Go: package main

import "fmt"

func abs(x float64) float64 {
	if x < 0 {
		return -x
	}
	return x
}

func main() {
	var n int
	var x1, y1, x2, y2, x3, y3, x4, y4 float64
	fmt.Scan(&n)
	for i := 0 ; i < n; i++ {
		fmt.Scanf("%f %f %f %f %f %f %f %f", &x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)
		if abs((x2-x1)*(y4-y3) - (y2-y1)*(x4-x3)) < 1e-10 {
			fmt.Println("YES")
		} else {
			fmt.Println("NO")
		}
	}
}

C++: #include <iostream>
#include <iomanip>
#include <vector>
#include <string>
#include <stack>
#include <queue>
#include <deque>
#include <set>
#include <map>
#include <algorithm>
#include <sstream>
#include <cstdlib>
#include <cstring>
#include <functional>
#include <numeric>
#include <cmath>
#include <climits>
#include <limits>
#include <cfloat>
#include <fstream>
using namespace std;
#define EPS 1e-6
int main()
{
//	cut here before submit 
//	freopen("testcase.pl", "r", stdin);
	string str = "";
	int n;

	getline (cin, str );
	stringstream ssn(str);
	ssn >> n;

	int i,j;
	for (i = 0; i < n; ++i){
		vector <double> px (4, 0.0);
		vector <double> py (4, 0.0);
		getline (cin, str );
		stringstream ss(str);
		for (j = 0; j < 4; ++j){
			ss >> px[j] >> py[j];
		} // end for
		multimap <double, double> v;

		for (j = 0; j < 2; ++j){
			v.insert (make_pair (px[2*j + 1] - px[2*j], py[2*j + 1] - py[2*j] ) );
		} // end for

		multimap <double, double>::iterator it = v.begin();
		double xp = (*it).first;
		double yp = (*it).second;
		++it;		
		double xa = (*it).first;
		double ya = (*it).second;
		bool found = false;

		if (fabs(xp) >= EPS && fabs(yp) >= EPS){
			if ( fabs( (*it).first/xp - (*it).second/yp ) < EPS ){
				found = true;
			}else{
				found = false;
			} // end if
		}else{	// if (xp == 0. || yp == 0. )
			if (fabs(xp) < EPS && fabs(yp) >= EPS ){ // xp == 0. && yp != 0.
				if (fabs(xa) < EPS){
					found = true;
				}else{
					found = false;
				} // end if
			}else if (fabs(xp) >= EPS && fabs(yp) < EPS){ // xp != 0. && yp == 0.
				if (fabs(ya) < EPS){
					found = true;
				}else{
					found = false;
				} // end if
			}else{ // if (xp == 0. && yp == 0.)
				if (fabs(xa) < EPS && fabs(ya) < EPS){
					found = true;
				}else{
					found = false;
				} // end if
			} // end if
		} // end if

		if (found ){
			cout << "YES" << endl;
		}else{
			cout << "NO" << endl;
		} // end if

	} // end for
		
	return 0;
}

C++: #include<iostream>
#include<cstdio>
#include<cmath>
#include <string> 
using namespace std;

int main(){
	double x1,x2,x3,x4,y1,y2,y3,y4;
	int n;
	scanf("%d",&n);
	for(int i=0;i<n;i++){
			scanf("%lf %lf %lf %lf %lf %lf %lf %lf",&x1,&y1,&x2,&y2,&x3,&y3,&x4,&y4);
		if( ((y1-y2)==0&&(y3-y4)!=0&&(x1-x2)==0&&(x3-x4)!=0) || ((x1-x2)!=0&&(x3-x4)==0&&(y1-y2)==0&&(y3-y4)!=0)){
			
				printf("NO\n");
		}
			else if((y1-y2)*(x3-x4)==(x1-x2)*(y3-y4)){
				printf("YES\n");
			}
			else{
				printf("NO\n");
			}
		}
	
	return 0;
}

C++: #include<iostream>
#include<cmath>
using namespace std;
int main()
{
	int n;cin>>n;
	for(;n--;)
	{
		double a,b,c,d,e,f,g,h;cin>>a>>b>>c>>d>>e>>f>>g>>h;
		cout<<(fabs((d-b)*(g-e)-(h-f)*(c-a))<1e-8?"YES":"NO")<<endl;
	}
}

C++: #include <iostream>
#include <string>
#include <vector>
#include <algorithm>
#include <cmath>
#include <cstdio>
#include <functional>
#include <numeric>
#include <stack>
#include <queue>
#include <map>
#include <set>
#include <utility>
#include <sstream>
#include <complex>

using namespace std;

#define FOR(i,a,b) for(long long i=(a);i<(b);i++)
#define REP(i,N) for(long long i=0;i<(N);i++)
#define ALL(s) (s).begin(),(s).end()
#define fi first
#define se second

#define PI acos(-1.0)
#define INF 1000000007

typedef long long ll;
typedef pair<ll, ll> P;
typedef pair<double, double> PD;
typedef pair<string, ll> PS;
typedef vector<ll> V;

int n;
double x[100], y[100];

int main(){
	cin >> n;
	REP(i, n){
		REP(i, 4) cin >> x[i] >> y[i];
		if ((x[0] - x[1])*(y[2] - y[3]) == (x[2] - x[3])*(y[0] - y[1])){
			cout << "YES" << endl;
		}
		else{
			cout << "NO" << endl;
		}
	}
}

C++: #include <iostream>
#include <iomanip>
#include <cassert>
#include <algorithm>
#include <functional>
#include <vector>
#include <string>
#include <cstring>
#include <stack>
#include <queue>
#include <map>
#include <bitset>
#include <sstream>
#include <istream>
#include <cmath>
#include <cstdio>

using namespace std;

#define vci vector<int>
#define vcs vector<string>
#define pb push_back
#define sz size()
#define mapci map<char, int>
#define mapsi map<string, int>
#define all(x) x.begin(), x.end()

#define for_(i, a, b) for (int i=(int)a; i<(int)b; i++)
#define for_d(i, a, b) for (int i=(int)a-1; i>=b; i--)
#define for_r(i, a, b, c) for (int i=(int)a; i<(int)b; i += c)
#define for_dr(i, a, b, c) for (int i=(int)a-1; i>=b; i -= c)
#define FOR(i,c) for(__typeof((c).begin())i=(c).begin();i!=(c).end();++i)

#define vcitr vector<int>::iterator
#define vcsitr vector<string>::iterator
#define mapcitr map<char, int>::iterator
#define mapsitr map<string, int>::iterator

typedef long long ll;

const int iINF = 2147483647;
const ll lINF = 9223372036854775807;

template <class T> inline void dbg(T t) { cout << t << endl; }


struct Point2D { 
	double x, y;
	Point2D (double a=0, double b=0) { x=a; y=b; }
};

typedef Point2D Vector2D;

double dist2D(const Point2D& a, const Point2D& b) { return sqrt( (a.x-b.x)*(a.x-b.x) + (a.y-b.y)*(a.y-b.y) ); }

Vector2D sub_vector2D(const Vector2D& a, const Vector2D& b) {
	Vector2D ret;
	ret.x = a.x - b.x; ret.y = a.y - b.y;
	return ret;
}

double cross_product(const Vector2D& a, const Vector2D& b) { return a.x*b.y - a.y*b.x; }

double inner_product(const Vector2D& a, const Vector2D& b) { return a.x*b.x + a.y*b.y; }

int main() {
	int n; cin >> n;
	Point2D a, b, c, d;
	Vector2D x, y;
	
	while (n--) {		
		cin >> a.x >> a.y >> b.x >> b.y >> c.x >> c.y >> d.x >> d.y;
		
		x = sub_vector2D(b, a); y = sub_vector2D(d, c);
		
		if (fabs(cross_product(x, y)) < 1e-10) cout << "YES" << endl;
		else cout << "NO" << endl;
	}
	
	return 0;
}

C++: #include<iostream>
using namespace std;

int main() {
    double n,xx[4],yy[4],x,y;
    cin >> n;
    for(int i=0;i<n;i++){
        for(int j=0;j<4;j++) cin>>xx[j]>>yy[j];
        x=(yy[1]-yy[0])/(xx[1]-xx[0]),y=(yy[3]-yy[2])/(xx[3]-xx[2]);
        if(x==y)cout << "YES";
        else cout << "NO";
        cout << endl;
    }
}

C++: #include<iostream>
#include<string>
#include<cmath>
#include<queue>
#include<vector>
#include<functional>
using namespace std;
int main() {
	int n;
	double x1, y1, x2, y2, x3, y3, x4, y4;
	cin >> n;
	for (int z = 0; z < n; z++) {
		cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3 >> x4 >> y4;
		double a = 99999, b = 99999;
		a = (x2 - x1)*(x4 - x3);
		b = (y2 - y1)*(y4 - y3);
		if (a-b==0.0) cout << "YES" << endl;
		else cout << "NO" << endl;
	}
}

C++: #include <cmath>
#include <iostream>
#include <string>
#include <cstdlib>
#include <cstdio>
#include <algorithm>
#include <sstream>

using namespace std;

typedef struct{
    double x;
    double y;
}vec;

int main(){
    int n;
    vec p[4],e[2];
    cin >> n;
    while(n--){
        for(int i=0;i<4;i++)
            cin >> p[i].x >> p[i].y;
        e[0].x=p[1].x-p[0].x;
        e[0].y=p[1].y-p[0].y;
        e[1].x=p[3].x-p[2].x;
        e[1].y=p[3].y-p[2].y;
        if(fabs(e[0].x*e[1].y-e[0].y*e[1].x)==0) cout << "YES" << endl;
        else cout << "NO" << endl;
    }
    return 0;
}

C++: #include<iostream>
using namespace std;
int main(){
  int n;
  cin >> n;
  double ax,ay,bx,by,cx,cy,dx,dy,ans1,ans2,x,y;
   for(int i=0;i<n;i++){
     cin >> ax >> ay >> bx >> by >> cx >> cy >> dx >> dy;
     x = ax - bx;
     y = ay - by;
     ans1 = y / x;
     x = cx - dx;
     y = cy - dy;
     ans2 = y / x;
     if(ans1==ans2) cout << "YES" << endl;
     if(ans1!=ans2) cout << "NO" << endl;
   }
   return 0;
}