Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

const INF = 1 << 60

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		G[i] = make([]int, N)
		for j := 0; j < N; j++ {
			G[i][j] = sc.nextInt()
		}
	}
	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	seen := make([]bool, N)
	d[0] = 0
	ans := 0
	for {
		cur := 0
		minCost := INF
		for i := 0; i < N; i++ {
			if !seen[i] && d[i] < minCost {
				minCost = d[i]
				cur = i
			}
		}
		if minCost == INF {
			break
		}
		seen[cur] = true
		ans += d[cur]
		for i := 0; i < N; i++ {
			cost := G[cur][i]
			if cost != -1 && cost < d[i] {
				d[i] = cost
			}
		}
	}

	fmt.Fprintln(wtr, ans)
	wtr.Flush()
}

C++: #include <iostream>
#include <vector>
#include <algorithm>
#include <numeric>
#include <queue>
#include <stack>
#include <map>
#define FOR(i,b,e) for(int i=b;i<e;i++)
#define REP(i,n) FOR(i,0,n)
#define INFTY 1000000
using namespace std;

const int N = 100;
int n;
int D[N], M[N][N];
bool V[N];

int prim() {
  int nn, minD, cost;

  REP(i, n) D[i] = INFTY;
  D[0] = 0;

  while (true) {
    minD = INFTY;
    REP(i, n) {
      if (!V[i] && D[i] < minD) {
        minD = D[i];
        nn = i;
      }
    }
    if (minD == INFTY) break;

    cost += D[nn];
    V[nn] = true;
    REP(i, n) {
      if (!V[i] && M[nn][i] != -1 && M[nn][i] < D[i]) {
        D[i] = M[nn][i];
      }
    }
  }

  return cost;
}

int main() {
	cin.tie(0);
 	ios::sync_with_stdio(false);

  cin >> n;
  REP(i, n) {
    REP(j, n) {
      cin >> M[i][j];
    }
  }

  cout << prim() << endl;
}

C++: #include <iostream>
#include <algorithm>
#include <vector>
#include <set>
#include <cmath>
#include <deque>
#include <iterator>
#include <map>
#include <queue>
#include <string>
#include <tuple>
#include <utility>
using namespace std;

using ll=long long;
template<class T> using V = vector<T>;
template<class T, class U> using P = pair<T, U>;
using vll = V<ll>;
using vvll = V<vll>;
#define rep(i, k, n) for (ll i=k; i<(ll)n; ++i)
#define REP(i, n) rep(i, 0, n)
template<class T> inline bool chmax(T& a, T b) {if (a<b) {a=b; return true;} return false;}
template<class T> inline bool chmin(T& a, T b) {if (a>b) {a=b; return true;} return false;}

vll parent(100);
vll size(100);

ll root(ll i) {
  if (parent.at(i) != i) parent.at(i) = root(parent.at(i));
  return parent.at(i);
}

bool same(ll i, ll j) {
  return root(i) == root(j);
}

void unite(ll i, ll j) {
  ll pi = root(i), pj = root(j);
  if (pi == pj) return;
  if (size.at(pi) < size.at(pj)) parent.at(pi) = pj;
  else if (size.at(pi) > size.at(pj)) parent.at(pj) = pi;
  else {
    if (pi < pj) {
      parent.at(pj) = pi; size.at(pi)++;
    } else {
      parent.at(pi) = pj; size.at(pj)++;
    }
  }
}

int main() {
  ll n; cin >> n;
  REP(i, n) parent.at(i) = i;
  priority_queue<vll, vvll, greater<vll> > pq;
  REP(i, n) REP(j, n) {
    ll c; cin >> c;
    if (i >= j) continue;
    if (c != -1) {
      vll p; p.push_back(c); p.push_back(i); p.push_back(j);
      pq.push(p);
    }
  }
  ll ans = 0;
  while (!pq.empty()) {
    vll q = pq.top(); pq.pop();
    if (root(q.at(1)) == root(q.at(2))) continue;
    else {
      ans += q.at(0);
      unite(q.at(1), q.at(2));
    }
  }
  cout << ans << endl;
  return 0;
}

C++: #include <algorithm>
#include <iostream>
#include <set>
#include <vector>
#define FOR(i,k,n) for (int (i)=(k); (i)<(n); ++(i))
#define REP(i,n) FOR(i,0,n)
#define pb push_back
#define mp make_pair
#define fst first
#define snd second
#define all(v) v.begin(), v.end()
using namespace std;
typedef pair<int,int> PII;

int P[100]; //union_find

int root(int i){
    if(P[i] == i) return i;
    else return P[i] = root(P[i]);
}

bool same(int x, int y){
    return root(P[x]) == root(P[y]);
}

void unite(int x, int y){
    P[root(x)] = root(y);
}

int main(){
    int n;
    cin >> n;
    int g[n][n];
    vector<pair<int,PII> > V;
    REP(i,n){
        REP(j,n){
            cin >> g[i][j];
            if(i<j && g[i][j] >= 0) V.pb(mp(g[i][j],mp(i,j)));
        }
    }
    sort(all(V));
    REP(i,n){
        P[i] = i;
    }
    int wsum = 0, count = 0;
    REP(i,n*n){
        int x = V[i].snd.fst;
        int y = V[i].snd.snd;
        if(same(x,y)) continue;
        unite(x,y);
        wsum += V[i].fst;
        count++;
        if(count == n-1) break;
    }

    cout <<wsum<<endl;

    return 0;
}