Go: package main

import (
	"container/heap"
	"fmt"
	"runtime"
)

type Node struct {
	NowPosition          int
	DiscountTicketTCount int
	Amount               int
}

type PriorityQueueNode []*Node

func (pq PriorityQueueNode) Len() int {
	return len(pq)
}

func (pq PriorityQueueNode) Less(i, j int) bool {
	return pq[i].Amount < pq[j].Amount
}

func (pq PriorityQueueNode) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PriorityQueueNode) Push(node interface{}) {
	*pq = append(*pq, node.(*Node))
}

func (pq *PriorityQueueNode) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	*pq = old[0 : n-1]
	return item
}

type Point struct {
	NextPoint int
	Fee       int
}

type Memo struct {
	NowPoint             int
	DiscountTicketTCount int
}

func main() {
	var c, n, m, s, d int
	var a, b, f int

	for {
		fmt.Scan(&c, &n, &m, &s, &d)
		if c == 0 && n == 0 && m == 0 && s == 0 && d == 0 {
			break
		}
		s--
		d--
		pointMap := make([][]Point, n)
		for i := 0; i < n; i++ {
			pointMap[i] = make([]Point, 0, n)
		}
		for i := 0; i < m; i++ {
			fmt.Scan(&a, &b, &f)
			a--
			b--
			pointMap[a] = append(pointMap[a], Point{NextPoint: b, Fee: f})
			pointMap[b] = append(pointMap[b], Point{NextPoint: a, Fee: f})
		}
		pq := make(PriorityQueueNode, 0, m)
		start := Node{NowPosition: s, DiscountTicketTCount: c, Amount: 0}
		heap.Push(&pq, &start)
		memo := make(map[Memo]int)
		for len(pq) != 0 {
			now := heap.Pop(&pq).(*Node)
			if now.NowPosition == d {
				fmt.Println(now.Amount)
				break
			}
			memo[Memo{NowPoint: now.NowPosition, DiscountTicketTCount: now.DiscountTicketTCount}] = now.Amount
			for _, v := range pointMap[now.NowPosition] {
				next := &Node{v.NextPoint, now.DiscountTicketTCount, now.Amount + v.Fee}
				if memoAmount, ok := memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}]; !ok || (ok && memoAmount > next.Amount) {
					memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}] = next.Amount
					heap.Push(&pq, next)
				}
				if now.DiscountTicketTCount > 0 {
					next = &Node{v.NextPoint, now.DiscountTicketTCount - 1, now.Amount + v.Fee/2}
					if memoAmount, ok := memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}]; !ok || (ok && memoAmount > next.Amount) {
						memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}] = next.Amount
						heap.Push(&pq, next)
					}
				}
			}
		}
		runtime.GC()
	}
}

C++: #include <iostream>
#include <cstdio>
#include <queue>
#include <algorithm>
#include <vector>
using namespace std;

#define rep(i,a) for(int i = 0 ; i < a ; i ++)
#define loop(i,a,b) for(int i = a ; i < b ; i ++)
typedef pair<int,int> pii;

int C,N,M,S,D;
int pass[110][110], d[110][110], used[110][20];

int min(int a,int b){
	return (a>b?b:a);
}

int dijkstra(int s,int V){
 	rep(i,110)rep(j,110){	// clean 
 		d[i][j] = (1<<30);
 		used[i][j] = false;
 	}   
 	d[S][C] = 0;

 	while(true){	// search loop
 		int v = -1, w = -1;	
 		rep(u,N){	// loop ever node
 			rep(i,C+1){
 				if( !used[u][i] && (v==-1 || d[u][i] < d[v][w] ))
 					v=u,w=i;
 			}
 		}

 		if(v == -1)break;	// couldn't access to D node
 		used[v][w] = true;

 		rep(u,N){
 			d[u][w] = min(d[u][w] , d[v][w] + pass[v][u]);
 			if(w-1 >= 0 && pass[v][u] != (1<<30)){
 				d[u][w-1] = min(d[u][w-1],d[v][w] + pass[v][u]/2.0);
 			}
 		}
 	}
 	int ret = (1<<30);
 	rep(i,C+1)ret = min(ret,d[D][i]);
 	return ret;

}

int main(void){
	while(cin>>C>>N>>M>>S>>D,C+N+M+S+D){
		--S,--D;
		rep(i,110){
			rep(j,110)pass[i][j] = (1<<30);
			pass[i][i] = 0;
		}
		while(M--){
			int a,b,c;
			cin>>a>>b>>c;
			--a,--b;
			pass[a][b] = pass[b][a] = c;
		}
		cout<<dijkstra(S,D)<<endl;;
	}
	

}

C++: #include<bits/stdc++.h>
#define rep(i,n)for(int i=0;i<n;i++)
using namespace std;
typedef pair<int, int>P;

struct node {
	int first, second, c;
};
bool operator<(node a, node b) {
	return a.second > b.second;
}
vector<P>E[100];
int d[100][11];

int main() {
	int c, n, m, s, g;
	while (scanf("%d%d%d%d%d", &c, &n, &m, &s, &g), c) {
		s--; g--;
		rep(i, 100)E[i].clear();
		memset(d, 0x3f, sizeof(d));
		rep(i, m) {
			int a, b, f; scanf("%d%d%d", &a, &b, &f);
			a--; b--;
			E[a].push_back(P(b, f)); E[b].push_back(P(a, f));
		}
		priority_queue<node>que;
		que.push({ s,0,c });
		d[s][0] = 0;
		while (!que.empty()) {
			node p = que.top(); que.pop();
			if (d[p.first][p.c - 1] < p.second)continue;
			for (P i : E[p.first]) {
				if (p.c&& d[i.first][p.c - 1] > p.second + i.second / 2) {
					d[i.first][p.c - 1] = p.second + i.second / 2;
					que.push({ i.first, d[i.first][p.c - 1],p.c - 1 });
				}
				if (d[i.first][p.c] > p.second + i.second) {
					d[i.first][p.c] = p.second + i.second;
					que.push({ i.first, d[i.first][p.c],p.c });
				}
			}
		}
		int Min = INT_MAX;
		rep(i, c + 1)Min = min(Min, d[g][i]);
		printf("%d\n", Min);
	}
}

C++: #include<stdio.h>
#include<string.h>
#include<utility>
#include<queue>
#include<algorithm>
using namespace std;
#define INF 1000000000
int C,N,M,S,D,g1[101][101],g2[101][101],s,t,c,d[11][101];
typedef struct P{int p,c,t;}P;
struct Order
{
	bool operator ()(P const& a, P const& b) const
	{
		return a.c>b.c;
	}
};

P tmp,tmp2;
priority_queue<P,vector<P>,Order>Q;
int main()
{
	for(;scanf("%d%d%d%d%d",&C,&N,&M,&S,&D),C;)
	{
		for(int i=0;i<=N;i++)
			for(int j=0;j<=N;j++)
				g1[i][j]=g2[i][j]=INF;
		for(int i=0;i<=C;i++)
			for(int j=0;j<=N;j++)
				d[i][j]=INF;
		for(int i=0;i<M;i++)
		{
			scanf("%d%d%d",&s,&t,&c);
			if(g1[s][t]>c)
			{
				g1[s][t]=g1[t][s]=c;
				g2[s][t]=g2[t][s]=c/2;
			}
		}
		d[C][S]=0;
		tmp.c=0;tmp.p=S;tmp.t=C;
		Q.push(tmp);
		for(;!Q.empty();)
		{
			tmp=Q.top(),Q.pop();
			for(int i=1;i<=N;i++)
			{
				int nc=tmp.c+g1[tmp.p][i];
				if(d[tmp.t][i]>nc)
				{
					tmp2.c=d[tmp.t][i]=nc;
					tmp2.p=i;
					tmp2.t=tmp.t;
					Q.push(tmp2);
				}
				nc=tmp.c+g2[tmp.p][i];
				if(tmp.t>0&&d[tmp.t-1][i]>nc)
				{
					tmp2.c=d[tmp.t-1][i]=nc;
					tmp2.p=i;
					tmp2.t=tmp.t-1;
					Q.push(tmp2);
				}
			}
		}
		printf("%d\n",d[0][D]);
	}
}