Go: package main

import (
	"bufio"
	"fmt"
	"log"
	"os"
	"strconv"
	"strings"
)

// Node 頂点
type Node struct {
	gid  int   // グループID
	edge []int // 隣接辺
}

// NoID グループIDなし
const NoID = -1

// NewNode 頂点の生成
func NewNode() *Node {
	return &Node{gid: NoID, edge: []int{}}
}

func parseNode(nodes []*Node, gid int, queue []int) {
	if len(queue) == 0 {
		return
	}
	var nextQ []int
	for _, id := range queue {
		node := nodes[id]
		if node.gid == NoID {
			node.gid = gid
			for _, edge := range node.edge {
				nextQ = append(nextQ, edge)
			}
		}
	}
	parseNode(nodes, gid, nextQ)
	return
}
func digNode(nodes []*Node, id, gid int) {
	node := nodes[id]
	if node.gid != NoID {
		// 探索済み
		return
	}
	node.gid = gid
	for _, edge := range node.edge {
		digNode(nodes, edge, gid)
	}
	return
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n, m := eGetInt2(scanner)

	nodes := make([]*Node, n)
	for i := 0; i < n; i++ {
		nodes[i] = NewNode()
	}

	for i := 0; i < m; i++ {
		a, b := eGetInt2(scanner)
		nodes[a].edge = append(nodes[a].edge, b)
		nodes[b].edge = append(nodes[b].edge, a)
	}

	for i := 0; i < n; i++ {
		// 幅優先探索
		// gid := i
		// queue := []int{i}
		// parseNode(nodes, gid, queue)

		// 深さ優先探索
		digNode(nodes, i, i)
	}

	q := eGetInt(scanner)
	for i := 0; i < q; i++ {
		a, b := eGetInt2(scanner)
		if nodes[a].gid == nodes[b].gid {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}
func eGetInt2(scanner *bufio.Scanner) (int, int) {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0], t[1]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: #include <bits/stdc++.h>
using namespace std;
struct cww{cww(){ios::sync_with_stdio(false);cin.tie(0);}}star;
#define P(x) cout << (x) << endl
#define p(x) cout << (x)
#define all(c) (c).begin(), (c).end()
#define rall(c) (c).rbegin(), (c).rend()
#define vv(type, c, m, n, i) vector<vector<type>> c(m, vector<type>(n, i));
#define rep(i,a,n) for(int i=(a), i##_len=(n); i<i##_len; ++i)
#define rrep(i,a,n) for(int i=(a), i##_len=(n); i>i##_len; --i)
#define len(x) ((int)(x).size())
#define mp make_pair
#define eb emplace_back
typedef long long ll;
typedef vector<int> vi;
typedef vector<double> vd;
typedef vector<long long> vll;
typedef vector<string> vs;
typedef vector<bool> vb;
vi G;
inline int root(int x){ return G[x] < 0 ? x : G[x] = root(G[x]); }
inline void uniteSet(int x, int y){
    x = root(x);
    y = root(y);
    if (x == y) return;
    if (G[x] > G[y]) swap(x, y);
    G[y] = x;
}
inline bool findSet(int x, int y){ return root(x) == root(y); }
int main() {
	int n, m; cin >> n >> m;
	G.resize(n, -1);
	int s, t;
	rep(i, 0, m) {
		cin >> s >> t;
		uniteSet(s, t);
	}
	int q; cin >> q;
	rep(i, 0, q) {
		cin >> s >> t;
		P(findSet(s, t) ? "yes" : "no");
	}
	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
typedef long long ll;
const ll MOD = 1e9 + 7;
const int inf = 1e9;
const ll INF = 1e18;
const double pi = 3.14159265358979323846;
#define rep(i, n) for (int i = 0; i < n; i++)
using Graph = vector<vector<int>>;
using pint = pair<int, int>;
int dx[4] = { 1, 0, -1, 0 }, dy[4] = { 0, 1, 0, -1 };

int main() {
    int n, m;
    cin >> n >> m;
    Graph g (n);
    rep (i, m) {
        int a, b;
        cin >> a >> b;
        g[a].push_back (b);
        g[b].push_back (a);
    }
    //BFSを行う
    int color[n];
    rep (i, n) color[i] = -1;
    int now = 0;
    rep (i, n) {
        if (color[i] == -1) {
            queue<int> q;
            q.push (i);
            color[i] = now;
            while (!q.empty()) {
                int v = q.front();
                q.pop();
                for (auto p : g[v]) {
                    if (color[p] != -1) continue;
                    color[p] = now;
                    q.push (p);
                }
            }
            now++;
        }
    }
    int q;
    cin >> q;
    rep (i, q) {
        int s, t;
        cin >> s >> t;
        if (color[s] == color[t]) cout << "yes"
                                       << "\n";
        else
            cout << "no"
                 << "\n";
    }
}

C++: #include <iostream>
#include <numeric>
#include <vector>

using namespace std;

class UnionFind {
public:
    vector<int> par, num;

    explicit UnionFind(int N) {
        par.resize(N);
        iota(par.begin(), par.end(), 0);
        num.assign(N, 1);
    }

    int find(int v) {
        return (par[v] == v) ? v : (par[v] = find(par[v]));
    }

    void unite(int u, int v) {
        u = find(u), v = find(v);
        if (u == v) return;

        if (num[u] < num[v]) swap(u, v);
        num[u] += num[v];
        par[v] = u;
    }

    bool same(int u, int v) { return find(u) == find(v); }
    bool ispar(int v) { return v == find(v); }
    int size(int v) { return num[find(v)]; }
};

int main() {
    int N, M;
    cin >> N >> M;

    UnionFind uf(N);
    for (int i = 0; i < M; ++i) {
        int u, v;
        cin >> u >> v;
        uf.unite(u, v);
    }

    int Q;
    cin >> Q;
    for (int q = 0; q < Q; ++q) {
        int u, v;
        cin >> u >> v;
        cout << (uf.same(u, v) ? "yes" : "no") << endl;
    }
    return 0;
}