Problem:
Score: 500 points

Problem Statement

We have caught N sardines. The deliciousness and fragrantness of the i-th sardine is A_i and B_i, respectively.

We will choose one or more of these sardines and put them into a cooler. However, two sardines on bad terms cannot be chosen at the same time.

The i-th and j-th sardines (i \neq j) are on bad terms if and only if A_i \cdot A_j + B_i \cdot B_j = 0.

In how many ways can we choose the set of sardines to put into the cooler? Since the count can be enormous, print it modulo 1000000007.

Constraints

All values in input are integers.

1 \leq N \leq 2 \times 10^5

-10^{18} \leq A_i, B_i \leq 10^{18}

Input

Input is given from Standard Input in the following format:

N
A_1 B_1
:
A_N B_N

Output

Print the count modulo 1000000007.

Sample Input 1

3
1 2
-1 1
2 -1

Sample Output 1

5

There are five ways to choose the set of sardines, as follows:

The 1-st

The 1-st and 2-nd

The 2-nd

The 2-nd and 3-rd

The 3-rd

Sample Input 2

10
3 2
3 2
-1 1
2 -1
-3 -9
-8 12
7 7
8 1
8 2
8 4

Sample Output 2

479

Solution in C# (.NET Core 3.1.201) (judge verdict: Wrong Answer)

#region いつもの
using System;
using System.Collections.Generic;
using System.Linq;
using AtCoderProject;
using AtCoderProject.Reader;
using IEnumerable = System.Collections.IEnumerable;
using IEnumerator = System.Collections.IEnumerator;
using Unsafe = System.Runtime.CompilerServices.Unsafe;
using BigInteger = System.Numerics.BigInteger;
using StringBuilder = System.Text.StringBuilder;
using static AtCoderProject.Global;
using static AtCoderProject.NumGlobal;

namespace AtCoderProject { public static class Global { public static T[] NewArray<T>(int len0, T value) => new T[len0].Fill(value); public static T[] NewArray<T>(int len0, Func<T> factory) { var arr = new T[len0]; for (int i = 0; i < arr.Length; i++) arr[i] = factory(); return arr; } public static T[][] NewArray<T>(int len0, int len1, T value) where T : struct { var arr = new T[len0][]; for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, value); return arr; } public static T[][] NewArray<T>(int len0, int len1, Func<T> factory) { var arr = new T[len0][]; for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, factory); return arr; } public static T[][][] NewArray<T>(int len0, int len1, int len2, T value) where T : struct { var arr = new T[len0][][]; for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, len2, value); return arr; } public static T[][][] NewArray<T>(int len0, int len1, int len2, Func<T> factory) { var arr = new T[len0][][]; for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, len2, factory); return arr; } public static T[][][][] NewArray<T>(int len0, int len1, int len2, int len3, T value) where T : struct { var arr = new T[len0][][][]; for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, len2, len3, value); return arr; } public static T[][][][] NewArray<T>(int len0, int len1, int len2, int len3, Func<T> factory) { var arr = new T[len0][][][]; for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, len2, len3, factory); return arr; } public static string AllLines<T>(IEnumerable<T> source) => string.Join("\n", source); public static string AllJoin<T>(IEnumerable<T> source) => string.Join(" ", source); public static string AllGrid<T>(IEnumerable<IEnumerable<T>> source) => AllLines(source.Select(AllJoin)); } public static class NumGlobal { public static int Pow(int x, int y) { int res = 1; for (; y > 0; y >>= 1) { if ((y & 1) == 1) res *= x; x *= x; } return res; } public static BigInteger ParseBigInteger(ReadOnlySpan<char> s) { /* 自前実装の方が速い */ BigInteger res; if (s.Length % 9 == 0) res = 0; else { res = new BigInteger(int.Parse(s.Slice(0, s.Length % 9))); s = s.Slice(s.Length % 9); } while (s.Length > 0) { var sp = s.Slice(0, 9); res *= 1000_000_000; res += int.Parse(sp); s = s.Slice(9); } return res; } public static int BitCount(int x) { x -= (x >> 1) & 0x55555555; x = (x & 0x33333333) + ((x >> 2) & 0x33333333); x = (x + (x >> 4)) & 0x0f0f0f0f; x += x >> 8; x += x >> 16; return x & 0x3f; } public static int BitCount(long x) { x -= (x >> 1) & 0x5555555555555555; x = (x & 0x3333333333333333) + ((x >> 2) & 0x3333333333333333); x = (x + (x >> 4)) & 0x0f0f0f0f0f0f0f0f; x += x >> 8; x += x >> 16; x += x >> 32; return (int)(x & 0x0000007f); } public static int MSB(int x) { x |= x >> 1; x |= x >> 2; x |= x >> 4; x |= x >> 8; x |= x >> 16; return BitCount(x) - 1; } public static int MSB(long x) { x |= x >> 1; x |= x >> 2; x |= x >> 4; x |= x >> 8; x |= x >> 16; x |= x >> 32; return BitCount(x) - 1; } public static int LSB(int x) { x |= x << 1; x |= x << 2; x |= x << 4; x |= x << 8; x |= x << 16; return 32 - BitCount(x); } public static int LSB(long x) { x |= x << 1; x |= x << 2; x |= x << 4; x |= x << 8; x |= x << 16; x |= x << 32; return 64 - BitCount(x); } } public static class Ext { public static bool UpdateMax(this ref int r, int val) { if (r < val) { r = val; return true; } return false; } public static bool UpdateMax(this ref long r, long val) { if (r < val) { r = val; return true; } return false; } public static bool UpdateMin(this ref int r, int val) { if (r > val) { r = val; return true; } return false; } public static bool UpdateMin(this ref long r, long val) { if (r > val) { r = val; return true; } return false; } public static long ToLong(this int i) => i; public static T[] Fill<T>(this T[] arr, T value) { Array.Fill(arr, value); return arr; } public static T[] Sort<T>(this T[] arr) { Array.Sort(arr); return arr; } public static string[] Sort(this string[] arr) => Sort(arr, StringComparer.OrdinalIgnoreCase); public static T[] Sort<T, U>(this T[] arr, Func<T, U> selector) where U : IComparable<U> => Sort(arr, (a, b) => selector(a).CompareTo(selector(b))); public static T[] Sort<T>(this T[] arr, Comparison<T> comparison) { Array.Sort(arr, comparison); return arr; } public static T[] Sort<T>(this T[] arr, IComparer<T> comparer) { Array.Sort(arr, comparer); return arr; } public static T[] Reverse<T>(this T[] arr) { Array.Reverse(arr); return arr; } public static (int index, T max) MaxBy<T>(this T[] arr) where T : IComparable<T> { T max = arr[0]; int maxIndex = 0; for (int i = 0; i < arr.Length; i++) { if (max.CompareTo(arr[i]) < 0) { max = arr[i]; maxIndex = i; } } return (maxIndex, max); } public static (TSource item, TMax max) MaxBy<TSource, TMax>(this IEnumerable<TSource> source, Func<TSource, TMax> maxBySelector) where TMax : IComparable<TMax> { TMax max; TSource maxByItem; var e = source.GetEnumerator(); e.MoveNext(); maxByItem = e.Current; max = maxBySelector(maxByItem); while (e.MoveNext()) { var item = e.Current; var next = maxBySelector(item); if (max.CompareTo(next) < 0) { max = next; maxByItem = item; } } return (maxByItem, max); } public static (int index, T min) MinBy<T>(this T[] arr) where T : IComparable<T> { T min = arr[0]; int minIndex = 0; for (int i = 0; i < arr.Length; i++) { if (min.CompareTo(arr[i]) > 0) { min = arr[i]; minIndex = i; } } return (minIndex, min); } public static (TSource item, TMin min) MinBy<TSource, TMin>(this IEnumerable<TSource> source, Func<TSource, TMin> minBySelector) where TMin : IComparable<TMin> { TMin min; TSource minByItem; var e = source.GetEnumerator(); e.MoveNext(); minByItem = e.Current; min = minBySelector(minByItem); while (e.MoveNext()) { var item = e.Current; var next = minBySelector(item); if (min.CompareTo(next) > 0) { min = next; minByItem = item; } } return (minByItem, min); } public static IComparer<T> Reverse<T>(this IComparer<T> comparer) => Comparer<T>.Create((x, y) => comparer.Compare(y, x)); public static Dictionary<TKey, int> GroupCount<TSource, TKey>(this IEnumerable<TSource> source, Func<TSource, TKey> keySelector) => source.GroupBy(keySelector).ToDictionary(g => g.Key, g => g.Count()); public static Dictionary<TKey, int> GroupCount<TKey>(this IEnumerable<TKey> source) => source.GroupCount(i => i); public static TValue Get<TKey, TValue>(this Dictionary<TKey, TValue> dic, TKey key) { dic.TryGetValue(key, out var v); return v; } public static TValue GetOrInit<TKey, TValue>(this Dictionary<TKey, TValue> dic, TKey key, TValue value) { if (dic.TryGetValue(key, out var v)) return v; return dic[key] = value; } } public class ReverseComparer<T> : Comparer<T> where T : IComparable<T> { private static ReverseComparer<T> defaultComparer; public static new IComparer<T> Default => defaultComparer ?? (defaultComparer = new ReverseComparer<T>()); public override int Compare(T y, T x) => x.CompareTo(y); public override bool Equals(object obj) => obj != null && GetType() == obj.GetType(); public override int GetHashCode() => GetType().GetHashCode(); } public class ΔDebugView<T> { private IEnumerable<T> collection; public ΔDebugView(IEnumerable<T> collection) { this.collection = collection ?? throw new ArgumentNullException(nameof(collection)); }[System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.RootHidden)] public T[] Items => collection.ToArray(); } }
namespace AtCoderProject.Reader { using System.IO; using System.Text; using System.Diagnostics; using System.Runtime.CompilerServices;[DebuggerStepThrough] public class ConsoleReader { const int BufSize = 1 << 12; private readonly byte[] buffer = new byte[BufSize]; private readonly Stream input; private readonly Encoding encoding; private int pos = 0; private int len = 0; public ConsoleReader(Stream input, Encoding encoding) { this.input = input; this.encoding = encoding; } public ConsoleReader(Stream input) : this(input, Encoding.UTF8) { } public ConsoleReader(string text) : this(new MemoryStream(Encoding.UTF8.GetBytes(text))) { } private void MoveNext() { if (++pos >= len) { len = input.Read(buffer, 0, buffer.Length); if (len == 0) { buffer[0] = 10; } pos = 0; } } public int Int { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { int res = 0; bool neg = false; while (buffer[pos] < 48) { neg = buffer[pos] == 45; MoveNext(); } do { res = checked(res * 10 + (buffer[pos] ^ 48)); MoveNext(); } while (48 <= buffer[pos]); return neg ? -res : res; } } public int Int0 => this.Int - 1; public long Long { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { long res = 0; bool neg = false; while (buffer[pos] < 48) { neg = buffer[pos] == 45; MoveNext(); } do { res = res * 10 + (buffer[pos] ^ 48); MoveNext(); } while (48 <= buffer[pos]); return neg ? -res : res; } } public long Long0 => this.Long - 1; public string String { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { var sb = new List<byte>(); while (buffer[pos] <= 32) MoveNext(); do { sb.Add(buffer[pos]); MoveNext(); } while (32 < buffer[pos]); return this.encoding.GetString(sb.ToArray()); } } public string Ascii { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { var sb = new StringBuilder(); while (buffer[pos] <= 32) MoveNext(); do { sb.Append((char)buffer[pos]); MoveNext(); } while (32 < buffer[pos]); return sb.ToString(); } } public string Line { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { var sb = new List<byte>(); while (buffer[pos] < 32) MoveNext(); do { sb.Add(buffer[pos]); MoveNext(); } while (buffer[pos] != 10 && buffer[pos] != 13); return this.encoding.GetString(sb.ToArray()); } } public double Double => double.Parse(this.Ascii);[DebuggerStepThrough] public struct RepeatReader { ConsoleReader cr; int count; public RepeatReader(ConsoleReader cr, int count) { this.cr = cr; this.count = count; } public T[] Select<T>(Func<ConsoleReader, T> factory) { var arr = new T[count]; for (var i = 0; i < count; i++) arr[i] = factory(cr); return arr; } public string[] Line { get { var arr = new string[count]; for (var i = 0; i < count; i++) arr[i] = cr.Line; return arr; } } public string[] String { get { var arr = new string[count]; for (var i = 0; i < count; i++) arr[i] = cr.String; return arr; } } public string[] Ascii { get { var arr = new string[count]; for (var i = 0; i < count; i++) arr[i] = cr.Ascii; return arr; } } public int[] Int { get { var arr = new int[count]; for (var i = 0; i < count; i++) arr[i] = cr.Int; return arr; } } public int[] Int0 { get { var arr = new int[count]; for (var i = 0; i < count; i++) arr[i] = cr.Int0; return arr; } } public long[] Long { get { var arr = new long[count]; for (var i = 0; i < count; i++) arr[i] = cr.Long; return arr; } } public long[] Long0 { get { var arr = new long[count]; for (var i = 0; i < count; i++) arr[i] = cr.Long0; return arr; } } public double[] Double { get { var arr = new double[count]; for (var i = 0; i < count; i++) arr[i] = cr.Double; return arr; } } public static implicit operator int[](RepeatReader rr) => rr.Int; public static implicit operator long[](RepeatReader rr) => rr.Long; public static implicit operator double[](RepeatReader rr) => rr.Double; public static implicit operator string[](RepeatReader rr) => rr.Ascii; } public RepeatReader Repeat(int count) => new RepeatReader(this, count);[DebuggerStepThrough] public struct SplitReader { ConsoleReader cr; public SplitReader(ConsoleReader cr) { this.cr = cr; } public string[] String { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<string>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.String); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } } public string[] Ascii { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<string>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.Ascii); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } } public int[] Int { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<int>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.Int); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } } public int[] Int0 { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<int>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.Int0); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } } public long[] Long { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<long>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.Long); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } } public long[] Long0 { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<long>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.Long0); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } } public double[] Double { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<double>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.Double); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } } public static implicit operator int[](SplitReader sr) => sr.Int; public static implicit operator long[](SplitReader sr) => sr.Long; public static implicit operator double[](SplitReader sr) => sr.Double; public static implicit operator string[](SplitReader sr) => sr.Ascii; } public SplitReader Split => new SplitReader(this); public static implicit operator int(ConsoleReader cr) => cr.Int; public static implicit operator long(ConsoleReader cr) => cr.Long; public static implicit operator double(ConsoleReader cr) => cr.Double; public static implicit operator string(ConsoleReader cr) => cr.Ascii; public void Deconstruct(out ConsoleReader o1, out ConsoleReader o2) => (o1, o2) = (this, this); public void Deconstruct(out ConsoleReader o1, out ConsoleReader o2, out ConsoleReader o3) => (o1, o2, o3) = (this, this, this); public void Deconstruct(out ConsoleReader o1, out ConsoleReader o2, out ConsoleReader o3, out ConsoleReader o4) => (o1, o2, o3, o4) = (this, this, this, this); public void Deconstruct(out ConsoleReader o1, out ConsoleReader o2, out ConsoleReader o3, out ConsoleReader o4, out ConsoleReader o5) => (o1, o2, o3, o4, o5) = (this, this, this, this, this); public void Deconstruct(out ConsoleReader o1, out ConsoleReader o2, out ConsoleReader o3, out ConsoleReader o4, out ConsoleReader o5, out ConsoleReader o6) => (o1, o2, o3, o4, o5, o6) = (this, this, this, this, this, this); public void Deconstruct(out ConsoleReader o1, out ConsoleReader o2, out ConsoleReader o3, out ConsoleReader o4, out ConsoleReader o5, out ConsoleReader o6, out ConsoleReader o7) => (o1, o2, o3, o4, o5, o6, o7) = (this, this, this, this, this, this, this); public void Deconstruct(out ConsoleReader o1, out ConsoleReader o2, out ConsoleReader o3, out ConsoleReader o4, out ConsoleReader o5, out ConsoleReader o6, out ConsoleReader o7, out ConsoleReader o8) => (o1, o2, o3, o4, o5, o6, o7, o8) = (this, this, this, this, this, this, this, this); } }
public class Program
{
    [System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)] private ConsoleReader cr; public Program(ConsoleReader consoleReader) { this.cr = consoleReader; }
    static void Main() => Console.WriteLine(new Program(new ConsoleReader(Console.OpenStandardInput())).Result());
    #endregion
    public string Result() => Calc() switch { bool b => b ? "Yes" : "No", double d => d.ToString("0.####################"), object o => o.ToString(), };
    public object Calc()
    {
        N = cr;
        int aZero = 0;
        int bZero = 0;
        var pluses = new List<int>(N);
        var minuses = new List<int>(N);
        for (int i = 0; i < N; i++)
        {
            long a = cr;
            long b = cr;
            if (a == 0 && b == 0)
            {
                //どいつとも仲悪い
            }
            else if (a == 0)
            {
                aZero++;
            }
            else if (b == 0)
            {
                bZero++;
            }
            else
            {
                var fr = new Fraction(a, b);
                if (fr < 0)
                {
                    fr = new Fraction(-fr.denominator, fr.numerator);
                    if (!dic.TryGetValue(fr, out var dii))
                    {
                        dic[fr] = dii = di++;
                    }
                    minuses.Add(dii);
                }
                else
                {
                    if (!dic.TryGetValue(fr, out var dii))
                    {
                        dic[fr] = dii = di++;
                    }
                    pluses.Add(dii);
                }
            }
        }
        if (false)
        {
            pluses.Sort();
            minuses.Sort();
            var pc = pluses.Count;
            var mc = minuses.Count;
        }
        var pgc = new int[di];
        var mgc = new int[di];
        foreach (var i in pluses)
            pgc[i]++;
        foreach (var i in minuses)
            mgc[i]++;

        for (int i = 0; i < di; i++)
        {
            var ap = Mod.Pow(2, pgc[i]);
            var bp = Mod.Pow(2, mgc[i]);
            res *= ap + bp - 1;
        }

        // Zeroから選ぶ
        var aZerop = Mod.Pow(2, aZero);
        var bZerop = Mod.Pow(2, bZero);
        return res * (aZerop + bZerop - 1) - 1;
    }
    Mod res = 1;
    static long Gcd(long a, long b) => b > a ? Gcd(b, a) : (b == 0 ? a : Gcd(b, a % b));
    Dictionary<Fraction, int> dic = new Dictionary<Fraction, int>();
    int di = 0;
    int N;
}


readonly struct Mod : IEquatable<Mod> { public const long mod = 1000000007; public static readonly Mod invalid = new Mod(-1, false); public readonly long val; private Mod(long val, bool isValid) : this(val) { if (!isValid) this.val = val; } public Mod(long val) { this.val = val % mod; if (this.val < 0) this.val += mod; } public override bool Equals(object obj) => (obj is Mod) ? this == ((Mod)obj) : false; public bool Equals(Mod obj) => this == obj; public override int GetHashCode() => val.GetHashCode(); public override string ToString() => val.ToString(); public static implicit operator Mod(long x) => new Mod(x); public static Mod operator +(Mod x, Mod y) => (x.val + y.val) % mod; public static Mod operator -(Mod x, Mod y) => x.val >= y.val ? (x.val - y.val) % mod : (x.val - y.val) % mod + mod; public static Mod operator *(Mod x, Mod y) => (x.val * y.val) % mod; public static Mod operator /(Mod x, Mod y) => x * y.Inverse(); public static bool operator ==(Mod x, Mod y) => x.val == y.val; public static bool operator !=(Mod x, Mod y) => x.val != y.val; public Mod Inverse() { long a = val, b = mod, u = 1, v = 0; while (b > 0) { long t = a / b; var b2 = a - t * b; a = b; b = b2; var v2 = u - t * v; u = v; v = v2; } u %= mod; if (u < 0) u += mod; return u; } public static Mod Pow(Mod x, int y) { Mod res = 1; for (; y > 0; y >>= 1) { if ((y & 1) == 1) res *= x; x *= x; } return res; } public static Factor CreateFactor(int max) => new Factor(max); public class Factor { private readonly Mod[] fac, finv; public Factor(int max) { ++max; var inv = new Mod[max]; fac = new Mod[max]; finv = new Mod[max]; fac[0] = fac[1] = 1; finv[0] = finv[1] = 1; inv[1] = 1; for (var i = 2; i < max; i++) { fac[i] = fac[i - 1] * i; inv[i] = mod - inv[mod % i].val * (mod / i) % mod; finv[i] = finv[i - 1] * inv[i]; } } /** <summary>組み合わせ関数(二項係数)</summary> */ public Mod Combine(int n, int k) { if (n < k) return 0; if (n < 0 || k < 0) return 0; return fac[n] * finv[k] * finv[n - k]; } public Mod Factorial(int n) => fac[n]; public Mod FactorialInvers(int n) => finv[n]; } }
readonly struct Fraction : IEquatable<Fraction>, IComparable<Fraction>
{
    static long Gcd(long a, long b) => b > a ? Gcd(b, a) : (b == 0 ? a : Gcd(b, a % b));
    /** <summary>分子</summary> */
    public readonly long numerator;
    /** <summary>分母</summary> */
    public readonly long denominator;
    public Fraction(long 分子, long 分母)
    {
        var sign = Math.Sign(分子) * Math.Sign(分母);
        分子 = Math.Abs(分子);
        分母 = Math.Abs(分母);
        var gcd = Gcd(分母, 分子);
        numerator = sign * 分子 / gcd;
        denominator = 分母 / gcd;
    }
    public override string ToString() => $"{numerator}/{denominator}";
    public override bool Equals(object obj) => obj is Fraction && Equals((Fraction)obj);
    public bool Equals(Fraction other) => this.numerator == other.numerator && this.denominator == other.denominator;
    public override int GetHashCode() => HashCode.Combine(numerator, denominator);
    public static implicit operator Fraction(long x) => new Fraction(x, 1);
    public int CompareTo(Fraction other) => (this.numerator * other.denominator).CompareTo(other.numerator * this.denominator);
    public static Fraction operator +(Fraction x, Fraction y)
    {
        var gcd = Gcd(x.denominator, y.denominator);
        var lcm = x.denominator / gcd * y.denominator;
        return new Fraction((x.numerator * y.denominator + y.numerator * x.denominator) / gcd, lcm);
    }
    public static Fraction operator -(Fraction x, Fraction y)
    {
        var gcd = Gcd(x.denominator, y.denominator);
        var lcm = x.denominator / gcd * y.denominator;
        return new Fraction((x.numerator * y.denominator - y.numerator * x.denominator) / gcd, lcm);
    }
    public static Fraction operator *(Fraction x, Fraction y) => new Fraction(x.numerator * y.numerator, x.denominator * y.denominator);
    public static Fraction operator /(Fraction x, Fraction y) => new Fraction(x.numerator * y.denominator, x.denominator * y.numerator);
    public static bool operator ==(Fraction x, Fraction y) => x.Equals(y);
    public static bool operator !=(Fraction x, Fraction y) => !x.Equals(y);
    public static bool operator >=(Fraction x, Fraction y) => x.CompareTo(y) >= 0;
    public static bool operator <=(Fraction x, Fraction y) => x.CompareTo(y) <= 0;
    public static bool operator >(Fraction x, Fraction y) => x.CompareTo(y) > 0;
    public static bool operator <(Fraction x, Fraction y) => x.CompareTo(y) < 0;
    public Fraction Inverse() => new Fraction(denominator, numerator);
    public double ToDouble() => (double)numerator / denominator;

}