Go: package main

import (
	"bufio"
	"fmt"
	"math"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextFloat64() (float64, error) {
	return strconv.ParseFloat(nextString(), 64)
}

func mathRound(f float64) float64 {
	return math.Floor(f + .5)
}

func round(x float64) float64 {
	if math.Abs(x) < 0.001 {
		return 0
	}
	return mathRound(x*1000) / 1000
}

func main() {
	scanner.Split(bufio.ScanWords)
	for {
		a, err := nextFloat64()
		if err != nil {
			break
		}
		b, _ := nextFloat64()
		c, _ := nextFloat64()
		d, _ := nextFloat64()
		e, _ := nextFloat64()
		f, _ := nextFloat64()

		detA := a*e - b*d
		x := (c*e - b*f) / detA
		y := (a*f - c*d) / detA

		fmt.Printf("%.3f %.3f\n", round(x), round(y))
	}
}

C++: #include <cstdio>
#include <iostream>
#include <cmath>
using namespace std;

int main() {
	double a, b, c, d, e, f, x, y;
	while (cin >> a >> b >> c >> d >> e >> f) {
		x = (double)(c*e - b*f) / (a*e - b*d);
		y = (double)(a*f - c*d) / (a*e - b*d);
		if (-0.001<x && 0.001>x) {
			x = 0;
		}if (-0.001<y && 0.001>y) {
				y = 0;
			}
		printf("%.3lf %.3lf\n", x, y);
	}
	return 0;
}

C++: #include <stdio.h>

int main() {
    float a, b, c, d, e, f;
    while(scanf("%f %f %f %f %f %f", &a, &b, &c, &d, &e, &f) != EOF) {
        float det = a*e - b*d;
        printf("%.3f %.3f\n", (c*e-b*f)/det, (-c*d+a*f)/det);
    }
    return 0;
}

C++: #include <cmath>
#include <iomanip>
#include <ios>
#include <iostream>
#include <sstream>
#include <string>

using namespace std;

int main()
{
    string s;
    while (getline(cin, s)) {
        stringstream ss;
        ss << s;
        int a, b, c, d, e, f;
        ss >> a >> b >> c >> d >> e >> f;

        auto det = [](int a00, int a01, int a10, int a11) -> double {
            return a00 * a11 - a01 * a10;
        };

        auto x1 = det(c, b, f, e) / det(a, b, d, e);
        auto x2 = det(a, c, d, f) / det(a, b, d, e);
        if (x1 == 0.0) {
            x1 = 0.0;
        }
        if (x2 == 0.0) {
            x2 = 0.0;
        }
        stringstream tmp;
        tmp << setprecision(4) << fixed << x1 << ' ' << x2 << endl;
        double o1, o2;
        tmp >> o1 >> o2;
        cout << setprecision(4) << fixed << o1 << ' ' << o2 << endl;
    }
}

C++: #include<iostream>
#include<iomanip>
using namespace std;

int main()
{ 
	double x1, x2, y1, y2, z1, z2;
	double x, y;
	while (cin >> x1 >> y1 >> z1 >> x2 >> y2 >> z2) {//係数値を入力している。
		double tmp = x1;
		x1 *= x2; y1 *= x2; z1 *= x2;//xの係数で連立する。
		x2 *= tmp; y2 *= tmp; z2 *= tmp;
		y = (z1 - z2) / (y1 - y2);//ｙを計算する。
		if (z1 - z2 == 0)y = 0;//-0.000にならないようにしている。
		x = (z1 - (y1*y)) / x1;//xの計算
		if (z1 - (y1*y) == 0)x = 0;//-0.000にならないようにしている。
		int a, b;
		a = x * 10000;//小数第4桁の四捨五入
		if (a % 10 > 4) {
			a += 10;
			x = double(a) / 10000;
		}
		b = y * 10000;//小数第4桁の四捨五入
		if (b % 10 > 4) {
			b += 10;
			y = double(b) / 10000;
		}
		cout << fixed;//小数第4桁までを出力したい
		cout << setprecision(3) << x << ' ' << y << endl;

	}
	return 0;
}

C++: #include <iomanip>
#include <iostream>
 
using namespace std;
 
int main()
{ 
	ios::sync_with_stdio(0);
	cin.tie(0);

	double a, b, c, d, e, f;

	while (cin >> a >> b >> c >> d >> e >> f)
	{
		// matrix
		double y = (d * c - a * f) / (d * b - a * e);
		double x = (c - b * y) / a;
		cout << setprecision(3) << fixed << x << " " << y << endl;
	}

	return 0;
}

C++: #include<iostream>
#include<cstdio>
#include <iomanip>

using namespace std;

int main(){
	
	float a, b, c, d, e, f;
	float x, y;
	
	cin >> a >> b >> c >> d >> e >> f;
	
	x = ((c * e) - (b * f)) / ((a * e) - (b * d));
	y = ((c * d) - (a * f)) / ((b * d) - (a * e));
	
	if (x == 0){
		x = 0;
	}else if (y == 0){
		y = 0;
	}
	
	cout << fixed << setprecision(3) << x << "," << y << endl;
	
	return 0;
}

C++: #include<stdio.h>

int main()
{
	while(1)
	{
		float a=0,b=0,c=0,d=0,e=0,f=0,x=0,y=0;
		scanf("%f %f %f %f %f %f",&a,&b,&c,&d,&e,&f);
		y = (c*d-f*a)/(b*d-e*a);
		x = (c-b*y)/a;
		printf("%.3f %.3f\n",x,y);
	}
	return 0;
}

C++: #include <stdio.h>
#include <algorithm>

int main()
{
	int a,b,c,d,e,f;
	double def;
	double x,y;
	while(scanf("%d %d %d %d %d %d",&a, &b, &c, &d, &e, &f) != EOF){
		if((a * e - b * d) != 0){
			def = 1 / (double)(a * e - b * d);
		}else{
			printf("NA\n");
			continue;
		}
		x = def * (double)(e * c - b * f);
		y = def * (double)(a * f - d * c);
		if(x > 0){
			x -= 0.0005;
		}else if(x < 0){
			x += 0.0005;
		}
		if(y > 0){
			y -= 0.0005;
		}else if (y < 0){
			y += 0.0005;
		}
		if(abs(x) < 0.0005){
			x = 0.000;
		}
		if(abs(y) < 0.0005){
			y = 0.000;
		}
		printf("%.3lf %.3lf\n",x,y);
	}
	return 0;
}

C++: #include<stdio.h>
int main(void) {
	int a, b, c, d, e, f, g, h = 0;
	while (scanf("%d %d %d %d %d %d", &a, &b, &c, &d, &e, &f) != EOF)
		for (double x = -1000; x <= 1000; x++)
		{
			for (double y = -1000; y <= 1000; y++)
			{
				if (a*x + b*y == c&&d*x + e*y == f)
				{
					printf("%.4f %.4f\n", x, y);
				}
			}
		}
	h++;
	return 0;
}

C++: #include<iostream>
#include <iomanip>
using namespace std;

int main(){

	float a,b,c,d,e,f;
	while(cin>>a>>b>>c>>d>>e>>f)
	{
		cout<<setprecision(3)<<(c*e - b*f) / (e*a - b*d)<<" ";
		cout<<setprecision(3)<<(d*c - a*f) / (b*d - a*e)<<endl;
	}
	

	
    return 0;
}

C++: #include<iostream>
#include<iomanip>
using namespace std;

int main()
{
  double a, b, c, d, e, f;
  while(cin>>a>>b>>c>>d>>e>>f){     
    double y=(a*f-c*d)/(a*e-b*d);
    double x=(c-b*y)/a;	
    cout<<fixed<<setprecision(3)<<x << " " << y<< endl;
  }

  return 0;
}

C++: #include <iostream>
#include <cmath>
#include <iomanip>

using namespace std;

double format(double value) {
    return ((int)(value*1000.0+0.5)) / 1000.0;
}

int main(){
    int a, b, c, d, e, f;
    double bufferX, bufferY;

    while (cin >> a >> b >> c >> d >> e >> f) {
        bufferY = ((double)(c*d-a*f))/((double)(b*d-a*e));
        bufferX = ((double)(c-b*bufferY))/((double)a);

        cout << fixed << setprecision(3) << bufferX << " " << bufferY << endl;
    }

    return 0;
}

C++: #include<iostream>
#include<iomanip>
#include<stdio.h>

using namespace std;

int main()
{
	double a,b,c,d,e,f;
	double x,y;

	while(true){
		cin >> a >> b >> c >> d >> e >> f;

		double tempb = b;

		a*=e;b*=e;c*=e;
		d*=tempb;e*=tempb;f*=tempb;
		a-=d;b-=e;c-=f;

		x = c/a;
		y = (f-(d*x))/e;

		if(x == -0)
			x = 0;
		if(y == -0)
			y = 0;
		printf("%0.4lf %0.4lf\n",x,y);
	}

	return 0;
}

C++: #include <stdio.h>

int main(void){
	double x;
	for(; scanf("%lf", &x) != EOF; ){
		if( (int)x != x ) return 1;
	}
	return 0;
}

C++: 
#include <iostream>
#include <iomanip>
#include <algorithm>
#include <string>
#include <vector>
#include <set>
#include <map>
#define pi 3.14159265358979323846264338
using namespace std;

int main() {
	int a, b, c, d, e, f;
	double by, ey, x, y, cc, ff;
	while (cin >> a >> b >> c >> d >> e >> f) {
		by = b*d;
		cc = c*d;
		ey = e*a;
		ff = f*a;
		y = abs(ff - cc) / abs(by - ey);
		x = (c - b*y) / a;
		int xx = x * 10000, yy = y * 10000;
		if (xx % 10 >= 5) {
			x += 0.001;
		}
		if (yy % 10 >= 5) {
			y += 0.001;
		}
		cout << fixed << setprecision(3) << x << " " << y << endl;
	}
	return 0;
}

C++: #include <iostream>
#include <cstdio>
#include <cmath>
using namespace std;

int main()
{
    double a,b,c,d,e,f;
    double x,y;
    
    while(cin >> a >> b >> c >> d >> e >> f){
      
      x = (c*e - b*f)/(a*e - b*d);
      y = (c*d - a*f)/(b*d - a*e);
  
      if(abs(x) < 0.001) x = 0;
      if(abs(y) < 0.001) y = 0;
      printf("%.3f %.3f\n",x,y);
      
    }
    return 0;
}

C++: #include <iostream>
#include <stdio.h>
using namespace std;

int main() {
	double a, b, c, d, e, f;
	double x, y;
	double det;
	while (cin >> a >> b >> c >> d >> e >> f) {
		det = a * e - b * d;
		x = (e * c - b * f) / det;
		y = (-d * c + a * f) / det;
		printf("%.3f %.3f\n", x, y);
	}
}