Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 200
	MAX_WEIGHT = 2000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		adjacentMatrix[i] = make([]int, n)
		for j := 0; j < n; j++ {
			v, err := nextInt(sc)
			if err != nil {
				panic(err)
			}
			adjacentMatrix[i][j] = v
		}
	}

	mst([]int{1}, shortestList, adjacentMatrix)
	fmt.Println(shortestList)
	fmt.Println(calculateMinWeight(shortestList))
}

func calculateMinWeight(shortestList []ShortestInfo) int {
	visitedList := make([]bool, len(shortestList))
	visitedList[0] = true
	sumWeight := 0
	for !visitedAll(visitedList) {
		shortestInfo := shortestList[0]
		shortestList = shortestList[1:]
		edges := shortestInfo.edges
		for _, edge := range edges {
			if !visitedList[edge.end-1] {
				visitedList[edge.end-1] = true
				sumWeight += edge.weight
			}
		}
	}
	return sumWeight
}

func visitedAll(visitedList []bool) bool {
	for _, v := range visitedList {
		if !v {
			return false
		}
	}
	return true
}

func mst(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			s := getShortest(adj.end, shortestList)
			if currentShortest.shortest+adj.weight < s.shortest || (currentShortest.shortest+adj.weight == s.shortest && len(currentShortest.edges)+1 > len(s.edges)) {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <bits/stdc++.h>
#define rep(i, a, b) for(int i = a; i < b; i++)
#define Rep(i, a, b) for(int i = a; i <= b; i++)
#define _GLIBCXX_DEBUG
#define Vl vector<ll>
#define Vs vector<string>
#define Vp vector<pair<ll, ll>>
#define ll long long
#define ALL(v) (v).begin(),(v).end()
using namespace std;
const double pi = acos(-1.0);
const ll MOD = 1e9 + 7;
const ll INF = 1LL << 60;
using Graph = vector<vector<ll>>;

ll n;
ll M[110][110]; // kyori
const int white = 0, gray = 1, black = 2;

ll prim(){
  ll u, minv;
  ll d[10000], p[10000], color[10000];

  rep(i, 0, n){
    d[i] = INF;
    p[i] = -1; // parent
    color[i] = white;
  }
  d[0] = 0;
  while(1){
    minv = INF;
    u = -1;
    rep(i, 0, n){
      if(minv > d[i] && color[i] != black){
        u = i;
        minv = d[i];
      }
    }
    if(u == -1) break;
    color[u] = black;
    rep(v, 0, n){
      if(color[v] != black && M[u][v] != INF){
        if(d[v] > M[u][v]){
          d[v] = M[u][v];
          p[v] = u;
          color[v] = gray;
        }
      }
    }
  }
    ll sum = 0;
    rep(i, 0, n){
    if(p[i] != -1) sum += M[i][p[i]];
    }

    return sum;
}

int main() {
  cin >> n;
  rep(i, 0, n){
    rep(j, 0, n){
      ll a; cin >> a;
      M[i][j] = (a == -1) ? INF : a;
    }
  }

  cout << prim() << endl;

  return 0;
}

C++: // ALDS1_12_A: Minimum Spanning Sort
#include <iostream>
#include <vector>
#include <algorithm>
#include <utility>
bool debug = false;
const int INF = 100000;
// const int BK = 0, GR = 1, WT = 2;

std::vector<std::vector<int>> adjacency_list;
std::vector<int> node_stats;
std::vector<std::pair<int, int>> weight_memo;

int PrimAlgorithm(int weight, int vertex) {
    node_stats.at(vertex) = 1;
    
    for (int i=0; i<adjacency_list.at(vertex).size(); i++) {
        int tmp_vertex = i;
        if (adjacency_list.at(vertex).at(tmp_vertex) != -1) {
            std::pair<int,int> tmp = std::make_pair(tmp_vertex, adjacency_list.at(vertex).at(tmp_vertex));
            weight_memo.push_back(tmp);
        }
    }
    
    int minimum_weight = INF, next_vertex = -1;
    for (int i=0; i<weight_memo.size(); i++) {
        int tmp_vertex = weight_memo.at(i).first, tmp_weight = weight_memo.at(i).second + weight;
        if (tmp_weight < minimum_weight) {    
            if (node_stats.at(tmp_vertex) == 0) {
                next_vertex = tmp_vertex;
                minimum_weight = tmp_weight;
            }
        }
    }
    if (debug) std::cout << "next_vertex = " << next_vertex << ", minimum_weight = " << minimum_weight << "\n";
    if (next_vertex == -1) {
        return weight;
    }
    return PrimAlgorithm(minimum_weight, next_vertex);
}

int main() {
    int total_num; std::cin >> total_num;
    adjacency_list.resize(total_num);
    for (int i=0; i<adjacency_list.size(); i++) adjacency_list.at(i).resize(total_num);
    for (int i=0; i<total_num; i++) {
        for(int j=0; j<total_num; j++) {
            std::cin >> adjacency_list.at(i).at(j);
        }
    }

    node_stats.resize(total_num);
    for (int i=0; i<node_stats.size(); i++) node_stats.at(i) = 0;

    int result = PrimAlgorithm(0, 0);
    std::cout << result << "\n";
}