Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

type AdjacentList struct {
	matrix [][]int
}

func NewEmptyAdjacentList(dim int) *AdjacentList {
	matrix := make([][]int, dim)
	for i := 0; i < dim; i++ {
		matrix[i] = make([]int, dim)
	}
	return &AdjacentList{matrix: matrix}
}

func (al *AdjacentList) set(node int, adjacent int) {
	al.matrix[node-1][adjacent-1] = 1
}

func (al *AdjacentList) findAdjacentsFor(node int) []int {
	adjacents := []int{}
	for i, v := range al.matrix[node-1] {
		if v == 1 {
			adjacents = append(adjacents, i+1)
		}
	}
	return adjacents
}

type DistanceList struct {
	list []int
}

func NewDistanceList(dim int) *DistanceList {
	list := make([]int, dim)
	for i := 0; i < dim; i++ {
		list[i] = -1
	}
	return &DistanceList{list: list}
}

func (dl *DistanceList) set(node int, distance int) {
	dl.list[node-1] = distance
}

func (dl *DistanceList) get(node int) int {
	return dl.list[node-1]
}

func (dl *DistanceList) isVisited(node int) bool {
	return dl.list[node-1] >= 0
}

type Position struct {
	node     int
	distance int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	dim, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	al := NewEmptyAdjacentList(dim)

	for i := 1; i <= dim; i++ {
		node, err := nextInt(sc)
		if err != nil {
			panic(err)
		}

		adjacentNum, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		for j := 0; j < adjacentNum; j++ {
			adjacent, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			al.set(node, adjacent)
		}
	}

	dl := NewDistanceList(dim)

	bfs(al, dl)

	for i := 1; i <= dim; i++ {
		fmt.Printf("%d %d\n", i, dl.get(i))
	}
}

func bfs(al *AdjacentList, dl *DistanceList) {
	stack := []Position{Position{node: 1, distance: 0}}
	for len(stack) > 0 {
		currentPosition := stack[0]
		stack = stack[1:]
		if !dl.isVisited(currentPosition.node) {
			dl.set(currentPosition.node, currentPosition.distance)
		}
		for _, v := range al.findAdjacentsFor(currentPosition.node) {
			if !dl.isVisited(v) {
				stack = append(stack, Position{node: v, distance: currentPosition.distance + 1})
			}
		}
	}
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <iostream>
#include <cstdio>
#include <vector>
#include <algorithm>
#include <map>
#include <numeric>
#include <string>
#include <cmath>
#include <iomanip>
#include <string>
#include <queue>
#include <list>
#include <stack>

typedef long long ll;
using namespace std;
const int mod = 1000000007;

void bfs(int node);
vector< vector<int> > Adj(100, vector<int>(100));
vector<int> dist(100, -1);
int n;

int main() {

    // input
    cin >> n;
    for (int i = 0; i < n; i++) {
        int u, k; cin >> u >> k;
        for (int j = 0; j < k; j++) {
            int v; cin >> v; v--;
            Adj[i].push_back(v);
        }
    }

    dist[0] = 0;
    bfs(0);

    for (int i = 0; i < n; i++) {
        cout << i + 1 << ' ' << dist[i] << '\n';
    }

}

void bfs(int node) {

    queue<int> q;
    q.push(node);

    while (!q.empty()) {
        int cur = q.front();
        q.pop();
        for (auto v : Adj[cur]) {
            // visited
            if (dist[v] != -1) {
                continue;
            }
            // not visited
            else {
                dist[v] = dist[cur] + 1;
                q.push(v);
            }
        }
    }

}

C++: #include <iostream>
#include <queue>
using namespace std;

#define MAX 100
static const int WHITE = 0; // not visit
static const int GRAY = 1; // visited
static const int BLACK = 2; // searched

int n;
int M[MAX][MAX] = { 0 };
int distance[MAX] = { 0 }; // ?????????????§??????????????????¢
int v_states[MAX] = { WHITE };


void breadthFirstSearch() {
	queue<int> vertices;

	vertices.push(0); // ?§????
	while (!vertices.empty()) {
		int u = vertices.front();
		v_states[u] = GRAY;
		vertices.pop();
		bool is_connected = false;
		for (int v = 0; v < n; v++) {
			if (M[u][v] == 1 && v_states[v] == WHITE) {
				::distance[v] = ::distance[u] + 1;
				vertices.push(v);
				v_states[v] = GRAY;
			}
		}
	}
	return;
}

int main() {
	cin >> n;

	for (int i = 0; i < n; i++) {
		int k, u;
		cin >> u >> k;
		u--;
		for (int j = 0; j < k; j++) {
			int v;
			cin >> v;
			v--;
			M[u][v] = 1;
		}
	}
	breadthFirstSearch();
	for (int i = 0; i < n; i++) {
		if (i && v_states[i] == WHITE) {
			::distance[i] = -1;
		}
		cout << i + 1 << ' ' << ::distance[i] << endl;
	}

	return 0;

}

C++: #include <bits/stdc++.h>
#define rep(i, n) for (int i = 0; i < (int)(n); i++)
using namespace std;
using ll = long long;
using P = pair<int, int>;
const int INF = 1001001001;
const int MOD = 1000000007;

template <typename T>
void print(const T &v);

vector<int> dist(105, INF);
vector<int> grid[105];
int main()
{
    int n;
    cin >> n;
    for (int i = 1; i <= n; i++)
    {
        int u, k;
        cin >> u >> k;
        for (int j = 0; j < k; j++)
        {
            int v;
            cin >> v;
            grid[u].push_back(v);
        }
    }
    queue<int> qe;
    qe.push(1);
    dist[1] = 0;

    while (!qe.empty())
    {
        int now = qe.front();
        qe.pop();
        for (int next : grid[now])
        {
            if (dist[next] <= dist[now] + 1)
            {
                continue;
            }
            if (dist[next] != INF)
            {
                dist[next] = dist[now] + 1;
                continue;
            }
            else
            {
                dist[next] = dist[now] + 1;
            }
            qe.push(next);
        }
    }
    for (int i = 1; i <= n; i++)
    {
        if (dist[i] != INF)
        {
            cout << i << ' ' << dist[i] << endl;
        }
        else
        {
            cout << i << ' ' << -1 << endl;
        }
    }
    return 0;
}

// Use For Debug
template <typename T>
void print(T const &v)
{
    for (int i = 0; i < v.size(); i++)
    {
        if (i)
            cout << ' ';
        cout << v[i];
    }
    cout << endl;
}

C++: #include "bits/stdc++.h"
using namespace std;
typedef long long ll;
// #define int long long

template <class T>
bool INRANGE(T x, T a, T b) { return a <= x && x <= b; }
template <class T>
inline bool chmin(T &a, T b)
{
    if (a > b)
    {
        a = b;
        return true;
    }
    return false;
}
template <class T>
inline bool chmax(T &a, T b)
{
    if (a < b)
    {
        a = b;
        return true;
    }
    return false;
}

#define REP(i, n) for (int i = 0; i < (n); ++i)
#define RREP(i, n) for (int i = (n); i >= 0; --i)
#define FOR(i, a, b) for (int i = (a); i < (b); ++i)
#define RFOR(i, a, b) for (int i = (a); i >= (b); --i)
#define ALL(v) (v).begin(), (v).end()
#define RALL(a) (a).rbegin(), (a).rend()
#define debug(x) cerr << #x << " = " << (x) << " (L" << __LINE__ << ")" \
                      << " " << __FILE__ << endl;

typedef vector<int> vi;
typedef vector<string> vs;
typedef vector<vi> vvi;
typedef pair<int, int> pii;

int main()
{
    cin.tie(0);
    ios::sync_with_stdio(false);

    int N;
    cin >> N;
    vvi g(N);
    REP(i, N) {
        int u, k;
        cin >> u >> k;
        u--;
        vi v(k);
        REP(j, k) {
            int t;
            cin >> t;
            t--;
            v[j] = t;
        };

        g[u] = v;
    }

    vi dist(N, -1);
    dist[0] = 0;
    queue<int> q;
    q.push(0);

    while (!q.empty())
    {
        int v = q.front();
        q.pop();

        for (int nv : g[v]) {
            if (dist[nv] == -1) q.push(nv);
            if (dist[nv] == -1) dist[nv] = dist[v] + 1;
            else dist[nv] = min(dist[nv], dist[v] + 1);
        }
    }

    REP(i, N) {
        cout << i+1 << " " << dist[i] << endl;
    }
    
    return 0;
}