Problem:
Score : 500 points

Problem Statement

There are N towns on a plane. The i-th town is located at the coordinates (x_i,y_i). There may be more than one town at the same coordinates.

You can build a road between two towns at coordinates (a,b) and (c,d) for a cost of min(|a-c|,|b-d|) yen (the currency of Japan). It is not possible to build other types of roads.

Your objective is to build roads so that it will be possible to travel between every pair of towns by traversing roads. At least how much money is necessary to achieve this?

Constraints

2 ≤ N ≤ 10^5

0 ≤ x_i,y_i ≤ 10^9

All input values are integers.

Input

Input is given from Standard Input in the following format:

N
x_1 y_1
x_2 y_2
:
x_N y_N

Output

Print the minimum necessary amount of money in order to build roads so that it will be possible to travel between every pair of towns by traversing roads.

Sample Input 1

3
1 5
3 9
7 8

Sample Output 1

3

Build a road between Towns 1 and 2, and another between Towns 2 and 3. The total cost is 2+1=3 yen.

Sample Input 2

6
8 3
4 9
12 19
18 1
13 5
7 6

Sample Output 2

8

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Runtime.CompilerServices;
using System.Text;
using static Template;
using static System.Console;
using static System.Convert;
using static System.Math;
using Pi = Pair<int, int>;
using Number = System.Int64;

class Solver
{
    public void Solve()
    {
        var num = Input.num;
        var xy = new Pair<int, int, int>[num];
        for (var i = 0; i < num; i++)
            xy[i] = new Pair<int, int, int>(Input.Next<int>(), Input.Next<int>(), i);
        var k = new Kruskal(num);
        var uf = new UnionFind(num);
        Array.Sort(xy, (a, b) => a.v1 - b.v1);
        for (var i = 0; i < num - 1; i++)
            k.AddEdge(xy[i].v3, xy[i + 1].v3, xy[i + 1].v1 - xy[i].v1);
        Array.Sort(xy, (a, b) => a.v2 - b.v2);
        for (var i = 0; i < num - 1; i++)
            k.AddEdge(xy[i].v3, xy[i + 1].v3, xy[i + 1].v2 - xy[i].v2);
        WriteLine(k.Execute());
    }
}
/// <summary>
    /// 依存:UnionFind
    /// </summary>
class Kruskal
{
    private int num;
    private List<Edge> edges;
    public Kruskal(int num)
    { this.num = num; edges = new List<Edge>(); }
    public void AddEdge(int u, int v, Number weight)
        => edges.Add(new Edge(u, v, weight));
    public Number Execute()
    {
        edges.Sort();
        Number res = 0;
        var uf = new UnionFind(num);
        foreach (var e in edges)
            if (uf.Union(e.from, e.to))
                res += e.cost;
        return res;
    }

    struct Edge : IComparable<Edge>
    {
        public int from;
        public int to;
        public Number cost;
        public Edge(int from,int to,Number cost)
        {
            this.from = from;this.to = to;this.cost = cost;
        }
        public int CompareTo(Edge e)
            => cost.CompareTo(e.cost);
    }
}
public class UnionFind
{
    protected int[] parent, size;
    public virtual int this[int i] { get { return Find(i); } }
    public UnionFind(int num)
    {
        parent = new int[num]; size = new int[num];
        for (var i = 0; i < num; i++) { parent[i] = i; size[i] = 1; }
    }
    protected int Find(int i)
        => i == parent[i] ? i : (parent[i] = Find(parent[i]));
    public int Size(int i)
        => size[Find(i)];
    public virtual bool Union(int v1, int v2)
    {
        v1 = Find(v1); v2 = Find(v2);
        if (v1 == v2) return false;
        if (size[v1] < size[v2])
            swap(ref v1, ref v2);
        parent[v2] = v1;
        size[v1] += size[v2];
        return true;
    }
}
#region Template
public class Template
{
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static bool chmin<T>(ref T num, T val) where T : IComparable<T>
    { if (num.CompareTo(val) == 1) { num = val; return true; } return false; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static bool chmax<T>(ref T num, T val) where T : IComparable<T>
    { if (num.CompareTo(val) == -1) { num = val; return true; } return false; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static void swap<T>(ref T v1, ref T v2)
    { var t = v2; v2 = v1; v1 = t; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static T[] Create<T>(int n, Func<T> f)
        => Enumerable.Repeat(0, n).Select(_ => f()).ToArray();
    public static void Fail() => Fail("No");
    public static void Fail<T>(T s) { Console.WriteLine(s); Console.Out.Close(); Environment.Exit(0); }
    static void Main(string[] args)
    {
        var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
        Console.SetOut(sw);
        var p = new Solver();
        for (var i = 1; i > 0; --i)
            p.Solve();
        Console.Out.Flush();
    }
}

public class Input
{
    public static string read => Console.ReadLine().Trim();
    public static int[] ar => read.Split(' ').Select(int.Parse).ToArray();
    public static int num => Convert.ToInt32(read);
    public static long[] arL => read.Split(' ').Select(long.Parse).ToArray();
    public static long numL => Convert.ToInt64(read);
    public static char[][] grid(int h)
        => Create(h, () => read.ToCharArray());
    public static int[] ar1D(int n)
        => Create(n, () => num);
    public static long[] arL1D(int n)
        => Create(n, () => numL);
    public static string[] strs(int n)
        => Create(n, () => read);
    public static int[][] ar2D(int n)
        => Create(n, () => ar);
    public static long[][] arL2D(int n)
        => Create(n, () => arL);
    public static List<T>[] edge<T>(int n)
        => Create(n, () => new List<T>());
    public static void Make<T1, T2>(out T1 v1, out T2 v2)
    {
        v1 = Next<T1>();
        v2 = Next<T2>();
    }
    public static void Make<T1, T2, T3>(out T1 v1, out T2 v2, out T3 v3)
    {
        Make(out v1, out v2);
        v3 = Next<T3>();
    }
    public static void Make<T1, T2, T3, T4>(out T1 v1, out T2 v2, out T3 v3, out T4 v4)
    {
        Make(out v1, out v2, out v3);
        v4 = Next<T4>();
    }
    public static void Make<T1, T2, T3, T4, T5>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5)
    {
        Make(out v1, out v2, out v3, out v4);
        v5 = Next<T5>();
    }
    public static void Make<T1, T2, T3, T4, T5, T6>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6)
    {
        Make(out v1, out v2, out v3, out v4, out v5);
        v6 = Next<T6>();
    }
    static Input()
    {
        sc = new Queue<string>();
        dic = new Dictionary<Type, Func<string, object>>();
        dic[typeof(int)] = s => int.Parse(s);
        dic[typeof(long)] = s => long.Parse(s);
        dic[typeof(char)] = s => char.Parse(s);
        dic[typeof(double)] = s => double.Parse(s);
        dic[typeof(uint)] = s => uint.Parse(s);
        dic[typeof(ulong)] = s => ulong.Parse(s);
        dic[typeof(string)] = s => s;
    }
    private static Dictionary<Type, Func<string, object>> dic;
    private static Queue<string> sc;
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static T Next<T>() { if (sc.Count == 0) foreach (var item in read.Split(' ')) sc.Enqueue(item); return (T)dic[typeof(T)](sc.Dequeue()); }
    public const int MOD = 1000000007;
}

public class Pair<T1, T2> : IComparable<Pair<T1, T2>>
{
    public T1 v1;
    public T2 v2;
    public Pair() { v1 = default(T1);v2 = default(T2); }
    public Pair(T1 v1, T2 v2)
    { this.v1 = v1; this.v2 = v2; }

    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public int CompareTo(Pair<T1, T2> p)
    {
        var c = Comparer<T1>.Default.Compare(v1, p.v1);
        if (c == 0)
            c = Comparer<T2>.Default.Compare(v2, p.v2);
        return c;
    }
    public override string ToString()
        => $"{v1.ToString()} {v2.ToString()}";
}

public class Pair<T1, T2, T3> : Pair<T1, T2>, IComparable<Pair<T1, T2, T3>>
{
    public T3 v3;
    public Pair() : base() { v3 = default(T3); }
    public Pair(T1 v1, T2 v2, T3 v3) : base(v1, v2)
    { this.v3 = v3; }

    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public int CompareTo(Pair<T1, T2, T3> p)
    {
        var c = base.CompareTo(p);
        if (c == 0)
            c = Comparer<T3>.Default.Compare(v3, p.v3);
        return c;
    }
    public override string ToString()
        => $"{base.ToString()} {v3.ToString()}";
}
#endregion