Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

type Node struct {
	id     int
	weight int
}

func init() {
	sc.Split(bufio.ScanWords)
}

type NodeHeap []Node

func (h NodeHeap) Len() int           { return len(h) }
func (h NodeHeap) Less(i, j int) bool { return h[i].weight < h[j].weight }
func (h NodeHeap) Swap(i, j int)      { h[i], h[j] = h[j], h[i] }

func (h *NodeHeap) Push(x interface{}) {
	*h = append(*h, x.(Node))
}

func (h *NodeHeap) Pop() interface{} {
	old := *h
	n := len(old)
	x := old[n-1]
	*h = old[0 : n-1]
	return x
}

var sc = bufio.NewScanner(os.Stdin)

func scanInt() int {
	num, _ := strconv.Atoi(scanString())
	return num
}

func scanString() string {
	sc.Scan()
	return sc.Text()
}

func init() {
	sc.Split(bufio.ScanWords)
}

func main() {
	n := scanInt()

	list := make([][]int, n)
	seen := make([]bool, n)
	for i := range list {
		list[i] = make([]int, n)
		for j := range list[i] {
			list[i][j] = scanInt()
		}
	}

	start := Node{id: 0, weight: 0}
	h := &NodeHeap{start}
	heap.Init(h)

	sum := 0
	for h.Len() > 0 {
		node := heap.Pop(h).(Node)
		if seen[node.id] {
			continue
		}
		seen[node.id] = true
		sum += node.weight

		for i, w := range list[node.id] {
			if w < 0 {
				continue
			}
			heap.Push(h, Node{id: i, weight: w})
		}
	}

	fmt.Println(sum)
}

C++: #include <bits/stdc++.h>
using namespace std;

#define rep(i, a, b) for (int i = (a); i < (int)(b); i++)
#define rrep(i, a, b) for (int i = (a); i >= (int)(b); i--)
#define all(x) (x).begin(), (x).end()
using i32 = int32_t;
using i64 = int64_t;
using f32 = float;
using f64 = double;
using P   = pair<int, int>;

template <class T>
bool chmin(T& a, T b) {
    if (a > b) {
        a = b;
        return true;
    } else {
        return false;
    }
}
template <class T>
bool chmax(T& a, T b) {
    if (a < b) {
        a = b;
        return true;
    } else {
        return false;
    }
}

template <class T>
void dump_vec(const vector<T>& v) {
    auto len = v.size();
    rep(i, 0, len) {
        cout << v[i] << (i == (int)len - 1 ? "\n" : " ");
    }
}

struct FastIO {
    FastIO() {
        cin.tie(0);
        ios::sync_with_stdio(false);
        cout << fixed << setprecision(20);
    }
} FASTIO;

//---------------------------------------------------------------------------------------------------

struct Edge {
    int from, to;
    i64 cost;
    Edge() {}
    Edge(int t, i64 c) : from(-1), to(t), cost(c) {}
    Edge(int f, int t, i64 c) : from(f), to(t), cost(c) {}

    bool operator<(const Edge& r) const {
        return cost < r.cost;
    }
    bool operator>(const Edge& r) const {
        return cost > r.cost;
    }
};

using Vertex = vector<Edge>;
using Graph  = vector<Vertex>;

// 無向
void link(Graph& g, int from, int to, int cost = 1) {
    g[from].push_back(Edge(from, to, cost));
    g[to].push_back(Edge(to, from, cost));
    return;
}

// 有向
void connect(Graph& g, int from, int to, int cost = 1) {
    g[from].push_back(Edge(from, to, cost));
    return;
}

pair<i64, Vertex> minimum_spanning_tree(const Graph& g, int start) {
    i64 total_cost = 0;
    Vertex V;
    vector<bool> visited(g.size(), false);

    priority_queue<Edge, vector<Edge>, greater<Edge>> que;
    que.push(Edge(start, start, 0));
    while (!que.empty()) {
        const auto e = que.top();
        que.pop();
        if (visited[e.to]) continue;

        visited[e.to] = true;
        V.push_back(e);
        total_cost += e.cost;
        for (const auto& n : g[e.to]) {
            if (!visited[n.to]) {
                que.push(n);
            }
        }
    }
    return make_pair(total_cost, V);
}

//---------------------------------------------------------------------------------------------------

signed main() {
    int N;
    cin >> N;
    Graph G(N);
    rep(i, 0, N) rep(j, 0, N) {
        int w;
        cin >> w;
        if (w >= 0) {
            connect(G, i, j, w);
        }
    }
    auto ans = minimum_spanning_tree(G, 0);
    cout << ans.first << "\n";
}