Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 10000
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

type Neighbor struct {
	node   int
	weight int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{0}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd(), v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 0
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]Neighbor, error) {
	adjacentMatrix := make([][]Neighbor, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = []Neighbor{}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id] = append(adjacentMatrix[id], Neighbor{v, c})
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]Neighbor) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]Neighbor) []Edge {
	adjacents := adjacentMatrix[currentNode]
	edges := []Edge{}
	for _, neighbor := range adjacents {
		edges = append(edges, Edge{start: currentNode, end: neighbor.node, weight: neighbor.weight})
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include<iostream>
#include<queue>
#include<algorithm>
#include<functional>
#define MAX 10000
#define INFTY (1<<20)
#define MPII(a,b) make_pair((a),(b))
#define PII pair<int,int>
#define FOR(i,a,b) for(int i=(a);i<(b);i++)
#define REP(i,n) for(int i=0;i<(n);i++)
using namespace std;

class Node
{
public:
	Node() {};
	int d;
	bool done;
	priority_queue<PII, vector<PII>, greater<PII>> E;
};

int main()
{
	queue<int> order;
	Node nodes[MAX];
	REP(i, MAX)
	{
		nodes[i].done = false;
		nodes[i].d = INFTY;
	}
	int n;
	cin >> n;
	FOR(i, 0, n)
	{
		int ID, m;
		cin >> ID >> m;
		REP(l, m)
		{
			int v, w;
			cin >> v >> w;
			PII p = MPII(w, v);
			nodes[ID].E.push(p);
		}
	}
	int now = 0;
	order.push(now);
	nodes[now].d = 0;
	while (1)
	{
		if (nodes[now].done == false)
		{
			while (!nodes[now].E.empty())
			{
				PII temp = nodes[now].E.top();
				nodes[now].E.pop();
				int nextv = temp.second;
				order.push(nextv);
				int w = temp.first;
				if (nodes[nextv].d > nodes[now].d + w)
				{
					nodes[nextv].d = nodes[now].d + w;
				}
			}
			nodes[now].done = true;
		}
		order.pop();
		if (order.empty())break;
		now = order.front();
	}
	REP(i, n)
	{
		cout << i << " " << nodes[i].d << endl;
	}
	return 0;
}

C++: #include <iostream>
#include <climits>
#include <vector>
using namespace std;
typedef unsigned short ushort;

class blanch{
	public:
		bool visited;
		int distance;
		ushort from;
		ushort to;
};
typedef vector <blanch> vb;
typedef vector <vb> vvb;

int make_graph(vvb &graph, vb &nodes){

	int n=nodes.size();
	for (ushort i=0; i<n; i++){
		nodes[i].visited = false;
		nodes[i].distance = INT_MAX;
	}

	for (ushort i=0; i<n; i++){
		int i2, n2;
		cin>>i2;
		cin>>n2;

		blanch bl0;
		bl0.visited = false;
		bl0.from = i2;

		for (ushort j=0; j<n2; j++){
			ushort j2;
			cin>>bl0.to;
			cin>>bl0.distance;

			graph[i2].push_back(bl0);
		}
	}
	return 0;
}

int Shortest_Path(vvb &graph, vb &nodes){

	int n = graph.size(), p1=0;
	nodes[p1].distance = 0;
	int p2;
	while (p1 != -1){
		nodes[p1].visited=true;
		for (int i = 0; i < (int)graph[p1].size(); i++){
			blanch tmp = graph[p1][i];
			p2=tmp.to;
			if (nodes[p2].visited==false){
				int tmp2 = tmp.distance + nodes[p1].distance;
				if (tmp2 < nodes[p2].distance){
					tmp.distance = tmp2;
					nodes[p2] = tmp;
				}
			}
		}
		p1 = -1;
		int tmp;
		tmp = INT_MAX;
		for (int i=0; i<n; i++){
			if (nodes[i].visited==false && nodes[i].distance<tmp){
				p1 = i;
				tmp = nodes[i].distance;
			}
		}
	}
	return 0;
}

int resultout(vb &nodes){
	int n = nodes.size();
	for (int i=0; i<n; i++){
		cout<<i<<" "<<nodes[i].distance<<endl;
	}
	return 0;
}

int main(void){

	int n;
	cin>>n;
	vvb G(n, vb());
	vb nodes(n);

	make_graph(G, nodes);

	Shortest_Path(G, nodes);

	resultout(nodes);
	G.clear();
	nodes.clear();

	return 0;
}

C++: #include<iostream>
#include<algorithm>
#include<queue>
#include<vector>
#include<utility>
#include<limits>
using namespace std;
typedef pair<int, int> Edge;
int main()
{
	int n; cin >> n;
	vector< vector< Edge > > lists;

	for (int i = 0; i < n; i++)
	{
		vector<Edge> list;
		int u, k;
		cin >> u >> k;
		for (int j = 0; j < k; j++)
		{
			Edge edge;
			cin >> edge.second >> edge.first;
			list.push_back(edge);
		}
		lists.push_back(list);
	}

	vector<int> costs(n, INT32_MAX);
	costs[0] = 0;
	priority_queue<Edge> queue;
	for (Edge edge : lists[0])
		queue.push(edge);

	while (!queue.empty())
	{
		Edge edge = queue.top(); queue.pop();
		int dest = edge.second;
		int cost = edge.first;
		if (costs[dest] < cost)continue;
		int new_cost = costs[edge.second] = edge.first;

		for (Edge next : lists[dest])
		{
			next.first += new_cost;
			if(costs[next.second]==INT_MAX)
				queue.push(next);
		}
	}
	for (int i = 0; i < n; i++)
		cout << i << " " << costs[i] << endl;

	char c;
	cin >> c;

	return 0;
}