Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 100
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{1}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd()-1, v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 1
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <cstdio>
#include <iostream>
#include <vector>
using namespace std;
int N;
int G[100][100];
int d[100];
int used[100];
const int INF=1000000000;
void dijkstra(int s){
  for(int u=0;u<N;u++)d[u]=INF;
  d[s]=0;
  while(1){   
    int v=-1;
    for(int u=0;u<N;u++){
      if((v==-1 || d[v]>d[u]) && !used[u])v=u;
    }
    if(v==-1)break;
    used[v]=1;
    for(int u=0;u<N;u++){
      d[u]=min(d[u],d[v]+G[v][u]);
    }
  }
}
int main(){

  for(int i=0;i<100;i++){
    for(int j=0;j<100;j++){
      G[i][j]=INF;
      if(i==j)G[i][j]=0;
    }
  }
  scanf("%d",&N);
  for(int i=0;i<N;i++){
    int u,k,c,v;
    scanf("%d %d",&u,&k);
    for(int j=0;j<k;j++){
      scanf("%d %d",&v,&c);
      G[u][v]=c;
     
    }
  }
  dijkstra(0);
  for(int i=0;i<N;i++)printf("%d %d\n",i,d[i]);
  return 0;
}

C++: #include <vector>
#include <iostream>
#include <algorithm>
#include <limits>

using namespace std;
using graph = vector<vector<int>>;


int main() {
    int n;
    cin >> n;

    graph G(n, vector<int>(n));
    for (int i = 0; i < n; ++i) {
        int u, k;
        cin >> u >> k;

        for (int j = 0; j < k; ++j) {
            int v, c;
            cin >> v >> c;
            G[u][v] = c;
        }
    }

    // Dijkstra's algorithm
    vector<int> d(n, -1);
    vector<bool> visited(n, false);

    d[0] = 0;
    visited[0] = true;
    while (1) {
        int u = -1;
        int v = -1;
        int minw = numeric_limits<int>::max();
        for (int i = 0; i < n; ++i) {
            if (!visited[i])
                continue;
            for (int j = 0; j < n; ++j) {
                int w = G[i][j] + d[i];
                if (!visited[j] && 0 < w && w < minw) {
                    u = i;
                    v = j;
                    minw = w;
                }
            }
        }
        if (v < 0) {
            break;
        }
        d[v] = minw;
        visited[v] = true;
    }

    for (int i = 0; i < n; ++i) {
        cout << i << " " << d[i] << endl;
    }

    return 0;
}

C++: #include <bits/stdc++.h>
#define MAX_E 1000000
#define MAX_V 100000
#define INF 1e9
typedef long long ll;
using namespace std;
/*??????????????????????????? O(V*E)*/

//??????from????????????to???????????????cost??????
struct edge{int from, to, cost;};
edge es[MAX_E]; //???
ll d[MAX_V];   //???????????¢
int V,E;        //V???????????°???E????????°

//s???????????????????????????????????????????????¢????±???????.
void Bellman_Ford(int s){
  for(int i=0; i<V ;i++) d[i]=INF;
  d[s]=0;
  while(true){
    bool update=false;
    for(int i=0; i<E ;i++){
      edge e = es[i];
      if(d[e.from] != INF && d[e.to]> d[e.from] + e.cost){
	d[e.to] = d[e.from] + e.cost;
	update = true;
      }
    }
    if(!update) break;
  }
}

//true??????????????????????????¨??????
bool find_negative_loop(){
  memset(d,0,sizeof(d));

  for(int i=0; i<V ;i++){
    for(int j=0; j<E ;j++){
      edge e = es[j];
      if(d[e.to] > d[e.from] + e.cost){
	d[e.to] = d[e.from] + e.cost;
	
	//n??????????????´??°???????????????????????????????????¨?????????
	if(i == V-1) return true;
      }
    }
  }
  return false;
}

int main(){
  cin>>V;
  for(int i=0;i<V;i++){
    int u,k;
    cin>>u>>k;
    for(int j=0,v,c;j<k;j++){
      cin>>v>>c;
      es[E++]=(edge){u,v,c};
    }
  }
  Bellman_Ford(0);
  for(int i=0;i<V;i++)
    cout<<i<<' '<<d[i]<<endl;
}

C++: #include <iostream>
#include <string>
#include <algorithm>
#include <queue>
#include <vector>
#include <cmath>
#include <cctype>
#define rep(i,a,b) for(int i=(a);i<b;i++)
#define INF 1000000000
#define MAX_N 100000000
#define MAX 
using namespace std;
bool debug=false;

int cost[105][105];
int d[105];
bool used[105];
int n;

void Input(){
  cin>>n;
  rep(i,0,n)rep(j,0,n)cost[i][j]=INF;
  for(int i=0;i<n;i++){
  	int from,to,num,c;
  	cin>>from>>num;
  	for(int j=0;j<num;j++){
  		cin>>to>>c;
  		cost[from][to]=c;
  	}
  }
  rep(i,0,105){
    used[i]=false;
    d[i]=INF;
  }
}

void solve(){
  d[0]=0;
  while(1){
    int vertex=-1;

    for(int i=0;i<n;i++){
      if(!used[i]&&(vertex==-1||d[i]<d[vertex])){
	    vertex=i;
      }
    }
    if(vertex==-1)break;
    used[vertex]=true;
    for(int i=0;i<n;i++){
      d[i]=min(d[i],d[vertex]+cost[vertex][i]);
    }
  }
}

int main(){
  Input();
  solve();
  for(int i=0;i<n;i++)cout<<i<<" "<<d[i]<<endl;
  return 0;
}