Go: package main

import (
	"fmt"
	"container/heap"
)

type Node struct {
	Id int
	Dis int
}

type PriorityQueue []*Node

func (pq PriorityQueue) Len() int { return len(pq) }

func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].Dis < pq[j].Dis
}

func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PriorityQueue) Push(x interface{}) {
	*pq = append(*pq, x.(*Node))
}

func (pq *PriorityQueue) Pop() interface{} {
	n := len(*pq)
	pop := (*pq)[n-1]
	*pq = (*pq)[0:n-1]
	return pop
}

func main() {
	var n int
	fmt.Scan(&n)

	g := make([][]int, n)
	c := make([][]int, n)
	pq := make(PriorityQueue, 0, n)
	d := make([]int, n)
	for i := 0; i < n; i++ {
		var u,k int
		fmt.Scan(&u)
		fmt.Scan(&k)
		g[u] = make([]int, k)
		c[u] = make([]int, k)
		for j := 0; j < k; j++ {
			fmt.Scan(&g[u][j])
			fmt.Scan(&c[u][j])
		}

		if u == 0 {
			d[u] = 0
		} else {
			d[u] = 1 << 30
		}
		pq.Push(&Node{u, d[u]})
	}
	heap.Init(&pq)

	for pq.Len() > 0 {
		node := heap.Pop(&pq).(*Node)
		for i := 0; i < len(g[node.Id]); i++ {
			nextId := g[node.Id][i]
			nextDis := node.Dis + c[node.Id][i]
			if nextDis < d[nextId] {
				d[nextId] = nextDis
				heap.Push(&pq, &Node{nextId, nextDis})
			}
		}
	}

	for i := 0; i < n; i++ {
		fmt.Println(i, d[i])
	}
}

C++: #include <stdio.h>
#include <iostream>
#include <vector>
using namespace std;

#define NUM 100
#define NIL -1
#define INF 1000000000
#define WHITE 0
#define BLACK 1
int node_num;
vector<tuple<int, int>> G[NUM];
int V[NUM];
int color[NUM];

void init(void){
    scanf("%d", &node_num);

    for(int i = 0; i < node_num; i++){
        int u, k;
        scanf("%d", &u);
        scanf("%d", &k);

        for(int j = 0; j < k; j++){
            int v_, c;
            scanf("%d", &v_);
            scanf("%d", &c);
            G[u].push_back(make_tuple(v_, c));
        }
    }

    for(int i = 0; i < node_num; i++){
        color[i] = WHITE;
        V[i] = INF;
    }
}

void updateAround(int n){
    color[n] = BLACK;
    for(int i = 0; i < G[n].size(); i++){
        V[get<0>(G[n][i])] = min(V[get<0>(G[n][i])], V[n] + get<1>(G[n][i]));
    }

    int min_index = NIL;
    int min_value = INF;
    for(int i = 0; i < node_num; i++){
        if(color[i] == BLACK){
            continue;
        }
        if(V[i] < min_value){
            min_value = V[i];
            min_index = i;
        }
    }
    if(min_index != NIL){
        updateAround(min_index);
    }
}

int main(void){
    init();

    V[0] = 0;
    updateAround(0);

    for(int i = 0; i < node_num; i++){
        printf("%d %d\n", i, V[i]);
    }
}

C++: #include <bits/stdc++.h>
const int INF = 100000;
using namespace std;

int main(void){
  bool used[100];
  int n, G[100][100], p[100];
  cin >> n;
  for(int i=0; i < 100; i++){
    used[i] = false;
    for(int j=0; j < 100; j++){
      G[i][j] = INF;
    }
  }
  for(int i=0; i < n; i++){
    int vtmp, k;cin >> vtmp >> k;
    for(int j=0; j < k; j++){
      int v, c; cin >> v >> c;
      G[vtmp][v] = c; G[v][vtmp] = c;
    }
  }

  int d[100];
  for(int i=0; i < n; i++){
    d[i] = INF;
  }
  d[0] = 0;

  for(int i=0; i < n; i++){
    int mind = INF;
    int minind;
    for(int j=0; j < n; j++){
      if(used[j] == false && d[j] < mind){
        mind = d[j]; minind = j;
      }
    }
    used[minind] = true;
    for(int j=0; j < n; j++){
      if(used[j] == false && G[minind][j] != INF){
        if(d[minind] + G[minind][j] < d[j]){
          d[j] = d[minind] + G[minind][j];
          p[j] = minind;
        }
      }
    }
  }
  for(int i=0; i < n; i++){
    cout << i << " " << d[i] << endl;
  }

  return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
#define Rep(i, n) for (int i = 0; i < (int)(n); i++)
#define BitRep(i, n) for (int i = 0; i < (int)(1 << n); i++)
#define Sum(vec) accumulate(vec.begin(), vec.end(), 0)
#define Sort(vec) sort(vec.begin(), vec.end())
#define Reverse(vec) reverse(vec.begin(), vec.end())
#define Next_permutation(vec) next_permutation(vec.begin(), vec.end())

static const int MAX = 100;
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

void dijkstra() {
    int minv;
    int d[MAX], color[MAX];
    for (int i = 0; i < n; i++) {
        d[i] = INFTY;
        color[i] = WHITE;
    }
    d[0] = 0;
    color[0] = GRAY;
    while (1) {
        minv = INFTY;
        int u = -1;
        for (int i = 0; i < n; i++) {
            if (minv > d[i] && color[i] != BLACK) {
                u = i;
                minv = d[i];
            }
        }
        if (u == -1) {
            break;
        }
        color[u] = BLACK;
        for (int v = 0; v < n; v++) {
            if (color[v] != BLACK && M[u][v] != INFTY) {
                if (d[v] > d[u] + M[u][v]) {
                    d[v] = d[u] + M[u][v];
                    color[v] = GRAY;
                }
            }
        }
    }
    for (int i = 0; i < n; i++) {
        cout << i << " " << (d[i] == INFTY ? -1 : d[i]) << endl;
    }
}

int main() {
    cin >> n;
    for (int i = 0; i < n; i++) {
        for (int j = 0; j < n; j++) {
            M[i][j] = INFTY;
        }
    }
    int k, c, u, v;
    for (int i = 0; i < n; i++) {
        cin >> u >> k;
        for (int j = 0; j < k; j++) {
            cin >> v >> c;
            M[u][v] = c;
        }
    }
    dijkstra();
    return 0;
}