Problem:
Score : 400 points

Problem Statement

You are given N items.

The value of the i-th item (1 \leq i \leq N) is v_i.

Your have to select at least A and at most B of these items.

Under this condition, find the maximum possible arithmetic mean of the values of selected items.

Additionally, find the number of ways to select items so that the mean of the values of selected items is maximized.

Constraints

1 \leq N \leq 50

1 \leq A,B \leq N

1 \leq v_i \leq 10^{15}

Each v_i is an integer.

Input

The input is given from Standard Input in the following format:

N A B
v_1
v_2
...
v_N

Output

Print two lines.

The first line should contain the maximum possible arithmetic mean of the values of selected items. The output should be considered correct if the absolute or relative error is at most 10^{-6}.

The second line should contain the number of ways to select items so that the mean of the values of selected items is maximized.

Sample Input 1

5 2 2
1 2 3 4 5

Sample Output 1

4.500000
1

The mean of the values of selected items will be maximized when selecting the fourth and fifth items. Hence, the first line of the output should contain 4.5.

There is no other way to select items so that the mean of the values will be 4.5, and thus the second line of the output should contain 1.

Sample Input 2

4 2 3
10 20 10 10

Sample Output 2

15.000000
3

There can be multiple ways to select items so that the mean of the values will be maximized.

Sample Input 3

5 1 5
1000000000000000 999999999999999 999999999999998 999999999999997 999999999999996

Sample Output 3

1000000000000000.000000
1

Solution in C# (Mono 4.6.2.0) (judge verdict: Wrong Answer)

// optional
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.Serialization.Formatters.Binary;

public static class Program {
    private const int MAX = 10000000;

    public static void Main() {
        #region SetAutoFlushIsFalse
#if !DEBUG
        var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
        Console.SetOut(sw);
#endif
        #endregion
        try {
            var nab = ReadLib.ReadAsIntArray();
            var arr = ReadLib.ReadAsLongArray();
            var vs = arr.CountUp();

            // 取得する数
            var targetNums = arr.OrderByDescending(i => i).Take(nab[1]).CountUp();

            // Averageを求める
            var ave = targetNums.Select(kv => kv.Key * kv.Value).Sum() / (double)targetNums.Select(kv => kv.Value).Sum();
            Console.WriteLine(ave.ToString("#.000000"));

            var n = 1;
            var score = 0l;
            while (targetNums.Aggregate(0, (v, kv) => v + kv.Value) * n <= nab[2]) {
                // 場合の数の算出
                score += Calculate(vs, targetNums, n);

                //-- 次への準備
                n++;
            }

            Console.WriteLine(score);
        } finally {
            #region Flush
#if !DEBUG
        Console.Out.Flush();
        sw.Close();
#endif
            #endregion
        }
    }

    private static long Calculate(Dictionary<long, int> vs, Dictionary<long, int> targetNums, int i) {
        var digitNum = new List<long>();
        foreach (var targetNum in targetNums) {
            if (vs[targetNum.Key] < targetNum.Value * i) {
                return 0;
            }
            
            var localScore = MyMath.Combination(vs[targetNum.Key], targetNum.Value * i);

            //Console.WriteLine($"{vs[targetNum.Key]} {targetNum.Value * i} -> {localScore}");
            digitNum.Add(localScore);
        }

        return digitNum.Aggregate((a,b) => a * b);
    }
}

static class ReadLib {
    public static long ReadAsLong() {
        return long.Parse(Console.ReadLine());
    }

    public static int ReadAsInt() {
        return int.Parse(Console.ReadLine());
    }

    public static int[] ReadAsIntArray(int step = 0) {
        return Console.ReadLine().Split(' ').Select(s => int.Parse(s) + step).ToArray();
    }

    public static long[] ReadAsLongArray(int step = 0) {
        return Console.ReadLine().Split(' ').Select(s => long.Parse(s) + step).ToArray();
    }

    public static ulong[] ReadAsULongArray() {
        return Console.ReadLine().Split(' ').Select(s => ulong.Parse(s)).ToArray();
    }

    public static string[] ReadAsStringArray() {
        return Console.ReadLine().Split(' ');
    }

    public static int[] ReadNTimesAsInt(int n, int step = 0) {
        return Enumerable.Range(1, n).Select(s => int.Parse(Console.ReadLine()) + step).ToArray();
    }

    public static char[][] ReadNTimesAsCharArray(int n) {
        return Enumerable.Range(1, n).Select(i => Console.ReadLine().ToArray()).ToArray();
    }

    public static long[] ReadNTimesAsLong(int n, int step = 0) {
        return Enumerable.Range(1, n).Select(s => long.Parse(Console.ReadLine()) + step).ToArray();
    }

    public static int[][] ReadNTimesAsIntArray(int n, int step = 0) {
        return Enumerable.Range(1, n).Select(s => ReadAsIntArray(step)).ToArray();
    }

    public static string[] ReadNTimesAsString(int n) {
        return Enumerable.Range(1, n).Select(s => Console.ReadLine()).ToArray();
    }

    public static char[,] ReadMapAsChar(int hSize, int wSize) {
        var map = new char[hSize, wSize];
        for (int h = 0; h < hSize; h++) {
            var a = Console.ReadLine();
            for (int w = 0; w < wSize; w++) {
                map[h, w] = a[w];
            }
        }
        return map;
    }
}

namespace Heaps {
    /// <summary>優先度付きキュー</summary>
    public class PriorityQueue<T> : IEnumerable<T>, IReadOnlyCollection<T> where T : IComparable<T> {
        public List<T> HeapArray { get; }
        public T NIL { get; }
        public bool IsMax { get; }

        public int Count => HeapArray.Count;

        /// <param name="heapArray">ヒープ</param>
        /// <param name="NIL">NILの値</param>
        /// <param name="IsMax">True時：大きい方から取り出す、False時：小さい方から取り出す</param>
        public PriorityQueue(T NIL, IEnumerable<T> heapArray = null, bool IsMax = true) {
            this.HeapArray = heapArray == null ? new List<T>() : heapArray.ToList();
            this.NIL = NIL;
            this.IsMax = IsMax;
            Update();
        }

        /// <summary>KeyのValueを取得</summary>
        public T this[int id] {
            get {
                if (id <= 0 || id > HeapArray.Count) {
                    return NIL;
                }

                return HeapArray[id - 1];
            }
        }

        class Node {
            public int Key { get; }
            public T Value => outer[Key];
            readonly PriorityQueue<T> outer;

            public Node(int key, PriorityQueue<T> outer) {
                Key = key;
                this.outer = outer;
            }

            public Node Left {
                get {
                    var leftKey = 2 * Key;
                    return new Node(leftKey, outer);
                }
            }

            public Node Right {
                get {
                    var rightkey = 2 * Key + 1;
                    return new Node(rightkey, outer);
                }
            }

            public Node Parent {
                get {
                    var parentKey = Key / 2;
                    return new Node(parentKey, outer);
                }
            }
        }

        private Node GetNode(int key) {
            return new Node(key, this);
        }

        /// <summary>max Heap木とする O(N)</summary>
        public void Update() {
            var n = HeapArray.Count() / 2;
            /// <summary>葉から順に処理を行う</summary>
            for (int i = n; i >= 1; i--) {
                Heapify(i);
            }
        }

        /// <summary>idを根とする部分木について、Heap木を維持したまま、idを下降させる</summary>
        private void Heapify(int key) {
            var current = GetNode(key);

            var left = current.Left;
            var right = current.Right;

            var largest = current;
            var sign = IsMax ? 1 : -1;
            if (left.Value.CompareTo(NIL) != 0 && left.Value.CompareTo(current.Value) * sign > 0) {
                largest = left;
            }

            if (right.Value.CompareTo(NIL) != 0 && right.Value.CompareTo(largest.Value) * sign > 0) {
                largest = right;
            }

            if (largest.Key != key) {
                HeapArray.Swap(key - 1, largest.Key - 1);   // 元と異なるときはSwapする
                Heapify(largest.Key); // largest.Key は元のkeyの場所。葉で更にMaxHeaptyを行う。
            }
        }

        /// <summary>keyの値を挿入する</summary>
        public void Enqueue(T value) {
            HeapArray.Add(value);

            var inserted = GetNode(HeapArray.Count);    // 末尾に挿入
            var parent = inserted.Parent;
            var sign = IsMax ? 1 : -1;

            // 挿入Nodeが根になる or 親 > 子になるまで親とNodeを交換
            while (inserted.Key > 1 && value.CompareTo(parent.Value) * sign > 0) {
                HeapArray.Swap(inserted.Key - 1, parent.Key - 1);
                inserted = parent;
                parent = inserted.Parent;
            }
        }

        public T Dequeue() {
            if (HeapArray.Count == 0) {
                return NIL;
            }

            var popVal = HeapArray.First();
            var newRootVal = HeapArray.Last();  // 新しい根となる。

            HeapArray.RemoveAt(HeapArray.Count - 1);    // del last

            if (HeapArray.Count > 0) {
                HeapArray[0] = newRootVal;
                Heapify(1);
            }

            return popVal;
        }

        public T Peek() {
            return HeapArray.First();
        }

        public IEnumerator<T> GetEnumerator() {
            while (HeapArray.Count > 0) {
                yield return Dequeue();
            }
        }

        IEnumerator IEnumerable.GetEnumerator() {
            return GetEnumerator();
        }

        public void Clear() {
            HeapArray.Clear();
        }

        public bool Contains(T val) {
            return HeapArray.Contains(val);
        }

        public PriorityQueue<T> Clone() {
            return new PriorityQueue<T>(NIL, HeapArray.DeepCopy());
        }
    }
}

/// <summary>拡張メソッドs</summary>
static class MyExtention {
    /// <summary>iとjを入れ替える</summary>
    public static void Swap<T>(this T[] arr, int i, int j) {
        var buf = arr[i];
        arr[i] = arr[j];
        arr[j] = buf;
    }

    public static void Swap<T>(this List<T> list, int i, int j) {
        var buf = list[i];
        list[i] = list[j];
        list[j] = buf;
    }

    /// <summary>
    /// partition。末尾sArr[r]を基準として、左に基準より小さい数、右に基準より大きい数が存在するように配列を並び替える。
    /// </summary>
    /// <param name="sArr"></param>
    /// <param name="p">partitionの先頭の添字</param>
    /// <param name="r">partitionの末尾の添字</param>
    /// <returns>partitionの基準が存在する添字</returns>
    public static int Partition(this int[] sArr, int p, int r) {
        var x = sArr[r];
        var i = p - 1;
        for (int j = p; j < r; j++) {
            if (sArr[j] <= x) {
                i++;
                sArr.Swap(i, j);
            }
        }
        sArr.Swap(i + 1, r);
        return i + 1;
    }

    /// <summary>深いコピーをする</summary>
    public static T DeepCopy<T>(this T obj) {
        T result;
        var b = new BinaryFormatter();
        using (var mem = new MemoryStream()) {
            b.Serialize(mem, obj); //  binaryFormatterによりobjをmemにserial化して書き出す
            mem.Position = 0; // memのpotisionを先頭に戻す
            result = (T)b.Deserialize(mem); // memの内容を読み取る。
        }
        return result;
    }

    public static string Left(this string str, int length) {
        return str.Substring(0, length);
    }

    public static string Right(this string str, int length) {
        return str.Substring(str.Length - length, length);
    }

    public static int Find<T>(this T[] array, T obj) {
        return Array.IndexOf(array, obj);
    }

    public static int LastFind<T>(this T[] array, T obj) {
        return Array.LastIndexOf(array, obj);
    }

    /// <summary>同一の値で埋める</summary>
    public static void Initialize<T>(this T[,] array, T value) {
        for (int i = 0; i < array.GetLength(0); i++) {
            for (int j = 0; j < array.GetLength(1); j++) {
                array[i, j] = value;
            }
        }
    }

    /// <summary>数え上げて、key, 出現回数に変換</summary>
    public static Dictionary<T, int> CountUp<T>(this IEnumerable<T> str) {
        return
            str
            .GroupBy(c => c)
            .Select(g => new KeyValuePair<T, int>(g.Key, g.Count()))
            .ToDictionary(e => e.Key, e => e.Value);
    }

    /// <summary>ある要素を持つindexをすべて返す</summary>
    public static int[] InducesOfValue<T>(this T[] arr, T searchValue) {
        return arr
            .Select((v, i) => new { v, i })
            .Where(o => searchValue.Equals(o.v))
            .Select(o => o.i)
            .ToArray();
    }

    /// <summary>ある要素を持つindexをすべて返す</summary>
    public static int[] Induces<T>(this IEnumerable<T> arr, T searchValue) {
        return arr.ToArray().InducesOfValue(searchValue);
    }
}

static class MyMath {
    /// <summary>階乗</summary>
    public static long Factorial(int n) {
        if (n == 0) {
            return 1;
        }

        return Permutation(n, 0);
    }

    public static long Permutation(int n, int k) {
        return Enumerable.Range(0, n - k).Select(i => n - i).Aggregate(1, (b, i) => b * i);
    }

    #region FullPower
    /// <summary>総乗、π</summary>
    public static long FullPower(IEnumerable<long> vs) {
        return vs.Aggregate(1L, (a, b) => a * b);
    }

    public static long FullPower(IEnumerable<int> vs) {
        return vs.Aggregate(1L, (a, b) => a * b);
    }
    #endregion

    /// <summary>最大公約数</summary>
    public static long Gcd(long item1, long item2) {
        var a = Math.Max(item1, item2);
        var b = Math.Min(item1, item2);

        while (true) {
            long mod;
            Math.DivRem(a, b, out mod);
            if (mod == 0) {
                break;
            }

            a = b;
            b = mod;
        }
        return b;
    }

    /// <summary>約分。最大公約数で割ったものを返す。</summary>
    public static Tuple<long, long> DeviedByGcd(long item1, long item2) {
        var gcd = Gcd(item1, item2);
        return new Tuple<long, long>(item1 / gcd, item2 / gcd);
    }

    public static long Lcm(int item1, int item2) {
        return Math.BigMul(item1, item2) / Gcd(item1, item2);
    }

    public static ModCombination ModCombination(int maxN, int mod = 1000000007) {
        return new ModCombination(maxN, mod);
    }

    /// <summary>a^n mod</summary>
    public static int ModPow(long a, long n, int mod = 1000000007) {
        long res = 1;
        long pow = a;

        while (n > 0) {
            if ((n & 1) == 1) {
                res = (pow * res) % mod;    // resにaをかける
            }

            pow = (pow * pow) % mod;    // 次のaはa^2
            n >>= 1;
        }

        return (int)res;
    }

    /// <summary>約数を列挙</summary>
    public static long[] Divisors(long n) {
        var ret = new List<long>();
        var sqrt = Math.Ceiling(Math.Sqrt(n));
        for (long i = 1; i <= sqrt; i++) {
            if (i * i > n) {
                continue;
            }

            if (n % i != 0) {
                continue;
            }

            ret.Add(i);

            if (n / i == i) {
                continue;
            }

            ret.Add(n / i);
        }

        return ret.ToArray();
    }

    /// <summary>Combination。nCk。O(nk)</summary>
    /// <see cref="http://caprest.hatenablog.com/entry/2016/05/29/181102"/>
    public static long Combination(int n, int k) {
        var dp = new long[n + 1][];   // nCkのdp
        for (int i = 0; i <= n; i++) {
            dp[i] = new long[n + 1];
        }

        for (int i = 0; i <= n; i++) {
            dp[i][0] = 1;
            dp[i][i] = 1;
        }

        for (int i = 1; i <= n; i++) {
            for (int j = 1; j < i; j++) {
                // nCk = n-1Ck-1 + n-1Ck
                dp[i][j] = dp[i - 1][j - 1] + dp[i - 1][j];
            }
        }

        return dp[n][k];
    }
}

/// <summary>組み合わせ</summary>
///  * Combination, nCk mod p を求める
/// https://ja.wikipedia.org/wiki/%E3%83%A2%E3%82%B8%E3%83%A5%E3%83%A9%E9%80%86%E6%95%B0
/// http://drken1215.hatenablog.com/entry/2018/06/08/210000
class ModCombination {
    private int mod;
    private int[] fac;
    private int[] finv;
    /// <summary>
    /// 
    /// </summary>
    /// <param name="nMax"></param>
    /// <param name="mod"></param>
    public ModCombination(int nMax, int mod = 1000000007) {
        this.mod = mod;
        fac = new int[nMax]; // modが法のn!の列
        fac[0] = 1; fac[1] = 1;

        finv = new int[nMax]; // modを法とした、invの累積の累積
        finv[0] = 1; finv[1] = 1;

        var inv = new int[nMax]; // indexの逆元（モジュラ逆数）の列
        inv[1] = 1;

        for (int i = 2; i < nMax; i++) {
            fac[i] = (int)(Math.BigMul(fac[i - 1], i) % mod);  // factorを求める
            // mod % i < i
            // modの倍数を加えても逆元である
            var s = Math.BigMul(inv[mod % i], mod / i) % mod;
            inv[i] = (int)(mod - s);　 // iに対する逆元を求める
            finv[i] = (int)(Math.BigMul(finv[i - 1], inv[i]) % mod);
        }
    }

    /// <summary>nCk</summary>
    public int Calculation(int n, int k) {
        if (n < k) return 0;
        if (n < 0 || k < 0) return 0;

        return (int)(Math.BigMul(fac[n], (int)(Math.BigMul(finv[k], finv[n - k]) % mod)) % mod);
    }
}


/// <summary>あまりを計算するためのintのラッパー</summary>
struct ModInt {
    int Value { get; }
    int Mod { get; }

    public override string ToString() {
        return Value.ToString();
    }

    public static explicit operator ModInt(long value) {
        return new ModInt(value);
    }

    public ModInt(long value, int mod = 1000000007) {
        this.Value = (int)(value % mod);
        this.Mod = mod;
    }

    public static explicit operator int(ModInt modInt) {
        return modInt.Value;
    }

    private static void CheckNotEqualMod(ModInt item1, ModInt item2) {
        if (item1.Mod != item2.Mod) {
            throw new Exception("mod not equal");
        }
    }

    public static ModInt operator +(ModInt item1, ModInt item2) {
        CheckNotEqualMod(item1, item2);
        long value = item1.Value + item2.Value;
        return new ModInt(value, item1.Mod);
    }

    public static ModInt operator *(ModInt item1, ModInt item2) {
        CheckNotEqualMod(item1, item2);
        long value = Math.BigMul(item1.Value, item2.Value);
        return new ModInt(value, item1.Mod);
    }

    public static ModInt operator -(ModInt item1, ModInt item2) {
        CheckNotEqualMod(item1, item2);
        long value = item1.Value - item2.Value;
        if (value < 0) {
            value += item1.Mod;
        }
        return new ModInt(value, item1.Mod);
    }

    public static ModInt operator +(ModInt item1, int item2) {
        return item1 + new ModInt(item2, item1.Mod);
    }

    public static ModInt operator *(ModInt item1, int item2) {
        return item1 * new ModInt(item2, item1.Mod);
    }

    public static ModInt operator -(ModInt item1, int item2) {
        return item1 - new ModInt(item2, item1.Mod);
    }


    public override int GetHashCode() {
        return this.Value;
    }

    public override bool Equals(object obj) {
        if (obj == null || this.GetType() != obj.GetType()) {
            return false;
        }

        var modIntObj = (ModInt)obj;
        return modIntObj.Value == this.Value;
    }

    public static bool operator ==(ModInt item1, ModInt item2) {
        return item1.Value == item2.Value;
    }

    public static bool operator !=(ModInt item1, ModInt item2) {
        return !(item1 == item2);
    }

    public static bool operator ==(ModInt item1, int item2) {
        return item1.Value == item2;
    }

    public static bool operator !=(ModInt item1, int item2) {
        return !(item1.Value == item2);
    }

    public static bool operator >=(ModInt item1, ModInt item2) {
        return item1.Value >= item2.Value;
    }

    public static bool operator <=(ModInt item1, ModInt item2) {
        return item1.Value <= item2.Value;
    }

    public static bool operator >=(ModInt item1, int item2) {
        return item1.Value >= item2;
    }

    public static bool operator <=(ModInt item1, int item2) {
        return item1.Value <= item2;
    }

    public static bool operator >(ModInt item1, ModInt item2) {
        return item1.Value > item2.Value;
    }

    public static bool operator <(ModInt item1, ModInt item2) {
        return item1.Value < item2.Value;
    }

    public static bool operator >(ModInt item1, int item2) {
        return item1.Value >= item2;
    }

    public static bool operator <(ModInt item1, int item2) {
        return item1.Value <= item2;
    }
}