Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
	"strings"
)

var (
	sc = bufio.NewScanner(os.Stdin)
)

type Color int

const (
	ColorBlack Color = iota
	ColorRed
)

type Node struct {
	ID    int
	X, Y  int
	Color Color
	Nexts []*Node
}

func main() {
	for sc.Scan() {
		if sc.Text() == "0 0" {
			break
		}
		chunks := strings.Split(sc.Text(), " ")
		w, _ := strconv.Atoi(chunks[0])
		h, _ := strconv.Atoi(chunks[1])

		// Initialize map
		m := map[int]map[int]*Node{}
		for x := 1; x <= w; x++ {
			m[x] = map[int]*Node{}
			for y := 1; y <= h; y++ {
				m[x][y] = &Node{ID: x + y*w, X: x, Y: y}
			}
		}
		for x := 1; x <= w; x++ {
			for y := 1; y <= h; y++ {
				nexts := []*Node{}
				if n, ok := m[x-1][y]; ok {
					nexts = append(nexts, n)
				}
				if n, ok := m[x][y-1]; ok {
					nexts = append(nexts, n)
				}
				if n, ok := m[x+1][y]; ok {
					nexts = append(nexts, n)
				}
				if n, ok := m[x][y+1]; ok {
					nexts = append(nexts, n)
				}
				m[x][y].Nexts = nexts
			}
		}

		// Set colors
		queue := []*Node{}
		touchedIDs := map[int]struct{}{}
		for y := 1; y <= h; y++ {
			sc.Scan()
			for i, c := range sc.Text() {
				switch c {
				case '.', '@':
					n := m[i+1][y]
					n.Color = ColorBlack
					if c == '@' {
						queue = append(queue, n)
						touchedIDs[n.ID] = struct{}{}
					}
				case '#':
					m[i+1][y].Color = ColorRed
				}
			}
		}

		// Search
		visitedIDs := map[int]struct{}{}
		for {
			if len(queue) == 0 {
				break
			}
			n := queue[0]
			queue = queue[1:]
			visitedIDs[n.ID] = struct{}{}
			for _, next := range n.Nexts {
				if next.Color == ColorRed {
					continue
				}
				if _, ok := touchedIDs[next.ID]; !ok {
					queue = append(queue, next)
					touchedIDs[n.ID] = struct{}{}
				}
			}
		}
		fmt.Println(len(visitedIDs))
	}
}

C++: #include <bits/stdc++.h>
using namespace std;

const int dx[] = {0, 0, 1, -1};
const int dy[] = {-1, 1, 0, 0};
int W, H;
char board[30][30];

int dfs(int y, int x) {
   board[y][x] = '#';
   int ret = 1;
   for (int i = 0; i < 4; i++) {
      int ny = y + dy[i], nx = x + dx[i];
      if (ny >= 0 && ny < H && nx >= 0 && nx < W && board[ny][nx] == '.') {
         ret += dfs(ny, nx);
      }
   }
   return ret;
}

int main() {
   while (cin >> W >> H, W) {
      for (int i = 0 ; i < H; i++) {
         cin >> board[i];
      }

      for (int i = 0 ; i < H; i++) {
         for (int j = 0 ; j < W; j++) {
            if (board[i][j] == '@') {
               cout << dfs(i, j) << endl;
            }
         }
      }
   }

   return 0;
}

C++: 

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=1130&lang=jp
#include <iostream>
#include <algorithm>
#include <queue>
#include <utility> // pair<int,int> xxxx;  make_pair(first,second);
using namespace std;

int W,H;
int X,Y; // 自分の位置
char s[20];
char c;
bool tile[20][20]; // タイルの状態。trueは黒、falseは赤(または壁)。
bool visited[20][20];
int answer;

// 右、上、左、下
const int dx[4] = { 1, 0, -1, 0 }; 
const int dy[4] = { 0, 1, 0, -1 };

bool valid (int x, int y) {
  return 0 <= x && x < H && 0 <= y && y < W && tile[x][y] ;
}

void init() { // 初期化
  fill(&tile[0][0], &tile[0][0]+20*20, 0);
  fill(&visited[0][0], &visited[0][0]+20*20, 0);
  answer = 0;
}

void make_tile() { // タイル読み込み
  for (int i=0; i<H; i++) {
    scanf("%s", s);
    for (int j=0; j<W; j++) {
      c = s[j];
      if (c == '.') {
	tile[i][j] = true;
      } else if (c == '#') {
	tile[i][j] = false;
      } else if (c == '@') {
	tile[i][j] = true;
	X = i;
	Y = j;
      }
    }
  }
}

void count_tile() {
  queue<pair<int,int>> Q; // 幅優先探索を使う。特に理由はないが、周辺から徐々に探査する感じになるのでイメージしやすい。
  pair<int,int> cur = make_pair(X,Y);
  Q.push(cur);
  while (!Q.empty()) {
    cur = Q.front();
    Q.pop();
    if (visited[cur.first][cur.second]) {
      continue;
    }
    visited[cur.first][cur.second] = true;
    answer++;
    for (int i=0; i<4; i++) {
      int a = cur.first+dx[i];
      int b = cur.second+dy[i];
      if (valid(a, b) && !visited[a][b]) {
	Q.push(make_pair(a, b));
      }
    }
  }
  printf("%d\n", answer);
}

int main() {
  while (scanf("%d%d", &W, &H) && W && H) {
    init();
    make_tile();
    count_tile();
  }
}

C++: //#define _GRIBCXX_DEBUG
#include <bits/stdc++.h>
using namespace std;
#define int long long

int dx[] = {1, 0, -1, 0};
int dy[] = {0, 1, 0, -1};

signed main()
{
    int h, w;
    while(cin>>w>>h, w) {
        char field[h+1][w+1];
        int sx, sy;
        for(int i=0; i<h; ++i) {
            for(int j=0; j<w; ++j) {
                char c;
                cin >> c;
                if(c=='@') {
                    sx = i;
                    sy = j;
                }
                field[i][j] = c;
            }
        }

        queue<pair<int, int> > q;
        q.push(make_pair(sx, sy));
        int ans = 0;
        while(!q.empty()) {
            ans++;
            pair<int, int> p = q.front();
            q.pop();
            int x = p.first;
            int y = p.second;
            for(int i=0; i<4; ++i) {
                int nx = x + dx[i];
                int ny = y + dy[i];
                if(nx>=0&&nx<h&&ny>=0&&ny<w&&field[nx][ny]=='.') {
                    q.push(make_pair(nx, ny));
                    field[nx][ny] = '#';
                }
            }
        }
        cout << ans << endl;
    }
    return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

int W, H;
char board[30][30];
bool is[30][30];

int dx[] = {0, 0, -1, 1};
int dy[] = {-1, 1, 0, 0};

void dfs(int x, int y) {
   for (int i = 0; i < 4; i++) {
      int nx = x + dx[i], ny = y + dy[i];
      if (nx < 0 || nx >= H || ny < 0 || ny >= W) continue;
      if (board[nx][ny] == '#') continue;
      if (is[nx][ny]) continue;
      is[nx][ny] = true;
      dfs(nx, ny); // 次の一から再び4近傍を探索
   }
}

int main() {
   while (cin >> W >> H, W && H) {
      memset(is, false, sizeof(is));
      int x, y;
      for (int i = 0; i < H; i++) {
         for (int j = 0; j < W; j++) {
            cin >> board[i][j];
            if (board[i][j] == '@') {
               x = i, y = j;
            }
         }
      }

      is[x][y] = true;
      dfs(x, y);
      int cnt = 0;
      for (int i = 0; i < H; i++) {
         for (int j = 0; j < W; j++) {
            if (is[i][j]) cnt++;
         }
      }
      cout << cnt << endl;
   }

   return 0;
}

C++: #include<iostream>
#include<string>
#include<stack>
using namespace std;
int w,h;
string map[40];
int vec[4][2]={{0,1},{0,-1},{-1,0},{1,0}};

struct pos{
	pos(int X,int Y){
		x=X,y=Y;
	}
	int x,y;
};

int move(int x,int y){
	int ans=0;
	map[x][y]='#';
	stack<pos> bfs;
	bfs.push(pos(x,y));
	while(!bfs.empty()){
		pos n=bfs.top();bfs.pop();
		x=n.x;
		y=n.y;
		ans++;
		for(int i=0;i<4;i++){
			if((x+vec[i][0]>=0)&&(y+vec[i][1]>=0)&&(x+vec[i][0]<h)&&(y+vec[i][1]<w)){
				if(map[x+vec[i][0]][y+vec[i][1]]=='.'){
					map[x+vec[i][0]][y+vec[i][1]]='#';
					bfs.push(pos(x+vec[i][0],y+vec[i][1]));
				}
			}
		}
		
	}
	
	
	return ans;
}

int main(){
	while(cin>>w>>h,w){
		int fx,fy;
		for(int i=0;i<h;i++){
			cin>>map[i];
		}
		for(int i=0;i<h;i++){
			for(int j=0;j<w;j++){
				if(map[i][j]=='@'){
					fx=i;
					fy=j;
					break;
				}
			}
		}
		int ans=move(fx,fy);
		cout<<ans<<endl;
		
	}
}