Go: package main

import (
	"fmt"
	"sort"
)

type Edge struct {
	I int
	J int
	A int
}

func main() {
	var n int
	fmt.Scan(&n)

	g := make([][]int, n)
	edges := make([]Edge, 0, n*(n-1)/2)
	parents := make([]int, n)
	for i := 0; i < n; i++ {
		g[i] = make([]int, n)
		for j := 0; j < n; j++ {
			fmt.Scan(&g[i][j])
			if g[i][j] > 0 {
				edges = append(edges, Edge{i, j, g[i][j]})
			}
		}
		parents[i] = i
	}
	sort.SliceStable(edges, func(i, j int) bool { return edges[i].A > edges[j].A })

	sum := 0
	for len(edges) > 0 {
		edge := edges[len(edges)-1]
		edges = edges[:len(edges)-1]

		if same(edge.I, edge.J, &parents) {
			continue
		}
		union(edge.I, edge.J, &parents)
		sum += edge.A
	}
	fmt.Println(sum)
}



func root(id int, parents *[]int) int {
	if id == (*parents)[id] {
		return id
	}
	return root((*parents)[id], parents)
}

func union(i, j int, parents *[]int) {
	(*parents)[root(j, parents)] = (*parents)[root(i, parents)]
}

func same(i, j int, parents *[]int) bool {
	return root(i, parents) == root(j, parents)
}

C++: #define _CRT_SECURE_NO_WARNINGS
#include "bits/stdc++.h"
//#include "libs.h"
#include <random>
#include <unordered_map>
#include <unordered_set>
//#include <opencv2/core.hpp>
//#include <opencv2/highgui.hpp>
//#include <opencv2/imgproc.hpp>

using namespace std;

//呪文
#define DUMPOUT cerr
#define dump(...) DUMPOUT<<"  ";DUMPOUT<<#__VA_ARGS__<<" :["<<__LINE__<<":"<<__FUNCTION__<<"]"<<endl;DUMPOUT<<"    ";dump_func(__VA_ARGS__)

typedef unsigned uint; typedef long long ll; typedef unsigned long long ull; typedef pair<int, int> pii; typedef pair<ll, ll> pll; typedef pair<double, double> pdd; typedef pair<string, string> pss;
template <typename _KTy, typename _Ty> ostream& operator << (ostream& o, const pair<_KTy, _Ty>& m) { o << "{" << m.first << ", " << m.second << "}"; return o; }
template <typename _KTy, typename _Ty> ostream& operator << (ostream& o, const map<_KTy, _Ty>& m) { if (m.empty()) { o << "{ }"; return o; } o << "{" << *m.begin(); for (auto itr = ++m.begin(); itr != m.end(); itr++) { o << ", " << *itr; } o << "}"; return o; }
template <typename _KTy, typename _Ty> ostream& operator << (ostream& o, const unordered_map<_KTy, _Ty>& m) { if (m.empty()) { o << "{ }"; return o; } o << "{" << *m.begin(); for (auto itr = ++m.begin(); itr != m.end(); itr++) { o << ", " << *itr; } o << "}"; return o; }
template <typename _Ty> ostream& operator << (ostream& o, const vector<_Ty>& v) { if (v.empty()) { o << "{ }"; return o; } o << "{" << v.front(); for (auto itr = ++v.begin(); itr != v.end(); itr++) { o << ", " << *itr; } o << "}"; return o; }
template <typename _Ty> ostream& operator << (ostream& o, const set<_Ty>& s) { if (s.empty()) { o << "{ }"; return o; } o << "{" << *(s.begin()); for (auto itr = ++s.begin(); itr != s.end(); itr++) { o << ", " << *itr; } o << "}"; return o; }
template <typename _Ty> ostream& operator << (ostream& o, const unordered_set<_Ty>& s) { if (s.empty()) { o << "{ }"; return o; } o << "{" << *(s.begin()); for (auto itr = ++s.begin(); itr != s.end(); itr++) { o << ", " << *itr; }	o << "}"; return o; }
template <typename _Ty> ostream& operator << (ostream& o, const stack<_Ty>& s) { if (s.empty()) { o << "{ }"; return o; } stack<_Ty> t(s); o << "{" << t.top(); t.pop(); while (!t.empty()) { o << ", " << t.top(); t.pop(); } o << "}";	return o; }
template <typename _Ty> ostream& operator << (ostream& o, const list<_Ty>& l) { if (l.empty()) { o << "{ }"; return o; } o << "{" << l.front(); for (auto itr = ++l.begin(); itr != l.end(); ++itr) { o << ", " << *itr; } o << "}"; return o; }
template <typename _KTy, typename _Ty> istream& operator >> (istream& is, pair<_KTy, _Ty>& m) { is >> m.first >> m.second; return is; }
template <typename _Ty> istream& operator >> (istream& is, vector<_Ty>& v) { for (size_t i = 0; i < v.size(); i++) is >> v[i]; return is; }
namespace aux { // print tuple
	template<typename Ty, unsigned N, unsigned L> struct tp { static void print(ostream& os, const Ty& v) { os << get<N>(v) << ", "; tp<Ty, N + 1, L>::print(os, v); } };
	template<typename Ty, unsigned N> struct tp<Ty, N, N> { static void print(ostream& os, const Ty& v) { os << get<N>(v); } };
}
template<typename... Tys> ostream& operator<<(ostream& os, const tuple<Tys...>& t) { os << "{"; aux::tp<tuple<Tys...>, 0, sizeof...(Tys)-1>::print(os, t); os << "}"; return os; }

template<typename A, size_t N, typename T> inline void Fill(A(&array)[N], const T &val) { std::fill((T*)array, (T*)(array + N), val); }

void dump_func() { DUMPOUT << endl; }
template <class Head, class... Tail> void dump_func(Head&& head, Tail&&... tail) { DUMPOUT << head; if (sizeof...(Tail) == 0) { DUMPOUT << " "; } else { DUMPOUT << ", "; } dump_func(std::move(tail)...); }

#define PI 3.14159265358979323846
#define EPS 1e-10
#define FOR(is,a,n) for(int is=(a);is<(n);++is)
#define REP(is,n)  FOR(is,0,n)
#define all(j) (j).begin(), (j).end()
#define SZ(j) ((int)(j).size())
#define fake false



// pii : (cost, dst)
int MST(const vector<vector<pii>>& G) {
	int cost = 0;

	int n = G.size();
	vector<bool> visited(n, false);
	// 始点 0 を訪問
	visited[0] = true;
	// 始点 0 から生える辺を priority_queue に追加
	priority_queue<pii, vector<pii>, greater<pii>> pq;
	for (const auto& e : G[0])
		pq.push(e);

	// n - 1 回辺を追加すれば MST ができる
	for (int i = 0; i < n - 1; i++) {
		while (!pq.empty()) {
			int d, v;
			tie(d, v) = pq.top(); pq.pop();
			// 訪問済みなら continue
			if (visited[v])
				continue;
			// 辺追加
			visited[v] = true;
			cost += d;
			for (const auto& e : G[v])
				pq.push(e);
			break;
		}
	}

	return cost;
}

int main() {
	
	cin.tie(0);
	ios::sync_with_stdio(false);

	int n;
	cin >> n;
	vector<vector<pii>> G(n);
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) {
			int d;
			cin >> d;
			if (d == -1)
				continue;
			G[i].emplace_back(d, j);
		}
	}

	cout << MST(G) << endl;

	return 0;
}

C++: /*
 * Problem Description: Graph II - Minimum Spanning Tree
 * Category: Graph
 * Author: Khan
 * Date: 22th October, 2017
 */

#include <iostream>

using namespace std;

static const int MAX = 1000;
static const int INF = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

int prim()
{
    int u, minv;
    int d[MAX], p[MAX], color[MAX];

    for (int i = 0; i < n; ++i)
    {
        d[i] = INF;
        p[i] = -1;
        color[i] = WHITE;
    }

    d[0] = 0;

    while(true)
    {
        minv = INF;
        u = -1;
        for (int i = 0; i < n; ++i)
        {
            if(minv > d[i] && color[i] != BLACK)
            {
                u = i;
                minv = d[i];
            }
        }
        if(u == -1)
            break;
        color[u] = BLACK;
        for (int v = 0; v < n; ++v)
        {
            if(color[v] != BLACK && M[u][v] != INF)
            {
                if(d[v] > M[u][v])
                {
                    d[v] = M[u][v];
                    p[v] = u;
                    color[v] = GRAY;
                }
            }
        }
    }

    int sum = 0;
    for (int i = 0; i < n; ++i)
    {
        if(p[i] != -1)
            sum += M[i][p[i]];
    }
    return sum;
}

int main(int argc, char const *argv[])
{
    //freopen("sample.txt", "r", stdin);
    cin >> n;
    for (int i = 0; i < n; ++i)
    {
        for (int j = 0; j < n; ++j)
        {
            int e; cin >> e;
            M[i][j] = (e == -1) ? INF : e;
        }
    }
    cout << prim() << endl;
    return 0;
}