Go: package main

import (
	"fmt"
	"math"
)

func main() {
	var n int
	fmt.Scan(&n)
	for i := 0; i < n; i++ {
		var xa, ya, ra, xb, yb, rb float64
		fmt.Scan(&xa, &ya, &ra, &xb, &yb, &rb)
		distance := math.Sqrt((xb-xa)*(xb-xa) + (yb-ya)*(yb-ya))
		if rb+distance < ra {
			fmt.Println(2)
		} else if ra+distance < rb {
			fmt.Println(-2)
		} else if rb+ra >= distance {
			fmt.Println(1)
		} else {
			fmt.Println(0)
		}
	}
}

C++: #include <stdio.h>
#include <math.h>

int main(void){
	int n = 0;
	float xa, ya, ra, xb, yb, rb;
	float d =0.0;
	scanf("%d", &n);
	for(int i=0; i<n; ++i){
		scanf("%f %f %f %f %f %f",
			&xa, &ya, &ra, &xb, &yb, &rb);
		d = sqrt((xa-xb)*(xa-xb) + (ya-yb)*(ya-yb));

		if(d > ra+rb){
			puts("0");
		}else if(ra > d+rb){
			puts("2");
		}else if(rb > d+ra){
			puts("-2");
		}else{
			puts("1");
		}
	}
	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

#define iota(i,n,b,s) for(int i=int(b);i!=int((b)+(s)*(n));i+=(s))
#define range(i,n,m) iota(i,(((n)>(m))?((n)-(m)):((m)-(n))),(n),((n)>(m)?-1:1))
#define rep(i,n) iota(i,(n),0,1)
#define loop for(;;)

#define INF (1e9)
#define EPS (1e-9)
#define cons(a,b) (make_pair(a,b))
#define car(a) (a.first)
#define cdr(a) (a.second)
#define cadr(a) (car(cdr(a)))
#define cddr(a) (cdr(cdr(a)))
#define all(a) a.begin(), a.end()
#define trace(var) cerr<<">>> "<<#var<<" = "<<var<<endl;

typedef long long Integer;
typedef long double Real;
typedef vector<int> vi;
typedef vector<string> vs;
typedef map<string,int> Dictionary;
typedef pair<Real, Real> P; // Point
typedef pair<P, P> L; // segment or line
const Real PI = acos(-1);

template<class S, class T>
ostream& operator<<(ostream& os, pair<S,T> p) {
  os << '(' << car(p) << ", " << cdr(p) << ')';
  return os;
}
template<class T>
ostream& operator<<(ostream& os, vector<T> v) {
  os << v[0];
  for (int i=1, len=v.size(); i<len; ++i) os << ' ' << v[i];
  return os;
}

int dx[] = { -1, 0, 1, 0 };
int dy[] = {  0, -1, 0, 1 };

/* inner dot */
Real dot(P&a, P&b) {
  return car(a) * car(b) + cdr(a) * cdr(b);
}
Real operator*(P&a, P&b) {
  return car(a) * car(b) + cdr(a) * cdr(b);
}

/* scalar multiple */
P operator*(P a, Real c) {
  return cons(c * car(a), c * cdr(a));
}
P operator*(Real c, P a) {
  return cons(c * car(a), c * cdr(a));
}

P operator/(P a, Real d) {
  return cons(car(a) / d, cdr(a) / d);
}

Real det(P a, P b) {
  return car(a) * cdr(b) - cdr(a) * car(b);
}

/* vector operator */
P operator+(P a, P b) {
  return cons(car(a) + car(b), cdr(a) + cdr(b));
}

P operator-(P a) {
  return cons(-car(a), -cdr(a));
}

P operator-(P a, P b) {
  return cons(car(a) - car(b), cdr(a) - cdr(b));
}

/* distance */
Real Manhattan(P a, P b) {
  return abs(car(a) - car(b)) + abs(cdr(a) - cdr(b));
}
Real Euclidean(P a, P b) {
  P p = a - b;
  return sqrt(pow(car(p), 2) + pow(cdr(p), 2));
}

/* equality with EPS (default: 1e-9) */
bool eq(Real x, Real y) {
  return abs(x - y) < EPS;
}
bool operator==(P a, P b) {
  return eq(car(a), car(b)) && eq(cdr(a), cdr(b));
}

int sign(Real a) {
  if (eq(a, 0)) return 0;
  return a > 0 ? 1 : -1;
}

enum CCW {
  FRONT,
  BACK,
  RIGHT,
  LEFT,
  ON
};
CCW ccw(L&l, P&p) {
  P u = car(l);
  P v = cdr(l);

  P dif = p - u;
  P dir = v - u;

  if (eq(0, car(dir))) {
    if (eq(0, car(dif))) {
      Real k = cdr(dif) / cdr(dir);
      if (k > 1.0) return FRONT;
      if (k < 0.0) return BACK;
      return ON;
    } else {
      if (det(dir, dif) > 0.0) {
        return LEFT;
      }
      return RIGHT;
    }
  }

  Real k = car(dif) / car(dir);
  if (eq(cdr(dir) * k, cdr(dif))) {
    if (k > 1.0) return FRONT;
    if (k < 0.0) return BACK;
    return ON;
  } else {
    if (det(dir, dif) > 0.0) {
      return LEFT;
    }
    return RIGHT;
  }
}

Real magnitude(P&a) {
  return sqrt(pow(car(a), 2) + pow(cdr(a), 2));
}

Real arg(P&a, P&b) {
  Real x = dot(a, b) / magnitude(a) / magnitude(b);
  x = min<Real>(1, max<Real>(-1, x));
  return acos(x);
}

struct C {
  P o;
  Real r;
  C(P o, Real r) : o(o), r(r) {}
  C(Real x, Real y, Real r) : o(cons(x, y)), r(r) {}
};

enum circle_rel {
  SUB, SUP,
  TAN, INT,
  APT
};

circle_rel
circle_intersect(C a, C b) {
  Real d = Euclidean(a.o, b.o);
  if (d + a.r < b.r) return SUB; // a is in b
  if (a.r > d + b.r) return SUP; // b is in a
  if (d * d < a.r * a.r + b.r * b.r) return INT;
  if (d * d <= a.r * a.r + b.r * b.r + EPS) return TAN;
  return APT;
}

int main() {
  int n; cin >> n;
  rep (_, n) {

    Real x1,y1,r1,
         x2,y2,r2;
    cin >> x1 >> y1 >> r1;
    cin >> x2 >> y2 >> r2;
    C c1(x1, y1, r1);
    C c2(x2, y2, r2);

    auto a = circle_intersect(c1, c2);
    cout << (a == SUB ? -2
           : a == SUP ? 2
           : a == APT ? 0 : 1) << endl;

  } return 0;
}

C++: //include
//------------------------------------------
#include <vector>
#include <list>
#include <map>
#include <set>
#include <queue>
#include <stack>
#include <bitset>
#include <algorithm>
#include <functional>
#include <numeric>
#include <utility>
#include <sstream>
#include <iostream>
#include <iomanip>
#include <cstdio>
#include <cmath>
#include <cstdlib>
#include <cctype>
#include <string>
#include <cstring>
#include <ctime>
#include <fstream>
#include <complex>
#include <math.h>

using namespace std;

//conversion
//------------------------------------------
inline int toInt(string s) {int v; istringstream sin(s);sin>>v;return v;}
template<class T> inline string toString(T x) {ostringstream sout;sout<<x;return sout.str();}

//math
//-------------------------------------------
template<class T> inline T sqr(T x) {return x*x;}

//typedef
//------------------------------------------
typedef vector<int> VI;
typedef vector<VI> VVI;
typedef vector<string> VS;
typedef pair<int, int> PII;
typedef pair<long, long> PLL;
typedef long long LL;
//container util
//------------------------------------------
#define ALL(a)  (a).begin(),(a).end()
#define RALL(a) (a).rbegin(), (a).rend()
#define PB push_back
#define MP make_pair
#define SZ(a) int((a).size())
#define EACH(i,c) for(typeof((c).begin()) i=(c).begin(); i!=(c).end(); ++i)
#define EXIST(s,e) ((s).find(e)!=(s).end())
#define SORT(c) sort((c).begin(),(c).end())

//repetition
//------------------------------------------
#define FOR(i,a,b) for(long i=(a);i<(b);++i)
#define REP(i,n)  FOR(i,0,n)

//constant
//--------------------------------------------

//clear memory
#define CLR(a) memset((a), 0 ,sizeof(a))

const long double EPS = 1e-12;
const double INF = 1e12;


int main(){
	int n;
	cin>>n;
	REP(i,n){
		double xa,ya,ra,xb,yb,rb;
		cin>>xa>>ya>>ra>>xb>>yb>>rb;
		double d2=(xa-xb)*(xa-xb)+(ya-yb)*(ya-yb);
		if(ra>rb&&d2<(ra-rb)*(ra-rb)){
			cout<<"2"<<endl;
		}else if(ra<rb&&d2<(ra-rb)*(ra-rb)){
			cout<<"-2"<<endl;
		}else if(d2<(ra+rb)*(ra+rb)){
			cout<<"1"<<endl;
		}else{
			cout<<"0"<<endl;
		}
	}
	return 0;
}

C++: #include <bits/stdc++.h>  
 
using namespace std;
 
#define FOR(i, j, k) for(int i = j; i < k; ++i)
#define rep(i, j) FOR(i, 0, j)
#define repr(i, j) for(int i = j; i >= 0; --i)
#define INF (1 << 30)
#define MOD 1e9 + 7
 
typedef long long ll;
typedef unsigned long long ull;
typedef pair<int, int> P;

int main() {
	int N;
	scanf("%d", &N);
	rep(i, N) {
		double ax, ay, ar, bx ,by, br;
		scanf("%lf %lf %lf %lf %lf %lf", &ax, &ay, &ar, &bx, &by, &br);
		double AB = sqrt((bx - ax) * (bx - ax) + (by - ay) * (by - ay));
		double ABdis = ar + br;
		if(AB > ABdis) printf("%d\n", 0);
		else {
			if(AB <= ar || AB <= br) {
				if(ar > br) printf("%d\n", 2);
				else printf("%d\n", -2);
			}
			else printf("%d\n", 1);
		}
	}
	return 0;
}