Problem:
Score : 200 points

Problem Statement

Takahashi has N blue cards and M red cards.
A string is written on each card. The string written on the i-th blue card is s_i, and the string written on the i-th red card is t_i.

Takahashi will now announce a string, and then check every card. Each time he finds a blue card with the string announced by him, he will earn 1 yen (the currency of Japan); each time he finds a red card with that string, he will lose 1 yen.

Here, we only consider the case where the string announced by Takahashi and the string on the card are exactly the same. For example, if he announces atcoder, he will not earn money even if there are blue cards with atcoderr, atcode, btcoder, and so on. (On the other hand, he will not lose money even if there are red cards with such strings, either.)

At most how much can he earn on balance?

Note that the same string may be written on multiple cards.

Constraints

N and M are integers.

1 \leq N, M \leq 100

s_1, s_2, ..., s_N, t_1, t_2, ..., t_M are all strings of lengths between 1 and 10 (inclusive) consisting of lowercase English letters.

Input

Input is given from Standard Input in the following format:

N
s_1
s_2
:
s_N
M
t_1
t_2
:
t_M

Output

If Takahashi can earn at most X yen on balance, print X.

Sample Input 1

3
apple
orange
apple
1
grape

Sample Output 1

2

He can earn 2 yen by announcing apple.

Sample Input 2

3
apple
orange
apple
5
apple
apple
apple
apple
apple

Sample Output 2

1

If he announces apple, he will lose 3 yen. If he announces orange, he can earn 1 yen.

Sample Input 3

1
voldemort
10
voldemort
voldemort
voldemort
voldemort
voldemort
voldemort
voldemort
voldemort
voldemort
voldemort

Sample Output 3

0

If he announces voldemort, he will lose 9 yen. If he announces orange, for example, he can avoid losing a yen.

Sample Input 4

6
red
red
blue
yellow
yellow
red
5
red
red
yellow
green
blue

Sample Output 4

1

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;

using static System.Console;
using static AtCoder.Util;
using static AtCoder.Cin;
using static System.Math;

namespace AtCoder {
    class Program {
        static void Main() {
            var n = ReadInt();
            var s = n.Times(ReadString).ToMultiSet().AsDict();
            var m = ReadInt();
            var t = m.Times(ReadString).ToMultiSet();
            s.Select(pair => pair.Value - t[pair.Key]).Max().Max(0).WriteLine();
        }
    }
}

/* ***************** Following Contents are my common library ******** */

namespace AtCoder {
    static class Util {

        public static MultiSet<T> ToMultiSet<T>(this IEnumerable<T> t) => new MultiSet<T>(t);

        public static int Max(this int i, int j) => i > j ? i : j;

        public static bool IsPalindrome(string s) {
            for (int i = 0; i < s.Length / 2; i++) {
                if (s[i] != s[s.Length - 1 - i]) return false;
            }
            return true;
        }
        public readonly static VectorInt2[] Dir8 = {
            new VectorInt2(-1, -1),
            new VectorInt2(-1, 0),
            new VectorInt2(-1, 1),
            new VectorInt2(0, -1),
            new VectorInt2(0, 1),
            new VectorInt2(1, -1),
            new VectorInt2(1, 0),
            new VectorInt2(1, 1)
        };

        public const long MODCONST = 1000000007;

        public static T debug<T>(this T value) {
            Console.Error.WriteLine($"debug:{value}");
            return value;
        }

        public static T Id<T>(T t) => t;
        public static long ToLong(this String s) => long.Parse(s);
        public static long ToLong(this char c) => c - '0';
        public static int ToInt(this String s) => int.Parse(s);
        public static int ToInt(this char c) => c - '0';
        public static void Times(this int n, Action action) {
            for (int i = 0; i < n; i++) action();
        }
        public static void Times(this long n, Action action) {
            for (long i = 0; i < n; i++) action();
        }

        public static IEnumerable<T> Times<T>(this int n, Func<T> func) {
            for (long i = 0; i < n; i++) yield return func();
        }
        public static IEnumerable<T> Times<T>(this long n, Func<T> func) {
            for (long i = 0; i < n; i++) yield return func();
        }

        public static void Call<T>(this T t, Action<T> action) => action(t);
        public static bool In<T>(this T t, IEnumerable<T> range) =>
            range.Contains(t);
        public static void WriteLine<T>(this T t) => Console.WriteLine(t);
        public static T Call<S, T>(this S s, Func<S, T> func) => func(s);
        public static void Each<T>(this IEnumerable<T> e, Action<T> action) {
            foreach (var v in e) action(v);
        }

        public static IEnumerable<int> FromTo(int a, int b) => Range(a, b - a + 1);
        public static IEnumerable<T> Repeat<T>(T t) {
            while (true) yield return t;
        }
        public static IEnumerable<T> Replicate<T>(int n, T t) => Repeat(t).Take(n);

        public static IEnumerable<T> Cycle<T>(IEnumerable<T> e) {
            while (true)
                foreach (var v in e) yield return v;
        }

        public static VectorInt2 ReadVectorInt2() =>
            new VectorInt2(ReadInt(), ReadInt());

        public static string ReplaceX(this string input, string pattern, string replace) =>
            Regex.Replace(input, pattern, replace);

        public static IEnumerable<int> Range(int i, int j) => Enumerable.Range(i, j);
        public static void Swap<T>(this IList<T> enumerable, int i, int j) {
            var buf = enumerable[i];
            enumerable[i] = enumerable[j];
            enumerable[j] = buf;

        }
        public static void ReverseRange<T>(this IList<T> enumerable, int i, int j) {
            int half = (j - i) / 2;
            for (int k = 0; k <= half; k++) enumerable.Swap(i + k, j - k);
        }

        public static bool isEmpty<T>(this IEnumerable<T> enumerable) => !enumerable.Any();
    }

    static class Cin {
        private static Queue<string> tokens;
        static Cin() {
        string line;
        tokens = new Queue<string>();
        while ((line = Console.ReadLine()) != null) {
        foreach (var token in line.Split(' ')) {
        tokens.Enqueue(token);
                }
            }
        }

        static public int ReadInt() => int.Parse(tokens.Dequeue());
        static public IList<int> ReadInt(long n) {
            var list = new List<int>();
            n.Times(() => list.Add(ReadInt()));
            return list;
        }
        static public long ReadLong() => long.Parse(tokens.Dequeue());
        static public IList<long> ReadLong(long n) {
            var list = new List<long>();
            n.Times(() => list.Add(ReadLong()));
            return list;
        }
        static public string ReadString() => tokens.Dequeue();
        static public IList<string> ReadString(long n) {
            var list = new List<string>();
            n.Times(() => list.Add(ReadString()));
            return list;
        }
    }

    struct VectorInt2 {
        public int X { get; set; }
        public int Y { get; set; }

        public VectorInt2(int x, int y) {
            X = x;
            Y = y;
        }

        static public VectorInt2 operator +(VectorInt2 v1, VectorInt2 v2) =>
            new VectorInt2(v1.X + v2.X, v1.Y + v2.Y);
        static public VectorInt2 operator -(VectorInt2 v1, VectorInt2 v2) =>
            new VectorInt2(v1.X - v2.X, v1.Y - v2.Y);
        static public VectorInt2 operator *(VectorInt2 v1, VectorInt2 v2) =>
            new VectorInt2(v1.X * v2.X, v1.Y * v2.Y);
        static public VectorInt2 operator *(VectorInt2 v1, int i) =>
            new VectorInt2(v1.X * i, v1.Y * i);
        static public VectorInt2 operator *(int i, VectorInt2 v2) =>
            new VectorInt2(i * v2.X, i * v2.Y);
        static public VectorInt2 operator /(VectorInt2 v1, int i) =>
            new VectorInt2(v1.X / i, v1.Y / i);
    }

    class Maxer<T> where T : IComparable<T> {
        public T Value;

        public Maxer(T t) {
            Value = t;
        }

        public void Max(T other) {
            if (Value.CompareTo(other) < 0) Value = other;
        }
    }

    class MultiSet<T> : IEnumerable<KeyValuePair<T, int>> {
        Dictionary<T, int> dictionary = new Dictionary<T, int>();

        public MultiSet(IEnumerable<T> data) {
            foreach (var datum in data) {
                if (dictionary.ContainsKey(datum)) {
                    dictionary[datum]++;
                } else {
                    dictionary[datum] = 1;
                }
            }
        }

        public int this [T key] {
            get {
                return dictionary.ContainsKey(key) ? dictionary[key] : 0;
            }
        }
        public MultiSet() {}

        public Dictionary<T, int> AsDict() => dictionary;

        public IEnumerator<KeyValuePair<T, int>> GetEnumerator() => dictionary.GetEnumerator();
        IEnumerator IEnumerable.GetEnumerator() => this.GetEnumerator();
    }
}