Go: package main

import (
	"sort"
	"bufio"
	"os"
	"fmt"
	"strconv"
)

// Define disjoint-set forests

type vertexNo int

type vertex struct {
	number vertexNo
	rank int
	parent *vertex
}

func makeSet(number vertexNo) vertex {
	return vertex {
		number: number,
		rank: 0,
		parent: nil,
	}
}

func union(x, y *vertex) *vertex {
	return link(findSet(x), findSet(y))
}

func link(x, y *vertex) *vertex {
	if x.rank > y.rank {
		y.parent = x
		return x
	} else {
		x.parent = y
		if x.rank == y.rank {
			y.rank += 1
		}
		return y
	}
}

func findSet(v *vertex) *vertex {
	if v.parent == nil {
		return v
	}
	v.parent = findSet(v.parent)
	return v.parent
}

// Function to calculate minimum spanning tree

type matrix [][]int

type edge struct {
	one vertexNo
	two vertexNo
	weight int
}

const(
	MAX_VERTICES = 100
)

func newEdgesFromMatrix(matrix matrix) []edge {
	edges := make([]edge, 0, MAX_VERTICES * MAX_VERTICES)

	for i := 0; i < len(matrix); i++ {
		row := matrix[i]
		for j := i; j < len(row); j++ {
			if row[j] >= 0 {
				edge := edge{one: vertexNo(i+1), two: vertexNo(j+1), weight: row[j]}
				edges = append(edges, edge)
			}
		}
	}

	return edges
}

func solve(matrix matrix) int {
	nVertices := len(matrix)

	// initialize vertices
	vertices := make([]vertex, nVertices)
	for i := 0; i < nVertices; i++ {
		vertices[i] = makeSet(vertexNo(i+1))
	}

	// prepare edges sorted in the ascending order of weight
	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	unionCount := 0
	weightSum := 0
	for unionCount < nVertices-1 {
		for i := 0; i < len(edges); i++ {
			edge := edges[i]
			v1 := &vertices[edge.one-1]
			v2 := &vertices[edge.two-1]
			rep1 := findSet(v1)
			rep2 := findSet(v2)
			if rep1.number == rep2.number {
				continue
			}
			union(rep1, rep2)
			edges = append(edges[0:i], edges[i+1:]...)
			weightSum += edge.weight
			unionCount++
			break
		}
	}

	return weightSum
}

// main

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	matrix := parseMatrix(n, sc)

	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	fmt.Println(solve(matrix))
}

func parseMatrix(n int, sc *bufio.Scanner) [][]int {
	matrix := make([][]int, n)
	for i := 0; i < n; i++ {
		matrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			x, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			matrix[i][j] = x
		}
	}
	return matrix
}

func nextText(sc *bufio.Scanner) string {
	sc.Scan()
	return sc.Text()
}

func nextInt(sc *bufio.Scanner) (int, error) {
	return strconv.Atoi(nextText(sc))
}

C++: // Graph II - Mini#include<iostream>
#include<algorithm>
#include<vector>
#include<functional>
using namespace std;

#if 0
所用時間: 1h

感想: 思ったより実装すべきコード量が多かった。DisjointSetは今後も使う機会が多そうなので、クラス化してみた。
Pの配列を動的に確保するよう工夫した、良い復習になった。

#endif

int N, buff, M = 0, SUM = 0, A[101][101], cost[5000], dpt[5000], dst[5000];//A[Y][X]
vector<pair<int, int> > edges;

class disjointSet {
private:
    int* P;
    
public:
    disjointSet(){
        P = new int[100000];
    }
    disjointSet(int N){     
        P = new int[N];
    }
    ~disjointSet(){
        delete[] P;
    }

    void init(int N){ //木構造の初期化
        for(int i = 0; i <= N; ++i){
            P[i] = i;
        }
    }

    int root(int a){ //根の参照
        if(P[a] == a) return a;
        return (P[a] = root(P[a]));
    }

    bool is_same_set(int a, int b){ //同じ根か?
        return root(a) == root(b);
    }

    void unite(int a, int b){
        P[root(a)] = root(b); //aのrootをbの子にする
    }
};


void preprocess(){//辺の前処理
  for(int r = 0; r < N; ++r){
    for(int c = r+1; c < N; ++c){
      if (A[r][c] > -1) {
        cost[M] = A[r][c];
        dpt[M] = r;
        dst[M] = c;
        M++;
      }
    }
  }

  //for(int i = 0; i < M; ++i) cout << cost[i] << endl;

  for(int i = 0; i < M; ++i){
    edges.push_back(make_pair(cost[i], i));
  }
  for(int i = 0; i < M; ++i) cout << edges[i].first << " " << edges[i].second << endl;

  sort(edges.begin(), edges.end());

  for(int i = 0; i < M; ++i) cout << edges[i].first << " " << edges[i].second << endl;

}

void solve(){
  disjointSet Union(100000);

  int ans = 0;
  preprocess();

  Union.init(N);

  for(int i = 0; i < M; ++i){
    int index = edges[i].second;
    if(Union.is_same_set(dpt[index], dst[index])) continue;
    else {
      Union.unite(dpt[index], dst[index]);
      cout << "unite " << dpt[index] << " and " << dst[index] << endl;
      ans += cost[index];
    }
  }
  cout << ans << endl;
}

int main(){

cin >> N;

for(int i = 0; i < N; ++i){
  for(int j = 0; j < N; ++j){
    cin >> buff;
    A[i][j] = buff;
    }
  }

  //行列の表示
  // cout << "Matrix:" << endl;
  // for(int row=0; row < N; ++row){
  //   for(int col = 0; col < N; ++col){
  //     cout << A[row][col];
  //   }
  //   cout << endl;
  // }

  solve();
}
mum Spanning Tree
// 問題URL: http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=ALDS1_12_A&lang=jp
//
// 使うライブラリも多く、難しく感じた...
#include <iostream>
#include <algorithm>

using namespace std;

int n, buff, cost[101][101]={}, P[101], M = 0, ans = 0;
pair<int, int> edges[10010], vertices[10010];

void init(int n){
  for(int i = 0; i < n; ++i){
    P[i] = i;
  }
}

int root(int x){
  if(P[x]==x) return x;
  P[x] = root(P[x]);
  return P[x];
}

bool is_same_set(int x, int y){
  return root(x) == root(y);
}

void unite(int x, int y){
  P[root(x)] = root(y);
}

int main(){
  cin >> n;

  for(int row = 0; row < n; ++row){
    for(int col = 0; col < n; ++col){
      cin >> buff;
      cost[row][col] = buff; //隣接行列の読込
    }
  }

  for(int row = 0; row < n; ++row){
    for(int col = 0; col < row; ++col){
      if(cost[row][col]>0){
        edges[M].first = cost[row][col];
        edges[M].second = M;
        // cout << M << ": (" << row << ", " << col << ") = " << edges[M].first << endl;
        vertices[M].first = row, vertices[M].second = col;
        M++; //辺の数を管理、idとして利用
      }
    }
  }

  init(n);

  sort(edges, edges+M); //重みの小さい順に整列

  for(int i = 0; i <= M; ++i){
    int index = edges[i].second; //辺のidを取り出す
    if(!is_same_set(vertices[index].first, vertices[index].second)){ //辺の両端が繋がっていなければ
      unite(vertices[index].first, vertices[index].second); //両端を繋げる
      // cout << "unite " << vertices[index].first << " and " << vertices[index].second << endl;
      ans += edges[i].first; //コストを加える
    }
  }
  cout << ans << endl;
}