Go: package main

import (
	"bufio"
	"fmt"
	"io"
	"math"
	"os"
	"strconv"
)

var (
	readString func() string
	readBytes  func() []byte
	stdout     *bufio.Writer
)

func init() {
	readString, readBytes = newReadString(os.Stdin)
	stdout = bufio.NewWriter(os.Stdout)
}

func newReadString(ior io.Reader) (func() string, func() []byte) {
	r := bufio.NewScanner(ior)
	r.Buffer(make([]byte, 1024), math.MaxInt32)
	r.Split(bufio.ScanWords)

	f1 := func() string {
		if !r.Scan() {
			panic("Scan failed")
		}
		return r.Text()
	}
	f2 := func() []byte {
		return []byte(f1())
	}
	return f1, f2
}

func readInt() int {
	return int(readInt64())
}

func readInt64() int64 {
	i, err := strconv.ParseInt(readString(), 10, 64)
	if err != nil {
		panic(err.Error())
	}
	return i
}

func readFloat64() float64 {
	f, err := strconv.ParseFloat(readString(), 64)
	if err != nil {
		panic(err.Error())
	}
	return f
}

func printf(f string, args ...interface{}) (int, error) {
	return fmt.Fprintf(stdout, f, args...)
}

func println(args ...interface{}) (int, error) {
	return fmt.Fprintln(stdout, args...)
}

func eprintln(args ...interface{}) (int, error) {
	return fmt.Fprintln(os.Stderr, args...)
}

func eprintf(f string, args ...interface{}) (int, error) {
	return fmt.Fprintf(os.Stderr, f, args...)
}

func min(a, b int) int {
	if a < b {
		return a
	}
	return b
}

func min64(a, b int64) int64 {
	if a < b {
		return a
	}
	return b
}

func max(a, b int) int {
	if a < b {
		return b
	}
	return a
}

func max64(a, b int64) int64 {
	if a < b {
		return b
	}
	return a
}

func abs(a int) int {
	if a < 0 {
		return -a
	}
	return a
}

func abs64(a int64) int64 {
	if a < 0 {
		return -a
	}
	return a
}

func gcd(a, b int) int {
	if b == 0 {
		return a
	}
	return gcd(b, a%b)
}

func gcd64(a, b int64) int64 {
	if b == 0 {
		return a
	}
	return gcd64(b, a%b)
}

// readString() string
// readInt() int
// readInt64() int64
// readFloat64() float64

// -----------------------------------------------------------------------------

func main() {
	defer stdout.Flush()

	for {
		ans, ok := solve()
		if !ok {
			break
		}
		println(ans)
	}

}

func solve() (int, bool) {
	w := readInt()
	h := readInt()
	if w == 0 && h == 0 {
		return 0, false
	}

	c := make([][]int, h+2)
	c[0] = make([]int, w+2)
	c[h+1] = make([]int, w+2)
	for i := 1; i-1 < h; i++ {
		c[i] = make([]int, w+2)
		for j := 1; j-1 < w; j++ {
			c[i][j] = readInt()
		}
	}

	var ans int
	for i := 1; i-1 < h; i++ {
		for j := 1; j-1 < w; j++ {
			if 0 < c[i][j] {
				ans++
				dfs(c, i, j)
			}
		}
	}
	return ans, true
}

func dfs(c [][]int, y, x int) {
	c[y][x] = 0
	dx := []int{-1, 0, 1, -1, 1, -1, 0, 1}
	dy := []int{-1, -1, -1, 0, 0, 1, 1, 1}
	for i := range dx {
		nx := x + dx[i]
		ny := y + dy[i]
		if 0 < c[ny][nx] {
			dfs(c, ny, nx)
		}
	}
}

// -----------------------------------------------------------------------------

C++: #include <bits/stdc++.h>
using namespace std;
using namespace std::chrono;
using ll=long long;
using pii=pair<int,int>;
using pll=pair<ll,ll>;
using pdd=pair<double,double>;
using pq_int=priority_queue<int,vector<int>,greater<int>>;
const ll LINF=0x3fffffffffffffff;
const ll MOD=1000000007;
const ll MODD=0x3b800001;
const int INF=0x3fffffff;
const double DINF=numeric_limits<double>::infinity();
#define _overload4(_1,_2,_3,_4,name,...) name
#define _overload3(_1,_2,_3,name,...) name
#define _rep1(n) _rep2(i,n)
#define _rep2(i,n) _rep3(i,0,n)
#define _rep3(i,a,b) for(ll i=a;i<b;++i)
#define _rep4(i,a,b,c) for(ll i=a;i<b;i+=c)
#define rep(...) _overload4(__VA_ARGS__,_rep4,_rep3,_rep2,_rep1)(__VA_ARGS__)
#define _rrep1(n) _rrep2(i,n)
#define _rrep2(i,n) _rrep3(i,0,n)
#define _rrep3(i,a,b) for(ll i=b-1;i>=a;i--)
#define _rrep4(i,a,b,c) for(ll i=a+(b-a-1)/c*c;i>=a;i-=c)
#define rrep(...) _overload4(__VA_ARGS__,_rrep4,_rrep3,_rrep2,_rrep1)(__VA_ARGS__)
#define each(i,a) for(auto&& i:a)
#define sum(...) accumulate(range(__VA_ARGS__),0LL)
#define _range(i) (i).begin(),(i).end()
#define _range2(i,k) (i).begin(),(i).begin()+k
#define _range3(i,a,b) (i).begin()+a,(i).begin()+b
#define range(...) _overload3(__VA_ARGS__,_range3,_range2,_range)(__VA_ARGS__)
#define Yes(i) out(i?"Yes":"No")
#define YES(i) out(i?"YES":"NO")
//#define START auto start=system_clock::now()
//#define END auto end=system_clock::now();cerr<<duration_cast<milliseconds>(end-start).count()<<" ms\n"
#define elif else if
#define unless(a) if(!(a))
#define INT(...) int __VA_ARGS__;in(__VA_ARGS__)
#define LL(...) ll __VA_ARGS__;in(__VA_ARGS__)
#define STR(...) string __VA_ARGS__;in(__VA_ARGS__)
#define CHR(...) char __VA_ARGS__;in(__VA_ARGS__)
#define DBL(...) double __VA_ARGS__;in(__VA_ARGS__)
#define vec(type,name,...) vector<type> name(__VA_ARGS__)
#define VEC(type,name,size) vector<type> name(size);in(name)
#define vv(type,name,h,...) vector<vector<type>>name(h,vector<type>(__VA_ARGS__))
#define VV(type,name,h,...) vector<vector<type>>name(h,vector<type>(__VA_ARGS__));in(name)
__attribute__((constructor)) void SETTINGS(){cin.tie(0); cout.tie(0); ios::sync_with_stdio(0); cout<<fixed<<setprecision(15);};
template<class T>
inline constexpr T gcd (T a,T b) {if(a==b)return a;else return gcd(b,(a-1)%b+1);}
template<class T>
inline constexpr T min(vector<T>& v){return *min_element(range(v));}
inline char min(string& v){return *min_element(range(v));}
template<class T>
inline constexpr T max(vector<T>& v){return *max_element(range(v));}
inline char max(string& v){return *max_element(range(v));}
template<typename T>
inline bool update_min(T& mn,const T& cnt){if(mn>cnt){mn=cnt;return 1;}else return 0;}
template<typename T>
inline bool update_max(T& mx,const T& cnt){if(mx<cnt){mx=cnt;return 1;}else return 0;}
inline void in() {}
template<class T>
istream& operator >> (istream& is, vector<T>& vec);
template<class T,size_t size>
istream& operator >> (istream& is, array<T,size>& vec);
template<class T,class L>
istream& operator >> (istream& is, pair<T,L>& p);
template<class T>
ostream& operator << (ostream& os, vector<T>& vec);
template<class T,class L>
ostream& operator << (ostream& os, pair<T,L>& p);
template<class T>
istream& operator >> (istream& is, vector<T>& vec){for(T& x: vec) is >> x;return is;}
template<class T,class L>
istream& operator >> (istream& is, pair<T,L>& p){is >> p.first;is >> p.second;return is;}
template<class T>
ostream& operator << (ostream& os, vector<T>& vec){os << vec[0];rep(i,1,vec.size()){os << ' ' << vec[i];}return os;}
template<class T>
ostream& operator << (ostream& os, deque<T>& deq){os << deq[0];rep(i,1,deq.size()){os << ' ' << deq[i];}return os;}
template<class T,class L>
ostream& operator << (ostream& os, pair<T,L>& p){os << p.first << " " << p.second;return os;}
template <class Head, class... Tail>
inline void in(Head&& head,Tail&&... tail){cin>>head;in(move(tail)...);}
template <class T>
inline void out(T t){cout<<t<<'\n';}
inline void out(){cout<<'\n';}
template <class Head, class... Tail>
inline void out(Head head,Tail... tail){cout<<head<<' ';out(move(tail)...);}
template <class T>
inline void err(T t){cerr<<t<<'\n';}
inline void err(){cerr<<'\n';}
template <class Head, class... Tail>
inline void err(Head head,Tail... tail){cerr<<head<<' ';out(move(tail)...);}
 
 
 
 
signed main(){
    ll w,h;
    while(in(w,h),w+h){
        VV(ll,c,h,w);
        ll cnt=0;
        rep(h)rep(j,w)if(c[i][j]){
            cnt++;
            queue<pll>q;
            q.push({i,j});
            while (!q.empty()) {
                ll x=q.front().first,y=q.front().second;q.pop();
                if(!c[x][y])continue;
                c[x][y]=0;
                vector<ll> dx={1,1,1,0,-1,-1,-1,0},dy={1,0,-1,-1,-1,0,1,1};
                rep(8){
                    try{
                        if(c.at(x+dx[i]).at(y+dy[i]))q.push({x+dx[i],y+dy[i]});
                    }catch(...){}
                }
            }
        }
        out(cnt);
    }
}