Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Node struct {
	cost int
	done bool
}

type Edge struct {
	to, cost int
}

const INF = 1 << 60

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	nodes := make([]Node, N)
	for i := 0; i < N; i++ {
		nodes[i].cost = INF
	}
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id] = append(E[id], Edge{to, cost})
		}
	}
	nodes[0].cost = 0
	for {
		cur := 0
		minCost := INF
		for i := 0; i < N; i++ {
			n := nodes[i]
			if !n.done && n.cost < minCost {
				cur = i
				minCost = n.cost
			}
		}
		if minCost == INF {
			break
		}
		nodes[cur].done = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+nodes[cur].cost
			if !nodes[to].done && cost < nodes[to].cost {
				nodes[to].cost = cost
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, nodes[i].cost)
	}
	wtr.Flush()
}

C++: #include<iostream>
#include<algorithm>
#include<vector>
#include<queue>
using namespace std;

const int INF = 0xfffffff;
const int MAX = 10000;

struct Edge {
	bool operator < (const Edge& e)const {
		return c > e.c;
	}
	int v;
	int c;
};

int main() {
	int n;
	vector<Edge> graph[MAX];
	priority_queue<Edge> q;
	int table[MAX];
	bool check[MAX];

	cin >> n;
	for (int i = 0; i < n; i++) {
		table[i] = INF;
		check[i] = false;
	}

	for (int i = 0; i < n; i++) {
		int u, k;
		cin >> u >> k;
		for (int j = 0; j < k; j++) {
			Edge e;
			cin >> e.v >> e.c;
			graph[u].push_back(e);
		}
	}

	int u = 0;
	table[0] = 0;
	while (true) {
		check[u] = true;

		for (int i = 0; i < graph[u].size(); i++) {
			int v = graph[u][i].v;
			int c = graph[u][i].c;
			if (table[v] > c + table[u]) {
				table[v] = c + table[u];
				Edge e;
				e.v = v;
				e.c = table[v];
				q.push(e);
			}
		}
		if (check[q.top().v])break;
		u = q.top().v; q.pop();
	}

	for (int i = 0; i < n; i++) {
		cout << i << " " << table[i] << endl;
	}

	return 0;
}

C++: #include <iostream>
#pragma warning(disable:4996)
using namespace std;
const int maxn = 100 + 10;
const int maxv = 10000 + 10;
const int INF = 1 << 21;
int n;
int E;
typedef struct{
	int from, to, cost;
}Edge;

Edge e[maxv];
int d[maxn];
void bellman_ford(int s){
	fill(d, d + n, INF);
	d[s] = 0;
	while (true)	{
		bool bUpdate = false;
		for (int i = 0; i<E; i++)	{
			Edge es = e[i];
			if (d[es.from] != INF&&d[es.to]>d[es.from] + es.cost)		{
				d[es.to] = d[es.from] + es.cost;
				bUpdate = true;
			}
		}
		if (!bUpdate) break;
	}
	for (int i = 0; i<n; i++) printf("%d %d\n", i, d[i]);
}

int main(){
	scanf("%d", &n);
	int id, c;
	E = 0;
	for (int i = 0; i<n; i++){
		scanf("%d%d", &id, &c);
		while (c--){
			scanf("%d%d", &e[E].to, &e[E].cost);
			e[E].from = id;
			E++;
		}
	}
	bellman_ford(0);
	return 0;
}

C++: #include<iostream>
#include<vector>
#include<map>
#include<set>
#include<tuple>
#include<climits>
#include<queue>
using namespace std;
#define int long long
vector<double> dijk(vector<tuple<int,int,double>> edge_list, int start){
        const int DJMAX = INT_MAX;
        set<int> node_list;
        for(auto edge : edge_list){
                node_list.insert(get<0>(edge));
                node_list.insert(get<1>(edge));
        }
        int nodenum = *node_list.rbegin()+1;
        vector<vector<double>> cost_map(nodenum, vector<double>(nodenum, DJMAX));
        for(auto edge : edge_list){
                cost_map[get<0>(edge)][get<1>(edge)] = get<2>(edge);
        }
        vector<double> cost(nodenum,DJMAX);
        cost[start] = 0;
        vector<int> visited(nodenum,0);
        priority_queue<pair<int,int>> que;
        que.push(pair<double,int>(0,start));
        while(!que.empty()){
                int s = que.top().second;
                que.pop();
                visited[s] = 1;
                for(int j=0;j<nodenum;j++){
                        if(visited[j]==1) continue;
                        double nc = cost[s]+cost_map[s][j];
                        if(nc<cost[j]){
                                cost[j] = nc;
                                que.push(pair<double,int>(-cost[j],j));
                        }
                }
        }
        return cost;
}
signed main(){
        int n;
        cin >> n;
        vector<tuple<int, int, double>> edges;
        for(int i=0;i<n;i++){
                int vs, vn;
                cin >> vs >> vn;
                for(int j=0;j<vn;j++){
                        int vt,c;
                        cin >> vt >> c;
                        edges.push_back(tuple<int,int,double>(vs,vt,c));
                }
        }
        auto ans = dijk(edges, 0);
        for(int i=0;i<n;i++){
                cout << i << " " << ans[i] << endl;
        }
        return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

const int INF = INT_MAX;
typedef pair<int, int> P;

struct edge {int to, cost;};

int dijkstra(const vector<vector<edge>> &graph, int s, int g ) {
  vector<int> d(graph.size(), INF);
  d[s] = 0;
  priority_queue<P, vector<P>, greater<P>> now;
  now.push(P(0, s));
  
  while(!now.empty()) {
    int pos = now.top().second; now.pop();
    if (pos == g) {
      for(int i = 0; i <= g; i++) {
        cout << i << " " << d[i];
        if(i != g) cout << endl;
      }
      return INF;
    }
    for(auto ed: graph[pos]) {
      if(d[ed.to] > d[pos] + ed.cost) {
        d[ed.to] = d[pos] + ed.cost;
        now.push(P(d[ed.to], ed.to));
      }
    }
  }
  return INF;
}
  
int main() {
  int num;
  cin >> num;
  vector<vector<edge>> graph(num, vector<edge>());
  int f, n, k, v, c;
  for(int i = 0; i < num; i++) {
    cin >> f >> k;
    for(int j = 0; j < k; j++) {
      cin >> v >> c;
      graph[f].push_back(edge{v, c});
      // graph[v].push_back(edge{f, c});
    }
  }
  dijkstra(graph, 0, num - 1);
  return 0;
}