Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

var infty = 1000000000

type DirectedGraphNodeID int

type DirectedGraphNode struct {
	key         DirectedGraphNodeID
	adjacents   []*DirectedGraphNode
	costs       []int
	distance    int
	predecessor *DirectedGraphNode
}

func newDirectedGraph(nNodes int) *DirectedGraph {
	graph := DirectedGraph{}
	graph.nodes = make([]*DirectedGraphNode, nNodes)
	for i := 0; i < nNodes; i++ {
		node := DirectedGraphNode{}
		node.key = DirectedGraphNodeID(i)
		node.distance = infty
		graph.nodes[i] = &node
	}
	return &graph
}

type DirectedGraph struct {
	nodes []*DirectedGraphNode
}

func (g *DirectedGraph) setAdjacency(i, j DirectedGraphNodeID, cost int) {
	g.nodes[i].adjacents = append(g.nodes[i].adjacents, g.nodes[j])
	g.nodes[i].costs = append(g.nodes[i].costs, cost)
}

func (g *DirectedGraph) print() {
	for i := 0; i < len(g.nodes); i++ {
		node := g.nodes[i]
		key := node.key
		strings := []string{strconv.Itoa(int(key)), strconv.Itoa(node.distance)}
		for j := 0; j < len(node.adjacents); j++ {
			nodeJ := fmt.Sprintf("(%v, %v)", node.adjacents[j].key, node.costs[j])
			strings = append(strings, nodeJ)
		}
		fmt.Printf("%v\n", strings)
	}
}

func (g *DirectedGraph) relaxEdge(l, r *DirectedGraphNode, w int) {
	if r.distance > l.distance+w {
		// fmt.Printf("%v -> %v, %v\n", l.key, r.key, l.distance+w)
		r.distance = l.distance + w
		r.predecessor = l
	}
}

func main() {
	scanner.Split(bufio.ScanWords)

	nNodes := nextInt()
	graph := newDirectedGraph(nNodes)

	for i := 0; i < nNodes; i++ {
		iNode := DirectedGraphNodeID(nextInt())
		nAdjacent := nextInt()
		for j := 0; j < nAdjacent; j++ {
			jNode := DirectedGraphNodeID(nextInt())
			cost := nextInt()
			graph.setAdjacency(iNode, jNode, cost)
		}
	}

	graph.nodes[0].distance = 0
	for iNode := 0; iNode < nNodes; iNode++ {
		for iLeft := 0; iLeft < len(graph.nodes); iLeft++ {
			nodeLeft := graph.nodes[iLeft]
			for iRight := 0; iRight < len(nodeLeft.adjacents); iRight++ {
				nodeRight := nodeLeft.adjacents[iRight]
				cost := nodeLeft.costs[iRight]
				graph.relaxEdge(nodeLeft, nodeRight, cost)
			}
		}
	}

	// graph.print()

	for iNode := 0; iNode < len(graph.nodes); iNode++ {
		node := graph.nodes[iNode]
		fmt.Println(node.key, node.distance)
	}
}

C++: #include <iostream>
#include <iomanip>
#include <cstdio>
#include <cstring>
#include <cmath>
#include <cstdlib>
#include <algorithm>
#include <string>
#include <vector>
#include <stack>
#include <queue>
#include <set>
#include <map>
#include <functional>
#include <utility>
#include <tuple>
#include <cctype>
#define INF 0x3f3f3f3f
#define MOD 1000000007
#define PI 4*atan(1.0)
typedef long long ll;
typedef long double ld;
using namespace std;
int dx[4]={0,0,-1,1};
int dy[4]={-1,1,0,0};
const int SIZE=200001+5000;
//int arr[SIZE]={};
//???????????§???????????¬
#define REP(i,n) for(int i=0;i<(int)n;++i)
#define FOR(i,c) for(auto i=(c).begin();i!=(c).end();++i)
#define ALL(c) (c).begin(), (c).end()
typedef int Weight;
struct Edge {
  int src, dst;
  Weight weight;
  Edge(int src, int dst, Weight weight) :
    src(src), dst(dst), weight(weight) { }
};
bool operator < (const Edge &e, const Edge &f) {
  return e.weight != f.weight ? e.weight > f.weight : // !!INVERSE!!
    e.src != f.src ? e.src < f.src : e.dst < f.dst;
}
typedef vector<Edge> Edges;
typedef vector<Edges> Graph;

typedef vector<Weight> Array;
typedef vector<Array> Matrix;
void shortestPath(const Graph &g, int s,
    vector<Weight> &dist, vector<int> &prev) {
  int n = g.size();
  dist.assign(n, INF); dist[s] = 0;
  prev.assign(n, -1);
  priority_queue<Edge> Q; // "e < f" <=> "e.weight > f.weight"
  for (Q.push(Edge(-2, s, 0)); !Q.empty(); ) {
    Edge e = Q.top(); Q.pop();
    if (prev[e.dst] != -1) continue;
    prev[e.dst] = e.src;
    FOR(f,g[e.dst]) {
      if (dist[f->dst] > e.weight+f->weight) {
        dist[f->dst] = e.weight+f->weight;
        Q.push(Edge(f->src, f->dst, e.weight+f->weight));
      }
    }
  }
}
vector<int> buildPath(const vector<int> &prev, int t) {
  vector<int> path;
  for (int u = t; u >= 0; u = prev[u])
    path.push_back(u);
  reverse(path.begin(), path.end());
  return path;
}
int main(){
	Graph G;
	int N;
	cin>>N;
	for(int i=0;i<N;i++){
		Edges E;
		G.push_back(E);
	}
	for(int i=0;i<N;i++){
		int u,k;
		cin>>u>>k;
		for(int j=0;j<k;j++){
			int v,c;
			cin>>v>>c;
			G[u].push_back(Edge(u,v,c));
		}
	}
	vector<Weight> dist;
	vector<int> prev;
	shortestPath(G,0,dist,prev);
	for(int i=0;i<N;i++){
		cout<<i<<" "<<dist[i]<<endl;
	}
	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
typedef pair<int, int> P;

int n;
const int MAX = 110;
const int INF = 1e9;
int D[MAX];
struct edge{
    int cost, to;
};
vector<edge> G[MAX];

void dijkstra(int s){
    for(int i = 0; i < n; i++){
        D[i] = INF;
    }
    D[s] = 0;
    priority_queue<P, vector<P>, greater<P>> q;
    q.push({0, s});
    while(!q.empty()){
        P p = q.top();
        q.pop();
        int now = p.second;
        for(int i = 0; i < G[now].size(); i++){
            edge e = G[now][i];
            if(D[e.to] > D[now] + e.cost){
                D[e.to] = D[now] + e.cost;
                q.push({D[e.to], e.to});
            }
        }
    }
}

int main(){
    cin.tie(0);
    ios::sync_with_stdio(false);

    cin >> n;
    for(int i = 0; i < n; i++){
        int u, k;
        cin >> u >> k;
        for(int i = 0; i < k; i++){
            int v, c;
            cin >> v >> c;
            G[u].push_back({c, v});
        }
    }

    dijkstra(0);

    for(int i = 0; i < n; i++){
        cout << i << ' ' << D[i] << endl;
    }

    return 0;
}