Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

C++: #include <cstdio>
#include <cstring>
#include <climits>
#include <vector>
#include <map>
using namespace std;

typedef vector<int>::iterator vitr;
typedef map<int, int>::iterator mitr;

map<int, int> w[100];
int d[100];

vector<int> others;

void findPath(){
    int candiW = INT_MAX;
    vitr candiI;
    for(vitr i=others.begin();i!=others.end();i++){
        if(d[*i] < candiW){
            candiI = i;
            candiW = d[*i];
        }
    }

    for(mitr i=w[*candiI].begin();i!=w[*candiI].end();i++){
        if(d[*candiI] + i->second < d[i->first]){
            d[i->first] = d[*candiI] + i->second;
        }
    }

    others.erase(candiI);
}

int main(){
    int i,j,u,k,n,v,c;


    scanf("%d",&n);
    for(i=0;i<n;i++){
        scanf("%d %d",&u,&k);
        for(j=0;j<k;j++){
            scanf("%d %d",&v,&c);
            w[u][v] = c;
        }
    }

    for(i=0;i<n;i++)d[i]=INT_MAX;
    d[0] = 0;
    for(i=0;i<n;i++)others.push_back(i);
    for(i=0;i<n;i++)findPath();
    for(i=0;i<n;i++)printf("%d %d\n",i,d[i]);

    return 0;
}

C++: #include<iostream>
#include<algorithm>
#include<queue>
using namespace std;
static const int MAX=10000;
static const int INFTY=(1<<20);
static const int WHITE=0;
static const int GRAY=1;
static const int BLACK=2;

int n;
vector<pair<int,int> >adj[MAX];

void dijkstra(){
  priority_queue<pair<int,int> > PQ;
  int d[MAX],color[MAX];
  for(int i=0;i<n;i++){
    d[i]=INFTY;
    color[i]=WHITE;
  }

  d[0]=0;
  PQ.push(make_pair(0,0));
  color[0]=GRAY;

  while(!PQ.empty()){
    pair<int,int>f=PQ.top();
    PQ.pop();
    int u=f.second;
    color[u]=BLACK;

    if(d[u]<f.first*(-1)) continue;

    for(int j=0;j<adj[u].size();j++){
      int v=adj[u][j].first;
      if(color[v]==BLACK) continue;
      if(d[v]>d[u]+adj[u][j].second){
	d[v]=d[u]+adj[u][j].second;
	PQ.push(make_pair(d[v]*(-1),v));
	color[v]=GRAY;
      }
    }
  }

  for(int i=0;i<n;i++){
    cout<<i<<" "<<(d[i]==INFTY?-1:d[i])<<endl;
  }
}

int main(){
  int k,c,u,v;
  cin>>n;

  for(int i=0;i<n;i++){
    cin>>u>>k;
    for(int j=0;j<k;j++){
      cin>>v>>c;
      adj[u].push_back(make_pair(v,c));
    }
  }
  
  dijkstra();

  return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
#define M 10000
#define  INF 1<<20
int n;
vector<pair<int,int > > a[M];
void dijkstra(){
	priority_queue<pair<int,int> > Q;
	bool col[M];
	int d[M];
	for(int i=0;i<n;i++){
		col[i]=0;
		d[i]=INF;
	}
	d[0]=0;
	Q.push(make_pair(0,0));
	while(!Q.empty()){
		pair<int,int>f=Q.top();Q.pop();
		int u=f.second;col[u]=1;
		if(d[u]<f.first*(-1))continue;
		for(int j=0;j<a[u].size();j++){
			int v=a[u][j].first;
			if(col[v])continue;
			if(d[v]>d[u]+a[u][j].second){
				d[v]=d[u]+a[u][j].second;
				Q.push(make_pair(d[v]*(-1),v));
			}
		}
	}
	for(int i=0;i<n;i++)cout<<i<<' '<<(d[i]==INF?-1:d[i])<<endl;
}
int main() {
	int k,u,v,c;
	cin>>n;
	for(int i=0;i<n;i++){
		cin>>u>>k;
		for(int j=0;j<k;j++){
			cin>>v>>c;
			a[u].push_back(make_pair(v,c));
		}
	}
	dijkstra();
}

C++: #include <iostream>
#include <climits>
#include <vector>
using namespace std;
typedef unsigned short ushort;
typedef vector <int> vi;
typedef vector <vi> vvi;

class blanch{
	public:
		bool visited;
		int distance;
		ushort from;
};
typedef vector <blanch> vb;

int make_graph(vvi &graph, vb &nodes){
	int n=graph.size();
	for (int i=0; i<n; i++){
		for (int j=0; j<n; j++){
			graph[i][j]=-1;
		}
		nodes[i].visited = false;
		nodes[i].distance = INT_MAX;
	}

	for (int i=0; i<n; i++){
		int i2,n2;
		cin>>i2;
		cin>>n2;
		for (int j=0; j<n2; j++){
			int j2;
			cin>>j2;
			cin>>graph[i2][j2];
		}
	}
	return 0;
}

int Shortest_Path(vvi &graph, vb &nodes){

	int n = graph.size(), p1=0;
	nodes[p1].distance = 0;

	while (p1 != -1){
		nodes[p1].visited=true;
for (int p2 = 0; p2 < n; p2++){
			int *tmp = &graph[p1][p2];
			if (*tmp!=-1 && nodes[p2].visited==false){
				int tmp2 = *tmp + nodes[p1].distance;
				if (tmp2 < nodes[p2].distance){
					nodes[p2].distance = tmp2;
					nodes[p2].from = p1;
				}
			}
		}

		p1 = -1;
		int tmp;
		tmp = INT_MAX;
		for (int i=0; i<n; i++){
			if (nodes[i].visited==false && nodes[i].distance<tmp){
				p1 = i;
				tmp = nodes[i].distance;
			}
		}
	}
	return 0;
}

int resultout(vb &nodes){
	int n = nodes.size();
	for (int i=0; i<n; i++){
		cout<<i<<" "<<nodes[i].distance<<endl;
	}
	return 0;
}

int main(void){

	int n;
	cin>>n;
	vvi G(n, vi(n));
	vb nodes(n);

	make_graph(G, nodes);

	Shortest_Path(G, nodes);

	resultout(nodes);

	return 0;
}