Problem:
Score: 200 points

Problem Statement

Takahashi will do a tap dance. The dance is described by a string S where each character is L, R, U, or D. These characters indicate the positions on which Takahashi should step. He will follow these instructions one by one in order, starting with the first character.

S is said to be easily playable if and only if it satisfies both of the following conditions:

Every character in an odd position (1-st, 3-rd, 5-th, \ldots) is R, U, or D.

Every character in an even position (2-nd, 4-th, 6-th, \ldots) is L, U, or D.

Your task is to print Yes if S is easily playable, and No otherwise.

Constraints

S is a string of length between 1 and 100 (inclusive).

Each character of S is L, R, U, or D.

Input

Input is given from Standard Input in the following format:

S

Output

Print Yes if S is easily playable, and No otherwise.

Sample Input 1

RUDLUDR

Sample Output 1

Yes

Every character in an odd position (1-st, 3-rd, 5-th, 7-th) is R, U, or D.

Every character in an even position (2-nd, 4-th, 6-th) is L, U, or D.

Thus, S is easily playable.

Sample Input 2

DULL

Sample Output 2

No

The 3-rd character is not R, U, nor D, so S is not easily playable.

Sample Input 3

UUUUUUUUUUUUUUU

Sample Output 3

Yes

Sample Input 4

ULURU

Sample Output 4

No

Sample Input 5

RDULULDURURLRDULRLR

Sample Output 5

Yes

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Linq;
using System.Collections.Generic;

namespace Contest
{
    class Program
    {
        static void Main(string[] args)
        {
            ABC141.B();
        }

        class ABC141
        {
            public static void A()
            {
                var S = Read.Str();
                var weather = new string[] { "Sunny", "Cloudy", "Rainy" };
                Console.WriteLine(weather[(weather.ToList().IndexOf(S) + 1) % 3]);
            }
            public static void B()
            {
                var S = Read.Str();
                for (int i = 0; i < S.Length; ++i)
                {
                    if (S[i] == (i % 2 == 0 ? 'L' : 'R'))
                    {
                        Console.WriteLine("No"); return;
                    }
                }
                Console.WriteLine("Yes");
            }
            public static void C()
            {
                var N = Read.Int();
                var K = Read.Int();
                var Q = Read.Int();
                var A = Enumerable.Range(0, Q).Select(i => Read.Int());
                var point = Enumerable.Range(0, N).Select(i => K - Q).ToArray();
                foreach(var a in A)
                {
                    point[a - 1]++;
                }
                var sb = new System.Text.StringBuilder();
                foreach(var p in point)
                {
                    sb.AppendLine(p > 0 ? "Yes" : "No");
                }
                Console.Write(sb.ToString());
            }
            public static void D()
            {
                var N = Read.Int();
                var M = Read.Int();
                var A = Read.LongN();
                var queue = new Util.PriorityQueue<long>(N, false);
                foreach(var a in A)
                {
                    queue.Push(a);
                }
                for(int i = 0; i < M; ++i)
                {
                    var v = queue.Pop();
                    queue.Push(v / 2);
                }
                long sum = 0;
                while (queue.Count() > 0)
                {
                    sum += queue.Pop();
                }
                Console.WriteLine(sum);
            }
            public static void E()
            {
                var N = Read.Int();
                var S = Read.Str();
                int max = 0;
                for(int i = 0; i < N -2; ++i)
                {
                    var Z = Util.ZAlgorithm(S.Substring(i));
                    for(int j = 0; j < Z.Length; ++j)
                    {
                        max = Math.Max(max, Math.Min(j, Z[j]));
                    }
                }
                Console.WriteLine(max);
            }
            public static void F()
            {

            }
        }

        class Util
        {
            public class PriorityQueue<T> where T : IComparable
            {
                private IComparer<T> _comparer = null; private bool _isAsc = true; private T[] _heap; private int _sz = 0;
                public PriorityQueue(int maxSize, IComparer<T> comparer) { _heap = new T[maxSize]; _comparer = comparer; }
                public PriorityQueue(int maxSize, bool isAsc = true) { _heap = new T[maxSize]; _isAsc = isAsc; }
                private int Compare(T x, T y) { if (_comparer != null) { return _comparer.Compare(x, y); } return _isAsc ? x.CompareTo(y) : y.CompareTo(x); }
                public void Push(T x) { var i = _sz++; while (i > 0) { var p = (i - 1) / 2; if (Compare(_heap[p], x) <= 0) { break; } _heap[i] = _heap[p]; i = p; } _heap[i] = x; }
                public T Pop() { T ret = _heap[0]; T x = _heap[--_sz]; int i = 0; while (i * 2 + 1 < _sz) { int a = i * 2 + 1; int b = i * 2 + 2; if (b < _sz && Compare(_heap[b], _heap[a]) < 0) { a = b; } if (Compare(_heap[a], x) >= 0) { break; } _heap[i] = _heap[a]; i = a; } _heap[i] = x; return ret; }
                public int Count() { return _sz; }
                public T Peek() { return _heap[0]; }
                public bool Contains(T x) { for (int i = 0; i < _sz; i++) if (x.Equals(_heap[i])) return true; return false; }
            }
            public static int[] ZAlgorithm(string S)
            {
                var N = S.Length;
                var Z = new int[N];
                Z[0] = N;
                int i = 1, j = 0;
                while (i < N)
                {
                    while (i + j < N && S[i + j] == S[j]) { j++; }
                    Z[i] = j;
                    if (j == 0) { i++; continue; }
                    int k = 1;
                    while (k < j && k + Z[k] < j) { Z[i + k] = Z[k]; k++; }
                    i += k;j -= k;
                }
                return Z;
            }
        }

        static class Read
        {
            static Queue<string> queue = new Queue<string>();
            static void Enqueue() { var ss = Console.ReadLine().Split(' '); foreach (var s in ss) { queue.Enqueue(s); } }
            public static int Int() { if (queue.Count == 0) { Enqueue(); } return Convert.ToInt32(queue.Dequeue()); }
            public static long Long() { if (queue.Count == 0) { Enqueue(); } return Convert.ToInt64(queue.Dequeue()); }
            public static string Str() { if (queue.Count == 0) { Enqueue(); } return queue.Dequeue(); }
            public static int[] IntN() { return Console.ReadLine().Split(' ').Select(s => Convert.ToInt32(s)).ToArray(); }
            public static long[] LongN() { return Console.ReadLine().Split(' ').Select(s => Convert.ToInt64(s)).ToArray(); }
            public static string[] StrN() { return Console.ReadLine().Split(' '); }
            public static Tuple<int, int>[] TupleInt(int n) { List<Tuple<int, int>> list = new List<Tuple<int, int>>(); for (int i = 0; i < n; ++i) { var ab = Read.IntN(); list.Add(new Tuple<int, int>(ab[0], ab[1])); } return list.ToArray(); }
            public static Tuple<long, long>[] TupleLong(int n) { List<Tuple<long, long>> list = new List<Tuple<long, long>>(); for (int i = 0; i < n; ++i) { var ab = Read.LongN(); list.Add(new Tuple<long, long>(ab[0], ab[1])); } return list.ToArray(); }
            public static Tuple<string, string>[] TupleStr(int n) { List<Tuple<string, string>> list = new List<Tuple<string, string>>(); for (int i = 0; i < n; ++i) { var ab = Read.StrN(); list.Add(new Tuple<string, string>(ab[0], ab[1])); } return list.ToArray(); }
            public static Tuple<double, double>[] TupleDouble(int n) { List<Tuple<double, double>> list = new List<Tuple<double, double>>(); for (int i = 0; i < n; ++i) { var ab = Read.LongN(); list.Add(new Tuple<double, double>(ab[0], ab[1])); } return list.ToArray(); }
            public static long[,] LongMatrix(int r, int c)
            {
                var mat = new long[r, c];
                for (int i = 0; i < r; ++i)
                {
                    var x = Read.LongN();
                    for (int j = 0; j < c; ++j)
                    {
                        mat[i, j] = x[j];
                    }
                }
                return mat;
            }
            public static Dictionary<int, HashSet<int>> AdjacencyList(int N, int M, bool isDirectional = false)
            {
                Dictionary<int, HashSet<int>> dict = new Dictionary<int, HashSet<int>>();
                for (int i = 0; i <= N; ++i) { dict.Add(i, new HashSet<int>()); }
                for (int i = 0; i < M; ++i)
                {
                    var ab = Read.IntN(); dict[ab[0]].Add(ab[1]);
                    if (!isDirectional) { dict[ab[1]].Add(ab[0]); }
                }
                return dict;
            }
            public static Dictionary<int, Dictionary<int, long>> AdjacencyListWithWeight(int N, int M)
            {
                Dictionary<int, Dictionary<int, long>> dict = new Dictionary<int, Dictionary<int, long>>();
                for (int i = 0; i <= N; ++i)
                {
                    dict.Add(i, new Dictionary<int, long>());
                }
                for (int i = 0; i < M; ++i)
                {
                    var ab = Read.IntN();
                    dict[ab[0]].Add(ab[1], ab[2]);
                    dict[ab[1]].Add(ab[0], ab[2]);
                }
                return dict;
            }
        }
    }
}