Go: // ダイクストラのアルゴリズム
package main

import (
	"bufio"
	"fmt"
	"log"
	"math"
	"os"
	"strconv"
	"strings"
)

type color int

const (
	white color = iota // 未訪問
	mst                // MSTとして確定
)

// 頂点
type node struct {
	num       int         // 頂点の番号
	weights   map[int]int // 重みMAP
	parent    *node       // MSTへの重み最小の親
	distFromS int         // 始点からの距離
	color     color
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n := eGetInt(scanner)

	nodes := make([]*node, n)
	for i := 0; i < n; i++ {
		weights := eAtoi((strings.Fields(eGetline(scanner))))
		v := &node{weights[0], make(map[int]int, weights[1]), nil, math.MaxInt32, white}
		for j := 0; j < weights[1]; j++ {
			k := weights[j*2+2] // 相手の頂点名
			w := weights[j*2+3] // 重み
			v.weights[k] = w
		}
		nodes[i] = v
	}

	// 初回はnode[0]がMSTに入るように
	nodes[0].distFromS = 0

	for { // 全部チェックするまで

		// どの頂点を新たにMSTに取り込むか

		var minNode *node
		min := math.MaxInt32
		for _, v := range nodes {
			if v.color == mst {
				continue
			}
			if v.distFromS < min {
				min = v.distFromS
				minNode = v
			}
		}
		if minNode == nil {
			// すべて完了している.
			break
		}

		// MSTに追加する頂点決定
		minNode.color = mst

		// fmt.Printf(">[%v]\n", minNode)
		// MSTに属していない頂点それぞれについて,Startからの最小の重みの距離を更新
		for i, v := range nodes {
			if v.color == mst {
				continue
			}
			w, ok := minNode.weights[i]
			if !ok {
				// minNodeと接してない
				continue
			}

			if minNode.distFromS+w < v.distFromS {
				// minNode経由の距離がもっとも重みが少ないので親を変更
				v.distFromS = minNode.distFromS + w
				v.parent = minNode
				// fmt.Printf("[%v %v]\n", v, minNode)
			}
		}
		// fmt.Printf("<\n")
	}

	for i, v := range nodes {
		fmt.Printf("%d %d\n", i, v.distFromS)
	}
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: #include <bits/stdc++.h>
using namespace std;
#define REP(i,a) for(int i = 0; i < (a); i++)
#define ALL(a) (a).begin(),(a).end()
typedef long long ll;
typedef pair<int, int> P;
const int INF = 1e9;
const int MOD = 1e9 + 7;
#define MAX_V 10000

struct edge { int to, cost; };

int V;
vector<edge> G[MAX_V];
int d[MAX_V];//頂点sからの最短距離

//始点sから各頂点への最短距離を求める
void dijkstra(int s){
	priority_queue<P, vector<P>, greater<P> > que;
	fill(d, d + V, INF);
	d[s] = 0;
	que.push(P(0, s));
    
	while(!que.empty()){
		P p = que.top();
		que.pop();
		int v = p.second;
		if(d[v] < p.first) continue;
		for(int i = 0; i < G[v].size(); i++){
			edge e = G[v][i];
			if(d[e.to] > d[v] + e.cost){
				d[e.to] = d[v] + e.cost;
				que.push(P(d[e.to], e.to));
			}
		}
	}
}


signed main(){
    cin >> V;
    REP(i,V){
        int u,k;
        cin >> u >> k;
        int v,c;
        REP(i,k){
            cin >> v >> c;
            G[u].push_back((edge){v, c});
        }
    }
    dijkstra(0);
    REP(i,V){
        cout << i << " " << d[i] << endl;
    }
}

C++: #include <iostream>
#include <cstdio>
#include <algorithm>
#include <cmath>
#include <climits>
#include <string>
#include <vector>
#include <utility>
#include <functional>
#include <stack>
#include <queue>
#include <map>
#include <set>
#include <cassert>

using namespace std;

typedef long long ll;
typedef pair<int, int> P;

const ll MOD = ll(1e9) + 7;
const ll INF = LLONG_MAX;
const ll MAX_N = ll(1e5) + 5;
const double EPS = 10e-8;
const double PI = 3.14159265359;

#define REP(i, n) for (ll i = 0; i < n; i++)
#define REPR(i, n) for (ll i = n; i >= 0; i--)
#define FOR(i, m, n) for (ll i = m; i < n; i++)

int dx[] = {1, 0, -1, 0}, dy[] = {0, 1, 0, -1};

struct UF {
    static const int MAX_N = 100000;
    int p[MAX_N];
    int r[MAX_N];

    void init(int n) {
        REP(i, n) {
            p[i] = i;
            r[i] = 0;
        }
    }
    int find(int x) {
        if (p[x] == x) return x;
        return p[x] = find(p[x]);
    }
    void unite(int x, int y) {
        x = find(x);
        y = find(y);
        if (x == y) return;
        if (r[x] < r[y]) swap(x, y);
        if (r[x] == r[y]) r[x]++;
        p[y] = x;
    }
    bool same(int x, int y) { return find(x) == find(y); }
};

int n, d[100];
vector<P> g[100];

void dijkstra(int s) {
    fill(d, d + n, 99999999);
    d[s] = 0;
    priority_queue<P> que;
    que.push({0, s});
    while (!que.empty()) {
        P p = que.top();
        que.pop();
        int u = p.second;
        if (p.first > d[u]) continue;
        REP(i, g[u].size()) {
            int v = g[u][i].first, cost = g[u][i].second;
            if (d[v] > d[u] + cost) {
                d[v] = d[u] + cost;
                que.push({d[v], v});
            }
        }
    }
}

int main() {
    cin >> n;
    REP(i, n) {
        int from, k;
        cin >> from >> k;
        REP(j, k) {
            int to, c;
            cin >> to >> c;
            g[from].push_back({to, c});
        }
    }
    dijkstra(0);
    REP(i, n) { cout << i << " " << d[i] << endl; }
    return 0;
}

C++: #include <stdio.h>
#include <iostream>
#include <vector>
using namespace std;

#define NUM 100
#define NIL -1
#define INF 1000000000
#define WHITE 0
#define BLACK 1
int node_num;
vector<tuple<int, int>> G[NUM];
int V[NUM];
int color[NUM];

void init(void){
    scanf("%d", &node_num);

    for(int i = 0; i < node_num; i++){
        int u, k;
        scanf("%d", &u);
        scanf("%d", &k);

        for(int j = 0; j < k; j++){
            int v_, c;
            scanf("%d", &v_);
            scanf("%d", &c);
            G[u].push_back(make_tuple(v_, c));
        }
    }

    for(int i = 0; i < node_num; i++){
        color[i] = WHITE;
        V[i] = INF;
    }
}

void updateAround(int n){
    color[n] = BLACK;
    for(int i = 0; i < G[n].size(); i++){
        V[get<0>(G[n][i])] = min(V[get<0>(G[n][i])], V[n] + get<1>(G[n][i]));
    }

    int min_index = NIL;
    int min_value = INF;
    for(int i = 0; i < node_num; i++){
        if(color[i] == BLACK){
            continue;
        }
        if(V[i] < min_value){
            min_value = V[i];
            min_index = i;
        }
    }
    if(min_index != NIL){
        updateAround(min_index);
    }
}

int main(void){
    init();

    V[0] = 0;
    updateAround(0);

    for(int i = 0; i < node_num; i++){
        printf("%d %d\n", i, V[i]);
    }
}

C++: #include <iostream>
#include <vector>
#include <stack>
#include <queue>
#include <cmath>
#include <algorithm>
using namespace std;

void solve(){
  int n; cin >> n;
  vector<vector<int> > v(n, vector<int>(n, -1));
  for(int i = 0; i < n; i++){
    int u, k; cin >> u >> k;
    for(int j = 0; j < k; j++){
      int a, b; cin >> a >> b;
      v[u][a] = b;
    }
  }
  vector<int> t, c(n), d(n, 10000000);
  d[0] = 0;
  while(t.size() != n){
    int mini, mind = 10000000;
    for(int i = 0; i < n; i++){
      if(c[i] == 0){
        if(d[i] < mind){
          mini = i;
          mind = d[i];
        }
      }
    }
    t.push_back(mini);
    c[mini] = 1;
    for(int i = 0; i < n; i++){
      if(v[mini][i] >= 0 && c[i] == 0) d[i] = min(v[mini][i] + d[mini], d[i]);
    }
  }
  for(int i = 0; i < n; i++){
    cout << i << " " << d[i] << endl;
  }
  return;
}

int main(){
  solve();
  return 0;
}