Go: package main

import "fmt"

func abs(x float64) float64 {
	if x < 0 {
		return -x
	}
	return x
}

func main() {
	var n int
	var x1, y1, x2, y2, x3, y3, x4, y4 float64
	fmt.Scan(&n)
	for i := 0 ; i < n; i++ {
		fmt.Scanf("%f %f %f %f %f %f %f %f", &x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)
		if abs((x2-x1)*(y4-y3) - (y2-y1)*(x4-x3)) < 1e-10 {
			fmt.Println("YES")
		} else {
			fmt.Println("NO")
		}
	}
}

C++: #include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
#include <climits>
#include <cfloat>
#include <ctime>
#include <cassert>
#include <map>
#include <utility>
#include <set>
#include <iostream>
#include <memory>
#include <string>
#include <vector>
#include <algorithm>
#include <functional>
#include <sstream>
#include <complex>
#include <stack>
#include <queue>
#include <numeric>
#include <list>
#include <iomanip>
  
using namespace std;
  
#if __GNUC__
#include <tr1/unordered_map>
#include <tr1/unordered_set>
using namespace tr1;
#else
#include <unordered_map>
#include <unordered_set>
#endif
  
  
  
#ifdef _MSC_VER
#define __typeof__ decltype
template <class T> int popcount(T n) { return n ? 1 + popcount(n & (n - 1)) : 0; }
#endif
#ifdef __GNUC__
template <class T> int popcount(T n);
template <> int popcount(unsigned int n) { return __builtin_popcount(n); }
template <> int popcount(int n) { return __builtin_popcount(n); }
template <> int popcount(unsigned long long n) { return __builtin_popcountll(n); }
template <> int popcount(long long n) { return __builtin_popcountll(n); }
#endif
  
#define rep (i, n) for (int i = 0; i < (int)n; ++i)
#define foreach(it, c) for (__typeof__((c).begin()) it=(c).begin(); it != (c).end(); ++it)
#define rforeach(it, c) for (__typeof__((c).rbegin()) it=(c).rbegin(); it != (c).rend(); ++it)
#define all(c) (c).begin(), (c).end()
#define rall(c) (c).rbegin(), (c).rend()
#define CL(arr, val) memset(arr, val, sizeof(arr))
#define MEMCPY(dest, src) memcpy(dest, src, sizeof(src))
  
  
template <class T> void max_swap(T& a, const T& b) { a = max(a, b); }
template <class T> void min_swap(T& a, const T& b) { a = min(a, b); }
  
typedef long long ll;
typedef pair<int, int> pint;
  
template <class T> string to_s(const T& a) { ostringstream os; os << a; return os.str(); }
  
const double EPS = 1e-8;
const double PI = acos(-1.0);
const int dx[] = { 0, 1, 0, -1 };
const int dy[] = { 1, 0, -1, 0 };
bool valid_pos(int x, int y, int w, int h) { return 0 <= x && x < w && 0 <= y && y < h; }
  
template <class T> void print(T a, int n, int br = 1, const string& deli = ", ") { cout << "{ "; for (int i = 0; i < n; ++i) { cout << a[i]; if (i + 1 != n) cout << deli; } cout << " }"; while (br--) cout << endl; }
template <class T> void print(const vector<T>& v, int br = 1, const string& deli = ", ") { print(v, v.size(), br, deli); }
template <class T> void print2d(T a, int w, int h, int width = -1, int br = 1) { for (int i = 0; i < h; ++i) { for (int j = 0; j < w; ++j) {    if (width != -1) cout.width(width); cout << a[i][j] << ' '; } cout << endl; } while (br--) cout << endl; }
  
template <class T> void input(int n, T& a) { for (int i = 0; i < n; ++i) cin >> a[i]; }
template <class T, class U> void input(int n, T& a, U& b) { for (int i = 0; i < n; ++i) cin >> a[i] >> b[i]; }
template <class T> vector<T> input(int n) { vector<T> res(n); for (int i = 0; i < n; ++i) cin >> res[i]; return res; }
 
 
 
const double EPS_FOR_LIB = 1e-15;
typedef double geo_type;
typedef complex<geo_type> Point;
typedef vector<Point> Poly;
namespace std
{
	bool operator<(const Point& a, const Point& b)
	{
		return a.real() != b.real() ? a.real() < b.real() : a.imag() < b.imag();
	}
	std::istream& operator>>(std::istream& is, Point& p)
	{
		geo_type a, b; is >> a >> b;
		p = Point(a, b);
		return is;
	}
	std::ostream& operator<<(std::ostream& os, Point& p)
	{
		return os << "(" << p.real() << ", " << p.imag() << ")";
	}
};
struct Line
{
	Point a, b;
	Line(Point a, Point b) : a(a), b(b) { }
	Line() { }
};

geo_type dot(const Point& a, const Point& b)
{
	return a.real() * b.real() + a.imag() * b.imag();
}
geo_type cross(const Point& a, const Point& b)
{
	return a.real() * b.imag() - a.imag() * b.real();
}

bool is_parallel(const Line& line1, const Line& line2)
{
	return cross(line1.b - line1.a, line2.b - line2.a) < EPS_FOR_LIB;
}

int main()
{
	int n;
	cin >> n;
	while (n--)
	{
		Point p[4];
		input(4, p);
		cout << (is_parallel(Line(p[0], p[1]), Line(p[2], p[3]))
			? "YES" : "NO") << endl;		
	}
}

C++: #include <iostream>
#include <stdio.h>
#include <string>
#include <math.h>
#include <algorithm>
#include <vector>

using namespace std;
int main(){
	int n;
	cin >> n;
	for(int i = 0;i < n;i++){
		double x1,y1,x2,y2,x3,y3,x4,y4;
		cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3 >> x4 >> y4;

		double AB = (y2-y1) / (x2-x1);
		double CD = (y4-y3) / (x4-x3);

		if(y2-y1 == 0) AB = 0;
		if(y4-y3 == 0) CD = 0;

		if(AB == CD){
			cout << "YES" << endl;
		}
		else{
			cout << "NO" << endl;
		}

	}
	return 0;
}

C++: #include <iostream>


using namespace std;

int main()
{
	int i,num;
	float x[4],y[4];
	cin >> num;

	for ( i = 0 ; i< num; i++ ) {
		cin >> x[0] >> y[0] >> x[1] >> y[1] >> x[2] >> y[2] >> x[3] >> y[3];

		if( ((x[0]-x[1])*(y[2]-y[3])) == ((y[0]-y[1])*(x[2]-x[3])) ){
			cout << "YES" << endl;
		}
		else{
			cout << "NO" << endl;
		}
	}
	return 0;
}

C++: #include <iostream>
#include <complex>
using namespace std;
#define REP(i, n)       REPEAT(i, 0, n)
#define REPEAT(i, k, n) for (int i = (k); i < (n); ++i)

#define X real()
#define Y imag()
typedef double D;
typedef complex<double>P;
#define EPS (1e-9)
 
bool iscross(P &p1, P &p2, P &p3, P &p4){
    P d1 = p2 - p1, d2 = p4 - p3;
    D det = d2.X * d1.Y - d1.X * d2.Y;
    if(abs(det) < EPS) return false;
    return true;
}
 
int main(){
    int n;
    cin >> n;
    REP(i,n){
        double x1, y1, x2, y2, x3, y3, x4, y4;
        cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3 >> x4 >> y4;
        P p1(x1,y1), p2(x2,y2), p3(x3,y3), p4(x4,y4);
        if(!iscross(p1,p2,p3,p4)){
            cout << "YES" << endl;
        } else {
            cout << "NO" << endl;
        }
    }
    return 0;
}

C++: #include <algorithm>
#include <cctype>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <ctime>
#include <deque>
#include <functional>
#include <iostream>
#include <list>
#include <map>
#include <memory>
#include <numeric>
#include <queue>
#include <set>
#include <stack>
#include <string>
#include <utility>
#include <vector>
using namespace std;
#define INF 1e+10

int main(){
  double x[4], y[4];
  int n;
  cin >> n;
  while( n-- ){
    cin >> x[0] >> y[0] >> x[1] >> y[1] >> x[2] >> y[2] >> x[3] >> y[3];
    double left, right;
      left  = (y[1] - y[0]) * (x[3] - x[2]);
      right = (y[3] - y[2]) * (x[1] - x[0]);

    if ( left == right ) {
      cout << "YES" << endl;
    } else {
      cout << "NO" << endl;
    }
  }
}

C++:  
 #include<iostream>
 #include<stdio.h>
 #include<string>
 #include<math.h>
 #include<iomanip>
 #include<algorithm>
 #include<string.h>
 #include<cctype>
 #include<map>
 #include<set>
 #include<vector>
 #include<sstream>
 #include<stack>
 
 using namespace std;
 
 double abs(double x)
 {
   if(x<0) return -x;
   else return x;       
 }
  
 int main()
 {
   double x1,y1,x2,y2,x3,y3,x4,y4;
   int n;
   cin>>n;
   while(n--)
   {
     cin>>x1>>y1>>x2>>y2>>x3>>y3>>x4>>y4;
     if(x2==x1&&x3==x4) cout<<"YES"<<endl;
     else 
     {
       double k1=(y2-y1)/(x2-x1);
       double k2=(y4-y3)/(x4-x3);
       if(abs(k1-k2)<0.000000000000001) cout<<"YES"<<endl;
       else cout<<"NO"<<endl;     
     }          
   }
   //while(1);      
   return 0;    
 }