Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 200
	MAX_WEIGHT = 2000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		adjacentMatrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			v, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			adjacentMatrix[i][j] = v
		}
	}

	mst([]int{1}, shortestList, adjacentMatrix)
	fmt.Println(calculateMinWeight(shortestList))
}

func calculateMinWeight(shortestList []ShortestInfo) int {
	visitedList := make([]bool, len(shortestList))
	visitedList[0] = true
	sumWeight := 0
	for !visitedAll(visitedList) {
		shortestInfo := shortestList[0]
		shortestList = shortestList[1:]
		edges := shortestInfo.edges
		for _, edge := range edges {
			if !visitedList[edge.end-1] {
				visitedList[edge.end-1] = true
				sumWeight += edge.weight
			}
		}
	}
	return sumWeight
}

func visitedAll(visitedList []bool) bool {
	for _, v := range visitedList {
		if !v {
			return false
		}
	}
	return true
}

func mst(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			s := getShortest(adj.end, shortestList)
			if currentShortest.shortest+adj.weight < s.shortest || (currentShortest.shortest+adj.weight == s.shortest && len(currentShortest.edges)+1 > len(s.edges)) {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <stdio.h>
#include <vector>
#include <list>
#include <map>
#include <array>
#include <memory>
#include <string>
#include <iostream>
#include <sstream>
#include <algorithm>
#include <cmath>
#include <unordered_map>
#include <stdexcept>
#include <numeric>
#include <queue>

using std::string;
using std::vector;


//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// util
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

std::vector<std::string> split(const std::string& input, char delimiter)
{
    std::istringstream stream(input);

    std::string field;
    std::vector<std::string> result;
    while (std::getline(stream, field, delimiter)) {
        result.push_back(field);
    }
    return result;
}



//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// user func
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

void printList(const vector<int>& list) {
    // print
    for(int i = 0; i < list.size(); i++){
        printf("%d", list[i]);
        if ( i + 1 != list.size() ) {
            printf(" ");
        }
    }
    printf("\n");
}



//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// logic
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// 要素数固定で汎用性低し
// index = key, value = parent key
class UnionFindTree{
private:
    vector<int> list;
public:
    UnionFindTree(int num)
        :list(num+1)
    {
        for(int i = 0; i < this->list.size(); i++) {
            list[i] = i;
        }
    }

    int Find(int key) {
        if (list[key] == key) {
            return key;
        } else {
            return Find(list[key]);
        }
    }
    bool AreSame(int lhs, int rhs){
        return Find(lhs) == Find(rhs);
    }
    void Union(int lhs, int rhs){
        this->list[Find(lhs)] = this->list[Find(rhs)];
    }

    void Print() {
        for(int i = 1; i < this->list.size(); i++) {
            printf("%d -> %d\n", i, this->list[i]);
        }
    }
};

class Node{
public:
    Node(int id, int numEdge)
     : id(id)
     , edges(vector<int>(numEdge + 1))
    {
        // constructer
    }
    void Edge(int id, int weight){
        this->edges[id] = weight;
    }
    vector<int> Edges() {
        return this->edges;
    }

    int id;
    bool done = false;
    vector<int> edges;
};

typedef struct _Relation{
    _Relation(int weight, int from, int to)
        : weight(weight)
        , from(from)
        , to(to)
    {}
    int weight;
    int from;
    int to;
} Relation;

class List{
public:
    // constructer
    List(int numNode)
    {
        this->nodes.push_back(Node(0, 0));
        for (int i = 1; i <= numNode; i++) {
            this->nodes.push_back(Node(i, numNode));
        }
    }

    void SetWeight(int from, int to, int weight)
    {
        this->nodes[from].Edge(to, weight);
    }
    
    int CalcWeight() {
        UnionFindTree tree(this->nodes.size() - 1); // init by num elements
        std::list<Relation> costs;
        for (int i = 1; i < this->nodes.size(); i++) {
            for (int j = 1; j < this->nodes[i].Edges().size(); j++) {
                int cost = this->nodes[i].Edges()[j];
                if(cost == -1) continue;
                costs.push_back(Relation(this->nodes[i].Edges()[j], i, j));
            }
        }
        costs.sort([](const Relation& lhs, const Relation& rhs){ return lhs.weight < rhs.weight; });
        vector<Relation> result;
        while(!costs.empty()) {
            auto min = costs.front();
            costs.pop_front();
            if (!tree.AreSame(min.from, min.to)) {
                tree.Union(min.from, min.to);
                result.push_back(min);
            }
        }
        int sum = 0;
        for (auto each : result) {
            sum += each.weight;
        }
        return sum;
    }
    
    

    void Print() {
        for (int i = 1; i < this->nodes.size(); i++) {
            printf("%d:", i);
            for (int j = 1; j < this->nodes[i].Edges().size(); j++) {
                printf(" %d", this->nodes[i].Edges()[j]);
            }
            printf("\n");
        }
    }
private:
    vector<Node> nodes;
};

void solve() {

    int n;
    scanf("%d", &n);
    List list(n);

    for (int i = 1; i <= n; i++){
        for (int j = 1; j <= n; j++) {
            int w;
            scanf("%d", &w);
            list.SetWeight(i, j, w);
        }
    }
    // list.Print();
    printf("%d\n", list.CalcWeight());
}

void test(){
    UnionFindTree t(5);
    t.Union(1, 2);
    t.Union(2, 3);
    t.Union(4, 5);
    t.Print();
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// main
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int main() {
    solve();
    // test();
    return 0;
}