Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 200
	MAX_WEIGHT = 2000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		adjacentMatrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			v, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			adjacentMatrix[i][j] = v
		}
	}

	mst([]int{1}, shortestList, adjacentMatrix)
	fmt.Println(calculateMinWeight(shortestList))
}

func calculateMinWeight(shortestList []ShortestInfo) int {
	visitedList := make([]bool, len(shortestList))
	visitedList[0] = true
	sumWeight := 0
	for !visitedAll(visitedList) {
		shortestInfo := shortestList[0]
		shortestList = shortestList[1:]
		edges := shortestInfo.edges
		for _, edge := range edges {
			if !visitedList[edge.end-1] {
				visitedList[edge.end-1] = true
				sumWeight += edge.weight
			}
		}
	}
	return sumWeight
}

func visitedAll(visitedList []bool) bool {
	for _, v := range visitedList {
		if !v {
			return false
		}
	}
	return true
}

func mst(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			s := getShortest(adj.end, shortestList)
			if currentShortest.shortest+adj.weight < s.shortest || (currentShortest.shortest+adj.weight == s.shortest && len(currentShortest.edges)+1 > len(s.edges)) {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <iostream>
#include <cstdio>
#include <cmath>
#include <algorithm>
#include <string>
#include <map>
#include <bitset>
#include <vector>
#include <queue>

using namespace std;

typedef long long ll;
#define FOR(i,a,b)   for(ll i = (a); i < (b); i++ )
#define REP(i, n)    FOR(i,0,n)
typedef pair< int, int >   cp2;
typedef pair< int, cp2 >   cp3;
#define fi first
#define se second
#define sec  se.fi
#define thr  se.se
const ll mod = 1000000007;
//              123456789


 

///////////////////////////////////////////////
//
//
///////////////////////////////////////////////

////////////////////////////////////////////////
////////////////////////////////////////////////



priority_queue< cp3, vector<cp3>, greater<cp3> >p;
cp3 now;

int g[112];

int find( int key ){
	//cout<<key<<" "<<g[key]<<endl;
	if( g[key] < 0 ) return key;
	return g[key] = find( g[key] );
}

void unite( int x, int y ){
	x = find( x );
	y = find( y );
	if( x == y ) return;
	
	if( g[x] < g[y] ) swap( x, y );
	if( g[x] == g[y] ) g[y]--;//??±??????x???????????????
	//g[y] += g[x];		 //????????°???x??????????°???????
	g[x] = y;
}

int a[112][112];
int N;
int ans = 0;

int main(){
	
	cin>>N;
	
	fill( g, g+112, -1 );
	
	
	REP( i, N ){
		REP( j, N ){
			scanf("%d",&a[i][j]);
			if( a[i][j] != -1 ){
				p.push( cp3( a[i][j], cp2(i, j) ) );
				//printf("%d %d %d\n",p[idx].fi, p[idx].sec, p[idx].thr);
				
			}
		}
	}
	
	while( !p.empty() ){
		now = p.top();
		p.pop();
		
		if( find(now.sec) != find(now.thr) ){
			unite( now.sec, now.thr );
			ans += now.fi;
		}
	}
	
	cout<<ans<<endl;
	
	return 0;

}

C++: #include<bits/stdc++.h>
using namespace std;
typedef long long ll;
#define MAX 100
#define WHITE 0
#define GRAY 1
#define BLACK 2

int G[MAX][MAX];
int color[MAX], d[MAX], p[MAX];
int n;

int prim();

int main(){
    cin >> n;
    for(int i = 0; i < n; i++){
        for(int j = 0; j < n; j++){
            cin >> G[i][j];
            if(G[i][j] == -1) G[i][j] = INT_MAX;
        }
    }

    cout << prim() << endl;

    // for(int i = 0; i < n; i++){
    //     cout << i << " " << p[i] << endl;
    // }

    return 0;
}

int prim(){
    // プリムのアルゴリズム
    // 重み付きグラフから最小全域木を求め、その辺の重みの合計を求める
    // colorは訪問状態を表す　
    // d[i]は頂点iから繋がる辺の内最小のもの　
    // p[i]は頂点iの親（木なので）
    for(int i = 0; i < n; i++){
        color[i] = WHITE;
        d[i] = INT_MAX;
        p[i] = -1;
    }
    
    d[0] = 0;

    while(1){
        int min = INT_MAX, u = -1;
        
        // 隣接する最小の辺を持つところに行く 頂点番号u 辺のおもみmin
        for(int i = 0; i < n; i++){
            if(d[i] < min && color[i] != BLACK){
                min = d[i];
                u = i;
            }
        }

        // 隣接するところが全てblack、または最小のものが存在しない時は探索終了
        if(u == -1) break;

        // 頂点番号uのところに訪問
        color[u] = BLACK;

        // uから繋がるところでまだ訪問してないところの内、最小のものを見つける
        for(int i = 0 ; i < n; i++){
            if(color[i] != BLACK && G[u][i] != INT_MAX){
                if(d[i] > G[u][i]){
                    d[i] = G[u][i];
                    p[i] = u;
                    color[i] = GRAY;
                }
            }
        }
    }

    int sum = 0;
    for(int i = 0; i < n; i++){
        if(p[i] != -1) sum += G[i][p[i]];
    }

    return sum;
}

C++: #include<cstdio>
#include<iostream>
#include<algorithm>
#define Inf 1<<21
#define Lens 105

using namespace std;
int N;
int w[Lens][Lens], p[Lens], d[Lens];
char c[Lens];

int prime()
{
	d[0] = 0;
	int num = 0;
	while (true)
	{
		int minv = Inf;
		int u = -1;
		for (int i = 0; i < N; i++)
		{
			if (minv > d[i] && c[i] == 'w')
			{
				minv = d[i];
				u = i;
			}
		}
		if (u == -1) break;
		c[u] = 'b';
		for (int i = 0; i < N; i++)
		{
			if (c[i] == 'w'&&w[u][i] != -1)
				if (d[i] > w[u][i])
				{
					d[i] = w[u][i];
					p[i] = u;
				}
		}
	}
	int sum = 0;
	for (int i = 1; i < N; i++)
	{
		sum = sum + w[i][p[i]];
	}
	return sum;
}

int main()
{
	cin >> N;
	for (int i = 0; i < N; i++)
	{
		c[i] = 'w';
		d[i] = Inf;
		p[i] = -1;
		for (int j = 0; j < N; j++)
		{
			int k;
			cin >> k;
			w[i][j] = (k == -1) ? Inf : k;
		}
	}
	cout << prime() << endl;
	return 0;
}