Problem:
Score : 300 points

Problem Statement

You are given an undirected connected graph with N vertices and M edges that does not contain self-loops and double edges.

The i-th edge (1 \leq i \leq M) connects Vertex a_i and Vertex b_i.

An edge whose removal disconnects the graph is called a bridge.

Find the number of the edges that are bridges among the M edges.

Notes

A self-loop is an edge i such that a_i=b_i (1 \leq i \leq M).

Double edges are a pair of edges i,j such that a_i=a_j and b_i=b_j (1 \leq i<j \leq M).

An undirected graph is said to be connected when there exists a path between every pair of vertices.

Constraints

2 \leq N \leq 50

N-1 \leq M \leq min(N(N−1)⁄2,50)

1 \leq a_i<b_i \leq N

The given graph does not contain self-loops and double edges.

The given graph is connected.

Input

Input is given from Standard Input in the following format:

N M
a_1 b_1
a_2 b_2
:
a_M b_M

Output

Print the number of the edges that are bridges among the M edges.

Sample Input 1

7 7
1 3
2 7
3 4
4 5
4 6
5 6
6 7

Sample Output 1

4

The figure below shows the given graph:

The edges shown in red are bridges. There are four of them.

Sample Input 2

3 3
1 2
1 3
2 3

Sample Output 2

0

It is possible that there is no bridge.

Sample Input 3

6 5
1 2
2 3
3 4
4 5
5 6

Sample Output 3

5

It is possible that every edge is a bridge.

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;

class Program
{
    static void Main(string[] args)
    {
        var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
        Console.SetOut(sw);
        Solve();
        Console.Out.Flush();
    }
    static void Solve()
    {
        var N = sc.ReadInt();
        var M = sc.ReadInt();
        var G = new List<int>[N];
        for (int i = 0; i < N; i++)
        {
            G[i] = new List<int>();
        }
        for (int i = 0; i < M; i++)
        {
            var a = sc.ReadInt();
            var b = sc.ReadInt();
            a--; b--;
            G[a].Add(b);
            G[b].Add(a);
        }
        var lowlink = new LowLink(G);
        lowlink.Dfs();
        var ans = lowlink.Briges.Count;
        Console.WriteLine(ans);
    }

    
    class LowLink
    {
        public List<int>[] G;
        public int[] Ord;
        public int[] Low;
        public bool[] Visited;
        public List<Tuple<int, int>> Briges;
        public LowLink(List<int>[] g)
        {
            G = g;
            var n = g.Length;
            this.Ord = new int[n];
            this.Low = new int[n];
            this.Visited = new bool[n];
            this.Briges = new List<Tuple<int, int>>();
        }
        public void Dfs() { this.Dfs(0, -1, 1); }
        public void Dfs(int now, int prev, int k)
        {
            // 訪問順を初期ラベルとしておく
            this.Visited[now] = true;
            this.Ord[now] = k;
            this.Low[now] = this.Ord[now];
            foreach (var next in G[now])
            {
                if (next == prev) continue;
                if (this.Visited[next])
                {
                    // 後退辺の場合
                    this.Low[now] = Math.Min(this.Low[now], this.Low[next]);
                }
                else
                {
                    this.Dfs(next, now, k + 1);
                    this.Low[now] = Math.Min(this.Low[now], this.Low[next]);
                    if (this.Ord[now] < this.Low[next])
                    {
                        this.Briges.Add(Tuple.Create(now, next));
                    }
                }
            }
        }
    }

    static Scanner sc = new Scanner();
}
class Scanner
{
    string[] S = new string[0];
    int Index = 0;
    char[] Separators = new char[] { ' ' };

    public string Next()
    {
        if (this.Index < this.S.Length) return this.S[this.Index++];
        var line = "";
        while (line == "") line = Console.ReadLine();
        this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries);
        if (this.S.Length == 0) return this.Next();
        this.Index = 0;
        return this.S[this.Index++];
    }
    public string ReadStr()
    {
        return this.Next();
    }
    public char ReadChar()
    {
        return this.Next()[0];
    }
    public int ReadInt()
    {
        return int.Parse(this.Next());
    }
    public uint ReadUInt()
    {
        return uint.Parse(this.Next());
    }
    public long ReadLong()
    {
        return long.Parse(this.Next());
    }
    public double ReadDouble()
    {
        return double.Parse(this.Next());
    }
    public Tuple<int, int> ReadTup(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<long, long> ReadTupLong(int add = 0)
    {
        return Tuple.Create(this.ReadLong() + add, this.ReadLong() + add);
    }
    public Tuple<int, int, int> ReadTup3(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<int, int, int, int> ReadTup4(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public int[] ReadIntArray(int n)
    {
        var array = new int[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadInt();
        }
        return array;
    }
    public long[] ReadLongArray(int n)
    {
        var array = new long[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadLong();
        }
        return array;
    }
    public double[] ReadDoubleArray(int n)
    {
        var array = new double[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadDouble();
        }
        return array;
    }
    public char[] ReadCharArray(int n)
    {
        var array = new char[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadChar();
        }
        return array;
    }
    public string[] ReadStrArray(int n)
    {
        var array = new string[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadStr();
        }
        return array;
    }
    public Tuple<long, long>[] ReadTupLongArray(int n, int add = 0)
    {
        var array = new Tuple<long, long>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTupLong(add);
        }
        return array;
    }
    public Tuple<int, int>[] ReadTupArray(int n, int add = 0)
    {
        var array = new Tuple<int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup(add);
        }
        return array;
    }
    public Tuple<int, int, int>[] ReadTup3Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup3(add);
        }
        return array;
    }
    public Tuple<int, int, int, int>[] ReadTup4Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup4(add);
        }
        return array;
    }
}