Go: package main

import (
	"sort"
	"bufio"
	"os"
	"fmt"
	"strconv"
)

// Define disjoint-set forests

type vertexNo int

type vertex struct {
	number vertexNo
	rank int
	parent *vertex
}

func makeSet(number vertexNo) vertex {
	return vertex {
		number: number,
		rank: 0,
		parent: nil,
	}
}

func union(x, y *vertex) *vertex {
	return link(findSet(x), findSet(y))
}

func link(x, y *vertex) *vertex {
	if x.rank > y.rank {
		y.parent = x
		return x
	} else {
		x.parent = y
		if x.rank == y.rank {
			y.rank += 1
		}
		return y
	}
}

func findSet(v *vertex) *vertex {
	if v.parent == nil {
		return v
	}
	v.parent = findSet(v.parent)
	return v.parent
}

// Function to calculate minimum spanning tree

type matrix [][]int

type edge struct {
	one vertexNo
	two vertexNo
	weight int
}

const(
	MAX_VERTICES = 100
)

func newEdgesFromMatrix(matrix matrix) []edge {
	edges := make([]edge, 0, MAX_VERTICES * MAX_VERTICES)

	for i := 0; i < len(matrix); i++ {
		row := matrix[i]
		for j := i; j < len(row); j++ {
			if row[j] >= 0 {
				edge := edge{one: vertexNo(i+1), two: vertexNo(j+1), weight: row[j]}
				edges = append(edges, edge)
			}
		}
	}

	return edges
}

func solve(matrix matrix) int {
	nVertices := len(matrix)

	// initialize vertices
	vertices := make([]vertex, nVertices)
	for i := 0; i < nVertices; i++ {
		vertices[i] = makeSet(vertexNo(i+1))
	}

	// prepare edges sorted in the ascending order of weight
	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	unionCount := 0
	weightSum := 0
	for unionCount < nVertices-1 {
		for i := 0; i < len(edges); i++ {
			edge := edges[i]
			v1 := &vertices[edge.one-1]
			v2 := &vertices[edge.two-1]
			rep1 := findSet(v1)
			rep2 := findSet(v2)
			if rep1.number == rep2.number {
				continue
			}
			union(rep1, rep2)
			edges = append(edges[0:i], edges[i+1:]...)
			weightSum += edge.weight
			unionCount++
			break
		}
	}

	return weightSum
}

// main

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	matrix := parseMatrix(n, sc)

	edges := newEdgesFromMatrix(matrix)
	sort.Slice(edges, func(i, j int) bool {
		return edges[i].weight < edges[j].weight
	})

	fmt.Println(solve(matrix))
}

func parseMatrix(n int, sc *bufio.Scanner) [][]int {
	matrix := make([][]int, n)
	for i := 0; i < n; i++ {
		matrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			x, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			matrix[i][j] = x
		}
	}
	return matrix
}

func nextText(sc *bufio.Scanner) string {
	sc.Scan()
	return sc.Text()
}

func nextInt(sc *bufio.Scanner) (int, error) {
	return strconv.Atoi(nextText(sc))
}

C++: #include <stdio.h>
#include <vector>
#include <list>
#include <map>
#include <array>
#include <memory>
#include <string>
#include <iostream>
#include <sstream>
#include <algorithm>
#include <cmath>
#include <unordered_map>
#include <stdexcept>
#include <numeric>
#include <queue>

using std::string;
using std::vector;


//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// util
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

std::vector<std::string> split(const std::string& input, char delimiter)
{
    std::istringstream stream(input);

    std::string field;
    std::vector<std::string> result;
    while (std::getline(stream, field, delimiter)) {
        result.push_back(field);
    }
    return result;
}



//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// user func
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

void printList(const vector<int>& list) {
    // print
    for(int i = 0; i < list.size(); i++){
        printf("%d", list[i]);
        if ( i + 1 != list.size() ) {
            printf(" ");
        }
    }
    printf("\n");
}



//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// logic
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// 要素数固定で汎用性低し
// index = key, value = parent key
class UnionFindTree{
private:
    vector<int> list;
public:
    UnionFindTree(int num)
        :list(num+1)
    {
        for(int i = 0; i < this->list.size(); i++) {
            list[i] = i;
        }
    }

    int Find(int key) {
        if (list[key] == key) {
            return key;
        } else {
            return Find(list[key]);
        }
    }
    bool AreSame(int lhs, int rhs){
        return Find(lhs) == Find(rhs);
    }
    void Union(int lhs, int rhs){
        this->list[Find(lhs)] = this->list[Find(rhs)];
    }

    void Print() {
        for(int i = 1; i < this->list.size(); i++) {
            printf("%d -> %d\n", i, this->list[i]);
        }
    }
};

class Node{
public:
    Node(int id, int numEdge)
     : id(id)
     , edges(vector<int>(numEdge + 1))
    {
        // constructer
    }
    void Edge(int id, int weight){
        this->edges[id] = weight;
    }
    vector<int> Edges() {
        return this->edges;
    }

    int id;
    bool done = false;
    vector<int> edges;
};

typedef struct _Relation{
    _Relation(int weight, int from, int to)
        : weight(weight)
        , from(from)
        , to(to)
    {}
    int weight;
    int from;
    int to;
} Relation;

class List{
public:
    // constructer
    List(int numNode)
    {
        this->nodes.push_back(Node(0, 0));
        for (int i = 1; i <= numNode; i++) {
            this->nodes.push_back(Node(i, numNode));
        }
    }

    void SetWeight(int from, int to, int weight)
    {
        this->nodes[from].Edge(to, weight);
    }
    
    int CalcWeight() {
        UnionFindTree tree(this->nodes.size() - 1); // init by num elements
        std::list<Relation> costs;
        for (int i = 1; i < this->nodes.size(); i++) {
            for (int j = 1; j < this->nodes[i].Edges().size(); j++) {
                int cost = this->nodes[i].Edges()[j];
                if(cost == -1) continue;
                costs.push_back(Relation(this->nodes[i].Edges()[j], i, j));
            }
        }
        costs.sort([](const Relation& lhs, const Relation& rhs){ return lhs.weight < rhs.weight; });
        vector<Relation> result;
        while(!costs.empty()) {
            auto min = costs.front();
            costs.pop_front();
            if (!tree.AreSame(min.from, min.to)) {
                tree.Union(min.from, min.to);
                result.push_back(min);
            }
        }
        int sum = 0;
        for (auto each : result) {
            sum += each.weight;
        }
        return sum;
    }
    
    

    void Print() {
        for (int i = 1; i < this->nodes.size(); i++) {
            printf("%d:", i);
            for (int j = 1; j < this->nodes[i].Edges().size(); j++) {
                printf(" %d", this->nodes[i].Edges()[j]);
            }
            printf("\n");
        }
    }
private:
    vector<Node> nodes;
};

void solve() {

    int n;
    scanf("%d", &n);
    List list(n);

    for (int i = 1; i <= n; i++){
        for (int j = 1; j <= n; j++) {
            int w;
            scanf("%d", &w);
            list.SetWeight(i, j, w);
        }
    }
    // list.Print();
    printf("%d\n", list.CalcWeight());
}

void test(){
    UnionFindTree t(5);
    t.Union(1, 2);
    t.Union(2, 3);
    t.Union(4, 5);
    t.Print();
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// main
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int main() {
    solve();
    // test();
    return 0;
}