Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
)

type Item struct {
	value    int // The value of the item; arbitrary.
	priority int // The priority of the item in the queue.
	// The index is needed by update and is maintained by the heap.Interface methods.
	index int // The index of the item in the heap.
}
type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}
func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = i
	pq[j].index = j
}
func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 // for safety
	*pq = old[0 : n-1]
	return item
}

type Q struct {
	pq *PriorityQueue
	ds map[int]int // It has always same value as pq. For random access.
}

func newQ() *Q {
	pq := new(PriorityQueue)
	heap.Init(pq)
	return &Q{
		pq: pq,
		ds: make(map[int]int),
	}
}
func (q *Q) pop() (u, d int) {
	item := heap.Pop(q.pq).(*Item)
	delete(q.ds, item.value)
	return item.value, item.priority
}
func (q *Q) get(u int) (int, bool) { // returns d
	d, ok := q.ds[u]
	return d, ok
}
func (q *Q) set(u, d int) {
	q.ds[u] = d
	for _, item := range *q.pq {
		if item.value != u {
			continue
		}

		item.priority = d
		heap.Fix(q.pq, item.index)
		return
	}
	heap.Push(q.pq, &Item{
		priority: d,
		value:    u,
	})
}
func (q *Q) len() int {
	return len(q.ds)
}

func main() {
	r := bufio.NewReader(os.Stdin)

	var n int
	fmt.Fscan(r, &n)
	cs := make([]map[int]int, n) // []v_i -> c_i
	for h := 0; h < n; h++ {
		var u, k int
		fmt.Fscan(r, &u, &k)
		m := make(map[int]int)
		for i := 0; i < k; i++ {
			var v, c int
			fmt.Fscan(r, &v, &c)
			m[v] = c
		}

		cs[u] = m
	}

	q := newQ()
	q.set(0, 0)
	visited := make(map[int]struct{})
	out := make([]int, n)

	for q.len() > 0 {
		u, d := q.pop()
		for uu, c := range cs[u] {
			// Consider the connection between u and uu.
			if _, ok := visited[uu]; ok {
				continue
			}
			dd := d + c
			if d, ok := q.get(uu); !ok || d > dd {
				q.set(uu, dd)
			}
		}

		out[u] = d
		visited[u] = struct{}{}
	}

	for u, d := range out {
		fmt.Println(u, d)
	}
}

C++: #include <iostream>
#include <algorithm>
#include <iomanip>
#include <cctype>
#define _USE_MATH_DEFINES
#include <math.h>
#include <string>
#include <list>
using namespace std;

int n, m[100][100], d[100], p[100];

string color[100];

void dijkstra(){
  for(int i = 0; i < n; i++){
    color[i] = "white";
    d[i] = 10000000;
  }

  d[0] = 0;
  p[0] = -1;

  while(1){
    int mincost = 10000000, u;

    for(int i = 0; i < n; i++){
      if(color[i] != "black" && d[i] < mincost){
        mincost = d[i];
        u = i;
      }
    }
    if(mincost == 10000000) break;

    color[u] = "black";

    for(int v = 0; v < n; v++){
      if(color[v] != "black" && m[u][v] < 10000000){
        if(d[u] + m[u][v] < d[v]){
          d[v] = d[u] + m[u][v];
          p[v] = u;
          color[v] = "glay";
        }
      }
    }
  }
}


int main(){

  cin >> n;

  for(int i = 0; i < n; i++){
    for(int j = 0; j < n; j++){
      m[i][j] = 10000000;
    }
  }

  for(int i = 0; i < n; i++){
    int id, k, v, c;
    cin >> id >> k;
    for(int j = 0; j < k; j++){
      cin >> v >> c;
      m[id][v] = c;
    }
  }

  dijkstra();



  for(int i = 0; i < n; i++){
    cout << i << " " << d[i] << endl;
  }

  return 0;
}

C++: #include <cstdio>
#include <cstring>
#include <vector>
#include <map>
using namespace std;

typedef vector<int>::iterator vitr;
typedef map<int, int>::iterator mitr;

map<int, int> w[100];
int d[100];

vector<int> a;
vector<int> b;

void findPath(){
    int candiW = INT_MAX;
    vitr candiI;
    for(vitr i=a.begin();i!=a.end();i++){
        for(vitr j=b.begin();j!=b.end();j++){
            mitr k = w[*i].find(*j);
            if(k == w[*i].end())continue;
            if(k->second + d[*i] < candiW){
                candiW = k->second + d[*i];
                candiI = j;
            }
        }
    }
    a.push_back(*candiI);
    d[*candiI] = candiW;
    b.erase(candiI);
}

int main(){
    int i,j,u,k,n,v,c;

    scanf("%d",&n);
    for(i=0;i<n;i++){
        scanf("%d %d",&u,&k);
        for(j=0;j<k;j++){
            scanf("%d %d",&v,&c);
            w[u][v] = c;
        }
    }

    d[0] = 0;
    a.push_back(0);
    for(i=1;i<n;i++)b.push_back(i);

    for(i=1;i<n;i++)findPath();

    for(i=0;i<n;i++)printf("%d %d\n",i,d[i]);

    return 0;
}

C++: #include"iostream"
#include"algorithm"
#include"cstdio"
#include"cstring"
#include"string"
#include"vector"
#include"queue"
#include"map"
#include"set"
#include"stack"
#include"cmath"
using namespace std;
#define INF 0xfffffff
#define maxn 10002
struct Node
{
    int e;
    int w;
    friend bool operator < (Node A, Node B)
    {
        return  A.w > B.w;
    }
};
bool vis[maxn];
int m, n;
vector< vector<Node> > G;
int Dij(int S,int E)
{
    Node P, Pn;
    P.e = S;
    P.w = 0;
	priority_queue<Node> Q;
	Q.push(P);
	while( !Q.empty() )
    {
        P = Q.top();
        Q.pop();
		if( vis[P.e] )
            continue;
		vis[P.e] = true;
		if( P.e == E )
            return P.w;
		int len = G[P.e].size();
		for(int i=0; i< len; i++)
        {
            Pn.e = G[P.e][i].e;
            Pn.w = G[P.e][i].w + P.w;
			if( !vis[Pn.e] )
                Q.push(Pn);
        }
    }
    return -1;
}
int main()
{
		Node P;
		cin >> m;
        G.resize(10000+1);
		for(int i=0; i<m; i++)
        {
			int k;
			memset(vis,false,sizeof(vis));
			scanf("%d%d",&n,&k);
			for(int j=0;j<k;j++)
			{
            int  b, c;
            cin >> b >> c;
            P.e = b;
            P.w = c;
            G[n].push_back(P);
            P.e = n;
            G[b].push_back(P);
			}
			}
			for(inti=0;i<m;i++)
			{
			int ans = Dij(0,n);
			printf("%d %d\n",n,ans);
        }
    return 0;
}

C++: #include <iostream>
using namespace std;
#define MAX 100
#define INFTY 1<<22
#define WHITE 0
#define GRAY 1
#define BLACK 2

int gMatrix[MAX][MAX];

void dijkstra(int n){
    // 最小の重みを記録する
    int minV;
    // weight[v]に始点sからvまでの最短コストを保存する
    int weight[MAX];
    // 訪問状態を記録
    int color[MAX];
    // 1.初期化
    for(int i = 0;i < n;++i){
        weight[i] = INFTY;
        color[i] = WHITE;
    }
    // 始点
    weight[0] = 0;
    color[0] = GRAY;
    
    while(1){
        minV = INFTY;
        // 頂点を示す
        int u = -1;
        // 2.1weight[u]が最小である頂点を決定する
        for(int i = 0;i < n;++i){
            if(minV > weight[i] && color[i] != BLACK){
                u = i;
                minV = weight[i];
            }
        }
        if(u == -1)break;
        color[u] = BLACK;
        
        for(int v = 0;v < n;++v){
            // 辺が存在する
            if(color[v] != BLACK && gMatrix[u][v] != INFTY){
                // 2.2最短コストを更新する
                // この処理の終了後weight[v]sからS内の頂点のみを経由したvまでの最短コストが記録される
                if(weight[v] > weight[u] + gMatrix[u][v]){
                    weight[v] = weight[u] + gMatrix[u][v];
                    color[v] = GRAY;
                }
            }
        }
    }
    // 出力
    for(int i = 0;i < n;++i){
        cout << i << " " << ( weight[i] == INFTY ? -1 : weight[i] ) << endl;
    }
}

int main(){
    int n;
    cin >> n;
    
    for(int i = 0;i < n;++i){
        for(int j = 0;j < n;++j){
            gMatrix[i][j] = INFTY;
        }
    }
    
    int k,c,u,v;
    for(int i = 0;i < n;++i){
        cin >> u >> k;
        for(int j = 0;j < k;++j){
            cin >> v >> c;
            gMatrix[u][v] = c;
        }
    }
    dijkstra(n);
    return 0;
}