Go: // AOJ ALDS1_11_D: http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=ALDS1_11_D

package main

import (
	"bufio"
	"container/list"
	"fmt"
	"os"
	"strconv"
)

var nocolor = -1

type graph struct {
	graph  [][]int
	colors []int
}

func nextInt(sc *bufio.Scanner) int {
	sc.Scan()
	v, _ := strconv.Atoi(sc.Text())
	return v
}

func newGraph(nodeNum int) *graph {
	colors := make([]int, nodeNum)
	g := make([][]int, nodeNum)
	for i := 0; i < nodeNum; i++ {
		g[i] = []int{}
		colors[i] = nocolor
	}

	return &graph{g, colors}
}

func constructGraph(sc *bufio.Scanner) *graph {
	usersNum := nextInt(sc)
	linkNum := nextInt(sc)

	g := newGraph(usersNum)
	for i := 0; i < linkNum; i++ {
		u := nextInt(sc) // node
		l := nextInt(sc) // link node
		// edge each other
		g.graph[u] = append(g.graph[u], l)
		g.graph[l] = append(g.graph[l], u)
	}
	return g
}

func (g *graph) dfs(r, color int) {
	g.colors[r] = color

	stack := list.New()
	stack.PushFront(r)

	for stack.Len() > 0 {
		v := stack.Remove(stack.Front()).(int)
		for _, u := range g.graph[v] {
			if g.colors[u] == nocolor {
				g.colors[u] = color
				stack.PushFront(u)
			}
		}
	}
}

func (g *graph) assignColor() {
	color := 1
	for u := 0; u < len(g.graph); u++ {
		if g.colors[u] == nocolor {
			g.dfs(u, color)
			color++
		}
	}
}

func (g *graph) isLink(s, t int) bool {
	return g.colors[s] == g.colors[t]
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	// construct graph and friendly colors
	g := constructGraph(sc)
	g.assignColor()

	// judge link
	q := nextInt(sc)
	for i := 0; i < q; i++ {
		s := nextInt(sc)
		t := nextInt(sc)

		if g.isLink(s, t) {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

C++: #include <vector>
#include <iostream>
#include <stdio.h>

using namespace std;

struct UnionFind{
    vector<int> par;

    UnionFind(int N) : par(N) {
        for (int i = 0; i < N; ++i) {
            par[i] = i;
        }
    }

    int root(int x){
        if(par[x] == x) {
            return x;
        }
        return par[x] = root(par[x]);
    }

    void unite(int x, int y){

        int rx = root(x);
        int ry = root(y);
        if(rx == ry){
            return;
        }
        par[rx] = ry;
    }

    bool same(int x, int y){
        int rx = root(x);
        int ry = root(y);
        return rx == ry;
    }
};
int main(){
    int n, m;
    cin >> n >> m;
    UnionFind g(n);
    int x, y;
    for (int i = 0; i < m; ++i) {
        cin  >> x >> y;
        g.unite(x, y);
    }
    int q;
    cin >> q;
    for (int i = 0; i < q; ++i) {
        cin >> x >> y;
        if(g.same(x, y)){
            cout << "yes" << endl;
        } else {
            cout << "no" << endl;
        }
    }
    return 0;
}

C++: #include <iostream>
#include <vector>
#include <cassert>
#include <queue>

const int M = 10000000;

void connected_components(
  std::vector<std::vector<int> >& adj_list,
  std::vector<int>& component_numbers,
  int root, int current_component){
  assert(component_numbers[root] == M);

  std::queue<int> target_q;
  target_q.push(root);
  component_numbers[root] = current_component;
  // dist_q.push(0;)
  while(!target_q.empty()){
    int vtx = target_q.front(); target_q.pop();
    for(int const&  u : adj_list[vtx]){
      if(component_numbers[u] == M){
        target_q.push(u);
        component_numbers[u] = current_component;
      }
    }
  }
}

int main(int argc, char const *argv[]) {
  int n, m, q;
  std::cin >> n;
  std::cin >> m;

  std::vector<std::vector<int> > adj_list(n);

  for (size_t i = 0; i < m; i++) {
    int a, b;
    std::cin >> a;
    std::cin >> b;
    adj_list[a].push_back(b);
    adj_list[b].push_back(a);
  }

  std::vector<int> component(n, M);

  for (size_t i = 0; i < n; i++) {
    if(component[i] == M){
      connected_components(adj_list, component, i, i);
    }
  }

  std::cin >> q;

  for(size_t i =0; i < q; i++){
    int a, b;
    std::cin >> a;
    std::cin >> b;
    bool in_same_component = (component[a] == component[b]);
    std::cout << (in_same_component ? "yes" : "no") << std::endl;
  }


  return 0;
}

C++: #include <iostream>
#include <vector>
#include <vector>
#include <algorithm>
#include <stack>
#include <queue>

using namespace std;

static const int N = 100000;
static const int NIL = -1;

int n, m, c;
vector<int> G[N];
int color[N];

void bfs(int u)
{
	queue<int> q;
	q.push(u);
	color[u] = c;

	while (!q.empty())
	{
		u = q.front(); q.pop();
		for (int i = 0; i < G[u].size(); ++i)
		{
			int v = G[u][i];
			if (color[v] == -1)
			{
				q.push(v);
				color[v] = c;
			}
		}
	}
}

void DrawColor()
{
	c = 0;
	for (int i = 0; i < n; ++i) color[i] = -1;
	for (int i = 0; i < n; ++i)
	{
		if (color[i] == -1) bfs(i);
		c++;
	}
}

int main()
{
	cin >> n >> m;
	for (int i = 0; i < m; ++i)
	{
		int u, v; cin >> u >> v;
		G[u].push_back(v);
		G[v].push_back(u);
	}

	DrawColor();

	int n2, p1, p2;
	cin >> n2;
	for (int i = 0; i < n2; ++i)
	{
		cin >> p1 >> p2;
		if (color[p1] == color[p2])
			cout << "yes" << endl;
		else
			cout << "no" << endl;
	}

	return 0;
}

C++: #include<iostream>
#include<list>
#include<iterator>
using namespace std;

class person
{
public:
	int id;
	bool Isdone = false;
	list <person*> lis;
	bool serch(person* Per)
	{
		Isdone = true;
		for(list<person*>::iterator temp=lis.begin();temp!=lis.end();++temp)
		{
			if ((*temp) == Per)return true;
			else if ((*temp)->Isdone == true)continue;
			else
			{
				if ((*temp)->serch(Per))return true;
			}
		}
		return false;
	}
};

int main()
{
	int n, m;
	cin >> n >> m;
	person *P;
	P = new person[n];
	for (int i = 0; i < n; i++)P[i].id = i;
	for (int i = 0; i < m; i++)
	{
		int p1, p2;
		cin >> p1 >> p2;
		P[p1].lis.push_back(&P[p2]);
		P[p2].lis.push_back(&P[p1]);
	}			 
	int q;
	cin >> q;
	for (int i = 0; i < q; i++)
	{
		int p1, p2;
		cin >> p1 >> p2;
		if (P[p1].serch(&P[p2]))
		{
			cout << "yes" << endl;
		}
		else
		{
			cout << "no" << endl;
		}
		for (int l = 0; l < n; l++)P[l].Isdone = false;
	}
	delete[] P;
	return 0;
}