Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

/***************************************************************
stackによる深さ優先探索を実装する。
***************************************************************/

const (
	N     = 100
	WHITE = 0
	GRAY  = 1
	BLACK = 2
)

var (
	n            int
	Adj          [N][N]int
	statusColor  [N]int
	discoverTime [N]int
	finishTime   [N]int
	clock        int
	nt           [N]int
)

/***************************************************************
Stackの定義:
- field
	container: ノードの格納されたスライス
	sp: スタックポインタ
- method
	size(): スタックに積まれているノードの個数を返す
	top(): スタックの一番上に積まれているノードを返す
	isEmpty(): スタックが空かどうかを返す
	pop(): スタックの要素をポップし削除する
	push(): スタックに要素を積む
***************************************************************/

type Stack struct {
	container []int
	sp        int
}

func (s *Stack) size() int {
	return len(s.container)
}

func (s *Stack) top() int {
	return s.container[s.sp]
}

func (s *Stack) isEmpty() bool {
	return s.sp == 0
}

func (s *Stack) pop() int {
	_pop := func() {
		s.container = s.container[:len(s.container)-1]
	}
	defer _pop()
	if s.isEmpty() {
		panic("There is no elements in stack!")
	}
	s.sp--
	return s.container[s.sp]
}

func (s *Stack) push(n int) {
	s.sp++
	s.container[s.sp] = n
}

func next(u int) int {
	for v := nt[u]; v < n; v++ {
		nt[u] = v + 1
		if Adj[u][v] == 1 {
			return v
		}
	}
	return -1
}

func _DFS(target int) {
	for i := 0; i < n; i++ {
		nt[i] = 0
	}
	stack := new(Stack)
	stack.container = make([]int, N)
	stack.push(target)
	statusColor[target] = GRAY
	clock++
	discoverTime[target] = clock
	for !stack.isEmpty() {
		u := stack.top()
		v := next(u)
		if v != -1 {
			if statusColor[v] == WHITE {
				statusColor[v] = GRAY
				clock++
				discoverTime[v] = clock
				stack.push(v)
			}
		} else {
			stack.pop()
			statusColor[u] = BLACK
			clock++
			finishTime[u] = clock
		}
	}
}

func DFS() {
	for i := 0; i < n; i++ {
		statusColor[i] = WHITE
		nt[i] = 0
	}
	clock = 0
	for i := 0; i < n; i++ {
		if statusColor[i] == WHITE {
			_DFS(i)
		}
	}
	for i := 0; i < n; i++ {
		fmt.Printf("%d %d %d\n", i+1, discoverTime[i], finishTime[i])
	}
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	scanner.Split(bufio.ScanWords)
	scanner.Scan()
	n, _ = strconv.Atoi(scanner.Text())
	for i := 0; i < n; i++ {
		for j := 0; j < n; j++ {
			Adj[i][j] = 0
		}
	}
	for i := 0; i < n; i++ {
		scanner.Scan()
		u, _ := strconv.Atoi(scanner.Text())
		scanner.Scan()
		k, _ := strconv.Atoi(scanner.Text())
		u--
		for j := 0; j < k; j++ {
			scanner.Scan()
			v, _ := strconv.Atoi(scanner.Text())
			v--
			Adj[u][v] = 1
		}
	}

	DFS()
}

C++: #include <cassert>
#include <algorithm>
#include <iostream>
#include <vector>
#include <string>

class TVertex
{
    int FIndex;
    std::vector<TVertex*> FList;
    int FDiscoveryTime;
    int FFinishTime;

public:
    TVertex(int Index)
     : FIndex(Index), FDiscoveryTime(0), FFinishTime(0)
    {}
    void AddPath(TVertex* Vertex)
    {
        FList.push_back(Vertex);
    }
    void PrintTime(std::ostream& out)const
    {
        out << FIndex << " " << FDiscoveryTime << " " << FFinishTime << std::endl;
    }
    int DepthFirstSearch(int Time)
    {
        if(FDiscoveryTime) return Time;
        FDiscoveryTime = Time++;
        for(std::vector<TVertex*>::iterator It = FList.begin(); It != FList.end(); ++It){
            TVertex* V = *It;
            Time = V->DepthFirstSearch(Time);
        }
        FFinishTime = Time++;
        return Time;
    }
};
class TGraph
{
    std::vector<TVertex*> FTable;
    void Init(int n)
    {
        assert(n > 0);
        FTable.resize(n);
        for(int i = 0; i < n; ++i){
            FTable[i] = new TVertex(i);
        }
    }
public:
    TGraph(int n)
    {
        Init(n+1);
    }
    
    void SetupVertex(std::istream& in)
    {
        int Index;
        in >> Index;
        assert(Index >= 1);
        assert(Index <= FTable.size());
        int k;
        in >> k;
        for(int i = 0; i < k; ++i){
            int v;
            in >> v;
            FTable[Index]->AddPath(FTable[v]);
        }
    }
    void DepthFirstSearch()
    {
        int Time = 1;
        for(int i = 1; i < FTable.size(); ++i){
            Time = FTable[i]->DepthFirstSearch(Time);
        }
    }
    void PrintTime(std::ostream& out)
    {
        for(int i = 1; i < FTable.size(); ++i){
            FTable[i]->PrintTime(out);
        }
    }
};

int main()
{
    int n;
    std::cin >> n;
    TGraph Graph(n);
    for(int i = 0; i < n; ++i){
        Graph.SetupVertex(std::cin);
    }
    Graph.DepthFirstSearch();
    Graph.PrintTime(std::cout);
    return 0;
    
}

C++: #include<bits/stdc++.h>
using namespace std;

using i64 = int64_t;

using Graph = vector<vector<int>>;

int dfs(int u, int t, vector<pair<int, int>> &ans, const Graph &graph){
    ans[u].first = t;
    for(auto v: graph[u]){
        if(ans[v].first == -1){
            t = dfs(v, t+1, ans, graph);
        }
    }
    ans[u].second = t + 1;
    return t + 1;
}

int main(){
    int n;
    cin >> n;
    Graph graph(n+1, vector<int>());
    for(int i=0;i<n;++i){
        int u, k;
        cin >> u >> k;
        for(int j=0;j<k;++j){
            int v;
            cin >> v;
            graph[u].push_back(v);
        }
    }
    vector<pair<int, int>> ans(n+1, make_pair(-1, -1));
    int t = 0;
    for(int u=1;u<=n;++u){
        if(ans[u].first == -1)
            t = dfs(u, t+1, ans, graph);
    }
    for(int i=1;i<=n;++i){
        cout << i << " " << ans[i].first << " " << ans[i].second << endl;
    }

    return 0;
}

C++: #include <iostream>
#include <vector>
#include <stack>
using namespace std;
static const int MAX=101;
bool Visited[MAX]; //??\?????????????¢??????????
vector<int> Adjacency[MAX];
int dTime[MAX]; int fTime[MAX]; //?¢??????°??¶??´????¢?????????¶??´
void dfs(int j,int& clock)
{

    stack<int> S;
    S.push(j);dTime[j]=++clock;
    Visited[j]=true;
    while(!S.empty())
    {
        int p=S.top(); //???????????¶??????
        if(Adjacency[p].size()==0)
        {
            S.pop();
            fTime[p]=++clock;
            continue;
        }
        int i=0;
        if(Adjacency[p].size())
          while(Visited[Adjacency[p][i]]==true)
          {
            i++;
            if(i==Adjacency[p].size()) //???????°??????????????±?????????????
            {
                S.pop();
                fTime[p]=++clock;
                break;
            }
          }
        if(i==Adjacency[p].size()) continue;
        //if founded
        S.push(Adjacency[p][i]); dTime[Adjacency[p][i]]=++clock;
        Visited[Adjacency[p][i]]=true;
    }
}
int main()
{
    int n;
    cin>>n;
    for(int i=1;i<=n;i++) Visited[i]=false;

    for(int i=1;i<=n;i++)
    {
        int p;cin>>p;
        int num;
        cin>>num;

        for(int j=0;j<num;j++)
        {
            int t;
            cin>>t;
            Adjacency[p].push_back(t);
        }
    }
    int clock=0;
    for(int i=1;i<=n;i++)  //???????????????????????°DFS?£?????????????
    {
        if(Visited[i]==false) dfs(i,clock);
    }
    for(int i=1;i<=n;i++)
        cout<<i<<' '<<dTime[i]<<' '<<fTime[i]<<endl;
}