Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

const NIL = -1

type Node struct {
	id     int
	weight int
}

func init() {
	sc.Split(bufio.ScanWords)
}

type NodeHeap []Node

func (h NodeHeap) Len() int           { return len(h) }
func (h NodeHeap) Less(i, j int) bool { return h[i].weight < h[j].weight }
func (h NodeHeap) Swap(i, j int)      { h[i], h[j] = h[j], h[i] }

func (h *NodeHeap) Push(x interface{}) {
	*h = append(*h, x.(Node))
}

func (h *NodeHeap) Pop() interface{} {
	old := *h
	n := len(old)
	x := old[n-1]
	*h = old[0 : n-1]
	return x
}

var sc = bufio.NewScanner(os.Stdin)

func scanInt() int {
	num, _ := strconv.Atoi(scanString())
	return num
}

func scanString() string {
	sc.Scan()
	return sc.Text()
}

func init() {
	sc.Split(bufio.ScanWords)
}

func main() {
	n := scanInt()

	route := make([][]Node, n)
	weight := make([]int, n)
	for i := 0; i < n; i++ {
		weight[i] = NIL
	}

	for i := 0; i < n; i++ {
		u := scanInt()
		k := scanInt()
		route[i] = make([]Node, k)
		for j := 0; j < k; j++ {
			route[u][j] = Node{id: scanInt(), weight: scanInt()}
		}
	}

	start := Node{id: 0, weight: 0}
	h := &NodeHeap{start}
	heap.Init(h)

	for h.Len() > 0 {
		node := heap.Pop(h).(Node)
		if weight[node.id] != NIL {
			continue
		}
		weight[node.id] = node.weight

		for _, nextNode := range route[node.id] {
			if weight[nextNode.id] != NIL {
				continue
			}
			nextNode.weight += node.weight
			heap.Push(h, nextNode)
		}
	}

	for i, w := range weight {
		fmt.Println(i, w)
	}
}

C++: #include <iostream>
#include <vector>
using namespace std;

int main() {
    int n;
    cin >> n;

    int a[n][n];
    int done[n]; // -1: まだ ソレ以外: 確定距離
    for (int i = 0; i < n; ++i) {
        done[i] = -1;
        for (int j = 0; j < n; ++j) {
            a[i][j] = -1;
        }
    }
    for (int i = 0; i < n; ++i) {
        int u, k;
        cin >> u >> k;
        for (int j = 0; j < k; ++j) {
            int v, c;
            cin >> v >> c;
            a[i][v] = c;
        }
    }

    // デバッグ用
//     for (int i = 0; i < n; ++i) {
//         for (int j = 0; j < n; ++j) {
//             cout << i << " " << j << " " << a[i][j] << endl;
//         }
//     }

    // 最初は0が確定済みのノードとなる
    done[0] = 0;

    // 確定済みのノードから行ける、未到達の最小のノードを探す
    // その最小のノードは次の確定済みとする...
    // とりあえずデバッグがてら10回す (最終的にwhileにして条件で対応する)
    // 全てdoneになったら終了
    for (int r = 0; r < n-1; ++r) {
        int next_node = -1;
        int next_cost = 1000000;
        for (int i = 0; i < n; ++i) {
            if (done[i] == -1) {
                // 未確定であれば何もしない
                continue;
            }

            for (int j = 0; j < n; ++j) {
                // 到達済みは見ない
                if (done[j] != -1) {
                    continue;
                }

                // コストが-1なら到達できない
                if (a[i][j] == -1) {
                    continue;
                }
                
                if (done[i] > next_cost) {
                    continue;
                }
                
                // 行けるところのコスト (iまでの距離+そこからの距離) を探す
//                cout << "src:" << i << " dst:" << j << " cost:" << a[i][j] << " total:" << done[i] + a[i][j] << endl;

                // 今のnext_costよりもtotalcostが小さければ、次のノードにしたい
                if ((done[i] + a[i][j]) < next_cost) {
                    next_cost = done[i] + a[i][j];
                    next_node = j;
                }
            }
        }
//        cout << "iter:" << r << endl;
//        cout << "next_node:" << next_node << endl;
//        cout << "next_cost:" << next_cost << endl;
        done[next_node] = next_cost;
    }

    for (int i = 0; i < n; ++i) {
        cout << i << " " << done[i] << endl;
    }

    return 0;
}

C++: //
//  main.cpp
//
//
//  Created by ???????????? on 2017/10/23.
//  Copyright ?? 2017 ????????????. All rights reserved.
//

#include <iostream>
#include <stdio.h>
#include <queue>
#include <algorithm>


#define n_max 100
#define WHITE 0
#define GRAY 1
#define BLACK 2
#define INFTY (1<<20)

using namespace std;

int n, M[n_max][n_max], color[n_max], d[n_max], p[n_max];

void init(){
    int i, j, id, num, node;
    scanf("%d", &n);
    for(i = 0; i < n; i++){
        for(j = 0; j < n; j++){
            M[i][j] = INFTY;
        }
    }
    
    
    for(i = 0; i < n; i++){
        scanf("%d %d", &id, &num);
        for(j = 0; j < num; j++){
            scanf("%d", &node);
            scanf("%d", &M[id][node]);
        }
        color[i] = WHITE;
        d[i] = INFTY;
    }
}

void dijkstra(){
    //initializing
    d[0] = 0;
    p[0] = -1;
    
    priority_queue<pair<int, int>> PQ;
    
    PQ.push(make_pair(0, 0));
    
    int u;
    while(!PQ.empty()){
        int mincost = INFTY;
        //first weight, second idx
        pair<int, int> f= PQ.top(); PQ.pop();
        u = f.second;
        color[u] = BLACK;
        
        if(d[u] < f.first*(-1)) continue;
        
        for(int v = 0; v < n; v++){
            if((color[v] != BLACK) && (M[u][v] != INFTY)){
                if((d[u] + M[u][v]) < d[v]){
                    d[v] = M[u][v] + d[u];
//                    p[v] = u;
                    PQ.push(make_pair(d[v]*(-1), v));
                    color[v] = GRAY;
                }
            }
        }
    }
    for(int i = 0; i < n; i++){
        cout<<i<<" "<<d[i]<<endl;
    }
}

int main(int argc, const char * argv[]) {
    init();
    dijkstra();
    //    std::cout << "Hello, World!\n";
    return 0;
}

C++: #include<iostream>
#include<cstring>
#include<algorithm>
using namespace std;

int x[10000][2000];
int x2[10000][2000];
int y[10000];
int z[10000];

int main() {
	memset(x, 1, sizeof(x));
	memset(y, 1, sizeof(y));
	int n, a, b, c, d;
	cin >> n;
	for (int i = 0; i < n; i++) {
		cin >> a >> b;
		for (int i = 0; i < b; i++) {
			cin >> c >> d;
			x[a][z[a]] = c;
			x2[a][z[a]] = d;
			z[a]++;
		}
	}
	y[0] = 0;
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) {
			for (int k = 0; k < z[j]; k++) {
				y[x[j][k]] = min(y[x[j][k]], y[j] + x2[j][k]);
			}
		}
	}
	for (int i = 0; i < n; i++) {
		cout << i << ' ' << y[i] << endl;
	}
	return 0;
}