Problem:
Score : 600 points

Problem Statement

We have a tree with N vertices. The i-th edge connects Vertex A_i and B_i bidirectionally.

Takahashi is standing at Vertex u, and Aoki is standing at Vertex v.

Now, they will play a game of tag as follows:

1. If Takahashi and Aoki are standing at the same vertex, the game ends. Otherwise, Takahashi moves to a vertex of his choice that is adjacent to his current vertex.

2. If Takahashi and Aoki are standing at the same vertex, the game ends. Otherwise, Aoki moves to a vertex of his choice that is adjacent to his current vertex.

3. Go back to step 1.

Takahashi performs his moves so that the game ends as late as possible, while Aoki performs his moves so that the game ends as early as possible.

Find the number of moves Aoki will perform before the end of the game if both Takahashi and Aoki know each other's position and strategy.

It can be proved that the game is bound to end.

Constraints

2 \leq N \leq 10^5

1 \leq u,v \leq N

u \neq v

1 \leq A_i,B_i \leq N

The given graph is a tree.

Input

Input is given from Standard Input in the following format:

N u v
A_1 B_1
:
A_{N-1} B_{N-1}

Output

Print the number of moves Aoki will perform before the end of the game.

Sample Input 1

5 4 1
1 2
2 3
3 4
3 5

Sample Output 1

2

If both players play optimally, the game will progress as follows:

Takahashi moves to Vertex 3.

Aoki moves to Vertex 2.

Takahashi moves to Vertex 5.

Aoki moves to Vertex 3.

Takahashi moves to Vertex 3.

Here, Aoki performs two moves.

Note that, in each move, it is prohibited to stay at the current vertex.

Sample Input 2

5 4 5
1 2
1 3
1 4
1 5

Sample Output 2

1

Sample Input 3

2 1 2
1 2

Sample Output 3

0

Sample Input 4

9 6 1
1 2
2 3
3 4
4 5
5 6
4 7
7 8
8 9

Sample Output 4

5

Solution in C# (Mono 4.6.2.0) (judge verdict: Wrong Answer)

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;

namespace AtCoder
{
    public static class Ex
    {
        public static List<string> FastSort(this List<string> s) { s.Sort(StringComparer.OrdinalIgnoreCase); return s.ToList(); }
        public static string yesno(this bool b) { return b ? "yes" : "no"; }
        public static string YesNo(this bool b) { return b ? "Yes" : "No"; }
        public static string YESNO(this bool b) { return b ? "YES" : "NO"; }
    }

    partial class AtCoder
    {
        public string GetStr() { return Console.ReadLine().Trim(); }
        public char GetChar() { return Console.ReadLine().Trim()[0]; }
        public int GetInt() { return int.Parse(Console.ReadLine().Trim()); }
        public long GetLong() { return long.Parse(Console.ReadLine().Trim()); }
        public double GetDouble() { return double.Parse(Console.ReadLine().Trim()); }
        public string[] GetStrArray() { return Console.ReadLine().Trim().Split(' '); }
        public int[] GetIntArray() { return Console.ReadLine().Trim().Split(' ').Select(int.Parse).ToArray(); }
        public long[] GetLongArray() { return Console.ReadLine().Trim().Split(' ').Select(long.Parse).ToArray(); }
        public char[] GetCharArray() { return Console.ReadLine().Trim().Split(' ').Select(char.Parse).ToArray(); }
        public double[] GetDoubleArray() { return Console.ReadLine().Trim().Split(' ').Select(double.Parse).ToArray(); }
        public T[][] CreateJaggedArray<T>(int H, int W, T value) { return Enumerable.Repeat(0, H).Select(s => Enumerable.Repeat(value, W).ToArray()).ToArray(); }
        public int[][] GetIntJaggedArray(int N) { return Enumerable.Repeat(0, N).Select(s => GetIntArray().ToArray()).ToArray(); }
        public long[][] GetLongJaggedArray(int N) { return Enumerable.Repeat(0, N).Select(s => GetLongArray().ToArray()).ToArray(); }
        public char[][] GetCharJaggedArray(int N) { return Enumerable.Repeat(0, N).Select(s => GetStr().ToCharArray()).ToArray(); }
        public double[][] GetDoubleJaggedArray(int N) { return Enumerable.Repeat(0, N).Select(s => GetDoubleArray()).ToArray(); }

        Dictionary<int, List<int>> GetUnweightedAdjacencyList(int N, int M, bool isDirected, bool isNode_0indexed)
        {
            var dic = new Dictionary<int, List<int>>();
            foreach (var e in Enumerable.Range(0, N)) { dic.Add(e, new List<int>()); }
            for (int i = 0; i < M; i++)
            {
                var input = GetIntArray();
                var a = isNode_0indexed ? input[0] : input[0] - 1;
                var b = isNode_0indexed ? input[1] : input[1] - 1;
                dic[a].Add(b);
                if (isDirected == false) dic[b].Add(a);
            }
            return dic;
        }
        Dictionary<int, List<Edge>> GetWeightedAdjacencyList(int N, int M, bool isDirected, bool isNode_0indexed)
        {
            var dic = new Dictionary<int, List<Edge>>();
            foreach (var e in Enumerable.Range(0, N)) { dic.Add(e, new List<Edge>()); }
            for (int i = 0; i < M; i++)
            {
                var input = GetIntArray();
                var a = isNode_0indexed ? input[0] : input[0] - 1;
                var b = isNode_0indexed ? input[1] : input[1] - 1;
                var c = input[2];
                dic[a].Add(new Edge(b, c));
                if (isDirected == false) dic[b].Add(new Edge(a, c));
            }
            return dic;
        }

        bool eq<T, U>() => typeof(T).Equals(typeof(U));
        T ct<T, U>(U a) => (T)Convert.ChangeType(a, typeof(T));
        T cv<T>(string s) => eq<T, int>() ? ct<T, int>(int.Parse(s))
                           : eq<T, long>() ? ct<T, long>(long.Parse(s))
                           : eq<T, double>() ? ct<T, double>(double.Parse(s))
                           : eq<T, char>() ? ct<T, char>(s[0])
                                             : ct<T, string>(s);
        void Multi<T>(out T a) => a = cv<T>(GetStr());
        void Multi<T, U>(out T a, out U b)
        {
            var ar = GetStrArray(); a = cv<T>(ar[0]); b = cv<U>(ar[1]);
        }
        void Multi<T, U, V>(out T a, out U b, out V c)
        {
            var ar = GetStrArray(); a = cv<T>(ar[0]); b = cv<U>(ar[1]); c = cv<V>(ar[2]);
        }
        void Multi<T, U, V, W>(out T a, out U b, out V c, out W d)
        {
            var ar = GetStrArray(); a = cv<T>(ar[0]); b = cv<U>(ar[1]); c = cv<V>(ar[2]); d = cv<W>(ar[3]);
        }
        void Multi<T, U, V, W, X>(out T a, out U b, out V c, out W d, out X e)
        {
            var ar = GetStrArray(); a = cv<T>(ar[0]); b = cv<U>(ar[1]); c = cv<V>(ar[2]); d = cv<W>(ar[3]); e = cv<X>(ar[4]);
        }
        void Multi<T, U, V, W, X, Y>(out T a, out U b, out V c, out W d, out X e, out Y f)
        {
            var ar = GetStrArray(); a = cv<T>(ar[0]); b = cv<U>(ar[1]); c = cv<V>(ar[2]); d = cv<W>(ar[3]); e = cv<X>(ar[4]); f = cv<Y>(ar[5]);
        }
    }

    class Edge
    {
        public Edge(int to, long length)
        {
            To = to;
            Length = length;
        }
        public int To { get; set; }
        public long Length { get; set; }
    }



    partial class Program
    {
        static void Main()
        {
            Console.SetOut(new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false });
            new AtCoder().Solve();
            Console.Out.Flush();
            Console.Read();
        }
    }

    public partial class AtCoder
    {
        public void Solve()
        {
            int N;int u;int v;
            Multi(out N, out u, out v);
            u--;v--;
            var G = GetUnweightedAdjacencyList(N, N - 1, false, false);

            var vlength = new int[N].Select(s => -1L).ToArray();
            var queue = new Queue<int>();
            vlength[v] = 0;
            queue.Enqueue(v);
            while (queue.Count() > 0)
            {
                var now = queue.Dequeue();
                foreach (var next in G[now])
                {
                    if (vlength[next] != -1) continue;
                    vlength[next] = vlength[now] + 1;
                    queue.Enqueue(next);
                }
            }

            var ulength = new int[N].Select(s => -1L).ToArray();
            queue = new Queue<int>();
            ulength[u] = 0;
            queue.Enqueue(u);
            while (queue.Count() > 0)
            {
                var now = queue.Dequeue();
                foreach (var next in G[now])
                {
                    if (ulength[next] != -1) continue;
                    if (vlength[next] <= ulength[now] + 1) continue;
                    ulength[next] = ulength[now] + 1;
                    queue.Enqueue(next);
                }
            }

            var target = -1;
            long max = -1;
            for(int i = 0; i < N; i++)
            {
                if (ulength[i] > max)
                {
                    max = ulength[i];
                    target = i;
                }
            }

            var dif = vlength[target] - ulength[target];
            if (dif < 0) { while (true) ; }
            var ans = ulength[target] + dif / 2;
            Console.WriteLine(ans);
        }
    }
}