Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Node struct {
	cost int
	done bool
}

type Edge struct {
	to, cost int
}

const INF = 1 << 60

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	nodes := make([]Node, N)
	for i := 0; i < N; i++ {
		nodes[i].cost = INF
	}
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id] = append(E[id], Edge{to, cost})
		}
	}
	nodes[0].cost = 0
	for {
		cur := 0
		minCost := INF
		for i := 0; i < N; i++ {
			n := nodes[i]
			if !n.done && n.cost < minCost {
				cur = i
				minCost = n.cost
			}
		}
		if minCost == INF {
			break
		}
		nodes[cur].done = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+nodes[cur].cost
			if !nodes[to].done && cost < nodes[to].cost {
				nodes[to].cost = cost
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, nodes[i].cost)
	}
	wtr.Flush()
}

C++: #include<iostream>
#include<algorithm>
using namespace std;

static const int MAX = 100;
static const int INFTY = 1000000000;
static const int WHITE = 0, BLACK = 2;

int n;
int A[MAX][MAX];
int d[MAX], color[MAX];

void sssp() {
	for (int i = 0; i < n; i++) {
		d[i] = INFTY;
		color[i] = WHITE;
	}

	d[0] = 0;

	while (1) {
		int minv = INFTY, u = -1;
		for (int i = 0; i < n; i++) { 
			if (d[i] < minv && color[i] != BLACK) {
				minv  = d[i];
				u = i;
			}
		}
		if (u == -1) break;
		color[u] = BLACK;

		for (int j = 0; j < n; j++) { 
			if (A[u][j] < INFTY && color[j] != BLACK) {
				d[j] = min(d[j], d[u] + A[u][j]);
			}
		}
	}
}

int main() {
	cin >> n;
	for (int i = 0; i < n; i++)	{
		for (int j = 0; j < n; j++) {
			A[i][j] = INFTY;
		}
	}
	
	for (int i = 0; i < n; i++) {
		int u, k, v;
		cin >> u >> k;
		for (int j = 0; j < k; j++) {
			int t;
			cin >> v >> t;
			A[u][v] = t;
		}
	}

	sssp();

	for (int i = 0; i < n; i++) {
		cout << i << ' ' << d[i] << endl;
	}

	return 0;
}

C++: #include <iostream>
#include <vector>
#include <array>
#include <algorithm>
#include <limits>
#include <cmath>
#include <numeric>
#include <string>

using namespace std;

using ll = long long int;
using ull = unsigned long long int;
#define rep(i, a, b) for(int i = (a); i < (b); ++i )
#define rrep(i, a, b) for(int i = (a); i > (b); --i )
#define REP(i, a, b) for(int i = (a); i <= (b); ++i )
#define RREP(i, a, b) for(int i = (a); i >= (b); --i )
#define llrep(i, a, b) for(ll i = (a); i < (b); ++i )
#define llrrep(i, a, b) for(ll i = (a); i > (b); --i )
#define llREP(i, a, b) for(ll i = (a); i <= (b); ++i )
#define llRREP(i, a, b) for(ll i = (a); i >= (b); --i )
#define ullrep(i, a, b) for(ull i = (a); i < (b); ++i )
#define ullrrep(i, a, b) for(ull i = (a); i > (b); --i )
#define ullREP(i, a, b) for(ull i = (a); i <= (b); ++i )
#define ullRREP(i, a, b) for(ull i = (a); i >= (b); --i )

template<typename T=int>
class UnionFind {
public:
    explicit UnionFind(unsigned long long n) : rank_(n, 0), p_(n, 0) {
        for (T i = 0; i < n; i++) {
            MakeSet(i);
        }
    }

    void MakeSet(T x) {
        p_[x] = x;
        rank_[x] = 0;
    }

    bool Same(T x, T y) {
        return FindSet(x) == FindSet(y);
    }

    void Link(T x, T y) {
        if (rank_[x] > rank_[y]) {
            p_[y] = x;
        } else {
            p_[x] = y;
            if (rank_[x] == rank_[y]) {
                rank_[y]++;
            }
        }
    }

    void Unite(T x, T y) {
        Link(FindSet(x), FindSet(y));
    }

    T FindSet(T x) {
        if (x != p_[x]) {
            p_[x] = FindSet(p_[x]);
        }
        return p_[x];
    }

private:
    std::vector<T> rank_, p_;
};

class Dijkstra {
public:
    Dijkstra(unsigned long long num, int max_cost) :
            num_(num),
            max_cost_(max_cost),
            v_(num, std::vector<int>(num, max_cost)),
            c_(num, 0),
            d_(num, max_cost),
            p_(num, 0) {
    };

    void Compute(int start) {
        d_[start] = 0;
        p_[start] = start;
        while (true) {
            int m = -1;
            int min_d = std::numeric_limits<int>::max();
            for (int i = 0; i < num_; i++) {
                if ((c_[i] == 0) && (min_d > d_[i])) {
                    min_d = d_[i];
                    m = i;
                }
            }
            if (m < 0) {
                break;
            }
            c_[m] = 1;
            for (int i = 0; i < num_; i++) {
                if ((c_[i] == 0) && (d_[i] > (d_[m] + v_[m][i])) ) {
                    d_[i] = d_[m] + v_[m][i];
                    p_[i] = m;
                }
            }
        }
    }

public:
    int num_;
    int max_cost_;
    std::vector<std::vector<int>> v_;
    std::vector<int> c_;
    std::vector<int> d_;
    std::vector<int> p_;
};


int N, Q;

int G[100][100];
int d[100];
int p[100];
int c[100];

int main() {
    cin >> N;
//    rep(i, 0, N) {
//        rep(j, 0, N) {
//            G[i][j] = 10000010;
//        }
//    }
    Dijkstra dj(N, 10000010);
    rep(i, 0, N) {
        int u, k;
        cin >> u >> k;
        rep(j, 0, k) {
            int t, d;
            cin >> t >> d;
            dj.v_[u][t] = d;
        }
    }
    dj.Compute(0);
    rep(i, 0, N) {
        cout << i << " " << dj.d_[i] << endl;
    }
//    rep(i, 0, N) {
//        d[i] = numeric_limits<int>::max();
//    }
//
//    d[0] = 0;
//    p[0] = 0;
//    while (true) {
//        int m = -1;
//        int min_d = numeric_limits<int>::max();
//        rep(i, 0, N) {
//            if ((c[i] == 0) && (min_d > d[i])) {
//                min_d = d[i];
//                m = i;
//            }
//        }
//        if (m < 0) {
//            break;
//        }
//        c[m] = 1;
//        rep(i, 0, N) {
//            if ((d[m] + G[m][i]) < d[i]) {
//                d[i] = d[m] + G[m][i];
//                p[i] = m;
//            }
//        }
//    }
}