Problem:
Score : 300 points

Problem Statement

You are given an undirected connected graph with N vertices and M edges that does not contain self-loops and double edges.

The i-th edge (1 \leq i \leq M) connects Vertex a_i and Vertex b_i.

An edge whose removal disconnects the graph is called a bridge.

Find the number of the edges that are bridges among the M edges.

Notes

A self-loop is an edge i such that a_i=b_i (1 \leq i \leq M).

Double edges are a pair of edges i,j such that a_i=a_j and b_i=b_j (1 \leq i<j \leq M).

An undirected graph is said to be connected when there exists a path between every pair of vertices.

Constraints

2 \leq N \leq 50

N-1 \leq M \leq min(N(N−1)⁄2,50)

1 \leq a_i<b_i \leq N

The given graph does not contain self-loops and double edges.

The given graph is connected.

Input

Input is given from Standard Input in the following format:

N M
a_1 b_1
a_2 b_2
:
a_M b_M

Output

Print the number of the edges that are bridges among the M edges.

Sample Input 1

7 7
1 3
2 7
3 4
4 5
4 6
5 6
6 7

Sample Output 1

4

The figure below shows the given graph:

The edges shown in red are bridges. There are four of them.

Sample Input 2

3 3
1 2
1 3
2 3

Sample Output 2

0

It is possible that there is no bridge.

Sample Input 3

6 5
1 2
2 3
3 4
4 5
5 6

Sample Output 3

5

It is possible that every edge is a bridge.

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;

class Program
{
    static void Main(string[] args)
    {
        var N = sc.ReadInt();
        var M = sc.ReadInt();
        var AB = sc.ReadTupArray(M, -1);
        var ans = 0;
        for (int i = 0; i < M; i++)
        {
            var uf = new UnionFind(N);
            for (int j = 0; j < M; j++)
            {
                if (i == j) continue;
                var a = AB[j].Item1;
                var b = AB[j].Item2;
                uf.Union(a, b);
            }
            if (uf.Parents.Count(p => p < 0) > 1) ans++;
        }
        Console.WriteLine(ans);
    }
    class UnionFind
    {
        public int[] Parents { get; set; }
        public UnionFind(int n)
        {
            this.Parents = new int[n];
            for (int i = 0; i < n; i++)
            {
                this.Parents[i] = -1;
            }
        }
        public int Find(int x)
        {
            if (this.Parents[x] < 0) return x;
            this.Parents[x] = Find(this.Parents[x]);
            return this.Parents[x];
        }
        public int Size(int x)
        {
            return -this.Parents[this.Find(x)];
        }
        public bool Same(int x, int y)
        {
            return this.Find(x) == this.Find(y);
        }
        public bool Union(int x, int y)
        {
            x = this.Find(x);
            y = this.Find(y);
            if (x == y) return false;

            if (this.Size(x) < this.Size(y))
            {
                var tmp = x;
                x = y;
                y = tmp;
            }
            this.Parents[x] += this.Parents[y];
            this.Parents[y] = x;
            return true;
        }
        public int GetGroupCount()
        {
            return this.Parents.Count(p => p < 0);
        }
    }
    static Scanner sc = new Scanner();
}
class Scanner
{
    string[] S = new string[0];
    int Index = 0;
    char[] Separators = new char[] { ' ' };

    public string Next()
    {
        if (this.Index < this.S.Length) return this.S[this.Index++];
        var line = "";
        while (line == "") line = Console.ReadLine();
        this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries);
        if (this.S.Length == 0) return this.Next();
        this.Index = 0;
        return this.S[this.Index++];
    }
    public string ReadStr()
    {
        return this.Next();
    }
    public char ReadChar()
    {
        return this.Next()[0];
    }
    public int ReadInt()
    {
        return int.Parse(this.Next());
    }
    public uint ReadUInt()
    {
        return uint.Parse(this.Next());
    }
    public long ReadLong()
    {
        return long.Parse(this.Next());
    }
    public double ReadDouble()
    {
        return double.Parse(this.Next());
    }
    public Tuple<int, int> ReadTup(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<long, long> ReadTupLong(int add = 0)
    {
        return Tuple.Create(this.ReadLong() + add, this.ReadLong() + add);
    }
    public Tuple<int, int, int> ReadTup3(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<int, int, int, int> ReadTup4(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public int[] ReadIntArray(int n)
    {
        var array = new int[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadInt();
        }
        return array;
    }
    public long[] ReadLongArray(int n)
    {
        var array = new long[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadLong();
        }
        return array;
    }
    public double[] ReadDoubleArray(int n)
    {
        var array = new double[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadDouble();
        }
        return array;
    }
    public char[] ReadCharArray(int n)
    {
        var array = new char[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadChar();
        }
        return array;
    }
    public string[] ReadStrArray(int n)
    {
        var array = new string[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadStr();
        }
        return array;
    }
    public Tuple<long, long>[] ReadTupLongArray(int n, int add = 0)
    {
        var array = new Tuple<long, long>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTupLong(add);
        }
        return array;
    }
    public Tuple<int, int>[] ReadTupArray(int n, int add = 0)
    {
        var array = new Tuple<int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup(add);
        }
        return array;
    }
    public Tuple<int, int, int>[] ReadTup3Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup3(add);
        }
        return array;
    }
    public Tuple<int, int, int, int>[] ReadTup4Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup4(add);
        }
        return array;
    }
}