Problem:
Score: 400 points

Problem statement

We have an H \times W grid whose squares are painted black or white. The square at the i-th row from the top and the j-th column from the left is denoted as (i, j).

Snuke would like to play the following game on this grid. At the beginning of the game, there is a character called Kenus at square (1, 1). The player repeatedly moves Kenus up, down, left or right by one square. The game is completed when Kenus reaches square (H, W) passing only white squares.

Before Snuke starts the game, he can change the color of some of the white squares to black. However, he cannot change the color of square (1, 1) and (H, W). Also, changes of color must all be carried out before the beginning of the game.

When the game is completed, Snuke's score will be the number of times he changed the color of a square before the beginning of the game. Find the maximum possible score that Snuke can achieve, or print -1 if the game cannot be completed, that is, Kenus can never reach square (H, W) regardless of how Snuke changes the color of the squares.

The color of the squares are given to you as characters s_{i, j}. If square (i, j) is initially painted by white, s_{i, j} is .; if square (i, j) is initially painted by black, s_{i, j} is #.

Constraints

H is an integer between 2 and 50 (inclusive).

W is an integer between 2 and 50 (inclusive).

s_{i, j} is . or # (1 \leq i \leq H, 1 \leq j \leq W).

s_{1, 1} and s_{H, W} are ..

Input

Input is given from Standard Input in the following format:

H W
s_{1, 1}s_{1, 2}s_{1, 3} ... s_{1, W}
s_{2, 1}s_{2, 2}s_{2, 3} ... s_{2, W}
: :
s_{H, 1}s_{H, 2}s_{H, 3} ... s_{H, W}

Output

Print the maximum possible score that Snuke can achieve, or print -1 if the game cannot be completed.

Sample Input 1

3 3
..#
#..
...

Sample Output 1

2

The score 2 can be achieved by changing the color of squares as follows:

Sample Input 2

10 37
.....................................
...#...####...####..###...###...###..
..#.#..#...#.##....#...#.#...#.#...#.
..#.#..#...#.#.....#...#.#...#.#...#.
.#...#.#..##.#.....#...#.#.###.#.###.
.#####.####..#.....#...#..##....##...
.#...#.#...#.#.....#...#.#...#.#...#.
.#...#.#...#.##....#...#.#...#.#...#.
.#...#.####...####..###...###...###..
.....................................

Sample Output 2

209

Solution in C# (Mono 4.6.2.0) (judge verdict: Wrong Answer)

using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using static System.Console;
using static System.Math;
using System.Numerics;
using System.Runtime.InteropServices.WindowsRuntime;
//using CS_Contest.Graph;
using CS_Contest.Loop;
using CS_Contest.Utils;
using static Nakov.IO.Cin;
using static CS_Contest.IO.IO;


namespace CS_Contest {
	using Li = List<int>;
	using LLi = List<List<int>>;
	using Ll = List<long>;
	using ti3 = Tuple<int, int, int>;
	using ti2 = Tuple<int, int>;
	internal class Program {
		private static void Main(string[] args) {
			var sw = new StreamWriter(OpenStandardOutput()) { AutoFlush = false };
			SetOut(sw);
			new Calc().Solve();
			Out.Flush();
		}

		public class Calc {
			public void Solve() {
				int H = NextInt(), W = NextInt();
				var lb = new Labyrinth(H, W, '.');

				var sp = lb.ShortestPath();
				var cnt = lb.labyrinth.Sum(line => line.Count('.'));

				(cnt-sp-1).WL();

				return;
			}
			public class Labyrinth {
				private char Road { get; set; }
				private int H { get; set; }
				private int W { get; set; }
				public List<string> labyrinth;

				public Labyrinth(int h, int w, char road) {
					H = h;
					W = w;
					Road = road;
					labyrinth = new List<string>();

					for (int i = 0; i < H; i++) {
						labyrinth.Add(ReadLine());
					}
				}

				public int ShortestPath() => ShortestPath(0, 0, H - 1, W - 1);
				public int ShortestPath(int sx, int sy, int gx, int gy) {
					var queue = new Queue<Tuple<int, int, int>>();
					var used = new bool[H, W];
					var dx = new[] { 1, 0, -1, 0 };
					var dy = new[] { 0, -1, 0, 1 };
					queue.Enqueue(new Tuple<int, int, int>(sx, sy, 0));
					used[sy, sx] = true;
					var min = int.MaxValue;
					while (queue.Any()) {
						var v = queue.Dequeue();
						for (int i = 0; i < 4; i++) {
							var x = v.Item1 + dx[i];
							var y = v.Item2 + dy[i];
							if (y < 0 || x < 0 || y >= H || x >= W) continue;
							if (labyrinth[y][x] != Road) continue;
							if (x == W - 1 && y == H - 1) {
								min = Min(min, v.Item3 + 1);
								continue;
							}
							if (used[y, x]) continue;
							used[y, x] = true;
							queue.Enqueue(new Tuple<int, int, int>(x, y, v.Item3 + 1));
						}
					}

					return min;
				}

			}

		}

	}
}
namespace Nakov.IO {
	using System;
	using System.Text;
	using System.Globalization;

	public static class Cin {
		public static string NextToken() {
			StringBuilder tokenChars = new StringBuilder();
			bool tokenFinished = false;
			bool skipWhiteSpaceMode = true;
			while (!tokenFinished) {
				int nextChar = Console.Read();
				if (nextChar == -1) {
					tokenFinished = true;
				} else {
					char ch = (char)nextChar;
					if (char.IsWhiteSpace(ch)) {
						if (!skipWhiteSpaceMode) {
							tokenFinished = true;
							if (ch == '\r' && (Environment.NewLine == "\r\n")) {
								Console.Read();
							}
						}
					} else {
						skipWhiteSpaceMode = false;
						tokenChars.Append(ch);
					}
				}
			}

			string token = tokenChars.ToString();
			return token;
		}

		public static int NextInt() {
			string token = Cin.NextToken();
			return int.Parse(token);
		}
		public static long NextLong() {
			string token = Cin.NextToken();
			return long.Parse(token);
		}
		public static double NextDouble(bool acceptAnyDecimalSeparator = true) {
			string token = Cin.NextToken();
			if (acceptAnyDecimalSeparator) {
				token = token.Replace(',', '.');
				double result = double.Parse(token, CultureInfo.InvariantCulture);
				return result;
			} else {
				double result = double.Parse(token);
				return result;
			}
		}
		public static decimal NextDecimal(bool acceptAnyDecimalSeparator = true) {
			string token = Cin.NextToken();
			if (acceptAnyDecimalSeparator) {
				token = token.Replace(',', '.');
				decimal result = decimal.Parse(token, CultureInfo.InvariantCulture);
				return result;
			} else {
				decimal result = decimal.Parse(token);
				return result;
			}
		}

	}
}

namespace CS_Contest.Loop {
	public static class Loop {
		public static void REP(this int n, Action<int> act) {
			for (var i = 0; i < n; i++) {
				act(i);
			}
		}

		public static void RREP(this int @n, Action<int> act) {
			for (var i = n - 1; i >= 0; i--) act(i);
		}

		public static void REP(this long n, Action<long> act) {
			for (var i = 0; i < n; i++) act(i);
		}

		public static void FOR(this Tuple<int, int, int> t, Action<int> action) {
			for (var i = t.Item1; i < t.Item2; i += t.Item3) action(i);
		}

		public static void FOR(this Tuple<int, int> t, Action<int> action) =>
			new Tuple<int, int, int>(t.Item1, t.Item2, 1).FOR(action);

		public static void FOR(this Tuple<long, long, long> t, Action<long> action) {
			for (var i = t.Item1; i < t.Item2; i += t.Item3) action(i);
		}

		public static void FOR(this Tuple<long, long> t, Action<long> act) =>
			new Tuple<long, long, long>(t.Item1, t.Item2, 1).FOR(act);

		public static void ForeachWith<T>(this IEnumerable<T> ie, Action<int, T> act) {
			var i = 0;
			foreach (var item in ie) {
				act(i, item);
				i++;
			}
		}

		public static void Foreach<T>(this IEnumerable<T> ie, Action<T> act) {
			foreach (var item in ie) {
				act(item);
			}
		}
	}
}

namespace CS_Contest.IO {
	using Li = List<int>;
	using Ll = List<long>;

	public static class IO {
		public static void WL(this object obj) => WriteLine(obj);
		public static void WL(this string obj) => WriteLine(obj);
		public static void WL<T>(this IEnumerable<T> list) => list.ToList().ForEach(x => x.WL());

		public static Li NextIntList() => ReadLine().Split().Select(int.Parse).ToList();
		public static Ll NextLongList() => ReadLine().Split().Select(long.Parse).ToList();

		public static T Tee<T>(this T t, Func<T, string> formatter = null) {
			if (formatter == null) formatter = arg => arg.ToString();
			formatter(t).WL();
			return t;
		}
		public static void JoinWL<T>(this IEnumerable<T> @this, string sp = " ") => @this.StringJoin(sp).WL();
		public static void W(this object @this) => Write(@this);
	}


}

namespace CS_Contest.Utils {
	using Li = List<int>;
	using Ll = List<long>;
	public static class Utils {
		public static List<T> Repeat<T>(Func<int, T> result, int range) =>
			Enumerable.Range(0, range).Select(result).ToList();

		public static bool Within(int x, int y, int lx, int ly) => !(x < 0 || x >= lx || y < 0 || y >= ly);

		public static void Add<T1, T2>(this List<Tuple<T1, T2>> list, T1 t1, T2 t2) => list.Add(new Tuple<T1, T2>(t1, t2));

		public static string StringJoin<T>(this IEnumerable<T> l, string separator = "") => string.Join(separator, l);

		public static Queue<T> ToQueue<T>(this IEnumerable<T> iEnumerable) {
			var rt = new Queue<T>();
			foreach (var item in iEnumerable) {
				rt.Enqueue(item);
			}
			return rt;
		}
		public static void Swap<T>(ref T x, ref T y) {
			var tmp = x;
			x = y;
			y = tmp;
		}

		public static Tuple<T1, T2> AutoTuple<T1, T2>(T1 t1, T2 t2) => new Tuple<T1, T2>(t1, t2);

		public static Dictionary<TKey, int> CountUp<TKey>(this IEnumerable<TKey> l) {
			var dic = new Dictionary<TKey, int>();
			foreach (var item in l) {
				if (dic.ContainsKey(item)) dic[item]++;
				else dic.Add(item, 1);
			}
			return dic;
		}
		public static int Count<T>(this IEnumerable<T> l, T target) => l.Count(x => x.Equals(target));

		public static IEnumerable<T> SkipAt<T>(this IEnumerable<T> @this, int at) {
			var enumerable = @this as T[] ?? @this.ToArray();
			for (var i = 0; i < enumerable.Count(); i++) {
				if (i == at) continue;
				yield return enumerable.ElementAt(i);
			}
		}
	}

	public class Map<TKey, TValue> : Dictionary<TKey, TValue> {
		public Map() : base() { }
		public Map(int capacity) : base(capacity) { }

		public new TValue this[TKey index] {
			get {
				TValue v;
				return this.TryGetValue(index, out v) ? v : base[index] = default(TValue);
			}
			set { base[index] = value; }
		}
	}

	public static class MyMath {
		public static long GCD(long m, long n) {
			long tmp;
			if (m < n) { tmp = n; n = m; m = tmp; }
			while (m % n != 0) {
				tmp = n;
				n = m % n;
				m = tmp;
			}
			return n;
		}

		public static long LCM(long m, long n) => m * (n / GCD(m, n));

		public static long ModValue = (long)1e9 + 7;
		public static long INF = long.MaxValue;

		public static long Mod(long x) => x % ModValue;
		public static long DivMod(long x, long y) => Mod(x * ModPow(y, (long)(1e9 + 5)));
		public static long[,] CombinationTable(int n) {
			var rt = new long[n + 1, n + 1];
			for (var i = 0; i <= n; i++) {
				for (var j = 0; j <= i; j++) {
					if (j == 0 || i == j) rt[i, j] = 1L;
					else rt[i, j] = (rt[i - 1, j - 1] + rt[i - 1, j]);
				}
			}
			return rt;
		}
		public static long ModPow(long x, long n) {
			long tmp = 1; while (n != 0) { if (n % 2 == 1) { tmp = Mod(tmp * x); } x = Mod(x * x); n /= 2; }
			return tmp;
		}
		public static bool IsPrime(long n) {
			if (n == 2) return true;
			if (n < 2 || n % 2 == 0) return false;
			var i = 3;
			var sq = (long)Sqrt(n);
			while (i <= sq) {
				if (n % i == 0) return false;
				i += 2;
			}
			return true;
		}

		public static IEnumerable<int> Primes(int maxnum) {
			yield return 2;
			yield return 3;
			var sieve = new BitArray(maxnum + 1);
			int squareroot = (int)Math.Sqrt(maxnum);
			for (int i = 2; i <= squareroot; i++) {
				if (sieve[i] == false) {
					for (int n = i * 2; n <= maxnum; n += i)
						sieve[n] = true;
				}
				for (var n = i * i + 1; n <= maxnum && n < (i + 1) * (i + 1); n++) {
					if (!sieve[n])
						yield return n;
				}
			}
		}
		public static int ManhattanDistance(int x1, int y1, int x2, int y2) => Abs(x2 - x1) + Abs(y2 - y1);
		public static T Min<T>(params T[] a) where T : IComparable<T> => a.Min();
		public static T Max<T>(params T[] a) where T : IComparable<T> => a.Max();

	}


}