SoroushVahidi/scidocs huggingface dataset:
Perspectives on the Productivity Dilemma
(2009)

Editor’s note The authors of this paper presented an All-academy session at the 2008 Academy of Management annual meeting in Anaheim, California. We were excited by the dynamic nature of the debate and felt that it related closely to critical issues in the areas of operations management, strategy, product development and international business. We thus invited the authors to write an article offering their individual and joint views on the productivity dilemma. We trust you will find it to be stimulating and thought provoking. We invite you to add your voice to the discussion by commenting on this article at the Operations and Supply Chain (OSM) Forum at http://www.journaloperationsmanagement.org/OSM.asp. – Kenneth K. Boyer and Morgan L. Swink
Applying the Waek Learning Framework to Understand and Improve C4.5
(1996)

There has long been a chasm between theoretical mod els of machine learning and practical machine learn ing algorithms For instance empirically successful algorithms such as C and backpropagation have not met the criteria of the PAC model and its vari ants Conversely the algorithms suggested by com putational learning theory are usually too limited in various ways to nd wide application The theoreti cal status of decision tree learning algorithms is a case in point while it has been proven that C and all reasonable variants of it fails to meet the PAC model criteria other recently proposed decision tree algo rithms that do have non trivial performance guaran tees unfortunately require membership queries Two recent developments have narrowed this gap between theory and practice not for the PAC model but for the related model known as weak learning or boosting First an algorithm called Adaboost was proposed that meets the formal criteria of the boosting model and is also competitive in practice Second the basic algorithms underlying the popular C and CART programs have also very recently been shown to meet the formal criteria of the boosting model Thus it seems plausible that the weak learning frame work may provide a setting for interaction between formal analysis and machine learning practice that is lacking in other theoretical models Our aim in this paper is to push this interaction further in light of these recent developments In par ticular we perform experiments suggested by the for mal results for Adaboost and C within the weak learning framework We concentrate on two particu larly intriguing issues First the theoretical boosting results for top down decision tree algorithms such as C suggest that a new splitting criterion may result in trees that are smaller and more accurate than those obtained using the usual information gain We con rm this suggestion experimentally Second a super cial interpretation of the theo retical results suggests that Adaboost should vastly outperform C This is not the case in practice and we argue through experimental results that the theory must be understood in terms of a measure of a boosting algorithm s behavior called its advantage sequence We compare the advantage sequences for C and Adaboost in a number of experiments We nd that these sequences have qualitatively dif ferent behavior that explains in large part the dis crepancies between empirical performance and the theoretical results Brie y we nd that although C and Adaboost are both boosting algorithms Adaboost creates successively harder ltered dis tributions while C creates successively easier ones in a sense that will be made precise
Sex similarities and differences in preferences for short-term mates: what, whether, and why.
(2006)

Are there sex differences in criteria for sexual relationships? The answer depends on what question a researcher asks. Data suggest that, whereas the sexes differ in whether they will enter short-term sexual relationships, they are more similar in what they prioritize in partners for such relationships. However, additional data and context of other findings and theory suggest different underlying reasons. In Studies 1 and 2, men and women were given varying "mate budgets" to design short-term mates and were asked whether they would actually mate with constructed partners. Study 3 used a mate-screening paradigm. Whereas women have been found to prioritize status in long-term mates, they instead (like men) prioritize physical attractiveness much like an economic necessity in short-term mates. Both sexes also show evidence of favoring well-rounded long- and short-term mates when given the chance. In Studies 4 and 5, participants report reasons for having casual sex and what they find physically attractive. For women, results generally support a good genes account of short-term mating, as per strategic pluralism theory (S. W. Gangestad & J. A. Simpson, 2000). Discussion addresses broader theoretical implications for mate preference, and the link between method and theory in examining social decision processes.
Interpersonal connectedness: conceptualization and directions for a measurement instrument
(2008)

Interpersonal connectedness is the sense of belonging based on the appraisal of having sufficient close social contacts. This feeling is regarded as one of the major outcomes of successful (mediated) social interaction and as such an important construct for HCI. However, the exact nature of this feeling, how to achieve it, and how to assess it remain unexplored to date. In the current paper we start the theoretical conceptualization of this phenomenon by exploring its basic origins in psychological literature and simultaneously formulate requirements for a measurement instrument to be developed in the service of exploring and testing CMC applications, in particular awareness technologies.
Security challenges in software defined network and their solutions
(2017)

The main purpose of Software Defined Networking (SDN) is to allow network engineers to respond quickly to changing network industrial requirements. This network technology focuses on making network as adaptable and active as virtual server. SDN is physical separation of Control plane from Data plane and control plane is centralized to manage underlying infrastructure. Hence, the SDN permit network administrator to adjust wide traffic flow from centralized control console without having to touch Switches and Routers, and can provide the services to wherever they are needed in the network. As in SDN the control plane is disassociated from underlying forwarding plane, however, susceptible to many security challenges like Denial of Service (DoS) attack, Distributed DoS (DDoS) attack, Volumetric attack. In this paper, we highlight some security challenges and evaluate some security solutions.
The Seventh PASCAL Recognizing Textual Entailment Challenge
(2011)

This paper presents the Seventh Recognizing Textual Entailment (RTE-7) challenge. This year’s challenge replicated the exercise proposed in RTE-6, consisting of a Main Task, in which Textual Entailment is performed on a real corpus in the Update Summarization scenario; a Main subtask aimed at detecting novel information; and a KBP Validation Task, in which RTE systems had to validate the output of systems participating in the KBP Slot Filling Task. Thirteen teams participated in the Main Task (submitting 33 runs) and 5 in the Novelty Detection Subtask (submitting 13 runs). The KBP Validation Task was undertaken by 2 participants which submitted 5 runs. The ablation test experiment, introduced in RTE-5 to evaluate the impact of knowledge resources used by the systems participating in the Main Task and extended also to tools in RTE-6, was also repeated in RTE-7.
Mobile applications for weight management: theory-based content analysis.
(2013)

BACKGROUND
The use of smartphone applications (apps) to assist with weight management is increasingly prevalent, but the quality of these apps is not well characterized.


PURPOSE
The goal of the study was to evaluate diet/nutrition and anthropometric tracking apps based on incorporation of features consistent with theories of behavior change.


METHODS
A comparative, descriptive assessment was conducted of the top-rated free apps in the Health and Fitness category available in the iTunes App Store. Health and Fitness apps (N=200) were evaluated using predetermined inclusion/exclusion criteria and categorized based on commonality in functionality, features, and developer description. Four researchers then evaluated the two most popular apps in each category using two instruments: one based on traditional behavioral theory (score range: 0-100) and the other on the Fogg Behavioral Model (score range: 0-6). Data collection and analysis occurred in November 2012.


RESULTS
Eligible apps (n=23) were divided into five categories: (1) diet tracking; (2) healthy cooking; (3) weight/anthropometric tracking; (4) grocery decision making; and (5) restaurant decision making. The mean behavioral theory score was 8.1 (SD=4.2); the mean persuasive technology score was 1.9 (SD=1.7). The top-rated app on both scales was Lose It! by Fitnow Inc.


CONCLUSIONS
All apps received low overall scores for inclusion of behavioral theory-based strategies.
Constructions from Dots and Lines
(2010)

Marko A. Rodriguez is graph systems architect at AT&T Interactive. He can be reached at marko<at>markorodriguez.com. Peter Neubauer is chief operating officer of Neo Technology. He can be reached at peter.neubauer<at>neotechnology.com A graph is a data structure composed of dots (i.e., vertices) and lines (i.e., edges). The dots and lines of a graph can be organized into intricate arrangements. A graph’s ability to denote objects and their relationships to one another allows for a surprisingly large number of things to be modeled as graphs. From the dependencies that link software packages to the wood beams that provide the framing to a house, most anything has a corresponding graph representation. However, just because it is possible to represent something as a graph does not necessarily mean that its graph representation will be useful. If a modeler can leverage the plethora of tools and algorithms that store and process graphs, then such a mapping is worthwhile. This article explores the world of graphs in computing and exposes situations in which graphical models are beneficial.
Hilbert Space Embeddings of Hidden Markov Models
(2010)

Hidden Markov Models (HMMs) are important tools for modeling sequence data. However, they are restricted to discrete latent states, and are largely restricted to Gaussian and discrete observations. And, learning algorithms for HMMs have predominantly relied on local search heuristics, with the exception of spectral methods such as those described below. We propose a nonparametric HMM that extends traditional HMMs to structured and non-Gaussian continuous distributions. Furthermore, we derive a localminimum-free kernel spectral algorithm for learning these HMMs. We apply our method to robot vision data, slot car inertial sensor data and audio event classification data, and show that in these applications, embedded HMMs exceed the previous state-of-the-art performance.
Closing the learning-planning loop with predictive state representations
(2010)

A central problem in artificial intelligence is that of planning to maximize future reward under uncertainty in a partially observable environment. In this paper we propose and demonstrate a novel algorithm which accurately learns a model of such an environment directly from sequences of action-observation pairs. We then close the loop from observations to actions by planning in the learned model and recovering a policy which is near-optimal in the original environment. Specifically, we present an efficient and statistically consistent spectral algorithm for learning the parameters of a Predictive State Representation (PSR). We demonstrate the algorithm by learning a model of a simulated high-dimensional, vision-based mobile robot planning task, and then perform approximate point-based planning in the learned PSR. Analysis of our results shows that the algorithm learns a state space which efficiently captures the essential features of the environment. This representation allows accurate prediction with a small number of parameters, and enables successful and efficient planning.
A Spectral Algorithm for Learning Hidden Markov Models
(2002)

Hidden Markov Models (HMMs) are one of the most fundamental a nd widely used statistical tools for modeling discrete time series. Typically, they are learned using sea rch heuristics (such as the Baum-Welch / EM algorithm), which suffer from the usual local optima issues. While in gen eral these models are known to be hard to learn with samples from the underlying distribution, we provide t h first provably efficient algorithm (in terms of sample and computational complexity) for learning HMMs under a nat ur l separation condition. This condition is roughly analogous to the separation conditions considered for lear ning mixture distributions (where, similarly, these model s are hard to learn in general). Furthermore, our sample compl exity results do not explicitly depend on the number of distinct (discrete) observations — they implicitly depend on this number through spectral properties of the underlyin g HMM. This makes the algorithm particularly applicable to se ttings with a large number of observations, such as those in natural language processing where the space of observati on is sometimes the words in a language. Finally, the algorithm is particularly simple, relying only on a singula r value decomposition and matrix multiplications.
Hilbert space embeddings of conditional distributions with applications to dynamical systems
(2009)

In this paper, we extend the Hilbert space embedding approach to handle conditional distributions. We derive a kernel estimate for the conditional embedding, and show its connection to ordinary embeddings. Conditional embeddings largely extend our ability to manipulate distributions in Hilbert spaces, and as an example, we derive a nonparametric method for modeling dynamical systems where the belief state of the system is maintained as a conditional embedding. Our method is very general in terms of both the domains and the types of distributions that it can handle, and we demonstrate the effectiveness of our method in various dynamical systems. We expect that conditional embeddings will have wider applications beyond modeling dynamical systems.
Knowledge tracing: Modeling the acquisition of procedural knowledge
(1995)

This paper describes an effort to model students' changing knowledge state during skill acquisition. Students in this research are learning to write short programs with the ACT Programming Tutor (APT). APT is constructed around a production rule cognitive model of programming knowledge, called theideal student model. This model allows the tutor to solve exercises along with the student and provide assistance as necessary. As the student works, the tutor also maintains an estimate of the probability that the student has learned each of the rules in the ideal model, in a process calledknowledge tracing. The tutor presents an individualized sequence of exercises to the student based on these probability estimates until the student has ‘mastered’ each rule. The programming tutor, cognitive model and learning and performance assumptions are described. A series of studies is reviewed that examine the empirical validity of knowledge tracing and has led to modifications in the process. Currently the model is quite successful in predicting test performance. Further modifications in the modeling process are discussed that may improve performance levels.
Differential evolution algorithm with multiple mutation strategies based on roulette wheel selection
(2018)

In this paper, we propose a differential evolution (DE) algorithm variant with a combination of multiple mutation strategies based on roulette wheel selection, which we call MMRDE. We first propose a new, reflection-based mutation operation inspired by the reflection operations in the Nelder–Mead method. We design an experiment to compare its performance with seven mutation strategies, and we prove its effectiveness at balancing exploration and exploitation of DE. Although our reflection-based mutation strategy can balance exploration and exploitation of DE, it is still prone to premature convergence or evolutionary stagnation when solving complex multimodal optimization problems. Therefore, we add two basic strategies to help maintain population diversity and increase the robustness. We use roulette wheel selection to arrange mutation strategies based on their success rates for each individual. MMRDE is tested with some improved DE variants based on 28 benchmark functions for real-parameter optimization that have been recommended by the Institute of Electrical and Electronics Engineers CEC2013 special session. Experimental results indicate that the proposed algorithm shows its effectiveness at cooperative work with multiple strategies. It can obtain a good balance between exploration and exploitation. The proposed algorithm can guide the search for a global optimal solution with quick convergence compared with other improved DE variants.
Managing the knowledge lifecycle: A integrated knowledge management process model
(2014)

The main purpose of this study is to propose an integrated conceptual model for exploring knowledge management process. Reviewing literature on knowledge management and tracing its historical background, definitions and dominant paradigms and analysis 32 frameworks of KM, a relatively integrated model of KM was presented in this paper. The study found many similarities of models and its presents a model which combine all the best features of the models analyzed. A 10-stage integrated model was proposed. These stages include some activities such as knowledge goal setting, identification, acquisition, creation, organization, sharing, evaluation, preservation, retention and updating and KM effectiveness evaluation. The findings can be used by managers in all organizational environments to implementation and auditing of KM practices.
An Augmented Reality museum guide
(2008)

Recent years have seen advances in many enabling augmented reality technologies. Furthermore, much research has been carried out on how augmented reality can be used to enhance existing applications. This paper describes our experiences with an AR-museum guide that combines some of the latest technologies. Amongst other technologies, markerless tracking, hybrid tracking, and an ultra-mobile-PC were used. Like existing audio guides, the AR-guide can be used by any museum visitor, during a six-month exhibition on Islamic art. We provide a detailed description of the museumpsilas motivation for using AR, of our experiences in developing the system, and the initial results of user surveys. Taking this information into account, we can derive possible system improvements.
Security in Cloud Computing Using Cryptographic Algorithms Miss .
(2014)

Cloud computing is the concept implemented to decipher the Daily Computing Problems. Cloud computing is basically virtual pool of resources and it provides these resources to users via internet. Cloud computing is the internet based development and used in computer technology. The prevalent problem associated with cloud computing is data privacy, security, anonymity and reliability etc. But the most important between them is security and how cloud provider assures it. To secure the Cloud means secure the treatments (calculations) and storage (databases hosted by the Cloud provider). In this paper we analyses different security issues to cloud and different cryptographic algorithms adoptable to better security for the cloud. Keywords— Cloud Computing, Cryptographic Algorithm, Internet, Security Algorithms, Security Attacks, Security Issue
CEFAM: Comprehensive Evaluation Framework for Agile Methodologies
(2008)

Agile software development is regarded as an effective and efficient approach, mainly due to its ability to accommodate rapidly changing requirements, and to cope with modern software development challenges. There is therefore a strong tendency to use agile software development methodologies where applicable; however, the sheer number of existing agile methodologies and their variants hinders the selection of an appropriate agile methodology or method chunk. Methodology evaluation tools address this problem through providing detailed evaluations, yet no comprehensive evaluation framework is available for agile methodologies. We introduce the comprehensive evaluation framework for agile methodologies (CEFAM) as an evaluation tool for project managers and method engineers. The hierarchical (and mostly quantitative) evaluation criterion set introduced in this evaluation framework enhances the usability of the framework and provides results that are precise enough to be useful for the selection, adaptation and construction of agile methodologies.
Design and operation of Wi-Fi agribot integrated system
(2015)

Robotics in agriculture is not a new concept; in controlled environments (green houses), it has a history of over 20 years. Research has been performed to develop harvesters for cherry tomatoes, cucumbers, mushrooms, and other fruits. In horticulture, robots have been introduced to harvest citrus and apples. In this paper autonomous robot for agriculture (AgriBot) is a prototype and implemented for performing various agricultural activities like seeding, weeding, spraying of fertilizers, insecticides. AgriBot is controlled with a Arduino Mega board having At mega 2560 microcontroller. The powerful Raspberry Pi a mini computer is used to control and monitor the working of the robot. The Arduino Mega is mounted on a robot allowing for access to all of the pins for rapid prototyping. Its hexapod body can autonomously walk in any direction, avoiding objects with its ultrasonic proximity sensor. Its walking algorithms allow it to instantly change direction and walk in any new direction without turning its body. An underbody sensory array allows the robot to know if a seed has been planted in the area at the optimal spacing and depth. AgriBot can then dig a hole, plant a seed in the hole, cover the seed with soil, and apply any pre-emergence fertilizers and/or herbicides along with the marking agent. AgriBot can then signal to other robots in the immediate proximity that it needs help planting in that area or that this area has been planted and to move on by communicating through Wi-Fi.
A practical VEP-based brain-computer interface
(2006)

This paper introduces the development of a practical brain-computer interface at Tsinghua University. The system uses frequency-coded steady-state visual evoked potentials to determine the gaze direction of the user. To ensure more universal applicability of the system, approaches for reducing user variation on system performance have been proposed. The information transfer rate (ITR) has been evaluated both in the laboratory and at the Rehabilitation Center of China, respectively. The system has been proved to be applicable to >90% of people with a high ITR in living environments.
Projector Calibration by "Inverse Camera Calibration"
(2011)

The accuracy of 3-D reconstructions depends substantially on the accuracy of active vision system calibration. In this work, the problem of video projector calibration is solved by inverting the standard camera calibration work flow. The calibration procedure requires a single camera, which does not need to be calibrated and which is used as the sensor whether projected dots and calibration pattern landmarks, such as the checkerboard corners, coincide. The method iteratively adjusts the projected dots to coincide with the landmarks and the final coordinates are used as inputs to a camera calibration method. The otherwise slow iterative adjustment is accelerated by estimating a plane homography between the detected landmarks and the projected dots, which makes the calibration method fast.