Go: package main

import (
	"fmt"
	"sort"
)

// TriangleKind kind of triangle
type TriangleKind int

const (
	// Nothing not triangle
	Nothing TriangleKind = iota
	// RightTriangle the right triangle
	RightTriangle
	// SharpTriangle the sharp triangle
	SharpTriangle
	// ObtuseTriangle the obtuse triangle
	ObtuseTriangle
) // const for Triangle kind

type result struct {
	rTriangle int
	sTriangle int
	oTriangle int
}

func (res *result) String() string {
	return fmt.Sprintf("%d %d %d %d", res.rTriangle+res.sTriangle+res.oTriangle, res.rTriangle, res.sTriangle, res.oTriangle)
}

func checkTriangleType(a int, b int, c int) TriangleKind {
	p := []int{a, b, c}
	sort.Sort(sort.IntSlice(p))
	if !(p[0]+p[1] > p[2] && p[1]+p[2] > p[0] && p[2]+p[0] > p[1]) {
		return Nothing
	}

	c = (p[0] * p[0]) + (p[1] * p[1]) - (p[2] * p[2])
	if c == 0 {
		return RightTriangle
	}
	if c > 0 {
		return SharpTriangle
	}
	return ObtuseTriangle
}

func main() {
	var res = new(result)
	var a, b, c int
	var hasNext = true
	for hasNext {
		fmt.Scanf("%d %d %d", &a, &b, &c)
		switch checkTriangleType(a, b, c) {
		case Nothing:
			hasNext = false
		case RightTriangle:
			res.rTriangle++
		case SharpTriangle:
			res.sTriangle++
		case ObtuseTriangle:
			res.oTriangle++
		}
	}
	fmt.Println(res.String())
}

C++: #define _CRT_SECURE_NO_WARNINGS
#include "bits/stdc++.h"
#include <random>

using namespace std;

//呪文
#define DUMPOUT cerr
#define dump(...) DUMPOUT<<"  ";DUMPOUT<<#__VA_ARGS__<<" :["<<__LINE__<<":"<<__FUNCTION__<<"]"<<endl;DUMPOUT<<"    ";dump_func(__VA_ARGS__)

typedef unsigned uint; typedef long long ll; typedef unsigned long long ull; typedef pair<int, int> pii; typedef pair<ll, ll> pll; typedef pair<double, double> pdd; typedef pair<string, string> pss;
template <typename _KTy, typename _Ty> ostream& operator << (ostream& ostr, const pair<_KTy, _Ty>& m) { ostr << "{" << m.first << ", " << m.second << "}"; return ostr; }
template <typename _KTy, typename _Ty> ostream& operator << (ostream& ostr, const map<_KTy, _Ty>& m) { if (m.empty()) { ostr << "{ }"; return ostr; } ostr << "{" << *m.begin(); for (auto itr = ++m.begin(); itr != m.end(); itr++) { ostr << ", " << *itr; } ostr << "}"; return ostr; }
template <typename _Ty> ostream& operator << (ostream& ostr, const vector<_Ty>& v) { if (v.empty()) { ostr << "{ }"; return ostr; } ostr << "{" << v.front(); for (auto itr = ++v.begin(); itr != v.end(); itr++) { ostr << ", " << *itr; }	ostr << "}"; return ostr; }
template <typename _Ty> ostream& operator << (ostream& ostr, const set<_Ty>& s) { if (s.empty()) { ostr << "{ }"; return ostr; } ostr << "{" << *(s.begin()); for (auto itr = ++s.begin(); itr != s.end(); itr++) { ostr << ", " << *itr; }	ostr << "}"; return ostr; }
template <typename _Ty> ostream& operator << (ostream& ostr, const stack<_Ty>& s) { if (s.empty()) { ostr << "{ }"; return ostr; } stack<_Ty> t(s); ostr << "{" << t.top(); t.pop(); while (!t.empty()) { ostr << ", " << t.top(); t.pop(); } ostr << "}";	return ostr; }
template <typename _Ty> ostream& operator << (ostream& ostr, const list<_Ty>& l) { if (l.empty()) { ostr << "{ }"; return ostr; } ostr << "{" << l.front(); for (auto itr = ++l.begin(); itr != l.end(); ++itr) { ostr << ", " << *itr; } ostr << "}"; return ostr; }
template <typename _KTy, typename _Ty> istream& operator >> (istream& istr, pair<_KTy, _Ty>& m) { istr >> m.first >> m.second; return istr; }
template <typename _Ty> istream& operator >> (istream& istr, vector<_Ty>& v) { for (size_t i = 0; i < v.size(); i++) istr >> v[i]; return istr; }
namespace aux { // print tuple
	template<typename Ty, unsigned N, unsigned L> struct tp { static void print(ostream& os, const Ty& v) { os << get<N>(v) << ", "; tp<Ty, N + 1, L>::print(os, v); } };
	template<typename Ty, unsigned N> struct tp<Ty, N, N> { static void print(ostream& os, const Ty& value) { os << get<N>(value); } };
}
template<typename... Tys> ostream& operator<<(ostream& os, const tuple<Tys...>& t) { os << "{"; aux::tp<tuple<Tys...>, 0, sizeof...(Tys)-1>::print(os, t); os << "}"; return os; }

template<typename A, size_t N, typename T> inline void Fill(A(&array)[N], const T &val) { std::fill((T*)array, (T*)(array + N), val); }

void dump_func() { DUMPOUT << endl; }
template <class Head, class... Tail> void dump_func(Head&& head, Tail&&... tail) { DUMPOUT << head; if (sizeof...(Tail) == 0) { DUMPOUT << " "; } else { DUMPOUT << ", "; } dump_func(std::move(tail)...); }

#define PI 3.14159265358979323846
#define EPS 1e-11
#define FOR(i,a,b) for(int i=(a);i<(b);++i)
#define REP(i,n)  FOR(i,0,n)
#define all(x) (x).begin(), (x).end()
#define SZ(x) ((int)(x).size())
#define fake false



int main()
{
	//clock_t start, end;
	//start = clock();

	cin.tie(0);
	ios::sync_with_stdio(false);

	int a[3];
	int acute = 0, right = 0, obtuse = 0;
	while (cin >> a[0] >> a[1] >> a[2]) {
		sort(a, a + 3);

		if (a[0] + a[1] <= a[2]) break;

		int x = a[0] * a[0] + a[1] * a[1] - a[2] * a[2];
		if (x < 0) obtuse++;
		else if (x == 0) right++;
		else acute++;
	}

	cout << acute + right + obtuse << " " << right << " " << acute << " " << obtuse << endl;
	
	//end = clock();
	//printf("%d msec.\n", end - start);

	return 0;
}

C++: #define _USE_MATH_DEFINES
#include "bits/stdc++.h"
using namespace std;

//#define int long long
#define DBG 1
#define dump(o) if(DBG){cerr<<#o<<" "<<o<<endl;}
#define dumpc(o) if(DBG){cerr<<#o; for(auto &e:(o))cerr<<" "<<e;cerr<<endl;}
#define rep(i,a,b) for(int i=(a);i<(b);i++)
#define rrep(i,a,b) for(int i=(b)-1;i>=(a);i--)
#define each(it,c) for(auto it=(c).begin();it!=(c).end();it++)
#define all(c) c.begin(),c.end()
const int INF = sizeof(int) == sizeof(long long) ? 0x3f3f3f3f3f3f3f3fLL : 0x3f3f3f3f;
const int MOD = (int)(1e9 + 7);
const double EPS = 1e-10;

signed main() {
	vector<int>v(3, 0);
	int sankaku(0), chokkaku(0), eikaku(0), donkaku(0);
	while (cin >> v[0] >> v[1] >> v[2]) {
		sort(all(v));
		if (v[0] + v[1] > v[2]) {
			sankaku++;
			if (v[0] * v[0] + v[1] * v[1] == v[2] * v[2])chokkaku++;
			else if (v[0] * v[0] + v[1] * v[1] < v[2] * v[2])donkaku++;
			else eikaku++;
		}
	}
	cout << sankaku << " " << chokkaku << " " << eikaku << " " << donkaku << endl;
	return 0;
}

C++: #include<iostream>
#include<algorithm>
using namespace std;
int main() {
	int a[3];
	int t = 0, x = 0, y = 0, z = 0;
	bool b = true;
	while (cin >> a[0] >> a[1] >> a[2]){
		if (!b)continue;
		sort(a, a + 3);
		if (a[0] + a[1] <= a[2]){
			b = false;
			continue;
		}
		else{
			t++;
			if (a[0] * a[0] + a[1] * a[1] <= a[2] * a[2])
				x++;
			else if (a[0] * a[0] + a[1] * a[1] == a[2] * a[2])
				y++;
			else if (a[0] * a[0] + a[1] * a[1] >= a[2] * a[2])
				z++;
		}
	}
	cout << t << ' ' << x << ' ' << y << ' ' << z << endl;
}

C++: #include <iostream>
#include <string>
#include <sstream>
#include <algorithm>
#include <vector>
#include <utility>
#include <stack>
#include <queue>
#include <map>
#include <set>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
 
using namespace std;
 
#define rep(i,n) for(int i=0; i<(n); i++)
#define repc(i,s,e) for(int i=(s); i<(e); i++)
#define pb(n) push_back((n))
#define mp(n,m) make_pair((n),(m))
#define all(r) r.begin(),r.end()
#define fi first
#define se second
 
typedef long long ll;
typedef vector<int> vi;
typedef vector<vi> vii;
typedef vector<ll> vl;
typedef vector<vl> vll;
typedef pair<int, int> pii;
typedef pair<ll, ll> pll;
 
 
const int INF = 10000000;
const int mod = 1e9 + 7;
const double EPS = 1e-9;


int main(){
	vi v(3,0), ans(3, 0);
	double d;
	int n = 0;
	while(cin>>v[0]>>v[1]>>v[2]){
		sort(all(v));
		d = (double)(v[0]*v[0]+v[1]*v[1]-v[2]*v[2])/(2*v[0]*v[1]);
		if(v[2] >= v[1] + v[0]){
			cout<<n;
			for(int i = 0; i < 3; i++){
				cout<<" "<<ans[i];
			}
			cout<<endl;
			break;
		}
		if(d > 0) ans[0]++;
		else if (d < 0) ans[1]++;
		else ans[2]++;
		n++;
	}
}