Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var (
	n     int
	G     [100000][]int
	color [100000]*int
)

func dfs(r int, c int) {
	S := Stack{}
	S.Push(r)
	color[r] = &c
	for !S.IsEmpty() {
		u := S.Pop()
		for i := 0; i < len(G[u]); i++ {
			v := G[u][i]
			if color[v] == nil {
				color[v] = &c
				S.Push(v)
			}
		}
	}
}

func assignColor() {
	id := 1
	for i := 0; i < n; i++ {
		color[i] = nil
	}
	for u := 0; u < n; u++ {
		if color[u] == nil {
			id++
			dfs(u, id)
		}
	}
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Scan()
	n, _ = strconv.Atoi(sc.Text())
	sc.Scan()
	r, _ := strconv.Atoi(sc.Text())

	for i := 0; i < r; i++ {
		sc.Scan()
		s, _ := strconv.Atoi(sc.Text())
		sc.Scan()
		t, _ := strconv.Atoi(sc.Text())
		G[s] = append(G[s], t)
		G[t] = append(G[t], s)
	}
	assignColor()
	sc.Scan()
	qNum, _ := strconv.Atoi(sc.Text())
	for i := 0; i < qNum; i++ {
		sc.Scan()
		s, _ := strconv.Atoi(sc.Text())
		sc.Scan()
		t, _ := strconv.Atoi(sc.Text())
		if color[s] == color[t] {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

// Stack is Stack
type Stack struct {
	stack []int
}

// Push new value
func (stack *Stack) Push(val int) {
	stack.stack = append(stack.stack, val)
}

// Pop new value
func (stack *Stack) Pop() int {
	val := stack.stack[len(stack.stack)-1]
	stack.stack = stack.stack[0 : len(stack.stack)-1]
	return val
}

// IsEmpty return true when stack is empty
func (stack *Stack) IsEmpty() bool {
	return len(stack.stack) == 0
}

C++: #include<iostream>
#include<vector>
using namespace std;

bool is_friend(const vector<vector<int> >& u, int s, int t, vector<int>& searched){
    if (s == t) return true;
    int len = u[s].size();
    for (int i = 0; i < len; i++) {
        if (!searched[u[s][i]]) {
            searched[u[s][i]] = 1;
            if (is_friend(u, u[s][i], t, searched)) return true;
        }
    }
    return false;
}
int main(){
    int n, m;
    cin >> n >> m;
    vector<vector<int> > u(n);
    for (int i = 0; i < m; i++) {
        int s, t;
        cin >> s >> t;
        u[s].push_back(t);
        u[t].push_back(s);
    }
    int q;
    cin >> q;
    for (int i = 0; i < q; i++) {
        int s, t;
        cin >> s >> t;
        vector<int> searched(n, 0);
        searched[s] = 1;
        if (is_friend(u, s, t, searched)) {
            cout << "yes" << endl;
        } else {
            cout << "no"  << endl;
        }
    }
    return 0;
}

C++: #include <iostream>
#include <queue>
#include <set>
using namespace std;

const int MAX_N = 100000;

int G[MAX_N];
set<int> A[MAX_N];

void assign_gid(int user_num) {
  int gid;
  queue<int> Q;

  Q.push(0);
  G[0] = gid = 0;

  while (!Q.empty()) {
    int c = Q.front(); Q.pop();

    if (G[c] == -1) G[c] = ++gid;

    for (set<int>::iterator it = A[c].begin(); it != A[c].end(); it++) {
      if (G[*it] == -1) {
        G[*it] = gid;
        Q.push(*it);
      }
    }

    if (Q.empty()) {
      for (int i = 1; i < user_num; i++)
        if (G[i] == -1) Q.push(i);
    }
  }
}

int main() {
  int n, m; cin >> n >> m;

  for (int i = 0; i < n; i++) G[i] = -1;

  for (int i = 0; i < m; i++) {
    int s, d; cin >> s >> d;
    A[s].insert(d);
    A[d].insert(s);
  }

  assign_gid(n);

  int q; cin >> q;

  for (int i = 0; i < q; i++) {
    int s, d; cin >> s >> d;
    if (G[s] == G[d]) cout << "yes";
    else cout << "no";
    cout << endl;
  }

  return 0;
}

C++: /**
 */

#include <iostream>
#include <vector>
using namespace std;
vector< vector<int> > rel;
vector<bool> visit;
int n, m, q;

bool fre(int j, int k) 
{
	for (int i=0;i<rel[j].size();i++)
	{
		int kk = rel[j][i];
		if (kk==k) return true;
		if (visit[kk])continue;
		visit[kk]=true;
		if(fre(kk,k))return true;
	}
	return false;
}

int main()
{
	cin >> n;
	rel.resize(n);
	cin >> m;
	for (int i=1;i<=m;i++){
		int j, k;
		cin >> j >> k;
		rel[j].push_back(k);
		rel[k].push_back(j);
	}

	cin >> q;
	for (int i=1;i<=q;i++){
		int j, k;
		cin >> j >> k;
		visit.clear();
		visit.resize(n);
		cout << (fre(j, k) ? "yes" : "no") << endl;
	}

	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
typedef long long ll;
#define rep(i, n) for(int i = 0; i < (int)(n); i++)
const double PI = acos(-1);
const ll MOD = 1000000007;
using Graph = vector<vector<int>>;

class UnionFind {
public:
  vector <ll> par;
  vector <ll> siz;
  UnionFind(ll sz_): par(sz_), siz(sz_, 1LL) {
    for (ll i = 0; i < sz_; ++i) par[i] = i;
  }
  void init(ll sz_) {
    par.resize(sz_);
    siz.assign(sz_, 1LL);
    for (ll i = 0; i < sz_; ++i) par[i] = i;
  }
  ll root(ll x) {
    while (par[x] != x) {
      x = par[x] = par[par[x]];
    }
    return x;
  }
  bool merge(ll x, ll y) {
    x = root(x);
    y = root(y);
    if (x == y) return false;
    if (siz[x] < siz[y]) swap(x, y);
    siz[x] += siz[y];
    par[y] = x;
    return true;
  }
  bool issame(ll x, ll y) {
    return root(x) == root(y);
  }
  ll size(ll x) {
    return siz[root(x)];
  }
};

int main() {
  int n,m; cin >> n >> m;
  UnionFind uf(n);
  rep(i,m) {
    int s,t; cin >> s >> t;
    uf.merge(s,t);
  }

  int q; cin >> q;
  vector<int> s(q),t(q);
  rep(i,q) cin >> s[i] >> t[i];
  rep(i,q) {
    if (uf.issame(s[i],t[i])) cout << "yes" << endl;
    else cout << "no" << endl;
  }
}

C++: #include <algorithm>
#include <iostream>
#include <string>
#include <vector>

class TUser
{
	std::vector<TUser*> FAccessible;
public:
	void AddFriend(TUser* Friend);
	bool IsAccesible(const TUser* Target)const;
};

void TUser::AddFriend(TUser* Friend)
{
	if(IsAccesible(Friend)) return;
	FAccessible.push_back(Friend);
	for(unsigned int i = 0; i < FAccessible.size(); ++i){
		FAccessible[i]->AddFriend(Friend);
		Friend->AddFriend(FAccessible[i]);
	}
}

bool TUser::IsAccesible(const TUser* Target)const
{
	return std::find(FAccessible.begin(), FAccessible.end(), Target) != FAccessible.end();
}

class TSns
{
	std::vector<TUser> FUsers;
public:
	TSns(int UserCount);
	
	void AddLink(int UserA, int UserB);
	std::string IsAccesible(int UserA, int UserB)const;
};

TSns::TSns(int UserCount)
: FUsers(UserCount)
{
}

void TSns::AddLink(int UserA, int UserB)
{
	FUsers[UserA].AddFriend(&FUsers[UserB]);
	FUsers[UserB].AddFriend(&FUsers[UserA]);
}

std::string TSns::IsAccesible(int UserA, int UserB)const
{
	if(FUsers[UserA].IsAccesible(&FUsers[UserB])) return "yes";
	return "no";
}

int main()
{
	int UserCount;
	std::cin >> UserCount;
	TSns Sns(UserCount);
	
	int LinkCount;
	std::cin >> LinkCount;
	for(int i = 0; i < LinkCount; ++i){
		int UserA, UserB;
		std::cin >> UserA >> UserB;
		Sns.AddLink(UserA, UserB);
	}
	
	int QuestionCount;
	std::cin >> QuestionCount;
	for(int i = 0; i < QuestionCount; ++i){
		int UserA, UserB;
		std::cin >> UserA >> UserB;
		std::cout << Sns.IsAccesible(UserA, UserB) << std::endl;
	}
	return 0;
}