Go: // ダイクストラのアルゴリズム
package main

import (
	"bufio"
	"fmt"
	"log"
	"math"
	"os"
	"strconv"
	"strings"
)

type color int

const (
	white color = iota // 未訪問
	mst                // MSTとして確定
)

// 頂点
type node struct {
	num       int         // 頂点の番号
	weights   map[int]int // 重みMAP
	parent    *node       // MSTへの重み最小の親
	distFromS int         // 始点からの距離
	color     color
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n := eGetInt(scanner)

	nodes := make([]*node, n)
	for i := 0; i < n; i++ {
		weights := eAtoi((strings.Fields(eGetline(scanner))))
		v := &node{weights[0], make(map[int]int, weights[1]), nil, math.MaxInt32, white}
		for j := 0; j < weights[1]; j++ {
			k := weights[j*2+2] // 相手の頂点名
			w := weights[j*2+3] // 重み
			v.weights[k] = w
		}
		nodes[i] = v
	}

	// 初回はnode[0]がMSTに入るように
	nodes[0].distFromS = 0

	for { // 全部チェックするまで

		// どの頂点を新たにMSTに取り込むか

		var minNode *node
		min := math.MaxInt32
		for _, v := range nodes {
			if v.color == mst {
				continue
			}
			if v.distFromS < min {
				min = v.distFromS
				minNode = v
			}
		}
		if minNode == nil {
			// すべて完了している.
			break
		}

		// MSTに追加する頂点決定
		minNode.color = mst

		// fmt.Printf(">[%v]\n", minNode)
		// MSTに属していない頂点それぞれについて,Startからの最小の重みの距離を更新
		for i, v := range nodes {
			if v.color == mst {
				continue
			}
			w, ok := minNode.weights[i]
			if !ok {
				// minNodeと接してない
				continue
			}

			if minNode.distFromS+w < v.distFromS {
				// minNode経由の距離がもっとも重みが少ないので親を変更
				v.distFromS = minNode.distFromS + w
				v.parent = minNode
				// fmt.Printf("[%v %v]\n", v, minNode)
			}
		}
		// fmt.Printf("<\n")
	}

	for i, v := range nodes {
		fmt.Printf("%d %d\n", i, v.distFromS)
	}
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

Python: from heapq import heappush,heappop,heapify

n = int(input())
G = [[] for _ in range(n)]
info = []

for i in range(n):
    info =  list(map(int,(input().split())))[2:]
    for j in range(int((len(info))/2)):
        G[i].append((info[2*j],info[2*j+1]))

color = ["white" for _ in range(n)]
dist = [(1<<21) for _ in range(n)]
que = []

def dijkstra():
    dist[0] = 0
    que.append((0,0)) #(dist,node)
    while que:
        heapify(que)
        u = que.pop()[1]
        # print(u)
        color[u] = "black"
        for j in range(len(G[u])):
            if dist[u] + G[u][j][1] < dist[G[u][j][0]]:
                heappush(que,(dist[u] + G[u][j][1],G[u][j][0]))
                dist[G[u][j][0]] = dist[u] + G[u][j][1]

# for i in range(n):
#     print(*G[i])

dijkstra()

for i,dist in enumerate(dist):
    print(i,dist)

Python: #!/usr/bin/env python
# -*- coding: utf-8 -*-

"""
input:
5
0 3 2 3 3 1 1 2
1 2 0 2 3 4
2 3 0 3 3 1 4 1
3 4 2 1 0 1 1 4 4 3
4 2 2 1 3 3

output:
0 0
1 2
2 2
3 1
4 3
"""

import sys
import heapq as hp

WHITE, GRAY, BLACK = 0, 1, 2
D_MAX = int(1e7 + 1)


def generate_adj_matrix(v_info):
    for v_detail in v_info:
        v_index = int(v_detail[0])
        v_adj_length = int(v_detail[1])
        v_adj_list = v_detail[2:]
        # assert len(v_adj_list) == v_adj_length * 2
        for j in range(0, v_adj_length * 2, 2):
            init_adj_matrix[v_index][int(v_adj_list[j])] = int(v_adj_list[j + 1])

    return init_adj_matrix


def dijkstra_path():
    # path search init
    start_vertex_index = 0
    path_list[start_vertex_index] = 0
    path_heap = []
    # heapq: compare by tuple[0]
    hp.heappush(path_heap, (path_list[start_vertex_index], start_vertex_index))
    while len(path_heap) >= 1:
        current_vertex_index = hp.heappop(path_heap)[1]

        color[current_vertex_index] = BLACK

        for adj_vertex_index in range(vertices_num):
            current_adj_weight = adj_matrix[current_vertex_index].get(adj_vertex_index, -1)
            if current_adj_weight < 0:
                continue
            elif color[adj_vertex_index] is not BLACK:
                # d[u] + w[u,v]
                alt_path = path_list[current_vertex_index] + current_adj_weight
                if alt_path < path_list[adj_vertex_index]:
                    # update path_list
                    path_list[adj_vertex_index] = alt_path
                    # update heap
                    hp.heappush(path_heap, (alt_path, adj_vertex_index))
                    parent_list[adj_vertex_index] = current_vertex_index
                    color[adj_vertex_index] = GRAY

    return path_list


if __name__ == '__main__':
    _input = sys.stdin.readlines()
    vertices_num = int(_input[0])
    init_vertices_table = list(map(lambda x: x.split(), _input[1:]))
    # assert len(init_vertices_table) == vertices_num

    parent_list, path_list = [-1] * vertices_num, [D_MAX] * vertices_num
    color = [WHITE] * vertices_num
    init_adj_matrix = tuple(dict() for _ in range(vertices_num))
    adj_matrix = generate_adj_matrix(init_vertices_table)
    ans = dijkstra_path()
    for i, v in enumerate(ans):
        print(i, v)

Python: # coding: utf-8
import queue
nodelist={}
n=int(input())
dist={}
used={}
for i in range(n):
    line=list(map(int,input().split()))
    nodelist[line[0]]=[]
    dist[line[0]]=99999999
    used[line[0]]=False
    j=2
    while True:
        try:
            nodelist[line[0]].append((line[j],line[j+1]))
            j+=2
        except:
            break
q=queue.PriorityQueue()
dist[0]=0
for node in nodelist.keys():
    q.put((dist[node],node))

while not q.empty():
    node=q.get()
    if used[node[1]]:
        continue
    else:
        used[node[1]]=True
    for edge in nodelist[node[1]]:
        if dist[edge[0]]>dist[node[1]]+edge[1]:
            dist[edge[0]]=dist[node[1]]+edge[1]
            q.put((dist[edge[0]],edge[0]))

for d in dist.items():
    print(*d)

C++: #include <iostream>
#include <algorithm>
#include <vector>
#include <numeric>
#include <climits>
#define rep(i, n) for(int i = 0; i < (int)(n); i++)
#define repR(i, n) for(int i = (n) - 1; i > -1; i--)
#define rep1(i, n) for(int i = 1; i < (int)(n + 1); i++)
#define rep1R(i, n) for(int i = (n); i > 0; i--)
using namespace std;
static const int INF = INT_MAX;
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

static const int N = 2010;
int M[N][N];
int color[N];
int d[N];
int p[N];
int n;

void dijkstra(int s) {
  rep(u, n) {
    color[u] = WHITE;
    d[u] = INF;
  }
  d[s] = 0;
  p[s] = -1;

  while (true) {
    int mincost = INF;
    int u;
    rep(i, n) {
      if (color[i] != BLACK && d[i] < mincost) {
        mincost = d[i];
        u = i;
      }
    }

    if (mincost == INF) break;

    color[u] = BLACK;

    rep(v, n) {
      if (color[v] != BLACK && M[u][v] != INF) {
        if (d[u] + M[u][v] < d[v]) {
          d[v] = d[u] + M[u][v];
          p[v] = u;
          color[v] = GRAY;
        }
      }
    }
  }
}

int main() {
  cin >> n;
  rep(y, n) rep(x, n) {
    int a;
    cin >> a;
    if (a != -1) M[y][x] = a;
    else M[y][x] = INF;
  }
  dijkstra(0);
  rep(v, n) cout << v << " " << d[v] << endl;
  return 0;
}