Go: package main

import (
	"fmt"
	"sort"
)

type Edge struct {
	I int
	J int
	A int
}

func main() {
	var n int
	fmt.Scan(&n)

	g := make([][]int, n)
	edges := make([]Edge, 0, n*(n-1)/2)
	parents := make([]int, n)
	for i := 0; i < n; i++ {
		g[i] = make([]int, n)
		for j := 0; j < n; j++ {
			fmt.Scan(&g[i][j])
			if g[i][j] >= 0 {
				edges = append(edges, Edge{i, j, g[i][j]})
			}
		}
		parents[i] = i
	}
	sort.SliceStable(edges, func(i, j int) bool { return edges[i].A >= edges[j].A })

	sum := 0
	num := 0
	for len(edges) > 0 && num < n-1 {
		edge := edges[len(edges)-1]
		edges = edges[:len(edges)-1]

		if same(edge.I, edge.J, &parents) {
			continue
		}
		union(edge.I, edge.J, &parents)
		sum += edge.A
		num += 1
	}
	fmt.Println(sum)
}



func root(id int, parents *[]int) int {
	if id == (*parents)[id] {
		return id
	}
	return root((*parents)[id], parents)
}

func union(i, j int, parents *[]int) {
	(*parents)[root(j, parents)] = (*parents)[root(i, parents)]
}

func same(i, j int, parents *[]int) bool {
	return root(i, parents) == root(j, parents)
}

C++: #include <iostream>
#include <utility>
#include <algorithm>
#define MAX 150
#define rep(i,p) for(int i=0;i<p;i++)
#define rep1(i,p) for(int i=1;i<=p;i++)
using namespace std;
int n,temp,a,b,size,ra,rb;
int A[MAX];
int B[MAX];
int W[MAX];
int V[MAX];
pair<int,int> edge[MAX];
int root (int child) {
  int a = child;
  while (V[a] != a) {
    a = V[a];
  }
  return a;
}
int main(){
  size = 0;
  cin >> n;
  rep(i,n) {
    rep(j,n) {
      cin >> W[size];
      if (i <= j && W[size] != -1) { 
        A[size] = i;
        B[size] = j;        
        edge[size].first = W[size];
        edge[size].second = size;
        size++;
      }
    }
  }
  // cout << endl;
  // rep(i,size) {
  //   cout << A[edge[i].second] << " " << B[edge[i].second]
  //        << " " << edge[i].first << endl;;
  // }
  // sort by lenght of edge
  sort(edge, edge+size);
  
  int sum = 0;
  rep(i,n) V[i] = i;
  rep(i,size) {
    // if (edge[i].first == -1) continue;
    temp = edge[i].second;
    // a , b : vertex
    a = A[temp];
    b = B[temp];
    ra = root(a);
    rb = root(b);
    if (ra != rb) {
      // ?????????????????????
      sum += edge[i].first;
      V[ra] = rb;
      // if (ra != a && rb == b){     
      //   V[b] = ra;
      // } else if (ra == a && rb != b) {
      //   V[a] = rb;
      // } else if (ra == a && rb == b) {        
      //   V[a] = b;
      // } else if (ra != a && rb != b) {                
      //   V[ra] = rb;
      // }
    }
  }
  cout << sum << endl;
  return 0;
}

C++: #include <bits/stdc++.h>
#include <numeric>
#define REP(i, s, n) for (int i = s; i < n; ++i)
#define rep(i, n) REP(i, 0, n)
#define SORT(c) sort((c).begin(), (c).end())
#define SORT_INV(c) sort((c).begin(), (c).end(), greater<int>())
#define IINF INT_MAX
#define LLINF LLONG_MAX
#define DEBUG true
#define LL long long
#define Num 1000000007
// sort(a.begin(), a.end(), std::greater<int>());
using namespace std;

int main()
{
    int n;
    cin >> n;
    int a[n][n] = {0};
    rep(i, n)
    {
        rep(j, n)
        {
            int temp;
            cin>>temp;
            if(temp==-1) temp=INT_MAX;
            a[i][j]=temp;
        }
    }
    int mincost[n];
    bool used[n];
    rep(i, n)
    {
        mincost[i] = INT_MAX;
        used[i] = false;
    }
    //solve by prim
    mincost[0] = 0;
    int res = 0;
    while (true)
    {
        int v = -1;
        rep(i, n)
        {
            if (used[i] == false && (v == -1 || mincost[i] < mincost[v]))
                v = i;
        }
        if (v == -1)
            break;
        used[v] = true;
        res += mincost[v];
        rep(i, n)
        {
            mincost[i] = min(mincost[i], a[v][i]);
        }
    }cout<<res<<endl;
}

C++: #include <bits/stdc++.h>

using namespace std;

#define Vi vector<int>
#define FOR(i,s,e) for (int i=s; i<e; i++)
#define ITER(v) v.begin(), v.end()

constexpr int N_MAX = 100;

int weight[N_MAX][N_MAX];

Vi mst(const int n) {
    bool isrouted[n] = {false};
    Vi route;
    route.push_back(0);
    isrouted[0] = true;
    FOR(t,1,n) {
        int minval = -1;
        int nextnode = -1;
        for (const int i : route)
        FOR(j,0,n) {
            if (isrouted[j]) { continue; }
            const int w = weight[i][j];
            if (w < 0) { continue; }
            if (minval < 0 || minval > w) {
                minval = w;
                nextnode = j;
            }
        }
        route.push_back(nextnode);
        isrouted[nextnode] = true;
    }
    return move(route);
}

int main() {
    cin.tie(0);
    ios::sync_with_stdio(false);

    int n;
    cin >> n;

    FOR(i,0,n) {
        FOR(j,0,n) {
            cin >> weight[i][j];
        }
    }

    Vi route = mst(n);
    int cost = 0;
    for (auto iter = route.begin(); iter != route.end() - 1; ++iter) {
        cost += weight[*iter][*(iter+1)];
    }
    cout << cost << endl;

    return 0;
}

C++: #include <map>
#include <set>
#include <list>
#include <cmath>
#include <deque>
#include <queue>
#include <stack>
#include <cstdio>
#include <string>
#include <vector>
#include <complex>
#include <cstdlib>
#include <cstring>
#include <numeric>
#include <utility>
#include <iostream>
#include <algorithm>
#include <functional>
#include <unordered_map>
#include <unordered_set>

using namespace std;

#define ll long long
#define ull unsigned long long
#define INF (1 << 30)
#define LLINF (1LL << 62)
#define MOD7 1000000007
#define MOD9 1000000009
#define eps 1e-9
#define P pair<int, int>
#define pii pair<int, int>
#define pll pair<ll, ll>
#define pul pair<ull, ull>
#define all(a) (a).begin(), (a).end()
#define FOR(i,a,b) for (int i=(a);i<(b);++i)
#define RFOR(i,a,b) for (int i=(b)-1;i>=(a);--i)
#define REP(i,n) for (int i=0;i<(n);++i)
#define RREP(i,n) for (int i=(n)-1;i>=0;--i)

void YES() { cout << "YES" << endl; }
void NO() { cout << "NO" << endl; }
void Yes() { cout << "Yes" << endl; }
void No() { cout << "No" << endl; }
void yes() { cout << "yes" << endl; }
void no() { cout << "no" << endl; }

template<class T>
class Graph {
public:
	class Edge {
	public:
		int to;
		T cost;

		Edge(int t, T c) : to(t), cost(c) {}
	};

	vector<vector<Edge>> G;
	int V;

	Graph(int n = 0) {
		resize(n);
	}

	void resize(int n) {
		V = n;
		G.resize(n);
	}

	void addEdge(int from, int to, T cost = 0) {
		int v = max(from, to);
		if (v >= V)
			resize(v + 1);
		G[from].push_back(Edge(to, cost));
	}

	void dfs(int s) {
		vector<int> visit(V);
		calcDfs(visit, s);
	}

	void calcDfs(vector<int>& visit, int s) {
		if (visit[s])
			return;

		visit[s] = 1;
		for (int i = 0; i < G[s].size(); ++i) {
			calcDfs(visit, G[s][i].to);
		}
	}

	vector<int> bfs(int s) {
		vector<int> dist(V);
		queue<int> que;

		fill(dist.begin(), dist.end(), -1);
		dist[s] = 0;
		que.push(s);
		while (!que.empty()) {
			int from = que.front();
			que.pop();
			for (int i = 0; i < G[from].size(); ++i) {
				int to = G[from][i].to;
				if (dist[to] != -1)
					continue;
				dist[to] = dist[from] + 1;
				que.push(to);
			}
		}

		return dist;
	}

	T prim() {
		int s = -1;
		for (int i = 0; i < V; ++i) {
			if (G[i].size() > 0) {
				s = i;
				break;
			}
		}

		T dst = 0;
		vector<int> visit(V);
		priority_queue<pair<T, int>, vector<pair<T, int>>, greater<pair<T, int>>> que;
		que.push(make_pair(0, s));
		while (!que.empty()) {
			auto from = que.top();
			que.pop();

			if (visit[from.second] != 2) {
				dst += from.first;
				visit[from.second] = 2;
			}

			for (int i = 0; i < G[from.second].size(); ++i) {
				auto tmp = G[from.second][i];
				if (visit[tmp.to] != 2) {
					visit[tmp.to] = 1;
					que.push(make_pair(tmp.cost, tmp.to));
				}
			}
		}

		return dst;
	}
};

int main() {
	int n, c;
	Graph<int> g;
	cin >> n;
	for (int i = 1; i <= n; ++i) {
		for (int j = 1; j <= n; ++j) {
			cin >> c;
			if (c == -1)
				continue;
			g.addEdge(i, j, c);
		}
	}

	cout << g.prim() << endl;

	return 0;
}