Problem:
Score : 600 points

Problem Statement

Silver Fox is fighting with N monsters.

The monsters are standing in a row, and we can assume them to be standing on a number line. The i-th monster, standing at the coordinate X_i, has the health of H_i.

Silver Fox can use bombs to attack the monsters.
Using a bomb at the coordinate x decreases the healths of all monsters between the coordinates x-D and x+D (inclusive) by A.
There is no way other than bombs to decrease the monster's health.

Silver Fox wins when all the monsters' healths become 0 or below.

Find the minimum number of bombs needed to win.

Constraints

1 \leq N \leq 2 \times 10^5

0 \leq D \leq 10^9

1 \leq A \leq 10^9

0 \leq X_i \leq 10^9

1 \leq H_i \leq 10^9

X_i are distinct.

All values in input are integers.

Input

Input is given from Standard Input in the following format:

N D A
X_1 H_1
:
X_N H_N

Output

Print the minimum number of bombs needed to win.

Sample Input 1

3 3 2
1 2
5 4
9 2

Sample Output 1

2

First, let us use a bomb at the coordinate 4 to decrease the first and second monsters' health by 2.

Then, use a bomb at the coordinate 6 to decrease the second and third monsters' health by 2.

Now, all the monsters' healths are 0.
We cannot make all the monsters' health drop to 0 or below with just one bomb.

Sample Input 2

9 4 1
1 5
2 4
3 3
4 2
5 1
6 2
7 3
8 4
9 5

Sample Output 2

5

We should use five bombs at the coordinate 5.

Sample Input 3

3 0 1
300000000 1000000000
100000000 1000000000
200000000 1000000000

Sample Output 3

3000000000

Watch out for overflow.

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

#region いつもの
#pragma warning disable
using System;
using System.Collections.Generic;
using System.Linq;
using IEnumerable = System.Collections.IEnumerable;
using IEnumerator = System.Collections.IEnumerator;
using BitArray = System.Collections.BitArray;
using BigInteger = System.Numerics.BigInteger;
using TextReader = System.IO.TextReader;
using static AtCoderProject.Global;
using static AtCoderProject.NumGlobal;

namespace AtCoderProject
{
    static class Global
    {
        private class ComparerReverseImpl<T> : Comparer<T> where T : IComparable<T> { public override int Compare(T y, T x) => x.CompareTo(y); public override bool Equals(object obj) => obj != null && GetType() == obj.GetType(); public override int GetHashCode() => GetType().GetHashCode(); }
        public static IComparer<T> ComparerReverse<T>() where T : IComparable<T> => new ComparerReverseImpl<T>();
        public static string AllLines<T>(IEnumerable<T> source) => string.Join("\n", source);
        public static string AllJoin<T>(IEnumerable<T> source) => string.Join(" ", source);
    }
    static class NumGlobal
    {
        public static BigInteger ParseBigInteger(string s)
        {
            // MonoのBigInteger.Parseが遅いので自前実装
            var res = BigInteger.Zero;
            var splited = new string[(s.Length + 7) / 8];
            for (var i = 0; i < splited.Length - 1; i++)
            {
                splited[i] = s.Substring(8 * i, 8);
            }
            splited[splited.Length - 1] = s.Substring(8 * (splited.Length - 1));
            foreach (var sp in splited)
            {
                res *= (int)Math.Pow(10, sp.Length);
                res += int.Parse(sp);
            }
            return res;
        }
        public static int BitCount(int x)
        {
            x = x - ((x >> 1) & 0x55555555);
            x = (x & 0x33333333) + ((x >> 2) & 0x33333333);
            x = (x + (x >> 4)) & 0x0f0f0f0f;
            x = x + (x >> 8);
            x = x + (x >> 16);
            return x & 0x3f;
        }
        public static int BitCount(long x)
        {
            x = x - ((x >> 1) & 0x5555555555555555);
            x = (x & 0x3333333333333333) + ((x >> 2) & 0x3333333333333333);
            x = (x + (x >> 4)) & 0x0f0f0f0f0f0f0f0f;
            x = x + (x >> 8);
            x = x + (x >> 16);
            x = x + (x >> 32);
            return (int)(x & 0x0000007f);
        }
        public static int MSB(int x)
        {
            x |= (x >> 1);
            x |= (x >> 2);
            x |= (x >> 4);
            x |= (x >> 8);
            x |= (x >> 16);
            return BitCount(x) - 1;
        }
        public static int MSB(long x)
        {
            x |= (x >> 1);
            x |= (x >> 2);
            x |= (x >> 4);
            x |= (x >> 8);
            x |= (x >> 16);
            x |= (x >> 32);
            return BitCount(x) - 1;
        }
        public static int LSB(int x)
        {
            x |= (x << 1);
            x |= (x << 2);
            x |= (x << 4);
            x |= (x << 8);
            x |= (x << 16);
            return 32 - BitCount(x);
        }
        public static int LSB(long x)
        {
            x |= (x << 1);
            x |= (x << 2);
            x |= (x << 4);
            x |= (x << 8);
            x |= (x << 16);
            x |= (x << 32);
            return 64 - BitCount(x);
        }
    }
    static class Ext
    {
        public static T[] Sort<T>(this T[] arr)
        {
            Array.Sort(arr);
            return arr;
        }
        public static T[] Reverse<T>(this T[] arr)
        {
            Array.Reverse(arr);
            return arr;
        }
        public static T[][] Chunk<T>(this T[,] source)
        {
            var len0 = source.GetLength(0);
            var len1 = source.GetLength(1);
            var res = new T[len0][];
            for (var i = 0; i < len0; i++)
            {
                res[i] = new T[len1];
                for (var j = 0; j < len1; j++)
                {
                    res[i][j] = source[i, j];
                }
            }
            return res;
        }

        public static Tuple<TSource, TMax> MaxBy<TSource, TMax>
            (this IEnumerable<TSource> source, Func<TSource, TMax> maxBySelector)
            where TMax : IComparable<TMax>
        {
            TMax max;
            TSource maxByItem;

            var e = source.GetEnumerator();
            e.MoveNext();
            maxByItem = e.Current;
            max = maxBySelector(maxByItem);
            while (e.MoveNext())
            {
                var item = e.Current;
                var next = maxBySelector(item);
                if (max.CompareTo(next) < 0)
                {
                    max = next;
                    maxByItem = item;
                }
            }
            return Tuple.Create(maxByItem, max);
        }
        public static Tuple<TSource, TMin> MinBy<TSource, TMin>
            (this IEnumerable<TSource> source, Func<TSource, TMin> minBySelector)
            where TMin : IComparable<TMin>
        {
            TMin min;
            TSource minByItem;

            var e = source.GetEnumerator();
            e.MoveNext();
            minByItem = e.Current;
            min = minBySelector(minByItem);
            while (e.MoveNext())
            {
                var item = e.Current;
                var next = minBySelector(item);
                if (min.CompareTo(next) > 0)
                {
                    min = next;
                    minByItem = item;
                }
            }
            return Tuple.Create(minByItem, min);
        }
        public static IComparer<T> Reverse<T>(this IComparer<T> comparer) => Comparer<T>.Create((x, y) => comparer.Compare(y, x));
        public static Dictionary<TKey, int> GroupCount<TSource, TKey>(this IEnumerable<TSource> source, Func<TSource, TKey> keySelector) => source.GroupBy(keySelector).ToDictionary(g => g.Key, g => g.Count());
        public static Dictionary<TKey, int> GroupCount<TKey>(this IEnumerable<TKey> source) => source.GroupCount(i => i);
    }
    public class ConsoleReader { private string[] ReadLineSplit() => textReader.ReadLine().Split(Array.Empty<char>(), StringSplitOptions.RemoveEmptyEntries); private string[] line = Array.Empty<string>(); private int linePosition; private TextReader textReader; public ConsoleReader(TextReader tr) { textReader = tr; } public int Int => int.Parse(String); public int Int0 => Int - 1; public long Long => long.Parse(String); public double Double => double.Parse(String); public string String { get { if (linePosition >= line.Length) { linePosition = 0; line = ReadLineSplit(); } return line[linePosition++]; } } public class SplitLine { private string[] splited; public SplitLine(ConsoleReader cr) { splited = cr.ReadLineSplit(); cr.line = Array.Empty<string>(); } public int[] Int => String.Select(x => int.Parse(x)).ToArray(); public int[] Int0 => String.Select(x => int.Parse(x) - 1).ToArray(); public long[] Long => String.Select(x => long.Parse(x)).ToArray(); public double[] Double => String.Select(x => double.Parse(x)).ToArray(); public string[] String => splited; } public SplitLine Split => new SplitLine(this); public class RepeatReader : IEnumerable<ConsoleReader> { ConsoleReader cr; int count; public RepeatReader(ConsoleReader cr, int count) { this.cr = cr; this.count = count; } public IEnumerator<ConsoleReader> GetEnumerator() => Enumerable.Repeat(cr, count).GetEnumerator(); System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() => GetEnumerator(); public string[] String => this.Select(cr => cr.String).ToArray(); public int[] Int => this.Select(cr => cr.Int).ToArray(); public int[] Int0 => this.Select(cr => cr.Int - 1).ToArray(); public long[] Long => this.Select(cr => cr.Long).ToArray(); public double[] Double => this.Select(cr => cr.Double).ToArray(); } public RepeatReader Repeat(int count) => new RepeatReader(this, count); }
    public class Program
    {
        [System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)] private ConsoleReader cr;
        public Program(ConsoleReader consoleReader) { this.cr = consoleReader; }
        static void Main() => Console.WriteLine(new Program(new ConsoleReader(Console.In)).Calc());

        #endregion
        public object Calc()
        {
            var N = cr.Int;
            var D = cr.Int;
            var A = cr.Int;
            var monsters = cr.Repeat(N).Select(cr => new Monster(cr.Split.Int)).ToArray().Sort();
            var points = monsters.Select(m => m.x + D).ToArray();
            long[] damages = new long[N];

            long cnt = 0;
            long damageSum = 0;
            var l = 0;
            for (int i = 0; i < monsters.Length; i++)
            {
                while (points[l] < monsters[i].x - D)
                {
                    damageSum -= damages[l++];
                }

                monsters[i].h -= damageSum;
                if (monsters[i].h <= 0)
                    continue;

                var c = (monsters[i].h + A - 1) / A;
                cnt += c;
                damages[i] = c * A;
                damageSum += damages[i];
            }


            return cnt;
        }
        struct Monster : IEquatable<Monster>, IComparable<Monster>
        {
            public int x;
            public long h;
            public Monster(int[] arr) : this(arr[0], arr[1]) { }
            public Monster(int x, int y)
            {
                this.x = x;
                this.h = y;
            }

            public int CompareTo(Monster other) => this.x.CompareTo(other.x);

            public bool Equals(Monster other) => this.x == other.x && this.h == other.h;
            public override bool Equals(object obj)
            {
                if (obj is Monster) return Equals((Monster)obj);
                return false;
            }
            public override int GetHashCode() => ((x << 5) + x) ^ h.GetHashCode();
            public override string ToString() => $"({x}, {h})";
        }

    }
}