Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"sort"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

type ElementKey int
type Node struct {
	key    ElementKey
	parent *Node
	rank   int
}

func newNode(key ElementKey) *Node {
	node := Node{}
	node.key = key
	node.parent = &node
	node.rank = 0

	return &node
}

func union(x, y *Node) {
	xSet := findSet(x)
	ySet := findSet(y)
	link(xSet, ySet)
}

func link(x, y *Node) {
	if x.rank > y.rank {
		y.parent = x
	} else {
		x.parent = y

		if x.rank == y.rank {
			y.rank++
		}
	}
}

func findSet(x *Node) *Node {
	if x != x.parent {
		x.parent = findSet(x.parent)
	}
	return x.parent
}

func newDisjointSets(nSets int) *DisjointSets {
	sets := DisjointSets{}
	sets.keyToNode = map[ElementKey]*Node{}
	for i := 0; i < nSets; i++ {
		key := ElementKey(i)
		sets.keyToNode[key] = newNode(key)
	}
	return &sets
}

type DisjointSets struct {
	keyToNode map[ElementKey]*Node
}

func (sets *DisjointSets) union(x, y ElementKey) {
	xNode := sets.keyToNode[x]
	yNode := sets.keyToNode[y]
	union(xNode, yNode)
}

func (sets DisjointSets) findSet(x ElementKey) *Node {
	xNode := sets.keyToNode[x]
	return findSet(xNode)
}

type Edge struct {
	i, j   int
	weight int
}

func main() {
	scanner.Split(bufio.ScanWords)

	n := nextInt()
	sets := newDisjointSets(n)
	edges := []Edge{}
	a := make([][]int, n)
	for i := 0; i < n; i++ {
		a[i] = make([]int, n)
		for j := 0; j < n; j++ {
			a[i][j] = nextInt()
			if a[i][j] >= 0 {
				e := Edge{
					i:      i,
					j:      j,
					weight: a[i][j],
				}
				edges = append(edges, e)
			}
		}
	}
	sort.Slice(edges, func(i, j int) bool { return edges[i].weight < edges[j].weight })
	totalWeight := 0
	for _, edge := range edges {
		i := ElementKey(edge.i)
		j := ElementKey(edge.j)
		if sets.findSet(i) != sets.findSet(j) {
			totalWeight += edge.weight
			sets.union(i, j)
		}
	}
	fmt.Println(totalWeight)
}

C++: #include <bits/stdc++.h>
#define _GLIBCXX_DEBUG
#define rep(i, n) for (int i = 0; i < (n); ++i)
#define rrep(i, n) for (int i = 1; i < (n + 1); ++i)
using namespace std;
using ll = long long;
const int INF = +100100100;
// typedef pair<int,int> P;
const int  WHITE = 0;
const int GRAY =1;
const int BLACK =2;
const int NIL = -1;
const int MAX = 100;

// 配列のサイズを大きく取りすぎるとエラーが出ないが、実行できなくなる.
vector<vector<int>> M(MAX,vector<int>(MAX,INF));
vector<int> color(MAX,WHITE), P(MAX,NIL),D(MAX,INF);
int n;


int prim(){
    int s = 0;
    int u;
    D[0]=0;
    while(1){
        int d_min = INF;
        // 線の内、始点を選ぶ
        rep(i,n){
            if(color[i]!=BLACK && D[i]<d_min){
                d_min = D[i];
                u=i;
            }
        }
        
        if(d_min==INF)break;
        color[u]=BLACK;
        // 終点を選ぶかつ、選び終えたら、Dへ最小値を保存
        rep(v,n){
            if(M[u][v]!=INF && color[v]!=BLACK){
                if(M[u][v]<D[v]){
                    D[v]=M[u][v];
                    P[v]=u;
                    color[v]=GRAY;
                    
                }
            }
        }        
    }
    int sum=0;
    rep(i,n){
        if(P[i]!=NIL)sum+=M[i][P[i]];
    }
    return sum;
}

int main(){
    cin >> n; 
    rep(i,n){
        
        rep(j,n){
          int x;
          cin >> x;
          if(x==-1)x=INF;
          M[i][j]=x;  
          
        }
    }
    printf("%d\n",prim());
    return 0;
}

C++: #include<cstdio>
#include<queue>
#include<map>
using namespace std;
typedef pair< int, int > Pi;
int info[100][100];
bool used[100];

int prim(const int& V){
  priority_queue< Pi > que;
  que.push(Pi());
  int ret = 0;
  while(!que.empty()){
    Pi p = que.top(); que.pop();
    if(!~-p.first || used[p.second]++) continue;
    ret -= p.first;
    for(int i = 0; i < V; i++) que.push( Pi( -info[p.second][i], i));
  }
  return ret;
}

int main(){
  int N;
  scanf("%d", &N);
  for(int i = 0; i < N; i++){
    for(int j = 0 ; j < N ; j++){
      scanf("%d", &info[i][j]);
    }
  }
  printf("%d\n", prim(N));
}

C++: #include <bits/stdc++.h>
using namespace std;
#define Rep(i, n) for (int i = 0; i < (int)(n); i++)
#define BitRep(i, n) for (int i = 0; i < (int)(1 << n); i++)
#define Sum(vec) accumulate(vec.begin(), vec.end(), 0)
#define Sort(vec) sort(vec.begin(), vec.end())
#define Reverse(vec) reverse(vec.begin(), vec.end())
#define Next_permutation(vec) next_permutation(vec.begin(), vec.end())

static const int MAX = 100;
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

int prime() {
    int u, minv;
    int d[MAX], p[MAX], color[MAX];
    for (int i = 0; i < n; i++) {
        d[i] = INFTY;
        p[i] = -1;
        color[i] = WHITE;
    }
    d[0] = 0;
    while (1) {
        minv = INFTY;
        u = -1;
        for (int i = 0; i < n; i++) {
            if (minv > d[i] && color[i] != BLACK) {
                u = i;
                minv = d[i];
            }
        }
        if (u == -1) {
            break;
        }
        color[u] = BLACK;
        for (int v = 0; v < n; v++) {
            if (color[v] != BLACK && M[u][v] != INFTY) {
                if (d[v] > M[u][v]) {
                    d[v] = M[u][v];
                    p[v] = u;
                    color[v] = GRAY;
                }
            }
        }
    }
    int sum = 0;
    for (int i = 0; i < n; i++) {
        if (p[i] != -1) {
            sum += M[i][p[i]];
        }
    }
    return sum;
}

int main() {
    cin >> n;
    for (int i = 0; i < n; i++) {
        for (int j = 0; j < n; j++) {
            int e;
            cin >> e;
            M[i][j] = (e == -1) ? INFTY : e;
        }
    }
    cout << prime() << endl;
    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

static const int MAX = 100;
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

int prim() {
    int u, minv;
    int d[MAX], p[MAX], color[MAX];

    // init
    for (int i = 0; i < n; i++) {
        d[i] = INFTY; // ノードごとの最小エッジスコア
        p[i] = -1; // Minimum spanning treeでの親
        color[i] = WHITE;
    }

    d[0] = 0; // node 0からスタート

    while (true) {
        minv = INFTY;
        u = -1;

        // MSTに入っていない点の中で、最小エッジスコアが最小のものを選択 -> u
        for (int i = 0; i < n; i++) {
            if (minv > d[i] && color[i] != BLACK) {
                u = i;
                minv = d[i];
            }
        }

        // 行ける範囲にいった場合終わり
        if (u == -1)
            break;
        
        // uに到達
        color[u] = BLACK;

        // uの近傍の最小エッジスコアを更新
        for (int v = 0; v < n; v++) {
            if (color[v] != BLACK && M[u][v] != INFTY) {
                if ( d[v] > M[u][v] ) {
                    d[v] = M[u][v];
                    p[v] = u;
                    color[v] = GRAY;
                }
            }
        }
    }

    // back pointerから重みの和を計算
    int sum = 0;
    for (int i = 0; i < n; i++) {
        if ( p[i] != -1 )
            sum += M[i][p[i]];
    }
    return sum;
}

int main() {
    cin >> n;

    for (int i = 0; i < n; i++) {
        for (int j = 0; j < n; j++) {
            int e;
            cin >> e;
            M[i][j] = (e == -1) ? INFTY : e;
        }
    }

    cout << prim() << endl;
}