Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Scan()
	num, _ := strconv.Atoi(sc.Text())
	nodes := make(map[int]*node)

	for i := 0; i < num; i++ {
		sc.Scan()
		id, _ := strconv.Atoi(sc.Text())
		sc.Scan()
		nodeNum, _ := strconv.Atoi(sc.Text())
		n := node{id, make([]int, 0), -1}
		for j := 0; j < nodeNum; j++ {
			sc.Scan()
			nid, _ := strconv.Atoi(sc.Text())
			n.nexts = append(n.nexts, nid)
		}
		nodes[id] = &n
	}
	nodes[1].depth = 0

	walk(1, 0, &nodes)
	for i := 1; i < len(nodes)+1; i++ {
		fmt.Printf("%v %v\n", (*nodes[i]).id, (*nodes[i]).depth)
	}
}

var time int
var record [100][100]bool
var q Queue

func walk(nid int, from int, nodes *map[int]*node) {
	q.Enqueue((*nodes)[nid])
	for !q.IsEmpty() {
		n := q.Dequeue().(*node)
		for _, v := range n.nexts {
			n2 := (*nodes)[v]
			if n2.depth != -1 {
				continue
			}
			n2.depth = n.depth + 1
			q.Enqueue((*nodes)[v])
		}
	}
}

type node struct {
	id    int
	nexts []int
	depth int
}

// Queue is Queue
type Queue struct {
	val []interface{}
}

// Enqueue value
func (queue *Queue) Enqueue(val interface{}) {
	queue.val = append(queue.val, val)
}

// Dequeue value
func (queue *Queue) Dequeue() interface{} {
	res := queue.val[0]
	queue.val = queue.val[1:len(queue.val)]
	return res
}

// IsEmpty return true when queue is empty
func (queue *Queue) IsEmpty() bool {
	return len(queue.val) == 0
}

C++: /*
 ********************************************************************************
 *  Author: ThoseBygones
 *  Version: V1.0
 *  Date: 2018-06-27
 *  Subject: ACM-ICPC
 *  Language: C/C++11
 *  OJ: AOJ
 *  Algorithm:
 ********************************************************************************
 *  Algo-Description:
 ********************************************************************************
 */

//#include <bits/stdc++.h>  //For CodeForces only

//#pragma comment(linker,"/STACK:102400000,102400000")
#include <iostream>
#include <cstdio>
#include <cstdlib>
#include <cassert>
#include <climits>
#include <ctime>
#include <numeric>
#include <vector>
#include <algorithm>
#include <bitset>
#include <cmath>
#include <cstring>
#include <iomanip>
#include <complex>
#include <deque>
#include <functional>
#include <list>
#include <map>
#include <string>
#include <sstream>
#include <set>
#include <stack>
#include <queue>
using namespace std;
template<class T> inline T sqr(T x)
{
    return x * x;
}
typedef long long LL;
typedef unsigned long long ULL;
typedef long double LD;
typedef pair<int, int> PII;
typedef pair<PII, int> PIII;
typedef pair<LL, LL> PLL;
typedef pair<LL, int> PLI;
typedef pair<LD, LD> PDD;
#define MP make_pair
#define PB push_back
#define sz(x) ((int)(x).size())
#define clr(ar,val) memset(ar, val, sizeof(ar))
#define istr stringstream
#define FOR(i,n) for(int i=0;i<(n);++i)
#define forIt(mp,it) for(__typeof(mp.begin()) it = mp.begin();it!=mp.end();it++)
const double EPS = 1e-6;
const int INF = 0x3fffffff;
const LL LINF = INF * 1ll * INF;
const double PI = acos(-1.0);

#define lson l,mid,rt<<1
#define rson mid+1,r,rt<<1|1
#define lowbit(u) (u&(-u))
#define MAXN 105

int g[MAXN][MAXN];
bool vis[MAXN];
int step[MAXN];
int n;

void bfs(int x)
{
    vis[x]=true;
    queue <int> q;
    step[x]=0;
    q.push(x);
    while(!q.empty())
    {
        int u=q.front();
        q.pop();
        for(int v=1; v<=n; v++)
        {
            if(g[u][v] && !vis[v])
            {
                vis[v]=true;
                step[v]=step[u]+1;
                q.push(v);
            }
        }
    }
}

int main()
{
    scanf("%d",&n);
    for(int i=0; i<n; i++)
    {
        int u,num;
        scanf("%d%d",&u,&num);
        while(num--)
        {
            int v;
            scanf("%d",&v);
            g[u][v]=1;
        }
    }
    bfs(1);
    for(int i=1; i<=n; i++)
    {
        if(!vis[i])
            step[i]=-1;
    }
    for(int i=1; i<=n; i++)
        printf("%d %d\n",i,step[i]);
    return 0;
}

C++: #include <bits/stdc++.h>
#define rep(i,n) for (int i = 0; i < (n); ++i)
using namespace std;
typedef float fl;
typedef long long ll;

static const int N = 100;
static const int INF = (1<<21);

int n, M[N][N], d[N];

void bfs(int s){
    queue<int> q;
    q.push(s);
    rep(i,n) d[i] = INF;
    d[s] = 0;
    
    int u;
    while( !q.empty() ) {
        u = q.front();
        q.pop();
        rep(i,n){
            if(M[u][i] == 0) continue;
            if(d[i] != INF) continue;
            d[i] = d[u] + 1;
            q.push(i);
        }
    }
    
    rep(i,n) cout << i + 1 << " " << ((d[i] == INF)? -1 : d[i]) << endl; 
}

int main(){
    cin >> n;
    int u,k,v;
    rep(i,n) rep(j,n) M[i][j] = 0;
    rep(i,n){
        cin >> u >> k;
        rep(j,k){
            cin >> v;
            M[u-1][v-1] = 1;
        }
    }
    bfs(0);
    return 0;
}

C++: //#define _GLIBCXX_DEBUG
#include <bits/stdc++.h>
#define rep(i, n) for(int i=0; i<n; ++i)
#define all(v) v.begin(), v.end()
#define rall(v) v.rbegin(), v.rend()
using namespace std;
using ll = int64_t;
using ld = long double;
using P = pair<int, int>;
using vs = vector<string>;
using vi = vector<int>;
using vvi = vector<vi>;
const int INF = 100010001;
const ll LINF = (ll)INF*INF*10;

int main() {
    ios::sync_with_stdio(false);
    cin.tie(0);
    int n;
    cin >> n;
    vvi G(n);
    rep(i, n) {
        int id, k;
        cin >> id >> k;
        id--;
        G[id].resize(k);
        rep(j, k) {
            cin >> G[id][j];
            G[id][j]--;
        }
    }

    vi dist(n, -1);
    dist[0] = 0;
    queue<int> q;
    q.push(0);
    while(!q.empty()) {
        int now = q.front();
        q.pop();
        for(int ne:G[now]) {
            if(dist[ne] != -1) continue;
            dist[ne] = dist[now] + 1;
            q.push(ne);
        }
    }

    rep(i, n) {
        cout << i + 1 << ' ' << dist[i] << endl;
    }
}

C++: #include <iostream>
#include <vector>
#include <list>
#include <cstdlib>

const int MAX_N = 100;

struct Node {
  int v;
  int d;
  bool visited;
};

int main(void) {
  std::cin.tie(0);
  std::ios::sync_with_stdio(false);  

  int n = 0;
  std::cin >> n;

  std::vector<std::vector<int> *> *graph = new std::vector<std::vector<int> *>(n + 1);
  std::vector<struct Node *> *nodes = new std::vector<struct Node *>(n + 1);
  
  for (int i = 1; i <= n; i++) {
    int v = 0;
    std::cin >> v;

    int k = 0;
    std::cin >> k;

    std::vector<int> *neighbors = new std::vector<int>(k);

    for (int i = 0; i < k; i++) {
      int a = 0;
      std::cin >> a;

      neighbors->at(i) = a;
    }

    graph->at(i) = neighbors;

    struct Node *node = (struct Node *) std::malloc(sizeof(struct Node));

    node->v = i;
    node->d = -1;
    node->visited = false;
    
    nodes->at(i) = node;
  }

  int count = 0;
  int start = 1;

  std::list<int> *stack = new std::list<int>();

  stack->push_back(nodes->at(start)->v);

  while (!stack->empty()) {
    std::vector<int> *newNodes = new std::vector<int>();

    while (!stack->empty()) {    
      int v = stack->front();
      stack->pop_front();

      nodes->at(v)->d = count;
      nodes->at(v)->visited = true;
      
      std::vector<int> *neighbors = graph->at(v);

      for (std::vector<int>::iterator iterator = neighbors->begin(); iterator != neighbors->end(); ++iterator) {
	struct Node *node = nodes->at(*iterator);

	if (!node->visited) {
	  newNodes->push_back(node->v);
	}
      }
    }

    for (std::vector<int>::iterator iterator = newNodes->begin(); iterator != newNodes->end(); ++iterator) {
      stack->push_front(*iterator);
    }

    count++;
  }

  for (std::vector<struct Node *>::iterator iterator = nodes->begin() + 1; iterator != nodes->end(); ++iterator) {
    struct Node *node = *iterator;
        
    std::cout << node->v << " " << node->d << std::endl;
  }
  
  return 0;
}