Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

const INF = 1 << 60

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		G[i] = make([]int, N)
		for j := 0; j < N; j++ {
			G[i][j] = sc.nextInt()
		}
	}
	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	seen := make([]bool, N)
	d[0] = 0
	ans := 0
	for {
		cur := 0
		minCost := INF
		for i := 0; i < N; i++ {
			if !seen[i] && d[i] < minCost {
				minCost = d[i]
				cur = i
			}
		}
		if minCost == INF {
			break
		}
		seen[cur] = true
		ans += d[cur]
		for i := 0; i < N; i++ {
			cost := G[cur][i]
			if cost != -1 && cost < d[i] {
				d[i] = cost
			}
		}
	}

	fmt.Fprintln(wtr, ans)
	wtr.Flush()
}

C++: 
#include<stdio.h>

#define MAX 100
#define INFINITY 10000

int n;
int M[MAX][MAX], color[MAX], d[MAX], p[0];

enum {
    WHITE,
    GRAY,
    BLACK
};

int prim() {
    for (int i = 0; i < n; ++i) {
        color[i] = WHITE;
        d[i] = INFINITY;
        p[i] = -1;
    }
    d[0] = 0;
    p[0] = -1;

    while (true) {
        int min = INFINITY;
        int target = -1;
        for (int i = 0; i < n; ++i) {
            if (d[i] < min && color[i] != BLACK) {
                min = d[i];
                target = i;
            }
        }
        if (target == -1) break;

        color[target] = BLACK;

        for (int v = 0; v < n; ++v) {
            if (color[v] != BLACK && M[target][v] > 0) {
                if(M[target][v] < d[v]) {
                    d[v] = M[target][v];
                    p[v] = target;
                    color[v] = GRAY;
                }
            }
        }
    }

    int sum = 0;
    for (int i = 0; i < n; ++i) {
        if (p[i] != -1) sum += M[i][p[i]];
    }
    return sum;
}

int main() {
    scanf("%d", &n);
    for (int i = 0; i < n; ++i) {
        for (int j = 0; j < n; ++j) {
            scanf("%d", &M[i][j]);
        }
    }
    printf("%d\n", prim());
    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
typedef long long ll;
typedef pair<ll,ll> P;
#define rep(i,n) for(int i=0;i<(int)n;i++)
const int INF = 1e9;

struct edge{ int u,v,cost;};
vector<edge> E;
int n;

struct UnionFind {
  vector< int > data;
 
  UnionFind(int sz) {
    data.assign(sz, -1);
  }
 
  bool unite(int x, int y) {
    x = find(x), y = find(y);
    if(x == y) return (false);
    if(data[x] > data[y]) swap(x, y);
    data[x] += data[y];
    data[y] = x;
    return (true);
  }
 
  int find(int k) {
    if(data[k] < 0) return (k);
    return (data[k] = find(data[k]));
  }
 
  int size(int k) {
    return (-data[find(k)]);
  }
};


bool comp(const edge& e, edge& f){
    return e.cost < f.cost;
}


int main(){
    cin >> n;
    rep(i,n){
        rep(j,n){
            int c ; cin >> c;
            if(c!=-1){
                edge e = {i,j,c};
                E.push_back(e);
            }
        }
    }
    UnionFind T(n);
    sort(E.begin(),E.end(),comp);
    ll res = 0;
    rep(i,E.size()){
        edge e = E[i];
        if(T.find(e.u)!=T.find(e.v)) {
            T.unite(e.u,e.v);
            res+=e.cost;
        }
    }
    cout << res << endl;
}

C++: #include <iostream>
#include<algorithm>
using namespace std;


struct edge
{
   int cost;
   int src;
   int dst;
};

edge e[5000];
int A[100][100];
int M=0;
int P[100];

void init(int N)
{
  for (int i=0; i<=N; ++i) P[i] = i;
}

int root(int a)
{
  if (P[a] == a) return a;
  return (P[a] = root(P[a]));
}

bool is_same_set(int a, int b)
{
  return root(a) == root(b);
}

void unite(int a, int b)
{
  P[root(a)] = root(b);
}

void checkEdges(int n)
{
    for(int r=0;r<n;r++)
    {
        for(int c=r+1;c<n;c++)
            {
                if(A[r][c]>-1)
                    {
                        e[M].cost=A[r][c];
                        e[M].src=r;
                        e[M].dst=c;
                        M+=1;
                    }
            }
    }
}

bool cmp(edge e1,edge e2)
{
    return e1.cost<=e2.cost;
}
int main()
{
    int n,count=0;
    cin>>n;
    init(n);
    for(int i=0;i<n;i++)
    {
        for(int j=0;j<n;j++){
                cin>>A[i][j];
        }
    }
    checkEdges(n);
    sort(e,e+M,cmp);
    for (int i=0; i<M; ++i)
    {
        if(is_same_set(e[i].src,e[i].dst))
        {
            continue;
        }
        unite(e[i].dst,e[i].src);
        count+=e[i].cost;
    }
    cout<<count<<endl;
    return 0;
}