Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

var infty = 1000000000

type DirectedGraphNodeID int

type DirectedGraphNode struct {
	key         DirectedGraphNodeID
	adjacents   []*DirectedGraphNode
	costs       []int
	distance    int
	predecessor *DirectedGraphNode
}

func newDirectedGraph(nNodes int) *DirectedGraph {
	graph := DirectedGraph{}
	graph.nodes = make([]*DirectedGraphNode, nNodes)
	for i := 0; i < nNodes; i++ {
		node := DirectedGraphNode{}
		node.key = DirectedGraphNodeID(i)
		node.distance = infty
		graph.nodes[i] = &node
	}
	return &graph
}

type DirectedGraph struct {
	nodes []*DirectedGraphNode
}

func (g *DirectedGraph) setAdjacency(i, j DirectedGraphNodeID, cost int) {
	g.nodes[i].adjacents = append(g.nodes[i].adjacents, g.nodes[j])
	g.nodes[i].costs = append(g.nodes[i].costs, cost)
}

func (g *DirectedGraph) print() {
	for i := 0; i < len(g.nodes); i++ {
		node := g.nodes[i]
		key := node.key
		strings := []string{strconv.Itoa(int(key)), strconv.Itoa(node.distance)}
		for j := 0; j < len(node.adjacents); j++ {
			nodeJ := fmt.Sprintf("(%v, %v)", node.adjacents[j].key, node.costs[j])
			strings = append(strings, nodeJ)
		}
		fmt.Printf("%v\n", strings)
	}
}

func (g *DirectedGraph) relaxEdge(l, r *DirectedGraphNode, w int) {
	if r.distance > l.distance+w {
		// fmt.Printf("%v -> %v, %v\n", l.key, r.key, l.distance+w)
		r.distance = l.distance + w
		r.predecessor = l
	}
}

func main() {
	scanner.Split(bufio.ScanWords)

	nNodes := nextInt()
	graph := newDirectedGraph(nNodes)

	for i := 0; i < nNodes; i++ {
		iNode := DirectedGraphNodeID(nextInt())
		nAdjacent := nextInt()
		for j := 0; j < nAdjacent; j++ {
			jNode := DirectedGraphNodeID(nextInt())
			cost := nextInt()
			graph.setAdjacency(iNode, jNode, cost)
		}
	}

	graph.nodes[0].distance = 0
	for iNode := 0; iNode < nNodes; iNode++ {
		for iLeft := 0; iLeft < len(graph.nodes); iLeft++ {
			nodeLeft := graph.nodes[iLeft]
			for iRight := 0; iRight < len(nodeLeft.adjacents); iRight++ {
				nodeRight := nodeLeft.adjacents[iRight]
				cost := nodeLeft.costs[iRight]
				graph.relaxEdge(nodeLeft, nodeRight, cost)
			}
		}
	}

	// graph.print()

	for iNode := 0; iNode < len(graph.nodes); iNode++ {
		node := graph.nodes[iNode]
		fmt.Println(node.key, node.distance)
	}
}

C++: #include<iostream>
using namespace std;
static const int MAX = 100;
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

void dijkstra() {
   int minv;
   int color[MAX], d[MAX];
   
   for(int i = 0; i < n; i++) {
   	  d[i] = INFTY; 
	  color[i] = WHITE;
   } 
   
   d[0] = 0;
   color[0] = GRAY;
   
   while( 1 ) {
      minv = INFTY;
      int u = -1;
      for(int i = 0; i < n; i++) {
      	  if(minv > d[i] && color[i] != BLACK) {
  	      	  minv = d[i];
  	      	  u = i;
  	      }
      }
      if(u == -1) break;
      color[u] = BLACK;
      for(int v =  0; v < n; v++) {
      	  if(color[v] != BLACK && M[u][v] != INFTY) {
  	      	if(d[v] > d[u] + M[u][v]) {
	      	  	d[v] = d[u] + M[u][v];
	      	  	color[v] = GRAY;
      	    }
         }
      }
   }
   
   for(int i = 0; i < n; i++) {
   	   cout << i << " " << (d[i] == INFTY ? -1 : d[i]) << endl; 
   }
}

int main() {
	cin >> n;
	int u, k, c, v;
	for(int i = 0; i < n; i++) {
		for(int j = 0; j < n; j++) {
			M[i][j] = INFTY;
		}
	}
	
	for(int i = 0; i < n; i++) {
		cin >> u >> k;
		for(int j = 0; j < k; j++) {
			cin >> v >> c;
			M[u][v] = c;
		}
	}
	
	dijkstra();
	
	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

struct edge {
  int from, to, cost;
};


int INF;
vector<vector<edge>> es;
vector<int> dist;

bool bellmanFord (int n, int s) {
  dist[s] = 0;
  for (int i = 0; i < n; i++) {
    for (int j = 0; j < n; j++) {
      for (int k = 0; k < es[j].size(); k++) {
        edge e_ = es[j][k];
        if (dist[e_.from] != INF && dist[e_.to] > dist[e_.from] + e_.cost) {
          dist[e_.to] = dist[e_.from] + e_.cost;
          // n回目にも更新があるなら、負の閉路が存在する
          if (i == n - 1) {
            return true;
          }
        }
      }
    }
  }
  return false;
}

int main() {
  
  int n;
  cin >> n;

  INF = 2000000;
  es.resize(n);
  dist = vector<int>(n, INF);

  for (int i = 0; i < n; i++) {
    int u, k;
    cin >> u >> k;
    for (int j = 0; j < k; j++) {
      edge e;
      e.from = u;
      cin >> e.to >> e.cost;
      es[i].push_back(e);
    }
  }

  bool flg = bellmanFord(n, 0);
  
  for (int i = 0; i < n; i++) {
    cout << i << " " <<  dist[i] << endl;
  }

  return 0;
}

C++: #include <stdio.h>
#include <iostream>
#include <queue>
using namespace std;

class Vertice;
class Edge;

class Vertice{
private:
	int id;
	int edge_num;
	int *vertice_id_list;
	Edge **edges;
	bool flag_fixed;
	int distance_min;
public:
	Vertice(int id, int edge_num_max);
	~Vertice(){ delete[] edges, vertice_id_list; }
	int getDistanceMin() const { return distance_min; }
	void addEdge(int vertice_id, Edge *edge);
	void addVertices(Vertice *vertices[]);
	void setDistance(int d);
	void serveDistance();
	void setFlagFixed(){ flag_fixed = true; }
};

class Edge{
private:
	int distance;
	Vertice *vertice;
public:
	Edge(int distance){ this->distance = distance; }
	void addVertice(Vertice *vertice){ this->vertice = vertice; }
	void setDistance(int distance){ vertice->setDistance(distance + this->distance); }
};

struct verticeComp {
	bool operator()(const Vertice *v1, const Vertice *v2)
	{
		return v1->getDistanceMin() > v2->getDistanceMin();
	}
};

priority_queue<Vertice*, vector<Vertice*>, verticeComp > PQ; 

Vertice::Vertice(int id, int edge_num_max)
{
	this->id = id;
	edge_num = 0;
	vertice_id_list = new int[edge_num_max];
	edges = new Edge*[edge_num_max];
	flag_fixed = false;
	distance_min = INT_MAX;
}

void Vertice::addEdge(int vertice_id, Edge *edge)
{
	edges[edge_num] = edge;
	vertice_id_list[edge_num] = vertice_id;
	edge_num++;
}

void Vertice::addVertices(Vertice *vertices[])
{
	for (int i = 0; i < edge_num; i++) {
		edges[i]->addVertice(vertices[vertice_id_list[i]]);
	}
}

void Vertice::setDistance(int d)
{
	if (flag_fixed) return;
	if (d < distance_min) distance_min = d;
	PQ.push(this);
}

void Vertice::serveDistance()
{
	if (PQ.empty()) return;
	for (int i = 0; i < edge_num; i++) {
		edges[i]->setDistance(distance_min);
	}
	Vertice *fixed_vertice = PQ.top();
	PQ.pop();
	fixed_vertice->setFlagFixed();
	fixed_vertice->serveDistance();
}

int main(void)
{
	Vertice **vertices;

	int n;
	cin >> n;
	vertices = new Vertice*[n];
	for (int i = 0; i < n; i++) {
		int u, k;
		cin >> u >> k;
		vertices[u] = new Vertice(u, k);
		for (int j = 0; j < k; j++) {
			int v, c;
			cin >> v >> c;
			vertices[u]->addEdge(v, new Edge(c));
		}
	}
	
	for (int i = 0; i < n; i++) {
		vertices[i]->addVertices(vertices);
	}

	vertices[0]->setDistance(0);
	vertices[0]->serveDistance();

	for (int i = 0; i < n; i++) {
		cout << i << " ";
		cout << vertices[i]->getDistanceMin() << endl;
	}

	return 0;
}