Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

C++: #include <bits/stdc++.h>
#define rep(i,n) for (int i = 0; i < (n); ++i)
#define sz(x) int(x.size())
#define ALL(c) (c).begin(), (c).end()
#define SUM(x) std::accumulate(ALL(x), 0LL)
#define MIN(v) *std::min_element(v.begin(), v.end())
#define MAX(v) *std::max_element(v.begin(), v.end())
#define EXIST(v, x) (std::find(v.begin(), v.end(), x) != v.end())

using namespace std;
typedef long long ll;

template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return true; } return false; }
template<class T> inline bool chmin(T& a, T b) { if (a > b) { a = b; return true; } return false; }
const int INF = 1001001001;
const long long INFL = (1LL<<60);
const double eps = (1e-9);

typedef pair<int, int> P;

// @param [in] n: ノード数
// @param [in] cost: 重みの隣接表現
// @param [in] s: スタートするノード
// @param [out] d: s からの距離
void dijkstra(const int& n, const vector<vector<pair<int, int>>>& cost, const int& s, vector<int>& d) {
  priority_queue<P, vector<P>, greater<P>> que;  // P#first が小さい順に取り出せる
  d[s] = 0;
  que.push(P(0, s));

  while (!que.empty()) {
    P p = que.top(); que.pop();
    int v = p.second;
    if (d[v] < p.first) continue;
    for (int j = 0; j < cost[v].size(); j++) {  // v から移動できる全ての node について
      int t = cost[v][j].first;
      int c = cost[v][j].second;
      if (d[t] > d[v] + c) {
        d[t] = d[v] + c;
        que.push(P(d[t], t));
      }
    }
  }
}

int main()
{
  cin.tie(0);
  ios::sync_with_stdio(false);

  int n;
  cin >> n;
  vector<vector<pair<int, int>>> cost(n);

  rep(i, n) {
    int u, k;
    cin >> u >> k;
    vector<pair<int, int>> tmp(k);
    rep(j, k) {
      int v, c;
      cin >> v >> c;
      tmp[j] = make_pair(v, c);
    }
    cost[i] = tmp;
  }

  // 求めるのは 0 からの距離
  vector<int> d(n, INF);
  dijkstra(n, cost, 0, d);

  rep(i, n) {
    cout << i << " " << d[i] << endl;
  }

  return 0;
}

C++: #include <bits/stdc++.h>

#define REP(i, n) for(int i=0;i<(int)(n);i++)
#define ALL(x) (x).begin(),(x).end()
const int INF = 1e9;

using namespace std;
int n;
int res = 0;
struct node {
    int id;
    int dist;
    bool searched;
};

node v[100];
int edge[100][100];

int main() {
    cin >> n;
    REP(i, n) {
        int u, k;
        cin >> u >> k;
        v[u].id = u;
        v[u].dist = INF;
        v[u].searched = false;
        REP(j, n) edge[i][j] = INF;
        REP(j, k){
            int to, cost;
            cin >> to >> cost;
            edge[i][to] = cost;
        }
    }
    v[0].dist = 0;
    int prev = 0;
    REP(i, n){
        int minimum = INF;
        REP(j, n){
            if(!v[j].searched && minimum >= v[j].dist){
                prev = j;
                minimum = v[j].dist;
            }
        }
        REP(j, n){
            if(!v[j].searched && edge[prev][j] != INF){
                v[j].dist = min(v[j].dist, v[prev].dist + edge[prev][j]);
            }
        }
        v[prev].searched = true;
    }
    REP(i, n) cout << i << " " << v[i].dist << endl;
    return 0;
}

C++: #include <map>
#include <vector>
#include <cstdio>
using namespace std;
int main(){
	int n=0,N,i,j,k,c;
	scanf("%d",&N);
	vector<map<int,int> >dist(N);
	vector<bool>used(N);
	vector<int>cost(N);
	for(;n<N;n++){
		cost[n]=1e9;
		for(scanf("%d%d",&i,&k);k--;dist[i][j]=c)scanf("%d%d",&j,&c);
	}
	for(cost[0]=0;;){ //dijkstra
		int m=1e9;
		for(i=0;i<N;i++)if(!used[i]&&m>cost[i])m=cost[i];
		if(m==1e9)break;
		for(j=0;j<N;j++)if(m==cost[j]){
			map<int,int>::iterator it=dist[j].begin();
			for(used[j]=1;it!=dist[j].end();it++)if(cost[it->first]>it->second+cost[j])cost[it->first]=it->second+cost[j];
		}
	}
	for(i=0;i<n;i++)printf("%d %d\n",i,cost[i]);
}

C++: #include <utility>
#include <string>
#include <vector>
#include <algorithm>
#include <iostream>
using namespace std;

int n;						//えぬ
int a[10000][10000] = {0};	//辺の重さ
bool f[10000];				//その頂点が調査済みかどうか

int main(){
	cin >> n;
	//まず辺の重さをaに入れる
	for ( int i = 0; i < n; i++ ) {
		for ( int j = 0; j < n; j++ ) {
			a[i][j] = -1;
		}
		f[i] = false;
	}
	a[0][0] = 0;
	for ( int i = 0; i < n; i++ ) {
		int u;
		cin >> u;
		int k;
		cin >> k;
		for ( int j = 0; j < k; j++ ) {
			int v;
			cin >> v;
			cin >> a[u][v];
		}
	}
	for ( int i = 0; i < n - 1; i++ ) {
		int k = -1;
		int v = 0;
		for ( int j = 1; j < n; j++ ) {
			if ( a[0][j] == -1 || f[j] ) continue;
			if ( k == -1 || a[0][j] < k ) {
				v = j;
				k = a[0][j];
			}
		}
		f[v] = true;
		for ( int j = 1; j < n; j++ ) {
			if ( v == j ) continue;
			if ( a[v][j] == -1 || f[j] ) continue;
			if ( a[0][j] == -1 || a[0][j] > a[0][v] + a[v][j] ) {
				a[0][j] = a[0][v] + a[v][j];
			}
		}
	}
	for ( int i = 0; i < n; i++ ) {
		cout << i << " " << a[0][i] << endl;
	}
	return 0;
}