Problem:
Score : 700 points

Problem Statement

There are N stones arranged in a row. The i-th stone from the left is painted in the color C_i.

Snuke will perform the following operation zero or more times:

Choose two stones painted in the same color. Repaint all the stones between them, with the color of the chosen stones.

Find the number of possible final sequences of colors of the stones, modulo 10^9+7.

Constraints

1 \leq N \leq 2\times 10^5

1 \leq C_i \leq 2\times 10^5(1\leq i\leq N)

All values in input are integers.

Input

Input is given from Standard Input in the following format:

N
C_1
:
C_N

Output

Print the number of possible final sequences of colors of the stones, modulo 10^9+7.

Sample Input 1

5
1
2
1
2
2

Sample Output 1

3

We can make three sequences of colors of stones, as follows:

(1,2,1,2,2), by doing nothing.

(1,1,1,2,2), by choosing the first and third stones to perform the operation.

(1,2,2,2,2), by choosing the second and fourth stones to perform the operation.

Sample Input 2

6
4
2
5
4
2
4

Sample Output 2

5

Sample Input 3

7
1
3
1
2
3
3
2

Sample Output 3

5

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;

class Program
{
    static void Main(string[] args)
    {
        var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
        Console.SetOut(sw);

        var N = sc.ReadInt();
        var A = sc.ReadIntArray(N);
        var list = new List<int>() { A[0] };
        for (int i = 1; i < N; i++)
        {
            if (A[i] != A[i - 1]) list.Add(A[i]);
        }
        ModInt ans = 1;
        var prevIndex = new int[A.Max() + 1];
        for (int i = 0; i < prevIndex.Length; i++)
        {
            prevIndex[i] = -1;
        }
        var curans = new ModInt[list.Count];
        for (int i = 0; i < list.Count; i++)
        {
            var a = list[i];
            if (prevIndex[a] >= 0)
                ans += curans[prevIndex[a]];
            curans[i] = ans;
            prevIndex[a] = i;
        }
        Console.WriteLine(ans);

        Console.Out.Flush();
    }

    public struct ModInt
    {
        public const long Mod = (int)1e9 + 7;
        public long num;
        public ModInt(long n) { num = n; }
        public override string ToString() { return num.ToString(); }
        public static ModInt operator +(ModInt l, ModInt r) { l.num += r.num; if (l.num >= Mod) l.num -= Mod; return l; }
        public static ModInt operator -(ModInt l, ModInt r) { l.num -= r.num; if (l.num < 0) l.num += Mod; return l; }
        public static ModInt operator *(ModInt l, ModInt r) { return new ModInt(l.num * r.num % Mod); }
        public static ModInt operator /(ModInt l, ModInt r) { return l * Inverse(r); }
        public static implicit operator ModInt(long n) { n %= Mod; if (n < 0) n += Mod; return new ModInt(n); }
        public static ModInt Pow(ModInt v, long k) { return Pow(v.num, k); }
        public static ModInt Pow(long v, long k)
        {
            long ret = 1;
            for (k %= Mod - 1; k > 0; k >>= 1, v = v * v % Mod)
                if ((k & 1) == 1) ret = ret * v % Mod;
            return new ModInt(ret);
        }
        public static ModInt Inverse(ModInt v) { return Pow(v, Mod - 2); }
        private static List<ModInt> Facs = new List<ModInt> { 1 };
        public static ModInt Fac(int n)
        {
            for (int i = Facs.Count; i <= n; i++)
            {
                Facs.Add(i * Facs[i - 1]);
            }
            return Facs[n];
        }
        public static ModInt nCr(int n, int r)
        {
            if (n < r) return 0;
            if (n == r) return 1;
            //var b = new BinomialCoefficient(n);
            //return b[n, r];
            return Fac(n) / (Fac(r) * Fac(n - r));
        }
        public static ModInt nHr(int n, int r)
        {
            return nCr(n + r - 1, r);
        }
    }
    public class BinomialCoefficient
    {
        public ModInt[] fact, ifact;
        public BinomialCoefficient(int n)
        {
            fact = new ModInt[n + 1];
            ifact = new ModInt[n + 1];
            fact[0] = 1;
            for (int i = 1; i <= n; i++)
                fact[i] = fact[i - 1] * i;
            ifact[n] = ModInt.Inverse(fact[n]);
            for (int i = n - 1; i >= 0; i--)
                ifact[i] = ifact[i + 1] * (i + 1);
            ifact[0] = ifact[1];
        }
        public ModInt this[int n, int r]
        {
            get
            {
                if (n < 0 || n >= fact.Length || r < 0 || r > n) return 0;
                return fact[n] * ifact[n - r] * ifact[r];
            }
        }
        public ModInt RepeatedCombination(int n, int k)
        {
            if (k == 0) return 1;
            return this[n + k - 1, k];
        }
    }
    static Scanner sc = new Scanner();
}

class Scanner
{
    string[] S = new string[0];
    int Index = 0;
    char[] Separators = new char[] { ' ' };

    public string Next()
    {
        if (this.Index < this.S.Length) return this.S[this.Index++];
        var line = "";
        while (line == "") line = Console.ReadLine();
        this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries);
        if (this.S.Length == 0) return this.Next();
        this.Index = 0;
        return this.S[this.Index++];
    }
    public string ReadStr()
    {
        return this.Next();
    }
    public char ReadChar()
    {
        return this.Next()[0];
    }
    public int ReadInt()
    {
        return int.Parse(this.Next());
    }
    public uint ReadUInt()
    {
        return uint.Parse(this.Next());
    }
    public long ReadLong()
    {
        return long.Parse(this.Next());
    }
    public double ReadDouble()
    {
        return double.Parse(this.Next());
    }
    public Tuple<int, int> ReadTup(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<long, long> ReadTupLong(int add = 0)
    {
        return Tuple.Create(this.ReadLong() + add, this.ReadLong() + add);
    }
    public Tuple<int, int, int> ReadTup3(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<int, int, int, int> ReadTup4(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public int[] ReadIntArray(int n)
    {
        var array = new int[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadInt();
        }
        return array;
    }
    public long[] ReadLongArray(int n)
    {
        var array = new long[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadLong();
        }
        return array;
    }
    public double[] ReadDoubleArray(int n)
    {
        var array = new double[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadDouble();
        }
        return array;
    }
    public char[] ReadCharArray(int n)
    {
        var array = new char[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadChar();
        }
        return array;
    }
    public string[] ReadStrArray(int n)
    {
        var array = new string[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadStr();
        }
        return array;
    }
    public Tuple<long, long>[] ReadTupLongArray(int n, int add = 0)
    {
        var array = new Tuple<long, long>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTupLong(add);
        }
        return array;
    }
    public Tuple<int, int>[] ReadTupArray(int n, int add = 0)
    {
        var array = new Tuple<int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup(add);
        }
        return array;
    }
    public Tuple<int, int, int>[] ReadTup3Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup3(add);
        }
        return array;
    }
    public Tuple<int, int, int, int>[] ReadTup4Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup4(add);
        }
        return array;
    }
}