Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 200
	MAX_WEIGHT = 2000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		adjacentMatrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			v, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			adjacentMatrix[i][j] = v
		}
	}

	mst([]int{1}, shortestList, adjacentMatrix)
	fmt.Println(calculateMinWeight(shortestList))
}

func calculateMinWeight(shortestList []ShortestInfo) int {
	visitedList := make([]bool, len(shortestList))
	visitedList[0] = true
	sumWeight := 0
	for !visitedAll(visitedList) {
		shortestInfo := shortestList[0]
		shortestList = shortestList[1:]
		edges := shortestInfo.edges
		for _, edge := range edges {
			if !visitedList[edge.end-1] {
				visitedList[edge.end-1] = true
				sumWeight += edge.weight
			}
		}
	}
	return sumWeight
}

func visitedAll(visitedList []bool) bool {
	for _, v := range visitedList {
		if !v {
			return false
		}
	}
	return true
}

func mst(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			s := getShortest(adj.end, shortestList)
			if currentShortest.shortest+adj.weight < s.shortest || (currentShortest.shortest+adj.weight == s.shortest && len(currentShortest.edges)+1 > len(s.edges)) {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: // Graph II - Mini#include<iostream>
#include<algorithm>
#include<vector>
#include<functional>
using namespace std;

#if 0
所用時間: 1h

感想: 思ったより実装すべきコード量が多かった。DisjointSetは今後も使う機会が多そうなので、クラス化してみた。
Pの配列を動的に確保するよう工夫した、良い復習になった。

#endif

int N, buff, M = 0, SUM = 0, A[101][101], cost[5000], dpt[5000], dst[5000];//A[Y][X]
vector<pair<int, int> > edges;

class disjointSet {
private:
    int* P;
    
public:
    disjointSet(){
        P = new int[100000];
    }
    disjointSet(int N){     
        P = new int[N];
    }
    ~disjointSet(){
        delete[] P;
    }

    void init(int N){ //木構造の初期化
        for(int i = 0; i <= N; ++i){
            P[i] = i;
        }
    }

    int root(int a){ //根の参照
        if(P[a] == a) return a;
        return (P[a] = root(P[a]));
    }

    bool is_same_set(int a, int b){ //同じ根か?
        return root(a) == root(b);
    }

    void unite(int a, int b){
        P[root(a)] = root(b); //aのrootをbの子にする
    }
};


void preprocess(){//辺の前処理
  for(int r = 0; r < N; ++r){
    for(int c = r+1; c < N; ++c){
      if (A[r][c] > -1) {
        cost[M] = A[r][c];
        dpt[M] = r;
        dst[M] = c;
        M++;
      }
    }
  }

  //for(int i = 0; i < M; ++i) cout << cost[i] << endl;

  for(int i = 0; i < M; ++i){
    edges.push_back(make_pair(cost[i], i));
  }
  for(int i = 0; i < M; ++i) cout << edges[i].first << " " << edges[i].second << endl;

  sort(edges.begin(), edges.end());

  for(int i = 0; i < M; ++i) cout << edges[i].first << " " << edges[i].second << endl;

}

void solve(){
  disjointSet Union(100000);

  int ans = 0;
  preprocess();

  Union.init(N);

  for(int i = 0; i < M; ++i){
    int index = edges[i].second;
    if(Union.is_same_set(dpt[index], dst[index])) continue;
    else {
      Union.unite(dpt[index], dst[index]);
      cout << "unite " << dpt[index] << " and " << dst[index] << endl;
      ans += cost[index];
    }
  }
  cout << ans << endl;
}

int main(){

cin >> N;

for(int i = 0; i < N; ++i){
  for(int j = 0; j < N; ++j){
    cin >> buff;
    A[i][j] = buff;
    }
  }

  //行列の表示
  // cout << "Matrix:" << endl;
  // for(int row=0; row < N; ++row){
  //   for(int col = 0; col < N; ++col){
  //     cout << A[row][col];
  //   }
  //   cout << endl;
  // }

  solve();
}
mum Spanning Tree
// 問題URL: http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=ALDS1_12_A&lang=jp
//
// 使うライブラリも多く、難しく感じた...
#include <iostream>
#include <algorithm>

using namespace std;

int n, buff, cost[101][101]={}, P[101], M = 0, ans = 0;
pair<int, int> edges[10010], vertices[10010];

void init(int n){
  for(int i = 0; i < n; ++i){
    P[i] = i;
  }
}

int root(int x){
  if(P[x]==x) return x;
  P[x] = root(P[x]);
  return P[x];
}

bool is_same_set(int x, int y){
  return root(x) == root(y);
}

void unite(int x, int y){
  P[root(x)] = root(y);
}

int main(){
  cin >> n;

  for(int row = 0; row < n; ++row){
    for(int col = 0; col < n; ++col){
      cin >> buff;
      cost[row][col] = buff; //隣接行列の読込
    }
  }

  for(int row = 0; row < n; ++row){
    for(int col = 0; col < row; ++col){
      if(cost[row][col]>0){
        edges[M].first = cost[row][col];
        edges[M].second = M;
        // cout << M << ": (" << row << ", " << col << ") = " << edges[M].first << endl;
        vertices[M].first = row, vertices[M].second = col;
        M++; //辺の数を管理、idとして利用
      }
    }
  }

  init(n);

  sort(edges, edges+M); //重みの小さい順に整列

  for(int i = 0; i <= M; ++i){
    int index = edges[i].second; //辺のidを取り出す
    if(!is_same_set(vertices[index].first, vertices[index].second)){ //辺の両端が繋がっていなければ
      unite(vertices[index].first, vertices[index].second); //両端を繋げる
      // cout << "unite " << vertices[index].first << " and " << vertices[index].second << endl;
      ans += edges[i].first; //コストを加える
    }
  }
  cout << ans << endl;
}