Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 10000
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

type Neighbor struct {
	node   int
	weight int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{0}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd(), v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 0
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]Neighbor, error) {
	adjacentMatrix := make([][]Neighbor, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = []Neighbor{}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id] = append(adjacentMatrix[id], Neighbor{v, c})
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]Neighbor) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]Neighbor) []Edge {
	adjacents := adjacentMatrix[currentNode]
	edges := []Edge{}
	for _, neighbor := range adjacents {
		edges = append(edges, Edge{start: currentNode, end: neighbor.node, weight: neighbor.weight})
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

Python: #!/usr/bin/env python
# -*- coding: utf-8 -*-

"""
input:
5
0 3 2 3 3 1 1 2
1 2 0 2 3 4
2 3 0 3 3 1 4 1
3 4 2 1 0 1 1 4 4 3
4 2 2 1 3 3

output:
0 0
1 2
2 2
3 1
4 3
"""

import sys
import heapq as hp

WHITE, GRAY, BLACK = 0, 1, 2
D_MAX = int(1e7 + 1)


def generate_adj_matrix(v_info):
    for v_detail in v_info:
        v_index = int(v_detail[0])
        v_adj_length = int(v_detail[1])
        v_adj_list = v_detail[2:]
        # assert len(v_adj_list) == v_adj_length * 2
        for j in range(0, v_adj_length * 2, 2):
            init_adj_matrix[v_index][v_adj_list[j]] = int(v_adj_list[j + 1])

    return init_adj_matrix


def dijkstra_path():
    # path search init
    start_vertex_index = 0
    path_list[start_vertex_index] = 0
    path_heap = []
    # heapq: compare by tuple[0]
    hp.heappush(path_heap, (path_list[start_vertex_index], start_vertex_index))
    while len(path_heap) >= 1:
        current_vertex = hp.heappop(path_heap)[1]

        color[current_vertex] = BLACK

        for adj_vertex in range(vertices_num):
            current_adj_weight = adj_matrix[current_vertex].get(str(adj_vertex), -1)
            if current_adj_weight < 0:
                continue
            elif color[adj_vertex] is not BLACK:
                # d[u] + w[u,v]
                alt_path = path_list[current_vertex] + current_adj_weight
                if alt_path < path_list[adj_vertex]:
                    # update path_list
                    path_list[adj_vertex] = alt_path
                    # update heap
                    hp.heappush(path_heap, (alt_path, adj_vertex))
                    parent_list[adj_vertex] = current_vertex
                    color[adj_vertex] = GRAY

    return path_list


if __name__ == '__main__':
    _input = sys.stdin.readlines()
    vertices_num = int(_input[0])
    init_vertices_table = list(map(lambda x: x.split(), _input[1:]))
    # assert len(init_vertices_table) == vertices_num

    parent_list, path_list = [-1] * vertices_num, [D_MAX] * vertices_num
    color = [WHITE] * vertices_num
    init_adj_matrix = tuple(dict() for _ in range(vertices_num))
    adj_matrix = generate_adj_matrix(init_vertices_table)
    ans = dijkstra_path()
    for j in range(vertices_num):
        print(j, ans[j])

Python: from heapq import heapify, heappop, heappush, heappushpop
INF = 10**6 + 1

class PriorityQueue:
    def __init__(self, heap):
        self.heap = heap
        heapify(self.heap)

    def push(self, item):
        heappush(self.heap, item)

    def pop(self):
        return heappop(self.heap)

    def pushpop(self, item):
        return heappushpop(self.heap, item)

    def __call__(self):
        return self.heap

    def __len__(self):
        return len(self.heap)


def dijkstra(adj: list, s: int):
    Color = [0] * N
    D = [INF] * N
    P = [None] * N

    D[s] = 0
    P[s] = None
    PQ = PriorityQueue([(0, s)])

    while PQ:
        min_cost, u = PQ.pop()

        Color[u] = 2

        if D[u] < min_cost:
            continue

        for idx_adj_u, w_adj_u in adj[u]:
            if Color[idx_adj_u] != 2:
                if D[u] + w_adj_u < D[idx_adj_u]:
                    D[idx_adj_u] = D[u] + w_adj_u
                    P[idx_adj_u] = u
                    PQ.push((D[idx_adj_u], idx_adj_u))
                    Color[idx_adj_u] = 1
    return D, P

N = int(input())
adj = [[] for _ in range(N)]
for _ in range(N):
    tmp = list(map(int, input().split()))
    if tmp[1] != 0:
        node = tmp[0]
        for i in range(2, 2 + tmp[1] * 2, 2):
            adj[node].append((tmp[i], tmp[i + 1]))

D, P = dijkstra(adj, 0)

for i in range(N):
    print(i, D[i])

Python: V=int(input())
 
G=[[] for i in range(V)]
d=[1001001001 for i in range(V)]
used=[False for i in range(V)]
 
import heapq
 
def dijkstra(s):
    q=[]
    d[s]=0
    heapq.heappush(q,(0, s))
     
    while(len(q)):
         
        p=heapq.heappop(q)
        v=p[1]
        used[v]=true
        if d[v]<p[0]:
            continue
        for e in G[v]:
            if (not used[e[0]]) and d[e[0]]>d[v]+e[1]:
                d[e[0]]=d[v]+e[1]
                 
                heapq.heappush(q, (d[e[0]], e[0]))
 
import sys
for l in sys.stdin:
    l=list(map(int,l.split()))
    u=l[0]
    k=l[1]
    G[u]=zip(*[iter(l[2:])]*2)
     
dijkstra(0)
for i, c in enumerate(d):
    print(i, d[i])