Problem:
Score : 200 points

Problem Statement

There is a rectangle in the xy-plane, with its lower left corner at (0, 0) and its upper right corner at (W, H). Each of its sides is parallel to the x-axis or y-axis. Initially, the whole region within the rectangle is painted white.

Snuke plotted N points into the rectangle. The coordinate of the i-th (1 ≦ i ≦ N) point was (x_i, y_i).

Then, he created an integer sequence a of length N, and for each 1 ≦ i ≦ N, he painted some region within the rectangle black, as follows:

If a_i = 1, he painted the region satisfying x < x_i within the rectangle.

If a_i = 2, he painted the region satisfying x > x_i within the rectangle.

If a_i = 3, he painted the region satisfying y < y_i within the rectangle.

If a_i = 4, he painted the region satisfying y > y_i within the rectangle.

Find the area of the white region within the rectangle after he finished painting.

Constraints

1 ≦ W, H ≦ 100

1 ≦ N ≦ 100

0 ≦ x_i ≦ W (1 ≦ i ≦ N)

0 ≦ y_i ≦ H (1 ≦ i ≦ N)

W, H (21:32, added), x_i and y_i are integers.

a_i (1 ≦ i ≦ N) is 1, 2, 3 or 4.

Input

The input is given from Standard Input in the following format:

W H N
x_1 y_1 a_1
x_2 y_2 a_2
:
x_N y_N a_N

Output

Print the area of the white region within the rectangle after Snuke finished painting.

Sample Input 1

5 4 2
2 1 1
3 3 4

Sample Output 1

9

The figure below shows the rectangle before Snuke starts painting.

First, as (x_1, y_1) = (2, 1) and a_1 = 1, he paints the region satisfying x < 2 within the rectangle:

Then, as (x_2, y_2) = (3, 3) and a_2 = 4, he paints the region satisfying y > 3 within the rectangle:

Now, the area of the white region within the rectangle is 9.

Sample Input 2

5 4 3
2 1 1
3 3 4
1 4 2

Sample Output 2

0

It is possible that the whole region within the rectangle is painted black.

Sample Input 3

10 10 5
1 6 1
4 1 3
6 9 4
9 4 2
3 1 3

Sample Output 3

64

Solution in Rust (1.15.1) (judge verdict: Accepted)

#[allow(unused_imports)]
use std::cmp::{max, min, Ordering};
#[allow(unused_imports)]
use std::collections::{BTreeMap, BTreeSet, BinaryHeap, HashMap, HashSet, VecDeque};
#[allow(unused_imports)]
use std::io::{stdin, stdout, BufWriter, StdoutLock, Write};
#[allow(unused_imports)]
use std::iter::FromIterator;
#[allow(unused_macros)]
macro_rules ! input { ( source = $ s : expr , $ ( $ r : tt ) * ) => { let mut iter = $ s . split_whitespace ( ) ; let mut next = || { iter . next ( ) . unwrap ( ) } ; input_inner ! { next , $ ( $ r ) * } } ; ( $ ( $ r : tt ) * ) => { let stdin = std :: io :: stdin ( ) ; let mut bytes = std :: io :: Read :: bytes ( std :: io :: BufReader :: new ( stdin . lock ( ) ) ) ; let mut next = move || -> String { bytes . by_ref ( ) . map ( | r | r . unwrap ( ) as char ) . skip_while ( | c | c . is_whitespace ( ) ) . take_while ( | c |! c . is_whitespace ( ) ) . collect ( ) } ; input_inner ! { next , $ ( $ r ) * } } ; }
#[allow(unused_macros)]
macro_rules ! input_inner { ( $ next : expr ) => { } ; ( $ next : expr , ) => { } ; ( $ next : expr , $ var : ident : $ t : tt $ ( $ r : tt ) * ) => { let $ var = read_value ! ( $ next , $ t ) ; input_inner ! { $ next $ ( $ r ) * } } ; }
#[allow(unused_macros)]
macro_rules ! read_value { ( $ next : expr , ( $ ( $ t : tt ) ,* ) ) => { ( $ ( read_value ! ( $ next , $ t ) ) ,* ) } ; ( $ next : expr , [ $ t : tt ; $ len : expr ] ) => { ( 0 ..$ len ) . map ( | _ | read_value ! ( $ next , $ t ) ) . collect ::< Vec < _ >> ( ) } ; ( $ next : expr , chars ) => { read_value ! ( $ next , String ) . chars ( ) . collect ::< Vec < char >> ( ) } ; ( $ next : expr , bytes ) => { read_value ! ( $ next , String ) . into_bytes ( ) } ; ( $ next : expr , usize1 ) => { read_value ! ( $ next , usize ) - 1 } ; ( $ next : expr , $ t : ty ) => { $ next ( ) . parse ::<$ t > ( ) . expect ( "Parse error" ) } ; }
#[allow(dead_code)]
struct Writer {
    s: String,
}
#[allow(unused_imports)]
use std::fmt::Display;
#[allow(dead_code)]
#[doc = " let mut writer = Writer::new();"]
#[doc = " writer.writeln(hoge);"]
#[doc = " ..."]
#[doc = " writer.flush()"]
impl Writer {
    #[allow(dead_code)]
    pub fn new() -> Writer {
        Writer { s: String::new() }
    }
    #[allow(dead_code)]
    pub fn flush(&mut self) {
        print!("{}", self.s);
        self.s.clear();
    }
    pub fn write<T: Display>(&mut self, x: T) {
        self.s.push_str(&format!("{}", x));
    }
    pub fn writeln<T: Display>(&mut self, x: T) {
        self.s.push_str(&format!("{}", x));
        self.s.push('\n');
    }
    #[allow(dead_code)]
    pub fn write_vec<T: Display>(&mut self, xs: &Vec<T>) {
        if xs.len() == 0 {
            self.writeln("");
            return;
        }
        self.write(&format!("{}", xs[0]));
        for i in 1..xs.len() {
            self.write(&format!(" {}", xs[i]));
        }
        self.writeln("");
    }
}
#[allow(unused_macros)]
macro_rules ! debug { ( $ ( $ a : expr ) ,* ) => { eprintln ! ( concat ! ( $ ( stringify ! ( $ a ) , " = {:?}, " ) ,* ) , $ ( $ a ) ,* ) } ; }
#[allow(dead_code)]
fn main() {
    input!{
        w: usize,
        h: usize,
        n: usize,
        xya: [(usize, usize, i64); n],
    }
    let mut ans = vec![vec![true; w]; h];
    for (x, y, a) in xya {
        for i in 0..h {
            for j in 0..w {
                if a == 1 && j < x {
                    ans[i][j] = false;
                } else if a == 2 && j >= x {
                    ans[i][j] = false;
                } else if a == 3 && i < y {
                    ans[i][j] = false;
                } else if a == 4 && i >= y {
                    ans[i][j] = false;
                }
            }
        }
    }
    let mut res = 0;
    for i in 0..h {
        for j in 0..w {
            if ans[i][j] {
                res += 1;
            }
        }
    }
    println!("{}", res);
}