Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include <bits/stdc++.h>

using namespace std;
using ll = long long;
using Graph = vector<vector<int>>;
using pint = pair<int, int>;
int dx[4] = {1, 0, -1, 0};
int dy[4] = {0, 1, 0, -1};
const int MOD = 1000000009;
const long long INF = 1LL << 60;

int main() {
    int N;
    cin >> N;
    Graph G(N);
    for (int i = 0; i < N; ++i) {
        int u, k;
        cin >> u >> k;
        --u;
        for (int i = 0; i < k; ++i) {
            int v;
            cin >> v;
            --v;
            G[u].push_back(v);
        }
    }
    vector<int> dist(N, -1);
    dist[0] = 0;
    queue<int> que;
    que.push(0);
    while(!que.empty()) {
        auto q = que.front(); que.pop();
        for (auto&& nq : G[q]) {
            if (dist[nq] != -1) continue;
            dist[nq] = dist[q] + 1;
            que.push(nq);
        }
    }
    for (int i = 0; i < N; ++i)  cout << i+1 << " " << dist[i] << endl;
    return 0;
}

C++: #include<bits/stdc++.h>
using namespace std;

int G[123][123];
int dis[123];
int n;

struct st {
  int pos;
  int v;
};

int main() {
  ios::sync_with_stdio(false);
  cin >> n;
  for(int i = 1; i <= n; i++) {
    int u, v;
    scanf("%d%d", &u, &v);
    for(int j = 0; j < v; j++) {
      int t;
      scanf("%d", &t);
      G[u][t] = 1;
    }
  }

  memset(dis, 0x3f, sizeof dis);

  int start = 1;
  queue<st> q;
  q.push((st) {
    1, 0
  });

  while(!q.empty()) {

    st u = q.front();
    q.pop();
    dis[u.pos] = u.v;

    for(int i = 1; i <= n; i++) {
      if(i == u.pos) continue;
      if(G[i][u.pos] == 0) continue;
      if(dis[i] <= u.v) continue;
      q.push((st){i, u.v + 1});
    }
  }

  for(int i=1;i<=n;i++) {
    printf("%d %d\n", i, dis[i] > 100000 ? -1 : dis[i]);
  }

  return 0;
}

C++: #include <queue>
#include <map>
#include <cstdio>
using namespace std;
main(){
	int t=0,T,i,j,k;
	map<int,vector<int> >a;
	for(scanf("%d",&T);t<T;t++)for(scanf("%d%d",&i,&k);k--;a[i].push_back(j))scanf("%d",&j);
	map<int,int>m;
	queue<int>q;
	for(q.push(1),m[1]=1;!q.empty();){
		k=q.front();q.pop();
		for(i=0;i<a[k].size();i++)if(!m[a[k][i]])m[a[k][i]]=m[k]+1,q.push(a[k][i]);
	}
	for(i=1;i<=T;i++)printf("%d %d\n",i,m[i]-1);
}

C++: #include <iostream>
#include <queue>

using namespace std;

#define MAX 100
#define INF 1e9

int n;
int G[MAX][MAX];
int dist[MAX];

void bfs(){
  bool used[MAX];
  fill(dist,dist+n,INF);
  fill(used,used+n,false);
  dist[0] = 0;

  queue<int> Q;
  Q.push(0);

  while(!Q.empty()){
    int v = Q.front(); Q.pop();

    for(int i = 0 ; i < n ; i++){
      if(!used[i] && G[v][i] != INF){
	used[i] = true;
	dist[i] = dist[v] + 1;
	Q.push(i);
      }
    }
  }
}

int main(){
  cin >> n;

  fill(G[0],G[MAX],INF);
  for(int i = 0 ; i < n ; i++){
    int u,k,v;
    cin >> u >> k;
    for(int j = 0 ; j < k ; j++){
      cin >> v;
      G[u-1][v-1] = 1;
    }
  }

  bfs();

  for(int i = 0 ; i < n ; i++){
    cout << i+1 << " " << dist[i] << endl;
  }

  return 0;
}

C++: #include <queue>
#include <vector>
#include <iostream>
using namespace std;

// ------ Class ------ //
class Graph1 {
public:
	// ------ Variables ------ //
	static const int INF = 1000000000;
	int V, E; vector<vector<int> > G;

	// ------ Constructors ------ //
	Graph1() : V(0), E(0), G(vector<vector<int> >()) {}
	Graph1(int v) : V(v), E(0), G(vector<vector<int> >(v)) {}
	Graph1(vector<vector<int> > g) : V(g.size()), G(g) { for (int i = 0; i < g.size(); i++) E += g[i].size(); }

	// ------ Basic Functions ------ //
	int size() { return V; }
	void add1(int v1, int v2) { G[v1].push_back(v2); E++; }
	void add2(int v1, int v2) { add1(v1, v2); add1(v2, v1); }

	// ------ Operators ------ //
	friend bool operator==(const Graph1& g1, const Graph1& g2) { return g1.G == g2.G; }
	friend bool operator!=(const Graph1& g1, const Graph1& g2) { return g1.G != g2.G; }
	vector<int> operator[](int x) { return G[x]; }

	// ------ Algorithms ------ //
	vector<int> dist(int s) {
		queue<int> que; que.push(s);
		vector<int> d(V, INF); d[s] = 0;
		while (!que.empty()) {
			int u = que.front(); que.pop();
			for (int i = 0; i < G[u].size(); i++) {
				if (d[G[u][i]] == INF) {
					d[G[u][i]] = d[u] + 1;
					que.push(G[u][i]);
				}
			}
		}
		return d;
	}
};

// ------ Main ------ //
int n, u, k, v;
int main() {
	cin >> n; Graph1 g(n);
	for(int i = 0; i < n; i++) {
		cin >> u >> k;
		for(int j = 0; j < k; j++) cin >> v, g.add1(u - 1, v - 1);
	}
	vector<int> d = dist(0);
	for(int i = 0; i < n; i++) cout << i + 1 << ' ' << d[i] << endl;
}