Problem:
Score : 400 points

Problem Statement

Fennec and Snuke are playing a board game.

On the board, there are N cells numbered 1 through N, and N-1 roads, each connecting two cells. Cell a_i is adjacent to Cell b_i through the i-th road. Every cell can be reached from every other cell by repeatedly traveling to an adjacent cell. In terms of graph theory, the graph formed by the cells and the roads is a tree.

Initially, Cell 1 is painted black, and Cell N is painted white. The other cells are not yet colored.
Fennec (who goes first) and Snuke (who goes second) alternately paint an uncolored cell.
More specifically, each player performs the following action in her/his turn:

Fennec: selects an uncolored cell that is adjacent to a black cell, and paints it black.

Snuke: selects an uncolored cell that is adjacent to a white cell, and paints it white.

A player loses when she/he cannot paint a cell. Determine the winner of the game when Fennec and Snuke play optimally.

Constraints

2 \leq N \leq 10^5

1 \leq a_i, b_i \leq N

The given graph is a tree.

Input

Input is given from Standard Input in the following format:

N
a_1 b_1
:
a_{N-1} b_{N-1}

Output

If Fennec wins, print Fennec; if Snuke wins, print Snuke.

Sample Input 1

7
3 6
1 2
3 1
7 4
5 7
1 4

Sample Output 1

Fennec

For example, if Fennec first paints Cell 2 black, she will win regardless of Snuke's moves.

Sample Input 2

4
1 4
4 2
2 3

Sample Output 2

Snuke

Solution in Rust (1.15.1) (judge verdict: Accepted)

//  ____            _                  _                       _       _
// |  _ \ _   _ ___| |_    ___ _ __   | |_ ___ _ __ ___  _ __ | | __ _| |_ ___
// | |_) | | | / __| __|  / __| '_ \  | __/ _ \ '_ ` _ \| '_ \| |/ _` | __/ _ \
// |  _ <| |_| \__ \ |_  | (__| |_) | | ||  __/ | | | | | |_) | | (_| | ||  __/
// |_| \_\\__,_|___/\__|  \___| .__/___\__\___|_| |_| |_| .__/|_|\__,_|\__\___|
//                            |_| |_____|               |_|

//                                                     _        _ _ _____  ___
//                               _ __ ___   __ _ _ __ | |_ __ _/ / |___ / / _ \
//                              | '_ ` _ \ / _` | '_ \| __/ _` | | | |_ \| | | |
//                              | | | | | | (_| | | | | || (_| | | |___) | |_| |
//                              |_| |_| |_|\__,_|_| |_|\__\__,_|_|_|____/ \___/

//https://github.com/manta1130/Competitive_Programming_Template_Rust

#[macro_use]
mod input {

    use std;
    use std::io;

    const SPLIT_DELIMITER: char = ' ';

    #[macro_export]
    #[allow(unused_macros)]
    macro_rules! input {
    ( $($x:expr ),*) => {
        {
            let temp_str = input_line_str();
            let mut split_result_iter = temp_str.split_whitespace();
                $(
                let buf_split_result = split_result_iter.next();
                let buf_split_result = buf_split_result.unwrap();
                    ($x) = buf_split_result.parse().unwrap();
                )*
        }
    };
}

    #[allow(dead_code)]
    pub fn input_line_str() -> String {
        let mut s = String::new();
        io::stdin().read_line(&mut s).unwrap();
        s.trim().to_string()
    }

    #[allow(dead_code)]
    pub fn p<T>(t: T)
    where
        T: std::fmt::Display,
    {
        println!("{}", t);
    }

    #[allow(dead_code)]
    pub fn input_vector2d<T>(line: usize) -> Vec<Vec<T>>
    where
        T: std::str::FromStr,
    {
        let mut v: Vec<Vec<T>> = Vec::new();

        for _ in 0..line {
            let vec_line = input_vector();
            v.push(vec_line);
        }
        v
    }

    #[allow(dead_code)]
    pub fn input_vector<T>() -> Vec<T>
    where
        T: std::str::FromStr,
    {
        let mut v: Vec<T> = Vec::new();

        let s = input_line_str();
        let split_result = s.split(SPLIT_DELIMITER);
        for z in split_result {
            let buf = match z.parse() {
                Ok(r) => r,
                Err(_) => panic!("Parse Error"),
            };
            v.push(buf);
        }
        v
    }

    #[allow(dead_code)]
    pub fn input_vector_row<T>(n: usize) -> Vec<T>
    where
        T: std::str::FromStr,
    {
        let mut v = Vec::with_capacity(n);
        for _ in 0..n {
            let buf = match input_line_str().parse() {
                Ok(r) => r,
                Err(_) => panic!("Parse Error"),
            };
            v.push(buf);
        }
        v
    }

    pub trait ToCharVec {
        fn to_charvec(&self) -> Vec<char>;
    }

    impl ToCharVec for String {
        fn to_charvec(&self) -> Vec<char> {
            self.to_string().chars().collect::<Vec<_>>()
        }
    }
}

use input::*;
use std::collections::VecDeque;

#[derive(Clone, Copy, Debug)]
enum Edge {
    Fennec,
    Snuke,
}

fn main() {
    let n: usize;
    input!(n);
    let mut result = vec![None; n];
    let mut g = vec![vec![]; n];
    for _ in 1..n {
        let (a, b): (usize, usize);
        input!(a, b);
        g[a - 1].push(b - 1);
        g[b - 1].push(a - 1);
    }

    let mut turn = Edge::Fennec;
    let mut que_fennec = VecDeque::new();
    let mut que_snuke = VecDeque::new();
    que_fennec.push_front(0);
    que_snuke.push_front(n - 1);

    while !que_fennec.is_empty() || !que_snuke.is_empty() {
        let mut que = VecDeque::new();
        if let Edge::Fennec = turn {
            turn = Edge::Snuke;
            while !que_fennec.is_empty() {
                let e = que_fennec.pop_back().unwrap();
                if result[e].is_some() {
                    continue;
                }
                result[e] = Some(Edge::Fennec);
                for e_next in &g[e] {
                    if let None = result[*e_next] {
                        que.push_front(*e_next);
                    }
                }
            }
            que_fennec = que;
        } else {
            turn = Edge::Fennec;
            while !que_snuke.is_empty() {
                let e = que_snuke.pop_back().unwrap();
                if result[e].is_some() {
                    continue;
                }
                result[e] = Some(Edge::Snuke);
                for e_next in &g[e] {
                    if let None = result[*e_next] {
                        que.push_front(*e_next);
                    }
                }
            }
            que_snuke = que;
        }
        //println!("{:?}", &result);
    }
    let mut count_fennec = 0;
    let mut count_snuke = 0;
    for e in result {
        if let Edge::Fennec = e.unwrap() {
            count_fennec += 1;
        } else {
            count_snuke += 1;
        }
    }
    if count_fennec <= count_snuke {
        p("Snuke");
    } else {
        p("Fennec");
    }
}