Go: package main

import (
	"container/heap"
	"fmt"
	"math"
)

type Position struct {
	X int64
	Y int64
}

func (one Position) Distance(another Position) int64 {
	return int64(math.Abs(float64(one.X-another.X)) + math.Abs(float64(one.Y-another.Y)))
}

type PersonPosition struct {
	Takayuki Position
	Kazuyuki Position
}

func (one PersonPosition) Distance() int64 {
	return one.Takayuki.Distance(one.Kazuyuki)
}

type Status struct {
	Person PersonPosition
	Turn   int64
}

type PQStatus []*Status

func (pq PQStatus) Len() int {
	return len(pq)
}
func (pq PQStatus) Less(i, j int) bool {
	if pq[i].Turn == pq[j].Turn {
		return pq[i].Person.Distance() < pq[j].Person.Distance()
	}
	return pq[i].Turn < pq[j].Turn
}

func (pq PQStatus) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PQStatus) Push(x interface{}) {
	item := x.(*Status)
	*pq = append(*pq, item)
}

func (pq *PQStatus) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	*pq = old[0 : n-1]
	return item
}

func solve(h, w int64) {
	var tx, ty, kx, ky int64
	fmt.Scan(&tx, &ty, &kx, &ky)
	tx--
	ty--
	kx--
	ky--
	m := make([][]int64, h)
	for i := range m {
		m[i] = make([]int64, w)
		for j := int64(0); j < w; j++ {
			fmt.Scan(&m[i][j])
		}
	}
	start := &Status{Person: PersonPosition{Takayuki: Position{X: tx, Y: ty}, Kazuyuki: Position{X: kx, Y: ky}}, Turn: 0}
	pq := make(PQStatus, 0)

	heap.Push(&pq, start)
	dx := []int64{0, 1, 0, -1}
	dy := []int64{1, 0, -1, 0}
	memo := make(map[PersonPosition]struct{}, 0)
	for pq.Len() > 0 {
		heap.Init(&pq)
		now := heap.Pop(&pq).(*Status)
		if now.Person.Distance() == 0 {
			fmt.Println(now.Turn)
			return
		}
		if _, ok := memo[now.Person]; ok {
			continue
		}
		memo[now.Person] = struct{}{}
		for i := 0; i < 4; i++ {
			next := &Status{}
			*next = *now
			next.Person.Kazuyuki.X += dx[i]
			next.Person.Kazuyuki.Y += dy[i]
			if next.Person.Kazuyuki.X < 0 || next.Person.Kazuyuki.X >= w ||
				next.Person.Kazuyuki.Y < 0 || next.Person.Kazuyuki.Y >= h ||
				m[next.Person.Kazuyuki.Y][next.Person.Kazuyuki.X] == 1 {
				next.Person.Kazuyuki.X -= dx[i]
				next.Person.Kazuyuki.Y -= dy[i]
			}
			next.Person.Takayuki.X -= dx[i]
			next.Person.Takayuki.Y -= dy[i]
			if next.Person.Takayuki.X < 0 || next.Person.Takayuki.X >= w ||
				next.Person.Takayuki.Y < 0 || next.Person.Takayuki.Y >= h ||
				m[next.Person.Takayuki.Y][next.Person.Takayuki.X] == 1 {
				next.Person.Takayuki.X += dx[i]
				next.Person.Takayuki.Y += dy[i]
			}
			next.Turn += 1
			if next.Turn < 100 {
				heap.Push(&pq, next)
			}
		}
	}
	fmt.Println("NA")
}

func main() {
	var h, w int64
	for {
		fmt.Scan(&h, &w)
		if h == 0 && w == 0 {
			break
		}
		solve(h, w)
	}
}

C++: g#include <cstdio>
#include <cstdlib>
#include <cmath>
#include <cstring>
#include <map>
#include <utility>
#include <set>
#include <iostream>
#include <string>
#include <vector>
#include <algorithm>
#include <sstream>
#include <complex>
#include <stack>
#include <queue>

using namespace std;
typedef long long LL;
static const double EPS = 1e-8;
static const int INF = (int)1e8;

#define FOR(i,k,n) for (int i=(k); i<(int)(n); ++i)
#define REP(i,n) for (int i=0; i<(int)(n); ++i)
#define FOREQ(i,k,n) for (int i=(k); i<=(int)(n); ++i)
#define FORIT(i,c) for(__typeof((c).begin())i=(c).begin();i!=(c).end();++i)
#define FIND(m,w) ((m).find(w)!=(m).end())
struct P{
  int tx,ty,kx,ky;
  int t;
  P(int tx,int ty,int kx,int ky,int t) : tx(tx),ty(ty),kx(kx),ky(ky),t(t) {}
};
bool operator < (P p, P q){
  return p.t > q.t;
}
int dx[4] = {1,0,-1,0};
int dy[4] = {0,1,0,-1};
bool memo[51][51][51][51];
int main(void){
  int w,h;
  while(cin>>w>>h,w){
    memset(memo,0,sizeof(memo));
    int grid[51][51];
    int tx,ty,kx,ky;
    cin>>tx>>ty>>kx>>ky;
    tx--;ty--;kx--;ky--;
    REP(y,h)REP(x,w)cin>>grid[y][x];
    priority_queue<P> que;
    que.push(P(tx,ty,kx,ky,0));
    int ans=-1;
    while(!que.empty()){
      P p = que.top(); que.pop();
      if(memo[p.tx][p.ty][p.kx][p.ky])continue;
      memo[p.tx][p.ty][p.kx][p.ky] = true;
      if(p.t>=100){
        ans = -1;
        break;
      }
      if(p.tx==p.kx&&p.ty==p.ky){
        ans = p.t;
        break;
      }
      REP(r,4){
        int ntx = p.tx + dx[r];
        int nty = p.ty + dy[r];
        int nkx = p.kx - dx[r];
        int nky = p.ky - dy[r];
        if(!(ntx>=0&&ntx<w&&nty>=0&&nty<h&&grid[nty][ntx]==0)){
          ntx = p.tx;
          nty = p.ty;
        }
        if(!(nkx>=0&&nkx<w&&nky>=0&&nky<h&&grid[nky][nkx]==0)){
          nkx = p.kx;
          nky = p.ky;
        }
        que.push(P(ntx,nty,nkx,nky,p.t+1));
      }
    }
    if(ans==-1) cout<<"NA"<<endl;
    else cout<<ans<<endl;
  }
  return 0;
}

C++: #include<iostream>
#include<queue>
using namespace std;

bool d[50][50][50][50];
int X, Y, tx, ty, kx, ky;
int dx[] = {0, 0, 1, -1}, dy[] = {1, -1, 0, 0}, mem[50][50];
int main()
{
loop:
  cin >> X >> Y;
  if(!X)
    return 0;
  cin >> tx >> ty >> kx >> ky;
  tx--; ty--; kx--; ky--;
  for(int y = 0; y < Y; y++)
  {
    for(int x = 0; x < X; x++)
    {
      int a;
      cin >> a;
      mem[y][x] = a;
    }
  }

  queue<int> q;
  q.push(tx);
  q.push(ty);
  q.push(kx);
  q.push(ky);
  q.push(0);
  while(!q.empty())
  {
    int x1 = q.front(); q.pop();
    int y1 = q.front(); q.pop();
    int x2 = q.front(); q.pop();
    int y2 = q.front(); q.pop();
    int n = q.front(); q.pop();
    
    if(n == 100)
    {
      cout << "NA" << endl;
      break;
    }
    
    if(y1 == y2 && x1 == x2)
    {
      cout << n << endl;
      goto loop;
    }

    d[x1][y1][x2][y2] = true;
    d[x2][y2][x1][y1] = true;
    for(int i = 0; i < 4; i++)
    {
      int tx1 = x1 + dx[i];
      int ty1 = y1 + dy[i];
      int tx2 = x2 - dx[i];
      int ty2 = y2 - dy[i];

      bool b1 = ty1 < 0 || ty1 >= Y || tx1 < 0 || tx1 >= X || mem[ty1][tx1] == 1;
      bool b2 = ty2 < 0 || ty2 >= Y || tx2 < 0 || tx2 >= X || mem[ty2][tx2] == 1;

      if(b1)
      {
        tx1 = x1;
        ty1 = y1;
      }
      if(b2)
      {
        tx2 = x2;
        ty2 = y2;
      }
      if(b1 && b2 || d[tx1][ty1][tx2][ty2])
        continue; 

      q.push(tx1);
      q.push(ty1);
      q.push(tx2);
      q.push(ty2);
      q.push(n + 1);
    }
  }
  cout << "NA" << endl;
  goto loop;
}