Problem:
Score: 400 points

Problem Statement

AtCoder Inc. has decided to lock the door of its office with a 3-digit PIN code.

The company has an N-digit lucky number, S. Takahashi, the president, will erase N-3 digits from S and concatenate the remaining 3 digits without changing the order to set the PIN code.

How many different PIN codes can he set this way?

Both the lucky number and the PIN code may begin with a 0.

Constraints

4 \leq N \leq 30000

S is a string of length N consisting of digits.

Input

Input is given from Standard Input in the following format:

N
S

Output

Print the number of different PIN codes Takahashi can set.

Sample Input 1

4
0224

Sample Output 1

3

Takahashi has the following options:

Erase the first digit of S and set 224.

Erase the second digit of S and set 024.

Erase the third digit of S and set 024.

Erase the fourth digit of S and set 022.

Thus, he can set three different PIN codes: 022, 024, and 224.

Sample Input 2

6
123123

Sample Output 2

17

Sample Input 3

19
3141592653589793238

Sample Output 3

329

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using Library;
using static Library.Input;

namespace AtCoderTemplate
{
    class ProgramB
    {
        static void Main()
        {
            int N = NextInt;
            var S = Line;

            var normal = Enumerable.Repeat(-1, 10).ToArray();
            var reverse = Enumerable.Repeat(-1, 10).ToArray();

            for (int i = 0; i < N; i++)
            {
                if (normal[S[i] - '0'] == -1)
                {
                    normal[S[i] - '0'] = i;
                }
            }

            for (int i = N - 1; i >= 0; i--)
            {
                if (reverse[S[i] - '0'] == -1)
                {
                    reverse[S[i] - '0'] = i;
                }
            }

            var flag = new bool[10, 10, 10];
            foreach(var i in Enumerable.Range(0, 10).Where(i => normal[i] != -1))
            {
                foreach(var j in Enumerable.Range(0, 10).Where(j => reverse[j] != -1))
                {
                    for (int k = normal[i] + 1; k < reverse[j]; k++)
                    {
                        flag[i, S[k] - '0', j] = true;
                    }
                }
            }

            int count = 0;
            foreach(var item in flag) {
                if(item) count++;
            }
            System.Console.WriteLine(count);
        }
    }
}

namespace Library {
    class Input {
        static IEnumerator<string> enumerator = new string[] { }.AsEnumerable ().GetEnumerator ();

        public static string Line => Console.ReadLine ();

        public static string[] StrArr => Line.Split (' ');

        public static int NextInt => int.Parse (NextWord ());

        public static long NextLong => long.Parse (NextWord ());

        public static List<int> IntList => StrArr.Select (int.Parse).ToList ();

        public static List<long> LongList => StrArr.Select (long.Parse).ToList ();

        public static IEnumerable<long[]> TakeLine (int N) {
            return Enumerable.Repeat (0, N).Select (_ => Console.ReadLine ().Split (' ').Select (long.Parse).ToArray ());
        }

        public static string NextWord () {
            while (!enumerator.MoveNext ()) {
                enumerator = StrArr.AsEnumerable ().GetEnumerator ();
            }
            return enumerator.Current;
        }
    }
}

namespace Library {
    
    class Modular {
        public const int mod = 1000000007;
        public readonly long value;
        public Modular (long value) { this.value = value; }
        public static implicit operator Modular (long a) {
            var m = a % mod;
            return new Modular ((m < 0) ? m + mod : m);
        }
        public static Modular operator + (Modular a, Modular b) {
            return a.value + b.value;
        }
        public static Modular operator - (Modular a, Modular b) {
            return a.value - b.value;
        }
        public static Modular operator * (Modular a, Modular b) {
            return a.value * b.value;
        }
        public static Modular Pow (Modular a, int n) {
            switch (n) {
                case 0:
                    return 1;
                case 1:
                    return a;
                default:
                    var p = Pow (a, n / 2);
                    return p * p * Pow (a, n % 2);
            }
        }
        public static Modular operator / (Modular a, Modular b) {
            return a * Pow (b, mod - 2);
        }
        private static readonly List<int> facs = new List<int> { 1 };
        private static Modular Fac (int n) {
            for (int i = facs.Count; i <= n; ++i) {
                facs.Add ((int) (Math.BigMul (facs.Last (), i) % mod));
            }
            return facs[n];
        }
        public static Modular Ncr (int n, int r) {
            return (n < r) ? 0 :
                (n == r) ? 1 :
                Fac (n) / (Fac (r) * Fac (n - r));
        }
        public static explicit operator int (Modular a) {
            return (int) a.value;
        }
    }

}
namespace Library {
    class MyMath {
        public static long Gcd (long a, long b) {
            return b == 0 ? a : Gcd (b, a % b);
        }

        public static long Sqrt (long n) {
            if (n < 0) return 0;
            long a = 0, tmp = 0, b = 0;
            for (int i = 62; i >= 0; i -= 2) {
                tmp = (b << 1) + 1 <= (n >> i) ? 1 : 0;
                a = a << 1 | tmp;
                n -= (((b << 1) + 1) * tmp) << i;
                b = (b << 1) + tmp + tmp;
            }
            return a;
        }

        public static long Nck (int n, int k) {
            if (k == 0) return 1;
            if (n == 0) return 0;
            return n * Nck (n - 1, k - 1) / k;
        }
    }
}

namespace Library {
        public class PriorityQueue<T> {

        readonly List<T> _heap = new List<T> ();
        readonly Comparison<T> _comparison;

        public PriorityQueue (Comparison<T> comparison) {
            _comparison = comparison;
        }

        public PriorityQueue () : this (Comparer<T>.Default.Compare) { }

        public PriorityQueue (IComparer<T> comparer) : this (comparer.Compare) { }

        public void Enqueue (T item) {
            _heap.Add (item);

            int childID = _heap.Count - 1;
            int parentID = (childID - 1) / 2;

            while (childID > 0 && _comparison (_heap[parentID], _heap[childID]) > 0) {
                Swap (parentID, childID);
                childID = parentID;
                parentID = (parentID - 1) / 2;
            }
        }

        public T Dequeue () {
            var first = _heap.First ();
            _heap[0] = _heap.Last ();
            _heap.RemoveAt (_heap.Count - 1);

            int parentID = 0;
            int childID = parentID * 2 + 2;
            if (childID >= _heap.Count || _comparison (_heap[childID], _heap[childID - 1]) > 0) childID--;

            while (childID < _heap.Count && _comparison (_heap[parentID], _heap[childID]) > 0) {
                Swap (parentID, childID);
                parentID = childID;
                childID = parentID * 2 + 2;
                if (childID >= _heap.Count || _comparison (_heap[childID], _heap[childID - 1]) > 0) childID--;
            }

            return first;
        }

        void Swap (int parent, int child) {
            var tmp = _heap[parent];
            _heap[parent] = _heap[child];
            _heap[child] = tmp;
        }

        public T Peek () { return _heap[0]; }
        public int Count => _heap.Count;
        public bool Any () { return _heap.Any (); }
        public List<T> Data => _heap;
    }
}

namespace Library {
    
    public class UnionFind {
        public int[] Parents { get; set; }
        public UnionFind (int size) {
            Parents = Enumerable.Repeat (-1, size).ToArray ();
        }

        public int Find (int num) {
            if (Parents[num] < 0) return num;

            Parents[num] = Find (Parents[num]);
            return Parents[num];
        }

        public int Size (int num) {
            return -Parents[Find (num)];
        }

        public bool Same (int a, int b) {
            return Find (a) == Find (b);
        }

        public void Unite (int a, int b) {
            int x = Find (a), y = Find (b);

            if (Size (x) > Size (y)) {
                Parents[x] += Parents[y];
                Parents[y] = x;
            } else {
                Parents[y] += Parents[x];
                Parents[x] = y;
            }
        }
    }
}