Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

func newGraph(nNodes int) *Graph {
	g := Graph{}
	g.nodes = make([]*GraphNode, nNodes)
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode] = &GraphNode{}
		g.nodes[iNode].key = GraphNodeKey(iNode)
	}
	return &g
}

var infty = 1000000000

type GraphNodeKey int

// GraphNode is a node for undirected graph
type GraphNode struct {
	key       GraphNodeKey
	adjacents []*GraphNode
	visited   bool
	d, f      int
	parent    *GraphNode
	cc        int
}

func (g *Graph) setAdjacent(l, r GraphNodeKey) {
	g.nodes[l].adjacents = append(g.nodes[l].adjacents, g.nodes[r])
}

// Graph is a undirected graph
type Graph struct {
	nodes []*GraphNode
}

func (g *Graph) initialize() {
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode].visited = false
		g.nodes[iNode].d = infty
		g.nodes[iNode].f = infty
		g.nodes[iNode].parent = nil
		g.nodes[iNode].cc = -1 // 22.3-12
	}
}

type QueueEntry struct {
	node *GraphNode
	next *QueueEntry
}

type Queue struct {
	head, tail *QueueEntry
}

func (q *Queue) enqueue(node *GraphNode) {
	entry := QueueEntry{}
	entry.node = node

	if q.tail == nil {
		q.head = &entry
		q.tail = &entry
		return
	}

	q.tail.next = &entry
	q.tail = q.tail.next
}

func (q *Queue) dequeue() *QueueEntry {
	if q.head == nil {
		return nil
	}
	poped := q.head
	q.head = q.head.next
	if q.head == nil {
		q.tail = nil
	}
	return poped
}

func (q *Queue) isEmpty() bool {
	return q.head == nil
}

var time = 0

func fillDistancesByDepthFirstSearch(g *Graph) {
	g.initialize()
	time = 0
	cc := 0

	for _, u := range g.nodes {
		if !u.visited {
			dfsVisit(g, u, cc)
			cc++
		}
	}
}

func dfsVisit(g *Graph, u *GraphNode, cc int) {
	time++
	u.d = time
	u.cc = cc

	u.visited = true
	for _, v := range u.adjacents {
		if !v.visited {
			v.parent = u
			dfsVisit(g, v, cc)
		}
	}
	time++
	u.f = time
}

func main() {
	scanner.Split(bufio.ScanWords)

	nUsers := nextInt()
	nEdges := nextInt()
	graph := newGraph(nUsers)
	for iEdge := 0; iEdge < nEdges; iEdge++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())
		graph.setAdjacent(l, r)
		graph.setAdjacent(r, l)
	}

	fillDistancesByDepthFirstSearch(graph)

	nQueries := nextInt()
	for iQuery := 0; iQuery < nQueries; iQuery++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())

		// fmt.Println(graph.nodes[l].d, graph.nodes[r].d, graph.nodes[r].f, graph.nodes[l].f)
		if graph.nodes[l].cc == graph.nodes[r].cc {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

C++: #include <iostream>
#include <cmath>
#include <string>
#include <vector>
#include <algorithm>
#include <stack>
#include <queue>


using namespace std;

int *passed;

bool do_check(int s, int t, vector< vector<int> > a){
  queue<int> q;
  
  bool flag = false;
  if(s==t){flag=true;}
  q.push(s);
  while(q.size()>0 && flag==false){
    s = q.front();
    q.pop();
    for(int i=0;i<a[s].size();i++){
      int tmp = a[s].at(i);
      if(tmp == t){
	flag = true;
	break;
      }
      if(passed[tmp] == 0){
	passed[tmp] = 1;
	q.push(tmp);
      }
    }
  }
  return flag;
}

int main(){
  int n, m;
  cin >> n >> m;
  passed = new int[n];
  vector< vector<int> > a;

  for(int i=0;i<n;i++){
    vector<int> tmp;
    a.push_back(tmp);
  }

  for(int i=0;i<m;i++){
    int tmpa, tmp;
    cin >> tmpa >> tmp;
    a[tmpa].push_back(tmp);
    a[tmp].push_back(tmpa);
  }

  // Questions
  int q_num;
  cin >> q_num;
  // cout << "q_num: " << q_num << endl;
  for(int i=0;i<q_num;i++){
    for(int j=0;j<n;j++){
      passed[j]=0;
    }
    int s, t;
    cin >> s >> t;

    // cout << s << ": " << do_check(s, t, a) << endl;
    if(do_check(s, t, a)){
      cout << "yes" << endl;
    }else{
      cout << "no" << endl;
    }
  }
  
}

C++: // 連結成分
#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<stack>
#include<algorithm>
#include<iostream>
#include<cmath>
#include<vector>

#include<queue>
#include<stack>

using namespace std;

#define MAX_N 100000

// 値の定義
const int INV = -1;

// 友達関係を保持するための構造体
typedef struct
{
    // 友達関係の個数
    int relation_num;
    // 関係を格納するための vector 配列
    vector<int> v_relation;
}st_Relation;

// 友達関係を保持する配列
st_Relation ary_Link[MAX_N + 1];

// 連結情報を保持する配列
int ary_connection[MAX_N + 1];

void search_relation(int u_ID, int id, int user_num);

int main(void)
{
    int n, m, q, s, t;

    for(int i = 0; i < MAX_N + 1; i++)
    {
        // 配列の初期化
        ary_Link[i].relation_num = 0;
        ary_connection[i] = INV;
    }

    cin >> n >> m;

    for(int i = 0; i < m; i++)
    {
        cin >> s >> t;

        // 友達関係を双方向に設定する
        ary_Link[s].relation_num++;
        ary_Link[s].v_relation.push_back(t);

        ary_Link[t].relation_num++;
        ary_Link[t].v_relation.push_back(s);
    }

    int id = 1;

    for(int u = 0; u < n; u++)
    {
        if( ary_connection[u] == INV )
        {
            // 友達関係の検索を実施
            search_relation(u, id++, n);
        }
    }

    cin >> q;

    for(int i = 0; i < q; i++)
    {
        cin >> s >> t;

        if( ary_connection[s] == ary_connection[t] )
        {
            // 友達関係が存在するなら, 同じ値になる
            printf("yes\n");
        }
        else
        {
            printf("no\n");
        }
    }

    return 0;
}

// 友達関係を検索するための関数
// u_ID : 友達関係を検索する最初のユーザーID
// id   : ary_connection[]に設定する, 関係を区別するためのID値
// user_num : 全ユーザー数
void search_relation(int u_ID, int id, int user_num)
{

    int user_id;

    queue<int> Q;

    // 開始点をキューにプッシュする
    Q.push(u_ID);
    // 友達関係を保存する
    ary_connection[u_ID] = id;

    while( !Q.empty() )
    {
        // キューの先頭要素を取得して, 削除する
        // ( 一人のユーザーの巡回は1回だけ )
        int u = Q.front();
        Q.pop();

        for(int v = 0; v < ary_Link[u].relation_num; v++)
        {
            // 友達関係にあるユーザーの検索
            user_id = ary_Link[u].v_relation[v];

            if( ary_connection[user_id] == INV )
            {
                // ----- 繋がっている頂点が見つかった -----

                // 友達関係を保存する
                ary_connection[user_id] = id;

                // キューにプッシュして, 検索を継続する
                Q.push(user_id);
            }
        }
    }

    return;
}

C++: #include <bits/stdc++.h>
using namespace std;
#define MAX 100005

vector<vector<int> > G, R;
vector<int> ve;
queue<int> Q;
int choose[MAX];
int n, m, i, j;

int main(void) {
	cin >> n >> m;
	G.resize(n);
	int a, b;
	for (i = 0; i < m; i++) {
		cin >> a >> b;
		G[a].push_back(b);
		G[b].push_back(a);
	}
	for (i = 0; i < n; i++) {
		choose[i] = 0;
	}
	for (i = 0; i < n; i++) {
		if (choose[i] != 0)
			continue;
		Q.push(i);
		ve.clear();
		ve.push_back(i);
		choose[i] = 1;
		int now, cnt, next;
		while (!Q.empty()) {
			now = Q.front();
			Q.pop();
			for (cnt = 0; cnt < G[now].size(); cnt++) {
				next = G[now][cnt];
				if (choose[next] == 0) {
					Q.push(next);
					ve.push_back(next);
					choose[next] = 1;
				}
			}
		}
		R.push_back(ve);
		int dis = R.size() - 1;
		sort(R[dis].begin(), R[dis].end());
	}
	cin >> m;
	for (i = 0; i < m; i++) {
		cin >> a >> b;
		for (j = 0; j < R.size(); j++) {
			if (*(lower_bound(R[j].begin(), R[j].end(), a)) == a) {
				if (*(lower_bound(R[j].begin(), R[j].end(), b)) == b) 
					cout << "yes" << endl;
				else
					cout << "no" << endl;
			}
		}
	}
}