Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

func newGraph(nNodes int) *Graph {
	g := Graph{}
	g.nodes = make([]*GraphNode, nNodes)
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode] = &GraphNode{}
		g.nodes[iNode].key = GraphNodeKey(iNode)
	}
	return &g
}

var infty = 1000000000

type GraphNodeKey int

// GraphNode is a node for undirected graph
type GraphNode struct {
	key       GraphNodeKey
	adjacents []*GraphNode
	visited   bool
	d, f      int
	parent    *GraphNode
	cc        int
}

func (g *Graph) setAdjacent(l, r GraphNodeKey) {
	g.nodes[l].adjacents = append(g.nodes[l].adjacents, g.nodes[r])
}

// Graph is a undirected graph
type Graph struct {
	nodes []*GraphNode
}

func (g *Graph) initialize() {
	for iNode := 0; iNode < len(g.nodes); iNode++ {
		g.nodes[iNode].visited = false
		g.nodes[iNode].d = infty
		g.nodes[iNode].f = infty
		g.nodes[iNode].parent = nil
		g.nodes[iNode].cc = -1 // 22.3-12
	}
}

type QueueEntry struct {
	node *GraphNode
	next *QueueEntry
}

type Queue struct {
	head, tail *QueueEntry
}

func (q *Queue) enqueue(node *GraphNode) {
	entry := QueueEntry{}
	entry.node = node

	if q.tail == nil {
		q.head = &entry
		q.tail = &entry
		return
	}

	q.tail.next = &entry
	q.tail = q.tail.next
}

func (q *Queue) dequeue() *QueueEntry {
	if q.head == nil {
		return nil
	}
	poped := q.head
	q.head = q.head.next
	if q.head == nil {
		q.tail = nil
	}
	return poped
}

func (q *Queue) isEmpty() bool {
	return q.head == nil
}

var time = 0

func fillDistancesByDepthFirstSearch(g *Graph) {
	g.initialize()
	time = 0
	cc := 0

	for _, u := range g.nodes {
		if !u.visited {
			dfsVisit(g, u, cc)
			cc++
		}
	}
}

func dfsVisit(g *Graph, u *GraphNode, cc int) {
	time++
	u.d = time
	u.cc = cc

	u.visited = true
	for _, v := range u.adjacents {
		if !v.visited {
			v.parent = u
			dfsVisit(g, v, cc)
		}
	}
	time++
	u.f = time
}

func main() {
	scanner.Split(bufio.ScanWords)

	nUsers := nextInt()
	nEdges := nextInt()
	graph := newGraph(nUsers)
	for iEdge := 0; iEdge < nEdges; iEdge++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())
		graph.setAdjacent(l, r)
		graph.setAdjacent(r, l)
	}

	fillDistancesByDepthFirstSearch(graph)

	nQueries := nextInt()
	for iQuery := 0; iQuery < nQueries; iQuery++ {
		l := GraphNodeKey(nextInt())
		r := GraphNodeKey(nextInt())

		// fmt.Println(graph.nodes[l].d, graph.nodes[r].d, graph.nodes[r].f, graph.nodes[l].f)
		if graph.nodes[l].cc == graph.nodes[r].cc {
			fmt.Println("yes")
		} else {
			fmt.Println("no")
		}
	}
}

C++: #include <iostream>
#include <algorithm>
#include <stack>
#include <queue>
#include <vector>
#define N 100000
using namespace std;

int color[N];
vector<int> G[N];
queue<int> Q;
int n;

void bfs(int s,int c) {
	Q.push(s);
	color[s] = c;
	while (!Q.empty()) {
		for (unsigned int it = 0;it < G[Q.front()].size();it++)
			if (color[G[Q.front()][it]] == 0){
				Q.push(G[Q.front()][it]);
				color[G[Q.front()][it]] = c;
		    }
		Q.pop();
	 }
}

void Color() {
	int c = 1;
	for(int i=0;i<n;i++)
		if (color[i] == 0) { bfs(i, c); c++; }
}

int main() {
	int m, q;
	cin >> n >> m;
	for (int i = 0;i < m;i++) {
		int u, v;
		cin >> u >> v;
		G[u].push_back(v);
		G[v].push_back(u);
	}

	Color();

	cin >> q;
	for (int i = 0;i < q;i++) {
		int u, v;
		cin >> u >> v;
		if (color[u] == color[v] && color[u] != 0)
			cout << "yes" << endl;
		else
			cout << "no"<<endl;
	}
}

C++: #include <iostream>
#include <stack>
#include <vector>

using namespace std;


vector<int> vertexes[100000];
stack<int> visiting;
bool discovered[100000];
int belong[100000];
int subgraph_id = 0;


void dfs(int v)
{
    visiting.push(v);
    discovered[v] = true;
    belong[v] = ++subgraph_id;

    while (!visiting.empty()) {
        int now = visiting.top();
        visiting.pop();


        for (vector<int>::iterator it = vertexes[now].begin(); it != vertexes[now].end(); it++) {
            if (!discovered[*it]) {
                discovered[*it] = true;
                belong[*it] = subgraph_id;
                visiting.push(*it);
            }
        }
    }
}


int main()
{
    int n, m;
    cin >> n >> m;
    for (int i = 0; i < m; i++) {
        int x, y;
        cin >> x >> y;
        vertexes[x].push_back(y);
        vertexes[y].push_back(x);
    }

    for (int i = 0; i < n; i++)
        if (!discovered[i])
            dfs(i);

    int q;
    cin >> q;
    for (int i = 0; i < q; i++) {
        int x, y;
        cin >> x >> y;
        if (belong[x] == belong[y])
            cout << "yes" << endl;
        else
            cout << "no" << endl;
    }
    return 0;
}

C++: #include <bits/stdc++.h>

using namespace std;

#define ll long long
typedef complex<double> P;

int main() {
  int n, m; cin >> n >> m;
  int adj[n][n] = {};

  for (int i = 0; i < m; i++) {
    int v, u; cin >> v >> u;
    adj[v][u] = adj[u][v] = 1;
  }

  int q; cin >> q;
  int sd[n] = {};

  for (int i = 0; i < q; i++) {
    int s, t; cin >> s >> t;
    fill(sd, sd+n, 0);

    queue<int> que;
    que.push(s);
    bool f = false;

    while(!que.empty()) {
      int v = que.front(); que.pop();
      if(v == t) {
        f = true;
        break;
      }

      for (int j = 0; j < n; j++) {
        if(adj[v][j] == 1 && sd[j] == 0) {
          que.push(j);
        }
      }
    }

    cout << (f ? "yes" : "no") << endl;

  }
}