Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

type vertexId int

type vertex struct {
	id vertexId
	visitedAt int
	adjs []vertexId
}

func createVertex(id int, adjsInt []int) vertex {
	adjs := make([]vertexId, len(adjsInt))
	for i := 0; i < len(adjs); i++ {
		adjs[i] = vertexId(adjsInt[i])
	}
	return vertex{
		id: vertexId(id),
		visitedAt: -1,
		adjs: adjs,
	}
}

func (v *vertex) isVisited() bool {
	return v.visitedAt >= 0
}

func bfs(id vertexId, vqueue []vertexId, vertices []vertex) {
	vertex := &vertices[id-1]
	for _, vid := range vertex.adjs {
		if !vertices[vid-1].isVisited() {
			(&vertices[vid-1]).visitedAt = vertex.visitedAt+1
			vqueue = append(vqueue, vid)
		}
	}
	if len(vqueue) > 0 {
		nextId := vqueue[0]
		nextVqueue := vqueue[1:]
		bfs(nextId, nextVqueue, vertices)
	}
}

func solveBfs(vertices []vertex) {
	vertex := &vertices[0]
	vertex.visitedAt = 0
	vqueue := make([]vertexId, 0)
	bfs(vertex.id, vqueue, vertices)
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	vertices := make([]vertex, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		adjN, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		adjs := make([]int, adjN)
		for j := 0; j < adjN; j++ {
			adjId, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			adjs[j] = adjId
		}
		vertices[i] = createVertex(id, adjs)
	}

	solveBfs(vertices)

	for i := 0; i < n; i++ {
		fmt.Printf("%d %d\n", vertices[i].id, vertices[i].visitedAt)
	}
}

func nextText(sc *bufio.Scanner) string {
	sc.Scan()
	return sc.Text()
}

func nextInt(sc *bufio.Scanner) (int, error) {
	return strconv.Atoi(nextText(sc))
}

C++: #include <iostream>
#include <queue>
#include <string>

using namespace std;

static const int MAX = 100;
static const int INFTY = (1<<21);

// 幅優先探索
// 最短距離を求める。

struct Node
{
    // 頂点 0オリジン
    int id;
    // 頂点1からの距離。たどり着けない場合はINFTY
    int direction;
};

int M[MAX][MAX] = { 0 };
Node nodes[MAX];

void initNodes(Node *nodes, int len)
{
    for (int i = 0; i < len; i++)
    {
        nodes[i].id = i;
        nodes[i].direction = INFTY;
    }
    // nodes[0]は頂点1で、ここから開始するのでdirecton=0にする
    nodes[0].direction = 0;
}

// s 始点0オリジン
// n 頂点数
void depthFirstSearch(int s, int n)
{
    queue<Node> q;
    q.push(nodes[s]);

    while (!q.empty())
    {
        // c++のqueueはpopで値を返さない。先頭の参照を取得後、popで削除。
        Node uNode = q.front(); q.pop();
        // ここで訪問完了

        for (int v = 0; v < n; v++)
        {
            if (M[uNode.id][v] == 0) continue;     // 行き先がない。
            if (nodes[v].direction != INFTY) continue;   // すでに到達しているのでスキップ

            // u->vで、頂点uが保持している距離+1をnodes[v]に入れる
            nodes[v].direction = nodes[uNode.id].direction + 1;

            // 頂点uに隣接するvがここでキューに入る。
            // for文なので、このループで隣接する頂点がキューに入る。
            q.push(nodes[v]);
        }
    }
}

void printNodes(Node *nodes, int n)
{
    for (int i = 0; i < n; i++)
    {
        int val = nodes[i].direction == INFTY ? -1 : nodes[i].direction;
        cout << nodes[i].id + 1 << " " << val << endl;
    }
}

int main(int argc, char *argv[])
{
    cin.tie(0);
    ios::sync_with_stdio(false);

    int n;
    cin >> n;
    for (int i = 0; i < n; i++)
    {
        int u, k;
        cin >> u; // 頂点番号
        cin >> k; // 次数
        for (int j = 0; j < k; j++)
        {
            int v;
            cin >> v;
            M[u-1][v-1] = 1;
        }
    }

    initNodes(nodes, MAX);
    depthFirstSearch(0, n); //始点0 = 頂点1から探索開始
    printNodes(nodes, n);
    return 0;
}

C++: #include <iostream>
#include <sstream>
#include <cstdio>
#include <cmath>
#include <cctype>
#include <string>
#include <vector>
#include <list>
#include <set>
#include <map>
#include <queue>
#include <stack>
#include <algorithm>
#include <functional>

using namespace std;
using ll = long long int;
#define rep(i,n) for(int i = 0; i < n; i++)
#define FOR(i, a, b)  for(int i = (a); i < (b) ; i++)

#define pb push_back
#define SORT(v,n) sort(v, v+n)
#define ALL(x) (x).begin(),(x).end()
#define debug(x) cerr << #x << ": " << x << '\n'
#define elif else if
#define itn ll
#define int ll
const int INF = 100100100;
const int MOD = (int)1e9 + 7;
const double EPS = 1e-9;
///                →,↑,←,↓,↗,↖,↙,↘
int dx[8] = { 1, 0, -1, 0, 1, -1, -1, 1 };
int dy[8] = { 0, 1, 0, -1, 1, 1, -1, -1 };

static const int N = 100;
int d[N];
int n,M[N][N];

void dfs() {
	queue<int> q;
	q.push(0);
	int i;
	rep(i, n) d[i] = INF;
	d[0] = 0;
	while (!q.empty()) {
		int u = q.front();
		q.pop();
		int v;
		rep(v, n) {
			if (M[u][v] == 0) continue;
			if (d[v] != INF) continue;
			d[v] = d[u] + 1;
			q.push(v);
		}
	}
	rep(u, n) {
		cout << u + 1 << ' ' << ((d[u] == INF) ? (-1) : d[u]) << '\n';
	}
}

signed main() {
	ios::sync_with_stdio(false);
	cin >> n;
	int i;
	rep(i, n) {
		int u, k, v;
		cin >> u >> k;
		u--;
		int j;
		rep(j, k) {
			cin >> v;
			v--;
			M[u][v] = 1;
		}
	}
	dfs();
	return 0;
}

C++: #include<iostream>
#include<algorithm>
using namespace std;

struct VRTX {
	int v[101] = {}, dist = -1;
};

int n, curdist = 0;
VRTX u[101];

void breadthFirstSearch(int x, int dist);

int main() {
	int i, j, id, dim;
	
	cin >> n;
	for (i = 0; i < n; i++) {
		cin >> id >> dim;
		for (j = 0; j < dim; j++) {
			cin >> u[id].v[j];
		}
	}

	breadthFirstSearch(1, 0);

	for (i = 1; i <= n; i++) {
		cout << i << " " << u[i].dist << endl;
	}

	return 0;
}

void breadthFirstSearch(int x, int dist) {
	int i, nextdist;

	if (u[x].dist == -1)u[x].dist = dist;
	else if (u[x].dist <= dist)return;
	else u[x].dist = dist;
	
	i = 0;
	nextdist = u[x].dist + 1;
	while (u[x].v[i] != 0) {
		breadthFirstSearch(u[x].v[i], nextdist);
		i++;
	}
}

C++: #include <bits/stdc++.h>
#define rep(i,n) for (int i = 0; i < (n); ++i)
using namespace std;
typedef long long ll;

int M[200][200];
string color[200];
queue<int> q;
int d[200];
int n;
const int INF = 1001001001;

void bfs(int s){
    rep(i, n){
        color[i] = "WHITE";
        d[i] = -1;
    }

    color[s] = "GRAY";
    d[s] = 0;
    q.push(s);
    while(!q.empty()){
        int u = q.front(); q.pop();
        for (int i = 0; i <= n; i++){
            if(M[u][i] && color[i] == "WHITE"){
                color[i] = "GRAY";
                d[i] = d[u] + 1;
                q.push(i);
            }
        }
        color[u] = "BLACK";
    }
}

int main() {
    cin >> n;
    rep(i, n){
        int a, b; cin >> a >> b;
        rep(j, b){
            int x; cin >> x;
            x--;
            M[i][x] = 1;
        }
    }
    bfs(0);
    rep(i, n){
        cout << i+1 << " " << d[i] << endl;
    }

    return 0;
}

C++: #include<iostream>
#include<vector>
#include<queue>

using namespace std;
using Graph=vector<vector<int>>;

void breadth_firstsearch(Graph &graph,int vertex,queue<int> qdata,vector<int> &distance){
  distance.at(vertex)=0;
  qdata.push(vertex);
  while(!qdata.empty()){
    int ver=qdata.front();
    qdata.pop();
    for(int v : graph.at(ver)){
      if(distance.at(v)!=-1) continue;
      distance.at(v)=distance.at(ver)+1;
      qdata.push(v);
    }
  }
}


int main(void) {
	int size, vnum, adjnum, temp;
	cin >> size;
	Graph graph(size);
	queue<int> qdata;
	vector<int> distance(size,-1);

	for (int i = 0; i < size; i++) {
		cin >> vnum >> adjnum;
		for (int j = 0; j < adjnum; j++) {
			cin >> temp;
			graph.at(vnum - 1).push_back(temp - 1);
		}
	}
  breadth_firstsearch(graph,0,qdata,distance);

	for (int i = 0; i < size; i++) {
		cout << i + 1 << " " <<distance.at(i)<< endl;
	}
	return 0;
}