Go: package main

import (
	"bufio"
	"encoding/json"
	"fmt"
	"os"
	"strconv"
	"strings"
)

var (
	sc = bufio.NewScanner(os.Stdin)
)

type Color int

const (
	ColorBlack Color = iota
	ColorRed
)

var strByColor = map[Color]string{
	ColorBlack: "black",
	ColorRed:   "red",
}

func (c Color) String() string {
	return strByColor[c]
}

type Node struct {
	ID      int
	X, Y    int
	Color   Color
	NextIDs map[int]struct{}
}

func (n *Node) String() string {
	d, _ := json.Marshal(n)
	return string(d)
}

type Map struct {
	Width, Height int
	Nodes         map[int]*Node
}

func (m *Map) GetByID(id int) *Node {
	return m.Nodes[id]
}

func (m *Map) Get(x, y int) *Node {
	return m.Nodes[m.getID(x, y)]
}

func (m *Map) SetColor(x, y int, c Color) {
	m.Nodes[m.getID(x, y)].Color = c
}

func (m *Map) getID(x, y int) int {
	return x + y*m.Width
}

func (m *Map) init() {
	for x := 1; x <= m.Width; x++ {
		for y := 1; y <= m.Height; y++ {
			id := m.getID(x, y)
			m.Nodes[id] = &Node{ID: id, X: x, Y: y}
		}
	}
	for x := 1; x <= m.Width; x++ {
		for y := 1; y <= m.Height; y++ {
			nextIDs := map[int]struct{}{}
			if x > 1 {
				nextIDs[m.getID(x-1, y)] = struct{}{}
			}
			if x < m.Width {
				nextIDs[m.getID(x+1, y)] = struct{}{}
			}
			if y > 1 {
				nextIDs[m.getID(x, y-1)] = struct{}{}
			}
			if y < m.Height {
				nextIDs[m.getID(x, y+1)] = struct{}{}
			}
			m.Get(x, y).NextIDs = nextIDs
		}
	}
}

func NewMap(w, h int) *Map {
	m := &Map{Width: w, Height: h, Nodes: map[int]*Node{}}
	m.init()
	return m
}

type Searcher struct {
	Map        *Map
	queue      []*Node
	touchedIDs map[int]struct{}
	visitedIDs map[int]struct{}
}

func NewSearcher(m *Map) *Searcher {
	return &Searcher{
		Map:        m,
		queue:      []*Node{},
		touchedIDs: map[int]struct{}{},
		visitedIDs: map[int]struct{}{},
	}
}

func (s *Searcher) Search(start *Node) {
	s.enqueue(start)

	for {
		if len(s.queue) == 0 {
			break
		}
		for nextID := range s.dequeue().NextIDs {
			n := s.Map.GetByID(nextID)
			if n.Color == ColorRed || s.hasTouched(n) {
				continue
			}
			s.enqueue(n)
		}
	}
}

func (s *Searcher) VisitedNodeCount() int {
	return len(s.visitedIDs)
}

func (s *Searcher) hasTouched(n *Node) bool {
	_, ok := s.touchedIDs[n.ID]
	return ok
}

func (s *Searcher) enqueue(n *Node) {
	s.queue = append(s.queue, n)
	s.touchedIDs[n.ID] = struct{}{}
}

func (s *Searcher) dequeue() *Node {
	n := s.queue[0]
	s.queue = s.queue[1:]
	s.visitedIDs[n.ID] = struct{}{}
	return n
}

func main() {
	for sc.Scan() {
		if sc.Text() == "0 0" {
			break
		}
		chunks := strings.Split(sc.Text(), " ")
		w, _ := strconv.Atoi(chunks[0])
		h, _ := strconv.Atoi(chunks[1])

		m := NewMap(w, h)

		// Set colors
		var start *Node
		for y := 1; y <= h; y++ {
			sc.Scan()
			for i, c := range sc.Text() {
				switch c {
				case '.', '@':
					m.SetColor(i+1, y, ColorBlack)
					if c == '@' {
						start = m.Get(i+1, y)
					}
				case '#':
					m.SetColor(i+1, y, ColorRed)
				}
			}
		}

		// Search
		s := NewSearcher(m)
		s.Search(start)
		fmt.Println(s.VisitedNodeCount())
	}
}

C++: #include <iostream>
#include <math.h>
#include <algorithm>
#include <vector>
using std::cin;
using std::cout;
using std::endl;
using std::string;
using std::vector;

int main(){
	int w,h;
	vector<string> f(30);
	vector< vector<int> > g(30,vector<int>(30,0));
	int count = 0;
	int count2 = 0;

	while(1){
		cin >> w >> h;
		if(w == 0 && h == 0){
			break;
		}

		for(int i = 0;i < h; i++){
			cin >> f[i];
		}



		for(int i = 0;i < h; i++){
			for(int j = 0;j < w;j++){
				g[i][j] = 0;
			}
		}
		count = 0;
		count2 = 0;
		while(1){
			for(int i = 0; i < h; i++){
				for(int j = 0; j < w;j++){
					if(f[i][j] == '@' && count== 0){
						g[i][j] = 1;
						count2++;
					}else if(g[i][j] == 1){
						if(i != 0){
							if(f[i-1][j] == '.'){
								if(g[i-1][j] == 0){
									count2++;
								}
								g[i-1][j] = 1;

							}
						}
						if(i != h-1){
							if(f[i+1][j] == '.'){
								if(g[i+1][j] == 0){
									count2++;
								}
								g[i+1][j] = 1;
							}
						}
						if(j != 0){
							if(f[i][j-1] == '.'){
								if(g[i][j-1] == 0){
									count2++;
								}
								g[i][j-1] = 1;
							}
						}
						if(j != w-1){
							if(f[i][j+1] == '.'){
								if(g[i][j+1] == 0){
									count2++;
								}
								g[i][j+1] = 1;
							}
						}
					}else{}
				}
			}

			if(count == count2){
				cout << count << endl;
				break;
			}
			count = count2;
		}

	}
}

C++: #include <iostream>
#include <vector>
#include <string>
using namespace std;

typedef  vector< vector<int> > vector2d;

int main() {
  
  while(1){
    int H,W,count=0,kaisuu=0,kosuu,sum=1,judge;
    cin >>W>>H;
    if (W==0&&H==0)break;
    char map[W][H];
    vector2d nextx,nexty; //nextx[回数][個数]
    nextx.reserve(20);
    nexty.reserve(20);
    
    //マップの入力
    for(int cH=0;cH<H;cH++){
	for(int cW=0;cW<W;cW++){
	  cin >> map[cW][cH];
	  if (map[cW][cH]=='@'){
	    nextx[0].push_back(cW);
	    nexty[0].push_back(cH);
	  }
	}
    }
    
    while(1){
      judge = 0;
      for(kosuu=0;kosuu<nextx[kaisuu].size();kosuu++){
	if (nextx[kaisuu][kosuu]-1!=-1){
	  if(map[ nextx[kaisuu][kosuu]-1 ][ nexty[kaisuu][kosuu] ]=='.'){  //@の左側をチェック
	    //もし'@'だったらその座標を保存しそれを@に！
	    nextx[kaisuu+1].push_back(nextx[kaisuu][kosuu]-1);
	    nexty[kaisuu+1].push_back(nexty[kaisuu][kosuu]);
	    map[ nextx[kaisuu][kosuu]-1 ][ nexty[kaisuu][kosuu] ]='@';
	    sum++;
	    judge++;
	  }
	}
	if (nexty[kaisuu][kosuu]-1!=-1){
	  if(map[ nextx[kaisuu][kosuu] ][ nexty[kaisuu][kosuu]-1 ]=='.'){  //@の上側をチェック
	    //もし'@'だったらその座標を保存しそれを@に！
	    nextx[kaisuu+1].push_back(nextx[kaisuu][kosuu]);
	    nexty[kaisuu+1].push_back(nexty[kaisuu][kosuu]-1);
	    map[ nextx[kaisuu][kosuu] ][ nexty[kaisuu][kosuu]-1 ]='@';
	    sum++;
	    judge++;
	  }
	}
	if (nextx[kaisuu][kosuu]+1!=W){
	  if(map[ nextx[kaisuu][kosuu]+1 ][ nexty[kaisuu][kosuu] ]=='.'){  //@の右側をチェック
	    //もし'@'だったらその座標を保存しそれを@に！
	    nextx[kaisuu+1].push_back(nextx[kaisuu][kosuu]+1);
	    nexty[kaisuu+1].push_back(nexty[kaisuu][kosuu]);
	    map[ nextx[kaisuu][kosuu]+1 ][ nexty[kaisuu][kosuu] ]='@';
	    sum++;
	    judge++;
	  }
	}
	if (nexty[kaisuu][kosuu]+1!=H){
	  if(map[ nextx[kaisuu][kosuu] ][ nexty[kaisuu][kosuu]+1 ]=='.'){  //@の下側をチェック
	    //もし'@'だったらその座標を保存しそれを@に！
	    nextx[kaisuu+1].push_back(nextx[kaisuu][kosuu]);
	    nexty[kaisuu+1].push_back(nexty[kaisuu][kosuu]+1);
	    map[ nextx[kaisuu][kosuu] ][ nexty[kaisuu][kosuu]+1 ]='@';
	    sum++;
	    judge++;
	  }
	}
      }
      if (judge==0)break;
      kaisuu++;
    }
    
    cout << sum <<endl;
    
    for(int cH=0;cH<H;cH++){
	for(int cW=0;cW<W;cW++){
	  cout << map[cW][cH];
	}
	cout << endl;
    }
  }
  
  return 0;
  
}

C++: #include <bits/stdc++.h>
using namespace std;

const int dx[] = {1, -1, 0, 0};
const int dy[] = {0, 0, 1, -1};
int W, H;
char board[30][30];

int dfs(int y, int x) {
   board[y][x] = '#';
   int ret = 1;
   for (int i = 0; i < 4; i++) {
      int ny = y + dy[i], nx = x + dx[i];
      if (nx >= 0 && nx < W && ny >= 0 && ny < H && board[ny][nx] == '.') {
         ret += dfs(ny, nx);
      }
   }
   return ret;
}

int main() {
   while (cin >> W >> H, W) {
      for (int i = 0; i < H; i++) {
         cin >> board[i];
      }
      for (int i = 0; i < H; i++) {
         for (int j = 0; j < W; j++) {
            if (board[i][j] == '@') {
               cout << dfs(i, j) << endl;
            }
         }
      }
   }

   return 0;
}

C++: #define rep(i,n) for(int i=0;i<n;i++)
#define ck(a,b) (0<=(a)&&(a)<b)
using namespace std;
int dx[]={-1,1,0,0},dy[]={0,0,-1,1};

char r[21][21];
int w,h,c;

void rec(int y,int x){
	if(r[y][x]=='.')c++;
	r[y][x]='#';
	rep(d,4){
		int cy=y+dy[d],cx=x+dx[d];
		if(ck(cy,h)&&ck(cx,w)&&r[cy][cx]=='.')rec(cy,cx);
	}
}
int main(){
	int sx,sy;
	while(cin>>w>>h,w){
		rep(i,h)rep(j,w){
			cin>>r[i][j];
			if(r[i][j]=='@')sx=j,sy=i;
		}
		c=1;
		rec(sy,sx);
		cout<<c<<endl;
	}
	return 0;
}