Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 100
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{1}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd()-1, v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 1
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <bits/stdc++.h>
using namespace std;

#define ll long long
#define vvi vector<vector<int>>
#define vec vector
#define pq priority_queue
#define all(v) (v).begin(), (v).end()
#define uniqueV(x) sort(x.begin(), x.end()); x.erase(unique(x.begin(), x.end()), x.end());
#define rep(i, n) for (int (i) = (0); (i) < (n); ++(i))
#define repp(i, m, n) for (int (i) = (m); (i) < (n); ++(i))
#define debug(x) cerr << #x << ": " << x << endl;
#define debug2(x, y) cerr<<"("<<#x<<", "<<#y<<") = "<<"("<<x<<", "<<y<<")"<<endl;
#define debug3(x, y, z) cerr<<"("<<#x<<", "<<#y<<", "<<#z<<") = "<<"("<<x<<", "<<y<<", "<<z<<")"<<endl;
#define debugB(x, y) cerr<<#x<<": "<<bitset<y>(x) << endl;
#define line() cerr << "---------------" << endl;

const int dx[] = {1, -1, 0, 0};
const int dy[] = {0, 0, -1, 1};
const double PI = 3.14159265358979323846;

template<typename T>
void printA(vector<T> &printArray, char between = ' ') {
   int paSize = printArray.size();
   for (int i = 0; i < paSize; i++) { cerr << printArray[i] << between;}
   if (between != '\n') {cerr << endl;}
}

// ------------------------------------------------------------------------------------------

struct edge { int to, cost; };
using P = pair<int, int>;

const int INF = 1e8;
int n;
vec<vec<edge>> G;
int d[111];

void dijkstra(int s) {
   priority_queue<P, vec<P>, greater<P>> Q;
   fill(d, d + n, INF);
   d[s] = 0;
   Q.push({0, s});

   while (Q.size()) {
      P p = Q.top(); Q.pop();
      int v = p.second;
      if (d[v] < p.first) continue;
      for (int i = 0; i < G[v].size(); i++) {
         edge e = G[v][i];
         if (d[e.to] > d[v] + e.cost) {
            d[e.to] = d[v] + e.cost;
            Q.push({d[e.to], e.to});
         }
      }
   }
}

int main() {
   cin >> n;
   G = vec<vec<edge>>(n);
   rep (i, n) {
      int u, k;
      cin >> u >> k;
      rep (j, k) {
         int v, c;
         cin >> v >> c;
         G[u].push_back({v, c});
      }
   }

   dijkstra(0);

   rep (i, n) {
      printf("%d %d\n", i, d[i]);
   }

   return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
typedef long long ll;

const int inf = 1<<29;
int n;
vector<pair<int, int>> G[110];
vector<int> d(110, inf);

void dijkstra(int s){
    priority_queue<pair<int, int>, vector<pair<int, int>>, greater<pair<int, int>>> qu;
    d[s] = 0;
    qu.push(make_pair(0, s));

    while(!qu.empty()){
        pair<int, int> p = qu.top(); qu.pop();
        if(d[p.second] < p.first) continue;
        for(auto e:G[p.second]){
            if(d[e.second] > p.first+e.first){
                d[e.second] = p.first+e.first;
                qu.push(make_pair(d[e.second], e.second));
            }
        }
    }
}

int main(){
    cin >> n;
    for(int i=0; i<n; ++i){
        int u, k; cin >> u >> k;
        for(int j=0; j<k; ++j){
            int v, w; cin >> v >> w;
            G[u].push_back(make_pair(w, v));
        }
    }

    dijkstra(0);
    for(int i=0; i<n; ++i){
        cout << i << ' ' << d[i] << '\n';
    }

    return 0;

}

C++: #include <iostream>
#include <vector>

using WNode = std::pair<uint32_t, uint32_t>;
using WGraph = std::vector<std::vector<WNode>>;

int main() {
  uint32_t N = 0;
  std::cin >> N;
  WGraph G(N);
  for (size_t i = 0; i < N; i++) {
    uint32_t K = 0;
    std::cin >> i >> K;
    for (size_t j = 0; j < K; j++) {
      uint32_t node = 0, cost = 0;
      std::cin >> node >> cost;
      G[i].push_back({node, cost});
    }
  }

  const uint32_t start = 0;
  std::vector<uint32_t> min_cost(N, -1);
  min_cost[start] = 0;
  std::vector<uint32_t> prev_node(N, -1);
  prev_node[start] = start;
  std::vector<bool> visit(N, false);
  for (size_t i = 0; i < N; i++) {
    uint32_t current = 0, min = -1;
    for (size_t j = 0; j < N; j++) {
      if (visit[j] || min_cost[j] >= min) continue;
      min = min_cost[j];
      current = j;
    }
    visit[current] = true;

    for (auto &&g : G[current]) {
      if (min_cost[g.first] <= g.second + min_cost[current]) continue;
      min_cost[g.first] = g.second + min_cost[current];
      prev_node[g.first] = current;
    }
  }

  for (size_t i = 0; i < N; i++) {
    std::cout << i << " " << min_cost[i] << std::endl;
  }

  return 0;
}