Problem:
Score : 400 points

Problem Statement

There are N people standing on the x-axis.
Let the coordinate of Person i be x_i.
For every i, x_i is an integer between 0 and 10^9 (inclusive).
It is possible that more than one person is standing at the same coordinate.

You will given M pieces of information regarding the positions of these people.
The i-th piece of information has the form (L_i, R_i, D_i).
This means that Person R_i is to the right of Person L_i by D_i units of distance, that is, x_{R_i} - x_{L_i} = D_i holds.

It turns out that some of these M pieces of information may be incorrect.
Determine if there exists a set of values (x_1, x_2, ..., x_N) that is consistent with the given pieces of information.

Constraints

1 \leq N \leq 100 000

0 \leq M \leq 200 000

1 \leq L_i, R_i \leq N (1 \leq i \leq M)

0 \leq D_i \leq 10 000 (1 \leq i \leq M)

L_i \neq R_i (1 \leq i \leq M)

If i \neq j, then (L_i, R_i) \neq (L_j, R_j) and (L_i, R_i) \neq (R_j, L_j).

D_i are integers.

Input

Input is given from Standard Input in the following format:

N M
L_1 R_1 D_1
L_2 R_2 D_2
:
L_M R_M D_M

Output

If there exists a set of values (x_1, x_2, ..., x_N) that is consistent with all given pieces of information, print Yes; if it does not exist, print No.

Sample Input 1

3 3
1 2 1
2 3 1
1 3 2

Sample Output 1

Yes

Some possible sets of values (x_1, x_2, x_3) are (0, 1, 2) and (101, 102, 103).

Sample Input 2

3 3
1 2 1
2 3 1
1 3 5

Sample Output 2

No

If the first two pieces of information are correct, x_3 - x_1 = 2 holds, which is contradictory to the last piece of information.

Sample Input 3

4 3
2 1 1
2 3 5
3 4 2

Sample Output 3

Yes

Sample Input 4

10 3
8 7 100
7 9 100
9 8 100

Sample Output 4

No

Sample Input 5

100 0

Sample Output 5

Yes

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;

class Program
{
    static void Main(string[] args)
    {
        var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
        Console.SetOut(sw);
        Solve();
        Console.Out.Flush();
    }
    static void Solve()
    {
        var N = sc.ReadInt();
        var M = sc.ReadInt();
        var LRD = new Tuple<int, int, long>[M];
        var uf = new UnionFind(N);
        var G = new List<Tuple<int, long>>[N];
        for (int i = 0; i < N; i++)
        {
            G[i] = new List<Tuple<int, long>>();
        }
        for (int i = 0; i < M; i++)
        {
            var l = sc.ReadInt() - 1;
            var r = sc.ReadInt() - 1;
            var d = sc.ReadLong();
            LRD[i] = Tuple.Create(l, r, d);
            uf.Union(l, r);
            G[l].Add(Tuple.Create(r, d));
            G[r].Add(Tuple.Create(l, -d));
        }
        var stack = new Stack<int>();
        var pos = new long[N];
        var INF = long.MaxValue / 2;
        for (int i = 0; i < N; i++)
        {
            pos[i] = INF;
            if (uf.Find(i) == i)
            {
                pos[i] = 0;
                stack.Push(i);
            }
        }
        while (stack.Count > 0)
        {
            var now = stack.Pop();
            foreach (var e in G[now])
            {
                var next = e.Item1;
                var dist = e.Item2;
                if (pos[next] == INF)
                {
                    pos[next] = pos[now] + dist;
                    stack.Push(next);
                }
                else if (pos[next] != pos[now] + dist)
                {
                    Console.WriteLine("No");
                    return;
                }
            }
        }
        Console.WriteLine("Yes");
    }
    class UnionFind
    {
        public int[] Parents { get; set; }
        public UnionFind(int n)
        {
            this.Parents = new int[n];
            for (int i = 0; i < n; i++)
            {
                this.Parents[i] = -1;
            }
        }
        public int Find(int x)
        {
            if (this.Parents[x] < 0) return x;
            this.Parents[x] = Find(this.Parents[x]);
            return this.Parents[x];
        }
        public int Size(int x)
        {
            return -this.Parents[this.Find(x)];
        }
        public bool Same(int x, int y)
        {
            return this.Find(x) == this.Find(y);
        }
        public bool Union(int x, int y)
        {
            x = this.Find(x);
            y = this.Find(y);
            if (x == y) return false;

            if (this.Size(x) < this.Size(y))
            {
                var tmp = x;
                x = y;
                y = tmp;
            }
            this.Parents[x] += this.Parents[y];
            this.Parents[y] = x;
            return true;
        }
        public int GetGroupCount()
        {
            return this.Parents.Count(p => p < 0);
        }
    }
    static Scanner sc = new Scanner();
}
class Scanner
{
    string[] S = new string[0];
    int Index = 0;
    char[] Separators = new char[] { ' ' };

    public string Next()
    {
        if (this.Index < this.S.Length) return this.S[this.Index++];
        var line = "";
        while (line == "") line = Console.ReadLine();
        this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries);
        if (this.S.Length == 0) return this.Next();
        this.Index = 0;
        return this.S[this.Index++];
    }
    public string ReadStr()
    {
        return this.Next();
    }
    public char ReadChar()
    {
        return this.Next()[0];
    }
    public int ReadInt()
    {
        return int.Parse(this.Next());
    }
    public uint ReadUInt()
    {
        return uint.Parse(this.Next());
    }
    public long ReadLong()
    {
        return long.Parse(this.Next());
    }
    public double ReadDouble()
    {
        return double.Parse(this.Next());
    }
    public Tuple<int, int> ReadTup(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<long, long> ReadTupLong(int add = 0)
    {
        return Tuple.Create(this.ReadLong() + add, this.ReadLong() + add);
    }
    public Tuple<int, int, int> ReadTup3(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<int, int, int, int> ReadTup4(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public int[] ReadIntArray(int n)
    {
        var array = new int[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadInt();
        }
        return array;
    }
    public long[] ReadLongArray(int n)
    {
        var array = new long[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadLong();
        }
        return array;
    }
    public double[] ReadDoubleArray(int n)
    {
        var array = new double[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadDouble();
        }
        return array;
    }
    public char[] ReadCharArray(int n)
    {
        var array = new char[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadChar();
        }
        return array;
    }
    public string[] ReadStrArray(int n)
    {
        var array = new string[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadStr();
        }
        return array;
    }
    public Tuple<long, long>[] ReadTupLongArray(int n, int add = 0)
    {
        var array = new Tuple<long, long>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTupLong(add);
        }
        return array;
    }
    public Tuple<int, int>[] ReadTupArray(int n, int add = 0)
    {
        var array = new Tuple<int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup(add);
        }
        return array;
    }
    public Tuple<int, int, int>[] ReadTup3Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup3(add);
        }
        return array;
    }
    public Tuple<int, int, int, int>[] ReadTup4Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup4(add);
        }
        return array;
    }
}