Go: package main

import (
	"fmt"
	"math"
)

type Position struct {
	X int64
	Y int64
}

func (one Position) Distance(another Position) int64 {
	return int64(math.Abs(float64(one.X-another.X)) + math.Abs(float64(one.Y-another.Y)))
}

type PersonPosition struct {
	Takayuki Position
	Kazuyuki Position
}

func (one PersonPosition) Distance() int64 {
	return one.Takayuki.Distance(one.Kazuyuki)
}

type Status struct {
	Person PersonPosition
	Turn   int64
}

type PQStatus []*Status

func (pq PQStatus) Len() int {
	return len(pq)
}
func (pq PQStatus) Less(i, j int) bool {
	if pq[i].Turn == pq[j].Turn {
		return pq[i].Person.Distance() < pq[j].Person.Distance()
	}
	return pq[i].Turn < pq[j].Turn
}

func (pq PQStatus) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PQStatus) Push(x interface{}) {
	item := x.(*Status)
	*pq = append(*pq, item)
}

func (pq *PQStatus) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	*pq = old[0 : n-1]
	return item
}

func solve(h, w int64) {
	var tx, ty, kx, ky int64
	fmt.Scan(&tx, &ty, &kx, &ky)
	tx--
	ty--
	kx--
	ky--
	m := make([][]int64, h)
	for i := range m {
		m[i] = make([]int64, w)
		for j := int64(0); j < w; j++ {
			fmt.Scan(&m[i][j])
		}
	}
	start := &Status{Person: PersonPosition{Takayuki: Position{X: tx, Y: ty}, Kazuyuki: Position{X: kx, Y: ky}}, Turn: 0}
	pq := make(PQStatus, 0)
	//heap.Init(&pq)
	//heap.Push(&pq, start)
	pq.Push(start)
	dx := []int64{0, 1, 0, -1}
	dy := []int64{1, 0, -1, 0}
	memo := make(map[PersonPosition]int64, 0)
	ans := int64(101)
	for pq.Len() > 0 {
		//now := heap.Pop(&pq).(*Status)
		now := pq.Pop().(*Status)
		if now.Person.Distance() == 0 && ans > now.Turn {
			ans = now.Turn
		}
		if v, ok := memo[now.Person]; ok && v <= now.Turn {
			continue
		}
		memo[now.Person] = now.Turn
		for i := 0; i < 4; i++ {
			next := &Status{}
			*next = *now
			next.Person.Kazuyuki.X += dx[i]
			next.Person.Kazuyuki.Y += dy[i]
			if next.Person.Kazuyuki.X < 0 || next.Person.Kazuyuki.X >= w ||
				next.Person.Kazuyuki.Y < 0 || next.Person.Kazuyuki.Y >= h ||
				m[next.Person.Kazuyuki.Y][next.Person.Kazuyuki.X] == 1 {
				next.Person.Kazuyuki.X -= dx[i]
				next.Person.Kazuyuki.Y -= dy[i]
			}
			next.Person.Takayuki.X -= dx[i]
			next.Person.Takayuki.Y -= dy[i]
			if next.Person.Takayuki.X < 0 || next.Person.Takayuki.X >= w ||
				next.Person.Takayuki.Y < 0 || next.Person.Takayuki.Y >= h ||
				m[next.Person.Takayuki.Y][next.Person.Takayuki.X] == 1 {
				next.Person.Takayuki.X += dx[i]
				next.Person.Takayuki.Y += dy[i]
			}
			next.Turn += 1
			if next.Turn < 100 {
				//heap.Push(&pq, next)
				pq.Push(next)
			}
		}
	}
	if ans == 101 {
		fmt.Println("NA")
	} else {
		fmt.Println(ans)
	}
}

func main() {
	var h, w int64
	for {
		fmt.Scan(&h, &w)
		if h == 0 && w == 0 {
			break
		}
		solve(h, w)
	}
}

C++: #include <cstdio>
#include <cstdlib>
#include <cstring>
#include <utility>
#include <queue>
#include <algorithm>
using namespace std;
typedef pair<int,int> P1;
typedef pair<P1,P1> P2;
typedef pair<int,P2> P3;
int d[50][51];
int dx[]={1,0,-1,0},dy[]={0,1,0,-1};
bool used[50][50][50][50];
int main() {
	int X,Y;
	while(scanf("%d %d",&X,&Y),X) {
		int tx,ty,kx,ky;
		scanf("%d %d",&tx,&ty);
		scanf("%d %d",&kx,&ky);
		for(int i=0;i<Y;i++) {
			for(int j=0;j<X;j++) scanf("%d",&d[i][j]);
		}
		queue<P3> Q;
		Q.push(P3(0,P2(P1(tx-1,ty-1),P1(kx-1,ky-1))));
		int cur=0;
		bool NA=1;
		while(!Q.empty()) {
			P3 p3=Q.front();Q.pop();
			int tx=p3.second.first.first;
			int ty=p3.second.first.second;
			int kx=p3.second.second.first;
			int ky=p3.second.second.second;
			if(p3.first>=100) break;
			if(tx==kx&&ty==ky) {
				printf("%d\n",p3.first);
				NA=0;
				break;
			}
			for(int i=0;i<4;i++) {
				int ntx=tx+dx[i],nty=ty+dy[i];
				int nkx=kx-dx[i],nky=ky-dy[i];
				if(0>ntx||ntx>=X||0>nty||nty>=Y||0>nkx||nkx>=X||0>nky||nky>=Y) continue;
				if(d[nty][ntx]) ntx=tx,nty=ty;
				if(d[nky][nkx]) nkx=kx,nky=ky;
				if(!used[ntx][nty][nkx][nky]) {
					used[ntx][nty][nkx][nky]=1;
					Q.push(P3(p3.first+1,P2(P1(ntx,nty),P1(nkx,nky))));
				}
			}
		}
		if(NA) printf("NA\n");
	}
}

C++: #include <queue>
#include <vector>
#include <cstring>
#include <iostream>
using namespace std;
int H, W, ax, ay, bx, by, x[52][52], dp[52][52][52][52];
int dx[4] = {0, 1, 0, -1}, dy[4] = {1, 0, -1, 0};
int main() {
	while(~scanf("%d%d%d%d%d%d", &W, &H, &ax, &ay, &bx, &by)) {
		for(int i = 0; i < H + 2; i++) {
			for(int j = 0; j < W + 2; j++) {
				x[i][j] = 1;
				if(i && i != H + 1 && j && j != W + 1) scanf("%d", &x[i][j]);
			}
		}
		memset(dp, -1, sizeof(dp)); dp[ay][ax][by][bx] = 0;
		queue<vector<int> > que; que.push({ax, ay, bx, by});
		bool flag = false;
		while(!que.empty()) {
			vector<int> v1 = que.front(); que.pop();
			for(int i = 0; i < 4; i++) {
				vector<int> v2 = v1;
				if(!x[v1[1] + dy[i]][v1[0] + dx[i]]) v2[0] += dx[i], v2[1] += dy[i];
				if(!x[v1[3] - dy[i]][v1[2] - dx[i]]) v2[2] -= dx[i], v2[3] -= dy[i];
				if(v2[0] == v2[2] && v2[1] == v2[3]) {
					flag = true; break;
				}
				if(dp[v2[1]][v2[0]][v2[3]][v2[2]] == -1) {
					dp[v2[1]][v2[0]][v2[3]][v2[2]] = dp[v1[1]][v1[0]][v1[3]][v1[2]] + 1;
					que.push(v2);
				}
			}
			if(flag) {
				cout << dp[v1[1]][v1[0]][v1[3]][v1[2]] + 1 << endl; break;
			}
		}
		if(!flag) cout << "NA" << endl;
	}
}

C++: #include <cstdio>
#include <cstdlib>
#include <cmath>
#include <climits>
#include <cfloat>
#include <map>
#include <utility>
#include <set>
#include <iostream>
#include <memory>
#include <string>
#include <vector>
#include <algorithm>
#include <functional>
#include <sstream>
#include <complex>
#include <stack>
#include <queue>
#include <cstring>
#include <sstream>
using namespace std;
static const double EPS = 1e-5;
typedef long long ll;
typedef pair<int,int> pi;
#define rep(i,n) for(int i=0;i<n;i++)


int dx[]={0,1,0,-1};
int dy[]={1,0,-1,0};
bool past[50][50][50][50];
int d[50][50];
int x,y;
int tx,ty,kx,ky;


main(){
	while(cin>>x>>y,x){
		cin>>tx>>ty>>kx>>ky;
		--tx;--ty;--kx;--ky;
		rep(i,x)rep(j,y)cin>>d[i][j];
		memset(past,0,sizeof(past));

		past[tx][ty][kx][ky]=1;
		queue<pair<pair<pi,pi>,int> > state;
		state.push(make_pair(make_pair(make_pair(tx,ty),make_pair(kx,ky)),0));
		
		
		bool na=true;
		
		while(!state.empty()){
			tx=state.front().first.first.first;
			ty=state.front().first.first.second;
			kx=state.front().first.second.first;
			ky=state.front().first.second.second;
			
			int time=state.front().second;
			state.pop();
			
			if(tx==kx && ty==ky){
				na=false;
				cout<<time<<endl;
				break;
			}
			
			rep(i,4){
				int ttx=tx+dx[i],tty=ty+dy[i],
					tkx=kx-dx[i],tky=ky-dy[i];
				
				if(ttx<0 || ttx>=x || tty<0 || tty>=y || d[ttx][tty]==1){
					ttx=tx;
					tty=ty;
				}
				if(tkx<0 || tkx>=x || tky<0 || tky>=y || d[tkx][tky]==1){
					tkx=kx;
					tky=ky;
				}
				if(past[ttx][tty][tkx][tky] || time>=99)continue;
				if(ttx==tkx && tty==tky){
					cout<<time+1<<endl;
					na=false;
					break;
				}
				pair<pair<int,int>,pair<int,int> > next=make_pair(make_pair(ttx,tty),make_pair(tkx,tky));
				
				past[ttx][tty][tkx][tky]=1;
				state.push(make_pair(next,time+1));
			}
			if(!na)break;
		}
		
		if(na)puts("NA");
	}
}