Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

func newGraph(nNodes int) *Graph {
	g := Graph{}
	g.nodes = make([]*GraphNode, nNodes)
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode] = &GraphNode{}
		g.nodes[iNode].key = GraphNodeKey(iNode)
	}
	return &g
}

var infty = 1000000000

type GraphNodeKey int

// GraphNode is a node for undirected graph
type GraphNode struct {
	key       GraphNodeKey
	adjacents []*GraphNode
	visited   bool
	d, f      int
	parent    *GraphNode
	cc        int
}

func (g *Graph) setAdjacent(l, r GraphNodeKey) {
	g.nodes[l].adjacents = append(g.nodes[l].adjacents, g.nodes[r])
}

// Graph is a undirected graph
type Graph struct {
	nodes []*GraphNode
}

func (g *Graph) initialize() {
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode].visited = false
		g.nodes[iNode].d = infty
		g.nodes[iNode].f = infty
		g.nodes[iNode].parent = nil
		g.nodes[iNode].cc = -1 // 22.3-12
	}
}

type QueueEntry struct {
	node *GraphNode
	next *QueueEntry
}

type Queue struct {
	head, tail *QueueEntry
}

func (q *Queue) enqueue(node *GraphNode) {
	entry := QueueEntry{}
	entry.node = node

	if q.tail == nil {
		q.head = &entry
		q.tail = &entry
		return
	}

	q.tail.next = &entry
	q.tail = q.tail.next
}

func (q *Queue) dequeue() *QueueEntry {
	if q.head == nil {
		return nil
	}
	poped := q.head
	q.head = q.head.next
	if q.head == nil {
		q.tail = nil
	}
	return poped
}

func (q *Queue) isEmpty() bool {
	return q.head == nil
}

var time = 0

func fillDistancesByDepthFirstSearch(g *Graph) {
	g.initialize()
	time = 0
	cc := 0

	for _, u := range g.nodes {
		if !u.visited {
			dfsVisit(g, u, cc)
			cc++
		}
	}
}

func dfsVisit(g *Graph, u *GraphNode, cc int) {
	time++
	u.d = time
	u.cc = cc

	u.visited = true
	for _, v := range u.adjacents {
		if !v.visited {
			v.parent = u
			dfsVisit(g, v, cc)
		}
	}
	time++
	u.f = time
}

func main() {
	scanner.Split(bufio.ScanWords)

	nUsers := nextInt()
	nEdges := nextInt()
	graph := newGraph(nUsers)
	for iEdge := 0; iEdge < nEdges; iEdge++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())
		graph.setAdjacent(l, r)
		graph.setAdjacent(r, l)
	}

	fillDistancesByDepthFirstSearch(graph)

	nQueries := nextInt()
	for iQuery := 0; iQuery < nQueries; iQuery++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())

		// fmt.Println(graph.nodes[l].d, graph.nodes[r].d, graph.nodes[r].f, graph.nodes[l].f)
		if graph.nodes[l].cc == graph.nodes[r].cc {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

C++: #include<iostream>
#include<map>
#include<set>

using namespace std;

int main(){
	int n, m, s, t, q, i, j;
	int id, stc = 0;
	bool answer_yes = false;
	map<int, set<int> > Adj;
	map<int, int> Stack;
	set<int> Check;
	set<int>::iterator it;

	cin >> n >> m;
	for (i = 0; i < m; i++) {
		cin >> s >> t;
		Adj[s].insert(t);
		Adj[t].insert(s);
	}

	/*for (auto it1 = Adj.begin(); it1 != Adj.end(); it1++) {
		cout << "\n" << it1->first << " : " << flush;
		for (auto it2 = it1->second.begin(); it2 != it1->second.end(); it2++) {
			cout << *it2 << " " << flush;
		}
	}
	cout << endl;*/

	cin >> q;
	for (i = 0; i < q; i++) {
		cin >> s >> t;
		
		// calculate
		Stack.insert(pair<int, int>(stc, s));
		Check.insert(s);
		while (!Stack.empty()) {
			id = Stack[stc];
			//cout << "\nid : " << id << " stc : " << stc << endl;
			for (it = Adj[id].begin(); it != Adj[id].end(); it++) {
				//cout << *it << " " << flush;
				if (Check.find(*it) == Check.end()) {
					if (*it == t) {
						answer_yes = true;
						Stack.clear();
						break;
					}
					stc++;
					Stack.insert(pair<int, int>(stc, *it));
					Check.insert(*it);
					break;
				}
			}
			if (it == Adj[id].end()) {
				Stack.erase(stc);
				stc--;
			}
		}
		if (answer_yes) {
			cout << "yes" << endl;
		} else {
			cout << "no" << endl;
			Stack.clear();
		}
		answer_yes = false;
		Check.clear();
		stc = 0;
	}
	
	return 0;
}

C++: #include<iostream>
#define MAX 1000001
using namespace std;

int main() {
	int i, n, m, q, a, b, gnum = 0, ptog[MAX] = {};

	cin >> n >> m;
	for (i = 0; i < m; i++) {
		cin >> a >> b;
		if (ptog[a] != 0)ptog[b] = ptog[a];
		else if (ptog[b] != 0)ptog[a] = ptog[b];
		else ptog[a] = ptog[b] = ++gnum;
	}

	cin >> q;
	for (i = 0; i < q; i++) {
		cin >> a >> b;
		if (ptog[a] == ptog[b])cout << "yes\n";
		else cout << "no\n";
	}
}

C++: #include<iostream>
#include<vector>
#include<limits.h>
#include<stack>
#include<string>
using namespace std;

vector< vector<int> > L(100005);
int c[100005]={};
bool r;

void dfs (int v, int marker){
	if(c[v]!=0){
		r=false;
		return;
	}
	r=true;
	c[v]=marker;
	for (int i=0;i<L[v].size();i++){
		dfs(L[v][i],marker);
	}
}

int main(){
	ios::sync_with_stdio(false);
	cin.tie(0);
	
	int n,m,a,b,q,s,t;
	cin >> n >> m;
	
	for (int i=0;i<m;i++){
		cin >> a >> b;
		L[a].push_back(b);
	}
	
	int marker=1;
	for (int i=0;i<n;i++){
		dfs(i,marker);
		if (r) marker++;
	}
	
	
	for (int i=0;i<n;i++){
		cout << c[i] <<endl;
	}
	
	cin >> q;
	for (int i=0;i<q;i++){
		cin >> s >> t;
		if(c[s]==c[t]){
			cout << "yes" <<endl;
		}else{
			cout << "no" <<endl;
		}
	}
	return 0;
}

C++: // 連結成分
#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<stack>
#include<algorithm>
#include<iostream>
#include<cmath>
#include<vector>

#include<queue>
#include<stack>

using namespace std;

#define MAX_N 100000

// 値の定義
const int INV = -1;

const int REACH = 1;
const int UN_REACH = 0;

// 友達関係を保持するための構造体
typedef struct
{
    // 友達関係の個数
    int relation_num;
    // 関係を格納するための vector 配列
    vector<int> v_relation;
}st_Relation;

// 友達関係を保持する配列
st_Relation ary_Link[MAX_N + 1];

// 訪問情報を保持する配列
int ary_visit[MAX_N];

bool search_relation(int start, int goal, int user_num);

int main(void)
{
    int n, m, q, s, t, ret;

    for(int i = 0; i < MAX_N + 1; i++)
    {
        // 配列の初期化
        ary_Link[i].relation_num = 0;
        ary_visit[i] = UN_REACH;
    }

    cin >> n >> m;

    for(int i = 0; i < m; i++)
    {
        cin >> s >> t;

        // 友達関係を双方向に設定する
        ary_Link[s].relation_num++;
        ary_Link[s].v_relation.push_back(t);

        ary_Link[t].relation_num++;
        ary_Link[t].v_relation.push_back(s);
    }

    cin >> q;

    for(int i = 0; i < q; i++)
    {
        cin >> s >> t;

        // 友達関係の検索を実施
        ret = search_relation(s, t, n);

        if( ret )
        {
            printf("yes\n");
        }
        else
        {
            printf("no\n");
        }

        for(int i = 0; i < n; i++)
        {
            // 訪問情報の初期化
            ary_visit[i] = UN_REACH;
        }
    }

    return 0;
}

// 友達関係を検索するための関数
// start    : 検索を開始する最初のユーザー
// goal     : 友達関係の最後のユーザー
// user_num : 全ユーザー数
bool search_relation(int start, int goal, int user_num)
{

    bool ret = false;
    int user_id;

    queue<int> Q;

    // 開始点をキューにプッシュする
    Q.push(start);

    while( !Q.empty() )
    {
        // キューの先頭要素を取得して, 削除する
        // ( 一人のユーザーの巡回は1回だけ )
        int u = Q.front();
        Q.pop();

        // 訪問情報の更新
        ary_visit[u] = REACH;

        for(int v = 0; v < ary_Link[u].relation_num; v++)
        {
            // 友達関係にあるユーザーの検索
            user_id = ary_Link[u].v_relation[v];

            if( ary_visit[user_id] == UN_REACH )
            {
                // ----- 未訪問の頂点が見つかった -----

                if( user_id == goal )
                {
                    // 友達のつながりが確認できたので処理を終了する
                    ret = true;
                    break;
                }
                else
                {
                    // キューにプッシュして, 検索を継続する
                    Q.push(user_id);
                }
            }
        }

    }

    return ret;
}