Go: package main

import (
	"bufio"
	"os"
	"strings"
	"strconv"
	"fmt"
)

func rangeCheck(x, y int) bool {
	if x >= 0 && x <= 9 && y >= 0 && y <= 9 {
		return true
	} else {
		return false
	}
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	paper := make([][]int, 10)
	for i := range paper {
		paper[i] = make([]int, 10)
		for j := range paper[i] {
			paper[i][j] = 0
		}
	}
	fmt.Println(paper)
	for scanner.Scan() {
		infos := strings.Split(scanner.Text(), ",")
		x, _ := strconv.Atoi(infos[0])
		y, _ := strconv.Atoi(infos[1])
		s, _ := strconv.Atoi(infos[2])
		// fmt.Println(x, y, s)
		switch s {
		case 1:
			paper[x][y]++
			if rangeCheck(x, y-1) {
				paper[x][y-1]++
			}
			if rangeCheck(x, y+1) {
				paper[x][y+1]++
			}
			if rangeCheck(x-1, y) {
				paper[x-1][y]++
			}
			if rangeCheck(x+1, y) {
				paper[x+1][y]++
			}
			continue
		case 2:
			paper[x][y]++
			if rangeCheck(x-1, y-1) {
				paper[x-1][y-1]++
			}
			if rangeCheck(x, y-1) {
				paper[x][y-1]++
			}
			if rangeCheck(x+1, y-1) {
				paper[x+1][y-1]++
			}
			if rangeCheck(x-1, y) {
				paper[x-1][y]++
			}
			if rangeCheck(x+1, y) {
				paper[x+1][y]++
			}
			if rangeCheck(x-1, y+1) {
				paper[x-1][y+1]++
			}
			if rangeCheck(x, y+1) {
				paper[x][y+1]++
			}
			if rangeCheck(x+1, y+1) {
				paper[x+1][y+1]++
			}
			continue
		case 3:
			paper[x][y]++
			if rangeCheck(x-1,y-1) {
				paper[x-1][y-1]++
			}
			if rangeCheck(x,y-1) {
				paper[x][y-1]++
			}
			if rangeCheck(x+1,y-1) {
				paper[x+1][y-1]++
			}
			if rangeCheck(x-1,y) {
				paper[x-1][y]++
			}
			if rangeCheck(x+1,y) {
				paper[x+1][y]++
			}
			if rangeCheck(x-1,y+1) {
				paper[x-1][y+1]++
			}
			if rangeCheck(x,y+1) {
				paper[x][y+1]++
			}
			if rangeCheck(x+1,y+1) {
				paper[x+1][y+1]++
			}
			if rangeCheck(x,y-2) {
				paper[x][y-2]++
			}
			if rangeCheck(x-2,y) {
				paper[x-2][y]++
			}
			if rangeCheck(x+2,y) {
				paper[x+2][y]++
			}
			if rangeCheck(x,y+2) {
				paper[x][y+2]++
			}
			continue
		}
	}
	count := 0
	max := -1
	for i := range paper {
		for j := range paper[i] {
			if paper[i][j] == 0 {
				count++
			}
			if max >= paper[i][j] {
				max = max
			} else {
				max = paper[i][j]
			}
		}
	}
	fmt.Printf("%d\n%d", count, max)
}

C++: #include <iostream>
#include <iomanip>
#include <cassert>
#include <algorithm>
#include <functional>
#include <vector>
#include <string>
#include <cstring>
#include <stack>
#include <queue>
#include <map>
#include <bitset>
#include <sstream>
#include <istream>
#include <cmath>
#include <cstdio>

using namespace std;

#define vci vector<int>
#define vcs vector<string>
#define pb push_back
#define sz size()
#define mapii map<int, int>
#define mapci map<char, int>
#define mapsi map<string, int>
#define all(x) x.begin(), x.end()
#define minit(a, i) memset(a, i, sizeof(a));

#define for_(i, a, b) for (int i=(int)a; i<(int)b; i++)
#define for_d(i, a, b) for (int i=(int)a-1; i>=b; i--)
#define for_r(i, a, b, c) for (int i=(int)a; i<(int)b; i += c)
#define for_dr(i, a, b, c) for (int i=(int)a-1; i>=b; i -= c)
#define FOR(i,c) for(__typeof((c).begin())i=(c).begin();i!=(c).end();++i)

typedef long long ll;

const int iINF = 2147483647;
const ll lINF = 9223372036854775807;

template <class T> inline void dbg(T t) { cout << t << endl; }

int area[10][10];

int main() {
	minit(area, 0);
	
	int x, y, s;
	while (scanf("%d,%d,%d", &x, &y, &s) != -1) {
		area[x][y]++;
		switch (s) {
			case 1:
				if (x-1 >= 0) area[x-1][y]++;
				if (x+1 < 10) area[x+1][y]++;
				if (y-1 >= 0) area[x][y-1]++;
				if (y+1 < 10) area[x][y+1]++;
				break;
			case 2:
				if (x-1 >= 0) {
					area[x-1][y]++;
					if (y-1 >= 0) area[x-1][y-1]++;
					if (y+1 >= 0) area[x-1][y+1]++;
				}
				if (x+1 < 10) {
					area[x+1][y]++;
					if (y-1 >= 0) area[x+1][y-1]++;
					if (y+1 < 10) area[x+1][y+1]++;
				}
				if (y-1 >= 0) area[x][y-1]++;
				if (y+1 < 10) area[x][y+1]++;
				break;
			case 3:
				if (x-1 >= 0) {
					area[x-1][y]++;
					if (y-1 >= 0) area[x-1][y-1]++;
					if (y+1 >= 0) area[x-1][y+1]++;
				}
				if (x+1 < 10) {
					area[x+1][y]++;
					if (y-1 >= 0) area[x+1][y-1]++;
					if (y+1 < 10) area[x+1][y+1]++;
				}
				if (y-1 >= 0) area[x][y-1]++;
				if (y+1 < 10) area[x][y+1]++;
				if (x-2 >= 0) area[x-2][y]++;
				if (x+2 < 10) area[x+2][y]++;
				if (y-2 >= 0) area[x][y-2]++;
				if (y+2 < 10) area[x][y+2]++;
				break;
			default:
				break;
		}
	}
	
	int n0, m;
	for (int i=0; i<10; i++) {
		for (int j=0; j<10; j++) {
			m = max(m, area[i][j]);
			if (area[i][j]==0) n0++;
		}
	}
	
	cout << n0 << endl << m << endl;
	
	return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <stdio.h>
using namespace std;
int main(){
	int x,y,s,count=0;
	int paper[14][14] = {0};
	while(scanf("%d,%d,%d",&x,&y,&s) != EOF){
		if(s==1 || s==2 || s==3){
			paper[x+2][y+2]++;
			paper[x+1][y+2]++;
			paper[x+3][y+2]++;
			paper[x+2][y+1]++;
			paper[x+2][y+3]++;
		}else if(s==2 || s==3){
			paper[x+1][y+1]++;
			paper[x+1][y+3]++;
			paper[x+3][y+1]++;
			paper[x+3][y+3]++;
		}else if(s==3){
			paper[x+4][y+2]++;
			paper[x+2][y+4]++;
			paper[x][y+2]++;
			paper[x+2][y]++;
		}
	}
	int a = 1;
	for(int i=2;i<12;i++){
		for(int j=2;j<12;j++){
			if(paper[i][j] == 0) count++;
			if(a<paper[i][j]) a = paper[i][j];
		}
	}
	cout<<count<<endl;
	cout<<a<<endl;
	return 0;
}

C++: #include <iostream>
#include <fstream>
#include <algorithm>
#include <vector>
#include <string>
#include <functional>
#include <array>
#include <stack>
#include <queue>
#include <chrono>
#include <numeric>
#include <memory.h>
#include <map>
#include <math.h>
#include <utility>
#include <set>

#pragma warning(disable:4996)
using namespace std;
#define REP(i,n) for(int i = 0 ; i < n ; ++i)
typedef long long Int;
const double PI = 3.141592653589793238;
const Int INF = 999999999999;
typedef pair<int, int> P;

int S[3][3] = {
		{ 0, 1, 0 },
		{ 1, 1, 1 },
		{ 0, 1, 0 },
};
int M[3][3] = {
		{ 1, 1, 1 },
		{ 1, 1, 1 },
		{ 1, 1, 1 },
};
int L[5][5] = {
		{ 0, 0, 1, 0, 0 },
		{ 0, 1, 1, 1, 0 },
		{ 1, 1, 1, 1, 1 },
		{ 0, 1, 1, 1, 0 },
		{ 0, 0, 1, 0, 0 },
};

int tile[10][10];

int main()
{
	int x, y, size;
	while (scanf("%d,%d,%d", &x, &y, &size) != EOF){
		int a = 0;
		int b = 0;
		int a_ = 0;
		int b_ = 0;
		if (size == 1){
			while (x + a - 1 < 0)++a;
			while (y + b - 1 < 0)++b;
			while (x + 2 + a_ > 10)--a_;
			while (y + 2 + b_ > 10)--b_;

			for (int i = y - 1 + b; i < y + 2 + b_; ++i){
				for (int j = x - 1 + a; j < x + 2 + a_; ++j){
					tile[i][j] += S[i + 1 - y][j + 1 - x];
				}
			}
		}
		if (size == 2){
			while (x + a - 1 < 0)++a;
			while (y + b - 1 < 0)++b;
			while (x + 2 + a_ > 10)--a_;
			while (y + 2 + b_ > 10)--b_;

			for (int i = y - 1 + b; i < y + 2 + b_; ++i){
				for (int j = x - 1 + a; j < x + 2 + a_; ++j){
					tile[i][j] += M[i + 1 - y][j + 1 - x];
				}
			}
		}
		if (size == 3){
			while (x + a - 2 < 0)++a;
			while (y + b - 2 < 0)++b;
			while (x + 3 + a_ > 10)--a_;
			while (y + 3 + b_ > 10)--b_;

			for (int i = y - 2 + b; i < y + 3 + b_; ++i){
				for (int j = x - 2 + a; j < x + 3 + a_; ++j){
					tile[i][j] += L[i + 2 - y][j + 2 - x];
				}
			}
		}
	}
	int white = 0;
	int max_ = -1;

	REP(i, 10){
		REP(j, 10){
			if (!tile[i][j])
				++white;
			max_ = max(tile[i][j], max_);
		}
	}

	cout << white << endl << max_ << endl;

	return 0;

}