Go: package main

import (
	"bufio"
	"fmt"
	"log"
	"os"
	"strconv"
	"strings"
)

// Node 頂点
type Node struct {
	gid  int   // グループID
	edge []int // 隣接辺
}

// NoID グループIDなし
const NoID = -1

// NewNode 頂点の生成
func NewNode() *Node {
	return &Node{gid: NoID, edge: []int{}}
}

func parseNode(nodes []*Node, gid int, queue []int) {
	if len(queue) == 0 {
		return
	}
	var nextQ []int
	for _, id := range queue {
		node := nodes[id]
		if node.gid == NoID {
			node.gid = gid
			for _, edge := range node.edge {
				nextQ = append(nextQ, edge)
			}
		}
	}
	parseNode(nodes, gid, nextQ)
	return
}
func digNode(nodes []*Node, id, gid int) {
	node := nodes[id]
	if node.gid != NoID {
		// 探索済み
		return
	}
	node.gid = gid
	for _, edge := range node.edge {
		digNode(nodes, edge, gid)
	}
	return
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n, m := eGetInt2(scanner)

	nodes := make([]*Node, n)
	for i := 0; i < n; i++ {
		nodes[i] = NewNode()
	}

	for i := 0; i < m; i++ {
		a, b := eGetInt2(scanner)
		nodes[a].edge = append(nodes[a].edge, b)
		nodes[b].edge = append(nodes[b].edge, a)
	}

	for i := 0; i < n; i++ {
		// 幅優先探索
		// gid := i
		// queue := []int{i}
		// parseNode(nodes, gid, queue)

		// 深さ優先探索
		digNode(nodes, i, i)
	}

	q := eGetInt(scanner)
	for i := 0; i < q; i++ {
		a, b := eGetInt2(scanner)
		if nodes[a].gid == nodes[b].gid {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}
func eGetInt2(scanner *bufio.Scanner) (int, int) {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0], t[1]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: #include<bits/stdc++.h>
using namespace std;
template <class A, class B> inline bool chmax(A &a, const B &b) { return b > a && (a = b, true); }
template <class A, class B> inline bool chmin(A &a, const B &b) { return b < a && (a = b, true); }
typedef long long ll;
typedef vector<int> vint;
typedef pair<int, int> pint;
typedef vector<long long> vlong;
#define _GLIBCXX_DEBUG
#define vpush(a,x) a.push_back(x);
#define rep(i, n) REP(i, 0, n)
#define all(v) v.begin(), v.end()
#define REP(i, x, n) for(int i = x; i < n; i++)
struct Unionfind{
    vector<int> rank,p,si;//木の高さの管理=rank,p=親の管理
    Unionfind(){}
        //初期化
    Unionfind(int size){
                rank.resize(size,0);
                p.resize(size,0);
              si.resize(size,1);
                for(int i=0;i<size;i++){
                        makeSet(i);
        }
    }
    void makeSet(int x){
                p[x]=x;//親を自分にする。
                rank[x]=0;//最初の高さは0
              si[x]=1;
    }
        //同じ集合か判定。
    bool same(int x,int y){
                return (findSet(x)==findSet(y));
    }
        //集合を併合
    void unite(int x,int y){
                link(findSet(x),findSet(y));
    }
    void link(int x,int y){
      if(x!=y){
              if(rank[x]<rank[y]){
                  p[x]=y;
                  si[y]+=si[x];
        }
              else{
                  p[y]=x;
                  if(rank[x]==rank[y]){
                     rank[y]++; 
            }
                  si[x]+=si[y];
        }
               
      }//cout<<rank[x]<<' '<<rank[y]<<'\n';
    }
          int siz(int x){
              int a=findSet(x); 
              return si[a];
    }             
        //経路圧縮
    int findSet(int x){
        //自分自身と親が等しくなるまで再帰
                if(x!=p[x]){
                        p[x]=findSet(p[x]);
                }
                return p[x];
    }
};
signed main(){
    cin.tie(0);
    ios::sync_with_stdio(false);
    int n,m;
    cin>>n>>m;
    Unionfind uf(n);
    int a,b;
    rep(i,m){
        cin>>a>>b;
        uf.unite(a,b);
    }
    int p;
    cin>>p;
    rep(i,p){
        cin>>a>>b;
        if(uf.same(a,b)){
            cout<<"yes"<<'\n';
        }
        else{
            cout<<"no"<<'\n';
        }
    }
    return(0);
}

C++: #include <bits/stdc++.h>
using namespace std;
typedef long long ll;

const int NIL=-1;

int n, color[10000];
vector<int> G[100000];


void dfs(int v, int id){
    stack<int> s;
    s.push(v);
    color[v]=id;

    while(!s.empty()){
        int u=s.top(); s.pop();
        for(int i=0; i<G[u].size(); i++){
            int v1=G[u][i];
            if(color[v1]==NIL){
                color[v1]=id;
                s.push(v1);
            }    
        }
    }
}

void assignColor(){
    int id=1;

    for(int i=0; i<n; i++) color[i]=NIL;
    for(int i=0; i<n; i++){
        if(color[i]==NIL){
            dfs(i,id); id++;
        }
    }
}

int main(void){
    int m; cin >> n >> m;

    for(int i=0; i<m; i++){
        int s,t; scanf("%d %d", &s, &t);
        G[s].push_back(t);
        G[t].push_back(s);
    }

    assignColor();

    int q; cin >> q;
    for(int i=0; i<q; i++){
        int s,t; scanf("%d %d", &s, &t);
        if(color[s]==color[t]) printf("yes\n");
        else printf("no\n");
    }
}

C++: #include<iostream>
#include<vector>
#include<stack>
using namespace std;
static const int MAX = 100000;
static const int NIL = -1;

int n;
vector<int> G[MAX];
int color[MAX];

void dfs(int r, int c){
  stack<int> S;
  S.push(r);
  color[r] = c;
  while (!S.empty())
  {
    int u = S.top();
    S.pop();
    for(int i=0;i<G[u].size();i++){
      int v = G[u][i];
      if(color[v]==NIL){
        color[v]=c;
        S.push(v);
      }
    }
  }
}

void assignColor(){
  int id=1;
  for(int i= 0;i<n;i++) color[i]=NIL;
  for(int u=0;u<n;u++){
    if(color[u]==NIL) dfs(u,id++);
  }
}

int main(){
  int s,t,m,q;
  cin >> n >> m;

  for(int i=0;i<m;i++){
    cin >> s >> t;
    G[s].push_back(t);
    G[t].push_back(s);
  }

  assignColor();

  cin >> q;

  for(int i=0;i<q;i++){
    cin >> s >> t;
    if(color[s]==color[t]){
      cout << "yes" << endl;
    }else{
      cout << "no" << endl;
    }
  }
  return 0;
}

C++: // -*- mode:c++; coding:utf-8; c-basic-offset:2; -*-
// ALDS1_11_D: Connected Components

#include <algorithm>
#include <climits>
#include <cstdio>
#include <vector>

using uint = unsigned int;

class Graph {
  std::vector<std::vector<uint>> g_;
  std::vector<uint> root_;
  
public:
  Graph(uint n)
  {
    g_.resize(n);
    root_.resize(n);
  }

  void add(uint from, uint to)
  {
    if (from > to) std::swap(from, to);
    g_[from].push_back(to);
  }

  void setup()
  {
    std::fill(root_.begin(), root_.end(), UINT_MAX);
    for (auto i = 0u; i < g_.size(); ++i ) {
      dfs(i, i);
    }
  }

  bool reachable(uint from, uint to) const
  {
    return root_[from] == root_[to];
  }

private:
  void dfs(uint i, uint root)
  {
    if (root_[i] != UINT_MAX) return;
    root_[i] = root;
    for (auto j = 0u; j < g_[i].size(); ++j) {
      dfs(g_[i][j], root);
    }
  }
  
};

int main()
{
  uint n, m;
  std::scanf("%u %u", &n, &m);

  Graph g(n);

  uint s, t;
  for (auto i = 0u; i < m; ++i) {
    std::scanf("%u %u", &s, &t);
    g.add(s, t);
  }
  g.setup();

  uint q;
  std::scanf("%u", &q);
  for (auto i = 0u; i < q; ++i) {
    std::scanf("%u %u", &s, &t);
    std::puts(g.reachable(s, t) ? "yes" : "no");
  }
}

// eof