Go: // Short Phrase(短句)
// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=1601&lang=jp
package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

func main() {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)

	for {
		n := nextInt(sc)
		if n == 0 {
			break
		}

		var words []string
		for i := 0; i < n; i++ {
			words = append(words, nextString(sc))
		}

		res := 0
		for i := 0; i < n; i++ {
			tmpWords := words[i:]
			ok := checkRule(tmpWords, 0)
			if ok {
				res = i + 1
				break
			}
		}

		fmt.Println(res)
	}
}

var rule = [5]int{5, 7, 5, 7, 7}

func checkRule(words []string, depth int) bool {
	var shortPhrase = ""
	var i = depth

	if depth == 5 {
		return true
	}

	for len(words) > 0 {
		shortPhrase += words[0]
		words = words[1:]

		if rule[i] == len(shortPhrase) {
			return checkRule(words, i+1) // 短句のルールを満たしたので次の文節へ
		} else if rule[i] < len(shortPhrase) {
			return false // 文節の語数オーバー
		}
	}

	return false // 文節を満たす単語が足りない
}

func nextInt(sc *bufio.Scanner) int {
	sc.Scan()
	i, err := strconv.Atoi(sc.Text())
	if err != nil {
		panic(err)
	}
	return i
}

func nextString(sc *bufio.Scanner) string {
	sc.Scan()
	return sc.Text()
}

C++: #include <bits/stdc++.h>

using namespace std;

struct Initializer {
  Initializer() {
    cin.tie(0);
    ios::sync_with_stdio(0);
    cout << fixed << setprecision(15);
  }
} initializer;

template<typename T> istream& operator>>(istream &s, vector<T> &v) {
  for (T &t : v) s >> t;
  return s;
}

template<typename T> ostream& operator<<(ostream &s, const vector<T> &v) {
  for (const T &t : v) s << t << endl;
  return s;
}

template<typename T> T min(vector<T>& v) {return *min_element(v.begin(), v.end());}

template<typename T> T max(vector<T>& v) {return *max_element(v.begin(), v.end());}

template<typename T> int min_element(vector<T>& v) {return min_element(v.begin(), v.end()) - v.begin();}

template<typename T> int max_element(vector<T>& v) {return max_element(v.begin(), v.end()) - v.begin();}

template<typename T> void sort(vector<T>& v) {sort(v.begin(), v.end());}

template<typename T, typename Function> void sort(vector<T>& v, Function func) {sort(v.begin(), v.end(), func);}

template<typename T> void rsort(vector<T>& v) {sort(v.rbegin(), v.rend());}

template<typename T> void reverse(vector<T>& v) {reverse(v.begin(), v.end());}

template<typename T> void unique(vector<T>& v) {v.erase(unique(v.begin(), v.end()), v.end());}

template<typename T> void nth_element(vector<T>& v, int n) {nth_element(v.begin(), v.begin() + n, v.end());}

template<typename T> bool next_permutation(vector<T>& v) {return next_permutation(v.begin(), v.end());}

template<typename T> int find(vector<T>& v, T t) {return find(v.begin(), v.end(), t) - v.begin();}

template<typename T> int in(vector<T> v, T t) {return find(v, t) != int(v.size());}

template<typename T> int lower_bound(vector<T>& v, T t) {return lower_bound(v.begin(), v.end(), t) - v.begin();}

template<typename T> int upper_bound(vector<T>& v, T t) {return upper_bound(v.begin(), v.end(), t) - v.begin();}

template<typename T> T accumulate(const vector<T>& v, function<T(T, T)> func = plus<T>()) {return accumulate(v.begin(), v.end(), T(), func);}

template<typename T> void adjacent_difference(vector<T>& v) {adjacent_difference(v.begin(), v.end(), v.begin());}

template<typename T> void adjacent_difference(vector<T>& v, vector<T>& u) {adjacent_difference(v.begin(), v.end(), u.begin());}

template<typename T> void partial_sum(vector<T>& v, vector<T>& u) {partial_sum(v.begin(), v.end(), u.begin());}

template<typename T> T inner_product(vector<T>& v, vector<T>& u) {return inner_product(v.begin(), v.end(), u.begin(), T(0));}

template<typename T> int count(const vector<T>& v, T t) {return count(v.begin(), v.end(), t);}

template<typename T, typename Function> int count_if(const vector<T>& v, Function func) {return count_if(v.begin(), v.end(), func);}

template<typename T, typename Function> void remove_if(vector<T>& v, Function func) {v.erase(remove_if(v.begin(), v.end(), func), v.end());}

template<typename T, typename Function> bool all_of(vector<T> v, Function func) {return all_of(v.begin(), v.end(), func);}

template<typename T, typename Function> bool any_of(vector<T> v, Function func) {return any_of(v.begin(), v.end(), func);}

template<typename T, typename Function> bool none_of(vector<T> v, Function func) {return none_of(v.begin(), v.end(), func);}

template<typename T> vector<T> subvector(vector<T>& v, int a, int b) {return vector<T>(v.begin() + a, v.begin() + b);}

template<typename T> int kinds(const vector<T>& v) {return set<T>(v.begin(), v.end()).size();}

template<typename T> void iota(vector<T>& v, T t = 0) {iota(v.begin(), v.end(), t);}

template<typename T> bool is_sorted(const vector<T>& v) {return is_sorted(v.begin(), v.end());}

int main() {
  while (true) {
    int n;
    cin >> n;
    if (n == 0) break;
    vector<string> w(n);
    cin >> w;
    for (int i = 0; ; ++i) {
      stack<int> s({7, 7, 5, 7, 5});
      for (int j = i; j < n && !s.empty(); ++j) {
        int k = s.top();
        s.pop();
        k -= w[j].size();
        if (k == 0) continue;
        s.emplace(k);
        if (k < 0) break;
      }
      if (s.empty()) {
        cout << i + 1 << endl;
        break;
      }
    }
  }
}

C++: #include <iostream>
#include <algorithm>
#include <string>
#include <vector>
#include <cstdio>
#include <cmath>
#include <cstdlib>
#include <set>
#include <map>
#include <queue>
#include <stack>

using namespace std;

#define INF 1010001000
#define EPS 1e-10
#define rep(i, N) for (int i = 0; i < N; i++)
#define pb push_back

typedef pair<int, int> i_i;
typedef long long int llong;
typedef pair<llong, llong> ll_ll;
typedef struct edge {int f, t;}Edge;


int main()
{
    int n;
    while (cin >> n, n) {
        vector<int> in(n);
        rep(i, n) {
            string st;
            cin >> st;
            in[i] = st.length();
        }
        bool ret = false;
        rep(i, n) {
            int tnk = 0, state = 0;
            if (ret) {
                break;
            }
            for (int j = i; j < n; j++) {
                if (state == 0) {
                    tnk += in[j];
                    if (tnk == 5) {
                        state++;
                        tnk = 0;
                    } else if (tnk > 5) {
                        break;
                    }
                } else if (state == 1) {
                    tnk += in[j];
                    if (tnk == 7) {
                        state++;
                        tnk = 0;
                    } else if (tnk > 7) {
                        break;
                    }
                } else if (state == 2) {
                    tnk += in[j];
                    if (tnk == 5) {
                        state++;
                        tnk = 0;
                    } else if (tnk > 5) {
                        break;
                    }
                } else if (state == 3) {
                    tnk += in[j];
                    if (tnk == 7) {
                        state++;
                        tnk = 0;
                    } else if (tnk > 7) {
                        break;
                    }
                } else if (state == 4) {
                    tnk += in[j];
                    if (tnk == 7) {
                        cout << i+1 << endl;
                        ret = true;
                        break;
                    } else if (tnk > 7) {
                        break;
                    }
                }
            }
        }
    }
    return 0;
}