Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: #pragma region kyomukyomupurin

/**
 *    author  : 𝒌𝒚𝒐𝒎𝒖𝒌𝒚𝒐𝒎𝒖𝒑𝒖𝒓𝒊𝒏
 *    created : 2020-06-07 22:12:03
 **/

#include <algorithm>
#include <bitset>
#include <cassert>
#include <cctype>
#include <chrono>
#include <cmath>
#include <complex>
#include <deque>
#include <iomanip>
#include <iostream>
#include <map>
#include <numeric>
#include <queue>
#include <random>
#include <set>
#include <stack>
#include <string>
#include <tuple>
#include <utility>
#include <vector>

using namespace std;

using int64 = long long;

template<class T>
inline void eraque(std::vector<T>& vec) {
  vec.erase(std::unique(vec.begin(), vec.end()), vec.end());
  return;
}

template<class T>
inline int lower_position(const std::vector<T>& vec, T value) {
  return static_cast<int>(distance(vec.begin(), std::lower_bound(vec.begin(), vec.end(), value)));
}

template<class T>
inline int upper_position(const std::vector<T>& vec, T value) {
  return static_cast<int>(distance(vec.begin(), std::upper_bound(vec.begin(), vec.end(), value)));
}

template <class T>
using binary_heap = std::priority_queue<T, std::vector<T>, std::greater<T>>;

template <class T, class U>
std::ostream& operator<<(std::ostream& os, const std::pair<T, U>& p) {
  return os << '(' << p.first << ", " << p.second << ')';
}

#if __cplusplus >= 201703L
template <class Ch, class Tr, class Tuple, std::size_t... Is>
void tuple_out(std::basic_ostream<Ch, Tr>& os, const Tuple& tp, std::index_sequence<Is...>) {
  ((os << (Is ? ", " : "(") << std::get<Is>(tp)), ...) << ")";
}

template <class Ch, class Tr, class... Args>
auto& operator<<(std::basic_ostream<Ch, Tr>& os, const std::tuple<Args...>& tp) {
  tuple_out(os, tp, std::index_sequence_for<Args...>{});
  return os;
}
#endif

template <class T>
std::ostream& operator<<(std::ostream& os, const std::vector<T>& vec) {
  int n = 0;
  for (auto e : vec) os << (n++ ? ", " : "{") << e;
  return os << (n ? "}" : "{}");
}

template <class T, class Compare>
std::ostream& operator<<(std::ostream& os, const std::set<T, Compare>& st) {
  int n = 0;
  for (auto e : st) os << (n++ ? ", " : "{") << e;
  return os << (n ? "}" : "{}");
}

template <class T, class U, class Compare>
std::ostream& operator<<(std::ostream& os, const std::map<T, U, Compare>& mp) {
  int n = 0;
  for (auto e : mp) os << (n++ ? ", " : "{") << e;
  return os << (n ? "}" : "{}");
}

template <class T>
std::istream& operator>>(std::istream& is, std::vector<T>& vec) {
  for (T& e : vec) is >> e;
  return is;
}

#define all(_) begin(_), end(_)
#define rall(_) rbegin(_), rend(_)

#ifdef LOCAL
#define debug(...) cerr << "[" << #__VA_ARGS__ << "]: ", debug_out(__VA_ARGS__)
#else
#define debug(...)
#endif

void debug_out() { std::cerr << '\n'; }

template <class Head, class... Tail>
void debug_out(Head&& head, Tail&&... tail) {
  std::cerr << head;
  if (sizeof...(Tail) != 0) std::cerr << ", ";
  debug_out(std::forward<Tail>(tail)...);
}

#pragma endregion kyomukyomupurin

int main() {
  ios_base::sync_with_stdio(false);
  cin.tie(nullptr);

  int n; cin >> n;
  vector<vector<int>> g(n);
  for (int i = 0; i < n; ++i) {
    int id, k; cin >> id >> k;
    for (int j = 0; j < k; ++j) {
      int v; cin >> v; --v;
      g[i].emplace_back(v);
    }
  }

  vector<int> dis(n, -1);
  dis[0] = 0;

  queue<int> que;
  que.emplace(0);
  vector<bool> visited(n, false);
  visited[0] = true;

  while (!que.empty()) {
    int cur = que.front(); que.pop();
    for (int nxt : g[cur]) {
      if (visited[nxt]) continue;
      dis[nxt] = dis[cur] + 1;
      visited[nxt] = true;
      que.emplace(nxt);
    }
  }

  for (int i = 0; i < n; ++i) {
    cout << i + 1 << " " << dis[i] << '\n';
  }

  return 0;
}

C++: #include<cstdio>
#include<algorithm>
#include<queue>
#include<vector>
#include<map>
using namespace std;
typedef pair< int, int > Pi;
const int INF = 1 << 30;
struct edge: vector< Pi > {
  void add_edge(int to, int cost){
    push_back(Pi(to,cost));
  }
} info[100000];
int hoge[100000];
 
void bfs(const int& st, const int& V){
  fill_n( hoge, V, INF);
  queue< int > que;
  que.push(st);
  hoge[st] = 0;
  while(!que.empty()){
    int p = que.front();
    que.pop();
    for(int i = 0 ; i < info[p].size() ; i++){
      int cost = info[p][i].second;
      int to = info[p][i].first;
      if( cost + hoge[p] < hoge[to]){
        que.push(to);
        hoge[to] = cost + hoge[p];
      }
    }
  }
}
 
int main(){
  int N;
  scanf("%d", &N);
  for(int i = 0; i < N; i++){
    int u, k;
    scanf("%d %d", &u, &k);
    u--;
    while(k--){
      int v;
      scanf("%d", &v);
      info[u].add_edge( v - 1, 1);
    }
  }
  bfs(0, N);
  for(int i = 0 ; i < N ; i++ ){
    printf("%d %d\n", i + 1, hoge[i]);
  }
}