Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

type TimeRecord struct {
	discoverTime int
	finishTime   int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	timeRecordMap := make([]TimeRecord, n)
	childrenMap := make([][]int, n)
	for i := 1; i <= n; i++ {
		node, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		timeRecordMap[node-1] = TimeRecord{-1, -1}

		childNum, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		childrenMap[node-1] = make([]int, childNum)
		for j := 0; j < childNum; j++ {
			child, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			childrenMap[node-1][j] = child
		}
	}

	timer := 1
	for {
		startNode := findStartNode(childrenMap, timeRecordMap)
		if startNode > 0 {
			visit(startNode, &timer, childrenMap, timeRecordMap)
		} else {
			break
		}
	}
	for k, v := range timeRecordMap {
		fmt.Printf("%d %d %d\n", k+1, v.discoverTime, v.finishTime)
	}
}

func findStartNode(childrenMap [][]int, timeRecordMap []TimeRecord) int {
	x := -1
	for node, timeRecord := range timeRecordMap {
		if timeRecord.discoverTime < 0 {
			x = node + 1
			break
		}
	}
	if x < 0 {
		return -1
	}

	found := false
	i := 0
	for i < len(childrenMap) {
		children := childrenMap[i]
		for j := 0; j < len(children); j++ {
			if children[j] == x {
				x = j + 1
				found = true
				break
			}
		}
		if found {
			i = 0
		} else {
			i++
		}
	}
	return x
}

func visit(currentNode int, timer *int, childrenMap [][]int, timeRecordMap []TimeRecord) {
	if timeRecordMap[currentNode-1].discoverTime > 0 {
		return
	}
	children := childrenMap[currentNode-1]
	timeRecordMap[currentNode-1] = TimeRecord{*timer, timeRecordMap[currentNode-1].finishTime}
	(*timer)++
	for i := 0; i < len(children); i++ {
		visit(children[i], timer, childrenMap, timeRecordMap)
	}
	timeRecordMap[currentNode-1] = TimeRecord{timeRecordMap[currentNode-1].discoverTime, *timer}
	(*timer)++
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <bits/stdc++.h>
using namespace std;
static const int N = 100;
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[N][N];
int color[N], d[N], f[N], tt;
int nt[N];

int next(int u) {
  for (int v = nt[u]; v < n; v ++) {
    nt[u] = v + 1;
    if (M[u][v]) return v;
  }
  return -1;
}

void dfs_visit(int r) {
  for (int i = 0; i < n; i ++) nt[i] = 0;

  stack<int> S;
  S.push(r);
  color[r] = GRAY;
  d[r] = ++tt;

  while (!S.empty()) {
    int u = S.top();
    int v = next(u);
    if (v != -1) {
      if (color[v] == WHITE) {
        color[v] = GRAY;
        d[v] = ++tt;
        S.push(v);
      }
    } else {
      S.pop();
      color[u] = BLACK;
      f[u] = ++tt;
    }
  }
}

void dfs() {
  for (int i = 0; i < n; i ++) {
    color[i] = WHITE;
    nt[i] = 0;
  }
  tt = 0;

  for (int u = 0; u < n; u ++) {
    if (color[u] == WHITE) dfs_visit(u);
  }
  for (int i = 0; i < n; i ++) {
    cout << i+1 << " " << d[i] << " " << f[i] << endl;
  }
}

int main() {
  int u, k, v;

  cin >> n;
  for (int i = 0; i < n; i ++) {
    for (int j = 0; j < n; j ++) M[i][j] = 0;
  }

  for (int i = 0; i < n; i ++) {
    cin >> u >> k;
    u --;
    for (int j = 0; j < k; j ++) {
      cin >> v;
      v --;
      M[u][v] = 1;
    }
  }

  dfs();

  return 0;
}

C++: #include<iostream>
#include<vector>

using namespace std;
using Graph=vector<vector<int>>;

void depth_firstsearch(const Graph& graph, int vertex, vector<bool>& seen, vector<int>& first_order, vector<int>& last_order, int& time) {

	first_order.at(vertex) = time++;
	seen.at(vertex) = true;

	for (int v : graph.at(vertex)) {
		if (seen.at(v)) continue;
		depth_firstsearch(graph, v, seen, first_order, last_order, time);
	}
	last_order.at(vertex) = time++;
}

int main(void) {
	int size, vnum, adjnum, temp, time;
	cin >> size;
	Graph graph(size);
	vector<bool> seen(size, false);
	vector<int> first_order(size);
	vector<int> last_order(size);

	for (int i = 0; i < size; i++) {
		cin >> vnum >> adjnum;
		for (int j = 0; j < adjnum; j++) {
			cin >> temp;
			graph.at(vnum - 1).push_back(temp - 1);
		}
	}
	time = 1;
	for (int i = 0; i < size; i++) {
		if(seen.at(i)==false) depth_firstsearch(graph, i, seen, first_order, last_order, time);
	}

	for (int i = 0; i < size; i++) {
		cout << i + 1 << " " << first_order.at(i) << " " << last_order.at(i) << endl;
	}
	return 0;
}

C++: #include <iostream>
#include <vector>
#include <list>
#include <cstdlib>

const int MAX_N = 100;

struct Node {
  int v;
  int firstVisitedTime;
  int lastVisitedTime;
  bool visited;
};

void visit(int *count, int n, std::vector<std::list<int> *> *graph, std::vector<struct Node *> *nodes) {
  (*count)++;
  
  struct Node *node = nodes->at(n);

  if (!node->visited) {
    node->firstVisitedTime = *count;
    node->visited = true;
  }  

  //  std::cout << (*count) << " = " << n << std::endl;

  std::list<int> *neighbors = graph->at(n);

  while (!neighbors->empty()) {
    int v = neighbors->front();
    neighbors->pop_front();
    
    if (!nodes->at(v)->visited) {
      visit(count, v, graph, nodes);
    }
  }

  (*count)++;
  node->lastVisitedTime = (*count);

  //  std::cout << (*count) << " = " << n << std::endl;
}

int main(void) {
  std::cin.tie(0);
  std::ios::sync_with_stdio(false);  

  int n = 0;
  std::cin >> n;

  std::vector<std::list<int> *> *graph = new std::vector<std::list<int> *>(n + 1);
  std::vector<struct Node *> *nodes = new std::vector<struct Node *>(n + 1);
  
  for (int i = 1; i <= n; i++) {
    int v = 0;
    std::cin >> v;

    int k = 0;
    std::cin >> k;

    std::list<int> *neighbors = new std::list<int>();

    for (int i = 0; i < k; i++) {
      int a = 0;
      std::cin >> a;

      neighbors->push_back(a);
    }

    graph->at(i) = neighbors;

    struct Node *node = (struct Node *) std::malloc(sizeof(struct Node));

    node->v = i;
    node->firstVisitedTime = 0;
    node->lastVisitedTime = 0;
    node->visited = false;
    
    nodes->at(i) = node;
  }

  int count = 0;

  for (std::vector<struct Node *>::iterator iterator = nodes->begin() + 1; iterator != nodes->end(); ++iterator) {
    struct Node *node = *iterator;
    
    if (!node->visited) {
      visit(&count, node->v, graph, nodes);
    }
  }

  for (std::vector<struct Node *>::iterator iterator = nodes->begin() + 1; iterator != nodes->end(); ++iterator) {
    struct Node *node = *iterator;
        
    std::cout << node->v << " " << node->firstVisitedTime << " " << node->lastVisitedTime << std::endl;
  }
  
  return 0;
}