Problem:
Score : 300 points

Problem Statement

You are playing the following game with Joisino.

Initially, you have a blank sheet of paper.

Joisino announces a number. If that number is written on the sheet, erase the number from the sheet; if not, write the number on the sheet. This process is repeated N times.

Then, you are asked a question: How many numbers are written on the sheet now?

The numbers announced by Joisino are given as A_1, ... ,A_N in the order she announces them. How many numbers will be written on the sheet at the end of the game?

Constraints

1≤N≤100000

1≤A_i≤1000000000(=10^9)

All input values are integers.

Input

Input is given from Standard Input in the following format:

N
A_1
:
A_N

Output

Print how many numbers will be written on the sheet at the end of the game.

Sample Input 1

3
6
2
6

Sample Output 1

1

The game proceeds as follows:

6 is not written on the sheet, so write 6.

2 is not written on the sheet, so write 2.

6 is written on the sheet, so erase 6.

Thus, the sheet contains only 2 in the end. The answer is 1.

Sample Input 2

4
2
5
5
2

Sample Output 2

0

It is possible that no number is written on the sheet in the end.

Sample Input 3

6
12
22
16
22
18
12

Sample Output 3

2

Solution in Rust (1.42.0) (judge verdict: Accepted)

#![allow(non_snake_case)]
#![allow(unused_imports)]
#![allow(dead_code)]

use proconio::{input, fastout};
use proconio::marker::*;
use whiteread::parse_line;
use std::collections::*;
use num::*;
use num_traits::*;
use superslice::*;
use std::ops::*;

use itertools::Itertools;
use itertools_num::ItertoolsNum;


#[fastout]
fn solve() {
    const MOD: usize = 1_000_000_007;
    const INF: usize = std::usize::MAX;
    
    input!{
        n: usize,
        a_vec: [usize; n]
    }

    let mut set: HashSet<usize> = HashSet::new();
    
    for &a in a_vec.iter() {
        if !set.contains(&a) {
            set.insert(a);
        } else {
            set.remove(&a);
        }
    }

    println!("{}", set.len());
}

fn main() {
    solve()
}

#[cfg(test)]
mod test {
    use super::solve;
}