Go: package main

import (
	"fmt"
	"os"
	"bufio"
	"strings"
	"strconv"
)
var MAX = 1000000
type Vertex struct{
	Value int
	Routes map[int]int
	Done bool
}
func NewVertex(value int) *Vertex{
	routes := make(map[int]int)
	// for i, _ := range routes {
	// 	routes[i] = MAX
	// }
	return &Vertex{ value, routes, false }
}

func (v *Vertex) SetRoute(key, weight int) {
	v.Routes[key] = weight
}

type Path struct {
	Key int
	Weight int
}

var count = 0
func ShortestRoutes(list []*Vertex) []int {
	// create result table
	result  := make([]int, len(list))
	// fmt.Println(result)
	for i, _ := range result {
		result[i] = MAX
	}

	queue := make([]Path, 0)
	queue = append(queue, Path{0, 0})
	result[0] = 0

	for len(queue) != 0 {
		count++
		path := queue[0]
		queue = queue[1:]
		for key, weight := range list[path.Key].Routes {
			// fmt.Println(list[path.Key].Routes)
			// set to result
			// fmt.Printf("Path(%d, %d) ? result[%d] => %d, wieght: %d\n", path.Key, path.Weight, key, result[key], weight)
			if path.Weight + weight < result[key] {
				result[key] = path.Weight + weight 
				queue = append(queue, Path{key, result[key]})
			// } else if !list[key].Done {
			// 	queue = append(queue, Path{key, result[key]})
			}
		}
		list[path.Key].Done = true
	}
	return result
}
func main() {
	var n int
	fmt.Scanf("%d", &n)
	list := make([]*Vertex, n)
	scanner := bufio.NewScanner(os.Stdin)
	for i := 0; i < n; i++ {
		scanner.Scan()
		elements := strings.Split(scanner.Text(), " ")
		value, _ := strconv.Atoi(elements[0])
		list[i] = NewVertex(value)
		for j := 2; j < len(elements); j += 2 {
			key, _    := strconv.Atoi(elements[j])
			weight, _ := strconv.Atoi(elements[j + 1])
			list[i].SetRoute(key, weight)
		}
	}

	result := ShortestRoutes(list)
	for i := 0; i < len(result); i++ {
		fmt.Printf("%d %d\n", i, result[i]);
	}
	// fmt.Printf("count: %d\n", count)
}

Python: #!/usr/bin/env python
# -*- coding: utf-8 -*-

"""
input:
5
0 3 2 3 3 1 1 2
1 2 0 2 3 4
2 3 0 3 3 1 4 1
3 4 2 1 0 1 1 4 4 3
4 2 2 1 3 3

output:
0 0
1 2
2 2
3 1
4 3
"""

import heapq as hp
import sys

WHITE, GRAY, BLACK = 0, 1, 2


class SingleSourceShortestPath(object):
    # __slots__ = ('adj_table', 'distance', 'parent', 'visited')

    def __init__(self, in_data):
        v_num = int(in_data[0])
        vertices = map(lambda x: x.split(), in_data[1:])
        adj_table = [{} for _ in range(v_num)]

        for v_info in vertices:
            source, v_adj_length, *v_adj_list = map(int, v_info)
            # assert len(v_adj_list) == v_adj_length * 2
            for target, cost in zip(v_adj_list[::2], v_adj_list[1::2]):
                adj_table[source][target] = cost

        self.adj_table = adj_table
        self.distance = [float('inf')] * v_num
        self.parent = [-1] * v_num
        self.visited = [WHITE] * v_num

    def path_heap_dijkstra(self, root):
        # path search init
        self.distance[root] = 0
        path_heap = []
        # heapq: rank by tuple[0], at here it's d[u]
        hp.heappush(path_heap, (0, root))

        while path_heap:
            csp, current = hp.heappop(path_heap)
            self.visited[current] = BLACK

            for adj, cost in self.adj_table[current].items():
                if self.visited[adj] != BLACK:
                    # alt: d[u] + w[u,v]
                    alt_path = self.distance[current] + cost
                    if alt_path < self.distance[adj]:
                        # update path_list
                        self.distance[adj] = alt_path
                        # update heap
                        hp.heappush(path_heap, (alt_path, adj))
                        self.visited[adj] = GRAY
                        self.parent[adj] = current

        return self.distance


if __name__ == '__main__':
    _input = sys.stdin.readlines()
    case = SingleSourceShortestPath(in_data=_input)
    ans = case.path_heap_dijkstra(root=0)
    for i, v in enumerate(ans):
        print(i, v)

Python: #!/usr/bin/env python
# -*- coding: utf-8 -*-

"""
input:
5
0 3 2 3 3 1 1 2
1 2 0 2 3 4
2 3 0 3 3 1 4 1
3 4 2 1 0 1 1 4 4 3
4 2 2 1 3 3

output:
0 0
1 2
2 2
3 1
4 3
"""

import sys
import heapq as hp

WHITE, GRAY, BLACK = 0, 1, 2
D_MAX = 1 << 20


def generate_adj_matrix(v_info):
    for each in v_info:
        v_index, v_adj_length, *v_adj_list = map(int, each)
        # assert len(v_adj_list) == v_adj_length * 2
        # for pair in zip(v_adj_list[::2], v_adj_list[1::2]):
        #     init_adj_matrix[v_index][pair[0]] = pair[1]
        for j in range(0, v_adj_length * 2, 2):
            init_adj_matrix[v_index][v_adj_list[j]] = v_adj_list[j + 1]

    return init_adj_matrix


def dijkstra_path():
    # path search init
    path_list[init_vertex_index] = 0
    path_heap = []
    # heapq: rank by tuple[0], here ranked by d[u]
    hp.heappush(path_heap, (0, init_vertex_index))
    while len(path_heap) >= 1:
        current_vertex_index = hp.heappop(path_heap)[1]

        color[current_vertex_index] = BLACK

        current_vertex_index_info = adj_table[current_vertex_index]
        for adj_vertex_index in current_vertex_index_info.keys():
            current_adj_weight = current_vertex_index_info.get(adj_vertex_index)
            if not current_adj_weight:
                continue
            elif color[adj_vertex_index] is not BLACK:
                # alt: d[u] + w[u,v]
                alt_path = path_list[current_vertex_index] + current_adj_weight
                if alt_path < path_list[adj_vertex_index]:
                    # update path_list
                    path_list[adj_vertex_index] = alt_path
                    # update heap
                    hp.heappush(path_heap, (alt_path, adj_vertex_index))
                    parent_list[adj_vertex_index] = current_vertex_index
                    color[adj_vertex_index] = GRAY

    return path_list


if __name__ == '__main__':
    _input = sys.stdin.readlines()
    vertices_num = int(_input[0])
    init_vertices_table = map(lambda x: x.split(), _input[1:])
    # assert len(init_vertices_table) == vertices_num

    parent_list, path_list = [-1] * vertices_num, [D_MAX] * vertices_num
    color = [WHITE] * vertices_num
    init_adj_matrix = tuple(dict() for _ in range(vertices_num))
    init_vertex_index = 0

    adj_table = generate_adj_matrix(init_vertices_table)
    ans = dijkstra_path()
    for i, v in enumerate(ans):
        print(i, v)

Python: import heapq

MAX = 10000
WHITE = 0
GRAY = 1
BLACK = 2
INF = float('inf')
color = [WHITE for _ in range(MAX)]
d = [INF for _ in range(MAX)]
adj = [None for _ in range(MAX)]
n = 0


def main():
    global n
    n = int(input())

    for _ in range(n):
        u, k, *n_s = map(int, input().split(' '))
        adj[u] = ([(n_s[2*j], n_s[2*j+1]) for j in range(k)])

    dijkstra(0)

    for i in range(n):
        print(f'{i} {d[i] if d[i] != INF else -1}')


def dijkstra(s):
    d[s] = 0

    pq = []

    heapq.heappush(pq, (0, s))

    while len(pq) > 0:
        f = heapq.heappop(pq)
        u = f[1]

        color[u] = BLACK
        if d[u] < f[0]:
            continue

        for j in range(len(adj[u])):
            v = adj[u][j][0]
            if color[v] == BLACK:
                continue
            if d[v] > d[u] + adj[u][j][1]:
                d[v] = d[u] + adj[u][j][1]
                heapq.heappush(pq, (d[v], v))
                color[v] = GRAY


if __name__ == '__main__':
    main()