Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include<iostream>
#include<deque>
using namespace std;

static const int INFTY = 1<<21;

/*
enum Color{
    WHITE,
    GRAY,
    BLACK
};
*/

int n;
deque<int> Q;
int d[100]; //距離で色も表せる
bool M[100][100];
//Color color[100];


void dfs(int i){
    for(int j=0; j<n; j++){
        //color[i] = WHITE;
        d[j] = INFTY;   //色の要素も兼ねている
    }

    //color[i] = GRAY;
    d[i] = 0;
    Q.push_back(i);

    while(!Q.empty()){
        int u = Q.front();
        Q.pop_front();
        for(int v=0; v<n; v++){
            if((M[u][v]==true)&&(d[v]==INFTY)){
                //color[u] = GRAY;
                d[v] = d[u] + 1;
                Q.push_back(v);
            }
        }
        //color[u] = BLACK;
    }

    for(int i=0; i<n; i++){
        cout << i+1 << " ";
        if(d[i]==INFTY) cout << -1;
        else cout << d[i];
        cout << endl;
    }
}

int main(){

    cin >> n; 

    for(int i=0; i<n; i++){
        int u, k;
        cin >> u >> k;
        u--;
        for(int j=0; j<k; j++){
            int v;
            cin >> v;
            v--;
            M[u][v] = true;
        }
    }

    dfs(0);

    return 0;
}

C++: #include<iostream>
#include<vector>

int ptod[101]{};
int vertices_num;
std::vector<int> dest[101];
std::vector<int> visited_list;
void search();

int main()
{
	int vertex_tmp, dest_num, dest_tmp;

	std::cin >> vertices_num;
	for (int i = 1; i <= vertices_num; ++i)
	{
		std::cin >> vertex_tmp >> dest_num;
		for (int j = 0; j < dest_num; ++j)
		{
			std::cin >> dest_tmp;
			dest[vertex_tmp].push_back(dest_tmp);
		}
	}

	search();

	for (int i = 1; i <= vertices_num; ++i)
		std::cout << i << " " << ptod[i] << std::endl;

	return 0;
}

void search()
{
	int pre_size{ 0 };
	visited_list.push_back(1);
	bool visited[101]{ false, true };
	for (int i = 1; pre_size != visited_list.size(); ++i)
	{
		int now_size = visited_list.size();
		for (int j = pre_size; j < now_size; ++j)
			for (auto e : dest[visited_list[j]])
				if (!visited[e])
				{
					visited[e] = true;
					visited_list.push_back(e);
					ptod[e] = i;
				}
		pre_size = now_size;
	}
	for (int i = 1; i <= vertices_num; ++i)
		if (!visited[i])
			ptod[i] = -1;
	return;
}

C++: #include <bits/stdc++.h>
using namespace std;

int n;
vector < int > G[105];
int mc[105];

void bfs()
{
    queue < int > que;

    fill_n(mc, 105, -1);
    que.push(1);
    mc[1] = 0;
    
    while ( !que.empty() ) {
        int u = que.front(); que.pop();
        for ( auto &v : G[u] ) {
            if ( mc[v] == -1 ) {
                mc[v] = mc[u] + 1;
                que.push(v);
            }
        }
    }
}

int main()
{
    cin >> n;
    for ( int i = 0; i < n; i++ ) {
        int u, k;
        cin >> u >> k;
        for ( int j = 0; j < k; j++ ) {
            int v;
            cin >> v;
            G[u].push_back(v);
        }
    }
    
    bfs();

    for ( int i = 1; i <= n; i++ ) {
        cout << i << " " << mc[i] << endl;
    }

    return (0);
}