Problem:
Score : 300 points

Problem Statement

AtCoDeer the deer and his friend TopCoDeer is playing a game.
The game consists of N turns.
In each turn, each player plays one of the two gestures, Rock and Paper, as in Rock-paper-scissors, under the following condition:

(※) After each turn, (the number of times the player has played Paper)≦(the number of times the player has played Rock).

Each player's score is calculated by (the number of turns where the player wins) - (the number of turns where the player loses), where the outcome of each turn is determined by the rules of Rock-paper-scissors.

(For those who are not familiar with Rock-paper-scissors: If one player plays Rock and the other plays Paper, the latter player will win and the former player will lose. If both players play the same gesture, the round is a tie and neither player will win nor lose.)

With his supernatural power, AtCoDeer was able to foresee the gesture that TopCoDeer will play in each of the N turns, before the game starts.
Plan AtCoDeer's gesture in each turn to maximize AtCoDeer's score.

The gesture that TopCoDeer will play in each turn is given by a string s. If the i-th (1≦i≦N) character in s is g, TopCoDeer will play Rock in the i-th turn. Similarly, if the i-th (1≦i≦N) character of s in p, TopCoDeer will play Paper in the i-th turn.

Constraints

1≦N≦10^5

N=|s|

Each character in s is g or p.

The gestures represented by s satisfy the condition (※).

Input

The input is given from Standard Input in the following format:

s

Output

Print the AtCoDeer's maximum possible score.

Sample Input 1

gpg

Sample Output 1

0

Playing the same gesture as the opponent in each turn results in the score of 0, which is the maximum possible score.

Sample Input 2

ggppgggpgg

Sample Output 2

2

For example, consider playing gestures in the following order: Rock, Paper, Rock, Paper, Rock, Rock, Paper, Paper, Rock, Paper. This strategy earns three victories and suffers one defeat, resulting in the score of 2, which is the maximum possible score.

Solution in Rust (1.15.1) (judge verdict: Accepted)

//  ____            _                  _                       _       _
// |  _ \ _   _ ___| |_    ___ _ __   | |_ ___ _ __ ___  _ __ | | __ _| |_ ___
// | |_) | | | / __| __|  / __| '_ \  | __/ _ \ '_ ` _ \| '_ \| |/ _` | __/ _ \
// |  _ <| |_| \__ \ |_  | (__| |_) | | ||  __/ | | | | | |_) | | (_| | ||  __/
// |_| \_\\__,_|___/\__|  \___| .__/___\__\___|_| |_| |_| .__/|_|\__,_|\__\___|
//                            |_| |_____|               |_|

//                                                     _        _ _ _____  ___
//                               _ __ ___   __ _ _ __ | |_ __ _/ / |___ / / _ \
//                              | '_ ` _ \ / _` | '_ \| __/ _` | | | |_ \| | | |
//                              | | | | | | (_| | | | | || (_| | | |___) | |_| |
//                              |_| |_| |_|\__,_|_| |_|\__\__,_|_|_|____/ \___/

//https://github.com/manta1130/Competitive_Programming_Template_Rust

#[macro_use]
mod input {

    use std;
    use std::io;

    const SPLIT_DELIMITER: char = ' ';

    #[macro_export]
    #[allow(unused_macros)]
    macro_rules! input {
    ( $($x:expr ),*) => {
        {
            let temp_str = input_line_str();
            let mut split_result_iter = temp_str.split_whitespace();
                $(
                let buf_split_result = split_result_iter.next();
                let buf_split_result = buf_split_result.unwrap();
                    ($x) = buf_split_result.parse().unwrap();
                )*
        }
    };
}

    #[allow(dead_code)]
    pub fn input_line_str() -> String {
        let mut s = String::new();
        io::stdin().read_line(&mut s).unwrap();
        s.trim().to_string()
    }

    #[allow(dead_code)]
    pub fn p<T>(t: T)
    where
        T: std::fmt::Display,
    {
        println!("{}", t);
    }

    #[allow(dead_code)]
    pub fn input_vector2d<T>(line: usize) -> Vec<Vec<T>>
    where
        T: std::str::FromStr,
    {
        let mut v: Vec<Vec<T>> = Vec::new();

        for _ in 0..line {
            let vec_line = input_vector();
            v.push(vec_line);
        }
        v
    }

    #[allow(dead_code)]
    pub fn input_vector<T>() -> Vec<T>
    where
        T: std::str::FromStr,
    {
        let mut v: Vec<T> = Vec::new();

        let s = input_line_str();
        let split_result = s.split(SPLIT_DELIMITER);
        for z in split_result {
            let buf = match z.parse() {
                Ok(r) => r,
                Err(_) => panic!("Parse Error"),
            };
            v.push(buf);
        }
        v
    }

    #[allow(dead_code)]
    pub fn input_vector_row<T>(n: usize) -> Vec<T>
    where
        T: std::str::FromStr,
    {
        let mut v = Vec::with_capacity(n);
        for _ in 0..n {
            let buf = match input_line_str().parse() {
                Ok(r) => r,
                Err(_) => panic!("Parse Error"),
            };
            v.push(buf);
        }
        v
    }

    pub trait ToCharVec {
        fn to_charvec(&self) -> Vec<char>;
    }

    impl ToCharVec for String {
        fn to_charvec(&self) -> Vec<char> {
            self.to_string().chars().collect::<Vec<_>>()
        }
    }
}

use input::*;

fn main() {
    let s = input_line_str().to_charvec();
    let mut cg = 0_isize;
    let mut cp = 0_isize;
    for c in s {
        if c == 'g' {
            cg += 1;
        } else {
            cp += 1;
        }
    }
    p(std::cmp::max((cg + cp) / 2 - cp, 0));
}