Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"sort"
	"strconv"
)

func getScanner(fp *os.File) *bufio.Scanner {
	scanner := bufio.NewScanner(fp)
	scanner.Split(bufio.ScanWords)
	scanner.Buffer(make([]byte, 1000005), 1000005)
	return scanner
}

func getNextString(scanner *bufio.Scanner) string {
	scanner.Scan()
	return scanner.Text()
}

func getNextInt(scanner *bufio.Scanner) int {
	i, _ := strconv.Atoi(getNextString(scanner))
	return i
}

func getNextInt64(scanner *bufio.Scanner) int64 {
	i, _ := strconv.ParseInt(getNextString(scanner), 10, 64)
	return i
}

func getNextUint64(scanner *bufio.Scanner) uint64 {
	i, _ := strconv.ParseUint(getNextString(scanner), 10, 64)
	return i
}

func getNextFloat64(scanner *bufio.Scanner) float64 {
	i, _ := strconv.ParseFloat(getNextString(scanner), 64)
	return i
}

func main() {
	fp := os.Stdin
	wfp := os.Stdout
	cnt := 0

	if os.Getenv("MASPY") == "ますピ" {
		fp, _ = os.Open(os.Getenv("BEET_THE_HARMONY_OF_PERFECT"))
		cnt = 1
	}
	if os.Getenv("MASPYPY") == "ますピッピ" {
		wfp, _ = os.Create(os.Getenv("NGTKANA_IS_GENIUS10"))
	}

	scanner := getScanner(fp)
	writer := bufio.NewWriter(wfp)
	solve(scanner, writer)
	for i := 0; i < cnt; i++ {
		fmt.Fprintln(writer, "-----------------------------------")
		solve(scanner, writer)
	}
	writer.Flush()
}

func solve(scanner *bufio.Scanner, writer *bufio.Writer) {
	n := getNextInt(scanner)
	g := graph{}
	g.ee = make([]Edges, n)
	g.visited = make([]bool, n)
	g.found = make([]int, n)
	g.leave = make([]int, n)
	for i := 0; i < n; i++ {
		u := getNextInt(scanner) - 1
		k := getNextInt(scanner)
		for j := 0; j < k; j++ {
			v := getNextInt(scanner) - 1
			g.ee[u] = append(g.ee[u], Edge{
				to: v,
				id: u,
			})
		}
	}
	for i := 0; i < n; i++ {
		sort.Sort(g.ee[i])
	}
	for i := 0; i < n; i++ {
		if g.visited[i] {
			continue
		}
		g.dfs(i)
	}

	for i := 0; i < n; i++ {
		fmt.Fprintln(writer, fmt.Sprintf("%d %d %d", i+1, g.found[i], g.leave[i]))
	}
}

// Edge ...
type Edge struct {
	to, id int
}

type Edges []Edge

func (a Edges) Len() int           { return len(a) }
func (a Edges) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }
func (a Edges) Less(i, j int) bool { return a[i].id < a[j].id }

type graph struct {
	ee           []Edges
	t            int
	n            int
	visited      []bool
	found, leave []int
}

func (g *graph) dfs(i int) {
	g.visited[i] = true
	g.t++
	g.found[i] = g.t
	for _, e := range g.ee[i] {
		if g.visited[e.to] {
			continue
		}
		g.dfs(e.to)
	}
	g.t++
	g.leave[i] = g.t
}

C++: #include <iostream>
#include <vector>
#include <algorithm>
struct node{
    long long id;
    long long d;
    long long f;
};
long long n;
long long t = 0;
std::vector<struct node> s;
std::vector<std::vector<long long>> G;
std::vector<long long> used;
void dfs(int i){
    t++;
    s[i].d = t;
    used[i] = 0;
    for(int u: G[i]) {
        if(used[u] == 1) dfs(u);
    }
    t++;
    s[i].f = t;
}
int main(){
    std::cin >> n;
    used.resize(n, 1);
    s.resize(n);
    G.resize(n);
    for(int i =0 ; i < n; i++){
        long long u, k;
        std::cin >> u >> k;
        struct node no;
        u--;
        no.id = u;
        s[u] = no;
        for(int j = 0; j < k; j++){
            long long v;
            std::cin >> v;
            v--;
            G[u].push_back(v);
        }
    }
    for(int i = 0; i < n; i++) std::sort(G[i].begin(), G[i].end());
    for(int i = 0; i < n; i++){
        if(used[i] == 1) dfs(i);
    }
    for(int i = 0; i < n; i++){
        std::cout << i + 1 << ' ' << s[i].d << ' ' << s[i].f << std::endl;
    }
}

C++: #include <iostream>
#include <algorithm>
#include <string>
#include <vector>
#include <cstdio>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <stack>
#include <queue>
#include <set>
#include <map>
#include <list>
#include <utility>
#include <ctime>
#define INF 1000000000
#define LINF 9000000000000000000
#define mod 1000000007
 
#define rep(i,n) for(int i=0;i<int(n);i++)
#define rrep(i,n) for(int i=(n);i>=0;i--)
#define REP(i,a,b) for(int i=(a);i<int(b);i++)
#define all(x) (x).begin(),x.end()
#define vector_rsort(x) sort(all(x));reverse(all(x))
#define array_rsort(x,n) sort(x,x+n);reverse(x,x+n);
#define pb push_back
#define mp make_pair
#define MOD(x) (x%(mod))

#define Yes cout<<"Yes"<<endl
#define YES cout<<"YES"<<endl
#define No cout<<"No"<<endl
#define NO cout<<"NO"<<endl
using namespace std;
 
typedef long long ll;
typedef unsigned long long ull;
typedef vector<int> vi;
typedef pair<int,int> pi;
 
int dx[4]={1,0,-1,0};
int dy[4]={0,1,0,-1};
bool debug=false;
/*---------------------------------------------------*/

int n,t=0;
int d[105],f[105];
int used[105];
vi g[105];

void init(){
  rep(i,105){
    d[i]=f[i]=INF;
  }
}

void dfs(int now){
  t++;
  d[now]=t;
  used[now]=true;
  rep(i,g[now].size()){
    if(!used[g[now][i]]){
      dfs(g[now][i]);
    }
  }
  t++;
  f[now]=t;
}

int main(){
  int u,k,v;
  cin>>n;
  rep(i,n){
    cin>>u>>k;
    rep(j,k){
      cin>>v;
      g[u].pb(v);
    }
  }
  init();
  REP(i,1,n+1)if(!used[i])dfs(i);
  REP(i,1,n+1){
    cout<<i<<" "<<d[i]<<" "<<f[i]<<endl;
  }
  return 0;
}

C++: #include <iostream>
#include <map>
#include <vector>
using namespace std;

struct graph {
	struct node {vector<int> v; int d = 0, f;};
	map<int, node> nodes;
	int count = 1;

	void read_all() {
		int n, id, k, v;
		cin >> n;
		while (n--) {
			cin >> id >> k;
			while (k--) {
				cin >> v;
				nodes[id].v.push_back(v);
			}
		}
	}
	void traverse(int id) {
		if (nodes[id].d)
			return;
		nodes[id].d = count++;
		for (int x: nodes[id].v)
			traverse(x);
		nodes[id].f = count++;
	}
	void traverse() {
		for (auto n: nodes)
			traverse(n.first);
	}
	void display_all() {
		for (auto n: nodes)
			cout << n.first << " " << n.second.d << " " << n.second.f << endl;

	}
};

int main() {
	graph g;
	g.read_all();
	g.traverse();
	g.display_all();
}

C++: #include <cassert>
#include <algorithm>
#include <iostream>
#include <vector>
#include <string>

class TVertex
{
    int FIndex;
    std::vector<TVertex*> FList;
    int FDiscoveryTime;
    int FFinishTime;

public:
    TVertex(int Index)
     : FIndex(Index), FDiscoveryTime(0), FFinishTime(0)
    {}
    void AddPath(TVertex* Vertex)
    {
        FList.push_back(Vertex);
    }
    void PrintTime(std::ostream& out)const
    {
        out << FIndex << " " << FDiscoveryTime << " " << FFinishTime << std::endl;
    }
    int DepthFirstSearch(int Time)
    {
        if(FFinishTime) return Time;
        FDiscoveryTime = Time++;
        for(std::vector<TVertex*>::iterator It = FList.begin(); It != FList.end(); ++It){
            TVertex* V = *It;
            Time = V->DepthFirstSearch(Time);
        }
        FFinishTime = Time++;
        return Time;
    }
};
class TGraph
{
    std::vector<TVertex*> FTable;
    void Init(int n)
    {
        assert(n > 0);
        FTable.resize(n);
        for(int i = 0; i < n; ++i){
            FTable[i] = new TVertex(i);
        }
    }
public:
    TGraph(int n)
    {
        Init(n+1);
    }
    
    void SetupVertex(std::istream& in)
    {
        int Index;
        in >> Index;
        assert(Index >= 1);
        assert(Index <= FTable.size());
        int k;
        in >> k;
        for(int i = 0; i < k; ++i){
            int v;
            in >> v;
            FTable[Index]->AddPath(FTable[v]);
        }
    }
    void DepthFirstSearch()
    {
        FTable[1]->DepthFirstSearch(1);
    }
    void PrintTime(std::ostream& out)
    {
        for(int i = 1; i < FTable.size(); ++i){
            FTable[i]->PrintTime(out);
        }
    }
};

int main()
{
    int n;
    std::cin >> n;
    TGraph Graph(n);
    for(int i = 0; i < n; ++i){
        Graph.SetupVertex(std::cin);
    }
    Graph.DepthFirstSearch();
    Graph.PrintTime(std::cout);
    return 0;
    
}