Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

func getScanner(fp *os.File) *bufio.Scanner {
	scanner := bufio.NewScanner(fp)
	scanner.Split(bufio.ScanWords)
	scanner.Buffer(make([]byte, 500001), 500000)
	return scanner
}

func getNextString(scanner *bufio.Scanner) string {
	scanner.Scan()
	return scanner.Text()
}

func getNextInt(scanner *bufio.Scanner) int {
	i, _ := strconv.Atoi(getNextString(scanner))
	return i
}

func main() {
	fp := os.Stdin
	if len(os.Args) > 1 {
		fp, _ = os.Open(os.Args[1])
	}

	scanner := getScanner(fp)
	writer := bufio.NewWriter(os.Stdout)

	n := getNextInt(scanner)
	m := getNextInt(scanner)
	nodes := make([]Node, n)

	for i := 0; i < n; i++ {
		nodes[i].list = make([]int, 0)
	}

	for i := 0; i < m; i++ {
		s := getNextInt(scanner)
		t := getNextInt(scanner)
		nodes[s].list = append(nodes[s].list, t)
		nodes[t].list = append(nodes[t].list, s)
	}

	c := 1
	for i := 0; i < n; i++ {
		if nodes[i].c == 0 {
			traverse(nodes, i, c)
			c++
		}
	}

	q := getNextInt(scanner)

	for i := 0; i < q; i++ {
		s := getNextInt(scanner)
		t := getNextInt(scanner)
		if nodes[s].c == nodes[t].c {
			fmt.Fprintln(writer, "yes")
			continue
		}
		fmt.Fprintln(writer, "no")
	}

	writer.Flush()
}

// Node ...
type Node struct {
	list []int
	c    int
}

func traverse(nodes []Node, r, c int) {
	nodes[r].c = c
	for _, i := range nodes[r].list {
		if nodes[i].c != 0 {
			continue
		}
		traverse(nodes, i, c)
	}
}

C++: #include <iostream>
#include <vector>
#include <stack>
#include <string>
#include <string.h>
using namespace std;
vector< vector<int> > v(10001);
//stack<int> st;
int n, m;
bool f[10001] = { false };

int main() {
	cin >> n >> m;
	for (int i = 0;i < m; i++) {
		int a, b; cin >> a >> b;
		v[a].push_back(b);
		v[b].push_back(a);
	}
	int q; cin >> q;
	vector<string> Ans(q);
	for (int i = 0; i < q; i++) {
		int s, t; cin >> s >> t;

		stack<int> st;
		st.push(s);
		while (!st.empty()) {
			int a = st.top(); st.pop();
			f[a] = true;
			if (a == t) { break; }
			for (int i = 0; i < v[a].size();i++) {
				if (f[v[a][i]] == false) {
					st.push(v[a][i]);
				}
			}
		}
		if (f[t] == true) { Ans[i] = "yes"; memset(f, false, n); }
		else { Ans[i] = "no"; memset(f, false, n); }
	
	}
	for (int i = 0; i < q;i++) {
		cout << Ans[i] << endl;
	}
}

C++: #include <iostream>
#include <string>
#include <vector>
#include <queue>
#include <unordered_set>

using namespace std;

template<typename ISTREAM>
void readGraphListFromFriendInfo(ISTREAM& cin, vector< unordered_set<int> >& friendGraphList) {
	size_t n;
	cin >> n;
	friendGraphList = vector< unordered_set<int> >(n);
	size_t m;
	cin >> m;
	for (auto& s : friendGraphList)s.reserve(m);
	for (size_t i = 0; i != m; ++i) {
		size_t s,t;
		cin >> s >> t;
		friendGraphList.at(s).insert(t);
		friendGraphList.at(t).insert(s);
	}
}

bool checkFriendAccesibility(const vector<unordered_set<int>>& graphList, const int s, const int t) {
	const size_t n = graphList.size();
	queue<int> nodeQueue;
	//vector<int> distanceList(n, -1);//
	vector<bool> isVisitList(n, false);//距離に興味はないのでbool
	nodeQueue.push(s);
	while (!nodeQueue.empty()) {
		const int id = nodeQueue.front();
		isVisitList.at(id).flip();//trueにする
		const auto& adjList = graphList.at(id);
		for (const auto& adjID : adjList) {
			if (isVisitList.at(adjID))continue;
			if (graphList.at(adjID).find(id) == graphList.at(adjID).end())continue;
			if (adjID == t)return true;
			nodeQueue.push(adjID);
		}
		nodeQueue.pop();
	}
	return false;
}

template<typename T>
void execute(T& cin) {
	vector< unordered_set<int> > graphList;
	readGraphListFromFriendInfo(cin, graphList);
	int q, s, t;
	cin >> q;
	for (int i = 0; i != q; ++i) {
		cin >> s >> t;
		cout << (checkFriendAccesibility(graphList, s, t) ? "yes" : "no") << endl;
	}
}

int main()
{
	execute(cin);
	return 0;
}

C++: #include <cassert>
#include <algorithm>
#include <iostream>
#include <vector>
#include <list>

class TVertex
{
    int FIndex;
    int FCommuniyId;
    std::list<TVertex*> FList;

public:
    TVertex(int Index)
     : FIndex(Index), FCommuniyId(0)
    {}
    void AddPath(TVertex* Vertex)
    {
        FList.push_back(Vertex);
    }
    void SetCommunity(int CommunityId)
    {
        if(FCommuniyId) return;
        FCommuniyId = CommunityId;
        for(std::list<TVertex*>::iterator It = FList.begin(); It != FList.end(); ++It){
            TVertex* V = *It;
            V->SetCommunity(CommunityId);
        }
    }
    int CommunityId()const
    {
        return FCommuniyId;
    }
};
class TGraph
{
    std::vector<TVertex*> FTable;
    void Init(int n)
    {
        assert(n > 0);
        FTable.resize(n);
        for(int i = 0; i < n; ++i){
            FTable[i] = new TVertex(i);
        }
    }
public:
    TGraph(int n)
    {
        Init(n);
    }
    void MakeFriend(int s, int t)
    {
        assert(s < FTable.size());
        assert(t < FTable.size());
        FTable[s]->AddPath(FTable[t]);
        FTable[t]->AddPath(FTable[s]);
    }
    void SetCommunity()
    {
        for(std::size_t i = 0; i < FTable.size(); ++i){
            FTable[i]->SetCommunity(i+1);
        }
    }
    bool IsSameCommunity(int s, int t)const
    {
        assert(s < FTable.size());
        assert(t < FTable.size());
        return FTable[s]->CommunityId() == FTable[t]->CommunityId();
    }
};

int main()
{
    int n, m;
    std::cin >> n >> m;
    TGraph Graph(n);
    for(int i = 0; i < m; ++i){
        int s, t;
        std::cin >> s >> t;
        Graph.MakeFriend(s, t);
    }
    int q;
    std::cin >> q;
    Graph.SetCommunity();
    for(int i = 0; i < q; ++i){
        int s, t;
        std::cin >> s >> t;
        std::cout << (Graph.IsSameCommunity(s, t) ? "yes" : "no") << std::endl;
    }
    return 0;
    
}

C++: #include <bits/stdc++.h>

#define rep(i, a, b) for (int i = a; i < (int)(b); ++i)
#define rrep(i, a, b) for (int i = b - 1; i >= (int)(a); --i)

using namespace std;

using ll = long long;
using vi = vector<int>;
using vvi = vector<vi>;
using vll = vector<ll>;

int main() {
    cin.tie(0);
    ios::sync_with_stdio(false);

    int n, m, q;
    cin >> n >> m;

    vvi g(n);

    rep(i, 0, m) {
        int s, t;
        cin >> s >> t;

        g[s].push_back(t);
        g[t].push_back(s);
    }

    vi map(n, -1);
    vector<bool> seen(n, false);

    int t = 0;
    rep(i, 0, n) {
        if (seen[i]) { continue; }
        queue<int> st;
        st.push(i);
        seen[i] = true;
        map[i] = t;

        while (!st.empty()) {
            int v = st.front();
            st.pop();

            for (auto itr = g[v].begin(); itr != g[v].end(); ++itr) {
                if (!seen[*itr]) {
                    st.push(*itr);
                    seen[*itr] = true;
                    map[*itr] = t;
                }
            }
        }
        ++t;
    }

    cin >> q;
    rep(i, 0, q) {
        int s, t;
        cin >> s >> t;
        cout << (map[s] == map[t] ? "yes" : "no") << endl;
    }

    return 0;
}