Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 100
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{1}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd()-1, v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 1
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <iostream>
#include <vector>

using namespace std;

int n;
vector<int> g[100];
vector<int> w[100];
int d[100];
char color[100];

void dijkstra() {
    d[0] = 0;
    color[0] = 'b';

    for (int k = 1; k < n; ++k) {
        int next;
        int mine = INT_MAX;
        for (int i = 0; i < n; ++i) {
            if (color[i] == 'b') {
                for (int j = 0; j < g[i].size(); ++j) {
                    if (d[i] + w[i].at(j) <= d[g[i].at(j)] && color[g[i].at(j)] == 'w') {
                        d[g[i].at(j)] = d[i] + w[i].at(j);
                        if (d[g[i].at(j)] <= mine) {
                            next = g[i].at(j);
                            mine = d[next];
                        }
                    }
                }
            }
        }
        color[next] = 'b';
        d[next] = mine;
    }
}

int main() {
    cin >> n;
    for (int i = 0; i < n; ++i) {
        int u;
        int k;
        cin >> u >> k;
        int v, c;
        for (int j = 0; j < k; ++j) {
            cin >> v >> c;
            g[u].push_back(v);
            w[u].push_back(c);
        }
    }
    for (int m = 0; m < n; ++m) {
        color[m] = 'w';
        d[m] = INT_MAX;
    }

    dijkstra();

    for (int l = 0; l < n; ++l) {
        cout << l << " " << d[l] << endl;
    }

    return 0;
}

C++: #include<iostream>
#include<algorithm>
#include<vector>
#include<queue>
using namespace std;

const int INF = 0xfffffff;
const int MAX = 10000;

struct Edge {
	bool operator < (const Edge& e)const {
		return c > e.c;
	}
	int v;
	int c;
};

int main() {
	int n;
	vector<Edge> graph[MAX];
	priority_queue<Edge> q;
	int table[MAX];
	bool check[MAX];

	cin >> n;
	for (int i = 0; i < n; i++) {
		table[i] = INF;
		check[i] = false;
	}

	for (int i = 0; i < n; i++) {
		int u, k;
		cin >> u >> k;
		for (int j = 0; j < k; j++) {
			Edge e;
			cin >> e.v >> e.c;
			graph[u].push_back(e);
		}
	}

	int u = 0;
	table[0] = 0;
	while (true) {
		check[u] = true;

		for (int i = 0; i < graph[u].size(); i++) {
			int v = graph[u][i].v;
			int c = graph[u][i].c;
			if (table[v] > c + table[u]) {
				table[v] = c + table[u];
				Edge e;
				e.v = v;
				e.c = table[v];
				q.push(e);
			}
		}
		if (check[q.top().v])break;
		u = q.top().v; q.pop();
	}

	for (int i = 0; i < n; i++) {
		cout << i << " " << table[i] << endl;
	}

	return 0;
}

C++: #include <iostream>
#pragma warning(disable:4996)
using namespace std;
const int maxn = 100 + 10;
const int maxv = 10000 + 10;
const int INF = 1 << 21;
int n;
int E;
typedef struct{
	int from, to, cost;
}Edge;

Edge e[maxv];
int d[maxn];
void bellman_ford(int s){
	fill(d, d + n, INF);
	d[s] = 0;
	while (true)	{
		bool bUpdate = false;
		for (int i = 0; i<E; i++)	{
			Edge es = e[i];
			if (d[es.from] != INF&&d[es.to]>d[es.from] + es.cost)		{
				d[es.to] = d[es.from] + es.cost;
				bUpdate = true;
			}
		}
		if (!bUpdate) break;
	}
	for (int i = 0; i<n; i++) printf("%d %d\n", i, d[i]);
}

int main(){
	scanf("%d", &n);
	int id, c;
	E = 0;
	for (int i = 0; i<n; i++){
		scanf("%d%d", &id, &c);
		while (c--){
			scanf("%d%d", &e[E].to, &e[E].cost);
			e[E].from = id;
			E++;
		}
	}
	bellman_ford(0);
	return 0;
}