Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <vector>
#include <list>
#include <cstdlib>

const int MAX_N = 100;

struct Node {
  int v;
  int d;
  bool visited;
};

int main(void) {
  std::cin.tie(0);
  std::ios::sync_with_stdio(false);  

  int n = 0;
  std::cin >> n;

  std::vector<std::vector<int> *> *graph = new std::vector<std::vector<int> *>(n + 1);
  std::vector<struct Node *> *nodes = new std::vector<struct Node *>(n + 1);
  
  for (int i = 1; i <= n; i++) {
    int v = 0;
    std::cin >> v;

    int k = 0;
    std::cin >> k;

    std::vector<int> *neighbors = new std::vector<int>(k);

    for (int i = 0; i < k; i++) {
      int a = 0;
      std::cin >> a;

      neighbors->at(i) = a;
    }

    graph->at(i) = neighbors;

    struct Node *node = (struct Node *) std::malloc(sizeof(struct Node));

    node->v = i;
    node->d = -1;
    node->visited = false;
    
    nodes->at(i) = node;
  }

  int count = 0;
  int start = 1;

  //  nodes->at(start)->d = 1;

  std::list<int> *stack = new std::list<int>();

  stack->push_back(nodes->at(start)->v);

  while (!stack->empty()) {
    std::vector<int> *newNodes = new std::vector<int>();

    while (!stack->empty()) {    
      int v = stack->front();
      stack->pop_front();

      nodes->at(v)->d = count;
      nodes->at(v)->visited = true;
      
      std::vector<int> *neighbors = graph->at(v);

      for (std::vector<int>::iterator iterator = neighbors->begin(); iterator != neighbors->end(); ++iterator) {
	struct Node *node = nodes->at(*iterator);

	if (!node->visited) {
	  newNodes->push_back(node->v);
	}
      }
    }

    for (std::vector<int>::iterator iterator = newNodes->begin(); iterator != newNodes->end(); ++iterator) {
      stack->push_front(*iterator);
    }

    count++;
  }

  for (std::vector<struct Node *>::iterator iterator = nodes->begin() + 1; iterator != nodes->end(); ++iterator) {
    struct Node *node = *iterator;
        
    std::cout << node->v << " " << node->d << std::endl;
  }
  
  return 0;
}

C++: //push(),pop():C++ではstackと統一されいる
//front():先頭の要素が何かを返す
//back():末尾の要素が何であるかを返す
//empty():キューが空であるかどうかを調べる
//size():要素数を調べる
#include<stdio.h>
#include <iostream>
#include <queue>
using namespace std;
#define MAX 101
#define WHITE 0
#define GRAY 1
#define BLACK 2
static const int INFTY = (1<<21);

int G[MAX][MAX],color[MAX],d[MAX],num;

void bfs(int s){
  int u;
  queue<int> Q; //Qを使うことでエンキュー、デキューの操作が容易になる
  for(int i=1; i<=num; i++) {
    d[i] = INFTY;
  }
  Q.push(s);
  d[s] = 0;
  while(!Q.empty()){
    u = Q.front();
    Q.pop();
    for(int v=1; v<=num; v++){
      if(G[u][v] == 0) continue;
      if(d[v] != INFTY) continue;
      d[v] = d[u] + 1;
      Q.push(v);
    }
  }
}


int main(){
  int i,j,u,k,v;

  scanf("%d",&num);
  for(i=1; i<=num; i++){
    color[i] = WHITE;
    for(j=1; j<=num; j++){
      G[i][j] = 0;
    }
  }
  for(i=1; i<=num; i++){
    scanf("%d%d",&u,&k);
    for(j=1; j<=k; j++){
      scanf("%d",&v);
      G[u][v] = 1;
    }
  }

  bfs(1);

  for(i=1; i<=num; i++) printf("%d %d\n",i,d[i]);

  return 0;
}

C++: #include <iostream>
#include <math.h>
#include <vector>
#include <algorithm>

using namespace std;
#define MAX 105
vector<int> V[MAX];

int d[MAX];

void search(int v, int t) {
	if (d[v] == -1 || d[v] > t) d[v] = t;
	else return;

	for (int i = 0; i < V[v].size(); i++) {
		search(V[v][i], t + 1);
	}
}

int main() {


	int n;
	cin >> n;
	for (int i = 1; i < n + 1; i++) {
		d[i] = -1;

		int u, k;
		cin >> u >> k;
		for (int j = 0; j < k; j++) {
			int s;
			cin >> s;
			V[u].push_back(s);
		}
	}

	search(1, 0);

	for (int i = 1; i < n + 1; i++) {
		cout << i << ' ' << d[i] << endl;
	}

	return 0;
}

C++: #include<bits/stdc++.h>
using namespace std;
#define clr(a,b) memset(a,b,sizeof(a))
int n;
int v,k,ttm;
vector<int> graph[105];
int dis[105];//到其他点的距离
int vis[105];//纪律顶点是否被访问
void bfs(int u)
{
    queue<int> qu;
    qu.push(u);
    dis[u]=0;
    vis[u]=1;
    while(!qu.empty())
    {
        int v=qu.front();qu.pop();
        for(int i:graph[v])
        {
            if(dis[i]||i==1){continue;}
            qu.push(i);
            dis[i]=dis[v]+1;
        }
    }
}
int main()
{
    clr(vis,0);
    cin>>n;
    for(int i=0;i<n;++i)
    {
        cin>>v>>k;
        while(k--)
        {
            cin>>ttm;
            graph[v].push_back(ttm);//连接的点
        }
    }
    bfs(1);
     cout<<1<<" "<<dis[1]<<endl;
    for(int i=2;i<=n;++i)
    {
         cout<<i<<" "<<(dis[i]?dis[i]:-1)<<endl;
    }
    return 0;
}