Go: package main

import (
	"fmt"
	"sort"
)

type Edge struct {
	I int
	J int
	A int
}

func main() {
	var n int
	fmt.Scan(&n)

	g := make([][]int, n)
	edges := make([]Edge, 0, n*(n-1)/2)
	parents := make([]int, n)
	for i := 0; i < n; i++ {
		g[i] = make([]int, n)
		for j := 0; j < n; j++ {
			fmt.Scan(&g[i][j])
			if g[i][j] >= 0 {
				edges = append(edges, Edge{i, j, g[i][j]})
			}
		}
		parents[i] = i
	}
	sort.SliceStable(edges, func(i, j int) bool { return edges[i].A >= edges[j].A })

	sum := 0
	num := 0
	for len(edges) > 0 && num < n-1 {
		edge := edges[len(edges)-1]
		edges = edges[:len(edges)-1]

		if same(edge.I, edge.J, &parents) {
			continue
		}
		union(edge.I, edge.J, &parents)
		sum += edge.A
		num += 1
	}
	fmt.Println(sum)
}



func root(id int, parents *[]int) int {
	if id == (*parents)[id] {
		return id
	}
	return root((*parents)[id], parents)
}

func union(i, j int, parents *[]int) {
	(*parents)[root(j, parents)] = (*parents)[root(i, parents)]
}

func same(i, j int, parents *[]int) bool {
	return root(i, parents) == root(j, parents)
}

C++: #include<iostream>
#include<vector>

struct Edge {
	int row, column, weight;
};

void divide_graph(bool[], int);

int n;
Edge edges[99]{};

int main()
{
	int in_tmp, min{}, matrix[100][100]{};

	std::cin >> n;
	for (int i = 0; i < n; ++i)
		for (int j = 0; j < n; ++j)
		{
			std::cin >> in_tmp;
			matrix[i][j] = in_tmp;
		}

	int rest = n - 1, pre_size = 0;
	std::vector<int> queue{ 0 };
	bool visited[100]{ true };
	for (int i = 1; rest; ++i)
	{
		int now_size = queue.size();
		for (int j = pre_size; j < now_size; ++j)
			for (int k = 0; k < n; ++k)
			{
				int tmp = matrix[queue[j]][k];
				if (tmp != -1 && !visited[k])
				{
					visited[k] = true;
					rest--;
					edges[queue.size() - 1] = { queue[j], k , tmp};
					queue.push_back(k);
				}
			}
		pre_size = now_size;
	}
	for (int i = 0; i < n - 1; ++i)
	{
		bool conne_row[100]{};
		divide_graph(conne_row, i);

		for (int j = 0; j < n; ++j)
		{
			if (!conne_row[j]) continue;
			for (int k = 0; k < n; ++k)
			{
				if (conne_row[k]) continue;
				if (matrix[j][k] == -1 || matrix[j][k] >= edges[i].weight) continue;

				edges[i] = { j, k, matrix[j][k] };
			}
		}
	}

	for (int i = 0; i < n - 1; ++i)
		min += edges[i].weight;

	std::cout << min << std::endl;
	
	return 0;
}

void divide_graph(bool conne_row[], int max_edge)
{
	conne_row[edges[max_edge].row] = true;

	std::vector<int> queue = { edges[max_edge].row };
	int pre_size = 0;

	bool visit_edge[100]{};
	visit_edge[max_edge] = true;

	while (pre_size != queue.size())
	{
		int now_size = queue.size();
		for (int j = pre_size; j < now_size; ++j)
		{
			for (int k = 0; k < n - 1; ++k)
			{
				if (visit_edge[k]) continue;
				if (edges[k].row == queue[j])
				{
					visit_edge[k] = true;
					conne_row[edges[k].column] = true;
					queue.push_back(edges[k].column);
				}
				else if (edges[k].column == queue[j])
				{
					visit_edge[k] = true;
					conne_row[edges[k].row] = true;
					queue.push_back(edges[k].row);
				}
			}
		}
		pre_size = now_size;
	}
	return;
}

C++: #include<iostream>
#include<sstream>
#include<fstream>
#include<string>
#include<vector>
#include<deque>
#include<queue>
#include<stack>
#include<set>
#include<map>
#include<algorithm>
#include<functional>
#include<utility>
#include<bitset>
#include<cmath>
#include<cstdlib>
#include<ctime>
#include<cstdio>

using namespace std;

#define REP(i,n) for(int i=0;i<int(n);i++)
#define foreach(c,itr) for(__typeof((c).begin()) itr=(c).begin();itr!=(c).end();itr++)
typedef long long ll;
typedef pair<int,int> P;

int V;
int cost[110][110];
int mincost[110];
bool vis[110];
const int INF=1e9;

int prim(){
	for(int i=0;i<V;i++){
		mincost[i]=INF;
		vis[i]=false;
	}

	mincost[0]=0;
	int res=0;

    while(true){
        int v=-1;
        for(int u=0;u<V;u++){
            if(!vis[u] && (v==-1 || mincost[u]<mincost[v])) v=u;
        }

        if(v==-1) break;
        vis[v]=true;
        res+=mincost[v];

        for(int u=0;u<V;u++){
            mincost[u]=min(mincost[u],cost[v][u]);
        }
    }
    return res;
}

int main(void){
	          int i,j;

	          cin >> V;
	          for(i=0;i<V;i++){
	        	  for(j=0;j<V;j++){
	        		  int a;
	        		  cin >> a;
	        		  if(a==-1) cost[i][j]=INF;
	        		  else cost[i][j]=a;
	        	  }
	          }

	          cout << prim() << endl;

	          return 0;
}

C++: #include<iostream>
#include<vector>
#include<algorithm>

int color(std::vector<std::vector<int> > v) {
	std::vector<int> color(v.size(), 0);
	int count = 0, color_count = 1;
	for (int i = 1; i <= 2000; i++) {
		for (size_t j = 0; j < v.size(); j++) {
			for (size_t k = j + 1; k < v.size(); k++) {
				if (v[j][k] == i && ((color[k] == 0 || color[j] == 0) || (color[k] != color[j]))) {
					if (color[k] == 0) {
						if (color[j] != 0) {
							color[k] = color[j];
						} else {
							color[k] = color[j] = color_count;
							color_count++;
						}
					} else {
						if (color[j] == 0) {
							color[j] = color[k];
						} else {
							int num = color[j];
							std::replace(color.begin(), color.end(), num, color[k]);
						}
					}
					count += i;
				}
			}
		}
	}
	return count;
}

int main() {
	int num;
	std::cin >> num;

	std::vector<std::vector<int> > v(num);

	for (int i = 0; i < num; i++) {
		for (int j = 0; j < num; j++) {
			int n;
			std::cin >> n;
			v[i].push_back(n);
		}
	}

	

	std::cout << color(v) << std::endl;

	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
using ll = long long;
using ld = long double;
using vi = vector<int>;    using vvi = vector<vi>;
using vb = vector<bool>;   using vvb = vector<vb>;
using vl = vector<ll>;     using vvl = vector<vl>;
using vd = vector<double>; using vvd = vector<vd>;

#define REP(i,n) for(auto i = 0 * n; i < (n); ++i)
#define ALL(c) (c).begin(), (c).end()
#define FOR(i,s,e) for (ll i = s; i < (ll)e; i++)
#define TEN(x) ((ll)1e##x)

struct Edge{ uint32_t to, id; };
typedef vector<vector<Edge>> Graph;

template<class T> struct Prim {
	Prim(const Graph & es, const vector<T> & ws) : g(es.size()) {
		typedef uint32_t U;
		typedef tuple<T, U, U, U> P;
		U n = es.size();
		vector<U> unexp(n, 1);
		priority_queue<P, vector<P>, greater<P>> q; q.emplace(0, n, 0, 0);
		while (!q.empty()) {
			T w; U u, v, i; tie(w, u, v, i) = q.top(); q.pop();
			if (unexp[v]) {
				unexp[v] = 0;
				if (u != n) { g[u].push_back({ v, i }); g[v].push_back({ u, i }); cost += w; }
				for (auto e : es[v]) if (unexp[e.to]) q.emplace(ws[e.id], v, e.to, e.id);
			}
		}
	}
	Graph g; T cost = 0;
};

int main() {
	cin.tie(0);
	ios_base::sync_with_stdio(false);
	cout << fixed << setprecision(50);

	size_t n; cin >> n;
	Graph g(n);
	vl w;
	REP(i, n) REP(j, n) {
		ll x; cin >> x;
		if (x != -1) {
			g[i].push_back({j, w.size()});
			g[j].push_back({i, w.size()});
			w.push_back(x);
		}
	}
	Prim<ll> mst(g, w);
	cout << mst.cost << endl;
}

C++: #include <iostream>
#include <vector>
#include <queue>
#define rep(i,n) for(int i=0; i<(n); ++i)
#define fi first
#define se second
using namespace std;
using pii = pair<int, int>;

int N;
int G[101][101];
bool used[101];

int prim()
{
   int sum = 0;
   priority_queue< pii, vector<pii>, greater<pii> > pq;
   pq.push( pii(0, 0) );

   while( !pq.empty() ){
      const pii tmp = pq.top(); pq.pop();
      if( tmp.fi == -1 || used[ tmp.se ]++ )continue;
      sum += tmp.fi;

      rep(i, N)
         pq.push( pii( G[tmp.se][i], i ) );
   }
   return (sum);
}

int main()
{
   ios::sync_with_stdio(false), cin.tie(0);
   cin >> N;

   rep(i, N)rep(j, N){
      cin >> G[i][j];
   }
   cout << prim() << '\n';
}