Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

func newGraph(nNodes int) *Graph {
	g := Graph{}
	g.nodes = make([]*GraphNode, nNodes)
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode] = &GraphNode{}
		g.nodes[iNode].key = GraphNodeKey(iNode)
	}
	return &g
}

var infty = 1000000000

type GraphNodeKey int

// GraphNode is a node for undirected graph
type GraphNode struct {
	key       GraphNodeKey
	adjacents []*GraphNode
	visited   bool
	d, f      int
	parent    *GraphNode
	cc        int
}

func (g *Graph) setAdjacent(l, r GraphNodeKey) {
	g.nodes[l].adjacents = append(g.nodes[l].adjacents, g.nodes[r])
}

// Graph is a undirected graph
type Graph struct {
	nodes []*GraphNode
}

func (g *Graph) initialize() {
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode].visited = false
		g.nodes[iNode].d = infty
		g.nodes[iNode].f = infty
		g.nodes[iNode].parent = nil
		g.nodes[iNode].cc = -1 // 22.3-12
	}
}

type QueueEntry struct {
	node *GraphNode
	next *QueueEntry
}

type Queue struct {
	head, tail *QueueEntry
}

func (q *Queue) enqueue(node *GraphNode) {
	entry := QueueEntry{}
	entry.node = node

	if q.tail == nil {
		q.head = &entry
		q.tail = &entry
		return
	}

	q.tail.next = &entry
	q.tail = q.tail.next
}

func (q *Queue) dequeue() *QueueEntry {
	if q.head == nil {
		return nil
	}
	poped := q.head
	q.head = q.head.next
	if q.head == nil {
		q.tail = nil
	}
	return poped
}

func (q *Queue) isEmpty() bool {
	return q.head == nil
}

var time = 0

func fillDistancesByDepthFirstSearch(g *Graph) {
	g.initialize()
	time = 0
	cc := 0

	for _, u := range g.nodes {
		if !u.visited {
			dfsVisit(g, u, cc)
			cc++
		}
	}
}

func dfsVisit(g *Graph, u *GraphNode, cc int) {
	time++
	u.d = time
	u.cc = cc

	u.visited = true
	for _, v := range u.adjacents {
		if !v.visited {
			v.parent = u
			dfsVisit(g, v, cc)
		}
	}
	time++
	u.f = time
}

func main() {
	scanner.Split(bufio.ScanWords)

	nUsers := nextInt()
	nEdges := nextInt()
	graph := newGraph(nUsers)
	for iEdge := 0; iEdge < nEdges; iEdge++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())
		graph.setAdjacent(l, r)
		graph.setAdjacent(r, l)
	}

	fillDistancesByDepthFirstSearch(graph)

	nQueries := nextInt()
	for iQuery := 0; iQuery < nQueries; iQuery++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())

		// fmt.Println(graph.nodes[l].d, graph.nodes[r].d, graph.nodes[r].f, graph.nodes[l].f)
		if graph.nodes[l].cc == graph.nodes[r].cc {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

C++: #include <bits/stdc++.h>
using namespace std;
int f[100005];
int find(int x){
	int xx=x;
	while(f[x]!=x)x=f[x];
	while(f[xx]!=x){
		int tem=f[xx];
		f[xx]=x;
		xx=tem;
	}
	return x;
}
void join(int x,int y){
	int fx=find(x);
	int fy=find(y);
	if(fx!=fy)f[fx]=fy;
}
int n,m;
int main(){
	cin>>n>>m;
	for(int i=0;i<=n;i++)f[i]=i;
	int a,b;
	while(m--){
		cin>>a>>b;
		join(a,b);
	}
	int q;cin>>q;
	while(q--){
		cin>>a>>b;
		if(find(a)==find(b)){
			cout<<"yes"<<endl;
		}else cout<<"no"<<endl;
	}
	return 0;
}

C++: #include<iostream>
#include<vector>
#include<stack>
#include<queue>
#include<algorithm>

struct node {
	int parent;
	std::vector<int> relation;
};

void dfs(std::vector<node> &n) {
	std::stack<int> s;
	std::vector<int> d(n.size()), dd(n.size());
	for (size_t i = 0; i < n.size(); i++) {
		if (dd[i] == 1)continue;
		n[i].parent = -1;
		std::fill(d.begin(), d.end(), 0);
		s.push(i);
		while (s.size() != 0) {
			int num = s.top(); s.pop();
			d[num] = 1;
			dd[num] = 1;
			for (std::vector<int>::iterator it = n[num].relation.begin(); it != n[num].relation.end(); it++) {
				if (d[*it] == 1) {
					n[num].relation.erase(it);
					it--;
				} else {
					s.push(*it);
					d[*it] = 1;
					n[*it].parent = num;
					std::vector<int>::iterator itt= std::find(n[*it].relation.begin(), n[*it].relation.end(), num);
					if (itt != n[*it].relation.end()) {
						n[*it].relation.erase(itt);
					}
				}
			}
		}
	}
}

void makeparent(std::vector<node> &n) {
	std::queue<int> q;
	for (size_t i = 0; i < n.size(); i++) {
		n[i].parent = -1;
	}
	for (size_t i = 0; i < n.size(); i++) {
		q.push(i);
		int parent = i;
		while (q.size() != 0) {
			parent = q.front(); q.pop();
			for (size_t j = 0; j < n[parent].relation.size(); j++) {
				q.push(n[parent].relation[j]);
				n[n[parent].relation[j]].parent = parent;
			}
		}
	}
}

bool isconnect(std::vector<node> n, int from, int to) {
	std::stack<int> s;
	while (n[from].parent != -1) {
		from = n[from].parent;
		if (from == to) return true;
	}
	s.push(from);
	while(s.size() != 0) {
		from = s.top(); s.pop();
		for (std::vector<int>::iterator it = n[from].relation.begin(); it != n[from].relation.end(); it++) {
			if (to == *it) return true;
			s.push(*it);
		}
	}
	return false;
}

int main() {
	int people, relation;

	std::cin >> people >> relation;

	std::vector<node> n(people);

	for (int i = 0; i < relation; i++) {
		int from, to;
		std::cin >> from >> to;
		n[from].relation.push_back(to);
		n[to].relation.push_back(from);
	}

	dfs(n);
	//makeparent(n);

	/*
	for (size_t i = 0; i < n.size(); i++) {
	std::cout << i << " " << n[i].parent << std::endl;
	}
	*/
	/*
	for (size_t i = 0; i < n.size(); i++) {
		for (size_t j = 0; j < n[i].relation.size(); j++) {
			std::cout << i << n[i].relation[j] << std::endl;
		}
	}
	//*/

	int question;
	std::cin >> question;

	for (int i = 0; i < question; i++) {
		int from, to;
		std::cin >> from >> to;
		if (isconnect(n, from, to)) {
			std::cout << "yes" << std::endl;
		} else {
			std::cout << "no" << std::endl;
		}
	}

	return 0;
}

C++: #include <iostream>
#include <vector>
#include <stack>
#include <algorithm>
using namespace std;

int find(vector<vector<int>> &frnd, vector<int> &state, int u){
    for (int i = 0; i < frnd[u].size(); i++){
        if (state[frnd[u][i]] == 0){
            return frnd[u][i];
        }
    }
    return -1;
}

int main(){
    int n, m;
    cin >> n >> m;
    vector<vector<int>> frnd(n);
    int s, t;
    for (int i = 0; i < m; i++){
        cin >> s >> t;
        frnd[s].push_back(t);
        frnd[t].push_back(s);
    }
    vector<int> color(n, 0);
    int cl = 1;
    for (int i = 0; i < n; i++){
        stack<int> s;
        //vector<int> state(n, 0);
        if (color[i] == 0){
            s.push(i);
            color[i] = cl;
            //state[i]++;
            while(!s.empty()){
                int v = s.top();

                s.pop();
                for (int j = 0; j < frnd[v].size(); j++){
                    int u = frnd[v][j];
                    if (color[u] == 0){
                        color[u] = cl;
                        s.push(u);
                    }
                }
                /*int nxt = find(frnd, state, v);
                if (nxt != -1){
                    s.push(nxt);
                    color[nxt] = cl;
                    state[nxt]++;
                }
                else{
                    state[v]++;
                    s.pop();
                }*/
            }
        }
        cl++;
    }
    int q;
    cin >> q;
    int a, b;
    for (int i = 0; i < q; i++){
        cin >> a >> b;
        if (color[a] == color[b])
            cout << "yes" << endl;
        else
            cout << "no" << endl;
    }
    return 0;
}