Go: package main

import (
	"bufio"
	"fmt"
	"log"
	"os"
	"strconv"
	"strings"
)

// Node 頂点
type Node struct {
	gid  int   // グループID
	edge []int // 隣接辺
}

// NoID グループIDなし
const NoID = -1

// NewNode 頂点の生成
func NewNode() *Node {
	return &Node{gid: NoID, edge: []int{}}
}

func parseNode(nodes []*Node, gid int, queue []int) {
	if len(queue) == 0 {
		return
	}
	var nextQ []int
	for _, id := range queue {
		node := nodes[id]
		if node.gid == NoID {
			node.gid = gid
			for _, edge := range node.edge {
				nextQ = append(nextQ, edge)
			}
		}
	}
	parseNode(nodes, gid, nextQ)
	return
}
func digNode(nodes []*Node, id, gid int) {
	node := nodes[id]
	if node.gid != NoID {
		// 探索済み
		return
	}
	node.gid = gid
	for _, edge := range node.edge {
		digNode(nodes, edge, gid)
	}
	return
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n, m := eGetInt2(scanner)

	nodes := make([]*Node, n)
	for i := 0; i < n; i++ {
		nodes[i] = NewNode()
	}

	for i := 0; i < m; i++ {
		a, b := eGetInt2(scanner)
		nodes[a].edge = append(nodes[a].edge, b)
		nodes[b].edge = append(nodes[b].edge, a)
	}

	for i := 0; i < n; i++ {
		// 幅優先探索
		// gid := i
		// queue := []int{i}
		// parseNode(nodes, gid, queue)

		// 深さ優先探索
		digNode(nodes, i, i)
	}

	q := eGetInt(scanner)
	for i := 0; i < q; i++ {
		a, b := eGetInt2(scanner)
		if nodes[a].gid == nodes[b].gid {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}
func eGetInt2(scanner *bufio.Scanner) (int, int) {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0], t[1]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: #include <iostream>
#include <string>
#include <vector>
#include <queue>
#include <algorithm>
#include <unordered_set>

using namespace std;

template<typename ISTREAM>
void readGraphListFromFriendInfo(ISTREAM& cin, vector< vector<int> >& friendGraphList) {
	size_t n;
	cin >> n;
	friendGraphList = vector< vector<int> >(n);
	size_t m;
	cin >> m;
	for (size_t i = 0; i != m; ++i) {
		size_t s,t;
		cin >> s >> t;
		friendGraphList.at(s).push_back(t);
		friendGraphList.at(t).push_back(s);
	}
	for (auto& v : friendGraphList)v.shrink_to_fit();
}

bool checkFriendAccesibility(const vector<vector<int>>& graphList, const int s, const int t, vector<bool>& isVisitList) {
	const size_t n = graphList.size();
	queue<int> nodeQueue;
	//vector<int> distanceList(n, -1);//
	fill(isVisitList.begin(), isVisitList.end(), false);
	nodeQueue.push(s);
	while (!nodeQueue.empty()) {
		const int id = nodeQueue.front();
		isVisitList.at(id).flip();//trueにする
		const auto& adjList = graphList.at(id);
		for (const auto& adjID : adjList) {
			if (isVisitList.at(adjID))continue;
			const vector<int>& idList = graphList.at(adjID);
			if ( find(idList.begin(), idList.end(), id ) == idList.end())continue;
			if (adjID == t)return true;
			nodeQueue.push(adjID);
		}
		nodeQueue.pop();
	}
	return false;
}

template<typename T>
void execute(T& cin) {
	vector< vector<int> > graphList;
	readGraphListFromFriendInfo(cin, graphList);
	vector<bool> isVisitList(graphList.size(), false);
	int q, s, t;
	cin >> q;
	for (int i = 0; i != q; ++i) {
		cin >> s >> t;
		cout << (checkFriendAccesibility(graphList, s, t, isVisitList) ? "yes" : "no") << endl;
	}
}

int main()
{

	execute(cin);

	return 0;
}

C++: #include <bits/stdc++.h>

using namespace std;

#define rep(i, n) for(int i = 0; i < (int)n; ++i)
#define FOR(i, a, b) for(int i = a; i < (int)b; ++i)
#define rrep(i, n) for(int i = ((int)n - 1); i >= 0; --i)

typedef long long ll;
typedef long double ld;

const int Inf = 1e9;
const double EPS = 1e-9;
const int MOD = 1e9 + 7;

class UnionFind {
    public:
        vector<int> rank, p, size;

        UnionFind() {}
        UnionFind(int s) {
            rank.resize(s, 0);
            p.resize(s, 0);
            size.resize(s, 0);
            rep (i, s) init(i);
        }

        void init(int x) {
            p[x] = x;
            rank[x] = 0;
            size[x] = 1;
        }

        bool isSame(int x, int y) {
            return root(x) == root(y);
        }

        void unite(int x, int y) {
            if (isSame(x, y)) return;
            link(root(x), root(y));
        }

        void link(int x, int y) {
            if (rank[x] > rank[y]) {
                p[y] = x;
                size[x] += size[y];
            } else {
                p[x] = y;
                size[y] += size[x];
                if (rank[x] == rank[y]) {
                    rank[y]++;
                }
            }
        }

        int root(int x) {
            if (x != p[x]) {
                p[x] = root(p[x]);
            }
            return p[x];
        }

        int getSize(int x) {
            return size[root(x)];
        }
};

int main() {
    cin.tie(nullptr);
    ios::sync_with_stdio(0);
    int n, m, q;
    cin >> n >> m;
    UnionFind uf = UnionFind(n);
    rep (i, m) {
        int s, t;
        cin >> s >> t;
        uf.unite(s, t);
    }
    cin >> q;
    rep (i, q) {
        int s, t;
        cin >> s >> t;
        if (uf.isSame(s, t)) cout << "yes" << endl;
        else cout << "no" << endl;
    }
    
    return 0;
}

C++: #include <iostream>
#include <vector>
#include <stack>

using namespace std;
static const int MAX = 100000;
static const int NIL = -1;

int n;
vector<int> G[MAX];
int color[MAX];

void dfs(int r, int c) {
  stack<int> S;
  S.push(r);
  color[r] = c;
  while(!S.empty()) {
    int u = S.top();
    S.pop();
    for(int i = 0; i < G[u].size(); i++) {
      int v = G[u][i];
      if(color[v] == NIL) {
        color[v] = c;
        S.push(v);
      }
    }
  }
}

void assignColor() {
  int id = 1;
  for(int i = 0; i < n; i++) color[i] = NIL;
  for(int u = 0; u < n; u++) {
    if(color[u] == NIL) dfs(u, id++);
  }
}

int main (void) {
  int s, t, m, q;

  cin >> n >> m;

  for(int i = 0; i < m; i++) {
    cin >> s >> t;
    G[s].push_back(t);
    G[t].push_back(s);
  }

  assignColor();

  cin >> q;

  for(int i = 0; i < q; i++) {
    cin >> s >> t;
    if(color[s] == color[t]) {
      cout << "yes" << endl;
    }
    else {
      cout << "no" << endl;
    }
  }
  return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

#define NIL -1

void dfs(int r, int id, vector<vector<int>> &G, vector<int> &color) {
    stack<int> S;
    S.push(r);

    color[r] = id;
    while (!S.empty()) {
        int u = S.top();
        S.pop();

        for (int i = 0; i < G[u].size(); i++) {
            int v = G[u][i];
            if (color[v] == NIL) {
                color[v] = id;
                S.push(v);
            }
        }
    }
}

void assignColor(vector<vector<int>> &G, vector<int> &color) {
    int id = 1;

    for (int i = 0; i < G.size(); i++)
        color[i] = NIL;

    for (int u = 0; u < G.size(); u++) {
        if (color[u] == NIL) {
            dfs(u, id, G, color);
            id++;
        }
    }
}

int main() {
    int n, m;
    cin >> n >> m;

    vector<vector<int>> G(n);
    vector<int> color(n);

    int s, t;
    for (int i = 0; i < m; i++)
    {
        cin >> s >> t;
        G[s].push_back(t);
        G[t].push_back(s);
    }

    // グループ分け
    assignColor(G, color);

    int q;
    cin >> q;
    for (int i = 0; i < q; i++) {
        cin >> s >> t;
        if (color[s] == color[t]) {
            cout << "yes" << endl;
        }
        else
        {
            cout << "no" << endl;
        }
    }
}