Go: package main

import (
	"bufio"
	"encoding/json"
	"fmt"
	"os"
	"strconv"
	"strings"
)

var (
	sc = bufio.NewScanner(os.Stdin)
)

type Color int

const (
	ColorBlack Color = iota
	ColorRed
)

var strByColor = map[Color]string{
	ColorBlack: "black",
	ColorRed:   "red",
}

func (c Color) String() string {
	return strByColor[c]
}

type Node struct {
	ID      int
	X, Y    int
	Color   Color
	NextIDs map[int]struct{}
}

func (n *Node) String() string {
	d, _ := json.Marshal(n)
	return string(d)
}

type Map struct {
	Width, Height int
	Nodes         map[int]*Node
}

func (m *Map) GetByID(id int) *Node {
	return m.Nodes[id]
}

func (m *Map) Get(x, y int) *Node {
	return m.Nodes[m.getID(x, y)]
}

func (m *Map) SetColor(x, y int, c Color) {
	m.Nodes[m.getID(x, y)].Color = c
}

func (m *Map) getID(x, y int) int {
	return x + y*m.Width
}

func (m *Map) init() {
	for x := 1; x <= m.Width; x++ {
		for y := 1; y <= m.Height; y++ {
			id := m.getID(x, y)
			m.Nodes[id] = &Node{ID: id, X: x, Y: y}
		}
	}
	for x := 1; x <= m.Width; x++ {
		for y := 1; y <= m.Height; y++ {
			nextIDs := map[int]struct{}{}
			if x > 1 {
				nextIDs[m.getID(x-1, y)] = struct{}{}
			}
			if x < m.Width {
				nextIDs[m.getID(x+1, y)] = struct{}{}
			}
			if y > 1 {
				nextIDs[m.getID(x, y-1)] = struct{}{}
			}
			if y < m.Height {
				nextIDs[m.getID(x, y+1)] = struct{}{}
			}
			m.Get(x, y).NextIDs = nextIDs
		}
	}
}

func NewMap(w, h int) *Map {
	m := &Map{Width: w, Height: h, Nodes: map[int]*Node{}}
	m.init()
	return m
}

type Searcher struct {
	Map        *Map
	queue      []*Node
	touchedIDs map[int]struct{}
	visitedIDs map[int]struct{}
}

func NewSearcher(m *Map) *Searcher {
	return &Searcher{
		Map:        m,
		queue:      []*Node{},
		touchedIDs: map[int]struct{}{},
		visitedIDs: map[int]struct{}{},
	}
}

func (s *Searcher) Search(start *Node) {
	s.enqueue(start)

	for {
		if len(s.queue) == 0 {
			break
		}
		for nextID := range s.dequeue().NextIDs {
			n := s.Map.GetByID(nextID)
			if n.Color == ColorRed || s.hasTouched(n) {
				continue
			}
			s.enqueue(n)
		}
	}
}

func (s *Searcher) VisitedNodeCount() int {
	return len(s.visitedIDs)
}

func (s *Searcher) hasTouched(n *Node) bool {
	_, ok := s.touchedIDs[n.ID]
	return ok
}

func (s *Searcher) enqueue(n *Node) {
	s.queue = append(s.queue, n)
	s.touchedIDs[n.ID] = struct{}{}
}

func (s *Searcher) dequeue() *Node {
	n := s.queue[0]
	s.queue = s.queue[1:]
	s.visitedIDs[n.ID] = struct{}{}
	return n
}

func main() {
	for sc.Scan() {
		if sc.Text() == "0 0" {
			break
		}
		chunks := strings.Split(sc.Text(), " ")
		w, _ := strconv.Atoi(chunks[0])
		h, _ := strconv.Atoi(chunks[1])

		m := NewMap(w, h)

		// Set colors
		var start *Node
		for y := 1; y <= h; y++ {
			sc.Scan()
			for i, c := range sc.Text() {
				switch c {
				case '.', '@':
					m.SetColor(i+1, y, ColorBlack)
					if c == '@' {
						start = m.Get(i+1, y)
					}
				case '#':
					m.SetColor(i+1, y, ColorRed)
				}
			}
		}

		// Search
		s := NewSearcher(m)
		s.Search(start)
		fmt.Println(s.VisitedNodeCount())
	}
}

C++: #include <iostream>
#include <cstdio>
#include <iomanip>
#include <vector>
#include <map>
#include <set>
#include <queue>
#include <bitset>
#include <stack>
#include <utility>
#include <numeric>
#include <algorithm>
#include <functional>
#include <cctype>
#include <complex>
#include <string>
#include <sstream>
#include <fstream>
#include <cassert>
using namespace std;

//common

typedef int  i32;
typedef long long i64,ll;
typedef long double ld;

#define BR "\n"
#define ALL(c) (c).begin(),(c).end()
#define REP(i,n) for(int i=0;i<(int)(n);++i)
#define FOR(i,l,r) for(int i=(int)l;i<(int)(r);++i)
#define EACH(it,o) for(auto it = (o).begin(); it != (o).end(); ++it)
#define IN(l,v,r) ((l)<=(v) && (v)<(r))

//config
//#define NDEBUG
//#define INF 1<<30
//#define EPS 1e-8
//const ll MOD =100000007;

//debug
#ifdef NDEBUG
#define DUMP(x)
#define DUMPLN(x)
#define DEBUG(x)
#define DEBUGLN(x)
#define LINE()
#define LINELN()
#define CHECK(exp,act)
#define STOP(e)
#else
#define DUMP(x)  cerr << #x << " = " << (x)
#define DUMPLN(x)  DUMP(x) <<endl
#define DEBUG(x) DUMP(x) << LINE() << " " << __FILE__
#define DEBUGLN(x) DEBUG(x)<<endl
#define LINE()    cerr<< " (L" << __LINE__ << ")"
#define LINELN()    LINE()<<endl
#define CHECK(exp,act)  if(exp!=act){DUMPLN(exp);DEBUGLN(act);}
#define STOP(e)  CHECK(e,true);if(!(e)) exit(1);
#endif

template<class T> inline string toString(const vector<T>& x) {
	stringstream ss;
	REP(i,x.size()){
		if(i!=0)ss<<" ";
		ss<< x[i];
	}
	return ss.str();
}

template<class T> inline string toString(const vector<vector<T> >& map) {
	stringstream ss;
	REP(i,map.size()){
		if(i!=0)ss<<BR;
		ss<< toString(map[i]);
	}
	return ss.str();
}
template<class K,class V>  string toString(map<K,V>& x) {
	string res;stringstream ss;
	for(auto& p:x)ss<< p.first<<":" << p.second<<" ";
	return ss.str();
}

string BITtoString(int bit){
    stringstream ss;
    while(bit!=0){ss<<(bit%2);bit/=2;}
    string res=ss.str();reverse(ALL(res));
    return res;
}

template<typename T,typename V> inline T pmod(T v,V MOD){
	return (v%MOD+MOD)%MOD;
}
#define nextInt(n) scanf("%d",&n)
#define defInt(n) int n;nextInt(n)
#define nextLong(n) scanf("%lld",&n)
#define defLong(n) ll n;nextLong(n)
#define nextDouble(n) scanf("%lf",&n)


int dx[4]={1,0,-1,0},dy[4]={0,1,0,-1};

class Main{
	public:

	int N;
	void run(){
		// ifstream cin("D2");
//		ofstream cout( "D2.out" );
		
		while(true){
			int W,H;cin >> W >> H;if(W==0 && H ==0)break;
			vector<string> board(H);
			REP(y,H)cin >> board[y];

			vector<vector<bool>> passed(H,vector<bool>(W));
			queue<pair<int,int>> que;
			REP(y,H)REP(x,W){
				if(board[y][x]=='@'){
					que.push(make_pair(y,x));
				}
			}

			int res=0;
			while(!que.empty()){
				pair<int,int> pos=que.front();que.pop();
				if(passed[pos.first][pos.second])continue;
				passed[pos.first][pos.second]=true;
				res++;

				REP(d,4){
					int ny=pos.first+dy[d],nx=pos.second+dx[d];
					if(IN(0,ny,H) && IN(0,nx,W)){
						if(board[ny][nx]=='.'){
							que.push(make_pair(ny,nx));							
						}
					}
				}
			}

			cout << res <<endl;
		}
	}


};
int main(){
	cout <<fixed<<setprecision(15);	
	ios::sync_with_stdio(false);
	Main().run();
	return 0;
}

C++: #include<map>
#include<set>
#include<list>
#include<cmath>
#include<queue>
#include<stack>
#include<cstdio>
#include<string>
#include<vector>
#include<complex>
#include<cstdlib>
#include<cstring>
#include<climits>
#include<numeric>
#include<sstream>
#include<iostream>
#include<algorithm>
#include<functional>
#include<cctype>

#define mp make_pair
#define pb push_back
#define REP(i,a,n) for(int i = a;i < (n);i++)
#define rep(i,n) for(int i = 0;i < (n);i++)
#define all(s) s.begin(), s.end()
#define rall(s) s.rbegin(), s.rend()

using namespace std;

typedef long long LL;
typedef vector<int> VI;
typedef vector<vector<int> > VII;
typedef pair<int,int> PII;

const int DX[]={1,0,-1,0},DY[]={0,-1,0,1};
int W,H;
vector<string> room;

int dfs(int y,int x){
	int res = 0;
	rep(i,4){
		if(y + DY[i] < 0 || y + DY[i] >= H || x + DX[i] < 0 || x + DX[i] >= W || room[y + DY[i]][x + DX[i]] == '#') continue;
		room[y + DY[i]][x + DX[i]] = '#';
		res++;
		res += dfs(y + DY[i],x + DX[i]);
	}
	return res;
}

int main(){
	cin.tie(0);
   	ios::sync_with_stdio(false);

	int sy,sx,ans;

	while(1){
		cin >> W >> H;
		if(W == 0 && H == 0) break;
		room.resize(H);

		rep(i,H){
			string s;
			cin >> s;
			room[i] = s;
		}

		rep(i,H){
			rep(j,W){
				if(room[i][j] == '@'){
					sy = i;
					sx = j;
					room[i][j] = '#';
				}
			}
		}

		ans = dfs(sy,sx);

		cout << ans + 1 << endl;
	}

	return 0;
}