Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
	"strings"
	"time"
)

var sc = bufio.NewScanner(os.Stdin)

//Sliceconvtoi ...
func Sliceconvtoi() []int {
	strs := strings.Split(sc.Text(), " ")

	var ints []int
	var x int

	for _, s := range strs {
		x, _ = strconv.Atoi(s)
		ints = append(ints, x)
	}

	return ints
}

func main() {
	for sc.Scan() {
		i := Sliceconvtoi()

		if i[0] == 0 && i[1] == 0 {
			break
		}

		m := time.Month(i[0])
		d := i[1]
		t := time.Date(2004, m, d, 0, 0, 0, 0, time.Local)
		fmt.Println(t.Weekday())
	}

}

C++: #define _USE_MATH_DEFINES
#include<iostream>
#include<string>
#include<queue>
#include<cmath>
#include<map>
#include<set>
#include<list>
#include<iomanip>
#include<vector>
#include<random>
#include<functional>
#include<algorithm>
#include<stack>
#include<cstdio>
#include<bitset>
#include<unordered_map>
#include<climits>
#include<fstream>
using namespace std;
///////////////////library zone!!!!!!!!!!!!!!!!!!!!!!!!!!!!
typedef long long ll;
typedef long double ld;
#define all(a) (a).begin(),(a).end()
#define EPS (1e-7)
const ll Mod = 1000000007;
const ll mod = 998244353;
struct H {
	ll x, y;
	bool operator<(const H &b) const {
		if (x != b.x) return x < b.x;
		return y < b.y;
	}
	bool operator>(const H &b) const {
		if (x != b.x) return x > b.x;
		return y > b.y;
	}
	bool operator==(const H &b) const { return x == b.x&&y == b.y; }
	bool operator!=(const H &b) const { return (*this) != b; }
};
struct P {
	ll pos, cost;
	bool operator<(const P &b) const { return cost < b.cost; }
	bool operator>(const P &b) const { return cost > b.cost; }
};
struct B {
	ll to, cost;
};
struct E {
	ll from, to, cost;
	bool operator<(const E &b) const { return cost < b.cost; }
	bool operator>(const E &b) const { return cost > b.cost; }
};
template<typename T, typename U>
void chmin(T &a, U b) {
	if (a > b) a = b;
}
template<typename T, typename U>
void chmax(T &a, U b) {
	if (a < b) a = b;
}
template<typename T>
T max_0(T a) {
	if (a < 0) return 0;
	return a;
}
template<typename T>
T min_0(T a) {
	if (a > 0) return 0;
	return a;
}
ll read() {
	ll u;
	ll k = scanf("%lld", &u);
	return u;
}
ll gcd(ll i, ll j) {
	if (i > j) swap(i, j);
	if (i == 0) return j;
	return gcd(j%i, i);
}
ll mod_pow(ll x, ll n, ll p) {
	ll res = 1;
	while (n > 0) {
		if (n & 1) res = res * x % p;
		x = x * x % p;
		n >>= 1;
	}
	return res;
}//x^n%p
vector<string>split(string s, char c = ' ') {
	vector<string>vec;
	string h = "";
	for (int i = 0; i < s.size();) {
		int j = i;
		while (j < s.size() && s[j] != ' ') {
			h += s[j++];
		}
		if (h.size() > 0) vec.push_back(h);
		h = "";
		i = j + 1;
	}
	return vec;
}
const ll Inf = 3023372036854775807;
const int inf = 1500000000;
#define int long long
//----------------------------------------------------
class Vec2 {
public:
	ld x, y;
	Vec2() { x = 0, y = 0; }
	Vec2(ld x, ld y) :x(x), y(y) {}
	ld length() {
		return sqrt(x*x + y * y);
	}
	Vec2 normal() {
		ld len = this->length();
		if (len == 0) return Vec2(x, y);
		x /= len, y /= len;
		return *(this);
	}
	Vec2 operator+(Vec2 vec) {
		return Vec2(x + vec.x, y + vec.y);
	}
	Vec2 operator-(Vec2 vec) {
		return Vec2(x - vec.x, y - vec.y);
	}
	template<typename T>
	Vec2 operator*(T cons) {
		return Vec2(x*cons, y*cons);
	}
	ld operator*(Vec2 vec) {
		return x * vec.x + y * vec.y;
	}
	ld operator%(Vec2 vec) {
		return x * vec.y - y * vec.x;
	}
	bool operator==(Vec2 vec) {
		return abs(x - vec.x) < EPS && abs(y - vec.y) < EPS;
	}
};
ld dot(Vec2 a, Vec2 b) {
	return a.x*b.x + a.y*b.y;
}
ld cross(Vec2 a, Vec2 b) {
	return a.x*b.y - a.y*b.x;
}
ld areaIntegral(Vec2 a, Vec2 b) {
	return abs(a.x*b.y - a.y*b.x) / 2.0;
}
class Vec3 {
public:
	ld x, y, z;
	Vec3() { x = 0, y = 0, z = 0; }
	Vec3(ld x, ld y, ld z) :x(x), y(y), z(z) {}
	ld length() {
		return sqrt(x*x + y * y + z * z);
	}
	void normal() {
		ld len = this->length();
		if (len == 0) return;
		x /= len, y /= len, z /= len;
	}
	Vec3 operator+(Vec3 vec) {
		return Vec3(x + vec.x, y + vec.y, z + vec.z);
	}
	Vec3 operator-(Vec3 vec) {
		return Vec3(x - vec.x, y - vec.y, z - vec.z);
	}
	Vec3 operator*(int cons) {
		return Vec3(x*cons, y*cons, z*cons);
	}
	ld operator*(Vec3 vec) {
		return x * vec.x + y * vec.y + z * vec.z;
	}
};
ld dot(Vec3 a, Vec3 b) {
	return a.x*b.x + a.y*b.y + a.z*b.z;
}
class Line {
public:
	Vec2 from, to;
	Line(Vec2 from, Vec2 to) :from(from), to(to) {}
};
Line getPerpendicularBisector(Line line) {
	int cx = (line.from.x + line.to.x) / 2, cy = (line.from.y + line.to.y) / 2;
	Vec2 p = Vec2(cx + (line.from.y - line.to.y), cy + (line.to.x - line.from.x));
	return Line(Vec2(cx, cy), p);
}
int a[12] = { 31,29,31,30,31,30,31,31,30,31,30,31 };
string b[7] = { "Monday","Tuesday","Wednesday","Thursday","Friday","Saturday","Sunday" };
signed main() {
	int x, y;
	while (cin >> x >> y && x + y) {
		int sum = y;
		for (int i = 0; i < x-1; i++) {
			sum += a[i];
		}
		sum += 2;
		cout << b[sum % 7] << endl;
	}
}

C++: #include<iostream>
#include<string.h>
using namespace std;
int main()
{
    int day[12]={31,29,31,30,31,30,31,31,30,31,30,31};
    int m,d;
    while(cin>>m>>d,m,d){
        int da=0;
        for(int i=0;i<m-1;i++){
            da+=day[i];
        }
        da+=d;
        da%=7;
        if(da==1)
            cout<<"Thursday"<<endl;
        if(da==2)
            cout<<"Friday"<<endl;
        if(da==3)
            cout<<"Saturday"<<endl;
        if(da==4)
            cout<<"Sunday"<<endl;
        if(da==5)
            cout<<"Monday"<<endl;
        if(da==6)
            cout<<"Tuesday"<<endl;
        if(da==0)
            cout<<"Wednesday"<<endl;

    }
    return 0;
}

C++: #include<cstdio>
#include<cmath>
#include<iostream>
#include<algorithm>
#include<string>

using namespace std;

int main()
{
  int days[] = {0, 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31};

  int month, day;
  while(true)
  {
    cin >> month >> day;
    if(!month && !day)
      break;
    switch((days[month] + day) % 7)
    {
    case 6:
      cout << "Thursday";
      break;
    case 0:
      cout << "Friday";
      break;
    case 1:
      cout << "Saturday";
      break;
    case 2:
        cout << "Sunday";
      break;
    case 3:
      cout << "Monday";
      break;
    case 4:
      cout << "Tuesday";
      break;
    case 5:
      cout << "Wednesday";
    }
    cout << endl;
  }

  return 0;
}

C++: #include<stdio.h>

int saiki(int n){
	int a,b,c,d;
	for(int i=0;i<10;i++){
		
	}
}

int main(void){
	int n,cnt;
	while(scanf("%d",&n)!=-1){
		cnt=0;
		for(int i=0;i<10;i++){
			for(int j=0;j<10;j++){
				for(int k=0;k<10;k++){
					for(int l=0;l<10;l++){
						if(i+j+k+l==n)cnt++;
					}
				}
			}
		}
		printf("%d\n",cnt);
	}
	return 0;
}

C++: #include <cstdio>
using namespace std;

int main(void)
{
	int month, day, sum = 0, s_y = 3;
	int m_and_D[13] = {0, 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31};
	char select_y[7][10] = 
	{"Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday", "Sunday"};

	while(scanf("%d %d",&month, &day) && month > 0)
	{
		s_y = 3;
		sum = 0;
		for(int f1 = 1; f1 < month; f1++)
		{
			sum += m_and_D[f1];
		}

		sum += day - 1;
		s_y = (sum + s_y) % 7;

		printf("%s\n",select_y[s_y]);
	}
	return 0;
}