Problem:
Score: 400 points

Problem statement

We have an H \times W grid whose squares are painted black or white. The square at the i-th row from the top and the j-th column from the left is denoted as (i, j).

Snuke would like to play the following game on this grid. At the beginning of the game, there is a character called Kenus at square (1, 1). The player repeatedly moves Kenus up, down, left or right by one square. The game is completed when Kenus reaches square (H, W) passing only white squares.

Before Snuke starts the game, he can change the color of some of the white squares to black. However, he cannot change the color of square (1, 1) and (H, W). Also, changes of color must all be carried out before the beginning of the game.

When the game is completed, Snuke's score will be the number of times he changed the color of a square before the beginning of the game. Find the maximum possible score that Snuke can achieve, or print -1 if the game cannot be completed, that is, Kenus can never reach square (H, W) regardless of how Snuke changes the color of the squares.

The color of the squares are given to you as characters s_{i, j}. If square (i, j) is initially painted by white, s_{i, j} is .; if square (i, j) is initially painted by black, s_{i, j} is #.

Constraints

H is an integer between 2 and 50 (inclusive).

W is an integer between 2 and 50 (inclusive).

s_{i, j} is . or # (1 \leq i \leq H, 1 \leq j \leq W).

s_{1, 1} and s_{H, W} are ..

Input

Input is given from Standard Input in the following format:

H W
s_{1, 1}s_{1, 2}s_{1, 3} ... s_{1, W}
s_{2, 1}s_{2, 2}s_{2, 3} ... s_{2, W}
: :
s_{H, 1}s_{H, 2}s_{H, 3} ... s_{H, W}

Output

Print the maximum possible score that Snuke can achieve, or print -1 if the game cannot be completed.

Sample Input 1

3 3
..#
#..
...

Sample Output 1

2

The score 2 can be achieved by changing the color of squares as follows:

Sample Input 2

10 37
.....................................
...#...####...####..###...###...###..
..#.#..#...#.##....#...#.#...#.#...#.
..#.#..#...#.#.....#...#.#...#.#...#.
.#...#.#..##.#.....#...#.#.###.#.###.
.#####.####..#.....#...#..##....##...
.#...#.#...#.#.....#...#.#...#.#...#.
.#...#.#...#.##....#...#.#...#.#...#.
.#...#.####...####..###...###...###..
.....................................

Sample Output 2

209

Solution in OCaml (4.02.3) (judge verdict: Accepted)

open Batteries
module EnumL = Enum.Labels
module ListL = List.Labels
module ArrayL = Array.Labels

let dbg0 x = Printf.eprintf "[debug]%s\n" @@ dump x
let dbg1 x = dbg0 x; x

let id = identity

let (++) n m = List.range n `To m
let (++^) n m = if n < m then List.range n `To (pred m) else []

let scan fmt = Scanf.sscanf (read_line ()) fmt

let scan_lines n fmt f =
  if n = 0 then Enum.empty ()
  else
    List.map (fun _ -> scan fmt f) (1 ++ n)
    |> List.enum

let scan_list sep cnv =
  let line = read_line () in
  (match sep with
   | None -> List.map String.of_char @@ String.to_list line
   | Some sep -> String.split_on_char sep line)
  |> List.map cnv

let scan_array ?sep cnv = Array.of_list @@ scan_list sep cnv

let scan_matrix n m e ?sep conv =
  let arr = Array.make_matrix n m e in
  ListL.iter (0 ++^ n)
    ~f:(fun i -> arr.(i) <- Array.of_list @@ scan_list sep conv);
  arr

let rec powerset e =
  match Enum.get e with
  | None -> Enum.singleton @@ Enum.empty ()
  | Some v ->
    let f = powerset e in
    let g = Enum.clone f in
    EnumL.map f ~f:(fun x -> let y = Enum.clone x in push y v; y)
    |>  Enum.append g

let permutations l =
  let rec aux l =
    let rec interleave x = function
      | [] -> [[x]]
      | (hd::tl) as lst ->
        (x::lst) ::
        (ListL.map ~f:(List.cons hd)  @@ interleave x tl)
    in
    match l with
    | [] -> [[]]
    | hd::tl -> List.concat @@ List.map (interleave hd) @@ aux tl in
  let l = List.sort (List.compare Int.compare) @@ aux @@ List.of_enum l in
  List.enum % ListL.map ~f:List.enum @@ l

let intersection l =
  EnumL.filter ~f:(fun x -> EnumL.exists ~f:((=) x) @@ Enum.clone l)

let lower_bound n f =
  let rec aux l u =
    if u - l > 1 then
      let m = (l + u) / 2 in
      if f m then aux l m
      else aux m u
    else u in aux (-1) n

let between n x m = n <= x && x < m

let (h, w)  = scan "%d %d" Tuple.Tuple2.make
let g = scan_matrix h w "." id
let m = Array.make_matrix h w (-1)
let ds = [(-1,0);(1,0);(0,-1);(0,1)]

let rec bfs visited queue =
  if Queue.is_empty queue then ()
  else
    let (i, j, n) = Queue.pop queue in
    if visited.(i).(j) then bfs visited queue
    else
      (visited.(i).(j) <- true;
       m.(i).(j) <- n;
       ListL.iter ds ~f:(fun (di, dj) ->
           let x, y = i + di, j + dj in
           if between 0 x h && between 0 y w && not visited.(x).(y)
              && g.(x).(y) = "." then
             Queue.push (x,y, succ n) queue);
       bfs visited queue)

let () =
  let visited = Array.make_matrix h w false in
  let q = Queue.create () in
  Queue.push (0,0,1) q;
  bfs visited q;
  let n = m.(h-1).(w-1) in
  (if n = -1 then -1
   else
     h*w -
     (ArrayL.map g
        ~f:(fun line ->
            ArrayL.filter line ~f:((=) "#")
            |> Array.length)
      |> Array.sum) - n)
  |> Printf.printf "%d\n"