Go: package main

import (
	"sort"
	"bufio"
	"os"
	"fmt"
	"strconv"
)

// Define disjoint-set forests

type vertexNo int

type vertex struct {
	number vertexNo
	rank int
	parent *vertex
}

func makeSet(number vertexNo) vertex {
	return vertex {
		number: number,
		rank: 0,
		parent: nil,
	}
}

func union(x, y *vertex) *vertex {
	return link(findSet(x), findSet(y))
}

func link(x, y *vertex) *vertex {
	if x.rank > y.rank {
		y.parent = x
		return x
	} else {
		x.parent = y
		if x.rank == y.rank {
			y.rank += 1
		}
		return y
	}
}

func findSet(v *vertex) *vertex {
	if v.parent == nil {
		return v
	}
	v.parent = findSet(v.parent)
	return v.parent
}

// Function to calculate minimum spanning tree

type matrix [][]int

type edge struct {
	one vertexNo
	two vertexNo
	weight int
}

const(
	MAX_VERTICES = 100
)

func newEdgesFromMatrix(matrix matrix) []edge {
	edges := make([]edge, 0, MAX_VERTICES * MAX_VERTICES)

	for i := 0; i < len(matrix); i++ {
		row := matrix[i]
		for j := i; j < len(row); j++ {
			if row[j] >= 0 {
				edge := edge{one: vertexNo(i+1), two: vertexNo(j+1), weight: row[j]}
				edges = append(edges, edge)
			}
		}
	}

	return edges
}

func solve(matrix matrix) int {
	nVertices := len(matrix)

	// initialize vertices
	vertices := make([]vertex, nVertices)
	for i := 0; i < nVertices; i++ {
		vertices[i] = makeSet(vertexNo(i+1))
	}

	// prepare edges sorted in the ascending order of weight
	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	unionCount := 0
	weightSum := 0
	for unionCount < nVertices-1 {
		for i := 0; i < len(edges); i++ {
			edge := edges[i]
			v1 := &vertices[edge.one-1]
			v2 := &vertices[edge.two-1]
			rep1 := findSet(v1)
			rep2 := findSet(v2)
			if rep1.number == rep2.number {
				continue
			}
			union(rep1, rep2)
			edges = append(edges[0:i], edges[i+1:]...)
			weightSum += edge.weight
			unionCount++
			break
		}
	}

	return weightSum
}

// main

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	matrix := parseMatrix(n, sc)

	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	fmt.Println(solve(matrix))
}

func parseMatrix(n int, sc *bufio.Scanner) [][]int {
	matrix := make([][]int, n)
	for i := 0; i < n; i++ {
		matrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			x, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			matrix[i][j] = x
		}
	}
	return matrix
}

func nextText(sc *bufio.Scanner) string {
	sc.Scan()
	return sc.Text()
}

func nextInt(sc *bufio.Scanner) (int, error) {
	return strconv.Atoi(nextText(sc))
}

C++: #define _USE_MATH_DEFINES
#include <algorithm>
#include <bitset>
#include <cassert>
#include <cctype>
#include <clocale>
#include <cmath>
#include <cstdlib>
#include <ctime>
#include <functional>
#include <iomanip>
#include <iostream>
#include <list>
#include <map>
#include <queue>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <tuple>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>

using namespace std;

#define IOS ios::sync_with_stdio(false); cin.tie(0);
#define FOR(i, s, n) for(int i = (s), i##_len=(n); i < i##_len; ++i)
#define FORS(i, s, n) for(int i = (s), i##_len=(n); i <= i##_len; ++i)
#define VFOR(i, s, n) for(int i = (s); i < (n); ++i)
#define VFORS(i, s, n) for(int i = (s); i <= (n); ++i)
#define REP(i, n) FOR(i, 0, n)
#define REPS(i, n) FORS(i, 0, n)
#define VREP(i, n) VFOR(i, 0, n)
#define VREPS(i, n) VFORS(i, 0, n)
#define RFOR(i, s, n) for(int i = (s), i##_len=(n); i >= i##_len; --i)
#define RFORS(i, s, n) for(int i = (s), i##_len=(n); i > i##_len; --i)
#define RREP(i, n) RFOR(i, n, 0)
#define RREPS(i, n) RFORS(i, n, 0)
#define ALL(v) (v).begin(), (v).end()
#define SORT(v) sort(ALL(v))
#define RSORT(v) sort(ALL(v), greater<decltype(v[0])>())
#define SZ(x) ((int)(x).size())
#define PB push_back
#define MP make_pair
#define MT make_tuple
#define BIT(n) (1LL<<(n))
#define UNIQUE(v) v.erase(unique(ALL(v)), v.end())

using ll = long long;
using Pi_i = pair<int, int>;
using VB = vector<bool>;
using VC = vector<char>;
using VD = vector<double>;
using VI = vector<int>;
using VLL = vector<ll>;
using VS = vector<string>;
using VSH = vector<short>;

const int MOD = 1000000007;
const int INF = 1000000000;
const int NIL = -1;

template<class T, class S>
bool chmax(T &a, const S &b){
    if(a < b){
        a = b; return true;
    }
    return false;
}
template<class T, class S>
bool chmin(T &a, const S &b){
    if(b < a){
        a = b; return true;
    }
    return false;
}

/*　O(V log E) 
#include <algorithm>
#include <queue>
#include <vector>
#define FOR(i, s, n) for(int i = s, i##_len=(n); i < i##_len; ++i)
#define REP(i, n) FOR(i, 0, n)
#define ALL(v) (v).begin(), (v).end()
const int INF = 1000000000;
using namespace std;
using ll = long long;
using Pi_i = pair<int, int>;
*/

struct edge{
    int to, cost;
    edge(int To, int Cost): to(To), cost(Cost){};
};


int V; //頂点数
vector<vector<edge>> G;
vector<int> d; //既に木に含まれる点からの距離

int prim(){
    int res = 0;
    //Pi_i first: 距離　second: 頂点
    priority_queue<Pi_i, vector<Pi_i>, greater<Pi_i>> que;
    fill(ALL(d), INF);
    d[0] = 0;
    que.push(MP(0, 0));

    while(!que.empty()){
        Pi_i p = que.top(); que.pop();
        int v = p.second;
        if(d[v] < p.first) continue;
        d[v] = 0;
        res += p.first;
        for(edge &e : G[v]){
            if(d[e.to] > e.cost){
                d[e.to] = e.cost;
                que.push(MP(d[e.to], e.to));
            }
        }
    }
    return res;
}

int main(){
    cin >> V;
    G.resize(V);
    d.resize(V);
    REP(i, V){
        REP(j, V){
            int cst; cin >> cst;
            if(cst != -1){
                G[i].PB(edge(j, cst));
                G[j].PB(edge(i, cst));
            }
        }
    }
    cout << prim() << endl;
    return 0;
}