Go: package main

import (
	"fmt"
	"math"
)

type Position struct {
	X int64
	Y int64
}

func (one Position) Distance(another Position) int64 {
	return int64(math.Abs(float64(one.X-another.X)) + math.Abs(float64(one.Y-another.Y)))
}

type PersonPosition struct {
	Takayuki Position
	Kazuyuki Position
}

func (one PersonPosition) Distance() int64 {
	return one.Takayuki.Distance(one.Kazuyuki)
}

type Status struct {
	Person PersonPosition
	Turn   int64
}

type PQStatus []*Status

func solve(h, w int64) {
	var tx, ty, kx, ky int64
	fmt.Scan(&tx, &ty, &kx, &ky)
	tx--
	ty--
	kx--
	ky--
	m := make([][]int64, h)
	for i := range m {
		m[i] = make([]int64, w)
		for j := int64(0); j < w; j++ {
			fmt.Scan(&m[i][j])
		}
	}
	start := &Status{Person: PersonPosition{Takayuki: Position{X: tx, Y: ty}, Kazuyuki: Position{X: kx, Y: ky}}, Turn: 0}
	pq := make(PQStatus, 0)
	pq = append(pq, start)
	dx := []int64{0, 1, 0, -1}
	dy := []int64{1, 0, -1, 0}
	memo := make(map[PersonPosition]int64, 0)
	ans := int64(102)
	for len(pq) > 0 {
		now := pq[0]
		pq = pq[1:]
		if now.Person.Distance() == 0 && ans > now.Turn {
			ans = now.Turn
		}
		if ans <= now.Turn {
			continue
		}

		if _, ok := memo[now.Person]; ok {
			continue
		}
		memo[now.Person] = now.Turn

		for i := 0; i < 4; i++ {
			next := &Status{}
			*next = *now
			next.Person.Kazuyuki.X += dx[i]
			next.Person.Kazuyuki.Y += dy[i]
			if next.Person.Kazuyuki.X < 0 || next.Person.Kazuyuki.X >= w ||
				next.Person.Kazuyuki.Y < 0 || next.Person.Kazuyuki.Y >= h ||
				m[next.Person.Kazuyuki.Y][next.Person.Kazuyuki.X] == 1 {
				next.Person.Kazuyuki.X -= dx[i]
				next.Person.Kazuyuki.Y -= dy[i]
			}
			next.Person.Takayuki.X -= dx[i]
			next.Person.Takayuki.Y -= dy[i]
			if next.Person.Takayuki.X < 0 || next.Person.Takayuki.X >= w ||
				next.Person.Takayuki.Y < 0 || next.Person.Takayuki.Y >= h ||
				m[next.Person.Takayuki.Y][next.Person.Takayuki.X] == 1 {
				next.Person.Takayuki.X += dx[i]
				next.Person.Takayuki.Y += dy[i]
			}
			next.Turn++
			if next.Turn <= 100 {
				pq = append(pq, next)
			}
		}
	}
	if ans == 102 {
		fmt.Println("NA")
	} else {
		fmt.Println(ans)
	}
}

func main() {
	var h, w int64
	for {
		fmt.Scan(&h, &w)
		if h == 0 && w == 0 {
			break
		}
		solve(h, w)
	}
}

C++: #include <iostream>
#include <queue>
#include <cstring>
using namespace std;


int H,W;
bool F[52][52]; //障害物
bool D[52][52][52][52]; //探索済みかの判定用
int inc_tx[4] = {1,-1,0,0};
int inc_ty[4] = {0,0,1,-1};
int inc_kx[4] = {-1,1,0,0};
int inc_ky[4] = {0,0,-1,1};

class Point{
public:
  int tx; //タカユキの座標
  int ty;
  int kx; //カズユキの座標
  int ky;
  int d; //ターン回数
  void set(int a,int b,int c,int d){
    tx = a;
    ty = b;
    kx = c;
    ky = d;
  }
};

bool is_out_of_area(int y,int x) //座標が範囲内か確認する関数
{
  return x < 1 || x > W || y < 1 || y > H || F[y][x];
}

int main(){

  while(1){

    Point p,q;
    int tx,ty,kx,ky;
    queue<Point> qa;
    cin >> W >> H;
    if(W == 0 && H == 0)
    break;
    cin >> tx >> ty >> kx >> ky;
    memset(F,1,sizeof(F));
    for(int y=1;y<=H;y++){
      for(int x=1;x<=W;x++){
        cin >> F[y][x];
      }
    }
    memset(D,1,sizeof(D));
    p.set(tx,ty,kx,ky);
    D[ty][tx][ky][kx] = 0;
    p.d = 0;
    qa.push(p);
    while(1){
      if(qa.empty()){
        cout << "NA" <<endl;
        break;
      }
      p = qa.front();
      qa.pop();
      if(p.d >= 100){
        cout << "NA" << endl;
        break;
      }
      if(p.tx == p.kx && p.ty == p.ky){
        cout << p.d << endl;
        break;
      }
      for(int i=0;i<4;i++){
        q.tx = p.tx + inc_tx[i]; q.ty = p.ty + inc_ty[i];
        q.kx = p.kx + inc_kx[i]; q.ky = p.ky + inc_ky[i];
        if(D[q.ty][q.tx][q.ky][q.kx]){
          if(is_out_of_area(q.ty ,q.tx) == 0 || is_out_of_area(q.ky ,q.kx) == 0){
            if(is_out_of_area(q.ty ,q.tx)){
              q.ty = p.ty; q.tx = p.tx;
            }
            if(is_out_of_area(q.ky ,q.kx)){
              q.ky = p.ky; q.kx = p.kx;
            }
            q.d = p.d + 1;
            qa.push(q);
            D[q.ty][q.tx][q.ky][q.kx] = 0;
          }
        }
      }
    }
    while(!qa.empty()){
      qa.pop();
    } //キューの残りカスを消去
  }
  return 0;
}

C++: #include<iostream>
#include<queue>
#include<cstdio>
#include<cstring>

using namespace std;

#define MAX 51

int xy[MAX][MAX];
int cost[MAX][MAX][MAX][MAX];
int X,Y;

int dx[4]={1,0,-1,0};
int dy[4]={0,1,0,-1};

struct state{
  char tx;
  char ty;
  char kx;
  char ky;
  int co;
  state(){}
  state(char tx,char ty,char kx,char ky,char co):
    tx(tx),ty(ty),kx(kx),ky(ky),co(co){}
};

int solve(int tx,int ty,int kx,int ky){

  memset(cost,101,sizeof(cost));

  queue<state> q;
  q.push( state(tx,ty,kx,ky,0) );

  while( !q.empty() ){
    state p=q.front();
    q.pop();

    tx=p.tx;
    ty=p.ty;
    kx=p.kx;
    ky=p.ky;

    for(int i=0;i<4;i++){

      int f=0;
      
      if(p.co+1>=100) continue;
      
      if(kx+dx[i]*-1 <= 0 || ky+dy[i]*-1 <=0 || kx+dx[i]*-1 > X || ky+dy[i]*-1 > Y)
	f+=10;      
      if(tx+dx[i] <= 0 || ty+dy[i] <= 0 || tx+dx[i] > X || ty+dy[i] > Y )
	f++;

      if( xy[ty+dy[i]][tx+dx[i]]==1 )
	f++;
      if(xy[ky+dy[i]*-1][kx+dx[i]*-1]==1 )
	f+=10;

      if(f/10>0 && f%10>0)
	continue;


      if(f==0){
	if(tx+dx[i] == kx+dx[i]*-1 && ty+dy[i] == ky+dy[i]*-1)
	  return p.co+1;
	if( cost[tx+dx[i]][ty+dy[i]][kx+dx[i]*-1][ky+dy[i]*-1] <= p.co)
	  continue;
	cost[tx+dx[i]][ty+dy[i]][kx+dx[i]*-1][ky+dy[i]*-1]=p.co+1;
	q.push( state(tx+dx[i],ty+dy[i],kx+dx[i]*-1,ky+dy[i]*-1,p.co+1) );
      }
      else if(f%10>0){
	if(tx == kx+dx[i]*-1 && ty == ky+dy[i]*-1)
	  return p.co+1;
	if( cost[tx][ty][kx+dx[i]*-1][ky+dy[i]*-1] <= p.co)
	  continue;
	cost[tx][ty][kx+dx[i]*-1][ky+dy[i]*-1]=p.co+1;
	q.push( state(tx,ty,kx+dx[i]*-1,ky+dy[i]*-1,p.co+1) );
      }
      else if(f/10>0){
	if(tx+dx[i] == kx && ty+dy[i] == ky)
	  return p.co+1;
	if( cost[tx+dx[i]][ty+dy[i]][kx][ky] <= p.co)
	  continue;
	cost[tx+dx[i]][ty+dy[i]][kx][ky]=p.co+1;
	q.push( state(tx+dx[i],ty+dy[i],kx,ky,p.co+1) );
      }
    }
  }
  return -1;
} 

main(){
  
  int i,j;
  int kx,ky,tx,ty;
  int n;

  while(1){
    
    cin >> X >> Y;

    if(X==0 && Y==0) break;
    
    cin >> tx >> ty;
    cin >> kx >> ky;
    
    for(i=1;i<=Y;i++){
      for(j=1;j<=X;j++){
	cin >> xy[i][j];
      }
    }
    
    n=solve(tx,ty,kx,ky);
    
    if(n==-1)
      cout << "NA" << endl;
    else
      cout << n << endl;
  }
  return 0;
}

C++: #include <iostream>
#include <queue>
#include <cstring>
#define rep2(x,from,to) for(int x=(from);(x)<(to);(x)++)
#define rep(x,to) rep2(x,0,to)
using namespace std;
bool mem[52][52][52][52] = {{{{}}}};
struct S{
	int a,b,c,d,t;
};
int dx[4] = {-1,0,1,0};
int dy[4] = {0,1,0,-1};
void init() {
	memset(mem,0,sizeof(mem));
}
int main(){
	int x, y, tx, ty, kx, ky, k;
	while(cin >> x >> y, (x || y)) {
		int b[52][52] = {};
		init();
		cin >> tx >> ty >> kx >> ky;
		rep(i,y) {
			rep(j,x) {
				cin >> k;
				b[i+1][j+1] = 1-k;
			}
		}
		queue<S> q;
		S s = {tx,ty,kx,ky,0};
		q.push(s);
		while(!q.empty()) {
			S s = q.front();
			if(q.front().t >= 100) break;
			if(s.a==s.c&&s.b==s.d) break;
			q.pop();
			if(mem[s.a][s.b][s.c][s.d]++) continue;
			rep(i,4) {
				int na = s.a+dx[i], nb = s.b+dy[i], nc = s.c+dx[(i+2)%4], nd = s.d+dy[(i+2)%4];
				if(!b[nb][na]&&!b[nd][nc]) continue;
				if(!b[nb][na]) na = s.a, nb = s.b;
				if(!b[nd][nc]) nc = s.c, nd = s.d;
				S ns = {na, nb, nc, nd, s.t+1};
				q.push(ns);
			}
		}
		if(q.empty()) cout << "NA" << endl;
		else if(q.front().t >= 100) cout << "NA" << endl;
		else cout << q.front().t << endl;
	}
}