Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

type TimeRecord struct {
	discoverTime int
	finishTime   int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	timeRecordMap := make([]TimeRecord, n)
	childrenMap := make([][]int, n)
	for i := 1; i <= n; i++ {
		node, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		timeRecordMap[node-1] = TimeRecord{-1, -1}

		childNum, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		childrenMap[node-1] = make([]int, childNum)
		for j := 0; j < childNum; j++ {
			child, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			childrenMap[node-1][j] = child
		}
	}

	timer := 1
	startNode := 1
	for {
		visit(startNode, &timer, childrenMap, timeRecordMap)
		startNode = findStartNode(childrenMap, timeRecordMap)
		if startNode < 0 {
			break
		}
	}
	for k, v := range timeRecordMap {
		fmt.Printf("%d %d %d\n", k+1, v.discoverTime, v.finishTime)
	}
}

func findStartNode(childrenMap [][]int, timeRecordMap []TimeRecord) int {
	x := -1
	for node, timeRecord := range timeRecordMap {
		if timeRecord.discoverTime < 0 {
			x = node + 1
			break
		}
	}
	return x
}

func visit(currentNode int, timer *int, childrenMap [][]int, timeRecordMap []TimeRecord) {
	if timeRecordMap[currentNode-1].discoverTime > 0 {
		return
	}
	children := childrenMap[currentNode-1]
	timeRecordMap[currentNode-1] = TimeRecord{*timer, timeRecordMap[currentNode-1].finishTime}
	(*timer)++
	for i := 0; i < len(children); i++ {
		visit(children[i], timer, childrenMap, timeRecordMap)
	}
	timeRecordMap[currentNode-1] = TimeRecord{timeRecordMap[currentNode-1].discoverTime, *timer}
	(*timer)++
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <bits/stdc++.h>
using namespace std;

#define rep(i, a, b) for (int i = (a); i < (int)(b); i++)
#define rrep(i, a, b) for (int i = (a); i >= (int)(b); i--)
#define all(x) (x).begin(), (x).end()
using i32 = int32_t;
using i64 = int64_t;
using f32 = float;
using f64 = double;
using P   = pair<int, int>;

template <class T>
bool chmin(T& a, T b) {
    if (a > b) {
        a = b;
        return true;
    } else {
        return false;
    }
}
template <class T>
bool chmax(T& a, T b) {
    if (a < b) {
        a = b;
        return true;
    } else {
        return false;
    }
}

template <class T>
void dump_vec(const vector<T>& v) {
    auto len = v.size();
    rep(i, 0, len) {
        cout << v[i] << (i == (int)len - 1 ? "\n" : " ");
    }
}

struct FastIO {
    FastIO() {
        cin.tie(0);
        ios::sync_with_stdio(false);
        cout << fixed << setprecision(20);
    }
} FASTIO;

//---------------------------------------------------------------------------------------------------

//---------------------------------------------------------------------------------------------------

vector<int> ds;
vector<int> fs;
vector<vector<int>> G;

int stamp = 0;

void dfs(int u) {
    if (ds[u] >= 0) return;
    ds[u] = ++stamp;

    for (auto& v : G[u]) {
        dfs(v);
    }
    fs[u] = ++stamp;
}

signed main() {
    int N;
    cin >> N;
    G.resize(N);
    ds.assign(N, -1);
    fs.assign(N, -1);
    rep(i, 0, N) {
        int id, k;
        cin >> id >> k;
        id--;
        rep(j, 0, k) {
            int u;
            cin >> u;
            u--;
            G[id].push_back(u);
        }
        sort(all(G[id]));
    }
    rep(i, 0, N) {
        dfs(i);
    }
    rep(i, 0, N) {
        cout << i + 1 << " " << ds[i] << " " << fs[i] << "\n";
    }
}

C++: #include<iostream>
#include<stack>
using namespace std;
static const int N = 100;
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[N][N];
int color[N], d[N], f[N], tt;
int nt[N];

int next(int u) {
  for ( int v = nt[u]; v < n; v++ ) {
    nt[u] = v + 1;
    if ( M[u][v] ) return v;
  }
  return -1;
}

void dfs_visit(int r) {
  for ( int i = 0; i < n; i++ ) nt[i] = 0;

  stack<int> S;
  S.push(r);
  color[r] = GRAY;
  d[r] = ++tt;

  while ( !S.empty() ) {
    int u = S.top();
    int v = next(u);
    if ( v != -1 ) {
      if ( color[v] == WHITE ) {
        color[v] = GRAY;
        d[v] = ++tt;
        S.push(v);
      }
    } else {
      S.pop();
      color[u] = BLACK;
      f[u] = ++tt;
    }
  }
}

void dfs() {
  for ( int i = 0; i < n; i++ ) {
    color[i] = WHITE;
    nt[i] = 0;
  }
  tt = 0;

  for ( int u = 0; u < n; u++ )
    if ( color[u] == WHITE ) dfs_visit(u);
  for ( int i = 0; i < n; i++ )
    cout << i+1 << " " << d[i] << " " << f[i] << endl;
}

int main() {
  int u,  k, v;

  cin >> n;
  for ( int i = 0; i < n; i++ )
    for ( int j = 0; j < n; j++ ) M[i][j] = 0;

  for ( int i = 0; i < n; i++ ) {
    cin >> u >> k;
    u--;
    for ( int j = 0; j < k; j++ ) {
      cin >> v;
      v--;
      M[u][v] = 1;
    }
  }

  dfs();

  return 0;
}

C++: #include <bits/stdc++.h>
#define rep(i, n) for(int i = 0; i < (n); ++i)
using namespace std;

int G[100][100];
int d[100] = {0};
int f[100];
int now_time = 1;
stack<int> search_stack;

int main() {
    // 制約見て！！！デカかったらlong longにすること！
    int n, u, k, v;
    cin >> n;
    rep(i, n) {
        cin >> u >> k;
        u--;
        rep(j, k) {
            cin >> v;
            v--;
            G[u][v] = 1;
        }
    }
    rep(i,n){
        if(d[i]==0){
            search_stack.push(i);
            d[i]=now_time++;
        }
        while(search_stack.size() > 0) {
            int s = search_stack.top();
            rep(i, n + 1) {
                if(i == n) {
                    f[s] = now_time++;
                    search_stack.pop();
                }
                else if(s != i && d[i] == 0 && G[s][i] == 1) {
                    search_stack.push(i);
                    d[i] = now_time++; 
                    break;
                }
            }
        }
    }
    rep(i, n) { printf("%d %d %d\n", i + 1, d[i], f[i]); }
}

C++: #include <iostream>
#include <vector>
#include <list>
#include <cstdlib>

const int MAX_N = 100;

struct Node {
  int v;
  int firstVisitedTime;
  int lastVisitedTime;
  bool visited;
};

void visit(int *count, int n, std::vector<std::list<int> *> *graph, std::vector<struct Node *> *nodes) {
  (*count)++;
  
  struct Node *node = nodes->at(n);

  if (!node->visited) {
    node->firstVisitedTime = *count;
    node->visited = true;
  }  

  //  std::cout << (*count) << " = " << n << std::endl;

  std::list<int> *neighbors = graph->at(n);

  while (!neighbors->empty()) {
    int v = neighbors->front();
    neighbors->pop_front();
    
    if (!nodes->at(v)->visited) {
      visit(count, v, graph, nodes);
    }
  }

  (*count)++;
  node->lastVisitedTime = (*count);

  //  std::cout << (*count) << " = " << n << std::endl;
}

int main(void) {
  std::cin.tie(0);
  std::ios::sync_with_stdio(false);  

  int n = 0;
  std::cin >> n;

  std::vector<std::list<int> *> *graph = new std::vector<std::list<int> *>(n + 1);
  std::vector<struct Node *> *nodes = new std::vector<struct Node *>(n + 1);
  
  for (int i = 1; i <= n; i++) {
    int v = 0;
    std::cin >> v;

    int k = 0;
    std::cin >> k;

    std::list<int> *neighbors = new std::list<int>();

    for (int i = 0; i < k; i++) {
      int a = 0;
      std::cin >> a;

      neighbors->push_back(a);
    }

    graph->at(i) = neighbors;

    struct Node *node = (struct Node *) std::malloc(sizeof(struct Node));

    node->v = i;
    node->firstVisitedTime = 0;
    node->lastVisitedTime = 0;
    node->visited = false;
    
    nodes->at(i) = node;
  }

  int count = 0;
  int start = 1;

  visit(&count, start, graph, nodes);  

  for (std::vector<struct Node *>::iterator iterator = nodes->begin() + 1; iterator != nodes->end(); ++iterator) {
    struct Node *node = *iterator;
        
    std::cout << node->v << " " << node->firstVisitedTime << " " << node->lastVisitedTime << std::endl;
  }
  
  return 0;
}