Go: package main

import (
	"bufio"
	"fmt"
	"io"
	"os"
	"strconv"
)

const (
	MAX_N      = 10000
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	doMain(os.Stdin)
}

func doMain(reader io.Reader) {
	sc := bufio.NewScanner(reader)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{0}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Println(v.getEnd(), v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 0
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode]
	edges := []Edge{}
	for i, v := range adjacents {
		if v >= 0 {
			edges = append(edges, Edge{start: currentNode, end: i, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <bits//stdc++.h>
using namespace std;
struct Point{
    vector<pair<int,int>> next;
    int distance=0;
    int check=1;
};
int main(void){
    int a,b,i,j;
    cin>>a;
    Point points[a];
    for(i=0;i<a;i++){
        int p,dist,d,e;
        cin>>d>>e;
        for(j=0;j<e;j++){
            cin>>p>>dist;
            pair<int,int> t;
            t=make_pair(dist,p);
            points[d].next.push_back(t);
        }
    }
    
    priority_queue<pair<int,int>, vector<pair<int,int>>, greater<pair<int,int>>> q;
    q.push(make_pair(0,0));
    while(q.empty()==false){
        int v=q.top().second;
        int dist=q.top().first;
        q.pop();
        if(points[v].check){
            points[v].distance=dist;
            points[v].check=0;
            for(i=0;i<points[v].next.size();i++){
                int d1=points[v].next[i].first;
                int v1=points[v].next[i].second;
                if(points[v1].check)
                    q.push(make_pair(d1+dist,v1));
            }
        }
    }
    for(i=0;i<a;i++)
        cout<<i<<" "<<points[i].distance<<endl;
}

C++: #include<iostream>
#include<cstring>
#include<algorithm>
using namespace std;

int x[1000][1000];
int y[1000];

int main() {
	memset(x, 1, sizeof(x));
	memset(y, 1, sizeof(y));
	int n, a, b, c, d;
	cin >> n;
	for (int i = 0; i < n; i++) {
		cin >> a >> b;
		for (int i = 0; i < b; i++) {
			cin >> c >> d;
			x[a][c] = d;
		}
	}
	y[0] = 0;
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) {
			for (int k = 0; k < n; k++) {
				y[k] = min(y[k], y[j] + x[j][k]);
			}
		}
	}
	for (int i = 0; i < n; i++) {
		cout << i << ' ' << y[i] << endl;
	}
	return 0;
}

C++: #include <iostream>
#include <climits>
#include <vector>
using namespace std;
typedef unsigned short ushort;

class blanch{
	public:
		bool visited;
		int distance;
		ushort from;
		ushort to;
};
typedef vector <blanch> vb;
typedef vector <vb> vvb;

int make_graph(vvb &graph, vb &nodes){

	int n=nodes.size();
	for (int i=0; i<n; i++){
		nodes[i].visited = false;
		nodes[i].distance = INT_MAX;
	}

	blanch tmp;
	tmp.visited = false;
	for (int i=0; i<n; i++){
		int n2;
		cin>>tmp.from;
		cin>>n2;

		for (int j=0; j<n2; j++){
			cin>>tmp.to;
			cin>>tmp.distance;
			graph[tmp.from].push_back(tmp);
		}
	}
	return 0;
}

int Shortest_Path(vvb &graph, vb &nodes){

	int p1=0;
	nodes[p1].distance = 0;

	while (p1 != -1){
		nodes[p1].visited=true;
		for (int i = 0; i<(int)graph[p1].size(); i++){
			blanch tmp = graph[p1][i];
			if (!nodes[tmp.to].visited){
				int tmp2 = tmp.distance + nodes[p1].distance;
				if (tmp2 < nodes[tmp.to].distance){
					tmp.distance = tmp2;
					nodes[tmp.to] = tmp;
				}
			}
		}

		p1 = -1;
		int tmp = INT_MAX;
		for (int i=0; i<(int)graph.size(); i++){
			if (!nodes[i].visited && nodes[i].distance<tmp){
				p1 = i;
				tmp = nodes[i].distance;
			}
		}
	}
	return 0;
}

int resultout(vb &nodes){
	for (int i=0; i<(int)nodes.size(); i++){
		cout<<i<<" "<<nodes[i].distance<<endl;
	}
	return 0;
}

int main(void){

	int n;
	cin>>n;
	vvb G(n, vb());
	vb nodes(n);

	make_graph(G, nodes);

	Shortest_Path(G, nodes);

	resultout(nodes);
	G.clear();
	nodes.clear();

	return 0;
}

C++: #include <stdio.h>
#define INF 10000000
typedef struct{
	int node;
	int cost;
} List;

int dist[101];
List list[101][101];
int kazu[101];

int n;

void walk(int x,int step){
	dist[x]=step;
	for(int i=0;i<kazu[x];i++){
		if(dist[list[x][i].node]>step+list[x][i].cost) walk(list[x][i].node,step+list[x][i].cost);
	}
}

int main(void){
	int i,j,w;
	int num;
	scanf("%d",&n);
	for(i=0;i<n;i++){
		scanf("%d",&num);
		scanf("%d",kazu+num);
		for(j=0;j<kazu[num];j++)scanf("%d %d",&(list[num][j].node),&list[num][j].cost);
	}
	for(i=0;i<n;i++) dist[i]=INF;
	walk(0,0);
	
	for(i=0;i<n;i++){
		printf("%d %d\n",i,dist[i]);
	}
	return 0;
}