Go: package main

import (
	"container/heap"
	"fmt"
	"runtime"
)

type Node struct {
	NowPosition          int
	DiscountTicketTCount int
	Amount               int
}

type PriorityQueueNode []*Node

func (pq PriorityQueueNode) Len() int {
	return len(pq)
}

func (pq PriorityQueueNode) Less(i, j int) bool {
	return pq[i].Amount < pq[j].Amount
}

func (pq PriorityQueueNode) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
}

func (pq *PriorityQueueNode) Push(node interface{}) {
	*pq = append(*pq, node.(*Node))
}

func (pq *PriorityQueueNode) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	*pq = old[0 : n-1]
	return item
}

type Point struct {
	NextPoint int
	Fee       int
}

type Memo struct {
	NowPoint             int
	DiscountTicketTCount int
}

func main() {
	var c, n, m, s, d int
	var a, b, f int

	for {
		fmt.Scan(&c, &n, &m, &s, &d)
		if c == 0 && n == 0 && m == 0 && s == 0 && d == 0 {
			break
		}
		s--
		d--
		pointMap := make([][]Point, n)
		for i := 0; i < n; i++ {
			pointMap[i] = make([]Point, 0, n)
		}
		for i := 0; i < m; i++ {
			fmt.Scan(&a, &b, &f)
			a--
			b--
			pointMap[a] = append(pointMap[a], Point{NextPoint: b, Fee: f})
			pointMap[b] = append(pointMap[b], Point{NextPoint: a, Fee: f})
		}
		pq := make(PriorityQueueNode, 0, m)
		start := Node{NowPosition: s, DiscountTicketTCount: c, Amount: 0}
		heap.Push(&pq, &start)
		memo := make(map[Memo]struct{})
		for len(pq) != 0 {
			now := heap.Pop(&pq).(*Node)
			if now.NowPosition == d {
				fmt.Println(now.Amount)
				break
			}
			memo[Memo{NowPoint: now.NowPosition, DiscountTicketTCount: now.DiscountTicketTCount}] = struct{}{}
			for _, v := range pointMap[now.NowPosition] {
				next := &Node{v.NextPoint, now.DiscountTicketTCount, now.Amount + v.Fee}
				if _, ok := memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}]; !ok {
					heap.Push(&pq, next)
				}
				if now.DiscountTicketTCount > 0 {
					next = &Node{v.NextPoint, now.DiscountTicketTCount - 1, now.Amount + v.Fee/2}
					if _, ok := memo[Memo{NowPoint: v.NextPoint, DiscountTicketTCount: now.DiscountTicketTCount}]; !ok {
						heap.Push(&pq, next)
					}
				}
			}
		}
		runtime.GC()
	}
}

C++: #include<bits/stdc++.h>
using namespace std;
typedef pair<int, int> pii;
typedef pair<int, pii> piii;//cost, v, ticket
struct edge{
  int to, cost;
};

int main(int argc, char *argv[]){
  int c, n, m, s, d;
  while(std::cin >> c >> n >> m >> s >> d, n){
    s--;d--;
    vector<vector<edge> > g(n);
    for (int i = 0; i < m; i++) {
      edge e;
      int from;
      std::cin >> from >> e.to >> e.cost;
      e.to--;from--;
      g[from].push_back(e);
      g[e.to].push_back((edge){from, e.cost});
    }
    vector<vector<int> > dp(c + 1, vector<int>(n, 1e9));
    dp[0][s] = 0;
    priority_queue<piii, vector<piii>, greater<piii> > que;
    que.push(piii(0, pii(s, 0)));
    while(!que.empty()){
      int cost   = que.top().first;
      int v      = que.top().second.first;
      int ticket = que.top().second.second;
      que.pop();
      for (int i = 0; i < g[v].size(); i++) {
        edge e = g[v][i];
        if(dp[ticket][e.to] > dp[ticket][v] + e.cost){
          dp[ticket][e.to] = dp[ticket][v] + e.cost;
          que.push(piii(dp[ticket][e.to], pii(e.to, ticket)));
        }
        if(ticket + 1 <= c &&
           dp[ticket + 1][e.to] > dp[ticket][v] + e.cost/2){
          dp[ticket + 1][e.to] = dp[ticket][v] + e.cost/2;
          que.push(piii(dp[ticket + 1][e.to],
                        pii(e.to, ticket + 1)));
        }
      }
    }
    int ans = 1e9;
    for (int i = 0; i <= c; i++) {
      ans = min(ans, dp[i][d]);
    }
    std::cout << ans << std::endl;
  }
  return 0;
}

C++: #define _USE_MATH_DEFINES

#include <cstdio>
#include <cstdlib>
#include <iostream>
#include <cmath>
#include <cstring>
#include <algorithm>
#include <vector>
#include <queue>
#include <map>
#include <set>
#include <unordered_map> 
#include <unordered_set>
#include <functional>

using namespace std;

typedef pair<long long int, long long int> P;
typedef tuple<int, int, int> T;

long long int INF = 1e18;
long long int MOD = 1e9 + 7;

#define MAX_V 200000

struct edge{
	int to;
	long long int cost;
    edge(int to_, long long int cost_){
        to = to_;
        cost = cost_;
    }
};

vector<edge> G[MAX_V];
long long int d[MAX_V];

// O(ElogV)

void shortest_path(int s, int V){
	
	priority_queue<P, vector<P>, greater<P> > que;
	
	for(int i = 0; i < V; i++){
		d[i] = INF;
	}
	d[s] = 0;
	
	que.push(P(0, s));
	
	while(!que.empty()){
		
		P p = que.top();
		que.pop();
		
		int v = p.second;
		
		if(d[v] < p.first){
			continue;
		}
		
		for(int i = 0; i < G[v].size(); i++){
			edge e = G[v][i];
			if(d[e.to] > e.cost + d[v]){
				d[e.to] = d[v] + e.cost;
				que.push(P(d[e.to], e.to));
			}
		}
	}
}

int main(){
	while(true){
		int c, n, m, s, g;
		cin >> c >> n >> m >> s >> g;
		if(c == 0){
			break;
		}
		s -= 1;
		g -= 1;
		for(int i = 0; i < m; i++){
			int a, b, f;
			cin >> a >> b >> f;
			a -= 1;
			b -= 1;
			G[a].emplace_back(b, f);
			G[b].emplace_back(a, f);
			for(int j = 0; j < c; j++){
				G[a + n * j].emplace_back(b + n * (j + 1), f / 2);
				G[b + n * j].emplace_back(a + n * (j + 1), f / 2);
			}
			for(int j = 0; j <= c; j++){
				G[a + n * j].emplace_back(b + n * j, f);
				G[b + n * j].emplace_back(a + n * j, f);
			}
		}
		shortest_path(s, n * (c + 1));
		long long int ans = INF;
		for(int i = 0; i <= c; i++){
			ans = min(ans, d[g + n * i]);
		}
		cout << ans << endl;
		for(int i = 0; i < n * (c + 1); i++){
			G[i].clear();
		}
	}
	return 0;
}