Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 200
	MAX_WEIGHT = 2000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		adjacentMatrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			v, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			adjacentMatrix[i][j] = v
		}
	}

	mst([]int{1}, shortestList, adjacentMatrix)
	fmt.Println(calculateMinWeight(shortestList))
}

func calculateMinWeight(shortestList []ShortestInfo) int {
	visitedList := make([]bool, len(shortestList))
	visitedList[0] = true
	sumWeight := 0
	for !visitedAll(visitedList) {
		shortestInfo := shortestList[0]
		shortestList = shortestList[1:]
		edges := shortestInfo.edges
		for _, edge := range edges {
			if !visitedList[edge.end-1] {
				visitedList[edge.end-1] = true
				sumWeight += edge.weight
			}
		}
	}
	return sumWeight
}

func visitedAll(visitedList []bool) bool {
	for _, v := range visitedList {
		if !v {
			return false
		}
	}
	return true
}

func mst(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			s := getShortest(adj.end, shortestList)
			if currentShortest.shortest+adj.weight < s.shortest || (currentShortest.shortest+adj.weight == s.shortest && len(currentShortest.edges)+1 > len(s.edges)) {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <iostream>
using namespace std;
static const int MAX=100;
static const int INFTY=(1<<21);
static const int WHITE=0;
static const int GRAY=1;
static const int BLACK=2;
int n,M[MAX][MAX];
int prim(){
  int u,minv;
  int d[MAX],p[MAX],color[MAX];
  for(int i=0;i<n;i++){
	d[i]=INFTY;
	p[i]=-1;
	color[i]=WHITE;
	  }
  d[0]=0;
  while(1){
	minv=INFTY;
	u=-1;
	for(int i=0;i<n;i++){
	  if(minv>d[i] && color[i]!=BLACK){
		u=i;
		minv=d[i];
	  }
	}
	if(u==-1) break;
	color[u]=BLACK;
	for(int v=0;v<n;v++){
	  if(color[v]!=BLACK && M[u][v]!=INFTY){
		if(d[v]>M[u][v]){
		  d[v]=M[u][v];
		  p[v]=u;
		  color[v]=GRAY;
		}
	  }
	}
  }
  int sum=0;
  for(int i=0;i<n;i++){
	if(p[i]!=-1) sum+=M[i][p[i]];
  }

  return sum;
}

int main(){
  cin>>n;
  for(int i=0;i<n;i++){
	for(int j=0;j<n;j++){
	  int e; cin >>e;
	  M[i][j]=(e==-1) ? INFTY:e;
	}
  }
  cout << prim() <<endl;
  return 0;
}

C++: /*
 * a.cc: 
 */

#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<cmath>
#include<iostream>
#include<string>
#include<vector>
#include<map>
#include<set>
#include<stack>
#include<list>
#include<queue>
#include<deque>
#include<algorithm>
#include<numeric>
#include<utility>
#include<complex>
#include<functional>

using namespace std;

/* constant */

const int MAX_N = 100;

/* typedef */

struct Edge {
  int i, j, c;
  Edge() {}
  Edge(int _i, int _j, int _c): i(_i), j(_j), c(_c) {}
  bool operator<(const Edge &e) const { return c < e.c; }
};

typedef vector<Edge> ve;

struct UFT {
  int links[MAX_N], ranks[MAX_N], sizes[MAX_N];

  void clear(int n) {
    for (int i = 0; i < n; i++) links[i] = i, ranks[i] = sizes[i] = 1;
  }
  UFT() {}
  UFT(int n) { clear(n); }

  int root(int i) {
    int i0 = i;
    while (links[i0] != i0) i0 = links[i0];
    return (links[i] = i0);
  }

  int rank(int i) { return ranks[root(i)]; }
  int size(int i) { return sizes[root(i)]; }
  bool same(int i, int j) { return root(i) == root(j); }

  int merge(int i0, int i1) {
    int r0 = root(i0), r1 = root(i1), mr;
    if (r0 == r1) return r0;
    if (ranks[r0] == ranks[r1]) {
      links[r1] = r0;
      sizes[r0] += sizes[r1];
      ranks[r0]++;
      mr = r0;
    }
    else if (ranks[r0] > ranks[r1]) {
      links[r1] = r0;
      sizes[r0] += sizes[r1];
      mr = r0;
    }
    else {
      links[r0] = r1;
      sizes[r1] += sizes[r0];
      mr = r1;
    }
    return mr;
  }
};

/* global variables */

/* subroutines */

/* main */

int main() {
  int n;
  cin >> n;

  ve es;

  for (int i = 0; i < n; i++)
    for (int j = 0; j < n; j++) {
      int ai;
      cin >> ai;
      if (ai >= 0) es.push_back(Edge(i, j, ai));
    }
  sort(es.begin(), es.end());

  UFT uft(n);
  int en = es.size(), sum = 0;

  for (int i = 0; i < en; i++) {
    Edge &ei = es[i];
    if (! uft.same(ei.i, ei.j)) {
      uft.merge(ei.i, ei.j);
      sum += ei.c;
    }
  }

  printf("%d\n", sum);
  return 0;
}

C++: // プリム法 最小全域木 Minimum Spanning Tree
#include <iostream>
#include <cstring>
#include <algorithm>
#include <queue>
#include <stack>
#include <cstdio>
#include <cstdlib>
#include <vector>
using namespace std;
static const int MAX = 100;
static const int INF = (1<<21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX]; //M:隣接行列

int prim() {
    int u, minv;
    int distance[MAX], parent[MAX], color[MAX];

    for(int i = 0; i < n; i++) {
        distance[i] = INF;
        parent[i] = -1;
        color[i] = WHITE;
    }

    distance[0] = 0;

    while (true) {
        minv = INF;
        u = -1;
        for(int i = 0; i < n; i++) {
            if (minv > distance[i] && color[i] != BLACK) {
                u = i;
                minv = distance[i];
            }
        }

        if (u == -1)
            break;

        color[u] = BLACK;
        for(int v = 0; v < n; v++) {
            if (color[v] != BLACK && M[u][v] != INF) {
                if (distance[v] > M[u][v]) {
                    distance[v] = M[u][v];
                    parent[v] = u;
                    color[v] = GRAY;
                }
            }
        }
    }

    int sum = 0;
    for(int i = 0; i < n; i++) {
        if (parent[i] != -1)
            sum  += M[i][parent[i]];
    }

    return sum;
}

int main() {

    cin >> n;

    for(int i = 0; i < n; i++) {
        for(int j = 0; j < n; j++) {
            int e; cin >> e;
            M[i][j] = (e == -1) ? INF : e;
        }
    }

    cout << prim() << endl;
    
    return 0;
}