Problem:
Score : 400 points

Problem Statement

There is a grid with N rows and N columns of squares. Let (i,j) be the square at the i-th row from the top and the j-th column from the left.

These squares have to be painted in one of the C colors from Color 1 to Color C. Initially, (i,j) is painted in Color c_{i,j}.

We say the grid is a good grid when the following condition is met for all i,j,x,y satisfying 1 \leq i,j,x,y \leq N:

If (i+j) \% 3=(x+y) \% 3, the color of (i,j) and the color of (x,y) are the same.

If (i+j) \% 3 \neq (x+y) \% 3, the color of (i,j) and the color of (x,y) are different.

Here, X \% Y represents X modulo Y.

We will repaint zero or more squares so that the grid will be a good grid.

For a square, the wrongness when the color of the square is X before repainting and Y after repainting, is D_{X,Y}.

Find the minimum possible sum of the wrongness of all the squares.

Constraints

1 \leq N \leq 500

3 \leq C \leq 30

1 \leq D_{i,j} \leq 1000 (i \neq j),D_{i,j}=0 (i=j)

1 \leq c_{i,j} \leq C

All values in input are integers.

Input

Input is given from Standard Input in the following format:

N C
D_{1,1} ... D_{1,C}
:
D_{C,1} ... D_{C,C}
c_{1,1} ... c_{1,N}
:
c_{N,1} ... c_{N,N}

Output

If the minimum possible sum of the wrongness of all the squares is x, print x.

Sample Input 1

2 3
0 1 1
1 0 1
1 4 0
1 2
3 3

Sample Output 1

3

Repaint (1,1) to Color 2. The wrongness of (1,1) becomes D_{1,2}=1.

Repaint (1,2) to Color 3. The wrongness of (1,2) becomes D_{2,3}=1.

Repaint (2,2) to Color 1. The wrongness of (2,2) becomes D_{3,1}=1.

In this case, the sum of the wrongness of all the squares is 3.

Note that D_{i,j} \neq D_{j,i} is possible.

Sample Input 2

4 3
0 12 71
81 0 53
14 92 0
1 1 2 1
2 1 1 2
2 2 1 3
1 1 2 2

Sample Output 2

428

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;

class Program
{
    static void Main(string[] args)
    {
        var N = sc.ReadInt();
        var C = sc.ReadInt();
        var D = new int[C, C];
        for (int i = 0; i < C; i++)
        {
            for (int j = 0; j < C; j++)
            {
                D[i, j] = sc.ReadInt();
            }
        }
        var c = new int[N, N];
        for (int i = 0; i < N; i++)
        {
            for (int j = 0; j < N; j++)
            {
                c[i, j] = sc.ReadInt() - 1;
            }
        }

        // mod3 のマスをjに塗り替えるときの違和感の合計
        var sum = new long[3, C];
        for (int h = 0; h < N; h++)
        {
            for (int w = 0; w < N; w++)
            {
                var mod3 = (h + w) % 3;
                for (int j = 0; j < C; j++)
                {
                    sum[mod3, j] += D[c[h, w], j];
                }
            }
        }

        var ans = long.MaxValue;
        // 使う色の組み合わせ
        for (int i = 0; i < C; i++)
        {
            for (int j = 0; j < C; j++)
            {
                for (int k = 0; k < C; k++)
                {
                    // 同じ色は使えない
                    if (i == j || j == k || k == i) continue;

                    // 色(i, j, k)を使うときの違和感の合計値
                    var tmp = sum[0, i] + sum[1, j] + sum[2, k];
                    ans = Math.Min(ans, tmp);
                }
            }
        }
        Console.WriteLine(ans);
    }
    static Scanner sc = new Scanner();
}
class Scanner
{
    string[] S = new string[0];
    int Index = 0;
    char[] Separators = new char[] { ' ' };

    public string Next()
    {
        if (this.Index < this.S.Length) return this.S[this.Index++];
        var line = "";
        while (line == "") line = Console.ReadLine();
        this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries);
        if (this.S.Length == 0) return this.Next();
        this.Index = 0;
        return this.S[this.Index++];
    }
    public string ReadStr()
    {
        return this.Next();
    }
    public char ReadChar()
    {
        return this.Next()[0];
    }
    public int ReadInt()
    {
        return int.Parse(this.Next());
    }
    public uint ReadUInt()
    {
        return uint.Parse(this.Next());
    }
    public long ReadLong()
    {
        return long.Parse(this.Next());
    }
    public double ReadDouble()
    {
        return double.Parse(this.Next());
    }
    public Tuple<int, int> ReadTup(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<long, long> ReadTupLong(int add = 0)
    {
        return Tuple.Create(this.ReadLong() + add, this.ReadLong() + add);
    }
    public Tuple<int, int, int> ReadTup3(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<int, int, int, int> ReadTup4(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public int[] ReadIntArray(int n)
    {
        var array = new int[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadInt();
        }
        return array;
    }
    public long[] ReadLongArray(int n)
    {
        var array = new long[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadLong();
        }
        return array;
    }
    public double[] ReadDoubleArray(int n)
    {
        var array = new double[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadDouble();
        }
        return array;
    }
    public char[] ReadCharArray(int n)
    {
        var array = new char[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadChar();
        }
        return array;
    }
    public string[] ReadStrArray(int n)
    {
        var array = new string[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadStr();
        }
        return array;
    }
    public Tuple<long, long>[] ReadTupLongArray(int n, int add = 0)
    {
        var array = new Tuple<long, long>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTupLong(add);
        }
        return array;
    }
    public Tuple<int, int>[] ReadTupArray(int n, int add = 0)
    {
        var array = new Tuple<int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup(add);
        }
        return array;
    }
    public Tuple<int, int, int>[] ReadTup3Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup3(add);
        }
        return array;
    }
    public Tuple<int, int, int, int>[] ReadTup4Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup4(add);
        }
        return array;
    }
}