Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

//make priority queue
type Item struct {
	id       int
	priority int // this state is priority and distans from start
	index    int
}

type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }

// we want the ascending-priority-queue.
// So we use less than here.
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}

func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = j
	pq[j].index = i
}

func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}

func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 //for safety
	*pq = old[0 : n-1]
	return item
}

func (pq *PriorityQueue) update(dist int, id int) {
	for _, i := range *pq {
		if i.id == id {
			if i.priority > dist {
				i.priority = dist
			}
		}
	}
}

// the main code
func nextInt(sc *bufio.Scanner) int {
	sc.Scan()
	n, _ := strconv.Atoi(sc.Text())
	return n
}

func dikstra(dist [][]int, n int) []int {
	// preparate priority queue
	inf := 1 << 30
	pq := make(PriorityQueue, n)
	shortests := make([]int, n)
	for i := 0; i < n; i++ {
		pq[i] = &Item{
			id:       i,
			priority: inf,
			index:    i,
		}

		shortests[i] = inf
	}
	pq[0].priority = 0
	shortests[0] = 0
	heap.Init(&pq)

	for pq.Len() > 0 {
		item := heap.Pop(&pq).(*Item)
		shortests[item.id] = item.priority
		for id, d := range dist[item.id] {
			if d != -1 {
				pq.update(item.priority+d, id)
			}
		}
		heap.Init(&pq)
	}
	return shortests
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	// init
	n := nextInt(sc)
	dist := make([][]int, n)
	for i := 0; i < n; i++ {
		dist[i] = make([]int, n)
		for j := 0; j < n; j++ {
			dist[i][j] = -1
		}
	}

	// std Input
	for i := 0; i < n; i++ {
		u := nextInt(sc)
		k := nextInt(sc)
		for j := 0; j < k; j++ {
			v, c := nextInt(sc), nextInt(sc)
			dist[u][v] = c
		}
	}

	shortests := dikstra(dist, n)
	for i, d := range shortests {
		fmt.Printf("%d %d\n", i, d)
	}
}

C++: #include <stdio.h>
using namespace std;
static const int MAX = 100;
static const int INFTY = (1<<21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

int dijkstra(int s) {
    int d[n], p[n];
    int color[n];
    
    for(int i=0; i<n; i++) {
        color[i] = WHITE;
        d[i] = INFTY;
        p[i] = -1;
    }
    
    d[s] = 0;
    
    while(1) {
        int u;
        int mincost = INFTY;
        for (int i=0; i<n; i++) {
            if (color[i] != BLACK && d[i] < mincost) {
                mincost = d[i];
                u = i;
            }
        }
        
        if (mincost == INFTY) break;
        
        color[u] = BLACK;
        
        for (int v=0; v<=n; v++) {
            if (color[v] != BLACK && M[u][v] != INFTY) {
                if(d[u] + M[u][v] < d[v]) {
                    d[v] = d[u] + M[u][v];
                    p[v] = u;
                    color[v] = GRAY;
                }
            }
        }
    }
    
    int sum = 0;
    for (int i=0; i<n; i++) {
        sum += d[i];
    }
    return sum;
}

int main() {
    scanf("%d", &n);
    for (int i=0; i<n; i++) {
        for (int j=0; j<n; j++) {
            int tmp;
            scanf("%d", &tmp);
            M[i][j] = (tmp == -1) ? INFTY : tmp;
        }
    }
    
    int sum = dijkstra();
    printf("%d\n", sum);
    
    return 0;
}

C++: #include <bits/stdc++.h>
#define MAX_E 1000000
#define MAX_V 100000
#define INF 1e9
typedef long long ll;
using namespace std;
/*??????????????????????????? O(V*E)*/

//??????from????????????to???????????????cost??????
struct edge{int from, to, cost;};
edge es[MAX_E]; //???
ll d[MAX_V];   //???????????¢
int V,E;        //V???????????°???E????????°

//s???????????????????????????????????????????????¢????±???????.
void Bellman_Ford(int s){
  for(int i=0; i<V ;i++) d[i]=INF;
  d[s]=0;
  while(true){
    bool update=false;
    for(int i=0; i<E ;i++){
      edge e = es[i];
      if(d[e.from] != INF && d[e.to]> d[e.from] + e.cost){
	d[e.to] = d[e.from] + e.cost;
	update = true;
      }
    }
    if(!update) break;
  }
}

//true??????????????????????????¨??????
bool find_negative_loop(){
  memset(d,0,sizeof(d));

  for(int i=0; i<V ;i++){
    for(int j=0; j<E ;j++){
      edge e = es[j];
      if(d[e.to] > d[e.from] + e.cost){
	d[e.to] = d[e.from] + e.cost;
	
	//n??????????????´??°???????????????????????????????????¨?????????
	if(i == V-1) return true;
      }
    }
  }
  return false;
}

int main(){
  cin>>V;
  for(int i=0;i<V;i++){
    int u,k;
    cin>>u>>k;
    for(int j=0,v,c;j<k;j++){
      cin>>v>>c;
      es[E++]=(edge){u,v,c};
      //es[E++]=(edge){v,u,c};
  }
  }
  
  for(int i=0;i<V;i++){
    Bellman_Ford(i);
    cout <<i<<" "<<d[0]<<endl;
  }
}

C++: #include<iostream>
using namespace std;
static const int MAX = 100;
static const int INFTY = (1<<21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n,M[MAX][MAX];

void dijkstra(){
  int minv;
  int d[MAX],color[MAX];

  for(int i = 0;i < n;i++){
   d[i] = INFTY;
   color[i] = WHITE;
 }
  
   d[0] = 0;
   color[0] = GRAY;
   while( 1 ){
    minv = INFTY;
    int u = -1;
    for ( int i = 0; i < n; i++){
      if(minv > d[i] && color[i] != BLACK){
       u = i;
       minv = d[i];
      }
   }
    if(u == -1) break;
    color[u] = BLACK;
    for ( int v = 0; v < n; v++){
     if(color[v] != BLACK && M[u][v] != INFTY){
       if(d[v] > d[u] + M[u][v]){
       d[v] = d[u] + M[u][v];
       color[v] = GRAY;
        }
       }
     }
  }
       
      
   
   for(int i = 0; i < n; i++){
    cout << i << " " << (d[i] == INFTY ? -1: d[i]) <<endl;
   }
  }
int main(){
  cin >> n;
  for(int i = 0;i < n; i++){
    for(int j = 0; j < n; j++){
     M[i][j] = INFTY;
     }
   }

 int k,v,c,u;
 for(int i = 0;i < n; i++){
  cin >> u >>k;
 for(int j = 0; j < k; j++){
  cin >> v >> c;
   M[u][v] = c;
  }
 }
  dijkstra();

   return 0;
}

C++: #include <vector>
#include <iostream>
#include <algorithm>
#include <limits>

using namespace std;
using graph = vector<vector<int>>;


int main() {
    int n;
    cin >> n;

    graph G(n, vector<int>(n));
    for (int i = 0; i < n; ++i) {
        int u, k;
        cin >> u >> k;

        for (int j = 0; j < k; ++j) {
            int v, c;
            cin >> v >> c;
            G[u][v] = c;
        }
    }

    // Dijkstra's algorithm
    vector<int> d(n, -1);
    vector<bool> visited(n, false);

    d[0] = 0;
    visited[0] = true;
    while (1) {
        int u = -1;
        int v = -1;
        int minw = numeric_limits<int>::max();
        for (int i = 0; i < n; ++i) {
            if (!visited[i])
                continue;
            for (int j = 0; j < n; ++j) {
                int w = G[i][j] + d[i];
                if (!visited[j] && 0 < w && w < minw) {
                    u = i;
                    v = j;
                    minw = w;
                }
            }
        }
        if (v < 0) {
            break;
        }
        d[v] = minw;
        visited[v] = true;
    }

    for (int i = 0; i < n; ++i) {
        cout << i << " " << d[i] << endl;
    }

    return 0;
}