Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

C++: #include <cstdio>
#include <vector>

int main(void){

	int n, count, next_node, num_neighbors, min_distance;
	std::vector< std::vector<int> > edges;
	std::vector< std::vector<int> > neighbors;
	std::vector<bool> isUsed;
	std::vector<int> distance;
	scanf("%d", &n);
	edges.resize(n);
	isUsed.resize(n);
	neighbors.resize(n);
	distance.resize(n);
	for(int i=0;i<n;i++){
		scanf("%d %d", &next_node, &num_neighbors);
		edges[next_node].resize(num_neighbors);
		neighbors[next_node].resize(num_neighbors);
		for (int j=0;j<num_neighbors;j++){
			scanf("%d %d", &neighbors[next_node][j], &edges[next_node][j]);
		}
		isUsed[next_node]=-false;
		distance[next_node]=-1;
	}
	isUsed[0] = true;
	distance[0] = 0;
	count=0;
	for(int i=0;i<neighbors[0].size();i++){
		distance[neighbors[0][i]] = edges[0][i];
	}
	int neighbor;
	while(count<n-1){
		min_distance = 100000;
		for(int i=0;i<n;i++){
			if(!isUsed[i] && distance[i] != -1 && distance[i]<min_distance){
				next_node = i;
				min_distance = distance[i];
			}
		}
		isUsed[next_node] = true;
		for(int i=0;i<neighbors[next_node].size();i++){
			neighbor = neighbors[next_node][i];
			if(distance[neighbor] > distance[next_node]+edges[next_node][i] || distance[neighbor] <0){
				distance[neighbor] = distance[next_node] + edges[next_node][i];
			}
		}
		count ++;
	}
	for(int i=0;i<n;i++){
		printf("%d %d\n", i, distance[i]);
	}
	return 0;
}

C++: #include <iostream>
#include <vector>
#include <stack>
#include <queue>
#include <bitset>
#include <utility>
#include <functional>
#include <numeric>

//TODO

template <class T>
using vec = std::vector<T>;

constexpr int nil = -1;
constexpr int inf = 1 << 30;

struct Edge
{
    int to;
    int cost;
};

vec<int> dijkstra(const vec<vec<Edge>>& edges)
{
    using namespace std;

    const int n = edges.size();
    vec<int> distances(n, inf);
    vec<bool> reached(n, false);

    distances[0] = 0;

    while (true)
    {
        int minCost {inf};
        int u {};

        for (int i = 0; i < n; ++i)
        {
            if (!reached[i] && distances[i] < minCost)
            {
                minCost = distances[i];
                u = i;
            }
        }

        if (minCost == inf)
            break;
        
        reached[u] = true;

        for (auto& e : edges[u])
        {
            distances[e.to] = min(distances[e.to], distances[u] + e.cost);
        }
    }

    return distances;
}

void solve()
{
    using namespace std;
    int n;
    cin >> n;

    //隣接リスト形式
    vec<vec<Edge>> edges(n);
    
    //入力
    for (int i = 0; i < n; ++i)
    {
        int v, k;
        cin >> v >> k;
        for (int j = 0; j < k; ++j)
        {
            int to, cost;
            cin >> to >> cost;
            edges[i].push_back({to, cost});
        }
    }

    auto d = dijkstra(edges);

    for (int i = 0; i < n; ++i)
    {
        cout << i << " " << d[i] << endl;
    }
}

int main()
{
    solve();
    return 0;
}

C++: #include<iostream>
#include<cstring>
#include<algorithm>
using namespace std;

int x[10000][2000];
int x2[10000][2000];
int y[10000];
int z[10000];

int main() {
	memset(x, 1, sizeof(x));
	memset(y, 1, sizeof(y));
	int n, a, b, c, d, e;
	cin >> n;
	for (int i = 0; i < n; i++) {
		cin >> a >> b;
		for (int i = 0; i < b; i++) {
			cin >> c >> d;
			x[a][z[a]] = c;
			x2[a][z[a]] = d;
			z[a]++;
		}
	}
	y[0] = 0;
	e = min(n, 2000);
	for (int i = 0; i < e; i++) {
		for (int j = 0; j < n; j++) {
			for (int k = 0; k < z[j]; k++) {
				y[x[j][k]] = min(y[x[j][k]], y[j] + x2[j][k]);
			}
		}
	}
	for (int i = 0; i < n; i++) {
		cout << i << ' ' << y[i] << endl;
	}
	return 0;
}