Problem:
Score : 200 points

Problem Statement

An X-layered kagami mochi (X ≥ 1) is a pile of X round mochi (rice cake) stacked vertically where each mochi (except the bottom one) has a smaller diameter than that of the mochi directly below it. For example, if you stack three mochi with diameters of 10, 8 and 6 centimeters from bottom to top in this order, you have a 3-layered kagami mochi; if you put just one mochi, you have a 1-layered kagami mochi.

Lunlun the dachshund has N round mochi, and the diameter of the i-th mochi is d_i centimeters. When we make a kagami mochi using some or all of them, at most how many layers can our kagami mochi have?

Constraints

1 ≤ N ≤ 100

1 ≤ d_i ≤ 100

All input values are integers.

Input

Input is given from Standard Input in the following format:

N
d_1
:
d_N

Output

Print the maximum number of layers in a kagami mochi that can be made.

Sample Input 1

4
10
8
8
6

Sample Output 1

3

If we stack the mochi with diameters of 10, 8 and 6 centimeters from bottom to top in this order, we have a 3-layered kagami mochi, which is the maximum number of layers.

Sample Input 2

3
15
15
15

Sample Output 2

1

When all the mochi have the same diameter, we can only have a 1-layered kagami mochi.

Sample Input 3

7
50
30
50
100
50
80
30

Sample Output 3

4

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.Linq;

class Program
{
    static void Main(string[] args)
    {
        var N = sc.ReadInt();
        var D = sc.ReadIntArray(N);
        var ans = D.Distinct().Count();
        Console.WriteLine(ans);
    }
    static Scanner sc = new Scanner();
}

class Scanner
{
    string[] S = new string[0];
    int Index = 0;
    char[] Separators = new char[] { ' ' };

    public string Next()
    {
        if (this.Index < this.S.Length) return this.S[this.Index++];
        var line = "";
        while (line == "") line = Console.ReadLine();
        this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries);
        if (this.S.Length == 0) return this.Next();
        this.Index = 0;
        return this.S[this.Index++];
    }
    public string ReadStr()
    {
        return this.Next();
    }
    public char ReadChar()
    {
        return this.Next()[0];
    }
    public int ReadInt()
    {
        return int.Parse(this.Next());
    }
    public uint ReadUInt()
    {
        return uint.Parse(this.Next());
    }
    public long ReadLong()
    {
        return long.Parse(this.Next());
    }
    public double ReadDouble()
    {
        return double.Parse(this.Next());
    }
    public Tuple<int, int> ReadTup()
    {
        return Tuple.Create(this.ReadInt(), this.ReadInt());
    }
    public Tuple<long, long> ReadTupLong()
    {
        return Tuple.Create(this.ReadLong(), this.ReadLong());
    }
    public Tuple<int, int, int> ReadTup3()
    {
        return Tuple.Create(this.ReadInt(), this.ReadInt(), this.ReadInt());
    }
    public Tuple<int, int, int, int> ReadTup4()
    {
        return Tuple.Create(this.ReadInt(), this.ReadInt(), this.ReadInt(), this.ReadInt());
    }
    public int[] ReadIntArray(int n)
    {
        var array = new int[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadInt();
        }
        return array;
    }
    public long[] ReadLongArray(int n)
    {
        var array = new long[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadLong();
        }
        return array;
    }
    public double[] ReadDoubleArray(int n)
    {
        var array = new double[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadDouble();
        }
        return array;
    }
    public char[] ReadCharArray(int n)
    {
        var array = new char[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadChar();
        }
        return array;
    }
    public string[] ReadStrArray(int n)
    {
        var array = new string[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadStr();
        }
        return array;
    }
    public Tuple<long, long>[] ReadTupLongArray(int n)
    {
        var array = new Tuple<long, long>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTupLong();
        }
        return array;
    }
    public Tuple<int, int>[] ReadTupArray(int n)
    {
        var array = new Tuple<int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup();
        }
        return array;
    }
    public Tuple<int, int, int>[] ReadTup3Array(int n)
    {
        var array = new Tuple<int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup3();
        }
        return array;
    }
    public Tuple<int, int, int, int>[] ReadTup4Array(int n)
    {
        var array = new Tuple<int, int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup4();
        }
        return array;
    }
}