Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Node struct {
	cost int
	done bool
}

type Edge struct {
	to, cost int
}

const INF = 1 << 60

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	nodes := make([]Node, N)
	for i := 0; i < N; i++ {
		nodes[i].cost = INF
	}
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id] = append(E[id], Edge{to, cost})
		}
	}
	nodes[0].cost = 0
	for {
		cur := 0
		minCost := INF
		for i := 0; i < N; i++ {
			n := nodes[i]
			if !n.done && n.cost < minCost {
				cur = i
				minCost = n.cost
			}
		}
		if minCost == INF {
			break
		}
		nodes[cur].done = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+nodes[cur].cost
			if !nodes[to].done && cost < nodes[to].cost {
				nodes[to].cost = cost
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, nodes[i].cost)
	}
	wtr.Flush()
}

C++: #include <stdio.h>
#include <iostream>
#include <vector>
#include <string>
#include <set>
#include <map>
#include <queue>
#include <stack>
#include <math.h>
#include <algorithm>
using namespace std;
#define ll long long

const ll INF = 7+(1e+9);
typedef int Weight;
struct Edge {  //src:辺の始点,dst:辺の終点,weight:辺の重さ
  int src, dst;
  Weight weight;
  Edge(int src, int dst, Weight weight) :
    src(src), dst(dst), weight(weight) { }
};
bool operator < (const Edge &e, const Edge &f) {
  return e.weight != f.weight ? e.weight > f.weight : //辺は重さが重いものを"小さい"と定義する
    e.src != f.src ? e.src < f.src : e.dst < f.dst;
}
typedef vector<Edge> Edges;
typedef vector<Edges> Graph;

//引数 Graph:隣接リスト,r:最小全域木の始点
//戻値 total:最小全域木の重み,T:最小全域木の辺集合
void shortestPath(const Graph &g,vector<vector<Weight> > &dist,vector<vector<int> > &inter) {
  int n = g.size();
  dist.assign(n,vector<Weight>(n,INF));
  for(int i=0;i<n;i++){
    dist[i][i]=0;
  }
  for(int i=0;i<n;i++){
    for(auto f=g[i].begin();f!=g[i].end();f++){
      dist[i][f->dst]=f->weight;
    }
  }
  inter.assign(n, vector<int>(n,-1));
  for(int k=0;k<n;k++){
    for(int i=0;i<n;i++){
      for(int j=0;j<n;j++){
        if (dist[i][j] > dist[i][k] + dist[k][j]) {
          dist[i][j] = dist[i][k] + dist[k][j];
          inter[i][j] = k;
        }
      }
    }
  }
}
void buildPath(const vector<vector<int> > &inter,int s,int t,vector<int> &path) {
  int u = inter[s][t];
  if (u < 0) path.push_back(s);
  else buildPath(inter, s, u, path), buildPath(inter, u, s, path);
}
vector<int> buildPath(const vector<vector<int> > &inter,int s,int t) {
  vector<int> path;
  buildPath(inter, s, t, path);
  path.push_back(t);
  return path;
}


int main(){
  ll n;
  cin>>n;
  Graph g(n);
  ll u,k,v,w;
  for(ll i=0;i<n;i++){
    cin>>u>>k;
    for(ll j=0;j<k;j++){
      cin>>v>>w;
      g[u].push_back(Edge(u,v,w));
    }
  }
  vector<vector<Weight> >dist;
  vector<vector<int> > inter;
  shortestPath(g,dist,inter);
  for(ll i=0;i<n;i++){
    cout<<i<<" "<<dist[0][i]<<endl;
  }
}

C++: #include<iostream>
using namespace std;
static const int MAX = 100;
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

void dijkstra() {
   int minv;
   int color[MAX], d[MAX];
   
   for(int i = 0; i < n; i++) {
   	  d[i] = INFTY; 
	  color[i] = WHITE;
   } 
   
   d[0] = 0;
   color[0] = GRAY;
   
   while( 1 ) {
      minv = INFTY;
      int u = -1;
      for(int i = 0; i < n; i++) {
      	  if(minv > d[i] && color[i] != BLACK) {
  	      	  minv = d[i];
  	      	  u = i;
  	      }
      }
      if(u = -1) break;
      color[u] = BLACK;
      for(int i =  0; i < n; i++) {
      	  if(color[v] != BLACK && M[u][v] != INFTY) {
  	      	if(d[v] > d[u] + M[u][v]) {
	      	  	d[v] = d[u] + M[u][v];
	      	  	color[v] = GRAY;
      	    }
         }
      }
   }
   
   for(int i = 0; i < n; i++) {
   	   cout << i << " " << (d[i] == INFTY ? -1 : d[i]) << endl; 
   }
}

int main() {
	cin >> n;
	int u, k;
	for(int i = 0; i < n; i++) {
		for(int j = 0; j < n; j++) {
			M[i][i] = INFTY;
		}
	}
	
	for(int i = 0; i < n; i++) {
		cin >> u >> k;
		for(int j = 0; j < k; j++) {
			cin >> v >> c;
			M[u][v] = c;
		}
	}
	
	dijkstra();
	
	return 0;
}

C++: #include <iostream>
#define rep(i,N) for(int i = 0; i<(int)(N); i++)
#define REP(i,k,N) for(int i = k; i<(int)(N); i++)
#define INF 100000+1
typedef long long ll;
using namespace std;
 
int main(){
        int n;
        cin >> n;
        int d[100][100];
        rep(i,100) rep(j,100) d[i][j]=INF;
        int u,k,v,c;
        rep(i,n){
                cin >> u >>k;
                rep(j,k){
                        cin >> v >> c;
                        d[u][v] = c;
                }
        }

        ll l[n];
        rep(i,n) l[i]=INF*n;
        l[0]=0;
        bool update = true;
        while(update) {
                update  = false;
                rep(from,n) rep(to,n){
                        if(l[to] > l[from]+d[from][to]) {
                                update = true;
                                l[to] = l[from]+d[from][to];
                        }
                }
        }
        rep(i,n){
                cout << i << " " << l[i] << endl;
        }

        return 0;
}

C++: #include<vector>
#include<iostream>
#include<algorithm>
#define MAX_V 100
#define INF 1e9
using namespace std;
int cost[MAX_V][MAX_V];
int d[MAX_V];
int used[MAX_V];
int V;//頂点の数

void dijkstra(int s)
{
	d[s] = 0;
	while (true)
	{
		int v = -1;
		for (int u = 0; u < V; u++)
		{
			if (!used[u] && (v == -1 || d[u] < d[v]))
			{
				v = u;
			}
		}
		if (v == -1)
		{
			break;
		}
		used[v] = true;
		for (int u = 0; u < V; u++)
		{
			d[u] = min(d[u], d[v] + cost[v][u]);
		}


	}
}

int main()
{
	
	cin >> V;
	for (int i = 0; i < MAX_V; i++)

	{
		d[i] = INF;
		used[i] = false;

	
	
	
	}
	for (int i = 0; i < MAX_V; i++)
	{
		for (int j = 0; j < MAX_V; j++)

		{
			cost[i][j] = INF;
		}
	}





	for (int i = 0; i < V; i++)
	{
		int u;
		cin >> u;
		int k;
		cin >> k;
		for (int i = 0; i < k; i++)

		{
			int v_to;
			cin >> v_to;
			int c;
			cin >> c;
			cost[u][v_to] = c;

		}
	}
	dijkstra(0);
	for (int i = 0; i < V; i ++ )
	{
		cout <<i<<" "<< d[i] << endl;
	}

}