Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 100
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{1}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd()-1, v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 1
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include<iostream>
#include<vector>
#include<algorithm>
#include<cstdio>
#include<cstdlib>
#include<string>
#include<sstream>
#include<cmath>
#include<numeric>
#include<map>
#include<stack>
#include<queue>
using namespace std;
int inf = 1000000000;

class UF{
public:
  vector<int> u;
  vector<int> r;

  void init(int n){
    u.resize(n, 0);
    r.resize(n, 0);
    for(int i=0; i<n; i++) u[i] = i;
  }
  int root(int x){
    // if( u[x] == x ) return x;
    // else return root(u[x]);
    return u[x] == x ? x : u[x] = root(u[x]);
  }
  bool same(int x, int y){
    return root(x) == root(y);
  }
  void unite(int x, int y){
    x = root(x);
    y = root(y);
    if( x == y ) return;

    if( r[x] < r[y] ){
      u[x] = y;
    }else{
      u[y] = x;
      if( r[x] == r[y] ) r[x]++;
    }
  }
};
class Graph{
public:
  int from, to, cost;
  bool operator<(const Graph &g1)const{
    return g1.cost < cost;
  };
};

int main(void) {

  int n;
  cin >> n;
  UF uf;
  uf.init(n);
  priority_queue<Graph> g;

  vector< vector<int> > d(n, vector<int> (n, inf));

  for(int i=0; i<n; i++){
    d[i][i] = 0;
    int u, k;
    cin >> u >> k;
    for(int j=0; j<k; j++){
      int c, v;
      cin >> v >> c;
      d[u][v] = min(c, d[u][v]);
      // Graph tg;
      // tg.to = v;
      // tg.from = u;
      // tg.cost = c;
      // g.push(tg);
    }
  }
  while( !g.empty() ){
    cerr << g.top().from << " " << g.top().to << " " << g.top().cost << endl;
    g.pop();
  }

  for(int i=0; i<n; i++){
    for(int j=0; j<n; j++){
      for(int k=0; k<n; k++){
        d[j][k] = min(d[j][k], d[j][i] + d[i][k]);
      }
    }
  }

  for(int i=0; i<n; i++){
    cout << i << " " << d[0][i] << endl;
  }

  return 0;
}

// EOF