Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

type TimeRecord struct {
	discoverTime int
	finishTime   int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	timeRecordMap := make([]TimeRecord, n)
	childrenMap := make([][]int, n)
	for i := 1; i <= n; i++ {
		node, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		timeRecordMap[node-1] = TimeRecord{-1, -1}

		childNum, err := nextInt(sc)
		if err != nil {
			panic(err)
		}
		childrenMap[node-1] = make([]int, childNum)
		for j := 0; j < childNum; j++ {
			child, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			childrenMap[node-1][j] = child
		}
	}

	timer := 1
	startNode := 1
	for {
		visit(startNode, &timer, childrenMap, timeRecordMap)
		startNode = findStartNode(childrenMap, timeRecordMap)
		if startNode < 0 {
			break
		}
	}
	for k, v := range timeRecordMap {
		fmt.Printf("%d %d %d\n", k+1, v.discoverTime, v.finishTime)
	}
}

func findStartNode(childrenMap [][]int, timeRecordMap []TimeRecord) int {
	x := -1
	for node, timeRecord := range timeRecordMap {
		if timeRecord.discoverTime < 0 {
			x = node + 1
			break
		}
	}
	return x
}

func visit(currentNode int, timer *int, childrenMap [][]int, timeRecordMap []TimeRecord) {
	if timeRecordMap[currentNode-1].discoverTime > 0 {
		return
	}
	children := childrenMap[currentNode-1]
	timeRecordMap[currentNode-1] = TimeRecord{*timer, timeRecordMap[currentNode-1].finishTime}
	(*timer)++
	for i := 0; i < len(children); i++ {
		visit(children[i], timer, childrenMap, timeRecordMap)
	}
	timeRecordMap[currentNode-1] = TimeRecord{timeRecordMap[currentNode-1].discoverTime, *timer}
	(*timer)++
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <iostream>
#include <list>
#include <vector>

struct TNode
{
	int Index;
	bool Visited;
	std::list<TNode*> Target;
	
	int ClockStart;
	int ClockEnd;
	
	TNode(int AIndex)
	: Index(AIndex), Visited(false), ClockStart(0), ClockEnd(0)
	{
	}
	
	void Visit(int& Clock)
	{
		if(Visited) return;
		Visited = true;
		ClockStart = Clock;
		++Clock;
		for(std::list<TNode*>::iterator It = Target.begin(); It != Target.end(); ++It){
			(*It)->Visit(Clock);
		}
		ClockEnd = Clock;
		++Clock;
	}
};

class TGraph
{
	std::vector<TNode*> FNodes;
public:
	TGraph(int Count)
	: FNodes(Count)
	{
		for(int i = 0; i < Count; ++i){
			FNodes[i] = new TNode(i + 1);
		}
	}
	
	~TGraph()
	{
		for(unsigned int i = 0; i < FNodes.size(); ++i){
			delete FNodes[i];
		}
	}
	
	void InputNode(int Index, int BranchCount)
	{
		for(int i = 0; i < BranchCount; ++i){
			int Target;
			std::cin >> Target;
			FNodes[Index - 1]->Target.push_back(FNodes[Target - 1]);
		}
	}
	
	void DepthFirstSearch()
	{
		int Clock = 1;
		for(unsigned int i = 0; i < FNodes.size(); ++i){
			FNodes[i]->Visit(Clock);
		}
	}
	
	void OutputClocks()const
	{
		for(unsigned int i = 0; i < FNodes.size(); ++i){
			std::cout << FNodes[i]->Index      << " "
			          << FNodes[i]->ClockStart << " "
			          << FNodes[i]->ClockEnd   << std::endl;
		}
	}
};

int main()
{
	int Count;
	std::cin >> Count;
	TGraph Graph(Count);
	for(int i = 0; i < Count; ++i){
		int Index;
		std::cin >> Index;
		int BranchCount;
		std::cin >> BranchCount;
		Graph.InputNode(Index, BranchCount);
	}
	Graph.DepthFirstSearch();
	Graph.OutputClocks();
	return 0;
}