Package: cellx
https://github.com/h-ohsaki/cellxNAMEcellx - command-driven drawing/visualization/animation/presentation toolSCREENSHOTSDTN simulator visualizationDTN simulator visualization with blurringCCN simulator visualization with blurringCCN simulator visualization with blurring and blue-yellow (#3) color mapDFC-BP+ visualizationDFC-BP+ visualizationWSN simulator visualizationCircuit-switching illustration (converted from PostScript)M/M/1 queue illustration (converted from PostScript)DESCRIPTIONThis manual page documentscellx, a one-pass interpreter of the CELL
language.  CELL language is a simple line-oriented language for dynamic
graphics drawing.cellxreads a source code written in the CELL language
from the standard input or specified files.  Every line in the source code is
parsed and interpreted.  The output is drawn on a window using SDL library viapygamemodule or sent to the standard output in the PostScript format.CELL LANGUAGE COMMANDSalpha (name|regexp) alpha
animate name (goal_x goal_y|name[(+|-)dx(+|-)dy])
attach name parent_name dx dy
color (name|regexp) color
define name bitmap file [(x y|name[(+|-)dx(+|-)dy])]
define name box [-f color] [width height color (x y|name[(+|-)dx(+|-)dy])]
define name ellipse [-f color] [rx ry color] [(x y|name[(+|-)dx(+|-)dy])]
define name line [-ht] sx sy dx dy [width color]
define name link src_name dst_name [width color]
define name polygon [-f color] [-r degree] n r [color (x y|name[(+|-)dx(+|-)dy])]
define name spline x1 y1 x2 y2 x3 y3 [width color]
define name text [-lcr] string [size color (x y|name[(+|-)dx(+|-)dy])]
define name wire [-ht] sx sy dx dy [width color]
display
fade (name|regexp)...
fix (name|regexp)...
hide (name|regexp)...
kill (name|regexp)...
move (name|regexp) (x y|name[(+|-)dx(+|-)dy])
palette symbol (r g b [alpha]|name [alpha])
play file
priority (name|regexp) level
resize (name|regexp) (x y|name[(+|-)dx(+|-)dy])
scale (name|regexp) ratio
shift (name|regexp) dx dy
sleep x
spring [-f filter] [-r degree] (name|regexp)... [x1 y1 x2 y2]
unhide (name|regexp)...
waitEXAMPLESMany examples are found inexdirectory contained in the source archive.M/M/1 queue:#define font_size 20#define packet_color gray80#define add_note_above(name, str) \define name##_note text str font_size white name+0-40#define add_note_below(name, str) \define name##_note text str font_size white name+0+40#define create_slot(name) \define name box -f black 10 50 white#define create_slot_at(name, pos) \create_slot(name) pos#define create_customer(name) \define name box -f black 10 50 packet_color#define create_customer_at(name, pos) \create_customer(name) posdefineserverellipse-fblack3030whiteadd_note_below(server,server)moveserver_noteserver+.02+.08create_slot_at(b1,server-35+0)create_slot_at(b2,b1-10+0)create_slot_at(b3,b2-10+0)create_slot_at(b4,b3-10+0)create_slot_at(b5,b4-10+0)add_note_below(b5,buffer)moveb5_noteb5+0+.08definelbline-h.25.5b5-10+0undef2blackdefinelaline-hserver+30+0undef.65.52blackcreate_customer_at(c1,.33.44)create_customer_at(c2,.36.44)create_customer_at(c3,.56.44)create_customer_at(c4,.62.44)add_note_above(c1,customer)displaywaitINSTALLATIONpip3installcellxAVAILABILITYThe latest version ofcellxis available at PyPI
(https://pypi.org/project/cellx/) .SEE ALSOcell - CELL language interpreter for visualization using
SDL/OpenGL/PostScript/AVI/PDF (http://www.lsnl.jp/~ohsaki/software/cell)AUTHORHiroyuki Ohsaki <ohsaki[atmark]lsnl.jp>