Problem:
Score: 100 points

Problem Statement

We held two competitions: Coding Contest and Robot Maneuver.

In each competition, the contestants taking the 3-rd, 2-nd, and 1-st places receive 100000, 200000, and 300000 yen (the currency of Japan), respectively. Furthermore, a contestant taking the first place in both competitions receives an additional 400000 yen.

DISCO-Kun took the X-th place in Coding Contest and the Y-th place in Robot Maneuver.
Find the total amount of money he earned.

Constraints

1 \leq X \leq 205

1 \leq Y \leq 205

X and Y are integers.

Input

Input is given from Standard Input in the following format:

X Y

Output

Print the amount of money DISCO-Kun earned, as an integer.

Sample Input 1

1 1

Sample Output 1

1000000

In this case, he earned 300000 yen in Coding Contest and another 300000 yen in Robot Maneuver. Furthermore, as he won both competitions, he got an additional 400000 yen.
In total, he made 300000 + 300000 + 400000 = 1000000 yen.

Sample Input 2

3 101

Sample Output 2

100000

In this case, he earned 100000 yen in Coding Contest.

Sample Input 3

4 4

Sample Output 3

0

In this case, unfortunately, he was the highest-ranked contestant without prize money in both competitions.

Solution in Go (1.14.1) (judge verdict: Accepted)

package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"os"
	"sort"
	"strconv"
)

const (
	initialBufSize = 1e4
	maxBufSize     = 1e6 + 7
)

var buf []byte = make([]byte, maxBufSize)
var sc = bufio.NewScanner(os.Stdin)

func init() {
	sc.Split(bufio.ScanWords)
	sc.Buffer(buf, maxBufSize)
}

func main() {
	X, Y := nextInt(), nextInt()
	ans := score(X) + score(Y)
	if X == 1 && Y == 1 {
		ans += 400000
	}
	fmt.Println(ans)
}

func score(n int) int {
	var r int
	switch n {
	case 1:
		r = 300000
	case 2:
		r = 200000
	case 3:
		r = 100000
	}
	return r
}

func nextLine() string {
	sc.Scan()
	return sc.Text()
}

func nextInt() int {
	sc.Scan()
	i, e := strconv.Atoi(sc.Text())
	if e != nil {
		panic(e)
	}
	return i
}

func abs(a int) int {
	if a > 0 {
		return a
	} else {
		return -a
	}
}

func pow(p, q int) int {
	res := p
	if q == 0 {
		return 1
	}
	for i := 0; i < q-1; i++ {
		res *= p
	}
	return res
}

func ceil(a, b int) int {
	return (a + (b - 1)) / b
}

func MinOf(vars ...int) int {
	min := vars[0]
	for _, i := range vars {
		if min > i {
			min = i
		}
	}
	return min
}

func MaxOf(vars ...int) int {
	max := vars[0]
	for _, i := range vars {
		if max < i {
			max = i
		}
	}
	return max
}

func gcdof2numbers(a int, b int) int {
	if b == 0 {
		return a
	}
	return gcdof2numbers(b, a%b)
}

func lcmof2numbers(a int, b int) int {
	return a / gcdof2numbers(a, b) * b
}

// マイナスの場合は考慮していない
func fuctorial(a int) int {
	if a == 1 || a == 0 {
		return 1
	} else {
		return fuctorial(a-1) * a
	}
}

func NextPermutation(x sort.Interface) bool {
	n := x.Len() - 1
	if n < 1 {
		return false
	}
	j := n - 1
	for ; !x.Less(j, j+1); j-- {
		if j == 0 {
			return false
		}
	}
	l := n
	for !x.Less(j, l) {
		l--
	}
	x.Swap(j, l)
	for k, l := j+1, n; k < l; {
		x.Swap(k, l)
		k++
		l--
	}
	return true
}

// 素因数分解したmapを返す
func primeFuctorize(n int) map[int]int {
	pf := map[int]int{}
	for i := 2; i*i <= n; i++ {
		for n%i == 0 {
			pf[i]++
			n /= i
		}
	}
	if n != 1 {
		pf[n]++
	}
	return pf
}

// ここから拝借
// https://shoman.hatenablog.com/entry/2020/02/25/185456
// Stackは[]intのエイリアス
type Stack []int

// Push adds an element
func (s *Stack) Push(v int) {
	*s = append(*s, v)
}

// Pop removes the top element and return it
func (s *Stack) Pop() (int, error) {
	if s.Empty() {
		return 0, fmt.Errorf("stack is empty")
	}

	v := (*s)[len(*s)-1]
	*s = (*s)[:len(*s)-1]
	return v, nil
}

// Peek returns the top value
func (s *Stack) Peek() (int, error) {
	if s.Empty() {
		return 0, fmt.Errorf("stack is empty")
	}

	return (*s)[len(*s)-1], nil
}

// Size returns the length of stack
func (s *Stack) Size() int {
	return len(*s)
}

// Empty returns true when stack is empty
func (s *Stack) Empty() bool {
	return s.Size() == 0
}

// NewStack generates stack
func NewStack() *Stack {
	s := new(Stack)
	return s
}

// golangの公式サンプルより
// https://xn--go-hh0g6u.com/pkg/container/heap/#example__intHeap
// IntHeap は，整数の最小ヒープです。
type IH []int

func (h IH) Len() int           { return len(h) }
func (h IH) Less(i, j int) bool { return h[i] < h[j] }
func (h IH) Swap(i, j int)      { h[i], h[j] = h[j], h[i] }

func (h *IH) Push(x interface{}) {
	// Push と Pop はポインタレシーバを使っています。
	// なぜなら，スライスの中身だけでなく，スライスの長さも変更するからです。
	*h = append(*h, x.(int))
}

func (h *IH) Pop() interface{} {
	old := *h
	n := len(old)
	x := old[n-1]
	*h = old[0 : n-1]
	return x
}

// golangの公式サンプルより
// https://xn--go-hh0g6u.com/pkg/container/heap/#example__priorityQueue

// Item は，優先キューで管理する項目です。
type Item struct {
	value    string // 値。任意です。
	priority int    // キューにおける優先度
	// index は heap.Interface メソッドで更新されます。
	index int // ヒープにおけるインデックス
}

// PriorityQueue は heap.Interface を実装し，Item のリストを保持します。
type PriorityQueue []*Item

func (pq PriorityQueue) Len() int { return len(pq) }

func (pq PriorityQueue) Less(i, j int) bool {
	// Pop が最小ではなく最大の優先度を持つ項目を返して欲しいので，ここでは > を使っています。
	return pq[i].priority > pq[j].priority
}

func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = i
	pq[j].index = j
}

func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}

func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	old[n-1] = nil  // メモリリークを避ける
	item.index = -1 // 安全のため
	*pq = old[0 : n-1]
	return item
}

// update はキューの Item の優先度と値を更新します。
func (pq *PriorityQueue) update(item *Item, value string, priority int) {
	item.value = value
	item.priority = priority
	heap.Fix(pq, item.index)
}