Problem:
Score : 200 points

Problem Statement

There is a rectangle in the xy-plane, with its lower left corner at (0, 0) and its upper right corner at (W, H). Each of its sides is parallel to the x-axis or y-axis. Initially, the whole region within the rectangle is painted white.

Snuke plotted N points into the rectangle. The coordinate of the i-th (1 ≦ i ≦ N) point was (x_i, y_i).

Then, he created an integer sequence a of length N, and for each 1 ≦ i ≦ N, he painted some region within the rectangle black, as follows:

If a_i = 1, he painted the region satisfying x < x_i within the rectangle.

If a_i = 2, he painted the region satisfying x > x_i within the rectangle.

If a_i = 3, he painted the region satisfying y < y_i within the rectangle.

If a_i = 4, he painted the region satisfying y > y_i within the rectangle.

Find the area of the white region within the rectangle after he finished painting.

Constraints

1 ≦ W, H ≦ 100

1 ≦ N ≦ 100

0 ≦ x_i ≦ W (1 ≦ i ≦ N)

0 ≦ y_i ≦ H (1 ≦ i ≦ N)

W, H (21:32, added), x_i and y_i are integers.

a_i (1 ≦ i ≦ N) is 1, 2, 3 or 4.

Input

The input is given from Standard Input in the following format:

W H N
x_1 y_1 a_1
x_2 y_2 a_2
:
x_N y_N a_N

Output

Print the area of the white region within the rectangle after Snuke finished painting.

Sample Input 1

5 4 2
2 1 1
3 3 4

Sample Output 1

9

The figure below shows the rectangle before Snuke starts painting.

First, as (x_1, y_1) = (2, 1) and a_1 = 1, he paints the region satisfying x < 2 within the rectangle:

Then, as (x_2, y_2) = (3, 3) and a_2 = 4, he paints the region satisfying y > 3 within the rectangle:

Now, the area of the white region within the rectangle is 9.

Sample Input 2

5 4 3
2 1 1
3 3 4
1 4 2

Sample Output 2

0

It is possible that the whole region within the rectangle is painted black.

Sample Input 3

10 10 5
1 6 1
4 1 3
6 9 4
9 4 2
3 1 3

Sample Output 3

64

Solution in Rust (1.42.0) (judge verdict: Accepted)

use proconio::{input, fastout};
use proconio::marker::{Chars};
use proconio::marker::Usize1;
use std::cmp::*;

macro_rules! debug {
      ($($a:expr),*) => {
          eprintln!(concat!($(stringify!($a), " = {:?}, "),*), $($a),*);
    }
}

#[fastout]
fn main() {
    input!{
        w: usize,
        h: usize,
        n: usize,
    }

    let mut x: Vec<usize> = Vec::new();
    let mut y: Vec<usize> = Vec::new();
    let mut a: Vec<usize> = Vec::new();
    for i in 0..n {
        input!{
            x_tmp: usize,
            y_tmp: usize,
            a_tmp: usize,
        }
        x.push(x_tmp);
        y.push(y_tmp);
        a.push(a_tmp);
    }

    let mut sx = 0;
    let mut sy = 0;
    let mut dx = w;
    let mut dy = h;
    for i in 0..n {
        if a[i]==1 {
            sx = max(sx,x[i]);
        } else if a[i]==2 {
            dx = min(dx,x[i]);
        } else if a[i]==3 {
            sy = max(sy,y[i]);
        } else {
            dy = min(dy,y[i]);
        }
    }

    if sx<dx && sy<dy {
        println!("{}", (dx-sx)*(dy-sy));
    } else {
        println!("0");
    }

}