Problem:
LCA: Lowest Common Ancestor

For a rooted tree, find the lowest common ancestor of two nodes u and v.

The given tree consists of n nodes and every node has a unique ID from 0 to n-1 where 0 is the root.

Input

n
k0 c1 c2 ... ck0
k1 c1 c2 ... ck1
:
kn-1 c1 c2 ... ckn-1
q
u1 v1
u2 v2
:
uq vq

The first line of the input includes an integer n, the number of nodes of the tree.

In the next n lines, the information of node i is given. ki is the number of children of node i, and c1, ... cki are node IDs of 1st, ... kth child of node i.

In the next line, the number of queryies q is given. In the next q lines, pairs of u and v are given as the queries.

Output

For each query, print the LCA of u and v in a line.

Constraints

1 ≤ n ≤ 100000

1 ≤ q ≤ 100000

Sample Input 1

8
3 1 2 3
2 4 5
0
0
0
2 6 7
0
0
4
4 6
4 7
4 3
5 2

Sample Output 1

1
1
0
0

Solution in C# (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Runtime.CompilerServices;
using System.Text;
using static Template;
using static System.Console;
using static System.Convert;
using static System.Math;
using Pi = Pair<int, int>;
using Number = System.Int64;

class Solver
{
    public void Solve()
    {
        var num = Input.num;
        var t = new LowestCommonAncestor(num);
        for (var i = 0; i < num; i++)
        {
            int k = Input.Next<int>();
            for (var j = 0; j < k; j++)
                t.AddEdge(i, Input.Next<int>());
        }
        var q = Input.num;
        t.Build();
        while (q-- > 0)
        {
            int u, v;
            Input.Make(out u, out v);
            WriteLine(t.LCA(u, v));
        }
    }
}

class LowestCommonAncestor
{
    private List<int>[] edge;
    private int num, lb;
    private int[][] parent;
    private int[] depth;
    public LowestCommonAncestor(int num)
    { this.num = num; edge = Create(num, () => new List<int>()); }
    public void AddEdge(int u, int v)
    {
        edge[u].Add(v); edge[v].Add(u);
    }
    public void Build(int root = 0)
    {
        for (lb = 31; lb >= 0; lb--)
            if ((1 & num >> lb) == 1)
                break;
        parent = Create(lb + 1, () => Create(num, () => -1));
        depth = new int[num];
        var st = new Stack<int>();
        st.Push(-1);
        st.Push(root);
        while (st.Any())
        {
            int i=st.Pop(),p = st.Pop();
            parent[0][i] = p;
            foreach (var e in edge[i])
                if (e != p)
                {
                    depth[e] = depth[i] + 1;
                    st.Push(i);st.Push(e);
                }
        }
        for (var i = 1; i <= lb; i++)
            for (var j = 0; j < num; j++)
                if (parent[i - 1][j] != -1)
                {
                    parent[i][j] = parent[i - 1][parent[i - 1][j]];
                }
    }
    public int LCA(int u, int v)
    {
        if (depth[u] > depth[v])
            swap(ref u, ref v);
        for (var i = lb; i >= 0; i--)
            if ((1 & (depth[v] - depth[u]) >> i) == 1)
                v = parent[i][v];
        if (u == v) return u;
        for (var i = lb; i >= 0; i--)
            if (parent[i][u] != parent[i][v])
            { u = parent[i][u]; v = parent[i][v]; }
        return parent[0][u];
    }
}
#region Template
public class Template
{
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static bool chmin<T>(ref T num, T val) where T : IComparable<T>
    { if (num.CompareTo(val) == 1) { num = val; return true; } return false; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static bool chmax<T>(ref T num, T val) where T : IComparable<T>
    { if (num.CompareTo(val) == -1) { num = val; return true; } return false; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static void swap<T>(ref T v1, ref T v2)
    { var t = v2; v2 = v1; v1 = t; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static T[] Create<T>(int n, Func<T> f)
        => Enumerable.Repeat(0, n).Select(_ => f()).ToArray();
    public static void Fail() => Fail("No");
    public static void Fail<T>(T s) { Console.WriteLine(s); Console.Out.Close(); Environment.Exit(0); }
    static void Main(string[] args)
    {
        var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
        Console.SetOut(sw);
        var p = new Solver();
        for (var i = 1; i > 0; --i)
            p.Solve();
        Console.Out.Flush();
    }
}

public class Input
{
    public static string read => Console.ReadLine().Trim();
    public static int[] ar => read.Split(' ').Select(int.Parse).ToArray();
    public static int num => Convert.ToInt32(read);
    public static long[] arL => read.Split(' ').Select(long.Parse).ToArray();
    public static long numL => Convert.ToInt64(read);
    public static char[][] grid(int h)
        => Create(h, () => read.ToCharArray());
    public static int[] ar1D(int n)
        => Create(n, () => num);
    public static long[] arL1D(int n)
        => Create(n, () => numL);
    public static string[] strs(int n)
        => Create(n, () => read);
    public static int[][] ar2D(int n)
        => Create(n, () => ar);
    public static long[][] arL2D(int n)
        => Create(n, () => arL);
    public static List<T>[] edge<T>(int n)
        => Create(n, () => new List<T>());
    public static void Make<T1, T2>(out T1 v1, out T2 v2)
    {
        v1 = Next<T1>();
        v2 = Next<T2>();
    }
    public static void Make<T1, T2, T3>(out T1 v1, out T2 v2, out T3 v3)
    {
        Make(out v1, out v2);
        v3 = Next<T3>();
    }
    public static void Make<T1, T2, T3, T4>(out T1 v1, out T2 v2, out T3 v3, out T4 v4)
    {
        Make(out v1, out v2, out v3);
        v4 = Next<T4>();
    }
    public static void Make<T1, T2, T3, T4, T5>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5)
    {
        Make(out v1, out v2, out v3, out v4);
        v5 = Next<T5>();
    }
    public static void Make<T1, T2, T3, T4, T5, T6>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6)
    {
        Make(out v1, out v2, out v3, out v4, out v5);
        v6 = Next<T6>();
    }
    static Input()
    {
        sc = new Queue<string>();
        dic = new Dictionary<Type, Func<string, object>>();
        dic[typeof(int)] = s => int.Parse(s);
        dic[typeof(long)] = s => long.Parse(s);
        dic[typeof(char)] = s => char.Parse(s);
        dic[typeof(double)] = s => double.Parse(s);
        dic[typeof(uint)] = s => uint.Parse(s);
        dic[typeof(ulong)] = s => ulong.Parse(s);
        dic[typeof(string)] = s => s;
    }
    private static Dictionary<Type, Func<string, object>> dic;
    private static Queue<string> sc;
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static T Next<T>() { if (sc.Count == 0) foreach (var item in read.Split(' ')) sc.Enqueue(item); return (T)dic[typeof(T)](sc.Dequeue()); }
    public const int MOD = 1000000007;
}

public class Pair<T1, T2> : IComparable<Pair<T1, T2>>
{
    public T1 v1;
    public T2 v2;
    public Pair() { v1 = Input.Next<T1>(); v2 = Input.Next<T2>(); }
    public Pair(T1 v1, T2 v2)
    { this.v1 = v1; this.v2 = v2; }

    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public int CompareTo(Pair<T1, T2> p)
    {
        var c = Comparer<T1>.Default.Compare(v1, p.v1);
        if (c == 0)
            c = Comparer<T2>.Default.Compare(v2, p.v2);
        return c;
    }
    public override string ToString()
        => $"{v1.ToString()} {v2.ToString()}";
}

public class Pair<T1, T2, T3> : Pair<T1, T2>, IComparable<Pair<T1, T2, T3>>
{
    public T3 v3;
    public Pair() : base() { v3 = Input.Next<T3>(); }
    public Pair(T1 v1, T2 v2, T3 v3) : base(v1, v2)
    { this.v3 = v3; }

    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public int CompareTo(Pair<T1, T2, T3> p)
    {
        var c = base.CompareTo(p);
        if (c == 0)
            c = Comparer<T3>.Default.Compare(v3, p.v3);
        return c;
    }
    public override string ToString()
        => $"{base.ToString()} {v3.ToString()}";
}
#endregion