Package: pygameelements
PyGameElements so you dont have to make a gui for pygame every time you write a gamePyGameElements provides you with a way to use elements that scale along with the screen size.OverviewThere are several elements available at this moment:Core elements (consisting of one thing): Line, Square, Ellipse, Label, ImageCombined elements (consisting of more then one core elements): Button, CheckBox, InputBoxUsageIn the following paragraphs, I am going to describe how you can get and use PyGameElements for your own projects.Getting itTo download PyGameElements, either fork this github repo or simply use Pypi via pip.$pipinstallpygameElementsTesting itfromtestPygameElementsimporttestPygameElementstestPygameElements()To see an example of what you can do with the elements.
You can inspect the file yourself at C:\Users\YOURNAME\AppData\Roaming\Python\YOURPYTHONVERSION\site-packages\pygameElements
to see how it works.Using itfrompygameElementsimport*Here are the variables you can set with each element along with its defaults:class Line():
definit(self, blitToSurface=None, gameState='', name='', color=(255,255,255), startPosPromille=(0,0), endPosPromille=(1000,1000), widthLine=5, alphaValue=255, visible=True):class Square():
definit(self, blitToSurface=None, gameState='', name='', color=(255,255,255,255), horizontalMiddlePromille=500, verticalMiddlePromille=500, horizontalSizePromille=100,  verticalSizePromille=400, widthBorder=0, borderTopLeft=1, borderTopRight=1, borderBottomLeft=1, borderBottomRight=1, alphaValue=255, visible=True):class Ellipse():
definit(self, blitToSurface=None, gameState='', name='', color=(255,255,255), horizontalMiddlePromille=500, verticalMiddlePromille=500, horizontalSizePromille=500,  verticalSizePromille=500, widthBorder=0, alphaValue=255, visible=True):class Label():
definit(self, blitToSurface=None, gameState='', name='', text='', colorText=(255,255,255), horizontalMiddlePromille=500, verticalMiddlePromille=500, sysFont=True, fontName='timesnewroman', fontSizePromille=100, isBold=False, isItalic=False, antiAlias=True, alphaValue=255, visible=True, rotation=0):class Image():
definit(self, blitToSurface=None, gameState='', name='', fileName='', horizontalMiddlePromille=500, verticalMiddlePromille=500, horizontalSizePromille=500,  verticalSizePromille=500, rotation=0, stretch=True, alphaValue=255, visible=True):class Button():
definit(self, blitToSurface=None, gameState='', name='', horizontalMiddlePromille=500, verticalMiddlePromille=500, horizontalSizePromille=500,  verticalSizePromille=100, colorNormal=(190,190,190), colorHasFocus=(190,255,190),colorMouseOver=(190,190,255),colorMouseDown=(255,190,190), value=None, alphaValue=255, hasFocus=False, visible=True, onClick=None, text='button', enabled=True, sysFont=True, fontName='timesnewroman', fontSizePromille=80, antiAlias=True):class CheckBox():
definit(self, blitToSurface=None, gameState='', name='', horizontalMiddlePromille=500, verticalMiddlePromille=500, horizontalSizePromille=500,  verticalSizePromille=500, inColor=(190,190,190), outColor=(135,135,135), tickColor=(100,100,100), alphaValue=255, widthMargin=5, widthBorder=5, value=True, hasFocus=False, visible=True, onClick=None):class InputBox():
definit(self, blitToSurface=None, gameState='', name='', text='', colorText=(255,255,255), horizontalMiddlePromille=500, verticalMiddlePromille=500, sysFont=True, fontName='timesnewroman', fontSizePromille=100, isBold=False, isItalic=True, antiAlias=True, alphaValue=255, visible=True, hasFocus=False, onClick=None, maxSize=15):LicenseMIT LicenseCopyright (c) 2020 Bas KoningPermission is hereby granted, free of charge, to any person obtaining a copy
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