Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
)

type Item struct {
	value    int // The value of the item; arbitrary.
	priority int // The priority of the item in the queue.
	// The index is needed by update and is maintained by the heap.Interface methods.
	index int // The index of the item in the heap.
}
type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}
func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = i
	pq[j].index = j
}
func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 // for safety
	*pq = old[0 : n-1]
	return item
}

type Q struct {
	pq *PriorityQueue
	ds map[int]int // It has always same value as pq. For random access.
}

func newQ() *Q {
	pq := new(PriorityQueue)
	heap.Init(pq)
	return &Q{
		pq: pq,
		ds: make(map[int]int),
	}
}
func (q *Q) pop() (u, d int) {
	item := heap.Pop(q.pq).(*Item)
	delete(q.ds, item.value)
	return item.value, item.priority
}
func (q *Q) get(u int) (int, bool) { // returns d
	d, ok := q.ds[u]
	return d, ok
}
func (q *Q) set(u, d int) {
	q.ds[u] = d
	for _, item := range *q.pq {
		if item.value != u {
			continue
		}

		item.priority = d
		heap.Fix(q.pq, item.index)
		return
	}
	heap.Push(q.pq, &Item{
		priority: d,
		value:    u,
	})
}
func (q *Q) len() int {
	return len(q.ds)
}

func main() {
	r := bufio.NewReader(os.Stdin)

	var n int
	fmt.Fscan(r, &n)
	cs := make([]map[int]int, n) // []v_i -> c_i
	for h := 0; h < n; h++ {
		var u, k int
		fmt.Fscan(r, &u, &k)
		m := make(map[int]int)
		for i := 0; i < k; i++ {
			var v, c int
			fmt.Fscan(r, &v, &c)
			m[v] = c
		}

		cs[u] = m
	}

	q := newQ()
	q.set(0, 0)
	visited := make(map[int]struct{})
	out := make([]int, n)

	for q.len() > 0 {
		u, d := q.pop()
		for uu, c := range cs[u] {
			// Consider the connection between u and uu.
			if _, ok := visited[uu]; ok {
				continue
			}
			dd := d + c
			if d, ok := q.get(uu); !ok || d > dd {
				q.set(uu, dd)
			}
		}

		out[u] = d
		visited[u] = struct{}{}
	}

	for u, d := range out {
		fmt.Println(u, d)
	}
}

C++: include<iostream>
#include<algorithm>
#include<queue>
using namespace std;
static const int MAX=10000;
static const int INFTY = (1<<20);
static const int WHITE=0;
static const int GRAY=1;
static const int BLACK=2;

int n;
vector<pair<int,int> > adj[MAX];
void dijkstra(){
  priority_queue<pair<int,int> > PQ;
  int color[MAX];
  int d[MAX];
  for(int i=0;i<n;i++){
    d[i]=INFTY;
    color[i]=WHITE;
  }
  d[0]=0;
  PQ.push(make_pair(0,0));
  color[i]=GRAY;

  while(!PQ.empty()){
    pair<int,int>f=PQ.top();PQ.pop();
    int u=f.second;
    color[u]=BLACK;
    if(d[u]<f.first*(-1))continue;
    for(int j=0;j<adj[u].size();j++){
      int v=adj[u][j].first;
      if(color[v]=BLACK)continue;
      if(d[v]>d[u]+adj[u][j].second){
        d[v]=d[u]+adj[u][j].second;
        PQ.push(make_pair(d[v]*(-1),v));
        color[v]=GRAY;
      }
    }
  }
  for(int i=0;i<n;i++){
    cout<<i<<" "<<(d[i]==INFTY ? -1:d[i])<<endl;
  }
}

int main(){
  int l,u,v,c;
  cin>>n;
  for(int i=0;i<n;i++){
    cin>>u>>k;
    for(int j=0;j<k;j++){
      cin>>v>>c;
      adj[u].push_back(make_pair(v,c));
    }
}
  dijkstra();
  return 0:
}

C++: #include <iostream>
#include <string>
#include <vector>
#include <algorithm>
#include <cmath>
#include <cassert>
#define FOR(i,a,b) for(int i=(a);i<(b);i++)
#define REP(i,n) FOR(i,0,n)
#define rep(i,n) FOR(i,0,n)
#define DEBUG(x) cout<<#x<<": "<<x<<endl
#define vint vector<int>
#define vdouble vector<double>
#define vstring vector<string>
using namespace std;
#include <functional>

#include<map>
#include<set>
#include<queue>

typedef long long ll;
typedef unsigned long long ull;

const int MAX_N = 100;

int N;

class Edge{
public:
	int from, to, cost;
	Edge(int from = 0, int to = 0, int cost = 0) :
		from(from), to(to), cost(cost){}

	bool operator < (const Edge &e) const{
		return cost < e.cost;
	}
	bool operator >(const Edge &e) const{
		return cost > e.cost;
	}

};

static const int INFTY = (1 << 21);

class Node{
public:
	vector<Edge> edges;
	int dist;
	Node(){
		dist = INFTY;
	}
};

class Graph{
public:
	vector<Node> nodes;
	Graph(int n) {
		rep(i, n) { Node n;  nodes.push_back(n); }
	}
};

class Data{

public:
	int dist; Edge edge;
	Data(int dist, Edge edge) {
		this->dist = dist;
		this->edge = edge;
	}

	bool operator < (const Data &d) const{
		return dist < d.dist;
	}
	bool operator >(const Data &d) const{
		return dist > d.dist;
	}

};

int main() {

	cin >> N;
	Graph g(N);

	rep(i, N){
		int no; cin >> no;
		int n_edge; cin >> n_edge;

		rep(j, n_edge){
			int from = no;
			int to; cin >> to;
			int cost; cin >> cost;
			Edge e(from, to, cost);
			g.nodes[no].edges.push_back(e);
		}
	}

	int i = 0;
	g.nodes[i].dist = 0;

	priority_queue<Data, vector<Data>, greater<Data> > pq;
	for (auto e : g.nodes[i].edges){
		int dist = g.nodes[i].dist + e.cost;
		Data d(dist, e);
		pq.push(d);
	}

	int ret = 0;
	while (!pq.empty()){
		Data d = pq.top(); pq.pop();
		Node *n = &g.nodes[d.edge.to];
		if (n->dist != INFTY){ continue; }
		n->dist = d.dist;

		for (auto e : n->edges){
			int dist = n->dist + e.cost;
			Data d(dist, e);
			pq.push(d);
		}
	}

	rep(i, N){
		cout << i << " " << g.nodes[i].dist << endl;
	}
}