Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

type TimeRecord struct {
	discoverTime int
	finishTime   int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	timeRecordMap := make([]TimeRecord, n)
	childrenMap := make([][]int, n)
	for i := 1; i <= n; i++ {
		node, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		timeRecordMap[node-1] = TimeRecord{-1, -1}

		childNum, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		childrenMap[node-1] = make([]int, childNum)
		for j := 0; j < childNum; j++ {
			child, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			childrenMap[node-1][j] = child
		}
	}

	timer := 1
	startNode := 1
	for {
		visit(startNode, &timer, childrenMap, timeRecordMap)
		startNode = findStartNode(childrenMap, timeRecordMap)
		if startNode < 0 {
			break
		}
	}
	for k, v := range timeRecordMap {
		fmt.Printf("%d %d %d\n", k+1, v.discoverTime, v.finishTime)
	}
}

func findStartNode(childrenMap [][]int, timeRecordMap []TimeRecord) int {
	x := -1
	for node, timeRecord := range timeRecordMap {
		if timeRecord.discoverTime < 0 {
			x = node + 1
			break
		}
	}
	return x
}

func visit(currentNode int, timer *int, childrenMap [][]int, timeRecordMap []TimeRecord) {
	if timeRecordMap[currentNode-1].discoverTime > 0 {
		return
	}
	children := childrenMap[currentNode-1]
	timeRecordMap[currentNode-1] = TimeRecord{*timer, timeRecordMap[currentNode-1].finishTime}
	(*timer)++
	for i := 0; i < len(children); i++ {
		visit(children[i], timer, childrenMap, timeRecordMap)
	}
	timeRecordMap[currentNode-1] = TimeRecord{timeRecordMap[currentNode-1].discoverTime, *timer}
	(*timer)++
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <iostream>
#include <vector>
#include <list>
#include <cstdlib>

const int MAX_N = 100;

struct Node {
  int v;
  int firstVisitedTime;
  int lastVisitedTime;
  bool visited;
};

void visit(int *count, int n, std::vector<std::list<int> *> *graph, std::vector<struct Node *> *nodes) {
  (*count)++;
  
  struct Node *node = nodes->at(n);

  if (!node->visited) {
    node->firstVisitedTime = *count;
    node->visited = true;
  }  

  //  std::cout << (*count) << " = " << n << std::endl;

  std::list<int> *neighbors = graph->at(n);

  while (!neighbors->empty()) {
    int v = neighbors->front();
    neighbors->pop_front();
    
    if (!nodes->at(v)->visited) {
      visit(count, v, graph, nodes);
    }
  }

  (*count)++;
  node->lastVisitedTime = (*count);

  //  std::cout << (*count) << " = " << n << std::endl;
}

int main(void) {
  std::cin.tie(0);
  std::ios::sync_with_stdio(false);  

  int n = 0;
  std::cin >> n;

  std::vector<std::list<int> *> *graph = new std::vector<std::list<int> *>(n + 1);
  std::vector<struct Node *> *nodes = new std::vector<struct Node *>(n + 1);
  
  for (int i = 1; i <= n; i++) {
    int v = 0;
    std::cin >> v;

    int k = 0;
    std::cin >> k;

    std::list<int> *neighbors = new std::list<int>();

    for (int i = 0; i < k; i++) {
      int a = 0;
      std::cin >> a;

      neighbors->push_back(a);
    }

    graph->at(i) = neighbors;

    struct Node *node = (struct Node *) std::malloc(sizeof(struct Node));

    node->v = i;
    node->firstVisitedTime = 0;
    node->lastVisitedTime = 0;
    node->visited = false;
    
    nodes->at(i) = node;
  }

  int count = 0;

  for (std::vector<struct Node *>::iterator iterator = nodes->begin() + 1; iterator != nodes->end(); ++iterator) {
    struct Node *node = *iterator;
    
    if (!node->visited) {
      visit(&count, node->v, graph, nodes);
    }
  }

  for (std::vector<struct Node *>::iterator iterator = nodes->begin() + 1; iterator != nodes->end(); ++iterator) {
    struct Node *node = *iterator;
        
    std::cout << node->v << " " << node->firstVisitedTime << " " << node->lastVisitedTime << std::endl;
  }
  
  return 0;
}

C++: #include<iostream>
#include<string>
#include<stack>
using namespace std;

void dfs_init();
void dfs(int u);

int n,**List,*deg,*d,*f;
bool **M;
string *color;
stack<int> S;
int vertex,time;

int main(){
	cin>>n;
	List = new int*[n]; M = new bool*[n]; deg = new int[n]; color = new string[n]; d = new int[n]; f = new int[n];
	for(int i=0;i<n;i++) List[i] = new int[n]; for(int i=0;i<n;i++) M[i] = new bool[n];
	for(int i=0;i<n;i++){
		List[i] = List[i]-1;
		M[i] = M[i]-1;
	}
	List = List-1; M = M-1; deg = deg-1; color = color-1; d = d-1; f = f-1;

	for(int i=1;i<=n;i++){
		for(int j=1;j<=n;j++)
			M[i][j] = false;
		deg[i] = 0; d[i] = 0; f[i] = 0;
	}
	
	int k;
	for(int i=1;i<=n;i++){
		cin>>vertex>>k;
		for(int j=1;j<=k;j++){
			cin>>List[vertex][j];
			M[vertex][List[vertex][j]] = true;
		}
	}

	dfs_init();

	for(int i=1;i<=n;i++){
		cout<<i<<" "<<d[i]<<" "<<f[i]<<endl;
	}

	for(int i=1;i<=n;i++){
		delete [] (List[i]+1); delete [] (M[i]+1);
	}
	delete [] (List+1); delete [] (M+1);
	delete [] (deg+1); delete [] (color+1); delete [] (d+1); delete [] (f+1);
	cin.get(); cin.get();
}

void dfs_init(){
	for(int i=1;i<=n;i++) color[i] = "WHITE";
	for(int i=1;i<=n;i++){
		if(color[i]=="WHITE"){
			dfs(i);
		}
	}
}

void dfs(int u){
	color[u] = "GRAY";
	d[u] = ++time;
	for(int v=1;v<=n;v++){
		if(M[u][v]==false) continue;
		if(color[v]=="WHITE"){
			dfs(v);
		}
	}
	color[u] = "BLACK";
	f[u] = ++time;
}

C++: 
#include <cstdint>
#include <vector>

using namespace std;

#define GRAPH_SIZE 101
#define START_INDEX 1

enum color_t {
  WHITE,
  GRAY,
  BLACK,
};

static uint32_t t = 0;
static color_t state[GRAPH_SIZE];
static vector<uint32_t> graph[GRAPH_SIZE];

void depth_first_search(void (*visited)(uint32_t), void (*invested)(uint32_t))
{
  for (uint32_t i = START_INDEX; i < GRAPH_SIZE; i++) {
    state[i] = WHITE;
  }

  static vector<pair<uint32_t, vector<uint32_t>>> stack;

  for (int32_t index = START_INDEX; index < GRAPH_SIZE; index++) {
    if (state[index] == WHITE) {
      stack.push_back(make_pair(index, graph[index]));
      state[index] = GRAY;
      t++;
      visited(index);

      while (!stack.empty()) {
        pair<uint32_t, vector<uint32_t>> top = stack.back();
        bool found = false;
        for (uint32_t i = 0; i < top.second.size(); i++) {
          uint32_t next = top.second[i];
          if (state[next] == WHITE) {
            found = true;
            state[next] = GRAY;
            t++;
            visited(next);
            stack.push_back(make_pair(next, graph[next]));
            break;
          }
        }

        if (!found) {
          stack.pop_back();
          t++;
          state[top.first] = BLACK;
          invested(top.first);
        }
      }
    }
  }
}

#include <iostream>

static uint32_t visited_time[GRAPH_SIZE];
static uint32_t invested_time[GRAPH_SIZE];

static void visited(uint32_t i)
{
  visited_time[i] = t;
}

static void invested(uint32_t i)
{
  invested_time[i] = t;
}

int32_t main(void)
{
  uint32_t num;
  cin >> num;

  for (uint32_t i = 0; i < num; i++) {
    uint32_t index, len;
    cin >> index >> len;
    for (uint32_t j = 0; j < len; j++) {
      uint32_t val;
      cin >> val;
      graph[index].push_back(val);
    }
  }

  depth_first_search(visited, invested);

  for (uint32_t i = START_INDEX; i < (START_INDEX + num); i++) {
    cout << i << " " << visited_time[i] << " " << invested_time[i] << endl;
  }

  return 0;
}