SlowGuess/NeurIPS_2023_OCR huggingface dataset:
6. Iron: Provides iron resource, used for crafting advanced tools, weapons, and structures.
Requirement: Stone pickaxe to collect.
7. Table: Provides a crafting station for making tools, weapons, and structures in the game.
Requirement: Wood to craft and place.
1. Grass: No specific requirements needed for interaction. Requirements met.
2. Stone: Requires a wood_pickaxe to collect. As a wood_pickaxe is available in the inventory, the requirements are met.
3. Path: No specific requirements needed for interaction. Requirements met.
4. Tree: No specific requirements to collect wood, but having a wood_pickaxe would be faster. A wood_pickaxe is available in the inventory, so the requirements are met.
5. Coal: Requires a wood_pickaxe to collect. A wood_pickaxe is available in the inventory, so requirements met.
6. Iron: Requires a stone_pickaxe to collect. The current inventory consists of a wood_pickaxe, so the requirements are not met.
7. Table: Already placed, no specific requirements needed for interaction. Requirements met.
1. Collect stone from the stone at the front (Priority: 5/5): Collecting stone will enable the player to create stone tools, such as a stone pickaxe, which is essential for gathering iron.
2. Use the table to craft a stone pickaxe (Priority: 4/5): Once the player has enough stone, crafting a stone pickaxe at the table is necessary to collect iron and progress further in the game.
3. Collect coal for smelting purposes (Priority: 3/5): Coal is required for smelting iron in the furnace. The coal is nearby, and the player has a wood_pickaxe to collect it. Collecting coal now will prevent backtracking later.
Requirements for the top sub-task (Collect stone from the stone at the front):
1. Have a wood pickaxe in the inventory.
The player already has a wood_pickaxe in their inventory, which meets the requirement for this sub-task.
The player should first take action "do" facing the stone at the front (east) with the wood_pickaxe to collect stone.
1. Priority 1: Action "Do": Facing the stone, and having a wood_pickaxe in the inventory. (Requirement met)
2. Priority 2: Action "Move North": Flat ground above the agent. (Requirement met)
3. Priority 3: Action "Do": Facing coal, and having a wood_pickaxe in the inventory. (Requirement met after moving north)
4. Priority 4: Action "Move North": Flat ground above the agent. (Requirement met after collecting coal)
5. Priority 5: Action "Do": Facing iron, and having a stone_pickaxe in the inventory. (Requirement will be met after crafting a stone_pickaxe using collected stone and wood)
3. Priority 3: Action "Do": Facing coal and having a wood_pickaxe in the inventory. (Requirement not met yet, agent needs to move north first)
4. Priority 4: Action "Move North": Flat ground above the agent. (Requirement not met yet, agent needs to move north and collect coal first)
5. Priority 5: Action "Do": Facing iron and having a stone_pickaxe in the inventory. (Requirement not met yet, agent needs to craft a stone_pickaxe using collected stone and wood)
Yes, the last player action succeeded because the player was able to move east without any obstacles, as there was a path in that direction.
The best executable action from above is Priority 1: Action "Do": Facing the stone, and having a wood_pickaxe in the inventory. (Requirement met)
$= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Step$  28, Cumulative Reward: 1.0  $= \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \cdot$
- grass 1 steps to your west
- stone 2 steps to your south-east
- tree 3 steps to your south
- coal 3 steps to your north
-iron 2 steps to your north
- table 1 steps to your south
You face path at your front (east).
-health:9/9
-food:8/9
drink: 8/9
energy: 9/9
- stone: 1
- wood_pickaxe: 1
QA
Make Stone Pickaxe
1. Grass: Provides no resources; no requirements.
2. Path: Provides no resources; no requirements.
3. Tree: Provides wood for crafting tools and building structures; requires a wood_pickaxe to collect.
4. Coal: Provides fuel for smelting iron in a furnace; requires a wood_pickaxe to collect.
5. Iron: Provides material for crafting stronger tools and weapons; requires a stone_pickaxe to collect.
6. Stone: Provides material for crafting tools and building structures; requires a wood_pickaxe to collect.
7. Table: Provides a crafting station for creating tools, weapons, and other items; requires wood to craft and place.
1. Grass: No requirements for interaction; requirements met.
2. Path: No requirements for interaction; requirements met.
3. Tree: Requires a wood_pickaxe to collect; you have a wood_pickaxe in your inventory, so the requirements are met.
4. Coal: Requires a wood_pickaxe to collect; you have a wood_pickaxe in your inventory, so the requirements are met.
5. Iron: Requires a stone_pickaxe to collect; you don't have a stone_pickaxe in your inventory, so the requirements are not met.
6. Stone: Requires a wood_pickaxe to collect; you have a wood_pickaxe in your inventory, so the requirements are met.
7. Table: No requirements for interaction; requirements met.
1. Priority 4/5: Collect more stone by interacting with the stone 2 steps to your south-east, as it will help you craft a stone_pickaxe for mining iron.
2. Priority 3/5: Collect coal, 3 steps to your north, using your wood_pickaxe, as it's needed for fuel to smelt iron in a furnace.
3. Priority 2/5: Craft a stone_pickaxe at the table 1 step to your south, once you have collected enough stone. You will need this to mine iron.
The requirements for the top sub-task, which is collecting more stone, are:
1. The player must have a wood_pickaxe (already in the player's inventory).
2. The player should be facing the stone or be able to reach it.
The player should first move to the position of the stone, which is 2 steps to the south-east. Here's what the player should do:
1. Take action move_south to move closer to the stone.
1. Priority 1: Move South (Move_South) - Requirement: Flat ground below the agent.
2. Priority 2: Do (Do) - Requirement: Facing stone and have the necessary tool (wood_pickaxe) to collect it.
3. Priority 3: Move North (Move_North) - Requirement: Flat ground above the agent.
4. Priority 4: Make Stone Pickaxe (Make_Stone_Pickaxe) - Requirement: Nearby table and wood, stone in inventory.
5. Priority 5: Collect Iron (Do) - Requirement: Facing iron and have the necessary tool (stone_pickaxe) to collect it.
1. Move South (Move_South) - Yes, the requirement is met. There is flat ground below the agent with a table 1 step to the south.
2. Do (Do) - Yes, the requirement is met. The agent is facing the path at their front (east), but they could face stone by moving south, and they have a wood_pickaxe in their inventory to collect the stone.
3. Move North (Move_North) - Yes, the requirement is met. There is flat ground above the agent with a path 1 step to the north.
4. Make Stone Pickaxe (Make_Stone_Pickaxe) - Yes, the requirements are met. The agent is next to a table (1 step to the south) and has wood and stone in their inventory.
5. Collect Iron (Do) - No, the requirement is not met. The agent must have a stone_pickaxe to collect iron, but they currently only have a wood_pickaxe in their inventory. They should first make a stone_pickaxe (Priority 4 action) before they can collect iron.
Yes, the last player action succeeded. The player used the "do" action while facing stone with a wood_pickaxe in their inventory, allowing them to successfully collect the stone (1 stone added to the inventory).
The best executable action from above is Priority 4: Make Stone Pickaxe (Make Stones-Pickaxe), as it meets all the requirements: the agent is near a table (1 step to the south) and has wood and stone in their inventory.
$= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Step$  29, Cumulative Reward: 0.0  $= \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \cdot$
You took action make_stone_pickaxe.
- grass 1 steps to your west
- stone 2 steps to your south-east
- tree 3 steps to your south
- coal 3 steps to your north
- iron 2 steps to your north
- table 1 steps to your south
-health:9/9
- food: 8/9
drink: 8/9
-energy:9/9
1. Grass: Provides saplings to plant for a steady food supply. Requires no additional tools to collect.
2. Stone: Provides stone for crafting stone tools, weapons, and building materials. Requires a wood_pickaxe or better to collect.
3. Tree: Provides wood for crafting tools, weapons, and building materials. Requires an axe or at least hands to collect.
4. Coal: Provides coal for smelting iron and cooking food. Requires a wood_pickaxe or better to collect.
5. Iron: Provides iron for crafting iron tools and weapons. Requires a stone_pickaxe or better to collect.
6. Table: Provides a crafting surface for making various tools and weapons. Requires wood to craft and place.
The last action taken by the player was "make_stone_pickaxe."
1. Grass: Yes, the requirements are met for interaction as no additional tools are needed to collect saplings.
2. Stone: Yes, the requirements are met for interaction as you have a wood_pickaxe in your inventory
3. Tree: Yes, the requirements are met for interaction as you can use your hands to collect wood (although having an axe would be more efficient).
4. Coal: Yes, the requirements are met for interaction as you have a wood_pickaxe in your inventory.
5. Iron: Yes, the requirements are met for interaction as you have crafted a stone_pickaxe.
6. Table: Yes, the requirements are met for interaction as the table is already placed and can be used for crafting.
1. Priority 5/5: Collect Iron - Collecting iron will allow you to upgrade your tools and weapons, making it easier to defend yourself and progress further in the game. Since you have crafted a stone_pickaxe, you can now collect iron.
2. Priority 4/5: Collect Coal - Coal is essential for smelting iron and cooking food. Collecting coal with your wood_pickaxe will help you smelt the iron you collect and improve your resources.
3. Priority 3/5: Collect Wood - Wood is a basic resource needed for crafting new tools, weapons, and building materials. Collecting more wood from the nearby tree will ensure you have enough to craft any necessary items as you progress.
Requirements for the top sub-task (Collect Iron):
- Make a Stone Pickaxe: You have already crafted a stone pickaxe in Player Observation Step 58.
What should the player do first:
- Move towards the iron: In the Player Observation Step 58, you see iron 2 steps to your north. You should move north twice to reach the iron.
- Collect the iron: Once you are adjacent to the iron, use your stone_pickaxe to collect it by taking action 'do'. This will add the iron resource to your inventory.
1. Priority 1: Move North (Requirement: Flat ground above the agent)
- Move North twice to reach the iron.
2. Priority 2: Do (Requirement: Facing creature or material; have necessary tool)
- Use the stone_pickaxe to collect the iron once you are adjacent to it.
3. Priority 3: Move North (Requirement: Flat ground above the agent)
- Move North to get close to the coal.
4. Priority 4: Do (Requirement: Facing creature or material; have necessary tool)
- Use the wood_pickaxe to collect the coal once you are adjacent to it.
5. Priority 5: Make Iron Pickaxe (Requirement: Nearby table, furnace; wood, coal, iron in inventory)
- Craft an Iron Pickaxe once you have collected enough iron and coal, and are close to a table and furnace.
1. Priority 1: Move North (Requirement: Flat ground above the agent)
- Yes, the requirement is met, as there is flat ground above the agent.
2. Priority 2: Do (Requirement: Facing creature or material; have necessary tool)
- The requirement is not met yet because the player needs to move north first and face the iron before using the
stone_pickaxe to collect it.
3. Priority 3: Move North (Requirement: Flat ground above the agent)
- Yes, the requirement is met, as there is flat ground above the agent.
4. Priority 4: Do (Requirement: Facing creature or material; have necessary tool)
- The requirement is not met yet because the player needs to move north first and face the coal before using the
wood_pickaxe to collect it.
5. Priority 5: Make Iron Pickaxe (Requirement: Nearby table, furnace; wood, coal, iron in inventory)
- The requirement is not met yet because the player has not collected iron and coal. Once the player collects these
resources and is near a table and furnace, this requirement will be met.
Based on the observations provided, we cannot determine if the last action taken by the player to "make_stone_pickaxe" was successful or not. The observation report in Step 58 is the same as in Step 56, but we would need information about any changes in the inventory or messages from the game (e.g., "stone_pickaxe" added to inventory or a "failed" message) to verify if the action was actually successful.
The best executable action from the list above is Priority 1: Move North (Requirement: Flat ground above the agent). The requirement is met, so the player can move closer to the iron and coal.
$= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Step$  30, Cumulative Reward: 0.0  $= \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \cdot$
- grass 1 steps to your west
- stone 3 steps to your north-east
-path 1 steps to your east
- tree 4 steps to your north-west
- coal 2 steps to your north
- table 2 steps to your south
-health:9/9
-food:8/9
drink:8/9
- energy: 8/9
- stone: 1
1. Grass: Provides no specific resources, no requirement.
2. Stone: Provides stone, requires a wood_pickaxe or better to collect.
3. Path: Provides no resources, no requirement.
4. Tree: Provides wood, requires a wood_pickaxe or better to collect.
5. Coal: Provides coal, requires a wood_pickaxe or better to collect.
6. Table: Helps craft items, no requirement.
7. Iron: Provides iron, requires a stone_pickaxe or better to collect.
1. Grass: No specific interaction is required, so the requirements are met.
2. Stone: Yes, you have a wood pickaxe in your inventory, so the requirements are met.
3. Path: No specific interaction is required, so the requirements are met
4. Tree: Yes, you have a wood pickaxe in your inventory, so the requirements are met.
5. Coal: Yes, you have a wood pickaxe in your inventory, so the requirements are met.
6. Table: No specific interaction is required, so the requirements are met.
7. Iron: Yes, you have a stone_pickaxe in your inventory, so the requirements are met.
1. Collect Iron (Priority: 5/5): Using the stone_pickaxe in the inventory, collect iron, which is essential for crafting better tools and weapons.
2. Collect Coal (Priority: 4/5): Use the wood_pickaxe in the inventory to collect coal, which will be valuable for smelting iron and other ores in the furnace.
3. Collect Wood (Priority: 3/5): Use the wood_pickaxe in the inventory to collect more wood from the tree. Wood is a versatile resource for crafting, building, and making essential tools.
For the top sub-task Collect Iron:
- Have a Stone Pickaxe in the inventory (the player already has one)
- Use the Stone Pickaxe in the inventory to mine the iron located 1 step to the north. To do this, the player can take action "Do" since they are already facing the iron.
1. Priority: 1 - Action: Do Requirement: Facing iron and have a Stone Pickaxe in the inventory (the player is currently facing iron and has a Stone Pickaxe)
2. Priority: 2 - Action: Make Iron Pickaxe
Requirement: Nearby table, furnace; wood, coal, and iron in inventory (player needs to collect iron and coal, and have a placed furnace)
3. Priority: 3 - Action: Make Iron Sword
Requirement: Nearby table, furnace; wood, coal, and iron in inventory (player needs to have the collected iron smelted and a placed furnace)
4. Priority: 4 - Action: Place Furnace
Requirement: Stone in inventory (the player has one stone, but may need more to craft a furnace)
5. Priority: 5 - Action: Do (for collecting coal)
to move to face the coal, which is 2 steps to the north)
Question: For each action in the list, are the requirements met?
Answer:
1. Priority: 1 - Action: Do (for collecting iron)
Requirements met: Yes (the player is facing iron and has a Stone Pickaxe)
2. Priority: 2 - Action: Make Iron Pickaxe
Requirements met: No (the player needs to collect iron and coal, and have a placed furnace)
3. Priority: 3 - Action: Make Iron Sword
Requirements met: No (the player needs to have the collected iron smelted and a placed furnace)
4. Priority: 4 - Action: Place Furnace
Requirements met: No (the player has one stone, but may need more to craft a furnace)
Requirements met: No (the player has a Stone Pickaxe; they need to move to face the coal, which is 2 steps to the north)
Yes, the last player action (move_north) succeeded because there was a flat ground to the north of the player, allowing them to move in that direction.
The best executable action from the list above is:
Priority: 1 - Action: Do (for collecting iron)
$= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Step: 31, Cumulative Reward: 0.0$
- grass 1 steps to your west
- stone 3 steps to your north-east
- path 1 steps to your east
- tree 4 steps to your north-west
- coal 2 steps to your north
- table 2 steps to your south
-health:9/9
-food:8/9
drink: 8/9
energy:8/9
Move West
1. Grass: Provides saplings when collected, requires no tool.
2. Stone: Provides stone resource when collected, requires a wood pickaxe or a better tool.
3. Path: No resource provided, can be walked on without any tool.
4. Tree: Provides wood when collected, requires no tool.
5. Coal: Provides coal resource when collected, requires a wood pickaxe or a better tool.
6. Table: Provides crafting capability for tools and weapons, already placed and requires no tool.
7. Iron: Provides iron resource when collected, requires a stone pickaxe or a better tool.
1. Grass: Yes, the requirements are met for interaction as no tool is required.
2. Stone: Yes, the requirements are met for interaction since you have a wood_pickaxe in your inventory.
3. Path: Yes, the requirements are met for interaction as no tool is required to walk on the path.
4. Tree: Yes, the requirements are met for interaction as no tool is required to collect wood.
5. Coal: Yes, the requirements are met for interaction since you have a wood_pickaxe in your inventory.
6. Table: Yes, the requirements are met for interaction as the table is already placed and requires no tool.
7. Iron: No, the requirements are not met for interaction as you need a stone pickaxe or better to collect iron, but you only have a wood_pickaxe in your inventory.
1. Craft a stone pickaxe (Priority: 5/5): You need a stone pickaxe to be able to collect iron. Gather more stone using the wood pickaxe and then craft the stone pickaxe at the table.
2. Collect coal (Priority: 4/5): Since you have a wood pickaxe, you can collect coal which will be required later for smelting iron using a furnace.
3. Collect more wood (Priority: 3/5): Wood is an essential resource to make tools and weapons, as well as for building structures. Collect more wood from trees to keep a sufficient supply in your inventory.
The requirements for the top sub-task, "Craft a stone pickaxe," are as follows:
1. Collect enough stone: You need at least 3 stone blocks. You have 1 stone in your inventory, so you need to collect 2 more using the wood pickaxe.
2. Have a crafting table nearby: You have a table 2 steps to your south, which you can use to craft the stone pickaxe.
3. Have a wood pickaxe: You already have a wood_pickaxe in your inventory, which is required to collect stone.
The player should first collect 2 more stone blocks. To do this, move towards a stone block, face it, and use the "do" action with the wood pickaxe equipped to collect the stone.
1. Priority 1: Move West (Requirement: Flat ground left to the agent)
- You should move west to approach the stone that is 3 steps to your north-east.
2. Priority 2: Move North (Requirement: Flat ground above of the agent)
- After moving west, move north to get closer to the stone for collecting it.
3. Priority 3: Move East (Requirement: Flat ground right to the agent)
- Move east to reach the stone block once you are closer after moving north.
4. Priority 4: Do (Facing creature or material; have necessary tool)
- Face the stone block and use the "do" action to mine it with your wood pickaxe. Repeat this step for two stone blocks.
5. Priority 5: Make Stone Pickaxe (Nearby table; wood, stone in inventory)
- After collecting enough stone, approach the table 2 steps to your south, and use the "make stone pickaxe" action to craft the tool.
1. Priority 1: Move West (Requirement: Flat ground left to the agent)
- Yes, the requirement is met. There is grass 1 step to your west, representing flat ground to move onto.
2. Priority 2: Move North (Requirement: Flat ground above of the agent)
- Yes, the requirement is met. The flat ground is confirmed after you move west in the previous step.
3. Priority 3: Move East (Requirement: Flat ground right to the agent)
- Yes, the requirement is met. After moving west and then north, you have flat ground to the east with the stone block.
4. Priority 4: Do (Facing creature or material; have necessary tool)
- Yes, the requirement is met. You have the wood_pickaxe in your inventory, and you will be facing the stone block after previous movements.
5. Priority 5: Make Stone Pickaxe (Nearby table; wood, stone in inventory)
- Yes, the requirement is met. You will have enough stone in your inventory after mining, and the table is 2 steps to your south.
It is not explicitly stated whether the "do" action succeeded or not. However, since the inventory and status of the player did not change between Step 60 and Step 62, it is possible that the action did not succeed. This might be because the player does not have the necessary tool (a stone pickaxe or better) to collect iron, and they attempted to collect iron with a wood pickaxe which is not sufficient for that task.
The best executable action from the list above is Priority 1: Move West. The requirement for this action, flat ground to the agent's left, is met as there is grass 1 step to the player's west.
$= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Step$  32, Cumulative Reward: 0.0  $= \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \equiv \cdot$
You took action move_west.
- stone 4 steps to your north-east
-path 1 steps to your east
- tree 3 steps to your north-west
- coal 3 steps to your north-east
-iron2steps to your north-east
- table 3 steps to your south-east
You face grass at your front (west).
-health:9/9
-food:8/9
drink:8/9
-energy:8/9