Problem:
Score : 400 points

Problem Statement

There is a bar of chocolate with a height of H blocks and a width of W blocks.
Snuke is dividing this bar into exactly three pieces.
He can only cut the bar along borders of blocks, and the shape of each piece must be a rectangle.

Snuke is trying to divide the bar as evenly as possible.
More specifically, he is trying to minimize S_{max} - S_{min}, where S_{max} is the area (the number of blocks contained) of the largest piece, and S_{min} is the area of the smallest piece.
Find the minimum possible value of S_{max} - S_{min}.

Constraints

2 ≤ H, W ≤ 10^5

Input

Input is given from Standard Input in the following format:

H W

Output

Print the minimum possible value of S_{max} - S_{min}.

Sample Input 1

3 5

Sample Output 1

0

In the division below, S_{max} - S_{min} = 5 - 5 = 0.

Sample Input 2

4 5

Sample Output 2

2

In the division below, S_{max} - S_{min} = 8 - 6 = 2.

Sample Input 3

5 5

Sample Output 3

4

In the division below, S_{max} - S_{min} = 10 - 6 = 4.

Sample Input 4

100000 2

Sample Output 4

1

Sample Input 5

100000 100000

Sample Output 5

50000

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;

class Program
{
    static void Main(string[] args)
    {
        checked
        {
            var H = sc.ReadLong();
            var W = sc.ReadLong();
            if (W % 3 == 0 || H % 3 == 0)
            {
                Console.WriteLine(0);
                return;
            }

            var ans = long.MaxValue;
            for (int ix = 0; ix < 2; ix++)
            {
                var X = Math.Max(H, W);
                var Y = Math.Min(H, W);
                if (ix == 1)
                {
                    X = Math.Min(H, W);
                    Y = Math.Max(H, W);
                }
                for (int i = 1; i <= X / 2; i++)
                {
                    var a = i * Y;
                    var j = Math.Max(X - i, Y);
                    var k = Math.Min(X - i, Y);
                    long b;
                    long c;
                    if (j % 2 == 0 || k % 2 == 0)
                    {
                        b = j * k / 2;
                        c = b;
                    }
                    else
                    {
                        b = (j + 1) / 2 * k;
                        c = j / 2 * k;
                    }

                    var area = Math.Abs(a - b);
                    area = Math.Max(area, Math.Abs(a - c));
                    area = Math.Max(area, Math.Abs(b - c));
                    ans = Math.Min(ans, area);
                }
            }
            Console.WriteLine(ans);
        }
    }
    static Scanner sc = new Scanner();
}

class Scanner
{
    string[] S = new string[0];
    int Index = 0;
    char[] Separators = new char[] { ' ' };

    public string Next()
    {
        if (this.Index < this.S.Length) return this.S[this.Index++];
        var line = "";
        while (line == "") line = Console.ReadLine();
        this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries);
        if (this.S.Length == 0) return this.Next();
        this.Index = 0;
        return this.S[this.Index++];
    }
    public string ReadStr()
    {
        return this.Next();
    }
    public char ReadChar()
    {
        return this.Next()[0];
    }
    public int ReadInt()
    {
        return int.Parse(this.Next());
    }
    public uint ReadUInt()
    {
        return uint.Parse(this.Next());
    }
    public long ReadLong()
    {
        return long.Parse(this.Next());
    }
    public double ReadDouble()
    {
        return double.Parse(this.Next());
    }
    public Tuple<int, int> ReadTup(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<long, long> ReadTupLong(int add = 0)
    {
        return Tuple.Create(this.ReadLong() + add, this.ReadLong() + add);
    }
    public Tuple<int, int, int> ReadTup3(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<int, int, int, int> ReadTup4(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public int[] ReadIntArray(int n)
    {
        var array = new int[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadInt();
        }
        return array;
    }
    public long[] ReadLongArray(int n)
    {
        var array = new long[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadLong();
        }
        return array;
    }
    public double[] ReadDoubleArray(int n)
    {
        var array = new double[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadDouble();
        }
        return array;
    }
    public char[] ReadCharArray(int n)
    {
        var array = new char[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadChar();
        }
        return array;
    }
    public string[] ReadStrArray(int n)
    {
        var array = new string[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadStr();
        }
        return array;
    }
    public Tuple<long, long>[] ReadTupLongArray(int n, int add = 0)
    {
        var array = new Tuple<long, long>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTupLong(add);
        }
        return array;
    }
    public Tuple<int, int>[] ReadTupArray(int n, int add = 0)
    {
        var array = new Tuple<int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup(add);
        }
        return array;
    }
    public Tuple<int, int, int>[] ReadTup3Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup3(add);
        }
        return array;
    }
    public Tuple<int, int, int, int>[] ReadTup4Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup4(add);
        }
        return array;
    }
}