Problem:
Minimum Spanning Tree

Find the sum of weights of edges of the Minimum Spanning Tree for a given weighted undirected graph G = (V, E).

Input

|V| |E|
s0 t0 w0
s1 t1 w1
:
s|E|-1 t|E|-1 w|E|-1

, where |V| is the number of vertices and |E| is the number of edges in the graph. The graph vertices are named with the numbers 0, 1,..., |V|-1 respectively.

si and ti represent source and target verticess of i-th edge (undirected) and wi represents the weight of the i-th edge.

Output

Print the sum of the weights of the Minimum Spanning Tree.

Constraints

1 ≤ |V| ≤ 10,000

0 ≤ |E| ≤ 100,000

0 ≤ wi ≤ 10,000

The graph is connected

There are no parallel edges

There are no self-loops

Sample Input 1

4 6
0 1 2
1 2 1
2 3 1
3 0 1
0 2 3
1 3 5

Sample Output 1

3

Sample Input 2

6 9
0 1 1
0 2 3
1 2 1
1 3 7
2 4 1
1 4 3
3 4 1
3 5 1
4 5 6

Sample Output 2

5

Solution in C# (judge verdict: Accepted)

using System.Collections.Generic;
using System.Linq;
using System;

public class PriorityQueue<T> where T : IComparable
{
    private IComparer<T> _comparer = null;
    private int _type = 0;
    private T[] _heap;
    private int _sz = 0;
    private int _count = 0;
    /// <summary>
    /// Priority Queue with custom comparer
    /// </summary>
    public PriorityQueue(int maxSize, IComparer<T> comparer)
    {
        _heap = new T[maxSize];
        _comparer = comparer;
    }

    /// <summary>
    /// Priority queue
    /// </summary>
    /// <param name="maxSize">max size</param>
    /// <param name="type">0: asc, 1:desc</param>
    public PriorityQueue(int maxSize, int type = 0)
    {
        _heap = new T[maxSize];
        _type = type;
    }

    private int Compare(T x, T y)
    {
        if (_comparer != null) return _comparer.Compare(x, y);
        return _type == 0 ? x.CompareTo(y) : y.CompareTo(x);
    }
    public void Push(T x)
    {
        _count++;
        //node number
        var i = _sz++;
        while (i > 0)
        {
            //parent node number
            var p = (i - 1) / 2;

            if (Compare(_heap[p], x) <= 0) break;

            _heap[i] = _heap[p];
            i = p;
        }
        _heap[i] = x;
    }
    public T Pop()
    {
        _count--;
        T ret = _heap[0];
        T x = _heap[--_sz];

        int i = 0;
        while (i * 2 + 1 < _sz)
        {
            //children
            int a = i * 2 + 1;
            int b = i * 2 + 2;

            if (b < _sz && Compare(_heap[b], _heap[a]) < 0) a = b;

            if (Compare(_heap[a], x) >= 0) break;

            _heap[i] = _heap[a];
            i = a;
        }
        _heap[i] = x;
        return ret;
    }
    public int Count()
    {
        return _count;
    }
    public T Peek()
    {
        return _heap[0];
    }
    public bool Contains(T x)
    {
        for (int i = 0; i < _sz; i++) if (x.Equals(_heap[i])) return true;
        return false;
    }
    public void Clear()
    {
        while (this.Count() > 0) this.Pop();
    }
    public IEnumerator<T> GetEnumerator()
    {
        var ret = new List<T>();
        while (this.Count() > 0)
        {
            ret.Add(this.Pop());
        }
        foreach (var r in ret)
        {
            this.Push(r);
            yield return r;
        }
    }
    public T[] ToArray()
    {
        T[] array = new T[_sz];
        int i = 0;
        foreach (var r in this)
        {
            array[i++] = r;
        }
        return array;
    }
}

public class Edge : IComparable
{
    public int to { get; set; }
    public int d { get; set; }
    public int CompareTo(object obj)
    {
        var x = (Edge)obj;
        return this.d - x.d;
    }
}

public class Hello
{
    public static void Main()
    {
        string[] line = Console.ReadLine().Trim().Split(' ');
        var n = int.Parse(line[0]);
        var m = int.Parse(line[1]);
        var r = new List<Edge>[n];
        var minc = new int[n];
        for (int i = 0; i < n; i++)
        {
            minc[i] = -1;
            r[i] = new List<Edge>();
        }
        for (int i = 0; i < m; i++)
        {
            string[] line2 = Console.ReadLine().Trim().Split(' ');
            var a = int.Parse(line2[0]);
            var b = int.Parse(line2[1]);
            var d = int.Parse(line2[2]);
            r[a].Add(new Edge { to = b, d = d });
            r[b].Add(new Edge { to = a, d = d });
        }
        goPrim(r, minc, 0, m);
        Console.WriteLine(minc.Sum());
    }
    public static void goPrim(List<Edge>[] r, int[] minc, int targ, int m)
    {
        var pq = new PriorityQueue<Edge>(m * 2 + 1000);
        minc[targ] = 0;
        var n = minc.Length;
        foreach (var x in r[targ]) pq.Push(x);
        var count = 1;
        while (count < n)
        {
            var e = pq.Pop();
            if (minc[e.to] == -1)
            {
                minc[e.to] = e.d;
                count++;
                foreach (var x in r[e.to])
                    if (minc[x.to] == -1) pq.Push(x);
            }
        }
    }
}