Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 200
	MAX_WEIGHT = 2000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		adjacentMatrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			v, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			adjacentMatrix[i][j] = v
		}
	}

	mst([]int{1}, shortestList, adjacentMatrix)
	fmt.Println(shortestList)
	fmt.Println(calculateMinWeight(shortestList))
}

func calculateMinWeight(shortestList []ShortestInfo) int {
	visitedList := make([]bool, len(shortestList))
	visitedList[0] = true
	sumWeight := 0
	for !visitedAll(visitedList) {
		shortestInfo := shortestList[0]
		shortestList = shortestList[1:]
		edges := shortestInfo.edges
		for _, edge := range edges {
			if !visitedList[edge.end-1] {
				visitedList[edge.end-1] = true
				sumWeight += edge.weight
			}
		}
	}
	return sumWeight
}

func visitedAll(visitedList []bool) bool {
	for _, v := range visitedList {
		if !v {
			return false
		}
	}
	return true
}

func mst(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			s := getShortest(adj.end, shortestList)
			if currentShortest.shortest+adj.weight < s.shortest || (currentShortest.shortest+adj.weight == s.shortest && len(currentShortest.edges)+1 > len(s.edges)) {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include<iostream>
using namespace std;
static const int MAX = 100;
static const int INFTY = (1<<21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, N[MAX][MAX];

int prim()
{
  int u,minv;
  int d[MAX],p[MAX],color[MAX];
  int i=0;
  int v=0;
  int j=0;

  for (i=0;i<n;i++)
    {
      d[i] = INFTY;
      p[i] = -1;
      color[i] = WHITE;
    }

  d[0] = 0;

  while(1)
    {
      minv = INFTY;
      u = -1;
      for( i=0 ; i<n ;i ++)
	{
	  if(minv>d[i] && color[i]!=BLACK)
	    {
	      u=i;
	      minv=d[i];
	    }
	}
      if( u==-1 )break;
      color[u] = BLACK;
      for( v=0 ; v<n ; v++ )
	{
	  if(color[v]!=BLACK && N[u][v]!=INFTY)
	    {
	      if(d[v]>N[u][v])
		{
		  d[v] = N[u][v];
		  p[v] = u;
		  color[v] = GRAY;
		}
	    }
	}
    }
  int sum=0;
  for(i=0;i<n;i++)
    {
      if(p[i]!=-1)
	{
	  sum += N[i][p[i]];
	}
    }

      return sum;
    }

  int main()
  {
    int i=0;
    int j=0;
    cin>>n;

    for(i=0;i<n;i++)
      {
	for( j=0 ; j<n ; j++ )
	  {
	    int e;
	    cin>>e;
	    N[i][j] = (e == -1)? INFTY : e;
	  }
      }

    cout<<prim()<<endl;

    return 0;
  }

C++: #include <bits/stdc++.h>
using namespace std;

#define FOR(i,a,b) for(int i=(a);i<(b);++i)
#define REP0(i,n) for(int i=0, i##_len=(n); i<i##_len; ++i)
#define REP1(i,n) for(int i=1, i##_len=(n); i<=i##_len; ++i)
#define RREP0(i,n) for(int i=n-1; i>=0; --i)
#define RREP1(i,n) for(int i=n; i>=1; --i)

#define SORT(c) sort((c).begin(),(c).end())
#define whole(f,x,...) ([&](decltype((x)) whole) { return (f)(begin(whole), end(whole), ## __VA_ARGS__); })(x)
#define PB push_back
#define MP make_pair
#define SZ(a) int((a).size())
#define EXIST(s,e) ((s).find(e)!=(s).end())
#define CLR(a) memset((a), 0 ,sizeof(a))

inline int toInt(string s) {int v; istringstream sin(s);sin>>v;return v;}
template<class T> inline string toString(T x) {ostringstream sout;sout<<x;return sout.str();}
int gcd(int a,int b){return b?gcd(b,a%b):a;}
int dx[4]={1,0,-1,0};
int dy[4]={0,1,0,-1};

typedef long long LL;
typedef vector<int> VI;
typedef vector<VI> VVI;
typedef vector<string> VS;
typedef pair<int, int> PII;

const int INTINF = 2147483647;
const LL LLINF = 9223372036854775807;
const double EPS = 1e-10;
const double PI  = acos(-1.0);
const int N = 100;
int color[N]; // i's visit status
int M[N][N];
int d[N];  // minimum weight
int p[N]; // i's parent vertex in MST
int n;

#define WHITE 0
#define GRAY 1
#define BLACK 2

struct init{
    init(){
        cin.tie(0); ios::sync_with_stdio(0); cout<<fixed<<setprecision(20);
    };
} init;


void prim(){
  int u, minv;

  REP0(i,n){
    color[i] = WHITE;
    d[i] = INTINF;
    p[i] = -1;
  }

  d[0] = 0;

  while (1) {
    minv = INTINF;
    u = -1;
    REP0(i,n){
      if( minv > d[i] && color[i] != BLACK ){
        u = i;
        minv = d[i];  // MSTの隣接辺のうち最小重みを選ぶ
      }
    }
    if ( u==-1 ) break; // 最小重みがなく終了
    color[u] = BLACK; // uをMSTに追加
    REP0(v,n){ // 新たなMSTで, 隣接する頂点の重みと親を更新
      if ( color[v] != BLACK && M[u][v] != INTINF  && d[v] > M[u][v] ) {
        d[v] = M[u][v];
        p[v] = u;
        color[v] = GRAY;
      }
    }
  }

 int sum = 0;
 REP0(i,n){ // MST内で親を持つ頂点について
   if( p[i] != -1 ) sum += M[i][p[i]];
 }
 std::cout << sum << '\n';
}


void input(){
  std::cin >> n;
  int w;
  REP0(i,n) REP0(j,n) {
    std::cin >> w;
    M[i][j] = (w==-1) ? INTINF : w;
  }
}


int main(int argc, char const *argv[]) {
  input();
  prim();
  return 0;
}

C++: #include <iostream>
#include <algorithm>
#include <vector>
#include <map>
#include <cstring>
using namespace std;

typedef long long ll;

#define MAX_V 100
#define INF int(1e9)

// g : ??°??????, V : g???????????°, s : ????????????????????????
int Prim (int g[MAX_V + 1][MAX_V + 1], int V, int s) {
    ll ret = 0, min_, nxtv, v = s, size_;
    // bool used[V] = {false}; // c++11??????
    bool used[V]; memset(used, 0, sizeof(used)); // c++11??\???
    vector<int> usedv;
    usedv.push_back(s);
    used[s] = true;

    while (usedv.size() < V) {
        min_ = INF;
        size_ = usedv.size();

        // ?????¨???????????????????????°?????????????????\?¶????????????????????°????????????¢???
        for (int i = 0; i < size_; ++i) {
            for (int j = 0; j < V; ++j) {
                if (i == j) continue;
                if (!used[j] && min_ > g[usedv[i]][j]) {
                    min_ = g[usedv[i]][j];
                    v = j;
                }
            }
        }

        ret += min_;
        usedv.push_back(v);
        used[v] = true;
    }

    return ret;
}

int n, g[MAX_V + 1][MAX_V + 1];

int main() {
    cin.tie(0);
    ios::sync_with_stdio(false);

    cin >> n;
    for (int i = 0; i < n; ++i) {
        for (int j = 0; j < n; ++j) {
            cin >> g[i][j];
            if (g[i][j] == -1) g[i][j] = INF;
        }
    }

    cout << Prim(g, n, 0) << endl;


    return 0;
}