Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N, M := sc.nextInt(), sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < M; i++ {
		s, t := sc.nextInt(), sc.nextInt()
		G[s] = append(G[s], t)
		G[t] = append(G[t], s)
	}
	group := make([]int, N)
	for i := 0; i < N; i++ {
		group[i] = -1
	}
	var dfs func(cur int)
	dfs = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if group[next] == -1 {
				group[next] = group[cur]
				dfs(next)
			}
		}
	}
	num := 0
	for i := 0; i < N; i++ {
		if group[i] == -1 {
			group[i] = num
			dfs(i)
			num++
		}
	}

	Q := sc.nextInt()
	for i := 0; i < Q; i++ {
		s, t := sc.nextInt(), sc.nextInt()
		if group[s] == group[t] {
			fmt.Fprintln(wtr, "yes")
		} else {
			fmt.Fprintln(wtr, "no")
		}
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <vector>
#include <stack>

using namespace std;

vector<int> G[10000];
int color[10000];
int n;

void dfs(int idx, int c)
{
	stack<int> s;
	s.push(idx);
	color[idx] = c;

	while (!s.empty())
	{
		int u = s.top(); s.pop();
		for (int i = 0; i < G[u].size(); ++i)
		{
			int v = G[u][i];
			if (color[v] == -1)
			{
				color[v] = c;
				s.push(v);
			}
		}
	}
}

void AssignColor()
{
	int id = 1;
	for (int i = 0; i < n; ++i) color[i] = -1;
	for (int u = 0; u < n; ++u)
	{
		if (color[u] == -1) dfs(u, id++);
	}
}

int main()
{
	int s, t, m, q;
	cin >> n >> m;

	for (int i = 0; i < m; ++i)
	{
		cin >> s >> t;
		G[s].push_back(t);
		G[t].push_back(s);
	}

	AssignColor();

	cin >> q;
	for (int i = 0; i < q; ++i)
	{
		cin >> s >> t;
		if (color[s] == color[t])
		{
			cout << "yes" << endl;
		}
		else
			cout << "no" << endl;
	}

	return 0;
}

C++: #include<iostream>
using namespace std;
#include<stdio.h>

typedef struct box { int val; box *prev, *next; } box_t;

box_t* init()
{
    box_t* head = new box_t;
    head->val = -1;
    head->next = NULL;
    head->prev = NULL;
    return head;
}

box_t* make_tail(box_t* head)
{
    box_t* tail = new box_t;
    tail->val = -1;
    head->next = tail;
    tail->next = NULL;
    tail->prev = head;
    return tail;
}

bool isEmpty(box_t* head, box_t* tail)
{
    return (head->next == tail ? true : false);
}

box_t* f_insert(box_t* head, int data)
{
    box_t* box = new box_t;
    box->val = data;
    box->next = head->next;
    box->prev = head;
    head->next->prev = box;
    head->next = box;
    return box;
}

int b_pop(box_t* tail)
{
    if(!(tail->prev->prev)) return -1;
    box_t* box = tail->prev;
    int val;
    val = tail->prev->val;
    tail->prev = box->prev;
    box->prev->next = tail;
    delete box;
    return val;
}

void clear(box_t* head, box_t* tail)
{
    box_t* box1 = head->next;
    box_t* box2;
    if(box1 == tail) return;
    while(box1 != tail){
        box2 = box1->next;
        delete box1;
        box1 = box2;
    };
    head->next = tail;
    tail->prev = head;
    return;
}

int main()
{
    int G[100][100];
    int dist[100];

    box_t* head = init();
    box_t* tail = make_tail(head);

    int n, i, j, e, q, v1, v2;
    scanf("%d", &n);
    for(i = 0; i < n; i++){
        for(j = 0; j < n; j++){ G[i][j] = 0; } }
    int m;
    scanf("%d", &m);
    for(int k = 0; k < m; k++){
        scanf("%d %d", &i, &j);
        G[i][0]++; G[j][0]++;
        G[i][G[i][0]] = j;
        G[j][G[j][0]] = i;
    }
    printf("input completed\n");

    scanf("%d", &q);
    int self, friends;
    bool is_connected;

    for(int k = 0; k < q; k++){
        for(j = 0; j < n; j++) dist[j] = -1;

        scanf("%d %d", &self, &friends);
        f_insert(head, self);
        dist[self] = 0;
        is_connected = false;

        while(1){
            v1 = b_pop(tail);
            e = G[v1][0];
            for(i = 1; i <= e; i++){
                v2 = G[v1][i];
                if(dist[v2] < 0){
                    dist[v2] = dist[v1] + 1;
                    f_insert(head, v2);
                }
            }
            if(dist[friends] > 0){
                is_connected = true;
                break;
            }
            if(isEmpty(head, tail)) break;
        };
        if(is_connected){ printf("yes"); }else{ printf("no"); }
        if(!isEmpty(head, tail)) clear(head, tail);
    }

    return 0;
}

C++: #include <stdio.h>
#include <vector>
#include <algorithm>
#include <math.h>
#include <queue>

using namespace std;

int n,m,q,from,to;
int rank[100000],parent[100000];

int find(int x){
	if(x == parent[x])return x;
	else{
		return parent[x] = find(parent[x]);
	}
}

bool isSame(int x,int y){
	return find(x) == find(y);
}

void unite(int x,int y){
	x = find(x);
	y = find(y);

	if(x == y)return;

	if(rank[x] < rank[y]){
		parent[x] = y;
	}else{
		parent[y] = x;
		if(rank[x] == rank[y])rank[x]++;
	}
}

int main(){

	scanf("%d %d",&n,&m);

	for(int i = 0; i < n; i++){
		rank[i] = 0;
		parent[i] = i;
	}

	for(int i = 0; i < m; i++){
		scanf("%d %d",&from,&to);

		if(isSame(from,to))continue;
		unite(from,to);
	}

	scanf("%d",&q);

	int left,right;

	for(int i = 0; i < q; i++){
		scanf("%d %d",&left,&right);

		if(isSame(left,right))printf("yes\n");
		else{
			printf("no\n");
		}
	}
	return 0;
}

C++: #define scanf_s scanf
#include <string>
#include <stdio.h>
#include <math.h>
#include <stack>
#include <queue>
#include <list>
#include <vector>
#include <iostream>
#include <algorithm>
using namespace std;

#define MAX 100000
#define _MAX 10000
struct Graph
{
	int id, k = 0;
	list<int> node;
	int d = -1;
};
Graph G[MAX];
list<int> co;
int bo = false;
void Connect(Graph *g,Graph *f)
{
	if (g->k >= 0) {
		int a = true;
		co.push_back(g -> id);
		for (auto i = g->node.begin(); i != g->node.end(); ++i) {
			if (&G[*i] == f) { bo = true; return; }
			for (auto j = co.begin(); j != co.end(); ++j) {
				if (*j == *i) {
					a = false;
					break;
				}
			}
			if(a) Connect(&G[*i], f);
			a = true;
		}
	}
}
int main(void)
{
	int n, m, q, a, b;
	int qq[_MAX] = { 0 };
	scanf_s("%d %d", &n, &m);
	for (int i = 0; i < m; ++i) {
		scanf_s("%d %d", &a, &b);
		G[a].id = a; G[b].id = b;
		++G[a].k; G[a].node.push_back(b);
		++G[b].k; G[b].node.push_back(a);
	}
	scanf_s("%d", &q);
	for (int i = 0; i < q; ++i) {
		scanf_s("%d %d", &a, &b);
		bo = 0;
		Connect(&G[a], &G[b]);
		qq[i] = bo;
		co.clear();
	}
	for (int i = 0; i < q; ++i) {
		if(qq[i]) printf("yes\n");
		else printf("no\n");
	}
}