Go: package main

import (
	"bufio"
	"io"
	"os"
	"strconv"
	"fmt"
)

var (
	nstr   func() string
	stdout *bufio.Writer
)

func init() {
	nstr = newReadString(os.Stdin)
	stdout = bufio.NewWriter(os.Stdout)
}

func main() {
	defer stdout.Flush()
	n := nint()
	r := fibonacci(n)
	fmt.Println(r)
}

func fibonacci(n int) int{
	if n == 0 || n == 1{
		return 1
	}else{
		fiList := make([]int, n+1)
		fiList[0] = 1
		fiList[1] = 1
		for i:=2; i<n+1; i++{
			fiList[i] = fiList[i-1] + fiList[i-2]
		}
		return fiList[n]

	}

}

func newReadString(ior io.Reader) func() string {
	r := bufio.NewScanner(ior)
	r.Buffer(make([]byte, 1024), int(1e+11))
	r.Split(bufio.ScanWords)

	return func() string {
		if !r.Scan() {
			panic("Scan failed")
		}
		return r.Text()
	}
}

func nint64() int64 {
	i, err := strconv.ParseInt(nstr(), 0, 64)
	if err != nil {
		panic(err.Error())
	}
	return i
}

func nint() int {
	return int(nint64())
}

func getIntSlice(n int) []int {
	b := make([]int, n)
	for i := 0; i < n; i++ {
		b[i] = nint()
	}
	return b
}

func getStringSlice(n int) []string {
	b := make([]string, n)
	for i := 0; i < n; i++ {
		b[i] = nstr()
	}
	return b
}

func gcd(x, y int) int {
	if y == 0 {
		return x
	}
	return gcd(y, x%y)
}

func lcm(x, y int) int {
	return x * y / gcd(x, y)
}

func contains(s []int, e int) bool {
	for _, a := range s {
		if a == e {
			return true
		}
	}
	return false
}

func bin(i int, prefix bool) string {
	i64 := int64(i)

	if prefix {
		return "0b" + strconv.FormatInt(i64, 2)
	} else {
		return strconv.FormatInt(i64, 2)
	}
}

func strReverse(s string) string {
	runes := []rune(s)
	for i, j := 0, len(runes)-1; i < j; i, j = i+1, j-1 {
		runes[i], runes[j] = runes[j], runes[i]
	}

	return string(runes)
}

C++: // -*- coding: utf-8 -*-
// Last-Updated : <2014/06/20 08:35:59 by samui>

#include <algorithm>
#include <iostream>
#include <cstdio>
#include <string>
#include <vector>
#include <climits>
#include <set>
#include <bitset>

#define MP(a, b) std::make_pair(a, b)
#define X first
#define Y second
#define rep(i,n) for(int (i) = 0; (i) < (int)(n); ++(i))
#define rer(i,l,n) for(int (i) = l; (i) <= (int)(n); ++(i))
#define reu(i,l,n) for(int (i) = l; (i) < (int)(n); ++(i))
template<typename T,typename U> inline void amin(T &x,U y){ if(y<x) x = y;}
template<typename T,typename U> inline void amax(T &x,U y){ if(x<y) x = y;}
template<typename TYPE,std::size_t SIZE>
std::size_t len(const TYPE (&array)[SIZE]){return SIZE;}

// 幾何ライブ
typedef long double LD;
const LD INF = 1e100;
const LD EPS = 1e-8;
const LD PI = acos(-1);
typedef std::pair<LD,LD> PLD;
typedef std::vector<std::pair<LD,LD>> VPLD2;

class Point{
public:
  LD x,y;
  Point(LD x = 0,LD y = 0): x(x),y(y){ };
  Point operator + (Point p) {return Point(x+p.x,y+p.y);};
  Point operator - (Point p) {return Point(x-p.x,y-p.y);};
  Point operator * (LD a) {return Point(x*a,y*a);};
  Point operator / (LD a) {return Point(x/a,y/a);};
  LD abs(){return std::sqrt(x*x+y*y);};
  Point unit(){LD u = abs();return Point(x,y)/u; };
};
typedef Point Vector2D;
LD dotProduct(const Vector2D a,const Vector2D b){
  return a.x*b.x+a.y*b.y;
}
LD crossProduct(const Vector2D a, const Vector2D b){return a.x*b.y-a.y*b.x;}
LD angle(Vector2D a,Vector2D b){
  return acos(dotProduct(a,b)/(a.abs()*b.abs()));
}
LD norm(Vector2D a){return a.x*a.x+a.y*a.y;}
Point projection(Point a1,Point a2,Point a3){
  // 点a3にたいする線分a1-a2上への射影をもとめる。
  LD d = dotProduct(a3-a1,a2-a1)/norm(a2-a1);
  return (a1+(a2-a1)*d);
}
Point reflection(Point a1,Point a2,Point a3){
  return (a3+(projection(a1,a2,a3)-a3)*2);
}
int ccw(Point a1,Point a2,Point a3){
  Vector2D a = a2-a1;
  Vector2D b = a3-a1;
  if(crossProduct(a,b) > EPS) return 1; // a1,a2,a3が反時計まわり
  if(crossProduct(a,b) < -EPS) return -1;//a1,a2,a3が時計まわり
  if(dotProduct(a,b) < -EPS) return +2; //a3--a1--a2 で直線
  if(norm(a)< norm(b)) return -2; // a1--a2--a3 の順で直線
  return 0; // a1--a3--a2の順番
}


int main(int argc, char *argv[])
{
  int a[45];
  a[0] = 0;
  a[1] = 1;
  reu(i,2,46){
    a[i] = a[i-1]+a[i-2];
  }
  int t;
  std::cin>>t;
  std::cout<<a[t+1]<<std::endl;

  return 0;
}

C++: #include <iostream>
#include <vector>
using namespace std;


void fibonacci(int n){
  vector<int> fib;

  fib.push_back(1);
  fib.push_back(1);

  if(n < 2){
    cout << "1" << endl;
  }else if(n == 2){
    fib.push_back(fib.at(0) + fib.at(1));
  }else{
    for(int i = 2;i < n+1;i++){
      fib.push_back(fib.at(i - 2) + fib.at(i - 1));
    }
  }

  cout << fib.back() << endl;

}

int main(){
  int n;
  cin >> n;
  fibonacci(n);

  return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
using ll = long long;
using vi = vector<int>;
using vvi = vector<vi>;
using vs = vector<string>;
using msi = map<string, int>;
using mii = map<int, int>;
using psi = pair<string, int>;
using pii = pair<int, int>;
using vlai = valarray<int>;
#define rep(i,n) for(int i=0;i<n;i++)
#define range(i,s,n) for(int i=s;i<n;i++)
#define all(a) a.begin(),a.end()
#define rall(a) a.rbegin(),a.rend()
#define fs first
#define sc second
#define pb push_back
#define eb emplace_back
#define mp make_pair
#define INF 1E9
#define EPS 1E-9
#define MOD (1E9+7)
#define PI 3.1415926535897932384626433832795

std::ostream &operator<<(std::ostream &out, const vector<int> &tgt)
{
	string s;
	for (int i = 0; i<tgt.size(); i++) {
		s += (to_string(tgt[i]) + ((i != tgt.size() - 1) ? " " : ""));
	}
	out << s;
	return out;
}

int main() {
	int n;
	vi fib(45,1);
	for (int i = 2; i < 45; i++) {
		fib[i] = fib[i - 1] + fib[i - 2];
	}
	cin >> n;
	cout << fib[n] << endl;
}

C++: #include <iostream>
#include <stdlib.h>

using namespace std;

int F[44] = {0};

int Fib(int n){

	if(n == 0 || n == 1){
		return (F[n] = 1);
	}

	if(F[n] == 1){
		return F[n];
	}

	return (F[n] = Fib(n-1)+Fib(n-2));
}

int main(){

	int n;

	cin >> n;

	cout << Fib(n) << endl;

	return 0;
}

C++: #define _USE_MATH_DEFINES
#include <iostream>
#include <fstream>
#include <cstdio>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <cassert>
#include <string>
#include <vector>
#include <utility>
#include <complex>
#include <set>
#include <map>
#include <queue>
#include <stack>
#include <deque>
#include <tuple>
#include <bitset>
#include <limits>
#include <algorithm>
#include <array>
#include <random>
#include <complex>
#include <regex>
#include <iomanip>
using namespace std;
typedef long double ld;
typedef long long ll;
typedef vector<int> vint;
typedef vector<ll> vll;
typedef pair<int, int> pii;
typedef pair<ll, ll> pll;
#define fcout cout << fixed << setprecision(10)
#define rep(i,n)    for(int i=0; i<(int)n; i++)
#define mp(a,b) make_pair(a,b)
#define pb push_back
#define all(x) x.begin(), x.end()
const ll inf = 1e18;
const ll mod = 1e9 + 7;

int dx[4] = {1, 0, -1, 0};
int dy[4] = {0, 1, 0, -1};

int main(){
    int n;
    cin >> n;
    vint fib(n+1, 1);
    for(int i=2; i<n+1; i++){
        fib[i] = fib[i-1] + fib[i-2];
    }
    cout << fib[n] << endl;
}

C++: #include<iostream>
using namespace std;
int dp[50];
int fibonacci(int x){
  if(x==0 || x==1) return dp[x]=1;
  if(dp[x]!=0) return dp[x];
  return dp[x]=fibonacci(x-1)+fibonacci(x-2);
}
int main(){
  int n;
  cin>>n;
  cout<<fibonacci(n)<<endl;
  return 0;
}

C++: #include<iostream>
#include<cstdio>

using namespace std;

int function(int n){
  if(n==0||n==1)return 1;
  return function(n-1)+function(n-2);
}

int main(){
  int n;
  cin>>n;
  cout<<function(n)<<endl;
  return 0;
}