Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Node struct {
	cost int
	done bool
}

type Edge struct {
	to, cost int
}

const INF = 1 << 60

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	nodes := make([]Node, N)
	for i := 0; i < N; i++ {
		nodes[i].cost = INF
	}
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id] = append(E[id], Edge{to, cost})
		}
	}
	nodes[0].cost = 0
	for {
		cur := 0
		minCost := INF
		for i := 0; i < N; i++ {
			n := nodes[i]
			if !n.done && n.cost < minCost {
				cur = i
				minCost = n.cost
			}
		}
		if minCost == INF {
			break
		}
		nodes[cur].done = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+nodes[cur].cost
			if !nodes[to].done && cost < nodes[to].cost {
				nodes[to].cost = cost
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, nodes[i].cost)
	}
	wtr.Flush()
}

C++: #include <bits/stdc++.h>
using namespace std;
long long INF = 1000000000000000;
vector<long long> bellman_ford(vector<vector<pair<int, int>>> &E, int s){
    int V = E.size();
    vector<long long> d(V, INF);
    d[s] = 0;
    while (1){
        bool update = false;
        for (int i = 0; i < V; i++){
            for (int j = 0; j < E[i].size(); j++){
                int c = E[i][j].first;
                int v = E[i][j].second;
                if (d[v] > d[i] + c && d[i] != INF){
                    d[v] = d[i] + c;
                    update = true;
                }
            }
        }
        if (!update){
            break;
        }
    }
    return d;
}
int main(){
    int n;
    cin >> n;
    vector<vector<pair<int, int>>> E(n);
    for (int i = 0; i < n; i++){
        int u, k;
        cin >> u >> k;
        for (int j = 0; j < k; j++){
            int v, c;
            cin >> v >> c;
            E[i].push_back(make_pair(c, v));
        }
    }
    vector<long long> d = bellman_ford(E, 0);
    for (int i = 0; i < n; i++){
        cout << i << ' ' << d[i] << endl;
    }
}

C++: #include <bits/stdc++.h>
#define rep(i, n) for(int i = 0; i < (n); ++i)
using namespace std;
using ll = long long;
using P = pair<int, int>;

struct edge {int to, cost;};

int main(void){
    int n;
    cin >> n;
    vector<edge> d[n];
    rep(i, n){
        int u, k;
        cin >> u >> k;
        rep(j, k){
            int v, c;
            cin >> v >> c;
            d[u].push_back({v, c});
        }
    }
    vector<int> v(n);
    fill(v.begin(), v.end(), INT_MAX);
    priority_queue<P,vector<P>, greater<P>> q;
    q.push({0, 0});
    while(!q.empty()){
        P p = q.top(); q.pop();
        int g = p.second;
        if(v[g] < p.first) continue;
        v[g] = p.first;
        for(auto x : d[g]){
            if(v[x.to] > v[g] + x.cost)
                q.push({v[g] + x.cost, x.to});
        }
    }
    rep(i, n) cout << i << ' ' << v[i] << endl;
    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

int n;
vector< vector<int> > G;
vector<int> color, d, p;

void Dijsktra() {
  color.resize(n), d.resize(n, 1000000000), p.resize(n, -1);
  d[0] = 0;

  while (true) {
    int min_cost = 1000000000, u;
    for (int i = 0; i < n; i++) if (color[i] != 2 && d[i] < min_cost) min_cost = d[i], u = i;
    if (min_cost == 1000000000) break;
    color[u] = 2;
    for (int v = 0; v < n; v++) {
      if (color[v] != 2 && G[u][v] != -1)
        if (d[u] + G[u][v] < d[v]) d[v] = d[u] + G[u][v], p[v] = u, color[v] = 1;
    }
  }
}

int main() {
  cin >> n;
  G.resize(n, vector<int>(n, -1));
  for (int i = 0; i < n; i++) {
    int u, k;
    cin >> u >> k;
    for (int i = 0; i < k; i++) {
      int v, c;
      cin >> v >> c;
      G[u][v] = c;
    }
  }

  Dijsktra();

  for (int i = 0; i < n; i++) cout << i << " " << d[i] << endl;
}

C++: #include <bits/stdc++.h>
using namespace std;

typedef long long ll;

struct Edge {
    ll t,w;
};

struct State {
    ll v;
    ll score;
    bool operator < (const State& tgt) const {
	return score > tgt.score;
    }
};

vector<ll> dijkstra(vector<vector<Edge>>& G, const int start) {
    const ll V = G.size();

    vector<ll>res(V,INT_MAX);
    priority_queue<State> q;
    q.push( State{0,0} );
    while( q.size() ) {
	State s = q.top(); q.pop();
	if( res[s.v] != INT_MAX ) continue;
	res[s.v] = s.score;
	for(auto& e : G[s.v]) {
	    if( res[e.t] != INT_MAX ) continue;
	    q.push( State{e.t, s.score + e.w} );
	}
    }
    return res;
}


int main () {

    ll V; cin >> V;
    vector<vector<Edge>> G(V);
    for(int i=0; i<V; i++) {
	ll u,k; cin >> u >> k;
	for(int j=0; j<k; j++) {
	    ll v,w; cin >> v >> w;
	    G[i].push_back( Edge{v,w} );
	}
    }
    vector<ll> res = dijkstra(G,0);
    for(int i=0; i<V; i++) {
	cout << V << " " << res[i] << endl;
    }    
    return 0;
}

C++: #include<iostream>
using namespace std;
static const int MAX = 100;
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

void dijkstra() {
	int minv;
	int d[MAX], color[MAX];

	for (int i = 0; i < n; i++) {
		d[i] = INFTY;
		color[i] = WHITE;
	}

	d[0] = 0;
	color[0] = GRAY;
	while (1) {
		minv = INFTY;
		int u = -1;
		for (int i = 0; i < n; i++) {
			if (minv > d[i] && color[i] != BLACK) {
				u = i;
				minv = d[i];
			}
		}
		if (u == -1)break;
		color[u] = BLACK;
		for (int v = 0; v < n; v++) {
			if (color[v] != BLACK&&M[u][v] != INFTY) {
				if (d[v] > d[u] + M[u][v]) {
					d[v] = d[u] + M[u][v];
					color[v] = GRAY;
				}
			}
		}
	}
	for (int i = 0; i < n; i++) {
		cout << i << " " << (d[i] == INFTY ? -1 : d[i]) << endl;
	}
}

int main() {
	cin >> n;
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) {
			M[i][j] = INFTY;
		}
	}

	int k, c, u, v;
	for (int i = 0; i < n; i++) {
		cin >> u >> k;
		for (int j = 0; j < k; j++) {
			cin >> v >> c;
			M[u][v] = c;
		}
	}

	dijkstra();

	return 0;
}