Problem:
Score : 200 points

Problem Statement

Sig has built his own keyboard. Designed for ultimate simplicity, this keyboard only has 3 keys on it: the 0 key, the 1 key and the backspace key.

To begin with, he is using a plain text editor with this keyboard. This editor always displays one string (possibly empty). Just after the editor is launched, this string is empty. When each key on the keyboard is pressed, the following changes occur to the string:

The 0 key: a letter 0 will be inserted to the right of the string.

The 1 key: a letter 1 will be inserted to the right of the string.

The backspace key: if the string is empty, nothing happens. Otherwise, the rightmost letter of the string is deleted.

Sig has launched the editor, and pressed these keys several times. You are given a string s, which is a record of his keystrokes in order. In this string, the letter 0 stands for the 0 key, the letter 1 stands for the 1 key and the letter B stands for the backspace key. What string is displayed in the editor now?

Constraints

1 ≦ |s| ≦ 10 (|s| denotes the length of s)

s consists of the letters 0, 1 and B.

The correct answer is not an empty string.

Input

The input is given from Standard Input in the following format:

s

Output

Print the string displayed in the editor in the end.

Sample Input 1

01B0

Sample Output 1

00

Each time the key is pressed, the string in the editor will change as follows: 0, 01, 0, 00.

Sample Input 2

0BB1

Sample Output 2

1

Each time the key is pressed, the string in the editor will change as follows: 0, (empty), (empty), 1.

Solution in Haskell (GHC 7.10.3) (judge verdict: Accepted)

--{-# LANGUAGE BangPatterns #-}
--{-# LANGUAGE ScopedTypeVariables #-}
--{-# LANGUAGE FlexibleContexts #-}
--{-# LANGUAGE ViewPatterns #-}
--{-# LANGUAGE OverloadedStrings #-}
--{-# LANGUAGE Strict #-}
--{-# LANGUAGE NumericUnderscores #-}
--{-# LANGUAGE BlockArguments #-}
--{-# LANGUAGE MultiWayIf #-}

import qualified Data.Vector as V
import qualified Data.Vector.Unboxed as VU
import qualified Data.Vector.Unboxed.Mutable as VUM
import qualified Data.ByteString.Char8 as BC
import qualified Data.Map as MP
import qualified Data.Set as ST
import qualified Data.Sequence as SQ
-- import Data.Array
import Data.Array.Unboxed
-- import Data.Array.ST
-- import Data.Array.IO
import Data.Maybe
import Data.Ord
import Data.Ratio
import Data.Char
import Data.Bits
import Data.List
import Data.Tuple
import Data.Functor
import Data.IORef
import Data.STRef
import Control.Applicative
import Control.Monad
import Control.Monad.ST
import Debug.Trace
-- import qualified Data.Vector.Algorithms.Merge as VAM
-- import qualified Data.Heap as HP
-- import Numeric.Extra
-- import Data.Tuple.Extra
-- import Data.List.Extra

--------------------------------------------------------------------------
solve [] _ acc = acc
solve (x:xs) i acc
    | x == 'B' = solve xs (i+1) acc
    | (i > 0) = solve xs (i-1) acc
    | otherwise = solve xs i (x:acc)

main = do
    xs <- reverse <$> str
    putStrLn $ solve xs 0 ""
--------------------------------------------------------------------------

-- Input Util
int :: IO Int
int = BC.getLine >>= return . bsToInt

double :: IO Double
double = BC.getLine >>= return . bsToDouble

str :: IO String
str = BC.getLine >>= return . BC.unpack

strBS :: IO BC.ByteString
strBS = BC.getLine

-- convert
bsToInt :: BC.ByteString -> Int
bsToInt = fst . fromJust . BC.readInt

bsToDouble :: BC.ByteString -> Double
bsToDouble = read . BC.unpack

bsToIntTuple :: BC.ByteString -> (Int, Int)
bsToIntTuple bs = (a,b)
    where
        Just (a,bs') = parseInt bs
        Just (b,_) = parseInt bs'

bsToIntTriple :: BC.ByteString -> (Int, Int, Int)
bsToIntTriple bs = (a,b,c)
    where
        Just (a,bs') = parseInt bs
        Just (b,bs'') = parseInt bs'
        Just (c,_) = parseInt bs''

parseInt :: BC.ByteString -> Maybe (Int, BC.ByteString)
parseInt = BC.readInt . BC.dropWhile isSpace

-- single line
fromSLineL :: (BC.ByteString -> a) -> IO [a]
fromSLineL f = strBS >>= return . map f . BC.words

-- from single line to List / VU.Vector 
sLineToIntL :: IO [Int]
sLineToIntL = fromSLineL bsToInt

sLineToDoubleL :: IO [Double]
sLineToDoubleL = fromSLineL bsToDouble

sLineToStrL :: IO [String]
sLineToStrL = fromSLineL BC.unpack

sLineToStrBSL :: IO [BC.ByteString]
sLineToStrBSL = fromSLineL id 

sLineToIntV :: Int -> IO (VU.Vector Int)
sLineToIntV n = BC.getLine >>= return . VU.unfoldrN n parseInt

sLineToDoubleV :: IO (VU.Vector Double)
sLineToDoubleV = BC.getLine >>= return . VU.fromList . map bsToDouble . BC.words

-- multiple lines
fromMLinesL :: Int -> (BC.ByteString -> a) -> IO [a]
fromMLinesL n f = replicateM n (strBS >>= return . f)

fromMLinesV :: VU.Unbox a => Int -> (BC.ByteString -> a) -> IO (VU.Vector a)
fromMLinesV n f = VU.replicateM n (strBS >>= return . f)

-- from multiple lines to List / VU.Vector
mLinesToIntL :: Int -> IO [Int]
mLinesToIntL n = fromMLinesL n bsToInt

mLinesToDoubleL :: Int -> IO [Double]
mLinesToDoubleL n = fromMLinesL n bsToDouble

mLinesToStrL :: Int -> IO [String]
mLinesToStrL n = fromMLinesL n BC.unpack

mLinesToStrBSL :: Int -> IO [BC.ByteString]
mLinesToStrBSL n = fromMLinesL n id

mLinesToTupleL :: Int -> IO [(Int, Int)]
mLinesToTupleL n = fromMLinesL n bsToIntTuple

mLinesToTripleL :: Int -> IO [(Int, Int, Int)]
mLinesToTripleL n = fromMLinesL n bsToIntTriple

mLinesToIntV :: Int -> IO (VU.Vector Int)
mLinesToIntV n = fromMLinesV n bsToInt

mLinesToDoubleV :: Int -> IO (VU.Vector Double)
mLinesToDoubleV n = fromMLinesV n bsToDouble

mLinesToTupleV :: Int -> IO (VU.Vector (Int, Int))
mLinesToTupleV n = fromMLinesV n bsToIntTuple
    
mLinesToTripleV :: Int -> IO (VU.Vector (Int, Int, Int))
mLinesToTripleV n = fromMLinesV n bsToIntTriple

-- output
yesnoL :: Bool -> IO ()
yesnoL cond
    | cond = putStrLn "Yes"
    | otherwise = putStrLn "No"

yesnoU :: Bool -> IO ()
yesnoU cond
    | cond = putStrLn "YES"
    | otherwise = putStrLn "NO"

-- others
strToChr :: String -> Char
strToChr [x] = x

chrToStr :: Char -> String
chrToStr x = [x]

m1 :: Int -> Int
m1 x = subtract 1 x

toDouble :: Int -> Double
toDouble x = fromIntegral x

toInt :: Double -> Int
toInt x = floor x