Problem:
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Dice II

Construct a dice from a given sequence of integers in the same way as Dice I.

You are given integers on the top face and the front face after the dice was rolled in the same way as Dice I. Write a program to print an integer on the right side face.

Input

In the first line, six integers assigned to faces are given in ascending order of their corresponding labels.
In the second line, the number of questions $q$ is given.

In the following $q$ lines, $q$ questions are given. Each question consists of two integers on the top face and the front face respectively.

Output

For each question, print the integer on the right side face.

Constraints

$0 \leq $ the integer assigned to a face $ \leq 100$

The integers are all different

$1 \leq q \leq 24$

Sample Input

1 2 3 4 5 6
3
6 5
1 3
3 2

Sample Output

3
5
6

Solution in Ruby (judge verdict: Accepted)

class Dice
	TOP=0
	FRONT=1
	RIGHT=2
	LEFT=3
	BACK=4
	BOTTOM=5
	
	def initialize( nums )
		@face = nums
	end
	
	def rolltoTop( num )
		from = 0
		for i in ( 0 ... @face.length )
			if num == @face[i]
				from = i
				break
			end
		end
		case from
		when FRONT
			roll( "N" )
		when RIGHT
			roll( "W" )
		when LEFT
			roll( "E" )
		when BACK
			roll( "S" )
		when BOTTOM
			roll( "NN" )
		when TOP
		end
	end
	
	def roll( actions )
		for i in ( 0 ... actions.length )
			t = 0
			case actions[i]
			when "E"
				t =   @face[ TOP  ]
				@face[ TOP  ] =   @face[ LEFT  ]
				@face[ LEFT  ] =   @face[ BOTTOM  ]
				@face[ BOTTOM  ] =   @face[ RIGHT  ]
				@face[ RIGHT  ] = t
			when "N"
				t =   @face[ TOP  ]
				@face[ TOP  ] =   @face[ FRONT  ]
				@face[ FRONT  ] =   @face[ BOTTOM  ]
				@face[ BOTTOM  ] =   @face[ BACK  ]
				@face[ BACK  ] = t
			when "S"
				t =  @face[ TOP  ]
				@face[ TOP  ] =  @face[ BACK  ]
				@face[ BACK  ] =  @face[ BOTTOM  ]
				@face[ BOTTOM  ] =  @face[ FRONT  ]
				@face[ FRONT  ] = t	
			when "W"
				t =  @face[ TOP  ]
				@face[ TOP  ] =  @face[ RIGHT  ]
				@face[ RIGHT  ] =  @face[ BOTTOM  ]
				@face[ BOTTOM  ] =  @face[ LEFT  ]
				@face[ LEFT  ] = t	
			when "M"
				t =  @face[ FRONT  ]
				@face[ FRONT  ] =  @face[ RIGHT  ]
				@face[ RIGHT  ] =  @face[ BACK  ]
				@face[ BACK  ] =  @face[ LEFT  ]
				@face[ LEFT  ] = t				
			end
		end
	end
	attr_accessor :face
end

diceface = gets.split( " " ).map { |val| val.to_i }
dice = Dice.new( diceface )
q = gets.to_i
q.times {
	topnum, frontnum = gets.split( " " ).map { |val| val.to_i }
	dice.rolltoTop( topnum  )
	while dice.face[Dice::FRONT] != frontnum
		dice.roll( "M" )
	end
	puts( dice.face[Dice::RIGHT] )
}