Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

var infty = 1000000000

type nodeKey int

type DirectedGraphNode struct {
	key       nodeKey
	adjacents []*DirectedGraphNode
	visited   bool
	d         int
	f         int
	parent    *DirectedGraphNode
}

type DirectedGraph struct {
	nodes []*DirectedGraphNode
}

func (g *DirectedGraph) setAdjacency(l, r nodeKey) {
	g.nodes[l].adjacents = append(g.nodes[l].adjacents, g.nodes[r])
}

func newDirectedGraph(nNodes int) *DirectedGraph {
	graph := DirectedGraph{}
	graph.nodes = make([]*DirectedGraphNode, nNodes)
	for iNodes := 0; iNodes < nNodes; iNodes++ {
		graph.nodes[iNodes] = &DirectedGraphNode{}
		graph.nodes[iNodes].key = nodeKey(iNodes)

		graph.nodes[iNodes].visited = false
		graph.nodes[iNodes].d = infty
		graph.nodes[iNodes].f = infty
		graph.nodes[iNodes].parent = nil
	}
	return &graph
}

type QueueEntry struct {
	node *DirectedGraphNode
	next *QueueEntry
}

type Queue struct {
	head, tail *QueueEntry
}

func (q *Queue) enqueue(node *DirectedGraphNode) {
	entry := QueueEntry{}
	entry.node = node

	if q.tail == nil {
		q.head = &entry
		q.tail = &entry
		return
	}

	q.tail.next = &entry
	q.tail = q.tail.next
}

func (q *Queue) dequeue() *QueueEntry {
	if q.head == nil {
		return nil
	}
	poped := q.head
	q.head = q.head.next
	if q.head == nil {
		q.tail = nil
	}
	return poped
}

func (q *Queue) isEmpty() bool {
	return q.head == nil
}

var time = 0

func fillDistancesByDepthFirstSearch(g *DirectedGraph) {
	for _, u := range g.nodes[1:] {
		if !u.visited {
			dfsVisit(g, u)
		}
	}
}

func dfsVisit(g *DirectedGraph, u *DirectedGraphNode) {
	time++
	u.d = time

	u.visited = true
	for _, v := range u.adjacents {
		if !v.visited {
			v.parent = u
			dfsVisit(g, v)
		}
	}
	time++
	u.f = time
}

func main() {
	scanner.Split(bufio.ScanWords)

	nNodes := nextInt()
	g := newDirectedGraph(nNodes + 1)

	for iNode := 0; iNode < nNodes; iNode++ {
		nodeKeyLeft := nodeKey(nextInt())
		nAdj := nextInt()
		for iAdj := 0; iAdj < nAdj; iAdj++ {
			nodeKeyRight := nodeKey(nextInt())
			g.setAdjacency(nodeKeyLeft, nodeKeyRight)
		}
	}

	fillDistancesByDepthFirstSearch(g)

	for iNode := 1; iNode <= nNodes; iNode++ {
		node := g.nodes[iNode]
		fmt.Println(node.key, node.d, node.f)
	}
}

C++: #include <iostream>
#include <stack>
using namespace std;

#define MAX 100

stack<int> G;
int Graph[MAX+1][MAX+1];
int result[MAX+1][2];
int n;
int cnt = 0;

void dfs(int idx) {
    bool bl = false;
    bool bl2 = false;
    int idx2;
    for(int i=1; i<=n; i++) {
        //もし一つでも残っているノードがあればpushする
        if(Graph[idx][i]==1) {
            for(int j=1; j<=n; j++) {
                Graph[j][i] = 0;
            }
            //cout << "push: " << i << endl;
            cnt++;
            result[i][0] = cnt;
            G.push(i);
            dfs(i);
            bl = true;
        }
    }
    //一つも残っていなかったらpopする
    if(bl==false) {
        //cout << "pop: " << G.top() << endl;
        cnt++;
        result[G.top()][1] = cnt;
        for(int i=1; i<=n; i++) {
            if(Graph[G.top()][i]==1) {
                bl2 = true;
                idx2 = i;
            }
        }
        G.pop();
        if(G.empty() && bl2==false) {
            return;
        }
        else if(bl2==true) {
            dfs(idx2);
        }
        else {
            dfs(G.top());
        }
    }
}

int main() {
    int idx, g_num, a;

    cin >>n;
    for(int i=0; i<n; i++) {
        cin >> idx >> g_num;
        for(int j=0; j<n; j++) {
            Graph[idx][j] = 0;
        }
        for(int j=0; j<g_num; j++) {
            cin >> a;
            Graph[idx][a] = 1;
        }
    }
    G.push(1);
    cnt++;
    result[1][0] = cnt;
    //cout << "push: " << 1 << endl;
    dfs(1);

    for(int i=1; i<=n; i++) {
        cout << i << " " << result[i][0] << " " << result[i][1] << endl;
    }

    return 0;
}

C++: #include <iostream>
#include <vector>
#include <algorithm>
using namespace std;
 
struct status{
    int idx_node;
    vector<int> children;
    int finded = 0;
    int visited = 0;
};
 
int step = 0;
vector<status> graph;
 
void dfs(int now_node){
    ++step;
    graph[now_node-1].finded = step;
    for(auto&& next_node:graph[now_node-1].children){
        if(not graph[next_node-1].finded){
            dfs(next_node);
        }
    }
    ++step;
    graph[now_node-1].visited = step;
}
 
int main(void){cin.tie(0);ios::sync_with_stdio(false);
 
    //stdi
    int nb_nodes; cin >> nb_nodes;
    graph.resize(nb_nodes);
    for(auto& times:graph){
        int idx_node; cin >> idx_node; graph[idx_node-1].idx_node = idx_node;
        int nb_edges; cin >> nb_edges; graph[idx_node-1].children.resize(nb_edges);
        for(auto& a:graph[idx_node-1].children){
            cin >> a;
        }
        sort(graph[idx_node-1].children.begin(),graph[idx_node-1].children.end());
    }
     
    //dfs
    for(int i=1; i<=nb_nodes; ++i){
        if(not graph[i-1].finded) dfs(i);
    }
     
    //stdo
    for(auto& a:graph){
        cout<<a.idx_node<<" "
            <<a.finded<<" "
            <<a.visited<<"\n";
    }
}

C++: // 深さ優先探索
#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<stack>
#include<algorithm>
#include<iostream>
#include<cmath>
#include<vector>

using namespace std;

#define MAX_N 100
// 値の定義
const int EXIST = 1;
const int NO_EXIST = 0;

const int WHITE = 0;// 未訪問
const int GRAY = 1; // 訪問中
const int BLACK = 2;// 訪問完了

// グラフ情報を保持する配列
int ary_graph[MAX_N + 1][MAX_N + 1];

// 各頂点の訪問状態を保持する配列
int color[MAX_N + 1];

// 発見時刻と完了時刻を保持する構造体
typedef struct
{
    int start_time;
    int end_time;
}SearchTime;

SearchTime st_SearchTime[MAX_N];
int search_T = 1;

void depthFirstSearch(int now_vertex, int vertex_num);

int main(void)
{
    int n, u, num, v_num;

    for(int i = 0; i < MAX_N + 1; i++)
    {
        color[i] = WHITE;

        for(int j = 0; j < MAX_N + 1; j++)
        {
            // 配列の初期化
            ary_graph[i][j] = NO_EXIST;
        }
    }

    cin >> n;

    for(int i = 0; i < n; i++)
    {
        cin >> u;
        cin >> num;

        for(int j = 0; j < num; j++)
        {
            // 隣接点を記憶する
            cin >> v_num;
            ary_graph[u][v_num] = EXIST;
        }
    }

    // 深さ優先探索を実施
    for(int i = 1; i <= n; i++)
    {
        if( color[i] == WHITE )
        {
            st_SearchTime[i].start_time = search_T;
            depthFirstSearch(i, n);
        }
    }

    // 結果の表示
    for(int i = 1; i <= n; i++)
    {
        printf("%d %d %d\n", i, st_SearchTime[i].start_time, st_SearchTime[i].end_time);
    }

    return 0;
}

// 深さ優先探索を実施する関数
// now_vertex : 現在の頂点のNo.
// next_vertex : 次の頂点のNo.
// vertex_num : グラフの頂点数
void depthFirstSearch(int now_vertex, int vertex_num)
{

    for(int i = 1; i <= vertex_num; i++)
    {
        if( color[i] == WHITE
            && ary_graph[now_vertex][i] == EXIST )
        {
            // 訪問中
            color[i] = GRAY;

            // 発見時刻の設定
            search_T++;
            st_SearchTime[i].start_time = search_T;

            depthFirstSearch(i, vertex_num);
        }
    }

    // 訪問完了
    color[now_vertex] = BLACK;

    // 終了時刻の設定
    search_T++;
    st_SearchTime[now_vertex].end_time = search_T;

    return;
}