Go: package main

import (
	"fmt"
	"os"
	"bufio"
	"strings"
	"strconv"
)
var MAX = 1000000
type Vertex struct{
	Value int
	Routes map[int]int
	Done bool
}
func NewVertex(value int) *Vertex{
	routes := make(map[int]int)
	// for i, _ := range routes {
	// 	routes[i] = MAX
	// }
	return &Vertex{ value, routes, false }
}

func (v *Vertex) SetRoute(key, weight int) {
	v.Routes[key] = weight
}

type Path struct {
	Key int
	Weight int
}

var count = 0
func ShortestRoutes(list []*Vertex) []int {
	// create result table
	result  := make([]int, len(list))
	// fmt.Println(result)
	for i, _ := range result {
		result[i] = MAX
	}

	queue := make([]Path, 0)
	queue = append(queue, Path{0, 0})
	result[0] = 0

	for len(queue) != 0 {
		count++
		path := queue[0]
		queue = queue[1:]
		for key, weight := range list[path.Key].Routes {
			// fmt.Println(list[path.Key].Routes)
			// set to result
			// fmt.Printf("Path(%d, %d) ? result[%d] => %d, wieght: %d\n", path.Key, path.Weight, key, result[key], weight)
			if path.Weight + weight < result[key] {
				result[key] = path.Weight + weight 
				queue = append(queue, Path{key, result[key]})
			// } else if !list[key].Done {
			// 	queue = append(queue, Path{key, result[key]})
			}
		}
		list[path.Key].Done = true
	}
	return result
}
func main() {
	var n int
	fmt.Scanf("%d", &n)
	list := make([]*Vertex, n)
	scanner := bufio.NewScanner(os.Stdin)
	for i := 0; i < n; i++ {
		scanner.Scan()
		elements := strings.Split(scanner.Text(), " ")
		value, _ := strconv.Atoi(elements[0])
		list[i] = NewVertex(value)
		for j := 2; j < len(elements); j += 2 {
			key, _    := strconv.Atoi(elements[j])
			weight, _ := strconv.Atoi(elements[j + 1])
			list[i].SetRoute(key, weight)
		}
	}

	result := ShortestRoutes(list)
	for i := 0; i < len(result); i++ {
		fmt.Printf("%d %d\n", i, result[i]);
	}
	// fmt.Printf("count: %d\n", count)
}

Python: #!/usr/bin/env python
# -*- coding: utf-8 -*-

"""
input:
5
0 3 2 3 3 1 1 2
1 2 0 2 3 4
2 3 0 3 3 1 4 1
3 4 2 1 0 1 1 4 4 3
4 2 2 1 3 3

output:
0 0
1 2
2 2
3 1
4 3
"""

import sys
import heapq as hp

WHITE, GRAY, BLACK = 0, 1, 2


def generate_adj_table(v_table):
    for each in v_table:
        v_index, v_adj_length, *v_adj_list = map(int, each)
        # assert len(v_adj_list) == v_adj_length * 2
        for pair in zip(v_adj_list[::2], v_adj_list[1::2]):
            init_adj_table[v_index].setdefault(pair[0], pair[1])

    return init_adj_table


def dijkstra_path_heap():
    # path search init
    distance[root] = 0
    path_heap = []
    # heapq: rank by tuple[0], at here it's d[u]
    hp.heappush(path_heap, (0, root))

    while path_heap:
        current = hp.heappop(path_heap)[1]

        color[current] = BLACK

        for adj, cost in adj_table[current].items():
            if color[adj] is not BLACK:
                # alt: d[u] + w[u,v]
                alt_path = distance[current] + cost
                if alt_path < distance[adj]:
                    # update path_list
                    distance[adj] = alt_path
                    # update heap
                    hp.heappush(path_heap, (alt_path, adj))
                    color[adj] = GRAY
                    parents[adj] = current

    return distance


if __name__ == '__main__':
    _input = sys.stdin.readlines()
    vertices = int(_input[0])
    v_info = map(lambda x: x.split(), _input[1:])
    # assert len(init_vertices_table) == vertices_num

    distance = [float('inf')] * vertices
    parents = [-1] * vertices
    color = [WHITE] * vertices
    init_adj_table = tuple(dict() for _ in range(vertices))
    root = 0

    adj_table = generate_adj_table(v_info)
    ans = dijkstra_path_heap()
    for i, v in enumerate(ans):
        print(i, v)