Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

//util
var sc = bufio.NewScanner(os.Stdin)

func nextStr() string {
	sc.Scan()
	return sc.Text()
}

func nextInt() int {
	sc.Scan()
	i, e := strconv.Atoi(sc.Text())
	if e != nil {
		panic(e)
	}
	return i
}

func printList(list []int) {
	n := len(list)
	buf := bufio.NewWriter(os.Stdout)
	for _, v := range list[0 : n-1] {
		buf.Write([]byte(fmt.Sprintf("%d ", v)))
	}
	buf.Write([]byte(fmt.Sprintf("%d\n", list[n-1])))
	buf.Flush()
}

func max(a, b int) int {
	if a > b {
		return a
	} else {
		return b
	}
}

func min(a, b int) int {
	if a > b {
		return b
	} else {
		return a
	}
}

//solve
const (
	MAX   = 100
	INFTY = (1 << 21)
	WHITE = 0
	GRAY  = 1
	BLACK = 2
)

//V: グラフの頂点全体の集合
//T: MSTに属する頂点の集合
var (
	n     int
	M     [MAX][MAX]int //重みを記録する隣接行列
	color [MAX]int
	p     [MAX]int //MSTにおける頂点の親を記録
	d     [MAX]int //Tに属する頂点と、V−Tに属する頂点を繋ぐ辺の中で、重みが最小のものを記録
)

func prim() int {
	var u, minv int
	//初期化
	for i := 0; i < n; i++ {
		d[i] = INFTY
		p[i] = -1
		color[i] = WHITE
	}

	d[0] = 0

	for {
		//頂点uを決めていく
		//つまり、Tに属する頂点と、V−Tに属する頂点を繋ぐ辺の中で、重みが最小のものを決める
		minv = INFTY
		u = -1
		for i := 0; i < n; i++ {
			//未訪問かつ、辺の重みが最小となるuを選ぶ
			if minv > d[i] && color[i] != BLACK {
				u = i
				minv = d[i]
			}
		}

		if u == -1 {
			break
		}

		color[u] = BLACK
		for v := 0; v < n; v++ {
			//未訪問かつ、辺が存在するとき
			if color[v] != BLACK && M[u][v] != INFTY {
				if d[v] > M[u][v] {
					d[v] = M[u][v]
					p[v] = u
					color[v] = GRAY
				}
			}
		}
	}

	sum := 0
	for i := 0; i < n; i++ {
		if p[i] != -1 {
			sum += M[i][p[i]]
		}
	}
	return sum
}

func main() {
	sc.Split(bufio.ScanWords)
	n = nextInt()

	for i := 0; i < n; i++ {

		for j := 0; j < n; j++ {
			tmp := nextInt()
			if tmp == -1 {
				tmp = INFTY
			}
			M[i][j] = tmp
		}

	}

	fmt.Println(prim())

}

C++: #include "bits/stdc++.h"
 
using namespace std;
typedef vector<int> VI;
typedef vector<VI> VVI;
typedef vector<VVI> VVVI;
typedef vector<string> VS;
typedef pair<int, int> PII;
typedef vector<PII> VPII;
typedef long long LL;
typedef priority_queue<int> PQ_DESC;
typedef priority_queue<int, vector<int>, greater<int>> PQ_ASC;
typedef priority_queue<PII> PQ_DESC_PII;
typedef priority_queue<PII, vector<PII>, greater<PII>> PQ_ASC_PII;
typedef vector<LL> VLL;
typedef vector<VLL> VVLL;
typedef vector<VVLL> VVVLL;

#define SORT_ASC(c) sort((c).begin(), (c).end())
#define SORT_DESC(c) sort((c).begin(), (c).end(), greater<typeof((c).begin())>())
 
#define FOR(i,a,b) for(int i=(a);i<(b);++i)
#define REP(i,n)  FOR(i,0,n)
#define FORL(i,a,b) for(LL i=(a);i<(b);++i)
#define REPL(i,n)  FORL(i,0,n)
#define ALL(a) (a).begin(),(a).end()
 
const double EPS = 1e-10;
const double PI  = acos(-1.0);

 //debug func
template<typename T>
void vprint(vector<T> v) {
    for(auto x : v) {
        cerr << x << " ";
    }
    cerr << endl;
}
 
template<typename T>
void vvprint(vector<vector<T>> vv) {
    REP(i, vv.size()) {
        REP(j, vv[i].size()) {
            cerr << vv[i][j] << " ";
        }
        cerr << endl;
    }
}

template <typename Iterator>
inline bool next_combination(const Iterator first, Iterator k, const Iterator last)
{
   /* Credits: Thomas Draper */
   if ((first == last) || (first == k) || (last == k))
      return false;
   Iterator itr1 = first;
   Iterator itr2 = last;
   ++itr1;
   if (last == itr1)
      return false;
   itr1 = last;
   --itr1;
   itr1 = k;
   --itr2;
   while (first != itr1)
   {
      if (*--itr1 < *itr2)
      {
         Iterator j = k;
         while (!(*itr1 < *j)) ++j;
         iter_swap(itr1,j);
         ++itr1;
         ++j;
         itr2 = k;
         rotate(itr1,j,last);
         while (last != j)
         {
            ++j;
            ++itr2;
         }
         rotate(k,itr2,last);
         return true;
      }
   }
   rotate(first,k,last);
   return false;
}

inline double get_time_sec(void){
    return static_cast<double>(chrono::duration_cast<chrono::nanoseconds>(chrono::steady_clock::now().time_since_epoch()).count())/1000000000;
}

template<typename T>
T lcm(T a, T b) {
    return (a / __gcd(a, b)) * b;
}

template<typename T>
map<T, T> prime_list(T n) {
    map<T, T> ret;
    for(T i = 2; i*i <= n; i++) {
        if(n % i == 0) {
            ret[i] = 0;
            while(n % i == 0) {
                n /= i;
                ret[i]++;
            }
        }
    }
    if(n != 1) ret[n]++;
    return ret;
}

#define MOD 1000000007

LL mypow(LL a, LL n) {
    if(n == 0) return 1;
    if(n == 1) return a % MOD;
    if(n % 2 == 1) return (a * mypow(a, n-1)) % MOD;
    LL t = mypow(a, n/2);
    return (t * t) % MOD; 
}

LL mycomb(LL n, LL k) {
    if(n == 0 || n == k) return 1;
    LL x = 1, y = 1;
    REP(i, k) {
        x = x * (n-i) % MOD;
        y = y * (i+1) % MOD;
    }
    return x * mypow(y, MOD - 2) % MOD;
}

#define INF 1e8

struct edge {int u, v, cost;};

vector<edge> g;
VI par, rnk;

int root(int x) {
    if(par[x] == x) return x;
    else return par[x] = root(par[x]);
}

int same(int x, int y) {
    x = root(x);
    y = root(y);
    return x == y;
}

void unite(int x, int y) {
    x = root(x);
    y = root(y);
    if(rnk[x] > rnk[y]) {
        par[y] = x;
    } else {
        par[x] = y;
        if(rnk[x] == rnk[y]) rnk[y]++;
    }
}

int main(void) {
    cin.tie(0); ios::sync_with_stdio(false);
    int n;
    cin >> n;
    REP(i, n) {
        REP(j, n) {
            int c;
            cin >> c;
            if(c > -1) {
                edge e;
                e.u = i, e.v = j, e.cost = c;
                g.push_back(e);
            }
        }
    }
    int ans = 0;
    par = VI(n);
    iota(ALL(par), 0);
    rnk = VI(n, 1);
    auto cmp = [](edge x, edge y) {
        return x.cost < y.cost;
    };
    sort(ALL(g), cmp);
    REP(i, g.size()) {
        if(!same(g[i].u, g[i].v)) {
            unite(g[i].u, g[i].v);
            ans += g[i].cost;
        }
    }
    cout << ans << endl;
}

C++: #include <iostream>
#include <algorithm>
#include <string>
#include <fstream>
#include <vector>
#include <cstdio>
#include <cmath>
#include <queue>
#include <stack>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <string>
#include <set>
#include <map>
#include <list>
#include <bitset>

using namespace std;
typedef long long ll;

// #define DEBUG

class Unionfind
{
    vector<int> p;

public:
    Unionfind(int n);
    int find(int x);
    void unite(int x, int y);
    bool match(int x, int y);
};

Unionfind::Unionfind(int n)
{
    for (int i = 0; i < n; i++)
    {
        p.push_back(i);
    }
}

int Unionfind::find(int x)
{
    while (p[x] != x)
    {
        p[x] = p[p[x]];
        x = p[x];
    }
    return x;
}

bool Unionfind::match(int x, int y)
{
    return (find(x) == find(y)) ? true : false;
}

void Unionfind::unite(int x, int y)
{
    x = Unionfind::find(x);
    y = Unionfind::find(y);
    if (x != y)
    {
        p[x] = y;
    }
}

int main()
{
#ifdef DEBUG
    cout << "DEBUG MODE" << endl;
    ifstream in("input.txt"); //for debug
    cin.rdbuf(in.rdbuf());    //for debug
#endif

    int n, d, x, y, ans;
    cin >> n;
    Unionfind tree(n);
    priority_queue<tuple<int, int, int>> pq;
    tuple<int, int, int> w;

    for (int i = 0; i < n; i++)
    {
        for (int j = 0; j < n; j++)
        {
            cin >> x;
            if (x != -1)
            {
                pq.push(make_tuple(-x, i, j));
            }
        }
    }

    ans = 0;
    while (!pq.empty())
    {
        w = pq.top();
        d = -get<0>(w), x = get<1>(w), y = get<2>(w);
        pq.pop();
        if (!tree.match(x, y))
        {
            tree.unite(x, y);
            ans += d;
        }
    }
    cout << ans << endl;
    return 0;
}