Go: package main

import (
	"bufio"
	"fmt"
	"io"
	"math"
	"os"
	"strconv"
	"strings"

)


func main() {
	solve(os.Stdin, os.Stdout)
}

type ReaderEx struct {
	baseScanner *bufio.Scanner
	words       []string
	nextWordIdx func() int
	initWordIdx func(int)
}

func NewScannerEx(stdin io.Reader) *ReaderEx {
	var this ReaderEx
	var idx int
	var wordsCnt int
	this.baseScanner = bufio.NewScanner(stdin)
	this.baseScanner.Buffer(make([]byte, 0), 1E+11)
	this.nextWordIdx = func() int {
		cur := idx
		idx = (idx + 1) % wordsCnt
		return cur
	}
	this.initWordIdx = func(wc int) {
		idx = 0
		wordsCnt = wc
	}
	return &this
}

func (me *ReaderEx) Scan(doSplit bool) (isScanned bool) {
	isScanned = me.baseScanner.Scan()
	if doSplit {
		me.words = strings.Fields(me.baseScanner.Text())
	} else {
		me.words = []string{me.baseScanner.Text()}
	}
	me.initWordIdx(len(me.words))
	return
}

func (me *ReaderEx) nextBytes() []byte {
	return []byte(me.words[me.nextWordIdx()])
}
func (me *ReaderEx) nextString() string {
	return me.words[me.nextWordIdx()]
}

type StringArray []string

func (me *ReaderEx) nextStringArray() StringArray {
	return me.words[me.nextWordIdx():]
}

func (me StringArray) toStrings() []string {
	return me
}

func (me StringArray) toInts() []int {
	strValues := me.toStrings()
	values := make([]int, len(strValues))
	for i, v := range strValues {
		n, err := strconv.Atoi(v)
		if err != nil {
			panic(err)
		}
		values[i] = n
	}
	return values
}
func (me *ReaderEx) nextInt() int {
	n, err := strconv.Atoi(me.words[me.nextWordIdx()])

	defer func() {
		if err != nil {
			panic(fmt.Sprintf("getInt(%d)", n))
		}
	}()
	return n
}

func pow(x, y, mod int) (ans int) {

	ans = 1
	for bit := 1 << uint(math.Floor(math.Log2(float64(y)))); ; bit >>= 1 {
		if y&bit != 0 {
			ans *= x
			if mod > 0 {
				ans %= mod
			}
		}
		if bit <= 1 {
			return
		}
		ans *= ans
		if mod > 0 {
			ans %= mod
		}
	}
}

type factType struct {
	prime int
	count int
}

func fact(n int) (facts []*factType) {

	for i := 2; i*i <= n; i++ {
		if n%i == 0 {
			fa := factType{prime: i}
			for n%fa.prime == 0 {
				n /= fa.prime
				fa.count++
			}
			facts = append(facts, &fa)
		}
	}
	if n > 1 {
		facts = append(facts, &factType{prime: n, count: 1})
	}
	return facts
}
func dec2bin(n int) (ret []bool) {
	for bit := 1 << uint(math.Floor(math.Log2(float64(n)))); ; bit >>= 1 {
		ret = append(ret, n&bit != 0)

		if bit <= 1 {
			return
		}
	}

}

func abs(v int) int {
	if v < 0 {
		v = -v
	}
	return v
}

func b2i(b bool) (i int) {
	if b {
		i = 1
	} else {
		i = 0
	}
	return
}

func solve(stdin io.Reader, stdout io.Writer) {

	r := NewScannerEx(stdin)
	r.Scan(true)
	n := r.nextInt()

	type Vec struct {
		x, y float64
	}
	vec := func(a, b Vec) Vec { return Vec{b.x - a.x, b.y - a.y} }
	unv := func(a Vec) Vec { return Vec{-a.y, a.x} }
	cdot := func(a, b Vec) float64 { return a.x*b.x + a.y*b.y }
	times := func(t float64, a Vec) Vec { return Vec{t * a.x, t * a.y} }
	add := func(a, b Vec) Vec { return Vec{a.x + b.x, a.y + b.y} }
	for i := 0; i < n; i++ {

		r.Scan(true)
		nextFloat64 := func() (ret float64) { fmt.Sscanf(r.nextString(), "%f", &ret); return }
		a1, a2, a3 := Vec{nextFloat64(), nextFloat64()}, Vec{nextFloat64(), nextFloat64()}, Vec{nextFloat64(), nextFloat64()}
		unv23 := unv(vec(a2, a3))
		v12 := vec(a1, a2)
		v31 := vec(a3, a1)
		s := cdot(v12, v31) / 2 / cdot(v12, unv23)
		c := add(times(.5, add(a2, a3)), times(s, unv23))
		v1c := vec(a1, c)
		fmt.Fprintf(stdout, "%.3f %.3f %.3f\n", c.x, c.y, math.Sqrt(v1c.x*v1c.x+v1c.y*v1c.y))
	}
}

C++: #include<stdio.h>
#include<math.h>

int main()
{
	int n;
	double x1[32],x2[32],x3[32],y1[32],y2[32],y3[32],p,q,r;
	double a,b,c;
	scanf("%d",&n);
	for(int i=0;i<n;i++){
		scanf("%lf%lf%lf%lf%lf%lf",&x1[i],&x2[i],&x3[i],&y1[i],&y2[i],&y3[i]);
	    p=(y1[i]-y3[i])*(y1[i]*y1[i]-y2[i]*y2[i]+x1[i]*x1[i]-x2[i]*x2[i])-(y1[i]-y2[i])*(y1[i]*y1[i]-y3[i]*y3[i]+x1[i]*x1[i]-x3[i]*x3[i]);
	    p/=(2*(y1[i]-y3[i])*(x1[i]-x2[i])-2*(y1[i]-y2[i])*(x1[i]-x3[i]));
	    q=(x1[i]-x3[i])*(x1[i]*x1[i]-x2[i]*x2[i]+y1[i]*y1[i]-y2[i]*y2[i])-(x1[i]-x2[i])*(x1[i]*x1[i]-x3[i]*x3[i]+y1[i]*y1[i]-y3[i]*y3[i]);
	    q/=(2*(x1[i]-x3[i])*(y1[i]-y2[i])-2*(x1[i]-x2[i])*(y1[i]-y3[i]));
		c=sqrt(fabs((x1[i]-x3[i])*(x1[i]-x3[i])+(y1[i]-y3[i])*(y1[i]-y3[i])));
		b=sqrt(fabs((x3[i]-x2[i])*(x3[i]-x2[i])+(y3[i]-y2[i])*(y3[i]-y2[i])));
		a=sqrt(fabs((x2[i]-x1[i])*(x2[i]-x1[i])+(y2[i]-y1[i])*(y2[i]-y1[i])));
		r=a*b*c/sqrt((a+b+c)*(-a+b+c)*(a-b+c)*(a+b-c));
		printf("%.3f %.3f %.3f\n",q,p,r);
	}
	return 0;
}
/*?????\???*/

C++: #include<iostream>
#include<vector>
#include<complex>
#define EPS 1e-10
using namespace std;    

typedef complex<double> P;

double cross(P a, P b){
  return (a.real()*b.imag() - a.imag()*b.real());
}

int main()
{
  int i,j;
  int n;
  P point[3],ans;

  cin >> n;
  for(i=0;i<n;i++){

    for(j=0;j<3;j++){
      cin >> point[j].real() >> point[j].imag();
    }

    P p01 = point[0] + point[1];
    P p12 = point[1] + point[2];
    P h01 = P(p01.real()/2 , p01.imag()/2);
    P h12 = P(p12.real()/2 , p12.imag()/2);
    P n1 = (point[0] - h01) * P(0,1) + h01;
    P n2 = (point[1] - h12) * P(0,1) + h12;

    ans = n1 + (h01-n1) * cross(h12-n2,n2-n1) / cross(h12-n2,h01-n1);

    cout.precision(4);
    cout << showpoint << real(ans) + EPS << " " << imag(ans) + EPS << " ";
    cout << abs(point[0]-ans) << endl;
  }
  return 0;
}

C++: #include <iostream>
 #include <math.h>
 #include <string>
using namespace std;

int main() {
	int n;
	cin>>n;
	for(int h=0;h<n;h++){
double x1,y1,x2,y2,x3,y3,x2m,x3m,y2m,y3m,x21,y21,x31,y31,xy21,xans,yans;
cin>>x1>>y1>>x2>>y2>>x3>>y3;
	x2m=(x1+x2)/2;
	y2m=(y1+y2)/2;
	x3m=(x1+x3)/2;
	y3m=(y1+y3)/2;
	x21=x2-x1;
	x31=x3-x1;
	y21=y2-y1;
	y31=y3-y1;
	
	
if(y1!=y2){
	xy21=x21/y21;
	xans=(x31*x3m+y31*xy21*x2m+y3m-y2m)/(x31+y31*xy21);
	yans=xy21*(xans-x2m)+y2m;
}	
else{
	xans=x2m;
	yans=(x3m-xans)*x31/y31+y3m;
}
double r;
r=sqrt((xans-x1)*(xans-x1)+(yans-y1)*(yans-y1));
	printf("%.3f %.3f %.3f\n",xans,yans,r);
}

	return 0;
}

C++: #include <iostream>
#include <cstdint>
#include <cmath>

int main()
{
	std::uint32_t n;
	std::cin >> n;
	for (std::uint32_t i = 0; i < n; ++i) {
		double x1, y1, x2, y2, x3, y3;
		std::cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3;

		double const a = x1 - x2, b = y1 - y2;
		double const c = x1 - x3, d = y1 - y3;
		double const e = a * (x1 + x2) / 2 + b * (y1 + y2) / 2;
		double const f = c * (x1 + x3) / 2 + d * (y1 + y3) / 2;
		double const denominator = a * d - b * c;
		double const px = (e * d - b * f) / denominator;
		double const py = (a * f - e * c) / denominator;
		std::cout.setf(std::ios::fixed | std::ios::showpoint);
		std::cout.precision(3);
		std::cout << px << ' ' << py << ' '
			      << std::hypot(px - x1, py - y1) << std::endl;
	}
	return 0;
}

C++: #include <iostream>
#include <algorithm>
#include <complex>
#include <vector>
#include <cmath>
#include <cstdio>
using namespace std;
typedef complex<double> P;

const double eps = 1e-5;
vector<P> ps(3);
double R;

double eval(P p) {
  double sum = 0;
  for(int i = 0; i < ps.size(); ++i)
    sum += abs(R-abs(p-ps[i]));
  return sum;
}

P getBestP(P o, double r) {
  double s = 200;
  double mini = 1e100;
  P bestP;
  double begin = -r;
  double end = r;
  for(int i = 0; i < s; ++i) {
    for(int j = 0; j < s; ++j) {
      P v(begin + j/s*(end-begin), begin + i/s*(end-begin));
      P p = o+v;
      double tmp = eval(p);
      if(tmp < mini) {
	mini = tmp;
	bestP = p;
      }
    }
  }
  return bestP;
}

int main() {
  int Tc;
  cin >> Tc;
  for(int tc = 0; tc < Tc; ++tc) {
    for(int i = 0; i < ps.size(); ++i) cin >> ps[i].real() >> ps[i].imag();
    R = abs(ps[1]-ps[2])/abs(sin(arg(ps[1]-ps[0])-arg(ps[2]-ps[0])))/2.0;
    P res(0,0);
    for(double r = 100.0; r > eps; r *= 0.1) {
      res = getBestP(res, r);
    }
    printf("%.3f %.3f %.3f\n", res.real(), res.imag(), R);
  }
  return 0;
}