Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

func newGraph(nNodes int) *Graph {
	g := Graph{}
	g.nodes = make([]*GraphNode, nNodes)
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode] = &GraphNode{}
		g.nodes[iNode].key = GraphNodeKey(iNode)
	}
	return &g
}

var infty = 1000000000

type GraphNodeKey int

// GraphNode is a node for undirected graph
type GraphNode struct {
	key       GraphNodeKey
	adjacents []*GraphNode
	visited   bool
	d, f      int
	parent    *GraphNode
	cc        int
}

func (g *Graph) setAdjacent(l, r GraphNodeKey) {
	g.nodes[l].adjacents = append(g.nodes[l].adjacents, g.nodes[r])
}

// Graph is a undirected graph
type Graph struct {
	nodes []*GraphNode
}

func (g *Graph) initialize() {
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode].visited = false
		g.nodes[iNode].d = infty
		g.nodes[iNode].f = infty
		g.nodes[iNode].parent = nil
		g.nodes[iNode].cc = -1 // 22.3-12
	}
}

type QueueEntry struct {
	node *GraphNode
	next *QueueEntry
}

type Queue struct {
	head, tail *QueueEntry
}

func (q *Queue) enqueue(node *GraphNode) {
	entry := QueueEntry{}
	entry.node = node

	if q.tail == nil {
		q.head = &entry
		q.tail = &entry
		return
	}

	q.tail.next = &entry
	q.tail = q.tail.next
}

func (q *Queue) dequeue() *QueueEntry {
	if q.head == nil {
		return nil
	}
	poped := q.head
	q.head = q.head.next
	if q.head == nil {
		q.tail = nil
	}
	return poped
}

func (q *Queue) isEmpty() bool {
	return q.head == nil
}

var time = 0

func fillDistancesByDepthFirstSearch(g *Graph) {
	g.initialize()
	time = 0
	cc := 0

	for _, u := range g.nodes {
		if !u.visited {
			dfsVisit(g, u, cc)
			cc++
		}
	}
}

func dfsVisit(g *Graph, u *GraphNode, cc int) {
	time++
	u.d = time
	u.cc = cc

	u.visited = true
	for _, v := range u.adjacents {
		if !v.visited {
			v.parent = u
			dfsVisit(g, v, cc)
		}
	}
	time++
	u.f = time
}

func main() {
	scanner.Split(bufio.ScanWords)

	nUsers := nextInt()
	nEdges := nextInt()
	graph := newGraph(nUsers)
	for iEdge := 0; iEdge < nEdges; iEdge++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())
		graph.setAdjacent(l, r)
		graph.setAdjacent(r, l)
	}

	fillDistancesByDepthFirstSearch(graph)

	nQueries := nextInt()
	for iQuery := 0; iQuery < nQueries; iQuery++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())

		// fmt.Println(graph.nodes[l].d, graph.nodes[r].d, graph.nodes[r].f, graph.nodes[l].f)
		if graph.nodes[l].cc == graph.nodes[r].cc {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

C++: #include <iostream>
#include <stdint.h>
#include <vector>

using namespace std;

#define GRAPH_MAX_SIZE 100000
#define WHITE -1

vector<uint32_t> vertexes[GRAPH_MAX_SIZE];
int32_t colors[GRAPH_MAX_SIZE];

void graph_connected_components_init()
{
  uint32_t i;
  for (i = 0; i < GRAPH_MAX_SIZE; i++) {
    vertexes[i].clear();
    colors[i] = WHITE;
  }
}

void graph_connected_components_add(uint32_t vertex, uint32_t connect_to)
{
  vertexes[vertex].push_back(connect_to);
  vertexes[connect_to].push_back(vertex);
}

uint32_t *graph_connected_components_connected_vertexes(uint32_t vertex)
{
  return &vertexes[vertex][0];
}

void colorize_connecting_vertex(vector<uint32_t> *connect_to, int32_t color)
{
  uint32_t i;
  for (i = 0; i < connect_to->size(); i++) {
    uint32_t index = (*connect_to)[i];
    if (colors[index] == WHITE) {
      colors[index] = color;
      colorize_connecting_vertex(&vertexes[index], color);
    }
  }
}

void graph_connected_components_colorize()
{
  int32_t i;
  for (i = 0; i < GRAPH_MAX_SIZE; i++) {
    if (colors[i] == WHITE) {
      colors[i] = i;
      vector<uint32_t> connect_to = vertexes[i];
      colorize_connecting_vertex(&connect_to, i);
    }
  }
}

bool graph_connected_components_is_connected(uint32_t index1, uint32_t index2)
{
  if (colors[index1] == colors[index2]) return true;
  return false;
}

#if !defined(TEST)
#include <iostream>
using namespace std;
int32_t main(void)
{
  graph_connected_components_init();

  int32_t users, connections;
  cin >> users >> connections;

  uint32_t i;
  for (i = 0; i < connections; i++) {
    uint32_t index, connection;
    cin >> index >> connection;
    graph_connected_components_add(index, connection);
  }
  graph_connected_components_colorize();

  int32_t questions;
  cin >> questions;
  for (i = 0; i < questions; i++) {
    uint32_t index1, index2;
    cin >> index1 >> index2;
    if (graph_connected_components_is_connected(index1, index2)) {
      cout << "yes" << endl;
    } else {
      cout << "no" << endl;
    }
  }

  return 0;
}
#endif

C++: #include <stdio.h>
#define N 100000

int A[N] = {0};

int serch(int x){
  if(x == A[x])
    return x;
  
  return A[x] = serch(A[x]);
}

int main(){
  int i, m, n, x, y, z;
  
  for(i=0; i<N; i++)
    A[i] = i;
  
  scanf("%d %d", &m, &n);
  
  for(i=0; i<n; i++){
    scanf("%d %d", &x, &y);
    if(serch(x) != serch(y))
      A[serch(y)] = serch(x);
  }
  
  scanf("%d", &z);
  
  for(i=0; i<z; i++){
    scanf("%d %d", &x, &y);
    if(serch(x) == serch(y))
      printf("yes\n");
    else
      printf("no\n");
  }
  
  return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
#define FOR(I,A,B) for(int I = (A); I < (B); ++I)
#define CLR(mat) memset(mat, 0, sizeof(mat))
typedef long long ll;
int friendid[100000]={0};


int main(){
	ios::sync_with_stdio(false);
	cin.tie(0);
	vector< vector<int> > v;
	vector<int> u;
	int n,m,r,l,id=0,k;
	cin >> n >> m;
	for(int i=0;i<n;i++){
		u.push_back(i);
		u.push_back(0);
		v.push_back(u);
		u.pop_back();
		u.pop_back();
	}
	for(int i=0;i<m;i++){
		cin >> r >> l;
		++v[r][1];
		++v[l][1];
		v[r].push_back(l);
		v[l].push_back(r);
	}

	queue<int> q;
	for(int i=0;i<n;i++){

		if(friendid[i]==0){


			q.push(i);
			++id;
			friendid[i]=id;
			while(q.size()){
				k = q.front();
				q.pop();
				for(int j=0;j<v[k][1];j++){
					if(friendid[v[k][j+2]]==0){
						friendid[v[k][j+2]]=id;
						q.push(v[k][j+2]);
					}
				} 
			}
		}
	}


	int qn;
	cin >> qn;
	for(int i=0;i<qn;i++){
		cin>>r>>l;
		if(friendid[r]==friendid[l])cout << "yes"<<endl;
		else cout<<"no"<<endl;
	}
	return 0;
}