Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include <bits/stdc++.h>
using namespace std;
#define _GLIBCXX_DEBUG
const int INF_INT = 2147483647;
const long long INF_LONG = 9223372036854775807;
using ll = long long;
#define rep(i, n) for (int i = 0; i < (int)(n); i++)

 
int main() {
  int n;
  cin >> n;
  vector<vector<int>> g(n, vector<int>(0));
  rep (i, n) {
    int x, k;
    cin >> x >> k;
    g[i].resize(k);
    rep (j, k) {
      cin >> x;
      g[i][j] = x - 1;
    }
  }

  queue<int> que;
  vector<int> d(n, -1);
  d[0] = 0;

  for (int x : g[0]) {
    que.push(x);
    d[x] = 1;
  }
  while (!que.empty()) {
    int v = que.front(); que.pop();
    for (int vn : g[v]) {
      if (d[vn] != -1) continue;
      d[vn] = d[v] + 1;
      que.push(vn);
    }
  }

  

  rep (i, n) {
    printf("%d %d\n", i + 1, d[i]);
  }
}

C++: #include <cstdint>
#include <queue>
#include <vector>

using namespace std;

#define GRAPH_SIZE 101
#define START_INDEX 1

enum color_t {
  WHITE,
  GRAY,
  BLACK,
};

struct data_t {
  uint32_t index;
  vector<uint32_t> connection;
  uint32_t distance;
};

static vector<uint32_t> graph[GRAPH_SIZE];
static color_t state[GRAPH_SIZE];

void breadth_first_search(void (*callback)(uint32_t, uint32_t))
{
  for (uint32_t i = START_INDEX; i < GRAPH_SIZE; i++) {
    state[i] = WHITE;
  }

  queue<data_t> queue;

  data_t data;
  data.index = START_INDEX;
  data.connection = graph[START_INDEX];
  data.distance = 0;

  queue.push(data);
  state[START_INDEX] = GRAY;

  while (!queue.empty()) {
    data_t top = queue.front();
    queue.pop();

    state[top.index] = BLACK;
    callback(top.index, top.distance);

    for (uint32_t i = 0; i < top.connection.size(); i++) {
      if (state[top.connection[i]] == WHITE) {
        data_t data;
        data.index = top.connection[i];
        data.connection = graph[top.connection[i]];
        data.distance = top.distance + 1;
        queue.push(data);
        state[data.index] = GRAY;
      }
    }
  }
}

#include <iostream>

uint32_t distances[GRAPH_SIZE];

static void callback(uint32_t index, uint32_t distance)
{
  distances[index] = distance;
}

int32_t main()
{
  uint32_t num;
  cin >> num;

  for (uint32_t i = START_INDEX; i < START_INDEX + num; i++) {
    distances[i] = -1;
  }

  for (uint32_t i = 0; i < num; i++) {
    uint32_t index, len;
    cin >> index >> len;
    for (uint32_t j = 0; j < len; j++) {
      uint32_t val;
      cin >> val;
      graph[index].push_back(val);
    }
  }

  breadth_first_search(callback);

  for (uint32_t i = START_INDEX; i < START_INDEX + num; i++) {
    cout << i << " " << distances[i] << endl;
  }

  return 0;
}

C++: #include <iostream>
#include <queue>

using namespace std;
static const int N = 100;
static const int INFTY = (1<<21);

int n, M[N][N];
int d[N];

void bfs(int s){
  queue<int> q;
  q.push(s);
  for(int i=0;i<n;i++) d[i] = INFTY;
  d[s]=0;
  int u;
  while (!q.empty())
  {
    u=q.front();
    q.pop();
    for(int v=0;v<n;v++){
      if(M[u][v]==0)continue;
      if(d[v]!= INFTY)continue;
      d[v]=d[u]+1;
      q.push(v);
    }
  }
  for(int i=0;i<n;i++){
    cout << i+1 << " " << ((d[i]==INFTY) ? (-1) : d[i] ) << endl;
  }
}

int main(){
  int u,k,v;

  cin >> n;
  for(int i=0;i<n;i++){
    for(int j= 0;j<n;j++) M[i][j]=0;
  }
  for(int i= 0;i<n;i++){
    cin >> u >> k;
    u--;
    for(int j= 0; j<k;j++){
      cin >> v;
      v--;
      M[u][v]=1;
    }
  }
  bfs(0);
  return 0;
}

C++: #include <iostream>
#include <algorithm>
#include <queue>
#define N 100
using namespace std;

int color[N], d[N];
int M[N][N];


void bfs(int n) {
	queue<int> Q;
	d[0] = 0;
	for (int i = 1;i < n;i++) d[i] = -1;
	Q.push(0);
	color[0] = 1;
	while (!Q.empty()) {
	  for (int i = 0;i < n;i++)
		  if (M[Q.front()][i] == 1) {
			  if (color[i] == 0) {
				  d[i] = d[Q.front()] + 1;
				  color[i] = 1;
				  Q.push(i);
			  }
		  }
		  Q.pop();
	}
	for (int i = 0;i < n;i++)
		cout << i + 1 << " " << d[i] << endl;
}


int main() {
	int n;
	cin >> n;
	for (int i = 0;i < n;i++) {
		int u; cin >> u;
		int k; cin >> k;
		for (int j = 0;j < k;j++) {
			int v; cin >> v;
			M[u-1][v-1] = 1;
		}
	}

	bfs(n);

}

C++: #include<bits/stdc++.h>
using namespace std;
#define rp(i,j) for(long long i=0;i<j;i++)
#define rep(i,j,k) for(long long i=j;i<k;i++)
#define mod 1000000007
#define NIL -1
#define MAX 100
#define INFTY -1000
typedef long long ll;
int n;
vector<int>A[MAX];
int d[MAX];
int color[MAX]={0};
void bfs(){
  	rp(i,n)d[i]=INFTY;
    queue<int>Q;
    Q.push(0);
    color[0]=1;
  	d[0]=0;
    while(!Q.empty()){
        int x=Q.front();
        Q.pop();
        for(auto i:A[x]){
            if(color[i]==0){
                Q.push(i);
                d[i]=d[x]+1;
              	color[i]=1;
            }
        }
    }
    rp(i,n){
      	if(d[i]==INFTY)cout<<i+1<<" "<<-1<<endl;
      	else cout<<i+1<<" "<<d[i]<<endl;
    }
}
int main(){
   int u,k,v;
   cin>>n;
   rp(i,n){
       cin>>u;u--;
       cin>>k;
       rp(j,k){
           cin>>v;v--;
           A[u].push_back(v);
       }
   }
   bfs();
}