Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

const NIL = -1

type Node struct {
	id     int
	weight int
}

func init() {
	sc.Split(bufio.ScanWords)
}

type NodeHeap []Node

func (h NodeHeap) Len() int           { return len(h) }
func (h NodeHeap) Less(i, j int) bool { return h[i].weight < h[j].weight }
func (h NodeHeap) Swap(i, j int)      { h[i], h[j] = h[j], h[i] }

func (h *NodeHeap) Push(x interface{}) {
	*h = append(*h, x.(Node))
}

func (h *NodeHeap) Pop() interface{} {
	old := *h
	n := len(old)
	x := old[n-1]
	*h = old[0 : n-1]
	return x
}

var sc = bufio.NewScanner(os.Stdin)

func scanInt() int {
	num, _ := strconv.Atoi(scanString())
	return num
}

func scanString() string {
	sc.Scan()
	return sc.Text()
}

func init() {
	sc.Split(bufio.ScanWords)
}

func main() {
	n := scanInt()

	route := make([][]Node, n)
	weight := make([]int, n)
	for i := 0; i < n; i++ {
		weight[i] = NIL
	}

	for i := 0; i < n; i++ {
		u := scanInt()
		k := scanInt()
		route[i] = make([]Node, k)
		for j := 0; j < k; j++ {
			route[u][j] = Node{id: scanInt(), weight: scanInt()}
		}
	}

	start := Node{id: 0, weight: 0}
	h := &NodeHeap{start}
	heap.Init(h)

	for h.Len() > 0 {
		node := heap.Pop(h).(Node)
		if weight[node.id] != NIL {
			continue
		}
		weight[node.id] = node.weight

		for _, nextNode := range route[node.id] {
			if weight[nextNode.id] != NIL {
				continue
			}
			nextNode.weight += node.weight
			heap.Push(h, nextNode)
		}
	}

	for i, w := range weight {
		fmt.Println(i, w)
	}
}

C++: #include<iostream>
#include<vector>
#include<climits>
#include<cmath>
#include<queue>
 
using namespace std;
 
struct edge {
  int to, cost;
};
 
struct state {
  int pos, cost;
 
  bool operator < (const state& s) const {
    return cost > s.cost;
  }
};
 
int main() {
  int n; cin >> n;
 
  vector< vector<edge> > edges(n, vector<edge>());
  for (int i = 0; i < n; i++) {
    int u, k; cin >> u >> k;
 
    while (k--) {
      int to, cost; cin >> to >> cost;
      edges[u].push_back((edge) { to, cost});
    }
  }
 
  priority_queue<state> queue;
  vector<int> costs(n, INT_MAX);
  costs[0] = 0;
  queue.push((state) {0, 0});
 
  while(!queue.empty()) {
    const state now = queue.top();
    queue.pop();
 
    
     
    for (int i = 0; i < edges[now.pos].size(); i++) {
      state nex = now;
      nex.pos = edges[now.pos][i].to;
      nex.cost += edges[now.pos][i].cost;
      if (costs[nex.pos] > nex.cost) {
        costs[nex.pos] = nex.cost;
        queue.push(nex);
      }
    }
  }
 
  for (int i = 0; i < n; i++)
    cout << i << " " << costs[i] << endl;
   
  return 0;
}

C++: #include <iostream>
#include <queue>
#include <vector>

using namespace std;

#define INF (10000001)

typedef pair<int, int> Edge;

int main()
{
    priority_queue<Edge,vector<Edge>,greater<Edge> > pq;
    vector<vector<Edge> > e;
    vector<int> d;
    Edge etemp;
    int n,u,k,v,c;
    cin >> n;
    e.resize(n);
    d.resize(n);
    for(int i=0; i<n; ++i) {
        cin >> u >> k;
        for(int j=0; j<k; ++j) {
            cin >> v >> c;
            e[u].push_back(Edge{c,v});
        }
        d[u]=INF;
    }

    d[0]=0;
    for(auto x : e[0]) {
        pq.push(x);
    }
    while(!pq.empty()) {
        etemp=pq.top(); pq.pop();
        v=etemp.second;
        c=etemp.first;
        if(d[v]<c) continue;
        d[v]=c;
        for(auto x : e[v]) {
            if(d[x.second]<=c+x.first) continue;
            pq.push(Edge{c+x.first,x.second});
        }
    }
    for(int i=0; i<n; ++i) {
        cout << i << " " << d[i] << endl;
    }
    return 0;
}

C++: #include <cassert>
#include <climits>
#include <algorithm>
#include <iostream>
#include <vector>
#include <string>


class TVertex;
struct TPath
{
    int Cost;
    TVertex* Target;
    TPath(TVertex* ATarget, int ACost)
     : Target(ATarget), Cost(ACost) {}
};
class TVertex
{
    int FIndex;
    std::vector<TPath> FList;
    int FDistance;

public:
    TVertex(int Index)
     : FIndex(Index), FDistance(INT_MAX)
    {}
    void AddPath(const TPath& Path)
    {
        FList.push_back(Path);
    }
    void PrintDistance(std::ostream& out)const
    {
        out << FIndex << " " << FDistance << std::endl;
    }
    void BreadthFirstSearch(int Distance)
    {
        if(FDistance <= Distance) return;
        FDistance = Distance;
        for(std::vector<TPath>::iterator It = FList.begin(); It != FList.end(); ++It){
            It->Target->BreadthFirstSearch(Distance + It->Cost);
        }
    }
};
class TGraph
{
    std::vector<TVertex*> FTable;
    void Init(int n)
    {
        assert(n > 0);
        FTable.resize(n);
        for(int i = 0; i < n; ++i){
            FTable[i] = new TVertex(i);
        }
    }
public:
    TGraph(int n)
    {
        Init(n);
    }
    
    void SetupVertex(std::istream& in)
    {
        int Index;
        in >> Index;
        assert(Index >= 0);
        assert(Index < FTable.size());
        int k;
        in >> k;
        for(int i = 0; i < k; ++i){
            int v, c;
            in >> v >> c;
            FTable[Index]->AddPath(TPath(FTable[v], c));
        }
    }
    void BreadthFirstSearch()
    {
        FTable[0]->BreadthFirstSearch(0);
    }
    void PrintDistance(std::ostream& out)
    {
        for(int i = 0; i < FTable.size(); ++i){
            FTable[i]->PrintDistance(out);
        }
    }
};

int main()
{
    std::cin.tie(0);
    std::ios::sync_with_stdio(false);
    int n;
    std::cin >> n;
    TGraph Graph(n);
    for(int i = 0; i < n; ++i){
        Graph.SetupVertex(std::cin);
    }
    Graph.BreadthFirstSearch();
    Graph.PrintDistance(std::cout);
    return 0;
    
}

C++: #include <iostream>
#include <algorithm>
#include <queue>

#define INF 1<<20
#define BLACK 0
#define GRAY 1
#define WHITE 2

using namespace std;

int dijkstra(int n, vector<vector<pair<int, int> > > &adj) {
  priority_queue<pair<int, int> > PQ;
  int *color = new int[n];
  int *d = new int[n];
  for (int i = 0; i < n; i++) {
    d[i] = INF;
    color[i] = WHITE;
  }

  d[0] = 0;
  PQ.push(make_pair(0, 0));
  color[0] = GRAY;

  while (!PQ.empty()) {
    pair<int, int> f = PQ.top();
    PQ.pop();
    int u = f.second;
    color[u] = BLACK;

    if (d[u] < f.first * (-1)) {
      continue;
    }

    for (int j = 0; j < adj[u].size(); j++) {
      int v = adj[u][j].first;
      if (color[v] == BLACK) {
        continue;
      }
      if (d[v] > d[u] + adj[u][j].second) {
        d[v] = d[u] + adj[u][j].second;
        PQ.push(make_pair(d[v] * (-1), v));
        color[v] = GRAY;
      }
    }
  }

  for (int i = 0; i < n; i++) {
    cout << i << " " << (d[i] == INF ? -1 : d[i]) << endl;
  }

  return 0;
}

int main() {
  int n, u, k, v, c;
  vector<vector<pair<int, int> > > adj;

  cin >> n;
  for (int i = 0; i < n; i++) {
    cin >> u;
    cin >> k;
    vector<pair<int, int> > vc;
    for (int j = 0; j < k; j++) {
      cin >> v;
      cin >> c;
      vc.push_back(make_pair(v, c));
    }
    adj.push_back(vc);
  }

  dijkstra(n, adj);

  return 0;
}