Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	ans := make([][2]int, N)
	time := 0
	found := make(map[int]bool)
	var dfs func(cur int)
	dfs = func(cur int) {
		time++
		ans[cur][0] = time
		found[cur] = true
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if !found[next] {
				dfs(G[cur][i])
			}
		}
		time++
		ans[cur][1] = time
	}
	for i := 0; i < N; i++ {
		if !found[i] {
			dfs(i)
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprint(wtr, i+1)
		for j := 0; j < 2; j++ {
			fmt.Fprint(wtr, " ")
			fmt.Fprint(wtr, ans[i][j])
		}
		fmt.Fprintln(wtr)
	}
	wtr.Flush()
}

C++: #include <bits/stdc++.h>
using namespace std;

inline int toInt(string s) {int v; istringstream sin(s);sin>>v;return v;}
template<class T> inline string toString(T x) {ostringstream sout;sout<<x;return sout.str();}

typedef long long ll;
typedef vector<int> VI;
typedef vector<VI> VVI;
typedef vector<string> VS;
typedef pair<int, int> P;
typedef tuple<int,int,int> tpl;

#define ALL(a)  (a).begin(),(a).end()
#define RALL(a) (a).rbegin(), (a).rend()
#define SORT(c) sort((c).begin(),(c).end())
#define REVERSE(c) reverse((c).begin(),(c).end())
#define LB(a,x) lower_bound((a).begin(), (a).end(), x) - (a).begin()
#define UB(a,x) upper_bound((a).begin(), (a).end(), x) - (a).begin()

#define FOR(i,a,b) for(int i=(a);i<(b);++i)
#define REP(i,n)  FOR(i,0,n)
#define RFOR(i,a,b) for(int i=(a)-1;i>=(b);--i)
#define RREP(i,n) RFOR(i,n,0)

#define en "\n"

const double EPS = 1e-9;
const double PI  = acos(-1.0);
const int INT_INF = 2147483647;
const long long LL_INF = 1LL<<60;
const long long MOD = 1000000007;

#define CLR(a) memset((a), 0 ,sizeof(a))

#define dump(x)  cerr << #x << " = " << (x) << endl;
#define debug(x) cerr << #x << " = " << (x) << " (L" << __LINE__ << ")" << " " << __FILE__ << endl;

template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return true; } return false; }
template<class T> inline bool chmin(T& a, T b) { if (a > b) { a = b; return true; } return false; }

struct Node{
    int id, v;
    bool done = false;
    Node(int id, int v=0): id(id), v(v) {}
    Node(): id(0), v(0) {}

    bool operator==(const Node& x) { return v == x.v; }
    bool operator!=(const Node& x) { return v != x.v; }
    bool operator<(const Node& x) { return v < x.v; }
    bool operator>(const Node& x) { return v > x.v; }
    bool operator<=(const Node& x) { return v <= x.v; }
    bool operator>=(const Node& x) { return v >= x.v; }

    bool comp(Node node){
        return v < node.v;
    }
};

struct Edge{
    int from, to, cost, id;
    Edge(int from, int to, int cost=1, int id=-1): from(from), to(to), cost(cost), id(id) {}

    bool comp(Edge e){
        return cost < e.cost;
    }
};

struct Graph{
    int N;
    vector<vector<Edge>> adj;
    vector<Node> node;

    Graph(int N): N(N) {
        adj.resize(N, vector<Edge>());
        node.resize(N);
        for(int i=0; i<N; ++i) node[i].id = i;
    }

    Graph() {}

    void add_edge(int i, int j, int cost=1, int id=-1){
        Edge e(i, j, cost, id);
        adj[i].emplace_back(e);
    }

    vector<Edge> get_adj(Node node){
        return adj[node.id];
    }

    void assign(int n){
        N = n;
        adj.assign(N, vector<Edge>());
        node.assign(N, Node());
        for(int i=0; i<N; ++i) node[i].id = i;
    }
};

Graph G;
VI d,f;

int dfs(int node, int t){
    G.node[node].done = true;
    d[node] = t;

    for(Edge e : G.adj[node]){
        if(G.node[e.to].done) continue;
        t = dfs(e.to, t+1);
    }

    f[node] = t+1;
    return t+1;
}

int main(void){
    int n; cin >> n;
    d.assign(n,0);
    f.assign(n,0);
    G.assign(n);
    REP(i,n){
        int u,k; cin >> u >> k;
        u--;
        REP(j,k){
            int v; cin >> v;
            v--;
            G.add_edge(u,v);
        }
    }

    int t = 0;
    REP(i,n){
        if(G.node[i].done) continue;
        t = dfs(i,t+1);
    }

    REP(i,n) cout << i+1 << " " << d[i] << " " << f[i] << en;
    return 0;
}

C++: #define _USE_MATH_DEFINES
#include<stdio.h>
#include<string>
#include<iostream>
#include<cctype>
#include<cstdio>
#include<vector>
#include<stack>
#include <algorithm>
#include<math.h>
#include<set>
#include<map>
#include<iomanip>

//#include<bits/stdc++.h>



using namespace std;




int main() {
	
	int n;
	cin>>n;
	vector<vector<int>>t(n,vector<int>(n));
	for(int i=0;i<n;i++){
		int x,r;cin>>r>>x;
		for(int j=0;j<x;j++){
			int w;cin>>w;w--;t[i].push_back(w);
			t[w].push_back(i);
		}
		sort(t[i].begin(),t[i].end());
	}
	for(int i=0;i<n;i++){
		sort(t[i].begin(),t[i].end());
	}
	stack<int>S;
	bool F[105]={};
	S.push(0);
	int p=1;
	F[0]=1;
	vector<int>G(n),H(n);
	int g=1;
	G[0]=1;
	while(S.size()){
		g++;
		int v=S.top();
		int a=-1;
		for(int i=0;i<t[v].size();i++){
			if(!F[t[v][i]]){
				a=t[v][i];break;
			}
		}
		if(a==-1){
			H[S.top()]=g;
			S.pop();
		}
		else{
			F[a]=1;
			G[a]=g;
			S.push(a);
		}
	}
	for(int i=0;i<n;i++){
		cout<<i+1<<" "<<G[i]<<" "<<H[i]<<endl;
	}
	

	
	return 0;
}

C++: #if 0

#endif

#include <iostream>
#include <vector>
using namespace std;

int n;
int t; //mytime?????????????????§???????´?
int mytime1[110],mytime2[110]; //?????§??????
int G[110][110];
int c[110];

void dfs(int cur){
	t+=1;
	mytime1[cur]=t;
	c[cur]=1;
	for(int dst=0; dst<n; ++dst){
		if(G[cur][dst]==1&&c[dst]==0){
			cout<<1<<endl;
			dfs(dst);
		}
	} 
	t += 1;
	mytime2[cur]=t;
}


int main()
{
	int G[110][110];
	cin>>n;
	for(int i=0;i<n;i++){
		int u,k;
		cin>>u>>k;
		for(int j=0;j<k;j++){
			int tmp;
			cin>>tmp;
			G[u][tmp]=1;
		}
	}
	
	for(int i=0;i<n;++i){
		dfs(i);
		cout<<(i+1)<<' '<<mytime1[i+1]<<" "<<mytime2[i+1] <<endl;
	}
}