Problem:
Score : 500 points

Problem Statement

Rng has a connected undirected graph with N vertices.
Currently, there are M edges in the graph, and the i-th edge connects Vertices A_i and B_i.

Rng will add new edges to the graph by repeating the following operation:

Operation: Choose u and v (u \neq v) such that Vertex v can be reached by traversing exactly three edges from Vertex u, and add an edge connecting Vertices u and v. It is not allowed to add an edge if there is already an edge connecting Vertices u and v.

Find the maximum possible number of edges that can be added.

Constraints

2 \leq N \leq 10^5

1 \leq M \leq 10^5

1 \leq A_i,B_i \leq N

The graph has no self-loops or multiple edges.

The graph is connected.

Input

Input is given from Standard Input in the following format:

N M
A_1 B_1
A_2 B_2
:
A_M B_M

Output

Find the maximum possible number of edges that can be added.

Sample Input 1

6 5
1 2
2 3
3 4
4 5
5 6

Sample Output 1

4

If we add edges as shown below, four edges can be added, and no more.

Sample Input 2

5 5
1 2
2 3
3 1
5 4
5 1

Sample Output 2

5

Five edges can be added, for example, as follows:

Add an edge connecting Vertex 5 and Vertex 3.

Add an edge connecting Vertex 5 and Vertex 2.

Add an edge connecting Vertex 4 and Vertex 1.

Add an edge connecting Vertex 4 and Vertex 2.

Add an edge connecting Vertex 4 and Vertex 3.

Solution in C# (Mono 4.6.2.0) (judge verdict: Wrong Answer)

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using static System.Console;
using static System.Math;

//using CS_Contest.Graph;
using CS_Contest.Loop;
using CS_Contest.Utils;
using static Nakov.IO.Cin;
using static CS_Contest.IO.IO;
using static CS_Contest.Utils.MyMath;


namespace CS_Contest {
	using Li = List<int>;
	using LLi = List<List<int>>;
	using Ll = List<long>;
	using ti3 = Tuple<int, int, int>;
	using ti2 = Tuple<int, int>;
	internal class Program {
		private static void Main(string[] args) {
			var sw = new StreamWriter(OpenStandardOutput()) { AutoFlush = false };
			SetOut(sw);
			new Calc().Solve();
			Out.Flush();
		}

		public class Calc
		{
			public void Solve() {
				int N = NextInt(), M = NextInt();
				var bipartG = new BipartGraph(N);

				M.REP(i =>
				{
					int ai = NextInt() - 1, bi = NextInt() - 1;
					bipartG.Add(ai, bi, 1, false);
				});

				if (bipartG.IsBipartGraph()) {
					//二部グラフだった
					//B=>Wの辺はBW個ある
					//もとの辺はM辺なのでBW-M
					var B = bipartG.BlackCount;
					var W = bipartG.WhiteCount;
					(B*W-M).WL();
				}
				else {
					//二部グラフじゃなかった
					//奇数サイクルがある
					//s=>tが偶数パスなら奇数サイクルを通ってパスを奇数にできる
					//全ての頂点間に奇数パスがあることになる
					//完全グラフになるまで辺を追加できる
					//完全グラフの辺数はN(N-1)/2個
					//元の辺数はM個なので増えたのはその差
					(N*(N-1)/2-M).WL();

				}
			}
		}
		public class CostGraph {
			public struct Edge {
				public int To { get; set; }
				public long Cost { get; set; }


				public Edge(int to, long cost) {
					To = to;
					Cost = cost;
				}

			}

			public int Size { get; set; }
			public List<List<Edge>> Adjacency { get; set; }
			public const long Inf = (long)1e15;

			public CostGraph(int size) {
				Size = size;
				Adjacency = new List<List<Edge>>();
				Size.REP(_ => Adjacency.Add(new List<Edge>()));
			}

			public void Add(int s, int t, long c, bool dir = true) {
				Adjacency[s].Add(new Edge(t, c));
				if (!dir) Adjacency[t].Add(new Edge(s, c));
			}

		}
		public class BipartGraph : CostGraph {
			public BipartGraph(int size) : base(size) {
			}

			public enum State {
				Undefined,
				Black,
				White
			}

			public int BlackCount { get; private set; }
			public int WhiteCount {
				get { return Size - BlackCount; }
			}

			public bool IsBipartGraph() {
				Func<int,  State, bool> dfs = null;
				var state = new State[Size];
				BlackCount = 0;
				dfs = (to,  nextState) =>
				{
					if (state[to] != State.Undefined) {
						return state[to] == nextState;
					}
					state[to] = nextState;
					if (nextState == State.Black) BlackCount++;
					var rt = true;
					foreach (var edge in Adjacency[to]) {
						rt &= dfs(edge.To,  nextState == State.Black ? State.White : State.Black);
					}

					return rt;
				};
				return dfs(0,  State.Black);
			}
		}


	}
}
namespace Nakov.IO {
	using System;
	using System.Text;
	using System.Globalization;

	public static class Cin {
		public static string NextToken() {
			StringBuilder tokenChars = new StringBuilder();
			bool tokenFinished = false;
			bool skipWhiteSpaceMode = true;
			while (!tokenFinished) {
				int nextChar = Console.Read();
				if (nextChar == -1) {
					tokenFinished = true;
				} else {
					char ch = (char)nextChar;
					if (char.IsWhiteSpace(ch)) {
						if (!skipWhiteSpaceMode) {
							tokenFinished = true;
							if (ch == '\r' && (Environment.NewLine == "\r\n")) {
								Console.Read();
							}
						}
					} else {
						skipWhiteSpaceMode = false;
						tokenChars.Append(ch);
					}
				}
			}

			string token = tokenChars.ToString();
			return token;
		}

		public static int NextInt() {
			string token = Cin.NextToken();
			return int.Parse(token);
		}
		public static long NextLong() {
			string token = Cin.NextToken();
			return long.Parse(token);
		}
		public static double NextDouble(bool acceptAnyDecimalSeparator = true) {
			string token = Cin.NextToken();
			if (acceptAnyDecimalSeparator) {
				token = token.Replace(',', '.');
				double result = double.Parse(token, CultureInfo.InvariantCulture);
				return result;
			} else {
				double result = double.Parse(token);
				return result;
			}
		}
		public static decimal NextDecimal(bool acceptAnyDecimalSeparator = true) {
			string token = Cin.NextToken();
			if (acceptAnyDecimalSeparator) {
				token = token.Replace(',', '.');
				decimal result = decimal.Parse(token, CultureInfo.InvariantCulture);
				return result;
			} else {
				decimal result = decimal.Parse(token);
				return result;
			}
		}

	}
}

namespace CS_Contest.Loop {
	[DebuggerStepThrough]
	public static class Loop {
		public static void REP(this int n, Action<int> act) {
			for (var i = 0; i < n; i++) {
				act(i);
			}
		}

		public static void ForeachWith<T>(this IEnumerable<T> ie, Action<int, T> act) {
			var i = 0;
			foreach (var item in ie) {
				act(i, item);
				i++;
			}
		}

		public static void Foreach<T>(this IEnumerable<T> ie, Action<T> act) {
			foreach (var item in ie) {
				act(item);
			}
		}

		
	}

	public class Generate
	{
		public static IEnumerable<int> Seq(int s, int e) => Seq(s, e, 1);
		public static IEnumerable<int> Seq(int s, int e, int a) {
			while (s != e) {
				yield return s;
				s += a;
			}
		}
		public static List<T> Repeat<T>(Func<int, T> result, int range) =>
			Enumerable.Range(0, range).Select(result).ToList();
	}
}

namespace CS_Contest.IO {
	using Li = List<int>;
	using Ll = List<long>;

	public static class IO {
		public static void WL(this object obj) => WriteLine(obj);
		public static void WL(this string obj) => WriteLine(obj);
		public static void WL<T>(this IEnumerable<T> list) => list.ToList().ForEach(x => x.WL());

		public static Li NextIntList() => ReadLine().Split().Select(int.Parse).ToList();
		public static Li NextIntList(int n) => Enumerable.Repeat(0, n).Select(x => ReadLine()).Select(int.Parse).ToList();
		public static Ll NextLongList() => ReadLine().Split().Select(long.Parse).ToList();

		public static T Tee<T>(this T t, Func<T, string> formatter = null) {
			if (formatter == null) formatter = arg => arg.ToString();
			formatter(t).WL();
			return t;
		}
		public static void JoinWL<T>(this IEnumerable<T> @this, string sp = " ") => @this.StringJoin(sp).WL();
		public static void W(this object @this) => Write(@this);
	}


}

namespace CS_Contest.Utils {
	using Li = List<int>;
	using Ll = List<long>;
	[DebuggerStepThrough]
	public static class Utils {
		

		public static bool Within(int x, int y, int lx, int ly) => !(x < 0 || x >= lx || y < 0 || y >= ly);

		public static void Add<T1, T2>(this List<Tuple<T1, T2>> list, T1 t1, T2 t2) => list.Add(new Tuple<T1, T2>(t1, t2));

		public static string StringJoin<T>(this IEnumerable<T> l, string separator = "") => string.Join(separator, l);

		public static Queue<T> ToQueue<T>(this IEnumerable<T> iEnumerable) {
			var rt = new Queue<T>();
			foreach (var item in iEnumerable) {
				rt.Enqueue(item);
			}
			return rt;
		}
		public static void Swap<T>(ref T x, ref T y) {
			var tmp = x;
			x = y;
			y = tmp;
		}
		public static Map<TKey, int> CountUp<TKey>(this IEnumerable<TKey> l) {
			var dic = new Map<TKey, int>();
			foreach (var item in l) {
				if (dic.ContainsKey(item)) dic[item]++;
				else dic.Add(item, 1);
			}
			return dic;
		}
		public static int Count<T>(this IEnumerable<T> l, T target) => l.Count(x => x.Equals(target));

		public static IEnumerable<T> SkipAt<T>(this IEnumerable<T> @this, int at) {
			var enumerable = @this as T[] ?? @this.ToArray();
			for (var i = 0; i < enumerable.Count(); i++) {
				if (i == at) continue;
				yield return enumerable.ElementAt(i);
			}
		}
	}

	public class Map<TKey, TValue> : Dictionary<TKey, TValue> {
		public Map() : base() { }
		public Map(int capacity) : base(capacity) { }

		public new TValue this[TKey index] {
			get {
				TValue v;
				return this.TryGetValue(index, out v) ? v : base[index] = default(TValue);
			}
			set { base[index] = value; }
		}
	}

	public static class MyMath {
		
		public static T EMin<T>(params T[] a) where T : IComparable<T> => a.Min();
		public static T EMax<T>(params T[] a) where T : IComparable<T> => a.Max();

	}


}