Go: package main

import (
	"sort"
	"bufio"
	"os"
	"fmt"
	"strconv"
)

// Define disjoint-set forests

type vertexNo int

type vertex struct {
	number vertexNo
	rank int
	parent *vertex
}

func makeSet(number vertexNo) vertex {
	return vertex {
		number: number,
		rank: 0,
		parent: nil,
	}
}

func union(x, y *vertex) *vertex {
	return link(findSet(x), findSet(y))
}

func link(x, y *vertex) *vertex {
	if x.rank > y.rank {
		y.parent = x
		return x
	} else {
		x.parent = y
		if x.rank == y.rank {
			y.rank += 1
		}
		return y
	}
}

func findSet(v *vertex) *vertex {
	if v.parent == nil {
		return v
	}
	v.parent = findSet(v.parent)
	return v.parent
}

// Function to calculate minimum spanning tree

type matrix [][]int

type edge struct {
	one vertexNo
	two vertexNo
	weight int
}

const(
	MAX_VERTICES = 100
)

func newEdgesFromMatrix(matrix matrix) []edge {
	edges := make([]edge, 0, MAX_VERTICES * MAX_VERTICES)

	for i := 0; i < len(matrix); i++ {
		row := matrix[i]
		for j := i; j < len(row); j++ {
			if row[j] >= 0 {
				edge := edge{one: vertexNo(i+1), two: vertexNo(j+1), weight: row[j]}
				edges = append(edges, edge)
			}
		}
	}

	return edges
}

func solve(matrix matrix) int {
	nVertices := len(matrix)

	// initialize vertices
	vertices := make([]vertex, nVertices)
	for i := 0; i < nVertices; i++ {
		vertices[i] = makeSet(vertexNo(i+1))
	}

	// prepare edges sorted in the ascending order of weight
	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	unionCount := 0
	weightSum := 0
	for unionCount < nVertices-1 {
		for i := 0; i < len(edges); i++ {
			edge := edges[i]
			v1 := &vertices[edge.one-1]
			v2 := &vertices[edge.two-1]
			rep1 := findSet(v1)
			rep2 := findSet(v2)
			if rep1.number == rep2.number {
				continue
			}
			union(rep1, rep2)
			edges = append(edges[0:i], edges[i+1:]...)
			weightSum += edge.weight
			unionCount++
			break
		}
	}

	return weightSum
}

// main

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	matrix := parseMatrix(n, sc)

	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	fmt.Println(solve(matrix))
}

func parseMatrix(n int, sc *bufio.Scanner) [][]int {
	matrix := make([][]int, n)
	for i := 0; i < n; i++ {
		matrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			x, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			matrix[i][j] = x
		}
	}
	return matrix
}

func nextText(sc *bufio.Scanner) string {
	sc.Scan()
	return sc.Text()
}

func nextInt(sc *bufio.Scanner) (int, error) {
	return strconv.Atoi(nextText(sc))
}

C++: #include<bits/stdc++.h>

using namespace std;

int mat[110][110];

typedef pair<int,int> P;

P edge[10010];

bool cmp(P a,P b)
{
    return mat[a.first][a.second]>mat[b.first][b.second];
}

int p[110];

void init(int n)
{
    for(int i=0;i<n;i++)
    {
        p[i]=i;
    }
}

int fnd(int x)
{
    if(p[x]!=x)
    {
        p[x]=fnd(p[x]);
    }
    return p[x];
}

bool unit(int a,int b)
{
    int fa=fnd(a),fb=fnd(b);

    if(fa!=fb)
    {
        p[fa]=fb;
    }
}

bool same(int a,int b)
{
    return fnd(a)==fnd(b);
}

int main()
{

    int n;
    cin>>n;

    int cnt=0;

    init(n);
    for(int i=0;i<n;i++)
    {
        for(int j=0;j<n;j++)
        {
            cin>>mat[i][j];

            if(mat[i][j]!=-1)
            {
                edge[cnt++]=make_pair(i,j);
            }
        }
    }

    sort(edge,edge+cnt,cmp);

    int ans=0;
    while(cnt--)
    {
        P tmp=edge[cnt];

        if(!same(tmp.first,tmp.second))
        {
            ans+=mat[tmp.first][tmp.second];
            unit(tmp.first,tmp.second);
        }
    }

    cout<<ans<<endl;

    return 0;
}

C++: #include<cstdio>
#include<iostream>
#include<stack>
#include<vector>
#include<algorithm>
#include<cstring>
#include<cstdlib>
#define _USE_MATH_DEFINES // M_PI????????????????????????
#include<math.h>
#include<queue>
#pragma warning(disable:4996)
using namespace std;

static const int MAX = 100;
static const int INFTY = (1<<21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

int prim(){
	int u, minv;
	int d[MAX], p[MAX], color[MAX];
	for(int i=0; i<n; i++){
		d[i] = INFTY;
		p[i] = -1;
		color[i] = WHITE;
	}
	d[0] = 0;

	while(1){
		minv = INFTY;
		u = -1;
		for(int i=0; i<n; i++){
			if( minv>d[i] && color[i]!=BLACK ){
				u = i;
				minv = d[i];
			}
		}
		if( u==-1 ) break;
		for(int v=0; v<n; v++){
			if( color[v]!=BLACK && M[u][v]!=INFTY ){
				if( d[v]>M[u][v] ){
					d[v] = M[u][v];
					p[v] = u;
					color[v] GRAY;
				}
			}
		}
	}
	int sum = 0;
	for(int i=0; i<n; i++){
		if( p[i]!=-1 ) sum += M[i][p[i]];
	}
	return sum;
}

int main(){
	cin >> n;

	for(int i=0; i<n; i++){
		for(int j=0; j<n; j++){
			int e;
			cin >> e;
			M[i][j] = (e==-1) ? INFTY : e;
		}
	}
	cout << prim() << "\n";
}

C++: #include<iostream>
#include<stack>
#include<queue>
using namespace std;
#define max 100
#define infty 1<<21

int n;
int aa[max][max];
int color[max];
int d[max];
int p[max];

int prim() {
	for (int i = 0; i < n; i++) {
		color[i] = 0;
		d[i] = infty;
		p[i] = -1;
	}
	d[0] = 0;
	int ans = 0;

	while (true) {
		int mincost = infty;
		int u = -1;
		for (int i = 0; i < n; i++) {
			if (color[i] != 1 && d[i] < mincost) {
				u = i;
				mincost = d[i];
			}
		}
		if (u == -1) break;
		color[u] = 1;
		for (int i = 0; i < n; i++) {
			if (color[i] != 1 && aa[u][i] != -1) {
				if (aa[u][i] < d[i]) {
					d[i] = aa[u][i];
					p[i] = u;
				}
			}
		}
	}
	for (int i = 0; i < n; i++) {
		if (p[i] != -1) ans += aa[i][p[i]];
	}

	return ans;
}

int main() {
	cin >> n;
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) {
			int num1;
			cin >> num1;
			aa[i][j] = num1;
		}
	}

	int kotae = prim();

	cout << kotae << endl;

	return 0;
}

C++: #include<bits/stdc++.h>

using namespace std;


class UnionFind{
    int N;
    vector<int> par;
    vector<int> rank;
    public:
    UnionFind(int N):N(N),par(N),rank(N,0){iota(par.begin(),par.end(),0);}
    int find(int x);
    void unite(int x,int y);
    bool same(int x,int y){return find(x)==find(y);}
};

int UnionFind::find(int x){
    if(par[x]==x) return x;
    return par[x]=find(par[x]);
}
void UnionFind::unite(int x,int y){
    x=find(x),y=find(y);
    if(x==y) return;
    if(rank[x]>=rank[y]){
        if(rank[x]==rank[y]) rank[x]++;
        par[y]=x;
    }else{
        par[x]=y;
    }
}

using Weight=long long;
struct Edge{
    int from,to;
    Weight weight;
};
bool operator<(const Edge& lhs,const Edge& rhs){
    return lhs.weight<rhs.weight;
}

using Edges=vector<Edge>;
using Graph=vector<Edges>;


Edges MinimumSpanningTree(int n,Edges edges){
    sort(edges.begin(),edges.end());
    Edges res;
    UnionFind u(n);
    for(int i=0;i<edges.size();i++){
        if(!u.same(edges[i].from,edges[i].to)){
            res.push_back(edges[i]);
            u.unite(edges[i].from,edges[i].to);
        }
    }
    return res;
}

Edges MinimumSpanningTree(const Graph& g){
    Edges edges;
    for(int i=0;i<g.size();i++){
        copy(g[i].begin(),g[i].end(),back_inserter(edges));
    }
    auto res=MinimumSpanningTree(g.size(),edges);
    return res;
}

int main(){
    int n;
    cin>>n;
    Graph g(n);
    for(int i=0;i<n;i++){
        for(int j=0;j<n;j++){
            Weight c;
            cin>>c;
            if(c==-1) continue;
            g[i].push_back({i,j,c});
        }
    }
    auto mst=MinimumSpanningTree(g);
    cout<<accumulate(mst.begin(),mst.end(),Weight(0),[](const Weight& lhs,const Edge& rhs){return lhs+rhs.weight;})<<endl;
    return 0;
}