Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
	"strings"
	)

var scanner = bufio.NewScanner(os.Stdin)

const INF = 0x7FFFFFFF

var (
	direction1 = [][]int{ // 奇数段目の移動方向
		{-1, 0}, {1, 0}, {0, -1}, {0, 1}, {1, -1}, {1, 1},
	}
	direction2 = [][]int{ // 偶数段目の移動方向
		{-1, -1}, {0, -1}, {1, 0}, {0, 1}, {-1, 1}, {-1, 0},
	}
)

func main() {
	for scanner.Scan() {
		buf := strings.Split(scanner.Text(), " ")
		m, _ := strconv.Atoi(buf[0])
		n, _ := strconv.Atoi(buf[1])
		if m == 0 && n == 0 {
			break
		}
		// initialize district_map
		/*
			district_map = [
				[-1, -1,  -1,  -1,  -1]
				[-1, INF, INF, INF, -1]
				[-1, INF, INF, INF, -1]
				[-1, INF, INF, INF, -1]
				[-1, INF, INF, INF, -1]
				[-1, -1,  -1,  -1,  -1]
			]
		*/
		district_map := make([][]int, n+2)
		for i := range district_map {
			district_map[i] = make([]int, m+2)
		}
		tmp1 := make([]int, m+2)
		for i := range tmp1 {
			tmp1[i] = -1
		}
		district_map[0] = tmp1
		district_map[n+1] = tmp1
		for i := 1; i < n+1; i++ {
			district_map[i] = make([]int, m+2)
			district_map[i][0] = -1
			district_map[i][m+1] = -1
			for j := 1; j < m+1; j++ {
				district_map[i][j] = INF
			}
		}

		scanner.Scan()
		s, _ := strconv.Atoi(scanner.Text())
		for i := 0; i < s; i++ {
			scanner.Scan()
			buf_ := strings.Split(scanner.Text(), " ")
			x, _ := strconv.Atoi(buf_[0])
			y, _ := strconv.Atoi(buf_[1])
			Search(Point{x, y}, district_map, m, n)
		}
		ans := 0
		scanner.Scan()
		t, _ := strconv.Atoi(scanner.Text())
		for i := 0; i < t; i++ {
			scanner.Scan()
			buf__ := strings.Split(scanner.Text(), " ")
			x, _ := strconv.Atoi(buf__[0])
			y, _ := strconv.Atoi(buf__[1])
			z := Count(Point{x, y}, district_map, m, n)
			ans = max(ans, z)
		}
		fmt.Println(ans)
	}
}

func max(a, b int) int {
	if a < b {
		return b
	}
	return a
}

type Point struct {
	x, y int
}

type Entry struct {
	hop   int
	point Point
}

func Search(p Point, mp [][]int, m, n int) {
	que := make([]Entry, 0)
	que = append(que, Entry{0, p})
	check := make([][]bool, n+2)
	for i := range check {
		check[i] = make([]bool, m+2)
	}
	check[p.y][p.x] = true
	mp[p.y][p.x] = 0
	var direction [][]int
	for len(que) > 0 {
		tmp := que[0]
		que = que[1:]
		dist, point := tmp.hop, tmp.point
		if point.y%2 == 0 {
			direction = direction1
		} else {
			direction = direction2
		}
		for _, d := range direction {
			nx, ny := point.x+d[0], point.y+d[1]
			if !check[ny][nx] && mp[ny][nx] != -1 {
				check[ny][nx] = true
				if mp[ny][nx] > dist+1 {
					mp[ny][nx] = dist + 1
				}
				que = append(que, Entry{dist + 1, Point{nx, ny}})
			}
		}
	}
}

func Count(p Point, mp [][]int, m, n int) int {
	que := make([]Entry, 0)
	que = append(que, Entry{0, p})
	check := make([][]bool, n+2)
	for i := range check {
		check[i] = make([]bool, m+2)
	}
	check[p.y][p.x] = true
	ans := 1
	var direction [][]int
	for len(que) > 0 {
		tmp := que[0]
		que = que[1:]
		dist, point := tmp.hop, tmp.point
		if point.y%2 == 0 {
			direction = direction1
		} else {
			direction = direction2
		}
		for _, d := range direction {
			nx, ny := point.x+d[0], point.y+d[1]
			if !check[ny][nx] && mp[ny][nx] != -1 {
				check[ny][nx] = true
				if mp[ny][nx] > dist+1 {
					ans++
				}
				que = append(que, Entry{dist + 1, Point{nx, ny}})
			}
		}
	}
	return ans
}

Python: import sys

def generate_next_hexes(x, y):
    hexes = [(x, y - 1), (x, y + 1), (x - 1, y), (x + 1, y)]
    if y % 2:
        hexes += [(x - 1, y - 1), (x - 1, y + 1)]
    else:
        hexes += [(x + 1, y - 1), (x + 1, y + 1)]
    return hexes

def update_map(hex_map, hexes):
    num_updated_hexes = 0
    distance = 0
    while hexes:
        next_hexes = []
        for pos in hexes:
            x = pos[0]
            y = pos[1]
            if (1 <= x <= m and 1 <= y <= n
                    and (pos not in hex_map or distance < hex_map[pos])):
                hex_map[pos] = distance
                num_updated_hexes += 1
                next_hexes += generate_next_hexes(x, y)
        distance += 1
        hexes = next_hexes
    return num_updated_hexes

while True:
    (m, n) = [int(i) for i in sys.stdin.readline().split()]
    if m == n == 0:
        break

    s = int(sys.stdin.readline())
    stores = []
    for i in range(s):
        pos = [int(j) for j in sys.stdin.readline().split()]
        stores.append(tuple(pos))
    hex_map = {}
    update_map(hex_map, stores)

    t = int(sys.stdin.readline())
    candidates = []
    for i in range(t):
        pos = [int(j) for j in sys.stdin.readline().split()]
        candidates.append(tuple(pos))

    max_num_blocks = 0
    for candidate in candidates:
        new_hex_map = hex_map.copy()
        num_blocks = update_map(new_hex_map, [candidate])
        max_num_blocks = max(max_num_blocks, num_blocks)

    print(max_num_blocks)

Python: import sys

def generate_next_hexes(x, y):
    hexes = [(x, y - 1), (x, y + 1), (x - 1, y), (x + 1, y)]
    if y % 2:
        hexes += [(x - 1, y - 1), (x - 1, y + 1)]
    else:
        hexes += [(x + 1, y - 1), (x + 1, y + 1)]
    return hexes

def update_map(hex_map, hexes):
    num_updated_hexes = 0
    distance = 0
    while hexes:
        next_hexes = []
        for pos in hexes:
            if (1 <= pos[0] <= m and 1 <= pos[1] <= n) and (pos not in hex_map or distance < hex_map[pos]):
                hex_map[pos] = distance
                num_updated_hexes += 1
                next_hexes += generate_next_hexes(pos[0], pos[1])
        distance += 1
        hexes = next_hexes
    return num_updated_hexes

while True:
    (m, n) = [int(i) for i in sys.stdin.readline().split()]
    if m == n == 0:
        break

    s = int(sys.stdin.readline())
    stores = []
    for i in range(s):
        pos = [int(j) for j in sys.stdin.readline().split()]
        stores.append(tuple(pos))
    hex_map = {}
    update_map(hex_map, stores)

    t = int(sys.stdin.readline())
    candidates = []
    for i in range(t):
        pos = [int(j) for j in sys.stdin.readline().split()]
        candidates.append(tuple(pos))

    max_num_blocks = 0
    for candidate in candidates:
        new_hex_map = hex_map.copy()
        num_blocks = update_map(new_hex_map, [candidate])
        max_num_blocks = max(max_num_blocks, num_blocks)

    print(max_num_blocks)

Python: import sys

def generate_next_hexes(x, y):
    hexes = list()
    hexes.append((x, y - 1))
    hexes.append((x, y + 1))
    hexes.append((x - 1, y))
    hexes.append((x + 1, y))
    if y % 2:
        hexes.append((x - 1, y - 1))
        hexes.append((x - 1, y + 1))
    else:
        hexes.append((x + 1, y - 1))
        hexes.append((x + 1, y + 1))
    return hexes

def update_map(hex_map, hexes):
    num_updated_hexes = 0
    distance = 0
    while hexes:
        next_hexes = []
        for pos in hexes:
            x = pos[0]
            y = pos[1]
            if (1 <= x <= m and 1 <= y <= n
                    and (pos not in hex_map or distance < hex_map[pos])):
                hex_map[pos] = distance
                num_updated_hexes += 1
                next_hexes += generate_next_hexes(x, y)
        distance += 1
        hexes = next_hexes
    return num_updated_hexes

while True:
    (m, n) = [int(i) for i in sys.stdin.readline().split()]
    if m == n == 0:
        break

    s = int(sys.stdin.readline())
    stores = []
    for i in range(s):
        cord = [int(j) for j in sys.stdin.readline().split()]
        stores.append(tuple(cord))
    hex_map = {}
    update_map(hex_map, stores)

    t = int(sys.stdin.readline())
    candidates = []
    for i in range(t):
        cord = [int(j) for j in sys.stdin.readline().split()]
        candidates.append(tuple(cord))

    # search max num
    max_num_blocks = 0
    for candidate in candidates:
        new_hex_map = hex_map.copy()
        num_blocks = update_map(new_hex_map, [candidate])
        max_num_blocks = max(max_num_blocks, num_blocks)

    print(max_num_blocks)