Go: package main

import (
	"bufio"
	"fmt"
	"io"
	"math"
	"os"
	"strconv"
	"strings"

)


func main() {
	solve(os.Stdin, os.Stdout)
}

type ReaderEx struct {
	baseScanner *bufio.Scanner
	words       []string
	nextWordIdx func() int
	initWordIdx func(int)
}

func NewScannerEx(stdin io.Reader) *ReaderEx {
	var this ReaderEx
	var idx int
	var wordsCnt int
	this.baseScanner = bufio.NewScanner(stdin)
	this.baseScanner.Buffer(make([]byte, 0), 1E+11)
	this.nextWordIdx = func() int {
		cur := idx
		idx = (idx + 1) % wordsCnt
		return cur
	}
	this.initWordIdx = func(wc int) {
		idx = 0
		wordsCnt = wc
	}
	return &this
}

func (me *ReaderEx) Scan(doSplit bool) (isScanned bool) {
	isScanned = me.baseScanner.Scan()
	if doSplit {
		me.words = strings.Fields(me.baseScanner.Text())
	} else {
		me.words = []string{me.baseScanner.Text()}
	}
	me.initWordIdx(len(me.words))
	return
}

func (me *ReaderEx) nextBytes() []byte {
	return []byte(me.words[me.nextWordIdx()])
}
func (me *ReaderEx) nextString() string {
	return me.words[me.nextWordIdx()]
}

type StringArray []string

func (me *ReaderEx) nextStringArray() StringArray {
	return me.words[me.nextWordIdx():]
}

func (me StringArray) toStrings() []string {
	return me
}

func (me StringArray) toInts() []int {
	strValues := me.toStrings()
	values := make([]int, len(strValues))
	for i, v := range strValues {
		n, err := strconv.Atoi(v)
		if err != nil {
			panic(err)
		}
		values[i] = n
	}
	return values
}
func (me *ReaderEx) nextInt() int {
	n, err := strconv.Atoi(me.words[me.nextWordIdx()])

	defer func() {
		if err != nil {
			panic(fmt.Sprintf("getInt(%d)", n))
		}
	}()
	return n
}

func pow(x, y, mod int) (ans int) {

	ans = 1
	for bit := 1 << uint(math.Floor(math.Log2(float64(y)))); ; bit >>= 1 {
		if y&bit != 0 {
			ans *= x
			if mod > 0 {
				ans %= mod
			}
		}
		if bit <= 1 {
			return
		}
		ans *= ans
		if mod > 0 {
			ans %= mod
		}
	}
}

type factType struct {
	prime int
	count int
}

func fact(n int) (facts []*factType) {

	for i := 2; i*i <= n; i++ {
		if n%i == 0 {
			fa := factType{prime: i}
			for n%fa.prime == 0 {
				n /= fa.prime
				fa.count++
			}
			facts = append(facts, &fa)
		}
	}
	if n > 1 {
		facts = append(facts, &factType{prime: n, count: 1})
	}
	return facts
}
func dec2bin(n int) (ret []bool) {
	for bit := 1 << uint(math.Floor(math.Log2(float64(n)))); ; bit >>= 1 {
		ret = append(ret, n&bit != 0)

		if bit <= 1 {
			return
		}
	}

}

func abs(v int) int {
	if v < 0 {
		v = -v
	}
	return v
}

func b2i(b bool) (i int) {
	if b {
		i = 1
	} else {
		i = 0
	}
	return
}

func solve(stdin io.Reader, stdout io.Writer) {

	r := NewScannerEx(stdin)
	r.Scan(true)
	n := r.nextInt()

	type Vec struct {
		x, y float64
	}
	vec := func(a, b Vec) Vec { return Vec{b.x - a.x, b.y - a.y} }
	unv := func(a Vec) Vec { return Vec{-a.y, a.x} }
	cdot := func(a, b Vec) float64 { return a.x*b.x + a.y*b.y }
	times := func(t float64, a Vec) Vec { return Vec{t * a.x, t * a.y} }
	add := func(a, b Vec) Vec { return Vec{a.x + b.x, a.y + b.y} }
	for i := 0; i < n; i++ {

		r.Scan(true)
		nextFloat64 := func() (ret float64) { fmt.Sscanf(r.nextString(), "%f", &ret); return }
		a1, a2, a3 := Vec{nextFloat64(), nextFloat64()}, Vec{nextFloat64(), nextFloat64()}, Vec{nextFloat64(), nextFloat64()}
		unv23 := unv(vec(a2, a3))
		v12 := vec(a1, a2)
		v31 := vec(a3, a1)
		s := cdot(v12, v31) / 2 / cdot(v12, unv23)
		c := add(times(.5, add(a2, a3)), times(s, unv23))
		v1c := vec(a1, c)
		fmt.Fprintf(stdout, "%.3f %.3f %.3f\n", c.x, c.y, math.Sqrt(v1c.x*v1c.x+v1c.y*v1c.y))
	}
}

C++: #include<iostream>
#include<cmath>
#include<cstdio>

using namespace std;

struct point{
  double x, y;
};

struct circle{
  point p;
  double r;
};

circle circumscribed_circle(point p, point q, point r){
  double a[2],b[2],c[2];
  circle res;
    
    a[0]=2*(q.x-p.x);
    b[0]=2*(q.y-p.y);
    c[0]=p.x*p.x-q.x*q.x+p.y*p.y-q.y*q.y;
    
    a[1]=2*(r.x-p.x);
    b[1]=2*(r.y-p.y);
    c[1]=p.x*p.x-r.x*r.x+p.y*p.y-r.y*r.y;
    
    res.p.x=(b[0]*c[1]-b[1]*c[0])/(a[0]*b[1]-a[1]*b[0]);
    res.p.y=(c[0]*a[1]-c[1]*a[0])/(a[0]*b[1]-a[1]*b[0]);
 
    res.r=sqrt(pow(fabs(p.x-res.p.x),2)+pow(fabs(p.y-res.p.y),2));
    
    return res;
}

int main(void) {
  
  int n;
  point in[3];
  circle ans;
 
  cin >> n;
  
  while(n--){
    for(int i=0;i<3;i++)
      cin >> in[i].x >> in[i].y;

    ans=circumscribed_circle(in[0], in[1], in[2]);

    printf("%.3f %.3f %.3f\n",ans.p.x,ans.p.y,ans.r);
  }
  
  return 0;
}

C++: #include<iostream>
#include<cmath>
#include<algorithm>
#include<iomanip>
#include<cstdio>
using namespace std;
class Point {
public:
	double x, y;
};
double distance(Point x, Point y) {
	return pow(pow(fabs(x.x - y.x), 2) + pow(fabs(x.y - y.y), 2), 0.5);
}
int main() {
	cout << setprecision(4);
	int n;
	cin >> n;
	for (int i = 0; i < n; i++) {
		Point p[3], s;
		for (int i = 0; i < 3; i++) {
			cin >> p[i].x >> p[i].y;
		}
		double a, b, c, d, e, f;
		a = (-2)*p[0].x + 2 * p[1].x;
		b = (-2)*p[0].y + 2 * p[1].y;
		c = (-2)*p[0].x + 2 * p[2].x;
		d = (-2)*p[0].y + 2 * p[2].y;
		e = pow(p[0].x, 2) + pow(p[0].y, 2) - pow(p[1].x, 2) - pow(p[1].y, 2);
		f = pow(p[0].x, 2) + pow(p[0].y, 2) - pow(p[2].x, 2) - pow(p[2].y, 2);
		s.x = (b*f - d*e) / (a*d - b*c);
		s.y = (a*f - c*e) / (b*c - a*d);
		double k = distance(p[0], s);
		s.x = round(s.x * 1000) / 1000;
		s.y = round(s.y * 1000) / 1000;
		k = round(k * 1000) / 1000;
		printf("%.3f %.3f %.3f\n", s.x, s.y, k);
	}
	return 0;
}

C++: #include<iostream>
#include<stdio.h>
#include<math.h>
using namespace std;
struct Point{double x,y;};
double dis(Point a,Point b){
  return sqrt((a.x-b.x)*(a.x-b.x)+(a.y-b.y)*(a.y-b.y));
}
Point tri(Point a, Point b, Point c){
  double a1,a2,b1,b2,c1,c2;
  a1=2*(b.x-a.x);
  b1=2*(b.y-a.y);
  c1=a.x*a.x-b.x*b.x+a.y*a.y-b.y*b.y;
  a2=2*(c.x-a.x);
  b2=2*(c.y-a.y);
  c2=a.x*a.x-c.x*c.x+a.y*a.y-c.y*c.y;
  Point p;
  p.x=(b1*c2-b2*c1)/(a1*b2-a2*b1);
  p.y=(c1*a2-c2*a1)/(a1*b2-a2*b1);
  return p;
}
int main(){
  int n;
  cin >> n;
  int i;
  for(i=0;i<n;i++){
  Point a,b,c;
  cin >> a.x >> a.y >> b.x >> b.y >> c.x >> c.y;
  Point x = tri(a,b,c);
  printf("%.3f %.3f %.3f\n",x.x,x.y,dis(x,a));
  }
  return 0;
}

C++: #include <iostream>
#include <cmath>

using namespace std;

int main(int argc, char **argv)
{
	int n;
	float x1, y1, x2, y2, x3, y3, a1, a2, b1, b2, c1, c2;
	cin >> n;
	while(n--){
		cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3;
		a1 = 2*(x2-x1);
		b1 = 2*(y2-y1);
		c1 = x1*x1 - x2*x2 + y1*y1 - y2*y2;
		a2 = 2*(x3-x1);
		b2 = 2*(y3-y1);
		c2 = x1*x1 - x3*x3 + y1*y1 - y3*y3;
		
		x3 = (b1*c2-b2*c1)/(a1*b2-a2*b1);
		y3 = (c1*a2-c2*a1)/(a1*b2-a2*b1);
		a1 = sqrt((x1-x3)*(x1-x3)+(y1-y3)*(y1-y3));
		printf("%.3f %.3f %.3f\n", x3, y3, a1);
	}
	
	return 0;
}

C++: #include <iostream>
#include <cmath>
#include <iomanip>
using namespace std;

double det(double a, double b, double c, double d, double e, double f, double g, double h, double i){
	double delta;
	double m[3][3] = {{a, b, c},{d, e, f},{g, h, i}};
	delta = m[0][0]*m[1][1]*m[2][2];
	delta += m[2][0]*m[0][1]*m[1][2];
	delta += m[0][2]*m[1][0]*m[2][1];
	delta -= m[0][2]*m[1][1]*m[2][0];
	delta -= m[0][0]*m[1][2]*m[2][1];
	delta -= m[2][2]*m[0][1]*m[1][0];
	return delta;
}

int main(){
	int n;
	cin >> n;
	for(int i = 0; i < n; i++){
		double x1, y1, x2, y2, x3, y3, x, y, r;
		cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3;
		double d0 = det(x1, y1, 1, x2, y2, 1, x3, y3, 1);
		double d1 = det((-((x1*x1)+(y1*y1))), y1, 1, (-((x2*x2)+(y2*y2))), y2, 1, (-((x3*x3)+(y3*y3))), y3, 1);
		double d2 = det(x1, (-((x1*x1)+(y1*y1))), 1, x2, (-((x2*x2)+(y2*y2))), 1, x3, (-((x3*x3)+(y3*y3))), 1);
		double d3 = det(x1, y1, (-((x1*x1)+(y1*y1))), x2, y2, (-((x2*x2)+(y2*y2))), x3, y3, (-((x3*x3)+(y3*y3))));
		double l, m, n;
		l = d1 / d0;
		m = d2 / d0;
		n = d3 / d0;
		x = -(l / 2);
		y = -(m / 2);
		r = sqrt((l*l + m*m - (4*n)) / 4);
		cout << setprecision(4) << x << " " << y << " " << r << endl;
	}
	return 0;
}