Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Scan()
	num, _ := strconv.Atoi(sc.Text())
	nodes := make(map[int]*node)

	for i := 0; i < num; i++ {
		sc.Scan()
		id, _ := strconv.Atoi(sc.Text())
		sc.Scan()
		nodeNum, _ := strconv.Atoi(sc.Text())
		n := node{id, make([]int, 0), 0, 0}
		for j := 0; j < nodeNum; j++ {
			sc.Scan()
			nid, _ := strconv.Atoi(sc.Text())
			n.nexts = append(n.nexts, nid)
		}
		nodes[id] = &n
	}

	s := Stack{}
	for i := 1; i < len(nodes)+1; i++ {
		if nodes[i].s != 0 {
			continue
		}
		walk(i, &nodes, s)
	}
	for i := 1; i < len(nodes)+1; i++ {
		fmt.Printf("%v %v %v\n", (*nodes[i]).id, (*nodes[i]).s, (*nodes[i]).e)
	}
}

var time int

func walk(nid int, nodes *map[int]*node, s Stack) {
	n := (*nodes)[nid]
	if n.s != 0 {
		return
	}
	time++
	n.s = time
	s.Push(n)
	for _, v := range n.nexts {
		walk(v, nodes, s)
	}
	time++
	n.e = time
}

type node struct {
	id    int
	nexts []int
	s     int
	e     int
}

// Stack is Stack
type Stack struct {
	stack []interface{}
}

// Push new value
func (stack *Stack) Push(val interface{}) {
	stack.stack = append(stack.stack, val)
}

// Pop new value
func (stack *Stack) Pop() interface{} {
	val := stack.stack[len(stack.stack)-1]
	stack.stack = stack.stack[0 : len(stack.stack)-1]
	return val
}

C++: #include <stdio.h>
#include <stdint.h>
#include <iostream>
#include <fstream>
#include <cassert>
#include <climits>

#include <vector>
#include <memory>
using namespace std;

#define DEBUG (0)
#define USE_UNIQUE_PTR (0)

#if DEBUG
#define DPRINTF(...) do { \
    printf("D(L%d) %s: ", __LINE__, __func__); \
    printf(__VA_ARGS__); \
  } while (false)
#else
#define DPRINTF(...)
#endif // DEBUG

int g_time = 1;

class Vertex {
public:
  Vertex() :
    id_(-1),
    discover_time_(-1),
    finish_time_(-1),
    adjacentNum_(0),
    adjacentIds_(nullptr),
    isVisited_(false) { }

  ~Vertex() {
#if !USE_UNIQUE_PTR
    if (adjacentIds_)
      delete [] adjacentIds_;
#endif
  }

  void setAdjacency(const vector<int> &adjacentIds);

  inline void setId(int id) { id_ = id; }
  inline void setDiscoverTime(int time) { discover_time_ = time; }
  inline void setFinishTime(int time) { finish_time_ = time; }
  inline void setVisited(bool visited) { isVisited_ = visited; }

  inline int getId() { return id_; }
  inline int getDiscoverTime() { return discover_time_; }
  inline int getFinishTime() { return finish_time_; }
  inline bool getVisited() { return isVisited_; }
  inline int getAdjacentNum() { return adjacentNum_; }
  inline int getAdjacentId(int idx) {
    if (adjacentIds_ == nullptr || idx > adjacentNum_)
      return -1;
    return adjacentIds_[idx];
  }

  void printTime();
  void printAdj();

private:
  int id_;
  int discover_time_;
  int finish_time_;

  int adjacentNum_;
#if USE_UNIQUE_PTR
  unique_ptr<int[]> adjacentIds_;
#else
  int *adjacentIds_;
#endif // USE_UNIQUE_PTR

  bool isVisited_;
};


void Vertex::setAdjacency(const vector<int> &adjacentIds)
{
  if (adjacentIds_) assert(1);

  adjacentNum_ = adjacentIds.size();
#if USE_UNIQUE_PTR
  adjacentIds_ = unique_ptr<int[]>(new int[adjacentNum_]);
#else
  adjacentIds_ = new int[adjacentNum_];
#endif // USE_UNIQUE_PTR

  for (int i = 0; i < adjacentNum_; i++)
  {
    adjacentIds_[i] = adjacentIds[i];
  }

}

void Vertex::printTime()
{
  printf("%d %d %d\n", id_, discover_time_, finish_time_);
}

void Vertex::printAdj()
{
  DPRINTF("%d %d", id_, adjacentNum_);
  for (int i = 0; i < adjacentNum_; i++) {
    printf(" %d", adjacentIds_[i]);
  }
  cout << endl;
}


void dfs(Vertex vertices[], int idx)
{

  DPRINTF("time %d  idx %d\n", g_time, idx);

  Vertex &vtx = vertices[idx];

  if (!vtx.getVisited())
  {
    vtx.setDiscoverTime(g_time);
    g_time++;
  }

  for (int i = 0; i < vtx.getAdjacentNum(); i++)
  {
    int id = vtx.getAdjacentId(i);
    dfs(vertices, id);
  }

}


int main()
{
  int n;

  cin >> n; cin.ignore();
  DPRINTF("Node num %d\n", n);

  Vertex vertices[n+1];

  for (int i = 1; i <= n; i++)
  {
    int id;
    int num;

    cin >> id >> num;
    vertices[i].setId(id);
    DPRINTF("node %d (num %d)\n", id, num);

    vector<int> adjs;

    for (int j = 0; j < num; j++)
    {
      int adj;
      cin >> adj;

      adjs.push_back(adj);
    }

    if (adjs.size())
      vertices[i].setAdjacency(adjs);

    cin.ignore();
  }

#if DEBUG
  for (int i = 1; i <= n; i++) vertices[i].printAdj();
#endif

  for (int i = 1; i <= n; i++)
    if (!vertices[i].getVisited())
      dfs(vertices, i);

  for (int i = 1; i <= n; i++) vertices[i].printTime();

  return 0;
}

C++: #include<iostream>
#include<vector>
using namespace std;
int cnt=1;
void depth(vector< vector<int> > &vv,vector<int> &f,vector<int> &c,int num){
	if(f[num]==0){
		f[num]=cnt;
		cnt++;
	}
	for(int i=0; i<vv[num].size(); i++){
		if(vv[num][i]!=0){
			depth(vv,f,c,i);
		}
	}
	if(c[num]==0){
		c[num]=cnt;
		cnt++;
	}
}
int main(){
	int n;
	cin>>n;
	vector< vector<int> > v(n,vector<int> (n,0));
	vector<int> ft(n,0);
	vector<int> ct(n,0);
	int u[n];
	for(int i=0; i<n; i++){
		int k;
		cin>>u[i]>>k;
		for(int j=0; j<k; j++){
			int x;
			cin>>x;
			v[i][x-1]=1;
		}
	}
	int nm=0;
	depth(v,ft,ct,nm);
	for(int i=0; i<n; i++){
		cout<<u[i]<<" "<<ft[i]<<" "<<ct[i]<<endl;
	}
  return 0;
}

C++: #include <iostream>
using namespace std;

int r[101][101];
int d[101], f[101], num, visit[100]={0}, p=1;

void dfs(int n){
    if(visit[n]!=1){
        visit[n] = 1;
        d[n] = p++;
        for(int i=1; i<num+1; i++)
            if(r[n][i]) dfs(i);
        f[n] = p++;
    }
}

int main(void){
    int u, k, v;
    cin >> num;
    for(int i=0; i<num; i++){
        cin >> u >> k;
        for(int j=0; j<k; j++){
            cin >> v;
            r[u][v]=1;
        }
    }
    for(int i=1; i<num+1; i++){
        if(visit[i]!=1) dfs(i);
    }
    for(int i=1; i<num+1; i++)
        cout << i << " " << d[i] << " " << f[i] << endl;
    return 0;
}

C++: #include <iostream>
using namespace std;
#define MAX_N 100

int graph[MAX_N+1][MAX_N+1];
int d[MAX_N+1];
int f[MAX_N+1];

int n;
int t;
void dfs(int id) {
  t++;
  d[id] = t;
  for(int i=1;i<=n;i++) {
    if(graph[id][i] != 0 && d[i] == 0) {
      dfs(i);
    }
  }
  t++;
  f[id] = t;
}

int main() {
  cin >> n;
  int u,k,v;
  for(int i=0;i<n;i++) {
    cin >> u >> k;
    for(int j=0;j<k;j++) {
      cin >> v;
      graph[u][v] = 1;
      graph[v][u] = 1;
    }
  }

  dfs(1);

  for(int i=1;i<=n;i++) {
    cout << i << " " << d[i] << " " << f[i] << endl;
  }
}

C++: #include<iostream>
#include<stack>
using namespace std;
static const int N = 100;
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[N][N];
int color[N], d[N], f[N], tt;
int nt[N];

// u に隣接する v を番号順に取得
int next(int u) {
  for ( int v = nt[u]; v < n; v++ ) {
    nt[u] = v + 1;
    if ( M[u][v] ) return v;
  }
  return -1;
}

// スタックを用いた深さ優先探索
void dfs_visit(int r) {
  for ( int i = 0; i < n; i++ ) nt[i] = 0;

  stack<int> S;
  S.push(r);
  color[r] = GRAY;
  d[r] = ++tt;

  while ( !S.empty() ) {
    int u = S.top();
    int v = next(u);
    if ( v != -1 ) {
      if ( color[v] == WHITE ) {
        color[v] = GRAY;
        d[v] = ++tt;
        S.push(v);
      }
    } else {
      S.pop();
      color[u] = BLACK;
      f[u] = ++tt;
    }
  }
}

void dfs() {
  // 初期化
  for ( int i = 0; i < n; i++ ) {
    color[i] = WHITE;
    nt[i] = 0;
  }
  tt = 0;

  // 未訪問の u を始点として深さ優先探索
  for ( int u = 0; u < n; u++ )
    if ( color[u] == WHITE ) dfs_visit(u);
  for ( int i = 0; i < n; i++ )
    cout << i+1 << " " << d[i] << " " << f[i] << endl;
}

int main() {
  int u,  k, v;

  cin >> n;
  for ( int i = 0; i < n; i++ )
    for ( int j = 0; j < n; j++ ) M[i][j] = 0;

  for ( int i = 0; i < n; i++ ) {
    cin >> u >> k;
    u--;
    for ( int j = 0; j < k; j++ ) {
      cin >> v;
      v--;
      M[u][v] = 1;
    }
  }

  dfs();

  return 0;
}