Go: package main

import (
	"fmt"
	"container/heap"
)

type Node struct {
	Id int
	Dis int
}

type PriorityQueue []*Node

func (pq PriorityQueue) Len() int { return len(pq) }

func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].Dis < pq[j].Dis
}

func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PriorityQueue) Push(x interface{}) {
	*pq = append(*pq, x.(*Node))
}

func (pq *PriorityQueue) Pop() interface{} {
	n := len(*pq)
	pop := (*pq)[n-1]
	*pq = (*pq)[0:n-1]
	return pop
}

func main() {
	var n int
	fmt.Scan(&n)

	g := make([][]int, n)
	c := make([][]int, n)
	pq := make(PriorityQueue, 0, n)
	d := make([]int, n)
	for i := 0; i < n; i++ {
		var u,k int
		fmt.Scan(&u)
		fmt.Scan(&k)
		g[u] = make([]int, k)
		c[u] = make([]int, k)
		for j := 0; j < k; j++ {
			fmt.Scan(&g[u][j])
			fmt.Scan(&c[u][j])
		}

		if u == 0 {
			d[u] = 0
		} else {
			d[u] = 1 << 30
		}
		pq.Push(&Node{u, d[u]})
	}
	heap.Init(&pq)

	for pq.Len() > 0 {
		node := heap.Pop(&pq).(*Node)
		for i := 0; i < len(g[node.Id]); i++ {
			nextId := g[node.Id][i]
			nextDis := node.Dis + c[node.Id][i]
			if nextDis < d[nextId] {
				d[nextId] = nextDis
				heap.Push(&pq, &Node{nextId, nextDis})
			}
		}
	}

	for i := 0; i < n; i++ {
		fmt.Println(i, d[i])
	}
}

C++: #include <cstdio>
#include <vector>

int main(void){

	int n, count, next_node, num_neighbors, min_distance;
	std::vector< std::vector<int> > edges;
	std::vector< std::vector<int> > neighbors;
	std::vector<bool> isUsed;
	std::vector<int> distance;
	scanf("%d", &n);
	edges.resize(n);
	isUsed.resize(n);
	neighbors.resize(n);
	distance.resize(n);
	for(int i=0;i<n;i++){
		scanf("%d %d", &next_node, &num_neighbors);
		edges[next_node].resize(num_neighbors);
		neighbors[next_node].resize(num_neighbors);
		for (int j=0;j<num_neighbors;j++){
			scanf("%d %d", &neighbors[next_node][j], &edges[next_node][j]);
		}
		isUsed[next_node]=-false;
		distance[next_node]=-1;
	}
	isUsed[0] = true;
	distance[0] = 0;
	count=0;
	for(int i=0;i<neighbors[0].size();i++){
		distance[neighbors[0][i]] = edges[0][i];
	}
	int neighbor;
	while(count<n-1){
		min_distance = 100000;
		for(int i=0;i<n;i++){
			if(!isUsed[i] && distance[i] != -1 && distance[i]<min_distance){
				next_node = i;
				min_distance = distance[i];
			}
		}
		isUsed[next_node] = true;
		for(int i=0;i<neighbors[next_node].size();i++){
			neighbor = neighbors[next_node][i];
			if(distance[neighbor] > distance[next_node]+edges[next_node][i] || distance[neighbor] <0){
				distance[neighbor] = distance[next_node] + edges[next_node][i];
			}
		}
		count ++;
	}
	for(int i=0;i<n;i++){
		printf("%d %d\n", i, distance[i]);
	}
	return 0;
}

C++: #include <iostream>
#include <utility>
#include <vector>
#include <queue>
using namespace std;
#define INF 2400000000
long long int Min(long long int x,long long int y){
        return x>y?y:x;
}
int main(){
        int N;
        cin >> N;
        vector <vector <long long int> > adjancent(N,vector <long long int>(N,INF));
        for(int i=0 ; i<N ; i++ ){
                int n,degree,to,cost;
                cin >> n >> degree;
                for(int l=0 ; l<degree ; l++ ){
                        cin >> to >> cost;
                        adjancent[n][to]=cost;
                }
        }
        vector<long long int> dp(N,INF);
        dp[0]=0;
        bool sign=true;
        while(sign){
                sign=false;
                for(int now=0 ; now<N ; now++){
                        for(int i=0 ; i<N ; i++ ){
                                int tmp=dp[i];
                                dp[i]=Min(dp[i],dp[now]+adjancent[now][i]);
                                if(tmp!=dp[i])
                                        sign=true;
                        }
                }
        }
        for(int i=0 ; i<N ; i++ )
                cout <<i<<" "<<dp[i]<<endl;
        return 0;
}

C++: #include<iostream>
#include<vector>
#include<map>
#include<set>
#include<tuple>
#include<queue>
using namespace std;
#define int long long
vector<double> dijk(vector<tuple<int,int,double>> edge_list, int start){
        const int DJMAX = 100000;
        set<int> node_list;
        for(auto edge : edge_list){
                node_list.insert(get<0>(edge));
                node_list.insert(get<1>(edge));
        }
        int nodenum = *node_list.rbegin()+1;
        vector<vector<double>> cost_map(nodenum, vector<double>(nodenum, DJMAX));
        for(auto edge : edge_list){
                cost_map[get<0>(edge)][get<1>(edge)] = get<2>(edge);
                cost_map[get<1>(edge)][get<0>(edge)] = get<2>(edge);
        }
        vector<double> cost(nodenum,DJMAX);
        cost[start] = 0;
        vector<int> visited(nodenum,0);
        priority_queue<pair<int,int>> que;
        que.push(pair<double,int>(0,start));
        while(!que.empty()){
                int s = que.top().second;
                que.pop();
                visited[s] = 1;
                for(int j=0;j<nodenum;j++){
                        if(visited[j]==1) continue;
                        double nc = cost[s]+cost_map[s][j];
                        if(nc<cost[j]){
                                cost[j] = nc;
                                que.push(pair<double,int>(-cost[j],j));
                        }
                }
        }
        return cost;
}
signed main(){
        int n;
        cin >> n;
        vector<tuple<int, int, double>> edges;
        for(int i=0;i<n;i++){
                int vs, vn;
                cin >> vs >> vn;
                for(int j=0;j<vn;j++){
                        int vt,c;
                        cin >> vt >> c;
                        edges.push_back(tuple<int,int,double>(vs,vt,c));
                }
        }
        auto ans = dijk(edges, 0);
        for(int i=0;i<n;i++){
                cout << i << " " << ans[i] << endl;
        }
        return 0;
}

C++: #include <iostream>
#include <vector>
#include <queue>
#include <tuple>

using namespace std;

int main() {
    int32_t n;
    cin >> n;

    vector<vector<pair<int32_t, int32_t>>> A(n);

    for (int32_t i = 0; i < n; i++) {
        int32_t u, k;
        cin >> u >> k;

        for (int32_t j = 0; j < k; j++) {
            int32_t v, c;
            cin >> v >> c;
            A[u].push_back(make_pair(c, v));
        }
    }

    vector<int32_t> d(n, INT32_MAX);
    vector<bool> visited(n, false);
    priority_queue<pair<int32_t, int32_t>, vector<pair<int32_t, int32_t>>, greater<pair<int32_t, int32_t>>> q;
    q.push(make_pair(0, 0));

    while (!q.empty()) {
        int32_t u, d_u;
        tie(d_u, u) = q.top();
        q.pop();

        if (visited[u]) continue;
        visited[u] = true;

        d[u] = d_u;

        for (auto e : A[u]) {
            int32_t v, d_uv;
            tie(d_uv, v) = e;

            if (d[v] > d_u + d_uv) {
                q.push(make_pair(d_u + d_uv, v));
            }
        }
    }

    for (int32_t i = 0; i < n; i++) {
        cout << i << " " << d[i] << endl;
    }

    return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <algorithm>
using namespace std;
const int maxx=1010;
const int infinity=1<<30;
int A[maxx][maxx],d[maxx];
bool flag[maxx];
int n,a,b,c;
	
int main (){
	cin>>n;
	for(int i=0;i<n;i++){
		flag[i]=false;
		d[i]=infinity;
	}
	for(int i=0;i<n;i++){
		for(int j=0;j<n;j++){
			A[i][j]=infinity;
		}
	}
	for(int i=0;i<n;i++){
		cin>>a>>b;
		for(int j=0;j<b;j++){
			cin>>c>>A[a][c];
		}
	}
	d[0]=0;
	while(1){
		int minv=infinity,minj=-1;
		for(int i=0;i<n;i++){
			if(flag[i]==false && d[i]<minv){
				minv=d[i];
				minj=i;
			}
		}
		if(minv==infinity) break;
		flag[minj]=true;
		for(int i =0;i<n;i++){
			if(A[minj][i]!=infinity && flag[i]==false && d[i]>=d[minj]+A[minj][i]){
					d[i]=d[minj]+A[minj][i];
			}
		}
	}
	for(int i=0;i<n;i++) cout<<i<<" "<<(d[i]==infinity ? -1 : d[i])<<endl;
	
	return 0;

}