Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include <stdio.h>
#include <iostream>
using namespace std;

class Adjl{
private:
	int u;
	int k;
	Adjl **next;
	int check_id;
public:
	Adjl(int u);
	~Adjl(){ if (next != NULL) delete[] next; }
	void setV(int k, Adjl *vk);
	int breadthFirstSearch(int id);
	void print(int id);
};

Adjl::Adjl(int u)
{
	this->u = u;
	k = 0;
	next = NULL;
	check_id = 0;
}

void Adjl::setV(int k, Adjl *vk)
{
	if (this->k == 0) next = new Adjl*[k];
	next[this->k] = vk;
	(this->k)++;
}

int Adjl::breadthFirstSearch(int id)
{
	if (id == check_id) return -1;
	else check_id = id;

	if (id == u) {
		check_id = 0;
		return 0;
	}

	for (int i = 0; i < k; i++) {
		if (id == next[i]->u) {
			check_id = 0;
			return 1;
		}
	}
	int d_min = -1;
	for (int i = 0; i < k; i++) {
		int d = next[i]->breadthFirstSearch(id);
		if (d == -1) continue;
		if (d_min == -1) d_min = d + 1;
		else d_min = min(d_min, d + 1);
	}
	check_id = 0;
	return d_min;
}

void Adjl::print(int id)
{
	cout << id << " " << breadthFirstSearch(id) << endl;
}

int main(void)
{
	int n;
	cin >> n;
	
	Adjl **adjl = new Adjl*[n];
	int check[100] = {0};

	for (int i = 0; i < n; i++) {
		int u, k;
		cin >> u >> k;
		if (check[i] == 0) {
			adjl[i] = new Adjl(u);
			check[i] = 1;
		}
		check[i] = 1;
		for (int j = 0; j < k; j++) {
			int vk;
			cin >> vk;
			if (check[vk - 1] == 0) {
				adjl[vk - 1] = new Adjl(vk);
				check[vk - 1] = 1;
			}
			adjl[i]->setV(k, adjl[vk - 1]);
		}
	}

	for (int i = 1; i <= n; i++) {
		adjl[0]->print(i);
	}

	delete[] adjl;
	return 0;
}