Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

type Node struct {
	id     int
	weight int
}

func init() {
	sc.Split(bufio.ScanWords)
}

type NodeHeap []Node

func (h NodeHeap) Len() int           { return len(h) }
func (h NodeHeap) Less(i, j int) bool { return h[i].weight < h[j].weight }
func (h NodeHeap) Swap(i, j int)      { h[i], h[j] = h[j], h[i] }

func (h *NodeHeap) Push(x interface{}) {
	*h = append(*h, x.(Node))
}

func (h *NodeHeap) Pop() interface{} {
	old := *h
	n := len(old)
	x := old[n-1]
	*h = old[0 : n-1]
	return x
}

var sc = bufio.NewScanner(os.Stdin)

func scanInt() int {
	num, _ := strconv.Atoi(scanString())
	return num
}

func scanString() string {
	sc.Scan()
	return sc.Text()
}

func init() {
	sc.Split(bufio.ScanWords)
}

func main() {
	n := scanInt()

	list := make([][]int, n)
	seen := make([]bool, n)
	for i := range list {
		list[i] = make([]int, n)
		for j := range list[i] {
			list[i][j] = scanInt()
		}
	}

	start := Node{id: 0, weight: 0}
	h := &NodeHeap{start}
	heap.Init(h)

	sum := 0
	for h.Len() > 0 {
		node := heap.Pop(h).(Node)
		if seen[node.id] {
			continue
		}
		seen[node.id] = true
		sum += node.weight

		for i, w := range list[node.id] {
			if w < 0 {
				continue
			}
			heap.Push(h, Node{id: i, weight: w})
		}
	}

	fmt.Println(sum)
}

C++: #include <stdio.h>
#include <stdint.h>
#include <iostream>
#include <fstream>
#include <cassert>
#include <climits>

#include <vector>
#include <string>
using namespace std;

#define DEBUG (0)

#if DEBUG
#define DPRINTF(...) do { \
    printf("D(L%d) %s: ", __LINE__, __func__); \
    printf(__VA_ARGS__); \
  } while (false)
#else
#define DPRINTF(...)
#endif // DEBUG

enum e_state {
    UNVISITED = 0,
    CANDITATE,
    VISITED,
};

const int kInvalid = -1;
const uint8_t kMaxN = 100;
int g_numOfVertices;
int g_weightOfEdge[kMaxN][kMaxN];
int g_minWeight[kMaxN];
e_state g_visited[kMaxN];


void printAllWeights()
{
    DPRINTF("Number of vertices %d\n", g_numOfVertices);

    for (int i = 0; i < g_numOfVertices; i++)
    {
        for (int j = 0; j < g_numOfVertices; j++)
        {
            if (j == 0)  DPRINTF("");
            printf(" %d", g_weightOfEdge[i][j]);
        }
        cout << endl;
    }
}


void printAllPath()
{
    DPRINTF("Number of vertices %d\n", g_numOfVertices);

    for (int i = 0; i < g_numOfVertices; i++)
    {
        for (int j = 0; j < g_numOfVertices; j++)
        {
            if (g_weightOfEdge[i][j] > 0)
                printf("%d -> %d (%d)\n", i, j, g_weightOfEdge[i][j]);
        }
    }
}


bool isConnected(int a, int b)
{
    if (g_weightOfEdge[a][b] == kInvalid)
        return false;
    else
        return true;
}


void updateStatus(int v)
{
    g_visited[v] = VISITED;

    // mark neighthoods to CANDITATE
    for (int i = 0; i < g_numOfVertices; i++)
    {
        if (isConnected(v, i) && g_visited[i] == UNVISITED)
            g_visited[i] = CANDITATE;
    }

#if (1) & DEBUG
    for (int i = 0; i < g_numOfVertices; i++)
    {
        DPRINTF("[%d] ", i);
        switch (g_visited[i]) {
            case UNVISITED: cout << "UNVISITED" << endl; break;
            case CANDITATE: cout << "CANDITATE" << endl; break;
            case VISITED: cout << "VISITED" << endl; break;
            default: assert(false); break;
        }
    }
#endif
}


void updateMinWeight()
{
    for (int i = 0; i < g_numOfVertices; i++)
    {
        if (g_visited[i] == VISITED)
        {
            for (int j = 0; j < g_numOfVertices; j++)
            {
                if (isConnected(i, j) && g_visited[j] == CANDITATE)
                {
                    if (g_minWeight[j] > g_weightOfEdge[i][j])
                    {
                        g_minWeight[j] = g_weightOfEdge[i][j];
                    }
                }
            }
        }
    }

#if (1) & DEBUG
    for (int i = 0; i < g_numOfVertices; i++)
    {
        if (g_minWeight[i] < INT_MAX)
            DPRINTF("[%d] %d\n", i, g_minWeight[i]);
    }
#endif
}


int takeUnvisitedVertex()
{
    for (int i = 0; i < g_numOfVertices; i++)
        if (g_visited[i] == CANDITATE)
            return i;

    // make sure g_visited[i] has one CANDITATE element at least
    assert(false);
    return -1;
}


bool haveUnvisitedVertex()
{
    for (int i = 0; i < g_numOfVertices; i++)
        if (g_visited[i] != VISITED)
            return true;

    return false;
}


int minSpanningTree()
{
    int sumOfWeight = 0;
    const int entryPoint = 0;

    //g_visited[entryPoint] = VISITED;
    updateStatus(entryPoint);

    while (haveUnvisitedVertex())
    {
        // update weight on edges that is neighborhood
        updateMinWeight();

        // take minimum edge, mark it as visited
        int minVertex, minWeight = INT_MAX;

        for (int i = 0; i < g_numOfVertices; i++)
        {
            if (g_visited[i] == CANDITATE && g_minWeight[i] < minWeight)
            {
                minVertex = i;
                minWeight = g_minWeight[i];
            }
        }

        assert(minWeight != INT_MAX);

        sumOfWeight += minWeight;
        updateStatus(minVertex);
    }

    return sumOfWeight;
}


int main()
{
    cin >> g_numOfVertices; cin.ignore();

    DPRINTF("Number of vertices %d\n", g_numOfVertices);

    for (int i = 0; i < g_numOfVertices; i++)
    {
        for (int j = 0; j < g_numOfVertices; j++)
            cin >> g_weightOfEdge[i][j];

        cin.ignore();
    }

    // init
    for (int i = 0; i < g_numOfVertices; i++)
    {
        g_minWeight[i] = INT_MAX;
        g_visited[i] = UNVISITED;
    }

#if DEBUG
    DPRINTF("Number of vertices %d\n", g_numOfVertices);
    printAllWeights();
    //printAllPath();
#endif // DEBUG


    cout << minSpanningTree() << endl;

    return 0;
}