Go: // ダイクストラのアルゴリズム
package main

import (
	"bufio"
	"fmt"
	"log"
	"math"
	"os"
	"strconv"
	"strings"
)

type color int

const (
	white color = iota // 未訪問
	mst                // MSTとして確定
)

// 頂点
type node struct {
	num     int         // 頂点の番号
	weights map[int]int // 重みMAP
	parent  *node       // MSTへの重み最小の親
	sum     int         // 始点からの距離
	color   color
}

func (p *node) getMinToMst() int {
	if p.parent == nil {
		return math.MaxInt32
	}
	return p.weights[p.parent.num]
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n := eGetInt(scanner)

	nodes := make([]*node, n)
	for i := 0; i < n; i++ {
		weights := eAtoi((strings.Fields(eGetline(scanner))))
		v := &node{weights[0], make(map[int]int, weights[1]), nil, 0, white}
		for j := 0; j < weights[1]; j++ {
			k := weights[j*2+2] // 相手の頂点名
			w := weights[j*2+3] // 重み
			v.weights[k] = w
		}
		nodes[i] = v
	}

	// 初回はnode[0]がMSTに入るように
	nodes[0].parent = nodes[0]

	for { // 全部チェックするまで

		// どの頂点を新たにMSTに取り込むか

		var minNode *node
		min := math.MaxInt32
		for _, v := range nodes {
			if v.color == mst {
				continue
			}
			if v.getMinToMst() < min {
				min = v.getMinToMst()
				minNode = v
			}
		}
		if minNode == nil {
			// すべて完了している.
			break
		}

		// MSTに追加する頂点決定
		minNode.color = mst
		// 自分の親の合計値と合算する
		minNode.sum = minNode.parent.sum + min

		// MSTに属していない頂点それぞれについて,MSTとの最小の重みの距離を加算
		for _, v := range nodes {
			if v.color == mst {
				continue
			}
			w, ok := v.weights[minNode.num]
			if !ok {
				// minNodeと接してない
				continue
			}

			if w < v.getMinToMst() {
				// minNodeへの距離がもっとも重みが少ないので親を変更
				v.parent = minNode
			}
		}
	}

	for i, v := range nodes {
		fmt.Printf("%d %d\n", i, v.sum)
	}
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: #pragma once
#include <bits/stdc++.h>
#pragma GCC diagnostic ignored "-Wsign-compare"
#pragma GCC diagnostic ignored "-Wconversion"

using namespace std;

#define FOR(i, a, b) for (ll i = (a); i < (b); i++)
#define RFOR(i, a, b) for (ll i = (b)-1; i >= (a); i--)
#define rep(i, n) for (ll i = 0; i < (n); i++)
#define rep1(i, n) for (ll i = 1; i <= (n); i++)
#define rrep(i, n) for (ll i = (n)-1; i >= 0; i--)

#define pb push_back
#define mp make_pair
#define fst first
#define snd second
#define show(x) cout << #x << " = " << x << endl
#define chmin(x, y) x = min(x, y)
#define chmax(x, y) x = max(x, y)
#define pii pair<int, int>

namespace is_stl_container_impl
{
template <typename T>
struct is_stl_container : false_type {
};
template <typename T, size_t N>
struct is_stl_container<array<T, N>> : true_type {
};
template <typename... Args>
struct is_stl_container<vector<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<deque<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<list<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<forward_list<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<set<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<multiset<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<map<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<multimap<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<unordered_set<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<unordered_multiset<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<unordered_map<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<unordered_multimap<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<stack<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<queue<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<priority_queue<Args...>> : true_type {
};
}  // namespace is_stl_container_impl

//type trait to utilize the implementation type traits as well as decay the type
template <typename T>
struct is_stl_container {
    static constexpr bool const value = is_stl_container_impl::is_stl_container<decay_t<T>>::value;
};

template <typename T>
typename enable_if<is_stl_container<T>::value, ostream&>::type operator<<(ostream& os, const T& container)
{
    os << "[";
    for (const auto& p : container) {
        os << p << ",";
    }
    os << "]";
    return os;
}

template <typename S, typename T>
ostream& operator<<(ostream& os, const pair<S, T>& p)
{
    os << "(" << p.first << "," << p.second
       << ")";
    return os;
}

using ll = long long;
constexpr ll MOD = 1000000007;

template <typename T>
constexpr T INF = numeric_limits<T>::max() / 100;

struct DGraph {
    using T = ll;
    DGraph(const int v) : V{v}
    {
        edge.resize(v);
        rev_edge.resize(v);
    }
    struct Edge {
        Edge(const int from, const int to, const T cost) : from{from}, to{to}, cost{cost} {}
        const int from;
        const int to;
        const T cost;
        bool operator<(const Edge& e) const
        {
            return cost != e.cost ? cost < e.cost : to < e.to;
        }
    };
    void addEdge(const int from, const int to, const T cost)
    {
        edge[from].push_back(Edge{from, to, cost});
        rev_edge[to].push_back(Edge(to, from, cost));
    }
    vector<vector<Edge>> edge;
    vector<vector<Edge>> rev_edge;
    const int V;
};

int main()
{
    int V, E, r;
    cin >> V >> E >> r;
    DGraph g{V};
    for (int i = 0; i < E; i++) {
        int s, t;
        ll c;
        cin >> s >> t >> c;
        g.addEdge(s, t, c);
    }
    vector<long long> d(V);
    Dijkstra(g, r, d);
    for (int i = 0; i < V; i++) {
        if (d[i] != INF<ll>) {
            cout << d[i] << endl;
        } else {
            cout << "INF" << endl;
        }
    }
    return 0;
}

C++: #include <iostream>
#include <vector>
#include <queue>

using namespace std; 

int main(void) {
	int u,noe,nov;
	cin >> nov;
	vector< vector< pair<int,int> > > el(nov);
	for (int i = 0; i < nov; ++i) {
		cin >> u >> noe;
		el[u] = vector< pair<int,int> >(noe);
		for (int j = 0; j < noe; ++j) {
			cin >> el[u][j].first;
			cin >> el[u][j].second;
		}
	}

	vector<int> res(nov,(1 << 28));
	res[0] = 0;
	pair<int,int> now,next;
	priority_queue< pair<int,int> > q;
	q.push({0,0});
	while (!q.empty()) {
		now = q.top();
		q.pop();
		for (int i = 0; i < el[now.second].size(); ++i) {
			next = el[now.second][i];
			if (res[next.first] > now.first+next.second) {
				res[next.first] = now.first+next.second;
				q.push({res[next.first],next.first});
			}
		}
	}

	for (int i = 0; i < nov; ++i) {
		cout << i << " ";
		cout << res[i] << endl;
	}

	return 0;
}