Problem:
Score : 400 points

Problem Statement

We have a grid with H rows and W columns of squares.
Snuke is painting these squares in colors 1, 2, ..., N.
Here, the following conditions should be satisfied:

For each i (1 ≤ i ≤ N), there are exactly a_i squares painted in Color i. Here, a_1 + a_2 + ... + a_N = H W.

For each i (1 ≤ i ≤ N), the squares painted in Color i are 4-connected. That is, every square painted in Color i can be reached from every square painted in Color i by repeatedly traveling to a horizontally or vertically adjacent square painted in Color i.

Find a way to paint the squares so that the conditions are satisfied.
It can be shown that a solution always exists.

Constraints

1 ≤ H, W ≤ 100

1 ≤ N ≤ H W

a_i ≥ 1

a_1 + a_2 + ... + a_N = H W

Input

Input is given from Standard Input in the following format:

H W
N
a_1 a_2 ... a_N

Output

Print one way to paint the squares that satisfies the conditions.
Output in the following format:

c_{1 1} ... c_{1 W}
:
c_{H 1} ... c_{H W}

Here, c_{i j} is the color of the square at the i-th row from the top and j-th column from the left.

Sample Input 1

2 2
3
2 1 1

Sample Output 1

1 1
2 3

Below is an example of an invalid solution:

1 2
3 1

This is because the squares painted in Color 1 are not 4-connected.

Sample Input 2

3 5
5
1 2 3 4 5

Sample Output 2

1 4 4 4 3
2 5 4 5 3
2 5 5 5 3

Sample Input 3

1 1
1
1

Sample Output 3

1

Solution in Rust (1.42.0) (judge verdict: Accepted)

#![allow(unused_imports)]

// language: Rust(1.42.0)
// check available crates on AtCoder at "https://atcoder.jp/contests/language-test-202001"
// My Library Repositry is at "https://github.com/Loptall/prcn_lib"

/*
    青perfほしいよ〜！
*/

// from std...
use std::cmp::{
    max, min, Ordering,
    Ordering::{Equal, Greater, Less},
    Reverse,
};
use std::collections::{BTreeMap, BTreeSet, BinaryHeap, HashMap, HashSet, VecDeque};
use std::convert::TryInto;
use std::fmt;
use std::mem::swap;
use std::num::{NonZeroU32, ParseIntError};
use std::ops::{
    Add, AddAssign, BitAnd, BitAndAssign, BitOr, BitOrAssign, BitXor, BitXorAssign, Div, DivAssign,
    Index, IndexMut, Mul, MulAssign, Neg, Rem, RemAssign, Shl, ShlAssign, Shr, ShrAssign, Sub,
    SubAssign,
};
use std::process::exit;
use std::{f32, f64, i128, i16, i32, i64, i8, isize, u128, u16, u32, u64, u8, usize};

// Dep' crates are...
use itertools::*;
use itertools_num::*;
use lazy_static::lazy_static;
use maplit::{btreemap, btreeset, hashmap, hashset};
use num_bigint::{BigInt, BigUint};
use num_complex::Complex;
use num_integer::{binomial, gcd, lcm, multinomial, Integer};
use num_rational::Rational;
use num_traits::{
    clamp, one, pow, zero, Num, NumAssignOps, NumOps, One, Pow, Signed, Unsigned, Zero,
};
use permutohedron::Heap;
use proconio::{
    derive_readable, fastout, input, is_stdin_empty,
    marker::{Bytes, Chars, Isize1, Usize1},
};
use rand::random;

pub trait Visualize {
    fn visualize(&self, split: &str);
    fn continuous(&self) {
        self.visualize("");
    }
    fn spaces(&self) {
        self.visualize(" ");
    }
    fn lines(&self) {
        self.visualize("\n");
    }
}
macro_rules ! impl_vis_for_sized {($ ($ t : ty ) ,+ ) => {$ (impl Visualize for $ t {fn visualize (& self , _split : & str ) {print ! ("{}" , self ) ; } } ) + } ; }
impl_vis_for_sized! {usize , u8 , u16 , u32 , u64 , u128 , isize , i8 , i16 , i32 , i64 , i128 , String , & str }
impl<T: fmt::Display> Visualize for [T] {
    fn visualize(&self, split: &str) {
        print!("{}", self.iter().join(split));
    }
}
/// macro to output answer improved to println
///
/// this macro will print '\n' at the last.
///
/// # Patterns
///
/// `,`, it means one space, it formats the elements, which is before, space-split.
/// And insert a space after the prefix, unless it is at last.
///
/// `=>`, it means empty string, it formats the element, witch is before, without any split.
/// And insert nothing between two element.
///
/// `;`, it means newline(\n), it formats the element, witch is before, newline-split.
/// And insert a newline after the prefix, unless it is at last.
///
/// # Eample
///
/// ```
/// #[test]
/// fn vis_test() {
///     let a = 1;
///     let b = 2;
///     let c = 3;
///
///     let v = vec!['a', 'b', 'c'];
///
///     // single element test ...
///
///     vis!(a); // 1\n
///     vis!(a,); // 1\n
///     vis!(a =>); // 1\n
///     vis!(a;); // 1\n
///
///     println!();
///
///     vis!(a + b); // 3\n
///
///     println!();
///
///     vis!(v); // a b c\n
///     vis!(v,); // a b c\n
///     vis!(v =>); // abc\n
///     vis!(v;); // a\nb\nc\n
///
///     println!();
///
///     // multi elements connected by common operater test ...
///
///     println!();
///
///     vis!(a, b); // 1 2\n
///     vis!(a, b, c); // 1 2 3\n
///     vis!(a, b, c;); // 1 2 3\n
///
///     println!();
///
///     vis!(a => b); // 12\n
///     vis!(a => b => c); // 123\n
///     vis!(a => b => c ,); // 123\n
///
///     println!();
///
///     vis!(a; b); // 1\n2\n
///     vis!(a; b; c); // 1\n2\n3\n
///     vis!(a; b; c =>); // 1\n2\n3\n
///
///     println!();
///
///     // multi elements connected by different operater test ...
///
///     vis!(a, b; c); // 1 2\n3\n
///     vis!(a; b, c); // 1\n2 3\n
///     vis!(a => b, c); // 12 3\n
///     vis!(a; b => c); // 1\n23\n
///
///     println!();
///
///     vis!(a, v); // 1 a b c\n;
///     vis!(a, v;); // 1 a\nb\nc\n;
///     vis!(a => v =>); // 1abc\n;
///
///     println!("\d");
///     // panic!()
/// }
/// ```
#[macro_export]
macro_rules ! vis {() => {println ! () ; } ; ($ last : expr ; ) => {$ last . lines () ; vis ! () } ; ($ last : expr => ) => {$ last . continuous () ; vis ! () ; } ; ($ last : expr $ (, ) ? ) => {$ last . spaces () ; vis ! () ; } ; ($ first : expr ; $ ($ rest : tt ) * ) => {$ first . lines () ; println ! () ; vis ! ($ ($ rest ) * ) ; } ; ($ first : expr => $ ($ rest : tt ) * ) => {$ first . continuous () ; vis ! ($ ($ rest ) * ) ; } ; ($ first : expr , $ ($ rest : tt ) * ) => {$ first . spaces () ; print ! (" " ) ; vis ! ($ ($ rest ) * ) ; } ; }

pub const MOD10E9_7: usize = 1000000007;
pub const MOD99_: usize = 998244353;
pub const MAX: usize = std::usize::MAX;
pub const PI: f64 = f64::consts::PI;
pub const ASCII_A: u8 = 65;
pub const ASCII_0: u8 = 48;

// code...
// #[fastout]
fn main() {
    input! {
        h: usize, w: usize,
        n: usize,
        a: [usize; n]
    }

    let mut board = Vec::new();
    for (color, i) in a.into_iter().enumerate() {
        for _ in 0..i {
            board.push(color + 1);
        }
    }

    for i in 0..h {
        for j in 0..w {
            let idx = if i % 2 == 0 {
                i * w + j
            } else {
                i * w + w - 1 - j
            };

            print!("{}", board[idx]);
            if j != w - 1 {
                print!(" ");
            }
        }
        println!();
    }
}