Problem:
Score : 200 points

Problem Statement

Takahashi has N blue cards and M red cards.
A string is written on each card. The string written on the i-th blue card is s_i, and the string written on the i-th red card is t_i.

Takahashi will now announce a string, and then check every card. Each time he finds a blue card with the string announced by him, he will earn 1 yen (the currency of Japan); each time he finds a red card with that string, he will lose 1 yen.

Here, we only consider the case where the string announced by Takahashi and the string on the card are exactly the same. For example, if he announces atcoder, he will not earn money even if there are blue cards with atcoderr, atcode, btcoder, and so on. (On the other hand, he will not lose money even if there are red cards with such strings, either.)

At most how much can he earn on balance?

Note that the same string may be written on multiple cards.

Constraints

N and M are integers.

1 \leq N, M \leq 100

s_1, s_2, ..., s_N, t_1, t_2, ..., t_M are all strings of lengths between 1 and 10 (inclusive) consisting of lowercase English letters.

Input

Input is given from Standard Input in the following format:

N
s_1
s_2
:
s_N
M
t_1
t_2
:
t_M

Output

If Takahashi can earn at most X yen on balance, print X.

Sample Input 1

3
apple
orange
apple
1
grape

Sample Output 1

2

He can earn 2 yen by announcing apple.

Sample Input 2

3
apple
orange
apple
5
apple
apple
apple
apple
apple

Sample Output 2

1

If he announces apple, he will lose 3 yen. If he announces orange, he can earn 1 yen.

Sample Input 3

1
voldemort
10
voldemort
voldemort
voldemort
voldemort
voldemort
voldemort
voldemort
voldemort
voldemort
voldemort

Sample Output 3

0

If he announces voldemort, he will lose 9 yen. If he announces orange, for example, he can avoid losing a yen.

Sample Input 4

6
red
red
blue
yellow
yellow
red
5
red
red
yellow
green
blue

Sample Output 4

1

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ProgrammingContest
{
    class Writer : IDisposable
    {
        private System.IO.TextWriter writer;
        private StringBuilder sb;
        private bool isReactive;
        public Writer(string path)
            : this(new System.IO.StreamWriter(path))
        {
        }
        public Writer(bool isReactive)
            : this(null, isReactive)
        {
        }
        public Writer(System.IO.TextWriter writer = null,
                        bool isReactive = false)
        {
            this.writer = (writer ?? Console.Out);
            this.isReactive = isReactive;
            if (!this.isReactive)
            {
                this.sb = new StringBuilder();
            }
        }
        public void Dispose()
        {
            if (!this.isReactive)
            {
                this.writer.Write(sb.ToString());
            }
            if (!this.writer.Equals(Console.Out))
            {
                this.writer.Dispose();
            }
        }
        public void Write(object val)
        {
            if (this.isReactive)
            {
                this.writer.Write(val.ToString());
                this.writer.Flush();
            }
            else
            {
                this.sb.Append(val.ToString());
            }
        }
        public void Write(string format, params object[] vals)
        {
            if (this.isReactive)
            {
                this.writer.Write(format, vals);
                this.writer.Flush();
            }
            else
            {
                this.sb.AppendFormat(format, vals);
            }
        }
        public void WriteLine(object val = null)
        {
            this.Write((val ?? string.Empty).ToString() + System.Environment.NewLine);
        }
        public void WriteLine(int val)
        {
            this.WriteLine(val.ToString());
        }
        public void WriteLine(long val)
        {
            this.WriteLine(val.ToString());
        }
        public void WriteLine(string val)
        {
            this.WriteLine((object)val);
        }
        public void WriteLine(string format, params object[] vals)
        {
            this.Write(format + System.Environment.NewLine, vals);
        }
    }

    class Scanner : IDisposable
    {
        private Queue<string> buffer;
        private char[] sep;
        private System.IO.TextReader reader;
        public Scanner(string path, char[] sep = null)
            : this(new System.IO.StreamReader(path), sep)
        {
        }
        public Scanner(System.IO.TextReader reader = null,
                        char[] sep = null)
        {
            this.buffer = new Queue<string>();
            this.sep = (sep ?? new char[] { ' ' });
            this.reader = (reader ?? Console.In);
        }
        private void CheckBuffer()
        {
            if (this.buffer.Count == 0 && this.reader.Peek() != -1)
            {
                string str = string.Empty;
                for (; string.IsNullOrEmpty(str);
                    str = this.reader.ReadLine()) ;

                str.Split(this.sep).ToList()
                   .ForEach(el => this.buffer.Enqueue(el));
            }
        }

        public void Dispose()
        {
            if (!this.reader.Equals(Console.In))
            {
                this.reader.Dispose();
            }
        }

        public string Next
        {
            get
            {
                this.CheckBuffer();
                return this.buffer.Dequeue();
            }
        }
        public string[] GetStringArray(int N)
        {
            return Enumerable.Range(0, N)
                             .Select(e => this.Next)
                             .ToArray();
        }

        public int NextInt
        {
            get
            {
                return int.Parse(this.Next);
            }
        }
        public int[] GetIntArray(int N)
        {
            return Enumerable.Range(0, N)
                             .Select(e => this.NextInt)
                             .ToArray();
        }

        public double NextDouble
        {
            get
            {
                return double.Parse(this.Next);
            }
        }
        public double[] GetdoubleArray(int N)
        {
            return Enumerable.Range(0, N)
                             .Select(e => this.NextDouble)
                             .ToArray();
        }

        public long NextLong
        {
            get
            {
                return long.Parse(this.Next);
            }
        }
        public long[] GetLongArray(int N)
        {
            return Enumerable.Range(0, N)
                             .Select(e => this.NextLong)
                             .ToArray();
        }

        public bool IsEnd
        {
            get
            {
                this.CheckBuffer();
                return this.buffer.Count == 0;
            }
        }
    }

    class MainClass : IDisposable
    {
        Scanner sc;
        Writer wr;
        const string backPath = "..";
        char dirSep = System.IO.Path.DirectorySeparatorChar;
        string inFilePath = string.Empty;
        string outFilePath = string.Empty;
        public MainClass()
        {
            this.inFilePath = MainClass.backPath
                            + this.dirSep
                            + MainClass.backPath
                            + this.dirSep
                            + "in.txt";
            this.outFilePath = MainClass.backPath
                             + this.dirSep
                             + MainClass.backPath
                             + this.dirSep
                             + "out.txt";

            this.wr = new Writer(this.IsReactive);
            //this.wr = new Writer(this.outFilePath);
#if DEBUG
            if (!this.IsReactive)
            {
                this.sc = new Scanner(this.inFilePath);
            }
            else
            {
                this.sc = new Scanner();
            }
#else
            this.sc = new Scanner();
#endif
        }
        static void Main(string[] args)
        {
            using (var mainClass = new MainClass())
            {
                mainClass.Solve();
            }
        }

        public void Dispose()
        {
            if (this.sc != null)
            {
                this.sc.Dispose();
                this.sc = null;
            }
            if (this.wr != null)
            {
                this.wr.Dispose();
                this.wr = null;
            }
#if DEBUG
            Console.WriteLine("続行するには何かキーを押してください...");
            Console.ReadKey();
#endif
        }

        void MakeTestCase()
        {
            var rand = new Random();
            if (this.wr != null)
            {
                this.wr.Dispose();
            }
            this.wr = new Writer(inFilePath);


        }

        void Solve()
        {
            int N = sc.NextInt;
            var s = sc.GetStringArray(N);
            int M = sc.NextInt;
            var t = sc.GetStringArray(M);
            Func<string[], Dictionary<string, int>> MakeDic = (string[] strs) =>
            {
                Dictionary<string, int> dic = new Dictionary<string, int>();
                foreach (var e in strs)
                {
                    if (dic.ContainsKey(e)) dic[e]++;
                    else dic.Add(e, 1);
                }
                return dic;
            };
            var sDic = MakeDic(s);
            var tDic = MakeDic(t);
            wr.WriteLine(Math.Max(0, sDic.Select(e => tDic.ContainsKey(e.Key) ? e.Value - tDic[e.Key] : e.Value).Max()));
        }

        private bool IsReactive { get; } = false; // TODO: reactive check !!
    }
}