Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	g := make([][]int, N)
	for i, _ := range g {
		g[i] = make([]int, N)
	}
	for i := 0; i < N; i++ {
		u, k := sc.nextInt(), sc.nextInt()
		for j := 0; j < k; j++ {
			g[u-1][sc.nextInt()-1] = 1
		}
	}

	for _, r := range g {
		for i, num := range r {
			if i > 0 {
				fmt.Fprint(wtr, " ")
			}
			fmt.Fprint(wtr, num)
		}
		fmt.Fprintln(wtr)
	}
	wtr.Flush()
}

C++: #include <iostream>
using namespace std;

int main()
{
    int n;
    cin >> n;
    bool Adj[n][n] = {};
    for (int i = 0; i < n; i++)
    {
        int u, k;
        cin >> u >> k;
        for (int j = 0; j < k; j++)
        {
            int v;
            cin >> v;
            Adj[u - 1][v - 1] = 1;
        }
    }
    for (int i = 0; i < n; i++)
    {
        for (int j = 0; j < n; j++)
        {
            cout << Adj[i][j];
            if (j != n - 1)
            {
                cout << " ";
            }
        }
        cout << endl;
    }
    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

#define int				long long
#define FOR( i, m, n )  for( int (i) = (m); (i) < (n); (i)++ )
#define FORE( i, m, n ) FOR( i, m , n + 1 )
#define REP( i, n )     FOR( i, 0, n )
#define REPE( i, n )	FOR( i, 0, n + 1 )
#define REPR( i, m )	for( int (i) = (m); (i) >= 0; (i)-- )
#define REPONE( i, n )	FOR( i, 1, n + 1 )
#define ALL( a )        (a).begin(), (a).end()
#define P				pair<string, int>
#define fi				first
#define se				second

template<class T>bool chmax( T& a, const T& b ) { if( a < b ) { a = b; return 1; } return 0; }
template<class T>bool chmin( T& a, const T& b ) { if( a > b ) { a = b; return 1; } return 0; }

const int INF = 1e9;
const int MOD = 1e9 + 7;
const int MAX_N = 100;

bool G[MAX_N][MAX_N];

signed main() {
	fill( G[0], G[MAX_N], false );
	int n; cin >> n;
	REP( i, n ) {
		int v, k; cin >> v >> k;
		v--;
		REP( j, k ) {
			int u; cin >> u;
			u--;
			G[v][u] = true;
		}
	}

	REP( i, n ) {
		REP( j, n ) {
			if( !j ) cout << G[i][j];
			else	cout << " " << G[i][j];
		}
		cout << endl;
	}
}

C++: #include <iostream>
#include <vector>
#include <string>
#include <stack>
#include <queue>
#include <deque>
#include <set>
#include <map>
#include <algorithm>	// require sort next_permutation count __gcd reverse etc.
#include <cstdlib>	// require abs exit atof atoi 
#include <cstdio>		// require scanf printf
#include <functional>
#include <numeric>	// require accumulate
#include <cmath>		// require fabs
#include <climits>
#include <limits>
#include <cfloat>
#include <iomanip>	// require setw
#include <sstream>	// require stringstream 
#include <cstring>	// require memset
#include <cctype>		// require tolower, toupper
#include <fstream>	// require freopen
#include <ctime>		// require srand
#define rep(i,n) for(int i=0;i<(n);i++)
#define ALL(A) A.begin(), A.end()

using namespace std;

bool adj[105][105];

int main()
{
	memset (adj, false, sizeof (adj ) );

	ios_base::sync_with_stdio(0);
	int n; cin >> n;
	rep (i, n ){
		int v, k;
		cin >> v >> k;
		rep (j, k ){
			int u; cin >> u;
			adj[v][u] = true;
		} // end rep
	} // end rep
	
	for (int i = 1; i <= n; i++ )
		for (int j = 1; j <= n; j++ )
			cout << (adj[i][j] ? 1 : 0) << (j != n ? ' ' : '\n' );
	
	
	return 0;
}

C++: #include<bits/stdc++.h>
using namespace std;

const int MAX = 110;
int mat[MAX][MAX];

int main()
{
  int n; cin >> n;
  memset(mat, 0, sizeof(mat));
  for (int i = 0; i < n; i++) {
    int u, k; cin >> u >> k;
    u--;
    while(k--) {
      int v; cin >> v; v--;
      mat[u][v] = 1;
    }
  }

  for (int i = 0; i < n; i++) {
    for (int j = 0; j < n; j++)
      cout << mat[i][j] << (j==n-1?'\n':' ');
  }
  return EXIT_SUCCESS;
}

C++: #include <bits/stdc++.h>
using namespace std;

int main() {
  int n;
  cin >> n;
  vector< vector<int> > a(n, vector<int>(n, 0));
  for(int i=0;i<n;i++) {
    int u,k;
    cin >> u >> k;
    u--;
    for(int j=0;j<k;j++) {
      int v;
      cin >> v;
      v--;
      a[u][v]++;
    }
  }
  for(int i=0;i<n;i++) {
    for(int j=0;j<n;j++) {
      if(j) cout << " ";
      cout << a[i][j];
    }
    cout << endl;
  }
}

C++: #include <iostream>
using namespace std;
int main(){
  int n,u[100],k[100],v[100][100];
  cin >> n;
  for(int i=0; i<n; i++){
    cin >> u[i] >> k[i];

    for(int j=0; j<k[i]; j++)
      cin >> v[i][j];
  }

  for(int i=0; i<n; i++){
    int count=0;
    for(int j=0; j<4; j++){
      if(v[i][count]==j+1){
        cout << 1;
        count++;
      }

      else
        cout << 0;

      if(j!=3)
        cout << " ";
      }
      cout << endl;
    }
  }

C++: #include <algorithm>
#include <iostream>
#include <vector>
using namespace std;

//---------------------------------------------------------------
// ------ graph ------ //
using Weight = int;
using Flow = int;
struct Edge {
    int src, dst;
    Weight weight;
    Flow cap;
    Edge() : src(0), dst(0), weight(0) { }
    Edge(int s, int d, Weight w) : src(s), dst(d), weight(w) { }
};
bool operator < (const Edge &e, const Edge &f) {
    return e.weight != f.weight ? e.weight > f.weight : // pqが降順のため
        e.src != f.src ? e.src < f.src : e.dst < f.dst;
}
using Edges = vector<Edge>;
using Graph = vector<Edges>;
using Array = vector<Weight>;
using Matrix = vector<Array>;
void add_edge1(Graph &g, int a, int b, Weight w = 1) {
    g[a].emplace_back(a, b, w);
}
void add_edge2(Graph &g, int a, int b, Weight w = 1) {
    g[a].emplace_back(a, b, w);
    g[b].emplace_back(b, a, w);
}
void add_arc(Graph &g, int a, int b, Weight w = 1) {
    g[a].emplace_back(a, b, w);
}
//---------------------------------------------------------------

int main() {
    int n; cin >> n;
    Matrix M(n, Array(n, 0));
    for (int i = 0; i < n; i++) {
        int u, k; cin >> u >> k;
        while (k--) {
            int v; cin >> v; M[u - 1][v - 1]++;
        }
    }
    for (int i = 0; i < n; i++) {
        for (int j = 0; j < n; j++) {
            cout << M[i][j] << " \n"[j == n - 1];
        }
    }
    return 0;
}