Problem:
Score : 500 points

Problem Statement

There is a building with n rooms, numbered 1 to n.

We can move from any room to any other room in the building.

Let us call the following event a move: a person in some room i goes to another room j~ (i \neq j).

Initially, there was one person in each room in the building.

After that, we know that there were exactly k moves happened up to now.

We are interested in the number of people in each of the n rooms now. How many combinations of numbers of people in the n rooms are possible?

Find the count modulo (10^9 + 7).

Constraints

All values in input are integers.

3 \leq n \leq 2 \times 10^5

2 \leq k \leq 10^9

Input

Input is given from Standard Input in the following format:

n k

Output

Print the number of possible combinations of numbers of people in the n rooms now, modulo (10^9 + 7).

Sample Input 1

3 2

Sample Output 1

10

Let c_1, c_2, and c_3 be the number of people in Room 1, 2, and 3 now, respectively. There are 10 possible combination of (c_1, c_2, c_3):

(0, 0, 3)

(0, 1, 2)

(0, 2, 1)

(0, 3, 0)

(1, 0, 2)

(1, 1, 1)

(1, 2, 0)

(2, 0, 1)

(2, 1, 0)

(3, 0, 0)

For example, (c_1, c_2, c_3) will be (0, 1, 2) if the person in Room 1 goes to Room 2 and then one of the persons in Room 2 goes to Room 3.

Sample Input 2

200000 1000000000

Sample Output 2

607923868

Print the count modulo (10^9 + 7).

Sample Input 3

15 6

Sample Output 3

22583772

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;

class Program
{
    static void Main(string[] args)
    {
        var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
        Console.SetOut(sw);
        Solve();
        Console.Out.Flush();
    }
    static void Solve()
    {
        var N = sc.ReadInt();
        var K = sc.ReadInt();
        K = Math.Min(K, N);
        ModInt ans = 0;
        for (int i = 0; i <= K; i++)
        {
            // 0人の部屋がちょうどi個
            var c0 = ModInt.nCr(N, i);
            // N-i個の部屋は最低1人
            // i人についてはN-i個の部屋から選ぶ
            var h = ModInt.nHr(N - i, i);
            ans += c0 * h;
        }
        Console.WriteLine(ans);
    }

    public struct ModInt
    {
        public const long Mod = (int)1e9 + 7;
        public long num;
        public ModInt(long n) { num = n; }
        public override string ToString() { return num.ToString(); }
        public static ModInt operator +(ModInt l, ModInt r) { l.num += r.num; if (l.num >= Mod) l.num -= Mod; return l; }
        public static ModInt operator -(ModInt l, ModInt r) { l.num -= r.num; if (l.num < 0) l.num += Mod; return l; }
        public static ModInt operator *(ModInt l, ModInt r) { return new ModInt(l.num * r.num % Mod); }
        public static ModInt operator /(ModInt l, ModInt r) { return l * Inverse(r); }
        public static implicit operator ModInt(long n) { n %= Mod; if (n < 0) n += Mod; return new ModInt(n); }
        public static ModInt Pow(ModInt v, long k) { return Pow(v.num, k); }
        public static ModInt Pow(long v, long k)
        {
            long ret = 1;
            for (k %= Mod - 1; k > 0; k >>= 1, v = v * v % Mod)
                if ((k & 1) == 1) ret = ret * v % Mod;
            return new ModInt(ret);
        }
        public static ModInt Inverse(ModInt v) { return Pow(v, Mod - 2); }
        private static List<ModInt> Facs = new List<ModInt> { 1 };
        private static List<ModInt> iFacs = new List<ModInt> { 1 };
        public static ModInt Fac(int n)
        {
            for (int i = Facs.Count; i <= n; i++)
            {
                Facs.Add(i * Facs[i - 1]);
                iFacs.Add(Inverse(Facs[i]));
            }
            return Facs[n];
        }
        public static ModInt iFac(int n)
        {
            Fac(n);
            return iFacs[n];
        }
        public static ModInt nCr(int n, int r)
        {
            if (n < r) return 0;
            if (n == r) return 1;
            if (n > (int)1e6) return nCrLoop(n, r);
            return Fac(n) * iFac(r) * iFac(n - r);
        }
        static ModInt nCrLoop(long n, long r)
        {
            ModInt num = 1;
            for (long i = 1; i <= r; i++)
            {
                num = num * (n - i + 1) / i;
            }
            return num;
        }
        public static ModInt nHr(int n, int r)
        {
            return nCr(n + r - 1, r);
        }
    }
    static Scanner sc = new Scanner();
}
class Scanner
{
    string[] S = new string[0];
    int Index = 0;
    char[] Separators = new char[] { ' ' };

    public string Next()
    {
        if (this.Index < this.S.Length) return this.S[this.Index++];
        var line = "";
        while (line == "") line = Console.ReadLine();
        this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries);
        if (this.S.Length == 0) return this.Next();
        this.Index = 0;
        return this.S[this.Index++];
    }
    public string ReadStr()
    {
        return this.Next();
    }
    public char ReadChar()
    {
        return this.Next()[0];
    }
    public int ReadInt()
    {
        return int.Parse(this.Next());
    }
    public uint ReadUInt()
    {
        return uint.Parse(this.Next());
    }
    public long ReadLong()
    {
        return long.Parse(this.Next());
    }
    public double ReadDouble()
    {
        return double.Parse(this.Next());
    }
    public Tuple<int, int> ReadTup(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<long, long> ReadTupLong(int add = 0)
    {
        return Tuple.Create(this.ReadLong() + add, this.ReadLong() + add);
    }
    public Tuple<int, int, int> ReadTup3(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<int, int, int, int> ReadTup4(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public int[] ReadIntArray(int n)
    {
        var array = new int[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadInt();
        }
        return array;
    }
    public long[] ReadLongArray(int n)
    {
        var array = new long[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadLong();
        }
        return array;
    }
    public double[] ReadDoubleArray(int n)
    {
        var array = new double[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadDouble();
        }
        return array;
    }
    public char[] ReadCharArray(int n)
    {
        var array = new char[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadChar();
        }
        return array;
    }
    public string[] ReadStrArray(int n)
    {
        var array = new string[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadStr();
        }
        return array;
    }
    public Tuple<long, long>[] ReadTupLongArray(int n, int add = 0)
    {
        var array = new Tuple<long, long>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTupLong(add);
        }
        return array;
    }
    public Tuple<int, int>[] ReadTupArray(int n, int add = 0)
    {
        var array = new Tuple<int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup(add);
        }
        return array;
    }
    public Tuple<int, int, int>[] ReadTup3Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup3(add);
        }
        return array;
    }
    public Tuple<int, int, int, int>[] ReadTup4Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup4(add);
        }
        return array;
    }
}