Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include <bits/stdc++.h>
       
using namespace std;
typedef long long ll;
template<class T>bool chmax(T &a, const T &b) { if (a<b) { a=b; return 1; } return 0; }
template<class T>bool chmin(T &a, const T &b) { if (b<a) { a=b; return 1; } return 0; }
       
       

struct Edge {
  int from, to;
  Edge(){};
  Edge(int from, int to) : from(from), to(to) {}

  void scanFrom(std::istream& strm, int base = 1) {
    strm >> from >> to;
    if (base == 1) --from, --to;
  }

  Edge reverse() const { return Edge(to, from); }
};

inline std::istream& operator>>(std::istream& strm, Edge& t) {
  t.scanFrom(strm);
  return strm;
}
       
       

template <typename T>
struct WeightedEdge {
  int from, to;
  T _weight;
  WeightedEdge(){};
  WeightedEdge(int from, int to, T weight)
      : from(from), to(to), _weight(weight) {}

  void scanFrom(std::istream& strm, int base = 1) {
    strm >> from >> to >> _weight;
    if (base == 1) --from, --to;
  }

  T weight() const { return _weight; }

  WeightedEdge reverse() const { return WeightedEdge(to, from, _weight); }
};

template <typename T>
inline std::istream& operator>>(std::istream& strm, WeightedEdge<T>& t) {
  t.scanFrom(strm);
  return strm;
}

template <typename Edge>
class Digraph {
  int _E, _V;
  vector<vector<Edge>> _adjacencyList;

 public:
  int E() const { return _E; }

  int V() const { return _V; }
  int size() const { return _V; }

  Digraph() : _V(0), _E(0){};
  Digraph(int V, int E = 0) : _V(V), _E(E) { _adjacencyList.resize(V); }

  void addEdge(const Edge& e) {
    _adjacencyList[e.from].push_back(e);
    ++_E;
  }

  void addUndirectedEdge(const Edge& e) {
    _adjacencyList[e.from].push_back(e);
    _adjacencyList[e.to].push_back(e.reverse());
    ++_E;
  }

  void addNode() {
    ++_V;
    _adjacencyList.push_back(vector<Edge>());
  }

  void scanFrom(std::istream& strm, int base = 1) {
    if (_V == 0) strm >> _V;
    if (_E == 0) strm >> _E;
    _adjacencyList.resize(_V);
    for (int i = 0; i < _E; ++i) {
      Edge e;
      e.scanFrom(cin, base);
      assert(0 <= e.from < _V);
      assert(0 <= e.to < _V);
      addEdge(e);
    }
  }

  vector<Edge> operator[](int u) const { return _adjacencyList[u]; }
  vector<vector<Edge>>& adjacencyList() { return _adjacencyList; }
};

template <typename Edge>
inline std::istream& operator>>(std::istream& strm, Digraph<Edge>& t) {
  t.scanFrom(strm);
  return strm;
}

class BFSShortestPath {
  const int INF = numeric_limits<int>::max();
  vector<int> _distTo;
  vector<int> prev;

 public:
  BFSShortestPath(const Digraph<Edge>& G, int s)
      : _distTo(G.V(), INF), prev(G.V(), -1) {
    queue<int> q;
    q.push(s);
    _distTo[s] = 0;
    while (!q.empty()) {
      int u = q.front();
      q.pop();
      for (Edge& e : G[u]) {
        if (_distTo[e.to] != INF) continue;
        _distTo[e.to] = _distTo[u] + 1;
        prev[e.to] = u;
        q.push(e.to);
      }
    }
  }

  int distTo(int u) { return _distTo[u]; }

  bool hasPathTo(int u) { return _distTo[u] != INF; }

  vector<int> pathTo(int u) {
    assert(hasPathTo(u));
    vector<int> path;
    while (u != -1) {
      path.push_back(u);
      u = prev[u];
    }
    return path;
  }
};

int main() {
  int n;
  cin >> n;
  Digraph<Edge> G(n);

  for (int i = 0; i < (int)(n); ++i) {
    int u, k;
    cin >> u >> k;
    --u;
    for (int j = 0; j < (int)(k); ++j) {
      int v;
      cin >> v;
      --v;
      G.addEdge(Edge(u, v));
    }
  }

  BFSShortestPath sp(G, 0);
  for (int i = 0; i < (int)(n); ++i) {
    cout << i + 1 << " " << (sp.hasPathTo(i) ? sp.distTo(i) : -1) << endl;
  }

  return 0;
}

C++: #include <iostream>
#include <queue>
using namespace	std;
int main(){

  int n,g[100][100]={},tmp1,amo,tmp2;
  queue <int> q;
  cin>>n;
  for(int i=0;i<n;i++){
    cin>>tmp1>>amo;
    for(int j=0;j<amo;j++){
      cin>>tmp2;
      g[tmp1-1][tmp2-1]=1;
    }
  }
  int dis[100]={},flag[100]={1};
  for(int i=0;i<n;i++) if(i) dis[i]=-1;
  q.push(0);
  for(;!q.empty();){
    for(int i=0;i<n;i++) if(g[q.front()][i]&&flag[i]!=1){
        dis[i]=dis[q.front()]+1;
        flag[i]=1;
        q.push(i);
      }
    q.pop();
  }
  for(int i=0;i<n;i++) cout<<i+1<<" "<<dis[i]<<endl;
  return 0;

}

C++: #include "bits/stdc++.h"

using namespace std;

void Main() {
    int n;
    cin >> n;
    vector<set<int>> graph(n, set<int>());
    for (int i = 0; i < n; ++i) {
        int u, k;
        cin >> u >> k;
        --u;
        for (int j = 0; j < k; ++j) {
            int v;
            cin >> v;
            --v;
            graph[u].insert(v);
        }
    }

    queue<pair<int, int>> q;
    vector<int> distances(n, -1);
    q.push(make_pair(0, 0));
    distances[0] = 0;
    while (!q.empty()) {
        pair<int, int> curr_dist = q.front();
        q.pop();
        int curr = curr_dist.first;
        int dist = curr_dist.second;
        const set<int>& nexts = graph.at(curr);
        for (int e : nexts) {
            if (distances[e] < 0) {
                q.push(make_pair(e, dist + 1));
                distances[e] = dist + 1;
            }
        }
    }
    for (int i = 0; i < n; ++i) {
        cout << i + 1 << " " << distances[i] << endl;
    }
}

int main() {
    std::cout << std::fixed << std::setprecision(15);
    Main();
    return 0;
}