Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include <stdio.h>
#include <iostream>
using namespace std;

class Adjl{
private:
	int u;
	int k;
	Adjl **next;
	int check_id;
public:
	Adjl(int u);
	~Adjl(){ if (next != NULL) delete[] next; }
	void setV(int k, Adjl *vk);
	int breadthFirstSearch(int id);
	void print(int id);
};

Adjl::Adjl(int u)
{
	this->u = u;
	k = 0;
	next = NULL;
	check_id = 0;
}

void Adjl::setV(int k, Adjl *vk)
{
	if (this->k == 0) next = new Adjl*[k];
	next[this->k] = vk;
	(this->k)++;
}

int Adjl::breadthFirstSearch(int id)
{
	if (id == this->u) return 0;

	if (id == check_id) return -1;
	else check_id = id;

	int d_min = -1;
	for (int i = 0; i < k; i++) {
		int d = next[i]->breadthFirstSearch(id);
		if (d == -1) continue;
		if (d_min == -1) d_min = d + 1;
		else d_min = min(d + 1, d_min);
	}
	return d_min;
}

void Adjl::print(int id)
{
	cout << id << " " << breadthFirstSearch(id) << endl;
}

int main(void)
{
	int n;
	cin >> n;
	
	Adjl **adjl = new Adjl*[n];
	int check[100] = {0};

	for (int i = 0; i < n; i++) {
		int u, k;
		cin >> u >> k;
		if (check[i] == 0) {
			adjl[i] = new Adjl(u);
			check[i] = 1;
		}
		check[i] = 1;
		for (int j = 0; j < k; j++) {
			int vk;
			cin >> vk;
			if (check[vk - 1] == 0) {
				adjl[vk - 1] = new Adjl(vk);
				check[vk - 1] = 1;
			}
			adjl[i]->setV(k, adjl[vk - 1]);
		}
	}

	for (int i = 1; i <= n; i++) {
		adjl[0]->print(i);
	}

	delete[] adjl;
	return 0;
}

C++: #include<iostream>
#include<queue>
using namespace std;

const int white = 0, gray = 1, black = 2, N = 101, INF = -1;
bool G[N][N];
int n, color[N], d[N];

void init(){
    for (int i = 1; i <= n; i++)
    {
        color[i] = white;
        d[i] = INF;
    }
}

void bfs(int v){
    queue<int> q;
    q.push(v);
    d[v] = 0;
    int u;
    while (!q.empty())
    {
        u = q.front(); q.pop();
        for (int i = 1; i <= n; i++)
        {
            if (G[u][i] && color[i] == white)
            {
                d[i] = d[u] + 1;
                q.push(i);
                color[i] = gray;
            }
        }
    color[u] = black;
    }
}

int main(){
    int u, k, v;
    cin >> n;
    for (int i = 1; i <= n; i++)
    {
        cin >> u >> k;
        for (int j = 1; j <= k; j++)
        {
            cin >> v;
            G[u][v] = 1;
        }
    }
    init();
    bfs(1);
    for (int i = 1; i <= n; i++)
    {
        cout << i << " " << d[i] << endl;
    }   
}

C++: #include <iostream>
#include <queue>
using namespace std;

int main(){
	int n;
	cin >> n;

	int G[100][100]={0};

	for(int i=0; i<n; i++){
		int u,k;
		cin >> u >> k;
		
		for(int j=0 ; j<k; j++){
			int v;
			cin >> v;
	
			G[u-1][v-1] = 1;
		}
	}

	int d[100];
	for(int i=0; i<n; i++){
		d[i] = -1;
	}
	queue<int> Q;

	Q.push(0);
	d[0] = 0;

	while(!Q.empty()){
		int u = Q.front();
		int v = -1;
		for(int j=0; j<n; j++){
			if(G[u][j]==1 && d[j]==-1){
				v = j;
				break;
			}
		}

		if(v!=-1){
			Q.push(v);
			d[v] = d[u]+1;
		}else{
			Q.pop();
		}
	}
	
	for(int i=0; i<n; i++){
		cout << i+1 << ' ' << d[i] << endl;
	}
	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
#define rep(i, n) for (int i = 0; i < (int)(n); i++)
#define rrep(i, n) for (int i = (int)(n - 1); i >= 0; i--)
#define all(x) (x).begin(), (x).end()
#define sz(x) int(x.size())
#define get_unique(x) x.erase(unique(all(x)), x.end());
typedef long long ll;
typedef complex<double> Complex;
const int INF = 1e9;
const ll MOD = 1e9 + 7;
const ll LINF = 1e18;
template <class T>
bool chmax(T& a, const T& b) {
    if (a < b) {
        a = b;
        return 1;
    }
    return 0;
}
template <class T>
bool chmin(T& a, const T& b) {
    if (b < a) {
        a = b;
        return 1;
    }
    return 0;
}
template <class T>
vector<T> make_vec(size_t a) {
    return vector<T>(a);
}
template <class T, class... Ts>
auto make_vec(size_t a, Ts... ts) {
    return vector<decltype(make_vec<T>(ts...))>(a, make_vec<T>(ts...));
}
int main() {
    int n;
    cin >> n;
    vector<vector<int>> g(n);
    rep(i, n) {
        int u, k;
        cin >> u >> k;
        u--;
        rep(j, k) {
            int v;
            cin >> v;
            v--;
            g[u].push_back(v);
        }
    }
    vector<int> d(n, -1);
    queue<int> q;
    q.push(0);
    d[0] = 0;
    while (sz(q)) {
        int now = q.front();
        q.pop();
        for (int nxt : g[now]) {
            if (d[nxt] != -1) continue;
            d[nxt] = d[now] + 1;
            q.push(nxt);
        }
    }
    rep(i, n) cout << i + 1 << " " << d[i] << endl;
}

C++: #include<iostream>
#include<queue>

using namespace std;
static const int N = 100;
static const int INFTY = (1<<21);

int n, M[N][N];
int d[N];

void bfs(int s){
  queue<int> q;
  q.push(s);
  for(int i = 0; i < n; i++) d[i] = INFTY;
  d[s] = 0;
  int u;
  while(!q.empty()){
    u = q.front();
    q.pop();
    for(int v = 0; v < n; v++){
      if(M[u][v] == 0) continue;
      if(d[v] != INFTY) continue;
      d[v] = d[u] + 1;
      q.push(v);
    }
  }
  for(int i = 0; i < n; i++) cout << i+1 << " " << ((d[i] == INFTY) ? (-1) : d[i]) << endl;
}

int main(){
  int u, k, v;

  cin >> n;
  for(int i = 0; i < n; i++) for(int j = 0; j < n; j++) M[i][j] = 0;
  for(int i = 0; i < n; i++){
    cin >> u >> k;
    u--;
    for(int j = 0; j < k; j++){
      cin >> v;
      v--;
      M[u][v] = 1;
    }
  }

  bfs(0);

  return 0;
}