Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <vector>
#include <list>
#include <cstdlib>
#include <climits>

const int MAX_N = 100;

struct Node {
  int v;
  int d;
  bool visited;
};

int main(void) {
  std::cin.tie(0);
  std::ios::sync_with_stdio(false);  

  int n = 0;
  std::cin >> n;

  std::vector<std::vector<int> *> *graph = new std::vector<std::vector<int> *>(n + 1);
  std::vector<struct Node *> *nodes = new std::vector<struct Node *>(n + 1);
  
  for (int i = 1; i <= n; i++) {
    int v = 0;
    std::cin >> v;

    int k = 0;
    std::cin >> k;

    std::vector<int> *neighbors = new std::vector<int>(k);

    for (int i = 0; i < k; i++) {
      int a = 0;
      std::cin >> a;

      neighbors->at(i) = a;
    }

    graph->at(i) = neighbors;

    struct Node *node = (struct Node *) std::malloc(sizeof(struct Node));

    node->v = i;
    node->d = INT_MAX;
    node->visited = false;
    
    nodes->at(v) = node;
  }

  int count = 0;
  int start = 1;

  std::list<int> *stack = new std::list<int>();

  stack->push_back(nodes->at(start)->v);

  while (!stack->empty()) {
    std::vector<int> *newNodes = new std::vector<int>();

    while (!stack->empty()) {    
      int v = stack->front();
      stack->pop_front();

      if (node->d < count) {
	nodes->at(v)->d = count;
      }
      
      nodes->at(v)->visited = true;
      
      std::vector<int> *neighbors = graph->at(v);

      for (std::vector<int>::iterator iterator = neighbors->begin(); iterator != neighbors->end(); ++iterator) {
	struct Node *node = nodes->at(*iterator);

	if (!node->visited) {
	  newNodes->push_back(node->v);
	}
      }
    }

    for (std::vector<int>::iterator iterator = newNodes->begin(); iterator != newNodes->end(); ++iterator) {
      stack->push_front(*iterator);
    }

    count++;
  }

  for (std::vector<struct Node *>::iterator iterator = nodes->begin() + 1; iterator != nodes->end(); ++iterator) {
    struct Node *node = *iterator;

    if (node->d == INT_MAX) {
      node->d = -1;
    }
        
    std::cout << node->v << " " << node->d << std::endl;
  }
  
  return 0;
}

C++: #include <iostream>
#include <string>
#include <vector>
#include <algorithm>
#include <cmath>
#include <cassert>
#define FOR(i,a,b) for(int i=(a);i<(b);i++)
#define REP(i,n) FOR(i,0,n)
#define rep(i,n) FOR(i,0,n)
#define DEBUG(x) cout<<#x<<": "<<x<<endl
#define vint vector<int>
#define vdouble vector<double>
#define vstring vector<string>
using namespace std;

#include<map>
#include<set>
#include<queue>

typedef long long ll;
typedef unsigned long long ull;

const int MAX_N = 1000000;
int N;
vint G[100];
int D[100];
const int NIL = -1;
int tt;

int main() {

	cin >> N;
	rep(i, N){
		int id, n; cin >> id >> n; id--;
		rep(j, n){
			int id_to; cin >> id_to; id_to--;
			G[id].push_back(id_to);
		}
	}

	rep(i, N){ D[i] = NIL; }

	queue<pair<int, int>> q;
	q.push(make_pair(0, 0));

	while (!q.empty()){

		pair<int, int> p = q.front(); q.pop();
		int i = p.first;
		int d = p.second;

		if (D[i] != NIL) continue; // prevent second visit

		D[i] = d;
		vint v = G[i];
		for (auto &j : v)
		{
			if (D[j] == NIL) { q.push(make_pair(j, d + 1)); }
		}
	}

	rep(i, N){
		cout << (i + 1) << " " << D[i] << endl;
	}
}

C++: #include <bits/stdc++.h>
using namespace std;

#define REP(i,n) for(int i=0;i<(n);i++)
#define REAP(i,a,n) for(int i=(a);i<(n);i++)
#define YES cout<<"Yes"<<endl
#define NO cout<<"No"<<endl
#define fr first
#define sc second
#define pb push_back
#define All(v) v.begin(),v.end()
typedef long long ll;

int table[101][101];

void init(){
    REP(i,101){
        REP(j,101){
            table[i][j]=1e9;
            if(i==j)table[i][j]=0;
        }
    }
}

int main(){
    ios::sync_with_stdio(false);
    int n;
    cin >> n;
    init();
    int u,k,v;
    REP(i,n){
        cin >> u >> k;
        REP(j,k){
            cin >> v;
            table[u-1][v-1]=1;
        }
    }

    REP(i,n){
        REP(j,n){
            REP(k,n){
                table[i][j]=min(table[i][j],table[i][k]+table[k][j]);
            }
        }
    }
    REP(i,n){
        cout << i+1 << " " << table[0][i] << endl;
    }
}

C++: #include<iostream>
#include<queue>
using namespace std;
static const int N = 100;
static const int INFTY = (1 << 21);
int n, M[N][N];
int d[N];
void bfs(int s) {
    queue<int>q;
    q.push(s);
    for (int i = 0; i < n; i++)d[i] = INFTY;
    d[s] = 0;
    int u;
    while (!q.empty()) {
        u = q.front(); q.pop();
        for (int v = 0; v < n; v++) {
            if (M[u][v] == 0)continue;
            if (d[v] != INFTY)continue;
            d[v] = d[u] + 1;
            q.push(v);
        }
    }
    for (int i = 0; i < n; i++) {
        cout << i + 1 << " " << ((d[i] == INFTY) ? (-1) : d[i]) << endl;
    }
}
int main() {
    int u, k, v;
    cin >> n;
    for (int i = 0; i < n; i++) {
        for (int j = 0; j < n; j++) {
            M[i][j] = 0;
        }
    }
    for (int i = 0; i < n; i++) {
        cin >> u >> k;
        u--;
        for (int j = 0; j < k; j++) {
            cin >> v;
            v--;
            M[u][v] = 1;
        }
    }
    bfs(0);
    return 0;
}