Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

C++: // ConanYu's https://vjudge.net/solution/13220749
// semon0x29a's https://vjudge.net/solution/13218148

#include <bits/stdc++.h>
using namespace std;
using LL = long long;
using pi = pair<int, int>;

const int INF = 0x3F3F3F3F;
const int maxN = 10010;

int n;
bool mark[maxN];
LL dis[maxN];
map<pi, LL> path;

void init() {
	memset(dis, 0x3F, sizeof(dis));
}

void dijkstra() {
	dis[0] = 0;
	for (int i=0; i<n; ++i) {
		int marker = 0, amin = INF;
		for (int i=0; i<n; ++i) if (!mark[i]) {
			if (dis[i] < amin) {
				amin = dis[i];
				marker = i;
			}
		}
		mark[marker] = true;
		for (int i=0; i<n; ++i) if (!mark[i]) {
			if (path.count({marker, i}))
			if (dis[i] > dis[marker] + path[{marker, i}])	
				dis[i] = dis[marker] + path[{marker, i}];
		}
	}
}

int main()
{
	init();
	
	scanf("%d", &n);
	for (int i=0; i<n; ++i) 
	{
		int u, k; scanf("%d%d", &u, &k);
		while (k--) {
			int v; LL c; scanf("%d%lld", &v, &c);
			if (path.count({u, v}))
				path[{u, v}] = min(path[{u, v}], c);
			else path[{u, v}] = c;
			path[{v, u}] = path[{u, v}];
		}
	}
	
	dijkstra();
	for (int i=0; i<n; ++i) {
		printf("%d %lld\n", i, dis[i]);
	}
}

C++: #include <iostream>
#include <sstream>
#include <cstdio>
#include <cmath>
#include <cctype>
#include <string>
#include <vector>
#include <list>
#include <set>
#include <map>
#include <queue>
#include <stack>
#include <algorithm>
#include <functional>

using namespace std;
using ll = long long int;
#define rep(i,n) for(int i = 0; i < n; i++)
#define FOR(i, a, b)  for(int i = (a); i < (b) ; i++)

#define pb push_back
#define SORT(v,n) sort(v, v+n)
#define ALL(x) (x).begin(),(x).end()
#define debug(x) cerr << #x << ": " << x << '\n'
#define elif else if
#define itn ll
#define int ll
const int INF = 100100100;
const int MOD = (int)1e9 + 7;
const double EPS = 1e-9;
///                →,↑,←,↓,↗,↖,↙,↘
int dx[8] = { 1, 0, -1, 0, 1, -1, -1, 1 };
int dy[8] = { 0, 1, 0, -1, 1, 1, -1, -1 };

typedef vector<vector<int>> vvi;
typedef vector<vector<vector<int>>> vvvi;

static const int MAX = 100;
static const int White = 0;
static const int Gray = 1;
static const int Black = 2;


int n, M[MAX][MAX];
int d[MAX], p[MAX],color[MAX];

void dijkstra() {
	rep(i, n) {
		color[i] = White;
		d[i] = INF;
		p[i] = -1;
	}
	d[0] = 0;
	while (true) {
		int u, mincost = INF;
		rep(i, n) {
			if (color[i] != Black and d[i] < mincost) {
				u = i;
				mincost = d[i];
			}
		}
		if (mincost == INF) break;
		color[u]  = Black;
		int v;
		rep(v, n) {
			if (color[v] != Black and M[u][v] != INF) {
				if (d[u] + M[u][v] < d[v]) {
					d[v] = d[u] + M[u][v];
					p[v] = u;
					color[v] = Gray;
				}
			}
		}
	}
	rep(i, n) {
		cout << i << ' ' << d[i] << '\n';
	}
}

signed main() {
	ios::sync_with_stdio(false);
	int i, j, k;
	cin >> n;
	rep(i, n) {
		rep(j, n) {
			M[i][j] = INF;
		}
	}
	rep(i, n) {
		int u, k;
		cin >> u >> k;
		rep(j, k) {
			int c,v;
			cin >> v >> c;
			M[u][v] = c;
		}
	}
	dijkstra();
	return 0;
}

C++: #include<iostream>
#include<vector>
#include<climits>
#include<cmath>
#include<queue>
 
using namespace std;
 
struct edge {
  int to, cost;
};
 
struct state {
  int pos, cost;
 
  bool operator < (const state& s) const {
    return cost > s.cost;
  }
};
 
int main() {
  int n; cin >> n;
 
  vector< vector<edge> > edges(n, vector<edge>());
  for (int i = 0; i < n; i++) {
    int u, k; cin >> u >> k;
 
    while (k--) {
      int to, cost; cin >> to >> cost;
      edges[u].push_back((edge) { to, cost});
    }
  }
 
  priority_queue<state> queue;
  vector<int> costs(n, INT_MAX);
  costs[0] = 0;
  queue.push((state) {0, 0});
 
  while(!queue.empty()) {
    const state now = queue.top();
    queue.pop();
 
    
     
    for (int i = 0; i < edges[now.pos].size(); i++) {
      state nex = now;
      nex.pos = edges[now.pos][i].to;
      nex.cost += edges[now.pos][i].cost;
      if (costs[nex.pos] > nex.cost) {
        costs[nex.pos] = nex.cost;
        queue.push(nex);
      }
    }
  }
 
  for (int i = 0; i < n; i++)
    cout << i << " " << costs[i] << endl;
   
  return 0;
}

C++: #include <iostream>
#include <queue>
#include <vector>

using namespace std;

#define INF (10000001)

typedef pair<int, int> Edge;

int main()
{
    priority_queue<Edge,vector<Edge>,greater<Edge> > pq;
    vector<vector<Edge> > e;
    vector<int> d;
    Edge etemp;
    int n,u,k,v,c;
    cin >> n;
    e.resize(n);
    d.resize(n);
    for(int i=0; i<n; ++i) {
        cin >> u >> k;
        for(int j=0; j<k; ++j) {
            cin >> v >> c;
            e[u].push_back(Edge{c,v});
        }
        d[u]=INF;
    }

    d[0]=0;
    for(auto x : e[0]) {
        pq.push(x);
    }
    while(!pq.empty()) {
        etemp=pq.top(); pq.pop();
        v=etemp.second;
        c=etemp.first;
        if(d[v]<c) continue;
        d[v]=c;
        for(auto x : e[v]) {
            if(d[x.second]<=c+x.first) continue;
            pq.push(Edge{c+x.first,x.second});
        }
    }
    for(int i=0; i<n; ++i) {
        cout << i << " " << d[i] << endl;
    }
    return 0;
}