Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include<iostream>
#include<queue>

using namespace std;
static const int N = 100;
static const int INFTY = (1<<21);

int n,M[N][N];
int d[N];

void bfs(int s){
  queue<int> q;
  q.push(s);
  for(int i = 0; i < n; i++) d[i] = INFTY;
  d[s] = 0;
  int u;
  while(!q.empty()){
    u = q.front();
    q.pop();
    for(int v=0;v<n;v++){
      if(M[u][v] == 0) continue;
      if(d[v]!=INFTY) continue;
      d[v] = d[u] + 1;
      q.push(v);
    }
  }
  for(int i = 0; i<n; i++){
    cout << i+1; << " " << ( (d[i] == INFTY) ? (-1) : d[i] ) << endl;
  }
}

int main(){
  int u,k,v;

  cin >> n;
  for(int i=0;i<n;i++){
    for(int j = 0; j < n; j++) M[i][j] = 0;
  }

  for(int i = 0; i < n; i++){
    cin >> u >> k;
    u--;
    for(int j = 0; j<k; j++){
      cin>>v;
      v--;
      M[u][v] = 1;
    }
  }
  bfs(0);

  return 0;
}

C++: #include <bits/stdc++.h>

#define rep(i,n) for(int i=0;i<(int)(n);i++)
#define FOR(i,n,m) for(int i=(int)(n); i<=(int)(m); i++)
#define RFOR(i,n,m) for(int i=(int)(n); i>=(int)(m); i--)
#define ITR(x,c) for(__typeof(c.begin()) x=c.begin();x!=c.end();x++)
#define RITR(x,c) for(__typeof(c.rbegin()) x=c.rbegin();x!=c.rend();x++)
#define setp(n) fixed << setprecision(n)

template<class T> bool chmax(T &a, const T &b) { if (a<b) { a=b; return 1; } return 0; }
template<class T> bool chmin(T &a, const T &b) { if (a>b) { a=b; return 1; } return 0; }

#define ll long long
#define vll vector<ll>
#define vi vector<int>
#define pll pair<ll,ll>
#define pi pair<int,int>

#define all(a) (a.begin()),(a.end())
#define rall(a) (a.rbegin()),(a.rend())
#define fi first
#define se second
#define pb push_back
#define mp make_pair
#define ins insert

using namespace std;

//-------------------------------------------------
//--Graph Template
//-------------------------------------------------
template<class E>
struct Graph
{
    vector<vector<E> > adj;
    Graph(int N):adj(N){}
    virtual void add_edge(int v, E e){adj[v].push_back(e);}
    vector<E>& operator[](int v){return adj[v];}
    inline int size(){return adj.size();}
};

struct NormalEdge {
    int to;
    NormalEdge(int to):to(to){}
};

struct UWGraph : public Graph<NormalEdge>
{
    UWGraph(int N):Graph(N){}
    void add_edge(int v, int e){adj[v].push_back({e});}
};

//-------------------------------------------------
//--Dist BFS
//-------------------------------------------------
template<class E>
vector<int> distBFS(Graph<E> &G, int s)
{
    vector<int> dist(G.size(),-1); dist[s]=0;
    queue<int> que; que.push(s);
    while(!que.empty()){
        int v = que.front(); que.pop();
        for(auto e:G[v]){
            if (dist[e.to]!=-1) continue;
            dist[e.to]=dist[v]+1;
            que.push(e.to);
        }
    }
    return dist;
}

//-------------------------------------------------

int main(void)
{
    cin.tie(0);
    ios::sync_with_stdio(false);
    int N; cin>>N;
    UWGraph G(N);
    rep(i,N){
        int u,k; cin>>u>>k; u--;
        rep(i,k){
            int v; cin>>v; v--;
            G.add_edge(u,v);
        }
    }
    auto dist = distBFS(G,0);
    rep(i,N){
        cout<<i+1<<" "<<dist[i]<<"\n";
    }
    return 0;
}

C++: #include <iostream>
#include <vector>
#include <queue>
using namespace std;
#define MAX_V 110

int main() {
    
    vector<vector<int>> G(MAX_V);
    int n; cin >> n;
    for(int i=0; i<n; i++){
        int v, k; cin >> v >> k;

        for(int j=0; j<k; j++){
            int u; cin >> u;
            G[v].push_back(u);
        }
    }

    vector<int> dist(MAX_V, -1);
    dist[1] = 0;

    queue<int> q;
    q.push(1);
    while(!q.empty()){

        int v = q.front();
        q.pop();

        for(int i=0; i<G[v].size(); i++){
            int u = G[v][i];
            if(dist[u] == -1){
                dist[u] = dist[v] + 1;
                q.push(u);
            }
        }
    }

    for(int i=1; i<=n; i++){
        cout << i << " " << dist[i] << endl;
    }
    return 0;
}