Go: package main

import (
	"bufio"
	"fmt"
	"log"
	"math"
	"os"
	"strconv"
	"strings"
)

type color int

const (
	white color = iota // 未訪問
	mst                // MSTとして確定
)

// 頂点
type node struct {
	matrix   []int // 隣接行列
	minToMst int   // MSTへの重み最小値
	parent   int   // 最小値の相手
	color    color
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n := eGetInt(scanner)

	nodes := make([]node, n)
	for i := 0; i < n; i++ {
		nodes[i].matrix = eAtoi((strings.Fields(eGetline(scanner))))
		nodes[i].parent = -1
		nodes[i].minToMst = math.MaxInt16
		nodes[i].color = white
	}

	// 初回はnode[0]がMSTに入るように,minToMstを設定
	nodes[0].minToMst = 0
	for { // 全部チェックするまで

		// どの頂点を新たにMSTに取り込むか
		min := math.MaxInt16
		u := -1
		for i := 0; i < n; i++ {
			if nodes[i].color == mst {
				continue
			}
			if nodes[i].minToMst < min {
				u = i
				min = nodes[i].minToMst
			}
		}

		if u == -1 {
			break
		}
		// MSTに追加する頂点決定
		nodes[u].color = mst

		// MSTに属していない頂点それぞれについて,MSTとの最小の重みを更新
		for i := 0; i < n; i++ {
			if nodes[i].color == mst {
				continue
			}
			if nodes[i].matrix[u] == -1 {
				// 接してない
				continue
			}
			if nodes[i].matrix[u] < nodes[i].minToMst {
				// node[u]との重みが最小
				nodes[i].minToMst = nodes[i].matrix[u]
				nodes[i].parent = u
			}
		}
	}

	sum := 0
	for _, v := range nodes {
		// node[0]はparentが入っていない
		if v.parent != -1 {
			sum += v.matrix[v.parent]
		}
	}
	fmt.Println(sum)
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: #include <iostream>
#include <utility>
#include <string>
#include <algorithm>
#include <set>
#include <deque>
#include <vector>
#define MAX 150
#define rep(i,p) for(int i=0;i<p;i++)
#define rep1(i,p) for(int i=1;i<=p;i++)
#define pb push_back
using namespace std;
int n,temp,a,b,size,ra,rb;
int A[MAX];
int B[MAX];
int W[MAX];
int V[MAX];
pair<int,int> edge[MAX];
int root (int child) {
  int a = child;
  while (V[a] != a) {
    a = V[a];
  }
  return a;
}
int main(){
  size = 0;
  cin >> n;
  rep(i,n) 
    rep(j,n) {
      cin >> W[size];
      if (i <= j) {        
        A[size] = i;
        B[size] = j;
        edge[size].first = W[size];
        edge[size].second = size;
        size++;
      }
    }
  // sort by lenght of edge
  sort(edge, edge+size+1);
  // printing
  // rep(i,size+1) {
  //   cout << A[edge[i].second] << " " << B[edge[i].second]
  //        << " " << edge[i].first << endl;;
  // }
  int sum = 0;
  rep(i,n) V[i] = i;
  rep(i,size) {
    if (edge[i].first == -1) continue;
    temp = edge[i].second;
    // a , b : vertex
    a = A[temp];
    b = B[temp];
    ra = root(a);
    rb = root(b);
    if (ra != rb) {
      // ?????????????????????
      sum += edge[i].first;
      V[ra] = rb;
      // if (ra != a && rb == b){     
      //   V[b] = ra;
      // } else if (ra == a && rb != b) {
      //   V[a] = rb;
      // } else if (ra == a && rb == b) {        
      //   V[a] = b;
      // } else if (ra != a && rb != b) {                
      //   V[ra] = rb;
      // }
    }
  }
  cout << sum << endl;
  return 0;
}

C++: #include<iostream>
#define MAX 100
#define INFTY 1<<21
#define WHITE 0
#define GRAY 1
#define BLACK 2
#define NIL -1

int M[MAX][MAX];
int d[MAX], p[MAX], color[MAX];
int n;

// プリムのアルゴリズムを用いて、最小全域木の辺の重みの総和を返す
int prim()
{
	for (int i = 0; i < n; i++)
	{
		d[i] = INFTY;
		p[i] = NIL;
		color[i] = WHITE;
	}

	d[0] = 0;
	color[0] = GRAY;

	while (true)
	{
		int u = NIL;
		int minv = INFTY;
		for (int i = 0; i < n; i++)
		{
			if (color[i] != BLACK && d[i] < minv)
			{
				u = i;
				minv = d[i];
			}
		}

		if (u == NIL) break;

		color[u] = BLACK;

		for (int v = 0; v < n; v++)
		{
			if (color[v] != BLACK && M[u][v] != INFTY)
			{
				if (M[u][v] < d[v])
				{
					d[v] = M[u][v];
					p[v] = u;
					color[v] = GRAY;
				}
			}
		}
	}

	int sum = 0;
	for (int i = 0; i < n; i++)
	{
		if (p[i] != NIL) sum += d[i];
	}

	return sum;
}

int main()
{
	std::cin >> n;

	int x;
	for (int i = 0; i < n; i++)
	{
		for (int j = 0; j < n; j++)
		{
			std::cin >> x;
			M[i][j] = x == -1 ? INFTY : x;
		}
	}

	std::cout << prim() << std::endl;

}

/*
木とは、閉路を持たないグラフ。
全域木とは、グラフのすべての頂点を含み木である限りできるだけ多くの辺を持つグラフ。
最小全域木とは、全域木の中で辺の重みの総和が最小のグラフ。
*/

C++: //Minimu Spanning Tree
#include<iostream>
using namespace std;

static const int  MAX = 100;
static const int  INF = (1 << 21);
static const int  WHITE = 0;
static const int  GRAY = 1;
static const int  BLACK = 2;

int n, M[MAX][MAX];

int prim(){
    int u, minv;
    int d[MAX], p[MAX], color[MAX];
    
    //d is INF, p is -1, color IS WHITE;
    for(int i = 0; i < n; i++){
        d[i] = INF;
        p[i] = -1;
        color[i] = WHITE;
    }
    //d[0] = 0;
    d[0] = 0;
    
    while(true){
        minv = INF;
        u = -1;
        
        //????°???¨????????????V - S????????¢???????????????S?????£??\??????????????????
        for(int i = 0; i < n; i++){
            if(minv > d[i] && color[i] != BLACK){
                minv = d[i];
                u = i;
            }
        }
        
        //???????????????????????¨????????????????????????S=V??¨?????£???
        if(u == -1) break;
        
        color[u] = BLACK;
        for(int v = 0; v < n; v++){
            if(color[v] != BLACK && M[u][v]){
                if(M[u][v] < d[v]){
                    d[v] = M[u][v];
                    p[v] = u;
                    color[v] = GRAY;
                }
            }
        }
    }
    
    int sum = 0;
    for(int i = 0; i < n; i++){
        if(p[i] != -1) sum += M[i][p[i]];
    }
    
    return sum;
    
}

int main(void){
    cin >> n;
    
    for(int i = 0; i < n; i++){
        for(int j = 0; j < n; j++){
            int e; cin >> e;
            M[i][j] = (e == -1) ? INF : e;
        }
    }
    
    cout << prim() << endl;
    
    return 0;
}

C++: #include <iostream>
#include <cmath>
#include <vector>
#include <string>
#include <algorithm>

constexpr int INF = 3000;

int main() {
    std::ios::sync_with_stdio(false);
    std::cin.tie(0);
    int n, aij, mincost, minu, sum=0;
    std::cin >> n;
    std::vector<std::vector<int>> a(n);
    std::vector<int> d(n), p(n), color(n); // white:0, gray:1, black:2
    for (int i=0; i<n; i++) {
        for (int j=0; j<n; j++) {
            std::cin >> aij;
            a[i].push_back(aij);
        }
        d[i] = INF;
    }
    d[0]=0;
    p[0]=-1;
    while (true) {
        mincost = INF;
        for (int i=0; i<n; i++) {
            if (color[i] < 2 and d[i] < mincost) {
                mincost = d[i];
                minu = i;
            }
        }
        if (mincost == INF) {
            break;
        }
        color[minu] = 2;
        for (int v=0; v<n; v++) {
            if (color[v] < 2 and a[minu][v] >= 0 and d[v] > a[minu][v]) {
                d[v] = a[minu][v];
                p[v] = minu;
                color[v] = 1;
            }
        }
    }

    for (int i=0; i<n; i++) {
        sum += d[i];
    }
    std::cout << sum << "\n";

    return 0;
}

C++: #include <stdio.h>
#define rep(i, n) for(int i = 0; i < n; ++i)

int main(void) {
  int n, i, j, ans = 0;
  scanf("%d", &n);
  int a[n][n];
  char f[n];
  rep(i, n) rep(j, n) scanf("%d", &a[i][j]);
  rep(i, n) f[i] = 0;
  f[0] = 1;
  rep(i, n - 1) {
    int min = 10000, minx, miny;
    rep(j, n) {
      rep(k, n) {
        if(f[j] && !f[k] && a[j][k] > 0 && a[j][k] < min) min = a[j][k], minx = j, miny = k;
      }
    }
    ans += min;
    f[miny] = 1;
  }
  printf("%d\n", ans);
  return 0;
}