Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
//	"strings"
    "sort"
//    "container/heap"
)

/*********** Input **************/
/*
var rdr = bufio.NewReaderSize(os.Stdin, 1000000)

func readLine() string {
	buf := make([]byte, 0, 1000000)
	for {
		l, p, e := rdr.ReadLine()
		if e != nil {
			panic(e)
		}
		buf = append(buf, l...)
		if !p {
			break
		}
	}
	return string(buf)
}*/

func scanInt(sc *bufio.Scanner) int {
    sc.Scan()
    v, _ := strconv.Atoi(sc.Text())
    return v
}
/**************  End Input  **************/

func toInt(str string) int {
	n, _ := strconv.Atoi(str)
	return n
}

type Edge struct {
	to      int
	newTime int
}

type State struct {
	node int
	time int
}


/**************  Cell  *****************/

type Cell struct {
	item *State
	next *Cell
}

func NewCell(x *State, cp *Cell) *Cell {
	newCp := new(Cell)
	newCp.item = x
	newCp.next = cp
	return newCp
}

/************  End Cell  ***************/

/**************  Queue  ****************/

type Queue struct {
	size  int
	front *Cell
	rear  *Cell
}

func NewQue() *Queue {
	return new(Queue)
}

func (q *Queue) Push(x *State) {
	newNode := NewCell(x, nil)
	if q.size == 0 {
		q.front = newNode
		q.rear = newNode
	} else {
		q.rear.next = newNode
		q.rear = newNode
	}
	q.size++
}

func (q *Queue) PopLeft() (*State, bool) {
	if q.size == 0 {
		return nil, false
	} else {
		x := q.front.item
		q.front = q.front.next
		q.size--
		if q.size == 0 {
			q.rear = nil
		}
		return x, true
	}
}

func (q *Queue) IsEmpty() bool {
	return q.size == 0
}

/***********  end Queue  ***********/

type EdgeSorter struct {
    edges []Edge
    lessfunc []lessFunc
    used int
    length int
}

type lessFunc func(i, j *Edge)bool

func (ES EdgeSorter) Len() int {
    return len(ES.edges)
}

func (ES EdgeSorter) Swap(i, j int) {
    ES.edges[i], ES.edges[j] = ES.edges[j], ES.edges[i]
}

func (ES EdgeSorter) Less(i, j int) bool {
    var k int
    p, q := &ES.edges[i], &ES.edges[j]
    for k=0; k<len(ES.lessfunc)-1;k++ {
        less := ES.lessfunc[k]
        switch {
            case less(p, q):
                return true
            case less(q, p):
                return false
        }
    }
    return ES.lessfunc[k](p, q)
}

/*********** PriorityQueue ***********/
/*
type PriorityQueue struct {
    arr []*State
    size int
}

func (pq PriorityQueue) Len() int {
    return len(pq.arr)
}

func (pq PriorityQueue) Swap(i, j int) {
    pq.arr[i], pq.arr[j] = pq.arr[j], pq.arr[i]
}

func (pq PriorityQueue) Less(i, j int) bool{
    return pq.arr[i].time < pq.arr[j].time
}

func (pq *PriorityQueue) Push(x interface{}) {
    item := x.(*State)
    pq.arr = append(pq.arr, item)
    pq.size++
}

func (pq *PriorityQueue) Pop() interface{} {
    n := pq.size
    item := pq.arr[n - 1]
    pq.arr = pq.arr[:n - 1]
    pq.size--
    return item
}
*/


func main() {
    sc := bufio.NewScanner(os.Stdin)
    sc.Split(bufio.ScanWords)
	n, m := scanInt(sc), scanInt(sc)
	edges := make([]EdgeSorter, 0)
	for i := 0; i < n; i++ {
		edges = append(edges, EdgeSorter{})
	}
	for i := 0; i < m; i++ {
        a, b, c := scanInt(sc) - 1, scanInt(sc) - 1, scanInt(sc)
		edges[a].edges = append(edges[a].edges, Edge{to: b, newTime: c})
	}

    byNewTime := func(p1 *Edge, p2 *Edge) bool{
        return p1.newTime >= p2.newTime
    }

    for i, _ := range edges {
        v := &edges[i]
        v.lessfunc = append(v.lessfunc, byNewTime)
        sort.Sort(v)
        v.used = 0
        v.length = len(v.edges)
    }
    var minTime [100000]int
    for i := 0; i < n; i++ {
        minTime[i] = 2000000000
    }
    minTime[0] = 0
    que := Queue{}
    que.Push(&State{node: 0, time: 0})
	ans := -1
	for !que.IsEmpty() {
		state, _ := que.PopLeft()
		for edges[state.node].used < edges[state.node].length {
            e := edges[state.node].edges[edges[state.node].used]
			if e.newTime >= state.time {
                if e.to == n - 1 && e.newTime > ans {
                    ans = e.newTime
             

C++: #include<bits/stdc++.h>
#define PB push_back
#define MP make_pair
#define F first
#define S second
#define int long long int
using namespace std;
typedef vector<int> VI;
typedef pair<int, int> PII;
typedef vector<PII> VP;

int n, m;
int a[200010], b[200010], c[200010];
int ans = -1;
VP node[100010];

priority_queue<PII, VP, greater<PII> > q;
int visited[100010];

void dijk()
{
  memset(visited, -1, sizeof visited);
  q.push(MP(0, 1));

  while(!q.empty()){
    PII now = q.top();
    q.pop();
    if(now.S == n){
      ans = max(ans, now.F);
    }
    else if(visited[now.S] == -1){
      visited[now.S] = now.F;

      for(int i = 0; i < node[now.S].size(); i++){
	if(node[now.S][i].F >= now.F){
	  q.push(node[now.S][i]);
	}
      }
    }
  }  
}

signed main()
{
  scanf("%lld%lld", &n, &m);
  for(int i = 0; i < m; i++){
    scanf("%lld%lld%lld", &a[i], &b[i], &c[i]);
    
    node[a[i]].PB(MP(c[i], b[i]));
  }
  
  dijk();

  cout << ans << endl;
  return 0;
}

C++: #include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
#include <climits>
#include <iostream>
#include <vector>
#include <string>
#include <sstream>
#include <algorithm>
#include <utility>
#include <set>
#include <map>
#include <stack>
#include <queue>
#include <deque>
#include <functional>

using namespace std;

#define int long long

#define fst first
#define scd second
#define PB push_back
#define MP make_pair
#define all(a) a.begin(),a.end()
#define rall(a) a.rbegin(),a.rend()
#define omajinai ios::sync_with_stdio(false);cin.tie(0)
#define rep(i,x) for(int i=0;i<(int)(x);++i)
#define rep1(i,x) for(int i=1;i<=(int)(x);++i)

typedef long long ll;
typedef long double ld;
typedef vector<int> vi;
typedef vector<vi> vvi;
typedef pair<int, int> pii;
typedef vector<pii> vpii;

template<typename T>T& max(T&a,T&b){if(a>=b)return a;return b;}
template<typename T>T& min(T&a,T&b){if(a<b)return a;return b;}
template<typename T>bool chmax(T&a,T b){if(a<b){a=b;return true;}return false;}
template<typename T>bool chmin(T&a,T b){if(a>b){a=b;return true;}return false;}
template<typename T>T get(){T a;cin>>a;return a;}
template<typename T>T rev(T a){reverse(all(a));return a;}
template<typename T>vector<T>&sort(vector<T>&a){sort(all(a));return a;}

const int inf = 1e9;
const ll linf = 3e18;
const double eps = 1e-9;

struct edge { int to, cost; edge(int to, int cost) : to(to), cost(cost) {} };
typedef vector<edge> edges;

edges G[100010];

int d[100010];
int to_max[100010];

signed main()
{ // #define int long long ?????????????????§scanf???????????¨???????????????????????\?????????????????????
    int N, M; cin >> N >> M;

    fill_n(to_max, 100010, -1);
    fill_n(d, 100010, inf);

    rep(i, M) {
        int a, b, c; cin >> a >> b >> c;
        G[a].PB(edge(b, c));

        if (b == N) {
            chmax(to_max[a], c);
        }
    }

    priority_queue<pii, vpii, greater<pii> > pq;

    pq.push(pii(0, 1));
    d[1] = 0;

    while (pq.size()) {
        pii p = pq.top(); pq.pop();

        int v = p.scd;

        if (d[v] > p.fst) continue;

        for (int i = 0; i < G[v].size(); ++i) {
            edge e = G[v][i];

            if (d[e.to] > e.cost && d[v] <= e.cost) {
                d[e.to] = e.cost;
                pq.push(pii(d[e.to], e.to));
            }
        }
    }

    int ans = -1;

    if (d[N] != inf) {
        for (int i = 1; i <= N; ++i) {
            if (~to_max[i] && d[i] != inf) {
                chmax(ans, to_max[i]);
            }
        }
    }

    cout << ans << endl;
}