Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	G := make([][]int, N)
	for i := 0; i < N; i++ {
		u, k := sc.nextInt()-1, sc.nextInt()
		for j := 0; j < k; j++ {
			G[u] = append(G[u], sc.nextInt()-1)
		}
	}
	ans := make([][2]int, N)
	time := 0
	found := make(map[int]bool)
	var dfs func(cur int)
	dfs = func(cur int) {
		time++
		ans[cur][0] = time
		found[cur] = true
		for i := 0; i < len(G[cur]); i++ {
			next := G[cur][i]
			if !found[next] {
				dfs(G[cur][i])
			}
		}
		time++
		ans[cur][1] = time
	}
	for i := 0; i < N; i++ {
		if !found[i] {
			dfs(i)
		}
	}

	for i := 0; i < N; i++ {
		fmt.Fprint(wtr, i+1)
		for j := 0; j < 2; j++ {
			fmt.Fprint(wtr, " ")
			fmt.Fprint(wtr, ans[i][j])
		}
		fmt.Fprintln(wtr)
	}
	wtr.Flush()
}

C++: #include <limits.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <algorithm>
#include <cassert>
#include <cfloat>
#include <complex>
#include <functional>
#include <iostream>
#include <map>
#include <queue>
#include <set>
#include <stack>
#include <string>
#include <unordered_map>
#include <vector>

using namespace std;

#define chmax(x, y) x = max(x, y)
#define chmin(x, y) x = min(x, y)
#define rep(i, n) for (ll i = 0; i < (n); ++i)
#define Sort(v) sort(v.begin(), v.end())
#define Reverse(v) reverse(v.begin(), v.end())
#define Lower_bound(v, x) \
  distance(v.begin(), lower_bound(v.begin(), v.end(), x))
#define Upper_bound(v, x) \
  distance(v.begin(), upper_bound(v.begin(), v.end(), x))

using ll = long long;
using ull = unsigned long long;
using P = pair<ll, ll>;
using T = tuple<ll, ll, ll>;
using vll = vector<ll>;
using vP = vector<P>;
using vT = vector<T>;
using vvll = vector<vector<ll>>;
using vvP = vector<vector<P>>;
using dqll = deque<ll>;

ll dx[9] = {-1, 1, 0, 0, -1, -1, 1, 1, 0};
ll dy[9] = {0, 0, -1, 1, -1, 1, -1, 1, 0};

const ll INF = 1LL << 50;

const ll mod = 1e9 + 7;

int main() {
  ll n;
  cin >> n;

  vvll eds(n);
  rep(i, n) {
    ll u, k;
    cin >> u >> k;
    u--;
    rep(j, k) {
      ll v;
      cin >> v;
      v--;
      eds[u].push_back(v);
    }  // j
  }    // i

  vll ds(n);
  vll fs(n);
  ll t = 0;
  stack<ll> st;
  rep(i, n) {
    if (ds[i] > 0) continue;
    ds[i] = ++t;
    st.push(i);
    while (!st.empty()) {
      ll u = st.top();
      bool pc = true;
      rep(i, (ll)eds[u].size()) {
        ll v = eds[u][i];
        if (ds[v] > 0) continue;
        ds[v] = ++t;
        st.push(v);
        pc = false;
        break;
      }
      if(pc){
        fs[u] = ++t;
        st.pop();
      }
    }
  }

  rep(i, n) printf("%lld %lld %lld\n", i + 1, ds[i], fs[i]);

  return 0;
}

C++: #include<iostream>
using namespace std;
#define N 100
#define WHITE 0
#define GRAY 1
#define BLACK 1

int n, M[N][N];
int color[N], s[N], f[N], ts; 

void dfs_visit(int u) {
    cout << u<< endl;
    int v;
    color[u] = GRAY;
    s[u] = ++ts;
    for (v=0; v<n; v++) {
        if(M[u][v]==0){
            continue;
        }
        if (color[v]==WHITE) {
            dfs_visit(v);
        }
    }
    color[u] = BLACK;
    f[u] = ++ts;
}

void dfs() {
    int u;
    for (u=0; u<n; u++) {
        color[u] = WHITE;
    }
    ts = 0;
    //for (u=0; u<n; u++) {
    //    if (color[u]==WHITE){
            dfs_visit(0);
    //    }
    //}
    for (u=0; u<n; u++) {
        printf("%d %d %d\n", u+1, s[u], f[u]);
    }
}

int main() {
    int u, k, tmp;
    cin >> n;
    for (int i=0; i<n; i++) {
        for (int j=0; j<n; j++) {
            M[i][j] = 0;
        }
    }

    for (int i=0; i<n; i++) {
        cin >> u >> k;
        for (int j=0; j<k; j++) {
            cin >> tmp;
            M[u-1][tmp-1] = 1;
        }
    }
    dfs();
    return 0;
}

C++: #include <iostream>
#include <vector>
#define eol '\n'
using namespace std;

vector< vector<int> > list;
vector<int> d, f;
int t;

void dfs(int v) {
  if (d[v] != 0) {
    return;
  }
  
  d[v] = t++;
  for (int i = 0; i < list[v].size(); i++) {
    int visit = list[v][i];
    dfs(visit);
  }
  f[v] = t++;
}
  

int main() {
  ios_base::sync_with_stdio(false);
  cin.tie(0);

  t = 1;
  
  int n;
  cin >> n;

  list.resize(n+1);
  d.resize(n+1, 0);
  f.resize(n+1, 0);

  for (int i = 0; i < n; i++) {
    int u,k;
    cin >> u >> k;
    
    vector<int> row(k);
    for (int j = 0; j < k; j++) {
      cin >> row[j];
    }
    
    list[u] = row;
  }

  dfs(1);

  for (int i = 1; i <= n; i++) {
    cout << i << " " << d[i] << " " << f[i] << eol;
  }

  return 0;
}

C++: #include<iostream>
#include<algorithm>
using namespace std;

struct VRTX {
	int dt, ft, v[101];
};

int time = 1;
VRTX ver[101];

void depthFirstSearch(int u);

int main() {
	int i, j, n, u, k;

	cin >> n;
	for (i = 0; i < n; i++) {
		cin >> u >> k;
		for (j = 0; j < k; j++) {
			cin >> ver[u].v[j];
		}
	}

	depthFirstSearch(1);

	for (i = 1; i <= n; i++) {
		cout << i << " " << ver[i].dt << " " << ver[i].ft << endl;
	}

	return 0;
}

void depthFirstSearch(int u) {
	int i = 0;

	if (ver[u].dt == 0) {
		ver[u].dt = time++;

		while (ver[u].v[i] != 0) {
			depthFirstSearch(ver[u].v[i]);
			i++;
		}

		ver[u].ft = time++;
	}
}

C++: #include <vector>
#include <iostream>
using namespace std;
int n, u, k, v, t, d[100][2]; vector<int> g[100];
void rec(int pos) {
	for(int i = 0; i < g[i].size(); i++) {
		if(!d[g[i][j]][0]) {
			d[g[i][j]][0] = ++t;
			rec(g[i][j]);
			d[g[i][j]][1] = ++t;
		}
	}
}
int main() {
	cin >> n;
	for(int i = 0; i < n; i++) {
		cin >> u >> k;
		for(int j = 0; j < k; j++) cin >> v, g[u - 1].push_back(v - 1);
	}
	for(int i = 0; i < n; i++) cout << i + 1 << ' ' << d[i][0] << ' ' << d[i][1] << endl;
}