Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 200
	MAX_WEIGHT = 2000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		adjacentMatrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			v, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			adjacentMatrix[i][j] = v
		}
	}

	mst([]int{1}, shortestList, adjacentMatrix)
	fmt.Println(calculateMinWeight(shortestList))
}

func calculateMinWeight(shortestList []ShortestInfo) int {
	visitedList := make([]bool, len(shortestList))
	visitedList[0] = true
	sumWeight := 0
	for !visitedAll(visitedList) {
		shortestInfo := shortestList[0]
		shortestList = shortestList[1:]
		edges := shortestInfo.edges
		for _, edge := range edges {
			if !visitedList[edge.end-1] {
				visitedList[edge.end-1] = true
				sumWeight += edge.weight
			}
		}
	}
	return sumWeight
}

func visitedAll(visitedList []bool) bool {
	for _, v := range visitedList {
		if !v {
			return false
		}
	}
	return true
}

func mst(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			s := getShortest(adj.end, shortestList)
			if currentShortest.shortest+adj.weight < s.shortest || (currentShortest.shortest+adj.weight == s.shortest && len(currentShortest.edges)+1 > len(s.edges)) {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <bits/stdc++.h>
using namespace std;
struct edge{
	int v,w;
	edge(){;}
	edge(int v,int w):v(v),w(w){;}
	bool operator<(const edge&p)const{
		return w>p.w;
	}
};
vector<edge> e[105];
priority_queue<edge> q;
bool ok[105];
int main(){
//	freopen("a.txt","r",stdin);
	int n,tem;
	cin>>n;
	for(int i=0;i<n;i++)
		for(int j=0;j<n;j++){
			cin>>tem;
			if(tem!=-1)e[i].push_back(edge(j,tem)),e[j].push_back(edge(i,tem));
		}
	int res=0;
	ok[0]=1;
	int k=0;
	for(int i=0;i<e[0].size();i++)q.push(e[0][i]);
	while(k!=n-1){
		edge te=q.top();q.pop();
		if(ok[te.v])continue;
		else{
			k++;
			ok[te.v]=1;
			res+=te.w;
			for(int i=0;i<e[te.v].size();i++)q.push(e[te.v][i]);
		}
	}
	cout<<res<<endl;
	return 0;
}

C++: #include <iostream>
#include <vector>
#include <algorithm>

using namespace std;
struct edge {
    edge() {};
    edge(int s, int e, int d) : start {s}, end {e}, d {d} {};
    bool operator<(edge y){
        return d < y.d || start < y.start || end < y.end;
    };
    bool operator>(edge y){
        return d > y.d || start > y.start || end > y.end;
    };
    bool operator==(edge y){
        return d == y.d || start == y.start || end || y.end;
    };
    int start;
    int end;
    int d;
};

void dfs(vector<vector<int>> graph, bool* used, int id, int n){
    used[id] = true;
    for(int i = 0; i < n; ++i){
        if(graph[id][i] != -1 || used[i]){
            continue;
        }
        dfs(graph, used, i, n);
    }
}

bool is_connected(vector<vector<int>>& graph){
    int n = graph.size();
    bool used[n];
    for(int i = 0; i < n; ++i){
        used[i] = false;
    }
    dfs(graph, used, 0, n);
    for(int i = 0; i < n; ++i){
        if(!used[i]){
            return false;
        }
    }
    return true;
}

void delete_edges(vector<vector<int>>& graph){
    int edges_num = 0;
    vector<edge> vec {};
    int n = graph.size();
    for(int i = 0; i < n; ++i){
        for(int j = i+1; j < n; ++j){
            if(graph[i][j] != -1){
                ++edges_num;
                vec.push_back(edge(i, j, graph[i][j]));
            }
        }
    }
    sort(vec.begin(), vec.end(), [](edge x, edge y){
            return y.d < x.d;
         });

    for(auto it = vec.begin(); it != vec.end(); ++it){
        edge e = *it;
        graph[e.start][e.end] = -1;
        graph[e.end][e.start] = -1;
        if(is_connected(graph)){
            --edges_num;
            if(edges_num == n-1){
                return;
            }
        } else {
            graph[e.start][e.end] = e.d;
            graph[e.end][e.start] = e.d;
        }
    }
}

vector<vector<int>> gen_spanning_tree(vector<vector<int>>& graph){
    vector<vector<int>> tree {graph};
    delete_edges(tree);
    return tree;

}

int calc_weight(vector<vector<int>> graph){
    int sum = 0;
    int n = graph.size();
    for(int i = 0; i < n; ++i){
        for(int j = i+1; j < n; ++j){
            if(graph[i][j] == -1){
                continue;
            }
            sum += graph[i][j];
        }
    }
    return sum;
}

int main(){
    int n;
    cin >> n;
    vector<vector<int>> graph {n, vector<int>(n, 0)};
    for(int i = 0; i < n; ++i){
        for(int j = 0; j < n; ++j){
            cin >> graph[i][j];
        }
    }
    auto tree = gen_spanning_tree(graph);
    cout << calc_weight(tree) << endl;
}

C++: #include<bits/stdc++.h>
using namespace std;
#define MAX 100
#define INF 1<<25
int n,cost[MAX][MAX];
int mincost[MAX];
bool used[MAX];
int prim(){
  for(int i=0;i<n;i++)mincost[i]=INF,used[i]=false;
    mincost[0]=0;
  int res=0;
  while(1){
    int v=-1;
    for(int u=0;u<n;u++)
      if(!used[u]&&(v==-1||mincost[u]<mincost[v]))v=u;
    if(v==-1)break;
    used[v]=1;
    res+=mincost[v];
    for(int u=0;u<n;u++)mincost[u]=min(mincost[u],cost[v][u]);
  }
return res;
}
int main(){
  cin>>n;
  for(int i=0;i<n;i++){
    for(int j=0;j<n;j++){
      int e;
      cin>>e;
      cost[i][j]=(e==-1)?INF:e;
    }
  }
  cout<<prim()<<endl;
}