Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <queue>
using namespace std;

const int MAX = 10000;
const int INFINITY = 2 << 21;
int n;
vector<pair<int, int> > G[MAX];
int distances[MAX];
int states[MAX];

void dijkstra() {
  int id = 0;
  distances[id] = 0;
  priority_queue<pair<int, int> > PQ;
  PQ.push(make_pair(0, 0));

  while (!PQ.empty()) {
    pair<int, int> p = PQ.top(); PQ.pop();
    id = p.second;
    states[id] = 1;

    if (distances[id] < p.first * -1) continue;

    int s = G[id].size();
    for (int i = 0; i < s; i++) {
      int k = G[id][i].first;
      int v = G[id][i].second;
      if (states[k] == 1) continue;
      if (distances[id] + v < distances[k]) {
        distances[k] = distances[id] + v;
        PQ.push(make_pair(distances[k] * -1, k));
      }
    }
  }

  for (int i = 0; i < n; i++) {
    cout << i << " " << (distances[i] == INFINITY ? -1 : distances[i]) << endl;
  }
}

int main() {
  cin.tie(0);
  ios::sync_with_stdio(false);

  cin >> n;

  int u, k, v, c;
  for (int i = 0; i < n; i++) {
    distances[i] = INFINITY;
    states[i] = 0;
    cin >> u >> k;
    for (int j = 0; j < k; j++) {
      cin >> v >> c;
      G[i].push_back(make_pair(v, c));
    }
  }

  dijkstra();

  return 0;
}

C++: #define _CRT_SECURE_NO_WARNINGS
// #define _GLIBCXX_DEBUG
#include <bits/stdc++.h>
using namespace std;
template<class T> ostream &operator << (ostream &os, const vector<T> &);
template<size_t n, class...T> typename enable_if<(n>=sizeof...(T))>::type _ot(ostream &, const tuple<T...> &){}
template<size_t n, class...T> typename enable_if<(n< sizeof...(T))>::type _ot(ostream &os, const tuple<T...> &t){
    os << (n == 0 ? "" : " ") << get<n>(t); _ot<n+1>(os, t);
}
template<class...T> ostream &operator << (ostream &os, const tuple<T...> &t){
    _ot<0>(os, t); return os;
}
template<class T, class U> ostream & operator << (ostream &os, const pair<T,U> &p){
    return os << "(" << p.first << ", " << p.second << ") ";
}
template<class T> ostream &operator << (ostream &os, const vector<T> &v){
    for(size_t i = 0; i < v.size(); i++) os << v[i] << (i + 1 == v.size() ? "" : ", "); return os;
}
#ifdef DEBUG
#define dump(...) (cerr << #__VA_ARGS__ << " = " << make_tuple(__VA_ARGS__) \
                   << " (L : " << __LINE__ << ")" << endl)
#else
#define dump(...)
#endif
#define all(c) begin(c), end(c)
#define range(i,a,b) for(int i = a; i < (int)(b); i++)
#define rep(i,b) range(i,0,b)
#define pb push_back
#define eb emplace_back
#define mp make_pair
#define mt make_tuple
using ll = long long;
// #define int ll
using vi = vector<int>;
using vvi = vector<vi>;
using pii = pair<int,int>;
void fastios(){ ios_base::sync_with_stdio(0); cin.tie(0); }
int const mod = 1000000007;
auto const inf = numeric_limits<int>::max()/8;

using Weight = int;
using Capacity = int;
struct Edge {
    int src, dst; Weight weight;
    Edge(int s, int d, int w) : src(s), dst(d), weight(w) {}
};
using Edges = vector<Edge>;
using Graph = vector<Edges>;
using Array = vector<Weight>;
using Matrix = vector<Array>;

vector<Weight> dijkstra(const Graph &g, int s){
    const Weight inf = numeric_limits<Weight>::max()/4;
    typedef tuple<Weight,int> State;
    priority_queue<State> q;
    vector<Weight> dist(g.size(), inf);
    dist[s] = 0; q.emplace(0,s);
    while (q.size()) {
        Weight d; int v;
        tie(d,v) = q.top(); q.pop(); d *= -1;
        /* if(v == t) return d; */
        if (dist[v] < d) continue;
        for(auto & e : g[v]){
            if (dist[e.dst] > dist[v] + e.weight) {
                dist[e.dst] = dist[v] + e.weight;
                q.emplace(-dist[e.dst], e.dst);
            }
        }
    }
    return dist;
}


int main(){
    fastios();
    int n;
    cin >> n;
    Graph g(n);
    rep(i,n){
        int u,k;
        cin >> u >> k;
        rep(j,k){
            int v,c;
            cin >> v >> c;
            g[u].eb(u,v,c);
        }
    }
    auto dist = dijkstra(g,0);
    rep(i,n){
        cout << i << ' ' << dist[i] << '\n';
    }
}

C++: #include<iostream>
using namespace std;
#include<queue>
#include<vector>
#include<string>
#include<string.h>
#include<algorithm>
bool b[2003];

#define REP(i, a) for(int i=0;i<a;i++)

int main()
{
	int min,b,a,k,m[101][101],n ,e,p[101],d[101],u,v; //u ?????????v????????¨
	bool color[101];
	cin>>n;
	REP(i, n) {
		REP(j, n) {
		m[i][j]=100001;
		}
	}
	REP(i, n) {
		cin>>u>>k;
		REP(i, k) {
			cin>>a>>b;
			m[u][a]=b;
			if(m[u][a]==-1) m[u][a]=100001;
		}
		color[i]=0;
		d[i]=100001;
	}
	a=0;
	d[0]=0;
	while(1){
		min=100001;
		u=-1;
		REP(i,n){
			if(min>d[i]&&color[i]==0){
				min=d[i];
				u=i;
			}
		}
		if(u==-1) break;
		color[u]=1;
		REP(i,n){
			if(color[i]==0&&m[u][i]!=100001){
				if(d[i]>m[u][i]+d[u]){
					d[i]=m[u][i]+d[u];
				}
			}
		}

	}
	min=0;
	REP(i,n){
		cout<<i<<" "<<(d[i] == 100001 ? -1 : d[i])<<endl;
	
	}
	return 0;
}