Go: package main

import (
	"bufio"
	"fmt"
	"math"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextFloat64() (float64, error) {
	return strconv.ParseFloat(nextString(), 64)
}

func mathRound(f float64) float64 {
	return math.Floor(f + .5)
}

func round(x float64) float64 {
	if math.Abs(x) < 0.001 {
		return 0
	}
	return mathRound(x*1000) / 1000
}

func main() {
	scanner.Split(bufio.ScanWords)
	for {
		a, err := nextFloat64()
		if err != nil {
			break
		}
		b, _ := nextFloat64()
		c, _ := nextFloat64()
		d, _ := nextFloat64()
		e, _ := nextFloat64()
		f, _ := nextFloat64()

		detA := a*e - b*d
		x := (c*e - b*f) / detA
		y := (a*f - c*d) / detA

		fmt.Printf("%.3f %.3f\n", round(x), round(y))
	}
}

C++: /*
    ????????°??§???????????¨????????????
*/

#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include <stdlib.h>
#include <math.h>
#include <time.h>
#include <limits.h>
#include <iostream>
#include <algorithm>
#include <string>
#include <iterator>
#include <vector>
#include <map>
#include <utility>
#define LLU unsigned long long int
#define LL long long int
#define LD long double
using namespace std;
#define LLUmax ULLONG_MAX
#define LLmax LLONG_MAX
#define dmax INT_MAX
#define vd vector<int>
#define vLL vector<long long int>
#define vLLU vector<unsigned long long int> 
#define pb push_back
#define mp make_pair
#define fi first
#define sec second
#define debug printf("asd\n")
#define debugd(a) printf("--%d\n",a)
#define debugdd(a,b) printf("--%d %d\n",a,b)
#define debugarr(a,b) for(int i=0 ; i<b ; i++)printf("%d ",a[i]);printf("\n")
#define newline printf("\n")
#define forin(a,b,c) for(int a=b ; a<c ; a++)
#define forde(a,b,c) for(int a=b ; a<c ; a--)


inline void scd(int &a){scanf("%d",&a);}
inline void scdd(int &a,int &b){scanf("%d %d",&a,&b);}
inline void sctd(int &a,int &b,int &c){scanf("%d %d %d",&a,&b,&c);}
inline void scdlld(long int &a,long int &b){scanf("%I64d %I64d",&a,&b);}
inline void sclld(long long int &a){scanf("%I64d",&a);}

#define scarrd(a,b) for(int index=0 ; index<b ; index++)scanf("%d",&a[index])
#define prdlld(a,b) printf("%I64d %I64d",a,b)
#define prdd(a,b) printf("%d %d",a,b)
#define prd(a) printf("%d",a)
#define prarr(a,b) for(int i=0 ; i<b ; i++)printf("%d ",a[i])
#define iniarr(a,b) for(int i=0 ; i<b ;i++)a[i]=0
#define arr(a,b) int *a=(int *)malloc(b*sizeof(int))
#define llarr(a,b) long long int *a=(long long int *)malloc(b*sizeof(long long int))
#define st(a,b) char *a=(char *)malloc(b*sizeof(char))
#define grav 9.8
#define pi 3.14159265

int main()
{
	int a,b,c,d,e,f;
	while(scanf("%d %d %d %d %d %d",&a,&b,&c,&d,&e,&f)!=EOF)
	{
		float x,y;
		y=((f*a)-(d*c))/((a*e)-(d*b));
		x=(c-(b*y))/a;
		printf("%.3f %.3f\n",x,y);
	}
	return 0;
}

C++: #include <iostream>
#include <iomanip>
using namespace std;

int main(){
  int n[6];
 
  while(cin>>n[0]>>n[1]>>n[2]>>n[3]>>n[4]>>n[5]){

  float a,b,c;
  float x,y;
  a = (float)n[0]/(float)n[3];
  b = -n[4]*a;
  c = -n[5]*a;
  
  a = n[1] + b;
  b = n[2] + c;
  y = b/a;
  x = (n[2]-n[1]*y)/n[0];
  cout<< fixed << setprecision(3) << x << ' ' << y << endl;
}
  return 0;
}

C++: #include<iostream>
using namespace std;
int main(){
    float a,x,b,y,c,f,e,d;
    while(cin>>a>>b>>c>>d>>e>>f){
        x=(c*e)/(a*e);
        y=(c*d)/(b*d);
        cout<<x<<" "<<y<<endl;
    }
    
    return 0;
}

C++: #include <iostream>
#include <iomanip>

/*
ax + by = c
dx + ey = f

x = (c-by)/a
d(c-by)/a + ey = f
dc/a - dby/a + ey = f
ey - dby/a = f - dc/a
y(e-db/a) = f - dc/a
y = (f-dc/a)/(e-db/a)

aex + bey = ce
bdx + bey = bf
aex - bdx = ce - bf
x(ae - bd) = ce - bf
x = (ce - bf)/(ae - bd)
by = c - ax
y = (c - ax)/b
*/
int main()
{
    while(true){
        double a, b, c, d, e, f;
        std::cin >> a >> b >> c >> d >> e >> f;
        if(std::cin.eof()) break;
        double x, y;
        if(b){
            x = (c*e - b*f) / (a*e - b*d);
            y = (c - a*x) / b;
        }else{
            y = (f-d*c/a)/(e-d*b/a);
            x = (c-b*y)/a;
        }
        std::cout << std::fixed << std::setprecision(3);
        std::cout << x << " " << y << std::endl;
    }
    return 0;
}

C++: #include<iostream>
#include<iomanip>
using namespace std;

int main()
{
  double a[10],b[10];
  for(int i=0;i<6;i++)
  {

	  cin>>a[i];
	  if((a[i]>1000)||(a[i]<-1000)){
	    cout << "nomber error" <<endl;
	    return 0;
     }
  }
  for(int i=0;i<6;i++)
  {

	  cin>>b[i];
	  if((b[i]>1000)||(b[i]<-1000)){
	    cout << "nomber error" <<endl;
	    return 0;
     }
  }
  cout<<fixed<<setprecision(3)<<(a[2]*a[4]-a[1]*a[5])/(a[0]*a[4]-a[1]*a[3])<<" ";
  cout<<fixed<<setprecision(3)<<(a[2]*a[3]-a[0]*a[5])/(a[1]*a[3]-a[0]*a[4])<<" ";
  cout<<endl;
  cout<<fixed<<setprecision(3)<<(b[2]*b[4]-b[1]*b[5])/(b[0]*b[4]-b[1]*b[3])<<" ";
  cout<<fixed<<setprecision(3)<<(b[2]*b[3]-b[0]*b[5])/(b[1]*b[3]-b[0]*b[4])<<" ";
  return 0;
}

C++: #include <iostream>
#include <stdio.h>
#define swap(a,b) {a=a+b; b=a-b; a=a-b;}

using namespace std;

void q4() {
	double a, b, c, d, e, f;
	for (; cin >> a >> b >> c >> d >> e >> f;) {
		//cin >> a >> b >> c >> d >> e >> f;
		//scanf_s("%lf %lf %lf %lf %lf %lf", &a, &b, &c, &d, &e, &f);

		if (a == 0) {
			swap(a, d);
			swap(b, e);
			swap(c, f);
		}
		b /= a;
		c /= a;
		a = 1;

		e -= b * d;
		f -= c * d;
		d = 0;

		f = f / e;
		e = 1;
		
		c -= f * b;
		b = 0;

		printf("%.3f %.3f\n", c, f);
	}
}

int main() {
	q4();
	return 0;
}

C++: #include <iostream>

int main()
{
    double a, b, c;
    double d, e, f;

    while (std::cin >> a >> b >> c >> d >> e >> f) {
        double x = (c * e - b * f) / (a * e - b * d);
        double y = (c * d - a * f) / (b * d - a * e);
        if (x == -0) {
            x = 0;
        }
        if (y == -0) {
            y = 0;
        }
        std::cout << std::fixed << x << " " << y << std::endl;
    }

    return 0;
}

C++: #include <vector>
#include <iostream>
#include <set>
#include <cstdio>
#include <queue>
#include <cstdio>
#include <cstdlib>
#include <cassert>
#include <ctime>
#include <algorithm>
#include <tuple>
#include <algorithm>
#include <limits>
#include <map>

using namespace std;

typedef long long ll;
typedef pair<int, int> P;
typedef tuple<int, int, int> T;

int main() {
    int a, b, c, d, e, f;
    while (cin >> a >> b >> c >> d >> e >> f) {
        double det = a*e-b*d;
        double r1 = (e*c-b*f)/det;
        double r2 = (-d*c+a*f)/det;
        printf("%.3f %.3f\n", r1, r2);
    }
    return 0;
}

C++: #include <iostream>
#include <stdio.h>
#include <math.h>
using namespace std;


int main(){
    
	double a, b, c, d, e, f;
    double x, y;
    
	while(cin>> a>> b>> c >> d>> e>> f){
        
        x = 0.0;
        y = 0.0;
        
        x = (c*e-f*a)/(a*e-b*d);
        
        y = (c*d-f*a)/(b*d-a*e);
        
        
        printf("%.3f %.3f\n", x, y);
        
        
	}
    
    
	return 0;
}

C++: #include<stdio.h>

int main(void){
  double a,b,c,d,e,f;
  double x,y;

  while(scanf("%lf %lf %lf %lf %lf %lf",&a ,&b ,&c ,&d ,&e ,&f) != EOF){

    x=(c*e-b*f)/(a*e-b*d);
    y=(d*c-a*f)/(b*d-a*e);
    printf("%.3lf %.3lf\n",x,y);
  }
  return 0;
}

C++: #include <iomanip>
#include <utility>
#include <vector>
#include <math.h>
#include <algorithm>
#include <string>
#include <iostream>
using namespace std;

int main()
{
	double a[3], b[3];
	while (cin >> a[0] >> a[1] >> a[2] >> b[0] >> b[1] >> b[2])
	{
		if (a[0] == 0)
		{
			double c = a[2] / a[1];
			double d = (b[2] - b[1] * c) / b[1];
			a[2] = d;
			b[2] = d;
		}
		else
		{
			double c = 1;
			if (b[0] != 0)
			{
				c = a[0] / b[0];
				b[1] = b[1] * c - a[1];
				b[2] = b[2] * c - a[2];
			}
			b[2] /= b[1];
			b[1] = 1;
			a[2] -= b[2] * a[1];
			a[2] /= a[0];
		}
		if (a[2] < 0.0001 && a[2] > -0.0001)
			a[2] = 0.000;
		if (b[2] < 0.0001 && b[2] > -0.0001)
			b[2] = 0.000;

		cout << fixed << setprecision(3) << a[2]  << " " << b[2] << endl;
	}

	return 0;
}