Problem:
Score : 400 points

Problem Statement

We have a grid with H rows and W columns. At first, all cells were painted white.

Snuke painted N of these cells. The i-th ( 1 \leq i \leq N ) cell he painted is the cell at the a_i-th row and b_i-th column.

Compute the following:

For each integer j ( 0 \leq j \leq 9 ), how many subrectangles of size 3×3 of the grid contains exactly j black cells, after Snuke painted N cells?

Constraints

3 \leq H \leq 10^9

3 \leq W \leq 10^9

0 \leq N \leq min(10^5,H×W)

1 \leq a_i \leq H (1 \leq i \leq N)

1 \leq b_i \leq W (1 \leq i \leq N)

(a_i, b_i) \neq (a_j, b_j) (i \neq j)

Input

The input is given from Standard Input in the following format:

H W N
a_1 b_1
:
a_N b_N

Output

Print 10 lines.
The (j+1)-th ( 0 \leq j \leq 9 ) line should contain the number of the subrectangles of size 3×3 of the grid that contains exactly j black cells.

Sample Input 1

4 5 8
1 1
1 4
1 5
2 3
3 1
3 2
3 4
4 4

Sample Output 1

0
0
0
2
4
0
0
0
0
0

There are six subrectangles of size 3×3. Two of them contain three black cells each, and the remaining four contain four black cells each.

Sample Input 2

10 10 20
1 1
1 4
1 9
2 5
3 10
4 2
4 7
5 9
6 4
6 6
6 7
7 1
7 3
7 7
8 1
8 5
8 10
9 2
10 4
10 9

Sample Output 2

4
26
22
10
2
0
0
0
0
0

Sample Input 3

1000000000 1000000000 0

Sample Output 3

999999996000000004
0
0
0
0
0
0
0
0
0

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;

class Program
{
    static void Main(string[] args)
    {
        var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
        Console.SetOut(sw);
        Solve();
        Console.Out.Flush();
    }
    static void Solve()
    {
        var H = sc.ReadInt();
        var W = sc.ReadInt();
        var N = sc.ReadInt();
        var Hs = new int[N];
        var Ws = new int[N];
        for (int i = 0; i < N; i++)
        {
            Hs[i] = sc.ReadInt();
            Ws[i] = sc.ReadInt();
        }
        var map = new HashMap<long, int>();
        var ans = new long[10];
        for (int k = 0; k < N; k++)
        {
            var h = Hs[k];
            var w = Ws[k];
            for (int i = 0; i < 3; i++)
            {
                for (int j = 0; j < 3; j++)
                {
                    var nh = h - i;
                    var nw = w - j;
                    if (1 <= nh && nh <= H - 2 && 1 <= nw && nw <= W - 2)
                    {
                        var key = nh * 1000000000L + nw;
                        map[key]++;
                    }
                }
            }
        }
        foreach (var p in map)
        {
            ans[p.Value]++;
        }
        ans[0] = (long)(H - 2) * (W - 2) - ans.Sum();
        foreach (var a in ans)
        {
            Console.WriteLine(a);
        }
    }
    class HashMap<K, V> : Dictionary<K, V> where V : new()
    {
        private V DefaltValue = new V();
        public HashMap() { }
        public HashMap(V defaultValue)
        {
            this.DefaltValue = new V();
        }
        new public V this[K i]
        {
            get
            {
                V v;
                return TryGetValue(i, out v) ? v : base[i] = this.DefaltValue;
            }
            set { base[i] = value; }
        }
    }
    static Scanner sc = new Scanner();
}
class Scanner
{
    string[] S = new string[0];
    int Index = 0;
    char[] Separators = new char[] { ' ' };

    public string Next()
    {
        if (this.Index < this.S.Length) return this.S[this.Index++];
        var line = "";
        while (line == "") line = Console.ReadLine();
        this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries);
        if (this.S.Length == 0) return this.Next();
        this.Index = 0;
        return this.S[this.Index++];
    }
    public string ReadStr()
    {
        return this.Next();
    }
    public char ReadChar()
    {
        return this.Next()[0];
    }
    public int ReadInt()
    {
        return int.Parse(this.Next());
    }
    public uint ReadUInt()
    {
        return uint.Parse(this.Next());
    }
    public long ReadLong()
    {
        return long.Parse(this.Next());
    }
    public double ReadDouble()
    {
        return double.Parse(this.Next());
    }
    public Tuple<int, int> ReadTup(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<long, long> ReadTupLong(int add = 0)
    {
        return Tuple.Create(this.ReadLong() + add, this.ReadLong() + add);
    }
    public Tuple<int, int, int> ReadTup3(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<int, int, int, int> ReadTup4(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public int[] ReadIntArray(int n)
    {
        var array = new int[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadInt();
        }
        return array;
    }
    public long[] ReadLongArray(int n)
    {
        var array = new long[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadLong();
        }
        return array;
    }
    public double[] ReadDoubleArray(int n)
    {
        var array = new double[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadDouble();
        }
        return array;
    }
    public char[] ReadCharArray(int n)
    {
        var array = new char[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadChar();
        }
        return array;
    }
    public string[] ReadStrArray(int n)
    {
        var array = new string[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadStr();
        }
        return array;
    }
    public Tuple<long, long>[] ReadTupLongArray(int n, int add = 0)
    {
        var array = new Tuple<long, long>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTupLong(add);
        }
        return array;
    }
    public Tuple<int, int>[] ReadTupArray(int n, int add = 0)
    {
        var array = new Tuple<int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup(add);
        }
        return array;
    }
    public Tuple<int, int, int>[] ReadTup3Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup3(add);
        }
        return array;
    }
    public Tuple<int, int, int, int>[] ReadTup4Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup4(add);
        }
        return array;
    }
}