Go: package main

import (
	"fmt"
	"sort"
)

type Edge struct {
	I int
	J int
	A int
}

func main() {
	var n int
	fmt.Scan(&n)

	g := make([][]int, n)
	edges := make([]Edge, 0, n*(n-1)/2)
	parents := make([]int, n)
	for i := 0; i < n; i++ {
		g[i] = make([]int, n)
		for j := 0; j < n; j++ {
			fmt.Scan(&g[i][j])
			if g[i][j] > 0 {
				edges = append(edges, Edge{i, j, g[i][j]})
			}
		}
		parents[i] = i
	}
	sort.SliceStable(edges, func(i, j int) bool { return edges[i].A > edges[j].A })

	sum := 0
	for len(edges) > 0 {
		edge := edges[len(edges)-1]
		edges = edges[:len(edges)-1]

		if same(edge.I, edge.J, &parents) {
			continue
		}
		union(edge.I, edge.J, &parents)
		sum += edge.A
	}
	fmt.Println(sum)
}



func root(id int, parents *[]int) int {
	if id == (*parents)[id] {
		return id
	}
	return root((*parents)[id], parents)
}

func union(i, j int, parents *[]int) {
	(*parents)[root(j, parents)] = (*parents)[root(i, parents)]
}

func same(i, j int, parents *[]int) bool {
	return root(i, parents) == root(j, parents)
}

C++: #include<bits/stdc++.h>
using namespace std;
#define int long long

struct edge{ int u,v,cost; };
bool comp(const edge& e1,const edge& e2){
  return e1.cost < e2.cost;
}

vector<edge> es;
int V,E; //頂点数、辺数
const int N = 1e5+10;

struct UF{
  const int N = 1e5+10;
  vector<int> par; //親
  vector<int> depth; //木の深さ

  void init(){
    par.resize(N);
    depth.resize(N);
    for(int i = 0; i < N; i++){
      par[i] = i;
      depth[i] = 0;
    }
  }

  //木の根を求める
  int root(int x){
    if(par[x] == x){
      return x;
    }
    else {
      return par[x] = root(par[x]);
    }
  }

  //xとyの属する集合を併合
  void unite(int x,int y){
    x = root(x);
    y = root(y);
    if(x == y) return;

    if(depth[x] < depth[y]) par[x] = y;
    else {
      par[y] = x;
      if(depth[x] == depth[y]) depth[x]++;
    }
  }
}uf;

int kruskal(){
  sort(es.begin(),es.end(),comp);
  uf.init();
  int min_cost = 0;
  for(int i = 0; i < es.size(); i++){
    edge e = es[i];
    if(e.cost == -1) continue;
    if(uf.root(e.u) != uf.root(e.v)){
      min_cost += e.cost;
      uf.unite(e.u,e.v);
    }
  }
  return min_cost;
}

signed main(){
  cin.tie(0);
  ios::sync_with_stdio(false);

  cin >> V;
  for(int i = 0; i < V; i++){
    for(int j = 0; j < V; j++){
      int cost; cin >> cost;
      es.push_back({i,j,cost});
    }
  }
  cout << kruskal() << endl;

  return 0;
}

C++: #include <stdio.h>
#include <iostream>
#include <utility>
#include <algorithm>
#include <math.h>
#include <vector>
using namespace std;

class edge
{
  public:
    int i, j, weigt;
    bool operator()(edge e1, edge e2)
    {
        return e1.weigt < e2.weigt;
    }
};
edge e[10000];
int main()
{
    int n;
    cin >> n;
    int b[n][n] = {};
    int k = 0;
    int tmp = 0;
    int sum = 0;
    for (int i = 0; i < n; i++)
    {
        for (int j = 0; j < n; j++)
        {
            cin >> tmp;
            if (j < i + 1 || tmp < 0)
                continue;
            e[k].i = i;
            e[k].j = j;
            e[k].weigt = tmp;
            k++;
        }
    }
    sort(e, e + k, edge());
    for (int i = 0; i < k; i++)
    {
        if (b[e[i].i][e[i].j] == 0)
        {
            sum += e[i].weigt;
            b[e[i].i][e[i].j] = 1;
            b[e[i].j][e[i].i] = 1;
            for (int j = 0; j < n; j++)
            {
                if (b[e[i].i][j] || b[e[i].j][j])
                    b[e[i].i][j] = b[e[i].j][j] = b[j][e[i].i] = b[j][e[i].j] = 1;
            }
        }
    }
    cout << sum << "\n";
    return 0;
}

C++: #define _CRT_SECURE_NO_WARNINGS
#include <cstdio>
#include <cstdlib>
#include <string>
#include <iostream>
#include <climits>
#include <list>
#include <queue>

using namespace std;

static const int INFTY = 2001;

int main() {
	int Dist[101];
	int AdjacenceyList[100][100];
	int AdjacenceyWeightList[100][100];
	int Degree[100];
	int i, j;
	int N;
	int W;
	int Deg;
	int MinTotalWeight = 0;
	int u, v;
	int PrevSecondSmallestVertex;
	int SecondSmallestVertex;
	int MinVertex;
	bool inT[100];

	cin >> N;

	for (i = 0; i < N; i++) {
		inT[i] = false;
		Dist[i] = INFTY;
		Deg = -1;
		for (j = 0; j < N; j++) {
			cin >> W;
			if(W != -1){
				AdjacenceyList[i][++Deg] = j;
				AdjacenceyWeightList[i][Deg] = W;
			}
		}
		Degree[i] = Deg + 1;
	}
	Dist[100] = INFTY;

	u = 0;
	inT[u] = true;
	Dist[u] = 0;
	PrevSecondSmallestVertex = 100;
	for (i = 1; i <= N - 1; i++) {
		MinVertex = 100;
		for (j = 0; j < Degree[u]; j++) {
			v = AdjacenceyList[u][j];
			if (inT[v] == false) {
				W = AdjacenceyWeightList[u][j];
				if (W < Dist[v]) {
					Dist[v] = W;
				}
				if (Dist[v] < Dist[MinVertex]) {
					SecondSmallestVertex = MinVertex;
					MinVertex = v;
				}
				else if (Dist[v] < Dist[SecondSmallestVertex]) {
					SecondSmallestVertex = v;
				}
			}
		}

		//DEBUG
		cout << "MinVerTex = " << MinVertex << " SecondSmallestVertex = " << SecondSmallestVertex << endl;

		if (Dist[PrevSecondSmallestVertex] < Dist[MinVertex]) {
			SecondSmallestVertex = MinVertex;
			MinVertex = PrevSecondSmallestVertex;
			PrevSecondSmallestVertex = SecondSmallestVertex;
		}
		else if (Dist[SecondSmallestVertex] < Dist[PrevSecondSmallestVertex]) {
			PrevSecondSmallestVertex = SecondSmallestVertex;
		}
		inT[MinVertex] = true;
		u = MinVertex;
		MinTotalWeight += Dist[MinVertex];

		//DEBUG
		cout << "MinVertex = " << MinVertex << " PrevSecondSmallestVertex = " << PrevSecondSmallestVertex << endl;
		cout << "inT: ";
		for (int k = 0; k < N; k++) {
			cout << inT[k] << " ";
		}
		cout << endl;
		printf("MinTotalWeight = %d\n", MinTotalWeight);
	}
	//printf("%d\n", MinTotalWeight);

	return 0;
}

C++: #include<iostream>
using namespace std;
#define INF  (1<<21)
//int prim(int M[100][100], int n){
int M[100][100];
int prim(int n){
	int u, mincost;
	int color[n], d[n], p[n];
	for(int i=0; i<n; i++){
		color[i]=0;
		d[i]=INF;
		p[i]=-1;
	}
	d[0]=0;
	while(1){
		mincost=INF;
		u=-1;
		for(int i=0; i<n; i++){
			if(mincost>d[i] && color[i]!=2){
				u=i;
				mincost=d[i];
			}
		}
		if(u==-1)
			break;
		color[u]=2;
		for(int v=0; v<n; v++){
			if(color[v]!=2 && M[u][v]!=INF){
				if(d[v]>M[u][v]){
					d[v]=M[u][v];
					p[v]=u;
					color[v]=1;
				}
			}
		}
	}
	int sum=0;
	for(int i=0; i<n; i++)
		if(p[i]!=-1)
			sum+=M[i][p[i]];
	return sum;
}

int main(){
	int n;
	cin>>n;
	//int M[100][100];
	for(int i=0; i<n; i++){
		for(int j=0; j<n; j++){
			int e;
			cin>>e;
			if(e!=-1)
				M[i][j]=e;
			else
				M[i][j]=INF;
		}
	}
	cout<<prim(n)<<endl;
	return 0;
}

C++: #include<bits/stdc++.h>
using namespace std;

typedef pair<int, int> P;
const int M = 1000000007;

int prim_cost(vector<vector<P>> edge) {
    int n = edge.size();
    vector<int> vis(n, 0);
    int c = 0;
    priority_queue<P, vector<P>, greater<P>> q;
    q.push(P(0, 0));
    while (!q.empty()) {
        P p = q.top();
        q.pop();
        if (vis[p.second]) continue;
        vis[p.second] = 1;
        c += p.first;
        for (auto& e : edge[p.second]) {
            if (!vis[e.second]) {
                q.push(P(e.first, e.second));
            }
        }
    }
    return c;
}


int main() {
    int n;
    cin >> n;
    vector<vector<P>> edge(n);
    for (int i = 0; i < n; ++i) {
        for (int j = 0; j < n; ++j) {
            int a;
            cin >> a;
            if (a != -1)
                edge[i].push_back(P(a, j));
        }
    }
    cout << prim_cost(edge) << "\n";
    return 0;
}