Problem:
Score : 300 points

Problem Statement

AtCoDeer the deer and his friend TopCoDeer is playing a game.
The game consists of N turns.
In each turn, each player plays one of the two gestures, Rock and Paper, as in Rock-paper-scissors, under the following condition:

(※) After each turn, (the number of times the player has played Paper)≦(the number of times the player has played Rock).

Each player's score is calculated by (the number of turns where the player wins) - (the number of turns where the player loses), where the outcome of each turn is determined by the rules of Rock-paper-scissors.

(For those who are not familiar with Rock-paper-scissors: If one player plays Rock and the other plays Paper, the latter player will win and the former player will lose. If both players play the same gesture, the round is a tie and neither player will win nor lose.)

With his supernatural power, AtCoDeer was able to foresee the gesture that TopCoDeer will play in each of the N turns, before the game starts.
Plan AtCoDeer's gesture in each turn to maximize AtCoDeer's score.

The gesture that TopCoDeer will play in each turn is given by a string s. If the i-th (1≦i≦N) character in s is g, TopCoDeer will play Rock in the i-th turn. Similarly, if the i-th (1≦i≦N) character of s in p, TopCoDeer will play Paper in the i-th turn.

Constraints

1≦N≦10^5

N=|s|

Each character in s is g or p.

The gestures represented by s satisfy the condition (※).

Input

The input is given from Standard Input in the following format:

s

Output

Print the AtCoDeer's maximum possible score.

Sample Input 1

gpg

Sample Output 1

0

Playing the same gesture as the opponent in each turn results in the score of 0, which is the maximum possible score.

Sample Input 2

ggppgggpgg

Sample Output 2

2

For example, consider playing gestures in the following order: Rock, Paper, Rock, Paper, Rock, Rock, Paper, Paper, Rock, Paper. This strategy earns three victories and suffers one defeat, resulting in the score of 2, which is the maximum possible score.

Solution in Rust (1.15.1) (judge verdict: Accepted)

#[allow(unused_imports)]
use std::cmp::{max, min, Ordering};
#[allow(unused_imports)]
use std::collections::{BTreeMap, BTreeSet, BinaryHeap, HashMap, HashSet, VecDeque};
#[allow(unused_imports)]
use std::io::{stderr, stdin, stdout, BufWriter, StdoutLock, Write};
#[allow(unused_imports)]
use std::iter::FromIterator;
#[allow(unused_macros)]
macro_rules ! input { ( source = $ s : expr , $ ( $ r : tt ) * ) => { let mut iter = $ s . split_whitespace ( ) ; let mut next = || { iter . next ( ) . unwrap ( ) } ; input_inner ! { next , $ ( $ r ) * } } ; ( $ ( $ r : tt ) * ) => { let stdin = std :: io :: stdin ( ) ; let mut bytes = std :: io :: Read :: bytes ( std :: io :: BufReader :: new ( stdin . lock ( ) ) ) ; let mut next = move || -> String { bytes . by_ref ( ) . map ( | r | r . unwrap ( ) as char ) . skip_while ( | c | c . is_whitespace ( ) ) . take_while ( | c |! c . is_whitespace ( ) ) . collect ( ) } ; input_inner ! { next , $ ( $ r ) * } } ; }
#[allow(unused_macros)]
macro_rules ! input_inner { ( $ next : expr ) => { } ; ( $ next : expr , ) => { } ; ( $ next : expr , $ var : ident : $ t : tt $ ( $ r : tt ) * ) => { let $ var = read_value ! ( $ next , $ t ) ; input_inner ! { $ next $ ( $ r ) * } } ; ( $ next : expr , mut $ var : ident : $ t : tt $ ( $ r : tt ) * ) => { let mut $ var = read_value ! ( $ next , $ t ) ; input_inner ! { $ next $ ( $ r ) * } } ; }
#[allow(unused_macros)]
macro_rules ! read_value { ( $ next : expr , ( $ ( $ t : tt ) ,* ) ) => { ( $ ( read_value ! ( $ next , $ t ) ) ,* ) } ; ( $ next : expr , [ $ t : tt ; $ len : expr ] ) => { ( 0 ..$ len ) . map ( | _ | read_value ! ( $ next , $ t ) ) . collect ::< Vec < _ >> ( ) } ; ( $ next : expr , [ $ t : tt ] ) => { { let len = read_value ! ( $ next , usize ) ; ( 0 .. len ) . map ( | _ | read_value ! ( $ next , $ t ) ) . collect ::< Vec < _ >> ( ) } } ; ( $ next : expr , chars ) => { read_value ! ( $ next , String ) . chars ( ) . collect ::< Vec < char >> ( ) } ; ( $ next : expr , bytes ) => { read_value ! ( $ next , String ) . into_bytes ( ) } ; ( $ next : expr , usize1 ) => { read_value ! ( $ next , usize ) - 1 } ; ( $ next : expr , $ t : ty ) => { $ next ( ) . parse ::<$ t > ( ) . expect ( "Parse error" ) } ; }
#[allow(dead_code)]
struct Writer {
    s: String,
}
#[allow(unused_imports)]
use std::fmt::Display;
#[allow(dead_code)]
#[doc = " let mut writer = Writer::new();"]
#[doc = " writer.writeln(hoge);"]
#[doc = " writer.flush()"]
impl Writer {
    #[allow(dead_code)]
    pub fn new() -> Writer {
        Writer { s: String::new() }
    }
    #[allow(dead_code)]
    pub fn flush(&mut self) {
        print!("{}", self.s);
        self.s.clear();
    }
    pub fn write<T: Display>(&mut self, x: T) {
        self.s.push_str(&format!("{}", x));
    }
    pub fn writeln<T: Display>(&mut self, x: T) {
        self.s.push_str(&format!("{}", x));
        self.s.push('\n');
    }
    #[allow(dead_code)]
    pub fn write_vec<T: Display>(&mut self, xs: &Vec<T>) {
        if xs.len() == 0 {
            self.writeln("");
            return;
        }
        self.write(&format!("{}", xs[0]));
        for i in 1..xs.len() {
            self.write(&format!(" {}", xs[i]));
        }
        self.writeln("");
    }
}
#[allow(unused_macros)]
macro_rules ! dbg { ( $ ( $ a : expr ) ,* ) => { writeln ! ( & mut stderr ( ) , concat ! ( $ ( stringify ! ( $ a ) , " = {:?}, " ) ,* ) , $ ( $ a ) ,* ) . unwrap ( ) ; } }
#[allow(dead_code)]
const INF_U: u64 = 1_000_000_000_000_000;
#[allow(dead_code)]
const INF_I: i64 = 1_000_000_000_000_000;
#[allow(non_snake_case)]
#[allow(dead_code)]
fn main() {
    input! {
        s: chars
    }
    let mut ans: i64 = 0;
    for (i, ss) in s.iter().enumerate() {
        if i % 2 == 0 {
            if s[i] == 'p' { ans -= 1; }
        } else {
            if s[i] == 'g' { ans += 1; }
        }
    }
    println!("{}", ans);
}