Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	ans := make([][2]int, N)
	time := 0
	found := make(map[int]bool)
	var dfs func(cur int)
	dfs = func(cur int) {
		time++
		ans[cur][0] = time
		found[cur] = true
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if !found[next] {
				dfs(G[cur][i])
			}
		}
		time++
		ans[cur][1] = time
	}
	for i := 0; i < N; i++ {
		if !found[i] {
			dfs(i)
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprint(wtr, i+1)
		for j := 0; j < 2; j++ {
			fmt.Fprint(wtr, " ")
			fmt.Fprint(wtr, ans[i][j])
		}
		fmt.Fprintln(wtr)
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <vector>
#include <algorithm>
#include <cmath>
#include <climits>

using namespace std;

const int WHITE=0, GRAY=1, BLACK=2;

struct DFS {
    int n;
    vector<vector<int>> g;
    vector<int> discover;
    vector<int> finish;
    vector<int> state;
    int time = 1;
    
    DFS(int n):n(n) {
        g.assign(n, vector<int>());
        discover.assign(n, -1);
        finish.assign(n, -1);
        state.assign(n, WHITE);
    }
    
    void addEdge(int u, int v) {
        g[u].push_back(v);
    }
    
    void dfs(int u) {
        discover[u] = time++;
        for (int v : g[u]) {
            if (state[v] == WHITE) {
                state[v] = GRAY;
                dfs(v);
            } 
        }
        finish[u] = time++;
        state[u] = BLACK;
    }
    
    void print() {
        for (int i = 0; i < n; i++) {
            cout << i << ":";
            for (int v : g[i]) {
                cout << v << " ";
            }
            cout << endl;
        }
    }
};

int main() {
    ios::sync_with_stdio(false);
    int n;
    cin >> n;
    DFS dfs(n);
    for (int i = 0; i < n; i++) {
       int u, k;
       cin >> u >> k;
       u--;
       for (int j = 0; j < k; j++) {
           int v;
           cin >> v;
           v--;
           dfs.addEdge(u, v);
       }
    }
    
    //dfs.print();
    
    dfs.dfs(0);
    
    for (int i = 0; i < n; i++) {
        cout << (i + 1) <<  " " << dfs.discover[i] << " " << dfs.finish[i] << endl; 
    }
    
    return 0;
}