Go: package main

import (
	"bufio"
	"encoding/json"
	"fmt"
	"os"
	"strconv"
	"strings"
)

var (
	sc = bufio.NewScanner(os.Stdin)
)

type Color int

const (
	ColorBlack Color = iota
	ColorRed
)

var strByColor = map[Color]string{
	ColorBlack: "black",
	ColorRed:   "red",
}

func (c Color) String() string {
	return strByColor[c]
}

type Node struct {
	ID      int
	X, Y    int
	Color   Color
	NextIDs map[int]struct{}
}

func (n *Node) String() string {
	d, _ := json.Marshal(n)
	return string(d)
}

type Map struct {
	Width, Height int
	Nodes         map[int]*Node
}

func (m *Map) GetByID(id int) *Node {
	return m.Nodes[id]
}

func (m *Map) Get(x, y int) *Node {
	return m.Nodes[m.getID(x, y)]
}

func (m *Map) SetColor(x, y int, c Color) {
	m.Nodes[m.getID(x, y)].Color = c
}

func (m *Map) getID(x, y int) int {
	return x + y*m.Width
}

func (m *Map) init() {
	for x := 1; x <= m.Width; x++ {
		for y := 1; y <= m.Height; y++ {
			id := m.getID(x, y)
			m.Nodes[id] = &Node{ID: id, X: x, Y: y}
		}
	}
	for x := 1; x <= m.Width; x++ {
		for y := 1; y <= m.Height; y++ {
			nextIDs := map[int]struct{}{}
			if x > 1 {
				nextIDs[m.getID(x-1, y)] = struct{}{}
			}
			if x < m.Width {
				nextIDs[m.getID(x+1, y)] = struct{}{}
			}
			if y > 1 {
				nextIDs[m.getID(x, y-1)] = struct{}{}
			}
			if y < m.Height {
				nextIDs[m.getID(x, y+1)] = struct{}{}
			}
			m.Get(x, y).NextIDs = nextIDs
		}
	}
}

func NewMap(w, h int) *Map {
	m := &Map{Width: w, Height: h, Nodes: map[int]*Node{}}
	m.init()
	return m
}

type Searcher struct {
	Map        *Map
	queue      []*Node
	touchedIDs map[int]struct{}
	visitedIDs map[int]struct{}
}

func NewSearcher(m *Map) *Searcher {
	return &Searcher{
		Map:        m,
		queue:      []*Node{},
		touchedIDs: map[int]struct{}{},
		visitedIDs: map[int]struct{}{},
	}
}

func (s *Searcher) Search(start *Node) {
	s.enqueue(start)

	for {
		if len(s.queue) == 0 {
			break
		}
		for nextID := range s.dequeue().NextIDs {
			n := s.Map.GetByID(nextID)
			if n.Color == ColorRed || s.hasTouched(n) {
				continue
			}
			s.enqueue(n)
		}
	}
}

func (s *Searcher) VisitedNodeCount() int {
	return len(s.visitedIDs)
}

func (s *Searcher) hasTouched(n *Node) bool {
	_, ok := s.touchedIDs[n.ID]
	return ok
}

func (s *Searcher) enqueue(n *Node) {
	s.queue = append(s.queue, n)
	s.touchedIDs[n.ID] = struct{}{}
}

func (s *Searcher) dequeue() *Node {
	n := s.queue[0]
	s.queue = s.queue[1:]
	s.visitedIDs[n.ID] = struct{}{}
	return n
}

func main() {
	for sc.Scan() {
		if sc.Text() == "0 0" {
			break
		}
		chunks := strings.Split(sc.Text(), " ")
		w, _ := strconv.Atoi(chunks[0])
		h, _ := strconv.Atoi(chunks[1])

		m := NewMap(w, h)

		// Set colors
		var start *Node
		for y := 1; y <= h; y++ {
			sc.Scan()
			for i, c := range sc.Text() {
				switch c {
				case '.', '@':
					m.SetColor(i+1, y, ColorBlack)
					if c == '@' {
						start = m.Get(i+1, y)
					}
				case '#':
					m.SetColor(i+1, y, ColorRed)
				}
			}
		}

		// Search
		s := NewSearcher(m)
		s.Search(start)
		fmt.Println(s.VisitedNodeCount())
	}
}

C++: #include <bits/stdc++.h>
using namespace std;

// region template
#define rep(i, a, b) for (int i = (a); i < (b); ++i)
#define trav(a, x) for (auto &a : x)
#define all(x) begin(x), end(x)
#define sz(x) (int)(x).size()
typedef long long ll;
typedef unsigned long long ull;
typedef pair<int, int> pii;
typedef vector<int> vi;

ll gcd(ll a, ll b) { return __gcd(a, b); }

ll euclid(ll a, ll b, ll &x, ll &y) {
    if (b) {
        ll d = euclid(b, a % b, y, x);
        return y -= a / b * x, d;
    }
    return x = 1, y = 0, a;
}

typedef unsigned long long ull;
typedef long double ld;
ull mod_mul(ull a, ull b, ull M) {
    ll ret = a * b - M * ull(ld(a) * ld(b) / ld(M));
    return ret + M * (ret < 0) - M * (ret >= (ll)M);
}
ull mod_pow(ull b, ull e, ull mod) {
    ull ans = 1;
    for (; e; b = mod_mul(b, b, mod), e /= 2)
        if (e & 1)
            ans = mod_mul(ans, b, mod);
    return ans;
}

const ll mod = 1000000007;
struct Mod {
    ll x;
    Mod(ll xx) : x(xx) {}
    Mod operator+(Mod b) { return Mod((x + b.x) % mod); }
    Mod operator-(Mod b) { return Mod((x - b.x) % mod); }
    Mod operator*(Mod b) { return Mod((x * b.x) % mod); }
    Mod operator/(Mod b) { return *this * invert(b); }
    Mod invert(Mod a) {
        ll x, y, g = euclid(a.x, mod, x, y);
        assert(g == 1);
        return Mod((x + mod) % mod);
    }
    Mod operator^(ll e) {
        if (!e)
            return Mod(1);
        Mod r = *this ^ (e / 2);
        r = r * r;
        return e & 1 ? *this * r : r;
    }
};
// endregion

int main() {
    cin.sync_with_stdio(0);
    cin.tie(0);
    cin.exceptions(cin.failbit);

    cin >> skipws;
    for (;;) {
        int n, m; cin >> n >> m;
        swap(n, m);

        if (!n) break;

        int p0, q0;

        vector<vector<char>> mp(n, vector<char>(m, ' '));
        vector<vi> vis(n, vi(m, 0));
        
        rep(i, 0, n) rep(j, 0, m) {
            cin >> mp[i][j];
            if (mp[i][j] == '@') p0 = i, q0 = j;
        }        

        queue<pii> q;
        q.push({p0, q0});
        vis[p0][q0] = true;
        int ans = 1;

        const int dir[4][2] = {{0, 1}, {0, -1}, {1, 0}, {-1, 0}};

        while (!q.empty()) {
            int x, y;
            tie(x, y) = q.front(); q.pop();
            // cout << x << "  " << y << endl;
            rep(i, 0, 4) {
                int xx = x + dir[i][0], yy = y + dir[i][1];
                if (xx >= 0 && xx < n && yy >= 0 && yy < m && mp[xx][yy] == '.' && !vis[xx][yy]) {
                    vis[xx][yy] = true;
                    q.push({xx, yy});
                    ans++;
                }
            }
        }
        cout << ans << endl;
    }
}

C++: #include <iostream>
#include <vector>
#include <string>
using namespace std;

typedef  vector< vector<int> > vector2d;

int main() {
  
    int H,W,count=0,kaisuu=0,kosuu,sum,judge;
    char map[20][20];
    vector2d nextx,nexty; //nextx[回数][個数]
    nextx.reserve(100);
    nexty.reserve(100);

  while(1){
    cin >>W>>H;
    if (W==0&&H==0)break;
    
    //マップの入力
    for(int cH=0;cH<H;cH++){
	for(int cW=0;cW<W;cW++){
	  cin >> map[cW][cH];
	  if (map[cW][cH]=='@'){
	    nextx[kaisuu].push_back(cW);
	    nexty[kaisuu].push_back(cH);
	  }
	}
    }
    sum = 1;
    while(1){
      judge = 0;
      for(kosuu=0;kosuu<nextx[kaisuu].size();kosuu++){
	if (nextx[kaisuu][kosuu]-1!=-1){
	  if(map[ nextx[kaisuu][kosuu]-1 ][ nexty[kaisuu][kosuu] ]=='.'){  //@の左側をチェック
	    //もし'@'だったらその座標を保存しそれを@に！
	    nextx[kaisuu+1].push_back(nextx[kaisuu][kosuu]-1);
	    nexty[kaisuu+1].push_back(nexty[kaisuu][kosuu]);
	    map[ nextx[kaisuu][kosuu]-1 ][ nexty[kaisuu][kosuu] ]='@';
	    sum++;
	    judge++;
	  }
	}
	if (nexty[kaisuu][kosuu]-1!=-1){
	  if(map[ nextx[kaisuu][kosuu] ][ nexty[kaisuu][kosuu]-1 ]=='.'){  //@の上側をチェック
	    //もし'@'だったらその座標を保存しそれを@に！
	    nextx[kaisuu+1].push_back(nextx[kaisuu][kosuu]);
	    nexty[kaisuu+1].push_back(nexty[kaisuu][kosuu]-1);
	    map[ nextx[kaisuu][kosuu] ][ nexty[kaisuu][kosuu]-1 ]='@';
	    sum++;
	    judge++;
	  }
	}
	if (nextx[kaisuu][kosuu]+1!=W){
	  if(map[ nextx[kaisuu][kosuu]+1 ][ nexty[kaisuu][kosuu] ]=='.'){  //@の右側をチェック
	    //もし'@'だったらその座標を保存しそれを@に！
	    nextx[kaisuu+1].push_back(nextx[kaisuu][kosuu]+1);
	    nexty[kaisuu+1].push_back(nexty[kaisuu][kosuu]);
	    map[ nextx[kaisuu][kosuu]+1 ][ nexty[kaisuu][kosuu] ]='@';
	    sum++;
	    judge++;
	  }
	}
	if (nexty[kaisuu][kosuu]+1!=H){
	  if(map[ nextx[kaisuu][kosuu] ][ nexty[kaisuu][kosuu]+1 ]=='.'){  //@の下側をチェック
	    //もし'@'だったらその座標を保存しそれを@に！
	    nextx[kaisuu+1].push_back(nextx[kaisuu][kosuu]);
	    nexty[kaisuu+1].push_back(nexty[kaisuu][kosuu]+1);
	    map[ nextx[kaisuu][kosuu] ][ nexty[kaisuu][kosuu]+1 ]='@';
	    sum++;
	    judge++;
	  }
	}
      }
      if (judge==0)break;
      kaisuu++;
    }
    kaisuu++;
    cout << sum <<endl;
  }
  
  return 0;
  
}