Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include <cstdio>
#include <cstdlib>
#include <iostream>
#include <algorithm>
#include <cstring>
#include <queue>
using namespace std;

bool A[110][110],flag[110];
int d[110];
int n;

void bfs(){
	queue<int> Q;
	Q.push(1);
	d[1]=0;
	while(Q.empty()==0){
		int u=Q.front();
		Q.pop();
		for(int i=2;i<=n;i++){
			if(A[u][i]==true && flag[i]==false ){
				flag[i]=true;
				Q.push(i);
				d[i]=d[u]+1;
			}
		}
	}
	return ;
}

int main(){
	int a,b,c;
	cin>>n;
	for(int i=1;i<=n;i++){
		flag[i]=false;
			for(int j=1;j<=n;j++){
				A[i][j]=false;
		}
	}
	for(int i=1;i<=n;i++){
		cin>>a>>b;
		for(int j=1;j<=b;j++){
			cin>>c;
			A[a][c]=true;
		}
	}
	bfs();
	for(int i=1;i<=n;i++) cout<<i<<" "<<d[i]<<endl;	
	return 0;
}

C++: #include <iostream>
#include <vector>
#include <queue>
#include <cstring>

using namespace std;

int n, t;
vector<int> G[101];
int d[101];

void bfs(int v) {
	d[v] = 0;
	queue<int> q;
	q.push(v);
	while (!q.empty()) {
		int e = q.front(); q.pop();
		for (int i = 0; i < G[e].size(); ++i) {
			int ne = G[e][i];
			if (d[ne] != -1) continue;
			d[ne] = d[e] + 1;
			q.push(ne);
		}
	}
}

int main() {
	cin >> n;
	for (int i = 0; i < n; ++i) {
		int u, k; cin >> u >> k;
		while (k--) {
			int v; cin >> v;
			G[u].push_back(v);
		}
	}

	memset(d, -1, sizeof(d));
	bfs(1);

	for (int i = 1; i <= n; ++i)
		cout << i << " " << d[i] << endl;

	return 0;
}

C++: #include <iostream>
#include <vector>
#include <list>
#include <cstdlib>

const int MAX_N = 100;

struct Node {
  int v;
  int d;
  bool visited;
};

int main(void) {
  std::cin.tie(0);
  std::ios::sync_with_stdio(false);  

  int n = 0;
  std::cin >> n;

  std::vector<std::vector<int> *> *graph = new std::vector<std::vector<int> *>(n + 1);
  std::vector<struct Node *> *nodes = new std::vector<struct Node *>(n + 1);
  
  for (int i = 1; i <= n; i++) {
    int v = 0;
    std::cin >> v;

    int k = 0;
    std::cin >> k;

    std::vector<int> *neighbors = new std::vector<int>(k);

    for (int i = 0; i < k; i++) {
      int a = 0;
      std::cin >> a;

      neighbors->at(i) = a;
    }

    graph->at(i) = neighbors;

    struct Node *node = (struct Node *) std::malloc(sizeof(struct Node));

    node->v = i;
    node->d = -1;
    node->visited = false;
    
    nodes->at(v) = node;
  }

  int count = 0;
  int start = 1;

  std::list<int> *stack = new std::list<int>();

  stack->push_back(nodes->at(start)->v);

  while (!stack->empty()) {
    std::vector<int> *newNodes = new std::vector<int>();

    while (!stack->empty()) {    
      int v = stack->front();
      stack->pop_front();

      nodes->at(v)->d = count;
      nodes->at(v)->visited = true;
      
      std::vector<int> *neighbors = graph->at(v);

      for (std::vector<int>::iterator iterator = neighbors->begin(); iterator != neighbors->end(); ++iterator) {
	struct Node *node = nodes->at(*iterator);

	if (!node->visited) {
	  newNodes->push_back(node->v);
	}
      }
    }

    for (std::vector<int>::iterator iterator = newNodes->begin(); iterator != newNodes->end(); ++iterator) {
      stack->push_front(*iterator);
    }

    count++;
  }

  for (std::vector<struct Node *>::iterator iterator = nodes->begin() + 1; iterator != nodes->end(); ++iterator) {
    struct Node *node = *iterator;
        
    std::cout << node->v << " " << node->d << std::endl;
  }
  
  return 0;
}

C++: #include<bits/stdc++.h>

using namespace std;

int main(void){
    int n;
    cin >> n;
    vector<vector<int> > a(n+1);
    for(int i = 1; i <= n; i++){
        int id, size;
        cin >> id >> size;
        a[i].resize(size);
        for(int j = 0; j < size; j++){
            int temp;
            cin >> temp;
            a[i][j] = temp;
        }
    }
    vector<int> d(n+1);
    vector<bool> ok(n+1);
    queue<int> s;
    s.push(1);
    ok[1] = true;
    while(!s.empty()){
        int now = s.front();
        s.pop();
        for(int i = 0; i < a[now].size(); i++){
            int next = a[now][i];
            if(!ok[next]){
                d[next] = d[now] + 1;
                s.push(next);
                ok[next] = true;
            }
        }
    }
    for(int i = 2; i <= n; i++){
        if(d[i] == 0)d[i] = -1;
    }
    for(int i = 1; i <= n; i++){
        cout << i << " " << d[i] << endl;
    }
    return 0;
}

C++: #include <stdio.h>
#include <queue>

int time, n;
int d[100], color[100];
int M[100][100];

void bfs(int s) {
    queue<int> Q;
    
    for (int i=0; i<100; i++) color[i] = 0:
    for (int i=0; i<100; i++) d[i] = -1;
    
    color[s] = 1;
    d[s] = 0;
    Q.push(s);
    while (!Q.empty()) {
        int u = Q.front(); Q.pop();
        for (int i=0; i<n; i++) {
            if(M[u][i] && color[i] == 0) {
                color[i] = 1;
                d[i] = d[u]+1;
                Q.push(i);
            }
        }
        color[u] = 2;
    }
}

int main() {
    int u, k, v;
    scanf("%d", &n);
    
    for (int i=0; i<n; i++) {
        for (int j=0; j<n; j++) {
            M[i][j] = 0;
        }
    }
    
    for (int i=0; i<n; i++) {
        scanf("%d %d", &u, &k);
        for (int j=0; j<k; j++) {
            scanf("%d", &v);
            M[u-1][v-1] = 1;
        }
    }
    
    bfs(0);
    
    for (int i=0; i<n; i++) {
        printf("%d %d\n", i+1, d[i]);
    }
    return 0;
}