Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

C++: #include<stdio.h>
#include<queue>
#include<algorithm>
#include<vector>
using namespace std;
int maxn=1<<30;
int n;
int color[10005];
int d[10005];
vector<pair<int, int> > bian[10005];
int f()
{
    priority_queue<pair<int ,int > > pq;
    for(int i=0;i<n;i++)
    {
        d[i]=maxn;
    }
    d[0]=0;
    pq.push(make_pair(0,0));
    while(!pq.empty())
    {
        pair<int ,int > x=pq.top();
        pq.pop();
        int u=x.second;
        color[u]=1;
        if(d[u]<x.first *(-1)) continue;
        for(int i=0;i<bian[u].size();i++)
        {
            int v=bian[u][i].first;
            if(color[v]==1) continue;
            if(d[v]>(d[u]+bian[u][i].second))
            {
                d[v]=d[u]+bian[u][i].second;
                pq.push(make_pair(d[v]*(-1),v));
                color[v]=0;
            }
        }
    }
    for(int i=0;i<n;i++)
    {
        printf("%d ",i);
        printf("%d\n",(d[i]==maxn)?-1:d[i]);
    }
}
int main()
{
    int k,u,c,g;
    scanf("%d",&n);
    for(int i=0;i<n;i++)
    {
        scanf("%d%d",&k,&u);
        for(int j=0;j<u;j++)
        {
            scanf("%d%d",&c,&g);
            bian[k].push_back(make_pair(c,g));
        }
    }
    f();
    return 0;
}

C++: #include <iostream>
#include <vector>
#include <queue>

#define INF 1000000000
using namespace std;

struct edge {
    int from;
    int to;
    int w;
};
struct node {
    node() : id {-1}, d {INF}, ns {} {};
    node(int i, vector<edge>& vec) : id {i}, d {INF}, ns {vec} {};
    int id;
    int d;
    vector<edge> ns;
};

vector<int> dijkstra(node* graph, int n, int st){
    auto ds = vector<int>(n, INF);
    auto comp = [](node* x, node* y){return x->d < y->d;};
    priority_queue<node*, vector<node*>, decltype(comp)> que(comp);
    node* start = &graph[st];
    start->d = 0;
    que.push(start);
    while(que.size()){
        node* n = que.top();
        que.pop();
        if(n->d < ds[n->id]){
            ds[n->id] = n->d;
            for(auto e : n->ns){
                node* next_n = &graph[e.to];
                next_n->d = min(next_n->d, n->d + e.w);
                que.push(next_n);
            }
        }
    }
    return ds;
}

int main(){
    cin.sync_with_stdio(false);
    cout.sync_with_stdio(false);
    int n;
    cin >> n;
    node graph[n];
    for(int i = 0; i < n; ++i){
        int id;
        int m;
        cin >> id >> m;
        auto vec = vector<edge>(m);
        int v, c;
        for(int j = 0; j < m; ++j){
            cin >> v >> c;
            vec[j] = edge {id, v, c};
        }
        graph[id] = node(id, vec);
    }
    auto ds = dijkstra(graph, n, 0);
    for(int i = 0; i < n; ++i){
        cout << i << ' ' << ds[i] << endl;
    }
}

C++: #include<iostream>
#include<vector>

struct Edge {
	int to, weight;
};

int main()
{
	int n, u, k, v, c, distance[100]{}, upd_num = 1;
	bool must_update[100]{ 1 };
	std::vector<Edge> dest[100];

	std::cin >> n;
	for (int i = 0; i < n; ++i)
	{
		std::cin >> u >> k;
		for (int j = 0; j < k; ++j)
		{
			std::cin >> v >> c;
			dest[u].push_back({ v, c });
		}
		if (i)
			distance[i] = 2000000000;
	}

	while (upd_num)
		for (int i = 0; i < n && upd_num; i++)
		{
			if (!must_update[i]) continue;

			must_update[i] = false;
			upd_num--;
			for (auto e : dest[i])
			{
				int tmp = distance[i] + e.weight;
				if (tmp < distance[e.to])
				{
					distance[e.to] = tmp;
					if (!must_update[e.to])
					{
						must_update[e.to] = true;
						upd_num++;
					}
				}
			}
		}

	for (int i = 0; i < n; i++)
	{
		std::cout << i << " " << distance[i] << std::endl;
	}

	return 0;
}

C++: #include<bits/stdc++.h>
#define pb push_back
using namespace std;
long long dis[10002];
bool vis[10002];
vector<int> a[10002];
vector<int> b[10002];
int n,u,k,x,t=1,w,m,s,v;
queue<int> q;
int main(){
	cin>>n;
	memset(vis,false, sizeof(vis));
	memset(dis,0x1f1f1f1f,sizeof(dis));
	for (int i=0; i<n; i++){
		cin>>u>>k;
		while (2*k--){
			  cin>>v>>w;
			  a[u].pb(v);
		      b[u].pb(w);
		}
	}
	q.push(0);
	dis[0]=0;
	while (!q.empty()){
		  x=q.front(); q.pop(); vis[x]=false;
		  for (int i=0; i<a[x].size(); i++){
		  	  if (dis[a[x][i]]>dis[x]+b[x][i]){
		  	  	  dis[a[x][i]]=dis[x]+b[x][i];
		  	  	  if (!vis[a[x][i]]){
		  	  	  	  vis[a[x][i]]=true;
		  	          q.push(a[x][i]);
                  }
			 }
		  	  
		  }
	}
    for (int i=0; i<n; i++){
		cout<<i<<' '<<dis[i]<<'\n';
	}
	return 0;
}