Go: package main

import (
	"fmt"
	"math"
)

type Position struct {
	X int64
	Y int64
}

func (one Position) Distance(another Position) int64 {
	return int64(math.Abs(float64(one.X-another.X)) + math.Abs(float64(one.Y-another.Y)))
}

type PersonPosition struct {
	Takayuki Position
	Kazuyuki Position
}

func (one PersonPosition) Distance() int64 {
	return one.Takayuki.Distance(one.Kazuyuki)
}

type Status struct {
	Person PersonPosition
	Turn   int64
}

type PQStatus []*Status

func solve(h, w int64) {
	var tx, ty, kx, ky int64
	fmt.Scan(&tx, &ty, &kx, &ky)
	tx--
	ty--
	kx--
	ky--
	m := make([][]int64, h)
	for i := range m {
		m[i] = make([]int64, w)
		for j := int64(0); j < w; j++ {
			fmt.Scan(&m[i][j])
		}
	}
	start := &Status{Person: PersonPosition{Takayuki: Position{X: tx, Y: ty}, Kazuyuki: Position{X: kx, Y: ky}}, Turn: 0}
	pq := make(PQStatus, 0)
	pq = append(pq, start)
	dx := []int64{0, 1, 0, -1}
	dy := []int64{1, 0, -1, 0}
	memo := make(map[PersonPosition]int64, 0)
	ans := int64(102)
	for len(pq) > 0 {
		now := &Status{}
		now = pq[0]
		pq = pq[1:]
		if ans <= now.Turn {
			continue
		}
		if _, ok := memo[now.Person]; ok {
			continue
		}
		memo[now.Person] = now.Turn

		if now.Person.Distance() == 0 && ans > now.Turn {
			ans = now.Turn
		}

		for i := 0; i < 4; i++ {
			next := &Status{}
			*next = *now
			next.Person.Kazuyuki.X += dx[i]
			next.Person.Kazuyuki.Y += dy[i]
			if next.Person.Kazuyuki.X < 0 || next.Person.Kazuyuki.X >= w ||
				next.Person.Kazuyuki.Y < 0 || next.Person.Kazuyuki.Y >= h ||
				m[next.Person.Kazuyuki.Y][next.Person.Kazuyuki.X] == 1 {
				next.Person.Kazuyuki.X -= dx[i]
				next.Person.Kazuyuki.Y -= dy[i]
			}
			next.Person.Takayuki.X -= dx[i]
			next.Person.Takayuki.Y -= dy[i]
			if next.Person.Takayuki.X < 0 || next.Person.Takayuki.X >= w ||
				next.Person.Takayuki.Y < 0 || next.Person.Takayuki.Y >= h ||
				m[next.Person.Takayuki.Y][next.Person.Takayuki.X] == 1 {
				next.Person.Takayuki.X += dx[i]
				next.Person.Takayuki.Y += dy[i]
			}
			next.Turn++
			if next.Turn <= 100 {
				pq = append(pq, next)
			}
		}
	}
	if ans == 102 {
		fmt.Println("NA")
	} else {
		fmt.Println(ans)
	}
}

func main() {
	var h, w int64
	for {
		fmt.Scan(&h, &w)
		if h == 0 && w == 0 {
			break
		}
		solve(h, w)
	}
}

C++: #include<iostream>
#include<queue>
#include<map>
#include<cstring>
using namespace std;

struct node 
{
  int step;
  int tx,ty;
  int kx,ky;
  node(int s,int ttx,int tty,int kkx,int kky):
    step(s),tx(ttx),ty(tty),kx(kkx),ky(kky){} 
};
  
int main()
{
  int x,y;
  for(;cin>>x>>y,x;)
    {
      bool data[60][60];
      int tx,ty,kx,ky;
      cin>>tx>>ty>>kx>>ky;
      memset(data,false,sizeof(data));
      for(int i=1;i<=y;i++)
	for(int j=1;j<=x;j++)
	  {
	    char tmp;
	    cin>>tmp;
	    data[j][i]=(tmp=='0');
	  }
      queue<node> qu;
      qu.push(node(0,tx,ty,kx,ky));
      map< pair<pair<int,int>,pair<int,int> > ,bool >hash;
      int ans=-1;
      int dx[]={0,0,1,-1};
      int dy[]={1,-1,0,0};
      while(!qu.empty())
	{
	  node tmp=qu.front();
	  qu.pop();
	  //	  cout<<tmp.step<<" "<<tmp.tx<<" "<<tmp.ty<<" "<<tmp.kx<<" "<<tmp.ky<<endl;
	  if(hash[make_pair(make_pair(tmp.tx,tmp.ty),make_pair(tmp.kx,tmp.ky))])
	    continue;
	  if(tmp.tx==tmp.kx && tmp.ty==tmp.ky)
	    {
	      ans=tmp.step;
	      break;
	    }
	  if(tmp.step>=99)
	    continue;
	  hash[make_pair(make_pair(tmp.tx,tmp.ty),make_pair(tmp.kx,tmp.ky))]=true;
	  for(int i=0;i<4;i++)
	    {
	      int ttx=tmp.tx,tty=tmp.ty,tkx=tmp.kx,tky=tmp.ky;
	      if(data[ttx+dx[i]][tty+dy[i]])
		{
		  ttx+=dx[i];
		  tty+=dy[i];
		}
	      if(data[tkx-dx[i]][tky-dy[i]])
		{
		  tkx-=dx[i];
		  tky-=dy[i];
		}
	      //cout<<"make"<<ttx<<" "<<tkx<<" "<<tty<<" "<<tty<<endl;
	      if(!hash[make_pair(make_pair(ttx,tty),make_pair(tkx,tky))])
		qu.push(node(tmp.step+1,ttx,tty,tkx,tky));
	    }
	}
      if(ans==-1)
	cout<<"NA"<<endl;
      else
	cout<<ans<<endl;

    }
}

C++: #include <iostream>
#include <cstring>
#include <deque>

using namespace std;

bool f[52][52];
bool visited[52][52][52][52];

int dx[4] = {1,0,-1,0};
int dy[4] = {0,-1,0,1};


class state{
public:
    int ax;
    int ay;
    int bx;
    int by;
    int depth;

    state(int a, int b, int c, int d, int e){
        ax = a;
        ay = b;
        bx = c;
        by = d;
        depth = e;
    }
};

int main(){
    int w,h;
    while(cin >> w >> h){
        if((w|h) == 0) break;
        int ax,ay,bx,by,tmp;
        deque<state> q;
        cin >> ax >> ay;
        cin >> bx >> by;
        
        memset(f,false,sizeof(f));
        memset(visited, false, sizeof(visited));

        for(int i=1;i<=h;i++){
            for(int j=1;j<=w;j++){
                cin >> tmp;
                f[i][j] = tmp?0:1;
            }
        }

        state s = state(ax,ay,bx,by,0);
        int tmpd;
        bool isok = false;
        q.push_back(s);
        visited[ay][ax][by][bx] = true;
        while(!q.empty()){
            s = q.front();
            ax = s.ax;
            ay = s.ay;
            bx = s.bx;
            by = s.by;
            tmpd = s.depth;
            q.pop_front();
            if((ax == bx) && (ay == by)){
                cout << tmpd << endl;
                isok = true;
                break;
            }
            if(tmpd == 100){
                break;
            }
            int nax, nay, nbx, nby;
            for(int i=0;i<4;i++){
                nax = ax+dx[i];
                nay = ay+dy[i];
                nbx = bx+dx[(i+2)%4];
                nby = by+dy[(i+2)%4];
                if(f[nay][nax] == false){
                    nay = ay;
                    nax = ax;
                }
                if(f[nby][nbx] == false){
                    nby = by;
                    nbx = bx;
                }
                if(f[nay][nax] == true && f[nby][nbx] == true &&
                   visited[nay][nax][nby][nbx] == false){
                    q.push_back(state(nax,nay,nbx,nby,tmpd+1));
                    visited[nay][nax][nby][nbx] = true;
                }
            }
        }
        if(!isok) cout << "NA" << endl;
    }
}

C++: #include<iostream>
#include<queue>
using namespace std;
struct xy{
  int tx,ty;
  int kx,ky;
  int ti;
};
int x,y;
xy tk;
int m[51][51],vt[51][51]={},vk[51][51]={};
int dx[4]={1,0,-1,0},dy[4]={0,1,0,-1};

bool g(int a,int b){
  if(a<=0 || a>x || b<=0 || b>x) return 0;
  return 1;
}

int bfs(){
  queue<xy> q;
  xy t,tmp;
  int ta,tb,ka,kb,ans=10000,tim,cnt=0;
  q.push(tk);
  while(!q.empty()){
    t=q.front(),q.pop();
      for(int i=0;i<4;i++){
      ta=t.tx+dx[i],tb=t.ty+dy[i],ka=t.kx-dx[i],kb=t.ky-dy[i],tim=t.ti+1;
      if(g(ta,tb) || g(ka,kb)){
	if(vt[ta][tb]==2 && vt[ta][tb]==2)continue;
	if(m[ta][tb]==1) tmp.tx=t.tx,tmp.ty=t.ty;
	else if(vt[ta][tb]==0 && m[ta][tb]!=1)tmp.tx=ta,tmp.ty=tb,vt[ta][tb]=2;
	if(m[ta][tb]==1) tmp.kx=t.kx,tmp.ky=t.ky;
	else if(vk[ka][kb]==0 && m[ka][kb]!=1)tmp.kx=ka,tmp.ky=kb,vt[ta][tb]=2;
	tmp.ti=tim;
	cnt++;
	if(tmp.ti>=100 ||cnt>=100)  break;
	if(tmp.tx==tmp.kx && tmp.ky==tmp.ty){
	  if(ans>tmp.ti) ans=tmp.ti;
	  continue;
	}
	q.push(tmp);
      }
    }
  }
  return ans;
}

int main(){
  while(1){
    int ans;
    cin>>x>>y;
    if(x+y==0) break;
    cin>>tk.tx>>tk.ty>>tk.kx>>tk.ky;
    for(int i=1;i<=x;i++)
      for(int j=1;j<=y;j++) vt[i][j]=0,vk[i][j]=0;
    tk.ti=0;
    for(int i=1;i<=x;i++)
      for(int j=1;j<=y;j++)  cin>>m[i][j];
    ans=bfs();
    if(ans<100) cout<<ans<<endl;
    else cout<<"NA"<<endl;
  }
  
  return 0;
}