Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N, M := sc.nextInt(), sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < M; i++ {
		s, t := sc.nextInt(), sc.nextInt()
		G[s] = append(G[s], t)
		G[t] = append(G[t], s)
	}
	group := make([]int, N)
	for i := 0; i < N; i++ {
		group[i] = -1
	}
	var dfs func(cur int)
	dfs = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if group[next] == -1 {
				group[next] = group[cur]
				dfs(next)
			}
		}
	}
	num := 0
	for i := 0; i < N; i++ {
		if group[i] == -1 {
			group[i] = num
			dfs(i)
			num++
		}
	}

	Q := sc.nextInt()
	for i := 0; i < Q; i++ {
		s, t := sc.nextInt(), sc.nextInt()
		if group[s] == group[t] {
			fmt.Fprintln(wtr, "yes")
		} else {
			fmt.Fprintln(wtr, "no")
		}
	}
	wtr.Flush()
}

C++: #include <bits/stdc++.h>
using namespace std;

#define rep(i, a, b) for (int i = (a); i < (int)(b); i++)
#define rrep(i, a, b) for (int i = (a); i >= (int)(b); i--)
#define all(x) (x).begin(), (x).end()
using i32 = int32_t;
using i64 = int64_t;
using f32 = float;
using f64 = double;
using P   = pair<int, int>;

template <class T>
bool chmin(T& a, T b) {
    if (a > b) {
        a = b;
        return true;
    } else {
        return false;
    }
}
template <class T>
bool chmax(T& a, T b) {
    if (a < b) {
        a = b;
        return true;
    } else {
        return false;
    }
}

template <class T>
void dump_vec(const vector<T>& v) {
    auto len = v.size();
    rep(i, 0, len) {
        cout << v[i] << (i == (int)len - 1 ? "\n" : " ");
    }
}

struct FastIO {
    FastIO() {
        cin.tie(0);
        ios::sync_with_stdio(false);
        cout << fixed << setprecision(20);
    }
} FASTIO;

//---------------------------------------------------------------------------------------------------

struct UnionFind {
    vector<int> _ids; // 添字iが属する集合のID

    UnionFind(int n) {
        _ids.assign(n, -1);
    }

    int root(int x) {
        const auto rx               = _ids[x];
        return rx < 0 ? x : _ids[x] = root(rx);
    }

    // 要素xとyは同じ連結成分に属するか？
    bool connected(int x, int y) {
        return root(x) == root(y);
    }

    // 要素xが属する集合の要素数
    int size(int x) {
        return -_ids[root(x)];
    }

    // 要素xとyを連結
    bool unite(int x, int y) {
        auto rx = root(x), ry = root(y);
        if (rx == ry) return false;

        if (_ids[rx] > _ids[ry]) swap(rx, ry);
        _ids[rx] += _ids[ry];
        _ids[ry] = rx;
        return true;
    }
};
//---------------------------------------------------------------------------------------------------

signed main() {
    int N, Q;
    cin >> N >> Q;
    UnionFind uf(N);
    rep(i, 0, Q) {
        int a, b;
        cin >> a >> b;
        uf.unite(a, b);
    }
    cin >> Q;
    rep(i, 0, Q) {
        int a, b;
        cin >> a >> b;
        cout << (uf.connected(a, b) ? "yes" : "no") << "\n";
    }
}

C++: #include<iostream>
#include<vector>
using namespace std;

bool is_friend(const vector<vector<int> >& u, int s, int t, vector<int>& searched){
    if (s == t) return true;
    for (int i = 0; i < u[s].size(); i++) {
        if (!searched[u[s][i]]) {
            searched[u[s][i]] = 1;
            if (is_friend(u, u[s][i], t, searched)) return true;
        }
    }
    return false;
}
int main(){
    int n, m;
    cin >> n >> m;
    vector<vector<int> > u(n);
    for (int i = 0; i < m; i++) {
        int s, t;
        cin >> s >> t;
        u[s].push_back(t);
        u[t].push_back(s);
    }
    int q;
    cin >> q;
    for (int i = 0; i < q; i++) {
        int s, t;
        cin >> s >> t;
        vector<int> searched(n, 0);
        searched[s] = 1;
        if (is_friend(u, s, t, searched)) {
            cout << "yes" << endl;
        } else {
            cout << "no"  << endl;
        }
    }
    return 0;
}

C++: #include<iostream>
#include<vector>
#include<stack>
#include<set>
using namespace std;

void set_color(const vector<vector<int> >& G, vector<int>& color,
                int color_name, int a, int i) {
    for (int i = 0; i < G[a].size(); i++) {
        if (color[G[a][i]] == -1) {
            color[G[a][i]] = color_name;
            set_color(G, color, color_name, G[a][i], 0);
        }
    }
}


bool DFS(const vector<vector<int> >& G, int a, int b) {
    if (G[a].size() == 0 || G[b].size() == 0) return false;
    static vector<int> color(G.size(), -1);
    static int color_name = 0;
    if (color[a] != color[b]) return false;
    if (color[a] == -1) {
        set_color(G, color, color_name++, a, 0);
    }
    if (color[a] == color[b]) return true;
    return false;
}


int main(){
    int n, m;
    cin >> n >> m;

    vector<vector<int> > G(n);

    for (int i = 0; i < m; i++) {
        int a, b;
        cin >> a >> b;
        G[a].push_back(b);
        G[b].push_back(a);
    }

// for (int i = 0; i < n; i++) {
//     cout << i << " : ";
//     for (vector<int>::iterator it = G[i].begin(); it != G[i].end(); it++){
//         cout << *it << " ";
//     }
//     cout << endl;
// }

    int q;
    cin >> q;
    for (int i = 0; i < q; i++) {
        int a, b;
        cin >> a >> b;
        if (DFS(G, a, b)) {
           cout << "yes" << endl;
        } else {
           cout << "no"  << endl;
        }
    }
    return 0;
}

C++: #include<iostream>
#include<iostream>
#include<vector>
#include<stack>
using namespace std;
static const int MAX =  100000;
int i, j, v, num, color[MAX];
vector<int> list[MAX];
 
void dfs(int r, int c){
 stack<int> S;
 S.push(r);
 color[r] = c;
 while( !S.empty() ){
   int u = S.top(); S.pop();
   for(i=0; i<list[u].size(); i++){
     v = list[u][i];
     if(color[v] == -1){
       color[v] = c;
       S.push(v);
     }
   }
 }
}
  
void assigncolor(){
 int id = 1;
 for(i=0; i<num; i++){
   color[i] = -1;
 }
 for(j=0; ij<num; j++){
   if(color[j] == -1)
     dfs(j, id++);
 }
}
  
int main(){
 int a, b, trial, start, goal, kaisuu;
 cin >> num >>kaisuu;
  
 for(i=0; i<kaisuu; i++){
   cin >> a >> b;
   list[a].push_back(b);
   list[b].push_back(a);
 }
 
 assigncolor();
 
 cin >> trial;
 
 for(i=1; i<=trial; i++){
   cin >> start >> goal;
   if(color[start] == color[goal]){  
     cout << "yes" << endl;
   } else{
     cout << "no" << endl;
   }
 }
  
 return 0;
}