Go: package main

import (
	"fmt"
	"math"
)

func main() {
	n := scanInt()
	for i := 0; i < n; i++ {
		circleTriangle()
	}
}

func scanInt() int {
	var n int
	fmt.Scanf("%d", &n)
	return n
}

func circleTriangle() {
	var x1, y1, x2, y2, x3, y3 float64
	fmt.Scanf("%f%f%f%f%f%f", &x1, &y1, &x2, &y2, &x3, &y3)
	a := 2 * (x1 - x2)
	b := 2 * (y1 - y2)
	c := 2 * (x1 - x3)
	d := 2 * (y1 - y3)
	e := x1*x1 - x2*x2 + y1*y1 - y2*y2
	f := x1*x1 - x3*x3 + y1*y1 - y3*y3

	px := (d*e - b*f) / (a*d - b*c)
	py := (a*f - c*e) / (a*d - b*c)

	r := math.Sqrt((x1-px)*(x1-px) + (y1-py)*(y1-py))
	fmt.Printf("%.3f %.3f %.3f\n", px, py, r)
}

C++: #include <iostream>
#include <cstdio>
#include <cmath>

void gradcut(double *a,double *b,double x1,double y1,double x2,double y2);

int main() {
    double x[3],y[3],a[2],b[2],rx,ry,r;
    int n;
    std::cin >> n;
    for(int j=0;j<n;j++){
        int am=0,add=1;;
        for(int i=0;i<3;i++) std::cin >> x[i] >> y[i];
        for(int i=0;i<3;i++){
            if(i==2) add=-2;
            if(x[i]!=x[i+add]&&y[i]!=y[i+add]){
                gradcut(&a[am],&b[am],x[i],x[i+add],y[i],y[i+add]);
                am++;
                if(am>2) break;
            }else if(x[i]==x[i+add]){
                a[am]=0;
                b[am]=(y[i]+y[i+add])/2;
                am++;
                if(am>2) break;
            }
        }


        rx = (b[1]-b[0])/(a[0]-a[1]);
        ry = a[0]*rx+b[0];
        r=sqrt((x[0]-rx)*(x[0]-rx)+(y[0]-ry)*(y[0]-ry));
        printf("%.3f %.3f %.3f\n",rx,ry,r);
    }
    return 0;
}

void gradcut(double *a,double *b,double x1,double x2,double y1,double y2){

    *a=(y2-y1)/(x2-x1);
    *b=y1-*a*x1;
}

C++: #include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
#include <climits>
#include <cfloat>
#include <ctime>
#include <cassert>
#include <map>
#include <utility>
#include <set>
#include <iostream>
#include <memory>
#include <string>
#include <vector>
#include <algorithm>
#include <functional>
#include <sstream>
#include <complex>
#include <stack>
#include <queue>
#include <numeric>
#include <list>
#include <iomanip>
  
using namespace std;
  
#if __GNUC__
#include <tr1/unordered_map>
#include <tr1/unordered_set>
using namespace tr1;
#else
#include <unordered_map>
#include <unordered_set>
#endif
  
  
  
#ifdef _MSC_VER
#define __typeof__ decltype
template <class T> int popcount(T n) { return n ? 1 + popcount(n & (n - 1)) : 0; }
#endif
#ifdef __GNUC__
template <class T> int popcount(T n);
template <> int popcount(unsigned int n) { return __builtin_popcount(n); }
template <> int popcount(int n) { return __builtin_popcount(n); }
template <> int popcount(unsigned long long n) { return __builtin_popcountll(n); }
template <> int popcount(long long n) { return __builtin_popcountll(n); }
#endif
  
#define rep (i, n) for (int i = 0; i < (int)n; ++i)
#define foreach(it, c) for (__typeof__((c).begin()) it=(c).begin(); it != (c).end(); ++it)
#define rforeach(it, c) for (__typeof__((c).rbegin()) it=(c).rbegin(); it != (c).rend(); ++it)
#define all(c) (c).begin(), (c).end()
#define rall(c) (c).rbegin(), (c).rend()
#define CL(arr, val) memset(arr, val, sizeof(arr))
#define MEMCPY(dest, src) memcpy(dest, src, sizeof(src))
  
  
template <class T> void max_swap(T& a, const T& b) { a = max(a, b); }
template <class T> void min_swap(T& a, const T& b) { a = min(a, b); }
  
typedef long long ll;
typedef pair<int, int> pint;
  
template <class T> string to_s(const T& a) { ostringstream os; os << a; return os.str(); }
  
const double EPS = 1e-8;
const double PI = acos(-1.0);
const int dx[] = { 0, 1, 0, -1 };
const int dy[] = { 1, 0, -1, 0 };
bool valid_pos(int x, int y, int w, int h) { return 0 <= x && x < w && 0 <= y && y < h; }
  
template <class T> void print(T a, int n, int br = 1, const string& deli = ", ") { cout << "{ "; for (int i = 0; i < n; ++i) { cout << a[i]; if (i + 1 != n) cout << deli; } cout << " }"; while (br--) cout << endl; }
template <class T> void print(const vector<T>& v, int br = 1, const string& deli = ", ") { print(v, v.size(), br, deli); }
template <class T> void print2d(T a, int w, int h, int width = -1, int br = 1) { for (int i = 0; i < h; ++i) { for (int j = 0; j < w; ++j) {    if (width != -1) cout.width(width); cout << a[i][j] << ' '; } cout << endl; } while (br--) cout << endl; }
  
template <class T> void input(int n, T& a) { for (int i = 0; i < n; ++i) cin >> a[i]; }
template <class T, class U> void input(int n, T& a, U& b) { for (int i = 0; i < n; ++i) cin >> a[i] >> b[i]; }
template <class T> vector<T> input(int n) { vector<T> res(n); for (int i = 0; i < n; ++i) cin >> res[i]; return res; }
 
 
 
 const double EPS_FOR_LIB = 1e-9;
typedef double geo_type;
typedef complex<geo_type> Point;
typedef vector<Point> Poly;
namespace std
{
	bool operator<(const Point& a, const Point& b)
	{
		return a.real() != b.real() ? a.real() < b.real() : a.imag() < b.imag();
	}
	std::istream& operator>>(std::istream& is, Point& p)
	{
		geo_type a, b; is >> a >> b;
		p = Point(a, b);
		return is;
	}
	std::ostream& operator<<(std::ostream& os, Point& p)
	{
		return os << "(" << p.real() << ", " << p.imag() << ")";
	}
};
struct Line
{
	Point a, b;
	Line(Point a, Point b) : a(a), b(b) { }
	Line() { }
};

geo_type dot(const Point& a, const Point& b)
{
	return a.real() * b.real() + a.imag() * b.imag();
}
geo_type cross(const Point& a, const Point& b)
{
	return a.real() * b.imag() - a.imag() * b.real();
}
bool is_on_seg(const Line& seg, const Point& p)
{
	return abs(seg.a - p) + abs(p - seg.b) < abs(seg.a - seg.b) + EPS_FOR_LIB;
}
bool intersect_SS(const Line& seg1, const Line& seg2)
{
	return cross(seg1.b - seg1.a, seg2.a - seg1.a) * cross(seg1.b - seg1.a, seg2.b - seg1.a) < -EPS_FOR_LIB
		&& cross(seg2.b - seg2.a, seg1.a - seg2.a) * cross(seg2.b - seg2.a, seg1.b - seg2.a) < -EPS_FOR_LIB
		|| is_on_seg(seg1, seg2.a)
		|| is_on_seg(seg1, seg2.b)
		|| is_on_seg(seg2, seg1.a)
		|| is_on_seg(seg2, seg1.b);
}
Point cross_point_SS(const Line& seg1, const Line& seg2)
{
#ifdef DEBUG
	if (!intersect_SS(seg1, seg2))
	{
		cerr << "cross_point_SS: 前提条件満たしてない" << endl;
		exit(1);
	}
#endif

	double a = abs(cross(seg1.b - seg1.a, seg2.a - seg1.a));
	double b = abs(cross(seg1.b - seg1.a, seg2.b - seg1.a));

	double t = a / (a + b);
	return seg2.a + t * (seg2.b - seg2.a);
}
bool is_parallel(const Line& line1, const Line& line2)
{
	return cross(line1.b - line1.a, line2.b - line2.a) < EPS_FOR_LIB;
}
Point cross_point_LL(const Line& line1, const Line& line2)
{
#ifdef DEBUG
	if (is_parallel(line1, line2))
	{
		cerr << "cross_point_LL: 前提条件満たしてない" << endl;
		exit(1);
	}
#endif
	Point a = line1.b - line1.a, b = line2.b - line2.a;
	double p = cross(b, line2.a - line1.a);
	double q = cross(b, a);
	return line1.a + p / q * a;
}
int main()
{
	int n;
	cin >> n;
	while (n--)
	{
		Point p[3];
		input(3, p);

		Point d1 = (p[1] - p[0]) * Point(0, 1) * 1e-5;
		Point d2 = (p[2] - p[1]) * Point(0, 1) * 1e-5;
		Point a = (p[0] + p[1]) / 2.0;
		Point b = (p[1] + p[2]) / 2.0;
		Line f(a, a + -d1), g(b, b + -d2);
		
		Point center = cross_point_LL(f, g);

		printf("%.3f %.3f %.3f\n", center.real(), center.imag(), abs(center - p[0]));
	}
}

C++: #include <iostream>
#include <cstdio>
using namespace std;

double marume( double x ){
	long long t = x * 1000 + 0.5;
	return t/1000.0;
}

int main(){
	int n;
	double tx, ty, x1, y1, x2, y2;
	
	cin >> n;
	while(n--){
		cin >> tx >> ty >> x1 >> y1 >> x2 >> y2;
		x1 -= tx; y1 -= ty;
		x2 -= tx; y2 -= ty;
		
		double dist1 = x1 * x1 + y1 * y1;
		double dist2 = x2 * x2 + y2 * y2;
		x1 *= 2; y1 *= 2;
		y1 *= 2; y2 *= 2;
		
		double detA = x1 * y2 - x2 * y1;
		double detX = dist1 * y2 - y1 * dist2;
		double detY = x1 * dist2 - dist1 * x1;
		double x = detX / detA;
		double y = detY / detA;
		double r = hypot(x, y);
		
		x = marume(x);
		y = marume(y);
		r = marume(r);
		printf("%.3f %.3f %.3f\n", x, y, r);
	}
	return 0;
}