Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
)

type Item struct {
	value    int // The value of the item; arbitrary.
	priority int // The priority of the item in the queue.
	// The index is needed by update and is maintained by the heap.Interface methods.
	index int // The index of the item in the heap.
}
type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}
func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = i
	pq[j].index = j
}
func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 // for safety
	*pq = old[0 : n-1]
	return item
}

type Q struct {
	pq *PriorityQueue
	ds map[int]int // It has always same value as pq. For random access.
}

func newQ() *Q {
	pq := new(PriorityQueue)
	heap.Init(pq)
	return &Q{
		pq: pq,
		ds: make(map[int]int),
	}
}
func (q *Q) pop() (u, d int) {
	item := heap.Pop(q.pq).(*Item)
	delete(q.ds, item.value)
	return item.value, item.priority
}
func (q *Q) get(u int) (int, bool) { // returns d
	d, ok := q.ds[u]
	return d, ok
}
func (q *Q) set(u, d int) {
	q.ds[u] = d
	for _, item := range *q.pq {
		if item.value != u {
			continue
		}

		item.priority = d
		heap.Fix(q.pq, item.index)
		return
	}
	heap.Push(q.pq, &Item{
		priority: d,
		value:    u,
	})
}
func (q *Q) len() int {
	return len(q.ds)
}

func main() {
	r := bufio.NewReader(os.Stdin)

	var n int
	fmt.Fscan(r, &n)
	cs := make([]map[int]int, n) // []v_i -> c_i
	for h := 0; h < n; h++ {
		var u, k int
		fmt.Fscan(r, &u, &k)
		m := make(map[int]int)
		for i := 0; i < k; i++ {
			var v, c int
			fmt.Fscan(r, &v, &c)
			m[v] = c
		}

		cs[u] = m
	}

	q := newQ()
	q.set(0, 0)
	visited := make(map[int]struct{})
	out := make([]int, n)

	for q.len() > 0 {
		u, d := q.pop()
		for uu, c := range cs[u] {
			// Consider the connection between u and uu.
			if _, ok := visited[uu]; ok {
				continue
			}
			dd := d + c
			if d, ok := q.get(uu); !ok || d > dd {
				q.set(uu, dd)
			}
		}

		out[u] = d
		visited[u] = struct{}{}
	}

	for u, d := range out {
		fmt.Println(u, d)
	}
}

C++: #include <iostream>
#include <vector>
#include <array>
#include <algorithm>
#include <limits>
#include <cmath>
#include <numeric>
#include <string>

using namespace std;

using ll = long long int;
using ull = unsigned long long int;
#define rep(i, a, b) for(int i = (a); i < (b); ++i )
#define rrep(i, a, b) for(int i = (a); i > (b); --i )
#define REP(i, a, b) for(int i = (a); i <= (b); ++i )
#define RREP(i, a, b) for(int i = (a); i >= (b); --i )
#define llrep(i, a, b) for(ll i = (a); i < (b); ++i )
#define llrrep(i, a, b) for(ll i = (a); i > (b); --i )
#define llREP(i, a, b) for(ll i = (a); i <= (b); ++i )
#define llRREP(i, a, b) for(ll i = (a); i >= (b); --i )
#define ullrep(i, a, b) for(ull i = (a); i < (b); ++i )
#define ullrrep(i, a, b) for(ull i = (a); i > (b); --i )
#define ullREP(i, a, b) for(ull i = (a); i <= (b); ++i )
#define ullRREP(i, a, b) for(ull i = (a); i >= (b); --i )

template<typename T=int>
class UnionFind {
public:
    explicit UnionFind(unsigned long long n) : rank_(n, 0), p_(n, 0) {
        for (T i = 0; i < n; i++) {
            MakeSet(i);
        }
    }

    void MakeSet(T x) {
        p_[x] = x;
        rank_[x] = 0;
    }

    bool Same(T x, T y) {
        return FindSet(x) == FindSet(y);
    }

    void Link(T x, T y) {
        if (rank_[x] > rank_[y]) {
            p_[y] = x;
        } else {
            p_[x] = y;
            if (rank_[x] == rank_[y]) {
                rank_[y]++;
            }
        }
    }

    void Unite(T x, T y) {
        Link(FindSet(x), FindSet(y));
    }

    T FindSet(T x) {
        if (x != p_[x]) {
            p_[x] = FindSet(p_[x]);
        }
        return p_[x];
    }

private:
    std::vector<T> rank_, p_;
};

class Dijkstra {
public:
    Dijkstra(unsigned long long num, int max_cost) :
            num_(num),
            max_cost_(max_cost),
            v_(num, std::vector<int>(num, max_cost)),
            c_(num, 0),
            d_(num, max_cost),
            p_(num, 0) {
    };

    void Compute(int start) {
        d_[start] = 0;
        p_[start] = start;
        while (true) {
            int m = -1;
            int min_d = std::numeric_limits<int>::max();
            for (int i = 0; i < num_; i++) {
                if ((c_[i] == 0) && (min_d > d_[i])) {
                    min_d = d_[i];
                    m = i;
                }
            }
            if (m < 0) {
                break;
            }
            c_[m] = 1;
            for (int i = 0; i < num_; i++) {
                if ((c_[i] == 0) && (d_[i] > (d_[m] + v_[m][i])) ) {
                    d_[i] = d_[m] + v_[m][i];
                    p_[i] = m;
                }
            }
        }
    }

public:
    int num_;
    int max_cost_;
    std::vector<std::vector<int>> v_;
    std::vector<int> c_;
    std::vector<int> d_;
    std::vector<int> p_;
};


int N, Q;

int G[100][100];
int d[100];
int p[100];
int c[100];

int main() {
    cin >> N;
//    rep(i, 0, N) {
//        rep(j, 0, N) {
//            G[i][j] = 10000010;
//        }
//    }
    Dijkstra dj(N, 10000010);
    rep(i, 0, N) {
        int u, k;
        cin >> u >> k;
        rep(j, 0, k) {
            int t, d;
            cin >> t >> d;
            dj.v_[u][t] = d;
        }
    }
    dj.Compute(0);
    rep(i, 0, N) {
        cout << i << " " << dj.d_[i] << endl;
    }
//    rep(i, 0, N) {
//        d[i] = numeric_limits<int>::max();
//    }
//
//    d[0] = 0;
//    p[0] = 0;
//    while (true) {
//        int m = -1;
//        int min_d = numeric_limits<int>::max();
//        rep(i, 0, N) {
//            if ((c[i] == 0) && (min_d > d[i])) {
//                min_d = d[i];
//                m = i;
//            }
//        }
//        if (m < 0) {
//            break;
//        }
//        c[m] = 1;
//        rep(i, 0, N) {
//            if ((d[m] + G[m][i]) < d[i]) {
//                d[i] = d[m] + G[m][i];
//                p[i] = m;
//            }
//        }
//    }
}

C++: #include <bits/stdc++.h>
#define MAX_E 1000000
#define MAX_V 100000
#define INF 1e9
typedef long long ll;
using namespace std;
/*??????????????????????????? O(V*E)*/

//??????from????????????to???????????????cost??????
struct edge{int from, to, cost;};
edge es[MAX_E]; //???
ll d[MAX_V];   //???????????¢
int V,E;        //V???????????°???E????????°

//s???????????????????????????????????????????????¢????±???????.
void Bellman_Ford(int s){
  for(int i=0; i<V ;i++) d[i]=INF;
  d[s]=0;
  while(true){
    bool update=false;
    for(int i=0; i<E ;i++){
      edge e = es[i];
      if(d[e.from] != INF && d[e.to]> d[e.from] + e.cost){
	d[e.to] = d[e.from] + e.cost;
	update = true;
      }
    }
    if(!update) break;
  }
}

//true??????????????????????????¨??????
bool find_negative_loop(){
  memset(d,0,sizeof(d));

  for(int i=0; i<V ;i++){
    for(int j=0; j<E ;j++){
      edge e = es[j];
      if(d[e.to] > d[e.from] + e.cost){
	d[e.to] = d[e.from] + e.cost;
	
	//n??????????????´??°???????????????????????????????????¨?????????
	if(i == V-1) return true;
      }
    }
  }
  return false;
}

int main(){
  cin>>V;
  for(int i=0;i<V;i++){
    int u,k;
    cin>>u>>k;
    for(int j=0,v,c;j<k;j++){
      cin>>v>>c;
      es[E++]=(edge){u,v,c};
      es[E++]=(edge){v,u,c};
  }
  }
  
  for(int i=0;i<V;i++){
    Bellman_Ford(i);
    cout <<i<<" "<<d[0]<<endl;
  }
}