Problem:
Score : 400 points

Problem Statement

Takahashi has a maze, which is a grid of H \times W squares with H horizontal rows and W vertical columns.

The square at the i-th row from the top and the j-th column is a "wall" square if S_{ij} is #, and a "road" square if S_{ij} is ..

From a road square, you can move to a horizontally or vertically adjacent road square.

You cannot move out of the maze, move to a wall square, or move diagonally.

Takahashi will choose a starting square and a goal square, which can be any road squares, and give the maze to Aoki.

Aoki will then travel from the starting square to the goal square, in the minimum number of moves required.

In this situation, find the maximum possible number of moves Aoki has to make.

Constraints

1 \leq H,W \leq 20

S_{ij} is . or #.

S contains at least two occurrences of ..

Any road square can be reached from any road square in zero or more moves.

Input

Input is given from Standard Input in the following format:

H W
S_{11}...S_{1W}
:
S_{H1}...S_{HW}

Output

Print the maximum possible number of moves Aoki has to make.

Sample Input 1

3 3
...
...
...

Sample Output 1

4

If Takahashi chooses the top-left square as the starting square and the bottom-right square as the goal square, Aoki has to make four moves.

Sample Input 2

3 5
...#.
.#.#.
.#...

Sample Output 2

10

If Takahashi chooses the bottom-left square as the starting square and the top-right square as the goal square, Aoki has to make ten moves.

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Runtime.CompilerServices;
using System.Text;
using static Template;
using static System.Console;
using static System.Convert;
using static System.Math;
using Pi = Pair<int, int>;

class Solver
{
    public void Solve(Scanner sc)
    {
        int H, W;
        sc.Make(out H, out W);
        var dist = Create(H, () => Create(W, () => Create(H, () => Create(W, () => int.MaxValue / 2))));
        var G = sc.Grid(H);
        for (var i = 0; i < H; i++)
            for (var j = 0; j < W; j++)
                if (G[i][j] == '.')
                {
                    dist[i][j][i][j] = 0;
                    for (var k = 0; k < 4; k++)
                    {
                        int h = i + gh[k], w = j + gw[k];
                        if (Inside(h, w, H, W) && G[h][w] == '.')
                            dist[i][j][h][w] = 1;
                    }
                }
        for (var kh = 0; kh < H; kh++)
            for (var kw = 0; kw < W; kw++)
                for (var ih = 0; ih < H; ih++)
                    for (var iw = 0; iw < W; iw++)
                        for (var jh = 0; jh < H; jh++)
                            for (var jw = 0; jw < W; jw++)
                                if (G[ih][iw] == '.' && G[jh][jw] == '.' && G[kh][kw] == '.')
                                    chmin(ref dist[ih][iw][jh][jw], dist[ih][iw][kh][kw] + dist[kh][kw][jh][jw]);
        var res = 0;
        for (var ih = 0; ih < H; ih++)
            for (var iw = 0; iw < W; iw++)
                for (var jh = 0; jh < H; jh++)
                    for (var jw = 0; jw < W; jw++)
                        if (dist[ih][iw][jh][jw] != int.MaxValue / 2)
                            chmax(ref res, dist[ih][iw][jh][jw]);
        WriteLine(res);
    }

    int[] gh = new[] { 0, 0, 1, -1 }, gw = new[] { 1, -1, 0, 0 };
    public static bool Inside(int h, int w, int hh, int ww)
        => 0 <= h && h < hh && 0 <= w && w < ww;
}

#region Template
public static class Template
{
    static void Main(string[] args)
    {
        Console.SetOut(new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false });
        new Solver().Solve(new Scanner());
        Console.Out.Flush();
    }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static bool chmin<T>(ref T a, T b) where T : IComparable<T>
    { if (a.CompareTo(b) == 1) { a = b; return true; } return false; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static bool chmax<T>(ref T a, T b) where T : IComparable<T>
    { if (a.CompareTo(b) == -1) { a = b; return true; } return false; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static void swap<T>(ref T a, ref T b)
    { var t = b; b = a; a = t; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static T[] Create<T>(int n, Func<T> f)
    {
        var rt = new T[n];
        for (var i = 0; i < rt.Length; ++i)
            rt[i] = f();
        return rt;
    }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static T[] Create<T>(int n, Func<int, T> f)
    {
        var rt = new T[n];
        for (var i = 0; i < rt.Length; ++i)
            rt[i] = f(i);
        return rt;
    }
    public static T[] Copy<T>(this T[] A)
        => Create(A.Length, i => A[i]);
    public static void Fail<T>(T s) { Console.WriteLine(s); Console.Out.Close(); Environment.Exit(0); }
}

public class Scanner
{
    public string Str => Console.ReadLine().Trim();
    public int Int => int.Parse(Str);
    public long Long => long.Parse(Str);
    public double Double => double.Parse(Str);
    public int[] ArrInt => Str.Split(' ').Select(int.Parse).ToArray();
    public long[] ArrLong => Str.Split(' ').Select(long.Parse).ToArray();
    public char[][] Grid(int n) => Create(n, () => Str.ToCharArray());
    public int[] ArrInt1D(int n) => Create(n, () => Int);
    public long[] ArrLong1D(int n) => Create(n, () => Long);
    public int[][] ArrInt2D(int n) => Create(n, () => ArrInt);
    public long[][] ArrLong2D(int n) => Create(n, () => ArrLong);
    public Pair<T1, T2> PairMake<T1, T2>() => new Pair<T1, T2>(Next<T1>(), Next<T2>());
    public Pair<T1, T2, T3> PairMake<T1, T2, T3>() => new Pair<T1, T2, T3>(Next<T1>(), Next<T2>(), Next<T3>());
    private Queue<string> q = new Queue<string>();
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public T Next<T>() { if (q.Count == 0) foreach (var item in Str.Split(' ')) q.Enqueue(item); return (T)Convert.ChangeType(q.Dequeue(), typeof(T)); }
    public void Make<T1>(out T1 v1) => v1 = Next<T1>();
    public void Make<T1, T2>(out T1 v1, out T2 v2) { v1 = Next<T1>(); v2 = Next<T2>(); }
    public void Make<T1, T2, T3>(out T1 v1, out T2 v2, out T3 v3) { Make(out v1, out v2); v3 = Next<T3>(); }
    public void Make<T1, T2, T3, T4>(out T1 v1, out T2 v2, out T3 v3, out T4 v4) { Make(out v1, out v2, out v3); v4 = Next<T4>(); }
    public void Make<T1, T2, T3, T4, T5>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5) { Make(out v1, out v2, out v3, out v4); v5 = Next<T5>(); }
    public void Make<T1, T2, T3, T4, T5, T6>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6) { Make(out v1, out v2, out v3, out v4, out v5); v6 = Next<T6>(); }
}

public class Pair<T1, T2> : IComparable<Pair<T1, T2>>
{
    public T1 v1;
    public T2 v2;
    public Pair() { }
    public Pair(T1 v1, T2 v2)
    { this.v1 = v1; this.v2 = v2; }

    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public int CompareTo(Pair<T1, T2> p)
    {
        var c = Comparer<T1>.Default.Compare(v1, p.v1);
        if (c == 0)
            c = Comparer<T2>.Default.Compare(v2, p.v2);
        return c;
    }
    public override string ToString() => $"{v1.ToString()} {v2.ToString()}";
    public void Tie(out T1 a, out T2 b) { a = v1; b = v2; }
}

public class Pair<T1, T2, T3> : Pair<T1, T2>, IComparable<Pair<T1, T2, T3>>
{
    public T3 v3;
    public Pair() : base() { }
    public Pair(T1 v1, T2 v2, T3 v3) : base(v1, v2)
    { this.v3 = v3; }

    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public int CompareTo(Pair<T1, T2, T3> p)
    {
        var c = base.CompareTo(p);
        if (c == 0)
            c = Comparer<T3>.Default.Compare(v3, p.v3);
        return c;
    }
    public override string ToString() => $"{base.ToString()} {v3.ToString()}";
    public void Tie(out T1 a, out T2 b, out T3 c) { Tie(out a, out b); c = v3; }
}
#endregion