Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N, M := sc.nextInt(), sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < M; i++ {
		s, t := sc.nextInt(), sc.nextInt()
		G[s] = append(G[s], t)
		G[t] = append(G[t], s)
	}
	group := make([]int, N)
	for i := 0; i < N; i++ {
		group[i] = -1
	}
	var dfs func(cur int)
	dfs = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if group[next] == -1 {
				group[next] = group[cur]
				dfs(next)
			}
		}
	}
	num := 0
	for i := 0; i < N; i++ {
		if group[i] == -1 {
			group[i] = num
			dfs(i)
			num++
		}
	}

	Q := sc.nextInt()
	for i := 0; i < Q; i++ {
		s, t := sc.nextInt(), sc.nextInt()
		if group[s] == group[t] {
			fmt.Fprintln(wtr, "yes")
		} else {
			fmt.Fprintln(wtr, "no")
		}
	}
	wtr.Flush()
}

C++: #include <stdio.h>
#include <stdint.h>
#include <iostream>
#include <fstream>
#include <cassert>
#include <climits>

#include <queue>
#include <map>
#include <utility>
using namespace std;

#define DEBUG (0)

#if DEBUG
#define DPRINTF(...) do { \
    printf("D(L%d) %s: ", __LINE__, __func__); \
    printf(__VA_ARGS__); \
  } while (false)
#else
#define DPRINTF(...)
#endif // DEBUG

/*
   Memory limitaion; 64 MiB
   # of users: 2 <= n <= 100 K
   # of relations: 0 <= m <= 100 K

   Data size:
    1) for relations (maybe hash table):
      100K * 4Byte * 2 (bi-direction) = 800K

    2) for visited flag:
      100K * 1Byte = 100K
*/

const int kMaxUsers = 100 * 1000;

bool g_isVisited[kMaxUsers]; // 100 KiB
multimap<int, int> g_relations; // 800 KiB at least
multimap<int, int> g_reachable; // 800 KiB at least


void setRelations(int id0, int id1)
{
  g_relations.insert(make_pair(id0, id1));
  g_relations.insert(make_pair(id1, id0));
}


void setReachable(int start, int end)
{
  g_reachable.insert(make_pair(start, end));
}


bool checkReachableFromStatic(int start, int end)
{
  g_reachable.insert(make_pair(start, end));

  std::multimap<int, int>::iterator it;
  for (it = g_reachable.equal_range(start).first; it != g_relations.equal_range(start).second; it++)
  {
    if (it->second == end)
      return true;
  }

  return false;
}


string isReachable(int num, int start, int end)
{

  // init
  memset(g_isVisited, 0, num);

  queue<int> que;
  que.push(start);

  while (!que.empty())
  {
    int id = que.front();

    if (checkReachableFromStatic(id, end))
      return string("yes");

    que.pop();
    g_isVisited[id] = true;

    // if no path from "id", try next
    if (g_relations.count(id) == 0)
      continue;

    // check all pathes connected from "id"
    std::multimap<int, int>::iterator it;
    for (it = g_relations.equal_range(id).first; it != g_relations.equal_range(id).second; it++)
    {
      int &dst = it->second;

      if (dst == end)
      {
        setReachable(start, end);
        return string("yes");
      }

      if (!g_isVisited[dst])
        que.push(dst);

    }
  }

  return string("no");
}


void printAllRelations()
{
#if DEBUG
  for (auto& m: g_relations)
    DPRINTF("%d %d\n", m.first, m.second);
#endif // DEBUG
}


int main()
{
  int n, m;
  cin >> n >> m; cin.ignore();

  DPRINTF("number of users %d\n", n);
  DPRINTF("number of relations %d\n", m);

  for (int i = 0; i < m; i++)
  {
    int s, t;
    cin >> s >> t; cin.ignore();

    setRelations(s, t);
  }

  printAllRelations();

  int q;
  cin >> q; cin.ignore();

  for (int i = 0; i < q; i++)
  {
    int s, t;
    cin >> s >> t; cin.ignore();

    DPRINTF("src %d  dst %d\n", s, t);

    cout << isReachable(n, s, t) << endl;
  }

  return 0;

}

C++: ///
// File:  alds1_11_d.cpp
// Author: ymiyamoto
//
// Created on Wed Oct 18 01:18:32 2017
//

#include <cstdint>
#include <iostream>
#include <vector>

using namespace std;

#define SIZE 100000
static vector<uint32_t> graph[SIZE];
static vector<int32_t> colors(SIZE, -1);

static void dfs(uint32_t index, uint32_t color)
{
  colors[index] = color;

  for (uint32_t i = 0; i < graph[index].size(); i++) {
    uint32_t to = graph[index][i];
    if (colors[to] == -1) {
      dfs(to, color);
    }
  }
}

int32_t main()
{
  uint32_t n, m;
  cin >> n >> m;

  for (uint32_t i = 0; i < m; i++) {
    uint32_t from, to;
    cin >> from >> to;
    graph[from].push_back(to);
    graph[to].push_back(from);
  }

  for (uint32_t i = 0; i < n; i++) {
    if (colors[i] == -1) {
      dfs(i, i);
    }
  }

  uint32_t q;
  cin >> q;

  for (uint32_t i = 0; i < q; i++) {
    uint32_t from, to;
    cin >> from >> to;
    if (colors[from] == colors[to]) {
      cout << "yes" << endl;
    } else {
      cout << "no" << endl;
    }
  }

  return 0;
}