Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

func newGraph(nNodes int) *Graph {
	g := Graph{}
	g.nodes = make([]*GraphNode, nNodes)
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode] = &GraphNode{}
		g.nodes[iNode].key = GraphNodeKey(iNode)
	}
	return &g
}

var infty = 1000000000

type GraphNodeKey int

// GraphNode is a node for undirected graph
type GraphNode struct {
	key       GraphNodeKey
	adjacents []*GraphNode
	visited   bool
	d, f      int
	parent    *GraphNode
	cc        int
}

func (g *Graph) setAdjacent(l, r GraphNodeKey) {
	g.nodes[l].adjacents = append(g.nodes[l].adjacents, g.nodes[r])
}

// Graph is a undirected graph
type Graph struct {
	nodes []*GraphNode
}

func (g *Graph) initialize() {
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode].visited = false
		g.nodes[iNode].d = infty
		g.nodes[iNode].f = infty
		g.nodes[iNode].parent = nil
		g.nodes[iNode].cc = -1 // 22.3-12
	}
}

type QueueEntry struct {
	node *GraphNode
	next *QueueEntry
}

type Queue struct {
	head, tail *QueueEntry
}

func (q *Queue) enqueue(node *GraphNode) {
	entry := QueueEntry{}
	entry.node = node

	if q.tail == nil {
		q.head = &entry
		q.tail = &entry
		return
	}

	q.tail.next = &entry
	q.tail = q.tail.next
}

func (q *Queue) dequeue() *QueueEntry {
	if q.head == nil {
		return nil
	}
	poped := q.head
	q.head = q.head.next
	if q.head == nil {
		q.tail = nil
	}
	return poped
}

func (q *Queue) isEmpty() bool {
	return q.head == nil
}

var time = 0

func fillDistancesByDepthFirstSearch(g *Graph) {
	g.initialize()
	time = 0
	cc := 0

	for _, u := range g.nodes {
		if !u.visited {
			dfsVisit(g, u, cc)
			cc++
		}
	}
}

func dfsVisit(g *Graph, u *GraphNode, cc int) {
	time++
	u.d = time
	u.cc = cc

	u.visited = true
	for _, v := range u.adjacents {
		if !v.visited {
			v.parent = u
			dfsVisit(g, v, cc)
		}
	}
	time++
	u.f = time
}

func main() {
	scanner.Split(bufio.ScanWords)

	nUsers := nextInt()
	nEdges := nextInt()
	graph := newGraph(nUsers)
	for iEdge := 0; iEdge < nEdges; iEdge++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())
		graph.setAdjacent(l, r)
		graph.setAdjacent(r, l)
	}

	fillDistancesByDepthFirstSearch(graph)

	nQueries := nextInt()
	for iQuery := 0; iQuery < nQueries; iQuery++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())

		// fmt.Println(graph.nodes[l].d, graph.nodes[r].d, graph.nodes[r].f, graph.nodes[l].f)
		if graph.nodes[l].cc == graph.nodes[r].cc {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

C++: #include <iostream>
#include <cstdio>
#include <cstdlib>
#include <cassert>
#include <string>
#include <cstring>
#include <vector>
#include <list>
#include <map>
#include <set>
#include <stack>
#include <queue>
#include <algorithm>

using namespace std;

// ---------------------
// repetition
#define FOR(i,a,b) for(int i=(a);i<(b);++i)
#define REP(i,n) FOR(i,0,n)

// debug
#define dump(x)  cerr << #x << " = " << (x) << endl;
#define debug(x) cerr << #x << " = " << (x) << " (L" << __LINE__ << ")" << " " << __FILE__ << endl;

// ---------------------
#define INF 922337203685477580
typedef long long ll;
vector<int> par;

void init(int n) {
  par = vector<int>(n);
  REP(i, n) {
    par[i] = i;
  }
}
int root(int key) {
  if (par[key] == key) return key;
  return root(par[key]);
}
int same(int a, int b) {
  return root(a) == root(b);
}
void unite(int a, int b) {
  int x = root(a);
  int y = root(b);

  if (x == y) return;

  par[x] = y;
}

int main() {
  int n, m;
  cin >> n >> m;

  init(n);

  REP(_, m) {
    int a, b;
    // cin >> a >> b;
    scanf("%d %d", &a, &b);
    unite(a, b);
  }
  int q;
  cin >> q;
  REP(_, q) {
    int a, b;
    // cin >> a >> b;
    scanf("%d %d", &a, &b);
    if (same(a, b)) {
      cout << "yes" << endl;
    } else {
      cout << "no" << endl;
    }
  }

  return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

#define NIL -1

typedef vector<int> Adj_list;
typedef vector<Adj_list> Adj_lists;
typedef vector<int> Group_ids;

void set_group_ids(const Adj_lists& adj_lists, Group_ids& group_ids){

  int id = -1;
  for(int i=0; i<adj_lists.size(); i++){
    if(group_ids.at(i) != NIL) continue;
    else id++;

    queue<int> q;
    q.push(i);

    while(!q.empty()){
      // visit top of queue
      const int& visit = q.front();
      const Adj_list& adj_list = adj_lists.at(visit);

      // push adjecent node which is not visited yet
      for(const int& adj : adj_list){
        if(group_ids.at(adj) == NIL){
          q.push(adj);
        }
      }

      group_ids.at(visit) = id;
      q.pop();
    }
  }
}

int main(){

  int n, m;
  scanf("%d %d", &n, &m);

  Adj_lists adj_lists(n);
  for(int i=0; i<m; i++){
    int a, b;
    scanf("%d %d", &a, &b);
    adj_lists.at(a).push_back(b);
    adj_lists.at(b).push_back(a);
  }

  Group_ids group_ids(n+1, NIL);
  set_group_ids(adj_lists, group_ids);

  int q;
  scanf("%d", &q);
  for(int i=0; i<q; i++){
    int a, b;
    scanf("%d %d", &a, &b);
    if(group_ids.at(a) == group_ids.at(b)) printf("yes\n");
    else printf("no\n");
  }

  return 0;
}

C++: #include <bits/stdc++.h>

#define REP(i, n) for(int i=0;i<(int)(n);i++)
#define ALL(x) (x).begin(),(x).end()
const int INF = 1e9;

using namespace std;
int n, m;
struct node {
    int parent;
    vector<int> child;
};

int main() {
    cin >> n >> m;
    node person[n];
    REP(i, n)
        person[i].parent = -1;
    REP(i, m){
        int s, t;
        cin >> s >> t;
        if(person[s].parent == -1 && person[t].parent == -1){
            person[s].parent = s;
            person[t].parent = s;
            person[s].child.push_back(t);
        } else if(person[s].parent == -1){
            person[s].parent = person[t].parent;
            person[person[t].parent].child.push_back(s);
        } else if(person[t].parent == -1){
            person[t].parent = person[s].parent;
            person[person[s].parent].child.push_back(t);
        } else {
            REP(j, person[person[t].parent].child.size())
                person[person[person[t].parent].child[j]].parent = person[s].parent;
            int sz = person[person[t].parent].child.size();
            REP(j, sz)
                person[person[s].parent].child.push_back(person[person[t].parent].child[j]);
            person[person[t].parent].child.clear();
        }
    }
    int q;
    cin >> q;
    REP(i, q){
        int s, t;
        cin >> s >> t;
        if(person[s].parent != -1 && person[t].parent != -1  && person[s].parent == person[t].parent)
            cout << "yes" << endl;
        else
            cout << "no" << endl;
    }
    return 0;
}

C++: #include<iostream>
#include<vector>
#include<stack>

using namespace std;

static const int MAX = 100000;
static const int NIL = -1;

int n;
vector<int> G[MAX];
int color[N];

void dfs(int r, int c) {
  stack<int> S;
  S.push(s);
  color[r] = c;

  while (!S.empty()) {
    int u = S.top(); S.pop();
    for (int i = 0; i < G[u].size(); i++) {
      int v = G[u][i];
      if (color[v] == NIL) {
        color[v] = c;
        S.push(v);
      }
    }
  }
}

void assignColor() {
  int id = 1;
  for (int i = 0; i < n; i++) {
    color[i] = NIL;
  }
  for (int u = 0; u < n; u++) {
    if (color[u] == NIL) {
      dfs(u, id++);
    }
  }
}

int main() {
  int m, s, t;

  cin >> n >> m;

  for (int i = 0; i < m; i++) {
    cin >> s >> t;
    G[s].push_back(t);
    G[t].push_back(s);
  }

  assignColor();

  int q;
  cin >> q;

  for (int i =0; i < q; i++) {
    cin >> s >> t;
    if (color[s] == color[t]) {
      cout << "yes" << endl;
    } else {
      cout << "no" << endl;
    }
  }

  return 0;
}