Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 100
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{1}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd()-1, v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 1
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <bits/stdc++.h>
using namespace std;
long long INF = 1000000000000000;
vector<long long> bellman_ford(vector<vector<pair<int, int>>> &E, int s){
    int V = E.size();
    vector<long long> d(V, INF);
    d[s] = 0;
    while (1){
        bool update = false;
        for (int i = 0; i < V; i++){
            for (int j = 0; j < E[i].size(); j++){
                int c = E[i][j].first;
                int v = E[i][j].second;
                if (d[v] > d[i] + c && d[i] != INF){
                    d[v] = d[i] + c;
                    update = true;
                }
            }
        }
        if (!update){
            break;
        }
    }
    return d;
}
int main(){
    int n;
    cin >> n;
    vector<vector<pair<int, int>>> E(n);
    for (int i = 0; i < n; i++){
        int u, k;
        cin >> u >> k;
        for (int j = 0; j < k; j++){
            int v, c;
            cin >> v >> c;
            E[i].push_back(make_pair(c, v));
        }
    }
    vector<long long> d = bellman_ford(E, 0);
    for (int i = 0; i < n; i++){
        cout << i << ' ' << d[i] << endl;
    }
}

C++: #include <bits/stdc++.h>
#define rep(i, n) for(int i = 0; i < (n); ++i)
using namespace std;
using ll = long long;
using P = pair<int, int>;

struct edge {int to, cost;};

int main(void){
    int n;
    cin >> n;
    vector<edge> d[n];
    rep(i, n){
        int u, k;
        cin >> u >> k;
        rep(j, k){
            int v, c;
            cin >> v >> c;
            d[u].push_back({v, c});
        }
    }
    vector<int> v(n);
    fill(v.begin(), v.end(), INT_MAX);
    priority_queue<P,vector<P>, greater<P>> q;
    q.push({0, 0});
    while(!q.empty()){
        P p = q.top(); q.pop();
        int g = p.second;
        if(v[g] < p.first) continue;
        v[g] = p.first;
        for(auto x : d[g]){
            if(v[x.to] > v[g] + x.cost)
                q.push({v[g] + x.cost, x.to});
        }
    }
    rep(i, n) cout << i << ' ' << v[i] << endl;
    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

int n;
vector< vector<int> > G;
vector<int> color, d, p;

void Dijsktra() {
  color.resize(n), d.resize(n, 1000000000), p.resize(n, -1);
  d[0] = 0;

  while (true) {
    int min_cost = 1000000000, u;
    for (int i = 0; i < n; i++) if (color[i] != 2 && d[i] < min_cost) min_cost = d[i], u = i;
    if (min_cost == 1000000000) break;
    color[u] = 2;
    for (int v = 0; v < n; v++) {
      if (color[v] != 2 && G[u][v] != -1)
        if (d[u] + G[u][v] < d[v]) d[v] = d[u] + G[u][v], p[v] = u, color[v] = 1;
    }
  }
}

int main() {
  cin >> n;
  G.resize(n, vector<int>(n, -1));
  for (int i = 0; i < n; i++) {
    int u, k;
    cin >> u >> k;
    for (int i = 0; i < k; i++) {
      int v, c;
      cin >> v >> c;
      G[u][v] = c;
    }
  }

  Dijsktra();

  for (int i = 0; i < n; i++) cout << i << " " << d[i] << endl;
}

C++: #include <bits/stdc++.h>
using namespace std;

typedef long long ll;

struct Edge {
    ll t,w;
};

struct State {
    ll v;
    ll score;
    bool operator < (const State& tgt) const {
	return score > tgt.score;
    }
};

vector<ll> dijkstra(vector<vector<Edge>>& G, const int start) {
    const ll V = G.size();

    vector<ll>res(V,INT_MAX);
    priority_queue<State> q;
    q.push( State{0,0} );
    while( q.size() ) {
	State s = q.top(); q.pop();
	if( res[s.v] != INT_MAX ) continue;
	res[s.v] = s.score;
	for(auto& e : G[s.v]) {
	    if( res[e.t] != INT_MAX ) continue;
	    q.push( State{e.t, s.score + e.w} );
	}
    }
    return res;
}


int main () {

    ll V; cin >> V;
    vector<vector<Edge>> G(V);
    for(int i=0; i<V; i++) {
	ll u,k; cin >> u >> k;
	for(int j=0; j<k; j++) {
	    ll v,w; cin >> v >> w;
	    G[i].push_back( Edge{v,w} );
	}
    }
    vector<ll> res = dijkstra(G,0);
    for(int i=0; i<V; i++) {
	cout << V << " " << res[i] << endl;
    }    
    return 0;
}

C++: #include<iostream>
using namespace std;
static const int MAX = 100;
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

void dijkstra() {
	int minv;
	int d[MAX], color[MAX];

	for (int i = 0; i < n; i++) {
		d[i] = INFTY;
		color[i] = WHITE;
	}

	d[0] = 0;
	color[0] = GRAY;
	while (1) {
		minv = INFTY;
		int u = -1;
		for (int i = 0; i < n; i++) {
			if (minv > d[i] && color[i] != BLACK) {
				u = i;
				minv = d[i];
			}
		}
		if (u == -1)break;
		color[u] = BLACK;
		for (int v = 0; v < n; v++) {
			if (color[v] != BLACK&&M[u][v] != INFTY) {
				if (d[v] > d[u] + M[u][v]) {
					d[v] = d[u] + M[u][v];
					color[v] = GRAY;
				}
			}
		}
	}
	for (int i = 0; i < n; i++) {
		cout << i << " " << (d[i] == INFTY ? -1 : d[i]) << endl;
	}
}

int main() {
	cin >> n;
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) {
			M[i][j] = INFTY;
		}
	}

	int k, c, u, v;
	for (int i = 0; i < n; i++) {
		cin >> u >> k;
		for (int j = 0; j < k; j++) {
			cin >> v >> c;
			M[u][v] = c;
		}
	}

	dijkstra();

	return 0;
}