Go: package main

import (
	"bufio"
	"fmt"
	"io"
	"os"
	"strconv"
)

const (
	MAX_N      = 10000
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	doMain(os.Stdin)
}

func doMain(reader io.Reader) {
	sc := bufio.NewScanner(reader)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{0}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Println(v.getEnd(), v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 0
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode]
	edges := []Edge{}
	for i, v := range adjacents {
		if v >= 0 {
			edges = append(edges, Edge{start: currentNode, end: i, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <cstdint>
#include <queue>
#include <vector>

#include <criterion/criterion.h>

using namespace std;

#define GRAPH_SIZE 10000
#define WEIGHT_MAX UINT32_MAX

enum state_t { WHITE, GRAY, BLACK };

static state_t state[GRAPH_SIZE];
static priority_queue<pair<uint32_t, uint32_t>, vector<pair<uint32_t, uint32_t>>, greater<pair<uint32_t, uint32_t>>> min_queue;
static vector<pair<uint32_t, uint32_t>> graph[GRAPH_SIZE];
static uint32_t dist[GRAPH_SIZE];

void single_source_shortest_path(size_t num)
{
  for (uint32_t i = 0; i < num; i++) {
    // dist[i] = WEIGHT_MAX;
    state[i] = WHITE;
  }

  state[0] = GRAY;
  min_queue.push(make_pair(0, 0));

  while (!min_queue.empty()) {
    pair<uint32_t, uint32_t> vertex = min_queue.top();
    min_queue.pop();
    if (state[vertex.first] != BLACK) {
      state[vertex.first] = BLACK;
      dist[vertex.first] = vertex.first;

      for (uint32_t i = 0; i < graph[vertex.first].size(); i++) {
        pair<uint32_t, uint32_t> to = graph[vertex.first][i];
        if (state[vertex.first] != BLACK) {
          min_queue.push(make_pair(vertex.first, vertex.second + to.second));
          state[vertex.first] = GRAY;
        }
      }
    }
  }
}

#include <iostream>

int32_t main()
{
  uint32_t num;
  cin >> num;

  for (uint32_t i = 0; i < num; i++) {
    uint32_t index, len;
    cin >> index >> len;
    for (uint32_t j = 0; j < len; j++) {
      uint32_t connect, weight;
      graph[index].push_back(make_pair(connect, weight));
    }
  }

  single_source_shortest_path(num);

  for (uint32_t i = 0; i < num; i++) {
    cout << i << " " << dist[i] << endl;
  }

  return 0;
}

C++: #include<bits/stdc++.h>
using namespace std;
using ll = long long;
using vi = vector<int>;
using vvi = vector<vi>;
using vs = vector<string>;
using msi = map<string, int>;
using mii = map<int, int>;
using psi = pair<string, int>;
using pii = pair<int, int>;
using vlai = valarray<int>;
#define rep(i,n) for(int i=0;i<n;i++)
#define range(i,s,n) for(int i=s;i<n;i++)
#define all(a) a.begin(),a.end()
#define rall(a) a.rbegin(),a.rend()
#define fs first
#define sc second
#define pb push_back
#define eb emplace_back
#define mp make_pair
#define INF 1E9
#define EPS 1E-9
#define MOD (ll)(1E9+7)
#define PI 3.1415926535897932384

template <class T>ostream &operator<<(std::ostream &o, const vector<T> &v)
{
	rep(i, v.size()) {
		o << (i > 0 ? " " : "") << v[i];
	}
	return o;
}

#define MAX_V 100

struct edge {
	edge(int a, int b) {
		cost = a;
		to = b;
	}
	int cost;
	int to;
};

int n;
vector<vector<edge>> G;
vector<int> d;

void dijkstra(int s) {
	priority_queue<pii, vector<pii>, greater<pii>> que;
	d[s] = 0;
	que.push(pii(0, s));

	while (!que.empty()) {
		pii p = que.top();
		que.pop();
		int v = p.second;
		if (d[v] < p.first) continue;
		for (int i = 0; i < G[v].size(); i++) {
			edge e = G[v][i];
			if (d[e.to] > d[v] + e.cost) {
				d[e.to] = d[v] + e.cost;
				que.push(pii(d[e.to], e.to));
			}
		}
	}

}

int main() {
	int n,u,k,tmpp,tmpw;
	cin >> n;
	d = vector<int>(n, INF);
	G = vector<vector<edge>>(n);
	rep (i,n) {
		cin >> u >> k;
		rep(j, k) {
			cin >> tmpp>>tmpw;
			G[u].emplace_back(tmpw, tmpp);
		}
	}
	dijkstra(0);
	rep(i, n) {
		cout << i << " " << d[i] << endl;
	}
}

C++: #define _USE_MATH_DEFINES
#include <bits/stdc++.h>
using namespace std;

#define rep(i, n) REP(i, 0, n)
#define ALL(v) v.begin(), v.end()
#define MSG(a) cout << #a << " " << a << endl;
#define REP(i, x, n) for (int i = x; i < n; i++)
#define OP(m) cout << m << endl
typedef long long ll;
typedef unsigned long long ull;
typedef pair<int, int> P;

int main()
{
    int n;
    cin >> n;
    vector<P> m[n];

    rep(i, n)
    {
        int u, k;
        cin >> u >> k;
        rep(i, k)
        {
            int v, c;
            cin >> v >> c;
            m[u].push_back(make_pair(v, c));
        }
    }

    priority_queue<P, vector<P>, greater<P>> pq;
    int d[n];
    rep(i, n) d[i] = INT_MAX;
    d[0] = 0;
    pq.push(make_pair(0, 0));
    while (!pq.empty())
    {
        P p = pq.top();
        pq.pop();
        int u = p.second;
        if (d[u] < p.first)
            continue;
        rep(j, m[u].size())
        {
            int v = m[u][j].first;
            if (d[v] > d[u] + m[u][j].second)
            {
                d[v] = d[u] + m[u][j].second;
                pq.push(make_pair(d[v], v));
            }
        }
    }

    rep(i, n)
    {
        cout << i << " " << d[i] << endl;
    }

    return 0;
}