Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

/***************************************************************
stackによる深さ優先探索を実装する。
***************************************************************/

const (
	N     = 100
	WHITE = 0
	GRAY  = 1
	BLACK = 2
)

var (
	n            int
	Adj          [N][N]int
	statusColor  [N]int
	discoverTime [N]int
	finishTime   [N]int
	clock        int
	nt           [N]int
)

/***************************************************************
Stackの定義:
- field
	container: ノードの格納されたスライス
	sp: スタックポインタ
- method
	size(): スタックに積まれているノードの個数を返す
	top(): スタックの一番上に積まれているノードを返す
	isEmpty(): スタックが空かどうかを返す
	pop(): スタックの要素をポップし削除する
	push(): スタックに要素を積む
***************************************************************/

type Stack struct {
	container []int
	sp        int
}

func (s *Stack) size() int {
	return len(s.container)
}

func (s *Stack) top() int {
	return s.container[s.sp]
}

func (s *Stack) isEmpty() bool {
	return s.sp == 0
}

func (s *Stack) pop() int {
	_pop := func() {
		s.container = s.container[:len(s.container)-1]
	}
	defer _pop()
	if s.isEmpty() {
		panic("There is no elements in stack!")
	}
	s.sp--
	return s.container[s.sp]
}

func (s *Stack) push(n int) {
	s.sp++
	s.container[s.sp] = n
}

func next(u int) int {
	for v := nt[u]; v < n; v++ {
		nt[u] = v + 1
		if Adj[u][v] == 1 {
			return v
		}
	}
	return -1
}

func _DFS(target int) {
	for i := 0; i < n; i++ {
		nt[i] = 0
	}
	stack := new(Stack)
	stack.container = make([]int, N)
	stack.push(target)
	statusColor[target] = GRAY
	clock++
	discoverTime[target] = clock
	for !stack.isEmpty() {
		u := stack.top()
		v := next(u)
		if v != -1 {
			if statusColor[v] == WHITE {
				statusColor[v] = GRAY
				clock++
				discoverTime[v] = clock
				stack.push(v)
			}
		} else {
			stack.pop()
			statusColor[u] = BLACK
			clock++
			finishTime[u] = clock
		}
	}
}

func DFS() {
	for i := 0; i < n; i++ {
		statusColor[i] = WHITE
		nt[i] = 0
	}
	clock = 0
	for i := 0; i < n; i++ {
		if statusColor[i] == WHITE {
			_DFS(i)
		}
	}
	for i := 0; i < n; i++ {
		fmt.Printf("%d %d %d\n", i+1, discoverTime[i], finishTime[i])
	}
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	scanner.Split(bufio.ScanWords)
	scanner.Scan()
	n, _ = strconv.Atoi(scanner.Text())
	for i := 0; i < n; i++ {
		for j := 0; j < n; j++ {
			Adj[i][j] = 0
		}
	}
	for i := 0; i < n; i++ {
		scanner.Scan()
		u, _ := strconv.Atoi(scanner.Text())
		scanner.Scan()
		k, _ := strconv.Atoi(scanner.Text())
		u--
		for j := 0; j < k; j++ {
			scanner.Scan()
			v, _ := strconv.Atoi(scanner.Text())
			v--
			Adj[u][v] = 1
		}
	}

	DFS()
}

C++: // include
//------------------------------------------
#include <bits/stdc++.h>

using namespace std;

// conversion
//------------------------------------------
inline int toInt(string s) {
    int v;
    istringstream sin(s);
    sin >> v;
    return v;
}
template <class T>
inline string toString(T x) {
    ostringstream sout;
    sout << x;
    return sout.str();
}

// math
//-------------------------------------------
template <class T>
inline T sqr(T x) {
    return x * x;
}

// typedef
//------------------------------------------
typedef vector<int> VI;
typedef vector<VI> VVI;
typedef vector<string> VS;
typedef pair<int, int> PII;
typedef long long LL;

// container util
//------------------------------------------
#define ALL(a) (a).begin(), (a).end()
#define RALL(a) (a).rbegin(), (a).rend()
#define PB push_back
#define MP make_pair
#define SZ(a) int((a).size())
#define EACH(i, c) \
    for (typeof((c).begin()) i = (c).begin(); i != (c).end(); ++i)
#define EXIST(s, e) ((s).find(e) != (s).end())
#define SORT(c) sort((c).begin(), (c).end())

// repetition
//------------------------------------------
#define FOR(i, a, b) for (int i = (a); i < (b); ++i)
#define REP(i, n) FOR(i, 0, n)
#define REPI(itr, ds) for (auto itr = ds.begin(); itr != ds.end(); itr++)

// constant
//--------------------------------------------
const double EPS = 1e-10;
const double PI = acos(-1.0);
const int INF_INT = 2147483647;
const LL INF_LL = 9223372036854775807;

// clear memory
//--------------------------------------------
#define CLR(a) memset((a), 0, sizeof(a))

// vector
//--------------------------------------------
template <typename T>
istream &operator>>(istream &is, vector<T> &vec) {
    for (T &x : vec) is >> x;
    return is;
}

// pair
//--------------------------------------------
template <typename T, typename U>
ostream &operator<<(ostream &os, pair<T, U> &pair_var) {
    os << "(" << pair_var.first << ", " << pair_var.second << ")";
    return os;
}

// vector
//--------------------------------------------
template <typename T>
ostream &operator<<(ostream &os, const vector<T> &vec) {
    os << "{";
    for (int i = 0; i < vec.size(); i++) {
        os << vec[i] << (i + 1 == vec.size() ? "" : ", ");
    }
    os << "}";
    return os;
}

// list
//--------------------------------------------
template <typename T>
ostream &operator<<(ostream &os, const list<T> &lst) {
    os << "{";
    REPI(itr, lst) {
        os << *itr;
        itr++;
        if (itr != lst.end()) os << ", ";
        itr--;
    }
    os << "}";
    return os;
}

// map
//--------------------------------------------
template <typename T, typename U>
ostream &operator<<(ostream &os, map<T, U> &map_var) {
    os << "{";
    REPI(itr, map_var) {
        os << *itr;
        itr++;
        if (itr != map_var.end()) os << ", ";
        itr--;
    }
    os << "}";
    return os;
}

// set
//--------------------------------------------
template <typename T>
ostream &operator<<(ostream &os, set<T> &set_var) {
    os << "{";
    REPI(itr, set_var) {
        os << *itr;
        itr++;
        if (itr != set_var.end()) os << ", ";
        itr--;
    }
    os << "}";
    return os;
}

// dump
//--------------------------------------------
#define DUMPOUT cerr

void dump_func() { DUMPOUT << endl; }
template <class Head, class... Tail>
void dump_func(Head &&head, Tail &&... tail) {
    DUMPOUT << head;
    if (sizeof...(Tail) > 0) {
        DUMPOUT << ", ";
    }
    dump_func(std::move(tail)...);
}
#ifdef DEBUG_
#define DEB
#define dump(...)                                                       \
    DUMPOUT << "  " << string(#__VA_ARGS__) << ": "                     \
            << "[" << to_string(__LINE__) << ":" << __FUNCTION__ << "]" \
            << endl                                                     \
            << "    ",                                                  \
        dump_func(__VA_ARGS__)
#else
#define DEB if (false)
#define dump(...)
#endif

int n, m[100][100];
int c[100], d[100], f[100], tt;

enum Color { WHITE, GRAY, BLACK };

void dfsVisit(int u) {
    c[u] = Color::GRAY;
    d[u] = ++tt;
    REP(v, n) {
        if (m[u][v] == 0) continue;
        if (c[v] == Color::WHITE) dfsVisit(v);
    }
    c[u] = Color::BLACK;
    f[u] = ++tt;
}

void dfs() {
    REP(u, n) c[u] = Color::WHITE;
    tt = 0;
    REP(u, n) if (c[u] == Color::WHITE) dfsVisit(u);
    REP(u, n) cout << u + 1 << " " << d[u] << " " << f[u] << endl;
}

int main(void) {
    cin >> n;
    REP(i, n) REP(j, n) m[i][j] = 0;

    REP(i, n) {
        int u, k;
        cin >> u >> k;
        u--;
        REP(j, k) {
            int v;
            cin >> v;
            v--;
            m[u][v] = 1;
        }
    }
    dfs();
    return 0;
}