Problem:
Score : 400 points

Problem Statement

There are N pieces of sushi. Each piece has two parameters: "kind of topping" t_i and "deliciousness" d_i.
You are choosing K among these N pieces to eat.
Your "satisfaction" here will be calculated as follows:

The satisfaction is the sum of the "base total deliciousness" and the "variety bonus".

The base total deliciousness is the sum of the deliciousness of the pieces you eat.

The variety bonus is x*x, where x is the number of different kinds of toppings of the pieces you eat.

You want to have as much satisfaction as possible.
Find this maximum satisfaction.

Constraints

1 \leq K \leq N \leq 10^5

1 \leq t_i \leq N

1 \leq d_i \leq 10^9

All values in input are integers.

Input

Input is given from Standard Input in the following format:

N K
t_1 d_1
t_2 d_2
.
.
.
t_N d_N

Output

Print the maximum satisfaction that you can obtain.

Sample Input 1

5 3
1 9
1 7
2 6
2 5
3 1

Sample Output 1

26

If you eat Sushi 1,2 and 3:

The base total deliciousness is 9+7+6=22.

The variety bonus is 2*2=4.

Thus, your satisfaction will be 26, which is optimal.

Sample Input 2

7 4
1 1
2 1
3 1
4 6
4 5
4 5
4 5

Sample Output 2

25

It is optimal to eat Sushi 1,2,3 and 4.

Sample Input 3

6 5
5 1000000000
2 990000000
3 980000000
6 970000000
6 960000000
4 950000000

Sample Output 3

4900000016

Note that the output may not fit into a 32-bit integer type.

Solution in Go (1.6) (judge verdict: Accepted)

package main

import (
	"bufio"
	"container/heap"
	"fmt"
	"math"
	"os"
	"sort"
)

type sushi struct {
	t, d  int
	isMax bool
	index int
}

type sushis []*sushi

func (r sushis) Len() int {
	return len(r)
}
func (r sushis) Swap(i, j int) {
	r[i], r[j] = r[j], r[i]
}

func (r sushis) Less(i, j int) bool {
	return r[i].d > r[j].d
}

func main() {
	scanner := bufio.NewScanner(os.Stdin)
	var N, K int
	scanner.Scan()
	fmt.Sscanf(scanner.Text(), "%d %d", &N, &K)

	var ss sushis
	ss = make([]*sushi, N)
	for i := 0; i < N; i++ {
		s := &sushi{}
		scanner.Scan()
		fmt.Sscanf(scanner.Text(), "%d %d", &s.t, &s.d)
		ss[i] = s
	}
	sort.Sort(ss)

	typeMap := make(map[int]struct{})
	for _, s := range ss {
		if _, e := typeMap[s.t]; e {
			continue
		}
		s.isMax = true
		typeMap[s.t] = struct{}{}
	}

	candidate := make([]*sushi, K)
	remaining := make(PriorityQueue, 0)
	heap.Init(&remaining)

	id := 0
	for i, s := range ss {
		if i < K {
			candidate[i] = s
		} else {
			if s.isMax {
				s.index = id
				heap.Push(&remaining, s)
				id++
			}
		}
	}

	dpoint, v := score(candidate)
	ans := dpoint + v*v
	index := K
	for index > 0 && remaining.Len() > 0 {
		index--
		if candidate[index].isMax == true {
			continue
		}
		v++
		s := heap.Pop(&remaining).(*sushi)
		dpoint = dpoint + s.d - candidate[index].d
		ans = max(ans, dpoint+v*v)
	}
	fmt.Println(ans)
}

func score(candidate []*sushi) (int, int) {
	dpoint := 0
	mp := make(map[int]struct{})
	for _, c := range candidate {
		dpoint = dpoint + c.d
		mp[c.t] = struct{}{}
	}
	return dpoint, len(mp)
}

func max(ns ...int) int {
	ret := math.MinInt64
	for _, n := range ns {
		if n > ret {
			ret = n
		}
	}
	return ret
}

// A PriorityQueue implements heap.Interface and holds Items.
type PriorityQueue []*sushi

func (remaining PriorityQueue) Len() int {
	return len(remaining)
}

func (remaining PriorityQueue) Less(i, j int) bool {
	return remaining[i].d > remaining[j].d
}

func (remaining PriorityQueue) Swap(i, j int) {
	remaining[i], remaining[j] = remaining[j], remaining[i]
	remaining[i].index = i
	remaining[j].index = j
}

func (remaining *PriorityQueue) Push(x interface{}) {
	n := len(*remaining)
	item := x.(*sushi)
	item.index = n
	*remaining = append(*remaining, item)
}

func (remaining *PriorityQueue) Pop() interface{} {
	old := *remaining
	n := len(old)
	item := old[n-1]
	item.index = -1 // for safety
	*remaining = old[0 : n-1]
	return item
}

// update modifies the priority and value of an sushi in the queue.
func (remaining *PriorityQueue) update(item *sushi, value string, priority int) {
	// not use
}