Go: package main

import (
	"fmt"
	"math"
)

type Position struct {
	X int64
	Y int64
}

func (one Position) Distance(another Position) int64 {
	return int64(math.Abs(float64(one.X-another.X)) + math.Abs(float64(one.Y-another.Y)))
}

type PersonPosition struct {
	Takayuki Position
	Kazuyuki Position
}

func (one PersonPosition) Distance() int64 {
	return one.Takayuki.Distance(one.Kazuyuki)
}

type Status struct {
	Person PersonPosition
	Turn   int64
}

type PQStatus []*Status

func solve(h, w int64) {
	var tx, ty, kx, ky int64
	fmt.Scan(&tx, &ty, &kx, &ky)
	tx--
	ty--
	kx--
	ky--
	m := make([][]int64, h)
	for i := range m {
		m[i] = make([]int64, w)
		for j := int64(0); j < w; j++ {
			fmt.Scan(&m[i][j])
		}
	}
	start := &Status{Person: PersonPosition{Takayuki: Position{X: tx, Y: ty}, Kazuyuki: Position{X: kx, Y: ky}}, Turn: 0}
	pq := make(PQStatus, 0)
	pq = append(pq, start)
	dx := []int64{0, 1, 0, -1}
	dy := []int64{1, 0, -1, 0}
	memo := make(map[PersonPosition]int64, 0)
	ans := int64(102)
	for len(pq) > 0 {
		now := pq[0]
		pq = pq[1:]
		if now.Person.Distance() == 0 && ans > now.Turn {
			ans = now.Turn
		}
		if ans <= now.Turn {
			continue
		}

		if _, ok := memo[now.Person]; ok {
			continue
		}
		memo[now.Person] = now.Turn

		for i := 0; i < 4; i++ {
			next := &Status{}
			*next = *now
			next.Person.Kazuyuki.X += dx[i]
			next.Person.Kazuyuki.Y += dy[i]
			if next.Person.Kazuyuki.X < 0 || next.Person.Kazuyuki.X >= w ||
				next.Person.Kazuyuki.Y < 0 || next.Person.Kazuyuki.Y >= h ||
				m[next.Person.Kazuyuki.Y][next.Person.Kazuyuki.X] == 1 {
				next.Person.Kazuyuki.X -= dx[i]
				next.Person.Kazuyuki.Y -= dy[i]
			}
			next.Person.Takayuki.X -= dx[i]
			next.Person.Takayuki.Y -= dy[i]
			if next.Person.Takayuki.X < 0 || next.Person.Takayuki.X >= w ||
				next.Person.Takayuki.Y < 0 || next.Person.Takayuki.Y >= h ||
				m[next.Person.Takayuki.Y][next.Person.Takayuki.X] == 1 {
				next.Person.Takayuki.X += dx[i]
				next.Person.Takayuki.Y += dy[i]
			}
			next.Turn++
			if next.Turn <= 100 {
				pq = append(pq, next)
			}
		}
	}
	if ans == 102 {
		fmt.Println("NA")
	} else {
		fmt.Println(ans)
	}
}

func main() {
	var h, w int64
	for {
		fmt.Scan(&h, &w)
		if h == 0 && w == 0 {
			break
		}
		solve(h, w)
	}
}

C++: #include<stdio.h>
#include<iostream>
#include<queue>
#include<string.h>
using namespace std;
struct Y{
int hx,hy,rx,ry,tim;
};
int mp[52][52],c[52][52][52][52]/*,vmp[52][52]*/;
int main(){
int n,w,h,i,j,a[2]={1,-1},b[2],g,k;
Y e;
while(1){
queue<Y> q;
	g=0;
	k=0;
	cin>>w>>h;
	if(w==0&&h==0)break;
	cin>>e.hx>>e.hy>>e.rx>>e.ry;
	e.tim=0;
	q.push(e);
	memset(mp,0,sizeof(mp));
	memset(c,0,sizeof(c));
	//memset(vmp,0,sizeof(vmp));
	for(i=0;i<=h+1;i++){
		mp[i][0]=1;
		mp[i][w+1]=1;
	}
	for(i=0;i<=w+1;i++){
		mp[0][i]=1;
		mp[h+1][i]=1;
	}
	for(i=1;i<=h;i++){
		for(j=1;j<=w;j++){
			cin>>mp[j][i];
			if(mp[j][i]==1)k++;
		}
	}
	while(!q.empty()){
		e=q.front();
		q.pop();
		c[e.hy][e.hx][e.ry][e.rx]=4;g++;
		/*if(vmp[e.hy][e.hx]==0){
			vmp[e.hy][e.hx]=1;
			g++;
		}
		if(vmp[e.ry][e.rx]==0){
			vmp[e.ry][e.rx]=1;
			g++;
		}*/
		if(e.tim>=100||e.hx==e.rx&&e.hy==e.ry||g==w*h-k)break;
		e.tim++;
		for(i=0;i<2;i++){
			if(mp[e.hy+a[i]][e.hx]!=1&&c[e.hy+a[i]][e.hx][e.ry-a[i]][e.rx]!=1&&mp[e.ry-a[i]][e.rx]!=1&&c[e.hy+a[i]][e.hx][e.ry-a[i]][e.rx]!=4||c[e.hy][e.hx][e.ry-a[i]][e.rx]!=3&&mp[e.ry-a[i]][e.rx]!=1&&c[e.hy][e.hx][e.ry-a[i]][e.rx]!=4||mp[e.hy+a[i]][e.hx]!=1&&c[e.hy+a[i]][e.hx][e.ry][e.rx]!=2&&c[e.hy+a[i]][e.hx][e.ry][e.rx]!=4){
				b[0]=0;																										
				b[1]=0;																																		
				if(mp[e.hy+a[i]][e.hx]!=1){																											
					e.hy+=a[i];																																			
					b[0]=1;																																					
				}																																													
				if(mp[e.ry-a[i]][e.rx]!=1){																																										
					e.ry-=a[i];																																		
					b[1]=1;																																																														
				}		
				if(b[0]==b[1])c[e.hy][e.hx][e.ry][e.rx]=1;
				else if(b[0]==1)c[e.hy][e.hx][e.ry][e.rx]=2;
				else c[e.hy][e.hx][e.ry][e.rx]=3;																																																																															
				/*if(vmp[e.hy][e.hx]==0){																												
					vmp[e.hy][e.hx]=1;																																	
					g++;																																									
				}																														
				if(vmp[e.ry][e.rx]==0){																																				
					vmp[e.ry][e.rx]=1;																																					
					g++;																																													
				}*/																																			
				q.push(e);																											
				if(b[0]==1)e.hy-=a[i];																														
				if(b[1]==1)e.ry+=a[i];																											
			}																																																												
			if(mp[e.hy][e.hx+a[i]]!=1&&mp[e.ry][e.rx-a[i]]!=1&&c[e.hy][e.hx+a[i]][e.ry][e.rx-a[i]]!=1&&c[e.hy][e.hx+a[i]][e.ry][e.rx-a[i]]!=4||mp[e.hy][e.hx+a[i]]!=1&&c[e.hy][e.hx+a[i]][e.ry][e.rx]!=2&&c[e.hy][e.hx+a[i]][e.ry][e.rx]!=4||mp[e.ry][e.rx-a[i]]!=1&&c[e.hy][e.hx][e.ry][e.rx-a[i]]!=3&&c[e.hy][e.hx][e.ry][e.rx-a[i]]!=4){
				b[0]=0;
				b[1]=0;
				if(mp[e.hy][e.hx+a[i]]!=1){
					e.hx+=a[i];
					b[0]=1;
				}
				if(mp[e.ry][e.rx-a[i]]!=1){
					e.rx-=a[i];
					b[1]=1;
				}
				if(b[0]==b[1])c[e.hy][e.hx][e.ry][e.rx]=1;
				else if(b[0]==1)c[e.hy][e.hx][e.ry][e.rx]=2;
				else c[e.hy][e.hx][e.ry][e.rx]=3;
				/*if(vmp[e.hy][e.hx]==0){
					vmp[e.hy][e.hx]=1;
					g++;
				}
				if(vmp[e.ry][e.rx]==0){
					vmp[e.ry][e.rx]=1;
					g++;
				}*/
				q.push(e);
				if(b[0]==1)e.hx-=a[i];
				if(b[1]==1)e.rx+=a[i];
			}
		}
		e.tim--;
	}
	if(e.tim>=100||q.empty()||g==w*h-k)printf("NA\n");
	else cout<<e.tim<<endl;
}
return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <cstring>
#include <cstdlib>
#include <cmath>
#include <vector>
#include <string>
#include <map>
#include <set>
#include <queue>
#include <stack>
#include <algorithm>

using namespace std;

#define rep(i,j) REP((i), 0, (j))
#define REP(i,j,k) for(int i=(j);(i)<(k);++i)
#define BW(x,b) ((x)>=0&&(x)<(b))
#define Y first
#define X second
#define INF 1 << 30

typedef pair<int, int> pii;

int board[50][50], Y, X;
int dx[] = {0,1,0,-1}, dy[] = {1,0,-1,0};
bool f[51][51][51][51];

pii nextp1(pii now, int i){
  pii next = now;
  next.Y += dy[i];
  next.X += dx[i];
  //  printf("%d %d\n", next.Y, next.X);
  //  if(BW(next.Y, Y)) puts("YES");
  //  if(BW(next.X, X)) puts("YES");
  //  printf("%d\n", board[next.Y][next.X]);
  if(BW((next.Y), Y) && BW((next.X), X) && board[next.Y][next.X] == 0) return next;
  return now;
}

pii nextp2(pii now, int i){
  pii next = now;
  next.Y += -1 * dy[i];
  next.X += -1 * dx[i];
  if(BW(next.Y, Y) && BW(next.X, X) && board[next.Y][next.X] == 0) return next;
  return now;
}
     
int main(){
  while(scanf("%d%d", &X,  &Y) && X+Y){
    int tx, ty, kx, ky;
    scanf("%d%d%d%d", &tx, &ty, &kx, &ky); tx--; ty--; kx--; ky--;
    rep(i, X) rep(j, Y) scanf("%d", &board[i][j]);
    memset(f, 0, sizeof(f));

    queue<pii>tq, kq;
    tq.push(make_pair(ty, tx));
    kq.push(make_pair(ky, kx));
    f[ty][tx][ky][kx] = 1;
    int res = 1;
    while(!tq.empty()){
      //      printf("%d", res);
      int qsize = (int)tq.size();
      //      printf(" %d\n", qsize);
      rep(i, qsize){
	pii t = tq.front(); tq.pop();
	pii k = kq.front(); kq.pop();
	//	printf("%d %d %d %d\n", t.Y, t.X, k.Y, k.X);
	rep(j, 4){
	  pii nt = nextp1(t, j), nk = nextp2(k, j);
	  //	  printf("%d %d %d %d\n", nt.Y, nt.X, nk.Y, nk.X);

	  if(f[nt.Y][nt.X][nk.Y][nk.X]) continue;

	  if(nt == nk){
	    printf("%d\n", res);
	    goto end;
	  }
	  //	  fprintf(stderr, "%d %d %d %d\n", nt.Y, nt.X, nk.Y, nk.X);
	  f[nt.Y][nt.X][nk.Y][nk.X] = 1;
	  tq.push(nt); kq.push(nk);
	}
      }
      res++;
      if(res >= 99) break;
    }
    //    printf("%d\n", (int)tq.size());
    puts("NA");
  end:;
  }
  return 0;
}