Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
)

type Item struct {
	value    int // The value of the item; arbitrary.
	priority int // The priority of the item in the queue.
	// The index is needed by update and is maintained by the heap.Interface methods.
	index int // The index of the item in the heap.
}
type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}
func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = i
	pq[j].index = j
}
func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 // for safety
	*pq = old[0 : n-1]
	return item
}

type Q struct {
	pq *PriorityQueue
	ds map[int]int // It has always same value as pq. For random access.
}

func newQ() *Q {
	pq := new(PriorityQueue)
	heap.Init(pq)
	return &Q{
		pq: pq,
		ds: make(map[int]int),
	}
}
func (q *Q) pop() (u, d int) {
	item := heap.Pop(q.pq).(*Item)
	delete(q.ds, item.value)
	return item.value, item.priority
}
func (q *Q) get(u int) (int, bool) { // returns d
	d, ok := q.ds[u]
	return d, ok
}
func (q *Q) set(u, d int) {
	q.ds[u] = d
	for _, item := range *q.pq {
		if item.value != u {
			continue
		}

		item.priority = d
		heap.Fix(q.pq, item.index)
		return
	}
	heap.Push(q.pq, &Item{
		priority: d,
		value:    u,
	})
}
func (q *Q) len() int {
	return len(q.ds)
}

func main() {
	r := bufio.NewReader(os.Stdin)

	var n int
	fmt.Fscan(r, &n)
	cs := make([]map[int]int, n) // []v_i -> c_i
	for h := 0; h < n; h++ {
		var u, k int
		fmt.Fscan(r, &u, &k)
		m := make(map[int]int)
		for i := 0; i < k; i++ {
			var v, c int
			fmt.Fscan(r, &v, &c)
			m[v] = c
		}

		cs[u] = m
	}

	q := newQ()
	q.set(0, 0)
	visited := make(map[int]struct{})
	out := make([]int, n)

	for q.len() > 0 {
		u, d := q.pop()
		for uu, c := range cs[u] {
			// Consider the connection between u and uu.
			if _, ok := visited[uu]; ok {
				continue
			}
			dd := d + c
			if d, ok := q.get(uu); !ok || d > dd {
				q.set(uu, dd)
			}
		}

		out[u] = d
		visited[u] = struct{}{}
	}

	for u, d := range out {
		fmt.Println(u, d)
	}
}

C++: #include <cstdio>
#include <cstring>
#include <climits>
#include <vector>
#include <map>
using namespace std;

typedef vector<int>::iterator vitr;
typedef map<int, int>::iterator mitr;

map<int, int> w[100];
int d[100];

vector<int> a;
vector<int> b;

void findPath(){
    int candiW = INT_MAX;
    vitr candiI;
    for(vitr i=a.begin();i!=a.end();i++){
        for(vitr j=b.begin();j!=b.end();j++){
            mitr k = w[*i].find(*j);
            if(k == w[*i].end())continue;
            if(k->second + d[*i] < candiW){
                candiW = k->second + d[*i];
                candiI = j;
            }
        }
    }
    a.push_back(*candiI);
    d[*candiI] = candiW;
    b.erase(candiI);
}

int main(){
    int i,j,u,k,n,v,c;

    scanf("%d",&n);
    for(i=0;i<n;i++){
        scanf("%d %d",&u,&k);
        for(j=0;j<k;j++){
            scanf("%d %d",&v,&c);
            w[u][v] = c;
        }
    }

    d[0] = 0;
    a.push_back(0);
    for(i=1;i<n;i++)b.push_back(i);

    for(i=1;i<n;i++)findPath();

    for(i=0;i<n;i++)printf("%d %d\n",i,d[i]);

    return 0;
}

C++: #include <iostream>
using namespace std;
static const int maxs=100;
static const int infty=(1<<21);
static const int white=0;
static const int gray=1;
static const int black=2;

int n,m[maxs][maxs];

void dicstra(){
  int minv;
  int d[maxs],color[maxs];
  for(int i=0;i<n;i++){
    d[i]=infty;
    color[i]=white;
  }
  d[0]=0;
  color[0]=gray;
  while(1){
    minv=infty;
    int u=-1;
    for(int i=0;i<n;i++){
      if(minv>d[i]&&color[i]!=black){
	u=i;
	minv=d[i];
      }
    }
    if(u==-1)break;
    color[u]=black;
    for(int v=0;v<n;v++){
      if(color[v]!=black&&m[u][v]!=infty){
	if(d[v]>d[u]+m[u][v]){
	  d[v]=d[u]+m[u][v];
	  color[v]=gray;
	}
      }
    }
  }
  for(int i=0;i<n;i++){
    cout<<i<<" "<<(d[i]==infty?-1:d[i])<<endl;
  }
}

int main(){
  cin>>n;
  for(int i=0;i<n;i++){
    for(int j=0;j<n;j++){
      m[i][j]=infty;
    }
  }
  int k,c,u,v;
  for(int i=0;i<n;i++){
    cin>>u>>k;
    for(int j=0;j<k;j++){
      cin>>v>>c;
      m[u][v]=c;
    }
  }
  dicstra();
  return 0;
}

C++: #include<bits/stdc++.h>
#define N 100
#define INFTY (1<<21)
#define WH 0
#define GR 1
#define BL 2
using namespace std;

vector<int> color(N),d(N),p(N);
vector<vector<int>> M(N,vector<int>(N));
int n;

void dijkstra(){
	for(int i=0;i<n;i++){
		color.at(i) = WH;
		d.at(i) = INFTY;
	}
	d.at(0) = 0;
	color.at(0) = GR;
	
	while(1){
		int mincost = INFTY;
		int u = -1;
		for(int i=0;i<n;i++){
			if(color.at(i) != BL && d.at(i) < mincost){
				mincost = d.at(i);
				u = i;
			}
		}
		if(u == -1) break;
		
		color.at(u) = BL;
		
		for(int v=0;v<n;v++){
			if(color.at(v) != BL && M.at(u).at(v) != INFTY){
				if(d.at(u) + M.at(u).at(v) < d.at(v)){
					d.at(v) = d.at(u) + M.at(u).at(v);
					p.at(v) = u;
					color.at(v) = GR;
				}
			}
		}
	}
	for(int i=0;i<n;i++){
		cout << i << " ";
		if(d.at(i) == INFTY) cout << -1 << endl;
		else cout << d.at(i) << endl;
	}
	
}

int main(){
	cin >> n;
	for(int i=0;i<n;i++){
		for(int j=0;j<n;j++){
			M.at(i).at(j) = INFTY;
		}
	}
	int k,c,u,v;
	for(int i=0;i<n;i++){
		cin >> u >> k;
		for(int j=0;j<k;j++){
			cin >> v >> c;
			M.at(u).at(v) = c;
		}
	}
	dijkstra();
}

C++: #include<bits/stdc++.h>
using namespace std;
#define MOD 1000000007
#define INF (1<<21)
#define white 0
#define gray 1
#define black 2

int n;
int W[100][100];
int color[100],d[100],p[100];

void dijkstra(int s) {
  d[s] = 0;

  while(1) {

    int mini = INF,u;
    for(int i = 0;i < n;i++) {
      if(color[i] != black && mini > d[i]) {
        mini = d[i];
        u = i;
      }
    }

    if(mini == INF) break;
    color[u] = black;

    for(int i = 0;i < n;i++) {
      if(color[i] != black && W[u][i] != INF) {
        if(d[u] + W[u][i] < d[i]) {
          d[i] = d[u] + W[u][i];
        }
      }
    }

  }

  for(int i = 0;i < n;i++) {
    cout << i << " " << d[i] << endl;
  }
}


int main() {

  cin >> n;
  for(int i = 0;i < n;i++) {
    for(int j = 0;j < n;j++) {
      W[i][j] = INF;
    }
  }

  for(int i = 0;i < n;i++) {
    int u,k;
    cin >> u >> k;
    color[i] = white;
    d[i] = INF;
    for(int j = 0;j < k;j++) {
      int v,c;
      cin >> v >> c;
      W[u][v] = c;
    }
  }

  dijkstra(0);

}

C++: #include <vector>
#include <iostream>
#include <algorithm>
#include <limits>

using namespace std;
using graph = vector<vector<int>>;


int main() {
    int n;
    cin >> n;

    graph G(n, vector<int>(n, -1));
    for (int i = 0; i < n; ++i) {
        int u, k;
        cin >> u >> k;

        for (int j = 0; j < k; ++j) {
            int v, c;
            cin >> v >> c;
            G[u][v] = c;
        }
    }

    // Dijkstra's algorithm
    vector<int> d(n, -1);
    vector<bool> visited(n, false);

    d[0] = 0;
    visited[0] = true;
    while (1) {
        int u = -1;
        int v = -1;
        int minw = numeric_limits<int>::max();
        for (int i = 0; i < n; ++i) {
            if (!visited[i])
                continue;
            for (int j = 0; j < n; ++j) {
                if (visited[j] || G[i][j] < 0)
                    continue;
                int w = G[i][j] + d[i];
                if (w < minw) {
                    u = i;
                    v = j;
                    minw = w;
                }
            }
        }
        if (v < 0) {
            break;
        }
        d[v] = minw;
        visited[v] = true;
    }

    for (int i = 0; i < n; ++i) {
        cout << i << " " << d[i] << endl;
    }

    return 0;
}