Problem:
Score : 600 points

Problem Statement

There is a tree with N vertices numbered 1 to N.
The i-th edge in this tree connects Vertex a_i and Vertex b_i, and the color and length of that edge are c_i and d_i, respectively.
Here the color of each edge is represented by an integer between 1 and N-1 (inclusive). The same integer corresponds to the same color, and different integers correspond to different colors.

Answer the following Q queries:

Query j (1 \leq j \leq Q): assuming that the length of every edge whose color is x_j is changed to y_j, find the distance between Vertex u_j and Vertex v_j. (The changes of the lengths of edges do not affect the subsequent queries.)

Constraints

2 \leq N \leq 10^5

1 \leq Q \leq 10^5

1 \leq a_i, b_i \leq N

1 \leq c_i \leq N-1

1 \leq d_i \leq 10^4

1 \leq x_j \leq N-1

1 \leq y_j \leq 10^4

1 \leq u_j < v_j \leq N

The given graph is a tree.

All values in input are integers.

Input

Input is given from Standard Input in the following format:

N Q
a_1 b_1 c_1 d_1
:
a_{N-1} b_{N-1} c_{N-1} d_{N-1}
x_1 y_1 u_1 v_1
:
x_Q y_Q u_Q v_Q

Output

Print Q lines. The j-th line (1 \leq j \leq Q) should contain the answer to Query j.

Sample Input 1

5 3
1 2 1 10
1 3 2 20
2 4 4 30
5 2 1 40
1 100 1 4
1 100 1 5
3 1000 3 4

Sample Output 1

130
200
60

The graph in this input is as follows:

Here the edges of Color 1 are shown as solid red lines, the edge of Color 2 is shown as a bold green line, and the edge of Color 4 is shown as a blue dashed line.

Query 1: Assuming that the length of every edge whose color is 1 is changed to 100, the distance between Vertex 1 and Vertex 4 is 100 + 30 = 130.

Query 2: Assuming that the length of every edge whose color is 1 is changed to 100, the distance between Vertex 1 and Vertex 5 is 100 + 100 = 200.

Query 3: Assuming that the length of every edge whose color is 3 is changed to 1000 (there is no such edge), the distance between Vertex 3 and Vertex 4 is 20 + 10 + 30 = 60. Note that the edges of Color 1 now have their original lengths.

Solution in C# (Mono 4.6.2.0) (judge verdict: Wrong Answer)

#region いつもの
using System;
using System.Collections.Generic;
using System.Linq;
using AtCoderProject;
using AtCoderProject.Reader;
using IEnumerable = System.Collections.IEnumerable;
using IEnumerator = System.Collections.IEnumerator;
using BigInteger = System.Numerics.BigInteger;
using StringBuilder = System.Text.StringBuilder;
using static AtCoderProject.Global;
using static AtCoderProject.NumGlobal;

namespace AtCoderProject
{
    public static class Global
    {
        public static void Swap<T>(ref T a, ref T b) { T tmp = a; a = b; b = tmp; }
        public static T[] NewArray<T>(int len0, T value) => new T[len0].Fill(value);
        public static T[] NewArray<T>(int len0, Func<T> factory)
        {
            var arr = new T[len0];
            for (int i = 0; i < arr.Length; i++) arr[i] = factory();
            return arr;
        }
        public static T[][] NewArray<T>(int len0, int len1, T value) where T : struct
        {
            var arr = new T[len0][];
            for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, value);
            return arr;
        }
        public static T[][] NewArray<T>(int len0, int len1, Func<T> factory)
        {
            var arr = new T[len0][];
            for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, factory);
            return arr;
        }
        public static T[][][] NewArray<T>(int len0, int len1, int len2, T value) where T : struct
        {
            var arr = new T[len0][][];
            for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, len2, value);
            return arr;
        }
        public static T[][][] NewArray<T>(int len0, int len1, int len2, Func<T> factory)
        {
            var arr = new T[len0][][];
            for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, len2, factory);
            return arr;
        }
        public static T[][][][] NewArray<T>(int len0, int len1, int len2, int len3, T value) where T : struct
        {
            var arr = new T[len0][][][];
            for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, len2, len3, value);
            return arr;
        }
        public static T[][][][] NewArray<T>(int len0, int len1, int len2, int len3, Func<T> factory)
        {
            var arr = new T[len0][][][];
            for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, len2, len3, factory);
            return arr;
        }
        public static string AllLines<T>(IEnumerable<T> source) => string.Join("\n", source);
        public static string AllJoin<T>(IEnumerable<T> source) => string.Join(" ", source);
        public static string AllGrid<T>(IEnumerable<IEnumerable<T>> source) => AllLines(source.Select(AllJoin));
        public static bool UpdateMax(ref int r, int val) { if (r < val) { r = val; return true; } return false; }
        public static bool UpdateMax(ref long r, long val) { if (r < val) { r = val; return true; } return false; }
        public static bool UpdateMin(ref int r, int val) { if (r > val) { r = val; return true; } return false; }
        public static bool UpdateMin(ref long r, long val) { if (r > val) { r = val; return true; } return false; }
    }
    public static class NumGlobal
    {
        public static int Pow(int x, int y)
        {
            int res = 1;
            for (; y > 0; y >>= 1)
            {
                if ((y & 1) == 1) res *= x;
                x *= x;
            }
            return res;
        }
        public static BigInteger ParseBigInteger(string s)
        {
            /* 自前実装の方が速い */
            var res = BigInteger.Zero;
            var splited = new string[(s.Length + 7) / 8];
            for (var i = 0; i < splited.Length - 1; i++)
            {
                splited[i] = s.Substring(8 * i, 8);
            }
            splited[splited.Length - 1] = s.Substring(8 * (splited.Length - 1));
            foreach (var sp in splited)
            {
                res *= (int)Math.Pow(10, sp.Length);
                res += int.Parse(sp);
            }
            return res;
        }
        public static int BitCount(int x) { x -= (x >> 1) & 0x55555555; x = (x & 0x33333333) + ((x >> 2) & 0x33333333); x = (x + (x >> 4)) & 0x0f0f0f0f; x += x >> 8; x += x >> 16; return x & 0x3f; }
        public static int BitCount(long x) { x -= (x >> 1) & 0x5555555555555555; x = (x & 0x3333333333333333) + ((x >> 2) & 0x3333333333333333); x = (x + (x >> 4)) & 0x0f0f0f0f0f0f0f0f; x += x >> 8; x += x >> 16; x += x >> 32; return (int)(x & 0x0000007f); }
        public static int MSB(int x) { x |= x >> 1; x |= x >> 2; x |= x >> 4; x |= x >> 8; x |= x >> 16; return BitCount(x) - 1; }
        public static int MSB(long x) { x |= x >> 1; x |= x >> 2; x |= x >> 4; x |= x >> 8; x |= x >> 16; x |= x >> 32; return BitCount(x) - 1; }
        public static int LSB(int x) { x |= x << 1; x |= x << 2; x |= x << 4; x |= x << 8; x |= x << 16; return 32 - BitCount(x); }
        public static int LSB(long x) { x |= x << 1; x |= x << 2; x |= x << 4; x |= x << 8; x |= x << 16; x |= x << 32; return 64 - BitCount(x); }
    }
    public static class Ext
    {
        public static long ToLong(this int i) => i;
        public static T[] Fill<T>(this T[] arr, T value)
        {
            for (var i = 0; i < arr.Length; i++) arr[i] = value;
            return arr;
        }
        public static T[] Sort<T>(this T[] arr) { Array.Sort(arr); return arr; }
        public static string[] Sort(this string[] arr) => Sort(arr, StringComparer.OrdinalIgnoreCase);
        public static T[] Sort<T, U>(this T[] arr, Func<T, U> selector) where U : IComparable<U> => Sort(arr, (a, b) => selector(a).CompareTo(selector(b)));
        public static T[] Sort<T>(this T[] arr, Comparison<T> comparison) { Array.Sort(arr, comparison); return arr; }
        public static T[] Sort<T>(this T[] arr, IComparer<T> comparer) { Array.Sort(arr, comparer); return arr; }
        public static T[] Reverse<T>(this T[] arr) { Array.Reverse(arr); return arr; }
        public static Tuple<int, T> MaxBy<T>(this T[] arr) where T : IComparable<T>
        {
            T max = arr[0];
            int maxIndex = 0;
            for (int i = 0; i < arr.Length; i++)
            {
                if (max.CompareTo(arr[i]) < 0)
                {
                    max = arr[i];
                    maxIndex = i;
                }
            }
            return Tuple.Create(maxIndex, max);
        }
        public static Tuple<TSource, TMax> MaxBy<TSource, TMax>
            (this IEnumerable<TSource> source, Func<TSource, TMax> maxBySelector)
            where TMax : IComparable<TMax>
        {
            TMax max;
            TSource maxByItem;

            var e = source.GetEnumerator();
            e.MoveNext();
            maxByItem = e.Current;
            max = maxBySelector(maxByItem);
            while (e.MoveNext())
            {
                var item = e.Current;
                var next = maxBySelector(item);
                if (max.CompareTo(next) < 0)
                {
                    max = next;
                    maxByItem = item;
                }
            }
            return Tuple.Create(maxByItem, max);
        }
        public static Tuple<int, T> MinBy<T>(this T[] arr) where T : IComparable<T>
        {
            T min = arr[0];
            int minIndex = 0;
            for (int i = 0; i < arr.Length; i++)
            {
                if (min.CompareTo(arr[i]) > 0)
                {
                    min = arr[i];
                    minIndex = i;
                }
            }
            return Tuple.Create(minIndex, min);
        }
        public static Tuple<TSource, TMin> MinBy<TSource, TMin>
            (this IEnumerable<TSource> source, Func<TSource, TMin> minBySelector)
            where TMin : IComparable<TMin>
        {
            TMin min;
            TSource minByItem;

            var e = source.GetEnumerator();
            e.MoveNext();
            minByItem = e.Current;
            min = minBySelector(minByItem);
            while (e.MoveNext())
            {
                var item = e.Current;
                var next = minBySelector(item);
                if (min.CompareTo(next) > 0)
                {
                    min = next;
                    minByItem = item;
                }
            }
            return Tuple.Create(minByItem, min);
        }
        public static IEnumerable<TSource> Append<TSource>(this IEnumerable<TSource> source, TSource element)
        {
            foreach (var item in source)
                yield return item;
            yield return element;
        }
        public static IEnumerable<TSource> Prepend<TSource>(this IEnumerable<TSource> source, TSource element)
        {
            yield return element;
            foreach (var item in source)
                yield return item;
        }
        public static IComparer<T> Reverse<T>(this IComparer<T> comparer) => Comparer<T>.Create((x, y) => comparer.Compare(y, x));
        public static Dictionary<TKey, int> GroupCount<TSource, TKey>(this IEnumerable<TSource> source, Func<TSource, TKey> keySelector) => source.GroupBy(keySelector).ToDictionary(g => g.Key, g => g.Count());
        public static Dictionary<TKey, int> GroupCount<TKey>(this IEnumerable<TKey> source) => source.GroupCount(i => i);
        public static TValue Get<TKey, TValue>(this Dictionary<TKey, TValue> dic, TKey key)
        {
            TValue v;
            dic.TryGetValue(key, out v);
            return v;
        }
        public static TValue GetOrInit<TKey, TValue>(this Dictionary<TKey, TValue> dic, TKey key, TValue value)
        {
            TValue v;
            if (dic.TryGetValue(key, out v))
                return v;
            return dic[key] = value;
        }
    }
    public class ReverseComparer<T> : Comparer<T> where T : IComparable<T>
    {
        private static ReverseComparer<T> defaultComparer;
        public static new IComparer<T> Default => defaultComparer ?? (defaultComparer = new ReverseComparer<T>());
        public override int Compare(T y, T x) => x.CompareTo(y);
        public override bool Equals(object obj) => obj != null && GetType() == obj.GetType();
        public override int GetHashCode() => GetType().GetHashCode();
    }
    public class ΔDebugView<T> { private IEnumerable<T> collection; public ΔDebugView(IEnumerable<T> collection) { if (collection == null) throw new ArgumentNullException(nameof(collection)); this.collection = collection; }[System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.RootHidden)] public T[] Items => collection.ToArray(); }
}
namespace AtCoderProject.Reader
{
    using System.IO;
    using System.Text;
    using System.Diagnostics;
    using System.Runtime.CompilerServices;
    [DebuggerStepThrough]
    public class ConsoleReader
    {
        const int BufSize = 1 << 12;
        private readonly byte[] buffer = new byte[BufSize];
        private readonly Stream input;
        private readonly Encoding encoding;
        private int pos = 0;
        private int len = 0;
        public ConsoleReader(Stream input, Encoding encoding) { this.input = input; this.encoding = encoding; }
        public ConsoleReader(Stream input) : this(input, Encoding.UTF8) { }
        public ConsoleReader(string text) : this(new MemoryStream(Encoding.UTF8.GetBytes(text))) { }
        private void MoveNext() { if (++pos >= len) { len = input.Read(buffer, 0, buffer.Length); if (len == 0) { buffer[0] = 10; } pos = 0; } }

        public int Int
        {
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            get
            {
                int res = 0;
                bool neg = false;
                while (buffer[pos] < 48) { neg = buffer[pos] == 45; MoveNext(); }
                do { res = checked(res * 10 + (buffer[pos] ^ 48)); MoveNext(); } while (48 <= buffer[pos]);
                return neg ? -res : res;
            }
        }
        public int Int0 => this.Int - 1;
        public long Long
        {
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            get
            {
                long res = 0;
                bool neg = false;
                while (buffer[pos] < 48) { neg = buffer[pos] == 45; MoveNext(); }
                do { res = res * 10 + (buffer[pos] ^ 48); MoveNext(); } while (48 <= buffer[pos]);
                return neg ? -res : res;
            }
        }
        public long Long0 => this.Long - 1;
        public string String
        {
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            get
            {
                var sb = new List<byte>();
                while (buffer[pos] <= 32) MoveNext();
                do { sb.Add(buffer[pos]); MoveNext(); } while (32 < buffer[pos]);
                return this.encoding.GetString(sb.ToArray());
            }
        }
        public string Ascii
        {
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            get
            {
                var sb = new StringBuilder();
                while (buffer[pos] <= 32) MoveNext();
                do { sb.Append((char)buffer[pos]); MoveNext(); } while (32 < buffer[pos]);
                return sb.ToString();
            }
        }
        public string Line
        {
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            get
            {
                var sb = new List<byte>();
                while (buffer[pos] < 32) MoveNext();
                do { sb.Add(buffer[pos]); MoveNext(); } while (buffer[pos] != 10 && buffer[pos] != 13);
                return this.encoding.GetString(sb.ToArray());
            }
        }
        public double Double => double.Parse(this.Ascii);

        [DebuggerStepThrough]
        public struct RepeatReader
        {
            ConsoleReader cr;
            int count;
            public RepeatReader(ConsoleReader cr, int count) { this.cr = cr; this.count = count; }
            public T[] Select<T>(Func<ConsoleReader, T> factory) { var arr = new T[count]; for (var i = 0; i < count; i++) arr[i] = factory(cr); return arr; }
            public string[] Line { get { var arr = new string[count]; for (var i = 0; i < count; i++) arr[i] = cr.Line; return arr; } }
            public string[] String { get { var arr = new string[count]; for (var i = 0; i < count; i++) arr[i] = cr.String; return arr; } }
            public string[] Ascii { get { var arr = new string[count]; for (var i = 0; i < count; i++) arr[i] = cr.Ascii; return arr; } }
            public int[] Int { get { var arr = new int[count]; for (var i = 0; i < count; i++) arr[i] = cr.Int; return arr; } }
            public int[] Int0 { get { var arr = new int[count]; for (var i = 0; i < count; i++) arr[i] = cr.Int0; return arr; } }
            public long[] Long { get { var arr = new long[count]; for (var i = 0; i < count; i++) arr[i] = cr.Long; return arr; } }
            public long[] Long0 { get { var arr = new long[count]; for (var i = 0; i < count; i++) arr[i] = cr.Long0; return arr; } }
            public double[] Double { get { var arr = new double[count]; for (var i = 0; i < count; i++) arr[i] = cr.Double; return arr; } }

            public static implicit operator int[](RepeatReader rr) => rr.Int;
            public static implicit operator long[](RepeatReader rr) => rr.Long;
            public static implicit operator double[](RepeatReader rr) => rr.Double;
            public static implicit operator string[](RepeatReader rr) => rr.Ascii;
        }
        public RepeatReader Repeat(int count) => new RepeatReader(this, count);

        [DebuggerStepThrough]
        public struct SplitReader
        {
            ConsoleReader cr;
            public SplitReader(ConsoleReader cr) { this.cr = cr; }
            public string[] String { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<string>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.String); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } }
            public string[] Ascii { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<string>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.Ascii); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } }
            public int[] Int { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<int>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.Int); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } }
            public int[] Int0 { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<int>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.Int0); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } }
            public long[] Long { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<long>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.Long); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } }
            public long[] Long0 { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<long>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.Long0); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } }
            public double[] Double { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<double>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.Double); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } }

            public static implicit operator int[](SplitReader sr) => sr.Int;
            public static implicit operator long[](SplitReader sr) => sr.Long;
            public static implicit operator double[](SplitReader sr) => sr.Double;
            public static implicit operator string[](SplitReader sr) => sr.Ascii;
        }
        public SplitReader Split => new SplitReader(this);

        public static implicit operator int(ConsoleReader cr) => cr.Int;
        public static implicit operator long(ConsoleReader cr) => cr.Long;
        public static implicit operator double(ConsoleReader cr) => cr.Double;
        public static implicit operator string(ConsoleReader cr) => cr.Ascii;
    }
}
public class Program
{
    [System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)] private ConsoleReader cr;

    public Program(ConsoleReader consoleReader) { this.cr = consoleReader; }
    static void Main() => Console.WriteLine(new Program(new ConsoleReader(Console.OpenStandardInput())).Result());
    #endregion
    public string Result() { var obj = Calc(); if (obj is bool) return (bool)obj ? "Yes" : "No"; if (obj is double) return ((double)obj).ToString("0.####################"); return obj.ToString(); }
    private object Calc()
    {
        N = cr;
        Q = cr;
        res = new long[Q];
        queries = NewArray(N, () => new List<Query>());
        graph = new WGraphBuilder(N, cr, N - 1, false).ToTree(0);
        statuses = NewArray(N, () => new Status());
        var lca = new LowestCommonAncestor(graph);
        for (int i = 0; i < Q; i++)
        {
            var c = cr.Int0;
            var y = cr.Int;
            var u = cr.Int0;
            var v = cr.Int0;
            var l = lca.Lca(u, v);
            queries[u].Add(new Query { color = c, length = y, q = i });
            queries[v].Add(new Query { color = c, length = y, q = i });
            queries[l].Add(new Query { color = c, length = y, q = i, isLca = true });
        }
        Dfs(0);
        return AllLines(res);
    }

    void Dfs(int v)
    {
        foreach (var q in queries[v])
        {
            if (q.isLca)
            {
                res[q.q] -= 2 * graph[v].depthLength + statuses[q.color].Replace(q.length);
            }
            else
            {
                res[q.q] += graph[v].depthLength + statuses[q.color].Replace(q.length);
            }
        }
        foreach (var next in graph[v].children)
        {
            statuses[next.color].Add(next.value);
            Dfs(next.to);
            statuses[next.color].Minus(next.value);
        }
    }

    int N;
    int Q;
    WTreeNode[] graph;
    long[] res;
    List<Query>[] queries;
    Status[] statuses;
}

class WGraphBuilder
{
    private List<Next>[] roots;
    private List<Next>[] children;
    public WGraphBuilder(int count, bool isOriented)
    {
        this.roots = new List<Next>[count];
        this.children = new List<Next>[count];
        for (var i = 0; i < count; i++)
        {
            if (isOriented)
            {
                this.roots[i] = new List<Next>();
                this.children[i] = new List<Next>();
            }
            else
            {
                this.roots[i] = this.children[i] = new List<Next>();
            }
        }
    }
    public WGraphBuilder(int count, ConsoleReader cr, int edgeCount, bool isOriented) : this(count, isOriented)
    {
        for (var i = 0; i < edgeCount; i++)
            this.Add(cr.Int0, cr.Int0, cr.Int0, cr.Int);
    }
    public void Add(int from, int to, int color, int value)
    {
        children[from].Add(new Next { to = to, color = color, value = value });
        roots[to].Add(new Next { to = from, color = color, value = value });
    }
    public WNode[] ToArray() =>
        Enumerable
        .Zip(roots, children, (r, c) => Tuple.Create(r, c))
        .Select((t, i) => new WNode(i, t.Item1.ToArray(), t.Item2.ToArray()))
        .ToArray();
    public WTreeNode[] ToTree(int root)
    {
        if (this.roots[0] != this.children[0]) throw new Exception("木には無向グラフをしたほうが良い");
        var res = new WTreeNode[this.children.Length];
        res[root] = new WTreeNode(root, -1, 0, 0, this.children[root].ToArray());

        var queue = new Queue<int>();
        foreach (var child in res[root].children)
        {
            res[child.to] = new WTreeNode(child.to, root, 1, child.value, Array.Empty<Next>());
            queue.Enqueue(child.to);
        }

        while (queue.Count > 0)
        {
            var from = queue.Dequeue();
            if (res[from].root == -1)
                res[from].children = this.children[from].ToArray();
            else
            {
                var children = new List<Next>(this.children[from].Count);
                foreach (var c in this.children[from])
                    if (c.to != res[from].root)
                        children.Add(c);

                res[from].children = children.ToArray();
            }

            foreach (var child in res[from].children)
            {
                res[child.to] = new WTreeNode(child.to, from, res[from].depth + 1, res[from].depthLength + child.value, Array.Empty<Next>());
                queue.Enqueue(child.to);
            }
        }

        return res;
    }
}
struct Next
{
    public int to;
    public int color;
    public int value;
    public override string ToString() => $"to: {to} value:{value}";
}
class WTreeNode
{
    public WTreeNode(int i, int root, int depth, long depthLength, Next[] children)
    {
        this.index = i;
        this.root = root;
        this.children = children;
        this.depth = depth;
        this.depthLength = depthLength;
    }
    public readonly int index;
    public readonly int root;
    public readonly int depth;
    public readonly long depthLength;
    public Next[] children;

    public override string ToString() => $"children: {string.Join(",", children)}";
    public override bool Equals(object obj)
    {
        if (obj is WTreeNode)
            return this.Equals((WTreeNode)obj);
        else
            return false;
    }
    public bool Equals(WTreeNode other) => this.index == other.index;
    public override int GetHashCode() => this.index;
}
class WNode
{
    public WNode(int i, Next[] roots, Next[] children)
    {
        this.index = i;
        this.roots = roots;
        this.children = children;
    }
    public int index;
    public Next[] roots;
    public Next[] children;

    public override bool Equals(object obj)
    {
        if (obj is WNode)
            return this.Equals((WNode)obj);
        else
            return false;
    }
    public bool Equals(WNode other) => this.index == other.index;
    public override int GetHashCode() => this.index;
    public override string ToString() => $"children: ({string.Join("),(", children)})";
}

class LowestCommonAncestor
{
    private WTreeNode[] tree;

    /** <summary>
     *  kprv[u][k] 頂点uの2^k個上の祖先頂点v, 0<=k<logN
     *  </summary>
     */
    private int[][] kprv;
    private int logN;
    public LowestCommonAncestor(WTreeNode[] tree)
    {
        if (tree.Length == 0) throw new ArgumentException(nameof(tree));

        this.tree = tree;
        this.logN = MSB(tree.Length) + 1;
        this.kprv = NewArray(tree.Length, logN, 0);
        for (int v = 0; v < tree.Length; v++)
        {
            this.kprv[v][0] = tree[v].root;
        }
        for (int k = 0; k < logN - 1; k++)
        {
            for (int v = 0; v < tree.Length; v++)
            {
                if (this.kprv[v][k] < 0)
                    this.kprv[v][k + 1] = -1;
                else
                    this.kprv[v][k + 1] = this.kprv[this.kprv[v][k]][k];
            }
        }
    }

    public int Lca(int u, int v)
    {
        if (Depth(u) > Depth(v))
        {
            var tmp = u;
            u = v;
            v = tmp;
        }
        for (int k = 0; k <= logN; k++)
        {
            if ((((Depth(v) - Depth(u)) >> k) & 1) == 1)
            {
                v = kprv[v][k];
            }
        }
        if (u == v)
            return u;

        for (int k = logN - 1; k >= 0; k--)
        {
            if (kprv[u][k] != kprv[v][k] && kprv[u][k] != -1 && kprv[v][k] != -1)
            {
                u = kprv[u][k];
                v = kprv[v][k];
            }
        }
        return kprv[u][0];
    }

    int Depth(int index) => tree[index].depth;
}

struct Query
{
    public int q;
    public bool isLca;
    public int color;
    public long length;
}
class Status
{
    public int count;
    public long length;
    public long Replace(long y) => y * count - length;
    public void Add(long y)
    {
        count++;
        length += y;
    }
    public void Minus(long y)
    {
        count--;
        length -= y;
    }
}