Go: package main

import (
	"bufio"
	"encoding/json"
	"fmt"
	"os"
	"strconv"
	"strings"
)

var (
	sc = bufio.NewScanner(os.Stdin)
)

type Color int

const (
	ColorBlack Color = iota
	ColorRed
)

var strByColor = map[Color]string{
	ColorBlack: "black",
	ColorRed:   "red",
}

func (c Color) String() string {
	return strByColor[c]
}

type Node struct {
	ID      int
	X, Y    int
	Color   Color
	NextIDs map[int]struct{}
}

func (n *Node) String() string {
	d, _ := json.Marshal(n)
	return string(d)
}

type Map struct {
	Width, Height int
	Nodes         map[int]*Node
}

func (m *Map) GetByID(id int) *Node {
	return m.Nodes[id]
}

func (m *Map) Get(x, y int) *Node {
	return m.Nodes[m.getID(x, y)]
}

func (m *Map) SetColor(x, y int, c Color) {
	m.Nodes[m.getID(x, y)].Color = c
}

func (m *Map) getID(x, y int) int {
	return x + y*m.Width
}

func (m *Map) init() {
	for x := 1; x <= m.Width; x++ {
		for y := 1; y <= m.Height; y++ {
			id := m.getID(x, y)
			m.Nodes[id] = &Node{ID: id, X: x, Y: y}
		}
	}
	for x := 1; x <= m.Width; x++ {
		for y := 1; y <= m.Height; y++ {
			nextIDs := map[int]struct{}{}
			if x > 1 {
				nextIDs[m.getID(x-1, y)] = struct{}{}
			}
			if x < m.Width {
				nextIDs[m.getID(x+1, y)] = struct{}{}
			}
			if y > 1 {
				nextIDs[m.getID(x, y-1)] = struct{}{}
			}
			if y < m.Height {
				nextIDs[m.getID(x, y+1)] = struct{}{}
			}
			m.Get(x, y).NextIDs = nextIDs
		}
	}
}

func NewMap(w, h int) *Map {
	m := &Map{Width: w, Height: h, Nodes: map[int]*Node{}}
	m.init()
	return m
}

type Searcher struct {
	Map        *Map
	queue      []*Node
	touchedIDs map[int]struct{}
	visitedIDs map[int]struct{}
}

func NewSearcher(m *Map) *Searcher {
	return &Searcher{
		Map:        m,
		queue:      []*Node{},
		touchedIDs: map[int]struct{}{},
		visitedIDs: map[int]struct{}{},
	}
}

func (s *Searcher) Search(start *Node) {
	s.enqueue(start)

	for {
		if len(s.queue) == 0 {
			break
		}
		for nextID := range s.dequeue().NextIDs {
			n := s.Map.GetByID(nextID)
			if n.Color == ColorRed || s.hasTouched(n) {
				continue
			}
			s.enqueue(n)
		}
	}
}

func (s *Searcher) VisitedNodeCount() int {
	return len(s.visitedIDs)
}

func (s *Searcher) hasTouched(n *Node) bool {
	_, ok := s.touchedIDs[n.ID]
	return ok
}

func (s *Searcher) enqueue(n *Node) {
	s.queue = append(s.queue, n)
	s.touchedIDs[n.ID] = struct{}{}
}

func (s *Searcher) dequeue() *Node {
	n := s.queue[0]
	s.queue = s.queue[1:]
	s.visitedIDs[n.ID] = struct{}{}
	return n
}

func main() {
	for sc.Scan() {
		if sc.Text() == "0 0" {
			break
		}
		chunks := strings.Split(sc.Text(), " ")
		w, _ := strconv.Atoi(chunks[0])
		h, _ := strconv.Atoi(chunks[1])

		m := NewMap(w, h)

		// Set colors
		var start *Node
		for y := 1; y <= h; y++ {
			sc.Scan()
			for i, c := range sc.Text() {
				switch c {
				case '.', '@':
					m.SetColor(i+1, y, ColorBlack)
					if c == '@' {
						start = m.Get(i+1, y)
					}
				case '#':
					m.SetColor(i+1, y, ColorRed)
				}
			}
		}

		// Search
		s := NewSearcher(m)
		s.Search(start)
		fmt.Println(s.VisitedNodeCount())
	}
}

C++: #include <iostream>
#include <cstdio>
#include <cmath>
#include <vector>
#include <cctype>
#include <algorithm>
#include <string>
#include <queue>
#include <cstring>
using namespace std;

char map[21][21];
int w, h;
int tile = 0;

void dfs(int x, int y){
    if (!(0 <= x && x < w && 0 <= y < h)) return;
    tile++;
    map[y][x] = '#';
    if (map[y-1][x] == '.') dfs(x, y-1);
    if (map[y+1][x] == '.') dfs(x, y+1);
    if (map[y][x-1] == '.') dfs(x-1, y);
    if (map[y][x+1] == '.') dfs(x+1, y);
}

int main(){
    int sx, sy;
    while (1){
	scanf("%d %d", &w, &h);
	if (w == 0 && h == 0) break;
	memset(map, '#', sizeof(map));
	tile = 0;
	for (int i = 0; i < h; i++){
	    cin >> map[i];
	    for (int p = 0; p < w; p++){
		if (map[i][p] == '@'){
		    sx = p;
		    sy = i;
		}
	    }
	}
	dfs(sx, sy);
	printf("%d\n", tile);
    }
    
    return 0;
}

C++: #include<iostream>
#include<algorithm>
#include<memory>
#include<cstdlib>

using namespace std;
int W,H;
void solve(int,int);
char dfs[20][20];
int d_x[]={1,0,-1,0},d_y[]={0,1,0,-1};

int main(){
	
	while(1){
		int ans=0;
		cin>>W>>H;
		if(W==0&&H==0)	break;

		int dx,dy;
		for(int i=0;i<H;i++){
			for(int j=0;j<W;j++){
				cin>>dfs[j][i];
				if(dfs[j][i]=='@'){
					dx=j;
					dy=i;
				}
			}
		}
		solve(dx,dy);
		for(int i=0;i<H;i++)
			for(int j=0;j<W;j++)
				if(dfs[j][i]=='T')
					ans++;
		cout<<ans<<endl;
		memset(dfs,0,sizeof(dfs));
	}
	return 0;
}

void solve(int x,int y){
	dfs[x][y]='T';
	
	for(int j=0;j<4;j++){
		int mx=x+d_x[j],my=y+d_y[j];
		if(mx<0||my<0||mx>W||my>H)	continue;
		if(dfs[mx][my]=='.')
			solve(mx,my);
	}
	return ;
}

C++: #include<iostream>
#include<cstdio>
#include<string.h>
#define rep(i,n) for(int i =0;i<n;i++)
using namespace std;

string t[21];


void dfs(int x,int y){
int dx[4] = {1,-1, 0, 0};
int dy[4] = {0, 0, 1, -1};


	if((x<0||y<0)||t[x][y]!='.') return;
	t[x][y]='@';	
	rep(k,4){
	dfs(x+dx[k],y+dy[k]);
}
return;
}


int main(void){

	int w,h,sx,sy,cnt;
	rep(i,20)rep(j,20){
t[i][j]=='#';	
	}

while(true){
scanf("%d %d",&w,&h);
if(!w&&!h) {break;}
rep(i,h){
cin >> t[i];
}
rep(i,h)rep(j,w){

	if(t[i][j]=='@'){	
	sx =i;
	sy =j;

t[i][j]='.';
	}

}
dfs(sx,sy);
cnt =0;

rep(i,h){ 
	rep(j,w)if(t[i][j]=='@') cnt++;	
}

cout <<endl<<cnt;;


}

return 0;
}

C++: #include <iostream>
#include <vector>
#include <string>
using namespace std;

typedef  vector< vector<int> > vector2d;

int main() {
  
    int H,W,count=0,kaisuu=0,kosuu,sum,judge;
    char map[20][20];
    vector2d nextx,nexty; //nextx[回数][個数]
    nextx.reserve(10000);
    nexty.reserve(10000);

  while(1){
    cin >>W>>H;
    if (W==0&&H==0)break;
    
    //マップの入力
    for(int cH=0;cH<H;cH++){
	for(int cW=0;cW<W;cW++){
	  cin >> map[cW][cH];
	  if (map[cW][cH]=='@'){
	    nextx[kaisuu].push_back(cW);
	    nexty[kaisuu].push_back(cH);
	  }
	}
    }
    sum = 1;
    while(1){
      judge = 0;
      for(kosuu=0;kosuu<nextx[kaisuu].size();kosuu++){
	if (nextx[kaisuu][kosuu]-1!=-1){
	  if(map[ nextx[kaisuu][kosuu]-1 ][ nexty[kaisuu][kosuu] ]=='.'){  //@の左側をチェック
	    //もし'@'だったらその座標を保存しそれを@に！
	    nextx[kaisuu+1].push_back(nextx[kaisuu][kosuu]-1);
	    nexty[kaisuu+1].push_back(nexty[kaisuu][kosuu]);
	    map[ nextx[kaisuu][kosuu]-1 ][ nexty[kaisuu][kosuu] ]='@';
	    sum++;
	    judge++;
	  }
	}
	if (nexty[kaisuu][kosuu]-1!=-1){
	  if(map[ nextx[kaisuu][kosuu] ][ nexty[kaisuu][kosuu]-1 ]=='.'){  //@の上側をチェック
	    //もし'@'だったらその座標を保存しそれを@に！
	    nextx[kaisuu+1].push_back(nextx[kaisuu][kosuu]);
	    nexty[kaisuu+1].push_back(nexty[kaisuu][kosuu]-1);
	    map[ nextx[kaisuu][kosuu] ][ nexty[kaisuu][kosuu]-1 ]='@';
	    sum++;
	    judge++;
	  }
	}
	if (nextx[kaisuu][kosuu]+1!=W){
	  if(map[ nextx[kaisuu][kosuu]+1 ][ nexty[kaisuu][kosuu] ]=='.'){  //@の右側をチェック
	    //もし'@'だったらその座標を保存しそれを@に！
	    nextx[kaisuu+1].push_back(nextx[kaisuu][kosuu]+1);
	    nexty[kaisuu+1].push_back(nexty[kaisuu][kosuu]);
	    map[ nextx[kaisuu][kosuu]+1 ][ nexty[kaisuu][kosuu] ]='@';
	    sum++;
	    judge++;
	  }
	}
	if (nexty[kaisuu][kosuu]+1!=H){
	  if(map[ nextx[kaisuu][kosuu] ][ nexty[kaisuu][kosuu]+1 ]=='.'){  //@の下側をチェック
	    //もし'@'だったらその座標を保存しそれを@に！
	    nextx[kaisuu+1].push_back(nextx[kaisuu][kosuu]);
	    nexty[kaisuu+1].push_back(nexty[kaisuu][kosuu]+1);
	    map[ nextx[kaisuu][kosuu] ][ nexty[kaisuu][kosuu]+1 ]='@';
	    sum++;
	    judge++;
	  }
	}
      }
      if (judge==0)break;
      kaisuu++;
    }
    kaisuu++;
    cout << sum <<endl;
  }
  
  return 0;
  
}