Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
	"strings"
)

const (
	WHITE int = iota
	GRAY
	BLACK
)

type graph struct {
	G [][]int
	C []int
	D []int
	P []int
}

var INFTY = 1 << 32

func constructGraph() *graph {
	sc := bufio.NewScanner(os.Stdin)
	sc.Scan()
	n, _ := strconv.Atoi(sc.Text())

	g := make([][]int, n)
	c := make([]int, n)
	d := make([]int, n)
	p := make([]int, n)

	for i := 0; i < n; i++ {
		sc.Scan()
		fields := strings.Fields(sc.Text())
		g[i] = toIntSlice(fields)
	}

	return &graph{g, c, d, p}
}

func (g *graph) initMst() {
	for i := 0; i < len(g.G); i++ {
		g.C[i] = WHITE
		g.D[i] = INFTY
	}
	g.D[0] = 0
	g.P[0] = -1
}

func (g *graph) primMst() int {
	g.initMst()

	var u int
	for {
		mincost := INFTY
		for i := 0; i < len(g.G); i++ {
			if g.C[i] != BLACK && g.D[i] < mincost {
				mincost = g.D[i]
				u = i
			}
		}

		if mincost == INFTY {
			break
		}

		g.C[u] = BLACK

		for i := 0; i < len(g.G); i++ {
			if g.C[i] != BLACK && g.existEdge(u, i) {
				if g.G[u][i] < g.D[i] {
					g.D[i] = g.G[u][i]
					g.P[i] = u
				}
			}
		}
	}

	totalCost := 0
	for _, cost := range g.D {
		totalCost += cost
	}
	return totalCost
}

func (g *graph) existEdge(u, v int) bool {
	return g.G[u][v] != INFTY && g.G[v][u] != INFTY
}

func toIntSlice(s []string) []int {
	a := make([]int, len(s))
	for i, v := range s {
		num, _ := strconv.Atoi(v)
		if num == -1 {
			num = INFTY
		}
		a[i] = num
	}
	return a
}

func main() {
	g := constructGraph()
	fmt.Println(g.primMst())
}

C++: #include <algorithm>
#include <cstdint>

using namespace std;

enum status_t {
  WHITE,
  GRAY,
  BLACK,
};

#define GRAPH_SIZE 101

static uint32_t graph[GRAPH_SIZE][GRAPH_SIZE];
static status_t state[GRAPH_SIZE];
static uint32_t shortest_path[GRAPH_SIZE];

size_t minimum_spanning_tree(size_t num)
{
  size_t minimum_cost = 0;

  for (uint32_t i = 0; i < num; i++) {
    shortest_path[i] = UINT32_MAX;
    state[i] = WHITE;
  }

  shortest_path[0] = 0;
  state[0] = GRAY;

  while (true) {
    uint32_t minimum = UINT32_MAX;
    uint32_t to = 0;
    for (uint32_t j = 0; j < num; j++) {
      if ((shortest_path[j] < minimum) && state[j] != BLACK) {
        minimum = shortest_path[j];
        to = j;
      }
    }

    if (minimum == UINT32_MAX) break;

    state[to] = BLACK;
    minimum_cost += minimum;

    for (uint32_t j = 0; j < num; j++) {
      if ((graph[to][j] != UINT32_MAX) && (state[j] != BLACK)) {
        state[j] = GRAY;
        shortest_path[j] = min(shortest_path[j], graph[to][j]);
      }
    }
  }

  return minimum_cost;
}

#include <iostream>

int32_t main()
{
  uint32_t num;
  cin >> num;

  for (uint32_t i = 0; i < num; i++) {
    for (uint32_t j = 0; j < num; j++) {
      int32_t val;
      cin >> val;
      if (val == -1) {
        graph[i][j] = UINT32_MAX;
      } else {
        graph[i][j] = val;
      }
    }
  }

  cout << minimum_spanning_tree(num) << endl;

  return 0;
}

C++: #include <stdio.h>
#include <iostream>
#include <utility>
#include <algorithm>
#include <math.h>
#include <vector>
#define N 10000
using namespace std;

class edge
{
  public:
    int i, j, weigt;
    bool operator()(edge e1, edge e2)
    {
        return e1.weigt < e2.weigt;
    }
};
edge e[N];
vector<int> adj[N];
int n;
int c = 0;
int f[N] = {};
int g[N] = {};

void setGraphNum(int v, int i)
{
    g[v] = i;
    f[v]++;
    vector<int>::iterator itr = adj[v].begin();
    while (itr != adj[v].end())
    {
        if (f[*itr] !=c)
            setGraphNum(*itr, i);
        itr++;
    }
}
void CalcGraphNum()
{
    int k = 1;
    for (int i = 0; i < n; i++)
    {
        if (f[i]!=c)
            setGraphNum(i, k++);
    }
}
int main()
{
    cin >> n;
    int k = 0, tmp = 0, sum = 0;
    for (int i = 0; i < n; i++)
    {
        for (int j = 0; j < n; j++)
        {
            cin >> tmp;
            if (j < i + 1 || tmp < 0)
                continue;
            e[k].i = i;
            e[k].j = j;
            e[k].weigt = tmp;
            k++;
        }
    }
    sort(e, e + k, edge());

    for (int i = 0; i < k; i++)
    {
        if (find(adj[e[i].i].begin(), adj[e[i].i].end(), e[i].j) != adj[e[i].i].end())
            continue;
        adj[e[i].i].push_back(e[i].j);
        adj[e[i].j].push_back(e[i].i);
        sum += e[i].weigt;
        if(++c==n-1)
            break;
        CalcGraphNum();
    }

    cout << sum << "\n";
    return 0;
}

C++: #include <iostream>
using namespace std;
#define INF 1000000

int main(){
  long n;
  long G[100][100],d[100];
  long minc,mi,i;
  bool flg[i];
  long sum=0;
  
  cin >> n;
  for (i=0;i<n;i++){
    for (int j=0;j<n;j++){
      cin >> G[i][j];
      if (G[i][j]==-1) G[i][j]=INF;
    }
    d[i]=INF;
    flg[i]=false;
  }

  d[0]=0;
  while (true){
    minc=INF;
    for (i=0;i<n;i++){
      if (!flg[i]&&d[i]<minc){
	minc=d[i];
	mi=i;
      }
    }
    if (minc==INF) break;
    flg[mi]=true;
    for (i=0;i<n;i++){
      if (G[mi][i]==INF)continue;
      if (!flg[i]&&d[i]>G[mi][i]){
	d[i]=G[mi][i];
	//cout << d[i];
      }
    }
  }
  
  for (i=0;i<n;i++){
    sum+=d[i];
  }
  cout << sum<<endl;
  
  return 0;
}

C++: 
#include<iostream>

using namespace std;


static const int MAX = 100;
static const int inf = (1 << 21);
static const int white = 0;
static const int gray = 1;
static const int black = 2;

int n, m[MAX][MAX];



int prim() {

	int u, minv;
	int d[MAX], p[MAX], color[MAX];

	for (int i = 0; i < n; i++)
	{
		d[i] = inf;
		p[i] = -1;
		color[i] = white;
	}

	d[0] = 0;

	while (1)
	{
		minv = inf;
		u = -1;

		for (int i = 0; i < n; i++) {
			if (minv > d[i] && color[i] != black) {
				u = i;
				minv = d[i];
			}
		}

		if (u == -1) break;
		color[u] = black;
		for (int v = 0; v < n; v++) {
			if (color[v] != black && m[u][v] != inf) {
				if (d[v] > m[u][v]) {
					d[v] = m[u][v];
					p[v] = u;
					color[v] = gray;
				}
			}
		}
	}

	int sum = 0;
	for (int i = 0; i < n; i++) {
		if (p[i] != -1) sum += m[i][p[i]];
	}

	return sum;
}


int main() {


	int s;

	cin >> n;

	for (int i = 0;i < n;i++) {
		for (int k = 0; k < n; k++)
		{
			cin >> s;
			m[i][k] = (s == -1) ? inf : s;
		}
	}


	cout << prim() << endl;

	return 0;
}

C++: #include<bits/stdc++.h>
using namespace std;
#define INF 10000000

int prim(int v, vector<vector<pair<int, int> > > adjlist){

    priority_queue<pair<int, int> >  wait;    // first := 候補辺のコスト   second　:= 行先ノード
    vector<int> result(v, INF);               // 頂点iと木の間の最小コスト
    int ans = 0, size = 0;                    // 木のコスト　頂点数

    //初期条件
    result[0] = 0;
    wait.push(make_pair(0, 0));

    while(!wait.empty() && size < v){

        //候補辺のうち最小のものを取り出す
        int newpoint = wait.top().second;
        int newcost = -wait.top().first;
        wait.pop();

        if(result[newpoint] < newcost) continue;

        //出てきた頂点を木に追加
        ans += newcost;
        result[newpoint] = -INF;
        size++;

        // 新しい点から出ている辺をすべてなめる
        for(int i = 0; i < adjlist[newpoint].size(); i++){
            int nextpoint = adjlist[newpoint][i].second;
            int nextcost = adjlist[newpoint][i].first;
            //より木に近くなった頂点があれば,　そこへの枝をqueueに追加
            if(result[nextpoint] > nextcost){
                result[nextpoint] = nextcost;
                wait.push(make_pair(-nextcost, nextpoint));
            }
        }
    }

    return ans;
}


int main(){

    int V; cin >> V;     // V:= 頂点の数
    vector<vector<pair<int, int> > > adjlist(V);      //first := コスト　second := 行先

    //入力
    for(int i = 0; i < V; i++){
        for(int j = 0; j < V; j++){
            int a; cin >> a;
            if(a == -1) continue;
            else{
                adjlist[i].push_back(make_pair(a, j));
            }
        }  
    }

    int ans = prim(V, adjlist);

    cout << ans << endl;
    return 0;
}