Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 100
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{1}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd()-1, v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 1
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <stdio.h>
#define INF (1<<21)

int main(void)
{
 int i,j,n,m,u,k,l,v,c,a[10000],b[10000],d[10000][10000];

 scand("%d",&n);
 
 for(i=0;i<n;i++){
 	scanf("%d %d",&u,&k);
 	a[i]=INF;
 	b[i]=0;
 	for(j=0;j<k;j++){
 		scanf("%d %d",&v,&c);
 		d[u][v]=c;
 	}
 }
 a[0]=0;
 
 while(1){
 	
 	l=-1;
 	m=INF;
 	
 	for(i=0;i<n;i++){
 		if(a[i]<m && b[i]=0){
 			m=a[i];
 			l=i;
 		}
 	}
 	
 	if(l==-1) break;
 	
 	b[l]=1;
 	
 	for(i=0;i<n;i++){
 		if(a[i]>=d[l][i]+a[l]) a[i]=d[l][i]+a[l];
 	}
 }
 
 for(i=0;i<n;i++){
 	if(a[i]==INF) printf("%d -1\n",i);
 	else printf("%d %d\n",i,a[i]);
 }
 
 return 0;
}

C++: #include<iostream>
#include<cstdio>
#include<algorithm>
#include<cstring>
#define INF 200001 
using namespace std;
int n;
int A[1000][1000];
int D[1000][1000];
 
void Init(int f){
  for(int i=0;i<f;i++){
    for(int j=0;j<f;j++)D[i][j] = INF;
  } 
}
 
int main(){
  scanf("%d",&n);
  int u,k,C,V;
  Init(n);
  
  for(int i=0;i<n;i++){
      scanf("%d %d",&u,&k);    
      for(int j=0;j<k;j++){
    scanf("%d %d",&V,&C);
    D[u][V] = C;
    D[V][u] = C;
      }    
  }
   
  for(int i=0;i<n;i++)D[i][i] = 0;
  for(int k=0;k<n;k++)for(int i=0;i<n;i++)for(int j=0;j<n;j++)D[i][j] = D[j][i] = min(D[i][j],D[i][k] + D[k][j]);

  for(int i=0;i<n;i++){
    printf("%d %d\n",i,D[0][i]);
  }
 
  return 0;
}

C++: //#include "stdc++.h"
#include <iostream>
#include <vector>
#include <algorithm>
#include <cstdio>
#include <cstdlib>
#include <queue>
//#include "my_gettime.hpp"
//#include "my_random.hpp"
//#include "my_util.hpp"
//using namespace std;

struct Edge{
	Edge(int f, int s, int w){first = f; second = s; weight = w;};
	int first;
	int second;
	int weight;
};

struct NodeP{
	NodeP(){};
	NodeP(int i, int p, int w){id = i; prev = p; weight = w;}
	int id;
	int prev;
	int weight;
	bool operator<(const NodeP & inRhs) const{ return weight < inRhs.weight; }
	bool operator>(const NodeP & inRhs) const{ return weight > inRhs.weight; }
};

#define INF (1<<30)
class Graph{
public:
	Graph(int numnodes);
	//~Graph();
	void addEdge(Edge a);
	void addEdge_nonDirect(Edge e);
	std::vector<NodeP> dijkstra(int start);
	int numNodes;
	//Edge *adj;
	std::vector < std::vector<Edge> > adj;
};
Graph::Graph(int n){
	numNodes = n;
	//adj = (Edge *)malloc(sizeof(Edge)*n*n);
	adj.resize(n);
}
void Graph::addEdge(Edge e){
	//adj[ e.first * numNodes + e.second ] = e;
	adj[e.first].push_back(e);
}
void Graph::addEdge_nonDirect(Edge e){
	adj[e.first].push_back(e);
	Edge e2 = e;
	e2.first = e.second;
	e2.second = e.first;
	adj[e2.first].push_back(e2);
}
std::vector<NodeP> Graph::dijkstra(int start){
	//using P = pair<int , int>;
	int *cost = (int *)malloc(sizeof(int)*numNodes);
	char *flag = (char *)malloc(sizeof(char)*numNodes);
	for(int i=0;i<numNodes;i++) flag[i] = 0;
	for(int i=0;i<numNodes;i++) cost[i] = INF;
	cost[start]=0;
	std::priority_queue < NodeP ,std::vector<NodeP>, std::greater<NodeP> > Q;
	Q.push(NodeP(start,0, 0));
	std::vector <NodeP> nodeps(numNodes);

	while( !Q.empty() ){
		NodeP node = Q.top();
		Q.pop();
		if( flag[node.id] == 1 ) continue;
		flag[node.id] = 1;
		cost[node.id] = node.weight;

		nodeps[node.id] = node;

		typedef std::vector<Edge>::iterator ITR;
		for( ITR itr = adj[node.id].begin(); itr !=adj[node.id].end(); itr++ ){
			int dis = node.weight + itr->weight;
			if( cost[itr->second] > dis ){
				Q.push(NodeP(itr->second, node.id, dis));
			}
		}

	}

	free(cost);
	free(flag);

	return nodeps;
}

int main(int argc ,char **argv){
	using namespace std;

	int numNodes;
	cin >> numNodes;

	Graph g(numNodes);

	for(int i=0;i<numNodes;i++){
		int nodeid, numedge;
		cin >> nodeid >> numedge;
		for(int j=0;j<numedge;j++){
			int target, weight;
			cin >> target >> weight;
		//	cout<< nodeid<<" "<<target<<" "<<weight<<endl;
			g.addEdge(Edge(nodeid,target,weight));
		}
	}
	vector<NodeP> nodeps = g.dijkstra(0);
	typedef std::vector<NodeP>::iterator ITR;
	for( ITR itr = nodeps.begin(); itr !=nodeps.end(); itr++ ){
		printf("%d %d\n",itr->prev,itr->id/*,itr->weight*/);
	}
	return 0;
}

C++: #include <bits/stdc++.h>

using namespace std;

#define llong long long 
typedef struct data{
	vector<int> way;
	vector<int> waycost;
	int useway;
	int cost;
}data;

data d[101];
bool ok[101];
int sum;
int hownum;

void solve(int N, int before){
	for(int i = 0; i < d[N].way.size(); i++){
		if(d[N].cost + d[N].waycost[i] < d[d[N].way[i] ].cost){
			d[d[N].way[i] ].cost = min(d[d[N].way[i]].cost, d[N].cost + d[N].waycost[i]);
			d[d[N].way[i]].useway = N;
		}
	}
}

int main(){
	fill_n(ok, 101, false);
	int howway;
	int num;
	cin >> hownum;
	for(int i = 0; i < hownum; i++){
		cin >> num;
		cin >> howway;
		for(int j = 0; j < howway; j++){
			int w,c;
			cin >> w >> c;
			d[num].way.push_back(w);
			d[num].waycost.push_back(c);
		}

		if(num == 0) d[num].cost = 0;
		else d[num].cost = 10000000;
	}

	for(int j = 0; j < hownum; j++){
		for(int i = 0; i < hownum; i++){
			solve(i, -1);
		}
	}

	for(int i = 0; i < hownum; i++){
		cout << i << " " << d[i].cost << endl;
	}
	return 0;
}