Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

func newGraph(nNodes int) *Graph {
	g := Graph{}
	g.nodes = make([]*GraphNode, nNodes)
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode] = &GraphNode{}
		g.nodes[iNode].key = GraphNodeKey(iNode)
	}
	return &g
}

var infty = 1000000000

type GraphNodeKey int

// GraphNode is a node for undirected graph
type GraphNode struct {
	key       GraphNodeKey
	adjacents []*GraphNode
	visited   bool
	d, f      int
	parent    *GraphNode
	cc        int
}

func (g *Graph) setAdjacent(l, r GraphNodeKey) {
	g.nodes[l].adjacents = append(g.nodes[l].adjacents, g.nodes[r])
}

// Graph is a undirected graph
type Graph struct {
	nodes []*GraphNode
}

func (g *Graph) initialize() {
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode].visited = false
		g.nodes[iNode].d = infty
		g.nodes[iNode].f = infty
		g.nodes[iNode].parent = nil
		g.nodes[iNode].cc = -1 // 22.3-12
	}
}

type QueueEntry struct {
	node *GraphNode
	next *QueueEntry
}

type Queue struct {
	head, tail *QueueEntry
}

func (q *Queue) enqueue(node *GraphNode) {
	entry := QueueEntry{}
	entry.node = node

	if q.tail == nil {
		q.head = &entry
		q.tail = &entry
		return
	}

	q.tail.next = &entry
	q.tail = q.tail.next
}

func (q *Queue) dequeue() *QueueEntry {
	if q.head == nil {
		return nil
	}
	poped := q.head
	q.head = q.head.next
	if q.head == nil {
		q.tail = nil
	}
	return poped
}

func (q *Queue) isEmpty() bool {
	return q.head == nil
}

var time = 0

func fillDistancesByDepthFirstSearch(g *Graph) {
	g.initialize()
	time = 0
	cc := 0

	for _, u := range g.nodes {
		if !u.visited {
			dfsVisit(g, u, cc)
			cc++
		}
	}
}

func dfsVisit(g *Graph, u *GraphNode, cc int) {
	time++
	u.d = time
	u.cc = cc

	u.visited = true
	for _, v := range u.adjacents {
		if !v.visited {
			v.parent = u
			dfsVisit(g, v, cc)
		}
	}
	time++
	u.f = time
}

func main() {
	scanner.Split(bufio.ScanWords)

	nUsers := nextInt()
	nEdges := nextInt()
	graph := newGraph(nUsers)
	for iEdge := 0; iEdge < nEdges; iEdge++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())
		graph.setAdjacent(l, r)
		graph.setAdjacent(r, l)
	}

	fillDistancesByDepthFirstSearch(graph)

	nQueries := nextInt()
	for iQuery := 0; iQuery < nQueries; iQuery++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())

		// fmt.Println(graph.nodes[l].d, graph.nodes[r].d, graph.nodes[r].f, graph.nodes[l].f)
		if graph.nodes[l].cc == graph.nodes[r].cc {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

C++: #define _CRT_SECURE_NO_WARNINGS

#include<iostream>
#include<functional>
#include<algorithm>
#include<stack>
#include<queue>
#include<iomanip>
#include<set>
#include<map>
#include<utility>
#include<string>
#include<vector>

using namespace std;

#define LL long long
const int dx[4] = { 1,-1,0,0 };
const int dy[4] = { 0,0,1,-1 };
bool OOA(int x,int y,int H,int W){return (0<=x&&x<H)&&(0<=y&&y<W);}

struct Graph {
	int V, E, t;
	//vector<int>cost;
	vector<int>gr;
	//vector<bool>vzt;
	vector<vector<int>>adj;
	void init(int dflt) {//dflt!=0
		adj = vector<vector<int>>(V + 1);
	//	cost = vector<int>(V + 1, dflt);
		gr = vector<int>(V + 1, dflt);
	//	vzt = vector<bool>(V + 1, false);
	}

	void dfs(int now) {
		if (gr[now] == -1) { gr[now] = t; }
		else return;
		for (int i = 0;i<adj[now].size();i++)dfs(adj[now][i]);
		return;
	}

	void CC(){
		for(int i=0;i<V;i++){
			if(gr[i]==-1){
				t=i;
				dfs(i);
			}
		}
		return;
	}
};

Graph G;
int n,m,q;

int main() {
	cin>>n>>m;
	G.V=n;
	G.init(-1);
	for(int i=0;i<m;i++){
		int s,t;
		cin>>s>>t;
		G.adj[s].push_back(t);
		G.adj[t].push_back(s);
	}
	G.CC();
	cin>>q;
	for(int i=0;i<q;i++){
		int s,t;
		cin>>s>>t;
		cout<<(G.gr[s]==G.gr[t]?"yes":"no")<<endl;
	}
	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
typedef long long ll;

vector<vector<int>> GetAdjacencyList(int n, int m)
{
	vector<vector<int>> al(n);
	for (int i = 0; i < m; i++) {
		int s, t;
		cin >> s >> t;
		al[s].push_back(t);
		al[t].push_back(s);
	}
	return al;
}

void BFS(int i, const vector<vector<int>>& al, vector<int>& group)
{
	queue<int> q;
	q.push(i);
	group[i] = i + 1;
	while (!q.empty()) {
		int node = q.front(); q.pop();
		for (const auto& item : al[node]) {
			if (group[item]) continue;
			q.push(item);
			group[item] = i + 1;
		}
	}
}

int main()
{
	int n, m;
	cin >> n >> m;
	vector<vector<int>> al = GetAdjacencyList(n, m);
	vector<int> group(n);
	for (int i = 0; i < n; i++) {
		if (!group[i]) BFS(i, al, group);
	}
	int q;
	cin >> q;
	for (int i = 0; i < q; i++) {
		int s, t;
		cin >> s >> t;
		if (group[s] == group[t]) cout << "yes" << endl;
		else cout << "no" << endl;
	}
}

C++: #include<iostream>    // ???????????????????§?????????£????????????
using namespace std;
#include<stdio.h>

typedef struct fox { int val; fox *prev, *next; } fox_t;

fox_t* init()
{
	fox_t* head = new fox_t;
	head->val = -1;
	head->next = NULL;
	head->prev = NULL;
	return head;
}

fox_t* make_tail(fox_t* head)
{
	fox_t* tail = new fox_t;
	tail->val = -1;
	head->next = tail;
	tail->next = NULL;
	tail->prev = head;
	return tail;
}

bool isEmpty(fox_t* head, fox_t* tail)
{
	return (head->next == tail ? true : false);
}

fox_t* b_insert(fox_t* tail, int data)
{
	fox_t* fox = new fox_t;
	fox->val = data;
	fox->prev = tail->prev;
	fox->next = tail;
	tail->prev->next = fox;
	tail->prev = fox;
	return fox;
}
// docking.
void unionfox(fox_t* head1, fox_t* tail1, fox_t* head2, fox_t* tail2)
{
	if(isEmpty(head1, tail1) || isEmpty(head2, tail2)) return;
	fox_t* fox = tail1->prev;
	cout << tail1->prev << endl;
	cout << head2->next << endl;
	fox->next = head2->next;
	head2->next->prev = fox;
	tail2->prev->next = tail1;
	tail1->prev = tail2->prev;
	delete tail2;
	delete head2;
}

int main()
{
	int color[1001];
	int c_num = 0;
	fox_t* foxhead[100001];
	fox_t* foxtail[100001];
	int i, n, m, q;
	int a, b;
	cin >> n >> m;
	for(i = 0; i < n; i++){
		color[i] = -1;
		foxhead[i] = init();
		foxtail[i] = make_tail(foxhead[i]);
	}
	int c_a, c_b, val;

	for(i = 0; i < m; i++){
		cin >> a >> b;
		c_a = color[a];
		c_b = color[b];
		if(c_a < c_b){ swap(c_a, c_b); swap(a, b); }  // color[a] >= color[b].
		if(c_a < 0 && c_b < 0){
			color[a] = c_num; color[b] = c_num;
			b_insert(foxtail[c_num], a);
			b_insert(foxtail[c_num], b);
			c_num++;
		}else if(c_b < 0){
			color[b] = c_a;
			b_insert(foxtail[c_a], b);
		}else if(c_a == c_b){
			continue;
		}else{ // color[a] != color[b].
			fox_t* fox = foxhead[c_b]->next;
			while(fox != foxtail[c_b]){
				val = fox->val;
				color[val] = c_a;
				fox = fox->next;
			};
			unionfox(foxhead[c_a], foxtail[c_a], foxhead[c_b], foxtail[c_b]);
		}
	}
	cin >> q;
	for(i = 0; i < q; i++){
		cin >> a >> b;
		if(color[a] >= 0 && (color[a] == color[b])){
			printf("yes\n"); }else{ printf("no\n"); 
			}
	}
	return 0;
}

C++: #include<iostream>
#include<vector>
using namespace std;

vector<vector<int> >g;
int n,m,q,s,t;

vector<bool>visited;
vector<int>color;
void dfs(int s){
    for(int i=0;i<g[s].size();i++){
        if(color[g[s][i]]==-1){
            color[g[s][i]]=color[s];
            dfs(g[s][i]);
        }
    }
}
int main() {
    cin>>n>>m;
    g.resize(n);
    color.resize(n,-1);
    for(int i=0;i<m;i++){
        cin>>s>>t;
        g[s].push_back(t);
    }
    for(int i=0;i<n;i++){
        if(color[i]==-1){
            color[i]=i;
            dfs(i);
        }
    }
    cin>>q;
    for(int i=0;i<q;i++){
        cin>>s>>t;
        cout<<(color[s]==color[t]?"yes\n":"no\n");
    }
    return 0;
}