Go: package main

import "fmt"

func abs(a int) int {
	if a >= 0 {
		return a
	}
	return -a
}

func min(a, b int) int {
	if a < b {
		return a
	}
	return b
}

func main() {
	var a, b, c, d int
	fmt.Scan(&a, &b, &c, &d)
	ans := 10000
	ans = min(ans, abs((a+b)-(c+d)))
	ans = min(ans, abs((a+c)-(b+d)))
	ans = min(ans, abs((a+d)-(b+c)))
	fmt.Println(ans)
}

C++: #include <bits/stdc++.h>
using namespace std;

signed main(){
  vector<int> v(4);
  int n=4;
  for(int i=0;i<n;i++)cin>>v[i];
  sort(v.begin(),v.end());
  cout<<abs(v[3]+v[0]-v[1]-v[2])<<endl;
}

C++: #include <bits/stdc++.h>
using namespace std;

int main() {
  int a, b, c, d;
  cin >> a >> b >> c >> d;
  cout << min({abs(a + b - c - d), abs(a + c - b - d), abs(a + d - b - c)}) << "\n";
}

C++: #include <bits/stdc++.h>
using namespace std;
using ll = long long;
#define rep(i, a, b) for(int i = a; i < b; i++)
#define rrep(i, a, b) for(int i = b - 1; i >= a; i--)
#define ALL(a) a.begin(), a.end()
#define pii pair<int,int>
#pragma GCC optimize("Ofast")
#define pcnt __builtin_popcount
#define buli(x) __builtin_popcountll(x)
#define pb push_back
#define mp make_pair
#define UNIQUE(v) v.erase( unique(v.begin(), v.end()), v.end() );
#define isSquare(x) (sqrt(x)*sqrt(x) == x)
template<class T>bool chmax(T &a, const T &b) {if(a<b){a = b; return 1;} return 0; };
template<class T>bool chmin(T &a, const T &b) {if(a>b){a = b; return 1;} return 0; };
inline void IN(void){return;}
template <typename First, typename... Rest> void IN(First& first, Rest&... rest){cin >> first;IN(rest...);return;}
inline void OUT(void){cout << "\n";return;}
template <typename First, typename... Rest> void OUT(First first, Rest... rest){cout << first << " ";OUT(rest...);return;}
const double EPS = 1e-9;
const int mod = 1e9 + 7;
const int INF = 1e9;
const long long LLINF = 1e18;
long long lcm(ll a, ll b){return a * b / __gcd(a,b);}
struct IoSetup { IoSetup() {
    cin.tie(nullptr);ios::sync_with_stdio(false);
    cout << fixed << setprecision(10);
    cerr << fixed << setprecision(10);
} } iosetup;
template< typename T1, typename T2 >
ostream &operator<<(ostream &os, const pair< T1, T2 >& p) {
    os << p.first << " " << p.second;
    return os;
}
template< typename T1, typename T2 >
istream &operator>>(istream &is, pair< T1, T2 > &p) {
    is >> p.first >> p.second;
    return is;
}
template< typename T >
ostream &operator<<(ostream &os, const vector< T > &v) {
    for(int i = 0; i < (int) v.size(); i++) {
        os << v[i] << (i + 1 != v.size() ? " " : "");
    }
    return os;
}
template< typename T >
istream &operator>>(istream &is, vector< T > &v) {
    for(T &in : v) is >> in;
    return is;
}
template <typename T> void Exit(T first){cout << first << endl;exit(0); };
template< int mod > struct ModInt {
    int x; ModInt() : x(0) {}
    ModInt(int64_t y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {}
    ModInt &operator+=(const ModInt &p) {if((x += p.x) >= mod) x -= mod;return *this;}
    ModInt &operator-=(const ModInt &p) {if((x += mod - p.x) >= mod) x -= mod;return *this;}
    ModInt &operator*=(const ModInt &p) {x = (int) (1LL * x * p.x % mod);return *this;}
    ModInt &operator/=(const ModInt &p) {*this *= p.inverse();return *this;}
    ModInt operator-() const { return ModInt(-x); }
    ModInt operator+(const ModInt &p) const { return ModInt(*this) += p; }
    ModInt operator-(const ModInt &p) const { return ModInt(*this) -= p; }
    ModInt operator*(const ModInt &p) const { return ModInt(*this) *= p; }
    ModInt operator/(const ModInt &p) const { return ModInt(*this) /= p; }
    bool operator==(const ModInt &p) const { return x == p.x; }
    bool operator!=(const ModInt &p) const { return x != p.x; }
    ModInt inverse() const {int a = x, b = mod, u = 1, v = 0, t;
    while(b > 0) { t = a / b; swap(a -= t * b, b); swap(u -= t * v, v); }return ModInt(u);}
    ModInt pow(int64_t n) const {ModInt ret(1), mul(x); while(n > 0) {if(n & 1) ret *= mul;mul *= mul;n >>= 1;}return ret;}
    friend ostream &operator<<(ostream &os, const ModInt &p) { return os << p.x;}
    friend istream &operator>>(istream &is, ModInt &a) { int64_t t; is >> t; a = ModInt< mod >(t); return (is); }
    static int get_mod() { return mod; }
}; using modint = ModInt< mod >;
const int dx[4] = {1, 0, -1, 0};
const int dy[4] = {0, 1, 0, -1};


int main(){
    iosetup;
    vector<int> a(4); cin >> a;
    sort(ALL(a));
    int t = a[0] + a[3];
    int l = a[1] + a[2];
    cout << abs(t - l) << endl;


    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

int main(){
    int A[4];
    for(int k=0; k<4; k++) cin >> A[k];
    sort(A, A+4);
    cout << min(abs(A[0]+A[2]-A[1]-A[3]), abs(A[0]+A[3]-A[1]-A[2])) << endl;
    return 0;
}

C++: #include <bits/stdc++.h>

using namespace std;

typedef long long ll;
typedef pair<int, int> P;
typedef vector<int> vi;
typedef vector<ll> vll;
// #define int long long
#define pb push_back
#define mp make_pair
#define eps 1e-9
#define INF 2000000000               // 2e9
#define LLINF 2000000000000000000ll  // 2e18 (llmax:9e18)
#define fi first
#define sec second
#define all(x) (x).begin(), (x).end()
#define sq(x) ((x) * (x))
#define dmp(x) cerr << #x << ": " << x << endl;

template <class T>
void chmin(T &a, const T &b) {
  if (a > b) a = b;
}
template <class T>
void chmax(T &a, const T &b) {
  if (a < b) a = b;
}

template <class T>
using MaxHeap = priority_queue<T>;
template <class T>
using MinHeap = priority_queue<T, vector<T>, greater<T>>;
template <class T>
vector<T> vect(int len, T elem) {
  return vector<T>(len, elem);
}

template <class T, class U>
ostream &operator<<(ostream &os, const pair<T, U> &p) {
  os << p.fi << ',' << p.sec;
  return os;
}
template <class T, class U>
istream &operator>>(istream &is, pair<T, U> &p) {
  is >> p.fi >> p.sec;
  return is;
}
template <class T>
ostream &operator<<(ostream &os, const vector<T> &vec) {
  for (int i = 0; i < vec.size(); i++) {
    os << vec[i];
    if (i + 1 < vec.size()) os << ' ';
  }
  return os;
}
template <class T>
istream &operator>>(istream &is, vector<T> &vec) {
  for (int i = 0; i < vec.size(); i++) is >> vec[i];
  return is;
}
void fastio() {
  cin.tie(0);
  ios::sync_with_stdio(0);
  cout << fixed << setprecision(20);
}

#define endl "\n"

void solve() {
  vector<int> a(4);
  cin >> a;
  int ans = INF;
  for (int i = 0; i < 4; i++) {
    for (int j = i + 1; j < 4; j++) {
      int s = 0, t = 0;
      for (int k = 0; k < 4; k++) {
        if (i == k || j == k)
          s += a[k];
        else
          t += a[k];
      }
      chmin(ans, abs(s - t));
    }
  }
  cout << ans << endl;
  return;
}

signed main() {
  fastio();
  solve();
  // int t; cin >> t; while(t--)solve();
  return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <string>
#include <cstring>
#include <deque>
#include <list>
#include <queue>
#include <stack>
#include <vector>
#include <utility>
#include <algorithm>
#include <map>
#include <set>
#include <complex>
#include <cmath>
#include <limits>
#include <climits>
#include <ctime>
#include <cassert>
#include <numeric>
#include <functional>
#include <bitset>

using namespace std;
using lint = long long int;
long long int INF = 1001001001001001LL;
int inf = 1000000007;
long long int MOD = 1000000007LL;
double PI = 3.1415926535897932;

template<typename T1,typename T2>inline void chmin(T1 &a,const T2 &b){if(a>b) a=b;}
template<typename T1,typename T2>inline void chmax(T1 &a,const T2 &b){if(a<b) a=b;}

#define ALL(a) a.begin(),a.end()
#define RALL(a) a.rbegin(),a.rend()

/* do your best */

int main() {
  
  vector<int> a(4);
  for (int i = 0; i < 4; i++) {
    cin >> a[i];
  }

  int ans = 1010101010;
  for (int i = 0; i < 4; i++) {
    for (int j = i + 1; j < 4; j++) {
      int s = 0;
      int t = 0;
      for (int k = 0; k < 4; k++) {
        if (k == i or k == j) s += a[k];
        else t += a[k];
      }

      ans = min(ans, (int)abs(s - t));
    }
  }
  cout << ans << endl;
  return 0;
}