Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
	"strings"
)

const (
	WHITE int = iota
	GRAY
	BLACK
)

type graph struct {
	G [][]int
	C []int
	D []int
	P []int
}

var INFTY = 1 << 32

func constructGraph() *graph {
	sc := bufio.NewScanner(os.Stdin)
	sc.Scan()
	n, _ := strconv.Atoi(sc.Text())

	g := make([][]int, n)
	c := make([]int, n)
	d := make([]int, n)
	p := make([]int, n)

	for i := 0; i < n; i++ {
		sc.Scan()
		fields := strings.Fields(sc.Text())
		g[i] = toIntSlice(fields)
	}

	return &graph{g, c, d, p}
}

func (g *graph) initMst() {
	for i := 0; i < len(g.G); i++ {
		g.C[i] = WHITE
		g.D[i] = INFTY
	}
	g.D[0] = 0
	g.P[0] = -1
}

func (g *graph) primMst() int {
	g.initMst()

	var u int
	for {
		mincost := INFTY
		for i := 0; i < len(g.G); i++ {
			if g.C[i] != BLACK && g.D[i] < mincost {
				mincost = g.D[i]
				u = i
			}
		}

		if mincost == INFTY {
			break
		}

		g.C[u] = BLACK

		for i := 0; i < len(g.G); i++ {
			if g.C[i] != BLACK && g.existEdge(u, i) {
				if g.G[u][i] < g.D[i] {
					g.D[i] = g.G[u][i]
					g.P[i] = u
				}
			}
		}
	}

	totalCost := 0
	for _, cost := range g.D {
		totalCost += cost
	}
	return totalCost
}

func (g *graph) existEdge(u, v int) bool {
	return g.G[u][v] != INFTY && g.G[v][u] != INFTY
}

func toIntSlice(s []string) []int {
	a := make([]int, len(s))
	for i, v := range s {
		num, _ := strconv.Atoi(v)
		if num == -1 {
			num = INFTY
		}
		a[i] = num
	}
	return a
}

func main() {
	g := constructGraph()
	fmt.Println(g.primMst())
}

C++: #include "stdafx.h"
#include <iostream>

#define MAX 100000000;
using namespace std;

int main(void)
{
	int n, now = 0, flag[101] = {};
	long ans = 0, an[100][100], min[100];

	cin >> n;

	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++)
			cin >> an[i][j];
		min[i] = MAX;
	}

	do {
		long key = , key_i;
		flag[now] = 1;
		flag[100] = 0;

		for (int i = 0; i < n; i++) {
			if (an[now][i] != -1 && an[now][i] < min[i] && flag[i] == 0)
				min[i] = an[now][i];
			if (flag[i] == 0 && min[i] < key) {
				key = min[i];
				key_i = i;
			}
			if (flag[i] == 1)
				flag[100]++;
		}

		now = key_i;
		ans += key;

	} while (flag[100] != n - 1);

	cout << ans << endl;

	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
struct cww{cww(){ios::sync_with_stdio(false);cin.tie(0);}}star;
#define P(x) cout << (x) << '\n'
#define p(x) cout << (x)
#define all(c) (c).begin(), (c).end()
#define rall(c) (c).rbegin(), (c).rend()
#define vv(type, c, m, n, i) vector<vector<type>> c(m, vector<type>(n, i));
#define rep(i,a,n) for(int i=(a), i##_len=(n); i<i##_len; ++i)
#define rrep(i,a,n) for(int i=(a), i##_len=(n); i>i##_len; --i)
#define len(x) ((int)(x).size())
#define mp make_pair
#define eb emplace_back
typedef long long ll;
typedef vector<int> vi;
typedef vector<double> vd;
typedef vector<long long> vll;
typedef vector<string> vs;
typedef vector<bool> vb;
constexpr int MAX = 101;
constexpr int INF = 1<<21;
enum Color { WHITE = 0, GRAY, BLACK };
int n;
vv(int, M, MAX, MAX, INF);
inline int prim() {
    vi d(n, INF), t(n, -1), color(n, WHITE);
    d[0] = 0;
    int minv, u;
    while(true) {
        minv = INF;
        u = -1;
        rep(i, 0, n) {
            if(minv > d[i] && color[i] != BLACK) {
                u = i;
                minv = d[i];
            }
        }
        if(u == -1) break;
        color[u] = BLACK;
        rep(v, 0, n) {
            if(color[v] != BLACK && d[v] > M[u][v]) {
                d[v] = M[u][v];
                t[v] = u;
                color[v] = GRAY;
            }
        }
    }
    return accumulate(all(d), 0);
}
int main() {
    cin >> n;
    int e;
    rep(i, 0, n) {
        rep(j, 0, n) {
            cin >> e;
            if(e != -1) M[i][j] = e;
        }
    }
    P(prim());
    return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <algorithm>
#include <vector>
#include <string>
#include <set>
#include <map>
#include <queue>
#include <deque>
#include <bitset>
#include <numeric>
#include <sstream>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <stack>
#include <tuple>

using namespace std;

#define int long long

#define rep(i,n) for(int i = 0; i<n ; i++)
#define FOR(i,a,n) for(int i=a; i<n; i++)
#define REPSTR(i,s) for(int i=0; (s)[i]; i++)
#define REPITR(i,s) for(auto i=(s).begin(); i!=(s).end();i++)

#define RANGE(a,i,b) ((a)<=(i)&&(i)<=(b))

#define pb push_back
#define mp make_pair

#define ALL(a) begin(a), end(a)

#define EXIST(s,x) ((s).find(x)!=(s).end())

#define SET(a,c) memset(a,c,sizeof(a))
#define CLR(a) memset(a,0,sizeof(a))

#ifdef _DEBUG
#define DEBUG(x) cerr<<#x<<":"<<x<<endl
#else
#define DEBUG(x)
#endif

#define PRINTJOIN(x,n) rep(i,n){if(i)cout<<" ";cout<<x[i];}cout<<endl 

#define INF 1001001001
#define LLINF 1001001001001001001LL

typedef long long ll;
typedef pair<int, int> PII;
typedef vector<int> VI;
typedef stringstream SS;

#define PQ priority_queue

#define FST first
#define SEC second

int dx[4] = { 1,0,-1,0 };
int dy[4] = { 0,1,0,-1 };

template<typename T>
class UnionFind {
    public:
    vector<T> parent;
    vector<T> rank;
    UnionFind() {}
    UnionFind(T n):parent(n), rank(n){
        rep(i, n) {
            parent[i]=i;
        }
        fill(ALL(rank), 0);
    }
    T root(T x) {
        if(parent[x] == x){
            return x;
        } else {
            parent[x] = root(parent[x]);
            return parent[x];
        }
    }
    bool same(T x, T y) {
        return root(x) == root(y);
    }
    void unite(T x, T y) {
        x = root(x);
        y = root(y);
        if (x == y) return;
        if (rank[x] < rank[y]) {
            parent[x] = y;
        } else {
            parent[y] = x;
            if(rank[x] == rank[y]) rank[x]++;
        }
    }
};

signed main(void) {
	cin.tie(0);
	ios::sync_with_stdio(false);
    int n;
    cin>>n;
    priority_queue<tuple<int,int,int>, vector<tuple<int,int,int>>, greater<tuple<int,int,int>>> q;
    rep(i,n)rep(j,n){
        int t;cin>>t;
        if(t != -1) {
            q.push(make_tuple(t, i, j));
        }
    }
    UnionFind<int> uf(n);
    int ans = 0;
    while(!q.empty()) {
        tuple<int,int,int> t = q.top();q.pop();
        int c,x,y;
        c=get<0>(t);
        x=get<1>(t);
        y=get<2>(t);
        if(!uf.same(x,y)) {
            ans += c;
            uf.unite(x,y);
        }
    }
    cout<<ans<<endl;
	return 0;
}