Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const BIG_COST = 200000

type Path struct {
	node int
	cost int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	nNodes := scanInt(sc)

	// 各頂点につながる頂点一覧を得るための隣接リスト
	graph := make([][]Path, nNodes)

	for i := 0; i < nNodes; i++ {
		u := scanInt(sc)
		k := scanInt(sc)
		graph[i] = make([]Path, k)
		for d := 0; d < k; d++ {
			graph[u][d] = Path{
				node: scanInt(sc),
				cost: scanInt(sc),
			}
		}
	}

	// 0 から各頂点への最小コストを保存する配列
	minCosts := make([]int, nNodes)

	minCosts[0] = 0
	for i := 1; i < nNodes; i++ {
		minCosts[i] = BIG_COST
	}

	// 各頂点が調査済みかどうかを保持する配列
	checked := make([]bool, nNodes)

	// 最小コストのパスを高速に取得するためのヒープ。
	// コストが小さいものほどルートに来るようにする。
	heap := NewHeap(func(a, b Path) bool {
		return a.cost < b.cost
	})

	heap.insert(Path{node: 0, cost: 0})
	for heap.size > 0 {
		u := heap.extractMax()

		// 隣接行列を使っていた時とは違い、ヒープには
		// 同じノードへのパスが複数含まれうる。そのため既によりコストの低い
		// パスが見つかっている場合は無視する。
		if minCosts[u.node] < u.cost {
			continue
		}

		checked[u.node] = true

		for _, v := range graph[u.node] {
			cost := v.cost + u.cost
			if !checked[v.node] && cost < minCosts[v.node] {
				minCosts[v.node] = cost
				heap.insert(Path{node: v.node, cost: cost})
			}
		}
	}

	w := bufio.NewWriter(os.Stdout)
	for i, cost := range minCosts {
		fmt.Fprintf(w, "%d %d\n", i, cost)
	}
	w.Flush()
}

func scanInt(sc *bufio.Scanner) int {
	sc.Scan()
	v, _ := strconv.Atoi(sc.Text())
	return v
}

// --- From ALDS1_9_C: Priority Queue

type Heap struct {
	size   int
	heap   []Path
	isHigh func(a, b Path) bool
}

func NewHeap(isHigh func(a, b Path) bool) Heap {
	heap := make([]Path, 1) // 先頭は不使用
	return Heap{size: 0, heap: heap, isHigh: isHigh}
}

func (h *Heap) insert(v Path) {
	h.size += 1
	if h.size > len(h.heap)-1 {
		h.heap = append(h.heap, v)
	} else {
		h.heap[h.size] = v
	}

	for i := h.size; i > 1; {
		parent := i / 2
		if h.isHigh(h.heap[parent], h.heap[i]) {
			break
		}
		h.heap[i], h.heap[parent] = h.heap[parent], h.heap[i]
		i = parent
	}
}

func (h *Heap) extractMax() Path {
	if h.size <= 0 {
		panic("cannot extract from empty heap")
	}

	max := h.heap[1]
	h.heap[1] = h.heap[h.size]
	h.size -= 1
	h.maxHeapify(1)

	return max
}

func (h *Heap) maxHeapify(idx int) {
	left := idx * 2
	right := left + 1
	largest := idx

	if left <= h.size {
		if h.isHigh(h.heap[left], h.heap[idx]) {
			largest = left
		}
		if right <= h.size && h.isHigh(h.heap[right], h.heap[largest]) {
			largest = right
		}
	}

	if largest != idx {
		h.heap[idx], h.heap[largest] = h.heap[largest], h.heap[idx]
		h.maxHeapify(largest)
	}
}

C++: #include<iostream>
#include<algorithm>
#include<queue>
#include<vector>
#include<utility>
#include<limits>
using namespace std;
typedef pair<int, int> Edge;
int main()
{
	int n; cin >> n;
	vector< vector< Edge > > lists;

	for (int i = 0; i < n; i++)
	{
		vector<Edge> list;
		int u, k;
		cin >> u >> k;
		for (int j = 0; j < k; j++)
		{
			Edge edge;
			cin >> edge.second >> edge.first;
			list.push_back(edge);
		}
		lists.push_back(list);
	}

	vector<int> costs(n, INT32_MAX);
	costs[0] = 0;
	priority_queue<Edge> queue;
	for (Edge edge : lists[0])
		queue.push(edge);

	while (!queue.empty())
	{
		Edge edge = queue.top(); queue.pop();
		int dest = edge.second;
		int cost = edge.first;
		if (costs[dest] < cost)continue;
		int new_cost = costs[edge.second] = edge.first;

		for (Edge next : lists[dest])
		{
			next.first += new_cost;
			if(costs[next.second]==INT_MAX)
				queue.push(next);
		}
	}
	for (int i = 0; i < n; i++)
		cout << i << " " << costs[i] << endl;

	char c;
	cin >> c;

	return 0;
}

C++: #include<stdio.h>
#include<vector>
#include<queue>
#include<map>
#include<algorithm>
#include<queue>
#include<functional>
using namespace std;
int main(){
	int a;
	int b;
	int s;
	int t;
	vector<int> n[10000];
	int nn[10000];
	vector<int> x[10000];
	priority_queue<pair<int, int>, vector<pair<int, int> >, greater<pair<int, int> > >y;
	vector<pair<int, int> >::iterator yy;
	int z;
	int d[10000];
	int e;
	int c[10000];
	int zz;
	pair<int, int>pai;
	for (int i = 0; i < 10000; i++){
		d[i] = 1000000009;
		c[i] = 0;
	}
	scanf("%d", &a);
	for (int i = 0; i < a; i++){
		scanf("%d %d", &s, &b);
		for (int j = 0; j < b; j++){
			scanf("%d %d", &t, &e);
			n[s].push_back(t);
			nn[s]++;
			x[s].push_back(e);

		}
	}
	d[0] = 0;
	y.push(std::make_pair(d[0], 0));
	for (int i = 0; y.empty() == 0; i++){
		zz = 0;
		for (int j = 0; y.empty() == 0 && zz == 0; j++){
			pai = y.top();
			z = pai.second;
			if (c[z] == 0)zz++;
			else y.pop();
		}
		if (zz == 0)break;
		c[z] = 1;
		for (int j = 0; j < nn[z]; j++){
			if (d[z] + x[z][j] < d[n[z][j]])
			{
				d[n[z][j]] = d[z] + x[z][j];
				y.push(std::make_pair(d[n[z][j]], n[z][j]));
			}
		}
		y.pop();
	}
	for (int i = 0; i<a; i++)printf("%d %d\n",i,d[i]);
		return 0;
}

C++: #include <cstdio>
#include <vector>
#include <queue>

int main(void){

	int n, count, next_node, num_neighbors;
	std::vector< std::vector<int> > edges;
	std::vector< std::vector<int> > neighbors;
	std::vector<bool> isUsed;
	std::vector<int> distance;
	std::priority_queue< std::pair<int, int> > distance_heap;
	
	scanf("%d", &n);
	
	edges.resize(n);
	isUsed.resize(n);
	neighbors.resize(n);
	distance.resize(n);
	
	for(int i=0;i<n;i++){
		scanf("%d %d", &next_node, &num_neighbors);
		edges[next_node].resize(num_neighbors);
		neighbors[next_node].resize(num_neighbors);
		for (int j=0;j<num_neighbors;j++){
			scanf("%d %d", &neighbors[next_node][j], &edges[next_node][j]);
		}
		isUsed[next_node]=-false;
		distance[next_node]=300000;
	}
	isUsed[0] = true;
	count=0;
	distance[0] = 0;
	for(int i=0;i<neighbors[0].size();i++){
		distance[neighbors[0][i]] = edges[0][i];
		distance_heap.push(std::make_pair(distance[neighbors[0][i]*-1], edges[0][i]));
	}

	while(!distance_heap.empty()){
		std::pair<int, int> p = distance_heap.top();
		distance_heap.pop();
		next_node = p.second;
		if (isUsed[next_node]) continue;
		isUsed[next_node] = true;
		for(int i=0; i<neighbors[next_node].size();i++){
			int neighbor = neighbors[next_node][i];
			if (!isUsed[neighbor] && distance[neighbor] > distance[next_node] + edges[next_node][i]){
				distance[neighbor] = distance[next_node] + edges[next_node][i];
				distance_heap.push(std::make_pair(distance[neighbor]*-1, neighbor));
			}
		}
	}
	for(int i=0;i<n;i++){
		printf("%d %d\n", i, distance[i]);
	}
	return 0;
}

C++: #include <iostream>
#include <vector>
#include <queue>
#include <algorithm>

using namespace std;

typedef pair<int,int> PII;
#define INF 1001001001
#define rep(i,n) for(int i=0; i<n; ++i)
#define mp make_pair

struct edge{
    short to;
    short cost;
    edge(short to,short cost):to(to),cost(cost){}
};

int V;
vector<edge> G[10000];
int d[10000];

void dijkstra(int s){
    priority_queue<PII, vector<PII>, greater<PII>> Q;
    fill(d,d+V,INF);
    d[s]=0;
    Q.push(mp(0,s));

    while(!Q.empty()){
        PII p=Q.top();Q.pop();
        int v=p.second;
        if(d[v]<p.first) continue;
        rep(i,G[v].size()){
            edge e=G[v][i];
            if(d[e.to]>d[v]+e.cost){
                d[e.to]=d[v]+e.cost;
                Q.push(mp(d[e.to],e.to));
            }
        }
    }
}
int n;
int main(){
    cin>>V;
    rep(i,V){
        rep(j,V){
            int u,k;
            cin>>u>>k;
            rep(t,k){
                int v, c;
                cin>>v>>c;
                G[u].push_back(edge(v,c));
            }
        }
    }
    dijkstra(0);
    rep(i,V){
        cout<<i<<" "<<d[i]<<endl;
    }
    return 0;
}