Problem:
Score : 300 points

Problem Statement

There are N+1 towns. The i-th town is being attacked by A_i monsters.

We have N heroes. The i-th hero can defeat monsters attacking the i-th or (i+1)-th town, for a total of at most B_i monsters.

What is the maximum total number of monsters the heroes can cooperate to defeat?

Constraints

All values in input are integers.

1 \leq N \leq 10^5

1 \leq A_i \leq 10^9

1 \leq B_i \leq 10^9

Input

Input is given from Standard Input in the following format:

N
A_1 A_2 ... A_{N+1}
B_1 B_2 ... B_N

Output

Print the maximum total number of monsters the heroes can defeat.

Sample Input 1

2
3 5 2
4 5

Sample Output 1

9

If the heroes choose the monsters to defeat as follows, they can defeat nine monsters in total, which is the maximum result.

The first hero defeats two monsters attacking the first town and two monsters attacking the second town.

The second hero defeats three monsters attacking the second town and two monsters attacking the third town.

Sample Input 2

3
5 6 3 8
5 100 8

Sample Output 2

22

Sample Input 3

2
100 1 1
1 100

Sample Output 3

3

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using Extensions;
using static System.Math;
using static Extensions.MathExtension;
using static Extensions.ConsoleInputExtension;
using static Extensions.ConsoleOutputExtension;

class Solver
{
    public void Solve()
    {
        //Solve Code Here
        int N = Cin;
        var A = Console.ReadLine().Split(' ').Select(int.Parse).ToArray();
        var B = Console.ReadLine().Split(' ').Select(int.Parse).ToArray();
        var monsterSum = A.Sum(val => (long) val);

        for (var i = A.Length - 1; i >= 1; i--)
        {
            var min = Min(B[i - 1], A[i]);
            A[i] -= min;
            B[i - 1] -= min;
            min = Min(A[i - 1], B[i - 1]);
            A[i - 1] -= min;
            B[i - 1] -= min;
        }

        var afterSum = A.Sum(val => (long) val);
        Coutln(monsterSum - afterSum);
    }

    //Other Functions Here
}

//Other Classes Here

#if !DEBUG
class EntryPoint
{
    static void Main(string[] args)
    {
        new Solver().Solve();
        Flush();
    }
}
#endif

class PriorityQueue<T>
{
    private readonly List<Tuple<int, T>> _list = new List<Tuple<int, T>>();
    public int Count { get; private set; } = 0;

    public PriorityQueue()
    {
        _list.Add(null);
        _list.Add(null);
        _list.Add(null);
    }

    public void Push(T item, int priority)
    {
        var itemIndex = Count++;
        _list[itemIndex] = Tuple.Create(priority, item);
        while (_list.Count < Count + 2) _list.Add(null);

        int parentIndex;
        while ((parentIndex = GetParentIndex(itemIndex)) != -1 && priority > _list[parentIndex].Item1)
        {
            Swap(itemIndex, parentIndex);
            itemIndex = parentIndex;
        }
    }

    private int GetParentIndex(int index)
    {
        if (index == 0) return -1;
        return ((index + 1) >> 1) - 1;
    }

    private Tuple<int, int> GetChildrenIndex(int index)
    {
        var item2 = (index + 1) << 1;
        var item1 = item2 - 1;
        return item2 >= _list.Count ? null : Tuple.Create(item1, item2);
    }

    public T Pop()
    {
        if (_list.Count <= 0 || _list[0] == null) throw new IndexOutOfRangeException();
        var item = _list[0].Item2;
        _list[0] = null;
        Tuple<int, int> childrenIndex;
        int index = 0;
        while ((childrenIndex = GetChildrenIndex(index)) != null &&
               (_list[childrenIndex.Item1] != null || _list[childrenIndex.Item2] != null))
        {
            if ((_list[childrenIndex.Item1]       != null && _list[childrenIndex.Item2] != null &&
                 _list[childrenIndex.Item1].Item1 > _list[childrenIndex.Item2].Item1) ||
                _list[childrenIndex.Item2] == null)
            {
                _list[index] = _list[childrenIndex.Item1];
                _list[childrenIndex.Item1] = null;
                index = childrenIndex.Item1;
            }
            else
            {
                two:
                _list[index] = _list[childrenIndex.Item2];
                _list[childrenIndex.Item2] = null;
                index = childrenIndex.Item2;
            }
        }

        Count--;
        return item;
    }

    public T Peek()
    {
        return _list[0].Item2;
    }

    private void Swap(int index1, int index2)
    {
        var tmp = _list[index1];
        _list[index1] = _list[index2];
        _list[index2] = tmp;
    }
}

struct Rational
{
    private long _numerator;
    private long _denominator;
    public long Numerator => _numerator;
    public long Denominator => _denominator;

    public Rational(long numerator, long denominator)
    {
        var gcd = GCD(numerator, denominator);
        _numerator = numerator     / gcd;
        _denominator = denominator / gcd;
    }

    public static Rational operator +(Rational a, Rational b)
    {
        return new Rational(a._numerator * b._denominator + b._numerator * a._denominator,
                            a._denominator * b._denominator);
    }

    public static Rational operator -(Rational a, Rational b)
    {
        return new Rational(a._numerator * b._denominator - b._numerator * a._denominator,
                            a._denominator * b._denominator);
    }

    public static Rational operator *(Rational a, Rational b)
    {
        return new Rational(a._numerator * b._numerator, a._denominator * b._denominator);
    }

    public static Rational operator /(Rational a, Rational b)
    {
        return new Rational(a._numerator * b._denominator, a._denominator * b._numerator);
    }

    public static explicit operator Rational(int i)
    {
        return new Rational(i, 1);
    }

    public static explicit operator Rational(long l)
    {
        return new Rational(l, 1);
    }

    public static explicit operator Rational(double d)
    {
        long denominator = 1;
        while (d % 1 != 0)
        {
            denominator *= 2;
            d *= 2;
        }

        return new Rational((long) d, denominator);
    }

    public static explicit operator Rational(float f)
    {
        long denominator = 1;
        while (f % 1 != 0)
        {
            denominator *= 2;
            f *= 2;
        }

        return new Rational((long) f, denominator);
    }
}

struct ModInt
{
    public long Value { get; }
    public static long Mod { get; set; } = 1000000000L + 7;

    public ModInt(long l)
    {
        long value = l % Mod;
        while (value < 0) value += Mod;
        Value = value % Mod;
    }

    public static implicit operator long(ModInt m)
    {
        return m.Value;
    }

    public static explicit operator ModInt(long l)
    {
        return new ModInt(l);
    }

    public static ModInt operator +(ModInt a, ModInt b)
    {
        return new ModInt(a.Value + b.Value);
    }

    public static ModInt operator -(ModInt a, ModInt b)
    {
        return new ModInt(a.Value - b.Value);
    }

    public static ModInt operator *(ModInt a, ModInt b)
    {
        return new ModInt(a.Value * b.Value);
    }

    public static ModInt operator /(ModInt a, ModInt b)
    {
        return new ModInt(a * b.Inverse());
    }

    public override string ToString()
    {
        return Value.ToString();
    }
}

static class ModIntMath
{
    public static ModInt Pow(this ModInt a, ModInt b)
    {
        var pow = b.Value;
        var m = a;
        ModInt ans = new ModInt(1);
        while (pow != 0)
        {
            if ((pow & 1) == 1)
            {
                ans *= m;
            }

            pow >>= 1;
            m *= m;
        }

        return ans;
    }

    public static ModInt Inverse(this ModInt m)
    {
        return m.Pow((ModInt) (ModInt.Mod - 2));
    }
}

class UnionFind
{
    private readonly int[] _array;

    public UnionFind(int N)
    {
        _array = new int[N];
        for (int i = 0; i < N; i++)
        {
            _array[i] = i;
        }
    }

    public int GetRootNode(int n)
    {
        if (_array[n] == n) return n;
        return _array[n] = GetRootNode(_array[n]);
    }

    public void UnionGroup(int a, int b)
    {
        var rootA = GetRootNode(a);
        var rootB = GetRootNode(b);
        if (rootA == rootB) return;
        _array[rootA] = rootB;
    }

    public bool IsSameGroup(int a, int b) => GetRootNode(a) == GetRootNode(b);

    public bool IsRoot(int n) => _array[n] == n;
}


namespace Extensions
{
    public class ConsoleInputExtension
    {
        private static readonly ConsoleInputExtension _cin = new ConsoleInputExtension();

        public static ConsoleInputExtension Cin => _cin;

        private static readonly Queue<string> _inputQueue = new Queue<string>();

        private ConsoleInputExtension()
        {
        }

        public static implicit operator string(ConsoleInputExtension _)
        {
            if (_inputQueue.Count == 0) Console.ReadLine().Split(' ').ForEach(val => _inputQueue.Enqueue(val));
            return _inputQueue.Dequeue();
        }

        public static implicit operator int(ConsoleInputExtension _)
        {
            if (_inputQueue.Count == 0) Console.ReadLine().Split(' ').ForEach(val => _inputQueue.Enqueue(val));
            return int.Parse(_inputQueue.Dequeue());
        }

        public static implicit operator long(ConsoleInputExtension _)
        {
            if (_inputQueue.Count == 0) Console.ReadLine().Split(' ').ForEach(val => _inputQueue.Enqueue(val));
            return long.Parse(_inputQueue.Dequeue());
        }

        public static implicit operator float(ConsoleInputExtension _)
        {
            if (_inputQueue.Count == 0) Console.ReadLine().Split(' ').ForEach(val => _inputQueue.Enqueue(val));
            return float.Parse(_inputQueue.Dequeue());
        }

        public static implicit operator double(ConsoleInputExtension _)
        {
            if (_inputQueue.Count == 0) Console.ReadLine().Split(' ').ForEach(val => _inputQueue.Enqueue(val));
            return double.Parse(_inputQueue.Dequeue());
        }
    }

    public static class ConsoleOutputExtension
    {
        private static StringBuilder _builder = new StringBuilder();

        public static void Cout(object o)
        {
            _builder.Append(o);
        }

        public static void CoutF(object o)
        {
            _builder.Append(o);
            Flush();
        }

        public static void Coutln(object o)
        {
            _builder.Append(o);
            _builder.Append('\n');
        }

        public static void Coutln()
        {
            _builder.Append('\n');
        }

        public static void CoutlnF(object o)
        {
            _builder.Append(o);
            _builder.Append('\n');
            Flush();
        }

        public static void Flush()
        {
            Console.Write(_builder.ToString());
            _builder.Clear();
        }
    }

    public static class MathExtension
    {
        //最小公倍数
        public static int LCM(int num1, int num2)
        {
            var gcd = GCD(num1, num2);
            return num1 * (num2 / gcd);
        }

        public static long LCM(long num1, long num2)
        {
            var gcd = GCD(num1, num2);
            return num1 * (num2 / gcd);
        }

        //最大公約数
        public static int GCD(int num1, int num2)
        {
            int a = Math.Max(num1, num2);
            int b = Math.Min(num1, num2);
            int mod;
            while ((mod = a % b) != 0)
            {
                a = b;
                b = mod;
            }

            return b;
        }

        public static long GCD(long num1, long num2)
        {
            long a = Math.Max(num1, num2);
            long b = Math.Min(num1, num2);
            long mod;
            while ((mod = a % b) != 0)
            {
                a = b;
                b = mod;
            }

            return b;
        }
    }

    public static class EnumerableExtension
    {
        public delegate void Function<in T>(T val);

        public static void ForEach<T>(this IEnumerable<T> enumerable, Function<T> function)
        {
            foreach (var x in enumerable)
            {
                function(x);
            }
        }
    }
}