Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 200
	MAX_WEIGHT = 2000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		adjacentMatrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			v, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			adjacentMatrix[i][j] = v
		}
	}

	mst([]int{1}, shortestList, adjacentMatrix)
	fmt.Println(shortestList)
	fmt.Println(calculateMinWeight(shortestList))
}

func calculateMinWeight(shortestList []ShortestInfo) int {
	visitedList := make([]bool, len(shortestList))
	visitedList[0] = true
	sumWeight := 0
	for !visitedAll(visitedList) {
		shortestInfo := shortestList[0]
		shortestList = shortestList[1:]
		edges := shortestInfo.edges
		for _, edge := range edges {
			if !visitedList[edge.end-1] {
				visitedList[edge.end-1] = true
				sumWeight += edge.weight
			}
		}
	}
	return sumWeight
}

func visitedAll(visitedList []bool) bool {
	for _, v := range visitedList {
		if !v {
			return false
		}
	}
	return true
}

func mst(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			s := getShortest(adj.end, shortestList)
			if currentShortest.shortest+adj.weight < s.shortest || (currentShortest.shortest+adj.weight == s.shortest && len(currentShortest.edges)+1 > len(s.edges)) {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <iostream>
#include <vector>
#include <queue>
#define to first
#define cost second
const int inf=1e9+7;
using namespace std;
int main(){

  int n,tmp,r=0,flag[100]={},v=0;
  cin>>n;
  vector <pair<int,int> > gl[n];
  priority_queue <pair<int,int> ,vector<pair<int,int> >, greater<pair<int,int> > >q;
  //for(int i=1;i<n;i++) mincost[i]=inf;                                                                                                                                                       

  for(int i=0;i<n;i++) for(int j=0;j<n&&cin>>tmp;j++) if(tmp!=-1) gl[i].push_back(make_pair(j,tmp));
  int now=0;
  for(int j=0;j<n-1;j++){
    for(int i=0;i<gl[now].size();i++) if(!flag[gl[now][i].to]) q.push(make_pair(gl[now][i].cost,gl[now][i].to));
    flag[now]=1;
    // cout<<now<<" "<<q.top().first<<endl;                                                                                                                                                    
    for(;flag[q.top().second]||q.empty();) q.pop();
    if(q.empty()) break;
    r+=q.top().first;
    now=q.top().second;
    q.pop();
  }
  cout<<r<<endl;
  return 0;

}

C++: #include <bits/stdc++.h>
using namespace std;
typedef long long ll;

enum state { New, Working, Done };

int main()
{
	int n;
	cin >> n;
	vector<vector<int>> am(n, vector<int>(n));
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) cin >> am[i][j];
	}

	vector<int> d(n, INT_MAX), p(n, INT_MAX);
	vector<state> status(n);
	d[0] = 0;
	p[0] = -1;
	status[0] = Working;
	while (true) {
		int minv = INT_MAX;
		int node = -1;
		for (int i = 0; i < n; i++) {
			if (d[i] < minv && status[i] != Done) {
				minv = d[i];
				node = i;
			}
		}
		if (node == -1) break;
		status[node] = Done;
		for (int i = 0; i < n; i++) {
			if (am[node][i] != -1 && am[node][i] < d[i] && status[i] != Done) {
				d[i] = am[node][i];
				p[i] = node;
				status[i] = Working;
			}
		}
	}
	cout << accumulate(d.begin(), d.end(), 0) << endl;
}

C++: #include <bits/stdc++.h>
using namespace std;
#define FOR(i,a,b) for(int i=(a);i<(b);++i)
#define rep(i,n)   FOR(i,0,n)
#define pb emplace_back
typedef long long ll;
typedef pair<int,int> pint;

const int MAX_N=101;
struct edge{
    int src,dst,cost;
    edge(int src,int dst,int cost):
    src(src),dst(dst),cost(cost){}
    };
bool operator < (const edge &m,const edge &f){
    return m.cost!=f.cost?m.cost<f.cost:
    m.src!=f.src?m.src<f.src:m.dst<f.dst;
}
struct UnionFind{
    int par[MAX_N],rank[MAX_N]; 
    void init(int n){
        for (int i=0;i<n;i++){par[i]=i;rank[i]=0;}
    } 
    int find(int x){
        if (x==par[x]) return (x);
        return (par[x]=find(par[x]));
    }
    void unite(int x, int y){
        x=find(x);y=find(y);       
        if(x==y) return;
        if(rank[x]<rank[y]){par[x]=y;}
        else{par[y]=x;if(rank[x]==rank[y]) rank[x]++;}
    } 
    bool same(int x, int y){return (find(x) == find(y));} 
};
vector<edge> ve;
int n;
int kruskal(){
    sort(ve.begin(),ve.end());
    UnionFind uf;
    uf.init(n);
    int res=0;
    rep(i,ve.size()){
        edge m=ve[i];
        if(!uf.same(m.src,m.dst)){
            uf.unite(m.src,m.dst);
            res +=m.cost;
        }
    }
    return res;
}
int main(){
    cin>>n;
    int a;
    rep(i,n){
        rep(j,n){
            cin>>a;
            if(a!=-1) ve.pb(edge(i,j,a));
        }
    }
    cout<<kruskal()<<endl;
    return 0;
}

C++: #include<iostream>
#include<vector>
#include<queue>
using namespace std;
enum COLOR{WHITE, BLACK};

struct Edge{
    int w, i, j;
    Edge(int w_, int i_, int j_) : w(w_), i(i_), j(j_) {}
    bool operator< (const Edge& right) const{
        return w > right.w;
    }
};

int main(){
    int n;
    cin >> n;
    vector<vector<int> > G(n, vector<int>(n));
    for (int i = 0; i < n; i++) {
        for (int j = 0; j < n; j++) {
            cin >> G[i][j];
            if (G[i][j] == -1) G[i][j] = 1e8;
        }
    }
    vector<COLOR> state(n, WHITE);
    priority_queue<Edge> prim;
    state[0] = BLACK;
    int sum = 0;
    int idx_new_gray = 0;
    for (int i = 1; i < n; i++) {
        for (int j = 0; j < n; j++) {
            if (state[j] != WHITE) continue;
            prim.push(Edge(G[idx_new_gray][j], idx_new_gray, j));
        }
        while (state[prim.top().j] == BLACK) prim.pop();
        sum += G[prim.top().i][prim.top().j];
        state[prim.top().j] = BLACK;
        idx_new_gray = prim.top().j;
        prim.pop();
    }
    cout << sum << endl;
    return 0;
}