Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const MAX = 101

var f [MAX]int
var d [MAX]int
var list [][]int
var sc = bufio.NewScanner(os.Stdin)

func scanInt() int {
	num, _ := strconv.Atoi(scanString())
	return num
}

func scanString() string {
	sc.Scan()
	return sc.Text()
}

func init() {
	sc.Split(bufio.ScanWords)
}

func dfs(u, cnt int) int {
	if d[u] != 0 {
		return cnt
	}

	cnt++
	d[u] = cnt
	for _, next := range list[u] {
		cnt = dfs(next, cnt)
	}
	cnt++
	f[u] = cnt
	return cnt
}

func main() {
	n := scanInt()
	list = make([][]int, n+1)
	for i := 1; i <= n; i++ {
		u := scanInt()
		k := scanInt()
		for j := 0; j < k; j++ {
			n := scanInt()
			list[u] = append(list[u], n)
		}
	}

	cnt := 0
	for i := 1; i <= n; i++ {
		cnt = dfs(i, cnt)
	}

	w := bufio.NewWriter(os.Stdout)
	for i := 1; i <= n; i++ {
		fmt.Fprint(w, i)
		fmt.Fprint(w, " ")
		fmt.Fprint(w, d[i])
		fmt.Fprint(w, " ")
		fmt.Fprint(w, f[i])
		fmt.Fprintln(w)
	}
	w.Flush()
}

C++: #include<iostream>
using namespace std;

#define WHITE 0
#define GRAY 1
#define BLACK 2

int G[101][101];
int color[101];
int n;
int d[101], f[101], t;

void search_loop(int i)
{
	int next;
	d[i] = ++t;
	color[i] = GRAY;

	for(next = 1; next <= n; next++){
		if(i == next && G[i][i] > 0) break;
		if(G[i][next] > 0 && color[next] != BLACK){
			search_loop(next);
		}
	}
	f[i] = ++t;
	color[i] = BLACK;

	return;
}

void dfs()
{
	int i;
	for(i = 1; i <= n; i++) color[i] = WHITE;  // initialize.

	t = 0;
	for(i = 1; i <= n; i++){
		if(color[i] == WHITE) search_loop(i);
	}
	for(i = 1; i <= n; i++){
		cout << i << " " << d[i] << " " << f[i] << endl;
	}
	return ;
}

int main()
{
	int i, j, k, e;
	cin >> n;
	for(i = 1; i <= n; i++){
		for(j = 1; j <= n; j++){
			G[i][j] = 0;
		}
	}
	do{
		cin >> i >> e;
		for(j = 1; j <= e; j++){
			cin >> k;
			G[i][k] = 1;
		}
	}while(i < n);

	dfs();

	return 0;
}

C++: #include <bits/stdc++.h>

using namespace std;

int main() {
  int n;
  cin >> n;

  vector<vector<int>> adjacent(n);
  for (int i = 0; i < n; i++) {
    int u, k;
    cin >> u >> k;
    --u;

    for (int i = 0; i < k; i++) {
      int v;
      cin >> v;
      --v;

      adjacent[u].push_back(v);
    }
  }

  vector<int> d(n, 0), f(n, 0);
  vector<bool> visited(n, false);
  stack<int> S;

  S.push(0);

  int t = 1;

  d[0] = t;

  while (!S.empty()) {
    ++t;

    int u = S.top();

    if (!visited[u]) {
      visited[u] = true;
    }

    bool done = true;
    for (int i = 0; i < adjacent[u].size(); i++) {
      int v = adjacent[u][i];

      if (!visited[v]) {
        done = false;
        d[v] = t;
        S.push(v);
        break;
      }
    }

    if (done) {
      f[u] = t;
      S.pop();
    }

    // スタックが空になった後、未訪問なノードがあればそれを始点として再度DFSする
    if (S.empty()) {
      for (int i = 0; i < n; i++) {
        if (!visited[i]) {
          ++t;
          S.push(i);
          d[i] = t;
          break;
        }
      }
    }
  }

  for (int i = 0; i < n; i++) {
    cout << i + 1 << " " << d[i] << " " << f[i] << endl;
  }

  return 0;
}

/*
6
1 2 2 3
2 2 3 4
3 1 5
4 1 6
5 1 6
6 0
*/

C++: #include <cstdint>
#include <vector>

using namespace std;

#define GRAPH_SIZE 101
#define START_INDEX 1

enum color_t {
  WHITE,
  GRAY,
  BLACK,
};

static uint32_t t = 0;
static color_t state[GRAPH_SIZE];
static vector<uint32_t> graph[GRAPH_SIZE];

void depth_first_search(void (*visited)(uint32_t), void (*invested)(uint32_t))
{
  for (uint32_t i = START_INDEX; i < GRAPH_SIZE; i++) {
    state[i] = WHITE;
  }

  static vector<pair<uint32_t, vector<uint32_t>>> stack;

  stack.push_back(make_pair(START_INDEX, graph[START_INDEX]));
  state[START_INDEX] = GRAY;
  t++;
  visited(START_INDEX);

  while (!stack.empty()) {
    pair<uint32_t, vector<uint32_t>> top = stack.back();
    bool found = false;
    for (uint32_t i = 0; i < top.second.size(); i++) {
      uint32_t next = top.second[i];
      if (state[next] == WHITE) {
        found = true;
        state[next] = GRAY;
        t++;
        visited(next);
        stack.push_back(make_pair(next, graph[next]));
        break;
      }
    }

    if (!found) {
      stack.pop_back();
      t++;
      state[top.first] = BLACK;
      invested(top.first);
    }
  }
}

#include <iostream>

static uint32_t visited_time[GRAPH_SIZE];
static uint32_t invested_time[GRAPH_SIZE];

static void visited(uint32_t i)
{
  visited_time[i] = t;
}

static void invested(uint32_t i)
{
  invested_time[i] = t;
}

int32_t main(void)
{
  uint32_t num;
  cin >> num;

  for (uint32_t i = 0; i < num; i++) {
    uint32_t index, len;
    cin >> index >> len;
    for (uint32_t j = 0; j < len; j++) {
      uint32_t val;
      cin >> val;
      graph[index].push_back(val);
    }
  }

  depth_first_search(visited, invested);

  for (uint32_t i = START_INDEX; i < (START_INDEX + num); i++) {
    cout << i << " " << visited_time[i] << " " << invested_time[i] << endl;
  }

  return 0;
}

C++: #include <iostream>
#include <stack>

using namespace std;

#define MAX 110
int num;
int matrix[MAX][MAX];
int dst[MAX];

void input(){
    cin >> num;
    for(int i=0;i<MAX;i++){
        dst[i] = -1;
        for(int j=0;j<MAX;j++){
            matrix[i][j] = 0;
        }
    }
    for(int i=1;i<=num;i++){
        int v; cin >> v;
        int tmp; cin >>tmp;
        for(int j=0;j<tmp;j++){
            int vi; cin >> vi;
            matrix[v-1][vi-1] = 1;
        }
    }
}

void dfs(){
    stack<int> S;
    S.push(0);
    dst[0] = 0;
    while(!S.empty()){
        int cur = S.top();
        S.pop();
        if(dst[cur]==-1 || dst[cur]== 0){
            for(int i=0;i<num;i++){
                if(matrix[cur][i]==1){
                    S.push(i);
                    dst[i] = dst[cur] + 1;
                }
            }
        }
        else if(dst[S.top()]+1 < dst[cur]){
            for(int i=0;i<num;i++){
                if(matrix[cur][i]==1){
                    S.push(i);
                    dst[i] = dst[cur] + 1;
                }
            }
        }
    }
    for(int i=0;i<num;i++){
        cout << i+1 << " " <<  dst[i] << endl;
    }
}

int main(){
    input();
    dfs();
}