SlowGuess/NeurIPS_2023_OCR huggingface dataset:
$= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Step$  109, Cumulative Reward: 0.0  $= \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \cdot$
-path 1 steps to your north
- tree 4 steps to your south-west
- table 2 steps to your south-west
1. Grass: Provides no specific resources. It can be used to build paths or walk on.
Requirements: Flat ground
2. Stone: Provides stone resource when mined with a pickaxe (wooden or better).
Requirements: A pickaxe to mine and collect the stone.
3. Path: Allows easier movement and navigation. Provides no specific resources.
Requirements: Flat ground to walk on
4. Tree: Provides wood resource when chopped with an axe or tool.
Requirements: An axe or tool to chop and collect the wood.
5. Table: Used for crafting items such as pickaxes, swords, and other tools.
Requirements: Wood to craft the table itself.
1. Grass: Yes, the requirements are met for interaction as it is on flat ground and can be walked upon or used to build paths.
2. Stone: Yes, the requirements are met for interaction since you have both a wood_pickaxe and a stone_pickaxe in your inventory.
3. Path: Yes, the requirements are met for interaction as it is on flat ground, and you can walk on it.
4. Tree: The requirements for interaction are partially met. Although you have tools such as pickaxes in your inventory, you do not have an axe, which would be more effective for chopping wood. You can still attempt to collect wood using a pickaxe, but it would be less efficient than using an axe.
5. Table: Yes, the requirements are met for interaction because the table is already crafted using wood, and it can be used to craft items such as pickaxes, swords, and other tools.
1. Find a water source and drink to restore the thirst level (Priority: 5/5)
Since the player's drink level is 5/9, finding a water source to replenish their thirst should be a high priority.
2. Collect more wood from a tree (Priority: 4/5)
Wood is essential for crafting various tools and objects. Although the player currently has pickaxes, obtaining more wood will be useful for future crafting and building.
3. Craft a furnace and smelt iron (Priority: 3/5)
The player has enough coal and iron in their inventory to smelt more iron, but they need to craft a furnace first. Smelting iron will allow them to craft an iron pickaxe or sword, which is more effective than their current stone tools.
Top sub-task: Find a water source and drink to restore the thirst level.
1. Locate a water source such as a lake, pond, or river.
2. Approach the water source.
3. Drink the water to replenish thirst levels.
First, the player should explore the environment to find a water source. Once they have located a nearby water source, the player should move towards it and drink from it to restore their thirst level.
1. Priority 1: Move West (Requirement: Flat ground left to the agent) - To explore and search for a water source.
2. Priority 2: Move East (Requirement: Flat ground right to the agent) - To explore and search for a water source.
3. Priority 3: Move North (Requirement: Flat ground above of the agent) - To explore and search for a water source.
4. Priority 4: Move South (Requirement: Flat ground below the agent) - To explore and search for a water source.
5. Priority 5: Do (Facing creature or material; have necessary tool) - This action is to drink water once they have found and approached it. However, the player should only perform this action when facing a water source and have no tool requirements needed to drink water.
1. Move West: Yes, the requirement is met as there is flat ground (grass) 1 step to the agent's west.
2. Move East: Yes, the requirement is met since there is flat ground at agent's east side.
3. Move North: Yes, the requirement is met as there is flat ground (path) 1 step to the agent's north.
4. Move South: Yes, the requirement is met since there is flat ground at agent's south side.
5. Do (drinking water): No, the requirements are not met since the player is currently not facing a water source. The player needs to find and approach a water source before attempting to drink water.
Yes, the last player action (move_east) succeeded because there was a flat ground (path) to the east of the player, allowing them to move in that direction.
The best executable action from the above list is Move West, as it meets the requirement of having flat ground to the agent's west (grass) and allows the player to explore and search for a water source.
$= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Step$  110, Cumulative Reward: 0.0  $= \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \cdot$
- stone 2 steps to your south-east
- path 1 steps to your north
- tree 3 steps to your south
- table 1 steps to your south
-health:9/9
-food:6/9
drink: 5/9
- energy: 9/9
1. Stone: Provides stone resources for crafting tools, weapons, and placing blocks; requires a wood_pickaxe or better to collect.
2. Grass: No resources provided and no requirements.
3. Path: No resources provided and no requirements.
4. Tree: Provides wood resources for crafting tools, weapons, and other objects; requires no specific tool to collect, but an axe is more efficient.
5. Table: Allows crafting of tools and weapons; requires wood to place one.
Resources not in the immediate observation but in your inventory:
6. Coal: Used to smelt iron, and cooking food; requires a wood_pickaxe or better to collect.
smelt it.
Based on the current observation and inventory, here is the list of objects and whether the requirements are met for interaction:
1. Stone: Yes, you have a wood_pickaxe and stone_pickaxe in your inventory, allowing you to interact with the stone.
2. Grass: Yes, no specific requirements are needed to interact with the grass.
3. Path: Yes, no specific requirements are needed to interact with the path.
4. Tree: Yes, although you don't have an axe in your inventory, you can still interact with the tree and collect wood.
5. Table: Yes, the table is in your surroundings, allowing you to craft tools and weapons.
6. Coal: You have coal in your inventory, but you cannot directly interact with it in your current environment.
7. Iron: You have iron in your inventory, but you cannot directly interact with it in your current environment. However, you can smelt the iron using a furnace and coal once you place a furnace, which you can craft given the stone in your inventory.
1. Crafting and placing a Furnace (Priority: 5/5) - Crafting a furnace will allow you to smelt iron and create better tools and weapons. You have enough stone in your inventory to craft a furnace.
2. Smelting Iron (Priority: 4/5) - Once the furnace is placed, smelt the iron from your inventory using the coal you have. This will allow you to craft an iron pickaxe and iron sword, which will help you gather resources faster and be better prepared for combat.
3. Collecting Wood (Priority: 3/5) - You'll need more wood resources for crafting additional items, fueling the furnace, and building other structures. Find a nearby tree and gather wood. Although it's not necessary, crafting an axe will make wood collection faster.
While not in the top 3, consider increasing your food and drink levels in the near future to avoid negative effects on your health and energy.
For the top sub-task (Crafting and placing a Furnace):
- Have enough stone in the inventory (at least 8)
- Be near a placed table
Since you already have 1 stone in your inventory, the first thing the player should do is:
1. Collect 7 more stones using the stone_pickaxe. Find and move towards stone blocks in your surroundings to mine them with your pickaxe.
Reason: Move back towards the stone block to mine more stone.
Priority 2: Do (Mine Stone) - Requirement: Facing stone and have a necessary tool (stone_pickaxe)
Reason: Mine the stone block to collect more stone and reach the required amount for crafting a furnace.
Priority 3: Move North (Optional) - Requirement: Flat ground above the agent.
Reason: This action helps explore new locations in case the current surroundings do not have enough stone blocks.
Priority 4: Move West (Optional) - Requirement: Flat ground left to the agent.
Reason: This action is also helpful for exploring new locations if not enough stone blocks are found nearby.
Priority 5: Make Furnace - Requirement: Nearby table; having at least 8 stone in the inventory.
Reason: Once you have collected enough stone, craft a furnace by standing near the table and utilizing the acquired resources.
Please note that the priority 3 and 4 actions are optional, as they depend on whether there are enough stone blocks in the immediate surroundings to collect the required materials for the furnace.
- Yes, the requirement is met as the player had just moved west from a flat ground.
- In the Player Observation Step 220, the player faces grass. So, the player must first move east (Priority 1) to face the stone block. The player has a stone_pickaxe in their inventory, so they have the necessary tool.
- Yes, the requirement is met as there is a path 1 step to the north.
- Yes, the requirement is met since grass is mentioned in Player Observation Step 220 when the player moved west.
- The player is currently near a table, but they only have 1 stone in their inventory. The requirement is not met yet. The player needs to perform Priority 2 action (Do - Mine Stone) until they have enough stone.
Yes, the last player action (move_west) succeeded. It succeeded because the player was able to move to a location with flat ground (grass) to their west without any obstacles or restrictions.
The best executable action from the list above is Priority 1: Move East, as the requirement is met (flat ground right to the agent), and it will position the player to face the stone block, which is essential for the following actions.
$= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Step$  111, Cumulative Reward: 0.0  $= \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \cdot$
- grass 1 steps to your west
-path 1 steps to your north
- tree 4 steps to your south-west
- table 2 steps to your south-west
- health: 9/9
-food:6/9
drink: 5/9
energy: 9/9
1. Grass (1 step to the west): Provides no resources. No requirements to interact with it.
2. Path (1 step to the north): Provides no resources. No requirements to interact with it.
3. Tree (4 steps to the south-west): Provides wood. Requires a wood pickaxe or better to chop it down.
4. Table (2 steps to the south-west): Allows crafting of tools and weapons. Requires wood to craft items.
5. Stone (facing east): Provides stone. Requires a wood pickaxe or better to mine it.
1. Grass (1 step to the west): No requirements to interact with it. So, yes the requirements are met.
2. Path (1 step to the north): No requirements to interact with it. So, yes the requirements are met.
3. Tree (4 steps to the south-west): Requires a wood pickaxe or better to chop it down. The player has a wood_pickaxe and a stone_pickaxe in the inventory. So, yes the requirements are met.
4. Table (2 steps to the south-west): Requires wood to craft items. The player's inventory does not have wood for crafting. So, no the requirements are not met.
5. Stone (facing east): Requires a wood pickaxe or better to mine it. The player has a wood_pickaxe and a stone_pickaxe in the inventory. So, yes the requirements are met.
1. Mine Stone (Priority: 5/5): The player is facing a stone, and since they have a stone_pickaxe in their inventory, they should mine the stone to collect more stone resources.
2. Collect Wood (Priority: 4/5): The player needs wood to be able to craft items at the table. They should move towards the tree and chop it down using their wood_pickaxe or stone_pickaxe to collect wood.
3. Restore Food and Drink (Priority: 3/5): The player's food is at 6/9, and drink is at 5/9. They should hunt for food sources, such as cows or fruit, and find a water source, like a lake or river, to increase their food and drink levels.
Requirements for the top sub-task (Mine Stone):
1. Face the stone: The player is already facing the stone (east direction).
2. Have a pickaxe in inventory: The player has both wood_pickaxe and stone_pickaxe in their inventory.
The player should use their stone_pickaxe to mine the stone they are facing. Thus, the first step is to take action 'do' with their stone_pickaxe to mine and collect the stone.
1. Priority 1: Do (stone_pickaxe)
Requirement: Facing stone (already facing stone in the east direction), have a pickaxe in inventory (stone_pickaxe is present in the player's inventory)
2. Priority 2: Move North
Requirement: Flat ground to the north of the agent (there is a path 1 step to the north)
3. Priority 3: Place Furnace
Requirement: Stone in inventory (after mining the stone in priority 1, the player will have the required stones)
Requirement: Nearby table, furnace (needs to be placed as per action in priority 3), wood, coal, and iron in inventory (coal and iron are already in the player's inventory)
5. Priority 5: Sleep
Requirement: Energy level is below maximum (once the energy level becomes lower)
1. Priority 1: Do (stone_pickaxe)
Requirements Met: Yes, the player is facing stone and has a stone_pickaxe in their inventory.
Requirements Met: Yes, there is a flat ground (path) to the north of the agent.
Requirements Met: No, the player currently has only 1 stone in their inventory. However, after mining the stone in Priority 1, the player will obtain enough stone to place a furnace.
Requirements Met: No, the player needs to place the furnace first (Priority 3) and then also have a table nearby. Once a furnace is placed and a table is nearby, this requirement will be met.
Requirements Met: No, the player's energy level is currently at maximum (9/9). The requirement will be met once the energy level decreases.
Yes, the last player action succeeded because there were no obstructions or limitations preventing the player from moving east. The player was able to move east and face a stone in front of them.
The best executable action from the above list is Priority 1: Do (stone_pickaxe), as the requirements are met. The player is facing the stone and has a stone_pickaxe in their inventory.
$= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Step$  112, Cumulative Reward: 0.0  $= \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \cdot$
- stone 1 steps to your south
table 2 steps to your south-west
Your status:
-health:9/9
- food: 6/9
- drink: 5/9
energy: 9/9
stone:
-coal:2
-iron:1
- wood_pickaxe: 1
- stone_pickaxe: 1
Answer
1. Grass: Resource provided is none, Requirement: None
2. Stone: Resource provided is Stone, Requirement: Wood pickaxe or Stone pickaxe
3. Tree: Resource provided is wood, Requirement: None
4. Table: Resource provided is crafting area, Requirement: wood
5. Path: Resource provided is easy walkable terrain, Requirement: None
Current inventory resources:
1. Stone: 2
2Coal:2
3.Iron:1
4. Wood_pickaxe: 1
5. Stone_pickaxe: 1
1. Grass: Requirements met for interaction? Yes
2. Stone: Requirements met for interaction? Yes (you have a wood_pickaxe and stone_pickaxe in your inventory)
3. Tree: Requirements met for interaction? Yes
4. Table: Requirements met for interaction? Yes (it's already placed in the environment)
5. Path: Requirements met for interaction? Yes (it's a walkable terrain)
1. Stone: 2
2. Coal: 2
3.Iron:1
4. Wood_pickaxe: 1
5. Stone_pickaxe: 1
You can interact with all objects mentioned in the list as their requirements have been met.
1. Collect more resources: Priority 4/5
- Interact with nearby tree to gather wood, and with stone to gather more stone.
2. Address the Food and Drink needs: Priority 5/5
Find and consume food, such as hunting cows or growing plants, to restore food levels.
- Find a water source, such as a lake, and drink to restore drink levels.
3. Craft advanced tools and weapons: Priority 3/5
- Use the table to craft an Iron Sword and Iron Pickaxe for better combat and resource collection. (Requires more iron,
usage of the furnace for smelting, and coal).
The highest priority should be addressing food and drink needs while collecting more resources and crafting advanced tools and weapons being secondary objectives.
Top Sub-Task: Address the Food and Drink needs: Priority 5/5
- Restore Food Level: Find and consume food, such as hunting cows or growing plants.
- Restore Drink Level: Find a water source, such as a lake, and drink.
First Step: The player should focus on restoring their food level. They can achieve this by hunting cows or growing and
consuming plants. To do this, they can search the area for cows, saplings, or plantations to obtain food.
1. Action: Move West (Priority: 3/5)
Reason: Move towards the tree to collect wood for crafting, farming, or building.
2. Action: Make Wood Sword (Priority: 2/5)
Reason: Crafting a wood sword will help the player defend themselves against monsters.
3. Action: Place Plant (Priority: 4/5)
Requirement: Sapling in inventory.
Reason: Placing a plant will allow the player to grow and collect food to restore the food level.
4. Action: Move South (Priority: 1/5)
Reason: Approach the table to craft tools or weapons, and move closer to potential water sources.
5. Action: Move East (Priority: 5/5)
Reason: Search for a water source to drink and restore the drink level.
1. Action: Move West
Met? Yes, there is grass 1 step to the west, so the requirement is met.
2. Action: Make Wood Sword
Met? No, the player does not have wood in their inventory, so the requirement is not met.
3. Action: Place Plant
Met? No, the player does not have a sapling in their inventory, so the requirement is not met.
4. Action: Move South
Met? Yes, there is a stone 1 step to the south, so the requirement is met.
5. Action: Move East
Met? Yes, there is a path at the front (east) of the player, so the requirement is met.
Yes, the last player action succeeded. The player used the "do" action while facing stone and had the necessary tool (either a wood_pickaxe or a stone_pickaxe) in their inventory. As a result, they were able to collect the stone, which increased their stone inventory from 1 to 2.
This action meets the requirement as there is a stone 1 step to the south. It will also bring the player closer to the table and potential water sources.
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- path 1 steps to your north
You face stone at your front (south).
- food: 6/9
drink: 5/9
- Resource provided: Saplings (by doing with empty hands).
- Resource provided: Stone (by doing with a pickaxe).
- Requirement: A pickaxe (wood, stone, or iron).
- Resource provided: None.
- Resource provided: Wood (by doing with an axe or empty hands).
- Requirement: None or an axe to collect more efficiently.
- Resource provided: Crafting capabilities (Allows crafting of tools and weapons by doing).
- Requirement: Wood in inventory, previously placed.
In your inventory:
6. Wood_pickaxe:
- Resource provided: Allows mining of stone resources.
- Requirement: Crafting with wood at a table.
7. Stone_pickaxe:
- Resource provided: Allows mining of iron resources, mines stone faster.
- Requirement: Crafting with stone and wood at a table.
- Requirements met: Yes, you can interact with grass using empty hands to collect saplings.
2. Stone:
- Requirements met: Yes, you have a wood_pickaxe and a stone_pickaxe in your inventory, allowing you to mine stone
- Requirements met: N/A (No interaction with path).
- Requirements met: Yes, you can interact with the tree using empty hands or an axe (not in the inventory) to collect wood
- Requirements met: Yes, the table is placed, and you have resources in your inventory to craft tools and weapons by
interacting with it.
- Requirements met: Yes, the wood_pickaxe has already been crafted and can be used to mine stone resources.
- Requirements met: Yes, the stone_pickaxe has already been crafted and can be used to mine iron and stone resources more efficiently.
Answer:
1. Priority 4/5: Collect more iron by mining the stone you're facing using the stone_pickaxe, as you have only one iron in the inventory. This will help you progress further by crafting better tools and weapons.
2. Priority 3/5: Collect wood by doing with the tree 4 steps to your south-west. You'll need the wood for crafting tools and weapons or building shelters.
3. Priority 4/5: Increase food and drink supplies to maintain health. You can achieve this by finding saplings from grass
Requirements for the top sub-task (Collect more iron by mining the stone you're facing using the stone_pickaxe):
1. Facing the stone: You are already facing the stone at your front (south).
2. Having a stone_pickaxe in the inventory: You have a stone_pickaxe in your inventory.
Since you are already facing the stone and have the stone_pickaxe in your inventory, you can start mining the stone in front of you. To do this, use the "do" action with the stone_pickaxe equipped.
1. Priority 1 (Highest): Action "Do" (Mine the stone you're facing using the stone_pickaxe)
Requirement: Facing the stone and having a stone_pickaxe in the inventory (both requirements met from the last observation).
2. Priority 2: Action "Move West" (Get closer to the tree)
Requirement: Flat ground left to the agent (grass 1 step to your west).
3. Priority 3: Action "Do" (Chop down the tree to collect more wood)
Requirement: Facing the tree and having a wood_pickaxe in the inventory (wood_pickaxe already in inventory, move closer to the tree first).
4. Priority 4: Action "Move North" (Head back to the table)
Requirement: Flat ground above the agent (path 1 step to your north).
5. Priority 5: Action "Sleep" (Restore energy)
Requirement: Energy level is below maximum (currently at 9/9 energy, perform other actions to decrease energy before
taking this action)