Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

C++: #include <stdio.h>
#include <vector>
#include <queue>

using namespace std;
#define MAX_N (10010)
#define INF (1000000100)
typedef struct {
    int to;
    int w;
} Edge;

vector<Edge> G[MAX_N];
int n;

int dist[MAX_N];
bool arrived[MAX_N];

void dijkstra(int s)
{
    priority_queue< pair<int, int> > PQ;
    for ( int i = 0; i < n; i++ ) {
	dist[i] = INF;
	arrived[i] = false;
    }

    dist[s] = 0;
    PQ.push(make_pair(0, 0));

    while ( !PQ.empty() ) {
	pair<int, int> f = PQ.top(); PQ.pop();
	int u = f.second;
	
	if ( (-1 * f.first) > dist[u] ) continue;

	arrived[u] = true;
	
	for ( int i = 0; i < G[u].size(); i++ ) {
	    Edge e = G[u][i];
	    if ( !arrived[e.to] && dist[e.to] > (dist[u] + e.w) ) {
		dist[e.to] = dist[u] + e.w;
		PQ.push(make_pair(-1 * dist[e.to], e.to));
	    }
	}
    }

}

int main()
{
    scanf("%d", &n);
    
    for ( int i = 0; i < n; i++ ) {
	int u, k;
	scanf("%d %d", &u, &k);

	for ( int j = 0; j < k; j++ ) {
	    int v, c;
	    Edge e;
	    scanf("%d %d", &v, &c);
	    e.to = v;
	    e.w = c;
	    G[u].push_back(e);
	}
    }

    dijkstra(0);

    for ( int i = 0; i < n; i++ ) {
	printf("%d %d\n", i, dist[i]);
    }

    return 0;
}

C++: #include <iostream>
#include <vector>
#define INFTY 10000000
using namespace std;
int n;
vector<pair<int,int> >G[10000];
int d[10000],flag[10000];
vector<int>path;
void dijkstra(){
    path.push_back(0);
    //int distance=0;
    int mini,min;
    while(path.size()<n){
        min=INFTY;
        int index=path.size()-1;
        //distance+=path[path.size()-1];
        for(int i=0;i<G[path[index]].size();i++)
        {
            int temp=d[path[index]]+G[path[index]][i].second;
            if(d[G[path[index]][i].first]>temp)
                d[G[path[index]][i].first]=temp;
        }
        for(int i=1;i<n;i++)
        {
            if(flag[i])continue;
            if(d[i]<min)
            {
                min=d[i];
                mini=i;
            }
        }
        path.push_back(mini);
        flag[mini]=1;
        //distance+=path[path.size()-1];
    }
}
int main()
{
    int u,k,v,c;
    cin>>n;
    for(int i=0;i<n;i++)
    {
        d[i]=INFTY;
        flag[i]=0;
    }
    for(int i=0;i<n;i++)
    {
        cin>>u>>k;
        for(int j=0;j<k;j++)
        {
            cin>>v>>c;
            G[u].push_back(make_pair(v,c));
        }
    }
    d[0]=0;
    dijkstra();
    for(int i=0;i<n;i++)
        cout<<i<<' '<<d[i]<<endl;
    return 0;
}

C++: #include<iostream>
#include <queue>
using namespace std;

#define INFTY (1 << 30)

//???????????????
enum Color {
	WHITE,
	GRAY,
	BLACK,
};


//SSSP
void Dijkstra(vector<pair<int, int>> *v_w_m, int verNum) {

	//???????¨????
	priority_queue<pair<int, int>> pQ;
	int distance[10000];
	Color color[10000];
	int parent[10000];
	for (int i = 0; i < verNum; i++) {
		color[i] = WHITE;
		distance[i] = INFTY;
		parent[i] = -1;
	}
	distance[0] = 0;
	pQ.push(make_pair(0, 0));


	//SSSP??????
	while (!pQ.empty()) {

		//??°??¬????????????????????????????°?????????????????????¶
//		int min_cost = INFTY;
		int subScript;
		pair<int, int> wei_sub_map = pQ.top();
		pQ.pop();
		subScript = wei_sub_map.second;
		//for (int i = 0; i < verNum; i++) {
		//	if (color[i] != BLACK && distance[i] < min_cost) {
		//		min_cost = distance[i];
		//		subScript = i;
		//	}
		//}

		//?????????????????????
		color[subScript] = BLACK;

		//???????????????????????°??????????????????????????????????????????
		//?????????????????¨4169407B?????¨??????0.01sec????????????
		if (distance[subScript] < wei_sub_map.first * -1)
			continue;

		//??£??\?????°??¬??????
		for (int i = 0; i < v_w_m[subScript].size(); i++) {
			int outV = v_w_m[subScript][i].first;
			if (color[outV] == BLACK) continue;
			if (distance[outV] < distance[subScript] + v_w_m[subScript][i].second) continue;

			distance[outV] = distance[subScript] + v_w_m[subScript][i].second;
			parent[outV] = subScript;
			color[outV] = GRAY;
			pQ.push(make_pair(distance[outV] * -1, outV));
		}
	}

	//??????
	int weight_sum = 0;
	for (int i = 0; i < verNum; i++) {
		cout << i << " " << distance[i] << endl;
	}
}


int main() {

	int verNum;
//	int verValWeight[100][100];
	vector<pair<int, int>> *v_w_m;
	int parent[10000];

	//???????¨????
//	v_w_m = new vector<pair<int, int>>();
	cin >> verNum;
	//for (int i = 0; i < verNum; i++)
	//	for (int j = 0; j < verNum; j++)
	//		verValWeight[i][j] = INFTY;

	//??\?????????
	for (int i = 0; i < verNum; i++) {
		int verVal, outNum;
		cin >> verVal >> outNum;
		for (int j = 0; j < outNum; j++) {
			int outVerVal, weight;
			cin >> outVerVal >> weight;
//			v_w_m[verVal].push_back(make_pair(outVerVal, weight));
			v_w_m[verVal].push_back(make_pair(outVerVal, weight));
			//			verValWeight[i][outVerVal] = weight;
		}
	}

	//SSSP
	Dijkstra(v_w_m, verNum);

	return 0;
}