Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 10000
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

type Neighbor struct {
	node   int
	weight int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{0}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd(), v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 0
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]Neighbor, error) {
	adjacentMatrix := make([][]Neighbor, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = []Neighbor{}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id] = append(adjacentMatrix[id], Neighbor{v, c})
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]Neighbor) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]Neighbor) []Edge {
	adjacents := adjacentMatrix[currentNode]
	edges := []Edge{}
	for _, neighbor := range adjacents {
		edges = append(edges, Edge{start: currentNode, end: neighbor.node, weight: neighbor.weight})
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <iostream>
#include <cstdio>
#include <algorithm>
#include <cmath>
#include <climits>
#include <string>
#include <vector>
#include <utility>
#include <functional>
#include <stack>
#include <queue>
#include <map>
#include <set>
#include <cassert>

using namespace std;

typedef long long ll;
typedef pair<ll, ll> P;

const ll MOD = ll(1e9) + 7;
const ll INF = LLONG_MAX;
const ll MAX_N = ll(1e5) + 5;
const double EPS = 10e-8;
const double PI = 3.14159265359;

#define REP(i, n) for (ll i = 0; i < n; i++)
#define REPR(i, n) for (ll i = n; i >= 0; i--)
#define FOR(i, m, n) for (ll i = m; i < n; i++)

int dx[] = {1, 0, -1, 0}, dy[] = {0, 1, 0, -1};

struct UF {
    static const int MAX_N = 100000;
    int p[MAX_N];
    int r[MAX_N];

    void init(int n) {
        REP(i, n) {
            p[i] = i;
            r[i] = 0;
        }
    }
    int find(int x) {
        if (p[x] == x) return x;
        return p[x] = find(p[x]);
    }
    void unite(int x, int y) {
        x = find(x);
        y = find(y);
        if (x == y) return;
        if (r[x] < r[y]) swap(x, y);
        if (r[x] == r[y]) r[x]++;
        p[y] = x;
    }
    bool same(int x, int y) { return find(x) == find(y); }
};

ll n, d[100000];
vector<P> g[100000];

void dijkstra(ll s) {
    fill(d, d + n, INF);
    d[s] = 0;
    priority_queue<P> que;
    que.push({0, s});
    while (!que.empty()) {
        P p = que.top();
        que.pop();
        ll u = p.second;
        if (p.first > d[u]) continue;
        REP(i, g[u].size()) {
            ll v = g[u][i].first, cost = g[u][i].second;
            if (d[v] > d[u] + cost) {
                d[v] = d[u] + cost;
                que.push({d[v], v});
            }
        }
    }
}

int main() {
    cin >> n;
    REP(i, n) {
        ll from, k;
        cin >> from >> k;
        REP(j, k) {
            ll to, c;
            cin >> to >> c;
            g[from].push_back({to, c});
        }
    }
    dijkstra(0);
    REP(i, n) { cout << i << " " << d[i] << endl; }
    return 0;
}

C++: #include <algorithm>
#include <bitset>
#include <cassert>
#include <cmath>
#include <iostream>
#include <map>
#include <numeric>
#include <queue>
#include <set>
#include <string>
#include <vector>

// Acknowledgement: Special thanks to kyomukyomupurin, who developed this
// template.
template <class T, class U>
std::ostream& operator<<(std::ostream& os, const std::pair<T, U>& p) {
  return os << '(' << p.first << ", " << p.second << ')';
}

template <class T>
std::ostream& operator<<(std::ostream& os, const std::vector<T>& vec) {
  int n = 0;
  for (auto e : vec) os << (n++ ? ", " : "{") << e;
  return os << (n ? "}" : "{}");
}

template <class T>
std::ostream& operator<<(std::ostream& os, const std::set<T>& st) {
  int n = 0;
  for (auto e : st) os << (n++ ? ", " : "{") << e;
  return os << (n ? "}" : "{}");
}

template <class T, class U>
std::ostream& operator<<(std::ostream& os, const std::map<T, U>& mp) {
  int n = 0;
  for (auto e : mp) os << (n++ ? ", " : "{") << e;
  return os << (n ? "}" : "{}");
}

template <class T>
std::istream& operator>>(std::istream& is, std::vector<T>& vec) {
  for (T& e : vec) is >> e;
  return is;
}

#ifdef LOCAL
#define debug(...) \
  std::cerr << "[" << #__VA_ARGS__ << "]: ", debug_out(__VA_ARGS__)
#else
#define debug(...)
#endif

void debug_out() { std::cerr << '\n'; }

template <class Head, class... Tail>
void debug_out(Head&& head, Tail&&... tail) {
  std::cerr << head;
  if (sizeof...(Tail) != 0) std::cerr << ", ";
  debug_out(std::forward<Tail>(tail)...);
}
using namespace std;
using int64 = long long;

const int VERY_LARGE_NUM = 1e6;
vector<pair<int, int>> G[VERY_LARGE_NUM];

void dijkstra(int start_node_id, vector<int>& color, vector<int>& d) {
  d[start_node_id] = 0;
  color[start_node_id] = 1;
  priority_queue<pair<int, int>, vector<pair<int, int>>,
                 greater<pair<int, int>>>
      PQ;
  PQ.push(make_pair(start_node_id, 0));
  while (!PQ.empty()) {
    pair<int, int> min_node = PQ.top();
    PQ.pop();
    int u = min_node.second;
    color[u] = 2;
    if (d[u] < min_node.first) continue;
    for (int i = 0; i < G[u].size(); i++) {
      int node_id = G[u][i].second;
      int weight = G[u][i].first;
      if (color[node_id] != 2) {
        if (d[node_id] > d[u] + weight) {
          d[node_id] = d[u] + weight;
          color[node_id] = 1;
          PQ.push(make_pair(d[node_id], node_id));
        }
      }
    }
  }
}

int main() {
  int n, u, k, c, v;
  cin >> n;
  for (int i = 0; i < n; i++) {
    cin >> u >> k;
    for (int j = 0; j < k; j++) {
      cin >> v >> c;
      G[u].push_back(make_pair(c, v));
    }
  }
  debug(G);
  vector<int> color(n);
  vector<int> d(n, VERY_LARGE_NUM);
  dijkstra(0, color, d);
  for (int i = 0; i < n; i++) {
    cout << i << ' ' << d[i] << endl;
  }
  return 0;
}