Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include <stdio.h>
#include <stdint.h>
#include <iostream>
#include <fstream>
#include <cassert>
#include <climits>

#include <memory>
#include <vector>
#include <queue>
using namespace std;

#define DEBUG (1)

#if DEBUG
#define DPRINTF(...) do { \
    printf("D(L%d) %s: ", __LINE__, __func__); \
    printf(__VA_ARGS__); \
  } while (false)
#else
#define DPRINTF(...)
#endif // DEBUG


struct Vertex {
  Vertex() :
    id_(-1),
    visited_(0),
    distance_(-1),
    adjNum_(-1) { }

  int id_;
  bool visited_;
  int distance_;
  int adjNum_;
  unique_ptr<int[]> adjIds_;

  void set(int id, vector<int> ids);
  void printInfo();
  void printDistance();
};


void Vertex::set(int id, vector<int> ids)
{
  id_ = id;
  adjNum_ = ids.size();

  if (adjNum_ == 0)
    return;

  adjIds_ = unique_ptr<int[]>(new int[adjNum_]);

  for (int i = 0; i < adjNum_; i++)
    adjIds_[i] = ids[i];
}


void Vertex::printInfo()
{
  DPRINTF("%d %d", id_, adjNum_);
  for (int i = 0; i < adjNum_; i++)
    printf(" %d", adjIds_[i]);
  cout << endl;
}


void Vertex::printDistance()
{
  printf("%d %d\n", id_, distance_);
}


void bfs(Vertex vertices[])
{
  const int startId = 1;
  queue<int> idQueue;

  idQueue.push(startId);

  int distance = 0;

  while (!idQueue.empty()) {

    DPRINTF("queue size %lu\n", idQueue.size());

    const size_t numOfThisDist = idQueue.size();

    for (size_t i = 0; i < numOfThisDist; i++)
    {
      int id = idQueue.front();
      idQueue.pop();

      DPRINTF("%zu  id %d\n", i, id);

      Vertex &vtx = vertices[id];

      if (vtx.visited_)
        continue;

      vtx.visited_ = true;
      vtx.distance_ = distance;

      for (int j = 0; j < vtx.adjNum_; j++)
        idQueue.push(vtx.adjIds_[j]);

    }

    distance++;
  }
}


int main() {
  int n;
  cin >> n; cin.ignore();

  DPRINTF("%d\n", n);

  // do not use [0], it's empty
  Vertex vertices[n+1];

  for (int i = 1; i <= n; i++)
  {
    int node, adjNum;

    cin >> node >> adjNum;

    vector<int> adjs;

    for (int j = 0; j < adjNum; j++)
    {
      int v;
      cin >> v;
      adjs.push_back(v);
    }

    vertices[i].set(node, adjs);

    cin.ignore();

  }

#ifdef DEBUG
  for (int i = 1; i <= n; i++)
    vertices[i].printInfo();
#endif // DEBUG

  bfs(vertices);

  for (int i = 1; i <= n; i++)
    vertices[i].printDistance();

  return 0;

}

C++: // C++ 14
#include <iostream>
#include <vector>
#include <array>
#include <list>
#include <algorithm>
#include <queue>
#include <stack>
#include <math.h>

#define ll long long
#define Int int
#define INTMAX (1 << 21)
#define loop(x, start, end) for(Int x = start; x < end; x++)
#define loopdown(x, start, end) for(Int x = start; x > end; x--)

using namespace std;


// 1 (0)
// 1 2 (1)
// 1 2 4 (1)
// 2 4 
// 2 4
// 4
// 4 3
// 3
// 
void bfs(vector<Int> vs[], Int n) {
    Int t = 0;
    bool visited[n];
    Int ds[n];
    
    loop(i,0,n) {
        visited[i] = false;
        ds[i] = -1;
    }
    
    queue<Int> Q;
    Int depth = 0;
    
    Q.push(0);
    visited[0] = true;
    ds[0] = 0;
    
    while (!Q.empty()) {
        Int parent = Q.front(); Q.pop();
        for (auto child: vs[parent]) {
            if (visited[child]) continue;
            Q.push(child);
            visited[child] = true;
            ds[child] = ds[parent] + 1;
        }
    }
    
    loop(i,0,n) cout << i+1 << " " << ds[i] << endl;
}


int main(void){
    Int n, x, cc, c;
    cin >> n;
    vector<Int> vs[n];
    loop(i,0,n) {
        cin >> x >> cc;
        loop(j,0,cc) {
            cin >> c;
            vs[x-1].push_back(c-1);
        }
        
    }
    bfs(vs, n);
}

C++: #include <iostream>
#include <queue>

using namespace std;

static const int N = 100;
static const int INFTY = (1 << 21);

int n, M[N][N];
int d[N];   // 距離で訪問状態 (color) を管理する

void bfs(int s) {
    queue<int> q;
    int i;
    int u, v;

    q.push(s);
    for (i = 0; i < n; i++) d[i] = INFTY;
    d[s] = 0;

    while (!q.empty()) {
        u = q.front(); q.pop();
        for (v = 0; v < n; v++) {
            if (M[u][v] == 0) continue;
            if (d[v] != INFTY) continue;
            d[v] = d[u] + 1;
            q.push(v);
        }
    }
    for (i = 0; i < n; i++) {
        cout << i + 1 << " " << ((d[i] == INFTY) ? (-1) : d[i]) << endl;
    }
}

int main()
{
    int u, k, v;
    int i, j;

    cin >> n;
    for (i = 0; i < n; i++) {
        for (j = 0; j < n; j++) M[i][j] = 0;
    }

    for (i = 0; i < n; i++) {
        cin >> u >> k;
        u--;
        for (j = 0; j < k; j++) {
            cin >> v;
            v--;
            M[u][v] = 1;
        }
    }

    bfs(0);

    return 0;
}