Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
)

type Item struct {
	value    int // The value of the item; arbitrary.
	priority int // The priority of the item in the queue.
	// The index is needed by update and is maintained by the heap.Interface methods.
	index int // The index of the item in the heap.
}
type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}
func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = i
	pq[j].index = j
}
func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 // for safety
	*pq = old[0 : n-1]
	return item
}

type Q struct {
	pq *PriorityQueue
	ds map[int]int // It has always same value as pq. For random access.
}

func newQ() *Q {
	pq := new(PriorityQueue)
	heap.Init(pq)
	return &Q{
		pq: pq,
		ds: make(map[int]int),
	}
}
func (q *Q) pop() (u, d int) {
	item := heap.Pop(q.pq).(*Item)
	delete(q.ds, item.value)
	return item.value, item.priority
}
func (q *Q) get(u int) (int, bool) { // returns d
	d, ok := q.ds[u]
	return d, ok
}
func (q *Q) set(u, d int) {
	q.ds[u] = d
	for _, item := range *q.pq {
		if item.value != u {
			continue
		}

		item.priority = d
		heap.Fix(q.pq, item.index)
		return
	}
	heap.Push(q.pq, &Item{
		priority: d,
		value:    u,
	})
}
func (q *Q) len() int {
	return len(q.ds)
}

func main() {
	r := bufio.NewReader(os.Stdin)

	var n int
	fmt.Fscan(r, &n)
	cs := make([]map[int]int, n) // []v_i -> c_i
	for h := 0; h < n; h++ {
		var u, k int
		fmt.Fscan(r, &u, &k)
		m := make(map[int]int)
		for i := 0; i < k; i++ {
			var v, c int
			fmt.Fscan(r, &v, &c)
			m[v] = c
		}

		cs[u] = m
	}

	q := newQ()
	q.set(0, 0)
	visited := make(map[int]struct{})
	out := make([]int, n)

	for q.len() > 0 {
		u, d := q.pop()
		for uu, c := range cs[u] {
			// Consider the connection between u and uu.
			if _, ok := visited[uu]; ok {
				continue
			}
			dd := d + c
			if d, ok := q.get(uu); !ok || d > dd {
				q.set(uu, dd)
			}
		}

		out[u] = d
		visited[u] = struct{}{}
	}

	for u, d := range out {
		fmt.Println(u, d)
	}
}

C++: #define _CRT_SECURE_NO_WARNINGS
// #define _GLIBCXX_DEBUG
#include <bits/stdc++.h>
using namespace std;
template<class T> ostream &operator << (ostream &os, const vector<T> &);
template<size_t n, class...T> typename enable_if<(n>=sizeof...(T))>::type _ot(ostream &, const tuple<T...> &){}
template<size_t n, class...T> typename enable_if<(n< sizeof...(T))>::type _ot(ostream &os, const tuple<T...> &t){
    os << (n == 0 ? "" : " ") << get<n>(t); _ot<n+1>(os, t);
}
template<class...T> ostream &operator << (ostream &os, const tuple<T...> &t){
    _ot<0>(os, t); return os;
}
template<class T, class U> ostream & operator << (ostream &os, const pair<T,U> &p){
    return os << "(" << p.first << ", " << p.second << ") ";
}
template<class T> ostream &operator << (ostream &os, const vector<T> &v){
    for(size_t i = 0; i < v.size(); i++) os << v[i] << (i + 1 == v.size() ? "" : ", "); return os;
}
#ifdef DEBUG
#define dump(...) (cerr << #__VA_ARGS__ << " = " << make_tuple(__VA_ARGS__) \
                   << " (L : " << __LINE__ << ")" << endl)
#else
#define dump(...)
#endif
#define all(c) begin(c), end(c)
#define range(i,a,b) for(int i = a; i < (int)(b); i++)
#define rep(i,b) range(i,0,b)
#define pb push_back
#define eb emplace_back
#define mp make_pair
#define mt make_tuple
using ll = long long;
// #define int ll
using vi = vector<int>;
using vvi = vector<vi>;
using pii = pair<int,int>;
void fastios(){ ios_base::sync_with_stdio(0); cin.tie(0); }
int const mod = 1000000007;
auto const inf = numeric_limits<int>::max()/8;

using Weight = int;
using Capacity = int;
struct Edge {
    int src, dst; Weight weight;
    Edge(int s, int d, int w) : src(s), dst(d), weight(w) {}
};
using Edges = vector<Edge>;
using Graph = vector<Edges>;
using Array = vector<Weight>;
using Matrix = vector<Array>;

vector<Weight> dijkstra(const Graph &g, int s){
    const Weight inf = numeric_limits<Weight>::max()/4;
    typedef tuple<Weight,int> State;
    priority_queue<State> q;
    vector<Weight> dist(g.size(), inf);
    dist[s] = 0; q.emplace(0,s);
    while (q.size()) {
        Weight d; int v;
        tie(d,v) = q.top(); q.pop(); d *= -1;
        /* if(v == t) return d; */
        if (dist[v] < d) continue;
        for(auto & e : g[v]){
            if (dist[e.dst] > dist[v] + e.weight) {
                dist[e.dst] = dist[v] + e.weight;
                q.emplace(-dist[e.dst], e.dst);
            }
        }
    }
    return dist;
}


int main(){
    fastios();
    int n;
    cin >> n;
    Graph g(n);
    rep(i,n){
        int u,k;
        cin >> u >> k;
        rep(j,k){
            int v,c;
            cin >> v >> c;
            g[u].eb(u,v,c);
        }
    }
    auto dist = dijkstra(g,0);
    rep(i,n){
        cout << i << ' ' << dist[i] << '\n';
    }
}

C++: #include<iostream>
using namespace std;
#include<queue>
#include<vector>
#include<string>
#include<string.h>
#include<algorithm>
bool b[2003];

#define REP(i, a) for(int i=0;i<a;i++)

int main()
{
	int min,b,a,k,m[101][101],n ,e,p[101],d[101],u,v; //u ?????????v????????¨
	bool color[101];
	cin>>n;
	REP(i, n) {
		REP(j, n) {
		m[i][j]=100001;
		}
	}
	REP(i, n) {
		cin>>u>>k;
		REP(i, k) {
			cin>>a>>b;
			m[u][a]=b;
			if(m[u][a]==-1) m[u][a]=100001;
		}
		color[i]=0;
		d[i]=100001;
	}
	a=0;
	d[0]=0;
	while(1){
		min=100001;
		u=-1;
		REP(i,n){
			if(min>d[i]&&color[i]==0){
				min=d[i];
				u=i;
			}
		}
		if(u==-1) break;
		color[u]=1;
		REP(i,n){
			if(color[i]==0&&m[u][i]!=100001){
				if(d[i]>m[u][i]+d[u]){
					d[i]=m[u][i]+d[u];
				}
			}
		}

	}
	min=0;
	REP(i,n){
		cout<<i<<" "<<(d[i] == 100001 ? -1 : d[i])<<endl;
	
	}
	return 0;
}

C++: #include <cmath>
#include <cstdio>
#include <cstring>
#include <cstdlib>
#include <climits>
#include <map>
#include <list>
#include <stack>
#include <queue>
#include <vector>
#include <string>
#include <sstream>
#include <fstream>
#include <iostream>
#include <algorithm>
using namespace std;

struct node {
	int id;
	int cost;
	node(int i, int c){
		this->id = i;
		this->cost = c;
	}
	bool operator<(node c) const {
		return this->cost > c.cost;
	}
};

int main() {
	int n;
	scanf("%d", &n);
	
	int c[n];
	int w[n][n];
	for(int i = 0; i < n; i++){
		int u, k;
		scanf("%d %d", &u, &k);
		
		c[u] = u ? INT_MAX : 0;
		for(int j = 0; j < n; j++){
			w[u][j] = -1;
		}
		while(k--){
			int v, c;
			scanf("%d %d", &v, &c);
			w[u][v] = c;
		}
	}
	
	priority_queue<node> q;
	q.push(*new node(0, 0));
	while(q.size()){
		int i = q.top().id;
		int ca = q.top().cost;
		q.pop();
		
		for(int j = 0; j < n; j++){
			if(w[i][j] != -1 && c[j] > w[i][j] + ca){
				c[j] = w[i][j] + ca;
				q.push(*new node(j, c[j]));
			}
		}
	}
	
	for(int i = 0; i < n; i++){
		printf("%d %d\n", i, c[i]);
	}
}