Go: #include <bits/stdc++.h>
using namespace std;
static const int WHITE = 0;
static const int GRAY  = 1;
static const int BLACK = 2;
static const int N     = 100;

int n, tt;
vector<vector<int>> M(N, vector<int>(N));
vector<int> color(N), d(N), f(N);

void dfs_visit(int u) {
  color[u] = GRAY;
  d[u]     = ++tt;
  for (int v = 0; v < n; v++) {
    if (M[u][v] == 0) continue;
    if (color[v] == WHITE) { dfs_visit(v); }
  }
  color[u] = BLACK;
  f[u]     = ++tt;
}

void dfs() {
  tt = 0;

  for (int u = 0; u < n; u++) {
    if (color[u] == WHITE) dfs_visit(u);
  }
  for (int u = 0; u < n; u++) {
    printf("%d %d %d\n", u + 1, d[u], f[u]);
  }
}

int main() {
  int u, v, k;
  cin >> n;
  for (int i = 0; i < n; i++) {
    cin >> u >> k;
    u--;
    for (int j = 0; j < k; j++) {
      cin >> v;
      v--;
      M[u][v] = 1;
    }
  }

  dfs();
}

C++: #include<iostream>
#include<stack>
using namespace std;
static const int N = 100;
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, tt;
int M[N][N], color[N], d[N], f[N], nt[N]; 

void dfs_visit(int r) {
    for(int i = 0; i < n; i++) {
        nt[i] = 0;
	}
	stack<int> S;
	S.push(r);
	color[r] = GRAY;
	d[r] = ++tt;
	while(!S.empty()) {
		int u = S.top();
		int v = 0;
		while(M[u][v] == 0 && v < n) {
			v++;
		} 
		if(v != n) {
			if(color[v] == WHITE) {
			   color[v] = GRAY;
			   d[v] = ++tt;
			   S.push(v); 	
			}
		} else if(v == n){
		   color[u] = BLACK;
		   S.pop();
		   f[u] = ++tt;
		}
	} 
}


void dfs() {
	for(int i = 0; i < n; i++) {
	     color[i] = WHITE;
	}
	tt = 0;
		
	for(int u = 0; u < n; u++) {
		if(color[u]) dfs_visit(u);
	}

	
	for(int i = 0; i < n; i++) {
		cout << i + 1 << " " << d[i] << " " << f[i] << endl;	
	}
}

int main() {
	int k , u, v;
	cin >> n;
	for(int i = 0; i < n; i++) {
		for(int j = 0; j < n; j++) {
			M[i][j] = 0;
		}
	}
	
	for(int i = 0; i < n; i++) {
		cin >> u >> k;
	    u--;
	    for(int i = 0; i < k; i++) {
	        cin >> v;
	        v--;
		   M[u][v] = 1; 
     	}
	} 
	
	dfs();
	
	return 0;
}