Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <cstdio>
#include <algorithm>
#include <cmath>
#include <climits>
#include <string>
#include <vector>
#include <utility>
#include <functional>
#include <stack>
#include <queue>
#include <map>
#include <set>
#include <cassert>

using namespace std;

typedef long long ll;
typedef pair<ll, ll> P;

const ll MOD = ll(1e9) + 7;
const ll INF = LLONG_MAX;
const ll MAX_N = ll(1e5) + 5;
const double EPS = 10e-8;
const double PI = 3.14159265359;

#define REP(i, n) for (ll i = 0; i < n; i++)
#define REPR(i, n) for (ll i = n; i >= 0; i--)
#define FOR(i, m, n) for (ll i = m; i < n; i++)

int dx[] = {1, 0, -1, 0}, dy[] = {0, 1, 0, -1};

struct UF {
    static const int MAX_N = 100000;
    int p[MAX_N];
    int r[MAX_N];

    void init(int n) {
        REP(i, n) {
            p[i] = i;
            r[i] = 0;
        }
    }
    int find(int x) {
        if (p[x] == x) return x;
        return p[x] = find(p[x]);
    }
    void unite(int x, int y) {
        x = find(x);
        y = find(y);
        if (x == y) return;
        if (r[x] < r[y]) swap(x, y);
        if (r[x] == r[y]) r[x]++;
        p[y] = x;
    }
    bool same(int x, int y) { return find(x) == find(y); }
};

ll n, d[100000];
vector<P> g[100000];

void dijkstra(ll s) {
    fill(d, d + n, INF);
    d[s] = 0;
    priority_queue<P> que;
    que.push({0, s});
    while (!que.empty()) {
        P p = que.top();
        que.pop();
        ll u = p.second;
        if (p.first > d[u]) continue;
        REP(i, g[u].size()) {
            ll v = g[u][i].first, cost = g[u][i].second;
            if (d[v] > d[u] + cost) {
                d[v] = d[u] + cost;
                que.push({d[v], v});
            }
        }
    }
}

int main() {
    cin >> n;
    REP(i, n) {
        ll from, k;
        cin >> from >> k;
        REP(j, k) {
            ll to, c;
            cin >> to >> c;
            g[from].push_back({to, c});
        }
    }
    dijkstra(0);
    REP(i, n) { cout << i << " " << d[i] << endl; }
    return 0;
}

C++: #include <algorithm>
#include <bitset>
#include <cassert>
#include <cmath>
#include <iostream>
#include <map>
#include <numeric>
#include <queue>
#include <set>
#include <string>
#include <vector>

// Acknowledgement: Special thanks to kyomukyomupurin, who developed this
// template.
template <class T, class U>
std::ostream& operator<<(std::ostream& os, const std::pair<T, U>& p) {
  return os << '(' << p.first << ", " << p.second << ')';
}

template <class T>
std::ostream& operator<<(std::ostream& os, const std::vector<T>& vec) {
  int n = 0;
  for (auto e : vec) os << (n++ ? ", " : "{") << e;
  return os << (n ? "}" : "{}");
}

template <class T>
std::ostream& operator<<(std::ostream& os, const std::set<T>& st) {
  int n = 0;
  for (auto e : st) os << (n++ ? ", " : "{") << e;
  return os << (n ? "}" : "{}");
}

template <class T, class U>
std::ostream& operator<<(std::ostream& os, const std::map<T, U>& mp) {
  int n = 0;
  for (auto e : mp) os << (n++ ? ", " : "{") << e;
  return os << (n ? "}" : "{}");
}

template <class T>
std::istream& operator>>(std::istream& is, std::vector<T>& vec) {
  for (T& e : vec) is >> e;
  return is;
}

#ifdef LOCAL
#define debug(...) \
  std::cerr << "[" << #__VA_ARGS__ << "]: ", debug_out(__VA_ARGS__)
#else
#define debug(...)
#endif

void debug_out() { std::cerr << '\n'; }

template <class Head, class... Tail>
void debug_out(Head&& head, Tail&&... tail) {
  std::cerr << head;
  if (sizeof...(Tail) != 0) std::cerr << ", ";
  debug_out(std::forward<Tail>(tail)...);
}
using namespace std;
using int64 = long long;

const int VERY_LARGE_NUM = 1e6;
vector<pair<int, int>> G[VERY_LARGE_NUM];

void dijkstra(int start_node_id, vector<int>& color, vector<int>& d) {
  d[start_node_id] = 0;
  color[start_node_id] = 1;
  priority_queue<pair<int, int>, vector<pair<int, int>>,
                 greater<pair<int, int>>>
      PQ;
  PQ.push(make_pair(start_node_id, 0));
  while (!PQ.empty()) {
    pair<int, int> min_node = PQ.top();
    PQ.pop();
    int u = min_node.second;
    color[u] = 2;
    if (d[u] < min_node.first) continue;
    for (int i = 0; i < G[u].size(); i++) {
      int node_id = G[u][i].second;
      int weight = G[u][i].first;
      if (color[node_id] != 2) {
        if (d[node_id] > d[u] + weight) {
          d[node_id] = d[u] + weight;
          color[node_id] = 1;
          PQ.push(make_pair(d[node_id], node_id));
        }
      }
    }
  }
}

int main() {
  int n, u, k, c, v;
  cin >> n;
  for (int i = 0; i < n; i++) {
    cin >> u >> k;
    for (int j = 0; j < k; j++) {
      cin >> v >> c;
      G[u].push_back(make_pair(c, v));
    }
  }
  debug(G);
  vector<int> color(n);
  vector<int> d(n, VERY_LARGE_NUM);
  dijkstra(0, color, d);
  for (int i = 0; i < n; i++) {
    cout << i << ' ' << d[i] << endl;
  }
  return 0;
}