Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	ans := make([][2]int, N)
	time := 0
	found := make(map[int]bool)
	var dfs func(cur int)
	dfs = func(cur int) {
		time++
		ans[cur][0] = time
		found[cur] = true
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if !found[next] {
				dfs(G[cur][i])
			}
		}
		time++
		ans[cur][1] = time
	}
	for i := 0; i < N; i++ {
		if !found[i] {
			dfs(i)
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprint(wtr, i+1)
		for j := 0; j < 2; j++ {
			fmt.Fprint(wtr, " ")
			fmt.Fprint(wtr, ans[i][j])
		}
		fmt.Fprintln(wtr)
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <vector>
#include <string>
#include <algorithm>
#include <cmath>
#include <iomanip>
#include <map>
#include <unordered_map>
#include <cstring>

using namespace std;
using ll = long long;
using pint = pair<int, int>;
using Graph = vector<vector<int>>;

ll INF = 1LL << 60;

Graph G;
vector<bool> seen;
vector<int> d, f;

void dfs(Graph& G, int v, int& num) {
	seen[v] = true;
	d[v] = num++;
	for (int nv : G[v]) {
		if (seen[nv]) continue;
		dfs(G, nv, num);
	}
	f[v] = num++;
}

int main() {
	int n;
	cin >> n;
	G.resize(n);
	seen.resize(n);
	d.resize(n);
	f.resize(n);
	for (int i = 0; i < n; i++) {
		int u, k;
		cin >> u >> k;
		u--;
		for (int j = 0; j < k; j++) {
			int v;
			cin >> v;
			v--;
			G[u].push_back(v);
		}
	}

	int num = 1;
	for (int i = 0; i < n; i++) {
		if (!seen[i]) dfs(G, i, num);
	}
	for (int i = 0; i < n; i++) {
		cout << i + 1 << " " << d[i] << " " << f[i] << endl;
	}
	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
static const int N = 100;
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[N][N];
int color[N], d[N], f[N], tt;
int nt[N];

int next(int u) {
  for (int v = nt[u]; v < n; v ++) {
    nt[u] = v + 1;
    if (M[u][v]) return v;
  }
  return -1;
}

void dfs_visit(int r) {
  for (int i = 0; i < n; i ++) nt[i] = 0;

  stack<int> S;
  S.push(r);
  color[r] = GRAY;
  d[r] = ++tt;

  while (!S.empty()) {
    int u = S.top();
    int v = next(u);
    if (v != -1) {
      if (color[v] == WHITE) {
        color[v] = GRAY;
        d[v] = ++tt;
        S.push(v);
      }
    } else {
      S.pop();
      color[u] = BLACK;
      f[u] = ++tt;
    }
  }
}

void dfs() {
  for (int i = 0; i < n; i ++) {
    color[i] = WHITE;
    nt[i] = 0;
  }
  tt = 0;

  for (int u = 0; u < n; u ++) {
    if (color[u] == WHITE) dfs_visit(u);
  }
  for (int i = 0; i < n; i ++) {
    cout << i+1 << " " << d[i] << " " << f[i] << endl;
  }
}

int main() {
  int u, k, v;

  cin >> n;
  for (int i = 0; i < n; i ++) {
    for (int j = 0; j < n; j ++) M[i][j] = 0;
  }

  for (int i = 0; i < n; i ++) {
    cin >> u >> k;
    u --;
    for (int j = 0; j < k; j ++) {
      cin >> v;
      v --;
      M[u][v] = 1;
    }
  }

  dfs();

  return 0;
}

C++: #include<iostream>
#include<vector>

using namespace std;
using Graph=vector<vector<int>>;

void depth_firstsearch(const Graph& graph, int vertex, vector<bool>& seen, vector<int>& first_order, vector<int>& last_order, int& time) {

	first_order.at(vertex) = time++;
	seen.at(vertex) = true;

	for (int v : graph.at(vertex)) {
		if (seen.at(v)) continue;
		depth_firstsearch(graph, v, seen, first_order, last_order, time);
	}
	last_order.at(vertex) = time++;
}

int main(void) {
	int size, vnum, adjnum, temp, time;
	cin >> size;
	Graph graph(size);
	vector<bool> seen(size, false);
	vector<int> first_order(size);
	vector<int> last_order(size);

	for (int i = 0; i < size; i++) {
		cin >> vnum >> adjnum;
		for (int j = 0; j < adjnum; j++) {
			cin >> temp;
			graph.at(vnum - 1).push_back(temp - 1);
		}
	}
	time = 1;
	for (int i = 0; i < size; i++) {
		if(seen.at(i)==false) depth_firstsearch(graph, i, seen, first_order, last_order, time);
	}

	for (int i = 0; i < size; i++) {
		cout << i + 1 << " " << first_order.at(i) << " " << last_order.at(i) << endl;
	}
	return 0;
}

C++: #include <iostream>
#include <vector>
#include <list>
#include <cstdlib>

const int MAX_N = 100;

struct Node {
  int v;
  int firstVisitedTime;
  int lastVisitedTime;
  bool visited;
};

void visit(int *count, int n, std::vector<std::list<int> *> *graph, std::vector<struct Node *> *nodes) {
  (*count)++;
  
  struct Node *node = nodes->at(n);

  if (!node->visited) {
    node->firstVisitedTime = *count;
    node->visited = true;
  }  

  //  std::cout << (*count) << " = " << n << std::endl;

  std::list<int> *neighbors = graph->at(n);

  while (!neighbors->empty()) {
    int v = neighbors->front();
    neighbors->pop_front();
    
    if (!nodes->at(v)->visited) {
      visit(count, v, graph, nodes);
    }
  }

  (*count)++;
  node->lastVisitedTime = (*count);

  //  std::cout << (*count) << " = " << n << std::endl;
}

int main(void) {
  std::cin.tie(0);
  std::ios::sync_with_stdio(false);  

  int n = 0;
  std::cin >> n;

  std::vector<std::list<int> *> *graph = new std::vector<std::list<int> *>(n + 1);
  std::vector<struct Node *> *nodes = new std::vector<struct Node *>(n + 1);
  
  for (int i = 1; i <= n; i++) {
    int v = 0;
    std::cin >> v;

    int k = 0;
    std::cin >> k;

    std::list<int> *neighbors = new std::list<int>();

    for (int i = 0; i < k; i++) {
      int a = 0;
      std::cin >> a;

      neighbors->push_back(a);
    }

    graph->at(i) = neighbors;

    struct Node *node = (struct Node *) std::malloc(sizeof(struct Node));

    node->v = i;
    node->firstVisitedTime = 0;
    node->lastVisitedTime = 0;
    node->visited = false;
    
    nodes->at(i) = node;
  }

  int count = 0;

  for (std::vector<struct Node *>::iterator iterator = nodes->begin() + 1; iterator != nodes->end(); ++iterator) {
    struct Node *node = *iterator;
    
    if (!node->visited) {
      visit(&count, node->v, graph, nodes);
    }
  }

  for (std::vector<struct Node *>::iterator iterator = nodes->begin() + 1; iterator != nodes->end(); ++iterator) {
    struct Node *node = *iterator;
        
    std::cout << node->v << " " << node->firstVisitedTime << " " << node->lastVisitedTime << std::endl;
  }
  
  return 0;
}