Problem:
Score : 400 points

Problem Statement

Fennec and Snuke are playing a board game.

On the board, there are N cells numbered 1 through N, and N-1 roads, each connecting two cells. Cell a_i is adjacent to Cell b_i through the i-th road. Every cell can be reached from every other cell by repeatedly traveling to an adjacent cell. In terms of graph theory, the graph formed by the cells and the roads is a tree.

Initially, Cell 1 is painted black, and Cell N is painted white. The other cells are not yet colored.
Fennec (who goes first) and Snuke (who goes second) alternately paint an uncolored cell.
More specifically, each player performs the following action in her/his turn:

Fennec: selects an uncolored cell that is adjacent to a black cell, and paints it black.

Snuke: selects an uncolored cell that is adjacent to a white cell, and paints it white.

A player loses when she/he cannot paint a cell. Determine the winner of the game when Fennec and Snuke play optimally.

Constraints

2 \leq N \leq 10^5

1 \leq a_i, b_i \leq N

The given graph is a tree.

Input

Input is given from Standard Input in the following format:

N
a_1 b_1
:
a_{N-1} b_{N-1}

Output

If Fennec wins, print Fennec; if Snuke wins, print Snuke.

Sample Input 1

7
3 6
1 2
3 1
7 4
5 7
1 4

Sample Output 1

Fennec

For example, if Fennec first paints Cell 2 black, she will win regardless of Snuke's moves.

Sample Input 2

4
1 4
4 2
2 3

Sample Output 2

Snuke

Solution in C# (.NET Core 3.1.201) (judge verdict: Wrong Answer)

using System;
using System.Collections.Generic;
using static Assistant.Input;
using static Assistant.Debug;
using System.Linq;
using Assistant;

namespace ABC067D
{
    class Program
    {
        static void Main(string[] args)
        {
            var N = RInt;

            List<int>[] edges = new List<int>[N].Select(x => new List<int>()).ToArray();
            for (int i = 0; i < N - 1; i++)
            {
                var a = RInt - 1;
                var b = RInt - 1;
                edges[a].Add(b);
                edges[b].Add(a);
            }

            int[] col = new int[N].Select(x => -1).ToArray();
            Queue<int> f = new Queue<int>();
            Queue<int> s = new Queue<int>();
            col[0] = 0;
            col[N - 1] = 1;
            f.Enqueue(0);
            s.Enqueue(N - 1);

            while (f.Count > 0 || s.Count > 0)
            {
                if (f.Count > 0)
                {
                    var now = f.Dequeue();
                    foreach (var t in edges[now])
                    {
                        if (col[t] == -1)
                        {
                            col[t] = col[now];
                            f.Enqueue(t);
                        }
                    }
                }
                if (s.Count > 0)
                {
                    var now = s.Dequeue();
                    foreach (var t in edges[now])
                    {
                        if (col[t] == -1)
                        {
                            col[t] = col[now];
                            s.Enqueue(t);
                        }
                    }
                }
            }

            int fCount = col.Count(x => x == 0);
            int sCount = col.Count(x => x == 1);

            if (fCount >= sCount) Console.WriteLine("Fennec");
            else Console.WriteLine("Snuke");
        }


    }


}

namespace Assistant
{
    static class Input
    {
        static List<string> line = new List<string>();
        static int index = 0;
        static String RNext()
        {
            if (line.Count <= index) line.AddRange(Console.ReadLine().Split());
            return line[index++];
        }
        public static int RInt => int.Parse(RNext());
        public static long RLong => long.Parse(RNext());
        public static int[] RInts => Console.ReadLine().Split().Select(int.Parse).ToArray();
        public static long[] RLongs => Console.ReadLine().Split().Select(long.Parse).ToArray();
        public static string RString => RNext();
        //以下未テスト
        public static int[] RIntsC(int c) => Enumerable.Repeat(0, c).Select(x => int.Parse(RNext())).ToArray();
        public static long[] RLongsC(int c) => Enumerable.Repeat(0, c).Select(x => long.Parse(RNext())).ToArray();
        public static char[][] RMap(int h) => Enumerable.Repeat(0, h).Select(x => Console.ReadLine().ToCharArray()).ToArray();
    }

    public struct Mlong
    {
        long _v;
        const long mod = 1000000007;
        public Mlong(long n = 0) : this() { _v = n >= mod ? n % mod : n; }

        public static implicit operator Mlong(long _x) => new Mlong(_x);
        public static implicit operator long(Mlong _x) => _x._v;
        public static Mlong operator +(Mlong m1, Mlong m2) { long m = m1._v + m2._v; return m >= mod ? m - mod : m; }
        public static Mlong operator -(Mlong m1, Mlong m2) { long m = m1._v - m2._v; return m >= 0 ? m : m + mod; }
        public static Mlong operator *(Mlong m1, Mlong m2) => m1._v * m2._v % mod;
        public static Mlong operator /(Mlong m1, Mlong m2) => m1._v * ModPow(m2._v, mod - 2) % mod;

        public static long ModPow(long a, long n)
        {
            if (n == 0) return 1;
            else if (n % 2 == 1) return a * ModPow(a, n - 1) % mod;
            else return ModPow(a * a % mod, n / 2);
        }

        static Mlong[] fac, finv, inv;
        public static void nCkInit(int max)
        {
            fac = new Mlong[max]; finv = new Mlong[max]; inv = new Mlong[max];
            fac[0] = fac[1] = 1;
            finv[0] = finv[1] = 1;
            inv[1] = 1;
            for (int i = 2; i < max; i++)
            {
                fac[i] = fac[i - 1] * i;
                inv[i] = mod - inv[mod % i] * (mod / i);
                finv[i] = finv[i - 1] * inv[i];
            }
        }

        public static Mlong nCk(int n, int k)
        {
            if (n < k) return 0;
            if (n < 0 || k < 0) return 0;
            return fac[n] * finv[k] * finv[n - k];
        }
    }

    static class Debug
    {
        static public void Draw2D<T>(T[,] map, int mode = 1)
        {
#if DEBUG
            int W = map.GetLength(0);
            int H = map.GetLength(1);

            string[,] map2 = new string[W + 1, H + 1];
            for (int i = 0; i < W + 1; i++)
            {
                for (int j = 0; j < H + 1; j++)
                {
                    if (i == 0 && j == 0) map2[i, j] = 0.ToString();
                    else if (i == 0) map2[i, j] = (j - 1).ToString();
                    else if (j == 0) map2[i, j] = (i - 1).ToString();
                    else map2[i, j] = map[i - 1, j - 1].ToString();
                }
            }

            for (int i = 0; i < W + 1; i++)
            {
                for (int j = 0; j < H + 1; j++)
                {
                    if (mode == 0) Console.Write(map2[i, j].Last());
                    if (mode == 1) Console.Write(map2[i, j] + " ");
                }
                Console.WriteLine();
            }
            Console.WriteLine();
#endif
        }

        public static void Draw1D<T>(T[] array, int mode = 0)
        {
#if DEBUG
            Console.WriteLine(string.Join(" ", array));
#endif
        }
    }
}