Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Node struct {
	cost int
	done bool
}

type Edge struct {
	to, cost int
}

const INF = 1 << 60

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	nodes := make([]Node, N)
	for i := 0; i < N; i++ {
		nodes[i].cost = INF
	}
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id] = append(E[id], Edge{to, cost})
		}
	}
	nodes[0].cost = 0
	for {
		cur := 0
		minCost := INF
		for i := 0; i < N; i++ {
			n := nodes[i]
			if !n.done && n.cost < minCost {
				cur = i
				minCost = n.cost
			}
		}
		if minCost == INF {
			break
		}
		nodes[cur].done = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+nodes[cur].cost
			if !nodes[to].done && cost < nodes[to].cost {
				nodes[to].cost = cost
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, nodes[i].cost)
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <vector>
#include <stack>
#include <queue>
#include <bitset>
#include <utility>
#include <functional>
#include <numeric>

//TODO

template <class T>
using vec = std::vector<T>;

constexpr int nil = -1;
constexpr int inf = 1 << 30;

struct Edge
{
    int to;
    int cost;
};

vec<int> dijkstra(const vec<vec<Edge>>& edges)
{
    using namespace std;

    const int n = edges.size();
    vec<int> distances(n, inf);
    vec<bool> reached(n, false);

    distances[0] = 0;

    while (true)
    {
        int minCost {inf};
        int u {};

        for (int i = 0; i < n; ++i)
        {
            if (!reached[i] && distances[i] < minCost)
            {
                minCost = distances[i];
                u = i;
            }
        }

        if (minCost == inf)
            break;
        
        reached[u] = true;

        for (auto& e : edges[u])
        {
            distances[e.to] = min(distances[e.to], distances[u] + e.cost);
        }
    }

    return distances;
}

void solve()
{
    using namespace std;
    int n;
    cin >> n;

    //隣接リスト形式
    vec<vec<Edge>> edges(n);
    
    //入力
    for (int i = 0, k; i < n; ++i)
    {
        cin.ignore();
        cin.ignore();
        cin >> k;
        for (int j = 0, to, cost; j < k; ++j)
        {
            cin >> to >> cost;
            edges[i].push_back({to, cost});
        }
    }

    auto d = dijkstra(edges);

    for (int i = 0; i < n; ++i)
    {
        cout << i << " " << d[i] << endl;
    }
}

int main()
{
    solve();
    return 0;
}

C++: #include <stdio.h>
#include <iostream>
#include <queue>
using namespace std;

#define NODE_NUM 100

class Node
{
private:
	int next_node_list[NODE_NUM];
	int next_node_num;
	int next_weight_list[NODE_NUM];
public:
	Node();
	void AddNextNode(int id, int weight);
	void SetWeight(int weight);
	void DistributeWeight();
	int weight_from_0;
	bool check;
	int id;
};

Node::Node()
{
	next_node_num = 0;
	weight_from_0 = -1;
	check = false;
}

Node *Node_list;
priority_queue<Node, vector<Node>, greater<Node> > que;
bool operator> (const Node &n1, const Node &n2){
	return n1.weight_from_0 > n2.weight_from_0;
};

void Node::AddNextNode(int id, int weight)
{
	next_node_list[next_node_num] = id;
	next_weight_list[next_node_num] = weight;
	next_node_num++;
}

void Node::SetWeight(int weight)
{
	if (weight_from_0 == -1 || weight < weight_from_0) {
		weight_from_0 = weight;
	}
}

void Node::DistributeWeight()
{
	check = true;
	for (int i = 0; i < next_node_num; i++) {
		if (Node_list[next_node_list[i]].check == false) {
			Node_list[next_node_list[i]].SetWeight(weight_from_0 + next_weight_list[i]);
			que.push(Node_list[next_node_list[i]]);
		}
	}
}

int main(void)
{
	//input
	int n;
	cin >> n;
	Node_list = new Node[n]();
	for (int i = 0; i < n; i++) {
		Node_list[i].id = i;
		int u, k;
		cin >> u >> k;
		for (int j = 0; j < k; j++) {
			int v, c;
			cin >> v >> c;
			Node_list[i].AddNextNode(v, c);
		}
	}

	//weight from 0 ?
	Node_list[0].check = true;
	Node_list[0].weight_from_0 = 0;
	Node_list[0].DistributeWeight();
	while (!que.empty()) {
		int id = que.top().id;
		que.pop();
		Node_list[id].DistributeWeight();
	}

	//output
	for (int i = 0; i < n; i++) {
		cout << i << " " << Node_list[i].weight_from_0 << endl;
	}
	
	return 0;
}