Problem:
Score : 300 points

Problem Statement

There are N cities on a 2D plane. The coordinate of the i-th city is (x_i, y_i). Here (x_1, x_2, \dots, x_N) and (y_1, y_2, \dots, y_N) are both permuations of (1, 2, \dots, N).

For each k = 1,2,\dots,N, find the answer to the following question:

Rng is in City k.
Rng can perform the following move arbitrarily many times:

move to another city that has a smaller x-coordinate and a smaller y-coordinate, or a larger x-coordinate and a larger y-coordinate, than the city he is currently in.

How many cities (including City k) are reachable from City k?

Constraints

1 \leq N \leq 200,000

(x_1, x_2, \dots, x_N) is a permutation of (1, 2, \dots, N).

(y_1, y_2, \dots, y_N) is a permutation of (1, 2, \dots, N).

All values in input are integers.

Input

Input is given from Standard Input in the following format:

N
x_1 y_1
x_2 y_2
:
x_N y_N

Output

Print N lines. In i-th line print the answer to the question when k = i.

Sample Input 1

4
1 4
2 3
3 1
4 2

Sample Output 1

1
1
2
2

Rng can reach City 4 from City 3, or conversely City 3 from City 4.

Sample Input 2

7
6 4
4 3
3 5
7 1
2 7
5 2
1 6

Sample Output 2

3
3
1
1
2
3
2

Solution in C# (.NET Core 3.1.201) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Text;
using System.Numerics;
using System.Threading;
using System.Runtime.CompilerServices;
using System.Diagnostics;
using static System.Math;
using static System.Array;
using static AtCoder.Cout;
using static AtCoder.Tool;
using static AtCoder.Graph;
using static AtCoder.ModInt;
namespace AtCoder
{
    class AC
    {
        //const int MOD = 1000000007;
        const int MOD = 998244353;
        const int INF = int.MaxValue / 2;
        const long SINF = long.MaxValue / 3;
        static readonly int[] dI = { 0, 1, 0, -1, 1, -1, -1, 1 };
        static readonly int[] dJ = { 1, 0, -1, 0, 1, 1, -1, -1 };
        static void Main(string[] args)
        {
            var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false }; Console.SetOut(sw);

            /*var th = new Thread(Run, 1 << 26);
            th.Start();
            th.Join();*/

            Run();
            Console.Out.Flush();
        }
        static void Run()
        {
            int Testcase = 1;
            //Testcase = Cin.Int;
            for (var _ = 0; _ < Testcase; _++) Solve();
        }
        static void Solve()
        {
            int N = Cin.Int;
            var pts = new List<(int x, int y, int id)>();
            for(var i = 0; i < N; i++)
            {
                Cin.Scanf(out int x, out int y);
                pts.Add((x, y, i));
            }
            var ans = new int[N];
            pts.Sort();
            var uf = new UnionFind(N);
            var res = new Priority_Queue<(int ymin, int id)>((x, y) => Sig(x.ymin - y.ymin));
            for(var i = 0; i < N; i++)
            {
                int ym = pts[i].y;
                int nowid = pts[i].id;
                while (res.Any() && res.Peek().ymin < pts[i].y)
                {
                    var (ymin, id) = res.Dequeue();
                    uf.Unite(nowid, id);
                    ym = Min(ym, ymin);
                }
                res.Enqueue((ym, nowid));
            }
            for (var i = 0; i < N; i++) OutL(uf.SizeOf(i));
        }
    }
    public struct Edge
    {
        public int from, to;
        public long w;
        public Edge(int to, long weight) { this.to = to; w = weight; from = -1; }
        public Edge(int from, int to, long weight) { this.from = from; this.to = to; w = weight; }
    }
    public class LCA
    {
        List<List<int>> G1;
        List<List<Edge>> G2;
        int n;
        bool isweighted;
        int[] dist;
        long[] dist_w;
        int[,] par;
        public LCA(List<List<int>> G)
        {
            G1 = G;
            G2 = null;
            n = G1.Count();
            isweighted = false;
            dist = new int[n];
            dist_w = null;
            par = new int[25, n];
        }
        public LCA(List<List<Edge>> G)
        {
            G1 = null;
            G2 = G;
            n = G2.Count();
            isweighted = true;
            dist = new int[n];
            dist_w = new long[n];
            par = new int[25, n];
        }

        public void Lca_Build(int root)
        {
            for (var i = 0; i < n; i++)
            {
                dist[i] = -1;
                if (isweighted) dist_w[i] = -1;
            }
            var dfs = new Stack<int>();
            dfs.Push(root);
            dist[root] = 0;
            if (isweighted) dist_w[root] = 0;
            par[0, root] = -1;
            while (dfs.Any())
            {
                int v = dfs.Pop();
                if (isweighted)
                {
                    foreach (var ed in G2[v])
                    {
                        if (dist[ed.to] != -1) continue;
                        par[0, ed.to] = v;
                        dist_w[ed.to] = dist[v] + ed.w;
                        dist[ed.to] = dist[v] + 1;
                        dfs.Push(ed.to);
                    }
                }
                else
                {
                    foreach (var nx in G1[v])
                    {
                        if (dist[nx] != -1) continue;
                        par[0, nx] = v;
                        dist[nx] = dist[v] + 1;
                        dfs.Push(nx);
                    }
                }
            }
            for (var i = 1; i < 25; i++)
            {
                for (var j = 0; j < n; j++)
                {
                    if (par[i - 1, j] == -1) par[i, j] = -1;
                    else par[i, j] = par[i - 1, par[i - 1, j]];
                }
            }
        }
        public int Lca(int u, int v)
        {
            if (dist[u] < dist[v])
            {
                var kep = u;
                u = v;
                v = kep;
            }
            for (var i = 0; i < 30; i++)
            {
                if ((((dist[u] - dist[v]) >> i) & 1) != 0)
                {
                    u = par[i, u];
                }
            }
            if (u == v) return u;
            for (var i = 24; i >= 0; i--)
            {
                if (par[i, u] != par[i, v])
                {
                    u = par[i, u];
                    v = par[i, v];
                }
            }
            return par[0, u];
        }
        public int[] GetDist() => dist;
        public long[] GetWeightedDist() => dist_w;
    }
    struct ModInt
    {
        public long value;
        //const int MOD = 1000000007;
        const int MOD = 998244353;
        public ModInt(long value) { this.value = value; }
        public override string ToString() => value.ToString();
        public static implicit operator ModInt(long a)
        {
            var ret = a % MOD;
            return new ModInt(ret < 0 ? (ret + MOD) : ret);
        }
        public static ModInt operator +(ModInt a, ModInt b) => (a.value + b.value);
        public static ModInt operator -(ModInt a, ModInt b) => (a.value - b.value);
        public static ModInt operator *(ModInt a, ModInt b) => (a.value * b.value);
        public static ModInt operator /(ModInt a, ModInt b) => a * Modpow(b, MOD - 2);

        public static ModInt operator <<(ModInt a, int n) => (a.value << n);
        public static ModInt operator >>(ModInt a, int n) => (a.value >> n);
        public static ModInt operator ++(ModInt a) => a.value + 1;
        public static ModInt operator --(ModInt a) => a.value - 1;
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public static ModInt Modpow(ModInt a, long n)
        {
            if (n == 0) return 1;
            if (n < 0) return Modpow(Modpow(a, -n), MOD - 2);
            var k = a;
            ModInt ret = 1;
            while (n > 0)
            {
                if ((n & 1) != 0) ret *= k;
                k *= k;
                n >>= 1;
            }
            return ret;
        }
        private static readonly List<long> Factorials = new List<long>() { 1 };
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public static ModInt Fac(int n)
        {
            if (n < 0) return 0;
            for (var i = Factorials.Count(); i <= n; i++)
            {
                Factorials.Add((Factorials[i - 1] * i) % MOD);
            }
            return Factorials[n];
        }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public static ModInt nCr(int n, int r)
        {
            if (n < 0 || r < 0) return 0;
            return n < r ? 0 : Fac(n) / (Fac(r) * Fac(n - r));
        }
        public static explicit operator int(ModInt a) => (int)a.value;
    }
    public class SCC
    {
        int n;
        struct Edge_S { public int from, to; public Edge_S(int f, int t) { from = f; to = t; } }
        List<Edge_S> E;
        int[] id;
        public SCC(int size) { n = size; E = new List<Edge_S>(); }
        public void Add_Edge(int from, int to)
        {
            E.Add(new Edge_S(from, to));
        }
        public int[][] Scc_Result()
        {
            var start = new int[n + 1];
            var nxt = new int[E.Count];
            foreach (var ed in E) start[ed.from + 1]++;
            for (var i = 0; i < n; i++) start[i + 1] += start[i];
            var itr = new int[n + 1]; for (var i = 0; i <= n; i++) itr[i] = start[i];
            foreach (var ed in E) nxt[itr[ed.from]++] = ed.to;

            int now = 0;
            int[] ord = new int[n];
            int[] low = new int[n];
            id = new int[n];
            var V = new Stack<int>();
            for (var i = 0; i < n; i++) ord[i] = -1;
            int nowid = 0;

            Action<int> DFS = null;
            DFS = (v) =>
            {
                low[v] = ord[v] = now++;
                V.Push(v);
                for (var i = start[v]; i < start[v + 1]; i++)
                {
                    var nx = nxt[i];
                    if (ord[nx] == -1)
                    {
                        DFS(nx);
                        low[v] = Min(low[v], low[nx]);
                    }
                    else
                    {
                        low[v] = Min(low[v], ord[nx]);
                    }
                }
                if (low[v] == ord[v])
                {
                    while (true)
                    {
                        var u = V.Pop();
                        id[u] = nowid;
                        ord[u] = n + 1;
                        if (u == v) break;
                    }
                    nowid++;
                }
            };
            for (var i = 0; i < n; i++) if (ord[i] == -1) DFS(i);
            for (var i = 0; i < n; i++)
            {
                id[i] = nowid - 1 - id[i];
                itr[i] = 0;
            }
            var scc = new int[nowid][];
            for (var i = 0; i < n; i++) itr[id[i]]++;
            for (var i = 0; i < nowid; i++) scc[i] = new int[itr[i]];
            for (var i = 0; i < n; i++) scc[id[i]][--itr[id[i]]] = i;
            return scc;
        }
        public int v_id(int v) => id[v];
    }
    public class Two_SAT
    {
        // use with SCC Library
        int n;
        bool[] result;
        SCC scc;
        readonly int md;
        public Two_SAT(int size)
        {
            n = size;
            result = new bool[n];
            scc = new SCC(n << 1);
            md = n << 1;
        }
        public void Add_Closure(int i, int j)
        {
            scc.Add_Edge((i + n) % md, j);
            scc.Add_Edge((j + n) % md, i);
        }
        public bool Satisfy()
        {
            scc.Scc_Result();
            for (var i = 0; i < n; i++)
            {
                int j = scc.v_id(i), k = scc.v_id(i + n);
                if (j == k) return false;
                result[i] = j > k;
            }
            return true;
        }
        public bool[] ans() => result;
    }
    public class Dinic
    {
        readonly int n;
        const int inf = int.MaxValue / 2;
        public class Edge_F
        {
            public int _to { get; set; }
            public long _cap { get; set; }
            public int _rev { get; set; }
            public Edge_F(int to, long cap, int rev) { _to = to; _cap = cap; _rev = rev; }
        }
        List<List<Edge_F>> G;
        int[] level, itr;
        public Dinic(int vertice)
        {
            n = vertice;
            level = new int[n];
            itr = new int[n];
            G = new List<List<Edge_F>>();
            for (var _ = 0; _ < n; _++) G.Add(new List<Edge_F>());
        }
        /*================ ^ _ ^ ==================*/
        //辺の追加（from->to,容量cap）
        public void Add_Edge(int from, int to, long cap)
        {
            G[from].Add(new Edge_F(to, cap, G[to].Count()));
            G[to].Add(new Edge_F(from, 0, G[from].Count() - 1));
        }
        //bfsパート（levelの設定）
        void Bfs(int s)
        {
            //Fillはバージョン古いと使えないため...
            for (var i = 0; i < n; i++) level[i] = -1;
            level[s] = 0;
            var Q = new Queue<int>();
            Q.Enqueue(s);
            while (Q.Any())
            {
                int v = Q.Dequeue();
                foreach (var ed in G[v])
                {
                    if (ed._cap > 0 && level[ed._to] == -1)
                    {
                        level[ed._to] = level[v] + 1;
                        Q.Enqueue(ed._to);
                    }
                }
            }
        }
        //dfsパート（増加パスの探索）
        long Dfs(int v, int t, long f)
        {
            if (v == t) return f;
            for (var i = itr[v]; i < G[v].Count(); i++)
            {
                itr[v] = i;
                var ed = G[v][i];
                if (ed._cap > 0 && level[v] < level[ed._to])
                {
                    var d = Dfs(ed._to, t, Min(f, ed._cap));
                    if (d > 0)
                    {
                        ed._cap -= d;
                        G[ed._to][ed._rev]._cap += d;
                        return d;
                    }
                }
            }
            return 0;
        }
        //s->tの最大流を返す
        //一般:O(N^2M)
        //二部グラフマッチング:O(M*Sqrt(N))
        //辺の容量が全て同じ:O(min(n^{2/3},m^{1/2})*m)
        //になるらしい
        public long Max_Flow(int s, int t)
        {
            long ret = 0;
            for (; ; )
            {
                Bfs(s);
                if (level[t] == -1) return ret;
                for (var i = 0; i < n; i++) itr[i] = 0;
                var flow = 0L;
                do { ret += flow; flow = Dfs(s, t, inf); }
                while (flow > 0);
            }
        }
        //グラフの状況を返す
        public List<List<Edge_F>> GetGraph() => G;
    }
    public class MinCostFlow
    {
        const long inf = long.MaxValue / 3;
        int n;
        public class Edge
        {
            public int _to, _cap, _rev;
            public long _cost;
            public bool _isrev;
            public Edge(int to, int cap, long cost, int rev, bool isrev)
            {
                _to = to; _cap = cap; _rev = rev; _cost = cost; _isrev = isrev;
            }
        }
        List<List<Edge>> G;
        public MinCostFlow(int size)
        {
            n = size;
            G = new List<List<Edge>>();
            for (var i = 0; i < n; i++) G.Add(new List<Edge>());
        }

        /*辺の追加*/
        public void Add_Edge(int s, int t, int cap, long cost)
        {
            G[s].Add(new Edge(t, cap, cost, G[t].Count(), false));
            G[t].Add(new Edge(s, 0, -cost, G[s].Count() - 1, true));
        }
        public long MinCost(int s, int t, int f)
        {
            long ret = 0;
            var h = new long[n];
            var dist = new long[n];
            var pre_v = new int[n];
            var pre_e = new int[n];
            var V = new Priority_Queue<(long, int)>((x, y) => Sig(x.Item1 - y.Item1));
            while (f > 0)
            {
                for (var i = 0; i < n; i++) { dist[i] = inf; pre_v[i] = pre_e[i] = -1; }
                dist[s] = 0;
                V.Enqueue((0, s));
                while (V.Any())
                {
                    var (cd, v) = V.Dequeue();
                    if (dist[v] < cd) continue;
                    for (var i = 0; i < G[v].Count(); i++)
                    {
                        var ed = G[v][i];
                        if (ed._cap <= 0) continue;
                        if (dist[ed._to] + h[ed._to] > cd + h[v] + ed._cost)
                        {
                            dist[ed._to] = cd + ed._cost + h[v] - h[ed._to];
                            pre_v[ed._to] = v;
                            pre_e[ed._to] = i;
                            V.Enqueue((dist[ed._to], ed._to));
                        }
                    }
                }
                if (dist[t] == inf) { return -inf; }
                for (var i = 0; i < n; i++) h[i] += dist[i];
                var nowflow = f;
                for (var now = t; now != s; now = pre_v[now])
                {
                    nowflow = Min(nowflow, G[pre_v[now]][pre_e[now]]._cap);
                }
                f -= nowflow;
                ret += nowflow * h[t];
                for (var now = t; now != s; now = pre_v[now])
                {
                    var rv = G[pre_v[now]][pre_e[now]]._rev;
                    G[pre_v[now]][pre_e[now]]._cap -= nowflow;
                    G[now][rv]._cap += nowflow;
                }
            }
            return ret;
        }
        public List<List<Edge>> GetEdges() => G;
    }
    public static class Graph
    {
        const long inf = long.MaxValue / 3;
        public static List<List<T>> Gen_Graph<T>(int size)
        {
            var ret = new List<List<T>>();
            for (var i = 0; i < size; i++) ret.Add(new List<T>());
            return ret;
        }
        public static long[] Dijkstra(List<List<Edge>> G, int st)
        {
            int N = G.Count();
            long[] ret = new long[N];
            var V = new Priority_Queue<Tuple<long, int>>((x, y) => Sig(x.Item1 - y.Item1));
            for (var i = 0; i < N; i++) ret[i] = inf;
            ret[st] = 0; V.Enqueue(new Tuple<long, int>(0, st));
            while (V.Any())
            {
                var cur = V.Dequeue();
                int v = cur.Item2;
                long cd = cur.Item1;
                if (ret[v] < cd) continue;
                foreach (var ed in G[v])
                {
                    if (ret[ed.to] > cd + ed.w)
                    {
                        ret[ed.to] = cd + ed.w;
                        V.Enqueue(new Tuple<long, int>(ret[ed.to], ed.to));
                    }
                }
            }
            return ret;
        }
        public static long[] Bellman_Frod(List<Edge> E, int st, int N, out bool neg_close)
        {
            var ret = new long[N];
            for (var i = 0; i < N; i++) ret[i] = inf;
            ret[st] = 0;
            for (var i = 0; i < N; i++)
            {
                foreach (var ed in E)
                {
                    if (ret[ed.from] != inf && ret[ed.to] > ret[ed.from] + ed.w)
                    {
                        if (i == N - 1) { neg_close = true; return ret; }
                        ret[ed.to] = ret[ed.from] + ed.w;
                    }
                }
            }
            neg_close = false;
            return ret;
        }
    }
    public class Priority_Queue<T>
    {
        private List<T> Q;
        private readonly Comparison<T> Func_Compare;
        public Priority_Queue(Comparison<T> comp)
        {
            Func_Compare = comp;
            Q = new List<T>();
        }
        private void PushHeap(T item)
        {
            int n = Q.Count();
            Q.Add(item);

            while (n != 0)
            {
                int pIndex = (n - 1) / 2;

                if (Func_Compare(Q[n], Q[pIndex]) < 0)
                {
                    Swap(n, pIndex);
                }
                else { break; }

                n = pIndex;
            }
        }
        private void PopHeap()
        {
            int n = Q.Count() - 1;
            Q[0] = Q[n];
            Q.RemoveAt(n);
            int cur = 0;
            int comp;
            while (2 * cur + 1 <= n - 1)
            {
                int c1 = 2 * cur + 1;
                int c2 = 2 * (cur + 1);
                if (c1 == n - 1)
                {
                    comp = c1;
                }
                else
                {

                    comp = Func_Compare(Q[c1], Q[c2]) < 0 ? c1 : c2;
                }

                if (Func_Compare(Q[cur], Q[comp]) > 0)
                {
                    Swap(cur, comp);
                }
                else { break; }

                cur = comp;
            }
        }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        private void Swap(int a, int b)
        {
            T keep = Q[a];
            Q[a] = Q[b];
            Q[b] = keep;
        }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public void Enqueue(T value) => PushHeap(value);
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public T Dequeue()
        {
            T ret = Q[0];
            PopHeap();
            return ret;
        }
        public T Peek() => Q[0];
        public int Count() => Q.Count();
        public bool Any() => Q.Any();
    }
    public class SegmentTree<T>
    {
        //1-indexed type
        int n;
        T[] Tree;
        Func<T, T, T> f;
        T ex;
        int len;
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public SegmentTree(int size, Func<T, T, T> fun, T exvalue)
        {
            ex = exvalue;
            f = fun;
            len = size;
            n = 1;
            while (n < size) n <<= 1;
            Tree = new T[n << 1];
            for (var i = 0; i < Tree.Length; i++) Tree[i] = ex;
        }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public void Set_All()
        {
            for (var i = n - 1; i >= 1; i--) Tree[i] = f(Tree[i << 1], Tree[(i << 1) | 1]);
        }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public void Assign(int idx, T nxt) => Tree[idx + n] = nxt;
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public void Update(int idx)
        {
            int now = idx + n;
            while (now > 1)
            {
                now >>= 1;
                Tree[now] = f(Tree[now << 1], Tree[now << 1 | 1]);
            }
        }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public void Query_Update(int idx, T nxt)
        {
            Assign(idx, nxt); Update(idx);
        }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public void Query_Update_func(int idx, T y)
        {
            Assign(idx, f(Peek(idx), y)); Update(idx);
        }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public T Query_Fold(int l, int r)
        {
            int L = n + l;
            int R = n + r;
            T vL = ex, vR = ex;
            while (L < R)
            {
                if (L % 2 == 1)
                {
                    vL = f(vL, Tree[L]);
                    L++;
                }
                if (R % 2 == 1)
                {
                    vR = f(Tree[R - 1], vR);
                    R--;
                }
                L >>= 1;
                R >>= 1;
            }
            return f(vL, vR);
        }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public T Peek(int idx) => Tree[idx + n];
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public void Display(int len)
        {
            for (var i = 0; i < len; i++) Console.Write($"{Tree[i + n]} ");
            Console.WriteLine();
        }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public int MaxRight(int l, Func<T, bool> ok)
        {
            if (l == len) { return len; }
            l += n;
            var sum = ex;
            do
            {
                while (l % 2 == 0) l >>= 1;
                if (!ok(f(sum, Tree[l])))
                {
                    while (l < n)
                    {
                        l <<= 1;
                        if (ok(f(sum, Tree[l])))
                        {
                            sum = f(sum, Tree[l++]);
                        }
                    }
                    return l - n;
                }
                sum = f(sum, Tree[l++]);
            } while ((l & (-l)) != l);
            return len;
        }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public int MinLeft(int r, Func<T, bool> ok)
        {
            if (r == 0) return 0;
            r += n;
            var sum = ex;
            do
            {
                r--;
                while (r > 1 && (r % 2) != 0) r >>= 1;
                if (!ok(f(Tree[r], sum)))
                {
                    while (r < n)
                    {
                        r = (r << 1 | 1);
                        if (ok(f(Tree[r], sum)))
                        {
                            sum = f(Tree[r--], sum);
                        }
                    }
                    return r + 1 - n;
                }
                sum = f(Tree[r], sum);
            } while ((r & (-r)) != r);
            return 0;
        }
    }
    public class LazySegmentTree<X, A>
    {
        int n, L;
        X[] Tree;
        A[] lazy;
        Func<X, X, X> fxx;
        Func<A, A, A> faa;
        Func<X, A, X> fxa;
        X exx;
        A exa;
        public LazySegmentTree(int size, Func<X, X, X> funcxx, Func<A, A, A> funcaa, Func<X, A, X> funcxa, X exval, A exlaz)
        {
            n = size;
            L = (n << 1) - 1;
            Tree = new X[n << 1];
            lazy = new A[n << 1];
            fxx = funcxx;
            faa = funcaa;
            fxa = funcxa;
            exx = exval;
            exa = exlaz;
            for (var i = 0; i <= L; i++) { Tree[i] = exx; lazy[i] = exa; }
        }
        public X eval(int id) => fxa(Tree[id], lazy[id]);
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public void propagate(int id)
        {
            int h = 0; while ((1 << (h + 1)) <= id) h++;
            for (var n = h; n > 0; n--)
            {
                int i = id >> n;
                Tree[i] = eval(i);
                lazy[i << 1] = faa(lazy[i << 1], lazy[i]);
                lazy[i << 1 | 1] = faa(lazy[i << 1 | 1], lazy[i]);
                lazy[i] = exa;
            }
        }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public void re_calc(int id)
        {
            while (id > 1)
            {
                id >>= 1;
                Tree[id] = fxx(eval(id << 1), eval(id << 1 | 1));
            }
        }
        public void Range_Update(int l, int r, A op)
        {
            int L = n + l, R = n + r;
            int ll = L / (L & (-L));
            int rr = R / (R & (-R));
            propagate(ll); propagate(rr - 1);
            while (L < R)
            {
                if ((L & 1) == 1)
                {
                    lazy[L] = faa(lazy[L], op);
                    L++;
                }
                if ((R & 1) == 1)
                {
                    R--;
                    lazy[R] = faa(lazy[R], op);
                }
                L >>= 1; R >>= 1;
            }
            re_calc(ll); re_calc(rr - 1);
        }
        public X Range_Get(int l, int r)
        {
            int L = n + l, R = n + r;
            X vL = exx, vR = exx;
            propagate(L / (L & (-L)));
            propagate(R / (R & (-R)) - 1);
            while (L < R)
            {
                if ((L & 1) == 1)
                {
                    vL = fxx(vL, eval(L));
                    L++;
                }
                if ((R & 1) == 1)
                {
                    R--;
                    vR = fxx(eval(R), vR);
                }
                L >>= 1; R >>= 1;
            }
            return fxx(vL, vR);
        }
        public void Point_Update(int idx, X nxt)
        {
            int id = idx + n;
            propagate(id);
            Tree[id] = nxt;
            re_calc(id);
        }

        /*======================*/
        public void Assign(int idx, X nxt) => Tree[n + idx] = nxt;
        public void Set_All()
        {
            for (var i = n - 1; i >= 1; i--)
            {
                Tree[i] = fxx(Tree[i << 1], Tree[i << 1 | 1]);
                lazy[i] = faa(lazy[i << 1], lazy[i << 1 | 1]);
            }
        }
        public X Peek(int idx) => eval(idx);
        public void Display(int len)
        {
            for (var i = n; i < n + len; i++) Console.Write($"{eval(i)} ");
            Console.WriteLine();
        }
        public void Displayall()
        {
            //木の形で表示、nが2冪でない時は注意
            int e = 0;
            while ((1 << e) <= n)
            {
                for (var i = (1 << e); i < (1 << e) + (1 << e); i++) Console.Write($"{Tree[i]}/{lazy[i]} ");
                Console.WriteLine();
                e++;
            }
        }
    }
    public class UnionFind
    {
        private int[] parent;
        private int[] rank;
        private int[] size;
        public UnionFind(int n)
        {
            parent = new int[n];
            rank = new int[n];
            size = new int[n];
            for (var i = 0; i < n; i++)
            {
                parent[i] = i;
                rank[i] = 0;
                size[i] = 1;
            }
        }

        public int Root(int x)
        {
            return parent[x] == x ? x : parent[x] = Root(parent[x]);
        }

        public bool SameRoot(int x, int y)
        {
            return Root(x) == Root(y);
        }

        public void Unite(int x, int y)
        {
            x = Root(x);
            y = Root(y);
            if (x == y) { return; }

            if (rank[x] < rank[y])
            {
                parent[x] = y;
                size[y] += size[x];
                size[x] = 0;
            }
            else
            {
                parent[y] = x;
                if (rank[x] == rank[y]) { rank[x]++; }
                size[x] += size[y];
                size[y] = 0;
            }
        }

        public int SizeOf(int x)
        {
            return size[Root(x)];
        }

    }
    public class StringTools
    {
        public static int[] Z_algorithm(string S)
        {
            int L = S.Length;
            var ret = new int[L];
            int i = 1, j = 0;
            ret[0] = L;
            while (i < L)
            {
                while (i + j < L && (S[i + j] == S[j])) j++;
                ret[i] = j;
                if (j == 0) { i++; continue; }
                int k = 1;
                while (i + k < L && (k + ret[k] < j))
                {
                    ret[i + k] = ret[k];
                    k++;
                }
                i += k;
                j -= k;
            }
            return ret;
        }
    }
    public class Rolling_Hash
    {
        const ulong m30 = (1UL << 30) - 1;
        const ulong m31 = (1UL << 31) - 1;
        const ulong MOD = (1UL << 61) - 1;
        const ulong Pl = (MOD << 1) << 1;
        private uint B;
        private string S;
        ulong[] hash;
        ulong[] pw;

        public Rolling_Hash(string str)
        {
            S = str;
            B = (uint)new Random().Next(1 << 12 + 1, int.MaxValue);
            int L = S.Length;
            hash = new ulong[L + 1];
            pw = new ulong[L + 1];
            hash[0] = 0;
            pw[0] = 1;
            for (var i = 0; i < L; i++)
            {
                hash[i + 1] = CalcMod(Mul(hash[i], B) + S[i]);
                pw[i + 1] = CalcMod(Mul(pw[i], B));
            }
        }

        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public ulong GetHashValue(int idx) => hash[idx];
        [MethodImpl(MethodImplOptions.AggressiveInlining)]//segment [l,r]
        public ulong Hash_fold(int l, int r) => CalcMod(Pl + hash[r + 1] - Mul(hash[l], pw[r - l + 1]));
        [MethodImpl(MethodImplOptions.AggressiveInlining)]//segment[start,start+len-1]
        public ulong Hash_sub(int start, int len) => CalcMod(Pl + hash[start + len] - Mul(hash[start], pw[len]));
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public ulong[] GetHashArray() => hash;

        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        ulong Mul(ulong a, ulong b)
        {
            ulong au = a >> 31;
            ulong ad = a & m31;
            ulong bu = b >> 31;
            ulong bd = b & m31;
            ulong mid = ad * bu + au * bd;
            ulong midu = mid >> 30;
            ulong midd = mid & m30;
            return au * bu * 2 + midu + (midd << 31) + ad * bd;
        }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        ulong CalcMod(ulong x)
        {
            ulong xu = x >> 61;
            ulong xd = x & MOD;
            ulong res = xu + xd;
            if (res >= MOD) res -= MOD;
            return res;
        }
    }
    static class Permutation<T>
    {
        private static void Search(List<T[]> perms, Stack<T> stack, T[] a)
        {
            int N = a.Length;
            if (N == 0)
            {
                perms.Add(stack.Reverse().ToArray());
            }
            else
            {
                var b = new T[N - 1];
                Array.Copy(a, 1, b, 0, N - 1);
                for (int i = 0; i < a.Length; ++i)
                {
                    stack.Push(a[i]);
                    Search(perms, stack, b);
                    if (i < b.Length) { b[i] = a[i]; }
                    stack.Pop();
                }
            }
        }
        public static IEnumerable<T[]> All(IEnumerable<T> src)
        {
            var perms = new List<T[]>();
            Search(perms, new Stack<T>(), src.ToArray());
            return perms;
        }
    }
    public class NTT
    {
        const uint mod1 = 1045430273;
        const uint root1 = 3;
        const uint mod2 = 1051721729;
        const uint root2 = 6;
        const uint mod3 = 1053818881;
        const uint root3 = 7;
        const uint mod4 = 998244353;
        const uint root4 = 3;
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static uint mul1(uint x, uint y) => (uint)((ulong)x * y % mod1);
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static uint mul2(uint x, uint y) => (uint)((ulong)x * y % mod2);
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static uint mul3(uint x, uint y) => (uint)((ulong)x * y % mod3);
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static uint mul4(uint x, uint y) => (uint)((ulong)x * y % mod4);
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static uint pow1(uint x, uint n) { uint res = 1; while (n > 0) { if ((n & 1) != 0) res = mul1(res, x); x = mul1(x, x); n >>= 1; } return res; }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static uint pow2(uint x, uint n) { uint res = 1; while (n > 0) { if ((n & 1) != 0) res = mul2(res, x); x = mul2(x, x); n >>= 1; } return res; }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static uint pow3(uint x, uint n) { uint res = 1; while (n > 0) { if ((n & 1) != 0) res = mul3(res, x); x = mul3(x, x); n >>= 1; } return res; }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static uint pow4(uint x, uint n) { uint res = 1; while (n > 0) { if ((n & 1) != 0) res = mul4(res, x); x = mul4(x, x); n >>= 1; } return res; }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static uint inverse1(uint x) { long b = mod1, r = 1, u = 0, t = 0, x2 = x; while (b > 0) { var q = x2 / b; t = u; u = r - q * u; r = t; t = b; b = x2 - q * b; x2 = t; } return (uint)(r < 0 ? r + mod1 : r); }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static uint inverse2(uint x) { long b = mod2, r = 1, u = 0, t = 0, x2 = x; while (b > 0) { var q = x2 / b; t = u; u = r - q * u; r = t; t = b; b = x2 - q * b; x2 = t; } return (uint)(r < 0 ? r + mod2 : r); }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static uint inverse3(uint x) { long b = mod3, r = 1, u = 0, t = 0, x2 = x; while (b > 0) { var q = x2 / b; t = u; u = r - q * u; r = t; t = b; b = x2 - q * b; x2 = t; } return (uint)(r < 0 ? r + mod3 : r); }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static uint inverse4(uint x) { long b = mod4, r = 1, u = 0, t = 0, x2 = x; while (b > 0) { var q = x2 / b; t = u; u = r - q * u; r = t; t = b; b = x2 - q * b; x2 = t; } return (uint)(r < 0 ? r + mod4 : r); }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static void ntt1(ref uint[] a, bool rev = false) { if (a.Length == 1) return; var halfn = (uint)a.Length >> 1; var b = new uint[a.Length]; var s = pow1(root1, rev ? (mod1 - 1 - (mod1 - 1) / (uint)a.Length) : (mod1 - 1) / (uint)a.Length); uint i, j, k, l, r; var kp = new uint[halfn + 1]; kp[0] = 1; for (i = 0; i < kp.Length - 1; ++i) kp[i + 1] = mul1(kp[i], s); for (i = 1, l = halfn; i < a.Length; i <<= 1, l >>= 1) { for (j = 0, r = 0; j < l; ++j, r += i) { for (k = 0, s = kp[i * j]; k < i; ++k) { var kr = k + r; var krhalfn = kr + halfn; b[kr + r] = (a[kr] + a[krhalfn]) % mod1; b[kr + r + i] = (uint)(((ulong)(a[kr] + mod1 - a[krhalfn]) * s) % mod1); } } var t = a; a = b; b = t; } if (rev) { s = inverse1((uint)a.Length); for (i = 0; i < a.Length; ++i) a[i] = mul1(a[i], s); } }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static void ntt2(ref uint[] a, bool rev = false) { if (a.Length == 1) return; var halfn = (uint)a.Length >> 1; var b = new uint[a.Length]; var s = pow2(root2, rev ? (mod2 - 1 - (mod2 - 1) / (uint)a.Length) : (mod2 - 1) / (uint)a.Length); uint i, j, k, l, r; var kp = new uint[halfn + 1]; kp[0] = 1; for (i = 0; i < kp.Length - 1; ++i) kp[i + 1] = mul2(kp[i], s); for (i = 1, l = halfn; i < a.Length; i <<= 1, l >>= 1) { for (j = 0, r = 0; j < l; ++j, r += i) { for (k = 0, s = kp[i * j]; k < i; ++k) { var kr = k + r; var krhalfn = kr + halfn; b[kr + r] = (a[kr] + a[krhalfn]) % mod2; b[kr + r + i] = (uint)(((ulong)(a[kr] + mod2 - a[krhalfn]) * s) % mod2); } } var t = a; a = b; b = t; } if (rev) { s = inverse2((uint)a.Length); for (i = 0; i < a.Length; ++i) a[i] = mul2(a[i], s); } }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static void ntt3(ref uint[] a, bool rev = false) { if (a.Length == 1) return; var halfn = (uint)a.Length >> 1; var b = new uint[a.Length]; var s = pow3(root3, rev ? (mod3 - 1 - (mod3 - 1) / (uint)a.Length) : (mod3 - 1) / (uint)a.Length); uint i, j, k, l, r; var kp = new uint[halfn + 1]; kp[0] = 1; for (i = 0; i < kp.Length - 1; ++i) kp[i + 1] = mul3(kp[i], s); for (i = 1, l = halfn; i < a.Length; i <<= 1, l >>= 1) { for (j = 0, r = 0; j < l; ++j, r += i) { for (k = 0, s = kp[i * j]; k < i; ++k) { var kr = k + r; var krhalfn = kr + halfn; b[kr + r] = (a[kr] + a[krhalfn]) % mod3; b[kr + r + i] = (uint)(((ulong)(a[kr] + mod3 - a[krhalfn]) * s) % mod3); } } var t = a; a = b; b = t; } if (rev) { s = inverse3((uint)a.Length); for (i = 0; i < a.Length; ++i) a[i] = mul3(a[i], s); } }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static void ntt4(ref uint[] a, bool rev = false)
        {
            if (a.Length == 1) return;
            var halfn = (uint)a.Length >> 1;
            var b = new uint[a.Length];
            var s = pow4(root4, rev ? (mod4 - 1 - (mod4 - 1) / (uint)a.Length) : (mod4 - 1) / (uint)a.Length);
            uint i, j, k, l, r;
            var kp = new uint[halfn + 1];
            kp[0] = 1;
            for (i = 0; i < kp.Length - 1; ++i) kp[i + 1] = mul4(kp[i], s);
            for (i = 1, l = halfn; i < a.Length; i <<= 1, l >>= 1)
            {
                for (j = 0, r = 0; j < l; ++j, r += i)
                {
                    for (k = 0, s = kp[i * j]; k < i; ++k)
                    {
                        var kr = k + r;
                        var krhalfn = kr + halfn;
                        b[kr + r] = (a[kr] + a[krhalfn]) % mod4;
                        b[kr + r + i] = (uint)(((ulong)(a[kr] + mod4 - a[krhalfn]) * s) % mod4);
                    }
                }
                var t = a; a = b; b = t;
            }
            if (rev)
            {
                s = inverse4((uint)a.Length);
                for (i = 0; i < a.Length; ++i) a[i] = mul4(a[i], s);
            }
        }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static uint[] Multiply1(uint[] a, uint[] b) { var n = a.Length + b.Length - 1; var t = 1; while (t < n) t <<= 1; var na = new uint[t]; var nb = new uint[t]; for (var i = 0; i < a.Length; ++i) na[i] = a[i]; for (var i = 0; i < b.Length; ++i) nb[i] = b[i]; ntt1(ref na); ntt1(ref nb); for (var i = 0; i < t; ++i) na[i] = mul1(na[i], nb[i]); ntt1(ref na, true); return na.Take(n).ToArray(); }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static uint[] Multiply2(uint[] a, uint[] b) { var n = a.Length + b.Length - 1; var t = 1; while (t < n) t <<= 1; var na = new uint[t]; var nb = new uint[t]; for (var i = 0; i < a.Length; ++i) na[i] = a[i]; for (var i = 0; i < b.Length; ++i) nb[i] = b[i]; ntt2(ref na); ntt2(ref nb); for (var i = 0; i < t; ++i) na[i] = mul2(na[i], nb[i]); ntt2(ref na, true); return na.Take(n).ToArray(); }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static uint[] Multiply3(uint[] a, uint[] b) { var n = a.Length + b.Length - 1; var t = 1; while (t < n) t <<= 1; var na = new uint[t]; var nb = new uint[t]; for (var i = 0; i < a.Length; ++i) na[i] = a[i]; for (var i = 0; i < b.Length; ++i) nb[i] = b[i]; ntt3(ref na); ntt3(ref nb); for (var i = 0; i < t; ++i) na[i] = mul3(na[i], nb[i]); ntt3(ref na, true); return na.Take(n).ToArray(); }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static public long[] Multiply(long[] a, long[] b)
        {
            var n = a.Length + b.Length - 1;
            var t = 1;
            while (t < n) t <<= 1;
            var na = new uint[t];
            var nb = new uint[t];
            for (var i = 0; i < a.Length; ++i) na[i] = (uint)a[i];
            for (var i = 0; i < b.Length; ++i) nb[i] = (uint)b[i];
            ntt4(ref na);
            ntt4(ref nb);
            for (var i = 0; i < t; ++i) na[i] = mul4(na[i], nb[i]);
            ntt4(ref na, true);
            return na.Take(n).Select(e => (long)e).ToArray();
        }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static public long[] Multiply(long[] a, long[] b, long mod)
        {
            if (mod == 998244353) return Multiply(a, b);
            var uinta = a.Select(e => (uint)e).ToArray();
            var uintb = b.Select(e => (uint)e).ToArray();
            var x = Multiply1(uinta, uintb);
            var y = Multiply2(uinta, uintb);
            var z = Multiply3(uinta, uintb);
            var m1_inv_m2 = inverse2(mod1);
            var m12_inv_m3 = inverse3(mul3(mod1, mod2));
            var m12_mod = (long)mod1 * mod2 % mod;
            var ret = new long[x.Length];
            for (var i = 0; i < x.Length; ++i)
            {
                var v1 = mul2(y[i] + (mod2 << 1) - x[i], m1_inv_m2);
                var v2 = mul3(z[i] + (mod3 << 1) - x[i] + mod3 - mul3(mod1, v1), m12_inv_m3);
                ret[i] = (x[i] + ((long)mod1 * v1 % mod) + ((long)m12_mod * v2 % mod)) % mod;
            }
            return ret;
        }
    }
    static class Cin
    {
        public static string[] ReadSplit => Console.ReadLine().Split();
        public static int[] ReadSplitInt => ConvertAll(ReadSplit, int.Parse);
        public static long[] ReadSplitLong => ConvertAll(ReadSplit, long.Parse);
        public static double[] ReadSplit_Double => ConvertAll(ReadSplit, double.Parse);
        public static string Str => Console.ReadLine();
        public static int Int => int.Parse(Console.ReadLine());
        public static long Long => long.Parse(Console.ReadLine());
        public static double Double => double.Parse(Console.ReadLine());
        public static T Conv<T>(string input)
        {
            if (typeof(T).Equals(typeof(ModInt)))
            {
                return (T)(dynamic)(long.Parse(input));
            }
            return (T)Convert.ChangeType(input, typeof(T));
        }
        public static void Scanf<T>(out T a) => a = Conv<T>(Console.ReadLine());
        public static void Scanf<T, U>(out T a, out U b)
        { var q = ReadSplit; a = Conv<T>(q[0]); b = Conv<U>(q[1]); }
        public static void Scanf<T, U, V>(out T a, out U b, out V c)
        { var q = ReadSplit; a = Conv<T>(q[0]); b = Conv<U>(q[1]); c = Conv<V>(q[2]); }
        public static void Scanf<T, U, V, W>(out T a, out U b, out V c, out W d)
        { var q = ReadSplit; a = Conv<T>(q[0]); b = Conv<U>(q[1]); c = Conv<V>(q[2]); d = Conv<W>(q[3]); }
        public static void Scanf<T, U, V, W, X>(out T a, out U b, out V c, out W d, out X e)
        { var q = ReadSplit; a = Conv<T>(q[0]); b = Conv<U>(q[1]); c = Conv<V>(q[2]); d = Conv<W>(q[3]); e = Conv<X>(q[4]); }
    }
    static class Cout
    {
        public static void OutL(object s) => Console.WriteLine(s);
        public static void Out_Sep<T>(IEnumerable<T> s) => Console.WriteLine(string.Join(" ", s));
        public static void Out_Sep<T>(IEnumerable<T> s, string sep) => Console.WriteLine(string.Join($"{sep}", s));
        public static void Out_Sep(params object[] s) => Console.WriteLine(string.Join(" ", s));
        public static void Out_One(object s) => Console.Write($"{s} ");
        public static void Out_One(object s, string sep) => Console.Write($"{s}{sep}");
        public static void Endl() => Console.WriteLine();
    }
    public static class Tool
    {
        static public void Initialize<T>(ref T[] array, T initialvalue)
        {
            array = ConvertAll(array, x => initialvalue);
        }
        static public void Swap<T>(ref T a, ref T b)
        {
            T keep = a;
            a = b;
            b = keep;
        }
        static public void Display<T>(T[,] array2d, int n, int m)
        {
            for (var i = 0; i < n; i++)
            {
                for (var j = 0; j < m; j++)
                {
                    Console.Write($"{array2d[i, j]} ");
                }
                Console.WriteLine();
            }
        }
        static public long Gcd(long a, long b)
        {
            if (a == 0 || b == 0) return Max(a, b);
            return a % b == 0 ? b : Gcd(b, a % b);
        }
        static public long LPow(int a, int b) => (long)Pow(a, b);
        static public bool Bit(long x, int dig) => ((1L << dig) & x) != 0;
        static public int Sig(long a) => a == 0 ? 0 : (int)(a / Abs(a));
    }
}