Go: package main

import (
	"sort"
	"bufio"
	"os"
	"fmt"
	"strconv"
)

// Define disjoint-set forests

type vertexNo int

type vertex struct {
	number vertexNo
	rank int
	parent *vertex
}

func makeSet(number vertexNo) vertex {
	return vertex {
		number: number,
		rank: 0,
		parent: nil,
	}
}

func union(x, y *vertex) *vertex {
	return link(findSet(x), findSet(y))
}

func link(x, y *vertex) *vertex {
	if x.rank > y.rank {
		y.parent = x
		return x
	} else {
		x.parent = y
		if x.rank == y.rank {
			y.rank += 1
		}
		return y
	}
}

func findSet(v *vertex) *vertex {
	if v.parent == nil {
		return v
	}
	v.parent = findSet(v.parent)
	return v.parent
}

// Function to calculate minimum spanning tree

type matrix [][]int

type edge struct {
	one vertexNo
	two vertexNo
	weight int
}

const(
	MAX_VERTICES = 100
)

func newEdgesFromMatrix(matrix matrix) []edge {
	edges := make([]edge, 0, MAX_VERTICES * MAX_VERTICES)

	for i := 0; i < len(matrix); i++ {
		row := matrix[i]
		for j := i; j < len(row); j++ {
			if row[j] >= 0 {
				edge := edge{one: vertexNo(i+1), two: vertexNo(j+1), weight: row[j]}
				edges = append(edges, edge)
			}
		}
	}

	return edges
}

func solve(matrix matrix) int {
	nVertices := len(matrix)

	// initialize vertices
	vertices := make([]vertex, nVertices)
	for i := 0; i < nVertices; i++ {
		vertices[i] = makeSet(vertexNo(i+1))
	}

	// prepare edges sorted in the ascending order of weight
	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	unionCount := 0
	weightSum := 0
	for unionCount < nVertices-1 {
		for i := 0; i < len(edges); i++ {
			edge := edges[i]
			v1 := &vertices[edge.one-1]
			v2 := &vertices[edge.two-1]
			rep1 := findSet(v1)
			rep2 := findSet(v2)
			if rep1.number == rep2.number {
				continue
			}
			union(rep1, rep2)
			edges = append(edges[0:i], edges[i+1:]...)
			weightSum += edge.weight
			unionCount++
			break
		}
	}

	return weightSum
}

// main

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	matrix := parseMatrix(n, sc)

	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	fmt.Println(solve(matrix))
}

func parseMatrix(n int, sc *bufio.Scanner) [][]int {
	matrix := make([][]int, n)
	for i := 0; i < n; i++ {
		matrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			x, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			matrix[i][j] = x
		}
	}
	return matrix
}

func nextText(sc *bufio.Scanner) string {
	sc.Scan()
	return sc.Text()
}

func nextInt(sc *bufio.Scanner) (int, error) {
	return strconv.Atoi(nextText(sc))
}

C++: #include<iostream>
using namespace std;
static const int MAX = 100;
static const int INFTY = (1<<21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

struct Node{
  int color, dist, parent;
};

int n, M[MAX][MAX];
Node node[MAX];

void Printnodes(){
  string col[3] = {"WHITE", "GRAY ", "BLACK"};
  for(int i = 0; i < n; i++){
    cout << "nodeID : " << i ;
    cout << " color : " << col[node[i].color];
    cout << " parent : " << node[i].parent;
    cout << " dist : " << node[i].dist << endl;
  }
  cout << endl;
}

int main(){
  cin >> n;

  for(int i = 0; i < n; i++){
    for(int j = 0; j < n; j++){
      cin >> M[i][j];
    }
    node[i].color = WHITE;
    node[i].dist = INFTY;
    node[i].parent = -1;
  }

  int p = 0;
  node[p].color = BLACK;
  node[p].dist = 0;

  while(true){
    //Printnodes();

    for(int i = 0; i < n; i++){
      if(M[p][i] > 0 && node[i].color != BLACK){
        node[i].dist = M[p][i];
        node[i].parent = p;
        node[i].color = GRAY;
      }
    }

    int min_d = INFTY;
    p = -1;
    for(int i = 0; i < n; i++){
      if(node[i].dist < min_d && node[i].color != BLACK){
        min_d = node[i].dist;
        p = i;
      }
    }

    if(p == -1)
      break;

    node[p].color = BLACK;
    //cout << "node " << p << " turns to BLACK!" << endl;
  }

  int sum = 0;

  for(int i = 0; i < n; i++){
    if(node[i].parent >= 0)
      sum += M[i][node[i].parent];
  }
  cout << sum << endl;
  return 0;
}

C++: #include<iostream>
#include<vector>

struct Edge {
	int row, column, weight;
};

void divide_graph(bool[], int);

int n;
Edge edges[99]{};

int main()
{
	int in_tmp, min{}, matrix[100][100]{};

	std::cin >> n;
	for (int i = 0; i < n; ++i)
		for (int j = 0; j < n; ++j)
		{
			std::cin >> in_tmp;
			matrix[i][j] = in_tmp;
		}

	int rest = n - 1, pre_size = 0;
	std::vector<int> queue{ 0 };
	bool visited[100]{ true };
	for (int i = 1; rest; ++i)
	{
		int now_size = queue.size();
		for (int j = pre_size; j < now_size; ++j)
			for (int k = 0; k < n; ++k)
			{
				int tmp = matrix[queue[j]][k];
				if (tmp != -1 && !visited[k])
				{
					visited[k] = true;
					rest--;
					edges[queue.size() - 1] = { queue[j], k , tmp};
					queue.push_back(k);
				}
			}
		pre_size = now_size;
	}
	for (int i = 0; i < n - 1; ++i)
	{
		bool conne_row[100]{};
		divide_graph(conne_row, i);

		for (int j = 0; j < n; ++j)
		{
			if (!conne_row[j]) continue;
			for (int k = 0; k < n; ++k)
			{
				if (conne_row[k]) continue;
				if (matrix[j][k] == -1 || matrix[j][k] >= edges[i].weight) continue;

				edges[i] = { j, k, matrix[j][k] };
			}
		}
	}

	for (int i = 0; i < n - 1; ++i)
		min += edges[i].weight;

	std::cout << min << std::endl;
	
	return 0;
}

void divide_graph(bool conne_row[], int max_edge)
{
	conne_row[edges[max_edge].row] = true;

	std::vector<int> queue = { edges[max_edge].row };
	int pre_size = 0;

	bool visit_edge[100]{};
	visit_edge[max_edge] = true;

	while (pre_size != queue.size())
	{
		int now_size = queue.size();
		for (int j = pre_size; j < now_size; ++j)
		{
			for (int k = 0; k < n - 1; ++k)
			{
				if (visit_edge[k]) continue;
				if (edges[k].row == queue[j])
				{
					visit_edge[k] = true;
					conne_row[edges[k].column] = true;
					queue.push_back(edges[k].column);
				}
				else if (edges[k].column == queue[j])
				{
					visit_edge[k] = true;
					conne_row[edges[k].row] = true;
					queue.push_back(edges[k].row);
				}
			}
		}
		pre_size = now_size;
	}
	return;
}

C++: #include<iostream>
#include<sstream>
#include<fstream>
#include<string>
#include<vector>
#include<deque>
#include<queue>
#include<stack>
#include<set>
#include<map>
#include<algorithm>
#include<functional>
#include<utility>
#include<bitset>
#include<cmath>
#include<cstdlib>
#include<ctime>
#include<cstdio>

using namespace std;

#define REP(i,n) for(int i=0;i<int(n);i++)
#define foreach(c,itr) for(__typeof((c).begin()) itr=(c).begin();itr!=(c).end();itr++)
typedef long long ll;
typedef pair<int,int> P;

int V;
int cost[110][110];
int mincost[110];
bool vis[110];
const int INF=1e9;

int prim(){
	for(int i=0;i<V;i++){
		mincost[i]=INF;
		vis[i]=false;
	}

	mincost[0]=0;
	int res=0;

    while(true){
        int v=-1;
        for(int u=0;u<V;u++){
            if(!vis[u] && (v==-1 || mincost[u]<mincost[v])) v=u;
        }

        if(v==-1) break;
        vis[v]=true;
        res+=mincost[v];

        for(int u=0;u<V;u++){
            mincost[u]=min(mincost[u],cost[v][u]);
        }
    }
    return res;
}

int main(void){
	          int i,j;

	          cin >> V;
	          for(i=0;i<V;i++){
	        	  for(j=0;j<V;j++){
	        		  int a;
	        		  cin >> a;
	        		  if(a==-1) cost[i][j]=INF;
	        		  else cost[i][j]=a;
	        	  }
	          }

	          cout << prim() << endl;

	          return 0;
}