Go: package main

import (
	"container/heap"
	"fmt"
)

type Node struct {
	NowPosition          int
	DiscountTicketTCount int
	Amount               int
}

type PriorityQueueNode []*Node

func (pq PriorityQueueNode) Len() int {
	return len(pq)
}

func (pq PriorityQueueNode) Less(i, j int) bool {
	return pq[i].Amount < pq[j].Amount
}

func (pq PriorityQueueNode) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PriorityQueueNode) Push(node interface{}) {
	*pq = append(*pq, node.(*Node))
}

func (pq *PriorityQueueNode) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	*pq = old[0 : n-1]
	return item
}

type Point struct {
	NextPoint int
	Fee       int
}

type Memo struct {
	NowPoint             int
	DiscountTicketTCount int
}

func main() {
	var c, n, m, s, d int
	var a, b, f int

	for {
		fmt.Scan(&c, &n, &m, &s, &d)
		if c == 0 && n == 0 && m == 0 && s == 0 && d == 0 {
			break
		}
		s--
		d--
		pointMap := make([][]Point, n)
		for i := 0; i < n; i++ {
			pointMap[i] = make([]Point, 0, n)
		}
		for i := 0; i < m; i++ {
			fmt.Scan(&a, &b, &f)
			a--
			b--
			pointMap[a] = append(pointMap[a], Point{NextPoint: b, Fee: f})
			pointMap[b] = append(pointMap[b], Point{NextPoint: a, Fee: f})
		}
		pq := make(PriorityQueueNode, 0, m)
		start := Node{NowPosition: s, DiscountTicketTCount: c, Amount: 0}
		heap.Push(&pq, &start)
		memo := make(map[Memo]int)
		for len(pq) != 0 {
			now := heap.Pop(&pq).(*Node)
			if now.NowPosition == d {
				fmt.Println(now.Amount)
				break
			}
			memo[Memo{NowPoint: now.NowPosition, DiscountTicketTCount: now.DiscountTicketTCount}] = now.Amount
			for _, v := range pointMap[now.NowPosition] {
				next := &Node{v.NextPoint, now.DiscountTicketTCount, now.Amount + v.Fee}
				if memoAmount, ok := memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}]; !ok || (ok && memoAmount > next.Amount) {
					memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}] = next.Amount
					heap.Push(&pq, next)
				}
				if now.DiscountTicketTCount > 0 {
					next = &Node{v.NextPoint, now.DiscountTicketTCount - 1, now.Amount + v.Fee/2}
					if memoAmount, ok := memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}]; !ok || (ok && memoAmount > next.Amount) {
						memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}] = next.Amount
						heap.Push(&pq, next)
					}
				}
			}
		}
		//runtime.GC()
	}
}

C++: #include<bits/stdc++.h>
using namespace std;

typedef long long int ll;
typedef pair<int, int> pii;
typedef vector<int> vi;
typedef vector<pair<int, int> > vii;
#define rrep(i, m, n) for(int (i)=(m); (i)<(n);  (i)++)
#define erep(i, m, n) for(int (i)=(m); (i)<=(n); (i)++)
#define  rep(i, n)    for(int (i)=0; (i)<(n);  (i)++)
#define rrev(i, m, n) for(int (i)=(n)-1; (i)>=(m); (i)--)
#define erev(i, m, n) for(int (i)=(n); (i)>=(m); (i)--)
#define  rev(i, n)    for(int (i)=(n)-1; (i)>=0; (i)--)
#define vrep(i, c)    for(__typeof((c).begin())i=(c).begin(); i!=(c).end(); i++)
#define  ALL(v)       (v).begin(), (v).end()
#define pb            push_back
template<class T, class S> inline pair<T, S> mp(const T x, const S y){ return make_pair(x, y); }
template<class T, class S> inline bool minup(T& m, const S x){ return m>(T)x ? (m=(T)x, true) : false; }
template<class T, class S> inline bool maxup(T& m, const S x){ return m<(T)x ? (m=(T)x, true) : false; }

static const int    INF = 1000000000;
static const ll     MOD = 1000000007LL;
static const double EPS = 1E-10;

const int MAX_N = 111;
const int MAX_C = 22;
int c, n, m, s, d;
int t, u, f;
struct Edge{int from, to, cost;};
vector<Edge> g[MAX_N];
int l[MAX_N][MAX_C];

int main()
{
  while(cin >> c >> n >> m >> s >> d, c){
    rep(i, n) g[i].clear();
    rep(i, MAX_N) rep(j, MAX_C) l[i][j] = INF;

    rep(i, m){
      cin >> t >> u >> f;
      g[t - 1].pb((Edge){t - 1, u - 1, f});
      g[u - 1].pb((Edge){u - 1, t - 1, f});
    }

    priority_queue<vi, vector<vi>, greater<vi> > que;
    vi tmp(3);
    tmp[0] = 0;      // ?????¢
    tmp[1] = s - 1;  // ?????°
    tmp[2] = c;      // ??´???
    l[s - 1][c] = 0;
    que.push(tmp);
    while(!que.empty()){
      vi p = que.top();  que.pop();
      int ti = p[2];
      int v = p[1];
      if(l[v][ti] < p[0]) continue;

      vrep(w, g[v]){
        Edge& e = *w;
        if(l[e.to][ti] > l[v][ti] + e.cost){
          l[e.to][ti] = l[v][ti] + e.cost;
          tmp[0] = l[e.to][ti];
          tmp[2] = ti;
          tmp[1] = e.to;
          que.push(tmp);
        }
      }

      if(ti > 0) vrep(w, g[v]){
          Edge& e = *w;
          if(l[e.to][ti - 1] > l[v][ti] + e.cost / 2){
            l[e.to][ti - 1] = l[v][ti] + e.cost / 2;
            tmp[0] = l[e.to][ti - 1];
            tmp[2] = ti - 1;
            tmp[1] = e.to;
            que.push(tmp);
          }
        }
    }

    cout << l[d - 1][0] << endl;
  }

  return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

const double PI = acos(-1);
const double EPS = 1e-15;
using ll = long long;
using ull = unsigned long long;
const int inf = 2e9;
const ll INF = 2e18;
const ll MOD = 1e9+7;
const ll MOD1 = 998244353;
typedef pair<int,int> P;

#define REP(i,n) for (int i = 0; i < (n); i++)
#define sz(s) (s).size()
#define pb push_back
#define fi first
#define se second
#define mp make_pair

int main(){
  int c,n,m,s,d;
  while (cin >> c >> n >> m >> s >> d,c,n,m,s,d) {
    int dp[110][11];
    REP(i,110) REP(j,11) dp[i][j] = inf;
    s--;
    d--;
    vector<pair<int,int>> G[110];
    REP(i,m) {
      int a,b,f;
      cin >> a >> b >> f;
      a--;
      b--;
      G[a].pb({b,f});
      G[b].pb({a,f});
    }
    priority_queue<pair<int,pair<int,int>>,vector<pair<int,pair<int,int>>>,greater<pair<int,pair<int,int>>>> pq;
    dp[s][0] = 0;
    pq.push({0,{s,0}});
    while (!pq.empty()) {
      pair<int,pair<int,int>> tp = pq.top();
      //cout << tp.fi << " " << tp.se.fi << " " << tp.se.se << endl;
      pq.pop();
      int point = tp.se.fi;
      int ticket = tp.se.se;
      if (tp.fi > dp[point][ticket]) continue;
      //cout << "test" << endl;
      REP(i,sz(G[point])) {
        int next = G[point][i].fi;
        int cost = G[point][i].se;
        if (dp[point][ticket] + cost < dp[next][ticket]) {
          dp[next][ticket] = dp[point][ticket] + cost;
          pq.push({dp[next][ticket],{next,ticket}});
        }
        if (dp[point][ticket] + cost/2 < dp[next][ticket+1]) {
          dp[next][ticket+1] = dp[point][ticket] + cost/2;
          pq.push({dp[next][ticket+1],{next,ticket+1}});
        }
      }
    }
    cout << dp[d][c] << endl;
  }
  return 0;
}

C++: #include<bits/stdc++.h>
#define rep(i,n)for(int i=0;i<n;i++)
using namespace std;
typedef pair<int, int>P;

struct node {
	int first, second, c;
};
bool operator<(node a, node b) {
	return a.second > b.second;
}
vector<P>E[100];
int d[100];

int main() {
	int c, n, m, s, g;
	while (scanf("%d%d%d%d%d", &c, &n, &m, &s, &g), c) {
		s--; g--;
		rep(i, 100)E[i].clear();
		memset(d, 0x3f, sizeof(d));
		rep(i, m) {
			int a, b, f; scanf("%d%d%d", &a, &b, &f);
			a--; b--;
			E[a].push_back(P(b, f)); E[b].push_back(P(a, f));
		}
		priority_queue<node>que;
		que.push({ s,0,c });
		d[s] = 0;
		while (!que.empty()) {
			node p = que.top(); que.pop();
			if (d[p.first] < p.second)continue;
			for (P i : E[p.first]) {
				if (p.c&& d[i.first] > p.second + i.second / 2) {
					d[i.first] = p.second + i.second / 2;
					que.push({ i.first, d[i.first],p.c - 1 });
				}
				if (d[i.first] > p.second + i.second) {
					d[i.first] = p.second + i.second;
					que.push({ i.first, d[i.first],p.c });
				}
			}
		}
		printf("%d\n", d[g]);
	}
}