Problem:
Score : 400 points

Problem Statement

We have a pyramid with N steps, built with blocks.
The steps are numbered 1 through N from top to bottom.
For each 1≤i≤N, step i consists of 2i-1 blocks aligned horizontally.
The pyramid is built so that the blocks at the centers of the steps are aligned vertically.

A pyramid with N=4 steps

Snuke wrote a permutation of (1, 2, ..., 2N-1) into the blocks of step N.
Then, he wrote integers into all remaining blocks, under the following rule:

The integer written into a block b must be equal to the median of the three integers written into the three blocks directly under b, or to the lower left or lower right of b.

Writing integers into the blocks

Afterwards, he erased all integers written into the blocks.
Now, he only remembers that the integer written into the block of step 1 was x.

Construct a permutation of (1, 2, ..., 2N-1) that could have been written into the blocks of step N, or declare that Snuke's memory is incorrect and such a permutation does not exist.

Constraints

2≤N≤10^5

1≤x≤2N-1

Input

The input is given from Standard Input in the following format:

N x

Output

If no permutation of (1, 2, ..., 2N-1) could have been written into the blocks of step N, print No.

Otherwise, print Yes in the first line, then print 2N-1 lines in addition.

The i-th of these 2N-1 lines should contain the i-th element of a possible permutation.

Sample Input 1

4 4

Sample Output 1

Yes
1
6
3
7
4
5
2

This case corresponds to the figure in the problem statement.

Sample Input 2

2 1

Sample Output 2

No

No matter what permutation was written into the blocks of step N, the integer written into the block of step 1 would be 2.

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Text;
using static System.Math;
using static System.Array;
using static AtCoder.Tool;

namespace AtCoder
{
    class AC
    {
        const int MOD = 1000000007;
        const int INF = int.MaxValue / 2;
        const long SINF = long.MaxValue / 2;
        const double EPS = 1e-8;
        static readonly int[] dx = { 0, 1, 0, -1 };
        static readonly int[] dy = { 1, 0, -1, 0 };
        //static List<List<int>> G = new List<List<int>>();
        //static List<List<Edge>>G = new List<List<Edge>>();
        //static List<Edge> E = new List<Edge>();
       
        
        static void Main(string[] args)
        {
            //var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
            //Console.SetOut(sw);
            var cin = new Scanner();

            var input = cin.SplitRead();
            int N = input[0];
            int x = input[1];

            if (x == 1 || x == 2 * N - 1)
            {
                Console.WriteLine("No");
                return;
            }
            var ans = new int[2 * N];
            Initialize(ref ans, -1);
            if (N == 2)
            {
                ans = new int[] { -1, 1, 2, 3 };
            }
            else
            {
                var res = new Queue<int>();

                ans[N] = x;
                ans[N - 1] = x - 1;
                ans[N + 1] = x + 1;
                if (x >= 3)
                {
                    for(var i = 1; i <= 2 * N - 1; i++)
                    {
                        if (x - 2 <= i && i <= x + 1) { continue; }
                        res.Enqueue(i);
                    }
                    ans[N + 2] = x - 2;
                }
                else
                {
                    for (var i = 1; i <= 2 * N - 1; i++)
                    {
                        if (x - 1 <= i && i <= x + 2) { continue; }
                        res.Enqueue(i);
                    }
                    ans[N - 2] = x + 2;
                }

                //foreach(var i in res) { Console.WriteLine(i); }

                for(var i = 1; i <= 2 * N - 1; i++)
                {
                    if (ans[i] != -1) { continue; }
                    ans[i] = res.Dequeue();
                }
            }
            Console.WriteLine("Yes");
            for (var i = 1; i <= 2 * N - 1; i++)
            {
                Console.WriteLine(ans[i]);
            }

            //Console.Out.Flush();
        }
        static void Swap(int[] a, int i, int j)
        {
            int k = a[i];
            a[i] = a[j];
            a[j] = k;
        }
        

        
        struct Edge
        {
            public int from;

            public int to;
            public long dist;
            public Edge(int t, long c)
            {
                from = -1;
                to = t;
                dist = c;
            }
            public Edge(int f, int t, long c)
            {
                from = f;
                to = t;
                dist = c;
            }

        }
        struct Pair<T, U> : IComparable<Pair<T, U>>
        where T : IComparable<T>
        where U : IComparable<U>
        {
            public T first;
            public U second;
            private readonly bool CompWithFirst;

            public Pair(T f, U s, int comp)
            {
                first = f;
                second = s;
                CompWithFirst = comp == 1;
            }
            public Pair(T f,U s)
            {
                first = f;
                second = s;
                CompWithFirst = true;
            }

            public int CompareTo(Pair<T, U> other)
            {
                return CompWithFirst ? first.CompareTo(other.first) : second.CompareTo(other.second);
            }
        }
    }
    public class PriorityQueue<T> where T : IComparable<T>
    {

        private List<T> Q;
        private readonly int r;

        public PriorityQueue(bool ascending)
        {
            if (ascending)
            {
                r = 1;
            }
            else
            {
                r = -1;
            }
            Q = new List<T>();
        }


        private void PushHeap(List<T> list, T item)
        {
            int n = list.Count();
            list.Add(item);

            while (n != 0)
            {
                int pIndex = (n - 1) / 2;

                if (list[n].CompareTo(list[pIndex]) * r > 0)
                {
                    Swap(Q, n, pIndex);
                }
                else { break; }

                n = pIndex;
            }
        }

        private void PopHeap(List<T> list)
        {
            int n = list.Count() - 1;
            list[0] = list[n];
            list.RemoveAt(n);

            int cur = 0;
            int comp;

            while (2 * cur + 1 <= n - 1)
            {
                int c1 = 2 * cur + 1;
                int c2 = 2 * (cur + 1);
                if (c1 == n - 1)
                {
                    comp = c1;
                }
                else
                {

                    comp = list[c1].CompareTo(list[c2]) * r > 0 ? c1 : c2;
                }

                if (list[cur].CompareTo(list[comp]) * r < 0)
                {
                    Swap(Q, cur, comp);
                }
                else { break; }

                cur = comp;
            }
        }

        private void Swap(List<T> list, int a, int b)
        {
            T keep = list[a];
            list[a] = list[b];
            list[b] = keep;
        }



        public void Enqueue(T value)
        {
            PushHeap(Q, value);
        }

        public T Dequeue()
        {
            T ret = Q[0];
            PopHeap(Q);
            return ret;
        }

        public T Peek()
        {
            return Q[0];
        }

        public int Count()
        {
            return Q.Count();
        }

        public bool Contains(T search)
        {
            return Q.Contains(search);
        }
    }
    public class Scanner
    {
        public int[] SplitRead()
        {
            int[] array = Console.ReadLine().Split().Select(int.Parse).ToArray();
            return array;
        }
        public long[] SplitReadL()
        {
            long[] array = Console.ReadLine().Split().Select(long.Parse).ToArray();
            return array;
        }
    }
    public static class Tool
    {
        static public void Initialize<T>(ref T[] array, T initialvalue)
        {
            for (var i = 0; i < array.Length; i++)
            {
                array[i] = initialvalue;
            }
        }

        static public T MaxLot<T>(params T[] val) where T : IComparable<T>
        {
            T ret = val[0];
            for (var i = 1; i < val.Count(); i++)
            {
                if (ret.CompareTo(val[i]) < 0) { ret = val[i]; }
            }
            return ret;
        }
        static public T MinLot<T>(params T[] val) where T : IComparable<T>
        {
            T ret = val[0];
            for (var i = 1; i < val.Count(); i++)
            {
                if (ret.CompareTo(val[i]) > 0) { ret = val[i]; }
            }
            return ret;
        }
    }

}