Package: unityparser-fork
Unity YAML ParserThis project aims to provide a python3 API to load and dump Unity YAML
files(configurations, prefabs, scenes, serialized data, etc) in the exact same
format the internal Unity YAML serializer does.Using this API you will be able to easily manipulate(as python objects)
Unity YAML files and save them just the same, keeping the YAML structure
exactly as Unity does. This has the advantages of, first not having to
configure PyYAML beforehand to deal with Unity YAMLs, and second as the
modified file keeps the same structure and formatting that Unity does,
when the YAML file is loaded by Unity it won't make formatting changes
to it that will make any VCS report unexpected file changes.InstallingInstall and update usingpip:pip install -U unityparserA Simple ExamplefromunityparserimportUnityDocument# Loading and modifying a config file with a single YAML documentproject_settings_file='UnityProject/ProjectSettings/ProjectSettings.asset'doc=UnityDocument.load_yaml(project_settings_file)ProjectSettings=doc.entryProjectSettings.scriptingDefineSymbols[1]+=';CUSTOM_DEFINE'ProjectSettings.scriptingDefineSymbols[7]=ProjectSettings.scriptingDefineSymbols[1]doc.dump_yaml()# You can also load YAML files with multiple documents and filter for a single or multiple entrieshero_prefab_file='UnityProject/Assets/Prefabs/Hero.prefab'doc=UnityDocument.load_yaml(hero_prefab_file)# accessing all entriesdoc.entries# [<UnityClass>, <UnityClass>, ...]# accessing first entrydoc.entry# <UnityClass># get single entry uniquely defined by filtersentry=doc.get(class_name='MonoBehaviour',attributes=('m_MaxHealth',))entry.m_MaxHealth+=10# get multiple entries matching a filterentries=doc.filter(class_names=('MonoBehaviour',),attributes=('m_Enabled',))forentryinentries:entry.m_Enabled=1doc.dump_yaml()# calling entry method for a doc with multiple document will return the first oneprint(doc.entry.__class__.__name__)# 'Prefab'Classesunityparser.UnityDocumentMain class to load and dump files.unityparser.UnityDocument.load_yaml(file_path)Classmethod: Load the given YAML file_path and return a UnityDocument fileunityparser.UnityDocument.dump_yaml(file_path=None)Dump the UnityDocument to the previously loaded file location(overwrite).
Iffile_pathargument is provided, dump the document to the specified location instead.This methodkeeps line endingsof the original file when it dumps.unityparser.UnityDocument.entriesProperty: Return thelistof documents found in the YAML. The objects in thelistare oftypesClass named after the serialized Unity class(ie. MonoBehaviour, GameObject, Prefab, CustomName, etc).unityparser.UnityDocument.entryProperty: Return the first document in the YAML, useful if there is only one. Equivalent of doingUnityDocument.entries[0].unityparser.UnityDocument.get(class_name=None, attributes=None)Method: Return a single entry uniquely matching the given filters. Must exist exactly one.unityparser.UnityDocument.filter(class_names=None, attributes=None)Method: Return a list of entries matching the given filters. Many or none can be matched.unityparser.loader.UnityLoaderPyYAML's Loader class, can be used directly with PyYAML to customise loading.unityparser.dumper.UnityDumperPyYAML's Dumper class, can be used directly with PyYAML to customise dumping.ConsiderationsText scalars which are single or double quoted that span multiple lines are not being dumped exactly as Unity does. There's a difference in the maximum length allowed per line and the logic to wrap them.