Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

const INF = 1 << 60

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		G[i] = make([]int, N)
		for j := 0; j < N; j++ {
			G[i][j] = sc.nextInt()
		}
	}
	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	seen := make([]bool, N)
	d[0] = 0
	ans := 0
	for {
		cur := 0
		minCost := INF
		for i := 0; i < N; i++ {
			if !seen[i] && d[i] < minCost {
				minCost = d[i]
				cur = i
			}
		}
		if minCost == INF {
			break
		}
		seen[cur] = true
		ans += d[cur]
		for i := 0; i < N; i++ {
			cost := G[cur][i]
			if cost != -1 && cost < d[i] {
				d[i] = cost
			}
		}
	}

	fmt.Fprintln(wtr, ans)
	wtr.Flush()
}

C++: //最少全域木
#include<iostream>
#include<vector>
#include<algorithm>
using namespace std;
int G[103][103];
int V;
int NG[103][103];//新しくできるほう
int used[103];
int main(){
	int ans=0;
	cin>>V;
	for(int i=0;i<V;i++){
		for(int j=0;j<V;j++){
		cin>>G[i][j];
		}
	}
	for(int i=0;i<103;i++)for(int j=0;j<103;j++)NG[i][j]=-1;
	used[0]=1;
	for(int i=0;i<V;i++){
		int u=-1,a,b;
		for(int j=0;j<V;j++){
		if(used[j]==0)u=i;
		}
		if(u==-1)break;
		int now=99999999;
		for(int j=0;j<V;j++){
			for(int k=0;k<V;k++){
			if(now>G[j][k]&&G[j][k]!=-1&&used[j]==1&&used[k]==0){
			now=G[j][k];
			a=j,b=k;
			}
			}
		}
		ans+=G[a][b];
		used[b]=1;
		NG[a][b]=G[a][b];
	}
	cout<<ans<<endl;
	return 0;
}

C++: #include <iostream>
using namespace std;

const int white = 0;
const int gray = 1;
const int black = 2;
const int Max_n = 100;
const int Max_a = 2000;

int M[Max_n][Max_n];
int color[Max_n], d[Max_n], p[Max_n];
int n;

int prim(){
    for(int i=n; i<n; i++){
        color[i] = white;
        d[i] = Max_a + 1;
    }

    d[0] = 0;
    p[0] = -1;

    while(1){
        int mincost = Max_a + 1;
        int u;
        for(int i=0; i<n; i++){
            if(color[i] != black && d[i] < mincost){
                mincost = d[i];
                u = i;
            }
        }
        if(mincost == Max_a + 1){
            break;
        }

        color[u] = black;

        for(int v=0; v<n; v++){
            if(color[v] != black && M[u][v] != -1){
                if(M[u][v] < d[v]){
                    d[v] = M[u][v];
                    p[v] = u;
                    color[v] = gray;
                }
            }
        }
    }

    int sum = 0;
    for(int i=0; i<n; i++){
        if(p[i] != -1) sum += M[i][p[i]];
    }
    return sum;
}

int main(){
    cin >> n;
    for(int i=0; i<n; i++){
        for(int j=0; j<n; j++){
            cin >> M[i][j];
        }
    }

    cout << prim() << endl;


    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

#define rep(i, a, b) for (int i = (a); i < (int)(b); i++)
#define rrep(i, a, b) for (int i = (a); i >= (int)(b); i--)
#define all(x) (x).begin(), (x).end()
using i32 = int32_t;
using i64 = int64_t;
using f32 = float;
using f64 = double;
using P   = pair<int, int>;

template <class T>
bool chmin(T& a, T b) {
    if (a > b) {
        a = b;
        return true;
    } else {
        return false;
    }
}
template <class T>
bool chmax(T& a, T b) {
    if (a < b) {
        a = b;
        return true;
    } else {
        return false;
    }
}

template <class T>
void dump_vec(const vector<T>& v) {
    auto len = v.size();
    rep(i, 0, len) {
        cout << v[i] << (i == (int)len - 1 ? "\n" : " ");
    }
}

struct FastIO {
    FastIO() {
        cin.tie(0);
        ios::sync_with_stdio(false);
        cout << fixed << setprecision(20);
    }
} FASTIO;

//---------------------------------------------------------------------------------------------------

struct Edge {
    int from, to;
    i64 cost;
    Edge() {}
    Edge(int t, i64 c) : from(-1), to(t), cost(c) {}
    Edge(int f, int t, i64 c) : from(f), to(t), cost(c) {}

    bool operator<(const Edge& r) const {
        return cost < r.cost;
    }
    bool operator>(const Edge& r) const {
        return cost > r.cost;
    }
};

using Vertex = vector<Edge>;
using Graph  = vector<Vertex>;

// 無向
void link(Graph& g, int from, int to, int cost = 1) {
    g[from].push_back(Edge(from, to, cost));
    g[to].push_back(Edge(to, from, cost));
    return;
}

// 有向
void connect(Graph& g, int from, int to, int cost = 1) {
    g[from].push_back(Edge(from, to, cost));
    return;
}

pair<i64, Vertex> minimum_spanning_tree(const Graph& g, int start) {
    i64 total_cost = 0;
    Vertex V;
    vector<bool> visited(g.size(), false);

    priority_queue<Edge, vector<Edge>, greater<Edge>> que;
    que.push(Edge(start, start, 0));
    while (!que.empty()) {
        const auto e = que.top();
        que.pop();
        if (visited[e.to]) continue;

        visited[e.to] = true;
        V.push_back(e);
        total_cost += e.cost;
        for (const auto& n : g[e.to]) {
            if (!visited[n.to]) {
                que.push(n);
            }
        }
    }
    return make_pair(total_cost, V);
}

//---------------------------------------------------------------------------------------------------

signed main() {
    int N;
    cin >> N;
    Graph G(N);
    rep(i, 0, N) rep(j, 0, N) {
        int w;
        cin >> w;
        if (w >= 0) {
            connect(G, i, j, w);
        }
    }
    auto ans = minimum_spanning_tree(G, 0);
    cout << ans.first << "\n";
}