Go: package main

import (
	"bufio"
	"fmt"
	"log"
	"os"
	"strconv"
	"strings"
)

// Node 頂点
type Node struct {
	gid  int   // グループID
	edge []int // 隣接辺
}

// NoID グループIDなし
const NoID = -1

// NewNode 頂点の生成
func NewNode() *Node {
	return &Node{gid: NoID, edge: []int{}}
}

func parseNode(nodes []*Node, gid int, queue []int) {
	if len(queue) == 0 {
		return
	}
	var nextQ []int
	for _, id := range queue {
		node := nodes[id]
		if node.gid == NoID {
			node.gid = gid
			for _, edge := range node.edge {
				nextQ = append(nextQ, edge)
			}
		}
	}
	parseNode(nodes, gid, nextQ)
	return
}
func digNode(nodes []*Node, id, gid int) {
	node := nodes[id]
	if node.gid != NoID {
		// 探索済み
		return
	}
	node.gid = gid
	for _, edge := range node.edge {
		digNode(nodes, edge, gid)
	}
	return
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	n, m := eGetInt2(scanner)

	nodes := make([]*Node, n)
	for i := 0; i < n; i++ {
		nodes[i] = NewNode()
	}

	for i := 0; i < m; i++ {
		a, b := eGetInt2(scanner)
		nodes[a].edge = append(nodes[a].edge, b)
		nodes[b].edge = append(nodes[b].edge, a)
	}

	for i := 0; i < n; i++ {
		// 幅優先探索
		// gid := i
		// queue := []int{i}
		// parseNode(nodes, gid, queue)

		// 深さ優先探索
		digNode(nodes, i, i)
	}

	q := eGetInt(scanner)
	for i := 0; i < q; i++ {
		a, b := eGetInt2(scanner)
		if nodes[a].gid == nodes[b].gid {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

func eGetInt(scanner *bufio.Scanner) int {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0]
}
func eGetInt2(scanner *bufio.Scanner) (int, int) {
	t := eAtoi(strings.Fields(eGetline(scanner)))
	return t[0], t[1]
}

func eGetline(p *bufio.Scanner) string {
	if !p.Scan() {
		if err := p.Err(); err != nil {
			log.Fatal(err.Error())
		}
		return ""
	}
	return p.Text()
}

func eAtoi(s []string) []int {
	ints := make([]int, len(s))
	var err error
	for i, e := range s {
		ints[i], err = strconv.Atoi(e)
		if err != nil {
			log.Fatal(err.Error())
		}
	}
	return ints
}

C++: #include <bits/stdc++.h>
using namespace std;
using ll = long long;
using vi = vector<int>;
using vvi = vector<vi>;
using vll = vector<ll>;

#define rep(i, n) for (int i = 0; i < (int)(n); i++)

void assign(vvi &g, vi &group, int n = 0) {
  rep(i, g.size()) {
    if (group[i] != -1) continue;
    group[i] = i;
    
    queue<int> q;
    q.push(i);
    while (!q.empty()) {
      int f = q.front(); q.pop();
      for (auto v: g[f]) {
        if (group[v] == -1) {
          group[v] = i;
          q.push(v);
        }
      }
    }
  }
}

int main() {
  int n, m;
  cin >> n >> m;
  
  vvi g(n);
  rep(i, m) {
    int s, t;
    cin >> s >> t;
    
    g[s].push_back(t);
    g[t].push_back(s);
  }

  vi group(n, -1);
  assign(g, group);
  
  int q;
  cin >> q;

  rep(i, q) {
    int s, t;
    cin >> s >> t;

    cout << (group[s] == group[t] ? "yes" : "no") << endl;
  }
}

C++: #include<iostream>    // ???????????????????§?????????£????????????
using namespace std;
#include<stdio.h>

typedef struct fox { int val; fox *prev, *next; } fox_t;

fox_t* init()
{
	fox_t* head = new fox_t;
	head->val = -1;
	head->next = NULL;
	head->prev = NULL;
	return head;
}

fox_t* make_tail(fox_t* head)
{
	fox_t* tail = new fox_t;
	tail->val = -1;
	head->next = tail;
	tail->next = NULL;
	tail->prev = head;
	return tail;
}

bool isEmpty(fox_t* head, fox_t* tail)
{
	return (head->next == tail ? true : false);
}

fox_t* b_insert(fox_t* tail, int data)
{
	fox_t* fox = new fox_t;
	fox->val = data;
	fox->prev = tail->prev;
	fox->next = tail;
	tail->prev->next = fox;
	tail->prev = fox;
	return fox;
}
// docking.
void unionfox(fox_t* head1, fox_t* tail1, fox_t* head2, fox_t* tail2)
{
	if(isEmpty(head1, tail1) || isEmpty(head2, tail2)) return;
	fox_t* fox = tail1->prev;
	fox->next = head2->next;
	head2->next->prev = fox;
	tail2->prev->next = tail1;
	tail1->prev = tail2->prev;
	delete tail2;
	delete head2;
}

int main()
{
	int color[1001];
	int c_num = 0;
	fox_t* foxhead[1001];
	fox_t* foxtail[1001];
	int i, n, m, q;
	int a, b;
	cin >> n >> m;
	for(i = 0; i <= n; i++){
		color[i] = -1;
		foxhead[i] = init();
		foxtail[i] = make_tail(foxhead[i]);
	}
	int c_a, c_b, val;

	for(i = 0; i < m; i++){
		cin >> a >> b;
		c_a = color[a];
		c_b = color[b];
		if(c_a < c_b){ swap(c_a, c_b); swap(a, b); }  // color[a] >= color[b].
		if(c_a < 0 && c_b < 0){
			color[a] = c_num; color[b] = c_num;
			b_insert(foxtail[c_num], a);
			b_insert(foxtail[c_num], b);
			c_num++;
		}else if(c_b < 0){
			color[b] = c_a;
			b_insert(foxtail[c_a], b);
		}else if(c_a == c_b){
			continue;
		}else{ // color[a] != color[b].
			fox_t* fox = foxhead[c_b]->next;
			while(fox != foxtail[c_b]){
				val = fox->val;
				color[val] = c_a;
				fox = fox->next;
			};
			unionfox(foxhead[c_a], foxtail[c_a], foxhead[c_b], foxtail[c_b]);
		}
	}
	cin >> q;
	for(i = 0; i < q; i++){
		cin >> a >> b;
		if(color[a] >= 0 && (color[a] == color[b])){
			printf("yes\n"); }else{ printf("no\n"); 
			}
	}
	return 0;
}

C++: #include <iostream>
#include <vector>
#include<stack>
using namespace std;
static const int MAX = 10000;
static const int NIL = -1;

int n;
vector<int> G[MAX];
int color[MAX];

void dfs(int r,int c){
	stack<int> S;
	S.push(r);
	color[r] = c;
	while(!S.empty()){
		int u=S.top();
		S.pop();
		for(int i =0;i<G[u].size();i++){
			int v = G[u][i];
			if(color[v]==NIL){
				color[v] = c;
				S.push(v);
			}
		}
	}
}

void assign(){
	int id=1;
	for(int i=0;i<n;i++){
		color[i] = NIL;
	}
	for(int j=0;j<n;j++){
		if(color[j]==NIL){
			dfs(j,id++);
		}
	}
}

int main(){
	int s,t,m,q;
	
	cin>>n>>m;
	for(int i=0;i<m;i++){
		cin>>s>>t;
		G[s].push_back(t);
		G[t].push_back(s);
	}
	assign();
	cin>>q;
	for(int i=0;i<q;i++){
		cin>>s>>t;
		if(color[s]==color[t]){
			cout<<"yes"<<endl;
		}
		else cout<<"no"<<endl;
	}
	
	return 0;
}