Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <vector>
#include <map>
#include <queue>


void update(int node, std::vector<int>& weight, const std::vector<std::map<int, int>> link_list) {
    for (auto && l : link_list[node]) {
        if (weight[l.first] == -1 || weight[node] + l.second < weight[l.first]) {
            weight[l.first] = weight[node] + l.second;
            update(l.first, weight, link_list);
        }
    }
}


int main() {
    int n;
    std::cin >> n;

    std::vector<std::map<int, int>> link_list;
    for (int i = 0; i < n; i++) {
        int u, k;
        std::cin >> u >> k;
        std::map<int, int> map;
        for (int j = 0; j < k; j++) {
            int c, v;
            std::cin >> c >> v;
            map[c] = v;
        }
        link_list.emplace_back(map);
    }

    std::vector<int> weight(n, -1);
    weight[0] = 0;

    auto comp = [] (std::tuple<int, int, int> &lfs, std::tuple<int, int, int> &rhs) {
        return std::get<2>(lfs) > std::get<2>(rhs);
    };
    
    std::priority_queue<std::tuple<int, int, int>, std::vector<std::tuple<int, int, int>>, decltype(comp)> que(comp);
    for (auto && m : link_list[0]) {
        que.push(std::make_tuple(0, m.first, m.second));
    }

    while (!que.empty()) {
        auto val = que.top();
        que.pop();
        auto w = weight[std::get<0>(val)] + std::get<2>(val);
        if (weight[std::get<1>(val)] == -1 || w < weight[std::get<1>(val)]) {
            weight[std::get<1>(val)] = w;
            for (auto && m : link_list[std::get<1>(val)]) {
                que.push(std::make_tuple(std::get<1>(val), m.first, m.second));
            }
        }
    }

    for (int i = 0; i < n; i++) {
        std::cout << i << " " << weight[i] << std::endl;
    }
}

C++: #include <queue>
#include <cstdio>
#include <vector>
using namespace std;
int V, s, t, p, q, d[100000]; vector<pair<int, int> > G[100000];
int main() {
	scanf("%d", &V);
	for(int i = 0; i < V; i++) {
		scanf("%d%d", &s, &t);
		for(int j = 0; j < t; j++) {
			scanf("%d%d", &p, &q);
			G[i].push_back(make_pair(p, q));
		}
	}
	for(int i = 1; i < V; i++) d[i] = 999999999;
	priority_queue<pair<int, int> > que; que.push(make_pair(0, 0));
	while(!que.empty()) {
		int v = que.top().second; que.pop();
		for(int i = 0; i < G[v].size(); i++) {
			int u = G[v][i].first, w = G[v][i].second;
			if(d[u] > d[v] + w) {
				d[u] = d[v] + w;
				que.push(make_pair(-d[u], u));
			}
		}
	}
	for(int i = 0; i < V; i++) printf("%d %d\n", i, d[i]);
	return 0;
}

C++: #include <algorithm>
#include <iostream>
#include <queue>
using namespace std;

static const int Max = 100;
static const int Inf = 10000;
enum State {
	Not_Searched = 0,
	Connected = 1,
	Searched = 2
};

int n = 0;
vector<pair<int, int> > adj[Max]; // pair<??£??\??????index, ??????cost> 

void dijkstra() {
	priority_queue<pair<int, int> > pq; // pair<start ???????????????????????????????????§????????????????´???????idx>
	int st[Max];
	int min_cost[Max];
	for (int i = 0; i < n; i++) {
		st[i] = Not_Searched;
		min_cost[i] = Inf;
	}

	min_cost[0] = 0;
	pq.push(make_pair(0, 0));
	st[0] = Connected;

	while (!pq.empty()) {
		pair<int, int> f = pq.top();
		pq.pop();
		int u = f.second;
		st[u] = Searched;

		if (min_cost[u] < f.first * (-1)) continue;

		for (int i = 0; i < adj[u].size(); i++) {
			int adj_u_idx = adj[u][i].first;
			if (st[adj_u_idx] == Searched) continue;
			if (min_cost[adj_u_idx] > min_cost[u] + adj[u][i].second) {
				min_cost[adj_u_idx] = min_cost[u] + adj[u][i].second;
				pq.push(make_pair(min_cost[adj_u_idx]*(-1), adj_u_idx));
				st[adj_u_idx] = Connected;
			}
		}
	}
	for (int i = 0; i < n; i++) {
		cout << i << " " << (min_cost[i] == Inf ? -1 : min_cost[i]) << endl;
	}
	return;
}

int main() {
	cin >> n;
	int u, k, vi, ci;
	for (int i = 0; i < n; i++) {
		cin >> u >> k;
		for (int j = 0; j < k; j++) {
			cin >> vi >> ci;
			adj[u].push_back(make_pair(vi, ci));
		}
	}

	dijkstra();
	return 0;
}

C++: #include<iostream>
#include<algorithm>
#include<queue>
#include<vector>
#include<utility>
#include<limits>
using namespace std;
typedef pair<int, int> Edge;
int main()
{
	int n; cin >> n;
	vector< vector< Edge > > lists;

	for (int i = 0; i < n; i++)
	{
		vector<Edge> list;
		int u, k;
		cin >> u >> k;
		for (int j = 0; j < k; j++)
		{
			Edge edge;
			cin >> edge.second >> edge.first;
			list.push_back(edge);
		}
		lists.push_back(list);
	}

	vector<int> costs(n, INT32_MAX);
	costs[0] = 0;
	priority_queue<Edge> queue;
	for (Edge edge : lists[0])
		queue.push(edge);

	while (!queue.empty())
	{
		Edge edge = queue.top(); queue.pop();
		int dest = edge.second;
		int cost = edge.first;
		if (costs[dest] < cost)continue;
		int new_cost = costs[edge.second] = edge.first;

		for (Edge next : lists[dest])
		{
			next.first += new_cost;
			queue.push(next);
		}
	}
	for (int i = 0; i < n; i++)
		cout << i << " " << costs[i] << endl;

	char c;
	cin >> c;

	return 0;
}