Go: package main

import (
	"fmt"
	"math"
)

func main() {
	n := scanInt()
	for i := 0; i < n; i++ {
		circleTriangle()
	}
}

func scanInt() int {
	var n int
	fmt.Scanf("%d", &n)
	return n
}

func circleTriangle() {
	var x1, y1, x2, y2, x3, y3 float64
	fmt.Scanf("%f%f%f%f%f%f", &x1, &y1, &x2, &y2, &x3, &y3)
	a := 2 * (x1 - x2)
	b := 2 * (y1 - y2)
	c := 2 * (x1 - x3)
	d := 2 * (y1 - y3)
	e := x1*x1 - x2*x2 + y1*y1 - y2*y2
	f := x1*x1 - x3*x3 + y1*y1 - y3*y3

	px := (d*e - b*f) / (a*d - b*c)
	py := (a*f - c*e) / (a*d - b*c)

	r := math.Sqrt((x1-px)*(x1-px) + (y1-py)*(y1-py))
	fmt.Printf("%.3f %.3f %.3f\n", px, py, r)
}

C++: #include <iostream>
#include <cmath>
using namespace std;

#define SQ(x) ((x) * (x))

int main(void)
{
    int n;
    double x1, x2, x3, y1, y2, y3;
    double a, b, c, d, e, f;
    double l, m, g;
    
    cin >> n;
    for (int i = 0; i < n; i++){
        scanf("%lf%lf%lf%lf%lf%lf", &x1, &y1, &x2, &y2, &x3, &y3);
        
        a = (x1 - x2);
        b = (y1 - y2);
        c = -1 * (SQ(x1) - SQ(x2) + SQ(y1) - SQ(y2));
        d = (x1 - x3);
        e = (y1 - y3);
        f = -1 * (SQ(x1) - SQ(x3) + SQ(y1) - SQ(y3));
        
        l = (c * e - b * f) / (e * a - b * d);
        m = (d * c - a * f) / (d * b - e * a);
        
        g = -1 * (SQ(x1) + SQ(y1) + l * x1 + m * y1);
        
        printf("%.3f %.3f %.3f\n", l / -2.0, m / -2.0, sqrt(SQ(l) + SQ(m) - 4 * g) / 2.0);
    }
    
    return (0);
}

C++: #include <iostream>
#include <cstdio>
#include <cmath>
#define double long double
using namespace std;

double marume( double x ){
	long long t = x * 1000 + 0.5;
	return t/1000.0;
}

int main(){
	int n;
	double tx, ty, x1, y1, x2, y2;
	
	cin >> n;
	while(n--){
		cin >> tx >> ty >> x1 >> y1 >> x2 >> y2;
		x1 -= tx; y1 -= ty;
		x2 -= tx; y2 -= ty;
		
		double dist1 = x1 * x1 + y1 * y1;
		double dist2 = x2 * x2 + y2 * y2;
		x1 *= 2; y1 *= 2;
		x2 *= 2; y2 *= 2;
		
		double detA = x1 * y2 - y1 * x2;
		double detX = dist1 * y2 - y1 * dist1;
		double detY = x1 * dist2 - dist2 * x1;
		double x = detX / detA;
		double y = detY / detA;
		double r = hypot(x, y) + 1e-6;
		
		x += tx;
		y += ty;
		
		x = marume(x);
		y = marume(y);
		r = marume(r);
		printf("%.3Lf %.3Lf %.3Lf\n", x, y, r);
	}
	return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <cmath>
using namespace std;

int main(){
	int n;
	double x1,y1,x2,y2,x3,y3,x1_2,x1_3,y1_2,y1_3,z1_2,z1_3,a,b,c,r;
	while(cin >> n){
		for(int i = 0;i < n;++i){
			cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3;
			z1_2 = (((x1 * x1) + (y1 * y1)) * -1) - (((x2 * x2) + (y2 * y2)) * -1);
			z1_3 = (((x1 * x1) + (y1 * y1)) * -1) - (((x3 * x3) + (y3 * y3)) * -1);
			x1_2 = x1 - x2;
			x1_3 = x1 - x3;
			y1_2 = y1 - y2;
			y1_3 = y1 - y3;
			a = ((y1_2 * z1_3) - (y1_3 * z1_2)) / ((y1_2 * x1_3) - (y1_3 * x1_2)) * -1;
			b = ((x1_2 * z1_3) - (x1_3 * z1_2)) / ((x1_2 * y1_3) - (x1_3 * y1_2)) * -1;
			c = ((x1 * x1) + (y1 * y1) + (a * x1) + (b * y1)) * -1;
			r = sqrt(c + (a * a / 4) + (b * b / 4)) + 0.0005;
			a = a / 2 + 0.0005;
			b = b / 2 + 0.0005;
			printf("%.3f %.3f %.3f\n",a,b,r);
		}
	}
	return 0;
}

C++: #include<iostream>
#include<vector>
#include<algorithm>
#include<cctype>
#include<utility>
#include<string>
#include<cstdio>
#include<cmath>

#define REP(n) for(int i = 0;i < n;i++)
#define LLREP(n) for(long long int  i = 0;i < n;i++)
typedef long long int ll;
using namespace std;
#define MAX_A 1000000007


int main(void){

  int n;
  cin >> n;
  double a,b,c,r,x,y;
  for(int i = 0;i < n;i++){

    
    double x1,y1,x2,y2,x3,y3;
    cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3;

    x=(y1-y3)*(y1*y1-y2*y2+x1*x1-x2*x2)-(y1-y2)*(y1*y1-y3*y3+x1*x1-x3*x3);
    x/=(2*(y1-y3)*(x1-x2)-2*(y1-y2)*(x1-x3));

    y=(x1-x3)*(x1*x1-x2*x2+y1*y1-y2*y2)-(x1-x2)*(x1*x1-x3*x3+y1*y1-y3*y3);
    y/=(2*(x1-x3)*(y1-y2)-2*(x1-x2)*(y1-y3));

    a=(x2-x1)*(x2-x1)+(y2-y1)*(y2-y1);
    b=(x3-x2)*(x3-x2)+(y3-y2)*(y3-y2);
    c=(x1-x3)*(x1-x3)+(y1-y3)*(y1-y3);
    a=sqrt(a);
    b=sqrt(b);
    c=sqrt(c);
    r=a*b*c/sqrt((a+b+c)*(-a+b+c)*(a-b+c)*(a+b-c));

    printf("%.3f %.3f %.3f\n",x,y,r);    

  }


  return 0;
}

C++: #include <iostream>
#include <fstream>
#include <algorithm>
#include <vector>
#include <string>
#include <functional>
#include <array>
#include <stack>
#include <queue>
#include <chrono>
#include <numeric>
#include <memory.h>
#include <map>
#include <math.h>
#include <utility>


#pragma warning(disable:4996)
using namespace std;
#define REP(i,n) for(int i = 0 ; i < n ; ++i)
typedef long long Int;
const double PI = 3.141592653589793238;
const Int INF = 999999999999;
typedef pair<int, int> P;


int main()
{
	int n;
	cin >> n;
	REP(i, n){
		double x1, x2, x3, y1, y2, y3;
		cin >> x1>> x2 >> x3 >> y1 >> y2 >> y3;

		double x21 = x2 - x1;
		double x31 = x3 - x1;
		double y21 = y2 - y1;
		double y31 = y3 - y1;

		double xc = ((y31*(x21*x21 + y21*y21)) - (y21*(x31*x31 + y31*y31))) /
			(2 * (x21*y31 - y21*x31));

		double yc = ((x21*(x31*x31 + y31*y31)) - (x31*(x21*x21 + y21*y21))) /
			(2 * (x21*y31 - y21*x31));	
		
		double d = (xc - x1)*(xc - x1) + (yc - y1)*(yc - y1);
		d = sqrt(d);

		if (xc < 0){
			xc *= 1000;
			xc -= 0.5;
			floor(xc);
			xc /= 1000;
		}

		if (yc < 0){
			yc *= 1000;
			yc -= 0.5;
			floor(yc);
			yc /= 1000;
		}

		printf("%.3lf %.3lf %.3lf\n", xc, yc, d);
	}

}