Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <vector>
#include <algorithm>
#include <deque>
using namespace std;
 
struct status{
    int idx_node;
    vector<int> children;
    int visited = 0;
    int depth = 0;
};
 
deque<int> schedule; 
vector<status> graph;

int depth = 1;
void bfs(){
    if (schedule.size()>1){
        
        int now_node = schedule.front();
        schedule.pop_front();
        
        switch(now_node){
            case 0: {
                ++depth;
                schedule.push_back(0);
                break;
            }
            default: {
                for(auto& next_node:graph[now_node-1].children){
                    if(graph[next_node-1].visited) continue;
                    
                    graph[next_node-1].visited = 1;
                    graph[next_node-1].depth = depth;  
                    schedule.push_back(next_node);
                }
            }
        }
        bfs();
    }
}
 

int main(void){cin.tie(0);ios::sync_with_stdio(false);
 
    //stdi
    int nb_nodes; cin >> nb_nodes;
    graph.resize(nb_nodes);
    for(auto& times:graph){
        int idx_node; cin >> idx_node; graph[idx_node-1].idx_node = idx_node;
        int nb_edges; cin >> nb_edges; graph[idx_node-1].children.resize(nb_edges);
        for(auto& a:graph[idx_node-1].children){
            cin >> a;
        }
        sort(graph[idx_node-1].children.begin(),graph[idx_node-1].children.end());
    }
    
    //bfs
    schedule.push_back(1);
    schedule.push_back(0);
    bfs();
     
    //stdo
    for(auto& a:graph){
        cout<<a.idx_node<<" "
            <<a.depth<<"\n";
    }
}

C++: #include <iostream>
#include <string>
#include <vector>
#include <algorithm>
#include <utility>
#include <queue>
#include <iomanip>
#define REP(i, n) for(int i = 0; i < n; i++)
#define REPR(i, n) for(int i = n; i >= 0; i--)
#define FOR(i, m, n) for(int i = m; i < n; i++)
#define INF 100000
#define ALL(v) v.begin(), v.end()
using namespace std;
typedef long long ll;
typedef pair<int,int> P;
vector<vector< int> > G;
int N;
vector<int> flag;
vector<int> d;
queue<int> que;

void bfs(int k){
    if(flag[k] == -1){
        que.push(k);
        flag[k] = 0;
        while(!que.empty()){
            int now = que.front(); que.pop();
            if(G[now].size() != 0){
                REP(i,G[now].size()){
                    if(flag[G[now][i]] == -1){
                        flag[G[now][i]] = flag[now] + 1;
                        que.push(G[now][i]);
                    }
                }
            }
        }
    }
}

int main(){
    int n;
    int time = 0;

    
    cin >> n;
    G.resize(n);
    d.resize(n);//最初に発見された時刻
    flag.resize(n,-1);
    REP(i,n){
        int u,k; cin >>u>>k;
        u--;
        if(k != 0){
        REP(j,k){
            int a; cin >>a;
            G[u].push_back(a);
            G[u][j]--;
        }
        }
    }
    //time = 0;
    bfs(0);

    REP(i,n){
        cout << i + 1 << " " << flag[i] << endl;
    }
}