Go: package main

import (
	"bufio"
	"os"
	"strconv"
	"fmt"
	"strings"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextInt() int {
	scanner.Scan()
	i, e := strconv.Atoi(scanner.Text())
	if e != nil {
		panic(e)
	}
	return i
}

func main() {
	n := nextInt()
	for i := 0; i < n; i++ {
		scanner.Scan()
		points := strings.Split(scanner.Text(), " ")
		fpoints := make([]float64, 0)
		for _, v := range points {
			tmp, _ := strconv.ParseFloat(v, 64)
			fpoints = append(fpoints, tmp)
		}
		if fpoints[0] == fpoints[2] && fpoints[4] == fpoints[6] {
			fmt.Println("YES")
		} else {
			a := (fpoints[1] - fpoints[3]) / (fpoints[0] - fpoints[2])
			b := (fpoints[5] - fpoints[7]) / (fpoints[4] - fpoints[6])
			if a == b {
				fmt.Println("YES")
			} else {
				fmt.Println("NO")
			}
		}
	}
}

C++: #include <bits/stdc++.h>

using namespace std;

#define rep(i, n) for(int i = 0; i < (int)n; ++i)
#define repf(i, f, l) for(int i = f; i < (int)l; ++i)

#ifdef ONLINE_JUDGE
#define DEBUG false
#else
#define DEBUG true
#endif

#define pb emplace_back
#define lb lower_bound
#define ul unsigned long
#define ull unsigned long long
#define ll long long
#define INF 1000000007
#define MOD 1000000007
#define fs first
#define sd second

#define ALL(c) (c).begin(),(c).end()

#define DBG0(x)    {if(DEBUG){ cout << #x << ": " << x << "\t"; }}
#define DBG(x)     {if(DEBUG){DBG0(x); cout << endl;}}
#define DBG2(x, y) {if(DEBUG){DBG0(x); DBG(y);}}
#define DBG3(x, y, z) {if(DEBUG){DBG0(x); DBG2(y, z);}}
#define DBG4(w, x, y, z) {if(DEBUG){DBG0(w); DBG3(x, y, z);}}

const double EPS = 1.0e-9;
template <class T>
ostream& operator<<(ostream& os, vector<T> xs){ for(T x: xs) os << x << ' '; return os; }
template <class S, class T>
ostream& operator<<(ostream& os, pair<S,T> st){ os << "(" << st.first << "," << st.second <<")"; return os; }

typedef vector<int> vint;
typedef vector<ll> vll;
typedef vector<ul> vul;
typedef vector<ull> vull;
typedef vector<bool> vbl;
typedef pair<int, int> pii;

typedef complex<double> Point;
istream& operator>>(istream& is, Point &pt){
    double a, b;
    is >> a >> b;
    pt.real(a); pt.imag(b);
    return is;
}

ostream& operator<<(ostream& os, const Point &pt){
    os << make_pair(pt.real(), pt.imag());
    return os;
}

inline double cross(const Point &a, const Point &b){
    return (a.real()*b.imag() - a.imag()*b.real());
}

inline double myarg(Point &a){
    double ret = arg(a);
    return (ret >= 0 ? ret : ret + 2*M_PI);
}

inline double signed_area(const Point &a, const Point &b, const Point &c){
    Point ab = b - a;
    Point ac = c - a;
    return cross(ab, ac) / 2.0;
}

inline bool intersect(const Point &a1, const Point &a2, const Point &b1, const Point &b2) {
    return ((cross(a2-a1, b1-a1) * cross(a2-a1, b2-a1) < EPS) &&
            (cross(b2-b1, a1-b1) * cross(b2-b1, a2-b1) < EPS));
}

void sort_by_arg(vector<Point> &pts){
    sort(pts.begin(), pts.end(), [](Point a, Point b){ return (myarg(a) < myarg(b)); });
}

double area(vector<Point> &vs){
    int n = vs.size();
    vector<Point> pts(n - 1);
    rep(i, n - 1) pts[i] = vs[i + 1] - vs[0];
    sort_by_arg(pts);
    double ans = 0.0;
    rep(i, n - 1) ans += cross(vs[i], vs[i + 1]);
    return ans / 2.0;
}

int main(void){

    int n;
    cin >> n;
    while(n-->0){
        Point a,b,c,d;
        cin >> a >> b >> c >> d;
//        DBG4(a, b, c, d);
//        DBG(cross(b - a, d - c));
        if((cross(b - a, d - c)) < EPS)
            cout << "YES" << endl;
        else
            cout << "NO" << endl;
    }
    return 0;
}

C++: #include "bits/stdc++.h"
using namespace std;
using ll = long long;
using vi = vector<int>;
using vii = vector<vector<int>>;
using vl = vector<ll>;
using vll = vector<vector<ll>>;
using pii = pair<int,int>;
#define FOR(i,a,b) for(ll i = (a); i < (b); i++)
#define REP(i,n) FOR(i,0,n)
#define ALL(obj) (obj).begin(), (obj).end()
#define pb push_back
const double pi = acos(-1);
const double EPS = 1e-8;

double crosss(pair<double,double> c,pair<double,double> d){
  return c.first * d.second - d.first * c.second;
}

int main(){
  cin.tie(0);
  ios::sync_with_stdio(false);
  vector<pair<double,double>> a(4);
  int n;
  pair<double,double> lineab, linecd;
  cin >> n;
  REP(i,n){
    REP(j,4){
      cin >> a[j].first >> a[j].second;
    }
    lineab.first = a[1].first - a[0].first;
    linecd.first = a[3].first - a[2].first;
    lineab.second = a[1].second - a[0].second;
    linecd.second = a[3].second - a[2].second;
    if (fabs(crosss(lineab,linecd)) < EPS) {
      cout << "YES" << endl;
    } else {
      cout << "NO" << endl;
    }
  }
  
  
  return 0;
}

C++: #include <iostream>
using namespace std;
#define rep(i,n) for(int i=0;i<n;i++)
 
int main(void)
{
    double x1,x2,x3,x4,y1,y2,y3,y4,p1,p2;
    int n;
     
    cin >> n;
     
    rep(i,n)
    {
        cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3 >> x4 >> y4;
        p1 = (y2-y1)/(x2-x1);
        p2 = (y4-y3)/(x4-x3);
        if(p1 == p2)
            cout << "YES" << endl;
        else
            cout << "NO" << endl;
    }
     
    return 0;
}

C++: #include <iostream.h>

int main(void)
{
	double x1, x2, x3, x4, y1, y2, y3, y4;
	double m1, m2;
	int n;
	
	scanf("%d", &n);
	while (n > 0){
		scanf("%lf %lf %lf %lf %lf %lf %lf %lf", &x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4);
	
		m1 = (y2 - y1) / (x2 - x1);
		m2 = (y4 - y3) / (x4 - x3);
	
		if (m1 == m2){
			printf("YES\n");
		}
		else {
			printf("NO\n");
		}
		n--;
	}
	return 0;
}

C++: #include <iostream>
#include <vector>
#include <algorithm>
#include <map>
#include <cmath>
#include <complex>
using namespace std;
#define rep(i,n) for (int i=0; i < (n); i++)

typedef double D;
typedef complex<D> P;
typedef pair<P, P> L;
typedef vector<P> VP;
const D EPS = 1e-9;
#define X real()
#define Y imag()
#define LE(n,m) ((n) < (m) + EPS)
#define GE(n,m) ((n) + EPS > (m))
#define EQ(n,m) (abs((n)-(m)) < EPS)

D dot(P a, P b) {
  return (conj(a)*b).X;
}

D cross(P a, P b) {
  return (a.X*b.Y-a.Y*b.X);
}

bool is_parallel(P a1, P a2, P b1, P b2) {
  return EQ(cross(a1-a2, b1-b2), 0.0);
}

int main() {
  int n;
  cin >> n;
  for (int i = 0; i < n; i++) {
    double x1, y1, x2, y2, x3, y3, x4, y4;
    cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3 >> x4 >> y4;
    P a, b, c, d;
    a = P(x1, y1);
    b = P(x2, y2);
    c = P(x3, y3);
    d = P(x4, y4);
    if (is_parallel(a, b, c, d)) {
      std::cout << "YES" << std::endl;
    }else {
      std::cout << "NO" << std::endl;
    }
  }

}

C++: #include <iostream>
#include <math.h>

#define REP(i,n) for(int i = 0; i < (n); ++i)
using namespace std;

int main(){
    
    int n;
    cin>>n;
    
    double x[4],y[4];
    REP(i, n){
        REP(j, 4)cin>>x[j]>>y[j];
        if ((y[1] - y[0])/(x[1] - x[0]) == (y[3] - y[2])/(x[3] - x[2])) cout<<"YES"<<endl;
        else cout<<"NO"<<endl;
    }
    
}

C++: #include<iostream>
#include<cmath>
using namespace std;
int main(){
  int n;
  cin >> n;
  while(n--){
    double x[4],y[4];
    for(int i=0;i<4;i++){
      cin >> x[i] >> y[i];
    }
    if(abs((x[3]-x[2])*(y[1]-y[0])-(x[1]-x[0])*(y[3]-y[2])) < 1e-10){
      cout<<"YES"<<endl;
    }else{
      cout<<"NO"<<endl;
    }
  }
}

C++: #include <iostream>
#include <complex.h>
#include <math.h>
using namespace std;

const double eps = pow(10, -11);
double x[4], y[4];
int N;
typedef complex<double> xy_t;

double cross_product(xy_t a, xy_t b) { return (conj(a)*b).imag();}
int main() {
  cin >> N; //問題数
  for (int t=0; t<N; ++t) {
    for (int i=0; i<4; ++i)
	  cin >> x[i] >> y[i]; //x0,y0..x3,y3
	xy_t a[2] = {
	  xy_t(x[0], y[0]) - xy_t(x[1],y[1]),
	  xy_t(x[2], y[2]) - xy_t(x[3],y[3])
	  };
	  double s = cross_product(a[0] , a[1])/2;
	  bool p = abs(s) < eps;
	  cout << (p ? "YES" : "NO") << endl;
	  }
	 }