Go: package main

import (
        "fmt"
        "bufio"
        "os"
        "math"
)

func main() {
        var a, b, c, d, e, f float64
        sc := bufio.NewScanner(os.Stdin)
        for sc.Scan() {
                fmt.Sscanf(sc.Text(), "%f %f %f %f %f %f", &a, &b, &c, &d, &e, &f)

                det := a*e - b*d
                x := (e*c - b*f) / det
                y := (a*f - c*d) / det
                if x == 0.0 {
                        x = math.Abs(x)
                }
                if y == 0.0 {
                        y = math.Abs(y)
                }
                fmt.Printf("%.3f %.3f\n", x, y)
        }
}

C++: #include<iostream>
#include<string>
#include<algorithm>
#include<map>
#include<set>
#include<utility>
#include<vector>
#include<cmath>
#include<cstdio>
#define loop(i,a,b) for(int i=a;i<b;i++) 
#define rep(i,a) loop(i,0,a)
#define pb push_back
#define mp make_pair
#define it ::iterator
#define all(in) in.begin(),in.end()
const double PI=acos(-1);
const double ESP=1e-10;
using namespace std;
int main(){
  double a,b,c,d,e,f;
  while(cin>>a>>b>>c>>d>>e>>f){
    double x=(c*e-b*f)/(a*e-b*d);
    double y=(c-a*x)/b;
    
    printf("%.3f %.3f\n",x,y);
  }
  

}

C++: #include <bits/stdc++.h>
using namespace std;
int main(){
	long long a,b,c,d,e,f,X,Y;
	double x,y;
	while(cin >> a >> b >> c >> d >> e >> f){
		x=(double)(c*(a*e-b*d)-b*(a*f-c*d))/(double)(a*(a*e-b*d));
		y=(double)(a*f-c*d)/(double)(a*e-b*d);
		x*=10000;y*=10000;
		X=x;Y=y;
		if(X%10>=5){
			X+=10;
		}
		X/=10;
		X*=10;
		if(Y%10>=5){
			Y+=10;
		}
		Y/=10;
		Y*=10;
		x=X;y=Y;
		x/=10000;
		y/=10000;
		printf("%.3lf %.3lf\n",x,y);
	}
	return 0;
}

C++: #include<iostream>
#include<iomanip>
#include<cstdio>

int main(){
	int a,b,c,d,e,f;
	while(std::cin>>a>>b>>c>>d>>e>>f){
		double x,y;
		y=(c*d-a*f)/(b*d-a*e);
		x=(c-b*y)/a;
		if(x==0)x=0;
		if(y==0)y=0;
		printf("%.3f %.3f\n",x,y);
	}
	return 0;
}

C++: #include<iostream>
#include<iomanip>

double shisyagonyu(double x
  if(x>0){
    x += 0.0005;
  }
  if(x<0){
    x -= 0.0005;
  }
  return x;
}

int main(){
  double a,b,c,d,e,f,x,y;

  while(std::cin >>a>>b>>c>>d>>e>>f){

    /*x = (c*e-b*f)/(a*e-b*d);
    y = (a*f-c*d)/(a*e-b*d);

    std::cout << x;
    std::cout << " " << y << std::endl;
*/
    x = shisyagonyu((c*e-b*f)/(a*e-b*d));
    y = shisyagonyu((a*f-c*d)/(a*e-b*d));

    std::cout << std::fixed;
    std::cout << std::setprecision(3) << x;
    std::cout << " " << y << std::endl;

  }
}

C++: #include <iostream>
#include <iomanip>
 
using namespace std;
 
int main() {
 
    double a, b, c, d, e, f;
     
    while (cin >> a >> b >> c  >> d >> e >> f){
 
    cout << fixed << setprecision(3) << ((c*e-b*f)/(a*e-b*d))  << " " << ((a*f-c*d)/(a*e-b*d)) << endl;
     
    }
 
    return 0;

C++: #include<iostream>
using namespace std;

double mround(double a){
	if(a<0)return a-0.0005;
	return a+0.0005;
}
int main(){
	double a[6];
	double x,y;
	while(cin>>a[0]>>a[1]>>a[2]>>a[3]>>a[4]>>a[5]){
		double b=a[1]/a[4];
		for(int i=0;i<3;i++)a[3+i]*=b;
		x=(a[2]-a[5])/(a[0]-a[3]);
		y=(a[2]-x*a[0])/a[1];

		mround(x);
		mround(y);
		printf("%.3f %.3f\n",x,y);
	}
	


	return 0;
}

C++: #include <iostream>
#include <vector>
#include <iomanip>
#include <cstdio>
using namespace std;
#define max(x, y) ((x) > (y) ? (x) : (y))
#define min(x, y) ((x) < (y) ? (x) : (y))

template<typename TYPE>
void my_swap(TYPE& x, TYPE& y){
	TYPE tmp = x;
	x = y;
	y = tmp;
}

int main()
{
	int a, b, c, d, e, f;
	cout << showpoint << setprecision(3);
	while (cin >> a >> b >> c >> d >> e >> f){
		double x = ((double)(b*f - c*e)) / (b*d - a*e);
		if (x == -0) x *= -1;
		double y = ((double)(c*d - a*f)) / (b*d - a*e);
		if (y == -0) y *= -1;
		//cout << x << ' ' << y << "\n";
		//cout << ((double)(b*f - c*e)) / (double)(b*d - a*e) << ' ' << ((double)(c*d - a*f)) / (double)(b*d - a*e) << "\n";
		printf("%.3f %.3f\n", x, y);
	}
	cout.flush();
}

C++: #include <iostream>
#include <algorithm>
#include <string>
#include <vector>
#include <stack>
#include <queue>
#include <cstring>
#include <climits>
#include <cmath>
#include <cfloat>

#define FOR(i,b,n) for(int i=b;i<n;i++)
#define CLR(mat) memset(mat, 0, sizeof(mat))
#define INF 1<<25

using namespace std;

double a,b,c,d,e,f,x,y;

int main()
{
	while( cin >> a >> b >> c >> d >> e >> f, !cin.eof())
	{
		b /= a; c /= a; a = 1.0;
		e /= d; f /= d; d = 1.0;
		
		y = (c-f)/(b-e);
		x = c-b*y;

		printf("%.3lf %.3lf",x,y);

	}

	return 0;
}

C++: #include <iostream>
#include <queue>
#include <cmath>

using namespace std;

int main ()
{
    double a, b, c, d, e, f, x, y;
    while(cin>>a>>b>>c>>d>>e>>f){
        x = (c*e - b*f) / (a*e - b*d);
        y = (a*f - c*d) / (a*e - b*d);
        x = round(x * 1000) / 1000;
        y = round(y * 1000) / 1000;
        if(fabs(x) < 1e-8) x = 0;
        if(fabs(y) < 1e-8) y = 0;
        printf("%.3f %.3f\n", x, y);
    }
    return 0;
}

C++: #include <stdio.h>

int main(void){
	int a, b, c, d, e, f;
	double alpha, beta;
	double x, y;
	double ratio;

	while(scanf("%d %d %d %d %d %d", &a, &b, &c, &d, &e, &f) != -1){
		

		ratio = -1 * ((double)d / (double)a);
		alpha = ratio * b;
		beta = ratio * c;
		//printf("%f %f %f\n", ratio, alpha, beta);

		y = (double)(beta + f) / (alpha + e);
		x = (double)(f - e * y) / d;

		if(x == 0){
			x = 0;
		}
		if(y == 0){
			y = 0;
		}

		printf("%.3f %.3f\n", x, y);
	}

	return 0;
}

C++: #include<iostream>
#include<algorithm>
#include<vector>
#include<cmath>
#include<cstdio>
#include<string>


using namespace std;


double solveY(int a,int b,int c,int d,int e,int f){
	double ret;
	ret=(double)(a*f-d*c)/(a*e-b*d);
	return ret;
}

int main(){
	while(1){
		int a,b,c,d,e,f;
		if( !(cin>>a>>b>>c>>d>>e>>f) )break;
		double y=solveY(a,b,c,d,e,f);
		double x=(c-b*y)/a;
		printf("%5.3lf %5.3lf",x,y);
	}
	return 0;
}

C++: #include <iostream>
using namespace std;

int main()
{
	double a,b,c,d,e,f;
	while(true){
		cin >> a;
		if(cin.eof())
			break;
		cin >> b >> c >> d >> e >> f;
		double sum = a;
		a = a*d;
		b = b*d;
		c = c*d;
		d = d*sum;
		e = e*sum;
		f = f*sum;
		double x=0.0,y=0.0;
		y = (c-f)/(b-e);
		if(y==-0.0)
			y=0;
		x = (c-b*y)/a;
		if(x==-0.0)
			x=0;
		cout.precision(3);
		cout << fixed <<x;
		cout << ' ' ;
		cout.precision(3);
		cout << fixed << y;
		cout << endl;

	}
	return 0;
}

C++: #include <iostream>
#include <cstdio>

using namespace std;

int main(int argc, char *argv[]) {
  double a, b, c, d, e, f;

  while (cin >> a >> b >> c >> d >> e >> f) {
    a -= d * b / e;
    c -= f * b / e;
    double x = c / a;
    double y = (f - d * x) / e;
    if (x >= 0)
      x = (int)(x * 1000 + 0.5);
    else
      x = (int)(x * 1000 - 0.5);
    x /= 1000;
    if (y >= 0)
      y = (int)(y * 1000 + 0.5);
    else
      x = (int)(y * 1000 - 0.5);
    y /= 1000;

    if (x == -0.0)
      x = 0.0;
    if (y == -0.0)
      y = 0.0;
    printf("%.3lf %.3lf\n", x, y);
  }
  return 0;
}

C++: #include <iostream>
using namespace std;

int main()
{
	float a,b,c,d,e,f,x,y=0;
	
	while((cin >> a >> b >> c >> d >> e >> f)!=EOF){
	
	x = (c*e - b*f)/(a*e - b*d);
	y = (c*d - a*f)/(b*d - a*e);
	
	printf("%.3f %.3f\n",x,y);
	}
	
	return 0;
}