Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include <bits/stdc++.h>
using namespace std;
struct Fast {
    Fast() {
        cin.tie(0);
        ios::sync_with_stdio(false);
        cout << fixed << setprecision(20);
    }
} fast;

void yes() {
    cout << "Yes" << endl;
    exit(0);
}
void no() {
    cout << "No" << endl;
    exit(0);
}
#define REP(i, n) for (long long i = 0; i < (n); i++)

long long modpow(long long m, long long n) {
    if (n == 0) return 1;
    if (n % 2 == 0) {
        long long t = modpow(m, n / 2);
        return t * t;
    } else {
        return modpow(m, n - 1) * m;
    }
}

signed main() {
    int N;
    cin >> N;
    vector<vector<int>> adj(N);
    for (int i = 0; i < N; i++) {
        int u, k;
        cin >> u >> k;
        for (int j = 0; j < k; j++) {
            int lglg;
            cin >> lglg;
            adj[i].push_back(lglg - 1);
        }
    }
    queue<int> q;
    vector<bool> visited(N);
    vector<int> distance(N);
    visited[0] = true;
    distance[0] = 0;
    q.push(0);
    while (!q.empty()) {
        int s = q.front();
        q.pop();
        // process node s
        for (auto u : adj[s]) {
            if (visited[u]) continue;
            visited[u] = true;
            distance[u] = distance[s] + 1;
            q.push(u);
        }
    }
    REP(i, N) {
        if (i != 0 && distance[i] == 0) {
            cout << i + 1 << " " << -1 << endl;
            continue;
        }
        cout << i + 1 << " " << distance[i] << endl;
    }
}

C++: #include <cstdio>
#include <cstring>
#include <queue>
#include <algorithm>
using namespace std;
bool vis[107];
int G[107][107], dist[107];
queue<int> q;
int main() {
    int n;
    scanf("%d", &n);
    memset(dist, -1, sizeof(dist));
    for (int i = 1; i <= n; i++) {
    	int u, k;
    	scanf("%d%d", &u, &k);
    	for (int j = 0; j < k; j++) {
    		scanf("%d", &G[u][j]);
		}
	}
	dist[1] = 0;
	q.push(1);
	vis[1] = true;
	while (!q.empty()) {
		int cur = q.front();
		q.pop();
		for (int i = 0; G[cur][i]; i++) {
			if (dist[G[cur][i]] == -1) dist[G[cur][i]] = dist[cur] + 1;
			else dist[G[cur][i]] = min(dist[G[cur][i]], dist[cur] + 1);
			if (!vis[G[cur][i]]) {
				q.push(G[cur][i]);
				vis[G[cur][i]] = true;
			}
		}
	}
	for (int i = 1; i <= n; i++) {
		printf("%d %d\n", i, dist[i]);
	}
    return 0;
}

C++: #include <iostream>
#include <queue>

using namespace std;
static const int N = 100;
static const int INFTY = (1<<21);

int n, G[N][N];
int d[N];

void bfs(int s){
  queue<int> q;
  q.push(s);
  for(int i = 0; i < n; i++) d[i] = INFTY;
  d[s] = 0;
  int u;
  while(!q.empty()){
    u = q.front();
    q.pop();
    for(int v = 0; v< n; v++){
      if(G[u][v] == 0) continue;
      if(d[v] != INFTY) continue;
      d[v] = d[u] + 1;
      q.push(v);
    }
  }
  for(int i = 0; i < n; i++){
    cont << i + 1 << " " << ((d[i] == INFTY) ? (-1) : d[i]) << endl;
  }
}

int main(){
  int u, k, v;

  cin >> n;
  for(int i = 0; i < n; i++){
    for(int j = 0; j < n; j++) G[i][j] = 0;
  }

  for(int i = 0; i < n; i++){
    cin >> u >> k;
    u--;
    for(int j = 0; j < n; j++){
      cin >> v;
      v--;
      M[u][v] = 1;
    }
  }

  bfs(0);
  return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
vector<int> d;
vector<int> f;
vector<bool> used;
vector< vector<int> > v;
int n;
int cnt = 0;

class myqueue{
  public:
  int size;
  int begin;
  int end;
  int v[111111];
  myqueue(){
    size = 111111;
    begin = 0;
    end = 0;      //[begin, end)
  }

  void push(int a){
    v[end] = a;
    end = (end + 1) % size;
  }
  int front(){
    return v[begin];
  }
  void pop(){
    begin = (begin + 1) % size;
  }
  bool isEmpty(){
    return begin == end;
  }
};

int main(void){
  ios::sync_with_stdio(false);
  cin.tie(0);

  cin >> n;
  d = f = vector<int>(n, -1);
  used = vector<bool>(n, false);
  v = vector< vector<int> >(n, vector<int>(n, 0));
  for(int i = 0; i < n; i++){
    int u, k; cin >> u >> k;
    u--;
    for(int j = 0; j < k; j++){
      int a; cin >> a;
      a--;
      v[u][a] = 1;
    }
  }

  myqueue que;
  que.push(0);
  d[0] = cnt;
  used[0] = true;
  while(!que.isEmpty()){
    cnt++;
    int q = que.front(); que.pop();
    for(int i = 0; i < n; i++){
      if(v[q][i] && !used[i]){
        used[i] = true;
        que.push(i);
        d[i] = d[q]+1;
      }
    }
  }

  for(int i = 0; i < n; i++){
    cout << i+1 << " " << d[i] << endl;
  }

  return 0;
}

C++: #include<iostream>
#include<vector>
#include<queue>

struct node {
	std::vector<int> child;
	int distance;
};

int main() {
	int node_num;

	std::cin >> node_num;

	std::vector<node> n(node_num);

	for (int i = 0; i < node_num; i++) {
		int num, to, node_val;
		std::cin >> node_val >> num;
		for (int j = 0; j < num; j++) {
			std::cin >> to;
			n[node_val - 1].child.push_back(to);
		}
		n[i].distance = -1;
	}

	//???????????????????????¢0
	n[0].distance = 0;
	std::queue<int> q;
	int dist = 1;
	q.push(1);
	while(q.size() != 0){
		int num = q.front();
		q.pop();
		for (std::vector<int>::iterator it = n[num - 1].child.begin(); it != n[num - 1].child.end(); it++) {
			q.push(*it);
			if (n[*it - 1].distance > dist || n[*it - 1].distance == -1) {
				n[*it - 1].distance = dist;
			}
		}
		dist++;
	}

	for (int i = 0; i < node_num; i++) {
		std::cout << i + 1 << " " << n[i].distance << std::endl;
	}
	return 0;
}