Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

const BIG_COST = 200000

type Path struct {
	node int
	cost int
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	nNodes := scanInt(sc)

	// 各頂点につながる頂点一覧を得るための隣接リスト
	graph := make([][]Path, nNodes)

	for i := 0; i < nNodes; i++ {
		u := scanInt(sc)
		k := scanInt(sc)
		graph[i] = make([]Path, k)
		for d := 0; d < k; d++ {
			graph[u][d] = Path{
				node: scanInt(sc),
				cost: scanInt(sc),
			}
		}
	}

	// 0 から各頂点への最小コストを保存する配列
	minCosts := make([]int, nNodes)

	minCosts[0] = 0
	for i := 1; i < nNodes; i++ {
		minCosts[i] = BIG_COST
	}

	// 各頂点が調査済みかどうかを保持する配列
	checked := make([]bool, nNodes)

	// 最小コストのパスを高速に取得するためのヒープ。
	// コストが小さいものほどルートに来るようにする。
	heap := NewHeap(func(a, b Path) bool {
		return a.cost < b.cost
	})

	heap.insert(Path{node: 0, cost: 0})
	for heap.size > 0 {
		u := heap.extractMax()

		// 隣接行列を使っていた時とは違い、ヒープには
		// 同じノードへのパスが複数含まれうる。そのため既によりコストの低い
		// パスが見つかっている場合は無視する。
		if minCosts[u.node] < u.cost {
			continue
		}

		checked[u.node] = true

		for _, v := range graph[u.node] {
			cost := v.cost + u.cost
			if !checked[v.node] && cost < minCosts[v.node] {
				minCosts[v.node] = cost
				heap.insert(Path{node: v.node, cost: cost})
			}
		}
	}

	w := bufio.NewWriter(os.Stdout)
	for i, cost := range minCosts {
		fmt.Fprintf(w, "%d %d\n", i, cost)
	}
	w.Flush()
}

func scanInt(sc *bufio.Scanner) int {
	sc.Scan()
	v, _ := strconv.Atoi(sc.Text())
	return v
}

// --- From ALDS1_9_C: Priority Queue

type Heap struct {
	size   int
	heap   []Path
	isHigh func(a, b Path) bool
}

func NewHeap(isHigh func(a, b Path) bool) Heap {
	heap := make([]Path, 1) // 先頭は不使用
	return Heap{size: 0, heap: heap, isHigh: isHigh}
}

func (h *Heap) insert(v Path) {
	h.size += 1
	if h.size > len(h.heap)-1 {
		h.heap = append(h.heap, v)
	} else {
		h.heap[h.size] = v
	}

	for i := h.size; i > 1; {
		parent := i / 2
		if h.isHigh(h.heap[parent], h.heap[i]) {
			break
		}
		h.heap[i], h.heap[parent] = h.heap[parent], h.heap[i]
		i = parent
	}
}

func (h *Heap) extractMax() Path {
	if h.size <= 0 {
		panic("cannot extract from empty heap")
	}

	max := h.heap[1]
	h.heap[1] = h.heap[h.size]
	h.size -= 1
	h.maxHeapify(1)

	return max
}

func (h *Heap) maxHeapify(idx int) {
	left := idx * 2
	right := left + 1
	largest := idx

	if left <= h.size {
		if h.isHigh(h.heap[left], h.heap[idx]) {
			largest = left
		}
		if right <= h.size && h.isHigh(h.heap[right], h.heap[largest]) {
			largest = right
		}
	}

	if largest != idx {
		h.heap[idx], h.heap[largest] = h.heap[largest], h.heap[idx]
		h.maxHeapify(largest)
	}
}

C++: #include<bits/stdc++.h>
using namespace std;
using ll = long long;

template<class T>bool chmax(T &a, const T &b) { if (a<b) { a=b; return 1; } return 0; }
template<class T>bool chmin(T &a, const T &b) { if (b<a) { a=b; return 1; } return 0; }

#define FOR(i,a,b) for(ll i=(a);i<(b);++i)
#define ALL(v) (v).begin(), (v).end()
#define p(s) cout<<(s)<<endl
#define p2(s, t) cout << (s) << " " << (t) << endl
#define br() p("")
#define pn(s) cout << (#s) << " " << (s) << endl
#define p_yes() p("Yes")
#define p_no() p("No")

const ll mod = 1e9 + 7;
const ll inf = 1e18;

template < typename T >
void vprint(T &V){
	for(auto v : V){
    	cout << v << " ";
	}
	cout << endl;
}

struct Edge{
    ll to;
    ll cost;
    Edge(ll to, ll cost): to(to), cost(cost) {}
    Edge(){
        to = 0;
        cost = 0;
    }
};

struct Node{
    ll distance;
    ll index;
    Node(ll d, ll i){
        distance = d;
        index = i;
    }
    Node(){}

    bool operator<(const Node &another) const
    {
        return distance < another.distance;
    }
    bool operator>(const Node &another) const
    {
        return distance > another.distance;
    }
};

struct Dijkstra{
    vector<ll> d;
    vector<vector<Edge> > graph;
    vector<bool> done;

    // ノード数を入れる
    void initialize(ll size){
        d.resize(size);
        done.resize(size);
        graph.resize(size);
        reset();
    }

    void reset(){
        ll N = graph.size();
        FOR(i, 0, N){
            d[i] = inf;
            done[i] = false;
        }
    }
    
    ll distance(int i){
        if(d.size()<=i) return -1;
        return d[i];
    }

    void print_graph(){
        FOR(i, 0, graph.size()){
            cout << i << " -> ";

            for(auto edge : graph[i]){
                cout << edge.to << " ";
            }
            cout << endl;
        }
        p("distance");
        FOR(i, 0, graph.size()){
            ll d = distance(i);
            cout << i << " " << d << endl;
        }
    }

    void register_edge(ll a, ll b, ll cost){
        auto edge = Edge(b, cost);
        graph[a].push_back(edge);
    }

    void calc_shortest_path(ll from=0){
        priority_queue<Node, vector<Node>, greater<Node> > que;
        auto node = Node();
        // 始点
        node.index = from;
        node.distance = 0;
        que.push(node);

        while(!que.empty()){
            // 1番distanceが小さいノード
            Node n = que.top();
            que.pop();

            if(done[n.index]){
                continue;
            }
            
            done[n.index] = true;
            d[n.index] = n.distance;

            auto edge_list = graph[n.index];
            for(auto edge : edge_list){   
                // 短くなるノードがあれば
                if(!done[edge.to] && n.distance + edge.cost < d[edge.to]){
                    ll shorter_distance = n.distance + edge.cost;
                    que.push(Node(shorter_distance, edge.to));
                }
            }
        }
    }
};

int main(){
    cin.tie(0);
    ios::sync_with_stdio(false);

    // input
    ll N;
    cin >> N;

    auto dij = Dijkstra();
    dij.initialize(N);

    FOR(i, 0, N){
        ll hoge; cin >> hoge;
        ll k; cin >> k;
        FOR(j, 0, k){
            ll v, c;
            cin >> v >> c;
            dij.register_edge(i, v, c);
        }
    }

    dij.calc_shortest_path();
    FOR(i, 0, N){
        ll d = dij.distance(i);
        p2(i, d);
    }
    
    return 0;
}

C++: #include<iostream>
#include<cstdio>
#define INF 1<<30
#define FinishFunction return 0
#define MAX 1000000
using namespace std;
 
 
struct edge {
  int from,to,cost,k;
};
 
edge es[MAX];
 
 
 
int main(){
  int n,u,k,E,c,v;
  E = 0;
  scanf("%d",&n);
 
  for(int i=0;i<n;i++){
    scanf("%d %d",&u,&k);
    
    for(int j=0;j<k;j++){
      scanf("%d %d",&v,&c);
      es[E].from = u;
      es[E].to = v;
      es[E++].cost = c;
    }
  }
 
   
  int d[MAX];
  for(int i=0;i<n;i++)d[i] = INF;
  d[0] = 0;
  while(true){
    bool update = false;
    for(int i=0;i<E;i++){
      edge e = es[i];
      if(d[e.from] != INF && d[e.to] > d[e.from] + e.cost){
    d[e.to] = d[e.from] + e.cost;
    update = true;
      }
    }
    if(!update)break;
 
 
  }
 
  for(int i=0;i<n;i++)cout << i << " " << d[i] << endl;
 
  FinishFunction;
}