Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"sort"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

type ElementKey int
type Node struct {
	key    ElementKey
	parent *Node
	rank   int
}

func newNode(key ElementKey) *Node {
	node := Node{}
	node.key = key
	node.parent = &node
	node.rank = 0

	return &node
}

func union(x, y *Node) {
	xSet := findSet(x)
	ySet := findSet(y)
	link(xSet, ySet)
}

func link(x, y *Node) {
	if x.rank > y.rank {
		y.parent = x
	} else {
		x.parent = y

		if x.rank == y.rank {
			y.rank++
		}
	}
}

func findSet(x *Node) *Node {
	if x != x.parent {
		x.parent = findSet(x.parent)
	}
	return x.parent
}

func newDisjointSets(nSets int) *DisjointSets {
	sets := DisjointSets{}
	sets.keyToNode = map[ElementKey]*Node{}
	for i := 0; i < nSets; i++ {
		key := ElementKey(i)
		sets.keyToNode[key] = newNode(key)
	}
	return &sets
}

type DisjointSets struct {
	keyToNode map[ElementKey]*Node
}

func (sets *DisjointSets) union(x, y ElementKey) {
	xNode := sets.keyToNode[x]
	yNode := sets.keyToNode[y]
	union(xNode, yNode)
}

func (sets DisjointSets) findSet(x ElementKey) *Node {
	xNode := sets.keyToNode[x]
	return findSet(xNode)
}

type Edge struct {
	i, j   int
	weight int
}

func main() {
	scanner.Split(bufio.ScanWords)

	n := nextInt()
	sets := newDisjointSets(n)
	edges := []Edge{}
	a := make([][]int, n)
	for i := 0; i < n; i++ {
		a[i] = make([]int, n)
		for j := 0; j < n; j++ {
			a[i][j] = nextInt()
			if a[i][j] >= 0 {
				e := Edge{
					i:      i,
					j:      j,
					weight: a[i][j],
				}
				edges = append(edges, e)
			}
		}
	}
	sort.Slice(edges, func(i, j int) bool { return edges[i].weight < edges[j].weight })
	totalWeight := 0
	for _, edge := range edges {
		i := ElementKey(edge.i)
		j := ElementKey(edge.j)
		if sets.findSet(i) != sets.findSet(j) {
			totalWeight += edge.weight
			sets.union(i, j)
		}
	}
	fmt.Println(totalWeight)
}

C++: #include<bits/stdc++.h>
using namespace std;


class UnionFind{
    int N;
    vector<int> par;
    vector<int> rank;
    public:
    UnionFind(int N):N(N),par(N),rank(N,0){iota(par.begin(),par.end(),0);}
    int find(int x);
    void unite(int x,int y);
    bool same(int x,int y){return find(x)==find(y);}
};

int UnionFind::find(int x){
    if(par[x]==x) return x;
    return par[x]=find(par[x]);
}
void UnionFind::unite(int x,int y){
    x=find(x),y=find(y);
    if(x==y) return;
    if(rank[x]>=rank[y]){
        if(rank[x]==rank[y]) rank[x]++;
        par[y]=x;
    }else{
        par[x]=y;
    }
}

using Weight=long long;
struct Edge{
    int from,to;
    Weight weight;
};
bool operator<(const Edge& lhs,const Edge& rhs){
    return lhs.weight<rhs.weight;
}

using Edges=vector<Edge>;
using Graph=vector<Edges>;


Edges MinimumSpanningTree(int n,Edges edges){
    Edges res;
    UnionFind u(n);
    for(int i=0;i<edges.size();i++){
        if(!u.same(edges[i].from,edges[i].to)){
            res.push_back(edges[i]);
            u.unite(edges[i].from,edges[i].to);
        }
    }
    return res;
}

Edges MinimumSpanningTree(const Graph& g){
    Edges edges;
    for(int i=0;i<g.size();i++){
        copy(g[i].begin(),g[i].end(),back_inserter(edges));
    }
    auto res=MinimumSpanningTree(g.size(),edges);
    return res;
}

int main(){
    int n;
    cin>>n;
    Graph g(n);
    for(int i=0;i<n;i++){
        for(int j=0;j<n;j++){
            Weight c;
            cin>>c;
            if(a[i][j]==-1) continue;
            g[i].push_back({i,j,c});
        }
    }
    auto mst=MinimumSpanningTree(g);
    cout<<accumulate(mst.begin(),mst.end(),Weight(0),[](const Weight& lhs,const Edge& rhs){return lhs+rhs.weight;})<<endl;
    return 0;
}

C++: #include<iostream>
#include<cstdio>
#include<cstring>
#include<map>
#include<vector>
#include<queue>
using namespace std;

struct Edge{
  int src,dst;
  int weight;
  Edge(int src,int dst,int weight):
    src(src),dst(dst),weight(weight){}
};

typedef vector<Edge> Edges;
typedef vector<Edges> Graph;

bool operator < (const Edge &m,const Edge &n){
  return m.weight!=n.weight ? m.weight>n.weight :
    m.src!=n.src ? m.src>n.src : m.dst>n.dst;
}

struct UnionFind{
  vector<int> data;
  UnionFind(int size):
    data(size,-1){}

  int root(int x){
    return data[x]<0 ? x :
      data[x]=root(data[x]);
  }

  void unionset(int x,int y){ //bool->void
    x=root(x);y=root(y);
    if(x!=y){
      if(data[y]<data[x])
	swap(x,y);
      data[x]+=data[y];
      data[y]=x;
    }
    //return x!=y;
  }

  bool findset(int x,int y){
    return root(x)==root(y);
  }
};

pair<int,Edges> MinimumSpinningForest(Graph g){
  int n=g.size();
  UnionFind uf(n);
  priority_queue<Edge> que;

  for(int i=0;i<n;i++){
    for(Edges::iterator l=g[i].begin();l!=g[i].end();l++){
      if(i<(*l).dst)
	que.push(*l);
    }
  }

  int sum=0;
  Edges select;

  while((int)select.size()<n-1 && !que.empty()){
    Edge tmp=que.top();que.pop();

    if(!uf.findset(tmp.src,tmp.dst)){
      uf.unionset(tmp.src,tmp.dst);
      select.push_back(tmp);
      sum+=tmp.weight;
    }
  }

  return pair<int,Edges>(sum,select);
}

int main(int argc,char* argv[]){
  Graph g;
  int n,x;
  pair<int,Edges> p;

  cin>>n; 
  for(int i=1;i<=n;i++){
    for(int l=1;l<=n;l++){
      cin>>x;
      Edge tmp(i,l,x);
      Edges input;input.push_back(tmp);
      g.push_back(input);
    }
  }

  p=MinimumSpinningForest(g);

  cout<<p.first<<endl;
  return 0;
}

C++: #include<bits/stdc++.h>
#define N 100
#define INFTY (1<<21)
#define WH 0
#define GR 1
#define BL 2
using namespace std;

vector<int> color(N),d(N),p(N);
vector<vector<int>> M(N,vector<int>(N));
int n;

int prim(){
	int u,mincost;
	for(int i=0;i<n;i++){
		color.at(i) = WH;
		d.at(i) = INFTY;
		p.at(i) = -1;
	}
	d.at(0) = 0;
	
	while(1){
		mincost = INFTY;
		u = -1;
		for(int i=0;i<n;i++){
			if(color.at(i) != BL && d.at(i) < mincost){
				mincost = d.at(i);
				u = i;
			}
		}
		if(u == -1) break;
		
		color.at(u) = BL;
		
		for(int v=0;v<n;v++){
			if(color.at(v) != BL && M.at(u).at(v) != INFTY){
				if(M.at(u).at(v) < d.at(v)){
					d.at(v) = M.at(u).at(v);
					p.at(v) = u;
					color.at(v) = GR;
				}
			}
		}
	}
	int sum=0;
	for(int i=0;i<n;i++){
		if(p.at(i) != -1) sum += M.at(i).at(p.at(i));
	}
	return sum;
}

int main(){
	cin >> n;
	for(int i=0;i<n;i++){
		for(int j=0;j<n;j++){
			int e;
			cin >> e;
			if(e == -1) M.at(i).at(j) = INFTY;
			else M.at(i).at(j) = e;
		}
	}
	cout << prim() << endl;
}

C++: #include<iostream>
 
using namespace std;
static const int MAX = 100;
static const int INFTY = (1<<21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;
 
int n, M[MAX][MAX];
 
int prim() {
   int a, min;
   int d[MAX], p[MAX], color[MAX];
  
   for ( int i = 0; i < n; i++) {
      d[i] = INFTY;
      p[i] = -1;
      color[i] = WHITE;
   }
 
   d[0] = 0;
 
   while ( 1 ) {
      min = INFTY;
      a = -1;
 
      for ( int i = 0; i < n; i++ ) {
         if ( min > d[i] && color[i] != BLACK ) {
            a = i;
            min = d[i];
         }
      }
 
      if ( a == -1 ) break;
      color[a] = BLACK;
      for ( int v = 0; v < n; v++ ) {
         if ( color[v] != BLACK && M[a][v] != INFTY ) {
            if ( d[v] > M[a][v] ) {
               d[v] = M[a][v];
               color[v] = GRAY;
            }
         }
      }
   }
 
   int sum = 0;
   for ( int i = 0; i < n; i++ ) {
      if ( p[i] != -1 ) sum = sum + M[i][p[i]];
   }
  
   return sum;
}
 
int main() {
   cin >> n;
 
   for ( int i = 0; i < n; i++ ) {
      for ( int j = 0; j < n; j++ ) { 
         int e; cin >> e;
         M[i][j] = (e == -1) ? INFTY : e;
      }
   }
 
   cout << prim() << endl;
 
   return 0;
}