Problem:
Score : 400 points

Problem Statement

There are N towns located in a line, conveniently numbered 1 through N. Takahashi the merchant is going on a travel from town 1 to town N, buying and selling apples.

Takahashi will begin the travel at town 1, with no apple in his possession. The actions that can be performed during the travel are as follows:

Move: When at town i (i < N), move to town i + 1.

Merchandise: Buy or sell an arbitrary number of apples at the current town. Here, it is assumed that one apple can always be bought and sold for A_i yen (the currency of Japan) at town i (1 ≦ i ≦ N), where A_i are distinct integers. Also, you can assume that he has an infinite supply of money.

For some reason, there is a constraint on merchandising apple during the travel: the sum of the number of apples bought and the number of apples sold during the whole travel, must be at most T. (Note that a single apple can be counted in both.)

During the travel, Takahashi will perform actions so that the profit of the travel is maximized. Here, the profit of the travel is the amount of money that is gained by selling apples, minus the amount of money that is spent on buying apples. Note that we are not interested in apples in his possession at the end of the travel.

Aoki, a business rival of Takahashi, wants to trouble Takahashi by manipulating the market price of apples. Prior to the beginning of Takahashi's travel, Aoki can change A_i into another arbitrary non-negative integer A_i' for any town i, any number of times. The cost of performing this operation is |A_i - A_i'|. After performing this operation, different towns may have equal values of A_i.

Aoki's objective is to decrease Takahashi's expected profit by at least 1 yen. Find the minimum total cost to achieve it. You may assume that Takahashi's expected profit is initially at least 1 yen.

Constraints

1 ≦ N ≦ 10^5

1 ≦ A_i ≦ 10^9 (1 ≦ i ≦ N)

A_i are distinct.

2 ≦ T ≦ 10^9

In the initial state, Takahashi's expected profit is at least 1 yen.

Input

The input is given from Standard Input in the following format:

N T
A_1 A_2 ... A_N

Output

Print the minimum total cost to decrease Takahashi's expected profit by at least 1 yen.

Sample Input 1

3 2
100 50 200

Sample Output 1

1

In the initial state, Takahashi can achieve the maximum profit of 150 yen as follows:

Move from town 1 to town 2.

Buy one apple for 50 yen at town 2.

Move from town 2 to town 3.

Sell one apple for 200 yen at town 3.

If, for example, Aoki changes the price of an apple at town 2 from 50 yen to 51 yen, Takahashi will not be able to achieve the profit of 150 yen. The cost of performing this operation is 1, thus the answer is 1.

There are other ways to decrease Takahashi's expected profit, such as changing the price of an apple at town 3 from 200 yen to 199 yen.

Sample Input 2

5 8
50 30 40 10 20

Sample Output 2

2

Sample Input 3

10 100
7 10 4 5 9 3 6 8 2 1

Sample Output 3

2

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Runtime.CompilerServices;
using System.Text;
using System.Diagnostics;
using System.Numerics;
using static System.Console;
using static System.Convert;
using static System.Math;
using static Template;
using Pi = Pair<int, int>;



class Solver
{
    public void Solve(Scanner sc)
    {
        int N, T;
        sc.Make(out N, out T);
        var A = sc.ArrInt;
        var res = 0;
        int min = A[0],max=0;
        for (var i = 1; i < N; i++)
        {
            if (chmax(ref max, A[i] - min))
            {
                res = 1;
            }
            else if (max == A[i] - min) res++;
            chmin(ref min, A[i]);
        }
        WriteLine(res);
    }
}
#region Template
public static class Template
{
    static void Main(string[] args)
    {
        Console.SetOut(new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false });
        new Solver().Solve(new Scanner());
        Console.Out.Flush();
    }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static bool chmin<T>(ref T a, T b) where T : IComparable<T> { if (a.CompareTo(b) == 1) { a = b; return true; } return false; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static bool chmax<T>(ref T a, T b) where T : IComparable<T> { if (a.CompareTo(b) == -1) { a = b; return true; } return false; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static void swap<T>(ref T a, ref T b) { var t = b; b = a; a = t; }
    public static T[] Shuffle<T>(this IList<T> A) { T[] rt = A.ToArray(); Random rnd = new Random(); for (int i = rt.Length - 1; i >= 1; i--) swap(ref rt[i], ref rt[rnd.Next(i + 1)]); return rt; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static T[] Create<T>(int n, Func<T> f) { var rt = new T[n]; for (var i = 0; i < rt.Length; ++i) rt[i] = f(); return rt; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static T[] Create<T>(int n, Func<int, T> f) { var rt = new T[n]; for (var i = 0; i < rt.Length; ++i) rt[i] = f(i); return rt; }
    public static void Fail<T>(T s) { Console.WriteLine(s); Console.Out.Close(); Environment.Exit(0); }
}
public class Scanner
{
    public string Str => Console.ReadLine().Trim();
    public int Int => int.Parse(Str);
    public long Long => long.Parse(Str);
    public double Double => double.Parse(Str);
    public int[] ArrInt => Str.Split(' ').Select(int.Parse).ToArray();
    public long[] ArrLong => Str.Split(' ').Select(long.Parse).ToArray();
    public char[][] Grid(int n) => Create(n, () => Str.ToCharArray());
    public int[] ArrInt1D(int n) => Create(n, () => Int);
    public long[] ArrLong1D(int n) => Create(n, () => Long);
    public int[][] ArrInt2D(int n) => Create(n, () => ArrInt);
    public long[][] ArrLong2D(int n) => Create(n, () => ArrLong);
    private Queue<string> q = new Queue<string>();
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public T Next<T>() { if (q.Count == 0) foreach (var item in Str.Split(' ')) q.Enqueue(item); return (T)Convert.ChangeType(q.Dequeue(), typeof(T)); }
    public void Make<T1>(out T1 v1) => v1 = Next<T1>();
    public void Make<T1, T2>(out T1 v1, out T2 v2) { v1 = Next<T1>(); v2 = Next<T2>(); }
    public void Make<T1, T2, T3>(out T1 v1, out T2 v2, out T3 v3) { Make(out v1, out v2); v3 = Next<T3>(); }
    public void Make<T1, T2, T3, T4>(out T1 v1, out T2 v2, out T3 v3, out T4 v4) { Make(out v1, out v2, out v3); v4 = Next<T4>(); }
    public void Make<T1, T2, T3, T4, T5>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5) { Make(out v1, out v2, out v3, out v4); v5 = Next<T5>(); }
    public void Make<T1, T2, T3, T4, T5, T6>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6) { Make(out v1, out v2, out v3, out v4, out v5); v6 = Next<T6>(); }
    //public (T1, T2) Make<T1, T2>() { Make(out T1 v1, out T2 v2); return (v1, v2); }
    //public (T1, T2, T3) Make<T1, T2, T3>() { Make(out T1 v1, out T2 v2, out T3 v3); return (v1, v2, v3); }
    //public (T1, T2, T3, T4) Make<T1, T2, T3, T4>() { Make(out T1 v1, out T2 v2, out T3 v3, out T4 v4); return (v1, v2, v3, v4); }
}
public class Pair<T1, T2> : IComparable<Pair<T1, T2>>
{
    public T1 v1;
    public T2 v2;
    public Pair() { }
    public Pair(T1 v1, T2 v2)
    { this.v1 = v1; this.v2 = v2; }

    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public int CompareTo(Pair<T1, T2> p)
    {
        var c = Comparer<T1>.Default.Compare(v1, p.v1);
        if (c == 0)
            c = Comparer<T2>.Default.Compare(v2, p.v2);
        return c;
    }
    public override string ToString() => $"{v1.ToString()} {v2.ToString()}";
    public void Deconstruct(out T1 a, out T2 b) { a = v1; b = v2; }
}

public class Pair<T1, T2, T3> : Pair<T1, T2>, IComparable<Pair<T1, T2, T3>>
{
    public T3 v3;
    public Pair() : base() { }
    public Pair(T1 v1, T2 v2, T3 v3) : base(v1, v2)
    { this.v3 = v3; }

    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public int CompareTo(Pair<T1, T2, T3> p)
    {
        var c = base.CompareTo(p);
        if (c == 0)
            c = Comparer<T3>.Default.Compare(v3, p.v3);
        return c;
    }
    public override string ToString() => $"{base.ToString()} {v3.ToString()}";
    public void Deconstruct(out T1 a, out T2 b, out T3 c) { Deconstruct(out a, out b); c = v3; }
}
#endregion