Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <cstdio>
#include <cstdlib>
#include <stack>
#include <vector>
#include <algorithm>
#include <cmath>
#include <climits>
#include <cstring>
#include <queue>
#include <string>

using namespace std;

const double PI = 3.14159265358979;

//int G[101][101];
int visited[10001];
int n;

int d[10001];


struct Vertex {
	int u;
	int weight;

	friend bool operator < (Vertex a, Vertex b) {
		return a.weight > b.weight;
	}
};

vector<Vertex> G[10001];

void dijkstra(int start) {

	priority_queue<Vertex> PQ;

	for (int i = 0; i < n; i++)	{
		d[i] = INT_MAX;
	}

	d[start] = 0;
	PQ.push(Vertex{ 0,0 });

	while (!PQ.empty()) {
		Vertex f = PQ.top();
		PQ.pop();
		int u = f.u;
		if (visited[u]) {
			continue;
		}
		else {
			visited[u] = 1;
		}

		//if (f.weight > d[u]) continue;

		
		for (int j = 0; j < G[u].size(); j++)
		{
			int v = G[u][j].u;
			if (!visited[v]) {
				if (d[u] + G[u][j].weight < d[v]) {
					PQ.push(Vertex{ v, d[u] + G[u][j].weight });
					d[v] = d[u] + G[u][j].weight;
				}
			}
		}
	}


}

int main() {
	
	
	cin >> n;

	for (int i = 0; i < n; i++)	{
		int u, k; cin >> u >> k;
		for (int j = 0; j < k; j++)	{
			int v, w; cin >> v >> w;
			G[u].push_back(Vertex{ v, w });
		}
	}

	dijkstra(0);

	for (int i = 0; i < n; i++)	{
		cout << i << " " << d[i] << endl;
	}

	return 0;
}

C++: #include <iostream>
#include <queue>
#include <utility>
#include <vector>

#define MAX_NODE 10000
#define INF 1000000000

using namespace std;

struct Edge {
	int to, w;
};

typedef pair<int, int> P;

vector<Edge> adj[MAX_NODE];
int d[MAX_NODE];

void dijkstra(int n, int start) {
	priority_queue<P, vector<P>, greater<P> > heap;
	fill(d, d + n, INF);
	d[start] = 0;
	heap.push({0, start});

	while (!heap.empty()) {
 		P p = heap.top();
 		heap.pop();
 		int from = p.second;
 		if (d[from] < p.first)
 			continue;
 		for (int i = 0; i < adj[from].size(); i++) {
 			Edge e = adj[from][i];
	 		if (d[from] + e.w < d[e.to]) {
	 			d[e.to] = d[from] + e.w;
	 			heap.push( {d[e.to], e.to} );
	 		}
	 	}
	}
}

int main(){
	int n,u,k,c,v;
	cin>>n;
	for(int i=0;i<n;i++){
		cin>>u>>k;
		for(int j=0;j<k;j++){
			cin>>v>>c;
			adj[u].push_back({v,c});
		}
	}
	dijkstra(n,0);
	for(int i=0;i<n;i++){
		cout<<i<<" "<<d[i]<<"\n";
	}
	return 0;
}

C++: #include <iostream>
#include <vector>
using namespace std;
int n;
/*
int dat[100][100];
int cost[100];
int done[100];

void prim(){
	for(int i=0;i<n;i++){
		cost[i]=1<<21;
		done[i]=0;
	}
	int s=0;	
	int next, ncost=1<<21;
	done[s]=1;
	cost[s]=0;
	while(1){
		ncost=1<<21;
		for(int j=0;j<n;j++){
			if(done[j]){
				for(int i=0;i<n;i++){
					if(dat[j][i]!=-1){
						if(cost[i]>=dat[j][i]&&!done[i]){
							cost[i]=dat[j][i];
						}
						if(ncost>cost[i]&&!done[i]){
							next=i;
							ncost=cost[i];
						}
					}
				}
			}
		}
//		cout<<"next:"<<next<<" cost:"<<cost[next]<<endl;
		done[next]=1;
		int flag=true;
		for(int i=0;i<n;i++){
			if(!done[i]) flag = false;
		}
		if(flag)
			return;
	}
}


void dijk(){
	for(int i=0;i<n;i++){
		cost[i]=1<<21;
		done[i]=0;
	}
	int s=0;	
	int next, ncost=1<<21;
	done[s]=1;
	cost[s]=0;
	while(1){
		ncost=1<<21;
		for(int j=0;j<n;j++){
			if(done[j]){
				for(int i=0;i<n;i++){
					if(dat[j][i]!=0){
						if(cost[i]>=dat[j][i]+cost[j]){
							cost[i]=dat[j][i]+cost[j];
						}
						if(ncost>cost[i]&&!done[i]){
							next=i;
							ncost=cost[i];
						}
					}
				}
			}
		}
//		cout<<"next:"<<next<<" cost:"<<cost[next]<<endl;
		done[next]=1;
		int flag=true;
		for(int i=0;i<n;i++){
			if(!done[i]) flag = false;
		}
		if(flag)
			return;
	}
}
*/

vector<vector<int> > dat;
int cost[10000];
int done[10000];

void dijk2(){
	for(int i=0;i<n;i++){
		cost[i]=1<<21;
		done[i]=0;
	}
	int s=0;	
	int next, ncost=1<<21;
	done[s]=1;
	cost[s]=0;
	while(1){
		top:
		ncost=1<<21;
		for(int j=0;j<n;j++){
			if(done[j]){
				for(int i=0;i<n;i++){
					if(dat[j][i]!=0){
						if(!done[i]){
							if(cost[i]>=dat[j][i]+cost[j]){
								cost[i]=dat[j][i]+cost[j];
							}
							if(ncost>cost[i]){
								next=i;
								ncost=cost[i];
							}
						}
					}
				}
			}
		}
//		cout<<"next:"<<next<<" cost:"<<cost[next]<<endl;
		done[next]=1;
		for(int i=0;i<n;i++){
			if(!done[i]) goto top;
		}
		return;
	}
}



int main(){
	int num, from, dist, c;
	cin>>n;	
	dat.reserve(n);
	for(int i=0;i<n;i++){
		vector<int> d(n);
		dat.push_back(d);
	}
	for(int i=0;i<n;i++){
		cin>>from>>num;
		for(int j=0;j<num;j++){
			cin>>dist>>c;
			dat[from][dist]=c;
		}
	}
	dijk2();
	for(int i=0;i<n;i++){
		cout<<i<<" "<<cost[i]<<endl;
	}
	return 0;
}