Problem:
Score : 600 points

Problem Statement

Takahashi is playing a board game called Sugoroku.

On the board, there are N + 1 squares numbered 0 to N. Takahashi starts at Square 0, and he has to stop exactly at Square N to win the game.

The game uses a roulette with the M numbers from 1 to M. In each turn, Takahashi spins the roulette. If the number x comes up when he is at Square s, he moves to Square s+x. If this makes him go beyond Square N, he loses the game.

Additionally, some of the squares are Game Over Squares. He also loses the game if he stops at one of those squares. You are given a string S of length N + 1, representing which squares are Game Over Squares. For each i (0 \leq i \leq N), Square i is a Game Over Square if S[i] = 1 and not if S[i] = 0.

Find the sequence of numbers coming up in the roulette in which Takahashi can win the game in the fewest number of turns possible. If there are multiple such sequences, find the lexicographically smallest such sequence. If Takahashi cannot win the game, print -1.

Constraints

1 \leq N \leq 10^5

1 \leq M \leq 10^5

|S| = N + 1

S consists of 0 and 1.

S[0] = 0

S[N] = 0

Input

Input is given from Standard Input in the following format:

N M
S

Output

If Takahashi can win the game, print the lexicographically smallest sequence among the shortest sequences of numbers coming up in the roulette in which Takahashi can win the game, with spaces in between.

If Takahashi cannot win the game, print -1.

Sample Input 1

9 3
0001000100

Sample Output 1

1 3 2 3

If the numbers 1, 3, 2, 3 come up in this order, Takahashi can reach Square 9 via Square 1, 4, and 6. He cannot reach Square 9 in three or fewer turns, and this is the lexicographically smallest sequence in which he reaches Square 9 in four turns.

Sample Input 2

5 4
011110

Sample Output 2

-1

Takahashi cannot reach Square 5.

Sample Input 3

6 6
0101010

Sample Output 3

6

Solution in C# (Mono 4.6.2.0) (judge verdict: Runtime Error)

using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Runtime.CompilerServices;
using System.Text;
using static Template;
using static System.Console;
using static System.Convert;
using static System.Math;
using Pi = Pair<int, int>;
using Number = System.Int64;

class Solver
{
    Scanner sc = new Scanner();
    //
    public void Solve()
    {
        int N, M;
        sc.Make(out N, out M);
        var str = ReadLine();
        var dij = new Dijkstra(N + 1);
        for (var i = 0; i < N; i++)
            dij.AddEdge(i + 1, i, 0);
        for (var i = 0; i < N; i++)
            if (str[i] == '0')
                dij.AddEdge(i, Min(i + M, N), 1);
        var d = dij.Execute();
        if (d[N] == long.MaxValue) Fail(-1);
        var res = new List<int>();
        var idx = 0;
        while (idx != N)
        {
            var t = idx;
            while (str[idx]=='1'||d[t] + 1 != d[idx]) idx++;
            res.Add(idx-t);
        }

        Console.WriteLine(string.Join(" ", res));
    }
}

class Dijkstra
{
    private int num;
    private List<Edge>[] edges;
    public Dijkstra(int num)
    { this.num = num; edges = Create(num, () => new List<Edge>()); }
    public void AddEdge(int from, int to, Number weight)
        => edges[from].Add(new Edge(to, weight));
    public Number[] Execute(int st = 0)
    {
        var dist = Create(num, () => Number.MaxValue);
        var pq = new PriorityQueue<Edge>();
        pq.Enqueue(new Edge(st, 0));
        dist[st] = 0;
        while (pq.Any())
        {
            var p = pq.Dequeue();
            if (p.cost > dist[p.to]) continue;
            foreach (var e in edges[p.to])
                if (chmin(ref dist[e.to], e.cost + p.cost))
                    pq.Enqueue(new Edge(e.to, dist[e.to]));
        }
        return dist;
    }

    struct Edge : IComparable<Edge>
    {
        public int to;
        public Number cost;
        public Edge(int to, Number cost)
        { this.to = to; this.cost = cost; }
        public int CompareTo(Edge e)
            => cost.CompareTo(e.cost);
    }
}

public class PriorityQueue<T>
{
    private List<T> item = new List<T>();
    private Comparison<T> cmp;
    public int Count { get { return item.Count; } }
    public T Peek { get { return item[0]; } }
    public PriorityQueue() { cmp = Comparer<T>.Default.Compare; }

    public PriorityQueue(Comparison<T> comparison) { cmp = comparison; }

    public PriorityQueue(IComparer<T> comparer) { cmp = comparer.Compare; }

    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    private int Parent(int i)
        => (i - 1) >> 1;
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    private int Left(int i)
        => (i << 1) + 1;
    public T Enqueue(T val)
    {
        int i = item.Count;
        item.Add(val);
        while (i > 0)
        {
            int p = Parent(i);
            if (cmp(item[p], val) <= 0)
                break;
            item[i] = item[p];
            i = p;
        }
        item[i] = val;
        return val;
    }
    public T Dequeue()
    {
        var ret = item[0];
        var p = 0;
        var x = item[item.Count - 1];
        while (Left(p) < item.Count - 1)
        {
            var l = Left(p);
            if (l < item.Count - 2 && cmp(item[l + 1], item[l]) < 0) l++;
            if (cmp(item[l], x) >= 0)
                break;
            item[p] = item[l];
            p = l;
        }
        item[p] = x;
        item.RemoveAt(item.Count - 1);
        return ret;
    }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public bool Any() => item.Count > 0;
}
#region Template
public class Template
{
    static void Main(string[] args)
    {
        Console.SetOut(new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false });
        new Solver().Solve();
        Console.Out.Flush();
    }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static bool chmin<T>(ref T num, T val) where T : IComparable<T>
    { if (num.CompareTo(val) == 1) { num = val; return true; } return false; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static bool chmax<T>(ref T num, T val) where T : IComparable<T>
    { if (num.CompareTo(val) == -1) { num = val; return true; } return false; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static void swap<T>(ref T v1, ref T v2)
    { var t = v2; v2 = v1; v1 = t; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static T[] Create<T>(int n, Func<T> f)
    {
        var rt = new T[n];
        for (var i = 0; i < rt.Length; ++i)
            rt[i] = f();
        return rt;
    }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static T[] Create<T>(int n, Func<int, T> f)
    {
        var rt = new T[n];
        for (var i = 0; i < rt.Length; ++i)
            rt[i] = f(i);
        return rt;
    }
    public static void Fail<T>(T s) { Console.WriteLine(s); Console.Out.Close(); Environment.Exit(0); }
}

public class Scanner
{
    public string Str => ReadLine().Trim();
    public int Int => int.Parse(Str);
    public long Long => long.Parse(Str);
    public double Double => double.Parse(Str);
    public int[] ArrInt => Str.Split(' ').Select(int.Parse).ToArray();
    public long[] ArrLong => Str.Split(' ').Select(long.Parse).ToArray();
    public char[][] Grid(int n) => Create(n, () => Str.ToCharArray());
    public int[] ArrInt1D(int n) => Create(n, () => Int);
    public long[] ArrLong1D(int n) => Create(n, () => Long);
    public int[][] ArrInt2D(int n) => Create(n, () => ArrInt);
    public long[][] ArrLong2D(int n) => Create(n, () => ArrLong);
    public Pair<T1, T2> PairMake<T1, T2>() => new Pair<T1, T2>(Next<T1>(), Next<T2>());
    public Pair<T1, T2, T3> PairMake<T1, T2, T3>() => new Pair<T1, T2, T3>(Next<T1>(), Next<T2>(), Next<T3>());
    private Queue<string> q = new Queue<string>();
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public T Next<T>() { if (q.Count == 0) foreach (var item in Str.Split(' ')) q.Enqueue(item); return (T)Convert.ChangeType(q.Dequeue(), typeof(T)); }
    public void Make<T1>(out T1 v1) => v1 = Next<T1>();
    public void Make<T1, T2>(out T1 v1, out T2 v2) { v1 = Next<T1>(); v2 = Next<T2>(); }
    public void Make<T1, T2, T3>(out T1 v1, out T2 v2, out T3 v3) { Make(out v1, out v2); v3 = Next<T3>(); }
    public void Make<T1, T2, T3, T4>(out T1 v1, out T2 v2, out T3 v3, out T4 v4) { Make(out v1, out v2, out v3); v4 = Next<T4>(); }
    public void Make<T1, T2, T3, T4, T5>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5) { Make(out v1, out v2, out v3, out v4); v5 = Next<T5>(); }
    public void Make<T1, T2, T3, T4, T5, T6>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6) { Make(out v1, out v2, out v3, out v4, out v5); v6 = Next<T6>(); }
}
public class Pair<T1, T2> : IComparable<Pair<T1, T2>>
{
    public T1 v1;
    public T2 v2;
    public Pair() { }
    public Pair(T1 v1, T2 v2)
    { this.v1 = v1; this.v2 = v2; }

    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public int CompareTo(Pair<T1, T2> p)
    {
        var c = Comparer<T1>.Default.Compare(v1, p.v1);
        if (c == 0)
            c = Comparer<T2>.Default.Compare(v2, p.v2);
        return c;
    }
    public override string ToString()
        => $"{v1.ToString()} {v2.ToString()}";
    public void Tie(out T1 a, out T2 b) { a = v1; b = v2; }
}

public class Pair<T1, T2, T3> : Pair<T1, T2>, IComparable<Pair<T1, T2, T3>>
{
    public T3 v3;
    public Pair() : base() { }
    public Pair(T1 v1, T2 v2, T3 v3) : base(v1, v2)
    { this.v3 = v3; }

    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public int CompareTo(Pair<T1, T2, T3> p)
    {
        var c = base.CompareTo(p);
        if (c == 0)
            c = Comparer<T3>.Default.Compare(v3, p.v3);
        return c;
    }
    public override string ToString()
        => $"{base.ToString()} {v3.ToString()}";
    public void Tie(out T1 a, out T2 b, out T3 c) { Tie(out a, out b); c = v3; }
}
#endregion