Go: package main

import (
	"container/heap"
	"fmt"
	"math"
)

type Position struct {
	X int64
	Y int64
}

func (one Position) Distance(another Position) int64 {
	return int64(math.Abs(float64(one.X-another.X)) + math.Abs(float64(one.Y-another.Y)))
}

type PersonPosition struct {
	Takayuki Position
	Kazuyuki Position
}

func (one PersonPosition) Distance() int64 {
	return one.Takayuki.Distance(one.Kazuyuki)
}

type Status struct {
	Person PersonPosition
	Turn   int64
}

type PQStatus []*Status

func (pq PQStatus) Len() int {
	return len(pq)
}
func (pq PQStatus) Less(i, j int) bool {
	if pq[i].Turn == pq[j].Turn {
		return pq[i].Person.Distance() < pq[j].Person.Distance()
	}
	return pq[i].Turn < pq[j].Turn
}

func (pq PQStatus) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PQStatus) Push(x interface{}) {
	item := x.(*Status)
	*pq = append(*pq, item)
}

func (pq *PQStatus) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	*pq = old[0 : n-1]
	return item
}

func solve(h, w int64) {
	var tx, ty, kx, ky int64
	fmt.Scan(&tx, &ty, &kx, &ky)
	tx--
	ty--
	kx--
	ky--
	m := make([][]int64, h)
	for i := range m {
		m[i] = make([]int64, w)
		for j := int64(0); j < w; j++ {
			fmt.Scan(&m[i][j])
		}
	}
	start := &Status{Person: PersonPosition{Takayuki: Position{X: tx, Y: ty}, Kazuyuki: Position{X: kx, Y: ky}}, Turn: 0}
	pq := make(PQStatus, 0)
	heap.Init(&pq)
	heap.Push(&pq, start)
	dx := []int64{0, 1, 0, -1}
	dy := []int64{1, 0, -1, 0}
	memo := make(map[PersonPosition]struct{}, 0)
	for pq.Len() > 0 {
		now := heap.Pop(&pq).(*Status)
		if now.Person.Distance() == 0 {
			fmt.Println(now.Turn)
			return
		}
		if _, ok := memo[now.Person]; ok {
			continue
		}
		memo[now.Person] = struct{}{}
		for i := 0; i < 4; i++ {
			next := &Status{}
			*next = *now
			next.Person.Kazuyuki.X += dx[i]
			next.Person.Kazuyuki.Y += dy[i]
			if next.Person.Kazuyuki.X < 0 || next.Person.Kazuyuki.X >= w ||
				next.Person.Kazuyuki.Y < 0 || next.Person.Kazuyuki.Y >= h ||
				m[next.Person.Kazuyuki.Y][next.Person.Kazuyuki.X] == 1 {
				next.Person.Kazuyuki.X -= dx[i]
				next.Person.Kazuyuki.Y -= dy[i]
			}
			next.Person.Takayuki.X -= dx[i]
			next.Person.Takayuki.Y -= dy[i]
			if next.Person.Takayuki.X < 0 || next.Person.Takayuki.X >= w ||
				next.Person.Takayuki.Y < 0 || next.Person.Takayuki.Y >= h ||
				m[next.Person.Takayuki.Y][next.Person.Takayuki.X] == 1 {
				next.Person.Takayuki.X += dx[i]
				next.Person.Takayuki.Y += dy[i]
			}
			next.Turn += 1
			if next.Turn <= 100 {
				heap.Push(&pq, next)
			}
		}
	}
	fmt.Println("NA")
}

func main() {
	var h, w int64
	for {
		fmt.Scan(&h, &w)
		if h == 0 && w == 0 {
			break
		}
		solve(h, w)
	}
}

C++: #include<iostream>
#include<utility>
#include<queue>
using namespace std;
int dx[4] = { 1,0,-1,0 };
int dy[4] = { 0,1,0,-1 };
int main() {
	int W, H, tx, ty, kx, ky;
	bool d[52][52];
	bool memo[52][52][52][52];
	while (true) {
		cin >> W >> H;
		if (W == 0)break;
		for (int i = 0; i < 52; i++) {
			for (int j = 0; j < 52; j++) {
				for (int k = 0; k < 52; k++) {
					for (int l = 0; l < 52; l++) {
						memo[i][j][k][l] = false;
					}
				}
			}
		}
		for (int i = 0; i < 52; i++) {
			for (int j = 0; j < 52; j++) {
				d[i][j] = 1;
			}
		}
		cin >> tx >> ty >> kx >> ky;
		for (int i = 1; i < H + 1; i++) {
			for (int j = 1; j < W + 1; j++) {
				cin >> d[j][i];
			}
		}
		pair<pair<int, int>, pair<int, int> >num;
		num.first.first = tx;
		num.first.second = ty;
		num.second.first = kx;
		num.second.second = ky;
		queue<pair<pair<int, int>, pair<int, int> > > q;
		q.push(num);
		int qsize = q.size();
		int loopcount = 0;
		while (!q.empty()) {
			num = q.front();
			q.pop();
			if (qsize == 0) {
				qsize = q.size();
				loopcount++;
				if (loopcount == 100 || qsize==0) {
					cout << "NA" << endl;
					break;
				}
			}
			qsize--;
			if (memo[num.first.first][num.first.second][num.second.first][num.second.second]) {
				continue;
			}
			else {
				memo[num.first.first][num.first.second][num.second.first][num.second.second] = true;
			}
			
			if (num.first.first == num.second.first && num.first.second == num.second.second) {
				cout << loopcount << endl;
				break;
			}
			for (int i = 0; i < 4; i++) {
				pair<pair<int, int>, pair<int, int> >copy;
				copy = num;
				copy.first.first += dx[i];
				copy.first.second += dy[i];
				if (d[copy.first.first][copy.first.second]) {
					copy.first.first -= dx[i];
					copy.first.second -= dy[i];
				}
				copy.second.first += -dx[i];
				copy.second.second += -dy[i];
				if (d[copy.second.first][copy.second.second]) {
					copy.second.first -= -dx[i];
					copy.second.second -= -dy[i];
				}
				q.push(copy);
			}
		}
	}
	return 0;
}

C++: #include<cstdio>
#include<cstring>
#include<algorithm>
using namespace std;
#define INF 1<<10

int xs[] = {0, 1, 0, -1}, ys[] = {1, 0, -1, 0};
int x, y;
int field[50][50];
short int  dp[50][50][50][50];

short int solve(int tx, int ty, int kx, int ky, int depth){
  if(depth > INF)return INF;
  int ntx, nty, nkx, nky;
  if(dp[tx][ty][kx][ky] != -1){
    return dp[tx][ty][kx][ky];
  }
  dp[tx][ty][kx][ky] = INF;
  for(int i = 0;i < 4;i++){
    ntx = tx + xs[i];
    nty = ty + ys[i];
    nkx = kx - xs[i];
    nky = ky - ys[i];
    if(ntx < 0 || ntx >= x || nty < 0 || nty >= y || field[ntx][nty] == 1){
      ntx = tx;
      nty = ty;
    }
    if(nkx < 0 || nkx >= x || nky < 0 || nky >= y || field[nkx][nky] == 1){
      nkx = kx;
      nky = ky;
    }
    dp[tx][ty][kx][ky] = min(dp[tx][ty][kx][ky], (short int) (solve(ntx, nty, nkx, nky, depth + 1) + 1));
  }
  return dp[tx][ty][kx][ky];
}

int main(){
  int tx, ty, kx, ky;
  while(true){
    scanf("%d%d", &x, &y);
    memset(dp, -1, sizeof(dp));
    if(x == 0 && y == 0) return 0;
    scanf("%d%d", &tx, &ty);
    scanf("%d%d", &kx, &ky);
    for(int i = 0;i < y;i++){
      for(int j = 0;j < x;j++){
	scanf("%d", &field[j][i]);
	dp[j][i][j][i] = 0;
      }
    }
    short int ans = solve(tx - 1, ty - 1, kx - 1, ky - 1, 0);
    if(ans >= 100)
      puts("NA");
    else
      printf("%d\n", ans);
  }
}

C++: #include<iostream>
#include<queue>
#include<string.h>
#include<cstring>
using namespace std;
struct PP{
	int kx;
	int ky;
	int tx;
	int ty;
	int Z;
};
int w,h;
PP S;
int A[52][52][52][52],D[52][52];
int main(){
	queue<PP> P;
	int d=0,i=0,j=0,l=-1;
	int tx[4]={ 1, 0,-1,0 };       
	int kx[4]={-1, 0, 1,0 };
	int ty[4]={ 0, 1, 0,-1 };
	int ky[4]={ 0, -1, 0,1};
	cin>>w>>h;
	while(w!=0||h!=0){
	memset(A,0,sizeof(A));
		for(i=0;i<=h+1;i++){
		for(j=0;j<=w+1;j++){
		D[i][j]=1;
		}
	}

	cin>>S.tx>>S.ty;
	cin>>S.kx>>S.ky;
	for(i=1;i<=h;i++){
		for(j=1;j<=w;j++){
		cin>>D[i][j];
		}
	}
	S.Z=0;
	P.push(S);
		if(S.tx==S.kx&&S.ty==S.ky){
			d=-1;
			cout<<S.Z;
		}
	while(d!=-1){
		l++;
		if(l==4){
		l=0;
		S=P.front();
		P.pop();
		if(P.empty()){
			cout<<"NA"<<endl;
		break;
		}
		}
		S=P.front();
		
		S.tx=S.tx+tx[l];
		S.ty=S.ty+ty[l];
		S.kx=S.kx+kx[l];
		S.ky=S.ky+ky[l];
		if(A[S.ty][S.tx][S.ky][S.kx]==1){
			continue;
		}
		A[S.ty][S.tx][S.ky][S.kx]=1;
		if(D[S.ty][S.tx]==1){
		S.tx=S.tx-tx[l];
		S.ty=S.ty-ty[l];
		}
		if(D[S.ky][S.kx]==1){
		S.kx=S.kx-kx[l];
		S.ky=S.ky-ky[l];
		}
		S.Z++;
		P.push(S);
		if(S.tx==S.kx&&S.ty==S.ky){
			cout<<S.Z<<endl;
			break;
		}	
		if(S.Z==100){
			cout<<"NA"<<endl;
		break;
		}
	
		
	}
	while(!P.empty()){
	P.pop();
	}
	d=0;
	l=-1;
	cin>>w>>h;
	}	
	return 0;

}