Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

type TimeRecord struct {
	discoverTime int
	finishTime   int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	timeRecordMap := make([]TimeRecord, n)
	childrenMap := make([][]int, n)
	for i := 1; i <= n; i++ {
		node, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		timeRecordMap[node-1] = TimeRecord{-1, -1}

		childNum, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		childrenMap[node-1] = make([]int, childNum)
		for j := 0; j < childNum; j++ {
			child, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			childrenMap[node-1][j] = child
		}
	}

	timer := 1
	for {
		startNode := findStartNode(childrenMap, timeRecordMap)
		if startNode > 0 {
			visit(startNode, &timer, childrenMap, timeRecordMap)
		} else {
			break
		}
	}
	for k, v := range timeRecordMap {
		fmt.Printf("%d %d %d\n", k+1, v.discoverTime, v.finishTime)
	}
}

func findStartNode(childrenMap [][]int, timeRecordMap []TimeRecord) int {
	x := -1
	for node, timeRecord := range timeRecordMap {
		if timeRecord.discoverTime < 0 {
			x = node + 1
			break
		}
	}
	if x < 0 {
		return -1
	}

	found := false
	i := 0
	for i < len(childrenMap) {
		children := childrenMap[i]
		for j := 0; j < len(children); j++ {
			if children[j] == x {
				x = j + 1
				found = true
				break
			}
		}
		if found {
			i = 0
		} else {
			i++
		}
	}
	return x
}

func visit(currentNode int, timer *int, childrenMap [][]int, timeRecordMap []TimeRecord) {
	if timeRecordMap[currentNode-1].discoverTime > 0 {
		return
	}
	children := childrenMap[currentNode-1]
	timeRecordMap[currentNode-1] = TimeRecord{*timer, timeRecordMap[currentNode-1].finishTime}
	(*timer)++
	for i := 0; i < len(children); i++ {
		visit(children[i], timer, childrenMap, timeRecordMap)
	}
	timeRecordMap[currentNode-1] = TimeRecord{timeRecordMap[currentNode-1].discoverTime, *timer}
	(*timer)++
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <stdio.h>
#include <iostream>
using namespace std;

class Adjl{
private:
	int u;
	int k;
	Adjl **next;
protected:
	int d;
	int f;
public:
	Adjl(int u);
	~Adjl(){ if (next != NULL) delete[] next; }
	void setV(int k, Adjl *vk);
	int depthFirstSearch(int time);
	void print();
};

Adjl::Adjl(int u)
{
	this->u = u;
	k = 0;
	next = NULL;
	d = 0;
	f = 0;
}

void Adjl::setV(int k, Adjl *vk)
{
	if (this->k == 0) next = new Adjl*[k];
	next[this->k] = vk;
	(this->k)++;
}

int Adjl::depthFirstSearch(int time)
{
	time++;
	d = time;
	for (int i = 0; i < k; i++) {
		if (next[i]->d == 0) {
			time = next[i]->depthFirstSearch(time);
		}
	}
	time++;
	f = time;
	return time;
}

void Adjl::print()
{
	cout << u << " " << d << " " << f << endl;
}

int main(void)
{
	int n;
	cin >> n;
	
	Adjl **adjl = new Adjl*[n];
	int check[100] = {0};

	for (int i = 0; i < n; i++) {
		int u, k;
		cin >> u >> k;
		if (check[i] == 0) {
			adjl[i] = new Adjl(u);
			check[i] = 1;
		}
		check[i] = 1;
		for (int j = 0; j < k; j++) {
			int vk;
			cin >> vk;
			if (check[vk - 1] == 0) {
				adjl[vk - 1] = new Adjl(vk);
				check[vk - 1] = 1;
			}
			adjl[i]->setV(k, adjl[vk - 1]);
		}
	}

	adjl[0]->depthFirstSearch(0);

	for (int i = 0; i < n; i++) {
		adjl[i]->print();
	}

	delete[] adjl;
	return 0;
}

C++: #include <bits/stdc++.h>
#define rep(i,n) for(int i=0; i<(n); i++)
#define FOR(i,a,n) for(int i=(a); i<(n); i++)
#define all(v) v.begin(), v.end()
using namespace std;
typedef long long ll;
const int INF = 1e9;
const int MOD = 1e9+7;

using Graph = vector<vector<int>>;
Graph G;

vector<int> d, f;

int dfs(int v, int t) {
    if(d[v]==0) d[v]=t;
    int res = t;
    for(const auto nv: G[v]) {
        if (d[nv]) continue;
        res = dfs(nv, res+1);
    }
    return f[v] = ++res;
}

int main() {
    ios::sync_with_stdio(false);
    cin.tie(0);

    int n; cin >> n;
    G.resize(n);
    rep(i, n) {
        int x, k; cin >> x >> k;
        x--;
        rep(j, k) {
            int v; cin >> v; v--;
            G[x].push_back(v);
        }
    }

    d.assign(n, 0); f.assign(n, 0);

    int cur = 1;
    rep(i, n) {
        if (!d[i]) {
            cur = dfs(i, cur);
            cur++;
        }
    }
    rep(i, n) {
        cout << i+1 << " " << d[i] << " " << f[i] << endl;
    }
}

C++: #include <iostream>
#include <stack>

using ll = long long;
using namespace std;

/* initialize */
int color[100], nt[100], d[100], f[100], tt;
int A[100][100];
int n;

int next(int u){
    for (int v = nt[u]; v < n; ++v) {
        nt[u] = v + 1;
        if( A[u][v]) return v;
    }
    return -1;
}

void dfs_visit(int r){
    for (int i = 0; i < n; ++i) nt[i] = 0;
    stack<int> S;
    S.push(r);
    color[r] = 1;
    d[r] += ++tt;

    while (!S.empty()){
        int u = S.top();
        int v = next(u);
        if (v != -1){
            if (color[v] == 0){
                color[v] = 1;
                d[v] = ++tt;
                S.push(v);
            }
        } else{
            S.pop();
            color[u] = 2;
            f[u] = ++tt;
        }
    }
}
void dfs(){
    for (int i = 0; i < n; ++i) {
        color[i] = 0;
    }
    tt = 0;

    for (int u = 0; u < n; ++u) {
        if (color[u] == 0) dfs_visit(u);
    }
    for (int i = 0; i < n; ++i) {
        cout << i+1 << " " << d[i] << " " << f[i] << "\n";
    }
}
/* main */
int main() {
    int u, k, v;
    cin >> n;
    for (int i = 0; i < n; ++i) for (int j = 0; j < n; ++j) A[i][j] = 0;
    for (int i = 0; i < n; ++i) {
        cin >> u >> k;
        for (int j = 0; j < k; ++j) {
            cin >> v;
            A[u-1][v-1] = 1;
        }
    }

    dfs();
    return 0;
}

C++: #include<cstdio>
#define WHITE 0
#define GRAY  1
#define BLACK 2

void InitializeBoolMatrix(int nmbr_of_rows, int nmbr_of_columns, bool mtrx[][100]){
	for (int row = 0; row < nmbr_of_rows; ++row) {
		for (int column = 0; column < nmbr_of_columns; ++column)
			mtrx[row][column] = false;
	}
}

void ListToMatrix(int number_of_vertices, bool mtrx[][100]){
	int vertex_from, vertex_to, degree_out;	
	for (int vertex_i = 0; vertex_i < number_of_vertices; ++vertex_i) {
		scanf("%d %d", &vertex_from, &degree_out);
		vertex_from--; //0?????????????????????
		for (int vertex_out_i = 0; vertex_out_i < degree_out; ++vertex_out_i) {
			scanf("%d", &vertex_to);
			vertex_to--; //0?????????????????????
			mtrx[vertex_from][vertex_to] = true;
		}
	}
}

bool adjmtrx[100][100];

void BuildAdjacencyMatrix(int n){
	InitializeBoolMatrix(n, n, adjmtrx);
	ListToMatrix(n, adjmtrx);
}

int color[100];
int time;
int discoveredtime[100];
int finishedtime[100];

void Dfs(int present_vertex, int n){
	int pv = present_vertex;
	color[pv] = GRAY;
	discoveredtime[pv] = ++time;
	for(int v = 0;v < n;v++){
		if(adjmtrx[pv][v] && color[v] == WHITE){
			Dfs(v, n);
		}
	}
	color[pv] = BLACK;
	finishedtime[pv] = ++time;
}

void DfsInit(int n){
	for (int i = 0; i < n; ++i)
		color[i] = WHITE;
	time = 0;
}

int main(){
	int number_of_vertices;
	scanf("%d", &number_of_vertices);
	int n = number_of_vertices;
	BuildAdjacencyMatrix(n);
	DfsInit(n);
	for (int vertex_i = 0; vertex_i < n; ++vertex_i){
		if(color[vertex_i] == WHITE)
		Dfs(vertex_i, n);
	}
	for (int id = 0; id < n; ++id)
		printf("%d %d %d\n", id+1, discoveredtime[id], finishedtime[id]);
	return 0;
}