Go: package main

import (
	"bufio"
	"fmt"
	"math"
	"os"
	"strconv"
)

var sc = bufio.NewScanner(os.Stdin)
var out = bufio.NewWriter(os.Stdout)

func main() {
	sc.Split(bufio.ScanWords)
	defer out.Flush()
	for {
		data := nextInts(6)
		fmt.Printf("%.3f\n", Round(GetX(data[0], data[1], data[2], data[3], data[4], data[5]), 3))
		fmt.Printf("%.3f\n", Round(GetY(data[0], data[1], data[2], data[3], data[4], data[5]), 3))
	}
}

func GetX(a, b, c, d, e, f float64) float64 {
	return float64(((c * e) - (b * f)) / ((a * e) - (b * d)))
}

func GetY(a, b, c, d, e, f float64) float64 {
	return float64(((c * d) - (a * f)) / ((b * d) - (a * e)))
}

func Round(f float64, places int) float64 {
	shift := math.Pow(10, float64(places))
	return math.Floor(f*shift+.5) / shift
}

func next() string {
	sc.Scan()
	return sc.Text()
}

func nextInt() float64 {
	a, _ := strconv.Atoi(next())
	return float64(a)
}

func nextInts(n int) []float64 {
	a := make([]float64, n)
	for i := 0; i < n; i++ {
		a[i] = nextInt()
	}
	return a
}

C++: #include<stdio.h>
int main(){
	int X,Y;
double a,b,c,d,e,f,x,y;
double p[2][3]={0};
y=0;x=0;
while(scanf("%lf",&a)!=0){
scanf("%lf",&b);scanf("%lf",&c);
scanf("%lf",&d);scanf("%lf",&e);scanf("%lf",&f);
y=(d*c-a*f)/(b*d-a*e);
x=(e*c-b*f)/(e*a-b*d);
X=x*10000;
Y=y*10000;
if((X)%10>=5)x+=0.0005;
else if((X)%10<=-5)x-=0.0005;
if((Y)%10>=5)y+=0.0005;
else if((Y)%10<=-5)y-=0.0005;

printf("%.3f %.3f\n",x,y);
}
return 0;
}

C++: #include <iostream>
#include <cstdio>

using namespace std;

int main(int argc, char *argv[]) {
  double a, b, c, d, e, f;

  while (true) {
    cin >> a >> b >> c >> d >> e >> f;
    if (cin.eof())
      break;
    a -= d * b / e;
    c -= f * b / e;
    double x = c / a;
    if (x >= 0)
      x = (int)(x * 100 + 0.5);
    else
      x = (int)(x * 100 - 0.5);
    x /= 100;
    double y = (f - d * x) / e;
    if (y >= 0)
      y = (int)(y * 100 + 0.5);
    else
      x = (int)(y * 100 - 0.5);
    y /= 100;
    printf("%.3lf %.3lf\n", x, y;
  return 0;
}

C++: #include <iostream>
#include <sstream>
#include <string>
#include <vector>
#include <stack>
#include <queue>
#include <deque>
#include <set>
#include <map>
#include <algorithm>
#include <functional>
#include <numeric>
#include <utility>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
#include <ctime>
using namespace std;

typedef long long ll;
typedef pair<int, int> P;

#define all(c) (c).begin(), (c).end()
#define pb push_back
#define mp make_pair
#define EXIST(v,i) (find(all(v), i) != (v).end())
#define ERASE(v,i) (v).erase(remove(all(v), i), (v).end())
#define INDEX(v,i) (find(all(v), i) - (v).begin())
#define rep(i,n) for(int i = 0; i < (int)n; ++i)
#define debug(x) cerr << #x << " = " << (x) << endl;

inline int toInt(string s) {int v; istringstream sin(s);sin>>v;return v;}
template<class T> inline string toString(T x) {ostringstream sout;sout<<x;return sout.str();}

const int INF = 100000000;
const double PI = 3.14159265358979323846;
const double EPS = 1e-10;

int main() {
	string line;
	while(getline(cin, line)) {
		double a, b, c, d, e, f;
		{
			istringstream is(line);
			is >> a >> b >> c >> d >> e >> f;
		}
		double multi = b / e;
		double x = ((c - f * multi) - (b - e * multi)) / (a - d * multi);
		double y = (c - (a * x)) / b;
		printf("%.3f %.3f\n", x, y);
	}
	return 0;
}

C++: 
#include<iostream>
#include<iomanip>

using namespace std;

double solutionY();
double solutionX(double);
double a1,b1,c1,d1,e1,f1;

int main(){
  
  while(cin){
    cin >> a1 >> b1 >> c1 >> d1 >> e1 >> f1;
    double x,y;
    
    y = solutionY();
    x = solutionX(y);
    
    cout << fixed << setprecision(3) << x << " " << y << endl ; 
  }
  return 0;
}

double solutionY(){
  double b,c,e,f;
  b = b1/a1;
  c = c1/a1;

  e = e1/d1;
  f = f1/d1;
  
  return (c - f)/(b - e);
}

double solutionX(double y){
  double b,c;
  b = b1/a1;
  c = c1/a1;
  
  return (c - b*y);
}

C++: #include <iostream>
#include <cstdio>

// x = (e * c - b * f) / (a * e - b * d)
// y = (a * f - d * c) / (a * e - b * d)

using namespace std;

int main() {
    double a, b, c, d, e, f;

    while (cin >> a >> b >> c >> d >> e >> f) {
        int det = a * e - b * d;
        double x = (e * c - b * f) / det + 0.0;
        double y = (a * f - d * c) / det + 0.0;
        printf("%.3f %.3f", x, y);
    }

    return 0;
}

C++: #include <iomanip>
#include <iostream>
 
using namespace std;
 
int main()
{ 
	double a, b, c, d, e, f;

	while (cin >> a >> b >> c >> d >> e >> f)
	{
		// matrix
		double y = (d * c - a * f) / (d * b - a * e);
		double x = (c - b * y) / a;
		cout << setprecision(3) << fixed << x << " " << y << endl;
	}

	return 0;
}

C++: #include <bits/stdc++.h>

using namespace std;

int main() {
	double a, b, c, d, e, f;
	while (cin >> a >> b >> c >> d >> e >> f) {
		double x = (c * e - b * f) / (a * e - b * d);
		double y = (c * d - a * f) / (b * d - a * e);
		if (-0.0005 <= x && x < 0.0005) x = 0;
		if (-0.0005 <= y && y < 0.0005) y = 0;
		cout << fixed << setprecision(3) << x << " " << y << endl;
	}
}

C++: #include <iostream>
#include<cstdio>
using namespace std;

int main() {
	// your code goes here

  double a,b,c,d,e,f;

  while(cin >> a >> b >> c >> d >> e >> f ){

    double x = (c*e-b*f)/(a*e-b*d);
    double y = (c*d-a*f)/(b*d-a*e);

    printf("%.3f %3f\n",x,y);

  }
	return 0;
}

C++: #include <iostream>
#include <iomanip>
using namespace std;

int main() {
	double a, b, c, d, e, f, x, y;
	while (cin >> a >> b >> c >> d >> e >> f, !cin.eof()) {
		x = (c - f*b / e) / (a - d*b / e);
		y = (c - a*x) / b;
			cout << fixed << setprecision(3) << x << " " << y << endl;
	}
}

C++: #include <iostream>
#include <cstdio>
#include <cstring>
#include <algorithm>

using namespace std;

int main(){
    int a,b,c,d,e,f;
    double x,y;
    while(scanf("%d %d %d %d %d %d",&a,&b,&c,&d,&e,&f)!=EOF){
        x = (double)((c*e)-(f*b)) / (double)((a*e)-(b*d));
        y = (double)((c*d)-(a*f)) / (double)((b*d)-(a*e));
        printf("%.3lf %.3lf\n",x,y);
    }
    return 0;
}

C++: #include <iostream>
#include <stdlib.h>
#include <string.h>
#include <sstream>
#include <iostream>
#include <math.h>
#include <iomanip>

using namespace std;

string float_to_string(float f, int digits)
{
  if (f == 0) {
    f = 0;
  }
  ostringstream oss;
  oss << setprecision(digits) << setiosflags(ios::fixed) << f;
  return oss.str();
}

void calc_and_output(int *c)
{
  float x = (float)(c[1]*c[5]-c[2]*c[4])/(c[1]*c[3]-c[0]*c[4]);
  float y = (float)(c[0]*c[5]-c[2]*c[3])/(c[0]*c[4]-c[1]*c[3]);

  cout << float_to_string(x, 3) << " " << float_to_string(y, 3) << endl;
}

int main(int argc, char const* argv[])
{
  int c[6];

  string line;
  while (getline(cin, line)) {
    istringstream iss(line);
    int val;
    int c[6];
    for (int i = 0; i < 6; i++) {
      iss >> val;
      c[i] = val;
    };

    calc_and_output(c);
  }

  return 0;
}

C++: #include <iostream>
#include <stdio.h>

using namespace std;

int main() {
	double a, b, c, d, e, f;
	while (cin >> a >> b >> c >> d >> e >> f) {
		double x = (c - b*f/e)/(a-b*d/e);
		double y = (f-d*x)/e;
		x = (double)(int)x; y = (double)(int)y;
		printf("%.3f %.3f\n", x, y);
	}
	return 0;
}