Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

func newGraph(nNodes int) *Graph {
	g := Graph{}
	g.nodes = make([]*GraphNode, nNodes)
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode] = &GraphNode{}
		g.nodes[iNode].key = GraphNodeKey(iNode)
	}
	return &g
}

var infty = 1000000000

type GraphNodeKey int

// GraphNode is a node for undirected graph
type GraphNode struct {
	key       GraphNodeKey
	adjacents []*GraphNode
	visited   bool
	d, f      int
	parent    *GraphNode
	cc        int
}

func (g *Graph) setAdjacent(l, r GraphNodeKey) {
	g.nodes[l].adjacents = append(g.nodes[l].adjacents, g.nodes[r])
}

// Graph is a undirected graph
type Graph struct {
	nodes []*GraphNode
}

func (g *Graph) initialize() {
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode].visited = false
		g.nodes[iNode].d = infty
		g.nodes[iNode].f = infty
		g.nodes[iNode].parent = nil
		g.nodes[iNode].cc = -1 // 22.3-12
	}
}

type QueueEntry struct {
	node *GraphNode
	next *QueueEntry
}

type Queue struct {
	head, tail *QueueEntry
}

func (q *Queue) enqueue(node *GraphNode) {
	entry := QueueEntry{}
	entry.node = node

	if q.tail == nil {
		q.head = &entry
		q.tail = &entry
		return
	}

	q.tail.next = &entry
	q.tail = q.tail.next
}

func (q *Queue) dequeue() *QueueEntry {
	if q.head == nil {
		return nil
	}
	poped := q.head
	q.head = q.head.next
	if q.head == nil {
		q.tail = nil
	}
	return poped
}

func (q *Queue) isEmpty() bool {
	return q.head == nil
}

var time = 0

func fillDistancesByDepthFirstSearch(g *Graph) {
	g.initialize()
	time = 0
	cc := 0

	for _, u := range g.nodes {
		if !u.visited {
			dfsVisit(g, u, cc)
			cc++
		}
	}
}

func dfsVisit(g *Graph, u *GraphNode, cc int) {
	time++
	u.d = time
	u.cc = cc

	u.visited = true
	for _, v := range u.adjacents {
		if !v.visited {
			v.parent = u
			dfsVisit(g, v, cc)
		}
	}
	time++
	u.f = time
}

func main() {
	scanner.Split(bufio.ScanWords)

	nUsers := nextInt()
	nEdges := nextInt()
	graph := newGraph(nUsers)
	for iEdge := 0; iEdge < nEdges; iEdge++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())
		graph.setAdjacent(l, r)
		graph.setAdjacent(r, l)
	}

	fillDistancesByDepthFirstSearch(graph)

	nQueries := nextInt()
	for iQuery := 0; iQuery < nQueries; iQuery++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())

		// fmt.Println(graph.nodes[l].d, graph.nodes[r].d, graph.nodes[r].f, graph.nodes[l].f)
		if graph.nodes[l].cc == graph.nodes[r].cc {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

C++: #include <iostream>
#include <algorithm>
#include <vector>
using namespace std;

struct UnionFind{
    vector<int> parent;
    UnionFind(int size): parent(size, -1) {}
    
    int root(int x){
        return parent[x]<0? x: parent[x] = root(parent[x]);
    }
    void uniteSet(int x, int y){
        x = root(x);
        y = root(y);
        if (x==y) return;
        if (parent[x]>parent[y]) swap(x,y);
        //parent[x] += parent[y];
        parent[y] = x;
    }
    bool findSet(int x, int y){
        return root(x) == root(y);
    }
};

int main(){cin.tie(0);ios::sync_with_stdio(false);
    
    int nb_v, nb_lines;
    cin >>nb_v
        >>nb_lines;
    UnionFind G(nb_v);
    for(int i=0; i<nb_lines; ++i){
        int v1, v2;
        cin >>v1
            >>v2;
        G.uniteSet(v1,v2);
    }

    cin >>nb_lines;
    for(int i=0; i<nb_lines; ++i){
        int v1, v2;
        cin >>v1
            >>v2;
        cout<<(G.findSet(v1, v2)? "yes\n":"no\n");
    }    
}

C++: #include<iostream>
#include<vector>
#include<stack>
using namespace std;
static const int MAX = 100000;
static const int NIL = -1;
int n;
vector<int> G[MAX];
int color[MAX];

void dfs(int r, int c) {
    stack<int> S;
    S.push(r);
    color[r] = c;
    while ( !S.empty() ) {
        int u = S.top();
        S.pop();
        for ( int i = 0; i < G[u].size(); i++ ){
            int v = G[u][i];
            if ( color[v] == NIL ) {
                color[v] = c; S.push(v);
            }
            
        }
    }
        }

void assignColor() { int id = 1;
    for(int i=0; i<n; i++) color[i]=NIL;
    for(int u=0; u<n; u++){
        if(color[u] ==NIL) dfs(u,id++);
    }
    }

int main() {
    int s, t, m, q;
    cin >> n >> m;

    for ( int i = 0; i<m; i++){
         cin >> s >> t;
        G[s].push_back(t);
        G[t].push_back(s);
         }
    assignColor();
    cin >> q;
    
         for ( int i = 0; i < q; i++ ) {
             cin >> s >> t;
             if ( color[s] == color[t] ) {
                 cout << "yes" << endl;
                 
             } else {
                     cout << "no" << endl;
                 
             }
         }
         return 0;
    
}

C++: #include <iostream>
#include <string>
#include <vector>
#include <queue>
#include <set>
#include <map>
#include <utility>
#include <stack>
#include <numeric>
#include <algorithm>
#include <tuple>
#include <stdio.h>
#include <bitset>
#include <limits.h>
#include <complex>
#include <deque>
#include <iomanip>
#include <list>
#include <cstring>
using namespace std;
#define pi pair<int,int>
#define pl pair<long long,long long>
#define chmax(a,b) (a<b ? a=b:0)
#define chmin(a,b) (a>b ? a=b:0)
#define en cout << endl //セミコロンつけろ
//#define MM 1000000000
//#define MOD MM+7
typedef long long ll;
const int MM = 1e9;
const int MOD = MM+7;
const long double PI = acos(-1);
const long long INF = 1e15;
int dx[8] = {-1,0,1,0,-1,-1,1,1};
int dy[8] = {0,-1,0,1,-1,1,1,-1};
// 'A' = 65, 'Z' = 90, 'a' = 97, 'z' = 122

template<typename T> //最大公約数
T GCD(T u,T v){
    return v ? GCD(v,u%v) : u;
}
template<typename T> //最小公倍数
T LCM(T x,T y){
    T gc = GCD(x,y);
    return x*y/gc;
}

struct Edge
{
    int to, cost;
};
struct Node
{
    int from, to, cost;
};
vector<vector<int> > g(0), revG(0);
vector<int> order(0), marker(0);

void dfs(int num, int count){
    queue<int> que;
    que.push(num);
    while (que.size()){
        int now = que.front();
        marker[now] = count;
        que.pop();
        for (int i = 0; i < g[now].size(); i++){
            int to = g[now][i];
            if (marker[to] == 0){
                que.push(to);
            }
        }
    }
}

int main(){
    int N,M; cin >> N >> M;
    g.resize(N);
    marker.assign(N, 0);
    for (int i = 0; i < M; i++){
        int s, t; cin >> s >> t;
        g[s].push_back(t);
        g[t].push_back(s);
    }
    int Q; cin >> Q;
    vector<int> uu(Q), vv(Q);
    for (int i = 0; i < Q; i++){
        int u, v; cin >> u >> v;
        uu[i] = u; 
        vv[i] = v;
    }

    int count = 1;
    for (int i = 0; i < N; i++){
        if (marker[i] == 0){
            dfs(i, count);
            count++;
        }
    }
    for (int i = 0; i < Q; i++){
        if (marker[uu[i]] == marker[vv[i]]){
            cout << "yes" << endl;
        } else {
            cout << "no" << endl;
        }
    }
}

C++: #include <iostream>
#include <vector>
#include <algorithm>
#include <queue>
#include <stack>
#include <stdio.h>
#include <cmath>
#include <set>
#include <map>
using namespace std;

vector<vector<int> >g;
int n,m,q;

vector<bool>visited;
bool dfs(int s,int t){
    if(s==t)return true;
    visited[s]=true;
    for(int i=0;i<g[s].size();i++){
        if(!visited[g[s][i]]){
            if(dfs(g[s][i],t)){
                return true;
            }
        }
    }
    return false;
}
int main() {
    cin>>n>>m;
    g.resize(n);
    
    for(int i=0;i<m;i++){
        int s,t;
        cin>>s>>t;
        g[s].push_back(t);
        g[t].push_back(s);
    }
    cin>>q;
    for(int i=0;i<q;i++){
        visited.resize(n,false);
        int s,t;
        cin>>s>>t;
        cout<<(dfs(s,t)?"yes":"no")<<endl;
    }
    return 0;
}