Problem:
Score : 200 points

Problem Statement

There is a rectangle in the xy-plane, with its lower left corner at (0, 0) and its upper right corner at (W, H). Each of its sides is parallel to the x-axis or y-axis. Initially, the whole region within the rectangle is painted white.

Snuke plotted N points into the rectangle. The coordinate of the i-th (1 ≦ i ≦ N) point was (x_i, y_i).

Then, he created an integer sequence a of length N, and for each 1 ≦ i ≦ N, he painted some region within the rectangle black, as follows:

If a_i = 1, he painted the region satisfying x < x_i within the rectangle.

If a_i = 2, he painted the region satisfying x > x_i within the rectangle.

If a_i = 3, he painted the region satisfying y < y_i within the rectangle.

If a_i = 4, he painted the region satisfying y > y_i within the rectangle.

Find the area of the white region within the rectangle after he finished painting.

Constraints

1 ≦ W, H ≦ 100

1 ≦ N ≦ 100

0 ≦ x_i ≦ W (1 ≦ i ≦ N)

0 ≦ y_i ≦ H (1 ≦ i ≦ N)

W, H (21:32, added), x_i and y_i are integers.

a_i (1 ≦ i ≦ N) is 1, 2, 3 or 4.

Input

The input is given from Standard Input in the following format:

W H N
x_1 y_1 a_1
x_2 y_2 a_2
:
x_N y_N a_N

Output

Print the area of the white region within the rectangle after Snuke finished painting.

Sample Input 1

5 4 2
2 1 1
3 3 4

Sample Output 1

9

The figure below shows the rectangle before Snuke starts painting.

First, as (x_1, y_1) = (2, 1) and a_1 = 1, he paints the region satisfying x < 2 within the rectangle:

Then, as (x_2, y_2) = (3, 3) and a_2 = 4, he paints the region satisfying y > 3 within the rectangle:

Now, the area of the white region within the rectangle is 9.

Sample Input 2

5 4 3
2 1 1
3 3 4
1 4 2

Sample Output 2

0

It is possible that the whole region within the rectangle is painted black.

Sample Input 3

10 10 5
1 6 1
4 1 3
6 9 4
9 4 2
3 1 3

Sample Output 3

64

Solution in Rust (1.15.1) (judge verdict: Accepted)

use std::str::FromStr;
use std::cmp::max;
use std::cmp::min;

fn get_one<T : FromStr>() -> T {
    let mut s = String::new();
    std::io::stdin().read_line(&mut s).ok();
    return s.trim().parse().ok().unwrap();
}

fn get_vec<T : FromStr>() -> Vec<T> {
    let mut s = String::new();
    std::io::stdin().read_line(&mut s).ok();
    return s.trim().split_whitespace().map(|e| e.parse().ok().unwrap()).collect();
}

fn main() {
    let v : Vec<i32> = get_vec();
    let w : i32 = v[0];
    let h : i32 = v[1];
    let n = v[2] as usize;

    let mut l : i32 = 0;
    let mut r : i32 = w;
    let mut u : i32 = h;
    let mut d : i32 = 0;
    for _i in 0..n {
        let v2 : Vec<i32> = get_vec();
        if v2[2] == 1 {
            l = max(l, v2[0]);
        }
        else if v2[2] == 2 {
            r = min(r, v2[0]);
        }
        else if v2[2] == 3 {
            d = max(d, v2[1]);
        }
        else if v2[2] == 4 {
            u = min(u, v2[1]);
        }
    }

    //println!("{} {} {} {}", u, d, r, l);
    if l >= r || u <= d {
        println!("{}", 0);
    }
    else {
        println!("{}", (u-d) * (r-l))
    }
}