Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N, M := sc.nextInt(), sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < M; i++ {
		s, t := sc.nextInt(), sc.nextInt()
		G[s] = append(G[s], t)
		G[t] = append(G[t], s)
	}
	group := make([]int, N)
	for i := 0; i < N; i++ {
		group[i] = -1
	}
	var dfs func(cur int)
	dfs = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if group[next] == -1 {
				group[next] = group[cur]
				dfs(next)
			}
		}
	}
	num := 0
	for i := 0; i < N; i++ {
		if group[i] == -1 {
			group[i] = num
			dfs(i)
			num++
		}
	}

	Q := sc.nextInt()
	for i := 0; i < Q; i++ {
		s, t := sc.nextInt(), sc.nextInt()
		if group[s] == group[t] {
			fmt.Fprintln(wtr, "yes")
		} else {
			fmt.Fprintln(wtr, "no")
		}
	}
	wtr.Flush()
}

C++: #include <bits/stdc++.h>
using namespace std;

template<typename T>
T gcd(T a, T b)
{
	return b ? gcd(b, a%b) : a;
}

template<typename T>
T lcm(T a, T b)
{
	return a / gcd(a, b) * b;
}

//(a^e)%mod
template<typename T>
T power(T a, T e, T mod)
{
	if(e == 0)
	{
		return 1;
	}
	if(e % 2 != 0)
	{
		//a^e=a^(e-1)*a
		return (power(a, e - 1, mod) * a) % mod;
	}
	T res = power(a, e / 2, mod);
	//a^e=a^(e/2)*a^(e/2)
	return (res * res) % mod;
}

template<typename T>
class Tree
{
private:
public:
	T data;
	Tree* parent = NULL;
	std::vector<Tree*> children;
	void setData(T x)
	{
		data = x;
	}
	void setParent(Tree* t)
	{
		parent = t;
	}
	void addChild(Tree* t)
	{
		children.push_back(t);
	}
	Tree(){}
	~Tree(){}
};

template<typename T>
class Graph
{
public:
	T index;
	vector<T> edge;
	void setEdge(T t)
	{
		edge.push_back(t);
	}
	Graph(){}
	~Graph(){}
};

Graph<int> G[100001];
int visited[100001];
void rec(int a, int b)
{
	if(visited[a] != 0)
	{
		return;
	}
	visited[a] = b;
	for (auto it : G[a].edge)
	{
		rec(it, b);
	}
	return;
}

int main()
{
	using namespace std;
	int n, m;
	cin >> n >> m;
	int a, b;
	for (int i = 0; i < m; ++i)
	{
		cin >> a >> b;
		G[a].setEdge(b);
		G[b].setEdge(a);
	}
	for (int i = 1; i <= n; ++i)
	{
		rec(i, i);
	}
	int q;
	cin >> q;
	for (int i = 1; i <= q; ++i)
	{
		cin >> a >> b;
		cout << (visited[a] == visited[b] ? "yes" : "no") << endl;
	}

	return 0;
}