Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
)

type Item struct {
	value    int // The value of the item; arbitrary.
	priority int // The priority of the item in the queue.
	// The index is needed by update and is maintained by the heap.Interface methods.
	index int // The index of the item in the heap.
}
type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}
func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = i
	pq[j].index = j
}
func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 // for safety
	*pq = old[0 : n-1]
	return item
}

type Q struct {
	pq *PriorityQueue
	ds map[int]int // It has always same value as pq. For random access.
}

func newQ() *Q {
	pq := new(PriorityQueue)
	heap.Init(pq)
	return &Q{
		pq: pq,
		ds: make(map[int]int),
	}
}
func (q *Q) pop() (u, d int) {
	item := heap.Pop(q.pq).(*Item)
	delete(q.ds, item.value)
	return item.value, item.priority
}
func (q *Q) get(u int) (int, bool) { // returns d
	d, ok := q.ds[u]
	return d, ok
}
func (q *Q) set(u, d int) {
	q.ds[u] = d
	for _, item := range *q.pq {
		if item.value != u {
			continue
		}

		item.priority = d
		heap.Fix(q.pq, item.index)
		return
	}
	heap.Push(q.pq, &Item{
		priority: d,
		value:    u,
	})
}
func (q *Q) len() int {
	return len(q.ds)
}

func main() {
	r := bufio.NewReader(os.Stdin)

	var n int
	fmt.Fscan(r, &n)
	cs := make([]map[int]int, n) // []v_i -> c_i
	for h := 0; h < n; h++ {
		var u, k int
		fmt.Fscan(r, &u, &k)
		m := make(map[int]int)
		for i := 0; i < k; i++ {
			var v, c int
			fmt.Fscan(r, &v, &c)
			m[v] = c
		}

		cs[u] = m
	}

	q := newQ()
	q.set(0, 0)
	visited := make(map[int]struct{})
	out := make([]int, n)

	for q.len() > 0 {
		u, d := q.pop()
		for uu, c := range cs[u] {
			// Consider the connection between u and uu.
			if _, ok := visited[uu]; ok {
				continue
			}
			dd := d + c
			if d, ok := q.get(uu); !ok || d > dd {
				q.set(uu, dd)
			}
		}

		out[u] = d
		visited[u] = struct{}{}
	}

	for u, d := range out {
		fmt.Println(u, d)
	}
}

C++: #include <iostream>
#include <algorithm>
#include <stack>
#include <queue>
#include <vector>
#include <map>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
#include <climits>

using namespace std;

#define MAX_N 100
#define INF 100000 * 100 + 1

int cost[MAX_N][MAX_N];
int d[MAX_N];
bool used[MAX_N];
int V;

void dijkstra(int s) {
	fill_n(d, V, INF);
	fill_n(used, V, false);
	d[s] = 0;

	while (1) {
		int v = -1;
		for (int u = 0; u < V; u++)
			if (!used[u] && (v == -1 || d[u] < d[v]))
				v = u;

		if (v == -1)
			break;

		used[v] = true;

		for (int u = 0; u < V; u++)
			d[u] = min(d[u], d[v] + cost[v][u]);
	}
}

int main() {
	int n;
	cin >> n;
	V = n;
	for (int i = 0; i < n; i++) {
		int u, k;
		cin >> u >> k;
		fill_n(cost[u], n, INF);
		for (int j = 0; j < k; j++) {
			int v, c;
			cin >> v >> c;
			cost[u][v] = c;
		}
	}
	dijkstra(0);
	for (int i = 0; i < n; i++) {
		cout << i << " " << d[i] << endl;
	}
	
	return 0;
}

C++: #include <iostream>
using namespace std;
static const int MAX=100;
static const int INFTY=(1<<21);
static const int WHITE=0;
static const int GRAY=1;
static const int BLACK=2;

int n,M[MAX][MAX];

void dijkstra()
{
  int minv;
  int d[MAX],color[MAX];

  for(int i=0;i<n;i++)
    {
      d[i]=INFTY;
      color[i]=WHITE;
    }

  d[0]=0;
  color[0]=GRAY;
  while(1)
    {
      minv=INFTY;
      int u=-1;
      for(int i=0;i<n;i++)
	{
	  if(minv>d[i]&&color[i]!=BLACK)
	    {
	      u=i;
	      minv=d[i];
	    }
	}
      if(u==-1)break;
      color[u]=BLACK;
      for(int v=0;v<n;v++)
	{
	  if(color[v]!=BLACK&&M[u][v]!=INFTY)
	    {
	      if(d[v]>d[u]+M[u][v])
		{
		  d[v]=d[u]+M[u][v];
		  color[v]=GRAY;
		}
	    }
	}
    }
  for(int i=0;i<n;i++)
    {
      cout<<i<<" "<<(d[i]==INFTY?-1:d[i])<<endl;
    }
}

int main()
{
  cin>>n;
  for(int i=0;i<n;i++)
    {
      for(int j=0;j<n;j++)
	M[i][j]=INFTY;
    }

  int k,c,u,v;
  for(int i=0;i<n;i++)
    {
      cin>>u>>k;
      for(int j=0;j<k;j++)
	{
	  cin>>v>>c;
	  M[u][v]=c;
	}
    }

  dijkstra();

  return 0;
}

C++: #include<iostream>
int main(){
  int u,k,C,V,D[1000][1000],n;
  std::cin >> n;
  for(int i=0;i<n;i++)for(int j=0;j<n;j++)D[i][j] = 200001;
  for(int i=0;i<n;i++){     std::cin >> u >> k;
    for(int j=0;j<k;j++){   std::cin >> V >> C;
      D[u][V] = C;}}
  for(int i=0;i<n;i++)D[i][i] = 0;
  for(int k=0;k<n;k++)for(int i=0;i<n;i++)for(int j=0;j<n;j++)D[i][j]= std::min(D[i][j],D[i][k] + D[k][j]);
  for(int i=0;i<n;i++)std::cout << i << " " << D[0][i] << std::endl;
  return 0;
}

C++: #include<iostream>
#include<vector>

using namespace std;

class Node {
public:
	int p, d = -1;
};

class Edge {
public:
	int v, u, d;
};

int n, V[100], e = 0;
Edge E[5000];

void Path() {
	V[0] = 0; for (int i = 1; i < n; i++)  V[i] = -1;
	for (int a = 1; a < e; a++) {
		for (int i = 0; i < e; i++) {
			if (V[E[i].u] == -1 && V[E[i].v] != -1 || V[E[i].u] > V[E[i].v] + E[i].d && V[E[i].v] != -1) {
				V[E[i].u] = V[E[i].v] + E[i].d;
			}
		}
	}
}

int main() {
	int u, k, v, c;
	cin >> n;
	for (int i = 0; i < n; i++) {
		cin >> u >> k;
		for (int j = 0; j < k; j++) {
			cin >> v >> c;
			E[e].v = u; E[e].u = v; E[e].d = c; e++;
		}
	}

	Path();

	for (int i = 0; i < n; i++) cout << i << " " << V[i] << endl;
}

C++: #include <iostream>
#include <algorithm>
using namespace std;

#define MAX_VERTEX 100
#define INF 1000000

int vertex_num; // ???????????°
int d[MAX_VERTEX][MAX_VERTEX];  // ???????????¢???d[?§????][??????]??§?§??????????????????????????????¢?????¨???

void Input() {
  cin >> vertex_num;

  // (a1) ??\???????????¶??§?????????
  // d?????¨???INF?????????????§??????¨????????????????????´???0
  for (int i = 0; i < vertex_num; i++){
	  for (int j = 0; j < vertex_num; j++){
		  if(i==j){
		  	d[i][j]=0;
		  	}else{
		  	d[i][j]=INF;
		  	}
	  }
  }

  for (int i = 0; i < vertex_num; i++) {
    int vertex, out;
    cin >> vertex >> out;
    for(int j = 0; j < out; j++) {
      int to, c;
      cin >> to >> c;
      d[vertex][to] = c;
    }
  }
}

void WarshallFloyd() {
	// (b1)?§£??¬?????????????????????
	for (int k = 0; k < vertex_num; k++){
		for (int i = 0; i < vertex_num; i++){
			for (int j = 0; j < vertex_num; j++){
				d[i][j] = min(d[i][j],d[i][k]+d[k][j]);
			}
		}

	}
}

void Output() {
  for(int i = 0; i < vertex_num; i++) {
    cout << i << " " << d[0][i] << endl;
  }
}

int main() {

  Input();
  WarshallFloyd();
  Output();

  return 0;
}