SlowGuess/NeurIPS_2023_OCR huggingface dataset:
- Requirement: Locate and face water source
- Met: No (player needs to find and face a water source)
Yes, the last player action succeeded. The player was able to move west because there was flat ground (grass) in front of the player in that direction.
1. Place Table (Priority 1):
- Requirement: Wood in inventory
- Met: Yes (player has 1 wood)
Step: 133, Cumulative Reward: 0.0=
- stone 4 steps to your east
-path 4 steps to your south-east
- tree 3 steps to your west
- cow 2 steps to your north
Your status:
-health:9/9
-food:5/9
drink: 4/9
energy: 9/9
1. Stone: Provides stone resource, requires a wood or better pickaxe to collect.
2. Path: Provides easier movement, no requirements to interact
3. Tree: Provides wood resource, requires an axe or hands to collect.
4. Cow: Provides food resource, requires a sword or other weapon to defeat.
5. Grass: Provides no critical resources, no interaction requirements.
1. Stone: Yes, the requirements are met since you have a wood_pickaxe and a stone_pickaxe in your inventory.
2. Path: Yes, the requirements are met as there are no specific requirements to interact with the path.
3. Tree: Yes, the requirements are met even though you don't have an axe, you can still collect wood using your hands.
4. Cow: Yes, the requirements are met even though you don't have a sword, you can use other means to defeat the cow (such as the wood or stone pickaxe) to obtain food.
5. Grass: Yes, the requirements are met as there are no specific requirements to interact with the grass.
Answer:
1. Collect more wood (Priority: 5/5) - Wood is essential for crafting more tools, and you only have one piece of wood in your inventory. Collecting more wood would allow you to build more advanced tools like a sword for defense or an axe for faster wood collection.
2. Resto drink level (Priority: 4/5) - Your drink level is low at 4/9. Find a clean water source like a lake or river and drink from it to restore your thirst level.
3. Defeat the cow for food (Priority: 3/5) - Your food level is at 5/9, which is not critical yet, but defeating the cow would provide you with a food resource to restore your health later when needed. Use one of your pickaxes as a weapon until you can craft a sword for more efficient combat.
Answer:
Requirements for the top sub-task (Collect more wood):
1. Locate a nearby tree.
2. Have a tool for chopping wood, such as a wood/stone pickaxe or craft an axe for more efficient wood collection if you have enough materials.
- The player should first move towards the nearby tree, which is 3 steps to their west; move_west for 3 steps in a row to reach the tree.
1. Priority 1: Move West
Requirement: Flat ground to the west of the agent
Purpose: Reach the tree 3 steps to the west for collecting additional wood
2. Priority 2: Move West
Requirement: Flat ground to the west of the agent
Purpose: Continue moving towards the tree for collecting additional wood
3. Priority 3: Move West
Requirement: Flat ground to the west of the agent
Purpose: Reach the tree for collecting additional wood
4. Priority 4: Do
Requirement: Facing a tree and having a necessary tool, such as a wood or stone pickaxe, which the player already has in their inventory
Purpose: Chop down the tree and collect wood
5. Priority 5: Drink
Requirement: Must be facing or standing next to a drinkable water source such as a lake or river
Purpose: Restore the player's thirst level
Requirement: Flat ground to the west of the agent
Status: Met - The player faces grass at their front (west), indicating the ground is flat.
Status: Can't be determined from the current observation - After the player moves west one step, we will need to analyze the new observation to check if the ground is still flat to the west.
Status: Can't be determined from the current observation - The player must move twice before checking if the ground is still flat to the west.
Requirement: Facing a tree and having a necessary tool, such as a wood or stone pickaxe, which the player already has in their inventory
Status: Partially met - The player has the necessary tools (wood_pickaxe and stone_pickaxe) in their inventory. The player must move closer to the tree and face it before they can use 'Do' to chop down the tree.
5. Priority 5: Drink
Requirement: Must be facing or standing next to a drinkable water source such as a lake or river
Status: Not met - The current observation does not mention any drinkable water sources nearby.
Yes, the last player action succeeded because the player had enough wood in their inventory to place a table, and there were no obstacles or restrictions mentioned in the observations that would prevent them from doing so.
The best executable action from the list above is Priority 1: Move West, as its requirement of flat ground to the west of the agent is met.
$= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Step$  134, Cumulative Reward: 0.0  $= \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \cdot$
-path 5 steps to your south-east
- cow 3 steps to your north-east
1. Stone: The stone provides material for crafting tools, weapons, and furnaces. The requirement to collect stone is to have a wood pickaxe.
2. Path: The path is not a resource provider, but it serves as a safe passage to navigate the game world without facing resistance from the terrain.
3. Tree: The tree provides wood, which is needed for crafting tools, weapons, and furniture. No specific requirements are needed to collect wood, but having an axe can speed up the process.
4. Cow: The cow provides food (meat) to restore the player's food level. The requirement to collect food from the cow is to have a weapon, like a wood or stone sword, to defeat it.
5. Grass: Grass does not provide any resources directly but can be a flat surface to move on or place items. No requirements are needed to interact with grass.
1. Stone: Yes, the requirements are met for interaction, as the player has a wood_pickaxe in their inventory.
2. Path: As there are no requirements for interacting with the path, this can be considered as met.
3. Tree: Yes, the requirements are met for interaction. While there's no specific requirement for collecting wood, having an axe can speed up the process. However, even without an axe, the player can still collect wood.
4. Cow: The player does not have a sword (wood or stone) in their inventory, so the requirements for interaction with the cow (to collect food) are not met.
5. Grass: As there are no requirements for interacting with grass, this can be considered as met.
1. Craft a weapon (Priority: 5/5): Crafting either a wood sword or a stone sword should be the player's top priority as they need a weapon to defend themselves and defeat cows to collect food.
2. Collect food (Priority: 4/5): The player has a low food level (5/9), so defeating a cow is crucial for obtaining food and replenishing their food meter. This task will become possible once the player has crafted a weapon.
3. Collect drink (Priority: 3/5): The player's drink level is at  $4/9$ , so finding a water source, like a lake or river, will help replenish their thirst. This task can be performed while focusing on crafting a weapon and collecting food.
For the top sub-task (Crafting a weapon), the requirements are:
1. Crafting a Wood Sword:
- Requires a nearby placed table
- Wood in inventory (which the player already has: 1 wood)
2. Crafting a Stone Sword:
- Requires a nearby placed table
- Wood and stone in inventory (which the player already has: 1 wood and 4 stone)
The player already placed a table in Step 266, and they have the necessary materials in their inventory. Therefore, the
player should craft a weapon (either a wood or stone sword) first using the placed table. Crafting a stone sword would be more effective, as it is a stronger weapon compared to the wood sword.
1. Priority 1: Make Stone Sword
- Requirements: Nearby placed table, wood, and stone in inventory
(player has: 1 wood, 4 stone, and placed table)
2. Priority 2: Move North-East
- Requirements: Flat ground to the north-east of the agent
(player faces grass in front, and there's a cow 3 steps to the north-east)
3. Priority 3: Do (attack cow)
- Requirements: Facing a creature (cow); have necessary tool (stone sword)
(player will have stone sword after Priority 1, and cow nearby after Priority 2)
4. Priority 4: Eat Cow
- Requirements: No specific requirements
(player's current food level is 5/9, eating cow will restore health)
5. Priority 5: Move South-East
- Requirements: Flat ground to the south-east of the agent
(there's a path 5 steps to the player's south-east)
- Yes, requirements are met: the player has a nearby placed table, wood (1), and stone (4) in the inventory.
2. Priority 2: Move North-East
- Yes, requirements are met: the player faces grass, and there's a flat ground in the north-east direction.
3. Priority 3: Do (attack cow)
- The requirements will be met after completing Priority 1 and Priority 2 actions: the player will have a stone sword, and the cow will be nearby after moving north-east.
4. Priority 4: Eat Cow
- The requirements will be met after completing Priority 3 action: the player will attack and defeat the cow to eat it and restore health.
5. Proirty 5: Move South-East
- Yes, the requirements are met: the player has a flat ground to the south-east direction, and there's a path 5 steps away
Yes, the last player action, move_west, succeeded because there was flat ground (grass) to the west, allowing the player to move in that direction.
The best executable action from the list is Priority 1: Make Stone Sword, as the requirements are met and it is the first priority action. The player has a nearby placed table, wood (1), and stone (4) in the inventory, which are required for crafting the stone sword.
$= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Step$  135, Cumulative Reward: 0.0  $= \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \cdot$
- path 5 steps to your south-east
- tree 2 steps to your west
- cow 3 steps to your north-east
-health:9/9
-food:5/9
- drink: 4/5
energy:9/9
- wood: 1
- stone: 4
-coal:2
-iron:1
- wood_pickaxe: 1
- stone_pickaxe: 1
QA
1. Path: Provides a way to navigate the terrain with ease. No requirement.
2. Tree: Provides wood when chopped. Requires a wood or better pickaxe to chop.
3. Cow: Provides food when killed. Requires a weapon (e.g., wood/stone/iron sword) to kill.
4. Grass: Provides no resources. No requirement. This is what the player currently faces.
Note: The player's inventory and status are not objects in the observation, but provide information about the player's resources and health.
1. Path: No requirement to interact. The path is 5 steps to your south-east, so the player can move towards it.
2. Tree: Requires a wood or better pickaxe to chop. The player has both a wood_pickaxe and stone_pickaxe in their inventory, so the requirements are met.
3. Cow: Requires a weapon to kill. Although the player just made a stone sword in the previous step, the current observation does not show the stone sword in the player's inventory. This observation might be outdated or there might be an error in the game state. Based on this observation, the requirements are not met.
4. Grass: No resource provided and no requirement for interaction. The player can move forward (west) without any issue.
1. Priority 4/5: Find a source of water to drink. The player's thirst level is only  $4 / 9$ , so finding water would be crucial to replenish their thirst.
2. Priority 3/5: Chopping the tree to collect more wood. The player only has 1 wood in their inventory, and having more wood would be helpful for future crafting and building activities.
3. Priority 5/5: Check the player's inventory for the recently crafted stone sword. If the sword is missing, try crafting another stone sword to be equipped for any combat situations that might arise, such as defending against monsters or killing the cow for food. The player's food level is 5/9, so hunting the cow could help to replenish this resource.
For the top sub-task of finding a source of water to drink:
1. Locate a body of water such as a lake, river, or pond.
2. Have an empty container to collect the water or be close enough to drink directly from the source.
The player should first explore their surroundings to locate a body of water nearby. They can move in any direction (north, south, east, or west) to find a water source. Once they find a water source, they should interact with it to drink and replenish their thirst level. If they have an empty container, they can use it to collect and store water for later consumption.
1. Priority 1: Move North, East, South, or West (depending on the direction of the water source) - Requirement: Flat ground in the chosen direction.
2. Priority 2: Drink water (Do) - Requirement: Facing a water source (lake, river, or pond); close enough to interact.
3. Priority 3: Move North, East, South, or West (to approach a tree for collecting wood) - Requirement: Flat ground in the chosen direction.
4. Priority 4: Collect Wood (Do) - Requirement: Facing a tree; have the necessary tool (wood_pickaxe) in the inventory.
5. Priority 5: Craft a Wood Sword (make_wood_sword) - Requirement: Nearby table; wood in the inventory.
1. Priority 1: Move North, East, South, or West (to find a water source) - Yes, the requirement of flat ground in the chosen direction is met. However, the player needs to discover a water source first.
2. Priority 2: Drink water (Do) - No, the requirement of facing a water source is not met. The player needs to find a water source before they can drink.
3. Priority 3: Move North, East, South, or West (to approach a tree for collecting wood) - Yes, the requirement of flat ground in the chosen direction is met. The tree is 2 steps to the west.
4. Priority 4: Collect Wood (Do) - No, the player is not currently facing a tree. They must move closer to the tree and face it to meet the requirement.
5. Priority 5: Craft a Wood Sword (make_wood_sword) - No, the requirement of having a nearby table is not met. The player needs to place a table first to craft a wood sword.
It is unclear whether the last player action "make_stone_sword" succeeded, as there is no indication of success or failure in the provided observations. However, the player's inventory does not show a stone sword, which suggests that the action might not have succeeded.
The best executable action from the list above is Priority 3: Move West (to approach a tree for collecting wood), as it satisfies the requirement of flat ground in the chosen direction and helps the player get closer to a valuable resource.
$= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Step$  136, Cumulative Reward: 0.0  $= \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \cdot$
- grass 1 steps to your north
- cow 4 steps to your north-east
-health:9/9
- food: 5/9
drink:3/
energy:9/9
- wood: 1
- stone: 4
-coal:2
-iron:1
Make Wood Sword
1. Path: The path provides easy navigation and requires no interaction.
2. Tree (2 steps to the west): The tree provides wood when chopped with a wood or stone pickaxe. The requirement is having a wood_pickaxe or stone_pickaxe in your inventory.
3. Cov (4 steps to the north-east): The cow provides food when killed. The requirement is having a wood, stone, or iron sword in your inventory to kill the cow.
4. Grass (1 step to the north): The grass provides no significant resource but can be cleared for navigation or construction.
Your inventory resources:
5. Wood: Wood is a basic crafting material and is required for crafting items like pickaxes, swords, and tables.
6. Stone: Stone is a crafting material and is required for crafting items like stone pickaxes, swords, and furnaces.
7. Coal: Coal is a fuel resource used for smelting iron in the furnace.
8. Iron: Iron is a crafting material and is required for crafting items like iron pickaxes and swords.
9. Wood_pickaxe: The wood pickaxe allows you to collect stone and coal. It requires wood for crafting.
10. Stone_pickaxe: The stone pickaxe allows you to collect iron and has a faster chopping speed. It requires wood and stone for crafting.
1. Path: Yes, the requirements are met for interaction as there are no additional requirements to use the path.
2. Tree (2 steps to the west): Yes, the requirements are met for interaction since you have both a wood_pickaxe and a stone_pickaxe in your inventory.
3. Cow (4 steps to the north-east): The requirements for interaction are not met since you do not have a wood, stone, or iron sword in your inventory to kill the cow.
4. Grass (1 step to the north): Yes, the requirements are met for interaction as there are no additional requirements to clear or walk over the grass.
5. Wood: Yes, the requirements are met for using wood as a crafting material in recipes that call for it.
6. Stone: Yes, the requirements are met for using stone as a crafting material in recipes that call for it.
7. Coal: Yes, the requirements are met for using coal as a fuel resource in the furnace.
8. Iron: Yes, the requirements are met for using iron as a crafting material in recipes that call for it.
9. Wood_pickaxe: Yes, the requirements are met for using the wood pickaxe since you have one in your inventory.
10. Stone_pickaxe: Yes, the requirements are met for using the stone pickaxe since you have one in your inventory.
1. Increase food level (Priority: 5/5): Since the food level is 5/9, it is important to find and kill a cow or develop another food source to restore the food level.
2. Increase drink level (Priority: 4/5): The drink level is 3/9, which is low, and the player should look for a water source like a lake or river to drink from and restore the drink level.
3. Craft a sword (Priority: 3/5): Crafting a wood, stone, or iron sword is necessary to defend against monsters and kill the cow for food. The player has enough resources in their inventory to craft a sword at a table.
The top sub-task is to increase the food level. The requirements for this task are:
1. Locate a food source, such as a cow or a fruit, to kill or harvest.
2. Have a weapon (wood, stone, or iron sword) to kill the cow.
The player should first craft a sword since they already have the necessary resources in their inventory. They will need to find and place a table, and then craft the sword using the materials available. Once they have a sword, they can kill the cow, which is 4 steps to their north-east, to obtain food and increase their food level.
1. Make Wood Sword (Priority 5): This action requires the player to be near a table and have wood in their inventory. The player currently has 1 wood in their inventory, which is enough to make a sword. This action will provide the player with a weapon to defend themselves and kill the cow for food.
2. Move North (Priority 4): This action requires a flat ground above of the agent. The player wants to get closer to the cow, which is 4 steps to their north-east. Moving north will bring the player one step closer to the cow.
3. Move East (Priority 3): This action requires a flat ground to the right of the agent. After moving north, moving east will bring the player even closer to the cow, which is their primary target for obtaining food.
4. Do (Priority 2): This action requires the player to face a creature (in this case, the cow) and have the necessary tool (the wood sword they crafted). Once the player is close enough to the cow and facing it, they can perform the "Do" action to kill the cow and collect food.
5. Sleep (Priority 1): This action requires the player's energy level to be below maximum. After obtaining food from the cow, the player may choose to sleep (when necessary) to restore energy and allow time for other resources (like trees, fruits, etc.) to spawn. However, this should only be done when it is safe to do so (e.g., near a shelter or a protected area).
1. Make Wood Sword: Yes, the requirements are met. The player has 1 wood in their inventory, and they have previously built a table (from previous observations).
2. Move North: Yes, the requirements are met. The flat ground above the agent (grass) is available for the player to move north.
3. Move East: Yes, the requirements are met. After moving north, the flat ground would be available to the agent's right for them to move east.
4. Do: No, the requirements are not met yet. The player first needs to get closer to the cow (by performing the "Move North" and "Move East" actions) and face the cow before they can perform the "Do" action using the wood sword.
5. Sleep: Yes, the requirements are met. The player's energy level is currently 9/9, which is below the maximum. They can sleep when it is deemed necessary and safe to do so. However, it is not currently an urgent action.
Yes, the last player action "move_west" succeeded. The player was able to move west because there were no obstacles in the way and the ground was flat.
1. Make Wood Sword: The player has 1 wood in their inventory, and they have previously built a table. Crafting a wood sword will provide the player with a weapon to defend themselves and kill the cow for food.
$= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Step$  137, Cumulative Reward: 0.0  $= \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \cdot$
- cow 5 steps to your north-east
drink: 3/9
1. Grass: Provides no resource but can be used as a flat ground to move on; no requirement.
2. Cow: Provides food when the player decides to eat it; requires wood sword (crafted in previous step) to be able to eat the cow.
3. Tree: Provides wood when the player decides to collect it; requires wood_pickaxe in inventory (already available).
4. Wood (in inventory): Required for crafting wood swords, wood pickaxes, or placing tables; obtained from trees
5. Stone (in inventory): Required for crafting stone swords, stone pickaxes, or placing furnaces; obtained wood_pickaxe or stone_pickaxe on stone block.
6. Coal (in inventory): Required for smelting and crafting iron tools and weapons; obtained using wood_pickaxe or stone_pickaxe on coal block.
7. Iron (in inventory): Required for crafting iron tools and weapons; obtained using stone_pickaxe on iron block.
8. Wood pickaxe (in inventory): Used for collecting resources like wood, stone, and coal; no requirement.
9. Stone_pickaxe (in inventory): Used for collecting resources like stone, coal, and iron; requires crafting at the table with wood and stone available in inventory.
The last action taken by the player was making a wood sword.
1. Grass: No specific interaction required, the requirement for moving on grass (flat ground surrounding the player) is met.
2. Cow: Yes, the wood_sword is available in the inventory, so the player can interact with and eat the cow.