Problem:
Score : 400 points

Problem Statement

Takahashi will play a game using a piece on an array of squares numbered 1, 2, \cdots, N. Square i has an integer C_i written on it. Also, he is given a permutation of 1, 2, \cdots, N: P_1, P_2, \cdots, P_N.

Now, he will choose one square and place the piece on that square. Then, he will make the following move some number of times between 1 and K (inclusive):

In one move, if the piece is now on Square i (1 \leq i \leq N), move it to Square P_i. Here, his score increases by C_{P_i}.

Help him by finding the maximum possible score at the end of the game. (The score is 0 at the beginning of the game.)

Constraints

2 \leq N \leq 5000

1 \leq K \leq 10^9

1 \leq P_i \leq N

P_i \neq i

P_1, P_2, \cdots, P_N are all different.

-10^9 \leq C_i \leq 10^9

All values in input are integers.

Input

Input is given from Standard Input in the following format:

N K
P_1 P_2 \cdots P_N
C_1 C_2 \cdots C_N

Output

Print the maximum possible score at the end of the game.

Sample Input 1

5 2
2 4 5 1 3
3 4 -10 -8 8

Sample Output 1

8

When we start at some square of our choice and make at most two moves, we have the following options:

If we start at Square 1, making one move sends the piece to Square 2, after which the score is 4. Making another move sends the piece to Square 4, after which the score is 4 + (-8) = -4.

If we start at Square 2, making one move sends the piece to Square 4, after which the score is -8. Making another move sends the piece to Square 1, after which the score is -8 + 3 = -5.

If we start at Square 3, making one move sends the piece to Square 5, after which the score is 8. Making another move sends the piece to Square 3, after which the score is 8 + (-10) = -2.

If we start at Square 4, making one move sends the piece to Square 1, after which the score is 3. Making another move sends the piece to Square 2, after which the score is 3 + 4 = 7.

If we start at Square 5, making one move sends the piece to Square 3, after which the score is -10. Making another move sends the piece to Square 5, after which the score is -10 + 8 = -2.

The maximum score achieved is 8.

Sample Input 2

2 3
2 1
10 -7

Sample Output 2

13

Sample Input 3

3 3
3 1 2
-1000 -2000 -3000

Sample Output 3

-1000

We have to make at least one move.

Sample Input 4

10 58
9 1 6 7 8 4 3 2 10 5
695279662 988782657 -119067776 382975538 -151885171 -177220596 -169777795 37619092 389386780 980092719

Sample Output 4

29507023469

The absolute value of the answer may be enormous.

Solution in C# (.NET Core 3.1.201) (judge verdict: Runtime Error)

using System;
using System.Collections.Generic;
using System.Text;
using System.Linq;
using System.Numerics;
using System.IO;
using System.Net;
using System.Diagnostics;
using System.Runtime.InteropServices.WindowsRuntime;
using System.Runtime.Remoting;
using System.Runtime.CompilerServices;

namespace Practice
{
    class Program
    {
        static void Main(string[] args)
        {
            var sw = new System.IO.StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
            Console.SetOut(sw);
            Solve();

            Console.Out.Flush();
        }
        private const int MOD = 1000000007;
        private const int MAX = 1000001;
        static long[] fac = new long[MAX];
        static long[] finv = new long[MAX];
        static long[] inv = new long[MAX];
        static Dictionary<long, long> primeDic = new Dictionary<long, long>();

        static bool[] _used;
        static List<List<int>> _cyclicList = new List<List<int>>();
        static int n;
        static int k;
        static List<int> p;
        static List<int> c;
        const long MIN = long.MinValue / 100;
        static void Solve()
        {
            n = Input.NextInt();
            k = Input.NextInt();
            p = Input.NextInt(n);
            for (int i = 0; i < p.Count; i++)
            {
                p[i] -= 1;
            }
            c = Input.NextInt(n);
            _used = new bool[n];

            CreateCyclic();
            long ans = MIN;
            foreach (var item in _cyclicList)
            {
                ans = Math.Max(ans, CalcCost(item));
            }
            Console.WriteLine(ans);
        }
        private static void CreateCyclic()
        {
            for (int i = 0; i < p.Count; i++)
            {
                if (_used[i]) { continue; }

                var list = new List<int>();

                int start = p[i];
                int idx = p[i];
                list.Add(idx);
                _used[idx] = true;
                while( p[idx] != start)
                {
                    idx = p[idx];
                    list.Add(idx);
                    _used[idx] = true;
                }


                _cyclicList.Add(list);
            }
        }
        private static long CalcCost(List<int> cyclic)
        {
            int len = cyclic.Count;

            int k2 = k % len;
            int loopTotal = (k - k2) / len;
            long loopCost = 0;
            for (int i = 0; i < cyclic.Count; i++)
            {
                loopCost += c[cyclic[i]];
            }

            long k2Cost = MIN;
            for (int i = 1; i < Math.Max(k, len); i++)
            {
                k2Cost = Math.Max(k2Cost, CalcCostK2(cyclic, i));

            }

            if( loopCost > 0)
            {
                return loopTotal * loopCost + k2Cost;
            }
            else
            {
                return k2Cost;
            }
        }

        private static long CalcCostK2(List<int> cyclic, int k2)
        {
            if( k2 == 0) { return 0; }
            long sum = 0;
            // 0 startの場合
            for (int i = 0; i < k2; i++)
            {
                int idx = cyclic[i];
                sum += c[idx];
            }

            long ans = sum;
            for(int i=0;i<cyclic.Count;++i)
            {
                sum = sum - c[cyclic[i]] + c[cyclic[(k2 + i) % cyclic.Count]];
                ans = Math.Max(ans, sum);
            }
            return ans;
        }
   

        #region よく使う便利関数

        private static void TrialDivision(long m)
        {
            for (long i = 2; i * i <= m; i++)
            {
                long ex = 0;
                while (m % i == 0)
                {
                    ex++;

                    m /= i;
                }

                if (ex >= 1)
                {
                    primeDic.Add(i, ex);
                }
            }
            if (m >= 2)
            {
                primeDic.Add(m, 1);
            }

            // note まぁ1は違うよね
        }

        private static Dictionary<long, int> Factorize(long n)
        {
            var dic = new Dictionary<long, int>();

            for (long i = 2; i * i <= n; ++i)
            {
                while (n % i == 0)
                {
                    if (!dic.ContainsKey(i))
                    {
                        dic.Add(i, 0);
                    }
                    dic[i]++;
                    n /= i;
                }

            }

            if (n != 1)
            {
                dic.Add(n, 1);
            }
            return dic;
        }
        static void COMinit()
        {
            fac[0] = fac[1] = 1;
            finv[0] = finv[1] = 1;
            inv[1] = 1;
            for (int i = 2; i < MAX; i++)
            {
                fac[i] = fac[i - 1] * i % MOD;
                inv[i] = MOD - inv[MOD % i] * (MOD / i) % MOD;
                finv[i] = finv[i - 1] * inv[i] % MOD;
            }
        }

        // 二項係数計算
        static long COM(long n, long k)
        {
            if (n < k) return 0;
            if (n < 0 || k < 0) return 0;
            return fac[n] * (finv[k] * finv[n - k] % MOD) % MOD;
        }

        static class Input
        {
            static char[] separator = { ' ' };
            public static bool IsEof { get; set; }
            static Queue<string> q { get; set; }

            static Input()
            {
                IsEof = false;
                q = new Queue<string>();
            }

            /// <summary>
            /// 入力予約
            /// </summary>
            /// <param name="items"></param>
            public static void SetText(IEnumerable<string> items)
            {
                foreach (var item in items)
                {
                    SetText(item);
                }
            }

            /// <summary>
            /// 入力予約
            /// </summary>
            /// <param name="s"></param>
            /// <returns></returns>
            public static bool SetText(string s)
            {
                if (s == null) return false;

                foreach (var elem in s.Trim().Split(separator, StringSplitOptions.RemoveEmptyEntries))
                {
                    q.Enqueue(elem);
                }

                return true;
            }

            /// <summary>
            /// 内部queueに入力からの値をsplitして格納する
            /// </summary>
            /// <returns></returns>
            static bool read()
            {
                var s = Console.ReadLine();
                if (s == null) return false;

                foreach (var elem in s.Trim().Split(separator, StringSplitOptions.RemoveEmptyEntries))
                {
                    q.Enqueue(elem);
                }

                if (!q.Any()) return read();

                return true;
            }

            /// <summary>
            /// 次のstringを一つ読み込む
            /// </summary>
            /// <returns></returns>
            public static string Next()
            {
                if (!q.Any())
                {
                    if (!read())
                    {
                        IsEof = true;
                        return "";
                    }
                }

                return q.Dequeue();
            }

            public static int NextInt() => int.Parse(Next());
            public static long NextLong() => long.Parse(Next());
            public static double NextDouble() => double.Parse(Next());

            public static List<string> Next(int n) => Enumerable.Range(0, n).Select(_ => Next()).ToList();
            public static List<int> NextInt(int n) => Next(n).Select(x => int.Parse(x)).ToList();
            public static List<long> NextLong(int n) => Next(n).Select(x => long.Parse(x)).ToList();
            public static List<double> NextDouble(int n) => Next(n).Select(x => double.Parse(x)).ToList();

            public static List<string> NextLine() => Console.ReadLine().Trim().Split(separator, StringSplitOptions.RemoveEmptyEntries).ToList();
            public static List<int> NextIntLine() => NextLine().Select(x => int.Parse(x)).ToList();
            public static List<long> NextLongLine() => NextLine().Select(x => long.Parse(x)).ToList();
            public static List<double> NextDoubleLine() => NextLine().Select(x => double.Parse(x)).ToList();
        }
        private static bool isPrime(long x)
        {
            if (x == 2) { return true; }
            if (x < 2 || x % 2 == 0) { return false; }
            long i = 3;
            while (i * i <= x)
            {
                if (x % i == 0) { return false; }
                i = i + 2;
            }
            return true;
        }
        private static long lcm(long x, long y)
        {
            return x / gcd(x, y) * y;
        }
        private static long gcd(long x, long y)
        {
            return y > 0 ? gcd(y, x % y) : x;
        }
        private static long pow(long x, long n)
        {
            if (n == 0) { return 1; }
            long res = pow(x * x % MOD, n / 2);
            if (n % 2 == 1)
            {
                res = res * x % MOD;
            }
            return res;
        }
        private static void Swap<T>(ref T x, ref T y)
        {
            T t = x;
            x = y;
            y = t;
        }

        /// <summary>
        /// 指定した値以上の先頭のインデクスを返す
        /// </summary>
        /// <typeparam name="T">比較する値の型</typeparam>
        /// <param name="arr">対象の配列（※ソート済みであること）</param>
        /// <param name="start">開始インデクス [inclusive]</param>
        /// <param name="end">終了インデクス [exclusive]</param>
        /// <param name="value">検索する値</param>
        /// <param name="comparer">比較関数(インターフェイス)</param>
        /// <returns>指定した値以上の先頭のインデクス</returns>
        public static int LowerBound<T>(IReadOnlyList<T> arr, int start, int end, T value, IComparer<T> comparer)
        {
            int low = start;
            int high = end;
            int mid;
            while (low < high)
            {
                mid = ((high - low) >> 1) + low;
                if (comparer.Compare(arr[mid], value) < 0)
                    low = mid + 1;
                else
                    high = mid;
            }
            return low;
        }

        //引数省略のオーバーロード
        public static int LowerBound<T>(IReadOnlyList<T> arr, T value) where T : IComparable
        {
            return LowerBound(arr, 0, arr.Count, value, Comparer<T>.Default);
        }

        /// <summary>
        /// 指定した値より大きい先頭のインデクスを返す
        /// </summary>
        /// <typeparam name="T">比較する値の型</typeparam>
        /// <param name="arr">対象の配列（※ソート済みであること）</param>
        /// <param name="start">開始インデクス [inclusive]</param>
        /// <param name="end">終了インデクス [exclusive]</param>
        /// <param name="value">検索する値</param>
        /// <param name="comparer">比較関数(インターフェイス)</param>
        /// <returns>指定した値より大きい先頭のインデクス</returns>
        public static int UpperBound<T>(IReadOnlyList<T> arr, int start, int end, T value, IComparer<T> comparer)
        {
            int low = start;
            int high = end;
            int mid;
            while (low < high)
            {
                mid = ((high - low) >> 1) + low;
                if (comparer.Compare(arr[mid], value) <= 0)
                    low = mid + 1;
                else
                    high = mid;
            }
            return low;
        }

        //引数省略のオーバーロード
        public static int UpperBound<T>(IReadOnlyList<T> arr, T value)
        {
            return UpperBound(arr, 0, arr.Count, value, Comparer<T>.Default);
        }
        #endregion
    }

    public class DisjointSet
    {
        private int[] rank;
        private int[] p;
        private int[] size;
        public DisjointSet(int n)
        {
            rank = new int[n];
            p = new int[n];
            size = new int[n];
            for (int i = 0; i < n; ++i)
            {
                MakeSet(i);
            }
        }
        public void MakeSet(int x)
        {
            p[x] = x;
            rank[x] = 0;
            size[x] = 1;
        }
        public bool IsSame(int x, int y)
        {
            return FindSet(x) == FindSet(y);
        }
        public void Unite(int x, int y)
        {
            Link(FindSet(x), FindSet(y));
        }
        public void Link(int x, int y)
        {
            if (rank[x] > rank[y])
            {
                p[y] = x;
                size[x] += size[y];
                size[y] = 0;
            }
            else
            {
                p[x] = y;
                size[y] += size[x];
                size[x] = 0;
                if (rank[x] == rank[y])
                {
                    rank[y]++;
                }
            }
        }
        public int FindSet(int x)
        {
            if (x != p[x])
            {
                p[x] = FindSet(p[x]);
            }
            return p[x];
        }
        public int Size(int x)
        {
            int root = FindSet(x);
            return size[root];
        }
    }
    public class PriorityQueue<T> where T : IComparable
    {
        private IComparer<T> _comparer = null;
        private int _type = 0;

        private T[] _heap;
        private int _sz = 0;

        private int _count = 0;

        /// <summary>
        /// Priority Queue with custom comparer
        /// </summary>
        public PriorityQueue(int maxSize, IComparer<T> comparer)
        {
            _heap = new T[maxSize];
            _comparer = comparer;
        }

        /// <summary>
        /// Priority queue
        /// </summary>
        /// <param name="maxSize">max size</param>
        /// <param name="type">0: asc, 1:desc</param>
        public PriorityQueue(int maxSize, int type = 0)
        {
            _heap = new T[maxSize];
            _type = type;
        }

        private int Compare(T x, T y)
        {
            if (_comparer != null) return _comparer.Compare(x, y);
            return _type == 0 ? x.CompareTo(y) : y.CompareTo(x);
        }

        public void Push(T x)
        {
            _count++;

            //node number
            var i = _sz++;

            while (i > 0)
            {
                //parent node number
                var p = (i - 1) / 2;

                if (Compare(_heap[p], x) <= 0) break;

                _heap[i] = _heap[p];
                i = p;
            }

            _heap[i] = x;
        }

        public T Pop()
        {
            _count--;

            T ret = _heap[0];
            T x = _heap[--_sz];

            int i = 0;
            while (i * 2 + 1 < _sz)
            {
                //children
                int a = i * 2 + 1;
                int b = i * 2 + 2;

                if (b < _sz && Compare(_heap[b], _heap[a]) < 0) a = b;

                if (Compare(_heap[a], x) >= 0) break;

                _heap[i] = _heap[a];
                i = a;
            }

            _heap[i] = x;

            return ret;
        }

        public int Count()
        {
            return _count;
        }

        public T Peek()
        {
            return _heap[0];
        }

        public bool Contains(T x)
        {
            for (int i = 0; i < _sz; i++) if (x.Equals(_heap[i])) return true;
            return false;
        }

        public void Clear()
        {
            while (this.Count() > 0) this.Pop();
        }

        public IEnumerator<T> GetEnumerator()
        {
            var ret = new List<T>();

            while (this.Count() > 0)
            {
                ret.Add(this.Pop());
            }

            foreach (var r in ret)
            {
                this.Push(r);
                yield return r;
            }
        }

        public T[] ToArray()
        {
            T[] array = new T[_sz];
            int i = 0;

            foreach (var r in this)
            {
                array[i++] = r;
            }

            return array;
        }
    }
}