Go: package main

import (
	"sort"
	"bufio"
	"os"
	"fmt"
	"strconv"
)

// Define disjoint-set forests

type vertexNo int

type vertex struct {
	number vertexNo
	rank int
	parent *vertex
}

func makeSet(number vertexNo) vertex {
	return vertex {
		number: number,
		rank: 0,
		parent: nil,
	}
}

func union(x, y *vertex) *vertex {
	return link(findSet(x), findSet(y))
}

func link(x, y *vertex) *vertex {
	if x.rank > y.rank {
		y.parent = x
		return x
	} else {
		x.parent = y
		if x.rank == y.rank {
			y.rank += 1
		}
		return y
	}
}

func findSet(v *vertex) *vertex {
	if v.parent == nil {
		return v
	}
	v.parent = findSet(v.parent)
	return v.parent
}

// Function to calculate minimum spanning tree

type matrix [][]int

type edge struct {
	one vertexNo
	two vertexNo
	weight int
}

const(
	MAX_VERTICES = 100
)

func newEdgesFromMatrix(matrix matrix) []edge {
	edges := make([]edge, 0, MAX_VERTICES * MAX_VERTICES)

	for i := 0; i < len(matrix); i++ {
		row := matrix[i]
		for j := i; j < len(row); j++ {
			if row[j] >= 0 {
				edge := edge{one: vertexNo(i+1), two: vertexNo(j+1), weight: row[j]}
				edges = append(edges, edge)
			}
		}
	}

	return edges
}

func solve(matrix matrix) int {
	nVertices := len(matrix)

	// initialize vertices
	vertices := make([]vertex, nVertices)
	for i := 0; i < nVertices; i++ {
		vertices[i] = makeSet(vertexNo(i+1))
	}

	// prepare edges sorted in the ascending order of weight
	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	unionCount := 0
	weightSum := 0
	for unionCount < nVertices-1 {
		for i := 0; i < len(edges); i++ {
			edge := edges[i]
			v1 := &vertices[edge.one-1]
			v2 := &vertices[edge.two-1]
			rep1 := findSet(v1)
			rep2 := findSet(v2)
			if rep1.number == rep2.number {
				continue
			}
			union(rep1, rep2)
			edges = append(edges[0:i], edges[i+1:]...)
			weightSum += edge.weight
			unionCount++
			break
		}
	}

	return weightSum
}

// main

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	matrix := parseMatrix(n, sc)

	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	fmt.Println(solve(matrix))
}

func parseMatrix(n int, sc *bufio.Scanner) [][]int {
	matrix := make([][]int, n)
	for i := 0; i < n; i++ {
		matrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			x, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			matrix[i][j] = x
		}
	}
	return matrix
}

func nextText(sc *bufio.Scanner) string {
	sc.Scan()
	return sc.Text()
}

func nextInt(sc *bufio.Scanner) (int, error) {
	return strconv.Atoi(nextText(sc))
}

C++: #include<iostream>
#include<cstring>
#include<algorithm>
using namespace std;

int x[10000][10000];
int MIN[10000];
int MINX = 0;
int MINZ = 10000000;

int main() {
	memset(MIN, 127, sizeof(MIN));
	int n, a;
	cin >> n;
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) {
			cin >> a;
			x[i][j] = a;
		}
	}
	for(int i=0;i<n;i++){
	    for(int j=0;j<n;j++){
	        if(x[i][j]!=-1){
	            MIN[i]=min(x[i][j],MIN[i]);
	        }
	    }
	}
	for(int i=0;i<n;i++){
	    MINX=0;
	    for(int j=0;j<n;j++){
	        MINX += MIN[j];
	    }
	    MINZ=min(MINZ,MINX);
	}
	cout<<MINZ<<endl;
	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

// 総数を1000000007で割った余り
const long long mod = 1e9 + 7;

using ll  = long long;
using pii = pair<int, int>;
using pll = pair<ll, ll>;
#define ull unsigned long long
#define ld long double
#define vi vector<int>
#define vll vector<ll>
#define vc vector<char>
#define vs vector<string>
#define vpii vector<pii>
#define vpll vector<pll>

#define rep(i, n) for (int i = 0, i##_len = (n); i < i##_len; i++)
#define rep1(i, n) for (int i = 1, i##_len = (n); i <= i##_len; i++)
#define repr(i, n) for (int i = ((int)(n)-1); i >= 0; i--)
#define rep1r(i, n) for (int i = ((int)(n)); i >= 1; i--)

#define sz(x) ((int)(x).size())
#define all(x) (x).begin(), (x).end()
#define rall(x) (x).rbegin(), (x).rend()

#define SORT(v, n) sort(v, v + n);
// #define SORT(v, n) stable_sort(v, v + n);
#define VSORT(v) sort(v.begin(), v.end());
#define RSORT(x) sort(rall(x));
#define pb push_back
#define mp make_pair

#define PI (acos(-1))
#define EPS (1e-7)

ull gcd(ull a, ull b) { return b ? gcd(b, a % b) : a; }
ull lcm(ull a, ull b) { return a / gcd(a, b) * b; }

const int MAX   = 100;
const int INF   = (1 << 21);
const int white = 0;
const int gray  = 1;
const int black = 2;

int n, m[MAX][MAX];

int prim() {
    int u, minV;
    int d[MAX], p[MAX], color[MAX];
    rep(i, n) {
        d[i]     = INF;
        p[i]     = -1;
        color[i] = white;
    }

    d[0] = 0;
    while (1) {
        minV = INF;
        u    = -1;
        rep(i, n) {
            if (minV > d[i] && color[i] != black) {
                u    = i;
                minV = d[i];
            }
        }
        if (u == -1) break;
        color[u] = black;
        rep(v, n) {
            if (color[v] != black && m[u][v] != INF) {
                if (d[v] > m[u][v]) {
                    d[v]     = m[u][v];
                    p[v]     = u;
                    color[v] = gray;
                }
            }
        }
    }
    int sum = 0;
    rep(i, n) {
        if (p[i] != -1) sum += m[i][p[i]];
    }
    return sum;
}

int main() {
    ios::sync_with_stdio(false);
    cin.tie(0);
    // cout << fixed << setprecision(5);

    cin >> n;
    rep(i, n) {
        rep(j, n) {
            int e;
            cin >> e;
            m[i][j] = (e == -1) ? INF : e;
        }
    }
    cout << prim() << endl;

    return 0;
}

C++: // Graph II - Minimum Spanning Tree
// 問題URL: http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=ALDS1_12_A&lang=jp
//
// 使うライブラリも多く、難しく感じた...
#include <iostream>
#include <algorithm>

using namespace std;

int n, buff, cost[101][101]={}, P[101], M = 0, ans = 0;
pair<int, int> edges[10010], vertices[10010];

void init(int n){
  for(int i = 0; i < n; ++i){
    P[i] = i;
  }
}

int root(int x){
  if(P[x]==x) return x;
  P[x] = root(P[x]);
  return P[x];
}

bool is_same_set(int x, int y){
  return root(x) == root(y);
}

void unite(int x, int y){
  P[root(x)] = root(y);
}

int main(){
  cin >> n;

  for(int row = 0; row < n; ++row){
    for(int col = 0; col < n; ++col){
      cin >> buff;
      cost[row][col] = buff; //隣接行列の読込
    }
  }

  for(int row = 0; row < n; ++row){
    for(int col = 0; col < row; ++col){
      if(cost[row][col]>0){
        edges[M].first = cost[row][col];
        edges[M].second = M;
        // cout << M << ": (" << row << ", " << col << ") = " << edges[M].first << endl;
        vertices[M].first = row, vertices[M].second = col;
        M++; //辺の数を管理、idとして利用
      }
    }
  }

  init(n);

  sort(edges, edges+M); //重みの小さい順に整列

  for(int i = 0; i <= M; ++i){
    int index = edges[i].second; //辺のidを取り出す
    if(!is_same_set(vertices[index].first, vertices[index].second)){ //辺の両端が繋がっていなければ
      unite(vertices[index].first, vertices[index].second); //両端を繋げる
      // cout << "unite " << vertices[index].first << " and " << vertices[index].second << endl;
      ans += edges[i].first; //コストを加える
    }
  }
  cout << ans << endl;
}