Go: package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
)

type Item struct {
	value    int // The value of the item; arbitrary.
	priority int // The priority of the item in the queue.
	// The index is needed by update and is maintained by the heap.Interface methods.
	index int // The index of the item in the heap.
}
type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }
func (pq PriorityQueue) Less(i, j int) bool {
	return pq[i].priority < pq[j].priority
}
func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = i
	pq[j].index = j
}
func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	item.index = -1 // for safety
	*pq = old[0 : n-1]
	return item
}

type Q struct {
	pq *PriorityQueue
	ds map[int]int // It has always same value as pq. For random access.
}

func newQ() *Q {
	pq := new(PriorityQueue)
	heap.Init(pq)
	return &Q{
		pq: pq,
		ds: make(map[int]int),
	}
}
func (q *Q) pop() (u, d int) {
	item := heap.Pop(q.pq).(*Item)
	delete(q.ds, item.value)
	return item.value, item.priority
}
func (q *Q) get(u int) (int, bool) { // returns d
	d, ok := q.ds[u]
	return d, ok
}
func (q *Q) set(u, d int) {
	q.ds[u] = d
	for _, item := range *q.pq {
		if item.value != u {
			continue
		}

		item.priority = d
		heap.Fix(q.pq, item.index)
		return
	}
	heap.Push(q.pq, &Item{
		priority: d,
		value:    u,
	})
}
func (q *Q) len() int {
	return len(q.ds)
}

func main() {
	r := bufio.NewReader(os.Stdin)

	var n int
	fmt.Fscan(r, &n)
	cs := make([]map[int]int, n) // []v_i -> c_i
	for h := 0; h < n; h++ {
		var u, k int
		fmt.Fscan(r, &u, &k)
		m := make(map[int]int)
		for i := 0; i < k; i++ {
			var v, c int
			fmt.Fscan(r, &v, &c)
			m[v] = c
		}

		cs[u] = m
	}

	q := newQ()
	q.set(0, 0)
	visited := make(map[int]struct{})
	out := make([]int, n)

	for q.len() > 0 {
		u, d := q.pop()
		for uu, c := range cs[u] {
			// Consider the connection between u and uu.
			if _, ok := visited[uu]; ok {
				continue
			}
			dd := d + c
			if d, ok := q.get(uu); !ok || d > dd {
				q.set(uu, dd)
			}
		}

		out[u] = d
		visited[u] = struct{}{}
	}

	for u, d := range out {
		fmt.Println(u, d)
	}
}

C++: #include <cassert>
#include <climits>
#include <algorithm>
#include <iostream>
#include <vector>
#include <string>


class TVertex;
struct TPath
{
    int Cost;
    TVertex* Target;
    TPath(TVertex* ATarget, int ACost)
     : Target(ATarget), Cost(ACost) {}
};
class TVertex
{
    int FIndex;
    std::vector<TPath> FList;
    int FDistance;

public:
    TVertex(int Index)
     : FIndex(Index), FDistance(INT_MAX)
    {}
    void AddPath(const TPath& Path)
    {
        FList.push_back(Path);
    }
    void PrintDistance(std::ostream& out)const
    {
        out << FIndex << " " << FDistance << std::endl;
    }
    void BreadthFirstSearch(int Distance)
    {
        if(FDistance <= Distance) return;
        FDistance = Distance;
        for(std::vector<TPath>::iterator It = FList.begin(); It != FList.end(); ++It){
            It->Target->BreadthFirstSearch(Distance + It->Cost);
        }
    }
};
class TGraph
{
    std::vector<TVertex*> FTable;
    void Init(int n)
    {
        assert(n > 0);
        FTable.resize(n);
        for(int i = 0; i < n; ++i){
            FTable[i] = new TVertex(i);
        }
    }
public:
    TGraph(int n)
    {
        Init(n);
    }
    
    void SetupVertex(std::istream& in)
    {
        int Index;
        in >> Index;
        assert(Index >= 0);
        assert(Index < FTable.size());
        int k;
        in >> k;
        for(int i = 0; i < k; ++i){
            int v, c;
            in >> v >> c;
            FTable[Index]->AddPath(TPath(FTable[v], c));
        }
    }
    void BreadthFirstSearch()
    {
        FTable[0]->BreadthFirstSearch(0);
    }
    void PrintDistance(std::ostream& out)
    {
        for(int i = 0; i < FTable.size(); ++i){
            FTable[i]->PrintDistance(out);
        }
    }
};

int main()
{
    std::cin.tie(0);
    std::ios::sync_with_stdio(false);
    int n;
    std::cin >> n;
    TGraph Graph(n);
    for(int i = 0; i < n; ++i){
        Graph.SetupVertex(std::cin);
    }
    Graph.BreadthFirstSearch();
    Graph.PrintDistance(std::cout);
    return 0;
    
}

C++: #include <iostream>
#include <algorithm>
#include <queue>

#define INF 1<<20
#define BLACK 0
#define GRAY 1
#define WHITE 2

using namespace std;

int dijkstra(int n, vector<vector<pair<int, int> > > &adj) {
  priority_queue<pair<int, int> > PQ;
  int *color = new int[n];
  int *d = new int[n];
  for (int i = 0; i < n; i++) {
    d[i] = INF;
    color[i] = WHITE;
  }

  d[0] = 0;
  PQ.push(make_pair(0, 0));
  color[0] = GRAY;

  while (!PQ.empty()) {
    pair<int, int> f = PQ.top();
    PQ.pop();
    int u = f.second;
    color[u] = BLACK;

    if (d[u] < f.first * (-1)) {
      continue;
    }

    for (int j = 0; j < adj[u].size(); j++) {
      int v = adj[u][j].first;
      if (color[v] == BLACK) {
        continue;
      }
      if (d[v] > d[u] + adj[u][j].second) {
        d[v] = d[u] + adj[u][j].second;
        PQ.push(make_pair(d[v] * (-1), v));
        color[v] = GRAY;
      }
    }
  }

  for (int i = 0; i < n; i++) {
    cout << i << " " << (d[i] == INF ? -1 : d[i]) << endl;
  }

  return 0;
}

int main() {
  int n, u, k, v, c;
  vector<vector<pair<int, int> > > adj;

  cin >> n;
  for (int i = 0; i < n; i++) {
    cin >> u;
    cin >> k;
    vector<pair<int, int> > vc;
    for (int j = 0; j < k; j++) {
      cin >> v;
      cin >> c;
      vc.push_back(make_pair(v, c));
    }
    adj.push_back(vc);
  }

  dijkstra(n, adj);

  return 0;
}

C++: #include <stdio.h>
#include <iostream>
#include <queue>
using namespace std;

#define NIL -1
#define INF 100000000
#define WHITE 1
#define GREY 2
#define BLACK 3
#define N_MAX 100

int G[N_MAX][N_MAX];
int V[N_MAX];
int V_value[N_MAX];

void init(){
    for(int i = 0; i < N_MAX; i++){
        V[i] = WHITE;
        V_value[i] = INF;
    }

    for(int i = 0; i < N_MAX; i++){
        for(int j = 0; j < N_MAX; j++){
            G[i][j] = NIL;
        }
    }
}

int main(void){
    init();
    int n;
    scanf("%d\n", &n);

    for(int i = 0; i < n; i++){
        int u, k;
        scanf("%d %d", &u, &k);
        for(int j = 0; j < k; j++){
            int v, c;
            scanf("%d %d", &v, &c);
            G[u][v] = c;
        }
    }

    priority_queue<pair<int, int>> PQ;

    V[0] = BLACK;
    V_value[0] = 0;
    int new_node = 0;
    
    while(1){
        printf("new_node: %d\n", new_node);
        for(int i = 0; i < n; i++){
            if(G[new_node][i] != NIL && V[i] == WHITE){
                V_value[i] = min(V_value[i], V_value[new_node] + G[new_node][i]);
                //printf("push %d %d\n",i,  V_value[i]);
                PQ.push(make_pair(V_value[i] * (-1), i));
            }
        }

        int min_value;
        int min_index = NIL;
        while(!PQ.empty()){
            pair<int, int> p = PQ.top(); PQ.pop();
            //printf("pop %d %d\n", p.second, p.first * (-1));
            if(p.first * (-1) == V_value[p.second] && V[p.second] == WHITE){
                min_value = p.first * (-1);
                min_index = p.second;
                break;
            }
        }

        if(min_index == NIL)
            break;

        new_node = min_index;
        V[new_node] = BLACK;
        V_value[new_node] = min_value;
    }
    
    for(int i = 0; i < n; i++){
        printf("%d %d\n", i, V_value[i]);
    }

    return 0;
}