Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
const INF = 1 << 60

type Edge struct {
	to, cost int
}

type Node struct {
	id, cost int
}

type PQ []Node

func (pq PQ) Len() int           { return len(pq) }
func (pq PQ) Less(i, j int) bool { return pq[i].cost < pq[j].cost }
func (pq PQ) Swap(i, j int)      { pq[i], pq[j] = pq[j], pq[i] }

func (pq *PQ) Push(x interface{}) {
	*pq = append(*pq, x.(Node))
}

func (pq *PQ) Pop() interface{} {
	old := *pq
	n := len(old)
	x := old[n-1]
	*pq = old[0 : n-1]
	return x
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	E := make([][]Edge, N)
	for i := 0; i < N; i++ {
		id, k := sc.nextInt(), sc.nextInt()
		E[id] = make([]Edge, k)
		for j := 0; j < k; j++ {
			to, cost := sc.nextInt(), sc.nextInt()
			E[id][j] = Edge{to, cost}
		}
	}

	d := make([]int, N)
	for i := 0; i < N; i++ {
		d[i] = INF
	}
	done := make([]bool, N)
	pq := &PQ{}
	heap.Init(pq)
	d[0] = 0
	heap.Push(pq, Node{0, 0})
	for pq.Len() > 0 {
		cur := heap.Pop(pq).(Node).id
		if done[cur] {
			continue
		}
		done[cur] = true
		for i := 0; i < len(E[cur]); i++ {
			to, cost := E[cur][i].to, E[cur][i].cost+d[cur]
			if !done[to] && cost < d[to] {
				d[to] = cost
				heap.Push(pq, Node{to, cost})
			}
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i, d[i])
	}
	wtr.Flush()
}

C++: #include<stdio.h>
int v[10001][10001];
int a[10001][10001];
int d[10001];
int pi[10001];
char color[10001];
int n,mincost;
int k[10001];

void dijkstra(void);

int main(){
  int i,j,u;

  scanf("%d",&n);
  for(i=0;i<n;i++){
    for(j=0;j<n;j++){
      a[i][j]=0;
    }
  }

  for(i=0;i<n;i++){
    scanf("%d %d" ,&u,&k[i]);      
  for(j=1;j<=k[i];j++){
     scanf("%d",&v[u][j]);
     scanf("%d",&a[u][v[u][j]]);   
    }
  }
  dijkstra();

  for(i=0;i<n;i++){
    printf("%d %d\n",i,d[i]);
  }

  return 0;
}

void dijkstra(void){
  int i,j,u,min;
  
  for(i=0;i<n;i++){
    d[i]=2000000000;
    pi[i] = -1;
    color[i]='W';
  }
  d[0]=0;
  while(1){
    mincost = 2000000000;
    for(i=0;i<n;i++){
      if(color[i]!='B' && d[i] < mincost){
	mincost = d[i];
        u = i;
      }
    }
    if(mincost==2000000000) break;
    color[u]='B';
  
  for(i=0;i<n;i++){
    if(color[i]!='B' && a[u][i]!=0  && d[u]+a[u][i]<d[i]){
      pi[i] = u;
      d[i]=d[u]+a[u][i];
     }
   }
  }
}

C++: #include <bits/stdc++.h>
using namespace std;
#define rep(i,n) for(int i=0;i<(n);i++)

const long long INFF = 1e18;

const int MAX_N = 11000;
using TYPE = long long; // ?????¢???????????\??????
vector<pair<int, TYPE> > G[MAX_N];

vector<TYPE> A_star(int start){
	vector<TYPE> dist(MAX_N, INFF);
	dist[start] = 0;//dist[i] :=???start->i?????§??????????????¢
	priority_queue<pair<TYPE, int>, vector<pair<TYPE, int> >, greater<pair<TYPE, int> > >  que;
	que.push(make_pair(1, start));
	while(!que.empty()){
		TYPE cost; int u;//????????§???????????£????????? ?????¨?????????
		cost = que.top().first, u = que.top().second;
		que.pop();
		// if(dist[u] < cost) continue;
		for (auto tmp : G[u]){
			int v = tmp.first; TYPE time = tmp.second;//??£??\???????????? ?????????????????§????????????
			if(dist[v] > dist[u] + time){//u->v
				dist[v] = dist[u] + time;
				TYPE h = 1; // ??´???????????§?????¨??????
				// printf("%f\n", h);
				que.push(make_pair(dist[v] + h, v));
			}
		}
	}
	return dist;
}

int main(void) {
	int n; cin >> n;
	rep(q, n) {
		int u, k; cin >> u >> k;
		vector<int> v(k); vector<long long> c(k);
		rep(i, k) cin >> v[i] >> c[i];
		rep(i, k) G[u].push_back(make_pair(v[i], c[i]));
	}
	auto dist = A_star(0);
	rep(i, n) printf("%d %d\n", i, dist[i]);
	return 0;
}

C++: #include <stdio.h>
#include <cmath>
#include <algorithm>
#include <stack>
#include <queue>
#include <vector>
typedef long long int ll;

#define BIG_NUM 2000000000

using namespace std;

struct Node{

	Node(int arg_to,int arg_cost){
		to = arg_to;
		cost = arg_cost;
	}
	bool operator<(const struct Node &arg) const{
			return cost > arg.cost;
	};

	int to,cost;
};

int main(){

	int N;
	scanf("%d",&N);

	int** distance = new int*[N];

	for(int i = 0; i < N; i++){
		distance[i] = new int[N];
		for(int k = 0; k < N; k++)distance[i][k] = BIG_NUM;
	}

	int node,num,to,cost,D[N];;

	for(int loop = 0; loop < N; loop++){
		scanf("%d",&node);
		scanf("%d",&num);
		for(int i = 0; i < num; i++){
			scanf("%d %d",&to,&cost);
			distance[node][to] = cost;
			distance[to][node] = cost;
		}
		D[loop] = BIG_NUM;
	}

	D[0] = 0;
	distance[0][0] = 0;

	bool visited[N];
	for(int i = 1; i < N; i++)visited[i] = false;
	visited[0] = true;

	priority_queue<Node> Q;

	for(int i = 1; i < N; i++){
		if(distance[0][i] != BIG_NUM){
			D[i] = distance[0][i];
			Q.push(Node(i,distance[0][i]));
		}
	}

	int min_index;

	while(!Q.empty()){
		if(visited[Q.top().to] == false){ //Q???BIG_NUM????????£?????????????????¨??????????????§???BIG_NUM??¨??????????????????
			min_index = Q.top().to;
			Q.pop();
		}else{
			Q.pop();
			continue;
		}

		visited[min_index] = true;

		for(int i = 1; i < N; i++){
			if(distance[min_index][i] != BIG_NUM && D[i] > D[min_index]+distance[min_index][i]){
				D[i] = D[min_index]+distance[min_index][i];
				Q.push(Node(i,D[i]));
			}
		}
	}

	for(int i = 0; i < N; i++)printf("%d %d\n",i,D[i]);

    return 0;
}

C++: #include<iostream>
#include<vector>
#include<queue>
#include<algorithm>
using namespace std;

int INF=1000000001;

typedef struct edge{
  int to;
  int cost;
}edge;

int N,E;
vector< edge > G[100000];
long long mincost[100000];

void dijkstra(){
  typedef pair<int,int> P;
  priority_queue<P,vector<P>,greater<P> > Q;
  for(int i=0;i<N;i++){
    mincost[i]=INF;
  }
  mincost[0]=0;
  Q.push(P(0,0));
  while(!Q.empty()){
    int pos=Q.top().second;
    int pos_cost=Q.top().first;
    Q.pop();
    if( mincost[pos] < pos_cost )continue;
    
    for(int i=0;i<(int)G[pos].size();i++){
      edge e=G[pos][i];
      if(mincost[e.to]>pos_cost+e.cost){
	mincost[e.to]=pos_cost+e.cost;
	Q.push(P(mincost[e.to],e.to));
      }
    }
  }
  for(int i=0;i<N;i++){
    cout<<i<<" "<<mincost[i]<<endl;
  }
}

int main(){
  cin>>N;
  for(int i=0;i<N;i++){
    int id,k;
    cin>>id>>k;
    for(int j=0;j<k;j++){
      edge e;
      cin>>e.to>>e.cost;
      G[id].push_back(e);
    }
  }

  dijkstra();
  
  return 0;
}