Go: package main

import (
	"bufio"
	"encoding/json"
	"fmt"
	"os"
	"strconv"
	"strings"
)

var (
	sc = bufio.NewScanner(os.Stdin)
)

type Color int

const (
	ColorBlack Color = iota
	ColorRed
)

var strByColor = map[Color]string{
	ColorBlack: "black",
	ColorRed:   "red",
}

func (c Color) String() string {
	return strByColor[c]
}

type Node struct {
	ID      int
	X, Y    int
	Color   Color
	NextIDs map[int]struct{}
}

func (n *Node) String() string {
	d, _ := json.Marshal(n)
	return string(d)
}

type Map struct {
	Width, Height int
	Nodes         map[int]*Node
}

func (m *Map) GetByID(id int) *Node {
	return m.Nodes[id]
}

func (m *Map) Get(x, y int) *Node {
	return m.Nodes[m.getID(x, y)]
}

func (m *Map) SetColor(x, y int, c Color) {
	m.Nodes[m.getID(x, y)].Color = c
}

func (m *Map) getID(x, y int) int {
	return x + y*m.Width
}

func (m *Map) init() {
	for x := 1; x <= m.Width; x++ {
		for y := 1; y <= m.Height; y++ {
			id := m.getID(x, y)
			m.Nodes[id] = &Node{ID: id, X: x, Y: y}
		}
	}
	for x := 1; x <= m.Width; x++ {
		for y := 1; y <= m.Height; y++ {
			nextIDs := map[int]struct{}{}
			if x > 1 {
				nextIDs[m.getID(x-1, y)] = struct{}{}
			}
			if x < m.Width {
				nextIDs[m.getID(x+1, y)] = struct{}{}
			}
			if y > 1 {
				nextIDs[m.getID(x, y-1)] = struct{}{}
			}
			if y < m.Height {
				nextIDs[m.getID(x, y+1)] = struct{}{}
			}
			m.Get(x, y).NextIDs = nextIDs
		}
	}
}

func NewMap(w, h int) *Map {
	m := &Map{Width: w, Height: h, Nodes: map[int]*Node{}}
	m.init()
	return m
}

type Searcher struct {
	Map        *Map
	queue      []*Node
	touchedIDs map[int]struct{}
	visitedIDs map[int]struct{}
}

func NewSearcher(m *Map) *Searcher {
	return &Searcher{
		Map:        m,
		queue:      []*Node{},
		touchedIDs: map[int]struct{}{},
		visitedIDs: map[int]struct{}{},
	}
}

func (s *Searcher) Search(start *Node) {
	s.enqueue(start)

	for {
		if len(s.queue) == 0 {
			break
		}
		for nextID := range s.dequeue().NextIDs {
			n := s.Map.GetByID(nextID)
			if n.Color == ColorRed || s.hasTouched(n) {
				continue
			}
			s.enqueue(n)
		}
	}
}

func (s *Searcher) VisitedNodeCount() int {
	return len(s.visitedIDs)
}

func (s *Searcher) hasTouched(n *Node) bool {
	_, ok := s.touchedIDs[n.ID]
	return ok
}

func (s *Searcher) enqueue(n *Node) {
	s.queue = append(s.queue, n)
	s.touchedIDs[n.ID] = struct{}{}
}

func (s *Searcher) dequeue() *Node {
	n := s.queue[0]
	s.queue = s.queue[1:]
	s.visitedIDs[n.ID] = struct{}{}
	return n
}

func main() {
	for sc.Scan() {
		if sc.Text() == "0 0" {
			break
		}
		chunks := strings.Split(sc.Text(), " ")
		w, _ := strconv.Atoi(chunks[0])
		h, _ := strconv.Atoi(chunks[1])

		m := NewMap(w, h)

		// Set colors
		var start *Node
		for y := 1; y <= h; y++ {
			sc.Scan()
			for i, c := range sc.Text() {
				switch c {
				case '.', '@':
					m.SetColor(i+1, y, ColorBlack)
					if c == '@' {
						start = m.Get(i+1, y)
					}
				case '#':
					m.SetColor(i+1, y, ColorRed)
				}
			}
		}

		// Search
		s := NewSearcher(m)
		s.Search(start)
		fmt.Println(s.VisitedNodeCount())
	}
}

C++: #include <iostream>
#include <string>
#include <algorithm>
#include <functional>
#include <vector>
#include <stack>
#include <queue>
#include <set>
#include <bitset>
#include <map>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
using namespace std;
typedef long long ll;
typedef pair<int,int> pint;
typedef vector<int> vint;
typedef vector<pint> vpint;
#define mp make_pair
#define fi first
#define se second
#define all(v) (v).begin(),(v).end()
#define rep(i,n) for(int i=0;i<(n);i++)
#define REP(i,n) for (int i=(n)-1;i>=0;i--)
#define reps(i,f,n) for(int i=(f);i<(n);i++)
#define REPS(i,f,n) for (int i=(f)-1;i>=(n);i--)
int dx[4] = {1, 0, 0, -1};
int dy[4] = {0, 1, -1, 0};

char board[21][21];
int w, h;
int x, y;// ?????¨?????????

void slove(void){
	int cnt = 0;
	queue<pint> q;
	q.push(make_pair(y, x));//?????¨????????????queue?????\??????

	while(!q.empty()){
		pint now = q.front(); q.pop();
		rep(i, 4){
			int nowy = now.fi + dy[i];
			int nowx = now.se + dx[i];
			if (0 <= nowy <= h - 1 && 0 <= nowx && nowx <= w - 1){
				if (board[nowy][nowx] == '.'){
					cnt++;
					board[nowy][nowx] = 0;
					q.push(make_pair(nowy, nowx));
				}
			}
		}
	}
	printf("%d\n", cnt + 1);//?§?????????´????????\??????
	return;
}

void scan(int w, int h){
	rep(i, h){
		rep(j, w){
			cin >> board[i][j];
			if (board[i][j] == '@'){
				y = i; x = j;
			}
		}
		getchar();
	}
	/*
	rep(i, h){
		rep(j, w){
			printf("%c", board[i][j]);
		}
		printf("\n");
	}
	*/
	slove();
	return;
}

int main(void){
	rep(i, 1000){
		cin >> w >> h;

		if (w == 0) break;
		scan(w, h);
	}
	return 0;
}

C++: #include<iostream>
using namespace std;

void solve(int x,int y,int MAP[20][20],int s,int n);

int main()
{
    int x,y,num,size;
    char c;
    int MAP[20][20];

    while(cin >> size >> num , size && num)
    {
        int cnt = 0;

        for(int i=0; i<num; i++){
            for(int j=0; j<size; j++){
                cin >> c;
                if(c == '.'){
                    MAP[i][j] = 0;
                }
                if(c == '#'){
                    MAP[i][j] = 1;
                }
                if(c == '@'){
                    x = j;
                    y = i;
                    MAP[i][j] = 0;
                }
            }
        }

        solve(x,y,MAP,size,num);
        for(int i=0; i<num; i++){
            for(int j=0; j<size; j++){
                if(MAP[i][j] == 2)cnt++;
            }
        }

        cout << cnt << endl;
    }

    return 0;
}

void solve(int x,int y,int MAP[20][20],int s,int n)
{
    MAP[y][x] = 2;

    if(x-1 >= 0){
        if(MAP[y][x-1] == 0){
            solve(x-1,y,MAP,s,n);
        }
    }
    if(x+1 < s){
        if(MAP[y][x+1] == 0){
            solve(x+1,y,MAP,s,n);
        }
    }
    if(y-1 >= 0){
        if(MAP[y-1][x] == 0){
            solve(x,y-1,MAP,s,n);
        }
    }
    if(y+1 < n){
        if(MAP[y+1][x] == 0){
            solve(x,y+1,MAP,s,n);
        }
    }

    return;
}