Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 200
	MAX_WEIGHT = 2000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		adjacentMatrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			v, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			adjacentMatrix[i][j] = v
		}
	}

	mst([]int{1}, shortestList, adjacentMatrix)
	fmt.Println(shortestList)
	fmt.Println(calculateMinWeight(shortestList))
}

func calculateMinWeight(shortestList []ShortestInfo) int {
	visitedList := make([]bool, len(shortestList))
	visitedList[0] = true
	sumWeight := 0
	for !visitedAll(visitedList) {
		shortestInfo := shortestList[0]
		shortestList = shortestList[1:]
		edges := shortestInfo.edges
		for _, edge := range edges {
			if !visitedList[edge.end-1] {
				visitedList[edge.end-1] = true
				sumWeight += edge.weight
			}
		}
	}
	return sumWeight
}

func visitedAll(visitedList []bool) bool {
	for _, v := range visitedList {
		if !v {
			return false
		}
	}
	return true
}

func mst(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			s := getShortest(adj.end, shortestList)
			if currentShortest.shortest+adj.weight < s.shortest || (currentShortest.shortest+adj.weight == s.shortest && len(currentShortest.edges)+1 > len(s.edges)) {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: ///
// File:  alds1_12_a.cpp
// Author: ymiyamoto
//
// Created on Wed Oct 18 01:40:49 2017
//

#include <cstdint>
#include <iostream>
#include <queue>
#include <vector>

using namespace std;

#define SIZE 100
struct route_t {
  int64_t weight;
  uint32_t index;

  bool operator<(const route_t w) const
  {
    return weight > w.weight;
  }
};

static int32_t graph[SIZE][SIZE];
static bool visited[SIZE];
static priority_queue<route_t> q;

static uint64_t prim(uint32_t n)
{
  uint64_t total = 0;
  q.push({0, 0});
  while (!q.empty()) {
    route_t r = q.top();
    q.pop();

    if (!visited[r.index]) {
      total += r.weight;
      for (uint32_t i = 0; i < n; i++) {
        if (graph[r.index][i] != -1) {
          q.push({graph[r.index][i], i});
        }
      }
      visited[r.index] = true;
    }
  }
  return total;
}

int32_t main()
{
  uint32_t n;
  cin >> n;
  for (uint32_t i = 0; i < n; i++) {
    for (uint32_t j = 0; j < n; j++) {
      cin >> graph[i][j];
    }
  }

  cout << prim(n) << endl;

  return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

int main() {

  int n;
  cin >> n;

  int INF = 10000;
  int graph[n][n];
  for(int i = 0; i < n; i++) {
    for(int j = 0; j < n; j++) {
      int v;
      cin >> v;
      if (v == -1) {
        graph[i][j] = INF;
      } else {
        graph[i][j] = v;
      }
    }
  }

  int answer = 0;

  vector<bool> visited(n);
  vector<int> cost(n);

  visited[0] = 1;

  for (int i = 0; i < n; i++) {
    cost[i] = graph[0][i];
  }

  while (1) {
    int v = -1;
    for (int i = 0; i < n; i++) {
      if (visited[i] || cost[i] < 0) {
        continue;
      }
      if (v < 0 || cost[i] < cost[v]) {
        v = i;
      }
    }
    if (v < 0) {
      break;
    }
    visited[v] = 1;
    answer += cost[v];
    for (int i = 0; i < n; i++) {
      if (graph[v][i] < 0) {
        continue;
      }
      if (cost[i] < 0 || graph[v][i] < cost[i]) {
        cost[i] = graph[v][i];
      }
    }
  }

  cout << answer << endl;

  return 0;
}

C++: #include <iostream>
using namespace std;

const int INF = 2001;
const int MAX_N = 100;

int N;
int A[MAX_N][MAX_N];

void solve() {
  int cost , d[MAX_N], p[MAX_N];
  bool c[MAX_N];

  for (int i = 0; i < N; i++) {
    c[i] = false;
    d[i] = INF;
    p[i] = -1;
  }

  d[0] = 0;
  
  while (1) {
    int cost = INF;
    int from = -1;

    for (int i = 0; i < N; i++) {
      if (d[i] < cost && !c[i]) {
        cost = d[i];
        from = i;
      }
    }

    if (from == -1) break;

    c[from] = true;

    for (int dest = 0; dest < N; dest++) {
      if (!c[dest] && A[from][dest] != -1) {
        if (A[from][dest] < d[dest]) {
          d[dest] = A[from][dest];
          p[dest] = from;
        }
      }
    }
  }

  int sum = 0;
  for (int i = 0; i < N; i++)
    if (p[i] != -1) sum += A[i][p[i]];

  cout << sum << endl;
}

int main() {
  cin >> N;
  for (int i = 0; i < N; i++)
    for (int j = 0; j < N; j++)
      cin >> A[i][j];
  solve();
}

C++: #include<bits/stdc++.h>

using namespace std;

class UnionFind{
    int N;
    vector<int> par;
    vector<int> rank;
    public:
    UnionFind(int N):N(N),par(N),rank(N,0){iota(par.begin(),par.end(),0);}
    int find(int x);
    void unite(int x,int y);
    bool same(int x,int y){return find(x)==find(y);}
};

int UnionFind::find(int x){
    if(par[x]==x) return x;
    return par[x]=find(par[x]);
}
void UnionFind::unite(int x,int y){
    x=find(x),y=find(y);
    if(x==y) return;
    if(rank[x]>=rank[y]){
        if(rank[x]==rank[y]) rank[x]++;
        par[y]=x;
    }else{
        par[x]=y;
    }
}
using Weight=long long;
struct Edge{
    int from,to;
    Weight weight;
};
bool operator<(const Edge& lhs,const Edge& rhs){
    return lhs.weight<rhs.weight;
}

using Edges=vector<Edge>;
using Graph=vector<Edges>;


Edges MinimumSpanningTree(int n,Edges edges){
    Edges res;
    UnionFind u(n);
    for(int i=0;i<edges.size();i++){
        if(!u.same(edges[i].from,edges[i].to)){
            res.push_back(edges[i]);
            u.unite(edges[i].from,edges[i].to);
        }
    }
    return res;
}

Edges MinimumSpanningTree(const Graph& g){
    Edges edges;
    for(int i=0;i<g.size();i++){
        copy(g[i].begin(),g[i].end(),back_inserter(edges));
    }
    auto res=MinimumSpanningTree(g.size(),edges);
    return res;
}

int main(){
    int n;
    cin>>n;
    Graph g(n);
    for(int i=0;i<n;i++){
        for(int j=0;j<n;j++){
            Weight c;
            cin>>c;
            if(c==-1) continue;
            g[i].push_back({i,j,c});
        }
    }
    auto mst=MinimumSpanningTree(g);
    cout<<accumulate(mst.begin(),mst.end(),Weight(0),[](const Weight& lhs,const Edge& rhs){return lhs+rhs.weight;})<<endl;
    return 0;
}