Go: package main

import (
	"bufio"
	"fmt"
	"math"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextFloat64() (float64, error) {
	return strconv.ParseFloat(nextString(), 64)
}

func mathRound(f float64) float64 {
	return math.Floor(f + .5)
}

func round(x float64) float64 {
	if math.Abs(x) < 0.001 {
		return 0
	}
	return mathRound(x*1000) / 1000
}

func main() {
	scanner.Split(bufio.ScanWords)
	for {
		a, err := nextFloat64()
		if err != nil {
			break
		}
		b, _ := nextFloat64()
		c, _ := nextFloat64()
		d, _ := nextFloat64()
		e, _ := nextFloat64()
		f, _ := nextFloat64()

		detA := a*e - b*d
		x := (c*e - b*f) / detA
		y := (a*f - c*d) / detA

		fmt.Printf("%.3f %.3f\n", round(x), round(y))
	}
}

C++: #include<iostream>
#include<iomanip>
using namespace std;

int main(){
	while (1){
		double a, b, c, d, e, f;
		cin >> a >> b >> c >> d >> e >> f;

		double x = (c*e - f*b) / (a*e - b*d);
		cout << fixed << setprecision(3)<< x << " " << fixed << setprecision(3)<< (c - a*x) / b;
	}

	return 0;
}

C++: #include <iostream>
#include <stdio.h>
#include <algorithm>

using namespace std;
double sg(double n); 
int main()
{
	int a[1000],b[1000],c[1000],d[1000],e[1000],f[1000];
	float x[1000],y[1000];
	int w_x,w_y;
	int len=0;
	while (cin >> a[len] >> b[len] >> c[len] >> d[len] >> e[len] >> f[len])
		len++;

	for (int i=0; i < len; i++) {
		x[i] =  ((e[i] * c[i] - b[i] * f[i]) / (e[i] * a[i] - b[i] * d[i]));
		y[i] =  ((c[i] * d[i] - f[i] * a[i]) / (b[i] * d[i] - a[i] * e[i]));
	}
	for (int i=0; i < len; i++) {
		printf("%.3lf %.3lf\n",sg(x[i]),sg(y[i]));
	}
	return 0;
}
double sg(double n)
{
	int w;
	n = n * 10000;
	w = (int)n % 10;
	n /= 10000;
	if (w > 4) 
		n += 1.0;
	return n;
}

C++: #include<stdio.h>
int main(void)
{
	float e2,f2,c2;
	float a1,b1,c1,d1,e1,f1;
	float a,b,c,d,e,f;
	float add,x,y;
	while(scanf("%f %f %f %f %f %f",&a,&b,&c,&d,&e,&f)!=EOF){
		add=a/d;
		a1=a;
		b1=b;
		c1=c;
		d1=d*add;
		e1=e*add;
		f1=f*add;
		e2=b-e1;
		f2=c-f1;
		y=f2/e2;
		add=b/e;
		a1=a;
		b1=b;
		c1=c;
		d1=d*add;
		e1=e*add;
		f1=f*add;
		a1=a-d1;
		c2=c-f1;
		x=c2/a1;
		printf("%0.3f %0.3f\n",x,y);
	}
	return 0;
}
/*
1x+2y=3
4x+5y=6
a  b  c
1x+2y=3;
1.6x+2y=1.2
d    e   f
-0.4x=1.8
*/

C++: #include<iostream>
#include<cstdio>
#include <iomanip>

using namespace std;

int main(){
	
	float a, b, c, d, e, f;
	float x, y;
	
	cin >> a >> b >> c >> d >> e >> f;
	
	if((a != 0) && (b != 0) && (e != 0) && (d != 0)){
		x = ((c * e) - (b * f)) / ((a * e) - (b * d));
		y = (c - a * x) / b;
	}else if ((b != 0) && (a != 0)){
		x = 0;
		y = c / b;
	}else {
		x = 0;
		y = 0;
	}
	
	if (x == 0){
		x = 0;
	}else if (y == 0){
		y = 0;
	}
	
	cout << fixed << setprecision(3) << x << "," << y << endl;
	
	return 0;
}

C++: #include<stdio.h>
int main(){
	double a,b,c,d,e,f;
	while(scanf("%lf%lf%lf%lf%lf%lf",&a,&b,&c,&d,&e,&f)!=-1){
		printf("%.3lf %.3lf\n",(c*e-f*b)==0?0:(c*e-f*b)/(a*e-d*b),(c*d-a*f)==0?0:(cd-a*f)/(bd-ae));
	}
	return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <cstdlib>
#include <cctype>
#include <cstring>
#include <sstream>
#include <string>
#include <vector>
#include <map>
#include <set>
#include <list>
#include <stack>
#include <queue>
#include <algorithm>
#include <complex>
#include <iterator>
using namespace std;

typedef pair<int, int> pii;
typedef long long ll;
typedef vector<int> vi;
typedef vector<vi> vvi;
typedef vector<string> vs;

#define all(c) (c).begin(), (c).end()
#define rall(c) (c).rbegin(), (c).rend()
#define tr(c, i) for(auto i = (c).begin(); i != (c).end(); i++)
#define rtr(c, i) for(auto i = (c).rbegin(); i != (c).rend(); i++)
#define repfn(i, a, cont, next) \
  for(auto i = (a); [=](){return(cont);}(); i = [=](){return(next);}())
#define repby(i, a, b, step) repfn(i, a, i < b, i + step)
#define repab(i, a, b) repby(i, (a), (b), 1)
#define rep(i, n) repab(i, 0, (n))
#define pb push_back
#define sz(c) int((c).size())

int main(int argc, char **argv)
{
  int a, b, c, d, e, f;
  double x, y;
  while (cin >> a >> b >> c >> d >> e >> f) {
    y = (double)(d*c - a*f) / (b*d - a*e);
    x = (c - b*y) / a;
    printf("%.3f %.3f\n", x, y);
  }
  return 0;
}

C++: #include<stdio.h>
int main(void)
{
    double a,b,c,d,e,f,x,y;

		scanf("%lf %lf %lf %lf %lf %lf",&a,&b,&c,&d,&e,&f);
		
        y=(c*d-f*a)/(b*d-a*e);
		x=(c-b*y)/a;
		
		printf("%0.3lf %0.3lf\n",x,y);
	
	return 0;
}

C++: #include<iostream>
using namespace std;
int main() {
	double a, b, c, d, e, f, x, y;
	while (!cin.eof()) {
		cin >> a >> b >> c >> d >> e >> f;
		double bd = b*d;
		double ea = e*a;
		double cd = c*d;
		double fa = f*a;
		y = (cd - fa) / (bd - ea);
		x = (c - b*y) / a;
		printf("%3f %3f\n", x, y);
	}
}

C++: #include<iostream>
#include<string>
#include<algorithm>
using namespace std;



int main(){
  double a,b,c,d,e,f;
  double x,y;
  while(cin >> a >> b >>  c >>  d >>  e >>  f){
    x=(a*f-c*d)  /(a*e-b*d) ;
    y=(c*e-f*b)/(a*e-b*d);
    printf("%.3lf %.3lf \n",x,y);
  }
}

C++: 
#include <stdio.h>

int main(){
    double a,b,c,d,e,f;
    double x,y;
    
    while (scanf("%lf %lf %lf %lf %lf %lf",&a,&b,&c,&d,&e,&f) != EOF) {
        x=(double)((c*e-b*f)/(a*e-b*d));
        y=(double)((c*d-a*f)/(b*d-a*e));
        if(-0.0005<x && x<=0)
            x=0;
        if(-0.0005<y && y<=0)
            y=0;
        printf("%.3f %.3f\n",x,y);
    }
    
    return 0;
}

C++: #include <cstdio>
int main (int argc, char *argv[]) {
    using namespace std;
    int a, b, c, d, e, f;
    while (EOF != fscanf(stdin, "%d %d %d %d %d %d\n", &a, &b, &c, &d, &e, &f)) {
        float tmp1 = static_cast<float>(f)-(static_cast<float>(c)*static_cast<float>(d)/static_cast<float>(a));
        float tmp2 = static_cast<float>(e)-(static_cast<float>(b)*static_cast<float>(d)/static_cast<float>(a));
        float y = tmp1/tmp2;
        float x = (static_cast<float>(c) - static_cast<float>(b) * y) / static_cast<float>(a);
        printf("%.3f %.3f\n", x, y);        
        //printf("y=%f\n", (f-(c*d/a))/(e-(b*d/a)));
    }
    return 0;
}

C++: #include <iostream>
#include <iomanip>
#include <stdlib.h>
using namespace std;
int main(){
	int a,b,c,d,e,f;
	while(cin >> a >> b >> c >> d >> e >> f){
		double x = double(c*e-f*b)/double(a*e-d*b);
		double y = double(c*d-f*a)/double(b*d-a*e);
		if(abs(x)<0.0001) x = 0.0;
		if(abs(y)<0.0001) y = 0.0;
		cout << fixed << setprecision(3) << x << " " << y << endl;
	}
}

C++: #include <iostream>
#include <stdio.h>

using namespace std;

int main(){
	
	double a[6];

	for(int i=0; i<6; i++){
		cin >> a[i];
	}

	double x,y;

	y=(a[2]/a[0]-a[5]/a[3])/(a[1]/a[0]-a[4]/a[3]);

	x = a[2]/a[0] - a[1]/a[0] * y;

	
	double diff = 0.5;

	x<0?(diff=-0.5):(diff=0.5);
	x = (int)(x*1000+diff);
	
	y<0?(diff=-0.5):(diff=0.5); 
	y = (int)(y*1000+diff); 
	

	x /= 1000;y/=1000;
	

	printf("%.3f %.3f\n", x, y);	
	
		
	return 0;
}

C++: #include<iostream>
#include<iomanip>

int main(){
        int a,b,c,d,e,f;
        while(std::cin >> a >> b >> c >> d >> e >> f){
                double x, y;
                int p,q;
                p = a * e - d * b;
                q = c * e - f * b;
                x = q / p;
                y = (c - a * x) / b;
                std::cout << std::fixed << std::setprecision(3) << x << " " << y << std::endl;
        }
        return 0;
}

C++: #include <cstdio>
#include <stdlib.h>
#include <math.h>

float a,b,c,d,e,f;
double    round( double val, int precision )
{
    double    ret;
    char    buf[256] = {'\0'};
    char    *p;

    sprintf( buf, "%.*f", precision, val );
    ret = strtod( buf, &p );

    return ret;
}
int main (){
  scanf("%f %f %f %f %f %f",&a,&b,&c,&d,&e,&f);
  double x,y;
  x=(f*b/e-c)/(d*b/e-a);
  y=(f*a/d-c)/(e*a/d-b);
 round(x,4);
 round(y,4);
modf(x*1000, &x);
modf(y*1000, &y);
  printf("%.3f %.3f\n",x/1000,y/1000);
}