Go: package main

import (
  "fmt"
)

func main() {
  var a,b,c,d,e,f float64
  var x,y float64
  for _, err := fmt.Scan(&a, &b, &c, &d, &e, &f); err == nil;
   _, err = fmt.Scan(&a, &b, &c, &d, &e, &f) {
    y = (a*f-c*d)/(a*e-b*d)
    x = (c-b*y)/a
    fmt.Printf("%.3f %.3f\n", x,y)
  }
}

C++: #include <iostream>
#include <cmath>
using namespace std;

int main(){
	float x, y;
	int a, b, c, d, e, f, p[4], q[4];
	while (true){
		cin >> a >> b >> c >> d >> e >> f;
		if (cin.eof()){
			break;
		}
		if (a == 0){
			y = c / b;
			x = (f - e * y) / d;
		}
		else if (b == 0){
			x = c / a;
			y = (f - d * x) / e;
		}
		else if(d == 0){
			y = f / e;
			x = (c - b * y) / a;
		}
		else if(e==0){
			x = f / d;
			y = (c - a * x) / b;
		}
		else{
			x = (c*e - b*f) / (e*a - b*d);
			y = (c - a*x) / b;
		}
		cout << x << " " << y << endl;
	}
	return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <cmath>
using namespace std;
int main() {
  int a, b, c, d, e, f;
  double x, y;
  while (cin >> a >> b >> c >> d >> e >> f) {
    x = (-b * f + c * e) / (-b * d + a * e);
    y = (a * f - c * d) / (a * e - b * d);
    printf("%.3f %.3f\n", (x * 1000) / 1000, (y * 1000) / 1000);
  }
  return 0;
}

C++: #include <cstdio>
#include <iostream>

using namespace std;

int main(){
	int a,b,c,d,e,f;
	float x,y;
	while( cin>>a>>b>>c>>d>>e>>f ){
		x = (e*c-b*f)/(a*e-b*d);
		y = (a*f-d*c)/(a*e-b*d);
		printf("%.3f %.3f\n",x,y);
	}
	return 0;
}

C++: #include<iostream>
#include<stdio.h>
using namespace std;

int main(){
  int i=0,j=0,k=0;
  double mix[1000][8];

  while(cin>>mix[i][j]){
    for(j=1;j<6;j++)
      cin>>mix[i][j];
    i++;
    j=0;
  }

  for(j=0;j<i;j++){
    mix[j][6] = (mix[j][4] * mix[j][2] - mix[j][1] * mix[j][5]) / ( mix[j][0] * mix[j][4] - mix[j][1] * mix[j][3]);
    mix[j][7] = (mix[j][0] * mix[j][5] - mix[j][3] * mix[j][2]) / ( mix[j][0] * mix[j][4] - mix[j][1] * mix[j][3]);
    printf("%.3f %.3f\n",mix[j][6],mix[j][7]);


  }
  return 0;
}

C++: #include <stdio.h>
#include <iostream>
#include <iomanip>
using namespace std;

int main() {
  double a, b, c, d, e, f;
  while ((cin >> a >> b >> c >> d >> e >> f)) {
    // cout << a << " " << b << " " << c << " " << d << " " << e << " " << f << endl;
    c /= a;
    b /= a;
    a = 1.0;
    // cout << a << " " << b << " " << c << " " << d << " " << e << " " << f << endl;
    double tmp = d / a;
    // cout << "tmp " << tmp << endl;
    d -= a * tmp;
    e -= b * tmp;
    f -= c * tmp;
    // cout << a << " " << b << " " << c << " " << d << " " << e << " " << f << endl;
    f /= e;
    e = 1.0;
    // cout << a << " " << b << " " << c << " " << d << " " << e << " " << f << endl;
    tmp = b / e;
    // if (b * e >= 0) {
    b -= e * tmp;
    c -= f * tmp;
    /*} else {
      b += e * tmp;
      c += f * tmp;
      }*/
    // cout << a << " " << b << " " << c << " " << d << " " << e << " " << f << endl;
    // cout << setprecision(4) << c << " " << setprecision(4) << f << endl;
    printf("%2.3f %2.3f\n", c, f);
  }
  return 0;
}

C++: #include<iostream>
#include<cstdio>
#include<string>
#include<vector>
#include<algorithm>
using namespace std;
typedef long long int ll;

int main()
{
    double a,b,c,d,e,f;
while(cin >> a >> b >> c >> d >> e >> f){
double x=(f-c*e/b)/(d-a*e/b);
double y=(f-c*d/a)/(e-b*d/a);
cout << x << " " << y << "\n";
}
    return 0;
}

C++: #include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>

#define N 1024


double func(double x)
{
	x *= 1000;
	x = (double)(int)(x + 0.5);
	x /= 1000;
	return x;
}

int main()
{
	char buff[N];
	
	while (NULL != fgets(buff, N, stdin))
	{
		double a, b, c, d, e, f;
		sscanf(buff, "%lf %lf %lf %lf %lf %lf", &a, &b, &c, &d, &e, &f);
		
		double dd = a * e - b * d;
		double x = ( e * c - b * f ) / dd;
		double y = ( - d * c + a * f ) / dd;
		
//		x = func(x);
//		y = func(y);

		printf("%.3f %.3f\n", x, y);
	}
	return 0;


}

C++: //
//  main.cpp
//  b
//
//  Created by h3037178 on 2017/07/31.
//  Copyright ?? 2017??´ ?????£?????????. All rights reserved.
//

#include <iostream>
#include<algorithm>
#include<math.h>
#include<stdio.h>
using namespace std;
int main(){
    float a,b,c,d,e,f,x,y;
    while(cin>>a>>b>>c>>d>>e>>f){
        x=(c*e-f*b)/(a*e-b*d);
        y=(c*d-f*a)/(b*d-a*e);
        if(x<-0,0005){
            x=0,000;
        }
        if(y<-0.0005){
            y=0.000;
        }

        printf("%.3f %.3f\n",x,y);
    }
}

C++: #include<stdio.h>

int main()
{
	while(!EOF)
	{
		float a=0,b=0,c=0,d=0,e=0,f=0,x=0,y=0;
		scanf("%f %f %f %f %f %f",&a,&b,&c,&d,&e,&f);
		y = (c*d-f*a)/(b*d-e*a);
		x = (c-b*y)/a;
		printf("%.3f %.3f\n",x,y);
	}
	return 0;
}