Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

func newGraph(nNodes int) *Graph {
	g := Graph{}
	g.nodes = make([]*GraphNode, nNodes)
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode] = &GraphNode{}
		g.nodes[iNode].key = GraphNodeKey(iNode)
	}
	return &g
}

var infty = 1000000000

type GraphNodeKey int

// GraphNode is a node for undirected graph
type GraphNode struct {
	key       GraphNodeKey
	adjacents []*GraphNode
	visited   bool
	d, f      int
	parent    *GraphNode
	cc        int
}

func (g *Graph) setAdjacent(l, r GraphNodeKey) {
	g.nodes[l].adjacents = append(g.nodes[l].adjacents, g.nodes[r])
}

// Graph is a undirected graph
type Graph struct {
	nodes []*GraphNode
}

func (g *Graph) initialize() {
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode].visited = false
		g.nodes[iNode].d = infty
		g.nodes[iNode].f = infty
		g.nodes[iNode].parent = nil
		g.nodes[iNode].cc = -1 // 22.3-12
	}
}

type QueueEntry struct {
	node *GraphNode
	next *QueueEntry
}

type Queue struct {
	head, tail *QueueEntry
}

func (q *Queue) enqueue(node *GraphNode) {
	entry := QueueEntry{}
	entry.node = node

	if q.tail == nil {
		q.head = &entry
		q.tail = &entry
		return
	}

	q.tail.next = &entry
	q.tail = q.tail.next
}

func (q *Queue) dequeue() *QueueEntry {
	if q.head == nil {
		return nil
	}
	poped := q.head
	q.head = q.head.next
	if q.head == nil {
		q.tail = nil
	}
	return poped
}

func (q *Queue) isEmpty() bool {
	return q.head == nil
}

var time = 0

func fillDistancesByDepthFirstSearch(g *Graph) {
	g.initialize()
	time = 0
	cc := 0

	for _, u := range g.nodes {
		if !u.visited {
			dfsVisit(g, u, cc)
			cc++
		}
	}
}

func dfsVisit(g *Graph, u *GraphNode, cc int) {
	time++
	u.d = time
	u.cc = cc

	u.visited = true
	for _, v := range u.adjacents {
		if !v.visited {
			v.parent = u
			dfsVisit(g, v, cc)
		}
	}
	time++
	u.f = time
}

func main() {
	scanner.Split(bufio.ScanWords)

	nUsers := nextInt()
	nEdges := nextInt()
	graph := newGraph(nUsers)
	for iEdge := 0; iEdge < nEdges; iEdge++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())
		graph.setAdjacent(l, r)
		graph.setAdjacent(r, l)
	}

	fillDistancesByDepthFirstSearch(graph)

	nQueries := nextInt()
	for iQuery := 0; iQuery < nQueries; iQuery++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())

		// fmt.Println(graph.nodes[l].d, graph.nodes[r].d, graph.nodes[r].f, graph.nodes[l].f)
		if graph.nodes[l].cc == graph.nodes[r].cc {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

C++: #include <stdio.h>

int m[100000] = {0};

void init() {
	int i;
	for ( i = 0; i < 100000; ++i) {
		m[i] = i;
	}
}

int find(int n) {
	if ( n == m[n]) {
		return n;
	}
	return m[n] = find(m[n]);
}

void friend (int x, int y) {
	if ( find(x) == find(y)) {
		return 1;
	} else {
		return 0;
	}
}

void unit (int x, int y) {
	x = find(x);
	y = find(y);
	
	if ( x == y ) {
		return ;
	}
	m[y] = x;
}

int main() {
	int n, s, t, u, v, i;
	init();
	scanf("%d", &n);
	scanf("%d", &s);
	
	for ( i = 0; i < s; ++i) {
		scanf("%d", &u);
		scanf("%d", &v);
		unit( u, v);
	}
	
	scanf("%d", &t);
	
	for ( i = 0; i < s; i++) {
		scanf("%d", &u);
		scanf("%d", &v);
		if ( friend( u, v) == 1) {
			printf("yes\n");
		} else {
			printf("no\n");
		}
	}
	return 0;
}

C++: #include <iostream>
#include <queue>
#include <cstdio>
using namespace std;
#define MAX_N 100000
int g[MAX_N][MAX_N];
int n;

bool can_connect(int s,int t) {
  bool visited[n];
  queue<int> que;
  visited[s] = true;
  que.push(s);
  while(!que.empty()) {
    int v = que.front(); que.pop();
    for(int i=0;i<n;i++) {
      if(g[v][i] != 0 && !visited[i]) {
        if(i == t) return true;
        visited[i] = true;
        que.push(i);
      }
    }
  }
  return false;
}

int main() {
  int m,s,t,q;
  scanf("%d %d\n",&n,&m);
  for(int i=0;i<m;i++) {
    scanf("%d %d",&s,&t);
    g[s][t] = 1;
    g[t][s] = 1;
  }
  scanf("%d",&q);
  for(int i=0;i<q;i++) {
    scanf("%d %d",&s,&t);
    if(can_connect(s,t)){
      printf("yes\n");
    }
    else {
      printf("no\n");
    }
  }
}

C++: #include <iostream>
#include <vector>
#define eol '\n'
using namespace std;

vector<int> visit;

bool bfs(int s, int t, vector< vector<int> > list) {
  if (s == t) {
    return true;
  }
  
  // visit flag
  visit[s] = 1;
  
  for (int i = 0; i < list[s].size(); i++) {
    int next = list[s][i];
    if (visit[next] == 0) {
      if (bfs(next, t, list)) {
        return true;
      }
    }
  }
  return false;
}

int main() {
  ios_base::sync_with_stdio(false);
  cin.tie(0);

  int n,m,s,t,q;
  cin >> n >> m;

  visit.resize(n,0);
  vector< vector<int> > list(n, vector<int>());
  
  for (int i = 0; i < m; i++) {
    cin >> s >> t;
    list[s].push_back(t);
    list[t].push_back(s);
  }

  cin >> q;
  for (int i = 0; i < q; i++) {
    cin >> s >> t;

    if (bfs(s,t,list)) {
      cout << "yes" << eol;
    } else {
      cout << "no" << eol;
    }
  }
  return 0;
}

C++: #include <stdio.h>
#include <iostream>
#include <queue>
using namespace std;

#define NODE_NUM 100000

queue<int> que;

class Node
{
private:
	int next_num;
	int next_node_list[NODE_NUM];
public:
	Node();
	void AddNextNode(int id);
	bool Search(int st, int ed);
	bool check[NODE_NUM];
	bool link[NODE_NUM];
};

Node::Node()
{
	next_num = 0;
	for (int i = 0; i < NODE_NUM; i++) {
		check[i] = false;
	}
	for (int i = 0; i < NODE_NUM; i++) {
		link[i] = false;
	}
}

void Node::AddNextNode(int id)
{
	next_node_list[next_num] = id;
	next_num++;
}

Node *Node_list;

bool Node::Search(int st, int ed)
{
	if (link[ed]) return true;

	for (int k = 0; k < next_num; k++) {
		Node_list[st].link[next_node_list[k]] = true;
		Node_list[next_node_list[k]].link[st] = true;
	}

	for (int i = 0; i < next_num; i++) {
		if (next_node_list[i] == ed) return true;
	}
	
	for (int j = 0; j < next_num; j++) {
		if (Node_list[next_node_list[j]].check[ed] == 0) {
			Node_list[next_node_list[j]].check[ed] = 1;
			que.push(next_node_list[j]);
		}
	}
	
	return false;
}

int main(void)
{
	//input
	int n;
	cin >> n;
	Node_list = new Node[n]();
	int m;
	cin >> m;
	for (int i = 0; i < m; i++) {
		int s, t;
		cin >> s >> t;
		Node_list[s].AddNextNode(t);
		Node_list[t].AddNextNode(s);
	}
	
	//output
	int q;
	cin >> q;
	for (int i = 0; i < q; i++) {
		int s, t;
		cin >> s >> t;
		Node_list[s].check[t] = true;
		bool ret = Node_list[s].Search(s, t);
		while (!ret && !que.empty()) {
			ret = Node_list[que.front()].Search(s, t);
			que.pop();
		};
		while (!que.empty()) {
			que.pop();
		}

		if (ret) {
			cout << "yes" << "\n";
		}
		else {
			cout << "no" << "\n";
		}
	}
	
	return 0;
}