Go: package main

import (
	"sort"
	"bufio"
	"os"
	"fmt"
	"strconv"
)

// Define disjoint-set forests

type vertexNo int

type vertex struct {
	number vertexNo
	rank int
	parent *vertex
}

func makeSet(number vertexNo) vertex {
	return vertex {
		number: number,
		rank: 0,
		parent: nil,
	}
}

func union(x, y *vertex) *vertex {
	return link(findSet(x), findSet(y))
}

func link(x, y *vertex) *vertex {
	if x.rank > y.rank {
		y.parent = x
		return x
	} else {
		x.parent = y
		if x.rank == y.rank {
			y.rank += 1
		}
		return y
	}
}

func findSet(v *vertex) *vertex {
	if v.parent == nil {
		return v
	}
	v.parent = findSet(v.parent)
	return v.parent
}

// Function to calculate minimum spanning tree

type matrix [][]int

type edge struct {
	one vertexNo
	two vertexNo
	weight int
}

const(
	MAX_VERTICES = 100
)

func newEdgesFromMatrix(matrix matrix) []edge {
	edges := make([]edge, 0, MAX_VERTICES * MAX_VERTICES)

	for i := 0; i < len(matrix); i++ {
		row := matrix[i]
		for j := i; j < len(row); j++ {
			if row[j] >= 0 {
				edge := edge{one: vertexNo(i+1), two: vertexNo(j+1), weight: row[j]}
				edges = append(edges, edge)
			}
		}
	}

	return edges
}

func solve(matrix matrix) int {
	nVertices := len(matrix)

	// initialize vertices
	vertices := make([]vertex, nVertices)
	for i := 0; i < nVertices; i++ {
		vertices[i] = makeSet(vertexNo(i+1))
	}

	// prepare edges sorted in the ascending order of weight
	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	unionCount := 0
	weightSum := 0
	for unionCount < nVertices-1 {
		for i := 0; i < len(edges); i++ {
			edge := edges[i]
			v1 := &vertices[edge.one-1]
			v2 := &vertices[edge.two-1]
			rep1 := findSet(v1)
			rep2 := findSet(v2)
			if rep1.number == rep2.number {
				continue
			}
			union(rep1, rep2)
			edges = append(edges[0:i], edges[i+1:]...)
			weightSum += edge.weight
			unionCount++
			break
		}
	}

	return weightSum
}

// main

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	matrix := parseMatrix(n, sc)

	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	fmt.Println(solve(matrix))
}

func parseMatrix(n int, sc *bufio.Scanner) [][]int {
	matrix := make([][]int, n)
	for i := 0; i < n; i++ {
		matrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			x, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			matrix[i][j] = x
		}
	}
	return matrix
}

func nextText(sc *bufio.Scanner) string {
	sc.Scan()
	return sc.Text()
}

func nextInt(sc *bufio.Scanner) (int, error) {
	return strconv.Atoi(nextText(sc))
}

C++: #include<iostream>
#include<vector>
#include<algorithm>

int color(std::vector<std::vector<int> > v) {
	std::vector<int> color(v.size(), 0);
	int count = 0, color_count = 1;
	for (int i = 1; i <= 2000; i++) {
		for (size_t j = 0; j < v.size(); j++) {
			for (size_t k = j + 1; k < v.size(); k++) {
				if (v[j][k] == i && ((color[k] == 0 || color[j] == 0) || (color[k] != color[j]))) {
					if (color[k] == 0) {
						if (color[j] != 0) {
							color[k] = color[j];
						} else {
							color[k] = color[j] = color_count;
							color_count++;
						}
					} else {
						if (color[j] == 0) {
							color[j] = color[k];
						} else {
							int num = color[j];
							std::replace(color.begin(), color.end(), num, color[k]);
						}
					}
					count += i;
				}
			}
		}
	}
	return count;
}

int main() {
	int num;
	std::cin >> num;

	std::vector<std::vector<int> > v(num);

	for (int i = 0; i < num; i++) {
		for (int j = 0; j < num; j++) {
			int n;
			std::cin >> n;
			v[i].push_back(n);
		}
	}

	

	std::cout << color(v) << std::endl;

	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
using ll = long long;
using ld = long double;
using vi = vector<int>;    using vvi = vector<vi>;
using vb = vector<bool>;   using vvb = vector<vb>;
using vl = vector<ll>;     using vvl = vector<vl>;
using vd = vector<double>; using vvd = vector<vd>;

#define REP(i,n) for(auto i = 0 * n; i < (n); ++i)
#define ALL(c) (c).begin(), (c).end()
#define FOR(i,s,e) for (ll i = s; i < (ll)e; i++)
#define TEN(x) ((ll)1e##x)

struct Edge{ uint32_t to, id; };
typedef vector<vector<Edge>> Graph;

template<class T> struct Prim {
	Prim(const Graph & es, const vector<T> & ws) : g(es.size()) {
		typedef uint32_t U;
		typedef tuple<T, U, U, U> P;
		U n = es.size();
		vector<U> unexp(n, 1);
		priority_queue<P, vector<P>, greater<P>> q; q.emplace(0, n, 0, 0);
		while (!q.empty()) {
			T w; U u, v, i; tie(w, u, v, i) = q.top(); q.pop();
			if (unexp[v]) {
				unexp[v] = 0;
				if (u != n) { g[u].push_back({ v, i }); g[v].push_back({ u, i }); cost += w; }
				for (auto e : es[v]) if (unexp[e.to]) q.emplace(ws[e.id], v, e.to, e.id);
			}
		}
	}
	Graph g; T cost = 0;
};

int main() {
	cin.tie(0);
	ios_base::sync_with_stdio(false);
	cout << fixed << setprecision(50);

	size_t n; cin >> n;
	Graph g(n);
	vl w;
	REP(i, n) REP(j, n) {
		ll x; cin >> x;
		if (x != -1) {
			g[i].push_back({j, w.size()});
			g[j].push_back({i, w.size()});
			w.push_back(x);
		}
	}
	Prim<ll> mst(g, w);
	cout << mst.cost << endl;
}

C++: #include <iostream>
#include <vector>
#include <queue>
#define rep(i,n) for(int i=0; i<(n); ++i)
#define fi first
#define se second
using namespace std;
using pii = pair<int, int>;

int N;
int G[101][101];
bool used[101];

int prim()
{
   int sum = 0;
   priority_queue< pii, vector<pii>, greater<pii> > pq;
   pq.push( pii(0, 0) );

   while( !pq.empty() ){
      const pii tmp = pq.top(); pq.pop();
      if( tmp.fi == -1 || used[ tmp.se ]++ )continue;
      sum += tmp.fi;

      rep(i, N)
         pq.push( pii( G[tmp.se][i], i ) );
   }
   return (sum);
}

int main()
{
   ios::sync_with_stdio(false), cin.tie(0);
   cin >> N;

   rep(i, N)rep(j, N){
      cin >> G[i][j];
   }
   cout << prim() << '\n';
}

C++: #include <bits/stdc++.h>
#define rep(i,a) for(i=0;i<a;i++)
using namespace std;
static const int W = 0;
static const int G = 1;
static const int B = 2;

void prim(int n, int &total,vector<vector<int> > &M) {
    int i,u,min;
    vector<int> d(n);
    vector<int> p(n);
    vector<int> color(n);

    rep(i,n){
        d[i] = (1<<21);
        p[i] = -1;
        color[i] = W;
    }
    d[0] = 0;
    while(true){
        min = (1<<21);
        u = -1;
        rep(i,n){
            if(min > d[i] && color[i] != B) {
                u = i;
                min = d[i];
            }
        }
        if(u==-1) break;
        color[u] = B;
        rep(i,n){
            if(color[i] != B && M[u][i]){
                if(d[i] > M[u][i]) {
                    d[i] = M[u][i];
                    p[i] = u;
                    color[i] = G;
                }
            }
        }
    }
    rep(i,n){
        if(p[i] != -1) total += M[i][p[i]];
    }
}

int main(void) {
    int i,j,n,total = 0;
    vector<vector<int> > M;
    cin >> n;
    M.resize(n);

    rep(i,n){
        M[i].resize(n);
    }
    rep(i,n){
        rep(j,n){
            cin >> M[i][j];
            if(M[i][j] == -1) M[i][j] = (1<<21);
        }
    }
    prim(n,total,M);
    cout << total << endl;
    return 0;
}