Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 200
	MAX_WEIGHT = 2000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		adjacentMatrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			v, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			adjacentMatrix[i][j] = v
		}
	}

	mst([]int{1}, shortestList, adjacentMatrix)
	fmt.Println(shortestList)
	fmt.Println(calculateMinWeight(shortestList))
}

func calculateMinWeight(shortestList []ShortestInfo) int {
	visitedList := make([]bool, len(shortestList))
	visitedList[0] = true
	sumWeight := 0
	for !visitedAll(visitedList) {
		shortestInfo := shortestList[0]
		shortestList = shortestList[1:]
		edges := shortestInfo.edges
		for _, edge := range edges {
			if !visitedList[edge.end-1] {
				visitedList[edge.end-1] = true
				sumWeight += edge.weight
			}
		}
	}
	return sumWeight
}

func visitedAll(visitedList []bool) bool {
	for _, v := range visitedList {
		if !v {
			return false
		}
	}
	return true
}

func mst(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			s := getShortest(adj.end, shortestList)
			if currentShortest.shortest+adj.weight < s.shortest || (currentShortest.shortest+adj.weight == s.shortest && len(currentShortest.edges)+1 > len(s.edges)) {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include<bits/stdc++.h>
using namespace std;
#define int long long
#define double long double
#define SZ(x) ((int)(x).size())
#define rep(i,n) for(int i=0;i<(n);++i)
#define fore(i,a) for(auto &i:a)
#define min(...) min({__VA_ARGS__})
#define max(...) max({__VA_ARGS__})
#define Yes cout << "Yes" << endl;
#define No cout << "No" << endl;
#define ALL(x) (x).begin(),(x).end()
signed _main(); signed main() { cin.tie(0); ios::sync_with_stdio(false); _main(); }
template<class T> inline bool chmin(T& a, T b) { if (a > b) { a = b; return true; } return false; }
template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return true; } return false; }
template<class T> using v = vector<T>;
template<class T> using vv = vector<v<T>>;
const int MOD=1e9+7;
const long long INF = 1LL << 60;
using P=pair<int,int>;


signed _main(){
  int n; cin >> n;
  vv<int> M(n,v<int>(n));
  rep(i,n)rep(j,n) cin >> M[i][j];
  v<int> color(n,0),d(n,INF),p(n,-1);
  d[0]=0;//TとV-Tをつなぐ辺で最も重みが小さいものの大きさ
  int u,minv,sum=0;

  while(1){
    minv=INF;
    u=-1;//確定した頂点
    rep(i,n){
      if(minv > d[i] && color[i] != 2){
        u=i;
        minv = d[i];
      }
    }
    if(u == -1) break;//更新無し
    color[u]=2;
    rep(v,n){
      if(color[v]!=2 && M[u][v]!=-1){
        if(d[v]>M[u][v]){
          d[v]=M[u][v];
          p[v]=u;
          color[v]=1;
        }
      }
    }
  }

  rep(i,n){
    if(p[i]!=-1) sum+=M[i][p[i]];
  }

  cout << sum << endl;

  return 0;
}

C++: #include<iostream>
#include<cstring>
#include<algorithm>
using namespace std;

#define WHITE 0
#define GRAY 1
#define BLACK 2
#define INF 2000000000

int x[10000][10000];
int color[10000];
int MIN[10000];
int sum;
int sum_min = INF;

int main() {
	int n, a, b, c;
	cin >> n;
	for (int i = 0; i < n; i++) {
		for (int j = 0; j < n; j++) {
			cin >> x[i][j];
		}
	}
	for (int i = 0; i < n; i++) {
		memset(MIN, 1, sizeof(MIN));
		b = INF;
		a = 1;
		color[i] = GRAY;
		MIN[i] = 0;
		while (a >= 1) {
			for (int j = 0; j < n; j++) {
				if (color[j] = GRAY) {
					if (b > MIN[j]) {
						b = MIN[j];
						c = j;
					}
				}
			}
			color[c] = BLACK;
			a -= 1;
			for (int j = 0; j < n; j++) {
				if (color[j] != BLACK && x[c][j] != -1) {
					if (color[i] == WHITE) {
						a += 1;
					}
					color[j] = GRAY;
					MIN[j] = min(x[c][j], MIN[j]);
				}
			}
		}
		sum = 0;
		for (int j = 0; j < n; j++) {
			sum += MIN[j];
		}
		sum_min = min(sum_min, sum);
	}
	cout << sum_min << endl;
	return 0;
}