Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

C++: #include <bits/stdc++.h>
using namespace std;

#define rep(i, a, b) for (int i = (a); i < (int)(b); i++)
#define rrep(i, a, b) for (int i = (a); i >= (int)(b); i--)
#define all(x) (x).begin(), (x).end()
using i32 = int32_t;
using i64 = int64_t;
using f32 = float;
using f64 = double;
using P   = pair<int, int>;

template <class T>
bool chmin(T& a, T b) {
    if (a > b) {
        a = b;
        return true;
    } else {
        return false;
    }
}
template <class T>
bool chmax(T& a, T b) {
    if (a < b) {
        a = b;
        return true;
    } else {
        return false;
    }
}

template <class T>
void dump_vec(const vector<T>& v) {
    auto len = v.size();
    rep(i, 0, len) {
        cout << v[i] << (i == (int)len - 1 ? "\n" : " ");
    }
}

struct FastIO {
    FastIO() {
        cin.tie(0);
        ios::sync_with_stdio(false);
        cout << fixed << setprecision(20);
    }
} FASTIO;

//---------------------------------------------------------------------------------------------------

struct Edge {
    int from, to;
    i64 cost;
    Edge() {}
    Edge(int t, i64 c) : from(-1), to(t), cost(c) {}
    Edge(int f, int t, i64 c) : from(f), to(t), cost(c) {}

    bool operator<(const Edge& r) const {
        return cost < r.cost;
    }
    bool operator>(const Edge& r) const {
        return cost > r.cost;
    }
};

using Vertex = vector<Edge>;
using Graph  = vector<Vertex>;

// 無向
void link(Graph& g, int from, int to, int cost = 1) {
    g[from].push_back(Edge(from, to, cost));
    g[to].push_back(Edge(to, from, cost));
    return;
}

// 有向
void connect(Graph& g, int from, int to, int cost = 1) {
    g[from].push_back(Edge(from, to, cost));
    return;
}

vector<i64> dijkstra(const Graph& g, int start) {
    const auto inf = numeric_limits<i64>::max();
    vector<i64> dist(g.size(), inf);

    using Pi = pair<i64, int>;
    priority_queue<Pi, vector<Pi>, greater<Pi>> que;
    dist[start] = 0;
    que.push(make_pair(0, 0));
    while (!que.empty()) {
        const auto e    = que.top();
        const auto cost = e.first;
        const auto from = e.second;
        que.pop();
        if (dist[from] < cost) continue;

        for (const auto& e : g[from]) {
            const auto next_cost = e.cost + cost;
            if (chmin(dist[e.to], next_cost)) {
                que.push(make_pair(next_cost, e.to));
            }
        }
    }

    return dist;
}

//---------------------------------------------------------------------------------------------------

signed main() {
    int N;
    cin >> N;
    Graph G(N);
    rep(i, 0, N) {
        int u, k;
        cin >> u >> k;
        rep(j, 0, k) {
            int v, c;
            cin >> v >> c;
            connect(G, u, v, c);
        }
    }
    auto dist = dijkstra(G, 0);
    rep(i, 0, N) {
        cout << i << " " << dist[i] << "\n";
    }
}

C++: #include <bits/stdc++.h>

using namespace std;

#define llong long long 
typedef pair<long int, int> P;
long int d[10001];
bool Dec[10001];
vector<P> edges[10001];
priority_queue<P, vector<P>, greater<P> > q;

void solve(){
	fill_n(d, 10001, 9999999);
	d[0] = 0;
	fill_n(Dec, 10001, false);
	q.push(P(0,0));

	while(!q.empty()){
		P p = q.top(); q.pop();
		if(Dec[p.second] == true) continue;
		Dec[p.second] = true;
		d[p.second] = p.first;

		for(int i = 0; i < edges[p.second].size(); i++){
			P e = edges[p.second][i];
			if(d[e.second] > p.first + e.first){
				q.push(P(p.first + e.first, e.second));
			}
		}
	}

	return;
}

int main(){
	int N;
	cin >> N;
	for(int i = 0; i < N; i++){
		int num;
		int howedge;
		cin >> num >> howedge;
		for(int j = 0; j < howedge; j++){
			int to;
			long int cost;
			cin >> to >> cost;
			edges[num].push_back(P(cost, to));
		}
	}

	solve();

	for(int i = 0; i < N; i++){
		cout << i << " " << d[i] << endl;
	}

	return 0;
}