Problem:
Score : 400 points

Problem Statement

Takahashi will play a game using a piece on an array of squares numbered 1, 2, \cdots, N. Square i has an integer C_i written on it. Also, he is given a permutation of 1, 2, \cdots, N: P_1, P_2, \cdots, P_N.

Now, he will choose one square and place the piece on that square. Then, he will make the following move some number of times between 1 and K (inclusive):

In one move, if the piece is now on Square i (1 \leq i \leq N), move it to Square P_i. Here, his score increases by C_{P_i}.

Help him by finding the maximum possible score at the end of the game. (The score is 0 at the beginning of the game.)

Constraints

2 \leq N \leq 5000

1 \leq K \leq 10^9

1 \leq P_i \leq N

P_i \neq i

P_1, P_2, \cdots, P_N are all different.

-10^9 \leq C_i \leq 10^9

All values in input are integers.

Input

Input is given from Standard Input in the following format:

N K
P_1 P_2 \cdots P_N
C_1 C_2 \cdots C_N

Output

Print the maximum possible score at the end of the game.

Sample Input 1

5 2
2 4 5 1 3
3 4 -10 -8 8

Sample Output 1

8

When we start at some square of our choice and make at most two moves, we have the following options:

If we start at Square 1, making one move sends the piece to Square 2, after which the score is 4. Making another move sends the piece to Square 4, after which the score is 4 + (-8) = -4.

If we start at Square 2, making one move sends the piece to Square 4, after which the score is -8. Making another move sends the piece to Square 1, after which the score is -8 + 3 = -5.

If we start at Square 3, making one move sends the piece to Square 5, after which the score is 8. Making another move sends the piece to Square 3, after which the score is 8 + (-10) = -2.

If we start at Square 4, making one move sends the piece to Square 1, after which the score is 3. Making another move sends the piece to Square 2, after which the score is 3 + 4 = 7.

If we start at Square 5, making one move sends the piece to Square 3, after which the score is -10. Making another move sends the piece to Square 5, after which the score is -10 + 8 = -2.

The maximum score achieved is 8.

Sample Input 2

2 3
2 1
10 -7

Sample Output 2

13

Sample Input 3

3 3
3 1 2
-1000 -2000 -3000

Sample Output 3

-1000

We have to make at least one move.

Sample Input 4

10 58
9 1 6 7 8 4 3 2 10 5
695279662 988782657 -119067776 382975538 -151885171 -177220596 -169777795 37619092 389386780 980092719

Sample Output 4

29507023469

The absolute value of the answer may be enormous.

Solution in Haskell (GHC 8.8.3) (judge verdict: Wrong Answer)

{-# LANGUAGE BangPatterns #-}
import           Control.Exception           (assert)
import           Control.Monad
import           Control.Monad.Primitive
import qualified Control.Monad.ST            as ST
import qualified Data.Array.IO               as IO
import qualified Data.Array.ST               as ST
import qualified Data.Array.Unboxed          as A
import           Data.Bits
import qualified Data.ByteString.Char8       as BS
import           Data.Char
import           Data.Foldable
import           Data.List
import qualified Data.Map.Strict             as Map
import           Data.Maybe
import qualified Data.Sequence               as Seq
import qualified Data.Set                    as Set
import qualified Data.Vector                 as VB
import qualified Data.Vector.Mutable         as VBM
import qualified Data.Vector.Unboxed         as V
import qualified Data.Vector.Unboxed.Mutable as VM
import           Debug.Trace

readInt = fst . fromJust . BS.readInt
readIntList = map readInt . BS.words
getInt = readInt <$> BS.getLine
getIntList = readIntList <$> BS.getLine
getIntVec n = V.unfoldrN n (BS.readInt . BS.dropWhile isSpace) <$> BS.getLine

readInteger = fst . fromJust . BS.readInteger
readIntegerList = map readInteger . BS.words
getInteger = readInteger <$> BS.getLine
getIntegerList = readIntegerList <$> BS.getLine

inf :: Int
inf = 10^18

main = do
  [n, k] <- getIntList
  ps <- getIntVec n
  cs <- getIntVec n

  d <- VM.new n
  VM.set d (0::Int)

  let getSeq :: Int -> [Int] -> IO [Int]
      getSeq i xs = do
        let j = ps V.! i - 1
        t <- VM.read d j
        if t == 1
          then return $ reverse xs
          else do VM.write d j 1
                  let c = cs V.! j
                  getSeq j (c:xs)

      maxSubSum len ss = let ss' = ss ++ ss
                             siz = length ss
                             loop i l res
                               | i >= siz = res
                               | l > len = loop (i+1) 1 res
                               | otherwise =
                                   let r = sum (take l (drop i ss'))
                                   in loop i (l+1) (max res r)
                         in loop 0 1 (-inf)

      solve1 :: Int -> IO Int
      solve1 i = do
        xs <- getSeq i []
        let tot = sum xs
            len = length xs

        if null xs
          then return (-inf)
          else do
          let q = k `div` len
              r = k `mod` len

              ans | tot > 0 = q * tot + maxSubSum r xs
                  | otherwise = maxSubSum (max len k) xs
          return ans

      solve :: Int -> Int -> IO Int
      solve i res | i >= n = return res
                  | otherwise = do r <- solve1 i
                                   let res' = max res r
                                   solve (i+1) res'

  ans <- solve 0 (-inf)
  print ans