Go: package main

import (
	"fmt"
	"container/heap"
)

type Node struct {
	Id int
	Dis int
}

type PriorityQueue []*Node

func (pq PriorityQueue) Len() int { return len(pq) }

func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].Dis < pq[j].Dis
}

func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PriorityQueue) Push(x interface{}) {
	*pq = append(*pq, x.(*Node))
}

func (pq *PriorityQueue) Pop() interface{} {
	n := len(*pq)
	pop := (*pq)[n-1]
	*pq = (*pq)[0:n-1]
	return pop
}

func main() {
	var n int
	fmt.Scan(&n)

	g := make([][]int, n)
	c := make([][]int, n)
	pq := make(PriorityQueue, 0, n)
	d := make([]int, n)
	for i := 0; i < n; i++ {
		var u,k int
		fmt.Scan(&u)
		fmt.Scan(&k)
		g[u] = make([]int, k)
		c[u] = make([]int, k)
		for j := 0; j < k; j++ {
			fmt.Scan(&g[u][j])
			fmt.Scan(&c[u][j])
		}

		if u == 0 {
			d[u] = 0
		} else {
			d[u] = 1 << 30
		}
		pq.Push(&Node{u, d[u]})
	}
	heap.Init(&pq)

	for pq.Len() > 0 {
		node := heap.Pop(&pq).(*Node)
		for i := 0; i < len(g[node.Id]); i++ {
			nextId := g[node.Id][i]
			nextDis := node.Dis + c[node.Id][i]
			if nextDis < d[nextId] {
				d[nextId] = nextDis
				heap.Push(&pq, &Node{nextId, nextDis})
			}
		}
	}

	for i := 0; i < n; i++ {
		fmt.Println(i, d[i])
	}
}

C++: #include<iostream>
#include<cstdio>
#include<climits>
#include<cstring>
#define INF INT_MAX
using namespace std;
typedef unsigned long long ull;
int n;
int A[1000][1000];
bool used[1000];
ull D[1000][1000];
 
void Init(int f){
  for(int i=0;i<f;i++){
    for(int j=0;j<f;j++)D[i][j] = INF;
  }
 
}
 
int main(){
  scanf("%d",&n);
  int u,k,C,V;
  Init(n);
  
  for(int i=0;i<n;i++){
      scanf("%d %d",&u,&k);    
      for(int j=0;j<k;j++){
    scanf("%d %d",&V,&C);
    D[u][V] = C;
    D[V][u] = C;
      }    
  }
   
  for(int i=0;i<n;i++)D[i][i] = 0;
  for(int k=0;k<n;k++)for(int i=0;i<n;i++)for(int j=0;j<n;j++)D[i][j] = min(D[i][j],D[i][k] + D[k][j]);
  for(int i=0;i<n;i++){
    cout << i << " " << D[0][i] << endl;
  }
 
  return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;


typedef pair<int, int> P;
#define int long long

const int INF = LONG_LONG_MAX;
struct edge {int to, cost;};

/*
[input]
const vector<vector<edge>> &graph : ??\?????°??????
int s : ?§????
int g : ??????
n*/
int dijkstra(const vector<vector<edge>> &graph, int s, int g ) {
  // ????????????????±?????????????????????????
  vector<int> d(graph.size(), INF);
  // ????§?????????????????????????0????????????
  d[s] = 0;
  // ??????????????????now
  set<P> now;
  // ????§?????????????now????????\
  now.insert(P(0, s));
  
  // now????????????????????§
  while(!now.empty()) {
    // ?????¨?????????????????????pos???????´?
    int pos = now.begin()->second;
    // ?????¨??????????????????????????????????±???????????????????????????????
    if (pos == g) {
      for(int i = 0; i <= g; i++) {
        cout << i << " " << d[i] << endl;
      }
      return INF;
    }
    // now????????¢?´¢?????????????¶????
    now.erase(now.begin());
    // ?????¨??????????????¨???????????¢?´¢
    for(auto ed: graph[pos]) {
      // ??\?¶??????????????????????????????????????????¨??????????????§????????????
      // ??¨??\?¶?????????§?????¨????????????????????????????????§???????????°
      if(d[ed.to] > d[pos] + ed.cost) {
        // now????????\?¶?????????????????±????????????????????????????
        now.erase(P(d[ed.to], ed.to));
        d[ed.to] = d[pos] + ed.cost;
        now.insert(P(d[ed.to], ed.to));
      }
    }
  }
  return INF;
}
  
signed main() {
  int num;
  cin >> num;
  vector<vector<edge>> graph(num, vector<edge>());
  int f, n, k, v, c;
  for(int i = 0; i < num; i++) {
    cin >> f >> k;
	if(k == 0) continue;
    for(int j = 0; j < k; j++) {
      cin >> v >> c;
      graph[f].push_back(edge{v, c});
      graph[v].push_back(edge{f, c});
    }
  }
  dijkstra(graph, 0, num - 1);
  return 0;
}

C++: #include <iostream>
#include <queue>
#include <vector>
using namespace std;

struct Node {
  int v, cost;
  bool operator>(const Node &n) const {
    return cost > n.cost;
  }
};

int main() {
  int n;
  cin >> n;

  vector<vector<int>> g(n, vector<int>(n, -1));
  for (int i = 0; i < n; i++) {
    int u, k;
    cin >> u >> k;
    for (int j = 0; j < k; j++) {
      int v, c;
      cin >> v >> c;
      g[u][v] = c;
    }
  }

  vector<int> dists(n, -1);
  priority_queue<Node, vector<Node>, greater<Node>> q;
  q.push({0, 0});
  while (!q.empty()) {
    Node node = q.top();
    q.pop();

    if (dists[node.v] != -1) {
      continue;
    }
    dists[node.v] = node.cost;

    for (int i = 0; i < n; i++) {
      if (g[node.v][i] != -1) {
	q.push({i, node.cost + g[node.v][i]});
      }
    }
  }

  for (int i = 0; i < n; i++) {
    cout << i << ' ' << dists[i] << endl;
  }

  return 0;
}

C++: #include <iostream>
#include <algorithm>
#include <vector>
#include <set>
#include <cmath>
#include <deque>
#include <iterator>
#include <map>
#include <queue>
#include <string>
#include <tuple>
#include <utility>
using namespace std;

using ll=long long;
template<class T> using V = vector<T>;
template<class T, class U> using P = pair<T, U>;
using vll = V<ll>;
using vvll = V<vll>;
#define rep(i, k, n) for (ll i=k; i<(ll)n; ++i)
#define REP(i, n) rep(i, 0, n)
template<class T> inline bool chmax(T& a, T b) {if (a<b) {a=b; return true;} return false;}
template<class T> inline bool chmin(T& a, T b) {if (a>b) {a=b; return true;} return false;}

const ll MOD = 1000000007;
const ll HIGHINF = (ll)1e18;

int main() {
  ll n; cin >> n;
  vvll edges(n, vll(n, -1));
  REP(i, n) {
    ll u, k; cin >> u >> k;
    REP(j, k) {
      ll v, c; cin >> v >> c;
      edges.at(u).at(v) = c;
    }
  }
  vll d(n, HIGHINF);
  V<bool> visited(n, false);
  d.at(0) = 0;
  REP(i, n) {
    ll now = -1;
    ll mind = HIGHINF;
    REP(j, n) {
      if (!visited.at(j) && d.at(j) < mind) {
        now = j;
        mind = d.at(j);
      }
    }
    REP(j, n) {
      if (edges.at(now).at(j) != -1 && d.at(j) > d.at(now) + edges.at(now).at(j)) {
        d.at(j) = d.at(now) + edges.at(now).at(j);
      }
    }
    visited.at(now) = true;
  }
  REP(i, n) cout << i << ' ' << d.at(i) << endl;
  return 0;
}