Go: // Find the minimum spanning tree by the Kruskal algorithm
// -------------------------------------------------------
// Kruskal(G):
//     A = ∅
//     foreach v ∈ G.V:
//        MAKE-SET(v)
//     foreach (u, v) in G.E ordered by weight(u, v), increasing:
//         if FIND-SET(u) ≠ FIND-SET(v):
//             A = A ∪ {(u, v)}
//             UNION(u, v)
//     return A
//
// Ref: https://en.wikipedia.org/wiki/Kruskal%27s_algorithm

package main

import (
	"bufio"
	"os"
	"sort"
	"strconv"
	"strings"
	"fmt"
	)

var scanner = bufio.NewScanner(os.Stdin)
var (
	matrix [][]int
)

type Edge struct {
	a, b, cost, added int
}
type ByCost []Edge

var edges ByCost

func (a ByCost) Len() int           { return len(a) }
func (a ByCost) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }
func (a ByCost) Less(i, j int) bool { return a[i].cost < a[j].cost }

func main() {
	for scanner.Scan() {
		buf := strings.Split(scanner.Text(), " ")
		n, _ := strconv.Atoi(buf[0])
		m, _ := strconv.Atoi(buf[1])
		if n == 0 && m == 0 {
			break
		}
		matrix = make([][]int, n)
		for i := range matrix {
			matrix[i] = make([]int, n)
		}
		for i := 0; i < m; i++ {
			scanner.Scan()
			buf_ := strings.Split(scanner.Text(), " ")
			a, _ := strconv.Atoi(buf_[0])
			b, _ := strconv.Atoi(buf_[1])
			cost, _ := strconv.Atoi(buf_[2])
			matrix[a][b] = cost
			matrix[b][a] = cost
		}
		sum := Kruskal(n)
		fmt.Println(sum)
		if len(edges) > 0 {
			edges = []Edge{}
		}
	}
}

func Kruskal_func(size, edge_num int) int {
	for i := 0; i < size; i++ {
		for j := 0; j < size; j++ {
			if matrix[i][j] > 0 {
				tmp := Edge{i, j, matrix[i][j], 0}
				edges = append(edges, tmp)
			}
		}
	}
	sort.Sort(ByCost(edges))
	UF_Init(edge_num)
	for i := 0; i < edge_num; i++ {
		a := edges[i].a
		b := edges[i].b
		if UF_Find(a) != UF_Find(b) {
			edges[i].added = 1
			UF_Union(UF_Find(a), UF_Find(b))
		}
	}
	sum := 0
	for i := 0; i < edge_num; i++ {
		if edges[i].added != 0 {
			// log.Printf("edge(%d,%d) is added\n", edges[i].a, edges[i].b)
			sum += edges[i].cost
		}
	}
	return sum
}

func Kruskal(size int) int {
	edge_num := 0
	for i := 0; i < size; i++ {
		for j := 0; j < size; j++ {
			if matrix[i][j] > 0 {
				edge_num++
			}
		}
	}
	return Kruskal_func(size, edge_num)
}

/*** Union-Find functions ***/
var UF_Parent []int
var UF_Rank []int

func UF_Init(n int) {
	UF_Parent = make([]int, n)
	UF_Rank = make([]int, n)
	for i := 0; i < n; i++ {
		UF_Parent[i] = i
		UF_Rank[i] = 0
	}
}
func UF_Union(a, b int) {
	if UF_Rank[a] < UF_Rank[b] {
		UF_Parent[a] = b
	} else {
		UF_Parent[b] = a
	}
	if UF_Rank[a] == UF_Rank[b] {
		UF_Rank[a]++
	}
}
func UF_Find(a int) int {
	if UF_Parent[a] == a {
		return a
	}
	return UF_Find(UF_Parent[a])
}
/*** Union-Find functions ***/

C++: 
#include <iostream>
#include <queue>
#include <vector>

using namespace std;

class Bridge
{
public:
	int from;
	int to;
	int cost;

	Bridge() : from(0), to(0), cost(0) {}
	Bridge(const Bridge& b) : from(b.from), to(b.to), cost(b.cost) {}

	bool operator > (const Bridge& b) const
	{
		return cost > b.cost;
	}

	bool operator < (const Bridge& b) const
	{
		return cost < b.cost;
	}
};



int nCity, nBridge;

Bridge bridge[100];
bool city[100];

int main()
{
	while( 1 )
	{
		//load data
		cin >> nCity >> nBridge;
		if(nCity == 0 && nBridge == 0)
		{
			break;
		}

		for(int i=0; i<nBridge; i++)
		{
			bridge[i] = Bridge();
			cin >> bridge[i].from >> bridge[i].to >> bridge[i].cost;
		}

		for(int i=0; i<nCity; i++)
		{
			city[i] = false;
		}

		//set initial node to queue
		priority_queue<Bridge, vector<Bridge>, greater<Bridge> > que;
		for(int i=0; i<nBridge; i++)
		{
			if(bridge[i].from == 0 || bridge[i].to == 0)
			{
				que.push(bridge[i]);
			}
		}

		city[0] = true;

		//iteration
		int totalCost = 0;
		while(!que.empty())
		{
			//end check
			bool isEnd = true;
			for(int i=0; i<nCity; i++)
			{
				if(!city[i])
				{
					isEnd = false;
					break;
				}
			}

			if(isEnd)
			{
				break;
			}

			//check highest priority node
			Bridge current = que.top();
			que.pop();

			if(city[current.to] && city[current.from])
			{
				continue;
			}

			totalCost += current.cost;

			int next = 0;
			if(!city[current.to])
			{
				city[current.to] = true;
				next = current.to;
			}
		
			if(!city[current.from])
			{
				city[current.from] = true;
				next = current.from;
			}

			for(int i=0; i<nBridge; i++)
			{
				if(bridge[i].to == next || bridge[i].from == next)
				{
					if(!city[bridge[i].to] || !city[bridge[i].from])
					{
						que.push(bridge[i]);
					}
				}
			}
		}

		printf("%d\n", totalCost);
	}
}

C++: 
//include
//------------------------------------------
#include <vector>
#include <list>
#include <map>
#include <set>
#include <deque>
#include <queue>
#include <stack>
#include <bitset>
#include <algorithm>
#include <functional>
#include <numeric>
#include <utility>
#include <sstream>
#include <iostream>
#include <iomanip>
#include <cstdio>
#include <cmath>
#include <cstdlib>
#include <cctype>
#include <string>
#include <cstring>
#include <ctime>
#include <tuple>

using namespace std;

//conversion
//------------------------------------------
inline int toInt(string s) {int v; istringstream sin(s);sin>>v;return v;}
template<class T> inline string toString(T x) {ostringstream sout;sout<<x;return sout.str();}

//math
//-------------------------------------------
template<class T> inline T sqr(T x) {return x*x;}

//typedef
//------------------------------------------
typedef vector<int> VI;
typedef vector<VI> VVI;
typedef vector<string> VS;
typedef pair<int, int> PII;
typedef long long LL;
typedef vector<vector<PII> > VVPII;
typedef priority_queue<PII, vector<PII>, greater<PII> > PQPII;

//container util
//------------------------------------------
#define ALL(a)  (a).begin(),(a).end()
#define RALL(a) (a).rbegin(), (a).rend()
#define PB push_back
#define MP make_pair
#define MT make_tuple
#define SZ(a) int((a).size())
#define EACH(i,c) for(typeof((c).begin()) i=(c).begin(); i!=(c).end(); ++i)
#define EXIST(s,e) ((s).find(e)!=(s).end())
#define SORT(c) sort((c).begin(),(c).end())

//repetition
//------------------------------------------
#define FOR(i,a,b) for(int i=(a);i<(b);++i)
#define REP(i,n)  FOR(i,0,n)

//constant
//--------------------------------------------
const double EPS = 1e-10;
const double PI  = acos(-1.0);
const int DX[] = {0, 1, 0, -1};
const int DY[] = {-1, 0, 1, 0};

//other
//--------------------------------------------
#define RANGE(a, c, b) ((a <= b) && (b < c))

//clear memory
#define CLR(a) memset((a), 0 ,sizeof(a))

//debug
#define dump(x)  cerr << #x << " = " << (x) << endl;
#define debug(x) cerr << #x << " = " << (x) << " (L" << __LINE__ << ")" << " " << __FILE__ << endl;

const int INF = (int) 10e9;

int solve(int n, int m){
	VVPII node(n);
	vector<bool> done(n, false);
	REP(i, m){
		int from, to, cost;
		cin >> from >> to >> cost;
		node[from].PB(MP(cost, to));
		node[to].PB(MP(cost, from));
	}
	PQPII q;
	VI costs(n, INF);
	costs[0] = 0;
	q.emplace(0, 0);
	int result = 0;
	while(!q.empty()){
		int w = q.top().first, u = q.top().second;
		q.pop();
		if(costs[u] < w) continue;
		result += w;
		for(PII p : node[u]){
			if(p.first < costs[p.second] && !done[p.second]){
				done[u] = true;
				costs[p.second] = p.first;
				q.emplace(p.first, p.second);
			}
		}
	}
	return result;
}

int main(int argc, char const *argv[])
{
	for(int n, m; cin >> n >> m, n | m;){
		cout << solve(n, m) << endl;
	}
	
	return 0;
}