Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

const INF = 1 << 60

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		G[i] = make([]int, N)
		for j := 0; j < N; j++ {
			G[i][j] = sc.nextInt()
		}
	}
	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	seen := make([]bool, N)
	d[0] = 0
	ans := 0
	for {
		cur := 0
		minCost := INF
		for i := 0; i < N; i++ {
			if !seen[i] && d[i] < minCost {
				minCost = d[i]
				cur = i
			}
		}
		if minCost == INF {
			break
		}
		seen[cur] = true
		ans += d[cur]
		for i := 0; i < N; i++ {
			cost := G[cur][i]
			if cost != -1 && cost < d[i] {
				d[i] = cost
			}
		}
	}

	fmt.Fprintln(wtr, ans)
	wtr.Flush()
}

C++: #include <bits/stdc++.h>
using namespace std;

// 総数を1000000007で割った余り
const long long mod = 1e9 + 7;

using ll  = long long;
using pii = pair<int, int>;
using pll = pair<ll, ll>;
#define ull unsigned long long
#define ld long double
#define vi vector<int>
#define vll vector<ll>
#define vc vector<char>
#define vs vector<string>
#define vpii vector<pii>
#define vpll vector<pll>

#define rep(i, n) for (int i = 0, i##_len = (n); i < i##_len; i++)
#define rep1(i, n) for (int i = 1, i##_len = (n); i <= i##_len; i++)
#define repr(i, n) for (int i = ((int)(n)-1); i >= 0; i--)
#define rep1r(i, n) for (int i = ((int)(n)); i >= 1; i--)

#define sz(x) ((int)(x).size())
#define all(x) (x).begin(), (x).end()
#define rall(x) (x).rbegin(), (x).rend()

#define SORT(v, n) sort(v, v + n);
// #define SORT(v, n) stable_sort(v, v + n);
#define VSORT(v) sort(v.begin(), v.end());
#define RSORT(x) sort(rall(x));
#define pb push_back
#define mp make_pair

#define PI (acos(-1))
#define EPS (1e-7)

ull gcd(ull a, ull b) { return b ? gcd(b, a % b) : a; }
ull lcm(ull a, ull b) { return a / gcd(a, b) * b; }

const int MAX   = 100;
const int INF   = (1 << 21);
const int white = 0;
const int gray  = 1;
const int black = 2;

int n, m[MAX][MAX];

int prim() {
    int u, minV;
    int d[MAX], p[MAX], color[MAX];
    rep(i, n) {
        d[i]     = INF;
        p[i]     = -1;
        color[i] = white;
    }

    d[0] = 0;
    while (1) {
        minV = INF;
        u    = -1;
        rep(i, n) {
            if (minV > d[i] && color[i] != black) {
                u    = i;
                minV = d[i];
            }
        }
        if (u == -1) break;
        color[u] = black;
        rep(v, n) {
            if (color[v] != black && m[u][v] != INF) {
                if (d[v] > m[u][v]) {
                    d[v]     = m[u][v];
                    p[v]     = u;
                    color[v] = gray;
                }
            }
        }
    }
    int sum = 0;
    rep(i, n) {
        if (p[i] != -1) sum += m[i][p[i]];
    }
    return sum;
}

int main() {
    ios::sync_with_stdio(false);
    cin.tie(0);
    // cout << fixed << setprecision(5);

    cin >> n;
    rep(i, n) {
        rep(j, n) {
            int e;
            cin >> e;
            m[i][j] = (e == -1) ? INF : e;
        }
    }
    cout << prim() << endl;

    return 0;
}

C++: // Graph II - Minimum Spanning Tree
// 問題URL: http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=ALDS1_12_A&lang=jp
//
// 使うライブラリも多く、難しく感じた...
#include <iostream>
#include <algorithm>

using namespace std;

int n, buff, cost[101][101]={}, P[101], M = 0, ans = 0;
pair<int, int> edges[10010], vertices[10010];

void init(int n){
  for(int i = 0; i < n; ++i){
    P[i] = i;
  }
}

int root(int x){
  if(P[x]==x) return x;
  P[x] = root(P[x]);
  return P[x];
}

bool is_same_set(int x, int y){
  return root(x) == root(y);
}

void unite(int x, int y){
  P[root(x)] = root(y);
}

int main(){
  cin >> n;

  for(int row = 0; row < n; ++row){
    for(int col = 0; col < n; ++col){
      cin >> buff;
      cost[row][col] = buff; //隣接行列の読込
    }
  }

  for(int row = 0; row < n; ++row){
    for(int col = 0; col < row; ++col){
      if(cost[row][col]>0){
        edges[M].first = cost[row][col];
        edges[M].second = M;
        // cout << M << ": (" << row << ", " << col << ") = " << edges[M].first << endl;
        vertices[M].first = row, vertices[M].second = col;
        M++; //辺の数を管理、idとして利用
      }
    }
  }

  init(n);

  sort(edges, edges+M); //重みの小さい順に整列

  for(int i = 0; i <= M; ++i){
    int index = edges[i].second; //辺のidを取り出す
    if(!is_same_set(vertices[index].first, vertices[index].second)){ //辺の両端が繋がっていなければ
      unite(vertices[index].first, vertices[index].second); //両端を繋げる
      // cout << "unite " << vertices[index].first << " and " << vertices[index].second << endl;
      ans += edges[i].first; //コストを加える
    }
  }
  cout << ans << endl;
}

C++: #include<bits/stdc++.h>

using namespace std;

int mat[110][110];

typedef pair<int,int> P;

P edge[10010];

bool cmp(P a,P b)
{
    return mat[a.first][a.second]>mat[b.first][b.second];
}

int p[110];

void init(int n)
{
    for(int i=0;i<n;i++)
    {
        p[i]=i;
    }
}

int fnd(int x)
{
    if(p[x]!=x)
    {
        p[x]=fnd(p[x]);
    }
    return p[x];
}

bool unit(int a,int b)
{
    int fa=fnd(a),fb=fnd(b);

    if(fa!=fb)
    {
        p[fa]=fb;
    }
}

bool same(int a,int b)
{
    return fnd(a)==fnd(b);
}

int main()
{

    int n;
    cin>>n;

    int cnt=0;

    init(n);
    for(int i=0;i<n;i++)
    {
        for(int j=0;j<n;j++)
        {
            cin>>mat[i][j];

            if(mat[i][j]!=-1)
            {
                edge[cnt++]=make_pair(i,j);
            }
        }
    }

    sort(edge,edge+cnt,cmp);

    int ans=0;
    while(cnt--)
    {
        P tmp=edge[cnt];

        if(!same(tmp.first,tmp.second))
        {
            ans+=mat[tmp.first][tmp.second];
            unit(tmp.first,tmp.second);
        }
    }

    cout<<ans<<endl;

    return 0;
}