Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Node struct {
	cost int
	done bool
}

type Edge struct {
	to, cost int
}

const INF = 1 << 60

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	nodes := make([]Node, N)
	for i := 0; i < N; i++ {
		nodes[i].cost = INF
	}
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id] = append(E[id], Edge{to, cost})
		}
	}
	nodes[0].cost = 0
	for {
		cur := 0
		minCost := INF
		for i := 0; i < N; i++ {
			n := nodes[i]
			if !n.done && n.cost < minCost {
				cur = i
				minCost = n.cost
			}
		}
		if minCost == INF {
			break
		}
		nodes[cur].done = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+nodes[cur].cost
			if !nodes[to].done && cost < nodes[to].cost {
				nodes[to].cost = cost
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, nodes[i].cost)
	}
	wtr.Flush()
}

C++: #include<iostream>
#include<iomanip>
#include<algorithm>
#include<bitset>
#include<cassert>
#include<cctype>
#include<cmath>
#include<cstdio>
#include<cstring>
#include<functional>
#include<limits>
#include<list>
#include<map>
#include<numeric>
#include<set>
#include<stack>
#include<string>
#include<sstream>
#include<queue>
#include<vector>
using namespace std;

typedef long long ll;
typedef unsigned long long ull;

#define MOD 1000000007
#define INF 0x3f3f3f3f
#define INFL 0x3f3f3f3f3f3f3f3fLL

#define MAX 100

using Weight = int;
struct Edge {
	int s; //source
	int d; //destination
	Weight w; //weight
	Edge(int s, int d, int w) : s(s), d(d), w(w) {};
};
using Edges = vector<Edge>;
//???????????\???
//g[u].push_back(Edge(u, v, c));
using Graph = vector<Edges>;
using Array = vector<Weight>;
using Matrix = vector<Array>;

//?????¢?´¢, ??¢?´¢???, ??¢?´¢???
enum { WHITE, GRAY, BLACK };

//???????§????????????? (Dijkstra)
//?????????: ??????????????§????????¢
vector<Weight> dijkstra(Graph g, int s) {
	typedef pair<Weight, int> State; //?§?????????????????°?????????? ??????id
	priority_queue<State, vector<State>, greater<State> >PQ;
	vector<int> color(g.size(), WHITE);
	vector<Weight> dist(g.size(), INF); //distance
	dist[s] = 0; PQ.push(State(0, s)); color[s] = GRAY; //?§????
	while (!PQ.empty()) {
		Weight d; int v;
		tie(d, v) = PQ.top(); PQ.pop(); //dist???????°??????¨??????????´????????????????	
		if (dist[v] < d) continue; //?????§???????????§???????????°??????
		color[v] = BLACK;
		for (auto e : g[v]) { //??£??\????????????????????¨????????????		
			if (color[e.d] == BLACK)continue; //??¢?´¢????????????
			if (dist[e.d] > dist[v] + e.w) {
				dist[e.d] = dist[v] + e.w;
				PQ.push(State(dist[e.d], e.d));
				color[e.d] = GRAY;
			}
		}
	}
	return dist;
}

int main() {
	int n; cin >> n;
	Graph g(n);
	for (int i = 0; i < n; i++) {
		int u, k; cin >> u >> k;
		for (int j = 0; j < k; j++) {
			int v, c; cin >> v >> c;
			g[u].push_back(Edge(u, v, c));
		}
	}
	vector<Weight> ans = dijkstra(g, 0);
	for (int i = 0; i < n; i++) {
		cout << i << " " << ans[i] << endl;
	}
	return 0;
}

C++: #include<iostream>
using namespace std;
static const int MAX = 100;
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

void dijkstra() {
   int minv;
   int color[MAX], d[MAX];
   
   for(int i = 0; i < n; i++) {
   	  d[i] = INFTY; 
	  color[i] = WHITE;
   } 
   
   d[0] = 0;
   color[0] = GRAY;
   
   while( 1 ) {
      minv = INFTY;
      int u == -1;
      for(int i = 0; i < n; i++) {
      	  if(minv > d[i] && color[i] != BLACK) {
  	      	  minv = d[i];
  	      	  u = i;
  	      }
      }
      if(u = -1) break;
      color[u] = BLACK;
      for(int v =  0; v < n; v++) {
      	  if(color[v] != BLACK && M[u][v] != INFTY) {
  	      	if(d[v] > d[u] + M[u][v]) {
	      	  	d[v] = d[u] + M[u][v];
	      	  	color[v] = GRAY;
      	    }
         }
      }
   }
   
   for(int i = 0; i < n; i++) {
   	   cout << i << " " << (d[i] == INFTY ? -1 : d[i]) << endl; 
   }
}

int main() {
	cin >> n;
	int u, k, c, v;
	for(int i = 0; i < n; i++) {
		for(int j = 0; j < n; j++) {
			M[i][i] = INFTY;
		}
	}
	
	for(int i = 0; i < n; i++) {
		cin >> u >> k;
		for(int j = 0; j < k; j++) {
			cin >> v >> c;
			M[u][v] = c;
		}
	}
	
	dijkstra();
	
	return 0;
}