Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

/***************************************************************
stackによる深さ優先探索を実装する。
***************************************************************/

const (
	N     = 100
	WHITE = 0
	GRAY  = 1
	BLACK = 2
)

var (
	n            int
	Adj          [N][N]int
	statusColor  [N]int
	discoverTime [N]int
	finishTime   [N]int
	clock        int
	nt           [N]int
)

/***************************************************************
Stackの定義:
- field
	container: ノードの格納されたスライス
	sp: スタックポインタ
- method
	size(): スタックに積まれているノードの個数を返す
	top(): スタックの一番上に積まれているノードを返す
	isEmpty(): スタックが空かどうかを返す
	pop(): スタックの要素をポップし削除する
	push(): スタックに要素を積む
***************************************************************/

type Stack struct {
	container []int
	sp        int
}

func (s *Stack) size() int {
	return len(s.container)
}

func (s *Stack) top() int {
	return s.container[s.sp]
}

func (s *Stack) isEmpty() bool {
	return s.sp == 0
}

func (s *Stack) pop() int {
	_pop := func() {
		s.container = s.container[:len(s.container)-1]
	}
	defer _pop()
	if s.isEmpty() {
		panic("There is no elements in stack!")
	}
	s.sp--
	return s.container[s.sp]
}

func (s *Stack) push(n int) {
	s.sp++
	s.container[s.sp] = n
}

func next(u int) int {
	for v := nt[u]; v < n; v++ {
		nt[u] = v + 1
		if Adj[u][v] == 1 {
			return v
		}
	}
	return -1
}

func _DFS(target int) {
	for i := 0; i < n; i++ {
		nt[i] = 0
	}
	stack := new(Stack)
	stack.container = make([]int, N+1)
	stack.push(target)
	statusColor[target] = GRAY
	clock++
	discoverTime[target] = clock
	for !stack.isEmpty() {
		u := stack.top()
		v := next(u)
		if v != -1 {
			if statusColor[v] == WHITE {
				statusColor[v] = GRAY
				clock++
				discoverTime[v] = clock
				stack.push(v)
			}
		} else {
			stack.pop()
			statusColor[u] = BLACK
			clock++
			finishTime[u] = clock
		}
	}
}

func DFS() {
	for i := 0; i < n; i++ {
		statusColor[i] = WHITE
		nt[i] = 0
	}
	clock = 0
	for i := 0; i < n; i++ {
		if statusColor[i] == WHITE {
			_DFS(i)
		}
	}
	for i := 0; i < n; i++ {
		fmt.Printf("%d %d %d\n", i+1, discoverTime[i], finishTime[i])
	}
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	scanner.Split(bufio.ScanWords)
	scanner.Scan()
	n, _ = strconv.Atoi(scanner.Text())
	for i := 0; i < n; i++ {
		for j := 0; j < n; j++ {
			Adj[i][j] = 0
		}
	}
	for i := 0; i < n; i++ {
		scanner.Scan()
		u, _ := strconv.Atoi(scanner.Text())
		scanner.Scan()
		k, _ := strconv.Atoi(scanner.Text())
		u--
		for j := 0; j < k; j++ {
			scanner.Scan()
			v, _ := strconv.Atoi(scanner.Text())
			v--
			Adj[u][v] = 1
		}
	}

	DFS()
}

C++: #include <iostream>
#include <stack>
#define MAX 101
#define NIL -1

using namespace std;


int matrix[MAX][MAX] = {0};
int d[MAX], f[MAX];
int n, t;

void dfs();
void dfs_visit(int u);
int next(int u);

int main()
{
	cin >> n;
	
	for (int i = 0; i < n; i++)
	{
		int u, k, v;
		cin >> u >> k;
		for (int j = 0; j < k; j++)
		{
			cin >> v;
			matrix[u][v] = 1;			
		}
	}
	
//显示邻接矩阵 
//	for (int i = 0; i < n; i++)
//	{
//		for (int j = 0; j < n; j++)
//		{
//			if(j) cout << ' ';
//			cout << matrix[i+1][j+1];		
//		}
//		cout << endl;
//	}
	
	
	dfs();
	
	
	for (int i = 1; i <= n; i++)
	{
		cout << i << ' ';
		cout << d[i] << ' ';	
		cout << f[i] << endl;
	}
} 



void dfs()
{	
	for (int i = 1; i <= n; i++)
	{
		if (d[i] == 0)
			dfs_visit(i);
	}
}



void dfs_visit(int u)
{

	stack<int> S;
	S.push(u);
	d[u] = ++t;
	
	while (!S.empty())
	{
		u = next(S.top());
		if (u)
		{
//			if (d[u] == 0)
			{
			d[u] = ++t;
			S.push(u); 				
			}
		}
		else
		{
			f[S.top()] = ++t;
			S.pop();
		}
		
	}
	
}


int next(int u)
{
	for (int i = 1; i <= n; i++)
	{
		if (matrix[u][i] != 0 && d[i] == 0)
			return i;
	}
	return 0;
}

C++: #include <iostream>
#include <list>
#include <vector>

struct TNode
{
	int Index;
	bool Visited;
	std::list<TNode*> Target;
	
	int ClockStart;
	int ClockEnd;
	
	TNode(int AIndex)
	: Index(AIndex), Visited(false), ClockStart(0), ClockEnd(0)
	{
	}
	
	void Visit(int& Clock)
	{
		if(Visited) return;
		Visited = true;
		ClockStart = Clock;
		++Clock;
		for(std::list<TNode*>::iterator It = Target.begin(); It != Target.end(); ++It){
			(*It)->Visit(Clock);
		}
		ClockEnd = Clock;
		++Clock;
	}
};

class TGraph
{
	std::vector<TNode*> FNodes;
public:
	TGraph(int Count)
	: FNodes(Count)
	{
		for(int i = 0; i < Count; ++i){
			FNodes[i] = new TNode(i + 1);
		}
	}
	
	~TGraph()
	{
		for(unsigned int i = 0; i < FNodes.size(); ++i){
			delete FNodes[i];
		}
	}
	
	void InputNode(int Index, int BranchCount)
	{
		for(int i = 0; i < BranchCount; ++i){
			int Target;
			std::cin >> Target;
			FNodes[Index - 1]->Target.push_back(FNodes[Target - 1]);
		}
	}
	
	void DepthFirstSearch()
	{
		int Clock = 1;
		for(unsigned int i = 0; i < FNodes.size(); ++i){
			FNodes[i]->Visit(Clock);
		}
	}
	
	void OutputClocks()const
	{
		for(unsigned int i = 0; i < FNodes.size(); ++i){
			std::cout << FNodes[i]->Index      << " "
			          << FNodes[i]->ClockStart << " "
			          << FNodes[i]->ClockEnd   << std::endl;
		}
	}
};

int main()
{
	int Count;
	std::cin >> Count;
	TGraph Graph(Count);
	for(int i = 0; i < Count; ++i){
		int Index;
		std::cin >> Index;
		int BranchCount;
		std::cin >> BranchCount;
		Graph.InputNode(Index, BranchCount);
	}
	Graph.DepthFirstSearch();
	Graph.OutputClocks();
	return 0;
}