Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 10000
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

type Neighbor struct {
	node   int
	weight int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{0}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd(), v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 0
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]Neighbor, error) {
	adjacentMatrix := make([][]Neighbor, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = []Neighbor{}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id] = append(adjacentMatrix[id], Neighbor{v, c})
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]Neighbor) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]Neighbor) []Edge {
	adjacents := adjacentMatrix[currentNode]
	edges := []Edge{}
	for _, neighbor := range adjacents {
		edges = append(edges, Edge{start: currentNode, end: neighbor.node, weight: neighbor.weight})
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <queue>
#include <stdint.h>
#include <vector>
#include <utility>
#include <array>

typedef void (*single_source_shortest_path_callback_t)(int32_t index, int32_t weight);

#define GRAPH_MAX_SIZE 10000
enum color_t { WHITE, GRAY, BLACK };

static int32_t weights[GRAPH_MAX_SIZE];
static color_t colors[GRAPH_MAX_SIZE];

bool single_source_shortest_path(vector<pair<int32_t, int32_t>> *graph, size_t size, single_source_shortest_path_callback_t callback)
{
  if ((graph == nullptr) || (size == 0)) return false;

  int32_t i;
  for (i = 0; i < GRAPH_MAX_SIZE; i++) {
    weights[i] = INT32_MAX;
    colors[i] = WHITE;
  }

  weights[0] = 0;
  priority_queue<pair<int32_t, int32_t>> que;
  que.push(make_pair(-1 * weights[0], 0));

  while (!que.empty()) {
    pair<int, int> top = que.top();
    que.pop();
    int32_t top_index = top.second;
    int32_t top_weights = (-1) * top.first;
    if (top_weights > weights[top_index]) continue;

    callback(top_index, top_weights);
    colors[top_index] = BLACK;

    vector<pair<int32_t, int32_t>> vertex = graph[top_index];
    for (auto connect_to = vertex.begin(); connect_to != vertex.end(); connect_to++) {
      int32_t index = (*connect_to).first;
      if (colors[index] != BLACK) {
        int32_t new_weight = weights[top_index] + (*connect_to).second;

        if (new_weight < weights[index]) {
          weights[index] = new_weight;
          colors[index] = GRAY;
          que.push(make_pair(-1 * weights[index], index));
        }
      }
    }
  }
  return true;
}

#if !defined(TEST)
static vector<pair<int32_t, int32_t>> graph[GRAPH_MAX_SIZE];
static int32_t routes[GRAPH_MAX_SIZE];

void callback(int32_t index, int32_t weight)
{
  routes[index] = weight;
}

int32_t main(void)
{
  int32_t num;
  scanf("%d", &num);

  uint32_t i;
  for (i = 0; i < num; i++) {
    int32_t index, len;
    scanf("%d", &index);
    scanf("%d", &len);
    uint32_t j;
    for (j = 0; j < len; j++) {
      int32_t k, v;
      scanf("%d %d", &k, &v);
      graph[i].push_back(make_pair(k, v));
    }
  }
  single_source_shortest_path(graph, num, callback);

  for (i = 0; i < num; i++) {
    printf("%d %d\n", i, routes[i]);
  }

  return 0;
}
#endif

C++: #include <iostream>
#include <queue>
#include <utility>
#include <vector>

#define MAX_NODE 10000
#define INF 1000000000

using namespace std;

struct Edge {
	int to, w;
};
typedef pair<int, int> P;

vector<Edge> adj[MAX_NODE];
int d[MAX_NODE];

void dijkstra(int n, int start) {
	priority_queue<P, vector<P>, greater<P>> que;
	fill(d, d + n, INF);
	d[start] = 0;
	que.push({0, start});

	while (!que.empty()) {
		P p = que.top();
		que.pop();
		int v = p.second;
		if (d[v] < p.first)
			continue;
		for (int i = 0; i < adj[v].size(); i++) {
			Edge e = adj[v][i];
			if (d[e.to] > d[v] + e.w) {
				d[e.to] = d[v] + e.w;
				que.push({d[e.to], e.to});
			}
		}
	}
}

int main() {
	int n;

	cin >> n;

	for (int i = 0; i < n; i++) {
		int u, k;
		cin >> u >> k;
		while (k--) {
			int v, c;
			cin >> v >> c;
			adj[u].push_back({v, c});
		}
	}

	dijkstra(n, 0);

	for (int i = 0; i < n; i++)
		cout << i << " " << d[i] << endl;

	return 0;
}

C++: #include<iostream>
#include<queue>
#include<algorithm>
#include<functional>
#define MAX 10000
#define INFTY (1<<20)
#define MPII(a,b) make_pair((a),(b))
#define PII pair<int,int>
#define FOR(i,a,b) for(int i=(a);i<(b);i++)
#define REP(i,n) for(int i=0;i<(n);i++)
using namespace std;

class Node
{
public:
	Node() {};
	int d;
	bool done;
	priority_queue<PII, vector<PII>, greater<PII>> E;
};

int main()
{
	priority_queue<PII, vector<PII>, greater<PII>> order;
	Node nodes[MAX];
	REP(i, MAX)
	{
		nodes[i].done = false;
		nodes[i].d = INFTY;
	}
	int n;
	cin >> n;
	FOR(i, 0, n)
	{
		int ID, m;
		cin >> ID >> m;
		REP(l, m)
		{
			int v, w;
			cin >> v >> w;
			PII p = MPII(w, v);
			nodes[ID].E.push(p);
		}
	}
	PII now = MPII(0, 0);
	order.push(now);
	nodes[now.second].d = 0;
	while (1)
	{
		if (!nodes[now.second].done)
		{
			while (!nodes[now.second].E.empty())
			{
				PII temp = nodes[now.second].E.top();
				nodes[now.second].E.pop();
				int nextv = temp.second;
				int w = temp.first;
				if (nodes[nextv].d > nodes[now.second].d + w)
				{
					nodes[nextv].d = nodes[now.second].d + w;
				}
				order.push(MPII(nodes[nextv].d,nextv ));
			}
			nodes[now.second].done = true;
		}
		order.pop();
		if (order.empty())break;
		now = order.top();
	}
	REP(i, n)
	{
		cout << i << " " << nodes[i].d << endl;
	}
	return 0;
}