Go: package main

import (
	"bytes"
	"fmt"
)

//Ktai has a keyboard and a state.
type Ktai struct {
	keyboard KeyBoard
	textBuf  *bytes.Buffer
}

// KeyBoard is type of a map.
type KeyBoard map[rune]string

// KEYBOARD that Ktai has
var KEYBOARD = KeyBoard{
	'0': "",
	'1': ".,!? ",
	'2': "abc",
	'3': "def",
	'4': "ghi",
	'5': "jkl",
	'6': "mno",
	'7': "pqrs",
	'8': "tuv",
	'9': "wxyz",
}

func main() {
	var N int
	fmt.Scanf("%d", &N)
	ktai := &Ktai{
		KEYBOARD, &bytes.Buffer{},
	}
	for i := 0; i < N; i++ {
		var numstr string
		fmt.Scanf("%s", &numstr)
		ktai.feed(numstr)
		ktai.print()
	}
}

func (ktai *Ktai) feed(str string) {
	var char *byte
	for _, v := range str {
		if v == '0' {
			if char != nil {
				ktai.textBuf.WriteByte(*char)
				char = nil
			}
			continue
		} else {
			runestring := ktai.keyboard[v]
			idx := ktai.indexOf(char, runestring)
			next := (idx + 1) % len(runestring)
			c := runestring[next]
			char = &c
		}
	}
}

func (ktai *Ktai) indexOf(ch *byte, str string) int {
	if ch == nil {
		return -1
	}
	r := rune(*ch)
	idx := -1
	for i, v := range str {
		if r == v {
			idx = i
			break
		}
	}
	return idx
}

func (ktai *Ktai) print() {
	fmt.Println(ktai.textBuf.String())
	ktai.textBuf.Reset()
}

C++: //#define _GRIBCXX_DEBUG
#include <bits/stdc++.h>
using namespace std;

// ?????¬???????????¬??????
#pragma region MACRO
#define P(x) cout << (x) << endl
#define p(x) cout << (x)
#define PED cout << "\n"
#define rep(i,n) for(int i=0; i<(int)n; ++i)
#define REP(i,x,n) for(int i=x; i<(int)n; ++i)
#define repi(i,n) for(int i=0; i<=(int)n; ++i)
#define REPI(i,x,n) for(int i=x; i<=(int)n; ++i)
#define ILP while(true)
#define FOR(i,c) for(__typeof((c).begin())!=(c).begin(); i!=(c).end(); ++i)
#define ALL(c) (c).begin(), (c).end()
#define mp make_pair
#pragma endregion

// ???
#pragma region TYPE_DEF
typedef long long ll;
typedef pair<int, int> pii;
typedef pair<string, string> pss;
typedef pair<string, int> psi;
typedef pair<int, string> pis;
typedef vector<int> vi;
typedef vector<double> vd;
typedef vector<long double> vld;
typedef vector<long> vl;
typedef vector<long long> vll;
typedef vector<string> vs;
#pragma endregion

// Effective std
#pragma region ESTD
template<typename C, typename T> int count(C& c, T t) { return count(ALL(c), t); }
template<typename C, typename F> int count_if(C& c, F f) { return count_if(ALL(c), f); }
template<typename C, typename T> void erase(C& c, T t) { remove(ALL(c), t), c.end(); }
template<typename C> void remove(vector<C>& c, unsigned int index) { c.erase(c.begin()+index); }
template<typename C, typename T, typename U> void replace(C& c, T t, U u) { replace(ALL(c), t, u); }
template<typename C, typename F, typename U> void replace_if(C& c, F f, U u) { (ALL(c), f, u); }
template<typename C> void reverse(C& c) { reverse(ALL(c)); }
template<typename C> void sort(C& c) { sort(ALL(c)); }
template<typename C, typename Pred> void sort(C& c, Pred p) { sort(ALL(c), p); }
#pragma endregion

// ?????°
#pragma region CONST_VAL
constexpr int PI = (2*acos(0.0));
constexpr int EPS = (1e-9);
constexpr int MOD = (int)(1e9+7);
constexpr int INF = 100000000;
#pragma endregion

#define int long long

vector<vector<char> > buttons = {
    {'.',',','!','?', ' '},
    {'a','b','c'},
    {'d','e','f'},
    {'g','h','i'},
    {'j','k','l'},
    {'m','n','o'},
    {'p','q','r','s'},
    {'t','u','v'},
    {'w','x','y','z'}
};

signed main()
{
    int n;
    cin >> n;
    while(n--) {
        string s;
        cin >> s;
        string ans = "";
        int bt = 0;
        int cnt = 0;
        for(int i=0; i<s.size(); ++i) {
            int num = s[i] - '0';
            if(num==0) {
                if(bt==0) continue;
                if(bt==1) {
                    cnt %= 5;
                    if(cnt==0) cnt = 4;
                    else cnt--;
                }
                else if(bt==7||bt==9) {
                    cnt %= 4;
                    if(cnt==0) cnt = 3;
                    else cnt--;
                }
                else {
                    cnt %= 3;
                    if(cnt==0) cnt = 2;
                    else cnt--;
                }
                ans += buttons[bt-1][cnt];
                bt = 0;
                cnt = 0;
                continue;
            }
            if(bt!=num) {
                bt = num;
                cnt = 1;
            }
            else cnt++;
        }
        cout << ans << endl;
    }
    return 0;
}

C++: #include<iostream>
#include<algorithm>
#include<string>
using namespace std;

char const mozi1[]={'.',',','!','?',' '},mozi2[]={'a','b','c'},mozi3[]={'d','e','f'},mozi4[]={'g','h','i'},mozi5[]={'j','k','l'},mozi6[]={'m','n','o'},mozi7[]={'p','q','r','s'},mozi8[]={'t','u','v'},mozi9[]={'w','x','y','z'};
char mozi(int,char);
int main(){
	int n;
	cin>>n;

	for(int i=0;i<n;i++){
		string keitai;

		cin>>keitai;
		int cnt=0;
		for(int i=0;i<keitai.size();i++){

			if(keitai[i]=='0')	continue;

			else{
				int kazu=1;
				while(keitai[i+1]!='0'){
					kazu++;
					i++;
				}
			cout<<mozi(kazu,keitai[i]);
			i++;
			cnt++;
			}
		}
		cout<<endl;
	}
	return 0;
}


char mozi(int kazu,char keitai){
	switch (keitai)
	{
	case '1':
		kazu=kazu%5-1;
		if(kazu==-1)	return mozi1[4];
		return mozi1[kazu];
		
	case '2':
		kazu=kazu%3-1;
		if(kazu==-1)	return mozi2[2];
		return mozi2[kazu];
		
	case '3':
		kazu=kazu%3-1;
		if(kazu==-1)	return mozi3[2];
		return mozi3[kazu];
		
	case '4':
		kazu=kazu%3-1;
		if(kazu==-1)	return mozi4[2];
		return mozi4[kazu];
		
	case '5':
		kazu=kazu%3-1;
		if(kazu==-1)	return mozi5[2];
		return mozi5[kazu];
		
	case '6':
		kazu=kazu%3-1;
		if(kazu==-1)	return mozi6[2];
		return mozi6[kazu];
		
	case '7':
		kazu=kazu%4-1;
		if(kazu==-1)	return mozi7[3];
		return mozi7[kazu];
		
	case '8':
		kazu=kazu%3-1;
		if(kazu==-1)	return mozi8[2];
		return mozi8[kazu];
		
	case '9':
		kazu=kazu%4-1;
		if(kazu==-1)	return mozi9[3];
		return mozi9[kazu];
	default:
		return '0';
	}
}

C++: #include <iostream>
#include <cstdio>
#include <string>
#include <sstream>
#include <algorithm>
#include <math.h>
#include <map>
#include <iomanip>
#include <vector>
#include <queue>

#define PI 3.14159265359

#define INF 1000000;

using namespace std;


/*
class ElectronicPetEasy
{
public:
	string isDifficult(int st1, int p1, int t1, int st2, int p2, int t2)
	{
		
	}
};
*/






int main()
{
	vector<string> V;
	
	V.push_back("");
	V.push_back(".,!? ");
	V.push_back("abc");
	V.push_back("def");
	V.push_back("ghi");
	V.push_back("jkl");
	V.push_back("mno");
	V.push_back("pqrs");
	V.push_back("tuv");
	V.push_back("wxyz");
	
	int n;
	cin >> n;
	
	for (int i=0; i<n; i++)
	{
		string out = "";
		string inp = "";
		cin >> inp;
		char now;
		int kai;
		now = '0';
		kai = 0;
		for (int j=0; j<inp.length(); j++)
		{
			if (inp[j] == '0')
			{
				if (kai != 0)
				{
					kai--;
					out += V[now-'0'][kai%(V[now-'0'].length())];
				}
				now = inp[j];
				kai = 0;
				continue;
			}
			now = inp[j];
			kai++;
		}
		cout << out << endl;
	}
	
	return 0;
}