SoroushVahidi/scidocs huggingface dataset:
Origami Pop-up Card Generation from 3D Models Using a Directed Acyclic Graph
(2013)

Origami is a paper art used to create three-dimensional (3D) objects by cutting and folding a single sheet of paper. Origami is labor-intensive and requires a high skill level to generate two-dimensional (2D) objects that pop-up into realistic 3D objects. However, this special feature makes designing an origami architecture procedure challenging. This paper provides a novel algorithm to create an origami paper card from a 3D model with a user-specified folding line. The algorithm segments the 2D shape from a 3D model and creates layers of the pop-up paper card using a directed acyclic graph. After applying layers to the layout, the algorithm creates connections between layers, and then outputs the origami layout. Based on a directed acyclic graph, the algorithm computes a class of paper architectures containing two sets of layers and connections that approximate the input geometry while guaranteeing that a pop up card is physically realizable. The proposed method is demonstrated with a number of paper pop-ups, and physical experimental results are presented.
Death Due to Decapitation in Two Motorcyclists: A Description of a Unique Case and a Brief Review of the Literature.
(2017)

Deaths due to decapitation, especially related to traffic accidents, are rarely found in forensic practice. The present case involves a man and a woman who died from decapitation due to an unusual mechanism while they were riding on a motorbike down a mountain road. The autopsy, which was completed as a physics study, allowed the accident to be reconstructed as follows: A plastic cable that had detached from a timber-transporting machine whipped the road and hit the two motorcyclists. The impact resulted in the complete severing of both riders' heads. Involving different scientists in this accident investigation was crucial to understanding the dynamics of the accident. In fact, in addition to scene inspection and autopsy, a physics study was carried out on the cable and the clamp involved, which led to an explanation for the abrupt movement of the cable and, thus, to a thorough reconstruction of the accident.
Revisiting Requirements Elicitation Techniques
(2013)

The importance of Requirements Engineering (RE) has been well recognized by the research community in the last decade. There is no doubt to say that requirements phase is the foundation of the entire Software Development Life Cycle (SDLC) on which the entire software is built. With the proper management of various activities falling under requirements phase, a project can deliver the right solution within the time and budget. Requirement elicitation, requirement specification, and requirement validation are the important stages to assure the quality of requirement documentations. Out of these, elicitation is the first major activity, which requires proper attention by Requirement Engineers and other related stakeholders. Literature reveals various elicitation techniques, which can be used for the purpose depending upon the nature of project/s. In this paper, an attempt is made to cover all the major elicitation techniques along with their significant aspects at one place. Such a review would enable the concerned stakeholders to understand and select the most appropriate technique to be used for their project/s.
Video Gaming and Children’s Psychosocial Wellbeing: A Longitudinal Study
(2017)

The effects of video games on children's psychosocial development remain the focus of debate. At two timepoints, 1 year apart, 194 children (7.27-11.43 years old; male = 98) reported their gaming frequency, and their tendencies to play violent video games, and to game (a) cooperatively and (b) competitively; likewise, parents reported their children's psychosocial health. Gaming at time one was associated with increases in emotion problems. Violent gaming was not associated with psychosocial changes. Cooperative gaming was not associated with changes in prosocial behavior. Finally, competitive gaming was associated with decreases in prosocial behavior, but only among children who played video games with high frequency. Thus, gaming frequency was related to increases in internalizing but not externalizing, attention, or peer problems, violent gaming was not associated with increases in externalizing problems, and for children playing approximately 8 h or more per week, frequent competitive gaming may be a risk factor for decreasing prosocial behavior. We argue that replication is needed and that future research should better distinguish between different forms of gaming for more nuanced and generalizable insight.
Classification of Substitution Ciphers using Neural Networks
(2010)

Most of the time of a cryptanalyst is spent on finding the cipher technique used for encryption rather than the finding the key/ plaintext of the received cipher text. The Strength of the classical substitution cipher‟s success lie on the variety of characters employed to represent a single character. More, the characters employed more the complexity. Thus, in order to reduce the work of the cryptanalyst, neural network based identification is done based on the features of the cipher methods. In this paper, classical substitution ciphers, namely, Playfair, Vigenère and Hill ciphers are considered. The features of the cipher methods under consideration were extracted and a backpropagation neural network was trained. The network was tested for random texts with random keys of various lengths. The cipher text size was fixed as 1Kb. The results so obtained were encouraging.
Efficient Verification of Holograms Using Mobile Augmented Reality
(2016)

Paper documents such as passports, visas and banknotes are frequently checked by inspection of security elements. In particular, optically variable devices such as holograms are important, but difficult to inspect. Augmented Reality can provide all relevant information on standard mobile devices. However, hologram verification on mobiles still takes long and provides lower accuracy than inspection by human individuals using appropriate reference information. We aim to address these drawbacks by automatic matching combined with a special parametrization of an efficient goal-oriented user interface which supports constrained navigation. We first evaluate a series of similarity measures for matching hologram patches to provide a sound basis for automatic decisions. Then a re-parametrized user interface is proposed based on observations of typical user behavior during document capture. These measures help to reduce capture time to approximately 15 s with better decisions regarding the evaluated samples than what can be achieved by untrained users.
Rethinking Feelings: An fMRI Study of the Cognitive Regulation of Emotion
(2002)

The ability to cognitively regulate emotional responses to aversive events is important for mental and physical health. Little is known, however, about neural bases of the cognitive control of emotion. The present study employed functional magnetic resonance imaging to examine the neural systems used to reappraise highly negative scenes in unemotional terms. Reappraisal of highly negative scenes reduced subjective experience of negative affect. Neural correlates of reappraisal were increased activation of the lateral and medial prefrontal regions and decreased activation of the amygdala and medial orbito-frontal cortex. These findings support the hypothesis that prefrontal cortex is involved in constructing reappraisal strategies that can modulate activity in multiple emotion-processing systems.
Undefined By Data: A Survey of Big Data Definitions
(2013)

The term big data has become ubiquitous. Owing to a shared origin between academia, industry and the media there is no single unified definition, and various stakeholders provide diverse and often contradictory definitions. The lack of a consistent definition introduces ambiguity and hampers discourse relating to big data. This short paper attempts to collate the various definitions which have gained some degree of traction and to furnish a clear and concise definition of an otherwise ambiguous term.
Explaining the Poor Performance of Consumption-Based Asset Pricing Models
(1998)

The poor performance of consumption-based asset pricing models relative to traditional portfoliobased asset pricing models is one of the great disappointments of the empirical asset pricing literature. We show that the external habit-formation model economy of Campbell and Cochrane (1999) can explain this puzzle. Though artificial data from that economy conform to a consumption-based model by construction, the CAPM and its extensions are much better approximate models than is the standard power utility specification of the consumption-based model. Conditioning information is the central reason for this result. The model economy has one shock, so when returns are measured at sufficiently high frequency the consumption-based model and the CAPM are equivalent and perfect conditional asset pricing models. However, the model economy also produces time-varying expected returns, tracked by the dividend-price ratio. Portfolio-based models capture some of this variation in state variables, which a state-independent function of consumption cannot capture, and so portfolio-based models are better approximate unconditional asset pricing models. John Y. Campbell John H. Cochrane Department of Economics Graduate School of Business Harvard University University of Chicago Littauer Center 213 1101 E. 58th. St. Cambridge, MA 02138 Chicago, IL 60637 and NBER and NBER john_campbell@harvard.edu john.cochrane@gsb.uchicago.edu
Assessing Organizational Capabilities: Reviewing and Guiding the Development of Maturity Grids
(2012)

Managing and improving organizational capabilities is a significant and complex issue for many companies. To support management and enable improvement, performance assessments are commonly used. One way of assessing organizational capabilities is by means of maturity grids. While maturity grids may share a common structure, their content differs and very often they are developed anew. This paper presents both a reference point and guidance for developing maturity grids. This is achieved by reviewing 24 existing maturity grids and by suggesting a roadmap for their development. The review places particular emphasis on embedded assumptions about organizational change in the formulation of the maturity ratings. The suggested roadmap encompasses four phases: planning, development, evaluation, and maintenance. Each phase discusses a number of decision points for development, such as the selection of process areas, maturity levels, and the delivery mechanism. An example demonstrating the roadmap's utility in industrial practice is provided. The roadmap can also be used to evaluate existing approaches. In concluding the paper, implications for management practice and research are presented.
Modelling out-of-vocabulary words for robust speech recognition
(2002)

This thesis concerns the problem of unknown or out-of-vocabulary (OOV) words in continuous speech recognition. Most of today's state-of-the-art speech recognition systems can recognize only words that belong to some predefined finite word vocabulary. When encountering an OOV word, a speech recognizer erroneously substitutes the OOV word with a similarly sounding word from its vocabulary. Furthermore, a recognition error due to an OOV word tends to spread errors into neighboring words; dramatically degrading overall recognition performance. In this thesis we propose a novel approach for handling OOV words within a single-stage recognition framework. To achieve this goal, an explicit and detailed model of OOV words is constructed and then used to augment the closed-vocabulary search space of a standard speech recognizer. This OOV model achieves open-vocabulary recognition through the use of more flexible subword units that can be concatenated during recognition to form new phone sequences corresponding to potential new words. Examples of such subword units are phones, syllables, or some automatically-learned multi-phone sequences. Subword units have the attractive property of being a closed set, and thus are able to cover any new words, and can conceivably cover most utterances with partially spoken words as well. The main challenge with such an approach is ensuring that the OOV model does not absorb portions of the speech signal corresponding to in-vocabulary (IV) words. In dealing with this challenge, we explore several research issues related to designing the subword lexicon, language model, and topology of the OOV model. We present a dictionary-based approach for estimating subword language models. Such language models are utilized within the subword search space to help recognize the underlying phonetic transcription of OOV words. We also propose a data-driven iterative bottom-up procedure for automatically creating a multi-phone subword inventory. Starting with individual phones, this procedure uses the maximum mutual information principle to successively merge phones to obtain longer subword units. The thesis also extends this OOV approach to modelling multiple classes of OOV words. Instead of augmenting the word search space with a single model, we add several models, one for each class of words. We present two approaches for designing the OOV word classes. The first approach relies on using common part-of-speech tags. The second approach is a data-driven two-step clustering procedure, where the first step uses agglomerative clustering to derive an initial class assignment, while the second step uses iterative clustering to move words from one class to another in order to reduce the model perplexity.
A Digital Input Controller for Audio Class-D Amplifiers with 100W 0.004% THD+N and 113dB DR
(2006)

A digital input controller for audio class-D amplifiers is presented. The controller utilizes specially configured integrated DAC and power stage feedback loop to suppress distortion components coming from power-stage switching with digital input capability. The class-D amplifier system with the controller and an existing power stage achieves 113dB DR, 0.0018% THD+N with 10W output power, and 0.004% THD+N with 100W output power into 4Omega load
Understanding Latency Variation in Modern DRAM Chips: Experimental Characterization, Analysis, and Optimization
(2016)

Long DRAM latency is a critical performance bottleneck in current systems. DRAM access latency is defined by three fundamental operations that take place within the DRAM cell array: (i) activation of a memory row, which opens the row to perform accesses; (ii) precharge, which prepares the cell array for the next memory access; and (iii) restoration of the row, which restores the values of cells in the row that were destroyed due to activation. There is significant latency variation for each of these operations across the cells of a single DRAM chip due to irregularity in the manufacturing process. As a result, some cells are inherently faster to access, while others are inherently slower. Unfortunately, existing systems do not exploit this variation. 
 The goal of this work is to (i) experimentally characterize and understand the latency variation across cells within a DRAM chip for these three fundamental DRAM operations, and (ii) develop new mechanisms that exploit our understanding of the latency variation to reliably improve performance. To this end, we comprehensively characterize 240 DRAM chips from three major vendors, and make several new observations about latency variation within DRAM. We find that (i) there is large latency variation across the cells for each of the three operations; (ii) variation characteristics exhibit significant spatial locality: slower cells are clustered in certain regions of a DRAM chip; and (iii) the three fundamental operations exhibit different reliability characteristics when the latency of each operation is reduced. 
 Based on our observations, we propose Flexible-LatencY DRAM (FLY-DRAM), a mechanism that exploits latency variation across DRAM cells within a DRAM chip to improve system performance. The key idea of FLY-DRAM is to exploit the spatial locality of slower cells within DRAM, and access the faster DRAM regions with reduced latencies for the fundamental operations. Our evaluations show that FLY-DRAM improves the performance of a wide range of applications by 13.3%, 17.6%, and 19.5%, on average, for each of the three different vendors' real DRAM chips, in a simulated 8-core system. We conclude that the experimental characterization and analysis of latency variation within modern DRAM, provided by this work, can lead to new techniques that improve DRAM and system performance.
Autoimmune disorders: nail signs and therapeutic approaches.
(2007)

Systemic sclerosis (scleroderma, SSc) is an autoimmune disease that targets small and medium-sized arteries and arterioles in the involved tissues, resulting in a fibrotic vasculopathy and tissue fibrosis. Several prominent nail and periungual changes are apparent in scleroderma. Examination of the nail fold capillaries can reveal the nature and extent of microvascular pathology in patients with collagen vascular disease and Raynaud's phenomenon. Among the complications stemming from Raynaud's phenomenon can be painful ischemic digital ulcers. This can be managed, and potentially prevented, through pharmacologic and nonpharmacologic means. Whereas oral calcium channel blockers remain the most convenient therapy, oral endothelin receptor antagonists and intravenous prostaglandins may be important therapeutic advances for ischemic digital vascular lesions.
An introduction to convex optimization for communications and signal processing
(2006)

Convex optimization methods are widely used in the design and analysis of communication systems and signal processing algorithms. This tutorial surveys some of recent progress in this area. The tutorial contains two parts. The first part gives a survey of basic concepts and main techniques in convex optimization. Special emphasis is placed on a class of conic optimization problems, including second-order cone programming and semidefinite programming. The second half of the survey gives several examples of the application of conic programming to communication problems. We give an interpretation of Lagrangian duality in a multiuser multi-antenna communication problem; we illustrate the role of semidefinite relaxation in multiuser detection problems; we review methods to formulate robust optimization problems via second-order cone programming techniques
Fading correlation and its effect on the capacity of multielement antenna systems
(2000)

We investigate the effects of fading correlations in multielement antenna (MEA) communication systems. Pioneering studies showed that if the fades connecting pairs of transmit and receive antenna elements are independently, identically distributed, MEA’s offer a large increase in capacity compared to single-antenna systems. An MEA system can be described in terms of spatial eigenmodes, which are single-input single-output subchannels. The channel capacity of an MEA is the sum of capacities of these subchannels. We will show that the fading correlation affects the MEA capacity by modifying the distributions of the gains of these subchannels. The fading correlation depends on the physical parameters of MEA and the scatterer characteristics. In this paper, to characterize the fading correlation, we employ an abstract model, which is appropriate for modeling narrow-band Rayleigh fading in fixed wireless systems.
Shifting the MIMO Paradigm
(2007)

Multi-user MIMO (MU-MIMO) networks reveal the unique opportunities arising from a joint optimization of antenna combining techniques with resource allocation protocols. Furthermore, it brings robustness with respect to multipath richness, allowing for compact antenna spacing at the BS and, crucially, yielding the diversity and multiplexing gains without the need for multiple antenna user terminals. To realize these gains, however, the BS should be informed with the user's channel coefficients, which may limit practical application to TDD or low-mobility settings. To circumvent this problem and reduce feedback load, combining MU-MIMO with opportunistic scheduling seems a promising direction. The success for this type of scheduler is strongly traffic and QoS-dependent, however.
On Limits of Wireless Communications in a Fading Environment when Using Multiple Antennas
(1998)

This paper is motivated by the need for fundamental understanding of ultimate limits of bandwidth efficient delivery of higher bit-rates in digital wireless communications and to also begin to look into how these limits might be approached. We examine exploitation of multi-element array (MEA) technology, that is processing the spatial dimension (not just the time dimension) to improve wireless capacities in certain applications. Specifically, we present some basic information theory results that promise great advantages of using MEAs in wireless LANs and building to building wireless communication links. We explore the important case when the channel characteristic is not available at the transmitter but the receiver knows (tracks) the characteristic which is subject to Rayleigh fading. Fixing the overall transmitted power, we express the capacity offered by MEA technology and we see how the capacity scales with increasing SNR for a large but practical number, , of antenna elements at bothtransmitter and receiver. We investigate the case of independent Rayleigh faded paths between antenna elements and find that with high probability extraordinary capacity is available. Compared to the baseline n = 1 case, which by Shannon’s classical formula scales as one more bit/cycle for every 3 dB of signal-to-noise ratio (SNR) increase, remarkably with MEAs, the scaling is almost like n more bits/cycle for each 3 dB increase in SNR. To illustrate how great this capacity is, even for small n, take the cases n = 2, 4 and 16 at an average received SNR of 21 dB. For over 99% of the channels the capacity is about 7, 19 and 88 bits/cycle respectively, while if n = 1 there is only about 1.2 bit/cycle at the 99% level. For say a symbol rate equal to the channel bandwith, since it is the bits/symbol/dimension that is relevant for signal constellations, these higher capacities are not unreasonable. The 19 bits/cycle for n = 4 amounts to 4.75 bits/symbol/dimension while 88 bits/cycle for n = 16 amounts to 5.5 bits/symbol/dimension. Standard approaches such as selection and optimum combining are seen to be deficient when compared to what will ultimately be possible. New codecs need to be invented to realize a hefty portion of the great capacity promised.
Growth and morphological development of laboratory-reared larval and juvenile giant gourami Osphronemus goramy (Perciformes: Osphronemidae)
(2013)

Morphological development in laboratory-reared larval and juvenile Osphronemus goramy is described. Body lengths were 4.8 ± 0.1 (mean ± SD) mm just after hatching, and reached 9.8 ± 0.8 mm by day 16 and 15.3 ± 0.6 mm by day 40. Aggregate fin ray numbers attained full complements by 11.9 mm BL on day 22. All larvae began feeding by day 5 (ca. 6.7 mm BL). Conical jaw teeth appeared on day 7 (ca. 7.0 mm BL). Notochord flexion began on day 3 (ca. 6.5 mm BL), the yolk being absorbed during days 14–15 (ca. 8.0–10.0 mm BL). Pale melanophores, initially visible on the upper yolksac surface during days 0 and 1, became more intense and numerous with growth, and covered almost the entire body in juveniles. Seven or eight vertical bars appeared on the body on day 13 (ca. 9.0 mm BL), thereafter becoming more discernible. Pre-anal length, body depth, and eye diameter proportions became relatively constant after yolk absorption, with those of the head/snout/upper jaw lengths subsequently increasing. The labyrinth organ began to develop in juveniles larger than ca. 14.5 mm BL (day 30), and air-breathing behavior was first observed on days 35–40.