Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

C++: #include<iostream>
#include<algorithm>
#include<queue>
using namespace std;
static const int MAX = 100;
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n;
vector<pair<int, int> > adj[MAX]; 

void dijkstra() {
    priority_queue<pair<int, int> > PQ;
	int d[MAX], color[MAX];
	
	for(int i = 0; i < n; i++) {
		d[i] = INFTY;
		color[i] = WHITE;
	}
	
	d[0] = 0;
	PQ.push(make_pair(0,0));
	color[0] =GRAY;	
    while(!PQ.empty()) {
    	pair<int, int> f = PQ.top();
    	PQ.pop();
		int u = f.second;
		
		color[u] = BLACK;
		
		if(d[u] < f.first * (-1)) continue;
		
		for(int j = 0; j < adj[u].size(); j++) {
			int v = adj[u][j].first;
			if(color[v] == BLACK) continue;
			if(d[v] > d[u] + adj[u][j].second) {
				d[v] = d[u] + adj[u][j].second;
				PQ.push(make_pair(d[v] * (-1), v));
				color[v] = GRAY;
			}
		}
    }
    
    for(int i = 0; i < n; i++) {
    	cout << i << " " << (d[i] == INFTY ? -1 : d[i]) << endl;
    }
}

int main() {
	int k, c, u, v;
	
	cin >> n;
	for(int i = 0; i < n; i++) {
		cin >> u >> k;
		for(int j = 0; j < k; j++) {
			cin >> v >> c;
		    adj[u].push_back(make_pair(v, c));
		}
	} 
	
	dijkstra();

	return 0;
}

C++: #include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define MAX 100000
#define EMAX 500000
#define INFTY 2000000000
typedef struct {
  int pre,next,x;
}Cost;
int n,d[MAX];
Cost E[EMAX];
void jr(int);

void jr(int cou){
  int i,tmp;
  
  for(i=0;i<n;i++){
    d[i]=INFTY;
  }
  d[0]=0;

  tmp=1;
  
  while(tmp!=0){
    tmp = 0;
    for(i = 0;i < cou; i++){
      if(E[i].x + d[E[i].pre] < d[E[i].next]){
	d[E[i].next] = E[i].x + d[E[i].pre];
	tmp = 1;
      }
    }
  }
}

int main()
{
  int i,j,u,k,cou=0;

  scanf("%d",&n);

  for(i=0;i<n;i++){
    scanf("%d%d",&u,&k);
    for(j=0;j<k;j++){
      E[cou].pre = u;
      scanf("%d%d", &E[cou].next, &E[cou].x);
      cou++;
    }
  }

  jr(cou);

  for(i=0;i<n;i++){
    printf("%d %d\n",i,d[i]);
  }

  return 0;
}

C++: #define _USE_MATH_DEFINES
#include<iostream>
#include<algorithm>
#include<string>
#include<iomanip>
#include<cmath>
#include<vector>
#include<deque>
#include<queue>
#include<map>
#include<set>
#define ll long long
#define str string
#define ld long double
#define vec vector
#define vll vec<ll>
#define rep(i,a,b) for(ll i=a;i<b;i++)
#define rrep(i,b,a) for(ll i=b;i>=a;i--)
#define ALL(a) a.begin(),a.end()
#define rALL(a) a.rbegin(),a.rend()
#define kai "\n"
#define yuque priority_queue
#define pub push_back
#define pob pop_back
#define puf push_front
#define pof pop_front
#define mie min_element
#define mae max_element
#define tos to_string
#define sep setprecision
#define lob lower_bound
#define upb upper_bound
#define nep next_permutation
#define MOD 1000000007ll
#define MIN (1e-10)
#define equal(a,b) (abs((a)-(b))<MIN)
#define v2 ten
#define chokusen senbun
#define kakkei vec<ten>
using namespace std;
void solve();
int main(){
	cin.tie(0);
	ios::sync_with_stdio(false);
	cout<<fixed;
	solve();
}
struct pea{
	ll f,s;
	bool operator<(const pea &p)const{
		return f!=p.f?f<p.f:s<p.s;
	};
};
struct tri{
	ll f,s,t;
	bool operator<(const tri &p)const{return f<p.f;};
};
class ten{
public:
	ld x,y;
	ten operator+(ten p){return{x+p.x,y+p.y};}
	ten operator-(ten p){return{x-p.x,y-p.y};}
	ten operator*(ld k){return{k*x,k*y};}
	ten operator/(ld k){return{x/k,y/k};}
	ld abs(){return sqrt(abs2());}
	ld abs2(){return x*x+y*y;};
	bool operator<(const ten &p)const{return x!=p.x?x<p.x:y<p.y;};
	bool operator==(const ten &p)const{
		return (-MIN<x-p.x)&&(x-p.x<MIN)&&(-MIN<y-p.y)&&(y-p.y<MIN);
	};
	ld naiseki(v2 b){return x*b.x+y*b.y;}
	ld gaiseki(v2 b){return x*b.y-y*b.x;}
};
struct senbun{ten p1,p2;};
struct en{ten o;ld r;};
void dijkstra(const vec<vec<pea>> &c,ll v,vll &d){
	d[v]=0;
	ll n=c.size();
	ll count=1;
	vec<bool> seen(n,false);
	seen[v]=true;
	yuque<pea> hen;
	rep(i,0,c[v].size())hen.push({-c[v][i].f,c[v][i].s});
	while(count!=n){
		pea k=hen.top();hen.pop();
		while(seen[k.s]){
			k=hen.top();
			hen.pop();
		}
		d[k.s]=-k.f;
		count++;
		seen[k.s]=true;
		rep(i,0,c[k.s].size())hen.push({k.f-c[k.s][i].f,c[k.s][i].s});
	}
}
void solve(){
	ll n;cin>>n;
	vec<vec<pea>> c(n);
	rep(i,0,n){
		ll u,k;
		cin>>u>>k;
		rep(j,0,k){
			ll v,w;
			cin>>v>>w;
			c[u].pub({w,v});
		}
	}
	vll ans(n);
	dijkstra(c,0,ans);
	rep(i,0,n)cout<<i<<' '<<ans[i]<<kai;
}