Go: package main

import (
	"container/heap"
	"fmt"
	"runtime"
)

type Node struct {
	NowPosition          int
	DiscountTicketTCount int
	Amount               int
}

type PriorityQueueNode []*Node

func (pq PriorityQueueNode) Len() int {
	return len(pq)
}

func (pq PriorityQueueNode) Less(i, j int) bool {
	return pq[i].Amount < pq[j].Amount
}

func (pq PriorityQueueNode) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PriorityQueueNode) Push(node interface{}) {
	*pq = append(*pq, node.(*Node))
}

func (pq *PriorityQueueNode) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	*pq = old[0 : n-1]
	return item
}

type Point struct {
	NextPoint int
	Fee       int
}

type Memo struct {
	NowPoint             int
	DiscountTicketTCount int
}

func main() {
	var c, n, m, s, d int
	var a, b, f int

	for {
		fmt.Scan(&c, &n, &m, &s, &d)
		if c == 0 && n == 0 && m == 0 && s == 0 && d == 0 {
			break
		}
		s--
		d--
		pointMap := make([][]Point, n)
		for i := 0; i < n; i++ {
			pointMap[i] = make([]Point, 0, n)
		}
		for i := 0; i < m; i++ {
			fmt.Scan(&a, &b, &f)
			a--
			b--
			pointMap[a] = append(pointMap[a], Point{NextPoint: b, Fee: f})
			pointMap[b] = append(pointMap[b], Point{NextPoint: a, Fee: f})
		}
		pq := make(PriorityQueueNode, 0, m)
		start := Node{NowPosition: s, DiscountTicketTCount: c, Amount: 0}
		heap.Push(&pq, &start)
		memo := make(map[Memo]struct{})
		for len(pq) != 0 {
			now := heap.Pop(&pq).(*Node)
			if now.NowPosition == d {
				fmt.Println(now.Amount)
				break
			}
			memo[Memo{NowPoint: now.NowPosition, DiscountTicketTCount: now.DiscountTicketTCount}] = struct{}{}
			for _, v := range pointMap[now.NowPosition] {
				next := &Node{v.NextPoint, now.DiscountTicketTCount, now.Amount + v.Fee}
				if _, ok := memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}]; !ok {
					heap.Push(&pq, next)
				}
				if now.DiscountTicketTCount > 0 {
					next = &Node{v.NextPoint, now.DiscountTicketTCount - 1, now.Amount + v.Fee/2}
					if _, ok := memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}]; !ok {
						heap.Push(&pq, next)
					}
				}
			}
		}
		runtime.GC()
	}
}

C++: #include <iostream>
#include <queue>
#include <functional>
#include <algorithm>

const int MAX_V = 100;
const int INF = 0x3f3f3f3f;

//??? T???cap??????rev????????°???????????§?????£???????????????
struct Edge{
	int to;
	int cost;
	Edge(int to_, int cost_) :to(to_), cost(cost_){}
};

std::vector<Edge > G[MAX_V]; //??£??\?????????

int d[11][MAX_V]; //[?????¨???????????±??????????????°][?????????]
int pre[MAX_V];

void AddEdge(int from, int to, int cost){
	G[from].push_back(Edge(to, cost));
}

void ClearEdge(){
	for (int i = 0; i < MAX_V; ++i) G[i].clear();
	memset(d, 0, sizeof(d));
	memset(pre, -1, sizeof(pre));
}

void Dijkstra(int c, int s){
	typedef std::pair<int, int> P; //first:???????????¢, second:????????????

	std::priority_queue<P, std::vector<P>, std::greater<P> > q;
	std::fill(d[c], d[c] + MAX_V, INF);
	memset(pre, -1, sizeof(pre));
	d[c][s] = 0;
	q.push(P(0, s));

	while (!q.empty()){
		P p = q.top(); q.pop();
		int from = p.second;
		if (d[c][from] < p.first) continue;
		for (Edge e : G[from]){
			int dmin;
			if (c == 0)
				dmin = d[c][from] + e.cost;
			else
				dmin = std::min(d[c][from] + e.cost, d[c - 1][from] + e.cost / 2);

			if (d[c][e.to] > dmin){
				d[c][e.to] = dmin;
				q.push(P(d[c][e.to], e.to));
				pre[e.to] = from;
			}
		}
	}
}

std::vector<int> GetPath(int t){
	std::vector<int> path;
	for (; t != -1; t = pre[t]) path.push_back(t);
	std::reverse(path.begin(), path.end());

	return path;
}

using namespace std;

int main(void){
	int c, n, m, s, g;
	while (1){
		cin >> c >> n >> m >> s >> g;
		if (c == n && n == m && m == s && s == g && g == 0) return 0;
		int a, b, f;
		for (int i = 0; i < n; ++i){
			cin >> a >> b >> f;
			AddEdge(a, b, f);
			AddEdge(b, a, f);
		}
		for (int i = 0; i <= c; ++i){
			Dijkstra(i, s);
		}
		cout << d[c][g] << endl;
		ClearEdge();
	}
}

C++: #include<iostream>
#include<vector>
#include<algorithm>
#include<queue>
#include<climits>

using namespace std;

typedef pair<int,pair<int,int> >P;

struct Edge{
  int to,cost;
  Edge(int _to, int _cost):to(_to), cost(_cost){};
};

int minCost[101][11];
vector<Edge> edge[101];
static const int INF = INT_MAX;

int c,n,m,s,d;

int dijkstra(void){
  priority_queue<P, vector<P>, greater<P> >que;
  que.push(make_pair(0,make_pair(s,c)));

  for(int i=0;i<=n;i++)
    for(int j=0;j<=n;j++)
      minCost[i][j]=INF;

  while(!que.empty()){
    P p = que.top();
    que.pop();

    if(p.second.first==d)return p.first;
    
    if(minCost[p.second.first][p.second.second] <= p.first)continue;
    minCost[p.second.first][p.second.second] = p.first;
    
    for(int i=0;i<edge[p.second.first].size();i++){
      Edge e = edge[p.second.first][i];
      que.push(make_pair(p.first+e.cost,make_pair(e.to,p.second.second)));
    }

    if(p.second.second==0)continue;
    
    for(int j=0;j<edge[p.second.first].size();j++){
      Edge e = edge[p.second.first][j];
      if(p.first+e.cost/2<minCost[e.to][p.second.second-1])
      que.push(make_pair(p.first+e.cost/2,make_pair(e.to,p.second.second-1)));
    }
  }
  return -1;
}

int main(void){
  int a,b,f;

  while(cin >> c >> n >> m >> s >> d,c|n|m|s|d){

    for(int i=0;i<=n;i++)edge[i].clear();

    for(int i=0;i<m;i++){
      cin >> a >> b >> f;
      edge[a].push_back(Edge(b,f));
      edge[b].push_back(Edge(a,f));
    }

    cout << dijkstra() << endl;
  }

  return 0;
}

C++: #include <bits/stdc++.h>

using namespace std;

typedef long long ll;
typedef long double ld;
typedef tuple<int, int> duo;

#define TT template<typename T>
#define TTF template<typename T, typename F>
#define ET(T) typename T::value_type
TT inline T sq(T x){return x*x;}
TT inline T In(){T x;cin>>x;return x;}
TT inline void Out(T&x){cout<<x;}
TT inline void sort(T&v){sort(begin(v),end(v));}
TT inline void revs(T&v){reverse(begin(v),end(v));}
TT inline void uniq(T&v){sort(v);v.erase(unique(begin(v),end(v)),end(v));}
TT inline int ubnd(T&v,ET(T)&x){return upper_bound(begin(v),end(v),x)-begin(v);}
TT inline int lbnd(T&v,ET(T)&x){return lower_bound(begin(v),end(v),x)-begin(v);}
TTF inline void inpt(T&v,int n,F f){for(v.reserve(n);n--;v.emplace_back(f()));}
TTF inline void show(T&v,F f,string d=" ",string e="\n"){int i=0;for(auto&x:v)i++&&(cout<<d),f(x);cout<<e;}
#undef TT
#undef TTF
#undef ET

inline void fast_io(){ios::sync_with_stdio(0);cin.tie(0);}
inline int in(){int x;scanf("%d",&x);return x;}
inline ll pow_mod(ll a,ll k,ll m){ll r=1;for(;k>0;a=a*a%m,k>>=1)if(k&1)r=r*a%m;return r;}
inline ll mod_inv(ll a,ll p){return pow_mod(a,p-2,p);}

const int dx[] = {0, 0, 1, -1, 1, 1, -1, -1};
const int dy[] = {1, -1, 0, 0, 1, -1, 1, -1};
const int Mod = 1000000000;

struct Edge {
  int f, t, w, c;
  Edge(int f, int t, int w, int c=0) : f(f), t(t), w(w), c(c) {}
  bool operator<(const Edge& e) const {
    return w != e.w ? w > e.w : (f != e.f ? f < e.f : (t != e.t ? t < e.t : c < e.c));
  }
};
typedef vector<Edge> Edges;
typedef vector<Edges> Graph;

int dijkstra(const Graph& g, int s, int t, int c){
  int vis[128][16] = {};
  priority_queue<Edge> pq;
  for (pq.push(Edge(-2, s, 0)); !pq.empty(); pq.pop()){
    Edge e = pq.top();
    if (e.c > c) continue;
    if (vis[e.t][e.c]++) continue;
    if (e.t == t) return e.w;
    for (const auto& ee : g[e.t]){
      pq.push(Edge(e.t, ee.t, e.w + ee.w, e.c));
      pq.push(Edge(e.t, ee.t, e.w + ee.w / 2, e.c + 1));
    }
  }
  return -1;
}

int main()
{
  int c, n, m, s, d;
  while (cin >> c >> n >> m >> s >> d, c || n || m || s || d){
  Graph g(n + 1);
  for (int i = 0; i < m; i++){
    int a, b, f;
    cin >> a >> b >> f;
    g[a].push_back(Edge(a, b, f));
    g[b].push_back(Edge(b, a, f));
  }
  cout << dijkstra(g, s, d, c) << endl;
  }
  return (0);
}

// priority_queue queue deque front stringstream max_element min_element insert count make_tuple