Go: package main

import (
	"bufio"
	"fmt"
	"io"
	"os"
	"strconv"
)

const (
	MAX_N      = 10000
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	doMain(os.Stdin)
}

func doMain(reader io.Reader) {
	sc := bufio.NewScanner(reader)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{0}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Println(v.getEnd(), v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 0
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode]
	edges := []Edge{}
	for i, v := range adjacents {
		if v >= 0 {
			edges = append(edges, Edge{start: currentNode, end: i, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: // #include {{{
#include <array>
#include <vector>
#include <deque>
#include <queue>
#include <set>
#include <unordered_set>
#include <map>
#include <unordered_map>
#include <string>
#include <algorithm>
#include <numeric>
#include <functional>
#include <iterator>
#include <tuple>
#include <utility>
#include <random>
#include <limits>
#include <iostream>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
#include <cstdint>
#include <cassert>
// }}}

using namespace std;

// macros {{{
template<typename T, size_t N>
constexpr size_t NELEMS(T (&)[N]) { return N; }

template<typename InputIt>
void PRINT_RANGE(InputIt first, InputIt last)
{
    for(; first != last; ++first)
        cout << *first << (first==last ? "" : " ");
    cout << "\n";
}

template<typename T>
void PRINT_MATRIX(T mat, size_t nr, size_t nc)
{
    for(size_t r = 0; r < nr; ++r) {
        for(size_t c = 0; c < nc; ++c) {
            cout << mat[r][c] << (c==nc-1 ? "" : " ");
        }
        cout << "\n";
    }
}

#define FOR(i, start, end) for(int i = (start); i < (end); ++i)
#define REP(i, n) FOR(i, 0, n)
// }}}

// types {{{
using ll  = long long;
using ull = unsigned long long;
// }}}

constexpr int INF = numeric_limits<int>::max();

int N;
int G[100][100];

void solve()
{
    vector<int> cost(N);
    deque<bool> done(N);

    fill(begin(cost), end(cost), INF);
    cost[0] = 0;

    for(;;) {
        int mincost = INF;
        int minv    = -1;

        REP(v, N) {
            if(done[v]) continue;
            if(cost[v] < mincost) {
                mincost = cost[v];
                minv    = v;
            }
        }

        if(minv == -1) break;

        done[minv] = true;

        REP(v, N) {
            if(done[v]) continue;
            if(G[minv][v] == -1) continue;
            int cost_new = cost[minv] + G[minv][v];
            if(cost_new < cost[v]) {
                cost[v] = cost_new;
            }
        }
    }

    REP(v, N) {
        cout << v << " " << cost[v] << "\n";
    }
}

int main()
{
    cin >> N;
    REP(from, N) {
        REP(to, N) {
            G[from][to] = -1;
        }
    }

    REP(_, N) {
        int from, k;
        cin >> from >> k;
        REP(_, k) {
            int cost, to;
            cin >> to >> cost;
            G[from][to] = cost;
        }
    }

    solve();

    return 0;
}

C++: #include<bits/stdc++.h>
using namespace std;
 
using Weight=int;
struct Edge {
    int src,dest; Weight weight;
    bool operator<(const Edge &rhs)const{
        return weight<rhs.weight;
    }
};
using Edges=vector<Edge>;
using Graph=vector<Edges>;
 
const Weight INF=1e9;
 
void Dijkstra(const Graph &g,int s,vector<Weight> &d){
    assert(0<=s && s<g.size());
    d.assign(g.size(),INF); d[s]=0;
    vector<int> used(g.size(),0);
    using P=pair<Weight,int>;
    priority_queue<P,vector<P>,greater<P>> que;
    que.push({0,s});
    while(!que.empty()){  
        auto val=que.top(); que.pop();
        Weight dist=val.first;
        int v=val.second;
        if(used[v]) continue;
        used[v]=true;
        for(auto e:g[v]){
            int to=e.dest;
            Weight w=e.weight;
            if(dist+w<d[to]){
                d[to]=dist+w;
                que.push({d[to],to});
            }
        }
    }
}

vector<Weight> Dijkstra(const Graph& g,int s){
    vector<Weight> res;
    Dijkstra(g,s,res);
    return res;
}

vector<Weight> DijkstraPath(const Graph &g,int s,vector<int> &prev){
    prev.assign(g.size(),-1);
    prev[s]=s;
    vector<Weight> d(g.size(),INF);
    assert(0<=s && s<g.size());
    d[s]=0;
    vector<int> used(g.size(),0);
    using P=pair<Weight,int>;
    priority_queue<P,vector<P>,greater<P>> que;
    que.push({0,s});
    while(!que.empty()){  
        auto val=que.top(); que.pop();
        Weight dist=val.first;
        int v=val.second;
        if(used[v]) continue;
        used[v]=true;
        for(auto e:g[v]){
            int to=e.dest;
            Weight w=e.weight;
            if(dist+w<d[to]){
                prev[to]=v;
                d[to]=dist+w;
                que.push({d[to],to});
            }
        }
    }
    return d;
}

vector<int> BuildPath(int s,int t,vector<int> &prev){
    vector<int> res;
    if(prev[s]==-1) return res;
    int v=t;
    while(v!=s){
        res.push_back(v);
        v=prev[v];
    }
    res.push_back(s);
    reverse(res.begin(),res.end());
    return res;
}

int main()
{
    int n;
    cin>>n;
    Graph g(n);
    for(int i=0;i<n;i++)
    {
        int k;
        cin>>k>>k;
        for(int j=0;j<k;j++)
        {
            int v;
            cin>>v;  
            Weight c;
            cin>>c;          
            g[i].push_back((Edge){i,v,c});
        }
    }
    vector<Weight> d;
    vector<int> prev;
    d=DijkstraPath(g,0,prev);
    for(int i=0;i<n;i++)
    {
        cout<<i<<" "<<d[i]<<endl;
        /*
        vector<int> path=BuildPath(0,i,prev);
        for(int i=0;i<path.size();i++) cout<<path[i]<<" ";
        cout<<endl;
        */
    }
    return 0;
}