Go: package main

import (
	"fmt"
	"container/heap"
)

type Node struct {
	Id int
	Dis int
}

type PriorityQueue []*Node

func (pq PriorityQueue) Len() int { return len(pq) }

func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].Dis < pq[j].Dis
}

func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PriorityQueue) Push(x interface{}) {
	*pq = append(*pq, x.(*Node))
}

func (pq *PriorityQueue) Pop() interface{} {
	n := len(*pq)
	pop := (*pq)[n-1]
	*pq = (*pq)[0:n-1]
	return pop
}

func main() {
	var n int
	fmt.Scan(&n)

	g := make([][]int, n)
	c := make([][]int, n)
	pq := make(PriorityQueue, 0, n)
	d := make([]int, n)
	for i := 0; i < n; i++ {
		var u,k int
		fmt.Scan(&u)
		fmt.Scan(&k)
		g[u] = make([]int, k)
		c[u] = make([]int, k)
		for j := 0; j < k; j++ {
			fmt.Scan(&g[u][j])
			fmt.Scan(&c[u][j])
		}

		if u == 0 {
			d[u] = 0
		} else {
			d[u] = 1 << 30
		}
		pq.Push(&Node{u, d[u]})
	}
	heap.Init(&pq)

	for pq.Len() > 0 {
		node := heap.Pop(&pq).(*Node)
		for i := 0; i < len(g[node.Id]); i++ {
			nextId := g[node.Id][i]
			nextDis := node.Dis + c[node.Id][i]
			if nextDis < d[nextId] {
				d[nextId] = nextDis
				heap.Push(&pq, &Node{nextId, nextDis})
			}
		}
	}

	for i := 0; i < n; i++ {
		fmt.Println(i, d[i])
	}
}

C++: #define _CRT_SECURE_NO_WARNINGS
#include "bits/stdc++.h"
//#include "libs.h"
#include <random>
#include <unordered_map>
#include <unordered_set>
//#include <opencv2/core.hpp>
//#include <opencv2/highgui.hpp>
//#include <opencv2/imgproc.hpp>

using namespace std;

//呪文
#define DUMPOUT cerr
#define dump(...) DUMPOUT<<"  ";DUMPOUT<<#__VA_ARGS__<<" :["<<__LINE__<<":"<<__FUNCTION__<<"]"<<endl;DUMPOUT<<"    ";dump_func(__VA_ARGS__)

typedef unsigned uint; typedef long long ll; typedef unsigned long long ull; typedef pair<int, int> pii; typedef pair<ll, ll> pll; typedef pair<double, double> pdd; typedef pair<string, string> pss;
template <typename _KTy, typename _Ty> ostream& operator << (ostream& o, const pair<_KTy, _Ty>& m) { o << "{" << m.first << ", " << m.second << "}"; return o; }
template <typename _KTy, typename _Ty> ostream& operator << (ostream& o, const map<_KTy, _Ty>& m) { if (m.empty()) { o << "{ }"; return o; } o << "{" << *m.begin(); for (auto itr = ++m.begin(); itr != m.end(); itr++) { o << ", " << *itr; } o << "}"; return o; }
template <typename _KTy, typename _Ty> ostream& operator << (ostream& o, const unordered_map<_KTy, _Ty>& m) { if (m.empty()) { o << "{ }"; return o; } o << "{" << *m.begin(); for (auto itr = ++m.begin(); itr != m.end(); itr++) { o << ", " << *itr; } o << "}"; return o; }
template <typename _Ty> ostream& operator << (ostream& o, const vector<_Ty>& v) { if (v.empty()) { o << "{ }"; return o; } o << "{" << v.front(); for (auto itr = ++v.begin(); itr != v.end(); itr++) { o << ", " << *itr; } o << "}"; return o; }
template <typename _Ty> ostream& operator << (ostream& o, const set<_Ty>& s) { if (s.empty()) { o << "{ }"; return o; } o << "{" << *(s.begin()); for (auto itr = ++s.begin(); itr != s.end(); itr++) { o << ", " << *itr; } o << "}"; return o; }
template <typename _Ty> ostream& operator << (ostream& o, const unordered_set<_Ty>& s) { if (s.empty()) { o << "{ }"; return o; } o << "{" << *(s.begin()); for (auto itr = ++s.begin(); itr != s.end(); itr++) { o << ", " << *itr; }	o << "}"; return o; }
template <typename _Ty> ostream& operator << (ostream& o, const stack<_Ty>& s) { if (s.empty()) { o << "{ }"; return o; } stack<_Ty> t(s); o << "{" << t.top(); t.pop(); while (!t.empty()) { o << ", " << t.top(); t.pop(); } o << "}";	return o; }
template <typename _Ty> ostream& operator << (ostream& o, const list<_Ty>& l) { if (l.empty()) { o << "{ }"; return o; } o << "{" << l.front(); for (auto itr = ++l.begin(); itr != l.end(); ++itr) { o << ", " << *itr; } o << "}"; return o; }
template <typename _KTy, typename _Ty> istream& operator >> (istream& is, pair<_KTy, _Ty>& m) { is >> m.first >> m.second; return is; }
template <typename _Ty> istream& operator >> (istream& is, vector<_Ty>& v) { for (size_t i = 0; i < v.size(); i++) is >> v[i]; return is; }
namespace aux { // print tuple
	template<typename Ty, unsigned N, unsigned L> struct tp { static void print(ostream& os, const Ty& v) { os << get<N>(v) << ", "; tp<Ty, N + 1, L>::print(os, v); } };
	template<typename Ty, unsigned N> struct tp<Ty, N, N> { static void print(ostream& os, const Ty& v) { os << get<N>(v); } };
}
template<typename... Tys> ostream& operator<<(ostream& os, const tuple<Tys...>& t) { os << "{"; aux::tp<tuple<Tys...>, 0, sizeof...(Tys) - 1>::print(os, t); os << "}"; return os; }

template<typename A, size_t N, typename T> inline void Fill(A(&array)[N], const T &val) { std::fill((T*)array, (T*)(array + N), val); }

void dump_func() { DUMPOUT << endl; }
template <class Head, class... Tail> void dump_func(Head&& head, Tail&&... tail) { DUMPOUT << head; if (sizeof...(Tail) == 0) { DUMPOUT << " "; } else { DUMPOUT << ", "; } dump_func(std::move(tail)...); }

#define PI 3.14159265358979323846
#define EPS 1e-10
#define FOR(i,a,n) for(int i=(a);i<(n);++i)
#define REP(i,n)  FOR(i,0,n)
#define all(j) (j).begin(), (j).end()
#define SZ(j) ((int)(j).size())
#define fake false



int main() {

	cin.tie(0);
	ios::sync_with_stdio(false);

	const int INF = INT_MAX / 2;

	int n;
	cin >> n;
	vector<vector<int>> G(n, vector<int>(n, INF));
	REP(i, n) {
		int u, k;
		cin >> u >> k;
		REP(j, k) {
			int v, c;
			cin >> v >> c;
			G[u][v] = c;
		}
	}

	vector<int> d(n, INF);
	vector<int> used(n, false);
	d[0] = 0;

	while (true) {
		int u, mincost = INF;
		for (int v = 0; v < n; v++) {
			if (!used[v] && d[v] < mincost) {
				mincost = d[v];
				u = v;
			}
		}
		if (mincost == INF) break;
		used[u] = true;
		for (int v = 0; v < n; v++) {
			if (!used[v] && d[u] + G[u][v] < d[v]) {
				d[v] = d[u] + G[u][v];
			}
		}
	}

	for (int i = 0; i < n; i++) cout << i << " " << d[i] << endl;

	return 0;
}

C++: /*宣言*/
#include<cstdio>
#include<iostream>
#include<algorithm>
#include<math.h>
#include<queue>
#include<string.h>
#include<string>
#include<vector>
using namespace std;
#define rep(i,n) for(int i=0;i<n;i++)
#define rep1(i,n) for(int i=1;i<=n;i++)
int main()
{
	int n, u, k, w[101][101], v, c;
	int d[101], kas[101] = { 0 }, K;
	cin >> n;
	memset(d, 0x7f, sizeof(d));
	memset(w, 0x7f, sizeof(w));
	rep(i, n)
	{
		cin >> u >> k;
		rep(j, k)
		{
			cin >> v >> c;
			w[u][v] = c;
		}
	}
	d[0]=0;
	int p[101];
	int Min,Min1;
	Min = 0;
	Min1 = 100000000;
	kas[0] = 1;
	rep(j, n)
	{
		rep(i, n)
		{
			if (d[i] > d[Min] + w[Min][i])
			{
				d[i] = d[Min] + w[Min][i];
				p[i] = Min;
			}
			if (Min1 > d[i] && kas[i] == 0)
			{
				Min1 = d[i];
				K = i;
			}
		}
		kas[K] = 1;
		Min = K;
		Min1 = 100000000;
	}
	rep(i, n)
	{
		cout << i <<' '<< d[i] << endl;
	}
	return 0;
}