Problem:
Score : 400 points

Problem Statement

There are N pieces of sushi. Each piece has two parameters: "kind of topping" t_i and "deliciousness" d_i.
You are choosing K among these N pieces to eat.
Your "satisfaction" here will be calculated as follows:

The satisfaction is the sum of the "base total deliciousness" and the "variety bonus".

The base total deliciousness is the sum of the deliciousness of the pieces you eat.

The variety bonus is x*x, where x is the number of different kinds of toppings of the pieces you eat.

You want to have as much satisfaction as possible.
Find this maximum satisfaction.

Constraints

1 \leq K \leq N \leq 10^5

1 \leq t_i \leq N

1 \leq d_i \leq 10^9

All values in input are integers.

Input

Input is given from Standard Input in the following format:

N K
t_1 d_1
t_2 d_2
.
.
.
t_N d_N

Output

Print the maximum satisfaction that you can obtain.

Sample Input 1

5 3
1 9
1 7
2 6
2 5
3 1

Sample Output 1

26

If you eat Sushi 1,2 and 3:

The base total deliciousness is 9+7+6=22.

The variety bonus is 2*2=4.

Thus, your satisfaction will be 26, which is optimal.

Sample Input 2

7 4
1 1
2 1
3 1
4 6
4 5
4 5
4 5

Sample Output 2

25

It is optimal to eat Sushi 1,2,3 and 4.

Sample Input 3

6 5
5 1000000000
2 990000000
3 980000000
6 970000000
6 960000000
4 950000000

Sample Output 3

4900000016

Note that the output may not fit into a 32-bit integer type.

Solution in C# (Mono 4.6.2.0) (judge verdict: Wrong Answer)

using System;
using System.Collections.Generic;
using static Assistant.Input;
using static Assistant.Debug;
using System.Linq;
using Assistant;

namespace ABC116D_3
{
    class Program
    {
        static void Main(string[] args)
        {
            var N = ReadInt;
            var K = ReadInt;

            //寿司リスト
            List<int>[] sushi = new List<int>[N].Select(x => new List<int>()).ToArray();
            for (int i = 0; i < N; i++)
            {
                int t = ReadInt - 1;
                int d = ReadInt;
                sushi[t].Add(d);
            }

            for (int i = 0; i < N; i++)
            {
                sushi[i] = sushi[i].OrderByDescending(x => x).ToList();
            }

            //最初（F）とそれ以外(S)の要素に分離
            List<long> F = new List<long>();
            List<long> S = new List<long>();
            for (int i = 0; i < N; i++)
            {
                for (int j = 0; j < sushi[i].Count; j++)
                {
                    if (j == 0) F.Add(sushi[i][j]);
                    else S.Add(sushi[i][j]);
                }
            }

            //それぞれのソート
            F = F.OrderByDescending(x => x).ToList();
            S = S.OrderByDescending(x => x).ToList();

            //累積和の算出
            for (int i = 0; i < F.Count - 1; i++) F[i + 1] += F[i];
            for (int i = 0; i < S.Count - 1; i++) S[i + 1] += S[i];
            S.Insert(0, 0); // Secondから選ばない時用

            //Fを固定したときのループ
            long max = 0;
            for (int i = 0; i < F.Count; i++)
            {
                int remain = K - 1 - i; //Sから選択する必要のある数
                if (remain < 0) continue;
                if (remain > S.Count - 1) continue;

                long cand = (i + 1) * (i + 1) + S[remain] + F[i];
                max = Math.Max(max, cand);
            }

            Console.WriteLine(max);
        }


    }


}

namespace Assistant
{
    static class Input
    {
        static List<string> line = new List<string>();
        static int index = 0;
        static String ReadNext()
        {
            if (line.Count <= index) line.AddRange(Console.ReadLine().Split());
            return line[index++];
        }
        public static int ReadInt => int.Parse(ReadNext());
        public static long ReadLong => long.Parse(ReadNext());
        public static int[] ReadInts => Console.ReadLine().Split().Select(int.Parse).ToArray();
        public static long[] ReadLongs => Console.ReadLine().Split().Select(long.Parse).ToArray();
    }

    static class Debug
    {
        static public void Draw2D(int[,] map, int mode = 1)
        {
#if DEBUG
            int W = map.GetLength(0);
            int H = map.GetLength(1);

            int[,] map2 = new int[W + 1, H + 1];
            for (int i = 0; i < W + 1; i++)
            {
                for (int j = 0; j < H + 1; j++)
                {
                    if (i == 0 && j == 0) map2[i, j] = 0;
                    else if (i == 0) map2[i, j] = j - 1;
                    else if (j == 0) map2[i, j] = i - 1;
                    else map2[i, j] = map[i - 1, j - 1];
                }
            }

            for (int i = 0; i < W + 1; i++)
            {
                for (int j = 0; j < H + 1; j++)
                {
                    if (mode == 0) Console.Write(map2[i, j] % 10);
                    if (mode == 1) Console.Write(map2[i, j] + " ");
                }
                Console.WriteLine();
            }
            Console.WriteLine();
#endif
        }

        public static void Draw1D(int[] array, int mode = 0)
        {
#if DEBUG
            Console.WriteLine(string.Join(" ", array));
#endif
        }
    }
}