Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strings"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func main() {
	scanner.Split(bufio.ScanLines)

	line := nextString()

	fmt.Println(strings.ToUpper(line))
}

C++: #define _USE_MATH_DEFINES
#include<iostream>
#include<string>
#include<queue>
#include<cmath>
#include<map>
#include<set>
#include<list>
#include<iomanip>
#include<vector>
#include<random>
#include<functional>
#include<algorithm>
#include<stack>
#include<cstdio>
#include<bitset>
#include<unordered_map>
#include<climits>
#include<fstream>
using namespace std;
///////////////////library zone!!!!!!!!!!!!!!!!!!!!!!!!!!!!
typedef long long ll;
typedef long double ld;
#define all(a) (a).begin(),(a).end()
#define EPS (1e-5)
const ll Mod = 1000000007;
const ll mod = 998244353;
struct H {
	ll x, y;
	bool operator<(const H &b) const {
		if (x != b.x) return x < b.x;
		return y < b.y;
	}
	bool operator>(const H &b) const {
		if (x != b.x) return x > b.x;
		return y > b.y;
	}
	bool operator==(const H &b) const { return x == b.x&&y == b.y; }
	bool operator!=(const H &b) const { return (*this) != b; }
};
struct P {
	ll pos, cost;
	bool operator<(const P &b) const { return cost < b.cost; }
	bool operator>(const P &b) const { return cost > b.cost; }
};
struct B {
	ll to, cost;
};
struct E {
	ll from, to, cost;
	bool operator<(const E &b) const { return cost < b.cost; }
	bool operator>(const E &b) const { return cost > b.cost; }
};
template<typename T, typename U>
void chmin(T &a, U b) {
	if (a > b) a = b;
}
template<typename T, typename U>
void chmax(T &a, U b) {
	if (a < b) a = b;
}
template<typename T>
T max_0(T a) {
	if (a < 0) return 0;
	return a;
}
template<typename T>
T min_0(T a) {
	if (a > 0) return 0;
	return a;
}
ll read() {
	ll u;
	ll k = scanf("%lld", &u);
	return u;
}
ll gcd(ll i, ll j) {
	if (i > j) swap(i, j);
	if (i == 0) return j;
	return gcd(j%i, i);
}
ll mod_pow(ll x, ll n, ll p) {
	ll res = 1;
	while (n > 0) {
		if (n & 1) res = res * x % p;
		x = x * x % p;
		n >>= 1;
	}
	return res;
}//x^n%p
vector<string>split(string s, char c = ' ') {
	vector<string>vec;
	string h = "";
	for (int i = 0; i < s.size();) {
		int j = i;
		while (j < s.size() && s[j] != ' ') {
			h += s[j++];
		}
		if (h.size() > 0) vec.push_back(h);
		h = "";
		i = j + 1;
	}
	return vec;
}
const ll Inf = 3023372036854775807;
const int inf = 1500000000;
#define int long long
//----------------------------------------------------
class Vec2 {
public:
	ld x, y;
	Vec2() { x = 0, y = 0; }
	Vec2(ld x, ld y) :x(x), y(y) {}
	ld length() {
		return sqrt(x*x + y * y);
	}
	void normal() {
		ld len = this->length();
		if (len == 0) return;
		x /= len, y /= len;
	}
	Vec2 operator+(Vec2 vec) {
		return Vec2(x + vec.x, y + vec.y);
	}
	Vec2 operator-(Vec2 vec) {
		return Vec2(x - vec.x, y - vec.y);
	}
	Vec2 operator*(int cons) {
		return Vec2(x*cons, y*cons);
	}
	ld operator*(Vec2 vec) {
		return x * vec.x + y * vec.y;
	}
	ld operator%(Vec2 vec) {
		return x * vec.y - y * vec.x;
	}
};
ld dot(Vec2 a, Vec2 b) {
	return a.x*b.x + a.y*b.y;
}
ld cross(Vec2 a, Vec2 b) {
	return a.x*b.y - a.y*b.x;
}
ld areaIntegral(Vec2 a, Vec2 b) {
	return abs(a.x*b.y - a.y*b.x) / 2.0;
}
class Vec3 {
public:
	ld x, y, z;
	Vec3() { x = 0, y = 0, z = 0; }
	Vec3(ld x, ld y, ld z) :x(x), y(y), z(z) {}
	ld length() {
		return sqrt(x*x + y * y + z * z);
	}
	void normal() {
		ld len = this->length();
		if (len == 0) return;
		x /= len, y /= len, z /= len;
	}
	Vec3 operator+(Vec3 vec) {
		return Vec3(x + vec.x, y + vec.y, z + vec.z);
	}
	Vec3 operator-(Vec3 vec) {
		return Vec3(x - vec.x, y - vec.y, z - vec.z);
	}
	Vec3 operator*(int cons) {
		return Vec3(x*cons, y*cons, z*cons);
	}
	ld operator*(Vec3 vec) {
		return x * vec.x + y * vec.y + z * vec.z;
	}
};
ld dot(Vec3 a, Vec3 b) {
	return a.x*b.x + a.y*b.y + a.z*b.z;
}
class Line {
public:
	Vec2 from, to;
	Line(Vec2 from, Vec2 to) :from(from), to(to) {}
};
Line getPerpendicularBisector(Line line) {
	int cx = (line.from.x + line.to.x) / 2, cy = (line.from.y + line.to.y) / 2;
	Vec2 p = Vec2(cx + (line.from.y - line.to.y), cy + (line.to.x - line.from.x));
	return Line(Vec2(cx, cy), p);
}
signed main() {
	string s;
	getline(cin, s);
	for (int i = 0; i < s.size(); i++) {
		if ('a' <= s[i] && s[i] <= 'z') {
			s[i] += ('A' - 'a');
		}
	}
	cout << s << endl;
}

C++: #include<stdio.h>
#include<string.h>
#include<iostream>

using namespace std;

int main(){
	char mes[256];
	cin.getline(mes,256);
	int i;
	for(i=0;i<strlen(mes);i++)
		mes[i]=toupper(mes[i]);
	printf("%s\n",mes);
}

C++: #include <iostream>
#include <string>
using namespace std;


int main(int argc, char *argv[]){
	string s;
	getline(cin,s);
	for (int i = 0; i < s.length(); ++i){
		if(s[i]<='z' && s[i]>='a')
			s[i]=s[i]-('a'-'A');
	}
	cout<<s<<endl;
    return 0;
}

C++: #include <iostream>
#include <string>
using namespace std;


int main()
{
	string s;
	getline(cin, s);
	for (int i = 0; i < s.length(); i++){
		if ('a' <= s[i] && s[i] <= 'z'){
			s[i] = s[i] - ('a'- 'A');
		}
	}
	cout << s;
	return 0;
}

C++: #include <iostream>
#include <vector>
#include <stack>
#include <queue>
#include <map>
#include <set>
#include <string>
#include <math.h>
#include <functional>
#include <algorithm>

typedef long long Int;
#define REP(i,n) for(int i = 0 ; i < n ; ++i)
using namespace std;

int main(){
	string a;
	getline(cin, a);
	transform(a.cbegin(), a.cend(), a.begin(), ::toupper);
	cout << a << endl;
	return 0;
}

C++: #include<cstdio>
using namespace std;

int main(){
	char str[1024], *s;
	gets(str);
	int i=0;
	while(str[i++]!='\0');
	s = new char[i];
	for( int j=0; j<i; j++ ){
		s[j] = str[j];
		if( ('a'<=s[j])&&(s[j]<='z') ){
			s[j] -= 32;
		}
	}
	printf("%s", s);
	delete[] s;
	s=0;
	return 0;
}

C++: #include <stdio.h>

int main() {
	char str[1024];
	int i;

	fgets(str, 1024, stdin);
	i = 0;
	while(str[i] != '\n') {
		if(str[i] == ' ')
			putchar(' ');
		else if(str[i] == '.')
			putchar('.');
		else
			putchar(str[i] + 'A' - 'a');

		i++;
	}

	putchar('\n');

	return 0;
}

C++: #include "bits/stdc++.h"

using namespace std;

char ToUpper(char cX) { return toupper(cX); }

int main() {
	string str;
	getline(cin, str);
	transform(str.begin(), str.end(), str.begin(), ToUpper);
	cout << str << endl;
}

C++: //↓template↓

#include "bits/stdc++.h"
using namespace std;
#define Would
#define you
#define all(n)  n.begin(),n.end()
const long long INF = 1e18;
const long long MOD = 1e9 + 7;
const double pi = acos(-1);
const int SIZE = 1 << 17;
int dx[] = { 1,0,-1,0 }, dy[] = { 0,1,0,-1 }, alp[30];
long long fac[200005], finv[200005], inv[200005];
vector<long long>dij;
struct edge { long long to, cost; };
vector<vector<edge> >G;

long long mod_pow(long long a, long long b) {
	long long res = 1, mul = a;
	for (int i = 0; i < 31; ++i) {
		if (b >> i & 1) {
			res *= mul;
			res %= MOD;
		}
		mul = (mul * mul) % MOD;
	}

	return res;
}

void addedge(int from, int to, int cost) {
	G[from].push_back({ to,cost });
	G[to].push_back({ from,cost });
}

//↑template↑

int main() {
	string h;
	getline(cin, s);
	transform(all(h), h.begin(), ::toupper);
	cout << h << endl;
}