Go: package main

import (
	"bufio"
	"fmt"
	"io"
	"os"
	"strconv"
)

const (
	MAX_N      = 10000
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	doMain(os.Stdin)
}

func doMain(reader io.Reader) {
	sc := bufio.NewScanner(reader)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{0}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Println(v.getEnd(), v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 0
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode]
	edges := []Edge{}
	for i, v := range adjacents {
		if v >= 0 {
			edges = append(edges, Edge{start: currentNode, end: i, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include "bits/stdc++.h"
 
using namespace std;
typedef vector<int> VI;
typedef vector<VI> VVI;
typedef vector<VVI> VVVI;
typedef vector<string> VS;
typedef pair<int, int> PII;
typedef vector<PII> VPII;
typedef long long LL;
typedef priority_queue<int> PQ_DESC;
typedef priority_queue<int, vector<int>, greater<int>> PQ_ASC;
typedef priority_queue<PII> PQ_DESC_PII;
typedef priority_queue<PII, vector<PII>, greater<PII>> PQ_ASC_PII;
typedef vector<LL> VLL;
typedef vector<VLL> VVLL;
typedef vector<VVLL> VVVLL;

#define SORT_ASC(c) sort((c).begin(), (c).end())
#define SORT_DESC(c) sort((c).begin(), (c).end(), greater<typeof((c).begin())>())
 
#define FOR(i,a,b) for(int i=(a);i<(b);++i)
#define REP(i,n)  FOR(i,0,n)
#define FORL(i,a,b) for(LL i=(a);i<(b);++i)
#define REPL(i,n)  FORL(i,0,n)
#define ALL(a) (a).begin(),(a).end()
 
const double EPS = 1e-10;
const double PI  = acos(-1.0);

 //debug func
template<typename T>
void vprint(vector<T> v) {
    for(auto x : v) {
        cerr << x << " ";
    }
    cerr << endl;
}
 
template<typename T>
void vvprint(vector<vector<T>> vv) {
    REP(i, vv.size()) {
        REP(j, vv[i].size()) {
            cerr << vv[i][j] << " ";
        }
        cerr << endl;
    }
}

template <typename Iterator>
inline bool next_combination(const Iterator first, Iterator k, const Iterator last)
{
   /* Credits: Thomas Draper */
   if ((first == last) || (first == k) || (last == k))
      return false;
   Iterator itr1 = first;
   Iterator itr2 = last;
   ++itr1;
   if (last == itr1)
      return false;
   itr1 = last;
   --itr1;
   itr1 = k;
   --itr2;
   while (first != itr1)
   {
      if (*--itr1 < *itr2)
      {
         Iterator j = k;
         while (!(*itr1 < *j)) ++j;
         iter_swap(itr1,j);
         ++itr1;
         ++j;
         itr2 = k;
         rotate(itr1,j,last);
         while (last != j)
         {
            ++j;
            ++itr2;
         }
         rotate(k,itr2,last);
         return true;
      }
   }
   rotate(first,k,last);
   return false;
}

inline double get_time_sec(void){
    return static_cast<double>(chrono::duration_cast<chrono::nanoseconds>(chrono::steady_clock::now().time_since_epoch()).count())/1000000000;
}

template<typename T>
T lcm(T a, T b) {
    return (a / __gcd(a, b)) * b;
}

template<typename T>
map<T, T> prime_list(T n) {
    map<T, T> ret;
    for(T i = 2; i*i <= n; i++) {
        if(n % i == 0) {
            ret[i] = 0;
            while(n % i == 0) {
                n /= i;
                ret[i]++;
            }
        }
    }
    if(n != 1) ret[n]++;
    return ret;
}

#define MOD 1000000007

LL mypow(LL a, LL n) {
    if(n == 0) return 1;
    if(n == 1) return a % MOD;
    if(n % 2 == 1) return (a * mypow(a, n-1)) % MOD;
    LL t = mypow(a, n/2);
    return (t * t) % MOD; 
}

LL mycomb(LL n, LL k) {
    if(n == 0 || n == k) return 1;
    LL x = 1, y = 1;
    REP(i, k) {
        x = x * (n-i) % MOD;
        y = y * (i+1) % MOD;
    }
    return x * mypow(y, MOD - 2) % MOD;
}

#define INF 1e8

struct edge {int u, v, cost;};

vector<edge> g;
VI par, rnk;

int root(int x) {
    if(par[x] == x) return x;
    else return par[x] = root(par[x]);
}

int same(int x, int y) {
    x = root(x);
    y = root(y);
    return x == y;
}

void unite(int x, int y) {
    x = root(x);
    y = root(y);
    if(rnk[x] > rnk[y]) {
        par[y] = x;
    } else {
        par[x] = y;
        if(rnk[x] == rnk[y]) rnk[y]++;
    }
}

int main(void) {
    cin.tie(0); ios::sync_with_stdio(false);
    int n;
    cin >> n;
    vector<VPII> g(n);
    REP(i, n) {
        int idx, k;
        cin >> idx >> k;
        REP(j, k) {
            int v, c;
            cin >> v >> c;
            g[idx].push_back(make_pair(c, v));
        }
    }
    // vvprint(g);
    priority_queue<PII, VPII, greater<PII>> q;
    q.push(make_pair(0, 0));
    VI ans(n, INF);
    ans[0] = 0;
    VI done(n, 0);
    while(!q.empty()) {
        auto p = q.top();
        q.pop();
        int u = p.second;
        REP(i, g[u].size()) {
            int v = g[u][i].second;
            if(ans[u] + g[u][i].first < ans[v] && !done[v]) {
                ans[v] = ans[u] + g[u][i].first;
                q.push(make_pair(ans[v], v));
            }
        }
        done[u] = 1;
    }
    // vprint(ans);
    REP(i, n) cout << i << " " << ans[i] << endl;
}