Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"sort"
	"strconv"
)

func getScanner(fp *os.File) *bufio.Scanner {
	scanner := bufio.NewScanner(fp)
	scanner.Split(bufio.ScanWords)
	scanner.Buffer(make([]byte, 1000005), 1000005)
	return scanner
}

func getNextString(scanner *bufio.Scanner) string {
	scanner.Scan()
	return scanner.Text()
}

func getNextInt(scanner *bufio.Scanner) int {
	i, _ := strconv.Atoi(getNextString(scanner))
	return i
}

func getNextInt64(scanner *bufio.Scanner) int64 {
	i, _ := strconv.ParseInt(getNextString(scanner), 10, 64)
	return i
}

func getNextUint64(scanner *bufio.Scanner) uint64 {
	i, _ := strconv.ParseUint(getNextString(scanner), 10, 64)
	return i
}

func getNextFloat64(scanner *bufio.Scanner) float64 {
	i, _ := strconv.ParseFloat(getNextString(scanner), 64)
	return i
}

func main() {
	fp := os.Stdin
	wfp := os.Stdout
	cnt := 0

	if os.Getenv("MASPY") == "ますピ" {
		fp, _ = os.Open(os.Getenv("BEET_THE_HARMONY_OF_PERFECT"))
		cnt = 1
	}
	if os.Getenv("MASPYPY") == "ますピッピ" {
		wfp, _ = os.Create(os.Getenv("NGTKANA_IS_GENIUS10"))
	}

	scanner := getScanner(fp)
	writer := bufio.NewWriter(wfp)
	solve(scanner, writer)
	for i := 0; i < cnt; i++ {
		fmt.Fprintln(writer, "-----------------------------------")
		solve(scanner, writer)
	}
	writer.Flush()
}

func solve(scanner *bufio.Scanner, writer *bufio.Writer) {
	n := getNextInt(scanner)
	g := graph{}
	g.ee = make([]Edges, n)
	g.visited = make([]bool, n)
	g.found = make([]int, n)
	g.leave = make([]int, n)
	for i := 0; i < n; i++ {
		u := getNextInt(scanner) - 1
		k := getNextInt(scanner)
		for j := 0; j < k; j++ {
			v := getNextInt(scanner) - 1
			g.ee[u] = append(g.ee[u], Edge{
				to: v,
				id: u,
			})
		}
	}
	for i := 0; i < n; i++ {
		sort.Sort(g.ee[i])
	}
	for i := 0; i < n; i++ {
		if g.visited[i] {
			continue
		}
		g.dfs(i)
	}

	for i := 0; i < n; i++ {
		fmt.Fprintln(writer, fmt.Sprintf("%d %d %d", i+1, g.found[i], g.leave[i]))
	}
}

// Edge ...
type Edge struct {
	to, id int
}

type Edges []Edge

func (a Edges) Len() int           { return len(a) }
func (a Edges) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }
func (a Edges) Less(i, j int) bool { return a[i].id < a[j].id }

type graph struct {
	ee           []Edges
	t            int
	n            int
	visited      []bool
	found, leave []int
}

func (g *graph) dfs(i int) {
	g.visited[i] = true
	g.t++
	g.found[i] = g.t
	for _, e := range g.ee[i] {
		if g.visited[e.to] {
			continue
		}
		g.dfs(e.to)
	}
	g.t++
	g.leave[i] = g.t
}

C++: #include <bits/stdc++.h>
using namespace std;
using ll = long long;
using ull = unsigned long long;

#define REP(i,n) for(long long i = 0; i < (n); i++)
#define FOR(i, m, n) for(long long i = (m);i < (n); ++i)
#define ALL(obj) (obj).begin(),(obj).end()
#define SPEED cin.tie(0);ios::sync_with_stdio(false);

template<class T> using V = vector<T>;
template<class T, class U> using P = pair<T, U>;
template<class T> using PQ = priority_queue<T>;
template<class T> using PQR = priority_queue<T,vector<T>,greater<T>>;

constexpr long long MOD = (long long)1e9 + 7;
constexpr long long MOD2 = 998244353;
constexpr long long HIGHINF = (long long)1e18;
constexpr long long LOWINF = (long long)1e15;
constexpr long double PI = 3.1415926535897932384626433;

template <class T> vector<T> make_v(size_t N,T init){return vector<T>(N,init);}
template <class... T> auto make_v(size_t N,T... t){return vector<decltype(make_v(t...))>(N,make_v(t...));}
template <class T> void corner(bool flg, T hoge) {if (flg) {cout << hoge << endl; exit(0);}}
template <class T, class U>ostream &operator<<(ostream &o, const map<T, U>&obj) {o << "{"; for (auto &x : obj) o << " {" << x.first << " : " << x.second << "}" << ","; o << " }"; return o;}
template <class T>ostream &operator<<(ostream &o, const set<T>&obj) {o << "{"; for (auto itr = obj.begin(); itr != obj.end(); ++itr) o << (itr != obj.begin() ? ", " : "") << *itr; o << "}"; return o;}
template <class T>ostream &operator<<(ostream &o, const multiset<T>&obj) {o << "{"; for (auto itr = obj.begin(); itr != obj.end(); ++itr) o << (itr != obj.begin() ? ", " : "") << *itr; o << "}"; return o;}
template <class T>ostream &operator<<(ostream &o, const vector<T>&obj) {o << "{"; for (int i = 0; i < (int)obj.size(); ++i)o << (i > 0 ? ", " : "") << obj[i]; o << "}"; return o;}
template <class T, class U>ostream &operator<<(ostream &o, const pair<T, U>&obj) {o << "{" << obj.first << ", " << obj.second << "}"; return o;}
template <template <class tmp>  class T, class U> ostream &operator<<(ostream &o, const T<U> &obj) {o << "{"; for (auto itr = obj.begin(); itr != obj.end(); ++itr)o << (itr != obj.begin() ? ", " : "") << *itr; o << "}"; return o;}
void print(void) {cout << endl;}
template <class Head> void print(Head&& head) {cout << head;print();}
template <class Head, class... Tail> void print(Head&& head, Tail&&... tail) {cout << head << " ";print(forward<Tail>(tail)...);}
template <class T> void chmax(T& a, const T b){a=max(a,b);}
template <class T> void chmin(T& a, const T b){a=min(a,b);}
void YN(bool flg) {cout << (flg ? "YES" : "NO") << endl;}
void Yn(bool flg) {cout << (flg ? "Yes" : "No") << endl;}
void yn(bool flg) {cout << (flg ? "yes" : "no") << endl;}


const int NMAX = 100;
vector<vector<int>> edge(NMAX+1);
vector<int> vst(NMAX+1,0),d(NMAX+1,0),f(NMAX+1,0);
int idx = 0;

void dfs(int from){
	if(vst[from]) return;
    ++idx;
    if(!vst[from]) d[from] = idx;
    vst[from] = 1;

    for(auto to:edge[from]){
        if(vst[to]) continue;
        dfs(to);
    }
	idx++;
	f[from] = idx;
}

int main() {
    int N; cin >> N;
	for(int i = 0; i < N; ++i){
        int u,k; cin >> u >> k;
        for(int j = 0; j < k; ++j) {
            int v; cin >> v;
            edge[u].push_back(v);
        }
        sort(edge[u].begin(),edge[u].end());
    }
	for(int i = 1; i <= N; ++i) dfs(i);

    for(int i = 1; i <= NMAX; ++i){
        if(d[i]) cout << i << " " << d[i] << " " << f[i] << endl;
    }


    
    return 0;
}

C++: #include <iostream>
#include <vector>
#include <list>
#include <cstdlib>

const int MAX_N = 100;

struct Node {
  int v;
  int firstVisitedTime;
  int lastVisitedTime;
  bool visited;
};

void visit(int *count, int n, std::vector<std::list<int> *> *graph, std::vector<struct Node *> *nodes) {
  (*count)++;
  
  struct Node *node = nodes->at(n);

  if (!node->visited) {
    node->firstVisitedTime = *count;
    node->visited = true;
  }  

  //  std::cout << (*count) << " = " << n << std::endl;

  std::list<int> *neighbors = graph->at(n);

  while (!neighbors->empty()) {
    int v = neighbors->front();
    neighbors->pop_front();
    
    if (!nodes->at(v)->visited) {
      visit(count, v, graph, nodes);
    }
  }

  (*count)++;
  node->lastVisitedTime = (*count);

  //  std::cout << (*count) << " = " << n << std::endl;
}

int main(void) {
  std::cin.tie(0);
  std::ios::sync_with_stdio(false);  

  int n = 0;
  std::cin >> n;

  std::vector<std::list<int> *> *graph = new std::vector<std::list<int> *>(n + 1);
  std::vector<struct Node *> *nodes = new std::vector<struct Node *>(n + 1);
  
  for (int i = 1; i <= n; i++) {
    int v = 0;
    std::cin >> v;

    int k = 0;
    std::cin >> k;

    std::list<int> *neighbors = new std::list<int>();

    for (int i = 0; i < k; i++) {
      int a = 0;
      std::cin >> a;

      neighbors->push_back(a);
    }

    graph->at(i) = neighbors;

    struct Node *node = (struct Node *) std::malloc(sizeof(struct Node));

    node->v = i;
    node->firstVisitedTime = 0;
    node->lastVisitedTime = 0;
    node->visited = false;
    
    nodes->at(i) = node;
  }

  int count = 0;
  int start = 1;

  visit(&count, start, graph, nodes);  

  for (std::vector<struct Node *>::iterator iterator = nodes->begin() + 1; iterator != nodes->end(); ++iterator) {
    struct Node *node = *iterator;
        
    std::cout << node->v << " " << node->firstVisitedTime << " " << node->lastVisitedTime << std::endl;
  }
  
  return 0;
}