Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	ans := make([][2]int, N)
	time := 0
	found := make(map[int]bool)
	var dfs func(cur int)
	dfs = func(cur int) {
		time++
		ans[cur][0] = time
		found[cur] = true
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if !found[next] {
				dfs(G[cur][i])
			}
		}
		time++
		ans[cur][1] = time
	}
	for i := 0; i < N; i++ {
		if !found[i] {
			dfs(i)
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprint(wtr, i+1)
		for j := 0; j < 2; j++ {
			fmt.Fprint(wtr, " ")
			fmt.Fprint(wtr, ans[i][j])
		}
		fmt.Fprintln(wtr)
	}
	wtr.Flush()
}

C++: #include <stdio.h>
#include <stdint.h>
#include <iostream>
#include <fstream>
#include <cassert>
#include <climits>

#include <vector>
#include <memory>
using namespace std;

#define DEBUG (1)
#define USE_UNIQUE_PTR (1)

#if DEBUG
#define DPRINTF(...) do { \
    printf("D(L%d) %s: ", __LINE__, __func__); \
    printf(__VA_ARGS__); \
  } while (false)
#else
#define DPRINTF(...)
#endif // DEBUG

int g_num = -1;
int g_time = 1;

class Vertex {
public:
  Vertex() :
    id_(-1),
    discover_time_(-1),
    finish_time_(-1),
    adjacentNum_(0),
#if USE_UNIQUE_PTR
    adjacentIds_(nullptr),
#endif
    isVisited_(false) { }

  ~Vertex() {
  }

  void setAdjacency(const vector<int> &adjacentIds);

  inline void setId(int id) { id_ = id; }
  inline void setDiscoverTime(int time) { discover_time_ = time; }
  inline void setFinishTime(int time) { finish_time_ = time; }
  inline void setVisited(bool visited) { isVisited_ = visited; }

  inline int getId() { return id_; }
  inline int getDiscoverTime() { return discover_time_; }
  inline int getFinishTime() { return finish_time_; }
  inline bool getVisited() { return isVisited_; }
  inline int getAdjacentNum() { return adjacentNum_; }
  inline int getAdjacentId(int idx) {
    if (adjacentIds_ == nullptr || idx > adjacentNum_)
      return -1;
    return adjacentIds_[idx];
  }

  void printTime();
  void printAdj();

private:
  int id_;
  int discover_time_;
  int finish_time_;

  int adjacentNum_;
#if USE_UNIQUE_PTR
  unique_ptr<int[]> adjacentIds_;
#else
  static const int kMaxId = 100;
  int adjacentIds_[kMaxId];
#endif // USE_UNIQUE_PTR

  bool isVisited_;
};


void Vertex::setAdjacency(const vector<int> &adjacentIds)
{
#if USE_UNIQUE_PTR
  if (adjacentIds_) assert(1);
#endif // USE_UNIQUE_PTR

  adjacentNum_ = adjacentIds.size();
#if USE_UNIQUE_PTR
  adjacentIds_ = unique_ptr<int[]>(new int[adjacentNum_]);
#endif // USE_UNIQUE_PTR

  for (int i = 0; i < adjacentNum_; i++)
  {
    adjacentIds_[i] = adjacentIds[i];
  }

}

void Vertex::printTime()
{
  printf("%d %d %d\n", id_, discover_time_, finish_time_);
}

void Vertex::printAdj()
{
  DPRINTF("%d %d", id_, adjacentNum_);
  for (int i = 0; i < adjacentNum_; i++) {
    printf(" %d", adjacentIds_[i]);
  }
  cout << endl;
}


void dfs(Vertex vertices[], int idx)
{

  DPRINTF("time %d  idx %d\n", g_time, idx);

  assert(idx <= g_num);

  Vertex &vtx = vertices[idx];

  if (vtx.getVisited())
    return ;

  vtx.setVisited(true);
  vtx.setDiscoverTime(g_time);
  g_time++;

  for (int i = 0; i < vtx.getAdjacentNum(); i++)
  {
    int id = vtx.getAdjacentId(i);
    dfs(vertices, id);
  }

  vtx.setFinishTime(g_time);
  g_time++;
}


int main()
{
  cin >> g_num; cin.ignore();
  DPRINTF("Node num %d\n", g_num);

  Vertex vertices[g_num+1];

  for (int i = 1; i <= g_num; i++)
  {
    int id;
    int num;

    cin >> id >> num;
    vertices[i].setId(id);
    DPRINTF("node %d (num %d)\n", id, num);

    vector<int> adjs;

    for (int j = 0; j < num; j++)
    {
      int adj;
      cin >> adj;

      adjs.push_back(adj);
    }

    if (adjs.size())
      vertices[i].setAdjacency(adjs);

    cin.ignore();
  }

#if DEBUG
  for (int i = 1; i <= g_num; i++) vertices[i].printAdj();
#endif

  for (int i = 1; i <= g_num; i++)
    if (!vertices[i].getVisited())
      dfs(vertices, i);

  for (int i = 1; i <= g_num; i++) vertices[i].printTime();

  return 0;
}

C++: #include <bits/stdc++.h>
#define be(v) (v).begin(),(v).end()
#define pb(q) push_back(q)
typedef long long ll;
using namespace std;
const ll mod=1000000007;
#define doublecout(a) cout<<fixed<<setprecision(10)<<a<<endl;
int ans=0,a[100],b[100];
bool niko[100];
vector<vector<int> > v(100);
void dfs(int n){
	if(a[n])return;
	a[n]=++ans;
	for(auto& i:v[n])dfs(i);
	b[n]=++ans;
	return;
}
int main() {
    cin.tie(0);
    cout.tie(0);
    ios::sync_with_stdio(false);
    memset(a,0,sizeof(a));
    int n;
    cin>>n;
    int k,c;
    for(int i=0;i<n;i++){
    	cin>>c>>k;
    	for(int j=0;j<k;j++){
    		cin>>c;
    		v[i].pb(--c);
    	}
    }
    for(int i=0;i<n;i++)sort(be(v[i]));
    for(int i=0;i<n;i++)dfs(i);
    for(int i=0;i<n;i++){
    	cout <<i+1<<" "<<a[i]<<" "<<b[i]<<endl; 
    }
    return 0;
}

C++: #include <iostream>
#include <algorithm>
#include <vector>
#define rep(i, n) for(int i = 0; i < (int)(n); i++)
#define repR(i, n) for(int i = (n) - 1; i > -1; i--)
#define rep1(i, n) for(int i = 1; i < (int)(n + 1); i++)
#define rep1R(i, n) for(int i = (n); i > 0; i--)
using namespace std;

const int WHITE = 0;
const int GRAY = 1;
const int BLACK = 2;

int n;
int M[110][110] = {};
int color[110];
int elapse = 0;
int d[110];
int f[110];

void dfs(int u) {
  color[u] = GRAY;
  d[u] = ++elapse;
  rep(v, n) {
    if (M[u][v] && color[v] == WHITE) dfs(v);
  }
  color[u] = BLACK;
  f[u] = ++elapse;
}

void dfs_init() {
  rep(i, n) color[i] = WHITE;
  rep(i, n) {
    if (color[i] == WHITE) dfs(i);
  }
}

int main() {
  cin >> n;
  rep(i, n) {
    int id, deg;
    cin >> id >> deg;
    --id;    // 0-indexedに直す
    rep(j, deg) {
      int v;
      cin >> v;
      --v;    // 0-indexedに直す
      ++M[id][v];
    }
  }
  dfs_init();
  rep(i, n) {
    cout << i + 1 << " " << d[i] << " " << f[i] << endl;
  }
  return 0;
}