Go: package main

import "fmt"

func abs(a int) int {
	if a >= 0 {
		return a
	}
	return -a
}

func min(a, b int) int {
	if a < b {
		return a
	}
	return b
}

func main() {
	var a, b, c, d int
	fmt.Scan(&a, &b, &c, &d)
	ans := 10000
	ans = min(ans, abs((a+b)-(c+d)))
	ans = min(ans, abs((a+c)-(b+d)))
	ans = min(ans, abs((a+d)-(b+c)))
	fmt.Println(ans)
}

C++: // >>> TEMPLATES
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using ld = long double;
using i32 = int32_t;
using i64 = int64_t;
#define int ll
#define double ld
#define rep(i,n) for (int i = 0; i < (int)(n); i++)
#define rep1(i,n) for (int i = 1; i <= (int)(n); i++)
#define repR(i,n) for (int i = (int)(n)-1; i >= 0; i--)
#define rep1R(i,n) for (int i = (int)(n); i >= 1; i--)
#define loop(i,a,B) for (int i = a; i B; i++)
#define loopR(i,a,B) for (int i = a; i B; i--)
#define all(x) (x).begin(), (x).end()
#define allR(x) (x).rbegin(), (x).rend()
#define pb push_back
#define eb emplace_back
#define mp make_pair
#define fst first
#define snd second
auto constexpr INF32 = numeric_limits<int32_t>::max()/2-1;
auto constexpr INF64 = numeric_limits<int64_t>::max()/2-1;
auto constexpr INF   = numeric_limits<int>::max()/2-1;
#ifdef LOCAL
#include "debug.hpp"
#define dump(...) cerr << "[" << setw(3) << __LINE__ << ":" << __FUNCTION__ << "] ", dump_impl(#__VA_ARGS__, __VA_ARGS__)
#define say(x) cerr << "[" << __LINE__ << ":" << __FUNCTION__ << "] " << x << endl
#define debug if (1)
#else
#define dump(...) (void)(0)
#define say(x) (void)(0)
#define debug if (0)
#endif
template <class T> using pque_max = priority_queue<T>;
template <class T> using pque_min = priority_queue<T, vector<T>, greater<T> >;
template <class T, class = typename T::iterator, class = typename enable_if<!is_same<T, string>::value>::type>
ostream& operator<<(ostream& os, T const& v) { bool f = true; for (auto const& x : v) os << (f ? "" : " ") << x, f = false; return os; }
template <class T, class = typename T::iterator, class = typename enable_if<!is_same<T, string>::value>::type>
istream& operator>>(istream& is, T &v) { for (auto& x : v) is >> x; return is; }
template <class T, class S> istream& operator>>(istream& is, pair<T,S>& p) { return is >> p.first >> p.second; }
struct IOSetup { IOSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(15); } } iosetup;
template <class F> struct FixPoint : private F {
    constexpr FixPoint(F&& f) : F(forward<F>(f)) {}
    template <class... T> constexpr auto operator()(T&&... x) const { return F::operator()(*this, forward<T>(x)...); }
};
struct MakeFixPoint {
    template <class F> constexpr auto operator|(F&& f) const { return FixPoint<F>(forward<F>(f)); }
};
#define MFP MakeFixPoint()|
#define def(name, ...) auto name = MFP [&](auto &&name, __VA_ARGS__)
template <class T, size_t d> struct vec_impl {
    using type = vector<typename vec_impl<T,d-1>::type>;
    template <class... U> static type make_v(size_t n, U&&... x) { return type(n, vec_impl<T,d-1>::make_v(forward<U>(x)...)); }
};
template <class T> struct vec_impl<T,0> { using type = T; static type make_v(T const& x = {}) { return x; } };
template <class T, size_t d = 1> using vec = typename vec_impl<T,d>::type;
template <class T, size_t d = 1, class... Args> auto make_v(Args&&... args) { return vec_impl<T,d>::make_v(forward<Args>(args)...); }
template <class T> void quit(T const& x) { cout << x << endl; exit(0); }
template <class T, class U> constexpr bool chmin(T& x, U const& y) { if (x > y) { x = y; return true; } return false; }
template <class T, class U> constexpr bool chmax(T& x, U const& y) { if (x < y) { x = y; return true; } return false; }
template <class It> constexpr auto sumof(It b, It e) { return accumulate(b,e,typename iterator_traits<It>::value_type{}); }
template <class T> int sz(T const& x) { return x.size(); }
template <class C, class T> int lbd(C const& v, T const& x) {
    return lower_bound(v.begin(), v.end(), x)-v.begin();
}
template <class C, class T> int ubd(C const& v, T const& x) {
    return upper_bound(v.begin(), v.end(), x)-v.begin();
}
template <class C, class F> int ppt(C const& v, F f) {
    return partition_point(v.begin(), v.end(), f)-v.begin();
}
// <<<

int32_t main() {
    int a,b,c,d; cin >> a >> b >> c >> d;

    cout << min({
            abs((a+b)-(c+d)),
            abs((a+c)-(b+d)),
            abs((a+d)-(b+c))
        }) << endl;
}

C++: #include <bits/stdc++.h>

using namespace std;

using ll = long long;
using vi = vector<int>;
using vll = vector<ll>;
using vvi = vector<vector<int>>;
using vvl = vector<vector<ll>>;

int main() {
  cin.tie(nullptr);
  ios::sync_with_stdio(false);
  int a, b, c, d;
  cin >> a >> b >> c >> d;
  int ans = 1000000;
  ans = min(abs(a + b - (c + d)), abs(a + c - (b + d)));
  ans = min(ans, abs(a + d - (b + c)));
  cout << ans << endl;
  return 0;
}

C++: #include <bits/stdc++.h>
#define ll long long
#define sf scanf
#define pf printf
using namespace std;

int main(){
    int arr[4];
    for(int i=0; i<4; i++) sf("%d",&arr[i]);
    sort(arr, arr+4);

    int ans1=arr[0]+arr[3];
    int ans2=arr[1]+arr[2];
    int ans=abs(ans1-ans2);
    pf("%d\n",ans);

    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
#define rep(i, n) for (int i = 0; i < (int)(n); i++)
#define rrep(i, n) for (int i = (int)(n - 1); i >= 0; i--)
#define all(x) (x).begin(), (x).end()
#define sz(x) int(x.size())
#define get_unique(x) x.erase(unique(all(x)), x.end());
typedef long long ll;
typedef complex<double> Complex;
const int INF = 1e9;
const ll MOD = 1e9 + 7;
const ll LINF = 1e18;
template <class T>
bool chmax(T& a, const T& b) {
    if (a < b) {
        a = b;
        return 1;
    }
    return 0;
}
template <class T>
bool chmin(T& a, const T& b) {
    if (b < a) {
        a = b;
        return 1;
    }
    return 0;
}
template <class T>
vector<T> make_vec(size_t a) {
    return vector<T>(a);
}
template <class T, class... Ts>
auto make_vec(size_t a, Ts... ts) {
    return vector<decltype(make_vec<T>(ts...))>(a, make_vec<T>(ts...));
}

int main() {
    int a, b, c, d;
    cin >> a >> b >> c >> d;
    int ans = INF;
    chmin(ans, abs(a + b - c - d));
    chmin(ans, abs(a - b + c - d));
    chmin(ans, abs(-a + b + c - d));
    chmin(ans, abs(a - b - c + d));
    chmin(ans, abs(-a + b - c + d));
    chmin(ans, abs(-a - b + c + d));
    cout << ans << endl;
}

C++: #include<iostream>
#include<string>
#include<algorithm>
#include<vector>
#include<queue>
#include<map>
#include<math.h>
#include<iomanip>
#include<set>
#include<numeric>
#include<cstring>
#include<cstdio>
#include<functional>
#include<bitset>
#include<limits.h>
#include<cassert>
#include<iterator>
#include<complex>
#include<stack>
#include<sstream>
#include<iterator>
#include<list>

using namespace std;

typedef  long long int lint;

#define rep(i, n) for (lint i = 0; i < n; i++)
#define sort(v) sort((v).begin(), (v).end())
#define reverse(v) reverse((v).begin(), (v).end())
#define upper(v,hoge) upper_bound(v.begin(),v.end(),hoge)
#define lower(v,hoge) lower_bound(v.begin(),v.end(),hoge)
#define mp make_pair
#define enld endl

int main() {
	int N=4;
	vector<lint>V(4);
	rep(i, 4) {
		cin >> V[i];
	}
	lint ans = 10000000;
	for (int S = 0; S < 1 << N; S++) {
		//作成
		vector<int>A;
		rep(i, N) {
			A.push_back(S >> i & 1);
		}
		//操作
		int cnt = 0;
		lint X = 0, Y = 0;
		rep(i, N) {
			if (A[i] == 0) {
				X += V[i];
				cnt++;
			}
			else {
				Y += V[i];
			}
		}
		if (cnt == 2) {
			ans = min(ans, abs(X - Y));
		}
	}
	cout << ans << endl;
}