Go: package main

import (
	"bufio"
	"encoding/json"
	"fmt"
	"os"
	"strconv"
	"strings"
)

var (
	sc = bufio.NewScanner(os.Stdin)
)

type Color int

const (
	ColorBlack Color = iota
	ColorRed
)

var strByColor = map[Color]string{
	ColorBlack: "black",
	ColorRed:   "red",
}

func (c Color) String() string {
	return strByColor[c]
}

type Node struct {
	ID      int
	X, Y    int
	Color   Color
	NextIDs map[int]struct{}
}

func (n *Node) String() string {
	d, _ := json.Marshal(n)
	return string(d)
}

type Map struct {
	Width, Height int
	Nodes         map[int]*Node
}

func (m *Map) GetByID(id int) *Node {
	return m.Nodes[id]
}

func (m *Map) Get(x, y int) *Node {
	return m.Nodes[m.getID(x, y)]
}

func (m *Map) SetColor(x, y int, c Color) {
	m.Nodes[m.getID(x, y)].Color = c
}

func (m *Map) getID(x, y int) int {
	return x + y*m.Width
}

func (m *Map) init() {
	for x := 1; x <= m.Width; x++ {
		for y := 1; y <= m.Height; y++ {
			id := m.getID(x, y)
			m.Nodes[id] = &Node{ID: id, X: x, Y: y}
		}
	}
	for x := 1; x <= m.Width; x++ {
		for y := 1; y <= m.Height; y++ {
			nextIDs := map[int]struct{}{}
			if x > 1 {
				nextIDs[m.getID(x-1, y)] = struct{}{}
			}
			if x < m.Width {
				nextIDs[m.getID(x+1, y)] = struct{}{}
			}
			if y > 1 {
				nextIDs[m.getID(x, y-1)] = struct{}{}
			}
			if y < m.Height {
				nextIDs[m.getID(x, y+1)] = struct{}{}
			}
			m.Get(x, y).NextIDs = nextIDs
		}
	}
}

func NewMap(w, h int) *Map {
	m := &Map{Width: w, Height: h, Nodes: map[int]*Node{}}
	m.init()
	return m
}

type Searcher struct {
	Map        *Map
	queue      []*Node
	touchedIDs map[int]struct{}
	visitedIDs map[int]struct{}
}

func NewSearcher(m *Map) *Searcher {
	return &Searcher{
		Map:        m,
		queue:      []*Node{},
		touchedIDs: map[int]struct{}{},
		visitedIDs: map[int]struct{}{},
	}
}

func (s *Searcher) Search(start *Node) {
	s.enqueue(start)

	for {
		if len(s.queue) == 0 {
			break
		}
		for nextID := range s.dequeue().NextIDs {
			n := s.Map.GetByID(nextID)
			if n.Color == ColorRed || s.hasTouched(n) {
				continue
			}
			s.enqueue(n)
		}
	}
}

func (s *Searcher) VisitedNodeCount() int {
	return len(s.visitedIDs)
}

func (s *Searcher) hasTouched(n *Node) bool {
	_, ok := s.touchedIDs[n.ID]
	return ok
}

func (s *Searcher) enqueue(n *Node) {
	s.queue = append(s.queue, n)
	s.touchedIDs[n.ID] = struct{}{}
}

func (s *Searcher) dequeue() *Node {
	n := s.queue[0]
	s.queue = s.queue[1:]
	s.visitedIDs[n.ID] = struct{}{}
	return n
}

func main() {
	for sc.Scan() {
		if sc.Text() == "0 0" {
			break
		}
		chunks := strings.Split(sc.Text(), " ")
		w, _ := strconv.Atoi(chunks[0])
		h, _ := strconv.Atoi(chunks[1])

		m := NewMap(w, h)

		// Set colors
		var start *Node
		for y := 1; y <= h; y++ {
			sc.Scan()
			for i, c := range sc.Text() {
				switch c {
				case '.', '@':
					m.SetColor(i+1, y, ColorBlack)
					if c == '@' {
						start = m.Get(i+1, y)
					}
				case '#':
					m.SetColor(i+1, y, ColorRed)
				}
			}
		}

		// Search
		s := NewSearcher(m)
		s.Search(start)
		fmt.Println(s.VisitedNodeCount())
	}
}

C++: #include<iostream>
#include<vector>
#include<algorithm>
#include<cctype>
#include<utility>
#include<string>
#include<cmath>
#include<cstring>
#include<queue>
#include<map>
#include<set>

#define REP(i, n) for(int i = 0;i < n;i++)
#define REPR(i, n) for(int i = n;i >= 0;i--)
#define FOR(i, m, n) for(int i = m;i < n;i++)
#define FORR(i, m, n) for(int i = m;i >= n;i--)
#define SORT(v, n) sort(v, v+n);
#define VSORT(v) sort(v.begin(), v.end());
#define llong long long
#define pb(a) push_back(a)

using namespace std;

typedef long long int ll;
typedef pair<int, int> pii;
typedef pair<ll, ll> pll;


template<typename T>
vector<T> make_v(size_t a) { return vector<T>(a); }
template<typename T, typename... Ts>
auto make_v(size_t a, Ts... ts) {
	return vector<decltype(make_v<T>(ts...))>(a, make_v<T>(ts...));
}
template<typename T, typename V>
typename enable_if<is_class<T>::value == 0>::type
fill_v(T& t, const V& v) { t = v; }
template<typename T, typename V>
typename enable_if<is_class<T>::value != 0>::type
fill_v(T& t, const V& v) {
	for (auto& e : t) fill_v(e, v);
}


#define ARRAY_MAX 100005
const ll INF = 1e9 + 7;
const ll MOD = 1e9 + 7;

int dx[4] = { 1,0,0,-1 };
int dy[4] = { 0,1,-1,0 };


struct Combination {

	vector<ll> fact, rfact;

	Combination(ll sz) : fact(sz + 1), rfact(sz + 1) {

		fact[0] = 1;
		for (ll i = 1; i < fact.size(); i++) {
			fact[i] = fact[i - 1] * i % MOD;
		}
		//逆元
		rfact[sz] = inv(fact[sz]);
		for (ll i = sz - 1; i >= 0; i--) {
			rfact[i] = rfact[i + 1] * (i + 1) % MOD;
		}
	}

	ll inv(ll x) {
		//modpow
		return pow(x, MOD - 2);
	}
	ll pow(ll x, ll n) {
		//累乗
		ll ret = 1;
		while (n > 0) {
			if (n & 1) (ret *= x) %= MOD;
			(x *= x) %= MOD;
			n >>= 1;
		}
		return (ret);
	}
	ll P(ll n, ll r) {
		//順列
		if (r < 0 || n < r) return (0);
		return (fact[n] * rfact[n - r] % MOD);
	}

	ll C(ll p, ll q) {
		//組み合わせ
		if (q < 0 || p < q) return (0);
		return (fact[p] * rfact[q] % MOD * rfact[p - q] % MOD);
	}

	ll H(ll n, ll r) {
		//重複組み合わせ
		if (n < 0 || r < 0) return (0);
		return (r == 0 ? 1 : C(n + r - 1, r));
	}
};


/******************************************************************************************/

char mp[25][25];
int flag[25][25];

int main() {

	int h, w;
	int sx, sy;

	while (cin >> w >> h, h | w) {

		int ans = 0;


		for (int i = 0; i < 25; i++)
		{
			for (int j = 0; j < 25; j++) {

				flag[i][j] = -1;
			}
		}


		for (int i = 0; i < h; i++)
		{
			for (int j = 0; j < w; j++) {

				cin >> mp[i][j];
				if (mp[i][j] == '@') {
					sy = i;
					sx = j;
				}
				if (mp[i][j] == '#') {
					flag[i][j] = 0;
				}
			}
		}

		queue<pii> que;

		que.push(pii(sy, sx));
		while (!que.empty()) {

			pii hoge = que.front();
			que.pop();
			flag[hoge.first][hoge.second] = 1;
			
			//cout << hoge.second << " " << hoge.first << endl;

			for (int i = 0; i < 4; i++)
			{
				int ny = hoge.first + dy[i];
				int nx = hoge.second + dx[i];

				if (0 <= ny && ny < h && 0 <= nx && nx < w && mp[ny][nx] != '#' && flag[ny][nx] < 0) {
					que.push(pii(ny, nx));
				}

			}

		}
		for (int i = 0; i < h; i++)
		{
			for (int j = 0; j < w; j++) {

				if (flag[i][j] == 1) {
					ans++;
				}
			}
		}
		cout << ans << endl;

	}

	



	return 0;
}

C++: #include<iostream>
#include<queue>
using namespace std;

int point(int x,int y,int w,int h){
  int s;
  s= x*w*y*h;
  return s;
}

int pointx(int x,int w){
  int s;
  s=x/w;
  return s;
}

int pointy(int x,int w){
  int s;
  s=x%w;
  return s;
}

int main(){
  int w,h;
  w = 1;
  h = 1;
  cin>>w>>h;
  while(w!=0){
    int a[w][h];
    int sx,sy;
    for(int i=0;i<w;i++){
      for(int j=0;j<h;j++){
	char s;
	cin>>s;
	if(s=='.'){
	  a[i][j]=1;
	}else if(s=='#'){
	  a[i][j]=-1;
	}else{
	  a[i][j]=2;
	  sx=i;
	  sy=j;
	}
      }
    }

    int d[21][21];
    for(int i=0;i<21;i++){
      for(int j=0;j<21;j++){
	d[i][j]=-1;
      }
    }
    queue<int>q;
    d[sx][sy]=0;
    int str;
    str=point(sx,sy,w,h);
    q.push(str);
    while(! q.empty()){
      int cur =q.front();
      q.pop();
      int x,y;
      x=pointx(cur,w);
      y=pointy(cur,w);
      if(x>=1&&a[x-1][y]==1&&d[x-1][y]==-1){
	d[x-1][y]=0;
	q.push(point(cur-1,y,w,h));
      }
      if(x<=w-2&&a[x+1][y]==1&&d[x+1][y]==-1){
	d[x+1][y]=0;
	q.push(point(cur+1,y,w,h));
      }
      if(y>=1&&a[x][y-1]==1&&d[x][y-1]==-1){
	  d[x][y-1]=0;
	  q.push(point(x,cur-w,w,h));
      }
      if(y<=h-2&&a[x][y+1]==1&&d[x][y+1]==-1){
	d[x][y-1]=0;
	q.push(point(x,cur+w,w,h));
      }
    }

    int t=0;
    for(int i=0;i<w;i++){
      for(int j=0;j<h;j++){
	if(d[i][j]==0){
	  t+=1;
	}
      }
    }
    cout << t<< endl;
    cin>>w>>h;
  }
}