Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 200
	MAX_WEIGHT = 2000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		adjacentMatrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			v, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			adjacentMatrix[i][j] = v
		}
	}

	mst([]int{1}, shortestList, adjacentMatrix)
	fmt.Println(calculateMinWeight(shortestList))
}

func calculateMinWeight(shortestList []ShortestInfo) int {
	visitedList := make([]bool, len(shortestList))
	visitedList[0] = true
	sumWeight := 0
	for !visitedAll(visitedList) {
		shortestInfo := shortestList[0]
		shortestList = shortestList[1:]
		edges := shortestInfo.edges
		for _, edge := range edges {
			if !visitedList[edge.end-1] {
				visitedList[edge.end-1] = true
				sumWeight += edge.weight
			}
		}
	}
	return sumWeight
}

func visitedAll(visitedList []bool) bool {
	for _, v := range visitedList {
		if !v {
			return false
		}
	}
	return true
}

func mst(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			s := getShortest(adj.end, shortestList)
			if currentShortest.shortest+adj.weight < s.shortest || (currentShortest.shortest+adj.weight == s.shortest && len(currentShortest.edges)+1 > len(s.edges)) {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <bits/stdc++.h>
#define rep(i,n) for(int i=0;i<(int)(n);i++)
using namespace std;
using ll = long long ;
using P = pair<int,int> ;
using pll = pair<long long,long long>;
constexpr int INF = 1e9;
constexpr long long LINF = 1e17;
constexpr int MOD = 1000000007;
constexpr double PI = 3.14159265358979323846;


struct Unionfind{
    vector<int> parents;
    int n;
    Unionfind(int n):n(n),parents(n,-1){ }

    int find(int x){
        if(parents[x] < 0) return x;
        else return parents[x] = find(parents[x]);
    }

    void unite(int x,int y){
        x = find(x);
        y = find(y);

        if(x==y) return;
        if(parents[x] > parents[y]) swap(x,y);
        parents[x] += parents[y];
        parents[y] = x;
    }  

   int size(int x){
       return -parents[find(x)];
   }

   bool same(int x,int y){
       return find(x) == find(y);
   }

   vector<int> members(int x){
       int root = find(x);
       vector<int> member;
       for(int i=0;i<n;i++){
           if(find(i)==root){
               member.push_back(i);
           }
       }
      return member;
  }

  int group_cnt(){
      int c = 0;
      rep(i,n){
          if(parents[i] < 0) ++c;
      }
      return c;
  }
};

struct edge{
    int from,to,cost;  
};

int main(){
    int n;
    cin >> n;
    vector<edge> eg;
    rep(i,n)rep(j,n){
        int a;
        cin >> a;
        if(i > j) continue;
        if(a==-1) continue;
        eg.push_back(edge{i,j,a});
    }

    sort(eg.begin(),eg.end(),[](const edge &l,const edge &r){
        return l.cost < r.cost;
    });

    Unionfind uf(n);
    int ans = 0;

    rep(i,eg.size()){
        if(uf.same(eg[i].from,eg[i].to)) continue;
        uf.unite(eg[i].from,eg[i].to);
        ans += eg[i].cost;
    }
    
    cout << ans << endl;
    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

#define INF 1000000
#define N_MAX 100
#define WH 0
#define GR 1
#define BK 2

int main() {
    int n;
    cin >> n;
    int A[N_MAX][N_MAX] = {};
    for (int i = 0; i < n; i++) {
        for (int j = 0; j < n; j++) {
            int a;
            cin >> a;
            if (a == -1) {
                A[i][j] = INF;
            }
            else {
                A[i][j] = a;
            }
        }
    }

    int color[N_MAX] = {};
    int d[N_MAX];
    for (int i = 0; i < n; i++) {
        d[i] = INF;
    }
    int p[N_MAX] = {};

    while (true) {
        int u;
        int min_cost = INF;
        d[0] = 0;
        p[0] = -1;

        for (int i = 0; i < n; i++) {
            if (color[i] != BK && d[i] < min_cost) {
                min_cost = d[i];
                u = i;
            }
        }
        if (min_cost == INF) {
            break;
        }
        color[u] = BK;

        for (int v = 0; v < n; v++) {
            if (color[v] != BK && A[u][v] != INF) {
                if (A[u][v] < d[v]) {
                    d[v] = A[u][v];
                    p[v] = u;
                    color[v] = GR;
                }
            }
        }
    }

    int ans = 0;
    for (int i = 0; i < n; i++) {
        ans += d[i];
    }
    cout << ans << endl;

    return 0;
}

C++: #include <cstdio>
#include <iostream>
#include <queue>
#include <utility>

using namespace std;

const int NIL = 2001;
const int MAX = 100;
int G[MAX][MAX];
int W[MAX];
int n;

void MST() {
	priority_queue<pair<int, int>> PQ;
	PQ.push(make_pair(0, 0));
	W[0] = 0;
	while (!PQ.empty()) {
		int u = PQ.top().second;
		PQ.pop();
		for (int i = 0; i < n; ++i) {
			if (G[u][i] != -1 && G[u][i] < W[i]) {
				PQ.push(make_pair(G[u][i] * -1, i));
				W[i] = G[u][i];
			}
		}
	}
}

int main() {

	scanf("%d", &n);
	for (int i = 0; i < n; ++i) {
		for (int j = 0; j < n; ++j)
			G[i][j] = NIL;
		W[i] = NIL;
	}

	for (int i = 0; i < n; ++i) {
		for (int j = 0; j < n; ++j) {
			int a;
			scanf("%d", &a);
			G[i][j] = a;
		}
	}

	MST();

	int sum = 0;
	for (int i = 0; i < n; ++i) {
		sum += W[i];
	}
	cout << sum << endl;

	return 0;
}

C++: #include <bits/stdc++.h>
 
using namespace std;

int n;
const int INF = 100100100;

int a[105][105];

int u,minv;
int d[105],p[105],color[105];

int prim(){

  for(int i = 0; i < n; i++){
    d[i] = INF;
    p[i] = -1;
    color[i] = 0;
  }
  d[0] = 0;

  while(1){
    minv = INF;
    u = -1;
    for(int i = 0; i < n; i++){
      if(minv > d[i] && color[i] != 2){
        minv = d[i];
        u = i;
      }
    }
    if(u==-1) break;

    color[u] = 2;

    for(int i = 0; i < n; i++){
      if(color[i]!= 2 && a[u][i] != INF){
        if(d[i] > a[u][i]){
          d[i] = a[u][i];
          p[i] = u;
          color[i] = 1;
        }
      }
    }
  }
  int sum = 0;
  for(int i = 0; i < n; i++){
    if(p[i] != -1) sum+=a[i][p[i]];
  }
  return sum;
}

int main(){
  cin >> n;
  for(int i = 0; i < n; i++){
    for(int j = 0; j < n; j++){
      int e;
      cin >> e;
      a[i][j] = (e == -1) ? INF:e;
    }
  }
  cout << prim() << endl;
  return 0;
}