Go: package main

import (
	"bufio"
	"fmt"
	"log"
	"os"
	"strconv"
	"strings"
)

// Node 頂点
type Node struct {
	gid  int   // グループID
	edge []int // 隣接辺
}

// NoID グループIDなし
const NoID = -1

// NewNode 頂点の生成
func NewNode() *Node {
	return &Node{gid: NoID, edge: []int{}}
}

func parseNode(nodes []*Node, gid int, queue []int) {
	if len(queue) == 0 {
		return
	}
	var nextQ []int
	for _, id := range queue {
		node := nodes[id]
		if node.gid == NoID {
			node.gid = gid
			for _, edge := range node.edge {
				nextQ = append(nextQ, edge)
			}
		}
	}
	parseNode(nodes, gid, nextQ)
	return
}
func digNode(nodes []*Node, id, gid int) {
	node := nodes[id]
	if node.gid != NoID {
		// 探索済み
		return
	}
	node.gid = gid
	for _, edge := range node.edge {
		digNode(nodes, edge, gid)
	}
	return
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n, m := eGetInt2(scanner)

	nodes := make([]*Node, n)
	for i := 0; i < n; i++ {
		nodes[i] = NewNode()
	}

	for i := 0; i < m; i++ {
		a, b := eGetInt2(scanner)
		nodes[a].edge = append(nodes[a].edge, b)
		nodes[b].edge = append(nodes[b].edge, a)
	}

	for i := 0; i < n; i++ {
		// 幅優先探索
		// gid := i
		// queue := []int{i}
		// parseNode(nodes, gid, queue)

		// 深さ優先探索
		digNode(nodes, i, i)
	}

	q := eGetInt(scanner)
	for i := 0; i < q; i++ {
		a, b := eGetInt2(scanner)
		if nodes[a].gid == nodes[b].gid {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}
func eGetInt2(scanner *bufio.Scanner) (int, int) {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0], t[1]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: #include <vector>
#include <iostream>
#include <stdio.h>

using namespace std;

struct UnionFind{
    vector<int> par;

    UnionFind(int N) : par(N) {
        for (int i = 0; i < N; ++i) {
            par[i] = i;
        }
    }

    int root(int x){
        if(par[x] == x) {
            return x;
        }
        return par[x] = root(par[x]);
    }

    void unite(int x, int y){

        int rx = root(x);
        int ry = root(y);
        if(rx == ry){
            return;
        }
        par[rx] = ry;
    }

    bool same(int x, int y){
        int rx = root(x);
        int ry = root(y);
        return rx == ry;
    }
};
int main(){
    int n, m;
    cin >> n >> m;
    UnionFind g(n);
    int x, y;
    for (int i = 0; i < m; ++i) {
        cin  >> x >> y;
        g.unite(x, y);
    }
    int q;
    cin >> q;
    for (int i = 0; i < q; ++i) {
        cin >> x >> y;
        if(g.same(x, y)){
            cout << "yes" << endl;
        } else {
            cout << "no" << endl;
        }
    }
    return 0;
}

C++: #include <iostream>
#include <vector>
#include <cassert>
#include <queue>

const int M = 10000000;

void connected_components(
  std::vector<std::vector<int> >& adj_list,
  std::vector<int>& component_numbers,
  int root, int current_component){
  assert(component_numbers[root] == M);

  std::queue<int> target_q;
  target_q.push(root);
  component_numbers[root] = current_component;
  // dist_q.push(0;)
  while(!target_q.empty()){
    int vtx = target_q.front(); target_q.pop();
    for(int const&  u : adj_list[vtx]){
      if(component_numbers[u] == M){
        target_q.push(u);
        component_numbers[u] = current_component;
      }
    }
  }
}

int main(int argc, char const *argv[]) {
  int n, m, q;
  std::cin >> n;
  std::cin >> m;

  std::vector<std::vector<int> > adj_list(n);

  for (size_t i = 0; i < m; i++) {
    int a, b;
    std::cin >> a;
    std::cin >> b;
    adj_list[a].push_back(b);
    adj_list[b].push_back(a);
  }

  std::vector<int> component(n, M);

  for (size_t i = 0; i < n; i++) {
    if(component[i] == M){
      connected_components(adj_list, component, i, i);
    }
  }

  std::cin >> q;

  for(size_t i =0; i < q; i++){
    int a, b;
    std::cin >> a;
    std::cin >> b;
    bool in_same_component = (component[a] == component[b]);
    std::cout << (in_same_component ? "yes" : "no") << std::endl;
  }


  return 0;
}

C++: #include <iostream>
#include <vector>
#include <vector>
#include <algorithm>
#include <stack>
#include <queue>

using namespace std;

static const int N = 100000;
static const int NIL = -1;

int n, m, c;
vector<int> G[N];
int color[N];

void bfs(int u)
{
	queue<int> q;
	q.push(u);
	color[u] = c;

	while (!q.empty())
	{
		u = q.front(); q.pop();
		for (int i = 0; i < G[u].size(); ++i)
		{
			int v = G[u][i];
			if (color[v] == -1)
			{
				q.push(v);
				color[v] = c;
			}
		}
	}
}

void DrawColor()
{
	c = 0;
	for (int i = 0; i < n; ++i) color[i] = -1;
	for (int i = 0; i < n; ++i)
	{
		if (color[i] == -1) bfs(i);
		c++;
	}
}

int main()
{
	cin >> n >> m;
	for (int i = 0; i < m; ++i)
	{
		int u, v; cin >> u >> v;
		G[u].push_back(v);
		G[v].push_back(u);
	}

	DrawColor();

	int n2, p1, p2;
	cin >> n2;
	for (int i = 0; i < n2; ++i)
	{
		cin >> p1 >> p2;
		if (color[p1] == color[p2])
			cout << "yes" << endl;
		else
			cout << "no" << endl;
	}

	return 0;
}

C++: #include<iostream>
#include<list>
#include<iterator>
using namespace std;

class person
{
public:
	int id;
	bool Isdone = false;
	list <person*> lis;
	bool serch(person* Per)
	{
		Isdone = true;
		for(list<person*>::iterator temp=lis.begin();temp!=lis.end();++temp)
		{
			if ((*temp) == Per)return true;
			else if ((*temp)->Isdone == true)continue;
			else
			{
				if ((*temp)->serch(Per))return true;
			}
		}
		return false;
	}
};

int main()
{
	int n, m;
	cin >> n >> m;
	person *P;
	P = new person[n];
	for (int i = 0; i < n; i++)P[i].id = i;
	for (int i = 0; i < m; i++)
	{
		int p1, p2;
		cin >> p1 >> p2;
		P[p1].lis.push_back(&P[p2]);
		P[p2].lis.push_back(&P[p1]);
	}			 
	int q;
	cin >> q;
	for (int i = 0; i < q; i++)
	{
		int p1, p2;
		cin >> p1 >> p2;
		if (P[p1].serch(&P[p2]))
		{
			cout << "yes" << endl;
		}
		else
		{
			cout << "no" << endl;
		}
		for (int l = 0; l < n; l++)P[l].Isdone = false;
	}
	delete[] P;
	return 0;
}