Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var (
	n     int
	G     [100000][]int
	color [100000]*int
)

func dfs(r int, c int) {
	S := Stack{}
	S.Push(r)
	color[r] = &c
	for !S.IsEmpty() {
		u := S.Pop()
		for i := 0; i < len(G[u]); i++ {
			v := G[u][i]
			if color[v] == nil {
				color[v] = &c
				S.Push(v)
			}
		}
	}
}

func assignColor() {
	id := 1
	for i := 0; i < n; i++ {
		color[i] = nil
	}
	for u := 0; u < n; u++ {
		if color[u] == nil {
			id++
			dfs(u, id)
		}
	}
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Scan()
	n, _ = strconv.Atoi(sc.Text())
	sc.Scan()
	r, _ := strconv.Atoi(sc.Text())

	for i := 0; i < r; i++ {
		sc.Scan()
		s, _ := strconv.Atoi(sc.Text())
		sc.Scan()
		t, _ := strconv.Atoi(sc.Text())
		G[s] = append(G[s], t)
		G[t] = append(G[t], s)
	}
	assignColor()
	sc.Scan()
	qNum, _ := strconv.Atoi(sc.Text())
	for i := 0; i < qNum; i++ {
		sc.Scan()
		s, _ := strconv.Atoi(sc.Text())
		sc.Scan()
		t, _ := strconv.Atoi(sc.Text())
		if color[s] == color[t] {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

// Stack is Stack
type Stack struct {
	stack []int
}

// Push new value
func (stack *Stack) Push(val int) {
	stack.stack = append(stack.stack, val)
}

// Pop new value
func (stack *Stack) Pop() int {
	val := stack.stack[len(stack.stack)-1]
	stack.stack = stack.stack[0 : len(stack.stack)-1]
	return val
}

// IsEmpty return true when stack is empty
func (stack *Stack) IsEmpty() bool {
	return len(stack.stack) == 0
}

C++: #define _CRT_SECURE_NO_WARNINGS
#define _USE_MATH_DEFINES
#include <iostream>
#include <vector>
#include <stack>
using namespace std;
const int num = 100001;
vector<int> v[num];
int n;
int co[num];
inline void dfs(int t, int c) {
	stack<int> st;
	st.push(t);
	co[t] = c;
	while (!st.empty()) {
		int u = st.top(); st.pop();
		for (int i = 0; i < v[u].size(); i++) {
			int g = v[u][i];
			if (co[g] == 0) {
				co[g] = c;
				st.push(g);
			}
		}
	}
}
int main() {
	int m, s, t, q, id = 0, a, b;
	cin >> n >> m;
	for (int i = 0; i < n; i++)
		co[i] = 0;
	for (int i = 0; i < m; i++) {
		cin >> s >> t;
		v[s].push_back(t);
		v[t].push_back(s);
	}
	for (int i = 0; i < n; i++) {
		if (co[i] == 0) {
			id++;
			dfs(i, id);
		}
	}
	cin >> q;
	for (int i = 0; i < q; i++) {
		cin >> a >> b;
		if (co[a] == co[b])
			cout << "yes" << endl;
		else cout << "no" << endl;
	}
	return 0;
}

C++: // ALDS1_11_D.cpp
// Graph I - Connected Components

#include <iostream>
#include <vector>
using namespace std;

bool isFriend(vector<vector<int>> &sns, vector<int> &arrived, int x, int y)
{
    if (sns[x][y] == 1) return true;
    bool res = false;
    arrived[x] = 1;
    for (int i = 0; i < sns.size(); i++) {
        if (sns[x][i] == 1 && !arrived[i]) {
            bool tmp = isFriend(sns, arrived, i, y);
            if (tmp) {
                res = true;
                break;
            }
        }
    }
    return res;
}

int main()
{
    int m, n, q;
    cin >> n >> m;
    vector<vector<int> > sns(n, vector<int>(n, 0));
    int x, y;
    for (int i = 0; i < m; i++) {
        cin >> x >> y;
        sns[x][y] = 1;
        sns[y][x] = 1;
    }

    cin >> q;
    while (q--) {
        vector<int> arrived(n);
        cin >> x >> y;
        bool res = isFriend(sns, arrived, x, y);
        if (res) cout << "yes" << endl;
        else cout << "no" << endl;
    }
    return 0;
}

C++: #include <cassert>
#include <algorithm>
#include <iostream>
#include <vector>
#include <string>

class TVertex
{
    int FIndex;
    int FCommuniyId;
    std::vector<TVertex*> FList;

public:
    TVertex(int Index)
     : FIndex(Index), FCommuniyId(0)
    {}
    void AddPath(TVertex* Vertex)
    {
        FList.push_back(Vertex);
    }
    void SetCommunity(int CommunityId)
    {
        if(FCommuniyId) return;
        FCommuniyId = CommunityId;
        for(std::vector<TVertex*>::iterator It = FList.begin(); It != FList.end(); ++It){
            TVertex* V = *It;
            V->SetCommunity(CommunityId);
        }
    }
    int CommunityId()const
    {
        return FCommuniyId;
    }
};
class TGraph
{
    std::vector<TVertex*> FTable;
    void Init(int n)
    {
        assert(n > 0);
        FTable.resize(n);
        for(int i = 0; i < n; ++i){
            FTable[i] = new TVertex(i);
        }
    }
public:
    TGraph(int n)
    {
        Init(n);
    }
    
    void SetupVertex(std::istream& in)
    {
        int Index;
        in >> Index;
        assert(Index >= 1);
        assert(Index <= FTable.size());
        int k;
        in >> k;
        for(int i = 0; i < k; ++i){
            int v;
            in >> v;
            FTable[Index]->AddPath(FTable[v]);
        }
    }
    void MakeFriend(int s, int t)
    {
        assert(s < FTable.size());
        assert(t < FTable.size());
        FTable[s]->AddPath(FTable[t]);
        FTable[t]->AddPath(FTable[s]);
    }
    void SetCommunity()
    {
        for(std::size_t i = 0; i < FTable.size(); ++i){
            FTable[i]->SetCommunity(i+1);
        }
    }
    bool IsSameCommunity(int s, int t)const
    {
        assert(s < FTable.size());
        assert(t < FTable.size());
        return FTable[s]->CommunityId() == FTable[t]->CommunityId();
    }
};

int main()
{
    int n, m;
    std::cin >> n >> m;
    TGraph Graph(n);
    for(int i = 0; i < m; ++i){
        int s, t;
        std::cin >> s >> t;
        Graph.MakeFriend(s, t);
    }
    int q;
    std::cin >> q;
    Graph.SetCommunity();
    for(int i = 0; i < q; ++i){
        int s, t;
        std::cin >> s >> t;
        std::cout << (Graph.IsSameCommunity(s, t) ? "yes" : "no") << std::endl;
    }
    return 0;
    
}

C++: #include <cstdio>
#include <algorithm>
#include <vector>
#include <set>
using namespace std;

int main()
{
  int n, m, v1, v2;
  scanf("%d%d", &n, &m);
  vector<set<int>> v;
  set<int> s;

  for (int i = 0; i < m; i++)
  {
    scanf("%d%d", &v1, &v2);
    set<int> st = {v1, v2};
    vector<set<int>> ve;

    for (int j = 0; j < v.size(); j++)
    {
      s = v[j];
      if (s.find(v1) != s.end() || s.find(v2) != s.end())
        st.insert(s.begin(), s.end());
      else
        ve.push_back(s);
    }

    ve.push_back(st);
    v = ve;
  }

  int q;
  scanf("%d", &q);

  for (int i = 0; i < q; i++)
  {
    scanf("%d%d", &v1, &v2);
    bool found = false;
    for (int j = 0; j < v.size() && !found; j++)
    {
      s = v[j];
      if (s.find(v1) != s.end() && s.find(v2) != s.end())
        found = true;
    }
    if (found)
      printf("yes\n");
    else
      printf("no\n");
  }

  return 0;
}

C++: #include <iostream>
#include<stdio.h>
#include<vector>
#include<stack>
#define MAX 100000

using namespace std;
vector<int> G[MAX];
int color[MAX], n;

void dfs_visit(int r, int id) { //???????????°
    stack<int> S;
    S.push(r);
    color[r] = id;
    while(!S.empty()) {
        int u = S.top();
        S.pop();
        for(int i = 0; i < G[u].size(); i++) {
            int v = G[u][i];
            if(color[v] == -1) {
                color[v] = id;
                S.push(v);
            }
        }
    }
}

void assignColor() { // ?????????????????°
    int id = 1;
    for(int i = 0; i < n; i++) {
        color[i] = -1;
    }
    for(int i = 0; i < n; i++) {
        if(color[i] == -1)
            dfs_visit(i, id++);
    }
}

int main()
{
    int m;
    scanf("%d%d", &n, &m);

    int s, t;
    for(int i = 0; i < m; i++) {
        scanf("%d%d", &s, &t);
        G[s].push_back(t);
        G[t].push_back(s);
    }

    assignColor();
    int q;
    scanf("%d", &q);
    for(int i = 0; i < q; i++) {
        scanf("%d%d", &s, &t);
        if(color[s] == color[t])
            printf("yes\n");
        else
            printf("no\n");
    }
    return 0;
}