Problem:
Score : 300 points

Problem Statement

Takahashi is organizing a party.

At the party, each guest will receive one or more snack pieces.

Takahashi predicts that the number of guests at this party will be A or B.

Find the minimum number of pieces that can be evenly distributed to the guests in both of the cases predicted.

We assume that a piece cannot be divided and distributed to multiple guests.

Constraints

1 \leq A, B \leq 10^5

A \neq B

All values in input are integers.

Input

Input is given from Standard Input in the following format:

A B

Output

Print the minimum number of pieces that can be evenly distributed to the guests in both of the cases with A guests and B guests.

Sample Input 1

2 3

Sample Output 1

6

When we have six snack pieces, each guest can take three pieces if we have two guests, and each guest can take two if we have three guests.

Sample Input 2

123 456

Sample Output 2

18696

Sample Input 3

100000 99999

Sample Output 3

9999900000

Solution in Haskell (GHC 7.10.3) (judge verdict: Accepted)

{-# LANGUAGE
  ScopedTypeVariables, BangPatterns, TupleSections, ExplicitForAll,
  LambdaCase, MultiWayIf, Unsafe, RecordWildCards, FlexibleContexts, CPP,
  NoMonomorphismRestriction, GADTs, PatternGuards, MagicHash, UnboxedTuples,
  RankNTypes, EmptyDataDecls, EmptyCase, ViewPatterns, PolyKinds,
  TypeFamilies, OverloadedStrings, FlexibleInstances, UndecidableInstances,
  DefaultSignatures, GeneralizedNewtypeDeriving, StandaloneDeriving,
  DeriveGeneric, DeriveFunctor, DeriveDataTypeable, DeriveFoldable,
  DeriveTraversable, DeriveDataTypeable, FlexibleInstances,
  MultiParamTypeClasses #-}
{-# OPTIONS_GHC -O2 #-}

import Prelude
import Data.Bits
import Data.List
import Data.Maybe
import Data.Tuple
import Data.Ord
import Data.Int
import Data.Word
import Data.Char
import Data.Ratio
import Data.Function
import Data.STRef
import Data.IORef
import Data.Monoid
import Data.Functor
import Data.Data
import Data.Typeable
import GHC.Generics
import System.IO
import Control.Arrow
import Control.Applicative
import Control.Monad
import Control.Monad.Primitive
import Control.Monad.State.Strict
import Control.Monad.ST
import Control.Monad.ST.Lazy (strictToLazyST, lazyToStrictST)
import qualified Control.Monad.ST.Lazy as STL
-- import Control.Monad.ST.Safe
import Control.DeepSeq
import Data.Coerce
import qualified Data.ByteString.Char8 as BS
import qualified Data.ByteString.Lazy.Char8 as BSL
import qualified Data.ByteString.Builder as BSB
import Data.IntMap (IntMap)
import qualified Data.IntMap.Strict as IMS
import qualified Data.IntMap.Lazy as IML
import Data.IntSet (IntSet)
import qualified Data.IntSet as IS
import qualified Data.Sequence as Seq
import Data.Sequence (Seq)
import qualified Data.Array.IArray as A
import qualified Data.Array.MArray.Safe as A
import qualified Data.Array.MArray as A
import Data.Array (Array)
import Data.Array.Unboxed (UArray)
import Data.Array.IArray (IArray)
import Data.Array.MArray.Safe (MArray)
import Data.Array.IO.Safe (IOArray, IOUArray)
import Data.Array.ST.Safe (STArray, STUArray, runSTArray, runSTUArray)
import qualified Data.Vector as V
import qualified Data.Vector.Mutable as VM
import qualified Data.Vector.Unboxed as VU
import qualified Data.Vector.Unboxed.Mutable as VUM
import qualified Data.Vector.Storable as VS
import qualified Data.Vector.Storable.Mutable as VSM
import qualified Data.Vector.Primitive as VP
import qualified Data.Vector.Primitive.Mutable as VPM
import qualified Data.Vector.Generic as VG
import qualified Data.Vector.Generic.Mutable as VGM
import qualified Data.Vector.Fusion.Bundle.Monadic as VFBM
import qualified Data.Vector.Fusion.Bundle as VFB
import qualified Data.Vector.Fusion.Stream.Monadic as VFSM
import qualified Data.Vector.Fusion.Bundle.Size as VFBS
import qualified Data.Vector.Fusion.Util as VFU
import qualified Data.Attoparsec.ByteString.Char8 as Atto
import Debug.Trace
import GHC.Exts (build, Int(..), Int#,
                 (+#), (*#), (-#), (<#), (>=#), (==#), quotRemInt#,
                 remInt#, uncheckedIShiftRL#, andI#, orI#,
                isTrue#)

main :: IO ()
main = do
  [a,b] <- map readInt . words <$> getLine
  print $ lcm a b
  return ()

#define IL(f) {-# INLINE f #-}; f

IL(putBuilder) = BSB.hPutBuilder stdout

printVecInLines, printVecInSpcSepLn ::
  (VG.Vector v a, ShowAsBuilder a) => v a -> IO ()
IL(printVecInLines) = putBuilder . v2BLines
IL(printVecInSpcSepLn) = putBuilder . v2BSpcSepLn

class ShowAsBuilder a where
  showAsBuilder :: a -> BSB.Builder
  default showAsBuilder :: (Show a) => a -> BSB.Builder
  showAsBuilder = BSB.string8 . show

-- Inconsistent with show
instance (ShowAsBuilder a, VG.Vector v a) => ShowAsBuilder (v a) where
  IL(showAsBuilder) = v2BSpcSep

#define INS(t,f) instance ShowAsBuilder t where { IL(showAsBuilder)=f }
INS(Int,BSB.intDec)
INS(Int8,BSB.int8Dec)
INS(Int16,BSB.int16Dec)
INS(Int32,BSB.int32Dec)
INS(Int64,BSB.int64Dec)
INS(Word,BSB.wordDec)
INS(Word8,BSB.word8Dec)
INS(Word16,BSB.word16Dec)
INS(Word32,BSB.word32Dec)
INS(Word64,BSB.word64Dec)
INS(Integer,BSB.integerDec)
INS(Float,BSB.floatDec)
INS(Double,BSB.doubleDec)
-- INS(String,BSB.string8) -- Inconsistent with Show
-- INS(BS.ByteString,BSB.byteString) -- Inconsistent with Show
-- INS(BSL.ByteString,BSB.lazyByteString) -- Inconsisitent with Show
#undef INS

-- Inconsistent with Show
instance (ShowAsBuilder a, ShowAsBuilder b) => ShowAsBuilder (a,b) where
  IL(showAsBuilder) = showTupAsBuilder
instance (ShowAsBuilder a, ShowAsBuilder b, ShowAsBuilder c) =>
  ShowAsBuilder (a,b,c) where
  IL(showAsBuilder) = showTup3AsBuilder
instance (ShowAsBuilder a, ShowAsBuilder b, ShowAsBuilder c, ShowAsBuilder d) =>
  ShowAsBuilder (a,b,c,d) where
  IL(showAsBuilder) = showTup4AsBuilder

IL(showTupAsBuilderWith)
  :: (a -> BSB.Builder) -> (b -> BSB.Builder) -> (a,b) -> BSB.Builder
showTupAsBuilderWith showA showB
  = \(a,b) -> (showA a <>) $ BSB.char7 ' ' <> showB b
IL(showTupAsBuilder) :: (ShowAsBuilder a, ShowAsBuilder b)
  => (a,b) -> BSB.Builder
showTupAsBuilder = showTupAsBuilderWith showAsBuilder showAsBuilder 

IL(showTup3AsBuilderWith) :: (a -> BSB.Builder) -> (b -> BSB.Builder) ->
  (c -> BSB.Builder) -> (a,b,c) -> BSB.Builder
showTup3AsBuilderWith showA showB showC
  = \(a,b,c) -> (showA a <>) $ (BSB.char7 ' ' <>) $ (showB b <>)
                $ (BSB.char7 ' ' <>) $ showC c
IL(showTup3AsBuilder) :: (ShowAsBuilder a, ShowAsBuilder b, ShowAsBuilder c)
  => (a,b,c) -> BSB.Builder
showTup3AsBuilder
  = showTup3AsBuilderWith showAsBuilder showAsBuilder showAsBuilder

IL(showTup4AsBuilderWith) :: (a -> BSB.Builder) -> (b -> BSB.Builder) ->
  (c -> BSB.Builder) -> (d -> BSB.Builder) -> (a,b,c,d) -> BSB.Builder
showTup4AsBuilderWith showA showB showC showD
  = \(a,b,c,d) -> (showA a <>) $ (BSB.char7 ' ' <>)
                  $ showTup3AsBuilderWith showB showC showD (b,c,d)
IL(showTup4AsBuilder) ::
  (ShowAsBuilder a, ShowAsBuilder b, ShowAsBuilder c, ShowAsBuilder d) =>
  (a,b,c,d) -> BSB.Builder
showTup4AsBuilder = showTup4AsBuilderWith showAsBuilder showAsBuilder
                    showAsBuilder showAsBuilder

v2BSpcSepLn, v2BSpcSep, v2BConcat, v2BLines ::
  (VG.Vector v a, ShowAsBuilder a)
  => v a -> BSB.Builder
IL(v2BSpcSepLn) = v2BSpcSepLnWith showAsBuilder
IL(v2BSpcSep) = v2BSpcSepWith showAsBuilder
IL(v2BConcat) = v2BConcatWith showAsBuilder
IL(v2BLines) = v2BLinesWith showAsBuilder


v2BSpcSepLnWith, v2BSpcSepWith, v2BConcatWith, v2BLinesWith ::
  (VG.Vector v a)
  => (a -> BSB.Builder) -- ^ show function
  -> v a -> BSB.Builder
IL(v2BSpcSepLnWith) = v2BSpcSepPostfWith $ BS.singleton '\n'
IL(v2BSpcSepWith) = v2BSpcSepPostfWith BS.empty
IL(v2BConcatWith) showFct = VG.foldr ((<>) . showFct) mempty
IL(v2BLinesWith) showFct
  = VG.foldr (\ a -> (showFct a <>) . (BSB.char7 '\n' <>)) mempty


v2BSpcSepPostf :: (VG.Vector v a, ShowAsBuilder a)
  => BS.ByteString -- ^ postfix
  -> v a -> BSB.Builder
IL(v2BSpcSepPostf) = (`v2BSpcSepPostfWith` showAsBuilder)

v2BSpcSepPostfWith :: (VG.Vector v a)
  => BS.ByteString -- ^ postfix
  -> (a -> BSB.Builder) -- ^ show function
  -> v a -> BSB.Builder
IL(v2BSpcSepPostfWith) = vecToBuilder BS.empty $ BS.singleton ' '

IL(vecToBuilder) :: (VG.Vector v a)
  => BS.ByteString -- ^ prefix
  -> BS.ByteString -- ^ separator
  -> BS.ByteString -- ^ postfix
  -> (a -> BSB.Builder) -- ^ show function
  -> v a -> BSB.Builder
vecToBuilder !prefix !separator !postfix
  = vecToBuilder_ (BSB.byteString prefix)
                  (BSB.byteString separator)
                  (BSB.byteString postfix)


IL(vecToBuilder_) :: (VG.Vector v a)
  => BSB.Builder -- ^ prefix
  -> BSB.Builder -- ^ separator
  -> BSB.Builder -- ^ postfix
  -> (a -> BSB.Builder) -- ^ show function
  -> v a -> BSB.Builder
vecToBuilder_ !prefix !separator !postfix showFct = \vec -> prefix <>
  VG.foldr
  (\ a rest !prefx -> prefx <> (showFct a <> rest separator))
  (const postfix) vec mempty

IL(evalVals) :: [a] -> [a]
evalVals xs = build $ \c n -> foldr (c $!) n xs
IL(forceVals) :: (NFData a) => [a] -> [a]
forceVals xs = build $ \c n -> foldr (c $!!) n xs

IL(getVecGLn) :: (VG.Vector v a) =>
  Int -> StateT BS.ByteString Maybe a -> IO (v a)
getVecGLn n s = VG.unfoldrN n (runStateT s) <$> BS.getLine
IL(getVecGRest) :: (VG.Vector v a) =>
  Int -> StateT BSL.ByteString Maybe a -> IO (v a)
getVecGRest n s = VG.unfoldrN n (runStateT s) <$> BSL.getContents
IL(getVecLn) :: Int -> StateT BS.ByteString Maybe a -> IO (V.Vector a)
getVecLn = getVecGLn
IL(getVecRest) :: Int -> StateT BSL.ByteString Maybe a -> IO (V.Vector a)
getVecRest = getVecGRest
IL(getVecULn) :: (VU.Unbox a) =>
  Int -> StateT BS.ByteString Maybe a -> IO (VU.Vector a)
getVecULn = getVecGLn
IL(getVecURest) :: (VU.Unbox a) =>
  Int -> StateT BSL.ByteString Maybe a -> IO (VU.Vector a)
getVecURest = getVecGRest

rInt :: StateT BSL.ByteString Maybe Int
IL(rInt) = StateT $ BSL.readInt . BSL.dropWhile (<'!')
rIntS :: StateT BS.ByteString Maybe Int
IL(rIntS) = StateT $ BS.readInt . BS.dropWhile (<'!')

unlessM, whenM :: (Monad m) => m Bool -> m () -> m ()
IL(whenM) = (. flip when) . (>>=)
IL(unlessM) = (. flip unless) . (>>=)

IL(wrA) = A.writeArray
IL(rdA) = A.readArray
IL(mdA) = \arr f !i -> do
  ai <- rdA arr i
  let fai = f ai 
  wrA arr i fai
  return (ai,fai)
{-# INLINE mdA' #-}
mdA' = \arr f !i -> do
  !ai <- rdA arr i
  let !fai = f ai
  wrA arr i fai
  return (ai,fai)
IL(swapA) = \arr !i !j -> do
  ai <- rdA arr i
  wrA arr i =<< rdA arr j
  wrA arr j ai

#define D(f,r,d)\
  IL(f) :: Integral a=>a->d; f=fromIntegral;\
  IL(r) :: String->d; r=read
#define C(f,r,g,h,d) D(f,r,d);\
  g,h :: RealFrac a=>a->d; IL(g)=floor; IL(h)=ceiling
C(_toInteger_,readInteger,floorInteger,ceilInteger,Integer)
C(toInt,readInt,floorInt,ceilInt,Int)
C(toI8,readI8,floorI8,ceilI8,Int8)
C(toI16,readI16,floorI16,ceilI16,Int16)
C(toI32,readI32,floorI32,ceilI32,Int32)
C(toI64,readI64,floorI64,ceilI64,Int64)
C(toWord,readWord,floorWord,ceilWord,Word)
C(toW8,readW8,floorW8,ceilW8,Word8)
C(toW16,readW16,floorW16,ceilW16,Word16)
C(toW32,readW32,floorW32,ceilW32,Word32)
C(toW64,readW64,floorW64,ceilW64,Word64)
D(toDouble,readDouble,Double)
D(toFloat,readFloat,Float)
#undef D
#undef C

#define N(f,g,h,a,m)\
  IL(f) :: forall e i s. (C(a,m)A.Ix i) => (i,i) -> e -> m (a i e);\
  f=A.newArray;\
  IL(g) :: forall e i s. (C(a,m)A.Ix i) => (i,i) -> m (a i e);\
  g=A.newArray_;\
  IL(h) :: forall e i s. (C(a,m)A.Ix i) => (i,i) -> [e] -> m (a i e);\
  h=A.newListArray
#define C(a,m)
N(newIOA,newIOA_,newIOAL,IOArray,IO)
N(newSTA,newSTA_,newSTAL,STArray s,ST s)
#undef C
#define C(a,m) MArray (a) e (m), 
N(newIOUA,newIOUA_,newIOUAL,IOUArray,IO)
N(newSTUA,newSTUA_,newSTUAL,STUArray s,ST s)
#undef C
#undef N

#undef IL