Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	dp := make([]int, N+1)
	dp[0] = 1
	dp[1] = 1
	for i := 2; i <= N; i++ {
		dp[i] = dp[i-1] + dp[i-2]
	}

	fmt.Fprintln(wtr, dp[N])
	wtr.Flush()
}

C++: #define _USE_MATH_DEFINES
#define _CRT_SECURE_NO_WARNINGS

#include <iostream>
#include <string>
#include <sstream>
#include <iomanip>
#include <cmath>
#include <cstring>
#include <cstdlib>
#include <algorithm>
#include <stack>
#include <queue>
#include <vector>
#include <list>
#include <utility>
#include <numeric>

using namespace std;
typedef long long llong;
typedef unsigned long long ullong;

const ullong MOD = 1000000000 + 7;

vector<int> f(45);

int fib(int n)
{
	if (n <= 1)
	{
		f.at(n) = 1;
		return 1;
	}
	else if (f.at(n) > 0)
	{
		return f.at(n);
	}
	else
	{
		f.at(n) = fib(n - 1) + fib(n - 2);
		return f.at(n);
	}
}

int main()
{
	int n;
	cin >> n;
	cout << fib(n) << endl;
}

C++: #include<iostream>

using namespace std;

long fivo(long req){
  long dp[100001];
  dp[0]=0;
  dp[1]=1;

  int i;
     for( i=2; i<req;i++){
       dp[i]=dp[i-1]+dp[i-2];
       //       cout <<dp[i]<<" "<<"="<<dp[i-1]<<"+"<<dp[i-2]<<endl;
     }
    dp[req]=dp[req-1]+dp[req-2];

     return dp[req];

}




int main(){
  long n;
  int req;

  cin >>req;
  n=fivo(req+1);
  //  for(n=1;n<=20;n++){
  //cout<<fivo(n)<<endl;
  // }
  cout <<n<<endl;
  return 0;
}

C++: #define _CRT_SECURE_NO_WARNINGS
#pragma warning(disable: 4244) // 最悪をします
#include <iostream>
#include <cmath>
#include <algorithm>
#include <vector>
#include <numeric>
#include <queue>
#include <stack>
#include <map> 
#include <set>
#include <string>
#include <functional>
#include <list>
#include <random>
#include <time.h>
#include <iomanip>
#include <assert.h>
#include <numeric>
#include <sstream>
#define BIT(nr) (1UL << (nr))
#define int long long
//#define ll long long
#define double long double
#define mod 1000000007
#define MAXN (int)1e+5 * 2+1
#define LL_MAX 9223372036854775807	//ない環境用
#define LL_HALFMAX 9223372036854775807 / 2	//ない環境用
#define MIN -(9223372036854775807 / 2)
#define REP(i,a,n) for(int i=(a); i<(int)(n); i++)
#define rep(i,n) REP(i,0,n)
#define FOR(it,c) for(__typeof((c).begin()) it=(c).begin(); it!=(c).end(); ++it)
#define ALLOF(c) (c).begin(), (c).end()
#define REPS(i,x) for(int i=1;i<=(int)(x);i++)
#define RREP(i,x) for(int i=((int)(x)-1);i>=0;i--)
#define RREPS(i,x) for(int i=((int)(x));i>0;i--)
#define repl(i,a,b) for(int i=(int)(a);i<(int)(b);i++)
#define mp make_pair
template<typename T1, typename T2> inline void chmin(T1 & a, T2 b) { if (a > b) a = b; }
template<typename T1, typename T2> inline void chmax(T1& a, T2 b) { if (a < b) a = b; }


using namespace std;

//デバッグ用カッコの有無
#ifdef DEBUG
template <class T>ostream &operator<<(ostream &o, const vector<T>&v)
{
	o << "{"; for (int i = 0; i<(int)v.size(); i++)o << (i>0 ? ", " : "") << v[i]; o << "}"; return o;
}
#endif // DEBUG

template <class T>ostream &operator<<(ostream &o, const vector<T>&v)
{
	for (int i = 0; i<(int)v.size(); i++)o << (i>0 ? " " : "") << v[i]; return o;
}

int dx[4] = { 0, 1, 0, -1 }; // x軸方向への変位
int dy[4] = { 1, 0, -1, 0 }; // y軸方向への変位

int dxp[4] = { 0, 1 }; // x軸方向への変位(正のみ)
int dyp[4] = { 1, 0 }; // y軸方向への変位(負のみ)

using Weight = int;
using Flow = int;
struct Edge {
	int src, dst;

	// libalgo のものに追加、メンバを追加するだけなので互換性は崩さないはず、逆辺のG[e.dstの]インデックスを保持
	int rev;
	Weight weight;
	Flow cap;
	Edge() : src(0), dst(0), weight(0) {}
	Edge(int s, int d, Weight w) : src(s), dst(d), weight(w) {}
};
using Edges = std::vector<Edge>;
using Graph = std::vector<Edges>;
using Array = std::vector<Weight>;
using Matrix = std::vector<Array>;

void add_edge(Graph& g, int a, int b, Weight w = 1) {
	g[a].emplace_back(a, b, w);
	g[b].emplace_back(b, a, w);
}
void add_arc(Graph& g, int a, int b, Weight w = 1) { g[a].emplace_back(a, b, w); }

void solve() {

}

signed main() {
	int n;
	cin >> n;
	vector<int> dp(45, 0);
	dp[0] = dp[1] = 1;

	REP(i, 2, 45) {
		dp[i] = dp[i - 1] + dp[i - 2];
	}

	cout << dp[n] << "\n";
}

C++: #include<bits/stdc++.h>
using namespace std;


int main(){
  int n;
  cin >> n;
  vector<int> fib(n+1);
  
  if(n==0||n==1){
    cout << 1 << endl;
  }
  else{
  	fib[0] = 1;
  	fib[1] = 1;
  	for(int i=2;i<=n;i++){
    	fib[i] = fib[i-1] + fib[i-2];
    	//cout << fib[i+2] << endl;  
  	}
  	cout << fib[n] << endl;
  }
  
  return 0;
}

C++: #include <iostream>
using namespace std;

int fibans[44];
bool fibflag[44];

int fib(int n){
  if(n<2)return 1;
  if(fibflag[n] != true){
    fibans[n] = fib(n-1) + fib(n-2);
    fibflag[n] = true;
  }
  return fibans[n];
} 

int main(){
  int _n;
  cin >> _n;
  cout << fib(_n) << endl;
  return 0;
}

C++: #include<iostream>
#include<algorithm>
using namespace std;

int main(){
  
  int n, fib[50] = {1, 1};

  //recurrence relation of fibonacci number
  for(int i = 2;i < 45;i++) fib[i] = fib[i - 1] + fib[i - 2];

  //input and output
  cin >> n;
  cout << fib[n] << endl;
  
  return 0;
}

C++: #include <iostream>

int FibonacciNumber(int Index)
{
	if(Index == 0) return 1;
	if(Index == 1) return 1;
	return FibonacciNumber(Index - 1) + FibonacciNumber(Index - 2);
}

int main()
{
	int Index;
	std::cin >> Index;
	std::cout << FibonacciNumber(Index) << std::endl;
	return 0;
}