Go: package main

import (
        "fmt"
        "math/big"
)

func main() {
        var x1, x2, x3, x4, y1, y2, y3, y4 big.Float
        var n int
        fmt.Scanf("%d", &n)
        for i := 0; i < n; i++ {
                fmt.Scanf("%f %f %f %f %f %f %f %f",
                        &x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)
                var lx, ly, mx, my, mul1, mul2, sub, zz big.Float
                lx.Sub(&x2, &x1)
                ly.Sub(&y2, &y1)
                mx.Sub(&x4, &x3)
                my.Sub(&y4, &y3)
                mul1.Mul(&lx, &my)
                mul2.Mul(&ly, &mx)
                sub.Sub(&mul1, &mul2)
                zz.SetFloat64(0.0)

                if sub.Cmp(&zz) == 0 {
                        fmt.Println("YES")
                } else {
                        fmt.Println("NO")
                }
        }
}

C++: #include <iostream>
#include <sstream>
#include <string>
#include <vector>
#include <stack>
#include <queue>
#include <deque>
#include <set>
#include <map>
#include <algorithm>
#include <functional>
#include <numeric>
#include <utility>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
#include <ctime>
using namespace std;

typedef long long ll;
typedef pair<int, int> P;

#define all(c) (c).begin(), (c).end()
#define pb push_back
#define mp make_pair
#define EXIST(v,i) (find(all(v), i) != (v).end())
#define ERASE(v,i) (v).erase(remove(all(v), i), (v).end())
#define INDEX(v,i) (find(all(v), i) - (v).begin())
#define rep(i,n) for(int i = 0; i < (int)n; ++i)
#define debug(x) cerr << #x << " = " << (x) << endl;

inline int toInt(string s) {int v; istringstream sin(s);sin>>v;return v;}
template<class T> inline string toString(T x) {ostringstream sout;sout<<x;return sout.str();}

const int INF = 100000000;
const double PI = 3.14159265358979323846;
const double EPS = 1e-10;

int main() {
	int N; cin >> N;
	while(N--) {
		double x[4], y[4];
		for(int i = 0; i < 4; i++) {
			cin >> x[i] >> y[i];
		}
		if((y[1] - y[0]) / (x[1] - x[0]) == (y[3] - y[2]) / (x[3] - x[2])) {
			cout << "YES" << endl;
		} else
			cout << "NO" << endl;
	}
	return 0;
}

C++: #include<iostream>
#include<string>
#include<cmath>
#include<queue>
#include<vector>
#include<functional>
using namespace std;
int main() {
	int n;
	long double x1, y1, x2, y2, x3, y3, x4, y4;
	cin >> n;
	for (int z = 0; z < n; z++) {
		cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3 >> x4 >> y4;
		if((y2-y1)/(x2-x1)==(y4-y3)/(x4-x3)) cout << "YES" << endl;
		else cout << "NO" << endl;
	}
}

C++: #include <iostream>
using namespace std;
int main(void){
    
int n;
cin >> n;
double D[8];
for(int i = 0; i < n; i++){
	for(int j = 0; j < 8; j++)
		cin >> D[j];
	double a = (D[1] - D[3]) / (D[0] - D[2]);
	double b = (D[5] - D[7]) / (D[4] - D[6]);
	if (a == b)
		cout << "YES" << endl;
	else
		cout << "NO" << endl;
}
return 0;

}

C++: #include<algorithm>
using namespace std;
int main() {
	int n,i;
	double x1, y1, x2, y2, x3, y3, x4, y4,a,b;
	cin >> n;
	for (i = 0; i < n; i++) {
		cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3 >> x4 >> y4;
		if (x1 - x2 == 0 && x3 - x4 == 0) {
			cout << "YES" << endl;
		}
		else if (x1 - x2 == 0 || x3 - x4 == 0) {
			cout << "NO" << endl;
		}
		else {
			a = (x3 - x4)*(y1 - y2);
			b = (x1 - x2)*(y3 - y4);
			if (a == b) {
				cout << "YES" << endl;
			}
			else if (a != b) {
				cout << "NO" << endl;
			}
		}
	}
	return 0;
}

C++: #include<iostream>
#include<cstdio>
#include<string>
#include<algorithm>

using namespace std;

int main(){
	int n;
	double x1,x2,x3,x4;
	double y1,y2,y3,y4;
	double a1,a2;
	
	scanf("%d",&n);
	for(int i=0;i<n;i++){
		scanf("%lf %lf %lf %lf %lf %lf %lf %lf",&x1,&y1,&x2,&y2,&x3,&y3,&x4,&y4);
		a1 = (y2-y1)/(x2-x1);
		a2 = (y4-y3)/(x4-x3);
		if(a1==a2)
		printf("YES\n");
		else
		printf("NO\n");
	}
}

C++: #include <cassert>
#include <cmath>
#include <iostream>
#include <vector>
#include <iomanip>

struct Point
{
    float x;
    float y;
};
struct Line
{
    Line(const Point& a, const Point& b)
    : p1(a), p2(b) {}
    Point p1;
    Point p2;
};
double GetSlope(const Line& line)
{
    return
    (line.p2.y - line.p1.y) /
    (line.p2.x - line.p1.x);
}
bool IsParallel(const Line& l1, const Line&l2)
{
    // std::cerr << std::fixed << std::setprecision(100) << GetSlope(l1) << std::endl;
    // std::cerr << std::fixed << std::setprecision(100) << GetSlope(l2) << std::endl;
    return GetSlope(l1) == GetSlope(l2);
    // const double gosa = 1e-10;
    // double Slope1 = GetSlope(l1);
    // double Slope2 = GetSlope(l2);
    // return std::fabs(Slope1 - Slope2) < gosa;
}
bool IsParallel(const std::vector<Point>& points)
{
    assert(points.size() == 4);
    return IsParallel(Line(points[0], points[1]), Line(points[2], points[3]));
}
std::vector<Point> Input(std::istream& is)
{
    std::vector<Point> points(4);
    for(int i = 0; i < points.size(); ++i){
        is >> points[i].x >> points[i].y;
    }
    return points;
}
int main()
{
    int n;
    std::cin >> n;
    for(int i = 0; i < n; ++i) {
        std::vector<Point> p = Input(std::cin);
        std::cout << (IsParallel(p) ? "YES" : "NO") << std::endl; 
        // if((p[1].y-p[0].y)/(p[1].x-p[0].x) == (p[3].y-p[2].y)/(p[3].x-p[2].x)){
        //     std::cout << "YES";
        // }else{
        //     std::cout << "NO";
        // }
        // std::cout << std::endl;
    }
    return 0;
}

C++: #include <stdio.h>

int main(void)
{
  int n;
  scanf("%d", &n);

  int i;
  for(i=0; i<n; ++i){

    double x1,y1,x2,y2,x3,y3,x4,y4;
    scanf("%lf %lf %lf %lf %lf %lf %lf %lf", &x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4);

    if((x2-x1)*(y4-y3)==(x4-x3)*(y2-y1)){
      printf("YES\n");
    }else{
      printf("NO\n");
    }
  }

  return 0;
}

C++: #include <iostream>
#include <cmath>

struct Vector2D {
	double x;
	double y;

	Vector2D& operator-=(const Vector2D& rhs) {
		x -= rhs.x;
		y -= rhs.y;
		return *this;
	}
};

Vector2D operator-(const Vector2D& lhs, const Vector2D& rhs)
{
	return Vector2D(lhs) -= rhs;
}

int main()
{
	int count = 0;
	std::cin >> count;
	for (int i = 0; i < count; ++i) {
		Vector2D pA, pB, pC, pD;
		std::cin >> pA.x >> pA.y >> pB.x >> pB.y >> pC.x >> pC.y >> pD.x >> pD.y;

		Vector2D rAB(pB - pA), rCD(pD - pC);
		if (std::abs(rAB.x * rCD.y - rAB.y * rCD.x) < 1.0e-6) {
			std::cout << "YES\n";
		} else {
			std::cout << "NO\n";
		}
	}

	return 0;
}

C++: #include <iostream>
#include <cmath>

using namespace std;

int main(){
    double x1, y1, x2, y2, x3, y3, x4, y4;
    int n;
    cin >> n;
    for(int p=0; p < n; p++){
        cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3 >> x4 >> y4;
        x1 -= x2; y1 -= y2; x3 -= x4; y3 -= y4;
        cout << (abs(x1*y3-y1*x3) < 1e-10?"YES":"NO") << endl;
    }
}

C++: #include<stdio.h>
#include<math.h>

int main(){
	double x1,x2,x3,x4,y1,y2,y3,y4;
	int ans[100]={0};
	int n,i;
	
	scanf("%d",&n);
	
	for(i=0;i<n;i++){
		scanf("%lf %lf %lf %lf %lf %lf %lf %lf",&x1,&y1,&x2,&y2,&x3,&y3,&x4,&y4);
		
		if(((x1-x2)==0) && ((x3-x4)==0))printf("YES\n");
		else if(((x1-x2)==0) || ((x3-x4)==0))printf("NO\n");
		else if(((y1-y2)/(x1-x2)-(y3-y4)/(x3-x4))==0.0)printf("YES\n");
		else printf("NO\n");
	}	
return 0;
}