Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Node struct {
	cost int
	done bool
}

type Edge struct {
	to, cost int
}

const INF = 1 << 60

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	nodes := make([]Node, N)
	for i := 0; i < N; i++ {
		nodes[i].cost = INF
	}
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id] = append(E[id], Edge{to, cost})
		}
	}
	nodes[0].cost = 0
	for {
		cur := 0
		minCost := INF
		for i := 0; i < N; i++ {
			n := nodes[i]
			if !n.done && n.cost < minCost {
				cur = i
				minCost = n.cost
			}
		}
		if minCost == INF {
			break
		}
		nodes[cur].done = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+nodes[cur].cost
			if !nodes[to].done && cost < nodes[to].cost {
				nodes[to].cost = cost
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, nodes[i].cost)
	}
	wtr.Flush()
}

C++: #include <bits/stdc++.h>
using namespace std;
 
#define ll long long
#define vvi vector<vector<int>>
#define vec vector
#define pq priority_queue
#define all(v) (v).begin(), (v).end()
#define uniqueV(x) sort(x.begin(), x.end()); x.erase(unique(x.begin(), x.end()), x.end());
#define rep(i, n) for (int (i) = (0); (i) < (n); ++(i))
#define repp(i, m, n) for (int (i) = (m); (i) < (n); ++(i))
#define debug(x) cerr << #x << ": " << x << endl;
#define debug2(x, y) cerr<<"("<<#x<<", "<<#y<<") = "<<"("<<x<<", "<<y<<")"<<endl;
#define debug3(x, y, z) cerr<<"("<<#x<<", "<<#y<<", "<<#z<<") = "<<"("<<x<<", "<<y<<", "<<z<<")"<<endl;
#define debugB(x, y) cerr<<#x<<": "<<bitset<y>(x) << endl;
#define line() cerr << "---------------" << endl;
 
const int dx[] = {1, -1, 0, 0};
const int dy[] = {0, 0, -1, 1};
const double PI = 3.14159265358979323846;
 
template<typename T>
void printA(vector<T> &printArray, char between = ' ') {
   int paSize = printArray.size();
   for (int i = 0; i < paSize; i++) { cerr << printArray[i] << between;}
   if (between != '\n') {cerr << endl;}
}
 
// ------------------------------------------------------------------------------------------
 
struct edge { int to, cost; };
struct P { 
   int dist, number; 
   bool operator<(const P &p) const {
      return dist < p.dist;
   }
};
 
const int INF = 1e8;
int n;
vec<vec<edge>> G;
int d[111];

void printDist() {
   rep (i, n) { printf("%d %d\n", i, d[i]); }
}
 
void dijkstra(int s) {
   fill(d, d + n, INF);
   d[s] = 0;
   priority_queue<P> Q;
   Q.push({0, s});
   while (Q.size()) {
      P p = Q.top(); Q.pop();
      int v = p.dist;
      for (int i = 0; i < G[v].size(); i++) {
         edge e = G[v][i];
         if (d[e.to] > d[v] + e.cost) {
            d[e.to] = d[v] + e.cost;
            Q.push({d[e.to], e.to});
         }
      }
      // printDist();
      // line()
   }
}
 
int main() {
   // 入力
   cin >> n;
   G = vec<vec<edge>>(n);
   rep (i, n) {
      int u, k;
      cin >> u >> k;
      rep (j, k) {
         int v, c;
         cin >> v >> c;
         G[u].push_back({v, c});
      }
   }
 
   // ダイクストラ法
   dijkstra(0);
 
   // 出力
   printDist();
 
   return 0;
}

C++: #include<iostream>
using namespace std;
static const int MAX=100;
static const int INFTY=(1<<21);
static const int WHITE=0;
static const int GRAY=1;
static const int BLACK=2;

int n,M[MAX][MAX];

void dijkstra(){
  int minv;
  int d[MAX],color[MAX];

  for(int i=0;i<n;i++){
    d[i]=INFTY;
    color[i]=WHITE;
  }

  d[0]=0;color[0]=GRAY;
  while(1){
    minv=INFTY;
    int u=-1;
    for(int i=0;i<n;i++){
      if(minv>d[i]&&color[i]!=BLACK){
        u=i;minv=d[i];
      }
    }
    if(u==-1)break;
    color[u]=BLACK;
    for(int v=0;v<n;v++){
      if(color[v]!=BLACK && M[u][v] !=INFTY){
        if(d[v]>d[u]+M[u][v]){
          d[v]=d[u]+M[u][v];
          color[v]=GRAY;
        }
      }
    }
  }
  for(int i=0;i<n;i++){
    cout<<i<<" "<<( d[i]==INFTY? -1:d[i])<<endl;
  }
}

int main(){
  cin>>n;
  for(int i=0;i<n;i++){
    for(int j=0;j<n;j++){
      M[i][j]=INFTY;
    }
  }

  int k,c,u,v;
  for(int i=0;i<n;i++){
    cin>>u>>k;
    for(int j=0;j<k;j++){
      cin>>v>>c;
      M[u][v]=c;
    }
  }
  dijkstra();
  return 0;
}