Problem:
Score : 100 points

Problem Statement

We have five variables x_1, x_2, x_3, x_4, and x_5.

The variable x_i was initially assigned a value of i.

Snuke chose one of these variables and assigned it 0.

You are given the values of the five variables after this assignment.

Find out which variable Snuke assigned 0.

Constraints

The values of x_1, x_2, x_3, x_4, and x_5 given as input are a possible outcome of the assignment by Snuke.

Input

Input is given from Standard Input in the following format:

x_1 x_2 x_3 x_4 x_5

Output

If the variable Snuke assigned 0 was x_i, print the integer i.

Sample Input 1

0 2 3 4 5

Sample Output 1

1

In this case, Snuke assigned 0 to x_1, so we should print 1.

Sample Input 2

1 2 0 4 5

Sample Output 2

3

Solution in C# (.NET Core 3.1.201) (judge verdict: Accepted)

using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Text;

namespace ProgrammingContestTemplateByDotNetCore
{
    #region "Input and Output Classes"

    class Scanner : IDisposable
    {
        private readonly Queue<string> _buffer;
        private readonly char[] _sep;
        private readonly TextReader _reader;

        public Scanner(TextReader reader = null, char[] sep = null)
        {
            _buffer = new Queue<string>();
            _sep = sep ?? new[] { ' ' };
            _reader = reader ?? Console.In;
        }

        public Scanner(string path, char[] sep = null)
            : this(new StreamReader(path), sep) { }

        private void CheckBuffer()
        {
            if (_buffer.Any() || _reader.Peek() == -1)
                return;

            string str = string.Empty;
            for (;
                string.IsNullOrWhiteSpace(str);
                str = _reader.ReadLine()) { }

            var values = str.Split(_sep)
                .Where(s => !string.IsNullOrWhiteSpace(s));
            foreach (var item in values)
            {
                _buffer.Enqueue(item);
            }
        }

        public string Next()
        {
            CheckBuffer();
            return _buffer.Dequeue();
        }
        public string[] GetStringArray(int count)
            => GetTArray(count, x => x.Next());

        public int NextInt() => int.Parse(Next());
        public int[] GetIntArray(int count)
            => GetTArray(count, x => x.NextInt());

        public long NextLong() => long.Parse(Next());
        public long[] GetLongArray(int count)
            => GetTArray(count, x => x.NextLong());

        public double NextDouble() => double.Parse(Next());
        public double[] GetDoubleArray(int count)
            => GetTArray(count, x => x.NextDouble());

        public decimal NextDecimal() => decimal.Parse(Next());
        public decimal[] GetDecimalArray(int count)
            => GetTArray(count, x => x.NextDecimal());

        public BigInteger NextBigInt() => BigInteger.Parse(Next());
        public BigInteger[] GetBigIntArray(int count)
            => GetTArray(count, x => x.NextBigInt());

        public T GetT<T>(Func<Scanner, T> func) => func(this);
        public T[] GetTArray<T>(int count, Func<Scanner, T> func)
            => Enumerable.Range(0, count)
                .Select(e => GetT(func))
                .ToArray();

        public bool IsEnd
        {
            get
            {
                CheckBuffer();
                return !_buffer.Any();
            }
        }

        public void Dispose()
        {
            if (!_reader.Equals(Console.In))
                _reader.Dispose();
        }
    }

    class Writer : IDisposable
    {
        private readonly TextWriter _writer;
        private readonly StringBuilder _cache;
        private readonly bool _isReactive;

        public Writer(TextWriter writer = null, bool isReactive = false)
        {
            _writer = writer ?? Console.Out;
            _isReactive = isReactive;
            if (!_isReactive)
                _cache = new StringBuilder();
        }

        public Writer(string path)
            : this(new StreamWriter(path)) { }

        public Writer(bool isReactive)
            : this(null, isReactive) { }

        public void Write(object value)
        {
            if (_isReactive)
            {
                _writer.Write(value);
                _writer.Flush();
            }
            else
            {
                _cache.Append(value);
            }
        }

        public void WriteFormat(string format, params object[] values)
        {
            var value = string.Format(format, values);
            Write(value);
        }

        public void WriteLine(object value = null)
        {
            Write($"{value}{Environment.NewLine}");
        }

        public void WriteLine(string format, params object[] values)
        {
            WriteFormat($"{format}{Environment.NewLine}", values);
        }

        public void Dispose()
        {
            if (!_isReactive)
            {
                _writer.Write(_cache);
                _writer.Flush();
            }
            if (!_writer.Equals(Console.Out))
            {
                _writer.Dispose();
            }
        }
    }

    public static class Extensions
    {
        public static void Set<TKey, TValue>(
            this IDictionary<TKey, TValue> source,
            TKey key, TValue value)
        {
            if (source.ContainsKey(key))
                source[key] = value;
            else
                source.Add(key, value);
        }

        public static void Update<TKey, TValue>(
            this IDictionary<TKey, TValue> source,
            TKey key, Func<TValue, TValue> update)
        {
            if (!source.ContainsKey(key))
                source.Add(key, default(TValue));
            source[key] = update(source[key]);
        }
    }

#endregion

    class MainClass : IDisposable
    {
#region "Template"

        /// <summary> 入力を受け取る </summary>
        private readonly Scanner sc;
        /// <summary> 出力を行う </summary>
        private readonly Writer wr;
        private const string _inputFile = "input.txt";
        private const string _outFile = "output.txt";

        static void Main(string[] args)
        {
            using (new MainClass()) { }
        }

        public MainClass()
        {
            wr = new Writer(_isReactive);
            // TODO: ファイルに出力したい場合はこっち → wr = new Writer(_outFile);

#if DEBUG
            // 手元では、ファイルから入力を受け取る
            sc = new Scanner(_inputFile);
#else

            // 提出時、標準入力から受け取る
            sc = new Scanner();
#endif

            Solve();
        }

        public void Dispose()
        {
            sc?.Dispose();
            wr?.Dispose();
        }

        #endregion

        void Solve()
        {
            var x = sc.GetIntArray(5);

            var ans = x.Select((x, i) => (x, i)).FirstOrDefault(arg => arg.x == 0);
            wr.WriteLine(ans.i + 1);
        }

        /// <summary>
        /// TODO: リアクティブ問題か否かを指定してね♪
        /// </summary>
        private const bool _isReactive = false;
    }
}