Go: // AOJ 1160: How Many Islands? http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=1160

package main

import (
	"bufio"
	"container/list"
	"fmt"
	"os"
	"strconv"
)

var SEA = 0
var LAND = 1

func nextInt(sc *bufio.Scanner) int {
	sc.Scan()
	v, _ := strconv.Atoi(sc.Text())
	return v
}

func discoverIslands(M, V [][]int, H, W int) int {
	// 島を探す
	queue := list.New()
	islands := 0
	for i := 1; i <= H; i++ {
		for j := 1; j <= W; j++ {
			// 訪問済みの土地ならスキップ
			if V[i][j] == 1 {
				continue
			}

			// 訪問中の土地が海なら訪問済みにしてスキップ
			if M[i][j] == SEA {
				V[i][j] = 1
				continue
			}

			// 未訪問の陸地が見つかったので
			// 島の数を1つ増やし、この陸地から辿れる陸地を訪問していく
			islands++
			queue.PushBack([]int{i, j})

			for queue.Len() > 0 {
				cur := queue.Remove(queue.Front()).([]int)
				h, w := cur[0], cur[1]
				if V[h][w] == 1 {
					continue
				}
				V[h][w] = 1

				// 全方向に未訪問の陸地がないか探索
				for v := -1; v <= 1; v++ {
					for l := -1; l <= 1; l++ {
						dh := h + v
						dw := w + l
						if M[dh][dw] == LAND && V[dh][dw] == 0 {
							queue.PushBack([]int{dh, dw})
						}
					}
				}
				/*
					if M[h-1][w] == LAND {
						queue.PushBack([]int{h - 1, w})
					}
					if M[h-1][w+1] == LAND {
						queue.PushBack([]int{h - 1, w + 1})
					}
					if M[h][w+1] == LAND {
						queue.PushBack([]int{h, w + 1})
					}
					if M[h+1][w+1] == LAND {
						queue.PushBack([]int{h + 1, w + 1})
					}
					if M[h+1][w] == LAND {
						queue.PushBack([]int{h + 1, w})
					}
					if M[h+1][w-1] == LAND {
						queue.PushBack([]int{h + 1, w - 1})
					}
					if M[h][w-1] == LAND {
						queue.PushBack([]int{h, w - 1})
					}
					if M[h-1][w-1] == LAND {
						queue.PushBack([]int{h - 1, w - 1})
					}
				*/
			}
		}
	}
	return islands
}

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	for {
		W, H := nextInt(sc), nextInt(sc)

		if W == 0 && H == 0 {
			break
		}
		// Initialize map and visted list
		M := make([][]int, H+2)
		V := make([][]int, H+2)
		for i := 0; i < H+2; i++ {
			M[i] = make([]int, W+2)
			V[i] = make([]int, W+2)
		}
		for i := 1; i <= H; i++ {
			for j := 1; j <= W; j++ {
				M[i][j] = nextInt(sc)
			}
		}

		islands := discoverIslands(M, V, H, W)

		fmt.Println(islands)
	}
}

C++: #include <bits/stdc++.h>
#include <algorithm>
#include <cmath>
#include <set>
#include <cstdio>
#include <vector>
#include <iostream>
#include <utility>
#include <queue>
#include <map>

#define fir first
#define sec second
#define sz(s) (s).size()
#define pb push_back
#define get(n) scanf("%d",&n);
#define gets(s) string s;cin >> (s);
#define prfi(n) printf("%d", &n);
#define prfd(n) printf("%lf", &n);
#define All(s) (s).begin(), (s).end()
#define rep(i,j) for(int (i)=0;(i)<(j);(i)++)
#define For(i,j,k) for(int (i)=(j);(i)<(k);(i)++)
#define drep(i,j) for(int (i)=(j);(i)>=0;(i)--)
#define Ford(i,j,k) for(int (i)=(j);i>=(k);i--)
#define vfor(c,v) for(auto (c): (v))
#define mem(a,b) memset(a,b,sizeof(a));
#define dump(x)  std::cout << #x << " = " << (x) << std::endl;
#define debug(x) cout << #x << " = " << (x) << " (L" << __LINE__ << ")" << " " << __FILE__ << endl;
using ll = long long;
using ld = long double;
using pii = std::pair<int,int>;
using pll = std::pair<ll, ll>;
using vi = std::vector<int> ;
using vvi = std::vector<vi> ;
using vll = std::vector<ll>;
using vvll = std::vector<vll>;
using vd = std::vector<double> ;
using vvd = std::vector<vd> ;
using qi = std::queue<int> ;
using vpii = std::vector<std::pair<int, int> >;
using vpll = std::vector<pll>;
using namespace std;

const int Mod = (1e9) + 7;
const int INF = 1e9 + 19;
const ll INFL = 1e18 + 19;
const int dx[] = {-1, 0, 0, 1};
const int dy[] = {0, -1, 1, 0};
const int dx2[] = {-1, -1, -1, 0, 0, 1, 1, 1};
const int dy2[] = {1, 0, -1, 1, -1, 1, 0, -1};
//_____________________________________Templates_________________________________________//

template<class T1, class T2> inline void chmin(T1 &a, T2 b){if(a > b) a = b;}
template<class T1, class T2> inline void chmax(T1 &a, T2 b){if(a < b) a = b;}
template<class T> inline void swap(T &a,T &b){T c = a;a = b;b = c;}
template<class T> inline void pri(T a){cout << a << endl;}
template<class Z> using vec = vector<Z>;
//mainly use for dynamic prog
template<class T1, class T2>
void update(T1 &a, T2 b){
  a += b;
  if(a > Mod) a %= Mod;
}

inline void IN(void){
  return;
}

template <typename First, typename... Rest>
void IN(First& first, Rest&... rest){
  cin >> first;
  IN(rest...);
  return;
}

inline void OUT(void){
  cout << "\n";
  return;
}

template <typename First, typename... Rest>
void OUT(First first, Rest... rest){
  cout << first << " ";
  OUT(rest...);
  return;
}

bool pairsort(pll pl, pll pr){
  if(pl.first == pr.first)return pl.second > pr.second;
  return pl.first < pr.first;
}

int cntbit(ll a,int n,int j){int res = 0;For(i,j,n){if(a>>i & 1){res++;}}return res;}
ll makebit(ll a,int n,int j){ll res = 0;For(i,j,n){if(a &(1 << i))res |= 1ll << (i - j);}return res;}
bool stdbit(int a, int b){return a&(1 << b); }
int GCD(int a, int b){if(b > a)return GCD(b,a);if(a%b == 0)return b;else return GCD(b, a%b);}
int LCM(int a, int b){return a*b/GCD(a,b);}
int roundup(int a, int b){if(a % b == 0)return a/b;else return (a+1)/b;}
int rounddown(int a, int b){if(a%b == 0)return a/b;else {return (a-1)/b;}}


//_____________________　following sorce code_________________________//
const int max_n = 3 * (1e5) + 1;
const int max_m = 83 * (1e5) + 1;

int n,m,k;
int h,w;
vvi dp;
string S;
int a,b,c;
vi v;
int cell[51][51];
int value;
int cellflag[51][51];
void rec(int x, int y)
{
  cellflag[x][y] = value;

  rep(j,8)
  {
    int nx = x + dx2[j] , ny = y + dy2[j];
    if(nx >= 0 && nx < h && ny >= 0 && ny < w && cell[nx][ny] == 1 && cellflag[nx][ny] == 0)rec(nx, ny);
  }
}

int main () {
  //cin.tie(0);
  //ios::sync_with_stdio(false);
  while(scanf("%d%d",&w,&h) && w)
  { 
    mem(cellflag,0);
    rep(i,h)rep(j,w)IN(cell[i][j]);
    value = 0;
    rep(i,h)rep(j,w){
      if(cellflag[i][j] == 0 && cell[i][j] == 1)
      {
        value++;
        rec(i,j);
      }
    }
    cout << value << endl;
    /*
    for(auto c : cellflag){
      for(auto d : c){
        cout << d << " ";
      }
      cout << endl;
    }
    */
  }
  //cout << ans << endl;
  //for(auto c : ans){cout << c << endl;}
  //cout << fixed << setprecision(15) << ans << endl;
  return 0;
}

C++: #include <iostream>
#include <vector>
#include <utility>
using namespace std;

struct UnionFind {
    vector<int> data;
    int sz;
    UnionFind(int sz) : data(sz, -1), sz(sz){ }
    bool unionSet(int x, int y) {
        if ((x = root(x)) == (y = root(y))) return false;
        if (data[x] > data[y]) swap(x, y);
        data[x] += data[y]; data[y] = x; sz--;
        return true;
    }
    bool findSet(int x, int y) { return root(x) == root(y); }
    int root(int x) { return data[x] < 0 ? x : data[x] = root(data[x]); }
    int size(int x) { return -data[root(x)]; }
    int size() { return sz; }
};

int main() {
  int w, h;
  while (cin >> w >> h) {
    if (w == 0 && h == 0) {
      break;
    }
    int count = 0;
    vector<vector<int>> c(h, vector<int>(w));
    for (int i = 0; i < h; i++) {
      for (int j = 0; j < w; j++) {
        cin >> c[i][j];
        if (c[i][j] == 0) {
          count++;
        }
      }
    }
    auto idx = [&](int i, int j) {
      return i*w + j;
    };
    auto outfield = [&](int i, int j) {
      return i < 0 || i >= h || j < 0 || j >= w;
    };
    UnionFind uf(w*h);
    for (int i = 0; i < h; i++) {
      for (int j = 0; j < w; j++) {
        for (int x = -1; x <= 1; x++) {
          for (int y = -1; y <= 1; y++) {
            if (outfield(i + x, j + y)) {
              continue;
            }
            if (c[i][j] == 1 && c[i + x][j + y] == 1) {
              uf.unionSet(idx(i, j), idx(i + x, j + y));
            }
          }
        }
      }
    }
    cout << uf.size() - count << endl;
  }
}