Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 100
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{1}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd()-1, v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 1
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include<iostream>
#include<algorithm>
#include<vector>
#include<stack>
#include<queue>
#include<list>
#include<string>
#include<cstring>
#include<cstdlib>
#include<cstdio>
#include<cmath>
using namespace std;

const int NIL = -1;
const int MAX = 1 << 21;

int M[101][101];
int color[101], d[101], p[101];

int main(void)
{
	int n, u, k, v, c, mincost;
	cin >> n;
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) {
			M[i][j] = MAX;
		}
	}
	for (int i = 0; i < n; i++) {
		cin >> u >> k;
		for (int j = 0; j < k; j++) {
			cin >> v >> c;
			M[u][v] = c;
		}
	}
	for (int i = 0; i < n; i++) {
		color[i] = 0;
		d[i] = MAX;
	}
	d[0] = 0;
	p[0] = -1;
	while (1) {
		mincost = MAX;
		for (int i = 0; i < n; i++) {
			if (color[i] != 2 && d[i] < mincost) {
				mincost = d[i];
				u = i;
			}
		}
		if (mincost == MAX)
			break;
		color[u] = 2;
		for (int v = 0; v < n; v++) {
			if (color[v] != 2) {
				if (d[u]+M[u][v] < d[v]) {
					d[v] = M[u][v] + d[u];
					p[v] = u;
					color[v] = 1;
				}
			}
		}
	}
	for (int i = 0; i < n; i++) {
		cout << i << " " << d[i] << endl;
	}
	return 0;
}

C++: #include "bits/stdc++.h"

#define REP(i,num) for(int i=0;i<(num);++i)
#define ALL(c) c.begin(),c.end()
#define PRINTALL(c) for(auto& x:c){cout<<x<<' ';}cout<<endl;
#define PAIRCOMP(c,comp) [](const pair<ll,ll>& lhs,const pair<ll,ll>& rhs){return lhs.c comp rhs.c;}

using namespace std;
using ll = long long;

constexpr ll atcoder_mod = 1e9+7;

template<typename T=int>
T in(){T x; cin >> x; return (x);}
template<typename T=int,typename C=vector<T>>
C vecin(int N){C x(N);REP(i,N){x[i]=in<T>();}return move(x);}

void vout(){cout << endl;}
template<typename Head,typename... Tail>
void vout(Head&& h,Tail&&... t){cout << ' ' << h;vout(forward<Tail>(t)...);}
void out(){cout << endl;}
template<typename Head,typename... Tail>
void out(Head&& h,Tail&&... t){cout << h;vout(forward<Tail>(t)...);}

class Node{
public:
	int color{-1};
	int room{-1};
};

class Edge{
public:
	int start,end;
	int sc,ec;
};

vector<Edge> edge;

class ConnectNodeInfo{
	vector<vector<pair<ll,ll>>> graph;
public:
	ConnectNodeInfo(int node_num){
		graph.resize(node_num);
	}
	void AddNonDirectionalConnection(ll u,ll v,ll w){
		graph[u].emplace_back(v,w);
		graph[v].emplace_back(u,w);
	}
	void AddDirectionalConnection(ll u,ll v,ll w){
		graph[u].emplace_back(v,w);
	}
	vector<pair<ll,ll>>& operator[](ll index){
		return graph[index];
	}
	size_t size(){return graph.size();}
};

bool DFS(vector<Node>& node,ConnectNodeInfo& connect,int index){
	bool result = true;
	int color = node[index].color==1? 0 : 1;
	for(int i=0,ei=connect[index].size();i<ei;i++){
		int connect_index = connect[index][i].first;
		//node[connect_index].color = color;
		if(node[connect_index].color!=-1 && node[connect_index].color==node[index].color){
			return false;
		}
		if(node[connect_index].color==-1){
			Edge e;
			e.start=index,e.end=connect_index;
			edge.emplace_back(e);
			node[connect_index].color = color;
			result &= DFS(node,connect,connect_index);
		}
	}
	return result;
}

class WarshallFloyd{
	vector<vector<ll>> dist;
public:
	void CalcShortestPath(ConnectNodeInfo& connect){
		int V = connect.size();
		dist.resize(V,vector<ll>(V,1LL<<60));

		REP(i,V){
			dist[i][i]=0;
			int U = connect[i].size();
			REP(j,U){
				dist[i][connect[i][j].first] = connect[i][j].second;
			}
		}

		REP(k,V){
			REP(i,V){
				REP(j,V){
					dist[i][j] = min(dist[i][j], dist[i][k] + dist[k][j]);
				}
			}
		}
	}
	ll CalcDiameter(){
		ll diameter = -(1LL<<60);
		int V = dist.size();
		REP(i,V){
			REP(j,V){
				if(dist[i][j]<1LL<<60){
					diameter = max(diameter,dist[i][j]);
				}
			}
		}
		return diameter;
	}
	ll GetDistance(int i,int j){
		return dist[i][j];
	}
};

int main(){
	cin.tie(0);
	ios::sync_with_stdio(false);

	int N=in();
	ConnectNodeInfo connect(N);
	REP(i,N){
		int u=in(),k=in();
		REP(j,k){
			int v=in(),w=in();
			connect.AddDirectionalConnection(u,v,w);
		}
	}

	WarshallFloyd WF;
	WF.CalcShortestPath(connect);

	REP(i,N){
		out(i,WF.GetDistance(0,i));
	}
	return 0;
}