Go: package main

import (
	"fmt"
	"math"
)

func main() {
	n := scanInt()
	for i := 0; i < n; i++ {
		cal()
	}
}

func scanInt() int {
	var n int
	fmt.Scanf("%d", &n)
	return n
}

func cal() {
	var x1, y1, x2, y2, x3, y3 float64
	fmt.Scanf("%f%f%f%f%f%f", &x1, &y1, &x2, &y2, &x3, &y3)
	a := 2 * (x1 - x2)
	b := 2 * (y1 - y2)
	c := 2 * (x1 - x3)
	d := 2 * (y1 - y3)
	e := x1*x1 - x2*x2 + y1*y1 - y2*y2
	f := x1*x1 - x3*x3 + y1*y1 - y3*y3

	px := (d*e - b*f) / (a*d - b*c)
	py := (a*f - c*e) / (a*d - b*c)

	r := math.Sqrt((x1-px)*(x1-px) + (y1-py)*(y1-py))
	fmt.Printf("%.3f %.3f %.3f\n", px, py, r)
}

C++: #include <iostream>
#include <cstdio>
#include <cmath>

using namespace std;

#define EPS 1e-9

struct P {
	double x, y;
};

double abs(P p) {
	return sqrt(p.x * p.x + p.y * p.y);
}
double dot(P p1, P p2) {
	return p1.x * p2.x + p1.y * p2.y;
}
double xx(double r) {
	return r*r;
}

int main() {
	int n; cin >> n;
	for (int t = 0; t < n; ++t) {
		double x1, x2, x3, y1, y2, y3;
		cin >> x1 >> y1;
		cin >> x2 >> y2;
		cin >> x3 >> y3;

		P a = (P){ x2 - x1, y2 - y1 };
		P b = (P){ x3 - x2, y3 - y2 };
		P c = (P){ x1 - x3, y1 - y3 };

		double R =  abs(a) / (sqrt(1 - xx(dot(b, c) / abs(b) / abs(c))) * 2);
		double l = sqrt( R*R - xx(abs(c)/2) );
		double gx = (x1+x3)/2, gy = (y1+y3)/2;
		P e = (P){ -c.y/abs(c), c.x/abs(c) };
		P eg = (P){ e.x * l, e.y * l };
		P g1 = (P){ gx + eg.x, gy + eg.y };
		P g2 = (P){ gx - eg.x, gy - eg.y };
		if ( abs(xx(x1-g1.x) + xx(y1-g1.y) - R) < EPS ) gx = g1.x, gy = g1.y;
		else gx = g2.x, gy = g2.y;
		printf("%.3f %.3f %.3f\n", gx, gy, R);
	}
}

C++: /*
NOTE :
*min_element(.begin(),.end())
*max_element(.begin(),.end())
priority_queue<> pq
 push()  pop() size()  top()
map<>
 find() begin() end() insert(map<>::value_type())
pair<>
sort(.begin(), .end())
sort(arr, arr+N)
sort(a, a+N, greater<int>())
binary_search(vc.begin(), vc.end(), x)  //binary_search???true, false?????????
vector<int>::iterator lit = lower_bound(vc.begin(), vc.end(), x);
  lower_bound?????????????????????"??\???"????????????????????????????????????????????¬???????????????
vector<int>::iterator uit = upper_bound(vc.begin(), vc.end(), x);
  upper_bound????????????????????????"?¶???????"?????????????????????????????????????????¬???????????????
*/
#include <iostream>
#include <cstdio>
#include <climits>
#include <cmath>
#include <cassert>
#include <algorithm>
#include <valarray>
#include <utility>
#include <vector>
#include <string>
#include <stack>
#include <queue>
#include <map>
#include <set>

#define MAX 100
#define INF 1<<20
#define LLINF 10e12 // 1<<31 // 2^31
#define REP(i,n) for(int i=0;i<n;i++)
#define REP2(i,a,n) for(int i=(a);i<(n);i++)
#define SET(a,c) memset(a,c,sizeof a)
#define FOR(i,c) for(__typeof((c).begin())i=(c).begin();i!=(c).end();++i)
#define FOREACH(i,c) for(auto (i) : (c))
#define BIT(i,j) ((i)>>(j))&1
#define ALL(o) (o).begin(), (o).end()
#define ERASE(o) (o).erase(unique(ALL((o))), (o).end());

using namespace std;
typedef long long ll;
typedef valarray<int> array_t;
/////
template <class T>
void printMartix(valarray<valarray<T> > &A)
{
  int n = A.size();
  int m = A[0].size();
  REP(i,n){{REP(j,n) cout << A[i][j] << " ";} cout << endl;}
  cout << endl;
}

template <class T>
void printArray(valarray<T> &A)
{
  int n = A.size();
  REP(i,n) cout << A[i] << " ";
  cout << endl << endl;
}

template <class T>
bool solution(valarray<valarray<T> > &A, valarray<T> &b)
{
  int n = A.size();
  REP(i,n)
  {
    T a;
    //printMartix(A);
    //printArray(b);
    REP2(u,i,n)
    {
      a = A[u][i];
      if(a == 0) continue;
      else
      {
        if(u != i)
        {
          swap(A[i],A[u]);
          swap(b[i],b[u]);
        }
        break;
      }
      if(u == n-1) return false;
    }
    A[i] /= (1.0 * a);
    b[i] /= (1.0 * a);
    REP(j,n)
    {
      if(j == i) continue;
      b[j] -= b[i] * A[j][i];
      A[j] -= A[i] * A[j][i];
    }
    //printMartix(A);
    //printArray(b);
  }
  return true;
}

/////
int main()
{
  cin.tie(0);
  ios::sync_with_stdio(false);
  // FROM HERE
  int n; cin >> n;
  REP(u,n)
  {
    double x[3], y[3]; REP(i,3) cin >> x[i] >> y[i];
    valarray<valarray<double> > A(valarray<double>(0.0,3),3);
    valarray<double> b(0.0,3);
    REP(i,3)
    {
      A[i][0] = x[i];
      A[i][1] = y[i];
      A[i][2] = 1;
      b[i] = -(x[i]*x[i] + y[i]*y[i]);
    }
    if(solution(A,b))
    {
      double cx = -b[0] * 0.5;
      double cy = -b[1] * 0.5;
      double r = sqrt((x[0]-cx)*(x[0]-cx)+(y[0]-cy)*(y[0]-cy));
      printf("%.3lf %.3lf %.3lf\n",cx,cy,r);
    }
    else cout << "no solution" << endl;
  }
  return 0;
}