Go: package main

import (
	"fmt"
)

func main() {
	for {
		var a, b, c, d, e, f float64
		i, _ := fmt.Scan(&a, &b, &c, &d, &e, &f)
		if i == 0 {
			break
		}

		y := (c*d - a*f) / (b*d - a*e)
		x := (c - b*y) / a

		fmt.Printf("%.3f %.3f\n", x, y)
	}
}

C++: #include <cmath>
#include <iostream>
#include <iomanip>

/*
ax + by = c
dx + ey = f

x = (c-by)/a
d(c-by)/a + ey = f
dc/a - dby/a + ey = f
ey - dby/a = f - dc/a
y(e-db/a) = f - dc/a
y = (f-dc/a)/(e-db/a)

aex + bey = ce
bdx + bey = bf
aex - bdx = ce - bf
x(ae - bd) = ce - bf
x = (ce - bf)/(ae - bd)
by = c - ax
y = (c - ax)/b
*/
int main()
{
    while(true){
        double a, b, c, d, e, f;
        std::cin >> a >> b >> c >> d >> e >> f;
        if(std::cin.eof()) break;
        double x, y;
        if(b == 0) return 0;
        // if(b){
            // x = (c*e - b*f) / (a*e - b*d);
            // y = (c - a*x) / b;
        // }else{
            y = (f-d*c/a)/(e-d*b/a);
            x = (c-b*y)/a;
        // }
        if(x == -0) x = 0;
        if(y == -0) y = 0;
        std::cout << std::fixed << std::setprecision(3);
        std::cout << x << " " << y << std::endl;
    }
    return 0;
}

C++: #include <iostream>
#include <stdio.h>
#include <string>
#include <map>
#include <vector>
#include <set>
#include <iomanip>
#include <fstream>
#include <stdint.h>
#include <cmath>
#include <algorithm>
#include <utility>
#include <numeric>
using namespace std;

constexpr int INF       = 1000000000;/* 1e+9a */
constexpr int MODULO    = 1000000007;

#define REP(i,f,n) for(int i=(f); i < (n); ++i)
#define PER(i,f,n) for(int i=(n-1); i >= f; --i)

signed main()
{
    ios::sync_with_stdio(false);
	int a, b, c, d, e, f;
	while(cin >> a)
	{
		cin >> b >> c >> d >> e >> f;
		double m = a * e - b * d;
		double x = (c * e - b * f)/m;
		double y = (a * f - c * d)/m;
		int64_t ix = x * 1000 + 0.5;
		int64_t iy = y * 1000 + 0.5;
		/* printf("%.3lf %.3lf\n", ix / 1000., iy / 1000.); */
		printf("%.3lf %.3lf\n", x , y);
	}
}

C++: #include <iostream>
#include <iomanip>
using namespace std;

int main()
{
	int a,b,c,d,e,f;
	double x,y;
	while(cin>>a>>b>>c>>d>>e>>f)
	{
		x= (c*e-b*f)/(a*e-b*d);
		y= (c*d-a*f)/(b*d-a*e);
		cout<<setprecision(3)<<fixed;
		cout<<x<<" "<<y<<endl;
	}
	return 0;
}

C++: #include<iostream>
#include<algorithm>
#include<cmath>
#include<cstdio>
using namespace std;
int main(){
	double a,b,c,d,e,f,n[20];
	while(cin>>a>>b>>c>>d>>e>>f){
	double x,y;
	int w;
	if(a == 0){
		n[0] = 0;
		n[1] = 0;
	}else{
		n[0] = c / a;
		n[1] = b / a;
	}
	if(d == 0){
		n[2] = 0;
		n[3] = 0;
	}else{
		n[2] = f / d;
		n[3] = e / d;
	}
	if(b == 0){
		n[4] = 0;
		n[5] = 0;
	}else{
		n[4] = c / b;
		n[5] = a / b;
	}
	if(e == 0){
		n[6] = 0;
		n[7] = 0;
	}else{
		n[6] = f / e;
		n[7] = d / e;
	}
	if(n[1] - n[3] == 0){
		y = 0;
	}else{
		y = (n[0] - n[2]) / (n[1] - n[3]);
	}
	if(n[5] - n[7] == 0){
		x = 0;
	}else{
		x = (n[4] - n[6]) / (n[5] - n[7]);
	}
	x = x * pow(10, - 5);
	double xx = x + 0.5;
	xx = xx * pow(10,5);
	y = y * pow(10, - 5);
	double yy = y + 0.5;
	yy = yy * pow(10,5);

	printf("%0.3f,%0.3f\n",xx,yy);



}
return 0;
}

C++: #include <cstdio>
#include <iostream>
#include <cmath>
using namespace std;

int main() {
	double a, b, c, d, e, f, x, y;
	while (cin >> a >> b >> c >> d >> e >> f) {
		x = (double)(c*e - b*f) / (a*e - b*d);
		y = (double)(a*f - c*d) / (a*e - b*d);
		if (-0.001<x && 0.001>x) {
			x = 0;
		}if (-0.001<y && 0.001>y) {
				y = 0;
			}
		printf("%.3lf %.3lf\n", x, y);
	}
	return 0;
}

C++: #include <stdio.h>

int main() {
    float a, b, c, d, e, f;
    while(scanf("%f %f %f %f %f %f", &a, &b, &c, &d, &e, &f) != EOF) {
        float det = a*e - b*d;
        printf("%.3f %.3f\n", (c*e-b*f)/det, (-c*d+a*f)/det);
    }
    return 0;
}

C++: #include <cmath>
#include <iomanip>
#include <ios>
#include <iostream>
#include <sstream>
#include <string>

using namespace std;

int main()
{
    string s;
    while (getline(cin, s)) {
        stringstream ss;
        ss << s;
        int a, b, c, d, e, f;
        ss >> a >> b >> c >> d >> e >> f;

        auto det = [](int a00, int a01, int a10, int a11) -> double {
            return a00 * a11 - a01 * a10;
        };

        auto x1 = det(c, b, f, e) / det(a, b, d, e);
        auto x2 = det(a, c, d, f) / det(a, b, d, e);
        if (x1 == 0.0) {
            x1 = 0.0;
        }
        if (x2 == 0.0) {
            x2 = 0.0;
        }
        stringstream tmp;
        tmp << setprecision(4) << fixed << x1 << ' ' << x2 << endl;
        double o1, o2;
        tmp >> o1 >> o2;
        cout << setprecision(4) << fixed << o1 << ' ' << o2 << endl;
    }
}

C++: #include<iostream>
#include<iomanip>
using namespace std;

int main()
{ 
	double x1, x2, y1, y2, z1, z2;
	double x, y;
	while (cin >> x1 >> y1 >> z1 >> x2 >> y2 >> z2) {//係数値を入力している。
		double tmp = x1;
		x1 *= x2; y1 *= x2; z1 *= x2;//xの係数で連立する。
		x2 *= tmp; y2 *= tmp; z2 *= tmp;
		y = (z1 - z2) / (y1 - y2);//ｙを計算する。
		if (z1 - z2 == 0)y = 0;//-0.000にならないようにしている。
		x = (z1 - (y1*y)) / x1;//xの計算
		if (z1 - (y1*y) == 0)x = 0;//-0.000にならないようにしている。
		int a, b;
		a = x * 10000;//小数第4桁の四捨五入
		if (a % 10 > 4) {
			a += 10;
			x = double(a) / 10000;
		}
		b = y * 10000;//小数第4桁の四捨五入
		if (b % 10 > 4) {
			b += 10;
			y = double(b) / 10000;
		}
		cout << fixed;//小数第4桁までを出力したい
		cout << setprecision(3) << x << ' ' << y << endl;

	}
	return 0;
}

C++: #include <iomanip>
#include <iostream>
 
using namespace std;
 
int main()
{ 
	ios::sync_with_stdio(0);
	cin.tie(0);

	double a, b, c, d, e, f;

	while (cin >> a >> b >> c >> d >> e >> f)
	{
		// matrix
		double y = (d * c - a * f) / (d * b - a * e);
		double x = (c - b * y) / a;
		cout << setprecision(3) << fixed << x << " " << y << endl;
	}

	return 0;
}

C++: #include<iostream>
#include<cstdio>
#include <iomanip>

using namespace std;

int main(){
	
	float a, b, c, d, e, f;
	float x, y;
	
	cin >> a >> b >> c >> d >> e >> f;
	
	x = ((c * e) - (b * f)) / ((a * e) - (b * d));
	y = ((c * d) - (a * f)) / ((b * d) - (a * e));
	
	if (x == 0){
		x = 0;
	}else if (y == 0){
		y = 0;
	}
	
	cout << fixed << setprecision(3) << x << "," << y << endl;
	
	return 0;
}

C++: #include<stdio.h>

int main()
{
	while(1)
	{
		float a=0,b=0,c=0,d=0,e=0,f=0,x=0,y=0;
		scanf("%f %f %f %f %f %f",&a,&b,&c,&d,&e,&f);
		y = (c*d-f*a)/(b*d-e*a);
		x = (c-b*y)/a;
		printf("%.3f %.3f\n",x,y);
	}
	return 0;
}

C++: #include <stdio.h>
#include <algorithm>

int main()
{
	int a,b,c,d,e,f;
	double def;
	double x,y;
	while(scanf("%d %d %d %d %d %d",&a, &b, &c, &d, &e, &f) != EOF){
		if((a * e - b * d) != 0){
			def = 1 / (double)(a * e - b * d);
		}else{
			printf("NA\n");
			continue;
		}
		x = def * (double)(e * c - b * f);
		y = def * (double)(a * f - d * c);
		if(x > 0){
			x -= 0.0005;
		}else if(x < 0){
			x += 0.0005;
		}
		if(y > 0){
			y -= 0.0005;
		}else if (y < 0){
			y += 0.0005;
		}
		if(abs(x) < 0.0005){
			x = 0.000;
		}
		if(abs(y) < 0.0005){
			y = 0.000;
		}
		printf("%.3lf %.3lf\n",x,y);
	}
	return 0;
}

C++: #include<stdio.h>
int main(void) {
	int a, b, c, d, e, f, g, h = 0;
	while (scanf("%d %d %d %d %d %d", &a, &b, &c, &d, &e, &f) != EOF)
		for (double x = -1000; x <= 1000; x++)
		{
			for (double y = -1000; y <= 1000; y++)
			{
				if (a*x + b*y == c&&d*x + e*y == f)
				{
					printf("%.4f %.4f\n", x, y);
				}
			}
		}
	h++;
	return 0;
}

C++: #include<iostream>
#include <iomanip>
using namespace std;

int main(){

	float a,b,c,d,e,f;
	while(cin>>a>>b>>c>>d>>e>>f)
	{
		cout<<setprecision(3)<<(c*e - b*f) / (e*a - b*d)<<" ";
		cout<<setprecision(3)<<(d*c - a*f) / (b*d - a*e)<<endl;
	}
	

	
    return 0;
}

C++: #include<iostream>
#include<iomanip>
using namespace std;

int main()
{
  double a, b, c, d, e, f;
  while(cin>>a>>b>>c>>d>>e>>f){     
    double y=(a*f-c*d)/(a*e-b*d);
    double x=(c-b*y)/a;	
    cout<<fixed<<setprecision(3)<<x << " " << y<< endl;
  }

  return 0;
}