Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 10000
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

type Neighbor struct {
	node   int
	weight int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{0}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd(), v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 0
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]Neighbor, error) {
	adjacentMatrix := make([][]Neighbor, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = []Neighbor{}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id] = append(adjacentMatrix[id], Neighbor{v, c})
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]Neighbor) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]Neighbor) []Edge {
	adjacents := adjacentMatrix[currentNode]
	edges := []Edge{}
	for _, neighbor := range adjacents {
		edges = append(edges, Edge{start: currentNode, end: neighbor.node, weight: neighbor.weight})
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

Python: #!/usr/bin/env python
# -*- coding: utf-8 -*-

"""
input:
5
0 3 2 3 3 1 1 2
1 2 0 2 3 4
2 3 0 3 3 1 4 1
3 4 2 1 0 1 1 4 4 3
4 2 2 1 3 3

output:
0 0
1 2
2 2
3 1
4 3
"""

import sys
import heapq as hp

WHITE, GRAY, BLACK = 0, 1, 2
D_MAX = int(1e7 + 1)


def generate_adj_matrix(v_info):
    for each in v_info:
        v_detail = map(int, each)
        v_index, v_adj_length, *v_adj_list = v_detail
        # assert len(v_adj_list) == v_adj_length * 2
        for j in range(0, v_adj_length * 2, 2):
            init_adj_matrix[v_index][v_adj_list[j]] = v_adj_list[j + 1]

    return init_adj_matrix


def dijkstra_path():
    # path search init
    start_vertex_index = 0
    path_list[start_vertex_index] = 0
    path_heap = []
    # heapq: rank by tuple[0], here ranked by d[u]
    hp.heappush(path_heap, (path_list[start_vertex_index], start_vertex_index))
    while len(path_heap) >= 1:
        current_vertex_index = hp.heappop(path_heap)[1]

        color[current_vertex_index] = BLACK

        for adj_vertex_index in range(vertices_num):
            current_adj_weight = adj_matrix[current_vertex_index].get(adj_vertex_index, -1)
            if current_adj_weight < 0:
                continue
            elif color[adj_vertex_index] is not BLACK:
                # d[u] + w[u,v]
                alt_path = path_list[current_vertex_index] + current_adj_weight
                if alt_path < path_list[adj_vertex_index]:
                    # update path_list
                    path_list[adj_vertex_index] = alt_path
                    # update heap
                    hp.heappush(path_heap, (alt_path, adj_vertex_index))
                    parent_list[adj_vertex_index] = current_vertex_index
                    color[adj_vertex_index] = GRAY

    return path_list


if __name__ == '__main__':
    _input = sys.stdin.readlines()
    vertices_num = int(_input[0])
    init_vertices_table = map(lambda x: x.split(), _input[1:])
    # assert len(init_vertices_table) == vertices_num

    parent_list, path_list = [-1] * vertices_num, [D_MAX] * vertices_num
    color = [WHITE] * vertices_num
    init_adj_matrix = tuple(dict() for _ in range(vertices_num))
    adj_matrix = generate_adj_matrix(init_vertices_table)
    ans = dijkstra_path()
    for i, v in enumerate(ans):
        print(i, v)

Python: from sys import maxsize
from heapq import heappop, heappush


class Node:
    WHITE = 0
    GRAY = 1
    BLACK = 2

    def __init__(self):
        self.adjs = []
        self.color = Node.WHITE
        self.dist = maxsize

    def __lt__(self, other):
        return self.dist < other.dist

    def __repr__(self):
        return "Node({},{},{})".format(self.adjs, self.color, self.dist)


def read_adj():
    n = int(input())
    nodes = [Node() for _ in range(n)]

    for i in range(n):
        u, _, *rest = [int(x) for x in input().split()]
        for i in range(0, len(rest) - 1, 2):
            nodes[u].adjs.append((rest[i], rest[i+1]))

    return nodes


def shortest_path(nodes):
    h = []

    nodes[0].dist = 0
    nodes[0].color = Node.GRAY
    heappush(h, (0, 0))

    while len(h) > 0:
        min_dist, min_node = heappop(h)

        nodes[min_node].color = Node.BLACK
        if nodes[min_node].dist < min_dist:
            continue

        for adj, c in nodes[min_node].adjs:
            if nodes[adj].color == Node.BLACK:
                continue
            if nodes[min_node].dist + c < nodes[adj].dist:
                nodes[adj].dist = nodes[min_node].dist + c
                nodes[adj].color = Node.GRAY
                heappush(h, (nodes[adj].dist, adj))


def print_dist(nodes):
    for u, n in enumerate(nodes):
        print(u, n.dist)


def main():
    nodes = read_adj()
    shortest_path(nodes)
    print_dist(nodes)


if __name__ == '__main__':
    main()

Python: import sys, itertools
f = sys.stdin

def take2(iterable):
    i = iter(iterable)
    while True:
        yield next(i), next(i)

n = int(f.readline())
adj =[[(v, c) for v, c in take2(map(int, f.readline().split()[2:]))] for _ in range(n)]
d = [100000 * 100 + 1] * n

d[0] = 0
queue ={0}
while len(queue):
    parent = queue.pop()
    for v, c in adj[parent]:
        if d[v] > d[parent] + c:
            d[v] = d[parent] + c
            queue.union([v])

for i in range(n):
    print(i, d[i])

Python: n = int(input())
G = [[-1 for i in range(n)] for j in range(n)]
d = [999999 for i in range(n)]
  
for i in range(n):
    v = input().split()
    for j in range(int(v[1])):
        G[int(v[0])][int(v[2+2*j])] = int(v[3+2*j])

flag = [0] * n
tn = [0]
d[0] = 0
for k in range(n):
    for i in range(n):
        if i in tn:
            for j in range(n):
                if G[i][j] != -1:
                    if d[j] > d[i] + G[i][j]:
                        d[j] = d[i] + G[i][j]
                    if j not in tn:
                        tn.append(j)
  
for i in range(n):
    print(str(i) + " " + str(d[i]))