Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	Q := sc.nextInt()
	for q := 0; q < Q; q++ {
		X, Y := sc.nextStr(), sc.nextStr()
		xLen, yLen := len(X), len(Y)
		dp := make([][]int, xLen+1)
		for i := 0; i <= xLen; i++ {
			dp[i] = make([]int, yLen+1)
		}
		for x := 0; x <= xLen; x++ {
			for y := 0; y <= yLen; y++ {
				if x == 0 || y == 0 {
					dp[x][y] = 0
				} else if X[x-1] == Y[y-1] {
					dp[x][y] = dp[x-1][y-1] + 1
				} else {
					dp[x][y] = max(dp[x-1][y], dp[x][y-1])
				}
			}
		}
		fmt.Fprintln(wtr, dp[xLen][yLen])
	}

	wtr.Flush()
}

C++: #include <bits/stdc++.h>
using namespace std;
using namespace std::chrono;
using ll=long long;
using pii=pair<int,int>;
using pll=pair<ll,ll>;
using pdd=pair<double,double>;
const ll LINF=0x3fffffffffffffff;
const ll MOL=1000000007;
const ll MOLL=0x3b800001;
const int INF=0x3fffffff;
const double DINF=numeric_limits<double>::infinity();
const vector<pii> four={{-1,0},{0,1},{1,0},{0,-1}};
#define _overload4(_1,_2,_3,_4,name,...) name
#define _overload3(_1,_2,_3,name,...) name
#define _rep1(n) _rep2(i,n)
#define _rep2(i,n) _rep3(i,0,n)
#define _rep3(i,a,b) for(ll i=a;i<b;++i)
#define _rep4(i,a,b,c) for(ll i=a;i<b;i+=c)
#define rep(...) _overload4(__VA_ARGS__,_rep4,_rep3,_rep2,_rep1)(__VA_ARGS__)
#define _rrep1(n) _rrep2(i,n)
#define _rrep2(i,n) _rrep3(i,0,n)
#define _rrep3(i,a,b) for(ll i=b-1;i>=a;i--)
#define _rrep4(i,a,b,c) for(ll i=a+(b-a-1)/c*c;i>=a;i-=c)
#define rrep(...) _overload4(__VA_ARGS__,_rrep4,_rrep3,_rrep2,_rrep1)(__VA_ARGS__)
#define each(i,a) for(auto&& i:a)
#define sum(...) accumulate(range(__VA_ARGS__),0LL)
#define dsum(...) accumulate(range(__VA_ARGS__),double(0))
#define _range(i) (i).begin(),(i).end()
#define _range2(i,k) (i).begin(),(i).begin()+k
#define _range3(i,a,b) (i).begin()+a,(i).begin()+b
#define range(...) _overload3(__VA_ARGS__,_range3,_range2,_range)(__VA_ARGS__)
#define Yes(i) out(i?"Yes":"No")
#define YES(i) out(i?"YES":"NO")
//#define START auto start=system_clock::now()
//#define END auto end=system_clock::now();cerr<<duration_cast<milliseconds>(end-start).count()<<" ms\n"
#define elif else if
#define unless(a) if(!(a))
#define INT(...) int __VA_ARGS__;in(__VA_ARGS__)
#define LL(...) ll __VA_ARGS__;in(__VA_ARGS__)
#define STR(...) string __VA_ARGS__;in(__VA_ARGS__)
#define CHR(...) char __VA_ARGS__;in(__VA_ARGS__)
#define DBL(...) double __VA_ARGS__;in(__VA_ARGS__)
#define vec(type,name,...) vector<type> name(__VA_ARGS__)
#define VEC(type,name,size) vector<type> name(size);in(name)
#define vv(type,name,h,...) vector<vector<type>>name(h,vector<type>(__VA_ARGS__))
#define VV(type,name,h,...) vector<vector<type>>name(h,vector<type>(__VA_ARGS__));in(name)
__attribute__((constructor)) void SETTINGS(){cin.tie(0); cout.tie(0); ios::sync_with_stdio(0); cout<<fixed<<setprecision(15);};
template<class T>
inline constexpr T gcd (T a,T b) {if(a==b)return a;else return gcd(b,(a-1)%b+1);}
template<class T>
inline constexpr T lcm (T a,T b) {a*b/gcd(a,b);}
template<class T>
inline constexpr T min(vector<T>& v){return *min_element(range(v));}
inline char min(string& v){return *min_element(range(v));}
template<class T>
inline constexpr T max(vector<T>& v){return *max_element(range(v));}
inline char max(string& v){return *max_element(range(v));}
template<typename T>
inline bool update_min(T& mn,const T& cnt){if(mn>cnt){mn=cnt;return 1;}else return 0;}
template<typename T>
inline bool update_max(T& mx,const T& cnt){if(mx<cnt){mx=cnt;return 1;}else return 0;}
inline void in() {}
template<class T>
istream& operator >> (istream& is, vector<T>& vec);
template<class T,size_t size>
istream& operator >> (istream& is, array<T,size>& vec);
template<class T,class L>
istream& operator >> (istream& is, pair<T,L>& p);
template<class T>
ostream& operator << (ostream& os, vector<T>& vec);
template<class T,class L>
ostream& operator << (ostream& os, pair<T,L>& p);
template<class T>
istream& operator >> (istream& is, vector<T>& vec){for(T& x: vec) is >> x;return is;}
template<class T,class L>
istream& operator >> (istream& is, pair<T,L>& p){is >> p.first;is >> p.second;return is;}
template<class T>
ostream& operator << (ostream& os, vector<T>& vec){os << vec[0];rep(i,1,vec.size()){os << ' ' << vec[i];}return os;}
template<class T>
ostream& operator << (ostream& os, deque<T>& deq){os << deq[0];rep(i,1,deq.size()){os << ' ' << deq[i];}return os;}
template<class T,class L>
ostream& operator << (ostream& os, pair<T,L>& p){os << p.first << " " << p.second;return os;}
template <class Head, class... Tail>
inline void in(Head&& head,Tail&&... tail){cin>>head;in(move(tail)...);}
template <class T>
inline void out(T t){cout<<t<<'\n';}
inline void out(){cout<<'\n';}
template <class Head, class... Tail>
inline void out(Head head,Tail... tail){cout<<head<<' ';out(move(tail)...);}
template <class T>
inline void err(T t){cerr<<t<<'\n';}
inline void err(){cerr<<'\n';}
template <class Head, class... Tail>
inline void err(Head head,Tail... tail){cerr<<head<<' ';out(move(tail)...);}



vector<vector<int>>mem;
string s,t;
int dp(int a,int b){
    if(a<0||b<0)return 0;
    if(mem[a][b]!=-INF)return mem[a][b];
    if(s[a]==t[b])return mem[a][b]=dp(a-1,b-1)+1;
    return mem[a][b]=max(dp(a-1,b),dp(a,b-1));
}
signed main(){
    INT(q);
    rep(q){
        in(s,t);
        mem=vector<vector<int>>(s.size(),vector<int>(t.size(),-INF));
        out(dp(s.size()-1,t.size()-1));
    }
}

C++: #include<iostream>
#include<string>
#include<algorithm>
using namespace std;
static const int N = 1000;

int lcs(string X, string Y) {
  int c[N + 1][N + 1];
  int m = X.size();
  int n = Y.size();
  int maxl = 0;
  X = ' ' + X;
  Y = ' ' + Y;
  for ( int i = 0; i <= m; i++ ) c[i][0] = 0;
  for ( int j = 1; j <= n; j++ ) c[0][j] = 0;

  for ( int i = 1; i <= m; i++ )
    for ( int j = 1; j <= n; j++ ) {
      if ( X[i] == Y[j] )
        c[i][j] = c[i - 1][j - 1] + 1;
      else
        c[i][j] = max(c[i - 1][j], c[i][j - 1]);
      maxl = max(maxl, c[i][j]);
    }

  return maxl;
}

int main() {
  string s1, s2;
  int n; cin >> n;
  for ( int i = 0; i < n; i++ ) {
    cin >> s1 >> s2;
    cout << lcs(s1, s2) << endl;
  }
  return 0;
}