Go: package main

import "fmt"

func abs(x float64) float64 {
	if x < 0 {
		return -x
	}
	return x
}

func main() {
	var n int
	var x1, y1, x2, y2, x3, y3, x4, y4 float64
	fmt.Scan(&n)
	for i := 0 ; i < n; i++ {
		fmt.Scanf("%f %f %f %f %f %f %f %f", &x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)
		if abs((x2-x1)*(y4-y3) - (y2-y1)*(x4-x3)) < 1e-10 {
			fmt.Println("YES")
		} else {
			fmt.Println("NO")
		}
	}
}

C++: #include <iostream>
using namespace std;
int main(void)
{
    double x[4];
    double y[4];
    int n;
    cin >> n;
    while(n--){
        for(int i=0; i<4; i++){
            cin >> x[i] >> y[i];
        }
        double d1,d2;
        d1 = (y[1]-y[0])/(x[1]-x[0]);
        d2 = (y[3]-y[2])/(x[3]-x[2]);
        if(d1==d2) cout << "YES" << endl;
        else cout << "NO" << endl;
    }
    return 0;
}

C++: #include <iostream>
#include <vector>
#include <stack>
#include <queue>
#include <map>
#include <set>
#include <string>
#include <math.h>
#include <functional>
#include <algorithm>

typedef long long Int;
#define REP(i,n) for(int i = 0 ; i < n ; ++i)
using namespace std;

int main(){
	int n;
	cin >> n;

	REP(i, n){

		double p[8];
		REP(i, 8){
			cin >> p[i];
		}

		double dx1 = (p[0] - p[2]);
		double dx2 = (p[4] - p[6]);
		double dy1 = (p[1] - p[3]);
		double dy2 = (p[5] - p[7]);


		if (!dx1||!dx2){
			cout << "NO" << endl;
			continue;
		}

		string ans = (dy2/dx2 == dy1/dx1) ? "YES" : "NO";


		cout << ans << endl;
	}
	return 0;
}

C++: #include <iostream>
#include <queue>
#include <stack>
#include <vector>
#include <stdio.h>
#include <algorithm>
#include <string.h>
#include <string>
#include <cmath>
#include <complex>
#include <map>
using namespace std;

#define rep(i,n) for(int i=0;i<int(n);++i)
#define ALL(v) (v).begin(),(v).end()
#define PB push_back
#define EPS 1e-11
#define F first
#define S second

static const double PI=6*asin(0.5);
typedef long long ll;
typedef complex<double> CP;
typedef pair<double,double> P;
static const int INF=1<<24;

int main(){
	double x[5],y[5];
	int n;
	cin>>n;
	rep(i,n){
		rep(j,4){
			cin>>x[j]>>y[j];
			//cout<<j<<" = "<<x[j]<<" "<<y[j]<<endl;
		}
		P a=P( x[1]-x[0] ,y[1]-y[0]), b=P( x[3]-x[2] ,y[3]-y[2]);
		bool f;
		if(abs(a.F*b.S-b.F*a.S)==0) f=true;
		else f=false;
		//printf("%.13f %.13f\n",a.F,b.S);
		//CP c(3.0,2.0);
		//cout<<real(c)<<" "<<imag(c)<<endl;
		//cout<<real(a)<<" "<<imag(a)<<" "<<real(b)<<" "<<imag(b)<<endl;
		if(f) cout<<"YES\n";
		else cout<<"NO\n";
	}
	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

#define x() real()
#define y() imag()
#define EPS (1e-8)
#define INF (1e12)
#define SQ(a) ((a) * (a))
#define EQ(a, b) (abs((a) - (b)) < EPS)
#define EQV(a, b) (EQ((a).x(), (b).x()) && EQ((a).y(), (b).y()))
#define MP make_pair
const int COUNTER_CLOCKWISE = 1;
const int CLOCKWISE = -1;
const int ONLINE_BACK = 2;
const int ONLINE_FRONT = -2;
const int ON_SEGMENT = 0;
enum {OUT, ON, IN};

typedef double D;
typedef complex<D> P;
typedef P V;
namespace std {
	bool operator < (const P& a, const P& b){
		if (a.x() != b.x()) return a.x() < b.x();
		return a.y() < b.y();
	}
}
struct S{
	P p1, p2;
	S(){}
	S(P p1, P p2): p1(p1), p2(p2){}
};
typedef S L;
typedef S PP;
struct C{
	P p;
	D r;
	C(){}
	C(P p, D r): p(p), r(r){}
};
typedef vector<P> G;

D norm(P a){
	return SQ(a.x()) * SQ(a.y());
}
D dot(P a, P b){
	return (conj(a) * b).x();
}
D cross(P a, P b){
	return (conj(a) * b).y();
}
bool orthogonal(L a, L b){
	return EQ( dot(a.p1 - a.p2, b.p1 - b.p2), 0.0 );
}
bool parallel(L a, L b){
	return EQ( cross(a.p1 - a.p2, b.p1 - b.p2), 0.0 );
}
bool PonL(L l, P p){
	return EQ( cross(l.p1 - l.p2, p - l.p2), 0.0 );
}
bool PonS(S s, P p){
	return EQ( cross(s.p1 - s.p2, p - s.p2), 0.0 ) &&
		(dot(s.p1 - s.p2, p - s.p2) > -EPS) &&
		(dot(s.p2 - s.p1, p - s.p1) > -EPS);
}
int ccw(P p0, P p1, P p2){
	P a = p1 - p0;
	P b = p2 - p0;
	if (cross(a, b) > EPS) return COUNTER_CLOCKWISE;
	if (cross(a, b) < -EPS) return CLOCKWISE;
	if (dot(a, b) < -EPS) return ONLINE_BACK;
	if (norm(a) < norm(b)) return ONLINE_FRONT;
	return ON_SEGMENT;
}
bool intersect(S s1, S s2){
	return ccw(s1.p1, s1.p2, s2.p1) * ccw(s1.p1, s1.p2, s2.p2) <= 0 &&
		ccw(s2.p1, s2.p2, s1.p1) * ccw(s2.p1, s2.p2, s1.p2) <= 0;
}
bool intersect(C c1, C c2){
	return abs(c1.p - c1.p) - (c1.r + c2.r) < EPS;
}
bool intersect(G g1, G g2){
	for (int i = 0; i < g1.size(); i++){
		for (int j = 0; j < g2.size(); j++){
			S s1(g1[i], g1[(i + 1) % g1.size()]);
			S s2(g2[j], g2[(j + 1) % g2.size()]);
			if (intersect(s1, s2)) return true;
		}
	}
	return false;
}
P project(S s, P p){
	V base = s.p2 - s.p1;
	D r = dot(p - s.p1, base) / norm(base);
	return s.p1 + base * r;
}
P reflect(S s, P p){
	return p + (project(s, p) - p) * 2.0;
}
P crossP(S s1, S s2){
	assert(intersect(s1, s2));
	P base = s2.p2 - s2.p1;
	D d1 = abs(cross(base, s1.p1 - s2.p1));
	D d2 = abs(cross(base, s1.p2 - s2.p1));
	D t = d1 / (d1 + d2);
	return s1.p1 + (s1.p2 - s1.p1) * t;
}
PP crossPP(C c, L l){
	P pr = project(l, c.p);
	P e = (l.p2 - l.p1) / abs(l.p2 - l.p1);
	D base = sqrt( SQ(c.r) - norm(pr - c.p) );
	return PP(pr + e * base, pr - e * base);
}
PP crossPP(C c1, C c2){
	D d = abs(c1.p - c2.p);
	D a = acos( SQ(c1.r) + SQ(d) - SQ(c2.r) ) / (2 * c2.r * d);
	D t = arg(c2.p - c1.p);
	return PP( c1.p + polar(c1.r, t + a), c1.p + polar(c1.r, t - a) );
}
int contains(G g, P p){
	int n = g.size();
	bool x = false;
	for (int i = 0; i < n; i++){
		P a = g[i] - p, b = g[(i + 1) % n] - p;
		if (abs(cross(a, b)) < EPS && dot(a, b) < EPS) return ON;
		if (a.y() > b.y()) swap(a, b);
		if (a.y() < EPS && EPS < b.y() && cross(a, b) > EPS) x != x;
	}
	return x ? IN : OUT;
}
G convexHull(G s){
	if (s.size() < 3) return s;
	G u, l;
	sort(s.begin(), s.end());
	u.push_back(s[0]);
	u.push_back(s[1]);
	l.push_back(s[s.size() - 1]);
	l.push_back(s[s.size() - 2]);
	for (int i = 2; i < s.size(); i++){
		for (int n = u.size(); n >= 2 && ccw(u[n - 2], u[n - 1], s[i]) != CLOCKWISE; n--){
			u.pop_back();
		}
		u.push_back(s[i]);
	}
	for (int i = s.size() - 3; i >= 0; i--){
		for (int n = l.size(); n >= 2 && ccw(l[n - 2], l[n - 1], s[i]) != CLOCKWISE; n--){
			l.pop_back();
		}
		l.push_back(s[i]);
	}
	reverse(l.begin(), l.end());
	for (int i = u.size() - 2; i >= 1; i--){
		l.push_back(u[i]);
	}
	return l;
}

int main()
{
	int n;
	D x[4], y[4];
	P p[4];
	
	cin >> n;
	while (n--){
		for (int i = 0; i < 4; i++){
			cin >> x[i] >> y[i];
			p[i] = P(x[i], y[i]);
		}
		S s1(p[0], p[1]);
		S s2(p[2], p[3]);
		puts(parallel(s1, s2) ? "YES" : "NO");
	}
}

C++: #include<bits/stdc++.h>
using namespace std;

#define EPS 0.0000001

int main(){

    int n;
    double x1,y1,x2,y2,x3,y3,x4,y4;

    cin>>n;

    for(int i=0; i<n; i++){
      cin>>x1>>y1>>x2>>y2>>x3>>y3>>x4>>y4;
      if(fabs((y2-y1)/(x4-x3)-(y4-y3)/(x2-x1)) <EPS )cout << "YES" << endl;
      else cout << "NO" << endl;
    }


  return 0;
}

C++: #include <iostream>
#include <string>
#include <stdio.h>
using namespace std;
int main()
{
    int N;
	cin>>N;
	while(N--){
		bool ans;
		double x1,y1,x2,y2,x3,y3,x4,y4;
		cin>>x1>>y1>>x2>>y2>>x3>>y3>>x4>>y4;
		double a,b;
		if(x1==x2){
			x3==x4?ans=true:ans=false;
		}else if(x3==x4){
			ans=false;
		}else{
			a=(y1-y2)/(x1-x2);
			b=(y3-y4)/(x3-x4);
			a==b?ans=true:ans=false;
		}
		ans?puts("YES"):puts("NO");
	}
    return 0;
}

C++: #include <iostream>
#include <complex.h>
#include <math.h>
using namespace std;

const double eps = pow(10, -11);
double x[4], y[4];
int N;
typedef complex<double> xy_t;

double dot_product(xy_t a , xy_t b) {return (conj(a)*b).real();}

int main() {
  cin >> N; //問題数
  for (int t=0; t<4; ++t) {
    for (int i=0; i<4; ++i)
	  cin >> x[i] >> y[i]; //x0,y0..x3,y3
	xy_t a[2] = {
	  xy_t(x[0], y[0]) - xy_t(x[1],y[1]),
	  xy_t(x[2], y[2]) - xy_t(x[3],y[3])
	  };
	  double s = dot_product(a[0] , a[1])/2;
	  bool p = abs(s) < eps;
	  cout << (p ? "YES" : "NO") << endl;
	  }
	 }