Go: package main

import (
	"fmt"
	"math"
)

func main() {
	n := scanInt()
	for i := 0; i < n; i++ {
		circleTriangle()
	}
}

func scanInt() int {
	var n int
	fmt.Scanf("%d", &n)
	return n
}

func circleTriangle() {
	var x1, y1, x2, y2, x3, y3 float64
	fmt.Scanf("%f%f%f%f%f%f", &x1, &y1, &x2, &y2, &x3, &y3)
	a := 2 * (x1 - x2)
	b := 2 * (y1 - y2)
	c := 2 * (x1 - x3)
	d := 2 * (y1 - y3)
	e := x1*x1 - x2*x2 + y1*y1 - y2*y2
	f := x1*x1 - x3*x3 + y1*y1 - y3*y3

	px := (d*e - b*f) / (a*d - b*c)
	py := (a*f - c*e) / (a*d - b*c)

	r := math.Sqrt((x1-px)*(x1-px) + (y1-py)*(y1-py))
	fmt.Printf("%.3f %.3f %.3f\n", px, py, r)
}

C++: #include <iostream>
#include <iomanip>
#include <vector>
#include <cmath>
using namespace std;
typedef vector <double> vd;
typedef vector <vd> vvd;

int equation(vvd &A){
    int n1=3;
	for (int i1=0; i1<n1; i1++){
		int j1=i1;
		if (A[j1][i1]==0)
			for (int j2=j1+1; j2<n1; j2++)
				if (A[j2][i1]!=0){
					for (int i3=0; i3<n1+1; i3++)
						swap(A[j2][i3], A[j1][i3]);
					break;
				}
		double tmp = A[j1][i1];
		for (int i2=0; i2<n1+1; i2++)
			A[j1][i2]/=tmp;

		for (int j2=0; j2<n1; j2++){
			if (j2==j1) continue;
			tmp = A[j2][i1];
			for (int i2=0; i2<n1+1; i2++)
				A[j2][i2] -= tmp * A[j1][i2];
		}
	}

    return 0;
}

int main(void){
    int n=0;
	double x=0, y=0, x0=0, y0=0, r=0;
	vvd A(3, vd(4));

	cin>>n;
	for (int i=0; i<n; i++){
		for (int j=0; j<3; j++){
			cin>>x>>y;
			A[j][0] = x;
			A[j][1] = y;
			A[j][2] = 1;
			A[j][3] = -(x*x + y*y);
		}
		equation(A);

		x0 = -A[0][3] / 2;
		y0 = -A[1][3] / 2;
		r = sqrt(pow(x-x0, 2) + pow(y-y0, 2));

		cout<<fixed<<setprecision(3);
		cout<<x0<<" "<<y0<<" "<<r<<endl;
	}
    return 0;
}

C++: #include<iostream>
#include<stdio.h>
#include<math.h>
using namespace std;
int main()
{
long n,i;
double x1,y1,x2,y2,x3,y3,Px,Py,r,a1,b1,c1,a2,b2,c2;
cin>>n;
for(i=0;i<n;i++){
cin>>x1>>y1>>x2>>y2>>x3>>y3;
a1=(x2-x1)*2;
b1=(y2-y1)*2;
c1=x1*x1-x2*x2+y1*y1-y2*y2;
a2=(x3-x1)*2;
b2=(y3-y1)*2;
c2=x1*x1-x3*x3+y1*y1-y3*y3;
Px=(b1*c2-b2*c1)/(a1*b2-a2*b1);
Py=(c1*a2-c2*a1)/(a1*b2-a2*b1);
r=sqrt((x1-x)*(x1-x)+(y1-y)*(y1-y));
printf("%.3f %.3f %.3f\n",Px,Py,r);
}
return 0;
}

C++: #include <iostream>
#include <vector>
#include <algorithm>
#include <map>
#include <cmath>
#include <complex>
#include <iomanip>
using namespace std;
#define rep(i,n) for (int i=0; i < (n); i++)

typedef double D;
typedef complex<D> P;
typedef pair<P, P> L;
typedef vector<P> VP;
const D EPS = 1e-9;
#define X real()
#define Y imag()
#define LE(n,m) ((n) < (m) + EPS)
#define GE(n,m) ((n) + EPS > (m))
#define EQ(n,m) (abs((n)-(m)) < EPS)

D cross(P a, P b) {		// (2)
  return (conj(a)*b).Y;
}

P crosspointLL(P a1, P a2, P b1, P b2) { // (16)
  D d1 = cross(b2-b1, b1-a1);
  D d2 = cross(b2-b1, a2-a1);
  if (EQ(d1, 0) && EQ(d2, 0)) return a1;
  return a1 + d1/d2*(a2-a1);
}

P circumcenter(P a, P b, P c) {
  a = (a-c)*0.5;
  b = (b-c)*0.5;
  return c + crosspointLL(a, a*P(1,1), b, b*P(1,1));
}

int main() {
  P a1, a2, a3;
  int n;
  cin >> n;
  for (int i = 0; i < n; i++) {
    double x1, y1, x2, y2, x3, y3;
    cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3;
    a1 = P(x1, y1);
    a2 = P(x2, y2);
    a3 = P(x3, y3);
    P ans = circumcenter(a1, a2, a3);
    std::cout << fixed << setprecision(3) << ans.X << " " << ans.Y << " " << abs(ans-a1) << std::endl;
  }

}

C++: #include <iostream>
#include <cmath>
#include <cstdio>
#define MAX_N 20
using namespace std;

void swap(double &x,double &y){
	double t;
	t=x;
	x=y;
	y=t;
}

double cut4(double x){
	double temp=x*pow(10,3);
	temp=double(int(temp+0.5));
	return temp*pow(10,-3);
}

int main(){
	int n;
	double x1,x2,x3,y1,y2,y3,px[MAX_N],py[MAX_N];
	double a,b,c,d,r[MAX_N];
	cin>>n;
	for(int i=0;i<n;i++){
		cin>>x1>>y1>>x2>>y2>>x3>>y3;
		if(x1==x2){
			swap(x2,x3);
			swap(y2,y3);
		}else if(x2==x3){
			swap(x1,x2);
			swap(y1,y2);
		}
		a=(y2-y1)/(x2-x1);
		c=(y3-y2)/(x3-x2);
		if(a&&c){
			a=-1/a;
			c=-1/c;
			b=(y1+y2)/2-a*(x1+x2)/2;
			d=(y2+y3)/2-c*(x2+x3)/2;
			px[i]=(b-d)/(c-a);
			py[i]=(b*c-a*d)/(c-a);
		}else if(!a){
			c=-1/c;
			d=(y2+y3)/2-c*(x2+x3)/2;
			px[i]=(x1+x2)/2;
			py[i]=c*(x1+x2)/2+d;
		}else if(!c){
			a=-1/a;
			b=(y1+y2)/2-a*(x1+x2)/2;
			px[i]=(x2+x3)/2;
			py[i]=a*(x2+x3)/2+b;
		}

		r[i]=sqrt((px[i]-x1)*(px[i]-x1)+(py[i]-y1)*(py[i]-y1));	
	}
	for(int i=0;i<n;i++) printf("%.3lf %.3lf %.3lf\n",cut4(px[i]),cut4(py[i]),cut4(r[i])); 
	return 0;
}

C++: #include <iostream>
 #include <math.h>
 #include <string>
using namespace std;

int main() {
	int n;
	cin>>n;
	for(int h=0;h<n;h++){
double x1,y1,x2,y2,x3,y3,x2m,x3m,y2m,y3m,x21,y21,x31,y31,xy21,xans,yans;
cin>>x1>>y1>>x2>>y2>>x3>>y3;
	x2m=(x1+x2)/2;
	y2m=(y1+y2)/2;
	x3m=(x1+x3)/2;
	y3m=(y1+y3)/2;
	x21=x2-x1;
	x31=x3-x1;
	y21=y2-y1;
	y31=y3-y1;
	
	
if(y1!=y2){
	xy21=x21/y21;
	xans=(x31*x3m+y31*xy21*x2m+y3m-y2m)/(x31+y31*xy21);
	yans=xy21*(xans-x2m)+y2m;
}	
else{
	xans=x2m;
	yans=(x3m-xans)*x31/y31+y3m;
}
double r;
r=sqrt((xans-x1)*(xans-x1)+(yans-y1)*(yans-y1));
double x=xans,y=yans;
	printf("%.3f %.3f %.3f\n",xans,yans,r);
}

	return 0;
}

C++: /* {{{ Shinobu kawaii */
/*
  ______   __        _                  __                 
.' ____ \ [  |      (_)                [  |                
| (___ \_| | |--.   __   _ .--.   .--.  | |.--.   __   _   
 _.____`.  | .-. | [  | [ `.-. |/ .'`\ \| '/'`\ \[  | | |  
| \____) | | | | |  | |  | | | || \__. ||  \__/ | | \_/ |, 
 \______.'[___]|__][___][___||__]'.__.'[__;.__.'  '.__.'_/ 
                                                           
*/
/* }}} */
/* include {{{ */
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
#include <climits>
#include <iostream>
#include <vector>
#include <string>
#include <sstream>
#include <algorithm>
#include <utility>
#include <set>
#include <map>
#include <stack>
#include <queue>
#include <deque>
#include <functional>
using namespace std;
/* }}} */

// #define int long long

/* cpp template {{{ */
/* short */
#define pb push_back
#define mp make_pair
#define print(x) cout << x << '\n'
#define Fi first
#define Se second

/* REPmacro */
#define REPS(i, a, n) for (int i = (a); i < (n); i++)
#define REP(i, n) for (int i = 0; i < (n); i++)
#define RREP(i, n) for (int i = 1; i <= (n); i++)
#define DEPS(i, a, n) for (int i = (a); i >= n; i--)
#define DEP(i, n) for (int i = (n); i >= 0; i--)

/* typedef */
typedef long long ll;
typedef unsigned long long ull;
typedef vector<int> vi;
typedef vector<vector<int> > vii;
typedef pair<int, int> pii;

/* const */
const int INF = 999999999;
const double EPS = 1e-12;
const int dx[] = {0, 1, 0, -1, 1, -1, 1, -1}, dy[] = {1, 0, -1, 0, 1, -1, -1, 1};

/* func */
inline bool is_uruu(int y) {return (y % 4 == 0 && (y % 100 != 0 || y % 400 == 0));}
inline bool inside(int y, int x, int H, int W) {return (y >= 0 && x >= 0 && y < H && x < W);}

/* }}} */

#define sq(x) ((x) * (x))

signed main()
{
  //cin.tie(0);
  //ios::sync_with_stdio(false);

  int n;
  cin >> n;

  while (n--){
    double x1, y1, x2, y2, x3, y3;
    cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3;

    double a = 2 * (x1 - x2), b = 2 * (y1 - y2),
           c = 2 * (x1 - x3), d = 2 * (y1 - y3);

    double y = (c * (sq(x1) * sq(y1) - sq(x2) - sq(y2)) - a * (sq(x1) + sq(y1) - sq(x3) - sq(y3))) / (c * b == a * d ? EPS : c * b - a * d);
    double x = (sq(x1) + sq(y1) - sq(x3) - sq(y3) - d * y) / (c == 0 ? EPS : c);
    double r = sqrt(sq(x - x1) + sq(y - y1));
    printf("%.3f %.3f %.3f\n", x, y, r);
  }

  return (0);
}