Problem:
Score : 300 points

Problem Statement

In some other world, today is Christmas Eve.

There are N trees planted in Mr. Takaha's garden. The height of the i-th tree (1 \leq i \leq N) is h_i meters.

He decides to choose K trees from these trees and decorate them with electric lights. To make the scenery more beautiful, the heights of the decorated trees should be as close to each other as possible.

More specifically, let the height of the tallest decorated tree be h_{max} meters, and the height of the shortest decorated tree be h_{min} meters. The smaller the value h_{max} - h_{min} is, the better. What is the minimum possible value of h_{max} - h_{min}?

Constraints

2 \leq K < N \leq 10^5

1 \leq h_i \leq 10^9

h_i is an integer.

Input

Input is given from Standard Input in the following format:

N K
h_1
h_2
:
h_N

Output

Print the minimum possible value of h_{max} - h_{min}.

Sample Input 1

5 3
10
15
11
14
12

Sample Output 1

2

If we decorate the first, third and fifth trees, h_{max} = 12, h_{min} = 10 so h_{max} - h_{min} = 2. This is optimal.

Sample Input 2

5 3
5
7
5
7
7

Sample Output 2

0

If we decorate the second, fourth and fifth trees, h_{max} = 7, h_{min} = 7 so h_{max} - h_{min} = 0. This is optimal.

There are not too many trees in these sample inputs, but note that there can be at most one hundred thousand trees (we just can't put a sample with a hundred thousand lines here).

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

class Program
{
    static void Main(string[] args)
    {
        var N = sc.ReadInt();
        var K = sc.ReadInt();
        var H = sc.ReadIntArray(N);
        Array.Sort(H);
        Array.Reverse(H);
        var ans = H[0] - H[K - 1];
        for (int i = 1; i < N; i++)
        {
            if (i + K > N) break;
            ans = Math.Min(ans, H[i] - H[i + K - 1]);
        }
        Console.WriteLine(ans);
    }

    static int MOD = (int)1e9 + 7;
    static int INF = (int)1e7 + 1;
    static long LINF = (long)1e13 + 1;
    static Random Rand = new Random();
    static Scanner sc = new Scanner();

    static long Gcd(long a, long b)
    {
        var v = new[] { a, b };
        while (v[1] != 0) { v = new[] { v[1], v[0] % v[1] }; }
        return v[0];
    }
    static long Lcm(long a, long b)
    {
        return a / Gcd(a, b) * b;
    }
    static bool IsPrime(long num)
    {
        if (num < 2) return false;
        else if (num == 2) return true;
        else if (num % 2 == 0) return false;

        double sqrtNum = Math.Sqrt(num);
        for (int i = 3; i <= sqrtNum; i += 2)
        {
            if (num % i == 0)
            {
                return false;
            }
        }
        return true;
    }
    static List<long> PrimeFactors(long n)
    {
        var res = new List<long>();
        var tmp = n;
        for (long x = 2; x * x <= n; x++)
        {
            while (tmp % x == 0)
            {
                tmp /= x;
                res.Add(x);
            }
        }
        if (tmp != 1) res.Add(tmp);
        return res;
    }
    static long[] Divisor(long n)
    {
        var res = new List<long>();
        for (int i = 1; i * i <= n; i++)
        {
            if (n % i == 0)
            {
                res.Add(i);
                if (i * i != n) res.Add(n / i);
            }
        }
        return res.ToArray();
    }
    static Result[] ListAll<T1, T2, Result>(IEnumerable<T1> a, IEnumerable<T2> b, Func<T1, T2, Result> f)
    {
        Result[] res = new Result[a.Count() * b.Count()];
        var i = 0;
        foreach (var v in a)
            foreach (var w in b)
                res[i++] = f(v, w);
        return res;
    }
    static IEnumerable<Result> ListAll<T1, T2, Result>(IEnumerable<T1> a, IEnumerable<T2> b, Func<T1, T2, Result> f, Func<T1, T2, bool> s)
    {
        foreach (var v in a)
        {
            foreach (var w in b)
                if (s(v, w)) yield return f(v, w);
        }
    }
    static List<long> Facs = new List<long>() { 1 };
    static long Fac(int n)
    {
        for (int i = Facs.Count; i <= n; i++)
        {
            Facs.Add(i * Facs[i - 1]);
        }
        return Facs[n];
    }
    static long nCr(int n, int r)
    {
        if (n < r) return 0;
        if (n == r) return 1;
        var res = Fac(n);
        res /= Fac(r);
        res /= Fac(n - r);
        return res;
    }
}

public struct ModInt
{
    public const long Mod = (int)1e9 + 7;
    public long num;
    public ModInt(long n) { num = n; }
    public override string ToString() { return num.ToString(); }
    public static ModInt operator +(ModInt l, ModInt r) { l.num += r.num; if (l.num >= Mod) l.num -= Mod; return l; }
    public static ModInt operator -(ModInt l, ModInt r) { l.num -= r.num; if (l.num < 0) l.num += Mod; return l; }
    public static ModInt operator *(ModInt l, ModInt r) { return new ModInt(l.num * r.num % Mod); }
    public static implicit operator ModInt(long n) { n %= Mod; if (n < 0) n += Mod; return new ModInt(n); }
    public static ModInt Pow(ModInt v, long k) { return Pow(v.num, k); }
    public static ModInt Pow(long v, long k)
    {
        long ret = 1;
        for (k %= Mod - 1; k > 0; k >>= 1, v = v * v % Mod)
            if ((k & 1) == 1) ret = ret * v % Mod;
        return new ModInt(ret);
    }
    public static ModInt Inverse(ModInt v) { return Pow(v, Mod - 2); }
}
public class BinomialCoefficient
{
    public ModInt[] fact, ifact;
    public BinomialCoefficient(int n)
    {
        fact = new ModInt[n + 1];
        ifact = new ModInt[n + 1];
        fact[0] = 1;
        for (int i = 1; i <= n; i++)
            fact[i] = fact[i - 1] * i;
        ifact[n] = ModInt.Inverse(fact[n]);
        for (int i = n - 1; i >= 0; i--)
            ifact[i] = ifact[i + 1] * (i + 1);
        ifact[0] = ifact[1];
    }
    public ModInt this[int n, int r]
    {
        get
        {
            if (n < 0 || n >= fact.Length || r < 0 || r > n) return 0;
            return fact[n] * ifact[n - r] * ifact[r];
        }
    }
    public ModInt RepeatedCombination(int n, int k)
    {
        if (k == 0) return 1;
        return this[n + k - 1, k];
    }
}

class Debug
{
    public static void Dump<T>(T[,] array)
    {
        Console.WriteLine();
        var h = array.GetLength(0);
        var w = array.GetLength(1);

        for (int r = 0; r < h; r++)
        {
            for (int c = 0; c < w; c++)
            {
                Console.Write(array[r, c]);
                Console.Write(" ");
            }
            Console.WriteLine();
        }
        Console.WriteLine();
    }
    public static void Dump<T>(T[] array)
    {
        Console.WriteLine();
        Console.WriteLine(string.Join(" ", array));
        Console.WriteLine();
    }
}

class Scanner
{
    string[] S = new string[0];
    int Index = 0;
    char[] Separators = new char[] { ' ' };

    public string Next()
    {
        if (this.Index < this.S.Length) return this.S[this.Index++];
        var line = "";
        while (line == "") line = Console.ReadLine();
        this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries);
        if (this.S.Length == 0) return this.Next();
        this.Index = 0;
        return this.S[this.Index++];
    }

    public string ReadStr()
    {
        return this.Next();
    }

    public char ReadChar()
    {
        return this.Next()[0];
    }

    public int ReadInt()
    {
        return int.Parse(this.Next());
    }

    public uint ReadUInt()
    {
        return uint.Parse(this.Next());
    }

    public long ReadLong()
    {
        return long.Parse(this.Next());
    }

    public int[] ReadIntArray(int n)
    {
        var array = new int[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadInt();
        }
        return array;
    }

    public long[] ReadLongArray(int n)
    {
        var array = new long[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadLong();
        }
        return array;
    }

    public char[] ReadCharArray(int n)
    {
        var array = new char[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadChar();
        }
        return array;
    }

    public string[] ReadStrArray(int n)
    {
        var array = new string[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadStr();
        }
        return array;
    }
}

static class Permutation<T>
{
    private static void Search(List<T[]> perms, Stack<T> stack, T[] a)
    {
        int N = a.Length;
        if (N == 0)
        {
            perms.Add(stack.Reverse().ToArray());
        }
        else
        {
            var b = new T[N - 1];
            Array.Copy(a, 1, b, 0, N - 1);
            for (int i = 0; i < a.Length; ++i)
            {
                stack.Push(a[i]);
                Search(perms, stack, b);
                if (i < b.Length) { b[i] = a[i]; }
                stack.Pop();
            }
        }
    }
    public static List<T[]> All(params T[] source)
    {
        var perms = new List<T[]>();
        Search(perms, new Stack<T>(), source);
        return perms;
    }
}

class HashMap<K, V> : Dictionary<K, V> where V : new()
{
    private V DefaltValue = new V();
    public HashMap() { }
    public HashMap(V defaultValue)
    {
        this.DefaltValue = new V();
    }
    new public V this[K i]
    {
        get
        {
            V v;
            return TryGetValue(i, out v) ? v : base[i] = this.DefaltValue;
        }
        set { base[i] = value; }
    }
}

class Vector<T> : List<T> where T : new()
{
    public Vector() { }
    public Vector(int count, T defaultValue)
    {
        for (int i = 0; i < count; i++)
        {
            this.Add(defaultValue);
        }
    }
}

class PriorityQueue<T> where T : IComparable<T>
{
    public readonly T[] Array;
    public readonly bool Greater;
    public int Count { get; private set; } = 0;

    public PriorityQueue(int capacity, bool greater = true)
    {
        this.Array = new T[capacity];
        this.Greater = greater;
    }

    public void Enqueue(T item)
    {
        this.Array[this.Count] = item;
        this.Count += 1;
        this.UpHeap();
    }

    public T Dequeue()
    {
        this.Swap(0, this.Count - 1);
        this.Count -= 1;
        this.DownHeap();

        return this.Array[this.Count];
    }

    public T Peek()
    {
        return this.Array[0];
    }

    private void UpHeap()
    {
        var n = this.Count - 1;
        while (n != 0)
        {
            var parent = (n - 1) / 2;

            if (this.Array[n].CompareTo(this.Array[parent]) > 0)
            {
                this.Swap(n, parent);
                n = parent;
            }
            else
            {
                break;
            }
        }
    }

    private void DownHeap()
    {
        var parent = 0;
        while (true)
        {
            var child = 2 * parent + 1;
            if (child > this.Count - 1) break;

            if (child < this.Count - 1 && this.Compare(this.Array[child], this.Array[child + 1]) < 0)
            {
                child += 1;
            }

            if (this.Compare(this.Array[parent], this.Array[child]) < 0)
            {
                this.Swap(parent, child);
                parent = child;
            }
            else
            {
                break;
            }
        }
    }

    private int Compare(T a, T b)
    {
        var c = a.CompareTo(b);
        if (!this.Greater)
        {
            c = -c;
        }
        return c;
    }

    private void Swap(int a, int b)
    {
        var tmp = this.Array[a];
        this.Array[a] = this.Array[b];
        this.Array[b] = tmp;
    }
}

class UnionFind
{
    public int[] Parents { get; set; }
    public UnionFind(int n)
    {
        this.Parents = new int[n];
        for (int i = 0; i < n; i++)
        {
            this.Parents[i] = i;
        }
    }
    public int Find(int x)
    {
        if (this.Parents[x] != x)
        {
            this.Parents[x] = Find(this.Parents[x]);
        }
        return this.Parents[x];
    }
    public bool Same(int x, int y)
    {
        return this.Find(x) == this.Find(y);
    }
    public int Union(int x, int y)
    {
        var xroot = this.Find(x);
        var yroot = this.Find(y);
        if (xroot != yroot) this.Parents[xroot] = yroot;
        return yroot;
    }
}
static class Algorithm
{
    static int binarySearch<T>(IList<T> a, T v, IComparer<T> cmp, bool islb)
    {
        var l = 0;
        var r = a.Count - 1;
        while (l <= r)
        {
            var m = (l + r) / 2;
            var res = cmp.Compare(a[m], v);
            if (res < 0 || (res == 0 && !islb)) l = m + 1;
            else r = m - 1;
        }
        return l;
    }
    public static int LowerBound<T>(this IList<T> a, T v, Comparison<T> f) { return binarySearch(a, v, Comparer<T>.Create(f), true); }
    public static int LowerBound<T>(this IList<T> a, T v) { return binarySearch(a, v, Comparer<T>.Default, true); }
    public static int UpperBound<T>(this IList<T> a, T v, Comparison<T> cmp) { return binarySearch(a, v, Comparer<T>.Create(cmp), false); }
    public static int UpperBound<T>(this IList<T> a, T v) { return binarySearch(a, v, Comparer<T>.Default, false); }
}