Go: package main

import (
	"bufio"
	"fmt"
	"log"
	"os"
	"strconv"
	"strings"
)

// Node 頂点
type Node struct {
	gid  int   // グループID
	edge []int // 隣接辺
}

// NoID グループIDなし
const NoID = -1

// NewNode 頂点の生成
func NewNode() *Node {
	return &Node{gid: NoID, edge: []int{}}
}

func parseNode(nodes []*Node, gid int, queue []int) {
	if len(queue) == 0 {
		return
	}
	var nextQ []int
	for _, id := range queue {
		node := nodes[id]
		if node.gid == NoID {
			node.gid = gid
			for _, edge := range node.edge {
				nextQ = append(nextQ, edge)
			}
		}
	}
	parseNode(nodes, gid, nextQ)
	return
}
func digNode(nodes []*Node, id, gid int) {
	node := nodes[id]
	if node.gid != NoID {
		// 探索済み
		return
	}
	node.gid = gid
	for _, edge := range node.edge {
		digNode(nodes, edge, gid)
	}
	return
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n, m := eGetInt2(scanner)

	nodes := make([]*Node, n)
	for i := 0; i < n; i++ {
		nodes[i] = NewNode()
	}

	for i := 0; i < m; i++ {
		a, b := eGetInt2(scanner)
		nodes[a].edge = append(nodes[a].edge, b)
		nodes[b].edge = append(nodes[b].edge, a)
	}

	for i := 0; i < n; i++ {
		// 幅優先探索
		// gid := i
		// queue := []int{i}
		// parseNode(nodes, gid, queue)

		// 深さ優先探索
		digNode(nodes, i, i)
	}

	q := eGetInt(scanner)
	for i := 0; i < q; i++ {
		a, b := eGetInt2(scanner)
		if nodes[a].gid == nodes[b].gid {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}
func eGetInt2(scanner *bufio.Scanner) (int, int) {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0], t[1]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: #include<iostream>    // ???????????????????§?????????£????????????
using namespace std;
#include<stdio.h>

typedef struct fox { int val; fox *prev, *next; } fox_t;

fox_t* init()
{
	fox_t* head = new fox_t;
	head->val = -1;
	head->next = NULL;
	head->prev = NULL;
	return head;
}

fox_t* make_tail(fox_t* head)
{
	fox_t* tail = new fox_t;
	tail->val = -1;
	head->next = tail;
	tail->next = NULL;
	tail->prev = head;
	return tail;
}

bool isEmpty(fox_t* head, fox_t* tail)
{
	return (head->next == tail ? true : false);
}

fox_t* b_insert(fox_t* tail, int data)
{
	fox_t* fox = new fox_t;
	fox->val = data;
	fox->prev = tail->prev;
	fox->next = tail;
	tail->prev->next = fox;
	tail->prev = fox;
	return fox;
}

void f_show(fox_t* head, fox_t* tail)
{
	cout << "----??????????????¨???----" << endl;
	fox_t* fox = head->next;

	while(fox != tail){
		cout << fox->val;
		fox = fox->next;
		if(fox != tail) cout << " ";
	};
	cout << endl;
	return;
}
// docking.
void unionfox(fox_t* head1, fox_t* tail1, fox_t* head2, fox_t* tail2)
{
	if(isEmpty(head1, tail1) || isEmpty(head2, tail2)) return;
	fox_t* fox = tail1->prev;
	cout << tail1->prev << endl;
	cout << head2->next << endl;
	fox->next = head2->next;
	head2->next->prev = fox;
	tail2->prev->next = tail1;
	tail1->prev = tail2->prev;
	delete tail2;
	delete head2;
}

int main()
{
	int color[100001];
	int c_num = 0;
	fox_t* foxhead[100001];
	fox_t* foxtail[100001];
	int i, n, m, q;
	int a, b;
	cin >> n >> m;
	for(i = 0; i < n; i++){
		color[i] = -1;
		foxhead[i] = init();
		foxtail[i] = make_tail(foxhead[i]);
	}
	int c_a, c_b, val;

	for(i = 0; i < m; i++){
		cin >> a >> b;
		c_a = color[a];
		c_b = color[b];
		if(c_a < c_b) swap(a, b);  // color[a] >= color[b].
		if(c_a < 0 && c_b < 0){
			color[a] = c_num; color[b] = c_num;
			b_insert(foxtail[c_num], a);
			b_insert(foxtail[c_num], b);
			c_num++;
		}else if(c_b < 0){
			color[b] = c_a;
			b_insert(foxtail[c_a], b);
		}else if(c_a == c_b){
			continue;
		}else{ // color[a] != color[b].
			// b????????¬?????????color???a???color??????????????§???union?????????
			fox_t* fox = foxhead[c_b]->next;
			while(fox != foxtail[c_b]){
				val = fox->val;
				color[val] = c_a;
				fox = fox->next;
			};
			unionfox(foxhead[c_a], foxtail[c_a], foxhead[c_b], foxtail[c_b]);
		}
	}
	cin >> q;
	for(i = 0; i < q; i++){
		cin >> a >> b;
		if(color[a] >= 0 && (color[a] == color[b])){
			printf("yes\n"); }else{ printf("no\n"); 
			}
	}
	return 0;
}

C++: #include<iostream>
#include<vector>
using namespace std;

void set_color(const vector<vector<int> >& u, int p,
               vector<int> color, int c) {
    if (color[p] != -1) return;
    color[p] = c;
    for (int i = 0; i < u[p].size(); i++) {
        set_color(u, u[p][i], color, c);
    }
}

bool is_friend(const vector<vector<int> >& u, int s, int t){
    vector<int> color(u.size(), -1);
    int c = 0;
    set_color(u, s, color, c++);
    return color[s] == color[t];
}
int main(){
    int n, m;
    cin >> n >> m;
    vector<vector<int> > u(n);
    for (int i = 0; i < m; i++) {
        int s, t;
        cin >> s >> t;
        u[s].push_back(t);
        u[t].push_back(s);
    }
    int q;
    cin >> q;
    for (int i = 0; i < q; i++) {
        int s, t;
        cin >> s >> t;
        if (is_friend(u, s, t)) {
            cout << "yes" << endl;
        } else {
            cout << "no"  << endl;
        }
    }
    return 0;
}

C++: #include <iostream>
#include <vector>
using namespace std;

bool search(vector<int> member,int x){
  for(int i=0; i<member.size(); i++){
    if(member[i] == x)
      return true;
  }
    return false;
}

int main(){
  int n,m,join[10000],s,t;
  vector<int> group[10000];
  cin >> n >> m;

  for(int i=0; i<n; i++)
    join[i] = i;
    
  for(int i=0; i<m; i++){
    cin >> s >> t;
    bool flag = search(group[join[t]],s);
    flag = search(group[join[s]],t);

    if(!flag){
      int x = join[t];
      group[join[s]].push_back(join[t]);
      
      for(int j=0; j<group[x].size(); j++){
	group[join[s]].push_back(group[join[t]][j]);
	join[group[join[t]][j]]=join[s];
      }
	  
      join[x] = join[s];
    }
  }
 
  int q;
  cin >> q;
  
  bool answer[10000];
  for(int i=0; i<q; i++){
    cin >> s >> t;
    
    if(join[s] == join[t])
      answer[i]=true;
    else
      answer[i]=false;
  }

  for(int i=0; i<q; i++){
    if(answer[i])
      cout << "yes\n";
    else
      cout << "no\n";
  }
}

C++: #include <cstdio>
#include <algorithm>
#define rep(i, n) for(int i=0; i<(n); ++i)

int parent[100005];

int find(int x){
   if( parent[x] == x )return x;
   return parent[x] = find( parent[x] );
}

void unite(int x, int y)
{
   x = find(x);
   y = find(y);

   if(x == y)return;
   parent[x] = y;
}

int main()
{
   int N, M;
   int x, y, tmp;
   scanf("%d%d", &N, &M);
   std::iota(parent, parent + N, 0);

   rep(i, M){
      scanf("%d%d", &x, &y);
      unite(x, y);
   }

   int Q;
   scanf("%d", &Q);
   while(Q--){
      scanf("%d%d", &x, &y);
      puts( find(x) == find(y) ? "yes" : "no" );
   }
}

C++: #include<stack>
#include<queue>
#include<string>
#include<vector>
#include<iostream>
#include<algorithm>
using namespace std;
queue<int> Q;
vector<int> G[100000];
bool flag = false;
int s, t;

void a(){
	while (!Q.empty()){
		Q.pop();
		for (int i = 0; i < G[s].size(); i++){
			if (G[s][i] == t){
				flag = true;
				while (!Q.empty()) Q.pop();
				return;
			}
			else {
				Q.push(G[s][i]);
			}
		}
		if(!Q.empty())s = Q.front();
	}
}

int main(){
	int n, m, q;
	cin >> n >> m;

	for (int i = 0; i < m; i++){
		cin >> s >> t;
		G[s].push_back(t); //??£???????????£?????????
	}
	cin >> q;
	for (int i = 0; i < q; i++){
		cin >> s >> t;
		Q.push(s);
		a();
		if (flag) cout << "yes" << endl;
		else cout << "no" << endl;
		flag = false;
	}

	return 0;
}