Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
type Queue struct {
	arr []int
}

func (q *Queue) push(v int) {
	q.arr = append(q.arr, v)
}

func (q *Queue) pop() int {
	res := q.arr[0]
	q.arr = q.arr[1:]
	return res
}

func (q *Queue) isEmpty() bool {
	return len(q.arr) == 0
}

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	var q Queue
	seen := make([]int, N)
	for i := 0; i < N; i++ {
		seen[i] = -1
	}
	var search func(cur int)
	search = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if seen[next] == -1 {
				q.push(next)
				seen[next] = seen[cur] + 1
			}
		}
	}
	q.push(0)
	seen[0] = 0
	for !q.isEmpty() {
		search(q.pop())
	}

	for i := 0; i < N; i++ {
		fmt.Fprintln(wtr, i+1, seen[i])
	}
	wtr.Flush()
}

C++: 
#pragma GCC optimize("O3")
#include <bits/stdc++.h>
#define ll long long
#define rep2(i,a,b) for(ll i=a;i<=b;++i)
#define rep(i,n) for(ll i=0;i<n;i++)
#define rep3(i,a,b) for(ll i=a;i>=b;i--)
#define pii pair<int,int>
#define pll pair<ll,ll>
#define pq priority_queue
#define pb push_back
#define eb emplace_back
#define veci vector<int>
#define vecll vector<ll>
#define vecpii vector<pii>
#define vec2(a,b) vector<vec>(a,vec(b))
#define vec2ll(a,b) vector<vec>(a,vecll(b))
#define vec3(a,b,c) vector<vector<vec>>(a,vec2(b,c))
#define vec3ll(a,b,c) vector<vector<vecll>>(a,vec2ll(b,c))
#define fi first
#define se second
#define all(c) begin(c),end(c)
#define ios ios_base::sync_with_stdio(0),cin.tie(0),cout.tie(0);
#define lb(c,x) distance(c.begin(),lower_bound(all(c),x))
#define ub(c,x) distance(c.begin(),upper_bound(all(c),x))


using namespace std;
int in() {int x;cin>>x;return x;}
ll lin() {ll x;cin>>x;return x;}
template<class T> inline bool chmax(T& a,T b){if(a<b){a=b;return 1;}return 0;}
template<class T> inline bool chmin(T& a,T b){if(a>b){a=b;return 1;}return 0;}
template<class T> inline void print(pair<T,T> p){cout<<"("<<p.first<<","<<p.second<<") ";}
//template<class T> inline void print(vector<pair<T,T>> v){for(auto e:v)print(e); cout<<endl;}
//template<class T> inline void print(T v){for(auto e:v)cout<<e<<" ";cout<<endl;}
template<typename T>
istream& operator >> (istream& is, vector<T>& vec){
    for(T& x:vec) is >> x;
    return is;
}
const ll INF=1e9+7;

ll m[105][105];
ll d[105];
ll n;


void bfs(ll s){
    queue<ll> q;
    q.push(s);
    rep(i,n){
        d[i]=INF;
    }
    d[s]=0;
    while(!q.empty()){
        ll u=q.front();
        q.pop();
        rep(v,n){
            if(m[u][v]==0) continue;
            if(d[v]!=INF) continue;
            d[v]=d[u]+1;
            q.push(v);
        }
    }
    rep(u,n){
        cout << u+1 << " " << (d[u]==INF?-1:d[u]) << endl;
    }
}

int main()
{
    cin >> n;
    rep(u,n){
        rep(v,n){
            m[u][v]=0;
        }
    }
    ll u,k,v;
    rep(i,n){
        cin >> u >> k;
        u--;
        rep(j,k){
            cin >> v;
            v--;
            m[u][v]=1;
        }
    }
    bfs(0);
    return 0;
}

C++: /**
 * Bredth first search.
 */

#include <iostream>
using namespace std;
const int N = 101;
int adj[N][N] = {0};
int d[N]={0};

void bfs(int n, int dd) {
	int k = adj[n][0];
	d[n] = dd++;
	for (int j=1;j<=k;j++) {
		bfs(adj[n][j], dd);
	}
}

int main()
{
	int n;
	cin >> n;
	for (int i=1;i<=n;i++){
		int j, k;
		cin >> j >> k;
		adj[j][0]=k;
		for (int m=1;m<=k;m++) {
			int a;
			cin >> a;
			adj[j][m]=a;
		}
	}

	bfs(1, 0);

	for (int i=1;i<=n;i++){
		cout << i << ' ' << d[i] << endl;
	}

	return 0;
}

C++: #include<iostream>
#define INF 1000000
using namespace std;

int que[100000];
int head,tail,leng=100000;
 
int isEmpty(){
  return head==tail;
}
 
void enqueue(int x){
  que[tail]=x;
  if(tail+1==leng) tail=0;
  else tail++;
}
 
int dequeue(){
  int x;
  x=que[head];
  if(head+1==leng) head=0;
  else head++;
  return x;
}
 

int a[101][101];
int d[101];
int n;

void bfs(int s){
int t;
  for(int i=1;i<=n;i++)d[i]=INF;
  d[s]=0;
   while(!isEmpty()){
    t=dequeue();
    for(int i=1;i<=n;i++){
      if(d[i]!=INF || a[t][i]!=1) continue;
       enqueue(i),d[i]=d[t]+1;
    }
  }
}

int main(){
  int top,m,s;
  cin>>n;
  for(int i=0;i<n;i++){
    cin>>top>>m;
    for(int j=0;j<m;j++)
      cin>>s,a[top][s]=1;
     } 
  enqueue(1);
   bfs(1);
   for(int i=1;i<=n;i++){
     if(d[i]==INF) d[i]=-1;
     cout<<i<<" "<<d[i]<<endl;
   }
    return 0;
}