Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

C++: #include "bits/stdc++.h"
#include <unordered_set>

#define _CRT_SECURE_NO_WARNINGS

#define REP(i, n) for(decltype(n) i = 0; i < (n); i++)
#define REP2(i, x, n) for(decltype(x) i = (x); i < (n); i++)
#define REP3(i, x, n) for(decltype(x) i = (x); i <= (n); i++)
#define RREP(i, n) for (decltype(n) i = (n) - 1; i >= 0; i--)

#define ALL(a) (a).begin(),(a).end()
#define SORT(c) sort((c).begin(),(c).end())
#define DESCSORT(c) sort(c.begin(), c.end(), greater<int>())

using namespace std;

const int INF = 1000000000;
const double PI = 3.1415926535897932384626433832795;

// N, E, S, W
const int dx[4] = { 1, 0, -1, 0};
const int dy[4] = { 0, 1, 0, -1};

using LL = long long int;
using LD = long double;
using pii = pair<int, int>;
using pll = pair<LL, LL>;
using pdd = pair<double, double>;
using vi = vector<int>;
using vvi = vector<vi>;
using vvvi = vector<vvi>;
using vl = vector<LL>;
using vvl = vector<vl>;
using vvvl = vector<vvl>;
using vd = vector<double>;
using vs = vector<string>;
using vb = vector<bool>;

//==============================================
int n;
vi color, D;
vector<vector<pii>> G;

void print() {
	REP(i, n) {
		cout << i << " " << D[i] << "\n";
	}
}

void solve() {
	priority_queue<int, vector<pii>, greater<pii> > PQ;
	PQ.push(make_pair(0, 0));
	D[0] = 0;

	while (!PQ.empty()) {
		pii p = PQ.top(); PQ.pop();
		int u = p.second;
		color[u] = 2;
		if (D[u] < p.first) {
			continue;
		}

		REP(i, G[u].size()) {
			int j = G[u][i].first;
			int v = G[u][i].second;

			if (color[j] == 2) continue;
			if (D[u] + v < D[j]) {
				D[j] = D[u] + v;
				color[j] = 1;
				PQ.push(make_pair(D[j], j));
			}
		}
	}
	print();
}

int main() {
	ios::sync_with_stdio(false);
	cin.tie(0);

	cin >> n;

	color.resize(n);
	D.resize(n, INF);
	G.resize(n);

	int u, k, id, c;
	REP(i, n) {
		cin >> u >> k;
		REP(i, k) {
			cin >> id >> c;
			G[u].push_back(make_pair(id, c));
		}
	}

	solve();
	return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <cstdlib>
#include <cassert>
#include <string>
#include <cstring>
#include <vector>
#include <list>
#include <map>
#include <set>
#include <stack>
#include <queue>
#include <algorithm>

using namespace std;

// ---------------------
// repetition
#define FOR(i,a,b) for(int i=(a);i<(b);++i)
#define REP(i,n) FOR(i,0,n)

// debug
#define dump(x)  cerr << #x << " = " << (x) << endl;
#define debug(x) cerr << #x << " = " << (x) << " (L" << __LINE__ << ")" << " " << __FILE__ << endl;

// ---------------------
#define INF (1 << 21)
typedef long long ll;

int main() {
  int n;
  cin >> n;

  vector<int> V[n];
  // int E[n][n];
  map<pair<int, int>, int> E;
  int d[n];
  int visited[n];

  priority_queue<pair<int, int> , vector<pair<int, int> >, greater<pair<int, int> > > Q;

  REP(i, n) {
    d[i] = INF;
    visited[i] = 0;
  }

  REP(_, n) {
    int u, k;
    cin >> u >> k;
    REP(__, k) {
      int v, c;
      cin >> v >> c;
      V[u].push_back(v);
      E[make_pair(u, v)] = c;
    }
  }

  d[0] = 0;
  Q.push(make_pair(d[0], 0));
  while (!Q.empty()) {
    int mincost = Q.top().first;
    int minv = Q.top().second;
    Q.pop();

    visited[minv] = 1;
    for (vector<int>::iterator it = V[minv].begin(); it != V[minv].end(); it++) {
      if (E[make_pair(minv, *it)] < INF && d[minv] + E[make_pair(minv, *it)] < d[*it]) {
        d[*it] = d[minv] + E[make_pair(minv, *it)];
        Q.push(make_pair(d[*it], *it));
      }
    }
  }

  REP(i, n) {
    cout << i << " " << d[i] << endl;
  }
  return 0;
}

C++: #include <bits/stdc++.h>

#define rep(n) for(int i=0;i<n;i++)
#define repp(j, n) for(int j=0;j<n;j++)
#define reppp(i, m, n) for(int i=m;i<n;i++)
#define all(c) c.begin(), c.end()
#define rall(c) c.rbegin(), c.rend()

using namespace std;

typedef long long ll;
typedef pair<ll, ll> Pll;
typedef pair<int, int> Pii;
struct edge{int from, to; ll cost;};

const ll MOD = 1000000007;
const double EPS = 1e-9;

map<ll, ll> d;
priority_queue< Pll, vector<Pll>, greater<Pll> > que;
map<ll, vector<Pll> > edges;

void dijkstra(ll start){
    d[start] = 0;
    que.push(Pll(0, start));

    while(!que.empty()){
        Pll v = que.top(); que.pop();
        if(d.find(v.second) != d.end() && d[v.second] < v.first) continue;
        rep(edges[v.second].size()){
            Pll e = edges[v.second][i];
            if(d.find(e.first) == d.end() || d[e.first] > d[v.second] + e.second){
                d[e.first] = d[v.second] + e.second;
                que.push(Pll(d[e.first], e.first));
            }
        }
    }
}

int main(){
    std::ios::sync_with_stdio(0); cin.tie(0);
    int n;
    cin >> n;

    rep(n){
        ll u, k, c, v;
        cin >> u >> k;
        repp(j, k){
            cin >> v >> c;
            edges[u].emplace_back(v, c);
        }
    }

    dijkstra(0);
    repp(u, n){
        cout << u << " " << d[u] << endl;
    }

}