Go: package main

import (
	"fmt"
	"sort"
)

type Edge struct {
	I int
	J int
	A int
}

func main() {
	var n int
	fmt.Scan(&n)

	g := make([][]int, n)
	edges := make([]Edge, 0, n*(n-1)/2)
	parents := make([]int, n)
	for i := 0; i < n; i++ {
		g[i] = make([]int, n)
		for j := 0; j < n; j++ {
			fmt.Scan(&g[i][j])
			if g[i][j] > 0 {
				edges = append(edges, Edge{i, j, g[i][j]})
			}
		}
		parents[i] = i
	}
	sort.SliceStable(edges, func(i, j int) bool { return edges[i].A > edges[j].A })

	sum := 0
	for len(edges) > 0 {
		edge := edges[len(edges)-1]
		edges = edges[:len(edges)-1]

		if same(edge.I, edge.J, &parents) {
			continue
		}
		union(edge.I, edge.J, &parents)
		sum += edge.A
	}
	fmt.Println(sum)
}



func root(id int, parents *[]int) int {
	if id == (*parents)[id] {
		return id
	}
	return root((*parents)[id], parents)
}

func union(i, j int, parents *[]int) {
	(*parents)[root(j, parents)] = (*parents)[root(i, parents)]
}

func same(i, j int, parents *[]int) bool {
	return root(i, parents) == root(j, parents)
}

C++: #include<iostream>
using namespace std;
static const int MAX = 100;
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

int prim()
{
    int u, minv;
    int d[MAX], p[MAX], color[MAX];

    for (int i = 0; i < n; i++)
    {
        d[i] = INFTY;
        p[i] = -1;
        color[i] = WHITE;
    }

    d[0] = 0;

    while(true)
    {
        minv = INFTY;
        u = -1;
        for (int i = 0; i < n; i++)
        {
            if (color[i] != BLACK && d[i] < minv)
            {
                minv = d[i];
                u = i;
            }
        }
        if (u == -1) break;
        color[u] = BLACK;
        for (int v = 0; v < n; v++)
        {
            if (color[v] != BLACK && M[u][v] != INFTY)
            {
                if ( M[u][v] < d[v])
                {
                    d[v] = M[u][v];
                    p[v] = u;
                    color[v] = GRAY;
                }
            }
        }
    }
    int s = 0;
    for (int i = 0; i < n; i++)
    {
        if (p[i] != -1)
        {
            s += M[i][p[i]];
        }
    }
    return s;
}

int main()
{
    cin >> n;

    for (int i = 0; i < n; i++)
    {
        for (int j = 0; j < n; j++)
        {
            int e;
            cin >> e;
            M[i][j] = (e == -1) ? INFTY : e;
        }
    }

    cout << prim() << endl;

    return 0;
}

C++: #include <iostream>
#include <vector>
#include <climits>
#include <set>

class Graph
{
 private:
  std::vector<std::vector<long> > weight_;
 public:
  Graph(const unsigned long node_num){};


  void insert_weight(const std::vector<long> weight){
    weight_.push_back(weight);
  };


  void display()
  {
    for(unsigned long i = 0, imax = weight_.size(); i < imax; ++i)
    {
      for(unsigned long j = 0, jmax = weight_[i].size(); j < jmax; ++j)
      {
        std::cout << " " << weight_[i][j];
      }
      std::cout << std::endl;
    }
  };


  unsigned long MinimumSpanningTree()
  {
    if(weight_.size() <= 1) return 0;

    struct Edge
    {
      long value_;
      long start_node_;
      long end_node_;
      Edge(long value = LONG_MAX, long sn = -1, long en = -1) : value_(value), start_node_(sn), end_node_(en){};
      void change(long value, long sn, long en)
      {
        value_ = value; start_node_ = sn, end_node_ = en;
      };
      void display()
      {
        std::cout << value_ << " : " << start_node_ << " : " << end_node_ << std::endl;
      };
    };

    unsigned long minimum_spanning_value = 0;

    std::set<long> connect_node; connect_node.insert(0);
    std::set<long> noconnect_node;

    for(unsigned long node_i = 1, imax = weight_.size(); node_i < imax; ++node_i)
      noconnect_node.insert(node_i);

    while(!noconnect_node.empty())
    {
      Edge min_edge;
      for(std::set<long>::iterator it = connect_node.begin(); it != connect_node.end(); ++it)
      {
        for(std::set<long>::iterator noit = noconnect_node.begin(); noit != noconnect_node.end(); ++noit)
        {
          if(weight_[*it][*noit] == -1) continue;
          if(weight_[*it][*noit] < min_edge.value_)
          {
            min_edge.value_ = weight_[*it][*noit];
            min_edge.change(weight_[*it][*noit], *it, *noit);
          }
        }
      }
      connect_node.insert(min_edge.end_node_);
      noconnect_node.erase(min_edge.end_node_);
      minimum_spanning_value += min_edge.value_;
    }

    return minimum_spanning_value;
  };//   unsigned long MinimumSpanningTree()
 protected:
};//    class Graph

int main()
{

  unsigned long node_num = 0;
  std::cin >> node_num; std::cin.ignore();

  Graph graph(node_num);

  for(unsigned long node_i = 0; node_i < node_num; ++node_i)
  {
    std::vector<long> weight(node_num, -1);
    for(unsigned long weight_i = 0, weight_num = node_num; weight_i < weight_num; ++weight_i)
    {
      std::cin >> weight[weight_i]; std::cin.ignore();
    }
    graph.insert_weight(weight);
  }

  std::cout << graph.MinimumSpanningTree() << std::endl;

  return 0;
};//    main()

C++: #include <iostream>
#include <vector>
#include <string>
#include <algorithm>
#include <functional>
#include <tuple>
#include <sstream>

struct Node
{
  int data;
  Node* parent;
  int rank;
  Node() : data(-1), parent(this), rank(0){}
  Node& operator=(int data){ this->data = data; return *this; }
  Node* Find(){
    if (this == this->parent){
      return this;
    } else {
      auto root = this->parent->Find();
      this->parent = root;
      return root;
    }
  }
  static void Union(Node& lhs, Node& rhs){
    Node* lhs_root = lhs.Find();
    Node* rhs_root = rhs.Find();
    if (lhs_root->rank > rhs_root->rank){
      rhs_root->parent = lhs_root;
    } else if (rhs_root->rank > lhs_root->rank){
      lhs_root->parent = rhs_root;
    } else if (rhs_root != lhs_root){
      lhs_root->parent = rhs_root;
      rhs_root->rank += 1;
    }
    return;
  }
};

bool is_not_space(int c){ return c != ' '; }
std::string& ltrim(std::string& str){
  str.erase(str.begin(), std::find_if(str.begin(), str.end(), is_not_space));
  return str;
}
std::string& rtrim(std::string& str){
  str.erase(std::find_if(str.rbegin(), str.rend(), is_not_space).base(), str.end());
  return str;
}
std::string trim(std::string& str){ return ltrim(rtrim(str)); }

struct Edge{
  int i,j,w;
  bool exist;
  Edge(int i,int j,int w): i(i), j(j), w(w), exist(true){ if(w==-1){ this->exist = false; } }
  int Value(){ return this->exist ? this->w : 2005; }
};
int main(void){
  std::string line;
  std::getline(std::cin, line);
  int n = std::stoi(line);
  std::vector<Node> V(n);
  std::vector<Edge> E;
  for(int i = 0; i < n; ++i){
    std::getline(std::cin, line);
    std::stringstream ss(trim(line));
    for(int j = 0; j < n; ++j){
      int w;
      ss >> w;
      E.emplace_back(i,j,w);
    }
  }
  int sum_w = 0;
  for(int remain = n-1; remain > 0;){
    auto min_elem = std::min_element(E.begin(), E.end(), [](auto& lhs, auto& rhs){ return lhs.Value() < rhs.Value(); });
    min_elem->exist = false;
    E[min_elem->j * n + min_elem->i].exist = false;
    if(V[min_elem->i].Find() != V[min_elem->j].Find()){
      Node::Union(V[min_elem->i], V[min_elem->j]);
      sum_w += min_elem->w;
      remain -= 1;
    }
  }
  std::cout << sum_w << std::endl;
  return 0;
}