Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include<bits/stdc++.h>
using namespace std;

int main() {
	
	int n;
	cin >> n;
	vector<vector<int>> e(n,vector<int>());
	vector<int>dist(n,-1);
	queue<int> que;
	for(int i=0; i<n; i++){
		int u,k;
		cin >> u >> k;
		for(int j=0; j<k; j++){
			int a;
			cin >> a;
			a--;
			e.at(i).push_back(a);
		}
	}
	que.push(0);
	dist.at(0) = 0;
	while(!que.empty()){
		int v = que.front();
		que.pop();
		for(auto nv:e.at(v)){
			if(dist.at(nv)!=-1) continue;
			dist.at(nv) = dist.at(v)+1;
			que.push(nv);
		}
	}
	for(int i=0; i<n; i++){
		cout << i+1 << ' ' << dist.at(i) << endl;
	}
	
	
}

C++: #include <bits/stdc++.h>

using namespace std;

typedef long long ll;

const int INF = 1e9;

int main()
{
  int n = 0;
  fscanf(stdin, "%d", &n);
  vector<vector<int> > mat(n + 5, vector<int>(n + 5, 0));
  for (int i = 0; i < n; ++i) {
    int v = -1, k = -1, u = -1;
    fscanf(stdin, "%d %d", &v, &k);
    for (int j = 0; j < k; ++j) {
      fscanf(stdin, "%d", &u);
      mat[v][u] = 1;
    }
  }
  vector<int> cost(n + 5, -1);
  queue<int> que;
  cost[1] = 0;
  que.push(1);
  while (!que.empty()) {
    int v = que.front(); que.pop();
    for (int u = 1; u <= n; ++u) {
      if (mat[v][u] && cost[u] == -1) {
        cost[u] = cost[v] + 1;
        que.push(u);
      }
    }
  }
  for (int i = 1; i <= n; ++i) {
    fprintf(stdout, "%d %d\n", i, cost[i]);
  }
  return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

template<typename T>
T gcd(T a, T b)
{
	return b ? gcd(b, a%b) : a;
}

template<typename T>
T lcm(T a, T b)
{
	return a / gcd(a, b) * b;
}

//(a^e)%mod
template<typename T>
T power(T a, T e, T mod)
{
	if(e == 0)
	{
		return 1;
	}
	if(e % 2 != 0)
	{
		//a^e=a^(e-1)*a
		return (power(a, e - 1, mod) * a) % mod;
	}
	T res = power(a, e / 2, mod);
	//a^e=a^(e/2)*a^(e/2)
	return (res * res) % mod;
}

template<typename T>
class Tree
{
private:
public:
	T data;
	Tree* parent = NULL;
	std::vector<Tree*> children;
	void setData(T x)
	{
		data = x;
	}
	void setParent(Tree* t)
	{
		parent = t;
	}
	void addChild(Tree* t)
	{
		children.push_back(t);
	}
	Tree(){}
	~Tree(){}
	
};

template<typename T>
class Graph
{
public:
	T index;
	vector<T> edge;
	void setEdge(T t)
	{
		edge.push_back(t);
	}
	Graph(){}
	~Graph(){}
};

int main()
{
	using namespace std;
	int n;
	cin >> n;
	Graph<int> G[101];
	for (int i = 0; i < n; ++i)
	{
		int index, k;
		cin >> index >> k;
		G[index].index = index;
		for (int j = 0; j < k; ++j)
		{
			int in;
			cin >> in;
			G[index].setEdge(in);
		}
		sort(G[index].edge.begin(), G[index].edge.end());
	}
	int kyori[101] = {};
	queue<pair<int,int>> Q;
	Q.push(make_pair(1, 0));
	bool visited[101] = {};
	while(!Q.empty())
	{
		pair<int,int> now = Q.front();
		Q.pop();
		if(visited[now.first])
		{
			continue;
		}
		visited[now.first] = 1;
		kyori[now.first] = now.second;
		for (auto a : G[now.first].edge)
		{
			Q.push(make_pair(a, now.second + 1));
		}
	}
	for (int i = 1; i <= n; ++i)
	{
		cout << i << " " << (visited[i]==0?-1:kyori[i]) << endl;
	}
	return 0;
}

C++: #include <iostream>
#include <vector>
#include <algorithm>
#include <numeric>
#include <queue>
#include <stack>
#include <map>
#define FOR(i,b,e) for(int i=b;i<e;i++)
#define REP(i,n) FOR(i,0,n)
using namespace std;

const int N = 100;
int n;
int d[N+1];
vector< vector<int> > ns;
queue<int> q;

int main() {
	cin.tie(0);
 	ios::sync_with_stdio(false);

  vector<int> v;
  ns.push_back(v);
  cin >> n;
  FOR(i, 1, n+1) {
    int id, k, x; cin >> id;
    vector<int> v;
    cin >> k;
    REP(j, k) {
      cin >> x;
      v.push_back(x);
    }
    ns.push_back(v);
  }

  FOR(i, 1, n+1) d[i] = -1;

  int u = 1;
  q.push(u);
  d[u] = 0;
  while (!q.empty()) {
    u = q.front();
    q.pop();
    REP(i, ns[u].size()) {
      int v = ns[u][i];
      if (d[v] == -1) {
        q.push(v);
        d[v] = d[u] + 1;
      }
    }
  }

  FOR(i, 1, n+1) {
    cout << i << " " << d[i] << endl;
  }
}

C++: #include <algorithm>
#include <bitset>
#include <cctype>
#include <climits>
#include <cmath>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <ctime>
#include <deque>
#include <functional>
#include <iomanip>
#include <iostream>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <utility>
#include <vector>
using namespace std;

int main() {
    int n;
    cin >> n;
    vector<vector<int>> edges(n);
    for (int i = 0; i < n; i++) {
        int u, k;
        cin >> u >> k;
        u--;
        for (int j = 0; j < k; j++) {
            int v;
            cin >> v;
            v--;
            edges[u].push_back(v);
        }
    }

    vector<int> ds(n, -1);
    ds[0] = 0;
    queue<int> q;
    q.push(0);
    while (!q.empty()) {
        int u = q.front();
        q.pop();
        for (auto v : edges[u]) {
            if (ds[v] >= 0) {
                continue;
            }
            ds[v] = ds[u] + 1;
            q.push(v);
        }
    }

    for (int i = 0; i < n; i++) {
        cout << i + 1 << " " << ds[i] << endl;
    }
}