Go: package main

import "fmt"

func main() {

	for {
		var a, b, c, d, e, f float64
		var x, y float64
		i, _ := fmt.Scanf("%f %f %f %f %f %f", &a, &b, &c, &d, &e, &f)
		if i != 6 {
			return
		}

		// x = ((e * c) - (b * f)) / ((a * e) - (b * d))
		y = ((a * f) - (d * c)) / ((a * e) - (b * d))
		x = (c - b*y) / a

		fmt.Printf("%.3f %.3f\n", x, y)
	}
}

C++: #include <stdio.h>
#include <math.h>
int main(){
 double a,b,c,d,e,f,y[10000],x[10000];
 int i=0,n;
while(scanf("%lf%lf%lf%lf%lf%lf",&a,&b,&c,&d,&e,&f) != EOF){
  y[i]=((c*d)-(a*f))/((b*d)-(a*e));
  x[i]=((c*e)-(b*f))/((a*e)-(b*d));
  i++;
}
  n=i;
  for(i=0;i < n; i++){
  if(x == 0){x = 0;}
  if(y == 0){y = 0;}
  printf("%.3lf %.3lf\n", x[i],y[i]);
  }
  return 0;
}

C++: #include <iostream>
#include <stdio.h>
using namespace std;

int main(){
	double a,b,c,d,e,f,delta,kai,kait;
	while(1){
	cin >> a >> b >> e >> c >> d >> f;
	delta=a*d-b*c;
	kai=(d*e-b*f)/delta;
	kait=(a*f-e*c)/delta;
	printf("%.3f %.3f\n",kai,kait);
	}

	return 0;
}

C++: #include<iostream>
#include<iomanip>
using namespace std;

int main()
{ 
	double x1, x2, y1, y2, z1, z2;
	double x, y;
	while (cin >> x1 >> y1 >> z1 >> x2 >> y2 >> z2) {
		x = x1;
		x1 *= x2; y1 *= x2; z1 *= x2;
		x2 *= x; y2 *= x; z2 *= x;
		y = (z1 - z2) / (y1 - y2);
		if (z1 - z2 == 0)y = 0;
		x = (z1 - (y1*y)) / x1;
		if (z1 - (y1*y) == 0)x = 0;
		int a, b;
		a = x * 10000;
		b = y * 10000;
		if (a % 10 > 4) {
			a += 10;
			x = double(a) / 10000;
		}
		if (b % 10 > 4) {
			b += 100;
			y = double(b) / 10000;
		}
		cout << fixed;
		cout << setprecision(3) << x << ' ' << y << endl;

	}
	return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <vector> 

int main()
{
	std::vector<int> x, y;
	int a, b, c, d, p, q;
	while (scanf("%d %d %d %d %d %d", &a, &b, &p, &c, &d, &q) != EOF)
	{
		x.push_back((d*p - b*q) / (a*d - b*c));
		y.push_back((a*q - c*p) / (a*d - b*c));
	}

	for (int i = 0; i < x.size(); ++i)
		std::cout << x[i] << " " << y[i] << std::endl;
	return 0;
}

C++: #include<iostream>
#include<math.h>
#include<algorithm>
#include<string.h>
using namespace std;
int main(){
    double a,b,c,d,e,f;
    double x,y;
    while(cin>>a>>b>>c>>d>>e>>f){
    x=(double)((e*c-f*b)/(a*e-b*d));
    y=(double)((-(d*c)+a*f)/(a*e-b*d));
    if(x==0){
        x=0;
    }
    if(y==0){
        y=0;
    }
    printf("%.3f %.3f\n",x,y);
    return 0;
    }
}

C++: #include <iostream>
#include <cmath>

int main()
{
    using namespace std;
    double a, b, c, d, e, f, x, y;
    cout.precision(3);
    cout << fixed << showpoint;
    while (cin >> a >> b >> c >> d >> e >> f) {
        double coef1 = d/a;
        b *= coef1; c *= coef1;
        y = (c - f)/(b - e);
        x = (c - b*y)/a;
        x = round(x*1000)/1000; y = round(y*1000)/1000;
        cout << x << " " << y << endl;
    }
}

C++: #include <iostream>
#include <iomanip>
#include <cmath>

using namespace std;

double a, b, c, d, e, f;


double x(double, double, double, double, double, double) {

	return (c*e - b*f) / (a*e - b*d);
}

double y(double, double, double, double, double, double) {

	return (a*f - c*d) / (a*e - b*d);
}

double round(double dat, int keta ){

	int fct;
	fct = (int)pow(10, keta - 1);
	dat *= fct;
	dat += (dat < 0) ? -0.5 : 0.5;
	dat = (int)(dat);
	dat /= fct;
	return dat;
}

int main()
{
	double x1, x2, y1, y2;
	cin >> a >> b >> c >> d >> e >> f;

	x1 = x(a, b, c, d, e, f);
	y1 = y(a, b, c, d, e, f);

	cin >> a >> b >> c >> d >> e >> f;

	x2 = x(a, b, c, d, e, f);
	y2 = y(a, b, c, d, e, f);

	cout << fixed << setprecision(3) << round(x1,3) << " " << round(y1,3) << endl;
	cout << fixed << setprecision(3) << round(x2,3) << " " << round(y2,3) << endl;

	return 0;
}

C++: const int tt = 10000;

#include<iostream>
#include<string>
#include<sstream>
using namespace std;

string toStr(int n);
string intToString(int n);

int main() {
  int a, b, c, d, e, f;
  
  while(cin >> a >> b >> c >> d >> e >> f) {
    c = c * tt;
    f = f * tt;

    int det = a * e - b * d;

    int x = ( e * c - b * f) / det;
    int y = (-d * c + a * f) / det;
//    cout << x << y << endl;

    cout << toStr(x) << " " << toStr(y) << endl;
  }
}

string toStr(int n) {
  string pm, val;
  
  if (n < 0) {
    pm = "-";
    n = -n;
  } else {
    pm = "";
  }

  int ipart = n / tt;
  int fpart = (n - ipart * tt) + tt + 5;

  val = pm + intToString(ipart) + "." + intToString(fpart).substr(1, 3);
  return val;
}

string intToString(int n) {
  stringstream ss;
  ss << n;
  return ss.str();
}

C++: #include <iostream>
#include <cstdio>
using namespace std;


int main(void) {
    double a, b, c, d, e, f;
    double x, y;
    
    while(cin >> a >> b >> c >> d >> e >> f) {
        x = (c*e - b*f) / (a*e - b*d);
        y = (c*d - a*f) / (b*d - a*e);
        
        printf("%.3lf %.3lf", x, y);
        cout << endl;
    }
}

C++: #include <iostream>
#include <cstdio>
using namespace std;

int main(){
	double a,b,c,d,e,f,g;
	while(cin >> a >> b >> c >> d >> e >> f){
		g = (c*e-b*f)/(e*a-b*d);
		if(g < 0) g *= -1;
		printf("%.6f %.6f\n",(c*e-b*f)/(e*a-b*d),(c - g));
	}
	return 0;
}

C++: #include<iostream>

double a, b, c, d, e, f;
bool flag;

int main()
{
	while(std::cin>>a>>b>>c>>d>>e>>f)
	{
		double x = (e*c-b*f)/(a*e-b*d);
		double y = (-d*c+a*f)/(a*e-b*d);
		printf("%8.3lf %8.3lf\n",x,y);
	}
	return 0;
}

C++: #include <iostream>
#include <iomanip>

int main()
{
    double a, b, c;
    double d, e, f;

    while (std::cin >> a >> b >> c >> d >> e >> f) {
        double x = (c * e - b * f) / (a * e - b * d);
        double y = (c * d - a * f) / (b * d - a * e);
        if (x == -0) {
            x = 0;
        }
        if (y == -0) {
            y = 0;
        }
        std::cout << std::fixed << std::setprecision(3)
                  << x << " " << y << std::endl;
    }

    return 0;
}

C++: #include <cstdio>

using namespace std;

int main()
{
  long long a, b, c, d, e, f;
  while(scanf("%lld%lld%lld%lld%lld%lld", &a, &b, &c, &d, &e, &f) != EOF){
    long long g = e * a;
    long long h = f * a;
    long long i = b * d;
    long long j = c * d;
    long long k = i - g;
    long long l = j - h;
    double y = (double)l / (double)k;
    double x = (double)(c - b*y) / (double)a;
    if(y > 0) y += 0.0005; else if(y < 0) y -= 0.0005;
    if(x > 0) x += 0.0005; else if(x < 0) x -= 0.0005;
    y = ((int)(y * 1000)) / 1000; 
    x = ((int)(x * 1000)) / 1000;
    printf("%.3f %.3f\n", x, y);
  }
  return 0;
}

C++: #include<stdio.h>

int main(){
	double x1,y1,z1,x2,y2,z2,num1=0,x=0,y=0,z=0,sum1=0,sum2=0,vx=0,vy=0,vz=0;
	
	while(1){
	
	scanf("%lf %lf %lf %lf %lf %lf",&x1,&y1,&z1,&x2,&y2,&z2);
	
	
	
	
	if((x1>0&&x2>0)||(x1<0&&x2>0)){
		num1=x2/x1*-1;
	}
	else if((x1>0&&x2<0)||(x1<0&&x2<0)){
		num1=x2/x1;
	}
	
	
	
	vx=x1*num1;
	vy=y1*num1;
	vz=z1*num1;
	
	x=vx+x2;
	y=vy+y2;
	z=vz+z2;
		
	sum2=z/y;
	sum1=(z2-y2*sum2)/x2;
	
	
	
	
	if(sum1>=0){
	sum1=(int)(sum1*1000+0.5);
	sum1=(double)(sum1/1000);
	}
		else if(sum1<0){
	sum1=(int)(sum1*1000-0.5);
	sum1=(double)(sum1/1000);
	}
	if(sum2>=0){
	sum2=(int)(sum2*1000+0.5);
	sum2=(double)(sum2/1000);
	}
		else if(sum2<0){
	sum2=(int)(sum2*1000-0.5);
	sum2=(double)(sum2/1000);
	}
	
	
	
	printf("%.3f %.3f\n",sum1,sum2);
	
	}
		
	return 0;
}

C++: #include <iostream>
#include <math.h>
using namespace std;

int main() {
	double a, b, c, d, e, f, p, q, x, y;
	while (cin >> a >> b >> c >> d >> e >> f) {
		p = (c * e - f * b) / (a * e - d * b);
		q = (c - a * p) / b;
		x = round(1000 * p) / 1000;
		y = round(1000 * q) / 1000;
		if (x == 0) x = 0;
		if (y == 0) y = 0; //-0.000??¨??¨???????????????????????¢
		printf("%.3f %.3f\n", x, y);
	}
	return 0;
}