Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"sort"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

type ElementKey int
type Node struct {
	key    ElementKey
	parent *Node
	rank   int
}

func newNode(key ElementKey) *Node {
	node := Node{}
	node.key = key
	node.parent = &node
	node.rank = 0

	return &node
}

func union(x, y *Node) {
	xSet := findSet(x)
	ySet := findSet(y)
	link(xSet, ySet)
}

func link(x, y *Node) {
	if x.rank > y.rank {
		y.parent = x
	} else {
		x.parent = y

		if x.rank == y.rank {
			y.rank++
		}
	}
}

func findSet(x *Node) *Node {
	if x != x.parent {
		x.parent = findSet(x.parent)
	}
	return x.parent
}

func newDisjointSets(nSets int) *DisjointSets {
	sets := DisjointSets{}
	sets.keyToNode = map[ElementKey]*Node{}
	for i := 0; i < nSets; i++ {
		key := ElementKey(i)
		sets.keyToNode[key] = newNode(key)
	}
	return &sets
}

type DisjointSets struct {
	keyToNode map[ElementKey]*Node
}

func (sets *DisjointSets) union(x, y ElementKey) {
	xNode := sets.keyToNode[x]
	yNode := sets.keyToNode[y]
	union(xNode, yNode)
}

func (sets DisjointSets) findSet(x ElementKey) *Node {
	xNode := sets.keyToNode[x]
	return findSet(xNode)
}

type Edge struct {
	i, j   int
	weight int
}

func main() {
	scanner.Split(bufio.ScanWords)

	n := nextInt()
	sets := newDisjointSets(n)
	edges := []Edge{}
	a := make([][]int, n)
	for i := 0; i < n; i++ {
		a[i] = make([]int, n)
		for j := 0; j < n; j++ {
			a[i][j] = nextInt()
			if a[i][j] >= 0 {
				e := Edge{
					i:      i,
					j:      j,
					weight: a[i][j],
				}
				edges = append(edges, e)
			}
		}
	}
	sort.Slice(edges, func(i, j int) bool { return edges[i].weight < edges[j].weight })
	totalWeight := 0
	for _, edge := range edges {
		i := ElementKey(edge.i)
		j := ElementKey(edge.j)
		if sets.findSet(i) != sets.findSet(j) {
			totalWeight += edge.weight
			sets.union(i, j)
		}
	}
	fmt.Println(totalWeight)
}

C++: #include <bits/stdc++.h>
using namespace std;
#define int long long   // <-----!!!!!!!!!!!!!!!!!!!

#define rep(i,n) for (int i=0;i<(n);i++)
#define rep2(i,a,b) for (int i=(a);i<(b);i++)
#define rrep(i,n) for (int i=(n)-1;i>=0;i--)
#define rrep2(i,a,b) for (int i=(b)-1;i>=(a);i--)
#define all(a) (a).begin(),(a).end()

typedef long long ll;
typedef pair<int, int> P;
typedef tuple<int, int, int> TUPLE;
typedef vector<int> V;
typedef vector<V> VV;
typedef vector<VV> VVV;

class UnionFind {
private:
    int n;
    vector<int> uni;
public:
    UnionFind(int _n) {
        n = _n;
        uni.clear();
        uni.resize(n, -1);
    }
    int root(int x) {
        if (uni[x] < 0) return x;
        return uni[x] = root(uni[x]);
    }
    bool same(int x, int y) {
        return root(x) == root(y);
    }
    void unite(int x, int y) {
        x = root(x);
        y = root(y);
        if (x == y) return;
        if (uni[x] > uni[y]) swap(x, y);
        uni[x] += uni[y];
        uni[y] = x;
    }
    void print() {
        for (auto x : uni) cout << x << " ";
        cout << endl;
    }
};

template <typename T>
struct edge {
    int from, to;
    T cost;
    edge(){}
    edge(int _from, int _to, T _cost) : from(_from), to(_to), cost(_cost) {}
    bool operator< (const edge& e) const {
        return cost == e.cost ? (from == e.from ? to < e.to : from < e.from) : cost < e.cost;
    }
};

template <typename T>
class Kruskal {
private:
    int n;
    vector<edge<T>> edges;
    UnionFind uf;
public:
    Kruskal(int _n) : n(_n), uf(UnionFind(n)) {}
    void addEdge(int _from, int _to, T _cost) {
        edges.emplace_back(_from, _to, _cost);
    }
    T calc() {
        sort(all(edges));
        T res = 0;
        for (auto &e : edges) {
            if (!uf.same(e.from, e.to)) {
                uf.unite(e.from, e.to);
                res += e.cost;
            }
        }
        return res;
    }
};

signed main() {
    std::ios::sync_with_stdio(false);
    std::cin.tie(0);

    int n;
    cin >> n;
    Kruskal<double> kr(n);
    rep(i, n) {
        rep(j, n) {
            double c;
            cin >> c;
            if (c == -1) c = 1e9;
            kr.addEdge(i, j, c);
        }
    }
    cout << (int)kr.calc() << endl;
}

C++: #include <algorithm>
#include <iostream>
#include <set>
#include <vector>

class TEdge;
struct TNode
{
	int TreeIndex;
	std::set<const TEdge*> Connected;
	
	TNode();
	void SetIndex(int Index, const TEdge* Edge);
};

class TEdge
{
	std::pair<TNode*, TNode*> FEnds;
	int FWeight;
public:
	TEdge(TNode* EndA, TNode* EndB, int Weight);
	
	bool operator<(const TEdge& Other)const;
	int  Weight()const {return FWeight;}
	bool ToMekeCycle()const;
	
	void JoinTree(int TreeIndex)const;
};

TNode::TNode()
:TreeIndex(0)
{
}

void TNode::SetIndex(int Index, const TEdge* Edge)
{
	if(TreeIndex >= Index) return;
	TreeIndex = Index;
	for(std::set<const TEdge*>::const_iterator It = Connected.begin(); It != Connected.end(); ++It){
		(*It)->JoinTree(Index);
	}
	Connected.insert(Edge);
}

TEdge::TEdge(TNode* EndA, TNode* EndB, int Weight)
:FEnds(EndA, EndB), FWeight(Weight)
{
}

bool TEdge::operator<(const TEdge& Other)const
{
	return Weight() < Other.Weight();
}

bool TEdge::ToMekeCycle()const
{
	return FEnds.first->TreeIndex > 0 && FEnds.first->TreeIndex == FEnds.second->TreeIndex;
}

void TEdge::JoinTree(int TreeIndex)const
{
	FEnds.first->SetIndex(TreeIndex, this);
	FEnds.second->SetIndex(TreeIndex, this);
}

class TGraph
{
	std::vector<TNode> FNodes;
	std::vector<TEdge> FEdges;
public:
	TGraph(int NodeCount);
	
	void AddEdge(int NodeIndexA, int NodeIndexB, int Weight);
	int WeightMinimumSpanningTree();
};

TGraph::TGraph(int NodeCount)
:FNodes(NodeCount)
{
}

void TGraph::AddEdge(int NodeIndexA, int NodeIndexB, int Weight)
{
	if(NodeIndexA <= NodeIndexB || Weight < 0) return;
	FEdges.push_back(TEdge(&FNodes[NodeIndexA], &FNodes[NodeIndexB], Weight));
}

int TGraph::WeightMinimumSpanningTree()
{
	std::sort(FEdges.begin(), FEdges.end());
	unsigned int TreeCount = 0;
	int Weight = 0;
	for(std::vector<TEdge>::iterator It = FEdges.begin(); It != FEdges.end() && TreeCount < FNodes.size() - 1; ++It){
		if(It->ToMekeCycle()) continue;
		It->JoinTree(TreeCount + 1);
		Weight += It->Weight();
		std::cout << FEdges.size() << std::endl;
		++TreeCount;
	}
	return Weight;
}

int main()
{
	int NodeCount;
	std::cin >> NodeCount;
	TGraph Graph(NodeCount);
	
	for(int i = 0; i < NodeCount; ++i)
	{
		for(int j = 0; j < NodeCount; ++j){
			int Weight;
			std::cin >> Weight;
			Graph.AddEdge(i, j, Weight);
		}
	}
	
	std::cout << Graph.WeightMinimumSpanningTree() << std::endl;
	return 0;
}

C++: #include<bits/stdc++.h>
using namespace std;
  static const int MAX=100;
  static const int INF=(1<<21);
  static const int WHI=0;
  static const int GRA=1;
  static const int BLA=2;
  int n,M[MAX][MAX];
  int prim(){
    int u,minv;
    int d[MAX],p[MAX],color[MAX];
    for(int i=0;i<n;i++){
      d[i]=INF;
      p[i]=-1;
      color[i]=WHI;
    }
    
    d[0]=0;
    while(1){
      minv=INF;
      u=-1;
      for(int i=0;i<n;i++){
	if(minv>d[i]&&color[i]!=BLA){
	  u=i;
	}
      }

      if(u==-1){
	break;
      }
      color[u]=BLA;

      for(int v=0;v<n;v++){
	if(color[v]!=BLA&&M[u][v]!=INF){
	  if(M[u][v]<d[v]){
	    d[v]=M[u][v];
	    p[v]=u;
	    color[v]=GRA;
	  }

	}
      }
    }

    int sum=0;
    for(int i=0;i<n;i++){
      if(p[i]!=-1){
	sum+=M[i][p[i]];
      }
    }
    return sum;
  }

  int main(){
    cin>>n;
    for(int i=0;i<n;i++){
      for(int j=0;j<n;j++){
	int e;
	cin>>e;
	if(e==-1){
	  M[i][j]=INF;
	}else{
	  M[i][j]=e;
	}
      }
    }
    
    cout<<prim()<<endl;
    return 0;
  }