Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 100
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{1}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd()-1, v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 1
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <iostream>
 using namespace std;
 static const int WHITE = 0;
 static const int GRAY = 1;
 static const int BLACK =2;
 static const int MAX = 100;
 static const int INFTY = (1<<21);
 
 int n,M[MAX][MAX];
 
 void dijks(){
 	int minv;
 	int d[MAX],p[MAX];
 	int color[MAX];
 	for(int i=0;i<n;i++){
 		d[i] = INFTY;
 		color[i] = WHITE;
 	}
 	
 	d[0] = 0;
 	color[0] = GRAY;
 	while(1){
 		minv = INFTY;
 		int u=-1;
 		for(int i=0;i<n;i++){
 			if(color[i]!=BLACK&&d[i]<INFTY){
 				minv = d[i];
 				u=i;
 			}
 		}
 		
 		if(u==-1) break;
 		
 		color[u] = BLACK;
 		
 		for(int v=0;v<n;v++){
 			if(color[v]!=BLACK&&M[u][v]<INFTY){
 				if(d[v]>d[u]+M[u][v]){
 					d[v] = d[u]+M[u][v];
 					color[v] = GRAY;
 				}
 			}
 		}
 	}
 	
 	for(int i=0;i<n;i++){
 		cout<<i<<" "<<(d[i]==INFTY?-1:d[i]);
 	}
 }
 
 int main(){
 	cin>>n;
 	
 	for(int i=0;i<n;i++){
 		for(int j=0;j<n;j++){
 			M[i][j] = INFTY;
 		}
 	}
 	
 	int k,u,c,v;
 	for(int i=0;i<n;i++){
 		cin>>u>>k;
 		for(int j=0;j<k;j++){
 			cin>>c>>v;
 			M[u][c] = v;
 		}
 	}
 	dijks();
 	return 0;
 }

C++: #include<iostream>
#include<vector>
#include<climits>
using namespace std;

struct Edge {int to, cost;};

typedef vector<Edge> Edges;
typedef vector<Edges> Graph;

int mind(vector<int> &a,vector<int> &b){
	int n=a.size();
	int min=INT_MAX;
	int ind=0;
	for (int i=0;i<n;i++){
		if((min>a[i])&&(b[i]==0)){
			min=a[i];
			ind=i;
		}
	}
	if(min==INT_MAX){
		return -1;
	}else{
		return ind;
	}
}

int min(vector<int> &a){
	int n=a.size();
	int min=a[0];
	int ind=0;
	for (int i=0;i<n;i++){
		if(min>a[i]){
			min=a[i];
			ind=i;
		}
	}
	return min;
}

void dijkstra(Graph &G,vector<int> &d,int n,int s){
	fill(d.begin(),d.end(),INT_MAX);
	vector<int> c(n,0);
	int t;
	
	d[s]=0;
	
	while((t=mind(d,c))!=-1){
		c[t]=1;
		for(int i=0;i<G[t].size();i++){
			Edge e=G[t][i];
			if(d[e.to] > d[t]+e.cost){
				d[e.to] = d[t]+e.cost;
			}
		}
	}
}

int main(){
	int n,i,j,k;
	vector<int> d(n);
	Edge e;
	
	cin >> n;
	
	Graph G(n);
	
	for (i=0;i<n;i++){
		cin >> k >> k;
		for (j=0;j<k;j++){
			cin >> e.to >> e.cost;
			G[i].push_back(e);
		}
	}
	
	dijkstra(G,d,n,0);
	
	for (i=0;i<n;i++){
		cout << i << " " << d[i] << endl;
	}
	
	return 0;
}