Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

func newGraph(nNodes int) *Graph {
	g := Graph{}
	g.nodes = make([]*GraphNode, nNodes)
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode] = &GraphNode{}
		g.nodes[iNode].key = GraphNodeKey(iNode)
	}
	return &g
}

var infty = 1000000000

type GraphNodeKey int

// GraphNode is a node for undirected graph
type GraphNode struct {
	key       GraphNodeKey
	adjacents []*GraphNode
	visited   bool
	d, f      int
	parent    *GraphNode
	cc        int
}

func (g *Graph) setAdjacent(l, r GraphNodeKey) {
	g.nodes[l].adjacents = append(g.nodes[l].adjacents, g.nodes[r])
}

// Graph is a undirected graph
type Graph struct {
	nodes []*GraphNode
}

func (g *Graph) initialize() {
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode].visited = false
		g.nodes[iNode].d = infty
		g.nodes[iNode].f = infty
		g.nodes[iNode].parent = nil
		g.nodes[iNode].cc = -1 // 22.3-12
	}
}

type QueueEntry struct {
	node *GraphNode
	next *QueueEntry
}

type Queue struct {
	head, tail *QueueEntry
}

func (q *Queue) enqueue(node *GraphNode) {
	entry := QueueEntry{}
	entry.node = node

	if q.tail == nil {
		q.head = &entry
		q.tail = &entry
		return
	}

	q.tail.next = &entry
	q.tail = q.tail.next
}

func (q *Queue) dequeue() *QueueEntry {
	if q.head == nil {
		return nil
	}
	poped := q.head
	q.head = q.head.next
	if q.head == nil {
		q.tail = nil
	}
	return poped
}

func (q *Queue) isEmpty() bool {
	return q.head == nil
}

var time = 0

func fillDistancesByDepthFirstSearch(g *Graph) {
	g.initialize()
	time = 0
	cc := 0

	for _, u := range g.nodes {
		if !u.visited {
			dfsVisit(g, u, cc)
			cc++
		}
	}
}

func dfsVisit(g *Graph, u *GraphNode, cc int) {
	time++
	u.d = time
	u.cc = cc

	u.visited = true
	for _, v := range u.adjacents {
		if !v.visited {
			v.parent = u
			dfsVisit(g, v, cc)
		}
	}
	time++
	u.f = time
}

func main() {
	scanner.Split(bufio.ScanWords)

	nUsers := nextInt()
	nEdges := nextInt()
	graph := newGraph(nUsers)
	for iEdge := 0; iEdge < nEdges; iEdge++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())
		graph.setAdjacent(l, r)
		graph.setAdjacent(r, l)
	}

	fillDistancesByDepthFirstSearch(graph)

	nQueries := nextInt()
	for iQuery := 0; iQuery < nQueries; iQuery++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())

		// fmt.Println(graph.nodes[l].d, graph.nodes[r].d, graph.nodes[r].f, graph.nodes[l].f)
		if graph.nodes[l].cc == graph.nodes[r].cc {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

C++: #include<stdio.h>
#include<queue>

#define MAX 100000

int G[MAX+1][MAX+1];
int n, m;
std::queue<int> Q;

//bool bfs(int src, int dest) {
//    bool C[MAX];
//    for (int i = 0; i < n; ++i) C[i] = false;
//
//    Q.push(src);
//    while(!Q.empty()) {
//        int cur = Q.front();Q.pop();
//        for (int i = 0; i < n; ++i) {
//            if (G[cur][i] == 0) continue;
//            if (C[i]) continue;
//            if (i == dest) return true;
//            Q.push(i);
//            C[i] = true;
//        }
//    }
//
//    return false;
//}

int main() {
    //scanf("%d %d", &n, &m);
    //for (int i = 0; i < n; ++i) {
    //    for (int j = 0; j < n; ++j) {
    //        G[i][j] = 0;
    //    }
    //}
    //for (int i = 0; i < m; ++i) {
    //    int u,k;
    //    scanf("%d %d", &u, &k);
    //    G[u][k] = 1;
    //    G[k][u] = 1;
    //}

    //int q;
    //scanf("%d", &q);
    //for (int i = 1; i <= q; ++i) {
    //    int s,d;
    //    scanf("%d %d", &s, &d);
    //    bfs(s, d) ? printf("yes\n") : printf("no\n");
    //}

    return 0;
}

C++: #include <iostream>
#include <stack>
using namespace std;

const int N = 10000;
const int WHITE = 0;
const int GRAY = 1;
const int BLACK = 2;
const int NIL = -1;

int n, M[N][N];
int color[N], cc[N], cp = 0;
int nt[N];

int next(int u){
	for (int v = nt[u]; v <= n; v++){
		nt[u] = v + 1;
		if (M[u][v]) return v;
	}
	return NIL;
}

void dfs_visit(int r){
	for (int i = 0; i < n; i++) nt[i] = 0;

	stack<int> S;
	S.push(r);
	color[r] = GRAY;
	cc[r] = cp;

	while (!S.empty()){
		int u = S.top();
		int v = next(u);
		if (v != NIL){
			if (color[v] == WHITE){
				color[v] = GRAY;
				cc[v] = cp;
				S.push(v);
			}
		}
		else {
			S.pop();
			color[u] = BLACK;
		}
	}
	cp++;
}

void dfs(){
	for (int i = 0; i < n; i++){
		color[i] = WHITE;
		nt[i] = 1;
	}

	for (int u = 0; u < n; u++){
		if (color[u] == WHITE) dfs_visit(u);
	}

}

int main(){
	int m, q;
	cin >> n >> m;
	for (int i = 0; i < n; i++){
		for (int j = 0; j < n; j++) M[i][j] = 0;
	}
	for (int i = 0; i < m; i++){
		int s, t;
		cin >> s >> t;
		M[s][t] = M[t][s] = 1;
	}

	dfs();

	cin >> q;
	for (int i = 0; i < q; i++){
		int s, t;
		cin >> s >> t;
		if (cc[s] == cc[t]) cout << "yes" << endl;
		else cout << "no" << endl;
	}

	return 0;
}

C++: #include <iostream>
#include <stack>
#include <vector>
using namespace std;

static const int MAX = 100000;
static const int NIL = -1;

int n;
vector<int> G[MAX];
int color[MAX];

void dfs(int r,int c){
    stack<int> S;
    S.push(r);
    color[r] = c;
    while(!!S.empty()){
        int u = S.top(); S.pop();
        for(int i=0; i<G[u].size(); i++){
            int v = G[u][i];
            if(color[v]==NIL){
                color[v] = c;
                S.push(v);
            }
        }
    }
}

void assignColor(){
    int id = 1;
    for(int i=0; i<n; i++) color[i] = NIL;
    for(int u=0; u<n; u++){
        if(color[u]==NIL) dfs(u,id++);
    }
}

int main(){
    int s,t,m,q;
    
    cin >> n >> m;
    
    for(int i=0; i<m; i++){
        cin >> s >> t;
        G[s].push_back(t);
        G[t].push_back(s);
    }
    
    assignColor();
    
    cin >> q;
    
    for(int i=0; i<q; i++){
        cin >> s >> t;
        if(color[s]==color[t]){
            cout << "yes" << endl;
        }else{
            cout << "no" << endl;
        }
    }
    
    return 0;
}