Problem:
MathJax.Hub.Config({ tex2jax: { inlineMath: [["$","$"], ["\\(","\\)"]], processEscapes: true }});

Dice II

Construct a dice from a given sequence of integers in the same way as Dice I.

You are given integers on the top face and the front face after the dice was rolled in the same way as Dice I. Write a program to print an integer on the right side face.

Input

In the first line, six integers assigned to faces are given in ascending order of their corresponding labels.
In the second line, the number of questions $q$ is given.

In the following $q$ lines, $q$ questions are given. Each question consists of two integers on the top face and the front face respectively.

Output

For each question, print the integer on the right side face.

Constraints

$0 \leq $ the integer assigned to a face $ \leq 100$

The integers are all different

$1 \leq q \leq 24$

Sample Input

1 2 3 4 5 6
3
6 5
1 3
3 2

Sample Output

3
5
6

Solution in Ruby (judge verdict: Accepted)

class Dice
  def initialize(a,b,c,d,e,f)
    @top   = a
    @down  = b
    @right = c
    @left  = d
    @up    = e
    @back  = f
  end
  attr_accessor :top,:down,:right,:left,:up,:back
  def move(dice,m)
    top=@top
    down=@down
    right=@right
    left=@left
    up=@up
    back=@back

    if m=="S"
      @top=  up
      @down= top
      @right=right
      @left= left
      @up=   back
      @back= down
    elsif m=="W"
      @top=  right
      @down= down
      @right=back
      @left= top
      @up=   up
      @back= left
    elsif m=="N"
      @top=  down
      @down= back
      @right=right
      @left= left
      @up=   top
      @back= up
    elsif m=="E"
      @top=  left
      @down= down
      @right=top
      @left= back
      @up=   up
      @back= right
    end
  end
  def printDice
#    puts "top:#{@top}  down:#{@down}  right:#{@right}  lefr:#{@left} up:#{@up} back:#{@back}"
     puts @right
  end
end

a,b,c,d,e,f=gets.split.map(&:to_i)
dice=Dice.new(a,b,c,d,e,f)
n=gets.to_i
n.times do |i|
  l,m = gets.split.map(&:to_i)
    loop do
      random = Random.new
      ran=random.rand(1..4)
      if ran == 1
        dice.move(dice,"W")
      elsif ran==2
        dice.move(dice,"S")
      elsif ran==3
        dice.move(dice,"E")
      elsif ran==4
        dice.move(dice,"N")
      end
      break if dice.top==l  && dice.down==m
    end
  dice.printDice()
end