Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <stdio.h>
#include <cstring>
#include <math.h>
#include <algorithm>
#include <vector>
#include <string>
#include <stdlib.h>
#include <queue>
#include <stack>
#include <utility>
#define rep(i,n) for(int i=0;i<n;i++)
#define rrep(i,n) for(int i=n-1;i>=0;i--)
#define FOR(i,a,b) for(int i=a;i<b;i++)
#define ll long long
#define INF 1000000001
#define mod 1000000007
using namespace std;

int main(){
	
	int n,aaa;
	cin>>n;
	vector<vector<int>> v(n),c(n);
	vector<int> k(n),ans(n);
	rep(i,n){
		cin>>aaa>>k[i];
		v[i].resize(k[i]);
		c[i].resize(k[i]);
		rep(j,k[i]){
			cin>>v[i][j]>>c[i][j];
		}
		ans[i]=-1;
	}
	ans[0]=0;
	int m=INF,mi,mj;
	rep(aaaa,n-1){
		m=INF;
		rep(i,n){
			if(ans[i]!=-1){
				rep(j,k[i]){
					if(ans[v[i][j]]==-1 && m>ans[i]+c[i][j]){
						m=ans[i]+c[i][j];
						mi=i;
						mj=j;
					}
				}
			}
		}
		ans[v[mi][mj]]=m;
	}
	rep(i,n){
		cout<<i<<" "<<ans[i]<<endl;
	}
	
}

C++: #include <iostream>
#include <algorithm>
#include <queue>
using namespace std;
static const int MAX = 10000;
static const int INFTY = (1 << 20);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n;
vector<pair<int, int> > adj[MAX];

void D(){
  int i, j;
  priority_queue<pair<int, int> > PQ;
  int color[MAX];
  int d[MAX];
  for(i=0;i<n;i++){
    d[i] = INFTY;
    color[i] = WHITE;
  }

  d[0] = 0;
  PQ.push(make_pair(0, 0));
  color[0] = GRAY;
  while(!PQ.empty()){
    pair<int, int> f = PQ.top();
    PQ.pop();
    int u = f.second;
    color[u] = BLACK;
    if(d[u] < f.first * (-1) )continue;

    for(j=0;j<adj[u].size();j++){
      int v = adj[u][j].first;
      if(color[v] == BLACK)continue;
      if(d[v] > d[u]+adj[u][j].second){
	d[v] = d[u] + adj[u][j].second;
	PQ.push(make_pair(d[v]*(-1), v) );
	color[v] = GRAY;
      }
    } // end for    
  } // end while 

  for(i=0;i<n;i++)cout << i << " " << (d[i] == INFTY?-1:d[i]) << endl;
  
}

int main(){
  int k, u, v, c;
  cin >> n;
  for(int i=0;i<n;i++){
    cin >> u >> k;
    for(int j=0;j<k;j++){
      cin >> v >> c;
      adj[u].push_back(make_pair(v, c) );
    }
  }
  D();   

  return 0;
}

C++: #include <iostream>
#include <vector>
#include <queue>

using namespace std; 

int main(void) {
	int u,noe,nov;
	cin >> nov;
	vector< vector< pair<int,int> > > el(nov);
	for (int i = 0; i < nov; ++i) {
		cin >> u >> noe;
		el[u] = vector< pair<int,int> >(noe);
		for (int j = 0; j < noe; ++j) {
			cin >> el[u][j].first;
			cin >> el[u][j].second;
			el[u][j].second = -el[u][j].second;
		}
	}

	vector<int> res(nov,-(1 << 28));
	vector<int> check(nov,-1);
	res[0] = 0;
	pair<int,int> now,next;
	priority_queue< pair<int,int> > q;
	q.push({0,0});
	while (!q.empty()) {
		now = q.top();
		q.pop();
		if (check[now.second] < 0) {
			for (int i = 0; i < el[now.second].size(); ++i) {
				next = el[now.second][i];
				if (check[next.first] < 0 && res[next.first] < now.first+next.second) {
					res[next.first] = now.first+next.second;
					q.push({res[next.first],next.first});
				}
			}
		}
		check[now.second] = 1;
	}

	for (int i = 0; i < nov; ++i) {
		cout << i << " ";
		cout << -res[i] << endl;
	}

	return 0;
}

C++: #include <iostream>
#include <algorithm>
#include <vector>
#include <deque>
#include <queue>
#include <list>
#include <stack>
#include <string>
#include <tuple>
#include <functional>
#include <numeric>
#include <cmath>
#include <iomanip>
#include <map>
#include <random>
#include <cstdlib>
#define INT_MAX 2147483647
#define INT_MIN -2147483646
#define Loop(i, n) for(int i = 0; i < (int)n; i++)
#define Loop1(i, n) for(int i = 1; i <= (int)n; i++)
#define Loopr(i, n) for(int i = (int)n - 1; i >= 0; i--)
#define Loopr1(i, n) for(int i = (int)n; i >= 1; i--)
using namespace std;
typedef long long int ll;
typedef vector<int> vi;
typedef vector<vector<int>> vvi;

static const int N = 10005;

struct vertex {
	int id;
	int p;
	int d;
	bool operator<(const vertex & another) const {
		return (d != another.d ? d>another.d : id>another.id);
	}
};

struct edge {
	int end;
	int w;
};

int main() {
	int n;
	cin >> n;
	vector<vector<edge>> E(N);
	Loop(i, n) {
		int u, k;
		cin >> u >> k;
		Loop(i, k) {
			int v, c;
			cin >> v >> c;
			E[u].push_back({ v,c });
		}
	}
	//
	priority_queue<vertex> pq;
	vi color(N, 0), dist(N, 0);
	pq.push({ 0,-1,0 });
	while (pq.size() > 0) {
		vertex v = pq.top();
		pq.pop();
		if (color[v.id] == 1) continue;
		dist[v.id] = v.d;
		color[v.id] = 1;
		Loop(j, E[v.id].size()) {
			pq.push({ E[v.id][j].end, v.id, dist[v.id] + E[v.id][j].w });
		}
	}
	Loop(i, n) {
		cout << i << " " << dist[i] << endl;
	}
	return 0;
}