Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	ans := make([][2]int, N)
	time := 0
	found := make(map[int]bool)
	var dfs func(cur int)
	dfs = func(cur int) {
		time++
		ans[cur][0] = time
		found[cur] = true
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if !found[next] {
				dfs(G[cur][i])
			}
		}
		time++
		ans[cur][1] = time
	}
	for i := 0; i < N; i++ {
		if !found[i] {
			dfs(i)
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprint(wtr, i+1)
		for j := 0; j < 2; j++ {
			fmt.Fprint(wtr, " ")
			fmt.Fprint(wtr, ans[i][j])
		}
		fmt.Fprintln(wtr)
	}
	wtr.Flush()
}

C++: /**
 * Depth first search.
 * start from node 1
 * 1) increment time 
 * 2) find non visited adjacent node
 * 3) if found move to that node.  d[v'] = time
 * 4) if not found. f[v] = time
 * 5) else end.
 * 5) go to 2.
 */

#include <iostream>
using namespace std;
const int N = 101;
int adj[N][N] = {0};
int d[N]={0};
int f[N]={0};
int t = 1;

void dfs(int n) {
	d[n]=t;
	int k = adj[n][0];
	for (int j=1;j<=k;j++) {
		int nn = adj[n][j];
		if (d[nn]) continue;
		t++;
		dfs(nn);
	}
	f[n]=++t;
}

int main()
{
	int n;
	cin >> n;
	for (int i=1;i<=n;i++){
		int j, k;
		cin >> j >> k;
		adj[j][0]=k;
		for (int m=1;m<=k;m++) {
			int a;
			cin >> a;
			adj[j][m]=a;
		}
	}
	dfs(1);

	for (int i=1;i<=n;i++){
		cout << i << ' ' << d[i] << ' ' << f[i] << endl;
	}

	return 0;
}

C++: #include<stdio.h>
#define N 100
#define WHITE 0
#define GRAY 1
#define BLACK 2

int n,M[N][N];
int color[N],d[N],f[N],tt;

void visit(int);
void dfs(void);

int main(){
  int u,v,k,i,j;

  scanf("%d",&n);
  for(i=0;i<n;i++){
    for(j=0;j<n;j++)M[i][j]=0;
  }

  for(i=0;i<n;i++){
    scanf("%d %d",&u,&k);
    u--;
    for(j=0;j<k;j++){
      scanf("%d",&v);
      v--;
      M[u][v]=1;
    }
  }

  dfs();

  return 0;
}

void visit(int u){
  int v;
  color[u]=GRAY;
  d[u]=++tt;
  for(v=0;v<n;v++){
    if(M[u][v]==0)continue;
    if(color[v]==WHITE){
      visit(v);
    }
  }
  color[u]=BLACK;
  f[u]=++tt;
}

void dfs(){
  int u;
  for(u=0;u<n;u++)color[u]=WHITE;
  tt=0;
  for(u=0;u<n;u++){
    if(color[u]==WHITE)visit(u);
  }
  for(u=0;u<n;u++){
    printf("%d %d %d\n",u+1,d[u],f[u]);
  }
}

C++: #include<iostream>
#define FOR(i,a,b) for (int i=(a);i<(b);i++)
using namespace std;
int G[100][100] = {};
int time = 0;
typedef struct ANS
{
	int id, t, e;
	bool done;
};

void rec(ANS a[],int t)
{
	time++;
	a[t].t = time;
	a[t].done = true;
	FOR(i, 0, 100)
	{
		if (G[t][i] == 1 && a[i].done == false)
		{
			rec(a, i);
		}
	}
	time++;
	a[t].e = time;
}

int main()
{
	ANS ans[101];
	int n;
	cin >> n;
	FOR(i, 0, n)
	{
		ans[i].id = i + 1;
		ans[i].done = false;
		int u, m;
		cin >> u >> m;
		FOR(j, 0, m)
		{
			int l;
			cin >> l;
			G[u - 1][l - 1] = 1;
		}
	}
	rec(ans, 0);
	FOR(i, 0, n)
	{
		cout << ans[i].id << " " << ans[i].t << " " << ans[i].e << endl;
	}
	return 0;
}

C++: #include <iostream>
#include <algorithm>
using namespace std;

int r[101][101];
int d[101], f[101], num, visit[100]={0}, p=1;

void dfs(int n){
    if(visit[n]!=1){
        visit[n] = 1;
        d[n] = p++;
        for(int i=1; i<=num; i++)
            if(r[n][i]) dfs(i);
        f[n] = p++;
    }
}

int main(void){
    int u, k, v;
    cin >> num;
    for(int i=1; i<=num; i++){
        cin >> u >> k;
        for(int j=1; j<=k; j++){
            cin >> v;
            r[u][v]=1;
        }
    }
    for(int i=1; i<=num; i++){
        if(visit[i]!=1) dfs(i);
    }
    for(int i=1; i<=num; i++)
        cout << i << " " << d[i] << " " << f[i] << endl;
    return 0;
}

C++: #include<iostream>
using namespace std;
#include<stdio.h>

int G[101][102];
int found[101];
int comp[101];   // complete.
int t;  // time.

typedef struct box{ int val; box* next; } box_t;  // stack.

box_t* init()
{
    box_t* head = new box_t;
    head->val = -1;
    head->next = NULL;
    return head;
}

bool isEmpty(box_t* head){ return (head->next == NULL ? true : false); }

box_t* push(box_t* head, int data)
{
    box_t* box = new box_t;
    box->val = data;
    box->next = head->next;
    head->next = box;
    return box;
}

int pop(box_t* head)
{
    if(isEmpty(head)){ return -1; }
    box_t* box = head->next;
    int val;
    head->next = box->next;
    val = box->val;
    delete box;
    return val;
}

int front(box_t* head)
{
    int val;
    if(isEmpty(head)){ return -1; }
    val = head->next->val;
    return val;
}

box_t* stack = init();

void search_loop(int i)
{
    int j, k;
    while(1){
        if(found[i] == 0){
            t++; found[i] = t;
            push(stack, i);
        }
        for(k = G[i][0]; G[i][k] != 0 && found[G[i][k]] != 0; k++);
        if(G[i][k] == 0){
            if(isEmpty(stack)){ return; }
            else{
                j = pop(stack);
                t++; comp[j] = t;
                i = front(stack);
            }
        }else{
            G[i][0] = k + 1;
            i = G[i][k];
        }
    };
    return;
}

int main()
{
    int n, i, j, a, b, e;
    scanf("%d", &n);
    for(i = 1; i <= n; i++){
        G[i][0] = 1;
        for(j = 1; j <= n + 1; j++){ G[i][j] = 0; } }

    for(i = 1; i <= n; i++){
        scanf("%d %d", &a, &e);
        for(j = 1; j <= e; j++){
            scanf("%d", &b); G[a][j] = b; } }  // adjacent representation.

    for(i = 1; i <= n; i++){ found[i] = 0; comp[i] = 0; }
    t = 0;
    while(1){
        for(i = 1; i <= n; i++){
            if(found[i] == 0) break;
        }
        if(i > n) break;
        search_loop(i);
    };

    for(i = 1; i <= n; i++){
        printf(" %d %d %d\n", i, found[i], comp[i]);
    }
    return 0;
}