Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
)

type Item struct {
	value    int // The value of the item; arbitrary.
	priority int // The priority of the item in the queue.
	// The index is needed by update and is maintained by the heap.Interface methods.
	index int // The index of the item in the heap.
}
type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}
func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = i
	pq[j].index = j
}
func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 // for safety
	*pq = old[0 : n-1]
	return item
}

type Q struct {
	pq *PriorityQueue
	ds map[int]int // It has always same value as pq. For random access.
}

func newQ() *Q {
	pq := new(PriorityQueue)
	heap.Init(pq)
	return &Q{
		pq: pq,
		ds: make(map[int]int),
	}
}
func (q *Q) pop() (u, d int) {
	item := heap.Pop(q.pq).(*Item)
	delete(q.ds, item.value)
	return item.value, item.priority
}
func (q *Q) get(u int) (int, bool) { // returns d
	d, ok := q.ds[u]
	return d, ok
}
func (q *Q) set(u, d int) {
	q.ds[u] = d
	for _, item := range *q.pq {
		if item.value != u {
			continue
		}

		item.priority = d
		heap.Fix(q.pq, item.index)
		return
	}
	heap.Push(q.pq, &Item{
		priority: d,
		value:    u,
	})
}
func (q *Q) len() int {
	return len(q.ds)
}

func main() {
	r := bufio.NewReader(os.Stdin)

	var n int
	fmt.Fscan(r, &n)
	cs := make([]map[int]int, n) // []v_i -> c_i
	for h := 0; h < n; h++ {
		var u, k int
		fmt.Fscan(r, &u, &k)
		m := make(map[int]int)
		for i := 0; i < k; i++ {
			var v, c int
			fmt.Fscan(r, &v, &c)
			m[v] = c
		}

		cs[u] = m
	}

	q := newQ()
	q.set(0, 0)
	visited := make(map[int]struct{})
	out := make([]int, n)

	for q.len() > 0 {
		u, d := q.pop()
		for uu, c := range cs[u] {
			// Consider the connection between u and uu.
			if _, ok := visited[uu]; ok {
				continue
			}
			dd := d + c
			if d, ok := q.get(uu); !ok || d > dd {
				q.set(uu, dd)
			}
		}

		out[u] = d
		visited[u] = struct{}{}
	}

	for u, d := range out {
		fmt.Println(u, d)
	}
}

C++: #include <iostream>
#include <cstdio>
#include <cstdlib>
#include <cassert>
#include <string>
#include <cstring>
#include <vector>
#include <list>
#include <map>
#include <set>
#include <stack>
#include <queue>
#include <algorithm>

using namespace std;

// ---------------------
// repetition
#define FOR(i,a,b) for(int i=(a);i<(b);++i)
#define REP(i,n) FOR(i,0,n)

// debug
#define dump(x)  cerr << #x << " = " << (x) << endl;
#define debug(x) cerr << #x << " = " << (x) << " (L" << __LINE__ << ")" << " " << __FILE__ << endl;

// ---------------------
#define INF (1 << 21)
typedef long long ll;

int main() {
  int n;
  cin >> n;

  vector<int> V[n];
  // int E[n][n];
  map<pair<int, int>, int> E;
  int d[n];
  int visited[n];

  priority_queue<pair<int, int> , vector<pair<int, int> >, greater<pair<int, int> > > Q;

  REP(i, n) {
    d[i] = INF;
    visited[i] = 0;
  }

  REP(_, n) {
    int u, k;
    cin >> u >> k;
    REP(__, k) {
      int v, c;
      cin >> v >> c;
      V[u].push_back(v);
      E[make_pair(u, v)] = c;
    }
  }

  d[0] = 0;
  Q.push(make_pair(d[0], 0));
  while (!Q.empty()) {
    int mincost = Q.top().first;
    int minv = Q.top().second;
    Q.pop();

    visited[minv] = 1;
    for (vector<int>::iterator it = V[minv].begin(); it != V[minv].end(); it++) {
      if (E[make_pair(minv, *it)] < INF && d[minv] + E[make_pair(minv, *it)] < d[*it]) {
        d[*it] = d[minv] + E[make_pair(minv, *it)];
        Q.push(make_pair(d[*it], *it));
      }
    }
  }

  REP(i, n) {
    cout << i << " " << d[i] << endl;
  }
  return 0;
}

C++: #include <bits/stdc++.h>

#define rep(n) for(int i=0;i<n;i++)
#define repp(j, n) for(int j=0;j<n;j++)
#define reppp(i, m, n) for(int i=m;i<n;i++)
#define all(c) c.begin(), c.end()
#define rall(c) c.rbegin(), c.rend()

using namespace std;

typedef long long ll;
typedef pair<ll, ll> Pll;
typedef pair<int, int> Pii;
struct edge{int from, to; ll cost;};

const ll MOD = 1000000007;
const double EPS = 1e-9;

map<ll, ll> d;
priority_queue< Pll, vector<Pll>, greater<Pll> > que;
map<ll, vector<Pll> > edges;

void dijkstra(ll start){
    d[start] = 0;
    que.push(Pll(0, start));

    while(!que.empty()){
        Pll v = que.top(); que.pop();
        if(d.find(v.second) != d.end() && d[v.second] < v.first) continue;
        rep(edges[v.second].size()){
            Pll e = edges[v.second][i];
            if(d.find(e.first) == d.end() || d[e.first] > d[v.second] + e.second){
                d[e.first] = d[v.second] + e.second;
                que.push(Pll(d[e.first], e.first));
            }
        }
    }
}

int main(){
    std::ios::sync_with_stdio(0); cin.tie(0);
    int n;
    cin >> n;

    rep(n){
        ll u, k, c, v;
        cin >> u >> k;
        repp(j, k){
            cin >> v >> c;
            edges[u].emplace_back(v, c);
        }
    }

    dijkstra(0);
    repp(u, n){
        cout << u << " " << d[u] << endl;
    }

}

C++: #include <bits/stdc++.h>

#define REP(i, n) for(int i=0;i<(int)(n);i++)
#define ALL(x) (x).begin(),(x).end()
const int INF = 1e9;

using namespace std;
int n;
int res = 0;
struct node {
    int id;
    int dist;
    bool searched;
};

node v[10000];
vector<pair<int, int>> edge[10000];

int main() {
    cin >> n;
    REP(i, n) {
        int u, k;
        cin >> u >> k;
        v[u].id = u;
        v[u].dist = INF;
        v[u].searched = false;
        REP(j, k){
            int to, cost;
            cin >> to >> cost;
            edge[i].push_back(make_pair(to, cost));
        }
    }
    v[0].dist = 0;
    int prev = 0;
    REP(i, n){
        int minimum = INF;
        REP(j, n){
            if(!v[j].searched && minimum >= v[j].dist){
                prev = j;
                minimum = v[j].dist;
            }
        }
        while(!edge[prev].empty()){
            int s = edge[prev].size() - 1;
            int j = edge[prev][s].first;
            v[j].dist = min(v[j].dist, v[prev].dist + edge[prev][s].second);
            edge[prev].pop_back();
        }
        v[prev].searched = true;
    }
    REP(i, n) cout << i << " " << v[i].dist << endl;
    return 0;
}