Go: package main

import (
	"bufio"
	"fmt"
	"io"
	"math"
	"os"
	"strconv"
	"strings"

)


func main() {
	solve(os.Stdin, os.Stdout)
}

type ReaderEx struct {
	baseScanner *bufio.Scanner
	words       []string
	nextWordIdx func() int
	initWordIdx func(int)
}

func NewScannerEx(stdin io.Reader) *ReaderEx {
	var this ReaderEx
	var idx int
	var wordsCnt int
	this.baseScanner = bufio.NewScanner(stdin)
	this.baseScanner.Buffer(make([]byte, 0), 1E+11)
	this.nextWordIdx = func() int {
		cur := idx
		idx = (idx + 1) % wordsCnt
		return cur
	}
	this.initWordIdx = func(wc int) {
		idx = 0
		wordsCnt = wc
	}
	return &this
}

func (me *ReaderEx) Scan(doSplit bool) (isScanned bool) {
	isScanned = me.baseScanner.Scan()
	if doSplit {
		me.words = strings.Fields(me.baseScanner.Text())
	} else {
		me.words = []string{me.baseScanner.Text()}
	}
	me.initWordIdx(len(me.words))
	return
}

func (me *ReaderEx) nextBytes() []byte {
	return []byte(me.words[me.nextWordIdx()])
}
func (me *ReaderEx) nextString() string {
	return me.words[me.nextWordIdx()]
}

type StringArray []string

func (me *ReaderEx) nextStringArray() StringArray {
	return me.words[me.nextWordIdx():]
}

func (me StringArray) toStrings() []string {
	return me
}

func (me StringArray) toInts() []int {
	strValues := me.toStrings()
	values := make([]int, len(strValues))
	for i, v := range strValues {
		n, err := strconv.Atoi(v)
		if err != nil {
			panic(err)
		}
		values[i] = n
	}
	return values
}
func (me *ReaderEx) nextInt() int {
	n, err := strconv.Atoi(me.words[me.nextWordIdx()])

	defer func() {
		if err != nil {
			panic(fmt.Sprintf("getInt(%d)", n))
		}
	}()
	return n
}

func pow(x, y, mod int) (ans int) {

	ans = 1
	for bit := 1 << uint(math.Floor(math.Log2(float64(y)))); ; bit >>= 1 {
		if y&bit != 0 {
			ans *= x
			if mod > 0 {
				ans %= mod
			}
		}
		if bit <= 1 {
			return
		}
		ans *= ans
		if mod > 0 {
			ans %= mod
		}
	}
}

type factType struct {
	prime int
	count int
}

func fact(n int) (facts []*factType) {

	for i := 2; i*i <= n; i++ {
		if n%i == 0 {
			fa := factType{prime: i}
			for n%fa.prime == 0 {
				n /= fa.prime
				fa.count++
			}
			facts = append(facts, &fa)
		}
	}
	if n > 1 {
		facts = append(facts, &factType{prime: n, count: 1})
	}
	return facts
}
func dec2bin(n int) (ret []bool) {
	for bit := 1 << uint(math.Floor(math.Log2(float64(n)))); ; bit >>= 1 {
		ret = append(ret, n&bit != 0)

		if bit <= 1 {
			return
		}
	}

}

func abs(v int) int {
	if v < 0 {
		v = -v
	}
	return v
}

func b2i(b bool) (i int) {
	if b {
		i = 1
	} else {
		i = 0
	}
	return
}

func solve(stdin io.Reader, stdout io.Writer) {

	r := NewScannerEx(stdin)
	r.Scan(true)
	n := r.nextInt()

	type Vec struct {
		x, y float64
	}
	vec := func(a, b Vec) Vec { return Vec{b.x - a.x, b.y - a.y} }
	unv := func(a Vec) Vec { return Vec{-a.y, a.x} }
	cdot := func(a, b Vec) float64 { return a.x*b.x + a.y*b.y }
	times := func(t float64, a Vec) Vec { return Vec{t * a.x, t * a.y} }
	add := func(a, b Vec) Vec { return Vec{a.x + b.x, a.y + b.y} }
	for i := 0; i < n; i++ {

		r.Scan(true)
		nextFloat64 := func() (ret float64) { fmt.Sscanf(r.nextString(), "%f", &ret); return }
		a1, a2, a3 := Vec{nextFloat64(), nextFloat64()}, Vec{nextFloat64(), nextFloat64()}, Vec{nextFloat64(), nextFloat64()}
		unv23 := unv(vec(a2, a3))
		v12 := vec(a1, a2)
		v31 := vec(a3, a1)
		s := cdot(v12, v31) / 2 / cdot(v12, unv23)
		c := add(times(.5, add(a2, a3)), times(s, unv23))
		v1c := vec(a1, c)
		fmt.Fprintf(stdout, "%.3f %.3f %.3f\n", c.x, c.y, math.Sqrt(v1c.x*v1c.x+v1c.y*v1c.y))
	}
}

C++: #include <iostream>
#include <fstream>
#include <typeinfo>
#include <vector>
#include <cmath>
#include <set>
#include <map>
#include <string>
#include <algorithm>
#include <cstdio>
#include <queue>
#include <iomanip>
#include <cctype>
#define syosu(x) fixed<<setprecision(x)
using namespace std;
typedef long long ll;
typedef pair<int,int> P;
typedef pair<double,double> pdd;
typedef vector<int> vi;
typedef vector<vi> vvi;
typedef vector<char> vc;
typedef vector<vc> vvc;
typedef vector<bool> vb;
typedef vector<vb> vvb;
typedef vector<P> vp;
typedef vector<vp> vvp;
typedef pair<int,P> pip;
typedef vector<pip> vip;
const int inf=1<<25;
const double pi=acos(-1);
const double eps=1e-8;
const vi emp;

double add_double(double a,double b){
	if(abs(a+b)<eps*(abs(a)+abs(b))) return 0;
	return a+b;
}

struct point{
	double x,y;
	point operator+(point p){
		return point{add_double(x,p.x),add_double(y,p.y)};
	}
	point operator-(point p){
		return point{add_double(x,-p.x),add_double(y,-p.y)};
	}
	point operator*(double p){
		return point{x*p,y*p};
	}
	point operator/(double p){
		if(!p) return point{0,0}; 
		return point{x/p,y/p};
	}
	bool operator==(point p){
		return fabs(add_double(x,-p.x))<eps&&fabs(add_double(y,-p.y))<eps;
	}
	bool operator<(point p){
		if(fabs(x-p.x)>eps) return x<p.x;
		return y<p.y;
	}
};

typedef pair<point,point> pp;
typedef vector<point> VP;
const point O{0,0};

int n;
VP Tri(3);

class Geom{
	public:
	double Length(point x,point y){
		point z=y-x;
		return sqrt(z.x*z.x+z.y*z.y);
	}
	double IP(point p,point q){
		return p.x*q.x+p.y*q.y;
	}
	double CP(point p,point q){
		return p.x*q.y-q.x*p.y;
	}
	point Inter(pp  a,double x,double y){
		return (a.first*y+a.second*x)/(x+y);
	}
	point Exterior(pp a,double x,double y){
		return (a.first*-y+a.second*x)/(x-y);
	}
	point Normal(point p){
		return point{p.y,-p.x};
	}
	string Counter_Clockwise(pp a,point x){
		point A=a.second-a.first;
		point X=x-a.first;
		double ip=IP(A,X),cp=CP(A,X),Al=Length(O,A),Xl=Length(O,X);
		if(cp>eps) return "Counter_Clockwise";
		if(cp<-eps) return "Clockwise";
		if(ip<-eps) return "Online_Back";
		if(Xl<Al||fabs(Xl-Al)<eps) return "On_Segment";
		return "Online_Front";
	}
	point Projection(pp a,point x){
		point A=x-a.first,B=a.second-a.first;
		double l=Length(O,B);
		return B*IP(A,B)/(l*l)+a.first;
	}
	point Cross_Point(pp a,pp b){
		point p=Projection(a,b.first),q=Projection(a,b.second);
		double pl=Length(b.first,p),ql=Length(b.second,q);
		string S=Counter_Clockwise(a,b.first),T=Counter_Clockwise(a,b.second);
		if(S==T) return Exterior(b,pl,ql);
		else return Inter(b,pl,ql);
	}
	void Point_in(point& p){
		cin>>p.x>>p.y;
	}
	point solve(VP p){
		point a=Inter(pp(p[0],p[1]),1,1),b=Inter(pp(p[1],p[2]),1,1),c=p[1]-p[0],d=p[2]-p[1];
		return Cross_Point(pp(a,a+Normal(c)),pp(b,b+Normal(d)));
	}
};

double Rounding(double x,int y){
	double tmp=pow(10,y);
	x/=tmp;
	x+=0.5;
	x=(int)x;
	x*=tmp;
	return x;
}

int main(){
	cout<<syosu(3);
	Geom geo;
	cin>>n;
	for(int i=0;i<n;i++){
		for(VP::iterator i=Tri.begin();i!=Tri.end();i++) geo.Point_in(*i);
		point t=geo.solve(Tri);
		cout<<Rounding(t.x,-3)<<' '<<Rounding(t.y,-3)<<' '<<Rounding(geo.Length(Tri[0],t),-3)<<endl;
	}
}

C++: #include <iostream>
#include <cstdio>
#include <cmath>
using namespace std;

int main(){
	int n;
	double x1,y1,x2,y2,x3,y3,x1_2,x1_3,y1_2,y1_3,z1_2,z1_3,a,b,c,r;
	while(cin >> n){
		for(int i = 0;i < n;++i){
			cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3;
			z1_2 = (((x1 * x1) + (y1 * y1)) * -1) - (((x2 * x2) + (y2 * y2)) * -1);
			z1_3 = (((x1 * x1) + (y1 * y1)) * -1) - (((x3 * x3) + (y3 * y3)) * -1);
			x1_2 = x1 - x2;
			x1_3 = x1 - x3;
			y1_2 = y1 - y2;
			y1_3 = y1 - y3;
			a = ((y1_2 * z1_3) - (y1_3 * z1_2)) / ((y1_2 * x1_3) - (y1_3 * x1_2)) * -1;
			b = ((x1_2 * z1_3) - (x1_3 * z1_2)) / ((x1_2 * y1_3) - (x1_3 * y1_2)) * -1;
			c = ((x1 * x1) + (y1 * y1) + (a * x1) + (b * y1)) * -1;
			r = sqrt(c + (a * a / 4) + (b * b / 4));
			printf("%.3f %.3f %.3f",a / 2,b / 2,r);
		}
	}
	return 0;
}