Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N, M := sc.nextInt(), sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < M; i++ {
		s, t := sc.nextInt(), sc.nextInt()
		G[s] = append(G[s], t)
		G[t] = append(G[t], s)
	}
	group := make([]int, N)
	for i := 0; i < N; i++ {
		group[i] = -1
	}
	var dfs func(cur int)
	dfs = func(cur int) {
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if group[next] == -1 {
				group[next] = group[cur]
				dfs(next)
			}
		}
	}
	num := 0
	for i := 0; i < N; i++ {
		if group[i] == -1 {
			group[i] = num
			dfs(i)
			num++
		}
	}

	Q := sc.nextInt()
	for i := 0; i < Q; i++ {
		s, t := sc.nextInt(), sc.nextInt()
		if group[s] == group[t] {
			fmt.Fprintln(wtr, "yes")
		} else {
			fmt.Fprintln(wtr, "no")
		}
	}
	wtr.Flush()
}

C++: #include <iostream>
#include <vector>
#include <stack>
using namespace std;
static const int MAX = 100000;
static const int NIL = -1;

int n;
vector<int> G[MAX];
int color[MAX];

void dfs(int r, int c){
    stack<int> S;
    S.push(r);
    color[r] = c;
    while( !S.empty() ){
        int u = S.top(); S.pop();
        for (int i=0; i<G[u].size(); i++){
            int v = G[u][i];
            if (color[v] == NIL){
                color[v] = c;
                S.push(v);
            }
        }
    }
}


void assignColor(){
    int id = 1;
    for (int i=0; i<n; i++) color[i] = NIL;
    for (int u=0; u<n; u++){
        if (color[u] == NIL) dfs(u, id++);
    }
}

int main(){
    int s, t, m, q;

    cin >> n >> m;

    for (int i=0; i<m; i++){
        cin >> s >> t;
        G[s].push_back(t);
        G[t].push_back(s);
    }

    assignColor();

    cin >> q;

    for (int i=0; i<q; i++){
        cin >> s >> t;
        if (color[s] == color[t]){
            cout << "yes" << endl;
        } else {
            cout << "no" << endl;
        }
    }

    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
#define rep(i, n) for (int i = 0; i < (int)(n); i++)
using ll = long long;

static const int NIL = -1;

int main()
{
    int n;
    int m;
    cin >> n >> m;

    vector<int> color(n, NIL);
    vector<vector<int>> node_list(n, vector<int>(0));

    int v1, v2;
    rep(i, m)
    {
        cin >> v1 >> v2;
        node_list.at(v1).push_back(v2);
        node_list.at(v2).push_back(v1);
    }

    int count = 0;
    auto paint_color = [&](int s) {
        if (color.at(s) != NIL)
        {
            
            return;
        }

        queue<int> q;
        q.push(s);
        color.at(s) = count;

        while (!q.empty())
        {
            v1 = q.front();
            q.pop();
            
            for (size_t i = 0; i < node_list.at(v1).size(); i++)
            {
                if (color.at(node_list.at(v1).at(i)) == NIL)
                {
                    q.push(node_list.at(v1).at(i));
                    color.at(node_list.at(v1).at(i)) = count;
                }
            }
        }

        count++;
    };

    rep(i, n)
    {
        paint_color(i);
    }

    int w;
    cin >> w;
    rep(i, w)
    {
        cin >> v1 >> v2;
        if(color.at(v1)==color.at(v2))
        {
            cout << "yes" << endl ;
        }
        else
        {
            cout << "no" << endl ;
        }
        
    }
    
    return 0 ;
}

C++: #include<iostream>
#include<vector>
#include<stack>
using namespace std;
static const int MAX = 100000;
static const int NIL = -1;

int n;
vector<int> G[MAX];
int color[MAX];

void dfs(int r, int c) {
	stack<int> S;
	S.push(r);
	color[r] = c;
	while (!S.empty()) {
		int u = S.top();
		S.pop();
		for (int i = 0; i < G[u].size(); i++) {
			int v = G[u][i];
			if (color[v] == NIL) {
				color[v] = c;
				S.push(v);
			}
		}
	}
}

void assignColor() {
	int id = 1;
	for (int i = 0; i < n; i++)color[i] = NIL;
	for (int u = 0; u < n; u++) {
		if (color[u] == NIL)dfs(u, id++);
	}
}

int main() {
	int s, t, m, q;

	cin >> n >> m;

	for (int i = 0; i < m; i++) {
		cin >> s >> t;
		G[s].push_back(t);
		G[t].push_back(s);
	}

	assignColor();

	cin >> q;

	for (int i = 0; i < q; i++) {
		cin >> s >> t;
		if (color[s] == color[t]) {
			cout << "yes" << endl;
		}
		else {
			cout << "no" << endl;
		}
	}

	return 0;
}

C++: #include<iostream>
#include<vector>
using namespace std;

static const int N=100000;
static const int NIL=-1;

vector<int> G[N];
int color[N];

void paint(int u,int c){
    color[u]=c;
    for(int i=0;i<G[u].size();i++){
        int v=G[u][i];
        if(color[v]==NIL) paint(v,c);
    }
}

int main(){
    int n,m,s,t,q;
    cin>>n>>m;
    for(int i=0;i<m;i++){
        cin>>s>>t;
        G[s].push_back(t);
        G[t].push_back(s);
    }
    for(int i=0;i<n;i++) color[i]=NIL;

    int id=1;
    for(int i=0;i<n;i++){
        if(color[i]==NIL) paint(i,id++);
    }

    cin>>q;
    for(int i=0;i<q;i++){
        cin>>s>>t;
        if(color[s]==color[t]) cout<<"yes"<<endl;
        else cout<<"no"<<endl;
    }
}