SoroushVahidi/scidocs huggingface dataset:
Construct validity of the Self-Compassion Scale-Short Form among psychotherapy clients
(2016)

Construct validity of the Self-Compassion ScaleShort Form among psychotherapy clients Jeffrey A. Hayes, Allison J. Lockard, Rebecca A. Janis & Benjamin D. Locke To cite this article: Jeffrey A. Hayes, Allison J. Lockard, Rebecca A. Janis & Benjamin D. Locke (2016): Construct validity of the Self-Compassion Scale-Short Form among psychotherapy clients, Counselling Psychology Quarterly, DOI: 10.1080/09515070.2016.1138397 To link to this article: http://dx.doi.org/10.1080/09515070.2016.1138397
An evolutionary game-theoretic modeling for heterogeneous information diffusion
(2014)

In this paper, we model and analyze the information diffusion in heterogeneous social networks from an evolutionary game perspective. Users interact with each other according to their individual fitness, which are heterogeneous among different user types. We first study a model where in each social interaction the payoff of a user is independent of the type of the interacted user. In such a case, we derive the information diffusion dynamics of each type of users as well as that of the overall network. The evolutionarily stable states (ESSs) of the dynamics are determined accordingly. Afterwards, we investigate a more general model where in each interaction the payoff of a user depends on the type of the interacted user. We show that the local influence dynamics change much more quickly than the global strategy population dynamics and the former keeps track of the latter throughout the information diffusion process. Based on this observation, the global strategy population dynamics are derived. Finally, simulations are conducted to verify the theoretical results.
Comparative study on power conversion methods for wireless battery charging platform
(2010)

In this paper, four different power conversion methods (voltage control, duty-cycle control, frequency control and phase-shift control) are compared for wireless power transfer applications by considering the energy transfer efficiency, electromagnetic interference, stability, and implementation complexity. The phase-shift control is found to be the optimal scheme with good efficiency and low electromagnetic interference. Its constant frequency feature is also within the framework of the new international wireless charging standard called ‘Qi’. A high system efficiency of 72% for 5W wireless charging applications has been achieved practically.
A general procedure for the construction of Gorges polygons for multi-phase windings of electrical machines
(2018)

This paper presents a simple and effective procedure for the determination of the Gorges polygon, suitable for all possible winding configurations in electrical machines. This methodology takes into account the determination of a Winding Distribution Table (WDT), in which all the information about the distribution of the currents along the stator periphery is computed and from which the Görges polygon are easily derived. The proposed method can be applied to both symmetrical and asymmetrical multi-phase windings, including concentrated, fractional, reduced and dead-coil ones. The examples provided in this paper demonstrate the versatility of the proposed method.
Multi-Task Identification of Entities, Relations, and Coreference for Scientific Knowledge Graph Construction
(2018)

We introduce a multi-task setup of identifying and classifying entities, relations, and coreference clusters in scientific articles. We create SCIERC, a dataset that includes annotations for all three tasks and develop a unified framework called Scientific Information Extractor (SCIIE) for with shared span representations. The multi-task setup reduces cascading errors between tasks and leverages cross-sentence relations through coreference links. Experiments show that our multi-task model outperforms previous models in scientific information extraction without using any domain-specific features. We further show that the framework supports construction of a scientific knowledge graph, which we use to analyze information in scientific literature.1
Topic discovery and future trend forecasting for texts
(2016)

Finding topics from a collection of documents, such as research publications, patents, and technical reports, is helpful for summarizing large scale text collections and the world wide web. It can also help forecast topic trends in the future. This can be beneficial for many applications, such as modeling the evolution of the direction of research and forecasting future trends of the IT industry. In this paper, we propose using association analysis and ensemble forecasting to automatically discover topics from a set of text documents and forecast their evolving trend in a near future. In order to discover meaningful topics, we collect publications from a particular research area, data mining and machine learning, as our data domain. An association analysis process is applied to the collected data to first identify a set of topics, followed by a temporal correlation analysis to help discover correlations between topics, and identify a network of topics and communities. After that, an ensemble forecasting approach is proposed to predict the popularity of research topics in the future. Our experiments and validations on data with 9 years of publication records validate the effectiveness of the proposed design.
Fake News in Social Networks
(2017)

We model the spread of news as a social learning game on a network. Agents can either endorse or oppose a claim made in a piece of news, which itself may be either true or false. Agents base their decision on a private signal and their neighbors’ past actions. Given these inputs, agents follow strategies derived via multi-agent deep reinforcement learning and receive utility from acting in accordance with the veracity of claims. Our framework yields strategies with agent utility close to a theoretical, Bayes optimal benchmark, while remaining flexible to model re-specification. Optimized strategies allow agents to correctly identify most false claims, when all agents receive unbiased private signals. However, an adversary’s attempt to spread fake news by targeting a subset of agents with a biased private signal can be successful. Even more so when the adversary has information about agents’ network position or private signal. When agents are aware of the presence of an adversary they re-optimize their strategies in the training stage and the adversary’s attack is less effective. Hence, exposing agents to the possibility of fake news can be an effective way to curtail the spread of fake news in social networks. Our results also highlight that information about the users’ private beliefs and their social network structure can be extremely valuable to adversaries and should be well protected.
Comparative Study on Vision Based Rice Seed Varieties Identification
(2015)

This paper presents a system for automated classification of rice variety for rice seed production using computer vision and image processing techniques. Rice seeds of different varieties are visually very similar in color, shape and texture that make the classification of rice seed varieties at high accuracy challenging. We investigated various feature extraction techniques for efficient rice seed image representation. We analyzed the performance of powerful classifiers on the extracted features for finding the robust one. Images of six different rice seed varieties in northern Vietnam were acquired and analyzed. Our experiments have demonstrated that the average accuracy of our classification system can reach 90.54% using Random Forest method with a simple feature extraction technique. This result can be used for developing a computer-aided machine vision system for automated assessment of rice seeds purity.
Anatomical Variants in Prostate Artery Embolization: A Pictorial Essay
(2017)

Prostate artery embolization (PAE) has emerged as a new treatment option for patients with symptomatic benign prostatic hyperplasia. The main challenges related to this procedure are navigating arteries with atherosclerosis and anatomical variations, and the potential risk of non-target embolization to pelvic structures due to the presence of collateral shunts and reflux of microparticles. Knowledge of classical vascular anatomy and the most common variations is essential for safe embolization, good clinical practice, and optimal outcomes. The aim of this pictorial essay is to illustrate the pelvic vascular anatomy relevant to PAE in order to provide a practical guide that includes the most common anatomical variants as well as to discuss the technical details related to each.
Lock-free linked lists and skip lists
(2004)

Lock-free shared data structures implement distributed objects without the use of mutual exclusion, thus providing robustness and reliability. We present a new lock-free implementation of singly-linked lists. We prove that the worst-case amortized cost of the operations on our linked lists is linear in the length of the list plus the contention, which is better than in previous lock-free implementations of this data structure. Our implementation uses backlinks that are set when a node is deleted so that concurrent operations visiting the deleted node can recover. To avoid performance problems that would arise from traversing long chains of backlink pointers, we introduce flag bits, which indicate that a deletion of the next node is underway. We then give a lock-free implementation of a skip list dictionary data structure that uses the new linked list algorithms to implement individual levels. Our algorithms use the single-word C&S synchronization primitive.
A study into the believability of animated characters in the context of bullying intervention
(2003)

The VICTEC (Virtual ICT with Empathic Characters) project provides an opportunity to explore the use of animated characters in a virtual environment for educational issues such as bullying behaviour. Our research aim was to evaluate whether an early prototype of the VICTEC demonstrator could provide useful information about character and story believability, physical aspects of the characters and story comprehensibility. Results from an evaluation with 76 participants revealed high levels of bullying story believability and character conversation was rated as convincing and interesting. In contrast, character movement was poorly rated. Overall the results imply that poor physical aspects of characters do not have detrimental effects on story believability and interest levels with the demonstrator. It is concluded that even at this early design phase, the demonstrator provides a suitable means to explore how virtual environments in terms of character and storyline believability may assist in the development of systems to deal with the educational issue of bullying.
Multi-class AdaBoost ∗
(2005)

Boosting has been a very successful technique for solving the two-class classification problem. In going from two-class to multi-class classification, most algorithms have been restricted to reducing the multi-class classification problem to multiple two-class problems. In this paper, we develop a new algorithm that directly extends the AdaBoost algorithm to the multi-class case without reducing it to multiple two-class problems. We show that the proposed multi-class AdaBoost algorithm is equivalent to a forward stagewise additive modeling algorithm that minimizes a novel exponential loss for multi-class classification. Furthermore, we show that the exponential loss is a member of a class of Fisher-consistent loss functions for multi-class classification. As shown in the paper, the new algorithm is extremely easy to implement and is highly competitive in terms of misclassification error rate.
Predicting Movie Sales from Blogger Sentiment
(2006)

The volume of discussion about a product in weblogs has recently been shown to correlate with the product’s financial performance. In this paper, we study whether applying sentiment analysis methods to weblog data results in better correlation than volume only, in the domain of movies. Our main finding is that positive sentiment is indeed a better predictor for movie success when applied to a limited context around references to the movie in weblogs, posted prior to its release. If my film makes one more person miserable, I’ve done my job.
Early Prediction of Movie Box Office Success Based on Wikipedia Activity Big Data
(2013)

Use of socially generated "big data" to access information about collective states of the minds in human societies has become a new paradigm in the emerging field of computational social science. A natural application of this would be the prediction of the society's reaction to a new product in the sense of popularity and adoption rate. However, bridging the gap between "real time monitoring" and "early predicting" remains a big challenge. Here we report on an endeavor to build a minimalistic predictive model for the financial success of movies based on collective activity data of online users. We show that the popularity of a movie can be predicted much before its release by measuring and analyzing the activity level of editors and viewers of the corresponding entry to the movie in Wikipedia, the well-known online encyclopedia.
MO-SLAM: Multi object SLAM with run-time object discovery through duplicates
(2016)

In this paper, we present MO-SLAM, a novel visual SLAM system that is capable of detecting duplicate objects in the scene during run-time without requiring an offline training stage to pre-populate a database of objects. Instead, we propose a novel method to detect landmarks that belong to duplicate objects. Further, we show how landmarks belonging to duplicate objects can be converted to first-order entities which generate additional constraints for optimizing the map. We evaluate the performance of MO-SLAM with extensive experiments on both synthetic and real data, where the experimental results verify the capabilities of MO-SLAM in detecting duplicate objects and using these constraints to improve the accuracy of the map.
Speed planning for solar-powered electric vehicles
(2016)

Electric vehicles (EVs) are the trend for future transportation. The major obstacle is range anxiety due to poor availability of charging stations and long charging time. Solar-powered EVs, which mostly rely on solar energy, are free of charging limitations. However, the range anxiety problem is more severe due to the availability of sun light. For example, shadings of buildings or trees may cause a solar-powered EV to stop halfway in a trip. In this paper, we show that by optimally planning the speed on different road segments and thus balancing energy harvesting and consumption, we can enable a solar-powered EV to successfully reach the destination using the shortest travel time. The speed planning problem is essentially a constrained non-linear programming problem, which is generally difficult to solve. We have identified an optimality property that allows us to compute an optimal speed assignment for a partition of the path; then, a dynamic programming method is developed to efficiently compute the optimal speed assignment for the whole trip with significantly low computation overhead compared to the state-of-the-art non-linear programming solver. To evaluate the usability of the proposed method, we have also developed a solar-powered EV prototype. Experiments show that the predictions by the proposed technique match well with the data collected from the physical EV. Issues on practical implementation are also discussed.
Increase Physical Fitness and Create Health Awareness through Exergames and Gamification - The Role of Individual Factors, Motivation and Acceptance
(2013)

Demographic change and the aging population push health and welfare system to its limits. Increased physical fitness and increased awareness for health issues will help elderly to live independently for longer and will thereby reduce the costs in the health care system. Exergames seem to be a promising solution for promoting physical fitness. Still, there is little evidence under what conditions Exergames will be accepted and used by elderly. To investigate promoting and hindering factors we conducted a user study with a prototype of an Exergame. We contrasted young vs. elderly players and investigated the role of gamer types, personality factors and technical expertise on the performance within the game and changes in the attitude towards individual health after the game. Surprisingly, performance within the game is not affected by performance motivation but by gamer type. More importantly, a universal positive effect on perceived pain is detected after the Exergame
A CNN-based segmentation model for segmenting foreground by a probability map
(2017)

This paper proposes a CNN-based segmentation model to segment foreground from an image and a prior probability map. Our model is constructed based on the FCN model that we simply replace the original RGB-based three channel input layer by a four channel, i.e., RGB and prior probability map. We then train the model by constructing various image, prior probability maps and the groundtruths from the PASCAL VOC dataset, and finally obtain a CNN-based foreground segmentation model that is suitable for general images. Our proposed method is motivated by the observation that the classical graphcut algorithm using GMM for modeling the priors can not capture the semantic segmentation from the prior probability, and thus leads to low segmentation performance. Furthermore, the efficient FCN segmentation model is for specific objects rather than general objects. We therefore improve the graph-cut like foreground segmentation by extending FCN segmentation model. We verify the proposed model by various prior probability maps such as artifical maps, saliency maps, and discriminative maps. The ICoseg dataset that is different from the PASCAL Voc dataset is used for the verification. Experimental results demonstrates the fact that our method obviously outperforms the graphcut algorithms and FCN models.
Clothes Co-Parsing Via Joint Image Segmentation and Labeling With Application to Clothing Retrieval
(2016)

This paper aims at developing an integrated system for clothing co-parsing (CCP), in order to jointly parse a set of clothing images (unsegmented but annotated with tags) into semantic configurations. A novel data-driven system consisting of two phases of inference is proposed. The first phase, referred as “image cosegmentation,” iterates to extract consistent regions on images and jointly refines the regions over all images by employing the exemplar-SVM technique [1]. In the second phase (i.e., “region colabeling”), we construct a multiimage graphical model by taking the segmented regions as vertices, and incorporating several contexts of clothing configuration (e.g., item locations and mutual interactions). The joint label assignment can be solved using the efficient Graph Cuts algorithm. In addition to evaluate our framework on the Fashionista dataset [2], we construct a dataset called the SYSU-Clothes dataset consisting of 2098 high-resolution street fashion photos to demonstrate the performance of our system. We achieve 90.29%/88.23% segmentation accuracy and 65.52%/63.89% recognition rate on the Fashionista and the SYSU-Clothes datasets, respectively, which are superior compared with the previous methods. Furthermore, we apply our method on a challenging task, i.e., cross-domain clothing retrieval: given user photo depicting a clothing image, retrieving the same clothing items from online shopping stores based on the fine-grained parsing results.
Face recognition based on convolutional neural network and support vector machine
(2016)

Face recognition is an important embodiment of human-computer interaction, which has been widely used in access control system, monitoring system and identity verification. However, since face images vary with expressions, ages, as well as poses of people and illumination conditions, the face images of the same sample might be different, which makes face recognition difficult. There are two main requirements in face recognition, the high recognition rate and less training time. In this paper, we combine Convolutional Neural Network (CNN) and Support Vector Machine (SVM) to recognize face images. CNN is used as a feature extractor to acquire remarkable features automatically. We first pre-train our CNN by ancillary data to get the updated weights, and then train the CNN by the target dataset to extract more hidden facial features. Finally we use SVM as our classifier instead of CNN to recognize all the classes. With the input of facial features extracted from CNN, SVM will recognize face images more accurately. In our experiments, some face images in the Casia-Webfaces database are used for pre-training, and FERET database is used for training and testing. The results in experiments demonstrate the efficiency with high recognition rate and less training time.
Progress on a cognitive-motivational-relational theory of emotion.
(1991)

The 2 main tasks of this article are 1st, to examine what a theory of emotion must do and basic issues that it must address. These include definitional issues, whether or not physiological activity should be a defining attribute, categorical versus dimensional strategies, the reconciliation of biological universals with sociocultural sources of variability, and a classification of the emotions. The 2nd main task is to apply an analysis of appraisal patterns and the core relational themes that they produce to a number of commonly identified emotions. Anger, anxiety, sadness, and pride (to include 1 positive emotion) are used as illustrations. The purpose is to show the capability of a cognitive-motivational-relational theory to explain and predict the emotions. The role of coping in emotion is also discussed, and the article ends with a response to criticisms of a phenomenological, folk-theory outlook.
A Survey of Logical Models for OLAP Databases
(1999)

In this paper, we present different proposals for multidimensional data cubes, which are the basic logical model for OLAP applications. We have grouped the work in the field in two categories: commercial tools (presented along with terminology and standards) and academic efforts. We further divide the academic efforts in two subcategories: the relational model extensions and the cube-oriented approaches. Finally, we attempt a comparative analysis of the various efforts.
Who Is Going to Get Hurt? Predicting Injuries in Professional Soccer
(2017)

Injury prevention has a fundamental role in professional soccer due to the high cost of recovery for players and the strong influence of injuries on a club’s performance. In this paper we provide a predictive model to prevent injuries of soccer players using a multidimensional approach based on GPS measurements and machine learning. In an evolutive scenario, where a soccer club starts collecting the data for the first time and updates the predictive model as the season goes by, our approach can detect around half of the injuries, allowing the soccer club to save 70% of a season’s economic costs related to injuries. The proposed approach can be a valuable support for coaches, helping the soccer club to reduce injury incidence, save money and increase team performance.