Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
	"strings"
)

const (
	WHITE int = iota
	GRAY
	BLACK
)

type graph struct {
	G [][]int
	C []int
	D []int
	P []int
}

var INFTY = 1 << 32

func constructGraph() *graph {
	sc := bufio.NewScanner(os.Stdin)
	sc.Scan()
	n, _ := strconv.Atoi(sc.Text())

	g := make([][]int, n)
	c := make([]int, n)
	d := make([]int, n)
	p := make([]int, n)

	for i := 0; i < n; i++ {
		sc.Scan()
		fields := strings.Fields(sc.Text())
		g[i] = toIntSlice(fields)
	}

	return &graph{g, c, d, p}
}

func (g *graph) initMst() {
	for i := 0; i < len(g.G); i++ {
		g.C[i] = WHITE
		g.D[i] = INFTY
	}
	g.D[0] = 0
	g.P[0] = -1
}

func (g *graph) primMst() int {
	g.initMst()

	var u int
	for {
		mincost := INFTY
		for i := 0; i < len(g.G); i++ {
			if g.C[i] != BLACK && g.D[i] < mincost {
				mincost = g.D[i]
				u = i
			}
		}

		if mincost == INFTY {
			break
		}

		g.C[u] = BLACK

		for i := 0; i < len(g.G); i++ {
			if g.C[i] != BLACK && g.existEdge(u, i) {
				if g.G[u][i] < g.D[i] {
					g.D[i] = g.G[u][i]
					g.P[i] = u
				}
			}
		}
	}

	totalCost := 0
	for _, cost := range g.D {
		totalCost += cost
	}
	return totalCost
}

func (g *graph) existEdge(u, v int) bool {
	return g.G[u][v] != INFTY && g.G[v][u] != INFTY
}

func toIntSlice(s []string) []int {
	a := make([]int, len(s))
	for i, v := range s {
		num, _ := strconv.Atoi(v)
		if num == -1 {
			num = INFTY
		}
		a[i] = num
	}
	return a
}

func main() {
	g := constructGraph()
	fmt.Println(g.primMst())
}

C++: #include<bits/stdc++.h>
//#include"UnionFind.hpp"
using namespace std;

using Weight=long long;
struct Edge{
    int from,to;
    Weight weight;
};
bool operator<(const Edge& lhs,const Edge& rhs){
    return lhs.weight<rhs.weight;
}

using Edges=vector<Edge>;
using Graph=vector<Edges>;


Edges MinimumSpanningTree(int n,Edges edges){
    Edges res;
    UnionFind u(n);
    for(int i=0;i<edges.size();i++){
        if(!u.same(edges[i].from,edges[i].to)){
            res.push_back(edges[i]);
            u.unite(edges[i].from,edges[i].to);
        }
    }
    return res;
}

Edges MinimumSpanningTree(const Graph& g){
    Edges edges;
    for(int i=0;i<g.size();i++){
        copy(g[i].begin(),g[i].end(),back_inserter(edges));
    }
    auto res=MinimumSpanningTree(g.size(),edges);
    return res;
}

int main(){
    int n;
    cin>>n;
    Graph g(n);
    for(int i=0;i<n;i++){
        for(int j=0;j<n;j++){
            Weight c;
            cin>>c;
            if(i==j) continue;
            g[i].push_back({i,j,c});
        }
    }
    auto mst=MinimumSpanningTree(g);
    cout<<accumulate(mst.begin(),mst.end(),Weight(0),[](const Weight& lhs,const Edge& rhs){return lhs+rhs.weight;})<<endl;
    return 0;
}

C++: #include<iostream>
#include<vector>
#include<algorithm>
#define INFTY 10000
#define PII pair<int,int>
#define MPII(a,b) make_pair(a,b)
using namespace std;
class NODE
{
public:
	vector<PII> v;
	int index = 0;
	bool Isdone = false;
};
class Tree
{
public:
	vector<int> V;
	int cost = 0;
};

int main()
{
	NODE* nodes;
	nodes = new NODE[101];
	Tree T;
	int n;
	cin >> n;
	for (int i = 1; i <= n; i++)
	{
		for (int j = 1; j <= n; j++)
		{
			int t;
			cin >> t;
			if (t != -1)
			{
				PII p = MPII(t, j);
				nodes[i].v.push_back(p);
			}
		}
		sort(nodes[i].v.begin(), nodes[i].v.end());
	}
	T.V.push_back(1);
	nodes[1].Isdone = true;
	while (1)
	{
		if (T.V.size() == n)break;
		int mincost=INFTY;
		int addv=-1;
		int index;
		for (auto itr : T.V)
		{
			if (nodes[itr].v.size() <= nodes[itr].index)continue;
			while (1)
			{
				if (nodes[nodes[itr].v[nodes[itr].index].second].Isdone == false)break;
				nodes[itr].index++;
				if (nodes[itr].v.size() <= nodes[itr].index)break;
			}
			if (nodes[itr].v.size() <= nodes[itr].index)continue;
			if (mincost >= nodes[itr].v[nodes[itr].index].first)
			{
				mincost = nodes[itr].v[nodes[itr].index].first;
				addv = nodes[itr].v[nodes[itr].index].second;
				index = itr;
			}
		}
		
		nodes[index].index++;
		T.V.push_back(addv);
		nodes[addv].Isdone = true;
		T.cost += mincost;
	}
	cout << T.cost << endl;
	delete[] nodes;
	return 0;
}