Go: package main

import (
	"bufio"
	"fmt"
	"log"
	"os"
	"strconv"
	"strings"
)

// Node 頂点
type Node struct {
	gid  int   // グループID
	edge []int // 隣接辺
}

// NoID グループIDなし
const NoID = -1

// NewNode 頂点の生成
func NewNode() *Node {
	return &Node{gid: NoID, edge: []int{}}
}

func parseNode(nodes []*Node, gid int, queue []int) {
	if len(queue) == 0 {
		return
	}
	var nextQ []int
	for _, id := range queue {
		node := nodes[id]
		if node.gid == NoID {
			node.gid = gid
			for _, edge := range node.edge {
				nextQ = append(nextQ, edge)
			}
		}
	}
	parseNode(nodes, gid, nextQ)
	return
}
func digNode(nodes []*Node, id, gid int) {
	node := nodes[id]
	if node.gid != NoID {
		// 探索済み
		return
	}
	node.gid = gid
	for _, edge := range node.edge {
		digNode(nodes, edge, gid)
	}
	return
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n, m := eGetInt2(scanner)

	nodes := make([]*Node, n)
	for i := 0; i < n; i++ {
		nodes[i] = NewNode()
	}

	for i := 0; i < m; i++ {
		a, b := eGetInt2(scanner)
		nodes[a].edge = append(nodes[a].edge, b)
		nodes[b].edge = append(nodes[b].edge, a)
	}

	for i := 0; i < n; i++ {
		// 幅優先探索
		// gid := i
		// queue := []int{i}
		// parseNode(nodes, gid, queue)

		// 深さ優先探索
		digNode(nodes, i, i)
	}

	q := eGetInt(scanner)
	for i := 0; i < q; i++ {
		a, b := eGetInt2(scanner)
		if nodes[a].gid == nodes[b].gid {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}
func eGetInt2(scanner *bufio.Scanner) (int, int) {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0], t[1]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: #define _USE_MATH_DEFINES
#include "bits/stdc++.h"
using namespace std;

//#define int long long
#define DBG 1
#define dump(o) if(DBG){cerr<<#o<<" "<<o<<endl;}
#define dumpc(o) if(DBG){cerr<<#o; for(auto &e:(o))cerr<<" "<<e;cerr<<endl;}
#define rep(i,a,b) for(int i=(a);i<(b);i++)
#define rrep(i,a,b) for(int i=(b)-1;i>=(a);i--)
#define each(it,c) for(auto it=(c).begin();it!=(c).end();it++)
#define all(c) c.begin(),c.end()
const int INF = sizeof(int) == sizeof(long long) ? 0x3f3f3f3f3f3f3f3fLL : 0x3f3f3f3f;
const int MOD = (int)(1e9 + 7);
vector<vector<int>>vec;
int n;
vector<int>color;
void bsf(int s,int c) {
	queue<int>q;
	q.push(s);
	color[s] = c;
	while (!q.empty()) {
		int u = q.front(); q.pop();
		rep(v, 0, vec[u].size()) {
			if (color[vec[u][v]] != -1)continue;
			color[vec[u][v]] = c;
			q.push(vec[u][v]);
		}
	}
}
void solve() {
	rep(i, 0, n) {
		if (color[i] == -1)bsf(i, i);
	}
}
signed main() {
	cin >> n; vec = vector<vector<int>>(n); color = vector<int>(n, -1);
	int m; cin >> m;
	rep(i, 0, m) {
		int s, t; cin >> s >> t;
		vec[s].push_back(t);
		vec[t].push_back(s);
	}
	solve();
	int q; cin >> q;
	rep(i, 0, q) {
		int s, t; cin >> s >> t;
		if (color[s] == color[t])cout << "YES" << endl;
		else cout << "NO" << endl;
	}
	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
struct cww{cww(){ios::sync_with_stdio(false);cin.tie(0);}}star;
#define P(x) cout << (x) << endl
#define p(x) cout << (x)
#define all(c) (c).begin(), (c).end()
#define rall(c) (c).rbegin(), (c).rend()
#define vv(type, c, m, n, i) vector<vector<type>> c(m, vector<type>(n, i));
#define rep(i,a,n) for(int i=(a), i##_len=(n); i<i##_len; ++i)
#define rrep(i,a,n) for(int i=(a), i##_len=(n); i>i##_len; --i)
#define len(x) ((int)(x).size())
#define mp make_pair
#define eb emplace_back
typedef long long ll;
typedef vector<int> vi;
typedef vector<double> vd;
typedef vector<long long> vll;
typedef vector<string> vs;
typedef vector<bool> vb;
constexpr int MAX = 1e6;
constexpr int NIL = -1;
int n;
vector<vi> G(MAX);
vi color(MAX, NIL), S;
inline void dfs(int r, int c) {
	S.eb(r);
	color[r] = c;
	int u, v;
	while(!S.empty()) {
		u = S.back(); S.pop_back();
		rep(i, 0, len(G[u])) {
			v = G[u][i];
			if(color[v] == NIL) {
				color[v] = c;
				S.eb(v);
			}
		}
	}
}
inline void assignColor() {
	int id = 0;
	rep(u, 0, n) {
		if(color[u] == NIL) dfs(u, ++id);
	}
}
int main() {
	int m;
	cin >> n >> m;
	int s, t;
	rep(i, 0, m) {
		cin >> s >> t;
		G[s].eb(t);
		G[t].eb(s);
	}
	assignColor();
	int q; cin >> q;
	rep(i, 0, q) {
		cin >> s >> t;
		P(color[s] == color[t] ? "yes" : "no");
	}
	return 0;
}

C++: #include<iostream>
using namespace std;
#include<stdio.h>

typedef struct box { int val; box *prev, *next; } box_t;

box_t* init()
{
    box_t* head = new box_t;
    head->val = -1;
    head->next = NULL;
    head->prev = NULL;
    return head;
}

box_t* make_tail(box_t* head)
{
    box_t* tail = new box_t;
    tail->val = -1;
    head->next = tail;
    tail->next = NULL;
    tail->prev = head;
    return tail;
}

bool isEmpty(box_t* head, box_t* tail)
{
    return (head->next == tail ? true : false);
}

box_t* f_insert(box_t* head, int data)
{
    box_t* box = new box_t;
    box->val = data;
    box->next = head->next;
    box->prev = head;
    head->next->prev = box;
    head->next = box;
    return box;
}

int b_pop(box_t* tail)
{
    if(!(tail->prev->prev)) return -1;
    box_t* box = tail->prev;
    int val;
    val = tail->prev->val;
    tail->prev = box->prev;
    box->prev->next = tail;
    delete box;
    return val;
}

void clear(box_t* head, box_t* tail)
{
    box_t* box1 = head->next;
    box_t* box2;
    if(box1 == tail) return;
    while(box1 != tail){
        box2 = box1->next;
        delete box1;
        box1 = box2;
    };
    head->next = tail;
    tail->prev = head;
    return;
}

int main()
{
    int G[50000][5];
    int *dist;

    box_t* head = init();
    box_t* tail = make_tail(head);

    int n, i, j, e, q, v1, v2;
    scanf("%d", &n);

	dist = new int [n];

    for(i = 0; i < n; i++){
        for(j = 0; j < n; j++){ G[i][j] = 0; } }
    int m;
    scanf("%d", &m);
    for(int k = 0; k < m; k++){
        scanf("%d %d", &i, &j);
        G[i][0]++; G[j][0]++;
        G[i][G[i][0]] = j;
        G[j][G[j][0]] = i;
    }
    scanf("%d", &q);
    int self, friends;
    bool is_connected;

    for(int k = 0; k < q; k++){
        for(j = 0; j < n; j++) dist[j] = -1;

        scanf("%d %d", &self, &friends);
        f_insert(head, self);
        dist[self] = 0;
        is_connected = false;

        while(1){
            v1 = b_pop(tail);
            e = G[v1][0];
            for(i = 1; i <= e; i++){
                v2 = G[v1][i];
                if(dist[v2] < 0){
                    dist[v2] = dist[v1] + 1;
                    f_insert(head, v2);
                }
            }
            if(dist[friends] > 0){
                is_connected = true;
                break;
            }
            if(isEmpty(head, tail)) break;
        };
        if(is_connected){ printf("yes\n"); }else{ printf("no\n"); }
        if(!isEmpty(head, tail)) clear(head, tail);
    }

	delete [] dist;

    return 0;
}