Go: package main

import (
	"fmt"
	"math"
	"container/heap"
)

type Position struct {
	X int64
	Y int64
}

func (one Position) Distance(another Position) int64 {
	return int64(math.Abs(float64(one.X-another.X)) + math.Abs(float64(one.Y-another.Y)))
}

type PersonPosition struct {
	Takayuki Position
	Kazuyuki Position
}

func (one PersonPosition) Distance() int64 {
	return one.Takayuki.Distance(one.Kazuyuki)
}

type Status struct {
	Person PersonPosition
	Turn   int64
}

type PQStatus []*Status

func (pq PQStatus) Len() int {
	return len(pq)
}
func (pq PQStatus) Less(i, j int) bool {
	if pq[i].Turn == pq[j].Turn {
		return pq[i].Person.Distance() < pq[j].Person.Distance()
	}
	return pq[i].Turn < pq[j].Turn
}

func (pq PQStatus) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PQStatus) Push(x interface{}) {
	item := x.(*Status)
	*pq = append(*pq, item)
}

func (pq *PQStatus) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	*pq = old[0 : n-1]
	return item
}

func solve(h, w int64) {
	var tx, ty, kx, ky int64
	fmt.Scan(&tx, &ty, &kx, &ky)
	tx--
	ty--
	kx--
	ky--
	m := make([][]int64, h)
	for i := range m {
		m[i] = make([]int64, w)
		for j := int64(0); j < w; j++ {
			fmt.Scan(&m[i][j])
		}
	}
	start := &Status{Person: PersonPosition{Takayuki: Position{X: tx, Y: ty}, Kazuyuki: Position{X: kx, Y: ky}}, Turn: 0}
	pq := make(PQStatus, 0)
	heap.Init(&pq)
	heap.Push(&pq, start)
	//pq.Push(start)
	dx := []int64{0, 1, 0, -1}
	dy := []int64{1, 0, -1, 0}
	memo := make(map[PersonPosition]int64, 0)
	ans := int64(101)
	for pq.Len() > 0 {
		now := heap.Pop(&pq).(*Status)
		//now := pq.Pop().(*Status)
		if now.Person.Distance() == 0 && ans > now.Turn {
			ans = now.Turn
		}
		if ans <= now.Turn {
			continue
		}
		if v, ok := memo[now.Person]; ok && v <= now.Turn {
			continue
		}
		memo[now.Person] = now.Turn
		for i := 0; i < 4; i++ {
			next := &Status{}
			*next = *now
			next.Person.Kazuyuki.X += dx[i]
			next.Person.Kazuyuki.Y += dy[i]
			if next.Person.Kazuyuki.X < 0 || next.Person.Kazuyuki.X >= w ||
				next.Person.Kazuyuki.Y < 0 || next.Person.Kazuyuki.Y >= h ||
				m[next.Person.Kazuyuki.Y][next.Person.Kazuyuki.X] == 1 {
				next.Person.Kazuyuki.X -= dx[i]
				next.Person.Kazuyuki.Y -= dy[i]
			}
			next.Person.Takayuki.X -= dx[i]
			next.Person.Takayuki.Y -= dy[i]
			if next.Person.Takayuki.X < 0 || next.Person.Takayuki.X >= w ||
				next.Person.Takayuki.Y < 0 || next.Person.Takayuki.Y >= h ||
				m[next.Person.Takayuki.Y][next.Person.Takayuki.X] == 1 {
				next.Person.Takayuki.X += dx[i]
				next.Person.Takayuki.Y += dy[i]
			}
			next.Turn += 1
			if next.Turn < 100 {
				heap.Push(&pq, next)
				//pq.Push(next)
			}
		}
	}
	if ans == 101 {
		fmt.Println("NA")
	} else {
		fmt.Println(ans)
	}
}

func main() {
	var h, w int64
	for {
		fmt.Scan(&h, &w)
		if h == 0 && w == 0 {
			break
		}
		solve(h, w)
	}
}

C++: #include<cstdio>
#include<iostream>
#include<vector>
#include<algorithm>
#include<map>
#include<set>
#include<queue>
#include<string>
 
using namespace std;
 
#define rep(i,n) for(int i=0;i<int(n);i++)
#define reps(i,n) for(int i=1;i<=int(n);i++)
#define sint(i) scanf("%d",&i);
#define sintt(i,j) scanf("%d%d",&i,&j);
#define sinttt(i,j,k) scanf("%d%d%d",&i,&j,&k);
#define sintttt(i,j,k,m) scanf("%d%d%d%d",&i,&j,&k,&m);
 
#define INF 1010000000
int dx[]={1,0,-1,0};
int dy[]={0,1,0,-1};
 
class S{
    public:
    int a,b,c,d;
    int n;
    S(int p,int n,int t,int k,int i):a(p),b(n),c(t),d(k),n(i){}
     
};
 
char visit[51][51][51][51];
 
int main(){
    while(1){
        int n,m;
        sintt(n,m);
        if(n==0)break;
        int a,b,c,d;
        sintttt(a,b,c,d);
         
        int masu[51][51];
         
        rep(i,51)rep(j,51)masu[j][i]=0;
        reps(i,m){
            reps(j,n){
                sint(masu[j][i]);
            }
        }
         
        queue<S> que;
        que.push(S(a,b,c,d,0));
        rep(i,51)rep(j,51)rep(k,51)rep(p,51)visit[i][j][k][p]=0;
        int ans=0;
        while(1){
            if(que.empty()==1){
                break;
            }
             
             
            S u=que.front();
            que.pop();
             
            //printf("%d %d  %d %d  %d\n",u.a,u.b,u.c,u.d,u.n);
             
            if(visit[u.a][u.b][u.c][u.d]==1){
                continue;
            }
            visit[u.a][u.b][u.c][u.d]=1;
		
		if(u.n>100)break;
             
            if(u.a==u.c && u.b==u.d){
                ans=u.n;
                break;
            }
             
            rep(i,4){
                int dx1=u.a+dx[i];
                int dy1=u.b+dy[i];
                 
                int dx2=u.c+dx[i]*-1;
                int dy2=u.d+dy[i]*-1;
                 
                //printf("push %d %d %d %d\n",dx1,dy1,dx2,dy2);
                 
                if(dx1<=0 || dy1<=0 || dx1>n ||dy1>m|| masu[dx1][dy1]==1){
                    dx1-=dx[i];
                    dy1-=dy[i];
                }
                if(dx2<=0 || dy2<=0 || dx2>n ||dy2>m|| masu[dx2][dy2]==1){
                    dx2-=dx[i]*-1;
                    dy2-=dy[i]*-1;
                }
                 
                //printf("push %d %d %d %d\n",dx1,dy1,dx2,dy2);
                que.push(S(dx1,dy1,dx2,dy2,u.n+1));
            }
        }
        if(ans==0){
            puts("NA");
        }else{
            printf("%d\n",ans);
        }
    }
}

C++: 
#include<cstdio>
#include <queue>
#include <utility>
#include <cstring>
#include <vector>

using namespace std;

int brd[55][55];
int inpb[55][55];
int ta,yo,x1,x2,y1,y2,i,j;
int tyux,tyuy;

/*
typedef struct{
int xx;
int yy;
}zah;
*/
typedef pair<int,int> zah;
typedef pair<int,zah> mp;

int muki[4][2]={
	{1,0},
	{0,1},
	{-1,0},
	{0,-1}
};


int main(void){

while(1){
scanf("%d%d",&yo,&ta);
if(yo==0)break;
scanf("%d%d%d%d",&x1,&y1,&x2,&y2);
memset(inpb,-1,sizeof(inpb));
memset(brd,-1,sizeof(brd));
for(i=1;i<=yo;i++){
for(j=1;j<=ta;j++){
scanf("%d",&(inpb[i][j]));
brd[i][j]=inpb[i][j];
}
}


if(x1%2!=x2%2 || y1%2!=y2%2){
printf("NA\n");
continue;
}
tyux=(x1+x2)/2;
tyuy=(y1+y2)/2;

int x,y;
for(i=1;i<=yo;i++){
for(j=1;j<=ta;j++){
x=tyux*2-i;y=tyuy*2-j;
if(x>0 && x<=yo && y>0 && y<=ta){
if(brd[x][y]==0){
brd[x][y]=inpb[i][j];
}
}
}
}

mp pa,pb;
pa.first=0;
pa.second.first=x1;
pa.second.second=y1;
priority_queue<mp,vector<mp>,greater<mp> > qu;

qu.push(pa);

int bol[55][55]={};
bol[x1][y1]=1;
int cl=0;
while(!qu.empty()){
	pa=qu.top();
	qu.pop();
	if(pa.first>=100){
		break;
	}
	if(pa.second.first==tyux && pa.second.second==tyuy){
		printf("%d\n",pa.first);
		cl=1;
		break;
	}
	for(i=0;i<4;i++){
		x=pa.second.first+muki[i][0];
		y=pa.second.second+muki[i][1];
		if(brd[x][y]==0 && bol[x][y]==0){
			bol[x][y]=1;
			pb.first=pa.first+1;
			pb.second.first=x;
			pb.second.second=y;
			qu.push(pb);
		}
	}
}
if(cl==0){
	printf("NA\n");
}
}
return 0;
}

C++: #include <iostream>
#include <queue>
#define rep2(x,from,to) for(int x=(from);(x)<(to);(x)++)
#define rep(x,to) rep2(x,0,to)
using namespace std;
bool mem[52][52][52][52] = {{{{}}}};
struct S{
	int a,b,c,d,t;
};
int dx[4] = {-1,0,1,0};
int dy[4] = {0,1,0,-1};
int main(){
	int x, y, tx, ty, kx, ky, a;
	while(cin >> x >> y, (x || y)) {
		int b[60][60] = {};
		cin >> tx >> ty >> kx >> ky;
		rep(i,y) {
			rep(j,x) {
				cin >> a;
				b[i+1][j+1] = 1-a;
			}
		}
		queue<S> q;
		S s = {tx,ty,kx,ky,0};
		q.push(s);
		while(!q.empty()) {
			S s = q.front();
			if(s.a==s.c&&s.b==s.d) break;
			if(q.front().t >= 100) break;
			q.pop();
			if(mem[s.a][s.b][s.c][s.d]++) continue;
			rep(i,4) {
				int na = s.a+dx[i], nb = s.b+dy[i], nc = s.c+dx[(i+2)%4], nd = s.d+dy[(i+2)%4];
				if(!b[na][nb]&&!b[nc][nd]) continue;
				if(!b[na][nb]) na = s.a, nb = s.b;
				if(!b[nc][nd]) nc = s.c, nd = s.d;
				S ns = {na, nb, nc, nd, s.t+1};
				q.push(ns);
			}
		}
		if(q.empty()) cout << "NA" << endl;
		else if(q.front().t >= 100) cout << "NA" << endl;
		else cout << q.front().t << endl;
	}
}