Go: // ダイクストラのアルゴリズム
package main

import (
	"bufio"
	"fmt"
	"log"
	"math"
	"os"
	"strconv"
	"strings"
)

type color int

const (
	white color = iota // 未訪問
	mst                // MSTとして確定
)

// 頂点
type node struct {
	num       int         // 頂点の番号
	weights   map[int]int // 重みMAP
	parent    *node       // MSTへの重み最小の親
	distFromS int         // 始点からの距離
	color     color
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n := eGetInt(scanner)

	nodes := make([]*node, n)
	for i := 0; i < n; i++ {
		weights := eAtoi((strings.Fields(eGetline(scanner))))
		v := &node{weights[0], make(map[int]int, weights[1]), nil, math.MaxInt32, white}
		for j := 0; j < weights[1]; j++ {
			k := weights[j*2+2] // 相手の頂点名
			w := weights[j*2+3] // 重み
			v.weights[k] = w
		}
		nodes[i] = v
	}

	// 初回はnode[0]がMSTに入るように
	nodes[0].distFromS = 0

	for { // 全部チェックするまで

		// どの頂点を新たにMSTに取り込むか

		var minNode *node
		min := math.MaxInt32
		for _, v := range nodes {
			if v.color == mst {
				continue
			}
			if v.distFromS < min {
				min = v.distFromS
				minNode = v
			}
		}
		if minNode == nil {
			// すべて完了している.
			break
		}

		// MSTに追加する頂点決定
		minNode.color = mst

		// fmt.Printf(">[%v]\n", minNode)
		// MSTに属していない頂点それぞれについて,Startからの最小の重みの距離を更新
		for i, v := range nodes {
			if v.color == mst {
				continue
			}
			w, ok := minNode.weights[i]
			if !ok {
				// minNodeと接してない
				continue
			}

			if minNode.distFromS+w < v.distFromS {
				// minNode経由の距離がもっとも重みが少ないので親を変更
				v.distFromS = minNode.distFromS + w
				v.parent = minNode
				// fmt.Printf("[%v %v]\n", v, minNode)
			}
		}
		// fmt.Printf("<\n")
	}

	for i, v := range nodes {
		fmt.Printf("%d %d\n", i, v.distFromS)
	}
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: #include <vector>
#include <iostream>
#include <algorithm>
#include <limits>

using namespace std;
using graph = vector<vector<int>>;


int main() {
    int n;
    cin >> n;

    graph G(n, vector<int>(n));
    for (int i = 0; i < n; ++i) {
        int u, k;
        cin >> u >> k;

        for (int j = 0; j < k; ++j) {
            int v, c;
            cin >> v >> c;
            G[u][v] = c;
        }
    }

    // Dijkstra's algorithm
    vector<int> d(n, -1);
    vector<bool> visited(n, false);

    d[0] = 0;
    visited[0] = true;
    while (1) {
        int u = -1;
        int v = -1;
        int minw = numeric_limits<int>::max();
        for (int i = 0; i < n; ++i) {
            if (!visited[i])
                continue;
            for (int j = 0; j < n; ++j) {
                int w = G[i][j] + d[i];
                if (!visited[j] && 0 < w && w < minw) {
                    u = i;
                    v = j;
                    minw = w;
                }
            }
        }
        if (v < 0) {
            break;
        }
        d[v] = minw;
        visited[v] = true;
    }

    for (int i = 0; i < n; ++i) {
        cout << i << " " << d[i] << endl;
    }

    return 0;
}

C++: #include <bits/stdc++.h>
#define MAX_E 1000000
#define MAX_V 100000
#define INF 1e9
typedef long long ll;
using namespace std;
/*??????????????????????????? O(V*E)*/

//??????from????????????to???????????????cost??????
struct edge{int from, to, cost;};
edge es[MAX_E]; //???
ll d[MAX_V];   //???????????¢
int V,E;        //V???????????°???E????????°

//s???????????????????????????????????????????????¢????±???????.
void Bellman_Ford(int s){
  for(int i=0; i<V ;i++) d[i]=INF;
  d[s]=0;
  while(true){
    bool update=false;
    for(int i=0; i<E ;i++){
      edge e = es[i];
      if(d[e.from] != INF && d[e.to]> d[e.from] + e.cost){
	d[e.to] = d[e.from] + e.cost;
	update = true;
      }
    }
    if(!update) break;
  }
}

//true??????????????????????????¨??????
bool find_negative_loop(){
  memset(d,0,sizeof(d));

  for(int i=0; i<V ;i++){
    for(int j=0; j<E ;j++){
      edge e = es[j];
      if(d[e.to] > d[e.from] + e.cost){
	d[e.to] = d[e.from] + e.cost;
	
	//n??????????????´??°???????????????????????????????????¨?????????
	if(i == V-1) return true;
      }
    }
  }
  return false;
}

int main(){
  cin>>V;
  for(int i=0;i<V;i++){
    int u,k;
    cin>>u>>k;
    for(int j=0,v,c;j<k;j++){
      cin>>v>>c;
      es[E++]=(edge){u,v,c};
    }
  }
  Bellman_Ford(0);
  for(int i=0;i<V;i++)
    cout<<i<<' '<<d[i]<<endl;
}

C++: #include <iostream>
#include <string>
#include <algorithm>
#include <queue>
#include <vector>
#include <cmath>
#include <cctype>
#define rep(i,a,b) for(int i=(a);i<b;i++)
#define INF 1000000000
#define MAX_N 100000000
#define MAX 
using namespace std;
bool debug=false;

int cost[105][105];
int d[105];
bool used[105];
int n;

void Input(){
  cin>>n;
  rep(i,0,n)rep(j,0,n)cost[i][j]=INF;
  for(int i=0;i<n;i++){
  	int from,to,num,c;
  	cin>>from>>num;
  	for(int j=0;j<num;j++){
  		cin>>to>>c;
  		cost[from][to]=c;
  	}
  }
  rep(i,0,105){
    used[i]=false;
    d[i]=INF;
  }
}

void solve(){
  d[0]=0;
  while(1){
    int vertex=-1;

    for(int i=0;i<n;i++){
      if(!used[i]&&(vertex==-1||d[i]<d[vertex])){
	    vertex=i;
      }
    }
    if(vertex==-1)break;
    used[vertex]=true;
    for(int i=0;i<n;i++){
      d[i]=min(d[i],d[vertex]+cost[vertex][i]);
    }
  }
}

int main(){
  Input();
  solve();
  for(int i=0;i<n;i++)cout<<i<<" "<<d[i]<<endl;
  return 0;
}