Go: package main

import (
	"bufio"
	"fmt"
	"io"
	"math"
	"os"
	"strconv"
)

var (
	readString func() string
	readBytes  func() []byte
	stdout     *bufio.Writer
)

func init() {
	readString, readBytes = newReadString(os.Stdin)
	stdout = bufio.NewWriter(os.Stdout)
}

func newReadString(ior io.Reader) (func() string, func() []byte) {
	r := bufio.NewScanner(ior)
	r.Buffer(make([]byte, 1024), math.MaxInt32)
	r.Split(bufio.ScanWords)

	f1 := func() string {
		if !r.Scan() {
			panic("Scan failed")
		}
		return r.Text()
	}
	f2 := func() []byte {
		return []byte(f1())
	}
	return f1, f2
}

func readInt() int {
	return int(readInt64())
}

func readInt64() int64 {
	i, err := strconv.ParseInt(readString(), 10, 64)
	if err != nil {
		panic(err.Error())
	}
	return i
}

func readFloat64() float64 {
	f, err := strconv.ParseFloat(readString(), 64)
	if err != nil {
		panic(err.Error())
	}
	return f
}

func printf(f string, args ...interface{}) (int, error) {
	return fmt.Fprintf(stdout, f, args...)
}

func println(args ...interface{}) (int, error) {
	return fmt.Fprintln(stdout, args...)
}

func eprintln(args ...interface{}) (int, error) {
	return fmt.Fprintln(os.Stderr, args...)
}

func eprintf(f string, args ...interface{}) (int, error) {
	return fmt.Fprintf(os.Stderr, f, args...)
}

func min(a, b int) int {
	if a < b {
		return a
	}
	return b
}

func min64(a, b int64) int64 {
	if a < b {
		return a
	}
	return b
}

func max(a, b int) int {
	if a < b {
		return b
	}
	return a
}

func max64(a, b int64) int64 {
	if a < b {
		return b
	}
	return a
}

func abs(a int) int {
	if a < 0 {
		return -a
	}
	return a
}

func abs64(a int64) int64 {
	if a < 0 {
		return -a
	}
	return a
}

func gcd(a, b int) int {
	if b == 0 {
		return a
	}
	return gcd(b, a%b)
}

func gcd64(a, b int64) int64 {
	if b == 0 {
		return a
	}
	return gcd64(b, a%b)
}

// readString() string
// readInt() int
// readInt64() int64
// readFloat64() float64

// -----------------------------------------------------------------------------

func main() {
	defer stdout.Flush()

	for {
		ans, ok := solve()
		if !ok {
			break
		}
		println(ans)
	}

}

func solve() (int, bool) {
	w := readInt()
	h := readInt()
	if w == 0 && h == 0 {
		return 0, false
	}

	c := make([][]int, h+2)
	c[0] = make([]int, w+2)
	c[h+1] = make([]int, w+2)
	for i := 1; i-1 < h; i++ {
		c[i] = make([]int, w+2)
		for j := 1; j-1 < w; j++ {
			c[i][j] = readInt()
		}
	}

	var ans int
	for i := 1; i-1 < h; i++ {
		for j := 1; j-1 < w; j++ {
			if 0 < c[i][j] {
				ans++
				dfs(c, i, j)
			}
		}
	}
	return ans, true
}

func dfs(c [][]int, y, x int) {
	c[y][x] = 0
	dx := []int{-1, 0, 1, -1, 1, -1, 0, 1}
	dy := []int{-1, -1, -1, 0, 0, 1, 1, 1}
	for i := range dx {
		nx := x + dx[i]
		ny := y + dy[i]
		if 0 < c[ny][nx] {
			dfs(c, ny, nx)
		}
	}
}

// -----------------------------------------------------------------------------

C++: #include <algorithm>
#include <cstdio>
#include <iostream>
#include <map>
#include <cmath>
#include <queue>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <vector>
#include <stdlib.h>
#include <stdio.h>
#include <cstring>
using namespace std;
#define FOR(I,A,B) for(int I = (A); I < (B); ++I)
#define CLR(mat) memset(mat, 0, sizeof(mat))
typedef long long ll;
int W, H;
int c[50][50];
int vy[8] = {-1,-1,0,1,1,1,0,-1};
int vx[8] = {0,1,1,1,0,-1,-1,-1};
void calc(int y, int x) {
  if(y < 0 || y >= H || x < 0 || x >= W) return;
  if(c[y][x] == 0) return;
  visited[y][x] = 0;
  FOR(i,0,8) calc(y+vy[i],x+vx[i]);
  return;
}
int main()
{
  while(cin >> W >> H, (W || H)) {
    CLR(visited);
    FOR(y,0,H) FOR(x,0,W) cin >> c[y][x];
    int ans = 0;
    FOR(y,0,H) {
      FOR(x,0,W) {
        if(c[y][x] == 0) continue;
        calc(y, x);
        ans++;
      }
    }
    cout << ans << endl;
  }
  return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

//repetition
#define FOR(i,a,b) for(ll i=(a);i<(b);++i)
#define rep(i, n) for(ll i = 0; i < (ll)(n); i++)

//container util
#define all(x) (x).begin(),(x).end()

//typedef
typedef long long ll;
typedef vector<int> VI;
typedef vector<VI> VVI;
typedef vector<ll> VLL;
typedef vector<VLL> VVLL;
typedef vector<string> VS;
typedef pair<int, int> PII;
typedef pair<ll, ll> PLL;

//const value
//const ll MOD = 1e9 + 7;
const int dx[] = {0,0,1,1,1,-1,-1,-1};
const int dy[] = {1,-1,0,1,-1,0,1,-1};

//conversion
inline int toInt(string s) {int v; istringstream sin(s);sin>>v;return v;}
inline ll toLL(string s) {ll v; istringstream sin(s);sin>>v;return v;}
template<class T> inline string toString(T x) {ostringstream sout;sout<<x;return sout.str();}

void dfs(int ci, int cj, VVI& board, VVI& visited, int h,int w){
  visited[ci][cj] = 1;
  rep(dir,8){
    if((ci + dy[dir]) < h && (cj + dx[dir]) < w &&
       (ci + dy[dir]) >= 0 && (cj + dx[dir]) >= 0  &&
       visited[(ci + dy[dir])][(cj + dx[dir])] == 0 &&
       board[(ci + dy[dir])][(cj + dx[dir])] == 1){
      dfs((ci + dy[dir]),(cj + dx[dir]),board,visited,h,w);
    }
  }
}

void solve(int h, int w){
  VVI board(h,VI(w));
  rep(i,h)rep(j,w) cin >> board[i][j];
  VVI visited(h,VI(w,0));
  int cnt = 0;
  rep(i,h)rep(j,w){
    if(board[i][j] == 1 && visited[i][j] == 0){
      dfs(i,j,board,visited,h,w);
      cnt++;
      //cout << i << ' ' << j << endl;
    }
  }
  cout << cnt << endl;
}
int main(){
  ios::sync_with_stdio(false);
  cin.tie(0);
  int h,w;
  while(true){
    cin >> w >> h;
    if(h == 0 &&  w == 0){
      break;
    }
    solve( h,  w);
  }
  return 0;
}

C++: #include "bits/stdc++.h"
using namespace std;
typedef long long ll;
typedef pair<int, int> pii;
typedef pair<ll, ll> pll;
const int INF = 1e9;
const ll LINF = 1e18;
template<class S,class T> ostream& operator << (ostream& out,const pair<S,T>& o){ out << "(" << o.first << "," << o.second << ")"; return out; }
template<class T> ostream& operator << (ostream& out,const vector<T> V){ for(int i = 0; i < V.size(); i++){ out << V[i]; if(i!=V.size()-1) out << " ";} return out; }
template<class T> ostream& operator << (ostream& out,const vector<vector<T> > Mat){ for(int i = 0; i < Mat.size(); i++) { if(i != 0) out << endl; out << Mat[i];} return out; }
template<class S,class T> ostream& operator << (ostream& out,const map<S,T> mp){ out << "{ "; for(auto it = mp.begin(); it != mp.end(); it++){ out << it->first << ":" << it->second; if(mp.size()-1 != distance(mp.begin(),it)) out << ", "; } out << " }"; return out; }

/*
 <url:http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=1160&lang=jp>
 問題文============================================================
 =================================================================
 解説=============================================================
 ================================================================
 */

int w,h;
int solve(){
    int res = 0;
    vector<vector<int>> grid(h+2,vector<int>(w+2));
    for(int i = 1; i <= h; i++) for(int j = 1; j <= w;j++) cin >> grid[i][j];
    for(int i = 1; i <= h; i++) for(int j = 1; j <= w;j++){
        if(grid[i][j]){
            queue<pii> q; q.push({i,j});
            while(q.size()){
                int y,x;  tie(y,x) = q.front(); q.pop();
                if(grid[y][x] == 0) continue;
                grid[y][x] = 0;
                for(int dy = -1; dy <= 1; dy++){
                    for(int dx = -1; dx <= 1; dx++){
                        q.push({y+dy,x+dx});
                    }
                }
            }
            res++;
        }
    }
    return res;
}
int main(void) {
    cin.tie(0); ios_base::sync_with_stdio(false);
    while(cin >> w >> h,w){
        cout << solve() << endl;
    }
    return 0;
}