Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"sort"
	"strconv"
	"strings"
)

func main() {
	io := NewIo()
	defer io.Flush()
	for {
		M, T, P, R := io.NextInt(), io.NextInt(), io.NextInt(), io.NextInt()
		if M == 0 {
			break
		}
		score := make([]struct{ num, time, index int }, T)
		submit := make([][]int, T)
		for i := 0; i < T; i++ {
			score[i].index = i + 1
			submit[i] = make([]int, P)
		}

		for i := 0; i < R; i++ {
			m, t, p, j := io.NextInt(), io.NextInt()-1, io.NextInt()-1, io.NextInt()
			if j == 0 {
				score[t].num++
				score[t].time += submit[t][p]*20 + m
			} else {
				submit[t][p]++
			}
		}
		sort.SliceStable(score, func(i, j int) bool {
			return score[i].num < score[j].num || score[i].num == score[j].num && score[i].time > score[j].time
		})

		for i := T - 1; i > 0; i-- {
			io.Printf("%d", score[i].index)
			if score[i].num == score[i-1].num && score[i].time == score[i-1].time {
				io.Printf("=")
			} else {
				io.Printf(",")
			}
		}
		io.Println(score[0].index)
	}
}

// I/O template
type Io struct {
	reader    *bufio.Reader
	writer    *bufio.Writer
	tokens    []string
	nextToken int
}

func NewIo() *Io {
	return &Io{
		reader: bufio.NewReader(os.Stdin),
		writer: bufio.NewWriter(os.Stdout),
	}
}

func (io *Io) Flush() {
	err := io.writer.Flush()
	if err != nil {
		panic(err)
	}
}

func (io *Io) NextLine() string {
	var buff []byte
	for {
		line, isPrefix, err := io.reader.ReadLine()
		if err != nil {
			panic(err)
		}
		buff = append(buff, line...)
		if !isPrefix {
			break
		}
	}
	return string(buff)
}

func (io *Io) Next() string {
	for io.nextToken >= len(io.tokens) {
		line := io.NextLine()
		io.tokens = strings.Fields(line)
		io.nextToken = 0
	}
	s := io.tokens[io.nextToken]
	io.nextToken++
	return s
}

func (io *Io) NextInt() int {
	i, err := strconv.Atoi(io.Next())
	if err != nil {
		panic(err)
	}
	return i
}

func (io *Io) NextFloat() float64 {
	i, err := strconv.ParseFloat(io.Next(), 64)
	if err != nil {
		panic(err)
	}
	return i
}

func (io *Io) Println(a ...interface{}) {
	fmt.Fprintln(io.writer, a...)
}

func (io *Io) Printf(format string, a ...interface{}) {
	fmt.Fprintf(io.writer, format, a...)
}

func (io *Io) PrintIntSlice(a []int) {
	b := []interface{}{}
	for _, x := range a {
		b = append(b, x)
	}
	io.Println(b...)
}

func (io *Io) PrintStringSlice(a []string) {
	b := []interface{}{}
	for _, x := range a {
		b = append(b, x)
	}
	io.Println(b...)
}

func Log(name string, value interface{}) {
	fmt.Fprintf(os.Stderr, "%s=%+v\n", name, value)
}

func ExampleIo() {
	io := NewIo()
	defer io.Flush()
	a := make([]int, 0, 3)
	a[0], a[1], a[2] = io.NextInt(), io.NextInt(), io.NextInt()
	io.Println(a)
	io.PrintIntSlice(a)
	Log("io", a)
}

C++: //#define USE_CPP11
// #define USE_PRINTF

#include <iostream>
#include <iomanip>
#include <map>
#include <set>
#include <utility>
#include <vector>
#include <string>
#include <algorithm>
#include <cmath>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <climits>
#include <list>
#include <queue>
#include <deque>
#include <stack>
#include <numeric>
#include <complex>
#include <memory>
#include <sstream>

#ifdef USE_CPP11
#include <unordered_map>
#include <unordered_set>
#include <functional>
#endif

#define PRINT(obj) cout << obj << endl
#define REP(i, n) for(int (i) = 0; (i) < (n); i++)
#define SPACE " "

typedef long long ll;

const int INF = 1e9 + 10;

using namespace std;

namespace Scanner {
#ifdef USE_PRINTF
  int    nextInt()    { int    d; scanf("%d" , &d); return d; }
  float  nextFloat()  { float  f; scanf("%f" , &f); return f; }
  double nextDouble() { double f; scanf("%lf", &f); return f; }  
  string nextString() { string s; scanf("%s" , &s); return s; }
  ll     nextll()     { ll     l; scanf("%ll", &l); return l; }
#else
  int    nextInt()    { int    d; cin >> d; return d; }
  float  nextFloat()  { float  f; cin >> f; return f; }
  double nextDouble() { double f; cin >> f; return f; }  
  string nextString() { string s; cin >> s; return s; }
  ll     nextll()     { ll     l; cin >> l; return l; }
#endif

  string getLine() { 
    string input;
    getline(cin, input);
    return input;
  }
};

namespace myLibrary {
  vector<string> split(const string& str, char delim) {
    vector<string> ret;
    size_t current = 0, found;
    while ((found = str.find_first_of(delim, current)) != string::npos) {
      ret.push_back(string(str, current, found - current));
      current = found + 1;
    }
    ret.push_back(string(str, current, str.size() - current));
    return ret;
  }
  
#ifdef USE_CPP11
  ///
  /// higher-order functional
  /// This is something like map in haskell, python, etc.
  /// Sample usage:
  ///   vector<int> a = {1, 2, 3, 4, 5};
  ///   vector<int> b = myLibrary::_Map<int, int>(a, [](int n){
  ///     return n * n;
  ///   });
  /// Result:
  ///   b = 1, 4, 9, 16, 25
  ///
  template<typename T_IN, typename T_OUT, class Functor>
  vector<T_OUT> _Map(vector<T_IN> src, Functor func) {
    vector<T_OUT> ret;
    for (int i = 0; i < src.size(); i++) {
      ret.push_back(func(src[i]));
    }
    return ret;
  }
#endif

};

/// BEGIN //////////////////////////////////////////////////////////

struct State {
public:
  int teamID;
  int acCount;
  int waCount[11];
  int penalty;

  State():acCount(0), penalty(0) { 
    memset(waCount, 0, sizeof(waCount));
  }
};

int main() {
  while (true) {
    int M = Scanner::nextInt();
    int T = Scanner::nextInt();
    int P = Scanner::nextInt();
    int R = Scanner::nextInt();
    
    if (M + T + P + R == 0) {
      break;
    }

    vector<State> score(T);
    
    REP(i, T) {
      score[i].teamID = i + 1;
    }

    REP(i, R) {
      int time = Scanner::nextInt();
      int tID  = Scanner::nextInt() - 1;
      int pID  = Scanner::nextInt() - 1;
      int j    = Scanner::nextInt();
      if (j != 0) {
        score[tID].waCount[pID]++;
      } else {
        score[tID].acCount++;
        score[tID].penalty += score[tID].waCount[pID] * 20 + time;
      }
    }

    sort(score.begin(), score.end(), [](State a, State b) {
      if (a.acCount == b.acCount) {
        if (a.penalty == b.penalty) {
          return a.teamID > b.teamID;
        }
        return a.penalty < b.penalty;
      }
      return a.acCount > b.acCount;
    });

    REP(i, T) {
      cout << score[i].teamID;
      if (i == T - 1) {
        cout << endl;
      } else if ((score[i].acCount == score[i + 1].acCount) && 
                 (score[i].penalty == score[i + 1].penalty)) {
        cout << "=";
      } else {
        cout << ",";
      }
    }
  }  

  return 0;
}
/// END   //////////////////////////////////////////////////////////