Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 200
	MAX_WEIGHT = 2000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		adjacentMatrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			v, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			adjacentMatrix[i][j] = v
		}
	}

	mst([]int{1}, shortestList, adjacentMatrix)
	fmt.Println(calculateMinWeight(shortestList))
}

func calculateMinWeight(shortestList []ShortestInfo) int {
	visitedList := make([]bool, len(shortestList))
	visitedList[0] = true
	sumWeight := 0
	for !visitedAll(visitedList) {
		shortestInfo := shortestList[0]
		shortestList = shortestList[1:]
		edges := shortestInfo.edges
		for _, edge := range edges {
			if !visitedList[edge.end-1] {
				visitedList[edge.end-1] = true
				sumWeight += edge.weight
			}
		}
	}
	return sumWeight
}

func visitedAll(visitedList []bool) bool {
	for _, v := range visitedList {
		if !v {
			return false
		}
	}
	return true
}

func mst(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			s := getShortest(adj.end, shortestList)
			if currentShortest.shortest+adj.weight < s.shortest || (currentShortest.shortest+adj.weight == s.shortest && len(currentShortest.edges)+1 > len(s.edges)) {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <iostream>
#include <climits>
using namespace std;

int n;
int g[101][101];

int d[101];
char c[101];
int p[101];

void prim() {
    for (int i = 0; i < n; ++i) {
        d[i] = INT_MAX;
        c[i] = 'w';
    }
    c[0] = 'b';
    d[0] = 0;
    while (true) {
        int u, v;
        int mine = INT_MAX;
        for (int j = 0; j < n; ++j) {
            if (c[j] == 'b') {
                u = j;
                for (int k = 0; k < n; ++k) {
                    if(g[u][k] > -1 && g[u][k] <= d[k] && c[k] != 'b' && g[u][k] <= mine) {
                        d[k] = g[u][k];
                        mine = d[k];
                        v = k;
                    }
                }
            }
        }
        p[v] = u;
        c[v] = 'b';
        if(mine == INT_MAX) break;
    }
}

int main() {
    cin >> n;
    for (int i = 0; i < n; ++i) {
        for (int j = 0; j < n; ++j) {
            int w;
            cin >> w;
            g[i][j] = w;
        }
    }
    prim();
    int sum;
    for (int k = 0; k < n; ++k) {
        sum += d[k];
    }
    cout << sum << endl;


    return 0;
}

C++: //最少全域木
#include<iostream>
#include<vector>
#include<algorithm>
using namespace std;
int G[103][103];
int V;
int NG[103][103];//新しくできるほう
int used[103];
int main(){
	int ans=0;
	cin>>V;
	for(int i=0;i<V;i++){
		for(int j=0;j<V;j++){
		cin>>G[i][j];
		}
	}
	for(int i=0;i<103;i++)for(int j=0;j<103;j++)NG[i][j]=-1;
	used[0]=1;
	for(int i=0;i<V;i++){
		int u=-1,a,b;
		for(int j=0;j<V;j++){
		if(used[j]==0)u=i;
		}
		if(u==-1)break;
		int now=99999999;
		for(int j=0;j<V;j++){
			for(int k=0;k<V;k++){
			if(now>G[j][k]&&G[j][k]!=-1&&used[j]==1&&used[k]==0){
			now=G[j][k];
			a=j,b=k;
			}
			}
		}
		ans+=G[a][b];
		used[b]=1;
		NG[a][b]=G[a][b];
	}
	cout<<ans<<endl;
	return 0;
}

C++: #include <iostream>
using namespace std;

const int white = 0;
const int gray = 1;
const int black = 2;
const int Max_n = 100;
const int Max_a = 2000;

int M[Max_n][Max_n];
int color[Max_n], d[Max_n], p[Max_n];
int n;

int prim(){
    for(int i=n; i<n; i++){
        color[i] = white;
        d[i] = Max_a + 1;
    }

    d[0] = 0;
    p[0] = -1;

    while(1){
        int mincost = Max_a + 1;
        int u;
        for(int i=0; i<n; i++){
            if(color[i] != black && d[i] < mincost){
                mincost = d[i];
                u = i;
            }
        }
        if(mincost == Max_a + 1){
            break;
        }

        color[u] = black;

        for(int v=0; v<n; v++){
            if(color[v] != black && M[u][v] != -1){
                if(M[u][v] < d[v]){
                    d[v] = M[u][v];
                    p[v] = u;
                    color[v] = gray;
                }
            }
        }
    }

    int sum = 0;
    for(int i=0; i<n; i++){
        if(p[i] != -1) sum += M[i][p[i]];
    }
    return sum;
}

int main(){
    cin >> n;
    for(int i=0; i<n; i++){
        for(int j=0; j<n; j++){
            cin >> M[i][j];
        }
    }

    cout << prim() << endl;


    return 0;
}