Problem:
Score : 400 points

Problem Statement

A maze is composed of a grid of H \times W squares - H vertical, W horizontal.

The square at the i-th row from the top and the j-th column from the left - (i,j) - is a wall if S_{ij} is # and a road if S_{ij} is ..

There is a magician in (C_h,C_w). He can do the following two kinds of moves:

Move A: Walk to a road square that is vertically or horizontally adjacent to the square he is currently in.

Move B: Use magic to warp himself to a road square in the 5\times 5 area centered at the square he is currently in.

In either case, he cannot go out of the maze.

At least how many times does he need to use the magic to reach (D_h, D_w)?

Constraints

1 \leq H,W \leq 10^3

1 \leq C_h,D_h \leq H

1 \leq C_w,D_w \leq W

S_{ij} is # or ..

S_{C_h C_w} and S_{D_h D_w} are ..

(C_h,C_w) \neq (D_h,D_w)

Input

Input is given from Standard Input in the following format:

H W
C_h C_w
D_h D_w
S_{11}\ldots S_{1W}
\vdots
S_{H1}\ldots S_{HW}

Output

Print the minimum number of times the magician needs to use the magic. If he cannot reach (D_h,D_w), print -1 instead.

Sample Input 1

4 4
1 1
4 4
..#.
..#.
.#..
.#..

Sample Output 1

1

For example, by walking to (2,2) and then using the magic to travel to (4,4), just one use of magic is enough.

Note that he cannot walk diagonally.

Sample Input 2

4 4
1 4
4 1
.##.
####
####
.##.

Sample Output 2

-1

He cannot move from there.

Sample Input 3

4 4
2 2
3 3
....
....
....
....

Sample Output 3

0

No use of magic is needed.

Sample Input 4

4 5
1 2
2 5
#.###
####.
#..##
#..##

Sample Output 4

2

Solution in C# (Mono-csc 3.5.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Threading;
using System.Text;
using System.Text.RegularExpressions;
using System.Diagnostics;
using static util;
using P = pair<int, int>;

class Program {
    static void Main(string[] args) {
        var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
        var solver = new Solver(sw);
        // var t = new Thread(solver.solve, 1 << 28); // 256 MB
        // t.Start();
        // t.Join();
        solver.solve();
        sw.Flush();
    }
}

class Solver {
    StreamWriter sw;
    Scan sc;
    void Prt(string a) => sw.WriteLine(a);
    void Prt<T>(IEnumerable<T> a) => Prt(string.Join(" ", a));
    void Prt(params object[] a) => Prt(string.Join(" ", a));
    public Solver(StreamWriter sw) {
        this.sw = sw;
        this.sc = new Scan();
    }

    public void solve() {
        int h, w, si, sj, gi, gj;
        sc.Multi(out h, out w);
        sc.Multi(out si, out sj);
        --si;
        --sj;
        sc.Multi(out gi, out gj);
        --gi;
        --gj;
        var s = new string[h];
        var dist = new int[h][];
        var vis = new bool[h][];
        for (int i = 0; i < h; i++)
        {
            s[i] = sc.Str;
            dist[i] = new int[w];
            vis[i] = new bool[w];
            for (int j = 0; j < w; j++)
            {
                dist[i][j] = M;
            }
        }
        dist[si][sj] = 0;
        var q = new Queue<(int, int)>();
        q.Enqueue((si, sj));
        while (q.Any()) {
            var qq = new Queue<(int, int)>();
            qq.Enqueue(q.Dequeue());
            while (qq.Any()) {
                var p = qq.Dequeue();
                if (vis[p.Item1][p.Item2]) continue;
                vis[p.Item1][p.Item2] = true;
                for (int k = 0; k < 4; k++)
                {
                    int ti = p.Item1 + dd[k], tj = p.Item2 + dd[k ^ 1];
                    if (inside(ti, tj, h, w) && s[ti][tj] != '#' && dist[ti][tj] > dist[p.Item1][p.Item2]) {
                        dist[ti][tj] = dist[p.Item1][p.Item2];
                        qq.Enqueue((ti, tj));
                    }
                }
                for (int di = -2; di <= 2; di++)
                {
                    for (int dj = -2; dj <= 2; dj++)
                    {
                        int ti = p.Item1 + di, tj = p.Item2 + dj;
                        if (inside(ti, tj, h, w) && s[ti][tj] != '#' && dist[ti][tj] > dist[p.Item1][p.Item2] + 1) {
                            dist[ti][tj] = dist[p.Item1][p.Item2] + 1;
                            q.Enqueue((ti, tj));
                        }
                    }
                }
            }
        }
        Prt(dist[gi][gj] == M ? -1 : dist[gi][gj]);
    }
}

class pair<T, U> : IComparable<pair<T, U>> {
    public T v1;
    public U v2;
    public pair() : this(default(T), default(U)) {}
    public pair(T v1, U v2) { this.v1 = v1; this.v2 = v2; }
    public int CompareTo(pair<T, U> a) {
        int c = Comparer<T>.Default.Compare(v1, a.v1);
        return c != 0 ? c : Comparer<U>.Default.Compare(v2, a.v2);
    }
    public override string ToString() => v1 + " " + v2;
    public void Deconstruct(out T a, out U b) { a = v1; b = v2; }
}
static class util {
    public static readonly int M = 1000000007;
    // public static readonly int M = 998244353;
    public static readonly long LM = 1L << 60;
    public static readonly double eps = 1e-11;
    public static void DBG(string a) => Console.Error.WriteLine(a);
    public static void DBG<T>(IEnumerable<T> a) => DBG(string.Join(" ", a));
    public static void DBG(params object[] a) => DBG(string.Join(" ", a));
    public static void Assert(params bool[] conds) {
        if (conds.Any(x => !x)) throw new Exception();
    }
    public static pair<T, U> make_pair<T, U>(T v1, U v2) => new pair<T, U>(v1, v2);
    public static int CompareList<T>(IList<T> a, IList<T> b) where T : IComparable<T> {
        for (int i = 0; i < a.Count && i < b.Count; i++)
            if (a[i].CompareTo(b[i]) != 0) return a[i].CompareTo(b[i]);
        return a.Count.CompareTo(b.Count);
    }
    public static bool inside(int i, int j, int h, int w) => i >= 0 && i < h && j >= 0 && j < w;
    public static readonly int[] dd = { 0, 1, 0, -1 };
    // static readonly string dstring = "RDLU";
    public static IEnumerable<(int, int)> adjacents(int i, int j) {
        for (int k = 0; k < 4; k++)
            yield return (i + dd[k], j + dd[k ^ 1]);
    }
    public static IEnumerable<(int, int)> adjacents(int i, int j, int h, int w) {
        foreach ((int ti, int tj) in adjacents(i, j))
            if (inside(ti, tj, h, w))
                yield return (ti, tj);
    }
    public static IEnumerable<(int, int)> adjacents(this (int, int) p) => adjacents(p.Item1, p.Item2);
    public static IEnumerable<(int, int)> adjacents(this (int, int) p, int h, int w) => adjacents(p.Item1, p.Item2, h, w);
    public static IEnumerable<int> all_subset(this int p) {
        for (int i = 0; ; i = i - p & p) {
            yield return i;
            if (i == p) break;
        }
    }
    public static Dictionary<T, int> compress<T>(this IEnumerable<T> a)
        => a.Distinct().OrderBy(v => v).Select((v, i) => new { v, i }).ToDictionary(p => p.v, p => p.i);
    public static Dictionary<T, int> compress<T>(params IEnumerable<T>[] a) => compress(a.SelectMany(x => x));
    public static T[] inv<T>(this Dictionary<T, int> dic) {
        var res = new T[dic.Count];
        foreach (var item in dic) res[item.Value] = item.Key;
        return res;
    }
    public static void swap<T>(ref T a, ref T b) where T : struct { var t = a; a = b; b = t; }
    public static void swap<T>(this IList<T> a, int i, int j) where T : struct { var t = a[i]; a[i] = a[j]; a[j] = t; }
    public static T[] copy<T>(this IList<T> a) {
        var ret = new T[a.Count];
        for (int i = 0; i < a.Count; i++) ret[i] = a[i];
        return ret;
    }
}

class Scan {
    StreamReader sr;
    public Scan() { sr = new StreamReader(Console.OpenStandardInput()); }
    public Scan(string path) { sr = new StreamReader(path); }
    public int Int => int.Parse(Str);
    public long Long => long.Parse(Str);
    public double Double => double.Parse(Str);
    public string Str => ReadLine.Trim();
    public string ReadLine => sr.ReadLine();
    public pair<T, U> Pair<T, U>() {
        T a; U b;
        Multi(out a, out b);
        return new pair<T, U>(a, b);
    }
    public P P => Pair<int, int>();
    public int[] IntArr => StrArr.Select(int.Parse).ToArray();
    public long[] LongArr => StrArr.Select(long.Parse).ToArray();
    public double[] DoubleArr => StrArr.Select(double.Parse).ToArray();
    public string[] StrArr => Str.Split(new[]{' '}, StringSplitOptions.RemoveEmptyEntries);
    bool eq<T, U>() => typeof(T).Equals(typeof(U));
    T ct<T, U>(U a) => (T)Convert.ChangeType(a, typeof(T));
    T cv<T>(string s) => eq<T, int>()    ? ct<T, int>(int.Parse(s))
                       : eq<T, long>()   ? ct<T, long>(long.Parse(s))
                       : eq<T, double>() ? ct<T, double>(double.Parse(s))
                       : eq<T, char>()   ? ct<T, char>(s[0])
                                         : ct<T, string>(s);
    public void Multi<T>(out T a) => a = cv<T>(Str);
    public void Multi<T, U>(out T a, out U b) {
        var ar = StrArr; a = cv<T>(ar[0]); b = cv<U>(ar[1]);
    }
    public void Multi<T, U, V>(out T a, out U b, out V c) {
        var ar = StrArr; a = cv<T>(ar[0]); b = cv<U>(ar[1]); c = cv<V>(ar[2]);
    }
    public void Multi<T, U, V, W>(out T a, out U b, out V c, out W d) {
        var ar = StrArr; a = cv<T>(ar[0]); b = cv<U>(ar[1]); c = cv<V>(ar[2]); d = cv<W>(ar[3]);
    }
    public void Multi<T, U, V, W, X>(out T a, out U b, out V c, out W d, out X e) {
        var ar = StrArr; a = cv<T>(ar[0]); b = cv<U>(ar[1]); c = cv<V>(ar[2]); d = cv<W>(ar[3]); e = cv<X>(ar[4]);
    }
}