Go: package main

import (
	"bufio"
	"os"
	"strconv"
	"strings"
	"fmt"
)

var scanner = bufio.NewScanner(os.Stdin)

func main() {
	scanner.Scan()
	n, _ := strconv.Atoi(scanner.Text())
	for i := 0; i < n; i++ {
		scanner.Scan()
		input := strings.Split(scanner.Text(), " ")
		buf := make([]float64, len(input))
		for j := range buf {
			buf[j], _ = strconv.ParseFloat(input[j], 64)
		}
		p1 := complex(buf[0], buf[1])
		p2 := complex(buf[2], buf[3])
		p3 := complex(buf[4], buf[5])
		pk := complex(buf[6], buf[7])
		ps := complex(buf[8], buf[9])
		kin := isAtSameSide(p3, pk, []complex128{p1, p2}) &&
			isAtSameSide(p1, pk, []complex128{p2, p3}) &&
			isAtSameSide(p2, pk, []complex128{p3, p1})
		sin := isAtSameSide(p3, ps, []complex128{p1, p2}) &&
			isAtSameSide(p1, ps, []complex128{p2, p3}) &&
			isAtSameSide(p2, ps, []complex128{p3, p1})
		if (kin || sin) && !(kin && sin) {
			fmt.Println("OK")
		} else {
			fmt.Println("NG")
		}
	}
}

func isAtSameSide(a, b complex128, line []complex128) bool {
	sa := (real(line[1]) - real(line[0]))*(imag(a)-imag(line[0]))+
		(imag(line[1])-imag(line[0]))*(real(line[0])-real(a))
	sb := (real(line[1]) - real(line[0]))*(imag(b)-imag(line[0]))+
		(imag(line[1])-imag(line[0]))*(real(line[0])-real(b))
	return (sa > 0 && sb > 0) || (sa < 0 && sb < 0)
}

C++: #include<cmath>
#include<algorithm>
#include<iostream>
#include<vector>

using namespace std;

double EPS = 1e-10;

double add(double a, double b){
  if(abs(a+b) < EPS * (abs(a)+abs(b)))return 0;
  return a+b;
}

struct point{
  double x, y;
  point(){}
  point(double x,double y) : x(x) , y(y){}

  point operator + (point p){
    return point(add(x,p.x), add(y,p.y));
  }

  point operator - (point p){
    return point(add(x,-p.x), add(y,-p.y));
  }

  point operator * (double d){
    return point(x*d,y*d);
  }
};

struct segment{
  point a,b;
};

double dot(point a, point b) {
  return (a.x * b.x + a.y * b.y);
}

double cross(point a, point b) {
  return (a.x * b.y - a.y * b.x);
}

int is_intersected_ls(point a1, point a2, point b1, point b2) {
  return ( cross(a2-a1, b1-a1) * cross(a2-a1, b2-a1) < EPS ) &&
         ( cross(b2-b1, a1-b1) * cross(b2-b1, a2-b1) < EPS );
}

int ccw(point p0, point p1, point p2){
  point a = p1 - p0;
  point b = p2 - p0;
  if(cross(a,b)>EPS)return +1;
  if(cross(a,b)<EPS)return -1;
  if(dot(a,b)<-EPS)return +2;
  if(a.x*a.x+a.y*a.y<b.x*b.x+b.y*b.y)return -2;
  return 0;
}

int point_contain(segment* ps, point p, int n){
  int cnt=ccw(ps[0].a,ps[0].b,p);

  for(int i=0;i<n;i++)
    if(cnt!=ccw(ps[i].a,ps[i].b,p))return 0;
  
  return 1;
}

int main(void){
  int n;
  point p[3],k,s;
  segment seg[3];

  cin >> n;
  while(n--){
    for(int i=0;i<3;i++)
      cin >> p[i].x >> p[i].y;
    
    cin >> k.x >> k.y >> s.x >> s.y;
    int cnt=0,l=0;
    for(int i=0;i<3;i++)
      for(int j=0;j<3;j++)
	for(int k=0;k<3;k++)
	  if(i!=j && i!=k && j!=k){
	    if(ccw(p[i],p[j],p[k])==1){
	      seg[i].a=p[i];
	      seg[i].b=p[j];
	      l++;
	    }
	}
     

    if(point_contain(seg,k,l)!=point_contain(seg,s,l))cout << "OK" << endl;
    else cout << "NG" << endl;
    
  }

  return 0;
}

C++: #include<iostream>
#include<cmath>
using namespace std;
bool eq(double x,double y){
  double z=x-y;
  if(z<0.000000001)return true;
  else return false;
}
double S3( double x1, double y1, double x2,double y2, double x3, double y3 ){

  double sum = 0;
  sum = ( x1*y2 - x2*y1 ) + ( x2*y3 - x3*y2 ) + ( x3*y1 - x1*y3 );
  sum = abs(sum);
  sum /= 2;

  return sum;
}
int n;
double xp1,yp1,xp2,yp2,xp3,yp3,xk,yk,xs,ys;

int check(double x,double y){
  double a = S3(xp1,yp1,xp2,yp2,x,y);
  double b = S3(xp2,yp2,xp3,yp3,x,y);
  double c = S3(xp3,yp3,xp1,yp1,x,y);
  double d = S3(xp1,yp1,xp2,yp2,xp3,yp3);
  if(eq(a+b+c,d)){
    return 1;
  }else{
    return -1;
  }
}

int main(){
  cin>>n;
  while(n--){
    cin>>xp1>>yp1>>xp2>>yp2>>xp3>>yp3>>xk>>yk>>xs>>ys;
    if(check(xk,yk)==check(xs,ys))cout<<"NG"<<endl;
    else cout<<"OK"<<endl;
  }
  return 0;
}

C++: #include<iostream>
#include<vector>
#include<complex>
#include<algorithm>
#include<cmath>
using namespace std;

#define EPS (1e-12)
#define EQ(a,b) (abs((a)-(b)) < EPS)
#define EQV(a,b) (EQ((a).real(),(b).real()) && EQ((a).imag(),(b).imag()))
typedef complex<double> Po;

Po unit(Po p){return p / abs(p);}
  
Po normal(Po p,int m){
  Po x;
  if(!m)x = p * Po(0,1);
  else x = p * Po(0,-1);
  return x;
}

double dot(Po x,Po y){return x.real()*y.real() + x.imag()*y.imag();}

double cross(Po x,Po y){return x.real()*y.imag() - x.imag()*y.real();}

double area(Po a,Po b,Po c){
  return abs(cross(b-a,c-a)/2);
}

bool inter(Po a,Po b,Po c,Po x){
  if( area(a,b,x) + area(b,c,x) + area(c,a,x) > area(a,b,c) +EPS)return false;
  else return true;
}

double heron(double a,double b,double c){
  double s = (a+b+c)/2;
  return sqrt(s*(s-a)*(s-b)*(s-c));
}

class line{
 public:
  Po a,b;

  void set(Po x,Po y){
    a = x;
    b = y;
  }

  bool orth(line l){
    return EQ( dot(a-b,l.a-l.b),0.0);
  }

  bool para(line l){
    return EQ( cross(a-b,l.a-l.b),0.0);
  }

  bool on_line(Po x){
    return EQ( cross(b-a,x-a),0.0);
  }

  double line_dis(Po x){
    return abs(cross(b-a,x-a))/abs(b-a);
  }

  Po line_cp(line l){
    return a + (b-a)*cross(l.b-l.a,l.a-a) /cross(l.b-l.a,b-a);
  }

  bool on_seg(Po x){
    return (abs(a-x) + abs(x-b) < abs(a-b) + EPS);
  }

  double seg_dis(Po x){
    if(dot(b-a,x-a)<EPS)return abs(x-a);
    if(dot(a-b,x-b)<EPS)return abs(x-b);
    return abs(cross(b-a,x-a))/abs(b-a);
  }

  int is_cross(line l){
    return (cross(b-a,l.a-a) * cross(b-a,l.b-a)<EPS) && (cross(l.b-l.a,a-l.a) * cross(l.b-l.a,b-l.a) < EPS);
  }

  Po seg_cp(line l){
    double d = abs(cross(l.b-l.a,a-l.a));
    return a + (b-a)*( d / (d * abs(cross(l.b-l.a,b-l.a))));
  }
};

class polygon{
 public:
  vector<Po> v;
  int o;

  void set(void){
    v.clear();
  }

  void Vadd(Po a){
    if(!v.size())o = 0;
    else if(a.imag() < v[o].imag())o = v.size();
    v.push_back(a);
  }

  void sort(void){
    vector<double> seta;
    Po ot;
    ot.real() = 1.0;
    ot.imag() = 0.0;
    swap(v[0],v[o]);
    o = 0;
    for(int i=1;i<(int)v.size();i++){
      seta.push_back(dot(ot,v[i]-v[0]) / (abs(ot)*abs(v[i]-v[0])) );
    } 
    for(int i=1;i<(int)v.size()-1;i++){
      for(int j=i+1;j<(int)v.size();j++){
	if(seta[i-1] < seta[j-1]){
	  swap(seta[i-1],seta[j-1]);
	  swap(v[i],v[j]);
	}
      }
    }
  }

  bool inter(Po a){
    int c = 0;
    double max = 0;
    Po b;
    line l,s;
    for(int i=0;i<(int)v.size();i++)if(max < v[i].real())max = v[i].real();
    b.real() = max+1;
    b.imag() = a.imag();
    s.set(a,b);
    for(int i=0;i<(int)v.size()-1;i++){
      l.set(v[i],v[i+1]);
      if(s.para(l)){
	l.a.imag() += 1e-6;
	l.b.imag() += 1e-6;
      }
      if(s.is_cross(l))c++;
    }
    l.set(v[(int)v.size()-1],v[0]);
    if(s.para(l)){
      l.a.imag() += 1e-6;
      l.b.imag() += 1e-6;
    }
    if(s.is_cross(l))c++;
    if(c%2)return true;
    else return false;
  }
};

int main(){
  int n;
  Po p1,p2,p3,pk,ps;
  polygon tri;

  cin >> n;

  for(int i=0;i<n;i++){
    cin >> p1.real() >> p1.imag();
    cin >> p2.real() >> p2.imag();
    cin >> p3.real() >> p3.imag();
    cin >> pk.real() >> pk.imag();
    cin >> ps.real() >> ps.imag();
    
    tri.set();
    tri.Vadd(p1);
    tri.Vadd(p2);
    tri.Vadd(p3);
    tri.sort();
    
    if(tri.inter(pk) != tri.inter(ps))cout << "OK" << endl;
    //if(inter(p1,p2,p3,pk) != inter(p1,p2,p3,ps) )cout << "OK" << endl;
    else cout << "NG" << endl;
  }
  
}