Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"sort"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

type ElementKey int
type Node struct {
	key    ElementKey
	parent *Node
	rank   int
}

func newNode(key ElementKey) *Node {
	node := Node{}
	node.key = key
	node.parent = &node
	node.rank = 0

	return &node
}

func union(x, y *Node) {
	xSet := findSet(x)
	ySet := findSet(y)
	link(xSet, ySet)
}

func link(x, y *Node) {
	if x.rank > y.rank {
		y.parent = x
	} else {
		x.parent = y

		if x.rank == y.rank {
			y.rank++
		}
	}
}

func findSet(x *Node) *Node {
	if x != x.parent {
		x.parent = findSet(x.parent)
	}
	return x.parent
}

func newDisjointSets(nSets int) *DisjointSets {
	sets := DisjointSets{}
	sets.keyToNode = map[ElementKey]*Node{}
	for i := 0; i < nSets; i++ {
		key := ElementKey(i)
		sets.keyToNode[key] = newNode(key)
	}
	return &sets
}

type DisjointSets struct {
	keyToNode map[ElementKey]*Node
}

func (sets *DisjointSets) union(x, y ElementKey) {
	xNode := sets.keyToNode[x]
	yNode := sets.keyToNode[y]
	union(xNode, yNode)
}

func (sets DisjointSets) findSet(x ElementKey) *Node {
	xNode := sets.keyToNode[x]
	return findSet(xNode)
}

type Edge struct {
	i, j   int
	weight int
}

func main() {
	scanner.Split(bufio.ScanWords)

	n := nextInt()
	sets := newDisjointSets(n)
	edges := []Edge{}
	a := make([][]int, n)
	for i := 0; i < n; i++ {
		a[i] = make([]int, n)
		for j := 0; j < n; j++ {
			a[i][j] = nextInt()
			if a[i][j] >= 0 {
				e := Edge{
					i:      i,
					j:      j,
					weight: a[i][j],
				}
				edges = append(edges, e)
			}
		}
	}
	sort.Slice(edges, func(i, j int) bool { return edges[i].weight < edges[j].weight })
	totalWeight := 0
	for _, edge := range edges {
		i := ElementKey(edge.i)
		j := ElementKey(edge.j)
		if sets.findSet(i) != sets.findSet(j) {
			totalWeight += edge.weight
			sets.union(i, j)
		}
	}
	fmt.Println(totalWeight)
}

C++: #include<bits/stdc++.h>
using namespace std;
#define INF 10000000

int prim(int v, vector<vector<pair<int, int> > > adjlist){

    priority_queue<pair<int, int> >  wait;    // first := 候補辺のコスト   second　:= 行先ノード
    vector<int> result(v, INF);               // 頂点iと木の間の最小コスト
    int ans = 0, size = 0;                    // 木のコスト　頂点数

    //初期条件
    result[0] = 0;
    wait.push(make_pair(0, 0));

    while(!wait.empty() && size < v){

        //候補辺のうち最小のものを取り出す
        int newpoint = wait.top().second;
        int newcost = -wait.top().first;
        wait.pop();

        if(result[newpoint] < newcost) continue;

        //出てきた頂点を木に追加
        ans += newcost;
        result[newpoint] = -INF;
        size++;

        // 新しい点から出ている辺をすべてなめる
        for(int i = 0; i < adjlist[newpoint].size(); i++){
            int nextpoint = adjlist[newpoint][i].second;
            int nextcost = adjlist[newpoint][i].first;
            //より木に近くなった頂点があれば,　そこへの枝をqueueに追加
            if(result[nextpoint] > nextcost){
                result[nextpoint] = nextcost;
                wait.push(make_pair(-nextcost, nextpoint));
            }
        }
    }

    return ans;
}


int main(){

    int V; cin >> V;     // V:= 頂点の数
    vector<vector<pair<int, int> > > adjlist(V);      //first := コスト　second := 行先

    //入力
    for(int i = 0; i < V; i++){
        for(int j = 0; j < V; j++){
            int a; cin >> a;
            if(a == -1) continue;
            else{
                adjlist[i].push_back(make_pair(a, j));
            }
        }  
    }

    int ans = prim(V, adjlist);

    cout << ans << endl;
    return 0;
}

C++: #include "stdafx.h"
#include <iostream>

#define MAX 100000000;
using namespace std;

int main(void)
{
	int n, now = 0, flag[101] = {};
	long ans = 0, an[100][100], min[100];

	cin >> n;

	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++)
			cin >> an[i][j];
		min[i] = MAX;
	}

	do {
		long key = , key_i;
		flag[now] = 1;
		flag[100] = 0;

		for (int i = 0; i < n; i++) {
			if (an[now][i] != -1 && an[now][i] < min[i] && flag[i] == 0)
				min[i] = an[now][i];
			if (flag[i] == 0 && min[i] < key) {
				key = min[i];
				key_i = i;
			}
			if (flag[i] == 1)
				flag[100]++;
		}

		now = key_i;
		ans += key;

	} while (flag[100] != n - 1);

	cout << ans << endl;

	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
struct cww{cww(){ios::sync_with_stdio(false);cin.tie(0);}}star;
#define P(x) cout << (x) << '\n'
#define p(x) cout << (x)
#define all(c) (c).begin(), (c).end()
#define rall(c) (c).rbegin(), (c).rend()
#define vv(type, c, m, n, i) vector<vector<type>> c(m, vector<type>(n, i));
#define rep(i,a,n) for(int i=(a), i##_len=(n); i<i##_len; ++i)
#define rrep(i,a,n) for(int i=(a), i##_len=(n); i>i##_len; --i)
#define len(x) ((int)(x).size())
#define mp make_pair
#define eb emplace_back
typedef long long ll;
typedef vector<int> vi;
typedef vector<double> vd;
typedef vector<long long> vll;
typedef vector<string> vs;
typedef vector<bool> vb;
constexpr int MAX = 101;
constexpr int INF = 1<<21;
enum Color { WHITE = 0, GRAY, BLACK };
int n;
vv(int, M, MAX, MAX, INF);
inline int prim() {
    vi d(n, INF), t(n, -1), color(n, WHITE);
    d[0] = 0;
    int minv, u;
    while(true) {
        minv = INF;
        u = -1;
        rep(i, 0, n) {
            if(minv > d[i] && color[i] != BLACK) {
                u = i;
                minv = d[i];
            }
        }
        if(u == -1) break;
        color[u] = BLACK;
        rep(v, 0, n) {
            if(color[v] != BLACK && d[v] > M[u][v]) {
                d[v] = M[u][v];
                t[v] = u;
                color[v] = GRAY;
            }
        }
    }
    return accumulate(all(d), 0);
}
int main() {
    cin >> n;
    int e;
    rep(i, 0, n) {
        rep(j, 0, n) {
            cin >> e;
            if(e != -1) M[i][j] = e;
        }
    }
    P(prim());
    return 0;
}