Go: package main

import "fmt"

func main() {
	var Xs, Ys []float32
	Xs = make([]float32, 0)
	Ys = make([]float32, 0)
	var cnt int
	for {
		var a, b, c, d, e, f, x, y float32
		fmt.Scanf("%f %f %f %f %f %f", &a, &b, &c, &d, &e, &f)
		if a == 0 {
			break
		}
		y = (((a * f) - (d * c)) / ((a * e) - (b * d)))
		x = ((c - (b * y)) / a)
		Xs = append(Xs, x)
		Ys = append(Ys, y)
		cnt++
	}
	for i := 0; i < cnt; i++ {
		fmt.Printf("%.3f %.3f\n", Xs[i], Ys[i])
	}
}

C++: #include <iostream>
#include <stack>
#include <map>
#include <algorithm>
#include <sstream>
#include <queue>
#include <string>
#include <iomanip>
#include <cstring>
#include <cstdlib>
#include <cstdio>
#include <cmath>
using namespace std;
#define F first
#define S second
const int INF=100000000;


int main(){
	double a,b,c,d,e,f;
	while(cin>>a>>b>>c>>d>>e>>f){
		double x,y;
		x=(c*e-b*f)/(e*a-b*d);
		y=(c*d-a*f)/(b*d-a*e);
		if(x == -0) x=0;
		if(y == -0) y=0;

		printf("%.3f %.3f\n",x,y);
		//cout << setprecision(3)  << x << " " << y << endl;
	}
	return 0;
}

C++: #include <iostream>

int main(void) {
    int a, b, c, d, e, f;
    double x, y;

    while (std::cin >> a >> b >> c >> d >> e >> f) {
        x = (c*e - b*f)/(a*e - b*d);
        y = (c*d - a*f)/(b*d - a*e);
        printf ("%.3f %.3f\n",
                (double)((int)(x * 1000)) / 1000,
                (double)((int)(y * 1000)) / 1000);
    }

    return 0;
}

C++: #include <iostream>
#include <cmath>

using namespace std;

int main()
{
	double a, b, c, d, e, f;
	while(scanf("%lf%lf%lf%lf%lf%lf", &a, &b, &c, &d, &e, &f) != EOF){
		double ans1 = (e*c-f*b)/(e*a-b*d);
		double ans2 = (d*c-f*a)/(b*d-a*e);
		ans1 = (fabs(ans1) < 1e-15) ? 0.0 : ans1;
		ans2 = (fabs(ans2) < 1e-15) ? 0.0 : ans2;
		printf("%.3lf %.3lf\n", ans1, ans2);
	}
	
	return 0;
}

C++: #include <iostream>
#include <cstdio>
using namespace std;


int main(void) {
    double a, b, c, d, e, f;
    double x, y;
    
    while(cin >> a >> b >> c >> d >> e >> f) {
        x = (c*e - b*f) / (a*e - b*d);
        y = (c*d - a*f) / (b*d - a*e);
        
        if(x == 0) x = 0;
        if(y == 0) y = 0;
        printf("%.3lf %.3lf", x, y);
        cout << endl;
    }
}

C++: 
#include <cmath>
#include <string>
#include <sstream>
#include <iostream>
#include <algorithm>

int main(void) 
{
    std::string str;
    float a, b, c, d, e, f;
    float x, y;

    while (getline(std::cin, str)) {
        std::istringstream str_s(str);

        str_s >> a >> b >> c >> d >> e >> f;

        x = (c*e - b*f) / (a*e - b*d);
        y = (c*d - a*f) / (b*d - a*e);

        x = (float)round(x*100)/100;
        y = (float)round(y*100)/100;

        std::cout.setf(std::ios::fixed);  
        std::cout.precision(3);

        std::cout << std::showpoint << x << ' ' << y << '\n';
    }

    return 0;
}

C++: #include <iostream>

using namespace std;

int main(int argc, char **argv)
{
	double a, b, c, d, e, f, tmp, s, t;
	
	while((cin >> a >> b >> c >> d >> e >> f)){
		tmp = (a*e-b*d);
		s = ((e*c-b*f)/tmp);
		t = ((a*f-d*c)/tmp);
		
		if(s == -0.0){
			s = 0.0;
		}
		if(t == -0.0){
			t = 0.0;
		}
		printf("%.3f %.3f\n", s, t);
	}
	
	return 0;
}

C++: #include<iostream>
#include<cstdio>
using namespace std;

int main(){
  double a,b,c,d,e,f,x,y,m,n;

  while(cin>>a>>b>>c>>d>>e>>f){

  m = a;
  n = d; 

  a *= n;
  b *= n;
  c *= n;

  d *= m;
  e *= m;
  f *= m;
  
  y = (c-f)/(b-e);

  x = (c-b*y)/a;

  if(x==0)
    x = 0;
  if(y==0)
    y = 0;

  printf("%.3f %.3f\n",x,y);
  }

  return 0;
}

C++: #include <iostream>
#include <iomanip>

/*
ax + by = c
dx + ey = f

x = (c-by)/a
d(c-by)/a + ey = f
dc/a - dby/a + ey = f
ey - dby/a = f - dc/a
y(e-db/a) = f - dc/a
y = (f-dc/a)/(e-db/a)

*/
int main()
{
    while(true){
        double a, b, c, d, e, f;
        std::cin >> a >> b >> c >> d >> e >> f;
        if(std::cin.eof()) break;
        double y = (f-d*c/a)/(e-d*b/a);
        double x = (c-b*y)/a;
        std::cout << std::fixed << std::setprecision(3);
        std::cout << x << " " << y << std::endl;
    }
    return 0;
}

C++: #include <stdio.h>
#include <math.h>
int main(void){
    float a,b,c,d,s,t;
    while(~scanf("%f%f%f%f%f%f",&a,&b,&s,&c,&d,&t)){
        printf("%.3f %.3f\n",floor((s*d-b*t)/(a*d-b*c)*1000+0.5),(a*t-s*c)/(a*d-b*c));
    }
    return 0;
}

C++: #include<stdio.h>
#include<math.h>

int main()
{
    int a, b, c, d, e, f;
    while (scanf("%d", &a) != EOF) {
        scanf("%d", &b);
        scanf("%d", &c);
        scanf("%d", &d);
        scanf("%d", &e);
        scanf("%d", &f);
        if (c*e - b*f == 0 && - c*d + a*f == 0) {
            printf("%.3f ", (float) 0);
            printf("%.3f\n", (float) 0); 
        } else if ( - c*d + a*f == 0) {
            printf("%.3f ", (float) (c*e - b*f) / (a*e - b*d ));
            printf("%.3f\n", (float) 0); 
        } else if (c*e -b*f == 0) {
            printf("%.3f ", (float) 0);
            printf("%.3f\n", (float) (- c*d + a*f) / (a*e - b*d ));
        } else {
            printf("%.3f ", (float) (c*e - b*f) / (a*e - b*d ));
            printf("%.3f\n", (float) (- c*d + a*f) / (a*e - b*d ));
        }
    }
    return 0;
}

C++: #include <iostream>

// x = (e * c - b * f) / (a * e - b * d)
// y = (a * f - d * c) / (a * e - b * d)

using namespace std;

int main() {
    double a, b, c, d, e, f;

    while (cin >> a >> b >> c >> d >> e >> f) {
        int det = a * e - b * d;
        double x = (e * c - b * f) / det + 0.0;
        double y = (a * f - d * c) / det + 0.0;
        printf("%.3f %.3f", x, y);
    }

    return 0;
}

C++: #include <iostream>
#include <iomanip>
#include <cmath>
using namespace std;

void solve_SE(double* x, double a, double b, double c, double d, double e, double f)
{
    x[0] = (c * e - f * b) / (a * e - d * b);
    x[1] = (c * d - f * a) / (b * d - e * a);
}

int main()
{
    double a, b, c, d, e, f;
    double x[2];
    while ((cin >> a >> b >> c >> d >> e >> f)) {
        solve_SE(&x[0], a, b, c, d, e, f);
        for (int i = 0; i < 2; i++) {
            x[i] = round(x[i] * 1000) / 1000;
            if (x[i] == 0) x[i] = 0;
        }
        cout << fixed << setprecision(3) << x[0] << ' ' << x[1] << endl;
    }
}

C++: #include <iostream>
#include <iomanip>
#include <cmath>

using namespace std;

double a, b, c, d, e, f;


double x(double, double, double, double, double, double) {

	return (c*e - b*f) / (a*e - b*d);
}

double y(double, double, double, double, double, double) {

	return (a*f - c*d) / (a*e - b*d);
}

double round3(double dat){

	int fct;
	fct = (int)pow(10, 3);
	dat *= fct;
	dat = round(dat);
	dat /= fct;
	return dat;
}

int main()
{
	double x1, x2, y1, y2;
	cin >> a >> b >> c >> d >> e >> f;

	x1 = x(a, b, c, d, e, f);
	y1 = y(a, b, c, d, e, f);

	cin >> a >> b >> c >> d >> e >> f;

	x2 = x(a, b, c, d, e, f);
	y2 = y(a, b, c, d, e, f);

	cout << fixed << setprecision(3) << round3(x1) << " " << round3(y1) << endl;
	cout << fixed << setprecision(3) << round3(x2) << " " << round3(y2) << endl;

	return 0;
}

C++: #include<algorithm>
#include<functional>
#include<cmath>
#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<string>
#include<sstream>
#include<iostream>
#include<iomanip>
#include<vector>
#include<list>
#include<stack>
#include<queue>
#include<map>
#include<set>
#include<bitset>

#define all(c) (c).begin(), (c).end()
#define rep(i,n) for(int i=0;i<(n);i++)
#define pb(e) push_back(e)
#define mp(a, b) make_pair(a, b)
#define fr first
#define sc second

typedef unsigned long long ull;
typedef long long ll;

const int INF=100000000;
int dx[4]={1,0,-1,0};
int dy[4]={0,1,0,-1};

using namespace std;

typedef pair<int ,int > P;

int a,b,c,d,e,f;

int main()
{

	while(cin>>a>>b>>c>>d>>e>>f)
	{
		double y=(f*a-d*c)/(a*e-b*d);

		double x=(c-b*y)/a;
		/*
		if(x==0.0)
			x=0.0;
		if(y==0.0)
			y=0.0;
			*/
		printf("%.3lf %.3lf\n",x,y);

	}
	


	return 0;
}