Problem:
Score : 300 points

Problem Statement

There is a circular pond with a perimeter of K meters, and N houses around them.

The i-th house is built at a distance of A_i meters from the northmost point of the pond, measured clockwise around the pond.

When traveling between these houses, you can only go around the pond.

Find the minimum distance that needs to be traveled when you start at one of the houses and visit all the N houses.

Constraints

2 \leq K \leq 10^6

2 \leq N \leq 2 \times 10^5

0 \leq A_1 < ... < A_N < K

All values in input are integers.

Input

Input is given from Standard Input in the following format:

K N
A_1 A_2 ... A_N

Output

Print the minimum distance that needs to be traveled when you start at one of the houses and visit all the N houses.

Sample Input 1

20 3
5 10 15

Sample Output 1

10

If you start at the 1-st house and go to the 2-nd and 3-rd houses in this order, the total distance traveled will be 10.

Sample Input 2

20 3
0 5 15

Sample Output 2

10

If you start at the 2-nd house and go to the 1-st and 3-rd houses in this order, the total distance traveled will be 10.

Solution in Go (1.6) (judge verdict: Wrong Answer)

package main

import (
	"bufio"
	"bytes"
	"fmt"
	"io"
	"os"
	"strconv"
)

var DEBUG = true

func main() {
	defer Flush()

	K := readi()
	N := readi()
	_, A := readInts(N)

	ans := A[0] + (K - A[N-1])
	for i := 1; i < N; i++ {
		ans = max(ans, A[i]-A[i-1])
	}
	println(ans)
}

// -----------------------------------------------------------------------------

// IO helper functions

// Returns next token from input.  It must be initialized by SetInput()
// before the first call.
var nextToken func() ([]byte, error)
var nextLine func() ([]byte, error)

// Holds a buffer for output.  It must be initialized by SetOutput().
// All IO fucntions (read*() and [e]print*()) should write to OutputWriter
// instead of this.
var OutputBuffer *bufio.Writer

// Holds an io.Writer.  It must be initialized by SetOutput()
var OutputWriter io.Writer

// Set IO functions for interactive input/output.
func SetInteractive(w io.Writer, r io.Reader) {
	SetUnbefferedInput(r)
	OutputBuffer = nil
	OutputWriter = w
}

// Setup OutputBuffer and OutputWriter.
func SetOutput(w io.Writer) {
	OutputBuffer = bufio.NewWriter(w)
	OutputWriter = OutputBuffer
}

// Flushes OutputBuffer
func Flush() {
	if OutputBuffer != nil {
		OutputBuffer.Flush()
	}
}

// Returns true if c is a white space
func IsSpace(c byte) bool {
	switch c {
	case '\t', '\n', '\v', '\f', '\r', ' ':
		return true
	}
	return false
}

func IsNewLine(c byte) bool {
	switch c {
	case '\n', '\r':
		return true
	}
	return false
}

// Setup nextToken with input buffer.
func SetInput(r io.Reader) {
	buf := new(bytes.Buffer)
	var b []byte

	var i int
	rest := func() ([]byte, error) {
		for i < len(b) && IsSpace(b[i]) {
			i++
		}
		if i == len(b) {
			return nil, io.ErrUnexpectedEOF
		}
		j := i
		for i < len(b) && !IsSpace(b[i]) {
			i++
		}
		return b[j:i], nil
	}
	initial := func() ([]byte, error) {
		io.Copy(buf, r)
		b = buf.Bytes()
		nextToken = rest
		return rest()
	}
	nextToken = initial

	restLn := func() ([]byte, error) {
		for i < len(b) && IsNewLine(b[i]) {
			i++
		}
		if i == len(b) {
			return nil, io.ErrUnexpectedEOF
		}
		j := i
		for i < len(b) && !IsNewLine(b[i]) {
			i++
		}
		return b[j:i], nil
	}

	initialLn := func() ([]byte, error) {
		io.Copy(buf, r)
		b = buf.Bytes()
		nextLine = restLn
		return restLn()
	}
	nextLine = initialLn
}

// Setup nextToken without input buffer.
func SetUnbefferedInput(r io.Reader) {
	buf := bufio.NewReader(r)
	var b []byte

	var i int
	nextToken = func() ([]byte, error) {
		var err error
		if i == len(b) {
			b, err = buf.ReadBytes('\n')
			if err != nil {
				return nil, err
			}
			i = 0
			j := len(b) - 1
			for 0 <= j && IsSpace(b[j]) {
				j--
			}
			b = b[0 : j+1]
		}
		for i < len(b) && IsSpace(b[i]) {
			i++
		}
		j := i
		for i < len(b) && !IsSpace(b[i]) {
			i++
		}
		if i == j {
			return nil, io.ErrUnexpectedEOF
		}
		return b[j:i], nil
	}
}

// -----------------------------------------------------------------------------

// IO functions

// Reads next token and return it as []byte
func readb() []byte {
	b, err := nextToken()
	if err != nil {
		panic(err)
	}
	return b[:len(b):len(b)]
}

// Reads next token and return it as string
func reads() string {
	return string(readb())
}

// Read next line as []byte.  Trailing '\n' will not be included.
// See also comments on readb()
func readbln() []byte {
	b, err := nextLine()
	if err != nil {
		panic(err)
	}
	return b[:len(b):len(b)]
}

// Read next line as string
func readsln() string {
	return string(readbln())
}

// Reads next token and return it as int64
func readll() int64 {
	i, err := strconv.ParseInt(reads(), 10, 64)
	if err != nil {
		panic(err.Error())
	}
	return i
}

// Reads next token and return it as int
func readi() int {
	return int(readll())
}

// Reads next token and return it as float64
func readf() float64 {
	f, err := strconv.ParseFloat(reads(), 64)
	if err != nil {
		panic(err.Error())
	}
	return f
}

// Write args to OutputWriter with the format f
func printf(f string, args ...interface{}) (int, error) {
	return fmt.Fprintf(OutputWriter, f, args...)
}

// Write args to OutputWriter without format
func println(args ...interface{}) (int, error) {
	return fmt.Fprintln(OutputWriter, args...)
}

// Write args to stderr with the format f
func eprintf(f string, args ...interface{}) (int, error) {
	return fmt.Fprintf(os.Stderr, f, args...)
}

// Write args to stderr without format
func eprintln(args ...interface{}) (int, error) {
	return fmt.Fprintln(os.Stderr, args...)
}

func dbgf(f string, args ...interface{}) {
	if !DEBUG {
		return
	}
	fmt.Fprintf(os.Stderr, f, args...)
}

func dbg(args ...interface{}) {
	if !DEBUG {
		return
	}
	fmt.Fprintln(os.Stderr, args...)
}

// -----------------------------------------------------------------------------

// Utilities

func sumSlice(a []int) int {
	var res int
	for _, v := range a {
		res += v
	}
	return res
}

func sumSlicell(a []int64) int64 {
	var res int64
	for _, v := range a {
		res += v
	}
	return res
}

func readInts(N int) (int, []int) {
	if N == 0 {
		N = readi()
	}
	a := make([]int, N)
	for i := range a {
		a[i] = readi()
	}
	return N, a
}

func readIntsll(N int) (int, []int64) {
	if N == 0 {
		N = readi()
	}
	a := make([]int64, N)
	for i := range a {
		a[i] = readll()
	}
	return N, a
}

// reverse slice in place
func reverse(a []int) {
	for i, j := 0, len(a)-1; i < j; i, j = i+1, j-1 {
		a[i], a[j] = a[j], a[i]
	}
}

// areverse: allocating reverse
func areverse(a []int) []int {
	b := make([]int, len(a))
	for i := range a {
		b[i] = a[len(a)-i-1]
	}
	return b
}

// -----------------------------------------------------------------------------

// Simple math functions

const (
	// big prime
	INF  = 1000000007
	INF2 = 1000000009
	INF3 = 998244353
)

func min(a, b int) int {
	if a < b {
		return a
	}
	return b
}

func minll(a, b int64) int64 {
	if a < b {
		return a
	}
	return b
}

func minf(a, b float64) float64 {
	if a < b {
		return a
	}
	return b
}

func max(a, b int) int {
	if a < b {
		return b
	}
	return a
}

func maxll(a, b int64) int64 {
	if a < b {
		return b
	}
	return a
}

func maxf(a, b float64) float64 {
	if a < b {
		return b
	}
	return a
}

func abs(a int) int {
	if a < 0 {
		return -a
	}
	return a
}

func absll(a int64) int64 {
	if a < 0 {
		return -a
	}
	return a
}

func absf(a float64) float64 {
	if a < 0 {
		return -a
	}
	return a
}

// egcd(a, b) returns d, x, y:
//   d is gcd(a,b)
//   x, y are  integers that satisfy ax + by = d
func egcd(a, b int) (int, int, int) {
	if b == 0 {
		return a, 1, 0
	}
	d, x, y := egcd(b, a%b)
	return d, y, x - a/b*y
}

func egcdll(a, b int64) (int64, int64, int64) {
	if b == 0 {
		return a, 1, 0
	}
	d, x, y := egcdll(b, a%b)
	return d, y, x - a/b*y
}

func gcd(a, b int) int {
	d, _, _ := egcd(a, b)
	return d
}

func gcdll(a, b int64) int64 {
	d, _, _ := egcdll(a, b)
	return d
}

// set up IO functions
func init() {
	// for non-interactive
	SetInput(os.Stdin)
	SetOutput(os.Stdout)

	// Enable below when interactive.  Its ok to leave above intact.
	// SetInteractive(os.Stdout, os.Stdin)
}