Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 100
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{1}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd()-1, v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 1
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

Python: #!/usr/bin/env python
# -*- coding: utf-8 -*-

"""
input:
5
0 3 2 3 3 1 1 2
1 2 0 2 3 4
2 3 0 3 3 1 4 1
3 4 2 1 0 1 1 4 4 3
4 2 2 1 3 3

output:
0 0
1 2
2 2
3 1
4 3
"""

import sys
import heapq as hp

WHITE, GRAY, BLACK = 0, 1, 2
D_MAX = int(1e7 + 1)


def generate_adj_matrix(v_info):
    for v_detail in v_info:
        v_index = int(v_detail[0])
        v_adj_length = int(v_detail[1])
        v_adj_list = v_detail[2:]
        # assert len(v_adj_list) == v_adj_length * 2
        for j in range(0, v_adj_length * 2, 2):
            init_adj_matrix[v_index][int(v_adj_list[j])] = int(v_adj_list[j + 1])

    return init_adj_matrix


def dijkstra_path():
    # path search init
    start_vertex_index = 0
    path_list[start_vertex_index] = 0
    path_heap = []
    # heapq: compare by tuple[0]
    hp.heappush(path_heap, (path_list[start_vertex_index], start_vertex_index))
    while len(path_heap) >= 1:
        current_vertex_index = hp.heappop(path_heap)[1]

        color[current_vertex_index] = BLACK

        for adj_vertex_index in range(vertices_num):
            current_adj_weight = adj_matrix[current_vertex_index].get(adj_vertex_index, -1)
            if current_adj_weight < 0:
                continue
            elif color[adj_vertex_index] is not BLACK:
                # d[u] + w[u,v]
                alt_path = path_list[current_vertex_index] + current_adj_weight
                if alt_path < path_list[adj_vertex_index]:
                    # update path_list
                    path_list[adj_vertex_index] = alt_path
                    # update heap
                    hp.heappush(path_heap, (alt_path, adj_vertex_index))
                    parent_list[adj_vertex_index] = current_vertex_index
                    color[adj_vertex_index] = GRAY

    return path_list


if __name__ == '__main__':
    _input = sys.stdin.readlines()
    vertices_num = int(_input[0])
    init_vertices_table = list(map(lambda x: x.split(), _input[1:]))
    # assert len(init_vertices_table) == vertices_num

    parent_list, path_list = [-1] * vertices_num, [D_MAX] * vertices_num
    color = [WHITE] * vertices_num
    init_adj_matrix = tuple(dict() for _ in range(vertices_num))
    adj_matrix = generate_adj_matrix(init_vertices_table)
    ans = dijkstra_path()
    for i, v in enumerate(ans):
        print(i, v)

Python: # coding: utf-8
import queue
nodelist={}
n=int(input())
dist={}
used={}
for i in range(n):
    line=list(map(int,input().split()))
    nodelist[line[0]]=[]
    dist[line[0]]=99999999
    used[line[0]]=False
    j=2
    while True:
        try:
            nodelist[line[0]].append((line[j],line[j+1]))
            j+=2
        except:
            break
q=queue.PriorityQueue()
dist[0]=0
for node in nodelist.keys():
    q.put((dist[node],node))

while not q.empty():
    node=q.get()
    if used[node[1]]:
        continue
    else:
        used[node[1]]=True
    for edge in nodelist[node[1]]:
        if dist[edge[0]]>dist[node[1]]+edge[1]:
            dist[edge[0]]=dist[node[1]]+edge[1]
            q.put((dist[edge[0]],edge[0]))

for d in dist.items():
    print(*d)

C++: #include <iostream>
#include <algorithm>
#include <vector>
#include <numeric>
#include <climits>
#define rep(i, n) for(int i = 0; i < (int)(n); i++)
#define repR(i, n) for(int i = (n) - 1; i > -1; i--)
#define rep1(i, n) for(int i = 1; i < (int)(n + 1); i++)
#define rep1R(i, n) for(int i = (n); i > 0; i--)
using namespace std;
static const int INF = INT_MAX;
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

static const int N = 2010;
int M[N][N];
int color[N];
int d[N];
int p[N];
int n;

void dijkstra(int s) {
  rep(u, n) {
    color[u] = WHITE;
    d[u] = INF;
  }
  d[s] = 0;
  p[s] = -1;

  while (true) {
    int mincost = INF;
    int u;
    rep(i, n) {
      if (color[i] != BLACK && d[i] < mincost) {
        mincost = d[i];
        u = i;
      }
    }

    if (mincost == INF) break;

    color[u] = BLACK;

    rep(v, n) {
      if (color[v] != BLACK && M[u][v] != INF) {
        if (d[u] + M[u][v] < d[v]) {
          d[v] = d[u] + M[u][v];
          p[v] = u;
          color[v] = GRAY;
        }
      }
    }
  }
}

int main() {
  cin >> n;
  rep(y, n) rep(x, n) {
    int a;
    cin >> a;
    if (a != -1) M[y][x] = a;
    else M[y][x] = INF;
  }
  dijkstra(0);
  rep(v, n) cout << v << " " << d[v] << endl;
  return 0;
}