Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

type TimeRecord struct {
	discoverTime int
	finishTime   int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	timeRecordMap := make([]TimeRecord, n)
	childrenMap := make([][]int, n)
	for i := 1; i <= n; i++ {
		node, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		timeRecordMap[node-1] = TimeRecord{-1, -1}

		childNum, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		childrenMap[node-1] = make([]int, childNum)
		for j := 0; j < childNum; j++ {
			child, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			childrenMap[node-1][j] = child
		}
	}

	timer := 1
	startNode := 1
	for {
		visit(startNode, &timer, childrenMap, timeRecordMap)
		startNode = findStartNode(childrenMap, timeRecordMap)
		if startNode < 0 {
			break
		}
	}
	for k, v := range timeRecordMap {
		fmt.Printf("%d %d %d\n", k+1, v.discoverTime, v.finishTime)
	}
}

func findStartNode(childrenMap [][]int, timeRecordMap []TimeRecord) int {
	x := -1
	for node, timeRecord := range timeRecordMap {
		if timeRecord.discoverTime < 0 {
			x = node + 1
			break
		}
	}
	return x
}

func visit(currentNode int, timer *int, childrenMap [][]int, timeRecordMap []TimeRecord) {
	if timeRecordMap[currentNode-1].discoverTime > 0 {
		return
	}
	children := childrenMap[currentNode-1]
	timeRecordMap[currentNode-1] = TimeRecord{*timer, timeRecordMap[currentNode-1].finishTime}
	(*timer)++
	for i := 0; i < len(children); i++ {
		visit(children[i], timer, childrenMap, timeRecordMap)
	}
	timeRecordMap[currentNode-1] = TimeRecord{timeRecordMap[currentNode-1].discoverTime, *timer}
	(*timer)++
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <iostream>
#include <vector>
#include <stack>
#include <utility>

using vvb = std::vector<std::vector<bool>>;

struct TimeStamp
{
    int discovered;
    int finished;
};

std::vector<TimeStamp> dfs(const vvb& edges)
{
    using namespace std;

    int time {1};
    const int n = edges.size();
    stack<int> st;
    vector<bool> reached(n);
    vector<TimeStamp> times(n);

    //すべての辺について行う
    for (int i = 0; i < n; ++i)
    {
        if (reached[i])
            continue;

        times[i].discovered = time++;
        st.push(i);
        
        //点iからつながるすべての辺を調べる
        while (!st.empty())
        {
            int top = st.top();
            for(int i = 0; i < n; ++i)
                if (!reached[i] && edges[top][i])
                {
                    reached[i] = true;
                    times[i].discovered = time++;
                    st.push(i);
                    break;
                }

            //その点からの探索候補がなければ前の点に戻る
            if (top == st.top())
            {
                times[top].finished = time++;
                st.pop();
            }
        }
    }

    return times;
}

void solve()
{
    using namespace std;

    int n;
    cin >> n;

    vvb edges(n, vector<bool>(n));

    //読み込み
    for (int i = 0; i < n; ++i)
    {
        int u, k;
        cin >> u >> k;

        for (int j = 0; j < k; ++j)
        {
            int v;
            cin >> v;
            edges[u - 1][v - 1] = true;
        }
    }

    auto times = dfs(edges);

    for (int i = 0; i < n; ++i)
    {
        cout << i + 1 << " " << times[i].discovered << " " << times[i].finished << endl;
    }
}

int main()
{
    solve();
    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
using Graph = vector<vector<int>>;

// 深さ優先探索
vector<bool> seen;
int p=0;
int d[200],f[200];
void dfs(const Graph &G, int v) {
    if (!seen[v]) d[v]=p+1;
    seen[v] = true; // v を訪問済にする
    p++;f[v]=p;

    // v から行ける各頂点 next_v について
    for (auto next_v : G[v]) {
        if (seen[next_v]) {
            continue; // next_v が探索済だったらスルー
        }
        dfs(G, next_v); // 再帰的に探索
    }
    p++;f[v]=p;
}

int main() {
   int n;
   cin >> n;
   Graph G(n+1);
   for (int i=0; i<n; i++) {
       int u,k;
       cin >> u >> k;
       for (int j=0; j<k; j++) {
           int v;
           cin >> v;
           G[u].push_back(v);
       }
   }
   seen.assign(n+1,false);
   for (int i=1; i<n+1; i++) {
       if (!seen[i]) {
           dfs(G,i);
       }
   }
   for (int i=1; i<n+1; i++) {
       cout << i << " " << d[i] << " " << f[i] << endl;
   }
}

C++: #include <iostream>
#include <vector>
#include <list>
#include <cstdlib>

const int MAX_N = 100;

struct Node {
  int v;
  int firstVisitedTime;
  int lastVisitedTime;
  bool visited;
};

void visit(int *count, int n, std::vector<std::list<int> *> *graph, std::vector<struct Node *> *nodes) {
  (*count)++;
  
  struct Node *node = nodes->at(n);

  if (!node->visited) {
    node->firstVisitedTime = *count;
    node->visited = true;
  }  

  //  std::cout << (*count) << " = " << n << std::endl;

  std::list<int> *neighbors = graph->at(n);

  while (!neighbors->empty()) {
    int v = neighbors->front();
    neighbors->pop_front();
    
    if (!nodes->at(v)->visited) {
      visit(count, v, graph, nodes);
    }
  }

  (*count)++;
  node->lastVisitedTime = (*count);

  //  std::cout << (*count) << " = " << n << std::endl;
}

int main(void) {
  std::cin.tie(0);
  std::ios::sync_with_stdio(false);  

  int n = 0;
  std::cin >> n;

  std::vector<std::list<int> *> *graph = new std::vector<std::list<int> *>(n + 1);
  std::vector<struct Node *> *nodes = new std::vector<struct Node *>(n + 1);
  
  for (int i = 1; i <= n; i++) {
    int v = 0;
    std::cin >> v;

    int k = 0;
    std::cin >> k;

    std::list<int> *neighbors = new std::list<int>();

    for (int i = 0; i < k; i++) {
      int a = 0;
      std::cin >> a;

      neighbors->push_back(a);
    }

    graph->at(i) = neighbors;

    struct Node *node = (struct Node *) std::malloc(sizeof(struct Node));

    node->v = i;
    node->firstVisitedTime = 0;
    node->lastVisitedTime = 0;
    node->visited = false;
    
    nodes->at(i) = node;
  }

  int count = 0;
  int start = 1;

  visit(&count, start, graph, nodes);  

  for (std::vector<struct Node *>::iterator iterator = nodes->begin() + 1; iterator != nodes->end(); ++iterator) {
    struct Node *node = *iterator;
        
    std::cout << node->v << " " << node->firstVisitedTime << " " << node->lastVisitedTime << std::endl;
  }
  
  return 0;
}

C++: #include <iostream>
#include <vector>
#define rep(i, n) for(int i = 0; i < n; i++)
using namespace std;
using Graph = vector<vector<int>>;

vector<int> d, f;
vector<bool> seen;
void dfs(Graph &G, int v, int &ptr){
  seen[v] = true;
  d[v] = ptr++;
  for (auto next_v : G[v]){
    if (seen[next_v]) continue;
    dfs(G, next_v, ptr);
  }
  f[v] = ptr++;
}

int main() {
  int n;
  cin >> n;
  Graph G(n);
  rep(i, n){
    int u, k;
    cin >> u >> k;
    rep(j, k){
      int v;
      cin >> v;
      G[u-1].push_back(v-1);
    }
  }
  seen.assign(n, false);
  d.assign(n, 0);
  f.assign(n, 0);
  int ptr = 1;
  rep(i, n){
    if (seen[i]) continue;
    dfs(G, i, ptr);
  }
  rep(i, n){
    cout << i+1 << ' ' << d[i] << ' ' << f[i] << endl;
  }
  
  return 0;
}