Go: package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
	"strings"
)

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	for scanner.Scan() {
		strNums := strings.Fields(scanner.Text())
		nums := []int{}
		for _, strNum := range strNums {
			num, _ := strconv.Atoi(strNum)
			nums = append(nums, num)
		}
		a := nums[0]
		b := nums[1]
		c := nums[2]
		d := nums[3]
		e := nums[4]
		f := nums[5]
		var mulA, mulD int
		if a < 0 {
			mulA = a * -1
		} else {
			mulA = a
		}
		if d < 0 {
			mulD = d * -1
		} else {
			mulD = d
		}
		a *= mulD
		b *= mulD
		c *= mulD
		d *= mulA
		e *= mulA
		f *= mulA

		if d < 0 {
			d *= -1
			e *= -1
			f *= -1
		}

		bE := b - e
		cF := c - f
		if bE == 0 {
			bE = 1
		}
		y := cF / bE
		x := (c - (y * b)) / a

		fmt.Print(x)
		fmt.Println(".000")
		fmt.Print(y)
		fmt.Println(".000")
	}
}

C++: #include <iostream>
#include <cstdio>
using namespace std;
double Round(double x);

int main(void){
    

    
    while(1){

        //??\?????????
        int a = 0;
        int b = 0;
        int c = 0;
        int d = 0;
        int e = 0;
        int f = 0;
        
        int ret = scanf("%d %d %d %d %d %d",&a,&b,&c,&d,&e,&f);
        
        if(ret == EOF){
            break;
        }
        //?¨????
        double x = ( ( ( d * c ) - ( a * f ) ) / ( ( b * d ) - ( a * e ) ) );
        double y = ( ( ( b * d ) - ( a * c ) ) / ( ( d * c ) - ( a * f ) ) );    
        
        //?????¨?????\
        x = Round( x );
        y = Round( y );
        
        //??????
        printf("%.4f %.4f",x,y);
        
    }
    return(0);
}

double Round(double ReciveNum){
    
    double Section = (( ReciveNum * 1000 ) - (( int )( ReciveNum * 1000 )));
    
    if( Section < 0.0005){
        /* Do nothing */
    }else{
        ReciveNum += 0.001;
    }
    
    return ( ReciveNum );
}

C++: #include <iostream>

using namespace std;

int main()
{
	int a,b,c,d,e,f;
	float x,y,dx,dy;
	while( cin >> a >> b >>c >>d >> e >> f ) {
		x = (c*e-b*f)/(float)(a*e-b*d);
		y = (float)c/b - (float)a /b * x;
		
		dx =x -  (x / 0.001)*0.001;
		if( dx >= 0.0005)
			x = (x / 0.001)*0.001 + 0.001;
		else
			x = (x / 0.001)*0.001;

		dy =y -  (y / 0.001)*0.001;
		if( dy >= 0.0005)
			y = (y / 0.001)*0.001 + 0.001;
		else
			y = (y / 0.001)*0.001;
	
		printf("%.3f %.3f\n",x,y);
	}



	return 0;
}

C++: #include <iostream>
#include <iomanip>
using namespace std;
int main() {
int a,b,c,d,e,f;
while (cin>>a>>b>>c>>d>>e>>f) {
 double dx = c*e-b*f;
 double dy = a*f-c*d;
 double d  = a*e-b*d;
 cout << setprecision(4) << dx/d << ' ' << dy/d << endl;
 }
return 0;
}

C++: #include<iostream>
#include<iomanip>

using namespace std;

int main(){

int x, y, a, b, c, d, e, f;

while(cin >> a >> b >> c >> d >> e >> f){

x = (c*e-f*b)/(a*e-b*d);
y = (c*d-a*f)/(b*d-a*e);

cout << setprecision(4) << x << " " << y;
}
}

C++: #include<iostream>
#include<iomanip>

using namespace std;

int main(){
  cout<<fixed<<setprecision(3);
  int a, b, c, d, e, f;

  while(cin>>a){
    cin>>b>>c>>d>>e>>f;

    double x = ((double)c*e- b*f)/(a*e-b*d) + 1e-10;
    double y = (c-a*x)/b;
    cout<<x<<" "<<y<<endl;
  }
}

C++: #include <bits/stdc++.h>

using namespace std;

typedef long long ll;
typedef vector<int> vi;
typedef vector<ll> vl;
typedef complex<double> P;
typedef pair<int,int> pii;
#define REP(i,n) for(ll i=0;i<n;++i)
#define REPR(i,n) for(ll i=1;i<n;++i)
#define FOR(i,a,b) for(ll i=a;i<b;++i)

#define DEBUG(x) cout<<#x<<": "<<x<<endl
#define DEBUG_VEC(v) cout<<#v<<":";REP(i,v.size())cout<<" "<<v[i];cout<<endl
#define ALL(a) (a).begin(),(a).end()

#define MOD (ll)(1e9+7)
#define ADD(a,b) a=((a)+(b))%MOD
#define FIX(a) ((a)%MOD+MOD)%MOD

int main(){
  double a,b,c,d,e,f;
  while(~scanf("%lf%lf%lf%lf%lf%lf",&a,&b,&c,&d,&e,&f)){
    // ax+by=c
    // dx+ey=f
    double x,y;
    x = (b*f-c*e)/(b*d-a*e);
    y = (f-d*x)/e;
    if(abs(x)<1e-9) x = abs(x);
    // x = round(x*1000.0)/1000.0;
    // y = round(y*1000.0)/1000.0;
    printf("%.3lf %.3lf\n",x,y);
  }
  return 0;
}

C++: #include <iostream>
#include <sstream>
#include <string>
#include <vector>
#include <deque>
#include <stack>
#include <queue>
#include <set>
#include <map>
#include <bitset>
#include <algorithm>
#include <numeric>
#include <complex>
#include <functional>
#include <utility>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>

using namespace std;

#define debug(n) cout<<"# "<<#n<<": "<<(n)<<endl
#define repi(i,a,b) for(int i=int(a);i<int(b);i++)
#define rep(i,n) repi(i,0,n)
#define iter(c) __typeof((c).begin())
#define tr(c,i) for(iter(c) i=(c).begin();i!=(c).end();i++)
#define allof(c) (c).begin(),(c).end()
#define mp make_pair

typedef long long ll;
typedef vector<int> vi;
typedef vector<vi> vvi;
typedef pair<int,int> pii;

const double EPS=1e-10;

// (a b)(x) (c)
// (d e)(y) (f)
int main()
{
	for(double a,b,c,d,e,f;cin>>a>>b>>c>>d>>e>>f;){
		double x=(c*e-b*f)/(a*e-b*d);
		double y=(a*f-c*d)/(a*e-b*d);
		printf("%.3f %.3f\n",x+EPS,y+EPS);
	}
	
	return 0;
}

C++: #include <iostream>
#include <iomanip>
using namespace std;
int main() {
  int a, b, c, d, e, f;
  while (cin >> a >> b >> c >> d >> e >> f) {
    double det = a*e - b*d;
    double y = (-d*c+a*f)/det;
    double x = (c-b*y)/(double)a;

    cout.setf(ios::showpoint);
    cout.precision(4);
    if (x == 0) x = 0;
    if (y == 0) y = 0;
    cout << x << ' ' << y << endl;

  }
  return 0;
}

C++: #include<iostream>
#include<vector>
#include<map>
#include<string>
using namespace std;

int main() {
	int a, b, c, d, e, f;
	std::vector<int> x_vector;
	std::vector<int> y_vector;
	//int cnt = 0;
	
	while (cin >> a >> b >> c >> d >> e >> f) {

	//???????????°
		/*
	while (!cnt) {
		cnt++;
		cin >> a >> b >> c >> d >> e >> f;
		*/
	//end ???????????°

		int x = (b * f - c * e) / (b * d - a * e);	//?????¶???????????£??????
		int y = (c * d - a * f) / (b * d - a * e);		//?????¶???????????£??????

		x_vector.push_back(x);
		y_vector.push_back(y);
	}

	for (int i = 0; i < x_vector.size(); i++) {
		cout << x_vector[i] << " " <<  y_vector[i] << endl;
	}

	while (1);

	return 0;
}

C++: #include <iostream>
#include <iomanip>
using namespace std;
constexpr double eps = 1e-8;

int main() {
  double a, b, c, d, e, f, x, y;
  while (cin >> a >> b >> c >> d >> e >> f) {
    x = (c * e - b * f) / (a * e - b * d);
    y = (c - a * x) / b;
    if (fabs(x) < eps) x = 0;
    if (fabs(y) < eps) y = 0;
    cout << fixed << setprecision(3) << x << " " << y << endl;
  }
}

C++: #include<iostream>
#include<iomanip>
#include<algorithm>
#include<vector>
using namespace std;
 
int main(){
  // むずすぎぃ
  double a, b, c, d, e, f;
  while( cin >> a >> b >> c >> d >> e >> f){
    double y = ( a * f - c * d) / ( a * e - b * d);
    double x = ( c - b * y ) / a;
    cout << fixed << setprecision(3) << x << " " << y << endl;
  }
  return 0;
}

C++: #include <iostream>
using namespace std;
int main(){
	double a,b,c,d,e,f,g;
	double x,y;
	while(cin>>a>>b>>c>>d>>e>>f){
		g=a*e-b*d;
		x=(c*e-b*f)/g;if(!x)x=0;
		y=(a*f-c*d)/g;if(!y)y=0;
		printf("%.3f %.3f",x,y);
	}
}

C++: #include <iostream>
#include<cstdio>
using namespace std;

int main(){
	// your code goes here

  double a,b,c,d,e,f;
  double x,y;

  while(cin >> a >> b >> c >> d >> e >>f){

    x =(double)((e*c-b*f)/(a*e-b*d));
    y = (double)((-(d*c)+a*f)/(a*e-b*d));
    if(y == 0)y = 0;

    if(x == 0) x = 0;
    printf("%.3f %.3f\n",x,y);
  }
  return 0;
}