Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 10000
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{0}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd(), v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 0
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode]
	edges := []Edge{}
	for i, v := range adjacents {
		if v >= 0 {
			edges = append(edges, Edge{start: currentNode, end: i, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include<bits/stdc++.h>
using namespace std;
typedef long long ll;
#define loop(i,a,b) for(i=a;i<b;i++)
#define rloop(i,a,b) for(i=a;i>=b;i--)
#define vi vector<int>
#define vl vector<ll>
#define vii vector< vector<int> >
#define vll vector< vector<ll> >
#define vs vector<string>
const int inf=1000000001;
const ll INF=1e16;
#define MOD 1000000007
#define mod 1000000009
#define pi 3.14159265358979323846
static const int WHITE=0;
static const int GRAY=1;
static const int BLACK=2;
static const int N=10000;

int n;
vector< vector< pair<int,int> > > adj(N,vector< pair<int,int> >());
vi d(N);

void dijkstra();

int main(){
	int k,u,v,c,i,j;
	cin>>n;
	loop(i,0,n){
		cin>>u>>k;
		loop(j,0,k){
			cin>>v>>c;
			adj[u].push_back(make_pair(c,v));
		}
	}
	dijkstra();
	loop(i,0,n){
		cout<<i<<" "<<((d[i]==inf)? -1:d[i])<<endl;
	}
}

void dijkstra(){
	priority_queue< pair<int,int>, vector< pair<int,int> >, greater< pair<int,int> > > pq;
	int i;
	vi color(n,WHITE);
	loop(i,0,n){
		d[i]=inf;
	}
	
	d[0]=0;
	pq.push(make_pair(0,0));
	color[0]=GRAY;
	
	while(!pq.empty()){
		pair<int,int> f=pq.top();
		pq.pop();
		int u=f.second;
		color[u]=BLACK;
		if(d[u]<f.first){
			continue;
		}
		loop(i,0,adj[u].size()){
			int v=adj[u][i].second;
			if(color[v]!=BLACK && d[v]>d[u]+adj[u][v].first){
				d[v]=d[u]+adj[u][i].first;
				pq.push(make_pair(d[v],v));
				color[v]=GRAY;
			}
		}
	}
}

C++: #include <bits/stdc++.h>
using namespace std;
#define MAX 105
#define INFTY INT_MAX
 
int n, G[MAX][MAX];
 
void dijkstra() {
    int d[MAX], color[MAX];
    for (int i = 0; i < n; i++) {
        d[i] = INFTY;
        color[i] = 0;
    }
    d[0] = 0;
    while (1) {
        int u = -1;
        int minv = INFTY;
        for (int i = 0; i < n; i++) {
            if (color[i] != 1 && d[i] < minv) {
                minv = d[i];
                u = i;
            }
        }
        if (minv == INFTY)
            break;
        color[u] = 1;
        for (int v = 0; v < n; v++) {
            if (color[v] != 1 && G[u][v] != INFTY) {
                if (d[u] + G[u][v] < d[v])
                    d[v] = d[u] + G[u][v];
            }
        }
    }
    for (int i = 0; i < n; i++) {
        cout << i << " " << d[i] << endl;
    }
}
 
int main(void) {
    cin >> n;
    for (int i = 0; i < n; i++) {
        for (int j = 0; j < n; j++) {
            G[i][j] = INFTY;
        }
    }
    int k, v, c;
    for (int i = 0; i < n; i++) {
        cin >> k >> k;
        while (k--) {
            cin >> v >> c;
            G[i][v] = c;
        }
    }
    dijkstra();
    return 0;
}

C++: #include <stdio.h>
#include <iostream>
#include <queue>
#include <list>
using namespace std;

class Node
{
private:
	list<int> next_node_list;
	list<int> next_weight_list;
public:
	Node();
	void AddNextNode(int id, long weight);
	void SetWeight(int weight);
	void DistributeWeight();
	long weight_from_0;
	bool check;
};

Node::Node()
{
	weight_from_0 = -1;
	check = false;
}

Node *Node_list;

struct GreatNode
{
	bool operator()(const Node *n1, const Node *n2) const;
};
bool GreatNode::operator()(const Node *n1, const Node *n2) const
{
	return n1->weight_from_0 > n2->weight_from_0;
}
priority_queue<Node*, vector<Node*>, GreatNode > que;

void Node::AddNextNode(int id, long weight)
{
	next_node_list.push_back(id);
	next_weight_list.push_back(weight);
}

void Node::SetWeight(int weight)
{
	if (weight_from_0 == -1 || weight < weight_from_0) {
		weight_from_0 = weight;
	}
}

void Node::DistributeWeight()
{
	check = true;
	list<int>::iterator itr2 = next_weight_list.begin();
	for(list<int>::iterator itr = next_node_list.begin(); itr != next_node_list.end(); itr++){	
		if (Node_list[*itr].check == false) {
			Node_list[*itr].SetWeight(weight_from_0 + *itr2);
			que.push(&Node_list[*itr]);
		}
		itr2++;
	}
	next_node_list.clear();
	next_weight_list.clear();
}

int main(void)
{
	//input
	int n;
	cin >> n;
	Node_list = new Node[n]();
	for (int i = 0; i < n; i++) {
		int u, k;
		cin >> u >> k;
		for (int j = 0; j < k; j++) {
			int v, c;
			cin >> v >> c;
			Node_list[i].AddNextNode(v, c);
		}
	}

	//weight from 0 ?
	Node_list[0].check = true;
	Node_list[0].weight_from_0 = 0;
	Node_list[0].DistributeWeight();
	while (!que.empty()) {
		Node *node = que.top();
		que.pop();
		node->DistributeWeight();
	}

	//output
	for (int i = 0; i < n; i++) {
		cout << i << " " << Node_list[i].weight_from_0 << endl;
	}
	
	return 0;
}