Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <queue>
using namespace std;

const int MAX = 105;
int is_visited[MAX];
int dist[MAX];
int am[MAX][MAX];
queue<int> Q;
int t, n;
int ns[MAX];

int next(int u) {
  for (int i = ns[u]; i < n; i++) {
    ns[u] = i + 1;
    if (am[u][i] == 1) {
      return i;
    }
  }
  return -1;
}

void bfs_visit(int r) {
  int current = r;

  dist[current] = 0;
  is_visited[r] = 1;
  for (int i = 0; i < n; i++) {
    if (am[current][i] == 1) {
      Q.push(i);
      dist[i] = dist[current] + 1;
      is_visited[i] = 1;
    }
  }

  while (!Q.empty()) {
    current = Q.front();
    Q.pop();
    for (int i = 0; i < n; i++) {
      if (am[current][i] == 1 && is_visited[i] == 0) {
        Q.push(i);
        dist[i] = dist[current] + 1;
        is_visited[i] = 1;
      }
    }
  }
}

int main() {
  int u, k, v;
  cin >> n;
  for (int i = 0; i < n; i++) {
    cin >> u >> k;
    for (int j = 0; j < k; j++) {
      cin >> v;
      am[u-1][v-1] = 1;
    }
  }

  for (int i = 0; i < n; i++) {
    dist[i] = -1;
  }

  bfs_visit(0);

  for (int i = 0; i < n; i++) {
    if (dist[i] == MAX) {
      dist[i] = -1;
    }
    cout << i+1 << " " << dist[i] << endl;
  }
}

C++: #define N 1000
#define M -1
#include <iostream>
#include <vector>
#include <queue>
using namespace std;

int m[N][N] = {};
int d[N] = {};
int n;

int main() {
	cin >> n;
	for (int i = 1; i <= n; i++)d[i] = M;
	int j;
	for (int i = 0; i < n; i++) {
		int k;
		int u;
		int v;
		cin >> u;
		cin >> k;
		for (j = 0; j < k; j++) {
			cin >> v;
			m[u][v] = 1;
		}
	}
	queue<int> q;
	q.push(1);
	d[1] = 0;
	while (!q.empty()) {
		int u = q.front();
		q.pop();
		if (d[u] != M) {
			for (int i = 1; i <= n; i++) {
				if (m[u][i]) {
					if (d[i] == M) {
						d[i] = d[u] + 1;
						q.push(i);
						//cout << "a" << endl;
					}
				}
			}
		}
	}
	for (int i = 1; i <= n; i++) {
		cout << i << " " << d[i] << endl;
	}
	return 0;
}

C++: #define _USE_MATH_DEFINES
#include<stdio.h>
#include<string>
#include<iostream>
#include<cctype>
#include<cstdio>
#include<vector>
#include<stack>
#include<queue>
#include <algorithm>
#include<math.h>
#include<set>
#include<map>
#include<iomanip>

//#include<bits/stdc++.h>



using namespace std;




int main() {
	
	int n;
	cin>>n;
	vector<vector<int>>t(n,vector<int>(0));
	for(int i=0;i<n;i++){
		int a,b;
		cin>>a>>b;
		for(int j=0;j<b;j++){
			int x;
			cin>>x;x--;t[i].push_back(x);
		}
	}
	queue<int>r;
	r.push(0);
	int g[105]={1000000};
	for(int i=0;i<n;i++){
		g[i]=10000000;
	}
	g[0]=0;
	set<int>p;
	p.insert(0);
	while(r.size()||p.size()<n){
		if(!r.size()){
			for(int i=0;i<n;i++){
				if(g[i]==10000000){
					g[i]=-1;
					p.insert(i);
					//r.push(i);
				}
			}
		}
		else{
		int v=r.front();
		for(int i=0;i<t[v].size();i++){
			r.push(t[v][i]);
			p.insert(t[v][i]);
			g[t[v][i]]=min(g[t[v][i]],g[v]+1);
			
		}
		r.pop();
		
		}
	}
	for(int i=0;i<n;i++)
		cout<<i+1<<" "<<g[i]<<endl;

	
	return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <vector>
#include <queue>

using namespace std;

const int WHITE = 0, GREY = 1, BLACK = 2;
const int INF = 1000000;

struct BFS {
    int n;
    vector<vector<int>> g;
    vector<int> parent;
    vector<int> distance;
    vector<int> color;
    
    BFS (int n) : n(n) {
        g.assign(n, vector<int>(0));
        parent.assign(n, -2);
        distance.assign(n, INF);
        color.assign(n, WHITE);
    }
    
    void addEdge (int u, int v) {
        g[u].push_back(v);
    }
    
    void bfs (int s) {
        queue<int> q;
        q.push(s);
        parent[s] = -1;
        distance[s] = 0;
        color[s] = GREY;
        while (!q.empty()) { //u = current, v = neighbors
            int u = q.front();
            q.pop();
            for (int v : g[u]) {
                if (color[v] == WHITE) {
                    q.push(v);
                    parent[v] = u;
                    distance[v] = distance[u] + 1;
                    color[v] = GREY;
                }
            }
            color[u] = BLACK;
        }
    }
    
    void printResults () {
        for (int i = 0; i < n; i++) {
            int dist = distance[i];
            if (dist == INF) {
                dist = -1;
            }
            cout << i + 1 << " " << dist << endl;
        }
    }
};

int main() {
    
    int n;
    cin >> n;
    BFS bfs(n);
    
    for (int i = 0; i < n; i++) {
        int u, k;
        cin >> u >> k;
        for (int j = 0; j < k; j++) {
            int v;
            cin >> v;
            bfs.addEdge(u - 1, v - 1);
        }
    }
    
    bfs.bfs(0);
    bfs.printResults();
    
    return 0;
}