Go: // ダイクストラのアルゴリズム
package main

import (
	"bufio"
	"fmt"
	"log"
	"math"
	"os"
	"strconv"
	"strings"
)

type color int

const (
	white color = iota // 未訪問
	mst                // MSTとして確定
)

// 頂点
type node struct {
	num     int         // 頂点の番号
	weights map[int]int // 重みMAP
	parent  *node       // MSTへの重み最小の親
	sum     int         // 始点からの距離
	color   color
}

func (p *node) getMinToMst() int {
	if p.parent == nil {
		return math.MaxInt32
	}
	return p.weights[p.parent.num]
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n := eGetInt(scanner)

	nodes := make([]*node, n)
	for i := 0; i < n; i++ {
		weights := eAtoi((strings.Fields(eGetline(scanner))))
		v := &node{weights[0], make(map[int]int, weights[1]), nil, 0, white}
		for j := 0; j < weights[1]; j++ {
			k := weights[j*2+2] // 相手の頂点名
			w := weights[j*2+3] // 重み
			v.weights[k] = w
		}
		nodes[i] = v
	}

	// 初回はnode[0]がMSTに入るように
	nodes[0].parent = nodes[0]

	for { // 全部チェックするまで

		// どの頂点を新たにMSTに取り込むか

		var minNode *node
		min := math.MaxInt32
		for _, v := range nodes {
			if v.color == mst {
				continue
			}
			if v.getMinToMst() < min {
				min = v.getMinToMst()
				minNode = v
			}
		}
		if minNode == nil {
			// すべて完了している.
			break
		}

		// MSTに追加する頂点決定
		minNode.color = mst
		// 自分の親の合計値と合算する
		minNode.sum = minNode.parent.sum + min

		// MSTに属していない頂点それぞれについて,MSTとの最小の重みの距離を加算
		for _, v := range nodes {
			if v.color == mst {
				continue
			}
			w, ok := v.weights[minNode.num]
			if !ok {
				// minNodeと接してない
				continue
			}

			if w < v.getMinToMst() {
				// minNodeへの距離がもっとも重みが少ないので親を変更
				v.parent = minNode
			}
		}
	}

	for i, v := range nodes {
		fmt.Printf("%d %d\n", i, v.sum)
	}
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: #include <iostream>
#include <algorithm>
#include <vector>
#include <deque>
#include <queue>
#include <list>
#include <stack>
#include <string>
#include <tuple>
#include <functional>
#include <numeric>
#include <cmath>
#include <iomanip>
#include <map>
#include <random>
#include <cstdlib>
#define INT_MAX 2147483647
#define INT_MIN -2147483646
#define Loop(i, n) for(int i = 0; i < (int)n; i++)
#define Loop1(i, n) for(int i = 1; i <= (int)n; i++)
#define Loopr(i, n) for(int i = (int)n - 1; i >= 0; i--)
#define Loopr1(i, n) for(int i = (int)n; i >= 1; i--)
using namespace std;
typedef long long int ll;
typedef vector<int> vi;
typedef vector<vector<int>> vvi;

static const int N = 105;

struct vertex {
	int id;
	int p;
	int d;
	bool operator<(const vertex & another) const {
		return (d != another.d ? d>another.d : id>another.id);
	}
};

struct edge {
	int end;
	int w;
};

int main() {
	int n;
	cin >> n;
	vector<vector<edge>> E(N);
	Loop(i, n) {
		int u, k;
		cin >> u >> k;
		Loop(i, k) {
			int v, c;
			cin >> v >> c;
			E[u].push_back({ v,c });
		}
	}
	//
	priority_queue<vertex> pq;
	vi color(N, 0), dist(N, 0);
	pq.push({ 0,-1,0 });
	while (pq.size() > 0) {
		vertex v = pq.top();
		pq.pop();
		if (color[v.id] == 1) continue;
		dist[v.id] = v.d;
		color[v.id] = 1;
		Loop(j, E[v.id].size()) {
			pq.push({ E[v.id][j].end, v.id, dist[v.id] + E[v.id][j].w });
		}
	}
	Loop(i, n) {
		cout << i << " " << dist[i] << endl;
	}
	return 0;
}

C++: # include <iostream>
using namespace std;
static const int MAX = 100;
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

void init() {
    cin >> n;
    for (int i = 0; i < n; i++) {
        for (int j = 0; j < n; j++) {
            M[i][j] = INFTY;
        }
    }
    int k, c, u, v;
    for (int i = 0; i < n; i++) {
        cin >> u >> k;
        for (int j = 0; j < k; j++) {
            cin >> v >> c;
            M[u][v] = c;
        }
    }
}

void dijkstra() {
    int minv;
    int d[MAX], color[MAX];

    for (int i = 0; i < n; i++) {
        d[i] = INFTY;
        color[i] = WHITE;
    }

    d[0] = 0;
    color[0] = GRAY;

    while (1) {
        minv = INFTY;
        int u = -1;
        for (int i = 0; i < n; i++) {
            if (minv > d[i] && color[i] != BLACK) {
                u = i;
                minv = d[i];
            }
        }

        if (u == -1)
            break;

        color[u] = BLACK;
        for (int v = 0; v < n; v++) {
            if (color[v] != BLACK && M[u][v] != INFTY) {
                if (d[v] > d[u] + M[u][v]) {
                    d[v] = d[u] + M[u][v];
                    color[v] = GRAY;
                }
            }
        }

        
    }

    for (int i = 0; i < n; i++) {
            cout << i << " " << (d[i] == INFTY ? -1 : d[i]) << endl;
    }
}

void solve() {
    init();
    dijkstra();
}

int main() {
    // freopen("infile", "r", stdin);
    // freopen("outfile", "w", stdout);
    solve();
    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

#define INF 100000000
#define WH 0
#define GR 1
#define BK 2

int main() {
    int n;
    cin >> n;
    int M[100][100];
    for (int i = 0; i < n; i++) {
        for (int j = 0; j < n; j++) {
            M[i][j] = INF;
        }
    }
    for (int i = 0; i < n; i++) {
        int u, k;
        cin >> u >> k;
        for (int j = 0; j < k; j++) {
            int v, c;
            cin >> v >> c;
            M[u][v] = c;
        }
    }

    int color[100] = {};

    int d[100];
    for (int i = 0; i < n; i++) {
        d[i] = INF;
    }

    int p[100];
    for (int i = 0; i < n; i++) {
        p[i] = -1;
    }

    while (true) {
        d[0] = 0;

        int min_cost = INF;
        int u;
        for (int i = 0; i < n; i++) {
            if (color[i] != BK && d[i] < min_cost) {
                min_cost = d[i];
                u = i;
            }
        }

        if (min_cost == INF) {
            break;
        }

        color[u] = BK;

        for (int v = 0; v < n; v++) {
            if (color[v] != BK && M[u][v] < INF) {
                if (d[u] + M[u][v] < d[v]) {
                    d[v] = d[u] + M[u][v];
                    p[v] = u;
                    color[v] = GR;
                }
            }
        }
    }

    for (int v = 0; v < n; v++) {
        cout << v << " " << d[v] << endl;
    }


    // for (int i = 0; i < n; i++) {
    //     for (int j = 0; j < n; j++) {
    //         cout << " " << M[i][j];
    //     }
    //     cout << endl;
    // }

    return 0;
}