Go: package main

import (
	"bufio"
	"fmt"
	"log"
	"os"
	"strconv"
	"strings"
)

// Node 頂点
type Node struct {
	gid  int   // グループID
	edge []int // 隣接辺
}

// NoID グループIDなし
const NoID = -1

// NewNode 頂点の生成
func NewNode() *Node {
	return &Node{gid: NoID, edge: []int{}}
}

func parseNode(nodes []*Node, gid int, queue []int) {
	if len(queue) == 0 {
		return
	}
	var nextQ []int
	for _, id := range queue {
		node := nodes[id]
		if node.gid == NoID {
			node.gid = gid
			for _, edge := range node.edge {
				nextQ = append(nextQ, edge)
			}
		}
	}
	parseNode(nodes, gid, nextQ)
	return
}
func digNode(nodes []*Node, id, gid int) {
	node := nodes[id]
	if node.gid != NoID {
		// 探索済み
		return
	}
	node.gid = gid
	for _, edge := range node.edge {
		digNode(nodes, edge, gid)
	}
	return
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n, m := eGetInt2(scanner)

	nodes := make([]*Node, n)
	for i := 0; i < n; i++ {
		nodes[i] = NewNode()
	}

	for i := 0; i < m; i++ {
		a, b := eGetInt2(scanner)
		nodes[a].edge = append(nodes[a].edge, b)
		nodes[b].edge = append(nodes[b].edge, a)
	}

	for i := 0; i < n; i++ {
		// 幅優先探索
		// gid := i
		// queue := []int{i}
		// parseNode(nodes, gid, queue)

		// 深さ優先探索
		digNode(nodes, i, i)
	}

	q := eGetInt(scanner)
	for i := 0; i < q; i++ {
		a, b := eGetInt2(scanner)
		if nodes[a].gid == nodes[b].gid {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}
func eGetInt2(scanner *bufio.Scanner) (int, int) {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0], t[1]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: //
//  main.cpp
//  connected_components
//
//  Created by ???????????? on 2017/10/22.
//  Copyright ?? 2017 ????????????. All rights reserved.
//

#include <iostream>
#include <stdio.h>
#include <vector>

using namespace std;

#define n_max 100000
//#define vector_max 100000
#define WHITE 0
#define GRAY 1
#define BLACK 2

bool found;
int n, target, t = 0;
int color[n_max], d[n_max], f[n_max];
vector<int> G[n_max];

void encode_graph_list(){
    int i, id, node, f;
    
    scanf("%d", &n);
    scanf("%d", &node);
    
    for (i = 0; i < node; i++){
        scanf("%d", &id);
        scanf("%d", &f);
        G[id].push_back(f);
    }
    
}

void dfs(int u){
//    found = false;
//    if(target == u) {
//        found = true;
//        return;
//    }
    color[u] = GRAY;
    d[u] = ++t;
    for (int v = 0; v < G[u].size(); v++){
        int t = G[u][v];
        if(color[t] == WHITE){
            dfs(t);
        }
    }
    color[u] = BLACK;
    f[u] = ++t;
}

void dfs_init(int start){
    for(int i = 0; i < n ; i++){
        color[i] = WHITE;
    }
    dfs(start);
}



int main(int argc, const char * argv[]) {
    int qs, i, id;
    encode_graph_list();
    scanf("%d", &qs);
    for (i = 0; i < qs; i++){
        scanf("%d %d", &id, &target);
        dfs_init(id);
        if(color[target] == color[t]) cout << "yes" <<endl;
        else cout << "no"<<endl;
    }
//    std::cout << "Hello, World!\n";
    return 0;
}

C++: #include<iostream>
#include<vector>
#include<stack>
using namespace std;
static const int MAX = 100000;
static const int NIL = -1;

int n;
vector<int> G[MAX];
int color[MAX];

void dfs(int r, int c) {
	stack<int> S;
	S.push(r);
	color[r] = c;
	while (!S.empty()) {
		int u = S.top();
		S.pop();
		for (int i = 0; i < G[u].size(); i++) {
			int v = G[u][i];
			if (color[v] == NIL) {
				color[v] = c;
				S.push(v);
			}
		}
	}
}
void assignColor() {
	int id = 1;
	for (int i = 0; i < n; i++) color[i] = NIL;
	for (int u = 0; u < n; u++) {
		if (color[u] == NIL) dfs(u, id++);
	}
}
int main() {
	int s, t, m, q;

	cin >> n >> m;
	for (int i = 0; i < m; i++) {
		cin >> s >> t;
		G[s].push_back(t);
		G[t].push_back(s);
	}
	assignColor();
	cin >> q;
	for (int i = 0; i < q; i++) {
		cin >> s >> t;
		if (color[s] == color[t]) cout << "yes" << endl;
		else cout << "no" << endl;
	}
	return 0;
}

C++: #include <cmath>
#include <cstdio>
#include <cstring>
#include <cstdlib>
#include <climits>
#include <map>
#include <list>
#include <stack>
#include <queue>
#include <vector>
#include <string>
#include <sstream>
#include <fstream>
#include <iostream>
#include <algorithm>
using namespace std;

struct node {
	int id;
	vector<int> rel;
};

int n, m, q;
node* nodes;

bool canReach(int s, int d, bool* h){
	h[s] = true;
	for(int i = 0; i < nodes[s].rel.size(); i++){
		if(nodes[s].rel[i] == d) return true;
		else if(!h[nodes[s].rel[i]]){
			if(canReach(nodes[s].rel[i], d, h)) return true;
		}
	}
	return false;
}

int main() {
	scanf("%d %d", &n, &m);
	
	nodes = new node[n];
	for(int i = 0; i < n; i++){
		nodes[i].id = i;
	}
	while(m--){
		int l, r;
		scanf("%d %d", &l, &r);
		nodes[l].rel.push_back(r);
		nodes[r].rel.push_back(l);
	}
	
	scanf("%d", &q);
	while(q--){
		int l, r;
		scanf("%d %d", &l, &r);
		
		bool *h = new bool[n];
		for(int i = 0; i < n; i++){
			h[i] = false;
		}
		printf("%s\n", canReach(l, r, h) ? "yes" : "no");
		delete[] h;
	}
	return 0;
}

C++: #include <iostream>
#include <string>
#include <vector>
#include <queue>
#include <algorithm>
#include <unordered_map>

using namespace std;

template<typename ISTREAM>
void readGraphListFromFriendInfo(ISTREAM& cin, vector< vector<int> >& friendGraphList) {
	size_t n;
	cin >> n;
	friendGraphList = vector< vector<int> >(n);
	size_t m;
	cin >> m;
	for (size_t i = 0; i != m; ++i) {
		size_t s,t;
		cin >> s >> t;
		friendGraphList.at(s).push_back(t);
		friendGraphList.at(t).push_back(s);
	}
	for (auto& v : friendGraphList)v.shrink_to_fit();
}

const vector<int>& accesibleNodeSearch(const vector<vector<int>>& graphList
	, unordered_map<int, vector<int>>& visitMatrix
	, const int s
	, vector<bool>& visitList) 
{
	pair<unordered_map<int, vector<int>>::iterator, bool> result = visitMatrix.emplace(s,vector<int>());
	vector<int>& visitIDList = result.first->second;
	if (result.second) {//未計算の場合のみ計算する
		const size_t n = graphList.size();
		queue<int> nodeQueue;
		visitList.resize(n, false);
		nodeQueue.push(s);
		visitList.at(s).flip();
		while (!nodeQueue.empty()) {
			const int id = nodeQueue.front();
			const vector<int>& adjList = graphList.at(id);
			for (const auto& adjID : adjList) {
				if (visitList.at(adjID))continue;
				const vector<int>& idList = graphList.at(adjID);
				if (find(idList.begin(), idList.end(), id) == idList.end())continue;
				nodeQueue.push(adjID);
				visitList.at(adjID).flip();
			}
			nodeQueue.pop();
		}
		const int num = count(visitList.begin(), visitList.end(), true);
		visitIDList.reserve(num);
		for (int i = 0; i != n; ++i) {
			if (!visitList.at(i))continue;
			visitIDList.push_back(i);
		}
	}
	return visitIDList;
}

template<typename T>
void execute(T& cin) {
	vector< vector<int> > graphList;
	readGraphListFromFriendInfo(cin, graphList);
	unordered_map<int, vector<int>> visitMatrix;
	vector<bool> visitList;
	int q, s, t;
	cin >> q;
	for (int i = 0; i != q; ++i) {
		cin >> s >> t;
		const vector<int>& idList = accesibleNodeSearch(graphList, visitMatrix, s, visitList);
		cout << ( find(idList.cbegin(), idList.cend(),t) != idList.cend() ? "yes" : "no") << endl;
	}
}

int main()
{


	execute(cin);



	return 0;
}