Problem:
Score : 400 points

Problem Statement

Given are positive integers A and B.

Let us choose some number of positive common divisors of A and B.

Here, any two of the chosen divisors must be coprime.

At most, how many divisors can we choose?

Definition of common divisor

An integer d is said to be a common divisor of integers x and y when d divides both x and y.

Definition of being coprime

Integers x and y are said to be coprime when x and y have no positive common divisors other than 1.

Definition of dividing

An integer x is said to divide another integer y when there exists an integer \alpha such that y = \alpha x.

Constraints

All values in input are integers.

1 \leq A, B \leq 10^{12}

Input

Input is given from Standard Input in the following format:

A B

Output

Print the maximum number of divisors that can be chosen to satisfy the condition.

Sample Input 1

12 18

Sample Output 1

3

12 and 18 have the following positive common divisors: 1, 2, 3, and 6.

1 and 2 are coprime, 2 and 3 are coprime, and 3 and 1 are coprime, so we can choose 1, 2, and 3, which achieve the maximum result.

Sample Input 2

420 660

Sample Output 2

4

Sample Input 3

1 2019

Sample Output 3

1

1 and 2019 have no positive common divisors other than 1.

Solution in C# (Mono 4.6.2.0) (judge verdict: Time Limit Exceeded)

using System;
using System.Collections.Generic;
using System.Linq;


namespace AtCoder
{
    partial class Program
    {
		static int ReadInt()
        {
            return int.Parse(Console.ReadLine());
        }
        static long ReadLong()
        {
            return long.Parse(Console.ReadLine());
        }
		static int[] ReadIntArray()
        {
            return Console.ReadLine().Split(' ').Select(int.Parse).ToArray();
        }
        static long[] ReadLongArray()
        {
            return Console.ReadLine().Split(' ').Select(long.Parse).ToArray();
        }
		
        public class PriorityQueue<T> where T : IComparable
        {
            private IComparer<T> _comparer = null;
            private int _type = 0;

            private T[] _heap;
            private int _sz = 0;

            private int _count = 0;

            /// <summary>
            /// Priority Queue with custom comparer
            /// </summary>
            public PriorityQueue(int maxSize, IComparer<T> comparer)
            {
                _heap = new T[maxSize];
                _comparer = comparer;
            }

            /// <summary>
            /// Priority queue
            /// </summary>
            /// <param name="maxSize">max size</param>
            /// <param name="type">0: asc, 1:desc</param>
            public PriorityQueue(int maxSize, int type = 0)
            {
                _heap = new T[maxSize];
                _type = type;
            }

            private int Compare(T x, T y)
            {
                if (_comparer != null) return _comparer.Compare(x, y);
                return _type == 0 ? x.CompareTo(y) : y.CompareTo(x);
            }

            public void Push(T x)
            {
                _count++;

                //node number
                var i = _sz++;

                while (i > 0)
                {
                    //parent node number
                    var p = (i - 1) / 2;

                    if (Compare(_heap[p], x) <= 0) break;

                    _heap[i] = _heap[p];
                    i = p;
                }

                _heap[i] = x;
            }

            public T Pop()
            {
                _count--;

                T ret = _heap[0];
                T x = _heap[--_sz];

                int i = 0;
                while (i * 2 + 1 < _sz)
                {
                    //children
                    int a = i * 2 + 1;
                    int b = i * 2 + 2;

                    if (b < _sz && Compare(_heap[b], _heap[a]) < 0) a = b;

                    if (Compare(_heap[a], x) >= 0) break;

                    _heap[i] = _heap[a];
                    i = a;
                }

                _heap[i] = x;

                return ret;
            }

            public int Count()
            {
                return _count;
            }

            public T Peek()
            {
                return _heap[0];
            }

            public bool Contains(T x)
            {
                for (int i = 0; i < _sz; i++) if (x.Equals(_heap[i])) return true;
                return false;
            }

            public void Clear()
            {
                while (this.Count() > 0) this.Pop();
            }

            public IEnumerator<T> GetEnumerator()
            {
                var ret = new List<T>();

                while (this.Count() > 0)
                {
                    ret.Add(this.Pop());
                }

                foreach (var r in ret)
                {
                    this.Push(r);
                    yield return r;
                }
            }

            public T[] ToArray()
            {
                T[] array = new T[_sz];
                int i = 0;

                foreach (var r in this)
                {
                    array[i++] = r;
                }

                return array;
            }
        }
        static void Main(string[] args)
        {
			//↓

            var ab = ReadLongArray();
            var a = ab[0];
            var b = ab[1];

            if(a < b)
            {
                var c = a;
                a = b;
                b = c;
            }

            long gcd = 0;
            while (true)
            {
                var c = a - b;
                if(c == 0)
                {
                    gcd = b;
                    break;
                }

                if (b > c)
                {
                    a = b;
                    b = c;
                }
                else
                {
                    a = c;
                }
            }
            
            var count = 1;
            for (int i = 2; i <= gcd; i++)
            {
                var c = 0;
                while (true)
                {
                    if(gcd % i == 0)
                    {
                        c++;
                        gcd /= i;
                    }
                    else
                    {
                        break;
                    }
                }
                if (c > 0)
                {
                    count++;
                }
            }

            Console.WriteLine(count);


			//↑
        }

	}
}