Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
)

type Item struct {
	value    int // The value of the item; arbitrary.
	priority int // The priority of the item in the queue.
	// The index is needed by update and is maintained by the heap.Interface methods.
	index int // The index of the item in the heap.
}
type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}
func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = i
	pq[j].index = j
}
func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 // for safety
	*pq = old[0 : n-1]
	return item
}

type Q struct {
	pq *PriorityQueue
	ds map[int]int // It has always same value as pq. For random access.
}

func newQ() *Q {
	pq := new(PriorityQueue)
	heap.Init(pq)
	return &Q{
		pq: pq,
		ds: make(map[int]int),
	}
}
func (q *Q) pop() (u, d int) {
	item := heap.Pop(q.pq).(*Item)
	delete(q.ds, item.value)
	return item.value, item.priority
}
func (q *Q) get(u int) (int, bool) { // returns d
	d, ok := q.ds[u]
	return d, ok
}
func (q *Q) set(u, d int) {
	q.ds[u] = d
	for _, item := range *q.pq {
		if item.value != u {
			continue
		}

		item.priority = d
		heap.Fix(q.pq, item.index)
		return
	}
	heap.Push(q.pq, &Item{
		priority: d,
		value:    u,
	})
}
func (q *Q) len() int {
	return len(q.ds)
}

func main() {
	r := bufio.NewReader(os.Stdin)

	var n int
	fmt.Fscan(r, &n)
	cs := make([]map[int]int, n) // []v_i -> c_i
	for h := 0; h < n; h++ {
		var u, k int
		fmt.Fscan(r, &u, &k)
		m := make(map[int]int)
		for i := 0; i < k; i++ {
			var v, c int
			fmt.Fscan(r, &v, &c)
			m[v] = c
		}

		cs[u] = m
	}

	q := newQ()
	q.set(0, 0)
	visited := make(map[int]struct{})
	out := make([]int, n)

	for q.len() > 0 {
		u, d := q.pop()
		for uu, c := range cs[u] {
			// Consider the connection between u and uu.
			if _, ok := visited[uu]; ok {
				continue
			}
			dd := d + c
			if d, ok := q.get(uu); !ok || d > dd {
				q.set(uu, dd)
			}
		}

		out[u] = d
		visited[u] = struct{}{}
	}

	for u, d := range out {
		fmt.Println(u, d)
	}
}

C++: #include <cstdio>
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, **M;
int *d, *p;

void dijkstra() {
    int u, minv;
    int d[n], p[n], color[n];

    for (int i = 0; i < n; i++) {
        d[i] = INFTY;
        p[i] = -1;
        color[n] = WHITE;
    }
    d[0] = 0;

    while (1) {
        u = -1;
        minv = INFTY;
        for (int i = 0; i < n; i++) {
            if (color[i] != BLACK && d[i] < minv) {
                u = i;
                minv = d[i];
            }
        }

        if (u == -1) { break; }

        color[u] = BLACK;
        for (int v = 0; v < n; v++) {
            if (color[v] != BLACK && M[u][v] != INFTY) {
                // printf("d[%d] = %d, M[%d][%d] = %d, d[%d] = %d\n", u, d[u], u, v, M[u][v], v, d[v]);
                if (d[u] + M[u][v] < d[v]) {
                    p[v] = u;
                    d[v] = d[u] + M[u][v];
                    color[v] = GRAY;
                }             
            }
        }
    }
    
    for (int i = 0; i < n; i++) {
        printf("%d %d\n", i, d[i]);
    }
}

int main() {
    scanf("%d", &n);

    M = new int*[n];
    for (int i = 0; i < n; i++) {
        M[i] = new int[n];
        for (int j = 0; j < n; j++) {
            M[i][j] = INFTY;
        }
    }

    for (int i = 0; i < n; i++) {
        int u, k;
        scanf("%d %d", &u, &k);
        for (int j = 0; j < k; j++) {
            int v, c;
            scanf("%d %d", &v, &c);
            M[u][v] = c;
        }
    }
    printf("");

    dijkstra();

    return 0;
}

C++: #include<bits/stdc++.h>
using namespace std;
int MOD = 1000000007;

struct edge {int to, cost; };
using P = pair<int , int>;
int V;
vector <edge> G[100010];
int d[100010];

void dijkstrra(int s){
    priority_queue <P, vector<P>, greater<P> > que;
    fill(d, d + V, 1000000000);
    d[s] = 0;
    que.push(P(0 , s));
    
    while(!que.empty()){
        P p = que.top(); que.pop();
        int v = p.second;
        if(d[v] < p.first)  continue;
        for(int i = 0; i < G[v].size(); i++){
            edge e = G[v][i];
            if(d[e.to] > d[v] + e.cost){
                d[e.to] = d[v] + e.cost;
                que.push(P(d[e.to], e.to));
            }
        }
    }
}

int main(){
    int n;
    cin >> n;
    V = n;
    for(int i = 0; i < n; i++){
        int u, k;
        cin >> u >> k;
        int v,c;
        for(int i = 0; i < k; i++){
            cin >> v >> c;
            G[u].push_back(edge{v, c});
        }
    }
    dijkstrra(0);
    for(int i = 0; i < n; i++)
        cout << i << " " << d[i] << endl;
    return 0;
}

C++: // #include {{{
#include <array>
#include <vector>
#include <deque>
#include <queue>
#include <set>
#include <unordered_set>
#include <map>
#include <unordered_map>
#include <string>
#include <algorithm>
#include <numeric>
#include <functional>
#include <iterator>
#include <tuple>
#include <utility>
#include <random>
#include <limits>
#include <iostream>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
#include <cstdint>
#include <cassert>
// }}}

using namespace std;

// macros {{{
template<typename T, size_t N>
constexpr size_t NELEMS(T (&)[N]) { return N; }

template<typename InputIt>
void PRINT_RANGE(InputIt first, InputIt last)
{
    for(; first != last; ++first)
        cout << *first << (first==last ? "" : " ");
    cout << "\n";
}

template<typename T>
void PRINT_MATRIX(T mat, size_t nr, size_t nc)
{
    for(size_t r = 0; r < nr; ++r) {
        for(size_t c = 0; c < nc; ++c) {
            cout << mat[r][c] << (c==nc-1 ? "" : " ");
        }
        cout << "\n";
    }
}

#define FOR(i, start, end) for(int i = (start); i < (end); ++i)
#define REP(i, n) FOR(i, 0, n)
// }}}

// types {{{
using ll  = long long;
using ull = unsigned long long;
// }}}

struct Edge {
    int to;
    int cost;
    Edge(int t, int c) : to(t), cost(c) {}
};

constexpr int INF = numeric_limits<int>::max();

int N;
vector<vector<Edge>> G;

/**
 * ???????§???????????????? Bellman-Ford???
 *
 * \return ???????????????????????° true, ????????° false
 */
bool bellmanford(int start, vector<int>& d)
{
    d.resize(N);
    fill(begin(d), end(d), INF);
    d[start] = 0;

    REP(i, N) {
        REP(v, N) {
            if(d[v] == INF) continue;
            for(Edge e : G[v]) {
                int cost_new = d[v] + e.cost;
                if(cost_new < d[e.to]) {
                    d[e.to] = cost_new;
                    if(i == N-1) return false;
                }
            }
        }
    }

    return true;
}

void solve()
{
    vector<int> d;
    bellmanford(0, d);

    REP(i, N) {
        cout << i << " " << d[i] << "\n";
    }
}

int main()
{
    cin >> N;
    G.resize(N);

    REP(_, N) {
        int from, k;
        cin >> from >> k;
        REP(_, k) {
            int to, cost;
            cin >> to >> cost;
            G[from].emplace_back(to, cost);
        }
    }

    solve();

    return 0;
}