Go: package main

import (
	"fmt"
	"container/heap"
)

type Node struct {
	Id int
	Dis int
}

type PriorityQueue []*Node

func (pq PriorityQueue) Len() int { return len(pq) }

func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].Dis < pq[j].Dis
}

func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PriorityQueue) Push(x interface{}) {
	*pq = append(*pq, x.(*Node))
}

func (pq *PriorityQueue) Pop() interface{} {
	n := len(*pq)
	pop := (*pq)[n-1]
	*pq = (*pq)[0:n-1]
	return pop
}

func main() {
	var n int
	fmt.Scan(&n)

	g := make([][]int, n)
	c := make([][]int, n)
	pq := make(PriorityQueue, 0, n)
	d := make([]int, n)
	for i := 0; i < n; i++ {
		var u,k int
		fmt.Scan(&u)
		fmt.Scan(&k)
		g[u] = make([]int, k)
		c[u] = make([]int, k)
		for j := 0; j < k; j++ {
			fmt.Scan(&g[u][j])
			fmt.Scan(&c[u][j])
		}

		if u == 0 {
			d[u] = 0
		} else {
			d[u] = 1 << 30
		}
		pq.Push(&Node{u, d[u]})
	}
	heap.Init(&pq)

	for pq.Len() > 0 {
		node := heap.Pop(&pq).(*Node)
		for i := 0; i < len(g[node.Id]); i++ {
			nextId := g[node.Id][i]
			nextDis := node.Dis + c[node.Id][i]
			if nextDis < d[nextId] {
				d[nextId] = nextDis
				heap.Push(&pq, &Node{nextId, nextDis})
			}
		}
	}

	for i := 0; i < n; i++ {
		fmt.Println(i, d[i])
	}
}

C++: #include <iostream>
using namespace std;
static const int MAX = 100;
static const int INF = (1 <<21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

void dijkstra(){
    int minv;
    int d[MAX], color[MAX];

    for(int i=0; i<n; i++){
        d[i] = INF;
        color[i] = WHITE;
    }

    d[0] = 0;
    color[0] = GRAY;
    while(true){
        minv = INF;
        int u = -1;
        for(int i=0; i<n; i++){
            if(minv > d[i] && color[i] != BLACK){
                u = i;
                minv = d[i];
            }
        }
        if(u == -1) break;
        color[u] = BLACK;
        for(int v=0; v<n; v++){
            if(color[v] != BLACK && M[u][v] != INF){
                if(d[v] > d[u] + M[u][v]){
                    d[v] = d[u] + M[u][v];
                    color[v] = GRAY;
                }
            }
        }
    }
    for(int i=0; i<n; i++){
        cout << i << " " << (d[i] == INF ? -1 : d[i]) << endl;
    }
}


int main() 
{
    ios::sync_with_stdio(false);
    cin >> n;
    for(int i=0; i<n; i++){
        for(int j=0; j<n; j++){
            M[i][j] = INF;
        }
    }
    
    int k, c, u, v;
    for(int i=0; i<n; i++){
        cin >> u >> k;
        for(int j=0; j<k; j++){
            cin >> v >> c;
            M[u][v] = c;
        }
    }
    
    dijkstra();
    
    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
#define rep(i, n) for(int i=0; i<(n); i++)
#define NIL -1
#define WHITE 0
#define GRAY 1
#define BLACK 2
#define INF 1 << 21

//ダイクストラ法
void dijkstra(vector<vector<int> > &graph, int n){

    vector<int> cost(n, INF);
    vector<int> color(n, WHITE);

    cost[0] = 0;
    color[0] = GRAY;
    while(1){
        int minv = INF;
        int u = NIL;    //現在地
        rep(i, n){
            if(cost[i] < minv && color[i] != BLACK){
                minv = cost[i];
                u = i;
            }
        }
        if(u == NIL) break;

        color[u] = BLACK;
        rep(j, n){
            if(color[j] != BLACK && graph[u][j] != NIL){
                if(cost[j] > cost[u] + graph[u][j]){
                    cost[j] = cost[u] + graph[u][j];
                    color[j] = GRAY;
                }
            }
        }
    }

    rep(i, n){
        cout << i << " " << cost[i] << endl;
    }
}

int main() {

    int n;
    cin >> n;
    vector<vector<int> > graph(n, vector<int>(n, INF));
    int k, c, u , v;
    rep(i, n){
        cin >> u >> k; //u 頂点  k 隣接リストの個数
        rep(j, k){
            cin >> v;      //隣接リストの番号
            cin >> graph[u][v]; //隣接リストの重み
        }
    }

    dijkstra(graph, n);

    return 0;
}