Problem:
Score : 100 points

Problem Statement

Two deer, AtCoDeer and TopCoDeer, are playing a game called Honest or Dishonest.
In this game, an honest player always tells the truth, and an dishonest player always tell lies.
You are given two characters a and b as the input. Each of them is either H or D, and carries the following information:

If a=H, AtCoDeer is honest; if a=D, AtCoDeer is dishonest.
If b=H, AtCoDeer is saying that TopCoDeer is honest; if b=D, AtCoDeer is saying that TopCoDeer is dishonest.

Given this information, determine whether TopCoDeer is honest.

Constraints

a=H or a=D.

b=H or b=D.

Input

The input is given from Standard Input in the following format:

a b

Output

If TopCoDeer is honest, print H. If he is dishonest, print D.

Sample Input 1

H H

Sample Output 1

H

In this input, AtCoDeer is honest. Hence, as he says, TopCoDeer is honest.

Sample Input 2

D H

Sample Output 2

D

In this input, AtCoDeer is dishonest. Hence, contrary to what he says, TopCoDeer is dishonest.

Sample Input 3

D D

Sample Output 3

H

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Diagnostics;



namespace VS_TopCoder
{
    class Chokuho
    {
        public int X { get; set; }
        public int Y { get; set; }
        public int Z { get; set; }
        public int W { get; set; }
        public int H { get; set; }
        public int V { get; set; }
    }


    class Program
    {

        static void Main(string[] args)
        {
            Test();


            var buf = Console.ReadLine().Split(' ');

            if (buf[0] == "H" && buf[1] == "H")
            {
                Console.WriteLine("H");
            }
            else if (buf[0] == "H" && buf[1] == "D")
            {
                Console.WriteLine("D");
            }
            else if (buf[0] == "D" && buf[1] == "H")
            {
                Console.WriteLine("D");
            }
            else if (buf[0] == "D" && buf[1] == "D")
            {
                Console.WriteLine("H");
            }



        }


        static List<string> Readlines()
        {
            List<string> answer = new List<string>();

            do
            {
                var item = Console.ReadLine();
                if (item == null)
                {
                    break;
                }
                else
                {
                    answer.Add(item);
                }
            } while (true);

            return answer;
        }

        static List<string[]> Readlines2D(string divider)
        {
            List<string[]> answer = new List<string[]>();

            do
            {
                var item = Console.ReadLine();
                if (item == null)
                {
                    break;
                }
                else
                {
                    answer.Add(item.Split(Convert.ToChar(divider)));
                }
            } while (true);

            return answer;
        }

        //priority queue


        [Conditional("DEBUG")]
        static private void Test()
        {
            Console.SetIn(new System.IO.StreamReader(@"c:\users\user\documents\visual studio 2015\Projects\VS TopCoder\VS TopCoder\Test.txt"));
        }
    }
    class PriorityQueue<T>
    {
        private readonly List<T> heap;
        private readonly Comparison<T> compare;
        private int size;
        public PriorityQueue() : this(Comparer<T>.Default) { }
        public PriorityQueue(IComparer<T> comparer) : this(16, comparer.Compare) { }
        public PriorityQueue(Comparison<T> comparison) : this(16, comparison) { }
        public PriorityQueue(int capacity, Comparison<T> comparison)
        {
            heap = new List<T>(capacity);
            compare = comparison;
        }
        public void Enqueue(T item)
        {
            heap.Add(item);
            var i = size++;
            while (i > 0)
            {
                var p = (i - 1) >> 1;
                if (compare(this.heap[p], item) <= 0)
                    break;
                this.heap[i] = heap[p];
                i = p;
            }
            this.heap[i] = item;

        }
        public T Dequeue()
        {
            var ret = this.heap[0];
            var x = this.heap[--size];
            var i = 0;
            while ((i << 1) + 1 < size)
            {
                var a = (i << 1) + 1;
                var b = (i << 1) + 2;
                if (b < size && compare(heap[b], heap[a]) < 0) a = b;
                if (compare(heap[a], x) >= 0)
                    break;
                heap[i] = heap[a];
                i = a;

            }
            heap[i] = x;
            heap.RemoveAt(size);
            return ret;
        }

        public T Peek() { return heap[0]; }
        public int Count { get { return size; } }
        public bool Any() { return size > 0; }



    }


}