Go: package main

import "fmt"

func main() {
	var r, b, w, g int
	fmt.Scanln(&r, &b, &w, &g)
	fmt.Println(r + b + w + g)
}

C++: #include <iostream>
//#include <iomanip>
//#include <string>
//#include <vector>
//#include <algorithm>
//#include <utility>
//#include <set>
//#include <map>
//#include <queue>
//#include <deque>
//#include <bitset>
//#include <math.h>
using namespace std ;
using ll = long long ;
//using ld = long double ;
//using vll = vector<ll> ;
//using vvll = vector<vll> ;
//using vc = vector<char> ;
//using vvc = vector<vc> ;
//using vb = vector<bool> ;
//using vvb = vector<vb> ;
//using pll = pair<ll,ll> ;

//ll mod = 1000000007 ;
//long double pie = acos(-1) ;

//void yorn(bool a){if(a) cout << "Yes" << endl ; else cout << "No" << endl ;}
//void YorN(bool a){if(a) cout << "YES" << endl ; else cout << "NO" << endl ;}
//ll gcd(long long a,long long b){if(b==0) return a ; return gcd(b,a%b) ;}
//ll lcm(long long a,long long b){return a/gcd(a,b)*b ;}
//ll sa(long long a,long long b){if(a>b) return a-b ; return b-a ;}
//void mysort(vector<long long> &a){sort(a.begin(),a.end()) ;}
//void myrev(vector<long long> &a){reverse(a.begin(),a.end()) ;}

int main(){
	ll ans = 0 ;
	for(int i=0;i<4;i++){
		ll a ; cin >> a ;
		ans += a ;
	}
	cout << ans << endl ;
}

C++: #include <bits/stdc++.h>
#define rep(i,n) for (int i = 0; i < (n); ++i)
#define repp(i,n,m) for (int i = m; i < (n); ++i)
#define repl(i,n) for (long long i = 0; i < (n); ++i)
#define reppl(i,n,m) for (int i = m; i < (n); ++i)
using namespace std;
using ll = long long;

int main(){
    int a, b, c, d;
    cin >> a >> b >> c >> d;
    cout << a + b + c + d << endl;
}

C++: #include<iostream>
#include<map>
#include<algorithm>
#include<cstring>
#include<cmath>
using namespace std;
int main(){
  int a,b,c,d,sum=0;
  cin>>a>>b>>c>>d;
  sum += a+b+c+d;
  cout<<sum<<'\n';
  return 0;
}

C++: #include<iostream>
using namespace std;
int main() {
	int a, b, c, d; cin >> a >> b >> c >> d; cout << a + b + c + d << endl;
}

C++: #include "bits/stdc++.h"
using namespace std;
#define Would
#define you
#define all(n)  n.begin(),n.end()
#define rall(n) n.rbegin(),n.rend()
typedef long long ll;
const ll INF = 1e18;
const ll MOD = 1e9 + 7;
const double EPS = 1e-10;
const double pi = acos(-1);//3.1415926535897932384626433832795028...
const ll SIZE = 1 << 17;
int dx[] = { 1,0,-1,0 }, dy[] = { 0,1,0,-1 }, alp[30];
ll fac[200005], finv[200005], inv[200005];
vector<ll>dij;
struct edge { ll to, cost; };
vector<vector<edge> >G;

ll mod_pow(ll a, ll b) {
	ll res = 1, mul = a;
	for (int i = 0; i < 31; ++i) {
		if (b >> i & 1) {
			res *= mul;
			res %= MOD;
		}
		mul = (mul * mul) % MOD;
	}
	return res;
}

void addedge(int from, int to, int cost) {
	G[from].push_back({ to,cost });
	G[to].push_back({ from,cost });
}

template<typename T>
vector<T> make_v(size_t a) { return vector<T>(a); }

template<typename T, typename... Ts>
auto make_v(size_t a, Ts... ts) {
	return vector<decltype(make_v<T>(ts...))>(a, make_v<T>(ts...));
}

template<typename T, typename V>
typename enable_if<is_class<T>::value == 0>::type
fill_v(T & t, const V & v) { t = v; }

template<typename T, typename V>
typename enable_if<is_class<T>::value != 0>::type
fill_v(T & t, const V & v) {
	for (auto& e : t) fill_v(e, v);
}

template<typename T>
void outp(vector<T>v) {
	for (int i = 0; i < v.size(); ++i) {
		cout << v[i];
		if (i != v.size() - 1) { cout << " "; }
	}
}

double add(double a, double b) {
	if (abs(a + b) < EPS * (abs(a) + abs(b))) { return 0; }
	return a + b;
}

int main() {
	int a, b, c, d;
	cin >> a >> b >> c >> d;
	cout << a + b + c + d << endl;
}