Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	p := make([]int, N+1)
	dp := make([][]int, N+1)
	for i, _ := range dp {
		dp[i] = make([]int, N+1)
	}
	for i := 0; i < N; i++ {
		p[i] = sc.nextInt()
		p[i+1] = sc.nextInt()
	}
	for i := 1; i <= N; i++ {
		dp[i][i] = 0
	}
	for l := 2; l <= N; l++ {
		for i := 1; i <= N-l+1; i++ {
			j := i + l - 1
			dp[i][j] = 1 << 60
			for k := i; k <= j-1; k++ {
				dp[i][j] = min(dp[i][j], dp[i][k]+dp[k+1][j]+p[i-1]*p[k]*p[j])
			}
		}
	}

	fmt.Fprintln(wtr, dp[1][N])
	wtr.Flush()
}

C++: #include<bits/stdc++.h>
using namespace std;

// macro
#define rep(i,n) for(i=0;i<n;i++)
#define ll long long
#define all(v) v.begin(), v.end()

// code starts
#define INF 1020304050

int main()
{
  int n;cin>>n;
  vector<int> r(n);
  vector<int> c(n);
  int i,j,k;
  rep(i,n)cin>>r[i]>>c[i];
  vector<vector<int>> dp(n,vector<int>(n,INF));
  rep(i,n)dp[i][i]=0;
  rep(i,n-1)dp[i][i+1]=r[i]*c[i]*c[i+1];
  for(i=2;i<n;i++)
  {
    rep(j,n-i)
    {
      for(k=1;k<=i;k++)
      {
        dp[j][j+i]=min(dp[j][j+i],dp[j][j+k-1]+dp[j+k][j+i]+r[j]*r[j+k]*c[j+i]);
      }
    }
  }
  cout<<dp[0][n-1]<<endl;
}

C++: #include<iostream>
#include<algorithm>
using namespace std;
static const int N = 100;
int main() {
    int n, p[N + 1], m[N + 1][N + 1];
    cin >> n;
 
    for (int i = 1; i <= n; i++)cin >> p[i - 1] >> p[i];
 
    for (int i = 1; i <= n; i++)m[i][i] = 0;
 
    for (int l = 2; l <= n; l++) {
        for (int i = 1; i <= n - l + 1; i++) {
            int j = i + l - 1;
            m[i][j] = (1 << 21);
            for (int k = i; k < j; k++) {
                m[i][j] = min(m[i][j], m[i][k] +  m[k + 1][j] + p[i - 1] * p[k] * p[j]);
            }
        }
    }
    cout << m[1][n] << endl;
    return 0;
}

C++: #include <iostream>
#include <algorithm>
const int MAX_N = 100;
const int INF = 114514;
using namespace std;

int dp[MAX_N+1][MAX_N+1];
int p[MAX_N+1];

int main(void) {
    int n;
    cin >> n;
    for (int i = 1; i <= n; i++) {
        dp[i][i] = 0;
    }
    for (int i = 1; i <= n; i++) {
        cin >> p[i-1] >> p[i];
    }

    for (int l = 2; l <= n; l++) {
        for (int i = 1; i <= n; i++) {
            int j = i + l - 1;
            dp[i][j] = INF;
            for (int k = i; k <= j - 1; k++) {
                dp[i][j] = min(dp[i][j], dp[i][k]+dp[k+1][j] + p[i-1]*p[k]*p[j]);
            }
        }
    }

    cout << dp[1][n] << endl;

    return 0;
}