Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
	"strings"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

func stringifyArray(arr []int) string {
	return strings.TrimRight(fmt.Sprintf("%+v", arr)[1:], "]")
}

var infty = 1000000000

type nodeKey int

type DirectedGraphNode struct {
	key       nodeKey
	adjacents []*DirectedGraphNode
	visited   bool
	d         int
	parent    *DirectedGraphNode
}

type DirectedGraph struct {
	nodes []DirectedGraphNode
}

func (g *DirectedGraph) setAdjacency(l, r nodeKey) {
	g.nodes[l].adjacents = append(g.nodes[l].adjacents, &g.nodes[r])
}

func newDirectedGraph(nNodes int) *DirectedGraph {
	graph := DirectedGraph{}
	graph.nodes = make([]DirectedGraphNode, nNodes)
	for iNodes := 0; iNodes < nNodes; iNodes++ {
		graph.nodes[iNodes].key = nodeKey(iNodes)

		graph.nodes[iNodes].visited = false
		graph.nodes[iNodes].d = infty
		graph.nodes[iNodes].parent = nil
	}
	return &graph
}

type QueueEntry struct {
	node *DirectedGraphNode
	next *QueueEntry
}

type Queue struct {
	head, tail *QueueEntry
}

func (q *Queue) enqueue(node *DirectedGraphNode) {
	entry := QueueEntry{}
	entry.node = node

	if q.tail == nil {
		q.head = &entry
		q.tail = &entry
		return
	}

	q.tail.next = &entry
	q.tail = q.tail.next
}

func (q *Queue) dequeue() *QueueEntry {
	if q.head == nil {
		return nil
	}
	poped := q.head
	q.head = q.head.next
	if q.head == nil {
		q.tail = nil
	}
	return poped
}

func (q *Queue) isEmpty() bool {
	return q.head == nil
}

func fillDistancesByBreadthFirstSearch(g *DirectedGraph, startNode *DirectedGraphNode) {
	startNode.visited = true
	startNode.d = 0

	queue := Queue{}
	queue.enqueue(startNode)
	for !queue.isEmpty() {
		u := queue.dequeue().node
		for _, adjacent := range u.adjacents {
			if !adjacent.visited {
				adjacent.visited = true
				adjacent.d = u.d + 1
				adjacent.parent = u
				queue.enqueue(adjacent)
			}
		}
		u.visited = true
	}
}

func main() {
	scanner.Split(bufio.ScanWords)

	nNodes := nextInt()
	g := newDirectedGraph(nNodes + 1)

	for iNode := 0; iNode < nNodes; iNode++ {
		nodeKeyLeft := nodeKey(nextInt())
		nAdj := nextInt()
		for iAdj := 0; iAdj < nAdj; iAdj++ {
			nodeKeyRight := nodeKey(nextInt())
			g.setAdjacency(nodeKeyLeft, nodeKeyRight)
		}
	}

	// fmt.Println(g)
	fillDistancesByBreadthFirstSearch(g, &g.nodes[1])
	// fmt.Println(g)

	for iNode := 1; iNode <= nNodes; iNode++ {
		node := g.nodes[iNode]
		distance := node.d
		if distance == infty {
			distance = -1
		}
		fmt.Println(node.key, distance)
	}
}

C++: #define _CRT_SECURE_NO_WARNINGS
#include <iostream>
#include <cmath>
#include <algorithm>
#include <vector>
#include <numeric>
#include <queue>
#include <stack>
#include <map> 
#include <set>
#include <string>
#include <functional>
#include <list>
#include <random>
#include <time.h>
#include <iomanip>
#include <assert.h>
#include <numeric>
#include <new>
#include <sstream>
#include <complex>
#define BIT(nr) (1ULL << (nr))
#define int long long
#define ll long long
#define double long double
#define mod 1000000007
#define MAXN (int)1e+5 * 2+1
#define LL_MAX 9223372036854775807	
#define LL_HALFMAX 9223372036854775807 / 2	
#define MIN -(9223372036854775807 / 2)
#define REP(i,a,n) for(int i=(a); i<(int)(n); i++)
#define rep(i,n) REP(i,0,n)
#define FOR(it,c) for(__typeof((c).begin()) it=(c).begin(); it!=(c).end(); ++it)
#define ALLOF(c) (c).begin(), (c).end()
#define REPS(i,x) for(int i=1;i<=(int)(x);i++)
#define RREP(i,x) for(int i=((int)(x)-1);i>=0;i--)
#define RREPS(i,x) for(int i=((int)(x));i>0;i--)
#define repl(i,a,b) for(int i=(int)(a);i<(int)(b);i++)
#define mp make_pair
template<typename T1, typename T2> inline void chmin(T1 & a, T2 b) { if (a > b) a = b; }
template<typename T1, typename T2> inline void chmax(T1& a, T2 b) { if (a < b) a = b; }

using namespace std;

using Weight = int;
using Flow = int;
struct Edge {
	int src, dst;

	// libalgo のものに追加、メンバを追加するだけなので互換性は崩さないはず、逆辺のG[e.dstの]インデックスを保持
	int rev;
	Weight weight;
	Flow cap;
	Edge() : src(0), dst(0), weight(0) {}
	Edge(int s, int d, Weight w) : src(s), dst(d), weight(w) {}
	bool operator<(const Edge& right) const {
		return dst < right.dst;
	}
};

using Edges = std::vector<Edge>;
using Graph = std::vector<Edges>;
using Array = std::vector<Weight>;
using Matrix = std::vector<Array>;

void add_edge(Graph& g, int a, int b, Weight w = 1) {
	g[a].emplace_back(a, b, w);
	g[b].emplace_back(b, a, w);
}
void add_arc(Graph& g, int a, int b, Weight w = 1) { g[a].emplace_back(a, b, w); }

int dx[4] = { 0, 1, 0, -1 }; // x軸方向への変位
int dy[4] = { 1, 0, -1, 0 }; // y軸方向への変位

signed main() {
	int n;
	cin >> n;
	vector<int> dist(n + 1, -1);

	Graph G(n + 1);
	rep(i, n) {

		int u, k;
		cin >> u >> k;
		rep(j, k) {
			int v;
			cin >> v;
			add_arc(G, u, v);
		}
	}

	queue<int> q;
	q.push(1);
	dist[1] = 0;
	while (!q.empty())
	{
		int node = q.front();
		q.pop();
		for (Edge e : G[node]) {
			if (dist[e.dst] == -1) {
				dist[e.dst] = dist[e.src] + 1;
				q.push(e.dst);
			}
		}
	}

	REPS(i, n) {
		cout << i << " " << dist[i] << "\n";
	}

	return 0;
}

C++: #include <iostream>
#include <vector>
#include <queue>

int main() {
	int n;
	std::cin >> n;

	std::vector<std::vector<int>> edges(n);
	for (auto&& v : edges) {
		int k;
		std::cin >> k >> k;

		for (int i = 0; i < k; ++i) {
			int u;
			std::cin >> u;
			--u;

			v.push_back(u);
		}
	}

	std::vector<int> depth(n, -1);
	depth[0] = 0;

	std::queue<int> que;
	que.push(0);
	while (!que.empty()) {
		int cur = que.front();
		que.pop();

		for (auto&& dist : edges[cur]) {
			if (depth[dist] == -1) {
				depth[dist] = depth[cur] + 1;
				que.push(dist);
			}
		}
	}

	for (int i = 0; i < n; ++i)
		std::cout << i + 1 << " " << depth[i] << std::endl;
}

C++: #include <iostream>
#include <stack>
#include <queue>

using namespace std;

#define MAX 100

#define WHITE 0
#define GRAY 1
#define BLACK 2

int T;
int N;

int M[MAX][MAX];
int C[MAX],D[MAX];

void bfs(int s)
{
    stack<int> *q = new stack<int>;

    q->push(s);
    D[s] = 0;
    C[s] = GRAY;

    while(!q->empty())
    {
        int u = q->top();
        q->pop();

        for (int v = 0; v < N; v++)
        {
            if (M[u][v] && C[v] == WHITE)
            {
                C[v] = GRAY;
                D[v] = D[u] + 1;
                q->push(v);
            }
        }

        C[u] = BLACK;
    }
}

int main ()
{
    cin >> N;

    for (int i = 0; i < N; i++)
    {
        C[i] = WHITE;
        D[i] = -1;

        for (int j = 0; j < N; j++)
        {
            M[i][j] = 0;
        }
    }

    for (int i = 0; i < N; i++)
    {
        int u, k;
        cin >> u >> k;
        u--;

        for (int j = 0; j < k; j++)
        {
            int v;
            cin >> v;
            v--;
            M[u][v] = 1;
        }
    }

/*
    for (int i = 0; i < N; i++)
    {
        for (int j = 0; j < N; j++)
        {
            if (j > 0)
                cout << " ";
            cout << M[i][j];
        }
        cout << endl;
    }
*/
    bfs(0);

    for (int i = 0; i < N; i++)
    {
        cout << i+1 << " " << D[i] << endl;
    }

    return 0;
}