Problem:
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Sliding Minimum Element

For a given array $a_1, a_2, a_3, ... , a_N$ of $N$ elements and an integer $L$, find the minimum of each possible sub-arrays with size $L$ and print them from the beginning. For example, for an array $\{1, 7, 7, 4, 8, 1, 6\}$ and $L = 3$, the possible sub-arrays with size $L = 3$ includes $\{1, 7, 7\}$, $\{7, 7, 4\}$, $\{7, 4, 8\}$, $\{4, 8, 1\}$, $\{8, 1, 6\}$ and the minimum of each sub-array is 1, 4, 4, 1, 1 respectively.

Constraints

$1 \leq N \leq 10^6$

$1 \leq L \leq 10^6$

$1 \leq a_i \leq 10^9$

$L \leq N$

Input

The input is given in the following format.

$N$ $L$

$a_1$ $a_2$ ... $a_N$

Output

Print a sequence of the minimum in a line. Print a space character between adjacent elements.

Sample Input 1

7 3
1 7 7 4 8 1 6

Sample Output 1

1 4 4 1 1

Solution in C# (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Runtime.CompilerServices;
using System.Text;
using System.Diagnostics;
using System.Numerics;
using static System.Console;
using static System.Convert;
using static System.Math;
using static Template;
using Pi = Pair<int, int>;

class Solver
{
    public void Solve(Scanner sc)
    {
        int N, L;
        sc.Make(out N, out L);

        var rmq = new LinearRMQ(sc.ArrInt);
        var res = new List<int>();
        for (int i = 0; i <= N-L; i++)
        {
            res.Add(rmq[i, i + L - 1]);
            //Console.WriteLine(rmq[i, i + L - 1]);
        }
        Console.WriteLine(string.Join(" ", res));
    }
}
class LinearRMQ
{
    const int SIZE = 16;
    int[] A, small;
    private int[][] table;
    //[l,r]
    public int this[int l, int r]
    {
        get
        {
            var res = int.MaxValue;
            var lft = (l >> 4) + 1;
            var rgt = r >> 4;
            if (lft <= rgt)
            {
                if (lft < rgt)
                {
                    var p = MSB(rgt - lft);
                    res = Min(table[p][lft], table[p][rgt - (1 << p)]);
                }
                var m = small[(lft << 4) - 1] & ((~0) << (l & (SIZE - 1)));
                res = Min(res, A[CTZ(m) + ((lft - 1) << 4)]);
                res = Min(res, A[CTZ(small[r]) + (rgt << 4)]);
            }
            else
            {
                var m = small[r] & ((~0) << (l & (SIZE - 1)));
                res = A[(rgt << 4) + CTZ(m)];
            }
            return res;
        }
    }
    public LinearRMQ(int[] A)
    {
        this.A = A;
        var large = new int[A.Length >> 4];
        small = new int[A.Length];
        var st = new Stack<int>();
        var min = int.MaxValue;
        for (int i = 0; i < A.Length; i++)
        {
            min = Min(min, A[i]);
            while (st.Any() && A[st.Peek()] > A[i]) st.Pop();
            if (st.Any()) small[i] = small[st.Peek()];
            small[i] |= 1 << (i & (SIZE - 1));
            st.Push(i);
            if (((i + 1) & (SIZE - 1)) == 0)
            {
                large[i >> 4] = min;
                min = int.MaxValue;
                st.Clear();
            }
        }
        var mask = 0;
        while ((1 << mask) <= large.Length) mask++;
        table = Create(mask, () => new int[large.Length]);
        for (var i = 0; i < large.Length; i++)
            table[0][i] = large[i];
        for (var i = 1; i < table.Length; i++)
            for (var j = 0; j + (1 << i) <= table[i - 1].Length; j++)
                table[i][j] = Min(table[i - 1][j], table[i - 1][j + (1 << (i - 1))]);
    }
    int CTZ(int v) => MSB(v & -v);
    int MSB(int v)
    {
        var rt = 0;
        if ((v >> 8) > 0) { rt |= 8; v >>= 8; }
        if ((v >> 4) > 0) { rt |= 4; v >>= 4; }
        if ((v >> 2) > 0) { rt |= 2; v >>= 2; }
        return rt | (v >> 1);
    }
}
#region Template
    public static class Template
{
    static void Main(string[] args)
    {
        Console.SetOut(new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false });
        new Solver().Solve(new Scanner());
        Console.Out.Flush();
    }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static bool chmin<T>(ref T a, T b) where T : IComparable<T> { if (a.CompareTo(b) > 0) { a = b; return true; } return false; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static bool chmax<T>(ref T a, T b) where T : IComparable<T> { if (a.CompareTo(b) < 0) { a = b; return true; } return false; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static void swap<T>(ref T a, ref T b) { var t = b; b = a; a = t; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static void swap<T>(this IList<T> A, int i, int j) { var t = A[i]; A[i] = A[j]; A[j] = t; }
    public static T[] Create<T>(int n, Func<T> f) { var rt = new T[n]; for (var i = 0; i < rt.Length; ++i) rt[i] = f(); return rt; }
    public static T[] Create<T>(int n, Func<int, T> f) { var rt = new T[n]; for (var i = 0; i < rt.Length; ++i) rt[i] = f(i); return rt; }
    public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> A) => A.OrderBy(v => Guid.NewGuid());
    public static int CompareTo<T>(this T[] A, T[] B, Comparison<T> cmp = null) { cmp = cmp ?? Comparer<T>.Default.Compare; for (var i = 0; i < Min(A.Length, B.Length); i++) { int c = cmp(A[i], B[i]); if (c > 0) return 1; else if (c < 0) return -1; } if (A.Length == B.Length) return 0; if (A.Length > B.Length) return 1; else return -1; }
    public static int MaxElement<T>(this IList<T> A, Comparison<T> cmp = null) { cmp = cmp ?? Comparer<T>.Default.Compare; T max = A[0]; int rt = 0; for (int i = 1; i < A.Count; i++) if (cmp(max, A[i]) < 0) { max = A[i]; rt = i; } return rt; }
    public static T PopBack<T>(this List<T> A) { var v = A[A.Count - 1]; A.RemoveAt(A.Count - 1); return v; }
    public static void Fail<T>(T s) { Console.WriteLine(s); Console.Out.Close(); Environment.Exit(0); }
}
public class Scanner
{
    public string Str => Console.ReadLine().Trim();
    public int Int => int.Parse(Str);
    public long Long => long.Parse(Str);
    public double Double => double.Parse(Str);
    public int[] ArrInt => Str.Split(' ').Select(int.Parse).ToArray();
    public long[] ArrLong => Str.Split(' ').Select(long.Parse).ToArray();
    public char[][] Grid(int n) => Create(n, () => Str.ToCharArray());
    public int[] ArrInt1D(int n) => Create(n, () => Int);
    public long[] ArrLong1D(int n) => Create(n, () => Long);
    public int[][] ArrInt2D(int n) => Create(n, () => ArrInt);
    public long[][] ArrLong2D(int n) => Create(n, () => ArrLong);
    private Queue<string> q = new Queue<string>();
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public T Next<T>() { if (q.Count == 0) foreach (var item in Str.Split(' ')) q.Enqueue(item); return (T)Convert.ChangeType(q.Dequeue(), typeof(T)); }
    public void Make<T1>(out T1 v1) => v1 = Next<T1>();
    public void Make<T1, T2>(out T1 v1, out T2 v2) { v1 = Next<T1>(); v2 = Next<T2>(); }
    public void Make<T1, T2, T3>(out T1 v1, out T2 v2, out T3 v3) { Make(out v1, out v2); v3 = Next<T3>(); }
    public void Make<T1, T2, T3, T4>(out T1 v1, out T2 v2, out T3 v3, out T4 v4) { Make(out v1, out v2, out v3); v4 = Next<T4>(); }
    public void Make<T1, T2, T3, T4, T5>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5) { Make(out v1, out v2, out v3, out v4); v5 = Next<T5>(); }
    public void Make<T1, T2, T3, T4, T5, T6>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6) { Make(out v1, out v2, out v3, out v4, out v5); v6 = Next<T6>(); }
    public void Make<T1, T2, T3, T4, T5, T6, T7>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6, out T7 v7) { Make(out v1, out v2, out v3, out v4, out v5, out v6); v7 = Next<T7>(); }
    //public (T1, T2) Make<T1, T2>() { Make(out T1 v1, out T2 v2); return (v1, v2); }
    //public (T1, T2, T3) Make<T1, T2, T3>() { Make(out T1 v1, out T2 v2, out T3 v3); return (v1, v2, v3); }
    //public (T1, T2, T3, T4) Make<T1, T2, T3, T4>() { Make(out T1 v1, out T2 v2, out T3 v3, out T4 v4); return (v1, v2, v3, v4); }
}
public class Pair<T1, T2> : IComparable<Pair<T1, T2>>
{
    public T1 v1;
    public T2 v2;
    public Pair() { }
    public Pair(T1 v1, T2 v2)
    { this.v1 = v1; this.v2 = v2; }

    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public int CompareTo(Pair<T1, T2> p)
    {
        var c = Comparer<T1>.Default.Compare(v1, p.v1);
        if (c == 0)
            c = Comparer<T2>.Default.Compare(v2, p.v2);
        return c;
    }
    public override string ToString() => $"{v1.ToString()} {v2.ToString()}";
    public void Deconstruct(out T1 a, out T2 b) { a = v1; b = v2; }
}

public class Pair<T1, T2, T3> : Pair<T1, T2>, IComparable<Pair<T1, T2, T3>>
{
    public T3 v3;
    public Pair() : base() { }
    public Pair(T1 v1, T2 v2, T3 v3) : base(v1, v2)
    { this.v3 = v3; }

    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public int CompareTo(Pair<T1, T2, T3> p)
    {
        var c = base.CompareTo(p);
        if (c == 0)
            c = Comparer<T3>.Default.Compare(v3, p.v3);
        return c;
    }
    public override string ToString() => $"{base.ToString()} {v3.ToString()}";
    public void Deconstruct(out T1 a, out T2 b, out T3 c) { Deconstruct(out a, out b); c = v3; }
}
#endregion