Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 100
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{1}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd()-1, v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 1
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <cstdio>
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, **M;
int *d, *p;

void dijkstra() {
    int u, minv;
    int d[n], p[n], color[n];

    for (int i = 0; i < n; i++) {
        d[i] = INFTY;
        p[i] = -1;
        color[n] = WHITE;
    }
    d[0] = 0;

    while (1) {
        u = -1;
        minv = INFTY;
        for (int i = 0; i < n; i++) {
            if (color[i] != BLACK && d[i] < minv) {
                u = i;
                minv = d[i];
            }
        }

        if (u == -1) { break; }

        color[u] = BLACK;
        for (int v = 0; v < n; v++) {
            if (color[v] != BLACK && M[u][v] != INFTY) {
                // printf("d[%d] = %d, M[%d][%d] = %d, d[%d] = %d\n", u, d[u], u, v, M[u][v], v, d[v]);
                if (d[u] + M[u][v] < d[v]) {
                    p[v] = u;
                    d[v] = d[u] + M[u][v];
                    color[v] = GRAY;
                }             
            }
        }
    }
    
    for (int i = 0; i < n; i++) {
        printf("%d %d\n", i, d[i]);
    }
}

int main() {
    scanf("%d", &n);

    M = new int*[n];
    for (int i = 0; i < n; i++) {
        M[i] = new int[n];
        for (int j = 0; j < n; j++) {
            M[i][j] = INFTY;
        }
    }

    for (int i = 0; i < n; i++) {
        int u, k;
        scanf("%d %d", &u, &k);
        for (int j = 0; j < k; j++) {
            int v, c;
            scanf("%d %d", &v, &c);
            M[u][v] = c;
        }
    }
    printf("");

    dijkstra();

    return 0;
}

C++: #include<bits/stdc++.h>
using namespace std;
int MOD = 1000000007;

struct edge {int to, cost; };
using P = pair<int , int>;
int V;
vector <edge> G[100010];
int d[100010];

void dijkstrra(int s){
    priority_queue <P, vector<P>, greater<P> > que;
    fill(d, d + V, 1000000000);
    d[s] = 0;
    que.push(P(0 , s));
    
    while(!que.empty()){
        P p = que.top(); que.pop();
        int v = p.second;
        if(d[v] < p.first)  continue;
        for(int i = 0; i < G[v].size(); i++){
            edge e = G[v][i];
            if(d[e.to] > d[v] + e.cost){
                d[e.to] = d[v] + e.cost;
                que.push(P(d[e.to], e.to));
            }
        }
    }
}

int main(){
    int n;
    cin >> n;
    V = n;
    for(int i = 0; i < n; i++){
        int u, k;
        cin >> u >> k;
        int v,c;
        for(int i = 0; i < k; i++){
            cin >> v >> c;
            G[u].push_back(edge{v, c});
        }
    }
    dijkstrra(0);
    for(int i = 0; i < n; i++)
        cout << i << " " << d[i] << endl;
    return 0;
}

C++: // #include {{{
#include <array>
#include <vector>
#include <deque>
#include <queue>
#include <set>
#include <unordered_set>
#include <map>
#include <unordered_map>
#include <string>
#include <algorithm>
#include <numeric>
#include <functional>
#include <iterator>
#include <tuple>
#include <utility>
#include <random>
#include <limits>
#include <iostream>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
#include <cstdint>
#include <cassert>
// }}}

using namespace std;

// macros {{{
template<typename T, size_t N>
constexpr size_t NELEMS(T (&)[N]) { return N; }

template<typename InputIt>
void PRINT_RANGE(InputIt first, InputIt last)
{
    for(; first != last; ++first)
        cout << *first << (first==last ? "" : " ");
    cout << "\n";
}

template<typename T>
void PRINT_MATRIX(T mat, size_t nr, size_t nc)
{
    for(size_t r = 0; r < nr; ++r) {
        for(size_t c = 0; c < nc; ++c) {
            cout << mat[r][c] << (c==nc-1 ? "" : " ");
        }
        cout << "\n";
    }
}

#define FOR(i, start, end) for(int i = (start); i < (end); ++i)
#define REP(i, n) FOR(i, 0, n)
// }}}

// types {{{
using ll  = long long;
using ull = unsigned long long;
// }}}

struct Edge {
    int to;
    int cost;
    Edge(int t, int c) : to(t), cost(c) {}
};

constexpr int INF = numeric_limits<int>::max();

int N;
vector<vector<Edge>> G;

/**
 * ???????§???????????????? Bellman-Ford???
 *
 * \return ???????????????????????° true, ????????° false
 */
bool bellmanford(int start, vector<int>& d)
{
    d.resize(N);
    fill(begin(d), end(d), INF);
    d[start] = 0;

    REP(i, N) {
        REP(v, N) {
            if(d[v] == INF) continue;
            for(Edge e : G[v]) {
                int cost_new = d[v] + e.cost;
                if(cost_new < d[e.to]) {
                    d[e.to] = cost_new;
                    if(i == N-1) return false;
                }
            }
        }
    }

    return true;
}

void solve()
{
    vector<int> d;
    bellmanford(0, d);

    REP(i, N) {
        cout << i << " " << d[i] << "\n";
    }
}

int main()
{
    cin >> N;
    G.resize(N);

    REP(_, N) {
        int from, k;
        cin >> from >> k;
        REP(_, k) {
            int to, cost;
            cin >> to >> cost;
            G[from].emplace_back(to, cost);
        }
    }

    solve();

    return 0;
}