Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

func newGraph(nNodes int) *Graph {
	g := Graph{}
	g.nodes = make([]*GraphNode, nNodes)
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode] = &GraphNode{}
		g.nodes[iNode].key = GraphNodeKey(iNode)
	}
	return &g
}

var infty = 1000000000

type GraphNodeKey int

// GraphNode is a node for undirected graph
type GraphNode struct {
	key       GraphNodeKey
	adjacents []*GraphNode
	visited   bool
	d, f      int
	parent    *GraphNode
	cc        int
}

func (g *Graph) setAdjacent(l, r GraphNodeKey) {
	g.nodes[l].adjacents = append(g.nodes[l].adjacents, g.nodes[r])
}

// Graph is a undirected graph
type Graph struct {
	nodes []*GraphNode
}

func (g *Graph) initialize() {
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode].visited = false
		g.nodes[iNode].d = infty
		g.nodes[iNode].f = infty
		g.nodes[iNode].parent = nil
		g.nodes[iNode].cc = -1 // 22.3-12
	}
}

type QueueEntry struct {
	node *GraphNode
	next *QueueEntry
}

type Queue struct {
	head, tail *QueueEntry
}

func (q *Queue) enqueue(node *GraphNode) {
	entry := QueueEntry{}
	entry.node = node

	if q.tail == nil {
		q.head = &entry
		q.tail = &entry
		return
	}

	q.tail.next = &entry
	q.tail = q.tail.next
}

func (q *Queue) dequeue() *QueueEntry {
	if q.head == nil {
		return nil
	}
	poped := q.head
	q.head = q.head.next
	if q.head == nil {
		q.tail = nil
	}
	return poped
}

func (q *Queue) isEmpty() bool {
	return q.head == nil
}

var time = 0

func fillDistancesByDepthFirstSearch(g *Graph) {
	g.initialize()
	time = 0
	cc := 0

	for _, u := range g.nodes {
		if !u.visited {
			dfsVisit(g, u, cc)
			cc++
		}
	}
}

func dfsVisit(g *Graph, u *GraphNode, cc int) {
	time++
	u.d = time
	u.cc = cc

	u.visited = true
	for _, v := range u.adjacents {
		if !v.visited {
			v.parent = u
			dfsVisit(g, v, cc)
		}
	}
	time++
	u.f = time
}

func main() {
	scanner.Split(bufio.ScanWords)

	nUsers := nextInt()
	nEdges := nextInt()
	graph := newGraph(nUsers)
	for iEdge := 0; iEdge < nEdges; iEdge++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())
		graph.setAdjacent(l, r)
		graph.setAdjacent(r, l)
	}

	fillDistancesByDepthFirstSearch(graph)

	nQueries := nextInt()
	for iQuery := 0; iQuery < nQueries; iQuery++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())

		// fmt.Println(graph.nodes[l].d, graph.nodes[r].d, graph.nodes[r].f, graph.nodes[l].f)
		if graph.nodes[l].cc == graph.nodes[r].cc {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

C++: #include<iostream>    // ???????????????????§?????????£????????????
using namespace std;
#include<stdio.h>

typedef struct fox { int val; fox *prev, *next; } fox_t;

fox_t* init()
{
	fox_t* head = new fox_t;
	head->val = -1;
	head->next = NULL;
	head->prev = NULL;
	return head;
}

fox_t* make_tail(fox_t* head)
{
	fox_t* tail = new fox_t;
	tail->val = -1;
	head->next = tail;
	tail->next = NULL;
	tail->prev = head;
	return tail;
}

bool isEmpty(fox_t* head, fox_t* tail)
{
	return (head->next == tail ? true : false);
}

fox_t* b_insert(fox_t* tail, int data)
{
	fox_t* fox = new fox_t;
	fox->val = data;
	fox->prev = tail->prev;
	fox->next = tail;
	tail->prev->next = fox;
	tail->prev = fox;
	return fox;
}

void f_show(fox_t* head, fox_t* tail)
{
	cout << "----??????????????¨???----" << endl;
	fox_t* fox = head->next;

	while(fox != tail){
		cout << fox->val;
		fox = fox->next;
		if(fox != tail) cout << " ";
	};
	cout << endl;
	return;
}
// docking.
void unionfox(fox_t* head1, fox_t* tail1, fox_t* head2, fox_t* tail2)
{
	if(isEmpty(head1, tail1) || isEmpty(head2, tail2)) return;
	fox_t* fox = tail1->prev;
	cout << tail1->prev << endl;
	cout << head2->next << endl;
	fox->next = head2->next;
	head2->next->prev = fox;
	tail2->prev->next = tail1;
	tail1->prev = tail2->prev;
	delete tail2;
	delete head2;
}

int main()
{
	int color[100001];
	int c_num = 0;
	fox_t* foxhead[100001];
	fox_t* foxtail[100001];
	int i, n, m, q;
	int a, b;
	cin >> n >> m;
	for(i = 0; i < n; i++){
		color[i] = -1;
		foxhead[i] = init();
		foxtail[i] = make_tail(foxhead[i]);
	}
	int c_a, c_b, val;

	for(i = 0; i < m; i++){
		cin >> a >> b;
		c_a = color[a];
		c_b = color[b];
		if(c_a < c_b) swap(a, b);  // color[a] >= color[b].
		if(c_a < 0 && c_b < 0){
			color[a] = c_num; color[b] = c_num;
			b_insert(foxtail[c_num], a);
			b_insert(foxtail[c_num], b);
			c_num++;
		}else if(c_b < 0){
			color[b] = c_a;
			b_insert(foxtail[c_a], b);
		}else if(c_a == c_b){
			continue;
		}else{ // color[a] != color[b].
			// b????????¬?????????color???a???color??????????????§???union?????????
			fox_t* fox = foxhead[c_b]->next;
			while(fox != foxtail[c_b]){
				val = fox->val;
				color[val] = c_a;
				fox = fox->next;
			};
			unionfox(foxhead[c_a], foxtail[c_a], foxhead[c_b], foxtail[c_b]);
		}
	}
	cin >> q;
	for(i = 0; i < q; i++){
		cin >> a >> b;
		if(color[a] >= 0 && (color[a] == color[b])){
			printf("yes\n"); }else{ printf("no\n"); 
			}
	}
	return 0;
}

C++: #include<iostream>
#include<vector>
using namespace std;

void set_color(const vector<vector<int> >& u, int p,
               vector<int> color, int c) {
    if (color[p] != -1) return;
    color[p] = c;
    for (int i = 0; i < u[p].size(); i++) {
        set_color(u, u[p][i], color, c);
    }
}

bool is_friend(const vector<vector<int> >& u, int s, int t){
    vector<int> color(u.size(), -1);
    int c = 0;
    set_color(u, s, color, c++);
    return color[s] == color[t];
}
int main(){
    int n, m;
    cin >> n >> m;
    vector<vector<int> > u(n);
    for (int i = 0; i < m; i++) {
        int s, t;
        cin >> s >> t;
        u[s].push_back(t);
        u[t].push_back(s);
    }
    int q;
    cin >> q;
    for (int i = 0; i < q; i++) {
        int s, t;
        cin >> s >> t;
        if (is_friend(u, s, t)) {
            cout << "yes" << endl;
        } else {
            cout << "no"  << endl;
        }
    }
    return 0;
}

C++: #include <iostream>
#include <vector>
using namespace std;

bool search(vector<int> member,int x){
  for(int i=0; i<member.size(); i++){
    if(member[i] == x)
      return true;
  }
    return false;
}

int main(){
  int n,m,join[10000],s,t;
  vector<int> group[10000];
  cin >> n >> m;

  for(int i=0; i<n; i++)
    join[i] = i;
    
  for(int i=0; i<m; i++){
    cin >> s >> t;
    bool flag = search(group[join[t]],s);
    flag = search(group[join[s]],t);

    if(!flag){
      int x = join[t];
      group[join[s]].push_back(join[t]);
      
      for(int j=0; j<group[x].size(); j++){
	group[join[s]].push_back(group[join[t]][j]);
	join[group[join[t]][j]]=join[s];
      }
	  
      join[x] = join[s];
    }
  }
 
  int q;
  cin >> q;
  
  bool answer[10000];
  for(int i=0; i<q; i++){
    cin >> s >> t;
    
    if(join[s] == join[t])
      answer[i]=true;
    else
      answer[i]=false;
  }

  for(int i=0; i<q; i++){
    if(answer[i])
      cout << "yes\n";
    else
      cout << "no\n";
  }
}

C++: #include <cstdio>
#include <algorithm>
#define rep(i, n) for(int i=0; i<(n); ++i)

int parent[100005];

int find(int x){
   if( parent[x] == x )return x;
   return parent[x] = find( parent[x] );
}

void unite(int x, int y)
{
   x = find(x);
   y = find(y);

   if(x == y)return;
   parent[x] = y;
}

int main()
{
   int N, M;
   int x, y, tmp;
   scanf("%d%d", &N, &M);
   std::iota(parent, parent + N, 0);

   rep(i, M){
      scanf("%d%d", &x, &y);
      unite(x, y);
   }

   int Q;
   scanf("%d", &Q);
   while(Q--){
      scanf("%d%d", &x, &y);
      puts( find(x) == find(y) ? "yes" : "no" );
   }
}