Problem:
Score : 400 points

Problem Statement

Given is a tree G with N vertices.
The vertices are numbered 1 through N, and the i-th edge connects Vertex a_i and Vertex b_i.

Consider painting the edges in G with some number of colors.
We want to paint them so that, for each vertex, the colors of the edges incident to that vertex are all different.

Among the colorings satisfying the condition above, construct one that uses the minimum number of colors.

Constraints

2 \le N \le 10^5

1 \le a_i \lt b_i \le N

All values in input are integers.

The given graph is a tree.

Input

Input is given from Standard Input in the following format:

N
a_1 b_1
a_2 b_2
\vdots
a_{N-1} b_{N-1}

Output

Print N lines.

The first line should contain K, the number of colors used.

The (i+1)-th line (1 \le i \le N-1) should contain c_i, the integer representing the color of the i-th edge, where 1 \le c_i \le K must hold.

If there are multiple colorings with the minimum number of colors that satisfy the condition, printing any of them will be accepted.

Sample Input 1

3
1 2
2 3

Sample Output 1

2
1
2

Sample Input 2

8
1 2
2 3
2 4
2 5
4 7
5 6
6 8

Sample Output 2

4
1
2
3
4
1
1
2

Sample Input 3

6
1 2
1 3
1 4
1 5
1 6

Sample Output 3

5
1
2
3
4
5

Solution in Rust (1.15.1) (judge verdict: Accepted)

//  ____            _                  _                       _       _
// |  _ \ _   _ ___| |_    ___ _ __   | |_ ___ _ __ ___  _ __ | | __ _| |_ ___
// | |_) | | | / __| __|  / __| '_ \  | __/ _ \ '_ ` _ \| '_ \| |/ _` | __/ _ \
// |  _ <| |_| \__ \ |_  | (__| |_) | | ||  __/ | | | | | |_) | | (_| | ||  __/
// |_| \_\\__,_|___/\__|  \___| .__/___\__\___|_| |_| |_| .__/|_|\__,_|\__\___|
//                            |_| |_____|               |_|

//https://github.com/manta1130/Competitive_Programming_Template_Rust

#[macro_use]
mod input {

    use std;
    use std::io;

    const SPLIT_DELIMITER: char = ' ';

    #[macro_export]
    #[allow(unused_macros)]
    macro_rules! input {
    ( $($x:expr ),*) => {
        {
            let temp_str = input_line_str();
            let mut split_result_iter = temp_str.split_whitespace();
                $(
                let buf_split_result = split_result_iter.next();
                let buf_split_result = buf_split_result.unwrap();
                    ($x) = buf_split_result.parse().unwrap();
                )*
        }
    };
}

    #[allow(dead_code)]
    pub fn input_line_str() -> String {
        let mut s = String::new();
        io::stdin().read_line(&mut s).unwrap();
        s.trim().to_string()
    }

    #[allow(dead_code)]
    pub fn p<T>(t: T)
    where
        T: std::fmt::Display,
    {
        println!("{}", t);
    }

    #[allow(dead_code)]
    pub fn input_vector2d<T>(line: usize) -> Vec<Vec<T>>
    where
        T: std::str::FromStr,
    {
        let mut v: Vec<Vec<T>> = Vec::new();

        for _ in 0..line {
            let vec_line = input_vector();
            v.push(vec_line);
        }
        v
    }

    #[allow(dead_code)]
    pub fn input_vector<T>() -> Vec<T>
    where
        T: std::str::FromStr,
    {
        let mut v: Vec<T> = Vec::new();

        let s = input_line_str();
        let split_result = s.split(SPLIT_DELIMITER);
        for z in split_result {
            let buf = match z.parse() {
                Ok(r) => r,
                Err(_) => panic!("Parse Error"),
            };
            v.push(buf);
        }
        v
    }

    #[allow(dead_code)]
    pub fn input_vector_row<T>(n: usize) -> Vec<T>
    where
        T: std::str::FromStr,
    {
        let mut v = Vec::with_capacity(n);
        for _ in 0..n {
            let buf = match input_line_str().parse() {
                Ok(r) => r,
                Err(_) => panic!("Parse Error"),
            };
            v.push(buf);
        }
        v
    }

    pub trait ToCharVec {
        fn to_charvec(&self) -> Vec<char>;
    }

    impl ToCharVec for String {
        fn to_charvec(&self) -> Vec<char> {
            self.to_string().chars().collect::<Vec<_>>()
        }
    }
}

use input::*;

fn dfs(g: &Vec<Vec<(usize, usize)>>, c: &mut Vec<usize>, pc: usize, v: usize, vp: usize) {
    let mut nextc = 1;
    for next in &g[v] {
        if nextc == pc {
            nextc += 1;
        }
        if next.1 == vp {
            continue;
        }

        c[next.0] = nextc;
        dfs(g, c, nextc, next.1, v);
        nextc += 1;
    }
}

fn main() {
    let n: usize;
    input!(n);
    let mut g = vec![vec![]; n];
    let mut c = vec![0; n - 1];
    let mut i = 0;
    for _ in 0..n - 1 {
        let (a, b): (usize, usize);
        input!(a, b);
        g[a - 1].push((i, b - 1));
        g[b - 1].push((i, a - 1));
        i += 1;
    }
    dfs(&g, &mut c, 0, 0, 0);
    p(c.iter().max().unwrap());
    for cc in c {
        p(cc);
    }
}