Go: package main

import "fmt"

func main() {
	//部屋を生成
	var H int

	fmt.Scan(&H)
	room := [][4]bool{}

	for i := 0; i < H; i++ {
		room = append(room, [4]bool{})
	}

	//荷物のおけない区画を設定
	var N int
	fmt.Scan(&N)
	for i := 0; i < N; i++ {
		var x, y int
		fmt.Scan(&x, &y)
		room[y][x] = true //ものがある状態を真とする
	}
	//荷物を配置
	var count int
	for j := 0; j < H-1; j++ {
		for i := 0; i < 3; i++ {

			if !room[j][i] && !room[j+1][i] && !room[j][i+1] && !room[j+1][i+1] {
				//if i!=0&&i!=2&&j!=H-3{
				//	if !room[j+1][i-1]&&!room[j+1][i+2]{
				//		if !room[j+2][0]&&!room[j+2][1]&&!room[j+2][2]&&!room[j+2][3]{
				//			break
				//		}
				//	}
				//}
				room[j][i] = true
				room[j+1][i] = true
				room[j][i+1] = true
				room[j+1][i+1] = true
				count++
			}
		}
	}

	var openCount int
	for _,v:=range room{
		openCount=0
		for _,v2:=range v{
			if !v2{
				openCount++
			}

		}
		if openCount>=3{
			count++
		}
	}
	fmt.Println(count)
}

C++: #include "bits/stdc++.h"
using namespace std;
typedef long long ll;
#define _overload4(_1,_2,_3,_4,name,...) name
#define _overload3(_1,_2,_3,name,...) name
#define _overload2(_1,_2,name,...) name
#define _re(n) _rep(i,n)
#define _rep(i,n) _repi(i,0,n)
#define _repi(i,a,b) for(ll i=a;i<b;++i)
#define _repc(i,a,b,c) for(ll i=a;i<b;i+=c)
#define rep(...) _overload4(__VA_ARGS__,_repc,_repi,_rep,_re)(__VA_ARGS__)
#define _rre(n) _rrep(i,n)
#define _rrep(i,n) _rrepi(i,0,n)
#define _rrepi(i,a,b) for(ll i=b-1;i>=a;i--)
#define _rrepc(i,a,b,c) for(ll i=a+(b-a-1)/c*c;i>=a;i-=c)
#define rrep(...) _overload4(__VA_ARGS__,_rrepc,_rrepi,_rrep,_rre)(__VA_ARGS__)
#define sum(...) accumulate(range(__VA_ARGS__),0)
#define _range(i) (i).begin(),(i).end()
#define _rangek(i,k) (i).begin(),(i).begin()+k
#define range(...) _overload2(__VA_ARGS__,_rangek,_range)(__VA_ARGS__)
#define LINF (ll)1000000000000000000
#define MOD (ll)1000000007
#define INF (int)1000000007
#define Yes(i) out(i?"Yes":"No")
#define YES(i) out(i?"YES":"NO")
#define INT(...) int __VA_ARGS__;in(__VA_ARGS__)
#define LL(...) ll __VA_ARGS__;in(__VA_ARGS__)
#define STR(...) string __VA_ARGS__;in(__VA_ARGS__)
#define CHR(...) char __VA_ARGS__;in(__VA_ARGS__)
#define DBL(...) double __VA_ARGS__;in(__VA_ARGS__)
#define vec(type,name,size) vector<type> name(size);
#define VEC(type,name,size) vector<type> name(size);in(name)
struct aaa{aaa(){cin.tie(0); cout.tie(0); ios::sync_with_stdio(0); cout<<fixed<<setprecision(15);};}aaaaaaa;
inline void in() {}
template<typename T>
istream& operator >> (istream& is, vector<T>& vec);
template<typename T,typename L>
istream& operator >> (istream& is, pair<T,L>& p);
template<typename T>
ostream& operator << (ostream& os, vector<T>& vec);
template<typename T,typename L>
ostream& operator << (ostream& os, pair<T,L>& p);
template<typename T>
istream& operator >> (istream& is, vector<T>& vec){for(T& x: vec) is >> x;return is;}
template<typename T,typename L>
istream& operator >> (istream& is, pair<T,L>& p){is >> p.first;is >> p.second;return is;}
template<typename T>
ostream& operator << (ostream& os, vector<T>& vec){os << vec[0];rep(i,1,vec.size()){os << ' ' << vec[i];}return os;}
template<typename T,typename L>
ostream& operator << (ostream& os, pair<T,L>& p){os << p.first << " " << p.second;return os;}
template <class Head, class... Tail>
inline void in(Head&& head,Tail&&... tail){cin>>head;in(move(tail)...);}
template <class T>
inline void out(T t){cout<<t<<'\n';}
template <class Head, class... Tail>
inline void out(Head head,Tail... tail){cout<<head<<' ';out(move(tail)...);}


int main(){
    INT(h,n);
    vector<vector<bool>>a(4,vector<bool>(h));
    rep(n){
        INT(x,y);
        a[x][y]=1;
    }
    int ans=0;
    rep(i,0,3)rep(j,0,h-1)if(!a[i][j]&&!a[i+1][j]&&!a[i][j+1]&&!a[i+1][j+1]){
        a[i][j]=a[i+1][j]=a[i][j+1]=a[i+1][j+1]=1;
        ans++;
    }
    out(ans);
}

C++: #include <bits/stdc++.h>
using namespace std;

#define put(n) cout<<(n)<<endl
#define FOR(i,num,N) for(int(i)=(num);(i)<(N);++(i))
#define RFOR(i,num,N) for(int (i)=(num);(i)>(N);--(i))
#define all(v) (v).begin() , (v).end()
#define rall(v) (v).rbegin() , (v).rend()

int main(){
    int H,N,F[10100];
    cin>>H>>N;
    long long dp[10100][1<<4],ans;

    FOR(i,0,N){
        int x,y; cin>>x>>y;
        F[y] |= (1<<x);
    }

    FOR(i,0,10100){
        FOR(j,0,(1<<4)){
            dp[i][j] = -1e9;
        }
    }

    dp[0][F[0]] = 0;

    FOR(i,0,H-1){
        FOR(state,0,(1<<4)){
            FOR(bit,0,(1<<3)){
                int next = F[i+1],cnt=0,ok=1;
                FOR(j,0,3){
                    if(!(bit&(1<<j))) continue;
                    if(state&(3<<j)) ok = 0;
                    if(next&(3<<j)) ok = 0;
                    next |= (3<<j);
                    ++cnt;
                }
                if(!ok) continue;
                dp[i+1][next] = max(dp[i+1][next],dp[i][state]+cnt);
            }
        }
    }
    FOR(i,0,(1<<4)) ans = max(ans,dp[H-1][i]);
    put(ans);
}

C++: #include <iostream>
#include <algorithm>
#include <vector>
#include <bitset>
using namespace std;

template<class like_bool> inline void YES(like_bool condition){ if(condition) cout << "YES" << endl; else cout << "NO" << endl; }
template<class like_bool> inline void Yes(like_bool condition){ if(condition) cout << "Yes" << endl; else cout << "No" << endl; }
template<class like_bool> inline void POSS(like_bool condition){ if(condition) cout << "POSSIBLE" << endl; else cout << "IMPOSSIBLE" << endl; }
template<class like_bool> inline void Poss(like_bool condition){ if(condition)cout << "Possible" << endl; else cout << "Impossible" << endl; }
template<class like_bool> inline void First(like_bool condition){ if(condition)cout << "First" << endl; else cout << "Second" << endl; }
int character_count(string text, char character){ int ans = 0; for(int i = 0; i < text.size(); i++){ ans += (text[i] == character); } return ans; }
long power(long base, long exponent, long module){ if(exponent % 2){ return power(base, exponent - 1, module) * base % module; }else if(exponent){ long root_ans = power(base, exponent / 2, module); return root_ans * root_ans % module; }else{ return 1; }}
struct position{ int y, x; }; position move_pattern[4] = {{-1, 0}, {0, 1}, {1, 0}, {0, -1}};
template<class itr> void array_output(itr start, itr goal){ string ans; for(auto i = start; i != goal; i++){ ans += to_string(*i) + " "; } ans.pop_back(); cout << ans << endl; }
long gcd(long a, long b){ if(a && b){ return gcd(min(a, b), max(a, b) % min(a, b)); }else{ return a; }}
#define mod long(1e9 + 7)
#define all(x) (x).begin(), (x).end()
#define bitcount(n) __builtin_popcount(n)


int H, N;
vector<int> space;

int dp[10010][15];

int put(int now, int back){
    if(now == H - 1){
        return 0;
    }else if(dp[now][back] != -1){
        return dp[now][back];
    }
    int ans = put(now + 1, space[now + 1]);
    if(!(back & 3) && !(space[now + 1] & 3)){ // ooxx
        ans = max(ans, put(now + 1, space[now + 1] | 3) + 1);
    }
    if(!(back & 6) && !(space[now + 1] & 6)){ // xoox
        ans = max(ans, put(now + 1, space[now + 1] | 6) + 1);
    }
    if(!(back & 12) && !(space[now + 1] & 12)){ // xxoo
        ans = max(ans, put(now + 1, space[now + 1] | 12) + 1);
    }
    if(!(back & 15) && !(space[now + 1] & 15)){ // oooo
        ans = max(ans, put(now + 1, space[now + 1] | 15) + 2);
    }
    return dp[now][back] = ans;
}

int main(){
    cin >> H >> N;
    space.resize(H, 0);
    for(int i = 0; i < N; i++){
        int x, y;
        cin >> x >> y;
        space[y] |= (1 << x);
    }
    for(int i = 0; i < 10010; i++){
        for(int j = 0; j < 15; j++){
            dp[i][j] = -1;
        }
    }
    cout << put(0, 0) << endl;
}