Problem:
Finding Missing Cards

Taro is going to play a card game. However, now he has only n cards, even though there should be 52 cards (he has no Jokers).

The 52 cards include 13 ranks of each of the four suits: spade, heart, club and diamond.

Input

In the first line, the number of cards n (n ≤ 52) is given.

In the following n lines, data of the n cards are given. Each card is given by a pair of a character and an integer which represent its suit and rank respectively. A suit is represented by 'S', 'H', 'C' and 'D' for spades, hearts, clubs and diamonds respectively. A rank is represented by an integer from 1 to 13.

Output

Print the missing cards. The same as the input format, each card should be printed with a character and an integer separated by a space character in a line.
Arrange the missing cards in the following priorities:

Print cards of spades, hearts, clubs and diamonds in this order.

If the suits are equal, print cards with lower ranks first.

Sample Input

47
S 10
S 11
S 12
S 13
H 1
H 2
S 6
S 7
S 8
S 9
H 6
H 8
H 9
H 10
H 11
H 4
H 5
S 2
S 3
S 4
S 5
H 12
H 13
C 1
C 2
D 1
D 2
D 3
D 4
D 5
D 6
D 7
C 3
C 4
C 5
C 6
C 7
C 8
C 9
C 10
C 11
C 13
D 9
D 10
D 11
D 12
D 13

Sample Output

S 1
H 3
H 7
C 12
D 8

Note

      解説

Solution in JAVA (judge verdict: WA: Presentation Error)


import java.util.ArrayList;
import java.util.Scanner;

public class Main {

	public static void main(String[] args) {

		//
		int taro_card_number = 0;
		String[] mark = { "spades", "heart", "clover", "diya" };
		String[] array_name = { "S", "H", "C", "D" };

		// // トランプの各マークの配列を作る//
		// for (String val : tramp) {
		// tramp val = new tramp();
		// }

		// トランプの各マークの配列を作る
		tramp spades = new tramp();
		spades.setMark("S");
		tramp.tramp_all.add(spades);

		tramp heart = new tramp();
		heart.setMark("H");
		tramp.tramp_all.add(heart);

		tramp clover = new tramp();
		clover.setMark("C");
		tramp.tramp_all.add(clover);

		tramp diya = new tramp();
		diya.setMark("D");
		tramp.tramp_all.add(diya);

		// テキスト入力
		Scanner sc = new Scanner(System.in);
		// タローが持っているカードの数
		while (sc.hasNext()) {
			taro_card_number = sc.nextInt();

			// ループ処理(カードの数だけ回す)
			for (int i = 0; i < taro_card_number; i++) {

				// 図柄
				String design = sc.next();
				// 数
				int number = sc.nextInt();

				for (tramp val : tramp.tramp_all) {

					// マークの指定に従い、数字を配列に格納
					if (design.equals(val.getMark())) {
						//
						int[] hoge = val.getCard();
						hoge[number - 1] = 1;
					}
				}

			}
			// //配列に入力情報が格納されたので、入力情報にないものをピックアップして出力

			// スペードから順にないものを出力
			for (tramp val : tramp.tramp_all) {
				// ないものをピックアップ
				for (int i = 0; i < 13; i++) {
					if (val.getCard()[i] == 0) {
						System.out.println(val.getMark() + (i + 1));
					}
				}
			}

		}
	}

}

// それぞれのマークについて扱う
class tramp {

	// マーク名
	private String mark = "";

	// 各マークのカードを作る
	private int[] card = new int[13];

	// 全部のカード
	public static ArrayList<tramp> tramp_all = new ArrayList<tramp>();

	// セッター
	public void setMark(String m) {
		mark = m;
		// tramp_all.add(m);
	}

	// ゲッター
	public String getMark() {
		return mark;
	}

	public int[] getCard() {
		return card;
	}

	// と数を取ってきて、配列に格納する
	public void set_property(int[] design, int number) {
		design[number - 1] = 1;
	}

}