SlowGuess/NeurIPS_2023_OCR huggingface dataset:
3. Tree: Yes, the wood_pickaxe is available in the inventory, so the player can interact with and collect wood from the tree.
4. Wood (in inventory): N/A (already collected)
5. Stone (in inventory): N/A (already collected)
6. Coal (in inventory): N/A (already collected)
7. Iron (in inventory): N/A (already collected)
8. Wood_pickaxe (in inventory): N/A (already crafted)
9. Stone_pickaxe (in inventory): N/A (already crafted)
1. Drink water to restore thirst (Priority: 5/5): Locate a nearby lake or river to drink water, as the player's thirst level is at 3/9.
2. Collect more wood (Priority: 4/5): Collect wood from the tree in front of the player (to the west) using the wood_pickaxe to ensure enough resources for crafting and building in the future.
3. Eat the cow to restore food (Priority: 3/5): Move towards the cow by going north-east and eat the cow using the wood_sword to restore the player's food level, which is currently at 5/9.
Top Sub-Task: Drink water to restore thirst (Priority: 5/5)
1. Locate a nearby lake or river as the source of water.
2. Move towards the water source.
The player should first locate a nearby lake or river as a source of water to drink from. Once the water source is found, the player should move towards it in order to drink and restore their thirst level.
1. Action: Move East (Priority: 5/5)  
Requirement: Flat ground right to the agent  
Reason: Move towards the water source for drinking.
2. Action: Move North (Priority: 5/5) Requirement: Flat ground above the agent Reason: Move towards the water source for drinking.
3. Action: Move West (Priority: 4/5)  
Requirement: Flat ground left to the agent  
Reason: Explore the surroundings and look for water sources, if not found to the east or north.
4. Action: Move South (Priority: 4/5)  
Requirement: Flat ground below the agent  
Reason: Explore the surroundings and look for water sources, if not found to the east or north.
5. Action: Do (Priority: 3/5) Requirement: Facing creature or material; have necessary tool Reason: Interact with any creatures or materials that can be helpful for survival, like collecting resources or defending against monsters.
1. Action: Move East Requirement: Flat ground right to the agent Yes, the requirement is met as there is no information indicating that the ground to the agent's right is not flat.
2. Action: Move North Requirement: Flat ground above the agent Yes, the requirement is met as the agent can see grass one step to the north, indicating that the ground is flat.
3. Action: Move West Requirement: Flat ground left to the agent Yes, the requirement is met since the agent successfully took this action in the previous step (Step 272).
4. Action: Move South Requirement: Flat ground below the agent There is no information about the ground to the agent's south in the player observations. Thus, it is not possible to determine if the requirement is met.
5. Action: Do  
Requirement: Facing creature or material; have necessary tool  
The agent is currently facing a tree (material), but there is no information about whether the agent has the necessary tool (wood_axe) in the inventory. Thus, it is not possible to determine if the requirement is met.
It's not clear if the last player action succeeded, as there is no mention of a wood sword in the inventory in the Player Observation Step 274. Additionally, the observation numbers seem to skip from 272 to 274, so there might be missing information.
The best executable action from the list is to "Move North," as it meets the requirement (flat ground above the agent) and brings the player closer to the water source for drinking.
$= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Step: 138, Cumulative Reward: 0.0$  You took action move north.
You see:  
- grass 1 steps to your west  
- cow 3 steps to your east
Your status: -health:9/9 food:5/9 -drink:3/9 -energy:8/9
Your inventory:  
- wood: 1  
- stone: 4  
- coal: 2  
- iron: 1  
- wood_pickaxe: 1  
- stone_pickaxe: 1  
QA  
Question: Action  
Answer:  
Move East
Question: List objects in the current observation. For each object, breifly answer what resource it provides and its requirement.  
Answer:  
1. Grass:
Resource it provides: A flat ground for moving and placing objects.
2. Cow:
Resource it provides: Food (meat) when defeated.
Requirement: A weapon (wood sword, stone sword, or iron sword) to defeat the cow.
Resource it provides: Wood when chopped down.
Requirement: A tool (wood pickaxe, stone pickaxe, or iron pickaxe) to chop down the tree.
Requirements met: Yes, the grass can be moved on or used for placing objects without any requirements.
Requirements met: Yes, you have a wood sword in your inventory which can be used to defeat the cow and collect food.
Requirements met: Yes, you have a wood_pickaxe and a stone_pickaxe in your inventory, both can be used to chop down the tree and collect wood.
1. Drink water to restore thirst (Priority: 5/5)
Your drink level is currently at 3/9, so finding a source of water like a lake should be a priority to avoid dehydration.
2. Defeat the cow to collect food (Priority: 4/5)
Your food level is at 5/9, and defeating the cow will provide you with meat to increase your food supply.
3. Chop down the tree to collect more wood (Priority: 3/5)
Although you currently have one wood in your inventory, collecting more wood will allow you to craft additional tools and
build items as needed.
Top sub-task: Drink water to restore thirst (Priority: 5/5)
Requirements: Find a water source such as a lake or river and drink from it.
What should the player do first: Explore the area by moving in different directions (north, south, east, or west) to locate a water source. Once a water source is found, approach it and perform the "drink" action to restore the thirst level.
1. Action: Move East (Priority: 5/5)
Requirement: Flat ground to the right (east) of the agent.
Purpose: Move closer to the cow, which could be used as a food source.
2. Action: Move North (Priority: 4/5)
Requirement: Flat ground above (north) of the agent.
Purpose: Explore the area to find a water source to restore thirst.
3. Action: Move West (Priority: 3/5)
Requirement: Flat ground to the left (west) of the agent.
Purpose: Search for a water source and other resources in the opposite direction.
4. Action: Move South (Priority: 2/5)
Requirement: Flat ground below (south) of the agent.
Purpose: Explore the surroundings to find a water source, food source or other resources.
5. Action: Sleep (Priority: 1/5)
Purpose: Restore energy levels, although currently the energy level is not a priority as it's at 8/9.
1. Action: Move East
Status: Met, since there was no mention of an obstacle to the east.
2. Action: Move North
Status: Met, as the agent successfully moved north in the previous observation step.
3. Action: Move West
Requirement: Flat ground to the left (west) of the agent
Status: Met, since there was no mention of an obstacle to the west.
Status: Met, since there was no mention of an obstacle to the south.
5. Action: Sleep
Status: Not Met, as the agent's energy level is currently 8/9, and sleeping would only be needed when energy levels are lower or closer to depletion.
Yes, the last player action (move_north) succeeded because there was flat ground (grass) to the north of the player, allowing them to move in that direction.
The best executable action from the list is to move east (Action 1) as it has the highest priority (5/5) and its requirement is met. This action helps the player move closer to the cow, which can be used as a food source.
$= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Step$  139, Cumulative Reward: 0.0  $= \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \cdot$
-path 6 steps to your south-east
- cow 2 steps to your east
drink:3/9
1. Grass: Provides no resources, no requirement.
2. Path: Provides no resources, no requirement.
3. Tree: Provides wood, requires wood_pickaxe or stone_pickaxe.
4. Cow: Provides food, requires wood_sword or stone_sword.
1. Grass: No requirements needed for interaction; requirements met.
2. Path: No requirements needed for interaction; requirements met.
3. Tree: Requires wood_pickaxe or stone_pickaxe; you have a wood_pickaxe and a stone_pickaxe, so requirements met.
4. Cow: Requires wood_sword or stone_sword; you don't have either of them, so requirements not met.
1. Craft a wood_sword or a stone_sword (Priority: 5) - This will allow you to interact with and obtain resources from the cow, providing food to restore your food meter.
2. Find a water source to drink from (Priority: 4) - Drinking from a water source will help restore your drink meter, ensuring your survival.
3. Collect more wood (Priority: 3) - Wood is a crucial resource for crafting various essential tools and items; you currently have only 1 unit of wood, so collecting more will be useful.
For the top sub-task, which is crafting a wood_sword or a stone_sword, the requirements are as follows:
1. Wood Sword:
- Place a crafting table (requires wood in inventory)
- Wood (2 units) in inventory
2. Stone Sword:
- Wood (1 unit) and stone (2 units) in inventory
Since the player already has 1 unit of wood and 4 units of stone, they can craft a stone_sword. However, the player needs to have a crafting table.
1. Place a crafting table using the wood from their inventory.
2. Craft a stone_sword using the wood and stone in their inventory.
1. Priority 1: Place Table (Place_Table)
Requirement: Wood in inventory (Player has 1 unit of wood)
2. Priority 2: Make Stone Sword (Make_Stone_Sword)
Requirement: Nearby table; wood (1 unit) and stone (2 units) in inventory (Player has a table, 1 unit of wood, and 4 units of stone)
3. Priority 3: Move to Cow (Move_East)
Requirement: Flat ground right to the agent (The cow is 2 steps to the player's east)
4. Priority 4: Defeat Cow (Do)
Requirement: Facing the creature and having a necessary tool (Player needs to be facing the cow and have a sword)
5. Priority 5: Drink Water (Collect_Drink)
Requirement: Player near a water source (Player's thirst level is 3/9, so drinking water should be a priority)
1. Place Table (Place_Table): Yes, the requirement is met as the player has 1 unit of wood in their inventory.
2. Make Stone Sword (Make Stones Sword): No, the requirement is not met because the player needs a nearby table. However, since the player has the necessary materials (1 unit of wood and 4 units of stone), they can first place the table and then make the stone sword.
3. Move to Cow (Move_East): Yes, the requirement is met as the cow is 2 steps to the player's east and there is flat ground.
4. Defeat Cow (Do): No, the requirement is not met because the player needs to have a sword and be facing the cow. Once the player has crafted the stone sword and is facing the cow, they can complete this action.
5. Drink Water (Collect_Drink): No, the requirement is not met because the player is not close to a water source. They need to find a water source first.
Yes, the last player action succeeded. The player moved east because there was a grass, which is a flat ground, in front of the player, allowing them to move in that direction.
The best executable action from the list above is "Move to Cow (Move_East)," as the requirement is met with flat ground and the cow is 2 steps to the player's east.
$= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Step$  140，Cumulative Reward: 1.0  $= \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \cdot$
- path 6 steps to your south-east
food:4
-sapling:1
1. Path: The path provides easier navigation and no specific resources. Requirement: None.
2. Tree: The tree provides wood as a resource. Requirement: Wood pickaxe.
3. Grass: Grass may contain saplings, no specific resources. Requirement: None.
4. Cow: The cow provides food when defeated. Requirement: Weapon, such as wood, stone, or iron sword.
5. Sapling (in inventory): Sapling can be placed to grow trees and provide wood. Requirement: None.
1. Path: No requirements to interact with the path, so yes, the requirements are met.
2. Tree: You have a wood_pickaxe and a stone_pickaxe in your inventory, so yes, the requirements are met to interact with the tree.
3. Grass: No requirements to interact with the grass, so yes, the requirements are met.
4. Cow: You don't have a sword in your inventory, so the requirements to interact with the cow (defeat it) are not met.
5. Sapling (in inventory): There are no requirements to interact with the sapling in your inventory, so the requirements are met.
1. Craft a wood or stone sword to defeat the cow for food. Priority: 5/5, as the player's food level is low.
2. Find a source of water or a lake to collect drink and restore the player's thirst. Priority: 4/5, as the player's drink level is also low.
3. Place the sapling to grow more trees to collect wood later. Priority: 3/5, as this would provide a steady supply of wood but is not as urgent as food and drink.
Requirements for the top sub-task (Craft a wood or stone sword to defeat the cow for food):
- Wood or stone in inventory (the player has both)
- A nearby table, which has not been placed yet
The player should first place the table. To do this, the player should perform the action "Place Table" since there is wood in the inventory.
1. Priority 1: Place Table (Requirement: Wood in inventory)
2. Priority 2: Make Wood Sword (Requirement: Nearby table, wood in inventory) or Make Stone Sword (Requirement: Nearby table, wood and stone in inventory)
3. Priority 3: Move South-East until the player is near the cow. (Requirement: Flat ground in the south-east direction)
4. Priority 4: Do (Use the crafted sword to defeat the cow for food) (Requirement: Facing the cow, have the sword equipped)
5. Priority 5: Collect Drink by drinking from a lake (Requirement: Near a water source)
1. Place Table: Yes, the requirement is met. The player has 1 wood in their inventory.
2. Make Wood Sword or Make Stone Sword: Yes, the requirements are met for both. The player has 1 wood and 4 stones in their inventory. However, after placing the table in action 1, the player will need to choose between making a Wood Sword or a Stone Sword.
3. Move South-East until the player is near the cow: Yes, the requirement is met. The player can move on flat ground in the south-east direction towards the cow.
4. Do (Use the crafted sword to defeat the cow for food): The requirement could be met if the player had a crafted sword. Currently, the player will need to craft a sword in action 2 before taking this action.
5. Collect Drink by drinking from a lake: The requirement is partially unclear. The player needs to be near a water source, which is not mentioned in the player's observation. However, if the player finds a water source, they can meet this requirement.
The last player action "do" did succeed, as it resulted in the player obtaining a sapling, as indicated by the inventory update in Player Observation Step 280. The player likely interacted with the grass in front of them to collect the sapling.
The best executable action from the list above is Priority 1: Place Table, as the requirement (wood in inventory) is met, and it is the first action to perform in the prescribed sequence.
$= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Step$  141, Cumulative Reward: 0.0  $= \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \cdot$
-food:4/9
- drink: 3/9
-sapli
1. Path: The path provides a clear and safe passage to move around. Requirement: Clear ground with no obstacles.
2. Tree: The tree provides wood, which is needed for crafting various tools, weapons, and structures. Requirement: Cutting down using a wood_pickaxe or better tool.
3. Cow: The cow provides food (meat) to restore the player's health. Requirement: Defeating using any type of sword or a ranged weapon.
4. Grass: Grass indicates an unoccupied space, which can be useful for building or planting saplings. Requirement: Clearing the grass using a tool or placing an object on it.
5. Table (as placed in step 282): The table allows the crafting of various tools and weapons. Requirement: Collect wood to craft and place the table.
Individual resources provided:
- Path: None
-Tree:Wood
Cow: Food (meat)
- Grass: Space for building
- Table:Crafting platform
1. Path: Yes, the requirements for interaction are met as it provides a clear passage for movement.
2. Tree: Yes, the requirements for interaction are met as you have a wood_pickaxe in your inventory, which can be used to cut down the tree for wood.
3. Cow: Yes, the requirements for interaction are met because the cow can be defeated using any weapon, although you do not currently have a sword in your inventory, you can still craft one using wood or stone at the table.
4. Grass: Yes, the requirements for interaction are met as it indicates a space that can be used for building or planting saplings.
5. Table: Yes, the requirements for interaction are met since you have the necessary resources in your inventory (wood, stone, coal, iron, wood_pickaxe, and stone_pickaxe) to craft items at the table.
1. Craft a weapon to defeat the cow and replenish food (Priority: 5/5): Having a weapon, such as a wood or stone sword, increases your ability to protect yourself and gather food resources. Crafting a weapon should be a high priority.
2. Increase drink levels to avoid dehydration (Priority: 4/5): Your current drink level is 3/9, and seeking a water source or collecting a drink item will help avoid negative effects from dehydration. This is an important task, but not as urgent as having a weapon for defense and hunting.
3. Plant the sapling to grow a tree and ensure a steady supply of wood (Priority: 3/5): Planting the sapling will eventually provide more wood resources for crafting and building. While it is beneficial in the long run, it is not an immediate necessity like having a weapon and increasing your drink levels.
Top Sub-Task: Craft a weapon to defeat the cow and replenish food.
1. Be near a placed table (already placed in Step 282)
2. Have wood or stone in your inventory (you have 1 wood and 4 stones)
As the player already has a placed table and the necessary resources in their inventory, they can proceed to craft a weapon. Since they have both wood and stone available, it's recommended to craft a stone sword for better efficiency and durability.
First action: Craft a Stone Sword (Action: Make Stone Sword) by using the nearby table and stone from the inventory.
1. Priority 1: Make Stone Sword (Requires nearby table and stone in inventory)
Action: Craft a Stone Sword using the nearby table and the stone from your inventory for better efficiency and durability in defeating the cow.
2. Priority 2: Move South (Requires flat ground below the agent)
Action: Move closer to the cow for 2 steps until it is right next to the cow.
3. Priority 3: Do (Requires facing creature or material and having the necessary tool)
Action: Face the cow and use the Stone Sword to defeat it in order to replenish your food supply.
4. Priority 4: Collect Drink (No requirements)
Action: Find water (such as a lake or river) and drink it to restore your thirst levels.
5. Priority 5: Place Plant (Requires sapling in inventory)
Action: Plant the sapling collected in your inventory to secure a steady food supply of growing fruits in the future.
Requirements met: Yes. You have placed a table in your previous step, and you also have 4 stones in your inventory.
Requirements met: Yes. There are no indications of obstacles below the agent, so flat ground can be assumed and the player can move south to approach the cow.
Requirements met: Not yet. You will have to move closer to the cow and craft the Stone Sword to be able to do this action.
Requirements met: Yes. There are no specific requirements for this action. However, you will need to find a source of water
like a lake or river before you can perform this action.
Requirements met: Yes. You have a sapling in your inventory, which you can plant on the ground.
Yes, the last player action succeeded. The player placed a table (place_table) and it was successful because the player had the required wood in their inventory.
Priority 1: Make Stone Sword (Requires nearby table and stone in inventory)
Step: 142, Cumulative Reward: 0.0=
1. Path (6 steps to the south-east): Provides easier movement and navigation; no requirements.
2. Tree (2 steps to the north-west): Provides wood when chopped down; requires a wood_pickaxe or better tool to chop.
3. Cow (3 steps to the south-east): Provides food when killed; requires a weapon (e.g., wood_sword, stone_sword) to kill
4. Grass (facing east): Can be cleared for building or collecting saplings; no requirements.
In the inventory:
5. Sapling: Can be planted to grow more trees; requires an open space on the ground.
6. Wood: Can be used for crafting and building; requires collecting from trees.
7. Stone: Can be used for crafting and building; requires collecting with a wood_pickaxe or better tool.
8. Coal: Can be used in a furnace to smelt materials; requires collecting with a wood_pickaxe or better tool.
9. Iron: Can be used to craft better tools and weapons; requires collecting with a stone_pickaxe and smelting in a furnace with coal.
10. Wood Pickaxe: Can be used to collect stone, coal and break blocks; requires crafting with wood.
11. Stone Pickaxe: Can be used to collect iron and break blocks; requires crafting with stone and wood.
The last action taken by the player was "make_stone_sword".
1. Path (6 steps to the south-east): Yes, the path requires no specific tool or interaction. You can move along the path freely.
2. Tree (2 steps to the north-west): Yes, you have a wood_pickaxe and a stone_pickaxe available in your inventory for chopping down the tree.
3. Cow (3 steps to the south-east): Yes, after making the stone_sword in your previous action, you have a suitable weapon to kill the cow efficiently.
4. Grass (facing east): Yes, there are no specific requirements to clear the grass.
5. Sapling: Yes, you can plant the sapling in an open space on the ground.
6. Wood: Already collected, no further interaction needed.
7. Stone: Already collected, no further interaction needed.
8. Coal: Already collected, no further interaction needed.
9. Iron: Yes, you have coal and iron to smelt in a furnace, but you will need to place the furnace first.
10. Wood Pickaxe: Already crafted, no further interaction needed.
11. Stone Pickaxe: Already crafted, no further interaction needed.
1. Place the furnace and smelt the iron (Priority: 5) - Placing the furnace and smelting the iron will enable you to craft better tools and weapons, essential for advancing in the game.
2. Drink water and eat food (Priority: 4) - Your food and drink levels are at  $4/9$  and  $3/9$  respectively. It is important to replenish them to maintain your health and energy.
3. Plant the sapling (Priority: 3) - Planting the sapling will establish a renewable source of wood, which will be useful for crafting, building, and creating more tools and weapons in the future.
For the top sub-task, the requirements are: