Problem:
Score : 400 points

Problem Statement

Kenkoooo is planning a trip in Republic of Snuke.
In this country, there are n cities and m trains running.
The cities are numbered 1 through n, and the i-th train connects City u_i and v_i bidirectionally.
Any city can be reached from any city by changing trains.

Two currencies are used in the country: yen and snuuk.
Any train fare can be paid by both yen and snuuk.
The fare of the i-th train is a_i yen if paid in yen, and b_i snuuk if paid in snuuk.

In a city with a money exchange office, you can change 1 yen into 1 snuuk.
However, when you do a money exchange, you have to change all your yen into snuuk.
That is, if Kenkoooo does a money exchange when he has X yen, he will then have X snuuk.
Currently, there is a money exchange office in every city, but the office in City i will shut down in i years and can never be used in and after that year.

Kenkoooo is planning to depart City s with 10^{15} yen in his pocket and head for City t, and change his yen into snuuk in some city while traveling.
It is acceptable to do the exchange in City s or City t.

Kenkoooo would like to have as much snuuk as possible when he reaches City t by making the optimal choices for the route to travel and the city to do the exchange.
For each i=0,...,n-1, find the maximum amount of snuuk that Kenkoooo has when he reaches City t if he goes on a trip from City s to City t after i years.
You can assume that the trip finishes within the year.

Constraints

2 \leq n \leq 10^5

1 \leq m \leq 10^5

1 \leq s,t \leq n

s \neq t

1 \leq u_i < v_i \leq n

1 \leq a_i,b_i \leq 10^9

If i\neq j, then u_i \neq u_j or v_i \neq v_j.

Any city can be reached from any city by changing trains.

All values in input are integers.

Input

Input is given from Standard Input in the following format:

n m s t
u_1 v_1 a_1 b_1
:
u_m v_m a_m b_m

Output

Print n lines.
In the i-th line, print the maximum amount of snuuk that Kenkoooo has when he reaches City t if he goes on a trip from City s to City t after i-1 years.

Sample Input 1

4 3 2 3
1 4 1 100
1 2 1 10
1 3 20 1

Sample Output 1

999999999999998
999999999999989
999999999999979
999999999999897

After 0 years, it is optimal to do the exchange in City 1.

After 1 years, it is optimal to do the exchange in City 2.

Note that City 1 can still be visited even after the exchange office is closed.
Also note that, if it was allowed to keep 1 yen when do the exchange in City 2 and change the remaining yen into snuuk, we could reach City 3 with 999999999999998 snuuk, but this is NOT allowed.

After 2 years, it is optimal to do the exchange in City 3.

After 3 years, it is optimal to do the exchange in City 4.
Note that the same train can be used multiple times.

Sample Input 2

8 12 3 8
2 8 685087149 857180777
6 7 298270585 209942236
2 4 346080035 234079976
2 5 131857300 22507157
4 8 30723332 173476334
2 6 480845267 448565596
1 4 181424400 548830121
4 5 57429995 195056405
7 8 160277628 479932440
1 6 475692952 203530153
3 5 336869679 160714712
2 7 389775999 199123879

Sample Output 2

999999574976994
999999574976994
999999574976994
999999574976994
999999574976994
999999574976994
999999574976994
999999574976994

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
using static System.Console;
using static System.Math;

using CS_Contest.Loop;
using CS_Contest.Utils;
using static Nakov.IO.Cin;
using static CS_Contest.IO.IO;
using static CS_Contest.Utils.MyMath;


namespace ContestCore {
    using bint = BigInteger;
    using Li = List<int>;
    using LLi = List<List<int>>;
    using Ll = List<long>;
    using ti3 = Tuple<int, int, int>;
    using ti2 = Tuple<int, int>;
    using tl3 = Tuple<long, long, long>;
    using ti4 = Tuple<int,int,int,int>;
    internal class Program {
        private static void Main(string[] args) {
            var sw = new StreamWriter(OpenStandardOutput()) { AutoFlush = false };
            SetOut(sw);
            new Calc().Solve();
            Out.Flush();
        }

        public class Calc {
            public void Solve() {
                // SoundHound Inc. Programming Contest 2018 -Masters Tournament- D
                int n = NextInt(), m = NextInt(), s = NextInt()-1, t = NextInt()-1;
                var yg = new Dijkstra(n);
                var sg=new Dijkstra(n);

                m.REP(i => {
                    int ui = NextInt() - 1, vi = NextInt()-1, ai = NextInt(), bi = NextInt();
                    yg.Add(ui, vi, ai, false);
                    sg.Add(vi, ui, bi, false);
                });
                
                yg.Run(s);
                sg.Run(t);

                var ans = new Ll();
                n.REP(k => { ans.Add(yg.Distance[k] + sg.Distance[k]); });

                for (var k = n - 1; k > 0; k--) ans[k - 1] = Min(ans[k - 1], ans[k]);
                
                ans.Select(x=>1e15-x).WL();

            }
            

        }
        public class CostGraph {
            public struct Edge {
                public int To { get; set; }
                public long Cost { get; set; }


                public Edge(int to, long cost) {
                    To = to;
                    Cost = cost;
                }

            }

            public int Size { get; set; }
            public List<List<Edge>> Adjacency { get; set; }
            public const long Inf = (long)1e15;

            public CostGraph(int size) {
                Size = size;
                Adjacency = new List<List<Edge>>();
                Size.REP(_ => Adjacency.Add(new List<Edge>()));
            }

            public void Add(int s, int t, long c, bool dir = true) {
                Adjacency[s].Add(new Edge(t, c));
                if (!dir) Adjacency[t].Add(new Edge(s, c));
            }

        }
        public class Dijkstra : CostGraph {
            public Dijkstra(int size) : base(size) { }
            public int[] PreviousNodeList { get; set; }
            public long[] Distance { get; set; }

            public void Run(int s) {
                PreviousNodeList = new int[Size];
                Distance = new long[Size];
                Size.REP(_ => Distance[_] = Inf);

                var pq = new PriorityQueue<Edge>((x, y) => x.Cost.CompareTo(y.Cost));
                Distance[s] = 0;
                pq.Enqueue(new Edge(s, 0));
                while (pq.Any()) {
                    var src = pq.Dequeue();
                    if (Distance[src.To] < src.Cost) continue;
                    for (var i = 0; i < Adjacency[src.To].Count; i++) {
                        var tmp = Adjacency[src.To][i];
                        var cost = tmp.Cost + src.Cost;
                        if (cost >= Distance[tmp.To]) continue;
                        Distance[tmp.To] = cost;
                        pq.Enqueue(new Edge(tmp.To, cost));
                        PreviousNodeList[tmp.To] = src.To;
                    }
                }
            }
        }
        public class PriorityQueue<T> {
            private readonly List<T> heap;
            private readonly Comparison<T> compare;
            private int size;

            public PriorityQueue() : this(Comparer<T>.Default) {
            }

            public PriorityQueue(IComparer<T> comparer) : this(16, comparer.Compare) {
            }

            public PriorityQueue(Comparison<T> comparison) : this(16, comparison) {
            }

            public PriorityQueue(int capacity, Comparison<T> comparison) {
                this.heap = new List<T>(capacity);
                this.compare = comparison;
            }

            public void Enqueue(T item) {
                this.heap.Add(item);
                var i = size++;
                while (i > 0) {
                    var p = (i - 1) >> 1;
                    if (compare(this.heap[p], item) <= 0)
                        break;
                    this.heap[i] = heap[p];
                    i = p;
                }
                this.heap[i] = item;
            }

            public T Dequeue() {
                var ret = this.heap[0];
                var x = this.heap[--size];
                var i = 0;
                while ((i << 1) + 1 < size) {
                    var a = (i << 1) + 1;
                    var b = (i << 1) + 2;
                    if (b < size && compare(heap[b], heap[a]) < 0) a = b;
                    if (compare(heap[a], x) >= 0)
                        break;
                    heap[i] = heap[a];
                    i = a;
                }
                heap[i] = x;
                heap.RemoveAt(size);
                return ret;
            }

            public T Peek() {
                return heap[0];
            }

            public int Count => size;

            public bool Any() {
                return size > 0;
            }
        }

    }
}
namespace Nakov.IO {
    using System;
    using System.Text;
    using System.Globalization;

    public static class Cin {
        public static string NextToken() {
            var tokenChars = new StringBuilder();
            var tokenFinished = false;
            var skipWhiteSpaceMode = true;
            while (!tokenFinished) {
                var nextChar = Read();
                if (nextChar == -1) {
                    tokenFinished = true;
                }
                else {
                    var ch = (char)nextChar;
                    if (char.IsWhiteSpace(ch)) {
                        if (skipWhiteSpaceMode) continue;
                        tokenFinished = true;
                        if (ch == '\r' && (Environment.NewLine == "\r\n")) {
                            Read();
                        }
                    }
                    else {
                        skipWhiteSpaceMode = false;
                        tokenChars.Append(ch);
                    }
                }
            }

            var token = tokenChars.ToString();
            return token;
        }

        public static int NextInt() {
            var token = NextToken();
            return int.Parse(token);
        }
        public static long NextLong() {
            var token = NextToken();
            return long.Parse(token);
        }
        public static double NextDouble(bool acceptAnyDecimalSeparator = true) {
            var token = NextToken();
            if (acceptAnyDecimalSeparator) {
                token = token.Replace(',', '.');
                var result = double.Parse(token, CultureInfo.InvariantCulture);
                return result;
            }
            else {
                var result = double.Parse(token);
                return result;
            }
        }
        public static decimal NextDecimal(bool acceptAnyDecimalSeparator = true) {
            var token = NextToken();
            if (acceptAnyDecimalSeparator) {
                token = token.Replace(',', '.');
                var result = decimal.Parse(token, CultureInfo.InvariantCulture);
                return result;
            }
            else {
                var result = decimal.Parse(token);
                return result;
            }
        }

        public static BigInteger NextBigInteger(bool acceptAnyDecimalSeparator = true) {
            var token = NextToken();
            if (!acceptAnyDecimalSeparator) return BigInteger.Parse(token);
            token = token.Replace(',', '.');
            return BigInteger.Parse(token, CultureInfo.InvariantCulture);
        }

    }
}

namespace CS_Contest.Loop {
    [DebuggerStepThrough]
    public static class Loop {
        public static void REP(this int n, Action<int> act) {
            for (var i = 0; i < n; i++) {
                act(i);
            }
        }

        public static void ForeachWith<T>(this IEnumerable<T> ie, Action<int, T> act) {
            var i = 0;
            foreach (var item in ie) {
                act(i, item);
                i++;
            }
        }

        public static void Foreach<T>(this IEnumerable<T> ie, Action<T> act) {
            foreach (var item in ie) {
                act(item);
            }
        }

    }

    public class Generate {
        public static IEnumerable<int> Seq(int e) => Seq(0, e, 1);
        public static IEnumerable<int> Seq(int s, int e) => Seq(s, e, 1);
        public static IEnumerable<int> Seq(int s, int e, int a) {
            while (s != e) {
                yield return s;
                s += a;
            }
        }
        public static List<T> Repeat<T>(Func<int, T> result, int range) =>
            Enumerable.Range(0, range).Select(result).ToList();
    }
}

namespace CS_Contest.IO {
    using Li = List<int>;
    using Ll = List<long>;

    public static class IO {
        public static void WL(this object obj) => WriteLine(obj);
        public static void WL(this string obj) => WriteLine(obj);
        public static void WL<T>(this IEnumerable<T> list) => list.ToList().ForEach(x => x.WL());

        public static Li NextIntList() => ReadLine().Split().Select(int.Parse).ToList();
        public static Li NextIntList(int n) => Enumerable.Repeat(0, n).Select(x => ReadLine()).Select(int.Parse).ToList();
        public static Ll NextLongList() => ReadLine().Split().Select(long.Parse).ToList();

        public static T Tee<T>(this T t, Func<T, string> formatter = null) {
            if (formatter == null) formatter = arg => arg.ToString();
            formatter(t).WL();
            return t;
        }
        public static void JoinWL<T>(this IEnumerable<T> @this, string sp = " ") => @this.StringJoin(sp).WL();
        public static void W(this object @this) => Write(@this);

        public static T[,] GetBox<T>(int h, int w, Func<int, int, T> getFunc) {
            var rt = new T[h, w];
            for (var i = 0; i < h; i++) {
                for (var j = 0; j < w; j++) {
                    rt[i, j] = getFunc(i, j);
                }
            }

            return rt;
        }

    }


}

namespace CS_Contest.Utils {
    using Li = List<int>;
    using Ll = List<long>;
    using bint = BigInteger;

    [DebuggerStepThrough]
    public static class Utils {
        public static bool AnyOf<T>(this T @this, params T[] these) where T : IComparable {
            return these.Contains(@this);
        }

        public static bool Within(int x, int y, int lx, int ly) => !(x < 0 || x >= lx || y < 0 || y >= ly);

        public static void Add<T1, T2>(this List<Tuple<T1, T2>> list, T1 t1, T2 t2) =>
            list.Add(new Tuple<T1, T2>(t1, t2));

        public static string StringJoin<T>(this IEnumerable<T> l, string separator = "") => string.Join(separator, l);

        public static Queue<T> ToQueue<T>(this IEnumerable<T> iEnumerable) {
            var rt = new Queue<T>();
            foreach (var item in iEnumerable) {
                rt.Enqueue(item);
            }

            return rt;
        }

        public static void Swap<T>(ref T x, ref T y) {
            var tmp = x;
            x = y;
            y = tmp;
        }

        public static List<Tuple<TKey, TValue>> ToTupleList<TKey, TValue>(this Map<TKey, TValue> @this) =>
            @this.Select(x => Tuple.Create(x.Key, x.Value)).ToList();


        public static Map<TKey, int> CountUp<TKey>(this IEnumerable<TKey> l) {
            var dic = new Map<TKey, int>();
            foreach (var item in l) {
                dic[item]++;
            }

            return dic;
        }

        public static int Count<T>(this IEnumerable<T> l, T target) => l.Count(x => x.Equals(target));

        public static IEnumerable<T> SkipAt<T>(this IEnumerable<T> @this, int at) {
            var enumerable = @this as T[] ?? @this.ToArray();
            for (var i = 0; i < enumerable.Count(); i++) {
                if (i == at) continue;
                yield return enumerable.ElementAt(i);
            }
        }

        public static int LowerBound<T>(this List<T> @this, T x) where T : IComparable {
            int lb = -1, ub = @this.Count;
            while (ub - lb > 1) {
                var mid = (ub + lb) >> 1;
                if (@this[mid].CompareTo(x) >= 0) ub = mid;
                else lb = mid;
            }

            return ub;
        }

        public static int UpperBound<T>(this List<T> @this, T x) where T : IComparable {
            int lb = -1, ub = @this.Count;
            while (ub - lb > 1) {
                var mid = (ub + lb) >> 1;
                if (@this[mid].CompareTo(x) > 0) ub = mid;
                else lb = mid;
            }

            return ub;
        }

        public static List<int> Imos(this IEnumerable<int> @this) {
            var rt = @this.ToList();
            for (var i = 0; i < rt.Count - 1; i++) rt[i + 1] += rt[i];
            return rt;
        }

        public static List<long> Imos(this IEnumerable<long> @this) {
            var rt = @this.ToList();
            for (var i = 0; i < rt.Count - 1; i++) rt[i + 1] += rt[i];
            return rt;
        }

        public static bool IsOdd(this long @this) => @this % 2 == 1;
        public static bool IsOdd(this int @this) => @this % 2 == 1;
        public static bool IsOdd(this bint @this) => @this % 2 == 1;
        public static bool IsMultiple(this int @this, int K) => @this % K == 0;
        public static bool IsMultiple(this long @this, long K) => @this % K == 0;

        public static long ToLong(int x) => (long) x;

    }



    public class Map<TKey, TValue> : Dictionary<TKey, TValue> {
        public Map() : base() { }
        public Map(int capacity) : base(capacity) { }

        public new TValue this[TKey index] {
            get {
                TValue v;
                return TryGetValue(index, out v) ? v : base[index] = default(TValue);
            }
            set { base[index] = value; }
        }
    }

    public static class MyMath {

        public static T EMin<T>(params T[] a) where T : IComparable<T> => a.Min();
        public static T EMax<T>(params T[] a) where T : IComparable<T> => a.Max();

    }


}