Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
)

type Item struct {
	value    int // The value of the item; arbitrary.
	priority int // The priority of the item in the queue.
	// The index is needed by update and is maintained by the heap.Interface methods.
	index int // The index of the item in the heap.
}
type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}
func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = i
	pq[j].index = j
}
func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 // for safety
	*pq = old[0 : n-1]
	return item
}

type Q struct {
	pq *PriorityQueue
	ds map[int]int // It has always same value as pq. For random access.
}

func newQ() *Q {
	pq := new(PriorityQueue)
	heap.Init(pq)
	return &Q{
		pq: pq,
		ds: make(map[int]int),
	}
}
func (q *Q) pop() (u, d int) {
	item := heap.Pop(q.pq).(*Item)
	delete(q.ds, item.value)
	return item.value, item.priority
}
func (q *Q) get(u int) (int, bool) { // returns d
	d, ok := q.ds[u]
	return d, ok
}
func (q *Q) set(u, d int) {
	q.ds[u] = d
	for _, item := range *q.pq {
		if item.value != u {
			continue
		}

		item.priority = d
		heap.Fix(q.pq, item.index)
		return
	}
	heap.Push(q.pq, &Item{
		priority: d,
		value:    u,
	})
}
func (q *Q) len() int {
	return len(q.ds)
}

func main() {
	r := bufio.NewReader(os.Stdin)

	var n int
	fmt.Fscan(r, &n)
	cs := make([]map[int]int, n) // []v_i -> c_i
	for h := 0; h < n; h++ {
		var u, k int
		fmt.Fscan(r, &u, &k)
		m := make(map[int]int)
		for i := 0; i < k; i++ {
			var v, c int
			fmt.Fscan(r, &v, &c)
			m[v] = c
		}

		cs[u] = m
	}

	q := newQ()
	q.set(0, 0)
	visited := make(map[int]struct{})
	out := make([]int, n)

	for q.len() > 0 {
		u, d := q.pop()
		for uu, c := range cs[u] {
			// Consider the connection between u and uu.
			if _, ok := visited[uu]; ok {
				continue
			}
			dd := d + c
			if d, ok := q.get(uu); !ok || d > dd {
				q.set(uu, dd)
			}
		}

		out[u] = d
		visited[u] = struct{}{}
	}

	for u, d := range out {
		fmt.Println(u, d)
	}
}

C++: #include<iostream>
#include<algorithm>
#include<vector>
#define MAX 101
#define INF 1000001
using namespace std;

int n, isSelected[MAX], dist[MAX];
vector<pair<int, int>> ver[MAX];

void initDijkstra(void);
void dijkstra(void);
bool doesFinished(void);

int main() {
	int i, j, id, k, v, c;
	cin >> n;
	for (i = 0; i < n; i++) {
		cin >> id >> k;
		for (j = 0; j < k; j++) {
			cin >> v >> c;
			ver[id].push_back(make_pair(v, c));
		}
	}

	initDijkstra();

	while (!doesFinished())dijkstra();

	for (i = 0; i < n; i++) {
		cout << i << " " << dist[i] << endl;
	}

	return 0;
}

void initDijkstra(void) {

	dist[0] = 0;
	isSelected[0] = 1;
	for (int i = 1; i < n; i++)dist[i] = INF;

	vector<pair<int, int>>::iterator itv;

	for (itv = ver[0].begin(); itv != ver[0].end(); itv++) {
		dist[itv->first] = itv->second;
	}

}

void dijkstra(void) {
	int i, minu = -1, mindist = INF;
	vector<pair<int, int>>::iterator itv;

	for (i = 0; i < n; i++) {
		if (isSelected[i] == 0)continue;
		for (itv = ver[i].begin(); itv != ver[i].end(); itv++){
			if (isSelected[itv->first] == 1)continue;
			if (dist[itv->first] < mindist) {
				mindist = dist[itv->first];
				minu = itv->first;
			}
		}
	}
	isSelected[minu] = 1;
	//dist[minu] = dist[minp] + mindist;
	for (itv = ver[minu].begin(); itv != ver[minu].end(); itv++) {
		if (isSelected[itv->first] == 1)continue;
		dist[itv->first] = min(dist[minu] + itv->second, dist[itv->first]);
	}
}

bool doesFinished(void) {
	for (int i = 0; i < n; i++) {
		if (isSelected[i] == 0)return false;
	}
	return true;
}

C++: #include <bits/stdc++.h>
using ll = long long;
using namespace std;
#define _overload3(_1, _2, _3, name, ...) name
#define _rep(i, n) repi(i, 0, n)
#define repi(i, a, b) for(int i = int(a); i < int(b); ++i)
#define rep(...) _overload3(__VA_ARGS__, repi, _rep, )(__VA_ARGS__)
#define all(x) (x).begin(), (x).end()
const long long INFLL = 1LL << 60;
const int INFINT = 1 << 30;
const long long MOD = 1e9 + 7;

template <class T> void vecout(T V) {
    auto t = V.begin();
    while(t != V.end()) {
        cout << " " << *t++;
        // if(t != V.end()) cout << " ";
    }
    cout << endl;
};

class edge {
  public:
    int f;
    int t;
    int c;
    edge(int _f, int _t, int _c) {
        f = _f;
        t = _t;
        c = _c;
    }
};

int main() {
    cin.tie(0);
    ios::sync_with_stdio(false);
    int n, u, k, v, c;
    cin >> n;
    vector<edge> edges;

    int d[n + 1];
    fill(d, d + n, INFINT);
    d[0] = 0;
    rep(i, n) {
        cin >> u >> k;
        rep(j, k) {
            cin >> v >> c;
            edge tmp(u, v, c);
            edges.push_back(tmp);
        }
    }

    rep(i, n) {
        for(auto e : edges) {
            if(d[e.t] > d[e.f] + e.c) {
                d[e.t] = d[e.f] + e.c;
            }
        }
    }

    rep(i, n) cout << i << " " << d[i] << "\n";
}