Problem:
Score : 300 points

Problem Statement

We will play a one-player game using a number line and N pieces.

First, we place each of these pieces at some integer coordinate.

Here, multiple pieces can be placed at the same coordinate.

Our objective is to visit all of the M coordinates X_1, X_2, ..., X_M with these pieces, by repeating the following move:

Move: Choose a piece and let x be its coordinate. Put that piece at coordinate x+1 or x-1.

Note that the coordinates where we initially place the pieces are already regarded as visited.

Find the minimum number of moves required to achieve the objective.

Constraints

All values in input are integers.

1 \leq N \leq 10^5

1 \leq M \leq 10^5

-10^5 \leq X_i \leq 10^5

X_1, X_2, ..., X_M are all different.

Input

Input is given from Standard Input in the following format:

N M
X_1 X_2 ... X_M

Output

Find the minimum number of moves required to achieve the objective.

Sample Input 1

2 5
10 12 1 2 14

Sample Output 1

5

The objective can be achieved in five moves as follows, and this is the minimum number of moves required.

Initially, put the two pieces at coordinates 1 and 10.

Move the piece at coordinate 1 to 2.

Move the piece at coordinate 10 to 11.

Move the piece at coordinate 11 to 12.

Move the piece at coordinate 12 to 13.

Move the piece at coordinate 13 to 14.

Sample Input 2

3 7
-10 -3 0 9 -100 2 17

Sample Output 2

19

Sample Input 3

100 1
-100000

Sample Output 3

0

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.Linq;

class Program
{
    static void Main(string[] args)
    {
        var N = sc.ReadInt();
        var M = sc.ReadInt();
        var X = sc.ReadIntArray(M);
        Array.Sort(X);
        var Y = new int[M - 1];
        for (int i = 0; i < M - 1; i++)
        {
            Y[i] = Math.Abs(X[i] - X[i + 1]);
        }
        Array.Sort(Y);
        Array.Reverse(Y);
        var ans = Y.Skip(N-1).Sum();
        Console.WriteLine(ans);
    }

    static long MOD = 1000000000 + 7;
    static int INF = (int)1e7 + 1;
    static long LINF = (long)1e13 + 1;
    static Random Rand = new Random();
    static Scanner sc = new Scanner();

    static long Gcd(long a, long b)
    {
        var v = new[] { a, b };
        while (v[1] != 0) { v = new[] { v[1], v[0] % v[1] }; }
        return v[0];
    }
    static long Lcm(long a, long b)
    {
        return a / Gcd(a, b) * b;
    }
    static bool IsPrime(long num)
    {
        if (num < 2) return false;
        else if (num == 2) return true;
        else if (num % 2 == 0) return false;

        double sqrtNum = Math.Sqrt(num);
        for (int i = 3; i <= sqrtNum; i += 2)
        {
            if (num % i == 0)
            {
                return false;
            }
        }
        return true;
    }
    static List<long> PrimeFactors(long n)
    {
        var res = new List<long>();
        var tmp = n;
        for (long x = 2; x * x <= n; x++)
        {
            while (tmp % x == 0)
            {
                tmp /= x;
                res.Add(x);
            }
        }
        if (tmp != 1) res.Add(tmp);
        return res;
    }
    static long[] Divisor(long n)
    {
        var res = new List<long>();
        for (int i = 1; i * i <= n; i++)
        {
            if (n % i == 0)
            {
                res.Add(i);
                if (i * i != n) res.Add(n / i);
            }
        }
        return res.ToArray();
    }
    static Result[] ListAll<T1, T2, Result>(IEnumerable<T1> a, IEnumerable<T2> b, Func<T1, T2, Result> f)
    {
        Result[] res = new Result[a.Count() * b.Count()];
        var i = 0;
        foreach (var v in a)
            foreach (var w in b)
                res[i++] = f(v, w);
        return res;
    }
    static IEnumerable<Result> ListAll<T1, T2, Result>(IEnumerable<T1> a, IEnumerable<T2> b, Func<T1, T2, Result> f, Func<T1, T2, bool> s)
    {
        foreach (var v in a)
        {
            foreach (var w in b)
                if (s(v, w)) yield return f(v, w);
        }
    }
    static List<long> Facs = new List<long>() { 1 };
    static long Fac(int n)
    {
        for (int i = Facs.Count; i <= n; i++)
        {
            Facs.Add(i * Facs[i - 1]);
        }
        return Facs[n];
    }
    static long nCr(int n, int r)
    {
        if (n < r) return 0;
        if (n == r) return 1;
        var res = Fac(n);
        res /= Fac(r);
        res /= Fac(n - r);
        return res;
    }
}

public struct ModInt
{
    public const long Mod = (int)1e9 + 7;
    public long num;
    public ModInt(long n) { num = n; }
    public override string ToString() { return num.ToString(); }
    public static ModInt operator +(ModInt l, ModInt r) { l.num += r.num; if (l.num >= Mod) l.num -= Mod; return l; }
    public static ModInt operator -(ModInt l, ModInt r) { l.num -= r.num; if (l.num < 0) l.num += Mod; return l; }
    public static ModInt operator *(ModInt l, ModInt r) { return new ModInt(l.num * r.num % Mod); }
    public static implicit operator ModInt(long n) { n %= Mod; if (n < 0) n += Mod; return new ModInt(n); }
    public static ModInt Pow(ModInt v, long k) { return Pow(v.num, k); }
    public static ModInt Pow(long v, long k)
    {
        long ret = 1;
        for (k %= Mod - 1; k > 0; k >>= 1, v = v * v % Mod)
            if ((k & 1) == 1) ret = ret * v % Mod;
        return new ModInt(ret);
    }
    public static ModInt Inverse(ModInt v) { return Pow(v, Mod - 2); }
}
public class BinomialCoefficient
{
    public ModInt[] fact, ifact;
    public BinomialCoefficient(int n)
    {
        fact = new ModInt[n + 1];
        ifact = new ModInt[n + 1];
        fact[0] = 1;
        for (int i = 1; i <= n; i++)
            fact[i] = fact[i - 1] * i;
        ifact[n] = ModInt.Inverse(fact[n]);
        for (int i = n - 1; i >= 0; i--)
            ifact[i] = ifact[i + 1] * (i + 1);
        ifact[0] = ifact[1];
    }
    public ModInt this[int n, int r]
    {
        get
        {
            if (n < 0 || n >= fact.Length || r < 0 || r > n) return 0;
            return fact[n] * ifact[n - r] * ifact[r];
        }
    }
    public ModInt RepeatedCombination(int n, int k)
    {
        if (k == 0) return 1;
        return this[n + k - 1, k];
    }
}

class Debug
{
    public static void Dump<T>(T[,] array)
    {
        Console.WriteLine();
        var h = array.GetLength(0);
        var w = array.GetLength(1);

        for (int r = 0; r < h; r++)
        {
            for (int c = 0; c < w; c++)
            {
                Console.Write(array[r, c]);
                Console.Write(" ");
            }
            Console.WriteLine();
        }
        Console.WriteLine();
    }
    public static void Dump<T>(T[] array)
    {
        Console.WriteLine();
        Console.WriteLine(string.Join(" ", array));
        Console.WriteLine();
    }
}

class Scanner
{
    string[] S = new string[0];
    int Index = 0;
    char[] Separators = new char[] { ' ' };

    public string Next()
    {
        if (this.Index < this.S.Length) return this.S[this.Index++];
        var line = "";
        while (line == "") line = Console.ReadLine();
        this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries);
        if (this.S.Length == 0) return this.Next();
        this.Index = 0;
        return this.S[this.Index++];
    }

    public string ReadStr()
    {
        return this.Next();
    }

    public char ReadChar()
    {
        return this.Next()[0];
    }

    public int ReadInt()
    {
        return int.Parse(this.Next());
    }

    public uint ReadUInt()
    {
        return uint.Parse(this.Next());
    }

    public long ReadLong()
    {
        return long.Parse(this.Next());
    }

    public int[] ReadIntArray(int n)
    {
        var array = new int[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadInt();
        }
        return array;
    }

    public long[] ReadLongArray(int n)
    {
        var array = new long[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadLong();
        }
        return array;
    }

    public char[] ReadCharArray(int n)
    {
        var array = new char[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadChar();
        }
        return array;
    }

    public string[] ReadStrArray(int n)
    {
        var array = new string[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadStr();
        }
        return array;
    }
}

static class Permutation<T>
{
    private static void Search(List<T[]> perms, Stack<T> stack, T[] a)
    {
        int N = a.Length;
        if (N == 0)
        {
            perms.Add(stack.Reverse().ToArray());
        }
        else
        {
            var b = new T[N - 1];
            Array.Copy(a, 1, b, 0, N - 1);
            for (int i = 0; i < a.Length; ++i)
            {
                stack.Push(a[i]);
                Search(perms, stack, b);
                if (i < b.Length) { b[i] = a[i]; }
                stack.Pop();
            }
        }
    }
    public static List<T[]> All(params T[] source)
    {
        var perms = new List<T[]>();
        Search(perms, new Stack<T>(), source);
        return perms;
    }
}

class HashMap<K, V> : Dictionary<K, V> where V : new()
{
    private V DefaltValue = new V();
    public HashMap() { }
    public HashMap(V defaultValue)
    {
        this.DefaltValue = new V();
    }
    new public V this[K i]
    {
        get
        {
            V v;
            return TryGetValue(i, out v) ? v : base[i] = this.DefaltValue;
        }
        set { base[i] = value; }
    }
}

class Vector<T> : List<T> where T : new()
{
    public Vector() { }
    public Vector(int count, T defaultValue)
    {
        for (int i = 0; i < count; i++)
        {
            this.Add(defaultValue);
        }
    }
}

class PriorityQueue<T> where T : IComparable<T>
{
    public readonly T[] Array;
    public readonly bool Greater;
    public int Count { get; private set; } = 0;

    public PriorityQueue(int capacity, bool greater = true)
    {
        this.Array = new T[capacity];
        this.Greater = greater;
    }

    public void Enqueue(T item)
    {
        this.Array[this.Count] = item;
        this.Count += 1;
        this.UpHeap();
    }

    public T Dequeue()
    {
        this.Swap(0, this.Count - 1);
        this.Count -= 1;
        this.DownHeap();

        return this.Array[this.Count];
    }

    public T Peek()
    {
        return this.Array[0];
    }

    private void UpHeap()
    {
        var n = this.Count - 1;
        while (n != 0)
        {
            var parent = (n - 1) / 2;

            if (this.Array[n].CompareTo(this.Array[parent]) > 0)
            {
                this.Swap(n, parent);
                n = parent;
            }
            else
            {
                break;
            }
        }
    }

    private void DownHeap()
    {
        var parent = 0;
        while (true)
        {
            var child = 2 * parent + 1;
            if (child > this.Count - 1) break;

            if (child < this.Count - 1 && this.Compare(this.Array[child], this.Array[child + 1]) < 0)
            {
                child += 1;
            }

            if (this.Compare(this.Array[parent], this.Array[child]) < 0)
            {
                this.Swap(parent, child);
                parent = child;
            }
            else
            {
                break;
            }
        }
    }

    private int Compare(T a, T b)
    {
        var c = a.CompareTo(b);
        if (!this.Greater)
        {
            c = -c;
        }
        return c;
    }

    private void Swap(int a, int b)
    {
        var tmp = this.Array[a];
        this.Array[a] = this.Array[b];
        this.Array[b] = tmp;
    }
}

class UnionFind
{
    public int[] Parents { get; set; }
    public UnionFind(int n)
    {
        this.Parents = new int[n];
        for (int i = 0; i < n; i++)
        {
            this.Parents[i] = i;
        }
    }
    public int Find(int x)
    {
        if (this.Parents[x] != x)
        {
            this.Parents[x] = Find(this.Parents[x]);
        }
        return this.Parents[x];
    }
    public bool Same(int x, int y)
    {
        return this.Find(x) == this.Find(y);
    }
    public int Union(int x, int y)
    {
        var xroot = this.Find(x);
        var yroot = this.Find(y);
        if (xroot != yroot) this.Parents[xroot] = yroot;
        return yroot;
    }
}
static class Algorithm
{
    static int binarySearch<T>(IList<T> a, T v, IComparer<T> cmp, bool islb)
    {
        var l = 0;
        var r = a.Count - 1;
        while (l <= r)
        {
            var m = (l + r) / 2;
            var res = cmp.Compare(a[m], v);
            if (res < 0 || (res == 0 && !islb)) l = m + 1;
            else r = m - 1;
        }
        return l;
    }
    public static int LowerBound<T>(this IList<T> a, T v, Comparison<T> f) { return binarySearch(a, v, Comparer<T>.Create(f), true); }
    public static int LowerBound<T>(this IList<T> a, T v) { return binarySearch(a, v, Comparer<T>.Default, true); }
    public static int UpperBound<T>(this IList<T> a, T v, Comparison<T> cmp) { return binarySearch(a, v, Comparer<T>.Create(cmp), false); }
    public static int UpperBound<T>(this IList<T> a, T v) { return binarySearch(a, v, Comparer<T>.Default, false); }
}