Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
)

type Item struct {
	value    int // The value of the item; arbitrary.
	priority int // The priority of the item in the queue.
	// The index is needed by update and is maintained by the heap.Interface methods.
	index int // The index of the item in the heap.
}
type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}
func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = i
	pq[j].index = j
}
func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 // for safety
	*pq = old[0 : n-1]
	return item
}

type Q struct {
	pq *PriorityQueue
	ds map[int]int // It has always same value as pq. For random access.
}

func newQ() *Q {
	pq := new(PriorityQueue)
	heap.Init(pq)
	return &Q{
		pq: pq,
		ds: make(map[int]int),
	}
}
func (q *Q) pop() (u, d int) {
	item := heap.Pop(q.pq).(*Item)
	delete(q.ds, item.value)
	return item.value, item.priority
}
func (q *Q) get(u int) (int, bool) { // returns d
	d, ok := q.ds[u]
	return d, ok
}
func (q *Q) set(u, d int) {
	q.ds[u] = d
	for _, item := range *q.pq {
		if item.value != u {
			continue
		}

		item.priority = d
		heap.Fix(q.pq, item.index)
		return
	}
	heap.Push(q.pq, &Item{
		priority: d,
		value:    u,
	})
}
func (q *Q) len() int {
	return len(q.ds)
}

func main() {
	r := bufio.NewReader(os.Stdin)

	var n int
	fmt.Fscan(r, &n)
	cs := make([]map[int]int, n) // []v_i -> c_i
	for h := 0; h < n; h++ {
		var u, k int
		fmt.Fscan(r, &u, &k)
		m := make(map[int]int)
		for i := 0; i < k; i++ {
			var v, c int
			fmt.Fscan(r, &v, &c)
			m[v] = c
		}

		cs[u] = m
	}

	q := newQ()
	q.set(0, 0)
	visited := make(map[int]struct{})
	out := make([]int, n)

	for q.len() > 0 {
		u, d := q.pop()
		for uu, c := range cs[u] {
			// Consider the connection between u and uu.
			if _, ok := visited[uu]; ok {
				continue
			}
			dd := d + c
			if d, ok := q.get(uu); !ok || d > dd {
				q.set(uu, dd)
			}
		}

		out[u] = d
		visited[u] = struct{}{}
	}

	for u, d := range out {
		fmt.Println(u, d)
	}
}

C++: #define _CRT_SECURE_NO_WARNINGS
#define _USE_MATH_DEFINES
#include <iostream>
using namespace std;
const int INF = 2000000000;
const int num = 100;
int n, u, k, v, w;
int m[num][num];
int d[num];
int c[num];
int main() {
	cin >> n;
	fill(m[0], m[num], INF);
	for (int i = 0; i < n; i++) {
		cin >> u >> k;
		for (int j = 0; j < k; i++) {
			cin >> v >> w;
			m[u][v] = w;
		}
	}
	fill(d, d + num, INF);
	fill(c, c + num, 0);
	d[0] = 0;
	while (true) {
		int ne = -1;
		int minv = INF;
		for (int i = 0; i < n; i++)
			if (!c[i] && d[i] < minv) {
				ne = i;
			}
		if (ne == -1) break;
		c[ne] = 1;
		for (int i = 0; i < n; i++) {
			if (d[i] > d[ne] + m[ne][i]) d[i] = d[ne] + m[ne][i];
		}
	}
	for (int i = 0; i < n; i++)
		cout << i << " "<< d[i] << endl;
	return 0;
}

C++: #include <iostream>
#include <vector>
#include <cassert>
#include <algorithm>
#include <functional>
#include <cmath>
#include <iomanip>
#include <limits>
#include <bits/stdc++.h>
#include <queue>
#include <type_traits>
#include <cstdint>
using namespace std;
const int INF = 7+(1e+9);
typedef int Weight;
struct Edge {  //src:辺の始点,dst:辺の終点,weight:辺の重さ
  int src, dst;
  Weight weight;
  Edge(int src, int dst, Weight weight) :
    src(src), dst(dst), weight(weight) { }
};
bool operator < (const Edge &e, const Edge &f) {
  return e.weight != f.weight ? e.weight > f.weight : //辺は重さが重いものを"小さい"と定義する
    e.src != f.src ? e.src < f.src : e.dst < f.dst;
}
typedef vector<Edge> Edges;
typedef vector<Edges> Graph;
//引数 g:隣接リスト,s:始点,dist:各頂点までの距離が入る(負閉路を含む場合,-INF),prev:最短路木の親頂点が入る
//戻値 負閉路が存在しない場合:true,そうでないとき:false
bool shortestPath(const Graph &g,int s,vector<Weight> &dist, vector<int> &prev) {
  int n = g.size();
  dist.assign(n, INF+INF); dist[s] = 0;
  prev.assign(n, -2);
  bool negative_cycle = false;
  for(int k=0;k<n;k++){
    for(int i=0;i<n;i++){
      for(auto e=g[i].begin();e!=g[i].end();e++){
        if(dist[e->dst] > dist[e->src] + e->weight) {
          dist[e->dst] = dist[e->src] + e->weight;
          prev[e->dst] = e->src;
          if (k == n-1) {
            dist[e->dst] = -INF;
            negative_cycle = true;
          }
        }
      }
    }
  }
  return !negative_cycle;
}

//引数 prev:最短路木の親頂点集合,t:終点
//戻値 path:sからtへの最短経路
vector<int> buildPath(const vector<int> &prev, int t) {
  vector<int> path;
  for (int u = t; u >= 0; u = prev[u])
    path.push_back(u);
  reverse(path.begin(), path.end());
  return path;
}
int main(){
    int n;
    cin >> n;
    Graph g(n);  
    for(int i=0;i<n;i++){
        int u,k;
        cin >> u >> k;
        for(int j=0;j<k;j++){
            int v,c;
            cin >> v >> c ;
            g[u].push_back(Edge(u,v,c));
        }
    }
    
  // ...
  //頂点数vの空隣接リストgを生成
  // ...
      //隣接リストgにsからtに向かう重さwの辺を追加
  // ...
  vector<Weight> dist;
  vector<int> prev;
  bool negative_cycle=shortestPath(g,0,dist,prev);
  for(int i=0;i<n;i++){
      cout << i <<" ";
      cout << dist[i]<<endl;
  } 
  // ...
}

C++: #include<iostream>
#include<cstdio>
#include<climits>
using namespace std;
 
#define N 1010
int n;
 
int g[N][N];
 
int weight[N];
bool us[N];
 
//prim
void prim(){
 
  int v;
  
  weight[0]=0;
   
  while(true){
    v=-1;
    
    for(int i=0;i<n;i++){
      if(us[i]!=true && (v==-1 ||weight[i]<weight[v]))v=i;
    }
 
    if(v==-1)break;
    us[v]=true;
  
 
    for(int i=0;i<n;i++){
      if(weight[i]>(g[v][i]+weight[v])){
 
        weight[i]=(g[v][i]+weight[v]);
        //      cout <<"fsafa"<<endl;
      }
    }
  }
  
}
 
 
int main(){
 
  int u,k1,c,v;
 
  for(int i=0;i<N;i++){
    for(int j=0;j<N;j++){
      g[i][j]=9953535;
    }
  }
 
  //load n
  cin >>n;
 
  //load data
  for(int i=0;i<n;i++){
    weight[i]=INT_MAX;
    us[i]=false;
    scanf("%d %d",&u,&k1);
    for(int j=0;j<k1;j++){
      scanf("%d %d",&v,&c);
      g[u][v]=c;
      //    cout <<g[i][j]<<" ";
    }
    //    cout <<endl;
  }
 
 
 
 
  //print
  prim();
 
  for(int i=0;i<n;i++){
    cout <<i<<" "<<weight[i]<<endl;
  }
  return 0;
 
}

C++: #include <iostream>
using namespace std;

const int MAX = 100;
const int INF = 1 << 29;

int n;
int grid[MAX][MAX];

void solve()
{
	int ans[MAX];
	bool visited[MAX];

	for (int i = 0; i < n; i++) {
		ans[i] = INF;
		visited[i] = false;
	}

	ans[0] = 0;

	while (true) {
		int min = INF;
		int min_index;

		for (int i = 0; i < n; i++) {
			if (min > ans[i] && visited[i] == false) {
				min = ans[i];
				min_index = i;
			}
		}

		if (min == INF) {
			break;
		}


		visited[min_index] = true;

		for (int i = 0; i < n; i++) {
			if (grid[min_index][i] != INF&&ans[i] > ans[min_index] + grid[min_index][i]) {
				ans[i] = ans[min_index] + grid[min_index][i];
			}
		}
	}
	

	for (int i = 0; i < n; i++) {
		cout << i << " " << ans[i] << endl;
	}
}

int main()
{
	for (int i = 0; i < MAX; i++) {
		for (int j = 0; j < MAX; j++) {
			grid[i][j] = INF;
		}
	}

	cin >> n;

	for (int i = 0; i < n; i++) {
		int num;
		cin >> num >> num;

		for (int j = 0; j < num; j++) {
			int k;
			cin >> k;
			cin >> grid[i][k];
		}
	}

	solve();

	return 0;
}