Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
	"strings"
)

var (
	sc = bufio.NewScanner(os.Stdin)
)

type Color int

const (
	ColorBlack Color = iota
	ColorRed
)

type Node struct {
	ID    int
	X, Y  int
	Color Color
	Nexts []*Node
}

func main() {
	for sc.Scan() {
		if sc.Text() == "0 0" {
			break
		}
		chunks := strings.Split(sc.Text(), " ")
		w, _ := strconv.Atoi(chunks[0])
		h, _ := strconv.Atoi(chunks[1])

		// Initialize map
		m := map[int]map[int]*Node{}
		for x := 1; x <= w; x++ {
			m[x] = map[int]*Node{}
			for y := 1; y <= h; y++ {
				m[x][y] = &Node{ID: x + y*w, X: x, Y: y}
			}
		}
		for x := 1; x <= w; x++ {
			for y := 1; y <= h; y++ {
				nexts := []*Node{}
				if n, ok := m[x-1][y]; ok {
					nexts = append(nexts, n)
				}
				if n, ok := m[x][y-1]; ok {
					nexts = append(nexts, n)
				}
				if n, ok := m[x+1][y]; ok {
					nexts = append(nexts, n)
				}
				if n, ok := m[x][y+1]; ok {
					nexts = append(nexts, n)
				}
				m[x][y].Nexts = nexts
			}
		}

		// Set colors
		queue := []*Node{}
		touchedIDs := map[int]struct{}{}
		for y := 1; y <= h; y++ {
			sc.Scan()
			for i, c := range sc.Text() {
				switch c {
				case '.', '@':
					n := m[i+1][y]
					n.Color = ColorBlack
					if c == '@' {
						queue = append(queue, n)
						touchedIDs[n.ID] = struct{}{}
					}
				case '#':
					m[i+1][y].Color = ColorRed
				}
			}
		}

		// Search
		visitedIDs := map[int]struct{}{}
		for {
			if len(queue) == 0 {
				break
			}
			n := queue[0]
			queue = queue[1:]
			visitedIDs[n.ID] = struct{}{}
			for _, next := range n.Nexts {
				if next.Color == ColorRed {
					continue
				}
				if _, ok := touchedIDs[next.ID]; !ok {
					queue = append(queue, next)
					touchedIDs[n.ID] = struct{}{}
				}
			}
		}
		fmt.Println(len(visitedIDs))
	}
}

C++: #include<iostream>
using namespace std;

bool map[20][20];
int w,h;


int Search(int x,int y, int sum){

  sum++;
  map[y][x]=false;

  cout << "x,y=" << x << ',' << y << endl;

  if(x!=w-1){
    if(map[y][x+1]==true){
      sum = Search(x+1,y,sum);
    }
  }
  if(x!=0){
    if(map[y][x-1]==true){
      sum = Search(x-1,y,sum);
    }
  }
  if(y!=h-1){
    if(map[y+1][x]==true){
      sum = Search(x,y+1,sum);
    }
  }
  if(y!=0){
    if(map[y-1][x]==true){
      sum = Search(x,y-1,sum);
    }
  }

  return sum;

}


int main(){

  int x,y;
  char info;

  while(cin >> w >> h){
    if(w==0 && h==0){ break; }

    for(int i=0; i<h; i++){
        for(int j=0; j<w; j++){
          cin >> info;
          if(info == '.'){ map[i][j]=true;}
          else if(info == '#'){ map[i][j]=false;}
          else{ x=j; y=i; map[i][j]=false;}
        }
    }

    cout << Search(x,y,0) << endl;
  }

  return 0;

}

C++: #include <iostream>
#include <vector>
#include <map>
#include <unordered_map>
#include <set>
#include <unordered_set>
#include <algorithm>
#include <math.h>
#include <string>
#include <climits>
#include <assert.h>
#include <iomanip>
#include <bitset>

#define FOR(i,a,b) for(int i= (a); i<((int)b); ++i)
#define FOE(i,a) for(auto i : a)
#define ALL(c) (c).begin(), (c).end()
#define RALL(c) (c).rbegin(), (c).rend()
#define SUM(x) std::accumulate(ALL(x), 0LL)
#define MIN(v) *std::min_element(v.begin(), v.end())
#define MAX(v) *std::max_element(v.begin(), v.end())
#define EXIST(v,x) (std::find(v.begin(), v.end(), x) != v.end())
#define IS_BIT_ON(bit, i) (bit & (1 << i))
#define BIT_ON(bit, i) (bit |= (1 << i))
#define BIT_OFF(bit, i) (bit &= ~(1 << i))
#define BIT_COUNT(bit) (__builtin_popcount(bit))

typedef long long LL;
template<typename T> std::vector<T> make_v(size_t a){return std::vector<T>(a);}
template<typename T,typename... Ts> auto make_v(size_t a, Ts... ts){ return std::vector<decltype(make_v<T>(ts...))>(a,make_v<T>(ts...));}    // C++14
template<typename T,typename V> typename std::enable_if<std::is_class<T>::value==0>::type fill_v(T &t,const V &v){t=v;}
template<typename T,typename V> typename std::enable_if<std::is_class<T>::value!=0>::type fill_v(T &t,const V &v){for(auto &e:t) fill_v(e,v);}
template<class T> inline T ceil(T a, T b) { return (a + b - 1) / b; }
void print() { std::cout << std::endl; }
template <class Head, class... Tail> void print(Head&& head, Tail&&... tail) { std::cout << head; if (sizeof...(tail) != 0) {std::cout << " ";} print(std::forward<Tail>(tail)...); }
template <class T> void print(std::vector<T> &v) {for (auto& a : v) { std::cout << a; if (&a != &v.back()) {std::cout << " ";} }std::cout << std::endl;}
template <class T> void print(std::vector<std::vector<T>> &vv) { for (auto& v : vv) { print(v); }}
inline bool inside(long long y, long long x, long long H, long long W) {return 0 <= y and y < H and 0 <= x and x < W; }
template<class T> inline double euclidean_distance(T y1, T x1, T y2, T x2) { return sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2)); }
template<class T> inline double manhattan_distance(T y1, T x1, T y2, T x2) { return abs(x1 - x2) + abs(y1 - y2); }
template<typename T> T &chmin(T &a, const T &b) { return a = std::min(a, b); }
template<typename T> T &chmax(T &a, const T &b) { return a = std::max(a, b); }

template<class T> inline std::vector<T> unique(std::vector<T> v) {
    sort(v.begin(), v.end());
    v.erase(unique(v.begin(), v.end()), v.end());
    return v;
}
// 初項s, 交差dのn個の数列の和
long long sum_of_arithmetic_progression(long long s, long long d, long long n) {
    return n * (2 * s + (n - 1) * d) / 2;
}

// 2のべき乗数かどうか
bool is_power_of_two(long long x) {
    return !(x & (x - 1));
}

// aとbの最大公約数 O(log min(a, b))
long long gcd(long long a, long long b) {
    if (b == 0) { return a; }
    return gcd(b, a % b);
}

// 数列vの最大公約数 O(N log d)
long long gcd(std::vector<long long> &v) {
    long long ans = v[0];
    for (int i = 1; i < (int)v.size(); ++i) {
        ans = gcd(ans, v[i]);
    }
    return ans;
}

// aとbの最小公倍数 O(log min(a, b))
long long lcm(long long a, long long b) {
    long long g = gcd(a, b);
    return a / g * b;
}

const int INF = 1u << 30u;
const long long LINF = 1ull << 58u;
const double EPS = 1e-9;
const long double PI = acos(-1.0);
const std::vector<int> dy2 = {0, 1}, dx2 = {1, 0};  // 右，下
const std::vector<int> dy4 = {0, 1, 0, -1}, dx4 = {1, 0, -1, 0};    // 右，下，左，上
const std::vector<int> dy8 = { 0, -1, 0, 1, 1, -1, -1, 1 }, dx8 = { 1, 0, -1, 0, 1, 1, -1, -1 };

using namespace std;


int dfs(int y, int x, vector<vector<int>> &grid) {
    LL ans = 1;
    grid[y][x] = 1;
    FOR(i, 0, 4) {
        int ny = y + dy4[i];
        int nx = x + dx4[i];

        if (inside(ny, nx, grid.size(), grid[0].size())) {
            if (grid[ny][nx] == 0) {
                ans += dfs(ny, nx, grid);
            }
        }
    }

    return ans;
}

int main() {
    cin.tie(0);
    ios::sync_with_stdio(false);

    while (true) {
        LL W, H;
        cin >> W >> H;

        if (W == 0 and H == 0) {
            return 0;
        }

        auto grid = make_v<int>(H, W);
        int sy, sx;
        FOR(y, 0, H) {
            FOR(x, 0, W) {
                char C;
                cin >> C;
                if (C == '#') {
                    grid[y][x] = 1;
                }
                if (C == '@') {
                    sy = y;
                    sx = x;
                }
            }
        }

        print(dfs(sy, sx, grid));
    }

    return 0;
}