Go: package main

import (
	"bufio"
	"fmt"
	"math/big"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextInt() int {
	n, err := strconv.Atoi(nextString())
	if err != nil {
		fmt.Printf("strconv.Atoi failed: %v\n", err)
	}
	return n
}

func main() {
	scanner.Split(bufio.ScanWords)

	const maxCapacity = 512 * 1024
	buf := make([]byte, maxCapacity)
	scanner.Buffer(buf, maxCapacity)

	n := nextInt()
	maxint, _ := new(big.Int).SetString("100000000000000000000000000000000000000000000000000000000000000000000000000000000", 10)

	for i := 0; i < n; i++ {
		aStr := nextString()
		bStr := nextString()

		a, _ := new(big.Int).SetString(aStr, 10)
		b, _ := new(big.Int).SetString(bStr, 10)
		c := big.NewInt(0).Add(a, b)

		if c.Cmp(maxint) < 0 {
			fmt.Println(c)
		} else {
			fmt.Println("overflow")
		}
	}
}

C++: #define _USE_MATH_DEFINES
#include<iostream>
#include<string>
#include<queue>
#include<cmath>
#include<map>
#include<set>
#include<list>
#include<iomanip>
#include<vector>
#include<random>
#include<functional>
#include<algorithm>
#include<stack>
#include<cstdio>
#include<bitset>
#include<unordered_map>
#include<climits>
#include<fstream>
using namespace std;
///////////////////library zone!!!!!!!!!!!!!!!!!!!!!!!!!!!!
typedef long long ll;
typedef long double ld;
#define all(a) (a).begin(),(a).end()
#define EPS (1e-5)
const ll Mod = 1000000007;
const ll mod = 998244353;
struct H {
	ll x, y;
	bool operator<(const H &b) const {
		if (x != b.x) return x < b.x;
		return y < b.y;
	}
	bool operator>(const H &b) const {
		if (x != b.x) return x > b.x;
		return y > b.y;
	}
	bool operator==(const H &b) const { return x == b.x&&y == b.y; }
	bool operator!=(const H &b) const { return (*this) != b; }
};
struct P {
	ll pos, cost;
	bool operator<(const P &b) const { return cost < b.cost; }
	bool operator>(const P &b) const { return cost > b.cost; }
};
struct B {
	ll to, cost;
};
struct E {
	ll from, to, cost;
	bool operator<(const E &b) const { return cost < b.cost; }
	bool operator>(const E &b) const { return cost > b.cost; }
};
template<typename T, typename U>
void chmin(T &a, U b) {
	if (a > b) a = b;
}
template<typename T, typename U>
void chmax(T &a, U b) {
	if (a < b) a = b;
}
template<typename T>
T max_0(T a) {
	if (a < 0) return 0;
	return a;
}
template<typename T>
T min_0(T a) {
	if (a > 0) return 0;
	return a;
}
ll read() {
	ll u;
	ll k = scanf("%lld", &u);
	return u;
}
ll gcd(ll i, ll j) {
	if (i > j) swap(i, j);
	if (i == 0) return j;
	return gcd(j%i, i);
}
ll mod_pow(ll x, ll n, ll p) {
	ll res = 1;
	while (n > 0) {
		if (n & 1) res = res * x % p;
		x = x * x % p;
		n >>= 1;
	}
	return res;
}//x^n%p
const ll Inf = 3023372036854775807;
const int inf = 1500000000;
#define int long long
//----------------------------------------------------
class Vec2 {
public:
	ld x, y;
	Vec2() { x = 0, y = 0; }
	Vec2(ld x, ld y) :x(x), y(y) {}
	ld length() {
		return sqrt(x*x + y * y);
	}
	void normal() {
		ld len = this->length();
		if (len == 0) return;
		x /= len, y /= len;
	}
	Vec2 operator+(Vec2 vec) {
		return Vec2(x + vec.x, y + vec.y);
	}
	Vec2 operator-(Vec2 vec) {
		return Vec2(x - vec.x, y - vec.y);
	}
	Vec2 operator*(int cons) {
		return Vec2(x*cons, y*cons);
	}
	ld operator*(Vec2 vec) {
		return x * vec.x + y * vec.y;
	}
	ld operator%(Vec2 vec) {
		return x * vec.y - y * vec.x;
	}
};
ld dot(Vec2 a, Vec2 b) {
	return a.x*b.x + a.y*b.y;
}
ld cross(Vec2 a, Vec2 b) {
	return a.x*b.y - a.y*b.x;
}
ld areaIntegral(Vec2 a, Vec2 b) {
	return abs(a.x*b.y - a.y*b.x) / 2.0;
}
class Vec3 {
public:
	ld x, y, z;
	Vec3() { x = 0, y = 0, z = 0; }
	Vec3(ld x, ld y, ld z) :x(x), y(y), z(z) {}
	ld length() {
		return sqrt(x*x + y * y + z * z);
	}
	void normal() {
		ld len = this->length();
		if (len == 0) return;
		x /= len, y /= len, z /= len;
	}
	Vec3 operator+(Vec3 vec) {
		return Vec3(x + vec.x, y + vec.y, z + vec.z);
	}
	Vec3 operator-(Vec3 vec) {
		return Vec3(x - vec.x, y - vec.y, z - vec.z);
	}
	Vec3 operator*(int cons) {
		return Vec3(x*cons, y*cons, z*cons);
	}
	ld operator*(Vec3 vec) {
		return x * vec.x + y * vec.y + z * vec.z;
	}
};
ld dot(Vec3 a, Vec3 b) {
	return a.x*b.x + a.y*b.y + a.z*b.z;
}
class Line {
public:
	Vec2 from, to;
	Line(Vec2 from, Vec2 to) :from(from), to(to) {}
};
Line getPerpendicularBisector(Line line) {
	int cx = (line.from.x + line.to.x) / 2, cy = (line.from.y + line.to.y) / 2;
	Vec2 p = Vec2(cx + (line.from.y - line.to.y), cy + (line.to.x - line.from.x));
	return Line(Vec2(cx, cy), p);
}
signed main() {
	int n;
	cin >> n;
	while (n--) {
		string a, b;
		cin >> a >> b;
		for (int i = 0; i < a.size() / 2; i++) {
			swap(a[i], a[a.size() - i - 1]);
		}
		for (int i = 0; i < b.size() / 2; i++) {
			swap(b[i], b[b.size() - i - 1]);
		}
		if (a.size() > b.size()) swap(a, b);
		bool l = 0;
		string h = "";
		for (int i = 0; i < max(a.size(), b.size()); i++) {
			int k;
			if (i >= a.size()) {
				k = (int)(b[i] - ('0'));
			}
			else {
				k = (int)(a[i] - '0') + (int)(b[i] - '0');
			}
			k += l;
			l = 0;
			if (k >= 10) k -= 10, l = 1;
			h = (to_string(k) + h);
		}
		if (l) h = "1" + h;
		if (h.size() > 80) cout << "overflow\n";
		else {
			cout << h << endl;
		}
	}
}

C++: #include<iostream>
#include<stdio.h>
#include <algorithm>
#include <utility>
using namespace std;
using namespace std;
int main(){
	
	int m;
	char in[2][100];
	char ans[100];
	int ie[2];
	int ien[2];
	bool max10;
	int Min;
	bool NMin;
	scanf("%d",&m);
	for(;m--;){
		
		for(int i=0;i<2;i++){
			scanf(" %s",&in[i]);
		}
		for(int i=0;i<2;i++){
			for(ie[i]=0;in[i][ie[i]]!='\0';ie[i]++){
			}
		}
		ie[0]--;
		ie[1]--;
		Min=max(ie[0],ie[1]);
		if((Min>79)||((Min>78)&&(ie[0]==ie[1])&&((int(in[0][0])+int(in[1][0]))>9))){
			cout<<"overflow"<<endl;
		}else{	
			if(ie[0]>ie[1]){
				NMin=0;
			}else{
				NMin=1;
			}
			ien[0]=ie[0];
			ien[1]=ie[1];
			for(;min(ien[0],ien[1])+1;ien[0]--,ien[1]--){
				in[NMin][ien[NMin]]=in[0][ien[0]]+in[1][ien[1]]-'0';
				if(in[NMin][ien[NMin]]>9+'0'){
					in[NMin][ien[NMin]]-=10;
					in[NMin][ien[NMin]-1]  +=1;
				}
			}
			max10=0;
			for(;ien[NMin]>-1;ien[NMin]--){
				if(in[NMin][ien[NMin]]>9+'0'){
					in[NMin][ien[NMin]]-=10;
					in[NMin][ien[NMin]-1]+=1;
					max10=1;
				}else{
					max10=0;
				}
			}
			if(max10) cout<<"1";
			cout<<in[NMin]<<endl;
		}
	}
	return 0;
}