Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 100
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{1}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd()-1, v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 1
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <iostream>
#include <algorithm>
#include <stack>
#include <queue>
#include <vector>
#include <map>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
#include <climits>

using namespace std;

#define MAX_N 100
#define INF 100001

int cost[MAX_N][MAX_N];
int d[MAX_N];
bool used[MAX_N];
int V;

void dijkstra(int s) {
	fill_n(d, V, INF);
	fill_n(used, V, false);
	d[s] = 0;

	while (1) {
		int v = -1;
		for (int u = 0; u < V; u++)
			if (!used[u] && (v == -1 || d[u] < d[v]))
				v = u;

		if (v == -1)
			break;

		used[v] = true;

		for (int u = 0; u < V; u++)
			d[u] = min(d[u], d[v] + cost[v][u]);
	}
}

int main() {
	int n;
	cin >> n;
	V = n;
	for (int i = 0; i < n; i++) {
		int u, k;
		cin >> u >> k;
		fill_n(cost[u], n, INF);
		for (int j = 0; j < k; j++) {
			int v, c;
			cin >> v >> c;
			cost[u][v] = c;
		}
	}
	dijkstra(0);
	for (int i = 0; i < n; i++) {
		cout << i << " " << d[i] << endl;
	}
	
	return 0;
}

C++: //By Vlgd
#include<bits/stdc++.h>
using namespace std;
const int INF=(1<<21);
const int N=100;
int G[N][N],n,vis[N]={0},dis[N];
void dij(int s){
	dis[s]=0;
	while(1){
		int min=INF,u=-1;
		for(int i=0;i<n;i++){
			if(!vis[i]&&min>dis[i]){
				min=dis[i];
				u=i;
			} 
		}
		if(u==-1) break;
		vis[u]=1;
		for(int v=0;v<n;v++)
			if(G[u][v]!=INF&&!vis[v])
				if(dis[v]>dis[u]+G[u][v]) 
					dis[v]=dis[u]+G[u][v];
	}
}
int main(){
	scanf("%d",&n);
	int u,v,deg,w;
	for (int i=0;i<n;i++){
		dis[i]=INF;
		for (int j=0;j<n;j++) G[i][j]=INF;
	}
	for (int i=0;i<n;i++){
		scanf("%d%d",&u,&deg);
		for (int j=0;j<deg;j++){scanf("%d%d",&v,&w);G[u][v]=w;}
	}
	dij(0);
	for (int i=0;i<n;i++) printf("%d %d\n",i,dis[i]);
	return 0;
}

C++: #include<iostream>
#include<cstdio>
#include<string>
#include<algorithm>
#include<vector>

#define INF 2000000001
#define MAX 101
#define NIL -1

using namespace std;

typedef struct {
    int toid;
    int far;
} PATH;

vector<PATH> D[MAX];
int N;
int Dist[MAX];

void dijkstra(){//0??????????????¢??????????????£?????????
    
    bool complete[MAX];
    vector<int> S;
    
    for (int i = 0; i < N; i++) {
        complete[i] = false;
        Dist[i] = INF;
    }
 
    //???????¨????
    Dist[0] = 0;
    S.push_back(0);
    int u=0,minf;
    complete[u] = true;
    
    while (1) {
        if (S.size() == N) break;
        
        //????????????
        for (int j = 0; j < D[S[u]].size(); j++) {
            if (!complete[D[S[u]][j].toid] && Dist[S[u]] + D[S[u]][j].far < Dist[D[S[u]][j].toid]) {
                Dist[D[S[u]][j].toid] = Dist[S[u]] + D[S[u]][j].far;
            }
        }
        
        
        
        u = NIL;
        minf = INF;
        
        //?¨??????´??°
        for (int i = 0; i < S.size(); i++) {
            
            for (int j = 0; j < D[S[i]].size(); j++) {
                if (Dist[D[S[i]][j].toid] < minf && !complete[D[S[i]][j].toid]) {
                    minf = Dist[D[S[i]][j].toid];
                    u = D[S[i]][j].toid;
                }
            }
            
        }
        S.push_back(u);
        complete[u] = true;
        u = S.size()-1;//????????§u????????§??¨????????????????????????
    }
}

int main(){
    cin >> N;
    for (int i = 0; i < N; i++) {
        int bb1,bb2;
        cin >> bb1 >> bb2;
        for (int j = 0; j < bb2; j++) {
            PATH bb3;
            cin >> bb3.toid >> bb3.far;
            D[i].push_back(bb3);
        }
    }
    
    dijkstra();
    
    for (int i = 0; i < N; i++) {
        printf("%d %d\n",i,Dist[i]);
    }
    
    return 0;
}

C++: #include <stdio.h>
#include <iostream>
#include <vector>
using namespace std;

#define NUM 100
#define NIL -1
#define INF 1000000000
#define WHITE 0
#define BLACK 1
int node_num;
vector<tuple<int, int>> G[NUM];
int V[NUM];
int color[NUM];

void init(void){
    scanf("%d", &node_num);

    for(int i = 0; i < node_num; i++){
        int u, k;
        scanf("%d", &u);
        scanf("%d", &k);

        for(int j = 0; j < k; j++){
            int v_, c;
            scanf("%d", &v_);
            scanf("%d", &c);
            G[u].push_back(make_tuple(v_, c));
        }
    }

    for(int i = 0; i < node_num; i++){
        color[i] = WHITE;
        V[i] = INF;
    }
}

void updateAround(int n){
    color[n] = BLACK;
    for(int i = 0; i < G[n].size(); i++){
        V[get<0>(G[n][i])] = min(V[get<0>(G[n][i])], V[n] + get<1>(G[n][i]));
    }

    int min_index = NIL;
    int min_value = INF;
    for(int i = 0; i < node_num; i++){
        if(color[i] == BLACK){
            continue;
        }
        if(V[i] < min_value){
            min_value = V[i];
            min_index = i;
        }
    }
    if(min_index != NIL){
        updateAround(min_index);
    }
}

int main(void){
    init();

    V[0] = 0;
    updateAround(0);

    for(int i = 0; i < node_num; i++){
        printf("%d %d\n", i, V[i]);
    }
}