Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
	"strings"
)

func gcd(num1, num2 int) int {
	if num2 == 0 {
		return num1
	}
	num3 := num1 % num2
	return gcd(num2, num3)
}

func lcm(num1, num2 int) int {
	if num1%num2 != 0 {
		num3 := gcd(num1, num2)
		for i := 1; ; i++ {
			check := num3 * i
			if check%num1 == 0 && check%num2 == 0 {
				return check
			}
		}
	} else {
		return num1
	}
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	for scanner.Scan() {
		strNums := strings.Fields(scanner.Text())
		nums := []int{}
		for _, strNum := range strNums {
			num, _ := strconv.Atoi(strNum)
			nums = append(nums, num)
		}
		a := nums[0]
		b := nums[1]
		c := nums[2]
		d := nums[3]
		e := nums[4]
		f := nums[5]
		lcm := lcm(a, d)
		mulA := lcm / a
		mulD := lcm / d
		a *= mulA
		b *= mulA
		c *= mulA
		d *= mulD
		e *= mulD
		f *= mulD

		if d < 0 {
			d *= -1
			e *= -1
			f *= -1
		}

		bE := b - e
		cF := c - f
		y := float64(cF) / float64(bE)
		x := (float64(c) - (y * float64(b))) / float64(a)

		if x == 0 {
			fmt.Printf("%.3f ", 0.0)
		} else {
			fmt.Printf("%.3f ", x)
		}
		if y == 0 {
			fmt.Printf("%.3f\n", 0.0)
		} else {
			fmt.Printf("%.3f\n", y)
		}
	}
}

C++: #include<iostream>
#include<iomanip>

using namespace std;

int main(){

double x, y, a, b, c, d, e, f;

while(cin >> a >> b >> c >> d >> e >> f){

x = (double) (c*e-f*b)/(a*e-b*d);
y = (double) (c*d-a*f)/(b*d-a*e);

cout << setprecision(4) << x << " " << y;
}
}

C++: #include <cstdio>

int main()
{
    int a, b, c, d, e, f;
    double x, y;

    while (scanf("%d %d %d %d %d %d", &a, &b, &c, &d, &e, &f) != EOF) {
        x = (double)(e * c - b * f) / (a * e - b * d);
        y = (double)(a * f - d * c) / (a * e - b * d);

        printf("%.3f %.3f\n", x, y);
    }

    return 0;
}

C++: #include <iostream>
#include <cstdio>
using namespace std;

int main() {
  double a,b,c,d,e,f;
  while(cin >>a>>b>>c>>d>>e>>f) {
    double x=(c*e-b*f)/(a*e-b*d);
    double y=(c*d-a*f)/(b*d-a*e);
    if (-0.0001<x&&x<0.0001) x=0;
    if (-0.0001<y&&y<0.0001) y=0;
    printf("%.3f %.3f\n", x, y);
  }
}

C++: #include <iostream>

using namespace std;

int main() {
    double a, b, c, d, e, f, x, y, det;
    while (true) {
        cin >> a >> b >> c >> d >> e >> f;
        if (cin.eof()) {
            return 0;
        }
        det = a*e-b*d;
        x = (c*e-b*f)/det;
        y = (a*f-c*d)/det;
        cout << x << ' ' << y << endl;
    }
}

C++: #include <iostream>
#include <iomanip>
using namespace std;

int main(){
	cin.tie(0);
	ios::sync_with_stdio(false);
	
	double a, b, c, d, e, f;
	while(cin >> a >> b >> c >> d >> e >> f){
		//double x = (c * e - f * b) / (a * e - d * b);
		double y = (c * d - f * a) / (b * d - a * e);
		double x = (- b * y + c) / a;
		
		cout << fixed << setprecision(3) << x << " " << y << endl;
	}
	
	return 0;
}

C++: #include<iostream>
#include<cstdio>
using namespace std;
int main()
{
  double a,b,c,d,e,f,x,y;
  while(scanf("%lf %lf %lf %lf %lf %lf",&a,&b,&c,&d,&e,&f) != EOF){
    x = (a*f - c+d)/(a*e - d*b);
    y = (c -b*y)/a;

    printf("%.3f %.3f",x,y);
  }
}

C++: #include<cstdio>

int a,b,c,d,e,f;
double x,y;

int main()
{
	while(scanf("%d %d %d %d %d %d",&a,&b,&c,&d,&e,&f)!=EOF)
	{
		y=(d*c-a*f)/(d*b-a*e);
		x=(c-b*y)/a;
		printf("%.3lf %.3lf\n",x,y);
	}
	return 0;
}

C++: #include<iostream>
#include<algorithm>
#include<iomanip>

using namespace std;

int main(void) {
	double x, y;
	double a, b, c, d, e, f;
	
	while(1) {
		cin >> a >> b >> c >> d >> e >> f;
		if(cin.eof()) { break; }
		
		y = (f-d*(c/a))/(-d*(b/a)+e);
		x = (c-b*y)/a;
		cout << setiosflags(ios::fixed) << setprecision(4) << x << " " << y << endl;
	}
	
	return 0;
}

C++: #include<cstdio>
int main(void)
{
	int a,b,c,d,e,f;
	double x,y;
	while(scanf("%d %d %d %d %d %d",&a,&b,&c,&d,&e,&f))!=EOF)
	{
		y=(a*f-d*c)/(-(d*b)+a*e);
		x=(c-b*y)/a;
		printf("%.3lf %.3lf\n",x,y);
	}
	return 0;
}
/*
ax=c-by
->x=(c-by)/a
d((c-by)/a)+ey=f
(dc-dby)/a+ey=f
(dc-dby)+aey=af
-dby+aey=af-dc
y(-db+ae)=af-dc
->y=(af-dc)/(-db+ae)
*/

C++: #include<iostream>
#include<cstdio>
using namespace std;

int main(void){
  double a,b,c,d,e,f;
  double x,y;
  while(cin >> a >> b >> c >> d >> e >> f){
    double det = a * e -b * d;
    x = (c * e - b * f) / det;
    y = (a * f - c * d) / det;
    if(x == -0){
      x = 0;
    }
    if(y == -0){
      y = 0;
    }
    printf("%.3f %.3f\n",x,y);
  }
  return 0;
}

C++: #include <bits/stdc++.h>
using namespace std;

int main(){
	double a,b,c,d,e,f;
	while( cin >> a >> b >> c >> d >> e >> f){
		double s = a * e - b * d;
		double x = e * c + -b * f;
		double y = -d * c + a *f;
		printf("%.3lf %.3lf\n",x/s,y/s);
	}
}

C++: #include<stdio.h>

void printFunc(int a,int b,int c,int d,int e,int f);

int main(){
  int a,b,c,d,e,f;

  scanf ("%d %d %d %d %d %d\n",&a,&b,&c,&d,&e,&f);
  printFunc(a,b,c,d,e,f);
  scanf ("%d %d %d %d %d %d\n",&a,&b,&c,&d,&e,&f);
  printFunc(a,b,c,d,e,f);

  return 0;
}

void printFunc(int a,int b,int c,int d,int e,int f){
  float ansX,ansY;
  if(b == 0 || e == 0){
    ansY = 0;
  }
  else{
    ansY = (float)(b*f - e*c)/(float)(b*d - e*a);
  }

  if(a == 0 || d == 0){
    ansX = 0;
  }
  else{
    ansX = (float)(c*e - f*b)/(float)(a*e - d*b);
  }

  printf("%.3f %.3f\n",ansX,ansY);
}

C++: #include <iostream>
#include<cstdo>
using namespace std;

int main() {
	// your code goes here

  int a,b,c,d,e,f;

  while(cin >> a >> b >> c >> d >> e >> f ){

    double x = (c*e-b*f)/(double)(a*e-b*d);
    double y = (c*d-a*f)/(double)(b*d-a*e);

    printf("%.3f  %3f\n",x,y);

  }
	return 0;
}

C++: #include <iostream>
#include <iomanip>
using namespace std;
int main(){
    double a,b,c,d,e,f,x,y;
    while(cin>>a>>b>>c>>d>>e>>f){
        y=(c*d-f*a)/(b*d-e*a);
        x=(c*e-f*b)/(a*e-d*b);
        cout<<fixed<<setprecision(3)<<x+0.00005<<" "<<y+0.00005<<endl;
    }
}

C++: #include<iostream>
#include<string>
#include<cmath>
#include<queue>
#include<vector>
#include<functional>
#include<algorithm>
#include<cstdio>
using namespace std;
int main() {
	int a, b, c, d, e, f;
	while (cin >> a >> b >> c >> d >> e >> f) {
		int a2 = a, b2 = b, c2 = c;
		int g = a, h = d;
		if (g > h) swap(g, h);
		while (g != 0) {
			int k = g;
			g = h%g;
			h = k;
		}
		h = (h*(a / h)*(d / h));
		if (a2 != 0){
			b = b*(h / a2); 
			c = c*(h / a2);
		}
		else {
			b = 0;
			c = 0;
		}
		if (d != 0) {
			e = e*(h / d);
			f = f*(h / d);
		}
		else {
			e = 0;
			f = 0;
		}
		long double ansx,ansy;
		if (e - b != 0)ansx = ((long double)(f - c) / (e - b));
		else ansx = 0;
		ansy = (c2 - ansx*b2) / a2;
		ansx = ansx * 1000;
		ansx = round(ansx);
		ansx /= 1000;
		ansy = ansy * 1000;
		ansy = round(ansy);
		ansy /= 1000;
		printf("%.3LF %.3LF\n", ansy, ansx);
	}
}

C++: #include <iostream>
#include <vector>
#include <cstdio>
#include <algorithm>
using namespace std;

int main(){
    double a, b, c, d, e, f;
    while(cin >> a >> b >> c >> d >> e >> f){
        double y = (c-(a/d)*f)/(b-(a/d)*e);
        double x = (c - b*y) / a;
        printf("%.3f %.3f", x,y);
        puts("");
    }
    return 0;
}

C++: #include<stdio.h>
int main(){
	int a,b,c,d,e,f;
	double x,y;
	scanf("%d %d %d %d %d %d",&a,&b,&c,&d,&e,&f);
	x=(double)(c*e-b*f)/(a*e-b*d);
	y=(double)(c*d-a*f)/(b*d-a*e);
	if(x>0){
		x=x+0.0005;
	}
	else{
		x=x-0.0005;
	}
	if(y>0){
		y=y+0.0005;
	}
	else{
		y=y-0.0005;
	}
	printf("%.3lf %.3lf\n",x,y);
}

C++: #include<iostream>
using namespace std;

int main()
{
	int a, b, c, d, e, f;
	double x, y;
	while (cin >> a >> b >> c >> d >> e >> f)
	{
		y = (double)(a*f - c * d) / (double)(a*e - b * d);
		if (a != 0)
		{
			x = (double)(c - b * y) / (double)a;
			cout << x << y;
		}
		else
		{
			x = (double)(f - e * y) / (double)d;
			cout << x << y;
		}

	}
	getchar();
	getchar();
	return 0;
}