Problem:
Score : 200 points

Problem Statement

Takahashi has a deposit of 100 yen (the currency of Japan) in AtCoder Bank.

The bank pays an annual interest rate of 1 % compounded annually. (A fraction of less than one yen is discarded.)

Assuming that nothing other than the interest affects Takahashi's balance, in how many years does the balance reach X yen or above for the first time?

Constraints

101 \le X \le 10^{18}

All values in input are integers.

Input

Input is given from Standard Input in the following format:

X

Output

Print the number of years it takes for Takahashi's balance to reach X yen or above for the first time.

Sample Input 1

103

Sample Output 1

3

The balance after one year is 101 yen.

The balance after two years is 102 yen.

The balance after three years is 103 yen.

Thus, it takes three years for the balance to reach 103 yen or above.

Sample Input 2

1000000000000000000

Sample Output 2

3760

Sample Input 3

1333333333

Sample Output 3

1706

Solution in C# (.NET Core 3.1.201) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;

namespace V
{
    partial class Solver
    {
        public void Solve()
        {
            Write(SolveLong());
            //YesNo(SolveBool());
        }

        public long SolveLong()
        {
            var x = Scan;
            var d = 100L;
            var n = 0;

            while (d < x)
            {
                d += d / 100;
                n++;
            }
            return n;
        }

        public bool SolveBool()
        {
            var n = Scan;
            return false;
        }
    }
}
namespace V
{
    class StartingPoint
    {
        static void Main(string[] args)
        {
            try
            {
                var streamReader = args.Any() ? new StreamReader(args[0]) : new StreamReader(Console.OpenStandardInput());
                var streamWriter = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
                var scanner = new Scanner(streamReader);
                var printer = new Printer(streamWriter);
                var solver = new Solver(scanner, printer);
                solver.Solve();
                streamWriter.Flush();
            }
            catch (Exception e)
            {
                Console.WriteLine(e);
                if (args.Any() == false)
                    throw e;
            }

            if (args.Any())
                Console.ReadKey();
        }
    }
}
namespace V
{
    partial class Solver
    {
        public Solver(Scanner sc, Printer sw) { this.scanner = sc; this.printer = sw; }
        private readonly Scanner scanner;
        private readonly Printer printer;

        private IEnumerable<int> Loop(int n) => C.Loop(n);
        private IEnumerable<long> Loop(long n) => C.Loop(n);

        private int ScanInt => scanner.Int;
        private long Sc => scanner.Long;
        private long Scan => scanner.Long;
        private long ScanLong => scanner.Long;
        private double ScanDouble => scanner.Double;
        private string Str => scanner.Str;
        private string ScanStr => scanner.Str;
        private int[] IntArr(int n) => scanner.Ints(n);
        private int[] IntArr(long n) => scanner.Ints(n);
        private long[] Scs(int n) => scanner.Longs(n);
        private long[] Scs(long n) => scanner.Longs(n);
        private long[] ScanArr(int n) => scanner.Longs(n);
        private long[] ScanArr(long n) => scanner.Longs(n);
        private long[] LongArr(int n) => scanner.Longs(n);
        private long[] LongArr(long n) => scanner.Longs(n);
        private double[] DoubleArr(int n) => scanner.Doubles(n);
        private double[] DoubleArr(long n) => scanner.Doubles(n);
        private string[] StrArr(int n) => scanner.Strs(n);
        private string[] StrArr(long n) => scanner.Strs(n);

        private void Wr(string s) => printer.Write(s);
        private void Wr(object obj) => printer.Write(obj);
        private void Wr<T>(IEnumerable<T> ts) => printer.Write(ts);
        private void Wr(params object[] objs) => printer.Write(objs);
        private void Write(string s) => printer.Write(s);
        private void Write(object obj) => printer.Write(obj);
        private void Write<T>(IEnumerable<T> ts) => printer.Write(ts);
        private void Write(params object[] objs) => printer.Write(objs);
        private void YesNo(bool b) => Write(b ? "Yes" : "No");
        private void YESNO(bool b) => Write(b ? "YES" : "NO");
    }
    class Scanner
    {
        private readonly TextReader reader;
        public Scanner(TextReader reader) { this.reader = reader; }
        private Queue<string> strQueue = new Queue<string>();

        public string Str
        {
            get
            {
                if (strQueue.Count > 0)
                    return strQueue.Dequeue();

                string[] strs = null;
                do
                {
                    strs = reader.ReadLine().Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
                } while (strs.Any() == false);

                foreach (var s in strs.Skip(1))
                    strQueue.Enqueue(s);

                return strs[0];
            }
        }

        public int Int => int.Parse(this.Str);
        public long Long => long.Parse(this.Str);
        public double Double => double.Parse(this.Str);

        public static bool TypeEquals<T1, T2>() => typeof(T1).Equals(typeof(T2));
        public static T1 ChangeTypes<T1, T2>(T2 t2) => (T1)System.Convert.ChangeType(t2, typeof(T1));
        public static T1 Convert<T1>(string s) =>
            TypeEquals<T1, int>() ? ChangeTypes<T1, int>(int.Parse(s)) :
            TypeEquals<T1, long>() ? ChangeTypes<T1, long>(long.Parse(s)) :
            TypeEquals<T1, double>() ? ChangeTypes<T1, double>(int.Parse(s)) :
            TypeEquals<T1, char>() ? ChangeTypes<T1, char>(s[0]) : ChangeTypes<T1, string>(s);

        public Pair<TX, TY> P2<TX, TY>() => new Pair<TX, TY>(Convert<TX>(this.Str), Convert<TY>(this.Str));
        public Pair3<TX, TY, TZ> P3<TX, TY, TZ>() => new Pair3<TX, TY, TZ>(Convert<TX>(this.Str), Convert<TY>(this.Str), Convert<TZ>(this.Str));
        public Pair4<TX, TY, TZ, TW> P4<TX, TY, TZ, TW>() => new Pair4<TX, TY, TZ, TW>(Convert<TX>(this.Str), Convert<TY>(this.Str), Convert<TZ>(this.Str), Convert<TW>(this.Str));
    }
    static class ScannerExtension
    {
        public static int[] Ints(this Scanner scanner, int n) => scanner.Ints((long)n);
        public static int[] Ints(this Scanner scanner, long n) => scanner.ScanStrs<int>(n).ToArray();
        public static long[] Longs(this Scanner scanner, int n) => scanner.Longs((long)n);
        public static long[] Longs(this Scanner scanner, long n) => scanner.ScanStrs<long>(n).ToArray();
        public static double[] Doubles(this Scanner scanner, int n) => scanner.Doubles((long)n);
        public static double[] Doubles(this Scanner scanner, long n) => scanner.ScanStrs<double>(n).ToArray();
        public static string[] Strs(this Scanner scanner, int n) => scanner.Strs((long)n);
        public static string[] Strs(this Scanner scanner, long n) => scanner.ScanStrs<string>(n).ToArray();
        private static IEnumerable<T> ScanStrs<T>(this Scanner scanner, long n) { for (long i = 0; i < n; i++) yield return Scanner.Convert<T>(scanner.Str); }

        public static Pair<TX, TY>[] Pairs<TX, TY>(this Scanner scanner, int n) => scanner.Pairs<TX, TY>((long)n);
        public static Pair<TX, TY>[] Pairs<TX, TY>(this Scanner scanner, long n) => scanner.ScanPairs<TX, TY>(n).ToArray();
        private static IEnumerable<Pair<TX, TY>> ScanPairs<TX, TY>(this Scanner scanner, long n) { for (long i = 0; i < n; i++) yield return scanner.P2<TX, TY>(); }

        public static Pair3<TX, TY, TZ>[] Pairs3<TX, TY, TZ>(this Scanner scanner, int n) => scanner.Pairs3<TX, TY, TZ>((long)n);
        public static Pair3<TX, TY, TZ>[] Pairs3<TX, TY, TZ>(this Scanner scanner, long n) => scanner.ScanPairs3<TX, TY, TZ>(n).ToArray();
        private static IEnumerable<Pair3<TX, TY, TZ>> ScanPairs3<TX, TY, TZ>(this Scanner scanner, long n) { for (long i = 0; i < n; i++) yield return scanner.P3<TX, TY, TZ>(); }

        public static Pair4<TX, TY, TZ, TW>[] Pairs4<TX, TY, TZ, TW>(this Scanner scanner, int n) => scanner.Pairs4<TX, TY, TZ, TW>((long)n);
        public static Pair4<TX, TY, TZ, TW>[] Pairs4<TX, TY, TZ, TW>(this Scanner scanner, long n) => scanner.ScanPairs4<TX, TY, TZ, TW>(n).ToArray();
        private static IEnumerable<Pair4<TX, TY, TZ, TW>> ScanPairs4<TX, TY, TZ, TW>(this Scanner scanner, long n) { for (long i = 0; i < n; i++) yield return scanner.P4<TX, TY, TZ, TW>(); }
    }
    class Pair<TX, TY> { public TX X { get; } public TY Y { get; } public Pair(TX x, TY y) { this.X = x; this.Y = y; } }
    class Pair3<TX, TY, TZ> { public TX X { get; } public TY Y { get; } public TZ Z { get; } public Pair3(TX x, TY y, TZ z) { this.X = x; this.Y = y; this.Z = z; } }
    class Pair4<TX, TY, TZ, TW> { public TX X { get; } public TY Y { get; } public TZ Z { get; } public TW W { get; } public Pair4(TX x, TY y, TZ z, TW w) { this.X = x; this.Y = y; this.Z = z; this.W = w; } }
    class Printer
    {
        private readonly TextWriter writer;
        public Printer(TextWriter writer) { this.writer = writer; }
        public void Write(string obj) { writer.WriteLine(obj); }
        public void Write(object obj) { writer.WriteLine(obj); }
        public void Write<T>(IEnumerable<T> ts) { writer.WriteLine(string.Join(" ", ts)); }
        public void Write(params object[] objs) { writer.WriteLine(string.Join(" ", objs)); }
    }
    class C
    {
        public class PriorityQueue<TKey, TValue>
        {
            SortedDictionary<TKey, Queue<TValue>> dictionary = new SortedDictionary<TKey, Queue<TValue>>();
            int count = 0;
            public int Count
            {
                get
                {
                    return count;
                }
            }
            public void Add(TKey key, TValue value)
            {
                if (!dictionary.ContainsKey(key))
                {
                    dictionary[key] = new Queue<TValue>();
                }

                dictionary[key].Enqueue(value);
                count++;
            }
            public KeyValuePair<TKey, TValue> Dequeue()
            {
                var queue = dictionary.First();
                if (queue.Value.Count <= 1)
                {
                    dictionary.Remove(queue.Key);
                }
                count--;
                return new KeyValuePair<TKey, TValue>(queue.Key, queue.Value.Dequeue());
            }
        }
        public class BinaryIndexTree
        {
            long length;
            long[] binaryIndexedTree;
            public BinaryIndexTree(long length)
            {
                this.length = length;
                binaryIndexedTree = new long[length + 1];
            }

            public void Add(long indexZeroBase, long additional)
            {
                // i += i & -i
                // 1が立っている最下位ビットを足す、の意味
                for (long i = indexZeroBase + 1; i <= length; i += i & -i)
                {
                    binaryIndexedTree[i] += additional;
                }
            }

            public long Sum(long indexZeroBase)
            {
                long result = 0;

                // i += i & -i
                // 1が立っている最下位ビットを引く、の意味
                for (long i = indexZeroBase + 1; i > 0; i -= i & -i)
                {
                    result += binaryIndexedTree[i];
                }

                return result;
            }
        }
        public static class BinarySearch
        {
            public static int GetFirstIndexGreater(long x, ref List<long> listOrdered)
            {
                var count = listOrdered.Count;

                if (count == 0)
                    return 0;

                if (listOrdered[count - 1] <= x)
                    return count;

                int low = 0;
                int high = listOrdered.Count - 1;

                while (low < high)
                {
                    var mid = (low + high) / 2;

                    if (listOrdered[mid] > x)
                        high = mid;
                    else
                        low = mid + 1;
                }

                return low;
            }
            public static int GetFirstIndexGreater(int x, ref List<int> listOrdered)
            {
                var count = listOrdered.Count;

                if (count == 0)
                    return 0;

                if (listOrdered[count - 1] <= x)
                    return count;

                int low = 0;
                int high = listOrdered.Count - 1;

                while (low < high)
                {
                    var mid = (low + high) / 2;

                    if (listOrdered[mid] > x)
                        high = mid;
                    else
                        low = mid + 1;
                }

                return low;
            }
            public static int GetLastIndexLess(long x, ref List<long> listOrdered)
            {
                var count = listOrdered.Count;

                if (count == 0)
                    return -1;

                if (listOrdered[0] >= x)
                    return -1;

                int low = 0;
                int high = listOrdered.Count - 1;

                while (low < high)
                {
                    var mid = (low + high + 1) / 2;

                    if (listOrdered[mid] < x)
                        low = mid;
                    else
                        high = mid - 1;
                }

                return low;
            }
            public static int GetLastIndexLess(int x, ref List<int> listOrdered)
            {
                var count = listOrdered.Count;

                if (count == 0)
                    return -1;

                if (listOrdered[0] >= x)
                    return -1;

                int low = 0;
                int high = listOrdered.Count - 1;

                while (low < high)
                {
                    var mid = (low + high + 1) / 2;

                    if (listOrdered[mid] < x)
                        low = mid;
                    else
                        high = mid - 1;
                }

                return low;
            }
        }
        public static class BellmanFord
        {
            public class Vertex
            {
                public long Distance { get; set; }

                public Vertex()
                {
                    Distance = long.MaxValue;
                }
            }

            public class Edge
            {
                public int From { get; private set; }
                public int To { get; private set; }
                public long Weight { get; private set; }

                public Edge(int from, int to, long weight)
                {
                    From = from;
                    To = to;
                    Weight = weight;
                }
            }

            private static void GetReachable(int origin, ref HashSet<int> reached, ref Dictionary<int, int[]> paths)
            {
                if (reached.Contains(origin))
                    return;

                reached.Add(origin);

                if (paths.ContainsKey(origin) == false)
                    return;

                foreach (var p in paths[origin])
                    GetReachable(p, ref reached, ref paths);
            }

            /// <summary>
            /// null: 負の無限大
            /// long.MaxValue: たどり着けない
            /// その他: 距離
            /// </summary>
            public static long? RunBellmanFord(int vertexCount, List<Edge> rawEdges, int source, int dest)
            {
                var forwards = rawEdges.GroupBy(x => x.From).ToDictionary(x => x.Key, x => x.Select(xs => xs.To).ToArray());
                var reverses = rawEdges.GroupBy(x => x.To).ToDictionary(x => x.Key, x => x.Select(xs => xs.From).ToArray());

                var fromSource = new HashSet<int>();
                var toDest = new HashSet<int>();

                GetReachable(source, ref fromSource, ref forwards);
                GetReachable(dest, ref toDest, ref reverses);

                var edges = rawEdges
                    .Where(e => fromSource.Contains(e.From))
                    .Where(e => fromSource.Contains(e.To))
                    .Where(e => toDest.Contains(e.From))
                    .Where(e => toDest.Contains(e.To))
                    .ToArray();

                // initialize distances
                var vertices = new List<Vertex>();
                for (int i = 0; i < vertexCount; i++)
                    vertices.Add(new Vertex());
                vertices[source].Distance = 0L;

                // update distances
                for (int i = 0; i < vertices.Count; i++)
                {
                    foreach (var e in edges)
                    {
                        var from = vertices[e.From];
                        var to = vertices[e.To];

                        if (from.Distance == long.MaxValue)
                            continue;

                        var newDistance = from.Distance + e.Weight;
                        if (to.Distance > newDistance)
                        {
                            to.Distance = newDistance;
                        }
                    }
                }

                // check negative cycle
                foreach (var e in edges)
                {
                    var from = vertices[e.From];
                    var to = vertices[e.To];

                    if (from.Distance + e.Weight < to.Distance)
                        return null;
                }

                return vertices[dest].Distance;
            }
        }
        public static long Gcd(int a, int b) => Gcd((long)a, (long)b);
        public static long Gcd(long a, long b)
        {
            if (a < b)
                return GcdImpl(b, a);
            else
                return GcdImpl(a, b);
        }
        private static long GcdImpl(long a, long b)
        {
            var remainder = a % b;
            if (remainder == 0)
                return b;
            else
                return GcdImpl(b, remainder);
        }
        public static long Lcm(int a, int b) => Lcm((long)a, (long)b);
        public static long Lcm(long a, long b)
        {
            return a / Gcd(a, b) * b;
        }
        public static long Pow(int n, int p) => Pow((long)n, (long)p);
        public static long Pow(long n, long p)
        {
            var res = 1L;
            for (long i = 0; i < p; i++)
                res *= n;
            return res;
        }
        public static Dictionary<long, long> Factorize(int n) => Factorize((long)n);
        public static Dictionary<long, long> Factorize(long n)
        {
            var res = new Dictionary<long, long>();
            var r = n;
            for (long i = 2; i * i <= r; i++)
            {
                var c = 0L;
                while (r % i == 0)
                {
                    c++;
                    r /= i;
                }
                if (c > 0)
                    res.Add(i, c);
            }
            if (r > 1)
                res.Add(r, 1);
            return res;
        }
        public static IEnumerable<long> Divisors(int n) => Divisors((long)n);
        public static IEnumerable<long> Divisors(long n)
        {
            var cache = new Stack<long>();
            for (long i = 1; i * i <= n; i++)
            {
                if (n % i == 0)
                {
                    yield return i;
                    cache.Push(i);
                }
            }

            var r = cache.Peek();
            if (r * r == n)
                cache.Pop();

            while (cache.Count > 0)
            {
                var i = cache.Pop();
                yield return n / i;
            }
        }
        public static IEnumerable<int> Loop(int n)
        {
            for (int i = 0; i < n; i++)
                yield return i;
        }
        public static IEnumerable<long> Loop(long n)
        {
            for (long i = 0L; i < n; i++)
                yield return i;
        }
    }
    struct Mint
    {
        public static long Divider { set { divider = value; } }
        private static long divider = 1000000007;
        public static void Set998244353() { divider = 998244353; }

        public long Value { get; }
        public override string ToString() => this.Value.ToString();

        public Mint(long value)
        {
            this.Value = value;
        }

        public static Mint operator +(Mint a, Mint b) => new Mint((a.Value + b.Value) % divider);
        public static Mint operator +(Mint a, long b) => a + new Mint(b);
        public static Mint operator +(Mint a, int b) => a + new Mint(b);

        public static Mint operator -(Mint a, Mint b)
        {
            var t = (a.Value - b.Value) % divider;
            if (t < 0)
                t += divider;
            return new Mint(t);
        }
        public static Mint operator -(Mint a, long b) => a - new Mint(b);
        public static Mint operator -(Mint a, int b) => a - new Mint(b);

        public static Mint operator *(Mint a, Mint b) => new Mint((a.Value * b.Value) % divider);
        public static Mint operator *(Mint a, long b) => a * new Mint(b);
        public static Mint operator *(Mint a, int b) => a * new Mint(b);

        public static Mint operator /(Mint a, Mint b) => new Mint((a.Value * InvImpl(b.Value)) % divider);
        public static Mint operator /(Mint a, long b) => a / new Mint(b);
        public static Mint operator /(Mint a, int b) => a / new Mint(b);

        public Mint Pow(long p) => new Mint(PowImpl(Value, p));
        private static long PowImpl(long a, long p)
        {
            if (p == 0)
                return 1L;

            if (p == 1)
                return a;

            var halfP = p / 2;
            var halfPowered = PowImpl(a, halfP);
            var powered = halfPowered * halfPowered % divider;
            return p % 2 == 0 ? powered : powered * a % divider;
        }

        public static Mint Inv(long a) => new Mint(InvImpl(a));
        private static readonly Dictionary<long, long> invCache = new Dictionary<long, long>();
        private static long InvImpl(long a)
        {
            long cache = 0L;
            if (invCache.TryGetValue(a, out cache))
                return cache;

            var result = PowImpl(a, divider - 2);
            invCache.Add(a, result);
            return result;
        }

        public static Mint Fac(long a) => new Mint(FacImpl(a));
        private static readonly List<long> facCache = new List<long>() { 1L };
        private static long FacImpl(long a)
        {
            if (a >= divider)
                return 0;

            var val = 1L;
            var start = 1;
            for (int i = start; i <= a; i++)
            {
                val = (val * i) % divider;
            }

            return val;
        }

        public static Mint Perm(long n, long r) => new Mint(PermImpl(n, r));
        private static long PermImpl(long n, long r)
        {
            if (n < r)
                return 0L;

            if (r <= 0)
                return 1L;

            var nn = FacImpl(n);
            var nr = FacImpl(n - r);
            return (nn * InvImpl(nr)) % divider;
        }

        public static Mint Comb(long n, long r) => new Mint(CombImpl(n, r));
        private static long CombImpl(long n, long r)
        {
            if (n < r)
                return 0L;

            if (n == r)
                return 1L;

            if (n - r < r)
                return CombImpl(n, n - r);

            var nr = 1L;
            for (var i = n; i > n - r; i--)
            {
                nr *= i;
                nr %= divider;
            }
            var rr = FacImpl(r);

            return (nr * InvImpl(rr)) % divider;
        }
    }
}