Go: package main

import (
	"bufio"
	"container/list"
	"fmt"
	"os"
	"strconv"
	"strings"
)

func main() {
	io := NewIo()
	defer io.Flush()
	for {
		w, h := io.NextInt(), io.NextInt()
		if w == 0 {
			break
		}
		xWall := make([][]int, h)
		yWall := make([][]int, h)
		for i := 0; i < h; i++ {
			xWall[i], yWall[i] = make([]int, w), make([]int, w)
			for j := 0; j < w; j++ {
				xWall[i][j], yWall[i][j] = -1, -1
			}
		}
		for i := 0; i < h*2-1; i++ {
			if i%2 == 0 {
				for j := 0; j < w-1; j++ {
					xWall[i/2][j] = io.NextInt()
				}
			} else {
				for j := 0; j < w; j++ {
					yWall[i/2][j] = io.NextInt()
				}
			}
		}
		//io.Println(bfs(w, h, xWall, yWall))
		fmt.Println(bfs(w, h, xWall, yWall))
	}
}

type P struct {
	x, y int
}

func bfs(w, h int, x, y [][]int) int {
	d := make([][]int, h)
	for i := 0; i < h; i++ {
		d[i] = make([]int, w)
	}
	q := list.New()
	q.PushBack(P{0, 0})
	d[0][0] = 1

	for q.Len() != 0 {
		pos := q.Remove(q.Front()).(P)
		if pos.x == w-1 && pos.y == h-1 {
			break
		}
		if pos.x > 0 && x[pos.y][pos.x-1] == 0 && d[pos.y][pos.x-1] == 0 {
			d[pos.y][pos.x-1] = d[pos.y][pos.x] + 1
			q.PushBack(P{pos.x - 1, pos.y})
		}
		if pos.x < w-1 && x[pos.y][pos.x] == 0 && d[pos.y][pos.x+1] == 0 {
			d[pos.y][pos.x+1] = d[pos.y][pos.x] + 1
			q.PushBack(P{pos.x + 1, pos.y})
		}
		if pos.y > 0 && y[pos.y-1][pos.x] == 0 && d[pos.y-1][pos.x] == 0 {
			d[pos.y-1][pos.x] = d[pos.y][pos.x] + 1
			q.PushBack(P{pos.x, pos.y - 1})
		}
		if pos.y < h-1 && y[pos.y][pos.x] == 0 && d[pos.y+1][pos.x] == 0 {
			d[pos.y+1][pos.x] = d[pos.y][pos.x] + 1
			q.PushBack(P{pos.x, pos.y + 1})
		}
	}
	return d[h-1][w-1]
}

// I/O template
type Io struct {
	reader    *bufio.Reader
	writer    *bufio.Writer
	tokens    []string
	nextToken int
}

func NewIo() *Io {
	return &Io{
		reader: bufio.NewReader(os.Stdin),
		writer: bufio.NewWriter(os.Stdout),
	}
}

func (io *Io) Flush() {
	err := io.writer.Flush()
	if err != nil {
		panic(err)
	}
}

func (io *Io) NextLine() string {
	var buff []byte
	for {
		line, isPrefix, err := io.reader.ReadLine()
		if err != nil {
			panic(err)
		}
		buff = append(buff, line...)
		if !isPrefix {
			break
		}
	}
	return string(buff)
}

func (io *Io) Next() string {
	for io.nextToken >= len(io.tokens) {
		line := io.NextLine()
		io.tokens = strings.Fields(line)
		io.nextToken = 0
	}
	s := io.tokens[io.nextToken]
	io.nextToken++
	return s
}

func (io *Io) NextInt() int {
	i, err := strconv.Atoi(io.Next())
	if err != nil {
		panic(err)
	}
	return i
}

func (io *Io) NextFloat() float64 {
	i, err := strconv.ParseFloat(io.Next(), 64)
	if err != nil {
		panic(err)
	}
	return i
}

func (io *Io) Println(a ...interface{}) {
	fmt.Fprintln(io.writer, a...)
}

func (io *Io) Printf(format string, a ...interface{}) {
	fmt.Fprintf(io.writer, format, a...)
}

func (io *Io) PrintIntSlice(a []int) {
	b := []interface{}{}
	for _, x := range a {
		b = append(b, x)
	}
	io.Println(b...)
}

func (io *Io) PrintStringSlice(a []string) {
	b := []interface{}{}
	for _, x := range a {
		b = append(b, x)
	}
	io.Println(b...)
}

func Log(name string, value interface{}) {
	fmt.Fprintf(os.Stderr, "%s=%+v\n", name, value)
}

func ExampleIo() {
	io := NewIo()
	defer io.Flush()
	a := make([]int, 0, 3)
	a[0], a[1], a[2] = io.NextInt(), io.NextInt(), io.NextInt()
	io.Println(a)
	io.PrintIntSlice(a)
	Log("io", a)
}

C++: #include <bits/stdc++.h>
using namespace std;

template<class T>
bool chmax(T& a, const T& b) {
    if (a < b) { a = b; return true; }
    return false;
}
template<class T>
bool chmin(T& a, const T& b) {
    if (b < a) { a = b; return true; }
    return false;
}

// std::vector Declaration
template<typename T>
vector<T> make_v(size_t a) { return vector<T>(a); }
template<typename T, typename... Ts>
auto make_v(size_t a, Ts... ts) {
    return vector<decltype(make_v<T>(ts...))>(a, make_v<T>(ts...));
}

// std::vector Declaration and Initialization
template<typename T>
vector<T> make_vector(size_t a, T x) { return vector<T>(a, x); }
template<typename T, typename U, typename... Ts>
auto make_vector(size_t a, U b, Ts... ts) {
    return vector<decltype(make_vector<T>(b,ts...))>(a, make_vector<T>(b, ts...));
}

// std::vector Input
template<typename T>
istream& operator>>(istream& is, vector<T>& v) {
    for (auto &e : v) is >> e;
    return is;
}

// std::vector Debug
template<typename T>
ostream& operator<<(ostream& os, const vector<T>& v) {
    os << "[";
    bool a = 1;
    for (auto e : v) {
        os << (a ? "" : " ");
        os << e;
        a = 0;
    }
    os << "]";
    return os;
}

// std::array Debug
template<typename T, size_t n>
ostream& operator<<(ostream& os, const array<T, n>& v) {
    os << "[";
    bool a = 1;
    for (auto e : v) {
        os << (a ? "" : " ");
        os << e;
        a = 0;
    }
    os << "]";
    return os;
}

// std::deque Debug
template<typename T>
ostream& operator<<(ostream& os, const deque<T>& d) {
    os << "[";
    bool a = 1;
    for (auto e : d) {
        os << (a ? "" : " ");
        os << e;
        a = 0;
    }
    os << "]";
    return os;
}

// std::pair Debug
template<typename T, typename U>
ostream& operator<<(ostream& os, const pair<T, U>& p) {
    os << "(" << p.first << " " << p.second << ")";
    return os;
}

// std::set Debug
template<typename T>
ostream& operator<<(ostream& os, const set<T>& st) {
    os << "{";
    bool a = 1;
    for (auto e : st) {
        os << (a ? "" : " ");
        os << e;
        a = 0;
    }
    os << "}";
    return os;
}

// std::multiset Debug
template<typename T>
ostream& operator<<(ostream& os, const multiset<T>& st) {
    os << "{";
    bool a = 1;
    for (auto e : st) {
        os << (a ? "" : " ");
        os << e;
        a = 0;
    }
    os << "}";
    return os;
}

// std::map Debug
template<typename T, typename U>
ostream& operator<<(ostream& os, const map<T, U>& mp) {
    os << "{";
    bool a = 1;
    for (auto e : mp) {
        os << (a ? "" : " ");
        os << e.first << ":" << e.second;
        a = 0;
    }
    os << "}";
    return os;
}

// std::tuple Debug
template<int N, class Tuple>
void out(ostream& os, const Tuple& t){}
template<int N, class Tuple, class H, class ...Ts>
void out(ostream& os, const Tuple& t) {
    if (N) os << " ";
    os << get<N>(t);
    out<N+1,Tuple,Ts...>(os, t);
}
template<class ...Ts>
ostream& operator<<(ostream& os, const tuple<Ts...>& t) {
    os << "(";
    out<0,tuple<Ts...>,Ts...>(os, t);
    os << ")";
    return os;
}

// Debug
#define DUMP(x) cerr<<#x<<" = "<<(x)<<endl

// Weighted edge
template<typename T>
struct edge {
    int src, to;
    T cost;

    edge() {}
    edge(int to, T cost) : src(-1), to(to), cost(cost) {}
    edge(int src, int to, T cost) : src(src), to(to), cost(cost) {}

    friend ostream& operator<<(ostream& os, const edge& e) {
        return os << "(" << e.src << "->" << e.to << ":" << e.cost << ")";
    }
};

using LL = long long;

#define fs first
#define sc second

const LL MOD = 1e9+7;


int main()
{
    cin.tie(0);
    ios::sync_with_stdio(false);
    cout << fixed << setprecision(10);

    while (true) {
        int w, h; cin >> w >> h;
        if (w == 0) {
            break;
        }

        map<pair<int,int>,vector<pair<int,int>>> G;

        for (int i = 0; i < 2*h-1; ++i) {
            if (i & 1) {
                int y = i/2;
                for (int x = 0; x < w; ++x) {
                    int a; cin >> a;
                    if (a == 0) {
                        G[make_pair(y,x)].emplace_back(y+1,x);
                        G[make_pair(y+1,x)].emplace_back(y,x);
                    }
                }
            }
            else {
                int y = i/2;
                for (int x = 0; x < w-1; ++x) {
                    int a; cin >> a;
                    if (a == 0) {
                        G[make_pair(y,x)].emplace_back(y,x+1);
                        G[make_pair(y,x+1)].emplace_back(y,x);
                    }
                }
            }
        }

        auto dist = make_v<int>(h, w);

        queue<tuple<int,int,int>> que;
        que.emplace(0,0,0);

        while (!que.empty()) {
            int y, x, d;
            std::tie(y, x, d) = que.front();
            que.pop();

            if (dist[y][x] != 0) {
                continue;
            }

            dist[y][x] = d+1;

            for (auto p : G[make_pair(y,x)]) {
                int Y = p.first, X = p.second;
                if (dist[Y][X] != 0) {
                    continue;
                }
                que.emplace(Y, X, d+1);
            }

        }

        cout << dist[h-1][w-1] << endl;
    }

    return 0;
}