Go: package main

import (
	"fmt"
	"math"
	"math/cmplx"
)

func main() {
	for {
		var n int
		fmt.Scan(&n)

		if n == 0 {
			return
		}

		arr := make([]complex128, n)

		for i := 0; i < n; i++ {
			var x, y float64

			fmt.Scanf("%f%f", &x, &y)

			arr[i] = complex(x, y)
		}

		max := 1
		for i := 0; i < n; i++ {
			for j := i + 1; j < n; j++ {
				sub := arr[j] - arr[i]

				if cmplx.Abs(sub) >= 2 {
					continue
				}
				sum := arr[j] + arr[i]

				v := 1
				{
					halfd := cmplx.Abs(sub / 2)

					center := sum/2 + sub*cmplx.Rect(math.Sqrt(1-halfd*halfd)/cmplx.Abs(sub), float64(v)*math.Pi/2)

					counter := 0
					for k := 0; k < n; k++ {
						if i == k || j == k || cmplx.Abs(arr[k]-center) <= 1 {
							counter++
						}
					}
					if max < counter {
						max = counter
					}
				}

				v = -1
				{
					halfd := cmplx.Abs(sub / 2)

					center := sum/2 + sub*cmplx.Rect(math.Sqrt(1-halfd*halfd)/cmplx.Abs(sub), float64(v)*math.Pi/2)

					counter := 0
					for k := 0; k < n; k++ {
						if i == k || j == k || cmplx.Abs(arr[k]-center) <= 1 {
							counter++
						}
					}
					if max < counter {
						max = counter
					}
				}

			}
		}

		fmt.Println(max)
	}
}

C++: #include <iostream>
#include <string>
#include <sstream>
#include <cmath>
#include <vector>

using namespace std;

typedef long double ld;

struct Point {
    ld x, y;
    Point(ld x=0, ld y=0) : x(x), y(y) {}
    string to_s() {
        ostringstream os;
        os << x << ',' << y;
        return os.str();
    }
    Point operator+(const Point& o) const {
        return Point(x+o.x, y+o.y);
    }
    Point operator/(const int d) const {
        return Point(x/d, y/d);
    }
};

struct Circle {
    ld x, y;
    ld r;
    Circle(ld x=0, ld y=0, ld r=1) : x(x), y(y), r(r) {}
    const static ld eps = 1e-5;
    bool isIntersect(const Circle& o) const {
        ld dx = o.x - x;
        ld dy = o.y - y;
        return (r + o.r) * (r + o.r) > (dx*dx + dy*dy);
    }
    pair<Point, Point> intersectionPoint(const Circle& o) const {
        ld dx = x - o.x;
        ld dy = y - o.y;
        ld a = (dx*dx + dy*dy + r*r - o.r*o.r) / 2.0;
        ld d = sqrt((dx*dx+dy*dy)*r*r-a*a);
        Point p, q;
        p.x = (a*dx + dy * d) / (dx*dx+dy*dy) + o.x;
        q.x = (a*dx - dy * d) / (dx*dx+dy*dy) + o.x;
        p.y = (a*dy - dx * d) / (dx*dx+dy*dy) + o.y;
        q.y = (a*dy + dx * d) / (dx*dx+dy*dy) + o.y;
        //cout << p.x << ',' << p.y << endl;
        //cout << q.x << ',' << q.y << endl;
        return make_pair(p, q);
    }
    bool contains(ld px, ld py) const {
        return r + eps >= sqrt((px - x) * (px - x) + (py - y) * (py - y));
    }
    string to_s() {
        ostringstream os;
        os << x << ',' << y << ':' << r << endl;
        return os.str();
    }
};

int countContainingPoints(const Circle& c, const vector<Circle>& ps) {
    int cnt = 0;
    for (int i = 0; i < ps.size(); i++) 
        if (c.contains(ps[i].x, ps[i].y)) 
            cnt++;
    return cnt;
}

Point midPoint(pair<Point, Point>& pp) {
    return (pp.first + pp.second) / 2;
}

int N;
int main() {
    //cout << Circle(0, 0, 5).intersectionPoint(Circle(8, 0, 5)).first.to_s() << endl;
    vector<Circle> cs;
    while (cin >> N, N) {
        cs.clear(); cs.resize(N);
        for (int i = 0; i < N; i++) cin >> cs[i].x >> cs[i].y;

        vector<Point> ips; // Intersection PointS
        for (int i = 0; i < N; i++) {
            for (int j = 0; j < N; j++) {
                if (i == j) continue;
                if (!cs[i].isIntersect(cs[j])) continue;
                pair<Point, Point> ip = cs[i].intersectionPoint(cs[j]);
                ips.push_back(ip.first);
                ips.push_back(ip.second);
                //ips.push_back(midPoint(ip));
            }
        }

        int maxPoint = 0;
        for (int i = 0; i < ips.size(); i++) {
            maxPoint = max(maxPoint, countContainingPoints(Circle(ips[i].x, ips[i].y, 1), cs));
        }
        cout << maxPoint << endl;
    }
    return 0;
}

C++: #include <iostream>
#include <sstream>
#include <string>
#include <algorithm>
#include <vector>
#include <stack>
#include <queue>
#include <set>
#include <map>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>

using namespace std;

#define FOR(i,k,n) for(int i=(k); i<(int)n; ++i)
#define REP(i,n) FOR(i,0,n)
#define FORIT(i,c) for(__typeof((c).begin())i=(c).begin();i!=(c).end();++i)
const double EPS = 1e-6;
typedef pair<double,double> P;

double dist(P p,P q){
  return sqrt( (p.first-q.first)*(p.first-q.first) + (p.second-q.second)*(p.second-q.second));
}

int countP(double x,double y,vector<P>& p){
  P t(x,y);
  int ans = 0;
  REP(i,p.size()){
    if(dist(t,p[i]) < 1 + EPS){
      ans ++;
    }
  }
  return ans;
}

int main(){
  int N;
  while(cin>>N,N){
    vector<P> p(N);
    REP(i,N)cin>>p[i].first>>p[i].second;
    int ans = 0;
    REP(i,100000){
      ans = max(ans, countP((double)rand()*10/RAND_MAX, (double)rand()*10/RAND_MAX, p));
    }
    cout<<ans<<endl;
  }
  return 0;
}

C++: #include<bits/stdc++.h>
#define N 300
using namespace std;
typedef complex<double> P;
const double EPS = 1e-3;

struct Circle{
  P c;
  double r;
  Circle(P c=P(0,0),double r=0):c(c),r(r){}
};

vector<P> getIntersectCC(Circle c1, Circle c2){
  vector<P> res;
  double r1=c1.r,r2=c2.r,d;
  P p1=c1.c,p2=c2.c;
  d=abs(p1-p2);
  if(d<EPS&&abs(r1-r2)<EPS) return res;
  if(r1+r2<d-EPS||d+EPS<abs(r1-r2)) return res; 
  double a=(r1*r1-r2*r2+d*d)/(2*d);
  double h=sqrt(max(r1*r1-a*a,0.0));
  P tmp1=p1+a/d*(p2-p1);
  P tmp2=h/d*(p2-p1);
  if(abs(tmp2)<EPS)res.push_back(tmp1);
  else{
    res.push_back(P(real(tmp1)-imag(tmp2),imag(tmp1)+real(tmp2)));
    res.push_back(P(real(tmp1)+imag(tmp2),imag(tmp1)-real(tmp2)));
  }
  return res;
}

double getdistancepp(P a,P b){
  return sqrt((a.real()-b.real())*(a.real()-b.real())+(a.imag()-b.imag())*(a.imag()-b.imag()));
}

int main(){
  int n,ans=0;
  double a,b;
  P p[N];
  while(1){
    cin>>n;
    if(!n)break;
    for(int i=0;i<n;i++){
      cin>>a>>b;
      p[i]=P(a,b);
    }
    for(int i=0;i<n;i++){
      for(int j=i+1;j<n;j++){
	Circle c1,c2;
	c1.c=p[i];
	c2.c=p[j];
	c1.r=c2.r=1;
	vector<P> r=getIntersectCC(c1,c2);
	if(!r.size())continue;
	for(int k=0;k<r.size();k++){
	  int cnt=0;
	  for(int l=0;l<n;l++)
	    if(getdistancepp(r[k],p[l])<=1+EPS)cnt++;	    
	  ans=max(ans,cnt);
	}
      }
    }
    if(!ans&&n==1)ans=1;
    cout<<ans<<endl;
  }
  return 0;
}