Go: package main

import (
	"fmt"
)

func main() {
	var n int
	fmt.Scan(&n)
	g := make([][]int, n+1)
	for i := 0; i < n; i++ {
		var u,k int
		fmt.Scan(&u)
		fmt.Scan(&k)
		g[u] = make([]int, k)
		for j := 0; j < k; j++ {
			fmt.Scan(&g[u][j])
		}
	}

	d := make([]int, n+1)
	f := make([]int, n+1)
	dfs(&g, &d, &f, 1, 1)

	for i := 1; i <= n; i++ {
		fmt.Printf("%d %d %d\n", i, d[i], f[i])
	}
}

func dfs(g *[][]int, d *[]int, f *[]int, id int, t int) int {
	if (*d)[id] > 0 {
		return t
	}
	(*d)[id] = t
	t += 1
	for i := 0; i < len((*g)[id]); i++ {
		t = dfs(g, d, f, (*g)[id][i], t)
	}
	(*f)[id] = t
	return t+1
}

C++: #include <stdio.h>
#include <stdint.h>
#include <iostream>
#include <fstream>
#include <cassert>
#include <climits>

#include <memory>
#include <vector>
using namespace std;

#define DEBUG (0)

#if DEBUG
#define DPRINTF(...) do { \
    printf("D(L%d) %s: ", __LINE__, __func__); \
    printf(__VA_ARGS__); \
  } while (false)
#else
#define DPRINTF(...)
#endif // DEBUG

int g_time = 1;

class Vertex {
public:
  Vertex() :
    id_(-1),
    discover_time_(-1),
    finish_time_(-1),
    adjacentNum_(0),
    adjacentIds_(nullptr),
    isVisited_(false) { }

  ~Vertex() {
  }

  void setAdjacency(const vector<int> &adjacentIds);

  inline void setId(int id) { id_ = id; }
  inline void setDiscoverTime(int time) { discover_time_ = time; }
  inline void setFinishTime(int time) { finish_time_ = time; }
  inline void setVisited(bool visited) { isVisited_ = visited; }

  inline int getId() { return id_; }
  inline int getDiscoverTime() { return discover_time_; }
  inline int getFinishTime() { return finish_time_; }
  inline bool getVisited() { return isVisited_; }
  inline int getAdjacentNum() { return adjacentNum_; }
  inline int getAdjacentId(int idx) { return adjacentIds_[idx]; }

  void printTime();
  void printAdj();

private:
  int id_;
  int discover_time_;
  int finish_time_;

  int adjacentNum_;
  unique_ptr<int[]> adjacentIds_;

  bool isVisited_;
};


void Vertex::setAdjacency(const vector<int> &adjacentIds)
{
  if (adjacentIds_) assert(1);

  adjacentNum_ = adjacentIds.size();
  adjacentIds_ = unique_ptr<int[]>(new int[adjacentNum_]);

  for (int i = 0; i < adjacentNum_; i++)
  {
    adjacentIds_[i] = adjacentIds[i];
  }

}

void Vertex::printTime()
{
  printf("%d %d %d\n", id_, discover_time_, finish_time_);
}

void Vertex::printAdj()
{
  DPRINTF("%d %d", id_, adjacentNum_);
  for (int i = 0; i < adjacentNum_; i++) {
    printf(" %d", adjacentIds_[i]);
  }
  cout << endl;
}


void dfs(Vertex vertices[], int idx)
{

  DPRINTF("time %d  idx %d\n", g_time, idx);

  Vertex &vtx = vertices[idx];

  if (!vtx.getVisited())
  {
    vtx.setDiscoverTime(g_time);
    g_time++;
  }

  for (int i = 0; i < vtx.getAdjacentNum(); i++)
  {
    int id = vtx.getAdjacentId(i);
    dfs(vertices, id);
  }

  if (!vtx.getVisited())
  {
    vtx.setFinishTime(g_time);
    vtx.setVisited(true);
    g_time++;
  }

}


int main()
{
  int n;

  cin >> n; cin.ignore();
  DPRINTF("Node num %d\n", n);

  Vertex vertices[n+1];

  for (int i = 1; i <= n; i++)
  {
    int id;
    int num;

    cin >> id >> num;
    vertices[i].setId(id);
    DPRINTF("node %d (num %d)\n", id, num);

    vector<int> adjs;

    for (int j = 0; j < num; j++)
    {
      int adj;
      cin >> adj;

      adjs.push_back(adj);
    }

    if (adjs.size())
      vertices[i].setAdjacency(adjs);

    cin.ignore();
  }

#if DEBUG
  for (int i = 1; i <= n; i++) vertices[i].printAdj();
#endif

  for (int i = 1; i <= n; i++)
    if (!vertices[i].getVisited())
      dfs(vertices, i);

  for (int i = 1; i <= n; i++) vertices[i].printTime();

  return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
#define FOR(i,o,n) for(long long i = o;i<n;i++)
#define oneforall ios::sync_with_stdio(false);cin.tie(0);
#define all(v) (v).begin(),(v).end()
#define ini(...) int __VA_ARGS__; in(__VA_ARGS__)
#define inl(...) long long __VA_ARGS__; in(__VA_ARGS__)
#define ins(...) string __VA_ARGS__; in(__VA_ARGS__)
#define int long long 
const long long inf=1e18;
void in(){} template <typename T,class... U> void in(T &t,U &...u){ cin >> t; in(u...);}
void out(){cout << "\n";} template <typename T,class... U> void out(const T &t,const U &...u){ cout << t; if(sizeof...(u)) cout << " "; out(u...);}
typedef vector<int> vi;
typedef vector<long long> vl;
typedef long long ll;
typedef vector<pair<long, long > > vpll;
typedef vector<pair<int, int > > vpii;
#define FORR(x,arr) for(auto& x:arr)
#define ZERO(a) memset(a,0,sizeof(a))





//3111111111111111111111111111111

	int n;
	vi childs[310];
	bool visit[310];
	int deep[310][2];
	int dep = 0;
	void dfs(int x){

		visit[x] = 1;
		deep[x][0] = dep;
		FORR(x1,childs[x])if(!visit[x1]){
			dep++;
			dfs(x1);
		}
		dep++;
		deep[x][1] = dep;
	}




	void solve(){
		
		in(n);
		FOR(i,0,n){
			ini(x);
			ini(x1);
			FOR(i1,0,x1){
				ini(tmp1);
				childs[x].push_back(tmp1);
			}
		}
		int tmp = 0;
		while(tmp!=n){
			FOR(i,1,n+1){if(visit[i])tmp++;else{
				tmp = 0;
				dep++;
				dfs(i);
				i = 0;
			}}
		}
		FOR(i,1,n+1){
			out(i,deep[i][0],deep[i][1]);
		}








		
		
	}























int32_t main() {
	oneforall
	oneforall
	oneforall
	oneforall
	oneforall
	oneforall
	oneforall
	oneforall
	oneforall
	oneforall
	oneforall
	oneforall
	oneforall 
	oneforall

	solve();
	


	return 0;
}

C++: #include <iostream>
#include <cstdio>
using namespace std;

int n, t, G[101][101], S[101], T[101];

void dfs(int p) {
    if (S[p] != 0) return;
    S[p] = ++t;
    for (int i = 0; i < n; i++)
        if (G[p][i] == 1)
            dfs(i);

    T[p] = ++t;
}


int main(void) {
    int u, k, v, s;
    cin >> n;
    for (int i = 0; i < n; i++) {
        cin >> u >> k;
        for (int j = 0; j < k; j++) {
            cin >> v;
            G[u - 1][v - 1] = 1;
        }
    }

    t = 0;
    for (int i = 0; i < n; i++)
        dfs(i);

    for (int i = 0; i < n; i++)
        printf("%d %d %d\n", i + 1, S[i], T[i]);

    return 0;
}

C++: #include<iostream>

using namespace std;

int A[101][100];//データを入れる配列
int d[101];
int f[101];
int t = 1;//time

int Depth(int n){
    if((f[n] != 0)){//既に探索が終了していたら、その節点は飛ばす
        return 0;
    }
    if(d[n] == 0){//はじめて通る節点だったら、dに時間を記録
        d[n] = t;
        t++;
    }
    if((A[n][0] != 0)){//隣接点が1つ以上ある場合は以下のループに入る
        for(int i=1; i<=A[n][0]; i++){
            //if(A[n][i] == n){//自分自身に返ってくるノードだったら、
            //    f[A[n][i]] = t;
            //    t++;
            //    return 0;
            //}
            if((A[n][i] != n) && (d[A[n][i]] == 0)){
                Depth(A[n][i]);
            }
        }
    }
    f[n] = t;
    t++;
}

int main(){
    int n, num;
    cin >> n;
    for(int k=1; k<=n; k++){
        d[k] = 0;
        f[k] = 0;
    }
    for(int i=1; i<=n; i++){
        cin >> num;
        cin >> A[i][0];
        for(int j=1; j<=A[i][0]; j++){
            cin >> A[i][j];
        }
    }

    for(int l=1; l<=n; l++){
        Depth(l);
        //cout << l << " " << d[l] << " " << f[l] << " " << endl;
    }
    for(int i=1; i<=n; i++){
        cout << i << " " << d[i] << " " << f[i] << endl;
    }
    return 0;
}