Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
)

type Item struct {
	value    int // The value of the item; arbitrary.
	priority int // The priority of the item in the queue.
	// The index is needed by update and is maintained by the heap.Interface methods.
	index int // The index of the item in the heap.
}
type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}
func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = i
	pq[j].index = j
}
func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 // for safety
	*pq = old[0 : n-1]
	return item
}

type Q struct {
	pq *PriorityQueue
	ds map[int]int // It has always same value as pq. For random access.
}

func newQ() *Q {
	pq := new(PriorityQueue)
	heap.Init(pq)
	return &Q{
		pq: pq,
		ds: make(map[int]int),
	}
}
func (q *Q) pop() (u, d int) {
	item := heap.Pop(q.pq).(*Item)
	delete(q.ds, item.value)
	return item.value, item.priority
}
func (q *Q) get(u int) (int, bool) { // returns d
	d, ok := q.ds[u]
	return d, ok
}
func (q *Q) set(u, d int) {
	q.ds[u] = d
	for _, item := range *q.pq {
		if item.value != u {
			continue
		}

		item.priority = d
		heap.Fix(q.pq, item.index)
		return
	}
	heap.Push(q.pq, &Item{
		priority: d,
		value:    u,
	})
}
func (q *Q) len() int {
	return len(q.ds)
}

func main() {
	r := bufio.NewReader(os.Stdin)

	var n int
	fmt.Fscan(r, &n)
	cs := make([]map[int]int, n) // []v_i -> c_i
	for h := 0; h < n; h++ {
		var u, k int
		fmt.Fscan(r, &u, &k)
		m := make(map[int]int)
		for i := 0; i < k; i++ {
			var v, c int
			fmt.Fscan(r, &v, &c)
			m[v] = c
		}

		cs[u] = m
	}

	q := newQ()
	q.set(0, 0)
	visited := make(map[int]struct{})
	out := make([]int, n)

	for q.len() > 0 {
		u, d := q.pop()
		for uu, c := range cs[u] {
			// Consider the connection between u and uu.
			if _, ok := visited[uu]; ok {
				continue
			}
			dd := d + c
			if d, ok := q.get(uu); !ok || d > dd {
				q.set(uu, dd)
			}
		}

		out[u] = d
		visited[u] = struct{}{}
	}

	for u, d := range out {
		fmt.Println(u, d)
	}
}

C++: #include <stdio.h>
#include <iostream>
#include <queue>
#include <list>
using namespace std;

class Node
{
private:
	list<int> next_node_list;
	list<int> next_weight_list;
public:
	Node();
	void AddNextNode(int id, int weight);
	void SetWeight(int weight);
	void DistributeWeight();
	int weight_from_0;
	bool check;
};

Node::Node()
{
	weight_from_0 = -1;
	check = false;
}

Node *Node_list;

struct GreatNode
{
	bool operator()(const Node *n1, const Node *n2) const;
};
bool GreatNode::operator()(const Node *n1, const Node *n2) const
{
	return n1->weight_from_0 > n2->weight_from_0;
}
priority_queue<Node*, vector<Node*>, GreatNode > que;

void Node::AddNextNode(int id, int weight)
{
	next_node_list.push_back(id);
	next_weight_list.push_back(weight);
}

void Node::SetWeight(int weight)
{
	if (weight_from_0 == -1 || weight < weight_from_0) {
		weight_from_0 = weight;
	}
}

void Node::DistributeWeight()
{
	check = true;
	list<int>::iterator itr2 = next_weight_list.begin();
	for(list<int>::iterator itr = next_node_list.begin(); itr != next_node_list.end(); itr++){	
		if (Node_list[*itr].check == false) {
			Node_list[*itr].SetWeight(weight_from_0 + *itr2);
			que.push(&Node_list[*itr]);
		}
		itr2++;
	}
	next_node_list.clear();
	next_weight_list.clear();
}

int main(void)
{
	//input
	int n;
	cin >> n;
	Node_list = new Node[n]();
	for (int i = 0; i < n; i++) {
		int u, k;
		cin >> u >> k;
		for (int j = 0; j < k; j++) {
			int v, c;
			cin >> v >> c;
			Node_list[i].AddNextNode(v, c);
		}
	}

	//weight from 0 ?
	Node_list[0].check = true;
	Node_list[0].weight_from_0 = 0;
	Node_list[0].DistributeWeight();
	while (!que.empty()) {
		Node *node = que.top();
		que.pop();
		node->DistributeWeight();
	}

	//output
	for (int i = 0; i < n; i++) {
		cout << i << " " << Node_list[i].weight_from_0 << endl;
	}
	
	return 0;
}

C++: #include<iostream>
#include<algorithm>
#include<queue>
#include<cassert>
using namespace std;
static const int MAX = 10000;
static const int INFTY = (1<<20);

main(){
  int n, k, u, v, c;
  int sum = 0;
  vector<pair<int, int> > adj[MAX];
  cin >> n;
  for ( int i = 0; i < n; i++ ){
    cin >> u >> k;
    sum += k;

    for ( int j = 0; j < k; j++ ){
      cin >> v >> c;
      adj[u].push_back(make_pair(v, c));
    }
  }


  priority_queue<pair<int, int> > PQ;
  int vis[MAX];
  int d[MAX];
  for ( int i = 0; i < n; i++ ){
    d[i] = INFTY;
    vis[i] = false;
  }

  d[0] = 0;
  PQ.push(make_pair(0, 0));
  pair<int, int> f;

  while(!PQ.empty()){
    f = PQ.top(); PQ.pop();
    u = f.second;
    c = (-1)*f.first;

    vis[u] = true;

    for ( int j = 0; j < adj[u].size(); j++ ){
      v = adj[u][j].first;
      if ( vis[v] ) continue;
      if ( d[v] > d[u] + adj[u][j].second ){
        d[v] = d[u] + adj[u][j].second;
        PQ.push(make_pair(d[v]*(-1), v));
      }
    }
  }


  for ( int i = 0; i < n; i++ ){
    cout << i << " " << (d[i]==INFTY?-1:d[i]) << endl;
  }

  cout << "sum = " << sum << endl;
}

C++: //
//  main.cpp
//
//
//  Created by ???????????? on 2017/10/23.
//  Copyright ?? 2017 ????????????. All rights reserved.
//

#include <iostream>
#include <stdio.h>
#include <queue>
#include <algorithm>


#define n_max 100
#define WHITE 0
#define GRAY 1
#define BLACK 2
#define INFTY (1<<20)

using namespace std;

int n, M[n_max][n_max], color[n_max], d[n_max], p[n_max];

void init(){
    int i, j, id, num, node;
    scanf("%d", &n);
    for(i = 0; i < n; i++){
        for(j = 0; j < n; j++){
            M[i][j] = INFTY;
        }
    }
    
    
    for(i = 0; i < n; i++){
        scanf("%d %d", &id, &num);
        for(j = 0; j < num; j++){
            scanf("%d", &node);
            scanf("%d", &M[id][node]);
        }
        color[i] = WHITE;
        d[i] = INFTY;
    }
}


int main(int argc, const char * argv[]) {
    init();
    //    std::cout << "Hello, World!\n";
    return 0;
}

C++: #include<iostream>
#include<algorithm>
#include<queue>
using namespace std;
static const int MAX = 10000;
static const int INFTY = (1<<20);
static const int WHITE = 0;
static const int GRRAY = 1;
static const int BLACK = 2;

int n;
vector<pair<int,int> > adj[MAX];

void dijkstra(){
  priority_queue<pair<int,int> >PQ;
  int u,minv,i,v,j;
  int d[MAX],color[MAX];

  for(i=0;i<n;i++){
    d[i]=INFTY;
    color[i]=WHITE;
  }

  d[0]=0;
  PQ.push(make_pair(0,0));
  color[0]=GRRAY;

  while(!PQ.empty()){
    pair<int,int> f =PQ.top(); PQ.pop();
    u=f.second;
    color[u]=BLACK;

    if(d[u]<f.first * (-1)) continue;

    for(j=0;j<adj[u].size();j++){
      v=adj[u][j].first;
      if(color[v]==BLACK) continue;
      if(d[v]>d[u]+adj[u][j].second){
	d[v]=d[u]+adj[u][j].second;
	PQ.push(make_pair(d[v]*(-1),v));
	color[v]=GRRAY;
      }
    }
  }
  
  for(i=0;i<n;i++){
      cout << i << " " << (d[i] == INFTY ? -1 : d[i]) << endl;
 }
}


int main(){
  int i,j;

  cin >> n;

 int k,c,u,v;
 for(i=0;i<n;i++){
   cin >> u >> k;
   for(j=0;j<k;j++){
     cin >> v >> c;
     adj[u].push_back(make_pair(v,c));
   }  
     }
 dijkstra();
 
 return 0;
}