Go: package main

import "fmt"

type node struct {
	id, d, v int
	adj      []node
}

var n int
var seen []bool
var graph []node

func max(a, b int) int {
	if a > b {
		return a
	}
	return b
}

func dfs(v, t int) int {
	// fmt.Printf("dfs(v %d, t %d) en:\n", v, t)
	seen[v] = true
	graph[v].v = t
	tt := t
	for _, vv := range graph[v].adj {
		if !seen[vv.id] {
			tt = max(tt, dfs(vv.id, tt+1))
		}
	}
	graph[v].d = tt + 1
	// fmt.Printf("dfs(v %d, t %d) ex: d %d\n", v, t, graph[v].d)
	return graph[v].d
}

func main() {
	fmt.Scan(&n)
	graph = make([]node, n+1)
	for i := 1; i <= n; i++ {
		var u, k, v int
		fmt.Scan(&u, &k)
		graph[u].id = u
		// 頂点uはk個の隣接頂点を持っている
		for j := 0; j < k; j++ {
			fmt.Scan(&v)
			var t node
			t.id = v
			graph[u].adj = append(graph[u].adj, t)
		}
	}
	// fmt.Println("n", n, "graph", graph)
	seen = make([]bool, n+1)
	// t := dfs(1, 1)
	v, t := 1, 1
	done := false
	for !done {
		tt := dfs(v, t)
		done = true
		for i := range seen {
			if !seen[i] {
				done = false
				v = graph[i].id
				t = tt
				break
			}
		}
	}
	for i := 1; i <= n; i++ {
		fmt.Printf("%d %d %d\n", i, graph[i].v, graph[i].d)
	}
}

C++: #include <iostream>
#include <string>
#include <vector>
#include <algorithm>
#include <cstring>
#include <cmath>
#include <limits>
#include <stack>
#include <queue>
#include <map>
#include <set>
#include <functional>
#include <iomanip>

using namespace std;

#ifdef LOCAL
#define eprintf(...) fprintf(stderr, __VA_ARGS__)
#else
#define eprintf(...) 42
#endif
using ll = long long;
using vll = std::vector<ll>;
using vvll = std::vector<vll>;
using vvvll = std::vector<vvll>;
#define reps(i, S, E) for (ll i = (S); i <= (E); i++)
#define rep(i, N) reps(i, 0, N-1)
#define deps(i, E, S) for (ll i = (E); i >= (S); i--)
#define dep(i, N) deps(i, N-1, 0)
const ll INF = 1LL << 60;
const int INF_INT = 1 << 30;

template<class T> inline bool chmax(T &a, T b) { if (a < b) { a = b; return true; }return false; }
template<class T> inline bool chmin(T &a, T b) { if (a > b) { a = b; return true; }return false; }
struct mll {
	static ll MOD;
	ll val;
	mll(ll v = 0) : val(v % MOD) { if (val < 0) val += MOD; }
	mll operator - () const { return -val; }
	mll operator + (const mll &b) const { return val + b.val; }
	mll operator - (const mll &b) const { return val - b.val; }
	mll operator * (const mll &b) const { return val * b.val; }
	mll operator / (const mll &b) const { return mll(*this) /= b; }
	mll operator + (ll b) const { return *this + mll(b); }
	mll operator - (ll b) const { return *this - mll(b); }
	mll operator * (ll b) const { return *this * mll(b); }
	friend mll operator + (ll a, const mll &b) { return b + a; }
	friend mll operator - (ll a, const mll &b) { return -b + a; }
	friend mll operator * (ll a, const mll &b) { return b * a; }
	mll &operator += (const mll &b) { val = (val + b.val) % MOD; return *this; }
	mll &operator -= (const mll &b) { val = (val + MOD - b.val) % MOD; return *this; }
	mll &operator *= (const mll &b) { val = (val*b.val) % MOD; return *this; }
	mll &operator /= (const mll &b) {
		ll c = b.val, d = MOD, u = 1, v = 0;
		while (d) {
			ll t = c / d;
			c -= t * d; swap(c, d);
			u -= t * v; swap(u, v);
		}
		val = val * u % MOD;
		if (val < 0) val += MOD;
		return *this;
	}
	mll &operator += (ll b) { return *this += mll(b); }
	mll &operator -= (ll b) { return *this -= mll(b); }
	mll &operator *= (ll b) { return *this *= mll(b); }
	mll &operator /= (ll b) { return *this /= mll(b); }
	bool operator == (const mll &b) { return val == b.val; }
	bool operator != (const mll &b) { return val != b.val; }
	bool operator == (ll b) { return *this == mll(b); }
	bool operator != (ll b) { return *this != mll(b); }
	friend bool operator == (ll a, const mll &b) { return mll(a) == b.val; }
	friend bool operator != (ll a, const mll &b) { return mll(a) != b.val; }
	friend ostream &operator << (ostream &os, const mll &a) { return os << a.val; }
	friend istream &operator >> (istream &is, mll &a) { return is >> a.val; }
	static mll Combination(ll a, ll b) {
		chmin(b, a - b);
		if (b < 0) return mll(0);
		mll c = 1;
		rep(i, b) c *= a - i;
		rep(i, b) c /= i + 1;
		return c;
	}
};
using vmll = std::vector<mll>;
using vvmll = std::vector<vmll>;
using vvvmll = std::vector<vvmll>;
using vvvvmll = std::vector<vvvmll>;

struct Fast {
	Fast() {
		cin.tie(0);
		ios::sync_with_stdio(false);
		cout << fixed << setprecision(std::numeric_limits<double>::max_digits10);
	}
} fast; //cin,cout高速化のおまじない＋桁数指定

ll mll::MOD = (ll)(1e9 + 7);// 998244353ll;


vvll g; //グラフ
vll d; //ノードを最初に発見した発見時刻
vll f; //ノードの隣接リストを調べ終えた完了時刻
ll now; //時刻

void DFS(ll node) {
	//nodeを起点とした探索
	for (auto next : g[node]) {
		if (d[next] > 0) {
			// 発見済み
			continue;
		}
		else {
			// 新発見
			now++;
			d[next] = now;
			DFS(next);
		}
	}

	//nodeを起点とした探索が完了
	now++;
	f[node] = now;
}

int main() {
	ll N;
	cin >> N;

	g.resize(N + 1);

	rep(i, N) {
		ll I;
		cin >> I;
		ll C;
		cin >> C;
		g[I].resize(C);
		rep(j, C) {
			ll V;
			cin >> V;
			g[I][j] = V;
		}
	}

	d.resize(N + 1, 0);
	f.resize(N + 1, 0);
	now = 0;
	ll startNodeIndex = 1; // 未探索のノードを探す際のインデックス

	while (startNodeIndex <= N) {
		// 新たな未発見ノードを選ぶ
		if (d[startNodeIndex] <= 0) {
			now++;
			d[startNodeIndex] = now;
			DFS(startNodeIndex);
		}
		startNodeIndex++;
	}

	reps(i, 1, N) {
		cout << i << " " << d[i] << " " << f[i] << endl;
	}

	return 0;
}

C++: #include<iostream>
#include<vector>
#include<stack>

using namespace std;

vector<int> G[100];
int n;
int t;
int vn,un;
int s[100],f[100];
int inf = 1<<21;
int tim=1;

void dfs(int u){
    //cout << u << " " << s[u] << " " << f[u] << endl;
    s[u] = tim;
    tim++;
    for(int i=0;i<G[u].size();i++){
        int v = G[u][i];
        if(s[v] == inf){
            dfs(v);
        }
    }
    f[u] = tim;
    tim++;
}

int main(){
    cin >> n;
    for(int i=0;i<n;i++){
        cin >> vn >> un;
        vn--;
        for(int j=0;j<un;j++){
            cin >> t;
            t--;
            //cout << t << " " << vn << endl;
            G[vn].push_back(t);
        }
    }
    fill(s,s+n,inf);
    fill(f,f+n,inf);
    //cout << s[2] << " " << f[3] << endl;
    for(int i=0;i<n;i++){
        if(f[i] == inf) dfs(i);
    }
    for(int i=0;i<n;i++){
        cout << i+1 << " " << s[i] << " " << f[i] << endl;
    }
    return 0;

}

C++: #include<bits/stdc++.h>
#define ll long long
#define rep(i, n) for(int i=0; i<n; i++)
#define REP(i, n) for(int i=0; i<=n; i++)
#define repr(i, n) for(int i=n; i>0; i--)
#define REPR(i, n) for(int i=n; i>=0; i--)
const ll INF = 1LL<<60;
const int INT_INF = 1e9;
const ll MOD = 1e9+7;
template<class T> void puts(T x) { std::cout << x << std::endl; }
template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; }
template<class T> inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; }
using namespace std;

enum State {
    unseen, // 未訪問
    seen,   // 発見済み
    end     // 探索終了
};

vector<vector<int>> adj; // 隣接行列
int t = 0; // 時刻
int d[110];   // 頂点vを最初に発見した発見時刻　
int f[110];   // 頂点vの隣接リストを調べ終えた完了時刻
State s[110];

void dfs(int u) {
    ++t;
    d[u] = t;
    s[u] = State::seen;
    // uの隣接点を探索
    for (auto &v: adj[u]) {
        if (s[v] == State::unseen) {
            dfs(v);
        }
    }
    // uは探索済み
    s[u] = State::end;
    ++t;
    f[u] = t;
}

int main() {
    int n; cin >> n;
    adj.resize(n);
    rep(i, n) {
        int u, k; cin >> u >> k;
        --u;
        rep(j, k) {
            int v; cin >> v;
            --v;
            adj[i].emplace_back(v);
        }
    }

    // 初期化
    rep(i, n) {
        d[i] = INT_INF;
        f[i] = 0;
        s[i] = State::unseen;
    }

    // DFS
    rep(i, n) {
        if (s[i] == State::unseen) {
            dfs(i);
        }
    }

    // 出力
    rep(i, n) {
        cout << i+1 << ' ' << d[i] << ' ' << f[i] << endl;
    }
}