can you continue the rest of this story? I don't need specifics yet, just VERY rough details




Story starts in lab, MC goes through time portal and does scientist things. Portal closes and MC fails to reopen it, has no choice but to go outside.

MC climbs the lab's radio/cell/comms/whatever tower to get a better view of the place. Tower collapses and gives MC a broken arm. MC makes a makeshift sling. MC goes to a hill instead.

MC spots a house with what looks like a farm far off in the distance, and decides to go to it. On his way there, MC gets ambushed by a band of 3 bandits(BOB). MC tries to run away but is immediately caught up to, and tries to fight with his (INSERT MARTIAL ARTS HERE) techniques but loses due to his broken arm, and being outnumbered significantly.

BOB ties up MC and puts a bag over his head, decides to take him with them to sell as a slave. MC hears fighting sounds, and takes off the bag. He sees 2 men(2M) fighting BOB and decides to help the 2. 2 men and MC win over BOB. 2 men and MC talk they tell him they're Enforcers, they tell each other about each other, 2M tells MC they can help him if he comes to their camp, MC is skeptical but comes anyways.

(REMEMBER TO MAKE MC MENTION HIS PAST MARTIAL ARTS THING HERE)
MC and Enforcer captain talk, cap tells random soldier to get medic for MC's arm. MC and Cap make a deal that The Enforcers provide him help for finding a way back and MC joins the enforcers. (+REPUTATION) MC goes to barracks to sleep. MC overhears 2 enforcers talking abt smth bad (drug deal? sabotaging plans? abusing civilians? maybe smth else), but ignores it.

MC goes to sleep, and has a dream about his past world, about his family and his colleagues. MC then wakes up to the real world and contemplates for a bit. MC heads out of the barracks, and is greeted by one of the 2 men from yesterday. He tells MC that he should leave, because things here are shady(Enforcers are corrupt?). MC ignores what the guy said, and continues on his way to the captain's tent.

MC talks with captain, captain tells him that they need MC to have some knowledge of their world before he's ready for missions, and is sent to introduce himself to the other members. (he also asks questions about the world here)
TIME SKIP 6 WEEKS

6 weeks later, MC is a better fighter, but his arm isn't fully functional yet. Captain tells MC that he's ready to take on some simple missions, and MC does so. MC goes scouting and/or patrolling with a partner (probably one of the guys who rescued him) and everything's pretty uneventful for the first (number of days here) days of his first mission, until he and his partner hear sounds of fighting in the distance. They go to it.

They find a caravan of traders with one of the (maybe a kid) crying on the ground, and 4 men running away from the scene. The maybe kid says that those guys stole something from him that he really values (maybe the kid is an orphan and the thing they stole was the last gift his mother gave him, a toy or a necklace perhaps? Maybe a family heirloom?). MC tells the kid that he'll get the thing back for him. (at the same time in the background, MC's partner has been tending to the wounded) MC tells his partner that he'll tail the 4 men, and he'll wait for him to catch up. Partner objects, saying that MC hasn't fully recovered and they're outnumbered. MC doesn't listen and goes after them anyways.

MC succesfully tails them, eavesdrops, and a while later his partner arrives. They argue, MC says they have to take them out and get the thing back for the kid. Partner objects again, but MC replies with smth good that makes him agree. MC chooses to go stealthily, and takes them out one by one with the help of his partner by distracting the other 2. While 2 of them are distracted, MC sneaks up to the other 2 and waits until one isn't looking and takes the other out(timing based minigame here), he get's spotted as he does this so he immediately pulls out a knife and throws it at the guy. He sneaks up behind the other 2 guys who are still arguing with his partner about smth, and he grabs one by the neck and his partner pushes the other one to the ground and they win. MC is praised by his partner for his good planning skills, and says he's not long for his low ranking in The Enforcers. (+ REPUTATION) MC proceeds to loot the bandits and finds the thing that was taken from the child.  

MC and his partner head back to the caravan that was ambushed, and they find a group/pair of medics treating the wounded that MC's partner called in. MC goes to the child and gives back the stolen thing (+ REPUTATION). The child gives something to MC as a thanks (probably something like a treasure map that was "too dangerous" for the kid, or some other sort of info), MC accepts the gift and asks the child some questions about him/herself (Who the kid is, where he's from, what he wants to be when he grows up, etc.), then smth about the world (Who are these people and those people yada yada yada)(PLAYER CAN CHOOSE WHICH QUESTIONS TO ASK).

MC and his partner (+ the backup) decide to escort the merchants to the nearest settlement, and leave them there. MC says goodbye to the kid and they go their separate ways. The backup tells MC and his partner that they'll go back to base now, and MC and his partner decide to stay at a local pub/bar/tavern/whatever drinking place. There, they discuss about what just happened a few hours earlier, and P(partner) tells MC that he should get used to these kinds of events. MC asks P why the merchants didn't seem like they were happy that they got rescued, P replies that some of the Enforcers mistreat civilians, and it's become a stereotype for every man wearing (ENFORCER UNIFORM). MC mentions the conversation he overheard when he first arrived, about some people (dealing drugs, sabotaging plans, abusing civilians, or something else).

CHOICES FOR YOU, NONAMIER
-P replies that drug deals have unfortunately become common in their group, and no one's enforcing it properly.
-P presses MC for more questions about the sabotage, tells him that he should have talked sooner, and says they must report it ASAP.
-P asks if knew their names and/or saw the abusers' faces, and reprimands MC for taking this long to tell him.