Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

type Node struct {
	id     int
	weight int
}

func init() {
	sc.Split(bufio.ScanWords)
}

type NodeHeap []Node

func (h NodeHeap) Len() int           { return len(h) }
func (h NodeHeap) Less(i, j int) bool { return h[i].weight < h[j].weight }
func (h NodeHeap) Swap(i, j int)      { h[i], h[j] = h[j], h[i] }

func (h *NodeHeap) Push(x interface{}) {
	*h = append(*h, x.(Node))
}

func (h *NodeHeap) Pop() interface{} {
	old := *h
	n := len(old)
	x := old[n-1]
	*h = old[0 : n-1]
	return x
}

var sc = bufio.NewScanner(os.Stdin)

func scanInt() int {
	num, _ := strconv.Atoi(scanString())
	return num
}

func scanString() string {
	sc.Scan()
	return sc.Text()
}

func init() {
	sc.Split(bufio.ScanWords)
}

func main() {
	n := scanInt()

	list := make([][]int, n)
	seen := make([]bool, n)
	for i := range list {
		list[i] = make([]int, n)
		for j := range list[i] {
			list[i][j] = scanInt()
		}
	}

	start := Node{id: 0, weight: 0}
	h := &NodeHeap{start}
	heap.Init(h)

	sum := 0
	for h.Len() > 0 {
		node := heap.Pop(h).(Node)
		if seen[node.id] {
			continue
		}
		seen[node.id] = true
		sum += node.weight

		for i, w := range list[node.id] {
			if w < 0 {
				continue
			}
			heap.Push(h, Node{id: i, weight: w})
		}
	}

	fmt.Println(sum)
}

C++: #include<iostream>
using namespace std;

static const int N=100;
static const int INFTY=2001;
static const int WHITE=0;//未探索
static const int GRAY=1;//MSTに隣接
static const int BLACK=2;//MSTに含まれる

int n,v,M[N][N];

int prim(){
    int sum_weight; //MSTの辺の重みの総和
    int cost[N]; //MSTから頂点に伸びている辺の重みの最小値をその頂点に保持する
    int color[N]; //MSTか、MSTに隣接しているか、それ以外か
    //初期化
    for(int i=0;i<n;i++){
        cost[i]=INFTY;
        color[i]=WHITE;
    }
    cost[0]=0;
    color[0]=GRAY;
    sum_weight=0;

    while(true){
        int vertex=-1;//次に含む頂点の候補
        int min_cost=INFTY;//次に選ぶ辺の最小コスト
        for(int i=0;i<n;i++){
            //MSTに隣接した頂点から最小コストのものを探す
            if(color[i]==GRAY&&cost[i]<min_cost){
                min_cost=cost[i];
                vertex=i;
            }
        }
        //T(部分グラフ)＝Vなら終了
        if(vertex==-1) break;
        //該当の頂点がある場合
        color[vertex]=BLACK;
        sum_weight+=cost[vertex];

        //vertexをMSTに含めたために、それによる他の頂点の最小コストの変化と状態を更新
        for(int i=0;i<n;i++){
            if(color[i]!=BLACK&&M[vertex][i]<INFTY){
                color[i]=GRAY;
                if(cost[i]>M[vertex][i]) cost[i]=M[vertex][i];
            }
        }
    }
    return sum_weight;
}

int main(){
    cin>>n;
    for(int i=0;i<n;i++){
        for(int j=0;j<n;j++){
            cin>>v;
            if(v==-1) M[i][j]=INFTY;
            else M[i][j]=v;
        }
    }

    cout<<prim()<<endl;
}

C++: #define _CRT_SECURE_NO_WARNINGS
#define _USE_MATH_DEFINES
#include <iostream>
#include <cstdio>
#include <algorithm>
#include <queue>
#include <vector>
#include <functional>
using namespace std;
const int num = 10000;
const int INF = 2000000000;
int c[num];
int pe[num];
int d[num];
typedef pair<int, int> p;
vector <p> v[num];
int main() {
	int n;
	cin >> n;
	fill(pe, pe + n, INF);
	fill(c, c + n, 0);
	fill(d, d + n, INF);
	d[0] = 0;
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) {
			int w; cin >> w;
			if (w != -1) v[i].push_back(p(w, j));
		}
	}
	priority_queue <p, vector<p>, greater<p>> q;
	for (int i = 0; i < v[0].size(); i++) {
		q.push(p(v[0][i].first, v[0][i].second));
		d[v[0][i].second] = v[0][i].first;
		pe[v[0][i].second] = 0;
	}
	c[0] = 1;
	while (!q.empty()) {
		int f = q.top().first;
		int s = q.top().second;
		q.pop();
		c[s] = 1;
		if (d[s] < f) continue;
		for (int i = 0; i < v[s].size(); i++) {
			int fi = v[s][i].first;
			int se = v[s][i].second;
			if (c[se]) continue;
			if (pe[se] == INF || d[se] > fi) {
				d[se] = fi;
				pe[se] = s;
				q.push(p(fi, se));
			}
		}
	}
	int sum = 0;
	for (int i = 0; i < n; i++)
		sum += d[i];
	cout << sum << endl;
	return 0;
}

C++: /*
** prim for MST
*/

# include <iostream>
using namespace std;

static const int MAX = 100;
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GREY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

void init() {
    cin >> n;
    for (int i = 0; i < n; i++) {
        for (int j = 0; j < n; j++) {
            int e;
            cin >> e;
            M[i][j] = (e == -1) ? INFTY : e;
        }
    }
}

int prim() {
    int u, minv;
    int d[MAX], p[MAX], color[MAX];

    for (int i = 0; i < n; i++) {
        d[i] = INFTY;
        p[i] = -1;
        color[i] = WHITE;
    }

    d[0] = 0;

    while(true) {
        minv = INFTY;
        for (int i = 0; i < n; i++) {
            if (d[i] < minv && color[i] != BLACK) {
                minv = d[i];
                u = i;
            }
        }

        if (minv == INFTY)
            break;

        color[u] = BLACK;

        for (int v = 0; v < n; v++) {
            if (color[v] != BLACK && M[u][v] != INFTY) {
                if (M[u][v] < d[v]) {
                    d[v] = M[u][v];
                    p[v] = u;
                    color[v] = GREY;
                }
            }
        }
    }

    int sum = 0;
    for (int i = 0; i < n; i++) {
        if (p[i] != -1) {
            sum += M[i][p[i]];
        }
    }

    return sum;
}

void solve() {
    init();
    cout << prim() << endl;
}

int main() {
    // freopen("infile", "r", stdin);
    // freopen("outfile", "w", stdout);
    solve();
    return 0;
}

C++: #include<bits/stdc++.h>
using namespace std;


class UnionFind{
    int N;
    vector<int> par;
    vector<int> rank;
    public:
    UnionFind(int N):N(N),par(N),rank(N,0){iota(par.begin(),par.end(),0);}
    int find(int x);
    void unite(int x,int y);
    bool same(int x,int y){return find(x)==find(y);}
};

int UnionFind::find(int x){
    if(par[x]==x) return x;
    return par[x]=find(par[x]);
}
void UnionFind::unite(int x,int y){
    x=find(x),y=find(y);
    if(x==y) return;
    if(rank[x]>=rank[y]){
        if(rank[x]==rank[y]) rank[x]++;
        par[y]=x;
    }else{
        par[x]=y;
    }
}

using Weight=long long;
struct Edge{
    int from,to;
    Weight weight;
};
bool operator<(const Edge& lhs,const Edge& rhs){
    return lhs.weight<rhs.weight;
}

using Edges=vector<Edge>;
using Graph=vector<Edges>;


Edges MinimumSpanningTree(int n,Edges edges){
    Edges res;
    UnionFind u(n);
    for(int i=0;i<edges.size();i++){
        if(!u.same(edges[i].from,edges[i].to)){
            res.push_back(edges[i]);
            u.unite(edges[i].from,edges[i].to);
        }
    }
    return res;
}

Edges MinimumSpanningTree(const Graph& g){
    Edges edges;
    for(int i=0;i<g.size();i++){
        copy(g[i].begin(),g[i].end(),back_inserter(edges));
    }
    auto res=MinimumSpanningTree(g.size(),edges);
    return res;
}

int main(){
    int n;
    cin>>n;
    Graph g(n);
    for(int i=0;i<n;i++){
        for(int j=0;j<n;j++){
            Weight c;
            cin>>c;
            if(a[i][j]==-1) continue;
            g[i].push_back({i,j,c});
        }
    }
    auto mst=MinimumSpanningTree(g);
    cout<<accumulate(mst.begin(),mst.end(),Weight(0),[](const Weight& lhs,const Edge& rhs){return lhs+rhs.weight;})<<endl;
    return 0;
}