Go: package main

import (
	"bufio"
	"encoding/json"
	"fmt"
	"os"
	"strconv"
	"strings"
)

var (
	sc = bufio.NewScanner(os.Stdin)
)

type Color int

const (
	ColorBlack Color = iota
	ColorRed
)

var strByColor = map[Color]string{
	ColorBlack: "black",
	ColorRed:   "red",
}

func (c Color) String() string {
	return strByColor[c]
}

type Node struct {
	ID      int
	X, Y    int
	Color   Color
	NextIDs map[int]struct{}
}

func (n *Node) String() string {
	d, _ := json.Marshal(n)
	return string(d)
}

type Map struct {
	Width, Height int
	Nodes         map[int]*Node
}

func (m *Map) GetByID(id int) *Node {
	return m.Nodes[id]
}

func (m *Map) Get(x, y int) *Node {
	return m.Nodes[m.getID(x, y)]
}

func (m *Map) SetColor(x, y int, c Color) {
	m.Nodes[m.getID(x, y)].Color = c
}

func (m *Map) getID(x, y int) int {
	return x + y*m.Width
}

func (m *Map) init() {
	for x := 1; x <= m.Width; x++ {
		for y := 1; y <= m.Height; y++ {
			id := m.getID(x, y)
			m.Nodes[id] = &Node{ID: id, X: x, Y: y}
		}
	}
	for x := 1; x <= m.Width; x++ {
		for y := 1; y <= m.Height; y++ {
			nextIDs := map[int]struct{}{}
			if x > 1 {
				nextIDs[m.getID(x-1, y)] = struct{}{}
			}
			if x < m.Width {
				nextIDs[m.getID(x+1, y)] = struct{}{}
			}
			if y > 1 {
				nextIDs[m.getID(x, y-1)] = struct{}{}
			}
			if y < m.Height {
				nextIDs[m.getID(x, y+1)] = struct{}{}
			}
			m.Get(x, y).NextIDs = nextIDs
		}
	}
}

func NewMap(w, h int) *Map {
	m := &Map{Width: w, Height: h, Nodes: map[int]*Node{}}
	m.init()
	return m
}

type Searcher struct {
	Map        *Map
	queue      []*Node
	touchedIDs map[int]struct{}
	visitedIDs map[int]struct{}
}

func NewSearcher(m *Map) *Searcher {
	return &Searcher{
		Map:        m,
		queue:      []*Node{},
		touchedIDs: map[int]struct{}{},
		visitedIDs: map[int]struct{}{},
	}
}

func (s *Searcher) Search(start *Node) {
	s.enqueue(start)

	for {
		if len(s.queue) == 0 {
			break
		}
		for nextID := range s.dequeue().NextIDs {
			n := s.Map.GetByID(nextID)
			if n.Color == ColorRed || s.hasTouched(n) {
				continue
			}
			s.enqueue(n)
		}
	}
}

func (s *Searcher) VisitedNodeCount() int {
	return len(s.visitedIDs)
}

func (s *Searcher) hasTouched(n *Node) bool {
	_, ok := s.touchedIDs[n.ID]
	return ok
}

func (s *Searcher) enqueue(n *Node) {
	s.queue = append(s.queue, n)
	s.touchedIDs[n.ID] = struct{}{}
}

func (s *Searcher) dequeue() *Node {
	n := s.queue[0]
	s.queue = s.queue[1:]
	s.visitedIDs[n.ID] = struct{}{}
	return n
}

func main() {
	for sc.Scan() {
		if sc.Text() == "0 0" {
			break
		}
		chunks := strings.Split(sc.Text(), " ")
		w, _ := strconv.Atoi(chunks[0])
		h, _ := strconv.Atoi(chunks[1])

		m := NewMap(w, h)

		// Set colors
		var start *Node
		for y := 1; y <= h; y++ {
			sc.Scan()
			for i, c := range sc.Text() {
				switch c {
				case '.', '@':
					m.SetColor(i+1, y, ColorBlack)
					if c == '@' {
						start = m.Get(i+1, y)
					}
				case '#':
					m.SetColor(i+1, y, ColorRed)
				}
			}
		}

		// Search
		s := NewSearcher(m)
		s.Search(start)
		fmt.Println(s.VisitedNodeCount())
	}
}

C++: #include <iostream>
#include <math.h>
#include <algorithm>
#include <string>
#include <stack>
#include <queue>
#include <set>
#include <cstdio>
#include <string.h>
using namespace std;

#define FOR(i, n) for(int i = 0; i < n; i++)
#define bit(i) static_cast<bitset<8> >(i)

typedef long long ll;
typedef unsigned long long ull;
typedef vector<int> VI;
typedef vector<string> VS;
typedef pair<int, int> PII;
typedef pair<long long, long long>PLL;
typedef queue<int> QI;
typedef priority_queue<int> maxpq;
typedef priority_queue<int, vector<int>, greater<int> > minpq;

struct edge{int to, cost;};

void begin(){cin.tie(0); ios::sync_with_stdio(false);};
int gcd(int a, int b){if(a%b==0){return(b);}else{return(gcd(b,a%b));}};
int lcm(int m, int n){if((0 == m)||(0 == n)){return 0;} return ((m / gcd(m, n)) * n);};
unsigned long long comb(long n, long m){unsigned long long c = 1; m = (n - m < m ? n - m : m);
    for(long ns = n - m + 1, ms = 1; ms <= m; ns ++, ms ++){c *= ns; c /= ms;} return c;};

// ワーシャルフロイド法
void warshallFloyd(int d[100][100], int n){
    for(int k = 0; k < n; ++k)
        for(int i = 0; i < n; ++i)
            for(int j = 0; j < n; ++j)
                if(d[i][k] != -1 && d[k][j] != -1){
                    if(d[i][j] == -1){
                        d[i][j] = d[i][k] + d[k][j];
                    }else{
                        d[i][j] = min(d[i][j], d[i][k] + d[k][j]);
                    }
                }
};


// d:隣接行列  n:グラフのサイズ  s:始点  dist:始点からの距離が入る配列
void dijkstra(int d[1000][1000], int n, int s, int dist[1000]){
    FOR(i, n) dist[i] = -1;
    dist[s] = 0;
    priority_queue<PII, vector<PII>, greater<PII> > q;
    q.push(PII(0, s));
    while (!q.empty()) {
        PII p = q.top(); q.pop();
        int i = p.second;
        if(dist[i] < p.first) continue;
        for(int j = 0; j < n; j++){
            if(d[i][j] == -1) continue;
            if(dist[j] == -1){
                dist[j] = dist[i] + d[i][j];
                q.push(PII(dist[j], j));
            }else if(dist[j] > dist[i] + d[i][j]){
                dist[j] = dist[i] + d[i][j];
                q.push(PII(dist[j], j));
            }
        }
    }
};

// 線分の交差判定
bool isCross(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4){
    // 並行な場合
    int m = (x2-x1)*(y4-y3)-(y2-y1)*(x4-x3);
    if(m == 0) return false;
    // 媒介変数の値が0より大きく1以下なら交差する、これは問題の状況によって変わるかも。
    double r =(double)((y4-y3)*(x3-x1)-(x4-x3)*(y3-y1))/m;
    double s =(double)((y2-y1)*(x3-x1)-(x2-x1)*(y3-y1))/m;
    return (0 < r && r <= 1 && 0 < s && s <= 1);
};

void cp(int a1[], int a2[], int l){FOR(i, l) a2[i] = a1[i];};



/**
 * start
 * @author yoshikyoto
 */
int h, w;

int dfs(string tile[], int y, int x){
    int count = 1;
    // 上
    if(y > 0 && tile[y-1][x] == '.'){
        tile[y-1][x] = '#';
        count += dfs(tile, y-1, x);
    }
    
    // 下
    if(y < h-1 && tile[y+1][x] == '.'){
        tile[y+1][x] = '#';
        count += dfs(tile, y+1, x);
    }
    
    // 左
    if(x > 0 && tile[y][x-1] == '.'){
        tile[y][x-1] = '#';
        count += dfs(tile, y, x-1);
    }
    
    // 右
    if(x < w-1 && tile[y][x+1] == '.'){
        tile[y][x+1] = '#';
        count += dfs(tile, y, x+1);
    }
    
    return count;
};
       
int main(int argc, const char * argv[]){
    begin();
    while(true){
        cin >> w >> h;
        if(h == 0 && w == 0) return 0;
        
        string tile[20];
        FOR(i, h) cin >> tile[i];
        
        int sy = 0, sx = 0;
        FOR(i, h) FOR(j, w){
            if(tile[i][j] == '@'){
                sy = i; sx = j;
                break;
            }
        }
        
        tile[sy][sx] = '#';
        cout << dfs(tile, sy, sx) << endl;
    }
}

C++: #include<iostream>
#include<cmath>
#include<cstdio>
using namespace std;
int check(int j){
	if (j==2 || j==4 ||j==3)
	return j;
	else
	return 3;
}
int main(){
	int board[22][22];
	int w,h;
	char t;
	while(1){
		cin >>w >>h;
		for(int i=0;i<=21;i++){
			for(int j = 0;j<=21;j++){
				board[j][i]=4;
			}
		}//initialization
		for(int i=1;i<=h;i++){
			for(int j=1;j<=w;j++){
				cin >> t ;
				if(t == '.')board[j][i] = 1;
				else if(t=='#')board[j][i]=2;
				else board[j][i] = 3;
			}
		}// input end
		int cmem = 2000;
		int c  = 0;
		while(cmem-c !=0){
				cmem = c;
			for(int i=1;i<=h;i++){
				for (int j= 1;j<=w;j++){
					if(board[j][i] ==3){
					board[j-1][i] =check(board[j-1][i]);
					board[j+1][i] =check(board[j+1][i]);
					board[j][i-1] =check(board[j][i-1]);
					board[j][i+1] =check(board[j][i+1]);
					}
				}
			}
			c = 0;
			for(int i=1;i<=h;i++){
				for (int j= 1;j<=w;j++){
					if (board[j][i] ==3) c+=1;
				}
			}
	
		}	
	
		cout <<c << endl;	
	}//while loop end
	return 0;
}