Go: package main

import (
	"sort"
	"bufio"
	"os"
	"fmt"
	"strconv"
)

// Define disjoint-set forests

type vertexNo int

type vertex struct {
	number vertexNo
	rank int
	parent *vertex
}

func makeSet(number vertexNo) vertex {
	return vertex {
		number: number,
		rank: 0,
		parent: nil,
	}
}

func union(x, y *vertex) *vertex {
	return link(findSet(x), findSet(y))
}

func link(x, y *vertex) *vertex {
	if x.rank > y.rank {
		y.parent = x
		return x
	} else {
		x.parent = y
		if x.rank == y.rank {
			y.rank += 1
		}
		return y
	}
}

func findSet(v *vertex) *vertex {
	if v.parent == nil {
		return v
	}
	v.parent = findSet(v.parent)
	return v.parent
}

// Function to calculate minimum spanning tree

type matrix [][]int

type edge struct {
	one vertexNo
	two vertexNo
	weight int
}

const(
	MAX_VERTICES = 100
)

func newEdgesFromMatrix(matrix matrix) []edge {
	edges := make([]edge, 0, MAX_VERTICES * MAX_VERTICES)

	for i := 0; i < len(matrix); i++ {
		row := matrix[i]
		for j := i; j < len(row); j++ {
			if row[j] >= 0 {
				edge := edge{one: vertexNo(i+1), two: vertexNo(j+1), weight: row[j]}
				edges = append(edges, edge)
			}
		}
	}

	return edges
}

func solve(matrix matrix) int {
	nVertices := len(matrix)

	// initialize vertices
	vertices := make([]vertex, nVertices)
	for i := 0; i < nVertices; i++ {
		vertices[i] = makeSet(vertexNo(i+1))
	}

	// prepare edges sorted in the ascending order of weight
	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	unionCount := 0
	weightSum := 0
	for unionCount < nVertices-1 {
		for i := 0; i < len(edges); i++ {
			edge := edges[i]
			v1 := &vertices[edge.one-1]
			v2 := &vertices[edge.two-1]
			rep1 := findSet(v1)
			rep2 := findSet(v2)
			if rep1.number == rep2.number {
				continue
			}
			union(rep1, rep2)
			edges = append(edges[0:i], edges[i+1:]...)
			weightSum += edge.weight
			unionCount++
			break
		}
	}

	return weightSum
}

// main

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	matrix := parseMatrix(n, sc)

	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	fmt.Println(solve(matrix))
}

func parseMatrix(n int, sc *bufio.Scanner) [][]int {
	matrix := make([][]int, n)
	for i := 0; i < n; i++ {
		matrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			x, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			matrix[i][j] = x
		}
	}
	return matrix
}

func nextText(sc *bufio.Scanner) string {
	sc.Scan()
	return sc.Text()
}

func nextInt(sc *bufio.Scanner) (int, error) {
	return strconv.Atoi(nextText(sc))
}

C++: #include <iostream>
#include <vector>
#include <set>
using namespace std;

int main() {
    int i, j, n, res = 0;
    cin >> n;
    int a[n][n];

    for (i=0; i<n; i++) {
        for (j=0; j<n; j++) {
            cin >> a[i][j];
        }
    }

    vector<int> v;
    set<int> cons;
    v.push_back(0);
    while (v.size() != n) {
        int nearest_node = 9999;
        int nearest_distance = 9999;
        for (i=0; i<v.size(); i++) {
            for (j=0; j<n; j++) {
                if ((a[i][j] != -1) && (a[i][j] < nearest_distance) && (cons.count(j) == 0)) {
                    nearest_node = j;
                    nearest_distance = a[i][j];
                }
            }
        }
        res += nearest_distance;
        v.push_back(nearest_node);
        cons.insert(nearest_node);
    }
    cout << res << endl;
    return 0;
}

C++: #define _CRT_SECURE_NO_WARNINGS
#define _USE_MATH_DEFINES
#include <iostream>
using namespace std;
const int num = 100;
int v[num][num], n, c[num], p[num], d[num];;
inline int mini(int k) {
	for (int i = 0; i < n; i++) {
		d[i] = 99999999;
	}

	d[k] = 0;
	p[k] = -1;
	while (1) {
		int minv = 99999999, u = -1;
		for (int i = 0; i < n; i++) {
			if (d[i] < minv && c[i] == 0) {
				minv = d[i];
				u = i;
			}
		}
		if (u == -1) break;
		for (int i = 0; i < n; i++) {
			if (v[u][i] != -1 && c[i] == 0) {
				if (d[i] > v[u][i]) {
					d[i] = v[u][i];
					p[i] = u;
				}
			}
		}
		c[u] = 1;
	}
	int sum = 0;
	for (int i = 0; i < n; i++) {
		if(p[i] != -1) sum += v[i][p[i]];
	}
	return sum;
}
int main() {
	cin >> n;
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) {
			cin >> v[i][j];
		}
	}
	for (int i = 0; i < n; i++) {
		c[i] = 0;
	}
	cout << mini(0) << endl;
	for (int i = 0; i < n; i++) {
		if (p[i] != -1)cout << p[i] << "  " << v[i][p[i]] << endl;
	}
	return 0;
}