Go: package main

import (
	"fmt"
	"os"
	"bufio"
	"strconv"
	"container/list"
)

const MaxNode int = 100

var d []int
var A [][]int
var N int
var l *list.List

func bfs(u int) {
	d[u] = 0
	l.PushBack(u)
	for ;l.Len() != 0; {
		u = l.Front().Value.(int)
		l.Remove(l.Front())
		for v:=0; v<N; v++ {
			if A[u][v] == 0 {
				continue
			}
			if d[v] != -1 {
				continue
			}
			d[v] = d[u] + 1
			l.PushBack(v)
		}
	}
}


func nextInt(scanner *bufio.Scanner) int {
	scanner.Scan()
	num, _ := strconv.Atoi(scanner.Text())
	return num
}

func print() {
	for i:=0; i<N; i++ {
		fmt.Printf("%d %d\n", i+1, d[i])
	}
}

func initVariable() {
	d = make([]int, MaxNode)
	A = make([][]int, MaxNode)
	l = list.New()
	for i:=0; i<MaxNode; i++ {
		A[i] = make([]int, MaxNode)
		d[i] = -1
	}
}


func main() {
	initVariable()
	scanner := bufio.NewScanner(os.Stdin)
	scanner.Split(bufio.ScanWords)
	N = nextInt(scanner)
	for i:=0; i<N; i++ {
		idx := nextInt(scanner)
		cnt := nextInt(scanner)
		for j:=0; j<cnt; j++ {
			node := nextInt(scanner)
			A[idx-1][node-1] = 1 
		}
	}
	bfs(0)
	print()
}

C++: #include <bits/stdc++.h>
using namespace std;
typedef long long ll;
typedef unsigned long long ull;

static const int N = 100;
static const int INFTY = (1<<21);

int n, M[N][N];
int d[N];

void bfs(int s){
    queue<int> q;
    q.push(s);
    for(int i = 0; i < n; i++) d[i] = INFTY;
    d[s] = 0;
    int u;
    while(!q.empty()){
        u = q.front(); q.pop();
        for(int v = 0; v < n; v++){
            if(M[u][v] == 0) continue;
            if(d[v] != INFTY) continue;
            d[v] = d[u] + 1;
            q.push(v);
        }
    }
    for(int i = 0; i < n; i++){
        cout << i+1 << " " << ((d[i] == INFTY) ? -1 : d[i]) << endl;
    }
}

int main(){
    int u, k, v;

    cin >> n;
    for(int i = 0; i < n; i++){
        for(int j = 0; j < n; j++){
            M[i][j] = 0;
        }
    }
    
    
    for(int i = 0; i < n; i++){
        cin >> u >> k;
        u--;
        for(int j = 0; j < k; j++){
            cin >> v;
            v--;
            M[u][v] = 1;
        }
    }
    bfs(0);
}

C++: #include<bits/stdc++.h>
using namespace std;

int G[223][223];
int dis[223];
int n;

struct st {
  int pos;
  int v;
};

int main() {
  cin >> n;
  for(int i = 1; i <= n; i++) {
    int u, v;
    scanf("%d%d", &u, &v);
    for(int j = 0; j < v; j++) {
      int t;
      scanf("%d", &t);
      G[u][t] = G[t][u] = 1;
    }
  }

  memset(dis, 0x3f, sizeof dis);

  int start = 1;
  queue<st> q;
  q.push((st) {
    1, 0
  });

  while(!q.empty()) {

    st u = q.front();
    q.pop();
    dis[u.pos] = u.v;

    for(int i = 1; i <= n; i++) {
      if(i == u.pos) continue;
      if(G[i][u.pos] == 0) continue;
      if(dis[i] <= u.v + 1) continue;
      q.push((st){i, u.v + 1});
    }
  }

  for(int i=1;i<=n;i++) {
    printf("%d %d\n", i, dis[i] > 100000 ? -1 : dis[i]);
  }

  return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
typedef long long ll;

const int INF = 101;

vector<vector<int>> GetAdjacencyMatrix(int n)
{
	vector<vector<int>> am(n, vector<int>(n));
	for (int i = 0; i < n; i++) {
		int u, k;
		cin >> u >> k;
		u--;
		for (int j = 0; j < k; j++) {
			int v;
			cin >> v;
			am[u][--v] = 1;
		}
	}
	return am;
}

void BFS(int startNode, int n, const vector<vector<int>>& am, vector<int>& minDistances)
{
	queue<int> q;
	q.push(startNode);
	while (!q.empty()) {
		int node = q.front();
		q.pop();
		for (int i = 0; i < n; i++) {
			if (am[node][i] == 0) continue;
			if (minDistances[i] != INF) continue;
			q.push(i);
			int distance = minDistances[node] + 1;
			minDistances[i] = min(minDistances[i], distance);
		}
	}
}

int main()
{
	int n;
	cin >> n;
	vector<vector<int>> am = GetAdjacencyMatrix(n);
	vector<int> minDistances(n, INF);
	minDistances[0] = 0;
	BFS(0, n, am, minDistances);
	for (int i = 0; i < n; i++) {
		if (minDistances[i]==INF) cout << i + 1 << " " << -1 << endl;
		else cout << i + 1 << " " << minDistances[i] << endl;
	}
}

C++: #include <iostream>
#include <vector>
#include <cmath>
#include <string>
#include <algorithm>
#include <iomanip>
#include <map>
#include <bitset>
#include <cstdio>
#include <set>
#include <stack>
#include <queue>
#include <cassert>
#include <numeric>
using namespace std;
typedef long long ll;
#define FOR(i,a,b) for (ll i=(a),__last_##i=(b);i<__last_##i;i++)
#define RFOR(i,a,b) for (ll i=(b)-1,__last_##i=(a);i>=__last_##i;i--)
#define REP(i,n) FOR(i,0,n)
#define RREP(i,n) RFOR(i,0,n)
#define __GET_MACRO3(_1, _2, _3, NAME, ...) NAME
#define rep(...) __GET_MACRO3(__VA_ARGS__, FOR, REP)(__VA_ARGS__)
#define rrep(...) __GET_MACRO3(__VA_ARGS__, RFOR, RREP)(__VA_ARGS__)
template<typename T> istream &operator>>(istream &is, vector<T> &v){ for (auto &x : v) is >> x; return is; }
template<typename T> ostream& operator<<(ostream& os, const vector<T>& v) {
    REP(i,v.size()){if(i)os<<" ";os<<v[i];}return os;}
template<typename T> ostream& operator<<(ostream& os, const vector<vector<T>>& v) {
    REP(i,v.size()){if(i)os<<endl;os<<v[i];}return os;}
#define vi vector<int>
#define vii vector<vector<int>>
#define mii map<int,int>
#define Sort(v) sort(v.begin(),v.end())
#define Reverse(v) reverse(v.begin(),v.end())
#define ALL(a)  (a).begin(),(a).end()
#define pb push_back
#define mp make_pair
//#define int ll

const int md = 1000000007;
const int INF = 1<<30;



int main(){
    int n; cin >> n;
    vector<vector<int>> e(n);


    rep(i,n){
        int s; cin >> s;
        int tmp; cin >> tmp;
        rep(j,tmp){
            int to; cin >> to;
            e[i].push_back(to-1);
        }
    }

    vi ans(n);
    rep(i,n){
        //if(i != 3) continue;
        queue<pair<int,int>> bfs;
        bfs.emplace(0,0);
        while(!bfs.empty()){
            auto tmp = bfs.front();
            if(tmp.first == i) {
                ans[i] = tmp.second;
                break;
            }
            bfs.pop();

            rep(j,e[tmp.first].size()){
                bfs.emplace(e[tmp.first][j],tmp.second+1);
            }
        }

        ans[i] = -1;
    }

    rep(i,n){
        cout << i+1 << " " << ans[i] << endl;
    }
}