Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

func newGraph(nNodes int) *Graph {
	g := Graph{}
	g.nodes = make([]*GraphNode, nNodes)
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode] = &GraphNode{}
		g.nodes[iNode].key = GraphNodeKey(iNode)
	}
	return &g
}

var infty = 1000000000

type GraphNodeKey int

// GraphNode is a node for undirected graph
type GraphNode struct {
	key       GraphNodeKey
	adjacents []*GraphNode
	visited   bool
	d, f      int
	parent    *GraphNode
	cc        int
}

func (g *Graph) setAdjacent(l, r GraphNodeKey) {
	g.nodes[l].adjacents = append(g.nodes[l].adjacents, g.nodes[r])
}

// Graph is a undirected graph
type Graph struct {
	nodes []*GraphNode
}

func (g *Graph) initialize() {
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode].visited = false
		g.nodes[iNode].d = infty
		g.nodes[iNode].f = infty
		g.nodes[iNode].parent = nil
		g.nodes[iNode].cc = -1 // 22.3-12
	}
}

type QueueEntry struct {
	node *GraphNode
	next *QueueEntry
}

type Queue struct {
	head, tail *QueueEntry
}

func (q *Queue) enqueue(node *GraphNode) {
	entry := QueueEntry{}
	entry.node = node

	if q.tail == nil {
		q.head = &entry
		q.tail = &entry
		return
	}

	q.tail.next = &entry
	q.tail = q.tail.next
}

func (q *Queue) dequeue() *QueueEntry {
	if q.head == nil {
		return nil
	}
	poped := q.head
	q.head = q.head.next
	if q.head == nil {
		q.tail = nil
	}
	return poped
}

func (q *Queue) isEmpty() bool {
	return q.head == nil
}

var time = 0

func fillDistancesByDepthFirstSearch(g *Graph) {
	g.initialize()
	time = 0
	cc := 0

	for _, u := range g.nodes {
		if !u.visited {
			dfsVisit(g, u, cc)
			cc++
		}
	}
}

func dfsVisit(g *Graph, u *GraphNode, cc int) {
	time++
	u.d = time
	u.cc = cc

	u.visited = true
	for _, v := range u.adjacents {
		if !v.visited {
			v.parent = u
			dfsVisit(g, v, cc)
		}
	}
	time++
	u.f = time
}

func main() {
	scanner.Split(bufio.ScanWords)

	nUsers := nextInt()
	nEdges := nextInt()
	graph := newGraph(nUsers)
	for iEdge := 0; iEdge < nEdges; iEdge++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())
		graph.setAdjacent(l, r)
		graph.setAdjacent(r, l)
	}

	fillDistancesByDepthFirstSearch(graph)

	nQueries := nextInt()
	for iQuery := 0; iQuery < nQueries; iQuery++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())

		// fmt.Println(graph.nodes[l].d, graph.nodes[r].d, graph.nodes[r].f, graph.nodes[l].f)
		if graph.nodes[l].cc == graph.nodes[r].cc {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

C++: #include <stdio.h>
#include <iostream>
using namespace std;

class Node{
private:
	int id;
	int friend_num;
	Node **friends;
	int check_id;
public:
	Node(int id, int n);
	~Node(){ delete[] friends; }
	void addFriend(Node *friend_node);
	bool searchFriend(int id);
};

Node::Node(int id, int n)
{
	this->id = id;
	friend_num = 0;
	friends = new Node*[n];
	check_id = -1;
}

void Node::addFriend(Node *friend_node)
{
	friends[friend_num] = friend_node;
	friend_num++;
}

bool Node::searchFriend(int id)
{
	if (check_id == id) return false;
	check_id = id;

	if (this->id == id) return true;

	for (int i = 0; i < friend_num; i++) {
		if (friends[i]->searchFriend(id)) return true;
	}
	return false;
}

int main(void)
{
	int n;
	cin >> n;	
	Node **node = new Node*[n];
	for (int i = 0; i < n; i++) node[i] = new Node(i, n);

	int m;
	cin >> m;
	for (int i = 0; i < m; i++) {
		int s, t;
		cin >> s >> t;
		node[s]->addFriend(node[t]);
		node[t]->addFriend(node[s]);
	}
		
	int q;
	cin >> q;
	for (int i = 0; i < q; i++) {
		int s, t;
		cin >> s >> t;
		bool result = node[s]->searchFriend(t);
		if (result) cout << "yes" << endl;
		else cout << "no" << endl;
	}

	delete[] node;
	return 0;
}

C++: #include<stack>
#include<queue>
#include<string>
#include<vector>
#include<iostream>
#include<algorithm>
using namespace std;
queue<int> Q;
vector<int> G[100000];
bool flag = false;
int s, t;
int color[100000];

void a(){
	while (!Q.empty()){
		Q.pop();
		for (int i = 0; i < G[s].size(); i++){
			//_getch();
			//cout << G[s][i] << endl;
			if (G[s][i] == t){
				flag = true;
				while (!Q.empty()) Q.pop();
				return;
			}
			else if (color[i] == 0){
				Q.push(G[s][i]);
				color[i] = 1;
			}
		}
		if (!Q.empty())s = Q.front();
	}
}

int main(){
	int n, m, q;
	cin >> n >> m;

	for (int i = 0; i < m; i++){
		cin >> s >> t;
		G[s].push_back(t); //??£???????????£?????????
		G[t].push_back(s);
	}
	cin >> q; fill(color, color + 100000, 0);
	for (int i = 0; i < q; i++){
		cin >> s >> t;
		Q.push(s);
		a();
		if (flag) cout << "yes" << endl;
		else cout << "no" << endl;
		flag = false;
		fill(color, color + 100000, 0);
	}

	return 0;
}

C++: #include <iostream>
#include <vector>
using namespace std;

bool search(vector<int> member,int x){
  for(int i=0; i<member.size(); i++){
    if(member[i] == x)
      return true;
  }
    return false;
}

int main(){
  int n,m,join[10000],s,t;
  vector<int> group[10000];
  cin >> n >> m;

  for(int i=0; i<n; i++)
    join[i] = i;
    
  for(int i=0; i<m; i++){
    cin >> s >> t;
    bool flag = search(group[join[t]],s);

    if(!flag){
      int x = join[t];

      if(x!=t || !group[x].empty()){
	group[x].push_back(s);
	join[s] = join[x];
      }

      else{
	group[s].push_back(t);
	join[x] = join[s];
      }
    }

  }
 
  int q;
  cin >> q;
  
  bool answer[10000];
  for(int i=0; i<q; i++){
    cin >> s >> t;
    
    if(join[s] == join[t])
      answer[i]=true;
    else
      answer[i]=false;
  }

  for(int i=0; i<q; i++){
    if(answer[i])
      cout << "yes\n";
    else
      cout << "no\n";
  }
}

C++: #include<cstdio>
#include<cstdlib>
#include<cstring>
#include<vector>
using namespace std;
//http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=ALDS1_11_D -- connected componenets
//method: check if their have the same component
//https://en.wikipedia.org/wiki/Connected_component_(graph_theory) -- connected component
//follow up : how cal the numbers of component--sorting the array and count
vector<int> neighbors[100005];
//why choose vector, not matrix
int root[100005];
//start is for the root
void dfs(int i, int start){
	root[i] = start;
	//visut all i's neighbors
	//c++ 11
	for(int j = 0; j< neighbors[i].size(); j++){
		int temp = neighbors[i].at(j);
		if(root[temp]==-1){
			dfs(temp,start);
		}
	}
}

int main(){
	int n,m,x,y,q;
	memset(root, -1, sizeof(root));
	scanf("%d %d",&n,&m);
	for(int i = 0; i<m; i++){
		scanf("%d %d",&x,&y);
		neighbors[x].push_back(y);
		neighbors[y].push_back(x);
	}
	for(int i = 0; i<n; i++){
		if(root[i]==-1){
			dfs(i,i);
		}
	}
	scanf("%d", &q);
	for(int i = 0; i<q; i++){
		scanf("%d %d",&x, &y);
		//printf("%d %d\n",root[x],root[y]);
		if(root[x] == root[y]){
			printf("yes\n");
		}else printf("no\n");
	}
	return 0;
}