Problem:
Score : 200 points

Problem Statement

There is a grid of squares with H horizontal rows and W vertical columns.
The square at the i-th row from the top and the j-th column from the left is represented as (i, j).
Each square is black or white.
The color of the square is given as an H-by-W matrix (a_{i, j}).
If a_{i, j} is ., the square (i, j) is white; if a_{i, j} is #, the square (i, j) is black.

Snuke is compressing this grid.
He will do so by repeatedly performing the following operation while there is a row or column that consists only of white squares:

Operation: choose any one row or column that consists only of white squares, remove it and delete the space between the rows or columns.

It can be shown that the final state of the grid is uniquely determined regardless of what row or column is chosen in each operation.
Find the final state of the grid.

Constraints

1 \leq H, W \leq 100

a_{i, j} is . or #.

There is at least one black square in the whole grid.

Input

Input is given from Standard Input in the following format:

H W
a_{1, 1}...a_{1, W}
:
a_{H, 1}...a_{H, W}

Output

Print the final state of the grid in the same format as input (without the numbers of rows and columns); see the samples for clarity.

Sample Input 1

4 4
##.#
....
##.#
.#.#

Sample Output 1

###
###
.##

The second row and the third column in the original grid will be removed.

Sample Input 2

3 3
#..
.#.
..#

Sample Output 2

#..
.#.
..#

As there is no row or column that consists only of white squares, no operation will be performed.

Sample Input 3

4 5
.....
.....
..#..
.....

Sample Output 3

#

Sample Input 4

7 6
......
....#.
.#....
..#...
..#...
......
.#..#.

Sample Output 4

..#
#..
.#.
.#.
#.#

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;

class Program
{
    static void Main(string[] args)
    {
        var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
        Console.SetOut(sw);
        Solve();
        Console.Out.Flush();
    }
    static void Solve()
    {
        var H = sc.ReadInt();
        var W = sc.ReadInt();
        var A = sc.ReadStrArray(H);
        var skipH = new bool[H];
        var skipW = new bool[W];
        for (int h = 0; h < H; h++)
        {
            if (A[h].All(a => a == '.')) skipH[h] = true;
        }
        for (int w = 0; w < W; w++)
        {
            var ok = true;
            for (int h = 0; h < H; h++)
            {
                if (A[h][w] == '#') ok = false;
            }
            skipW[w] = ok;
        }
        for (int i = 0; i < H; i++)
        {
            if (skipH[i]) continue;
            for (int j = 0; j < W; j++)
            {
                if (skipW[j]) continue;
                Console.Write(A[i][j]);
            }
            Console.WriteLine();
        }
    }
    static Scanner sc = new Scanner();
}
class Scanner
{
    string[] S = new string[0];
    int Index = 0;
    char[] Separators = new char[] { ' ' };

    public string Next()
    {
        if (this.Index < this.S.Length) return this.S[this.Index++];
        var line = "";
        while (line == "") line = Console.ReadLine();
        this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries);
        if (this.S.Length == 0) return this.Next();
        this.Index = 0;
        return this.S[this.Index++];
    }
    public string ReadStr()
    {
        return this.Next();
    }
    public char ReadChar()
    {
        return this.Next()[0];
    }
    public int ReadInt()
    {
        return int.Parse(this.Next());
    }
    public uint ReadUInt()
    {
        return uint.Parse(this.Next());
    }
    public long ReadLong()
    {
        return long.Parse(this.Next());
    }
    public double ReadDouble()
    {
        return double.Parse(this.Next());
    }
    public Tuple<int, int> ReadTup(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<long, long> ReadTupLong(int add = 0)
    {
        return Tuple.Create(this.ReadLong() + add, this.ReadLong() + add);
    }
    public Tuple<int, int, int> ReadTup3(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<int, int, int, int> ReadTup4(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public int[] ReadIntArray(int n)
    {
        var array = new int[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadInt();
        }
        return array;
    }
    public long[] ReadLongArray(int n)
    {
        var array = new long[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadLong();
        }
        return array;
    }
    public double[] ReadDoubleArray(int n)
    {
        var array = new double[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadDouble();
        }
        return array;
    }
    public char[] ReadCharArray(int n)
    {
        var array = new char[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadChar();
        }
        return array;
    }
    public string[] ReadStrArray(int n)
    {
        var array = new string[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadStr();
        }
        return array;
    }
    public Tuple<long, long>[] ReadTupLongArray(int n, int add = 0)
    {
        var array = new Tuple<long, long>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTupLong(add);
        }
        return array;
    }
    public Tuple<int, int>[] ReadTupArray(int n, int add = 0)
    {
        var array = new Tuple<int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup(add);
        }
        return array;
    }
    public Tuple<int, int, int>[] ReadTup3Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup3(add);
        }
        return array;
    }
    public Tuple<int, int, int, int>[] ReadTup4Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup4(add);
        }
        return array;
    }
}