Go: package main

import (
	"fmt"
	"math"
)

type Position struct {
	X int64
	Y int64
}

func (one Position) Distance(another Position) int64 {
	return int64(math.Abs(float64(one.X-another.X)) + math.Abs(float64(one.Y-another.Y)))
}

type PersonPosition struct {
	Takayuki Position
	Kazuyuki Position
}

func (one PersonPosition) Distance() int64 {
	return one.Takayuki.Distance(one.Kazuyuki)
}

type Status struct {
	Person PersonPosition
	Turn   int64
}

type PQStatus []*Status

func solve(h, w int64) {
	var tx, ty, kx, ky int64
	fmt.Scan(&tx, &ty, &kx, &ky)
	tx--
	ty--
	kx--
	ky--
	m := make([][]int64, h)
	for i := range m {
		m[i] = make([]int64, w)
		for j := int64(0); j < w; j++ {
			fmt.Scan(&m[i][j])
		}
	}
	start := &Status{Person: PersonPosition{Takayuki: Position{X: tx, Y: ty}, Kazuyuki: Position{X: kx, Y: ky}}, Turn: 0}
	pq := make(PQStatus, 0)
	pq = append(pq, start)
	dx := []int64{0, 1, 0, -1}
	dy := []int64{1, 0, -1, 0}
	memo := make(map[PersonPosition]int64, 0)
	ans := int64(102)
	for len(pq) > 0 {
		now := pq[0]
		pq = pq[1:]
		if now.Person.Distance() == 0 && ans > now.Turn {
			ans = now.Turn
		}
		if ans <= now.Turn {
			continue
		}

		if _, ok := memo[now.Person]; ok {
			continue
		}
		memo[now.Person] = now.Turn

		for i := 0; i < 4; i++ {
			next := &Status{}
			*next = *now
			next.Person.Kazuyuki.X += dx[i]
			next.Person.Kazuyuki.Y += dy[i]
			if next.Person.Kazuyuki.X < 0 || next.Person.Kazuyuki.X >= w ||
				next.Person.Kazuyuki.Y < 0 || next.Person.Kazuyuki.Y >= h ||
				m[next.Person.Kazuyuki.Y][next.Person.Kazuyuki.X] == 1 {
				next.Person.Kazuyuki.X -= dx[i]
				next.Person.Kazuyuki.Y -= dy[i]
			}
			next.Person.Takayuki.X -= dx[i]
			next.Person.Takayuki.Y -= dy[i]
			if next.Person.Takayuki.X < 0 || next.Person.Takayuki.X >= w ||
				next.Person.Takayuki.Y < 0 || next.Person.Takayuki.Y >= h ||
				m[next.Person.Takayuki.Y][next.Person.Takayuki.X] == 1 {
				next.Person.Takayuki.X += dx[i]
				next.Person.Takayuki.Y += dy[i]
			}
			next.Turn++
			if next.Turn <= 100 {
				pq = append(pq, next)
			}
		}
	}
	if ans == 102 {
		fmt.Println("NA")
	} else {
		fmt.Println(ans)
	}
}

func main() {
	var h, w int64
	for {
		fmt.Scan(&h, &w)
		if h == 0 && w == 0 {
			break
		}
		solve(h, w)
	}
}

C++: #include <bits/stdc++.h>
#define FOR(i,a,b) for(int i=(a);i<(b);i++)
#define RFOR(i,a,b) for(int i=(b) - 1;i>=(a);i--)
#define REP(i,n) for(int i=0;i<(n);i++)
#define RREP(i,n) for(int i=n-1;i>=0;i--)

#define PB push_back
#define INF INT_MAX/3
#define ALL(a) (a).begin(),(a).end()
#define RALL(a) (a).rbegin(),(a).rend()
#define CLR(a) memset(a,0,sizeof(a))

typedef long long int ll;

using namespace std;
int dx[] = {-1,0,0,1};
int dy[] = {0,1,-1,0};
int xs,ys,tx,ty,kx,ky;


int main(){
    while(true){
	cin >> xs >> ys;
	if(xs == 0 && ys == 0) break;
	cin >> tx >> ty;
	cin >> kx >> ky;
	tx--;
	ty--;
	kx--;
	ky--;
	if(tx==kx&&ty==ky){
	    cout << 0 << endl;
	    continue;
	}
	vector< vector<int> > map(ys,vector<int>(xs));
	REP(i,ys)REP(j,xs) cin >> map[i][j];

	queue<int> qtx;
	queue<int> qty;
	queue<int> qkx;
	queue<int> qky;
	queue<int> qn;
	vector< vector<bool> > tu(ys,vector<bool>(xs,false));
	vector< vector<bool> > ku(ys,vector<bool>(xs,false));
	int t,k;
	int ans = 10000000;
	qtx.push(tx);
	qty.push(ty);
	qkx.push(kx);
	qky.push(ky);
	qn.push(1);
	while(!qtx.empty()){
	    int x1 = qtx.front();
	    int y1 = qty.front();
	    int x2 = qkx.front();
	    int y2 = qky.front();
	    int n = qn.front();
	    if(n >= 100){
		ans = 100;
		break;
	    }
	    qtx.pop();
	    qty.pop();
	    qkx.pop();
	    qky.pop();
	    qn.pop();
	    REP(i,4){
		int ntx = x1 + dx[i];
		int nty = y1 + dy[i];
		int nkx = x2 - dx[i];
		int nky = y2 - dy[i];
		if(ntx<0 || xs <= ntx) ntx = x1;
		if(nty<0 || ys <= nty) nty = y1;
		if(nkx<0 || xs <= nkx) nkx = x2;
		if(nky<0 || ys <= nky) nky = y2;
		if(map[nty][ntx] == 1) {
		    ntx = x1;
		    nty = y1;
		}
		if(map[nky][nkx] == 1) {
		    nkx = x2;
		    nky = y2;
		}
		if(tu[nty][ntx] && ku[nky][nkx]) continue;
		tu[nty][ntx] = true;
		ku[nky][nkx] = true;
		if(ntx==nkx&&nty==nky){
		    ans = min(ans,n);
		}
		qtx.push(ntx);
		qty.push(nty);
		qkx.push(nkx);
		qky.push(nky);
		qn.push(n+1);
	    }
	}
	if(ans>=100) cout << "NA" << endl;
	else cout << ans << endl;
    }
    return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <cstdlib>
#include <math.h>
#include <vector>
#include <queue>
#include <algorithm>
#include <sstream>
#include <string>
using namespace std;
#define FOR(I,N) for(int I = 0; I < (int)(N); I++)
#define FIN(V) cout<<V<<endl
#define pb push_back
#define INF (1 << 30)
typedef pair<int, int> P;

int solve();
int dx[4] = {1, -1, 0, 0};
int dy[4] = {0, 0, 1, -1};
int w, h, tx, ty, kx, ky;
int maps[51][51];
int memo[51][51][51][51];


struct Data{
    P pt, pk;
    int cnt;
    Data(P pt_, P pk_, int cnt_){
        pt = pt_;
        pk = pk_;
        cnt = cnt_;
    }
    Data(){}
};

int main(void){
    while(cin >> w >> h, w){
        cin >> tx >> ty;
        cin >> kx >> ky;
        fill_n(*maps, 51*51, 1);
        FOR(i, h)FOR(j, w){
            cin >> maps[i+1][j+1];
        }
        int a = solve();
        if(a == -1 || a >= 100){FIN("NO");continue;}
        FIN(a);
    }
    return 0;    
}


int solve(){
    int ans = -1;
    fill_n(***memo, 51*51*51*51, INF);
    queue<Data> que;
    que.push(Data(P(tx,ty), P(kx, ky), 0));
    while(que.size()){
        Data data = que.front();
        que.pop();
        int x1 = data.pt.first;
        int y1 = data.pt.second;
        int x2 = data.pk.first;
        int y2 = data.pk.second;
        int cost = data.cnt;
        if(cost > 100)break;
        if(memo[x1][y1][x2][y2] <= cost)continue;
        memo[x1][y1][x2][y2] = cost;
        if(x1 == x2 && y1 == y2){ans = cost;break;};
        FOR(i, 4){
            int nx1 = x1 + dx[i];
            int ny1 = y1 + dy[i];
            int nx2 = x2 - dx[i];
            int ny2 = y2 - dy[i];
            if(maps[ny1][nx1] == 1){nx1 = x1;ny1 = y1;};
            if(maps[ny2][nx2] == 1){nx2 = x2;ny2 = y2;};
            que.push(Data(P(nx1,ny1), P(nx2, ny2), cost++));
        }
    }

    return ans;
}

C++: #include <iostream>
using namespace std;
int DP[52][52][52][52];
int map[52][52]={};
int dx[]={0,1,0,-1};
int dy[]={1,0,-1,0};
const int INF=2<<20;
int search(int tx,int ty,int kx,int ky,int times){
	
	int minim=INF;
	
	if(tx==kx && ty==ky)
		return 0;
	DP[tx][ty][kx][ky]=INF;
	for(int i=0;i<4;i++){
		int ttx=tx,tty=ty,kkx=kx,kky=ky;
		if(!map[tx+dx[i]][ty+dy[i]]){
			ttx+=dx[i];
			tty+=dy[i];
		}
		if(!map[kx-dx[i]][ky-dy[i]]){
			kkx-=dx[i];
			kky-=dy[i];
		}
	minim=min(minim,search(ttx,tty,kkx,kky,times+1));
			
	}
//	if(tx==3 && ty==3)
//	cout << tx <<" " <<  ty <<" " <<  kx << " " <<  ky <<  " " << minim << endl;
	DP[tx][ty][kx][ky]=minim+1;
	return DP[tx][ty][kx][ky];
}
int main() {
	// your code goes here
	int x,y,tx,ty,kx,ky,ans;
	while(cin >> x >> y && x!=0){
		for(int i=0;i<52;i++)
			for(int j=0;j<52;j++)
				for(int k=0;k<52;k++)
					for(int l=0;l<52;l++)
						DP[i][j][k][l]=-1;
		for(int i=0;i<52;i++){
		map[i][0]=1;
		map[i][y+1]=1;
		map[0][i]=1;
		map[x+1][i]=1;
		}
		cin >> tx >> ty >> kx >> ky;
		for(int i=1;i<=y;i++)
			for(int j=1;j<=x;j++)
				cin >> map[j][i];
		ans=search(tx,ty,kx,ky,0);
	
	if(ans>=100)
	cout << "NA" << endl;
	else 
	cout << ans << endl;
	
	}
	return 0;
}