Go: package main

import (
	"bufio"
	"fmt"
	"math"
	"os"
	"strconv"
)

var sc = bufio.NewScanner(os.Stdin)

func main() {
	sc.Split(bufio.ScanWords)
	for {
		data := nextInts(6)
		fmt.Printf("%.3f\n", Round(GetX(data[0], data[1], data[2], data[3], data[4], data[5]), 3))
		fmt.Printf("%.3f\n", Round(GetY(data[0], data[1], data[2], data[3], data[4], data[5]), 3))
	}
}

func GetX(a, b, c, d, e, f float64) float64 {
	return ((c * e) - (b * f)) / ((a * e) - (b * d))
}

func GetY(a, b, c, d, e, f float64) float64 {
	return ((c * d) - (a * f)) / ((b * d) - (a * e))
}

func Round(f float64, places int) float64 {
	shift := math.Pow(10, float64(places))
	return math.Floor(f*shift+.5) / shift
}

func next() string {
	sc.Scan()
	return sc.Text()
}

func nextInt() float64 {
	a, _ := strconv.Atoi(next())
	return float64(a)
}

func nextInts(n int) []float64 {
	a := make([]float64, n)
	for i := 0; i < n; i++ {
		a[i] = nextInt()
	}
	return a
}

C++: #include <iostream.h>
using namespace std;

int main(){
  int i;
  float x[6];

  while(cin >> x[0]){
    for(i=1; i<6; i++){
      cin >> x[i];
    }

    //normalize
    x[1]/=x[0]; x[2]/=x[1]; x[0]=1;

    //subtraction
    x[4]-=x[3]*x[1]; x[5]-=x[3]*x[2]; x[3]=0;

    //normalize
    x[5]/=x[4]; x[4]=1;

    //subtraction
    x[2]-=x[1]*x[5]; x[1]=0;

    printf("%f %f\n", x[2], x[5]);
  }

  return 0;
}

C++: #include<iostream>
#include<iomanip>

using namespace std;

int main(){
	cout << setprecision(3) << setiosflags(ios::fixed);
	double x[2];
	double y[2];
	for(int h = 0; h < 2; ++h){
		double a, b, c, d, e, f;
		cin >> a >> b >> c >> d >> e >> f;
		x[h] = (c*e-f*b)/(a*e-d*b);
		y[h] = (c*d-f*a)/(b*d-a*e);
	
		}
	
	cout << x[0] << " " << y[0] << '\n';
	cout << x[1] << " " << y[1] << '\n';
	return 0;
}

C++: #include <iostream>
#include <iomanip>
using namespace std;

int main()
{
	int a,b,c,d,e,f;
	double x,y;
	while(cin>>a>>b>>c>>d>>e>>f)
	{
               
               if (a*e == b*d)
               {
                   cout<<'No Answer'<<endl; 
                   continue;
               }
		x= (c*e-b*f)/(a*e-b*d);
		y= (c*d-a*f)/(b*d-a*e);


               if(x == -0.0){ x = 0.0;}
               if(y == -0.0){ y = 0.0; }
	       
               cout<<setprecision(3)<<fixed;
	       cout<<x<<" "<<y<<endl;
	}
	return 0;
}

C++: #include<iostream>
#include<iomanip>
using namespace std;

int main(){
  double a,b,c,d,e,f;
  while(cin >> a >> b >> c >> d >> e >> f){
    double x = (e*c - b*f)/(e*a - b*d) + 1e-10;
    double y = (d*c - a*f)/(d*b - a*e) + 1e-10;
    cout << fixed << setprecision(3) << x << " " << y << endl;
  }
}

C++: #include<iostream>
#include<iomanip>
#include<cmath>
#include<algorithm>
#include<string>
#include<cctype>
#include<vector>
#include<queue>
#include<map>
using namespace std;

int main() {
	double a, b, c, d, e, f, x, y, G;

	while (cin >> a >> b >> c >> d >> e >> f) {
		//a*d-b*c=0:?§£??????
		G = 1 / (a*e - b*d);
		x = G*(e*c + (-b)*f);
		y = G*((-d)*c + a*f);
		cout << fixed << setprecision(3) << x << " " << y << endl;
	}

	return 0;
}

C++: #include<iostream>
#include<iomanip>

int main(){
        double a,b,c,d,e,f;
        while(std::cin >> a >> b >> c >> d >> e >> f){
                double x, y;
                x = (b*f-e*c)/(b*d-e*a);
                y = (c-a*x)/b;
                std::cout << std::fixed << std::setprecision(3) << x << " " << y << std::endl;
        }
        return 0;
}

C++: #include <cmath>
#include <cstdlib>
#include <cstdio>

#include <iostream>
#include <vector>
#include <algorithm>

int main() {
  double a, b, c, d, e, f; 
  double x, y;

  while( std::cin >> a >> b >> c >> d >> e >> f ) {   
    x = (c * e - b * f) / (a * e - b * d);
    y = (c * d - a * f) / (b * d - a * e);

    x = (double)(long)(x*1000);
    y = (double)(long)(y*1000);

    x /= 1000;
    y /= 1000;    

    printf("%.03lf %.03lf\n", x, y); 
  }

  return 0;
}

C++: #include <iostream>
#include <iomanip>
using namespace std;

int main()
{
  double a, b, c, d, e, f, x, y;
  while(cin >> a >> b >> c >> d >> e >> f){
    x = (c * e - b * f) / (a * e - b * d);
    y = (a * f - c * d) / (a * e - b * d);
    x = (x == -0) ? -x : x;
    y = (y == -0) ? -y : y;      
    cout << fixed << setprecision(3) << x << ' ' << y << endl;
  }
}

C++: #include <iostream>
#include <cmath>

using namespace std;

double A[2][2];
double B[2];
double Ainv[2][2];

int main()
{
	while(scanf("%lf %lf %lf %lf %lf %lf", &A[0][0], &A[0][1], &B[0],
				&A[1][0], &A[1][1], &B[1]) != EOF)
	{
		double det = A[0][0] * A[1][1] - A[1][0] * A[0][1];
		if(det == 0.0)
		{
			cout << "this equation has no answer." << endl;
			return -1;
		}

		Ainv[0][0] = A[1][1] / det;
		Ainv[0][1] = -A[0][1] / det;
		Ainv[1][0] = -A[1][0] / det;
		Ainv[1][1] = A[0][0] / det;
		
		double ans_x = Ainv[0][0] * B[0] + Ainv[0][1] * B[1];
		double ans_y = Ainv[1][0] * B[0] + Ainv[1][1] * B[1];

		printf("%.3f %.3f\n", ans_x, ans_y);
	}
}

C++: #include <iostream>
#include <cstdio>
using namespace std;
#define j bai;
int main() {
	double a, b, c, d, e, y, x, f, bai;
	bool bo = false;
	while (cin >> a >> b >> c >> d >> e >> f) {
		if (a ==0 || b ==0) {
			if (a) {
				y = c / b;
				x = f / d - e*y;
			}
			else if (b) {
				x = a / c;
				y = f / e - d*x;
			}
			bo = true;
		}
		else if (d == 0 || e == 0) {
			if (d) {
				y = f / e;
				x = c / a - d*y;
			}
			else if (e) {
				x = f / d;
				y = f / e - d*x;
			}
			bo = true;
		}
		
		else if (a < d) {
			bai = d / a;
			a *= j;
			b *= j;
			c *= j;
		}
		else {
			bai = a / d;
			d *= j;
			e *= j;
			f *= j;
		}
		if (((a > 0 && d < 0) || (a < 0 && d>0)) && bo==false) {
			y = (c + f) / (b + e);
			x = (c - b*y) / a;
		}
		else if (bo == false) {
			y = (c - f) / (b - e);
			x = (c - b*y) / a;
		}
		printf("%.3lf %.3lf\n", x, y);
	}
	return 0;
}

C++: /*
    ????????°??§???????????¨????????????
*/

#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include <stdlib.h>
#include <math.h>
#include <time.h>
#include <limits.h>
#include <iostream>
#include <algorithm>
#include <string>
#include <iterator>
#include <vector>
#include <map>
#include <utility>
#define LLU unsigned long long int
#define LL long long int
#define LD long double
using namespace std;
#define LLUmax ULLONG_MAX
#define LLmax LLONG_MAX
#define dmax INT_MAX
#define vd vector<int>
#define vLL vector<long long int>
#define vLLU vector<unsigned long long int> 
#define pb push_back
#define mp make_pair
#define fi first
#define sec second
#define debug printf("asd\n")
#define debugd(a) printf("--%d\n",a)
#define debugdd(a,b) printf("--%d %d\n",a,b)
#define debugarr(a,b) for(int i=0 ; i<b ; i++)printf("%d ",a[i]);printf("\n")
#define newline printf("\n")
#define forin(a,b,c) for(int a=b ; a<c ; a++)
#define forde(a,b,c) for(int a=b ; a<c ; a--)


inline void scd(int &a){scanf("%d",&a);}
inline void scdd(int &a,int &b){scanf("%d %d",&a,&b);}
inline void sctd(int &a,int &b,int &c){scanf("%d %d %d",&a,&b,&c);}
inline void scdlld(long int &a,long int &b){scanf("%I64d %I64d",&a,&b);}
inline void sclld(long long int &a){scanf("%I64d",&a);}

#define scarrd(a,b) for(int index=0 ; index<b ; index++)scanf("%d",&a[index])
#define prdlld(a,b) printf("%I64d %I64d",a,b)
#define prdd(a,b) printf("%d %d",a,b)
#define prd(a) printf("%d",a)
#define prarr(a,b) for(int i=0 ; i<b ; i++)printf("%d ",a[i])
#define iniarr(a,b) for(int i=0 ; i<b ;i++)a[i]=0
#define arr(a,b) int *a=(int *)malloc(b*sizeof(int))
#define llarr(a,b) long long int *a=(long long int *)malloc(b*sizeof(long long int))
#define st(a,b) char *a=(char *)malloc(b*sizeof(char))
#define grav 9.8
#define pi 3.14159265

int main()
{
	LL a,b,c,d,e,f;
	while(scanf("%lld %lld %lld %lld %lld %lld",&a,&b,&c,&d,&e,&f)!=EOF)
	{
		double x,y;
		y=((f*a)-(d*c))/((a*e)-(d*b));
		x=(c-(b*y))/a;
		printf("%.3Lf %.3Lf\n",x,y);
	}
	return 0;
}