Go: package main

import "fmt"

func main() {
	var height int
	topHeights := [5]int{}

	for i := 0; i < 10; i++ {
		fmt.Scan(&height)

		for j := 0; j < 3; j++ {
			if topHeights[j] < height {
				topHeights[j+2] = topHeights[j+1]
				topHeights[j+1] = topHeights[j]
				topHeights[j] = height
				break
			}
		}
	}

	for i := 0; i < 3; i++ {
		fmt.Println(topHeights[i])
	}
}

C++: #include <bits/stdc++.h> // {{{

#define GET_MACRO(a, b, c, d, NAME, ...) NAME
#define REP(...) GET_MACRO(__VA_ARGS__, REP4, REP3, REP2)(__VA_ARGS__)
#define REP2(i, a) REP3(i, 0, a)
#define REP3(i, a, b) REP4(i, a, b, 1)
#define REP4(i, a, b, s) for (int i = (a); i < (int)(b); i += (s))
#define REPR(...) GET_MACRO(__VA_ARGS__, REPR4, REPR3, REPR2)(__VA_ARGS__)
#define REPR2(i, a) REPR3(i, 0, a)
#define REPR3(i, a, b) REPR4(i, a, b, 1)
#define REPR4(i, a, b, s) for (int i = (b)-1; i >= (int)(a); i -= (s))
#define ALL(c) (c).begin(), (c).end()
#define DUMP(x) (std::cerr << #x << ':' << ' ' << x << '\n')
#define TMPL_T template <typename T>
#define TMPL_TU template <typename T, typename U>
#define mut auto
#define let const auto

using Int = long long;
// clang-format off
namespace extio {
std::string delimiter=" ",pdelimiter=" ";
std::string bracket_b="",bracket_e="";
void chdelim(const std::string&s){delimiter=s;}
void chpdelim(const std::string&s){pdelimiter=s;}
void chbracket(const std::string&b,const std::string&e){bracket_b=b,bracket_e=e;}
TMPL_T  void pcont(std::ostream&os,const T&x){int c=0;for(const auto&a:x){if(c++)os<<delimiter;os<<a;}}
TMPL_TU void ppair(std::ostream&os,const std::pair<T,U>&p){os<<bracket_b<<p.first<<pdelimiter<<p.second<<bracket_e;}
}
namespace std {
TMPL_T ostream& operator<<(ostream&os,const vector<T>&x){extio::pcont(os,x);return os;}
TMPL_T ostream& operator<<(ostream&os,const set<T>&x){extio::pcont(os,x);return os;}
TMPL_T ostream& operator<<(ostream&os,const multiset<T>&x){extio::pcont(os,x);return os;}
TMPL_T ostream& operator<<(ostream&os,const deque<T>&x){extio::pcont(os,x);return os;}
TMPL_TU ostream& operator<<(ostream&os,const map<T,U>&x){extio::pcont(os,x);return os;}
TMPL_TU ostream& operator<<(ostream&os,const pair<T,U>&x){extio::ppair(os,x);return os;}
}
TMPL_TU inline bool chmax(T&x,U a){return x<a&&(x=a,1);}
TMPL_TU inline bool chmin(T&x,U a){return a<x&&(x=a,1);}

inline int in(){int x;std::cin>>x;return x;}

struct Initializer_ {
  Initializer_(){
    std::cin.tie(0);
    std::ios::sync_with_stdio(0);
    std::cout << std::setprecision(10);
    std::cerr << std::setprecision(10);
  }
} precalc;
// clang-format on
// }}}

using namespace std;

signed main() {
  vector<int> a;
  REP(i, 10) a.push_back(in());
  sort(ALL(a));
  reverse(ALL(a));
  REP(i, 3) cout << a[i] << endl;
  return 0;
}

C++: #include <iostream>
#include <fstream>
#include <string> 
#include <cstring>
#include <cmath>  
#include <cstdlib>
#include <ctime>
#include <vector>
#include <algorithm>
#include <numeric>
#include <map>
#include <set>
#include <stack>
#include <queue>
#include <deque>
#include <functional>
#include <cctype>
#include <list>
//#include <boost/multiprecision/cpp_int.hpp>

#define BIT(a) (1 << (a))
#define EPS (1e-10)

using namespace std;
//using namespace boost::multiprecision;

const long long MOD = 1000000007;
const int COUNTER_CLOCKWISE = 1;
const int CLOCKWISE = -1;
const int ONLINE_BACK = 2;
const int ONLINE_FRONT = -2;
const int ON_SEGMENT = 0;

class Point{
    public:
    double x, y;

    Point(double x = 0, double y = 0): x(x), y(y) {}
    
    Point operator+(Point p){return Point(x + p.x, y + p.y);}
    Point operator-(Point p){return Point(x - p.x, y - p.y);}
    Point operator*(double a){return Point(a * x, a * y);}
    Point operator/(double a){return Point(x / a, y / a);}

    bool operator < (const Point &p) const {
        return y != p.y ? y < p.y : x < p.x;
    }

    double norm(){return x * x + y * y;}
};
typedef Point Vector;
typedef vector<Vector> Polygon;

double cross(Vector a, Vector b){
    return a.x*b.y - a.y*b.x;
}

double dot(Vector a, Vector b){
    return a.x * b.x + a.y * b.y;
}

int ccw(Point p0, Point p1, Point p2){
    Vector a = p1 - p0;
    Vector b = p2 - p0;
    if (cross(a, b) > EPS)return COUNTER_CLOCKWISE;
    if (cross(a, b) > -EPS)return CLOCKWISE;
    if (dot(a, b) < -EPS)return ONLINE_BACK;
    if (a.norm() < b.norm())return ONLINE_FRONT;

    return ON_SEGMENT;
}

Polygon andrewScan(Polygon s){
    Polygon u, l;
    if (s.size() < 3) return s;
    sort(s.begin(), s.end());
    u.push_back(s[0]);
    u.push_back(s[1]);
    l.push_back(s[s.size()-1]);
    l.push_back(s[s.size()-2]);
    
    for (size_t i = 2; i < s.size(); i++){
        for (size_t n = u.size(); n >= 2 && ccw(u[n-2], u[n-1], s[i]) == COUNTER_CLOCKWISE; n--){
            u.pop_back();
        }
        u.push_back(s[i]);
    }

    for (int i = (int)s.size() - 3; i >= 0; i--){
        for (size_t n = l.size(); n >= 2 && ccw(l[n-2], l[n-1], s[i]) == COUNTER_CLOCKWISE; n--){
            l.pop_back();
        }
        l.push_back(s[i]);
    }

    reverse(l.begin(), l.end());
    for (size_t i = u.size() - 2; i >= 1; i--) l.push_back(u[i]);

    return l;
}

long long mod_pow(long long x, long long n){
    long long res = 1;
    for(int i = 0;i < 60; i++){
        if(n >> i & 1) res = res * x % MOD;
        x = x * x % MOD;
    }
    return res;
}


int main(void){
    int mountain[15];
    for (int i = 0; i < 10; i++){
        cin >> mountain[i];
    }
    sort(mountain, mountain+10);
    for (int i = 9; i > 9 - 3; i--){
        cout << mountain[i] << endl;
    }
    return 0;
}

C++: #include <algorithm>
#include <iostream>
using namespace std;

int main()
{
	int high[10];
	int i = 0;
	
	while (i < 10){
		cin >> high[i];
		i++;
	}
	
	i = 0;
	
	reverse(high[i], high[i + 9]);
	
	while (i < 3){
		cout << high[i] << endl;
	}
	
	return (0);
}

C++: #include<iostream>
#include<algorithm>

int main(void){
    int height[10];
    for(int i=0;i<10;i++)
        std::cin>>height[i];
    std::sort(height,height+10);
    std::cout<<height[9]<<std::endl<<height[8]<<std::endl<<height[7]<<std::endl;
    return 0;
}

C++: 
int main(){
	int x[10];
	for (int i = 0; i < 10; i++){
		cin >> x[i];
	}
	sort(begin(x), end(x));
	cout << x[9];
	cout << x[8];
	cout << x[7];
	
}

C++: #include<iostream>
#include<vector>
#include<algorithm>
using namespace std;

int main(){
  vector<int> a;
  int x;
  for(int i=0;i<10;i++){
    cin >> x
      a.push_back(x);
  }
  sort(a.begin() ,a.end(),greater<int>());
  for(int i=0;i<3;i++){
    cout << a[i] << endl;
  }
  return 0;
}

C++: #include<cstdio>
#include<algorithm>
#include<functional>
using namespace std;
int main(void)
{
	int i;
	int yama[10];
	for(i=0;i<10;i++){
		scanf("%d",&yama[i]);
	}
	sort(yama,yama+10,greater<int>());
	for(i=0;i<3;i++){
		printf("%d\n",yama[i]);
	}
	return 0;
}

C++: #include <iostream>
#include <algorithm>

int main()
{
    int height[10];
    for(int i=0; i<10; i++) std::cin >> height[i];
    std::sort(height, height+10);
    for(int i=9; i>6; i--) std::cout << height[i] << std::endl;;
    return 0;
}

C++: #include<iostream>
#include<vector>
int main(){
	std::vector<int> vec(10);
	for(int i=0;i<10;i++){
		std::cin>>vec[i];
	}
	int a=0;
	for(int i=0;i<10;i++){
		if(a<vec[i])a=vec[i];
	}
	std::cout<<a<<std::endl;
	int b=0;
	for(int i=0;i<10;i++){
		if(vec[i]==a)vec[i]=0;
		if(b<vec[i])b=vec[i];
	}
	std::cout<<b<<std::endl;
	int c=0;
	for(int i=0;i<10;i++){
		if(vec[i]==b)vec[i]==0;
		if(c<vec[i])c=vec[i];
	}
	std::cout<<c<<std::endl;
	return 0;
}

C++: #include <stdio.h>
void sortarry(int* Array,int n )
{
int Tmp=0;
int i=0;
int j=0;

for(i=0;i<n-1;i++)
{
for(j=i+1;j<n;j++)
{
if(Array[i]<Array[j] )
{
Tmp=Array[i];
Array[i]=Array[j];
Array[j]=Tmp;
}
}
}

return ;
}

int main( void )
{
int Array[10];
int i=0;

for(i=0;i<10;i++ )
{
scanf("%d",&Array[i] );
}
sortarry(Array,10 );

for(i=0;i<3;i++)
{
printf("%d\n",Array[i] );
}
}