Go: package main

import "fmt"

func abs(x float64) float64 {
	if x < 0 {
		return -x
	}
	return x
}

func main() {
	var n int
	var x1, y1, x2, y2, x3, y3, x4, y4 float64
	fmt.Scan(&n)
	for i := 0 ; i < n; i++ {
		fmt.Scanf("%f %f %f %f %f %f %f %f", &x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)
		if abs((x2-x1)*(y4-y3) - (y2-y1)*(x4-x3)) < 1e-10 {
			fmt.Println("YES")
		} else {
			fmt.Println("NO")
		}
	}
}

C++: #include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
#include <climits>
#include <cfloat>
#include <ctime>
#include <cassert>
#include <map>
#include <utility>
#include <set>
#include <iostream>
#include <memory>
#include <string>
#include <vector>
#include <algorithm>
#include <functional>
#include <sstream>
#include <complex>
#include <stack>
#include <queue>
#include <numeric>
#include <list>
#include <iomanip>
  
using namespace std;
  
#if __GNUC__
#include <tr1/unordered_map>
#include <tr1/unordered_set>
using namespace tr1;
#else
#include <unordered_map>
#include <unordered_set>
#endif
  
  
  
#ifdef _MSC_VER
#define __typeof__ decltype
template <class T> int popcount(T n) { return n ? 1 + popcount(n & (n - 1)) : 0; }
#endif
#ifdef __GNUC__
template <class T> int popcount(T n);
template <> int popcount(unsigned int n) { return __builtin_popcount(n); }
template <> int popcount(int n) { return __builtin_popcount(n); }
template <> int popcount(unsigned long long n) { return __builtin_popcountll(n); }
template <> int popcount(long long n) { return __builtin_popcountll(n); }
#endif
  
#define rep (i, n) for (int i = 0; i < (int)n; ++i)
#define foreach(it, c) for (__typeof__((c).begin()) it=(c).begin(); it != (c).end(); ++it)
#define rforeach(it, c) for (__typeof__((c).rbegin()) it=(c).rbegin(); it != (c).rend(); ++it)
#define all(c) (c).begin(), (c).end()
#define rall(c) (c).rbegin(), (c).rend()
#define CL(arr, val) memset(arr, val, sizeof(arr))
#define MEMCPY(dest, src) memcpy(dest, src, sizeof(src))
  
  
template <class T> void max_swap(T& a, const T& b) { a = max(a, b); }
template <class T> void min_swap(T& a, const T& b) { a = min(a, b); }
  
typedef long long ll;
typedef pair<int, int> pint;
  
template <class T> string to_s(const T& a) { ostringstream os; os << a; return os.str(); }
  
const double EPS = 1e-8;
const double PI = acos(-1.0);
const int dx[] = { 0, 1, 0, -1 };
const int dy[] = { 1, 0, -1, 0 };
bool valid_pos(int x, int y, int w, int h) { return 0 <= x && x < w && 0 <= y && y < h; }
  
template <class T> void print(T a, int n, int br = 1, const string& deli = ", ") { cout << "{ "; for (int i = 0; i < n; ++i) { cout << a[i]; if (i + 1 != n) cout << deli; } cout << " }"; while (br--) cout << endl; }
template <class T> void print(const vector<T>& v, int br = 1, const string& deli = ", ") { print(v, v.size(), br, deli); }
template <class T> void print2d(T a, int w, int h, int width = -1, int br = 1) { for (int i = 0; i < h; ++i) { for (int j = 0; j < w; ++j) {    if (width != -1) cout.width(width); cout << a[i][j] << ' '; } cout << endl; } while (br--) cout << endl; }
  
template <class T> void input(int n, T& a) { for (int i = 0; i < n; ++i) cin >> a[i]; }
template <class T, class U> void input(int n, T& a, U& b) { for (int i = 0; i < n; ++i) cin >> a[i] >> b[i]; }
template <class T> vector<T> input(int n) { vector<T> res(n); for (int i = 0; i < n; ++i) cin >> res[i]; return res; }
 
 
 
const double EPS_FOR_LIB = 1e-6;
typedef double geo_type;
typedef complex<geo_type> Point;
typedef vector<Point> Poly;
namespace std
{
	bool operator<(const Point& a, const Point& b)
	{
		return a.real() != b.real() ? a.real() < b.real() : a.imag() < b.imag();
	}
	std::istream& operator>>(std::istream& is, Point& p)
	{
		geo_type a, b; is >> a >> b;
		p = Point(a, b);
		return is;
	}
	std::ostream& operator<<(std::ostream& os, Point& p)
	{
		return os << "(" << p.real() << ", " << p.imag() << ")";
	}
};
struct Line
{
	Point a, b;
	Line(Point a, Point b) : a(a), b(b) { }
	Line() { }
};

geo_type dot(const Point& a, const Point& b)
{
	return a.real() * b.real() + a.imag() * b.imag();
}
geo_type cross(const Point& a, const Point& b)
{
	return a.real() * b.imag() - a.imag() * b.real();
}

bool is_parallel(const Line& line1, const Line& line2)
{
	return cross(line1.b - line1.a, line2.b - line2.a) < EPS_FOR_LIB;
}

int main()
{
	int n;
	cin >> n;
	while (n--)
	{
		Point p[4];
		input(4, p);
		cout << (is_parallel(Line(p[0], p[1]), Line(p[2], p[3]))
			? "YES" : "NO") << endl;		
	}
}

C++: #include<iostream>
using namespace std;
int main(){
  double a[2],b[2],c[2],d[2],a,b;
  int n;
  cin >> n;
  for(int i=0;i<n;i++){
    cin >> a[0] >> a[1] >> b[0] >> b[1] >> c[0] >> c[1] >> d[0] >> d[1];
    a = ()
    if((b[1]-a[1])/(b[0]-a[0]))==(d[1]-c[1])/(d[0]-c[0]) cout << "YES" << endl;
    else cout << "NO" << endl;
  }   
  return 0;
}

C++: #include <iostream>

using namespace std;

int main(){
    float a,b,c,d,e,f,g,h;
    int t;

    cin >> t;
    while(t--){
        cin >> a >> b >> c >> d >> e >> f >> g >> h;
        if((d-b)/(c-a) == (h-f)/(g-e)){
            cout << "YES" << endl;
        }else{
            cout << "NO" << endl;
        }
    }

    return 0;
}
/*
#include <iostream>
#include <limits>
using namespace std;

struct Point2D {
    double x, y;

    Point2D() {}
    Point2D(double ax, double ay) {
        x = ax;
        y = ay;
    }
    Point2D operator -(Point2D &p) {
        return Point2D(x - p.x, y - p.y);
    }
    double slope(Point2D &p) {
        return (p.x != x) ? (p.y - y) / (p.x - x) : numeric_limits<double>::infinity();
    }
    double cross(Point2D &p) { // only z
        return x * p.y - y * p.x;
    }
};

namespace std {
    istream &operator>>(istream &is, Point2D &p) {
        is >> p.x >> p.y;
        return is;
    }

    ostream &operator<<(ostream &os, Point2D &p) {
        os << fixed << p.x << " " << p.y;
        return os;
    }
}

int main()
{
    int n;
    cin >> n;
    for (Point2D a, b, c, d; n-- && cin >> a >> b >> c >> d;)
        cout << ((a.slope(b) == c.slope(d)) ? "YES" : "NO") << endl;

    return 0;
}
*/

C++: #include <iostream>
#include <cmath>

using namespace std;

int main(){
  int n;
  cin >> n;
  for(int i=0;i<n;++i){
    double x1,y1,x2,y2,x3,y3,x4,y4;
    cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3 >> x4 >> y4;
    double vx = x2-x1 , vy = y2-y1;
    double ux = x4-x3 , uy = y4-y3;
    if(abs(vx*uy-ux*vy)<1.e-5){
      cout << "YES" << endl;
    }else{
      cout << "NO" << endl;
    }
  }
}

C++: #include <stdio.h>
#include <math.h>


int main(){
	double x1,x2,x3,x4,y1,y2,y3,y4;
	int n;
	scanf("%d",&n);
	for(int i=0; i<n; i++){
		scanf("%lf %lf %lf %lf %lf %lf %lf %lf",&x1,&y1,&x2,&y2,&x3,&y3,&x4,&y4);

		if(abs((y2 - y1)*(x4 - x3) - (y4 - y3)*(x2 - x1) ) < 0.0000001){ //I copied yutaka watabe's code here
			printf("YES\n");
		}else{
			printf("NO\n");
		}

	}
    return 0;
}