Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <vector>
#include <queue>
#include <algorithm>

using namespace std;

static const int N = 10000;
static const int INF = 1000000;

struct Vertex {
    int id;
    bool in_S;
    int min_cost;
};

bool operator>(const Vertex &vertex1, const Vertex &vertex2)
{
    return vertex1.min_cost > vertex2.min_cost;
}


class SSSP {
private:
    vector<pair<int, int> > adj[N];
    Vertex vertex[N];
    int n;

public:
    SSSP()
    {
        cin >> n;
        int id;
        int degree;
        int v;
        int c;
        for (int i = 0; i < n; i++)
        {
            cin >> id;
            vertex[id].id = id;
            cin >> degree;
            for (int j = 0; j < degree; j++)
            {
                cin >> v >> c;
                adj[id].push_back(make_pair(v, c));
            }
        }
    }

    void dijkstra(int start)
    {
        priority_queue<Vertex, vector<Vertex>, greater<Vertex> > PQ;
        for (int i = 0; i < n; i++)
        {
            vertex[i].in_S = false;
            vertex[i].min_cost = INF;
        }
        vertex[start].min_cost = 0;

        PQ.push(vertex[start]);

        while (!PQ.empty())
        {
            int u = PQ.top().id;
            int cost = PQ.top().min_cost;
            PQ.pop();

            vertex[u].in_S = true;

            if (vertex[u].min_cost < cost)
                continue;

            for (int j = 0; j < adj[u].size(); j++)
            {
                int v = adj[u][j].first;
                if (!vertex[v].in_S)
                {
                    if (vertex[u].min_cost + adj[u][j].second < vertex[v].min_cost)
                    {
                        vertex[v].min_cost = vertex[u].min_cost + adj[u][j].second;
                        PQ.push(vertex[v]);
                    }
                }
            }
        }
    }

    void print()
    {
        for (int i = 0; i < n; i++)
            cout << i << " " << (vertex[i].min_cost == INF ? -1 : vertex[i].min_cost) << endl;
    }
};

int main()
{
    SSSP mst;
    mst.dijkstra(0);
    mst.print();
}

C++: #include <iostream>
#include <queue>
#include <vector>
#define INF 1<<30
#define WHITE 0
#define BLACK 1
using namespace std;

int main(int argc, char* argv[]) {
    int n, u, k, v, c;
    cin >> n;

    int color[n];
    int d[n];
    vector <pair<int, int>> Adj[n];
    priority_queue <pair<int, int>> que;
    pair<int, int> top;

    for (int i = 0; i < n; i++){
        cin >> u >> k;
        for (int j = 0; j < k; j++){
            cin >> v >> c;
            Adj[u].push_back(make_pair(v, c));
        }
        d[i] = INF;
        color[i] = WHITE;
    }

    d[0] = 0;
    que.push(make_pair(0, 0));

    while (!que.empty()){
        top = que.top();
        que.pop();
        c = (-1)*top.first;
        u = top.second;

        color[u] = BLACK;
        for (int j = 0; j < Adj[u].size(); j++){
            int v = Adj[u][j].first;
            int w = Adj[u][j].second;

            if (color[v]) continue;
            if (d[u] + w < d[v]){
                d[v] = d[u] + w;
                que.push(make_pair((-1)*d[v], v));
            }
        }
    }
    for (int i = 0; i < n; i++)
        cout << i << " " << (d[i] == INF? -1: d[i]) << endl;

    return 0;
}

C++: #include<iostream>
using namespace std;

static const int MAX = 100000;
static const int INFTY = (1<<21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;


int n, M[MAX][MAX];

void dijkstra() {
    int minv;
    int d[MAX], color[MAX];

    for( int i = 0; i < n; i++ ) {
        d[i] = INFTY;
        color[i] = WHITE;
    }

    d[0] = 0;
    color[0] = GRAY;

    while(1) {
        minv = INFTY;
        int u = -1;
        for (int i = 0; i < n; i++) {
            if (minv  > d[i] && color[i] != BLACK) {
                u = i;
                minv = d[i];
            }
        }
        if (u == -1 ) {
            break;
        }
        color[u] = BLACK;
        for (int v = 0; v < n; v++) {
            if (d[v] > d[u] +M[u][v]) {
                d[v] = d[u] + M[u][v];
                color[v] = GRAY;
            }
        }
    }
    for (int i = 0; i < n; i++) {
        cout << i << " " << ( d[i] == INFTY ? -1 : d[i] ) << endl;
    }
}

int main(int argc, char const* argv[])
{
    cin >> n;
    for (int i = 0; i < n; i++) {
        for (int j = 0; j < n; j++) {
            M[i][j] = INFTY;
        }
    }

    int k, c, u, v;
    for (int i = 0; i < n; i++) {
        cin >> u >> k;
        for (int j = 0; j < k; j++) {
            cin >> v >> c;
            M[u][v] = c;
        }
    }

    dijkstra();
    return 0;
}