Go: package main

import (
	"fmt"
	"sort"
)

type Edge struct {
	I int
	J int
	A int
}

func main() {
	var n int
	fmt.Scan(&n)

	g := make([][]int, n)
	edges := make([]Edge, 0, n*(n-1)/2)
	parents := make([]int, n)
	for i := 0; i < n; i++ {
		g[i] = make([]int, n)
		for j := 0; j < n; j++ {
			fmt.Scan(&g[i][j])
			if g[i][j] >= 0 {
				edges = append(edges, Edge{i, j, g[i][j]})
			}
		}
		parents[i] = i
	}
	sort.SliceStable(edges, func(i, j int) bool { return edges[i].A >= edges[j].A })

	sum := 0
	num := 0
	for len(edges) > 0 && num < n-1 {
		edge := edges[len(edges)-1]
		edges = edges[:len(edges)-1]

		if same(edge.I, edge.J, &parents) {
			continue
		}
		union(edge.I, edge.J, &parents)
		sum += edge.A
		num += 1
	}
	fmt.Println(sum)
}



func root(id int, parents *[]int) int {
	if id == (*parents)[id] {
		return id
	}
	return root((*parents)[id], parents)
}

func union(i, j int, parents *[]int) {
	(*parents)[root(j, parents)] = (*parents)[root(i, parents)]
}

func same(i, j int, parents *[]int) bool {
	return root(i, parents) == root(j, parents)
}

C++: #define _CRT_SECURE_NO_WARNINGS
#include "bits/stdc++.h"
//#include "libs.h"
#include <random>
#include <unordered_map>
#include <unordered_set>
//#include <opencv2/core.hpp>
//#include <opencv2/highgui.hpp>
//#include <opencv2/imgproc.hpp>

using namespace std;

//呪文
#define DUMPOUT cerr
#define dump(...) DUMPOUT<<"  ";DUMPOUT<<#__VA_ARGS__<<" :["<<__LINE__<<":"<<__FUNCTION__<<"]"<<endl;DUMPOUT<<"    ";dump_func(__VA_ARGS__)

typedef unsigned uint; typedef long long ll; typedef unsigned long long ull; typedef pair<int, int> pii; typedef pair<ll, ll> pll; typedef pair<double, double> pdd; typedef pair<string, string> pss;
template <typename _KTy, typename _Ty> ostream& operator << (ostream& o, const pair<_KTy, _Ty>& m) { o << "{" << m.first << ", " << m.second << "}"; return o; }
template <typename _KTy, typename _Ty> ostream& operator << (ostream& o, const map<_KTy, _Ty>& m) { if (m.empty()) { o << "{ }"; return o; } o << "{" << *m.begin(); for (auto itr = ++m.begin(); itr != m.end(); itr++) { o << ", " << *itr; } o << "}"; return o; }
template <typename _KTy, typename _Ty> ostream& operator << (ostream& o, const unordered_map<_KTy, _Ty>& m) { if (m.empty()) { o << "{ }"; return o; } o << "{" << *m.begin(); for (auto itr = ++m.begin(); itr != m.end(); itr++) { o << ", " << *itr; } o << "}"; return o; }
template <typename _Ty> ostream& operator << (ostream& o, const vector<_Ty>& v) { if (v.empty()) { o << "{ }"; return o; } o << "{" << v.front(); for (auto itr = ++v.begin(); itr != v.end(); itr++) { o << ", " << *itr; } o << "}"; return o; }
template <typename _Ty> ostream& operator << (ostream& o, const set<_Ty>& s) { if (s.empty()) { o << "{ }"; return o; } o << "{" << *(s.begin()); for (auto itr = ++s.begin(); itr != s.end(); itr++) { o << ", " << *itr; } o << "}"; return o; }
template <typename _Ty> ostream& operator << (ostream& o, const unordered_set<_Ty>& s) { if (s.empty()) { o << "{ }"; return o; } o << "{" << *(s.begin()); for (auto itr = ++s.begin(); itr != s.end(); itr++) { o << ", " << *itr; }	o << "}"; return o; }
template <typename _Ty> ostream& operator << (ostream& o, const stack<_Ty>& s) { if (s.empty()) { o << "{ }"; return o; } stack<_Ty> t(s); o << "{" << t.top(); t.pop(); while (!t.empty()) { o << ", " << t.top(); t.pop(); } o << "}";	return o; }
template <typename _Ty> ostream& operator << (ostream& o, const list<_Ty>& l) { if (l.empty()) { o << "{ }"; return o; } o << "{" << l.front(); for (auto itr = ++l.begin(); itr != l.end(); ++itr) { o << ", " << *itr; } o << "}"; return o; }
template <typename _KTy, typename _Ty> istream& operator >> (istream& is, pair<_KTy, _Ty>& m) { is >> m.first >> m.second; return is; }
template <typename _Ty> istream& operator >> (istream& is, vector<_Ty>& v) { for (size_t i = 0; i < v.size(); i++) is >> v[i]; return is; }
namespace aux { // print tuple
	template<typename Ty, unsigned N, unsigned L> struct tp { static void print(ostream& os, const Ty& v) { os << get<N>(v) << ", "; tp<Ty, N + 1, L>::print(os, v); } };
	template<typename Ty, unsigned N> struct tp<Ty, N, N> { static void print(ostream& os, const Ty& v) { os << get<N>(v); } };
}
template<typename... Tys> ostream& operator<<(ostream& os, const tuple<Tys...>& t) { os << "{"; aux::tp<tuple<Tys...>, 0, sizeof...(Tys) - 1>::print(os, t); os << "}"; return os; }

template<typename A, size_t N, typename T> inline void Fill(A(&array)[N], const T &val) { std::fill((T*)array, (T*)(array + N), val); }

void dump_func() { DUMPOUT << endl; }
template <class Head, class... Tail> void dump_func(Head&& head, Tail&&... tail) { DUMPOUT << head; if (sizeof...(Tail) == 0) { DUMPOUT << " "; } else { DUMPOUT << ", "; } dump_func(std::move(tail)...); }

#define PI 3.14159265358979323846
#define EPS 1e-10
#define FOR(i,a,n) for(int i=(a);i<(n);++i)
#define REP(i,n)  FOR(i,0,n)
#define all(j) (j).begin(), (j).end()
#define SZ(j) ((int)(j).size())
#define fake false



int main() {

	cin.tie(0);
	ios::sync_with_stdio(false);

	const int INF = INT_MAX;

	int n;
	cin >> n;
	vector<vector<int>> G(n, vector<int>(n));
	REP(i, n) REP(j, n) {
		int c;
		cin >> c;
		G[i][j] = (c == -1 ? INF : c);
	}

	vector<int> d(n, INF);
	vector<bool> used(n, false);

	d[0] = 0;
	int mstcost = 0;
	while (true) {
		int u, mincost = INF;
		REP(v, n) if (!used[v] && d[v] < mincost) {
			mincost = d[v];
			u = v;
		}
		if (mincost == INF) break;
		used[u] = true;
		mstcost += mincost;
		REP(v, n) if (!used[v] && G[u][v] < d[v]) d[v] = G[u][v];
	}

	cout << mstcost << endl;

	return 0;
}

C++: #include <iostream>
using namespace std;
static const int MAX = 101;
static const int INFTY = (1<<21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

int prim()
{
    int u, mincost;
    int d[MAX], p[MAX], color[MAX];
     for(int i=0; i<MAX; i++)
     {
         color[i] = WHITE;
         d[i] = INFTY;
         p[i] = -1;
     }
     d[0] = 0;
     while(1)
     {
         mincost = INFTY;
         for(int i=0; i<n; i++)
         {
             if(color[i] != BLACK && d[i] < mincost)
             {
                 mincost = d[i];
                 u = i;
             }
         }
         if(mincost == INFTY)
                break;
         color[u] = BLACK;
         for(int v=0; v<n; v++)
         {
             if(color[v] != BLACK && M[u][v] != -1)
             {
                 if(M[u][v] < d[v])
                 {
                     d[v] = M[u][v];
                     p[v] = u;
                     color[v] = GRAY;
                 }
             }
         }
     }
     int sum = 0;
     for(int i=0; i<n; i++)
     {
         if(p[i] != -1)
            sum += M[i][p[i]];
     }
     return sum;
}
int main()
{
     cin >> n;
     int e;
     for(int i=0; i<n; i++)
     {
         for(int j=0; j<n; j++)
         {
             cin >> e;
             if(e == -1)
                M[i][j] = INFTY;
             else
                M[i][j] = e;
         }
     }
     cout << prim() << endl;
     return 0;
}