Problem:
Score : 400 points

Problem Statement

We have a tree with N vertices numbered 1 to N.
The i-th edge in the tree connects Vertex u_i and Vertex v_i, and its length is w_i.
Your objective is to paint each vertex in the tree white or black (it is fine to paint all vertices the same color) so that the following condition is satisfied:

For any two vertices painted in the same color, the distance between them is an even number.

Find a coloring of the vertices that satisfies the condition and print it. It can be proved that at least one such coloring exists under the constraints of this problem.

Constraints

All values in input are integers.

1 \leq N \leq 10^5

1 \leq u_i < v_i \leq N

1 \leq w_i \leq 10^9

Input

Input is given from Standard Input in the following format:

N
u_1 v_1 w_1
u_2 v_2 w_2
.
.
.
u_{N - 1} v_{N - 1} w_{N - 1}

Output

Print a coloring of the vertices that satisfies the condition, in N lines.
The i-th line should contain 0 if Vertex i is painted white and 1 if it is painted black.

If there are multiple colorings that satisfy the condition, any of them will be accepted.

Sample Input 1

3
1 2 2
2 3 1

Sample Output 1

0
0
1

Sample Input 2

5
2 5 2
2 3 10
1 3 8
3 4 2

Sample Output 2

1
0
1
0
1

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;


namespace AtCoder
{

    struct mint : IEquatable<mint>
    {
        //static uint mod = 998244353;
        static uint mod = 1000000007;
        uint _v;

        public mint(long v) : this((uint)(v % mod + mod)){ }
        private mint(uint v)
        {
            _v = v < mod ? v : (v - mod);
        }

        public static void SetMod(uint p)
        {
            mod = p;
        }

        public static mint operator+(mint lhs, mint rhs)
        {
            return new mint(lhs._v + rhs._v);
        }
        public static mint operator-(mint lhs, mint rhs)
        {
            return new mint(lhs._v + mod - rhs._v);
        }
        public static mint operator*(mint lhs, mint rhs)
        {
            return new mint((uint)((ulong)lhs._v * rhs._v % mod));
        }
        public static mint operator/(mint lhs, mint rhs)
        {
            return lhs * rhs.Inv();
        }
        public static mint operator^(mint x, int n)
        {
            return Pow(x, n);
        }
        public static bool operator==(mint l, mint r)
        {
            return l._v == r._v;
        }
        public static bool operator!=(mint l, mint r)
        {
            return !(l == r);
        }
        public static bool operator<(mint l, mint r)
        {
            return l._v < r._v;
        }
        public static bool operator>(mint l, mint r)
        {
            return l._v > r._v;
        }

        public static mint Pow(mint x, int n)
        {
            var r = new mint(1);
            while (n > 0)
            {
                if ((n & 1) > 0) r *= x;
                x *= x;
                n >>= 1;
            }
            return r;
        }
        
        public mint Pow(int n)
        {
            return Pow(this, n);
        }
        public mint Inv()
        {
            return Pow((int)mod - 2);
        }
        
        public bool Equals(mint o)
        {
            return this == o;
        }

        public override bool Equals(object obj)
        {
            if (obj is mint) return this == (mint)obj;
            else return false;
        }
        public override int GetHashCode()
        {
            return _v.GetHashCode();
        }
        public override string ToString()
        {
            return _v.ToString();
        }

        public static implicit operator mint(int i)
        {
            return new mint(i);
        }
        public static implicit operator mint(long i)
        {
            return new mint(i);
        }


        private static mint[] _fact;
        public static void SetFact(int n)
        {
            _fact = new mint[n + 1];
            _fact[0] = 1;
            for (int i = 1; i < n + 1; i++)
            {
                _fact[i] = _fact[i - 1] * i;
            }
        }
        public static mint Fact(int n)
        {
            if (_fact == null || _fact.Length < n)
            {
                SetFact(n * 2);
            }
            return _fact[n];
        }

        public static mint Combination(int n, int r)
        {
            return Fact(n) / (Fact(n - r) * Fact(r));
        }
    }
    static class Extensions
    {
        public static int LowerBound<T>(this IList<T> list, T value, IComparer<T> comp=null)
        {
            if (comp == null) comp = Comparer<T>.Default;

            var l = 0;
            var r = list.Count;

            while (l < r)
            {
                var m = (l + r) / 2;
                var c = comp.Compare(value, list[m]);
                if (c > 0) l = m + 1;
                else  r = m;
            }

            return l;
        }
        public static int UpperBound<T>(this IList<T> list, T value, IComparer<T> comp=null)
        {
            if (comp == null) comp = Comparer<T>.Default;

            var l = 0;
            var r = list.Count;

            while (l < r)
            {
                var m = (l + r) / 2;
                var c = comp.Compare(value, list[m]);
                if (c >= 0) l = m + 1;
                else r = m;
            }

            return r;
        }
    }
    class Program
    {
		static int ReadInt()
        {
            return int.Parse(Console.ReadLine());
        }
        static long ReadLong()
        {
            return long.Parse(Console.ReadLine());
        }
        static int[] ReadIntArray()
        {
            return Console.ReadLine().Split(' ').Select(int.Parse).ToArray();
        }
        static int[] ReadIntArray(int n)
        {
            var a = new int[n];
            for (int i = 0; i < n; i++)
            {
                a[i] = ReadInt();
            }
            return a;
        }
        static long[] ReadLongArray()
        {
            return Console.ReadLine().Split(' ').Select(long.Parse).ToArray();
        }
        static long[] ReadLongArray(int n)
        {
            var a = new long[n];
            for (int i = 0; i < n; i++)
            {
                a[i] = ReadLong();
            }
            return a;
        }
        static List<T> ReadObjects<T>(int n, Func<int[], T> creator)
        {
            var l = new List<T>(n);

            for (int i = 0; i < n; i++)
            {
                var a = ReadIntArray();
                l.Add(creator(a));
            }

            return l;
        }

        static int[,] ReadMatrix(int n, int m)
        {
            var r = new int[n, m];
            for (int i = 0; i < n; i++)
            {
                var a = ReadIntArray();
                for (int j = 0; j < m; j++)
                {
                    r[i, j] = a[j];
                }
            }
            return r;
        }
		
        public static int[] ZAlgotithm(string s)
        {
            var len = s.Length;

            var a = new int[len];
            a[0] = len;
            var i = 1;
            var j = 0;
            while (i < len)
            {
                while (i + j < len && s[j] == s[i + j]) j++;
                a[i] = j;

                if (j == 0)
                {
                    i++;
                    continue;
                }

                var k = 1;
                while (i + k < len && k + a[k] < j)
                {
                    a[i + k] = a[k];
                    k++;
                }
                i += k;
                j -= k;
            }

            return a;
        }
        public class MaxHeap<T> : IEnumerable<T>
        {
            private List<T> _list;
            private Comparer<T> _comp;
			
            public int Count
            {
                get
                {
                    return _list.Count;
                }
            }
            public MaxHeap() : this(0) { }
            public MaxHeap(int capacity, Comparison<T> comp=null)
            {
                _list = new List<T>(capacity);

                if (comp == null)
                {
                    _comp = Comparer<T>.Default;
                }
                else
                {
                    _comp = Comparer<T>.Create(comp);
                }
            }
            
            public void Push(T elem)
            {
                Upheap(elem);
            }

            public T Pop()
            {
                return Downheap();
            }

            public T Peek()
            {
                return _list[0];
            }

            
            private void Swap(int i, int j)
            {
                var a = _list[j];
                _list[j] = _list[i];
                _list[i] = a;
            }

            private void Upheap(T elem)
            {
                _list.Add(elem);
                var i = _list.Count - 1;

                while (true)
                {
                    if (i == 0) return;
                    var j = (i - 1) / 2;

                    var e = _list[i];
                    var p = _list[j];

                    var c = _comp.Compare(e, p);
                    if (c > 0)
                    {
                        Swap(i, j);
                        i = j;
                        continue;
                    }
                    else
                    {
                        break;
                    }
                }
            }

            private T Downheap()
            {
                var result = _list[0];

                var last = _list.Count - 1;
                Swap(0, last);
                _list.RemoveAt(last);
                if (_list.Count == 0) return result;

                var i = 0;
                while (true)
                {
                    if (i == _list.Count - 1) return result;
                    var p = _list[i];

                    var j = i * 2 + 1;
                    if (j >= _list.Count) return result;

                    if(j+1 < _list.Count && _comp.Compare(_list[j], _list[j+1]) < 0)
                    {
                        j++;
                    }

                    if (_comp.Compare(_list[i], _list[j]) < 0)
                    {
                        Swap(i, j);
                        i = j;
                    }
                    else
                    {
                        return result;
                    }
                }
            }
            public MaxHeap<T> Copy(Comparison<T> comp=null)
            {
                var c = new MaxHeap<T>(0, comp);
                c._list = _list.ToList();

                return c;
            }
            public MaxHeap(List<T> list)
            {
                _list = list;

                _comp = Comparer<T>.Default;
            }

            public List<T> GetList()
            {
                return _list;
            }

            public IEnumerator<T> GetEnumerator()
            {
                return _list.GetEnumerator();
            }

            IEnumerator IEnumerable.GetEnumerator()
            {
                return GetEnumerator();
            }
        }
		
        public class MinHeap<T> : IEnumerable<T>
        {
            private List<T> _list;
            private Comparer<T> _comp;

            public int Count
            {
                get
                {
                    return _list.Count;
                }
            }

            public MinHeap() : this(0) { }
            public MinHeap(int capacity, Comparison<T> comp = null)
            {
                _list = new List<T>(capacity);

                if (comp == null)
                {
                    _comp = Comparer<T>.Default;
                }
                else
                {
                    _comp = Comparer<T>.Create(comp);
                }
            }

            public void Push(T elem)
            {
                Upheap(elem);
            }

            public T Pop()
            {
                return Downheap();
            }

            public T Peek()
            {
                return _list[0];
            }


            private void Swap(int i, int j)
            {
                var a = _list[j];
                _list[j] = _list[i];
                _list[i] = a;
            }

            private void Upheap(T elem)
            {
                _list.Add(elem);
                var i = _list.Count - 1;

                while (true)
                {
                    if (i == 0) return;
                    var j = (i - 1) / 2;

                    var e = _list[i];
                    var p = _list[j];

                    var c = _comp.Compare(e, p);
                    if (c < 0)
                    {
                        Swap(i, j);
                        i = j;
                        continue;
                    }
                    else
                    {
                        break;
                    }
                }
            }

            private T Downheap()
            {
                var result = _list[0];

                var last = _list.Count - 1;
                Swap(0, last);
                _list.RemoveAt(last);
                if (_list.Count == 0) return result;

                var i = 0;
                while (true)
                {
                    if (i == _list.Count - 1) return result;
                    var p = _list[i];

                    var j = i * 2 + 1;
                    if (j >= _list.Count) return result;

                    if (j + 1 < _list.Count && _comp.Compare(_list[j], _list[j + 1]) > 0)
                    {
                        j++;
                    }

                    if (_comp.Compare(_list[i], _list[j]) > 0)
                    {
                        Swap(i, j);
                        i = j;
                    }
                    else
                    {
                        return result;
                    }
                }
            }

            public MinHeap<T> Copy(Comparison<T> comp = null)
            {
                var c = new MinHeap<T>(0, comp);
                c._list = _list.ToList();

                return c;
            }
            public MinHeap(List<T> list)
            {
                _list = list;

                _comp = Comparer<T>.Default;
            }

            public List<T> GetList()
            {
                return _list;
            }

            public IEnumerator<T> GetEnumerator()
            {
                return _list.GetEnumerator();
            }

            IEnumerator IEnumerable.GetEnumerator()
            {
                return GetEnumerator();
            }
        }
        class InputLine
        {
            private string[] _inputs;
            private int _index = 0;

            InputLine(string input)
            {
                _inputs = input.Split();
                _index = 0;
            }

            public static InputLine Read()
            {
                return new InputLine(Console.ReadLine());
            }

            public int NextInt()
            {
                return int.Parse(_inputs[_index++]);
            }
            public long NextLong()
            {
                return long.Parse(_inputs[_index++]);
            }
            public double NextDouble()
            {
                return double.Parse(_inputs[_index++]);
            }
        }
        public static int GCD(int x, int y)
        {
            var a = Math.Max(x, y);
            var b = x + y - a;

            while (b != 0)
            {
                var c = b;
                b = a % b;
                a = c;
            }

            return a;
        }
        public static long GCD(long x, long y)
        {
            var a = Math.Max(x, y);
            var b = x + y - a;

            while (b != 0)
            {
                var c = b;
                b = a % b;
                a = c;
            }

            return a;
        }
        static long ModPower(long x, long y, long mod)
        {
            var bytes = BitConverter.GetBytes(y);
            var bits = new System.Collections.BitArray(bytes);

            var max2 = 0;
            for (int i = bits.Length - 1; i >= 0; i--)
            {
                if (bits[i])
                {
                    max2 = i;
                    break;
                }
            }

            long result = 1;
            for (int i = max2; i >= 0; i--)
            {
                result = (result * result) % mod;
                if (bits[i])
                {
                    result = (result * x) % mod;
                }
            }

            return result;
        }
        
        static long ModFact(long n, long mod)
        {
            long result = 1;

            for (int i = 1; i <= n; i++)
            {
                result = result * i % mod;
            }
            return result;
        }
		
        static long ModAdd(long x, long y, long mod)
        {
            return ((x % mod) + (y % mod)) % mod;
        }
        static long ModMul(long x, long y, long mod)
        {
            return ((x % mod) * (y % mod)) % mod;
        }

        static long ModDiv(long x, long y, long mod)
        {
            //フェルマーの小定理より、a^(-1) = a^(p-2)
            return ModMul(x, ModPower(y, mod - 2, mod), mod);
        }
        static long ModComb(long n, long r, long mod)
        {
            long numerator = 1;
            for (int i = 0; i < r; i++)
            {
                numerator = ModMul(numerator, n - i, mod);
            }

            long denominator = ModFact(r, mod);

            return ModDiv(numerator, denominator, mod);
        }
        class Graph
        {
            private int _size;
            private List<int>[] _map;

            public IEnumerable<int> this[int i]
            {
                get
                {
                    if (_map[i] == null) return Enumerable.Empty<int>();
                    return _map[i];
                }
            }

            public Graph(int size)
            {
                _size = size;
                _map = new List<int>[size];
            }

            public void Add(int from, int to)
            {
                if (_map[from] == null)
                {
                    _map[from] = new List<int>();
                }
                _map[from].Add(to);
            }
        }
        class Graph<T>
        {
            private int _size;
            private List<T>[] _edges;

            public Graph(int size)
            {
                _size = size;
                _edges = new List<T>[size];
            }

            public List<T> this[int i]
            {
                get
                {
                    if (_edges[i] == null) _edges[i] = new List<T>();
                    return _edges[i];
                }
            }
        }
        static Graph<T> NewGraph<T>(int size, T template)
        {
            return new Graph<T>(size);
        }
        static List<T> NewList<T>(T template)
        {
            return new List<T>();
        }
        static long p1097 = 1000000007;
        static void Main(string[] args)
        {
			//↓

            var n = ReadInt();
            var g = NewGraph(n + 1, new { To = 0, IsEven = false });
            var ws = new int[n + 1];

            var colors = new int[n + 1];//0:未着色, 1:白, 2:黒

            for (int i = 1; i < n; i++)
            {
                var uvw = ReadIntArray();
                g[uvw[0]].Add(new { To = uvw[1], IsEven = uvw[2] % 2 == 0 });
                g[uvw[1]].Add(new { To = uvw[0], IsEven = uvw[2] % 2 == 0 });
            }

            for (int i = 1; i < n + 1; i++)
            {
                var root = i;
                if (colors[i] != 0) continue;

                colors[i] = 1;
                var q = new Queue<int>();
                q.Enqueue(i);
                while (q.Any())
                {
                    var node = q.Dequeue();

                    foreach (var edge in g[node])
                    {
                        if (colors[edge.To] > 0) continue;

                        colors[edge.To] = edge.IsEven ? colors[node] : (3 - colors[node]);

                        q.Enqueue(edge.To);
                    }
                }
            }

            for (int i = 1; i < n + 1; i++)
            {
                Console.WriteLine(colors[i] - 1);
            }


			//↑
        }

	}
}