Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

C++: #include <bits/stdc++.h>
#define rep(i,n) for(int i = 0; i < (int)(n); i++)
#define rrep(ri,n) for(int ri = (int)(n-1); ri >= 0; ri--)
#define rep2(i,x,n) for(int i = (int)(x); i < (int)(n); i++)
#define repit(itr,x) for(auto itr = x.begin(); itr != x.end(); itr++)
#define rrepit(ritr,x) for(auto ritr = x.rbegin(); ritr != x.rend(); ritr++)
#define ALL(n) begin(n), end(n)
using ll = long long;
using namespace std;

const int INF = 1001001001;

int main(){
  int n;
  cin >> n;
  vector<vector<pair<int, int>>> gr(n, vector<pair<int, int>>());
  rep(i, n){
    int a;
    cin >> a;
    int k;
    cin >> k;
    rep(j, k){
      int v, c;
      cin >> v >> c;
      gr.at(i).push_back(make_pair(v, c));
    }
  }
  vector<bool> chk(n, false);
  vector<int> d(n, INF);
  priority_queue<pair<int, int>> q;
  q.push(make_pair(0, 0));
  int co = 0;
  while(!q.empty()){
    auto now = q.top(); q.pop();
    if(chk.at(now.second) == true) continue;
    d.at(now.second) = -1 * now.first;
    chk.at(now.second) = true;
    co++;
    if(co == n) break;

    for(auto p : gr.at(now.second)){
      if(chk.at(p.first) == true) continue;
      q.push(make_pair(now.first-p.second, p.first));
    }
  }

  rep(i, n){
    cout << i << " " << d.at(i) << endl;
  }
  return 0;
}

C++: #include<iostream>
#include<climits>
using namespace std;

typedef struct{
  int A[10010];
  int ans;
}node;
node T[10010];
int Q[1000003];
int head=0;
int tail=1;
int n;

void function(int num){
  while(true){
    if(head==tail)break;
    num=Q[head++];
        if(head==999999)head=1;
    for(int i=0;i<n;i++){
      if(T[num].A[i]!=-1){
	if(T[i].ans>T[num].ans+T[num].A[i]){
	  T[i].ans=T[num].ans+T[num].A[i];
	  Q[tail++]=i;
	  	  if(tail==999999)tail=1;
	}
      }
    }
  }
}

int main(){
  int num,son,z,w;
  cin>>n;
  for(int i=0;i<n;i++){
    for(int j=0;j<n;j++){
      T[i].A[j]=-1;
    }
  }


  for(int i=0;i<n;i++){
    cin>>num>>son;
    T[num].ans=INT_MAX;
    for(int j=0;j<son;j++){
      cin>>z>>w;
      T[num].A[z]=w;
      }
  }
  Q[0]=0;
  T[0].ans=0;
  function(0);
 
  for(int i=0;i<n;i++){
      cout<<i<<" "<<T[i].ans<<endl;
  }
  return 0;
}

C++: #include<iostream>
#include<vector>
#include<queue>
#include<algorithm>
using namespace std;

#define INF 2000000000

struct edge{ int to, cost;};
struct P{ int d, to;};

int n;
int sz = 0; //heap size
P heap[20000];
vector<edge> G[10000]; //adjacency list
int d[10000];

//minimum heap
void push(P x){
  
  int i = sz++;
  
  while(i > 0){
    int p = (i - 1) / 2;
    
    if(heap[p].d <= x.d) break;
    
    heap[i] = heap[p];
    i = p;
  }
  
  heap[i] = x;
}

P pop(){
  
  P ret = heap[0];
  P x = heap[--sz];
  
  int i = 0;
  while(i * 2 + 1 < sz){
    
    int a = i * 2 + 1, b = i * 2 + 2;
    if(b < sz && heap[b].d < heap[a].d) a = b;
    
    if(heap[a].d >= x.d) break;
    
    heap[i] = heap[a];
    i = a;
  }
  
  heap[i] = x;
  
  return ret;
}

void dijkstra(int s){

  //initialization
  for(int i = 0;i < n;i++) d[i] = INF;
  d[s] = 0;
  push((P){0, s});
  
  while(sz){
    P p = pop();
    int v = p.to;
    
    if(d[v] < p.d) continue;
    for(int i = 0;i < (int)G[v].size();i++){
      edge e = G[v][i];
      if(d[e.to] > d[v] + e.cost){
        d[e.to] = d[v] + e.cost;
        push((P){d[e.to], e.to});
      }
    }
  }
}

int main(){
  
  int u, k;
  edge e;

  //input
  cin >> n;
  for(int i = 0;i < n;i++){
    cin >> u >> k;
    for(int j = 0;j < k;j++){
      cin >> e.to >> e.cost;
      G[u].push_back(e);
    }
  }
  
  dijkstra(0);

  //output
  for(int i = 0;i < n;i++) cout << i << " " << d[i] << endl;
  
  return 0;
}