SlowGuess/NeurIPS_2023_OCR huggingface dataset:
You will be done with the study after the half hour pre-session and the three-hour lab session, both of which will occur sometime in the next few weeks.
How many people will take part in this study?
Approximately 900 people will take part in this study.
Can I stop being in the study?
Your participation is voluntary. You do not need to participate in this study. If you decide to take part in the study, you may leave the study at any time. No matter what decision you make, there will be no penalty to you, and you will not lose any of your usual benefits. Your decision will not affect your future relationship with The University of Arizona. If you are a student or employee at the University of Arizona, your decision will not affect your grades or employment status.
What risks or benefits can I expect from being in the study?
The only risks are that you may find the game to be stressful. While playing the game, it is also possible that you may experience some motion sickness, but we have measures in place should that
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occur. There is also a minimal risk that your data, including the videotape, could be accessed by someone not on the research team, although we will be very careful to keep all the data, including the video secure and confidential.
There are no benefits to you for participating, except that you may find it fun to play the game.
Will I be paid for participating in the study or experience any costs?
Participants will receive a $10.00 Amazon gift card for each hour of the study they complete. You will attend the half hour pre-session and one 3-hour lab session, so you will receive a $35.00 Amazon gift card at the end of the lab session. If you cannot, or choose not to, participate in both sessions you will still receive gift cards for the session you do attend.
You also have a chance of winning an additional $20.00 Amazon gift card if you get the highest score on the video game out of 20 lab sessions.
You also have the option of receiving research credit if you are a student participating for credit through the UA SONA system in the Department of Psychology. Participants will attend the half hour pre-session and one three-hour lab session, so you will receive 3.5 to 4.0 SONA credits at the end of the lab sessions. If you cannot, or choose not to, participate in all sessions, you will still receive the SONA credits for the sessions you do attend.
Compensation for participation in a research study is considered taxable income for you. If your compensation for this research study or a combination of research studies is \(600 or more in a calendar year (January to December), you will receive an IRS Form 1099 to report on your taxes. Please note, if you are an employee of UArizona, any compensation from a research study is considerable taxable income.
The only costs to you for participating are your time and any transportation costs due to attending the lab session(s).
Will my study-related information be kept confidential?
Every effort will be made to keep your information confidential. All the data for the study will be encrypted and password protected. Most of the measures that you provide in the study will be anonymous. You will be given a random ID number and your name will not be recorded anywhere. The audio and video recordings of the sessions are the only measures that could be used to identify you. You will not be identified in any report or publication of this study. However, you could be identified from the videotape of your session, but the video will not show anything sensitive. It will just show your face and torso as you play the video game.
Any audio data will be made publicly available but no personal information will be attached to any of the audio files. The audio recordings will include anything you or the other participants say during the speech/language tasks at presession as well as the planning and playing stages of the mission. We will ask you and the other participants to not speak your names or the names of other participants to
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maintain confidentiality; instead, you may call each other by your computer's name or any other anonymous manner. You can review the recording and/or request your recording be removed by contacting the principal investigator of the study (see contact information at the end of this consent form); otherwise, the audio recordings will be kept indefinitely.
We will also be collecting and storing data through REDCap (Research Electronic Data Capture). The REDCap electronic data management (EDM) system at the University of Arizona is housed on 2 virtual servers; one supporting database services and the other web services. In REDCap, appropriate measures are in place to maintain confidentiality and security of all incoming data.
The information that you provide in the study will be handled confidentially. However, there may be circumstances where this information must be released or shared as required by law. The University of Arizona Institutional Review Board; other federal, state, or international regulatory agencies; or the sponsor of the study, if any, may review the research records for monitoring purposes. In particular, representatives of the U.S. Department of Defense will have access to research records as part of their responsibilities for human subjects protection oversight of the study.
Will my study-related information be used for future research?
Information that may identify you, such as the videotape of the session, may be used for future research without additional consent. All data from the study will be kept forever and cannot be withdrawn once it has been collected, with the exception of the audio recordings as explained above.
Your data will also be shared with other research teams collaborating on this study at other universities and research companies. Arizona State University is organizing a secure data base that we and 12 other research teams will use to share data, including the videos from this study. Your data will be included in this data base and may be used by other researchers in future studies without contacting you.
Who can answer my questions about the study?
For questions, concerns, or complaints about the study you may contact Dr. Adarsh Pyarelal via phone at (503)-360-8824, or via e-mail at adarsh@arizona.edu.
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For questions about your rights as a participant in this study or to discuss other study-related concerns or complaints with someone who is not part of the research team, you may contact the Human Subjects Protection Program Director at 520-626-8630 or online at https://research.arizona.edu/compliance/human-subjects-protection-program.
Signing the consent form
I have read (or someone has read to me) this form, and I am aware that I am being asked to participate in a research study. I have had the opportunity to ask questions and have had them answered to my satisfaction. I voluntarily agree to participate in this study.
I am not giving up any legal rights by signing this form. I will be given a copy of this form.
Printed name of subject
Signature of subject
P Recruitment materials
RESEARCH VOLUNTEERS NEEDED!
THE TEMPORAL INTERPERSONAL SYSTEM EMOTIONS (TIES) GROUP IN FAMILY STUDIES AND HUMAN DEVELOPMENT AT THE UNIVERSITY OF ARIZONA IS SEARCHING FOR VOLUNTEERS WHO ARE:
1. 18+ YEARS OLD
2. WILLING TO SPEND UP TO THREE HOURS IN THE LAB INTERACTING WITH A VIRTUAL AGENT AND OTHER HUMAN TEAMMATES TO COMPLETE A TASK IN A VIDEO GAME ENVIRONMENT.
3. NO PRIOR GAMING EXPEIRNECE REQUIRED.
PARTICIPANTS WILL BE COMPENSATED FOR THEIR TIME
PLEASE EMAIL HIS.FSHD@gMAIL.COM, OR TEXT/CALL AT (520)-497-0937 IF YOU ARE INTERESTED.
The Institutional Review Board responsible for human subjects research at The University of Arizona found this research project to be acceptable in accordance with state and federal regulations and University policies designed to protect the rights and welfare of participants in research.
You have two extra credit opportunities in this course. Extra credit opportunities are optional.
You can choose either Option 1 OR option 2 to earn up to points. Either of these options will take about the same amount of effort. The maximum number of extra credit points you can earn on Option 1 or Option 2 is 10 points.
For Option 1 (online survey) OR Option 2 (paper): Deadline is by the time class starts on the date specified in the Course Outline.
Option 1:
Participate in a study examining how individuals and teams work with a virtual agent to complete a task in a video game environment.
Inclusion criteria:
1) At least 18 years of age
2) Willingness to be in the lab for up to 3 hours
Exclusion criteria:
1) No major physical limitations that would interfere with completing tasks on a computer (e.g., limited vision or hearing, problems with fine motor control).
To obtain extra credit: The individual who will participate in the study will need to register on the SONA system. The researcher will compile this information and return it to your instructor. Without this information, you will not be able to earn extra credit.
*Additional information and answers to frequently asked questions, as well as a digital copy of the recruitment flyer, will soon be posted on D2L under Content under Extra Credit. Once posted, please read this document before taking the survey, as questions you have should be answered in this document.*
Option 2: The details of this option will be decided by the class instructor. Here is an example of the type of option that might be provided:
For the second option you can write a paper. For this paper you should find an empirical article that uses one of the theories covered in class, and write a summary (two pages; single spaced; 1 inch margins; 12 point font) describing the article and discussing how it is relevant to the theory covered in class. Full points will only be given if the main points of the tenets are used correctly when explaining the empirical article. Include a copy of the article on which the review is based.
Include both your write up and the pdf of the article under dropbox on d2l as follows:
Word document (your write up) should be labeled as follows: Your last name. Your first name. Last name of author from article and year (e.g., 1. Smith. Bob. Sassler 2004)
For the actual article, please specify 2 and then switch the order (e.g., 2. Sassler 2004 Smith. Bob). This way, we will be able to match your write up with your article in the drop box. Including only the write up without the pdf will result in partial points for extra credit.
Recruiting Scripts
For social media and listservs
The Temporal Interpersonal Emotion Systems (TIES) research group, in the Department of Family Studies and Human Development, is currently recruiting participants for a study that will develop an artificially intelligent computer agent that can help human teams perform better. Participants will play a video game, either alone or with several other people, while the computer agent watches and sometimes provides advice. During the game we will measure the human player's brain activity to help the agent learn how to predict what people are thinking and feeling. All participants should be at least 18 years of age or older. Participants will be financially compensated for their time. If you are interested or have any questions, please email us at his.fshd@gmail.com or text/call us at (520)-497-0937.
The Institutional Review Board responsible for human subjects research at The University of Arizona found this research project to be acceptable in accordance with state and federal regulations and University policies designed to protect the rights and welfare of participants in research. Investigator: Adarsh Pyarelal, Ph.D.
For SONA
The Temporal Interpersonal Emotion Systems (TIES) research group, in the department of Family Studies and Human Development, is currently recruiting participants for a study that will develop an artificially intelligent computer agent that can help human teams perform better. Participants will play a video game, either alone or with several other people, while the computer agent watches and sometimes provides advice. During the game we will measure the human player's brain activity to help the agent learn how to predict what people are thinking and feeling. All participants should be at least 18 years of age or older. Participants can either be financially compensated for their time or receive extra course credit. There is also an alternative extra credit assignment available for those who are not eligible to participate. If you are interested or have any questions, please email us at his.fshd@gmail.com or text/call us at (520)-497-0937.
In-person presentations in undergraduate classes:
"Hello students, I am_, a graduate student in the Department of Family Studies and Human Development. We are recruiting participants for a study that will develop an artificially intelligent computer agent that can help human teams perform better. Participants will play a video game, either alone or with several other people, while the computer agent watches and sometimes provides advice. During the game we will measure the human player's brain activity
to help the agent learn how to predict what people are thinking and feeling. All participants should be at least 18 years of age or older. Participants can either be financially compensated for their time or receive extra course credit. There is also an alternative extra credit assignment available for those who are not eligible to participate. If you are interested or have more questions, please email us at his.fshd@gmail.com.
The Institutional Review Board responsible for human subjects research at The University of Arizona has approved this study in accordance with state and federal regulations and University policies designed to protect the rights and welfare of participants in research. The primary investigator is Adarsh Pyarelal, Ph.D. This flyer will be provided on D2L. Thanks!"
In-person informal conversations:
"My lab is recruiting participants for a study that will develop an artificially intelligent computer agent that can help human teams perform better. Participants will play a video game, either alone or with several other people, while the computer agent watches and sometimes provides advice. During the game we will measure the human player's brain activity to help the agent learn how to predict what people are thinking and feeling. The Institutional Review Board responsible for human subjects research at The University of Arizona has approved this study in accordance with state and federal regulations and University policies designed to protect the rights and welfare of participants in research. The primary investigator is Adarsh Pyarelal, Ph.D. You can let me know if you're interested, or if you know of someone else who might be."