Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

//make priority queue
type Item struct {
	id       int
	priority int // this state is priority and distans from start
	index    int
}

type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }

// we want the ascending-priority-queue.
// So we use less than here.
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}

func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = j
	pq[j].index = i
}

func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}

func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 //for safety
	*pq = old[0 : n-1]
	return item
}

func (pq *PriorityQueue) update(dist int, id int) {
	for _, i := range *pq {
		if i.id == id {
			if i.priority > dist {
				i.priority = dist
			}
		}
	}
}

// the main code
func nextInt(sc *bufio.Scanner) int {
	sc.Scan()
	n, _ := strconv.Atoi(sc.Text())
	return n
}

func dikstra(dist *[][]int, n int) *[]int {
	// preparate priority queue
	inf := 1 << 30
	pq := make(PriorityQueue, n)
	shortests := make([]int, n)
	for i := 0; i < n; i++ {
		pq[i] = &Item{
			id:       i,
			priority: inf,
			index:    i,
		}

		shortests[i] = inf
	}
	pq[0].priority = 0
	shortests[0] = 0
	heap.Init(&pq)

	for pq.Len() > 0 {
		item := heap.Pop(&pq).(*Item)
		shortests[item.id] = item.priority
		for id, d := range (*dist)[item.id] {
			if d != -1 {
				pq.update(item.priority+d, id)
			}
		}
		heap.Init(&pq)
	}
	return &shortests
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	// init
	n := nextInt(sc)
	dist := make([][]int, n)
	for i := 0; i < n; i++ {
		dist[i] = make([]int, n)
		for j := 0; j < n; j++ {
			dist[i][j] = -1
		}
	}

	// std Input
	for i := 0; i < n; i++ {
		u := nextInt(sc)
		k := nextInt(sc)
		for j := 0; j < k; j++ {
			v, c := nextInt(sc), nextInt(sc)
			dist[u][v] = c
		}
	}

	shortests := dikstra(&dist, n)
	for i, d := range *shortests {
		fmt.Printf("%d %d\n", i, d)
	}
}

C++: #include <bits/stdc++.h>
using ll = long long;
using namespace std;
static const int MAX = 1e4;
static const int INFTY = (1<<20);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n;
//first: 目的点,second: 距離
vector<pair<int,int> > adj[MAX];

void dijkstra(){
  //first: ある点へのマイナス距離, second: ある点
  priority_queue<pair<int,int> > pq;
  //d[i]: 始点からのiへの距離
  int d[MAX],color[MAX];
  for(int i=0;i<n;i++){
    d[i] = INFTY;
    color[i] = WHITE;
  }
  d[0] = 0;
  pq.push(make_pair(0,0));
  while(!pq.empty()){
    pair<int,int> key = pq.top();
    pq.pop();
    int u = key.second;
    color[u] = BLACK;
    if(d[u] < key.first*(-1)) continue;
    for(int j=0;j<adj[u].size();j++){
      int v = adj[u][j].first;
      if(color[v]==BLACK) continue;
      if(d[v] > d[u] + adj[u][j].second){
        //ここで最初に更新されているから、pqからtopを取り出すだけでOK
        d[v] = d[u] + adj[u][j].second;
        pq.push(make_pair((-1)*d[v],v));
        color[v] = GRAY;
      }
    }
  }
  for(int i=0;i<n;i++){
    cout << i << " " << (d[i]==INFTY ? -1 : d[i]) << endl;
  }
}

int main(){
  int k,u,v,c;
  cin >> n;
  for(int i=0;i<n;i++){
    cin >> u >> k;
    for(int j=0;j<k;j++){
      cin >> v >> c;
      adj[u].push_back(make_pair(v,c));
    }
  }
  dijkstra();
}

C++: #include<bits/stdc++.h>
//#include<iostream>
using namespace std;
//type
typedef long long ll;
#define pii pair<int, int>
#define vi vector<int>
//x * y * 1.0 can cause overflow
//constant
#define inf (int)(1e9+7)
#define mod (ll)(1e9+7)
#define eps 1e-10
//omission
#define eb emplace_back
#define F first
#define S second
#define SZ(x) ((int)(x).size())
#define all(v) v.begin(), v.end()
#define ios cin.tie(0); ios::sync_with_stdio(false)
#define FIX(a) cout << fixed << setprecision(a)
#define mp make_pair
//manip
template<class T>bool chmax(T &a, const T &b) { if (a<b) { a = b; return 1; } return 0; }
template<class T>bool chmin(T &a, const T &b) { if (b<a) { a = b; return 1; } return 0; }
#define UNIQUE(v) v.erase(unique(v.begin(), v.end(), v.end());
#define fill(x, y) memset(x, y, sizeof(x))
#define ceil(a, b) a / b + !!(a % b)
template<class T> T power_mod(T a, T b) {return b ? power(a * a % inf, b / 2) * (b % 2 ? a : 1) % inf : 1;}
template<class T> T power(T a, T b) {return b ? power(a * a, b / 2) * (b % 2 ? a : 1) : 1;}
#define LB(v, x) (int)(lower_bound(v.begin(), v.end(), x) - v.begin())
#define UB(v, x) (int)(upper_bound(v.begin(), v.end(), x) - v.begin())
template<typename T> T gcd(T a, T b) {if (b == 0) return a; return gcd(b, a % b);}
template<typename T> T lcm(T a, T b) {return a / gcd(max(a, b), min(a, b)) * b;} //先に割る!!
#define outa(a, n) rep(i_, n) cout << a[i_] << " "; cout << endl
#define out(a) cout << a << endl
#define outv(v) rep(i, SZ(v)) cout << v[i] << " "; cout << endl
//loop
#define rep(i, n) for (int i = 0, i##_len = (n); i < i##_len; ++i)
#define rep3(i, st, n) for (int i = st; i < n; ++i)
//algorithm
//double pointer, l start, how many adds, can be 0 -> init r = l, sum = 0
//bfs, not x, y, i, j
//not !(i % 2), i % 2 == 0
//minimal required terms
//cast caution
//look constraints always
//ctrl + command + e -> 変数一括変更



int main() {
    
    
   
    int n; cin >> n;
    int table[n]; fill_n(table, n, inf); //0からの距離
    table[0] = 0;
    vector<vector<pii> > edge(n);
    rep(i, n) {
        int u, k; cin >> u >> k;
        rep(j, k) {
            int v, c; cin >> v >> c;
            edge[u].eb(v, c);
        }
        
    }
    
    while (1) {
        int update = 0;
        rep(from, n) {
            rep(j, SZ(edge[from])) {
                int to = edge[from][j].F;
                int cost = edge[from][j].S;
                
                if (table[to] > table[from] + cost) {
                    update = 1;
                    table[to] = table[from] + cost;
                }
            }
        }
        if (update == 0) break;
    }
    
    out(0 << " " << 0);
    rep3(i, 1, n) out(i << " " << table[i]);
        
        
    
    
    
}

C++: #include <bits/stdc++.h>

#define rep(i, a, b) for (int i = a; i < (int)(b); ++i)
#define rrep(i, a, b) for (int i = b - 1; i >= (int)(a); --i)

using namespace std;

using ll = long long;
using vi = vector<int>;
using vvi = vector<vi>;
using vll = vector<ll>;

int main() {
    cin.tie(0);
    ios::sync_with_stdio(false);

    int n;
    cin >> n;

    vector<vector<pair<int, int>>> g(n);

    rep(i, 0, n) {
        int u, k;
        cin >> u >> k;

        rep(j, 0, k) {
            int v, c;
            cin >> v >> c;
            g[u].push_back(make_pair(v, c));
        }
    }

    vector<bool> seen(n, false);
    vi ds(n, INT_MAX);
    priority_queue<pair<int, int>> pq;

    ds[0] = 0;
    pq.push(make_pair(0, 0));  // (cost, v)

    while (!pq.empty()) {
        pair<int, int> p = pq.top();
        pq.pop();

        int u = p.second;
        int minv = -p.first;

        if (seen[u]) { continue; }

        seen[u] = true;

        for (auto itr = g[u].begin(); itr != g[u].end(); ++itr) {
            int v = (*itr).first;
            int c = (*itr).second;

            if (!seen[v] && c != INT_MAX && ds[v] > minv + c) {
                ds[v] = minv + c;
                pq.push(make_pair(-ds[v], v));
            }
        }
    }

    rep(i, 0, n) { cout << i << " " << ds[i] << endl; }

    return 0;
}