Go: package main

import (
	"bufio"
	"fmt"
	"io"
	"math"
	"os"
	"strconv"
	"strings"

)


func main() {
	solve(os.Stdin, os.Stdout)
}

type ReaderEx struct {
	baseScanner *bufio.Scanner
	words       []string
	nextWordIdx func() int
	initWordIdx func(int)
}

func NewScannerEx(stdin io.Reader) *ReaderEx {
	var this ReaderEx
	var idx int
	var wordsCnt int
	this.baseScanner = bufio.NewScanner(stdin)
	this.baseScanner.Buffer(make([]byte, 0), 1E+11)
	this.nextWordIdx = func() int {
		cur := idx
		idx = (idx + 1) % wordsCnt
		return cur
	}
	this.initWordIdx = func(wc int) {
		idx = 0
		wordsCnt = wc
	}
	return &this
}

func (me *ReaderEx) Scan(doSplit bool) (isScanned bool) {
	isScanned = me.baseScanner.Scan()
	if doSplit {
		me.words = strings.Fields(me.baseScanner.Text())
	} else {
		me.words = []string{me.baseScanner.Text()}
	}
	me.initWordIdx(len(me.words))
	return
}

func (me *ReaderEx) nextBytes() []byte {
	return []byte(me.words[me.nextWordIdx()])
}
func (me *ReaderEx) nextString() string {
	return me.words[me.nextWordIdx()]
}

type StringArray []string

func (me *ReaderEx) nextStringArray() StringArray {
	return me.words[me.nextWordIdx():]
}

func (me StringArray) toStrings() []string {
	return me
}

func (me StringArray) toInts() []int {
	strValues := me.toStrings()
	values := make([]int, len(strValues))
	for i, v := range strValues {
		n, err := strconv.Atoi(v)
		if err != nil {
			panic(err)
		}
		values[i] = n
	}
	return values
}
func (me *ReaderEx) nextInt() int {
	n, err := strconv.Atoi(me.words[me.nextWordIdx()])

	defer func() {
		if err != nil {
			panic(fmt.Sprintf("getInt(%d)", n))
		}
	}()
	return n
}

func pow(x, y, mod int) (ans int) {

	ans = 1
	for bit := 1 << uint(math.Floor(math.Log2(float64(y)))); ; bit >>= 1 {
		if y&bit != 0 {
			ans *= x
			if mod > 0 {
				ans %= mod
			}
		}
		if bit <= 1 {
			return
		}
		ans *= ans
		if mod > 0 {
			ans %= mod
		}
	}
}

type factType struct {
	prime int
	count int
}

func fact(n int) (facts []*factType) {

	for i := 2; i*i <= n; i++ {
		if n%i == 0 {
			fa := factType{prime: i}
			for n%fa.prime == 0 {
				n /= fa.prime
				fa.count++
			}
			facts = append(facts, &fa)
		}
	}
	if n > 1 {
		facts = append(facts, &factType{prime: n, count: 1})
	}
	return facts
}
func dec2bin(n int) (ret []bool) {
	for bit := 1 << uint(math.Floor(math.Log2(float64(n)))); ; bit >>= 1 {
		ret = append(ret, n&bit != 0)

		if bit <= 1 {
			return
		}
	}

}

func abs(v int) int {
	if v < 0 {
		v = -v
	}
	return v
}

func b2i(b bool) (i int) {
	if b {
		i = 1
	} else {
		i = 0
	}
	return
}

func solve(stdin io.Reader, stdout io.Writer) {

	r := NewScannerEx(stdin)
	r.Scan(true)
	n := r.nextInt()

	type Vec struct {
		x, y float64
	}
	vec := func(a, b Vec) Vec { return Vec{b.x - a.x, b.y - a.y} }
	unv := func(a Vec) Vec { return Vec{-a.y, a.x} }
	cdot := func(a, b Vec) float64 { return a.x*b.x + a.y*b.y }
	times := func(t float64, a Vec) Vec { return Vec{t * a.x, t * a.y} }
	add := func(a, b Vec) Vec { return Vec{a.x + b.x, a.y + b.y} }
	for i := 0; i < n; i++ {

		r.Scan(true)
		nextFloat64 := func() (ret float64) { fmt.Sscanf(r.nextString(), "%f", &ret); return }
		a1, a2, a3 := Vec{nextFloat64(), nextFloat64()}, Vec{nextFloat64(), nextFloat64()}, Vec{nextFloat64(), nextFloat64()}
		unv23 := unv(vec(a2, a3))
		v12 := vec(a1, a2)
		v31 := vec(a3, a1)
		s := cdot(v12, v31) / 2 / cdot(v12, unv23)
		c := add(times(.5, add(a2, a3)), times(s, unv23))
		v1c := vec(a1, c)
		fmt.Fprintf(stdout, "%.3f %.3f %.3f\n", c.x, c.y, math.Sqrt(v1c.x*v1c.x+v1c.y*v1c.y))
	}
}

C++: #include <iostream>
#include <sstream>
#include <string>
#include <vector>
#include <stack>
#include <queue>
#include <set>
#include <map>
#include <algorithm>
#include <complex>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cctype>
#include <cmath>
#include <cassert>

using namespace std;

#define all(c) ((c).begin()), ((c).end())
#define debug(c) cerr << "> " << #c << " = " << (c) << endl;
#define iter(c) __typeof((c).begin())
#define tr(i, c) for (iter(c) i = (c).begin(); i != (c).end(); i++)
#define rep(i, n) for (int i = 0; i < (int)(n); i++)
#define REP(i, a, b) for (int i = (int)(a); i <= (int)(b); i++)

#define mp make_pair
#define fst first
#define snd second
#define pb push_back


const double EPS = 1e-10;


typedef long long ll;
typedef vector<int> vi;
typedef pair<int, int> pii;
typedef complex<double> P;


inline double inp(const P &a, const P &b) {
	return (conj(a) * b).real();
}

inline double outp(const P &a, const P &b) {
	return (conj(a) * b).imag();
}

P circumc(const P &a, const P &b, const P &c) {
	return (a + b - (inp(c - b, a - c) / outp(b - a, c - b)) * (b - a) * P(0, 1)) / 2.0;
}

int main(){
	int n; cin >> n;
	while (n--) {
		double x1, y1, x2, y2, x3, y3; cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3;
		P p1(x1, y1), p2(x2, y2), p3(x3, y3);
		P c = circumc(p1, p2, p3);
		double r = abs(p1 - c);
		double x = c.real();
		double y = c.imag();
		if (fabs(x + 0.0005) < 0.001) x = 0;
		if (fabs(y + 0.0005) < 0.001) y = 0;
		printf("%.3f %.3f %.3f\n", x, y, r);
	}
	return 0;
}

C++: #include<iostream>
#include<cmath>
#include<cstdio>

double a,b,c,d,e,f,x,y,r;
int n;

double ifof(double a){
	int n = a*10000;
	if(n%10 >= 5)
		n++;
	else if(n%10 <=-5)
		n--;
	return n/10000.0;
}

double solvex(){
	double k,l;
	k = (c*c)-(a*a)+(d*d)-(b*b)-(2*y*(d-b));
	l = 2*(c-a);
	return k/l;
}

double solvey(){
	double k,l;
	k = ((e-a)*((c*c)-(a*a)+(d*d)-(b*b)))-((c-a)*((e*e)-(a*a)+(f*f)-(b*b)));
	l = 2*(((d-b)*(e-a))-((f-b)*(c-a)));
	return k/l;
}

int main(){
	std::cin >> n;
	for(int i=0; i<n; i++){
		std::cin >> a >> b >> c >> d >> e >> f;
		y = solvey();
		x = solvex();
		r = std::sqrt(((x-a)*(x-a)) + ((y-b)*(y-b)));
		std::printf("%.3f %.3f %.3f\n",ifof(x),ifof(y),ifof(r));
	}
	return 0;
}

C++: #include<iostream>
#include<cmath>
#include<algorithm>
#include<iomanip>
using namespace std;
class Point {
public:
	double x, y;
};
double distance(Point x, Point y) {
	return pow(pow(fabs(x.x - y.x), 2) + pow(fabs(x.y - y.y), 2), 0.5);
}
int main() {
	cout << setprecision(3);
	int n;
	cin >> n;
	for (int i = 0; i < n; i++) {
		Point p[3], s;
		for (int i = 0; i < 3; i++) {
			cin >> p[i].x >> p[i].y;
		}
		double a, b, c, d, e, f;
		a = (-2)*p[0].x + 2 * p[1].x;
		b = (-2)*p[0].y + 2 * p[1].y;
		c = (-2)*p[0].x + 2 * p[2].x;
		d = (-2)*p[0].y + 2 * p[2].y;
		e = pow(p[0].x, 2) + pow(p[0].y, 2) - pow(p[1].x, 2) - pow(p[1].y, 2);
		f = pow(p[0].x, 2) + pow(p[0].y, 2) - pow(p[2].x, 2) - pow(p[2].y, 2);
		s.x = (b*f - d*e) / (a*d - b*c);
		s.y = (a*f - c*e) / (b*c - a*d);
		double k = distance(p[0], s);
		s.x = round(s.x * 1000) / 1000;
		s.y = round(s.y * 1000) / 1000;
		k = round(k * 1000) / 1000;
		cout << s.x << " " << s.y << " " << k << endl;
	}
	return 0;
}

C++: #include <bits/stdc++.h>

using namespace std;

typedef long long ll;
typedef vector<int> vi;
typedef vector<ll> vl;
typedef complex<double> P;
typedef pair<int,int> pii;
#define REP(i,n) for(ll i=0;i<n;++i)
#define REPR(i,n) for(ll i=1;i<n;++i)
#define FOR(i,a,b) for(ll i=a;i<b;++i)

#define DEBUG(x) cout<<#x<<": "<<x<<endl
#define DEBUG_VEC(v) cout<<#v<<":";REP(i,v.size())cout<<" "<<v[i];cout<<endl
#define ALL(a) (a).begin(),(a).end()

#define MOD (ll)(1e9+7)
#define ADD(a,b) a=((a)+(b))%MOD
#define FIX(a) ((a)%MOD+MOD)%MOD

int main(){
  int n;
  cin>>n;
  while(n--){
    double ax,bx,cx,ay,by,cy;
    cin>>ax>>ay>>bx>>by>>cx>>cy;
    P a(ax,ay),b(bx,by),c(cx,cy);
    double i,j,k;
    i = abs(b-c);
    j = abs(c-a);
    k = abs(a-b);
    double r = i*j*k/sqrt( (i+j+k)*(-i+j+k)*(i-j+k)*(i+j-k) );
    double ii = i*i, jj=j*j,kk=k*k;
    double s = imag(conj(b-a)*(c-a))/2.0;
    P p = (ii*(jj+kk-ii)*a + jj*(kk+ii-jj)*b + kk*(ii+jj-kk)*c) / (16.0*s*s);
    printf("%.3lf %.3lf %.3lf\n",p.real()+0.0, p.imag()+0.0, r);
  }
  return 0;
}