Go: package main

import (
	"container/heap"
	"fmt"
	"math"
)

type Position struct {
	X int64
	Y int64
}

func (one Position) Distance(another Position) int64 {
	return int64(math.Abs(float64(one.X-another.X)) + math.Abs(float64(one.Y-another.Y)))
}

type PersonPosition struct {
	Takayuki Position
	Kazuyuki Position
}

func (one PersonPosition) Distance() int64 {
	return one.Takayuki.Distance(one.Kazuyuki)
}

type Status struct {
	Person PersonPosition
	Turn   int64
}

type PQStatus []*Status

func (pq PQStatus) Len() int {
	return len(pq)
}
func (pq PQStatus) Less(i, j int) bool {
	if pq[i].Turn == pq[j].Turn {
		return pq[i].Person.Distance() < pq[j].Person.Distance()
	}
	return pq[i].Turn < pq[j].Turn
}

func (pq PQStatus) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PQStatus) Push(x interface{}) {
	item := x.(*Status)
	*pq = append(*pq, item)
}

func (pq *PQStatus) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	*pq = old[0 : n-1]
	return item
}

func solve(h, w int64) {
	var tx, ty, kx, ky int64
	fmt.Scan(&tx, &ty, &kx, &ky)
	tx--
	ty--
	kx--
	ky--
	m := make([][]int64, h)
	for i := range m {
		m[i] = make([]int64, w)
		for j := int64(0); j < w; j++ {
			fmt.Scan(&m[i][j])
		}
	}
	start := &Status{Person: PersonPosition{Takayuki: Position{X: tx, Y: ty}, Kazuyuki: Position{X: kx, Y: ky}}, Turn: 0}
	pq := make(PQStatus, 0)
	heap.Init(&pq)
	heap.Push(&pq, start)
	dx := []int64{0, 1, 0, -1}
	dy := []int64{1, 0, -1, 0}
	memo := make(map[PersonPosition]struct{}, 0)
	for pq.Len() > 0 {
		now := heap.Pop(&pq).(*Status)
		if now.Person.Distance() == 0 {
			fmt.Println(now.Turn)
			return
		}
		if _, ok := memo[now.Person]; ok {
			continue
		}
		memo[now.Person] = struct{}{}
		for i := 0; i < 4; i++ {
			next := &Status{}
			*next = *now
			next.Person.Kazuyuki.X += dx[i]
			next.Person.Kazuyuki.Y += dy[i]
			if next.Person.Kazuyuki.X < 0 || next.Person.Kazuyuki.X >= w ||
				next.Person.Kazuyuki.Y < 0 || next.Person.Kazuyuki.Y >= h ||
				m[next.Person.Kazuyuki.Y][next.Person.Kazuyuki.X] == 1 {
				next.Person.Kazuyuki.X -= dx[i]
				next.Person.Kazuyuki.Y -= dy[i]
			}
			next.Person.Takayuki.X -= dx[i]
			next.Person.Takayuki.Y -= dy[i]
			if next.Person.Takayuki.X < 0 || next.Person.Takayuki.X >= w ||
				next.Person.Takayuki.Y < 0 || next.Person.Takayuki.Y >= h ||
				m[next.Person.Takayuki.Y][next.Person.Takayuki.X] == 1 {
				next.Person.Takayuki.X += dx[i]
				next.Person.Takayuki.Y += dy[i]
			}
			next.Turn += 1
			if next.Turn <= 100 {
				heap.Push(&pq, next)
			}
		}
	}
	fmt.Println("NA")
}

func main() {
	var h, w int64
	for {
		fmt.Scan(&h, &w)
		if h == 0 && w == 0 {
			break
		}
		solve(h, w)
	}
}

C++: #include<stdio.h>
#include<iostream>
#include<queue>
#include<string.h>
using namespace std;
struct oza{
	int x;
	int y;
};
int A[52][52][52][52];
int main(){
	oza k;
	oza t;
	queue<oza> ka;
	queue<oza> ta;
	queue<int> Z;
	int  w,h,b;
	int d=0,c=0,i=0,j=0,l=-1,D[52][52];
	int tx[4]={ 1, 0,-1,0 };       
	int kx[4]={-1, 0, 1,0 };
	int ty[4]={ 0, 1, 0,-1 };
	int ky[4]={ 0, -1, 0,1};
	scanf("%d %d",&w,&h);
	while(w!=0&&h!=0){
	memset(A,0,sizeof(A));
		for(i=0;i<=h+1;i++){
		for(j=0;j<=w+1;j++){
		D[i][j]=1; //??¨????????????????????\?????? 
		}
	}

	scanf("%d %d",&t.x,&t.y);
	scanf("%d %d",&k.x,&k.y);
	for(i=1;i<=h;i++){
		for(j=1;j<=w;j++){
		scanf("%d",&D[i][j]);
		}
	}
	ta.push(t);
	ka.push(k);
	Z.push(c);
		if(t.x==k.x&&t.y==k.y){
			d=-1;
		}
	while(d!=-1){
		l++;
		if(l==4){
		l=0;
		t=ta.front();
		k=ka.front();
		ka.pop();
		ta.pop();
		Z.pop();
		A[t.x][t.y][k.x][k.y]=1;
		}
		if(c==100||Z.empty()){
			printf("NA");
		break;
		}
	
		// ?????\????????????????????¨?????¨??????
		t=ta.front();
		k=ka.front();
		c=Z.front();
		
		t.x=t.x+tx[l];
		t.y=t.y+ty[l];
		k.x=k.x+kx[l];
		k.y=k.y+ky[l];
		
		if(D[t.x][t.y]==1){
		t.x=t.x-tx[l];
		t.y=t.y-ty[l];
		}
		if(D[k.x][k.y]==1){
		k.x=k.x-kx[l];
		k.y=k.y-ky[l];
		}
		if(A[t.x][t.y][k.x][k.y]==1){
			continue;
		}
		
		ta.push(t);
		ka.push(k);
		c=c+1;
		Z.push(c);
		
		if(t.x==k.x&&t.y==k.y){
			printf("%d\n",Z.back());
			break;
		}	
		
		
	}
	while(!ka.empty()){
	ka.pop();
	ta.pop();
	Z.pop();
	}
	c=0;
	l=-1;
	scanf("%d %d",&w,&h);
	}	
	return 0;

}

C++: #include <cstdio>
#include <cstdlib>
#include <cmath>
#include <cstring>
#include <map>
#include <utility>
#include <set>
#include <iostream>
#include <string>
#include <vector>
#include <algorithm>
#include <sstream>
#include <complex>
#include <stack>
#include <queue>

using namespace std;
typedef long long LL;
static const double EPS = 1e-8;
static const int INF = (int)1e8;

#define FOR(i,k,n) for (int i=(k); i<(int)(n); ++i)
#define REP(i,n) for (int i=0; i<(int)(n); ++i)
#define FOREQ(i,k,n) for (int i=(k); i<=(int)(n); ++i)
#define FORIT(i,c) for(__typeof((c).begin())i=(c).begin();i!=(c).end();++i)
#define FIND(m,w) ((m).find(w)!=(m).end())
struct P{
  int tx,ty,kx,ky;
  int t;
  P(int tx,int ty,int kx,int ky,int t) : tx(tx),ty(ty),kx(kx),ky(ky),t(t) {}
};
bool operator < (P p, P q){
  return p.t > q.t;
}
int dx[4] = {1,0,-1,0};
int dy[4] = {0,1,0,-1};
bool memo[51][51][51][51];
int main(void){
  int w,h;
  while(cin>>w>>h,w){
    memset(memo,0,sizeof(memo));
    int grid[51][51];
    int tx,ty,kx,ky;
    cin>>tx>>ty>>kx>>ky;
    tx--;ty--;kx--;ky--;
    REP(y,h)REP(x,w)cin>>grid[y][x];
    priority_queue<P> que;
    que.push(P(tx,ty,kx,ky,0));
    int ans=-1;
    while(!que.empty()){
      P p = que.top(); que.pop();
      if(memo[p.tx][p.ty][p.kx][p.ky])continue;
      memo[p.tx][p.ty][p.kx][p.ky] = true;
      if(p.t>=100){
        ans = -1;
        break;
      }
      if(p.tx==p.kx&&p.ty==p.ky){
        ans = p.t;
        break;
      }
      REP(r,4){
        int ntx = p.tx + dx[r];
        int nty = p.ty + dy[r];
        int nkx = p.kx - dx[r];
        int nky = p.ky - dy[r];
        if(!(ntx>=0&&ntx<w&&nty>=0&&nty<h&&grid[nty][ntx]==0)){
          ntx = p.tx;
          nty = p.ty;
        }
        if(!(nkx>=0&&nkx<w&&nky>=0&&nky<h&&grid[nky][nkx]==0)){
          nkx = p.kx;
          nky = p.ky;
        }
        que.push(P(ntx,nty,nkx,nky,p.t+1));
      }
    }
    if(ans==-1) cout<<"NA"<<endl;
    else cout<<ans<<endl;
  }
  return 0;
}

C++: #include<iostream>
#include<sstream>
#include<vector>
#include<set>
#include<map>
#include<queue>
#include<algorithm>
#include<numeric>
#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<cmath>
#include<cassert>

#define rep(i,n) for(int i=0;i<n;i++)
#define all(c) (c).begin(),(c).end()
#define mp make_pair
#define pb push_back
#define rp(i,c) rep(i,(c).size())
#define fr(i,c) for(__typeof((c).begin()) i=(c).begin();i!=(c).end();i++)
#define dbg(x) cerr<<#x<<" = "<<(x)<<endl

using namespace std;

typedef long long ll;
typedef vector<int> vi;
typedef pair<int,int> pi;
const int inf=1<<28;
const double INF=1e12,EPS=1e-9;

int dy[]={-1,0,1,0},dx[]={0,-1,0,1};
int w,h,tx,ty,kx,ky;
int f[50][50];
bool v[50][50][50][50];

int main()
{
	while(scanf("%d%d",&w,&h),w)
	{
		scanf("%d%d%d%d",&tx,&ty,&kx,&ky);
		rep(i,h)rep(j,w)scanf("%d",f[i]+j);
		rep(i,h)rep(j,w)rep(k,h)rep(l,w)v[i][j][k][l]=0;
		
		v[tx][ty][kx][ky]=1;
		queue<pair<pair<pi,pi>,int> >Q;
		Q.push(mp(mp(mp(tx,ty),mp(kx,ky)),0));
		while(!Q.empty())
		{
			tx=Q.front().first.first.first; ty=Q.front().first.first.second;
			kx=Q.front().first.second.first; ky=Q.front().first.second.second;
			int cc=Q.front().second; Q.pop();
			
			rep(d,4)
			{
				int ntx=tx+dx[d],nty=ty+dy[d];
				int nkx=kx-dx[d],nky=ky-dy[d];
				
				if(ntx<0||ntx>=w||nty<0||nty>=h||f[nty][ntx])ntx=tx,nty=ty;
				if(nkx<0||nkx>=w||nky<0||nky>=h||f[nky][nkx])nkx=kx,nky=ky;
				if(v[ntx][nty][nkx][nky]||cc>=99)continue;
				if(ntx==nkx&&nty==nky)
				{
					printf("%d\n",cc+1); goto END;
				}
				Q.push(mp(mp(mp(ntx,nty),mp(nkx,nky)),cc+1));
				v[ntx][nty][nkx][nky]=1;
			}
		}
		puts("NA"); END:;
	}
	return 0;
}