Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Node struct {
	cost int
	done bool
}

type Edge struct {
	to, cost int
}

const INF = 1 << 60

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	nodes := make([]Node, N)
	for i := 0; i < N; i++ {
		nodes[i].cost = INF
	}
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id] = append(E[id], Edge{to, cost})
		}
	}
	nodes[0].cost = 0
	for {
		cur := 0
		minCost := INF
		for i := 0; i < N; i++ {
			n := nodes[i]
			if !n.done && n.cost < minCost {
				cur = i
				minCost = n.cost
			}
		}
		if minCost == INF {
			break
		}
		nodes[cur].done = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+nodes[cur].cost
			if !nodes[to].done && cost < nodes[to].cost {
				nodes[to].cost = cost
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, nodes[i].cost)
	}
	wtr.Flush()
}

Python: # -*- coding: utf-8 -*-
"""
Created on Tue May 21 23:08:18 2019

@author: Yamazaki Kenichi
"""

n = int(input())
A = [list(map(int,input().split())) for i in range(n)]
INFTY = 10**6
M = [[INFTY for i in range(n)] for i in range(n)]
for a in A:
    u, k = a[0], a[1]
    for i in range(k):
        M[u][a[i*2+2]] = a[i*2+3]

class Dijkstra(object):
    
    def __init__(self, size, INFTY=10**6):
        self.color = [-1 for i in range(size)]
        self.d = [INFTY for i in range(size)]
        self.p = [-1 for i in range(size)]
        self.d[0] = 0 
        self.p[0] = -1
    
    def add(self, M, INFTY=10**6):
        while True:
            mincost = INFTY
            for i in range(len(M)):
                if self.color[i] != 1 and self.d[i] < mincost:
                    mincost = self.d[i]
                    u = i
            if mincost == INFTY:
                break
            self.color[u] = 1            
            for v in range(len(M)):
                if self.color[v] != 1 and M[u][v] != INFTY:
                    if self.d[v] > self.d[u] + M[u][v]:
                        self.d[v] = self.d[u] + M[u][v]
                        self.p[v] = u
                        self.color[v] = 0
        return self.d

dij = Dijkstra(n)
ans = dij.add(M)
for i in range(n):
    print(i,ans[i])

Python: #!/usr/bin/env python
# -*- coding: utf-8 -*-

import sys

WHITE, GRAY, BLACK = 0, 1, 2
D_MAX = int(1e7 + 1)


def generate_adj_matrix(v_info):
    for v_detail in v_info:
        v_index = int(v_detail[0])
        v_adj_length = int(v_detail[1])
        v_adj_list = v_detail[2:]
        # assert len(v_adj_list) == v_adj_length * 2
        for j in range(0, v_adj_length * 2, 2):
            init_adj_matrix[v_index][v_adj_list[j]] = int(v_adj_list[j + 1])

    return init_adj_matrix


def dijkstra_path():
    path_list[0] = 0

    while True:
        min_cost = D_MAX
        current_vertex = None
        for i in range(vertices_num):
            if color[i] is not BLACK and path_list[i] < min_cost:
                min_cost = path_list[i]
                current_vertex = i

        if min_cost == D_MAX:
            break

        color[current_vertex] = BLACK

        for v in range(vertices_num):
            current_v_weight = adj_matrix[current_vertex].get(str(v), -1)
            if current_v_weight < 0:
                continue
            elif color[v] is not BLACK:
                if path_list[current_vertex] + current_v_weight < path_list[v]:
                    path_list[v] = path_list[current_vertex] + current_v_weight
                    parent_list[v] = current_vertex
                    color[v] = GRAY

    return path_list


if __name__ == '__main__':
    _input = sys.stdin.readlines()
    vertices_num = int(_input[0])
    init_vertices_table = list(map(lambda x: x.split(), _input[1:]))
    # assert len(init_vertices_table) == vertices_num

    parent_list, path_list = [-1] * vertices_num, [D_MAX] * vertices_num
    color = [WHITE] * vertices_num
    init_adj_matrix = [{} for _ in range(vertices_num)]
    adj_matrix = generate_adj_matrix(init_vertices_table)
    ans = dijkstra_path()
    for j in range(vertices_num):
        print(j, ans[j])

Python: from heapq import heappop, heappush

def dijkstra1(g, source):
    # O(ElogV)

    n = len(g)
    inf = float("inf") # 高速化のためにはfloat("inf")ではないほうがいい
    dist = [inf] * n
    dist[source] = 0
    q = [(0, source)]

    while q:
        cost, u = heappop(q)
        if dist[u] < cost:
            continue
        for c, v in V[u]:
            if dist[v] > dist[u] + c:
                dist[v] = dist[u] + c
                heappush(q, (dist[v], v))

    return dist

def dijkstra2(g, source):
    n = len(V)
    inf = float("inf") # 高速化のためにはfloat("inf")ではないほうがいい
    used = [False]*n
    dist = [inf]*n
    dist[0] = 0
    
    for _ in range(n):
        c1, u = min([(dist[i], i) for i in range(n) if not used[i]])
        used[u] = True
        for c2, v in V[u]:
            if v==u: continue
            dist[v] = min(dist[v], c1+c2)
    return dist


if __name__ == "__main__":
    n = int(input())
    V = [[] for _ in range(n)]

    for _ in range(n):
        u, k, *vc = map(int, input().split())
        for i in range(0, 2*k, 2):
            v, c = vc[i], vc[i+1]
            V[u].append((c, v))

    d = dijkstra2(V, 0)
    for i, j in enumerate(d):
        print(i, j)

Python: import heapq

def dijkstra(graph, weights, s):
    d = {u: float('inf') for u in graph}
    d[s] = 0
    queue = []
    heapq.heappush(queue, (0, s))
    while queue:
        w, u = heapq.heappop(queue)
        for v in graph[u]:
            d_temp = d[u] + weights[u, v]
            if d[v] > d_temp:
                d[v] = d_temp
                heapq.heappush(queue, (d_temp, v))
    return d

n = int(input())
graph, weights = {}, {}
for _ in range(n):
    line = input().split()
    neighbors = []
    for i in range(0, 2 * int(line[1]), 2):
        neighbors.append(line[2+i])
        weights[line[0], line[2+i]] = int(line[3+i])
    graph[line[0]] = neighbors

d = dijkstra(graph, weights, '0')

for i in range(n):
    print(i, d[str(i)])