Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"sort"
	"strconv"
)

func getScanner(fp *os.File) *bufio.Scanner {
	scanner := bufio.NewScanner(fp)
	scanner.Split(bufio.ScanWords)
	scanner.Buffer(make([]byte, 1000005), 1000005)
	return scanner
}

func getNextString(scanner *bufio.Scanner) string {
	scanner.Scan()
	return scanner.Text()
}

func getNextInt(scanner *bufio.Scanner) int {
	i, _ := strconv.Atoi(getNextString(scanner))
	return i
}

func getNextInt64(scanner *bufio.Scanner) int64 {
	i, _ := strconv.ParseInt(getNextString(scanner), 10, 64)
	return i
}

func getNextUint64(scanner *bufio.Scanner) uint64 {
	i, _ := strconv.ParseUint(getNextString(scanner), 10, 64)
	return i
}

func getNextFloat64(scanner *bufio.Scanner) float64 {
	i, _ := strconv.ParseFloat(getNextString(scanner), 64)
	return i
}

func main() {
	fp := os.Stdin
	wfp := os.Stdout
	cnt := 0

	if os.Getenv("MASPY") == "ますピ" {
		fp, _ = os.Open(os.Getenv("BEET_THE_HARMONY_OF_PERFECT"))
		cnt = 1
	}
	if os.Getenv("MASPYPY") == "ますピッピ" {
		wfp, _ = os.Create(os.Getenv("NGTKANA_IS_GENIUS10"))
	}

	scanner := getScanner(fp)
	writer := bufio.NewWriter(wfp)
	solve(scanner, writer)
	for i := 0; i < cnt; i++ {
		fmt.Fprintln(writer, "-----------------------------------")
		solve(scanner, writer)
	}
	writer.Flush()
}

func solve(scanner *bufio.Scanner, writer *bufio.Writer) {
	n := getNextInt(scanner)
	g := graph{}
	g.ee = make([]Edges, n)
	g.visited = make([]bool, n)
	g.found = make([]int, n)
	g.leave = make([]int, n)
	for i := 0; i < n; i++ {
		u := getNextInt(scanner) - 1
		k := getNextInt(scanner)
		for j := 0; j < k; j++ {
			v := getNextInt(scanner) - 1
			g.ee[u] = append(g.ee[u], Edge{
				to: v,
				id: u,
			})
		}
	}
	for i := 0; i < n; i++ {
		sort.Sort(g.ee[i])
	}
	for i := 0; i < n; i++ {
		if g.visited[i] {
			continue
		}
		g.dfs(i)
	}

	for i := 0; i < n; i++ {
		fmt.Fprintln(writer, fmt.Sprintf("%d %d %d", i+1, g.found[i], g.leave[i]))
	}
}

// Edge ...
type Edge struct {
	to, id int
}

type Edges []Edge

func (a Edges) Len() int           { return len(a) }
func (a Edges) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }
func (a Edges) Less(i, j int) bool { return a[i].id < a[j].id }

type graph struct {
	ee           []Edges
	t            int
	n            int
	visited      []bool
	found, leave []int
}

func (g *graph) dfs(i int) {
	g.visited[i] = true
	g.t++
	g.found[i] = g.t
	for _, e := range g.ee[i] {
		if g.visited[e.to] {
			continue
		}
		g.dfs(e.to)
	}
	g.t++
	g.leave[i] = g.t
}

C++: #include <iostream>
#include <stack>
using namespace std;

#define MAX 100

stack<int> G;
int Graph[MAX+1][MAX+1];
int result[MAX+1][2];
int n;
int cnt = 0;

void dfs(int idx) {
    bool bl = false;
    bool bl2 = false;
    int idx2;
    for(int i=1; i<=n; i++) {
        //もし一つでも残っているノードがあればpushする
        if(Graph[idx][i]==1) {
            for(int j=1; j<=n; j++) {
                Graph[j][i] = 0;
            }
            //cout << "push: " << i << endl;
            cnt++;
            result[i][0] = cnt;
            G.push(i);
            dfs(i);
            bl = true;
        }
    }
    //一つも残っていなかったらpopする
    if(bl==false) {
        //cout << "pop: " << G.top() << endl;
        cnt++;
        result[G.top()][1] = cnt;
        for(int i=1; i<=n; i++) {
            if(Graph[G.top()][i]==1) {
                bl2 = true;
                idx2 = i;
            }
        }
        G.pop();
        if(G.empty() && bl2==false) {
            return;
        }
        else if(bl2==true) {
            dfs(idx2);
        }
        else {
            dfs(G.top());
        }
    }
}

int main() {
    int idx, g_num, a;

    cin >>n;
    for(int i=0; i<n; i++) {
        cin >> idx >> g_num;
        for(int j=0; j<n; j++) {
            Graph[idx][j] = 0;
        }
        for(int j=0; j<g_num; j++) {
            cin >> a;
            Graph[idx][a] = 1;
        }
    }
    G.push(1);
    cnt++;
    result[1][0] = cnt;
    //cout << "push: " << 1 << endl;
    dfs(1);

    for(int i=1; i<=n; i++) {
        cout << i << " " << result[i][0] << " " << result[i][1] << endl;
    }

    return 0;
}

C++: #include <iostream>
#include <vector>
#include <algorithm>
using namespace std;
 
struct status{
    int idx_node;
    vector<int> children;
    int finded = 0;
    int visited = 0;
};
 
int step = 0;
vector<status> graph;
 
void dfs(int now_node){
    ++step;
    graph[now_node-1].finded = step;
    for(auto&& next_node:graph[now_node-1].children){
        if(not graph[next_node-1].finded){
            dfs(next_node);
        }
    }
    ++step;
    graph[now_node-1].visited = step;
}
 
int main(void){cin.tie(0);ios::sync_with_stdio(false);
 
    //stdi
    int nb_nodes; cin >> nb_nodes;
    graph.resize(nb_nodes);
    for(auto& times:graph){
        int idx_node; cin >> idx_node; graph[idx_node-1].idx_node = idx_node;
        int nb_edges; cin >> nb_edges; graph[idx_node-1].children.resize(nb_edges);
        for(auto& a:graph[idx_node-1].children){
            cin >> a;
        }
        sort(graph[idx_node-1].children.begin(),graph[idx_node-1].children.end());
    }
     
    //dfs
    for(int i=1; i<=nb_nodes; ++i){
        if(not graph[i-1].finded) dfs(i);
    }
     
    //stdo
    for(auto& a:graph){
        cout<<a.idx_node<<" "
            <<a.finded<<" "
            <<a.visited<<"\n";
    }
}

C++: // 深さ優先探索
#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<stack>
#include<algorithm>
#include<iostream>
#include<cmath>
#include<vector>

using namespace std;

#define MAX_N 100
// 値の定義
const int EXIST = 1;
const int NO_EXIST = 0;

const int WHITE = 0;// 未訪問
const int GRAY = 1; // 訪問中
const int BLACK = 2;// 訪問完了

// グラフ情報を保持する配列
int ary_graph[MAX_N + 1][MAX_N + 1];

// 各頂点の訪問状態を保持する配列
int color[MAX_N + 1];

// 発見時刻と完了時刻を保持する構造体
typedef struct
{
    int start_time;
    int end_time;
}SearchTime;

SearchTime st_SearchTime[MAX_N];
int search_T = 1;

void depthFirstSearch(int now_vertex, int vertex_num);

int main(void)
{
    int n, u, num, v_num;

    for(int i = 0; i < MAX_N + 1; i++)
    {
        color[i] = WHITE;

        for(int j = 0; j < MAX_N + 1; j++)
        {
            // 配列の初期化
            ary_graph[i][j] = NO_EXIST;
        }
    }

    cin >> n;

    for(int i = 0; i < n; i++)
    {
        cin >> u;
        cin >> num;

        for(int j = 0; j < num; j++)
        {
            // 隣接点を記憶する
            cin >> v_num;
            ary_graph[u][v_num] = EXIST;
        }
    }

    // 深さ優先探索を実施
    for(int i = 1; i <= n; i++)
    {
        if( color[i] == WHITE )
        {
            st_SearchTime[i].start_time = search_T;
            depthFirstSearch(i, n);
        }
    }

    // 結果の表示
    for(int i = 1; i <= n; i++)
    {
        printf("%d %d %d\n", i, st_SearchTime[i].start_time, st_SearchTime[i].end_time);
    }

    return 0;
}

// 深さ優先探索を実施する関数
// now_vertex : 現在の頂点のNo.
// next_vertex : 次の頂点のNo.
// vertex_num : グラフの頂点数
void depthFirstSearch(int now_vertex, int vertex_num)
{

    for(int i = 1; i <= vertex_num; i++)
    {
        if( color[i] == WHITE
            && ary_graph[now_vertex][i] == EXIST )
        {
            // 訪問中
            color[i] = GRAY;

            // 発見時刻の設定
            search_T++;
            st_SearchTime[i].start_time = search_T;

            depthFirstSearch(i, vertex_num);
        }
    }

    // 訪問完了
    color[now_vertex] = BLACK;

    // 終了時刻の設定
    search_T++;
    st_SearchTime[now_vertex].end_time = search_T;

    return;
}