Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	ans := make([][2]int, N)
	time := 0
	found := make(map[int]bool)
	var dfs func(cur int)
	dfs = func(cur int) {
		time++
		ans[cur][0] = time
		found[cur] = true
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if !found[next] {
				dfs(G[cur][i])
			}
		}
		time++
		ans[cur][1] = time
	}
	for i := 0; i < N; i++ {
		if !found[i] {
			dfs(i)
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprint(wtr, i+1)
		for j := 0; j < 2; j++ {
			fmt.Fprint(wtr, " ")
			fmt.Fprint(wtr, ans[i][j])
		}
		fmt.Fprintln(wtr)
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <stack>
#define MAX 101
#define NIL -1

using namespace std;


int matrix[MAX][MAX] = {0};
int d[MAX], f[MAX];
int n, t;

void dfs();
void dfs_visit(int u);
int next(int u);

int main()
{
	cin >> n;
	
	for (int i = 0; i < n; i++)
	{
		int u, k, v;
		cin >> u >> k;
		for (int j = 0; j < k; j++)
		{
			cin >> v;
			matrix[u][v] = 1;			
		}
	}
	
//显示邻接矩阵 
//	for (int i = 0; i < n; i++)
//	{
//		for (int j = 0; j < n; j++)
//		{
//			if(j) cout << ' ';
//			cout << matrix[i+1][j+1];		
//		}
//		cout << endl;
//	}
	
	
	dfs();
	
	
	for (int i = 1; i <= n; i++)
	{
		cout << i << ' ';
		cout << d[i] << ' ';	
		cout << f[i] << endl;
	}
} 



void dfs()
{	
	for (int i = 1; i <= n; i++)
	{
		if (d[i] == 0)
			dfs_visit(i);
	}
}



void dfs_visit(int u)
{

	stack<int> S;
	S.push(u);
	d[u] = ++t;
	
	while (!S.empty())
	{
		u = next(S.top());
		if (u)
		{
//			if (d[u] == 0)
			{
			d[u] = ++t;
			S.push(u); 				
			}
		}
		else
		{
			f[S.top()] = ++t;
			S.pop();
		}
		
	}
	
}


int next(int u)
{
	for (int i = 1; i <= n; i++)
	{
		if (matrix[u][i] != 0 && d[i] == 0)
			return i;
	}
	return 0;
}

C++: #include <iostream>
#include <list>
#include <vector>

struct TNode
{
	int Index;
	bool Visited;
	std::list<TNode*> Target;
	
	int ClockStart;
	int ClockEnd;
	
	TNode(int AIndex)
	: Index(AIndex), Visited(false), ClockStart(0), ClockEnd(0)
	{
	}
	
	void Visit(int& Clock)
	{
		if(Visited) return;
		Visited = true;
		ClockStart = Clock;
		++Clock;
		for(std::list<TNode*>::iterator It = Target.begin(); It != Target.end(); ++It){
			(*It)->Visit(Clock);
		}
		ClockEnd = Clock;
		++Clock;
	}
};

class TGraph
{
	std::vector<TNode*> FNodes;
public:
	TGraph(int Count)
	: FNodes(Count)
	{
		for(int i = 0; i < Count; ++i){
			FNodes[i] = new TNode(i + 1);
		}
	}
	
	~TGraph()
	{
		for(unsigned int i = 0; i < FNodes.size(); ++i){
			delete FNodes[i];
		}
	}
	
	void InputNode(int Index, int BranchCount)
	{
		for(int i = 0; i < BranchCount; ++i){
			int Target;
			std::cin >> Target;
			FNodes[Index - 1]->Target.push_back(FNodes[Target - 1]);
		}
	}
	
	void DepthFirstSearch()
	{
		int Clock = 1;
		for(unsigned int i = 0; i < FNodes.size(); ++i){
			FNodes[i]->Visit(Clock);
		}
	}
	
	void OutputClocks()const
	{
		for(unsigned int i = 0; i < FNodes.size(); ++i){
			std::cout << FNodes[i]->Index      << " "
			          << FNodes[i]->ClockStart << " "
			          << FNodes[i]->ClockEnd   << std::endl;
		}
	}
};

int main()
{
	int Count;
	std::cin >> Count;
	TGraph Graph(Count);
	for(int i = 0; i < Count; ++i){
		int Index;
		std::cin >> Index;
		int BranchCount;
		std::cin >> BranchCount;
		Graph.InputNode(Index, BranchCount);
	}
	Graph.DepthFirstSearch();
	Graph.OutputClocks();
	return 0;
}