Go: package main

import "fmt"

type container struct {
	data []int
}

func (c *container) queue(v int) {
	c.data = append(c.data, v)
}
func (c *container) dequeue(p *int) bool {
	if p == nil || len(c.data) == 0 {
		return false
	}
	*p = c.data[0]
	c.data = c.data[1:len(c.data)]
	return true
}

func main() {
	var n int
	fmt.Scan(&n)
	g := make([][]int, n+1) // 1-indexed
	d := make([]int, n+1)   // 1-indexed
	for i := 1; i <= n; i++ {
		d[i] = -1
		var u, k, v int
		fmt.Scan(&u, &k)
		for j := 0; j < k; j++ {
			fmt.Scan(&v)
			g[u] = append(g[u], v)
		}
	}

	var q container
	d[1] = 0
	q.queue(1)

for len(q.data) > 0  { // 幅優先探索
		var v int
		q.dequeue(&v)
		for i := 0; i < len(g[v]); i++ {
			nv := g[v][i]
		if d[nv] == -1 { // 未訪問
				q.queue(nv)
				d[nv] = d[v] + 1
			}
		}
	}
	for i := 1; i <= n; i++ {
		fmt.Printf("%d %d\n", i, d[i])
	}
}

C++: #include <iostream> // cout, endl, cin
#include <string> // string, to_string, stoi
#include <vector> // vector
#include <algorithm> // min, max, swap, sort, reverse, lower_bound, upper_bound
#include <utility> // pair, make_pair
#include <tuple> // tuple, make_tuple
#include <map> // map
#include <queue> // queue, priority_queue
#include <set> // set
#include <stack> // stack
#include <deque> // deque
#define ll long long
#define ALL(x) (x).begin(),(x).end()
#define rep(i, n) for(int i = 0; i < (int)(n); i++)
#define vi vector<int>
#define vvi vector<vector<int>>
#define pii pair<int,int>
#define pint_int 2000000003
using namespace std;

class BFS {
public:
    vector<vector<int>> Graph_as_list;

    void emplace_back(vector<int> list) {
        Graph_as_list.push_back(list);
    }
    vector<int> Search(int u) {// search from node u
        vector<int> dist_from_u(Graph_as_list.size(), pint_int);
        queue<int> que;

        que.push(u);
        dist_from_u[u] = 0;
        while (!que.empty()) {
            int u = que.front(); que.pop();
            for (int next_node : Graph_as_list[u]) {
                if (dist_from_u[u] + 1 < dist_from_u[next_node]) {
                    dist_from_u[next_node] = dist_from_u[u] + 1;
                    que.push(next_node);
                }
            }
        }
        for (int& elem : dist_from_u) {
            if (elem == pint_int) elem = -1;
        }
        return dist_from_u;
    }
};

int main() {
    int n; cin >> n;
    BFS bfs;
    for (int i = 0; i < n; i++) {
        int u, k; cin >> u >> k; u--;
        vi temp;
        for (int j = 0; j < k; j++) {
            int v; cin >> v; v--;
            temp.push_back(v);
        }
        bfs.emplace_back(temp);
    }
    vi ans = bfs.Search(0);
    for (int i = 0; i < ans.size(); i++) {
        cout << i + 1 << " " << ans[i] << endl;
    }

}

C++: #include <bits/stdc++.h>
using namespace std;
typedef long long ll;
template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; }
template<class T> inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; }
const ll INF = 1LL << 60;
const int MAX = 1000000010;
const ll MOD = 1000000007;
const double PI = acos(-1);

int main() {
    int N; cin >> N;
    vector<vector<int>> G(N);
    for (int i = 0; i < N; i++) {
        int u, k; cin >> u >> k;
        u--;
        for (int j = 0; j < k; j++) {
            int v; cin >> v;
            v--;
            G[u].push_back(v);
        }
    }

    queue<int> que;
    vector<int> dist(N, -1);
    dist[0] = 0;
    que.push(0);

    while (!que.empty()) {
        int u = que.front(); que.pop();
        
        for (auto nv : G[u]) {
            if (dist[nv] != -1) continue;

            dist[nv] = dist[u] + 1;
            que.push(nv);
        }
    }

    for (int i = 0; i < N; i++) {
        cout << i + 1 << " " << dist[i] << endl;
    }

    return 0;
}

C++: #include <iostream>
#include <queue>
using namespace std;

int G[110][110];
int N,num,lines,tar;
int D[1000];
int ret[1000];

void bfs(int src);

int main() {
	for (int i=0;i<110;i++) {
		for(int j=0;j<110;j++) {
			G[i][j] = 0;
		}
	}
	for(int i=0;i<1000;i++) {
		D[i] = 100;
	}
	cin >> N;
	for(int i=0;i<N;i++) {
		cin >> num >> lines;
		for(int j=0;j<lines;j++) {
			cin >> tar;
			G[num][tar] = 1;
		}
	}
	/*
	for(int i=0;i<num+1;i++) {
		for(int j=0;j<num+1;j++) {
			cout << G[i][j] << " ";
		}
		cout << endl;
	}
	*/
	bfs(1);
	for(int i=1;i<num+1;i++) {
		if((ret[i] == 0) && (i>1)) ret[i] = -1;
		cout << i << " " << ret[i] << endl;
	}

}
void bfs(int src) {
	int cur,dst;
	//cerr << "bfs root = " << src << endl;
	queue<int> Q; // ??´??°????????????????????\????????????
	Q.push(src);
	D[src] = 0; // ?????????
	while (! Q.empty()) {
		int cur = Q.front(); // ??????????´????????????????
		Q.pop();
// ???????¢??????¨??¨???
		ret[cur] = D[cur];
		//cerr << cur << " " << D[cur] << endl;
		for (int dst=1;dst<N+1;dst++) { // ???????????? dst ????????????
			if ((G[cur][dst] == 1) && (D[dst] == 100)) { // cur ?????? dst ??????????????????dst ???????¨??????????
				D[dst] = D[cur]+1; //
				Q.push(dst); // dst ????¨???????????????????
			}
		}
	}
}

C++: #include <iostream>
#include <vector>
#include <list>
#include <cstdlib>

const int MAX_N = 100;

struct Node {
  int v;
  int d;
  bool visited;
};

int main(void) {
  std::cin.tie(0);
  std::ios::sync_with_stdio(false);  

  int n = 0;
  std::cin >> n;

  std::vector<std::vector<int> *> *graph = new std::vector<std::vector<int> *>(n + 1);
  std::vector<struct Node *> *nodes = new std::vector<struct Node *>(n + 1);
  
  for (int i = 1; i <= n; i++) {
    int v = 0;
    std::cin >> v;

    int k = 0;
    std::cin >> k;

    std::vector<int> *neighbors = new std::vector<int>(k);

    for (int i = 0; i < k; i++) {
      int a = 0;
      std::cin >> a;

      neighbors->at(i) = a;
    }

    graph->at(i) = neighbors;

    struct Node *node = (struct Node *) std::malloc(sizeof(struct Node));

    node->v = i;
    node->d = -1;
    node->visited = false;
    
    nodes->at(i) = node;
  }

  int count = 0;
  int start = 1;

  std::list<int> *stack = new std::list<int>();

  stack->push_back(nodes->at(start)->v);

  while (!stack->empty()) {
    std::vector<int> *newNodes = new std::vector<int>();

    while (!stack->empty()) {    
      int v = stack->front();
      stack->pop_front();

      nodes->at(v)->d = count;
      nodes->at(v)->visited = true;
      
      std::vector<int> *neighbors = graph->at(v);

      for (std::vector<int>::iterator iterator = neighbors->begin(); iterator != neighbors->end(); ++iterator) {
	struct Node *node = nodes->at(*iterator);

	if (!node->visited) {
	  newNodes->push_back(node->v);
	}
      }
    }

    for (std::vector<int>::iterator iterator = newNodes->begin(); iterator != newNodes->end(); ++iterator) {
      stack->push_front(*iterator);
    }

    count++;
  }

  for (std::vector<struct Node *>::iterator iterator = nodes->begin() + 1; iterator != nodes->end(); ++iterator) {
    struct Node *node = *iterator;
        
    std::cout << node->v << " " << node->d << std::endl;
  }
  
  return 0;
}