Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 200
	MAX_WEIGHT = 2000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		adjacentMatrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			v, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			adjacentMatrix[i][j] = v
		}
	}

	mst([]int{1}, shortestList, adjacentMatrix)
	fmt.Println(shortestList)
	fmt.Println(calculateMinWeight(shortestList))
}

func calculateMinWeight(shortestList []ShortestInfo) int {
	visitedList := make([]bool, len(shortestList))
	visitedList[0] = true
	sumWeight := 0
	for !visitedAll(visitedList) {
		shortestInfo := shortestList[0]
		shortestList = shortestList[1:]
		edges := shortestInfo.edges
		for _, edge := range edges {
			if !visitedList[edge.end-1] {
				visitedList[edge.end-1] = true
				sumWeight += edge.weight
			}
		}
	}
	return sumWeight
}

func visitedAll(visitedList []bool) bool {
	for _, v := range visitedList {
		if !v {
			return false
		}
	}
	return true
}

func mst(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			s := getShortest(adj.end, shortestList)
			if currentShortest.shortest+adj.weight < s.shortest || (currentShortest.shortest+adj.weight == s.shortest && len(currentShortest.edges)+1 > len(s.edges)) {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include<iostream>
using namespace std;
static const int MAX=100;
static const int INFTY=(1<<21);
static const int white=0;
static const int gray=1;
static const int black=2;

int n,M[MAX][MAX];

int prim(){
    int u,minv;
    int d[MAX],p[MAX],color[MAX];
    for(int i=0;i<n;i++){
	d[i]=INFTY;
	p[i]=-1;
	color[i]=white;
    }
    d[0]=0;
    while(1){
	minv=INFTY;
	u=-1;
	for(int i=0;i<n;i++){
	    if(minv>d[i]&&color[i]!=black){
		u=i;
		minv=d[i];
	    }
	}
	if(u==-1)break;
	color[u]=black;
	for(int v=0;v<n;v++){
	    if(color[v]!=black&&M[u][v]!=INFTY){
		if(d[v]>M[u][v]){
		    d[v]=M[u][v];
		    p[v]=u;
		    color[v]=gray;
		}
	    }
	}
    }

    int sum=0;
    for(int i=0;i<n;i++){
	if(p[i]!=-1)
	    sum+=M[i][p[i]];
    }

    return sum;

}

int main(){
    cin>>n;
    for(int i=0;i<n;i++){
	for(int j=0;j<n;j++){
	    int e;
	    cin>>e;
	    M[i][j]=(e==-1)?INFTY:e;
	}
    }
    cout<<prim()<<endl;
    return 0;
}

C++: #include <iostream>
 using namespace std;
 static const int WHITE = 0;
 static const int GRAY = 1;
 static const int BLACK =2;
 static const int MAX = 100;
 static const int INFTY = (1<<21);
 
 int n,M[MAX][MAX];
 
 int prim(){
 	int u,miv;
 	int d[MAX],p[MAX],color[MAX];
 	
 	for(int i=0;i<n;i++){
 		d[i] = INFTY;
 		p[i] = -1;
 		color[i] = WHITE;
 	}
 	
 	d[0]=0;
 	
 	while(1){
 		u=-1;
 		miv = INFTY;
 		for(int i=0;i<n;i++){
 			if(color[i]!=BLACK&&d[i]<miv){
 				miv = d[i];
 				u=i;
 			}
 		}
 		if(miv==INFTY) break;
 		
 		color[u] = BLACK;
 		
 		for(int i=0;i<n;i++){
 			if(color[i]!=BLACK&&M[u][i]!=INFTY){
 				if(d[i]>M[u][i]){
 					d[i] = M[u][i];
 					p[i] = u;
 					color[i] = GRAY;
 				}
 			}
 		}
 	}
 	int sum=0;
 	for(int i=0;i<n;i++){
 		if(p[i]!=-1)
 		sum+=p[i];
 	}
 	return sum;
 }
 
 int main(){
 	cin>>n;
 	for(int i=0;i<n;i++){
 		for(int j=0;j<n;j++){
 			int e;cin>>e;
 			M[i][j]=(e==-1)?INFTY:e;
 		}
 	}
 	cout<<prim()<<endl;
 	return 0;
 }

C++: #include<stdio.h>
#include<limits.h>
#define NIL -1
static const int MAX = 500;
static const int INFTY = (1<<21);
main(){
  int n, i, j, e, v, sum, u , minV, A[MAX];
  /*your code*/
  int M[MAX][MAX], key[MAX], p[MAX];
  
  scanf("%d", &n);
  
  for ( i = 0; i< n; i++ ){
    for ( j = 0; j < n; j++ ){
      scanf("%d", &e);
      M[i][j] = (e==-1)?INFTY:e;
    }
  }
  /*
    your code
  */
  for(i = 0; i < n; i++){
    key[i] = INT_MAX;
    p[i] = NIL;
    A[i] = NIL;
  }
  
  key[0]=0;
  
  while(1){
    
    u = NIL;
    
    minV = INT_MAX;
    
    for(i = 0;  i < n; i++){
      
      if(key[i] < minV && A[i] == NIL){
	
	u = i;
	
	minV = key[i];
	
      }
      
    }  
    if(u == NIL)break;
    
    A[u] = u; 
    
    for(v = 0; v < n; v++){
      if(M[u][v] < key[v] && A[v] == NIL){
	key[v] = M[u][v];
	p[v] = u;
      }
    }
  }
  
  sum = 0;
  
  for ( i = 0; i < n; i++ ){
    if ( p[i] != -1 ) sum +=M[p[i]][i];
  }
  
  printf("%d\n", sum);
  
  
  return 0;
}

C++: #include <iostream>
#include <cstdio>
#define MAX_VERTEXES 100
#define NIL -1
#define ZERO 0
#define INFTY 2001//>2000
using namespace std;

//think easy make easy


int n;//num of vertexes(頂点)
int matrix_graph[MAX_VERTEXES+1+1][MAX_VERTEXES+1+1];//1オリジン
bool vertix_set[MAX_VERTEXES+1+1];
int mincst = 0;

void findMinEdge(){//次に加える辺を決定する関数
	int minval_tmp = INFTY;
	int next_vertex;
	for(int i=1;i<=n;i++){
		for(int j=1;j<=n;j++){
			if(vertix_set[i] == true && vertix_set[j] == false){
				if(matrix_graph[i][j] < minval_tmp && matrix_graph[i][j] != NIL){
					next_vertex = j;
					minval_tmp = matrix_graph[i][j];
				}
			}
		}
	}

	mincst += minval_tmp;
	vertix_set[next_vertex] = true;
}

int main(){
	scanf("%d",&n);


	for(int i=1;i<=n;i++){
		for(int j=1;j<=n;j++){
			matrix_graph[i][j] = ZERO;
		}
	}

	for(int i=1;i<=n;i++){
		for(int j=1;j<=n;j++){
			scanf("%d",&matrix_graph[i][j]);
		}
	}

	/*確認用
	for(int i=1;i<=n;i++){
		for(int j=1;j<=n;j++){
			if(j<n) printf("%d ",matrix_graph[i][j]);
			else printf("%d\n",matrix_graph[i][j]);
		}
	}
	*/

	int minval_tmp = INFTY;
	int next_vertex1;
	int next_vertex2;

	for(int i=1;i<=n;i++){
		vertix_set[i] = false;
	}

	for(int i=1;i<=n;i++){//しつこい
		for(int j=1;j<=n;j++){
			if(matrix_graph[i][j] < minval_tmp && matrix_graph[i][j] != NIL){
				minval_tmp = matrix_graph[i][j];
				next_vertex1 = i;
				next_vertex2 = j;
			}
		}
	}
	vertix_set[next_vertex1] = true;
	vertix_set[next_vertex2] = true;
	mincst += minval_tmp;

	

	for(int i=1;i<n-1;i++){
		findMinEdge();
	}
	cout <<mincst <<endl;

	return 0;
}