Go: // ダイクストラのアルゴリズム
package main

import (
	"bufio"
	"fmt"
	"log"
	"math"
	"os"
	"strconv"
	"strings"
)

type color int

const (
	white color = iota // 未訪問
	mst                // MSTとして確定
)

// 頂点
type node struct {
	num       int         // 頂点の番号
	weights   map[int]int // 重みMAP
	parent    *node       // MSTへの重み最小の親
	distFromS int         // 始点からの距離
	color     color
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n := eGetInt(scanner)

	nodes := make([]*node, n)
	for i := 0; i < n; i++ {
		weights := eAtoi((strings.Fields(eGetline(scanner))))
		v := &node{weights[0], make(map[int]int, weights[1]), nil, math.MaxInt32, white}
		for j := 0; j < weights[1]; j++ {
			k := weights[j*2+2] // 相手の頂点名
			w := weights[j*2+3] // 重み
			v.weights[k] = w
		}
		nodes[i] = v
	}

	// 初回はnode[0]がMSTに入るように
	nodes[0].distFromS = 0

	for { // 全部チェックするまで

		// どの頂点を新たにMSTに取り込むか

		var minNode *node
		min := math.MaxInt32
		for _, v := range nodes {
			if v.color == mst {
				continue
			}
			if v.distFromS < min {
				min = v.distFromS
				minNode = v
			}
		}
		if minNode == nil {
			// すべて完了している.
			break
		}

		// MSTに追加する頂点決定
		minNode.color = mst

		// fmt.Printf(">[%v]\n", minNode)
		// MSTに属していない頂点それぞれについて,Startからの最小の重みの距離を更新
		for i, v := range nodes {
			if v.color == mst {
				continue
			}
			w, ok := minNode.weights[i]
			if !ok {
				// minNodeと接してない
				continue
			}

			if minNode.distFromS+w < v.distFromS {
				// minNode経由の距離がもっとも重みが少ないので親を変更
				v.distFromS = minNode.distFromS + w
				v.parent = minNode
				// fmt.Printf("[%v %v]\n", v, minNode)
			}
		}
		// fmt.Printf("<\n")
	}

	for i, v := range nodes {
		fmt.Printf("%d %d\n", i, v.distFromS)
	}
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: #include <iostream>
#include <vector>
#include <queue>
using namespace std;

typedef pair<int, int> P;
const int INF = 1000000000;

struct edge {
    int to, cost;
};

int main() {
    int n;
    cin >> n;
    vector<edge> G[n];
    for (int i = 0; i < n; i++) {
        int u, k;
        cin >> u >> k;
        for (int j = 0; j < k; j++) {
            int v, c;
            cin >> v >> c;
            edge e = {v, c};
            G[u].push_back(e);
        }
    }
    vector<int> d(n, INF);
    d[0] = 0;
    priority_queue< P, vector<P>, greater<P> > que;
    que.push(P(0, 0));

    while (!que.empty()) {
        P p = que.top(); que.pop();
        int v = p.second;
        if (d[v] < p.first) continue;
        for (int i = 0; i < G[v].size(); i++) {
            edge e = G[v][i];
            if (d[e.to] > d[v] + e.cost) {
                d[e.to] = d[v] + e.cost;
                que.push(P(d[e.to], e.to));
            }
        }
    }

    for (int i = 0; i < n; i++) {
        cout << i << " " << d[i] << endl;
    }
    return 0;
}

C++: // C++ 14
#include <iostream>
#include <vector>
#include <list>
#include <algorithm>
#include <queue>
#include <stack>
#include <math.h>
#define ll long long
#define Int int
#define loop(x, start, end) for(Int x = start; x < end; x++)
#define loopdown(x, start, end) for(int x = start; x > end; x--)
using namespace std;
#define MAX_N 100
#define W_INF (1 << 21)


void sssp(Int W[MAX_N][MAX_N], Int n, Int ans[]) {
    ans[0] = 0;
    loop(i,1,n) ans[i] = W_INF;
    
    Int u = 0;
    loop(count,0,n) {
        loop(i,0,n) {
            loop(j,0,n) {
                if (W[i][j] != W_INF) {
                    ans[j] = min(ans[j], ans[i] + W[i][j]);
                }
            }
        }
        
        Int min_ = W_INF;
        loop(v,0,n) {
            if (W[u][v] < W_INF && ans[v] < min_) {
                min_ = ans[v], u = v;
            }
        }
    }
}


int main(void) {
  Int n, k, v, c, W[MAX_N][MAX_N];
  cin >> n;
  Int ans[n];
  loop(i,0,n) {
    loop(j,0,n) {
      W[i][j] = W[j][i] = W_INF;
    }
  }
  loop(u,0,n) {
    cin >> k >> k;
    loop(i,0,k) {
      cin >> v >> c;
      W[u][v] = c;
    }
  }
  sssp(W, n, ans);
  loop(i,0,n) cout << i << " " << ans[i] << endl;
}

C++: #include<iostream>
using namespace std;
static const int MAX=100;
static const int INFTY=(1<<21);
static const int WHITE=0;
static const int GRAY=1;
static const int BLACK=2;
int n,M[MAX][MAX];
void stra(){
    int minv;
    int d[MAX],color[MAX];
    for(int i=0;i<n;i++){
        d[i]=INFTY;
        color[i]=WHITE;
    }
    d[0]=0;
    color[0]=GRAY;
    while(1){
        minv=INFTY;
        int u=-1;
        for(int i=0;i<n;i++){
            if(minv>d[i] && color[i]!=BLACK){
                u=i;
                minv=d[i];
            }
        }
        if(u==-1) break;
        color[u]=BLACK;
        for(int v=0;v<n;v++){
            if(color[v]!=BLACK && M[u][v]!=INFTY){
                if(d[v]>d[u]+M[u][v]){
                    d[v]=d[u]+M[u][v];
                    color[v]=GRAY;
                }
            }
        }
    }

    for(int i=0;i<n;i++){
        cout<<i<<" "<<(d[i]==INFTY ?-1:d[i])<<endl;
    }
}

int main(){
    cin>>n;
    for(int i=0;i<n;i++){
        for(int j=0;j<n;j++){
            M[i][j]=INFTY;
        }
    }
    
    int k,c,u,v;
    for(int i=0;i<n;i++){
        cin>>u>>k;
        for(int j=0;j<k;j++){
            cin>>v>>c;
            M[u][v]=c;
        }
    }
    stra();
    return 0;
}

C++: #include <bits/stdc++.h>
#define FOR(i, m, n) for(int i = m;i < n;i++)
#define REP(i,n) for(int i=0;i<n;i++)
#define FORq(i, m, n) for(int i = m;i <= n;i++)
#define SCD(n) scanf("%d",&n)
#define SCD2(m,n) scanf("%d%d",&m,&n)
#define PRINTD(n) printf("%d\n",n)
#define DEBUG printf("%s\n","debug")
using namespace std;
//////////////////////////////////////////////////////
//http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=ALDS1_12_B&lang=jp
struct Vertex {
	// edge information
	vector<int> edges_to; //to vertex number
	vector<int> edges_cost; // edge cost
	
	//for dijkstra
	bool done; //conform or not
	int cost; // now cost
	
	bool operator<(const Vertex& another) const { // priority --> min
        return another.cost < cost; // order(cost)
    }
	
	bool operator==(const Vertex& another) const {
        return another.cost == cost; // order(cost)
    }
};

const int V_MAX = 10003;
struct Vertex v[V_MAX];


int main(){
	priority_queue<Vertex>Q;
	int n; // vertex 0-indexed
	SCD(n);
	REP(i,n){ // 0-indexed
		int u,k;
		SCD2(u,k);
		REP(j,k){
			int nv,c; // to edge , its cost
			SCD2(nv,c);
			v[u].edges_to.push_back(nv);
			v[u].edges_cost.push_back(c);
		}
	}
	
	REP(i,n){
		v[i].done = false;
		v[i].cost = -1;
	}
	
	v[0].cost = 0; //start
	Q.push(v[0]);
	
	while (!Q.empty()){
		Vertex nowV = Q.top(); Q.pop();
		nowV.done = true;
		
		REP(i,nowV.edges_to.size()){
			int nto = nowV.edges_to[i];
			int ncost = nowV.cost + nowV.edges_cost[i];
			if (((v[nto].cost) < 0) or (ncost < v[nto].cost)){  //not visited or required refresh
				v[nto].cost = ncost;
				Q.push(v[nto]);
			
			}
			
		}
	}
	
	REP(i,n){ // output
		printf("%d %d\n",i,v[i].cost);
	}
	
	
}