Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

C++: #include<iostream>
#include<string>
#include<algorithm>
#include<vector>
#include<queue>
#include<map>
#include<math.h>
#include<iomanip>
#include<set>
#include<numeric>
#include<cstring>
#include<cstdio>
#include<functional>
#include<bitset>
#include<limits.h>
#include<cassert>
#include<iterator>
#include<complex>
#include<stack>
#include<sstream>
#include<iterator>
#include<list>
using namespace std;
typedef  long long int lint;
//typedef pair<int, int> IP;
typedef pair<lint, lint> LLP;
typedef pair<char, char>CP;
#define rep(i, n) for (int i = 0; i < n; i++)
#define repr(i, n) for (int i = n; i >= 0; i--)
#define sort(v) sort((v).begin(), (v).end())
#define reverse(v) reverse((v).begin(), (v).end())
#define upper(v,hoge) upper_bound(v.begin(),v.end(),hoge)
#define lower(v,hoge) lower_bound(v.begin(),v.end(),hoge)
#define llower(v,hoge) *lower_bound(v.begin(), v.end(), hoge)
#define lupper(v,hoge) *upper_bound(v.begin(), v.end(), hoge)
#define mp make_pair
#define P pair<int,int>

int main() {
	int INF = 100000000;
	int V;
	cin >> V;
	vector<vector<P>>G(V);
	rep(i, V) {
		int v, k;
		cin >> v >> k;
		rep(j, k) {
			int tmpv, tmpc;
			cin >> tmpv >> tmpc;
			G[i].push_back(mp(tmpv, tmpc));
		}
	}
	int start = 0;//スタート位置
	vector<int>dist(V, INF);//startからの距離を入れる配列。INF(未訪問)で初期化
	dist[start] = 0;
	priority_queue<P, vector<P>, greater<P>>que;//少ない値を優先するプライオリティキューを宣言
	que.push(mp(dist[start], start));

	while (!que.empty()) {
		P p = que.top();
		int v = p.second;
		que.pop();
		if (dist[v] < p.first)continue;
		for (int i = 0; i < G[v].size(); i++) {
			P e = G[v][i];
			int u = e.first, cst = e.second;
			if (dist[u] > dist[v] + cst) {
				dist[u] = dist[v] + cst;
				que.push(mp(dist[u], u));
			}
		}
	}
	rep(i, V) {
		cout << i << ' ' << dist[i] << endl;
	}
}

C++: #include <bits/stdc++.h>
using namespace std;

typedef pair<int, int> node;
typedef vector<node> Adj_list;
typedef vector<Adj_list> Adj_lists;

class less_cost{
public:
  bool operator()(const pair<int, int> lhs, const pair<int, int> rhs) const{
    return lhs.second < rhs.second;
  }
};

int main(){

  int n;
  scanf("%d", &n);

  Adj_lists adj_lists(n);

  // read weigts
  for(int i=0; i<n; i++){
    int u, k;
    scanf("%d %d", &u, &k);
    for(int j=0; j<k; j++){
      int v,c;
      scanf("%d %d", &v, &c);
      adj_lists.at(u).push_back(node(v, c));
    }
  }

  // initialize cost
  vector<int> d(n, INT_MAX);
  d.at(0) = 0;
  priority_queue<node, vector<node>, less_cost> pq;
  pq.push(node(0, d.at(0)));

  //dijkstra's algorithm
  while(!pq.empty()){
    // extract node u in V-S that has minimum cost
    const node u = pq.top();
    pq.pop();

    // if u's cost is larger than d[u],
    // than ignore this one
    if(u.second < d.at(u.first)) continue;

    // update node in V-S and adjacent to u
    for(const node& v : adj_lists.at(u.first)){
      if(d.at(u.first) + v.second < d.at(v.first)){
        d.at(v.first) = d.at(u.first) + v.second;
        pq.push(node(v.first, d.at(v.first)));
      }
    }
  }

  // output
  for(int i=0; i<n; i++){
    printf("%d %d\n", i, d[i]);
  }

  return 0;
}

C++: #include <iostream>
#include <vector>
using namespace std;

#define MAX 10000
#define INFTY 99999999
#define WHITE 0
#define GRAY 1
#define BLACK 2

struct Node {
	vector<int> ch;
	vector<int> co;
};

Node G[MAX];
int n;
int d[MAX];
int p[MAX];
int color[MAX];

void dijkstra(int s){
	int u;
	for (int i = 0; i < n; i++) {
		p[i] = -1;
		d[i] = INFTY;
	}
	d[s] = 0;
	while (true) {
		int mincost = INFTY;
		for (int i = 0; i < n; i++) {
			if (color[i] != BLACK && d[i] < mincost) {
				mincost = d[i];
				u = i;
			}
		}
		if (mincost == INFTY) {
			break;
		}
		color[u] = BLACK;
		for (int i = 0; i < G[u].ch.size(); i++) {
			int co = G[u].co[i];
			int ch = G[u].ch[i];
			if (color[ch] != BLACK) {
				if (d[u] + co < d[ch]) {
					d[ch] = d[u] + co;
					p[ch] = d[u];
					color[ch] = GRAY;
				}
			}
		}
	}
}

int main(void){
	int u;
	int k;
	int v;
	int c;
	cin >> n;

	for (int i = 0; i < n; i++) {
		cin >> u >> k;
		for (int j = 0; j < k; j++) {
			cin >> v >> c;
			G[u].ch.push_back(v);
			G[u].co.push_back(c);
		}
	}
	dijkstra(0);
	for (int i = 0; i < n; i++) {
		cout << i << " " << d[i] << "\n";
	}
}