Go: 
package main
// 三角形の形は辺の長さで決まる． 順番に３つの正整数が与えられたとき， 辺の長さがそれらの値と一致する三角形が存在するかどうかを調べ,
//  存在するなら鋭角三角形，直角三角形，鈍角三角形のいずれかを判定し， 次の入力へ進む． 三角形が存在しないとき， それまでに入力された，
// 三角形，直角三角形，鋭角三角形，鈍角三角形の 個数を空白で区切って出力し， それ以降の入力は無視して終了する
// 入力の中には必ず三角形が存在しないようなものがある と仮定してよい. 入力の行数は判らないが各行には３つの正整数が空白で区切って書かれている．
//  ただし，各整数は100 以下とする.

// return
// 三角形 直角三角形　鈍角三角形 鈍角三角形
import (
	"os"
	"fmt"
	"bufio"
)


var sc = bufio.NewScanner(os.Stdin)

func max(a, b, c int) (int, int, int) {
	if a > b {
		if b > c {
			return a, b, c
		} else {
			return a, c, b
		}
	} else {
		if a > c {
			return b, a, c
		} else {
			return b, c, a
		}
	}
}

func find_trianges(a, b, c int) string {
	a, b, c = max(a, b, c)
	r := b*b + c*c
	if a*a > r {
		return "obtuse_triangle"
	} else if a*a < r {
		return "sharped_triangle"
	} else {
		return "right_triangle"
	}
}

func main() {
	s := bufio.NewScanner(os.Stdin)
	var t, r_t, s_t, o_t int = 0, 0, 0, 0
	for s.Scan() {
		var a, b, c int
		fmt.Sscan(s.Text(), &a, &b, &c)
			a, b, c = max(a, b, c)
			if (a < b + c) {
				r := find_trianges(a, b, c)
				switch r {
				case "right_triangle":
					r_t++
				case "sharped_triangle":
					s_t++
				case "obtuse_triangle":
					o_t++
				}
				t++
			}	else {
				break
			}
			
	}
	fmt.Println(t, r_t, s_t, o_t)
}

C++: #define _CRT_SECURE_NO_WARNINGS
#include "bits/stdc++.h"
#include <random>

using namespace std;

//呪文
#define DUMPOUT cerr
#define dump(...) DUMPOUT<<"  ";DUMPOUT<<#__VA_ARGS__<<" :["<<__LINE__<<":"<<__FUNCTION__<<"]"<<endl;DUMPOUT<<"    ";dump_func(__VA_ARGS__)

typedef unsigned uint; typedef long long ll; typedef unsigned long long ull; typedef pair<int, int> pii; typedef pair<ll, ll> pll; typedef pair<double, double> pdd; typedef pair<string, string> pss;
template <typename _KTy, typename _Ty> ostream& operator << (ostream& ostr, const pair<_KTy, _Ty>& m) { ostr << "{" << m.first << ", " << m.second << "}"; return ostr; }
template <typename _KTy, typename _Ty> ostream& operator << (ostream& ostr, const map<_KTy, _Ty>& m) { if (m.empty()) { ostr << "{ }"; return ostr; } ostr << "{" << *m.begin(); for (auto itr = ++m.begin(); itr != m.end(); itr++) { ostr << ", " << *itr; } ostr << "}"; return ostr; }
template <typename _Ty> ostream& operator << (ostream& ostr, const vector<_Ty>& v) { if (v.empty()) { ostr << "{ }"; return ostr; } ostr << "{" << v.front(); for (auto itr = ++v.begin(); itr != v.end(); itr++) { ostr << ", " << *itr; }	ostr << "}"; return ostr; }
template <typename _Ty> ostream& operator << (ostream& ostr, const set<_Ty>& s) { if (s.empty()) { ostr << "{ }"; return ostr; } ostr << "{" << *(s.begin()); for (auto itr = ++s.begin(); itr != s.end(); itr++) { ostr << ", " << *itr; }	ostr << "}"; return ostr; }
template <typename _Ty> ostream& operator << (ostream& ostr, const stack<_Ty>& s) { if (s.empty()) { ostr << "{ }"; return ostr; } stack<_Ty> t(s); ostr << "{" << t.top(); t.pop(); while (!t.empty()) { ostr << ", " << t.top(); t.pop(); } ostr << "}";	return ostr; }
template <typename _Ty> ostream& operator << (ostream& ostr, const list<_Ty>& l) { if (l.empty()) { ostr << "{ }"; return ostr; } ostr << "{" << l.front(); for (auto itr = ++l.begin(); itr != l.end(); ++itr) { ostr << ", " << *itr; } ostr << "}"; return ostr; }
template <typename _KTy, typename _Ty> istream& operator >> (istream& istr, pair<_KTy, _Ty>& m) { istr >> m.first >> m.second; return istr; }
template <typename _Ty> istream& operator >> (istream& istr, vector<_Ty>& v) { for (size_t i = 0; i < v.size(); i++) istr >> v[i]; return istr; }
namespace aux { // print tuple
	template<typename Ty, unsigned N, unsigned L> struct tp { static void print(ostream& os, const Ty& v) { os << get<N>(v) << ", "; tp<Ty, N + 1, L>::print(os, v); } };
	template<typename Ty, unsigned N> struct tp<Ty, N, N> { static void print(ostream& os, const Ty& value) { os << get<N>(value); } };
}
template<typename... Tys> ostream& operator<<(ostream& os, const tuple<Tys...>& t) { os << "{"; aux::tp<tuple<Tys...>, 0, sizeof...(Tys)-1>::print(os, t); os << "}"; return os; }

template<typename A, size_t N, typename T> inline void Fill(A(&array)[N], const T &val) { std::fill((T*)array, (T*)(array + N), val); }

void dump_func() { DUMPOUT << endl; }
template <class Head, class... Tail> void dump_func(Head&& head, Tail&&... tail) { DUMPOUT << head; if (sizeof...(Tail) == 0) { DUMPOUT << " "; } else { DUMPOUT << ", "; } dump_func(std::move(tail)...); }

#define PI 3.14159265358979323846
#define EPS 1e-11
#define FOR(i,a,b) for(int i=(a);i<(b);++i)
#define REP(i,n)  FOR(i,0,n)
#define all(x) (x).begin(), (x).end()
#define SZ(x) ((int)(x).size())
#define fake false



int main()
{
	//clock_t start, end;
	//start = clock();

	cin.tie(0);
	ios::sync_with_stdio(false);

	int a[3];
	int acute = 0, right = 0, obtuse = 0;
	while (cin >> a[0] >> a[1] >> a[2]) {
		sort(a, a + 3);

		if (a[0] + a[1] <= a[2]) break;

		int x = a[0] * a[0] + a[1] * a[1] - a[2] * a[2];
		if (x < 0) obtuse++;
		else if (x == 0) right++;
		else acute++;
	}

	cout << acute + right + obtuse << " " << right << " " << acute << " " << obtuse << endl;
	
	//end = clock();
	//printf("%d msec.\n", end - start);

	return 0;
}

C++: #define _USE_MATH_DEFINES
#include "bits/stdc++.h"
using namespace std;

//#define int long long
#define DBG 1
#define dump(o) if(DBG){cerr<<#o<<" "<<o<<endl;}
#define dumpc(o) if(DBG){cerr<<#o; for(auto &e:(o))cerr<<" "<<e;cerr<<endl;}
#define rep(i,a,b) for(int i=(a);i<(b);i++)
#define rrep(i,a,b) for(int i=(b)-1;i>=(a);i--)
#define each(it,c) for(auto it=(c).begin();it!=(c).end();it++)
#define all(c) c.begin(),c.end()
const int INF = sizeof(int) == sizeof(long long) ? 0x3f3f3f3f3f3f3f3fLL : 0x3f3f3f3f;
const int MOD = (int)(1e9 + 7);
const double EPS = 1e-10;

signed main() {
	vector<int>v(3, 0);
	int sankaku(0), chokkaku(0), eikaku(0), donkaku(0);
	while (cin >> v[0] >> v[1] >> v[2]) {
		sort(all(v));
		if (v[0] + v[1] > v[2]) {
			sankaku++;
			if (v[0] * v[0] + v[1] * v[1] == v[2] * v[2])chokkaku++;
			else if (v[0] * v[0] + v[1] * v[1] < v[2] * v[2])donkaku++;
			else eikaku++;
		}
	}
	cout << sankaku << " " << chokkaku << " " << eikaku << " " << donkaku << endl;
	return 0;
}

C++: #include<iostream>
#include<algorithm>
using namespace std;
int main() {
	int a[3];
	int t = 0, x = 0, y = 0, z = 0;
	bool b = true;
	while (cin >> a[0] >> a[1] >> a[2]){
		if (!b)continue;
		sort(a, a + 3);
		if (a[0] + a[1] <= a[2]){
			b = false;
			continue;
		}
		else{
			t++;
			if (a[0] * a[0] + a[1] * a[1] <= a[2] * a[2])
				x++;
			else if (a[0] * a[0] + a[1] * a[1] == a[2] * a[2])
				y++;
			else if (a[0] * a[0] + a[1] * a[1] >= a[2] * a[2])
				z++;
		}
	}
	cout << t << ' ' << x << ' ' << y << ' ' << z << endl;
}

C++: #include <iostream>
#include <string>
#include <sstream>
#include <algorithm>
#include <vector>
#include <utility>
#include <stack>
#include <queue>
#include <map>
#include <set>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
 
using namespace std;
 
#define rep(i,n) for(int i=0; i<(n); i++)
#define repc(i,s,e) for(int i=(s); i<(e); i++)
#define pb(n) push_back((n))
#define mp(n,m) make_pair((n),(m))
#define all(r) r.begin(),r.end()
#define fi first
#define se second
 
typedef long long ll;
typedef vector<int> vi;
typedef vector<vi> vii;
typedef vector<ll> vl;
typedef vector<vl> vll;
typedef pair<int, int> pii;
typedef pair<ll, ll> pll;
 
 
const int INF = 10000000;
const int mod = 1e9 + 7;
const double EPS = 1e-9;


int main(){
	vi v(3,0), ans(3, 0);
	double d;
	int n = 0;
	while(cin>>v[0]>>v[1]>>v[2]){
		sort(all(v));
		d = (double)(v[0]*v[0]+v[1]*v[1]-v[2]*v[2])/(2*v[0]*v[1]);
		if(v[2] >= v[1] + v[0]){
			cout<<n;
			for(int i = 0; i < 3; i++){
				cout<<" "<<ans[i];
			}
			cout<<endl;
			break;
		}
		if(d > 0) ans[0]++;
		else if (d < 0) ans[1]++;
		else ans[2]++;
		n++;
	}
}