Go: package main

import (
	"fmt"
)

var n, m int
var g [][]int
var color []int

func main() {
	fmt.Scan(&n, &m)
	g = make([][]int, n) // SNSの関係を表すグラフ
	for i := 0; i < m; i++ {
		var a, b int
		fmt.Scan(&a, &b)
		g[a] = append(g[a], b) // 無向重みなしグラフ
		g[b] = append(g[b], a)
	}
	color = make([]int, n) // 各ノードにつける色
	for i := 0; i < len(color); i++ {
		color[i] = -1 // 初期化しておく
	}
	type query struct {
		s, t int
	}
	var Q int
	fmt.Scan(&Q)
	qs := make([]query, Q)
	for i := 0; i < Q; i++ {
		fmt.Scan(&qs[i].s, &qs[i].t)
	}
	// fmt.Println("n", n, "m", m, "g", g, "Q", Q, "qs", qs)
	// 全ての頂点からdfsする
	id := 1
	for u := 0; u < n; u++ {
		if color[u] == -1 {
			dfs(u, id)
			id++
		}
	}
	// fmt.Println("color", color)
	for i := 0; i < Q; i++ {
		if color[qs[i].s] == color[qs[i].t] {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

func dfs(v, c int) {
	// fmt.Printf("dfs(v %d, c %d) en:\n", v, c)
	color[v] = c
	for _, vv := range g[v] {
		// fmt.Printf("  v %d, g[v] %v, vv %d\n", v, g[v], vv)
		if color[vv] == -1 {
			dfs(vv, c)
		}
	}
}

C++: //#define _GLIBCXX_DEBUG
#include <bits/stdc++.h>
#define rep(i, n) for(int i=0; i<n; ++i)
#define all(v) v.begin(), v.end()
#define rall(v) v.rbegin(), v.rend()
using namespace std;
using ll = int64_t;
using ld = long double;
using P = pair<int, int>;
using vs = vector<string>;
using vi = vector<int>;
using vvi = vector<vi>;
const int INF = 100010001;
const ll LINF = (ll)INF*INF*10;

struct UnionFind {
    vector<int> par; // 親を指すvector,-par[親]は木のサイズ
    UnionFind(int n):par(n, -1) {} // uniteで親を埋め込んでいく必要あり
    int root(int x) { // 親をたどる&データの整理
        if(par[x] < 0) return x;
        return par[x] = root(par[x]);
    }
    bool unite(int x, int y) { // データの結合
        x = root(x);
        y = root(y);
        if(x == y) return false;
        if(par[x] > par[y]) swap(x, y);
        par[x] += par[y];
        par[y] = x;
        return true;
    }
    bool same(int x, int y) {return root(x) == root(y);} // 所属判定
    int size(int x) {return -par[root(x)];} // 木のサイズ
};

int main() {
    ios::sync_with_stdio(false);
    cin.tie(0);
    int n, m;
    cin >> n >> m;
    UnionFind uft(n);
    rep(i, m) {
        int s, t;
        cin >> s >> t;
        uft.unite(s, t);
    }
    int q;
    cin >> q;
    while(q--) {
        int i, j;
        cin >> i >> j;
        cout << (uft.same(i, j)?"yes":"no") << endl;
    }
}

C++: #include <iostream>
#include <vector>
using namespace std;

bool search(vector<int> member,int x){
  for(int i=0; i<member.size(); i++){
    if(member[i] == x)
      return true;
  }
    return false;
}

int main(){
  int n,m,join[10000],s,t;
  vector<int> group[10000];
  cin >> n >> m;

  for(int i=0; i<n; i++)
    join[i] = i;
    
  for(int i=0; i<m; i++){
    cin >> s >> t;
    bool flag = search(group[join[t]],s);

    if(!flag){
      int x = join[t];
      group[join[s]].push_back(join[t]);
      
      for(int j=0; j<group[join[x]].size(); j++){
	group[join[s]].push_back(group[join[t]][j]);
	join[group[join[t]][j]]=join[s];
      }
	  
      join[x] = join[s];
    }
  }
 
  int q;
  cin >> q;
  
  bool answer[10000];
  for(int i=0; i<q; i++){
    cin >> s >> t;
    
    if(join[s] == join[t])
      answer[i]=true;
    else
      answer[i]=false;
  }

  for(int i=0; i<q; i++){
    if(answer[i])
      cout << "yes\n";
    else
      cout << "no\n";
  }
}

C++: #include<iostream>
#include<vector>
#include<stack>
using namespace std;
static const int MAX = 100000;
static const int NIL = -1;

int n;
vector<int> G[MAX];
int color[MAX];

void dfs(int r, int c ) {
  stack<int> S;
  S.push(r);
  color[r] = c;
  while ( !S.empty() ) {
    int u = S.top(); S.pop();
    for ( int i = 0; i < G[u].size(); i++ ) {
      int v = G[u][i];
      if ( color[v] == NIL ) {
	color[v] = c;
	S.push(v);
      }
    }
  }
}

void assignColor() {
  int id = 1;
  for ( int i = 0; i < n; i++ ) color[i] = NIL;
  for ( int u = 0; u < n; u++ ) {
    if ( color[u] == NIL ) dfs(u, id++);
  }
}

int main() {
  int s, t, m, q;

  cin >> n >> m;

  for ( int i = 0; i < m; i++ ) {
    cin >> s >> t;
    G[s].push_back(t);
    G[t].push_back(s);
  }

  assignColor();

  cin >> q;

  for ( int i = 0; i < q; i++ ) {
    cin >> s >> t;
    if ( color[s] == color[t] ) {
      cout >> "yes" >> endl;
    } else {
      cout >> "no" >> endl;
    }
  }

  return 0;
}

C++: #include <iostream>
#include <vector>
#include <stack>
using namespace std;
static const int MAX = 100000;
static const int NIL = -1;

int n;
vector<int> G[MAX];
int color[MAX];

void dfs(int r, int c) {
    stack<int> S;
    S.push(c);
    color[r] = c;
    while(!S.empty()) {
        int u=S.top(); S.pop();
        for (int i=0; i<G[u].size(); i++) {
            int v = G[u][i]; 
            if(color[v] == NIL) {
                color[v] = c;
                S.push(v);
            }
        }
    }
}

void assignColor() {
    int id = 1;
    for (int i=0; i<n; i++) color[i] = NIL;
    for (int u=0; u<n; u++) {
        if(color[u] == NIL) dfs(u, id++);
    }
}

int main() {
    int s, t, m, q;
    
    cin >> n >> m;
    
    for (int i=0; i<m; i++) {
        cin >> s >> t;
        G[s].push_back(t);
        G[t].push_back(s);
    }
    
    assignColor();
    
    cin >> q;
    
    for (int i=0; i<q; i++) {
        cin >> s >> t;
        if(color[s] == color[t]) {
            cout << "yes" << endl;
        } else {
            cout << "no" << endl;
        }
    }
    
    return 0;
}

C++: #include <algorithm>
#include <iostream>
#include <string>
#include <vector>

class TUser
{
	std::vector<TUser*> FAccessible;
public:
	void AddFriend(TUser* Friend);
	bool IsAccesible(const TUser* Target)const;
};

void TUser::AddFriend(TUser* Friend)
{
	if(IsAccesible(Friend)) return;
	FAccessible.push_back(Friend);
	for(unsigned int i = 0; i < FAccessible.size(); ++i){
		FAccessible[i]->AddFriend(Friend);
		Friend->AddFriend(FAccessible[i]);
	}
}

bool TUser::IsAccesible(const TUser* Target)const
{
	return std::find(FAccessible.begin(), FAccessible.end(), Target) != FAccessible.end();
}

class TSns
{
	std::vector<TUser> FUsers;
public:
	TSns(int UserCount);
	
	void AddLink(int UserA, int UserB);
	std::string IsAccesible(int UserA, int UserB)const;
};

TSns::TSns(int UserCount)
: FUsers(UserCount)
{
}

void TSns::AddLink(int UserA, int UserB)
{
	FUsers[UserA].AddFriend(&FUsers[UserB]);
	FUsers[UserB].AddFriend(&FUsers[UserA]);
}

std::string TSns::IsAccesible(int UserA, int UserB)const
{
	if(FUsers[UserA].IsAccesible(&FUsers[UserB]) || FUsers[UserB].IsAccesible(&FUsers[UserA])) return "yes";
	return "no";
}

int main()
{
	int UserCount;
	std::cin >> UserCount;
	TSns Sns(UserCount);
	
	int LinkCount;
	std::cin >> LinkCount;
	for(int i = 0; i < LinkCount; ++i){
		int UserA, UserB;
		std::cin >> UserA >> UserB;
		Sns.AddLink(UserA, UserB);
	}
	
	int QuestionCount;
	std::cin >> QuestionCount;
	for(int i = 0; i < QuestionCount; ++i){
		int UserA, UserB;
		std::cin >> UserA >> UserB;
		std::cout << Sns.IsAccesible(UserA, UserB) << std::endl;
	}
	return 0;
}