Go: package main

import (
	"bufio"
	"fmt"
	"log"
	"os"
	"strconv"
	"strings"
)

// Node 頂点
type Node struct {
	gid  int   // グループID
	edge []int // 隣接辺
}

// NoID グループIDなし
const NoID = -1

// NewNode 頂点の生成
func NewNode() *Node {
	return &Node{gid: NoID, edge: []int{}}
}

func parseNode(nodes []*Node, gid int, queue []int) {
	if len(queue) == 0 {
		return
	}
	var nextQ []int
	for _, id := range queue {
		node := nodes[id]
		if node.gid == NoID {
			node.gid = gid
			for _, edge := range node.edge {
				nextQ = append(nextQ, edge)
			}
		}
	}
	parseNode(nodes, gid, nextQ)
	return
}
func digNode(nodes []*Node, id, gid int) {
	node := nodes[id]
	if node.gid != NoID {
		// 探索済み
		return
	}
	node.gid = gid
	for _, edge := range node.edge {
		digNode(nodes, edge, gid)
	}
	return
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n, m := eGetInt2(scanner)

	nodes := make([]*Node, n)
	for i := 0; i < n; i++ {
		nodes[i] = NewNode()
	}

	for i := 0; i < m; i++ {
		a, b := eGetInt2(scanner)
		nodes[a].edge = append(nodes[a].edge, b)
		nodes[b].edge = append(nodes[b].edge, a)
	}

	for i := 0; i < n; i++ {
		// 幅優先探索
		// gid := i
		// queue := []int{i}
		// parseNode(nodes, gid, queue)

		// 深さ優先探索
		digNode(nodes, i, i)
	}

	q := eGetInt(scanner)
	for i := 0; i < q; i++ {
		a, b := eGetInt2(scanner)
		if nodes[a].gid == nodes[b].gid {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}
func eGetInt2(scanner *bufio.Scanner) (int, int) {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0], t[1]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: #include<algorithm>
#include<bitset>
#include<cassert>
#include<cfloat>
#include<climits>
#include<cmath>
#include<deque>
#include<functional>
#include<iomanip>
#include<iostream>
#include<map>
#include<queue>
#include<set>
#include<stack>
#include<string>
#include<unordered_map>
#include<unordered_set>
#include<utility>
#include<vector>
#include<complex>
#include<list>
#include<cstdio>

#define REP(i, n) for(int i = 0;i < n;i++)
#define REPR(i, n) for(int i = n;i >= 0;i--)
#define FOR(i, m, n) for(int i = m;i < n;i++)
#define FORR(i, m, n) for(int i = m;i >= n;i--)
#define SORT(v, n) sort(v, v+n);
#define VSORT(v) sort(v.begin(), v.end());
#define llong long long
#define pb(a) push_back(a)


using namespace std;

typedef long long int ll;
typedef pair<int, int> pii;
typedef pair<ll, ll> pll;




const int INF = 1e9 + 7;


/******************************************************************************************/


//繋げる方向を一方向にする
typedef struct union_find {

	vector<ll> pa;//親
	vector<ll> ra;//木の深さ
	vector<ll> siz;
	//n要素で初期化
	void init(ll n) {
		pa.resize(n);
		ra.resize(n);
		siz.resize(n);
		for (ll i = 0; i < n; i++) {
			pa[i] = i;/*各ノードに番号を振る,この時par[x]=xとなる時は木の根となる*/
			ra[i] = 0LL;/*各ノード自体の高さは0*/
			siz[i] = 1LL;
		}
	}
	//木の根を求める
	ll find(ll x) {
		if (pa[x] == x) {
			return x;/*根ならそのノードの番号を返す*/
		}
		else {
			return pa[x] = find(pa[x]);/*根でないならさらにノードの根を探す*/
		}
	}

	//xとyの属する集合を併合する
	void unite(ll x, ll y) {
		x = find(x);//xの根の番号を探す
		y = find(y);//yの根の番号を探す
		if (x == y) {//一致すればつながっている
			return;
		}
		pa[y] = x;
		siz[x] += siz[y];
	}

	//xとyが同じ集合に属するか判定
	bool same(ll x, ll y) {
		return find(x) == find(y);//同じ集合なら1、違うなら0が返る
	}
}UF;

int main() {

	cin.tie(0);
	ios::sync_with_stdio(false);
	cout << fixed << setprecision(10);

	
	int n, m, q;

	cin >> n >> m;

	UF tree;
	tree.init(n+10);

	for (int i = 0; i < m; i++)
	{
		int a, b;
		cin >> a >> b;
		if (a > b) {
			swap(a, b);
		}
		//b→a
		tree.unite(a, b);

	}

	cin >> q;

	for (int i = 0; i < q; i++)
	{
		int a, b;
		cin >> a >> b;
		if (tree.same(a, b)) {
			cout << "yes" << endl;
		}
		else
		{
			cout << "no" << endl;
		}
	}


	return 0;
}

C++: #include<iostream>
#include<vector>
#include<stack>
using namespace std;
static const int MAX = 100000;
static const int NIL = -1;

int n;
vector <int> G[MAX];
int color[MAX];

void dfs(int r, int c) {
  stack<int> S;
  S.push(r);
  color[r] = c;
  while ( !S.empty() ) {
    int u = S.top(); S.pop();
    for ( int i = 0; i < G[u].size(); i++ ) {
      int v = G[u][i];
      if ( color[v] == NIL ) {
        color[v] = c;
        S.push(v);
      }
    }
  }
}

void assignColor() {
  int id = 1;
  for ( int i = 0; i < n; i++ ) color[i] = NIL;
  for ( int u = 0; u < n; u++ )
    if ( color[u] == NIL ) dfs(u, id++);
}

int main() {
  int s, t, m, q;

  cin >> n >> m;

  for ( int i = 0; i < m; i++ ) {
    cin >> s >> t;
    G[s].push_back(t);
    G[t].push_back(s);
  }

  assignColor();

  cin >> q;

  for ( int i = 0; i < q; i++ ) {
    cin >> s >> t;
    if ( color[s] == color[t] )
      cout << "yes" << endl;
    else
      cout << "no" << endl;
  }

  return 0;
}

C++: #include<bits/stdc++.h>
#define rep(i,n)for(int i=0;i<n;i++)
using namespace std;

int par[100000],high[100000];
int find(int x){
	if(x==par[x])return x;
	return par[x]=find(par[x]);
}
void unite(int x,int y){
	x=find(x);y=find(y);
	if(x==y)return;
	if(high[x]>high[y]){
		par[y]=x;
	}
	else{
		par[x]=y;
		if(high[x]==high[y]){
			high[y]++;
		}
	}
}
int main(){
	int n,m;cin>>n>>m;
	rep(i,n){
		par[i]=i;
	}
	rep(i,m){
		int s,t;cin>>s>>t;
		unite(s,t);
	}
	int q;cin>>q;
	rep(i,q){
		int s,t;cin>>s>>t;
		puts(find(s)==find(t)?"yes":"no");
	}
}