Go: package main

import (
	"bufio"
	"fmt"
	"log"
	"os"
	"strconv"
	"strings"
)

// Node 頂点
type Node struct {
	gid  int   // グループID
	edge []int // 隣接辺
}

// NoID グループIDなし
const NoID = -1

// NewNode 頂点の生成
func NewNode() *Node {
	return &Node{gid: NoID, edge: []int{}}
}

func parseNode(nodes []*Node, gid int, queue []int) {
	if len(queue) == 0 {
		return
	}
	var nextQ []int
	for _, id := range queue {
		node := nodes[id]
		if node.gid == NoID {
			node.gid = gid
			for _, edge := range node.edge {
				nextQ = append(nextQ, edge)
			}
		}
	}
	parseNode(nodes, gid, nextQ)
	return
}
func digNode(nodes []*Node, id, gid int) {
	node := nodes[id]
	if node.gid != NoID {
		// 探索済み
		return
	}
	node.gid = gid
	for _, edge := range node.edge {
		digNode(nodes, edge, gid)
	}
	return
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n, m := eGetInt2(scanner)

	nodes := make([]*Node, n)
	for i := 0; i < n; i++ {
		nodes[i] = NewNode()
	}

	for i := 0; i < m; i++ {
		a, b := eGetInt2(scanner)
		nodes[a].edge = append(nodes[a].edge, b)
		nodes[b].edge = append(nodes[b].edge, a)
	}

	for i := 0; i < n; i++ {
		// 幅優先探索
		// gid := i
		// queue := []int{i}
		// parseNode(nodes, gid, queue)

		// 深さ優先探索
		digNode(nodes, i, i)
	}

	q := eGetInt(scanner)
	for i := 0; i < q; i++ {
		a, b := eGetInt2(scanner)
		if nodes[a].gid == nodes[b].gid {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}
func eGetInt2(scanner *bufio.Scanner) (int, int) {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0], t[1]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: #define _CRT_SECURE_NO_WARNINGS
#define _USE_MATH_DEFINES
#include <iostream>
#include <vector>
#include <stack>
using namespace std;
const int num = 100001;
vector<int> v[num];
int n;
int co[num];
inline void dfs(int t, int c) {
	stack<int> st;
	st.push(t);
	co[t] = c;
	while (!st.empty()) {
		int u = st.top(); st.pop();
		for (int i = 0; i < v[u].size(); i++) {
			int g = v[u][i];
			cout << g << endl;
			if (co[g] == 0) {
				co[g] = c;
				st.push(g);
			}
		}
	}
}
int main() {
	int m, s, t, q, id = 0, a, b;
	cin >> n >> m;
	for (int i = 0; i < n; i++)
		co[i] = 0;
	for (int i = 0; i < m; i++) {
		cin >> s >> t;
		v[s].push_back(t);
		v[t].push_back(s);
	}
	for (int i = 0; i < n; i++) {
		if (co[i] == 0) {
			id++;
			dfs(i, id);
		}
	}
	cin >> q;
	for (int i = 0; i < q; i++) {
		cin >> a >> b;
		if (co[a] == co[b])
			cout << "yes" << endl;
		else cout << "no" << endl;
	}
	return 0;
}

C++: #include<iostream>
#include<vector>
#include<deque>
#define NOT_VISITED -1
using namespace std;

int main(){
  vector<vector<int> > path;
  vector<int> visited;
  int n,m,q;

  cin >> n >> m;
  path.resize(n);
  visited.resize(n);
  for(int j=0;j<n;j++){
    visited[j]=NOT_VISITED;
  }
  for(int i=0;i<m;i++){
    int s,t;

    cin >> s >> t;
    path[s].push_back(t);
    path[t].push_back(s);
  }

  cin >> q;
  for(int i=0;i<q;i++){
    deque<int> que;
    int s,t;
    
    cin >> s >> t;
    if(visited[s]==NOT_VISITED){
      visited[s]=s;
      que.push_back(s);
      while(!que.empty()){
        int myplace=que.front();

        que.pop_front();
        for(int j=0;j<path[myplace].size();j++){
          int to=path[myplace][j];
	
	  if(visited[to]==NOT_VISITED){
            visited[to]=s;
	    que.push_back(to);
	  }
        }
      }
    }

    if(visited[s]==visited[t]){
      cout << "yes" << endl;
    }else{
      cout << "no" << endl;
    }
  }
}

C++: #include<iostream>
using namespace std;
#include<stdio.h>

typedef struct box { int val; box *prev, *next; } box_t;

box_t* init()
{
    box_t* head = new box_t;
    head->val = -1;
    head->next = NULL;
    head->prev = NULL;
    return head;
}

box_t* make_tail(box_t* head)
{
    box_t* tail = new box_t;
    tail->val = -1;
    head->next = tail;
    tail->next = NULL;
    tail->prev = head;
    return tail;
}

bool isEmpty(box_t* head, box_t* tail)
{
    return (head->next == tail ? true : false);
}

box_t* f_insert(box_t* head, int data)
{
    box_t* box = new box_t;
    box->val = data;
    box->next = head->next;
    box->prev = head;
    head->next->prev = box;
    head->next = box;
    return box;
}

int b_pop(box_t* tail)
{
    if(!(tail->prev->prev)) return -1;
    box_t* box = tail->prev;
    int val;
    val = tail->prev->val;
    tail->prev = box->prev;
    box->prev->next = tail;
    delete box;
    return val;
}

void clear(box_t* head, box_t* tail)
{
    box_t* box1 = head->next;
    box_t* box2;
    if(box1 == tail) return;
    while(box1 != tail){
        box2 = box1->next;
        delete box1;
        box1 = box2;
    };
    head->next = tail;
    tail->prev = head;
    return;
}

int main()
{
    int G[100][100];
    int dist[100];

    box_t* head = init();
    box_t* tail = make_tail(head);

    int n, i, j, e, q, v1, v2;
    scanf("%d", &n);
    for(i = 0; i < n; i++){
        for(j = 0; j < n; j++){ G[i][j] = 0; } }
    int m;
    scanf("%d", &m);
    for(int k = 0; k < m; k++){
        scanf("%d %d", &i, &j);
        G[i][0]++; G[j][0]++;
        G[i][G[i][0]] = j;
        G[j][G[j][0]] = i;
    }
    scanf("%d", &q);
    int self, friends;
    bool is_connected;

    for(int k = 0; k < q; k++){
        for(j = 0; j < n; j++) dist[j] = -1;

        scanf("%d %d", &self, &friends);
        f_insert(head, self);
        dist[self] = 0;
        is_connected = false;

        while(1){
            v1 = b_pop(tail);
            e = G[v1][0];
            for(i = 1; i <= e; i++){
                v2 = G[v1][i];
                if(dist[v2] < 0){
                    dist[v2] = dist[v1] + 1;
                    f_insert(head, v2);
                }
            }
            if(dist[friends] > 0){
                is_connected = true;
                break;
            }
            if(isEmpty(head, tail)) break;
        };
        if(is_connected){ printf("yes"); }else{ printf("no"); }
        if(!isEmpty(head, tail)) clear(head, tail);
    }

    return 0;
}

C++: #include <iostream>
using namespace std;
 
int main() {
int d[100100];
int m,n,q;
cin>>n>>m;
for(int i=0;i<n;i++){
    d[i]=i;
}
for(int l=0;l<m;l++){
    int a,b;
    cin>>a>>b;
    int j ,h;
    j=a,h=b;
while(d[j]!=j ||d[h]!=h){
    j=d[j];
    h=d[h];
}
d[j]=h;
while(a!=h ||b!=h){
 
    d[a]=h;
    d[b]=h;
a=d[a];
b=d[b];
}
}

cin>>q;
for(int y=0;y<q;y++){
    int a,b;
    cin>>a>>b;
        int j ,h;
    j=a,h=b;
while(d[j]!=j ||d[h]!=h){
    j=d[j];
    h=d[h];
}
    if(j==h){
        cout<<"yes"<<endl;
    }
    else{
        cout<<"no"<<endl;
    }
}
    return 0;
}