Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include<iostream>
#include<queue>

using namespace std;
static const int N = 100;
static const int INFTY = (1<<21);

int n, M[N][N];
int d[N];

void bfs(int s)
{
  queue<int> q;
  q.push(s);
  for(int i = 0; i < n; i++)d[i] = INFTY;
  d[s] = 0;
  int u;
  while(!q.empty())
   {
     u =q.front(); q.pop();
     for(int v = 0; v < n; v++)
      {
        if(M[u][v] == 0)continue;
        if(d[v] != INFTY)continue;
        d[v] = d[u] + 1;
        q.push(v);
      }
   }  
  for(int i = 0; i < n; i++)
    {
       cout << i+1 << " " <<((d[i] == INFTY)?(-1):d[i])<<endl;
    } 
}

int main()
{
  int u, k, v;


  cin >> n;
  for(int i = 0; i < n; i++)
  {
      for(int j = 0; j < n; j++)M[i][j] = 0;
  }
  
  for(int i = 0; i < n; i++)
  {
    cin >> u >> k;
    u--;
    for(int j = 0; j < k; j++)
    {
      cin >> v;
      v--;
      M[u][v] = 1;
    }
  }

  bfs(0);

  return 0;
}

C++: #include<cstdio>
#include<queue>
using namespace std;
#define INFTY -1
#define MAX 100

void InitializeBoolMatrix(int nmbr_of_rows, int nmbr_of_columns, bool mtrx[][MAX]) {
	for (int row = 0; row < nmbr_of_rows; ++row) {
		for (int column = 0; column < nmbr_of_columns; ++column)
			mtrx[row][column] = false;
	}
}

void ListToMatrix(int number_of_vertices, bool mtrx[][MAX]) {
	int vertex_from, vertex_to, degree_out;	
	for (int vertex_i = 0; vertex_i < number_of_vertices; ++vertex_i) {
		scanf("%d %d", &vertex_from, &degree_out);
		vertex_from--; //0?????????????????????
		for (int vertex_out_i = 0; vertex_out_i < degree_out; ++vertex_out_i) {
			scanf("%d", &vertex_to);
			vertex_to--; //0?????????????????????
			mtrx[vertex_from][vertex_to] = true;
		}
	}
}

void BuildAdjacencyMatrix(int n, bool adjmtrx[][MAX]) {
	InitializeBoolMatrix(n, n, adjmtrx);
	ListToMatrix(n, adjmtrx);
}

void Bfs(int n, int depth[], bool adjmtrx[][MAX]) {
	bool yet_to_be_visited[n];
	for (int i = 0; i < n; ++i) {
		yet_to_be_visited[i] = true;
		depth[i] = INFTY;
	}

	depth[0] = 0;
	queue<int> next_vertex_to_visit;
	next_vertex_to_visit.push(0);

	while( !next_vertex_to_visit.empty() ) {
		int u = next_vertex_to_visit.front();
		next_vertex_to_visit.pop();
		for (int v = 0; v < n; ++v)	{
			if( adjmtrx[u][v] && yet_to_be_visited[v]){
				yet_to_be_visited[v] = false;
				depth[v] = depth[u] + 1;
				next_vertex_to_visit.push(v);
			}
		}
		yet_to_be_visited[u] = false;
	}
}

int main(){
	int n;
	scanf("%d", &n);
	bool adjmtrx[MAX][MAX];
	BuildAdjacencyMatrix(n, adjmtrx);
	int depth[n];
	Bfs(n, depth, adjmtrx);
	for (int id = 0; id < n; ++id)
		printf("%d %d\n", id + 1, depth[id]);
	return 0;
}

C++: #include <iostream>
#include <queue>
using namespace std;

static const int N = 100;
static const int INFTY = (1<<21);

int n,M[N][N];
int d[N];

void bfs(int s){
    queue<int> q;
    q.push(s);
    
    for(int i=0; i<n; i++) d[i] = INFTY;
    d[s] = 0;
    int u;
    
    while(!q.empty()){
        u = q.front();
        q.pop();
        for(int v = 0; v<n; v++){
            if(M[u][v]==0) continue;
            if(d[v]!=INFTY) continue;
            d[v] = d[u]+1;
            q.push(v);
        }
    }
    
    for(int i=0; i<n; i++){
        cout << i+1 << " " << ( (d[i]==INFTY) ? (-1) : d[i] ) << endl;
    }
}

int main(){
    int u,k,v;
    
    cin >> n;
    for(int i=0; i<n; i++){
        for(int j=0; j<n; j++){
            M[i][j] = 0;
        }
    }
    
    for(int i=0; i<n; i++){
        cin >> u >> k;
        u--;
        for(int j=0; j<k; j++){
            cin >> v;
            v--;
            M[u][v] = 1;
        }
    }
    
    bfs(0);
    
    return 0;
}

C++: //
// Created by tattsun on 2017/02/14.
//

#include <iostream>
#include <vector>
#include <queue>

#define VERTEX_NUM_MAX 101

using namespace std;
typedef vector<int> Vertex;

int n;
Vertex vs[VERTEX_NUM_MAX];
int ds[VERTEX_NUM_MAX];

/*
void _bfs(vector<int>& targets, int distance) {
    vector<int> next_targets;

    for(auto it = targets.begin(); it != targets.end(); it++) {
        if(ds[*it] == -1) {
            ds[*it] = distance;

            auto& t = vs[*it];
            for(auto itt = t.begin(); itt != t.end(); itt++)
                next_targets.push_back(*itt);
        }
    }

    if(next_targets.empty())
        return;

    _bfs(next_targets, distance+1);
}

void bfs() {
    vector<int> targets;
    targets.push_back(1);

    _bfs(targets, 0);
}
 */

void bfs() {
    queue<int> q;
    q.push(1);
    ds[1] = 0;

    while(!q.empty()) {
        int i = q.front();
        q.pop();

        auto& v = vs[i];
        for(auto it = v.begin(); it != v.end(); it++) {
            if(ds[*it] != -1)
                continue;

            ds[*it] = ds[i] + 1;
            q.push(*it);
        }
    }
}

int main() {
    for(int i=0; i<VERTEX_NUM_MAX; i++) {
        ds[i] = -1;
    }

    cin >> n;

    int u, k, p;
    for(int i=1; i<=n; i++) {
        cin >> u >> k;
        for(int j=0; j<k; j++) {
            cin >> p;
            vs[i].push_back(p);
        }
    }

    bfs();

    for(int i=1; i<=n; i++) {
        cout << i << " " << ds[i] << endl;
    }
}