Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

const INF = 1 << 60

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		G[i] = make([]int, N)
		for j := 0; j < N; j++ {
			G[i][j] = sc.nextInt()
		}
	}
	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	seen := make([]bool, N)
	d[0] = 0
	ans := 0
	for {
		cur := 0
		minCost := INF
		for i := 0; i < N; i++ {
			if !seen[i] && d[i] < minCost {
				minCost = d[i]
				cur = i
			}
		}
		if minCost == INF {
			break
		}
		seen[cur] = true
		ans += d[cur]
		for i := 0; i < N; i++ {
			cost := G[cur][i]
			if cost != -1 && cost < d[i] {
				d[i] = cost
			}
		}
	}

	fmt.Fprintln(wtr, ans)
	wtr.Flush()
}

C++: #include <iostream>
#include <vector>
#include <queue>
using namespace std;
static const int MAX=100;
static const int INFTY=(1<<21);
static const int WHITE=0;
static const int GRAY=1;
static const int BLACK=2;

int n;
//?????\?????????M[u][v]?????°???u??°v???????????????
int M[MAX][MAX];

struct segment{
    //??????
    int start;
    //??????
    int end;
    //??????
    int dis;

    segment(int s,int e,int d):start(s),end(e),dis(d){}

    bool operator < (const segment& p)const {
        return dis<p.dis;
    }
};

int prim(){
    //????????¶???
    int u=0;
    //??¨?????°???MST?????¶???V?????¶??????
    int p[MAX];
    //??¨?????°???v???????????¶???WHITE???GRAY???BLACK
    int color[MAX];
    //??¨?????°????????\T?????¶??????V-T?????¶?????????????????????????°????????????????
    priority_queue<segment,vector<segment> > d;

    //init
    for(int i=0;i<n;i++){
        p[i]=-1;
        color[i]=WHITE;
    }

    while(true){
        bool ok=true;
        for(int i=0;i<n;i++)
            if(color[i]==WHITE){
                ok= false;
                break;
            }
        if(ok)
            break;

        color[u]=BLACK;
        for(int i=0;i<n;i++)
            if(i!=u&&color[i]==WHITE&&M[u][i]!=INFTY){
                color[i]=GRAY;
                d.push(segment(u,i,M[u][i]));
            }
        u=d.top().end;
        p[u]=d.top().start;
        d.pop();
    }

    int sum=0;
    for(int i=0;i<n;i++)
        if(p[i]!=-1)
            sum+=M[i][p[i]];
    return sum;
}

int main(){
    cin>>n;

    for(int i=0;i<n;i++)
        for(int j=0;j<n;j++){
            int e;cin>>e;
            M[i][j]=(e==-1)?INFTY:e;
        }

    cout<<prim()<<endl;
}

C++: #include <bits/stdc++.h>
using namespace std;
#define rep(i, n) for(int i=0; i<(n); i++)

#define NIL -1
#define WHITE 0
#define GRAY 1
#define BLACK 2
#define INF 1 << 21

int prim(vector<vector<int> > &graph, int n){

    vector<int> parent(n, NIL);
    vector<int> cost(n, INF);
    vector<int> color(n, WHITE);

    cost[0] = 0;
    while(1){
        int minv = INF;
        int u = NIL;
        rep(i, n){
            if(cost[i] < minv && color[i] != BLACK){
                minv = cost[i];
                u = i;
            }
        }
        if(u == NIL) break;

        color[u] = BLACK;
        rep(j, n){
            if(color[j] != BLACK && graph[u][j] != NIL){
                if(cost[j] > graph[u][j]){
                    cost[j] = graph[u][j];
                    parent[j] = u;
                    color[j] = GRAY;
                }
            }
        }
    }

    int sum = 0;
    rep(i, n){
        if(parent[i] != NIL){
            sum += graph[i][parent[i]];
        }
    }
    return sum;
}

int main() {

    int n;
    cin >> n;
    vector<vector<int> > graph(n, vector<int>(n));
    rep(i, n){
        rep(j, n){
            cin >> graph[i][j];
        }
    }

    cout << prim(graph, n) << endl;

    return 0;
}

C++: #include <cstdio>
#include <vector>
#include <algorithm>
#include <queue>

using namespace std;

template <class T>
using gp_queue=priority_queue<T, vector<T>, less<T>>;

using Weight=int;
using DArray=vector<Weight>;
using DMatrix=vector<DArray>;

static const Weight INF=1<<29;

struct Edge {
    size_t src, dst;
    Weight weight;
    Edge() {}
    Edge(size_t src, size_t dst, Weight weight=1):
        src(src), dst(dst), weight(weight)
    {}
};

bool operator<(const Edge &e, const Edge &f) {
    if (e.weight != f.weight) {
        return e.weight > f.weight;
    } else {
        return e.src!=f.src? e.src<f.src : e.dst<f.dst;
    }
}

using Edges=vector<Edge>;
using Vertex=vector<Edge>;
using Graph=vector<Vertex>;

void join(Graph &g, size_t s, size_t d, Weight w=1) {
    // non-directed
    g[s].push_back(Edge(s, d, w));
    g[d].push_back(Edge(d, s, w));
}

void connect(Graph &g, size_t s, size_t d, Weight w=1) {
    // directed
    g[s].push_back(Edge(s, d, w));
}

pair<Weight, Edges> minimum_spanning_tree(const Graph &g, size_t s=0) {
    /* Prim */
    size_t V=g.size();
    Edges T;
    Weight total=0;

    vector<bool> visited(V);
    gp_queue<Edge> q; q.push(Edge(-1, s, 0));
    while (!q.empty()) {
        Edge e=q.top(); q.pop();
        if (visited[e.dst]) continue;

        T.push_back(e);
        total += e.weight;
        visited[e.dst] = true;
        for (const Edge &f: g[e.dst])
            if (!visited[f.dst])
                q.push(f);
    }

    return make_pair(total, T);
}

int main() {
    size_t n;
    scanf("%zu", &n);

    Graph g(n);
    for (size_t i=0; i<n; ++i)
        for (size_t j=0; j<n; ++j) {
            Weight a;
            scanf("%d", &a);

            if (a > -1)
                connect(g, i, j, a);
        }

    printf("%d\n", minimum_spanning_tree(g).first);
    return 0;
}