Problem:
Score : 500 points

Problem Statement

We have a chocolate bar partitioned into H horizontal rows and W vertical columns of squares.

The square (i, j) at the i-th row from the top and the j-th column from the left is dark if S_{i,j} is 0, and white if S_{i,j} is 1.

We will cut the bar some number of times to divide it into some number of blocks. In each cut, we cut the whole bar by a line running along some boundaries of squares from end to end of the bar.

How many times do we need to cut the bar so that every block after the cuts has K or less white squares?

Constraints

1 \leq H \leq 10

1 \leq W \leq 1000

1 \leq K \leq H \times W

S_{i,j} is 0 or 1.

Input

Input is given from Standard Input in the following format:

H W K
S_{1,1}S_{1,2}...S_{1,W}
:
S_{H,1}S_{H,2}...S_{H,W}

Output

Print the number of minimum times the bar needs to be cut so that every block after the cuts has K or less white squares.

Sample Input 1

3 5 4
11100
10001
00111

Sample Output 1

2

For example, cutting between the 1-st and 2-nd rows and between the 3-rd and 4-th columns - as shown in the figure to the left - works.

Note that we cannot cut the bar in the ways shown in the two figures to the right.

Sample Input 2

3 5 8
11100
10001
00111

Sample Output 2

0

No cut is needed.

Sample Input 3

4 10 4
1110010010
1000101110
0011101001
1101000111

Sample Output 3

3

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Runtime.InteropServices;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using static System.Math;
using static Math2;
using static Output;
using static Utils;

public class CP
{
    Input sc;
    public void Solve()
    {
        sc = new Input();
        var t = 1;
        // var sw = new Stopwatch();
        // sw.Start();
        while (t-- > 0)
        {
            case1();
        }
        // sw.Stop();
        //Put(sw.ElapsedMilliseconds + "ms");

    }
    public void case1()
    {
        int ans = INF;
        int h, w, k;
        sc.mul(out h, out w, out k);
        var s = Enumerable.Range(0, h).Select(x => sc.cin<string>()).ToArray();

        for (int bit = 0; bit < (1 << (h - 1)); ++bit)
        {
            int cur = 0;
            int cnt = 0;
            var div = new int[h];
            for (int i = 0; i < h; ++i)
            {
                div[i] = cnt;
                if (i != h - 1 && ((bit >> i) & 1) == 1) ++cnt;
            }
            cur = cnt;
            var white = new int[cnt + 1];
            for (int j = 0; j < w; ++j)
            {
                bool flg = false;
                for (int i = 0; i < h; ++i)
                {
                    if (s[i][j] == '1') white[div[i]]++;

                    if (white[div[i]] > k)
                    {
                        flg = true;
                    }
                }
                if (flg)
                {
                    ++cur;
                    white = new int[cnt + 1];
                    for (int i = 0; i < h; ++i)
                    {
                        if (s[i][j] == '1') white[div[i]]++;
                        if (white[div[i]] > k)
                        {
                            cur = INF;
                        }
                    }
                }
            }
            ans = Min(cur, ans);
        }
        Put(ans);
    }
}
public class BinarySearch
{
    public static int Lower_Bound<T>(IList<T> Array, T Target)
    {
        return Lower_Bound<T>(Array, Target, Comparer<T>.Default.Compare);
    }
    public static int Lower_Bound<T>(IList<T> Array, T Target, Comparison<T> Comp)
    {
        var cmp = Comparer<T>.Create(Comp);
        var l = -1; //always ng
        var r = Array.Count(); //always ok
        while (r - l > 1)
        {
            var mid = l + (r - l) / 2;
            var res = cmp.Compare(Array[mid], Target);
            if (res >= 0) r = mid;
            else l = mid;
        }
        return r;
    }
    public static int Upper_Bound<T>(IList<T> Array, T Target)
    {
        return Upper_Bound<T>(Array, Target, Comparer<T>.Default.Compare);
    }
    public static int Upper_Bound<T>(IList<T> Array, T Target, Comparison<T> Comp)
    {
        var cmp = Comparer<T>.Create(Comp);
        var l = -1;
        var r = Array.Count;
        while (r - l > 1)
        {
            var mid = l + (r - l) / 2;
            var res = cmp.Compare(Array[mid], Target);
            if (res > 0) r = mid;
            else l = mid;
        }
        return r;
    }
    public static bool Contains<T>(IList<T> Arr, T Target)
    {
        return Contains<T>(Arr, Target, Comparer<T>.Default.Compare);
    }
    public static bool Contains<T>(IList<T> Arr, T Target, Comparison<T> Comp)
    {
        return (Upper_Bound(Arr, Target, Comp) - Lower_Bound(Arr, Target, Comp) > 0);
    }
}
public static class Math2
{
    public const int INF = 1 << 29;
    public const long INFL = 1L << 60;
    public const long MOD = 1000000007;
    public const long MOD2 = 998244353;

    public static long Power(long a, long b, long MOD = 1000000007) //i^N
    {
        long res = 1;
        while (b > 0)
        {
            if ((b & 1) != 0) res = res * a % MOD;
            a = a * a % MOD;
            b >>= 1;
        }
        return res;
    }
    public static long Power2(long a, long b) //i^N
    {
        long res = 1;
        while (b > 0)
        {
            if ((b & 1) != 0) res = res * a;
            a = a * a;
            b >>= 1;
        }
        return res;
    }
    public static long GCD(long a, long b)
    {
        if (a == 0) return b;
        while (b > 0)
        {
            var r = a % b;
            a = b;
            b = r;
        }
        return a;
    }
    public static long LCM(long a, long b) => (b / GCD(a, b)) * a;
    public static long Comb(long n, long r, int MOD = 1000000007)
    {
        if (r > n - r) r = n - r;
        long Nume = 1;
        long Deno = 1;

        if (r > n - r) r = n - r;
        for (long i = 1; i <= r; ++i)
        {
            Deno = (Deno * i) % MOD;
            Nume = Nume * (n - i + 1) % MOD;
        }
        return (Nume * inv(Deno)) % MOD;
    }
    public static long Comb2(long n, long r)
    {
        long Nume = 1;
        long Deno = 1;

        if (r > n - r) r = n - r;
        for (long i = 1; i <= r; ++i)
        {
            Deno *= i;
            Nume *= n - i + 1;
        }
        return Nume / Deno;
    }
    public static long inv(long x, int MOD = 1000000007)
    {
        return Power(x, MOD - 2, MOD);
    }
}
public static class Utils
{
    public static int popcnt(long a)
    {
        int cnt = 0;
        while (a > 0)
        {
            if ((a & 1) == 1) ++cnt;
            a >>= 1;
        }
        return cnt;
    }
    public static void Swap<T>(ref T A, ref T B)
    {
        T x = A;
        A = B;
        B = x;
    }
    public static int DigitSum(string N)
    {

        int ret = 0;
        for (int i = 0; i < N.Length; ++i) ret += N[i] - '0';
        return ret;
    }
    public static string ConvertBase(long N, int K)
    {
        StringBuilder ret = new StringBuilder();
        while (N > 0)
        {
            var r = N % K;
            N /= K;
            ret.Append(r);
        }
        return new string(ret.ToString().ToCharArray().Reverse().ToArray());
    }
    public static bool NextPermutation<T>(IList<T> lis, Comparison<T> cmp)
    {
        int n = lis.Count;
        int i = n - 1;
        while (i - 1 >= 0)
        {
            if (cmp(lis[i - 1], lis[i]) < 0) break;
            --i;
        }
        if (i == 0) return false;
        int j = i;
        while (j + 1 < n)
        {
            if (cmp(lis[i - 1], lis[j + 1]) > 0) break;
            ++j;
        }
        var _q = lis[j];
        lis[j] = lis[i - 1];
        lis[i - 1] = _q;
        int k = i;
        int l = n - 1;
        while (k < l)
        {
            var _p = lis[k];
            lis[k] = lis[l];
            lis[l] = _p;

            ++k;
            --l;
        }
        return true;
    }
    public static bool NextPermutation<T>(IList<T> lis) => NextPermutation(lis, Comparer<T>.Default.Compare);
}
public class PriorityQueue<T>
{
    List<T> _item;
    public int Count { get { return _item.Count; } }
    bool _isascend { get; set; }
    public T Peek { get { return _item[0]; } }
    Comparison<T> Comp;
    public PriorityQueue(bool IsAscend = true, IEnumerable<T> list = null) : this(Comparer<T>.Default.Compare, IsAscend, list) { }
    public PriorityQueue(Comparison<T> cmp, bool IsAscend = true, IEnumerable<T> list = null)
    {
        _item = new List<T>();
        _isascend = IsAscend;
        this.Comp = cmp;
        if (list != null)
        {
            _item.AddRange(list);
            Build();
        }
    }

    private int Compare(int i, int j) => (_isascend ? -1 : 1) * Comp(_item[i], _item[j]);
    private void Swap(int i, int j) { var t = _item[i]; _item[i] = _item[j]; _item[j] = t; }
    private int Parent(int i) => (i - 1) >> 1;
    private int Left(int i) => (i << 1) + 1;
    public T Enqueue(T val)
    {
        int i = _item.Count;
        _item.Add(val);
        while (i > 0)
        {
            int p = Parent(i);
            if (Compare(i, p) > 0)
                Swap(i, p);
            i = p;
        }
        return val;
    }
    private void Heapify(int index)
    {
        for (int i = index, j;
            (j = Left(i)) < _item.Count; i = j)
        {
            if (j != _item.Count - 1 && Compare(j, j + 1) < 0) j++;
            if (Compare(i, j) < 0)
                Swap(i, j);
        }
    }
    public T Dequeue()
    {
        T val = _item[0];
        _item[0] = _item[_item.Count - 1];
        _item.RemoveAt(_item.Count - 1);
        Heapify(0);
        return val;
    }
    private void Build()
    {
        for (var i = (_item.Count >> 1) - 1; i >= 0; i--)
            Heapify(i);
    }
    public bool Any() => Count > 0;
}
class Program
{
    static void Main(string[] args)
    {
        var CP = new CP();
        CP.Solve();
    }
}
public static class Output
{

    public static void Put(string a) => Console.WriteLine(a);
    public static void Put(params object[] i) => Put(string.Join(" ", i));
    public static void Put<T>(IEnumerable<T> a) => Put(string.Join(" ", a));
    public static void PutV<T>(IEnumerable<T> a) { foreach (var z in a) Put(z); }
    public static void YN(bool i)
    {
        if (i) Put("Yes");
        else Put("No");
    }
}
public class Input
{
    public static string Str => Console.ReadLine();
    public static bool IsTypeEqual<T, U>() => typeof(T).Equals(typeof(U));
    public static T ConvertType<T, U>(U a) => (T)Convert.ChangeType(a, typeof(T));
    public static T Cast<T>(string s)
    {
        if (IsTypeEqual<T, int>()) return ConvertType<T, int>(int.Parse(s));
        else if (IsTypeEqual<T, long>()) return ConvertType<T, long>(long.Parse(s));
        else if (IsTypeEqual<T, double>()) return ConvertType<T, double>(double.Parse(s));
        else if (IsTypeEqual<T, char>()) return ConvertType<T, char>(char.Parse(s));
        else return ConvertType<T, string>(s);
    }
    public static T[] Castarr<T>(string[] s)
    {

        var ret = new T[s.Length];
        int i = 0;
        if (IsTypeEqual<T, char>())
        {
            var list = new List<T>();
            foreach (var t in s)
            {
                foreach (var u in t)
                {
                    list.Add(ConvertType<T, char>(char.Parse(u.ToString())));
                }
            }
            return list.ToArray();
        }
        foreach (var t in s)
        {
            if (IsTypeEqual<T, int>()) ret[i++] = ConvertType<T, int>(int.Parse(t));
            else if (IsTypeEqual<T, long>()) ret[i++] = ConvertType<T, long>(long.Parse(t));
            else if (IsTypeEqual<T, double>()) ret[i++] = ConvertType<T, double>(double.Parse(t));
            else ret[i++] = ConvertType<T, string>(t);
        }
        return ret;
    }
    Queue<string> q = new Queue<string>();
    void next() { var ss = Str.Split(' '); foreach (var item in ss) q.Enqueue(item); }
    public T cin<T>() { if (!q.Any()) next(); return Cast<T>(q.Dequeue()); }
    public void mul<T>(out T t) { t = cin<T>(); }
    public void mul<T, U>(out T t, out U u) { t = cin<T>(); u = cin<U>(); }
    public void mul<T, U, V>(out T t, out U u, out V v) { t = cin<T>(); u = cin<U>(); v = cin<V>(); }
    public void mul<T, U, V, W>(out T t, out U u, out V v, out W w) { t = cin<T>(); u = cin<U>(); v = cin<V>(); w = cin<W>(); }
    public void mul<T, U, V, W, X>(out T t, out U u, out V v, out W w, out X x) { t = cin<T>(); u = cin<U>(); v = cin<V>(); w = cin<W>(); x = cin<X>(); }
    public void mul<T, U, V, W, X, Y>(out T t, out U u, out V v, out W w, out X x, out Y y) { t = cin<T>(); u = cin<U>(); v = cin<V>(); w = cin<W>(); x = cin<X>(); y = cin<Y>(); }
    public void mul<T, U, V, W, X, Y, Z>(out T t, out U u, out V v, out W w, out X x, out Y y, out Z z) { t = cin<T>(); u = cin<U>(); v = cin<V>(); w = cin<W>(); x = cin<X>(); y = cin<Y>(); z = cin<Z>(); }
    public T[] cinarr<T>() { return Castarr<T>(Str.Split(' ')); }
}