Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	nNodes := scanInt(sc)
	nConns := scanInt(sc)

	graph := make([][]int, nNodes)
	for i := 0; i < nConns; i++ {
		a, b := scanInt(sc), scanInt(sc)
		graph[a] = append(graph[a], b)
		graph[b] = append(graph[b], a)
	}

	groups := make([]int, nNodes)

	var setGroups func(int, int)
	setGroups = func(u int, groupId int) {
		if groups[u] > 0 {
			return
		}
		groups[u] = groupId

		for _, v := range graph[u] {
			setGroups(v, groupId)
		}
	}
	for i := 0; i < nNodes; i++ {
		setGroups(i, i+1)
	}

	nQuestions := scanInt(sc)

	w := bufio.NewWriter(os.Stdout)
	var ans string
	for i := 0; i < nQuestions; i++ {
		a, b := scanInt(sc), scanInt(sc)
		if groups[a] == groups[b] {
			ans = "yes"
		} else {
			ans = "no"
		}
		fmt.Fprintln(w, ans)
	}
	w.Flush()
}

func scanInt(sc *bufio.Scanner) int {
	sc.Scan()
	v, _ := strconv.Atoi(sc.Text())
	return v
}

C++: #include <iostream>
#include <vector>

using namespace std;

class UnionFindTree {
private:
    vector<int32_t> parent, rank;

    int32_t find(int32_t x) {
        if (parent[x] == x) {
            return x;
        } else {
            int32_t p = find(parent[x]);
            parent[x] = p;
            return p;
        }
    }

public:
    UnionFindTree(int32_t n) {
        parent.resize(n);
        rank.resize(n);

        for (int32_t i = 0; i < n; i++) {
            parent[i] = i;
            rank[i] = 0;
        }
    }

    void unite(int32_t x, int32_t y) {
        x = find(x);
        y = find(y);

        if (x == y) return;

        if (rank[x] < rank[y]) {
            parent[x] = y;
        } else {
            parent[y] = x;
            if (rank[x] == rank[y]) rank[x]++;
        }
    }

    bool same(int32_t x, int32_t y) {
        return find(x) == find(y);
    }
};

int main() {
    int32_t n, m;
    cin >> n >> m;

    UnionFindTree uf(n);

    for (int32_t i = 0; i < m; i++) {
        int32_t s, t;
        cin >> s >> t;

        uf.unite(s, t);
    }

    int32_t q;
    cin >> q;

    for (int32_t i = 0; i < q; i++) {
        int32_t s, t;
        cin >> s >> t;

        cout << (uf.same(s, t) ? "yes" : "no") << endl;
    }

    return 0;
}

C++: #include <iostream>
#include <vector>
using namespace std;

int n, m, s, t, u;
vector<vector <int> > a;
bool f[100000];

bool path(int s1) {
	f[s1] = 1;
	for (int i = 0; i < (int) a[s1].size(); i++) {
		if (a[s1][i] == t) {
			return true;
		}
		else if (!f[a[s1][i]])
			if (path(a[s1][i]))
				return true;
	}
	return false;
}

int main()
{
	cin >> n >> m;

	a.resize(n);

	for (int i = 0; i < m; i++) {
		int u, v;
		cin >> u >> v;
		a[u].push_back(v);
		a[v].push_back(u);
	}

	int q;
	cin >> q;
	for (int i = 0; i < q; i++) {
		cin >> s >> t;

	for (int i = 0; i < n; i++)
		f[i] = 0;

		if(path(s))
			cout << "yes" << endl;
		else
			cout << "no" << endl;
	}

	return 0;
}

C++: #include<iostream>
#include<vector>
#include<stack>

using namespace std;
static const int MAX = 100000;
static const int NIL = -1;

int n;
vector<int> G[MAX];
int color[MAX];

void dfs(int r, int c){
  stack<int> S;
  S.push(r);
  color[r]=c;
  while(!S.empty() ){
    int u=S.top(); S.pop();
    for(int i=0;i<G[u].size();i++){
      int v=G[u][i];
      if(color[v]==NIL){
        color[v]=c;
        S.push(v);
      }
    }
  }
}

void assignColor() {
  int id = 1;
  for(int i =0; i<n;i++) color[i] = NIL;
  for(int u =0; u<n;u++){
    if(color[u] == NIL) dfs(u,id++);
  }
}

int main(){
  int s, t, m, q;

  cin >> n >> m;

  for(int i = 0; i<m; i++){
    cin >> s >> t;
    G[s].push_back(t);
    G[t].push_back(s);
  }

  assignColor();

  cin >> q;

  for(int i=0;i<q;i++){
    cin >> s >> t;
    if(color[s]==color[t]){
      cout << "yes" << endl;
    }
    else{
      cout << "no" << endl;
    }
  }

  return 0;
}

C++: #include<iostream>
using namespace std;
#include<stdio.h>

typedef struct box { int val; box *prev, *next; } box_t;

box_t* init()
{
    box_t* head = new box_t;
    head->val = -1;
    head->next = NULL;
    head->prev = NULL;
    return head;
}

box_t* make_tail(box_t* head)
{
    box_t* tail = new box_t;
    tail->val = -1;
    head->next = tail;
    tail->next = NULL;
    tail->prev = head;
    return tail;
}

bool isEmpty(box_t* head, box_t* tail)
{
    return (head->next == tail ? true : false);
}

box_t* f_insert(box_t* head, int data)
{
    box_t* box = new box_t;
    box->val = data;
    box->next = head->next;
    box->prev = head;
    head->next->prev = box;
    head->next = box;
    return box;
}

int b_pop(box_t* tail)
{
    if(!(tail->prev->prev)) return -1;
    box_t* box = tail->prev;
    int val;
    val = tail->prev->val;
    tail->prev = box->prev;
    box->prev->next = tail;
    delete box;
    return val;
}

void clear(box_t* head, box_t* tail)
{
    box_t* box1 = head->next;
    box_t* box2;
    if(box1 == tail) return;
    while(box1 != tail){
        box2 = box1->next;
        delete box1;
        box1 = box2;
    };
    head->next = tail;
    tail->prev = head;
    return;
}

int main()
{
    int G[5000][70];
    int *dist;

    box_t* head = init();
    box_t* tail = make_tail(head);

    int n, i, j, e, q, v1, v2;
    scanf("%d", &n);

	dist = new int [n];

    for(i = 0; i < n; i++){
        for(j = 0; j < n; j++){ G[i][j] = 0; } }
    int m;
    scanf("%d", &m);
    for(int k = 0; k < m; k++){
        scanf("%d %d", &i, &j);
        G[i][0]++; G[j][0]++;
        G[i][G[i][0]] = j;
        G[j][G[j][0]] = i;
    }
    scanf("%d", &q);
    int self, friends;
    bool is_connected;

    for(int k = 0; k < q; k++){
        for(j = 0; j < n; j++) dist[j] = -1;

        scanf("%d %d", &self, &friends);
        f_insert(head, self);
        dist[self] = 0;
        is_connected = false;

        while(1){
            v1 = b_pop(tail);
            e = G[v1][0];
            for(i = 1; i <= e; i++){
                v2 = G[v1][i];
                if(dist[v2] < 0){
                    dist[v2] = dist[v1] + 1;
                    f_insert(head, v2);
                }
            }
            if(dist[friends] > 0){
                is_connected = true;
                break;
            }
            if(isEmpty(head, tail)) break;
        };
        if(is_connected){ printf("yes\n"); }else{ printf("no\n"); }
        if(!isEmpty(head, tail)) clear(head, tail);
    }

	delete [] dist;

    return 0;
}

C++: #include<iostream>
#include<vector>
#include<stack>
using namespace std;
static const int MAX = 100000;
static const int NIL = -1;
 
int n;
vector<int>G[MAX];
int color[MAX];
 
void dfs(int r, int c) {
    stack<int>S;
    S.push(r);
    color[r] = c;
    while (!S.empty()) {
        int u = S.top(); S.pop();
        for (int i = 0; i < G[u].size(); i++) {
            int v = G[u][i];
            if (color[v] == NIL) {
                color[v] = c;
                S.push(v);
            }
        }
    }
}
 
void assignColor() {
    int id = 1;
    for (int i = 0; i < n; i++)color[i] = NIL;
    for (int u = 0; u < n; u++) {
        if (color[u] == NIL)dfs(u, id++);
    }
}
int main() {
    int s, t, m, q;
    cin >> n >> m;
    for (int i = 0; i < m; i++) {
        cin >> s >> t;
        G[s].push_back(t);
        G[t].push_back(s);
    }
    assignColor();
    cin >> q;
    for (int i = 0; i < q; i++) {
        cin >> s >> t;
        if (color[s] == color[t]) {
            cout << "yes" << endl;
        }
        else {
            cout << "no" << endl;
        }
    }
    return 0;
}