Go: package main

import (
	"bytes"
	"fmt"
)

//Ktai has a keyboard and a state.
type Ktai struct {
	keyboard KeyBoard
	textBuf  *bytes.Buffer
}

// KeyBoard is type of a map.
type KeyBoard map[rune]string

// KEYBOARD that Ktai has
var KEYBOARD = KeyBoard{
	'0': "",
	'1': ".,!? ",
	'2': "abc",
	'3': "def",
	'4': "ghi",
	'5': "jkl",
	'6': "mno",
	'7': "pqrs",
	'8': "tuv",
	'9': "wxyz",
}

func main() {
	var N int
	fmt.Scanf("%d", &N)
	ktai := &Ktai{
		KEYBOARD, &bytes.Buffer{},
	}
	for i := 0; i < N; i++ {
		var numstr string
		fmt.Scanf("%s", &numstr)
		ktai.feed(numstr)
		ktai.print()
	}
}

func (ktai *Ktai) feed(str string) {
	var char *byte
	for _, v := range str {
		if v == '0' {
			if char != nil {
				ktai.textBuf.WriteByte(*char)
				char = nil
			}
			continue
		} else {
			runestring := ktai.keyboard[v]
			idx := ktai.indexOf(char, runestring)
			next := (idx + 1) % len(runestring)
			c := runestring[next]
			char = &c
		}
	}
}

func (ktai *Ktai) indexOf(ch *byte, str string) int {
	if ch == nil {
		return -1
	}
	r := rune(*ch)
	idx := -1
	for i, v := range str {
		if r == v {
			idx = i
			break
		}
	}
	return idx
}

func (ktai *Ktai) print() {
	fmt.Println(ktai.textBuf.String())
	ktai.textBuf.Reset()
}

C++: #include <bits/stdc++.h>
using namespace std;

template<class T>
bool chmax(T& a, const T& b) {
    if (a < b) { a = b; return true; }
    return false;
}
template<class T>
bool chmin(T& a, const T& b) {
    if (b < a) { a = b; return true; }
    return false;
}

// std::vector Declaration
template<typename T>
vector<T> make_v(size_t a) { return vector<T>(a); }
template<typename T, typename... Ts>
auto make_v(size_t a, Ts... ts) {
    return vector<decltype(make_v<T>(ts...))>(a, make_v<T>(ts...));
}

// std::vector Declaration and Initialization
template<typename T>
vector<T> make_vector(size_t a, T x) { return vector<T>(a, x); }
template<typename T, typename U, typename... Ts>
auto make_vector(size_t a, U b, Ts... ts) {
    return vector<decltype(make_vector<T>(b,ts...))>(a, make_vector<T>(b, ts...));
}

// std::vector Input
template<typename T>
istream& operator>>(istream& is, vector<T>& v) {
    for (auto &e : v) is >> e;
    return is;
}

// std::vector Debug
template<typename T>
ostream& operator<<(ostream& os, const vector<T>& v) {
    os << "[";
    bool a = 1;
    for (auto e : v) {
        os << (a ? "" : " ");
        os << e;
        a = 0;
    }
    os << "]";
    return os;
}

// std::array Debug
template<typename T, size_t n>
ostream& operator<<(ostream& os, const array<T, n>& v) {
    os << "[";
    bool a = 1;
    for (auto e : v) {
        os << (a ? "" : " ");
        os << e;
        a = 0;
    }
    os << "]";
    return os;
}

// std::deque Debug
template<typename T>
ostream& operator<<(ostream& os, const deque<T>& d) {
    os << "[";
    bool a = 1;
    for (auto e : d) {
        os << (a ? "" : " ");
        os << e;
        a = 0;
    }
    os << "]";
    return os;
}

// std::pair Debug
template<typename T, typename U>
ostream& operator<<(ostream& os, const pair<T, U>& p) {
    os << "(" << p.first << " " << p.second << ")";
    return os;
}

// std::set Debug
template<typename T>
ostream& operator<<(ostream& os, const set<T>& st) {
    os << "{";
    bool a = 1;
    for (auto e : st) {
        os << (a ? "" : " ");
        os << e;
        a = 0;
    }
    os << "}";
    return os;
}

// std::multiset Debug
template<typename T>
ostream& operator<<(ostream& os, const multiset<T>& st) {
    os << "{";
    bool a = 1;
    for (auto e : st) {
        os << (a ? "" : " ");
        os << e;
        a = 0;
    }
    os << "}";
    return os;
}

// std::map Debug
template<typename T, typename U>
ostream& operator<<(ostream& os, const map<T, U>& mp) {
    os << "{";
    bool a = 1;
    for (auto e : mp) {
        os << (a ? "" : " ");
        os << e.first << ":" << e.second;
        a = 0;
    }
    os << "}";
    return os;
}

// std::tuple Debug
template<int N, class Tuple>
void out(ostream& os, const Tuple& t){}
template<int N, class Tuple, class H, class ...Ts>
void out(ostream& os, const Tuple& t) {
    if (N) os << " ";
    os << get<N>(t);
    out<N+1,Tuple,Ts...>(os, t);
}
template<class ...Ts>
ostream& operator<<(ostream& os, const tuple<Ts...>& t) {
    os << "(";
    out<0,tuple<Ts...>,Ts...>(os, t);
    os << ")";
    return os;
}

// Debug
#define DUMP(x) cerr<<#x<<" = "<<(x)<<endl

// Weighted edge
template<typename T>
struct edge {
    int src, to;
    T cost;

    edge() {}
    edge(int to, T cost) : src(-1), to(to), cost(cost) {}
    edge(int src, int to, T cost) : src(src), to(to), cost(cost) {}

    friend ostream& operator<<(ostream& os, const edge& e) {
        return os << "(" << e.src << "->" << e.to << ":" << e.cost << ")";
    }
};

using LL = long long;

#define fs first
#define sc second

const LL MOD = 1e9+7;


int main()
{
    cin.tie(0);
    ios::sync_with_stdio(false);
    cout << fixed << setprecision(10);

    map<char,vector<char>> chars{
        {'1',{'.', ',', '!', '?', ' '}},
        {'2',{'a', 'b', 'c'}},
        {'3',{'d', 'e', 'f'}},
        {'4',{'g', 'h', 'i'}},
        {'5',{'j', 'k', 'l'}},
        {'6',{'m', 'n', 'o'}},
        {'7',{'p', 'q', 'r', 's'}},
        {'8',{'t', 'u', 'v'}},
        {'9',{'w', 'x', 'y', 'z'}}};

    int n; cin >> n;


    for (int i = 0; i < n; ++i) {
        string s; cin >> s;

        string ans;
        int prv = -1, cnt = 0;

        for (char c : s) {
            if (c == '0') {
                if (prv == '#' || cnt == 0) {
                    continue;
                }
                ans += chars[prv][(cnt-1) % chars[prv].size()];
                prv = '#';
                cnt = 0;
            }
            else {
                prv = c;
                ++cnt;
            }
        }

        cout << ans << endl;
    }

    return 0;
}

C++: #pragma GCC optimize("O3")
#include<bits/stdc++.h> 
using namespace std;
using ll=long long;
typedef  unsigned long long int ull;
typedef pair<ll,ll> P;
template<class T> using V=vector<T>; 
#define fi first
#define se second
#define all(v) (v).begin(),(v).end()
const ll inf=(1e18);
//const ll mod=998244353;
const ll mod=1000000007;
//ios_base::sync_with_stdio(false);
//cin.tie(NULL);
ll gcd(ll a,ll b) {return b ? gcd(b,a%b):a;}
ll lcm(ll c,ll d){return c/gcd(c,d)*d;}
struct __INIT{__INIT(){cin.tie(0);ios::sync_with_stdio(false);cout<<fixed<<setprecision(15);}} __init;
template<class T> bool chmax(T &a, const T &b) { if (a<b) { a=b; return 1; } return 0; }
template<class T> bool chmin(T &a, const T &b) { if (a>b) { a=b; return 1; } return 0; }
int main(){
   int q;
   cin>>q;
   V<string> d(10);
   d[1]=".,!? ";
   d[2]="abc";
   d[3]="def";
   d[4]="ghi";
   d[5]="jkl";
   d[6]="mno";
   d[7]="pqrs";
   d[8]="tuv";
   d[9]="wxyz";
  while(q--){
    string s={};
    cin>>s;
    for(int i=0;i<s.size();i++){
        if(s[i]!='0'){
            int now=s[i]-'0';
            int cnt=0;
            while(s[i+cnt]!='0')cnt++;
            cnt--;
            cout<<d[now][cnt%d[now].size()];
            i+=cnt;
        }
    }
    cout<<endl;
  }
 
}