Go: package main

import (
	"bufio"
	"fmt"
	"io"
	"math"
	"os"
	"strconv"
	"strings"

)


func main() {
	solve(os.Stdin, os.Stdout)
}

type ReaderEx struct {
	baseScanner *bufio.Scanner
	words       []string
	nextWordIdx func() int
	initWordIdx func(int)
}

func NewScannerEx(stdin io.Reader) *ReaderEx {
	var this ReaderEx
	var idx int
	var wordsCnt int
	this.baseScanner = bufio.NewScanner(stdin)
	this.baseScanner.Buffer(make([]byte, 0), 1E+11)
	this.nextWordIdx = func() int {
		cur := idx
		idx = (idx + 1) % wordsCnt
		return cur
	}
	this.initWordIdx = func(wc int) {
		idx = 0
		wordsCnt = wc
	}
	return &this
}

func (me *ReaderEx) Scan(doSplit bool) (isScanned bool) {
	isScanned = me.baseScanner.Scan()
	if doSplit {
		me.words = strings.Fields(me.baseScanner.Text())
	} else {
		me.words = []string{me.baseScanner.Text()}
	}
	me.initWordIdx(len(me.words))
	return
}

func (me *ReaderEx) nextBytes() []byte {
	return []byte(me.words[me.nextWordIdx()])
}
func (me *ReaderEx) nextString() string {
	return me.words[me.nextWordIdx()]
}

type StringArray []string

func (me *ReaderEx) nextStringArray() StringArray {
	return me.words[me.nextWordIdx():]
}

func (me StringArray) toStrings() []string {
	return me
}

func (me StringArray) toInts() []int {
	strValues := me.toStrings()
	values := make([]int, len(strValues))
	for i, v := range strValues {
		n, err := strconv.Atoi(v)
		if err != nil {
			panic(err)
		}
		values[i] = n
	}
	return values
}
func (me *ReaderEx) nextInt() int {
	n, err := strconv.Atoi(me.words[me.nextWordIdx()])

	defer func() {
		if err != nil {
			panic(fmt.Sprintf("getInt(%d)", n))
		}
	}()
	return n
}

func pow(x, y, mod int) (ans int) {

	ans = 1
	for bit := 1 << uint(math.Floor(math.Log2(float64(y)))); ; bit >>= 1 {
		if y&bit != 0 {
			ans *= x
			if mod > 0 {
				ans %= mod
			}
		}
		if bit <= 1 {
			return
		}
		ans *= ans
		if mod > 0 {
			ans %= mod
		}
	}
}

type factType struct {
	prime int
	count int
}

func fact(n int) (facts []*factType) {

	for i := 2; i*i <= n; i++ {
		if n%i == 0 {
			fa := factType{prime: i}
			for n%fa.prime == 0 {
				n /= fa.prime
				fa.count++
			}
			facts = append(facts, &fa)
		}
	}
	if n > 1 {
		facts = append(facts, &factType{prime: n, count: 1})
	}
	return facts
}
func dec2bin(n int) (ret []bool) {
	for bit := 1 << uint(math.Floor(math.Log2(float64(n)))); ; bit >>= 1 {
		ret = append(ret, n&bit != 0)

		if bit <= 1 {
			return
		}
	}

}

func abs(v int) int {
	if v < 0 {
		v = -v
	}
	return v
}

func b2i(b bool) (i int) {
	if b {
		i = 1
	} else {
		i = 0
	}
	return
}

func solve(stdin io.Reader, stdout io.Writer) {

	r := NewScannerEx(stdin)
	r.Scan(true)
	n := r.nextInt()

	type Vec struct {
		x, y float64
	}
	vec := func(a, b Vec) Vec { return Vec{b.x - a.x, b.y - a.y} }
	unv := func(a Vec) Vec { return Vec{-a.y, a.x} }
	cdot := func(a, b Vec) float64 { return a.x*b.x + a.y*b.y }
	times := func(t float64, a Vec) Vec { return Vec{t * a.x, t * a.y} }
	add := func(a, b Vec) Vec { return Vec{a.x + b.x, a.y + b.y} }
	for i := 0; i < n; i++ {

		r.Scan(true)
		nextFloat64 := func() (ret float64) { fmt.Sscanf(r.nextString(), "%f", &ret); return }
		a1, a2, a3 := Vec{nextFloat64(), nextFloat64()}, Vec{nextFloat64(), nextFloat64()}, Vec{nextFloat64(), nextFloat64()}
		unv23 := unv(vec(a2, a3))
		v12 := vec(a1, a2)
		v31 := vec(a3, a1)
		s := cdot(v12, v31) / 2 / cdot(v12, unv23)
		c := add(times(.5, add(a2, a3)), times(s, unv23))
		v1c := vec(a1, c)
		fmt.Fprintf(stdout, "%.3f %.3f %.3f\n", c.x, c.y, math.Sqrt(v1c.x*v1c.x+v1c.y*v1c.y))
	}
}

C++: #include <stdio.h>
#include <math.h>

int main(void)
{
	float x1, x2, x3, y1, y2, y3;
	float xp, yp, r;
	float rs;
	int n;
	
	scanf("%d", &n);
	
	while (n){
		scanf("%f %f %f %f %f %f", &x1, &y1, &x2, &y2, &x3, &y3);
		
		yp = ((y1 - y3) * (y1 * y1 - y2 * y2 + x1 * x1 - x2 * x2) - (y1 - y2) * (y1 * y1 - y3 * y3 + x1 * x1 - x3 * x3)) / (2 * (y1 - y3) * (x1 - x2) - 2 * (y1 - y2) * (x1 - x3));
		xp = ((x1 - x3) * (x1 * x1 - x2 * x2 + y1 * y1 - y2 * y2) - (x1 - x2) * (x1 * x1 - x3 * x3 + y1 * y1 - y3 * y3)) / (2 * (x1 - x3) * (y1 - y2) - 2 * (x1 - x2) * (y1 - y3));
		r = sqrt((x1 - xp) * (x1 - xp) + (y1 - yp) * (y1 - yp));
		
		printf("%.3f %.3f %.3f\n", xp, yp, r);
		
		n--;
	}
	
	return (0);
}

C++: // clang-format off
#include <bits/stdc++.h>
#define int long long
#define main signed main()
// #define main int main()
#define loop(i, a, n) for (int i = (a); i < (n); i++)
#define rep(i, n) loop(i, 0, n)
#define all(v) (v).begin(), (v).end()
#define rall(v) (v).rbegin(), (v).rend()
#define prec(n) fixed << setprecision(n)
#define stlice(from, to) substr(from, (to) - (from) + 1)
#define pb push_back
#define mp make_pair
#define mt make_tuple
#define fi first
#define se second
using namespace std;
using pii = pair<int, int>;
using vi = vector<int>;
using vd = vector<double>;
using vc = vector<char>;
using vb = vector<bool>;
using vs = vector<string>;
using vpii = vector<pii>;
using vvi = vector<vi>;
using vvb = vector<vb>;
using vvpii = vector<vpii>;
template<typename A> using fn = function<A>;
constexpr int INF = sizeof(int) == sizeof(long long) ? 1000000000000000000LL : 1000000000;
constexpr int MOD = 1000000007;
constexpr double PI = acos(-1);
template<typename A, typename B> bool cmin(A &a, const B &b) { return a > b ? (a = b, true) : false; }
template<typename A, typename B> bool cmax(A &a, const B &b) { return a < b ? (a = b, true) : false; }
constexpr bool odd(const int &n) { return n & 1; }
constexpr bool even(const int &n) { return !odd(n); }
template<typename V> constexpr typename V::value_type sum(const V &v) { return accumulate(all(v), 0); }
void solve();
main { solve(); return 0; }
// clang-format on

double roundp(double x, int p) {
  double t = pow(10, p);
  return double((int) (x * t + 0.5)) / t;
}

template<typename T>
constexpr T det2(const T &a1, const T &a2, const T &b1, const T &b2) {
  return a1 * b2 - b1 * a2;
}

void solve() {
  int n;
  cin >> n;
  rep(i, n) {
    double x1, y1, x2, y2, x3, y3;
    cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3;
    double d1 = x1 * x1 + y1 * y1, d2 = x2 * x2 + y2 * y2, d3 = x3 * x3 + y3 * y3;
    double npx = det2(d1, d2, y1, y2) + det2(d2, d3, y2, y3) + det2(d3, d1, y3, y1);
    double npy = det2(d2, d1, x2, x1) + det2(d3, d2, x3, x2) + det2(d1, d3, x1, x3);
    double dp  = 2 * (det2(x1, x2, y1, y2) + det2(x2, x3, y2, y3) + det2(x3, x1, y3, y1));
    double px = npx / dp, py = npy / dp;
    double r = hypot(px - x1, py - y1);
    cout << prec(3) << roundp(px, 3) << ' ' << roundp(py, 3) << ' ' << roundp(r, 3) << endl;
  }
}

C++: #include <iostream>
#include <cstdio>
#include <cmath>
using namespace std;
#define x1 0
#define y1 1
#define x2 2
#define y2 3
#define x3 4
#define y3 5

int main()
{
	int n;
	double xy[6],a,b,c,d,e,f,x,y,r;

	cin>>n;
	for(int i=0;i<n;i++)
	{
		for(int j=0;j<6;j++)
			cin>>xy[j];

		a=2*(xy[x2]-xy[x1]);
		b=2*(xy[y2]-xy[y1]);
		c=2*(xy[x3]-xy[x2]);
		d=2*(xy[y3]-xy[y2]);
		e=xy[y2]*xy[y2]-xy[y1]*xy[y1]+xy[x2]*xy[x2]-xy[x1]*xy[x1];
		f=xy[y3]*xy[y3]-xy[y2]*xy[y2]+xy[x3]*xy[x3]-xy[x2]*xy[x2];

		x=(d*e-b*f)/(a*d-b*c);
		y=(a*f-c*e)/(a*d-b*c);

		if(x<0)
			x-=0.0005;
		else
			x+=0.0005;
		if(y>0)
			y-=0.0005;
		else
			y+=0.0005;
		r=sqrt((xy[x1]-x)*(xy[x1]-x)+(xy[y1]-y)*(xy[y1]-y));
		r+=0.0005;

		printf("%.3f %.3f %.3f\n",x,y,r);
	}
}