Problem:
Score : 400 points

Problem Statement

Fennec and Snuke are playing a board game.

On the board, there are N cells numbered 1 through N, and N-1 roads, each connecting two cells. Cell a_i is adjacent to Cell b_i through the i-th road. Every cell can be reached from every other cell by repeatedly traveling to an adjacent cell. In terms of graph theory, the graph formed by the cells and the roads is a tree.

Initially, Cell 1 is painted black, and Cell N is painted white. The other cells are not yet colored.
Fennec (who goes first) and Snuke (who goes second) alternately paint an uncolored cell.
More specifically, each player performs the following action in her/his turn:

Fennec: selects an uncolored cell that is adjacent to a black cell, and paints it black.

Snuke: selects an uncolored cell that is adjacent to a white cell, and paints it white.

A player loses when she/he cannot paint a cell. Determine the winner of the game when Fennec and Snuke play optimally.

Constraints

2 \leq N \leq 10^5

1 \leq a_i, b_i \leq N

The given graph is a tree.

Input

Input is given from Standard Input in the following format:

N
a_1 b_1
:
a_{N-1} b_{N-1}

Output

If Fennec wins, print Fennec; if Snuke wins, print Snuke.

Sample Input 1

7
3 6
1 2
3 1
7 4
5 7
1 4

Sample Output 1

Fennec

For example, if Fennec first paints Cell 2 black, she will win regardless of Snuke's moves.

Sample Input 2

4
1 4
4 2
2 3

Sample Output 2

Snuke

Solution in C# (Mono 4.6.2.0) (judge verdict: Wrong Answer)

using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Text;
using static System.Math;
using static System.Array;

namespace AtCoderSolve
{
    class Solve
    {
        const int mod = 1000000007;
        const int INF = int.MaxValue / 2;
        const long SINF = long.MaxValue / 2;

        static int N;
        
        //static char[] s;


        public static void Input()
        {
            
        }

        static void Main(string[] args)
        {
            //Input();
            //var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
            //Console.SetOut(sw);

            var cin = new Scanner();
            N = int.Parse(Console.ReadLine());

            UnionFind U1 = new UnionFind(N);
            UnionFind UN = new UnionFind(N);
            for (var i = 0; i < N - 1; i++)
            {
                var p = cin.SplitReader();
                int a = p[0] - 1;
                int b = p[1] - 1;

                if (a != 0 && b != 0)
                {
                    U1.Unite(a, b);
                }
                if (a != N - 1 && b != N - 1)
                {
                    UN.Unite(a, b);
                }
            }

            int s1 = N - 1 - U1.GetSize(N - 1);
            int sn = N - 1 - UN.GetSize(0);
            int res = N - s1 - sn - 2;

            int fen = ((res + 1) / 2) + s1;
            int snuke = (res / 2) + sn;

            Console.WriteLine(fen > snuke ? "Fennec" : "Snuke");
            

            //Console.Out.Flush();
        }
    }

    public class Scanner
    {
        public int[] SplitReader()
        {
            int[] array = Console.ReadLine().Split().Select(int.Parse).ToArray();
            return array;
        }
        public long[] SplitReaderL()
        {
            long[] array = Console.ReadLine().Split().Select(long.Parse).ToArray();
            return array;
        }
    }

    public class UnionFind
    {
        public int[] parent;
        public int[] rank;
        public int[] size;
        public UnionFind(int n)
        {
            parent = new int[n];
            rank = new int[n];
            size = new int[n];
            for (var i = 0; i < n; i++)
            {
                parent[i] = i;
                rank[i] = 0;
                size[i] = 1;
            }
        }

        private int Root(int x)
        {
            return parent[x] == x ? x : parent[x] = Root(parent[x]);
        }

        public bool SameRoot(int x, int y)
        {
            return Root(x) == Root(y);
        }

        public void Unite(int x, int y)
        {
            x = Root(x);
            y = Root(y);
            if (x == y) { return; }

            if (rank[x] < rank[y])
            {
                parent[x] = y;
                size[y] += size[x];
                size[x] = 0;
            }
            else
            {
                parent[y] = x;
                if (rank[x] == rank[y]) { rank[x]++; }
                size[x] += size[y];
                size[y] = 0;
            }
        }

        public int GetSize(int x)
        {
            return size[Root(x)];
        }

    }



}