Go: package main

import (
	"bufio"
	"fmt"
	"io"
	"math"
	"os"
	"strconv"
)

var (
	readString func() string
	readBytes  func() []byte
	stdout     *bufio.Writer
)

func init() {
	readString, readBytes = newReadString(os.Stdin)
	stdout = bufio.NewWriter(os.Stdout)
}

func newReadString(ior io.Reader) (func() string, func() []byte) {
	r := bufio.NewScanner(ior)
	r.Buffer(make([]byte, 1024), math.MaxInt32)
	r.Split(bufio.ScanWords)

	f1 := func() string {
		if !r.Scan() {
			panic("Scan failed")
		}
		return r.Text()
	}
	f2 := func() []byte {
		return []byte(f1())
	}
	return f1, f2
}

func readInt() int {
	return int(readInt64())
}

func readInt64() int64 {
	i, err := strconv.ParseInt(readString(), 10, 64)
	if err != nil {
		panic(err.Error())
	}
	return i
}

func readFloat64() float64 {
	f, err := strconv.ParseFloat(readString(), 64)
	if err != nil {
		panic(err.Error())
	}
	return f
}

func printf(f string, args ...interface{}) (int, error) {
	return fmt.Fprintf(stdout, f, args...)
}

func println(args ...interface{}) (int, error) {
	return fmt.Fprintln(stdout, args...)
}

func eprintln(args ...interface{}) (int, error) {
	return fmt.Fprintln(os.Stderr, args...)
}

func eprintf(f string, args ...interface{}) (int, error) {
	return fmt.Fprintf(os.Stderr, f, args...)
}

func min(a, b int) int {
	if a < b {
		return a
	}
	return b
}

func min64(a, b int64) int64 {
	if a < b {
		return a
	}
	return b
}

func max(a, b int) int {
	if a < b {
		return b
	}
	return a
}

func max64(a, b int64) int64 {
	if a < b {
		return b
	}
	return a
}

func abs(a int) int {
	if a < 0 {
		return -a
	}
	return a
}

func abs64(a int64) int64 {
	if a < 0 {
		return -a
	}
	return a
}

func gcd(a, b int) int {
	if b == 0 {
		return a
	}
	return gcd(b, a%b)
}

func gcd64(a, b int64) int64 {
	if b == 0 {
		return a
	}
	return gcd64(b, a%b)
}

// readString() string
// readInt() int
// readInt64() int64
// readFloat64() float64

// -----------------------------------------------------------------------------

func main() {
	defer stdout.Flush()

	for {
		ans, ok := solve()
		if !ok {
			break
		}
		println(ans)
	}

}

func solve() (int, bool) {
	w := readInt()
	h := readInt()
	if w == 0 && h == 0 {
		return 0, false
	}

	c := make([][]int, h+2)
	c[0] = make([]int, w+2)
	c[h+1] = make([]int, w+2)
	for i := 1; i-1 < h; i++ {
		c[i] = make([]int, w+2)
		for j := 1; j-1 < w; j++ {
			c[i][j] = readInt()
		}
	}

	var ans int
	for i := 1; i-1 < h; i++ {
		for j := 1; j-1 < w; j++ {
			if 0 < c[i][j] {
				ans++
				dfs(c, i, j)
			}
		}
	}
	return ans, true
}

func dfs(c [][]int, y, x int) {
	c[y][x] = 0
	dx := []int{-1, 0, 1, -1, 1, -1, 0, 1}
	dy := []int{-1, -1, -1, 0, 0, 1, 1, 1}
	for i := range dx {
		nx := x + dx[i]
		ny := y + dy[i]
		if 0 < c[ny][nx] {
			dfs(c, ny, nx)
		}
	}
}

// -----------------------------------------------------------------------------

C++: #include <bits/stdc++.h>
#define rep(i,n)    for(long long i = 0; i < (n) ; ++i)
#define orep(i,n)   for(long long i = 1; i <= (n); ++i)   // one rep
#define drep(i,n)   for(long long i = (n)-1; i >= 0; --i) // down rep
#define srep(i,s,t) for(long long i = (s); i < (t); ++i)  // set rep
#define rng(x)  (x).begin(),(x).end()

  // range
#define rrng(a) (a).rbegin(),(a).rend() // reverse range
#define isin(x,l,r) ((l) <= (x) && (x) < (r))
#define ru(x,y) (((x)+(y)-1)/(y)) // round up
#define fi first
#define se second
#define eb emplace_back
#define fcout cout << fixed << setprecision(15)


using namespace std;
using ll  = long long;
using P   = pair<int,int>;
using vi  = vector<int>;
using vvi = vector<vi>;
using vp  = vector<P>;
using vl  = vector<ll>;

template<typename T> void Yes(T flag) {
  cout << (flag ? "Yes" : "No") << endl;
}

template<typename T> void pv(vector<T> vec) {
  cout << "[";
  for(auto& v : vec) { cout << v << ","; }
  cout << "]" << endl;
}

template<typename T> void pv2(vector<vector<T>> vec) {
  for(auto& v : vec) pv(v);
}

template<>
void pv(vector<P> vec) {
  cout << "[";
  for(auto& v : vec) {
    cout << "<" << v.fi << ","<< v.se << ">" << ",";
  }
  cout << "]" << endl;
}
int maze[50][50];
int ans;
void init(){
  rep(i,50)rep(j,50) maze[i][j] = 0;
  ans = 0;
}
int dx[8] = {1,1,0,-1,-1,-1,0,1};
int dy[8] = {0,1,1,1,0,-1,-1,-1};
void ume(int i,int j) {
  maze[i][j] = 0;
  rep(k,8) {
    int nx = i+dx[k];int ny = j+dy[k];
    if(isin(nx,0,50) and isin(ny,0,50) and maze[nx][ny]) ume(nx,ny);
  }
  return;
}
vi ansvec;
int main() {
  while(true){

  int w,h;
  cin >> w >> h;
  if(w==0 and h == 0) {
    for(auto v : ansvec) cout << v << endl;
    return 0;
  }
  init();
  rep(i,h) rep(j,w) cin >> maze[i][j];
  rep(i,h) rep(j,w) {
    if(maze[i][j] == 1) {
      ume(i,j);
      ans++;
    }
  }
  ansvec.eb(ans);
}
  return 0;
}

C++: #include <iostream>
#include <string>
#include <queue>
#include <stack>
#include <algorithm>
#include <list>
#include <vector>
#include <complex>
#include <utility>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
#include <climits>
#include <bitset>
#include <ctime>
#include <map>
#include <unordered_map>
#include <set>
#include <unordered_set>
#include <cassert>
#include <cstddef>
#include <iomanip>
#include <numeric>
#include <tuple>
#include <sstream>
#include <fstream>

using namespace std;
#define REP(i, n) for (int (i) = 0; (i) < (n); (i)++)
#define FOR(i, a, b) for (int (i) = (a); (i) < (b); (i)++)
#define RREP(i, a) for(int (i) = (a) - 1; (i) >= 0; (i)--)
#define FORR(i, a, b) for(int (i) = (a) - 1; (i) >= (b); (i)--)
#define DEBUG(C) cerr << #C << " = " << C << endl;
using LL = long long;
using VI = vector<int>;
using VVI = vector<VI>;
using VL = vector<LL>;
using VVL = vector<VL>;
using VD = vector<double>;
using VVD = vector<VD>;
using PII = pair<int, int>;
using PDD = pair<double, double>;
using PLL = pair<LL, LL>;
using VPII = vector<PII>;
#define ALL(a) begin((a)), end((a))
#define RALL(a) rbegin((a)), rend((a))
#define SORT(a) sort(ALL((a)))
#define RSORT(a) sort(RALL((a)))
#define REVERSE(a) reverse(ALL((a)))
#define MP make_pair
#define FORE(a, b) for (auto &&a : (b))
#define FIND(s, e) ((s).find(e) != (s).end())
#define EB emplace_back

const int INF = 1e9;
const int MOD = INF + 7;
const LL LLINF = 1e18;

VVI C;
vector<vector<bool>> used;
int MH, MW;
int dh[] = {0, 0, -1, 1, -1, -1, 1, 1};
int dw[] = {-1, 1, 0, 0, -1, 1, -1, 1};
bool inside(int h, int w) {
    return 0 <= h && h < MH && 0 <= w && w < MW;
}
bool dfs(int h, int w) {
    if (used[h][w]) return false;
    used[h][w] = true;
    REP(i, 8) {
        int nh = h + dh[i], nw = w + dw[i];
        if (!inside(nh, nw)) continue;
        if (C[nh][nw] == 1) dfs(nh, nw);
    }
    return true;
}
void solve(int w, int h) {
    MH = h; MW = w;
    C.resize(h, VI(w));
    used.resize(h, vector<bool>(w, false));
    REP(i, h)REP(j, w) cin >> C[i][j];
    int cnt = 0;
    REP(i, h)REP(j, w) {
        if (C[i][j] == 1) cnt += dfs(i, j);
    }
    cout << cnt << endl;
    used.clear();
    C.clear();
    return;
}

int main(void) {
    int n, p, m, w, h;
    string s;
    int a, b, c;
    while (cin >> w >> h) {
        if (w == 0 && h == 0) return 0;
        solve(w, h);
        //return 0;
    }
}