Go: package main

import (
	"bufio"
	"fmt"
	"io"
	"os"
	"strconv"
)

const (
	MAX_N      = 10000
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	doMain(os.Stdin)
}

func doMain(reader io.Reader) {
	sc := bufio.NewScanner(reader)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{0}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Println(v.getEnd(), v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 0
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode]
	edges := []Edge{}
	for i, v := range adjacents {
		if v >= 0 {
			edges = append(edges, Edge{start: currentNode, end: i, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <iostream>
#include <cstdio>
#include <algorithm>
#include <cstring>
#include <string>
#include <cmath>
#include <vector>
#include <queue>
#include <climits>
typedef long long ll;
using namespace std;

struct Dijkstra{
  int n,i;
  vector<vector<pair<int,int> > > edge; //cost,to
  vector<int> distance;
  vector<int> prev;

  void init(int v){
    n=v;
    edge.resize(n);
    distance.resize(n);
    prev.resize(n);
  }

  void input(int from,int to,int cost){
    edge[from].push_back({cost,to});
  }

  void calc(int start){
    for(i=0;i<n;i++){
      distance[i]=1e9+7;
      prev[i]=-1;
    }
    distance[start]=0;

    priority_queue<pair<int,int> > q; //distance,n
    pair<int,int> node;
    int from,to,tmp;
    q.push({0,start});

    while(!q.empty()){
      node=q.top();
      from=node.second;
      q.pop();
      if(node.first>distance[node.second]){
        continue;
      }

      for(i=0;i<edge[from].size();i++){
        to=edge[from][i].second;
        tmp=distance[from]+edge[from][i].first;
        if(distance[to]>tmp){
          distance[to]=tmp;
          prev[to]=from;
          q.push({tmp*-1,to}); //greater
        }
      }
    }
  }
};

int main(void){
  int n,u,k,v,c,i,j;
  Dijkstra graph;
  cin>>n;
  graph.init(n);
  for(i=0;i<n;i++){
    cin>>u>>k;
    for(j=0;j<k;j++){
      cin>>v>>c;
      graph.input(u,v,c);
    }
  }
  graph.calc(0);

  for(i=0;i<n;i++){
    cout<<i<<" "<<graph.distance[i]<<endl;
  }

  return 0;
}

C++: #include <stdio.h>
#include <iostream>
#include <queue>
#include <list>
using namespace std;

class Node
{
private:
	list<int> next_node_list;
	list<long long> next_weight_list;
public:
	Node();
	void AddNextNode(int id, long long weight);
	void SetWeight(long long weight);
	void DistributeWeight();
	long long weight_from_0;
	bool check;
};

Node::Node()
{
	weight_from_0 = -1;
	check = false;
}

Node *Node_list;

struct GreatNode
{
	bool operator()(const Node *n1, const Node *n2) const;
};
bool GreatNode::operator()(const Node *n1, const Node *n2) const
{
	return n1->weight_from_0 > n2->weight_from_0;
}
priority_queue<Node*, vector<Node*>, GreatNode > que;

void Node::AddNextNode(int id, long long weight)
{
	next_node_list.push_back(id);
	next_weight_list.push_back(weight);
}

void Node::SetWeight(long long weight)
{
	if (weight_from_0 == -1 || weight < weight_from_0) {
		weight_from_0 = weight;
	}
}

void Node::DistributeWeight()
{
	check = true;
	list<long long>::iterator itr2 = next_weight_list.begin();
	for(list<int>::iterator itr = next_node_list.begin(); itr != next_node_list.end(); itr++){	
		if (Node_list[*itr].check == false) {
			Node_list[*itr].SetWeight(weight_from_0 + *itr2);
			que.push(&Node_list[*itr]);
		}
		itr2++;
	}
	next_node_list.clear();
	next_weight_list.clear();
}

int main(void)
{
	//input
	int n;
	cin >> n;
	Node_list = new Node[n]();
	for (int i = 0; i < n; i++) {
		int u, k;
		cin >> u >> k;
		for (int j = 0; j < k; j++) {
			int v, c;
			cin >> v >> c;
			Node_list[i].AddNextNode(v, c);
		}
	}

	//weight from 0 ?
	Node_list[0].check = true;
	Node_list[0].weight_from_0 = 0;
	Node_list[0].DistributeWeight();
	while (!que.empty()) {
		Node *node = que.top();
		que.pop();
		node->DistributeWeight();
	}

	//output
	for (int i = 0; i < n; i++) {
		cout << i << " " << Node_list[i].weight_from_0 << endl;
	}
	
	return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <vector>
#include <queue>
#define MAX 10000
#define INF (1<<30)

using namespace std;
enum state{
  BLACK,
  WHITE
};

int main(){
  vector<int> v[MAX];
  vector<int> c[MAX];
  state s[MAX];
  int d[MAX];
  int n; cin>>n;

  for(int i=0;i<n;i++){
    int u; cin>>u;
    int k; cin>>k;
    for(int j=0;j<k;j++){
      int tmp,tmp2; cin>>tmp>>tmp2;
      v[u].push_back(tmp);
      c[u].push_back(tmp2);
    }
  }

  for(int i=0;i<n;i++){
    s[i] = WHITE;
    d[i] = INF;
  }
  s[0]=BLACK;
  d[0]=0;

  vector<int> blacklist;
  blacklist.push_back(0);

  while(1){
    int& last = blacklist.back();
    for(int i = 0;i<v[last].size();i++){
      if(d[v[last][i]]>d[last]+c[last][i]){
        d[v[last][i]]=d[last]+c[last][i];
      }
    }

    int minv=-1;
    int mind=INF;
    for(int b:blacklist){
      for(int i=0;i<v[b].size();i++){
        if(s[v[b][i]]!=BLACK && d[v[b][i]]<mind){
          minv=v[b][i];
          mind=d[v[b][i]];
        }
      }
    }
    if(minv!=-1){
      s[minv]=BLACK;
      blacklist.push_back(minv);
    }else{
      break;
    }
  }

  for(int i=0;i<n;i++){
    printf("%d %d\n",i,d[i]);
  }
}