Go: package main

import (
	"fmt"
	"container/heap"
)

type Node struct {
	Id int
	Dis int
}

type PriorityQueue []*Node

func (pq PriorityQueue) Len() int { return len(pq) }

func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].Dis < pq[j].Dis
}

func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PriorityQueue) Push(x interface{}) {
	*pq = append(*pq, x.(*Node))
}

func (pq *PriorityQueue) Pop() interface{} {
	n := len(*pq)
	pop := (*pq)[n-1]
	*pq = (*pq)[0:n-1]
	return pop
}

func main() {
	var n int
	fmt.Scan(&n)

	g := make([][]int, n)
	c := make([][]int, n)
	pq := make(PriorityQueue, 0, n)
	d := make([]int, n)
	for i := 0; i < n; i++ {
		var u,k int
		fmt.Scan(&u)
		fmt.Scan(&k)
		g[u] = make([]int, k)
		c[u] = make([]int, k)
		for j := 0; j < k; j++ {
			fmt.Scan(&g[u][j])
			fmt.Scan(&c[u][j])
		}

		if u == 0 {
			d[u] = 0
		} else {
			d[u] = 1 << 30
		}
		pq.Push(&Node{u, d[u]})
	}
	heap.Init(&pq)

	for pq.Len() > 0 {
		node := heap.Pop(&pq).(*Node)
		for i := 0; i < len(g[node.Id]); i++ {
			nextId := g[node.Id][i]
			nextDis := node.Dis + c[node.Id][i]
			if nextDis < d[nextId] {
				d[nextId] = nextDis
				heap.Push(&pq, &Node{nextId, nextDis})
			}
		}
	}

	for i := 0; i < n; i++ {
		fmt.Println(i, d[i])
	}
}

C++: #include<iostream>
#include<unordered_set>
#define N 105
#define UNDEFINED -1
static const int INF = (1<<21);

int n;
int u, k, v, c;
int G[N][N];
int distance[N], hasVisited[N];


void dijkstra(int s) {
    int minv;
    distance[s] = 0;
    while(true) {
        minv = INF;
        int u = UNDEFINED;
        for (int i = 0; i < n; ++i) {
            if(minv > distance[i] && hasVisited[i] != 1) {
                u = i;
                minv = distance[i];
            }
        }
        if(u == UNDEFINED) break;
        hasVisited[u] = 1;
        for (int v = 0; v < n; ++v) {
            if(distance[v] > distance[u] + G[u][v]) {
                distance[v] = distance[u] + G[u][v];
            }
        }
    }
    for (int i = 0; i < n; ++i) {
        printf("%i %i\n", i, distance[i]);
    }
}

int main() {
    for (int i = 0; i < N; ++i) {
        for (int j = 0; j < N; ++j) {
            G[i][j] = INF;
        }
        distance[i] = INF;
        hasVisited[i] = 0;
    }

    std::cin >> n;
    for (int i = 0; i < n; ++i) {
        std::cin >> u >> k;
        for (int j = 0; j < k; ++j) {
                std::cin >> v >> c;
                G[u][v] = c;
            }
        }

    dijkstra(0);

    return 0;
}

C++: #include <iostream>
#include <vector>

using namespace std;

int n;
vector<int> g[100];
vector<int> w[100];
int d[100];
char color[100];

void dijkstra() {
    d[0] = 0;
    color[0] = 'b';

    for (int k = 1; k < n; ++k) {
        int next;
        int mine = INT_MAX;
        for (int i = 0; i < n; ++i) {
            if (color[i] == 'b') {
                for (int j = 0; j < g[i].size(); ++j) {
                    if (d[i] + w[i].at(j) <= d[g[i].at(j)] && color[g[i].at(j)] == 'w') {
                        d[g[i].at(j)] = d[i] + w[i].at(j);
                        if (d[g[i].at(j)] <= mine) {
                            next = g[i].at(j);
                            mine = d[next];
                        }
                    }
                }
            }
        }
        color[next] = 'b';
        d[next] = mine;
    }
}

int main() {
    cin >> n;
    for (int i = 0; i < n; ++i) {
        int u;
        int k;
        cin >> u >> k;
        int v, c;
        for (int j = 0; j < k; ++j) {
            cin >> v >> c;
            g[u].push_back(v);
            w[u].push_back(c);
        }
    }
    for (int m = 0; m < n; ++m) {
        color[m] = 'w';
        d[m] = INT_MAX;
    }

    dijkstra();

    for (int l = 0; l < n; ++l) {
        cout << l << " " << d[l] << endl;
    }

    return 0;
}

C++: #include<iostream>
#include<algorithm>
#include<vector>
#include<queue>
using namespace std;

const int INF = 0xfffffff;
const int MAX = 10000;

struct Edge {
	bool operator < (const Edge& e)const {
		return c > e.c;
	}
	int v;
	int c;
};

int main() {
	int n;
	vector<Edge> graph[MAX];
	priority_queue<Edge> q;
	int table[MAX];
	bool check[MAX];

	cin >> n;
	for (int i = 0; i < n; i++) {
		table[i] = INF;
		check[i] = false;
	}

	for (int i = 0; i < n; i++) {
		int u, k;
		cin >> u >> k;
		for (int j = 0; j < k; j++) {
			Edge e;
			cin >> e.v >> e.c;
			graph[u].push_back(e);
		}
	}

	int u = 0;
	table[0] = 0;
	while (true) {
		check[u] = true;

		for (int i = 0; i < graph[u].size(); i++) {
			int v = graph[u][i].v;
			int c = graph[u][i].c;
			if (table[v] > c + table[u]) {
				table[v] = c + table[u];
				Edge e;
				e.v = v;
				e.c = table[v];
				q.push(e);
			}
		}
		if (check[q.top().v])break;
		u = q.top().v; q.pop();
	}

	for (int i = 0; i < n; i++) {
		cout << i << " " << table[i] << endl;
	}

	return 0;
}

C++: #include <iostream>
#pragma warning(disable:4996)
using namespace std;
const int maxn = 100 + 10;
const int maxv = 10000 + 10;
const int INF = 1 << 21;
int n;
int E;
typedef struct{
	int from, to, cost;
}Edge;

Edge e[maxv];
int d[maxn];
void bellman_ford(int s){
	fill(d, d + n, INF);
	d[s] = 0;
	while (true)	{
		bool bUpdate = false;
		for (int i = 0; i<E; i++)	{
			Edge es = e[i];
			if (d[es.from] != INF&&d[es.to]>d[es.from] + es.cost)		{
				d[es.to] = d[es.from] + es.cost;
				bUpdate = true;
			}
		}
		if (!bUpdate) break;
	}
	for (int i = 0; i<n; i++) printf("%d %d\n", i, d[i]);
}

int main(){
	scanf("%d", &n);
	int id, c;
	E = 0;
	for (int i = 0; i<n; i++){
		scanf("%d%d", &id, &c);
		while (c--){
			scanf("%d%d", &e[E].to, &e[E].cost);
			e[E].from = id;
			E++;
		}
	}
	bellman_ford(0);
	return 0;
}

C++: #include<iostream>
#include<vector>
#include<map>
#include<set>
#include<tuple>
#include<climits>
#include<queue>
using namespace std;
#define int long long
vector<double> dijk(vector<tuple<int,int,double>> edge_list, int start){
        const int DJMAX = INT_MAX;
        set<int> node_list;
        for(auto edge : edge_list){
                node_list.insert(get<0>(edge));
                node_list.insert(get<1>(edge));
        }
        int nodenum = *node_list.rbegin()+1;
        vector<vector<double>> cost_map(nodenum, vector<double>(nodenum, DJMAX));
        for(auto edge : edge_list){
                cost_map[get<0>(edge)][get<1>(edge)] = get<2>(edge);
        }
        vector<double> cost(nodenum,DJMAX);
        cost[start] = 0;
        vector<int> visited(nodenum,0);
        priority_queue<pair<int,int>> que;
        que.push(pair<double,int>(0,start));
        while(!que.empty()){
                int s = que.top().second;
                que.pop();
                visited[s] = 1;
                for(int j=0;j<nodenum;j++){
                        if(visited[j]==1) continue;
                        double nc = cost[s]+cost_map[s][j];
                        if(nc<cost[j]){
                                cost[j] = nc;
                                que.push(pair<double,int>(-cost[j],j));
                        }
                }
        }
        return cost;
}
signed main(){
        int n;
        cin >> n;
        vector<tuple<int, int, double>> edges;
        for(int i=0;i<n;i++){
                int vs, vn;
                cin >> vs >> vn;
                for(int j=0;j<vn;j++){
                        int vt,c;
                        cin >> vt >> c;
                        edges.push_back(tuple<int,int,double>(vs,vt,c));
                }
        }
        auto ans = dijk(edges, 0);
        for(int i=0;i<n;i++){
                cout << i << " " << ans[i] << endl;
        }
        return 0;
}