Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Node struct {
	cost int
	done bool
}

type Edge struct {
	to, cost int
}

const INF = 1 << 60

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	nodes := make([]Node, N)
	for i := 0; i < N; i++ {
		nodes[i].cost = INF
	}
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id] = append(E[id], Edge{to, cost})
		}
	}
	nodes[0].cost = 0
	for {
		cur := 0
		minCost := INF
		for i := 0; i < N; i++ {
			n := nodes[i]
			if !n.done && n.cost < minCost {
				cur = i
				minCost = n.cost
			}
		}
		if minCost == INF {
			break
		}
		nodes[cur].done = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+nodes[cur].cost
			if !nodes[to].done && cost < nodes[to].cost {
				nodes[to].cost = cost
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, nodes[i].cost)
	}
	wtr.Flush()
}

C++: #include <bits/stdc++.h>
using namespace std;

const int INF = INT_MAX;
typedef pair<int, int> P;

struct edge {int to, cost;};

/*
[input]
const vector<vector<edge>> &graph : ??\?????°??????
int s : ?§????
int g : ??????
n*/
int dijkstra(const vector<vector<edge>> &graph, int s, int g ) {
  // ????????????????±?????????????????????????
  vector<int> d(graph.size(), INF);
  // ????§?????????????????????????0????????????
  d[s] = 0;
  // ??????????????????now
  set<P> now;
  // ????§?????????????now????????\
  now.insert(P(0, s));
  
  // now????????????????????§
  while(!now.empty()) {
    // ?????¨?????????????????????pos???????´?
    int pos = now.begin()->second;
    // ?????¨??????????????????????????????????±???????????????????????????????
    if (pos == g) {
      for(int i = 0; i <= g; i++) {
        cout << i << " " << d[i] << endl;
      }
      return INF;
    }
    // now????????¢?´¢?????????????¶????
    now.erase(now.begin());
    // ?????¨??????????????¨???????????¢?´¢
    for(auto ed: graph[pos]) {
      // ??\?¶??????????????????????????????????????????¨??????????????§????????????
      // ??¨??\?¶?????????§?????¨????????????????????????????????§???????????°
      if(d[ed.to] > d[pos] + ed.cost) {
        // now????????\?¶?????????????????±????????????????????????????
        now.erase(P(d[ed.to], ed.to));
        d[ed.to] = d[pos] + ed.cost;
        now.insert(P(d[ed.to], ed.to));
      }
    }
  }
  return INF;
}
  
int main() {
  int num;
  cin >> num;
  vector<vector<edge>> graph(num, vector<edge>());
  int f, n, k, v, c;
  for(int i = 0; i < num; i++) {
    cin >> f >> k;
    for(int j = 0; j < k; j++) {
      cin >> v >> c;
      graph[f].push_back(edge{v, c});
      graph[v].push_back(edge{f, c});
    }
  }
  dijkstra(graph, 0, num - 1);
  return 0;
}

C++: #include <iostream>
#include <algorithm>
using namespace std;

#define MAX_VERTEX 100
#define INF 1000000

int d[MAX_VERTEX][MAX_VERTEX];

int main() {
  int vertex_num;
  cin >> vertex_num;

  for(int i = 0; i < vertex_num; i++) {
    for(int j = 0; j < vertex_num; j++) {
      if (i == j) d[i][i] = 0;
      else d[i][j] = INF;
    }
  }

  for (int i = 0; i < vertex_num; i++) {
    int vertex, out;
    cin >> vertex >> out;
    for(int j = 0; j < out; j++) {
      int to, c;
      cin >> to >> c;
      d[vertex][to] = c;
    }
  }

  for (int k = 0; k < vertex_num; k++) {
    for (int i = 0; i < vertex_num; i++) {
      for (int j = 0; j < vertex_num; j++) {
        d[i][j] = min(d[i][j], d[i][k] + d[k][j]);
      }
    }
  }

  for(int i = 0; i < vertex_num; i++) {
    cout << i << " " << d[0][i] << endl;
  }

  return 0;
}

C++: #include <bits/stdc++.h>
//#include<iostream>
//#include<math.h>
using namespace std;

#define MAX 100
#define WHITE 0
#define GRAY 1
#define BLACK 2
//int INF = (1<<21);

void dijkstra(void);

int n;
int M[MAX][MAX];

int main(){
  int i,j;
  int c,k,u,v;
  cin >> n;
  for( i = 0; i < n; i++){
    for(j = 0; j < n; j++){
      M[i][j] = INFINITY;
      //M[i][j] = INF;
    }
  }
  for(i = 0; i < n; i++){
    cin >> u;
    cin >> k;
    for(j = 0; j < k; j++){
      cin >> v;
      cin >> c;
      M[u][v] = c;
    }
  }
  dijkstra();
  return 0;
}

void dijkstra(){
  int minV;
  int d[MAX],color[MAX];
  int u,v;
  int i;
  for(i = 0; i < n; i++){
    d[i] = INFINITY;
    //d[i] = INF;
    color[i] = WHITE;
  }
  d[0] = 0;
  color[0] = GRAY;
  while(1){
    minV = INFINITY;
    //minV = INF;
    u = -1;
    for(i = 0; i < n; i++){
      if(minV > d[i] && color[i] != BLACK){
        u = i;
        minV = d[i];
      }
    }
    if(u == -1){
      break;
    }
    color[u] = BLACK;
    for(v = 0; v < n; v++){
      if(color[v] != BLACK && M[u][v] != INFINITY){
      //if(color[v] != BLACK && M[u][v] != INF){
        if(d[v] > d[u] + M[u][v]){
          d[v] = d[u] + M[u][v];
          color[v] = GRAY;
        }
      }
    }
  }
  for(i = 0; i < n; i++){
    cout << i << " " << (d[i] == INFINITY ? -1 : d[i]) << endl;
    //cout << i << " " << (d[i] == INF ? -1 : d[i]) << endl;
  }
}