Go: package main

import (
	"sort"
	"bufio"
	"os"
	"fmt"
	"strconv"
)

// Define disjoint-set forests

type vertexNo int

type vertex struct {
	number vertexNo
	rank int
	parent *vertex
}

func makeSet(number vertexNo) vertex {
	return vertex {
		number: number,
		rank: 0,
		parent: nil,
	}
}

func union(x, y *vertex) *vertex {
	return link(findSet(x), findSet(y))
}

func link(x, y *vertex) *vertex {
	if x.rank > y.rank {
		y.parent = x
		return x
	} else {
		x.parent = y
		if x.rank == y.rank {
			y.rank += 1
		}
		return y
	}
}

func findSet(v *vertex) *vertex {
	if v.parent == nil {
		return v
	}
	v.parent = findSet(v.parent)
	return v.parent
}

// Function to calculate minimum spanning tree

type matrix [][]int

type edge struct {
	one vertexNo
	two vertexNo
	weight int
}

const(
	MAX_VERTICES = 100
)

func newEdgesFromMatrix(matrix matrix) []edge {
	edges := make([]edge, 0, MAX_VERTICES * MAX_VERTICES)

	for i := 0; i < len(matrix); i++ {
		row := matrix[i]
		for j := i; j < len(row); j++ {
			if row[j] >= 0 {
				edge := edge{one: vertexNo(i+1), two: vertexNo(j+1), weight: row[j]}
				edges = append(edges, edge)
			}
		}
	}

	return edges
}

func solve(matrix matrix) int {
	nVertices := len(matrix)

	// initialize vertices
	vertices := make([]vertex, nVertices)
	for i := 0; i < nVertices; i++ {
		vertices[i] = makeSet(vertexNo(i+1))
	}

	// prepare edges sorted in the ascending order of weight
	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	unionCount := 0
	weightSum := 0
	for unionCount < nVertices-1 {
		for i := 0; i < len(edges); i++ {
			edge := edges[i]
			v1 := &vertices[edge.one-1]
			v2 := &vertices[edge.two-1]
			rep1 := findSet(v1)
			rep2 := findSet(v2)
			if rep1.number == rep2.number {
				continue
			}
			union(rep1, rep2)
			edges = append(edges[0:i], edges[i+1:]...)
			weightSum += edge.weight
			unionCount++
			break
		}
	}

	return weightSum
}

// main

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	matrix := parseMatrix(n, sc)

	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	fmt.Println(solve(matrix))
}

func parseMatrix(n int, sc *bufio.Scanner) [][]int {
	matrix := make([][]int, n)
	for i := 0; i < n; i++ {
		matrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			x, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			matrix[i][j] = x
		}
	}
	return matrix
}

func nextText(sc *bufio.Scanner) string {
	sc.Scan()
	return sc.Text()
}

func nextInt(sc *bufio.Scanner) (int, error) {
	return strconv.Atoi(nextText(sc))
}

C++: #define _CRT_SECURE_NO_WARNINGS
#define _USE_MATH_DEFINES
//#include "MyMath.h"
//#include "MyDisjointset.h"
#include <iostream>
#include <vector>
#include <algorithm>
#include <queue>
#include <functional>
#include <stdio.h>
using namespace std;
typedef pair<int, int> P;
const int INF = 2000000000;
int main() {
	int n; cin >> n;
	int m[101][101];
	for (int i = 0; i < n; i++)for (int j = 0; j < n; j++)
		cin >> m[i][j];
	int res = 0;
	int *d = new int[n];
	fill(d, d + n, INF); 
	d[0] = 0;
	bool *visit = new bool [n];
	fill(visit, visit + n, false);
	priority_queue <P, vector<P>, greater<P> > q;
	q.push(P(d[0], 0));
	while (!q.empty()) {
		int f = q.top().first, s = q.top().second;
		q.pop();
		if (visit[s]) continue;
		visit[s] = true;
		res += f;
		for (int i = 0; i < n; i++) {
			if (!visit[i]) {
				if (m[s][i] != -1) {
					if (m[s][i] < d[i]) {
						d[i] = m[s][i];
						q.push(P(d[i], i));
					}
				}
				}
			}
		}
	cout << res << endl;
	delete[] d, visit;
	return 0;
}

C++: #include<cstdio>
#include<vector>
#define N_MAX 105
#define INF 32700
using namespace std;
short adj[N_MAX][N_MAX];
struct Node{
    char parent;//父节点
    short weight;//权值
    bool state;//节点状态
}nodes[N_MAX];
char n;
int solve() {
    int res = 0;
    nodes[0].weight = 0;
    nodes[0].parent = -1;
    nodes[0].state = true;
    char nowParent = 0;
    while(true) {
        for(char j = 0; j < n; j++) {
            if(nodes[j].weight > adj[nowParent][j]&&!nodes[j].state) {
                nodes[j].weight = adj[nowParent][j];
            }
        }
        char minId = n;
        for(char i = 0; i < n; i++) {
            if(!nodes[i].state) {
                if(nodes[i].weight < nodes[minId].weight) {
                    minId = i;
                }
            }
        }
        if(minId == n) break;
        else nodes[minId].state = true;
        nodes[minId].parent=nowParent;
        nowParent=minId;
    }
    for(char i = 0; i < n; i++) {
        res += nodes[i].weight;
    }
    return res;
}

int main(){
    scanf("%d", &n);
    for(char i=0;i<n;i++){
        for(char j=0;j<n;j++){
            scanf("%d", &adj[i][j]);
            if(adj[i][j]==-1) adj[i][j]=INF;
        }
        nodes[i].weight=INF;//初始权值
    }
    nodes[n].weight=INF;
    printf("%d\n", solve());
    return 0;
}

C++: #include<iostream>

using namespace std;
#define GRAY 1
#define BLACK 2
#define WHITE 0
#define INF  2000000
int n, mincost, u;
int M[100][100];

//プリム法
void prim(){
 int d[100],p[100],color[100];
 for(int i=0;i<n;i++){
   d[i]=INF;
   p[i]=-1;
   color[i]=WHITE;
 }
 d[0]=0;

 while(1){
   mincost = INF;
   u=-1;
   for(int i=0;i<n;i++){
     if(color[i]!= BLACK && d[i]< mincost){
       mincost = d[i];
       u = i;
     }
   }
   if(u== -1){
     break;
   }
   color[u] = BLACK;

   for(int v=0;v<n;v++){
     if(color[v]!=BLACK &&  M[u][v]!=INF){
       if(d[v]>M[u][v]){
         d[v]=M[u][v];
         p[v]=u;
         color[v]=GRAY;
       }
     }
   }
 }
 int sum=0;
 for(int i=0;i<n;i++){
   if(p[i]!=-1) sum+=M[i][p[i]];
 }
 cout<<sum<<endl;
}


int main(){
  cin>>n;
  for(int i=0;i< n ; i++){
   for(int j=0;j<n;j++){
      int in;
      cin >> in ;
      if(in == -1){
        M[i][j]= INF;
      }
      else M[i][j] = in;
   }
  }
prim();

  return 0;
}

C++: #include <iostream>
#include <algorithm>
#include <vector>
#include <deque>
#include <queue>
#include <list>
#include <stack>
#include <string>
#include <tuple>
#include <functional>
#include <numeric>
#include <cmath>
#include <iomanip>
#include <map>
#include <random>
#include <cstdlib>
#define INT_MAX 2147483647
#define INT_MIN -2147483646
#define Loop(i, n) for(int i = 0; i < (int)n; i++)
#define Loop1(i, n) for(int i = 1; i <= (int)n; i++)
#define Loopr(i, n) for(int i = (int)n - 1; i >= 0; i--)
#define Loopr1(i, n) for(int i = (int)n; i >= 1; i--)
using namespace std;
typedef long long int ll;
typedef vector<int> vi;
typedef vector<vector<int>> vvi;
 
static const int N = 105;
 
struct vertex {
    int id;
    int d;
    bool operator<(const vertex & another) const {
        return (d != another.d ? d>another.d : id>another.id);
    }
};
 
int main() {
    vvi mx(N, vi(N, -1));
    int n;
    cin >> n;
    Loop(i, n) {
        Loop(j, n) {
            int a;
            cin >> a;
            mx[i][j] = a;
        }
    }
     
    vector<bool> color(N, 0);
    priority_queue<vertex> q;
    q.push({ 0,0 });
    int ret = 0;
    while(q.size() > 0) {
        vertex v = q.top();
        q.pop();
        if (color[v.id] == 1) continue;
        color[v.id] = 1;
        ret += v.d;
        Loop(j, n) {
            if (mx[v.id][j] != -1 && color[j] != 1){
                q.push({ j, mx[v.id][j] });
            }
        }
    }
    cout << ret << endl;
    return 0;
}