Go: package main

import "fmt"

func main() {
	var Xs, Ys []float32
	Xs = make([]float32, 0)
	Ys = make([]float32, 0)
	var cnt int
	for {
		var a, b, c, d, e, f, x, y float32
		fmt.Scanf("%f %f %f %f %f %f", &a, &b, &c, &d, &e, &f)
		if a == 0 {
			break
		}
		y = (((a * f) - (d * c)) / ((a * e) - (b * d)))
		x = ((c - (b * y)) / a)
		Xs = append(Xs, x)
		Ys = append(Ys, y)
		cnt++
	}
	for i := 0; i < cnt; i++ {
		fmt.Printf("%.3f %.3f\n", Xs[i], Ys[i])
	}
}

C++: /*
C++ ???????????????????????????????????¬??????
??????AOJ-ITP1??????????????????
*/
#define _USE_MATH_DEFINES

#include <iostream> // ?¨??????\??????
#include <fstream>  // ??????????????\??????
#include <string>   // ???????????¢???
#include <vector>   // ???????????????
#include <cmath>    // ??°??????
#include <iomanip>  // stream???????????¢???
#include <algorithm>// max??¢??°??????

using std::cin;
using std::cout;
using std::endl;
using std::string;
using std::vector;        // ????´???°????????????????????????
using std::fixed;         // ???????????????????¨???????????????????????????????
using std::setprecision;  // ?????°????°???°?????\???????????°????????????????????¨????????\???

int main() {
	double a, b, p, c, d, q;
	double x, y;

	while (cin >> a >> b >> p >> c >> d >> q)
	{
		x = (p*d - b*q) / (a*d - b*c);
		y = (a*q - p*c) / (a*d - b*c);
		
		cout << fixed << setprecision(5) << x << " " << y << endl;
	}
	return 0;
}

C++: #include <iostream>
#include <cstdio>

using namespace std;

int main(int argc, const char * argv[])
{
    int a, b, c, d, e, f;
    while (cin >> a >> b >> c >> d >> e >> f) {
        double x, y;
        x = (c * e - b * f) / (a * e - b * d);
        y = (a * f - c * d) / (a * e - b * d);
        printf("%.3f %.3f\n", x, y);
    }

    return 0;
}

C++: #include <iostream>

using namespace std;

int main()
{
	double	x,a,b,c,d,e,f;
	cin >> a >> b >> c >> d >> e >> f;
	//a*x-b*d*x/e =c-b*f/e
	for(x=-1000000;x<1000000;x++)
	{
		if(a*(x/1000)+b*((f-d*(x/1000))/e) == c)
		{
			printf("%0.3lf ",x/1000);
			break;
		}
	}
	
	printf("%0.3lf",(f-d*x/1000)/e); //yÌoÍ
}

C++: #include <iostream>
#include <vector>
#include <cmath>
using namespace std;


int main(){
	vector<double> ans_x;
	vector<double> ans_y;
	double a, b, c, d, e, f;
	double tb, tc, te, tf;
	double x, y;
	int i, cnt=0;
	while(cin>>a>>b>>c>>d>>e>>f){
		tb=b*d;
		tc=c*d;
		te=e*a;
		tf=f*a;
		tb-=te;
		tc-=tf;
		y=tc/tb;
		x=(c-b*y)/a;
		x *= 1000;
		x += 0.5;
		x = floor(x);
		x /= 1000;
		y *= 1000;
		y += 0.5;
		y = floor(y);
		y /= 1000;
		ans_x.push_back(x);
		ans_y.push_back(y);
		cnt++;
	}
	for(i=0;i<cnt;i++){
		cout.precision(4);
		cout.setf(ios::showpoint);
		cout << ans_x[i] << ' ' << ans_y[i] << endl;
	}
	return 0;
}

C++: #include <iostream>
#include <iomanip>
#include <math.h>
using namespace std;

int main(){
    float a, b, c, d, e, f, x, y, dividedNum1, dividedNum2 = 0;
    while(cin >> a >> b >> c >> d >> e >> f){
        dividedNum1 = a;
        dividedNum2 = d;
        a /= dividedNum1;
        b /=dividedNum1;
        c /= dividedNum1;
        d /= dividedNum2;
        e /= dividedNum2;
        f /= dividedNum2;
        
        float temp1 = b - e;
        float temp2 = c - f;
        
        y = floor(((temp2 / temp1) + 0.0005) * 1000) / 1000;
        x = floor((c - (b * y) + 0.0005)* 1000) / 1000;
        
        cout << fixed << setprecision(3) << x << " " << fixed << setprecision(3) << y << endl;
    }
    return 0;
}

C++: #include <iostream>
#include <stdio.h>
using namespace std;

int main(){
	int a, b, c, d, e, f;
	double x, y;
	double p;

	cin >> a >> b >> c >> d >> e >> f;

	p = (double)e/(double)b;
	x = (p*(double)c-(double)f)/(p*(double)a-(double)d);
	y = ((double)c-(double)a*x)/(double)b;

	printf("%.3d %.3d", x, y);

	return 0;
}

C++: #include<iostream>
#include<cstdio>
using namespace std;
int main()
{
	int s = 100000;
	int n;
	cin >> n;
	while (n--) {
		if (int(s*1.05) % 1000 == 0) {
			s = int(s*1.05);
		}
		else {
			s = int(s*1.05) + (1000 - int(s*1.05) % 1000);
		}
	}
	printf("%d\n", s);
    return 0;
}

C++: #include<iostream>
#include<cstdio>
using namespace std;

int main(){
	int a,b,c,d,e,f;
	double x,y;
	
	while(cin >>a>>b>>c>>d>>e>>f){
		x=1.000*(c*e-b*f)/(a*e-b*d);
		y=1.000*(d*c-a*f)/(b*d-a*e);
		
		if(x==-0.000) x=0.000;
		printf("%.3f %.3f\n",x,y);
	}
	
	return 0;
}

C++: #include <iostream>
#include <iomanip>

int main(){
	
	double a, b, c, d, e, f;
	// input
	while(std::cin >> a >> b >> c >> d >> e >> f){
		
		/*	solve the equation
		*	y = (f - d*x) / e
		*	x = (c*e - b*f) / (a*e - b*d)
		*/
		double x = (c*e - b*f) / (a*e - b*d);
		double y = (f - d*x) / e;
		
		// need this process for submitting
		if(x == -0)	x = 0;
		if(y == -0)	y = 0;
		
		// output
		std::cout << std::fixed << std::setprecision(3) << x << " " << y << std::endl;
	}
	
	return 0;
}

C++: #include <iostream>
#include <cstdio>
using namespace std;

int main()
{
  double a, b, c, d, e, f;
  while (cin >> a >> b >> c >> d >> e >> f){
    printf("%.3f %.3f\n", (c - ((b * f) / e)) / (a - ((b * d) / e)), (c - ((a * f) / d)) / (b - ((a * e) / d)));
  }

  return 0;
}

C++: #include <iostream>
#include <iomanip>
using namespace std;

int main() {
	double a, b, c, d, e, f, x, y;
	while (cin >> a >> b >> c >> d >> e >> f, !cin.eof()) {
		x = (c - f*b / e) / (a - d*b / e);
		y = (c - a*x) / b;
			cout << fixed << setprecision(3) << x << " " << y << endl;
	}
}

C++: #include<iostream>
#include<algorithm>
#include<cmath>
#include <iomanip>
	
using namespace std;

int main(){

    double a,b,c,d,e,f;
    double x,y;
    
    while(cin){
        cin >> a >> b >> c >> d >> e >> f;
        
        
        x = (c * e - b * f) / (a * e - b * d);
        y = (a * f - c * d) / (a * e - b * d);

        cout << setiosflags(ios::fixed) << setprecision(3);
        cout << x << ' ' <<  y  << endl;
     }
         
	return 0;
}

C++: #include <iostream>
#include <cstdio>
using namespace std;

int main() {
	double a, b, c, d, e, f;
	while (cin >> a >> b >> c >> d >> e >> f) {
		printf("%.3f %.3f\n", (e*c - b*f) / (a*e - b*d), (a*f - d*c) / (a*e - b*d));
	}

	return 0;
}

C++: #include <stdio.h>
#include <math.h>

int main(){
  int a, b, c, d, e, f;
  scanf("%d ",&a);
  scanf("%d ",&b);
  scanf("%d ",&c);
  scanf("%d ",&d);
  scanf("%d ",&e);
  scanf("%d ",&f);
  
  double x, y;
  x = (double)(c*e-b*f) / (double)(a*e-b*d);
  y = (double)(a*f-c*d) / (double)(a*e-b*d);
  x = (double)round(x*10000.0) / 10000.0;
  y = (double)round(y*10000.0) / 10000.0;
  printf("%.3f %.3f\n", x, y);
  
  return 0;
}