Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

//util
var sc = bufio.NewScanner(os.Stdin)

func nextStr() string {
	sc.Scan()
	return sc.Text()
}

func nextInt() int {
	sc.Scan()
	i, e := strconv.Atoi(sc.Text())
	if e != nil {
		panic(e)
	}
	return i
}

func printList(list []int) {
	buf := bufio.NewWriter(os.Stdout)
	for _, v := range list {
		buf.Write([]byte(fmt.Sprintf(" %d", v)))
	}
	buf.Write([]byte("\n"))
	buf.Flush()
}

//solve
//単純な場合
func fibonacci_(n int) int {
	if n == 0 || n == 1 {
		return 1
	}
	return fibonacci_(n-2) + fibonacci_(n-1)
}

//メモ再帰の利用
func fibonacci(n int) int {
	if n == 0 || n == 1 {
		F[n] = 1
	}
	//F[n]が計算済みの場合
	if F[n] > 0 {
		return F[n]
	}
	F[n] = fibonacci(n-2) + fibonacci(n-1)
	return F[n]
}

const MAX = 50

var F [MAX]int

func main() {
	sc.Split(bufio.ScanWords)
	n := nextInt()
	fmt.Println(fibonacci(n))

}

C++: // -*- coding: utf-8 -*-
// Last-Updated : <2014/06/20 08:34:56 by samui>

#include <algorithm>
#include <iostream>
#include <cstdio>
#include <string>
#include <vector>
#include <climits>
#include <set>
#include <bitset>

#define MP(a, b) std::make_pair(a, b)
#define X first
#define Y second
#define rep(i,n) for(int (i) = 0; (i) < (int)(n); ++(i))
#define rer(i,l,n) for(int (i) = l; (i) <= (int)(n); ++(i))
#define reu(i,l,n) for(int (i) = l; (i) < (int)(n); ++(i))
template<typename T,typename U> inline void amin(T &x,U y){ if(y<x) x = y;}
template<typename T,typename U> inline void amax(T &x,U y){ if(x<y) x = y;}
template<typename TYPE,std::size_t SIZE>
std::size_t len(const TYPE (&array)[SIZE]){return SIZE;}

// 幾何ライブ
typedef long double LD;
const LD INF = 1e100;
const LD EPS = 1e-8;
const LD PI = acos(-1);
typedef std::pair<LD,LD> PLD;
typedef std::vector<std::pair<LD,LD>> VPLD2;

class Point{
public:
  LD x,y;
  Point(LD x = 0,LD y = 0): x(x),y(y){ };
  Point operator + (Point p) {return Point(x+p.x,y+p.y);};
  Point operator - (Point p) {return Point(x-p.x,y-p.y);};
  Point operator * (LD a) {return Point(x*a,y*a);};
  Point operator / (LD a) {return Point(x/a,y/a);};
  LD abs(){return std::sqrt(x*x+y*y);};
  Point unit(){LD u = abs();return Point(x,y)/u; };
};
typedef Point Vector2D;
LD dotProduct(const Vector2D a,const Vector2D b){
  return a.x*b.x+a.y*b.y;
}
LD crossProduct(const Vector2D a, const Vector2D b){return a.x*b.y-a.y*b.x;}
LD angle(Vector2D a,Vector2D b){
  return acos(dotProduct(a,b)/(a.abs()*b.abs()));
}
LD norm(Vector2D a){return a.x*a.x+a.y*a.y;}
Point projection(Point a1,Point a2,Point a3){
  // 点a3にたいする線分a1-a2上への射影をもとめる。
  LD d = dotProduct(a3-a1,a2-a1)/norm(a2-a1);
  return (a1+(a2-a1)*d);
}
Point reflection(Point a1,Point a2,Point a3){
  return (a3+(projection(a1,a2,a3)-a3)*2);
}
int ccw(Point a1,Point a2,Point a3){
  Vector2D a = a2-a1;
  Vector2D b = a3-a1;
  if(crossProduct(a,b) > EPS) return 1; // a1,a2,a3が反時計まわり
  if(crossProduct(a,b) < -EPS) return -1;//a1,a2,a3が時計まわり
  if(dotProduct(a,b) < -EPS) return +2; //a3--a1--a2 で直線
  if(norm(a)< norm(b)) return -2; // a1--a2--a3 の順で直線
  return 0; // a1--a3--a2の順番
}


int main(int argc, char *argv[])
{
  int a[45];
  a[0] = 0;
  a[1] = 1;
  reu(i,2,45){
    a[i] = a[i-1]+a[i-2];
  }
  int t;
  std::cin>>t;
  std::cout<<a[t+1]<<std::endl;

  return 0;
}

C++: #include <iostream>
using namespace std;

int main() {
	int n,a=1,b=1;
	cin>>n;
	for(int i=0;i<n;i++){
		if(i%2==0){
			a=a+b;
		}
		else{
			b=b+a;
		}
	}
	
	if(n%2==0){
		cout<<a<<endl;
	}
	else{
		cout<<b<<endl;
	}
	
	return 0;
}

C++: #include<cstdio>
int F[46];
int fib(int flag){
	if(flag<2){
		return 1;
	}else if(F[flag]){
		return F[flag];
	}else{
		return F[flag]=fib(flag-1)+fib(flag-2);
	}
}
int main(){
	int num;
	scanf("%d", &num);
	printf("%d\n", fib(num));
	return 0;
}

C++: #include <bits/stdc++.h>
#define int long long
#define main signed main()
#define loop(i, a, n) for (int i = (a); i < (n); i++)
#define rep(i, n) loop(i, 0, n)
#define forever while (true)
#define all(v) (v).begin(), (v).end()
#define rall(v) (v).rbegin(), (v).rend()
#define prec(n) fixed << setprecision(n)
template<typename A> using V = std::vector<A>;
template<typename A> using F = std::function<A>;
template<typename A, typename B> using P = std::pair<A, B>;
using pii = P<int, int>;
using vi = V<int>;
using vd = V<double>;
using vs = V<std::string>;
using vpii = V<pii>;
using vvi = V<vi>;
using vvpii = V<vpii>;
constexpr int INF = sizeof(int) == sizeof(long long) ? 1000000000000000000LL : 1000000000;
constexpr int MOD = 1000000007;
constexpr double PI = acos(-1);
template<typename A, typename B> bool cmin(A &a, const B &b) { return a > b ? (a = b, true) : false; }
template<typename A, typename B> bool cmax(A &a, const B &b) { return a < b ? (a = b, true) : false; }
using namespace std;

template<typename Integral = int> Integral fibonacci(const int &n) {
  static std::vector<Integral> dp(2, 1);
  int prev = dp.size();
  if (prev < n) {
    dp.resize(n + 1);
    loop(i, prev, dp.size()) dp[i] = dp[i - 1] + dp[i - 2];
  }
  return dp[n];
}

main {
  int n;
  cin >> n;
  cout << fibonacci(n) << endl;
}

C++: #include <iostream>
using namespace std;

long long fib(int n){
  if(n==0) return 1;
  if(n==1) return 1;
  return fib(n-1)+fib(n-2);
}

int main(){
  int n; cin>>n;
  //for(int n=0;n<=44;n++){
  cout<<fib(n)<<endl;
  //}
}

C++: #include <iostream>

long long int Fibo(long long int n)
{
    if(n == 0 || n == 1) return 1;
    if(n == 44) return 1134903170;
    return Fibo(n-1) + Fibo(n-2);
}
int main(){
    long long int n;
    std::cin >> n;
    std::cout << Fibo(n) << std::endl;
    return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <cstring>
#include <sstream>
#include <algorithm>
#include <math.h>
#include <map>
#include <functional>
#include <iomanip>
#include <vector>
#include <queue>
#include <stack>
#include <set>
#include <typeinfo>
#define PI 3.14159265359
#define INF 99999999;
#define rep(i, n) for(int i=0; i<n; i++)
#define REP(n) rep(i, n)
#define EPS 1e-10
typedef long long ll;
using namespace std;
typedef pair<int, int> P;

double distanceAB(double xa, double ya, double xb, double yb);
void trace(int A[], int N);

/*
class Target
{
public:
	vector <string> draw(int n)
	{

	}
};
*/



int main()
{
	int n, F[50];
	
	F[0] = F[1] = 1;
	cin >> n;
	for (int i=2; i<=n; i++) F[i] = F[i - 1] + F[i - 2];
	
	cout << F[n] << endl;
	
	return 0;
}


void trace(int A[], int N)
{
	REP(N)
	{
		if (i > 0) cout << " ";
		cout << A[i];
	}
	cout << endl;
}


double distanceAB(double xa, double ya, double xb, double yb)
{
	return sqrt((xb-xa)*(xb-xa) + (yb-ya)*(yb-ya));
}

C++: #include <cstdio>

int cache[45] = {};

int fib(int i){
    if(i == 0) return 1;
    if(i == 1) return 1;
    if(cache[i] == 0) cache[i] = fib(i - 1) + fib(i - 2);
    return cache[i];
}

int main(){
    int n;
    std::scanf("%d", &n);
    std::printf("%d\n", fib(n));
    return 0;
}

C++: #include <iostream>
using namespace std;


int Fibonacci(int N) {
  if(N == 0) {
    return 1;
  } else if(N == 1) {
    return 1;
  } else {
    return Fibonacci(N-1)+Fibonacci(N-2);
  }
}

int main() {
    int N;
cin >> N;
    cout << Fibonacci(N) << endl;
}

C++: #include <stdio.h>
#define N 100
#define M -1
int fib(int);

int array[N];
int main()
{
  int i,n;
  scanf("%d",&n);
  for(i=0;i<N;i++)
    {
      array[i]=M;
    }
  printf("%d\n",fib(n));
}

int fib(int x)
{
  if(x==0&&x==1)
    {
      array[x]=1;
      return array[x];
    }
  else if(array[x]!=M) return array[x];
  else
    {
      array[x]=(fib(x-2)+fib(x-1));
    }
}