Go: package main

import (
	"sort"
	"bufio"
	"os"
	"fmt"
	"strconv"
)

// Define disjoint-set forests

type vertexNo int

type vertex struct {
	number vertexNo
	rank int
	parent *vertex
}

func makeSet(number vertexNo) vertex {
	return vertex {
		number: number,
		rank: 0,
		parent: nil,
	}
}

func union(x, y *vertex) *vertex {
	return link(findSet(x), findSet(y))
}

func link(x, y *vertex) *vertex {
	if x.rank > y.rank {
		y.parent = x
		return x
	} else {
		x.parent = y
		if x.rank == y.rank {
			y.rank += 1
		}
		return y
	}
}

func findSet(v *vertex) *vertex {
	if v.parent == nil {
		return v
	}
	v.parent = findSet(v.parent)
	return v.parent
}

// Function to calculate minimum spanning tree

type matrix [][]int

type edge struct {
	one vertexNo
	two vertexNo
	weight int
}

const(
	MAX_VERTICES = 100
)

func newEdgesFromMatrix(matrix matrix) []edge {
	edges := make([]edge, 0, MAX_VERTICES * MAX_VERTICES)

	for i := 0; i < len(matrix); i++ {
		row := matrix[i]
		for j := i; j < len(row); j++ {
			if row[j] >= 0 {
				edge := edge{one: vertexNo(i+1), two: vertexNo(j+1), weight: row[j]}
				edges = append(edges, edge)
			}
		}
	}

	return edges
}

func solve(matrix matrix) int {
	nVertices := len(matrix)

	// initialize vertices
	vertices := make([]vertex, nVertices)
	for i := 0; i < nVertices; i++ {
		vertices[i] = makeSet(vertexNo(i+1))
	}

	// prepare edges sorted in the ascending order of weight
	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	unionCount := 0
	weightSum := 0
	for unionCount < nVertices-1 {
		for i := 0; i < len(edges); i++ {
			edge := edges[i]
			v1 := &vertices[edge.one-1]
			v2 := &vertices[edge.two-1]
			rep1 := findSet(v1)
			rep2 := findSet(v2)
			if rep1.number == rep2.number {
				continue
			}
			union(rep1, rep2)
			edges = append(edges[0:i], edges[i+1:]...)
			weightSum += edge.weight
			unionCount++
			break
		}
	}

	return weightSum
}

// main

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	matrix := parseMatrix(n, sc)

	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	fmt.Println(solve(matrix))
}

func parseMatrix(n int, sc *bufio.Scanner) [][]int {
	matrix := make([][]int, n)
	for i := 0; i < n; i++ {
		matrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			x, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			matrix[i][j] = x
		}
	}
	return matrix
}

func nextText(sc *bufio.Scanner) string {
	sc.Scan()
	return sc.Text()
}

func nextInt(sc *bufio.Scanner) (int, error) {
	return strconv.Atoi(nextText(sc))
}

C++: // Ref : https://book.mynavi.jp/ec/products/detail/id=35408

#include <iostream>
using namespace std;
const static int NMAX = 100;
const static int VMAX = 2000;
const static int INF = VMAX + 1;
int n, G[NMAX][NMAX];

// prim's algorithm for Minimum Spanning Tree (MST)
int prim() {
	bool state[NMAX];
	int distance[NMAX];
	for (int i = 0; i < n; i++) {
		state[i] = false;
		distance[i] = INF;
	}
	distance[0] = 0;

	while (true) {
		int u, mincost = INF;
		for (int i = 0; i < n; i++) {
			if (!state[i] && (distance[i] < mincost)) {
				u = i;
				mincost = distance[i];
			}
		}
		if (mincost == INF)	break;
		state[u] = true;

		for (int i = 0; i < n; i++) {
			if (!state[i] && (G[u][i] < distance[i])) {
				distance[i] = G[u][i];
			}
		}
	}

	int sum = 0;
	for (int i = 0; i < n; i++) {
		if (distance[i] != INF) sum += distance[i];
	}

	return sum;
}

int main(void) {
	cin >> n;
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) {
			cin >> G[i][j];
			if (G[i][j] == -1) G[i][j] = INF;
		}
	}

	cout << prim() << endl;

	return 0;
}

C++: //By Vlgd
#include<bits/stdc++.h>
#define INF 20000000
using namespace std;
const int N=100;
int G[N][N],n;
int vis[N]={0},dis[N]={0};
void solve(){
	int ans=0;
	for(int i=0;i<n;i++) dis[i]=INF;
	dis[0]=0;
	while(1){
		int mv=INF,u=-1;
		for(int i=0;i<n;i++){
			if(mv>dis[i]&&!vis[i]){
				mv=dis[i];
				u=i;
			}
		}
		if(u==-1) break;
		vis[u]=1;
		ans+=dis[u];

		for(int v=0;v<n;v++){
			if(!vis[v]&&G[u][v]!=-1){
				if (dis[v]>G[u][v])	dis[v]=G[u][v];
			}
		}
	}
	printf("%d\n",ans);	
}
main(){
	scanf("%d",&n);
	for (int i=0;i<n;i++) for (int j=0;j<n;j++) scanf("%d",&G[i][j]);
	solve();
}

C++: #include <iostream>
using namespace std;

static const int MAX = 100;
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n,M[MAX][MAX];

int prim(){
  int u, minv;
  int d[MAX],p[MAX],color[MAX];

  for(int i = 0; i < n; i++){
    d[i] = INFTY;
    p[i] = -1;
    color[i] = WHITE;
  }

  d[0] = 0;

  while(1){
    minv = INFTY;
    u = -1;
    for(int i = 0; i < n; i++){
      if(minv > d[i] && color[i] != BLACK){
        u = i;
        minv = d[i];
      }
    }
    if( u == -1)break;
    color[u] = BLACK;
    for(int v = 0; v < n; v++){
      if(color[v] != BLACK && M[u][v] != INFTY){
        if(d[v] > M[u][v]){
          d[v] = M[u][v];
          p[v] = u;
          color[v] = GRAY;
        }
      }
    }
  }
  int sum = 0;
  for(int i = 0;i < n;i++){
    if(p[i] != -1) sum += M[i][p[i]];
  }

  return sum;
}

int main(){
  cin >> n;

  for(int i = 0; i < n; i++){
    for(int j = 0;j < n; j++){
      int e;
      cin >> e;
      M[i][j] = (e == -1) ? INFTY : e;
    }
  }

  cout << prim() << endl;

  return 0;
}

C++: #include<iostream>
#include<algorithm>
using namespace std;
#define MAX_E 100005
#define MAX_V 10005

struct edge{int u, v, cost;};

bool comp(const edge& e1, const edge& e2){
	return e1.cost < e2.cost;
}
int V, E;
edge es[MAX_E];
int par[MAX_V];
int _rank[MAX_V];

void init(int x){
	for(int i = 0; i < x; i++){
		par[i] = i;
		_rank[i] = 0;
	}
}

int find(int x){
	return par[x] == x ? x : par[x] = find(par[x]);
}

void unite(int x, int y){
	x = find(x);
	y = find(y);
	
	if(_rank[x] < _rank[y]){
		par[x] = y;
	} else{
		par[y] = x;
		if(_rank[x] == _rank[y]) _rank[x]++;
	}
}

bool same(int x, int y){
	return find(x) == find(y);
}

int kruskal(){
	sort(es, es + E, comp);
	init(V);
	int res = 0, count = 0;
	for(int i = 0; i < E; i++){
		edge e = es[i];
		if(!same(e.u, e.v)){
			unite(e.u,e.v);
			res += e.cost;
			count++;
		}
	}
	return res;
}

int main(){
	int s, t, w, x, y = 0;
	
	cin>>V;
	
	for(int i = 1; i <= V; i++){
		for(int j = 1; j <= V; j++){
			cin>>x;
			if(x != -1 && i <= j){
				es[y].u = i;
				es[y].v = j;
				es[y++].cost = x;
			}
		}
	}
	
	E = y;
	
	cout<<kruskal()<<endl;
	
	return 0;
	
}

C++: #include <iostream>
using namespace std;
static const int MAX = 100, INFTY = (1 << 21), WHITE = 0, GRAY = 1, BLACK = 2;

int N, M[MAX][MAX];

int prim() {
	int u, minv;
	int D[MAX], P[MAX], C[MAX];

	for (int i = 0; i < N; i++) {
		D[i] = INFTY;
		P[i] = -1;
		C[i] = WHITE;
	}

	D[0] = 0;
	while (true) {
		minv = INFTY;
		u = -1;
		for (int i = 0; i < N; i++) {
			if (minv > D[i] && C[i] != BLACK) {
				u = i;
				minv = D[i];
			}
		}
		if (u == -1) break;
		C[u] = BLACK;
		for (int v = 0; v < N; v++) {
			if (C[v] != BLACK && M[u][v] != INFTY) {
				if (D[v] > M[u][v]) {
					D[v] = M[u][v];
					P[v] = u;
					C[v] = GRAY;
				}
			}
		}
	}
	int sum = 0;
	for (int i = 0; i < N; i++) {
		if (P[i] != -1) sum += M[i][P[i]];
	}
	return sum;
}

int main() {
	cin >> N;
	for (int i = 0; i < N; i++) {
		for (int j = 0; j < N; j++) {
			int e; cin >> e;
			M[i][j] = (e == -1) ? INFTY : e;
		}
	}
	cout << prim() << endl;
}