Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 100
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{1}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd()-1, v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 1
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #pragma once
#include <bits/stdc++.h>
#pragma GCC diagnostic ignored "-Wsign-compare"
#pragma GCC diagnostic ignored "-Wconversion"

using namespace std;

#define FOR(i, a, b) for (ll i = (a); i < (b); i++)
#define RFOR(i, a, b) for (ll i = (b)-1; i >= (a); i--)
#define rep(i, n) for (ll i = 0; i < (n); i++)
#define rep1(i, n) for (ll i = 1; i <= (n); i++)
#define rrep(i, n) for (ll i = (n)-1; i >= 0; i--)

#define pb push_back
#define mp make_pair
#define fst first
#define snd second
#define show(x) cout << #x << " = " << x << endl
#define chmin(x, y) x = min(x, y)
#define chmax(x, y) x = max(x, y)
#define pii pair<int, int>

namespace is_stl_container_impl
{
template <typename T>
struct is_stl_container : false_type {
};
template <typename T, size_t N>
struct is_stl_container<array<T, N>> : true_type {
};
template <typename... Args>
struct is_stl_container<vector<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<deque<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<list<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<forward_list<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<set<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<multiset<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<map<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<multimap<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<unordered_set<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<unordered_multiset<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<unordered_map<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<unordered_multimap<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<stack<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<queue<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<priority_queue<Args...>> : true_type {
};
}  // namespace is_stl_container_impl

//type trait to utilize the implementation type traits as well as decay the type
template <typename T>
struct is_stl_container {
    static constexpr bool const value = is_stl_container_impl::is_stl_container<decay_t<T>>::value;
};

template <typename T>
typename enable_if<is_stl_container<T>::value, ostream&>::type operator<<(ostream& os, const T& container)
{
    os << "[";
    for (const auto& p : container) {
        os << p << ",";
    }
    os << "]";
    return os;
}

template <typename S, typename T>
ostream& operator<<(ostream& os, const pair<S, T>& p)
{
    os << "(" << p.first << "," << p.second
       << ")";
    return os;
}

using ll = long long;
constexpr ll MOD = 1000000007;

template <typename T>
constexpr T INF = numeric_limits<T>::max() / 100;

struct DGraph {
    using T = ll;
    DGraph(const int v) : V{v}
    {
        edge.resize(v);
        rev_edge.resize(v);
    }
    struct Edge {
        Edge(const int from, const int to, const T cost) : from{from}, to{to}, cost{cost} {}
        const int from;
        const int to;
        const T cost;
        bool operator<(const Edge& e) const
        {
            return cost != e.cost ? cost < e.cost : to < e.to;
        }
    };
    void addEdge(const int from, const int to, const T cost)
    {
        edge[from].push_back(Edge{from, to, cost});
        rev_edge[to].push_back(Edge(to, from, cost));
    }
    vector<vector<Edge>> edge;
    vector<vector<Edge>> rev_edge;
    const int V;
};

void Dijkstra(const DGraph& g, const int s, vector<DGraph::T>& d)
{
    using T = DGraph::T;
    assert(s < g.V);
    assert(d.size() == g.V);
    using P = pair<T, int>;
    priority_queue<P, vector<P>, greater<P>> q;
    for (int i = 0; i < g.V; i++) {
        d[i] = INF<T>;
    }
    d[s] = 0;
    q.push(make_pair(0, s));
    while (not q.empty()) {
        const P& p = q.top();
        const T cost = p.first;
        const int v = p.second;
        q.pop();
        if (d[v] < cost) {
            continue;
        }
        for (const auto& e : g.edge[v]) {
            if (d[e.to] > d[v] + e.cost) {
                d[e.to] = d[v] + e.cost;
                q.push(make_pair(d[e.to], e.to));
            }
        }
    }
}

int main()
{
    int V, E, r;
    cin >> V >> E >> r;
    DGraph g{V};
    for (int i = 0; i < E; i++) {
        int s, t;
        ll c;
        cin >> s >> t >> c;
        g.addEdge(s, t, c);
    }
    vector<long long> d(V);
    Dijkstra(g, r, d);
    for (int i = 0; i < V; i++) {
        if (d[i] != INF<ll>) {
            cout << d[i] << endl;
        } else {
            cout << "INF" << endl;
        }
    }
    return 0;
}