Go: package main

import (
	"bufio"
	"fmt"
	"math"
	"os"
	"strconv"
)

var sc = bufio.NewScanner(os.Stdin)
var out = bufio.NewWriter(os.Stdout)

func main() {
	sc.Split(bufio.ScanWords)
	defer out.Flush()
	for {
		data := nextInts(6)
		fmt.Printf("%.3f\n", Round(GetX(data[0], data[1], data[2], data[3], data[4], data[5]), 3))
		fmt.Printf("%.3f\n", Round(GetY(data[0], data[1], data[2], data[3], data[4], data[5]), 3))
	}
}

func GetX(a, b, c, d, e, f float64) float64 {
	return float64(((c * e) - (b * f)) / ((a * e) - (b * d)))
}

func GetY(a, b, c, d, e, f float64) float64 {
	return float64(((c * d) - (a * f)) / ((b * d) - (a * e)))
}

func Round(f float64, places int) float64 {
	shift := math.Pow(10, float64(places))
	return math.Floor(f*shift+.5) / shift
}

func next() string {
	sc.Scan()
	return sc.Text()
}

func nextInt() float64 {
	a, _ := strconv.Atoi(next())
	return float64(a)
}

func nextInts(n int) []float64 {
	a := make([]float64, n)
	for i := 0; i < n; i++ {
		a[i] = nextInt()
	}
	return a
}

C++: 	#include<iostream>
	#include <iomanip>
	using namespace std;

	int main(){

		double a,b,c,d,e,f;
		while(cin>>a>>b>>c>>d>>e>>f)
		{
			double tx,ty;

			tx = (1.0*(c*e - b*f) / (e*a - b*d));
			ty = (1.0*(d*c - a*f) / (b*d - a*e));

			if(tx>=0){
			tx+=0.0004;
		}
		else{
			tx-=0.0004;
		}
		if(ty>=0){
		   ty+=0.0004;
		}
		else{
			ty-=0.0004;
		}

			cout<<setprecision(3) << setiosflags(ios::fixed)<< tx<<" "<<ty<<endl;
		}
	

		
		return 0;
	}

C++: #include <iostream>
#include <iomanip>

int main()
{
	double a, b, c, d, e, f;
	while (std::cin >> a >> b >> c >> d >> e >> f) {
		double const denominator = a * e - b * d;
		std::cout.setf(std::ios::fixed);
		std::cout.precision(3);
		std::cout << std::showpoint
				  << (c * e - b * f) / denominator << ' '
				  << (a * f - c * d) / denominator << std::endl;
	}
	return 0;
}

C++: #include <iostream>
#include <iomanip>

using namespace std;
float a,b,c,d,e,f;
float findoutx,findouty;
float x,y,yadd;
float Timers1,Timers2;
int main()
{
    while(cin >> a >> b >> c >> d >> e >> f)
    {
    Timers1 = a;
    Timers2 = d;
    a=a*Timers2;
    b=b*Timers2;
    c=c*Timers2;
    d=d*Timers1;
    e=e*Timers1;
    f=f*Timers1;

    findouty=b-e;
    yadd = c-f;
    findouty = yadd/findouty;
    b = b*findouty;
    findoutx=(c-b)/a;

    if(findoutx==0)findoutx=0;
    if(findouty==0)findouty=0;



    cout<<fixed<<setprecision(3)<<findoutx << " "<<findouty<<endl;
    }

return 0;
}

C++: #include <iostream>
using namespace std;
int main(){
	double a;
	double b;
	double c;
	double d;
	double e;
	double f;
	while(cin >> a
		>> b
		>> c
		>> d
		>> e
		>> f){
			double det = 1.0/(a*e-b*d);
			double x = det*(e*c-b*f);
			double y = det*(-d*c+a*f);
			if(x==0)x=0;
			if(y==0)y=0;
			printf("%.3f %.3f\n",x,y);
		}
	return 0;
	}

C++: #include<iostream>
#include<cstdio>
using namespace std;
int main()
{
	int s = 1000000;
	int n;
	cin >> n;
	while (n--) {
		if (int(s*1.05) % 1000 == 0) {
			s = int(s*1.05);
		}
		else {
			s = int(s*1.05) + (1000 - int(s*1.05) % 1000);
		}
	}
	printf("%d\n", s);
    return 0;
}

C++: #include <iostream>
using namespace std;
int main(){
	double a,b,c,d,e,f,g;
	double x,y;
	while(cin>>a>>b>>c>>d>>e>>f){
		g=a*e-b*d;
		x=(c*e-b*f)/g;if(!x)x=0;x+=0.0005;
		y=(a*f-c*d)/g;if(!y)y=0;y+=0.0005;
		printf("%.3f %.3f",x,y);
	}
}

C++: #include <cstdio>
#include <stdlib.h>
#include <math.h>

float a,b,c,d,e,f;
double    round( double val, int precision )
{
    double    ret;
    char    buf[256] = {'\0'};
    char    *p;

    sprintf( buf, "%.*f", precision, val );
    ret = strtod( buf, &p );

    return ret;
}
int main (){
  scanf("%f %f %f %f %f %f",&a,&b,&c,&d,&e,&f);
  double x,y;
  x=(f*b/e-c)/(d*b/e-a);
  y=(f*a/d-c)/(e*a/d-b);
 round(x,4);
 round(y,4);
modf(x*1000, &x);
modf(y*1000, &y);
  printf("%.3f %.3f\n",x/1000,y/1000);
}

C++: #include<iostream>
#include<stdio.h>
using namespace std;

int main() {
	double a, b, c, d, e, f;
	while (cin >> a >> b >> c >> d >> e >> f) {
		printf("%.3f", (c*e - b*f) / (a*e - d*b));
		cout << ' ' ;
		printf("%.3f", (c*d - a*f) / (b*d - a*e));
	}
}

C++: #include<stdio.h>
#include<iostream>
int main() {
  double a,b,c,d,e,f;
  while(std::cin>>a>>b>>c>>d>>e>>f){
    printf("%.3f %.3f\n",(c*e-d*f)/(a*e-b*d),(a*f-d*c)/(a*e-b*d));
  }
}

C++: #include <iostream>
using namespace std;


int main()
{
	double x1, y1, a, x2, y2, b;
	for (int i = 0; i < 2; i++)
	{
		cin >> x1 >> y1 >> a >> x2 >> y2 >> b;


		double d1 = x2;
		double d2 = x1;
		double xx1 = d1 * x1;
		double xy1 = d1 * y1;
		double a1 = d1 * a;
		double xx2 = d2 * x2;
		double xy2 = d2 * y2;
		double b1 = d2 * b;
		double y = xy1 - xy2;
		double c = a1 - b1;
		y = c / y;


		d1 = y2;
		d2 = y1;
		xx1 = d1 * x1;
		xy1 = d1 * y1;
		a1 = d1 * a;
		xx2 = d2 * x2;
		xy2 = d2 * y2;
		b1 = d2 * b;
		double x = xx1 - xx2;
		c = a1 - b1;
		x = c / x;
		if (x == 0)
		{
			x = 0;
		}
		if (y == 0)
		{
			y = 0;
		}
		printf("%.3lf %.3lf\n", x, y);
	}
	return 0;
}

C++: #include <iostream>
#include <cstdio>
/*
 * 
   1  2  3  4  5  6
   2 -1 -2 -1 -1 -5  
 * 
 */
int main()
{
    double a,b,c,d,e,f;
    while(std::cin >> a >> b >> c >> d >> e >> f) 
    {
        double y = ( (c / a) - (f / d) ) / ( (b / a) - (e /d ));
        double x = ( c / a ) - ( b / a ) * y;
        printf("%.3f %.3f",x,y);
    }  
    return 0;
}

C++: #include<stdio.h>
int main()

{
    int a,b,c,d,e,f;
    while(~scanf("%d%d%d%d%d%d",&a,&b,&c,&d,&e,&f))
    {
        
        float x=(c*e-b*f)/(a*e-b*f);
        float y=(c*d-a*f)/(b*d-a*e);
        printf("%.3f %.3f\n",x,y);
        
    }
    return 0;
}

C++: #include <stdio.h>

/* INPUT TYPE:
** Ax + By = C
** Dx + Ey = F
*/

int main(){
  float A, B, C, D, E, F, ans_x, ans_y = 0;
  scanf("%f %f %f %f %f %f", &A, &B, &C, &D, &E, &F);

  // x?????????AD???
  B = B*D;
  C = C*D;
  E = E*A;
  F = F*A;


  ans_y = (C-F) / (B-E);
  ans_x = (C-B*ans_y) / (A*D);

  printf("%.3f %.3f\n", ans_x, ans_y);

  return 0;
}

C++: #include <iostream>

using namespace std;

int main( void ) {
    double a, b, c, d, e, f;
    while(cin >> a >> b >> c >> d >> e >> f) {
        double y = ((c*d - a*f) / (b*d - a*e));
        double x = ((c*e - f*b) / (a*e - b*d));
        int iy = (int)(y * 1000);
        int ix = (int)(x * 1000);
        y = iy / 1000.0; x = ix / 1000.0;
        printf("%.3f %.3f\n", x, y);
    }
    return 0;
}

C++: #include <iostream>
#include <cstdio>
int main()
{
    double a,b,c,d,e,f,y,x;
    while(std::cin >> a >> b >> c >> d >> e >> f) 
    {
        y = (double)( (c / a) - (f / d) ) / ( (b / a) - (e /d ));
        x = (double)( c / a ) - ( b / a ) * y;
        if(x==0)x=0;
        if(y==0)y=0;
        printf("%.3lf %.3lf",x,y);
    }  
    return 0;
}

C++: #include <stdio.h>
int main(){double a,b,c,d,e,f;while(scanf("%lf %lf %lf %lf %lf %lf",&a,&b,&c,&d,&e,&f)!=-1){f=(c*e-b*f)/(a*e-b*d);printf("%.3lf %.3lf\n",f,(-a*f+c)/b);}return 0;}

C++: #include<stdio.h>
#include<stdlib.h>
int main(){
	int a,b,c,d,e,f;
	float x,y;
	while(scanf("%d%d%d%d%d%d",&a,&b,&c,&d,&e,&f)!=EOF){
		if((b>=0&&e>=0)||(b<0&&e<0)){
			x=(c*e-f*b)/(a*e-d*b);
		}
		else{
			x=(c*e+f*b)/(a*e+d*b);
		}
		y=(c-a*x)/b;
		printf("%1.3f %1.3f\n",x,y);
	}
	return 0;
}

C++: #include <iostream>
#include <iomanip>
#include <cstdio>

#include <math.h>
using namespace std;

int main()
{
	double A, B, C, D, E, F, X, Y, G , H;

	while(cin >> A >> B >> C >> D >> E >> F)
	{
		G = A / D;
		D *= G;
		E *= G;
		F *= G;
		Y = (F-C) / (E-B);
		
		D /= G;
		E /= G;
		F /= G;
		H = B / E;
		D *= H;
		E *= H;
		F *= H;
		X = (F-C) / (D-A);

		if(Y==0){
			Y=0.000;
		}

		if(X==0){
			X=0.000;
		}

		printf("%.3f %.3f\n",X,Y);
	}

	return 0;
}