Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 100
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{1}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd()-1, v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 1
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

Python: #!/usr/bin/env python
# -*- coding: utf-8 -*-

import sys

WHITE, GRAY, BLACK = 0, 1, 2
D_MAX = int(1e7 + 1)


def generate_adj_matrix(v_info):
    for v_detail in v_info:
        v_index = int(v_detail[0])
        v_adj_length = int(v_detail[1])
        v_adj_list = v_detail[2:]
        # assert len(v_adj_list) == v_adj_length * 2
        for j in range(0, v_adj_length * 2, 2):
            init_adj_matrix[v_index][v_adj_list[j]] = int(v_adj_list[j + 1])

    return init_adj_matrix


def dijkstra_path():
    path_list[0] = 0

    while True:
        min_cost = D_MAX
        current_vertex = None
        for i in range(vertices_num):
            if color[i] is not BLACK and path_list[i] < min_cost:
                min_cost = path_list[i]
                current_vertex = i

        if min_cost == D_MAX:
            break

        color[current_vertex] = BLACK

        for adj_vertex in range(vertices_num):
            current_v_weight = adj_matrix[current_vertex].get(str(adj_vertex), -1)
            if current_v_weight < 0:
                continue
            elif color[adj_vertex] is not BLACK:
                if path_list[current_vertex] + current_v_weight < path_list[adj_vertex]:
                    path_list[adj_vertex] = path_list[current_vertex] + current_v_weight
                    parent_list[adj_vertex] = current_vertex
                    color[adj_vertex] = GRAY

    return path_list


if __name__ == '__main__':
    _input = sys.stdin.readlines()
    vertices_num = int(_input[0])
    init_vertices_table = list(map(lambda x: x.split(), _input[1:]))
    # assert len(init_vertices_table) == vertices_num

    parent_list, path_list = [-1] * vertices_num, [D_MAX] * vertices_num
    color = [WHITE] * vertices_num
    init_adj_matrix = tuple({} for _ in range(vertices_num))
    adj_matrix = generate_adj_matrix(init_vertices_table)
    ans = dijkstra_path()
    for j in range(vertices_num):
        print(j, ans[j])

Python: from collections import deque
INF = float("inf")
def MAIN():
    n = int(input())
    G = [[i, INF] for i in range(n)]
    G[0][1] = 0
    m = {}
    for _ in range(n):
        A = list(map(int, input().split()))
        m[A[0]] = {}
        for i in range(2, len(A), 2):
            m[A[0]][A[i]] = A[i + 1]
    dp = deque([0])
    while dp:
        u = dp.popleft()
        for v, c in m[u].items():
            if G[v][1] > G[u][1] + c:
                G[v][1] = G[u][1] + c
                dp.append(v)
    print("\n".join(" ".join(map(str, a)) for a in G))
MAIN()

Python: from sys import stdin
from collections import defaultdict
from heapq import heappush, heappop
import math

n = int(input())
g = defaultdict(list)

for i in range(n):
    l = list(map(int, stdin.readline().split()))
    s = l[0]
    k = l[1]
    t = l[2:]
    for j in range(0, 2*k, 2):
        g[s].append((t[j+1], t[j]))

d = [float('inf')] * 100
d[0] = 0
heap = [(d[0], 0)]

while heap:

    du, u = heappop(heap)
    for length, v in g[u]:

        if d[v] > du + length:
            d[v] = du + length
            heappush(heap, (d[v], v))

for i in range(n):
    print('{0} INF' if math.isinf(d[i]) else '{0} {1}'.format(i, d[i]))

Python: # -*- coding: utf-8 -*-
"""
Created on Sat Jul 14 19:11:44 2018

@author: maezawa
"""
infinity = 2*10**9

n = int(input())
adj = [[] for _ in range(n)]

for j in range(n):
    ain = list(map(int, input().split()))
    u = ain[0]
    k = ain[1]
    for i in range(2,2+2*k,2):
        adj[u].append([ain[i],ain[i+1]])
    #print(*adj[u])

color = [0]*n
d = [infinity for _ in range(n)]
p = [0]*n
p[0] = -1
d[0] = 0

def dyk(s):
    cnt = 1
    cur = s
    candidates = [] # remaining nodes
    while True:
        for i, w in adj[cur]:
            if color[i] == 2:
                continue
            if d[i] > d[cur] + w:
                d[i] = d[cur] + w
                color[i] = 1
            candidates.append(i)
        min_d = infinity
        for j in candidates:
            if min_d > d[j]:
                min_node = j
                min_d = d[j]
        candidates.remove(min_node)
        p[min_node] = cur
        color[cur] = 2
        cur = min_node
        cnt += 1
        #print(cur, d)
        if cnt == n:
            break
    return

dyk(0)
for i in range(n):
    print(i, d[i])

Python: from collections import defaultdict

n = int(input())
graph = defaultdict(list)
for _ in range(n):
    u, k, *edges = map(int, input().split())
    for i in range(0, len(edges), 2):
        graph[u].append((edges[i], edges[i+1]))

# print(graph)

s = 0
d = [float('inf')] * (n)
fixed = [False] * (n)
d[0] = 0

while True:
    u = None
    d_min = float('inf')
    for i in range(len(d)):
        if not fixed[i] and d[i] < d_min:
            d_min = d[i]
            u = i

    if u is None:
        break            
    fixed[u] = True
    # print('fixed:', u)

    for v, w in graph[u]:
        if not fixed[v]:
            d[v] = min(d[v], d[u]+w)
    # print(d)

# print(d)

for i in range(len(d)):
    print(i, d[i])