Go: package main

import (
	"bufio"
	"fmt"
	"math"
	"os"
	"strconv"
	"strings"
)

var scanner = bufio.NewScanner(os.Stdin)

func main() {
	for scanner.Scan() {
		buf0 := strings.Split(scanner.Text(), " ")
		input0 := make([]int, 2)
		for i := range input0 {
			input0[i], _ = strconv.Atoi(buf0[i])
		}
		if input0[0] == 0 && input0[1] == 0 {
			break
		}
		a, b := input0[0], input0[1]
		scanner.Scan()
		buf1 := strings.Split(scanner.Text(), " ")
		input1 := make([]int, 2)
		for i := range input1 {
			input1[i], _ = strconv.Atoi(buf1[i])
		}
		c, d := input1[0], input1[1]
		scanner.Scan()
		buf2 := strings.Split(scanner.Text(), " ")
		input2 := make([]int, 2)
		for i := range input2 {
			input2[i], _ = strconv.Atoi(buf2[i])
		}
		e, f := input2[0], input2[1]
		scanner.Scan()
		buf3 := strings.Split(scanner.Text(), " ")
		input3 := make([]int, 2)
		for i := range input3 {
			input3[i], _ = strconv.Atoi(buf3[i])
		}
		g, h := input3[0], input3[1]
		scanner.Scan()
		r, _ := strconv.Atoi(scanner.Text())
		if (a-g)*(a-g)+(b-h)*(b-h) <= r*r && (c-g)*(c-g)+(d-h)*(d-h) <= r*r && (e-g)*(e-g)+(f-h)*(f-h) <= r*r {
			fmt.Println("b")
		} else if dist(a, b, c, d, g, h) > float64(r)-0.000001 && dist(a, b, e, f, g, h) > float64(r)-0.000001 && dist(e, f, c, d, g, h) > float64(r)-0.000001 && inclusive(a, b, c, d, e, f, g, h) {
			fmt.Println("a")
		} else if CL_intersect(a, b, c, d, g, h, r) || CL_intersect(a, b, e, f, g, h, r) || CL_intersect(e, f, c, d, g, h, r) {
			fmt.Println("c")
		} else {
			fmt.Println("d")
		}
	}
}

func CL_intersect(ax, ay, bx, by, cx, cy, r int) bool {
	acx := cx - ax
	acy := cy - ay
	bcx := cx - bx
	bcy := cy - by
	abx := bx - ax
	aby := by - ay
	if acx*acx+acy*acy >= r*r || bcx*bcx+bcy*bcy >= r*r {
		if abx*acx+aby*acy < 0 {
			if acx*acx+acy*acy <= r*r {
				return true
			}
		} else {
			if abx*acx+aby*acy > abx*abx+aby*aby {
				if bcx*bcx+bcy*bcy <= r*r {
					return true
				}
			} else if acx*acx+acy*acy-(abx*acx+aby*acy)*(abx*acx+aby*acy)/(abx*abx+aby*aby) <= r*r {
				return true
			}
		}
	}
	return false
}

func inclusive(ax, ay, bx, by, cx, cy, px, py int) bool {
	ok1 := true
	ok2 := true
	if (bx-ax)*(py-ay)-(px-ax)*(by-ay) < 0 {
		ok1 = false
	}
	if (bx-ax)*(py-ay)-(px-ax)*(by-ay) > 0 {
		ok2 = false
	}
	if (cx-bx)*(py-by)-(px-bx)*(cy-by) < 0 {
		ok1 = false
	}
	if (cx-bx)*(py-by)-(px-bx)*(cy-by) > 0 {
		ok2 = false
	}
	if (ax-cx)*(py-cy)-(px-cx)*(ay-cy) < 0 {
		ok1 = false
	}
	if (ax-cx)*(py-cy)-(px-cx)*(ay-cy) > 0 {
		ok2 = false
	}
	return ok1 || ok2
}

func dist(ax, ay, bx, by, px, py int) float64 {
	dx := float64(bx - ax)
	dy := float64(by - ay)
	A := float64(dx*dx + dy*dy)
	B := dx*float64(ax-px) + dy*float64(ay-py)
	t := -B / A
	if t < 0 {
		t = 0
	}
	if t > 1 {
		t = 1
	}
	tx := float64(ax) + dx*t
	ty := float64(ay) + dy*t
	return math.Sqrt((float64(px)-tx)*(float64(px)-tx) + (float64(py)-ty)*(float64(py)-ty))
}

C++: 
#define _CRT_SECURE_NO_WARNINGS
#define _USE_MATH_DEFINES
#include <cfloat>
#include <climits>
#include <cmath>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <ctime>
#include <iostream>
#include <memory>
#include <string>

#include <algorithm>
#include <complex>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <set>
#include <stack>
#include <vector>
#include <bitset>

using namespace std;

#ifdef _MSC_VER
#define __typeof__ decltype
#define strtok_r strtok_s
#endif

#define ITER(c)             __typeof__((c).begin())
#define FOREACH(it, c)      for (ITER(c) it=(c).begin(); it != (c).end(); ++it)
#define RITER(c)            __typeof__((c).rbegin())
#define RFOREACH(it, c)     for (RITER(c) it=(c).rbegin(); it != (c).rend(); ++it)
#define REP(i, n)           REPEAT(i, 0, n)
#define RREP(i, n)          RREPEAT(i, 0, n)
#define REPEAT(i, k, n)     for(int i = (k); i < ((k)+(n)); ++i)
#define RREPEAT(i, k, n)    for(int i = (k)+(n)-1; i >= (k); --i)
#define FROMTO(i,f,t)       for(int i = f; i < t; i++)
#define ALL(c)              (c).begin(), (c).end()
#define LLPOW(p1,p2)        ((ll)pow((double)(p1), (int)p2))
#define ESIZEOF(A)          (sizeof(A)/sizeof((A)[0]))
#define CIN_NO_SYNC         do { cin.tie(0); ios_base::sync_with_stdio(false); } while(0)
#define GETSTR(p)           fgets((p), sizeof(p), stdin)
#define CHOMP(p)            do{ char *_q = (p) + strlen(p)-1; if(*_q == '\n' || *_q == '\r') *_q = 0; } while(0)
#define FILL(m,v)           memset(m, v, sizeof(m))
#define mp                  make_pair
#define pb                  push_back
template<class _T> _T MAX(_T p1,_T p2){return (p1>p2)?p1:p2;} 
template<class _T> _T MIN(_T p1,_T p2){return (p1<p2)?p1:p2;} 
template <class _Tv> inline string join(const _Tv &v,string sep=" "){
    ostringstream s;FOREACH(it,v){if(it!=v.begin())s<<sep;s<<*it;};return s.str();
}

typedef long long ll;
typedef unsigned long long ull;
typedef double D;
typedef complex<D> P;
typedef vector<int> VI;
typedef vector<VI> VVI;
#define X real()
#define Y imag()
#define EPS (1e-9)
#define DEQ(p1,p2) (abs((p1)-(p2)) < EPS)

#ifdef _DEBUG
template<class _Tv> inline void _prfe(const char *_n,const _Tv _c,bool _p=false){
    ITER(_c) _it=_c.begin();
    if(_p){cout<<_n<<" = ["<<endl;for(;_it!=_c.end();++_it)cout<<"    "<<*_it<<endl;cout<<"]"<<endl; }
    else{cout<<_n<<" = [ "<<*_it++;for(;_it!=_c.end();++_it)cout<<", "<<*_it;cout<<" ]"<<endl; }
}
#define pf printf
#define pr(n) do{cout<<#n" = "<<(n)<<endl;}while(0)
#define prfe(n) _prfe(#n, n)
#define prfep(n) _prfe(#n, n, true)
#define dbgchk(n) do{if(n)throw;}while(0)
#else
#define pf(...) /* */
#define pr(...) /* */
#define prfe(...) /* */
#define prfep(...) /* */
#define dbgchk(...) /* */
#endif

inline D inprd(const P &a, const P &b){ return (conj(a) * b).X; }
inline D outprd(const P &a, const P &b){ return (conj(a) * b).Y; }
inline D sign(D d){ return (d<0)?-1:d>0?1:0; }

D distance_l_p(const P &a, const P &b, const P &c){
    return abs(outprd(b-a, c-a)) / abs(b-a);
}
bool is_intriangle(const P &p1, const P &p2, const P &p3, const P &q){
    D s1 = sign(outprd(p2-p1,q-p1)), s2 = sign(outprd(p3-p2,q-p2)), s3 = sign(outprd(p1-p3,q-p3));
    return (s1 == s2 && s2 == s3);
}
inline P circum_center(const P &a, const P &b, const P &c){
    P bc = c - b, ca = a - c, ab = b - a;
    return (a + b - (inprd(bc, ca) / outprd(ab, bc)) * ab * P(0,1)) / 2.0;
}

string solve(P p1, P p2, P p3, P pc, int r){
    D dr = r;
    if(is_intriangle(p1,p2,p3,pc)){
        if( distance_l_p(p1,p2,pc) >= dr - EPS &&
            distance_l_p(p2,p3,pc) >= dr - EPS &&
            distance_l_p(p3,p1,pc) >= dr - EPS) return "a";
    }
    if(norm(p1-pc) < r*r && norm(p2-pc) < r*r && norm(p3-pc) < r*r) return "b";
    if(norm(p1-pc) > r*r && norm(p2-pc) > r*r && norm(p3-pc) > r*r) return "d";
    return "c";
}

int main(){
    P p1,p2,p3,pc;
    int r;
    int x, y;
    while(cin >> x >> y && x && y){
        p1 = P(x,y);
        cin >> x >> y;
        p2 = P(x,y);
        cin >> x >> y;
        p3 = P(x,y);
        cin >> x >> y >> r;
        pc = P(x,y);
        cout << solve(p1,p2,p3,pc,r) << endl;
    }
    return 0;
}