Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

// I/O
type Scanner struct {
	sc *bufio.Scanner
}

func NewScanner() *Scanner {
	sc := bufio.NewScanner(os.Stdin)
	sc.Split(bufio.ScanWords)
	sc.Buffer(make([]byte, 1024), int(1e+9))
	return &Scanner{sc}
}

func (s *Scanner) nextStr() string {
	s.sc.Scan()
	return s.sc.Text()
}

func (s *Scanner) nextInt() int {
	i, e := strconv.Atoi(s.nextStr())
	if e != nil {
		panic(e)
	}
	return i
}

func (s *Scanner) nextFloat() float64 {
	f, e := strconv.ParseFloat(s.nextStr(), 64)
	if e != nil {
		panic(e)
	}
	return f
}

func (s *Scanner) nextRuneSlice() []rune {
	return []rune(s.nextStr())
}

func (s *Scanner) nextIntSlice(n int) []int {
	res := make([]int, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextInt()
	}
	return res
}

func (s *Scanner) nextFloatSlice(n int) []float64 {
	res := make([]float64, n)
	for i := 0; i < n; i++ {
		res[i] = s.nextFloat()
	}
	return res
}

// Arithmetic
func max(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m < i {
			m = i
		}
	}
	return m
}

func min(nums ...int) int {
	m := nums[0]
	for _, i := range nums {
		if m > i {
			m = i
		}
	}
	return m
}

func abs(x int) int {
	if x > 0 {
		return x
	}
	return -x
}

func pow(x, y int) int {
	res := 1
	for i := 0; i < y; i++ {
		res *= x
	}
	return res
}

func ceil(a, b int) int {
	if a%b == 0 {
		return a / b
	} else {
		return a/b + 1
	}
}

// Sort
type RuneSlice []rune

func (a RuneSlice) Len() int           { return len(a) }
func (a RuneSlice) Less(i, j int) bool { return a[i] < a[j] }
func (a RuneSlice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }

// Main
func main() {
	sc := NewScanner()
	wtr := bufio.NewWriter(os.Stdout)
	Q := sc.nextInt()
	for q := 0; q < Q; q++ {
		X, Y := sc.nextStr(), sc.nextStr()
		xLen, yLen := len(X), len(Y)
		dp := make([][]int, xLen+1)
		for i := 0; i <= xLen; i++ {
			dp[i] = make([]int, yLen+1)
		}
		for x := 0; x <= xLen; x++ {
			for y := 0; y <= yLen; y++ {
				if x == 0 || y == 0 {
					dp[x][y] = 0
				} else if X[x-1] == Y[y-1] {
					dp[x][y] = dp[x-1][y-1] + 1
				} else {
					dp[x][y] = max(dp[x-1][y], dp[x][y-1])
				}
			}
		}
		fmt.Fprintln(wtr, dp[xLen][yLen])
	}

	wtr.Flush()
}

C++: #include <algorithm>
#include <cmath>
#include <iomanip>
#include <iostream>
#include <limits>
#include <map>
#include <queue>
#include <set>
#include <tuple>
#include <vector>

using namespace std;

#define rep(i, n) for (int64_t i = 0; i < (n); i++)
#define irep(i, n) for (int64_t i = 0; i <= (n); i++)
#define rrep(i, n) for (int64_t i = (n)-1; i >= 0; i--)
#define rirep(i, n) for (int64_t i = n; i >= 0; i--)

int dp[1'001][1'001];

void solve(const string& x, const string& y)
{
    irep(i, x.size()) irep(j, y.size())
    {
        if (i == 0 || j == 0) {
            dp[i][j] = 0;
        } else {
            dp[i][j] = max(dp[i - 1][j], dp[i][j - 1]);
            if (x[i - 1] == y[j - 1]) {
                dp[i][j] = max(dp[i][j], dp[i - 1][j - 1] + 1);
            }
        }
    }
    cout << dp[x.size()][y.size()] << endl;
}

int main()
{
    int n;
    cin >> n;
    rep(i, n)
    {
        string x, y;
        cin >> x >> y;
        solve(x, y);
    }
    return 0;
}