Problem:
Score : 500 points

Problem Statement

On an xy plane, in an area satisfying 0 ≤ x ≤ W, 0 ≤ y ≤ H, there is one house at each and every point where both x and y are integers.

There are unpaved roads between every pair of points for which either the x coordinates are equal and the difference between the y coordinates is 1, or the y coordinates are equal and the difference between the x coordinates is 1.

The cost of paving a road between houses on coordinates (i,j) and (i+1,j) is p_i for any value of j, while the cost of paving a road between houses on coordinates (i,j) and (i,j+1) is q_j for any value of i.

Mr. Takahashi wants to pave some of these roads and be able to travel between any two houses on paved roads only. Find the solution with the minimum total cost.

Constraints

1 ≦ W,H ≦ 10^5

1 ≦ p_i ≦ 10^8(0 ≦ i ≦ W-1)

1 ≦ q_j ≦ 10^8(0 ≦ j ≦ H-1)

p_i (0 ≦ i ≦ W−1) is an integer.

q_j (0 ≦ j ≦ H−1) is an integer.

Input

Inputs are provided from Standard Input in the following form.

W H
p_0
:
p_{W-1}
q_0
:
q_{H-1}

Output

Output an integer representing the minimum total cost.

Sample Input 1

2 2
3
5
2
7

Sample Output 1

29

It is enough to pave the following eight roads.

Road connecting houses at (0,0) and (0,1)

Road connecting houses at (0,1) and (1,1)

Road connecting houses at (0,2) and (1,2)

Road connecting houses at (1,0) and (1,1)

Road connecting houses at (1,0) and (2,0)

Road connecting houses at (1,1) and (1,2)

Road connecting houses at (1,2) and (2,2)

Road connecting houses at (2,0) and (2,1)

Sample Input 2

4 3
2
4
8
1
2
9
3

Sample Output 2

60

Solution in Go (1.6) (judge verdict: Accepted)

package main

import (
	"bufio"
	"os"
	"strconv"
	"container/heap"
	"fmt"
)

type Scanner struct {
	r   *bufio.Reader
	buf []byte
	p   int
}

func NewScanner() *Scanner {
	rdr := bufio.NewReaderSize(os.Stdin, 1000)
	return &Scanner{r:rdr}
}
func (s *Scanner) Next() string {
	s.pre()
	start := s.p
	for ; s.p < len(s.buf); s.p++ {
		if s.buf[s.p] == ' ' {
			break
		}
	}
	result := string(s.buf[start:s.p])
	s.p++
	return result
}
func (s *Scanner) NextLine() string {
	s.pre()
	start := s.p
	s.p = len(s.buf)
	return string(s.buf[start:])
}
func (s *Scanner) NextInt() int {
	v, _ := strconv.Atoi(s.Next())
	return v
}
func (s *Scanner) NextInt64() int64 {
	v, _ := strconv.ParseInt(s.Next(), 10, 64)
	return v
}

func (s *Scanner) NextIntArray() []int {
	s.pre()
	start := s.p
	result := []int{}
	for ; s.p < len(s.buf) + 1; s.p++ {
		if s.p == len(s.buf) || s.buf[s.p] == ' ' {
			v, _ := strconv.ParseInt(string(s.buf[start:s.p]), 10, 0)
			result = append(result, int(v))
			start = s.p + 1
		}
	}

	return result
}
func (s *Scanner) NextInt64Array() []int64 {
	s.pre()
	start := s.p
	result := []int64{}
	for ; s.p < len(s.buf) + 1; s.p++ {
		if s.p == len(s.buf) || s.buf[s.p] == ' ' {
			v, _ := strconv.ParseInt(string(s.buf[start:s.p]), 10, 0)
			result = append(result, v)
			start = s.p + 1
		}
	}
	return result
}

func (s *Scanner) NextMap() map[int]bool {
	s.pre()
	start := s.p
	mp := map[int]bool{}
	for ; s.p < len(s.buf); s.p++ {
		if s.buf[s.p] == ' ' {
			v, _ := strconv.Atoi(string(s.buf[start:s.p]))
			mp[v] = true
			start = s.p + 1
		}
	}
	v, _ := strconv.Atoi(string(s.buf[start:s.p]))
	mp[v] = true

	return mp
}

func (s *Scanner) pre() {
	if s.p >= len(s.buf) {
		s.readLine()
		s.p = 0
	}
}
func (s *Scanner) readLine() {
	s.buf = make([]byte, 0)
	for {
		l, p, e := s.r.ReadLine()
		if e != nil {
			panic(e)
		}
		s.buf = append(s.buf, l...)
		if !p {
			break
		}
	}
}

type Tuple struct {
	value int
	index int
}
// An Item is something we manage in a priority queue.
type Item struct {
	data     Tuple // The value of the item; arbitrary.
	priority int   // The priority of the item in the queue.
		       // The index is needed by update and is maintained by the heap.Interface methods.
	index    int   // The index of the item in the heap.
}

// A PriorityQueue implements heap.Interface and holds Items.
type PriorityQueue []*Item

func (pq PriorityQueue) Len() int {
	return len(pq)
}

func (pq PriorityQueue) Less(i, j int) bool {
	// We want Pop to give us the highest, not lowest, priority so we use greater than here.
	return pq[i].priority > pq[j].priority
}

func (pq PriorityQueue) Swap(i, j int) {
	pq[i], pq[j] = pq[j], pq[i]
	pq[i].index = i
	pq[j].index = j
}

func (pq *PriorityQueue) Push(x interface{}) {
	n := len(*pq)
	item := x.(*Item)
	item.index = n
	*pq = append(*pq, item)
}

func (pq *PriorityQueue) Pop() interface{} {
	old := *pq
	n := len(old)
	item := pq.Top()
	item.index = -1 // for safety
	*pq = old[0 : n - 1]
	return item
}
func (pq *PriorityQueue) Top() *Item {
	old := *pq
	n := len(old)
	if n == 0 {
		return nil
	}
	item := old[n - 1]
	return item
}

// update modifies the priority and value of an Item in the queue.
func (pq *PriorityQueue) update(item *Item, value Tuple, priority int) {
	item.data = value
	item.priority = priority
	heap.Fix(pq, item.index)
}

func main() {

	sc := NewScanner()
	W, H := sc.NextInt(), sc.NextInt()
	queue := make(PriorityQueue, W + H)

	for i := 0; i < W; i++ {
		v := sc.NextInt()
		queue[i] = &Item{Tuple{v, i}, -v, i}
	}
	for i := 0; i < H; i++ {
		v := sc.NextInt()
		queue[i + W] = &Item{Tuple{v, i + W}, -v, i + W}
	}
	heap.Init(&queue)

	ans := 0
	w := W + 1
	h := H + 1

	for len(queue) > 0 {
		x := heap.Pop(&queue).(*Item)
		if x.data.index >= W {
			ans += x.data.value * w
			h--
		} else {
			ans += x.data.value * h
			w--
		}
	}
	fmt.Println(ans)

}