Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
)

type Item struct {
	value    int // The value of the item; arbitrary.
	priority int // The priority of the item in the queue.
	// The index is needed by update and is maintained by the heap.Interface methods.
	index int // The index of the item in the heap.
}
type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}
func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = i
	pq[j].index = j
}
func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 // for safety
	*pq = old[0 : n-1]
	return item
}

type Q struct {
	pq *PriorityQueue
	ds map[int]int // It has always same value as pq. For random access.
}

func newQ() *Q {
	pq := new(PriorityQueue)
	heap.Init(pq)
	return &Q{
		pq: pq,
		ds: make(map[int]int),
	}
}
func (q *Q) pop() (u, d int) {
	item := heap.Pop(q.pq).(*Item)
	delete(q.ds, item.value)
	return item.value, item.priority
}
func (q *Q) get(u int) (int, bool) { // returns d
	d, ok := q.ds[u]
	return d, ok
}
func (q *Q) set(u, d int) {
	q.ds[u] = d
	for _, item := range *q.pq {
		if item.value != u {
			continue
		}

		item.priority = d
		heap.Fix(q.pq, item.index)
		return
	}
	heap.Push(q.pq, &Item{
		priority: d,
		value:    u,
	})
}
func (q *Q) len() int {
	return len(q.ds)
}

func main() {
	r := bufio.NewReader(os.Stdin)

	var n int
	fmt.Fscan(r, &n)
	cs := make([]map[int]int, n) // []v_i -> c_i
	for h := 0; h < n; h++ {
		var u, k int
		fmt.Fscan(r, &u, &k)
		m := make(map[int]int)
		for i := 0; i < k; i++ {
			var v, c int
			fmt.Fscan(r, &v, &c)
			m[v] = c
		}

		cs[u] = m
	}

	q := newQ()
	q.set(0, 0)
	visited := make(map[int]struct{})
	out := make([]int, n)

	for q.len() > 0 {
		u, d := q.pop()
		for uu, c := range cs[u] {
			// Consider the connection between u and uu.
			if _, ok := visited[uu]; ok {
				continue
			}
			dd := d + c
			if d, ok := q.get(uu); !ok || d > dd {
				q.set(uu, dd)
			}
		}

		out[u] = d
		visited[u] = struct{}{}
	}

	for u, d := range out {
		fmt.Println(u, d)
	}
}

C++: #include <stdio.h>
#include <iostream>
#include <queue>
#include <list>
using namespace std;

class Node
{
private:
	list<int> next_node_list;
	list<long long> next_weight_list;
public:
	Node();
	void AddNextNode(int id, long long weight);
	void SetWeight(long long weight);
	void DistributeWeight();
	long long weight_from_0;
	bool check;
};

Node::Node()
{
	weight_from_0 = -1;
	check = false;
}

Node *Node_list;

struct GreatNode
{
	bool operator()(const Node *n1, const Node *n2) const;
};
bool GreatNode::operator()(const Node *n1, const Node *n2) const
{
	return n1->weight_from_0 > n2->weight_from_0;
}
priority_queue<Node*, vector<Node*>, GreatNode > que;

void Node::AddNextNode(int id, long long weight)
{
	next_node_list.push_back(id);
	next_weight_list.push_back(weight);
}

void Node::SetWeight(long long weight)
{
	if (weight_from_0 == -1 || weight < weight_from_0) {
		weight_from_0 = weight;
	}
}

void Node::DistributeWeight()
{
	check = true;
	list<long long>::iterator itr2 = next_weight_list.begin();
	for(list<int>::iterator itr = next_node_list.begin(); itr != next_node_list.end(); itr++){	
		if (Node_list[*itr].check == false) {
			Node_list[*itr].SetWeight(weight_from_0 + *itr2);
			que.push(&Node_list[*itr]);
		}
		itr2++;
	}
	next_node_list.clear();
	next_weight_list.clear();
}

int main(void)
{
	//input
	int n;
	cin >> n;
	Node_list = new Node[n]();
	for (int i = 0; i < n; i++) {
		int u, k;
		cin >> u >> k;
		for (int j = 0; j < k; j++) {
			int v, c;
			cin >> v >> c;
			Node_list[i].AddNextNode(v, c);
		}
	}

	//weight from 0 ?
	Node_list[0].check = true;
	Node_list[0].weight_from_0 = 0;
	Node_list[0].DistributeWeight();
	while (!que.empty()) {
		Node *node = que.top();
		que.pop();
		node->DistributeWeight();
	}

	//output
	for (int i = 0; i < n; i++) {
		cout << i << " " << Node_list[i].weight_from_0 << endl;
	}
	
	return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <vector>
#include <queue>
#define MAX 10000
#define INF (1<<30)

using namespace std;
enum state{
  BLACK,
  WHITE
};

int main(){
  vector<int> v[MAX];
  vector<int> c[MAX];
  state s[MAX];
  int d[MAX];
  int n; cin>>n;

  for(int i=0;i<n;i++){
    int u; cin>>u;
    int k; cin>>k;
    for(int j=0;j<k;j++){
      int tmp,tmp2; cin>>tmp>>tmp2;
      v[u].push_back(tmp);
      c[u].push_back(tmp2);
    }
  }

  for(int i=0;i<n;i++){
    s[i] = WHITE;
    d[i] = INF;
  }
  s[0]=BLACK;
  d[0]=0;

  vector<int> blacklist;
  blacklist.push_back(0);

  while(1){
    int& last = blacklist.back();
    for(int i = 0;i<v[last].size();i++){
      if(d[v[last][i]]>d[last]+c[last][i]){
        d[v[last][i]]=d[last]+c[last][i];
      }
    }

    int minv=-1;
    int mind=INF;
    for(int b:blacklist){
      for(int i=0;i<v[b].size();i++){
        if(s[v[b][i]]!=BLACK && d[v[b][i]]<mind){
          minv=v[b][i];
          mind=d[v[b][i]];
        }
      }
    }
    if(minv!=-1){
      s[minv]=BLACK;
      blacklist.push_back(minv);
    }else{
      break;
    }
  }

  for(int i=0;i<n;i++){
    printf("%d %d\n",i,d[i]);
  }
}

C++: #include <bits/stdc++.h>
#define rep(i,a,b) for(int i=a;i<(b);++i)
#define erep(i,a,b) for(int i=a;i<=(int)(b);++i)
#define per(i,a,b) for(int i=(b);i>(a);--i)
#define eper(i,a,b) for(int i=((int)(a));i>=b;--i)
#define pb push_back
#define mp make_pair
#define INF 2000000000
#define MOD 1000000007
using namespace std;
typedef long long ll;
typedef pair<int,int> P;
int dy[]={0, 0, 1, -1};
int dx[]={1, -1, 0, 0};
int gcd(int a,int b){return b?gcd(b,a%b):a;}
int lcm(int a,int b){return a/gcd(a, b)*b;}

struct edge{int from, to, cost;};
int n, d[100005];
vector<edge> g;
int main() {
 ios::sync_with_stdio ( false );
 cin.tie ( 0 );
    cin >> n;
    rep(i, 0, n) {
        int u, k;
        cin >> u >> k;
        rep(j, 0, k) {
            int v, c;
            cin >> v >> c;
            edge e;
            e.from = u, e.to = v, e.cost = c;
            g.pb(e);
        }
    }
    rep(i, 0, n) d[i] = INF;
    d[0] = 0;
    while (1) {
        bool flag = false;
        rep(i, 0, g.size()) {
            edge e = g[i];
            if (d[e.from] != INF && d[e.to] > d[e.from] + e.cost) {
                d[e.to] = d[e.from] + e.cost;
                flag = true;
            }   
        }
        if (!flag) break;
    }
    rep(i, 0, n) {
        cout << i << " " << d[i] << endl;
    } 
    return 0;
}

C++: #include <bits/stdc++.h>

using namespace std;

int main() {
  int n; cin >> n;
  vector< pair<int, int> > adj[n];
  
  for(int i = 0; i < n; i++) {
    int ix, nn; cin >> ix >> nn;
    for(int j = 0; j < nn; j++) {
      int v, c; cin >> v >> c;
      adj[ix].push_back(make_pair(c, v));
    }
  }

  int inf = 10000000;
  int ans[n];
  fill(ans, ans+n, inf);

  ans[0] = 0;
  int ix = 0, sd[n] = {1};
  while(true) {

    for(int i = 0; i < adj[ix].size(); i++) {
      int cost = ans[ix] + adj[ix][i].first;
      int k = adj[ix][i].second;

      if(cost < ans[k]) {
        ans[k] = cost;
        sd[k] = 0;
      }

    }

    sd[ix] = 1;
    ix = -1;
    for(int i = 0; i < n; i++) {
      if(sd[i] == 0 && (ix == -1 || ans[ix] > ans[i])) {
        ix = i;
      }
    }
    if(ix == -1) {
      break;
    }
  }

  for(int i = 0; i < n; i++) {
    cout << i << " " << ans[i] << endl;
  }
}