Problem:
Score : 600 points

Problem Statement

We have a tree with N vertices. The i-th edge connects Vertex A_i and B_i bidirectionally.

Takahashi is standing at Vertex u, and Aoki is standing at Vertex v.

Now, they will play a game of tag as follows:

1. If Takahashi and Aoki are standing at the same vertex, the game ends. Otherwise, Takahashi moves to a vertex of his choice that is adjacent to his current vertex.

2. If Takahashi and Aoki are standing at the same vertex, the game ends. Otherwise, Aoki moves to a vertex of his choice that is adjacent to his current vertex.

3. Go back to step 1.

Takahashi performs his moves so that the game ends as late as possible, while Aoki performs his moves so that the game ends as early as possible.

Find the number of moves Aoki will perform before the end of the game if both Takahashi and Aoki know each other's position and strategy.

It can be proved that the game is bound to end.

Constraints

2 \leq N \leq 10^5

1 \leq u,v \leq N

u \neq v

1 \leq A_i,B_i \leq N

The given graph is a tree.

Input

Input is given from Standard Input in the following format:

N u v
A_1 B_1
:
A_{N-1} B_{N-1}

Output

Print the number of moves Aoki will perform before the end of the game.

Sample Input 1

5 4 1
1 2
2 3
3 4
3 5

Sample Output 1

2

If both players play optimally, the game will progress as follows:

Takahashi moves to Vertex 3.

Aoki moves to Vertex 2.

Takahashi moves to Vertex 5.

Aoki moves to Vertex 3.

Takahashi moves to Vertex 3.

Here, Aoki performs two moves.

Note that, in each move, it is prohibited to stay at the current vertex.

Sample Input 2

5 4 5
1 2
1 3
1 4
1 5

Sample Output 2

1

Sample Input 3

2 1 2
1 2

Sample Output 3

0

Sample Input 4

9 6 1
1 2
2 3
3 4
4 5
5 6
4 7
7 8
8 9

Sample Output 4

5

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

#region いつもの
#pragma warning disable
using System;
using System.Collections.Generic;
using System.Linq;
using IEnumerable = System.Collections.IEnumerable;
using IEnumerator = System.Collections.IEnumerator;
using BitArray = System.Collections.BitArray;
using BigInteger = System.Numerics.BigInteger;
using TextReader = System.IO.TextReader;
using static AtCoderProject.Global;

namespace AtCoderProject
{
    static class Global
    {
        private class ComparerReverseImpl<T> : Comparer<T> where T : IComparable<T> { public override int Compare(T y, T x) => x.CompareTo(y); public override bool Equals(object obj) => obj != null && GetType() == obj.GetType(); public override int GetHashCode() => GetType().GetHashCode(); }
        public static IComparer<T> ComparerReverse<T>() where T : IComparable<T> => new ComparerReverseImpl<T>();
        public static BigInteger ParseBigInteger(string s)
        {
            // MonoのBigInteger.Parseが遅いので自前実装
            var res = BigInteger.Zero;
            var splited = new string[(s.Length + 7) / 8];
            for (int i = 0; i < splited.Length - 1; i++)
            {
                splited[i] = s.Substring(8 * i, 8);
            }
            splited[splited.Length - 1] = s.Substring(8 * (splited.Length - 1));
            foreach (var sp in splited)
            {
                res *= (int)Math.Pow(10, sp.Length);
                res += int.Parse(sp);
            }
            return res;
        }
        public static string AllLines<T>(IEnumerable<T> source) => string.Join("\n", source);
        public static string AllJoin<T>(IEnumerable<T> source) => string.Join(" ", source);
    }
    static class Ext
    {
        public static T[][] Chunk<T>(this T[,] source)
        {
            var len0 = source.GetLength(0);
            var len1 = source.GetLength(1);
            var res = new T[len0][];
            for (int i = 0; i < len0; i++)
            {
                res[i] = new T[len1];
                for (int j = 0; j < len1; j++)
                {
                    res[i][j] = source[i, j];
                }
            }
            return res;
        }

        public static Tuple<TSource, TMax> MaxBy<TSource, TMax>
            (this IEnumerable<TSource> source, Func<TSource, TMax> maxBySelector)
            where TMax : IComparable<TMax>
        {
            TMax max;
            TSource maxByItem;

            var e = source.GetEnumerator();
            e.MoveNext();
            maxByItem = e.Current;
            max = maxBySelector(maxByItem);
            while (e.MoveNext())
            {
                var item = e.Current;
                var next = maxBySelector(item);
                if (max.CompareTo(next) < 0)
                {
                    max = next;
                    maxByItem = item;
                }
            }
            return Tuple.Create(maxByItem, max);
        }
        public static Tuple<TSource, TMin> MinBy<TSource, TMin>
            (this IEnumerable<TSource> source, Func<TSource, TMin> minBySelector)
            where TMin : IComparable<TMin>
        {
            TMin min;
            TSource minByItem;

            var e = source.GetEnumerator();
            e.MoveNext();
            minByItem = e.Current;
            min = minBySelector(minByItem);
            while (e.MoveNext())
            {
                var item = e.Current;
                var next = minBySelector(item);
                if (min.CompareTo(next) > 0)
                {
                    min = next;
                    minByItem = item;
                }
            }
            return Tuple.Create(minByItem, min);
        }
        public static IComparer<T> Reverse<T>(this IComparer<T> comparer) => Comparer<T>.Create((x, y) => comparer.Compare(y, x));
        public static Dictionary<TKey, int> GroupCount<TSource, TKey>(this IEnumerable<TSource> source, Func<TSource, TKey> keySelector) => source.GroupBy(keySelector).ToDictionary(g => g.Key, g => g.Count());
        public static Dictionary<TKey, int> GroupCount<TKey>(this IEnumerable<TKey> source) => source.GroupCount(i => i);
    }
    public class ConsoleReader { private string[] ReadLineSplit() => textReader.ReadLine().Split(Array.Empty<char>(), StringSplitOptions.RemoveEmptyEntries); private string[] line = Array.Empty<string>(); private int linePosition; private TextReader textReader; public ConsoleReader(TextReader tr) { textReader = tr; } public int Int => int.Parse(String); public int Int0 => Int - 1; public long Long => long.Parse(String); public double Double => double.Parse(String); public string String { get { if (linePosition >= line.Length) { linePosition = 0; line = ReadLineSplit(); } return line[linePosition++]; } } public class SplitLine { private string[] splited; public SplitLine(ConsoleReader cr) { splited = cr.ReadLineSplit(); cr.line = Array.Empty<string>(); } public int[] Int => String.Select(x => int.Parse(x)).ToArray(); public int[] Int0 => String.Select(x => int.Parse(x) - 1).ToArray(); public long[] Long => String.Select(x => long.Parse(x)).ToArray(); public double[] Double => String.Select(x => double.Parse(x)).ToArray(); public string[] String => splited; } public SplitLine Split => new SplitLine(this); public class RepeatReader : IEnumerable<ConsoleReader> { ConsoleReader cr; int count; public RepeatReader(ConsoleReader cr, int count) { this.cr = cr; this.count = count; } public IEnumerator<ConsoleReader> GetEnumerator() => Enumerable.Repeat(cr, count).GetEnumerator(); System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() => GetEnumerator(); public string[] String => this.Select(cr => cr.String).ToArray(); public int[] Int => this.Select(cr => cr.Int).ToArray(); public int[] Int0 => this.Select(cr => cr.Int - 1).ToArray(); public long[] Long => this.Select(cr => cr.Long).ToArray(); public double[] Double => this.Select(cr => cr.Double).ToArray(); } public RepeatReader Repeat(int count) => new RepeatReader(this, count); }
    public class Program
    {
        [System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)] private ConsoleReader cr;
        public Program(ConsoleReader consoleReader) { this.cr = consoleReader; }
        static void Main() => Console.WriteLine(new Program(new ConsoleReader(Console.In)).Calc());

        #endregion
        public object Calc()
        {
            var N = cr.Int;
            var u = cr.Int0;
            var v = cr.Int0;
            var gb = new GraphBuilder(N, cr, N - 1, false);
            var takaTree = gb.ToTree(u);
            var aokiTree = gb.ToTree(v);

            if (takaTree[u].children.Length == 1 && takaTree[u].children[0] == v)
                return 0;

            var takaDepth = new int[N][];
            foreach (var g in takaTree.GroupBy(t => t.depth))
            {
                takaDepth[g.Key] = g.Select(t => t.index).ToArray();
            }

            var aokiDepth = new int[N][];
            foreach (var g in aokiTree.GroupBy(t => t.depth))
            {
                aokiDepth[g.Key] = g.Select(t => t.index).ToArray();
            }

            var takaTarget = new HashSet<int>(Enumerable.Range(0, N));
            for (int i = N - 1; i >= 0; i--)
            {
                if (takaDepth[i] != null)
                {
                    takaTarget.ExceptWith(takaDepth[i]);
                }
                if (aokiDepth[i] != null)
                {
                    if (aokiDepth[i].Any(d => takaTarget.Contains(d)))
                    {
                        return i - 1;
                    }
                }


            }

            return 1;
        }


        class GraphBuilder
        {
            private List<int>[] roots;
            private List<int>[] children;
            public GraphBuilder(int count, bool isOriented = true)
            {
                this.roots = new List<int>[count];
                this.children = new List<int>[count];
                for (int i = 0; i < count; i++)
                {
                    if (isOriented)
                    {
                        this.roots[i] = new List<int>();
                        this.children[i] = new List<int>();
                    }
                    else
                    {
                        this.roots[i] = this.children[i] = new List<int>();
                    }
                }
            }
            public GraphBuilder(int count, ConsoleReader cr, int edgeCount, bool isOriented = true) : this(count, isOriented)
            {
                for (int i = 0; i < edgeCount; i++)
                    this.Add(cr.Int - 1, cr.Int - 1);
            }
            public void Add(int from, int to)
            {
                children[from].Add(to);
                roots[to].Add(from);
            }
            public TreeNode[] ToTree(int root)
            {
                if (this.roots[0] != this.children[0]) throw new Exception("木には無向グラフをしたほうが良い");
                var res = new TreeNode[this.children.Length];
                res[root] = new TreeNode(root, -1, this.children[root].ToArray(), 0);

                var queue = new Queue<int>();
                foreach (var child in res[root].children)
                {
                    res[child] = new TreeNode(child, root, Array.Empty<int>(), 1);
                    queue.Enqueue(child);
                }

                while (queue.Count > 0)
                {
                    var from = queue.Dequeue();
                    if (res[from].root == -1)
                        res[from].children = this.children[from].ToArray();
                    else
                    {
                        var children = new List<int>(this.children[from].Count);
                        foreach (var c in this.children[from])
                            if (c != res[from].root)
                                children.Add(c);

                        res[from].children = children.ToArray();
                    }

                    foreach (var child in res[from].children)
                    {
                        res[child] = new TreeNode(child, from, Array.Empty<int>(), res[from].depth + 1);
                        queue.Enqueue(child);
                    }
                }

                return res;
            }

            public Node[] ToArray() =>
                Enumerable
                .Zip(roots, children, (r, c) => Tuple.Create(r, c))
                .Select((t, i) => new Node(i, t.Item1.ToArray(), t.Item2.ToArray()))
                .ToArray();
        }
        public class TreeNode : IEquatable<TreeNode>
        {
            public TreeNode(int i, int root, int[] children, int depth)
            {
                this.index = i;
                this.root = root;
                this.children = children;
                this.depth = depth;
            }
            public int index;
            public int root;
            public int[] children;
            public int depth;

            public override string ToString() => $"children: {string.Join(",", children)}";
            public override bool Equals(object obj)
            {
                if (obj is TreeNode)
                    return this.Equals((TreeNode)obj);
                else
                    return false;
            }
            public bool Equals(TreeNode other) => this.index == other.index;
            public override int GetHashCode() => this.index;
        }
        public class Node : IEquatable<Node>
        {
            public Node(int i, int[] roots, int[] children)
            {
                this.index = i;
                this.roots = roots;
                this.children = children;
            }
            public int index;
            public int[] roots;
            public int[] children;

            public override string ToString() => $"children: {string.Join(",", children)}";
            public override bool Equals(object obj)
            {
                if (obj is Node)
                    return this.Equals((Node)obj);
                else
                    return false;
            }
            public bool Equals(Node other) => this.index == other.index;
            public override int GetHashCode() => this.index;
        }



    }
}