Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

func newGraph(nNodes int) *Graph {
	g := Graph{}
	g.nodes = make([]*GraphNode, nNodes)
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode] = &GraphNode{}
		g.nodes[iNode].key = GraphNodeKey(iNode)
	}
	return &g
}

var infty = 1000000000

type GraphNodeKey int

// GraphNode is a node for undirected graph
type GraphNode struct {
	key       GraphNodeKey
	adjacents []*GraphNode
	visited   bool
	d, f      int
	parent    *GraphNode
	cc        int
}

func (g *Graph) setAdjacent(l, r GraphNodeKey) {
	g.nodes[l].adjacents = append(g.nodes[l].adjacents, g.nodes[r])
}

// Graph is a undirected graph
type Graph struct {
	nodes []*GraphNode
}

func (g *Graph) initialize() {
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode].visited = false
		g.nodes[iNode].d = infty
		g.nodes[iNode].f = infty
		g.nodes[iNode].parent = nil
		g.nodes[iNode].cc = -1 // 22.3-12
	}
}

type QueueEntry struct {
	node *GraphNode
	next *QueueEntry
}

type Queue struct {
	head, tail *QueueEntry
}

func (q *Queue) enqueue(node *GraphNode) {
	entry := QueueEntry{}
	entry.node = node

	if q.tail == nil {
		q.head = &entry
		q.tail = &entry
		return
	}

	q.tail.next = &entry
	q.tail = q.tail.next
}

func (q *Queue) dequeue() *QueueEntry {
	if q.head == nil {
		return nil
	}
	poped := q.head
	q.head = q.head.next
	if q.head == nil {
		q.tail = nil
	}
	return poped
}

func (q *Queue) isEmpty() bool {
	return q.head == nil
}

var time = 0

func fillDistancesByDepthFirstSearch(g *Graph) {
	g.initialize()
	time = 0
	cc := 0

	for _, u := range g.nodes {
		if !u.visited {
			dfsVisit(g, u, cc)
			cc++
		}
	}
}

func dfsVisit(g *Graph, u *GraphNode, cc int) {
	time++
	u.d = time
	u.cc = cc

	u.visited = true
	for _, v := range u.adjacents {
		if !v.visited {
			v.parent = u
			dfsVisit(g, v, cc)
		}
	}
	time++
	u.f = time
}

func main() {
	scanner.Split(bufio.ScanWords)

	nUsers := nextInt()
	nEdges := nextInt()
	graph := newGraph(nUsers)
	for iEdge := 0; iEdge < nEdges; iEdge++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())
		graph.setAdjacent(l, r)
		graph.setAdjacent(r, l)
	}

	fillDistancesByDepthFirstSearch(graph)

	nQueries := nextInt()
	for iQuery := 0; iQuery < nQueries; iQuery++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())

		// fmt.Println(graph.nodes[l].d, graph.nodes[r].d, graph.nodes[r].f, graph.nodes[l].f)
		if graph.nodes[l].cc == graph.nodes[r].cc {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

C++: 


/**
 *      purpose : 
 *      author  : kyomukyomupurin
 *      created : 
**/

// input/output
#include <iostream>
#include <fstream>
#include <sstream>
// container class
#include <array>
#include <deque>
#include <map>
#include <queue>
#include <set>
#include <stack>
#include <string>
#include <tuple>
#include <unordered_map>
#include <unordered_set>
#include <vector>
// math, algorithm
#include <algorithm>
#include <cmath>
#include <complex>
#include <numeric>
// etc
#include <bitset>
#include <cassert>
#include <cctype>
#include <cstring>
#include <chrono>
#include <iomanip>
#include <random>
#include <utility>
// using-directive
using namespace std;
// alias template
using int64 = long long;
using vi = vector<int>;
using vl = vector<int64>;
using pii = pair<int, int>;
using pll = pair<int64, int64>;
// text macro replacement
#define rep(i, n) for (int i = 0; i < (int)(n); ++i)
#define all(v) (v).begin(), (v).end()
#define rall(v) (v).rbegin(), (v).rend()
#define print(x) cout << (x) << '\n'
#define debug(x) cerr << #x << ": " << (x) << '\n'
#define dbg(v) for (size_t _ = 0; _ < v.size(); ++_){cerr << #v << "[" << _ << "] : " << v[_] << '\n';}
// variadic template
template<typename T> inline void chmin(T &a, T b) {if (a > b) a = b; return;}
template<typename T> inline void chmax(T &a, T b) {if (a < b) a = b; return;}
// constant
const int INF = (1<<30) - 1;
const int64 INF64 = (1LL<<62) - 1;
const int MOD = 1000000007;



struct UnionFind {
  std::vector<int> par, rank;

  UnionFind(int n) : par(n , -1), rank(n, 0) {}

  void init(int n) {
    par.assign(n, -1); rank.assign(n, 0);
  }

  int root(int x) {
    if (par[x] == -1) return x;
    else return par[x] = root(par[x]);
  }

  bool issame(int x, int y) {return root(x) == root(y);}

  void unite(int x, int y) {
    x = root(x); y = root(y);
    if (x == y) return;
    if (rank[x] < rank[y]) std::swap(x, y);
    if (rank[x] == rank[y]) ++rank[x];
    par[y] = x;
    return;
  }
};


int main(){
  ios_base::sync_with_stdio(false);
  cin.tie(nullptr);

  int n, m; cin >> n >> m;
  UnionFind uf(n);

  for (int i = 0; i < m; ++i) {
    int x, y; cin >> x >> y;
    if (!uf.issame(x, y)){
      uf.unite(x, y);
    }
  }

  int query; cin >> query;

  for (int i = 0; i < query; ++i) {
    int z, w; cin >> z >> w;
    if (uf.issame(z, w)) {
      cout << "yes" << '\n';
    } else {
      cout << "no" << '\n';
    }
  }

  return 0;
}

C++: #include <stdio.h>
#include <iostream>
#include <queue>
using namespace std;

#define NODE_NUM 100000

queue<int> que;

class Node
{
private:
	int next_num;
	int next_node_list[NODE_NUM];
public:
	Node();
	void AddNextNode(int id);
	bool Search(int st, int ed);
	bool check[NODE_NUM];
	bool link[NODE_NUM];
};

Node::Node()
{
	next_num = 0;
	for (int i = 0; i < NODE_NUM; i++) {
		check[i] = false;
	}
	for (int i = 0; i < NODE_NUM; i++) {
		link[i] = false;
	}
}

void Node::AddNextNode(int id)
{
	next_node_list[next_num] = id;
	next_num++;
}

Node *Node_list;

bool Node::Search(int st, int ed)
{
	if (link[ed]) return true;

	for (int k = 0; k < next_num; k++) {
		Node_list[st].link[next_node_list[k]] = true;
	}

	for (int i = 0; i < next_num; i++) {
		if (next_node_list[i] == ed) return true;
	}
	
	for (int j = 0; j < next_num; j++) {
		if (Node_list[next_node_list[j]].check[ed] == 0) {
			Node_list[next_node_list[j]].check[ed] = 1;
			que.push(next_node_list[j]);
		}
	}
	
	return false;
}

int main(void)
{
	//input
	int n;
	cin >> n;
	Node_list = new Node[n]();
	int m;
	cin >> m;
	for (int i = 0; i < m; i++) {
		int s, t;
		cin >> s >> t;
		Node_list[s].AddNextNode(t);
		Node_list[t].AddNextNode(s);
	}
	
	//output
	int q;
	cin >> q;
	for (int i = 0; i < q; i++) {
		int s, t;
		cin >> s >> t;
		bool ret = Node_list[s].Search(s, t);
		while (!ret && !que.empty()) {
			ret = Node_list[que.front()].Search(s, t);
			que.pop();
		};
		while (!que.empty()) {
			que.pop();
		}

		if (ret) {
			cout << "yes" << "\n";
		}
		else {
			cout << "no" << "\n";
		}
	}
	
	return 0;
}

C++: #include <iostream>
#include <vector>

using namespace std;

class UnionFind
{
public:
	vector<int> par;
	vector<int> rk;
	UnionFind(int n)
	{
		par.resize(n);
		rk.resize(n);
		for (int i = 0; i < n; ++i)
		{
			par[i] = i;
		}
	}
	int find(int x)
	{
		if (par[x] == x)
		{
			return(x);
		}
		return(par[x] = find(par[x]));
	}
	void unite(int x, int y)
	{
		x = find(x);
		y = find(y);
		if (rk[x] < rk[y])
		{
			par[x] = y;
		}
		else
		{
			par[y] = x;
			if (rk[x] == rk[y])
			{
				++rk[x];
			}
		}
	}
	bool same(int x, int y)
	{
		return(find(x) == find(y));
	}
};


void solve()
{
	int n, m;
	cin >> n >> m;
	UnionFind uf(n);
	for (int i = 0; i < m; ++i)
	{
		int s, t;
		cin >> s >> t;
		uf.unite(s, t);
	}
	int q;
	cin >> q;
	for (int i = 0; i < q; ++i)
	{
		int s, t;
		cin >> s >> t;
		if (uf.same(s, t))
		{
			cout << "yes" << endl;
		}
		else
		{
			cout << "no" << endl;
		}
	}
}

int main()
{
	solve();
	return(0);
}