Problem:
Score : 500 points

Problem Statement

An adult game master and N children are playing a game on an ice rink.
The game consists of K rounds.
In the i-th round, the game master announces:

Form groups consisting of A_i children each!

Then the children who are still in the game form as many groups of A_i children as possible.
One child may belong to at most one group.
Those who are left without a group leave the game. The others proceed to the next round.
Note that it's possible that nobody leaves the game in some round.

In the end, after the K-th round, there are exactly two children left, and they are declared the winners.

You have heard the values of A_1, A_2, ..., A_K. You don't know N, but you want to estimate it.

Find the smallest and the largest possible number of children in the game before the start, or determine that no valid values of N exist.

Constraints

1 \leq K \leq 10^5

2 \leq A_i \leq 10^9

All input values are integers.

Input

Input is given from Standard Input in the following format:

K
A_1 A_2 ... A_K

Output

Print two integers representing the smallest and the largest possible value of N, respectively,
or a single integer -1 if the described situation is impossible.

Sample Input 1

4
3 4 3 2

Sample Output 1

6 8

For example, if the game starts with 6 children, then it proceeds as follows:

In the first round, 6 children form 2 groups of 3 children, and nobody leaves the game.

In the second round, 6 children form 1 group of 4 children, and 2 children leave the game.

In the third round, 4 children form 1 group of 3 children, and 1 child leaves the game.

In the fourth round, 3 children form 1 group of 2 children, and 1 child leaves the game.

The last 2 children are declared the winners.

Sample Input 2

5
3 4 100 3 2

Sample Output 2

-1

This situation is impossible.
In particular, if the game starts with less than 100 children, everyone leaves after the third round.

Sample Input 3

10
2 2 2 2 2 2 2 2 2 2

Sample Output 3

2 3

Solution in C# (Mono 4.6.2.0) (judge verdict: Wrong Answer)

using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Runtime.InteropServices;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using static System.Math;
using static Math2;
using static Output;
using static Utils;

public class CP
{
    Input sc;
    public void Solve()
    {
        sc = new Input();
        var t = 1;
        while (t-- > 0)
        {
            ttttt();
        }
    }
    public void ttttt()
    {

        int k = sc.cin<int>();
        var a = sc.cinarr<int>();
        int l = 2;
        int r = 2;
        for (int i = k - 1; i >= 0; --i)
        {
            if ((l - 1) / a[i] == r / a[i])
            {
                Put(-1);
                return;
            }
            l = (l + a[i] - 1) / a[i] * a[i];
            r = (r / a[i]) * a[i] + a[i] - 1;
        }
        Put(l, r);
    }


}

public static class NumberTheory
{
    public static Dictionary<long, int> PrimeFactorization(long N)
    {
        var ret = new Dictionary<long, int>();
        for (long i = 2; i * i <= N; ++i)
        {
            int cnt = 0;
            while (N % i == 0)
            {
                cnt++;
                N /= i;
            }
            if (cnt != 0) ret[i] = cnt;
        }
        if (N >= 2) ret[N] = 1;
        return ret;
    }
    public static Dictionary<int, int> FactoricalPF(int N)
    {
        var ret = new Dictionary<int, int>();
        for (int i = 2; i <= N; ++i)
        {
            int ni = i;
            for (int j = 2; j * j <= ni; ++j)
            {
                int cnt = 0;
                while (ni % j == 0)
                {
                    ++cnt;
                    ni /= j;
                }
                if (cnt == 0) continue;
                if (ret.ContainsKey(j))
                    ret[j] += cnt;
                else ret[j] = cnt;
            }
            if (ni >= 2)
            {
                if (ret.ContainsKey(ni))
                    ret[ni] += 1;
                else ret[ni] = 1;
            }
        }
        return ret;
    }
    public static List<long> DivisorEnumrate(long N)
    {
        var ret = new List<long>();
        for (long i = 1; i * i <= N; ++i)
        {
            if (N % i == 0)
            {
                ret.Add(i);
                ret.Add(N / i);
            }
        }
        return ret;
    }
    public static List<int> seive(int n)
    {
        var ret = new List<int>();
        bool[] isPrime = new bool[n + 1];
        for (int i = 1; i <= n; ++i) isPrime[i] = true;
        isPrime[1] = false;
        for (int i = 1; i <= n; ++i)
        {
            int j = i;
            if (isPrime[i]) ret.Add(i);
            else continue;
            while (j <= n)
            {
                j += i;
                if (j > n) continue;
                isPrime[j] = false;
            }
        }
        return ret;
    }
    public static bool isPrime(long n)
    {
        for (int i = 2; i * i <= n; ++i)
        {
            if (n % i == 0) return false;
        }
        return true;
    }
}
public class BinarySearch
{
    public static int Lower_Bound<T>(IList<T> Array, T Target)
    {
        return Lower_Bound<T>(Array, Target, Comparer<T>.Default.Compare);
    }
    public static int Lower_Bound<T>(IList<T> Array, T Target, Comparison<T> Comp)
    {
        var cmp = Comparer<T>.Create(Comp);
        var l = -1; //always ng
        var r = Array.Count(); //always ok
        while (r - l > 1)
        {
            var mid = l + (r - l) / 2;
            var res = cmp.Compare(Array[mid], Target);
            if (res >= 0) r = mid;
            else l = mid;
        }
        return r;
    }
    public static int Upper_Bound<T>(IList<T> Array, T Target)
    {
        return Upper_Bound<T>(Array, Target, Comparer<T>.Default.Compare);
    }
    public static int Upper_Bound<T>(IList<T> Array, T Target, Comparison<T> Comp)
    {
        var cmp = Comparer<T>.Create(Comp);
        var l = -1;
        var r = Array.Count;
        while (r - l > 1)
        {
            var mid = l + (r - l) / 2;
            var res = cmp.Compare(Array[mid], Target);
            if (res > 0) r = mid;
            else l = mid;
        }
        return r;
    }
}
public static class Math2
{
    public const int INF = 1 << 29;
    public const long INFL = 1L << 60;
    public const long MOD = 1000000007;
    public const long MOD2 = 998244353;

    public static long Power(long a, long b, long MOD = 1000000007) //i^N
    {
        long res = 1;
        while (b > 0)
        {
            if ((b & 1) != 0) res = res * a % MOD;
            a = a * a % MOD;
            b >>= 1;
        }
        return res;
    }
    public static long Power2(long a, long b) //i^N
    {
        long res = 1;
        while (b > 0)
        {
            if ((b & 1) != 0) res = res * a;
            a = a * a;
            b >>= 1;
        }
        return res;
    }
    public static long GCD(long a, long b)
    {
        if (a == 0) return b;
        while (b > 0)
        {
            var r = a % b;
            a = b;
            b = r;
        }
        return a;
    }
    public static long LCM(long a, long b) => (b / GCD(a, b)) * a;
    public static long Comb(long n, long r, int MOD = 1000000007)
    {
        if (r > n - r) r = n - r;
        long Nume = 1;
        long Deno = 1;

        if (r > n - r) r = n - r;
        for (long i = 1; i <= r; ++i)
        {
            Deno = (Deno * i) % MOD;
            Nume = Nume * (n - i + 1) % MOD;
        }
        return (Nume * inv(Deno)) % MOD;
    }
    public static long Comb2(long n, long r)
    {
        long Nume = 1;
        long Deno = 1;

        if (r > n - r) r = n - r;
        for (long i = 1; i <= r; ++i)
        {
            Deno *= i;
            Nume *= n - i + 1;
        }
        return Nume / Deno;
    }
    public static long inv(long x, int MOD = 1000000007)
    {
        return Power(x, MOD - 2, MOD);
    }
}
public static class Utils
{
    public static void Swap<T>(ref T A, ref T B)
    {
        T x = A;
        A = B;
        B = x;
    }
    public static int DigitSum(string N)
    {

        int ret = 0;
        for (int i = 0; i < N.Length; ++i) ret += N[i] - '0';
        return ret;
    }
    public static string ConvertBase(long N, int K)
    {
        StringBuilder ret = new StringBuilder();
        while (N > 0)
        {
            var r = N % K;
            N /= K;
            ret.Append(r);
        }
        return new string(ret.ToString().ToCharArray().Reverse().ToArray());
    }
    public static bool NextPermutation<T>(IList<T> lis, Comparison<T> cmp)
    {
        int n = lis.Count;
        int i = n - 1;
        while (i - 1 >= 0)
        {
            if (cmp(lis[i - 1], lis[i]) < 0) break;
            --i;
        }
        if (i == 0) return false;
        int j = i;
        while (j + 1 < n)
        {
            if (cmp(lis[i - 1], lis[j + 1]) > 0) break;
            ++j;
        }
        var _q = lis[j];
        lis[j] = lis[i - 1];
        lis[i - 1] = _q;
        int k = i;
        int l = n - 1;
        while (k < l)
        {
            var _p = lis[k];
            lis[k] = lis[l];
            lis[l] = _p;

            ++k;
            --l;
        }
        return true;
    }
    public static bool NextPermutation<T>(IList<T> lis) => NextPermutation(lis, Comparer<T>.Default.Compare);
}
public class PriorityQueue<T>
{
    List<T> _item;
    public int Count { get { return _item.Count; } }
    bool _isascend { get; set; }
    public T Peek { get { return _item[0]; } }
    Comparison<T> Comp;
    public PriorityQueue(bool IsAscend = true, IEnumerable<T> list = null) : this(Comparer<T>.Default.Compare, IsAscend, list) { }
    public PriorityQueue(Comparison<T> cmp, bool IsAscend = true, IEnumerable<T> list = null)
    {
        _item = new List<T>();
        _isascend = IsAscend;
        this.Comp = cmp;
        if (list != null)
        {
            _item.AddRange(list);
            Build();
        }
    }

    private int Compare(int i, int j) => (_isascend ? -1 : 1) * Comp(_item[i], _item[j]);
    private void Swap(int i, int j) { var t = _item[i]; _item[i] = _item[j]; _item[j] = t; }
    private int Parent(int i) => (i - 1) >> 1;
    private int Left(int i) => (i << 1) + 1;
    public T Enqueue(T val)
    {
        int i = _item.Count;
        _item.Add(val);
        while (i > 0)
        {
            int p = Parent(i);
            if (Compare(i, p) > 0)
                Swap(i, p);
            i = p;
        }
        return val;
    }
    private void Heapify(int index)
    {
        for (int i = index, j;
            (j = Left(i)) < _item.Count; i = j)
        {
            if (j != _item.Count - 1 && Compare(j, j + 1) < 0) j++;
            if (Compare(i, j) < 0)
                Swap(i, j);
        }
    }
    public T Dequeue()
    {
        T val = _item[0];
        _item[0] = _item[_item.Count - 1];
        _item.RemoveAt(_item.Count - 1);
        Heapify(0);
        return val;
    }
    private void Build()
    {
        for (var i = (_item.Count >> 1) - 1; i >= 0; i--)
            Heapify(i);
    }
    public bool Any() => Count > 0;
}
class Program
{
    static void Main(string[] args)
    {
        var CP = new CP();
        CP.Solve();
    }
}
public static class Output
{

    public static void Put(string a) => Console.WriteLine(a);
    public static void Put(params object[] i) => Put(string.Join(" ", i));
    public static void Put<T>(IEnumerable<T> a) => Put(string.Join(" ", a));
    public static void PutV<T>(IEnumerable<T> a) { foreach (var z in a) Put(z); }
    public static void YN(bool i)
    {
        if (i) Put("Yes");
        else Put("No");
    }
}
public class Input
{
    public static string Str => Console.ReadLine();
    public static bool IsTypeEqual<T, U>() => typeof(T).Equals(typeof(U));
    public static T ConvertType<T, U>(U a) => (T)Convert.ChangeType(a, typeof(T));
    public static T Cast<T>(string s)
    {
        if (IsTypeEqual<T, int>()) return ConvertType<T, int>(int.Parse(s));
        else if (IsTypeEqual<T, long>()) return ConvertType<T, long>(long.Parse(s));
        else if (IsTypeEqual<T, double>()) return ConvertType<T, double>(double.Parse(s));
        else if (IsTypeEqual<T, char>()) return ConvertType<T, char>(char.Parse(s));
        else return ConvertType<T, string>(s);
    }
    public static T[] Castarr<T>(string[] s)
    {

        var ret = new T[s.Length];
        int i = 0;
        if (IsTypeEqual<T, char>())
        {
            var list = new List<T>();
            foreach (var t in s)
            {
                foreach (var u in t)
                {
                    list.Add(ConvertType<T, char>(char.Parse(u.ToString())));
                }
            }
            return list.ToArray();
        }
        foreach (var t in s)
        {
            if (IsTypeEqual<T, int>()) ret[i++] = ConvertType<T, int>(int.Parse(t));
            else if (IsTypeEqual<T, long>()) ret[i++] = ConvertType<T, long>(long.Parse(t));
            else if (IsTypeEqual<T, double>()) ret[i++] = ConvertType<T, double>(double.Parse(t));
            else ret[i++] = ConvertType<T, string>(t);
        }
        return ret;
    }
    Queue<string> q = new Queue<string>();
    void next() { var ss = Str.Split(' '); foreach (var item in ss) q.Enqueue(item); }
    public T cin<T>() { if (!q.Any()) next(); return Cast<T>(q.Dequeue()); }
    public void mul<T>(out T t) { t = cin<T>(); }
    public void mul<T, U>(out T t, out U u) { t = cin<T>(); u = cin<U>(); }
    public void mul<T, U, V>(out T t, out U u, out V v) { t = cin<T>(); u = cin<U>(); v = cin<V>(); }
    public void mul<T, U, V, W>(out T t, out U u, out V v, out W w) { t = cin<T>(); u = cin<U>(); v = cin<V>(); w = cin<W>(); }
    public void mul<T, U, V, W, X>(out T t, out U u, out V v, out W w, out X x) { t = cin<T>(); u = cin<U>(); v = cin<V>(); w = cin<W>(); x = cin<X>(); }
    public void mul<T, U, V, W, X, Y>(out T t, out U u, out V v, out W w, out X x, out Y y) { t = cin<T>(); u = cin<U>(); v = cin<V>(); w = cin<W>(); x = cin<X>(); y = cin<Y>(); }
    public void mul<T, U, V, W, X, Y, Z>(out T t, out U u, out V v, out W w, out X x, out Y y, out Z z) { t = cin<T>(); u = cin<U>(); v = cin<V>(); w = cin<W>(); x = cin<X>(); y = cin<Y>(); z = cin<Z>(); }
    public T[] cinarr<T>() { return Castarr<T>(Str.Split(' ')); }
}