Go: package main

import (
	"bufio"
	"fmt"
	"log"
	"os"
	"strconv"
	"strings"
)

// Node 頂点
type Node struct {
	gid  int   // グループID
	edge []int // 隣接辺
}

// NoID グループIDなし
const NoID = -1

// NewNode 頂点の生成
func NewNode() *Node {
	return &Node{gid: NoID, edge: []int{}}
}

func parseNode(nodes []*Node, gid int, queue []int) {
	if len(queue) == 0 {
		return
	}
	var nextQ []int
	for _, id := range queue {
		node := nodes[id]
		if node.gid == NoID {
			node.gid = gid
			for _, edge := range node.edge {
				nextQ = append(nextQ, edge)
			}
		}
	}
	parseNode(nodes, gid, nextQ)
	return
}
func digNode(nodes []*Node, id, gid int) {
	node := nodes[id]
	if node.gid != NoID {
		// 探索済み
		return
	}
	node.gid = gid
	for _, edge := range node.edge {
		digNode(nodes, edge, gid)
	}
	return
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n, m := eGetInt2(scanner)

	nodes := make([]*Node, n)
	for i := 0; i < n; i++ {
		nodes[i] = NewNode()
	}

	for i := 0; i < m; i++ {
		a, b := eGetInt2(scanner)
		nodes[a].edge = append(nodes[a].edge, b)
		nodes[b].edge = append(nodes[b].edge, a)
	}

	for i := 0; i < n; i++ {
		// 幅優先探索
		// gid := i
		// queue := []int{i}
		// parseNode(nodes, gid, queue)

		// 深さ優先探索
		digNode(nodes, i, i)
	}

	q := eGetInt(scanner)
	for i := 0; i < q; i++ {
		a, b := eGetInt2(scanner)
		if nodes[a].gid == nodes[b].gid {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}
func eGetInt2(scanner *bufio.Scanner) (int, int) {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0], t[1]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: #include <iostream>
#include <stdint.h>
#include <vector>

using namespace std;

#define GRAPH_MAX_SIZE 100000
#define WHITE -1

vector<uint32_t> vertexes[GRAPH_MAX_SIZE];
int32_t colors[GRAPH_MAX_SIZE];

void graph_connected_components_init()
{
  uint32_t i;
  for (i = 0; i < GRAPH_MAX_SIZE; i++) {
    vertexes[i].clear();
    colors[i] = WHITE;
  }
}

void graph_connected_components_add(uint32_t vertex, uint32_t connect_to)
{
  vertexes[vertex].push_back(connect_to);
}

uint32_t *graph_connected_components_connected_vertexes(uint32_t vertex)
{
  return &vertexes[vertex][0];
}

void colorize_connecting_vertex(vector<uint32_t> *connect_to, int32_t color)
{
  uint32_t i;
  for (i = 0; i < connect_to->size(); i++) {
    uint32_t index = (*connect_to)[i];
    if (colors[index] == WHITE) {
      colors[index] = color;
      colorize_connecting_vertex(&vertexes[index], color);
    }
  }
}

void graph_connected_components_colorize()
{
  int32_t i;
  for (i = 0; i < 20; i++) {
    if (colors[i] == WHITE) {
      colors[i] = i;
      vector<uint32_t> connect_to = vertexes[i];
      colorize_connecting_vertex(&connect_to, i);
    }
  }
}

bool graph_connected_components_is_connected(uint32_t index1, uint32_t index2)
{
  if (colors[index1] == colors[index2]) return true;
  return false;
}

#if !defined(TEST)
#include <iostream>
using namespace std;
int32_t main(void)
{
  graph_connected_components_init();

  int32_t users, connections;
  cin >> users >> connections;

  uint32_t i;
  for (i = 0; i < connections; i++) {
    uint32_t index, connection;
    cin >> index >> connection;
    graph_connected_components_add(index, connection);
  }
  graph_connected_components_colorize();

  int32_t questions;
  cin >> questions;
  for (i = 0; i < questions; i++) {
    uint32_t index1, index2;
    cin >> index1 >> index2;
    if (graph_connected_components_is_connected(index1, index2)) {
      cout << "yes" << endl;
    } else {
      cout << "no" << endl;
    }
  }

  return 0;
}
#endif

C++: #include<iostream>
#include<vector>
#include<stack>
using namespace std;
static const int MAX = 100000;
static const int NIL = -1;
int n;
vector<int> G[MAX];
int color[MAX];


void dfs(int r, int c) {
	stack<int> S;
	S.push(r);
	color[r] = c;
	while (!S.empty()) {
		int u = S.top(); S.pop();
		for (int i = 0; i < G[u].size(); i++) {
			int v = G[u][i];
			if (color[v] == NIL) {
				color[v] = c;
				S.push(v);
			}
		}
	}
}

void assignColor() {
	int id = 1;
	for (int i = 0; i < n; i++)color[i] = NIL;
	for (int u = 0; u < n; u++) {
		if (color[u] == NIL)dfs(u, id++);
	}
}

int main()
{
	int s, t, m, q;
    
	cin >> n >> m;

	for (int i = 0; i < m; i++) {
		cin >> s >> t;
		G.push_back(t);
		G.push_back(s);
	}

	assignColor();

	cin >> q;
	for (int i = 0; i < q; i++) {
		cin >> s >> t;
		if (color[s] == color[t]) {
			cout << "yes" << endl;
		}else {
			cout << "no" << endl;
		}
	}
	
	return 0;
}

C++: #include<iostream>
#define N 100001
using namespace std;

int father[N];
int findfather(int i){
    while(father[i]!=i){
        i=father[i];
    }
    return i;
}
void changeGroup(int a,int b){
    // merge b t a
    int fa=findfather(a);
    int fb=findfather(b);
    father[fb]=fa;
}

int main(){
    int n,m,q;
    int a,b;
    cin>>n>>m;
    for(int i=0;i<n;i++) father[i]=i;
    for(int i=0;i<m;i++){
        cin>>a>>b;
        changeGroup(a,b);
    }
    cin>>q;
    for(int i=0;i<q;i++){
        cin>>a>>b;
        if(findfather(a)==findfather(b)){
            cout<<"yes"<<endl;
        }else
            cout<<"no"<<endl;
    }
    return 0;
}

C++: #include <vector>
#include <iostream>

using namespace std;

struct UnionFind {
  vector<int> data;
  UnionFind(int size) : data(size, -1) { }
  bool unionSet(int x, int y) {
    x = root(x); y = root(y);
    if (x != y) {
      if (data[y] < data[x]) swap(x, y);
      data[x] += data[y]; data[y] = x;
    }
    return x != y;
  }
  bool findSet(int x, int y) {
    return root(x) == root(y);
  }
  int root(int x) {
    return data[x] < 0 ? x : data[x] = root(data[x]);
  }
  int size(int x) {
    return -data[root(x)];
  }
};

int main() {
  int n, m, q;
  cin >> n >> m;
  UnionFind uf(n);
  for (int i = 0; i < m; ++i) {
    int s, t;
    cin >> s >> t;
    uf.unionSet(s, t);
  }
  cin >> q;
  for (int i = 0; i < q; ++i) {
    int s, t;
    cin >> s >> t;
    if (uf.findSet(s, t)) {
      cout << "yes" << endl;
    } else {
      cout << "no" << endl;
    }
  }
  return 0;
}

C++: // ALDS1_11_D.cpp
// Graph I - Connected Components

#include <iostream>
#include <vector>
#include <queue>
using namespace std;

void bfs(vector<vector<int>> &sns, vector<int> &color, int x)
{
    if (color[x] != -1 || sns[x].empty()) return;
    queue<int> mq;
    mq.push(x);
    while(!mq.empty()) {
        int curr = mq.front();
        mq.pop();
        color[curr] = x;
        for (int i = 0; i < sns[curr].size(); i++) {
            int next = sns[curr][i];
            if (color[next] == -1) {
                mq.push(next);
                color[next] = x;
            }
        }
    }
}

void assignColor(vector<vector<int>> &sns, vector<int> &color)
{
    for (int i = 0; i < sns.size(); i++) {
        bfs(sns, color, i);
    }
}

int main()
{
//    freopen("ALDS1_11_D_in22.txt", "r", stdin);
//    freopen("out22.txt", "w", stdout);
    int m, n, q;
    cin >> n >> m;
    vector<vector<int> > sns(n, vector<int>());
    int x, y;
    for (int i = 0; i < m; i++) {
        cin >> x >> y;
        sns[x].push_back(y);
        sns[y].push_back(x);
    }
    vector<int> color(n, -1);
    assignColor(sns, color);
    cin >> q;
    while (q--) {
        cin >> x >> y;
        if (color[x] == color[y] && color[x] != -1) cout << "yes" << endl;
        else cout << "no" << endl;
    }
    return 0;
}