Problem:
Score : 400 points

Problem Statement

A maze is composed of a grid of H \times W squares - H vertical, W horizontal.

The square at the i-th row from the top and the j-th column from the left - (i,j) - is a wall if S_{ij} is # and a road if S_{ij} is ..

There is a magician in (C_h,C_w). He can do the following two kinds of moves:

Move A: Walk to a road square that is vertically or horizontally adjacent to the square he is currently in.

Move B: Use magic to warp himself to a road square in the 5\times 5 area centered at the square he is currently in.

In either case, he cannot go out of the maze.

At least how many times does he need to use the magic to reach (D_h, D_w)?

Constraints

1 \leq H,W \leq 10^3

1 \leq C_h,D_h \leq H

1 \leq C_w,D_w \leq W

S_{ij} is # or ..

S_{C_h C_w} and S_{D_h D_w} are ..

(C_h,C_w) \neq (D_h,D_w)

Input

Input is given from Standard Input in the following format:

H W
C_h C_w
D_h D_w
S_{11}\ldots S_{1W}
\vdots
S_{H1}\ldots S_{HW}

Output

Print the minimum number of times the magician needs to use the magic. If he cannot reach (D_h,D_w), print -1 instead.

Sample Input 1

4 4
1 1
4 4
..#.
..#.
.#..
.#..

Sample Output 1

1

For example, by walking to (2,2) and then using the magic to travel to (4,4), just one use of magic is enough.

Note that he cannot walk diagonally.

Sample Input 2

4 4
1 4
4 1
.##.
####
####
.##.

Sample Output 2

-1

He cannot move from there.

Sample Input 3

4 4
2 2
3 3
....
....
....
....

Sample Output 3

0

No use of magic is needed.

Sample Input 4

4 5
1 2
2 5
#.###
####.
#..##
#..##

Sample Output 4

2

Solution in C# (.NET Core 3.1.201) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Net;
using System.Numerics;
using System.Reflection.Metadata;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics.X86;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;

namespace AtCoder
{
	public class Program
	{
		static void Main()
		{
			var cin = new Scanner();
			int h = cin.Int();
			int w = cin.Int();
			int ch = cin.Int() - 1;
			int cw = cin.Int() - 1;
			int dh = cin.Int() - 1;
			int dw = cin.Int() - 1;
			var s = new string[h];
			for (int i = 0; i < h; i++) {
				s[i] = cin.Next();
			}

			var d = Helper.Array2(h, w, (i, j) => int.MaxValue);
			d[ch, cw] = 0;
			var q = new PriorityQueueP<int, (int i, int j)>(true);
			q.Enqueue(0, (ch, cw));
			while (q.Count > 0) {
				var temp = q.Dequeue();
				var cur = (temp.Item.i, temp.Item.j, n: temp.Priority);
				if (d[cur.i, cur.j] < cur.n) {
					continue;
				}

				for (int i = -2; i <= 2; i++) {
					for (int j = -2; j <= 2; j++) {
						if (i == 0 && j == 0) {
							continue;
						}

						int ni = cur.i + i;
						int nj = cur.j + j;
						if (ni < 0 || ni >= h || nj < 0 || nj >= w) {
							continue;
						}

						int nd;
						if ((i == 0 && j == -1)
							|| (i == 0 && j == 1)
							|| (i == -1 && j == 0)
							|| (i == 1 && j == 0)) {
							nd = cur.n;
						} else {
							nd = cur.n + 1;
						}

						if (s[ni][nj] != '#') {
							if (d[ni, nj] > nd) {
								d[ni, nj] = nd;
								q.Enqueue(nd, (ni, nj));
							}
						}
					}
				}
			}

			int ans = d[dh, dw];
			if (ans == int.MaxValue) {
				ans = -1;
			}

			Console.WriteLine(ans);
		}
	}

	public struct PriorityPair<TPriority, TItem> : IComparable<PriorityPair<TPriority, TItem>>
			where TPriority : IComparable<TPriority>
	{
		public TPriority Priority { get; set; }
		public TItem Item { get; set; }

		public PriorityPair(TPriority priority, TItem item)
		{
			Priority = priority;
			Item = item;
		}

		public int CompareTo(PriorityPair<TPriority, TItem> target)
			=> Priority.CompareTo(target.Priority);

		public override string ToString()
			=> $"{Priority} {Item}";
	}

	public class PriorityQueueP<TPriority, TItem> where TPriority : IComparable<TPriority>
	{
		private readonly int reverseFactor_;
		private PriorityPair<TPriority, TItem>[] heap_;

		public PriorityPair<TPriority, TItem> Top => heap_[0];
		public int Count { get; private set; } = 0;

		public PriorityQueueP(bool reverses = false)
			: this(1024, reverses) { }

		public PriorityQueueP(
			int capacity,
			bool reverses = false)
		{
			if (capacity == 0) {
				capacity = 1024;
			}

			heap_ = new PriorityPair<TPriority, TItem>[capacity > 0 ? capacity : 1];
			reverseFactor_ = reverses ? -1 : 1;
		}

		public void Enqueue(TPriority priority, TItem item)
		{
			var pair = new PriorityPair<TPriority, TItem>(priority, item);
			if (heap_.Length == Count) {
				Extend(heap_.Length * 2);
			}

			heap_[Count] = pair;
			++Count;

			int c = Count - 1;
			while (c > 0) {
				int p = (c - 1) >> 1;
				if (Compare(heap_[p].Priority, priority) < 0) {
					heap_[c] = heap_[p];
					c = p;
				} else {
					break;
				}
			}

			heap_[c] = pair;
		}

		public PriorityPair<TPriority, TItem> Dequeue()
		{
			PriorityPair<TPriority, TItem> ret = heap_[0];
			int n = Count - 1;

			var item = heap_[n];
			int p = 0;
			int c = (p << 1) + 1;
			while (c < n) {
				if (c != n - 1 && Compare(heap_[c + 1].Priority, heap_[c].Priority) > 0) {
					++c;
				}

				if (Compare(item.Priority, heap_[c].Priority) < 0) {
					heap_[p] = heap_[c];
					p = c;
					c = (p << 1) + 1;
				} else {
					break;
				}
			}

			heap_[p] = item;
			Count--;

			return ret;
		}

		public void Clear() => Count = 0;

		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		private int Compare(TPriority x, TPriority y)
			=> x.CompareTo(y) * reverseFactor_;

		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		private void Extend(int newSize)
		{
			var newHeap = new PriorityPair<TPriority, TItem>[newSize];
			heap_.CopyTo(newHeap, 0);
			heap_ = newHeap;
		}
	}

	public struct ModInt
	{
		public const long P = 1000000007;
		//public const long P = 998244353;

		public static ModInt Inverse(ModInt value) => Pow(value, P - 2);
		public static ModInt Pow(ModInt value, long k) => Pow(value.value_, k);
		public static ModInt Pow(long value, long k)
		{
			long ret = 1;
			for (k %= P - 1; k > 0; k >>= 1, value = value * value % P) {
				if ((k & 1) == 1) {
					ret = ret * value % P;
				}
			}
			return new ModInt(ret);
		}

		private long value_;

		public ModInt(long value)
			=> value_ = value;
		public ModInt(long value, bool mods)
		{
			if (mods) {
				value %= P;
				if (value < 0) {
					value += P;
				}
			}

			value_ = value;
		}

		public static ModInt operator +(ModInt lhs, ModInt rhs)
		{
			lhs.value_ = (lhs.value_ + rhs.value_) % P;
			return lhs;
		}
		public static ModInt operator +(long lhs, ModInt rhs)
		{
			rhs.value_ = (lhs + rhs.value_) % P;
			return rhs;
		}
		public static ModInt operator +(ModInt lhs, long rhs)
		{
			lhs.value_ = (lhs.value_ + rhs) % P;
			return lhs;
		}

		public static ModInt operator -(ModInt lhs, ModInt rhs)
		{
			lhs.value_ = (P + lhs.value_ - rhs.value_) % P;
			return lhs;
		}
		public static ModInt operator -(long lhs, ModInt rhs)
		{
			rhs.value_ = (P + lhs - rhs.value_) % P;
			return rhs;
		}
		public static ModInt operator -(ModInt lhs, long rhs)
		{
			lhs.value_ = (P + lhs.value_ - rhs) % P;
			return lhs;
		}

		public static ModInt operator *(ModInt lhs, ModInt rhs)
		{
			lhs.value_ = lhs.value_ * rhs.value_ % P;
			return lhs;
		}
		public static ModInt operator *(long lhs, ModInt rhs)
		{
			rhs.value_ = lhs * rhs.value_ % P;
			return rhs;
		}
		public static ModInt operator *(ModInt lhs, long rhs)
		{
			lhs.value_ = lhs.value_ * rhs % P;
			return lhs;
		}

		public static ModInt operator /(ModInt lhs, ModInt rhs)
		{
			long exp = P - 2;
			while (exp > 0) {
				if (exp % 2 > 0) {
					lhs *= rhs;
				}

				rhs *= rhs;
				exp /= 2;
			}

			return lhs;
		}

		public static implicit operator ModInt(long n) => new ModInt(n, true);
		public long ToLong() => value_;
		public override string ToString() => value_.ToString();
	}

	public class HashMap<TKey, TValue> : Dictionary<TKey, TValue>
	{
		private readonly Func<TKey, TValue> initialzier_;
		public HashMap(Func<TKey, TValue> initialzier)
			: base()
		{
			initialzier_ = initialzier;
		}

		public HashMap(Func<TKey, TValue> initialzier, int capacity)
			: base(capacity)
		{
			initialzier_ = initialzier;
		}

		new public TValue this[TKey key]
		{
			get
			{
				if (ContainsKey(key) == false) {
					base[key] = initialzier_(key);
				}

				return base[key];
			}

			set { base[key] = value; }
		}
	}

	public static class Helper
	{
		public static void UpdateMin<T>(ref T target, T value) where T : IComparable<T>
			=> target = target.CompareTo(value) > 0 ? value : target;

		public static void UpdateMin<T>(ref T target, T value, Action<T> onUpdated) where T : IComparable<T>
		{
			if (target.CompareTo(value) > 0) {
				target = value;
				onUpdated(value);
			}
		}

		public static void UpdateMax<T>(ref T target, T value) where T : IComparable<T>
			=> target = target.CompareTo(value) < 0 ? value : target;
		public static void UpdateMax<T>(ref T target, T value, Action<T> onUpdated) where T : IComparable<T>
		{
			if (target.CompareTo(value) < 0) {
				target = value;
				onUpdated(value);
			}
		}

		public static T[] Array<T>(int n, Func<int, T> init)
			=> Enumerable.Range(0, n).Select(x => init(x)).ToArray();
		public static List<T> List<T>(int n, Func<int, T> init)
			=> Enumerable.Range(0, n).Select(x => init(x)).ToList();
		public static T[,] Array2<T>(int n, int m, T init)
		{
			var array = new T[n, m];
			for (int i = 0; i < n; i++) {
				for (int j = 0; j < m; j++) {
					array[i, j] = init;
				}
			}

			return array;
		}

		public static T[,] Array2<T>(int n, int m, Func<int, int, T> initializer)
		{
			var array = new T[n, m];
			for (int i = 0; i < n; i++) {
				for (int j = 0; j < m; j++) {
					array[i, j] = initializer(i, j);
				}
			}

			return array;
		}

		public static T[,,] Array3<T>(int n1, int n2, int n3, T init)
		{
			var array = new T[n1, n2, n3];
			for (int i1 = 0; i1 < n1; i1++) {
				for (int i2 = 0; i2 < n2; i2++) {
					for (int i3 = 0; i3 < n3; i3++) {
						array[i1, i2, i3] = init;
					}
				}
			}

			return array;
		}

		public static T[,,,] Array4<T>(int n1, int n2, int n3, int n4, T init)
		{
			var array = new T[n1, n2, n3, n4];
			for (int i1 = 0; i1 < n1; i1++) {
				for (int i2 = 0; i2 < n2; i2++) {
					for (int i3 = 0; i3 < n3; i3++) {
						for (int i4 = 0; i4 < n4; i4++) {
							array[i1, i2, i3, i4] = init;
						}
					}
				}
			}

			return array;
		}

		private static readonly int[] delta4_ = { 1, 0, -1, 0, 1 };
		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		public static void DoAt4(int i, int j, int imax, int jmax, Action<int, int> action)
		{
			for (int dn = 0; dn < 4; dn++) {
				int d4i = i + delta4_[dn];
				int d4j = j + delta4_[dn + 1];
				if ((uint)d4i < (uint)imax && (uint)d4j < (uint)jmax) {
					action(d4i, d4j);
				}
			}
		}

		private static readonly int[] delta8_ = { 1, 0, -1, 0, 1, 1, -1, -1, 1 };
		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		public static void DoAt8(int i, int j, int imax, int jmax, Action<int, int> action)
		{
			for (int dn = 0; dn < 8; dn++) {
				int d8i = i + delta8_[dn];
				int d8j = j + delta8_[dn + 1];
				if ((uint)d8i < (uint)imax && (uint)d8j < (uint)jmax) {
					action(d8i, d8j);
				}
			}
		}

		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		public static void ForEachSubBit(int bit, Action<int> action)
		{
			for (int sub = bit; sub >= 0; sub--) {
				sub &= bit;
				action(sub);
			}
		}

		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		public static string Reverse(string src)
		{
			var chars = src.ToCharArray();
			for (int i = 0, j = chars.Length - 1; i < j; i++, j--) {
				var tmp = chars[i];
				chars[i] = chars[j];
				chars[j] = tmp;
			}
			return new string(chars);
		}
	}

	public class Scanner
	{
		private readonly char[] delimiter_ = new char[] { ' ' };
		private readonly string filePath_;
		private readonly Func<string> reader_;
		private string[] buf_;
		private int index_;

		public Scanner(string file = "")
		{
			if (string.IsNullOrWhiteSpace(file)) {
				reader_ = Console.ReadLine;
			} else {
				filePath_ = file;
				var fs = new StreamReader(file);
				reader_ = fs.ReadLine;
			}
			buf_ = new string[0];
			index_ = 0;
		}

		public string NextLine() => reader_();
		public string Next()
		{
			if (index_ < buf_.Length) {
				return buf_[index_++];
			}

			string st = reader_();
			while (st == "") {
				st = reader_();
			}

			buf_ = st.Split(delimiter_, StringSplitOptions.RemoveEmptyEntries);
			if (buf_.Length == 0) {
				return Next();
			}

			index_ = 0;
			return buf_[index_++];
		}

		public int Int() => int.Parse(Next());
		public long Long() => long.Parse(Next());
		public double Double() => double.Parse(Next());

		public int[] ArrayInt(int N, int add = 0)
		{
			int[] Array = new int[N];
			for (int i = 0; i < N; i++) {
				Array[i] = Int() + add;
			}
			return Array;
		}

		public long[] ArrayLong(int N, long add = 0)
		{
			long[] Array = new long[N];
			for (int i = 0; i < N; i++) {
				Array[i] = Long() + add;
			}
			return Array;
		}

		public double[] ArrayDouble(int N, double add = 0)
		{
			double[] Array = new double[N];
			for (int i = 0; i < N; i++) {
				Array[i] = Double() + add;
			}
			return Array;
		}

		public void Save(string text)
		{
			if (string.IsNullOrWhiteSpace(filePath_)) {
				return;
			}

			File.WriteAllText(filePath_ + "_output.txt", text);
		}
	}

	public static class Extensions
	{
		public static string Join<T>(this IEnumerable<T> values, string separator = "")
			=> string.Join(separator, values);
	}
}