Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include <queue>
#include <iostream>
#include <stdio.h>
#include <algorithm>

using namespace std;

int map_max;
int map[110][110];
int rows;
int cols[110];
int howfar[110];
int far;
int visited[110];

void get_map();
void print_map();
int search(int node);
void print_result();
void check_result();

int main()
{

  get_map();
  //print_map();
  for(int i=0;i<map_max;i++)
    {
      visited[i]=1000;
    }
  search(1);
  check_result();
  print_result();
  return 0;
}

void check_result()
{
  for(int i=1;i<map_max;i++)
    {
      if(visited[i]==1000)
	{
	  visited[i]=-1;
	}
    }
}

void print_result()
{
  for(int i=0;i<map_max;i++)
    {
      std::cout << i+1 << " " << visited[i] << std::endl;
    }
}

void get_map()
{

  int k;
  scanf("%d", &map_max);//<100

  for(int i=0;i<map_max;i++)
    {
      scanf("%d", &k);
      scanf("%d", &cols[i]);
      for(int j=0;j<cols[i];j++)
	{
	  map[i][j]=0;
	  scanf("%d", &map[i][j]);
	}
    }

  
  return ;
}

void print_map()
{
  for(int i=0;i<map_max;i++)
    {
      for(int j=0;j<cols[i];j++)
	{
	  printf("%d", map[i][j]);
	}
      puts("");
    }
  return ;
}


int search(int node)
{
  far =1;
  int next =1, now,buf;
  visited[node-1]=1;
  
  queue<int> q;//push root node
  for(int i=0;i<cols[node-1];i++)
    {
      now = map[node-1][i];
      q.push(now);//
      visited[now-1]=visited[node-1]+1;
      
    }

  while(!q.empty())
  {
    next = q.front();
    q.pop();
    for(int i=0;i<cols[next-1];i++)
      {
	now = map[next-1][i];
	if(visited[now-1]==1000)
	  {
	    q.push(now);
	    visited[now-1]=min(visited[next-1]+1, visited[now-1]);
	  }
      }
  }

  return 0;
}

/*
  int search(int node, int far)
  {
  int now = node-1;
  if(visited[now] == 1)//searched
  {
  if(howfar[now]>far)
  {
  howfar[now]=far;
  }
  //return -1;
  }
  else
  {
  howfar[now]=far;
  visited[now]=1;

  //for(int i=0;i<cols[node-1];i++)
  //{
  //  //if(map[node-1][i]!=0)
  //  {
  //  search(map[node-1][i], far+1);
  //  }
  //}
  //return -1;
  }

  for(int i=0;i<cols[now];i++)
  {
  //if(map[now][i]!=0)
  {
  search(map[now][i], far+1);
  }
  }
    

  return -1;
  }
*/