Go: package main

import (
	"fmt"
	"math"
)

type Position struct {
	X int64
	Y int64
}

func (one Position) Distance(another Position) int64 {
	return int64(math.Abs(float64(one.X-another.X)) + math.Abs(float64(one.Y-another.Y)))
}

type PersonPosition struct {
	Takayuki Position
	Kazuyuki Position
}

func (one PersonPosition) Distance() int64 {
	return one.Takayuki.Distance(one.Kazuyuki)
}

type Status struct {
	Person PersonPosition
	Turn   int64
}

type PQStatus []*Status

func solve(h, w int64) {
	var tx, ty, kx, ky int64
	fmt.Scan(&tx, &ty, &kx, &ky)
	tx--
	ty--
	kx--
	ky--
	m := make([][]int64, h)
	for i := range m {
		m[i] = make([]int64, w)
		for j := int64(0); j < w; j++ {
			fmt.Scan(&m[i][j])
		}
	}
	start := &Status{Person: PersonPosition{Takayuki: Position{X: tx, Y: ty}, Kazuyuki: Position{X: kx, Y: ky}}, Turn: 0}
	pq := make(PQStatus, 0)
	pq = append(pq, start)
	dx := []int64{0, 1, 0, -1}
	dy := []int64{1, 0, -1, 0}
	memo := make(map[PersonPosition]int64, 0)
	ans := int64(102)
	for len(pq) > 0 {
		now := &Status{}
		now = pq[0]
		pq = pq[1:]
		if ans <= now.Turn {
			continue
		}
		if _, ok := memo[now.Person]; ok {
			continue
		}
		memo[now.Person] = now.Turn

		if now.Person.Distance() == 0 && ans > now.Turn {
			ans = now.Turn
		}

		for i := 0; i < 4; i++ {
			next := &Status{}
			*next = *now
			next.Person.Kazuyuki.X += dx[i]
			next.Person.Kazuyuki.Y += dy[i]
			if next.Person.Kazuyuki.X < 0 || next.Person.Kazuyuki.X >= w ||
				next.Person.Kazuyuki.Y < 0 || next.Person.Kazuyuki.Y >= h ||
				m[next.Person.Kazuyuki.Y][next.Person.Kazuyuki.X] == 1 {
				next.Person.Kazuyuki.X -= dx[i]
				next.Person.Kazuyuki.Y -= dy[i]
			}
			next.Person.Takayuki.X -= dx[i]
			next.Person.Takayuki.Y -= dy[i]
			if next.Person.Takayuki.X < 0 || next.Person.Takayuki.X >= w ||
				next.Person.Takayuki.Y < 0 || next.Person.Takayuki.Y >= h ||
				m[next.Person.Takayuki.Y][next.Person.Takayuki.X] == 1 {
				next.Person.Takayuki.X += dx[i]
				next.Person.Takayuki.Y += dy[i]
			}
			next.Turn++
			if next.Turn <= 100 {
				pq = append(pq, next)
			}
		}
	}
	if ans == 102 {
		fmt.Println("NA")
	} else {
		fmt.Println(ans)
	}
}

func main() {
	var h, w int64
	for {
		fmt.Scan(&h, &w)
		if h == 0 && w == 0 {
			break
		}
		solve(h, w)
	}
}

C++: #include <iostream>
#include <cstring>
#include <queue>
using namespace std;

class State{
public:
	int x1,y1,x2,y2,cost;

	State(int tx1,int ty1,int tx2,int ty2,int tcost){
		x1 = tx1;
		y1 = ty1;
		x2 = tx2;
		y2 = ty2;
		cost = tcost;
	}
};

int w,h;
bool t[52][52];
bool closed[52][52][52][52];

int dx1[] = {-1,1,0,0};
int dx2[] = {1,-1,0,0};
int dy1[] = {0,0,1,-1};
int dy2[] = {0,0,-1,1};

int main(void){
	while(cin>>w>>h && (w||h)){
		int x1,y1,x2,y2;
		cin>>x1>>y1>>x2>>y2;
		x1--; y1--; x2--; y2--;

		for(int i=0;i<h;i++){
			for(int j=0;j<w;j++){
				cin>>t[i][j];
			}
		}

		int ans = -1;
		queue<State> open;

		memset(closed,0,sizeof(closed));
		closed[x1][y1][x2][y2] = true;
		open.push(State(x1,y1,x2,y2,0));

		while(!open.empty()){
			State st = open.front(); open.pop();
			if(st.cost >= 100) break;

			if(st.x1 == st.x2 && st.y1 == st.y2){
				ans = st.cost;
				break;
			}

			for(int i=0;i<4;i++){
				int nx1 = st.x1 + dx1[i];
				int ny1 = st.y1 + dy1[i];
				int nx2 = st.x2 + dx2[i];
				int ny2 = st.y2 + dy2[i];
				State nst = st;
				nst.cost++;

				if(nx1>=0 && nx1<w && ny1>=0 && ny1<h && !t[ny1][nx1]){
					nst.x1 = nx1;
					nst.y1 = ny1;
				}
				if(nx2>=0 && nx2<w && ny2>=0 && ny2<h && !t[ny2][nx2]){
					nst.x2 = nx2;
					nst.y2 = ny2;
				}

				if(!closed[nst.x1][nst.y1][nst.x2][nst.y2]){
					closed[nst.x1][nst.y1][nst.x2][nst.y2] = true;
					open.push(nst);
				}
			}
		}

		if(ans == -1)
			cout<<"NA\n";
		else
			cout<<ans<<endl;
	}

	return 0;
}

C++: #define _USE_MATH_DEFINES
#define INF 10000000
#include <iostream>
#include <sstream>
#include <cmath>
#include <algorithm>
#include <queue>
#include <stack>
#include <limits>
#include <map>
#include <string>
#include <cstring>
#include <set>
#include <deque>
#include <bitset>
#include <list>

using namespace std;

typedef long long ll;
typedef pair <int,int> P;
typedef pair <P,P> PP;
typedef pair <int,PP> PPP;

static const double eps = 1e-8;

static const int moveTo[][2] = {{1,0},{0,-1},{-1,0},{0,1}};
static const int moveToRev[][2] = {{-1,0},{0,1},{1,0},{0,-1}};

int stage[50][50];
int costTable[50][50][50][50];

int bfs(int tx,int ty,int kx,int ky,int w,int h){
	priority_queue<PPP,vector<PPP>,greater<PPP> > que;
	que.push(PPP(0,PP(P(tx,ty),P(kx,ky))));	
	memset(costTable,0x3,sizeof(costTable));

	int res = INF;
	costTable[tx][ty][kx][ky] = 0;
	while(!que.empty()){
		int cost = que.top().first;
		if(res <= cost || cost >= 100){
			que.pop(); continue;
		}

		int tx = que.top().second.first.first;
		int ty = que.top().second.first.second;
		int kx = que.top().second.second.first;
		int ky = que.top().second.second.second;

		if(tx==kx && ty == ky) res = min(res,cost);

		que.pop();

		for(int i=0;i<4;i++){
			int tdx = tx + moveTo[i][0];
			int tdy = ty + moveTo[i][1];

			if((tdx < 0 || tdx >= w || tdy < 0 || tdy >=h) || stage[tdy][tdx]) {
				tdx = tx;
				tdy = ty;
			}

			int kdx = kx + moveToRev[i][0];
			int kdy = ky + moveToRev[i][1];

			if((kdx < 0 || kdx >= w || kdy < 0 || kdy >=h) || stage[kdy][kdx]) {
				kdx = kx;
				kdy = ky;
			}
			if(costTable[tdx][tdy][kdx][kdy] <= cost + 1) continue;
			costTable[tdx][tdy][kdx][kdy] = cost + 1;
			que.push(PPP(cost+1,PP(P(tdx,tdy),P(kdx,kdy))));
		}
	}

	return res;
}

int main(){

	int w,h;
	while(~scanf("%d %d",&w,&h)){
		if(w == h && h==0) break;
		int tx,ty;
		scanf("%d %d",&tx,&ty);
		int kx,ky;
		scanf("%d %d",&kx,&ky);
		for(int y=0;y<h;y++){
			for(int x=0;x<w;x++){
				scanf("%d",&stage[y][x]);
			}
		}

		int res = bfs(tx-1,ty-1,kx-1,ky-1,w,h);
		if(res >= 100) printf("NA\n");
		else printf("%d\n",res);
	}
}

C++: #include<iostream>
#include<vector>
#include<algorithm>
#include<queue>
using namespace std;
const int INF=1e9;
const int dx[]={1,0,0,-1},dy[]={0,1,-1,0};
int memo[50][50][50][50];
struct data{
    int tx,ty,kx,ky,cnt;
    data(int a,int b,int c,int d,int e)
        :tx(a),ty(b),kx(c),ky(d),cnt(e){}

    data(){}
};
int main(){
    int w,h,tx,ty,kx,ky;
    while(cin>>w>>h,w||h){
        cin>>tx>>ty>>kx>>ky;
        tx--;ty--;kx--;ky--;
        int field[50][50];
        for(int i=0;i<h;i++)
            for(int j=0;j<w;j++)
                cin>>field[i][j];

        fill(memo[0][0][0],memo[0][0][0]+50*50*50*50,INF);

        queue<data>Q;
        Q.push(data(tx,ty,kx,ky,0));
        while(!Q.empty()){
            data d=Q.front();Q.pop();
            if(d.tx<0||d.tx>=w||d.ty<0||d.ty>=h)continue;
            if(d.kx<0||d.kx>=w||d.ky<0||d.ky>=h)continue;
            if(memo[d.tx][d.ty][d.kx][d.ky]<d.cnt)continue;
            memo[d.tx][d.ty][d.kx][d.ky]=d.cnt;
            //cout<<d.tx<<" "<<d.ty<<" "<<d.kx<<" "<<d.ky<<" "<<d.cnt<<endl;
            for(int i=0;i<4;i++){
                int ax=d.tx+dx[i],ay=d.ty+dy[i],bx=d.kx+dx[3-i],by=d.ky+dy[3-i];
                if(ax<0||ax>=w||ay<0||ay>=h||field[ay][ax]){
                    ax-=dx[i];ay-=dy[i];
                }
                if(bx<0||bx>=w||by<0||by>=h||field[by][bx]){
                    bx-=dx[3-i];by-=dy[3-i];
                }
                Q.push(data(ax,ay,bx,by,d.cnt+1));
            }
        }
        int Min=INF;
        for(int i=0;i<h;i++){
            for(int j=0;j<w;j++){
                Min=min(Min,memo[j][i][j][i]);
            }
        }
        if(Min<100)cout<<Min<<endl;
        else cout<<"NA"<<endl;
    }
}