Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <unordered_map>
#include <queue>
#include <vector>

using namespace std;
int main(){
  int u, i, id, k, j;
  cin >> u;
  unordered_map<int, vector<int> > mymap;
  queue<vector<int> > myqueue;
  for (i = 0; i < u; ++i){
    cin >> id >> k;
    vector<int> points;
    for (j = 0; j < k; ++j){
      int a;
      cin >> a;
      points.push_back(a);
    }
    mymap[id] = points;
    if(id == 1){
      myqueue.push(points);
    }
  }
  
  bool visited[u+1];
  for (j = 1; j <= u; ++j){
    visited[j] = false;
  }
  visited[1] = true;

  int dist[u+1];
  for (j = 1; j <= u; ++j){
    dist[j] = -1;
  }
  dist[1] = 0;
  int d = 1;

  while(!myqueue.empty()){
    vector<int> combined;
    for (i = 0; i < myqueue.front().size(); ++i){
      if(!visited[myqueue.front()[i]]){
        dist[myqueue.front()[i]] = d;
        visited[myqueue.front()[i]] = true;
        if(combined.empty()){
          combined = mymap[myqueue.front()[i]];
        }else{
          combined.insert(combined.end(), mymap[myqueue.front()[i]].begin(), mymap[myqueue.front()[i]].end());
        }
      }
    }
    if(!combined.empty()){
      myqueue.push(combined);
    }
    myqueue.pop();
    d++;
  }

  for (j = 1; j <= u; ++j){
    cout << j << " " << dist[j] << endl;
  }

}

C++: #include <bits/stdc++.h>
using namespace std;

#define ll long long
#define vvi vector<vector<int>>
#define vec vector
#define pq priority_queue
#define all(v) (v).begin(), (v).end()
#define uniqueV(x) sort(x.begin(), x.end()); x.erase(unique(x.begin(), x.end()), x.end());
#define rep(i, n) for (int (i) = (0); (i) < (n); ++(i))
#define repp(i, m, n) for (int (i) = (m); (i) < (n); ++(i))
#define debug(x) cerr << #x << ": " << x << endl;
#define debug2(x, y) cerr<<"("<<#x<<", "<<#y<<") = "<<"("<<x<<", "<<y<<")"<<endl;
#define debug3(x, y, z) cerr<<"("<<#x<<", "<<#y<<", "<<#z<<") = "<<"("<<x<<", "<<y<<", "<<z<<")"<<endl;
#define debugB(x, y) cerr<<#x<<": "<<bitset<y>(x) << endl;
#define line() cerr << "---------------" << endl;

const int dx[] = {1, -1, 0, 0};
const int dy[] = {0, 0, -1, 1};

template<typename T>
void printA(vector<T> &printArray, char between = ' ') {
   int paSize = printArray.size();
   for (int i = 0; i < paSize; i++) { cerr << printArray[i] << between;}
   if (between != '\n') {cerr << endl;}
}

// ------------------------------------------------------------------------------------------

int N;
int dist[111];
vector<vector<int>> G;

int main() {
   cin >> N;
   G = vector<vector<int>>(N);
   rep (i, N) {
      int u, k; cin >> u >> k; u--;
      rep (i, k) {
         int a; cin >> a; a--;
         G[u].push_back(a);
      }
   }

   rep (i, N) dist[i] = -1;

   queue<int> que;
   que.push(0);
   dist[0] = 0;
   while (que.size()) {
      int cur = que.front(); que.pop();
      for (int x : G[cur]) {
         if (dist[x] == -1) {
            dist[x] = dist[cur] + 1;
            que.push(x);
         }
      }
   }

   rep (i, N) {
      printf("%d %d\n", i+1, dist[i]);
   }


   return 0;
}

C++: #if 0

#endif

#include <bits/stdc++.h>
using namespace std;
typedef long long int ll;

int N;
int GM[110][110];

int D[110];
void bfs(int src) {
  queue<int> Q;
  Q.push(src);
  D[src] = 0;
  while (!Q.empty()) {
    int cur = Q.front();
    Q.pop();
    for (int dst = 1; dst <= N; dst++) {
      if (GM[cur][dst] == 1 && !(D[dst] > 0)) {
        D[dst] = D[cur] + 1;
        Q.push(dst);
      }
    }
  }
}

int main() {
  cin >> N;
  for (int i = 1; i <= N; i++) {
    for (int j = 1; j <= N; j++)
      GM[i][j] = 0;
  }
  int u, k;
  for (int i = 1; i <= N; i++) {
    cin >> u >> k;
    int t;
    for (int j = 0; j < k; j++) {
      cin >> t;
      GM[i][t] = 1;
    }
  }
  bfs(1);
  cout << "1 0" << endl;
  for (int i = 2; i <= N; i++) {
    cout << i << ' ' << (D[i] > 0 ? D[i] : -1) << endl;
  }
}

C++: #include <iostream>
#include <queue>

using namespace std;

int main(){
	int n, u, k, v;
	int D[100];
	bool adj[100][100] = {};
	int pushed[100];
	cin >> n;
	for (int i = 0; i < n; i++){
		cin >> u >> k;
		for (int j = 0; j < k; j++){
			cin >> v;
			adj[u-1][v-1] = true;
		}
	}
	for (int i = 0; i < n; i++){
		D[i] = -1;
	}
	queue<int> Q;
	Q.push(1);
	D[0] = 0;
	pushed[0] = 1;
	while(!Q.empty()){
		int m = Q.front();
		Q.pop();
		for (int i = 0; i < n; i++){
			if (adj[m-1][i] == 1 && pushed[i] == 0){
				D[i] = D[m-1]+1;
				Q.push(i);
				pushed[i] = 1;
			}
		}
	}
	
	for (int i = 0; i < n; i++){
		cout << i+1 << ' ' << D[i] << endl;
	}
}