Go: package main

import (
	"fmt"
	"sort"
)

type Edge struct {
	I int
	J int
	A int
}

func main() {
	var n int
	fmt.Scan(&n)

	g := make([][]int, n)
	edges := make([]Edge, 0, n*(n-1)/2)
	parents := make([]int, n)
	for i := 0; i < n; i++ {
		g[i] = make([]int, n)
		for j := 0; j < n; j++ {
			fmt.Scan(&g[i][j])
			if g[i][j] > 0 {
				edges = append(edges, Edge{i, j, g[i][j]})
			}
		}
		parents[i] = i
	}
	sort.SliceStable(edges, func(i, j int) bool { return edges[i].A > edges[j].A })

	sum := 0
	for len(edges) > 0 {
		edge := edges[len(edges)-1]
		edges = edges[:len(edges)-1]

		if same(edge.I, edge.J, &parents) {
			continue
		}
		union(edge.I, edge.J, &parents)
		sum += edge.A
	}
	fmt.Println(sum)
}



func root(id int, parents *[]int) int {
	if id == (*parents)[id] {
		return id
	}
	return root((*parents)[id], parents)
}

func union(i, j int, parents *[]int) {
	(*parents)[root(j, parents)] = (*parents)[root(i, parents)]
}

func same(i, j int, parents *[]int) bool {
	return root(i, parents) == root(j, parents)
}

C++: #include<iostream>
#include<cstring>
#include<algorithm>
using namespace std;

int x[10000][10000];
int MIN[10000];
int MINX = 0;
int MINZ = 10000000;

int main() {
	memset(MIN, 127, sizeof(MIN));
	int n, a;
	cin >> n;
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) {
			cin >> a;
			x[i][j] = a;
		}
	}
	for(int i=0;i<n;i++){
	    for(int j=0;j<n;j++){
	        if(x[i][j]!=-1){
	            MIN[i]=min(x[i][j],MIN[i]);
	        }
	    }
	}
	for(int i=0;i<n;i++){
	    MINX=0;
	    for(int j=0;j<n;j++){
	        MINX += MIN[j];
	    }
	    MINZ=min(MINZ,MINX);
	}
	cout<<MINZ<<endl;
	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

// 総数を1000000007で割った余り
const long long mod = 1e9 + 7;

using ll  = long long;
using pii = pair<int, int>;
using pll = pair<ll, ll>;
#define ull unsigned long long
#define ld long double
#define vi vector<int>
#define vll vector<ll>
#define vc vector<char>
#define vs vector<string>
#define vpii vector<pii>
#define vpll vector<pll>

#define rep(i, n) for (int i = 0, i##_len = (n); i < i##_len; i++)
#define rep1(i, n) for (int i = 1, i##_len = (n); i <= i##_len; i++)
#define repr(i, n) for (int i = ((int)(n)-1); i >= 0; i--)
#define rep1r(i, n) for (int i = ((int)(n)); i >= 1; i--)

#define sz(x) ((int)(x).size())
#define all(x) (x).begin(), (x).end()
#define rall(x) (x).rbegin(), (x).rend()

#define SORT(v, n) sort(v, v + n);
// #define SORT(v, n) stable_sort(v, v + n);
#define VSORT(v) sort(v.begin(), v.end());
#define RSORT(x) sort(rall(x));
#define pb push_back
#define mp make_pair

#define PI (acos(-1))
#define EPS (1e-7)

ull gcd(ull a, ull b) { return b ? gcd(b, a % b) : a; }
ull lcm(ull a, ull b) { return a / gcd(a, b) * b; }

const int MAX   = 100;
const int INF   = (1 << 21);
const int white = 0;
const int gray  = 1;
const int black = 2;

int n, m[MAX][MAX];

int prim() {
    int u, minV;
    int d[MAX], p[MAX], color[MAX];
    rep(i, n) {
        d[i]     = INF;
        p[i]     = -1;
        color[i] = white;
    }

    d[0] = 0;
    while (1) {
        minV = INF;
        u    = -1;
        rep(i, n) {
            if (minV > d[i] && color[i] != black) {
                u    = i;
                minV = d[i];
            }
        }
        if (u == -1) break;
        color[u] = black;
        rep(v, n) {
            if (color[v] != black && m[u][v] != INF) {
                if (d[v] > m[u][v]) {
                    d[v]     = m[u][v];
                    p[v]     = u;
                    color[v] = gray;
                }
            }
        }
    }
    int sum = 0;
    rep(i, n) {
        if (p[i] != -1) sum += m[i][p[i]];
    }
    return sum;
}

int main() {
    ios::sync_with_stdio(false);
    cin.tie(0);
    // cout << fixed << setprecision(5);

    cin >> n;
    rep(i, n) {
        rep(j, n) {
            int e;
            cin >> e;
            m[i][j] = (e == -1) ? INF : e;
        }
    }
    cout << prim() << endl;

    return 0;
}

C++: // Graph II - Minimum Spanning Tree
// 問題URL: http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=ALDS1_12_A&lang=jp
//
// 使うライブラリも多く、難しく感じた...
#include <iostream>
#include <algorithm>

using namespace std;

int n, buff, cost[101][101]={}, P[101], M = 0, ans = 0;
pair<int, int> edges[10010], vertices[10010];

void init(int n){
  for(int i = 0; i < n; ++i){
    P[i] = i;
  }
}

int root(int x){
  if(P[x]==x) return x;
  P[x] = root(P[x]);
  return P[x];
}

bool is_same_set(int x, int y){
  return root(x) == root(y);
}

void unite(int x, int y){
  P[root(x)] = root(y);
}

int main(){
  cin >> n;

  for(int row = 0; row < n; ++row){
    for(int col = 0; col < n; ++col){
      cin >> buff;
      cost[row][col] = buff; //隣接行列の読込
    }
  }

  for(int row = 0; row < n; ++row){
    for(int col = 0; col < row; ++col){
      if(cost[row][col]>0){
        edges[M].first = cost[row][col];
        edges[M].second = M;
        // cout << M << ": (" << row << ", " << col << ") = " << edges[M].first << endl;
        vertices[M].first = row, vertices[M].second = col;
        M++; //辺の数を管理、idとして利用
      }
    }
  }

  init(n);

  sort(edges, edges+M); //重みの小さい順に整列

  for(int i = 0; i <= M; ++i){
    int index = edges[i].second; //辺のidを取り出す
    if(!is_same_set(vertices[index].first, vertices[index].second)){ //辺の両端が繋がっていなければ
      unite(vertices[index].first, vertices[index].second); //両端を繋げる
      // cout << "unite " << vertices[index].first << " and " << vertices[index].second << endl;
      ans += edges[i].first; //コストを加える
    }
  }
  cout << ans << endl;
}

C++: #include<bits/stdc++.h>

using namespace std;

int mat[110][110];

typedef pair<int,int> P;

P edge[10010];

bool cmp(P a,P b)
{
    return mat[a.first][a.second]>mat[b.first][b.second];
}

int p[110];

void init(int n)
{
    for(int i=0;i<n;i++)
    {
        p[i]=i;
    }
}

int fnd(int x)
{
    if(p[x]!=x)
    {
        p[x]=fnd(p[x]);
    }
    return p[x];
}

bool unit(int a,int b)
{
    int fa=fnd(a),fb=fnd(b);

    if(fa!=fb)
    {
        p[fa]=fb;
    }
}

bool same(int a,int b)
{
    return fnd(a)==fnd(b);
}

int main()
{

    int n;
    cin>>n;

    int cnt=0;

    init(n);
    for(int i=0;i<n;i++)
    {
        for(int j=0;j<n;j++)
        {
            cin>>mat[i][j];

            if(mat[i][j]!=-1)
            {
                edge[cnt++]=make_pair(i,j);
            }
        }
    }

    sort(edge,edge+cnt,cmp);

    int ans=0;
    while(cnt--)
    {
        P tmp=edge[cnt];

        if(!same(tmp.first,tmp.second))
        {
            ans+=mat[tmp.first][tmp.second];
            unit(tmp.first,tmp.second);
        }
    }

    cout<<ans<<endl;

    return 0;
}

C++: #include<cstdio>
#include<iostream>
#include<stack>
#include<vector>
#include<algorithm>
#include<cstring>
#include<cstdlib>
#define _USE_MATH_DEFINES // M_PI????????????????????????
#include<math.h>
#include<queue>
#pragma warning(disable:4996)
using namespace std;

static const int MAX = 100;
static const int INFTY = (1<<21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

int prim(){
	int u, minv;
	int d[MAX], p[MAX], color[MAX];
	for(int i=0; i<n; i++){
		d[i] = INFTY;
		p[i] = -1;
		color[i] = WHITE;
	}
	d[0] = 0;

	while(1){
		minv = INFTY;
		u = -1;
		for(int i=0; i<n; i++){
			if( minv>d[i] && color[i]!=BLACK ){
				u = i;
				minv = d[i];
			}
		}
		if( u==-1 ) break;
		for(int v=0; v<n; v++){
			if( color[v]!=BLACK && M[u][v]!=INFTY ){
				if( d[v]>M[u][v] ){
					d[v] = M[u][v];
					p[v] = u;
					color[v] GRAY;
				}
			}
		}
	}
	int sum = 0;
	for(int i=0; i<n; i++){
		if( p[i]!=-1 ) sum += M[i][p[i]];
	}
	return sum;
}

int main(){
	cin >> n;

	for(int i=0; i<n; i++){
		for(int j=0; j<n; j++){
			int e;
			cin >> e;
			M[i][j] = (e==-1) ? INFTY : e;
		}
	}
	cout << prim() << "\n";
}