Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

/***************************************************************
stackによる深さ優先探索を実装する。
***************************************************************/

const (
	N     = 100
	WHITE = 0
	GRAY  = 1
	BLACK = 2
)

var (
	n            int
	Adj          [N][N]int
	statusColor  [N]int
	discoverTime [N]int
	finishTime   [N]int
	clock        int
	nt           [N]int
)

/***************************************************************
Stackの定義:
- field
	container: ノードの格納されたスライス
	sp: スタックポインタ
- method
	size(): スタックに積まれているノードの個数を返す
	top(): スタックの一番上に積まれているノードを返す
	isEmpty(): スタックが空かどうかを返す
	pop(): スタックの要素をポップし削除する
	push(): スタックに要素を積む
***************************************************************/

type Stack struct {
	container []int
	sp        int
}

func (s *Stack) size() int {
	return len(s.container)
}

func (s *Stack) top() int {
	return s.container[s.sp]
}

func (s *Stack) isEmpty() bool {
	return s.sp == 0
}

func (s *Stack) pop() int {
	_pop := func() {
		s.container = s.container[:len(s.container)-1]
	}
	defer _pop()
	if s.isEmpty() {
		panic("There is no elements in stack!")
	}
	s.sp--
	return s.container[s.sp]
}

func (s *Stack) push(n int) {
	s.sp++
	s.container[s.sp] = n
}

func next(u int) int {
	for v := nt[u]; v < n; v++ {
		nt[u] = v + 1
		if Adj[u][v] == 1 {
			return v
		}
	}
	return -1
}

func _DFS(target int) {
	for i := 0; i < n; i++ {
		nt[i] = 0
	}
	stack := new(Stack)
	stack.container = make([]int, N+1)
	stack.push(target)
	statusColor[target] = GRAY
	clock++
	discoverTime[target] = clock
	for !stack.isEmpty() {
		u := stack.top()
		v := next(u)
		if v != -1 {
			if statusColor[v] == WHITE {
				statusColor[v] = GRAY
				clock++
				discoverTime[v] = clock
				stack.push(v)
			}
		} else {
			stack.pop()
			statusColor[u] = BLACK
			clock++
			finishTime[u] = clock
		}
	}
}

func DFS() {
	for i := 0; i < n; i++ {
		statusColor[i] = WHITE
		nt[i] = 0
	}
	clock = 0
	for i := 0; i < n; i++ {
		if statusColor[i] == WHITE {
			_DFS(i)
		}
	}
	for i := 0; i < n; i++ {
		fmt.Printf("%d %d %d\n", i+1, discoverTime[i], finishTime[i])
	}
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	scanner.Split(bufio.ScanWords)
	scanner.Scan()
	n, _ = strconv.Atoi(scanner.Text())
	for i := 0; i < n; i++ {
		for j := 0; j < n; j++ {
			Adj[i][j] = 0
		}
	}
	for i := 0; i < n; i++ {
		scanner.Scan()
		u, _ := strconv.Atoi(scanner.Text())
		scanner.Scan()
		k, _ := strconv.Atoi(scanner.Text())
		u--
		for j := 0; j < k; j++ {
			scanner.Scan()
			v, _ := strconv.Atoi(scanner.Text())
			v--
			Adj[u][v] = 1
		}
	}

	DFS()
}

C++: #include <stdio.h>
#include <stdint.h>
#include <iostream>
#include <fstream>
#include <cassert>
#include <climits>

#include <memory>
#include <vector>
using namespace std;

#define DEBUG (0)

#if DEBUG
#define DPRINTF(...) do { \
    printf("D(L%d) %s: ", __LINE__, __func__); \
    printf(__VA_ARGS__); \
  } while (false)
#else
#define DPRINTF(...)
#endif // DEBUG

int g_time = 1;

class Vertex {
public:
  Vertex() :
    id_(-1),
    discover_time_(-1),
    finish_time_(-1),
    adjacentNum_(0),
    adjacentIds_(nullptr),
    isVisited_(false) { }

  ~Vertex() {
  }

  void setAdjacency(const vector<int> &adjacentIds);

  inline void setId(int id) { id_ = id; }
  inline void setDiscoverTime(int time) { discover_time_ = time; }
  inline void setFinishTime(int time) { finish_time_ = time; }
  inline void setVisited(bool visited) { isVisited_ = visited; }

  inline int getId() { return id_; }
  inline int getDiscoverTime() { return discover_time_; }
  inline int getFinishTime() { return finish_time_; }
  inline bool getVisited() { return isVisited_; }
  inline int getAdjacentNum() { return adjacentNum_; }
  inline int getAdjacentId(int idx) { return adjacentIds_[idx]; }

  void printTime();
  void printAdj();

private:
  int id_;
  int discover_time_;
  int finish_time_;

  int adjacentNum_;
  unique_ptr<int[]> adjacentIds_;

  bool isVisited_;
};


void Vertex::setAdjacency(const vector<int> &adjacentIds)
{
  if (adjacentIds_) assert(1);

  adjacentNum_ = adjacentIds.size();
  adjacentIds_ = unique_ptr<int[]>(new int[adjacentNum_]);

  for (int i = 0; i < adjacentNum_; i++)
  {
    adjacentIds_[i] = adjacentIds[i];
  }

}

void Vertex::printTime()
{
  printf("%d %d %d\n", id_, discover_time_, finish_time_);
}

void Vertex::printAdj()
{
  DPRINTF("%d %d", id_, adjacentNum_);
  for (int i = 0; i < adjacentNum_; i++) {
    printf(" %d", adjacentIds_[i]);
  }
  cout << endl;
}


void dfs(Vertex vertices[], int idx)
{

  DPRINTF("time %d  idx %d\n", g_time, idx);

  Vertex &vtx = vertices[idx];

  if (!vtx.getVisited())
  {
    vtx.setDiscoverTime(g_time);
    g_time++;
  }

  for (int i = 0; i < vtx.getAdjacentNum(); i++)
  {
    int id = vtx.getAdjacentId(i);
    dfs(vertices, id);
  }

  if (!vtx.getVisited())
  {
    vtx.setFinishTime(g_time);
    vtx.setVisited(true);
    g_time++;
  }

}


int main()
{
  int n;

  cin >> n; cin.ignore();
  DPRINTF("Node num %d\n", n);

  Vertex vertices[n+1];

  for (int i = 1; i <= n; i++)
  {
    int id;
    int num;

    cin >> id >> num;
    vertices[i].setId(id);
    DPRINTF("node %d (num %d)\n", id, num);

    vector<int> adjs;

    for (int j = 0; j < num; j++)
    {
      int adj;
      cin >> adj;

      adjs.push_back(adj);
    }

    if (adjs.size())
      vertices[i].setAdjacency(adjs);

    cin.ignore();
  }

#if DEBUG
  for (int i = 1; i <= n; i++) vertices[i].printAdj();
#endif

  for (int i = 1; i <= n; i++)
    if (!vertices[i].getVisited())
      dfs(vertices, i);

  for (int i = 1; i <= n; i++) vertices[i].printTime();

  return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
#define FOR(i,o,n) for(long long i = o;i<n;i++)
#define oneforall ios::sync_with_stdio(false);cin.tie(0);
#define all(v) (v).begin(),(v).end()
#define ini(...) int __VA_ARGS__; in(__VA_ARGS__)
#define inl(...) long long __VA_ARGS__; in(__VA_ARGS__)
#define ins(...) string __VA_ARGS__; in(__VA_ARGS__)
#define int long long 
const long long inf=1e18;
void in(){} template <typename T,class... U> void in(T &t,U &...u){ cin >> t; in(u...);}
void out(){cout << "\n";} template <typename T,class... U> void out(const T &t,const U &...u){ cout << t; if(sizeof...(u)) cout << " "; out(u...);}
typedef vector<int> vi;
typedef vector<long long> vl;
typedef long long ll;
typedef vector<pair<long, long > > vpll;
typedef vector<pair<int, int > > vpii;
#define FORR(x,arr) for(auto& x:arr)
#define ZERO(a) memset(a,0,sizeof(a))





//3111111111111111111111111111111

	int n;
	vi childs[310];
	bool visit[310];
	int deep[310][2];
	int dep = 0;
	void dfs(int x){

		visit[x] = 1;
		deep[x][0] = dep;
		FORR(x1,childs[x])if(!visit[x1]){
			dep++;
			dfs(x1);
		}
		dep++;
		deep[x][1] = dep;
	}




	void solve(){
		
		in(n);
		FOR(i,0,n){
			ini(x);
			ini(x1);
			FOR(i1,0,x1){
				ini(tmp1);
				childs[x].push_back(tmp1);
			}
		}
		int tmp = 0;
		while(tmp!=n){
			FOR(i,1,n+1){if(visit[i])tmp++;else{
				tmp = 0;
				dep++;
				dfs(i);
				i = 0;
			}}
		}
		FOR(i,1,n+1){
			out(i,deep[i][0],deep[i][1]);
		}








		
		
	}























int32_t main() {
	oneforall
	oneforall
	oneforall
	oneforall
	oneforall
	oneforall
	oneforall
	oneforall
	oneforall
	oneforall
	oneforall
	oneforall
	oneforall 
	oneforall

	solve();
	


	return 0;
}