Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include <bits/stdc++.h>
using namespace std;
typedef long long ll;
#define rep(i, n) for(ll i = 0, i##_len = (n); i < i##_len; i++)
#define reps(i, s, n) for(ll i = (s), i##_len = (n); i < i##_len; i++)
#define rrep(i, n) for(ll i = (n) - 1; i >= 0; i--)
#define rreps(i, e, n) for(ll i = (n) - 1; i >= (e); i--)
#define all(x) (x).begin(), (x).end()
#define sz(x) ((ll)(x).size())
#define len(x) ((ll)(x).length())

int main() {
    cin.tie(0);
    ios::sync_with_stdio(false);
    // ifstream in("input.txt");
    // cin.rdbuf(in.rdbuf());
    const ll inf = LONG_LONG_MAX / 2 - 1;
    ll n;
    cin >> n;
    vector<vector<ll>> g(n);
    rep(i, n) {
        ll u, k;
        cin >> u >> k;
        u--;
        rep(j, k) {
            ll v;
            cin >> v;
            v--;
            g[u].push_back(v);
        }
    }
    vector<ll> dist(n, inf);
    queue<ll> q;
    q.push(0);
    dist[0] = 0;
    while(!q.empty()) {
        ll u = q.front(); q.pop();
        for(auto v : g[u]) {
            if (dist[v] <= (dist[u] + 1)) continue;
            dist[v] = dist[u] + 1;
            q.push(v);
        }
    }
    rep(i, n) printf("%lld %lld\n", i + 1, (dist[i] == inf) ? -1 : dist[i]);
    return 0;
}

C++: #include <bits/stdc++.h>

#define __sel(_1, _2, x, ...) x

#define repn(i, n) for (ll i = 0; i < (n); i++)
#define repr(i, a, b) for (ll i = (a); i < (b); i++)
#define rep(i, ...) __sel(__VA_ARGS__, repr, repn)(i, __VA_ARGS__)

#define rrepn(i, n) for (ll i = (n - 1); i >= 0; i--)
#define rrepr(i, a, b) for (ll i = (b - 1); i >= (a); i--)
#define rrep(i, ...) __sel(__VA_ARGS__, rrepr, rrepn)(i, __VA_ARGS__)

#define umax(m, x) (m = max(m, x))
#define umin(m, x) (m = min(m, x))
#define rng(v) v.begin(), v.end()
#define rrng(v) v.rbegin(), v.rend()
#define bit(x, n) ((x) >> (n) & 1)

#define pb push_back
#define mp make_pair
#define mt make_tuple
#define fi first
#define se second

#define pt(x) cout << (x) << endl;
#define shv(v) for (auto __t1 : v) cerr << __t1 << " "; cerr << endl;
#define db(x) cerr << #x << ": " << (x) << endl;
#define dbv(v) cerr << #v << ": "; shv(v);
#define dbm(m) cerr << #m << ":" << endl; for (auto __t2 : m) { shv(__t2); }

using namespace std;

using ll = long long int;
using ld = long double;
using pii = pair<int, int>;
using pll = pair<ll, ll>;

using vi = vector<int>;
using vl = vector<ll>;
using vd = vector<double>;
using vld = vector<ld>;
using vb = vector<bool>;
using vc = vector<char>;
using vs = vector<string>;
using vpii = vector<pii>;
using vpll = vector<pll>;

using vvi = vector<vector<int>>;
using vvl = vector<vector<ll>>;
using vvd = vector<vector<double>>;
using vvld = vector<vector<ld>>;
using vvb = vector<vector<bool>>;
using vvc = vector<vector<char>>;
using vvs = vector<vector<string>>;

const int INF = 1e9;
const ll LINF = 1e18;
const ll MOD = 1e9 + 7;

inline int gi() { int x; cin >> x; return x; }
inline ll gl() { int x; cin >> x; return x; }
inline char gc() { char x; cin >> x; return x; }
inline string gs() { string x; cin >> x; return x; }

inline vi gvi(int n) { vi v(n); rep(i, n) cin >> v[i]; return v; }
inline vl gvl(int n) { vl v(n); rep(i, n) cin >> v[i]; return v; }
inline vc gvc(int n) { vc v(n); rep(i, n) cin >> v[i]; return v; }
inline vs gvs(int n) { vs v(n); rep(i, n) cin >> v[i]; return v; }

inline vvi gvvi(int m, int n) { vvi v(n, vi(m)); rep(i, n) rep(j, m) cin >> v[i][j]; return v; }
inline vvl gvvl(int m, int n) { vvl v(n, vl(m)); rep(i, n) rep(j, m) cin >> v[i][j]; return v; }
inline vvc gvvc(int m, int n) { vvc v(n, vc(m)); rep(i, n) rep(j, m) cin >> v[i][j]; return v; }
inline vvs gvvs(int m, int n) { vvs v(n, vs(m)); rep(i, n) rep(j, m) cin >> v[i][j]; return v; }

inline void yn(bool f) { cout << (f ? "Yes" : "No") << endl; }


int main() {
    int n = gi();
    vvi g(n);
    rep(i, n) {
        int u = gi() - 1;
        int k = gi();
        g[u] = gvi(k);
    }

    queue<int> q;
    vi dist(n, INF);
    dist[0] = 0;
    q.push(0);

    while (!q.empty()) {
        auto t = q.front(); q.pop();
        for (auto tt : g[t]) {
            if (dist[tt - 1] != INF) continue;
            umin(dist[tt - 1], dist[t] + 1);
            q.push(tt - 1);
        }
    }

    rep(i, dist.size()) {
        cout << i + 1 << " ";
        if (dist[i] == INF)
            cout << -1 << endl;
        else
            cout << dist[i] << endl;
    }

    return 0;
}

C++: #include <stdio.h>
#define GRAY  2 
#define WHITE 1
#define BLACK 3 
#define INF -1
int n,color[110],d[110],Q[110],adj[110][110];
int head=0,tail=0;
int judge(){
  if(tail==head) return 1;

  return 0;
}

void enQ(int s){
  Q[tail]=s;
  if(tail==110)tail=0;
  else tail++;
}
int deQ(){
  int a;
  a=Q[head];
  if(head==100)head==0;
  else head++;

  return a;
}

void bfs(int s){
  int i,j,u;
  for(i=2;i<=n;i++){
    color[i]=WHITE;
    d[i]=INF;
  }

  color[s]=GRAY;
  d[s]=0;
 
  enQ(s);

  while(judge() != 1){
 
    u = deQ();
 
    for( j = 1; j <= n; j++ ){
      if(color[j]==WHITE&&adj[u][j]==1){
 
	color[j] = GRAY;
 
	d[j] = d[u] + 1;
 
	enQ(j);
      }
    }
    color[u]=BLACK;
  }

}


int main(){

  int u,k,v,i,j;
  scanf("%d",&n);
  for(i=1;i<=n;i++){
    scanf("%d%d",&u,&k);
    for(j=0;j<k;j++){
      scanf("%d",&v);
      adj[u][v]=1;
    }
  } 
  bfs(1);

  for(i=1;i<=n;i++){
    printf("%d %d\n",i,d[i]);
  }
  return 0;



}