Go: package main

import "fmt"

func main() {
	var N int
	fmt.Scan(&N)
	graph := make([][]int, N)
	for i := range graph {
		graph[i] = make([]int, N)
		var u, k int
		fmt.Scan(&u, &k)
		for j := 0; j < k; j++ {
			var v int
			fmt.Scan(&v)
			v--
			graph[i][v] = 1
		}
	}
	for i := 0; i < N; i++ {
		for j := 0; j < N; j++ {
			if j > 0 {
				fmt.Print(" ")
			}
			fmt.Print(graph[i][j])
		}
		fmt.Println()
	}
}

C++: #include <set>
#include <map>
#include <list>
#include <queue>
#include <stack>
#include <cmath>
#include <ctime>
#include <cstdio>
#include <vector>
#include <string>
#include <bitset>
#include <cctype>
#include <cstdlib>
#include <cstring>
#include <utility>
#include <numeric>
#include <complex>
#include <sstream>
#include <fstream>
#include <iomanip>
#include <cassert>
#include <iostream>
#include <iterator>
#include <algorithm>
using namespace std;
typedef long long ll;
typedef vector<int> vint;
typedef pair<int, int> pint;
typedef vector<long long> vlong;
#define vpush(a,x) a.push_back(x);
#define rep(i, n) REP(i, 0, n)
#define all(v) v.begin(), v.end()
#define REP(i, x, n) for(int i = x; i < n; i++)
#define INF 2e9
int fact(int n){
  int m;
  if (n == 0)
      return 1;
  m = fact(n - 1);    
  return n * m;       
}
signed main(){
  cin.tie(0);
  ios::sync_with_stdio(false);
  int n,u,k,node;
  cin>>n;
  vector<vector<int> > ma(n,vector<int>(n));
  rep(i,n){
      cin>>u>>k;
      rep(j,k){
	  cin>>node;
	  ma[u-1][node-1]=1;
      }
  }
  rep(i,n){
      rep(j,n){
	  cout<<ma[i][j]<<(j!=n-1 ? " " : "");
      }
      cout<<'\n';
  }
  return(0);
}

C++: #include <iostream>
using namespace std;

int main() {
	int m[100][100]={};
	int n,k,v,d;cin>>n;
	for(int i=0;i<n;i++)
	{
		cin>>d>>k;d--;
		for(int j=0;j<k;j++)
		{
			cin>>v;
			m[d][--v]=1;
		}
	}
	for(int i=0;i<n;i++){
		for(int j=0;j<n;j++)
	{
		if(j)cout<<" ";cout<<m[i][j];
	}cout<<endl;
	}
	return 0;
}

C++: #include <iostream>
#include <vector>
using namespace std;

int main() {
    int num;
    cin >> num;
    vector<vector<int>> array(num, vector<int>(num, 0));
    for(int i=0; i<num; i++) {
        int index;
        int degree;
        cin >> index >> degree;
        for(int j=0; j<degree; j++) {
            int edge;
            cin >> edge;
            array.at(index-1).at(edge-1) = 1;
        }
    }

    for(int i=0; i<num; i++) {
        for(int j=0; j<num; j++) {
            if(j != 0) cout << " ";
            cout << array.at(i).at(j);
        }
        cout << endl;
    }

    return 0;
}

C++: #include <iostream>
using namespace std;
static const int N = 100;

int main(){
    int M[N][N];
    int n, u, k, v;
    
    cin >> n;
    
    for(int i=0; i<n; i++){
        for(int j=0; j<n; j++)M[i][j]=0;
    }
    
    for(int i=0; i<n; i++){
        cin >> u>> k;
        u--;
        for(int j=0; j<k; j++){
            cin >> v;
            v--;
            M[u][v] = 1;
        }
    }
    
    for(int i=0; i<n; i++){
        for(int j=0; j<n; j++){
            if(j)cout << " ";
            cout << M[i][j];
        }
        cout << endl;
    }
    return 0;
}

C++: // #define _GLIBCXX_DEBUG
#include <bits/stdc++.h>
using namespace std;
#define rep(i, n) for (int i = 0; i < (int)(n); i++)
#define all(v) v.begin(), v.end()
#define Graph vector< vector<int> >
typedef long long ll;
typedef pair<int, int> P;
const int INF = 1000000007;

int main(){
    int N;
    cin >> N;
    Graph G(N, vector<int>(N, 0));
    rep(i, N){
        int u, k;
        cin >> u >> k;
        u--;
        rep(j, k){
            int v;
            cin >> v;
            v--;
            G[u][v] = 1;
        }
    }

    rep(i, N){
        rep(j, N){
            if(j) cout << ' ';
            cout << G[i][j];
        }
        cout << endl;
    }
}

C++: #include <iostream>
using namespace std;
int main() {
  int n,p,q,r;
  cin>>n;
  int a[100][100]={};
  for (int i=0;i<n;i++){
    cin>>q>>p;
    if (p!=0){
      for (int j=0;j<p;j++){
	cin>>r;
	a[i][r-1]=1;
      }
    }
  }
  for (int i=0;i<n;i++){
    for (int j=0;j<n;j++){
      cout<<a[i][j];
      if (j!=n-1)cout<<" "; 
    }
    cout<<endl;
  }
  return 0;
}

C++: #include <stdio.h>

#define N 100

int main(){
	int n;
	scanf("%d",&n);
	int A[N][N];
	int i;
	int v;
	int j;
	int p;
	int q;
	for(i=0;i<n;i++){
		for(j=0;j<n;j++){
			A[i][j]=0;
		}
	}
	for(i=0;i<n;i++){
		scanf("%d",&v);
		scanf("%d",&q);
		for(j=0;j<q;j++){
			scanf("%d",&p);
			A[v-1][p-1] = 1;
		}
	}
	for(i=0;i<n;i++){
		for(j=0;j<n-1;j++){
			printf("%d ",A[i][j]);
		}
		printf("%d\n",A[i][j]);
	}
	return 0;
}

C++: #include <iostream>

using namespace std;

int main(){
  int n; cin >> n;
  int adj[n+1][n+1];
  for(int i=1;i<=n;i++){
    int u,k; cin >> u >> k;
    for(int i=1;i<=n;i++) adj[u][i]=0;
    for(int i=0;i<k;i++){
      int v; cin >> v;
      adj[u][v]=1;
    }
  }
  for(int i=1;i<=n;i++){
    for(int j=1;j<=n;j++){
      if(j-1) cout << " " << adj[i][j];
      else cout << adj[i][j];
    }
    cout << endl;
  }
}

C++: #include <iostream>
#include <sstream>
#include <string>
#include <vector>

using namespace std;

void to_adjacent_matrix(vector<vector<int> >& adjacent_list, vector<vector<int> >& adjacent_matrix);

int main()
{
    int n;
    cin >> n;

    string line;
    getline(cin, line); // skip first newline character

    vector<vector<int> > vertex(n, vector<int>(n, -1));
    for (int i = 0; i < n; ++i) {
        getline(cin, line);

        string tmp;
        stringstream ss(line);
        int j = 0;
        while (getline(ss, tmp, ' ')) {
            if (j == 0) {
                ++j;
                continue;
            }

            vertex[i][j - 1] = stoi(tmp);
            ++j;
        }
    }

    vector<vector<int> > adjacent(n, vector<int>(n, 0));
    to_adjacent_matrix(vertex, adjacent);

    for (int i = 0; i < n; ++i) {
        cout << adjacent[i][0];
        for (int j = 1; j < n; ++j)
            cout << ' ' << adjacent[i][j];
        cout << '\n';
    }
}

void to_adjacent_matrix(vector<vector<int> >& adjacent_list, vector<vector<int> >& adjacent_matrix)
{
    int n = adjacent_list.size();

    for (int i = 0; i < n; ++i) {
        for (int j = 0; j < n && adjacent_list[i][j] != -1; ++j) {
            int adjacent = adjacent_list[i][j] - 1;
            if (adjacent <= 0 || adjacent > n)
                continue;

            adjacent_matrix[i][adjacent] = 1;
        }
    }
}

C++: #include<iostream>
using namespace std;

int main(){
  int n, u, k, v;
  cin >> n;
  int A[n * n] = {0};

  for(int i = 0; i < n; i++){
    cin >> u >> k;
    while(k--){
      cin >> v;
      A[(u - 1) * n + (v - 1)] = true;
    }
  }

  for(int i = 0; i < n; i++){
    for(int j = 0; j < n; j++){
      if(j) cout << " ";
      cout << A[i * n + j];
    }
    cout << endl;
  }
}

C++: #include <iostream>
#include <vector>

using namespace std;

const int edge = 1;
const int no_edge = 0;

int main() {
  int vertex_num;
  cin >> vertex_num;

  // init
  vector<vector<int>> list_graph(
    vertex_num,
    vector<int>(vertex_num, 0)
  );

  // convert
  for(int i = 0; i < vertex_num; i++) {
    int vertex_label;
    int adjacency_vertex_num;
    cin >> vertex_label >> adjacency_vertex_num;

    for(int j = 0; j < adjacency_vertex_num; j++) {
      int adjacency_vertex_label;
      cin >> adjacency_vertex_label;

      list_graph[vertex_label - 1][adjacency_vertex_label - 1] = edge;
    }
  }


  // print
  for(int i = 0; i < vertex_num; i++) {
    for(int j = 0; j < vertex_num; j++) {
      cout << list_graph[i][j];

      if(j != vertex_num - 1) {
        cout << ' ';
      }
    }
    cout << endl;
  }
}