Go: package main

import (
	"container/heap"
	"fmt"
	"runtime"
)

type Node struct {
	NowPosition          int
	DiscountTicketTCount int
	Amount               int
}

type PriorityQueueNode []*Node

func (pq PriorityQueueNode) Len() int {
	return len(pq)
}

func (pq PriorityQueueNode) Less(i, j int) bool {
	return pq[i].Amount < pq[j].Amount
}

func (pq PriorityQueueNode) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PriorityQueueNode) Push(node interface{}) {
	*pq = append(*pq, node.(*Node))
}

func (pq *PriorityQueueNode) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	*pq = old[0 : n-1]
	return item
}

type Point struct {
	NextPoint int
	Fee       int
}

type Memo struct {
	NowPoint             int
	DiscountTicketTCount int
}

func main() {
	var c, n, m, s, d int
	var a, b, f int

	for {
		fmt.Scan(&c, &n, &m, &s, &d)
		if c == 0 && n == 0 && m == 0 && s == 0 && d == 0 {
			break
		}
		s--
		d--
		pointMap := make([][]Point, n)
		for i := 0; i < n; i++ {
			pointMap[i] = make([]Point, 0, n)
		}
		for i := 0; i < m; i++ {
			fmt.Scan(&a, &b, &f)
			a--
			b--
			pointMap[a] = append(pointMap[a], Point{NextPoint: b, Fee: f})
			pointMap[b] = append(pointMap[b], Point{NextPoint: a, Fee: f})
		}
		pq := make(PriorityQueueNode, 0, m)
		start := Node{NowPosition: s, DiscountTicketTCount: c, Amount: 0}
		heap.Push(&pq, &start)
		memo := make(map[Memo]int)
		for len(pq) != 0 {
			now := heap.Pop(&pq).(*Node)
			if now.NowPosition == d {
				fmt.Println(now.Amount)
				break
			}
			memo[Memo{NowPoint: now.NowPosition, DiscountTicketTCount: now.DiscountTicketTCount}] = now.Amount
			for _, v := range pointMap[now.NowPosition] {
				next := &Node{v.NextPoint, now.DiscountTicketTCount, now.Amount + v.Fee}
				if memoAmount, ok := memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}]; !ok || (ok && memoAmount > next.Amount) {
					memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}] = next.Amount
					heap.Push(&pq, next)
				}
				if now.DiscountTicketTCount > 0 {
					next = &Node{v.NextPoint, now.DiscountTicketTCount - 1, now.Amount + v.Fee/2}
					if memoAmount, ok := memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}]; !ok || (ok && memoAmount > next.Amount) {
						memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}] = next.Amount
						heap.Push(&pq, next)
					}
				}
			}
		}
		runtime.GC()
	}
}

C++: #include <stdio.h>
#include <cmath>
#include <algorithm>
#include <stack>
#include <queue>
#include <vector>
typedef long long int ll;

using namespace std;

int minimum,num_ticket,num_town,m,start,goal,costTable[101][101];


struct Info{
    Info(){
        for(int i = 1; i <= num_town; i++){
            visited[i] = false;
        }
        current_town = 0;
        index = 0;
    }
    bool visited[102];
    int current_town,index,costs[102],visited_town[101];

};

void func(Info info){

    int sum = 0,limit;

    if(info.current_town == goal || minimum != 2000000000)
    {

    	limit = min(num_ticket,info.index);

    	for(int i = 0; i < limit; i++){
    		sum += info.costs[i]/2;
    	}

    	for(int i = limit; i < info.index; i++){
    		sum += info.costs[i];
    	}

		if(info.current_town == goal){
			minimum = min(minimum,sum);
			return;
		}else{
			if(sum >= minimum){
				return;
			}
		}

    }

    int calc;
    for(int i = 1; i <= num_town; i++){
        if(costTable[info.current_town][i] != -1 && info.visited[i] == false){
            Info new_info;
            for(int k = 0; k < info.index; k++){
            	new_info.visited[info.visited_town[k]] = true;
            	new_info.visited_town[k] = info.visited_town[k];
            }
            new_info.visited[i] = true;
            new_info.visited_town[info.index] = i;
            new_info.current_town = i;

            if(costTable[info.current_town][i] > info.costs[0]){
            	new_info.costs[0] = costTable[info.current_town][i];
            	for(int k = 1; k <= info.index; k++){
            		new_info.costs[k] = info.costs[k-1];
            	}
            }else if(costTable[info.current_town][i] <= info.costs[info.index-1]){
            	for(int k = 0; k < info.index; k++){
            		new_info.costs[k] = info.costs[k];
            	}
            	new_info.costs[info.index] = costTable[info.current_town][i];
            }else{
            	for(calc = 0; info.costs[calc] >= costTable[info.current_town][i];calc++)new_info.costs[calc] = info.costs[calc];
				new_info.costs[calc] = costTable[info.current_town][i];
				calc++;
				for(;calc-1 < info.index;calc++)new_info.costs[calc] = info.costs[calc-1];
            }
            new_info.index = info.index+1;
            func(new_info);

        }
    }
}

int main(){

    int from,to,fee;

    while(true){
        scanf("%d %d %d %d %d",&num_ticket,&num_town,&m,&start,&goal);
        if(num_ticket == 0 && num_town == 0 && m == 0 && start == 0 && goal == 0)break;

        minimum = 2000000000;

        for(int i = 1; i <= num_town; i++){
            for(int k = 1; k <= num_town; k++)costTable[i][k] = -1;
        }

        for(int i = 0; i < m; i++){
            scanf("%d %d %d",&from,&to,&fee);
            costTable[from][to] = fee;
            costTable[to][from] = fee;
        }

        Info info;

        info.current_town = start;
        info.visited[start] = true;

        func(info);

        printf("%d\n",minimum);
    }


    return 0;
}

C++: #include <iostream>
#include <queue>
#include <functional>
#include <algorithm>
#include <cstring>
#include <vector>
#include <map>

const int MAX_V = 101;
const int INF = 0x3f3f3f3f;

//??? T???cap??????rev????????°???????????§?????£???????????????
struct Edge{
	int to;
	int cost;
	Edge(int to_, int cost_) :to(to_), cost(cost_){}
};

std::vector<Edge > G[MAX_V]; //??£??\?????????

int d[11][MAX_V]; //[?????¨???????????±??????????????°][?????????]
int pre[MAX_V];

void AddEdge(int from, int to, int cost){
	G[from].push_back(Edge(to, cost));
}

void ClearEdge(){
	for (int i = 0; i < MAX_V; ++i) G[i].clear();
	memset(d, 0, sizeof(d));
	memset(pre, -1, sizeof(pre));
}

void Dijkstra(int c, int s){
	typedef std::pair<int, int> P; //first:???????????¢, second:????????????

	std::priority_queue<P, std::vector<P>, std::greater<P> > q;
	std::fill(d[c], d[c] + MAX_V, INF);
	memset(pre, -1, sizeof(pre));
	d[c][s] = 0;
	q.push(P(0, s));

	while (!q.empty()){
		P p = q.top(); q.pop();
		int from = p.second;
		if (d[c][from] < p.first) continue;
		for (Edge e : G[from]){
			int dmin;
			if (c == 0)
				dmin = d[c][from] + e.cost;
			else
				dmin = std::min(d[c][from] + e.cost, d[c - 1][from] + e.cost / 2);

			if (d[c][e.to] > dmin){
				d[c][e.to] = dmin;
				q.push(P(d[c][e.to], e.to));
				pre[e.to] = from;
			}
		}
	}
}

std::vector<int> GetPath(int t){
	std::vector<int> path;
	for (; t != -1; t = pre[t]) path.push_back(t);
	std::reverse(path.begin(), path.end());

	return path;
}

using namespace std;

int main(void){
	int c, n, m, s, g;
	while (1){
		cin >> c >> n >> m >> s >> g;
		if (c == n && n == m && m == s && s == g && g == 0) return 0;
		int a, b, f;
		for (int i = 0; i < n; ++i){
			cin >> a >> b >> f;
			AddEdge(a, b, f);
			AddEdge(b, a, f);
		}
		for (int i = 0; i <= c; ++i){
			Dijkstra(i, s);
		}
		cout << d[c][g] << endl;
		ClearEdge();
	}
}