Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

Python: 
n=int(input())
graph=[[0]*n for i in range(n)]


#graph[i][j]は、頂点iから頂点jへの枝の重みを表す(0は枝なし)
for loop in range(n):
    tmp_ope=list(map(int,input().split()))
    for j in range(1,tmp_ope[1]+1):
        graph[tmp_ope[0]][tmp_ope[2*j]]=tmp_ope[2*j+1]

#S[i]＝１の時、頂点iは走査済み
S=[0]*n
#d[i]はSに含まれる点のみを使って、頂点iにたどり着くときの最短パス
d=[999999]*n
d[0]=0

for loop in range(n):
    tmp_vertex=-1

    #tmp_vertexは走査済みでない点の中で、d[i]が最小となるインデックス
    for j in range(n):
        if(S[j]==0):
            if(tmp_vertex!=-1):
                if(d[j] < d[tmp_vertex]):
                    tmp_vertex=j
            else:
                tmp_vertex=j
    
    
    S[tmp_vertex]=1

    #dを更新
    for j in range(n):
        if(graph[tmp_vertex][j]!=0 and S[j]==0):
            d[j]=min([ d[j], d[tmp_vertex] + graph[tmp_vertex][j] ])

for i in range(n):
    print(f"{i} {d[i]}")

Python: from heapq import*
I=float("inf")
def m():
 n=int(input())
 A=[[]]*n
 for _ in range(n):
  e=list(map(int,input().split()))
  A[e[0]]=zip(e[2::2],e[3::2])
 d=[0]+[I]*n
 H=[(0,0)]
 while H:
  u=heappop(H)[1]
  for v,c in A[u]:
   t=d[u]+c
   if d[v]>t:
    d[v]=t
    heappush(H,(t,v))
 for i in range(n):print(i,d[i])
m()

Python: import sys, itertools
f = sys.stdin

def take2(iterable):
    i = iter(iterable)
    while True:
        yield next(i), next(i)

n = int(f.readline())
adj =[[(v, c) for v, c in take2(map(int, f.readline().split()[2:]))] for _ in range(n)]
d = [100000 * 100 + 1] * n

d[0] = 0
queue =[0]
while len(queue):
    parent = queue.pop()
    for v, c in adj[parent]:
        if d[v] > d[parent] + c:
            d[v] = d[parent] + c
            queue.append(v)

for i in range(n):
    print(i, d[i])

Python: import queue


class Edge:
    def __init__(self, from_v, to_v, cost):
        self.from_v = from_v
        self.to_v = to_v
        self.cost = cost

    def __lt__(self, other):
        return self.cost < other.cost

    def get_from_v(self):
        return self.from_v

    def get_to_v(self):
        return self.to_v

    def get_cost(self):
        return self.cost


class Vertex:
    def __init__(self, cost, id):
        self.cost = cost
        self.id = id

    def __lt__(self, other):
        return self.cost < other.cost

    def get_cost(self):
        return self.cost

    def get_id(self):
        return self.id


class Dijkstra:
    def __init__(self, number_of_vertex):
        # self.edges = []
        self.graf = [[] for _ in range(number_of_vertex)]
        self.number_of_vertex = number_of_vertex
        self.distance = []  # 最短距離
        self.INF = 1145141919810

    def add_edge(self, from_v, to_v, cost):
        # self.edges.append(Edge(from_v, to_v, cost))
        self.graf[from_v].append(Edge(from_v, to_v, cost))

    def compute_shortest_distance(self, start):
        self.distance = [self.INF] * self.number_of_vertex
        self.distance[start] = 0
        que = queue.PriorityQueue()

        que.put(Vertex(0, start))

        while not que.empty():
            top = que.get()
            cost = top.get_cost()
            id = top.get_id()
            if self.distance[id] < cost: continue
            for a_edge in self.graf[id]:
                to_v = a_edge.get_to_v()
                from_v = a_edge.get_from_v()
                prev_cost = self.distance[from_v]
                next_cost = self.distance[to_v]
                if next_cost > prev_cost + a_edge.get_cost():
                    next_cost = prev_cost + a_edge.get_cost()
                    self.distance[to_v] = next_cost
                    que.put(Vertex(next_cost, to_v))


n = int(input())
dij = Dijkstra(n)

for i in range(n):
    tmp = list(map(int, input().split()))
    u = tmp[0]
    k = tmp[1]
    vc = tmp[2:]
    for j in range(k):
        dij.add_edge(u, vc[2 * j], vc[2 * j + 1])

dij.compute_shortest_distance(0)

for i in range(n):
    print(str(i) + " " + str(dij.distance[i]))

Python: import sys
import heapq

n = int(sys.stdin.readline())

Q = []
adj = [[] for _ in range(n)]
for _ in range(n):
    cols = list(map(int, sys.stdin.readline().split()))
    for j in range(cols[1]):
        adj[cols[0]].append([cols[2+2*j], cols[2+2*j+1]])

d = [0] + [1e10] * (n-1)
color = [1] + [0] * (n-1)
heapq.heappush(Q, [0, 0])

while len(Q)>0:
    t, u = heapq.heappop(Q)
    color[u] = 2
    if d[u] < t: continue
    for v, w in adj[u]:
        if color[v] == 2: continue
        if d[v] > d[u] + w:
            d[v] = d[u] + w
            heapq.heappush(Q, [d[v], v])
            color[v] = 1

i=0
for e in d:
    print(i, e)
    i += 1