Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include <algorithm>
#include <iostream>
#include <list>
#include <vector>

class TNode
{
	int FIndex;
	std::list<TNode*> FTarget;
public:
	TNode(int Index)
	: FIndex(Index)
	{
	}
	
	void Push(TNode* New)
	{
		FTarget.push_back(New);
	}
	
	int Distance(const TNode* Target)const
	{
		if(Target == this) return 0;
		if(std::find(FTarget.begin(), FTarget.end(), Target) != FTarget.end()) return 1;
		int Minimum = -1;
		for(std::list<TNode*>::const_iterator It = FTarget.begin(); It != FTarget.end(); ++It){
			int Distance = (*It)->Distance(Target);
			if(Distance >= 0 && (Minimum > Distance || Minimum < 0)){
				Minimum = Distance;
			}
		}
		return 1 + Minimum;
	}
};

class TGraph
{
	std::vector<TNode*> FNodes;
public:
	TGraph(int Count)
	: FNodes(Count)
	{
		for(int i = 0; i < Count; ++i){
			FNodes[i] = new TNode(i + 1);
		}
	}
	
	~TGraph()
	{
		for(unsigned int i = 0; i < FNodes.size(); ++i){
			delete FNodes[i];
		}
	}
	
	void InputNode()
	{
		int Index;
		std::cin >> Index;
		int BranchCount;
		std::cin >> BranchCount;
		for(int i = 0; i < BranchCount; ++i){
			int Target;
			std::cin >> Target;
			FNodes[Index - 1]->Push(FNodes[Target - 1]);
		}
	}
	
	int MeasureDistance(int Start, int End)const
	{
		return FNodes[Start - 1]->Distance(FNodes[End - 1]);
	}
};

int main()
{
	int Count;
	std::cin >> Count;
	TGraph Graph(Count);
	for(int i = 0; i < Count; ++i){
		Graph.InputNode();
	}

	for(int i = 0; i < Count; ++i){
		std::cout << i + 1 << " " << Graph.MeasureDistance(1, i + 1) << std::endl;
	}
	return 0;
}

C++: #include <stdio.h>
#include <string.h>
#include<iostream>
#include<queue>
using namespace std;

char s[13][1];
int D[106][106];
int A[106],f[106],w,h,n,sx,sy,gx,gy,e,g[106];
int   kensa(int ,int);
int main(){
	queue<int> P;
	int i,j,a,b,c,d;
	for(i=0;i<105;i++){
		for(j=0;j<105;j++){
			D[i][j]=-1;		
		}					
	}						
	for(i=0;i<105;i++){		
		A[i]=0;				
		f[i]=-1;
		g[i]=0;
	}							
	scanf("%d" ,&a);//     a=4
	for(i=1;i<=a;i++){
        scanf("%d",&b);		//
		scanf("%d",&b);			//b=2					//
		for(j=1;j<=b;j++){		//
		scanf("%d",&c);			//					//
		D[i][c]=1;
//
		}						//D[???][???]
	}				
	for(i=1;i<=a;i++){
		for(j=1;j<=a;j++){
	//		printf("%d %d %d\n",i,j,D[i][j]);
		}	
	}//
	P.push(1);
	//P???1
	f[1]=0;
	while(!P.empty()){			//
		d=P.front();
		//
		A[d]=1;
		//
		P.pop();				//
		for(i=1;i<=a;i++){
			//printf("%d %d %d\n",d,i,D[d][i]);//
			if(D[d][i]==-1){		//
			continue;			//
			}					//
			if(A[i]==1){		//
			continue;			//
			}					//
			P.push(i);			//
			
			g[i]=g[d]+1;
			A[i]=1;
			//printf("%d\n",P.back());
		}	
	}							//
	for(i=1;i<=a;i++){			//
	printf("%d %d\n",i, g[i]);	//
	}
	return 0;
}

C++: // clang-format off
#include <bits/stdc++.h>
#define int long long
#define main signed main()
// #define main int main()
#define loop(i, a, n) for (int i = (a); i < (n); i++)
#define rep(i, n) loop(i, 0, n)
#define all(v) (v).begin(), (v).end()
#define rall(v) (v).rbegin(), (v).rend()
#define prec(n) fixed << setprecision(n)
#define stlice(from, to) substr(from, (to) - (from) + 1)
#define pb push_back
#define mp make_pair
#define mt make_tuple
#define fi first
#define se second
using namespace std;
typedef pair<int, int> pii;
typedef vector<int> vi;
typedef vector<double> vd;
typedef vector<char> vc;
typedef vector<bool> vb;
typedef vector<string> vs;
typedef vector<pii> vpii;
typedef vector<vi> vvi;
typedef vector<vb> vvb;
typedef vector<vpii> vvpii;
const int INF = sizeof(int) == sizeof(long long) ? 1000000000000000000LL : 1000000000;
const int MOD = 1000000007;
const double PI = acos(-1);
template<typename A, typename B> bool cmin(A &a, const B &b) { return a > b ? (a = b, true) : false; }
template<typename A, typename B> bool cmax(A &a, const B &b) { return a < b ? (a = b, true) : false; }
bool odd(const int &n) { return n & 1; }
bool even(const int &n) { return !odd(n); }
void solve();
main { solve(); return 0; }
// clang-format on

typedef int Weight;

struct Edge {
  int src, dst;
  Weight weight;
  Edge(int s, int d, Weight w)
    : src(s), dst(d), weight(w) {
  }
};

typedef vector<Edge> Edges;
typedef vector<Edges> Graph;
typedef vector<Weight> Array;
typedef vector<Array> Matrix;

void addEdge(Graph &g, int a, int b, Weight w = 1) {
  g[a].emplace_back(a, b, w);
  g[b].emplace_back(b, a, w);
}

void addArc(Graph &g, int a, int b, Weight w = 1) {
  g[a].emplace_back(a, b, w);
}

void solve() {
  int n;
  cin >> n;
  Graph g(n);
  rep(i, n) {
    int u, k;
    cin >> u >> k;
    u--;
    while (k--) {
      int v;
      cin >> v;
      v--;
      addArc(g, u, v);
    }
  }
  int c = 1;
  vi distance(n, -1);
  vi done(n);
  queue<int> q;
  distance[0] = 0;
  done[0]     = true;
  q.push(0);
  while (q.size()) {
    int x = q.front();
    q.pop();
    for (Edge e : g[x]) {
      if (done[e.dst]) continue;
      done[e.dst]     = true;
      distance[e.dst] = distance[e.src] + 1;
      q.push(e.dst);
    }
  }
  rep(i, n) {
    cout << i + 1 << ' ' << distance[i] << endl;
  }
}