Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
)

type Item struct {
	value    int // The value of the item; arbitrary.
	priority int // The priority of the item in the queue.
	// The index is needed by update and is maintained by the heap.Interface methods.
	index int // The index of the item in the heap.
}
type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}
func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = i
	pq[j].index = j
}
func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 // for safety
	*pq = old[0 : n-1]
	return item
}

type Q struct {
	pq *PriorityQueue
	ds map[int]int // It has always same value as pq. For random access.
}

func newQ() *Q {
	pq := new(PriorityQueue)
	heap.Init(pq)
	return &Q{
		pq: pq,
		ds: make(map[int]int),
	}
}
func (q *Q) pop() (u, d int) {
	item := heap.Pop(q.pq).(*Item)
	delete(q.ds, item.value)
	return item.value, item.priority
}
func (q *Q) get(u int) (int, bool) { // returns d
	d, ok := q.ds[u]
	return d, ok
}
func (q *Q) set(u, d int) {
	q.ds[u] = d
	for _, item := range *q.pq {
		if item.value != u {
			continue
		}

		item.priority = d
		heap.Fix(q.pq, item.index)
		return
	}
	heap.Push(q.pq, &Item{
		priority: d,
		value:    u,
	})
}
func (q *Q) len() int {
	return len(q.ds)
}

func main() {
	r := bufio.NewReader(os.Stdin)

	var n int
	fmt.Fscan(r, &n)
	cs := make([]map[int]int, n) // []v_i -> c_i
	for h := 0; h < n; h++ {
		var u, k int
		fmt.Fscan(r, &u, &k)
		m := make(map[int]int)
		for i := 0; i < k; i++ {
			var v, c int
			fmt.Fscan(r, &v, &c)
			m[v] = c
		}

		cs[u] = m
	}

	q := newQ()
	q.set(0, 0)
	visited := make(map[int]struct{})
	out := make([]int, n)

	for q.len() > 0 {
		u, d := q.pop()
		for uu, c := range cs[u] {
			// Consider the connection between u and uu.
			if _, ok := visited[uu]; ok {
				continue
			}
			dd := d + c
			if d, ok := q.get(uu); !ok || d > dd {
				q.set(uu, dd)
			}
		}

		out[u] = d
		visited[u] = struct{}{}
	}

	for u, d := range out {
		fmt.Println(u, d)
	}
}

C++: #include <bits/stdc++.h>
using namespace std;

const int INF = INT_MAX;
typedef pair<int, int> P;

struct edge {int to, cost;};

/*
[input]
const vector<vector<edge>> &graph : ??\?????°??????
int s : ?§????
int g : ??????
n*/
int dijkstra(const vector<vector<edge>> &graph, int s, int g ) {
  // ????????????????±?????????????????????????
  vector<int> d(graph.size(), INF);
  // ????§?????????????????????????0????????????
  d[s] = 0;
  // ??????????????????now
  set<P> now;
  // ????§?????????????now????????\
  now.insert(P(0, s));
  
  // now????????????????????§
  while(!now.empty()) {
    // ?????¨?????????????????????pos???????´?
    int pos = now.begin()->second;
    // ?????¨??????????????????????????????????±???????????????????????????????
    if (pos == g) {
      for(int i = 0; i <= g; i++) {
        cout << i << " " << d[i] << endl;
      }
      return INF;
    }
    // now????????¢?´¢?????????????¶????
    now.erase(now.begin());
    // ?????¨??????????????¨???????????¢?´¢
    for(auto ed: graph[pos]) {
      // ??\?¶??????????????????????????????????????????¨??????????????§????????????
      // ??¨??\?¶?????????§?????¨????????????????????????????????§???????????°
      if(d[ed.to] > d[pos] + ed.cost) {
        // now????????\?¶?????????????????±????????????????????????????
        now.erase(P(d[ed.to], ed.to));
        d[ed.to] = d[pos] + ed.cost;
        now.insert(P(d[ed.to], ed.to));
      }
    }
  }
  return INF;
}
  
int main() {
  int num;
  cin >> num;
  vector<vector<edge>> graph(num, vector<edge>());
  int f, n, k, v, c;
  for(int i = 0; i < num; i++) {
    cin >> f >> k;
    for(int j = 0; j < k; j++) {
      cin >> v >> c;
      graph[f].push_back(edge{v, c});
      graph[v].push_back(edge{f, c});
    }
  }
  dijkstra(graph, 0, num - 1);
  return 0;
}

C++: #include <iostream>
#include <algorithm>
using namespace std;

#define MAX_VERTEX 100
#define INF 1000000

int d[MAX_VERTEX][MAX_VERTEX];

int main() {
  int vertex_num;
  cin >> vertex_num;

  for(int i = 0; i < vertex_num; i++) {
    for(int j = 0; j < vertex_num; j++) {
      if (i == j) d[i][i] = 0;
      else d[i][j] = INF;
    }
  }

  for (int i = 0; i < vertex_num; i++) {
    int vertex, out;
    cin >> vertex >> out;
    for(int j = 0; j < out; j++) {
      int to, c;
      cin >> to >> c;
      d[vertex][to] = c;
    }
  }

  for (int k = 0; k < vertex_num; k++) {
    for (int i = 0; i < vertex_num; i++) {
      for (int j = 0; j < vertex_num; j++) {
        d[i][j] = min(d[i][j], d[i][k] + d[k][j]);
      }
    }
  }

  for(int i = 0; i < vertex_num; i++) {
    cout << i << " " << d[0][i] << endl;
  }

  return 0;
}

C++: #include <bits/stdc++.h>
//#include<iostream>
//#include<math.h>
using namespace std;

#define MAX 100
#define WHITE 0
#define GRAY 1
#define BLACK 2
//int INF = (1<<21);

void dijkstra(void);

int n;
int M[MAX][MAX];

int main(){
  int i,j;
  int c,k,u,v;
  cin >> n;
  for( i = 0; i < n; i++){
    for(j = 0; j < n; j++){
      M[i][j] = INFINITY;
      //M[i][j] = INF;
    }
  }
  for(i = 0; i < n; i++){
    cin >> u;
    cin >> k;
    for(j = 0; j < k; j++){
      cin >> v;
      cin >> c;
      M[u][v] = c;
    }
  }
  dijkstra();
  return 0;
}

void dijkstra(){
  int minV;
  int d[MAX],color[MAX];
  int u,v;
  int i;
  for(i = 0; i < n; i++){
    d[i] = INFINITY;
    //d[i] = INF;
    color[i] = WHITE;
  }
  d[0] = 0;
  color[0] = GRAY;
  while(1){
    minV = INFINITY;
    //minV = INF;
    u = -1;
    for(i = 0; i < n; i++){
      if(minV > d[i] && color[i] != BLACK){
        u = i;
        minV = d[i];
      }
    }
    if(u == -1){
      break;
    }
    color[u] = BLACK;
    for(v = 0; v < n; v++){
      if(color[v] != BLACK && M[u][v] != INFINITY){
      //if(color[v] != BLACK && M[u][v] != INF){
        if(d[v] > d[u] + M[u][v]){
          d[v] = d[u] + M[u][v];
          color[v] = GRAY;
        }
      }
    }
  }
  for(i = 0; i < n; i++){
    cout << i << " " << (d[i] == INFINITY ? -1 : d[i]) << endl;
    //cout << i << " " << (d[i] == INF ? -1 : d[i]) << endl;
  }
}