Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

//make priority queue
type Item struct {
	id       int
	priority int // this state is priority and distans from start
	index    int
}

type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }

// we want the ascending-priority-queue.
// So we use less than here.
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}

func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = j
	pq[j].index = i
}

func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}

func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 //for safety
	*pq = old[0 : n-1]
	return item
}

func (pq *PriorityQueue) update(dist int, id int) {
	for _, i := range *pq {
		if i.id == id {
			if i.priority > dist {
				i.priority = dist
			}
		}
	}
}

// the main code
func nextInt(sc *bufio.Scanner) int {
	sc.Scan()
	n, _ := strconv.Atoi(sc.Text())
	return n
}

func dikstra(dist [][]int, n int) []int {
	// preparate priority queue
	inf := 1 << 30
	pq := make(PriorityQueue, n)
	shortests := make([]int, n)
	for i := 0; i < n; i++ {
		pq[i] = &Item{
			id:       i,
			priority: inf,
			index:    i,
		}

		shortests[i] = inf
	}
	pq[0].priority = 0
	shortests[0] = 0
	heap.Init(&pq)

	for pq.Len() > 0 {
		item := heap.Pop(&pq).(*Item)
		shortests[item.id] = item.priority
		for id, d := range dist[item.id] {
			if d != -1 {
				pq.update(item.priority+d, id)
			}
		}
		heap.Init(&pq)
	}
	return shortests
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	// init
	n := nextInt(sc)
	dist := make([][]int, n)
	for i := 0; i < n; i++ {
		dist[i] = make([]int, n)
		for j := 0; j < n; j++ {
			dist[i][j] = -1
		}
	}

	// std Input
	for i := 0; i < n; i++ {
		u := nextInt(sc)
		k := nextInt(sc)
		for j := 0; j < k; j++ {
			v, c := nextInt(sc), nextInt(sc)
			dist[u][v] = c
		}
	}

	shortests := dikstra(dist, n)
	for i, d := range shortests {
		fmt.Printf("%d %d\n", i, d)
	}
}

C++: #include <iostream>
#include <vector>
#define INFTY 10000000
using namespace std;
int n;
vector<pair<int,int> >G[10000];
int d[10000],flag[10000];
vector<int>path;
void dijkstra(){
    path.push_back(0);
    //int distance=0;
    int mini,min;
    while(path.size()<n){
        min=INFTY;
        int index=path.size()-1;
        //distance+=path[path.size()-1];
        for(int i=0;i<G[path[index]].size();i++)
        {
            int temp=d[path[index]]+G[path[index]][i].second;
            if(d[G[path[index]][i].first]>temp)
                d[G[path[index]][i].first]=temp;
        }
        for(int i=1;i<n;i++)
        {
            if(flag[i])continue;
            if(d[i]<min)
            {
                min=d[i];
                mini=i;
            }
        }
        path.push_back(mini);
        flag[mini]=1;
        //distance+=path[path.size()-1];
    }
}
int main()
{
    int u,k,v,c;
    cin>>n;
    for(int i=0;i<n;i++)
    {
        d[i]=INFTY;
        flag[i]=0;
    }
    for(int i=0;i<n;i++)
    {
        cin>>u>>k;
        for(int j=0;j<k;j++)
        {
            cin>>v>>c;
            G[u].push_back(make_pair(v,c));
        }
    }
    d[0]=0;
    dijkstra();
    for(int i=0;i<n;i++)
        cout<<i<<' '<<d[i]<<endl;
    return 0;
}

C++: #include<iostream>
#include <queue>
using namespace std;

#define INFTY (1 << 30)

//???????????????
enum Color {
	WHITE,
	GRAY,
	BLACK,
};


//SSSP
void Dijkstra(vector<pair<int, int>> *v_w_m, int verNum) {

	//???????¨????
	priority_queue<pair<int, int>> pQ;
	int distance[10000];
	Color color[10000];
	int parent[10000];
	for (int i = 0; i < verNum; i++) {
		color[i] = WHITE;
		distance[i] = INFTY;
		parent[i] = -1;
	}
	distance[0] = 0;
	pQ.push(make_pair(0, 0));


	//SSSP??????
	while (!pQ.empty()) {

		//??°??¬????????????????????????????°?????????????????????¶
//		int min_cost = INFTY;
		int subScript;
		pair<int, int> wei_sub_map = pQ.top();
		pQ.pop();
		subScript = wei_sub_map.second;
		//for (int i = 0; i < verNum; i++) {
		//	if (color[i] != BLACK && distance[i] < min_cost) {
		//		min_cost = distance[i];
		//		subScript = i;
		//	}
		//}

		//?????????????????????
		color[subScript] = BLACK;

		//???????????????????????°??????????????????????????????????????????
		//?????????????????¨4169407B?????¨??????0.01sec????????????
		if (distance[subScript] < wei_sub_map.first * -1)
			continue;

		//??£??\?????°??¬??????
		for (int i = 0; i < v_w_m[subScript].size(); i++) {
			int outV = v_w_m[subScript][i].first;
			if (color[outV] == BLACK) continue;
			if (distance[outV] < distance[subScript] + v_w_m[subScript][i].second) continue;

			distance[outV] = distance[subScript] + v_w_m[subScript][i].second;
			parent[outV] = subScript;
			color[outV] = GRAY;
			pQ.push(make_pair(distance[outV] * -1, outV));
		}
	}

	//??????
	int weight_sum = 0;
	for (int i = 0; i < verNum; i++) {
		cout << i << " " << distance[i] << endl;
	}
}


int main() {

	int verNum;
//	int verValWeight[100][100];
	vector<pair<int, int>> *v_w_m;
	int parent[10000];

	//???????¨????
//	v_w_m = new vector<pair<int, int>>();
	cin >> verNum;
	//for (int i = 0; i < verNum; i++)
	//	for (int j = 0; j < verNum; j++)
	//		verValWeight[i][j] = INFTY;

	//??\?????????
	for (int i = 0; i < verNum; i++) {
		int verVal, outNum;
		cin >> verVal >> outNum;
		for (int j = 0; j < outNum; j++) {
			int outVerVal, weight;
			cin >> outVerVal >> weight;
//			v_w_m[verVal].push_back(make_pair(outVerVal, weight));
			v_w_m[verVal].push_back(make_pair(outVerVal, weight));
			//			verValWeight[i][outVerVal] = weight;
		}
	}

	//SSSP
	Dijkstra(v_w_m, verNum);

	return 0;
}

C++: #include <stdio.h>
#include <iostream>
#include <queue>
#include <list>
using namespace std;

struct MiniNode
{
	int id;
	int weight_from_0;
};

class Node
{
private:
	list<int> next_node_list;
	list<int> next_weight_list;
public:
	Node();
	void AddNextNode(int id, int weight);
	void SetWeight(int weight);
	void DistributeWeight();
	int weight_from_0;
	bool check;
};

Node::Node()
{
	weight_from_0 = -1;
	check = false;
}

Node *Node_list;

struct GreatNode
{
	bool operator()(const MiniNode n1, const MiniNode n2) const;
};
bool GreatNode::operator()(const MiniNode n1, const MiniNode n2) const
{
	return n1.weight_from_0 > n2.weight_from_0;
}
priority_queue<MiniNode, vector<MiniNode>, GreatNode > Q;

void Node::AddNextNode(int id, int weight)
{
	next_node_list.push_back(id);
	next_weight_list.push_back(weight);
}

void Node::SetWeight(int weight)
{
	if (weight_from_0 == -1 || weight < weight_from_0) {
		weight_from_0 = weight;
	}
}

void Node::DistributeWeight()
{
	check = true;
	list<int>::iterator itr2 = next_weight_list.begin();
	for(list<int>::iterator itr = next_node_list.begin(); itr != next_node_list.end(); itr++){	
		if (Node_list[*itr].check == false) {
			Node_list[*itr].SetWeight(weight_from_0 + *itr2);
			MiniNode mini_node;
			mini_node.id = *itr;
			mini_node.weight_from_0 = Node_list[*itr].weight_from_0;
			Q.push(mini_node);
		}
		itr2++;
	}
	next_node_list.clear();
	next_weight_list.clear();
}

int main(void)
{
	//input
	int n;
	cin >> n;
	Node_list = new Node[n]();
	for (int i = 0; i < n; i++) {
		int u, k;
		cin >> u >> k;
		for (int j = 0; j < k; j++) {
			int v, c;
			cin >> v >> c;
			Node_list[u].AddNextNode(v, c);
		}
	}

	//weight from 0 ?
	Node_list[0].weight_from_0 = 0;
	Node_list[0].DistributeWeight();
	while (!Q.empty()) {
		MiniNode mini_node = Q.top();
		Q.pop();
		Node_list[mini_node.id].DistributeWeight();
	}

	//output
	for (int i = 0; i < n; i++) {
		cout << i << " " << Node_list[i].weight_from_0 << endl;
	}
	
	return 0;
}