Problem:
Score: 400 points

Problem statement

We have an H \times W grid whose squares are painted black or white. The square at the i-th row from the top and the j-th column from the left is denoted as (i, j).

Snuke would like to play the following game on this grid. At the beginning of the game, there is a character called Kenus at square (1, 1). The player repeatedly moves Kenus up, down, left or right by one square. The game is completed when Kenus reaches square (H, W) passing only white squares.

Before Snuke starts the game, he can change the color of some of the white squares to black. However, he cannot change the color of square (1, 1) and (H, W). Also, changes of color must all be carried out before the beginning of the game.

When the game is completed, Snuke's score will be the number of times he changed the color of a square before the beginning of the game. Find the maximum possible score that Snuke can achieve, or print -1 if the game cannot be completed, that is, Kenus can never reach square (H, W) regardless of how Snuke changes the color of the squares.

The color of the squares are given to you as characters s_{i, j}. If square (i, j) is initially painted by white, s_{i, j} is .; if square (i, j) is initially painted by black, s_{i, j} is #.

Constraints

H is an integer between 2 and 50 (inclusive).

W is an integer between 2 and 50 (inclusive).

s_{i, j} is . or # (1 \leq i \leq H, 1 \leq j \leq W).

s_{1, 1} and s_{H, W} are ..

Input

Input is given from Standard Input in the following format:

H W
s_{1, 1}s_{1, 2}s_{1, 3} ... s_{1, W}
s_{2, 1}s_{2, 2}s_{2, 3} ... s_{2, W}
: :
s_{H, 1}s_{H, 2}s_{H, 3} ... s_{H, W}

Output

Print the maximum possible score that Snuke can achieve, or print -1 if the game cannot be completed.

Sample Input 1

3 3
..#
#..
...

Sample Output 1

2

The score 2 can be achieved by changing the color of squares as follows:

Sample Input 2

10 37
.....................................
...#...####...####..###...###...###..
..#.#..#...#.##....#...#.#...#.#...#.
..#.#..#...#.#.....#...#.#...#.#...#.
.#...#.#..##.#.....#...#.#.###.#.###.
.#####.####..#.....#...#..##....##...
.#...#.#...#.#.....#...#.#...#.#...#.
.#...#.#...#.##....#...#.#...#.#...#.
.#...#.####...####..###...###...###..
.....................................

Sample Output 2

209

Solution in Go (1.14.1) (judge verdict: Accepted)

package main

import (
	"bufio"
	"fmt"
	"os"
	"strconv"
)

var (
	finv, inv, fac [MAX]int
)

func COM(n, k int) int {
	MOD := int(MOD)
	if n < k {
		return 0
	}
	if n < 0 || k < 0 {
		return 0
	}
	return fac[n] * (finv[k] * finv[n-k] % MOD) % MOD
}

func init() {
	MOD := int(MOD)
	fac[0] = 1
	fac[1] = 1
	finv[0] = 1
	finv[1] = 1
	inv[1] = 1
	for i := 2; i < MAX; i++ {
		fac[i] = fac[i-1] * i % MOD
		inv[i] = MOD - inv[MOD%i]*(MOD/i)%MOD
		finv[i] = finv[i-1] * inv[i] % MOD
	}
	//sc.Split(bufio.ScanLines)
	sc.Split(bufio.ScanWords)
	sc.Buffer([]byte{}, 500100)
}

const (
	MAX = 510000
)

var MOD int64 = 1000000007

func ModAdd(a, b int64) int64 {
	return (a + b) % MOD
}

func ModMul(a, b int64) int64 {
	ans := a * b % MOD
	if ans < 0 {
		ans += MOD
	}
	return ans
}

func ModSub(a, b int64) int64 {
	r := (a%MOD - b%MOD) % MOD
	if r < 0 {
		r += MOD
	}
	return r
}

func ModDiv(a, b int64) int64 {
	return a % MOD * ModInv(b) % MOD
}

func ModPow(a, n int64) int64 {
	var r int64 = 1
	for n > 0 {
		if n&1 == 1 {
			r = r * a % MOD
		}
		a = a * a % MOD
		n >>= 1
	}
	return r
}

func ModInv(a int64) int64 {
	var b, u, v int64 = MOD, 1, 0
	for b > 0 {
		t := a / b
		a -= t * b
		a, b = b, a
		u -= t * v
		u, v = v, u
	}
	u %= MOD
	if u < 0 {
		u += MOD
	}
	return u
}

type Q struct {
	value int
	index int
	A, B  int
}

type QS []*Q

func (p QS) Len() int           { return len(p) }
func (p QS) Less(i, j int) bool { return p[i].value > p[j].value }
func (pq QS) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = i
	pq[j].index = j
}

func (pq *QS) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Q)
	item.index = n
	*pq = append(*pq, item)
}

func (pq *QS) Pop() interface{} {
	old := *pq
	n := len(old)
	item := old[n-1]
	old[n-1] = nil  // avoid memory leak
	item.index = -1 // for safety
	*pq = old[0 : n-1]
	return item
}

func GCD(a, b int64) int64 {
	if b == 0 {
		return a
	}
	return GCD(b, a%b)
}

func LCM(a, b int64) int64 {
	return a * b / GCD(a, b)
}

type UnionFind struct {
	par  []int
	size []int
}

func NewUnionFind(size int) *UnionFind {
	return new(UnionFind).init(size)
}

func (uf *UnionFind) init(size int) *UnionFind {
	uf.par = make([]int, size)
	uf.size = make([]int, size)

	for i := 0; i < size; i++ {
		uf.par[i] = i
		uf.size[i] = 1
	}
	return uf
}

func (uf *UnionFind) Unite(p int, q int) {
	rp := uf.Root(p)
	rq := uf.Root(q)
	if rp == rq {
		return
	}
	if uf.size[rp] < uf.size[rq] {
		uf.par[rp] = uf.par[rq]
		uf.size[rq] += uf.size[rp]
	} else {
		uf.par[rq] = uf.par[rp]
		uf.size[rp] += uf.size[rq]
	}
}

func (uf *UnionFind) Root(p int) int {
	for uf.par[p] == p {
		return p
	}
	uf.par[p] = uf.Root(uf.par[p])
	return uf.par[p]
}

func (uf *UnionFind) Size(p int) int {
	return uf.size[uf.Root(p)]
}

func (uf *UnionFind) Same(p int, q int) bool {
	return uf.Root(p) == uf.Root(q)
}

var sc = bufio.NewScanner(os.Stdin)

func getInt() int {
	n, _ := strconv.Atoi(getStr())
	return n
}

func getStr() string {
	sc.Scan()
	return sc.Text()
}

func factor(result map[int]int, num, pnum int) map[int]int {
	if pnum*pnum > num {
		if num != 1 {
			result[num] += 1
		}
		return result
	}

	if num%pnum == 0 {
		num /= pnum
		result[pnum]++
	} else {
		pnum++
	}
	return factor(result, num, pnum)
}

func main() {
	H, W := getInt(), getInt()
	D := [100][100]string{}
	black := 0
	for i := 0; i < H; i++ {
		RS := []rune(getStr())
		for j := 0; j < W; j++ {
			D[i][j] = string(RS[j])
			if D[i][j] == "#" {
				black++
			}
		}
	}
	type P struct {
		x, y, score int
	}
	queue := []*P{
		{0, 0, 0},
	}
	filled := map[string]bool{
		"0/0": true,
	}
	for len(queue) > 0 {
		q := queue[0]
		queue = queue[1:]
		if q.x == W-1 && q.y == H-1 {
			total := H*W - black
			//fmt.Println(H*W, black, q.score)
			fmt.Println(total - q.score - 1)
			return
		}
		if x := q.x - 1; x >= 0 && D[q.y][x] != "#" {
			if !filled[fmt.Sprintf("%d/%d", x, q.y)] {
				filled[fmt.Sprintf("%d/%d", x, q.y)] = true
				queue = append(queue, &P{x, q.y, q.score + 1})
			}
		}
		if x := q.x + 1; x < W && D[q.y][x] != "#" {
			if !filled[fmt.Sprintf("%d/%d", x, q.y)] {
				filled[fmt.Sprintf("%d/%d", x, q.y)] = true
				queue = append(queue, &P{x, q.y, q.score + 1})
			}
		}
		if y := q.y - 1; y >= 0 && D[y][q.x] != "#" {
			if !filled[fmt.Sprintf("%d/%d", q.x, y)] {
				filled[fmt.Sprintf("%d/%d", q.x, y)] = true
				queue = append(queue, &P{q.x, y, q.score + 1})
			}
		}
		if y := q.y + 1; y < H && D[y][q.x] != "#" {
			if !filled[fmt.Sprintf("%d/%d", q.x, y)] {
				filled[fmt.Sprintf("%d/%d", q.x, y)] = true
				queue = append(queue, &P{q.x, y, q.score + 1})
			}
		}
	}
	fmt.Println(-1)
}

type IntHeap []int

func (h IntHeap) Len() int           { return len(h) }
func (h IntHeap) Less(i, j int) bool { return h[i] > h[j] }
func (h IntHeap) Swap(i, j int)      { h[i], h[j] = h[j], h[i] }

func (h *IntHeap) Push(x interface{}) {
	// Push and Pop use pointer receivers because they modify the slice's length,
	// not just its contents.
	*h = append(*h, x.(int))
}

func (h *IntHeap) Pop() interface{} {
	old := *h
	n := len(old)
	x := old[n-1]
	*h = old[0 : n-1]
	return x
}

func Reverse(s string) string {
	runes := []rune(s)
	for i, j := 0, len(runes)-1; i < j; i, j = i+1, j-1 {
		runes[i], runes[j] = runes[j], runes[i]
	}
	return string(runes)
}