Go: package main

import (
	"bufio"
	"fmt"
	"math"
	"os"
	"strconv"
)

var sc = bufio.NewScanner(os.Stdin)
var out = bufio.NewWriter(os.Stdout)

func main() {
	sc.Split(bufio.ScanWords)
	defer out.Flush()
	for {
		data := nextInts(6)
		fmt.Printf("%.3f\n", Round(GetX(data[0], data[1], data[2], data[3], data[4], data[5]), 3))
		fmt.Printf("%.3f\n", Round(GetY(data[0], data[1], data[2], data[3], data[4], data[5]), 3))
	}
}

func GetX(a, b, c, d, e, f float64) float64 {
	return float64(((c * e) - (b * f)) / ((a * e) - (b * d)))
}

func GetY(a, b, c, d, e, f float64) float64 {
	return float64(((c * d) - (a * f)) / ((b * d) - (a * e)))
}

func Round(f float64, places int) float64 {
	shift := math.Pow(10, float64(places))
	return math.Floor(f*shift+.5) / shift
}

func next() string {
	sc.Scan()
	return sc.Text()
}

func nextInt() float64 {
	a, _ := strconv.Atoi(next())
	return float64(a)
}

func nextInts(n int) []float64 {
	a := make([]float64, n)
	for i := 0; i < n; i++ {
		a[i] = nextInt()
	}
	return a
}

C++: #include <bits/stdc++.h>

using namespace std;

typedef long long ll;
typedef vector<int> vi;
typedef vector<ll> vl;
typedef complex<double> P;
typedef pair<int,int> pii;
#define REP(i,n) for(ll i=0;i<n;++i)
#define REPR(i,n) for(ll i=1;i<n;++i)
#define FOR(i,a,b) for(ll i=a;i<b;++i)

#define DEBUG(x) cout<<#x<<": "<<x<<endl
#define DEBUG_VEC(v) cout<<#v<<":";REP(i,v.size())cout<<" "<<v[i];cout<<endl
#define ALL(a) (a).begin(),(a).end()

#define MOD (ll)(1e9+7)
#define ADD(a,b) a=((a)+(b))%MOD
#define FIX(a) ((a)%MOD+MOD)%MOD

int main(){
  double a,b,c,d,e,f;
  while(~scanf("%lf%lf%lf%lf%lf%lf",&a,&b,&c,&d,&e,&f)){
    // ax+by=c
    // dx+ey=f
    double x,y;
    x = (b*f-c*e)/(b*d-a*e);
    y = (f-d*x)/e;
    if(abs(x)<1e-9) x = abs(x);
    // x = round(x*1000.0)/1000.0;
    // y = round(y*1000.0)/1000.0;
    printf("%.3lf %.3lf\n",x,y);
  }
  return 0;
}

C++: #include <iostream>
#include <sstream>
#include <string>
#include <vector>
#include <deque>
#include <stack>
#include <queue>
#include <set>
#include <map>
#include <bitset>
#include <algorithm>
#include <numeric>
#include <complex>
#include <functional>
#include <utility>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>

using namespace std;

#define debug(n) cout<<"# "<<#n<<": "<<(n)<<endl
#define repi(i,a,b) for(int i=int(a);i<int(b);i++)
#define rep(i,n) repi(i,0,n)
#define iter(c) __typeof((c).begin())
#define tr(c,i) for(iter(c) i=(c).begin();i!=(c).end();i++)
#define allof(c) (c).begin(),(c).end()
#define mp make_pair

typedef long long ll;
typedef vector<int> vi;
typedef vector<vi> vvi;
typedef pair<int,int> pii;

const double EPS=1e-10;

// (a b)(x) (c)
// (d e)(y) (f)
int main()
{
	for(double a,b,c,d,e,f;cin>>a>>b>>c>>d>>e>>f;){
		double x=(c*e-b*f)/(a*e-b*d);
		double y=(a*f-c*d)/(a*e-b*d);
		printf("%.3f %.3f\n",x+EPS,y+EPS);
	}
	
	return 0;
}

C++: #include <iostream>
#include <iomanip>
using namespace std;
int main() {
  int a, b, c, d, e, f;
  while (cin >> a >> b >> c >> d >> e >> f) {
    double det = a*e - b*d;
    double y = (-d*c+a*f)/det;
    double x = (c-b*y)/(double)a;

    cout.setf(ios::showpoint);
    cout.precision(4);
    if (x == 0) x = 0;
    if (y == 0) y = 0;
    cout << x << ' ' << y << endl;

  }
  return 0;
}

C++: #include<iostream>
#include<vector>
#include<map>
#include<string>
using namespace std;

int main() {
	int a, b, c, d, e, f;
	std::vector<int> x_vector;
	std::vector<int> y_vector;
	//int cnt = 0;
	
	while (cin >> a >> b >> c >> d >> e >> f) {

	//???????????°
		/*
	while (!cnt) {
		cnt++;
		cin >> a >> b >> c >> d >> e >> f;
		*/
	//end ???????????°

		int x = (b * f - c * e) / (b * d - a * e);	//?????¶???????????£??????
		int y = (c * d - a * f) / (b * d - a * e);		//?????¶???????????£??????

		x_vector.push_back(x);
		y_vector.push_back(y);
	}

	for (int i = 0; i < x_vector.size(); i++) {
		cout << x_vector[i] << " " <<  y_vector[i] << endl;
	}

	while (1);

	return 0;
}

C++: #include <iostream>
#include <iomanip>
using namespace std;
constexpr double eps = 1e-8;

int main() {
  double a, b, c, d, e, f, x, y;
  while (cin >> a >> b >> c >> d >> e >> f) {
    x = (c * e - b * f) / (a * e - b * d);
    y = (c - a * x) / b;
    if (fabs(x) < eps) x = 0;
    if (fabs(y) < eps) y = 0;
    cout << fixed << setprecision(3) << x << " " << y << endl;
  }
}

C++: #include<iostream>
#include<iomanip>
#include<algorithm>
#include<vector>
using namespace std;
 
int main(){
  // むずすぎぃ
  double a, b, c, d, e, f;
  while( cin >> a >> b >> c >> d >> e >> f){
    double y = ( a * f - c * d) / ( a * e - b * d);
    double x = ( c - b * y ) / a;
    cout << fixed << setprecision(3) << x << " " << y << endl;
  }
  return 0;
}

C++: #include <iostream>
using namespace std;
int main(){
	double a,b,c,d,e,f,g;
	double x,y;
	while(cin>>a>>b>>c>>d>>e>>f){
		g=a*e-b*d;
		x=(c*e-b*f)/g;if(!x)x=0;
		y=(a*f-c*d)/g;if(!y)y=0;
		printf("%.3f %.3f",x,y);
	}
}

C++: #include <iostream>
#include<cstdio>
using namespace std;

int main(){
	// your code goes here

  double a,b,c,d,e,f;
  double x,y;

  while(cin >> a >> b >> c >> d >> e >>f){

    x =(double)((e*c-b*f)/(a*e-b*d));
    y = (double)((-(d*c)+a*f)/(a*e-b*d));
    if(y == 0)y = 0;

    if(x == 0) x = 0;
    printf("%.3f %.3f\n",x,y);
  }
  return 0;
}

C++: #include<cstdio>
using namespace std;
int main(){
	for(;;){
		double matrix[2][2],reverse[2][2],ans[2],x,y,det;
		if(scanf("%lf %lf %lf %lf %lf %lf",&matrix[0][0],&matrix[1][0],&ans[0],&matrix[0][1],&matrix[1][1],&ans[1]) == EOF){break;}
		det = matrix[0][0]*matrix[1][1]-matrix[0][1]*matrix[1][0];
		reverse[0][0] = matrix[1][1]/det;
		reverse[1][0] = -matrix[1][0]/det;
		reverse[0][1] = -matrix[0][1]/det;
		reverse[1][1] = matrix[0][0]/det;
		x = ans[0]*reverse[0][0]+ans[1]*reverse[1][0];
		y = ans[0]*reverse[0][1]+ans[1]*reverse[1][1];
		printf("%.3lf %.3lf\n",x,y);
	}
	return 0;
}

C++: #include <cstdio>

int main (int argc, char *argv[]) {
	using namespace std;
	int a, b, c, d, e, f;
	while (EOF != fscanf(stdin, "%d %d %d %d %d %d\n", &a, &b, &c, &d, &e, &f)) {
		float tmp1 = static_cast<float>(f)-(static_cast<float>(c)*static_cast<float>(d)/static_cast<float>(a));
		float tmp2 = static_cast<float>(e)-(static_cast<float>(b)*static_cast<float>(d)/static_cast<float>(a));
		float y = tmp1/tmp2;
		float x = (static_cast<float>(c) - static_cast<float>(b) * y) / static_cast<float>(a);
		printf("%f %f\n", x, y);		
		//printf("y=%f\n", (f-(c*d/a))/(e-(b*d/a)));
	}
	
	return 0;
}

C++: #include <cstdio>
#include <iostream>
#include <iomanip>

using namespace std;

int main(){
 double x,y,a,b,c,d,e,f;
 while(cin>>a>>b>>c>>d>>e>>f){
  x=(c*e-f*b)/(a*e-d*b);
  y=(a*f-d*c)/(a*e-d*b);

  cout << fixed << setprecision(3) << x << " " << y << endl;
 }
 return 0;
}