Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

const INF = 1 << 60

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		G[i] = make([]int, N)
		for j := 0; j < N; j++ {
			G[i][j] = sc.nextInt()
		}
	}
	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	seen := make([]bool, N)
	d[0] = 0
	ans := 0
	for {
		cur := 0
		minCost := INF
		for i := 0; i < N; i++ {
			if !seen[i] && d[i] < minCost {
				minCost = d[i]
				cur = i
			}
		}
		if minCost == INF {
			break
		}
		seen[cur] = true
		ans += d[cur]
		for i := 0; i < N; i++ {
			cost := G[cur][i]
			if cost != -1 && cost < d[i] {
				d[i] = cost
			}
		}
	}

	fmt.Fprintln(wtr, ans)
	wtr.Flush()
}

C++: #include <stdio.h>
int main(){
    int n, i, j, t, a[100][100];
    int u, min, d[100], p[100], v[100];
    scanf("%d", &n);
    for(i = 0; i < n; i++) for(j = 0; j < n; j++) {
        scanf("%d", &t);
        a[i][j] = (t==-1)?1000000000:t;
    }
    for(i = 0; i < n; i++) {
        d[i] = 1000000000;
        p[i] = -1;
        v[i] = 0;
    }
    d[0] = 0;
    while(1) {
        min = 1000000000;
        u = -1;
        for(i = 0; i < n; i++) {
            if(min > d[i] && v[i] != 2) {
                u = i;
                min = d[i];
            }
        }
        if(u == -1) break;
        v[u] = 2;
        for(j = 0; j < n; j++) {
            if(v[j] != 2 && a[i][j] != 1000000000){
                if(d[j] > a[u][j]) {
                    d[j] = a[u][j];
                    p[j] = u;
                    v[j] = 1;
                }
            }
        }
        t = 0;
        for(i = 0; i < n; i++) {
            if(p[i] != -1) t+=a[i][p[i]];
        }
    }
    printf("%d\n", t);
    return 0;
}

C++: #include<iostream>
using namespace std;
static const int MAX = 100;
static const int INFTY = (1 << 21);
static const int WHITE = 0;
static const int GRAY = 1;
static const int BLACK = 2;

int n, M[MAX][MAX];

int prim() {
	int u, minv;
	int d[MAX], p[MAX], color[MAX];
	
	for(int i = 0; i < n; i++) {
		d[i] = INFTY;
		p[i] = -1;
		color[i] = WHITE;
	}
	
	d[0] = 0;
	
	while(1) {
		minv = INFTY;
		u = -1;
		for(int i = 0; i < n; i++) {
			if(minv > d[i] && color[i] != BLACK) {
				u = i;
				minv = d[i];
			}
		}
	   if(u == -1) break;
	   color[u] = BLACK;
	   for(int v = 0; v < n; v++) {
           if(color[v] != BLACK && M[u][v] != INFTY){
		   	  if(d[v] > M[u][v]) {
	   		      d[v] = M[u][v];
   		          p[v] = u;
           	   	  color[v] = GRAY;
   	           }
           }
   	   }	
	}
	int sum = 0; 
	for(int i = 0; i < n; i++) {
		if(p[i] != -1) sum += M[i][p[i]];
	}
	return sum;
} 

int main() {
	cin >> n;
	
	for(int i = 0; i < n; i++) {
		for(int j = 0; j < n; j++){
			int e;
			cin >> e;
			M[i][j] = (e == -1) ? INFTY :e;
		}
	}
	
	cout << prim() << endl;
	
	return 0;
}

C++: #include <cstdio>
#include <climits>
#include <vector>

int w[100][100];
std::vector<int> mst;
std::vector<int> others;
typedef std::vector<int>::iterator itr;

int minimum(){
    if(others.size()<=0)return 0;
    int candiW=INT_MAX;
    itr candiI;
    for(itr i=mst.begin();i!=mst.end();i++){
        for(itr j=others.begin();j!=others.end();j++){
            if(w[*i][*j]<candiW){
                candiW = w[*i][*j];
                candiI = j;
            }
        }
    }
    mst.push_back(*candiI);
    others.erase(candiI);
    return candiW + minimum();
}

int main(){
    int i, j, n;
    scanf("%d",&n);
    for(i=0;i<n;i++){
        for(j=0;j<n;j++){
            scanf("%d",&w[i][j]);
            if(w[i][j]==-1)w[i][j]=INT_MAX;
        }
    }
    mst.push_back(0);
    for(i=1;i<n;i++)others.push_back(i);
    printf("%d\n",minimum());
    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

typedef long long ll;

struct Edge {
    ll s,t;
    ll w;
    bool operator < (const Edge& tgt) const {
	return w > tgt.w;
    }
};

ll Prim(const vector<vector<Edge>>& G) {
    const ll V = G.size();
    priority_queue<Edge> edges;
    
    vector<int> used(V,0);
    edges.push( Edge{-1,0,0} );
    ll ans = 0;
    while( edges.size() ) {
	Edge e = edges.top(); edges.pop();

	if( used[e.t] == 1 ) continue;
	used[e.t] = 1;
	ans += e.w;

	for(auto& nxt : G[e.t]) {
	    if( used[nxt.t] == 1 ) continue;
	    edges.push(nxt);
	}
    }
    return ans;
}


int main () {

    ll V; cin >> V;
    vector<vector<Edge>> G(V);
    for(int i=0; i<V; i++) {
	for(int j=0; j<V; j++) {
	    ll w; cin >> w;
	    if( w != -1 ) {
		G[i].push_back( Edge{i,j,w} );
	    }
	}
    }
    cout << Prim(G) << endl;
    return 0;
}