Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

type TimeRecord struct {
	discoverTime int
	finishTime   int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	timeRecordMap := make([]TimeRecord, n)
	childrenMap := make([][]int, n)
	for i := 1; i <= n; i++ {
		node, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		timeRecordMap[node-1] = TimeRecord{-1, -1}

		childNum, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		childrenMap[node-1] = make([]int, childNum)
		for j := 0; j < childNum; j++ {
			child, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			childrenMap[node-1][j] = child
		}
	}

	timer := 1
	startNode := 1
	for {
		visit(startNode, &timer, childrenMap, timeRecordMap)
		startNode = findStartNode(childrenMap, timeRecordMap)
		if startNode < 0 {
			break
		}
	}
	for k, v := range timeRecordMap {
		fmt.Printf("%d %d %d\n", k+1, v.discoverTime, v.finishTime)
	}
}

func findStartNode(childrenMap [][]int, timeRecordMap []TimeRecord) int {
	x := -1
	for node, timeRecord := range timeRecordMap {
		if timeRecord.discoverTime < 0 {
			x = node + 1
			break
		}
	}
	return x
}

func visit(currentNode int, timer *int, childrenMap [][]int, timeRecordMap []TimeRecord) {
	if timeRecordMap[currentNode-1].discoverTime > 0 {
		return
	}
	children := childrenMap[currentNode-1]
	timeRecordMap[currentNode-1] = TimeRecord{*timer, timeRecordMap[currentNode-1].finishTime}
	(*timer)++
	for i := 0; i < len(children); i++ {
		visit(children[i], timer, childrenMap, timeRecordMap)
	}
	timeRecordMap[currentNode-1] = TimeRecord{timeRecordMap[currentNode-1].discoverTime, *timer}
	(*timer)++
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <bits/stdc++.h>
using namespace std;
// stack

static const int N = 100;
static const int white = 0;
static const int gray = 1;
static const int black = 2;

int n, M[N][N];
int color[N], d[N], f[N], tt;

int nt[N];

int next(int u) {
  for (int v = nt[u]; v < n; v++) {
    nt[u] = v + 1;
    if (M[u][v]) return v;
  }
  return -1;
};

void dfs_visit(int r) {
  for (int i = 0; i < n; i++) {
    nt[i] = 0;
  }
  stack<int> S;
  S.push(r);
  color[r] = gray;
  d[r] = ++tt;

  while(!S.empty()) {
    int u = S.top();
    int v = next(u);
    if (v != -1) {
      if (color[v] == white) {
        color[v] = gray;
        d[v] = ++tt;
        S.push(v);
      }
    } else {
      S.pop();
      color[u] = black;
      f[u] = ++tt;
    }
  }
};

void dfs() {
  for (int i = 0; i < n; i++) {
    color[i] = white;
    nt[i] = 0;
  }
  tt = 0;

  for (int u = 0; u < n; u++) {
    if (color[u] == white) dfs_visit(u);
  }
  for (int i = 0; i < n; i++) {
    cout << i + 1 << " " << d[i] << " " << f[i] << endl;
  }
};

int main() {
  int u, k, v;
  cin >> n;
  for (int i = 0; i < n; i++) {
    for (int j = 0; j < n; j++) {
      M[i][j] = 0;
    }
  }

  for (int i = 0; i < n; i++) {
    cin >> u >> k;
    u--;
    for (int j = 0; j < k; j++) {
      cin >> v;
      v--;
      M[u][v] = 1;
    }
  }

  dfs();

  return 0;
};

C++: #include <bits/stdc++.h>
using namespace std;
#ifdef ENABLE_DEBUG_OUTPUT
#define DEBUG_LOG(s) cout << s << endl;
#else
#define DEBUG_LOG(s) void();
#endif

int t = 1;
vector<vector<bool>> g;
vector<int> d;
vector<int> f;

void dfs(const int s) {
    if(d[s] != -1) return;
    d[s] = t++;

    for (auto i = 0; i < (int)g[s].size(); i++) {
        if(g[s][i]) dfs(i);
    }

    f[s] = t++;
}

int main(){
    int n;
    cin >> n;

    g.assign(n, vector<bool>(n, false));
    for (auto i = 0; i < n; i++) {
        int u, k; cin >> u >> k;
        for (auto j = 0; j < k; j++) {
            int v; cin >> v;
            g[u - 1][v - 1] = true;
        }
    }

    d.assign(n, -1);
    f.assign(n, -1);
    for (auto i = 0; i < n; i++) {
        if(d[i] == -1) dfs(i);
    }

    for (auto i = 0; i < n; i++) {
        cout << i + 1 << " " << d[i] << " " << f[i] << endl;
    }

    return 0;
}

C++: #include <iostream>
#include<string>
#include<cmath>
#include<algorithm>
#include<cctype>
#include<queue>
#include<stack>
#include<stdio.h>
#include<vector>
#include<set>
#include<map>
#include<array>
#include<iomanip>
#define rep(i,n) for(int i=0;i<n;i++)
using namespace std;
typedef int long long ll;
static const int N=100;
static const int white=0;
static const int gray=1;
static const int black=2;

int n,d[N],f[N],tt;
int color[N],nt[N];
int mp[N][N];

int next(int u){
    
    for(int v=nt[u];v<n;v++){
        nt[u]=v+1;
        if(mp[u][v]!=0)return v;
    }
    return -1;
}


void dfs_visit(int r){
    
   
    stack<int> s;
    s.push(r);
    color[r]=gray;
    d[r]=++tt;
    while(!s.empty()){
        int u=s.top();
        int v=next(u);
        if(v!=-1){
            if(color[v]==white){
            d[v]=++tt;
            color[v]=gray;
            s.push(v);
            }
        }else{
            color[u]=black;
            f[u]=++tt;
            s.pop();
        }
    }
}



void dfs(){

    rep(i,n){color[i]=white;nt[i]=0;}
    tt=0;
    
    for(int i=0;i<n;i++){
        if(color[i]==white){
            dfs_visit(i);
        }
    }
    rep(i,n){
        cout<<i+1<<" "<<d[i]<<" "<<f[i]<<endl;
    }
    
}

int main(){
    cin>>n;
    
    for(int i=0;i<n;i++){
        for(int j=0;j<n;j++){
            mp[i][j]=0;
        }
    }
    for(int i=0;i<n;i++){
        int a,b;
        cin>>a>>b;
        rep(j,b){
            int c;
            cin>>c;
            mp[a-1][c-1]=1;
        }
    }
    
    dfs();
    
    return 0;
}

C++: #include<iostream>
#include<algorithm>
using namespace std;

struct VRTX {
	int dt, ft, v[101];
};

int curtime = 1;
VRTX ver[101];

void depthFirstSearch(int u);

int main() {
	int i, j, n, u, k;

	cin >> n;
	for (i = 0; i < n; i++) {
		cin >> u >> k;
		for (j = 0; j < k; j++) {
			cin >> ver[u].v[j];
		}
	}
	
	for (i = 1; i <= n; i++) {
		depthFirstSearch(i);
	}

	for (i = 1; i <= n; i++) {
		cout << i << " " << ver[i].dt << " " << ver[i].ft << endl;
	}

	return 0;
}

void depthFirstSearch(int u) {

	if (ver[u].dt == 0) {
		int i = 0;

		ver[u].dt = curtime++;

		while (ver[u].v[i] != 0) {
			depthFirstSearch(ver[u].v[i]);
			i++;
		}

		ver[u].ft = curtime++;

		return;
	}
	return;
}