Problem:
Score : 200 points

Problem Statement

There are N balls in the xy-plane. The coordinates of the i-th of them is (x_i, i).
Thus, we have one ball on each of the N lines y = 1, y = 2, ..., y = N.

In order to collect these balls, Snuke prepared 2N robots, N of type A and N of type B.
Then, he placed the i-th type-A robot at coordinates (0, i), and the i-th type-B robot at coordinates (K, i).
Thus, now we have one type-A robot and one type-B robot on each of the N lines y = 1, y = 2, ..., y = N.

When activated, each type of robot will operate as follows.

When a type-A robot is activated at coordinates (0, a), it will move to the position of the ball on the line y = a, collect the ball, move back to its original position (0, a) and deactivate itself. If there is no such ball, it will just deactivate itself without doing anything.

When a type-B robot is activated at coordinates (K, b), it will move to the position of the ball on the line y = b, collect the ball, move back to its original position (K, b) and deactivate itself. If there is no such ball, it will just deactivate itself without doing anything.

Snuke will activate some of the 2N robots to collect all of the balls. Find the minimum possible total distance covered by robots.

Constraints

1 \leq N \leq 100

1 \leq K \leq 100

0 < x_i < K

All input values are integers.

Inputs

Input is given from Standard Input in the following format:

N
K
x_1 x_2 ... x_N

Outputs

Print the minimum possible total distance covered by robots.

Sample Input 1

1
10
2

Sample Output 1

4

There are just one ball, one type-A robot and one type-B robot.

If the type-A robot is used to collect the ball, the distance from the robot to the ball is 2, and the distance from the ball to the original position of the robot is also 2, for a total distance of 4.

Similarly, if the type-B robot is used, the total distance covered will be 16.

Thus, the total distance covered will be minimized when the type-A robot is used. The output should be 4.

Sample Input 2

2
9
3 6

Sample Output 2

12

The total distance covered will be minimized when the first ball is collected by the type-A robot, and the second ball by the type-B robot.

Sample Input 3

5
20
11 12 9 17 12

Sample Output 3

74

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;

class Program
{
    static void Main(string[] args)
    {
        var N = sc.ReadInt();
        var K = sc.ReadInt();
        var X = sc.ReadIntArray(N);
        var ans = 0;
        for (int i = 0; i < N; i++)
        {
            var d1 = X[i] * 2;
            var d2 = Math.Abs(K - X[i]) * 2;
            ans += Math.Min(d1, d2);
        }
        Console.WriteLine(ans);
    }
    static Scanner sc = new Scanner();
}
class Scanner
{
    string[] S = new string[0];
    int Index = 0;
    char[] Separators = new char[] { ' ' };

    public string Next()
    {
        if (this.Index < this.S.Length) return this.S[this.Index++];
        var line = "";
        while (line == "") line = Console.ReadLine();
        this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries);
        if (this.S.Length == 0) return this.Next();
        this.Index = 0;
        return this.S[this.Index++];
    }
    public string ReadStr()
    {
        return this.Next();
    }
    public char ReadChar()
    {
        return this.Next()[0];
    }
    public int ReadInt()
    {
        return int.Parse(this.Next());
    }
    public uint ReadUInt()
    {
        return uint.Parse(this.Next());
    }
    public long ReadLong()
    {
        return long.Parse(this.Next());
    }
    public double ReadDouble()
    {
        return double.Parse(this.Next());
    }
    public Tuple<int, int> ReadTup(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<long, long> ReadTupLong(int add = 0)
    {
        return Tuple.Create(this.ReadLong() + add, this.ReadLong() + add);
    }
    public Tuple<int, int, int> ReadTup3(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<int, int, int, int> ReadTup4(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public int[] ReadIntArray(int n)
    {
        var array = new int[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadInt();
        }
        return array;
    }
    public long[] ReadLongArray(int n)
    {
        var array = new long[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadLong();
        }
        return array;
    }
    public double[] ReadDoubleArray(int n)
    {
        var array = new double[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadDouble();
        }
        return array;
    }
    public char[] ReadCharArray(int n)
    {
        var array = new char[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadChar();
        }
        return array;
    }
    public string[] ReadStrArray(int n)
    {
        var array = new string[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadStr();
        }
        return array;
    }
    public Tuple<long, long>[] ReadTupLongArray(int n, int add = 0)
    {
        var array = new Tuple<long, long>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTupLong(add);
        }
        return array;
    }
    public Tuple<int, int>[] ReadTupArray(int n, int add = 0)
    {
        var array = new Tuple<int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup(add);
        }
        return array;
    }
    public Tuple<int, int, int>[] ReadTup3Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup3(add);
        }
        return array;
    }
    public Tuple<int, int, int, int>[] ReadTup4Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup4(add);
        }
        return array;
    }
}