Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

type TimeRecord struct {
	discoverTime int
	finishTime   int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	timeRecordMap := make([]TimeRecord, n)
	childrenMap := make([][]int, n)
	for i := 1; i <= n; i++ {
		node, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		timeRecordMap[node-1] = TimeRecord{-1, -1}

		childNum, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		childrenMap[node-1] = make([]int, childNum)
		for j := 0; j < childNum; j++ {
			child, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			childrenMap[node-1][j] = child
		}
	}

	// TODO: always start with 1?
	timer := 1
	visit(1, &timer, childrenMap, timeRecordMap)
	for k, v := range timeRecordMap {
		fmt.Printf("%d %d %d\n", k+1, v.discoverTime, v.finishTime)
	}
}

func visit(currentNode int, timer *int, childrenMap [][]int, timeRecordMap []TimeRecord) {
	if timeRecordMap[currentNode-1].discoverTime > 0 {
		return
	}
	children := childrenMap[currentNode-1]
	timeRecordMap[currentNode-1] = TimeRecord{*timer, timeRecordMap[currentNode-1].finishTime}
	(*timer)++
	for i := 0; i < len(children); i++ {
		visit(children[i], timer, childrenMap, timeRecordMap)
	}
	timeRecordMap[currentNode-1] = TimeRecord{timeRecordMap[currentNode-1].discoverTime, *timer}
	(*timer)++
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <bits/stdc++.h>
using namespace std;
#define Rep(i, n) for (int i = 0; i < (int)(n); i++)
#define BitRep(i, n) for (int i = 0; i < (int)(1 << n); i++)
#define Sum(vec) accumulate(vec.begin(), vec.end(), 0)
#define Sort(vec) sort(vec.begin(), vec.end())
#define Reverse(vec) reverse(vec.begin(), vec.end())
#define Next_permutation(vec) next_permutation(vec.begin(), vec.end())

#define N 100
#define WHITE 0
#define GRAY 1
#define BLACK 2

int n, M[N][N];
int color[N], d[N], f[N], tt;

void dfs_visit(int u) {
    int v;
    color[u] = GRAY;
    d[u] = ++tt;
    for (v = 0; v < n; v++) {
        if (M[u][v] == 0) {
            continue;
        }
        if (color[v] == WHITE) {
            dfs_visit(v);
        }
    }
    color[u] = BLACK;
    f[u] = ++tt;
}

void dfs() {
    int u;
    for (u = 0; u < n; u++) {
        color[u] = WHITE;
    }
    tt = 0;
    for (u = 0; u < n; u++) {
        if (color[u] == WHITE) {
            dfs_visit(u);
        }
    }
    for (u = 0; u < n; u++) {
        printf("%d %d %d\n", u + 1, d[u], f[u]);
    }
}

int main() {
    int u, v, k, i, j;
    scanf("%d", &n);
    for (i = 0; i < n; i++) {
        for (j = 0; j < n; j++) {
            M[i][j] = 0;
        }
    }
    for (i = 0; i < n; i++) {
        scanf("%d %d", &u, &k);
        u--;
        for (j = 0; j < k; j++) {
            scanf("%d", &v);
            v--;
            M[u][v] = 1;
        }
    }
    dfs();
    return 0;
}

C++: #include <stdio.h>
#include <stdint.h>
#include <iostream>
#include <fstream>
#include <cassert>
#include <climits>

#include <vector>
#include <memory>
using namespace std;

#define DEBUG (0)
#define USE_UNIQUE_PTR (0)

#if DEBUG
#define DPRINTF(...) do { \
    printf("D(L%d) %s: ", __LINE__, __func__); \
    printf(__VA_ARGS__); \
  } while (false)
#else
#define DPRINTF(...)
#endif // DEBUG

int g_time = 1;

class Vertex {
public:
  Vertex() :
    id_(-1),
    discover_time_(-1),
    finish_time_(-1),
    adjacentNum_(0),
    adjacentIds_(nullptr),
    isVisited_(false) { }

  ~Vertex() {
#if !USE_UNIQUE_PTR
    if (adjacentIds_)
      delete [] adjacentIds_;
#endif
  }

  void setAdjacency(const vector<int> &adjacentIds);

  inline void setId(int id) { id_ = id; }
  inline void setDiscoverTime(int time) { discover_time_ = time; }
  inline void setFinishTime(int time) { finish_time_ = time; }
  inline void setVisited(bool visited) { isVisited_ = visited; }

  inline int getId() { return id_; }
  inline int getDiscoverTime() { return discover_time_; }
  inline int getFinishTime() { return finish_time_; }
  inline bool getVisited() { return isVisited_; }
  inline int getAdjacentNum() { return adjacentNum_; }
  inline int getAdjacentId(int idx) {
    if (adjacentIds_ == nullptr || idx > adjacentNum_)
      return -1;
    return adjacentIds_[idx];
  }

  void printTime();
  void printAdj();

private:
  int id_;
  int discover_time_;
  int finish_time_;

  int adjacentNum_;
#if USE_UNIQUE_PTR
  unique_ptr<int[]> adjacentIds_;
#else
  int *adjacentIds_;
#endif // USE_UNIQUE_PTR

  bool isVisited_;
};


void Vertex::setAdjacency(const vector<int> &adjacentIds)
{
  if (adjacentIds_) assert(1);

  adjacentNum_ = adjacentIds.size();
#if USE_UNIQUE_PTR
  adjacentIds_ = unique_ptr<int[]>(new int[adjacentNum_]);
#else
  adjacentIds_ = new int[adjacentNum_];
#endif // USE_UNIQUE_PTR

  for (int i = 0; i < adjacentNum_; i++)
  {
    adjacentIds_[i] = adjacentIds[i];
  }

}

void Vertex::printTime()
{
  printf("%d %d %d\n", id_, discover_time_, finish_time_);
}

void Vertex::printAdj()
{
  DPRINTF("%d %d", id_, adjacentNum_);
  for (int i = 0; i < adjacentNum_; i++) {
    printf(" %d", adjacentIds_[i]);
  }
  cout << endl;
}


void dfs(Vertex vertices[], int idx)
{

  DPRINTF("time %d  idx %d\n", g_time, idx);

  Vertex &vtx = vertices[idx];

  if (!vtx.getVisited())
  {
    vtx.setDiscoverTime(g_time);
    g_time++;
  }

}


int main()
{
  int n;

  cin >> n; cin.ignore();
  DPRINTF("Node num %d\n", n);

  Vertex vertices[n+1];

  for (int i = 1; i <= n; i++)
  {
    int id;
    int num;

    cin >> id >> num;
    vertices[i].setId(id);
    DPRINTF("node %d (num %d)\n", id, num);

    vector<int> adjs;

    for (int j = 0; j < num; j++)
    {
      int adj;
      cin >> adj;

      adjs.push_back(adj);
    }

    if (adjs.size())
      vertices[i].setAdjacency(adjs);

    cin.ignore();
  }

#if DEBUG
  for (int i = 1; i <= n; i++) vertices[i].printAdj();
#endif

  for (int i = 1; i <= n; i++)
    if (!vertices[i].getVisited())
      dfs(vertices, i);

  for (int i = 1; i <= n; i++) vertices[i].printTime();

  return 0;
}