Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

type TimeRecord struct {
	discoverTime int
	finishTime   int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	timeRecordMap := make([]TimeRecord, n)
	childrenMap := make([][]int, n)
	for i := 1; i <= n; i++ {
		node, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		timeRecordMap[node-1] = TimeRecord{-1, -1}

		childNum, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		childrenMap[node-1] = make([]int, childNum)
		for j := 0; j < childNum; j++ {
			child, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			childrenMap[node-1][j] = child
		}
	}

	// TODO: always start with 1?
	timer := 1
	visit(1, &timer, childrenMap, timeRecordMap)
	for k, v := range timeRecordMap {
		fmt.Printf("%d %d %d\n", k+1, v.discoverTime, v.finishTime)
	}
}

func visit(currentNode int, timer *int, childrenMap [][]int, timeRecordMap []TimeRecord) {
	if timeRecordMap[currentNode-1].discoverTime > 0 {
		return
	}
	children := childrenMap[currentNode-1]
	timeRecordMap[currentNode-1] = TimeRecord{*timer, timeRecordMap[currentNode-1].finishTime}
	(*timer)++
	for i := 0; i < len(children); i++ {
		visit(children[i], timer, childrenMap, timeRecordMap)
	}
	timeRecordMap[currentNode-1] = TimeRecord{timeRecordMap[currentNode-1].discoverTime, *timer}
	(*timer)++
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <iostream>
#include <string>
#include <vector>
#include <algorithm>
#include <cmath>
#include <cassert>
#define FOR(i,a,b) for(int i=(a);i<(b);i++)
#define REP(i,n) FOR(i,0,n)
#define rep(i,n) FOR(i,0,n)
#define DEBUG(x) cout<<#x<<": "<<x<<endl
#define vint vector<int>
#define vdouble vector<double>
#define vstring vector<string>
using namespace std;

#include<map>
#include<set>
#include<queue>

typedef long long ll;
typedef unsigned long long ull;

const int MAX_N = 1000000;
static const int INFTY = (1 << 21);

class Edge{
public:
    int from, to, cost;
    Edge(int from = 0, int to = 0, int cost = 0) :
            from(from), to(to), cost(cost){}

    bool operator < (const Edge &e) const{
        return cost < e.cost;
    }
    bool operator >(const Edge &e) const{
        return cost > e.cost;
    }

};

class Node{
public:
    vector<Edge> edges;
    int dist;
    int done;
    int times;
    int timee;

    Node(){
        dist = INFTY;
        done = 0;
    }
};

class Graph{
public:
    vector<Node> nodes;
    Graph(int n) {
        rep(i, n) { Node n;  nodes.push_back(n); }
    }
    Node& operator[](int i){
        return nodes[i];
    }
};

class Data{

public:
    int dist;
    Edge *edge;
    Data(int dist, Edge *edge) {
        this->dist = dist;
        this->edge = edge;
    }

    bool operator < (const Data &d) const{
        return dist < d.dist;
    }
    bool operator >(const Data &d) const{
        return dist > d.dist;
    }
};

Graph G(0);

int V;
int t;

void dfs(int v){
    if (G[v].done != 0) return;

    // fprintf(stderr, "%d %d\n", v, t);

    G[v].done = 1;
    t++;
    G[v].times = t;
    for(auto &e: G[v].edges){
        dfs(e.to);
    }
    t++;
    G[v].timee = t;
}

void dfs_run(){
    t = 0;
    rep(i, V) dfs(i);
}

int main() {

    cin >> V;
    G = Graph(V);

    rep(i, V){
        int from; cin >> from; from--;
        int e_count; cin >> e_count;

        vint vec;
        rep(j, e_count){
            int to; cin >> to; to--;
            vec.push_back(to);
        }
        sort(vec.begin(), vec.end());
        rep(j, e_count){
            G[from].edges.push_back(Edge(from, vec[j], 1));
        }
    }

    dfs_run();

    rep(i, V){
        fprintf(stdout, "%d %d %d\n", i+1, G[i].times, G[i].timee);
    }
}

C++: #include <cstdio>
#include <vector>
#include <algorithm>
#include <stack>

using namespace std;

using Weight=int;
using DArray=vector<Weight>;
using DMatrix=vector<DArray>;

static const Weight INF=1<<29;

struct Edge {
    size_t src, dst;
    Weight weight;
    Edge() {}
    Edge(size_t src, size_t dst, Weight weight=1):
        src(src), dst(dst), weight(weight)
    {}
};

bool operator<(const Edge &e, const Edge &f) {
    if (e.weight != f.weight) {
        return e.weight > f.weight;
    } else {
        return e.src!=f.src? e.src<f.src : e.dst<f.dst;
    }
}

using Edges=vector<Edge>;
using Vertex=vector<Edge>;
using Graph=vector<Vertex>;

void join(Graph &g, size_t s, size_t d, Weight w=1) {
    // non-directed
    g[s].push_back(Edge(s, d, w));
    g[d].push_back(Edge(d, s, w));
}

void connect(Graph &g, size_t s, size_t d, Weight w=1) {
    // directed
    g[s].push_back(Edge(s, d, w));
}

void dfs(const Graph &g, size_t v, int &t, vector<int> &d, vector<int> &f) {
    d[v] = t;
    for (const Edge &e: g[v])
        if (!d[e.dst])
            dfs(g, e.dst, ++t, d, f);

    f[v] = ++t;
}

int main() {
    size_t n;
    scanf("%zu", &n);

    Graph g(n);
    for (size_t i=0; i<n; ++i) {
        size_t k;
        scanf("%*d %zu", &k);
        for (size_t j=0; j<k; ++j) {
            size_t v;
            scanf("%zu", &v);
            --v;

            connect(g, i, v);
        }
    }

    vector<int> d(n), f(n);
    int t=0;
    for (size_t v=0; v<n; ++v)
        if (!d[v])
            dfs(g, v, ++t, d, f);

    for (size_t i=0; i<n; ++i)
        printf("%zu %d %d\n", i+1, d[i], f[i]);

    return 0;
}

C++: #include <iostream>
#include <vector>
#include <cstring>

using namespace std;

int n, u, k, v, d[110], f[110], time=0;
bool vis[110];
vector<int> adj[110];

void dfs (int p)
{
    time++;
    vis[p]=true;
    d[p]=time;
    for (auto u : adj[p])
    {
        if (!vis[u]) dfs(u);
    }
    time++;
    f[p]=time;
}

int main()
{
    memset(vis, false, sizeof(vis));
    cin>>n;
    for (int i=0; i<n; i++)
    {
        cin>>u>>k;
        for (int j=0; j<k; j++)
        {
            cin>>v;
            adj[u].push_back(v);
        }
    }
    dfs(1);
    for (int i=1; i<=n; i++)
    {
        cout<<i<<' '<<d[i]<<' '<<f[i]<<'\n';
    }
    return 0;
}

C++: #include <cstdio>

typedef struct vertex_{
    int found;
    int d;
    int f;
}vertex;

int search(vertex *array, int (*A)[101], int id, int n, int time){
    if(array[id].found)return time;
    array[id].found=1;
    time++;
    array[id].d=time;
    for(int i=1;i<=n;i++){
        if(A[id][i])time=search(array,A,i,n,time);
    }
    time++;
    array[id].f=time;
    return time;
}

int main(){
    int i, j, n, u, k, v;
    scanf("%d",&n);
    vertex array[n+1];
    for(i=1;i<=n;i++)array[i].found=0;
    int A[101][101];
    for(i=1;i<=n;i++){
        for(j=1;j<=n;j++){
            A[i][j]=0;
        }
    }
    for(i=1;i<=n;i++){
        scanf("%d %d",&u,&k);
        for(j=0;j<k;j++){
            scanf("%d",&v);
            A[u][v]=1;
        }
    }
    for(i=1;i<=n;i++){
        for(j=1;j<=n;j++){
            printf("%d ",A[i][j]);
        }
        printf("\n");
    }
    int time = 0;
    for(i=1;i<=n;i++)if(array[i].found==0)time += search(array, A, i, n, 0);
    for(i=1;i<=n;i++)printf("%d %d %d\n",i,array[i].d,array[i].f);
    printf("%d\n",time);
    return 0;
}