The design of the game shifted the series' focus to competitive multiplayer action with the releases of sequels Unreal Tournament 2003 in 2002, Unreal Tournament 2004 in 2004, and Unreal Tournament 3 in 2007.
Head entity: Unreal Tournament 2003
Tail entity: Unreal Tournament
Relation (head \u2192 tail): followed by
Inverse relation (tail \u2192 head): follows