Problem:
Score : 400 points

Problem Statement

We have a grid with H rows and W columns of squares.
Snuke is painting these squares in colors 1, 2, ..., N.
Here, the following conditions should be satisfied:

For each i (1 ≤ i ≤ N), there are exactly a_i squares painted in Color i. Here, a_1 + a_2 + ... + a_N = H W.

For each i (1 ≤ i ≤ N), the squares painted in Color i are 4-connected. That is, every square painted in Color i can be reached from every square painted in Color i by repeatedly traveling to a horizontally or vertically adjacent square painted in Color i.

Find a way to paint the squares so that the conditions are satisfied.
It can be shown that a solution always exists.

Constraints

1 ≤ H, W ≤ 100

1 ≤ N ≤ H W

a_i ≥ 1

a_1 + a_2 + ... + a_N = H W

Input

Input is given from Standard Input in the following format:

H W
N
a_1 a_2 ... a_N

Output

Print one way to paint the squares that satisfies the conditions.
Output in the following format:

c_{1 1} ... c_{1 W}
:
c_{H 1} ... c_{H W}

Here, c_{i j} is the color of the square at the i-th row from the top and j-th column from the left.

Sample Input 1

2 2
3
2 1 1

Sample Output 1

1 1
2 3

Below is an example of an invalid solution:

1 2
3 1

This is because the squares painted in Color 1 are not 4-connected.

Sample Input 2

3 5
5
1 2 3 4 5

Sample Output 2

1 4 4 4 3
2 5 4 5 3
2 5 5 5 3

Sample Input 3

1 1
1
1

Sample Output 3

1

Solution in Rust (1.15.1) (judge verdict: Accepted)

use io::*;

fn main() {
    let input = read_string();
    let mut sc = Scanner::new(&input);
    let h: usize = sc.next();
    let w: usize = sc.next();
    let n: usize = sc.next();
    let mut av: Vec<usize> = sc.next_vec(n);
    let mut idx = 0;
    for i in 0..h {
        let mut s:Vec<usize> = Vec::new();
        loop {
            if av[idx] == 0 {
                idx += 1;
            }
            s.push(idx+1);
            av[idx] -= 1;
            if s.len() == w {
                break;
            }
        }
        if i % 2 == 1 {
            s.reverse();
        }
        print!("{}", s[0]);
        for x in s[1..].iter() {
            print!(" {}", x);
        }
        print!("\n");
    }
}

pub mod io {
    use std;
    use std::str::FromStr;

    pub struct Scanner<'a> {
        iter: std::str::SplitWhitespace<'a>,
    }

    impl<'a> Scanner<'a> {
        pub fn new(s: &'a str) -> Scanner<'a> {
            Scanner {
                iter: s.split_whitespace(),
            }
        }

        pub fn next<T: FromStr>(&mut self) -> T {
            let s = self.iter.next().unwrap();
            if let Ok(v) = s.parse::<T>() {
                v
            } else {
                panic!("Parse error")
            }
        }

        pub fn next_vec_len<T: FromStr>(&mut self) -> Vec<T> {
            let n: usize = self.next();
            self.next_vec(n)
        }

        pub fn next_vec<T: FromStr>(&mut self, n: usize) -> Vec<T> {
            (0..n).map(|_| self.next()).collect()
        }

        pub fn next_mat<T: FromStr>(&mut self, w: usize, h: usize) -> Vec<Vec<T>> {
            (0..h).map(|_| self.next_vec(w)).collect()
        }

        pub fn next_vec_char(&mut self) -> Vec<char> {
            self.next::<String>().chars().collect()
        }

        pub fn next_mat_char(&mut self, n: usize) -> Vec<Vec<char>> {
            (0..n).map(|_| self.next_vec_char()).collect()
        }
    }

    pub fn read_string() -> String {
        use std::io::Read;

        let mut s = String::new();
        std::io::stdin().read_to_string(&mut s).unwrap();
        s
    }

    pub fn read_line() -> String {
        let mut s = String::new();
        std::io::stdin().read_line(&mut s).unwrap();
        s.trim_right().to_owned()
    }
}