Go: package main

import (
	"bufio"
	"fmt"
	"math"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextFloat64() (float64, error) {
	return strconv.ParseFloat(nextString(), 64)
}

func mathRound(f float64) float64 {
	return math.Floor(f + .5)
}

func round(x float64) float64 {
	if math.Abs(x) < 0.001 {
		return 0
	}
	return mathRound(x*1000) / 1000
}

func main() {
	scanner.Split(bufio.ScanWords)
	for {
		a, err := nextFloat64()
		if err != nil {
			break
		}
		b, _ := nextFloat64()
		c, _ := nextFloat64()
		d, _ := nextFloat64()
		e, _ := nextFloat64()
		f, _ := nextFloat64()

		detA := a*e - b*d
		x := (c*e - b*f) / detA
		y := (a*f - c*d) / detA

		fmt.Printf("%.3f %.3f\n", round(x), round(y))
	}
}

C++: #include <iostream>
#include <algorithm>

using namespace std;

int main()
{
	int a[1000],b[1000],c[1000],d[1000],e[1000],f[1000];
	float x[1000],y[1000];
	int len=0;
	while (cin >> a[len] >> b[len] >> c[len] >> d[len] >> e[len] >> f[len])
		len++;

	for (int i=0; i < len; i++) {
		x[i] =  (double)((e[i] * c[i] - b[i] * f[i]) / (double)(e[i] * a[i] - b[i] * d[i]));
		y[i] =  ((c[i] * d[i] - f[i] * a[i]) / (b[i] * d[i] - a[i] * e[i]));
	}
	for (int i=0; i < len; i++) {
		printf("%.3lf %.3lf\n",x[i],y[i]);
	}
	return 0;
}

C++: #include <iostream>
#include <array>
#include <vector>
#include <cmath>
#include <iomanip>

using namespace std;

//?????¨?????\
double round_four(double value){
    value *= 1000;
    value += (value / fabs(value)) * 0.5;
    int nValue = static_cast<int>(value);
    value = static_cast<double>(nValue) / 1000;
    return value;
}

//????¬?????¨?????§£
array<double, 2> comp_linear_equation(int a, int b, int c, int d, int e, int f){
    array<double, 2> result;
    result[0] = static_cast<double>(e * c - (f * b));
    result[1] = static_cast<double>(-(d * c) + a * f);
    double num = 1.0 / ((a * e) - (b * d));
    result[0] *= num;
    result[1] *= num;
    result[0] = round_four(result[0]);
    result[1] = round_four(result[1]);
    return result;
}

//?????????
int main(){
    int a, b, c, d, e, f;
    vector<array<double, 2>> result;
    while (cin >> a >> b >> c >> d >> e >> f){
        result.push_back(comp_linear_equation(a, b, c, d, e, f));
    }
    for (const auto& element : result){
        for (auto num : element){
            cout << fixed << setprecision(3) << num << " ";
        }
        cout << endl;
    }
    return 0;
}

C++: #include <iostream>
#include <iomanip>
using namespace std;

int main() {
    double a, b, c, d, e, f;
    while (cin >> a >> b >> c >> d >> e >> f) {
        double x = (c * e - b * f) / (a * e - b * d), y = (c * d - a * f) / (b * d - a * e);
        x *= 1000;
        if (x >= 0) x = (double)(int)(x + 0.5);
        else x = (double)(int)(x - 0.5);
        x /= 1000;
        y *= 1000;
        if (y >= 0) y = (double)(int)(y + 0.5);
        else y = (double)(int)(y - 0.5);
        y /= 1000;
        cout << fixed << setprecision(3) << x  << ' ' << y << endl;
    }
    
    return 0;
}

C++: #include <iostream>
#include <stdio.h>
#include <iomanip>
#include <math.h>
using namespace std;

int main() {
	double a, b, c, d, e, f, x, y;

	while (1) {
		cin>>a>>b>>c>>d>>e>>f;
		if (cin.eof()) break;

		x = (f/e-c/b)/((-a/b)-(-d/e));
		y = (-a/b)*x+c/b;

		printf("%5.3lf %5.3lf\n", x, y);
		//cout<<setprecision(4)<<setiosflags(ios::fixed)<<x<<" "<<y<<endl;
	}

	return 0;
}

C++: #include<iostream>
#include<iomanip>
#include<math.h>
using namespace std;

int main(){
	
	double a,b,c,d,e,f;
	
	while(cin >> a >> b >> c >> d >> e >> f){
		double x,y;
		
		x = ((c*e)-(b*f))/((a*e)-(b*d));
		y = ((a*f)-(c*d))/((a*e)-(b*d));
		
		x *= 1000;
		y *= 1000;
		
		round(x);
		round(y);
		
		x /= 1000;
		y /= 1000;
		
		cout << fixed << setprecision(3) << x << ' ' << y << endl;
	}
	
	return 0;
}

C++: #include<iostream>
#include<cstdio>
using namespace std;
int main()
{
  double a,b,c,d,e,f;
  while( cin >> a >> b >> c >> d >> e >> f ){
    double x = (c/b - f/e) / (a/b - d/e);
    double y = (c - a*x) / b;
    if(x == -0) x = 0;
    if(y == -0) y = 0;
    printf("%.3lf %.3lf\n", x, y);
  }

  return 0;
}

C++: #include <iostream>
#include <iomanip>
using namespace std;
int main() {
    cin.tie(0);
    ios::sync_with_stdio(false);
    int a, b, c, d, e, f;
    while (cin >> a >> b >> c >> d >> e >> f) {
        double x = (e * c - b * f) / (e * a - b * d);
        double y = (c - a * x) / b;
        cout << fixed << setprecision(4) << x << " " << y << "\n";
    }
}

C++: #include<iostream>

using namespace std;
int main(){

  double a, b, c, d, e, f;
  double x, y;
  cin >> a >> b >> c >> d >> e >> f;
  x = (c * e - b * f) / (a * e - b * d);
  y = (a * f - c * d) / (a * e - b * d);
  cout << x << " " << y << endl;
  return 0;
}

C++: #include <conio.h>
#include <iostream>
#include <iomanip>
#include <math.h>
using namespace std;

int main()
{
	int a,b,c,d,e,f;
	double x,y;
	while(cin>>a>>b>>c>>d>>e>>f)
	{
		-1000 <= a, b, c, d, e, f <= 1000;
		x= (c*e-b*f)/(a*e-b*d);
		y= (c*d-a*f)/(b*d-a*e);
		
		cout<<setprecision(3)<<fixed;
		cout<<x<<" "<<y<<endl;
	}
        cin.get();
        
	return 0;
}

C++: #include <bits/stdc++.h>

using namespace std;

int main() {
  ios_base::sync_with_stdio(false);
  cin.tie(0);
  cout << fixed << setprecision(12);
  double a, b, c, d, e, f, x, y, tmp_h, tmp_l;
  while (cin >> a >> b >> c >> d >> e >> f) {
    tmp_h = (b * e) / b, tmp_l = (b * e) / e;
    a *= tmp_h, b *= tmp_h, c *= tmp_h, d *= tmp_l, e *= tmp_l, f *= tmp_l;
    x = (c - f) / (a - d);
    y = (c - a * x) / b;
    if (x == -0) {
      x = 0.0;
    }
    if (y == -0) {
      y = 0.0;
    }
    cout << x << ' ' << y << '\n';
  }
  return 0;
}

C++: #include <iostream>
#include <vector>

using namespace std;

int main(){
  double a,b,c,d,e,f;
  vector<double> al,bl,cl,dl,el,fl;
  double x,y,n,m;

  while(cin >> a >> b >> c >> d >> e >> f){
    al.push_back(a);
    bl.push_back(b);
    cl.push_back(c);
    dl.push_back(d);
    el.push_back(e);
    fl.push_back(f);
  }

  for(int i=0; i<al.size(); i++){
    n = b/e;
    m = a/d;
    x = (c-n*f)/(a-n*d); 
    y = (c-m*f)/(b-m*e);
    printf("%0.3f %0.3f\n", x, y);
  }

  return 0;
}

C++: const int tt = 10000;

#include<iostream>
#include<string>
#include<sstream>
using namespace std;

string toStr(int n);
string intToString(int n);

int main() {
  int a, b, c, d, e, f;
  
  while(cin >> a >> b >> c >> d >> e >> f) {
    c = c * tt;
    f = f * tt;

    int det = a * e - b * d;

    int x = ( e * c - b * f) / det;
    int y = (-d * c + a * f) / det;
//    cout << x << y << endl;

    cout << toStr(x) << " " << toStr(y) << endl;
  }
}

string toStr(int n) {
  string pm, val;
  
  if (n < 0) {
    pm = "-";
    n = -n;
  } else {
    pm = "";
  }

  int ipart = n / tt;
  int fpart = (n - ipart * tt) + tt + 5;

  val = pm + intToString(ipart) + "." + intToString(fpart).substr(1, 3);
  return val;
}

string intToString(int n) {
  stringstream ss;
  ss << n;
  return ss.str();
}

C++: #include <iostream>
#include <cmath>
using namespace std;

int main()
{
    int a,b,c,d,e,f;
    while(cin >> a >> b >> c >> d >> e >> f) {
        int det = a*e - d*b;
        double x = floor(((double)(c*e - b*f) / det) * 1000 + 0.5) / 1000;
        double y = floor(((double)(a*f - c*d) / det) * 1000 + 0.5) / 1000;
        printf("%.3lf %.3lf\n", x, y);
        
    }
}

C++: #include <iostream>
#include <iomanip>
using namespace std;

double sisya(double x)
{
	int a = static_cast<int>(x) * 10000;
	if(a < 0)
		a = -a;
	if(a%10 > 4)
		return x+0.001;
	return x;
}

int main()
{
	double a,b,c,d,e,f;
	double x,y;
	while (cin >> a && cin >> b && cin >> c && cin >> d && cin >> e && cin >> f){
		x = (b*f-e*c)/(b*d-e*a);
		y = (a*f-d*c)/(a*e-d*b);
		cout << setprecision(3) << fixed << sisya(x) << " " << sisya(y) << endl;
	}
	return 0;
}