Go: package main

import "fmt"

func main() {
	var r, b, w, g int
	fmt.Scanln(&r, &b, &w, &g)
	fmt.Println(r + b + w + g)
}

C++: #include <bits/stdc++.h>
using namespace std;
using lint = long long;
constexpr lint mod = 1e9 + 7;
#define all(x) (x).begin(), (x).end()
#define bitcount(n) __builtin_popcountl((lint)(n))
#define fcout cout << fixed << setprecision(15)
#define highest(x) (63 - __builtin_clzl(x))
#define rep(i, n) for(int i = 0; i < int(n); i++)
#define rep2(i, l, r) for(int i = int(l); i < int(r); i++)
#define repr(i, n) for(int i = int(n) - 1; i >= 0; i--)
#define repr2(i, l, r) for(int i = int(r) - 1; i >= int(l); i--)
#define SZ(x) int(x.size())
constexpr int inf9 = 1e9; constexpr lint inf18 = 1e18;
inline void YES(bool condition){ if(condition) cout << "YES" << endl; else cout << "NO" << endl; }
inline void Yes(bool condition){ if(condition) cout << "Yes" << endl; else cout << "No" << endl; }
inline void assertNO(bool condition){ if(!condition){ cout << "NO" << endl; exit(0); } }
inline void assertNo(bool condition){ if(!condition){ cout << "No" << endl; exit(0); } }
inline void assertm1(bool condition){ if(!condition){ cout << -1 << endl; exit(0); } }
lint power(lint base, lint exponent, lint module){ if(exponent % 2){ return power(base, exponent - 1, module) * base % module; }else if(exponent){ lint root_ans = power(base, exponent / 2, module); return root_ans * root_ans % module; }else{ return 1; }}
struct position{ int y, x; }; position mv[4] = {{0, -1}, {1, 0}, {0, 1}, {-1, 0}}; double euclidean(position first, position second){ return sqrt((second.x - first.x) * (second.x - first.x) + (second.y - first.y) * (second.y - first.y)); }
template<class T, class U> string to_string(pair<T, U> x){ return to_string(x.first) + "," + to_string(x.second); } string to_string(string x){ return x; }
template<class T> string to_string(complex<T> x){ return to_string(make_pair(x.real(), x.imag())); }
template<class itr> void array_output(itr start, itr goal){ string ans; for(auto i = start; i != goal; i++) cout << (i == start ? "" : " ") << (*i); if(!ans.empty()) ans.pop_back(); cout << ans << endl; }
template<class itr> void cins(itr first, itr last){ for(auto i = first; i != last; i++){ cin >> (*i); } }
template<class T> T gcd(T a, T b){ if(b) return gcd(b, a % b); else return a; }
template<class T> T lcm(T a, T b){ return a / gcd(a, b) * b; }
struct combination{ vector<lint> fact, inv; combination(int sz) : fact(sz + 1), inv(sz + 1){ fact[0] = 1; for(int i = 1; i <= sz; i++){ fact[i] = fact[i - 1] * i % mod; } inv[sz] = power(fact[sz], mod - 2, mod); for(int i = sz - 1; i >= 0; i--){ inv[i] = inv[i + 1] * (i + 1) % mod; } } lint P(int n, int r){ if(r < 0 || n < r) return 0; return (fact[n] * inv[n - r] % mod); } lint C(int p, int q){ if(q < 0 || p < q) return 0; return (fact[p] * inv[q] % mod * inv[p - q] % mod); } };
template<class itr> bool next_sequence(itr first, itr last, int max_bound){ itr now = last; while(now != first){ now--; (*now)++; if((*now) == max_bound){ (*now) = 0; }else{ return true; } } return false; }
template<class itr, class itr2> bool next_sequence2(itr first, itr last, itr2 first2, itr2 last2){ itr now = last; itr2 now2 = last2; while(now != first){ now--, now2--; (*now)++; if((*now) == (*now2)){ (*now) = 0; }else{ return true; } } return false; }
template<class T> bool chmax(T &a, const T &b){ if(a < b){ a = b; return 1; } return 0; }
template<class T> bool chmin(T &a, const T &b){ if(b < a){ a = b; return 1; } return 0; }
inline int at(lint i, int j){ return (i >> j) & 1; }
random_device rnd;
bool is_in_board(lint y, lint x, lint H, lint W){ return (0 <= y && y < H && 0 <= x && x < W); }

int main(){
    int A, B, C, D;
    cin >> A >> B >> C >> D;
    cout << A + B + C + D << endl;
}

C++: #include <bits/stdc++.h>

using namespace std;

int main(){
  int R, B, W, G;
  cin >> R >> B >> W >> G;

  cout << R + B + W + G << endl;

  return 0;

}

C++: #include <bits/stdc++.h>
using namespace std;
int main(){
	int a, b, c, d; 
	cin >> a >> b >> c >> d; 
	cout << a+b+c+d << endl; 
}

C++: #include <iostream>
#include "bits/stdc++.h"
using namespace std;
typedef long long ll;


int main() {
	ll r, b, w, g;
	cin >> r >> b >> w >> g;
	cout << r + b + w + g << endl;
}

C++: #include <iostream>
using namespace std;

int main(void){
    int R, B, W, G;
    cin >> R >> B >> W >> G;
    cout << R + B + W + G << endl;
    return 0;
}

C++: #include <iostream>
using namespace std;

int main(){
	int R,B,W,G;
	cin >> R >> B >> W >> G;
	cout << R+B+W+G << endl;
	return 0;
}

C++: #include<iostream>
#include<vector>
#include<string>
#include<algorithm>	
#include<cmath>
using namespace std;
int main() {
	long long n, a, b, c; cin >> n >> a >> b >> c;
	cout << n + a + b + c << endl;
	cin >> n;
}

C++: #include "bits/stdc++.h"
using namespace std;

#define ASC(vec) vec.begin(), vec.end()    // 昇順ソート 例：sort(ASC(vec));
#define DESC(vec) vec.rbegin(), vec.rend() // 降順ソート 例：sort(DESC(vec));
#define rep(i, n) for (int i = 0; i < (n); i++)
#define Rep(i, n) for (int i = 1; i < n; i++)
#define REP(i, vec) for (auto i = vec.begin(); i != vec.end(); ++i)

const int       mod = 1000000007;
const int       inf = (1 << 21);
const long long INF = 1LL << 60;

using ll = long long;
using ii = pair<int, int>;
using vi = vector<int>;
using vd = vector<double>;
using vb = vector<bool>;
using vl = vector<ll>;
using vs = vector<string>;
using vvi = vector<vector<int>>;
using vvl = vector<vector<ll>>;
using vvb = vector<vector<bool>>;
using vii = vector<pair<int, int>>;
using vll = vector<pair<ll, ll>>;

template<class T>
inline bool chmin(T& a, T b) { if (a > b) { a = b; return true; } return false; }
template<class T>
inline bool chmax(T& a, T b) { if (a < b) { a = b; return true; } return false; }
template<class T>
T GCD(T a, T b) { if (b == 0) return a; else return GCD(b, a % b); }
template<class T>
T LCM(T a, T b) { return a / GCD(a, b) * b; }

constexpr array<int, 9> dx = { 0, 1, 0, -1, -1, 1, 1, -1, 0 };
constexpr array<int, 9> dy = { 1, 0, -1, 0, 1, 1, -1, -1, 0 };

// ──────────────────────────────────────────────────────────────────

int main() {
	int a, b, c, d;
	cin >> a >> b >> c >> d;
	cout << a + b + c + d << endl;
}

C++: #include<iostream>
using namespace std;
int main(){
    int a,b,c,d;
    cin>>a>>b>>c>>d;
    cout<<a+b+c+d<<endl;
}

C++: #include<iostream>
#include<algorithm>
#include<cstdio>
#include<cmath>
#include<cctype>
#include<math.h>
#include<string>
#include<string.h>
#include<stack>
#include<queue>
#include<vector>
#include<utility>
#include<set>
#include<map>
#include<stdlib.h>
#include<iomanip>
#include<complex>

using namespace std;

#define ll long long
#define ld long double
#define EPS 1e-9
#define INF 1e9
#define LINF (ll)INF*INF
#define MOD 1000000007
#define rep(i,n) for(int i=0;i<(n);i++)
#define loop(i,a,n) for(int i=a;i<(n);i++)
#define all(in) in.begin(),in.end()
#define shosu(x) fixed<<setprecision(x)

#define int ll //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

typedef vector<int> vi;
typedef vector<string> vs;
typedef pair<int,int> pii;
typedef pair<pii,int> ppi;
typedef pair<int,pii> pip;
typedef vector<pii> vp;
typedef vector<vi> vvi;

int gcd(int a, int b){if(b==0) return a;return gcd(b,a%b);}
int lcm(int a, int b){return a/gcd(a,b)*b;}


signed main(void) {
    int a,b,c,d;
    cin >> a >> b >> c >> d;
    cout << a+b+c+d << endl;
}