Go: package main

import (
  "fmt"
)

func main() {
  var a,b,c,d,e,f float64
  var x,y float64
  for _, err := fmt.Scan(&a, &b, &c, &d, &e, &f); err == nil;
   _, err = fmt.Scan(&a, &b, &c, &d, &e, &f) {
    y = (a*f-c*d)/(a*e-b*d)
    x = (c-b*y)/a
    fmt.Printf("%.3f %.3f\n", x,y)
  }
}

C++: /*
C++ ???????????????????????????????????¬??????
??????AOJ-ITP1??????????????????
*/
#define _USE_MATH_DEFINES

#include <iostream> // ?¨??????\??????
#include <fstream>  // ??????????????\??????
#include <string>   // ???????????¢???
#include <vector>   // ???????????????
#include <cmath>    // ??°??????
#include <iomanip>  // stream???????????¢???
#include <algorithm>// max??¢??°??????

using std::cin;
using std::cout;
using std::endl;
using std::string;
using std::vector;        // ????´???°????????????????????????
using std::fixed;         // ???????????????????¨???????????????????????????????
using std::setprecision;  // ?????°????°???°?????\???????????°????????????????????¨????????\???

int main() {
	double a, b, p, c, d, q;
	double x, y;

	while (cin >> a >> b >> p >> c >> d >> q)
	{
		x = (p*d - b*q) / (a*d - b*c);
		y = (a*q - p*c) / (a*d - b*c);
		
		cout << fixed << setprecision(4) << x << " " << y << endl;
	}
	return 0;
}

C++: #include<iostream>
#include<string>
#include<algorithm>
#include<map>
#include<set>
#include<utility>
#include<vector>
#include<cmath>
#include<cstdio>
#define loop(i,a,b) for(int i=a;i<b;i++) 
#define rep(i,a) loop(i,0,a)
#define pb push_back
#define mp make_pair
#define it ::iterator
#define all(in) in.begin(),in.end()
const double PI=acos(-1);
const double ESP=1e-10;
using namespace std;
int main(){
  double a,b,c,d,e,f;
  while(cin>>a){
    cin>>b>>c>>d>>e>>f;
    double x=(c*e-b*f)/(a*e-b*d);
    double y=(a*f-c*d)/(a*e-b*d);
    if(x==0)x=0;
    if(y==0)y=0;
    printf("%.3f %.3f\n",x,y);
  }
}

    
    /*
      ey=f-dx
      y=(f-dx)/e
      ax+b(f-dx)/e=c
      aex+df-bdx=ce
      (ae-bd)x=ce-df
      x=(ce-df)/(ae-bd)

  y=(f-dx)/e
  y=(f



a b  x  c
d e  y  f

x  c  e -b
y  f  -d a  /(ae-bd)*/

C++: #include<stdio.h>
int main(void)
{
double x=0 , y=0 ;
int a , b , c , d , e , f , p=0 , r=0 , s=0 ;

while(scanf("%d %d %d %d %d %d",&a ,&b ,&c ,&d ,&e ,&f) != EOF)
{
p=a*e-b*d ;
q=c*e-b*f ;
x=(double)q/p ;

r=b*d-a*e ;
s=c*d-a*f ;
y=(double)s/r ;

if(x==-0) x=0 ;
if(y==-0) y=0 ;

printf("%.3f %.3f\n",x ,y) ;
}
return 0;
}

C++: #include<iostream>
#include<stdio.h>
using namespace std;

int main(){
	double a,b,c,d,e,f,y,x;
	
	while(cin>>a>>b>>c>>d>>e>>f){
	
	
	x = (double)((e*c-b*f)/(a*e-b*d));
	
	y = (double)((-(d*c)+a*f)/(a*e-b*d));
	
	if(x == 0)
		x = 0;
	if(y == 0)
		y =0;
	
	printf("%.3f %.3f\n",x,y);
	}
}

C++: #include<stdio.h>

int main()
{
	int a,b,c,d,e,f;
	
	while(scanf("%d %d %d %d %d %d",&a,&b,&c,&d,&e,&f)!=EOF)
	{
		printf("%.3f %.3f\n",(c*e-b*f)/(a*e-b*d)+0.0,(d*c-a*f)/(b*d-a*e)+0.0);
	}

	return 0;
}

C++: //include
//------------------------------------------
#include <bits/stdc++.h>

using namespace std;

//conversion
//------------------------------------------
inline int toInt(string s) {int v; istringstream sin(s);sin>>v;return v;}
template<class T> inline string toString(T x) {ostringstream sout;sout<<x;return sout.str();}

//math
//-------------------------------------------
template<class T> inline T sqr(T x) {return x*x;}

//typedef
//------------------------------------------
typedef vector<int> VI;
typedef vector<VI> VVI;
typedef vector<string> VS;
typedef pair<int, int> PII;
typedef long long LL;
typedef unsigned long long ULL;

//container util
//------------------------------------------
#define ALL(a)  (a).begin(),(a).end()
#define RALL(a) (a).rbegin(), (a).rend()
#define PB push_back
#define MP make_pair
#define SZ(a) int((a).size())
#define EACH(i,c) for(typeof((c).begin()) i=(c).begin(); i!=(c).end(); ++i)
#define EXIST(s,e) ((s).find(e)!=(s).end())
#define SORT(c) sort((c).begin(),(c).end())

//repetition
//------------------------------------------
#define FOR(i,a,b) for(int i=(a);i<(b);++i)
#define REP(i,n)  FOR(i,0,n)

//constant
//--------------------------------------------
const double EPS = 1e-10;
const double PI  = acos(-1.0);

//clear memory
#define CLR(a) memset((a), 0 ,sizeof(a))

//debug
#define dump(x)  cerr << #x << " = " << (x) << endl;
#define debug(x) cerr << #x << " = " << (x) << " (L" << __LINE__ << ")" << " " << __FILE__ << endl;

int main(){
    double a, b, c, d, e, f, x, y;
    while(cin >> a >> b >> c >> d >> e >> f){
        x = (e*c-b*f)/(a*e-b*d);
        y = (a*f-d*c)/(a*e-b*d);
        if(-0.00001 < x && x < 0.00001) x = 0;
        if(-0.00001 < y && y < 0.00001) y = 0;
        printf("%lf %lf\n", x, y);
    }
}

C++: #include<cstdio>
#include<vector>
#include<algorithm>
using namespace std;
int main(void){
	long long a, b, c, d, e, f;
	long long p, q, r;
	long long x, y, z;
	for (; scanf("%lld %lld %lld %lld %lld %lld", &a, &b, &c, &d, &e, &f) !=EOF;){
		c = c * 1000;
		f = f * 1000;
		p = (a*e) - (d*b);
		q = (c*e) - (f*b);
		x = q / p;
		p = (b*d) - (e*a);
		q = (c*d) - (f*a);
		y = q / p;
		printf("%lld.", x / 1000);
		printf("%03lld ", x % 1000);
		printf("%lld.", y / 1000);
		printf("%03lld\n", y % 1000);
	}

		return 0;
	}

C++: #include "bits/stdc++.h"
using namespace std;

#define set fixed << setprecision(3)

int main() {
	double a, b, c, d, e, f;
	while (cin >> a >> b >> c >> d >> e >> f) {
		double x = (c * e - b * f) / (a * e - b * d);
		double y = (a * f - c * d) / (a * e - b * d);
		if (abs(x) < 1e-03) x = 0;
		if (abs(y) < 1e-03) y = 0;
		cout << set << x << " " << y << endl;
	}
	return 0;
}

C++: #include <iostream>
#include <iomanip>

int main(){
	int a, b, c, d, e, f;
	while(std::cin >> a){
		std::cin >> b >> c >> d >> e >> f;
		std::cout << std::fixed << std::setprecision(3)
			<< 1.0 * (c * e - b * f) / (a * e - b * d) << ' '
			<< 1.0 * (a * f - c * d) / (a * e - b * d) << std::endl;
	}
	return 0;
}

C++: #include<stdio.h>

int main(void){
	float a,b,c,d,e,f;
	float x,y,kei,right,data;
	
	while(scanf("%f %f %f %f %f %f",&a,&b,&c,&d,&e,&f)==6){
		if(a>d){
			kei=a/d;
			d*=kei;
			e*=kei;
			f*=kei;
		}
		if(a<d){
			kei=d/a;
			a*=kei;
			b*=kei;
			c*=kei;
		}
		
		y=b-e;
		right=c-f;
		y=right/y;
		
		data=y*b;
		c-=data;
		x=c/a;
		
		printf("%.3f %.3f\n",x,y);
	}
	
	return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

#define iota(i,n,b,s) for(int i=int(b);i!=int((b)+(s)*(n));i+=(s))
#define range(i,n,m) iota(i,(((n)>(m))?((n)-(m)+1):((m)-(n)+1)),(n),((n)>(m)?-1:1))
#define rep(i,n) iota(i,(n),0,1)

#define INF (1e9)
#define EPS (1e-9)
#define cons(a,b) (make_pair(a,b))
#define car(a) (a.first)
#define cdr(a) (a.second)
#define cadr(a) (car(cdr(a)))
#define cddr(a) (cdr(cdr(a)))
#define all(a) a.begin(), a.end()
#define trace(var) cerr<<">>> "<<#var<<" = "<<var<<endl;

typedef long long Integer;
typedef double Real;

template<class S, class T>
ostream& operator<<(ostream& os, pair<S,T> p) {
  os << '(' << car(p) << ", " << cdr(p) << ')';
  return os;
}

template<class T>
ostream& operator<<(ostream& os, vector<T> v) {
  os << v[0];
  for (int i=1, len=v.size(); i<len; ++i) os << ' ' << v[i];
  return os;
}

int dx[] = { -1, 0, 1, 0 };
int dy[] = {  0, -1, 0, 1 };

int main() {

  for (Real a,b,c,d,e,f; cin >> a >> b >> c >> d >> e >> f, cin; ) {

    Real det = a * e - b * d;
    Real x = e * c - b * f;
    Real y = - d * c + a * f;
    x /= det;
    y /= det;
    if (x == -0.0) x = 0.0;
    if (y == -0.0) y = 0.0;
    cout << x << ' ' << y << endl;

  }

  return 0;
}