Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var (
	n     int
	G     [100000][]int
	color [100000]*int
)

func dfs(r int, c int) {
	S := Stack{}
	S.Push(r)
	color[r] = &c
	for !S.IsEmpty() {
		u := S.Pop()
		for i := 0; i < len(G[u]); i++ {
			v := G[u][i]
			if color[v] == nil {
				color[v] = &c
				S.Push(v)
			}
		}
	}
}

func assignColor() {
	id := 1
	for i := 0; i < n; i++ {
		color[i] = nil
	}
	for u := 0; u < n; u++ {
		if color[u] == nil {
			id++
			dfs(u, id)
		}
	}
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Scan()
	n, _ = strconv.Atoi(sc.Text())
	sc.Scan()
	r, _ := strconv.Atoi(sc.Text())

	for i := 0; i < r; i++ {
		sc.Scan()
		s, _ := strconv.Atoi(sc.Text())
		sc.Scan()
		t, _ := strconv.Atoi(sc.Text())
		G[s] = append(G[s], t)
		G[t] = append(G[t], s)
	}
	assignColor()
	sc.Scan()
	qNum, _ := strconv.Atoi(sc.Text())
	for i := 0; i < qNum; i++ {
		sc.Scan()
		s, _ := strconv.Atoi(sc.Text())
		sc.Scan()
		t, _ := strconv.Atoi(sc.Text())
		if color[s] == color[t] {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

// Stack is Stack
type Stack struct {
	stack []int
}

// Push new value
func (stack *Stack) Push(val int) {
	stack.stack = append(stack.stack, val)
}

// Pop new value
func (stack *Stack) Pop() int {
	val := stack.stack[len(stack.stack)-1]
	stack.stack = stack.stack[0 : len(stack.stack)-1]
	return val
}

// IsEmpty return true when stack is empty
func (stack *Stack) IsEmpty() bool {
	return len(stack.stack) == 0
}

C++: #include <iostream>
#include <string>
#include <vector>
#include <queue>
#include <unordered_set>

using namespace std;

template<typename ISTREAM>
void readGraphListFromFriendInfo(ISTREAM& cin, vector< unordered_set<int> >& friendGraphList) {
	size_t n;
	cin >> n;
	friendGraphList = vector< unordered_set<int> >(n);
	size_t m;
	cin >> m;
	for (size_t i = 0; i != m; ++i) {
		size_t s,t;
		cin >> s >> t;
		friendGraphList.at(s).insert(t);
		friendGraphList.at(t).insert(s);
	}
}

bool checkFriendAccesibility(const vector<unordered_set<int>>& graphList, const int s, const int t) {
	const size_t n = graphList.size();
	queue<int> nodeQueue;
	//vector<int> distanceList(n, -1);//
	vector<bool> isVisitList(n, false);//距離に興味はないのでbool
	nodeQueue.push(s);
	while (!nodeQueue.empty()) {
		const int id = nodeQueue.front();
		isVisitList.at(id).flip();//trueにする
		const auto& adjList = graphList.at(id);
		for (const auto& adjID : adjList) {
			if (isVisitList.at(adjID))continue;
			if (graphList.at(adjID).find(id) == graphList.at(adjID).end())continue;
			if (adjID == t)return true;
			nodeQueue.push(adjID);
		}
		nodeQueue.pop();
	}
	return false;
}

template<typename T>
void execute(T& cin) {
	vector< unordered_set<int> > graphList;
	readGraphListFromFriendInfo(cin, graphList);
	int q, s, t;
	cin >> q;
	for (int i = 0; i != q; ++i) {
		cin >> s >> t;
		cout << (checkFriendAccesibility(graphList, s, t) ? "yes" : "no") << endl;
	}
}

int main()
{
	execute(cin);
	return 0;
}

C++: #include <cstdio>
#include <cstdlib>

typedef struct{
    int height;
    int parent;
}node;

node* nd;

int top(int key){
    if(nd[key].parent == -1)return key;
    else return top(nd[key].parent);
}

void join(int s, int t){
    int a = top(s);
    int b = top(t);
    if(a==b)return;
    if(nd[a].height<nd[b].height){
        nd[a].parent = b;
    }else{
        nd[b].parent = a;
        if(nd[a].height==nd[b].height)nd[a].height++;
    }
    return;
}

bool isFriend(int s, int t){
    if(top(s)==top(t))return true;
    else return false;
}

int main(){
    int i, n, m, s, t, q;
    scanf("%d %d",&n,&m);

    nd = (node *)malloc(sizeof(node)*n);

    for(i=0;i<n;i++){
        nd[i].height = 1;
        nd[i].parent = -1;
    }

    for(i=0;i<m;i++){
        scanf("%d %d",&s,&t);
        join(s,t);
    }

    scanf("%d",&q);
    for(i=0;i<q;i++){
        scanf("%d %d",&s,&t);
        if(isFriend(s,t))printf("yes\n");
        else printf("no\n");
    }
    return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <vector>
#define MAX_NODE 100000
#define MAX_EDGE 100000

using namespace std;

int n;//num of nodes
int e;//num of edges
int group[MAX_NODE+1];//0オリジン
int q;

bool neighbor_a[MAX_NODE+1];
vector<int> neighbor_v[MAX_NODE+1];//連接リスト

void addNeighbor(int num,int ori){//oriを含む連結グラフをつくる
	int ngb;
	if(neighbor_v[num].size() == 0){
		neighbor_a[neighbor_v[num][num]] = true;
		neighbor_v[ori].push_back(neighbor_v[num][num]);
		return;
	}
	for(int i = 0;i < neighbor_v[num].size();i++){//深さ優先探索
		if(neighbor_a[neighbor_v[num][i]] == false){
			neighbor_a[neighbor_v[num][i]] = true;
			neighbor_v[ori].push_back(neighbor_v[num][i]);
			ngb = neighbor_v[num][i];
			addNeighbor(ngb,ori);
		}
	}
}


int main(){
	int v_1,v_2;
	scanf("%d %d",&n,&e);

	for(int i = 0;i < e;i++){
		scanf("%d %d",&v_1,&v_2);
		neighbor_v[v_1].push_back(v_2);
		neighbor_v[v_2].push_back(v_1);
	}

	for(int i  = 0;i < n;i++) group[i] = -1;

	for(int i = 0;i < n;i++){
		if(group[i] != -1) continue;

		for(int j = 0;j < n;j++) neighbor_a[j] = false;//iの連接配列

		addNeighbor(i,i);

		for(int j = 0;j < neighbor_v[i].size();j++) group[neighbor_v[i][j]] = i;

	}
	//for(int i = 0;i < n;i++) cout <<group[i] <<" ";
	//for(int i = 0;i < neighbor_v[5].size();i++) cout <<neighbor_v[5][i] <<" ";

	scanf("%d",&q);

	for(int i = 0;i < q;i++){
		scanf("%d %d",&v_1,&v_2);
		if(group[v_1] == group[v_2]) cout <<"yes" <<endl;
		else cout <<"no" <<endl;
	}
	return 0;
}

C++: #include <algorithm>
#include <iostream>
#include <set>
#include <string>
#include <vector>

class TUser
{
	std::set<TUser*> FAccessible;
public:
	void AddFriend(TUser* Friend);
	bool IsAccesible(TUser* Target)const;
};

void TUser::AddFriend(TUser* Friend)
{
	if(IsAccesible(Friend)) return;
	FAccessible.insert(Friend);
	for(std::set<TUser*>::iterator It = FAccessible.begin(); It != FAccessible.end(); ++It){
		(*It)->AddFriend(Friend);
		Friend->AddFriend(*It);
	}
}

bool TUser::IsAccesible(TUser* Target)const
{
	return (FAccessible.find(Target) != FAccessible.end());
}

class TSns
{
	std::vector<TUser> FUsers;
public:
	TSns(int UserCount);
	
	void AddLink(int UserA, int UserB);
	std::string IsAccesible(int UserA, int UserB);
};

TSns::TSns(int UserCount)
: FUsers(UserCount)
{
}

void TSns::AddLink(int UserA, int UserB)
{
	FUsers[UserA].AddFriend(&FUsers[UserB]);
	FUsers[UserB].AddFriend(&FUsers[UserA]);
}

std::string TSns::IsAccesible(int UserA, int UserB)
{
	if(FUsers[UserA].IsAccesible(&FUsers[UserB]) || FUsers[UserB].IsAccesible(&FUsers[UserA])) return "yes";
	return "no";
}

int main()
{
	int UserCount;
	std::cin >> UserCount;
	TSns Sns(UserCount);
	
	int LinkCount;
	std::cin >> LinkCount;
	for(int i = 0; i < LinkCount; ++i){
		int UserA, UserB;
		std::cin >> UserA >> UserB;
		Sns.AddLink(UserA, UserB);
	}
	
	int QuestionCount;
	std::cin >> QuestionCount;
	for(int i = 0; i < QuestionCount; ++i){
		int UserA, UserB;
		std::cin >> UserA >> UserB;
		std::cout << Sns.IsAccesible(UserA, UserB) << std::endl;
	}
	return 0;
}