Go: package main

import "fmt"

type container struct {
	data []int
}

func (c *container) queue(v int) {
	c.data = append(c.data, v)
}
func (c *container) dequeue(p *int) bool {
	if p == nil || len(c.data) == 0 {
		return false
	}
	*p = c.data[0]
	c.data = c.data[1:len(c.data)]
	return true
}

func main() {
	var n int
	fmt.Scan(&n)
	g := make([][]int, n+1) // 1-indexed
	d := make([]int, n+1)   // 1-indexed
	for i := 1; i <= n; i++ {
		d[i] = -1
		var u, k, v int
		fmt.Scan(&u, &k)
		for j := 0; j < k; j++ {
			fmt.Scan(&v)
			g[u] = append(g[u], v)
		}
	}

	var q container
	d[1] = 0
	q.queue(1)

for len(q.data) > 0  { // 幅優先探索
		var v int
		q.dequeue(&v)
		for i := 0; i < len(g[v]); i++ {
			nv := g[v][i]
		if d[nv] == -1 { // 未訪問
				q.queue(nv)
				d[nv] = d[v] + 1
			}
		}
	}
	for i := 1; i <= n; i++ {
		fmt.Printf("%d %d\n", i, d[i])
	}
}

C++: #include <bits/stdc++.h>
using namespace std;
using ll = long long;
using P = pair<int, int>;

#define rep(i, n) for (int i = 0; i < n; ++i)
#pragma region Debug
template <typename T>
void view(const std::vector<T> &v)
{
    for (const auto &e : v)
    {
        std::cout << e << " ";
    }
    std::cout << std::endl;
}
template <typename T>
void view(const std::vector<std::vector<T>> &vv)
{
    for (const auto &v : vv)
    {
        view(v);
    }
}
#pragma endregion

int main()
{
    int n;
    cin >> n;
    vector<vector<int>> g(n, vector<int>());
    vector<int> d(n, -1);

    rep(i, n)
    {
        int k;
        cin >> k >> k;
        rep(j, k)
        {
            int t;
            cin >> t;
            t--;
            g[i].emplace_back(t);
        }
    }

    queue<int> q;
    q.push(0);
    d[0] = 0;
    while (q.size())
    {
        int v = q.front();
        q.pop();

        for (auto nv : g[v])
        {
            if (d[nv] >= 0)
                continue;

            d[nv] = d[v] + 1;
            q.push(nv);
        }
        // cout << v << " " << q.size() << endl;
    }

    rep(i, n)
    {
        cout << (i + 1) << " " << d[i] << endl;
    }

    return 0;
}

C++: /*
http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=ALDS1_11_C&lang=ja
*/

#include <bits/stdc++.h>
#define rep(i,n) for (int i = 0; i < (n); ++i)
using namespace std;
using ll = long long;
using P = pair<int,int>;

int main(){
    int n;
    cin >> n;
    vector<vector<int>> to(n);
    rep(i,n){
        int u,k;
        cin >> u >> k;
        rep(j,k){
            int v;
            cin >> v;
            v--;
            to[i].push_back(v);
        }
    }

    vector<int> dist(n,-1);
    queue<int> q;
    dist[0]=0;
    q.push(0);

    while(!q.empty()){
        int p;
        p = q.front();
        q.pop();
        //cout << "p" << p << endl;
        rep(i,to[p].size()){
            if(dist[to[p][i]]==-1){
                dist[to[p][i]]=dist[p]+1;
                q.push(to[p][i]);
            }
        }
    }

    rep(i,dist.size()){
        cout << i+1 <<" " <<dist[i] << endl;
    }
}

C++: #include<bits/stdc++.h>
using namespace std;
const int maxn=100+10;
int n,dis[maxn],vis[maxn];
vector<int>G[maxn];
void bfs(){
    memset(dis,0,sizeof dis);
    memset(vis,0,sizeof vis);
    queue<int>que;
    que.push(1);vis[1]=1;dis[1]=0;
    while(!que.empty()){
        int cur=que.front();que.pop();
        for(auto i:G[cur]){
            if(!vis[i]){
                que.push(i);
                dis[i]=dis[cur]+1;
                vis[i]=1;
            }
        }
    }
}
int main()
{
    cin>>n;
    for(int i=0;i<n;i++){
        int u,k;cin>>u>>k;
        for(int j=0;j<k;j++){
            int v;cin>>v;
            G[u].push_back(v);
        }
    }
    bfs();
    for(int i=1;i<=n;i++) if(!vis[i]) dis[i]=-1;//在bfs完以后还没到达的点到1点的距离设置为-1
    for(int i=1;i<=n;i++) cout<<i<<" "<<dis[i]<<"\n";
}
/*
4
1 2 2 4
2 1 4
3 0
4 1 3
*/

C++: #include <cassert>
#include <algorithm>
#include <iostream>
#include <vector>
#include <string>

class TVertex
{
    int FIndex;
    std::vector<TVertex*> FList;
    int FDistance;

public:
    TVertex(int Index)
     : FIndex(Index), FDistance(-1)
    {}
    void AddPath(TVertex* Vertex)
    {
        FList.push_back(Vertex);
    }
    void PrintDistance(std::ostream& out)const
    {
        out << FIndex << " " << FDistance << std::endl;
    }
    void BreadthFirstSearch(int Distance)
    {
        if(FDistance <= Distance && FDistance != -1) return;
        FDistance = Distance++;
        for(std::vector<TVertex*>::iterator It = FList.begin(); It != FList.end(); ++It){
            TVertex* V = *It;
            V->BreadthFirstSearch(Distance);
        }
    }
};
class TGraph
{
    std::vector<TVertex*> FTable;
    void Init(int n)
    {
        assert(n > 0);
        FTable.resize(n);
        for(int i = 0; i < n; ++i){
            FTable[i] = new TVertex(i);
        }
    }
public:
    TGraph(int n)
    {
        Init(n+1);
    }
    
    void SetupVertex(std::istream& in)
    {
        int Index;
        in >> Index;
        assert(Index >= 1);
        assert(Index <= FTable.size());
        int k;
        in >> k;
        for(int i = 0; i < k; ++i){
            int v;
            in >> v;
            FTable[Index]->AddPath(FTable[v]);
        }
    }
    void BreadthFirstSearch()
    {
        FTable[1]->BreadthFirstSearch(0);
    }
    void PrintDistance(std::ostream& out)
    {
        for(int i = 1; i < FTable.size(); ++i){
            FTable[i]->PrintDistance(out);
        }
    }
};

int main()
{
    int n;
    std::cin >> n;
    TGraph Graph(n);
    for(int i = 0; i < n; ++i){
        Graph.SetupVertex(std::cin);
    }
    Graph.BreadthFirstSearch();
    Graph.PrintDistance(std::cout);
    return 0;
    
}

C++: #include <bits/stdc++.h>

using namespace std;

typedef pair<int, int> P;
typedef long long int LL;

vector<int> v[101];
vector<int> dist;
queue<int> q;

int bfs() {
    dist[1] = 0;
    q.push(1);

    while (!q.empty()) {
        int c = q.front();
        q.pop();
        for (int i = 0; i < v[c].size(); i++) {
            if (dist[v[c][i]] == -1) {
                dist[v[c][i]] = dist[c] + 1;
                q.push(v[c][i]);
            }
        }
    }
}

int main() {
    int n;
    cin >> n;
    dist.resize(n + 1, -1);

    for (int i = 0; i < n; i++) {
        int u, k;
        cin >> u >> k;
        for (int j = 0; j < k; j++) {
            int a;
            cin >> a;
            v[u].push_back(a);
        }
    }

    bfs();

    for (int i = 1; i <= n; i++) {
        cout << i << " " << dist[i] << endl;
    }

    return 0;
}

C++: #include <iostream>
#include <fstream>
#include <cstdlib>
#include <math.h>
#include <utility>
#include <algorithm>
#include <functional>
#include <vector>
#include <numeric>
#include <bits/stdc++.h>

using namespace std;
using ll = long long;
using vi = vector<int>;
using vll = vector<ll>;
using vb = vector<bool>;
using qi = queue<int>;
using Graph = vector<vector<int>>;

#define FOR(i, a, b) for (int i = a; i < (b); i++)
#define REP(i,n) for(int i=0;i<n;i++)

qi que;
vi dist;

void bfs(Graph &G) {
    while (!que.empty()) {
        int v = que.front();
        que.pop();

        for(int next_v : G[v]) {
            if (dist[next_v] != -1) continue;
            que.push(next_v);
            dist[next_v] = dist[v] + 1;
        }
    }
}

int main() {
	cin.tie(0);
   	ios::sync_with_stdio(false);

    int n; cin >> n;
    Graph G(n);
    REP(i, n) {
        int u; cin >> u;
        int k; cin >> k;
        REP(j, k) {
            int v; cin >> v;
            G[i].push_back(v-1);
        }
    }

    que.push(0);
    dist.assign(n, -1);
    dist[0] = 0;
    bfs(G);

    REP(i, n) {
        cout << (i+1) << " " << dist[i] << "\n";
    }
}