Go: package main

import (
	"fmt"
	"os"
	"bufio"
	"strings"
	"strconv"
)
var MAX = 1000000
type Vertex struct{
	Value int
	Routes map[int]int
	Done bool
}
func NewVertex(value int) *Vertex{
	routes := make(map[int]int)
	// for i, _ := range routes {
	// 	routes[i] = MAX
	// }
	return &Vertex{ value, routes, false }
}

func (v *Vertex) SetRoute(key, weight int) {
	v.Routes[key] = weight
}

type Path struct {
	Key int
	Weight int
}

var count = 0
func ShortestRoutes(list []*Vertex) []int {
	// create result table
	result  := make([]int, len(list))
	// fmt.Println(result)
	for i, _ := range result {
		result[i] = MAX
	}

	queue := make([]Path, 0)
	queue = append(queue, Path{0, 0})
	result[0] = 0

	for len(queue) != 0 {
		count++
		path := queue[0]
		queue = queue[1:]
		for key, weight := range list[path.Key].Routes {
			// fmt.Println(list[path.Key].Routes)
			// set to result
			// fmt.Printf("Path(%d, %d) ? result[%d] => %d, wieght: %d\n", path.Key, path.Weight, key, result[key], weight)
			if path.Weight + weight < result[key] {
				result[key] = path.Weight + weight 
				queue = append(queue, Path{key, result[key]})
			// } else if !list[key].Done {
			// 	queue = append(queue, Path{key, result[key]})
			}
		}
		list[path.Key].Done = true
	}
	return result
}
func main() {
	var n int
	fmt.Scanf("%d", &n)
	list := make([]*Vertex, n)
	scanner := bufio.NewScanner(os.Stdin)
	for i := 0; i < n; i++ {
		scanner.Scan()
		elements := strings.Split(scanner.Text(), " ")
		value, _ := strconv.Atoi(elements[0])
		list[i] = NewVertex(value)
		for j := 2; j < len(elements); j += 2 {
			key, _    := strconv.Atoi(elements[j])
			weight, _ := strconv.Atoi(elements[j + 1])
			list[i].SetRoute(key, weight)
		}
	}

	result := ShortestRoutes(list)
	for i := 0; i < len(result); i++ {
		fmt.Printf("%d %d\n", i, result[i]);
	}
	// fmt.Printf("count: %d\n", count)
}

C++: #include<iostream>
#include<cstdio>
#include<string>
#include<algorithm>
#include<vector>

#define INF 2000000001
#define MAX 10001
#define NIL -1

using namespace std;

typedef struct {
    int toid;
    int far;
} PATH;

vector<PATH> D[MAX];
int N;
int Dist[MAX];

void dijkstra(){//0??????????????¢??????????????£?????????
    
    bool complete[MAX];
    vector<int> S;
    
    for (int i = 0; i < N; i++) {
        complete[i] = false;
        Dist[i] = INF;
    }
 
    //???????¨????
    Dist[0] = 0;
    S.push_back(0);
    int u=0,minf;
    complete[u] = true;
    
    while (1) {
        if (S.size() == N) break;
        
        //????????????
        for (int j = 0; j < D[S[u]].size(); j++) {
            if (!complete[D[S[u]][j].toid] && Dist[S[u]] + D[S[u]][j].far < Dist[D[S[u]][j].toid]) {
                Dist[D[S[u]][j].toid] = Dist[S[u]] + D[S[u]][j].far;
            }
        }
        
        
        
        u = NIL;
        minf = INF;
        
        //?¨??????´??°
        for (int i = 0; i < S.size(); i++) {
            
            for (int j = 0; j < D[S[i]].size(); j++) {
                if (Dist[D[S[i]][j].toid] < minf && !complete[D[S[i]][j].toid]) {
                    minf = Dist[D[S[i]][j].toid];
                    u = D[S[i]][j].toid;
                }
            }
            
        }
        S.push_back(u);
        complete[u] = true;
        u = S.size()-1;//????????§u????????§??¨????????????????????????
    }
}

int main(){
    cin >> N;
    for (int i = 0; i < N; i++) {
        int bb1,bb2;
        cin >> bb1 >> bb2;
        for (int j = 0; j < bb2; j++) {
            PATH bb3;
            cin >> bb3.toid >> bb3.far;
            D[i].push_back(bb3);
        }
    }
    
    dijkstra();
    
    for (int i = 0; i < N; i++) {
        printf("%d %d\n",i,Dist[i]);
    }
    
    return 0;
}

C++: #include <cstdint>
#include <queue>
#include <vector>

#include <criterion/criterion.h>

using namespace std;

#define GRAPH_SIZE 10000
#define WEIGHT_MAX UINT32_MAX

enum state_t { WHITE, GRAY, BLACK };

static state_t state[GRAPH_SIZE];
static priority_queue<pair<uint32_t, uint32_t>, vector<pair<uint32_t, uint32_t>>, greater<pair<uint32_t, uint32_t>>> min_queue;
static vector<pair<uint32_t, uint32_t>> graph[GRAPH_SIZE];
static uint32_t dist[GRAPH_SIZE];

void single_source_shortest_path(size_t num)
{
  for (uint32_t i = 0; i < num; i++) {
    // dist[i] = WEIGHT_MAX;
    state[i] = WHITE;
  }

  state[0] = GRAY;
  min_queue.push(make_pair(0, 0));

  while (!min_queue.empty()) {
    pair<uint32_t, uint32_t> vertex = min_queue.top();
    min_queue.pop();
    if (state[vertex.first] != BLACK) {
      state[vertex.first] = BLACK;
      dist[vertex.first] = vertex.first;

      for (uint32_t i = 0; i < graph[vertex.first].size(); i++) {
        pair<uint32_t, uint32_t> to = graph[vertex.first][i];
        if (state[vertex.first] != BLACK) {
          min_queue.push(make_pair(vertex.first, vertex.second + to.second));
          state[vertex.first] = GRAY;
        }
      }
    }
  }
}

#include <iostream>

int32_t main()
{
  uint32_t num;
  cin >> num;

  for (uint32_t i = 0; i < num; i++) {
    uint32_t index, len;
    cin >> index >> len;
    for (uint32_t j = 0; j < len; j++) {
      uint32_t connect, weight;
      graph[index].push_back(make_pair(connect, weight));
    }
  }

  single_source_shortest_path(num);

  for (uint32_t i = 0; i < num; i++) {
    cout << i << " " << dist[i] << endl;
  }

  return 0;
}

C++: #include<bits/stdc++.h>
using namespace std;
using ll = long long;
using vi = vector<int>;
using vvi = vector<vi>;
using vs = vector<string>;
using msi = map<string, int>;
using mii = map<int, int>;
using psi = pair<string, int>;
using pii = pair<int, int>;
using vlai = valarray<int>;
#define rep(i,n) for(int i=0;i<n;i++)
#define range(i,s,n) for(int i=s;i<n;i++)
#define all(a) a.begin(),a.end()
#define rall(a) a.rbegin(),a.rend()
#define fs first
#define sc second
#define pb push_back
#define eb emplace_back
#define mp make_pair
#define INF 1E9
#define EPS 1E-9
#define MOD (ll)(1E9+7)
#define PI 3.1415926535897932384

template <class T>ostream &operator<<(std::ostream &o, const vector<T> &v)
{
	rep(i, v.size()) {
		o << (i > 0 ? " " : "") << v[i];
	}
	return o;
}

#define MAX_V 100

struct edge {
	edge(int a, int b) {
		cost = a;
		to = b;
	}
	int cost;
	int to;
};

int n;
vector<vector<edge>> G;
vector<int> d;

void dijkstra(int s) {
	priority_queue<pii, vector<pii>, greater<pii>> que;
	d[s] = 0;
	que.push(pii(0, s));

	while (!que.empty()) {
		pii p = que.top();
		que.pop();
		int v = p.second;
		if (d[v] < p.first) continue;
		for (int i = 0; i < G[v].size(); i++) {
			edge e = G[v][i];
			if (d[e.to] > d[v] + e.cost) {
				d[e.to] = d[v] + e.cost;
				que.push(pii(d[e.to], e.to));
			}
		}
	}

}

int main() {
	int n,u,k,tmpp,tmpw;
	cin >> n;
	d = vector<int>(n, INF);
	G = vector<vector<edge>>(n);
	rep (i,n) {
		cin >> u >> k;
		rep(j, k) {
			cin >> tmpp>>tmpw;
			G[u].emplace_back(tmpw, tmpp);
		}
	}
	dijkstra(0);
	rep(i, n) {
		cout << i << " " << d[i] << endl;
	}
}