Go: package main

import (
	"bufio"
	"fmt"
	"math"
	"os"
	"strconv"
)

var scanner = bufio.NewScanner(os.Stdin)

func nextString() string {
	scanner.Scan()
	return scanner.Text()
}

func nextFloat64() (float64, error) {
	return strconv.ParseFloat(nextString(), 64)
}

func mathRound(f float64) float64 {
	return math.Floor(f + .5)
}

func round(x float64) float64 {
	if math.Abs(x) < 0.001 {
		return 0
	}
	return mathRound(x*1000) / 1000
}

func main() {
	scanner.Split(bufio.ScanWords)
	for {
		a, err := nextFloat64()
		if err != nil {
			break
		}
		b, _ := nextFloat64()
		c, _ := nextFloat64()
		d, _ := nextFloat64()
		e, _ := nextFloat64()
		f, _ := nextFloat64()

		detA := a*e - b*d
		x := (c*e - b*f) / detA
		y := (a*f - c*d) / detA

		fmt.Printf("%.3f %.3f\n", round(x), round(y))
	}
}

C++: #define _USE_MATH_DEFINES
#include<iostream>
#include<string>
#include<queue>
#include<cmath>
#include<map>
#include<set>
#include<list>
#include<iomanip>
#include<vector>
#include<random>
#include<functional>
#include<algorithm>
#include<stack>
#include<cstdio>
#include<bitset>
#include<unordered_map>
#include<climits>
#include<fstream>
using namespace std;
///////////////////library zone!!!!!!!!!!!!!!!!!!!!!!!!!!!!
typedef long long ll;
typedef long double ld;
#define all(a) (a).begin(),(a).end()
const ll Mod = 1000000007;
const ll mod = 998244353;
struct H {
	ll x, y;
	bool operator<(const H &b) const {
		if (x != b.x) return x < b.x;
		return y < b.y;
	}
	bool operator>(const H &b) const {
		if (x != b.x) return x > b.x;
		return y > b.y;
	}
	bool operator==(const H &b) const { return x == b.x&&y == b.y; }
	bool operator!=(const H &b) const { return (*this) != b; }
};
struct P {
	ll pos, cost;
	bool operator<(const P &b) const { return cost < b.cost; }
	bool operator>(const P &b) const { return cost > b.cost; }
};
struct B {
	ll to, cost;
};
struct E {
	ll from, to, cost;
	bool operator<(const E &b) const { return cost < b.cost; }
	bool operator>(const E &b) const { return cost > b.cost; }
};
template<typename T, typename U>
void chmin(T &a, U b) {
	if (a > b) a = b;
}
template<typename T, typename U>
void chmax(T &a, U b) {
	if (a < b) a = b;
}
template<typename T>
T max_0(T a) {
	if (a < 0) return 0;
	return a;
}
template<typename T>
T min_0(T a) {
	if (a > 0) return 0;
	return a;
}
ll read() {
	ll u;
	ll k = scanf("%lld", &u);
	return u;
}
ll gcd(ll i, ll j) {
	if (i > j) swap(i, j);
	if (i == 0) return j;
	return gcd(j%i, i);
}
ll mod_pow(ll x, ll n, ll p) {
	ll res = 1;
	while (n > 0) {
		if (n & 1) res = res * x % p;
		x = x * x % p;
		n >>= 1;
	}
	return res;
}//x^n%p
const ll Inf = 3023372036854775807;
const int inf = 1500000000;
#define int long long
//----------------------------------------------------
signed main() {
	ld a, b, c, d, e, f;
	while (cin >> a >> b >> c >> d >> e >> f) {
		//ax+by+c
		//dx+ey+f
		ld x, y;
		if (d == 0) {
			swap(a, d);
			swap(b, e);
			swap(c, f);
		}
		else if (e == 0) {
			swap(a, d);
			swap(b, e);
			swap(c, f);
		}
		if (a == 0) {
			y = c / b;
			x = (f - e * y) / d;
		}
		else if (b == 0) {
			x = c / a;
			y = (f - d * x) / e;
		}
		else {
			b /= a;
			c /= a;
			e /= d;
			f /= d;
			y = (f - c) / (e - b);
			x = (c - b * y);
		}
		x *= 1000;
		x = round(x);
		x /= 1000;
		y *= 1000;
		y = round(y);
		y /= 1000;
		printf("%.3LF %.3LF\n", x, y);
	}
}

C++: #include <iostream>
#include <iomanip>

using namespace std;

int main()
{
    int a, b, c, d, e, f;
    double answer1, answer2;

    while (cin >> a >> b >> c >> d >> e >> f) {
        answer1 = static_cast<double>(e * c - b * f) / (a * e - b * d);
        answer2 = static_cast<double>(-d * c + a * f) / (a * e - b * d);
        cout << fixed << setprecision(3) << answer1 << " " << answer2 << endl;
    }
    
    return 0;
}

C++: #include<iostream>
#include<vector>
#include<cmath>
#include<algorithm>
#include<string>
#include<cfenv>
int gcd(int a, int b) {
	int num;//?????§??¬?´???°
	for (int i = std::min(a, b); i >= 0; --i) {
		if (a%i == 0 && b%i == 0) { num = i; break; }
	}
	return a*b / num;
}
int main() {
	double a, b, c,d,e,f;
	double x, y;
	while (std::cin >> a >> b >> c >> d >> e >> f) {
		y = (c*gcd(a, d) / a - f*gcd(a, d) / d) / (gcd(a, d) / a*b - gcd(a, d) / d*e);
		y *= 1000; y = std::round(y); y /= 1000;
		x = (c - b*y) / a;
		x *= 1000; x = std::round(x); x /= 1000;
		std::cout << x << " " << y << std::endl;
	}
	return 0;
}

C++: #include<iostream>
#include<string>
#include<algorithm>
#include<vector>
#include<queue>
#include<map>
#include<math.h>
#include<iomanip>
#include<set>
#include<numeric>
#include<cstring>
#include<cstdio>
#include<functional>
#include<bitset>
#include<limits.h>
#include<cassert>
#include<iterator>
#include<complex>
#include<stack>
#include<sstream>
#include<iterator>
using namespace std;
typedef  long long int lint;
typedef pair<int, int> IP;
typedef pair<lint, lint> LLP;
typedef pair<char, char>CP;
#define rep(i, n) for (int i = 0; i < n; i++)
#define repr(i, n) for (int i = n; i >= 0; i--)
#define sort(v) sort((v).begin(), (v).end())
#define reverse(v) reverse((v).begin(), (v).end())
#define upper(v,hoge) upper_bound(v.begin(),v.end(),hoge)
#define lower(v,hoge) lower_bound(v.begin(),v.end(),hoge)
#define llower(v,hoge) *lower_bound(v.begin(), v.end(), hoge)
#define lupper(v,hoge) *upper_bound(v.begin(), v.end(), hoge)

int main() {
	double A, B, C, D, E, F;
	while (cin >> A >> B >> C >> D >> E >> F) {
		double Y = (C * D - A * F) / (B * D - A * E);
		double X = (C - B * Y) / A;
		cout<< fixed<<setprecision(3)<< X << ' ' << Y << endl;
	}

}

C++: #include<iostream>
using namespace std;

int main(){
double a,b,c,d,e,f,x,y;
while(cin>>a>>b>>c>>d>>e>>f){
x=(c*e-b*f)/(a*e-b*d)+0.0000;
y=(c*d-a*f)/(b*d-a*e)+0.0000;
printf("%4.3f %4.3f\n",x,y);}}

C++: #include<iostream>
#include<stdio.h>

int main(){
  double a,b,c,d,e,f,x,y;

  while(std::cin >>a>>b>>c>>d>>e>>f){

    x = (c*e-b*f)/(a*e-b*d);
    y = (a*f-c*d)/(a*e-b*d);

    printf("%.3f %.3f\n",x,y);

  }
}

C++: #include <iostream>
#include <iomanip>
using namespace std;

int main() {
  double a, b, c, d, e, f, x, y;
  while (cin >> a >> b >> c >> d >> e >> f) {
    x = (b * f - e * c) / (b * d - a * e);
    y = (c - a * x) / b;
    cout << fixed << setprecision(3) << x + 0 << " " << y + 0 << endl;
  }
  return 0;
}

C++: #include<iostream>
#include<stdio.h>
#include<string.h>
#include<math.h>
using namespace std;

#define MAX 1000

int main(void){

	float a, b, c, d, e, f;
	float ansx[MAX], ansy[MAX];

	int i = 0;

	while (scanf("%f%f%f%f%f%f", &a,&b,&c,&d,&e,&f) != EOF){
		if (a*e != b*d){
			ansx[i] = (c*e - b*f) / (a*e - b*d);
			ansy[i] = (c*d - a*f) / (b*d - a*e);
			if (((int)(ansx[i] * 10000) % 10) > 4 || ((int)(ansx[i] * 10000) % 10) < -4){
				ansx[i] += 0.001;
			}
			if (((int)(ansy[i] * 10000) % 10) > 4 || ((int)(ansy[i] * 10000) % 10) < -4){
				ansy[i] += 0.001;
			}
		}
		i++;
	}

	for (int j = 0; j < i; j++){
		printf("%.3f %.3f\n", ansx[j], ansy[j]);
	}
	
	return 0;
}

C++: #include<iostream>
#include <stdio.h>

using namespace std;

int main(){
	double a,b,c,d,e,f;
	double x,y;
	while(cin>>a>>b>>c>>d>>e>>f){

		x=(e*c-f*b)/(e*a-b*d);
		y=(d*c-f*a)/(b*d-a*e);

		printf("%.3lf %.3f\n",x,y);
		
	}
}

C++: #include <iostream>
//#include <iomanip>
#include <cstdio>
using namespace std;

//0004
int main(){
	// ax + by = c
    // dx + ey = f
	// =>	x=(ce-bf)/(ae-bd)
	//      y=(cd-af)/(bd-ae)
	int a,b,c,d,e,f;
	while(cin >> a >> b >> c >> d >> e >> f){
		double x,y;
		int temp_x, temp_y;
		

		temp_x = c*e-b*f;
		temp_y = c*d-a*f;
		//x = (c*e-b*f)/(a*e-b*d);
		//y = (c*d-a*f)/(b*d-a*e);

		temp_x==0 ? x=0.0L : x = (double)(c*e-b*f)/(a*e-b*d);
		temp_y==0 ? y=0.0L : y = (double)(c*d-a*f)/(b*d-a*e);
		
		printf("%.3f %.3f\n", x, y);

		//cout.precision(3);
		//cout << x << " " << y << endl;
	}

	return 0;
}