Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

type TimeRecord struct {
	discoverTime int
	finishTime   int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	timeRecordMap := make([]TimeRecord, n)
	childrenMap := make([][]int, n)
	for i := 1; i <= n; i++ {
		node, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		timeRecordMap[node-1] = TimeRecord{-1, -1}

		childNum, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		childrenMap[node-1] = make([]int, childNum)
		for j := 0; j < childNum; j++ {
			child, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			childrenMap[node-1][j] = child
		}
	}

	timer := 1
	startNode := 1
	for {
		visit(startNode, &timer, childrenMap, timeRecordMap)
		startNode = findStartNode(childrenMap, timeRecordMap)
		if startNode < 0 {
			break
		}
	}
	for k, v := range timeRecordMap {
		fmt.Printf("%d %d %d\n", k+1, v.discoverTime, v.finishTime)
	}
}

func findStartNode(childrenMap [][]int, timeRecordMap []TimeRecord) int {
	x := -1
	for node, timeRecord := range timeRecordMap {
		if timeRecord.discoverTime < 0 {
			x = node + 1
			break
		}
	}
	return x
}

func visit(currentNode int, timer *int, childrenMap [][]int, timeRecordMap []TimeRecord) {
	if timeRecordMap[currentNode-1].discoverTime > 0 {
		return
	}
	children := childrenMap[currentNode-1]
	timeRecordMap[currentNode-1] = TimeRecord{*timer, timeRecordMap[currentNode-1].finishTime}
	(*timer)++
	for i := 0; i < len(children); i++ {
		visit(children[i], timer, childrenMap, timeRecordMap)
	}
	timeRecordMap[currentNode-1] = TimeRecord{timeRecordMap[currentNode-1].discoverTime, *timer}
	(*timer)++
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <bits/stdc++.h>
using namespace std;

inline int toInt(string s) {int v; istringstream sin(s);sin>>v;return v;}
template<class T> inline string toString(T x) {ostringstream sout;sout<<x;return sout.str();}

typedef long long ll;
typedef vector<int> VI;
typedef vector<VI> VVI;
typedef vector<string> VS;
typedef pair<int, int> P;
typedef tuple<int,int,int> tpl;

#define ALL(a)  (a).begin(),(a).end()
#define RALL(a) (a).rbegin(), (a).rend()
#define SORT(c) sort((c).begin(),(c).end())
#define REVERSE(c) reverse((c).begin(),(c).end())
#define LB(a,x) lower_bound((a).begin(), (a).end(), x) - (a).begin()
#define UB(a,x) upper_bound((a).begin(), (a).end(), x) - (a).begin()

#define FOR(i,a,b) for(int i=(a);i<(b);++i)
#define REP(i,n)  FOR(i,0,n)
#define RFOR(i,a,b) for(int i=(a)-1;i>=(b);--i)
#define RREP(i,n) RFOR(i,n,0)

#define en "\n"

const double EPS = 1e-9;
const double PI  = acos(-1.0);
const int INT_INF = 2147483647;
const long long LL_INF = 1LL<<60;
const long long MOD = 1000000007;

#define CLR(a) memset((a), 0 ,sizeof(a))

#define dump(x)  cerr << #x << " = " << (x) << endl;
#define debug(x) cerr << #x << " = " << (x) << " (L" << __LINE__ << ")" << " " << __FILE__ << endl;

template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return true; } return false; }
template<class T> inline bool chmin(T& a, T b) { if (a > b) { a = b; return true; } return false; }

struct Node{
    int id, v;
    bool done = false;
    Node(int id, int v=0): id(id), v(v) {}
    Node(): id(0), v(0) {}

    bool operator==(const Node& x) { return v == x.v; }
    bool operator!=(const Node& x) { return v != x.v; }
    bool operator<(const Node& x) { return v < x.v; }
    bool operator>(const Node& x) { return v > x.v; }
    bool operator<=(const Node& x) { return v <= x.v; }
    bool operator>=(const Node& x) { return v >= x.v; }

    bool comp(Node node){
        return v < node.v;
    }
};

struct Edge{
    int from, to, cost, id;
    Edge(int from, int to, int cost=1, int id=-1): from(from), to(to), cost(cost), id(id) {}

    bool comp(Edge e){
        return cost < e.cost;
    }
};

struct Graph{
    int N;
    vector<vector<Edge>> adj;
    vector<Node> node;

    Graph(int N): N(N) {
        adj.resize(N, vector<Edge>());
        node.resize(N);
        for(int i=0; i<N; ++i) node[i].id = i;
    }

    Graph() {}

    void add_edge(int i, int j, int cost=1, int id=-1){
        Edge e(i, j, cost, id);
        adj[i].emplace_back(e);
    }

    vector<Edge> get_adj(Node node){
        return adj[node.id];
    }

    void assign(int n){
        N = n;
        adj.assign(N, vector<Edge>());
        node.assign(N, Node());
        for(int i=0; i<N; ++i) node[i].id = i;
    }
};

Graph G;
VI d,f;

int dfs(int node, int t){
    G.node[node].done = true;
    d[node] = t;

    for(Edge e : G.adj[node]){
        if(G.node[e.to].done) continue;
        t = dfs(e.to, t+1);
    }

    f[node] = t+1;
    return t+1;
}

int main(void){
    int n; cin >> n;
    d.assign(n,0);
    f.assign(n,0);
    G.assign(n);
    REP(i,n){
        int u,k; cin >> u >> k;
        u--;
        REP(j,k){
            int v; cin >> v;
            v--;
            G.add_edge(u,v);
        }
    }

    int t = 0;
    REP(i,n){
        if(G.node[i].done) continue;
        t = dfs(i,t+1);
    }

    REP(i,n) cout << i+1 << " " << d[i] << " " << f[i] << en;
    return 0;
}

C++: #define _USE_MATH_DEFINES
#include<stdio.h>
#include<string>
#include<iostream>
#include<cctype>
#include<cstdio>
#include<vector>
#include<stack>
#include <algorithm>
#include<math.h>
#include<set>
#include<map>
#include<iomanip>

//#include<bits/stdc++.h>



using namespace std;




int main() {
	
	int n;
	cin>>n;
	vector<vector<int>>t(n,vector<int>(n));
	for(int i=0;i<n;i++){
		int x,r;cin>>r>>x;
		for(int j=0;j<x;j++){
			int w;cin>>w;w--;t[i].push_back(w);
			t[w].push_back(i);
		}
		sort(t[i].begin(),t[i].end());
	}
	for(int i=0;i<n;i++){
		sort(t[i].begin(),t[i].end());
	}
	stack<int>S;
	bool F[105]={};
	S.push(0);
	int p=1;
	F[0]=1;
	vector<int>G(n),H(n);
	int g=1;
	G[0]=1;
	while(S.size()){
		g++;
		int v=S.top();
		int a=-1;
		for(int i=0;i<t[v].size();i++){
			if(!F[t[v][i]]){
				a=t[v][i];break;
			}
		}
		if(a==-1){
			H[S.top()]=g;
			S.pop();
		}
		else{
			F[a]=1;
			G[a]=g;
			S.push(a);
		}
	}
	for(int i=0;i<n;i++){
		cout<<i+1<<" "<<G[i]<<" "<<H[i]<<endl;
	}
	

	
	return 0;
}

C++: #if 0

#endif

#include <iostream>
#include <vector>
using namespace std;

int n;
int t; //mytime?????????????????§???????´?
int mytime1[110],mytime2[110]; //?????§??????
int G[110][110];
int c[110];

void dfs(int cur){
	t+=1;
	mytime1[cur]=t;
	c[cur]=1;
	for(int dst=0; dst<n; ++dst){
		if(G[cur][dst]==1&&c[dst]==0){
			cout<<1<<endl;
			dfs(dst);
		}
	} 
	t += 1;
	mytime2[cur]=t;
}


int main()
{
	int G[110][110];
	cin>>n;
	for(int i=0;i<n;i++){
		int u,k;
		cin>>u>>k;
		for(int j=0;j<k;j++){
			int tmp;
			cin>>tmp;
			G[u][tmp]=1;
		}
	}
	
	for(int i=0;i<n;++i){
		dfs(i);
		cout<<(i+1)<<' '<<mytime1[i+1]<<" "<<mytime2[i+1] <<endl;
	}
}

C++: #include <cstdio>
#include <cstdlib>
#include <iostream>
#include <algorithm>
#include <queue>
#include <stack>
#include <cstring>
using namespace std;

bool A[110][110],flag[110];
int in[110],out[110];
int n,now=1;
stack<int> S;

void dfs_visit(int u){
	flag[u]=true;
	for(int i=1;i<=n;i++){
		if(A[u][i]==true && flag[i]==false) {
			S.push(i);
			in[i]=now++;
			dfs_visit(i);
		}
	}
	int x=S.top();
	S.pop();
	out[x]=now++;
	return ;
}

void dfs(){
	S.push(1);in[1]=now++;
L1:	while(S.empty()==0){
		int x=S.top();
		dfs_visit(x);
	}
	for(int i=1;i<=n;i++){
		if(flag[i]==false){
			S.push(i);in[i]=now++;goto L1;
		}
	}
	for(int i=1;i<=n;i++) cout<<i<<" "<<in[i]<<" "<<out[i]<<endl;
	return ;
}

int main (){
	int a,b,c;
	cin>>n;
	for(int i=1;i<=n;i++){
		flag[i]=false;
			for(int j=1;j<=n;j++){
				A[i][j]=false;
		}
	}
	for(int i=1;i<=n;i++){
		cin>>a>>b;
		for(int j=1;j<=b;j++){
			cin>>c;
			A[a][c]=true;
		}
	}
	dfs();
	return 0;

}