Problem:
Score : 400 points

Problem Statement

Takahashi will play a game using a piece on an array of squares numbered 1, 2, \cdots, N. Square i has an integer C_i written on it. Also, he is given a permutation of 1, 2, \cdots, N: P_1, P_2, \cdots, P_N.

Now, he will choose one square and place the piece on that square. Then, he will make the following move some number of times between 1 and K (inclusive):

In one move, if the piece is now on Square i (1 \leq i \leq N), move it to Square P_i. Here, his score increases by C_{P_i}.

Help him by finding the maximum possible score at the end of the game. (The score is 0 at the beginning of the game.)

Constraints

2 \leq N \leq 5000

1 \leq K \leq 10^9

1 \leq P_i \leq N

P_i \neq i

P_1, P_2, \cdots, P_N are all different.

-10^9 \leq C_i \leq 10^9

All values in input are integers.

Input

Input is given from Standard Input in the following format:

N K
P_1 P_2 \cdots P_N
C_1 C_2 \cdots C_N

Output

Print the maximum possible score at the end of the game.

Sample Input 1

5 2
2 4 5 1 3
3 4 -10 -8 8

Sample Output 1

8

When we start at some square of our choice and make at most two moves, we have the following options:

If we start at Square 1, making one move sends the piece to Square 2, after which the score is 4. Making another move sends the piece to Square 4, after which the score is 4 + (-8) = -4.

If we start at Square 2, making one move sends the piece to Square 4, after which the score is -8. Making another move sends the piece to Square 1, after which the score is -8 + 3 = -5.

If we start at Square 3, making one move sends the piece to Square 5, after which the score is 8. Making another move sends the piece to Square 3, after which the score is 8 + (-10) = -2.

If we start at Square 4, making one move sends the piece to Square 1, after which the score is 3. Making another move sends the piece to Square 2, after which the score is 3 + 4 = 7.

If we start at Square 5, making one move sends the piece to Square 3, after which the score is -10. Making another move sends the piece to Square 5, after which the score is -10 + 8 = -2.

The maximum score achieved is 8.

Sample Input 2

2 3
2 1
10 -7

Sample Output 2

13

Sample Input 3

3 3
3 1 2
-1000 -2000 -3000

Sample Output 3

-1000

We have to make at least one move.

Sample Input 4

10 58
9 1 6 7 8 4 3 2 10 5
695279662 988782657 -119067776 382975538 -151885171 -177220596 -169777795 37619092 389386780 980092719

Sample Output 4

29507023469

The absolute value of the answer may be enormous.

Solution in C# (Mono-csc 3.5.0) (judge verdict: Time Limit Exceeded)

namespace AtCoder
{
    using System;
    using System.Linq;
    using System.Collections.Generic;
    using System.IO;
    using System.Text;
    using System.Text.RegularExpressions;

    class Program
    {
        static void Main()
        {
            var input = System.Console.ReadLine().Split(' ').Select((x) => long.Parse(x)).ToArray();
            var n = input[0];
            var k = input[1];
            var p = System.Console.ReadLine().Split(' ').Select((x) => long.Parse(x)).ToArray();
            var c = System.Console.ReadLine().Split(' ').Select((x) => long.Parse(x)).ToArray();
            long? score = null;
            for (long i = 0; i < n; i++)
            {
                long scoreSum = 0;
                long address = i;
                for (int j = 0; j < k; j++)
                {
                    scoreSum += c[p[address]-1];
                    if (score == null) score = c[p[address] - 1];
                    score = score < c[p[address]-1] ? c[p[address]-1] : score;
                    score = score < scoreSum ? scoreSum : score;
                    address = p[address] - 1;
                }
            }

            Output(score.ToString());
        }
        private static void Output(string str)
        {
            var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
            Console.SetOut(sw);

            Console.WriteLine(str);

            Console.Out.Flush();
        }
    }
    static class Extentions
    {
        #region 拡張メソッド（string）

        public static string LeftB(this string stTarget, int iByteSize)
        {
            return MidB(stTarget, 1, iByteSize);
        }

        public static string MidB(this string stTarget, int iStart)
        {
            System.Text.Encoding hEncoding = System.Text.Encoding.GetEncoding("utf-8");
            byte[] bBytes = hEncoding.GetBytes(stTarget);

            return hEncoding.GetString(bBytes, iStart - 1, bBytes.Length - iStart + 1);
        }

        public static string MidB(this string stTarget, int iStart, int iByteSize)
        {
            System.Text.Encoding hEncoding = System.Text.Encoding.GetEncoding("utf-8");
            byte[] bBytes = hEncoding.GetBytes(stTarget);

            return hEncoding.GetString(bBytes, iStart - 1, iByteSize);
        }

        public static string RightB(this string stTarget, int iByteSize)
        {
            System.Text.Encoding hEncoding = System.Text.Encoding.GetEncoding("utf-8");
            byte[] bBytes = hEncoding.GetBytes(stTarget);

            return hEncoding.GetString(bBytes, bBytes.Length - iByteSize, iByteSize);
        }

        public static bool IsNullOrEmpty(this string str)
        {
            return string.IsNullOrEmpty(str);
        }

        /// <summary>
        /// カルチャに依存した比較、または大文字と小文字を区別しない比較などの序数による比較を指定できる Contains。
        /// </summary>
        /// <param name="value">対象文字列</param>
        /// <param name="partialValue">部分文字列</param>
        /// <param name="comparison">カルチャ、大文字と小文字の区別、および並べ替え規則を指定する StringComparison</param>
        /// <returns>一致する場合に true を返します。</returns>
        public static bool Contains(this string value, string partialValue, StringComparison comparison = 0)
        {
            return value.IndexOf(partialValue, comparison) >= 0;
        }

        public static bool IsNumeric(this string value)
        {
            return decimal.TryParse(value, out decimal d);
        }
        public static int ToInt32(this String number, int retValue = 0)
        {
            if (!number.IsNumeric()) return retValue;
            return int.Parse(number);
        }

        #endregion
    }
}
/*
 
        static void Main()
        {
            var input = System.Console.ReadLine().ToArray();
            var a = input[0];
            var b = input[1];
            var c = input[2];
            var rain = 0;
            if (a == 'R') rain++;
            if (b == 'R') rain++;
            if (c == 'R') rain++;
            if (rain > 0 && b != 'R') rain--;

            Output(rain.ToString());
        }
*/
/*
    using System;
    using System.Collections.Generic;
    using System.Linq;

    // 整数の入力========================================
    string[] input = Console.ReadLine().Split(' ');
    int a = int.Parse(input[0]);
    int b = int.Parse(input[1]);
    int c = int.Parse(Console.ReadLine());
    
    //配列操作========================================
    var a = System.Console.ReadLine().Split(' ').Select((x) => long.Parse(x)).ToArray();

    int[] a = new int[n];
    for (int i = 0; i < n; i++)
    {
        a[i] = int.Parse(input2[i]);
    }
    
    Array.Sort(a);
    Array.Reverse(a);
    
    // 最小公倍数========================================
    public static decimal Lcm(decimal a, decimal b)
    {
        return a * b / Gcd(a, b);
    }

    // ユークリッドの互除法 ========================================
    public static decimal Gcd(decimal a, decimal b)
    {
        if (a < b)
        {
            // 引数を入替えて自分を呼び出す
            return Gcd(b, a);
        }
        while (b != 0)
        {
            var remainder = a % b;
            a = b;
            b = remainder;
        }
        return a;
    }

    //出力========================================
    Console.WriteLine("");


    var sb = new StringBuilder();
    for (int j = 0; j<n; j++)
    {
        sb.AppendLine(a[j].ToString());
    }
    var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
    Console.SetOut(sw);
    Console.WriteLine(sb.ToString());
    Console.Out.Flush();
*/