Go: package main

import (
	"fmt"
	"sort"
)

type Edge struct {
	I int
	J int
	A int
}

func main() {
	var n int
	fmt.Scan(&n)

	g := make([][]int, n)
	edges := make([]Edge, 0, n*(n-1)/2)
	parents := make([]int, n)
	for i := 0; i < n; i++ {
		g[i] = make([]int, n)
		for j := 0; j < n; j++ {
			fmt.Scan(&g[i][j])
			if g[i][j] > 0 {
				edges = append(edges, Edge{i, j, g[i][j]})
			}
		}
		parents[i] = i
	}
	sort.SliceStable(edges, func(i, j int) bool { return edges[i].A > edges[j].A })

	sum := 0
	for len(edges) > 0 {
		edge := edges[len(edges)-1]
		edges = edges[:len(edges)-1]

		if same(edge.I, edge.J, &parents) {
			continue
		}
		union(edge.I, edge.J, &parents)
		sum += edge.A
	}
	fmt.Println(sum)
}



func root(id int, parents *[]int) int {
	if id == (*parents)[id] {
		return id
	}
	return root((*parents)[id], parents)
}

func union(i, j int, parents *[]int) {
	(*parents)[root(j, parents)] = (*parents)[root(i, parents)]
}

func same(i, j int, parents *[]int) bool {
	return root(i, parents) == root(j, parents)
}

C++: #include <cstdio>
#include <map>
#include <algorithm>

#define rep(i, n) for(int i = 0; i < (n); ++i)

using namespace std;

int n;
int g[100][100];

vector<pair<int, int> > computeSpanningTree(std::vector<pair<int, pair<int, int> > >& edges){
  class UnionFind{
  public:
    UnionFind(int n){
      for(int i = 0; i < n; ++i){
        parent.push_back(i);
      }
      rank.resize(n, 0);
    }

    bool same(int a, int b){
      return find(a) == find(b);
    }

    void unite(int a, int b){
      int p = find(a), q = find(b);

      // assume that p != q

      if(rank[p] > rank[q]){
        parent[q] = p;
      }
      else{
        parent[p] = q;
        
        if(rank[p] == rank[q]){
          ++rank[q];
        }
      }
    }

  private:
    int find(int a){
      return a == parent[a] ? a : parent[a] = find(parent[a]);
    }

  private:
    vector<int> parent, rank;
  };

  class Indexer{
  public:
    int add(int p){
      if(indexer.find(p) == indexer.end()){
        int new_id = indexer.size();
        indexer[p] = new_id;
      }
      return indexer[p];
    }

  private:
    std::map<int, int> indexer;
  };

  sort(edges.begin(), edges.end());

  Indexer id;
  UnionFind uf(edges.size() * 2);

  vector<pair<int, int> > result;
  for(int i = 0; i < edges.size(); ++i){
    int from = edges[i].second.first;
    int to = edges[i].second.second;

    int a = id.add(from);
    int b = id.add(to);

    if(!uf.same(a, b)){
      result.push_back(make_pair(from, to));
      uf.unite(a, b);
    }
  }

  return result;
}

int main(){
	scanf("%d", &n);
	rep(i, n){
		rep(j, n){
			scanf("%d", &g[i][j]);
		}
	}

	std::vector<pair<int, pair<int, int> > > gr;
	rep(i, n){
		for(int j = i; j < n; ++j){
			if(g[i][j] != -1){
				gr.push_back(make_pair(g[i][j], make_pair(i, j)));
			}
		}
	}
	vector<pair<int, int> > edge = computeSpanningTree(gr);
	int s = 0;
	rep(i, edge.size()){
		s += g[edge[i].first][edge[i].second];
	}
	printf("%d\n", s);
	return 0;
}

C++: #include <stdio.h>
#include <stdint.h>
#include <iostream>
#include <fstream>
#include <cassert>
#include <climits>

#include <vector>
#include <string>
using namespace std;

#define DEBUG (0)

#if DEBUG
#define DPRINTF(...) do { \
    printf("D(L%d) %s: ", __LINE__, __func__); \
    printf(__VA_ARGS__); \
  } while (false)
#else
#define DPRINTF(...)
#endif // DEBUG

/*
   recursive + dfs
*/

const uint8_t kMaxN = 100;
int16_t gWeightOfVij[kMaxN][kMaxN];
int gNumOfVertices;


void printAllWeights()
{
  DPRINTF("Number of vertices %d\n", gNumOfVertices);

  for (int i = 0; i < gNumOfVertices; i++)
  {
    for (int j = 0; j < gNumOfVertices; j++)
    {
      if (j == 0)  DPRINTF("");
      printf(" %d", gWeightOfVij[i][j]);
    }
    cout << endl;
  }
}


void printAllPath()
{
  DPRINTF("Number of vertices %d\n", gNumOfVertices);

  for (int i = 0; i < gNumOfVertices; i++)
  {
    for (int j = 0; j < gNumOfVertices; j++)
    {
      if (gWeightOfVij[i][j] > 0)
        printf("%d -> %d (%d)\n", i, j, gWeightOfVij[i][j]);
    }
  }
}


vector<int16_t> getConnectedVs(int16_t v, const bool visited[])
{
  vector<int16_t> vertices;

  for (int i = 0; i < gNumOfVertices; i++)
  {
    if (gWeightOfVij[v][i] > 0 && !visited[i])
      vertices.push_back(i);
  }

#if 0
  if (vertices.size() > 0)
  {
    for (int i = 0; i < vertices.size(); i++)
    {
      if (i == 0)
        DPRINTF("v from %d to :", v);

      printf(" %d", vertices[i]);
    }

    cout << endl;
  }
#endif

  return vertices;
}


int minSpanningTreeRecursive(int16_t currentV, const bool visited[], string inpPath, string &minPath)
{
  assert(0 <= currentV && currentV < gNumOfVertices);

  bool updatedVisited[gNumOfVertices];

  for (int i = 0; i < gNumOfVertices; i++)
    updatedVisited[i] = visited[i];

  updatedVisited[currentV] = true;

  // This function ensures all of elements are unvisited
  vector<int16_t> nextVs = getConnectedVs(currentV, updatedVisited);

  if (nextVs.size() == 0)
  {
    minPath = to_string(currentV);
    return 0;
  }

  int minV = -1;
  int minScore = INT_MAX;
  string currentPath = to_string(currentV);


  if (inpPath.size())
    currentPath = inpPath + " > " + currentPath;

  for (int i = 0; i < nextVs.size(); i++)
  {
    string searchedPath = "";
    const int16_t nextV = nextVs[i];
    const int score = gWeightOfVij[currentV][nextV] + minSpanningTreeRecursive(nextV, updatedVisited, currentPath, searchedPath);

    if (minScore > score)
    {
      minV = nextV;
      minScore = score;
      minPath = searchedPath;
    }

  }

  {
    if (minPath.size())
      minPath = " > " + minPath;

    minPath = to_string(currentV) + minPath;

    DPRINTF("score %d\n", minScore);
    DPRINTF("  %s | %s\n", currentPath.c_str(), minPath.c_str());
  }

  return minScore;
}


int minSpanningTree()
{
  int16_t startV = 0;
  bool visited[gNumOfVertices];

  for (int i = 0; i < gNumOfVertices; i++)
    visited[i] = false;

  string inpPath = "", minPath;

  return minSpanningTreeRecursive(startV, visited, inpPath, minPath);
}


int main()
{
  cin >> gNumOfVertices; cin.ignore();

  DPRINTF("Number of vertices %d\n", gNumOfVertices);

  for (int i = 0; i < gNumOfVertices; i++)
  {
    for (int j = 0; j < gNumOfVertices; j++)
      cin >> gWeightOfVij[i][j];

    cin.ignore();
  }

#if DEBUG
  DPRINTF("Number of vertices %d\n", gNumOfVertices);
  //printAllWeights();
  printAllPath();
#endif // DEBUG

  cout << minSpanningTree() << endl;

  return 0;
}