Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

type AdjacentList struct {
	matrix [][]int
}

func NewEmptyAdjacentList(dim int) *AdjacentList {
	matrix := make([][]int, dim)
	for i := 0; i < dim; i++ {
		matrix[i] = make([]int, dim)
	}
	return &AdjacentList{matrix: matrix}
}

func (al *AdjacentList) set(node int, adjacent int) {
	al.matrix[node-1][adjacent-1] = 1
}

func (al *AdjacentList) findAdjacentsFor(node int) []int {
	adjacents := []int{}
	for i, v := range al.matrix[node-1] {
		if v == 1 {
			adjacents = append(adjacents, i+1)
		}
	}
	return adjacents
}

type DistanceList struct {
	list []int
}

func NewDistanceList(dim int) *DistanceList {
	list := make([]int, dim)
	for i := 0; i < dim; i++ {
		list[i] = -1
	}
	return &DistanceList{list: list}
}

func (dl *DistanceList) set(node int, distance int) {
	dl.list[node-1] = distance
}

func (dl *DistanceList) get(node int) int {
	return dl.list[node-1]
}

func (dl *DistanceList) isVisited(node int) bool {
	return dl.list[node-1] >= 0
}

type Position struct {
	node     int
	distance int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	dim, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	al := NewEmptyAdjacentList(dim)

	for i := 1; i <= dim; i++ {
		node, err := nextInt(sc)
		if err != nil {
			panic(err)
		}

		adjacentNum, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		for j := 0; j < adjacentNum; j++ {
			adjacent, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			al.set(node, adjacent)
		}
	}

	dl := NewDistanceList(dim)

	bfs(al, dl)

	for i := 1; i <= dim; i++ {
		fmt.Printf("%d %d\n", i, dl.get(i))
	}
}

func bfs(al *AdjacentList, dl *DistanceList) {
	stack := []Position{Position{node: 1, distance: 0}}
	for len(stack) > 0 {
		currentPosition := stack[0]
		stack = stack[1:]
		if !dl.isVisited(currentPosition.node) {
			dl.set(currentPosition.node, currentPosition.distance)
		}
		for _, v := range al.findAdjacentsFor(currentPosition.node) {
			if !dl.isVisited(v) {
				stack = append(stack, Position{node: v, distance: currentPosition.distance + 1})
			}
		}
	}
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #define _CRT_SECURE_NO_WARNINGS
#include <iostream>
#include <cmath>
#include <algorithm>
#include <vector>
#include <numeric>
#include <queue>
#include <stack>
#include <map> 
#include <set>
#include <string>
#include <functional>
#include <list>
#include <random>
#include <time.h>
#include <iomanip>
#include <assert.h>
#include <numeric>
#include <new>
#include <sstream>
#include <complex>
#define BIT(nr) (1ULL << (nr))
#define int long long
#define ll long long
#define double long double
#define mod 1000000007
#define MAXN (int)1e+5 * 2+1
#define LL_MAX 9223372036854775807	
#define LL_HALFMAX 9223372036854775807 / 2	
#define MIN -(9223372036854775807 / 2)
#define REP(i,a,n) for(int i=(a); i<(int)(n); i++)
#define rep(i,n) REP(i,0,n)
#define FOR(it,c) for(__typeof((c).begin()) it=(c).begin(); it!=(c).end(); ++it)
#define ALLOF(c) (c).begin(), (c).end()
#define REPS(i,x) for(int i=1;i<=(int)(x);i++)
#define RREP(i,x) for(int i=((int)(x)-1);i>=0;i--)
#define RREPS(i,x) for(int i=((int)(x));i>0;i--)
#define repl(i,a,b) for(int i=(int)(a);i<(int)(b);i++)
#define mp make_pair
template<typename T1, typename T2> inline void chmin(T1 & a, T2 b) { if (a > b) a = b; }
template<typename T1, typename T2> inline void chmax(T1& a, T2 b) { if (a < b) a = b; }

using namespace std;

using Weight = int;
using Flow = int;
struct Edge {
	int src, dst;

	// libalgo のものに追加、メンバを追加するだけなので互換性は崩さないはず、逆辺のG[e.dstの]インデックスを保持
	int rev;
	Weight weight;
	Flow cap;
	Edge() : src(0), dst(0), weight(0) {}
	Edge(int s, int d, Weight w) : src(s), dst(d), weight(w) {}
	bool operator<(const Edge& right) const {
		return dst < right.dst;
	}
};

using Edges = std::vector<Edge>;
using Graph = std::vector<Edges>;
using Array = std::vector<Weight>;
using Matrix = std::vector<Array>;

void add_edge(Graph& g, int a, int b, Weight w = 1) {
	g[a].emplace_back(a, b, w);
	g[b].emplace_back(b, a, w);
}
void add_arc(Graph& g, int a, int b, Weight w = 1) { g[a].emplace_back(a, b, w); }

int dx[4] = { 0, 1, 0, -1 }; // x軸方向への変位
int dy[4] = { 1, 0, -1, 0 }; // y軸方向への変位

signed main() {
	int n;
	cin >> n;
	vector<int> dist(n + 1, -1);

	Graph G(n + 1);
	rep(i, n) {

		int u, k;
		cin >> u >> k;
		rep(j, k) {
			int v;
			cin >> v;
			add_arc(G, u, v);
		}
	}

	queue<int> q;
	q.push(1);
	dist[1] = 0;
	while (!q.empty())
	{
		int node = q.front();
		q.pop();
		for (Edge e : G[node]) {
			if (dist[e.dst] == -1) {
				dist[e.dst] = dist[e.src] + 1;
				q.push(e.dst);
			}
		}
	}

	REPS(i, n) {
		cout << i << " " << dist[i] << "\n";
	}

	return 0;
}

C++: #include <iostream>
#include <vector>
#include <queue>

int main() {
	int n;
	std::cin >> n;

	std::vector<std::vector<int>> edges(n);
	for (auto&& v : edges) {
		int k;
		std::cin >> k >> k;

		for (int i = 0; i < k; ++i) {
			int u;
			std::cin >> u;
			--u;

			v.push_back(u);
		}
	}

	std::vector<int> depth(n, -1);
	depth[0] = 0;

	std::queue<int> que;
	que.push(0);
	while (!que.empty()) {
		int cur = que.front();
		que.pop();

		for (auto&& dist : edges[cur]) {
			if (depth[dist] == -1) {
				depth[dist] = depth[cur] + 1;
				que.push(dist);
			}
		}
	}

	for (int i = 0; i < n; ++i)
		std::cout << i + 1 << " " << depth[i] << std::endl;
}

C++: #include <iostream>
#include <stack>
#include <queue>

using namespace std;

#define MAX 100

#define WHITE 0
#define GRAY 1
#define BLACK 2

int T;
int N;

int M[MAX][MAX];
int C[MAX],D[MAX];

void bfs(int s)
{
    stack<int> *q = new stack<int>;

    q->push(s);
    D[s] = 0;
    C[s] = GRAY;

    while(!q->empty())
    {
        int u = q->top();
        q->pop();

        for (int v = 0; v < N; v++)
        {
            if (M[u][v] && C[v] == WHITE)
            {
                C[v] = GRAY;
                D[v] = D[u] + 1;
                q->push(v);
            }
        }

        C[u] = BLACK;
    }
}

int main ()
{
    cin >> N;

    for (int i = 0; i < N; i++)
    {
        C[i] = WHITE;
        D[i] = -1;

        for (int j = 0; j < N; j++)
        {
            M[i][j] = 0;
        }
    }

    for (int i = 0; i < N; i++)
    {
        int u, k;
        cin >> u >> k;
        u--;

        for (int j = 0; j < k; j++)
        {
            int v;
            cin >> v;
            v--;
            M[u][v] = 1;
        }
    }

/*
    for (int i = 0; i < N; i++)
    {
        for (int j = 0; j < N; j++)
        {
            if (j > 0)
                cout << " ";
            cout << M[i][j];
        }
        cout << endl;
    }
*/
    bfs(0);

    for (int i = 0; i < N; i++)
    {
        cout << i+1 << " " << D[i] << endl;
    }

    return 0;
}

C++: #include <queue>
#include <iostream>
using namespace std;

int D[100];
int a[100][100];

int main() {
  for (int i = 0; i < 100; i++){
    for (int j = 0; j < 100; j++){
	  a[i][j] = 0;
	  }
	 }
	int n,u,k,v;
	cin >> n;
	for (int i = 0; i < n; i++) {
	  cin >> u >> k;
	  for (int j = 0; j < k; j++) {
	    cin >> v;
		a[u][v] = 1;
		}
	  }
queue<int> Q; //整数を管理するキューの定義
  for (int i = 1; i < n+1; i++){
   D[i] = -1;
   }
  int src = 1;
  Q.push(src);
  D[src] = 0; //出発点
  while (! Q.empty()) {
    int cur = Q.front(); //先頭要素を取り出す
	Q.pop();
	//動作確認用表示
	cerr << "visiting " << cur << ' ' << D[cur] << endl;
	for(int dst = 1 ; dst <= n; dst++) { //各行き先dstに対して
	if((a[cur][dst] == 1 && D[dst] == -1)) { //curからdstに辺があり、dstが未訪問なら
	      D[dst] = D[cur] + 1; //
		    Q.push(dst); //dstを訪問先に入れる
			}
		  }
		}
	for (int i=1; i < n+1; i++){
	  cout << i << " " << D[i] << endl;
	  }
	}