Go: package main

import (
	"sort"
	"bufio"
	"os"
	"fmt"
	"strconv"
)

// Define disjoint-set forests

type vertexNo int

type vertex struct {
	number vertexNo
	rank int
	parent *vertex
}

func makeSet(number vertexNo) vertex {
	return vertex {
		number: number,
		rank: 0,
		parent: nil,
	}
}

func union(x, y *vertex) *vertex {
	return link(findSet(x), findSet(y))
}

func link(x, y *vertex) *vertex {
	if x.rank > y.rank {
		y.parent = x
		return x
	} else {
		x.parent = y
		if x.rank == y.rank {
			y.rank += 1
		}
		return y
	}
}

func findSet(v *vertex) *vertex {
	if v.parent == nil {
		return v
	}
	v.parent = findSet(v.parent)
	return v.parent
}

// Function to calculate minimum spanning tree

type matrix [][]int

type edge struct {
	one vertexNo
	two vertexNo
	weight int
}

const(
	MAX_VERTICES = 100
)

func newEdgesFromMatrix(matrix matrix) []edge {
	edges := make([]edge, 0, MAX_VERTICES * MAX_VERTICES)

	for i := 0; i < len(matrix); i++ {
		row := matrix[i]
		for j := i; j < len(row); j++ {
			if row[j] >= 0 {
				edge := edge{one: vertexNo(i+1), two: vertexNo(j+1), weight: row[j]}
				edges = append(edges, edge)
			}
		}
	}

	return edges
}

func solve(matrix matrix) int {
	nVertices := len(matrix)

	// initialize vertices
	vertices := make([]vertex, nVertices)
	for i := 0; i < nVertices; i++ {
		vertices[i] = makeSet(vertexNo(i+1))
	}

	// prepare edges sorted in the ascending order of weight
	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	unionCount := 0
	weightSum := 0
	for unionCount < nVertices-1 {
		for i := 0; i < len(edges); i++ {
			edge := edges[i]
			v1 := &vertices[edge.one-1]
			v2 := &vertices[edge.two-1]
			rep1 := findSet(v1)
			rep2 := findSet(v2)
			if rep1.number == rep2.number {
				continue
			}
			union(rep1, rep2)
			edges = append(edges[0:i], edges[i+1:]...)
			weightSum += edge.weight
			unionCount++
			break
		}
	}

	return weightSum
}

// main

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	matrix := parseMatrix(n, sc)

	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	fmt.Println(solve(matrix))
}

func parseMatrix(n int, sc *bufio.Scanner) [][]int {
	matrix := make([][]int, n)
	for i := 0; i < n; i++ {
		matrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			x, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			matrix[i][j] = x
		}
	}
	return matrix
}

func nextText(sc *bufio.Scanner) string {
	sc.Scan()
	return sc.Text()
}

func nextInt(sc *bufio.Scanner) (int, error) {
	return strconv.Atoi(nextText(sc))
}

C++: //include
//------------------------------------------
#include <iostream>
#include <vector>
#include <list>
#include <map>
#include <set>
#include <queue>
#include <deque>
#include <stack>
#include <bitset>
#include <algorithm>
#include <functional>
#include <numeric>
#include <utility>
#include <sstream>
#include <iomanip>
#include <cstdio>
#include <cmath>
#include <cstdlib>
#include <cctype>
#include <string>
#include <cstring>
#include <ctime>
#include <limits>
using namespace std;

//repetition
//------------------------------------------
#define FOR(i,a,b) for(int i=(a);i<(b);i++)
#define FORR(i,a,b) for(int i=(a);i>(b);i--)
#define REP(i,n)  FOR(i,0,n)

//conversion
//------------------------------------------
inline int toInt(string s) {int v; istringstream sin(s);sin>>v;return v;}
template<class T> inline string toString(T x) {ostringstream sout;sout<<x;return sout.str();}

//debug
//-------------------------------------------
#define dump(x)  cerr << #x << " = " << (x) << endl;
#define debug(x) cerr << #x << " = " << (x) << " (L" << __LINE__ << ")" << " " << __FILE__ << endl;
#define INF std::numeric_limits<int>::max()

//typedef
//-------------------------------------------
typedef long long ll;

int n;
int g[101][101];

int prim(int used, int sum) {
    if (used == 0) return sum;

    int tmp = INF;
    int use = -1;
    REP(i, n) {
        if ((used>>i)&1) {
            continue;
        }
        REP(j, n) {
            if (((used>>j)&1) && g[i][j] < tmp) {
                tmp = g[i][j];
                use = j;
            }
        }
    }
    if (tmp == INF) return sum;
    return prim(used&(~(1<<use)), sum + tmp);
}

int main() {
    cin.tie(0);
    ios::sync_with_stdio(false);

    REP(i, 101) REP(j, 101) g[i][j] = INF;
    cin >> n;
    REP(i, n) REP(j, n) {
        cin >> g[i][j];
        if (g[i][j] < 0) g[i][j] = INF;
    }
    int used = (1<<n) - 1;
    cout << prim(used&(~1), 0) << endl;

    return 0;
}

C++: #include<iostream>
using namespace std;
static const int MAX = 100;
static const int INFTY = (1<<21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n,M[MAX][MAX];
int prim(){
    int u,minv;
    int d[MAX],p[MAX],color[MAX];
    for(int i=0;i<n;i++){
        d[i]=INFTY;
        p[i]=-1;
        color[i]=WHITE;
    }
    d[0]=0;
    while(1){
        minv=INFTY;
        u=-1;
        for(int i=0;i<n;i++){
            if(minv>d[i]&&color[i]!=BLACK){
                u=i;
                minv = d[i];
            }
        }
        if(u==-1) break;
        color[u]=BLACK;
        for(int v=0;v<n;v++){
            if(color[v]!=BLACK&&M[u][v]!=INFTY){
                if(d[v]>M[u][v]){
                    d[v]=M[u][v];
                    p[v]=u;
                    color[v]=GRAY;
                }
            }
        }
    }
    int sum=0;
    for(int i=0;i<n;i++){
        if(p[i]!=-1) sum+=M[i][p[i]];
    }
    return sum;
}

int main(){
    cin >> n;
    for(int i=0;i<n;i++){
        for(int j=0;j<n;j++){
            int e;
            cin >> e;
            M[i][j]=(e==-1)? INFTY : e;
        }
    }
    cout << prim() << endl;
    return 0;
}

C++: #include <bits/stdc++.h>

#define rep(i, a, b) for (int i = a; i < (int)(b); ++i)
#define rrep(i, a, b) for (int i = b - 1; i >= (int)(a); --i)

using namespace std;

using ll = long long;
using vi = vector<int>;
using vvi = vector<vi>;
using vll = vector<ll>;

int main() {
    cin.tie(0);
    ios::sync_with_stdio(false);

    int n;
    cin >> n;

    vvi g(n, vi(n, INT_MAX));

    rep(i, 0, n) {
        rep(j, 0, n) {
            cin >> g[i][j];
            if (g[i][j] == -1) { g[i][j] = INT_MAX; }
        }
    }

    vector<bool> seen(n, false);
    vi d(n, INT_MAX);
    vi p(n, -1);

    d[0] = 0;

    while (true) {
        // Mimimum cost to connect T and V-T.
        int minv = INT_MAX;
        // A vertex in V-T, which has minimum cost.
        int u = -1;

        rep(i, 0, n) {
            if (!seen[i] && minv > d[i]) {
                u = i;
                minv = d[i];
            }
        }
        if (u == -1) { break; }

        // Append u into T.
        seen[u] = true;

        // Calculate minimum distance between u and v in V-T.
        rep(v, 0, n) {
            if (!seen[v] && g[u][v] != INT_MAX) {
                if (d[v] > g[u][v]) {
                    d[v] = g[u][v];
                    p[v] = u;
                }
            }
        }
    }

    int sum = 0;
    rep(i, 0, n) {
        if (p[i] != -1) { sum += g[i][p[i]]; }
    }
    cout << sum << endl;

    return 0;
}