Go: package main

import (
	"fmt"
	"sort"
)

type Edge struct {
	I int
	J int
	A int
}

func main() {
	var n int
	fmt.Scan(&n)

	g := make([][]int, n)
	edges := make([]Edge, 0, n*(n-1)/2)
	parents := make([]int, n)
	for i := 0; i < n; i++ {
		g[i] = make([]int, n)
		for j := 0; j < n; j++ {
			fmt.Scan(&g[i][j])
			if g[i][j] > 0 {
				edges = append(edges, Edge{i, j, g[i][j]})
			}
		}
		parents[i] = i
	}
	sort.SliceStable(edges, func(i, j int) bool { return edges[i].A > edges[j].A })

	sum := 0
	for len(edges) > 0 {
		edge := edges[len(edges)-1]
		edges = edges[:len(edges)-1]

		if same(edge.I, edge.J, &parents) {
			continue
		}
		union(edge.I, edge.J, &parents)
		sum += edge.A
	}
	fmt.Println(sum)
}



func root(id int, parents *[]int) int {
	if id == (*parents)[id] {
		return id
	}
	return root((*parents)[id], parents)
}

func union(i, j int, parents *[]int) {
	(*parents)[root(j, parents)] = (*parents)[root(i, parents)]
}

func same(i, j int, parents *[]int) bool {
	return root(i, parents) == root(j, parents)
}

C++: #include <cstdio>
#include <vector>
#include <map>
#include <algorithm>

#define rep(i, n) for(int i = 0; i < (n); ++i)

using namespace std;

int n;
int g[100][100];

vector<pair<int, int> > computeSpanningTree(std::vector<pair<int, pair<int, int> > >& edges){
  class UnionFind{
  public:
    UnionFind(int n){
      for(int i = 0; i < n; ++i){
        parent.push_back(i);
      }
      rank.resize(n, 0);
    }

    bool same(int a, int b){
      return find(a) == find(b);
    }

    void unite(int a, int b){
      int p = find(a), q = find(b);

      // assume that p != q

      if(rank[p] > rank[q]){
        parent[q] = p;
      }
      else{
        parent[p] = q;
        
        if(rank[p] == rank[q]){
          ++rank[q];
        }
      }
    }

  private:
    int find(int a){
      return a == parent[a] ? a : parent[a] = find(parent[a]);
    }

  private:
    vector<int> parent, rank;
  };

  class Indexer{
  public:
    int add(int p){
      if(indexer.find(p) == indexer.end()){
        int new_id = indexer.size();
        indexer[p] = new_id;
      }
      return indexer[p];
    }

  private:
    std::map<int, int> indexer;
  };

  sort(edges.begin(), edges.end());

  Indexer id;
  UnionFind uf(edges.size() * 2);

  vector<pair<int, int> > result;
  for(int i = 0; i < edges.size(); ++i){
    int from = edges[i].second.first;
    int to = edges[i].second.second;

    int a = id.add(from);
    int b = id.add(to);

    if(!uf.same(a, b)){
      result.push_back(make_pair(from, to));
      uf.unite(a, b);
    }
  }

  return result;
}

int main(){
	scanf("%d", &n);
	rep(i, n){
		rep(j, n){
			scanf("%d", &g[i][j]);
		}
	}

	std::vector<pair<int, pair<int, int> > > gr;
	rep(i, n){
		for(int j = i; j < n; ++j){
			if(g[i][j] != -1){
				gr.push_back(make_pair(g[i][j], make_pair(i, j)));
			}
		}
	}
	vector<pair<int, int> > edge = computeSpanningTree(gr);
	int s = 0;
	rep(i, edge.size()){
		s += g[edge[i].first][edge[i].second];
	}
	printf("%d\n", s);
	return 0;
}

C++: import array
import collections
import heapq

INF = 1e9

N = int(input())

AdjacentVertex = collections.namedtuple('AdjacentVertex', 'vertex cost')
adjacency_list = collections.defaultdict(set)

NO_VERTEX = -1
 
def compute_mst_prim(max_v, adj_list):
    pred = collections.defaultdict(lambda: NO_VERTEX)
    key = collections.defaultdict(lambda: INF)
    key[0] = 0
    pq = [(key[v], v) for v in range(max_v)]
    heapq.heapify(pq)
    in_pq = array.array("B", (True for _ in range(max_v)))
    while pq:
        _, u = heapq.heappop(pq)
        in_pq[u] = False
        for v, v_cost in adj_list[u]:
            if in_pq[v]:
                weight = v_cost
                if weight < key[v]:
                    pred[v] = u
                    key[v] = weight
                    heapq.heappush(pq, (weight, v))
                    in_pq[v] = True
    return (pred, key)

for i in range(N):
    u = list(map(int, input().split()))
    for j in range(N):
        if u[j] == -1:
            adjacency_list[i].add(AdjacentVertex(j, INF))
            adjacency_list[j].add(AdjacentVertex(i, INF))
        else:
            adjacency_list[i].add(AdjacentVertex(j, u[j]))
            adjacency_list[j].add(AdjacentVertex(i, u[j]))

(_, key) = compute_mst_prim(N, adjacency_list)

print(sum(key.values()))

C++: #include<bits/stdc++.h>
using namespace std;
#define int long long
signed main(){
  int n;
  cin>>n;
  int a[n][n];
  for(int i=0;i<n;i++)
    for(int j=0;j<n;j++)
      cin>>a[i][j];
  int ans=0;
  bool used[n];
  memset(used,0,sizeof(used));
  used[0]=1;
  int cost[n];
  for(int i=0;i<n;i++) cost[i]=a[0][i];
  while(1){
    int v=-1;
    for(int i=0;i<n;i++){
      if(used[i]||cost[i]<0) continue;
      //cout<<i<<":"<<cost[i]<<endl;
      if(v<0||cost[i]<cost[v]) v=i;
    }
    if(v<0) break;
    used[v]=1;
    ans+=cost[v];
    //cout<<v<<endl;
    for(int i=0;i<n;i++){
      if(a[v][i]<0) continue;
      if(cost[i]<0||a[v][i]<cost[i]) cost[i]=a[v][i];
    }
  }
  cout<<ans<<endl;
  return 0;
}

C++: #include <iostream>
using namespace std;
static const int MAX=100;
static const int INFTY = (1<<21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n,M[MAX][MAX];

int prim(){
    int u, minv;
    int d[MAX],p[MAX],color[MAX];

    for(int i=0; i<n; i++){
        d[i] = INFTY;
        p[i]= -1;
        color[i] = WHITE;
    }

    d[0]=0;

    while(1){
        minv = INFTY;
        u =-1;
        for (int i = 0; i < n; ++i) {
            if(minv>d[i] && color[i] !=BLACK){
                u=i;
                minv=d[i];
            }

        }

        if(u==-1) break;
        color[u]=BLACK;
        for (int v = 0; v < n; ++v) {
            if(color[v]!=BLACK && M[u][v]!=INFTY){
                if(d[v]>M[u][v]){
                    d[v]=M[u][v];
                    p[v]=u;
                    color[v]=GRAY;
                }
            }
        }
    }
    int sum=0;
    for (int i = 0; i < n; ++i) {
        if(p[i]!=-1) sum+=M[i][p[i]];
    }

    return sum;
}

int main(){
    cin>>n;

    for (int i = 0; i < n; ++i) {
        for (int j = 0; j < n; ++j) {
            int e;
            cin>>e;
            M[i][j] = (e==-1) ? INFTY : e;
        }
    }

    cout<<prim()<<endl;
    return 0;
}

C++: #include <iostream>
#include <vector>
#include <utility>
#include <algorithm>
using namespace std;

void init(int n, vector<int>& v){
  v.resize(n);
  for(int i = 0; i < n; i++){
    v[i] = i;
  }
}

int root(int a, vector<int>& v){
  if(v[a] == a) return a;
  return (v[a] = root(v[a], v));
}

bool same(int a, int b, vector<int>& v){
  return root(a,v) == root(b,v);
}

void unite(int a, int b, vector<int>& v){
  v[root(a,v)] = root(b,v);
}


int main(){
  int n;
  cin >> n;
  vector<vector<int> > a(n, vector<int>(n, -1));
  for(int i = 0; i < n; i++)
    for(int j = 0; j < n; j++)
      cin >> a[i][j];

  vector<int> cost, src, dst;
  for(int i = 0; i < n; i++){
    for(int j = i+1; j < n; j++){
      if(a[i][j] > -1){
        cost.push_back(a[i][j]);
        src.push_back(i);
        dst.push_back(j);
      }
    }
  }
  vector<pair<int, int> > edges(cost.size());

  for(int i = 0; i < cost.size(); i++)
    edges.push_back(make_pair(cost[i], i));

  sort(edges.begin(),edges.end());

  int sum = 0;
  vector<int> units;
  init(n, units);
  for(int i = 0; i < edges.size(); i++){
    int idx = edges[i].second;
    int s = src[idx], d = dst[idx];
    if(same(s, d, units))
      continue;
    unite(s, d, units);
    sum += cost[idx];
  }

  cout << sum << endl;
}