Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <vector>
#include <algorithm>
#include <queue>
using namespace std;

void BFS(vector<vector<long long> >& Graph, long long start, vector<long long>& reach, vector<bool>& Flag) {
	queue<long long>Q;
	Q.push(start);
	Flag.at(start) = true;
	reach.at(start) = 0;
	while (!Q.empty()) {
		long long v = Q.front(); Q.pop();
		for (long long i = 0; i < Graph[v].size(); i++) {
		    long long to = Graph[v].at(i);
			if (!Flag.at(to - 1)) {
				reach.at(to - 1) = reach.at(v) + 1;
				Flag.at(to - 1) = true;
				Q.push(to - 1);
			}
		}
	}
}
int main() {
	long long N; cin >> N;
	vector<vector<long long> >Graph(N);
	for (long long i = 0; i < N; i++) {
		long long virtex, num;
		cin >> virtex >> num;
		for (long long j = 0; j < num; j++) {
			long long to; cin >> to;
			Graph.at(virtex - 1).push_back(to);
		}
	}
	vector<long long>reach(N, -1);
	vector<bool>Flag(N, false);
	BFS(Graph, 0, reach, Flag);
	for (long long i = 0; i < N; i++) {
		cout << i + 1 << ' ' << reach.at(i) << endl;
	}
}

C++: #include <iostream>
#include <string>
#include <vector>
#include <algorithm>
#include <cstring>
#include <cmath>
#include <limits>
#include <stack>
#include <queue>
#include <map>
#include <set>
#include <functional>
#include <iomanip>

using namespace std;

#ifdef LOCAL
#define eprintf(...) fprintf(stderr, __VA_ARGS__)
#else
#define eprintf(...) 42
#endif
using ll = long long;
using vll = std::vector<ll>;
using vvll = std::vector<vll>;
using vvvll = std::vector<vvll>;
#define reps(i, S, E) for (ll i = (S); i <= (E); i++)
#define rep(i, N) reps(i, 0, N-1)
#define deps(i, E, S) for (ll i = (E); i >= (S); i--)
#define dep(i, N) deps(i, N-1, 0)
const ll INF = 1LL << 60;
const int INF_INT = 1 << 30;

template<class T> inline bool chmax(T &a, T b) { if (a < b) { a = b; return true; }return false; }
template<class T> inline bool chmin(T &a, T b) { if (a > b) { a = b; return true; }return false; }
struct mll {
	static ll MOD;
	ll val;
	mll(ll v = 0) : val(v % MOD) { if (val < 0) val += MOD; }
	mll operator - () const { return -val; }
	mll operator + (const mll &b) const { return val + b.val; }
	mll operator - (const mll &b) const { return val - b.val; }
	mll operator * (const mll &b) const { return val * b.val; }
	mll operator / (const mll &b) const { return mll(*this) /= b; }
	mll operator + (ll b) const { return *this + mll(b); }
	mll operator - (ll b) const { return *this - mll(b); }
	mll operator * (ll b) const { return *this * mll(b); }
	friend mll operator + (ll a, const mll &b) { return b + a; }
	friend mll operator - (ll a, const mll &b) { return -b + a; }
	friend mll operator * (ll a, const mll &b) { return b * a; }
	mll &operator += (const mll &b) { val = (val + b.val) % MOD; return *this; }
	mll &operator -= (const mll &b) { val = (val + MOD - b.val) % MOD; return *this; }
	mll &operator *= (const mll &b) { val = (val*b.val) % MOD; return *this; }
	mll &operator /= (const mll &b) {
		ll c = b.val, d = MOD, u = 1, v = 0;
		while (d) {
			ll t = c / d;
			c -= t * d; swap(c, d);
			u -= t * v; swap(u, v);
		}
		val = val * u % MOD;
		if (val < 0) val += MOD;
		return *this;
	}
	mll &operator += (ll b) { return *this += mll(b); }
	mll &operator -= (ll b) { return *this -= mll(b); }
	mll &operator *= (ll b) { return *this *= mll(b); }
	mll &operator /= (ll b) { return *this /= mll(b); }
	bool operator == (const mll &b) { return val == b.val; }
	bool operator != (const mll &b) { return val != b.val; }
	bool operator == (ll b) { return *this == mll(b); }
	bool operator != (ll b) { return *this != mll(b); }
	friend bool operator == (ll a, const mll &b) { return mll(a) == b.val; }
	friend bool operator != (ll a, const mll &b) { return mll(a) != b.val; }
	friend ostream &operator << (ostream &os, const mll &a) { return os << a.val; }
	friend istream &operator >> (istream &is, mll &a) { return is >> a.val; }
	static mll Combination(ll a, ll b) {
		chmin(b, a - b);
		if (b < 0) return mll(0);
		mll c = 1;
		rep(i, b) c *= a - i;
		rep(i, b) c /= i + 1;
		return c;
	}
};
using vmll = std::vector<mll>;
using vvmll = std::vector<vmll>;
using vvvmll = std::vector<vvmll>;
using vvvvmll = std::vector<vvvmll>;

struct Fast {
	Fast() {
		cin.tie(0);
		ios::sync_with_stdio(false);
		cout << fixed << setprecision(std::numeric_limits<double>::max_digits10);
	}
} fast; //cin,cout高速化のおまじない＋桁数指定

ll mll::MOD = (ll)(1e9 + 7);// 998244353ll;


int main() {
	ll N;
	cin >> N;
	vvll g(N + 1, vll(0));
	rep(i, N) {
		ll I;
		cin >> I;
		ll C;
		cin >> C;
		g[I].resize(C);
		rep(j, C) {
			cin >> g[I][j];
		}
	}

	vll dist(N + 1, -1);
	queue<ll> q;
	dist[1] = 0;
	q.push(1);

	while (q.empty() == false) {
		auto curr = q.front();
		q.pop();

		for (auto next : g[curr]) {
			if (dist[next] >= 0) {
				continue;
			}

			dist[next] = dist[curr] + 1;
			q.push(next);
		}
	}

	reps(i, 1, N) {
		cout << i << " " << dist[i] << endl;
	}

	return 0;
}