Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

//make priority queue
type Item struct {
	id       int
	priority int // this state is priority and distans from start
	index    int
}

type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }

// we want the ascending-priority-queue.
// So we use less than here.
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}

func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = j
	pq[j].index = i
}

func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}

func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 //for safety
	*pq = old[0 : n-1]
	return item
}

func (pq *PriorityQueue) update(dist int, id int) {
	for _, i := range *pq {
		if i.id == id {
			if i.priority > dist {
				i.priority = dist
			}
		}
	}
}

// the main code
func nextInt(sc *bufio.Scanner) int {
	sc.Scan()
	n, _ := strconv.Atoi(sc.Text())
	return n
}

func dikstra(dist [][]int, n int) []int {
	// preparate priority queue
	inf := 1 << 30
	pq := make(PriorityQueue, n)
	shortests := make([]int, n)
	for i := 0; i < n; i++ {
		pq[i] = &Item{
			id:       i,
			priority: inf,
			index:    i,
		}

		shortests[i] = inf
	}
	pq[0].priority = 0
	shortests[0] = 0
	heap.Init(&pq)

	for pq.Len() > 0 {
		item := heap.Pop(&pq).(*Item)
		shortests[item.id] = item.priority
		for id, d := range dist[item.id] {
			if d != -1 {
				pq.update(item.priority+d, id)
			}
		}
		heap.Init(&pq)
	}
	return shortests
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	// init
	n := nextInt(sc)
	dist := make([][]int, n)
	for i := 0; i < n; i++ {
		dist[i] = make([]int, n)
		for j := 0; j < n; j++ {
			dist[i][j] = -1
		}
	}

	// std Input
	for i := 0; i < n; i++ {
		u := nextInt(sc)
		k := nextInt(sc)
		for j := 0; j < k; j++ {
			v, c := nextInt(sc), nextInt(sc)
			dist[u][v] = c
		}
	}

	shortests := dikstra(dist, n)
	for i, d := range shortests {
		fmt.Printf("%d %d\n", i, d)
	}
}

C++: #include <cstdio>
#include <cctype>
#include <climits>
#include <vector>
using namespace std;

#define si static inline
#define gcu getchar_unlocked
si int in() {
	int c, n = 0;
	// bool minus = false; if ((c = gcu()) == '-') minus = true; else ungetc(c, stdin);
	while ((c = gcu()) >= '0' && c <= '9') n = 10 * n + (c - '0');
	return n; }
	// return minus ? -n : n; }
si void scan(char *s) {while (!isspace(*s++ = gcu()));}
#define pcu putchar_unlocked
#define svo si void out
template <typename T>
svo(T n) {
	static char buf[20];
	char *p = buf;
	//if(n < 0) pcu('-'), n *= -1;
	if (!n) *p++ = '0';
	else while (n) *p++ = n % 10 + '0', n /= 10;
	while (p != buf) pcu(*--p); }
svo(const char *s){while(*s)pcu(*s++);}
svo(char *s){while(*s)pcu(*s++);}
svo(char c){pcu(c);}
template <typename T>
//svo(vector<T> &v){for(T &x:v)out(' '),out(x);out('\n');}
svo(vector<T> &v){for(T &x:v)out(&x == &v[0]?"":" "),out(x);out('\n');}
template <typename head, typename... tail>
svo(head&& h, tail&&... t){out(h);out(move(t)...);}
#undef svo
#undef si

template <typename T>
struct heap{
	vector<T> h = {T()};

	void insert(T x) {
		h.push_back(x);
		int c = h.size() - 1;
		for (int p = c / 2; p; c = p, p /= 2)
			if (h[p] < x)
				h[c] = move(h[p]);
			else
				break;
		h[c] = move(x);
	}
	T extract() {
		T res = move(h[1]);
		h[1] = h.back();
		T v = move(h[1]);
		h.pop_back();

		int p = 1, H = h.size();
		for (int c = 2; c < H; p = c, c = p * 2) {
			if (c + 1 < H && h[c] < h[c + 1])
				c++;
			if (h[c] < v)
				break;
			h[p] = move(h[c]);
		}
		h[p] = move(v);

		return move(res);
	}

	bool empty() {
		return h.size() == 1;
	}
};

#define v vector
struct graph {
	struct node {int n, w;};
	v<v<node>> nodes;

	void read(int n) {
		nodes.resize(n);
		for (auto &x: nodes) {
			in();
			for (int k = in(); k--;) {
				int c = in();
				x.push_back({c, in()});
			}
		}
	}

	v<node> dks() {
		v<node> w(nodes.size(), {0, INT_MAX});
		w[0].w = 0;
		heap<node> q;
		q.insert({0, 0});
		while (!q.empty()) {
			node n = q.extract();
			if (w[n.n].n)
				continue;
			w[n.n].n = 1;
			for (node &x: nodes[n.n]) {
				int a = n.w + x.w;
				if (w[x.n].w > a) {
					w[x.n].w = a;
					q.insert({x.n, a});
				}
			}
		}
		return move(w);
	}
};

bool operator < (const graph::node &a, const graph::node &b) {
	return a.w > b.w;
}

int main() {
	graph g;
	g.read(in());
	int i = 0;
	for (auto &x: g.dks())
		out(i++, ' ', x.w, '\n');
}

C++: #include "bits/stdc++.h"

#define REP(i,num) for(int i=0;i<(num);++i)
#define ALL(c) c.begin(),c.end()
#define PRINTALL(c) for(auto& x:c){cout<<x<<' ';}cout<<endl;
#define PAIRCOMP(c,comp) [](const pair<ll,ll>& lhs,const pair<ll,ll>& rhs){return lhs.c comp rhs.c;}

using namespace std;
using ll = long long;

constexpr ll atcoder_mod = 1e9+7;

template<typename T=int>
T in(){T x; cin >> x; return (x);}
template<typename T=int,typename C=vector<T>>
C vecin(int N){C x(N);REP(i,N){x[i]=in<T>();}return move(x);}

void vout(){cout << endl;}
template<typename Head,typename... Tail>
void vout(Head&& h,Tail&&... t){cout << ' ' << h;vout(forward<Tail>(t)...);}
void out(){cout << endl;}
template<typename Head,typename... Tail>
void out(Head&& h,Tail&&... t){cout << h;vout(forward<Tail>(t)...);}

class Node{
public:
	int color{-1};
	int room{-1};
};

class Edge{
public:
	int start,end;
	int sc,ec;
};

vector<Edge> edge;

class ConnectNodeInfo{
	vector<vector<pair<ll,ll>>> graph;
public:
	ConnectNodeInfo(int node_num){
		graph.resize(node_num);
	}
	void AddNonDirectionalConnection(ll u,ll v,ll w){
		graph[u].emplace_back(v,w);
		graph[v].emplace_back(u,w);
	}
	void AddDirectionalConnection(ll u,ll v,ll w){
		graph[u].emplace_back(v,w);
	}
	vector<pair<ll,ll>>& operator[](ll index){
		return graph[index];
	}
	size_t size(){return graph.size();}
};

bool DFS(vector<Node>& node,ConnectNodeInfo& connect,int index){
	bool result = true;
	int color = node[index].color==1? 0 : 1;
	for(int i=0,ei=connect[index].size();i<ei;i++){
		int connect_index = connect[index][i].first;
		//node[connect_index].color = color;
		if(node[connect_index].color!=-1 && node[connect_index].color==node[index].color){
			return false;
		}
		if(node[connect_index].color==-1){
			Edge e;
			e.start=index,e.end=connect_index;
			edge.emplace_back(e);
			node[connect_index].color = color;
			result &= DFS(node,connect,connect_index);
		}
	}
	return result;
}

class Dijkstra{
	using Point = pair<ll,ll>;
	vector<ll> dist;
public:
	void CalcShortestPath(int start,ConnectNodeInfo& connect){
		dist.resize(connect.size());
		fill(ALL(dist),1LL<<60);
		dist[start] = 0;

		priority_queue<Point,vector<Point>,greater<Point>> Q;
		Q.emplace(0,start);
		while(!Q.empty()){
			auto p = Q.top();
			Q.pop();
			int v = p.second;
			if(dist[v]<p.first){
				continue;
			}
			for(auto e:connect[v]){
				if(dist[e.first]>dist[v]+e.second){
					dist[e.first] = dist[v]+e.second;
					Q.emplace(dist[e.first],e.first);
				}
			}
		}
	}
	ll GetDistance(int i){
		return dist[i];
	}
};

int main(){
	cin.tie(0);
	ios::sync_with_stdio(false);

	int N=in();
	ConnectNodeInfo connect(N);
	REP(i,N){
		int u=in(),k=in();
		REP(j,k){
			int v=in(),w=in();
			connect.AddDirectionalConnection(u,v,w);
		}
	}

	Dijkstra DI;
	DI.CalcShortestPath(0,connect);

	REP(i,N){
		out(i,DI.GetDistance(i));
	}
	return 0;
}