Go: package main

import (
	"fmt"
	"sort"
)

type Edge struct {
	I int
	J int
	A int
}

func main() {
	var n int
	fmt.Scan(&n)

	g := make([][]int, n)
	edges := make([]Edge, 0, n*(n-1)/2)
	parents := make([]int, n)
	for i := 0; i < n; i++ {
		g[i] = make([]int, n)
		for j := 0; j < n; j++ {
			fmt.Scan(&g[i][j])
			if g[i][j] >= 0 {
				edges = append(edges, Edge{i, j, g[i][j]})
			}
		}
		parents[i] = i
	}
	sort.SliceStable(edges, func(i, j int) bool { return edges[i].A >= edges[j].A })

	sum := 0
	num := 0
	for len(edges) > 0 && num < n-1 {
		edge := edges[len(edges)-1]
		edges = edges[:len(edges)-1]

		if same(edge.I, edge.J, &parents) {
			continue
		}
		union(edge.I, edge.J, &parents)
		sum += edge.A
		num += 1
	}
	fmt.Println(sum)
}



func root(id int, parents *[]int) int {
	if id == (*parents)[id] {
		return id
	}
	return root((*parents)[id], parents)
}

func union(i, j int, parents *[]int) {
	(*parents)[root(j, parents)] = (*parents)[root(i, parents)]
}

func same(i, j int, parents *[]int) bool {
	return root(i, parents) == root(j, parents)
}

C++: #define _CRT_SECURE_NO_WARNINGS
#define _USE_MATH_DEFINES
#include <iostream>
#include <cstdio>
#include <algorithm>
#include <queue>
#include <vector>
#include <functional>
using namespace std;
const int num = 10000;
const int INF = 2000000000;
int c[num];
int pe[num];
int d[num];
typedef pair<int, int> p;
vector <p> v[num];
int main() {
	int n;
	cin >> n;
	fill(pe, pe + n, INF);
	fill(c, c + n, 0);
	fill(d, d + n, INF);
	d[0] = 0;
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) {
			int w; cin >> w;
			if (w != -1) v[i].push_back(p(w, j));
		}
	}
	priority_queue <p, vector<p>, greater<p>> q;
	for (int i = 0; i < v[0].size(); i++) {
		q.push(p(v[0][i].first, v[0][i].second));
		d[v[0][i].second] = v[0][i].first;
		pe[v[0][i].second] = 0;
	}
	c[0] = 1;
	while (!q.empty()) {
		int f = q.top().first;
		int s = q.top().second;
		q.pop();
		c[s] = 1;
		if (d[s] < f) continue;
		for (int i = 0; i < v[s].size(); i++) {
			int fi = v[s][i].first;
			int se = v[s][i].second;
			if (c[se]) continue;
			if (pe[se] == INF || d[se] > fi) {
				d[se] = fi;
				pe[se] = s;
				q.push(p(fi, se));
			}
		}
	}
	int sum = 0;
	for (int i = 0; i < n; i++)
		sum += d[i];
	cout << sum << endl;
	return 0;
}

C++: /*
** prim for MST
*/

# include <iostream>
using namespace std;

static const int MAX = 100;
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GREY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

void init() {
    cin >> n;
    for (int i = 0; i < n; i++) {
        for (int j = 0; j < n; j++) {
            int e;
            cin >> e;
            M[i][j] = (e == -1) ? INFTY : e;
        }
    }
}

int prim() {
    int u, minv;
    int d[MAX], p[MAX], color[MAX];

    for (int i = 0; i < n; i++) {
        d[i] = INFTY;
        p[i] = -1;
        color[i] = WHITE;
    }

    d[0] = 0;

    while(true) {
        minv = INFTY;
        for (int i = 0; i < n; i++) {
            if (d[i] < minv && color[i] != BLACK) {
                minv = d[i];
                u = i;
            }
        }

        if (minv == INFTY)
            break;

        color[u] = BLACK;

        for (int v = 0; v < n; v++) {
            if (color[v] != BLACK && M[u][v] != INFTY) {
                if (M[u][v] < d[v]) {
                    d[v] = M[u][v];
                    p[v] = u;
                    color[v] = GREY;
                }
            }
        }
    }

    int sum = 0;
    for (int i = 0; i < n; i++) {
        if (p[i] != -1) {
            sum += M[i][p[i]];
        }
    }

    return sum;
}

void solve() {
    init();
    cout << prim() << endl;
}

int main() {
    // freopen("infile", "r", stdin);
    // freopen("outfile", "w", stdout);
    solve();
    return 0;
}

C++: #include<bits/stdc++.h>
using namespace std;


class UnionFind{
    int N;
    vector<int> par;
    vector<int> rank;
    public:
    UnionFind(int N):N(N),par(N),rank(N,0){iota(par.begin(),par.end(),0);}
    int find(int x);
    void unite(int x,int y);
    bool same(int x,int y){return find(x)==find(y);}
};

int UnionFind::find(int x){
    if(par[x]==x) return x;
    return par[x]=find(par[x]);
}
void UnionFind::unite(int x,int y){
    x=find(x),y=find(y);
    if(x==y) return;
    if(rank[x]>=rank[y]){
        if(rank[x]==rank[y]) rank[x]++;
        par[y]=x;
    }else{
        par[x]=y;
    }
}

using Weight=long long;
struct Edge{
    int from,to;
    Weight weight;
};
bool operator<(const Edge& lhs,const Edge& rhs){
    return lhs.weight<rhs.weight;
}

using Edges=vector<Edge>;
using Graph=vector<Edges>;


Edges MinimumSpanningTree(int n,Edges edges){
    Edges res;
    UnionFind u(n);
    for(int i=0;i<edges.size();i++){
        if(!u.same(edges[i].from,edges[i].to)){
            res.push_back(edges[i]);
            u.unite(edges[i].from,edges[i].to);
        }
    }
    return res;
}

Edges MinimumSpanningTree(const Graph& g){
    Edges edges;
    for(int i=0;i<g.size();i++){
        copy(g[i].begin(),g[i].end(),back_inserter(edges));
    }
    auto res=MinimumSpanningTree(g.size(),edges);
    return res;
}

int main(){
    int n;
    cin>>n;
    Graph g(n);
    for(int i=0;i<n;i++){
        for(int j=0;j<n;j++){
            Weight c;
            cin>>c;
            if(a[i][j]==-1) continue;
            g[i].push_back({i,j,c});
        }
    }
    auto mst=MinimumSpanningTree(g);
    cout<<accumulate(mst.begin(),mst.end(),Weight(0),[](const Weight& lhs,const Edge& rhs){return lhs+rhs.weight;})<<endl;
    return 0;
}

C++: #include<iostream>
#include<cstdio>
#include<cstring>
#include<map>
#include<vector>
#include<queue>
using namespace std;

struct Edge{
  int src,dst;
  int weight;
  Edge(int src,int dst,int weight):
    src(src),dst(dst),weight(weight){}
};

typedef vector<Edge> Edges;
typedef vector<Edges> Graph;

bool operator < (const Edge &m,const Edge &n){
  return m.weight!=n.weight ? m.weight>n.weight :
    m.src!=n.src ? m.src>n.src : m.dst>n.dst;
}

struct UnionFind{
  vector<int> data;
  UnionFind(int size):
    data(size,-1){}

  int root(int x){
    return data[x]<0 ? x :
      data[x]=root(data[x]);
  }

  void unionset(int x,int y){ //bool->void
    x=root(x);y=root(y);
    if(x!=y){
      if(data[y]<data[x])
	swap(x,y);
      data[x]+=data[y];
      data[y]=x;
    }
    //return x!=y;
  }

  bool findset(int x,int y){
    return root(x)==root(y);
  }
};

pair<int,Edges> MinimumSpinningForest(Graph g){
  int n=g.size();
  UnionFind uf(n);
  priority_queue<Edge> que;

  for(int i=0;i<n;i++){
    for(Edges::iterator l=g[i].begin();l!=g[i].end();l++){
      if(i<(*l).dst)
	que.push(*l);
    }
  }

  int sum=0;
  Edges select;

  while((int)select.size()<n-1 && !que.empty()){
    Edge tmp=que.top();que.pop();

    if(!uf.findset(tmp.src,tmp.dst)){
      uf.unionset(tmp.src,tmp.dst);
      select.push_back(tmp);
      sum+=tmp.weight;
    }
  }

  return pair<int,Edges>(sum,select);
}

int main(int argc,char* argv[]){
  Graph g;
  int n,x;
  pair<int,Edges> p;

  cin>>n; 
  for(int i=1;i<=n;i++){
    for(int l=1;l<=n;l++){
      cin>>x;
      Edge tmp(i,l,x);
      Edges input;input.push_back(tmp);
      g.push_back(input);
    }
  }

  p=MinimumSpinningForest(g);

  cout<<p.first<<endl;
  return 0;
}