Problem:
Score : 400 points

Problem Statement

There are N empty boxes arranged in a row from left to right.
The integer i is written on the i-th box from the left (1 \leq i \leq N).

For each of these boxes, Snuke can choose either to put a ball in it or to put nothing in it.

We say a set of choices to put a ball or not in the boxes is good when the following condition is satisfied:

For every integer i between 1 and N (inclusive), the total number of balls contained in the boxes with multiples of i written on them is congruent to a_i modulo 2.

Does there exist a good set of choices? If the answer is yes, find one good set of choices.

Constraints

All values in input are integers.

1 \leq N \leq 2 \times 10^5

a_i is 0 or 1.

Input

Input is given from Standard Input in the following format:

N
a_1 a_2 ... a_N

Output

If a good set of choices does not exist, print -1.

If a good set of choices exists, print one such set of choices in the following format:

M
b_1 b_2 ... b_M

where M denotes the number of boxes that will contain a ball, and b_1,\ b_2,\ ...,\ b_M are the integers written on these boxes, in any order.

Sample Input 1

3
1 0 0

Sample Output 1

1
1

Consider putting a ball only in the box with 1 written on it.

There are three boxes with multiples of 1 written on them: the boxes with 1, 2, and 3. The total number of balls contained in these boxes is 1.

There is only one box with a multiple of 2 written on it: the box with 2. The total number of balls contained in these boxes is 0.

There is only one box with a multiple of 3 written on it: the box with 3. The total number of balls contained in these boxes is 0.

Thus, the condition is satisfied, so this set of choices is good.

Sample Input 2

5
0 0 0 0 0

Sample Output 2

0

Putting nothing in the boxes can be a good set of choices.

Solution in C# (Mono 4.6.2.0) (judge verdict: Runtime Error)

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

public class ABC
{
    //          long[] sp = Console.ReadLine().Split().Select(long .Parse).ToArray();
    //          int[] sp = Console.ReadLine().Split().Select(int.Parse).ToArray();
    public static void Main()
    {
        long n = long.Parse(Console.ReadLine());
        long[] A = Console.ReadLine().Split().Select(long.Parse).ToArray();
        long[] stuckBalls = new long[n];
        long[] answer = new long[n];
        for (long i = n - 1; i >= 0; --i)
        {
            long lookingBoxNumber = i + 1;
            // n/i+1 個の影響がある
            long affects = n / lookingBoxNumber;

            if (stuckBalls[i] % 2 != A[i])
            {
                for (long dividing = 1; dividing * dividing <= lookingBoxNumber; ++dividing)
                {
                    if (lookingBoxNumber % dividing == 0)
                    {
                        if (dividing * dividing != lookingBoxNumber)
                        {
                            stuckBalls[dividing - 1]++;
                            stuckBalls[lookingBoxNumber % dividing - 1]++;
                        }
                        else
                        {
                            stuckBalls[dividing - 1]++;
                        }
                    }
                }
            }
            

        }
        for (int i = 0; i < n; i++)
        {
            answer[i] = stuckBalls[i] % 2;
        }
        Console.WriteLine(answer.Sum());
        string output = "";
        for (int i = 0; i < n; i++)
        {
            if (answer[i] == 1) output += (i+1)+"";
        }
        if (output.Trim() != "")
        {
            Console.WriteLine(output.Trim());
        }
    }




}






class Util
{
    public static long GCD(long a, long b)
    {
        if (a < b)
            swap(ref a, ref b);
        if (a % b == 0) return b;
        return GCD(b, a % b);

    }
    public static int GCD(int a, int b)
    {
        if (a < b)
            swap(ref a, ref b);
        if (a % b == 0) return b;
        return GCD(b, a % b);
    }

    public static void swap<T>(ref T a,ref T b)
    {
        T temp = b;
        b = a;
        a = temp;

    }
    public static long LCM(long a, long b)
    {
        return a * b / GCD(a, b);
    }
    public static long LCM(int a, int b)
    {
        return Math.BigMul(a, b) / GCD(a, b);
    }


    private static int M = 1000000007;
    private static int[] factorial_modM;
    public static int Multiple_modM(int a, int b)
    {
        return (int)(Math.BigMul(a, b) % M);
    }
    public static void factorial_modM_Prepare(int n)
    {
        factorial_modM = new int[n + 1];
        factorial_modM[0] = 1;
        for (int i = 1; i <= n; ++i)
        {
            factorial_modM[i] = Multiple_modM(factorial_modM[i - 1], i);
        }
    }
    public static int Factorial(int n)
    {
        return factorial_modM[n];
    }
    public static int Pow(int a, int m)
    {
        switch (m)
        {
            case 0:
                return 1;
            case 1:
                return a;
            default:
                int p1 = Pow(a, m / 2);
                int p2 = Multiple_modM(p1, p1);
                return ((m % 2) == 0) ? p2 : Multiple_modM(p2, a);
        }
    }
    public static int Div(int a, int b)
    {
        return Multiple_modM(a, Pow(b, M - 2));
    }
    public static int nCr_modM(int n, int r)
    {
        if (n < r) { return 0; }
        if (n == r) { return 1; }
        int res = Factorial(n);
        res = Div(res, Factorial(r));
        res = Div(res, Factorial(n - r));
        return res;
    }

}

class UnionFind<T>
{
    public int tree_height;
    public UnionFind<T> parent;
    public T item
    {
        get;
        private set;
    }

    public UnionFind(T item)
    {
        tree_height = 0;
        parent = this;
    }

    public UnionFind<T> FindAdam()
    {
        if (parent == this) return this;
        else
        {
            UnionFind<T> ParentOfParent = parent.FindAdam();
            parent = ParentOfParent;//縦長な構成をつなぎ直している
            return ParentOfParent;
        }
    }
    public static void Unite(UnionFind<T> a, UnionFind<T> b)
    {
        UnionFind<T> ParentOfA = a.FindAdam();
        UnionFind<T> ParentOfB = b.FindAdam();
        if (ParentOfA.tree_height < ParentOfB.tree_height)
        {
            ParentOfA.parent = ParentOfB;
            ParentOfB.tree_height = Math.Max(ParentOfA.tree_height + 1, ParentOfB.tree_height);
        }
        else
        {
            ParentOfB.parent = ParentOfA;
            ParentOfA.tree_height = Math.Max(ParentOfB.tree_height + 1, ParentOfA.tree_height);
        }

    }

}

static class Permutation<T>
{
    private static void Search(List<T[]> perms, Stack<T> stack, T[] a)
    {
        int N = a.Length;
        if (N == 0)
        {
            perms.Add(stack.Reverse().ToArray());
        }
        else
        {
            var b = new T[N - 1];
            Array.Copy(a, 1, b, 0, N - 1);
            for (int i = 0; i < a.Length; ++i)
            {
                stack.Push(a[i]);
                Search(perms, stack, b);
                if (i < b.Length) { b[i] = a[i]; }
                stack.Pop();
            }
        }
    }
    public static IEnumerable<T[]> All(IEnumerable<T> src)
    {
        var perms = new List<T[]>();
        Search(perms, new Stack<T>(), src.ToArray());
        return perms;
    }
}