Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
)

type Item struct {
	value    int // The value of the item; arbitrary.
	priority int // The priority of the item in the queue.
	// The index is needed by update and is maintained by the heap.Interface methods.
	index int // The index of the item in the heap.
}
type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}
func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = i
	pq[j].index = j
}
func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 // for safety
	*pq = old[0 : n-1]
	return item
}

type Q struct {
	pq *PriorityQueue
	ds map[int]int // It has always same value as pq. For random access.
}

func newQ() *Q {
	pq := new(PriorityQueue)
	heap.Init(pq)
	return &Q{
		pq: pq,
		ds: make(map[int]int),
	}
}
func (q *Q) pop() (u, d int) {
	item := heap.Pop(q.pq).(*Item)
	delete(q.ds, item.value)
	return item.value, item.priority
}
func (q *Q) get(u int) (int, bool) { // returns d
	d, ok := q.ds[u]
	return d, ok
}
func (q *Q) set(u, d int) {
	q.ds[u] = d
	for _, item := range *q.pq {
		if item.value != u {
			continue
		}

		item.priority = d
		heap.Fix(q.pq, item.index)
		return
	}
	heap.Push(q.pq, &Item{
		priority: d,
		value:    u,
	})
}
func (q *Q) len() int {
	return len(q.ds)
}

func main() {
	r := bufio.NewReader(os.Stdin)

	var n int
	fmt.Fscan(r, &n)
	cs := make([]map[int]int, n) // []v_i -> c_i
	for h := 0; h < n; h++ {
		var u, k int
		fmt.Fscan(r, &u, &k)
		m := make(map[int]int)
		for i := 0; i < k; i++ {
			var v, c int
			fmt.Fscan(r, &v, &c)
			m[v] = c
		}

		cs[u] = m
	}

	q := newQ()
	q.set(0, 0)
	visited := make(map[int]struct{})
	out := make([]int, n)

	for q.len() > 0 {
		u, d := q.pop()
		for uu, c := range cs[u] {
			// Consider the connection between u and uu.
			if _, ok := visited[uu]; ok {
				continue
			}
			dd := d + c
			if d, ok := q.get(uu); !ok || d > dd {
				q.set(uu, dd)
			}
		}

		out[u] = d
		visited[u] = struct{}{}
	}

	for u, d := range out {
		fmt.Println(u, d)
	}
}

C++: #pragma once
#include <bits/stdc++.h>
#pragma GCC diagnostic ignored "-Wsign-compare"
#pragma GCC diagnostic ignored "-Wconversion"

using namespace std;

#define FOR(i, a, b) for (ll i = (a); i < (b); i++)
#define RFOR(i, a, b) for (ll i = (b)-1; i >= (a); i--)
#define rep(i, n) for (ll i = 0; i < (n); i++)
#define rep1(i, n) for (ll i = 1; i <= (n); i++)
#define rrep(i, n) for (ll i = (n)-1; i >= 0; i--)

#define pb push_back
#define mp make_pair
#define fst first
#define snd second
#define show(x) cout << #x << " = " << x << endl
#define chmin(x, y) x = min(x, y)
#define chmax(x, y) x = max(x, y)
#define pii pair<int, int>

namespace is_stl_container_impl
{
template <typename T>
struct is_stl_container : false_type {
};
template <typename T, size_t N>
struct is_stl_container<array<T, N>> : true_type {
};
template <typename... Args>
struct is_stl_container<vector<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<deque<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<list<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<forward_list<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<set<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<multiset<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<map<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<multimap<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<unordered_set<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<unordered_multiset<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<unordered_map<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<unordered_multimap<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<stack<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<queue<Args...>> : true_type {
};
template <typename... Args>
struct is_stl_container<priority_queue<Args...>> : true_type {
};
}  // namespace is_stl_container_impl

//type trait to utilize the implementation type traits as well as decay the type
template <typename T>
struct is_stl_container {
    static constexpr bool const value = is_stl_container_impl::is_stl_container<decay_t<T>>::value;
};

template <typename T>
typename enable_if<is_stl_container<T>::value, ostream&>::type operator<<(ostream& os, const T& container)
{
    os << "[";
    for (const auto& p : container) {
        os << p << ",";
    }
    os << "]";
    return os;
}

template <typename S, typename T>
ostream& operator<<(ostream& os, const pair<S, T>& p)
{
    os << "(" << p.first << "," << p.second
       << ")";
    return os;
}

using ll = long long;
constexpr ll MOD = 1000000007;

template <typename T>
constexpr T INF = numeric_limits<T>::max() / 100;

struct DGraph {
    using T = ll;
    DGraph(const int v) : V{v}
    {
        edge.resize(v);
        rev_edge.resize(v);
    }
    struct Edge {
        Edge(const int from, const int to, const T cost) : from{from}, to{to}, cost{cost} {}
        const int from;
        const int to;
        const T cost;
        bool operator<(const Edge& e) const
        {
            return cost != e.cost ? cost < e.cost : to < e.to;
        }
    };
    void addEdge(const int from, const int to, const T cost)
    {
        edge[from].push_back(Edge{from, to, cost});
        rev_edge[to].push_back(Edge(to, from, cost));
    }
    vector<vector<Edge>> edge;
    vector<vector<Edge>> rev_edge;
    const int V;
};

void Dijkstra(const DGraph& g, const int s, vector<DGraph::T>& d)
{
    using T = DGraph::T;
    assert(s < g.V);
    assert(d.size() == g.V);
    using P = pair<T, int>;
    priority_queue<P, vector<P>, greater<P>> q;
    for (int i = 0; i < g.V; i++) {
        d[i] = INF<T>;
    }
    d[s] = 0;
    q.push(make_pair(0, s));
    while (not q.empty()) {
        const P& p = q.top();
        const T cost = p.first;
        const int v = p.second;
        q.pop();
        if (d[v] < cost) {
            continue;
        }
        for (const auto& e : g.edge[v]) {
            if (d[e.to] > d[v] + e.cost) {
                d[e.to] = d[v] + e.cost;
                q.push(make_pair(d[e.to], e.to));
            }
        }
    }
}

int main()
{
    int V, E, r;
    cin >> V >> E >> r;
    DGraph g{V};
    for (int i = 0; i < E; i++) {
        int s, t;
        ll c;
        cin >> s >> t >> c;
        g.addEdge(s, t, c);
    }
    vector<long long> d(V);
    Dijkstra(g, r, d);
    for (int i = 0; i < V; i++) {
        if (d[i] != INF<ll>) {
            cout << d[i] << endl;
        } else {
            cout << "INF" << endl;
        }
    }
    return 0;
}

C++: #include<iostream>
#include<stdio.h>
#include<string.h>
#include<algorithm>
using namespace std;
int main() {
	int n, u, k, v, c, i, j, d[100][100], m[100][100], o, p[100] = { 0 }, e, q = 0;
	memset(m, 0x7f, sizeof(m));
	memset(d, 0x7f, sizeof(d));
	d[0][0] = 0;
	cin >> n;
	for (i = 0; i < n; i++) {
		cin >> u >> k;
		for (j = 0; j < k; j++) {
			cin >> v >> c;
			m[u][v] = c;
		}
	}
	p[0] = 1;
	for (i = 1; i < n; i++) {
		o = d[0][n - 1];
		for (j = 0; j < n; j++) {
			d[i][j] = min(d[i][j], m[q][j] + d[i - 1][q]);
			d[i][j] = min(d[i][j], d[i - 1][j]);
			if (o >= d[i][j] && p[j] == 0) {
				e = j;
				o = d[i][j];
			}
		}
		p[e] = 1;
		q = e;
	}
	for (i = 0; i < n; i++)cout << i << ' ' << d[n - 1][i] << endl;
	return 0;
}