Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

func newGraph(nNodes int) *Graph {
	g := Graph{}
	g.nodes = make([]*GraphNode, nNodes)
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode] = &GraphNode{}
		g.nodes[iNode].key = GraphNodeKey(iNode)
	}
	return &g
}

var infty = 1000000000

type GraphNodeKey int

// GraphNode is a node for undirected graph
type GraphNode struct {
	key       GraphNodeKey
	adjacents []*GraphNode
	visited   bool
	d, f      int
	parent    *GraphNode
	cc        int
}

func (g *Graph) setAdjacent(l, r GraphNodeKey) {
	g.nodes[l].adjacents = append(g.nodes[l].adjacents, g.nodes[r])
}

// Graph is a undirected graph
type Graph struct {
	nodes []*GraphNode
}

func (g *Graph) initialize() {
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode].visited = false
		g.nodes[iNode].d = infty
		g.nodes[iNode].f = infty
		g.nodes[iNode].parent = nil
		g.nodes[iNode].cc = -1 // 22.3-12
	}
}

type QueueEntry struct {
	node *GraphNode
	next *QueueEntry
}

type Queue struct {
	head, tail *QueueEntry
}

func (q *Queue) enqueue(node *GraphNode) {
	entry := QueueEntry{}
	entry.node = node

	if q.tail == nil {
		q.head = &entry
		q.tail = &entry
		return
	}

	q.tail.next = &entry
	q.tail = q.tail.next
}

func (q *Queue) dequeue() *QueueEntry {
	if q.head == nil {
		return nil
	}
	poped := q.head
	q.head = q.head.next
	if q.head == nil {
		q.tail = nil
	}
	return poped
}

func (q *Queue) isEmpty() bool {
	return q.head == nil
}

var time = 0

func fillDistancesByDepthFirstSearch(g *Graph) {
	g.initialize()
	time = 0
	cc := 0

	for _, u := range g.nodes {
		if !u.visited {
			dfsVisit(g, u, cc)
			cc++
		}
	}
}

func dfsVisit(g *Graph, u *GraphNode, cc int) {
	time++
	u.d = time
	u.cc = cc

	u.visited = true
	for _, v := range u.adjacents {
		if !v.visited {
			v.parent = u
			dfsVisit(g, v, cc)
		}
	}
	time++
	u.f = time
}

func main() {
	scanner.Split(bufio.ScanWords)

	nUsers := nextInt()
	nEdges := nextInt()
	graph := newGraph(nUsers)
	for iEdge := 0; iEdge < nEdges; iEdge++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())
		graph.setAdjacent(l, r)
		graph.setAdjacent(r, l)
	}

	fillDistancesByDepthFirstSearch(graph)

	nQueries := nextInt()
	for iQuery := 0; iQuery < nQueries; iQuery++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())

		// fmt.Println(graph.nodes[l].d, graph.nodes[r].d, graph.nodes[r].f, graph.nodes[l].f)
		if graph.nodes[l].cc == graph.nodes[r].cc {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

C++: #include<iostream>
#include<vector>
#include<stack>
#include<set>
using namespace std;

void set_color(const vector<vector<int> >& G, vector<int>& color,
                int color_name, int a, int i) {
    if (i >= G[a].size()) return;
    if (color[G[a][i]] == -1) {
        color[G[a][i]] = color_name;
        set_color(G, color, color_name, G[a][i], 0);
    }
    set_color(G, color, color_name, a, i + 1);
}


bool DFS(const vector<vector<int> >& G, int a, int b) {
    static vector<int> color(G.size(), -1);
    static int color_name = 0;
    if (color[a] != color[b]) return false;
    if (color[a] == -1) {
        set_color(G, color, color_name++, a, 0);
    }
    if (color[a] == color[b]) return true;
    return false;
}


int main(){
    int n, m;
    cin >> n >> m;

    vector<vector<int> > G(n);

    for (int i = 0; i < m; i++) {
        int a, b;
        cin >> a >> b;
        G[a].push_back(b);
        G[b].push_back(a);
    }

// for (int i = 0; i < n; i++) {
//     cout << i << " : ";
//     for (vector<int>::iterator it = G[i].begin(); it != G[i].end(); it++){
//         cout << *it << " ";
//     }
//     cout << endl;
// }

    int q;
    cin >> q;
    for (int i = 0; i < q; i++) {
        int a, b;
        cin >> a >> b;
        if (DFS(G, a, b)) {
           cout << "yes" << endl;
        } else {
           cout << "no"  << endl;
        }
    }
    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
#define rep(i, n) for (int i = 0; i < (int)(n); i++)

static const int MAX =100000;
static const int NIL = -1;

int n;
vector<int> G[MAX];
int color[MAX];

/**
 * @param int r node
 * @param int c color_id
 */
void dfs(int r, int c) {
   stack<int> S;
   S.push(r);
   color[r] = c;
   while( !S.empty() ) {
      int u = S.top(); S.pop();
      rep(i, G[u].size()) {
         int v = G[u][i];
         if(color[v] == NIL) {
            color[v] = c;
            S.push(v);
         }
      }
   }
}

void assignColor() {
   int id = 1;
   rep(i, n) color[i] = NIL;
   rep(u, n) {
      if (color[u] == NIL) dfs(u, id++);
   }
}

int main(){
   int s, t, m, q;
   cin>>n>>m;

   rep(i, m) {
      cin >> s >> t;
      G[s].push_back(t);
      G[t].push_back(s);
   }

   assignColor();

   cin >> q;
   rep(i, q) {
      cin >> s >> t;
      if(color[s] == color[t]) {
         cout << "yes" << endl;
      } else {
         cout << "no" << endl;
      }
   }

   return 0;
}

C++: #include<bits/stdc++.h>
using namespace std;
static const int MAX=100000;
static const int NIL=-1;

int n;
vector<int>G[MAX];

int color[MAX];

void dfs(int r,int c){
  stack<int>S;
  S.push(r);
  color[r]=c;
  while(!S.empty()){
    int u=S.top();
    S.pop();
    for(int i=0;i<G[u].size();i++){
      int v=G[u][i];
      if(color[v]==NIL){
	color[v]=c;
	S.push(v);
      }
    }
  }
}

int main(){
  int s,t,m,q;
  cin>>n>>m;
  for(int i=0;i<m;i++){
    cin>>s>>t;
    G[s].push_back(t);
    G[t].push_back(s);
  }
  int id=1;
  for(int i=0;i<n;i++){
    color[i]=NIL;
  }
  
  for(int u=0;u<n;u++){
    if(color[u]==NIL) dfs(u,id++);
  }
  cin>>q;
  for(int i=0;i<q;i++){
    cin>>s>>t;
    if(color[s]==color[t]) cout<<"yes"<<endl;
    else cout<<"no"<<endl;
  }
  return 0;
}

C++: #include<iostream>
#include<vector>
using namespace std;

bool is_friend(const vector<vector<int> >& u, int s, int t, vector<int>& searched){
    if (s == t) return true;
    for (int i = 0; i < u[s].size(); i++) {
        if (!searched[u[s][i]]) {
            searched[u[s][i]] = 1;
            return is_friend(u, u[s][i], t, searched);
        }
    }
    return false;
}
int main(){
    int n, m;
    cin >> n >> m;
    vector<vector<int> > u(n);
    for (int i = 0; i < m; i++) {
        int s, t;
        cin >> s >> t;
        u[s].push_back(t);
        u[t].push_back(s);
    }
    int q;
    cin >> q;
    for (int i = 0; i < q; i++) {
        int s, t;
        cin >> s >> t;
        vector<int> searched(n, 0);
        searched[s] = 1;
        if (is_friend(u, s, t, searched)) {
            cout << "yes" << endl;
        } else {
            cout << "no"  << endl;
        }
    }
    return 0;
}