Go: package main

import (
	"bufio"
	"fmt"
	"math"
	"os"
	"strconv"
	"strings"
)

var sc = bufio.NewScanner(os.Stdin)

func main() {
	var x, y float64
	angle := 90.0

	for sc.Scan() {
		data := strings.Split(sc.Text(), ",")
		if data[0] == "0" && data[1] == "0" {
			break
		}
		meters, _ := strconv.Atoi(data[0])
		m := float64(meters)
		changedAngle, _ := strconv.Atoi(data[1])
		a := float64(changedAngle)

		radian := angle * math.Pi / 180
		x += m * math.Cos(radian)
		y += m * math.Sin(radian)
		angle -= a
	}
	fmt.Println(int(x))
	fmt.Println(int(y))
}

C++: #include<bits/stdc++.h>
using namespace std;

typedef long long int ll;
typedef pair<int, int> pii;
typedef vector<int> vi;
typedef vector<pair<int, int> > vii;
#define rrep(i, m, n) for(int (i)=(m); (i)<(n);  (i)++)
#define erep(i, m, n) for(int (i)=(m); (i)<=(n); (i)++)
#define  rep(i, n)    for(int (i)=0; (i)<(n);  (i)++)
#define rrev(i, m, n) for(int (i)=(n)-1; (i)>=(m); (i)--)
#define erev(i, m, n) for(int (i)=(n); (i)>=(m); (i)--)
#define  rev(i, n)    for(int (i)=(n)-1; (i)>=0; (i)--)
#define vrep(i, c)    for(__typeof((c).begin())i=(c).begin(); i!=(c).end(); i++)
#define  ALL(v)       (v).begin(), (v).end()
#define mp            make_pair
#define pb            push_back
template<class T, class S> inline bool minup(T& m, S x){ return m>(T)x ? (m=(T)x, true) : false; }
template<class T, class S> inline bool maxup(T& m, S x){ return m<(T)x ? (m=(T)x, true) : false; }

const int    INF = 1000000000;
const ll     MOD = 1000000007LL;
const double EPS = 1E-12;

struct Point : public complex<double>
{
public:
  Point() { this->real(0);  this->imag(0); }
  Point(const double& x, const double& y) { this->real(x);  this->imag(y); }
  Point(const complex<double> w)  { this->real(w.real());  this->imag(w.imag()); }
  inline double dot(Point p){ return (conj(*this) * p).real(); }  // ??????
  inline double det(Point p){ return (conj(*this) * p).imag(); }  // ??????
};

namespace std
{
  bool operator < (const Point& a, const Point& b)
  {
    return real(a) != real(b) ? real(a) < real(b) : imag(a) < imag(b);
  }
}
typedef vector<Point> Polygon;
#define currPoint(P, i) P[i]
#define nextPoint(P, i) P[(i+1)%P.size()]

template<typename T> ostream& operator <<(ostream& r, const vector<T> t){vrep(v,t)r<<*v<<(v+1==t.end()?"":" ");return r;}
template<typename T> ostream& operator <<(ostream& r, const pair<vector<T>, int> p){int n=p.second;minup(n,p.first.size());rep(i,n-1)r<<p.first[i]<<' ';r<<p.first[n-1];return r;}
template<typename T> ostream& operator <<(ostream& r, const pair<T*, int> p){int n=p.second-1;rep(i,n)r<<p.first[i]<<' ';return r<<p.first[n];}
template<typename T, size_t S> ostream& operator <<(ostream& r, const T (&a)[S]){rep(i,S-1)r<<a[i]<<' ';return r<<a[S-1];}


double x, y;
vector<double> ix, iy;
double theta = 90.0;
Point res;

int main()
{
  iy.pb(theta * M_PI / 180.0);

  while(~scanf("%lf,%lf", &x, &y) && x && y){
    theta -= y;
    ix.pb(x);
    iy.pb(theta * M_PI / 180.0);
  }

  rep(i, ix.size()) res += polar(ix[i], iy[i]);

  printf("%d\n%d\n", static_cast<int>(res.real()), static_cast<int>(res.imag()));

  return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

/* {{{ */
#define PI(N) ((M_PI * (N)) / 180) //?§???????????????¢??????????????????
#define CL(N) (cout << (N) << endl)
#define DCT(N) (cout << "debug " << (N) << endl)
#define REP(i, N) for (int i = 0; i < (N); i++)
/* }}} */

int main()
{
    int d, a, sum_angle = 90;
    double x, y;

    x = y = 0.0;

    while (scanf("%d,%d", &d, &a), d || a){
        x += d * cos(PI(sum_angle));
        y += d * sin(PI(sum_angle));

        sum_angle = (sum_angle - a + 360) % 360;
    }

    CL((int)x);
    CL((int)y);

    return (0);
}

C++: #include<cstdio>
#include<cmath>

#define PI 3.1415926535898

using namespace std;
int main(void)
{
	double x = 0,y = 0;
	double hosu,kakudo;
	double kakudos = 90;
	while(scanf("%lf,%lf",&hosu,&kakudo))
	{
		if(hosu == 0 && kakudo == 0) break; 
		x += cos(kakudos * PI / 180) * hosu;
		y += sin(kakudos * PI / 180) * hosu;
		kakudos -= kakudo;
	}
	printf("%d\n%d\n",(int)x,(int)y);
	return 0;
}

C++: #include<iostream>
#include <fstream>
#include <stdio.h>
#include <stdlib.h>
#define _USE_MATH_DEFINES
#include <math.h>
#include<string>
#include<vector>
#include<cmath>
#include<stack>
#include<queue>
#include<sstream>
#include<algorithm>
#include<map>
#include<complex>
using namespace std;


#define li			long long int
#define rep(i,to)	for(int i=0;i<((int)(to));i++)
#define repp(i,start,to)	for(int i=(int)(start);i<((int)(to));i++)
#define pb			push_back
#define sz(v)		((li)(v).size())
#define bgn(v)		((v).begin())
#define eend(v)		((v).end())
#define allof(v)	(v).begin(), (v).end()
#define dodp(v,n)		memset(v,(li)n,sizeof(v))
#define bit(n)		(1ll<<(li)(n))
#define mp(a,b)		make_pair(a,b)
#define rin	rep(i,n)
#define EPS 1e-10
#define ETOL 1e-8
#define MOD 1000000007
#define p2(a,b)		cout<<a<<"\t"<<b<<endl
#define p3(a,b,c)		cout<<a<<"\t"<<b<<"\t"<<c<<endl


int main(){
	int a,b;
	double x=0,y=0;
	double rad=M_PI/2.0;
	while(true){
		scanf("%d,%d", &a, &b);
		if(a==b && a==0)break;
		x+=(double)a*cos(rad);
		y+=(double)a*sin(rad);
		rad-=(double)b/180.0*M_PI;
	}
	cout<<(x>0?(int)(floor(x)):(int)(floor(x))+1)<<endl;
		cout<<(y>0?(int)(floor(y)):(int)(floor(y))+1)<<endl;
	
	return 0;
}

C++: #include <iostream>

#define M_PI 3.141592653589793

using namespace std;

int debug = 0;

int main(void){
	int len, deg, direction=90;
	double x=0, y=0;
	int i_x, i_y;

	while(cin >> len){
		cin.ignore(); //read ,
		cin >> deg;

		if(len == 0 && deg == 0) break;

		//proceed
		x += len * cos(direction * M_PI / 180);
		y += len * sin(direction * M_PI / 180);
		
		//turn clockwise
		direction -= deg;

		if(debug) cout << "(x, y) = ("<< x << ", "<< y << ")"<< endl;
	}

	i_x = (int)x;
	i_y = (int)y;

	cout << i_x << endl;
	cout << i_y << endl;

	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;
using uint = unsigned int;
using lint = long long int;
using ulint = unsigned long long int;
template<class T = int> using V = vector<T>;
template<class T = int> using VV = V< V<T> >;
template<class T, class U> void assign(V<T>& v, int n, const U& a) { v.assign(n, a); }
template<class T, class... Args> void assign(V<T>& v, int n, const Args&... args) { v.resize(n); for (auto&& e : v) assign(e, args...); }


constexpr long double pi = acos(-1L);

V<string> split(const string& s, char c) {
  V<string> res;
  stringstream ss(s);
  string t;
  while (getline(ss, t, c)) res.push_back(t);
  return res;
}

int main() {
  cin.tie(nullptr); ios_base::sync_with_stdio(false);
  long double x = 0, y = 0;
  int th = 90;
  string s;
  while (getline(cin, s)) {
    auto ss = split(s, ',');
    int d = stoi(ss[0]), a = stoi(ss[1]);
    if (d == 0) break;
    x += d * cos(th * pi / 180);
    y += d * sin(th * pi / 180);
    th -= a;
  }
  cout << static_cast<int>(x) << ' ' << static_cast<int>(y) << '\n';
}

C++: #include <iostream>
#include <cmath>

using namespace std;

int main(void)
{
    int r, degree;
    int sum_degree = 0;
    double wx = 0, wy = 0;
    char comma;

    while (true) {
        cin >> r >> comma >> degree;
        if (!r && !degree)
            break;

        wx += r * sin(M_PI / 180.0 * sum_degree);
        wy += r * cos(M_PI / 180.0 * sum_degree);

        sum_degree = (sum_degree + degree) % 360;
    }
    cout << (int)wx << "\n" << (int)wy << endl;

    return 0;
}

C++: #include<iostream>
#include<math.h>
#include<stdio.h>
#define M_PI 3.14159265358979 /* 円周率 */

using namespace std;

int main(){
	int len, deg;
	int deg_now = 90;
	double x = 0, y = 0;

	while (1){
		scanf("%d,%d", &len, &deg);
		if (len == 0 && deg == 0) break;
		x += len*cos(deg_now / 180.0 * M_PI);
		y += len*sin(deg_now / 180.0 * M_PI);
		deg_now += deg;
	}

	printf("%d\n%d\n", (int)x, (int)y);

	return 0;

}