Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	Q := sc.nextInt()
	for q := 0; q < Q; q++ {
		X, Y := sc.nextStr(), sc.nextStr()
		xLen, yLen := len(X), len(Y)
		dp := make([][]int, xLen+1)
		for i := 0; i <= xLen; i++ {
			dp[i] = make([]int, yLen+1)
		}
		for x := 0; x <= xLen; x++ {
			for y := 0; y <= yLen; y++ {
				if x == 0 || y == 0 {
					dp[x][y] = 0
				} else if X[x-1] == Y[y-1] {
					dp[x][y] = dp[x-1][y-1] + 1
				} else {
					dp[x][y] = max(dp[x-1][y], dp[x][y-1])
				}
			}
		}
		fmt.Fprintln(wtr, dp[xLen][yLen])
	}

	wtr.Flush()
}

C++: // C++ 14
#include <iostream>
#include <string>
#include <vector>
#include <list>
#include <algorithm>
#include <queue>
#include <stack>
#include <set>
#include <map>
#include <unordered_map>
#include <math.h>

#define ll long long
#define Int ll
#define loop(__x, __start, __end) for(Int __x = __start; __x < __end; __x++)
#define loopdown(__x, __start, __end) for(Int __x = __start; __x > __end; __x--)
#define rep(__n) for(Int __x = 0; __x < __n; __x++)
#define span(__a,__x,__y) __a.begin()+__x,__a.begin()+__y
#define span_all(__a) __a.begin(),__a.end()
#define len(__x) (__x.size())
#define last(__x) (__x[__x.size()-1])

using namespace std;

struct Point {
  Int x, y;
  Point(Int x, Int y): x(x), y(y) {}
  Point(): x(0), y(0) {}

  Point operator + (Point v) { return Point(x + v.x, y + v.y); }
  Point operator - (Point v) { return Point(x - v.x, y - v.y); }
  bool operator == (const Point &v) const {
    return x == v.x && y == v.y;
  }
  bool operator< (const Point &p1) const {
    return x < p1.x && y < p1.y;
  }
};
ostream & operator << (ostream & out, Point const & v) {
  out << "Point(" << v.x << ", " << v.y << ')';
  return out;
}

istream & operator >> (istream & in, Point & v) {
  Int x, y;
  in >> x; in >> y; v.x = x; v.y = y;
  return in;
}

// Geometry

#define EPS 0.0000000001

class Vector2 {
public:
  double x, y;
  
  Vector2(double x = 0, double y = 0): x(x), y(y) {}
  
  Vector2 operator + (Vector2 v) { return Vector2(x + v.x, y + v.y); }
  Vector2 operator - (Vector2 v) { return Vector2(x - v.x, y - v.y); }
  Vector2 operator * (double k) { return Vector2(x * k, y * k); }
  Vector2 operator / (double k) { return Vector2(x / k, y / k); }
  
  double length() { return sqrt(norm()); }
  double norm() { return x * x + y * y; }
  double dot (Vector2 v) { return x * v.x + y * v.y; }
  double cross (Vector2 v) { return x * v.y - y * v.x; }
  
  bool operator < (const Vector2 &v) const {
    return x != v.x ? x < v.x : y < v.y;
  }
  
  bool operator == (const Vector2 &v) const {
    return fabs(x - v.x) < EPS && fabs(y - v.y) < EPS;
  }
};

ostream & operator << (ostream & out, Vector2 const & v) { 
  out<< "Vector2(" << v.x << ", " << v.y << ')';
  return out;
}

istream & operator >> (istream & in, Vector2 & v) { 
  double x, y;
  in >> x;
  in >> y;
  v.x = x;
  v.y = y;
  return in;
}

Int N;
string A, B;
void solve(string& a, string& b);

void input() {
  cin >> N;
  rep(N) {
    cin >> A >> B;
    solve(A, B);
  }
}

vector<vector<Int> > dp(1001, vector<Int>(1001, -1));

Int solveRec(Int x = 0, Int y = 0) {
  if (x == A.size() || y == B.size()) return 0; // どちらかが終了したらもう共通はありえない
  Int &cache = dp.at(x).at(y);
  if (~cache) return cache;
  Int count = max(
    solveRec(x, y+1),
    solveRec(x+1, y)
  );
  if (A.at(x) == B.at(y)) {
    count = max(count, 1 + solveRec(x+1, y+1));
  }
  cache = count;
  return count;
}

void initDP(Int x_, Int y_) {
  loop(x,0,x_) {
    loop(y,0,y_) {
      dp.at(x).at(y) = -1;
    }
  }
}

void solve(string& a, string& b) {
  initDP(a.size(), b.size());
  cout<< solveRec() << endl;
}

int main() {
  input();
  return 0;
}

C++: #include<iostream>
#include<string>
#include<algorithm>
using namespace std;
static const int N=1000;

int lcs(string X,string Y){
	int c[N+1][N+1];
	int m=X.size();
	int n=Y.size();
	int maxl=0;
	X=' '+X;
	Y=' '+Y;
	for(int i=1;i<=m;i++)	c[i][0]=0;
	for(int j=1;j<=n;j++)	c[0][j]=0;

	for(int i=1;i<=m;i++){
		for(int j=1;j<=n;j++){
			if(X[i]==Y[j]){
				c[i][j]=c[i-1][j-1]+1;
			}else{
				c[i][j]=max(c[i-1][j],c[i][j-1]);
			}
			maxl=max(maxl,c[i][j]);
		}
	}
	return maxl;
}
int main(){
	string s1,s2;
	int n;
	cin>>n;
	for(int i=0;i<n;i++){
		cin>>s1>>s2;
		cout<<lcs(s1,s2)<<endl;
	}
	return 0;
}

C++: #include<iostream>
#include<string>
#include<algorithm>
using namespace std;

static const int N=1000;

int lcs(string X, string Y){
    int c[N+1][N+1];
    int m= X.size();
    int n=Y.size();
    int maxl = 0;
    X=' '+X;
    Y=' '+Y;
    for(int i=0;i<=m;i++) c[i][0]=0;
    for(int j=0;j<=m;j++) c[0][j]=0;
    
    for(int i=1;i<=m;i++){
        for(int j=1;j<=n;j++){
            if(X[i]==Y[j]){
                c[i][j]=c[i-1][j-1]+1;
            }else{
                c[i][j]=max(c[i-1][j],c[i][j-1]);
            }
            maxl=max(maxl,c[i][j]);
        }
    }
    
    return maxl;
}

int main(){
    string s1, s2;
    int n; cin>>n;
    for(int i=0;i<n;i++){
        cin>>s1>>s2;
        cout<<lcs(s1,s2)<<endl;
    }
    
    return 0;
}

C++: #include<iostream>
#include<algorithm>
#include<vector>
#include<stack>
#include<queue>
#include<list>
#include<string>
#include<cstring>
#include<cstdlib>
#include<cstdio>
#include<cmath>
using namespace std;

const int NIL = -1;
const int MAX = 2000001;
int c[1001][1001];

int main(void)
{
	int q, m, n;
	string a, b;
	cin >> q;
	for (int i = 0; i < q; i++) {
		cin >> a >> b;
		m = a.length();
		n = b.length();
		for (int i = 1; i <= m; i++)
			c[i][0] = 0;
		for (int j = 1; j <= n; j++)
			c[0][j] = 0;
		for (int i = 1; i <= m; i++) {
			for (int j = 1; j <= n; j++) {
				if (a[i - 1] == b[j - 1])
					c[i][j] = c[i - 1][j - 1] + 1;
				else if (c[i - 1][j] >= c[i][j - 1])
					c[i][j] = c[i - 1][j];
				else
					c[i][j] = c[i][j - 1];
			}
		}
		cout << c[m][n] << endl;
	}
	return 0;
}