Go: package main

import (
	"bufio"
	"fmt"
	"math"
	"os"
	"strconv"
)

var sc = bufio.NewScanner(os.Stdin)

func main() {
	sc.Split(bufio.ScanWords)
	for {
		data := nextInts(6)
		fmt.Printf("%.3f\n", Round(GetX(data[0], data[1], data[2], data[3], data[4], data[5]), 3))
		fmt.Printf("%.3f\n", Round(GetY(data[0], data[1], data[2], data[3], data[4], data[5]), 3))
	}
}

func GetX(a, b, c, d, e, f float64) float64 {
	return ((c * e) - (b * f)) / ((a * e) - (b * d))
}

func GetY(a, b, c, d, e, f float64) float64 {
	return ((c * d) - (a * f)) / ((b * d) - (a * e))
}

func Round(f float64, places int) float64 {
	shift := math.Pow(10, float64(places))
	return math.Floor(f*shift+.5) / shift
}

func next() string {
	sc.Scan()
	return sc.Text()
}

func nextInt() float64 {
	a, _ := strconv.Atoi(next())
	return float64(a)
}

func nextInts(n int) []float64 {
	a := make([]float64, n)
	for i := 0; i < n; i++ {
		a[i] = nextInt()
	}
	return a
}

C++: #include <iostream>
#include <cstdio>
#include <cmath>
using namespace std;
int main() {
  int a, b, c, d, e, f;
  double x, y;
  while (cin >> a >> b >> c >> d >> e >> f) {
    x = (-b * f + c * e) / (-b * d + a * e);
    y = (a * f - c * d) / (a * e - b * d);
    printf("%.3f %.3f\n", round(x * 1000) / 1000, round(y * 1000) / 1000);
  }
  return 0;
}

C++: #include<iostream>
#include <iomanip>
using namespace std;

int main(){
    double a[100]={0};
    double b[100]={0};
    double c[100]={0};
    double d[100]={0};
    double e[100]={0};
    double f[100]={0};
    int i=0;
    while(cin>>a[i]>>b[i]>>c[i]>>d[i]>>e[i]>>f[i]){
        i++;
        }
    for(int j=0;j<i;j++){
        float x=(b[j]*f[j]-e[j]*c[j])/(b[j]*d[j]-a[j]*e[j]);
        float y=(a[j]*f[j]-c[j]*d[j])/(a[j]*e[j]-b[j]*d[j]);
        cout<<setiosflags(ios::fixed)<<setprecision(3)<<x<<" "<<y<<endl;
        }
    
    return 0;
}

C++: #include <bits/stdc++.h>

using namespace std;

#define Vi vector<int>
#define FOR(i,s,e) for (int i=s; i<e; i++)
#define ITER(v) v.begin(), v.end()

int main() {
    cin.tie(0);
    ios::sync_with_stdio(false);

    int a, b, c, d, e, f;
    double den, x, y;

    while (true) {
        cin >> a >> b >> c >> d >> e >> f;
        if (cin.eof()) { break; }
        den =  a * e - b * d;
        x = static_cast<double>(c * e - b * f) / den;
        y = static_cast<double>(- c * d + a * f) / den;
        // avoid -0.000
        x += 0.0
        y += 0.0
        cout << fixed << setprecision(3) << x << " " << y << endl;
    }

    return 0;
}

C++: #include<iostream>
#include<stdio.h>
using namespace std;

int main(){
	double a, b, c, d, e, f;
	double x, y;

	while (cin >> a >> b >> c >> d >> e >> f){
		x = (c*e - b*f) / (a*e - b*d);
		y = (a*f-c*d) / (a*e - b*d);
		if (x == 0){ x = 0; }
		if (y == 0){ x = 0; }
		printf("%.3f %.3f\n", x, y);
	
	}

}

C++: #include <iostream>
#include <iomanip>
#include <vector>
#include <cmath>

using namespace std;

// 書き方程式を解く
// ax + by = c
// dx + ey = f
int main() {

    double a, b, c, d, e, f;
    vector<double> ansX;
    vector<double> ansY;
    
    double k1, k2, x, y;
    while (cin >> a >> b >> c >> d >> e >> f) {
        // (a * e)x + (e * b)y = (e * c)
        // (b * d)x + (b * e)y = (f * b)
        k1 = (e * c - f * b);
        k2 = (a * e - b * d);
        if (k1 == 0 && k2 < 0) k2 *= -1;
        x = k1 / k2;
        //(d * a)x + (d * b)y = (d * c)
        //(a * d)x + (a * e)y = (a * f)
        k1 = (d * c - a * f);
        k2 = (d * b - a * e);
        if (k1 == 0 && k2 < 0) k2 *= -1;
        y = k1 / k2;
        ansX.push_back(x);
        ansY.push_back(y);
    }
    
    for (int i = 0; i < ansX.size(); i++) {
        cout << fixed;
        cout << setprecision(3) << ansX[i] << " " << ansY[i] << endl;
    }
    
    return 0;
}

C++: #include <iostream>
#include <iomanip>
using namespace std;

void OutputSolution(int a, int b, int c, int d, int e, int f)
{
	if(b == 0){
		double x = c / a;
		double y = (f-d*x) / e;
	}else{
		int B = b;
		a *= e;
		b *= e;
		c *= e;
		d *= B;
		e *= B;
		f *= B;
		double x = (c-f) / (a-d);
		double y = (c-a*x) / b;
	}
	cout << fixed << setprecision(3) << x << ' ' << y << endl;
}

int main()
{
	while(true){
		int a, b, c, d, e, f;
		cin >> a >> b >> c >> d >> e >> f;
		if(cin.eof()) break;
		OutputSolution(a, b, c, d, e, f);
	}
	return 0;
}

C++: #include<iostream>
using namespace std;

int main(){
	double a[6];
	double x,y;
	while(cin>>a[0]>>a[1]>>a[2]>>a[3]>>a[4]>>a[5]){
		double b=a[0]*a[4]-a[1]*a[3];
		double c=a[0];
		a[0]=a[4];
		a[4]=c;
		a[1]*=-1.0;
		a[3]*=-1.0;
		x=(a[0]*a[2]+a[1]*a[5])/b;
		y=(a[3]*a[2]+a[4]*a[5])/b;
		printf("%.3f %.3f\n",x,y);
	}
	


	return 0;
}

C++: #include<iostream>
#include<stdio.h>
using namespace std;
int main(){
	double a,b,c,d,e,f,x,y;
	while(cin>>a>>b>>c>>d>>e>>f){
		y=(d*c-f*a)/(b*d-e*a);
		x=(c-b*y)/a;
		//cout<<x<<" "<<y<<endl;
		printf("%.3f %.3f%d",x,y);
	}
}

C++: #include <iostream>
#include <stdio.h>

using namespace std;

int main(){
	double a , b , c , d , e , f ,ans1 , ans2;
	while(cin>>a>>b>>c>>d>>e>>f){
		ans1=(c*e-b*f)/(a*e-b*d);
		ans2=(c*d-a*f)/(b*d-a*e);
		printf("%.3f %.3f\n" , ans1 , ans2);
	}
	return 0;
}

C++: #include<iostream>
#include<stdio.h>
using namespace std;
int main(){
double a,b,c,d,e,f;
double x,y;
while(cin >> a >> b >> c >> d >> e >> f){
  x = (double)((e*c-b*f) / (a*e-b*d));
  y = (double)((-(d*c)+a*f) / (a*e-b*d));
  if(x == 0){x = 0;}
  if(y == 0){y = 0;}
  printf("%.3f %.3f\n",x,y);
 }
}

C++: #include <stdio.h>
#pragma warning(disable : 4996)
long double a, b, c, d, e, f, x, y;
int main() {
    while (~scanf("%Lf%Lf%Lf%Lf%Lf%Lf", &a, &b, &c, &d, &e, &f)) {
        x = (c * e - b * f) / (a * e - b * d);
        y = (a * f - c * d) / (a * e - b * d);
        if (-0.0005 < x && x < 0.0005) x = 0.0;
        if (-0.0005 < y && y < 0.0005) y = 0.0;
        printf("%.3Lf %.3Lf\n", x, y);
    }
    return 0;
}

C++: #include<iostream>
#include<iomanip>
#include<vector>
#include<map>
#include<string>
using namespace std;

/*
??£???????¨????
	ax + by = c
	dx + ey = f
????§£x, y???????????????????????°??????
*/
int main() {
	double a, b, c, d, e, f;
	int cnt = 0;						//??\??????????????£???????¨????????????°
	std::vector<double> x_vector;		//x????§£???????´?
	std::vector<double> y_vector;		//y????§£???????´?

#if 0
	while (cnt < 1) {
		cin >> a >> b >> c >> d >> e >> f;
#else
	while (cin >> a >> b >> c >> d >> e >> f) {
#endif
		double x = (b * f - c * e) / (b * d - a * e);
		double y = (c * d - a * f) / (b * d - a * e);

		cnt++;
		x_vector.push_back(x);
		y_vector.push_back(y);
	}

	for (unsigned int i = 0; i < cnt; i++) {
		std::cout << std::fixed;
		std::cout << std::setprecision(3) << x_vector[i] << " ";
		std::cout << std::setprecision(3) << y_vector[i] << endl;
	}

	cnt = 0;
	x_vector.clear();
	y_vector.clear();

	//???????????°
	//while (1);

	return 0;
}

C++: #include <iostream>
#include <cstdio>
using namespace std;
int main( void )
{
  int a,b,c,d,e,f;
  double x,y;
  while( 1 ){
    cin >> a >> b >> c >> d >> e >> f;
    if( cin.eof() ) break;
    x = (double)(c*e-b*f) / (a*e-b*d);
    y = (double)(a*f-c*d) / (a*e-b*d);
    if( x <= 0 && -0.0005 < x ) x = 0;
    if( y <= 0 && -0.0005 < y ) y = 0;
    printf( "%.3lf %.3lf\n", x, y );
  }
  return 0;
}

C++: 
#include <iostream>
#include <cstdio>
#include <cmath>

using namespace std;

double round_(double x) {
    if(abs((double)x) < 0.001) return 0;
    return x;
}

int main() {
    int a, b, c, d, e, f;
    while(cin >> a >> b >> c >> d >> e >> f) {
        int det = a*e - b*d;
        double x = (e*c - b*f) / (double)det;
        double y = (-d*c + a*f) / (double)det;
        printf("%.3f %.3f\n", round_(x), round_(y));
    }
    return 0;
}