Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 200
	MAX_WEIGHT = 2000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		adjacentMatrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			v, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			adjacentMatrix[i][j] = v
		}
	}

	mst([]int{1}, shortestList, adjacentMatrix)
	fmt.Println(calculateMinWeight(shortestList))
}

func calculateMinWeight(shortestList []ShortestInfo) int {
	visitedList := make([]bool, len(shortestList))
	visitedList[0] = true
	sumWeight := 0
	for !visitedAll(visitedList) {
		shortestInfo := shortestList[0]
		shortestList = shortestList[1:]
		edges := shortestInfo.edges
		for _, edge := range edges {
			if !visitedList[edge.end-1] {
				visitedList[edge.end-1] = true
				sumWeight += edge.weight
			}
		}
	}
	return sumWeight
}

func visitedAll(visitedList []bool) bool {
	for _, v := range visitedList {
		if !v {
			return false
		}
	}
	return true
}

func mst(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			s := getShortest(adj.end, shortestList)
			if currentShortest.shortest+adj.weight < s.shortest || (currentShortest.shortest+adj.weight == s.shortest && len(currentShortest.edges)+1 > len(s.edges)) {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <iostream>
#include <utility>
#include <algorithm>
using namespace std;
const int MAX = 10005;
int P[MAX];
pair<int, pair<int,int> > C[MAX]; //<重み,<始点,終点>>

void init()
{
	for (int i = 0; i < MAX; ++i)
	{
		P[i] = i;
	}
}

int root(int a)
{
	if (a == P[a])
	{
		return a;
	}
	else
	{
		root(P[a]);
	}
}

bool same(int a, int b)
{
	if (root(a) == root(b))
	{
		return true;
	}
	else
	{
		return false;
	}
}

void unite(int a, int b)
{
	P[root(b)] = root(a); 
}

int main()
{
	int n;
	cin >> n;
	int cnt = 0;
	int temp;
	for (int i = 0; i < n; ++i)
	{
		for (int j = 0; j < n; ++j)
		{
			cin >> temp;
			if (temp != -1)
			{
				C[cnt].first = temp;
				C[cnt].second.first = i;
				C[cnt].second.second = j;
				cnt++;
			}
		}
	}

	init();
	int ans = 0;
	sort(C,C+cnt);
	for (int i = 0; i < cnt; ++i)
	{
		if (same(C[i].second.first,C[i].second.second) == false)
		{
			ans += C[i].first;
			unite(C[i].second.first,C[i].second.second);
		}
	}

	cout << ans << endl;
	return 0;
}

C++: 
#include<stdio.h>

#define MAX 100
#define INFINITY 10000

int n;
int M[MAX][MAX], color[MAX], d[MAX], p[0];

enum {
    WHITE,
    GRAY,
    BLACK
};

int prim() {
    for (int i = 0; i < n; ++i) {
        color[i] = WHITE;
        d[i] = INFINITY;
        p[i] = -1;
    }
    d[0] = 0;
    p[0] = -1;

    while (true) {
        int min = INFINITY;
        int target = -1;
        for (int i = 0; i < n; ++i) {
            if (d[i] < min && color[i] != BLACK) {
                min = d[i];
                target = i;
            }
        }
        if (target == -1) break;

        color[target] = BLACK;

        for (int v = 0; v < n; ++v) {
            if (color[v] != BLACK && M[target][v] > 0) {
                if(M[target][v] < d[v]) {
                    d[v] = M[target][v];
                    p[v] = target;
                    color[v] = GRAY;
                }
            }
        }
    }

    int sum = 0;
    for (int i = 0; i < n; ++i) {
        if (p[i] != -1) sum += M[i][p[i]];
    }
    return sum;
}

int main() {
    scanf("%d", &n);
    for (int i = 0; i < n; ++i) {
        for (int j = 0; j < n; ++j) {
            scanf("%d", &M[i][j]);
        }
    }
    printf("%d\n", prim());
    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
typedef long long ll;
typedef pair<ll,ll> P;
#define rep(i,n) for(int i=0;i<(int)n;i++)
const int INF = 1e9;

struct edge{ int u,v,cost;};
vector<edge> E;
int n;

struct UnionFind {
  vector< int > data;
 
  UnionFind(int sz) {
    data.assign(sz, -1);
  }
 
  bool unite(int x, int y) {
    x = find(x), y = find(y);
    if(x == y) return (false);
    if(data[x] > data[y]) swap(x, y);
    data[x] += data[y];
    data[y] = x;
    return (true);
  }
 
  int find(int k) {
    if(data[k] < 0) return (k);
    return (data[k] = find(data[k]));
  }
 
  int size(int k) {
    return (-data[find(k)]);
  }
};


bool comp(const edge& e, edge& f){
    return e.cost < f.cost;
}


int main(){
    cin >> n;
    rep(i,n){
        rep(j,n){
            int c ; cin >> c;
            if(c!=-1){
                edge e = {i,j,c};
                E.push_back(e);
            }
        }
    }
    UnionFind T(n);
    sort(E.begin(),E.end(),comp);
    ll res = 0;
    rep(i,E.size()){
        edge e = E[i];
        if(T.find(e.u)!=T.find(e.v)) {
            T.unite(e.u,e.v);
            res+=e.cost;
        }
    }
    cout << res << endl;
}

C++: #include <iostream>
#include<algorithm>
using namespace std;


struct edge
{
   int cost;
   int src;
   int dst;
};

edge e[5000];
int A[100][100];
int M=0;
int P[100];

void init(int N)
{
  for (int i=0; i<=N; ++i) P[i] = i;
}

int root(int a)
{
  if (P[a] == a) return a;
  return (P[a] = root(P[a]));
}

bool is_same_set(int a, int b)
{
  return root(a) == root(b);
}

void unite(int a, int b)
{
  P[root(a)] = root(b);
}

void checkEdges(int n)
{
    for(int r=0;r<n;r++)
    {
        for(int c=r+1;c<n;c++)
            {
                if(A[r][c]>-1)
                    {
                        e[M].cost=A[r][c];
                        e[M].src=r;
                        e[M].dst=c;
                        M+=1;
                    }
            }
    }
}

bool cmp(edge e1,edge e2)
{
    return e1.cost<=e2.cost;
}
int main()
{
    int n,count=0;
    cin>>n;
    init(n);
    for(int i=0;i<n;i++)
    {
        for(int j=0;j<n;j++){
                cin>>A[i][j];
        }
    }
    checkEdges(n);
    sort(e,e+M,cmp);
    for (int i=0; i<M; ++i)
    {
        if(is_same_set(e[i].src,e[i].dst))
        {
            continue;
        }
        unite(e[i].dst,e[i].src);
        count+=e[i].cost;
    }
    cout<<count<<endl;
    return 0;
}