Go: package main

import (
        "fmt"
        "math/big"
)

func main() {
        var x1, x2, x3, x4, y1, y2, y3, y4 big.Float
        var n int
        fmt.Scanf("%d", &n)
        for i := 0; i < n; i++ {
                fmt.Scanf("%f %f %f %f %f %f %f %f",
                        &x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)
                var lx, ly, mx, my, mul1, mul2, sub, zz big.Float
                lx.Sub(&x2, &x1)
                ly.Sub(&y2, &y1)
                mx.Sub(&x4, &x3)
                my.Sub(&y4, &y3)
                mul1.Mul(&lx, &my)
                mul2.Mul(&ly, &mx)
                sub.Sub(&mul1, &mul2)
                zz.SetFloat64(0.0)

                if sub.Cmp(&zz) == 0 {
                        fmt.Println("YES")
                } else {
                        fmt.Println("NO")
                }
        }
}

C++: #include <iostream>
#include <cmath>
using namespace std;

struct Point2D {
    double x, y;

    Point2D() {}
    Point2D(double ax, double ay) {
        x = ax;
        y = ay;
    }
    Point2D operator -(Point2D &p) {
        return Point2D(x - p.x, y - p.y);
    }
    double slope(Point2D &p) {
        return (x != p.x) ? (p.y - y) / (p.x - x) : INFINITY;
    }
    double cross(Point2D &p) { // only z
        return x * p.y - y * p.x;
    }
};

namespace std {
    istream &operator>>(istream &is, Point2D &p) {
        is >> p.x >> p.y;
        return is;
    }

    ostream &operator<<(ostream &os, Point2D &p) {
        os << fixed << p.x << " " << p.y;
        return os;
    }
}

int main()
{
    int n;
    cin >> n;
    for (Point2D a, b, c, d; n-- && cin >> a >> b >> c >> d;)
        cout << (a.slope(b) == c.slope(d) ? "YES" : "NO") << endl;

    return 0;
}

C++: #include<iostream>
using namespace std;

int main()
{
    int n;
    cin>>n;
    while(n--){
        pair<double,double>a[4];
        for(int i=0;i<4;i++){
            cin>>a[i].first>>a[i].second;
        }
        if((a[1].first-a[0].first)==0&&(a[3].first-a[2].first)==0)
            cout<<"YES"<<endl;
        else if((a[1].second-a[0].second)/(a[1].first-a[0].first)!=(a[3].second-a[2].second)/(a[3].first-a[2].first))
            cout<<"NO"<<endl;
        else
            cout<<"YES"<<endl;
    }
    return 0;
}

C++: #include <iostream>
#include <cmath>
#include <vector>
#include <string>
#include <algorithm>
#include <climits>
using namespace std;

int main(){
    double EPS = 1e-12;
    double x[4], y[4];
    int s,t,u,v;
    int n;
    cin >> n;
    for (int t = 0;t < n;++t) {
        for (int i = 0;i < 4;++i){
            cin >> x[i] >> y[i]; 
        }
    }
    s = x[1] - x[0];
    t = y[1] - y[0];
    u = x[3] - x[2];
    v = y[3] - y[2];
    if(s * v - t * u > 0){
        int m = s * v - t * u;
    }
    else{
        int m = t * u - s * v;
    }
    if( m < eps){
        cout << "YES" << endl;
    }
    else{
        cout << "NO" << endl;
    }
    return 0;
}

C++: #include <iostream>
#include <cmath>
using namespace std;

int main() {

  int n;
  cin >> n;

  for ( int i = 0; i < n; i++ ) {

    double x[4],y[4];
    cin >> x[0] >> y[0] >> x[1] >> y[1] >> x[2] >> y[2] >> x[3] >> y[3];

    if ( x[0] == x[1] || x[2] == x[3] ) {

      if ( x[0] == x[1] && x[2] == x[3] ) {
	cout << "YES" << endl;
      }else {
	cout << "NO" << endl;
      }

    }else {

      if ( abs(( y[1] - y[0] ) / ( x[1] - x[0] ) - ( y[3] - y[2] ) / ( x[3] - x[2] )) < 0.000000001 ) {
	cout << "YES" << endl;
      }else {
	cout << "NO" << endl;
      }

    }

  }

  return 0;

}

C++: #include <bits/stdc++.h>
using namespace std;

using db = double;
const db eps = 1e-9;

struct poi {
	db x, y;
	void r() { cin >> x >> y; }
	poi operator -(poi p) {
		return {x - p.x, y - p.y};
	}
	db cross(poi p) {
		return x * p.y - y * p.x;
	}
};

int main() {
	ios :: sync_with_stdio(false);
	int t; cin >> t;
	while(t --) {
		poi a, b, c, d;
		a.r(); b.r(); c.r(); d.r();
		db t = (b - a).cross(d - c);
		if(t > -eps && t < eps)
			cout << "YES\n";
		else
			cout << "NO\n";
	}
	return 0;
}

C++: #include <algorithm>
#include <cctype>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <ctime>
#include <deque>
#include <functional>
#include <iostream>
#include <list>
#include <map>
#include <memory>
#include <numeric>
#include <queue>
#include <set>
#include <stack>
#include <string>
#include <utility>
#include <vector>
using namespace std;
#define INF 1e+10

int main(){
  long double x[4], y[4];
  int n;
  cin >> n;
  while( n-- ){
    cin >> x[0] >> y[0] >> x[1] >> y[1] >> x[2] >> y[2] >> x[3] >> y[3];
    long double left, right;
      left  = (y[1] - y[0]) * (x[3] - x[2]);
      right = (y[3] - y[2]) * (x[1] - x[0]);

    if ( left == right ) {
      cout << "YES" << endl;
    } else {
      cout << "NO" << endl;
    }
  }
}