Problem:
Score : 700 points

Problem Statement

We have N gemstones labeled 1 through N.

You can perform the following operation any number of times (possibly zero).

Select a positive integer x, and smash all the gems labeled with multiples of x.

Then, for each i, if the gem labeled i remains without getting smashed, you will receive a_i yen (the currency of Japan).
However, a_i may be negative, in which case you will be charged money.

By optimally performing the operation, how much yen can you earn?

Constraints

All input values are integers.

1 \leq N \leq 100

|a_i| \leq 10^9

Input

Input is given from Standard Input in the following format:

N
a_1 a_2 ... a_N

Output

Print the maximum amount of money that can be earned.

Sample Input 1

6
1 2 -6 4 5 3

Sample Output 1

12

It is optimal to smash Gem 3 and 6.

Sample Input 2

6
100 -100 -100 -100 100 -100

Sample Output 2

200

Sample Input 3

5
-1 -2 -3 -4 -5

Sample Output 3

0

It is optimal to smash all the gems.

Sample Input 4

2
-1000 100000

Sample Output 4

99000

Solution in Rust (1.42.0) (judge verdict: Wrong Answer)

const INF: i64 = 1 << 50;

fn main() {
    let (r, w) = (std::io::stdin(), std::io::stdout());
    let mut sc = IO::new(r.lock(), w.lock());
    let n: usize = sc.read();
    let a: Vec<i64> = sc.vec(n);
    let mut dinitz = dinitz::Dinitz::new(n + 2);
    let source = n;
    let sink = n + 1;
    let mut sum = 0;
    for i in 1..=n {
        let a = a[i - 1];
        let mut cur = i;
        while cur + i <= n {
            cur += i;
            dinitz.add_edge(i, cur, INF);
        }

        if a < 0 {
            dinitz.add_edge(source, i, -a);
        } else {
            sum += a;
            dinitz.add_edge(i, sink, a);
        }
    }

    let flow = dinitz.max_flow(source, sink);
    let ans = sum - flow;
    println!("{}", ans);
}
pub mod dinitz {

    struct Edge {
        pub to: usize,
        pub rev: usize,
        pub cap: i64,
    }

    pub struct Dinitz {
        g: Vec<Vec<Edge>>,
    }

    impl Dinitz {
        pub fn new(v: usize) -> Dinitz {
            let mut g: Vec<Vec<Edge>> = Vec::new();
            for _ in 0..v {
                g.push(Vec::new());
            }
            Dinitz { g }
        }

        pub fn add_edge(&mut self, from: usize, to: usize, cap: i64) {
            let to_len = self.g[to].len();
            let from_len = self.g[from].len();
            self.g[from].push(Edge {
                to,
                rev: to_len,
                cap,
            });
            self.g[to].push(Edge {
                to: from,
                rev: from_len,
                cap: 0,
            });
        }

        fn dfs(
            &mut self,
            v: usize,
            sink: usize,
            flow: i64,
            level: &[i32],
            iter: &mut [usize],
        ) -> i64 {
            if v == sink {
                return flow;
            }
            while iter[v] < self.g[v].len() {
                let flow = std::cmp::min(flow, self.g[v][iter[v]].cap);
                let to = self.g[v][iter[v]].to;
                if flow > 0 && level[v] < level[to] {
                    let flowed = self.dfs(to, sink, flow, level, iter);
                    if flowed > 0 {
                        let rev = self.g[v][iter[v]].rev;
                        self.g[v][iter[v]].cap -= flowed;
                        self.g[to][rev].cap += flowed;
                        return flowed;
                    }
                }
                iter[v] += 1;
            }
            0
        }

        fn bfs(&self, s: usize) -> Vec<i32> {
            let v = self.g.len();
            let mut level = vec![-1; v];
            level[s] = 0;
            let mut deque = std::collections::VecDeque::new();
            deque.push_back(s);
            while let Some(v) = deque.pop_front() {
                for e in self.g[v].iter() {
                    if e.cap > 0 && level[e.to] < 0 {
                        level[e.to] = level[v] + 1;
                        deque.push_back(e.to);
                    }
                }
            }
            level
        }

        pub fn max_flow(&mut self, s: usize, t: usize) -> i64 {
            let v = self.g.len();
            let mut flow: i64 = 0;
            loop {
                let level = self.bfs(s);
                if level[t] < 0 {
                    return flow;
                }
                let mut iter = vec![0; v];
                loop {
                    let f = self.dfs(s, t, std::i64::MAX, &level, &mut iter);
                    if f == 0 {
                        break;
                    }
                    flow += f;
                }
            }
        }
    }
}

pub struct IO<R, W: std::io::Write>(R, std::io::BufWriter<W>);

impl<R: std::io::Read, W: std::io::Write> IO<R, W> {
    pub fn new(r: R, w: W) -> Self {
        Self(r, std::io::BufWriter::new(w))
    }
    pub fn write<S: ToString>(&mut self, s: S) {
        use std::io::Write;
        self.1.write_all(s.to_string().as_bytes()).unwrap();
    }
    pub fn read<T: std::str::FromStr>(&mut self) -> T {
        use std::io::Read;
        let buf = self
            .0
            .by_ref()
            .bytes()
            .map(|b| b.unwrap())
            .skip_while(|&b| b == b' ' || b == b'\n' || b == b'\r' || b == b'\t')
            .take_while(|&b| b != b' ' && b != b'\n' && b != b'\r' && b != b'\t')
            .collect::<Vec<_>>();
        unsafe { std::str::from_utf8_unchecked(&buf) }
            .parse()
            .ok()
            .expect("Parse error.")
    }
    pub fn vec<T: std::str::FromStr>(&mut self, n: usize) -> Vec<T> {
        (0..n).map(|_| self.read()).collect()
    }
    pub fn chars(&mut self) -> Vec<char> {
        self.read::<String>().chars().collect()
    }
}