Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	white int = iota
	gray
	black
)

type node struct {
	id     int
	parent int
	edge   []int
	weight []int
	color  int
}

type graph struct {
	nodes    []node
	distance []int
}

var infty = 1 << 32
var null = -1

func constructgraph() *graph {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	n := nextInt(sc)

	g := &graph{make([]node, n), make([]int, n)}

	for i := 0; i < n; i++ {
		id := nextInt(sc)
		edges := nextInt(sc)
		n := node{}
		n.id = id
		n.edge = make([]int, edges)
		n.weight = make([]int, edges)
		n.color = white
		for j := 0; j < edges; j++ {
			to := nextInt(sc)
			w := nextInt(sc)
			n.edge[j] = to
			n.weight[j] = w
		}
		g.nodes[id] = n
	}
	return g
}

func nextInt(sc *bufio.Scanner) int {
	sc.Scan()
	v, _ := strconv.Atoi(sc.Text())
	return v
}

func (g *graph) preparedijkstra(s int) {
	for i := 0; i < len(g.nodes); i++ {
		g.nodes[i].color = white
		g.nodes[i].parent = null
		g.distance[i] = infty
	}
	g.distance[s] = 0
}

func (g *graph) dijkstra(s int) []int {
	g.preparedijkstra(s)

	for {
		var u int
		mincost := infty
		for i, d := range g.distance {
			if g.nodes[i].color != black && mincost > d {
				mincost = d
				u = i
			}
		}

		if mincost == infty {
			break
		}

		g.nodes[u].color = black

		for i, e := range g.nodes[u].edge {
			if g.nodes[e].color != black {
				if g.distance[e] > g.distance[u]+g.nodes[u].weight[i] {
					g.distance[e] = g.distance[u] + g.nodes[u].weight[i]
					g.nodes[e].parent = u
					g.nodes[e].color = gray
				}
			}
		}
	}
	return g.distance
}

func printShortestPath(d []int) {
	for i, v := range d {
		fmt.Printf("%d %d\n", i, v)
	}
}

func main() {
	g := constructgraph()
	d := g.dijkstra(0)
	printShortestPath(d)
}

C++: #include <cassert>
#include <climits>
#include <algorithm>
#include <iostream>
#include <vector>
#include <string>


class TVertex;
struct TPath
{
    int Cost;
    TVertex* Target;
    TPath(TVertex* ATarget, int ACost)
     : Target(ATarget), Cost(ACost) {}
};
class TVertex
{
    int FIndex;
    std::vector<TPath> FList;
    int FDistance;

public:
    TVertex(int Index)
     : FIndex(Index), FDistance(INT_MAX)
    {}
    void AddPath(const TPath& Path)
    {
        FList.push_back(Path);
    }
    void PrintDistance(std::ostream& out)const
    {
        out << FIndex << " " << FDistance << std::endl;
    }
    void BreadthFirstSearch(int Distance)
    {
        if(FDistance <= Distance) return;
        FDistance = Distance;
        for(std::vector<TPath>::iterator It = FList.begin(); It != FList.end(); ++It){
            It->Target->BreadthFirstSearch(Distance + It->Cost);
        }
    }
};
class TGraph
{
    std::vector<TVertex*> FTable;
    void Init(int n)
    {
        assert(n > 0);
        FTable.resize(n);
        for(int i = 0; i < n; ++i){
            FTable[i] = new TVertex(i);
        }
    }
public:
    TGraph(int n)
    {
        Init(n);
    }
    
    void SetupVertex(std::istream& in)
    {
        int Index;
        in >> Index;
        assert(Index >= 0);
        assert(Index < FTable.size());
        int k;
        in >> k;
        for(int i = 0; i < k; ++i){
            int v, c;
            in >> v >> c;
            FTable[Index]->AddPath(TPath(FTable[v], c));
        }
    }
    void BreadthFirstSearch()
    {
        FTable[0]->BreadthFirstSearch(0);
    }
    void PrintDistance(std::ostream& out)
    {
        for(int i = 0; i < FTable.size(); ++i){
            FTable[i]->PrintDistance(out);
        }
    }
};

int main()
{
    int n;
    std::cin >> n;
    TGraph Graph(n);
    for(int i = 0; i < n; ++i){
        Graph.SetupVertex(std::cin);
    }
    Graph.BreadthFirstSearch();
    Graph.PrintDistance(std::cout);
    return 0;
    
}

C++: #include <iostream>
using namespace std;
static const int MAX = 100;
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

void dijkstra() {
	int minv;
	int d[MAX], color[MAX];

	for (int i = 0; i < n; i++) {
		d[i] = INFTY;
		color[i] = WHITE;
	}

	d[0] = 0;
	color[0] = GRAY;
	while (1) {
		minv = INFTY;
		int u = -1;
		for (int i = 0; i < n; i++) {
			if (minv = d[i] && color[i] != BLACK) {
				u = i;
				minv = d[i];
			}
		}
		if (u == -1) break;
		color[u] = BLACK;
		for (int v = 0; v < n; v++) {
			if (color[v] != BLACK && M[u][v] != INFTY) {
				if (d[v] > d[u] + M[u][v]) {
					d[v] = d[u] + M[u][v];
					color[v] = GRAY;
				}
			}
		}
	}
	for (int i = 0; i < n; i++) {
		cout << i << " " << (d[i] == INFTY ? -1 : d[i]) << endl;
	}
}

int main() {
	cin >> n;
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) {
			M[i][j] = INFTY;
		}
	}

	int k, c, u, v;
	for (int i = 0; i < n; i++) {
		cin >> u >> k;
		for (int j = 0; j < k; j++) {
			cin >> v >> c;
			M[u][v] = c;
		}
	}

	dijkstra();

	return 0;
}

C++: #define _USE_MATH_DEFINES
#include <algorithm>
#include <bitset>
#include <cassert>
#include <cctype>
#include <clocale>
#include <cmath>
#include <cstdlib>
#include <ctime>
#include <functional>
#include <iomanip>
#include <iostream>
#include <list>
#include <map>
#include <queue>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <tuple>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>

using namespace std;

#define IOS ios::sync_with_stdio(false); cin.tie(0);
#define FOR(i, s, n) for(int i = (s), i##_len=(n); i < i##_len; ++i)
#define FORS(i, s, n) for(int i = (s), i##_len=(n); i <= i##_len; ++i)
#define VFOR(i, s, n) for(int i = (s); i < (n); ++i)
#define VFORS(i, s, n) for(int i = (s); i <= (n); ++i)
#define REP(i, n) FOR(i, 0, n)
#define REPS(i, n) FORS(i, 0, n)
#define VREP(i, n) VFOR(i, 0, n)
#define VREPS(i, n) VFORS(i, 0, n)
#define RFOR(i, s, n) for(int i = (s), i##_len=(n); i >= i##_len; --i)
#define RFORS(i, s, n) for(int i = (s), i##_len=(n); i > i##_len; --i)
#define RREP(i, n) RFOR(i, n, 0)
#define RREPS(i, n) RFORS(i, n, 0)
#define ALL(v) (v).begin(), (v).end()
#define SORT(v) sort(ALL(v))
#define RSORT(v) sort(ALL(v), greater<decltype(v[0])>())
#define SZ(x) ((int)(x).size())
#define PB push_back
#define MP make_pair
#define MT make_tuple
#define BIT(n) (1LL<<(n))
#define UNIQUE(v) v.erase(unique(ALL(v)), v.end())

using ll = long long;
using Pi_i = pair<int, int>;
using VB = vector<bool>;
using VC = vector<char>;
using VD = vector<double>;
using VI = vector<int>;
using VLL = vector<ll>;
using VS = vector<string>;
using VSH = vector<short>;

const int MOD = 1000000007;
const int INF = 1000000000;
const int NIL = -1;

template<class T, class S>
bool chmax(T &a, const S &b){
    if(a < b){
        a = b; return true;
    }
    return false;
}
template<class T, class S>
bool chmin(T &a, const S &b){
    if(b < a){
        a = b; return true;
    }
    return false;
}


int V; // 頂点数
vector<vector<int>> d; //d[i][j] iからjまでのコスト 最初辺がなければINF 同じ点では0

void warshallFloyd(){
    REP(k, V) REP(i, V) REP(j, V)
        d[i][j] = min(d[i][j], d[i][k] + d[k][j]);
}

int main(){
    cin >> V;
    d.resize(V, VI(V, INF));
    REP(i, V){
        d[i][i] = 0;
        int u, k; cin >> u >> k;
        REP(j, k){
            int v, c; cin >> v >> c;
            d[u][v] = c;
        }
    }
    warshallFloyd();
    REP(i, V){
        cout << i << " " << d[0][i] << "\n";
    }
    return 0;
}