Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

Python: N= int(input())
E = [input().split()[2:] for _ in range(N)]
Q = [0]
L = [0] + [-1]*N
frag = [1] + [0]*N
def func(ide):
    global Q
    for i in E[ide]:
        i = int(i) - 1
        if frag[i] != 1:frag[i] = 1;L[i] = L[ide] +1 ;Q.append(i)
    

while Q:top = Q[0];func(top);del Q[0]

for i in range(N):print(i + 1 ,int(L[i]))

Python: #!usr/bin/env python3
from collections import defaultdict,deque
from heapq import heappush, heappop
from itertools import permutations
import sys
import math
import bisect
def LI(): return [int(x) for x in sys.stdin.readline().split()]
def I(): return int(sys.stdin.readline())
def LS():return [list(x) for x in sys.stdin.readline().split()]
def S():
    res = list(sys.stdin.readline())
    if res[-1] == "\n":
        return res[:-1]
    return res
def IR(n):
    return [I() for i in range(n)]
def LIR(n):
    return [LI() for i in range(n)]
def SR(n):
    return [S() for i in range(n)]
def LSR(n):
    return [LS() for i in range(n)]

sys.setrecursionlimit(1000000)
mod = 1000000007

def solve():
    n = I()
    v = []
    for i in range(n):
        e = LI()
        u = e[2:]
        for i in range(len(u)):
            u[i] -= 1
        v.append(u)
    d = [-1]*n
    d[0] = 0
    q = deque([0])
    while q:
        x = q.popleft()
        nd = d[x]+1
        for y in v[x]:
            if d[y] < 0:
                d[y] = nd
                q.append(y)
    for i in range(n):
        print(i+1,d[i])
    return

#Solve
if __name__ == "__main__":
    solve()

Python: import sys
from collections import deque


def enqueue(vtx: int, prev_vtx: int, search_queue: deque, vertices: dict, depth):
    #print(vtx,prev_vtx,search_queue,vertices,depth)
    search_queue.append(vtx)
    [val.remove(vtx) for val in vertices.values() if vtx in val]
    depth[vtx] = depth[prev_vtx] + 1

def main():
    n = int(input())
    lines = sys.stdin.readlines()
    vertices = {}
    for i in range(n):
        idx, idx_n, *idx_vertices = lines[i].rstrip().split()
        vertices[int(idx)] = [int(x) for x in idx_vertices]

    search_queue = deque()
    depth = {'start': -1}
    enqueue(1, 'start', search_queue, vertices, depth)
    del depth['start']

    while len(search_queue) != 0:
        vtx = search_queue.popleft()
        for n_vtx in vertices[vtx][:]:
            depth[n_vtx] = 0
            enqueue(n_vtx, vtx, search_queue, vertices, depth)
        del vertices[vtx]

    for key in vertices.keys():
        depth[key] = -1

    for key, val in sorted(depth.items(), key=lambda x: x[0]):
        print(key, val)

main()

Python: import collections
N = int(input())
G = [[0 for _ in range(N)] for _ in range(N)]
for i in range(N):
    u,k,*varray = map(int,input().split())
    for v in varray:
        G[u-1][v-1] = 1


D=[-1 for i in range(N)]
D[0] = 0
Q = collections.deque()
Q.append(0)

while len(Q) > 0:
    cur = Q.popleft()
    for dst in range(N):
        if G[cur][dst]==1 and D[dst] == -1:
            D[dst] = D[cur]+1
            Q.append(dst)

for v in range(N):
    print(v+1, D[v])

Python: #!/usr/bin/env python
# -*- coding: utf-8 -*-

import sys
from collections import deque

UNVISITED, VISITED_IN_QUEUE, POPPED_OUT = 0, 1, 2


def generate_adj_matrix(v_info):
    for v_detail in v_info:
        v_adj_list = v_detail[2:]
        # assert len(v_adj_list) == int(v_detail[1])
        for each in v_adj_list:
            init_adj_matrix[int(v_detail[0]) - 1][int(each) - 1] = 1
    return init_adj_matrix


def graph_bfs(v_init):
    vertices_status_list[v_init] = VISITED_IN_QUEUE
    vertices_distance_list[v_init] = 0
    vertices_visit_queue.appendleft(v_init)

    while vertices_visit_queue:
        current_vertex = vertices_visit_queue.popleft()
        for v in range(1, vertices_num + 1):
            if adj_matrix[current_vertex - 1][v - 1] and vertices_status_list[v] is UNVISITED:
                vertices_status_list[v] = VISITED_IN_QUEUE
                vertices_distance_list[v] = vertices_distance_list[current_vertex] + 1
                vertices_visit_queue.append(v)
        vertices_status_list[current_vertex] = POPPED_OUT
    return vertices_distance_list


if __name__ == '__main__':
    _input = sys.stdin.readlines()
    vertices_num = int(_input[0])
    vertices_info = list(map(lambda x: x.split(), _input[1:]))
    init_adj_matrix = [[0] * vertices_num for _ in range(vertices_num)]
    # assert len(vertex_info) == vertex_num

    # config length = (vertex_num + 1)
    vertices_visit_queue = deque()
    vertices_status_list = [UNVISITED] * vertices_num
    vertices_status_list.insert(0, -1)
    vertices_distance_list = [-1] * (vertices_num + 1)

    adj_matrix = generate_adj_matrix(vertices_info)
    ans = graph_bfs(v_init=1)
    for j in range(vertices_num):
        print(j + 1, ans[j + 1])