Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: // 幅優先探索
#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<stack>
#include<algorithm>
#include<iostream>
#include<cmath>
#include<vector>

#include<queue>

using namespace std;

#define MAX_N 100
// 値の定義
const int INV = -1;
const int EXIST = 1;
const int NO_EXIST = 0;

const int YES = 0;
const int NO = -1;

// グラフ情報を保持する配列
int ary_graph[MAX_N + 1][MAX_N + 1];

// 頂点１からの距離を保持する配列
int vertex_distance[MAX_N + 1];
// 頂点１からの訪問状態を保持する配列
int ary_visit[MAX_N + 1];

int n = 0;
int nt[MAX_N + 1];

void widthFirstSearch(int start_vertex);

int main(void)
{
    int u, num, v_num, start_point;

    for(int i = 0; i < MAX_N + 1; i++)
    {
    	vertex_distance[i] = 0;
        ary_visit[i] = NO;

        for(int j = 0; j < MAX_N + 1; j++)
        {
            // 配列の初期化
            ary_graph[i][j] = NO_EXIST;
        }
    }

    cin >> n;

    for(int i = 0; i < n; i++)
    {
        cin >> u >> num;

        // 0オリジンにする
        u--;

        for(int j = 0; j < num; j++)
        {
            // 隣接点を記憶する
            cin >> v_num;

            // 0オリジンにする
            v_num--;
            ary_graph[u][v_num] = EXIST;
        }
    }

    for(int i = 0; i < n; i++)
    {
        if( ary_visit[i] == NO )
        {
            start_point = i;

            // 幅優先探索を実施
            widthFirstSearch(i);
        }
    }

    // 結果の表示
    for(int i = 0; i < n; i++)
    {
        if( i != start_point && vertex_distance[i] == 0 )
        {
            // 開始点から到達不可能な点だった
            vertex_distance[i] = INV;
        }

        printf("%d %d\n", i + 1, vertex_distance[i]);
    }

    return 0;
}

// u に隣接する v を番号順に取得
int next(int u)
{
    int ret = INV;

    for(int v = nt[u]; v < n; v++)
    {
        nt[u] = v + 1;

        if( ary_graph[u][v] == EXIST )
        {
            // 隣接点が存在する
            ret = v;
            break;
        }
    }

    return ret;
}

// 幅優先探索を実施する関数
// start_vertex : 起点となる頂点のNo.
// vertex_num : グラフの頂点数
void widthFirstSearch(int start_vertex)
{

    queue<int> Q;

    Q.push(start_vertex);
    vertex_distance[start_vertex] = 0;
    ary_visit[start_vertex] = YES;

    while( !Q.empty() )
    {
        int u = Q.front();

        for(int i = 0; i < n; i++)
        {
            // 隣接点を全て検索する
            int v = next(u);

            if( v == INV )
            {
                // 隣接点が無くなったらキューから削除して, 処理終了
                Q.pop();
                break;
            }

            if( ary_visit[v] == NO
                && ary_graph[u][v] == EXIST )
            {
                // 訪問済み
                ary_visit[v] = YES;

                Q.push(v);
                vertex_distance[v] = vertex_distance[u] + 1;
            }
        }
    }

    return;
}

C++: #include <iostream>
#include <list>
#include <vector>
#include <map>
#include <set>
#include <queue>
#include <stack>
#include <numeric>
#include <algorithm>
#include <cmath>
#include <string>
using namespace std;
typedef long long lli;
typedef vector<lli> vll;
typedef vector<bool> vbl;
typedef vector<vector<lli> > mat;
typedef vector<vector<bool> > matb;
typedef vector<string> vst;
typedef pair<lli,lli> pll;
typedef pair<double,double> pdd;

lli n;
mat g;

lli u,k,v;

queue<lli> q;
queue<lli> d;
vbl vis;
vll ans;


int main(){
    cin >> n;
    g = mat(n+1);
    vis = vbl(n+1);
    ans = vll(n+1);
    for(lli i = 0;i < n;i++){
        cin >> u >> k;
        for(lli j = 0;j < k;j++){
            cin >> v;
            g[u].push_back(v);
        }
    }
    q.push(1);
    d.push(0);
    while(!q.empty()){
        lli p = q.front();
        lli r = d.front();
        q.pop();
        d.pop();
        if(vis[p]) continue;
        vis[p] = true;
        ans[p] = r;
        for(lli i = 0;i < g[p].size();i++){
            if(!vis[g[p][i]]) q.push(g[p][i]),d.push(r+1);
        }
    }
    for(lli i = 1;i <= n;i++) cout << i << " " << ans[i] << endl;
    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

int main() {
  int n;
  cin >> n;

  vector<vector<int>> M(n, vector<int>(n));
  for (int i = 0; i < n; i++) {
    int node;
    int d;
    cin >> node >> d;
    node--;

    for (int j = 0; j < d; j++) {
      int tmp;
      cin >> tmp;
      tmp--;
      M[i][tmp] = 1;
    }
  }

  vector<int> res(n, -1);
  vector<int> e(n);
  res[0] = 0;

  queue<int> q;
  q.push(0);

  while (!q.empty()) {
    int num = q.front();
    q.pop();

    int cnt = res[num] + 1;

    for (int i = 0; i < M[num].size(); i++) {
      if (M[num][i] == 0) { continue; }
      if (e[i] == 1) { continue; }
      q.push(i);
      e[i]   = 1;
      res[i] = cnt;
    }
  }
  res[0] = 0;

  for (int i = 0; i < n; i++) {
    cout << i + 1 << " " << res[i] << endl;
  }
}