Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

C++: #include<bits/stdc++.h>
using namespace std;
using ll = long long;

template<class T>bool chmax(T &a, const T &b) { if (a<b) { a=b; return 1; } return 0; }
template<class T>bool chmin(T &a, const T &b) { if (b<a) { a=b; return 1; } return 0; }

#define FOR(i,a,b) for(ll i=(a);i<(b);++i)
#define ALL(v) (v).begin(), (v).end()
#define p(s) cout<<(s)<<endl
#define p2(s, t) cout << (s) << " " << (t) << endl
#define br() p("")
#define pn(s) cout << (#s) << " " << (s) << endl
#define p_yes() p("Yes")
#define p_no() p("No")

const ll mod = 1e9 + 7;
const ll inf = 1e18;

template < typename T >
void vprint(T &V){
	for(auto v : V){
    	cout << v << " ";
	}
	cout << endl;
}

struct Edge{
    ll to;
    ll cost;
    Edge(ll to, ll cost): to(to), cost(cost) {}
    Edge(){
        to = 0;
        cost = 0;
    }
};

struct Node{
    ll distance;
    ll index;
    Node(ll d, ll i){
        distance = d;
        index = i;
    }
    Node(){}

    bool operator<(const Node &another) const
    {
        return distance < another.distance;
    }
    bool operator>(const Node &another) const
    {
        return distance > another.distance;
    }
};

struct Dijkstra{
    vector<ll> d;
    vector<vector<Edge> > graph;
    vector<bool> done;

    // ノード数を入れる
    void initialize(ll size){
        d.resize(size);
        done.resize(size);
        graph.resize(size);
        reset();
    }

    void reset(){
        ll N = graph.size();
        FOR(i, 0, N){
            d[i] = inf;
            done[i] = false;
        }
    }
    
    ll distance(int i){
        if(d.size()<=i) return -1;
        return d[i];
    }

    void print_graph(){
        FOR(i, 0, graph.size()){
            cout << i << " -> ";

            for(auto edge : graph[i]){
                cout << edge.to << " ";
            }
            cout << endl;
        }
        p("distance");
        FOR(i, 0, graph.size()){
            ll d = distance(i);
            cout << i << " " << d << endl;
        }
    }

    void register_edge(ll a, ll b, ll cost){
        auto edge = Edge(b, cost);
        graph[a].push_back(edge);
    }

    void calc_shortest_path(ll from=0){
        priority_queue<Node, vector<Node>, greater<Node> > que;
        auto node = Node();
        // 始点
        node.index = from;
        node.distance = 0;
        que.push(node);

        while(!que.empty()){
            // 1番distanceが小さいノード
            Node n = que.top();
            que.pop();

            if(done[n.index]){
                continue;
            }
            
            done[n.index] = true;
            d[n.index] = n.distance;

            auto edge_list = graph[n.index];
            for(auto edge : edge_list){   
                // 短くなるノードがあれば
                if(!done[edge.to] && n.distance + edge.cost < d[edge.to]){
                    ll shorter_distance = n.distance + edge.cost;
                    que.push(Node(shorter_distance, edge.to));
                }
            }
        }
    }
};

int main(){
    cin.tie(0);
    ios::sync_with_stdio(false);

    // input
    ll N;
    cin >> N;

    auto dij = Dijkstra();
    dij.initialize(N);

    FOR(i, 0, N){
        ll hoge; cin >> hoge;
        ll k; cin >> k;
        FOR(j, 0, k){
            ll v, c;
            cin >> v >> c;
            dij.register_edge(i, v, c);
        }
    }

    dij.calc_shortest_path();
    FOR(i, 0, N){
        ll d = dij.distance(i);
        p2(i, d);
    }
    
    return 0;
}

C++: #include<iostream>
#include<cstdio>
#define INF 1<<30
#define FinishFunction return 0
#define MAX 1000000
using namespace std;
 
 
struct edge {
  int from,to,cost,k;
};
 
edge es[MAX];
 
 
 
int main(){
  int n,u,k,E,c,v;
  E = 0;
  scanf("%d",&n);
 
  for(int i=0;i<n;i++){
    scanf("%d %d",&u,&k);
    
    for(int j=0;j<k;j++){
      scanf("%d %d",&v,&c);
      es[E].from = u;
      es[E].to = v;
      es[E++].cost = c;
    }
  }
 
   
  int d[MAX];
  for(int i=0;i<n;i++)d[i] = INF;
  d[0] = 0;
  while(true){
    bool update = false;
    for(int i=0;i<E;i++){
      edge e = es[i];
      if(d[e.from] != INF && d[e.to] > d[e.from] + e.cost){
    d[e.to] = d[e.from] + e.cost;
    update = true;
      }
    }
    if(!update)break;
 
 
  }
 
  for(int i=0;i<n;i++)cout << i << " " << d[i] << endl;
 
  FinishFunction;
}