Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
	"strings"
)

func gcd(num1, num2 int) int {
	if num2 == 0 {
		return num1
	}
	num3 := num1 % num2
	return gcd(num2, num3)
}

func lcm(num1, num2 int) int {
	if num1%num2 != 0 {
		num3 := gcd(num1, num2)
		for i := 1; ; i++ {
			check := num3 * i
			if check%num1 == 0 && check%num2 == 0 {
				return check
			}
		}
	} else {
		return num1
	}
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	for scanner.Scan() {
		strNums := strings.Fields(scanner.Text())
		nums := []int{}
		for _, strNum := range strNums {
			num, _ := strconv.Atoi(strNum)
			nums = append(nums, num)
		}
		a := nums[0]
		b := nums[1]
		c := nums[2]
		d := nums[3]
		e := nums[4]
		f := nums[5]
		lcm := lcm(a, d)
		mulA := lcm / a
		mulD := lcm / d
		a *= mulA
		b *= mulA
		c *= mulA
		d *= mulD
		e *= mulD
		f *= mulD

		if d < 0 {
			d *= -1
			e *= -1
			f *= -1
		}

		bE := b - e
		cF := c - f
		if bE==0{
		    bE=1
		}
		y := cF / bE
		x := (c - (y * b)) / a

		
			fmt.Printf("%d.000 ", x)
			fmt.Printf("%d.000\n", y)
	}
}

C++: #include<iostream>
#include<cstdio>
#include <iomanip>

using namespace std;

int main(){
	
	float a, b, c, d, e, f;
	float x, y;
	
	cin >> a >> b >> c >> d >> e >> f;
	
	if((a != 0) && (b != 0) && (e != 0) && (d != 0)){
		x = ((c * e) - (b * f)) / ((a * e) - (b * d));
		y = (c - a * x) / b;
	}else if ((b != 0) && (a != 0)){
		x = 0;
		y = c / b;
	}else {
		x = 0;
		y = 0;
	}
	
	if (x == 0){
		x = 0;
	}else if (y == 0){
		y = 0;
	}
	
	cout << fixed << setprecision(3) << x << "," << y << endl;
	
	return 0;
}

C++: #include<stdio.h>
int main(){
	double a,b,c,d,e,f;
	while(scanf("%lf%lf%lf%lf%lf%lf",&a,&b,&c,&d,&e,&f)!=-1){
		printf("%.3lf %.3lf\n",(c*e-f*b)==0?0:(c*e-f*b)/(a*e-d*b),(c*d-a*f)==0?0:(cd-a*f)/(bd-ae));
	}
	return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <cstdlib>
#include <cctype>
#include <cstring>
#include <sstream>
#include <string>
#include <vector>
#include <map>
#include <set>
#include <list>
#include <stack>
#include <queue>
#include <algorithm>
#include <complex>
#include <iterator>
using namespace std;

typedef pair<int, int> pii;
typedef long long ll;
typedef vector<int> vi;
typedef vector<vi> vvi;
typedef vector<string> vs;

#define all(c) (c).begin(), (c).end()
#define rall(c) (c).rbegin(), (c).rend()
#define tr(c, i) for(auto i = (c).begin(); i != (c).end(); i++)
#define rtr(c, i) for(auto i = (c).rbegin(); i != (c).rend(); i++)
#define repfn(i, a, cont, next) \
  for(auto i = (a); [=](){return(cont);}(); i = [=](){return(next);}())
#define repby(i, a, b, step) repfn(i, a, i < b, i + step)
#define repab(i, a, b) repby(i, (a), (b), 1)
#define rep(i, n) repab(i, 0, (n))
#define pb push_back
#define sz(c) int((c).size())

int main(int argc, char **argv)
{
  int a, b, c, d, e, f;
  double x, y;
  while (cin >> a >> b >> c >> d >> e >> f) {
    y = (double)(d*c - a*f) / (b*d - a*e);
    x = (c - b*y) / a;
    printf("%.3f %.3f\n", x, y);
  }
  return 0;
}

C++: #include<stdio.h>
int main(void)
{
    double a,b,c,d,e,f,x,y;

		scanf("%lf %lf %lf %lf %lf %lf",&a,&b,&c,&d,&e,&f);
		
        y=(c*d-f*a)/(b*d-a*e);
		x=(c-b*y)/a;
		
		printf("%0.3lf %0.3lf\n",x,y);
	
	return 0;
}

C++: #include<iostream>
using namespace std;
int main() {
	double a, b, c, d, e, f, x, y;
	while (!cin.eof()) {
		cin >> a >> b >> c >> d >> e >> f;
		double bd = b*d;
		double ea = e*a;
		double cd = c*d;
		double fa = f*a;
		y = (cd - fa) / (bd - ea);
		x = (c - b*y) / a;
		printf("%3f %3f\n", x, y);
	}
}

C++: #include<iostream>
#include<string>
#include<algorithm>
using namespace std;



int main(){
  double a,b,c,d,e,f;
  double x,y;
  while(cin >> a >> b >>  c >>  d >>  e >>  f){
    x=(a*f-c*d)  /(a*e-b*d) ;
    y=(c*e-f*b)/(a*e-b*d);
    printf("%.3lf %.3lf \n",x,y);
  }
}

C++: 
#include <stdio.h>

int main(){
    double a,b,c,d,e,f;
    double x,y;
    
    while (scanf("%lf %lf %lf %lf %lf %lf",&a,&b,&c,&d,&e,&f) != EOF) {
        x=(double)((c*e-b*f)/(a*e-b*d));
        y=(double)((c*d-a*f)/(b*d-a*e));
        if(-0.0005<x && x<=0)
            x=0;
        if(-0.0005<y && y<=0)
            y=0;
        printf("%.3f %.3f\n",x,y);
    }
    
    return 0;
}

C++: #include <cstdio>
int main (int argc, char *argv[]) {
    using namespace std;
    int a, b, c, d, e, f;
    while (EOF != fscanf(stdin, "%d %d %d %d %d %d\n", &a, &b, &c, &d, &e, &f)) {
        float tmp1 = static_cast<float>(f)-(static_cast<float>(c)*static_cast<float>(d)/static_cast<float>(a));
        float tmp2 = static_cast<float>(e)-(static_cast<float>(b)*static_cast<float>(d)/static_cast<float>(a));
        float y = tmp1/tmp2;
        float x = (static_cast<float>(c) - static_cast<float>(b) * y) / static_cast<float>(a);
        printf("%.3f %.3f\n", x, y);        
        //printf("y=%f\n", (f-(c*d/a))/(e-(b*d/a)));
    }
    return 0;
}

C++: #include <iostream>
#include <iomanip>
#include <stdlib.h>
using namespace std;
int main(){
	int a,b,c,d,e,f;
	while(cin >> a >> b >> c >> d >> e >> f){
		double x = double(c*e-f*b)/double(a*e-d*b);
		double y = double(c*d-f*a)/double(b*d-a*e);
		if(abs(x)<0.0001) x = 0.0;
		if(abs(y)<0.0001) y = 0.0;
		cout << fixed << setprecision(3) << x << " " << y << endl;
	}
}

C++: #include <iostream>
#include <stdio.h>

using namespace std;

int main(){
	
	double a[6];

	for(int i=0; i<6; i++){
		cin >> a[i];
	}

	double x,y;

	y=(a[2]/a[0]-a[5]/a[3])/(a[1]/a[0]-a[4]/a[3]);

	x = a[2]/a[0] - a[1]/a[0] * y;

	
	double diff = 0.5;

	x<0?(diff=-0.5):(diff=0.5);
	x = (int)(x*1000+diff);
	
	y<0?(diff=-0.5):(diff=0.5); 
	y = (int)(y*1000+diff); 
	

	x /= 1000;y/=1000;
	

	printf("%.3f %.3f\n", x, y);	
	
		
	return 0;
}

C++: #include<iostream>
#include<iomanip>

int main(){
        int a,b,c,d,e,f;
        while(std::cin >> a >> b >> c >> d >> e >> f){
                double x, y;
                int p,q;
                p = a * e - d * b;
                q = c * e - f * b;
                x = q / p;
                y = (c - a * x) / b;
                std::cout << std::fixed << std::setprecision(3) << x << " " << y << std::endl;
        }
        return 0;
}

C++: #include <cstdio>
#include <stdlib.h>
#include <math.h>

float a,b,c,d,e,f;
double    round( double val, int precision )
{
    double    ret;
    char    buf[256] = {'\0'};
    char    *p;

    sprintf( buf, "%.*f", precision, val );
    ret = strtod( buf, &p );

    return ret;
}
int main (){
  scanf("%f %f %f %f %f %f",&a,&b,&c,&d,&e,&f);
  double x,y;
  x=(f*b/e-c)/(d*b/e-a);
  y=(f*a/d-c)/(e*a/d-b);
 round(x,4);
 round(y,4);
modf(x*1000, &x);
modf(y*1000, &y);
  printf("%.3f %.3f\n",x/1000,y/1000);
}

C++: #include <iostream>
using namespace std;

int rnd(double t){
	if(t>=0.0){
		return (int)(t+0.5);
	}else{
		return (int)(t-0.5);
	}
}
void prnt(double t){
	if(t<0.0){
		cout<<"-";
		t*=-1;
	}
	cout<<(int)t<<"."<<(int)(t*10)-(int)t*10<<(int)(t*100)-(int)(t*10)*10<<(int)(t*1000)-(int)(t*100)*10;
}
int main(){
	double a,b,c,d,e,f,x,y;
	while(cin>>a>>b>>c>>d>>e>>f){
		x=(c*e-b*f)/(a*e-b*d);
		y=(a*f-c*d)/(a*e-b*d);
		x=rnd(x*1000.0)/1000.0;
		y=rnd(y*1000.0)/1000.0;
		prnt(x);
		cout<<" ";
		prnt(y);
		cout<<endl;
	}
	return 0;
}