Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
	"strings"
)

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	var strs []string
	var a, b, c, d, e, f float64
	var x, y float64
	for scanner.Scan() {
		strs = strings.Split(scanner.Text(), " ")
		_a, _ := strconv.Atoi(strs[0])
		_b, _ := strconv.Atoi(strs[1])
		_c, _ := strconv.Atoi(strs[2])
		_d, _ := strconv.Atoi(strs[3])
		_e, _ := strconv.Atoi(strs[4])
		_f, _ := strconv.Atoi(strs[5])
		a = float64(_a)
		b = float64(_b)
		c = float64(_c)
		d = float64(_d)
		e = float64(_e)
		f = float64(_f)
		y = (c*d - f*a) / (d*b - a*e)
		x = (c - b*y) / a

		fmt.Printf("%.3f %.3f\n", x, y)
	}
}

C++: #include <iostream>
#include <stdio.h>
#include <cmath>
using namespace std;
int main(){
    double a,b,c,d,e,f;
    while(cin >> a >>b >> c >> d >> e >> f){
    double det,x,y;
    det = a*e-b*d;
    x = (e*c-b*f)/det;
    y = (-c*d+a*f)/det;
    if (x==0)
        x = fabs(x);
    if (y==0)
        y = fabs(y);
    printf("%.3f %.3f\n",x,y);}
}

C++: #include<iostream>
#include<stdio.h>
#include<string.h>
#include<math.h>
using namespace std;

#define MAX 256

int main(void){

	float a, b, c, d, e, f;
	float ansx[MAX], ansy[MAX];

	int i = 0;

	while (scanf("%f%f%f%f%f%f", &a,&b,&c,&d,&e,&f) != EOF){
		if (a*e != b*d){
			ansx[i] = (c*e - b*f) / (a*e - b*d);
			ansy[i] = (c*d - a*f) / (b*d - a*e);
			if (((int)(ansx[i] * 10000) % 10) > 4 || ((int)(ansx[i] * 10000) % 10) < -4){
				ansx[i] += 0.001;
			}
			if (((int)(ansy[i] * 10000) % 10) > 4 || ((int)(ansy[i] * 10000) % 10) < -4){
				ansy[i] += 0.001;
			}
		}
		i++;
	}

	for (int j = 0; j < i; j++){
		printf("%.3f %.3f\n", ansx[j], ansy[j]);
	}
	
	return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <cmath>
using namespace std;
int main() {
  int a, b, c, d, e, f;
  double x, y;
  while (cin >> a >> b >> c >> d >> e >> f) {
    x = (b * f - c * e) / (b * d - a * e);
    y = (a * f - c * d) / (a * e - b * d);
    printf("%.3f %.3f\n", x, y);
  }
  return 0;
}

C++: #include <cstdio>
#include <iostream>
#include <iomanip>

using namespace std;

int main (void) {
    int a, b, c, d, e, f;
    double x, y;
    while (1) {
        cin >> a;
        cin >> b;
        cin >> c;
        cin >> d;
        cin >> e;
        cin >> f;
        if (cin.eof()) break;
        x = (double)(c * e - b * f) / (double)(a * e - b * d);
        y = (double)(c * d - a * f) / (double)(b * d - a * e);
        cout << fixed << setprecision(3) << x << ' ' << y << endl;
    }
    return 0;
}

C++: #include<iostream>
#include<iomanip>

using namespace std;

double solutionY();
double solutionX(double);
double a1,b1,c1,d1,e1,f1;

int main(){
  double x,y,xO,yO;
  
  cin >> a1 >> b1 >> c1 >> d1 >> e1 >> f1;
  
  y = solutionY();
  x = solutionX(y);
 
  cout << fixed << setprecision(3) << x << " " << y << endl; 
}

double solutionY(){
  double b,c,e,f;
  b = b1/a1;
  c = c1/a1;

  e = e1/d1;
  f = f1/d1;
  
  return (c - f)/(b - e);
}

double solutionX(double y){
  double b,c;
  b = b1/a1;
  c = c1/a1;
  
  return (c - b*y);
}

C++: #include <cstdio>
#include <iostream>

using namespace std;

int main() {
	double a, b, c, d, e, f;
	while (scanf("%lf%lf%lf%lf%lf%lf", &a, &b, &c, &d, &e, &f) != EOF) {
		double y = (c * d - a * f) / (b * d - a * e);
		double x = (c - b * y) / a;
		printf ("%.3lf %.3lf\n", x, y);
	}
	return 0;
}

C++: #include<iostream>
#include<stdio.h>
using namespace std;
int main(){
double a,b,c,d,e,f;
double x,y;
while(cin >> a >> b >> c >> d >> e >> f){
  x = (double)((e*c-b*f) / (a*e-b*d));
  y = (double)((-(d*c)+a*f) / (a*e-b*d));
  if(x == 0){x = 0;}
  if(y == 0){y = 0;}
  printf("%.3f %.3f\n",x,y);
 }
}

C++: #include <cmath>
#include <cstdlib>
#include <cstdio>

#include <iostream>
#include <vector>
#include <algorithm>

int main() {
  double a, b, c, d, e, f; 
  double x, y;

  for(;;) {
    std::cin >> a >> b >> c >> d >> e >> f;
    
    x = (c * e - b * f) / (a * e - b * d);
    y = (c * d - a * f) / (b * d - a * e);

    x = (double)(long)(x*1000);
    y = (double)(long)(y*1000);

    x /= 1000;
    y /= 1000;    

    printf("%.03lf %.03lf\n", x, y); 

    if( std::cin.eof() ) {
      break;
    }
  }

  return 0;
}

C++: #include <iostream>
#include <iomanip>
using namespace std;

int main(void){
    int a,b,c,d,e,f;
    double ansX,ansY;
    while(std::cin >> a >> b >> c >> d >> e >> f){
        ansX = (c*e - b*f) / (a*e - b*d);
        ansX *= 1000;
        if(ansX > 0) 
            ansX += 0.5;
        else 
            ansX -= 0.5;
        ansX = int(ansX);
        ansX /= 1000;
        
        ansY = (a*f - c*d) / (a*e - b*d);
        ansY *= 1000;
        if(ansY > 0) 
            ansY += 0.5;
        else
            ansY -= 0.5;
        ansY = int(ansY);
        ansY /= 1000;
        
        std::cout <<fixed << setprecision(3) << ansX << " " << fixed << setprecision(3)<<ansY << std::endl;
    }
    
    return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <cmath>
using namespace std;
int main() {

    double a, b, c, d, e, f, x, y;
    while(scanf("%lf %lf  %lf %lf %lf %lf",&a,&b,&c,&d,&e,&f) == 6) {
        x = (-(c*e) + (b*f)) / (-(a*e) + (b*d));
        y = ((c*d) - (a*f)) / ((b*d) - (a*e));
        printf("%.3f %.3f\n",x,y);
    }

    return 0;
}

C++: #include <stdio.h>

int main(){
	float a,b,c,d,e,f;
	float x,y;
	
	while(scanf("%f %f %f %f %f %f",&a,&b,&c,&d,&e,&f) != EOF){
		y = (d*c - a*f)/(d*b - a*e);;
		x = (c - b*y) / a;
		printf("%.3f %.3f\n",x,y);
	}
	return 0;
}

C++: #include <iostream>
#include <cstdio>
int main()
{
    double a,b,c,d,e,f,y,x;
    while(std::cin >> a >> b >> c >> d >> e >> f) 
    {
        if(a!=0)
            y = (double)( (c / a) - (f / d) ) / ( (b / a) - (e /d ));
        else
            y = (double)(c / b); 
        if(b!=0)
            x = (double)( c / a ) - ( b / a ) * y;
        else
            x = (double)(f / d);
        if(x==0)x=0;
        if(y==0)y=0;
        printf("%.3lf %.3lf",x,y);
    }  
    return 0;
}

C++: #include<iostream>
#include<iomanip>
using namespace std;
int main(){
    double a,b,c,d,e,f;
    double x,y;
    while(cin >> a >> b >> c >> d >> e >> f){
        x = (double)((c*e - b*f)/(a*e - b*d) * 100) / 1000.0;
        y = (double)((d*c - a*f)/(b*d - a*e) * 100) / 1000.0;
        x = (x == -0.0) ? 0.000 : x;
        y = (y == -0.0) ? 0.000 : y;
        cout << fixed << setprecision(3);
        cout << x << " " << y << endl;
    }
    return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <vector>
#include <algorithm>
#include <iomanip>

using namespace std;

int main (int argc, char * const argv[]) {
    // insert code here...
    double a, b, c, d, e, f, x, y;
	while(cin >> a >> b >> c >> d >> e >> f ){
		x=(c*e-b*f)/(a*e-b*d);
		y=(c*d-a*f)/(b*d-a*e);
		//cout << fixed<< setprecision(3) << x << " " << y << endl;
		
		printf("%.3f %.3f\n", x, y);
	} 
	return 0;
}

C++: #include<iostream>
using namespace std;

int main(void){
  double a,b,c,d,e,f;
  double x,y;
  while(cin >> a >> b >> c >> d >> e >> f){
    y = ((a * f) - (d * c)) / ((a * e) - (d * b));
    x = (c - (b * y)) / a;
    printf("%,3lf %.3lf\n", x, y);
  }
  return 0;
}

C++: #include<iostream>
#include<cmath>
#include<iomanip>
using namespace std;

int main(){
  double a, b, c, d, e, f, x, y;
  while(cin >> a >> b >> c >> d >> e >> f){
    x=(c*e-b*f)/(a*e-d*b)+0.0001;
    y=(c*d-a*f)/(b*d-a*e)+0.0001;
    // x=round(x*1000)/1000;
    // y=round(y*1000)/1000;
    cout << fixed << setprecision(3) << x << " " << setprecision(3) << y << endl;
  }

  return 0;
}

C++: #include <iostream>
#include <stdio.h>

using namespace std;

int main(int argc, char **argv)
{
	double a, b, c, d, e, f, tmp;
	
	while((cin >> a >> b >> c >> d >> e >> f)){
		tmp = (a*e-b*d);
		printf("%.3f %.3f\n", ((e*c-b*f)/tmp), ((a*f-d*c)/tmp));
	}
	
	return 0;
}