Go: package main

import (
	"fmt"
)

func main() {
	var n int
	fmt.Scan(&n)
	g := make([][]int, n+1)
	for i := 0; i < n; i++ {
		var u,k int
		fmt.Scan(&u)
		fmt.Scan(&k)
		g[u] = make([]int, k)
		for j := 0; j < k; j++ {
			fmt.Scan(&g[u][j])
		}
	}

	d := make([]int, n+1)
	f := make([]int, n+1)
	t := 1
	for i := 1; i <= n; i++ {
		t = dfs(&g, &d, &f, i, t)
	}

	for i := 1; i <= n; i++ {
		fmt.Printf("%d %d %d\n", i, d[i], f[i])
	}
}

func dfs(g *[][]int, d *[]int, f *[]int, id int, t int) int {
	if (*d)[id] > 0 {
		return t
	}
	(*d)[id] = t
	t += 1
	for i := 0; i < len((*g)[id]); i++ {
		t = dfs(g, d, f, (*g)[id][i], t)
	}
	(*f)[id] = t
	return t+1
}

C++: #include <iostream> // cout, endl, cin
#include <string> // string, to_string, stoi
#include <vector> // vector
#include <algorithm> // min, max, swap, sort, reverse, lower_bound, upper_bound
#include <utility> // pair, make_pair
#include <tuple> // tuple, make_tuple
#include <cstdint> // int64_t, int*_t
#include <cstdio> // printf
#include <map> // map
#include <queue> // queue, priority_queue
#include <set> // set
#include <stack> // stack
#include <deque> // deque
#include <unordered_map> // unordered_map
#include <iomanip>
#include <unordered_set> // unordered_set
#include <bitset> // bitset
#include <cctype> // isupper, islower, isdigit, toupper, tolower
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
using namespace std;
template<class T> inline bool chmin(T& a, T b) { if (a > b) { a = b; return true; } return false; }
template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return true; } return false; }
const int INF = 1000000000;
const int MOD = 1000000007;

typedef pair<int, int> P;
int myAbs(int num) {
    if (num > 0)
        return num;
    else
        return -num;
}

long long gcd(long long a, long long b) {
    if (b == 0) return a;
    else return gcd(b, a % b);
}
long long lcm(long long a, long long b) {
    return a * b / gcd(a, b);
}

using Graph = vector<vector<int>>;
//再帰とかグラフを使うときは予めNの最大値のグローバル配列を取っておく
int N;
bool E[101][101];
vector<bool> seen;
typedef pair<int, int> P;
int D[101];
int F[101];
//頂点状態を表すcolor[]において、0は未訪問、1は訪問中、2は完了を表す。
int color[101];
int find_time = 0;

void dfs_search(int u) {
    //出発点を訪問済みにする＆行きのタイムスタンプを記録
    int v;

    color[u] = 1;
    D[u] = ++find_time;
    //cout << u+1 << " " << color[u] << " " << endl;
    for (v = 1; v <= N; v++) {
        //出発点からvへの辺があるか
        if (!E[u][v]) continue;
        //辺がある&&未訪問なら発見した頂点を出発点にして再帰
        if (color[v] == 0) dfs_search(v);
    }
    //今回訪問した頂点より深い未訪問の頂点がない時にその頂点を完了する。
    color[u] = 2;
    F[u] = ++find_time;
}

void dfs() {
    int u;
    find_time = 0;
    for (int i = 0; i < N; i++) color[i] = 0;
    for (u = 1; u <= N; u++) {
        //未訪問のuを出発点にしてDFS
        if (color[u] == 0 || color[u] == 1) dfs_search(u);
    }
    //出力
    for (int i = 1; i <= N; i++) {
        cout << i << " " << D[i] << " " << F[i] << endl;
    }
}

int main() {
    //boolで辺を管理
    cin >> N;
    int u, k;
    for (int i = 1; i <= N; i++) {
        for (int j = 1; j <= N; j++) {
            E[i][j] = false;
        }
        D[i] = 0;
        F[i] = 0;
    }

    //辺の配列E[][]において、falseは無辺、trueは有辺を表す。
    //有向グラフなのでE[i][j]のみ(無向だとE[j][i]も)
    for (int i = 1; i <= N; i++) {
        cin >> u >> k;
        for (int j = 0; j < k; j++) {
            int v; cin >> v;
            //v--;
            //u--;
            E[u][v] = true;
        }
    }

    dfs();

}

C++: #include <stdio.h>
#include <stdint.h>
#include <iostream>
#include <fstream>
#include <cassert>
#include <climits>

#include <vector>
#include <memory>
using namespace std;

#define DEBUG (0)
#define USE_UNIQUE_PTR (0)

#if DEBUG
#define DPRINTF(...) do { \
    printf("D(L%d) %s: ", __LINE__, __func__); \
    printf(__VA_ARGS__); \
  } while (false)
#else
#define DPRINTF(...)
#endif // DEBUG

int g_time = 1;

class Vertex {
public:
  Vertex() :
    id_(-1),
    discover_time_(-1),
    finish_time_(-1),
    adjacentNum_(0),
    adjacentIds_(nullptr),
    isVisited_(false) { }

  ~Vertex() {
#if !USE_UNIQUE_PTR
    if (adjacentIds_)
      delete [] adjacentIds_;
#endif
  }

  void setAdjacency(const vector<int> &adjacentIds);

  inline void setId(int id) { id_ = id; }
  inline void setDiscoverTime(int time) { discover_time_ = time; }
  inline void setFinishTime(int time) { finish_time_ = time; }
  inline void setVisited(bool visited) { isVisited_ = visited; }

  inline int getId() { return id_; }
  inline int getDiscoverTime() { return discover_time_; }
  inline int getFinishTime() { return finish_time_; }
  inline bool getVisited() { return isVisited_; }
  inline int getAdjacentNum() { return adjacentNum_; }
  inline int getAdjacentId(int idx) {
    if (adjacentIds_ == nullptr || idx > adjacentNum_)
      return -1;
    return adjacentIds_[idx];
  }

  void printTime();
  void printAdj();

private:
  int id_;
  int discover_time_;
  int finish_time_;

  int adjacentNum_;
#if USE_UNIQUE_PTR
  unique_ptr<int[]> adjacentIds_;
#else
  int *adjacentIds_;
#endif // USE_UNIQUE_PTR

  bool isVisited_;
};


void Vertex::setAdjacency(const vector<int> &adjacentIds)
{
  if (adjacentIds_) assert(1);

  adjacentNum_ = adjacentIds.size();
#if USE_UNIQUE_PTR
  adjacentIds_ = unique_ptr<int[]>(new int[adjacentNum_]);
#else
  adjacentIds_ = new int[adjacentNum_];
#endif // USE_UNIQUE_PTR

  for (int i = 0; i < adjacentNum_; i++)
  {
    adjacentIds_[i] = adjacentIds[i];
  }

}

void Vertex::printTime()
{
  printf("%d %d %d\n", id_, discover_time_, finish_time_);
}

void Vertex::printAdj()
{
  DPRINTF("%d %d", id_, adjacentNum_);
  for (int i = 0; i < adjacentNum_; i++) {
    printf(" %d", adjacentIds_[i]);
  }
  cout << endl;
}


void dfs(Vertex vertices[], int idx)
{

  DPRINTF("time %d  idx %d\n", g_time, idx);

  Vertex &vtx = vertices[idx];

  if (!vtx.getVisited())
  {
    vtx.setDiscoverTime(g_time);
    g_time++;
  }

  for (int i = 0; i < vtx.getAdjacentNum(); i++)
  {
    int id = vtx.getAdjacentId(i);
    dfs(vertices, id);
  }

  if (!vtx.getVisited())
  {
    vtx.setFinishTime(g_time);
    vtx.setVisited(true);
    g_time++;
  }

}


int main()
{
  int n;

  cin >> n; cin.ignore();
  DPRINTF("Node num %d\n", n);

  Vertex vertices[n+1];

  for (int i = 1; i <= n; i++)
  {
    int id;
    int num;

    cin >> id >> num;
    vertices[i].setId(id);
    DPRINTF("node %d (num %d)\n", id, num);

    vector<int> adjs;

    for (int j = 0; j < num; j++)
    {
      int adj;
      cin >> adj;

      adjs.push_back(adj);
    }

    if (adjs.size())
      vertices[i].setAdjacency(adjs);

    cin.ignore();
  }


  return 0;
}

C++: #include <stdio.h>

int A[101][101];
int ans[101][3];
int an = 1;

int serch(int a[][], int  ni, int n){
  int  j;
  
  for(j=0; j<n; j++){
    if(A[ni][j] == 1){
      judge(j, 1);
      serch(A, j, n);
    }
  }
  judge(ni, 2);
}

int judge(int i, int j){
  ans[i][j] = an;
  an++;
}

int  main(){
  int i, j, k, n, x, y;
  
  scanf("%d", &n);
  
  for(i=0; i<n; i++){
    for(j=0; j<n; j++)
      A[i][j] = 0;
    ans[i][0] = i+1;
  }
  
  for(i=0; i<n; i++){
    scanf("%d %d", &x, &y);
    for(j=0; j<y; j++){
      scanf("%d", &k);
      A[i][k-1] = 1;
    }
  }
  
  judge(0, 1);
  
  for(i=0; i<n; i++){
    if(A[0][i] == 1){
      judge(i, 1);
      serch(A, i, n);
    }
  }
  judge(0, 2);
  
  for(i=0; i<n; i++){
    for(j=0; j<3; j++){
      if(j>0)
        printf(" ");
      printf("%d", ans[i][j]);
    }
    printf("\n");
  }
  
  return 0;
}