Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

Python: #!/usr/bin/env python
# -*- coding: utf-8 -*-

"""
input:
5
0 3 2 3 3 1 1 2
1 2 0 2 3 4
2 3 0 3 3 1 4 1
3 4 2 1 0 1 1 4 4 3
4 2 2 1 3 3

output:
0 0
1 2
2 2
3 1
4 3
"""

import sys
import heapq as hp

WHITE, GRAY, BLACK = 0, 1, 2


def generate_adj_table(v_table):
    for each in v_table:
        v_index, v_adj_length, *v_adj_list = map(int, each)
        # assert len(v_adj_list) == v_adj_length * 2
        for pair in zip(v_adj_list[::2], v_adj_list[1::2]):
            init_adj_table[v_index][pair[0]] = pair[1]

    return init_adj_table


def dijkstra_path_heap():
    # path search init
    distance[init_vertex] = 0
    path_heap = []
    # heapq: rank by tuple[0], at here it's d[u]
    hp.heappush(path_heap, (0, init_vertex))

    while path_heap:
        current = hp.heappop(path_heap)[1]

        color[current] = BLACK

        for adj, cost in adj_table[current].items():
            if color[adj] is not BLACK:
                # alt: d[u] + w[u,v]
                alt_path = distance[current] + cost
                if alt_path < distance[adj]:
                    # update path_list
                    distance[adj] = alt_path
                    # update heap
                    hp.heappush(path_heap, (alt_path, adj))
                    color[adj] = GRAY
                    parents[adj] = current

    return distance


if __name__ == '__main__':
    _input = sys.stdin.readlines()
    vertices = int(_input[0])
    v_info = map(lambda x: x.split(), _input[1:])
    # assert len(init_vertices_table) == vertices_num

    distance = [float('inf')] * vertices
    parents = [-1] * vertices
    color = [WHITE] * vertices
    init_adj_table = tuple(dict() for _ in range(vertices))
    init_vertex = 0

    adj_table = generate_adj_table(v_info)
    ans = dijkstra_path_heap()
    for i, v in enumerate(ans):
        print(i, v)

Python: # -*- coding: utf-8 -*-
from heapq import heappush, heappop

if __name__ == '__main__':

    n = int(input())
    M = [set() for i in range(n)]

    for i in range(n):
        l = list(map(int, input().split(" ")))
        for k in range(l[1]):
            j = l[2 + 2 * k]
            c = l[2 + 2 * k + 1]
            M[i].add((j, c))

    d = [float("inf")] * n
    h = []

    def dijkstra(s):
        color = [0] * n
        p = [None] * n
        d[s] = 0
        heappush(h, (d[s], s))

        while h:
            _, u = heappop(h)

            color[u] = 2

            for v, c in M[u]:
                if color[v] != 2:
                    if d[u] + c < d[v]:
                        d[v] = d[u] + c
                        color[v] = 1
                        heappush(h, (d[v], v))

    dijkstra(0)
    for i in range(n):
        print(i, d[i])

Python: import sys
readline = sys.stdin.readline
from heapq import heapify, heappush, heappop
INF = float("inf")
def MAIN():
    n = int(input())
    adj = [[]] * n
    for _ in range(0, n):
        U = list(map(int, input().split()))
        adj[U[0]] = zip(U[2::2], U[3::2])
    def dijkstra():
        d = [0] + [INF] * (n - 1)
        hq = [(0, 0)]
        while hq:
            u = heappop(hq)[1]
            for v, c in adj[u]:
                alt = d[u] + c
                if d[v] > alt:
                    d[v] = alt
                    heappush(hq, (alt, v))
        print("\n".join(" ".join(map(str, (i, c))) for i, c in enumerate(d)))
    dijkstra()
MAIN()

Python: import heapq as pq
inf = float("inf")
n = int(input())
M = [[inf for i in range(n)] for i in range(n)]
for i in range(n):
    L = list(map(int, input().split()))
    for j in range(L[1]):
        M[L[0]][L[2 * j + 2]] = L[2 * j + 3]


def dijkstra(s):
    color = [0] * n
    d = [inf] * n
    d[s] = 0
    H =[]
    pq.heappush(H, [0, s])

    while len(H) != 0:
        u2,u1 = pq.heappop(H)
        color[u1] = 1
        if d[u1] < u2:
            continue
        for v in range(n):
            if color[v] != 1 and M[u1][v] != inf:
                if d[u1] + M[u1][v] < d[v]:
                    d[v] = d[u1] + M[u1][v]
                    pq.heappush(H, [d[v], v])
    return d

d = dijkstra(0)
for i,v in enumerate(d):
 print("{} {}".format(i,v))

Python: #ALDS_1_12_C Single Source Shortest Path II
import sys
import heapq

n = int(input())
G = [[] for _ in range(n)]
for i in range(n):
    u, k, *vc = list(map(int, sys.stdin.readline().strip().split()))
    for j in range(k):
        G[u].append([vc[j * 2], vc[j * 2 + 1]])

p = [] * n
c = ['white'] * n
d = [] * n
heapq.heappush(d, (0, 0))  # (distance, node)

mindist = [float('inf')] * n
mindist[0] = 0

while d:
    now = heapq.heappop(d)[1]

    #  色識別はなくても実行可能だが、枝刈りのために実行
    if c[now] == 'black':
        continue
    c[now] = 'black'

    for i in G[now]:
        if mindist[now] + i[1] < mindist[i[0]]:
            mindist[i[0]] = mindist[now] + i[1]
            heapq.heappush(d, [mindist[i[0]], i[0]])

for i in range(n):
    print('{} {}'.format(i, mindist[i]))