Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 200
	MAX_WEIGHT = 2000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		adjacentMatrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			v, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			adjacentMatrix[i][j] = v
		}
	}

	mst([]int{1}, shortestList, adjacentMatrix)
	fmt.Println(calculateMinWeight(shortestList))
}

func calculateMinWeight(shortestList []ShortestInfo) int {
	visitedList := make([]bool, len(shortestList))
	visitedList[0] = true
	sumWeight := 0
	for !visitedAll(visitedList) {
		shortestInfo := shortestList[0]
		shortestList = shortestList[1:]
		edges := shortestInfo.edges
		for _, edge := range edges {
			if !visitedList[edge.end-1] {
				visitedList[edge.end-1] = true
				sumWeight += edge.weight
			}
		}
	}
	return sumWeight
}

func visitedAll(visitedList []bool) bool {
	for _, v := range visitedList {
		if !v {
			return false
		}
	}
	return true
}

func mst(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			s := getShortest(adj.end, shortestList)
			if currentShortest.shortest+adj.weight < s.shortest || (currentShortest.shortest+adj.weight == s.shortest && len(currentShortest.edges)+1 > len(s.edges)) {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <iostream>
#include <string>
#include <vector>
#include <queue>
#include <algorithm>

using namespace std;
const int INF = 10000;

template<typename ISTREAM>
void readWeightedGraphMatrix(ISTREAM& cin, vector< vector<int> >& weightedGraphMatrix) {
	size_t n;
	cin >> n;
	int weight;
	weightedGraphMatrix = vector< vector<int> >(n, vector<int>(n));
	for (size_t i = 0; i != n; ++i) {
		for (size_t j = 0; j != n; ++j) {
			cin >> weight;
			weightedGraphMatrix.at(i).at(j) = weight != -1 ? weight : INF;
		}
	}
}

int MST(const vector< vector<int> >& weightedGraphMatrix) {
	enum Color {
		WHITE, GRAY, BLACK//白は未訪問でTと隣接していない、。グレーはTと隣接状態だが未訪問、黒は訪問済み。木は閉路を持たないグラフなので、全域木の計算では
		//各点は1度だけ訪問されるはず。
	};
	const size_t n = weightedGraphMatrix.size();
	vector<Color> color(n,Color::WHITE);
	vector<int> d(n, INF);
	vector<int> p(n, INF);
	color.front() = Color::GRAY;
	d.front() = 0;
	int currentNode = 0;
	while (true) {
		int min = INF;
		int u;
		//TからV-Tへ接続する辺の重みの中で最小のものを求める。
		//同時に、その辺に接続する辺のT内のノードを求める。
		for (size_t i = 0; i != n; ++i) {
			if (color.at(i) == Color::BLACK || color.at(i) == Color::WHITE) continue;//訪問済みはスキップ
			if (d.at(i) >= min)continue;
			min = d.at(i);//TからV-Tの中のノードiへ向かう辺の重みの最小値を更新
			u = i;
		}

		
		if (min == INF) {
			//ノード０からアクセス可能なすべての点を訪問済みになったらMST構築完了
			break;
		}

		color.at(u) = Color::BLACK;//訪問

		for (int v = 0; v != n; ++v) {
			if (color.at(v) == Color::BLACK) continue;//訪問済みはスキップ
			if (weightedGraphMatrix.at(u).at(v) == INF ) continue;
			if (weightedGraphMatrix.at(u).at(v) >= d.at(v)) continue;
			d.at(v) = weightedGraphMatrix.at(u).at(v);
			p.at(v) = u;
			color.at(v) = Color::GRAY;

		}
	
	}
	int sum = 0;
	for (int i = 0; i != n; ++i) {
		if (p.at(i) == INF)continue;
		sum += weightedGraphMatrix.at(i).at(p.at(i));
	}
	return sum;
}

template<typename T>
void execute(T& cin) {
	vector< vector<int> > graphList;
	readWeightedGraphMatrix(cin, graphList);
	cout << MST(graphList) << endl;
}


int main()
{


	execute(cin);



	return 0;
}

C++: #include <stdio.h>
static const int MAX=100;
static const int INFTY=(1<<30);
static const int WHITE=0;
static const int GRAY=1;
static const int BLACK=2;

int n,M[MAX][MAX];

int prim(){
    int i,u,minv,sum;
    int d[MAX],p[MAX],color[MAX];

    for(i=0;i<n;i++){
        d[i]=INFTY;
        p[i]=-1;
        color[i]=WHITE;
    }
    d[0]=0;
    while(1){
        minv=INFTY;
        u=-1;
        for(i=0;i<n;i++){
            if(minv>d[i] && color[i]!=BLACK){
                u=i;
                minv=d[i];
            }
        }
        if(u==-1)
            break;
        color[u]=BLACK;
        for(i=0;i<n;i++){
            if(color[i]!=BLACK && M[u][i]!=INFTY){
                if(d[i]>M[u][i]){
                    d[i]=M[u][i];
                    p[i]=u;
                    color[i]=GRAY;
                }
            }
        }
    }
        sum=0;
        for(i=0;i<n;i++)
            if(p[i]!=-1)
                sum+=M[i][p[i]];
    return sum;
}

int main(void){
    int i,o,e;
    scanf("%d",&n);
    for(i=0;i<n;i++)
        for(o=0;o<n;o++){
            scanf("%d",&e);
            M[i][o]=(e==-1)?INFTY:e;
        }
    printf("%d\n",prim());
    return 0;
}

C++: #include<iostream>
#include<utility>
#include<algorithm>
using namespace std;
int matrix[100][100];
pair<int,int> edges[100];
int cost[100];
int src[100];
int dst[100];
int p[10010];
void init(int n)
{
    for(int i=0;i<=n;i++)
        p[i]=i;
};
int root(int a)
{
    if(p[a]==a)
        return a;
    return (p[a]=root(p[a]));
};
bool is_same_set(int a,int b)
{
    return root(a)==root(b);
};
void unite(int a,int b)
{
    p[root(a)]=root(b);
};

int main()
{
    int n,amount=0,sum=0;
    
    cin>>n;
    for(int i=0;i<n;i++)
    {
        for(int j=0;j<n;j++)
        {
            cin>>matrix[i][j];
        }
    }
    
    for(int i=0;i<n;i++)
    {
        for(int j=0;j<=i;j++)
        {
            if(matrix[i][j]!=-1)
            {
                cost[amount]=matrix[i][j];
                src[amount]=i;
                dst[amount]=j;
                amount++;
            }
        }
    }
    for(int i=0;i<amount;i++)
    {
        edges[i]=make_pair(cost[i],i);
    }

	init(n);
    
    sort(edges,edges+amount);
    
    for(int i=0;i<amount;i++)
    {
        if(is_same_set(src[edges[i].second],dst[edges[i].second]))
			continue;
		unite(src[edges[i].second],dst[edges[i].second]);
		sum+=edges[i].first;
    }
	cout<<sum<<endl;
}