Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

func getScanner(fp *os.File) *bufio.Scanner {
	scanner := bufio.NewScanner(fp)
	scanner.Split(bufio.ScanWords)
	scanner.Buffer(make([]byte, 500001), 500000)
	return scanner
}

func getNextString(scanner *bufio.Scanner) string {
	scanner.Scan()
	return scanner.Text()
}

func getNextInt(scanner *bufio.Scanner) int {
	i, _ := strconv.Atoi(getNextString(scanner))
	return i
}

func main() {
	fp := os.Stdin
	if len(os.Args) > 1 {
		fp, _ = os.Open(os.Args[1])
	}

	scanner := getScanner(fp)
	writer := bufio.NewWriter(os.Stdout)

	n := getNextInt(scanner)
	m := getNextInt(scanner)
	nodes := make([]Node, n)

	for i := 0; i < n; i++ {
		nodes[i].list = make([]int, 0)
	}

	for i := 0; i < m; i++ {
		s := getNextInt(scanner)
		t := getNextInt(scanner)
		nodes[s].list = append(nodes[s].list, t)
		nodes[t].list = append(nodes[t].list, s)
	}

	c := 1
	for i := 0; i < n; i++ {
		if nodes[i].c == 0 {
			traverse(nodes, i, c)
			c++
		}
	}

	q := getNextInt(scanner)

	for i := 0; i < q; i++ {
		s := getNextInt(scanner)
		t := getNextInt(scanner)
		if nodes[s].c == nodes[t].c {
			fmt.Fprintln(writer, "yes")
			continue
		}
		fmt.Fprintln(writer, "no")
	}

	writer.Flush()
}

// Node ...
type Node struct {
	list []int
	c    int
}

func traverse(nodes []Node, r, c int) {
	nodes[r].c = c
	for _, i := range nodes[r].list {
		if nodes[i].c != 0 {
			continue
		}
		traverse(nodes, i, c)
	}
}

C++: #include<iostream>    // ???????????????????§?????????£????????????
using namespace std;
#include<stdio.h>

typedef struct fox { int val; fox *prev, *next; } fox_t;

fox_t* init()
{
	fox_t* head = new fox_t;
	head->val = -1;
	head->next = NULL;
	head->prev = NULL;
	return head;
}

fox_t* make_tail(fox_t* head)
{
	fox_t* tail = new fox_t;
	tail->val = -1;
	head->next = tail;
	tail->next = NULL;
	tail->prev = head;
	return tail;
}

bool isEmpty(fox_t* head, fox_t* tail)
{
	return (head->next == tail ? true : false);
}

fox_t* b_insert(fox_t* tail, int data)
{
	fox_t* fox = new fox_t;
	fox->val = data;
	fox->prev = tail->prev;
	fox->next = tail;
	tail->prev->next = fox;
	tail->prev = fox;
	return fox;
}
// docking.
void unionfox(fox_t* head1, fox_t* tail1, fox_t* head2, fox_t* tail2)
{
	if(isEmpty(head1, tail1) || isEmpty(head2, tail2)) return;
	fox_t* fox = tail1->prev;
	cout << tail1->prev << endl;
	cout << head2->next << endl;
	fox->next = head2->next;
	head2->next->prev = fox;
	tail2->prev->next = tail1;
	tail1->prev = tail2->prev;
	delete tail2;
	delete head2;
}

int main()
{
	int color[100001];
	int c_num = 0;
	fox_t* foxhead[100001];
	fox_t* foxtail[100001];
	int i, n, m, q;
	int a, b;
	cin >> n >> m;
	for(i = 0; i < n; i++){
		color[i] = -1;
		foxhead[i] = init();
		foxtail[i] = make_tail(foxhead[i]);
	}
	int c_a, c_b, val;

	for(i = 0; i < m; i++){
		cin >> a >> b;
		c_a = color[a];
		c_b = color[b];
		if(c_a < c_b){ swap(c_a, c_b); swap(a, b); }  // color[a] >= color[b].
		if(c_a < 0 && c_b < 0){
			color[a] = c_num; color[b] = c_num;
			b_insert(foxtail[c_num], a);
			b_insert(foxtail[c_num], b);
			c_num++;
		}else if(c_b < 0){
			color[b] = c_a;
			b_insert(foxtail[c_a], b);
		}else if(c_a == c_b){
			continue;
		}else{ // color[a] != color[b].
			fox_t* fox = foxhead[c_b]->next;
			while(fox != foxtail[c_b]){
				val = fox->val;
				color[val] = c_a;
				fox = fox->next;
			};
			unionfox(foxhead[c_a], foxtail[c_a], foxhead[c_b], foxtail[c_b]);
		}
	}
	cin >> q;
	for(i = 0; i < q; i++){
		cin >> a >> b;
		if(color[a] >= 0 && (color[a] == color[b])){
			printf("yes\n"); }else{ printf("no\n"); 
			}
	}
	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
typedef long long ll;
typedef pair<int, int> P;
constexpr int di[] = { 0, 1, 0, -1 }, dj[] = { 1, 0, -1, 0 };
#define rep(i, n) for (int i = 0; i < n; i++)
#define repr(i, n) for (int i = n; i >= 0; i--)
#define SORT(v) sort((v).begin(), (v).end())
#define SORTR(v) sort((v).rbegin(), (v).rend())
#define all(v) (v).begin(), (v).end()
#define MAX 100000
#define vmax 10000
#define sentinel 2000000000
#define INF (1<<30)
constexpr long long int inf = 1000000000000;
constexpr long long int rinf = -(INT64_MAX);
static const int NIL=-1;

//cout<<fixed<<setprecision(20);cin.tie(0);ios::sync_with_stdio(false);

int n;
vector<int> g[MAX];
int color[MAX];

void dfs(int r,int c){
    stack<int> s;
    s.push(r);
    color[r]=c;
    while(!s.empty()){
        int u=s.top();s.pop();
        for(auto v:g[u]){
            if(color[v]==NIL){
                color[v]=c;
                s.push(v);
            }
        }
    }
}

void assigncolor(){
    int id=1;
    rep(i,n) color[i]=NIL;
    rep(i,n){
        if(color[i]==NIL){
            dfs(i,id++);
        }
    }
}

int main() {
    int s,t,m,q;
    cin>>n>>m;
    for(int i=0;i<m;i++){
        cin>>s>>t;
        g[s].push_back(t);
        g[t].push_back(s);
    }
    assigncolor();
    cin>>q;
    for(int i=0;i<q;i++){
        cin>>s>>t;
        if(color[s]==color[t]){
            cout<<"yes"<<endl;
        }else{
            cout<<"no"<<endl;
        }
    }
    return 0;
}

C++: #include<iostream>
#include<algorithm>
#include<vector>
#include<stack>
#include<queue>
#define null (-1)
using namespace std;
struct node{int fa,se;};
int n;
int color[100000];
vector<int> a[100000];
void dft(int s,int d){

	stack<int> sd;
	sd.push(s);
  color[s]=d;
	while(!sd.empty()){
		int qw=sd.top();sd.pop();
		for(int i=0;i<a[qw].size();i++){
			int wq=a[qw][i];
			if(color[wq]==null){
			color[wq]=d;
				sd.push(wq);
			}
		}
	}
}
void colors(){
int i,j=1;
	for(i=0;i<n;i++){
	color[i]=null;
}
	for(i=0;i<n;i++){
	if(color[i]==null) 
	dft(i,j++);
    
    }
}
main(){
	int i,j,m,q,fo,fs;
 node g[100000];
	scanf("%d %d",&n,&m);
	for(i=0;i<m;i++){
		cin>>fo>>fs;
		a[fo].push_back(fs);
		a[fs].push_back(fo);
	}
  cin>>q;
	for(i=0;i<q;i++){
		scanf("%d %d",&fo,&fs);	
     g[i].fa=fo;
      g[i].se=fs;
	}
	colors();
 for(i=0;i<q;i++){
	if(color[g[i].fa]==color[g[i].se])
		printf("yes\n");
		else
		printf("no\n");
 }
	return 0;
}

C++: #include <iostream>
#include <vector>
#include <stack>
#include <queue>
#include <utility>

using vi = std::vector<int>;
using vvi = std::vector<std::vector<int>>;

constexpr int nil = -1;

class Graph
{
public:

    Graph(int n)
        : e(n)
    {}

    void connect(int from, int to, bool isTwoWay = true)
    {
        e[from].push_back(to);
        if (isTwoWay)
            e[to].push_back(from);
    }

    vi getComponentGroup() const
    {
        vi group {vi(e.size(), nil)};
        int id = 0;

        for (int i = 0; i < e.size(); ++i)
        {
            if (group[i] != nil)
                continue;

             grouping(group, i, id++);
        }

        return group;
    }

private:
    vvi e;

    void grouping(vi& group, int vertex, int groupId) const
    {
        if (group[vertex] != nil)
            return;

        group[vertex] = groupId;

        for (auto v : e[vertex])
            grouping(group, v, groupId);
    }
};

void solve()
{
    using namespace std;

    int n, m;
    cin >> n >> m;

    Graph g {n};

    for (int i = 0, v1, v2; i < m; ++i)
    {
        cin >> v1 >> v2;
        g.connect(v1, v2);
    }

    auto group = g.getComponentGroup();

    int q;
    cin >> q;

    for (int i = 0, v1, v2; i < q; ++i)
    {
        cin >> v1 >> v2;
        cout << (group[v1] == group[v2] ? "yes" : "no") << endl;
    }
}

int main()
{
    solve();
    return 0;
}