Go: package main

import (
	"fmt"
	"math"
)

func main() {
	var on int
	fmt.Scan(&on)
	m := make(map[int]int)
	loop := true
	n := on
	for loop {
		loop = false
		for i := 2; i <= int(math.Sqrt(float64(n))); i++ {
			if n%i == 0 {
				m[i]++
				n /= i
				loop = true
				break
			}
		}
	}
	if n != 1 {
		m[n]++
	}

	var cnt int
	for i := 1; i <= int(math.Sqrt(float64(on))); i++ {
		if on%i == 0 {
			if on/i == i {
				cnt++
			} else {
				cnt += 2
			}
		}
	}

	fmt.Printf("%d %d\n", len(m), cnt-1)
}

C++: #include <bits/stdc++.h>
using namespace std;
using ll=long long;
using ld=long double;
using ull=unsigned long long;
using uint=unsigned int;
using pcc=pair<char,char>;
using pii=pair<int,int>;
using pll=pair<ll,ll>;
using pdd=pair<double,double>;
using tuplis=pair<ll,pll>;
using tuplis2=pair<pll,ll>;
template<class T> using pq=priority_queue<T,vector<T>,greater<T>>;
const ll LINF=0x1fffffffffffffff;
const ll MOD=1000000007;
const ll MODD=998244353;
const int INF=0x3fffffff;
const double DINF=numeric_limits<double>::infinity();
const vector<pii> four={{-1,0},{0,1},{1,0},{0,-1}};
#define _overload4(_1,_2,_3,_4,name,...) name
#define _overload3(_1,_2,_3,name,...) name
#define _rep1(n) for(ll i=0;i<n;++i)
#define _rep2(i,n) for(ll i=0;i<n;++i)
#define _rep3(i,a,b) for(ll i=a;i<b;++i)
#define _rep4(i,a,b,c) for(ll i=a;i<b;i+=c)
#define rep(...) _overload4(__VA_ARGS__,_rep4,_rep3,_rep2,_rep1)(__VA_ARGS__)
#define _rrep1(n) for(ll i=n-1;i>=0;i--)
#define _rrep2(i,n) for(ll i=n-1;i>=0;i--)
#define _rrep3(i,a,b) for(ll i=b-1;i>=a;i--)
#define _rrep4(i,a,b,c) for(ll i=a+(b-a-1)/c*c;i>=a;i-=c)
#define rrep(...) _overload4(__VA_ARGS__,_rrep4,_rrep3,_rrep2,_rrep1)(__VA_ARGS__)
#define each(i,a) for(auto& i:a)
#define sum(...) accumulate(range(__VA_ARGS__),0LL)
#define dsum(...) accumulate(range(__VA_ARGS__),double(0))
#define _range(i) (i).begin(),(i).end()
#define _range2(i,k) (i).begin(),(i).begin()+k
#define _range3(i,a,b) (i).begin()+a,(i).begin()+b
#define range(...) _overload3(__VA_ARGS__,_range3,_range2,_range)(__VA_ARGS__)
#define _rrange(i) (i).rbegin(),(i).rend()
#define _rrange2(i,k) (i).rbegin(),(i).rbegin()+k
#define _rrange3(i,a,b) (i).rbegin()+a,(i).rbegin()+b
#define rrange(...) _overload3(__VA_ARGS__,_rrange3,_rrange2,_rrange)(__VA_ARGS__)
#define yes(i) out(i?"yes":"no")
#define Yes(i) out(i?"Yes":"No")
#define YES(i) out(i?"YES":"NO")
#define Possible(i) out(i?"Possible":"Impossible")
#define elif else if
#define unless(a) if(!(a))
#define mp make_pair
#define mt make_tuple
#define INT(...) int __VA_ARGS__;in(__VA_ARGS__)
#define LL(...) ll __VA_ARGS__;in(__VA_ARGS__)
#define STR(...) string __VA_ARGS__;in(__VA_ARGS__)
#define CHR(...) char __VA_ARGS__;in(__VA_ARGS__)
#define DBL(...) double __VA_ARGS__;in(__VA_ARGS__)
#define vec(type,name,...) vector<type> name(__VA_ARGS__)
#define VEC(type,name,size) vector<type> name(size);in(name)
#define vv(type,name,h,...) vector<vector<type>>name(h,vector<type>(__VA_ARGS__))
#define VV(type,name,h,...) vector<vector<type>>name(h,vector<type>(__VA_ARGS__));in(name)
#define vvv(type,name,h,w,...) vector<vector<vector<type>>>name(h,vector<vector<type>>(w,vector<type>(__VA_ARGS__)))
__attribute__((constructor)) void SETTINGS(){cin.tie(0); cout.tie(0); ios::sync_with_stdio(0); cout<<fixed<<setprecision(20);};
inline constexpr ll gcd(ll a,ll b){if(!a||!b)return 0;if(a<b){ll c=a;a=b;b=c;}while(b){ll c=b;b=a%b;a=c;}return a;}
inline constexpr ll lcm(ll a,ll b){if(!a||!b)return 0;return a*b/gcd(a,b);}
template<class T>inline constexpr T min(vector<T>& v){return *min_element(range(v));}
inline char min(string& v){return *min_element(range(v));}
template<class T>inline constexpr T max(vector<T>& v){return *max_element(range(v));}
inline char max(string& v){return *max_element(range(v));}
inline constexpr ll intpow(ll a,ll b){if(b==0)return 1;ll ans=intpow(a,b/2);return ans*ans*(b&1?a:1);}
inline constexpr ll modpow(ll a,ll b,ll mod=MOD){if(b==0)return 1;ll ans=modpow(a,b/2);return ans*ans*(b&1?a:1)%mod;}
template<typename T>
inline constexpr bool update_min(T& mn,const T& cnt){if(mn>cnt){mn=cnt;return 1;}else return 0;}
template<typename T>
inline constexpr bool update_max(T& mx,const T& cnt){if(mx<cnt){mx=cnt;return 1;}else return 0;}
inline void in() {}
template<class T>
istream& operator >> (istream& is, vector<T>& vec);
template<class T,size_t size>
istream& operator >> (istream& is, array<T,size>& vec);
template<class T,class L>
istream& operator >> (istream& is, pair<T,L>& p);
template<class T>
ostream& operator << (ostream& os, vector<T>& vec);
template<class T,class L>
ostream& operator << (ostream& os, pair<T,L>& p);
template<class T>
istream& operator >> (istream& is, vector<T>& vec){for(T& x: vec) is >> x;return is;}
template<class T,class L>
istream& operator >> (istream& is, pair<T,L>& p){is >> p.first;is >> p.second;return is;}
template<class T>
ostream& operator << (ostream& os, vector<T>& vec){os << vec[0];rep(i,1,vec.size()){os << ' ' << vec[i];}return os;}
template<class T>
ostream& operator << (ostream& os, deque<T>& deq){os << deq[0];rep(i,1,deq.size()){os << ' ' << deq[i];}return os;}
template<class T,class L>
ostream& operator << (ostream& os, pair<T,L>& p){os << p.first << " " << p.second;return os;}
template<class T,class L>
pair<T,L> operator + (pair<T,L> a, pair<T,L> b){return {a.first + b.first, a.second + b.second};}
template <class Head, class... Tail>
inline void in(Head&& head,Tail&&... tail){cin>>head;in(move(tail)...);}
template <class T>
inline bool out(T t){cout<<t<<'\n';return 0;}
inline bool out(){cout<<'\n';return 0;}
template <class Head, class... Tail>
inline bool out(Head head,Tail... tail){cout<<head<<' ';out(move(tail)...);return 0;}
template <class T>
inline void err(T t){cerr<<t<<'\n';}
inline void err(){cerr<<'\n';}
template <class Head, class... Tail>
inline void err(Head head,Tail... tail){cerr<<head<<' ';out(move(tail)...);}





signed main(){
    LL(n);
    unordered_map<ll,ll>factor;
    for(ll i=2;i*i<=n;i++)while(n%i==0){
        factor[i]++;
        n/=i;
    }
    if(n!=1)factor[n]++;
    ll max=1;
    each(i,factor)max*=i.second+1;
    max--;
    out(factor.size(),max);
}

C++: #include<bits/stdc++.h>
using namespace std;

template<size_t max_N, size_t prime_size>
struct Prime{
    bool sieve[max_N];
    int_fast64_t prime[prime_size];
    size_t counter = 0;
    Prime() : sieve(), prime() {
        for(int_fast64_t i = 0; i < max_N; ++i)
            sieve[i] = true;
        sieve[0] = sieve[1] = false;
        for(int_fast64_t i = 2; i < max_N; ++i){
            if(sieve[i]){
                prime[counter] = i;
                ++counter;
                if(counter > prime_size)break;
            }
            for(int_fast64_t j = i * i; j < max_N; j += i)
                sieve[j] = false;
        }
    }
};

auto p = Prime<1000000, 78498>();

int main(){
    long N, M;
    cin >> N;
    M = N;
    long ans(0);
    vector<long> tapi;
    long i;
    for(i = 1; i * i < N; ++i){
        if(N % i == 0){
            if(p.sieve[i]){
                ++ans;
                while(M % i == 0)M /= i;
            }
            tapi.push_back(i);
            tapi.push_back(N / i);
        }
    }
    if(i * i == N)tapi.push_back(i);
    if(M != 1)++ans;
    cout << ans << " " << tapi.size() - 1 << endl;
    return 0;
}