Go: package main

import (
	"bufio"
	"fmt"
	"log"
	"os"
	"strconv"
	"strings"
)

// Node 頂点
type Node struct {
	gid  int   // グループID
	edge []int // 隣接辺
}

// NoID グループIDなし
const NoID = -1

// NewNode 頂点の生成
func NewNode() *Node {
	return &Node{gid: NoID, edge: []int{}}
}

func parseNode(nodes []*Node, gid int, queue []int) {
	if len(queue) == 0 {
		return
	}
	var nextQ []int
	for _, id := range queue {
		node := nodes[id]
		if node.gid == NoID {
			node.gid = gid
			for _, edge := range node.edge {
				nextQ = append(nextQ, edge)
			}
		}
	}
	parseNode(nodes, gid, nextQ)
	return
}
func digNode(nodes []*Node, id, gid int) {
	node := nodes[id]
	if node.gid != NoID {
		// 探索済み
		return
	}
	node.gid = gid
	for _, edge := range node.edge {
		digNode(nodes, edge, gid)
	}
	return
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n, m := eGetInt2(scanner)

	nodes := make([]*Node, n)
	for i := 0; i < n; i++ {
		nodes[i] = NewNode()
	}

	for i := 0; i < m; i++ {
		a, b := eGetInt2(scanner)
		nodes[a].edge = append(nodes[a].edge, b)
		nodes[b].edge = append(nodes[b].edge, a)
	}

	for i := 0; i < n; i++ {
		// 幅優先探索
		// gid := i
		// queue := []int{i}
		// parseNode(nodes, gid, queue)

		// 深さ優先探索
		digNode(nodes, i, i)
	}

	q := eGetInt(scanner)
	for i := 0; i < q; i++ {
		a, b := eGetInt2(scanner)
		if nodes[a].gid == nodes[b].gid {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}
func eGetInt2(scanner *bufio.Scanner) (int, int) {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0], t[1]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: #include <iostream>
#include <cstdio>
#include <cstring>
#include <stack>
#include <vector>
using namespace std;
const int maxx = 100010;
int n, m;
int u, num, v;
int flag[maxx];
int color[maxx];
vector<int> G[maxx];

int c = 1;
void dfs(int t) {
	stack<int>s;
	s.push(t);
	color[t] = c;
	while (!s.empty()) {
		int u = s.top(); s.pop();
		int len = G[u].size();
		for (int i = 0; i < len; i++) {
			int v = G[u][i];
			if (flag[v] == 0) {
				color[v] = c;
				flag[v] = 1;
				s.push(v);
			}
		}
	}
}
int main()
{
	int q;
	memset(flag, 0, sizeof(flag));
	scanf("%d %d", &n, &m);
	for (int i = 0; i < m; i++) {
		scanf("%d %d", &u, &v);
		//?°???¶???v????????°G[u]??°??????
		G[u].push_back(v);
		G[v].push_back(u);
	}
	for (int i = 0; i < n; i++) {
		if (flag[i] == 0) {
			dfs(i);
			c++;
		}
	}
	scanf("%d", &q);
	for (int i = 0; i < q; i++) {
		scanf("%d %d", &u, &v);
		if (color[u] == color[v]) {
			printf("yes\n");
		}
		else {
			printf("no\n");
		}
	}
	return 0;
}

C++: #include <iostream>
#include <vector>
#include<stack>
using namespace std;
static const int MAX = 10000;
static const int NIL = -1;

int n;
vector<int> G[MAX];
int color[MAX];

void dfs(int r,int c){
	stack<int> S;
	S.push(r);
	color[r] = c;
	while(!S.empty()){
		int u=S.top();
		S.pop();
		for(int i =0;i<G[u].size();i++){
			int v = G[u][i];
			if(color[v]==NIL){
				color[v] = c;
				S.push(v);
			}
		}
	}
}

void assign(){
	int id=1;
	for(int i=0;i<n;i++){
		color[i] = NIL;
	}
	for(int j=0;j<n;j++){
		if(color[j]==NIL){
			dfs(j,id++);
		}
	}
}

int main(){
	int s,t,m,q;
	
	cin>>n>>m;
	for(int i=0;i<m;i++){
		cin>>s>>t;
		G[s].push_back(t);
		G[t].push_back(s);
	}
	cin>>q;
	for(int i=0;i<q;i++){
		cin>>s>>t;
		if(color[s]==color[t]){
			cout<<"yes"<<endl;
		}
		else cout<<"no"<<endl;
	}
	
	return 0;
}

C++: #include <algorithm>
#include <iostream>
#include <string>
#include <vector>

class TUser
{
	std::vector<TUser*> FAccessible;
public:
	void AddFriend(TUser* Friend);
	bool IsAccesible(const TUser* Target)const;
};

void TUser::AddFriend(TUser* Friend)
{
	if(IsAccesible(Friend)) return;
	FAccessible.push_back(Friend);
	for(unsigned int i = 0; i < FAccessible.size(); ++i){
		FAccessible[i]->AddFriend(Friend);
	}
}

bool TUser::IsAccesible(const TUser* Target)const
{
	return std::find(FAccessible.begin(), FAccessible.end(), Target) != FAccessible.end();
}

class TSns
{
	std::vector<TUser> FUsers;
public:
	TSns(int UserCount);
	
	void AddLink(int UserA, int UserB);
	std::string IsAccesible(int UserA, int UserB)const;
};

TSns::TSns(int UserCount)
: FUsers(UserCount)
{
}

void TSns::AddLink(int UserA, int UserB)
{
	FUsers[UserA].AddFriend(&FUsers[UserB]);
	FUsers[UserB].AddFriend(&FUsers[UserA]);
}

std::string TSns::IsAccesible(int UserA, int UserB)const
{
	if(FUsers[UserA].IsAccesible(&FUsers[UserB]) || FUsers[UserB].IsAccesible(&FUsers[UserA])) return "yes";
	return "no";
}

int main()
{
	int UserCount;
	std::cin >> UserCount;
	TSns Sns(UserCount);
	
	int LinkCount;
	std::cin >> LinkCount;
	for(int i = 0; i < LinkCount; ++i){
		int UserA, UserB;
		std::cin >> UserA >> UserB;
		Sns.AddLink(UserA, UserB);
	}
	
	int QuestionCount;
	std::cin >> QuestionCount;
	for(int i = 0; i < QuestionCount; ++i){
		int UserA, UserB;
		std::cin >> UserA >> UserB;
		std::cout << Sns.IsAccesible(UserA, UserB) << std::endl;
	}
	return 0;
}

C++: 
#include<iostream>
#include<vector>
#include<stack>

using namespace std;

static const int MAX = 100000;
static const int NIL = -1;

int n;
vector<int> G[MAX];
int color[MAX];

void dfs(int r, int c) {
  stack<int> S;
  S.push(s);
  color[r] = c;

  while (!S.empty()) {
    int u = S.top(); S.pop();
    for (int i = 0; i < G[u].size(); i++) {
      int v = G[u][i];
      if (color[v] == NIL) {
        color[v] = c;
        S.push(v);
      }
    }
  }
}

void assignColor() {
  int id = 1;
  for (int i = 0; i < n; i++) {
    color[i] = NIL;
  }
  for (int u = 0; u < n; u++) {
    if (color[u] == NIL) {
      dfs(u, id++);
    }
  }
}

int main() {
  int m, s, t;

  cin >> n >> m;

  for (int i = 0; i < m; i++) {
    cin >> s >> t;
    G[s].push_back(t);
    G[t].push_back(s);
  }

  assignColor();

  int q;
  cin >> q;

  for (int i =0; i < q; i++) {
    cin >> s >> t;
    if (color[s] == color[t]) {
      cout << "yes" << endl;
    } else {
      cout << "no" << endl;
    }
  }

  return 0;
}

C++: #include <iostream>
#include <vector>
#include <queue>
using namespace std;
struct Info{
        int s;
        int t;
};
int main(){
        int N,M;
        cin >> N >> M;
        int groups[100000]={-1};
        for(int i=0 ; i<N ; i++ )
                groups[i]=-1;
        Info friends[100000];
        for(int i=0 ; i<M ; i++ )
                cin >> friends[i].s >> friends[i].t ;
        int group=0;
        for(int i=0 ; i<N ; i++ ){
                if(groups[i]!=-1)
                        continue;
                queue <int> cycle;
                cycle.push(i);
                while(cycle.size()!=0){
                        int now=cycle.front();cycle.pop();
                        for(int l=0 ; l<M ; l++ ){
                                if(now==friends[l].s)
                                        cycle.push(friends[l].t);
                        }
                        groups[now]=group;
                }
                group++;
        }
        cin >> N;
        for(int i=0 ; i<N ; i++ ){
                int s,t;
                cin >> s>> t;
                if(groups[s]==groups[t])
                        cout<<"yes"<<endl;
                else
                        cout<<"no"<<endl;
        }
        return 0;
}