Problem:
Score : 400 points

Problem Statement

Snuke lives in another world, where slimes are real creatures and kept by some people.
Slimes come in N colors. Those colors are conveniently numbered 1 through N.
Snuke currently has no slime. His objective is to have slimes of all the colors together.

Snuke can perform the following two actions:

Select a color i (1≤i≤N), such that he does not currently have a slime in color i, and catch a slime in color i. This action takes him a_i seconds.

Cast a spell, which changes the color of all the slimes that he currently has. The color of a slime in color i (1≤i≤N-1) will become color i+1, and the color of a slime in color N will become color 1. This action takes him x seconds.

Find the minimum time that Snuke needs to have slimes in all N colors.

Constraints

2≤N≤2,000

a_i are integers.

1≤a_i≤10^9

x is an integer.

1≤x≤10^9

Input

The input is given from Standard Input in the following format:

N x
a_1 a_2 ... a_N

Output

Find the minimum time that Snuke needs to have slimes in all N colors.

Sample Input 1

2 10
1 100

Sample Output 1

12

Snuke can act as follows:

Catch a slime in color 1. This takes 1 second.

Cast the spell. The color of the slime changes: 1 → 2. This takes 10 seconds.

Catch a slime in color 1. This takes 1 second.

Sample Input 2

3 10
100 1 100

Sample Output 2

23

Snuke can act as follows:

Catch a slime in color 2. This takes 1 second.

Cast the spell. The color of the slime changes: 2 → 3. This takes 10 seconds.

Catch a slime in color 2. This takes 1 second.

Cast the soell. The color of each slime changes: 3 → 1, 2 → 3. This takes 10 seconds.

Catch a slime in color 2. This takes 1 second.

Sample Input 3

4 10
1 2 3 4

Sample Output 3

10

Snuke can act as follows:

Catch a slime in color 1. This takes 1 second.

Catch a slime in color 2. This takes 2 seconds.

Catch a slime in color 3. This takes 3 seconds.

Catch a slime in color 4. This takes 4 seconds.

Solution in Haskell (GHC 7.10.3) (judge verdict: Time Limit Exceeded)

{-# LANGUAGE BangPatterns #-}
{-# LANGUAGE ScopedTypeVariables #-}
{-# LANGUAGE TupleSections #-}
import qualified Data.ByteString.Lazy.Char8 as B
import Data.Maybe
-- import Data.List
-- import qualified Data.Vector.Unboxed as VU
-- import qualified Data.Vector.Unboxed.Mutable as VUM
-- import Control.Monad
-- import Control.Monad.ST
-- import Debug.Trace

solve :: Int -> Int -> [Int] -> Int
solve n x as = minimum $ map costRot [0..n-1]
  where
  costRot k = sum (minWin k) + k * x

  minWin 0 = as
  minWin k = zipWith min (ys ++ xs) (minWin (k-1))
    where (xs, ys) = splitAt k as

readBInt :: B.ByteString -> Int
readBInt = fst . fromJust . B.readInt

tmain :: B.ByteString -> Int
tmain cont =
  let remLines0 = map B.words (B.lines cont)
      [bs_n,bs_x]:remLines1 = remLines0
      n = readBInt bs_n
      x = readBInt bs_x
      line2:remLines2 = remLines1
      as = map readBInt line2
  in solve n x as

outAnswer :: Int -> IO ()
outAnswer = putStrLn . show

main :: IO ()
main = outAnswer . tmain =<< B.getContents