Problem:
Score : 400 points

Problem Statement

You are going out for a walk, when you suddenly encounter N monsters. Each monster has a parameter called health, and the health of the i-th monster is h_i at the moment of encounter. A monster will vanish immediately when its health drops to 0 or below.

Fortunately, you are a skilled magician, capable of causing explosions that damage monsters. In one explosion, you can damage monsters as follows:

Select an alive monster, and cause an explosion centered at that monster. The health of the monster at the center of the explosion will decrease by A, and the health of each of the other monsters will decrease by B. Here, A and B are predetermined parameters, and A > B holds.

At least how many explosions do you need to cause in order to vanish all the monsters?

Constraints

All input values are integers.

1 ≤ N ≤ 10^5

1 ≤ B < A ≤ 10^9

1 ≤ h_i ≤ 10^9

Input

Input is given from Standard Input in the following format:

N A B
h_1
h_2
:
h_N

Output

Print the minimum number of explosions that needs to be caused in order to vanish all the monsters.

Sample Input 1

4 5 3
8
7
4
2

Sample Output 1

2

You can vanish all the monsters in two explosion, as follows:

First, cause an explosion centered at the monster with 8 health. The healths of the four monsters become 3, 4, 1 and -1, respectively, and the last monster vanishes.

Second, cause an explosion centered at the monster with 4 health remaining. The healths of the three remaining monsters become 0, -1 and -2, respectively, and all the monsters are now vanished.

Sample Input 2

2 10 4
20
20

Sample Output 2

4

You need to cause two explosions centered at each monster, for a total of four.

Sample Input 3

5 2 1
900000000
900000000
1000000000
1000000000
1000000000

Sample Output 3

800000000

Solution in C# (Mono 4.6.2.0) (judge verdict: Wrong Answer)

using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Text;
using System.Numerics;
using System.Threading;
using static System.Math;
using static System.Array;
using static AtCoder.IO_ShortCut;
using static AtCoder.Tool;
using static AtCoder.ModInt;
namespace AtCoder
{
    class AC
    {
        //const int MOD = 1000000007;
        const int MOD = 998244353;
        const int INF = int.MaxValue / 2;
        const long SINF = long.MaxValue / 2;
        const double EPS = 1e-8;
        static readonly int[] dI = { 0, 1, 0, -1, 1, -1, -1, 1 };
        static readonly int[] dJ = { 1, 0, -1, 0, 1, 1, -1, -1 };
        static List<List<int>> G = new List<List<int>>();
        //static List<List<Edge>> G = new List<List<Edge>>();
        //static List<Edge> E = new List<Edge>();
        static void Main(string[] args)
        {
            var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false }; Console.SetOut(sw);

            /*var th = new Thread(Run, 1 << 26);
            th.Start();
            th.Join();*/

            Run();
            Console.Out.Flush();
        }
        
        static void Run()
        {
            int t = 1;
            for (var _ = 0; _ < t; _++) Solve();
        }
        static void Solve()
        {
            int N;
            long A, B;
            Input(out N, out A, out B);
            var h = new long[N];
            for (var i = 0; i < N; i++) h[i] = Long;
            long L = 0;
            long R = SINF;
            while (R - L > 1)
            {
                var MID = (L + R) / 2;
                long cnt = 0;
                for(var i = 0; i < N; i++)
                {
                    var res = h[i] - MID * B;
                    if (res <= 0) continue;
                    cnt += (res + (A - B) - 1) / (A - B);
                }
                if (cnt <= MID) R = MID;
                else L = MID;
            }
            OutL(R);
        }
        public struct Edge
        {
            public int from;

            public int to;
            public long dist;

            public Edge(int t, long c)
            {
                from = -1;
                to = t;
                dist = c;
            }
            public Edge(int f, int t, long c)
            {
                from = f;
                to = t;
                dist = c;
            }
        }
    }
    public class Priority_Queue<T>
    {
        private List<T> Q;
        private readonly Comparison<T> Func_Compare;
        public Priority_Queue(Comparison<T> comp)
        {
            Func_Compare = comp;
            Q = new List<T>();
        }
        private void PushHeap(List<T> list, T item)
        {
            int n = list.Count();
            list.Add(item);

            while (n != 0)
            {
                int pIndex = (n - 1) / 2;

                if (Func_Compare(list[n], list[pIndex]) < 0)
                {
                    Swap(Q, n, pIndex);
                }
                else { break; }

                n = pIndex;
            }
        }
        private void PopHeap(List<T> list)
        {
            int n = list.Count() - 1;
            list[0] = list[n];
            list.RemoveAt(n);

            int cur = 0;
            int comp;

            while (2 * cur + 1 <= n - 1)
            {
                int c1 = 2 * cur + 1;
                int c2 = 2 * (cur + 1);
                if (c1 == n - 1)
                {
                    comp = c1;
                }
                else
                {

                    comp = Func_Compare(list[c1], list[c2]) < 0 ? c1 : c2;
                }

                if (Func_Compare(list[cur], list[comp]) > 0)
                {
                    Swap(Q, cur, comp);
                }
                else { break; }

                cur = comp;
            }
        }
        private void Swap(List<T> list, int a, int b)
        {
            T keep = list[a];
            list[a] = list[b];
            list[b] = keep;
        }

        public void Enqueue(T value)
        {
            PushHeap(Q, value);
        }

        public T Dequeue()
        {
            T ret = Q[0];
            PopHeap(Q);
            return ret;
        }

        public T Peek()
        {
            return Q[0];
        }

        public int Count()
        {
            return Q.Count();
        }
        public bool Any()
        {
            return Q.Any();
        }
    }
    struct ModInt
    {
        public long value;
        //private const int MOD = 1000000007;
        private const int MOD = 998244353;

        public ModInt(long value) { this.value = value; }
        public static implicit operator ModInt(long a)
        {
            var ret = a % MOD;
            return new ModInt(ret < 0 ? (ret + MOD) : ret);
        }
        public static ModInt operator +(ModInt a, ModInt b) => (a.value + b.value);
        public static ModInt operator -(ModInt a, ModInt b) => (a.value - b.value);
        public static ModInt operator *(ModInt a, ModInt b) => (a.value * b.value);
        public static ModInt operator /(ModInt a, ModInt b) => a * Modpow(b, MOD - 2);
        public static ModInt operator <<(ModInt a, int n) => (a.value << n);
        public static ModInt operator >>(ModInt a, int n) => (a.value >> n);
        public static ModInt operator ++(ModInt a) => a.value + 1;
        public static ModInt operator --(ModInt a) => a.value - 1;
        public static ModInt Modpow(ModInt a, long n)
        {
            var k = a;
            ModInt ret = 1;
            while (n > 0)
            {
                if ((n & 1) != 0) ret *= k;
                k *= k;
                n >>= 1;
            }
            return ret;
        }
        private static readonly List<long> Factorials = new List<long>() { 1 };
        public static ModInt Fac(long n)
        {
            for (var i = Factorials.Count(); i <= n; i++)
            {
                Factorials.Add((Factorials[i - 1] * i) % MOD);
            }
            return Factorials[(int)n];
        }
        public static ModInt nCr(long n, long r)
        {
            return n < r ? 0 : Fac(n) / (Fac(r) * Fac(n - r));
        }
        public static explicit operator int(ModInt a) => (int)a.value;
    }
    static class IO_ShortCut
    {
        public static string[] _ReadSplit => Console.ReadLine().Split();
        public static int[] _ReadSplitInt => ConvertAll(Console.ReadLine().Split(), int.Parse);
        public static long[] _ReadSplitLong => ConvertAll(Console.ReadLine().Split(), long.Parse);
        public static double[] _ReadSplit_Double => ConvertAll(Console.ReadLine().Split(), double.Parse);
        public static string Str => Console.ReadLine();
        public static int Int => int.Parse(Console.ReadLine());
        public static long Long => long.Parse(Console.ReadLine());
        public static double Double => double.Parse(Console.ReadLine());
        public static T Conv<T>(string input)
        {
            if (typeof(T).Equals(typeof(ModInt)))
            {
                return (T)(dynamic)(long.Parse(input));
            }
            return (T)Convert.ChangeType(input, typeof(T));
        }
        public static void Input<T>(out T a) => a = Conv<T>(Console.ReadLine());
        public static void Input<T, U>(out T a, out U b)
        { var q = _ReadSplit; a = Conv<T>(q[0]); b = Conv<U>(q[1]); }
        public static void Input<T, U, V>(out T a, out U b, out V c)
        { var q = _ReadSplit; a = Conv<T>(q[0]); b = Conv<U>(q[1]); c = Conv<V>(q[2]); }
        public static void Input<T, U, V, W>(out T a, out U b, out V c, out W d)
        { var q = _ReadSplit; a = Conv<T>(q[0]); b = Conv<U>(q[1]); c = Conv<V>(q[2]); d = Conv<W>(q[3]); }
        public static void Input<T, U, V, W, X>(out T a, out U b, out V c, out W d, out X e)
        { var q = _ReadSplit; a = Conv<T>(q[0]); b = Conv<U>(q[1]); c = Conv<V>(q[2]); d = Conv<W>(q[3]); e = Conv<X>(q[4]); }

        public static void OutL(object s) => Console.WriteLine(s);
        public static void Out_Sep<T>(IEnumerable<T> s) => Console.WriteLine(string.Join(" ", s));
        public static void Out_Sep<T>(IEnumerable<T> s, string sep) => Console.WriteLine(string.Join($"{sep}", s));
        public static void Out_Sep(params object[] s) => Console.WriteLine(string.Join(" ", s));
        public static void Out_One(object s) => Console.Write($"{s} ");
        public static void Out_One(object s, string sep) => Console.Write($"{s}{sep}");
        public static void Endl() => Console.WriteLine();
    }
    public static class Tool
    {
        static public void Initialize<T>(ref T[] array, T initialvalue)
        {
            array = ConvertAll(array, x => initialvalue);
        }
        static public void Swap<T>(ref T a, ref T b)
        {
            T keep = a;
            a = b;
            b = keep;
        }
        static public void Display<T>(T[,] array2d, int n, int m)
        {
            for (var i = 0; i < n; i++)
            {
                for (var j = 0; j < m; j++)
                {
                    Console.Write($"{array2d[i, j]} ");
                }
                Console.WriteLine();
            }
        }
        static public long Gcd(long a, long b)
        {
            if (a == 0 || b == 0) return Max(a, b);
            return a % b == 0 ? b : Gcd(b, a % b);
        }
        static public long LPow(int a, int b) => (long)Pow(a, b);
        static public bool Bit(long x, int dig) => ((1L << dig) & x) != 0;
        static public int Sig(long a) => a == 0 ? 0 : (int)(a / Abs(a));
    }
}