Problem:
Score : 300 points

Problem Statement

There are N observatories in AtCoder Hill, called Obs. 1, Obs. 2, ..., Obs. N. The elevation of Obs. i is H_i.
There are also M roads, each connecting two different observatories. Road j connects Obs. A_j and Obs. B_j.

Obs. i is said to be good when its elevation is higher than those of all observatories that can be reached from Obs. i using just one road.
Note that Obs. i is also good when no observatory can be reached from Obs. i using just one road.

How many good observatories are there?

Constraints

2 \leq N \leq 10^5

1 \leq M \leq 10^5

1 \leq H_i \leq 10^9

1 \leq A_i,B_i \leq N

A_i \neq B_i

Multiple roads may connect the same pair of observatories.

All values in input are integers.

Input

Input is given from Standard Input in the following format:

N M
H_1 H_2 ... H_N
A_1 B_1
A_2 B_2
:
A_M B_M

Output

Print the number of good observatories.

Sample Input 1

4 3
1 2 3 4
1 3
2 3
2 4

Sample Output 1

2

From Obs. 1, you can reach Obs. 3 using just one road. The elevation of Obs. 1 is not higher than that of Obs. 3, so Obs. 1 is not good.

From Obs. 2, you can reach Obs. 3 and 4 using just one road. The elevation of Obs. 2 is not higher than that of Obs. 3, so Obs. 2 is not good.

From Obs. 3, you can reach Obs. 1 and 2 using just one road. The elevation of Obs. 3 is higher than those of Obs. 1 and 2, so Obs. 3 is good.

From Obs. 4, you can reach Obs. 2 using just one road. The elevation of Obs. 4 is higher than that of Obs. 2, so Obs. 4 is good.

Thus, the good observatories are Obs. 3 and 4, so there are two good observatories.

Sample Input 2

6 5
8 6 9 1 2 1
1 3
4 2
4 3
4 6
4 6

Sample Output 2

3

Solution in C# (.NET Core 3.1.201) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;

class Program
{
    static void Main(string[] args)
    {
        var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
        Console.SetOut(sw);
        Solve();
        Console.Out.Flush();
    }
    static void Solve()
    {
        var N = sc.ReadInt();
        var M = sc.ReadInt();
        var H = sc.ReadIntArray(N);
        var G = new List<int>[N];
        var max = new bool[N];
        for (int i = 0; i < N; i++)
        {
            max[i] = true;
        }
        for (int i = 0; i < M; i++)
        {
            var a = sc.ReadInt();
            var b = sc.ReadInt();
            a--; b--;
            if (H[a] >= H[b]) max[b] = false;
            if (H[b] >= H[a]) max[a] = false;
        }
        var ans = max.Count(f => f);
        Console.WriteLine(ans);
    }
    static Scanner sc = new Scanner();
}
class Scanner
{
    string[] S = new string[0];
    int Index = 0;
    char[] Separators = new char[] { ' ' };

    public string Next()
    {
        if (this.Index < this.S.Length) return this.S[this.Index++];
        var line = "";
        while (line == "") line = Console.ReadLine();
        this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries);
        if (this.S.Length == 0) return this.Next();
        this.Index = 0;
        return this.S[this.Index++];
    }
    public string ReadStr()
    {
        return this.Next();
    }
    public char ReadChar()
    {
        return this.Next()[0];
    }
    public int ReadInt()
    {
        return int.Parse(this.Next());
    }
    public uint ReadUInt()
    {
        return uint.Parse(this.Next());
    }
    public long ReadLong()
    {
        return long.Parse(this.Next());
    }
    public double ReadDouble()
    {
        return double.Parse(this.Next());
    }
    public Tuple<int, int> ReadTup(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<long, long> ReadTupLong(int add = 0)
    {
        return Tuple.Create(this.ReadLong() + add, this.ReadLong() + add);
    }
    public Tuple<int, int, int> ReadTup3(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<int, int, int, int> ReadTup4(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public int[] ReadIntArray(int n)
    {
        var array = new int[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadInt();
        }
        return array;
    }
    public long[] ReadLongArray(int n)
    {
        var array = new long[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadLong();
        }
        return array;
    }
    public double[] ReadDoubleArray(int n)
    {
        var array = new double[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadDouble();
        }
        return array;
    }
    public char[] ReadCharArray(int n)
    {
        var array = new char[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadChar();
        }
        return array;
    }
    public string[] ReadStrArray(int n)
    {
        var array = new string[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadStr();
        }
        return array;
    }
    public Tuple<long, long>[] ReadTupLongArray(int n, int add = 0)
    {
        var array = new Tuple<long, long>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTupLong(add);
        }
        return array;
    }
    public Tuple<int, int>[] ReadTupArray(int n, int add = 0)
    {
        var array = new Tuple<int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup(add);
        }
        return array;
    }
    public Tuple<int, int, int>[] ReadTup3Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup3(add);
        }
        return array;
    }
    public Tuple<int, int, int, int>[] ReadTup4Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup4(add);
        }
        return array;
    }
}