Go: package main

import (
	"fmt"
	"container/heap"
)

type Node struct {
	Id int
	Dis int
}

type PriorityQueue []*Node

func (pq PriorityQueue) Len() int { return len(pq) }

func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].Dis < pq[j].Dis
}

func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PriorityQueue) Push(x interface{}) {
	*pq = append(*pq, x.(*Node))
}

func (pq *PriorityQueue) Pop() interface{} {
	n := len(*pq)
	pop := (*pq)[n-1]
	*pq = (*pq)[0:n-1]
	return pop
}

func main() {
	var n int
	fmt.Scan(&n)

	g := make([][]int, n)
	c := make([][]int, n)
	pq := make(PriorityQueue, 0, n)
	d := make([]int, n)
	for i := 0; i < n; i++ {
		var u,k int
		fmt.Scan(&u)
		fmt.Scan(&k)
		g[u] = make([]int, k)
		c[u] = make([]int, k)
		for j := 0; j < k; j++ {
			fmt.Scan(&g[u][j])
			fmt.Scan(&c[u][j])
		}

		if u == 0 {
			d[u] = 0
		} else {
			d[u] = 1 << 30
		}
		pq.Push(&Node{u, d[u]})
	}
	heap.Init(&pq)

	for pq.Len() > 0 {
		node := heap.Pop(&pq).(*Node)
		for i := 0; i < len(g[node.Id]); i++ {
			nextId := g[node.Id][i]
			nextDis := node.Dis + c[node.Id][i]
			if nextDis < d[nextId] {
				d[nextId] = nextDis
				heap.Push(&pq, &Node{nextId, nextDis})
			}
		}
	}

	for i := 0; i < n; i++ {
		fmt.Println(i, d[i])
	}
}

C++: #include <iostream>
#include <vector>
#include <stack>
#include <queue>
#include <bitset>
#include <utility>
#include <functional>
#include <numeric>

//TODO

template <class T>
using vec = std::vector<T>;

constexpr int nil = -1;
constexpr int inf = 1 << 30;

struct Edge
{
    int to;
    int cost;
};

vec<int> dijkstra(const vec<vec<Edge>>& edges)
{
    using namespace std;

    const int n = edges.size();
    vec<int> distances(n, inf);
    vec<bool> reached(n, false);

    distances[0] = 0;

    while (true)
    {
        int minCost {inf};
        int u {};

        for (int i = 0; i < n; ++i)
        {
            if (!reached[i] && distances[i] < minCost)
            {
                minCost = distances[i];
                u = i;
            }
        }

        if (minCost == inf)
            break;
        
        reached[u] = true;

        for (auto& e : edges[u])
        {
            distances[e.to] = min(distances[e.to], distances[u] + e.cost);
        }
    }

    return distances;
}

void solve()
{
    using namespace std;
    int n;
    cin >> n;

    //隣接リスト形式
    vec<vec<Edge>> edges(n);
    
    //入力
    for (int i = 0; i < n; ++i)
    {
        int v, k;
        cin >> v >> k;
        for (int j = 0; j < k; ++j)
        {
            int to, cost;
            cin >> to >> cost;
            edges[i].push_back({to, cost});
        }
    }

    auto d = dijkstra(edges);

    for (int i = 0; i < n; ++i)
    {
        cout << i << " " << d[i] << endl;
    }
}

int main()
{
    solve();
    return 0;
}

C++: #include<iostream>
#include<algorithm>
#include<vector>
#define MAX 101
#define INF 1000001
using namespace std;

int n, isSelected[MAX], dist[MAX];
vector<pair<int, int>> ver[MAX];

void initDijkstra(void);
void dijkstra(void);
bool doesFinished(void);

int main() {
	int i, j, id, k, v, c;
	cin >> n;
	for (i = 0; i < n; i++) {
		cin >> id >> k;
		for (j = 0; j < k; j++) {
			cin >> v >> c;
			ver[id].push_back(make_pair(v, c));
		}
	}

	initDijkstra();

	while (!doesFinished())dijkstra();

	for (i = 0; i < n; i++) {
		cout << i << " " << dist[i] << endl;
	}

	return 0;
}

void initDijkstra(void) {

	dist[0] = 0;
	isSelected[0] = 1;
	for (int i = 1; i < n; i++)dist[i] = INF;

	vector<pair<int, int>>::iterator itv;

	for (itv = ver[0].begin(); itv != ver[0].end(); itv++) {
		dist[itv->first] = itv->second;
	}

}

void dijkstra(void) {
	int i, minu = -1, mindist = INF;
	vector<pair<int, int>>::iterator itv;

	for (i = 0; i < n; i++) {
		if (isSelected[i] == 0)continue;
		for (itv = ver[i].begin(); itv != ver[i].end(); itv++){
			if (isSelected[itv->first] == 1)continue;
			if (dist[itv->first] < mindist) {
				mindist = dist[itv->first];
				minu = itv->first;
			}
		}
	}
	isSelected[minu] = 1;
	//dist[minu] = dist[minp] + mindist;
	for (itv = ver[minu].begin(); itv != ver[minu].end(); itv++) {
		if (isSelected[itv->first] == 1)continue;
		dist[itv->first] = min(dist[minu] + itv->second, dist[itv->first]);
	}
}

bool doesFinished(void) {
	for (int i = 0; i < n; i++) {
		if (isSelected[i] == 0)return false;
	}
	return true;
}

C++: #include <bits/stdc++.h>
using ll = long long;
using namespace std;
#define _overload3(_1, _2, _3, name, ...) name
#define _rep(i, n) repi(i, 0, n)
#define repi(i, a, b) for(int i = int(a); i < int(b); ++i)
#define rep(...) _overload3(__VA_ARGS__, repi, _rep, )(__VA_ARGS__)
#define all(x) (x).begin(), (x).end()
const long long INFLL = 1LL << 60;
const int INFINT = 1 << 30;
const long long MOD = 1e9 + 7;

template <class T> void vecout(T V) {
    auto t = V.begin();
    while(t != V.end()) {
        cout << " " << *t++;
        // if(t != V.end()) cout << " ";
    }
    cout << endl;
};

class edge {
  public:
    int f;
    int t;
    int c;
    edge(int _f, int _t, int _c) {
        f = _f;
        t = _t;
        c = _c;
    }
};

int main() {
    cin.tie(0);
    ios::sync_with_stdio(false);
    int n, u, k, v, c;
    cin >> n;
    vector<edge> edges;

    int d[n + 1];
    fill(d, d + n, INFINT);
    d[0] = 0;
    rep(i, n) {
        cin >> u >> k;
        rep(j, k) {
            cin >> v >> c;
            edge tmp(u, v, c);
            edges.push_back(tmp);
        }
    }

    rep(i, n) {
        for(auto e : edges) {
            if(d[e.t] > d[e.f] + e.c) {
                d[e.t] = d[e.f] + e.c;
            }
        }
    }

    rep(i, n) cout << i << " " << d[i] << "\n";
}