Problem:
Score : 400 points

Problem Statement

Given is a tree G with N vertices.
The vertices are numbered 1 through N, and the i-th edge connects Vertex a_i and Vertex b_i.

Consider painting the edges in G with some number of colors.
We want to paint them so that, for each vertex, the colors of the edges incident to that vertex are all different.

Among the colorings satisfying the condition above, construct one that uses the minimum number of colors.

Constraints

2 \le N \le 10^5

1 \le a_i \lt b_i \le N

All values in input are integers.

The given graph is a tree.

Input

Input is given from Standard Input in the following format:

N
a_1 b_1
a_2 b_2
\vdots
a_{N-1} b_{N-1}

Output

Print N lines.

The first line should contain K, the number of colors used.

The (i+1)-th line (1 \le i \le N-1) should contain c_i, the integer representing the color of the i-th edge, where 1 \le c_i \le K must hold.

If there are multiple colorings with the minimum number of colors that satisfy the condition, printing any of them will be accepted.

Sample Input 1

3
1 2
2 3

Sample Output 1

2
1
2

Sample Input 2

8
1 2
2 3
2 4
2 5
4 7
5 6
6 8

Sample Output 2

4
1
2
3
4
1
1
2

Sample Input 3

6
1 2
1 3
1 4
1 5
1 6

Sample Output 3

5
1
2
3
4
5

Solution in Go (1.6) (judge verdict: Accepted)

package main

import (
	"bufio"
	"fmt"
	"io"
	"math"
	"os"
	"strconv"
	"strings"

)


func main() {
	solve(os.Stdin, os.Stdout)
}

type ReaderEx struct {
	baseScanner *bufio.Scanner
	words       []string
	nextWordIdx func() int
	initWordIdx func(int)
}

func NewScannerEx(stdin io.Reader) *ReaderEx {
	var this ReaderEx
	var idx int
	var wordsCnt int
	this.baseScanner = bufio.NewScanner(stdin)
	this.baseScanner.Buffer(make([]byte, 0), 1E+11)
	this.nextWordIdx = func() int {
		cur := idx
		idx = (idx + 1) % wordsCnt
		return cur
	}
	this.initWordIdx = func(wc int) {
		idx = 0
		wordsCnt = wc
	}
	return &this
}

func (me *ReaderEx) Scan(doSplit bool) (isScanned bool) {
	isScanned = me.baseScanner.Scan()
	if doSplit {
		me.words = strings.Fields(me.baseScanner.Text())
	} else {
		me.words = []string{me.baseScanner.Text()}
	}
	me.initWordIdx(len(me.words))
	return
}

func (me *ReaderEx) nextBytes() []byte {
	return []byte(me.words[me.nextWordIdx()])
}
func (me *ReaderEx) nextString() string {
	return me.words[me.nextWordIdx()]
}

type StringArray []string

func (me *ReaderEx) nextStringArray() StringArray {
	return me.words[me.nextWordIdx():]
}

func (me StringArray) toStrings() []string {
	return me
}

func (me StringArray) toInts() []int {
	strValues := me.toStrings()
	values := make([]int, len(strValues))
	for i, v := range strValues {
		n, err := strconv.Atoi(v)
		if err != nil {
			panic(err)
		}
		values[i] = n
	}
	return values
}
func (me *ReaderEx) nextInt() int {
	n, err := strconv.Atoi(me.words[me.nextWordIdx()])

	defer func() {
		if err != nil {
			panic(fmt.Sprintf("getInt(%d)", n))
		}
	}()
	return n
}

func pow(x, y, mod int) (ans int) {

	ans = 1
	for bit := 1 << uint(math.Floor(math.Log2(float64(y)))); ; bit >>= 1 {
		if y&bit != 0 {
			ans *= x
			if mod > 0 {
				ans %= mod
			}
		}
		if bit <= 1 {
			return
		}
		ans *= ans
		if mod > 0 {
			ans %= mod
		}
	}
}

type factType struct {
	prime int
	count int
}

func fact(n int) (facts []*factType) {

	for i := 2; i*i <= n; i++ {
		if n%i == 0 {
			fa := factType{prime: i}
			for n%fa.prime == 0 {
				n /= fa.prime
				fa.count++
			}
			facts = append(facts, &fa)
		}
	}
	if n > 1 {
		facts = append(facts, &factType{prime: n, count: 1})
	}
	return facts
}
func dec2bin(n int) (ret []bool) {
	for bit := 1 << uint(math.Floor(math.Log2(float64(n)))); ; bit >>= 1 {
		ret = append(ret, n&bit != 0)

		if bit <= 1 {
			return
		}
	}

}

func abs(v int) int {
	if v < 0 {
		v = -v
	}
	return v
}

func b2i(b bool) (i int) {
	if b {
		i = 1
	} else {
		i = 0
	}
	return
}

//Edge is
type Edge struct {
	node   *Node
	Bridge *Bridge
}

//Node is
type Node struct {
	id     int
	parent *Edge
	edges  []*Edge
}

//Bridge is
type Bridge struct {
	edges [2]Edge
	color int
}

//NewBridge is
func NewBridge(a, b *Node) (bridge *Bridge) {
	bridge = &Bridge{}
	bridge.edges = [...]Edge{{node: a, Bridge: bridge}, {node: b, Bridge: bridge}}
	a.edges = append(a.edges, &bridge.edges[1])
	b.edges = append(b.edges, &bridge.edges[0])
	return
}

//Another is
func (edge *Edge) Another() (another *Edge) {
	Bridge := edge.Bridge
	if &Bridge.edges[0] == edge {
		another = &Bridge.edges[1]
	} else {
		another = &Bridge.edges[0]
	}
	return
}

func solve(stdin io.Reader, stdout io.Writer) {

	r := NewScannerEx(stdin)
	r.Scan(true)
	n := r.nextInt()

	nodes := make([]Node, n+1)
	for i := 1; i <= n; i++ {
		nodes[i] = Node{id: i}
	}
	bridges := make([]*Bridge, n-1)
	for i, end := 0, n-1; i < end; i++ {
		r.Scan(true)
		bridges[i] = NewBridge(&nodes[r.nextInt()], &nodes[r.nextInt()])
	}

	maxInt := func(a int, vs ...int) int {
		for i := range vs {
			v := &vs[i]
			if a < *v {
				a = *v
			}
		}
		return a
	}
	cnt := 0
	for i := range nodes {
		cnt = maxInt(cnt, len(nodes[i].edges))
	}

	stack := make([]*Node, 0, n)
	stack = append(stack, &nodes[1])
	for len(stack) > 0 {
		node := stack[len(stack)-1]
		stack = stack[0 : len(stack)-1]

		c := 0
		if node.parent != nil {
			c = node.parent.Bridge.color
		}
		for _, childedge := range node.edges {
			childnode := childedge.node
			childnode.parent = childedge.Another()
			if node.parent != nil && node.parent.node == childnode {
				continue
			}
			c = (c + 1) % cnt
			childnode.parent.Bridge.color = c
			stack = append(stack, childnode)
		}
	}

	fmt.Fprintln(stdout, cnt)
	for _, b := range bridges {
		fmt.Fprintln(stdout, b.color+1)
	}
}