Go: package main

import (
	"fmt"
	"container/heap"
)

type Node struct {
	Id int
	Dis int
}

type PriorityQueue []*Node

func (pq PriorityQueue) Len() int { return len(pq) }

func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].Dis < pq[j].Dis
}

func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PriorityQueue) Push(x interface{}) {
	*pq = append(*pq, x.(*Node))
}

func (pq *PriorityQueue) Pop() interface{} {
	n := len(*pq)
	pop := (*pq)[n-1]
	*pq = (*pq)[0:n-1]
	return pop
}

func main() {
	var n int
	fmt.Scan(&n)

	g := make([][]int, n)
	c := make([][]int, n)
	pq := make(PriorityQueue, 0, n)
	d := make([]int, n)
	for i := 0; i < n; i++ {
		var u,k int
		fmt.Scan(&u)
		fmt.Scan(&k)
		g[u] = make([]int, k)
		c[u] = make([]int, k)
		for j := 0; j < k; j++ {
			fmt.Scan(&g[u][j])
			fmt.Scan(&c[u][j])
		}

		if u == 0 {
			d[u] = 0
		} else {
			d[u] = 1 << 30
		}
		pq.Push(&Node{u, d[u]})
	}
	heap.Init(&pq)

	for pq.Len() > 0 {
		node := heap.Pop(&pq).(*Node)
		for i := 0; i < len(g[node.Id]); i++ {
			nextId := g[node.Id][i]
			nextDis := node.Dis + c[node.Id][i]
			if nextDis < d[nextId] {
				d[nextId] = nextDis
				heap.Push(&pq, &Node{nextId, nextDis})
			}
		}
	}

	for i := 0; i < n; i++ {
		fmt.Println(i, d[i])
	}
}

C++: #define _CRT_SECURE_NO_WARNINGS
#include <cstdio>
#include <cstdlib>
#include <string>
#include <iostream>
#include <climits>
#include <list>
#include <queue>

using namespace std;

static const int INFTY = -1;

int H;
int A[101];
int NodeNum[101];
int IndexInA[100];


int parent(int i) {
	return i / 2;
}

int left(int i) {
	return 2 * i;
}

int right(int i) {
	return 2 * i + 1;
}

void minHeapify(int i) {
	int l = left(i);
	int r = right(i);
	int smallest = i;
	if (l <= H && A[l] < A[i]) {
		smallest = l;
	}
	if (r <= H && A[r] < A[smallest]) {
		smallest = r;
	}
	if (smallest != i) {
		int temp = A[i];
		A[i] = A[smallest];
		A[smallest] = temp;
		temp = NodeNum[i];
		NodeNum[i] = NodeNum[smallest];
		NodeNum[smallest] = temp;
		IndexInA[NodeNum[i]] = i;
		IndexInA[NodeNum[smallest]] = smallest;

		minHeapify(smallest);
	}
}

void insert(int d, int nodeNum) {
	int i = ++H;
	A[i] = d;
	NodeNum[i] = nodeNum;
	IndexInA[nodeNum] = i;
	int p = parent(i);
	while (i > 1 && A[p] > A[i]) {
		int temp = A[p];
		A[p] = A[i];
		A[i] = temp;
		temp = NodeNum[p];
		NodeNum[p] = NodeNum[i];
		NodeNum[i] = temp;
		IndexInA[NodeNum[p]] = p;
		IndexInA[NodeNum[i]] = i;
		i = p;
		p = parent(i);
	}
}

int heapExtractMinNodeNum() {
	int minNodeNum = NodeNum[1];
	A[1] = A[H];
	NodeNum[1] = NodeNum[H];
	IndexInA[NodeNum[1]] = 1;
	H--;
	minHeapify(1);

	return minNodeNum;
}

void decrese(int i, int value) {
	A[i] = value;
	int p = parent(i);
	while (i > 1 && A[p] > A[i]) {
		int temp = A[p];
		A[p] = A[i];
		A[i] = temp;
		temp = NodeNum[p];
		NodeNum[p] = NodeNum[i];
		NodeNum[i] = temp;
		IndexInA[NodeNum[p]] = p;
		IndexInA[NodeNum[i]] = i;
		i = p;
		p = parent(i);
	}
}

int main() {
	int Dist[100];
	int AdjacenceyList[100][100];
	int AdjacenceyWeightList[100][100];
	int Degree[100];
	int i, j;
	int N;
	int W;
	//int Deg;
	//int MinTotalWeight = 0;
	int u, v;
	int k;
	bool inT[100];

	cin >> N;

	//for (i = 0; i < N; i++) {
	//	inT[i] = false;
	//	Dist[i] = INFTY;
	//	Deg = -1;
	//	for (j = 0; j < N; j++) {
	//		cin >> W;
	//		if (W != -1) {
	//			AdjacenceyList[i][++Deg] = j;
	//			AdjacenceyWeightList[i][Deg] = W;
	//		}
	//	}
	//	Degree[i] = Deg + 1;
	//}

	for (i = 0; i < N; i++) {
		inT[i] = false;
		Dist[i] = INFTY;
		cin >> u >> k;
		Degree[u] = k;
		for (j = 0; j < k; j++) {
			cin >> AdjacenceyList[u][j] >> AdjacenceyWeightList[u][j];
		}
	}


	H = 0;
	u = 0;
	inT[u] = true;
	Dist[u] = 0;
	for (i = 1; i <= N - 1; i++) {
		for (j = 0; j < Degree[u]; j++) {
			v = AdjacenceyList[u][j];
			if (inT[v] == false) {
				W = AdjacenceyWeightList[u][j];
				if (Dist[v] == INFTY) {
					//Dist[v] = W;
					//insert(W, v);
					Dist[v] = Dist[u] + W;
					insert(Dist[v], v);
				}
				//else if (W < Dist[v]) {
				else if(W + Dist[u] < Dist[v]){
					//Dist[v] = W;
					//decrese(IndexInA[v], W);
					Dist[v] = W + Dist[u];
					decrese(IndexInA[v], Dist[v]);
				}
			}
		}

		int minNodeNum = heapExtractMinNodeNum();
		inT[minNodeNum] = true;
		//MinTotalWeight += Dist[minNodeNum];
		u = minNodeNum;

	}

	//printf("%d\n", MinTotalWeight);

	for (i = 0; i < N; i++) {
		printf("%d %d\n", i, Dist[i]);
	}

	return 0;
}

C++: #include <cstring>
#include <iostream>
#include <algorithm>
#include <vector>
#include <queue>
using namespace std;
#define pb push_back
#define fi first
#define se second
#define mkp make_pair
#define rep(i,n) for(int i=0; i<(n); ++i)
#define outl(x) cout << (x) << '\n'
#define FAST() cin.tie(0), ios::sync_with_stdio(false)
typedef pair<int,int> pii;
template<class A, class B>inline bool chmax(A &a, B b){return b>a ? a=b,1 : 0;}
template<class A, class B>inline bool chmin(A &a, B b){return b<a ? a=b,1 : 0;}
#define INF 0x3f3f3f3f

int N;
vector <pii> G[101];
int mcos[101];

void dijkstra(int s)
{
   priority_queue < pii, vector<pii>, greater<pii> > pq;
   pq.push( mkp(0, s) );
   memset( mcos, INF, sizeof(mcos) );
   mcos[s] = 0;
   while( !pq.empty() ){
      const pii tmp = pq.top(); pq.pop();
      if( mcos[tmp.se] < tmp.fi )continue;
      for( const auto& v : G[tmp.se] ){
         const int nc = v.fi + tmp.fi;
         if( chmin( mcos[v.se], nc )) pq.push( mkp(nc, v.se) );
      }
   }
}

signed main()
{
   FAST();
   cin >> N;

   rep(i, N){
      int u, k, to, c;
      cin >> u >> k;
      while(k--){
         cin >> to >> c;
         G[i].pb( mkp(c,to) );
      }
   }
   dijkstra(0);
   rep(i, N) cout << i << ' ' << mcos[i] << '\n';
}