Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

func getScanner(fp *os.File) *bufio.Scanner {
	scanner := bufio.NewScanner(fp)
	scanner.Split(bufio.ScanWords)
	scanner.Buffer(make([]byte, 1000005), 1000005)
	return scanner
}

func getNextString(scanner *bufio.Scanner) string {
	scanner.Scan()
	return scanner.Text()
}

func getNextInt(scanner *bufio.Scanner) int {
	i, _ := strconv.Atoi(getNextString(scanner))
	return i
}

func getNextInt64(scanner *bufio.Scanner) int64 {
	i, _ := strconv.ParseInt(getNextString(scanner), 10, 64)
	return i
}

func getNextUint64(scanner *bufio.Scanner) uint64 {
	i, _ := strconv.ParseUint(getNextString(scanner), 10, 64)
	return i
}

func getNextFloat64(scanner *bufio.Scanner) float64 {
	i, _ := strconv.ParseFloat(getNextString(scanner), 64)
	return i
}

func main() {
	fp := os.Stdin
	wfp := os.Stdout
	cnt := 0

	if os.Getenv("MASPY") == "ますピ" {
		fp, _ = os.Open(os.Getenv("BEET_THE_HARMONY_OF_PERFECT"))
		cnt = 0
	}
	if os.Getenv("MASPYPY") == "ますピッピ" {
		wfp, _ = os.Create(os.Getenv("NGTKANA_IS_GENIUS10"))
	}

	scanner := getScanner(fp)
	writer := bufio.NewWriter(wfp)
	for solve(scanner, writer) {

	}
	for i := 0; i < cnt; i++ {
		fmt.Fprintln(writer, "-----------------------------------")
		solve(scanner, writer)
	}
	writer.Flush()
}

func solve(scanner *bufio.Scanner, writer *bufio.Writer) bool {
	sol := solver{}
	sol.w = getNextInt(scanner)
	sol.h = getNextInt(scanner)
	if sol.w == 0 && sol.h == 0 {
		return false
	}
	sol.land = makeInts(sol.h, sol.w)
	for y := 0; y < sol.h; y++ {
		for x := 0; x < sol.w; x++ {
			sol.land[y][x] = getNextInt(scanner)
		}
	}
	ans := 0
	for y := 0; y < sol.h; y++ {
		for x := 0; x < sol.w; x++ {
			if sol.land[y][x] == 0 {
				continue
			}
			ans++
			sol.dfs(y, x)
		}
	}
	fmt.Fprintln(writer, ans)
	return true
}

type solver struct {
	w, h int
	land [][]int
}

func (sol *solver) dfs(y, x int) {
	if y < 0 {
		return
	}
	if y >= sol.h {
		return
	}
	if x < 0 {
		return
	}
	if x >= sol.w {
		return
	}
	if sol.land[y][x] == 0 {
		return
	}
	sol.land[y][x] = 0
	dy := [8]int{-1, -1, -1, 0, 0, 1, 1, 1}
	dx := [8]int{-1, 0, 1, -1, 1, -1, 0, 1}
	for i := 0; i < 8; i++ {
		sol.dfs(y+dy[i], x+dx[i])
	}
}
func makeInts(h, w int) [][]int {
	index := make([][]int, h, h)
	data := make([]int, h*w, h*w)
	for i := 0; i < h; i++ {
		index[i] = data[i*w : (i+1)*w]
	}
	return index
}

C++: #include <bits/stdc++.h>
#include <algorithm>
#include <cmath>
#include <set>
#include <cstdio>
#include <vector>
#include <iostream>
#include <utility>
#include <queue>
#include <map>

#define fir first
#define sec second
#define sz(s) (s).size()
#define pb push_back
#define get(n) scanf("%d",&n);
#define gets(s) string s;cin >> (s);
#define prfi(n) printf("%d", &n);
#define prfd(n) printf("%lf", &n);
#define All(s) (s).begin(), (s).end()
#define rep(i,j) for(int (i)=0;(i)<(j);(i)++)
#define For(i,j,k) for(int (i)=(j);(i)<(k);(i)++)
#define drep(i,j) for(int (i)=(j);(i)>=0;(i)--)
#define Ford(i,j,k) for(int (i)=(j);i>=(k);i--)
#define vfor(c,v) for(auto (c): (v))
#define mem(a,b) memset(a,b,sizeof(a));
#define dump(x)  std::cout << #x << " = " << (x) << std::endl;
#define debug(x) cout << #x << " = " << (x) << " (L" << __LINE__ << ")" << " " << __FILE__ << endl;
using ll = long long;
using ld = long double;
using pii = std::pair<int,int>;
using pll = std::pair<ll, ll>;
using vi = std::vector<int> ;
using vvi = std::vector<vi> ;
using vll = std::vector<ll>;
using vvll = std::vector<vll>;
using vd = std::vector<double> ;
using vvd = std::vector<vd> ;
using qi = std::queue<int> ;
using vpii = std::vector<std::pair<int, int> >;
using vpll = std::vector<pll>;
using namespace std;

const int Mod = (1e9) + 7;
const int INF = 1e9 + 19;
const ll INFL = 1e18 + 19;
const int dx[] = {-1, 0, 0, 1};
const int dy[] = {0, -1, 1, 0};
const int dx2[] = {-1, -1, -1, 0, 0, 1, 1, 1};
const int dy2[] = {1, 0, -1, 1, -1, 1, 0, -1};
//_____________________________________Templates_________________________________________//

template<class T1, class T2> inline void chmin(T1 &a, T2 b){if(a > b) a = b;}
template<class T1, class T2> inline void chmax(T1 &a, T2 b){if(a < b) a = b;}
template<class T> inline void swap(T &a,T &b){T c = a;a = b;b = c;}
template<class T> inline void pri(T a){cout << a << endl;}
template<class Z> using vec = vector<Z>;
//mainly use for dynamic prog
template<class T1, class T2>
void update(T1 &a, T2 b){
  a += b;
  if(a > Mod) a %= Mod;
}

inline void IN(void){
  return;
}

template <typename First, typename... Rest>
void IN(First& first, Rest&... rest){
  cin >> first;
  IN(rest...);
  return;
}

inline void OUT(void){
  cout << "\n";
  return;
}

template <typename First, typename... Rest>
void OUT(First first, Rest... rest){
  cout << first << " ";
  OUT(rest...);
  return;
}

bool pairsort(pll pl, pll pr){
  if(pl.first == pr.first)return pl.second > pr.second;
  return pl.first < pr.first;
}

int cntbit(ll a,int n,int j){int res = 0;For(i,j,n){if(a>>i & 1){res++;}}return res;}
ll makebit(ll a,int n,int j){ll res = 0;For(i,j,n){if(a &(1 << i))res |= 1ll << (i - j);}return res;}
bool stdbit(int a, int b){return a&(1 << b); }
int GCD(int a, int b){if(b > a)return GCD(b,a);if(a%b == 0)return b;else return GCD(b, a%b);}
int LCM(int a, int b){return a*b/GCD(a,b);}
int roundup(int a, int b){if(a % b == 0)return a/b;else return (a+1)/b;}
int rounddown(int a, int b){if(a%b == 0)return a/b;else {return (a-1)/b;}}


//_____________________　following sorce code_________________________//
const int max_n = 3 * (1e5) + 1;
const int max_m = 83 * (1e5) + 1;

int n,m,k;
int h,w;
vvi dp;
string S;
int a,b,c;
vi v;
int cell[51][51];
int value;
int cellflag[51][51];
void rec(int x, int y)
{
  cellflag[x][y] = value;

  rep(j,8)
  {
    int nx = x + dx2[j] , ny = y + dy2[j];
    if(nx >= 0 && nx < h && ny >= 0 && ny < w && cell[nx][ny] == 1 && cellflag[nx][ny] == 0)rec(nx, ny);
  }
}

int main () {
  //cin.tie(0);
  //ios::sync_with_stdio(false);
  while(scanf("%d%d",&w,&h) && w)
  { 
    mem(cellflag,0);
    rep(i,h)rep(j,w)IN(cell[i][j]);
    value = 0;
    rep(i,h)rep(j,w){
      if(cellflag[i][j] == 0 && cell[i][j] == 1)
      {
        value++;
        rec(i,j);
      }
    }
    cout << value << endl;
    /*
    for(auto c : cellflag){
      for(auto d : c){
        cout << d << " ";
      }
      cout << endl;
    }
    */
  }
  //cout << ans << endl;
  //for(auto c : ans){cout << c << endl;}
  //cout << fixed << setprecision(15) << ans << endl;
  return 0;
}