Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 100
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{1}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd()-1, v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 1
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

C++: #include <bits/stdc++.h>

using namespace std;

const int INF = 1 << 30;

struct edge {
	int cost; //重み(距離)
	int to; //行先の頂点
};

void dijkstra(const int n, const vector<vector<edge>> &G, const int stpoint) {

	//優先キューは最短距離と頂点番号のペア、 距離を降順に並べる
	priority_queue<pair<int, int>,vector<pair<int,int>>,greater<pair<int,int>>> pq;

	vector<bool> seen(n,false); //訪問完了でtrue
	vector<int> cost(n,INF); //頂点nまでの距離

	cost[stpoint] = 0;
	pq.push(make_pair(0, 0));

	while (pq.empty() == false) {

		//ターゲット頂点設定（すでに決定したものの中のどれか）
		pair<int, int> target = pq.top();
		int tnum = target.second; //ターゲット頂点番号
		pq.pop();
		
		seen[tnum] = true;

		if (cost[tnum] < target.first) { continue; } //これの意味が分からない保留

		for (unsigned int j = 0; j < G[tnum].size(); j++) { //ターゲットから繋がる先を全部探す

			int v = G[tnum][j].to; //繋がる先の頂点をvにする

			if (seen[v] == true) { continue; } //もう見たとこ（仲間に入ってる）ならスキップ

			if (cost[v] > cost[tnum] + G[tnum][j].cost) {
				cost[v] = cost[tnum] + G[tnum][j].cost;
				pq.push(make_pair(cost[v], v));
			}
		}
	}

	for (int i = 0; i < n; i++) {
		cout << i << " " << cost[i] << endl;
	}

}

int main() {

	int n;
	cin >> n;

	int stpoint = 0; //この問題では0起点

	vector<vector<edge>> G(n);

	int in1, in2, in3, in4;
	for (int i = 0; i < n; i++) {
		cin >> in1 >> in2;
		for (int j = 0; j < in2; j++) {
			cin >> in3 >> in4;
			G[in1].push_back({ in4, in3 });
		}
	}

	dijkstra(n,G,stpoint);

	return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <cstring>
#include <vector>
#include <queue>

using namespace std;

const int maxn=10000;
const int inf=(1<<20);

int n;
vector<pair<int,int> > adj[maxn];

void Dijkstra(){
    priority_queue<pair<int,int> > PQ;
 //   int color[maxn];
    bool vis[maxn];
    int d[maxn];
    for(int i=0;i<n;i++){
        d[i]=inf;
     //   color[i]=white;
        vis[i]=false;
    }

    d[0]=0;
    PQ.push(make_pair(0,0));
 //   color[0]=gray;
  //  vis[0]=1;

    while(!PQ.empty()){
        pair<int,int> f=PQ.top();PQ.pop();
        int u=f.second;

      //  color[u]=black;
        vis[u]=true;

        if(d[u]<f.first*(-1))   continue;

        for(int j=0;j<adj[u].size();j++){
            int v=adj[u][j].first;
            if(vis[v]==true) continue;
            if(d[v]>d[u]+adj[u][j].second){
                d[v]=d[u]+adj[u][j].second;
    // priority_queue priority_queue 默认优先较大值， 因此要乘以-1。
                PQ.push(make_pair(d[v]*(-1),v));
              //  vis[v]=true;这句不能加
              //  color[v]=gray;
            }
        }
    }

    for(int i=0;i<n;i++){
        printf("%d %d\n",i,(d[i]==inf?-1:d[i]));
    }
}

int main(){
    int k,u,v,c;

    scanf("%d",&n);
    for(int i=0;i<n;i++){
        scanf("%d%d",&u,&k);
        for(int j=0;j<k;j++){
            scanf("%d%d",&v,&c);
            adj[u].push_back(make_pair(v,c));
        }
    }

    Dijkstra();

    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

typedef int Weight;
struct Edge {  
  int src, dst;
  Weight weight;
  Edge(int src, int dst, Weight weight) :
    src(src), dst(dst), weight(weight) { }
};
bool operator < (const Edge &e, const Edge &f) {
  return e.weight != f.weight ? e.weight > f.weight : 
    e.src != f.src ? e.src < f.src : e.dst < f.dst;
}
typedef vector<Edge> Edges;
typedef vector<Edges> Graph;
const int INF=1e8;

bool shortestPath(const Graph &g,int s,vector<Weight> &dist, vector<int> &prev) {
  int n = g.size();
  dist.assign(n, INF+INF); dist[s] = 0;
  prev.assign(n, -2);
  bool negative_cycle = true;
  for(int k=0;k<n;k++){
    for(int i=0;i<n;i++){
      for(auto e : g[i]){
        if(dist[e.dst] > dist[e.src] + e.weight){
          dist[e.dst] = dist[e.src] + e.weight;
          prev[e.dst] = e.src;
          if(k == n-1){
            dist[e.dst] = -INF;
            negative_cycle = false;
          }
        }
      }
    }
  }
  return negative_cycle;
}

int main(){
	int n; cin >> n;
	Graph g(n);
    int u, k, v, c;
    for(int i=0; i<n; i++){
        cin >> u >> k;
        for(int j=0; j<k; j++){
            cin >> v >> c;
            g[u].push_back({u, v, c});
        }
    }

    vector<Weight> dist;
    vector<int> prev; 
    shortestPath(g, 0, dist, prev);
    
    for(int i=0; i<n; i++){
        cout << i << " " << dist[i] << endl;
    }
}