Problem:
Score : 300 points

Problem Statement

There is a grid with infinitely many rows and columns. In this grid, there is a rectangular region with consecutive N rows and M columns, and a card is placed in each square in this region.
The front and back sides of these cards can be distinguished, and initially every card faces up.

We will perform the following operation once for each square contains a card:

For each of the following nine squares, flip the card in it if it exists: the target square itself and the eight squares that shares a corner or a side with the target square.

It can be proved that, whether each card faces up or down after all the operations does not depend on the order the operations are performed.
Find the number of cards that face down after all the operations.

Constraints

1 \leq N,M \leq 10^9

All input values are integers.

Input

Input is given from Standard Input in the following format:

N M

Output

Print the number of cards that face down after all the operations.

Sample Input 1

2 2

Sample Output 1

0

We will flip every card in any of the four operations. Thus, after all the operations, all cards face up.

Sample Input 2

1 7

Sample Output 2

5

After all the operations, all cards except at both ends face down.

Sample Input 3

314 1592

Sample Output 3

496080

Solution in Go (1.6) (judge verdict: Accepted)

package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"math"
	"os"
	"strconv"
)

const (
	initialBufSize = 10000
	maxBufSize     = 1000000
	mod            = 1e9 + 7
)

var (
	sc *bufio.Scanner = func() *bufio.Scanner {
		sc := bufio.NewScanner(os.Stdin)
		buf := make([]byte, initialBufSize)
		sc.Buffer(buf, maxBufSize)
		sc.Split(bufio.ScanWords)
		return sc
	}()
)

func main() {
	N := getInt()
	M := getInt()

	if N == 2 || M == 2 {
		fmt.Println(0)
		return
	}

	N -= 2
	M -= 2

	if N <= 0 {
		N = 1
	}
	if M <= 0 {
		M = 1
	}

	fmt.Println(N * M)
}

type Graph struct {
	n     int
	edges [][]int
}

func NewGraph(n int) *Graph {
	g := &Graph{
		n:     n,
		edges: make([][]int, n),
	}
	return g
}

func (g *Graph) AddEdge(u, v int) {
	g.edges[v] = append(g.edges[v], u)
	g.edges[u] = append(g.edges[u], v)
}

func dfs(c int, edges [][]int, visited map[int]struct{}) {
	visited[c] = struct{}{}

	for _, v := range edges[c] {
		_, flag := visited[v]
		if flag {
			continue
		}
		dfs(v, edges, visited)
	}
}

func bfs(c int, graph *Graph) {
	next := make([]int, 0)
	next = append(next, c)
	visited := make(map[int]struct{})

	for ; len(next) != 0; {
		u := next[0]
		next = next[1:]
		visited[u] = struct{}{}

		for _, v := range graph.edges[u] {
			_, flag := visited[v]
			if flag {
				continue
			}

			// なにか処理

			next = append(next, v)
		}
	}
}

func getInt() int {
	sc.Scan()
	i, e := strconv.Atoi(sc.Text())
	if e != nil {
		panic(e)
	}
	return i
}

func getIntArray(n int) []int {
	array := make([]int, n)
	for i := 0; i < n; i++ {
		array[i] = getInt()
	}
	return array
}

func getString() string {
	sc.Scan()
	return sc.Text()
}

func getStringArray(n int) []string {
	array := make([]string, n)
	for i := 0; i < n; i++ {
		array[i] = getString()
	}
	return array
}

func abs(a int) int {
	return int(math.Abs(float64(a)))
}

func pow(p, q int) int {
	return int(math.Pow(float64(p), float64(q)))
}

func powMod(n, p int) int {
	if p == 0 {
		return 1
	} else if p%2 == 0 {
		t := powMod(n, p/2)
		return calcMod(t * t)
	} else {
		return calcMod(n * powMod(n, p-1))
	}
}

func min(nums ...int) int {
	if len(nums) == 0 {
		panic("funciton min() requires at least one argument.")
	}
	res := nums[0]
	for i := 0; i < len(nums); i++ {
		res = int(math.Min(float64(res), float64(nums[i])))
	}
	return res
}

func max(nums ...int) int {
	if len(nums) == 0 {
		panic("funciton max() requires at least one argument.")
	}
	res := nums[0]
	for i := 0; i < len(nums); i++ {
		res = int(math.Max(float64(res), float64(nums[i])))
	}
	return res
}

func strSearch(a []string, b string) bool {
	for i := 0; i < len(a); i++ {
		if a[i] == b {
			return true
		}
	}
	return false
}

func printIntArray(array []int) {
	strArray := fmt.Sprint(array)
	fmt.Println(strArray[1 : len(strArray)-1])
}

func calcMod(x int) int {
	return x % mod
}

func reverse(s string) string {
	runes := []rune(s)
	for i, j := 0, len(runes)-1; i < j; i, j = i+1, j-1 {
		runes[i], runes[j] = runes[j], runes[i]
	}
	return string(runes)
}

func isPrime(n int) bool {
	if n < 2 {
		return false
	} else if n == 2 {
		return true
	} else if n % 2 == 0 {
		return false
	}

	sqrtN := int(math.Sqrt(float64(n)))
	for i := 3; i <= sqrtN; i += 2 {
		if n % i == 0 {
			return false
		}
	}

	return true
}

func contains(s []int, e int) bool {
	for _, v := range s {
		if e == v {
			return true
		}
	}
	return false
}

func makeRange(min, max int) []int {
	a := make([]int, max-min+1)
	for i := range a {
		a[i] = min + i
	}
	return a
}

func powerset2(nums []int) [][]int {
	length := int(math.Pow(2, float64(len(nums))))
	result := make([][]int, length)

	index := 0
	result[index] = []int{}
	index++

	for _, n := range nums {
		max := index
		for i := 0; i < max; i++ {
			result[index] = copyAndAppend(result[i], n)
			index++
		}
	}

	return result
}

func copyAndAppend(nums []int, n int) []int {
	dst := make([]int, len(nums)+1)
	copy(dst, nums)
	dst[len(nums)] = n
	return dst
}

func calcGcd(x, y int) int {
	if y == 0 {
		return x
	} else if x >= y {
		return calcGcd(y, x % y)
	} else {
		return calcGcd(x, y % x)
	}
}

func getDivisor(n int) []int {
	var divisor []int
	divisor = append(divisor, 1)
	if n != 1 {
		divisor = append(divisor, n)
	}

	sqrt := int(math.Sqrt(float64(n)))
	for i := 2; i <= sqrt; i++ {
		if n % i == 0 {
			divisor = append(divisor, i)
			divisor = append(divisor, n/i)
		}
	}
	return divisor
}

type intHeap []int

func (h intHeap) Len() int {
	return len(h)
}

func (h intHeap) Less(i, j int) bool {
	return h[i] > h[j]
}

func (h intHeap) Swap(i, j int) {
	h[i], h[j] = h[j], h[i]
}

func (h *intHeap) Push(x interface{}) {
	*h = append(*h, x.(int))
}

func (h *intHeap) Pop() interface{} {
	old := *h
	n := len(old)
	x := old[n-1]
	*h = old[0 : n-1]
	return x
}

func initHeap() *intHeap {
	ih := &intHeap{}
	heap.Init(ih)
	return ih
}

func (h *intHeap) pushHeap(n int) {
	heap.Push(h, n)
}

func (h *intHeap) popHeap() int {
	return heap.Pop(h).(int)
}

func factMod(n int) int {
	value := 1
	for ; n > 1; n-- {
		value = calcMod(value * n)
	}
	return value
}

func combinationMod(n, k int) int {
	factN := factMod(n)
	factK := factMod(k)
	factNK := factMod(n - k)
	factKR := powMod(factK, mod - 2)
	factNKR := powMod(factNK, mod - 2)
	return calcMod(factN * calcMod(factKR * factNKR))
}