Go: package main

import (
	"sort"
	"bufio"
	"os"
	"fmt"
	"strconv"
)

// Define disjoint-set forests

type vertexNo int

type vertex struct {
	number vertexNo
	rank int
	parent *vertex
}

func makeSet(number vertexNo) vertex {
	return vertex {
		number: number,
		rank: 0,
		parent: nil,
	}
}

func union(x, y *vertex) *vertex {
	return link(findSet(x), findSet(y))
}

func link(x, y *vertex) *vertex {
	if x.rank > y.rank {
		y.parent = x
		return x
	} else {
		x.parent = y
		if x.rank == y.rank {
			y.rank += 1
		}
		return y
	}
}

func findSet(v *vertex) *vertex {
	if v.parent == nil {
		return v
	}
	v.parent = findSet(v.parent)
	return v.parent
}

// Function to calculate minimum spanning tree

type matrix [][]int

type edge struct {
	one vertexNo
	two vertexNo
	weight int
}

const(
	MAX_VERTICES = 100
)

func newEdgesFromMatrix(matrix matrix) []edge {
	edges := make([]edge, 0, MAX_VERTICES * MAX_VERTICES)

	for i := 0; i < len(matrix); i++ {
		row := matrix[i]
		for j := i; j < len(row); j++ {
			if row[j] >= 0 {
				edge := edge{one: vertexNo(i+1), two: vertexNo(j+1), weight: row[j]}
				edges = append(edges, edge)
			}
		}
	}

	return edges
}

func solve(matrix matrix) int {
	nVertices := len(matrix)

	// initialize vertices
	vertices := make([]vertex, nVertices)
	for i := 0; i < nVertices; i++ {
		vertices[i] = makeSet(vertexNo(i+1))
	}

	// prepare edges sorted in the ascending order of weight
	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	unionCount := 0
	weightSum := 0
	for unionCount < nVertices-1 {
		for i := 0; i < len(edges); i++ {
			edge := edges[i]
			v1 := &vertices[edge.one-1]
			v2 := &vertices[edge.two-1]
			rep1 := findSet(v1)
			rep2 := findSet(v2)
			if rep1.number == rep2.number {
				continue
			}
			union(rep1, rep2)
			edges = append(edges[0:i], edges[i+1:]...)
			weightSum += edge.weight
			unionCount++
			break
		}
	}

	return weightSum
}

// main

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	matrix := parseMatrix(n, sc)

	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	fmt.Println(solve(matrix))
}

func parseMatrix(n int, sc *bufio.Scanner) [][]int {
	matrix := make([][]int, n)
	for i := 0; i < n; i++ {
		matrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			x, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			matrix[i][j] = x
		}
	}
	return matrix
}

func nextText(sc *bufio.Scanner) string {
	sc.Scan()
	return sc.Text()
}

func nextInt(sc *bufio.Scanner) (int, error) {
	return strconv.Atoi(nextText(sc))
}

C++: #include <iostream>
using namespace std;
static const int MAX = 100;
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int prim(int n, int m[MAX][MAX]) {
    int u, minv;
    int d[MAX], p[MAX], color[MAX];

    for (int i = 0; i < n; i++) {
        d[i] = INFTY;
        p[i] = -1;
        color[i] = WHITE;
    }

    d[0] = 0;

    while (true) {
        minv = INFTY;
        u = -1;
        for (int i = 0; i < n; i++) {
            if (minv > d[i] && color[i] != BLACK) {
                u = i;
                minv = d[i];
            }
        }
        if (u == -1) break;
        color[u] = BLACK;
        for (int v = 0; v < n; v++) {
            if (color[v] != BLACK && m[u][v] != INFTY) {
                if (d[v] > m[u][v]) {
                    d[v] = m[u][v];
                    p[v] = u;
                    color[v] = GRAY;
                }
            }
        }
    }
    int sum = 0;
    for (int i = 0; i < n; i++) {
        if (p[i] != -1) sum += m[i][p[i]];
    }

    return sum;
}

int main() {
    int n, m[MAX][MAX];
    cin >> n;

    for (int i = 0; i < n; i++) {
        for (int j = 0; j < n; j++) {
            int e;
            cin >> e;
            m[i][j] = (e == -1) ? INFTY : e;
        }
    }

    cout << prim(n, m) << endl;
}

C++: #include <iostream>
#include <string>
#include <unordered_map>
#include <stdio.h>
#include <list>
#include <vector>
#include <algorithm>
#include <stack>
#include <climits>
#include <queue>
using namespace std;
#define rep(i, n) for(int i = 0; i < n; ++i)
typedef long long ll;

int main()
{
	int n;
	cin >> n;

	int M[100][100];
	int d[100], p[100];
	int color[100];
	
	rep(i,n)
	{
		rep(j,n)
		{
			cin >> M[i][j];
		}
	}

	rep(i,n)
	{
		color[i]=0;
		d[i]  = INT_MAX;
	}


	d[0] = 0;
	p[0] = -1;

	while(1)
	{
		
		int u;
		int mincost = INT_MAX;
		rep(i,n)
		{
			if(color[i]!=2&&d[i]<mincost)
			{
				mincost = d[i];
				u = i;
			}
		}

		if(mincost==INT_MAX)break;
		//cout<<mincost<<endl;
		color[u] = 2;

		rep(v,n)
		{
			if(color[v] != 2 && M[u][v]!= -1)
			{
				if(M[u][v] < d[v])
				{
					//cout<<M[u][v]<<endl;
					
					d[v] = M[u][v];
					p[v] = u;
					color[v]=1;
				}
			}
		}
	}
	int sum = 0;
	rep(i,n)
	sum+= d[i];
	cout<<sum<<endl;
	return 0;
}

C++: #include <iostream>
using namespace std;
static const int MAX = 100;
static const int INFTY = (1<<21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

int prim(){
	int u,minv;
	int d[MAX], p[MAX], color[MAX];

	for(int i=0;i<n;i++){
		d[i] = INFTY;
		p[i] = -1;
		color[i] = WHITE;
	}

	d[0] = 0;

	while(1){
		minv = INFTY;
		u = -1;
		for(int i=0;i<n;i++){
			if(minv > d[i] && color[i]!=BLACK){
				u = i;
				minv = d[i];
			}
		}
		if(u==-1) break;
		color[u] = BLACK;
		for(int v=0; v<n; v++){
			if(color[v] != BLACK && M[u][v] != INFTY){
				if(d[v] > M[u][v]){
					d[v] = M[u][v];
					p[v] = u;
					color[v] = GRAY;
				}
			}
		}
	}

	int sum = 0;
	for(int i=0; i<n; i++){
		if(p[i] != -1) sum += M[i][p[i]];
	}

	return sum;
}

int main(){
	cin >> n;
	for(int i=0; i<n;i++){
		for(int j=0; j<n; j++){
			int e; cin >> e;
			M[i][j] = (e == -1) ? INFTY : e;
		}
	}
	cout << prim() << endl;

	return 0;
}

C++: #include <iostream>
#include <vector>
#include <utility>

using namespace std;

int P[10001];

void init(int n) {
	for (int i = 0; i <= n; i++)
		P[i] = i;
}

int root(int a) {
	if (P[a] == a)
		return a;
	return (P[a] = root(P[a]));
}

bool is_same_set(int a, int b) {
	return root(a) == root(b);
}

void unite(int a, int b) {
	P[root(a)] = root(b);
}

bool span(int n) {
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) {
			if (!is_same_set(i, j))
				return false;
		}
	}
	return true;
}

int main() {
	int n;
	cin >> n;
	init(n);
	vector<vector<int> > map(n, vector<int>(n));
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) {
			cin >> map[i][j];
		}
	}
	vector<pair<int, pair<int, int> > > edges;
	for (int i = 0; i < n; i++) {
		for (int j = i; j < n; j++) {
			if (map[i][j] >= 0)
				edges.push_back(pair<int, pair<int, int> >(map[i][j], pair<int, int>(i, j)));
		}
	}
	sort(edges.begin(), edges.end());
	int result = 0;
	while (!span(n)) {
		pair<int, pair<int, int> > edge = edges.front();
		edges.erase(edges.begin());
		int a = edge.second.first;
		int b = edge.second.second;
		if (!is_same_set(a, b)){
			unite(a, b);
			result += edge.first;
		}
	}
	cout << result << endl;
}