Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	g := make([][]int, N)
	for i, _ := range g {
		g[i] = make([]int, N)
	}
	for i := 0; i < N; i++ {
		u, k := sc.nextInt(), sc.nextInt()
		for j := 0; j < k; j++ {
			g[u-1][sc.nextInt()-1] = 1
		}
	}

	for _, r := range g {
		for i, num := range r {
			if i > 0 {
				fmt.Fprint(wtr, " ")
			}
			fmt.Fprint(wtr, num)
		}
		fmt.Fprintln(wtr)
	}
	wtr.Flush()
}

C++: #include <bits/stdc++.h>
using namespace std;
#define FOR(i,a,b) for(int i=(a);i<(b);++i)
#define rep(i,n)   for(int i=0;i<(n);++i)
#define SORT(c)    sort((c).begin(),(c).end())
#define CLR(a)     memset((&a), 0 ,sizeof(a))//clear memory
#define dump(x)    cerr << #x << " = " << (x) << endl;//debug
#define debug(x)   cerr << #x << " = " << (x) << " (L" << __LINE__ << ")" << " " << __FILE__ << endl;
#define EPS        1e-10//sample:if((double)>=(double)+EPS)
//cin,cout release
//std::cin.tie(0);
//ios::sync_with_stdio(false);

using namespace std;



int main(){
  int n;
  cin>>n;
  int a[105][105]={};
  int s,t,u;
  //int maxs=INT_MIN,maxu=INT_MIN;
  rep(i,n){
    cin>>s>>t;
    rep(j,t){
      cin>>u;
      a[s][u]=1;
      //u=max(maxu,u);
    }
    //s=max(maxs,s);
  }
  //int maxn=max(maxs,maxu);
  
  rep(i,n){
    rep(j,n){
      cout<<a[i+1][j+1];
      if(j!=n-1)cout<<" ";
    }cout<<endl;
  }
  

  return 0;
}

C++: #include<iostream>
#include<vector>
using namespace std;

int main(){
    int n;
    cin >> n;
    vector<vector<int> > a(n + 1, vector<int>(n + 1, 0));
    for (int i = 1; i <= n; i++) {
        int u, k;
        cin >> u >> k;
        for (int j = 0; j < k; j++) {
            int v;
            cin >> v;
            a[u][v] = 1;
        }
    }
    for (int i = 1; i <= n; i++) {
        for (int j = 1; j <= n; j++) {
            cout << " " << a[i][j];
        }
        cout << endl;
    }
    return 0;
}

C++: #include <stdio.h>

int map_max;
int map[101][101];
int rows;
int cols[101];
int mat[101][101];

void get_map();
void print_map();
void conv_map();
void print_mat();

int main()
{

  get_map();
  //print_map();
  conv_map();
  print_mat();
  return 0;
}

void get_map()
{

  int k;
  scanf("%d", &map_max);//<100

  for(int i=0;i<map_max;i++)
    {
      scanf("%d", &k);
      scanf("%d", &cols[i]);
      for(int j=0;j<cols[i];j++)
	{
	  map[i-1][j-1]=0;
	  scanf("%d", &map[i-1][j-1]);
	}
    }

  
  return ;
}

void print_map()
{
  for(int i=0;i<map_max;i++)
    {
      for(int j=0;j<cols[i];j++)
	{
	  printf("%d", map[i-1][j-1]);
	}
      puts("");
    }
return ;
}


void conv_map()
{
  for(int i=0;i<map_max;i++)
    {
      for(int j=0;j<cols[i];j++)
	{
	  mat[i][map[i-1][j-1]-1]=1;
	}
    }
  return ;
}

void print_mat()
{
  for(int i=0;i<map_max;i++)
    {
      for(int j=0;j<map_max;j++)
	{
	  printf("%d ", mat[i][j]);
	}
      puts("");
    }
}

C++: #include <iostream>
using namespace std;

int main(){
	int graph[100][100] = {};
	int n;
	cin >> n;
	for(int i = 0;i < n;i++){
		int now,m;
		cin >> now >> m;
		for(int j = 0;j < m;j++) {
			int t;
			cin >> t;
			graph[now - 1][t - 1] = 1;
		}
	}
	for(int i = 0;i < n;i++){
		cout << graph[i][0];
		for(int j = 1;j < n;j++){
			cout << " " << graph[i][j];
		}
		cout << endl;
	}
	return 0;
}

C++: #include <iostream>
#include <algorithm>
#include <string>
#include <stack>
#include <cstdlib>
#include <queue>
#include <vector>
#include <set>
bool a[100][100];
using namespace std;
int main() {
	int n,m,l,p;
	cin >> n;
	for ( int i = 0;i < n;i++) {
		for(int j= 0; j < n;j++) {
			a[i][j] = 0;
		}
	}
	for (int i = 0;i < n; i++){
		cin >> m;
		cin >> l;
		for(int j = 0; j < l;j++) {
			cin >> p;
			a[m-1][p-1] = 1;
		}
	}
	for ( int i = 0;i < n;i++) {
		for(int j= 0; j < n-1;j++) {
			cout << a[i][j] << " ";
		}
		cout << a[i][n-1] << endl;
	}
}

C++: #include <bits/stdc++.h>

using namespace std;

#define FOR(i, a, b) for(ll i = (a); i < (b); ++i)
#define FORR(i, a, b) for(ll i = (a); i > (b); --i)
#define REP(i, n) for(ll i = 0; i < (n); ++i)
#define REPR(i, n) for(ll i = n; i >= 0; i--)
#define FOREACH(x, a) for(auto &(x) : (a))
#define VECCIN(x)                                                              \
    for(auto &youso_ : (x)) cin >> youso_
#define mp make_pair
#define bitcnt __builtin_popcount
#define SZ(x) ((ll)(x).size())
#define All(a) (a).begin(), (a).end()
template <typename T = long long> inline T IN() {
    T x;
    cin >> x;
    return (x);
}
inline void CIN() {}
template <class Head, class... Tail>
inline void CIN(Head &&head, Tail &&... tail) {
    cin >> head;
    CIN(move(tail)...);
}
#define CINT(...)                                                              \
    int __VA_ARGS__;                                                           \
    CIN(__VA_ARGS__)
#define LCIN(...)                                                              \
    ll __VA_ARGS__;                                                            \
    CIN(__VA_ARGS__)
#define SCIN(...)                                                              \
    string __VA_ARGS__;                                                        \
    CIN(__VA_ARGS__)
#define Yes(a) cout << (a ? "Yes" : "No") << "\n"
#define YES(a) cout << (a ? "YES" : "NO") << "\n"

typedef long long ll;
typedef unsigned long long ul;
typedef vector<int> V;
typedef vector<ll> VL;
typedef pair<ll, ll> PL;
typedef priority_queue<ll> PQ;
typedef priority_queue<ll, V, greater<ll>> PQG;

const int INF = 1e9;
const int MOD = 1e9 + 7;
// const int MOD = 998244353;
const ll LINF = 1e18;

ll N, M;
vector<VL> G;
vector<bool> went;
ll ans = 0;

void dfs(ll now, ll cnt) {
    if(cnt == N) {
        ans++;
        cout << now << "\n";
    }
    FOREACH(to, G[now]) {
        if(!went[to]) {
            went[to] = true;
            dfs(to, cnt + 1);
            went[to] = false;
        }
    }
}
signed main() {
    cin >> N;
    G.assign(N, VL(N, 0));
    REP(i, N) {
        LCIN(u, k);
        u--;
        REP(j, k) { G[u][IN() - 1] = 1; }
    }
    REP(i, N) {
        REP(j, N) {
            if(j == N - 1) cout << G[i][j] << "\n";
            else cout << G[i][j] << " ";
        }
    }
    return 0;
}