Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N, M := sc.nextInt(), sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < M; i++ {
		s, t := sc.nextInt(), sc.nextInt()
		G[s] = append(G[s], t)
		G[t] = append(G[t], s)
	}
	group := make([]int, N)
	for i := 0; i < N; i++ {
		group[i] = -1
	}
	var dfs func(cur int)
	dfs = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if group[next] == -1 {
				group[next] = group[cur]
				dfs(next)
			}
		}
	}
	num := 0
	for i := 0; i < N; i++ {
		if group[i] == -1 {
			group[i] = num
			dfs(i)
			num++
		}
	}

	Q := sc.nextInt()
	for i := 0; i < Q; i++ {
		s, t := sc.nextInt(), sc.nextInt()
		if group[s] == group[t] {
			fmt.Fprintln(wtr, "yes")
		} else {
			fmt.Fprintln(wtr, "no")
		}
	}
	wtr.Flush()
}

C++: #include <bits/stdc++.h>
using namespace std;
struct cww{cww(){ios::sync_with_stdio(false);cin.tie(0);}}star;
#define P(x) cout << (x) << endl
#define p(x) cout << (x)
#define all(c) (c).begin(), (c).end()
#define rall(c) (c).rbegin(), (c).rend()
#define vv(type, c, m, n, i) vector<vector<type>> c(m, vector<type>(n, i));
#define rep(i,a,n) for(int i=(a), i##_len=(n); i<i##_len; ++i)
#define rrep(i,a,n) for(int i=(a), i##_len=(n); i>i##_len; --i)
#define len(x) ((int)(x).size())
#define mp make_pair
#define eb emplace_back
typedef long long ll;
typedef vector<int> vi;
typedef vector<double> vd;
typedef vector<long long> vll;
typedef vector<string> vs;
typedef vector<bool> vb;
vi G;
inline int root(int x){ return G[x] < 0 ? x : G[x] = root(G[x]); }
inline void uniteSet(int x, int y){
    x = root(x);
    y = root(y);
    if (x == y) return;
    if (G[x] > G[y]) swap(x, y);
    G[y] = x;
}
inline bool findSet(int x, int y){ return root(x) == root(y); }
int main() {
	int n, m; cin >> n >> m;
	G.resize(n, -1);
	int s, t;
	rep(i, 0, m) {
		cin >> s >> t;
		uniteSet(s, t);
	}
	int q; cin >> q;
	rep(i, 0, q) {
		cin >> s >> t;
		P(findSet(s, t) ? "yes" : "no");
	}
	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
typedef long long ll;
const ll MOD = 1e9 + 7;
const int inf = 1e9;
const ll INF = 1e18;
const double pi = 3.14159265358979323846;
#define rep(i, n) for (int i = 0; i < n; i++)
using Graph = vector<vector<int>>;
using pint = pair<int, int>;
int dx[4] = { 1, 0, -1, 0 }, dy[4] = { 0, 1, 0, -1 };

int main() {
    int n, m;
    cin >> n >> m;
    Graph g (n);
    rep (i, m) {
        int a, b;
        cin >> a >> b;
        g[a].push_back (b);
        g[b].push_back (a);
    }
    //BFSを行う
    int color[n];
    rep (i, n) color[i] = -1;
    int now = 0;
    rep (i, n) {
        if (color[i] == -1) {
            queue<int> q;
            q.push (i);
            color[i] = now;
            while (!q.empty()) {
                int v = q.front();
                q.pop();
                for (auto p : g[v]) {
                    if (color[p] != -1) continue;
                    color[p] = now;
                    q.push (p);
                }
            }
            now++;
        }
    }
    int q;
    cin >> q;
    rep (i, q) {
        int s, t;
        cin >> s >> t;
        if (color[s] == color[t]) cout << "yes"
                                       << "\n";
        else
            cout << "no"
                 << "\n";
    }
}

C++: #include <iostream>
#include <numeric>
#include <vector>

using namespace std;

class UnionFind {
public:
    vector<int> par, num;

    explicit UnionFind(int N) {
        par.resize(N);
        iota(par.begin(), par.end(), 0);
        num.assign(N, 1);
    }

    int find(int v) {
        return (par[v] == v) ? v : (par[v] = find(par[v]));
    }

    void unite(int u, int v) {
        u = find(u), v = find(v);
        if (u == v) return;

        if (num[u] < num[v]) swap(u, v);
        num[u] += num[v];
        par[v] = u;
    }

    bool same(int u, int v) { return find(u) == find(v); }
    bool ispar(int v) { return v == find(v); }
    int size(int v) { return num[find(v)]; }
};

int main() {
    int N, M;
    cin >> N >> M;

    UnionFind uf(N);
    for (int i = 0; i < M; ++i) {
        int u, v;
        cin >> u >> v;
        uf.unite(u, v);
    }

    int Q;
    cin >> Q;
    for (int q = 0; q < Q; ++q) {
        int u, v;
        cin >> u >> v;
        cout << (uf.same(u, v) ? "yes" : "no") << endl;
    }
    return 0;
}