Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"sort"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

type ElementKey int
type Node struct {
	key    ElementKey
	parent *Node
	rank   int
}

func newNode(key ElementKey) *Node {
	node := Node{}
	node.key = key
	node.parent = &node
	node.rank = 0

	return &node
}

func union(x, y *Node) {
	xSet := findSet(x)
	ySet := findSet(y)
	link(xSet, ySet)
}

func link(x, y *Node) {
	if x.rank > y.rank {
		y.parent = x
	} else {
		x.parent = y

		if x.rank == y.rank {
			y.rank++
		}
	}
}

func findSet(x *Node) *Node {
	if x != x.parent {
		x.parent = findSet(x.parent)
	}
	return x.parent
}

func newDisjointSets(nSets int) *DisjointSets {
	sets := DisjointSets{}
	sets.keyToNode = map[ElementKey]*Node{}
	for i := 0; i < nSets; i++ {
		key := ElementKey(i)
		sets.keyToNode[key] = newNode(key)
	}
	return &sets
}

type DisjointSets struct {
	keyToNode map[ElementKey]*Node
}

func (sets *DisjointSets) union(x, y ElementKey) {
	xNode := sets.keyToNode[x]
	yNode := sets.keyToNode[y]
	union(xNode, yNode)
}

func (sets DisjointSets) findSet(x ElementKey) *Node {
	xNode := sets.keyToNode[x]
	return findSet(xNode)
}

type Edge struct {
	i, j   int
	weight int
}

func main() {
	scanner.Split(bufio.ScanWords)

	n := nextInt()
	sets := newDisjointSets(n)
	edges := []Edge{}
	a := make([][]int, n)
	for i := 0; i < n; i++ {
		a[i] = make([]int, n)
		for j := 0; j < n; j++ {
			a[i][j] = nextInt()
			if a[i][j] >= 0 {
				e := Edge{
					i:      i,
					j:      j,
					weight: a[i][j],
				}
				edges = append(edges, e)
			}
		}
	}
	sort.Slice(edges, func(i, j int) bool { return edges[i].weight < edges[j].weight })
	totalWeight := 0
	for _, edge := range edges {
		i := ElementKey(edge.i)
		j := ElementKey(edge.j)
		if sets.findSet(i) != sets.findSet(j) {
			totalWeight += edge.weight
			sets.union(i, j)
		}
	}
	fmt.Println(totalWeight)
}

C++: #define _CRT_SECURE_NO_WARNINGS
#include <bits/stdc++.h>
using namespace std;

const int NOTV = 0;
const int VIST = 0;
const int NMAX = 100;
const int VMAX = 2000;
const int NILL = -1;
const int INFTY = 1 << 21;
int n;
int a[NMAX][NMAX];  //??£??\??????
int v[NMAX];  //????°???¨?????¨?????????
int d[NMAX];  //????°???¨?????¨??????????????????
int vis[NMAX];
//priority_queue <greater<int>> pq;

int prim() {
	for (int i = 0; i < n; i++) {
		vis[i] = NOTV;
		d[i] = INFTY;
		v[i] = -1;
	}
	d[0] = 0;
	int u = 0;
	while (1) {
		int mincost = INFTY;
		u = -1;
		for (int i = 0; i < n; i++) {
			if (vis[i] == NOTV and mincost > d[i]) {
				mincost = d[i];
				u = i;
			}
		}
		if (u==-1) break;
		vis[u] = VIST;
		for (int ver = 0; ver < n; ver++) {
			if (vis[ver] == NOTV and a[u][ver] != INFTY) {
				if (a[u][ver] < d[ver]) {
					d[ver] = a[u][ver];
					v[ver] = u;
					vis[ver] = NOTV;
				}
			}
		}
		cout << u << endl;
	}
	int ans = 0;
	for (int i = 0; i < n; i++) {
		if (v[i] != -1) ans += a[i][v[i]];
	}
	return ans;
}

int main() {
	cin >> n;
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) {
			int e;
			cin >> e;
			a[i][j] = e;
			if (a[i][j] == -1) {
				a[i][j] = INFTY;
			}
		}
	}
	
	cout << prim() << endl;
	return 0;
}

C++: #include<bits/stdc++.h>
#define rep(i,n) for(int i=0;i< (n);i++)
using namespace std;
typedef long long ll;
const int INF = 1e+7;

struct prim{
    vector<int> color;
    vector<vector<int>> M;
    vector<int> d;
    vector<int> p;
    int n_;
    prim(int n):color(n,0),M(n,vector<int>(n,-1)),d(n,INF),p(n,-1){
        n_ = n;
    }
    void init(){
        rep(i,n_){
            rep(j,n_){
                int tmp;cin>>tmp;
                M[i][j] = tmp;
            }
        }
    }

    void solve(){
        init();
        d[0] = 0;
        p[0] = -1;

        while(true){
            int mincost = INF;
            int u;
            rep(i,n_){
                if(color[i] != 2 && d[i] < mincost ){
                    mincost = d[i];
                    u = i;
                }
            }
            if( mincost == INF){
                break;
            }
            color[u] = 2;

            rep(v,n_){
                if(color[v] != 2 && M[u][v] != -1){
                    if(M[u][v] < d[v]){
                        d[v] = M[u][v];
                        p[v] = u;
                        color[v] = 1;
                    }
                }
            }
        }
        int ans = 0;
        rep(i,n_){
            ans += d[i];
        }
        cout<<ans<<endl;
    }
};

int main(){
    int n;cin >> n;
    prim p(n);
    p.solve();
    return 0;
}

C++: #define _CRT_SECURE_NO_WARNINGS
#include <cstdio>
#include <cstdlib>
#include <string>
#include <iostream>
#include <climits>
#include <list>
#include <queue>

using namespace std;

static const int INFTY = 2001;

int H;
int A[101];
int NodeNum[101];
int IndexInA[100];


int parent(int i) {
	return i / 2;
}

int left(int i) {
	return 2 * i;
}

int right(int i) {
	return 2 * i + 1;
}

void minHeapify(int i) {
	int l = left(i);
	int r = right(i);
	int smallest = i;
	if (l <= H && A[l] < A[i]) {
		smallest = l;
	}
	if (r <= H && A[r] < A[smallest]) {
		smallest = r;
	}
	if (smallest != i) {
		int temp = A[i];
		A[i] = A[smallest];
		A[smallest] = temp;
		temp = NodeNum[i];
		NodeNum[i] = NodeNum[smallest];
		NodeNum[smallest] = temp;
		IndexInA[NodeNum[i]] = i;
		IndexInA[NodeNum[smallest]] = smallest;

		minHeapify(smallest);
	}
}

void insert(int d, int nodeNum) {
	int i = ++H;
	A[i] = d;
	NodeNum[i] = nodeNum;
	IndexInA[nodeNum] = i;
	int p = parent(i);
	while (i > 1 && A[p] > A[i]) {
		int temp = A[p];
		A[p] = A[i];
		A[i] = temp;
		temp = NodeNum[p];
		NodeNum[p] = NodeNum[i];
		NodeNum[i] = temp;
		IndexInA[NodeNum[p]] = p;
		IndexInA[NodeNum[i]] = i;
		i = p;
		p = parent(i);
	}
}

int heapExtractMinNodeNum() {
	int minNodeNum = NodeNum[1];
	A[1] = A[H];
	NodeNum[1] = NodeNum[H];
	IndexInA[NodeNum[1]] = 1;
	H--;
	minHeapify(1);

	return minNodeNum;
}

void decrese(int i, int value) {
	A[i] = value;
	int p = parent(i);
	while (i > 1 && A[p] > A[i]) {
		int temp = A[p];
		A[p] = A[i];
		A[i] = temp;
		temp = NodeNum[p];
		NodeNum[p] = NodeNum[i];
		NodeNum[i] = temp;
		IndexInA[NodeNum[p]] = p;
		IndexInA[NodeNum[i]] = i;
		i = p;
		p = parent(i);
	}
}

int main() {
	//int Dist[101];
	int Dist[100];
	int AdjacenceyList[100][100];
	int AdjacenceyWeightList[100][100];
	int Degree[100];
	int i, j;
	int N;
	int W;
	int Deg;
	int MinTotalWeight = 0;
	int u, v;
	bool inT[100];

	cin >> N;

	for (i = 0; i < N; i++) {
		inT[i] = false;
		Dist[i] = INFTY;
		Deg = -1;
		for (j = 0; j < N; j++) {
			cin >> W;
			if(W != -1){
				AdjacenceyList[i][++Deg] = j;
				AdjacenceyWeightList[i][Deg] = W;
			}
		}
		Degree[i] = Deg + 1;
	}
	//Dist[100] = INFTY;



	H = 0;
	u = 0;
	inT[u] = true;
	Dist[u] = 0;
	for (i = 1; i <= N - 1; i++) {
		for (j = 0; j < Degree[u]; j++) {
			v = AdjacenceyList[u][j];
			if (inT[v] == false) {
				W = AdjacenceyWeightList[u][j];
				if (Dist[v] == INFTY) {
					Dist[v] = W;
					insert(W, v);
				}
				else if (W < Dist[v]) {
					Dist[v] = W;
					decrese(IndexInA[v], W);
				}
			}
		}

		int minNodeNum = heapExtractMinNodeNum();
		inT[minNodeNum] = true;
		MinTotalWeight += Dist[minNodeNum];
		u = minNodeNum;

	}

	printf("%d\n", MinTotalWeight);

	return 0;
}