Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	Q := sc.nextInt()
	for q := 0; q < Q; q++ {
		X, Y := sc.nextStr(), sc.nextStr()
		xLen, yLen := len(X), len(Y)
		dp := make([][]int, xLen+1)
		for i := 0; i <= xLen; i++ {
			dp[i] = make([]int, yLen+1)
		}
		for x := 0; x <= xLen; x++ {
			for y := 0; y <= yLen; y++ {
				if x == 0 || y == 0 {
					dp[x][y] = 0
				} else if X[x-1] == Y[y-1] {
					dp[x][y] = dp[x-1][y-1] + 1
				} else {
					dp[x][y] = max(dp[x-1][y], dp[x][y-1])
				}
			}
		}
		fmt.Fprintln(wtr, dp[xLen][yLen])
	}

	wtr.Flush()
}

C++: #include <bits/stdc++.h>

#define _sel(_1, _2, x, ...) x
#define repn(i, n) for (ll i = 0; i < (n); i++)
#define reps(i, a, b) for (ll i = (a); i < (b); i++)
#define rep(i, ...) _sel(__VA_ARGS__, reps, repn)(i, __VA_ARGS__)
#define reppn(i, n) for (ll i = 1; i <= (n); i++)
#define repps(i, a, b) for (ll i = (a); i <= (b); i++)
#define repp(i, ...) _sel(__VA_ARGS__, repps, reppn)(i, __VA_ARGS__)
#define rrepn(i, n) for (ll i = (n) - 1; i >= 0; i--)
#define rreps(i, a, b) for (ll i = (b) - 1; i >= (a); i--)
#define rrep(i, ...) _sel(__VA_ARGS__, rreps, rrepn)(i, __VA_ARGS__)
#define rreppn(i, n) for (ll i = (n); i >= 1; i--)
#define rrepps(i, a, b) for (ll i = (b); i >= (a); i--)
#define rrepp(i, ...) _sel(__VA_ARGS__, rrepps, rreppn)(i, __VA_ARGS__)

#define pb push_back
#define mp make_pair
#define mt make_tuple
#define fi first
#define se second
#define rng(v) (v).begin(), (v).end()
#define rrng(v) (v).rbegin(), (v).rend()
#define _shv(v) for (auto _t1 : v) cerr << _t1 << " "; cerr << endl;
#define dbg(x) cerr << #x << ": " << (x) << endl;
#define dbgv(v) cerr << #v << ": "; _shv(v);
#define dbgm(m) cerr << #m << ":" << endl; for (auto _t2 : m) { _shv(_t2); }

using namespace std;
using ll = long long int;
using ld = long double;
using pii = pair<int, int>;
using vi = vector<int>;
using vl = vector<ll>;
using vb = vector<bool>;
using vc = vector<char>;
using vs = vector<string>;
using vvi = vector<vector<int>>;
using vvl = vector<vector<ll>>;
using vvb = vector<vector<bool>>;
using vvc = vector<vector<char>>;
using vvs = vector<vector<string>>;

const int INF = 1e9;
const ll LINF = 1e18;
const ll MOD = 1e9 + 7;
const int DX[4] = {1, 0, -1, 0};
const int DY[4] = {0, 1, 0, -1};

template<typename T> inline int siz(T& x) { return x.size(); }
template<typename T> inline ll pow2(T n) { return 1ll << n; }
template<typename T, typename U> inline int bit(T x, U n) { return x >> n & 1; }
template<typename T> inline void prt(T x) { cout << x << endl; }
template<typename T, typename U>
inline void getv(T& v, U n) { v = T(n); rep(i, n) cin >> v[i]; }
template<typename T, typename U>
inline bool umax(T& m, U x) { if (m < x) { m = x; return true; } return false; }
template<typename T, typename U>
inline bool umin(T& m, U x) { if (m > x) { m = x; return true; } return false; }


int main() {
    int q;
    cin >> q;
    rep(i, q) {
        string a, b;
        cin >> a >> b;
        int la = siz(a), lb = siz(b);
        vvi dp(la + 1, vi(lb + 1, 0));
        rep(i, la) {
            rep(j, lb) {
                if (a[i] == b[j])
                    dp[i + 1][j + 1] = dp[i][j] + 1;
                else
                    dp[i + 1][j + 1] = max(dp[i + 1][j], dp[i][j + 1]);
            }
        }
        prt(dp[la][lb]);
    }

    return 0;
}

C++: // clang-format off
#include <bits/stdc++.h>
#define int long long
#define main signed main()
#define loop(i, a, n) for (int i = (a); i < (n); i++)
#define rep(i, n) loop(i, 0, n)
#define forever while (true)
#define all(v) (v).begin(), (v).end()
#define rall(v) (v).rbegin(), (v).rend()
#define prec(n) fixed << setprecision(n)
template<typename A> using V = std::vector<A>;
template<typename A> using F = std::function<A>;
template<typename A, typename B> using P = std::pair<A, B>;
using pii = P<int, int>;
using vi = V<int>;
using vd = V<double>;
using vs = V<std::string>;
using vpii = V<pii>;
using vvi = V<vi>;
using vvpii = V<vpii>;
constexpr int INF = sizeof(int) == sizeof(long long) ? 1000000000000000000LL : 1000000000;
constexpr int MOD = 1000000007;
constexpr double PI = acos(-1);
template<typename A, typename B> bool cmin(A &a, const B &b) { return a > b ? (a = b, true) : false; }
template<typename A, typename B> bool cmax(A &a, const B &b) { return a < b ? (a = b, true) : false; }
template<typename T> std::istream &operator>>(std::istream &is, std::vector<T> &v) { for (T &x : v) is >> x; return is; }
using namespace std;
// clang-format on

template<typename T> int LCS(const T &a, const T &b) {
  const int n = a.size(), m = b.size();
  vvi dp(n + 1, vi(m + 1));
  rep(i, n) rep(j, m) {
    if (a[i] == b[j]) cmax(dp[i + 1][j + 1], dp[i][j] + 1);
    cmax(dp[i + 1][j + 1], max(dp[i + 1][j], dp[i][j + 1]));
  }
  return dp.back().back();
}

main {
  int n;
  cin >> n;
  while (n--) {
    string x, y;
    cin >> x >> y;
    cout << LCS(x, y) << endl;
  }
}

C++: #define _CRT_SECURE_NO_WARNINGS
#define _USE_MATH_DEFINES
#include <iostream>
#include <string>
#include <cstring>
#include <algorithm>
using namespace std;
static const int num = 1001;
int lcs(string ch1, string ch2) {
	int s = ch1.size();
	int t = ch2.size();
	ch1.insert(0, " ");
	ch2.insert(0, " ");
	int c[num][num];
	for (int i = 0; i <= s; i++) c[i][0] = 0;
	for (int i = 0; i <= t; i++) c[0][i] = 0;
	for (int i = 1; i <= s; i++) {
		for (int j = 1; j <= t; j++) {
			if (ch1[i] == ch2[j]) c[i][j] = c[i - 1][j - 1] + 1;
			else c[i][j] = max(c[i - 1][j], c[i][j - 1]);
		}
	}
	return c[s][t];
}
int main() {
	int q;
	cin >> q;
	string a, b;
	for (int i = 0; i < q; i++) {
		cin >> a >> b;
		cout << lcs(a, b) << endl;
	}
	return 0;
}