Go: package main

import (
	"bufio"
	"fmt"
	"log"
	"os"
	"strconv"
	"strings"
)

// Node 頂点
type Node struct {
	gid  int   // グループID
	edge []int // 隣接辺
}

// NoID グループIDなし
const NoID = -1

// NewNode 頂点の生成
func NewNode() *Node {
	return &Node{gid: NoID, edge: []int{}}
}

func parseNode(nodes []*Node, gid int, queue []int) {
	if len(queue) == 0 {
		return
	}
	var nextQ []int
	for _, id := range queue {
		node := nodes[id]
		if node.gid == NoID {
			node.gid = gid
			for _, edge := range node.edge {
				nextQ = append(nextQ, edge)
			}
		}
	}
	parseNode(nodes, gid, nextQ)
	return
}
func digNode(nodes []*Node, id, gid int) {
	node := nodes[id]
	if node.gid != NoID {
		// 探索済み
		return
	}
	node.gid = gid
	for _, edge := range node.edge {
		digNode(nodes, edge, gid)
	}
	return
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n, m := eGetInt2(scanner)

	nodes := make([]*Node, n)
	for i := 0; i < n; i++ {
		nodes[i] = NewNode()
	}

	for i := 0; i < m; i++ {
		a, b := eGetInt2(scanner)
		nodes[a].edge = append(nodes[a].edge, b)
		nodes[b].edge = append(nodes[b].edge, a)
	}

	for i := 0; i < n; i++ {
		// 幅優先探索
		// gid := i
		// queue := []int{i}
		// parseNode(nodes, gid, queue)

		// 深さ優先探索
		digNode(nodes, i, i)
	}

	q := eGetInt(scanner)
	for i := 0; i < q; i++ {
		a, b := eGetInt2(scanner)
		if nodes[a].gid == nodes[b].gid {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}
func eGetInt2(scanner *bufio.Scanner) (int, int) {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0], t[1]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: #include <iostream>
#include <cstdio>
#include <vector>

using namespace std;

const int WHITE = 0, GREY = 1, BLACK = 2;

struct CC {
    int n;
    vector<vector<int>> g;
    vector<int> color;
    vector<int> component;
    int cId = 0; //component id
    
    CC (int n) : n(n) {
        g.assign(n, vector<int>(0));
        color.assign(n, WHITE);
        component.assign(n, -1);
    }
    
    void addEdge (int u, int v) {
        g[u].push_back(v);
        g[v].push_back(u);
    }
    
    void solve () {
        for (int i = 0; i < n; i++) {
            if (color[i] == WHITE) {
                cId++;
                dfs(i);
            }
        }
    }
    
    void dfs (int u) {
        color[u] = GREY;
        component[u] = cId;
        for (int v : g[u]) {
            if (color[v] == WHITE) {
                dfs(v);
            }
        }
        color[u] = BLACK;
    }
};

int main() {
    
    int n, m;
    cin >> n >> m;
    CC cc(n);
    
    for (int i = 0; i < m; i++) {
        int u, v;
        cin >> u >> v;
        cc.addEdge(u, v);
    }
    
    cc.solve();
    
    int q;
    cin >> q;
    for (int i = 0; i < q; i++) {
        int u, v;
        cin >> u >> v;
        if (cc.component[u] == cc.component[v]) {
            cout << "yes" << endl;
        }
        else {
            cout << "no" << endl;
        }
    }
    
    return 0;
}

C++: #include<iostream>
#include<vector>
using namespace std;

vector<vector<int> > G;
vector<int> is_visited;
int b;

bool DFS(int a, int i) {
    if (a == b) return true;
    if (i >= G[a].size()) return false;
    is_visited[a] = 1;
    if (!is_visited[G[a][i]] && DFS(G[a][i], 0)) {
        return true;
    }
    return DFS(a, i + 1);
}

// bool DFS(const vector<vector<int> >& G,
//          vector<bool>& is_visited, int a, int b, int i) {
//     if (a == b) return true;
//     if (i >= G[a].size()) return false;
//     is_visited[a] = true;
//     if (!is_visited[G[a][i]] && DFS(G, is_visited, G[a][i], b, 0)) {
//         return true;
//     }
//     return DFS(G, is_visited, a, b, i + 1);
// }

int main(){
    int n, m;
    cin >> n >> m;

    G.resize(n);
    is_visited.resize(n);

    for (int i = 0; i < m; i++) {
        int a, b;
        cin >> a >> b;
        G[a].push_back(b);
        G[b].push_back(a);
    }

// for (int i = 0; i < n; i++) {
//     cout << i << " : ";
//     for (int j = 0; j < G[i].size(); j++){
//         cout << G[i][j] << " ";
//     }
//     cout << endl;
// }



    int q;
    cin >> q;
    for (int i = 0; i < q; i++) {
        int a;
        cin >> a >> b;
        for (int j = 0; j < n; j++) {
            is_visited[j] = 0;
        }
        if (DFS(a, 0)) {
            cout << "yes" << endl;
        } else {
            cout << "no"  << endl;
        }
    }
    return 0;
}

C++: #include<iostream>
using namespace std;
#define MAX 101000

int ran[MAX], par[MAX];

int init(int n){
	for(int i = 0; i < n; i++){
		ran[i] = 0;
		par[i] = i;
	}
}

int find(int x){
	return par[x] ==  x ? x : par[x] = find(par[x]);
}

void unite(int x, int y){
	x = find(x);
	y = find(y);
	
	if(x == y)return;
	
	if(ran[y] > ran[x]){
		par[x] = y;
	} else {
		par[y] = x;
		if(ran[y] == ran[x]) ran[x]++;
	}
}

bool same(int x, int y){
	return find(x) == find(y);
}


int main(){
	int n, m, q, s, t;
	
	cin>>n>>m;
	
	init(n);
	
	for(int i = 0; i < m; i++){
		cin>>s>>t;
		unite(s,t);
	}
	
	cin>>q;
	
	for(int i = 0; i < q; i++){
		cin>>s>>t;
		cout<<(same(s,t)?"yes":"no")<<endl;
	}
	
	
	return 0;
}