Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

func newGraph(nNodes int) *Graph {
	g := Graph{}
	g.nodes = make([]*GraphNode, nNodes)
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode] = &GraphNode{}
		g.nodes[iNode].key = GraphNodeKey(iNode)
	}
	return &g
}

var infty = 1000000000

type GraphNodeKey int

// GraphNode is a node for undirected graph
type GraphNode struct {
	key       GraphNodeKey
	adjacents []*GraphNode
	visited   bool
	d, f      int
	parent    *GraphNode
	cc        int
}

func (g *Graph) setAdjacent(l, r GraphNodeKey) {
	g.nodes[l].adjacents = append(g.nodes[l].adjacents, g.nodes[r])
}

// Graph is a undirected graph
type Graph struct {
	nodes []*GraphNode
}

func (g *Graph) initialize() {
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode].visited = false
		g.nodes[iNode].d = infty
		g.nodes[iNode].f = infty
		g.nodes[iNode].parent = nil
		g.nodes[iNode].cc = -1 // 22.3-12
	}
}

type QueueEntry struct {
	node *GraphNode
	next *QueueEntry
}

type Queue struct {
	head, tail *QueueEntry
}

func (q *Queue) enqueue(node *GraphNode) {
	entry := QueueEntry{}
	entry.node = node

	if q.tail == nil {
		q.head = &entry
		q.tail = &entry
		return
	}

	q.tail.next = &entry
	q.tail = q.tail.next
}

func (q *Queue) dequeue() *QueueEntry {
	if q.head == nil {
		return nil
	}
	poped := q.head
	q.head = q.head.next
	if q.head == nil {
		q.tail = nil
	}
	return poped
}

func (q *Queue) isEmpty() bool {
	return q.head == nil
}

var time = 0

func fillDistancesByDepthFirstSearch(g *Graph) {
	g.initialize()
	time = 0
	cc := 0

	for _, u := range g.nodes {
		if !u.visited {
			dfsVisit(g, u, cc)
			cc++
		}
	}
}

func dfsVisit(g *Graph, u *GraphNode, cc int) {
	time++
	u.d = time
	u.cc = cc

	u.visited = true
	for _, v := range u.adjacents {
		if !v.visited {
			v.parent = u
			dfsVisit(g, v, cc)
		}
	}
	time++
	u.f = time
}

func main() {
	scanner.Split(bufio.ScanWords)

	nUsers := nextInt()
	nEdges := nextInt()
	graph := newGraph(nUsers)
	for iEdge := 0; iEdge < nEdges; iEdge++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())
		graph.setAdjacent(l, r)
		graph.setAdjacent(r, l)
	}

	fillDistancesByDepthFirstSearch(graph)

	nQueries := nextInt()
	for iQuery := 0; iQuery < nQueries; iQuery++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())

		// fmt.Println(graph.nodes[l].d, graph.nodes[r].d, graph.nodes[r].f, graph.nodes[l].f)
		if graph.nodes[l].cc == graph.nodes[r].cc {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

C++: #include <iostream>
#include <vector>
#include <stack>
#include <queue>
#include <utility>

using vi = std::vector<int>;
using vvi = std::vector<std::vector<int>>;

constexpr int nil = -1;

class Graph
{
public:

    Graph(int n)
        : e(n)
    {}

    void connect(int from, int to, bool isTwoWay = true)
    {
        e[from].push_back(to);
        if (isTwoWay)
            e[to].push_back(from);
    }

    vi getComponentGroup() const
    {
        vi group {vi(e.size(), nil)};
        int id = 0;

        for (int i = 0; i < e.size(); ++i)
        {
            if (group[i] != nil)
                continue;

             grouping(group, i, id++);
        }

        return group;
    }

private:
    vvi e;

    void grouping(vi& group, int vertex, int groupId) const
    {
        if (group[vertex] != nil)
            return;

        group[vertex] = groupId;

        for (auto v : e[vertex])
            grouping(group, v, groupId);
    }
};

void solve()
{
    using namespace std;

    int n, m;
    cin >> n >> m;

    Graph g {n};

    for (int i = 0, v1, v2; i < m; ++i)
    {
        cin >> v1 >> v2;
        g.connect(v1, v2);
    }

    auto group = g.getComponentGroup();

    int q;
    cin >> q;

    for (int i = 0, v1, v2; i < q; ++i)
    {
        cin >> v1 >> v2;
        cout << (group[v1] == group[v2] ? "yes" : "no") << endl;
    }
}

int main()
{
    solve();
    return 0;
}

C++: #include <algorithm>
#include <iostream>
#include <set>
#include <string>
#include <vector>

class TUser
{
	std::set<TUser*> FAccessible;
public:
	void AddFriend(TUser* Friend);
	bool IsAccesible(TUser* Target)const;
};

void TUser::AddFriend(TUser* Friend)
{
	if(IsAccesible(Friend)) return;
	FAccessible.insert(Friend);
	for(std::set<TUser*>::iterator It = FAccessible.begin(); It != FAccessible.end(); ++It){
		(*It)->AddFriend(Friend);
		Friend->AddFriend(*It);
	}
}

bool TUser::IsAccesible(TUser* Target)const
{
	return (FAccessible.find(Target) != FAccessible.end());
}

class TSns
{
	std::vector<TUser> FUsers;
public:
	TSns(int UserCount);
	
	void AddLink(int UserA, int UserB);
	std::string IsAccesible(int UserA, int UserB);
};

TSns::TSns(int UserCount)
: FUsers(UserCount)
{
}

void TSns::AddLink(int UserA, int UserB)
{
	FUsers[UserA].AddFriend(&FUsers[UserB]);
	FUsers[UserB].AddFriend(&FUsers[UserA]);
}

std::string TSns::IsAccesible(int UserA, int UserB)
{
	if(FUsers[UserA].IsAccesible(&FUsers[UserB])) return "yes";
	return "no";
}

int main()
{
	int UserCount;
	std::cin >> UserCount;
	TSns Sns(UserCount);
	
	int LinkCount;
	std::cin >> LinkCount;
	for(int i = 0; i < LinkCount; ++i){
		int UserA, UserB;
		std::cin >> UserA >> UserB;
		Sns.AddLink(UserA, UserB);
	}
	
	int QuestionCount;
	std::cin >> QuestionCount;
	for(int i = 0; i < QuestionCount; ++i){
		int UserA, UserB;
		std::cin >> UserA >> UserB;
		std::cout << Sns.IsAccesible(UserA, UserB) << std::endl;
	}
	return 0;
}

C++: #include<iostream>
#include<vector>
#include<stack>
 
using namespace std;
static const int MAX = 100000;
static const int NIL = -1;
 
int n;
vector<int> G[MAX];
int color[MAX];
 
void dfs(int r, int c) {
   stack<int> S;
   S.push(r);
   color[r] = c;
   while ( !S.empty() ) {
      int u = S.top(); S.pop();
      for ( int i = 0; i < G[u].size(); i++ ) {
         int v = G[u][i]
         if ( color[v] == NIL ) {
            color[v] = c;
            S.push(v);
         }
      }
   }
}

void assignColor() {
   int id = 1;
   for ( int i = 0; i < n; i++ ) color[i] = NIL;

   for ( int u = 0; u < n; u++ ) {
      if ( color[u] == NIL ) dfs(u, id++ );
   }
}

int main() {
   int s, t, m, q;

   cin >> n >> m;

   for ( int i = 0; i < m; i++ ) {
      cin >> s >> t;
      G[s].push_back(t);
      G[t].push_back(s);
   }

   assignColor();
   
   cin >> q;

   for ( int i = 0; i < q; i++ ) {
      cin >> s >> t;
      if ( color[s] == color[t] ) {
         cout << "yes" << endl;
      } else {
      cout << "no" << endl;
      }
   }
 
   return 0;
}