Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <set>
#include <vector>
#include <queue>
#include <stack>
#include <utility>

using namespace std;

typedef long long signed int ll;

constexpr ll NIL = -20000000000;

int g[101][101],n,d[101] = {-1};

int main() {
    cin >> n;
    for(int i = 0;i < n;i++) {
        int u,k,v;
        cin >> u >> k;
        for(int j = 0;j < k;j++) {
            cin >> v;
            g[u][v]++;
        }
    }
    queue<int> q;
    q.push(1);
    d[1] = 0;
    while(!q.empty()) {
        int u = q.front();q.pop();
        for(int i = 1;i <= n;i++) {
            if(g[u][i] && d[i] == -1)
            {
                d[i] = d[u]+1;
                q.push(i);
            }
        }
    }
    for(int i = 1;i <=n;i++) {
        cout << i << " " << d[i] <<endl;
    }
}

C++: #include<bits/stdc++.h>
using namespace std;
#define rep(i,n) for(ll i=0;i<n;i++)
#define repl(i,l,r) for(ll i=(l);i<(r);i++)
#define fi first
#define se second
#define all(x) (x).begin(),(x).end()
#define CST(x) cout<<fixed<<setprecision(x)
using ll=long long;
using vl=vector<ll>;
using vvl=vector<vl>;
using pl=pair<ll,ll>;
const ll MOD=1000000007;
const ll MOD9=998244353;
const int inf=1e9+10;
const ll INF=4e18;
const ll dy[4]={1,0,-1,0};
const ll dx[4]={0,-1,0,1};
vvl G;
queue<ll> que;
void BFS(ll v,vl &dist){
    dist[v]=0;
    que.push(v);
    while(que.size()){
        ll v=que.front();
        que.pop();
        for(auto nv:G[v]){
            if(dist[nv]>dist[v]+1){
                dist[nv]=dist[v]+1;
                que.push(nv);
            }
        }
    }
}
int main(){
    ll N;cin>>N;
    vl id(N);
    G=vvl(N,vl());
    rep(i,N){
        cin>>id[i];
        ll k;cin>>k;
        rep(j,k){
            ll a;cin>>a;
            G[i].push_back(a-1);
        }
    }
    vl dist(N,INF);
    BFS(0,dist);
    vector<pl> ans(N);
    rep(i,N){
        ans[i].fi=id[i],ans[i].se=dist[i];
        if(ans[i].se==INF)ans[i].se=-1;
    }
    sort(all(ans));
    rep(i,N)cout<<ans[i].fi<<" "<<ans[i].se<<endl;
    return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <vector>
#include <algorithm>
#include <map>
#include <numeric>
#include <string>
#include <cmath>
#include <iomanip>
#include <string>
#include <queue>
#include <list>
#include <stack>

typedef long long ll;
using namespace std;
const int mod = 1000000007;

void bfs(int node);
vector< vector<int> > Adj(100, vector<int>(100));
vector<int> dist(100, -1);
int n;

int main() {

    // input
    cin >> n;
    for (int i = 0; i < n; i++) {
        int u, k; cin >> u >> k;
        for (int j = 0; j < k; j++) {
            int v; cin >> v; v--;
            Adj[i].push_back(v);
        }
    }

    dist[0] = 0;
    bfs(0);

    for (int i = 0; i < n; i++) {
        cout << i + 1 << ' ' << dist[i] << '\n';
    }

}

void bfs(int node) {

    queue<int> q;
    q.push(node);

    while (!q.empty()) {
        int cur = q.front();
        q.pop();
        for (auto v : Adj[cur]) {
            // visited
            if (dist[v] != -1) {
                continue;
            }
            // not visited
            else {
                dist[v] = dist[cur] + 1;
                q.push(v);
            }
        }
    }

}

C++: #include <iostream>
#include <queue>
using namespace std;

#define MAX 100
static const int WHITE = 0; // not visit
static const int GRAY = 1; // visited
static const int BLACK = 2; // searched

int n;
int M[MAX][MAX] = { 0 };
int distance[MAX] = { 0 }; // ?????????????§??????????????????¢
int v_states[MAX] = { WHITE };


void breadthFirstSearch() {
	queue<int> vertices;

	vertices.push(0); // ?§????
	while (!vertices.empty()) {
		int u = vertices.front();
		v_states[u] = GRAY;
		vertices.pop();
		bool is_connected = false;
		for (int v = 0; v < n; v++) {
			if (M[u][v] == 1 && v_states[v] == WHITE) {
				::distance[v] = ::distance[u] + 1;
				vertices.push(v);
				v_states[v] = GRAY;
			}
		}
	}
	return;
}

int main() {
	cin >> n;

	for (int i = 0; i < n; i++) {
		int k, u;
		cin >> u >> k;
		u--;
		for (int j = 0; j < k; j++) {
			int v;
			cin >> v;
			v--;
			M[u][v] = 1;
		}
	}
	breadthFirstSearch();
	for (int i = 0; i < n; i++) {
		if (i && v_states[i] == WHITE) {
			::distance[i] = -1;
		}
		cout << i + 1 << ' ' << ::distance[i] << endl;
	}

	return 0;

}