Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const MAX = 1000
const NIL = -1

type Node struct {
	id    int
	depth int
}

type Queue struct {
	head      int
	tail      int
	container [MAX]Node
}

func (q *Queue) inQueue(x Node) {
	q.container[q.tail] = x
	q.tail = (q.tail + 1) % MAX
}

func (q *Queue) deQueue() Node {
	x := q.container[q.head]
	q.head = (q.head + 1) % MAX
	return x
}

func (q *Queue) isEmpty() bool {
	return q.head == q.tail
}

var sc = bufio.NewScanner(os.Stdin)

func scanInt() int {
	num, _ := strconv.Atoi(scanString())
	return num
}

func scanString() string {
	sc.Scan()
	return sc.Text()
}

func init() {
	sc.Split(bufio.ScanWords)
}

func main() {
	n := scanInt()
	route := make([][]int, n)
	for i := range route {
		u, k := scanInt(), scanInt()
		u--
		route[u] = make([]int, k)
		for j := range route[u] {
			num := scanInt()
			num--
			route[i][j] = num
		}
	}

	d := make([]int, n)
	for i := range d {
		d[i] = NIL
	}

	start := Node{0, 0}
	que := Queue{}
	que.inQueue(start)
	for !que.isEmpty() {
		node := que.deQueue()
		if d[node.id] != NIL {
			continue
		}
		d[node.id] = node.depth

		for _, nextId := range route[node.id] {
			next := Node{id: nextId, depth: node.depth + 1}
			que.inQueue(next)
		}
	}

	for i, depth := range d {
		fmt.Println(i+1, depth)
	}
}

C++: // https://ei1333.github.io/luzhiled/
// http://beet-aizu.hatenablog.com/entry/2017/01/04/113233
// http://www.prefield.com/algorithm/
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using ld = long double;
using vl = vector<ll>;
using vd = vector<ld>;
using vs = vector<string>;
using vb = vector<bool>;
using vvl = vector<vector<ll>>;
using vvd = vector<vector<ld>>;
using vvs = vector<vector<string>>;
using vvb = vector<vector<bool>>;
#define pb push_back
#define eb emplace_back
#define fi first
#define se second
template<class T> using vc = vector<T>;
template<class T> using vvc = vector<vector<T>>;
using Graph = vector<vector<ll>>;
const ll INF = 1LL << 60;
void init() {cin.tie(0);ios::sync_with_stdio(false);cout << fixed << setprecision(15);}
const ll tl= 1000000007;
#define REP(i, n) for (ll i = 0; i < n; i++)
#define REREP(i, n) for (ll i = n; i >= 0; i--)
#define FOR(i, a, n) for (ll i = a; i < n; i++)
#define REFOR(i, n, a) for (ll i = n; i >= a; i--)
#define UNIQUE(v) v.erase( unique(v.begin(), v.end()), v.end() ) //被り削除
#define debug cout << "line : " << __LINE__ << " debug" << endl;
#define ini(...) int __VA_ARGS__; in(__VA_ARGS__)
#define inl(...) long long __VA_ARGS__; in(__VA_ARGS__)
#define ind(...) long double __VA_ARGS__; in(__VA_ARGS__)
#define ins(...) string __VA_ARGS__; in(__VA_ARGS__)
#define inc(...) char __VA_ARGS__; in(__VA_ARGS__)
void in(){} template <typename T,class... U> void in(T &t,U &...u){ cin >> t; in(u...);}
void out(){cout << endl;} template <typename T,class... U> void out(const T &t,const U &...u){ cout << t; if(sizeof...(u)) cout << " "; out(u...);}
template<typename T>void die(T x){out(x); exit(0);}
#define in1(A) REP(i,A.size()) in(A[i]);
#define in2(A,B) REP(i,A.size()) in(A[i],B[i]);
#define in3(s,t,u) REP(i,sz(s)){in(s[i] , t[i] , u[i]);}
#define in4(s,t,u,v) REP(i,sz(s)){in(s[i] , t[i] , u[i] , v[i]);}
#define each(x,v) for(auto& x : v)
#define all(v) (v).begin(),(v).end()
#define sz(v) ((int)(v).size())
struct Point{ ld x,y; };
ld dist(Point a, Point b){return sqrt(abs(a.x-b.x)*abs(a.x-b.x)+abs(a.y-b.y)*abs(a.y-b.y));} // ２点間の距離 
ll gcd(ll a, ll b) { return b != 0 ? gcd(b, a % b) : a; }
ll lcm(ll a,ll b){ return a / gcd(a,b) * b;} 
ll fact(ll n){ if(n < 2) return 1; return (n * fact(n-1))%tl; } //階乗
inline ll updiv(ll a,ll b){ return (a + b - 1) / b; } //切り上げ
template<typename T,typename U>ll ceil(T a,U b){return (a + b - 1) / b;}
template <class A, class B> inline bool chmax(A &a, const B &b) { return b > a && (a = b, true); }
template <class A, class B> inline bool chmin(A &a, const B &b) { return b < a && (a = b, true); }
//-------------------------------------------------------------------------------------------------

void bfs(Graph &g,vl &visited, vl &ans){
    queue<ll> memo;
    memo.push(1);
    ans[1]=0;
    visited[1]=1;
    while(!memo.empty()){
        ll now= memo.front();
        memo.pop();
        
        each(next,g[now]){
            if(visited[next]) continue;
            visited[next]=1;
            memo.push(next);
            ans[next]= ans[now]+1;

        }
    }
    return;
}
int main(){
    init();
    inl(n);
    Graph g;
    vl visited;
    vl ans;
    g.resize(n+1);
    visited.resize(n+1,0); 
    ans.resize(n+1,-1);
    REP(i,n){
        inl(a,k);
        REP(j,k){
            inl(b);
            g[a].pb(b);
        }
    }
    bfs(g,visited,ans);
    REP(i,n) out(i+1,ans[i+1]);
}

C++: #include<iostream>
#include<queue>
using namespace std;

const int N = 100;
const int INFTY = (1 << 21);
int n, A[N][N];
int d[N];

void bfs(int u) {
	queue<int> q;
	for(int i = 0; i < n; i++) d[i] = N;
	q.push(u);
    d[u] = 0;
    int s;
    while( !q.empty() ) {
    	s = q.front(); q.pop();
    	for( int v = 0; v < n; v++) {
    		if( A[s][v] && d[v] == N ) {
    			q.push(v);
    			d[v] = d[s] + 1;
    		}
    	}


    }
    for ( int i = 0; i < n; i++) {
    	cout << i+1 << ' ' << ( (d[i] == N) ? -1 : d[i] )<< endl;
    }


}
int main() {
	int u, k, v;
	cin>>n;
	for( int i = 0; i < n; i++ ) {
		for( int j = 0; j< n; j++ ) A[i][j] = 0;
	}
	
	for ( int i = 0; i < n; i++ ) {
		cin >> u >> k;
		u--;
		while( k-- ) {
			cin >> v;
			A[u][ v - 1] = 1;
		}
	}
	bfs(0);

	return 0;
}

C++: #include <queue>
#include <vector>
#include <iostream>
using namespace std;

// ------ Class ------ //
class Graph1 {
public:
	// ------ Variables ------ //
	static const int INF = 1000000000;
	int V, E; vector<vector<int> > G;

	// ------ Constructors ------ //
	Graph1() : V(0), E(0), G(vector<vector<int> >()) {}
	Graph1(int v) : V(v), E(0), G(vector<vector<int> >(v)) {}
	Graph1(vector<vector<int> > g) : V(g.size()), G(g) { for (int i = 0; i < g.size(); i++) E += g[i].size(); }

	// ------ Basic Functions ------ //
	int size() { return V; }
	void add1(int v1, int v2) { G[v1].push_back(v2); E++; }
	void add2(int v1, int v2) { add1(v1, v2); add1(v2, v1); }

	// ------ Operators ------ //
	friend bool operator==(const Graph1& g1, const Graph1& g2) { return g1.G == g2.G; }
	friend bool operator!=(const Graph1& g1, const Graph1& g2) { return g1.G != g2.G; }
	vector<int> operator[](int x) { return G[x]; }

	// ------ Algorithms ------ //
	vector<int> dist(int s) {
		queue<int> que; que.push(s);
		vector<int> d(V, INF); d[s] = 0;
		while (!que.empty()) {
			int u = que.front(); que.pop();
			for (int i = 0; i < G[u].size(); i++) {
				if (d[G[u][i]] == INF) {
					d[G[u][i]] = d[u] + 1;
					que.push(G[u][i]);
				}
			}
		}
		return d;
	}
};

// ------ Main ------ //
int n, u, k, v;
int main() {
	cin >> n; Graph1 g(n);
	for(int i = 0; i < n; i++) {
		cin >> u >> k;
		for(int j = 0; j < k; j++) cin >> v, g.add1(u - 1, v - 1);
	}
	vector<int> d = g.dist(0);
	for(int i = 0; i < n; i++) cout << i + 1 << ' ' << d[i] << endl;
}