Problem:
Score : 500 points

Problem Statement

Ken loves ken-ken-pa (Japanese version of hopscotch). Today, he will play it on a directed graph G.
G consists of N vertices numbered 1 to N, and M edges. The i-th edge points from Vertex u_i to Vertex v_i.

First, Ken stands on Vertex S. He wants to reach Vertex T by repeating ken-ken-pa. In one ken-ken-pa, he does the following exactly three times: follow an edge pointing from the vertex on which he is standing.

Determine if he can reach Vertex T by repeating ken-ken-pa. If the answer is yes, find the minimum number of ken-ken-pa needed to reach Vertex T. Note that visiting Vertex T in the middle of a ken-ken-pa does not count as reaching Vertex T by repeating ken-ken-pa.

Constraints

2 \leq N \leq 10^5

0 \leq M \leq \min(10^5, N (N-1))

1 \leq u_i, v_i \leq N(1 \leq i \leq M)

u_i \neq v_i (1 \leq i \leq M)

If i \neq j, (u_i, v_i) \neq (u_j, v_j).

1 \leq S, T \leq N

S \neq T

Input

Input is given from Standard Input in the following format:

N M
u_1 v_1
:
u_M v_M
S T

Output

If Ken cannot reach Vertex T from Vertex S by repeating ken-ken-pa, print -1.
If he can, print the minimum number of ken-ken-pa needed to reach vertex T.

Sample Input 1

4 4
1 2
2 3
3 4
4 1
1 3

Sample Output 1

2

Ken can reach Vertex 3 from Vertex 1 in two ken-ken-pa, as follows: 1 \rightarrow 2 \rightarrow 3 \rightarrow 4 in the first ken-ken-pa, then 4 \rightarrow 1 \rightarrow 2 \rightarrow 3 in the second ken-ken-pa. This is the minimum number of ken-ken-pa needed.

Sample Input 2

3 3
1 2
2 3
3 1
1 2

Sample Output 2

-1

Any number of ken-ken-pa will bring Ken back to Vertex 1, so he cannot reach Vertex 2, though he can pass through it in the middle of a ken-ken-pa.

Sample Input 3

2 0
1 2

Sample Output 3

-1

Vertex S and Vertex T may be disconnected.

Sample Input 4

6 8
1 2
2 3
3 4
4 5
5 1
1 4
1 5
4 6
1 6

Sample Output 4

2

Solution in C# (Mono 4.6.2.0) (judge verdict: Time Limit Exceeded)

using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.ExceptionServices;
using System.Text;

namespace Contest
{

    class PriorityQueue<T>
    {
        private readonly List<T> heap;
        private readonly Comparison<T> compare;
        private int size;
        public PriorityQueue() : this(Comparer<T>.Default) { }
        public PriorityQueue(IComparer<T> comparer) : this(16, comparer.Compare) { }
        public PriorityQueue(Comparison<T> comparison) : this(16, comparison) { }
        public PriorityQueue(int capacity, Comparison<T> comparison)
        {
            this.heap = new List<T>(capacity);
            this.compare = comparison;
        }
        public void Enqueue(T item)
        {
            this.heap.Add(item);
            var i = size++;
            while (i > 0)
            {
                var p = (i - 1) >> 1;
                if (compare(this.heap[p], item) <= 0)
                    break;
                this.heap[i] = heap[p];
                i = p;
            }
            this.heap[i] = item;

        }
        public T Dequeue()
        {
            var ret = this.heap[0];
            var x = this.heap[--size];
            var i = 0;
            while ((i << 1) + 1 < size)
            {
                var a = (i << 1) + 1;
                var b = (i << 1) + 2;
                if (b < size && compare(heap[b], heap[a]) < 0) a = b;
                if (compare(heap[a], x) >= 0)
                    break;
                heap[i] = heap[a];
                i = a;
            }
            heap[i] = x;
            heap.RemoveAt(size);
            return ret;
        }
        public T Peek() { return heap[0]; }
        public int Count { get { return size; } }
        public bool Any() { return size > 0; }
    }

    struct S
    {
        public int I;
        public int Dist;
        public S(int i, int dist)
        {
            I = i;
            Dist = dist;
        }
    }

    class Program
    {
        private Scanner sc;
        private int N, M;
        private List<int>[] E, Edge;
        private HashSet<int> hs;
        public void Solve()
        {
            sc = new Scanner();
            N = sc.NextInt();
            M = sc.NextInt();
            Edge = new List<int>[N];
            E = new List<int>[N];
            for (int i = 0; i < N; i++)
            {
                Edge[i] = new List<int>();
                E[i] = new List<int>();
            }

            for (int i = 0; i < M; i++)
            {
                int u = sc.NextInt() - 1;
                int v = sc.NextInt() - 1;
                E[u].Add(v);
                //E[v].Add(u);
            }

            for (int i = 0; i < N; i++)
            {
                hs = new HashSet<int>();
                Cnt(i, i, 0);
            }
            var dist = new int[N];
            for (int i = 0; i < N; i++)
            {
                dist[i] = -1;
            }

            int s = sc.NextInt() - 1;
            int t = sc.NextInt() - 1;
            var pq = new PriorityQueue<S>((a, b) => a.Dist.CompareTo(b.Dist));
            pq.Enqueue(new S(s, 0));

            while (pq.Count > 0)
            {

                var pos = pq.Dequeue();
                if (dist[pos.I] != -1) continue;
                dist[pos.I] = pos.Dist;
                if (pos.I == t)
                {
                    Console.WriteLine(pos.Dist);
                    return;
                }
                //Console.WriteLine($"{pos.I} {pos.Dist}");
                foreach (var i in Edge[pos.I])
                {
                    if (dist[i] != -1) continue;
                    pq.Enqueue(new S(i, pos.Dist + 1));


                }
            }
            Console.WriteLine(-1);
        }

        private void Cnt(int i, int pos, int d)
        {
            if (d == 3)
            {
                if(hs.Add(pos))
                    Edge[i].Add(pos);
                return;
            }

            foreach (var i1 in E[pos])
            {
                Cnt(i, i1, d + 1);
            }
        }

        static void Main() => new Program().Solve();
    }
}

class Scanner
{
    public Scanner()
    {
        _stream = new StreamReader(Console.OpenStandardInput());
        _pos = 0;
        _line = new string[0];
        _separator = ' ';
    }
    private readonly char _separator;
    private readonly StreamReader _stream;
    private int _pos;
    private string[] _line;
    #region get a element
    public string Next()
    {
        if (_pos >= _line.Length)
        {
            _line = _stream.ReadLine().Split(_separator);
            _pos = 0;
        }
        return _line[_pos++];
    }
    public int NextInt()
    {
        return int.Parse(Next());
    }
    public long NextLong()
    {
        return long.Parse(Next());
    }
    public double NextDouble()
    {
        return double.Parse(Next());
    }
    #endregion
    #region convert array
    private int[] ToIntArray(string[] array)
    {
        var result = new int[array.Length];
        for (int i = 0; i < array.Length; i++)
        {
            result[i] = int.Parse(array[i]);
        }

        return result;
    }
    private long[] ToLongArray(string[] array)
    {
        var result = new long[array.Length];
        for (int i = 0; i < array.Length; i++)
        {
            result[i] = long.Parse(array[i]);
        }

        return result;
    }
    private double[] ToDoubleArray(string[] array)
    {
        var result = new double[array.Length];
        for (int i = 0; i < array.Length; i++)
        {
            result[i] = double.Parse(array[i]);
        }

        return result;
    }
    #endregion
    #region get array
    public string[] Array()
    {
        if (_pos >= _line.Length)
            _line = _stream.ReadLine().Split(_separator);
        _pos = _line.Length;
        return _line;
    }
    public int[] IntArray()
    {
        return ToIntArray(Array());
    }
    public long[] LongArray()
    {
        return ToLongArray(Array());
    }
    public double[] DoubleArray()
    {
        return ToDoubleArray(Array());
    }
    #endregion
}