Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 10000
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

type Neighbor struct {
	node   int
	weight int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{0}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd(), v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 0
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]Neighbor, error) {
	adjacentMatrix := make([][]Neighbor, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = []Neighbor{}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id] = append(adjacentMatrix[id], Neighbor{v, c})
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]Neighbor) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]Neighbor) []Edge {
	adjacents := adjacentMatrix[currentNode]
	edges := []Edge{}
	for _, neighbor := range adjacents {
		edges = append(edges, Edge{start: currentNode, end: neighbor.node, weight: neighbor.weight})
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include<iostream>
#include<queue>

#include<vector>
#include<utility>

using namespace std;

#define MAX 10000
#define WHITE 0
#define GRAY 1
#define BLACK 2
#define INFTY 1<<21

int n;
vector<pair<int, int> > adj[MAX]; 
int color[MAX], d[MAX];

void dijkstra(){
  priority_queue<pair<int,int> > PQ;
  
  for(int i=0;i<n;i++){
    color[i] = WHITE;
    d[i] = INFTY;
  }

  d[0] = 0;
  color[0] = GRAY;
  PQ.push(make_pair(d[0],0));

  while( !PQ.empty() ){
    pair<int, int> present = PQ.top();
    PQ.pop();

    int u = present.second;
    color[u] = BLACK;

    for(int j=0;j<adj[u].size();j++){
      int v = adj[u][j].first;
      if(color[v] != BLACK && d[v] > d[u] + adj[u][j].second ){
        d[v] = d[u] + adj[u][j].second;
        color[v] = GRAY;
        PQ.push(make_pair(-1*d[v], v));
      }   
    }
  }

  for(int i=0;i<n;i++){
    cout << i << " " << d[i] << endl;
  }

}

int main(void){
  cin >> n;
  int u,k;
  int s,t;
  for(int i=0;i<n;i++){
    cin >> u >> k;
    for(int j=0;j<k;j++){
      cin >> s >> t;
      adj[u].push_back(make_pair(s, t));
    }
  }

  dijkstra();

  return 0;
}

C++: #include <vector>
#include <iostream>
#include <algorithm>
#include <limits>

using namespace std;
using graph = vector<vector<int>>;


int main() {
    int n;
    cin >> n;

    graph G(n, vector<int>(n, -1));
    for (int i = 0; i < n; ++i) {
        int u, k;
        cin >> u >> k;

        for (int j = 0; j < k; ++j) {
            int v, c;
            cin >> v >> c;
            G[u][v] = c;
        }
    }

    // Dijkstra's algorithm
    vector<int> d(n, -1);
    vector<bool> visited(n, false);

    d[0] = 0;
    visited[0] = true;
    while (1) {
        int u = -1;
        int v = -1;
        int minw = numeric_limits<int>::max();
        for (int i = 0; i < n; ++i) {
            if (!visited[i])
                continue;
            for (int j = 0; j < n; ++j) {
                if (visited[j] || G[i][j] < 0)
                    continue;
                int w = G[i][j] + d[i];
                if (w < minw) {
                    u = i;
                    v = j;
                    minw = w;
                }
            }
        }
        if (v < 0) {
            break;
        }
        d[v] = minw;
        visited[v] = true;
    }

    for (int i = 0; i < n; ++i) {
        cout << i << " " << d[i] << endl;
    }

    return 0;
}

C++: #include<iostream>
int main(){
  int u,k,C,V,A[1000][1000],D[1000][1000],n;
  std::cin >> n;
  for(int i=0;i<n;i++)for(int j=0;j<n;j++)D[i][j] = 200001;
  for(int i=0;i<n;i++){ 
    std::cin >> u >> k;
    for(int j=0;j<k;j++){
      std::cin >> V >> C;
      D[u][V] = C;
    } 
  }
  for(int i=0;i<n;i++)D[i][i] = 0;
  for(int k=0;k<n;k++)for(int i=0;i<n;i++)for(int j=0;j<n;j++)D[i][j]= std::min(D[i][j],D[i][k] + D[k][j]);
  for(int i=0;i<n;i++)std::cout << i << " " << D[0][i] << std::endl;
  return 0;
}

C++: #include <iostream>
#include <vector>
using namespace std;
typedef unsigned short ushort;

class blanch{
	public:
		bool visited;
		int distance;
		ushort from;
		ushort to;
};
typedef vector <blanch> vb;
typedef vector <vb> vvb;

int make_graph(vvb &graph, vb &nodes){

	int n=nodes.size();
	for (ushort i=0; i<n; i++){
		nodes[i].visited = false;
		nodes[i].distance = INT_MAX;
	}

	for (ushort i=0; i<n; i++){
		int i2, n2;
		cin>>i2;
		cin>>n2;

		blanch bl0;
		bl0.visited = false;
		bl0.from = i2;

		for (ushort j=0; j<n2; j++){
			ushort j2;
			cin>>bl0.to;
			cin>>bl0.distance;

			graph[i2].push_back(bl0);
		}
	}
	return 0;
}

int Shortest_Path(vvb &graph, vb &nodes){

	int n = graph.size(), p1=0;
	nodes[p1].distance = 0;
	int p2;
	while (p1 != -1){
		nodes[p1].visited=true;
		for (int i = 0; i < (int)graph[p1].size(); i++){
			blanch tmp = graph[p1][i];
			p2=tmp.to;
			if (nodes[p2].visited==false){
				int tmp2 = tmp.distance + nodes[p1].distance;
				if (tmp2 < nodes[p2].distance){
					tmp.distance = tmp2;
					nodes[p2] = tmp;
				}
			}
		}
		p1 = -1;
		int tmp;
		tmp = INT_MAX;
		for (int i=0; i<n; i++){
			if (nodes[i].visited==false && nodes[i].distance<tmp){
				p1 = i;
				tmp = nodes[i].distance;
			}
		}
	}
	return 0;
}

int resultout(vb &nodes){
	int n = nodes.size();
	for (int i=0; i<n; i++){
		cout<<i<<" "<<nodes[i].distance<<endl;
	}
	return 0;
}

int main(void){

	int n;
	cin>>n;
	vvb G(n, vb());
	vb nodes(n);

	make_graph(G, nodes);

	Shortest_Path(G, nodes);

	resultout(nodes);
	G.clear();
	nodes.clear();

	return 0;
}