Go: package main

import (
	"fmt"
	"container/heap"
)

type Node struct {
	Id int
	Dis int
}

type PriorityQueue []*Node

func (pq PriorityQueue) Len() int { return len(pq) }

func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].Dis < pq[j].Dis
}

func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PriorityQueue) Push(x interface{}) {
	*pq = append(*pq, x.(*Node))
}

func (pq *PriorityQueue) Pop() interface{} {
	n := len(*pq)
	pop := (*pq)[n-1]
	*pq = (*pq)[0:n-1]
	return pop
}

func main() {
	var n int
	fmt.Scan(&n)

	g := make([][]int, n)
	c := make([][]int, n)
	pq := make(PriorityQueue, 0, n)
	d := make([]int, n)
	for i := 0; i < n; i++ {
		var u,k int
		fmt.Scan(&u)
		fmt.Scan(&k)
		g[u] = make([]int, k)
		c[u] = make([]int, k)
		for j := 0; j < k; j++ {
			fmt.Scan(&g[u][j])
			fmt.Scan(&c[u][j])
		}

		if u == 0 {
			d[u] = 0
		} else {
			d[u] = 1 << 30
		}
		pq.Push(&Node{u, d[u]})
	}
	heap.Init(&pq)

	for pq.Len() > 0 {
		node := heap.Pop(&pq).(*Node)
		for i := 0; i < len(g[node.Id]); i++ {
			nextId := g[node.Id][i]
			nextDis := node.Dis + c[node.Id][i]
			if nextDis < d[nextId] {
				d[nextId] = nextDis
				heap.Push(&pq, &Node{nextId, nextDis})
			}
		}
	}

	for i := 0; i < n; i++ {
		fmt.Println(i, d[i])
	}
}

C++: #include <iostream>
#include <vector>
#include <algorithm>
using namespace std;
const int INF=(int)1e9;

int main(){
    //入力パート
    int n; cin>>n;
    vector<pair<int,int>> tonari[110]; //隣接リスト 一つ目が行先の頂点で二つ目が辺のコスト
    vector<int> dist(n,INF); //各頂点の（暫定）最短距離を格納
    vector<bool> det(n,false); //各頂点の最短距離が確定しているか格納
    for(int i=0;i<n;++i){
        int u,k,c,v;
        cin>>u>>k;
        for(int j=0;j<k;++j){
            cin>>c>>v;
            tonari[u].push_back(make_pair(c,v));
        }
    }
    //探索パート
    dist[0]=0; //出発地点の最短距離は0
    for(int i=0;i<n;++i){
        int mini=INF,mini_node=-1; //未確定点の最短距離とその頂点番号を格納
        for(int j=0;j<n;++j){ //最短距離が最小の点を探索
            if(det[j]) continue; //確定している点は対象外
            if(dist[j]<mini){
              mini=dist[j];
              mini_node=j;
            }
        }
        det[mini_node]=true; //最短距離を確定させる
        for(pair<int,int> tsugi:tonari[mini_node]){
            dist[tsugi.first]=min(dist[tsugi.first],dist[mini_node]+tsugi.second); //隣接ノードの値の更新
        }
    }
    
    //出力パート
    for(int i=0;i<n;++i){
        cout<<i<<" "<<dist[i]<<endl;
    }
    return 0; 
}

C++: #include <iostream>
using namespace std;
 
#define MAX   100
#define INFTY (1 << 21)
#define WHITE 0
#define GRAY  1
#define BLACK 2
 
int n, M[MAX][MAX];
 
void dijkstra() {
  int d[MAX], p[MAX], color[MAX];
  int minv, u;
  for ( int i = 0; i < n; i++ ) {
    d[i] = INFTY;
    p[i] = -1;
    color[i] = WHITE;
  }
 
  d[0] = 0;
color[0] = GRAY;
  while ( 1 ) {
    minv = INFTY;
    u = -1;
    for ( int i = 0; i < n; i++ ) {
      if ( minv > d[i] && color[i] != BLACK ) {
        minv = d[i];
u = i;
      }
    }
    if ( u == -1 ) break;
    color[u] = BLACK;
    for ( int v = 0; v < n; v++ ) {
      if ( color[v] != BLACK && M[u][v] != INFTY ) {
        if ( d[v] > d[u] + M[u][v] ) {
          d[v] = d[u] + M[u][v];
          color[v] = GRAY;
        }
      }
    }
  }
 
  for ( int i = 0; i < n; i++ ) {
    cout << i << " " << (d[i] == INFTY ? -1 : d[i]) << endl;
  }
}
 
int main() {
  cin >> n;
  for ( int i = 0; i < n; i++ ) {
    for ( int j = 0; j < n; j++ ) {
      M[i][j] = INFTY;
    }
  }
 
  int k, c, u, v;
  for ( int i = 0; i < n; i++ ) {
    cin >> u >> k;
    for ( int j = 0; j < k; j++ ) {
      cin >> v >> c;
      M[u][v] = c;
    }
  }
 
  dijkstra();
 
  return 0;
}

C++: #include<iostream>
#include<cstdio>
#include<cstring>
#define INF 200001 
using namespace std;
int n;
int A[1000][1000];
int d[1000];
bool used[1000];
int D[1000][1000];
 
void Init(int f){
  for(int i=0;i<f;i++){
    for(int j=0;j<f;j++)D[i][j] = INF;
  }
 
}
 
int main(){
  scanf("%d",&n);
  int u,k,C,V;
  Init(n);
  
  for(int i=0;i<n;i++){
      scanf("%d %d",&u,&k);    
      for(int j=0;j<k;j++){
    scanf("%d %d",&V,&C);
    D[u][V] = C;
    D[V][u] = C;
      }    
  }
   
  for(int i=0;i<n;i++)D[i][i] = 0;
  for(int k=0;k<n;k++)for(int i=0;i<n;i++)for(int j=0;j<n;j++)D[i][j] = min(D[i][j],D[i][k] + D[k][j]);
  for(int i=0;i<n;i++){
    printf("%d %d\n",i,D[0][i]);
  }
 
  return 0;
}

C++: #include <iostream>
#include <algorithm>
#include <stack>
#include <queue>
#include <vector>
#include <map>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
#include <climits>

using namespace std;

#define MAX_N 100
#define INF 100

int cost[MAX_N][MAX_N];
int d[MAX_N];
bool used[MAX_N];
int V;

void dijkstra(int s) {
	fill_n(d, V, INF);
	fill_n(used, V, false);
	d[s] = 0;

	while (1) {
		int v = -1;
		for (int u = 0; u < V; u++)
			if (!used[u] && (v == -1 || d[u] < d[v]))
				v = u;

		if (v == -1)
			break;

		used[v] = true;

		for (int u = 0; u < V; u++)
			d[u] = min(d[u], d[v] + cost[v][u]);
	}
}

int main() {
	int n;
	cin >> n;
	V = n;
	for (int i = 0; i < n; i++) {
		int u, k;
		cin >> u >> k;
		fill_n(cost[u], n, INF);
		for (int j = 0; j < k; j++) {
			int v, c;
			cin >> v >> c;
			cost[u][v] = c;
		}
	}
	dijkstra(0);
	for (int i = 0; i < n; i++) {
		cout << i << " " << d[i] << endl;
	}
	
	return 0;
}

C++: #include "bits/stdc++.h"

using namespace std;

using ll = long long;
using ld = long double;
using P = pair<int, int>;
constexpr ld EPS = 1e-12;
constexpr int INF = numeric_limits<int>::max() / 2;
constexpr int MOD = 1e9 + 7;

template <typename T>
void printv(const vector<T> &v)
{
    int sz = v.size();
    for (int i = 0; i < sz; i++)
    {
        cout << v[i] << " \n"[i == sz - 1];
    }
}

struct UnionFind
{
    vector<int> data;
    UnionFind(int size) : data(size, -1) {}
    bool unite(int x, int y)
    {
        x = root(x);
        y = root(y);
        if (x != y)
        {
            if (data[y] < data[x])
                swap(x, y);
            data[x] += data[y];
            data[y] = x;
        }
        return x != y;
    }
    bool find(int x, int y)
    {
        return root(x) == root(y);
    }
    int root(int x)
    {
        return data[x] < 0 ? x : data[x] = root(data[x]);
    }
    int size(int x)
    {
        return -data[root(x)];
    }
};

struct Edge
{
    int from, to, cost;
    Edge(int from, int to, int cost) : from(from), to(to), cost(cost) {}
};

typedef vector<Edge> Edges;
typedef vector<Edges> Graph;

bool operator<(const Edge &e, const Edge &f)
{
    return e.cost > f.cost;
}

vector<int> dijkstra(const Graph &g, int s)
{
    vector<int> d(g.size(), INF);
    d[s] = 0;
    priority_queue<P, vector<P>, greater<P>> que;
    que.push(P(0, s)); // P(dis, pos)
    while (!que.empty())
    {
        int dist = que.top().first;
        int v = que.top().second;
        que.pop();
        if (d[v] < dist)
            continue;
        for (const auto &e : g[v])
        {
            if (d[e.to] <= d[v] + e.cost)
                continue;
            d[e.to] = d[v] + e.cost;
            que.push(P(d[e.to], e.to));
        }
    }
    return d;
}
int main()
{
    cin.tie(0);
    ios::sync_with_stdio(false);

    int n;
    cin >> n;
    Graph g(n);
    for (int i = 0; i < n; i++)
    {
        int u, k;
        cin >> u >> k;
        for (int j = 0; j < k; j++)
        {
            int v, c;
            cin >> v >> c;
            g[u].push_back(Edge{u, v, c});
        }
    }
    vector<int> res = dijkstra(g, 0);
    for (int i = 0; i < n; i++)
        cout << i << " " << res[i] << endl;
}