Problem:
Score : 500 points

Problem Statement

Rng has a connected undirected graph with N vertices.
Currently, there are M edges in the graph, and the i-th edge connects Vertices A_i and B_i.

Rng will add new edges to the graph by repeating the following operation:

Operation: Choose u and v (u \neq v) such that Vertex v can be reached by traversing exactly three edges from Vertex u, and add an edge connecting Vertices u and v. It is not allowed to add an edge if there is already an edge connecting Vertices u and v.

Find the maximum possible number of edges that can be added.

Constraints

2 \leq N \leq 10^5

1 \leq M \leq 10^5

1 \leq A_i,B_i \leq N

The graph has no self-loops or multiple edges.

The graph is connected.

Input

Input is given from Standard Input in the following format:

N M
A_1 B_1
A_2 B_2
:
A_M B_M

Output

Find the maximum possible number of edges that can be added.

Sample Input 1

6 5
1 2
2 3
3 4
4 5
5 6

Sample Output 1

4

If we add edges as shown below, four edges can be added, and no more.

Sample Input 2

5 5
1 2
2 3
3 1
5 4
5 1

Sample Output 2

5

Five edges can be added, for example, as follows:

Add an edge connecting Vertex 5 and Vertex 3.

Add an edge connecting Vertex 5 and Vertex 2.

Add an edge connecting Vertex 4 and Vertex 1.

Add an edge connecting Vertex 4 and Vertex 2.

Add an edge connecting Vertex 4 and Vertex 3.

Solution in C# (Mono 4.6.2.0) (judge verdict: Wrong Answer)

using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Runtime.CompilerServices;
using System.Text;
using static Template;
using static System.Console;
using static System.Convert;
using static System.Math;
using Pi = Pair<int, int>;
//using Graph;
//using DataStructure;

class Solver
{
    public void Solve()
    {

    }
}

public class BipartiteGraph : UnionFind
{
    int num;
    public bool this[int i] { get { return IsSame(0, i); } } 
    public BipartiteGraph(int num) : base(num << 1)
    { this.num = num; }
    public bool Coloring()
    {
        for (var i = 0; i < num; i++)
            if (Find(i) == Find(i + num)) return false;
        return true;
    }
    public override bool Union(int v1, int v2)
        => base.Union(v1, v2 + num) && base.Union(v1 + num, v2);
}

public class UnionFind
{
    protected int[] parent, size, rank;
    public UnionFind(int num)
    {
        parent = new int[num]; size = new int[num]; rank = new int[num];
        for (var i = 0; i < num; i++) { parent[i] = i; size[i] = 1; }
    }
    protected int Find(int i)
        => i == parent[i] ? i : (parent[i] = Find(parent[i]));
    public int Parent(int i)
        => Find(i);
    public int Size(int i)
        => size[Find(i)];
    public virtual bool Union(int v1, int v2)
    {
        v1 = Find(v1); v2 = Find(v2);
        if (v1 == v2) return false;
        if (rank[v1] < rank[v2])
            swap(ref v1, ref v2);
        parent[v2] = v1;
        size[v1] += size[v2];
        if (rank[v1] == rank[v2])
            rank[v1]++;
        return true;
    }
    public bool IsSame(int v1, int v2)
        => Find(v1) == Find(v2);
}
#region Template
public class Template
{
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static bool chmin<T>(ref T num, T val) where T : IComparable<T>
    { if (num.CompareTo(val) == 1) { num = val; return true; } return false; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static bool chmax<T>(ref T num, T val) where T : IComparable<T>
    { if (num.CompareTo(val) == -1) { num = val; return true; } return false; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static void swap<T>(ref T v1, ref T v2)
    { var t = v2; v2 = v1; v1 = t; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static T[] Create<T>(int n, Func<T> f)
        => Enumerable.Repeat(0, n).Select(_ => f()).ToArray();
    public static void Fail() => Fail("No");
    public static void Fail<T>(T s) { WriteLine(s); Console.Out.Close(); Environment.Exit(0); }
    static void Main(string[] args)
    {
        var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
        Console.SetOut(sw);
        var p = new Solver();
        for (var i = 1; i > 0; --i)
            p.Solve();
        Console.Out.Flush();
    }
}

public class Input
{
    public static string read => ReadLine().Trim();
    public static int[] ar => read.Split(' ').Select(int.Parse).ToArray();
    public static int num => ToInt32(read);
    public static long[] arL => read.Split(' ').Select(long.Parse).ToArray();
    public static long numL => ToInt64(read);
    public static char[][] grid(int h)
        => Create(h, () => read.ToCharArray());
    public static int[] ar1D(int n)
        => Create(n, () => num);
    public static long[] arL1D(int n)
        => Create(n, () => numL);
    public static string[] strs(int n)
        => Create(n, () => read);
    public static int[][] ar2D(int n)
        => Create(n, () => ar);
    public static long[][] arL2D(int n)
        => Create(n, () => arL);
    public static List<T>[] edge<T>(int n)
        => Create(n, () => new List<T>());
    public static void Make<T1, T2>(out T1 v1, out T2 v2)
    {
        v1 = Next<T1>();
        v2 = Next<T2>();
    }
    public static void Make<T1, T2, T3>(out T1 v1, out T2 v2, out T3 v3)
    {
        Make(out v1, out v2);
        v3 = Next<T3>();
    }
    public static void Make<T1, T2, T3, T4>(out T1 v1, out T2 v2, out T3 v3, out T4 v4)
    {
        Make(out v1, out v2, out v3);
        v4 = Next<T4>();
    }
    public static void Make<T1, T2, T3, T4, T5>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5)
    {
        Make(out v1, out v2, out v3, out v4);
        v5 = Next<T5>();
    }
    public static void Make<T1, T2, T3, T4, T5, T6>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6)
    {
        Make(out v1, out v2, out v3, out v4, out v5);
        v6 = Next<T6>();
    }
    static Input()
    {
        sc = new Queue<string>();
        dic = new Dictionary<Type, Func<string, object>>();
        dic[typeof(int)] = s => int.Parse(s);
        dic[typeof(long)] = s => long.Parse(s);
        dic[typeof(char)] = s => char.Parse(s);
        dic[typeof(double)] = s => double.Parse(s);
        dic[typeof(uint)] = s => uint.Parse(s);
        dic[typeof(ulong)] = s => ulong.Parse(s);
        dic[typeof(string)] = s => s;
    }
    private static Dictionary<Type, Func<string, object>> dic;
    private static Queue<string> sc;
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static T Next<T>() { if (sc.Count == 0) foreach (var item in read.Split(' ')) sc.Enqueue(item); return (T)dic[typeof(T)](sc.Dequeue()); }
    public const int MOD = 1000000007;
}

public class Pair<T1, T2> : IComparable<Pair<T1, T2>>
{
    public T1 v1;
    public T2 v2;
    public Pair() { v1 = Input.Next<T1>(); v2 = Input.Next<T2>(); }
    public Pair(T1 v1, T2 v2)
    { this.v1 = v1; this.v2 = v2; }

    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public int CompareTo(Pair<T1, T2> p)
    {
        var c = Comparer<T1>.Default.Compare(v1, p.v1);
        if (c == 0)
            c = Comparer<T2>.Default.Compare(v2, p.v2);
        return c;
    }
    public override string ToString()
        => $"{v1.ToString()} {v2.ToString()}";
}

public class Pair<T1, T2, T3> : Pair<T1, T2>, IComparable<Pair<T1, T2, T3>>
{
    public T3 v3;
    public Pair() : base() { v3 = Input.Next<T3>(); }
    public Pair(T1 v1, T2 v2, T3 v3) : base(v1, v2)
    { this.v3 = v3; }

    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public int CompareTo(Pair<T1, T2, T3> p)
    {
        var c = base.CompareTo(p);
        if (c == 0)
            c = Comparer<T3>.Default.Compare(v3, p.v3);
        return c;
    }
    public override string ToString()
        => $"{base.ToString()} {v3.ToString()}";
}
#endregion