Go: package main

import (
	"bufio"
	"fmt"
	"log"
	"math"
	"os"
	"strconv"
	"strings"
)

type color int

const (
	white color = iota // 未訪問
	mst                // MSTとして確定
)

// 頂点
type node struct {
	matrix   []int // 隣接行列
	minToMst int   // MSTへの重み最小値
	parent   int   // 最小値の相手
	color    color
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n := eGetInt(scanner)

	nodes := make([]node, n)
	for i := 0; i < n; i++ {
		nodes[i].matrix = eAtoi((strings.Fields(eGetline(scanner))))
		nodes[i].parent = -1
		nodes[i].minToMst = math.MaxInt16
		nodes[i].color = white
	}

	// 初回はnode[0]がMSTに入るように,minToMstを設定
	nodes[0].minToMst = 0
	for { // 全部チェックするまで

		// どの頂点を新たにMSTに取り込むか
		min := math.MaxInt16
		u := -1
		for i := 0; i < n; i++ {
			if nodes[i].color == mst {
				continue
			}
			if nodes[i].minToMst < min {
				u = i
				min = nodes[i].minToMst
			}
		}

		if u == -1 {
			break
		}
		// MSTに追加する頂点決定
		nodes[u].color = mst

		// MSTに属していない頂点それぞれについて,MSTとの最小の重みを更新
		for i := 0; i < n; i++ {
			if nodes[i].color == mst {
				continue
			}
			if nodes[i].matrix[u] == -1 {
				// 接してない
				continue
			}
			if nodes[i].matrix[u] < nodes[i].minToMst {
				// node[u]との重みが最小
				nodes[i].minToMst = nodes[i].matrix[u]
				nodes[i].parent = u
			}
		}
	}

	sum := 0
	for _, v := range nodes {
		// node[0]はparentが入っていない
		if v.parent != -1 {
			sum += v.matrix[v.parent]
		}
	}
	fmt.Println(sum)
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: #include <iostream>
using namespace std;
static const int MAX=100;
static const int INFTY = (1<<21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n,M[MAX][MAX];

int prim(){
    int u, minv;
    int d[MAX],p[MAX],color[MAX];

    for(int i=0; i<n; i++){
        d[i] = INFTY;
        p[i]= -1;
        color[i] = WHITE;
    }

    d[0]=0;

    while(1){
        minv = INFTY;
        u =-1;
        for (int i = 0; i < n; ++i) {
            if(minv>d[i] && color[i] !=BLACK){
                u=i;
                minv=d[i];
            }

        }

        if(u==-1) break;
        color[u]=BLACK;
        for (int v = 0; v < n; ++v) {
            if(color[v]!=BLACK && M[u][v]!=INFTY){
                if(d[v]>M[u][v]){
                    d[v]=M[u][v];
                    p[v]=u;
                    color[v]=GRAY;
                }
            }
        }
    }
    int sum=0;
    for (int i = 0; i < n; ++i) {
        if(p[i]!=-1) sum+=M[i][p[i]];
    }

    return sum;
}

int main(){
    cin>>n;

    for (int i = 0; i < n; ++i) {
        for (int j = 0; j < n; ++j) {
            int e;
            cin>>e;
            M[i][j] = (e==-1) ? INFTY : e;
        }
    }

    cout<<prim()<<endl;
    return 0;
}

C++: #include <iostream>
#include <vector>
#include <utility>
#include <algorithm>
using namespace std;

void init(int n, vector<int>& v){
  v.resize(n);
  for(int i = 0; i < n; i++){
    v[i] = i;
  }
}

int root(int a, vector<int>& v){
  if(v[a] == a) return a;
  return (v[a] = root(v[a], v));
}

bool same(int a, int b, vector<int>& v){
  return root(a,v) == root(b,v);
}

void unite(int a, int b, vector<int>& v){
  v[root(a,v)] = root(b,v);
}


int main(){
  int n;
  cin >> n;
  vector<vector<int> > a(n, vector<int>(n, -1));
  for(int i = 0; i < n; i++)
    for(int j = 0; j < n; j++)
      cin >> a[i][j];

  vector<int> cost, src, dst;
  for(int i = 0; i < n; i++){
    for(int j = i+1; j < n; j++){
      if(a[i][j] > -1){
        cost.push_back(a[i][j]);
        src.push_back(i);
        dst.push_back(j);
      }
    }
  }
  vector<pair<int, int> > edges(cost.size());

  for(int i = 0; i < cost.size(); i++)
    edges.push_back(make_pair(cost[i], i));

  sort(edges.begin(),edges.end());

  int sum = 0;
  vector<int> units;
  init(n, units);
  for(int i = 0; i < edges.size(); i++){
    int idx = edges[i].second;
    int s = src[idx], d = dst[idx];
    if(same(s, d, units))
      continue;
    unite(s, d, units);
    sum += cost[idx];
  }

  cout << sum << endl;
}

C++: #include<iostream>
using namespace std;
static const int MAX = 100;
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

int prim() {
    int u, minv;
    int d[MAX], p[MAX], color[MAX];

    for (int i = 0; i < n; i++) {
        d[i] = INFTY;
        p[i] = -1;
        color[i] = WHITE;
    }

    d[0] = 0;

    while (1) {
        minv = INFTY;
        u = -1;
        for (int i = 0; i < n; i++) {
            if (minv > d[i] && color[i] != BLACK) {
                u = i;
                minv = d[i];
            }
        }
        if (u == -1) break;
        color[u] = BLACK;
        for (int v = 0; v < n; v++) {
            if (color[v] != BLACK && M[u][v] != INFTY) {
                if (d[v] > M[u][v]) {
                    d[v] = M[u][v];
                    p[v] = u;
                    color[v] = GRAY;
                }
            }
        }
    }
    int sum = 0;
    for (int i = 0; i < n; i++) {
        if (p[i] != -1) sum += M[i][p[i]];
    }

    return sum;
}

int main() {
    cin >> n;

    for (int i = 0; i < n; i++) {
        for (int j = 0; j < n; j++) {
            int e; cin >> e;
            M[i][j] = (e == -1) ? INFTY : e;
        }
    }

    cout << prim() << endl;

    return 0;
}

C++: #include<iostream>
#include<cstdio>
#include<vector>
#include<queue>
#include<algorithm>
using namespace std;

#define INF 20000000
typedef struct Edge edge;

struct Edge{
  int src,dst,weight;
  Edge(int start,int end,int cost) : src(start),dst(end),weight(cost) {}
};

typedef vector<edge> Edges;

bool operator < (const edge &e,const edge &f){
  return (e.weight != f.weight) ? (e.weight > f.weight) : (e.src != f.src) ? (e.src < f.src) : (e.dst < f.dst);
}

class UnionFind{
public:
  int par[1001];
  int rank[1001];

  UnionFind(){
	for(int i = 0;i < 1001;i++){
	  par[i] = i;
	  rank[i] =1;
	}
  }

  int root(int);
  bool findset(int,int);
  void unionset(int,int);
};

void kruskal(Edges);

int main(int argc,char* argv[]){
  int V;
  Edges es;
  int dist;

  cin >> V;
  for(int i = 0;i < V;i++){
	for(int j = 0;j < V;j++){
	  cin >> dist;
	  if(dist != -1){
		edge e(i,j,dist);
		es.push_back(e);
	  }
	}
  }

  kruskal(es);
  return 0;
}

void kruskal(Edges es){
  priority_queue<edge> que;
  int cost = 0;
  UnionFind uf;
  for(int i = 0;i < (int)es.size();i++)
	que.push(es[i]);

  while(!que.empty()){
	edge e = que.top();que.pop();

	if(!uf.findset(e.src,e.dst)){
	  uf.unionset(e.src,e.dst);
	  cost += e.weight;
	}
  }

  printf("%d\n",cost);
}


int UnionFind::root(int x){
  return (par[x] == x) ? x : root(par[x]);
}

bool UnionFind::findset(int x,int y){
  return root(x) == root(y);
}

void UnionFind::unionset(int x,int y){
  x = root(x);
  y = root(y);

  if(x == y)
	return;

  if(rank[y] < rank[x])
	swap(x,y);
  par[y] = x;
  rank[x] += rank[y];
}