Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N := sc.nextInt()
	p := make([]int, N+1)
	dp := make([][]int, N+1)
	for i, _ := range dp {
		dp[i] = make([]int, N+1)
	}
	for i := 0; i < N; i++ {
		p[i] = sc.nextInt()
		p[i+1] = sc.nextInt()
	}
	for i := 1; i <= N; i++ {
		dp[i][i] = 0
	}
	for l := 2; l <= N; l++ {
		for i := 1; i <= N-l+1; i++ {
			j := i + l - 1
			dp[i][j] = 1 << 60
			for k := i; k <= j-1; k++ {
				dp[i][j] = min(dp[i][j], dp[i][k]+dp[k+1][j]+p[i-1]*p[k]*p[j])
			}
		}
	}

	fmt.Fprintln(wtr, dp[1][N])
	wtr.Flush()
}

C++: #include <cassert>// c
#include <iostream>// io
#include <iomanip>
#include <fstream>
#include <sstream>
#include <vector>// container
#include <map>
#include <set>
#include <queue>
#include <bitset>
#include <stack>
#include <algorithm>// other
#include <complex>
#include <numeric>
#include <functional>
#include <random>
#include <regex>
using namespace std;

typedef long long ll;typedef unsigned long long ull;typedef long double ld;

#define ALL(c) c.begin(),c.end()
template<class T> bool IN(T l,T v,T r){return l<=v && v <r;}
template<class T> void UNIQUE(T v){v.erase(unique(ALL(v)),v.end());}
//debug
#define DUMP(x) cerr << #x <<" = " << (x)
#define LINE() cerr<< " (L" << __LINE__ << ")"

struct range{
	struct Iter{
		int v,step;
		Iter& operator++(){v+=step;return *this;}
		bool operator!=(Iter& itr){return v<itr.v;}
		int& operator*(){return v;}
	};
	Iter i, n;
	range(int i, int n,int step):i({i,step}), n({n,step}){}
	range(int i, int n):range(i,n,1){}
	range(int n):range(0,n){}
	Iter& begin(){return i;}
	Iter& end(){return n;}
};
struct rrange{
	struct Iter{
		int v,step;
		Iter& operator++(){v-=step;return *this;}
		bool operator!=(Iter& itr){return v>itr.v;}
		int& operator*(){return v;}
	};
	Iter i, n;
	rrange(int i, int n,int step):i({i-1,step}), n({n-1,step}){}
	rrange(int i, int n):rrange(i,n,1){}
	rrange(int n) :rrange(0,n){}
	Iter& begin(){return n;}
	Iter& end(){return i;}
};

//input
template<typename T1,typename T2> istream& operator >> (istream& is,pair<T1,T2>& p){return is>>p.first>>p.second;}
template<typename T1> istream& operator >> (istream& is,tuple<T1>& t){return is >> get<0>(t);}
template<typename T1,typename T2> istream& operator >> (istream& is,tuple<T1,T2>& t){return is >> get<0>(t) >> get<1>(t);}
template<typename T1,typename T2,typename T3> istream& operator >> (istream& is,tuple<T1,T2,T3>& t){return is >>get<0>(t)>>get<1>(t)>>get<2>(t);}
template<typename T1,typename T2,typename T3,typename T4> istream& operator >> (istream& is,tuple<T1,T2,T3,T4>& t){return is >> get<0>(t)>>get<1>(t)>>get<2>(t)>>get<3>(t);}
template<typename T> istream& operator >> (istream& is,vector<T>& as){for(int i:range(as.size()))is >>as[i];return is;}
//output
template<typename T> ostream& operator << (ostream& os, const set<T>& ss){for(auto a:ss){if(a!=ss.begin())os<<" "; os<<a;}return os;}
template<typename T1,typename T2> ostream& operator << (ostream& os, const pair<T1,T2>& p){return os<<p.first<<" "<<p.second;}
template<typename K,typename V> ostream& operator << (ostream& os, const map<K,V>& m){bool isF=true;for(auto& p:m){if(!isF)os<<endl;os<<p;isF=false;}return os;}
template<typename T1> ostream& operator << (ostream& os, const tuple<T1>& t){return os << get<0>(t);}
template<typename T1,typename T2> ostream& operator << (ostream& os, const tuple<T1,T2>& t){return os << get<0>(t)<<" "<<get<1>(t);}
template<typename T1,typename T2,typename T3> ostream& operator << (ostream& os, const tuple<T1,T2,T3>& t){return os << get<0>(t)<<" "<<get<1>(t)<<" "<<get<2>(t);}
template<typename T1,typename T2,typename T3,typename T4> ostream& operator << (ostream& os, const tuple<T1,T2,T3,T4>& t){return os << get<0>(t)<<" "<<get<1>(t)<<" "<<get<2>(t)<<" "<<get<3>(t);}
template<typename T> ostream& operator << (ostream& os, const vector<T>& as){for(int i:range(as.size())){if(i!=0)os<<" "; os<<as[i];}return os;}
template<typename T> ostream& operator << (ostream& os, const vector<vector<T>>& as){for(int i:range(as.size())){if(i!=0)os<<endl; os<<as[i];}return os;}

// values
template<typename T> inline T INF(){assert(false);};
template<> inline int INF<int>(){return 1<<28;};
template<> inline ll INF<ll>(){return 1LL<<58;};
template<> inline double INF<double>(){return 1e16;};
template<> inline long double INF<long double>(){return 1e16;};

template<class T> inline T EPS(){assert(false);};
template<> inline int EPS<int>(){return 1;};
template<> inline ll EPS<ll>(){return 1LL;};
template<> inline double EPS<double>(){return 1e-8;};
template<> inline long double EPS<long double>(){return 1e-8;};

// min{2^r | n < 2^r}
template<typename T> T upper_pow2(T n){ T res=1;while(res<n)res<<=1;return res;}
// max{d | 2^d  <= n}
template<typename T> T msb(T n){ int d=63;while((1LL<<d)>n)d--;return d;}

template<typename T,typename U> T pmod(T v,U M){return (v%M+M)%M;}

class Main{
	public:
	void run(){
		int N;cin >> N;
		vector<int> rs(N),cs(N);
		
		for(int i=0;i<N;i++)cin >> rs[i] >> cs[i];

		vector<vector<ll>> dp(N,vector<ll>(N+1,INF<ll>()));
		for(int l=0;l<N;l++) dp[l][l+1] = 0;

		for(int d=2;d<=N;d++)for(int l=0;l+d<=N;l++){
			int r = l+d;
			for(int m=l+1;m<r;m++){
				dp[l][r] = min(dp[l][r],dp[l][m] + rs[l] * rs[m] * cs[r-1] + dp[m][r]);
			}
		}
		cout << dp[0][N] <<endl;
	}
};

int main(){
	cout <<fixed<<setprecision(20);
	cin.tie(0);
	ios::sync_with_stdio(false);
	Main().run();
	return 0;
}

C++: #include<iostream>
#include<string>
#include<cstdio>
#include<algorithm>
using namespace std;

int n;

int m[101][101];

int p[101];


void matrix(){
  for(int i = 1; i < n; i++){
    m[i][i] = 0;
  }

  for(int l = 2; l <= n; l++){
    for(int i = 1; i <= n - l + 1; i++){
      int j = i + l - 1;
      m[i][j] = 1000000;
      for(int k = i; k <= j - 1; k++){
        m[i][j] = min(m[i][j], m[i][k] + m[k + 1][j] + p[i - 1] * p[k] * p[j]);
      }
    }
  }
}

int main(){

  cin >> n;
  for(int i = 0; i < n; i++){
    cin >> p[i] >> p[i + 1];
  }

  matrix();

  cout << m[1][n] << endl;



  return 0;
}