Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"sort"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

// Sort
type Val struct {
	id, num int
}
type ByNum []Val

func (a ByNum) Len() int           { return len(a) }
func (a ByNum) Less(i, j int) bool { return a[i].num < a[j].num }
func (a ByNum) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	N, M := sc.nextInt(), sc.nextInt()
	A := sc.nextIntSlice(N)
	B := sc.nextIntSlice(M)
	And := []int{}
	Or := []int{}
	setOr := make(map[int]bool)
	for _, a := range A {
		setOr[a] = true
	}
	for _, b := range B {
		if setOr[b] {
			And = append(And, b)
		}
		setOr[b] = true
	}
	for k, _ := range setOr {
		Or = append(Or, k)
	}
	sort.Ints(Or)
	sort.Ints(And)

	fmt.Fprintln(wtr, len(And), len(Or))
	for _, v := range And {
		fmt.Fprintln(wtr, v)
	}
	for _, v := range Or {
		fmt.Fprintln(wtr, v)
	}
	wtr.Flush()
}

C++: #include <bits/stdc++.h>
using namespace std;
using ll=long long;
using ld=long double;
using ull=unsigned long long;
using uint=unsigned int;
using pcc=pair<char,char>;
using pii=pair<int,int>;
using pll=pair<ll,ll>;
using pdd=pair<double,double>;
using tuplis=pair<ll,pll>;
using tuplis2=pair<pll,ll>;
template<class T> using pq=priority_queue<T,vector<T>,greater<T>>;
const ll LINF=0x1fffffffffffffff;
const ll MOD=1000000007;
const ll MODD=998244353;
const int INF=0x3fffffff;
const double DINF=numeric_limits<double>::infinity();
const vector<pii> four={{-1,0},{0,1},{1,0},{0,-1}};
#define _overload4(_1,_2,_3,_4,name,...) name
#define _overload3(_1,_2,_3,name,...) name
#define _rep1(n) for(ll i=0;i<n;++i)
#define _rep2(i,n) for(ll i=0;i<n;++i)
#define _rep3(i,a,b) for(ll i=a;i<b;++i)
#define _rep4(i,a,b,c) for(ll i=a;i<b;i+=c)
#define rep(...) _overload4(__VA_ARGS__,_rep4,_rep3,_rep2,_rep1)(__VA_ARGS__)
#define _rrep1(n) for(ll i=n-1;i>=0;i--)
#define _rrep2(i,n) for(ll i=n-1;i>=0;i--)
#define _rrep3(i,a,b) for(ll i=b-1;i>=a;i--)
#define _rrep4(i,a,b,c) for(ll i=a+(b-a-1)/c*c;i>=a;i-=c)
#define rrep(...) _overload4(__VA_ARGS__,_rrep4,_rrep3,_rrep2,_rrep1)(__VA_ARGS__)
#define each(i,a) for(auto& i:a)
#define sum(...) accumulate(range(__VA_ARGS__),0LL)
#define dsum(...) accumulate(range(__VA_ARGS__),double(0))
#define _range(i) (i).begin(),(i).end()
#define _range2(i,k) (i).begin(),(i).begin()+k
#define _range3(i,a,b) (i).begin()+a,(i).begin()+b
#define range(...) _overload3(__VA_ARGS__,_range3,_range2,_range)(__VA_ARGS__)
#define _rrange(i) (i).rbegin(),(i).rend()
#define _rrange2(i,k) (i).rbegin(),(i).rbegin()+k
#define _rrange3(i,a,b) (i).rbegin()+a,(i).rbegin()+b
#define rrange(...) _overload3(__VA_ARGS__,_rrange3,_rrange2,_rrange)(__VA_ARGS__)
#define yes(i) out(i?"yes":"no")
#define Yes(i) out(i?"Yes":"No")
#define YES(i) out(i?"YES":"NO")
#define Possible(i) out(i?"Possible":"Impossible")
#define elif else if
#define unless(a) if(!(a))
#define mp make_pair
#define mt make_tuple
#define INT(...) int __VA_ARGS__;in(__VA_ARGS__)
#define LL(...) ll __VA_ARGS__;in(__VA_ARGS__)
#define STR(...) string __VA_ARGS__;in(__VA_ARGS__)
#define CHR(...) char __VA_ARGS__;in(__VA_ARGS__)
#define DBL(...) double __VA_ARGS__;in(__VA_ARGS__)
#define vec(type,name,...) vector<type> name(__VA_ARGS__)
#define VEC(type,name,size) vector<type> name(size);in(name)
#define vv(type,name,h,...) vector<vector<type>>name(h,vector<type>(__VA_ARGS__))
#define VV(type,name,h,...) vector<vector<type>>name(h,vector<type>(__VA_ARGS__));in(name)
#define vvv(type,name,h,w,...) vector<vector<vector<type>>>name(h,vector<vector<type>>(w,vector<type>(__VA_ARGS__)))
__attribute__((constructor)) void SETTINGS(){cin.tie(0); cout.tie(0); ios::sync_with_stdio(0); cout<<fixed<<setprecision(20);};
inline constexpr ll gcd(ll a,ll b){if(!a||!b)return 0;if(a<b){ll c=a;a=b;b=c;}while(b){ll c=b;b=a%b;a=c;}return a;}
inline constexpr ll lcm(ll a,ll b){if(!a||!b)return 0;return a*b/gcd(a,b);}
template<class T>inline constexpr T min(vector<T>& v){return *min_element(range(v));}
inline char min(string& v){return *min_element(range(v));}
template<class T>inline constexpr T max(vector<T>& v){return *max_element(range(v));}
inline char max(string& v){return *max_element(range(v));}
inline constexpr ll intpow(ll a,ll b){if(b==0)return 1;ll ans=intpow(a,b/2);return ans*ans*(b&1?a:1);}
inline constexpr ll modpow(ll a,ll b,ll mod=MOD){if(b==0)return 1;ll ans=modpow(a,b/2);return ans*ans*(b&1?a:1)%mod;}
template<typename T>
inline constexpr bool update_min(T& mn,const T& cnt){if(mn>cnt){mn=cnt;return 1;}else return 0;}
template<typename T>
inline constexpr bool update_max(T& mx,const T& cnt){if(mx<cnt){mx=cnt;return 1;}else return 0;}
inline void in() {}
template<class T>
istream& operator >> (istream& is, vector<T>& vec);
template<class T,size_t size>
istream& operator >> (istream& is, array<T,size>& vec);
template<class T,class L>
istream& operator >> (istream& is, pair<T,L>& p);
template<class T>
ostream& operator << (ostream& os, vector<T>& vec);
template<class T,class L>
ostream& operator << (ostream& os, pair<T,L>& p);
template<class T>
istream& operator >> (istream& is, vector<T>& vec){for(T& x: vec) is >> x;return is;}
template<class T,class L>
istream& operator >> (istream& is, pair<T,L>& p){is >> p.first;is >> p.second;return is;}
template<class T>
ostream& operator << (ostream& os, vector<T>& vec){os << vec[0];rep(i,1,vec.size()){os << ' ' << vec[i];}return os;}
template<class T>
ostream& operator << (ostream& os, deque<T>& deq){os << deq[0];rep(i,1,deq.size()){os << ' ' << deq[i];}return os;}
template<class T,class L>
ostream& operator << (ostream& os, pair<T,L>& p){os << p.first << " " << p.second;return os;}
template<class T,class L>
pair<T,L> operator + (pair<T,L> a, pair<T,L> b){return {a.first + b.first, a.second + b.second};}
template <class Head, class... Tail>
inline void in(Head&& head,Tail&&... tail){cin>>head;in(move(tail)...);}
template <class T>
inline bool out(T t){cout<<t<<'\n';return 0;}
inline bool out(){cout<<'\n';return 0;}
template <class Head, class... Tail>
inline bool out(Head head,Tail... tail){cout<<head<<' ';out(move(tail)...);return 0;}
template <class T>
inline void err(T t){cerr<<t<<'\n';}
inline void err(){cerr<<'\n';}
template <class Head, class... Tail>
inline void err(Head head,Tail... tail){cerr<<head<<' ';out(move(tail)...);}





signed main(){
    LL(n,m);
    map<ll,ll>c;
    rep(n+m){
        LL(a);
        c[a]++;
    }
    vector<ll>AND,OR;
    each(i,c){
        OR.push_back(i.first);
        if(i.second==2)AND.push_back(i.first);
    }
    out(AND.size(),OR.size());
    each(i,AND)out(i);
    each(i,OR)out(i);
}