Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Node struct {
	cost int
	done bool
}

type Edge struct {
	to, cost int
}

const INF = 1 << 60

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	nodes := make([]Node, N)
	for i := 0; i < N; i++ {
		nodes[i].cost = INF
	}
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id] = append(E[id], Edge{to, cost})
		}
	}
	nodes[0].cost = 0
	for {
		cur := 0
		minCost := INF
		for i := 0; i < N; i++ {
			n := nodes[i]
			if !n.done && n.cost < minCost {
				cur = i
				minCost = n.cost
			}
		}
		if minCost == INF {
			break
		}
		nodes[cur].done = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+nodes[cur].cost
			if !nodes[to].done && cost < nodes[to].cost {
				nodes[to].cost = cost
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, nodes[i].cost)
	}
	wtr.Flush()
}

C++: #include <iostream>
using namespace std;
static const int MAX =100;
static const int INFTY =(1<<21);
static const int WHITE =0;
static const int GRAY =1;
static const int BLACK =2;

int n, M[MAX][MAX];

int dijkstra(){
  int minv;
  int d[MAX],color[MAX];

  for(int i=0;i<n;i++){
    d[i]=INFTY;
    color[i]=WHITE;
  }
  d[0]=0;
  color[0]=GRAY;
  while(1){
    minv=INFTY;
    int u=-1;
    for(int i=0;i<n;i++){
      if(minv>d[i] && color[i] !=BLACK){
        u=i;
        minv=d[i];
      }
    }
    if(u==-1)break;
    color[u]=BLACK;
    for(int v=0;v<n;v++){
      if(color[v] != BLACK && M[u][v]!=INFTY){
        if(d[v]> d[u]+M[u][v]){
          d[v]=d[u]+M[u][v];
          color[v]=GRAY;
        }
      }
    }
  }
  for(int i=0;i<n;i++){
    cout << i << " " << (d[i]==INFTY? -1:d[i]) << endl;
  }
}

int main(){
  cin >> n;
  for(int i=0;i<n;i++){
    for(int j=0;j<n;j++){
      M[i][j]=INFTY;
    }
  }
  int k,c,u,v;
  for(int i=0;i<n;i++){
    cin >> u >> k;
    for(int j=0;j<k;j++){
      cin >> v >> c;
      M[u][v]=c;
    }
  }

  dijkstra();
  return 0;
}

C++: #include<iostream>
using namespace std;
static const int MAX = 100;
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

void dijkstra() {
	int minv;
	int d[MAX], color[MAX];
	for (int i = 0; i < n; i++) {
		d[i] = INFTY;
		color[i] = WHITE;
	}
	d[0] = 0;
	color[0] = GRAY;
	while (1) {
		minv = INFTY;
		int u = -1;
		for (int i = 0; i < n; i++) {
			if (minv > d[i] && color[i] != BLACK) {
				u = i;
				minv = d[i];
			}
		}
		if (u == -1) break;
		color[u] = BLACK;
		for (int v = 0; v < n; v++) {
			if (color[v] != BLACK && M[u][v] != INFTY) {
				if (d[v] > d[u] + M[u][v]) {
					d[v] = d[u] + M[u][v];
					color[v] = GRAY;
				}
			}
		}
	}
	for (int i = 0; i < n; i++) {
		cout << i << " " << (d[i] == INFTY ? -1 : d[i]) << endl;
	}
}
int main() {
	cin >> n;
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) M[i][j] = INFTY;
	}
	int k, c, u, v;
	for (int i = 0; i < n; i++) {
		cin >> u >> k;
		for (int j = 0; j < k; j++) {
			cin >> v >> c;
			M[u][v] = c;
		}
	}
	dijkstra();
	return 0;
}

C++: #include<bits/stdc++.h>
//#include<iostream>
using namespace std;
//type
typedef long long ll;
#define pii pair<int, int>
#define vi vector<int>
//x * y * 1.0 can cause overflow
//constant
#define inf (int)(1e9+7)
#define mod (ll)(1e9+7)
#define eps 1e-10
//omission
#define eb emplace_back
#define F first
#define S second
#define SZ(x) ((int)(x).size())
#define all(v) v.begin(), v.end()
#define ios cin.tie(0); ios::sync_with_stdio(false)
#define FIX(a) cout << fixed << setprecision(a)
#define mp make_pair
//manip
template<class T>bool chmax(T &a, const T &b) { if (a<b) { a = b; return 1; } return 0; }
template<class T>bool chmin(T &a, const T &b) { if (b<a) { a = b; return 1; } return 0; }
#define UNIQUE(v) v.erase(unique(v.begin(), v.end(), v.end());
#define fill(x, y) memset(x, y, sizeof(x))
#define ceil(a, b) a / b + !!(a % b)
template<class T> T power_mod(T a, T b) {return b ? power(a * a % inf, b / 2) * (b % 2 ? a : 1) % inf : 1;}
template<class T> T power(T a, T b) {return b ? power(a * a, b / 2) * (b % 2 ? a : 1) : 1;}
#define LB(v, x) (int)(lower_bound(v.begin(), v.end(), x) - v.begin())
#define UB(v, x) (int)(upper_bound(v.begin(), v.end(), x) - v.begin())
template<typename T> T gcd(T a, T b) {if (b == 0) return a; return gcd(b, a % b);}
template<typename T> T lcm(T a, T b) {return a / gcd(max(a, b), min(a, b)) * b;} //先に割る!!
#define outa(a, n) rep(i_, n) cout << a[i_] << " "; cout << endl
#define out(a) cout << a << endl
#define outv(v) rep(i, SZ(v)) cout << v[i] << " "; cout << endl
//loop
#define rep(i, n) for (int i = 0, i##_len = (n); i < i##_len; ++i)
#define rep3(i, st, n) for (int i = st; i < n; ++i)
//algorithm
//double pointer, l start, how many adds, can be 0 -> init r = l, sum = 0
//bfs, not x, y, i, j
//not !(i % 2), i % 2 == 0
//minimal required terms
//cast caution
//look constraints always
//ctrl + command + e -> 変数一括変更



int main() {
    
    
   
    int n; cin >> n;
    int table[101][101]; fill_n(*table, 101 * 101, inf);
    rep(i, 101) table[i][i] = 0;
    vector<vector<pii> > edge(n);
    rep(i, n) {
        int u, k; cin >> u >> k;
        rep(j, k) {
            int v, c; cin >> v >> c;
            edge[u].eb(v, c);
        }
        
    }
    
    while (1) {
        int update = 0;
        rep(from, n) {
            rep(j, SZ(edge[from])) {
                int to = edge[from][j].F;
                int cost = edge[from][j].S;
                
                if (table[0][to] > table[0][from] + cost) {
                    update = 1;
                    table[0][to] = table[0][from] + cost;
                }
            }
        }
        if (update == 0) break;
    }
    
    out(0 << " " << 0);
    rep3(i, 1, n) out(i << " " << table[0][i]);
        
        
    
    
    
}