Go: package main

import "fmt"

func main() {
	var resultX, resultY [100]float32
	var count int
	for {
		var a, b, c, d, e, f, x, y float32
		fmt.Scanf("%f %f %f %f %f %f", &a, &b, &c, &d, &e, &f)
		if a == 0 {
			break
		}
		//Simultaneous equation
		y = (((a * f) - (d * c)) / ((a * e) - (b * d)))
		x = ((c - (b * y)) / a)
		resultX[count] = x
		resultY[count] = y
		count++
	}
	for i := 0; i < count; i++ {
		fmt.Printf("%.3f %.3f\n", resultX[i], resultY[i])
	}
}

C++: 
/* vo00_04.cpp */
#include <iostream>
#include <iomanip>
#include <algorithm>
#include <cmath>
#include <cstdio>
using namespace std;

int is_double(double dl);
double m_round(double d);

int main()
{
	double x1, y1, a1;
	double x2, y2, a2;
	double x, y;
	bool f_x, f_y;

	while (true) {
		cin >> x1 >> y1 >> a1 >> x2 >> y2 >> a2;
		if (cin.eof()) break;
		


		f_x = false; f_y = false;

		int p = max({ is_double(x1), is_double(x2), is_double(y1), is_double(y2) });
		if (p) { p *= 10; x1 *= p; x2 *= p; y1 *= p; y2 *= p; }

		if (x1 && x2) {
			int temp = x1;
			x1 *= x2; y1 *= x2; a1 *= x2;
			x2 *= temp; y2 *= temp; a2 *= temp;

			double y3 = y2 - y1, a3 = a2 - a1;

			y = a3 / y3;
			f_y = true;
		}

		if (y1 && y2) {
			int temp = y1;
			x1 *= y2; y1 *= y2; a1 *= y2;
			x2 *= temp; y2 *= temp; a2 *= temp;

			double x3 = x2 - x1, a3 = a2 - a1;

			x = a3 / x3;

			f_x = true;
		}

		if (!f_x || !f_y) {
			// どちらかに0があれば
			if (!x1) { y = a1 / y1; f_y = true; }
			else if (!x2) { y = a2 / y2; f_y = true; }

			if (!y1) { x = a1 / x1; f_x = true; }
			else if (!y2) { x = a2 / x2; f_x = true; }

			if (f_x) {
				if (x1) { x1 *= x; a1 -= x1; y = a1 / y1; }
				else if (x2) { x2 *= x; a2 -= x2; y = a2 / y2; }

				f_y = true;
			}
			if (f_y) {
				if (y1) { y1 *= y; a1 -= y1; x = a1 / x1; }
				else if (y2) { y2 *= y; a2 -= y2; x = a2 / x2; }

				f_x = true;
			}
		}

		if (f_x && f_y) {
			x = m_round(x); y = m_round(y);
			printf("%.3lf %.3lf\n", x, y);
		}
	}

	return 0;
}

int is_double(double dl)
{
	dl = fabs(dl);
	int d = (int)dl;
	double temp = dl - (double)d;

	if (!temp) return 0;

	else {
		int i;
		for (i = 0; temp < 1; ++i) temp *= 10;

		return i;
	}
}

double m_round(double d)
{
	bool flag = false;
	if (d < 0) { flag = true; d = -d; }

	d *= 1000;
	d += 0.5;

	int t1 = (int)d;
	double t2 = d - (double)t1;
	d -= t2;

	d /= 1000;

	if (flag) { d = -d; }

	return d;
}

C++:                                      
#include <iostream>
#include <iomanip>
#include <cmath>


using namespace std;
#define RENT 100000

int main(){
  int n;
  int cnt=0;

  float a, b, c, d, e, f;
  while(cin >> a >> b >> c >> d >> e >> f){

    float detA = a*e - b*d;
    float x = (e*c -b*f)/(detA);
    float y = (-(d*c) + a*f)/(detA);

    if(x==0)x=0;
    if(y==0)y=0;

    cout << fixed << setprecision(3) << x << " " << y << endl;
  }
}

C++: #include<stdio.h>
#include<math.h>

int main(){
	double A[2][3],x,y,i;

	/*
	printf("6つの実数を入力してください 例:6 3 4 8 9 1\n");
	scanf("%lf%lf%lf%lf%lf%lf",&A[0][0],&A[0][1],&A[0][2],&A[1][0],&A[1][1],&A[1][2]);

	printf("連立方程式%lfx+%lfy=%lf,%lfx+%lfy=%lfを解きます\n",A[0][0],A[0][1],A[0][2],A[1][0],A[1][1],A[1][2]);
	*/

	while(scanf("%lf%lf%lf%lf%lf%lf",&A[0][0],&A[0][1],&A[0][2],&A[1][0],&A[1][1],&A[1][2]) != EOF){
	
		//掃き出し法で
		for(i=2;i>=0;i--){
			A[0][i] /= A[0][0];
		}
	
		for(int i=2;i>=0;i--){
			A[1][i] -= A[0][i] * A[1][0];
		}

		if(A[1][1] == 0){
			if(A[1][2] == 0){
				printf("解はすべての実数\n");
			}else{
				printf("解無し\n");
			}
			return 0;
		}

		y = A[1][2] / A[1][1];
		x = A[0][2] - A[0][1]*y;

		printf("x = %lf ,y = %lf\n",x,y);

		x *= 1e+3;
		y *= 1e+3;

		//切上げ処理
		x = floor(x+0.5)*(1e-3);
		y = floor(y+0.5)*(1e-3);

		printf("x = %.3lf ,y = %.3lf\n",x,y);
	}

	return 0;
}

C++: #include <iostream>
#include <string>
#include <vector>
#include <algorithm>
#include <cmath>
#include <cstdio>
#include <cstring>
using namespace std;

#define FOR(i,a,b) for(long long int i=(a);i<(b);i++)
#define REP(i,n) for(long long int i=0;i<(n);i++)
#define ALL(s) (s).begin(),(s).end()

#define PI 3.14159265358479

typedef long long int ll;
typedef vector<long long int> vi;

int main(){
	double  a, b, c, d, e, f, x, y;
	while (cin>>a>>b>>c>>d>>e>>f){
		if (a == 0){
			y = c / b;
			x = (f - e*y) / d;
		}
		else if (b == 0){
			x = c / a;
			y = (f - e*x) / d;
		}
		else if (a != 0 & b != 0){
			x = (b*f - c*e) / (b*d - a*e);
			y = (c*d - a*f) / (b*d - a*e);
		}
		printf("%.3lf %.3lf\n", x, y);
	}
	return 0;
}

C++: #include <iostream>
#include <iomanip>
//#include <fstream>

int main(int argc, char **argv){
	//std::ifstream ifs("test.txt");
	double a = 0;
	double b = 0;
	double c = 0;
	double d = 0;
	double e = 0;
	double f = 0;

	while(std::cin >> a >> b >> c >> d >> e >> f){
	//while(ifs >> a >> b >> c >> d >> e >> f){
		double det = a * e - b * d;
		double x = (c * e - b * f) / det;
		double y = (a * f - c * d) / det;
		
		x = std::round(x * 1000) / 1000.0;
		y = std::round(y * 1000) / 1000.0;

		if(x == - 0){ x = 0; }
		if(y == - 0){ y = 0; }
		std::cout << std::fixed << std::setprecision(3) << x << " " << y << std::endl;
	}
	return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <cmath>
using namespace std;
int main() {
  int a, b, c, d, e, f;
  double x, y;
  while (cin >> a >> b >> c >> d >> e >> f) {
    x = (-b * f + c * e) / (-b * d + a * e);
    y = (-a * f + c * d) / (-a * e + b * d);
    printf("%.3f %.3f\n", x, y);
  }
  return 0;
}

C++: #include <bits/stdc++.h>

using namespace std;

int main() {
  cin.tie(0);
  ios::sync_with_stdio(false);
  
  double a, b, c, d, e, f;
  while (cin >> a >> b >> c >> d >> e >> f) {
    double det = a * e - b * d;
    double x = e * c / det - b * f / det;
    double y = a * f / det - d * c / det;
    cout << fixed;
    cout << setprecision(3) << x << " " << setprecision(3) << y << endl;
  }
}

C++: #include<stdio.h>

int main(){
	double x1,y1,z1,x2,y2,z2,num1=0,x=0,y=0,z=0,sum1=0,sum2=0,vx=0,vy=0,vz=0;
	
	scanf("%lf %lf %lf %lf %lf %lf",&x1,&y1,&z1,&x2,&y2,&z2);
	
	
	
	
	if((x1>0&&x2>0)||(x1<0&&x2>0)){
		num1=x2/x1*-1;
	}
	else if((x1>0&&x2<0)||(x1<0&&x2<0)){
		num1=x2/x1;
	}
	else if()
	
	
	vx=x1*num1;
	vy=y1*num1;
	vz=z1*num1;
	
	x=vx+x2;
	y=vy+y2;
	z=vz+z2;
		
	sum2=z/y;
	sum1=(z2-y2*sum2)/x2;
	
	
	
	
	if(sum1>=0){
	sum1=(int)(sum1*1000+0.5);
	sum1=(double)(sum1/1000);
	}
		else if(sum1<0){
	sum1=(int)(sum1*1000-0.5);
	sum1=(double)(sum1/1000);
	}
	if(sum2>=0){
	sum2=(int)(sum2*1000+0.5);
	sum2=(double)(sum2/1000);
	}
		else if(sum2<0){
	sum2=(int)(sum2*1000-0.5);
	sum2=(double)(sum2/1000);
	}
	
	
	
	printf("%.3f %.3f\n",sum1,sum2);
	
	return 0;
}

C++: #include<bits/stdc++.h>
using namespace std;
int main(){
	double a, b, c, d, e, f;
	while (cin >> a >> b >> c >> d >> e >> f) {
		double x = (c*d - a*f) / (b*d - a*e);
        double ans1 = (1000*((c - b*x) / a))/1000;
        double ans2 = (1000*x)/1000;
		cout << fixed << setprecision(3) << ans1 << " " << ans2 << endl;
	}
	return 0;
}

C++: #include <iostream>
#include <iomanip>
#include <cmath>
using namespace std;

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=0004

int gcm(int a, int b) {
	if (a < 0) a *= -1;
	if (b < 0) b *= -1;
	if (a < b) {
		int t = a;
		a = b; 
		b = t;
	}
	if (b == 0) return a;
	return gcm(b, a % b);
}

int lcm(int a, int b) {
	int g = gcm(a, b);
	return (a / g) * (b / g);
}

int main() {
	int a, b, c, d, e, f;
	while (cin >> a >> b >> c >> d >> e >> f) {
		int first = lcm(a, d);
		if (abs(a) < abs(d)) {
			a *= first;
			b *= first;
			c *= first;
		} else {
			d *= first;
			e *= first;
			f *= first;
		}
		if (a * d > 0) {
			a -= d;
			b -= e;
			c -= f;
		} else {
			a += d;
			b += e;
			c += f;
		}
		
		float y = c / b;
		float x = (f - e * y) / d;
		cout << fixed << setprecision(3) << (x == 0.0 ? abs(x) : x) << " " << fixed << setprecision(3) << (y == 0.0 ? abs(y) : y) << endl;
	}
	return 0;
}