Problem:
Problem Statement

We have N boxes, numbered 1 through N. At first, box 1 contains one red ball, and each of the other boxes contains one white ball.

Snuke will perform the following M operations, one by one. In the i-th operation, he randomly picks one ball from box x_i, then he puts it into box y_i.

Find the number of boxes that may contain the red ball after all operations are performed.

Constraints

2≤N≤10^5

1≤M≤10^5

1≤x_i,y_i≤N

x_i≠y_i

Just before the i-th operation is performed, box x_i contains at least 1 ball.

Input

The input is given from Standard Input in the following format:

N M
x_1 y_1
:
x_M y_M

Output

Print the number of boxes that may contain the red ball after all operations are performed.

Sample Input 1

3 2
1 2
2 3

Sample Output 1

2

Just after the first operation, box 1 is empty, box 2 contains one red ball and one white ball, and box 3 contains one white ball.

Now, consider the second operation. If Snuke picks the red ball from box 2, the red ball will go into box 3. If he picks the white ball instead, the red ball will stay in box 2.
Thus, the number of boxes that may contain the red ball after all operations, is 2.

Sample Input 2

3 3
1 2
2 3
2 3

Sample Output 2

1

All balls will go into box 3.

Sample Input 3

4 4
1 2
2 3
4 1
3 4

Sample Output 3

3

Solution in Rust (1.42.0) (judge verdict: Accepted)

#![allow(unused_imports)]
#![allow(clippy::many_single_char_names)]

// language: Rust(1.42.0)
// check available crates on AtCoder at "https://atcoder.jp/contests/language-test-202001"
// My Library Repo' is at "https://github.com/Loptall/prcn_lib"

/*
    6月で水色になるぞ〜!!!
*/

// from std...
use std::cmp::{
    max, min,
    Ordering::{Equal, Greater, Less},
    Reverse,
};
use std::collections::{BTreeMap, BTreeSet, BinaryHeap, HashMap, HashSet, VecDeque};
use std::mem::swap;
use std::ops::*;
use std::process::exit;
use std::{f32, f64, i128, i16, i32, i64, i8, isize, u128, u16, u32, u64, u8, usize};

// Dep' crates are...
use itertools::*;
use itertools_num::*;
use lazy_static::lazy_static;
use maplit::{btreemap, btreeset, hashmap, hashset};
use num_bigint::{BigInt, BigUint};
use num_complex::Complex;
use num_integer::{binomial, gcd, lcm, Integer};
use num_rational::Rational;
use num_traits::{one, zero, One, Zero};
use permutohedron::Heap;
use petgraph::unionfind::UnionFind;
use proconio::{fastout, input, is_stdin_empty, marker::*};
use rand::random;

pub const MOD: usize = 1000000007;
pub const MAX: usize = 1usize << 63usize;
pub const MIN: i64 = i64::MIN;
pub const PI: f64 = f64::consts::PI;
pub const A: u8 = 'a' as u8;

// code...
// #[fastout]
fn main() {
    input! {
        n: usize, m: usize,
        op: [(Usize1, Usize1); m]
    }

    let mut num = vec![1; n]; // 入っているボールの数
    let mut red = vec![false; n]; // 赤が入っているか
    red[0] = true;

    for (a, b) in op {
        if red[a] {
            red[b] = true;
        }
        num[a] -= 1;
        num[b] += 1;
        if num[a] == 0 {
            red[a] = false;
        }
    }

    let ans = red.iter().filter(|x| **x).count();
    println!("{}", ans);
}