Go: package main

import (
	"container/heap"
	"fmt"
	"runtime"
)

type Node struct {
	NowPosition          int
	DiscountTicketTCount int
	Amount               int
}

type PriorityQueueNode []*Node

func (pq PriorityQueueNode) Len() int {
	return len(pq)
}

func (pq PriorityQueueNode) Less(i, j int) bool {
	return pq[i].Amount < pq[j].Amount
}

func (pq PriorityQueueNode) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PriorityQueueNode) Push(node interface{}) {
	*pq = append(*pq, node.(*Node))
}

func (pq *PriorityQueueNode) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	*pq = old[0 : n-1]
	return item
}

type Point struct {
	NextPoint int
	Fee       int
}

type Memo struct {
	NowPoint             int
	DiscountTicketTCount int
}

func main() {
	var c, n, m, s, d int
	var a, b, f int

	for {
		fmt.Scan(&c, &n, &m, &s, &d)
		if c == 0 && n == 0 && m == 0 && s == 0 && d == 0 {
			break
		}
		s--
		d--
		pointMap := make([][]Point, n)
		for i := 0; i < n; i++ {
			pointMap[i] = make([]Point, 0, n)
		}
		for i := 0; i < m; i++ {
			fmt.Scan(&a, &b, &f)
			a--
			b--
			pointMap[a] = append(pointMap[a], Point{NextPoint: b, Fee: f})
			pointMap[b] = append(pointMap[b], Point{NextPoint: a, Fee: f})
		}
		pq := make(PriorityQueueNode, 0, m)
		start := Node{NowPosition: s, DiscountTicketTCount: c, Amount: 0}
		heap.Push(&pq, &start)
		memo := make(map[Memo]int)
		for len(pq) != 0 {
			now := heap.Pop(&pq).(*Node)
			if now.NowPosition == d {
				fmt.Println(now.Amount)
				break
			}
			memo[Memo{NowPoint: now.NowPosition, DiscountTicketTCount: now.DiscountTicketTCount}] = now.Amount
			for _, v := range pointMap[now.NowPosition] {
				next := &Node{v.NextPoint, now.DiscountTicketTCount, now.Amount + v.Fee}
				if memoAmount, ok := memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}]; !ok || (ok && memoAmount > next.Amount) {
					memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}] = next.Amount
					heap.Push(&pq, next)
				}
				if now.DiscountTicketTCount > 0 {
					next = &Node{v.NextPoint, now.DiscountTicketTCount - 1, now.Amount + v.Fee/2}
					if memoAmount, ok := memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}]; !ok || (ok && memoAmount > next.Amount) {
						memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}] = next.Amount
						heap.Push(&pq, next)
					}
				}
			}
		}
		runtime.GC()
	}
}

C++: #include <iostream>
#include <vector>
#include <queue>
using namespace std;

#define INF 100000000

struct edge {
	int to;
	int f;
	edge(int to_, int f_) {
		to = to_; f = f_;
	}
	edge(){}
};
struct status {
	int vertex;
	int cost;
	int c;
	status(int vertex_, int cost_, int c_) {
		vertex = vertex_; cost = cost_; c = c_;
	}
	status(){}
	bool operator<(const status & obj) const {
		if(this->c == obj.c)
			return this->c < obj.c;
		return this->cost > obj.cost;
	}
};

int main() {
	while(true) {
		int c, n, m, s, d;
		cin >> c >> n >> m >> s >> d;
		if(!(c || n || m || s || d))
			break;
		s--; d--;
		vector<vector<edge> > v(n);
		for(int i = 0; i < m; i++) {
			int a, b, f;
			cin >> a >> b >> f;
			a--; b--;
			v[a].push_back(edge(b,f));
			v[b].push_back(edge(a,f));
		}
		priority_queue<status> q;
		int cost[128][16];
		for(int i = 0; i < 128; i++)
			for(int j = 0; j < 16; j++)
				cost[i][j] = INF;
		q.push(status(s, 0, c));
		while(!q.empty()) {
			status cur;
			cur = q.top(); q.pop();

			if(cost[cur.vertex][cur.c] == INF) {
				cost[cur.vertex][cur.c] = cur.cost;
				for(int i = 0; i < v[cur.vertex].size(); i++) {
					if(cost[v[cur.vertex][i].to][cur.c] == INF) {
						q.push(status(v[cur.vertex][i].to, v[cur.vertex][i].f + cur.cost, cur.c));
					}
					if(cur.c > 0 && cost[v[cur.vertex][i].to][cur.c-1] == INF) {
						q.push(status(v[cur.vertex][i].to, v[cur.vertex][i].f / 2 + cur.cost, cur.c - 1));
					}
				}
			}
		}

		int ret = INF;
		for(int i = 0; i < m; i++) {
			ret = min(ret, cost[d][i]);
		}
		cout << ret << endl;
	}
}

C++: #include <iostream>
#include <queue>
#include <vector>
#include <functional>

using namespace std;

const int INF = 10000000;

int city[101][101];

int solve( int s, int d, int c, int n ){
	int dist[11][101];
	int history[101];

	for( int i = 0;i < 11;i++ ){
		for( int j = 1;j < 101;j++ ){
			dist[i][j] = INF;
		}
	}

	for( int i = 1;i < 101;i++ ){
		history[i] = 0;
	}

	for( int i = 0;i < 11;i++ ) dist[i][s] = 0;

	typedef pair<int,int> data;
	typedef pair<int,data> graph;
	priority_queue<graph,vector<graph>,greater<graph> > q;

	q.push( graph( 0, data( s, c ) ) );

	while( !q.empty() ){
		graph a = q.top();
		int u = a.second.first;
		int uc = a.second.second;
		q.pop();
		history[u] = 1;

		for( int i = 1;i <= n;i++ ){

			if( dist[uc][i] > dist[uc][u] + city[u][i] ){
				dist[uc][i] = dist[uc][u] + city[u][i];
				q.push( graph( dist[uc][i], data( i, uc ) ) );
			}

			if( uc && dist[uc - 1][i] > dist[uc][u] + city[u][i] / 2 ){
				dist[uc - 1][i] = dist[uc][u] + city[u][i] / 2;
				q.push( graph( dist[uc - 1][i], data( i, uc - 1 ) ) );
			}
		}
	}
	int answer = INF;
	for( int i = 0;i < 11;i++ ) answer = min( dist[i][d], answer );
	return answer;

}

int main(int argc, char const* argv[])
{
	int c,n,m,s,d;

	while( cin >> c >> n >> m >> s >> d && c != 0 ){
		int a,b,f;
		for( int i = 1;i < 101;i++ ){
			for( int j = 1;j < 101;j++ ){
				city[i][j] = INF * 2;
			}
		}
		for( int i = 0;i < m;i++ ){
			cin >> a >> b >> f;
			city[a][b] = f;
			city[b][a] = f;
		}

		cout << solve( s, d, c, n ) << endl;
	}

	return 0;
}

C++: #include<iostream>
#include<vector>
#include<queue>
using namespace std;

typedef struct edge{
  int to, cost;
}edge;

using pii = pair<int, int>;
using piii = pair<int, pii>;//cost, c, pos

int main(){
  int c, n, m, s, d;
  while(std::cin >> c >> n >> m >> s >> d){
    if(c == 0)break;
    s--, d--;
    vector<vector<edge> > G(n);
    for (int i = 0; i < m; i++) {
      int a, b, f;
      std::cin >> a >> b >> f;
      a--, b--;
      G[a].push_back((edge){b, f});
      G[b].push_back((edge){a, f});
    }
    priority_queue<piii, vector<piii>, greater<piii> > que;
    que.push(piii(0, pii(c, s)));
    vector<vector<int> > dist(c + 1, vector<int>(n, 1e9));
    dist[c][s] = 0;
    while(not que.empty()){
      int cc = que.top().first;
      int remain = que.top().second.first;
      int v = que.top().second.second;
      // std::cout << cc << " " << remain << " " << v << std::endl;
      que.pop();
      for (int i = 0; i < G[v].size(); i++) {
        int u = G[v][i].to;
        int add = G[v][i].cost;
        // std::cout << u << std::endl;
        if(dist[remain][u] > cc + add){
          dist[remain][u] = cc + add;
          que.push(piii(cc + add, pii(remain, u)));
        }
        if(remain > 0 and dist[remain - 1][u] > cc + add/2){
          dist[remain - 1][u] = cc + add/2;
          que.push(piii(cc + add/2, pii(remain - 1, u)));
        }
      }
    }
    int ans = 1e9;
    for (int i = 0; i <= c; i++) ans = min(ans, dist[i][d]);
    std::cout << ans << std::endl;
  }
  return 0;
}