Problem:
Score : 300 points

Problem Statement

2N players are running a competitive table tennis training on N tables numbered from 1 to N.

The training consists of rounds.
In each round, the players form N pairs, one pair per table.
In each pair, competitors play a match against each other.
As a result, one of them wins and the other one loses.

The winner of the match on table X plays on table X-1 in the next round,
except for the winner of the match on table 1 who stays at table 1.

Similarly, the loser of the match on table X plays on table X+1 in the next round,
except for the loser of the match on table N who stays at table N.

Two friends are playing their first round matches on distinct tables A and B.
Let's assume that the friends are strong enough to win or lose any match at will.
What is the smallest number of rounds after which the friends can get to play a match against each other?

Constraints

2 \leq N \leq 10^{18}

1 \leq A < B \leq N

All input values are integers.

Input

Input is given from Standard Input in the following format:

N A B

Output

Print the smallest number of rounds after which the friends can get to play a match against each other.

Sample Input 1

5 2 4

Sample Output 1

1

If the first friend loses their match and the second friend wins their match, they will both move to table 3 and play each other in the next round.

Sample Input 2

5 2 3

Sample Output 2

2

If both friends win two matches in a row, they will both move to table 1.

Solution in C# (Mono 4.6.2.0) (judge verdict: Wrong Answer)

using System;
using System.Collections.Generic;
using System.Linq;

class Program
{
    static void Main(string[] args)
    {
        checked
        {
            var N = sc.ReadLong();
            var A = sc.ReadLong();
            var B = sc.ReadLong();
            var d = B - A;
            if (d % 2 == 0)
            {
                Console.WriteLine(d / 2);
            }
            else
            {
                var res1 = Math.Max(A - 1, B - 1);
                var res2 = Math.Max(N - A, N - B);
                var ans = Math.Min(res1, res2);

                {
                    var res3 = Math.Min(A - 1, N - B) + 1;
                    if (A - 1 < N - B)
                    {
                        var resa = A;
                        resa += (B - 1) / 2;
                        ans = Math.Min(ans, resa);
                    }
                    else
                    {
                        var resb = N - B + 1;
                        resb += (N - A) / 2;
                        ans = Math.Min(ans, resb);
                    }
                }
                Console.WriteLine(ans);
            }
        }
    }
    static Scanner sc = new Scanner();
}
class Scanner
{
    string[] S = new string[0];
    int Index = 0;
    char[] Separators = new char[] { ' ' };

    public string Next()
    {
        if (this.Index < this.S.Length) return this.S[this.Index++];
        var line = "";
        while (line == "") line = Console.ReadLine();
        this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries);
        if (this.S.Length == 0) return this.Next();
        this.Index = 0;
        return this.S[this.Index++];
    }
    public string ReadStr()
    {
        return this.Next();
    }
    public char ReadChar()
    {
        return this.Next()[0];
    }
    public int ReadInt()
    {
        return int.Parse(this.Next());
    }
    public uint ReadUInt()
    {
        return uint.Parse(this.Next());
    }
    public long ReadLong()
    {
        return long.Parse(this.Next());
    }
    public double ReadDouble()
    {
        return double.Parse(this.Next());
    }
    public Tuple<int, int> ReadTup(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<long, long> ReadTupLong(int add = 0)
    {
        return Tuple.Create(this.ReadLong() + add, this.ReadLong() + add);
    }
    public Tuple<int, int, int> ReadTup3(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<int, int, int, int> ReadTup4(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public int[] ReadIntArray(int n)
    {
        var array = new int[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadInt();
        }
        return array;
    }
    public long[] ReadLongArray(int n)
    {
        var array = new long[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadLong();
        }
        return array;
    }
    public double[] ReadDoubleArray(int n)
    {
        var array = new double[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadDouble();
        }
        return array;
    }
    public char[] ReadCharArray(int n)
    {
        var array = new char[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadChar();
        }
        return array;
    }
    public string[] ReadStrArray(int n)
    {
        var array = new string[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadStr();
        }
        return array;
    }
    public Tuple<long, long>[] ReadTupLongArray(int n, int add = 0)
    {
        var array = new Tuple<long, long>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTupLong(add);
        }
        return array;
    }
    public Tuple<int, int>[] ReadTupArray(int n, int add = 0)
    {
        var array = new Tuple<int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup(add);
        }
        return array;
    }
    public Tuple<int, int, int>[] ReadTup3Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup3(add);
        }
        return array;
    }
    public Tuple<int, int, int, int>[] ReadTup4Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup4(add);
        }
        return array;
    }
}