Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Scan()
	num, _ := strconv.Atoi(sc.Text())
	nodes := make(map[int]*node)

	for i := 0; i < num; i++ {
		sc.Scan()
		id, _ := strconv.Atoi(sc.Text())
		sc.Scan()
		nodeNum, _ := strconv.Atoi(sc.Text())
		n := node{id, make([]int, 0), 0, 0}
		for j := 0; j < nodeNum; j++ {
			sc.Scan()
			nid, _ := strconv.Atoi(sc.Text())
			n.nexts = append(n.nexts, nid)
		}
		nodes[id] = &n
	}

	s := Stack{}
	for i := 1; i < len(nodes)+1; i++ {
		if nodes[i].s != 0 {
			continue
		}
		walk(i, &nodes, s)
	}
	for i := 1; i < len(nodes)+1; i++ {
		fmt.Printf("%v %v %v\n", (*nodes[i]).id, (*nodes[i]).s, (*nodes[i]).e)
	}
}

var time int

func walk(nid int, nodes *map[int]*node, s Stack) {
	n := (*nodes)[nid]
	if n.s != 0 {
		return
	}
	time++
	n.s = time
	s.Push(n)
	for _, v := range n.nexts {
		walk(v, nodes, s)
	}
	time++
	n.e = time
}

type node struct {
	id    int
	nexts []int
	s     int
	e     int
}

// Stack is Stack
type Stack struct {
	stack []interface{}
}

// Push new value
func (stack *Stack) Push(val interface{}) {
	stack.stack = append(stack.stack, val)
}

// Pop new value
func (stack *Stack) Pop() interface{} {
	val := stack.stack[len(stack.stack)-1]
	stack.stack = stack.stack[0 : len(stack.stack)-1]
	return val
}

C++: #include<bits/stdc++.h>
using namespace std;

vector<int> d, f;
vector<vector<int>> edge;
int t = 0;

void dfs(int s) {
    d[s] = ++t;
    for (int u : edge[s]) {
        if (d[u] == -1)
            dfs(u);
    }
    f[s] = ++t;
}

int main() {
    int n;
    cin >> n;
    d.resize(n, -1);
    f.resize(n);
    edge.resize(n);
    for (int i = 0; i < n; ++i) {
        int id, k;
        cin >> id >> k;
        if (id != i + 1) exit(1);
        if (!k) continue;

        edge[i].resize(k);
        for (int j = 0; j < k; ++j) {
            cin >> edge[i][j];
            --edge[i][j];
        }
    }
    for (int i = 0; i < n; ++i) {
        if (d[i] == -1)
            dfs(i);

        cout << (i + 1) << " " << d[i] << " " << f[i] << "\n";
    }
    return 0;
}

C++: #include <bits/stdc++.h>

using namespace std;

int n, t;
vector< vector<int> > edges(100);
vector< pair<int,int> > ans(100);
vector< bool > vis(100, false);

void dfs(int v){
  t++;
  vis[v] = true;
  ans[v].first = t;
  for(int i : edges[v])
    if(vis[i] == false)
      dfs(i);
  t++;
  ans[v].second = t;
}

int main(){
  int n;
  cin >> n;

  for(int i = 0; i < n; i++){
    int k;
    cin >> k >> k;
    for(int j = 0; j < k; j++){
      int to;
      cin >> to;
      edges[i].push_back(to-1);
    }
  }

  t = 0;
  for(int i = 0; i < n; i++){
    if(vis[i] == false)
      dfs(i);
  }
  for(int i = 0; i < n; i++){
    cout << i + 1 << ' ' <<  ans[i].first << ' ' << ans[i].second << endl;
  }
}

C++: #include <iostream>
#include <iomanip>
#include <string>
#include <vector>
#include <algorithm>
#include <numeric>
#include <map>
#include <set>
#include <queue>
#include <stack>
#include <cstdio>
#include <cstring>
#include <cmath>
#include <bitset>
#include <climits>
#define REP(i,n) for (int i=0;i<(n);i++)
#define FOR(i,a,b) for (int i=(a);i<(b);i++)
#define RREP(i,n) for (int i=(n)-1;i>=0;i--)
#define RFOR(i,a,b) for (int i=(a)-1;i>=(b);i--)
#define ll long long
#define ull unsigned long long
int dx[4] = {1, 0, -1, 0};
int dy[4] = {0, 1, 0, -1};
const int INF = 1e9;
const int MOD = 1e9 + 7;

using namespace std;
int f_stamp[103];
int e_stamp[103];
vector<vector<int> > edge;
int t;
void dfs(int v){
	REP(i,edge[v].size()){
		if(not f_stamp[edge[v][i]]){
			f_stamp[edge[v][i]] = ++t;
			dfs(edge[v][i]);
		}
	}
	e_stamp[v] = ++t;
}

int main(){
  cin.tie(0);
  ios::sync_with_stdio(false);
	int n;
	cin>>n;
	edge.resize(n,vector<int>());
	REP(i,n){
		int v;cin>>v;v--;int t;cin>>t;
		while(t--){
			int u;cin>>u;u--;
			edge[v].push_back(u);
		}
	}
	REP(i,n){
		if(not f_stamp[i]){
			f_stamp[i] = ++t;
			dfs(i);
		}
	}
	REP(i,n){
		cout << i+1 << ' ' << f_stamp[i] << ' ' << e_stamp[i] << endl;
	}
  return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <vector>
#include <stack>
#include <string>
#include <queue>

using namespace std;

int d[101];
int f[101];
bool isUsed[101];
int count = 0;

void dfs(vector< vector<int> >& G, int vertex);
void calclation();

int main()
{
	calclation();
	return(0);
}

void dfs(vector< vector<int> >& G, int vertex)
{
	d[vertex] = ++count;
	for (int i = 0; i < G[vertex].size(); ++i)
	{
		if (G[vertex][i] == 1 && isUsed[i] == false)
		{
			isUsed[i] = true;
			dfs(G, i);
		}
	}
	f[vertex] = ++count;
}

void calclation()
{
		int n;
	cin >> n;

	vector< vector<int> > G(n, vector<int>(n));
	for (int i = 0; i < n; ++i)
	{
		int h, k;
		cin >> h >> k;
		--h;
		for (int j = 0; j < k; ++j)
		{
			int v;
			cin >> v;
			--v;
			G[h][v] = 1;
		}
	}
	for (int i = 0; i < 101; ++i)
	{
		isUsed[i] = false;
	}
	for (int i = 0; i < n; ++i)
	{
		if (isUsed[i] == false)
		{
			isUsed[i] = true;
			dfs(G, i);
		}
	}
	for (int i = 0; i < n; ++i)
	{
		cout << i + 1 << " " << d[i] << " " << f[i] << endl;
	}
}

C++: #include<iostream>
using namespace std;

int G[101][102];
int found[101];
int comp[101];   // complete.
int t;  // time.

typedef struct box{ int val; box* next; } box_t;  // stack.

box_t* init()
{
    box_t* head = new box_t;
    head->val = -1;
    head->next = NULL;
    return head;
}

bool isEmpty(box_t* head){ return (head->next == NULL ? true : false); }

box_t* push(box_t* head, int data)
{
    box_t* box = new box_t;
    box->val = data;
    box->next = head->next;
    head->next = box;
    return box;
}

int pop(box_t* head)
{
    if(isEmpty(head)){ return -1; }
    box_t* box = head->next;
    int val;
    head->next = box->next;
    val = box->val;
    delete box;
    return val;
}

int front(box_t* head)
{
    int val;
    if(isEmpty(head)){ return -1; }
    val = head->next->val;
    return val;
}

box_t* stack = init();

void search_loop(int i)
{
    int j, k;
    while(1){
        if(found[i] == 0){
            t++; found[i] = t;
            push(stack, i);
        }
        for(k = G[i][0]; G[i][k] != 0 && found[G[i][k]] != 0; k++);
        if(G[i][k] == 0){
            if(isEmpty(stack)){ return; }
            else{
                j = pop(stack);
                t++; comp[j] = t;
                i = front(stack);
            }
        }else{
            G[i][0] = k + 1;
            i = G[i][k];
        }
    };
    return;
}

int main()
{
    int n, i, j, a, b, e;
    cin >> n;
    for(i = 1; i <= n; i++){
        G[i][0] = 1;
        for(j = 1; j <= n + 1; j++){ G[i][j] = 0; } }

    for(i = 1; i <= n; i++){
        cin >> a >> e;
        for(j = 1; j <= e; j++){
            cin >> b; G[a][j] = b; } }  // adjacent representation.

    for(i = 1; i <= n; i++){ found[i] = 0; comp[i] = 0; }
    t = 0;
    while(1){
        for(i = 1; i <= n; i++){
            if(found[i] == 0) break;
        }
        if(i > n) break;
        search_loop(i);
    };

    for(i = 1; i <= n; i++){
        cout << i << " " << found[i] << " " << comp[i] << endl << endl;
    }
    return 0;
}

C++: #include<iostream>
#include<stack>
using namespace std;

stack<int> S;
int n, x[10000][10000], a, b, c, d, _time=1;
int y[10000][3];

int main() {
	cin >> n;
	for (int i = 1; i <= n; i++) {
		cin >> b >> c;
		for (int j = 1; j <= c; j++) {
			cin >> d;
			x[i][d] = 1;
		}
	}
	for (int i = 1; i <= n; i++) {
		x[0][i] = 1;
	}
	S.push(0);
	while (!S.empty()) {
		a = S.top();
		for (int i = 1; i <= n; i++) {
			if (x[a][i] == 1 && y[i][0] == 0) {
				y[i][0] = 1;
				y[i][1] = _time;
				S.push(i);
				goto Exit;
			}
		}
		S.pop();
		y[a][2] = _time;
	Exit:;
		_time++;
	}
	for (int i = 1; i <= n; i++) {
		cout << i << ' ' << y[i][1] << ' ' << y[i][2] << endl;
	}
	return 0;
}