Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 100
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{1}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd()-1, v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 1
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

Python: from collections import namedtuple
import heapq

Edge = namedtuple('Edge', ('fr', 'to', 'cost'))
inf = int(1e9)


def bellman_ford(n, start, edges):
    dists = [inf for _ in range(n)]
    dists[start] = 0
    while True:
        updated = False
        for e in edges:
            if dists[e.fr] != inf and dists[e.fr] + e.cost < dists[e.to]:
                updated = True
                dists[e.to] = dists[e.fr] + e.cost

        if not updated:
            break

    return dists


def dijkstra(n, costs):
    dists = [inf for _ in range(n)]
    dists[0] = 0

    queue = []
    for (i, d) in enumerate(dists):
        heapq.heappush(queue, (d, i))

    while len(queue) > 0:
        d, i = heapq.heappop(queue)
        if d > dists[i]:
            continue

        for v in range(n):
            if v == i or costs[i][v] == inf:
                continue

            if dists[i] + costs[i][v] < dists[v]:
                dists[v] = dists[i] + costs[i][v]
                heapq.heappush(queue, (dists[v], v))

    return dists


def warshall_floyd(n, costs):
    dists = [[costs[i][j] if i != j else 0 for i in range(n)] for j in range(n)]

    for k in range(n):
        for i in range(n):
            for j in range(n):
                dists[i][j] = min(dists[i][j], dists[i][k] + dists[k][j])

    return dists


n = int(input())

m = [[inf for _ in range(n)] for _ in range(n)]
es = []
for i in range(n):
    fs = list(map(int, input().split()))
    ne = fs[1]
    for j in range(ne):
        v = fs[2+2*j]
        c = fs[2+2*j+1]
        m[i][v] = c
        es.append(Edge(i, v, c))


# d = bellman_ford(n, 0, es)
# d = dijkstra(n, m)
d = warshall_floyd(n, m)
for (i, di) in enumerate(d[0]):
    print(i, di)

Python: from heapq import *

#edge {to cost}
#P {mindirection, modeNum}
#G a list which contain informations of nodes

# building G from input
V=int(input())
G=[]
for _ in range(V):
    temp=list(map(int,input().split()))
    l=[]
    for i in range(1,temp[1]+1):
        l.append(temp[2*i:2*(i+1)])
    G.append(l)

que=[] #having the minimum distance
INF=1e8
d=[INF for i in range(V)] #having the distance
d[0]=0
heappush(que,[0,0])

while len(que)!=0:
    p=heappop(que)
    v=p[1]
    if(d[v]<p[0]):
        continue
    for i in range(len(G[v])):
        e=G[v][i]
        if(d[e[0]]>d[v]+e[1]):
            d[e[0]]=d[v]+e[1]
            heappush(que,[d[e[0]],e[0]])
            
for i in range(V):
    print(i,d[i])

Python: from enum import Enum, auto

INFTY = float('inf')

class Color(Enum):
    WHITE = auto()
    GRAY = auto()
    BLACK = auto()

n = int(input())
M = [[-1 for i in range(n)] for i in range(n)]
for i in range(n):
    line = list(map(int, input().split(' ')))
    if line[1] == 0: continue
    for j in range(2, 2+2*line[1], 2):
        M[i][line[j]] = line[j+1]


colors = []
d = []
p = [-1 for i in range(n)]

def dijkstra(s):
    global d
    colors = [Color.WHITE for i in range(n)]
    d = [INFTY for i in range(n)]
    d[s] = 0
    p[s] = -1

    while True:
        mincost = INFTY
        for i in range(n):
            if colors[i] != Color.BLACK and d[i] < mincost:
                mincost = d[i]
                u = i

        if mincost == INFTY: break
        colors[u] = Color.BLACK

        for v in range(n):
            if colors[v] != Color.BLACK and M[u][v] != -1:
                if d[u] + M[u][v] < d[v]:
                    d[v] = d[u] + M[u][v]
                    p[v] = u
                    colors[v] = Color.GRAY

dijkstra(0)
for i in range(n):
    print(i, d[i])

Python: #coding:utf-8
def Dijkestra(G,n):
    d=[100000000000]*n
    pi=[None]*n
    d[0]=0
    C=[]
    for i in range(n):
        C.append(i)
    
    while len(C)!=0:
        u=C[0]
        for i in range(1,len(C)):
            if d[u]>d[C[i]]:
                u=C[i]
        C.remove(u)
        for i in range(len(G[u])):
            if G[u][i]==-1:
                continue
            elif d[i]>d[u]+G[u][i]:
                d[i]=d[u]+G[u][i]
                pi[i]=u                
    for i in range(n):
        print(i,d[i])
    

if __name__=="__main__":
    n=int(input())
    G=[]
    for i in range(n):
        a=[]
        ele=list(map(int,input().split()))
        k=ele[1]
        t=ele[2:]
        v=c=[]
        for j in range(k):
            v=v+[t[2*j]]
            c=c+[t[2*j+1]]
        for j in range(n):
            if j in v:
                a.append(c[v.index(j)])
            else:
                a.append(-1)
        G.append(a)
    for i in range(n):
        print(G[i])
    Dijkestra(G,n)