Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const (
	MAX_N      = 100
	MAX_WEIGHT = 100000
)

type Edge struct {
	start  int
	end    int
	weight int
}

type ShortestInfo struct {
	edges    []Edge
	shortest int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	n, err := nextInt(sc)
	if err != nil {
		panic(err)
	}

	shortestList := make([]ShortestInfo, n)
	for i := 1; i < n; i++ {
		shortestList[i] = ShortestInfo{edges: []Edge{}, shortest: MAX_N*MAX_WEIGHT + 1}
	}

	adjacentMatrix, err := createAdjacentMatrix(n, sc)
	if err != nil {
		panic(err)
	}

	sssp([]int{1}, shortestList, adjacentMatrix)
	for _, v := range shortestList {
		fmt.Printf("%d %d\n", v.getEnd()-1, v.shortest)
	}
}

func (si ShortestInfo) getEnd() int {
	if len(si.edges) == 0 {
		return 1
	} else {
		return si.edges[len(si.edges)-1].end
	}
}

func createAdjacentMatrix(n int, sc *bufio.Scanner) ([][]int, error) {
	adjacentMatrix := make([][]int, n)
	for i := 0; i < n; i++ {
		id, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		adjacentMatrix[id] = make([]int, n)
		for j := 0; j < n; j++ {
			adjacentMatrix[id][j] = -1
		}
		vertexNum, err := nextInt(sc)
		if err != nil {
			return nil, err
		}
		for j := 0; j < vertexNum; j++ {
			v, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			c, err := nextInt(sc)
			if err != nil {
				return nil, err
			}
			adjacentMatrix[id][v] = c
		}
	}
	return adjacentMatrix, nil
}

func sssp(nodeStack []int, shortestList []ShortestInfo, adjacentMatrix [][]int) {
	for len(nodeStack) > 0 {
		currentNode := nodeStack[0]
		nodeStack = nodeStack[1:]
		currentShortest := getShortest(currentNode, shortestList)
		adjacents := findAdjacents(currentNode, adjacentMatrix)
		for i := 0; i < len(adjacents); i++ {
			adj := adjacents[i]
			if currentShortest.shortest+adj.weight < getShortest(adj.end, shortestList).shortest {
				setShortest(adj.end, adj, currentShortest, shortestList)
				nodeStack = append(nodeStack, adj.end)
			}
		}
	}
}

func getShortest(node int, shortestList []ShortestInfo) ShortestInfo {
	return shortestList[node-1]
}

func setShortest(node int, edge Edge, currentShortest ShortestInfo, shortestList []ShortestInfo) {
	newEdges := make([]Edge, len(currentShortest.edges)+1)
	for i := 0; i < len(newEdges)-1; i++ {
		newEdges[i] = currentShortest.edges[i]
	}
	newEdges[len(newEdges)-1] = edge
	shortestInfo := ShortestInfo{edges: newEdges, shortest: currentShortest.shortest + edge.weight}
	shortestList[node-1] = shortestInfo
}

func findAdjacents(currentNode int, adjacentMatrix [][]int) []Edge {
	adjacents := adjacentMatrix[currentNode-1]
	edges := []Edge{}
	for i, v := range adjacents {
		if v > 0 {
			edges = append(edges, Edge{start: currentNode, end: i + 1, weight: v})
		}
	}
	return edges
}

func nextInt(sc *bufio.Scanner) (int, error) {
	sc.Scan()
	return strconv.Atoi(sc.Text())
}

Python: import heapq


class Graph(object):

    class Node:
        def __init__(self, dist: int, number: int):
            self.dist = dist
            self.number = number

        def __lt__(self, other):
            return self.dist < other.dist \
                   or (self.dist == other.dist
                       and self.number < other.number)

        def __le__(self, other):
            return self.dist <= other.dist

        def __gt__(self, other):
            return other <= self

        def __ge__(self, other):
            return other < self

        def __str__(self):
            return "Node: (" + str(self.number) + ", " \
                   + str(self.dist) + ")"

    class Edge:
        def __init__(self, to: int, cost: int):
            self.to = to
            self.cost = cost

        def __str__(self):
            return "Edge: (" + str(self.to) + ", " \
                   + str(self.cost) + ")"

    INF = 10e10

    def __init__(self, node_n: int, start: int):
        self.node_n = node_n
        self.start = start
        self.edges = [{} for _ in range(self.node_n)]
        self.dist = [self.INF for _ in range(self.node_n)]

    def set_edge(self, from_pos: int, to_pos: int, cost: int, reversible: bool) -> None:
        self.edges[from_pos][to_pos] = (self.Edge(to_pos, cost))
        if reversible:
            self.edges[to_pos][from_pos] = (self.Edge(from_pos, cost))

    def solve(self) -> list:
        raise NotImplementedError


class Dijkstra(Graph):
    hq = []
    prev: list

    def __init__(self, node_n: int, start: int):
        super(Dijkstra, self).__init__(node_n, start)
        self.dist[self.start] = 0
        self.prev = [None for _ in range(node_n)]

    def solve(self) -> list:
        heapq.heappush(self.hq, self.Node(0, self.start))

        while len(self.hq) != 0:
            node = heapq.heappop(self.hq)
            if node.dist > self.dist[node.number]:
                continue

            for edge in self.edges[node.number].values():
                alt = self.dist[node.number] + edge.cost
                if self.dist[edge.to] > alt:
                    self.dist[edge.to] = alt
                    self.prev[edge.to] = node.number
                    heapq.heappush(self.hq, self.Node(self.dist[edge.to], edge.to))

        return self.dist


if __name__ == '__main__':
    n = int(input())
    graph = Dijkstra(n, 0)

    for _ in range(n):
        buff = list(map(int, input().split()))
        u = buff[0]
        k = buff[1]
        for i in range(k):
            graph.set_edge(u,
                           buff[2 + i * 2],
                           buff[3 + i * 2],
                           False)
    dist = graph.solve()
    for i, d in enumerate(dist):
        print(i, d)

Python: inf = float("inf")
n = int(input())
M = [[inf for i in range(n)] for i in range(n)]
for i in range(n):
    L = list(map(int, input().split()))
    for j in range(L[1]):
        M[L[0]][L[2 * j + 2]] = L[2 * j + 3]


def dijkstra(s):
    color = [0] * n
    d = [inf] * n
    d[s] = 0

    while True:
        mincost = inf
        for i in range(n):
            if color[i] !=1 and d[i] < mincost:
                mincost = d[i]
                u = i
        if mincost == inf: break
        color[u] = 1
        for v in range(n):
            if color[v] != 1 and M[u][v] != inf:
                if d[u] + M[u][v] < d[v]:
                    d[v] = d[u] + M[u][v]

    return d

d = dijkstra(0)
for i,v in enumerate(d):
 print("{} {}".format(i,v))

Python: class Graph:
    def __init__(self,V,E):
        self.V = V
        self.E = E

    def WF(self,st):
        N,INF = len(self.V),10**7+1
        dp = [INF for _ in range(N)]
        #dp[i]:頂点stから頂点iへの最小距離
        dp[st] = 0
        update = True
        while update:
            update = False
            for i in range(N):
                for j in range(N):
                    if (j,i) in self.E:
                        if dp[i] > dp[j] + self.E[(j,i)]:
                            dp[i] = dp[j] + self.E[(j,i)]
                            update = True
        return dp

def main():
    n = int(input())
    I = [list(map(int,input().split())) for _ in range(n)]
    V = set([i for i in range(n)])
    E = {}
    for i in range(n):
        for j in range(I[i][1]):
            E[(I[i][0],I[i][j*2+2])] = I[i][j*2+3]
    G = Graph(V,E)
    sp = G.WF(0)
    for i in range(n):
        print(i,sp[i])

if __name__ == "__main__":
    main()