Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Node struct {
	cost int
	done bool
}

type Edge struct {
	to, cost int
}

const INF = 1 << 60

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	nodes := make([]Node, N)
	for i := 0; i < N; i++ {
		nodes[i].cost = INF
	}
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id] = append(E[id], Edge{to, cost})
		}
	}
	nodes[0].cost = 0
	for {
		cur := 0
		minCost := INF
		for i := 0; i < N; i++ {
			n := nodes[i]
			if !n.done && n.cost < minCost {
				cur = i
				minCost = n.cost
			}
		}
		if minCost == INF {
			break
		}
		nodes[cur].done = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+nodes[cur].cost
			if !nodes[to].done && cost < nodes[to].cost {
				nodes[to].cost = cost
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, nodes[i].cost)
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <limits.h>
#include <vector>

using namespace std;

struct Node {
    int cost = INT_MAX;
    int color = 0;
    vector<int> next_node;
    vector<int> len_cost;
} node[100];

int main() {
    int n, id, k;

    cin >> n;
    for (int i = 0; i < n; i++) {
        cin >> id >> k;
        node[id].next_node.resize(k);
        node[id].len_cost.resize(k);
        for (int j = 0; j < k; j++) {
            cin >> node[id].next_node[j] >> node[id].len_cost[j];
        }
    }

    int size1, size2;
    vector<int> vec;
    node[0].cost = 0;
    node[0].color = 1;
    vec.push_back(0);
    while (1) {
        size1 = vec.size();
        if (size1 == n) {
            break;
        }
        for (int i = 0; i < size1; i++) {
            size2 = node[vec[i]].next_node.size();
            for (int j = 0; j < size2; j++) {
                if (node[node[vec[i]].next_node[j]].cost > node[vec[i]].cost + node[vec[i]].len_cost[j]) {
                    node[node[vec[i]].next_node[j]].cost = node[vec[i]].cost + node[vec[i]].len_cost[j];
                }
            }
        }
        int min = INT_MAX, mini;
        for (int i = 0; i < size1; i++) {
            size2 = node[vec[i]].next_node.size();
            for (int j = 0; j < size2; j++) {
                if (min > node[node[vec[i]].next_node[j]].cost && node[node[vec[i]].next_node[j]].color == 0) {
                    min = node[node[vec[i]].next_node[j]].cost;
                    mini = node[vec[i]].next_node[j];
                }
            }
        }
        vec.push_back(mini);
        node[mini].color = 1;
    }

    for (int i = 0; i < n; i++) {
        cout << i << " " << node[i].cost << endl;
    }
    
    return 0;
}

C++: #include <iostream>
#include <cstdlib>
#include <cstdio>
#include <vector>
#include <algorithm>
#include <set>
#include <cstring>
#include <cmath>
using namespace std;

#define rep(i, n) for (int i = 0; i < (int)(n); i++)
#define REP(i, k, n) for (int i = (int)(k); i < (int)(n); i++)
#define rrep(i, n) for (int i = (int)(n)-1; i >= 0; i--)
#define rREP(i, k, n) for (int i = (int)(n)-1; i >= k; i--)

#define debug(x) cerr<<#x<<": "<<x<<'\n'

#define fi first
#define se second

#define vi vector<int>
#define pb push_back
#define mp make_pair

#define pcnt __builtin_popcount

typedef long long ll;

const int inf = 100100100;
const int MOD = 998244353;
const double EPS = 1e-9;

vector<vector<pair<int,int> > > G(110);

int main(){
    cin.tie(0);
    ios_base::sync_with_stdio(false);
    int n;
    cin >> n;
    rep(i,n){
      int u,k;
      cin >> u >> k;
      rep(j,k){
        int v,c;
        cin >> v >> c;
        G[u].push_back(mp(v,c));
        G[v].push_back(mp(u,c));
      }
    }
    int d[110] = {};
    rep(i,110) d[i] = inf;
    d[0] = 0;
    while(true){
        bool update = false;
        rep(i,n){
          for(auto o : G[i]){
            if(d[o.fi] > d[i]+o.se){
                d[o.fi] = d[i]+o.se;
                update = true;
            }
          }
        }
        if(!update) break;
    }
    rep(i,n) cout << i << " " << d[i] << endl;
    return 0;
}

C++: #include<iostream>
#include<cstdio>
#include<cstring>
#define INF 1<<30
using namespace std;
typedef unsigned long long ull;
int n;
int A[1000][1000];
bool used[1000];
ull D[1000][1000];
 
void Init(int f){
  for(int i=0;i<f;i++){
    for(int j=0;j<f;j++)D[i][j] = INF;
  }
 
}
 
int main(){
  scanf("%d",&n);
  int u,k,C,V;
  Init(n);
  
  for(int i=0;i<n;i++){
      scanf("%d %d",&u,&k);    
      for(int j=0;j<k;j++){
    scanf("%d %d",&V,&C);
    D[u][V] = C;
    D[V][u] = C;
      }    
  }
   
  for(int i=0;i<n;i++)D[i][i] = 0;
  for(int k=0;k<n;k++)for(int i=0;i<n;i++)for(int j=0;j<n;j++)D[i][j] = min(D[i][j],D[i][k] + D[k][j]);
  for(int i=0;i<n;i++){
    cout << i << " " << D[0][i] << endl;
  }
 
  return 0;
}

C++: #include <bits/stdc++.h>

using namespace std;

#define rep(i, n) for(int i = 0; i < (int)n; ++i)
#define FOR(i, a, b) for(int i = a; i < (int)b; ++i)
#define rrep(i, n) for(int i = ((int)n - 1); i >= 0; --i)

typedef long long ll;
typedef long double ld;

const int Inf = 1e9;
const double EPS = 1e-9;
const int MOD = 1e9 + 7;

const int N = 10001;

using P = pair<int, int>;

int n;

struct edge {
    int to;
    int cost;
};

vector<int> dist(N, Inf);
vector<edge> g[N];

void dijkstra(int s) {
    dist[s] = 0;
    priority_queue<P, vector<P>, greater<P> > pq;
    pq.push(P(0, s));

    while (!pq.empty()) {
        P p = pq.top();
        pq.pop();
        int v = p.second;
        if (dist[v] < p.first) continue;

        rep (i, g[v].size()) {
            edge e = g[v][i];
            if (dist[e.to] > dist[v] + e.cost) {
                dist[e.to] = dist[v] + e.cost;
                pq.push(P(dist[e.to], e.to));
            }
        }
    }
}

int main() {
    cin.tie(nullptr);
    ios::sync_with_stdio(0);
    cin >> n;
    rep (i, n) {
        int u, k;
        cin >> u >> k;
        rep (j, k) {
            int v, c;
            cin >> v >> c;
            edge e = {v, c};
            g[u].push_back(e);
        }
    }
    dijkstra(0);
    rep (i, n) {
        cout << i << " " << dist[i] << endl;
    }
    
    return 0;
}