Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
)

type Item struct {
	value    int // The value of the item; arbitrary.
	priority int // The priority of the item in the queue.
	// The index is needed by update and is maintained by the heap.Interface methods.
	index int // The index of the item in the heap.
}
type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}
func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = i
	pq[j].index = j
}
func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 // for safety
	*pq = old[0 : n-1]
	return item
}

type Q struct {
	pq *PriorityQueue
	ds map[int]int // It has always same value as pq. For random access.
}

func newQ() *Q {
	pq := new(PriorityQueue)
	heap.Init(pq)
	return &Q{
		pq: pq,
		ds: make(map[int]int),
	}
}
func (q *Q) pop() (u, d int) {
	item := heap.Pop(q.pq).(*Item)
	delete(q.ds, item.value)
	return item.value, item.priority
}
func (q *Q) get(u int) (int, bool) { // returns d
	d, ok := q.ds[u]
	return d, ok
}
func (q *Q) set(u, d int) {
	q.ds[u] = d
	for _, item := range *q.pq {
		if item.value != u {
			continue
		}

		item.priority = d
		heap.Fix(q.pq, item.index)
		return
	}
	heap.Push(q.pq, &Item{
		priority: d,
		value:    u,
	})
}
func (q *Q) len() int {
	return len(q.ds)
}

func main() {
	r := bufio.NewReader(os.Stdin)

	var n int
	fmt.Fscan(r, &n)
	cs := make([]map[int]int, n) // []v_i -> c_i
	for h := 0; h < n; h++ {
		var u, k int
		fmt.Fscan(r, &u, &k)
		m := make(map[int]int)
		for i := 0; i < k; i++ {
			var v, c int
			fmt.Fscan(r, &v, &c)
			m[v] = c
		}

		cs[u] = m
	}

	q := newQ()
	q.set(0, 0)
	visited := make(map[int]struct{})
	out := make([]int, n)

	for q.len() > 0 {
		u, d := q.pop()
		for uu, c := range cs[u] {
			// Consider the connection between u and uu.
			if _, ok := visited[uu]; ok {
				continue
			}
			dd := d + c
			if d, ok := q.get(uu); !ok || d > dd {
				q.set(uu, dd)
			}
		}

		out[u] = d
		visited[u] = struct{}{}
	}

	for u, d := range out {
		fmt.Println(u, d)
	}
}

C++: #include<bits/stdc++.h>
using namespace std;
using ll = long long;

template<class T>bool chmax(T &a, const T &b) { if (a<b) { a=b; return 1; } return 0; }
template<class T>bool chmin(T &a, const T &b) { if (b<a) { a=b; return 1; } return 0; }

#define FOR(i,a,b) for(ll i=(a);i<(b);++i)
#define ALL(v) (v).begin(), (v).end()
#define p(s) cout<<(s)<<endl
#define p2(s, t) cout << (s) << " " << (t) << endl
#define br() p("")
#define pn(s) cout << (#s) << " " << (s) << endl
#define p_yes() p("Yes")
#define p_no() p("No")

const ll mod = 1e9 + 7;
const ll inf = 1e18;

template < typename T >
void vprint(T &V){
	for(auto v : V){
    	cout << v << " ";
	}
	cout << endl;
}

struct Edge{
    ll to;
    ll cost;
    Edge(ll to, ll cost): to(to), cost(cost) {}
    Edge(){
        to = 0;
        cost = 0;
    }
};

struct Node{
    ll distance;
    ll index;
    Node(ll d, ll i){
        distance = d;
        index = i;
    }
    Node(){}

    bool operator<(const Node &another) const
    {
        return distance < another.distance;
    }
    bool operator>(const Node &another) const
    {
        return distance > another.distance;
    }
};

struct Dijkstra{
    vector<ll> d;
    vector<vector<Edge> > graph;
    vector<bool> done;

    // ノード数を入れる
    void initialize(ll size){
        d.resize(size);
        done.resize(size);
        graph.resize(size);
        reset();
    }

    void reset(){
        ll N = graph.size();
        FOR(i, 0, N){
            d[i] = inf;
            done[i] = false;
        }
    }
    
    ll distance(int i){
        if(d.size()<=i) return -1;
        return d[i];
    }

    void print_graph(){
        FOR(i, 0, graph.size()){
            cout << i << " -> ";

            for(auto edge : graph[i]){
                cout << edge.to << " ";
            }
            cout << endl;
        }
        p("distance");
        FOR(i, 0, graph.size()){
            ll d = distance(i);
            cout << i << " " << d << endl;
        }
    }

    void register_edge(ll a, ll b, ll cost){
        auto edge = Edge(b, cost);
        graph[a].push_back(edge);
    }

    void calc_shortest_path(ll from=0){
        priority_queue<Node, vector<Node>, greater<Node> > que;
        auto node = Node();
        // 始点
        node.index = from;
        node.distance = 0;
        que.push(node);

        while(!que.empty()){
            // 1番distanceが小さいノード
            Node n = que.top();
            que.pop();

            if(done[n.index]){
                continue;
            }
            
            done[n.index] = true;
            d[n.index] = n.distance;

            auto edge_list = graph[n.index];
            for(auto edge : edge_list){   
                // 短くなるノードがあれば
                if(!done[edge.to] && n.distance + edge.cost < d[edge.to]){
                    ll shorter_distance = n.distance + edge.cost;
                    que.push(Node(shorter_distance, edge.to));
                }
            }
        }
    }
};

int main(){
    cin.tie(0);
    ios::sync_with_stdio(false);

    // input
    ll N;
    cin >> N;

    auto dij = Dijkstra();
    dij.initialize(N);

    FOR(i, 0, N){
        ll hoge; cin >> hoge;
        ll k; cin >> k;
        FOR(j, 0, k){
            ll v, c;
            cin >> v >> c;
            dij.register_edge(i, v, c);
        }
    }

    dij.calc_shortest_path();
    FOR(i, 0, N){
        ll d = dij.distance(i);
        p2(i, d);
    }
    
    return 0;
}

C++: #include<iostream>
#include<cstdio>
#define INF 1<<30
#define FinishFunction return 0
#define MAX 1000000
using namespace std;
 
 
struct edge {
  int from,to,cost,k;
};
 
edge es[MAX];
 
 
 
int main(){
  int n,u,k,E,c,v;
  E = 0;
  scanf("%d",&n);
 
  for(int i=0;i<n;i++){
    scanf("%d %d",&u,&k);
    
    for(int j=0;j<k;j++){
      scanf("%d %d",&v,&c);
      es[E].from = u;
      es[E].to = v;
      es[E++].cost = c;
    }
  }
 
   
  int d[MAX];
  for(int i=0;i<n;i++)d[i] = INF;
  d[0] = 0;
  while(true){
    bool update = false;
    for(int i=0;i<E;i++){
      edge e = es[i];
      if(d[e.from] != INF && d[e.to] > d[e.from] + e.cost){
    d[e.to] = d[e.from] + e.cost;
    update = true;
      }
    }
    if(!update)break;
 
 
  }
 
  for(int i=0;i<n;i++)cout << i << " " << d[i] << endl;
 
  FinishFunction;
}