Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 200
	MAX_WEIGHT = 2000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		adjacentMatrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			v, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			adjacentMatrix[i][j] = v
		}
	}

	mst([]int{1}, shortestList, adjacentMatrix)
	fmt.Println(shortestList)
	fmt.Println(calculateMinWeight(shortestList))
}

func calculateMinWeight(shortestList []ShortestInfo) int {
	visitedList := make([]bool, len(shortestList))
	visitedList[0] = true
	sumWeight := 0
	for !visitedAll(visitedList) {
		shortestInfo := shortestList[0]
		shortestList = shortestList[1:]
		edges := shortestInfo.edges
		for _, edge := range edges {
			if !visitedList[edge.end-1] {
				visitedList[edge.end-1] = true
				sumWeight += edge.weight
			}
		}
	}
	return sumWeight
}

func visitedAll(visitedList []bool) bool {
	for _, v := range visitedList {
		if !v {
			return false
		}
	}
	return true
}

func mst(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			s := getShortest(adj.end, shortestList)
			if currentShortest.shortest+adj.weight < s.shortest || (currentShortest.shortest+adj.weight == s.shortest && len(currentShortest.edges)+1 > len(s.edges)) {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include<bits/stdc++.h>
using namespace std;

const int INF=99999999;


void get_network(int N,vector<vector<int>>& A){
    int s;
    for(int i=0;i<N;i++){
        for(int j=0;j<N;j++){
                cin>>s;
                A[i][j]=s;
        }
    }
}

int main(){
        int n;
        scanf("%d\n",&n);
        vector<vector<int>> array(n,vector<int>(n,0));
        get_network(n,array);

        // flag
        vector<int> flag(n,-1);
        // parent nodes
        vector<int> p(n,0);
        // mincost
        vector<int> d(n,INF);

        p[0]=-1;
        d[0]=0;

        int mincost,u;
        while(true){
                // search mincost
                mincost=INF;
                for(int i=0;i<n;i++){
                        if(flag[i]!=1 && d[i]<mincost){
                                mincost=d[i];
                                u=i;
                        }
                }

                if(mincost==INF)break;

                flag[u]=1;

                for(int i=0;i<n;i++){
                        if(flag[i]!=1 && array[u][i]!=-1){
                                if(array[u][i]<d[i]){
                                        d[i]=array[u][i];
                                        p[i]=u;
                                        flag[i]=0;
                                }
                        }
                }
        }

        int w=0;
        for(int i=0;i<p.size();i++){
                if(p[i]!=-1){
                        w+=array[p[i]][i];
                }
        }
        printf("%d\n",w);


        return 0;
}

C++: #include<iostream>
#include<algorithm>
#define MAX_E 10000
#define MAX_N 100
using namespace std;
void init_union_find(int);
bool same(int ,int);
void unite(int,int);
struct edge{
  int u,v,cost;
  bool operator < (const edge& e) const{
    if(cost != e.cost) return cost < e.cost;
    else if(u != e.u) return u < e.u;
    else return v < e.v;
  }
};

ostream& operator << (ostream& os,const edge& e){
  os <<e.cost<<e.u<<e.v;
}

int E,n;
edge G[MAX_E];

int A[100][100];

int kruskal(){ 
  sort(G,G + E);
  init_union_find(n);
  int res =0;
  for(int i = 0; i < E; i++){
    edge e = G[i];
    if(!same(e.u,e.v)){
       res += e.cost;
       unite(e.u,e.v);
    }
  }

  return res;
}


int main(){
  cin >> n;
  for(int i = 0; i < n; i++){
    for(int j = 0; j < n; j++){
      cin >> A[i][j];
      if(A[i][j]==-1){
	continue;
      }
      G[E]=(edge){i,j,A[i][j]};
      E++;
    }
  }
  cout <<kruskal()<<endl;
}




int par[MAX_N] ,rank[MAX_N];

void init_union_find(int n){
for(int i=0;i<n;i++) {
    par[i]=i;
    rank[i]=0;
 }
}

int find(int x){
  if ( par[x] == x) {
    return x;
  } else {
    return par[x] = find(par[x]);
  }
}

void unite(int x,int y){
  x = find(x);
  y = find(y);
  if(x == y) return;

  if(rank[x] < rank[y]){
    par[x] = y;
  }else {
    par[y] = x;
    if( rank[x] == rank[y]) rank[x]++;
  }
}
bool same(int x,int y){
  return find(x) == find(y);
}

C++: #include<iostream>
#include<algorithm>
#define MAXV 100
#define INF 2001
using namespace std;

int n, total = 0, mine, minj;
int mst[MAXV] = {}; //1 origin
int edge[MAXV][MAXV] = {}; //1 origin

void prim(void);
bool doesFinished(void);

int main() {
	int i, j;
	
	cin >> n;
	for (i = 1; i <= n; i++) {
		
		for (j = 1; j <= n; j++) {
			cin >> edge[i][j];
		}
	}

	mst[1] = 1;
	while (!doesFinished()) {
		prim();
	}

	cout << total << endl;

	return 0;
}

void prim(void) {
	int i, j;
	mine = INF;
	for (i = 1; i <= n; i++) {
		if (mst[i] == 0)continue;
		for (j = 1; j <= n; j++) {
			if (edge[i][j] == -1 || mst[j] == 1)continue;
			if (edge[i][j] < mine) {
				mine = edge[i][j];
				minj = j;
			}
		}
	}
	mst[minj] = 1;
	if(mine != INF)total += mine;
}

bool doesFinished(void) {
	for (int i = 1; i <= n; i++) {
		if (mst[i] == 0)return false;
	}
	return true;
}