Go: package main

import (
	"container/heap"
	"fmt"
)

type Node struct {
	NowPosition          int
	DiscountTicketTCount int
	Amount               int
}

type PriorityQueueNode []*Node

func (pq PriorityQueueNode) Len() int {
	return len(pq)
}

func (pq PriorityQueueNode) Less(i, j int) bool {
	return pq[i].Amount < pq[j].Amount
}

func (pq PriorityQueueNode) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PriorityQueueNode) Push(node interface{}) {
	*pq = append(*pq, node.(*Node))
}

func (pq *PriorityQueueNode) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	*pq = old[0 : n-1]
	return item
}

type Point struct {
	NextPoint int
	Fee       int
}

type Memo struct {
	NowPoint             int
	DiscountTicketTCount int
}

func main() {
	var c, n, m, s, d int
	var a, b, f int

	for {
		fmt.Scan(&c, &n, &m, &s, &d)
		if c == 0 && n == 0 && m == 0 && s == 0 && d == 0 {
			break
		}
		s--
		d--
		pointMap := make([][]Point, n)
		for i := 0; i < n; i++ {
			pointMap[i] = make([]Point, 0, n)
		}
		for i := 0; i < m; i++ {
			fmt.Scan(&a, &b, &f)
			a--
			b--
			pointMap[a] = append(pointMap[a], Point{NextPoint: b, Fee: f})
			pointMap[b] = append(pointMap[b], Point{NextPoint: a, Fee: f})
		}
		pq := make(PriorityQueueNode, 0, m)
		start := Node{NowPosition: s, DiscountTicketTCount: c, Amount: 0}
		heap.Push(&pq, &start)
		memo := make(map[Memo]struct{})
		for len(pq) != 0 {
			now := heap.Pop(&pq).(*Node)
			if now.NowPosition == d {
				fmt.Println(now.Amount)
				break
			}
			memo[Memo{NowPoint: now.NowPosition, DiscountTicketTCount: now.DiscountTicketTCount}] = struct{}{}
			for _, v := range pointMap[now.NowPosition] {
				next := &Node{v.NextPoint, now.DiscountTicketTCount, now.Amount + v.Fee}
				if _, ok := memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}]; !ok {
					heap.Push(&pq, next)
				}
				if now.DiscountTicketTCount > 0 {
					next = &Node{v.NextPoint, now.DiscountTicketTCount - 1, now.Amount + v.Fee/2}
					if _, ok := memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}]; !ok {
						heap.Push(&pq, next)
					}
				}
			}
		}
	}
}

C++: #include <iostream>
#include <queue>
#include <vector>

using namespace std;

struct P {
	int from, cost, coupon;

	bool operator >(const P& p) const {
		return cost > p.cost;
	}
};

int ecost[101][101];
int ccost[101][11]; // 0:not use coupon 1:use coupon
int c, n, m, s, d;
int i;

int main() {
	while(cin >> c >> n >> m >> s >> d, c|n|m|s|d) {
		fill_n((int *)ecost, 101*101, -1);
		fill_n((int *)ccost, 101*11, 1e8);
		for(i=0; i<m; i++){
			int a, b, f;
			cin >> a >> b >> f;
			ecost[a][b] = f;
			ecost[b][a] = f;
		}
		priority_queue<P, vector<P>, greater<P>> q;
		q.push((P){s, 0, 0});
		int dcost;
		while(!q.empty()){
			P p = q.top(); q.pop();
			// goal
			if(p.from == d) {
				dcost = p.cost;
				break;
			}
			//
			for(i=0; i<n+1; i++){ // i:to
				if(ecost[p.from][i] != -1){
					q.push((P){i, p.cost + ecost[p.from][i], p.coupon});
					if(p.coupon+1 <= c) {
						if(p.cost + ecost[p.from][i]/2 < ccost[i][p.coupon+1]){
							q.push((P){i, p.cost + ecost[p.from][i]/2, p.coupon+1});
						}
					}
					//ecost[p.from][i] = -1;
					//ecost[i][p.from] = -1;
				}
			}
		}
		cout << dcost << endl;
	}
	return 0;
}

C++: #include <iostream>
#include <queue>
#include <functional>
#include <map>
#include <utility>
#include <vector>
using namespace std;

typedef pair<int, int> P;
typedef pair<P, int> State;

const int N = 100, INF = 1e8;

int edge[N][N];

int dijkstra(int n, int s, int d, int c){
	priority_queue<State, vector<State>, greater<State> > q;
	vector<int> visited(n, INF);
	q.push(make_pair(make_pair(0, s), c));
	while(!q.empty()){
		int c = q.top().first.first;
		int curr = q.top().first.second;
		int dc = q.top().second;
		q.pop();
		visited[curr]  = c;
		if(curr == d) return c;
        if(c > visited[curr]) continue;
		for(int i(0);i < n;++i){
			if(edge[curr][i] != INF){
				int nc = c + edge[curr][i];
				int next = i;
				if(visited[next] > nc){
					q.push(State(P(nc, next), dc));
				}
				nc = c + edge[curr][next] / 2;
				if(dc > 0 && visited[next] > nc){
					q.push(State(P(nc, next), dc - 1));
				}
			}
		}
	}
	return -1;
}

int main(){
	int c, n, m, s, d, a, b, f;
	while(cin >> c >> n >> m >> s >> d, c && n && m && s && d){
		for(int i(0);i < N;++i){
			for(int j(i);j < N;++j){
				edge[i][j] = edge[j][i] = INF;
			}
		}
		--s;
		--d;
		for(int i(0);i < m;++i){
			cin >> a >> b >> f;
			--a;
			--b;
			edge[a][b] = edge[b][a] = f;
		}
        cout << dijkstra(n, s, d, c) << endl;
	}
    return 0;
}

C++: //Solution for aoj:0212 Highway Express Bus
#include<iostream>
#include<algorithm>
#include<vector>
#include<queue>
#include<functional>
using namespace std;
typedef pair<int, int>P;


struct S {
	int cost, to, num;
	S(int c, int t, int n) : cost(c), to(t), num(n){}
	bool operator>(const S &s) const {
		return cost > s.cost;
	}
};

const int INF = 1 << 30;
int c, n, m, s, d, ans;
int tocost[1001][11];
vector<P> town[1001];
priority_queue<S, vector<S>, greater<S> > pq;


void dijkstra(){
	while (!pq.empty()){
		S a = pq.top();
		pq.pop();
		for (int i = 0; i < town[a.to].size(); i++){
			int tt = town[a.to][i].first, cc = town[a.to][i].second;
			if (tocost[tt][a.num] > cc + a.cost){
				tocost[tt][a.num] = cc + a.cost;
				pq.push({ cc + a.cost, tt, a.num });
			}
			if (a.num>0&&tocost[tt][a.num-1] > cc/2 + a.cost){
				tocost[tt][a.num-1] = cc/2 + a.cost;
				pq.push({ cc/2 + a.cost, tt, a.num-1 });
			}
		}
	}
}
	int main(){
		while (cin >> c >> n >> m >> s >> d&&c&&n&&m&&s){
			for (int i = 0; i < 1001; i++)
				fill(tocost[i], tocost[i] + 11, INF);
			tocost[s][c] = 0;
			ans = INF;
			while (pq.size())
				pq.pop();
			for (int i = 0; i < n; i++)
				town[i].clear();
			for (int i = 0; i < m; i++){
				int a, b, c;
				cin >> a >> b >> c;
				town[a].push_back({ b, c });
				town[b].push_back({ a, c });
			}
			pq.push({ 0, s, c });
			dijkstra();
			for (int i = 0; i <= c; i++)
				ans = min(ans, tocost[d][i]);
			cout << ans << endl;
		}
		return 0;
	}