Go: #include <bits/stdc++.h>
using namespace std;
static const int WHITE = 0;
static const int GRAY  = 1;
static const int BLACK = 2;
static const int N     = 100;

int n, tt;
vector<vector<int>> M(N, vector<int>(N));
vector<int> color(N), d(N), f(N);

void dfs_visit(int u) {
  color[u] = GRAY;
  d[u]     = ++tt;
  for (int v = 0; v < n; v++) {
    if (M[u][v] == 0) continue;
    if (color[v] == WHITE) { dfs_visit(v); }
  }
  color[u] = BLACK;
  f[u]     = ++tt;
}

void dfs() {
  tt = 0;

  for (int u = 0; u < n; u++) {
    if (color[u] == WHITE) dfs_visit(u);
  }
  for (int u = 0; u < n; u++) {
    printf("%d %d %d\n", u + 1, d[u], f[u]);
  }
}

int main() {
  int u, v, k;
  cin >> n;
  for (int i = 0; i < n; i++) {
    cin >> u >> k;
    u--;
    for (int j = 0; j < k; j++) {
      cin >> v;
      v--;
      M[u][v] = 1;
    }
  }

  dfs();
}

C++: #include <bits/stdc++.h>
#define LOOP(n) for (int _i = 0; _i < (n); _i++)
#define REP(i, n) for (int i = 0; i < (n); ++i)
#define RREP(i, n) for (int i = (n); i >= 0; --i)
#define FOR(i, r, n) for (int i = (r); i < (n); ++i)
#define ALL(obj) begin(obj), end(obj)
using namespace std;
using ll = long long;
using ull = unsigned long long;

const int INF = 2100100100;
const int MOD = 1e9 + 7;

// 多次元 vector 生成
template <class T>
vector<T> make_vec(size_t a) {
    return vector<T>(a);
}
template <class T, class... Ts>
auto make_vec(size_t a, Ts... ts) {
    return vector<decltype(make_vec<T>(ts...))>(a, make_vec<T>(ts...));
}
template <class T>
bool chmax(T &a, const T &b) {
    if (a < b) {
        a = b;
        return 1;
    }
    return 0;
}
template <class T>
bool chmin(T &a, const T &b) {
    if (b < a) {
        a = b;
        return 1;
    }
    return 0;
}

using Graph = vector<vector<int>>;

int N, M, K, Q;
int t;
int used[200];
void dfs(const Graph &G, vector<tuple<int, int, int>> &ans, int node) {
    t++;
    int d = t;
    used[node] = 1;
    for (auto v : G[node]) {
        if (used[v] == 0) {
            dfs(G, ans, v);
        }
    }
    t++;
    int f = t;
    ans.push_back(make_tuple(node, d, f));
}

int main() {
    // cin.tie(0);
    // ios::sync_with_stdio(false);

    cin >> N;
    Graph G(N);
    memset(used, 0, sizeof(used));
    REP(i, N) {
        int u, k;
        cin >> u >> k;
        u--;
        REP(j, k) {
            int v;
            cin >> v;
            v--;
            G[i].push_back(v);
        }
        sort(ALL(G[i]));
    }

    vector<tuple<int, int, int>> ans;
    t = 0;
    REP(u, N) {
        if (used[u] != 1) {
            dfs(G, ans, u);
        }
    }
    sort(ALL(ans));

    REP(i, (int)ans.size()) { cout << get<0>(ans[i]) + 1 << " " << get<1>(ans[i]) << " " << get<2>(ans[i]) << endl; }

    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

#define debug(x) cout <<"DEBUG"<<" "<< #x << ":" << x << '\n'

// n回繰り返し
#define rep(i,n) for(int i = 0; i < ((int)(n)); i++)   // 0-indexed昇順
#define rep1(i,n) for(int i = 1; i <= ((int)(n)); i++) // 1-indexed昇順
#define rrep(i,n) for(int i = ((int)(n)-1); i >= 0; i--)  // 0-indexed降順
#define rrep1(i,n) for(int i = ((int)(n)); i >= 1; i--)   // 1-indexed降順
#define all(x) (x).begin(),(x).end()

typedef long long ll;
typedef long double ld;
typedef vector<int> vi;
typedef vector<vi> vii;  // 2次元配列
typedef vector<ll> vll;
typedef vector<double> vd;
typedef pair<int, int> PII;

template<typename T>
using vec = vector<T>;
template<class T>
using maxheap = std::priority_queue<T>;
template<class T>
using minheap = std::priority_queue<T, std::vector<T>, std::greater<T>>;

template<class T,class U> inline bool chmax(T &a, const U &b){if(a<b){a=b;return 1;}return 0;}
template<class T,class U> inline bool chmin(T &a, const U &b){if(a>b){a=b;return 1;}return 0;}

const ld Pi = std::acos(-1.0L);
const ll infll = (1LL<<62)-1;
const int inf = (1<<30)-1;
const int mod = 1000000007;
// const int mod = 998244353;

/*GRAPH_TEMPLATE=============================================*/
template<typename T>
class Edge {
public:
    int srch; //searched?探索状態記録「null = -1」
    int to; //辺の行き先
    T cost; //辺の重み
    Edge(int t, T w) : srch(-1), to(t), cost(w) {}
    Edge(int t, T w, int src) : srch(src), to(t), cost(w) {}
};
template<typename T>
using W_Graph = std::vector<std::vector<Edge<T>>>;   //重み付きグラフ
using Graph = std::vector<std::vector<int>>;         //通常グラフ
template<typename T>
using Matrix = std::vector<std::vector<T>>;          //隣接行列(使わなさそう...)


vi d,f;
Graph g;
int TIME;
/*FUNCs=================================================*/
void recursive(int u) {
    d[u] = ++TIME;
    for(auto &v : g[u]) {
        if(d[v] != 0) continue;
        recursive(v);
    }
    f[u] = ++TIME;
}

/*MAIN==================================================*/
signed main(){
    int _StartTime_ = clock();
    cin.tie(nullptr);
    ios::sync_with_stdio(false);   //cin cout 高速化
    // cout << fixed << setprecision(15);

    int n; cin >> n;
    d.resize(n+1), f.resize(n+1);
    g.resize(n+1);

    rep(i,n) {
        int u,v; cin >> u;
        u;
        g[0].push_back(u);
        int k; cin >> k;
        rep(j,k) {
            cin >> v;
            v;
            g[u].push_back(v);
        }
    }

    TIME = -1;
    recursive(0);

    for(int i = 1; i <= n; ++i) {
        cout << i << ' ';
        cout << d[i] << ' ';
        cout << f[i] << '\n';
    }

    // printf("ExcutionTime: %d /ms\n",1000*(int)((clock()-_StartTime_)/CLOCKS_PER_SEC));
}

C++: #include <cstdio>
#include <iostream>
#include <vector>
using namespace std;

static const int DFS_VISIT_NO   = 0;
static const int DFS_VISIT_NOW  = 1;
static const int DFS_VISIT_DONE = 2;

static int g_time = 0;
static int g_setime[100][2] = {0};

void DfsVisit(int graph[][100], int num, int node, vector<int> &state)
{
    int i;

    ++g_time;
    g_setime[node][0] = g_time;

    state[node] = DFS_VISIT_NOW;

    for (i = 0; i < num; i++) {
        if ((graph[node][i] == 1) && (state[i] != DFS_VISIT_DONE)) {
            DfsVisit(graph, num, i, state);
        }
    }

    state[node] = DFS_VISIT_DONE;

    ++g_time;
    g_setime[node][1] = g_time;

    return;
}


void DFS(int graph[][100], int num)
{
    int i;
    vector<int> state;

    for (i = 0; i < num; i++) {
        state[i] = DFS_VISIT_NO;
    }

    for (i = 0; i < num; i++) {
        if (state[i] == DFS_VISIT_NO) {
            DfsVisit(graph, num, i, state);
        }
    }

    for (i = 0; i < num; i++) {
        printf("%d %d %d\n", i+1, g_setime[i][0], g_setime[i][1]);
    }

    return;
}

int main(void)
{
    int i, j;
    int target, tnum, node;
    int num;
    int graph[100][100] = {0};

    scanf("%d", &num);

    for (i = 0; i < num; i++) {
        scanf("%d" "%d", &target, &tnum);
        --target;
        for (j = 0; j < tnum; j++) {
            scanf("%d", &node);
            --node;
            graph[target][node] = 1;
        }
    }

    DFS(graph, num);
}

C++: #include <bits/stdc++.h>
#define rep(i, n) for (int i = 0; i < (n); i++)
using namespace std;
#define WHITE 0
#define GRAY 1
#define BLACK 2
typedef long long LL;
const int MAXN = 110;
int n, mapp[MAXN][MAXN], color[MAXN], d[MAXN], f[MAXN], tt;

void dfs_visit(int u) {
	color[u] = GRAY;//参照したことを示す
	d[u] = ++tt; //発見した時間を示す　0からなので足してから
	for(int i = 0; i < n; i++) {
		if(mapp[u][i] == 1 && color[i] == WHITE) {//u,i間に辺があること,iが未探訪を確認
			dfs_visit(i);
		}
	}
	color[u] = BLACK;//uに関して終わったことを示す
	f[u] = ++tt; //終了した時間を示す　足してから

}

void dfs() {
	tt = 0;
	memset(color, 0, sizeof(color));//探訪情報をリセット
	for(int i = 0; i < n; i++) {
		if(color[i] == WHITE) {//未探訪なら探索
			dfs_visit(i);
		}
	}
	for(int i = 0; i < n; i++) {
		printf("%d %d %d\n", i+1, d[i], f[i]);
	}
}

int main() {
	int u, v, k;
	cin >> n;
	memset(mapp, 0, sizeof(mapp));//木情報をリセット
	for(int i = 0; i < n; i++) {
		cin >> u >> k;
		u--; //0から考えているのでノードの番号を1減らす
		while(k--) {
			cin >> v;
			v--;
			mapp[u][v] = 1;//uとvに辺があることを示す
		}
	}
	dfs();
	return 0;
}