Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

func newGraph(nNodes int) *Graph {
	g := Graph{}
	g.nodes = make([]*GraphNode, nNodes)
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode] = &GraphNode{}
		g.nodes[iNode].key = GraphNodeKey(iNode)
	}
	return &g
}

var infty = 1000000000

type GraphNodeKey int

// GraphNode is a node for undirected graph
type GraphNode struct {
	key       GraphNodeKey
	adjacents []*GraphNode
	visited   bool
	d, f      int
	parent    *GraphNode
	cc        int
}

func (g *Graph) setAdjacent(l, r GraphNodeKey) {
	g.nodes[l].adjacents = append(g.nodes[l].adjacents, g.nodes[r])
}

// Graph is a undirected graph
type Graph struct {
	nodes []*GraphNode
}

func (g *Graph) initialize() {
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode].visited = false
		g.nodes[iNode].d = infty
		g.nodes[iNode].f = infty
		g.nodes[iNode].parent = nil
		g.nodes[iNode].cc = -1 // 22.3-12
	}
}

type QueueEntry struct {
	node *GraphNode
	next *QueueEntry
}

type Queue struct {
	head, tail *QueueEntry
}

func (q *Queue) enqueue(node *GraphNode) {
	entry := QueueEntry{}
	entry.node = node

	if q.tail == nil {
		q.head = &entry
		q.tail = &entry
		return
	}

	q.tail.next = &entry
	q.tail = q.tail.next
}

func (q *Queue) dequeue() *QueueEntry {
	if q.head == nil {
		return nil
	}
	poped := q.head
	q.head = q.head.next
	if q.head == nil {
		q.tail = nil
	}
	return poped
}

func (q *Queue) isEmpty() bool {
	return q.head == nil
}

var time = 0

func fillDistancesByDepthFirstSearch(g *Graph) {
	g.initialize()
	time = 0
	cc := 0

	for _, u := range g.nodes {
		if !u.visited {
			dfsVisit(g, u, cc)
			cc++
		}
	}
}

func dfsVisit(g *Graph, u *GraphNode, cc int) {
	time++
	u.d = time
	u.cc = cc

	u.visited = true
	for _, v := range u.adjacents {
		if !v.visited {
			v.parent = u
			dfsVisit(g, v, cc)
		}
	}
	time++
	u.f = time
}

func main() {
	scanner.Split(bufio.ScanWords)

	nUsers := nextInt()
	nEdges := nextInt()
	graph := newGraph(nUsers)
	for iEdge := 0; iEdge < nEdges; iEdge++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())
		graph.setAdjacent(l, r)
		graph.setAdjacent(r, l)
	}

	fillDistancesByDepthFirstSearch(graph)

	nQueries := nextInt()
	for iQuery := 0; iQuery < nQueries; iQuery++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())

		// fmt.Println(graph.nodes[l].d, graph.nodes[r].d, graph.nodes[r].f, graph.nodes[l].f)
		if graph.nodes[l].cc == graph.nodes[r].cc {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

C++: #include<iostream>
#include<vector>
#include<stack>
#include<queue>
#include<algorithm>
#include<ctime>

void dfs(std::vector<std::vector<int> > &n) {
	int question;
	std::cin >> question;

	for (int i = 0; i < question; i++) {
		int from, to;
		std::cin >> from >> to;
		std::stack<int> s;
		std::vector<int> went(n.size(), 0);

		s.push(from);
		bool flag = false;
		while (s.size() != 0 && flag == false){
			int num = s.top(); s.pop();
			for (size_t j = 0; j < n[num].size(); j++) {
				if (n[num][j] == to) {
					flag = true;
					break;
				}
				if (went[n[num][j]] == 0) {
					s.push(n[num][j]);
					went[n[num][j]] = 1;
				}
			}
		}
		if (flag) {
			std::cout << "yes" << std::endl;
		} else {
			std::cout << "no" << std::endl;
		}
	}
}

int main() {
	int people, relation;

	std::cin >> people >> relation;

	std::vector<std::vector<int> > n(people);

	for (int i = 0; i < relation; i++) {
		int from, to;
		std::cin >> from >> to;
		n[from].push_back(to);
		n[to].push_back(from);
	}

	dfs(n);

	return 0;
}

C++: #include<iostream>
#include<algorithm>
#include<queue>
using namespace std;
#define MAX 50000

struct Node{
	int group;
	queue<int> fr;
};

int N, M, Q, group_num = 0;
Node person[MAX];

void isFriend(int a, int b){
	if(person[a].group < 0 && person[b].group < 0){
		int p = a, next, m;
		queue<int> move;
		group_num++;
		person[p].group = group_num;
		//cout << a << " is group " << person[a].group << endl;
		move.push(p);

		while(!move.empty()){
			p = move.front();
			if(person[p].fr.empty()){
				move.pop();
			} else {
				m = person[p].fr.size();
				while(m--){
					next = person[p].fr.front();
					person[p].fr.pop();
					if(person[next].group < 0){
						person[next].group = group_num;
						//cout << next << " is group " << person[next].group << endl;
						move.push(next);
					}
				}
				move.pop();
			}
		}

		if(person[a].group == person[b].group){
			cout << "yes" << endl;
		} else {
			cout << "no" << endl;
		}
	} else if(person[a].group == person[b].group){
		cout << "yes" << endl;
	} else {
		cout << "no" << endl;
	}
}

int main(){
	cin >> N >> M;
	for(int i = 0; i < N; i++)
		person[i].group = -1;
	while(M--){
		int a, b;
		cin >> a >> b;
		person[a].fr.push(b);
		person[b].fr.push(a);
	}
	cin >> Q;
	while(Q--){
		int a, b;
		cin >> a >> b;
		isFriend(a, b);
	}
	return 0;
}

C++: #include<iostream>
using namespace std;
#include<stdio.h>

typedef struct box { int val; box *prev, *next; } box_t;

box_t* init()
{
    box_t* head = new box_t;
    head->val = -1;
    head->next = NULL;
    head->prev = NULL;
    return head;
}

box_t* make_tail(box_t* head)
{
    box_t* tail = new box_t;
    tail->val = -1;
    head->next = tail;
    tail->next = NULL;
    tail->prev = head;
    return tail;
}

bool isEmpty(box_t* head, box_t* tail)
{
    return (head->next == tail ? true : false);
}

box_t* f_insert(box_t* head, int data)
{
    box_t* box = new box_t;
    box->val = data;
    box->next = head->next;
    box->prev = head;
    head->next->prev = box;
    head->next = box;
    return box;
}

int b_pop(box_t* tail)
{
    if(!(tail->prev->prev)) return -1;
    box_t* box = tail->prev;
    int val;
    val = tail->prev->val;
    tail->prev = box->prev;
    box->prev->next = tail;
    delete box;
    return val;
}

void clear(box_t* head, box_t* tail)
{
    box_t* box1 = head->next;
    box_t* box2;
    if(box1 == tail) return;
    while(box1 != tail){
        box2 = box1->next;
        delete box1;
        box1 = box2;
    };
    head->next = tail;
    tail->prev = head;
    return;
}

int main()
{
    int G[10000][10000];
    int dist[10000];

    box_t* head = init();
    box_t* tail = make_tail(head);

    int n, i, j, e, q, v1, v2;
    scanf("%d", &n);
    for(i = 0; i < n; i++){
        for(j = 0; j < n; j++){ G[i][j] = 0; } }
    int m;
    scanf("%d", &m);
    for(int k = 0; k < m; k++){
        scanf("%d %d", &i, &j);
        G[i][0]++; G[j][0]++;
        G[i][G[i][0]] = j;
        G[j][G[j][0]] = i;
    }
    scanf("%d", &q);
    int self, friends;
    bool is_connected;

    for(int k = 0; k < q; k++){
        for(j = 0; j < n; j++) dist[j] = -1;

        scanf("%d %d", &self, &friends);
        f_insert(head, self);
        dist[self] = 0;
        is_connected = false;

        while(1){
            v1 = b_pop(tail);
            e = G[v1][0];
            for(i = 1; i <= e; i++){
                v2 = G[v1][i];
                if(dist[v2] < 0){
                    dist[v2] = dist[v1] + 1;
                    f_insert(head, v2);
                }
            }
            if(dist[friends] > 0){
                is_connected = true;
                break;
            }
            if(isEmpty(head, tail)) break;
        };
        if(is_connected){ printf("yes\n"); }else{ printf("no\n"); }
        if(!isEmpty(head, tail)) clear(head, tail);
    }

    return 0;
}