Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

type Pair struct {
	v int
	d int
}

type Queue []Pair

func (q *Queue) push(v Pair) {
	*q = append(*q, v)
}

func (q *Queue) pop() Pair {
	v := (*q)[0]
	*q = (*q)[1:]
	return v
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	nVerts := scanInt(sc)
	graph := make([][]int, nVerts+1)

	for i := 0; i < nVerts; i++ {
		u := scanInt(sc)
		nDegrees := scanInt(sc)

		graph[u] = make([]int, nDegrees)
		for d := 0; d < nDegrees; d++ {
			graph[u][d] = scanInt(sc)
		}
	}

	paths := make([]int, nVerts+1)

	queue := Queue(make([]Pair, 0))
	queue.push(Pair{1, 1})
	paths[1] = 1

	for len(queue) > 0 {
		p := queue.pop()
		d := p.d + 1
		for _, v := range graph[p.v] {
			if paths[v] == 0 {
				paths[v] = d
				queue.push(Pair{v, d})
			}
		}
	}

	w := bufio.NewWriter(os.Stdout)
	for i := 1; i <= nVerts; i++ {
		fmt.Fprintf(w, "%d %d\n", i, paths[i]-1)
	}
	w.Flush()
}

func scanInt(sc *bufio.Scanner) int {
	sc.Scan()
	v, _ := strconv.Atoi(sc.Text())
	return v
}

C++: #include "bits/stdc++.h"
#define Rep(i,n) for(int i=0;i<(int)(n);i++)
#define For(i,n1,n2) for(int i=(int)(n1);i<(int)(n2);i++)
#define REP(i,n) for(ll i=0;i<(ll)(n);i++)
#define RREP(i,n) for(ll i=((ll)(n)-1);i>=0;i--)
#define FOR(i,n1,n2) for(ll i=(ll)(n1);i<(ll)(n2);i++)
#define RFOR(i,n1,n2) for(ll i=((ll)(n1)-1);i>=(ll)(n2);i--)
#define all(a)  (a).begin(),(a).end()
#define IOS std::cin.tie(0),std::ios::sync_with_stdio(false)

namespace idaten {

	using namespace std;
	using ll = int_fast64_t;
	using ull = uint_fast64_t;
	using P = std::pair<int64_t, int64_t>;
	template<typename T1, typename T2> inline bool chmin(T1& a, T2 b) { if (a > b) { a = b; return 1; }return 0; }
	template<typename T1, typename T2> inline bool chmax(T1& a, T2 b) { if (a < b) { a = b; return 1; }return 0; }
	template<class Type>struct is_vector : std::false_type {};
	template<class ValueType, class Alloc>struct is_vector<std::vector<ValueType, Alloc>> : std::true_type {};
	template <typename T> inline std::ostream& operator << (std::ostream& out, const std::vector<T>& v) {
		if (v.empty())return out;
		constexpr bool is_vector_v = is_vector<T>::value;
		if (is_vector_v)for (auto itr = v.begin(); itr != v.end();)out << (*itr), out << ((++itr != v.end()) ? "\n" : "");
		else for (auto itr = v.begin(); itr != v.end();)out << (*itr), out << ((++itr != v.end()) ? " " : "");
		return out;
	}
	inline void put() {}
	template<class T> inline void put(const T& first) { std::cout << first << "\n"; }
	template<class T, class... N> inline void put(const T& first, const N& ... rest) { std::cout << first << " "; put(rest...); }
	inline void putn() {}
	template<class T, class... N> inline void putn(const T& first, const N& ... rest) { std::cout << first << "\n"; putn(rest...); }

	void solve() {
		IOS;
		int n;
		cin >> n;
		vector<vector<int>> path(n);
		REP(i, n) {
			int u, k;
			cin >> u >> k;
			u--;
			REP(j, k) {
				int v;
				cin >> v;
				v--;
				path[u].push_back(v);
			}
		}
		queue<int> q;
		vector<int> d(n, -1);
		int s = 0;
		d[s] = 0;
		q.push(s);
		while (!q.empty()) {
			int p = q.front();
			q.pop();
			REP(i, path[p].size()) {
				int t = path[p][i];
				if (d[t] < 0) {
					d[t] = d[p] + 1;
					q.push(t);
				}
			}
		}
		REP(i, n) {
			put(i + 1, d[i]);
		}

	}
} // namespace idaten

int main() {
	idaten::solve();
	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

const int INF = 1e9;

int main() {
  int n;
  cin >> n;

  vector<vector<int> > G(n, vector<int>(n, 0));
  for ( int i = 0; i < n; i++ ) {
    int u, k;
    cin >> u >> k;
    u--;
    for ( int i = 0; i < k; i++ ) {
      int v;
      cin >> v;
      v--;
      G[u][v] = 1;
    }
  }

  queue<int> q;
  vector<int> d(n, -1);
  d[0] = 0;
  q.push(0);
  while ( !q.empty() ) {
    int p = q.front(); q.pop();
    for ( int i = 0; i < n; i++ ) {
      if ( G[p][i] && d[i] == -1 ) {
	q.push(i);
	d[i] = d[p]+1;
      }
    }
  }

  for ( int i = 0; i < n; i++ ) {
    cout << i+1 << " " << d[i] << endl;
  }
  
  return 0;
}