Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include <algorithm>
#include <iostream>
#include <string>
#include <cstring>
#include <cassert>
#include <cmath>
#include <cstdio>
#include <cstdlib>
#include <deque>
#include <iomanip>
#include <limits>
#include <map>
#include <queue>
#include <stack>
#include <vector>

#define FOR(i,k,n) for(int (i) = (k); (i) < (n); ++(i))
#define rep(i,n) FOR(i,0,n)
#define pb push_back
#define all(v) begin(v), end(v)
#define debug(x) cerr << #x << ": " << x << endl
#define debug2(x,y) cerr << #x << ": " << x << ", " << #y << ": " << y << endl

using namespace std;
typedef long long ll;
typedef unsigned long long ull;
typedef pair<int, int> i_i;
typedef pair<i_i, int> p_i;
typedef vector<int> vi;
typedef vector< vector<int> > vvi;
template<class T> using vv=vector< vector<T> >;
typedef deque<int> di;
typedef deque< deque<int> > ddi;


int main() {
    ios::sync_with_stdio(false);
    cin.tie(0);
    int n;
    cin >> n;
    vi vlist[101];
    rep(i,n) {
        int u,k;
        cin >> u >> k;
        rep(i,k) {
            int v;
            cin >> v;
            vlist[u].pb(v);
        }
    }

    queue<int> Q;
    int count[101];
    Q.push(1);

    while(!Q.empty()) {
        int i = Q.front();
        Q.pop();
        
        rep(j,vlist[i].size()) {
            if(count[vlist[i][j]] == 0) {
                count[vlist[i][j]] = count[i] + 1;
                Q.push(vlist[i][j]);
            }
        }
    }
    FOR(i,1,n+1) {
        if(i != 1 && count[i] == 0) {
            cout << i << " " << -1 << endl;
        } else {
            cout << i << " " << count[i] << endl;
        }
    }

	return 0;
}