Go: package main

import (
	"bufio"
	"fmt"
	"io"
	"math"
	"os"
	"strconv"
)

var (
	readString func() string
	readBytes  func() []byte
	stdout     *bufio.Writer
)

func init() {
	readString, readBytes = newReadString(os.Stdin)
	stdout = bufio.NewWriter(os.Stdout)
}

func newReadString(ior io.Reader) (func() string, func() []byte) {
	r := bufio.NewScanner(ior)
	r.Buffer(make([]byte, 1024), math.MaxInt32)
	r.Split(bufio.ScanWords)

	f1 := func() string {
		if !r.Scan() {
			panic("Scan failed")
		}
		return r.Text()
	}
	f2 := func() []byte {
		return []byte(f1())
	}
	return f1, f2
}

func readInt() int {
	return int(readInt64())
}

func readInt64() int64 {
	i, err := strconv.ParseInt(readString(), 10, 64)
	if err != nil {
		panic(err.Error())
	}
	return i
}

func readFloat64() float64 {
	f, err := strconv.ParseFloat(readString(), 64)
	if err != nil {
		panic(err.Error())
	}
	return f
}

func printf(f string, args ...interface{}) (int, error) {
	return fmt.Fprintf(stdout, f, args...)
}

func println(args ...interface{}) (int, error) {
	return fmt.Fprintln(stdout, args...)
}

func eprintln(args ...interface{}) (int, error) {
	return fmt.Fprintln(os.Stderr, args...)
}

func eprintf(f string, args ...interface{}) (int, error) {
	return fmt.Fprintf(os.Stderr, f, args...)
}

func min(a, b int) int {
	if a < b {
		return a
	}
	return b
}

func min64(a, b int64) int64 {
	if a < b {
		return a
	}
	return b
}

func max(a, b int) int {
	if a < b {
		return b
	}
	return a
}

func max64(a, b int64) int64 {
	if a < b {
		return b
	}
	return a
}

func abs(a int) int {
	if a < 0 {
		return -a
	}
	return a
}

func abs64(a int64) int64 {
	if a < 0 {
		return -a
	}
	return a
}

func gcd(a, b int) int {
	if b == 0 {
		return a
	}
	return gcd(b, a%b)
}

func gcd64(a, b int64) int64 {
	if b == 0 {
		return a
	}
	return gcd64(b, a%b)
}

// readString() string
// readInt() int
// readInt64() int64
// readFloat64() float64

// -----------------------------------------------------------------------------

func main() {
	defer stdout.Flush()

	for {
		ans, ok := solve()
		if !ok {
			break
		}
		println(ans)
	}

}

func solve() (int, bool) {
	w := readInt()
	h := readInt()
	if w == 0 && h == 0 {
		return 0, false
	}

	c := make([][]int, h+2)
	c[0] = make([]int, w+2)
	c[h+1] = make([]int, w+2)
	for i := 1; i-1 < h; i++ {
		c[i] = make([]int, w+2)
		for j := 1; j-1 < w; j++ {
			c[i][j] = readInt()
		}
	}

	var ans int
	for i := 1; i-1 < h; i++ {
		for j := 1; j-1 < w; j++ {
			if 0 < c[i][j] {
				ans++
				dfs(c, i, j)
			}
		}
	}
	return ans, true
}

func dfs(c [][]int, y, x int) {
	c[y][x] = 0
	dx := []int{-1, 0, 1, -1, 1, -1, 0, 1}
	dy := []int{-1, -1, -1, 0, 0, 1, 1, 1}
	for i := range dx {
		nx := x + dx[i]
		ny := y + dy[i]
		if 0 < c[ny][nx] {
			dfs(c, ny, nx)
		}
	}
}

// -----------------------------------------------------------------------------

C++: // C++ 14
#include <iostream>
#include <string>
#include <vector>
#include <list>
#include <algorithm>
#include <queue>
#include <stack>
#include <set>
#include <map>
#include <unordered_map>
#include <math.h>

#define ll long long
#define Int ll
#define loop(__x, __start, __end) for(Int __x = __start; __x < __end; __x++)
#define loopdown(__x, __start, __end) for(Int __x = __start; __x > __end; __x--)
#define rep(__n) for(Int __x = 0; __x < __n; __x++)
#define span(__a,__x,__y) __a.begin()+__x,__a.begin()+__y
#define span_all(__a) __a.begin(),__a.end()
#define len(__x) (__x.size())
#define last(__x) (__x[__x.size()-1])

using namespace std;

struct Point {
  Int x, y;
  Point(Int x, Int y): x(x), y(y) {}
  Point(): x(0), y(0) {}

  bool operator< (const Point &p1) const {
    return x < p1.x && y < p1.y;
  }
};
ostream & operator << (ostream & out, Point const & v) {
  out << "Point(" << v.x << ", " << v.y << ')';
  return out;
}

istream & operator >> (istream & in, Point & v) {
  Int x, y;
  in >> x; in >> y; v.x = x; v.y = y;
  return in;
}

// Geometry

#define EPS 0.0000000001

class Vector2 {
public:
  double x, y;
  
  Vector2(double x = 0, double y = 0): x(x), y(y) {}
  
  Vector2 operator + (Vector2 v) { return Vector2(x + v.x, y + v.y); }
  Vector2 operator - (Vector2 v) { return Vector2(x - v.x, y - v.y); }
  Vector2 operator * (double k) { return Vector2(x * k, y * k); }
  Vector2 operator / (double k) { return Vector2(x / k, y / k); }
  
  double length() { return sqrt(norm()); }
  double norm() { return x * x + y * y; }
  double dot (Vector2 v) { return x * v.x + y * v.y; }
  double cross (Vector2 v) { return x * v.y - y * v.x; }
  
  bool operator < (const Vector2 &v) const {
    return x != v.x ? x < v.x : y < v.y;
  }
  
  bool operator == (const Vector2 &v) const {
    return fabs(x - v.x) < EPS && fabs(y - v.y) < EPS;
  }
};

ostream & operator << (ostream & out, Vector2 const & v) { 
  out<< "Vector2(" << v.x << ", " << v.y << ')';
  return out;
}

istream & operator >> (istream & in, Vector2 & v) { 
  double x, y;
  in >> x;
  in >> y;
  v.x = x;
  v.y = y;
  return in;
}

void solve();

Int W, H;
vector<vector<bool> > M(51, vector<bool>(51, false));

void input() {
  while (true) {
    cin >> W >> H;
    if (W == 0 && H == 0) return;
    bool b;
    loop(h,0,H) {
      loop(w,0,W) {
        cin >> b;
        if (b) M.at(w).at(h) = true;
      }
    }
    solve();
  }
}

void dfs(Int h, Int w) {
  M.at(w).at(h) = false;
  for (int x=-1; x<=1; x++) {
    for (int y=-1; y<=1; y++) {
      if (x == 0 && y == 0) continue;
      Int x1 = w + x, y1 = h + y;
      if (x1 < 0 || W <= x1) continue;
      if (y1 < 0 || H <= y1) continue;
      if (!M.at(x1).at(y1)) continue;
      dfs(y1, x1);
    }
  }
}

void solve() {
  Int count = 0;
  loop(h,0,H) {
    loop(w,0,W) {
      bool b = M.at(w).at(h);
      if (b) {
        count++;
        dfs(h, w);
      }
    }
  }
  cout << count << endl;
}

int main() {
  input();
  return 0;
}

C++: #include<cstdio>
#include<cstdlib>
#include<iostream>
#include<algorithm>
#include<vector>
#include<stack>
#include<queue>
#include<string>
#include<cmath>
#include<cstdint>
#include<cassert>
using namespace std;

typedef int64_t i64;typedef int32_t i32;
typedef int16_t i16;typedef int8_t i8;
typedef uint64_t ui64;typedef uint32_t ui32;
typedef uint16_t ui16;typedef uint8_t ui8;

typedef i32 int__;
#define rep(i,j) for(int__ i=0;i<j;i++)
#define repeat(i,j,k) for(int__ i=(j);i<(k);i++)
#define repeat_eq(i,j,k) for(int__ i=(j);i<=(k);i++)
#define all(v) begin(v),end(v)

const i32 INF=1<<30;//=10E10

vector< vector<i32> > M;
i32 w,h;

void dfs(int y,int x,int id){
  int dx[]={1,0,-1,0,1,-1,1,-1};
  int dy[]={0,1,0,-1,1,1,-1,-1};
  M[y][x]=id;
  rep(i,8){
      int nx=x+dx[i];
      int ny=y+dy[i];
      if(0<=nx && nx<w and 0<=ny && ny<h){
	if(M[ny][nx]==1)dfs(ny,nx,id);
      }
  }
}

int main()
{
  while(true){
  
    cin>>w>>h;
    if(!w and !h)break;
    M.clear();
    M.resize(h,vector<i32>(w));
    rep(i,h){
      rep(j,w){
	cin>>M[i][j];
      }
    }
    
    int ans=0;
    rep(i,h)rep(j,w){
      if(M[i][j]==1){
	dfs(i,j,ans++ +2);
      }
    }
    
    cout<<ans<<endl;
  }
  
  return 0;
}