Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 200
	MAX_WEIGHT = 2000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		adjacentMatrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			v, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			adjacentMatrix[i][j] = v
		}
	}

	mst([]int{1}, shortestList, adjacentMatrix)
	fmt.Println(shortestList)
	fmt.Println(calculateMinWeight(shortestList))
}

func calculateMinWeight(shortestList []ShortestInfo) int {
	visitedList := make([]bool, len(shortestList))
	visitedList[0] = true
	sumWeight := 0
	for !visitedAll(visitedList) {
		shortestInfo := shortestList[0]
		shortestList = shortestList[1:]
		edges := shortestInfo.edges
		for _, edge := range edges {
			if !visitedList[edge.end-1] {
				visitedList[edge.end-1] = true
				sumWeight += edge.weight
			}
		}
	}
	return sumWeight
}

func visitedAll(visitedList []bool) bool {
	for _, v := range visitedList {
		if !v {
			return false
		}
	}
	return true
}

func mst(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			s := getShortest(adj.end, shortestList)
			if currentShortest.shortest+adj.weight < s.shortest || (currentShortest.shortest+adj.weight == s.shortest && len(currentShortest.edges)+1 > len(s.edges)) {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #define _CRT_SECURE_NO_WARNINGS
#include <cstdio>
#include <cstdlib>
#include <string>
#include <iostream>
#include <climits>
#include <list>
#include <queue>

using namespace std;

static const int INFTY = 2001;

int main() {
	int Dist[101];
	int AdjacenceyList[100][100];
	int AdjacenceyWeightList[100][100];
	int Degree[100];
	int i, j;
	int N;
	int W;
	int Deg;
	int MinTotalWeight = 0;
	int u, v;
	int PrevSecondSmallestVertex;
	int SecondSmallestVertex;
	int MinVertex;
	bool inT[100];

	cin >> N;

	for (i = 0; i < N; i++) {
		inT[i] = false;
		Dist[i] = INFTY;
		Deg = -1;
		for (j = 0; j < N; j++) {
			cin >> W;
			if(W != -1){
				AdjacenceyList[i][++Deg] = j;
				AdjacenceyWeightList[i][Deg] = W;
			}
		}
		Degree[i] = Deg + 1;
	}
	Dist[100] = INFTY;

	u = 0;
	inT[u] = true;
	Dist[u] = 0;
	PrevSecondSmallestVertex = 100;
	for (i = 1; i <= N - 1; i++) {
		MinVertex = 100;
		for (j = 0; j < Degree[u]; j++) {
			v = AdjacenceyList[u][j];
			if (inT[v] == false) {
				W = AdjacenceyWeightList[u][j];
				if (W < Dist[v]) {
					Dist[v] = W;
				}
				if (Dist[v] < Dist[MinVertex]) {
					SecondSmallestVertex = MinVertex;
					MinVertex = v;
				}
				else if (Dist[v] < Dist[SecondSmallestVertex]) {
					SecondSmallestVertex = v;
				}
			}
		}

		////DEBUG
		//cout << "MinVerTex = " << MinVertex << " SecondSmallestVertex = " << SecondSmallestVertex << endl;

		if (Dist[PrevSecondSmallestVertex] < Dist[MinVertex]) {
			SecondSmallestVertex = MinVertex;
			MinVertex = PrevSecondSmallestVertex;
			PrevSecondSmallestVertex = SecondSmallestVertex;
		}
		else if (Dist[SecondSmallestVertex] < Dist[PrevSecondSmallestVertex]) {
			PrevSecondSmallestVertex = SecondSmallestVertex;
		}
		inT[MinVertex] = true;
		u = MinVertex;
		MinTotalWeight += Dist[MinVertex];

		////DEBUG
		//cout << "MinVertex = " << MinVertex << " PrevSecondSmallestVertex = " << PrevSecondSmallestVertex << endl;
		//cout << "inT: ";
		//for (int k = 0; k < N; k++) {
		//	cout << inT[k] << " ";
		//}
		//cout << endl;
		//printf("MinTotalWeight = %d\n", MinTotalWeight);
	}
	printf("%d\n", MinTotalWeight);

	return 0;
}

C++: #include<bits/stdc++.h>
#define ll long long
#define rep(i, n) for(int i=0; i<n; i++)
#define REP(i, n) for(int i=0; i<=n; i++)
#define repr(i, n) for(int i=n; i>0; i--)
#define REPR(i, n) for(int i=n; i>=0; i--)
const ll INF = 1LL<<60;
const int INT_INF = 1e9;
const ll MOD = 1e9+7;
template<class T> void puts(T x) { std::cout << x << std::endl; }
template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; }
template<class T> inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; }
using namespace std;

struct UnionFind {
    vector<int> parent;

    // Constructor
    UnionFind(int n) {
        parent.resize(n);
        rep(i, n) parent[i] = i;
    }

    // データxが属する木の代表元を返す
    int root(int x) {
        if (parent[x] == x) {
            return x;
        } else {
            parent[x] = root(parent[x]);
            return parent[x];
        }
    }

    // データxとyを同じ木にくっつける
    void connect(int x, int y) {
        int rx = root(x);
        int ry = root(y);

        if (rx == ry) return;
        parent[rx] = ry;
    }

    // データxとyが同じ木に属するか判定する
    bool check(int x, int y) {
        int rx = root(x);
        int ry = root(y);
        return rx == ry;
    }
};

struct Edge {
    int u;
    int v;
    int weight;

    Edge(int _u, int _v, int w) {
        u = _u;
        v = _v;
        weight = w;
    }

    bool operator >(const Edge other) const {
        return weight > other.weight;
    }

    bool operator ==(const Edge other) const {
        return weight == other.weight;
    }

    bool operator <(const Edge other) const {
        return weight < other.weight;
    }
};

vector<Edge> adj;

int main() {
    int n; cin >> n;
    for (int u = 0; u < n; u++) {
        for (int v = 0; v < n; v++) {
            int w; cin >> w;
            if (v > u && w != -1) adj.emplace_back(Edge(u, v, w));
        }
    }
    sort(adj.begin(), adj.end());

    // for (auto &edge: adj) {
    //     printf("(%d, %d, %d)\n", edge.u, edge.v, edge.weight);
    // }
    // cout << "-----" << endl;

    UnionFind tree(n);
    vector<Edge> s;
    for (auto &edge: adj) {
        // printf("check (u, v, w) = (%d, %d, %d)->", edge.u, edge.v, edge.weight);
        if (!tree.check(edge.u, edge.v)) {
            // printf("connect\n");
            s.emplace_back(edge);
            tree.connect(edge.u, edge.v);
        } else {
            // printf("don't connect\n");
        }
    }

    int ans = 0;
    for (auto &edge: s) {
        // printf("(%d, %d, %d)\n", edge.u, edge.v, edge.weight);
        ans += edge.weight;
    }
    cout << ans << endl;
}