Problem:
Bange Hills Tower

A project is underway to build a new viewing tower in Bange town called “Bange Hills Tower” whose selling point will be the gorgeous view of the entire main keep of Wakamatsu Castle from top to bottom. Therefore, the view line from the top of the tower must reach the bottom of the keep without being hindered by any of the buildings in the town.

Write a program to calculate the minimum tower height required to view the keep in its entirety based on the following information: the planned location of the tower and the heights and locations of existing buildings. Assume all the buildings, including the keep, are vertical lines without horizontal stretch. “view of the entire keep” means that the view line from the tower top can cover the keep from the bottom to the top without intersecting (contacts at the top are exempted) any of the other vertical lines (i.e., buildings).

Input

The input is given in the following format.

N t
x_1 h_1
x_2 h_2
:
x_N h_N

The first line provides the number of existing buildings N (1≤N≤1000) and the planned location of the tower t (2≤t≤105) in integers. Each of the subsequent N lines provides the information of the i-th building: location x_i (1 ≤ x_i < t) and height from the ground h_i (1 ≤ h_i ≤ 100). All position information is one-dimensional along the ground line whose origin coincides with the Keep location. No more than one building is located in the same location (i.e. if i ≠ j, then x_i ≠ x_j).

Output

Output the required height as a real number. No limits on the number of decimal places as long as the error does not exceed ± 10-3.

Sample Input 1

3 10
6 4
4 2
3 2

Sample Output 1

6.666667

Solution in C# (judge verdict: Accepted)

using System;
using System.Collections;
using System.Collections.Generic;
//using System.Collections.Immutable;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Runtime.InteropServices;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using static System.Math;
using static Math2;
using static Output;
using static Utils;

public class CP
{
    Input sc;
    public void Solve()
    {
        sc = new Input();
        bool multicases = false;
        var t = multicases ? sc.Int : 1;
        // var sw = new Stopwatch();
        // sw.Start();
        while (t-- > 0)
        {
            case2();
        }
        // sw.Stop();
        //Put(sw.ElapsedMilliseconds + "ms");
    }
    public void case1()
    {
        int w = sc.Int;
        int h = sc.Int;
        char c = sc.Char;
        var ans = new char[h][];
        for (int i = 0; i < h; ++i)
        {
            ans[i] = new char[w];
            for (int j = 0; j < w; ++j) ans[i][j] = '.';
        }
        for (int i = 0; i < w; ++i)
        {
            ans[0][i] = '-';
            ans[h - 1][i] = '-';
        }
        for (int i = 0; i < h; ++i)
        {
            ans[i][0] = '|';
            ans[i][w - 1] = '|';
        }
        ans[0][0] = '+';
        ans[h - 1][0] = '+';
        ans[0][w - 1] = '+';
        ans[h - 1][w - 1] = '+';
        ans[h / 2][w / 2] = c;
        foreach (var x in ans) Put(new string(x));


    }
    public void case2()
    {
        int n = sc.Int;
        int t = sc.Int;
        var max = 0.0;
        for (int i = 0; i < n; ++i)
        {
            var x = sc.Double;
            var h = sc.Double;
            max = Max(max, (h / x));
        }
        Put(t * max);
    }
    public void case3()
    {
        int y1 = sc.Int;
        int m1 = sc.Int;
        int d1 = sc.Int;
        int y2 = sc.Int;
        int m2 = sc.Int;
        int d2 = sc.Int;
        for (int i = 0; i < 1000000; ++i)
        {

        }
    }
}
public class PriorityQueue<T>
{
    List<T> _item;
    public int Count { get { return _item.Count; } }
    bool _isascend { get; set; }
    public T Peek { get { return _item[0]; } }
    Comparison<T> Comp;
    public PriorityQueue(bool IsAscend = true, IEnumerable<T> list = null) : this(Comparer<T>.Default.Compare, IsAscend, list) { }
    public PriorityQueue(Comparison<T> cmp, bool IsAscend = true, IEnumerable<T> list = null)
    {
        _item = new List<T>();
        _isascend = IsAscend;
        this.Comp = cmp;
        if (list != null)
        {
            _item.AddRange(list);
            Build();
        }
    }

    private int Compare(int i, int j) => (_isascend ? -1 : 1) * Comp(_item[i], _item[j]);
    private void Swap(int i, int j) { var t = _item[i]; _item[i] = _item[j]; _item[j] = t; }
    private int Parent(int i) => (i - 1) >> 1;
    private int Left(int i) => (i << 1) + 1;
    public T Enqueue(T val)
    {
        int i = _item.Count;
        _item.Add(val);
        while (i > 0)
        {
            int p = Parent(i);
            if (Compare(i, p) > 0)
                Swap(i, p);
            i = p;
        }
        return val;
    }
    private void Heapify(int index)
    {
        for (int i = index, j;
            (j = Left(i)) < _item.Count; i = j)
        {
            if (j != _item.Count - 1 && Compare(j, j + 1) < 0) j++;
            if (Compare(i, j) < 0)
                Swap(i, j);
        }
    }
    public T Dequeue()
    {
        T val = _item[0];
        _item[0] = _item[_item.Count - 1];
        _item.RemoveAt(_item.Count - 1);
        Heapify(0);
        return val;
    }
    private void Build()
    {
        for (var i = (_item.Count >> 1) - 1; i >= 0; i--)
            Heapify(i);
    }
    public bool Any() => Count > 0;
}
public class BinarySearch
{
    public static int Lower_Bound<T>(IList<T> Array, T Target)
    {
        return Lower_Bound<T>(Array, Target, Comparer<T>.Default.Compare);
    }
    public static int Lower_Bound<T>(IList<T> Array, T Target, Comparison<T> Comp)
    {
        var cmp = Comparer<T>.Create(Comp);
        var l = -1; //always ng
        var r = Array.Count(); //always ok
        while (r - l > 1)
        {
            var mid = l + (r - l) / 2;
            var res = cmp.Compare(Array[mid], Target);
            if (res >= 0) r = mid;
            else l = mid;
        }
        return r;
    }
    public static int Upper_Bound<T>(IList<T> Array, T Target)
    {
        return Upper_Bound<T>(Array, Target, Comparer<T>.Default.Compare);
    }
    public static int Upper_Bound<T>(IList<T> Array, T Target, Comparison<T> Comp)
    {
        var cmp = Comparer<T>.Create(Comp);
        var l = -1;
        var r = Array.Count;
        while (r - l > 1)
        {
            var mid = l + (r - l) / 2;
            var res = cmp.Compare(Array[mid], Target);
            if (res > 0) r = mid;
            else l = mid;
        }
        return r;
    }
    public static bool Contains<T>(IList<T> Arr, T Target)
    {
        return Contains<T>(Arr, Target, Comparer<T>.Default.Compare);
    }
    public static bool Contains<T>(IList<T> Arr, T Target, Comparison<T> Comp)
    {
        return (Upper_Bound(Arr, Target, Comp) - Lower_Bound(Arr, Target, Comp) > 0);
    }
}
public static class Math2
{
    public const int INF = 1 << 29;
    public const long INFL = 1L << 60;
    public const long MOD = 1000000007;
    public const long MOD2 = 998244353;

    public static long Power(long a, long b, long MOD = 1000000007) //i^N
    {
        long res = 1;
        while (b > 0)
        {
            if ((b & 1) != 0) res = res * a % MOD;
            a = a * a % MOD;
            b >>= 1;
        }
        return (res + 2 * MOD) % MOD;
    }
    public static long Power2(long a, long b) //i^N
    {
        long res = 1;
        while (b > 0)
        {
            if ((b & 1) != 0) res = res * a;
            a = a * a;
            b >>= 1;
        }
        return res;
    }
    public static BigInteger Power2BI(BigInteger a, BigInteger b) //i^N
    {
        BigInteger res = 1;
        while (b > 0)
        {
            if ((b & 1) != 0) res = res * a;
            a = a * a;
            b >>= 1;
        }
        return res;
    }
    public static long GCD(long a, long b)
    {
        if (a == 0) return b;
        while (b > 0)
        {
            var r = a % b;
            a = b;
            b = r;
        }
        return a;
    }
    public static long LCM(long a, long b) => (b / GCD(a, b)) * a;
    public static long Comb(long n, long r, int MOD = 1000000007)
    {
        if (r > n - r) r = n - r;
        long Nume = 1;
        long Deno = 1;

        if (r > n - r) r = n - r;
        for (long i = 1; i <= r; ++i)
        {
            Deno = (Deno * i) % MOD;
            Nume = Nume * (n - i + 1) % MOD;
        }
        return (Nume * inv(Deno)) % MOD;
    }
    public static long Comb2(long n, long r)
    {
        long Nume = 1;
        long Deno = 1;

        if (r > n - r) r = n - r;
        for (long i = 1; i <= r; ++i)
        {
            Deno *= i;
            Nume *= n - i + 1;
        }
        return Nume / Deno;
    }
    public static long inv(long x, int MOD = 1000000007)
    {
        return Power(x, MOD - 2, MOD);
    }
}
public static class Utils
{

    public static T[] sort<T>(this T[] a)
    {
        Array.Sort(a);
        return a;
    }
    public static long popcnt(long n)
    {
        n = (n & 0x55555555) + (n >> 1 & 0x55555555);
        n = (n & 0x33333333) + (n >> 2 & 0x33333333);
        n = (n & 0x0f0f0f0f) + (n >> 4 & 0x0f0f0f0f);
        n = (n & 0x00ff00ff) + (n >> 8 & 0x00ff00ff);
        n = (n & 0x0000ffff) + (n >> 16 & 0x0000ffff);
        return n;
    }
    public static int popcnt(BigInteger a)
    {
        int cnt = 0;
        while (a > 0)
        {
            if ((a & 1) == 1) ++cnt;
            a >>= 1;
        }
        return cnt;
    }
    public static void Swap<T>(ref T A, ref T B)
    {
        T x = A;
        A = B;
        B = x;
    }
    public static int DigitSum(string N)
    {

        int ret = 0;
        for (int i = 0; i < N.Length; ++i) ret += N[i] - '0';
        return ret;
    }
    public static string ConvertBase(char[] Num, int from, int to)
    {
        if (new string(Num) == "0") return "0";
        char[] sample = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ".ToCharArray();
        BigInteger ten = 0;
        int power = 0;
        for (int i = Num.Length - 1; i >= 0; --i)
        {
            ten += (BigInteger)(Array.IndexOf(sample, Num[i])) * Power2BI(from, power);
            ++power;
        }
        if (to == 10)
        {
            return ten.ToString();
        }
        var ret = new List<char>();
        while (ten > 0)
        {
            ret.Add(sample[(int)ten % to]);
            ten /= to;
        }
        ret.Reverse();
        return new string(ret.ToArray());
    }
    public static bool NextPermutation<T>(IList<T> lis, Comparison<T> cmp)
    {
        int n = lis.Count;
        int i = n - 1;
        while (i - 1 >= 0)
        {
            if (cmp(lis[i - 1], lis[i]) < 0) break;
            --i;
        }
        if (i == 0) return false;
        int j = i;
        while (j + 1 < n)
        {
            if (cmp(lis[i - 1], lis[j + 1]) > 0) break;
            ++j;
        }
        var _q = lis[j];
        lis[j] = lis[i - 1];
        lis[i - 1] = _q;
        int k = i;
        int l = n - 1;
        while (k < l)
        {
            var _p = lis[k];
            lis[k] = lis[l];
            lis[l] = _p;

            ++k;
            --l;
        }
        return true;
    }
    public static bool NextPermutation<T>(IList<T> lis) => NextPermutation(lis, Comparer<T>.Default.Compare);
}
class Program
{
    static void Main(string[] args)
    {
        var CP = new CP();
        CP.Solve();
    }
}
public static class Output
{

    public static void Put(string a) => Console.WriteLine(a);
    public static void Put(params object[] i) => Put(string.Join(" ", i));
    public static void Put<T>(IEnumerable<T> a) => Put(string.Join(" ", a));
    public static void PutV<T>(IEnumerable<T> a) { foreach (var z in a) Put(z); }
    public static void YN(bool i)
    {
        if (i) Put("Yes");
        else Put("No");
    }
}
public class Input
{
    public static string Str => Console.ReadLine();
    public static bool IsTypeEqual<T, U>() => typeof(T).Equals(typeof(U));
    public static T ConvertType<T, U>(U a) => (T)Convert.ChangeType(a, typeof(T));
    public static T Cast<T>(string s)
    {
        if (IsTypeEqual<T, int>()) return ConvertType<T, int>(int.Parse(s));
        else if (IsTypeEqual<T, long>()) return ConvertType<T, long>(long.Parse(s));
        else if (IsTypeEqual<T, double>()) return ConvertType<T, double>(double.Parse(s));
        else if (IsTypeEqual<T, char>()) return ConvertType<T, char>(char.Parse(s));
        else if (IsTypeEqual<T, BigInteger>()) return ConvertType<T, BigInteger>(BigInteger.Parse(s));
        else if (IsTypeEqual<T, decimal>()) return ConvertType<T, decimal>(decimal.Parse(s));
        else return ConvertType<T, string>(s);
    }
    public static T[] Castarr<T>(string[] s)
    {

        var ret = new T[s.Length];
        int i = 0;
        if (IsTypeEqual<T, char>())
        {
            var list = new List<T>();
            foreach (var t in s)
            {
                foreach (var u in t)
                {
                    list.Add(ConvertType<T, char>(char.Parse(u.ToString())));
                }
            }
            return list.ToArray();
        }
        foreach (var t in s)
        {
            if (IsTypeEqual<T, int>()) ret[i++] = ConvertType<T, int>(int.Parse(t));
            else if (IsTypeEqual<T, long>()) ret[i++] = ConvertType<T, long>(long.Parse(t));
            else if (IsTypeEqual<T, double>()) ret[i++] = ConvertType<T, double>(double.Parse(t));
            else if (IsTypeEqual<T, BigInteger>()) ret[i++] = ConvertType<T, BigInteger>(BigInteger.Parse(t));
            else ret[i++] = ConvertType<T, string>(t);
        }
        return ret;
    }
    Queue<string> q = new Queue<string>();
    void next() { var ss = Str.Split(' '); foreach (var item in ss) q.Enqueue(item); }
    public T cin<T>() { if (!q.Any()) next(); return Cast<T>(q.Dequeue()); }
    public T[] cinarr<T>() { return Castarr<T>(Str.Split(' ')); }
    public T[] cinarr<T>(int n) { var ret = new T[n]; for (int i = 0; i < n; ++i) ret[i] = cin<T>(); return ret; }
    public int Int => cin<int>();
    public long Long => cin<long>();
    public double Double => cin<double>();
    public char Char => cin<char>();
    public string String => cin<string>();
    public BigInteger BI => cin<BigInteger>();
    public int[] Intarr => cinarr<int>();
    public long[] Longarr => cinarr<long>();
    public double[] Doublearr => cinarr<double>();
    public char[] Chararr => cinarr<char>();
    public string[] Stringarr => cinarr<string>();
    public BigInteger[] BIarr => cinarr<BigInteger>();
    public void cin<T>(out T t) { t = cin<T>(); }
    public void mul<T, U>(out T t, out U u) { t = cin<T>(); u = cin<U>(); }
    public void mul<T, U, V>(out T t, out U u, out V v) { t = cin<T>(); u = cin<U>(); v = cin<V>(); }
    public void mul<T, U, V, W>(out T t, out U u, out V v, out W w) { t = cin<T>(); u = cin<U>(); v = cin<V>(); w = cin<W>(); }
    public void mul<T, U, V, W, X>(out T t, out U u, out V v, out W w, out X x) { t = cin<T>(); u = cin<U>(); v = cin<V>(); w = cin<W>(); x = cin<X>(); }
    public void mul<T, U, V, W, X, Y>(out T t, out U u, out V v, out W w, out X x, out Y y) { t = cin<T>(); u = cin<U>(); v = cin<V>(); w = cin<W>(); x = cin<X>(); y = cin<Y>(); }
    public void mul<T, U, V, W, X, Y, Z>(out T t, out U u, out V v, out W w, out X x, out Y y, out Z z) { t = cin<T>(); u = cin<U>(); v = cin<V>(); w = cin<W>(); x = cin<X>(); y = cin<Y>(); z = cin<Z>(); }
}