Problem:
Score : 500 points

Problem Statement

N players will participate in a tennis tournament. We will call them Player 1, Player 2, \ldots, Player N.

The tournament is round-robin format, and there will be N(N-1)/2 matches in total.
Is it possible to schedule these matches so that all of the following conditions are satisfied? If the answer is yes, also find the minimum number of days required.

Each player plays at most one matches in a day.

Each player i (1 \leq i \leq N) plays one match against Player A_{i, 1}, A_{i, 2}, \ldots, A_{i, N-1} in this order.

Constraints

3 \leq N \leq 1000

1 \leq A_{i, j} \leq N

A_{i, j} \neq i

A_{i, 1}, A_{i, 2}, \ldots, A_{i, N-1} are all different.

Input

Input is given from Standard Input in the following format:

N
A_{1, 1} A_{1, 2} \ldots A_{1, N-1}
A_{2, 1} A_{2, 2} \ldots A_{2, N-1}
:
A_{N, 1} A_{N, 2} \ldots A_{N, N-1}

Output

If it is possible to schedule all the matches so that all of the conditions are satisfied, print the minimum number of days required; if it is impossible, print -1.

Sample Input 1

3
2 3
1 3
1 2

Sample Output 1

3

All the conditions can be satisfied if the matches are scheduled for three days as follows:

Day 1: Player 1 vs Player 2

Day 2: Player 1 vs Player 3

Day 3: Player 2 vs Player 3

This is the minimum number of days required.

Sample Input 2

4
2 3 4
1 3 4
4 1 2
3 1 2

Sample Output 2

4

All the conditions can be satisfied if the matches are scheduled for four days as follows:

Day 1: Player 1 vs Player 2, Player 3 vs Player 4

Day 2: Player 1 vs Player 3

Day 3: Player 1 vs Player 4, Player 2 vs Player 3

Day 4: Player 2 vs Player 4

This is the minimum number of days required.

Sample Input 3

3
2 3
3 1
1 2

Sample Output 3

-1

Any scheduling of the matches violates some condition.

Solution in Rust (1.15.1) (judge verdict: Time Limit Exceeded)

#[allow(unused_macros, dead_code)]
macro_rules! input {
    (source = $s:expr, $($r:tt)*) => {
        let mut iter = $s.split_whitespace();
        let mut next = || { iter.next().unwrap() };
        input_inner!{next, $($r)*}
    };
    ($($r:tt)*) => {
        let stdin = std::io::stdin();
        let mut bytes = std::io::Read::bytes(std::io::BufReader::new(stdin.lock()));
        let mut next = move || -> String{
            bytes
                .by_ref()
                .map(|r|r.unwrap() as char)
                .skip_while(|c|c.is_whitespace())
                .take_while(|c|!c.is_whitespace())
                .collect()
        };
        input_inner!{next, $($r)*}
    };
}

#[allow(unused_macros, dead_code)]
macro_rules! input_inner {
    ($next:expr) => {};
    ($next:expr, ) => {};

    ($next:expr, $var:ident : $t:tt $($r:tt)*) => {
        let $var = read_value!($next, $t);
        input_inner!{$next $($r)*}
    };

    ($next:expr, mut $var:ident : $t:tt $($r:tt)*) => {
        let mut $var = read_value!($next, $t);
        input_inner!{$next $($r)*}
    };
}

#[allow(unused_macros, dead_code)]
macro_rules! read_value {
    ($next:expr, ( $($t:tt),* )) => {
        ( $(read_value!($next, $t)),* )
    };

    ($next:expr, [ $t:tt ; $len:expr ]) => {
        (0..$len).map(|_| read_value!($next, $t)).collect::<Vec<_>>()
    };

    ($next:expr, chars) => {
        read_value!($next, String).chars().collect::<Vec<char>>()
    };

    ($next:expr, bytes) => {
        read_value!($next, String).into_bytes()
    };

    ($next:expr, usize1) => {
        read_value!($next, usize) - 1
    };

    ($next:expr, $t:ty) => {
        $next().parse::<$t>().expect("Parse error")
    };
}

#[allow(dead_code)]
struct UnionFind {
    parent: Vec<usize>,
    rank: Vec<usize>,
    size: Vec<usize>,
}

#[allow(dead_code)]
impl UnionFind {
    fn new(n: usize) -> UnionFind {
        let mut p = vec![0; n];
        for i in 0..n {
            p[i] = i;
        }
        return UnionFind {
            parent: p,
            rank: vec![0; n],
            size: vec![1; n],
        };
    }

    fn find(&mut self, x: usize) -> usize {
        if x == self.parent[x] {
            x
        } else {
            let p = self.parent[x];
            let pr = self.find(p);
            self.parent[x] = pr;
            pr
        }
    }

    fn same(&mut self, a: usize, b: usize) -> bool {
        self.find(a) == self.find(b)
    }

    fn unite(&mut self, a: usize, b: usize) {
        let a_root = self.find(a);
        let b_root = self.find(b);
        if self.rank[a_root] > self.rank[b_root] {
            self.parent[b_root] = a_root;
            self.size[a_root] += self.size[b_root];
        } else {
            self.parent[a_root] = b_root;
            self.size[b_root] += self.size[a_root];
            if self.rank[a_root] == self.rank[b_root] {
                self.rank[b_root] += 1;
            }
        }
    }

    fn get_size(&mut self, x: usize) -> usize {
        let root = self.find(x);
        self.size[root]
    }
}

const MOD_P: usize = 1000000007;

#[allow(dead_code)]
// fact(n) = n! mod p
fn fact(n: usize) -> usize {
    let mut acc = 1;
    for i in 1..n + 1 {
        acc = acc * i % MOD_P;
    }
    acc
}

#[allow(dead_code)]
fn mod_pow(b: usize, mut e: usize) -> usize {
    let mut base = b;
    let mut acc = 1;

    while e > 1 {
        if e % 2 == 1 {
            acc = acc * base % MOD_P;
        }
        e /= 2;
        base = base * base % MOD_P;
    }

    if e == 1 {
        acc = acc * base % MOD_P;
    }

    acc
}

#[allow(dead_code)]
fn comb(n: usize, r: usize) -> usize {
    // nCr = n! / (r! (n-r)!) = n! (r!)^(p-2) ((n-r)!)^(p-2)
    fact(n) * mod_pow(fact(r), MOD_P - 2) % MOD_P * mod_pow(fact(n - r), MOD_P - 2) % MOD_P
}

fn main() {
    input! {
        n: usize,
        a: [[usize1; n-1]; n]
    }
    let mut day = 0;
    let mut next = vec![0; n];
    loop {
        day += 1;
        let mut doneToday = vec![false; n];
        let mut flag = false;
        let mut rest_exists = false;
        for i in 0..n {
            if next[i] == n - 1 {
                continue;
            }

            rest_exists = true;

            let enemy = a[i][next[i]];
            if a[enemy][next[enemy]] == i && !doneToday[i] && !doneToday[enemy] {
                doneToday[i] = true;
                doneToday[enemy] = true;
                flag = true;
                next[i] += 1;
                next[enemy] += 1;
            }
        }

        if !rest_exists {
            break;
        } else if !flag {
            println!("-1");
            return;
        }
    }
    println!("{}", day-1);
}