Problem:
Score : 600 points

Problem Statement

There are N robots numbered 1 to N placed on a number line. Robot i is placed at coordinate X_i. When activated, it will travel the distance of D_i in the positive direction, and then it will be removed from the number line. All the robots move at the same speed, and their sizes are ignorable.

Takahashi, who is a mischievous boy, can do the following operation any number of times (possibly zero) as long as there is a robot remaining on the number line.

Choose a robot and activate it. This operation cannot be done when there is a robot moving.

While Robot i is moving, if it touches another robot j that is remaining in the range [X_i, X_i + D_i) on the number line, Robot j also gets activated and starts moving. This process is repeated recursively.

How many possible sets of robots remaining on the number line are there after Takahashi does the operation some number of times? Compute this count modulo 998244353, since it can be enormous.

Constraints

1 \leq N \leq 2 \times 10^5

-10^9 \leq X_i \leq 10^9

1 \leq D_i \leq 10^9

X_i \neq X_j (i \neq j)

All values in input are integers.

Input

Input is given from Standard Input in the following format:

N
X_1 D_1
:
X_N D_N

Output

Print the number of possible sets of robots remaining on the number line, modulo 998244353.

Sample Input 1

2
1 5
3 3

Sample Output 1

3

There are three possible sets of robots remaining on the number line: \{1, 2\}, \{1\}, and \{\}.

These can be achieved as follows:

If Takahashi activates nothing, the robots \{1, 2\} will remain.

If Takahashi activates Robot 1, it will activate Robot 2 while moving, after which there will be no robots on the number line. This state can also be reached by activating Robot 2 and then Robot 1.

If Takahashi activates Robot 2 and finishes doing the operation, the robot \{1\} will remain.

Sample Input 2

3
6 5
-1 10
3 3

Sample Output 2

5

There are five possible sets of robots remaining on the number line: \{1, 2, 3\}, \{1, 2\}, \{2\}, \{2, 3\}, and \{\}.

Sample Input 3

4
7 10
-10 3
4 3
-4 3

Sample Output 3

16

None of the robots influences others.

Sample Input 4

20
-8 1
26 4
0 5
9 1
19 4
22 20
28 27
11 8
-3 20
-25 17
10 4
-18 27
24 28
-11 19
2 27
-2 18
-1 12
-24 29
31 29
29 7

Sample Output 4

110

Remember to print the count modulo 998244353.

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

#region いつもの
using System;
using System.Collections.Generic;
using System.Linq;
using AtCoderProject;
using AtCoderProject.Reader;
using IEnumerable = System.Collections.IEnumerable;
using IEnumerator = System.Collections.IEnumerator;
using BigInteger = System.Numerics.BigInteger;
using StringBuilder = System.Text.StringBuilder;
using static AtCoderProject.Global;
using static AtCoderProject.NumGlobal;

namespace AtCoderProject { public static class Global { public static void Swap<T>(ref T a, ref T b) { T tmp = a; a = b; b = tmp; } public static T[] NewArray<T>(int len0, T value) => new T[len0].Fill(value); public static T[] NewArray<T>(int len0, Func<T> factory) { var arr = new T[len0]; for (int i = 0; i < arr.Length; i++) arr[i] = factory(); return arr; } public static T[][] NewArray<T>(int len0, int len1, T value) where T : struct { var arr = new T[len0][]; for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, value); return arr; } public static T[][] NewArray<T>(int len0, int len1, Func<T> factory) { var arr = new T[len0][]; for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, factory); return arr; } public static T[][][] NewArray<T>(int len0, int len1, int len2, T value) where T : struct { var arr = new T[len0][][]; for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, len2, value); return arr; } public static T[][][] NewArray<T>(int len0, int len1, int len2, Func<T> factory) { var arr = new T[len0][][]; for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, len2, factory); return arr; } public static T[][][][] NewArray<T>(int len0, int len1, int len2, int len3, T value) where T : struct { var arr = new T[len0][][][]; for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, len2, len3, value); return arr; } public static T[][][][] NewArray<T>(int len0, int len1, int len2, int len3, Func<T> factory) { var arr = new T[len0][][][]; for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, len2, len3, factory); return arr; } public static string AllLines<T>(IEnumerable<T> source) => string.Join("\n", source); public static string AllJoin<T>(IEnumerable<T> source) => string.Join(" ", source); public static string AllGrid<T>(IEnumerable<IEnumerable<T>> source) => AllLines(source.Select(AllJoin)); public static bool UpdateMax(ref int r, int val) { if (r < val) { r = val; return true; } return false; } public static bool UpdateMax(ref long r, long val) { if (r < val) { r = val; return true; } return false; } public static bool UpdateMin(ref int r, int val) { if (r > val) { r = val; return true; } return false; } public static bool UpdateMin(ref long r, long val) { if (r > val) { r = val; return true; } return false; } } public static class NumGlobal { public static int Pow(int x, int y) { int res = 1; for (; y > 0; y >>= 1) { if ((y & 1) == 1) res *= x; x *= x; } return res; } public static BigInteger ParseBigInteger(string s) { /* 自前実装の方が速い */ var res = BigInteger.Zero; var splited = new string[(s.Length + 7) / 8]; for (var i = 0; i < splited.Length - 1; i++) { splited[i] = s.Substring(8 * i, 8); } splited[splited.Length - 1] = s.Substring(8 * (splited.Length - 1)); foreach (var sp in splited) { res *= (int)Math.Pow(10, sp.Length); res += int.Parse(sp); } return res; } public static int BitCount(int x) { x -= (x >> 1) & 0x55555555; x = (x & 0x33333333) + ((x >> 2) & 0x33333333); x = (x + (x >> 4)) & 0x0f0f0f0f; x += x >> 8; x += x >> 16; return x & 0x3f; } public static int BitCount(long x) { x -= (x >> 1) & 0x5555555555555555; x = (x & 0x3333333333333333) + ((x >> 2) & 0x3333333333333333); x = (x + (x >> 4)) & 0x0f0f0f0f0f0f0f0f; x += x >> 8; x += x >> 16; x += x >> 32; return (int)(x & 0x0000007f); } public static int MSB(int x) { x |= x >> 1; x |= x >> 2; x |= x >> 4; x |= x >> 8; x |= x >> 16; return BitCount(x) - 1; } public static int MSB(long x) { x |= x >> 1; x |= x >> 2; x |= x >> 4; x |= x >> 8; x |= x >> 16; x |= x >> 32; return BitCount(x) - 1; } public static int LSB(int x) { x |= x << 1; x |= x << 2; x |= x << 4; x |= x << 8; x |= x << 16; return 32 - BitCount(x); } public static int LSB(long x) { x |= x << 1; x |= x << 2; x |= x << 4; x |= x << 8; x |= x << 16; x |= x << 32; return 64 - BitCount(x); } } public static class Ext { public static long ToLong(this int i) => i; public static T[] Fill<T>(this T[] arr, T value) { for (var i = 0; i < arr.Length; i++) arr[i] = value; return arr; } public static T[] Sort<T>(this T[] arr) { Array.Sort(arr); return arr; } public static string[] Sort(this string[] arr) => Sort(arr, StringComparer.OrdinalIgnoreCase); public static T[] Sort<T, U>(this T[] arr, Func<T, U> selector) where U : IComparable<U> => Sort(arr, (a, b) => selector(a).CompareTo(selector(b))); public static T[] Sort<T>(this T[] arr, Comparison<T> comparison) { Array.Sort(arr, comparison); return arr; } public static T[] Sort<T>(this T[] arr, IComparer<T> comparer) { Array.Sort(arr, comparer); return arr; } public static T[] Reverse<T>(this T[] arr) { Array.Reverse(arr); return arr; } public static Tuple<int, T> MaxBy<T>(this T[] arr) where T : IComparable<T> { T max = arr[0]; int maxIndex = 0; for (int i = 0; i < arr.Length; i++) { if (max.CompareTo(arr[i]) < 0) { max = arr[i]; maxIndex = i; } } return Tuple.Create(maxIndex, max); } public static Tuple<TSource, TMax> MaxBy<TSource, TMax>(this IEnumerable<TSource> source, Func<TSource, TMax> maxBySelector) where TMax : IComparable<TMax> { TMax max; TSource maxByItem; var e = source.GetEnumerator(); e.MoveNext(); maxByItem = e.Current; max = maxBySelector(maxByItem); while (e.MoveNext()) { var item = e.Current; var next = maxBySelector(item); if (max.CompareTo(next) < 0) { max = next; maxByItem = item; } } return Tuple.Create(maxByItem, max); } public static Tuple<int, T> MinBy<T>(this T[] arr) where T : IComparable<T> { T min = arr[0]; int minIndex = 0; for (int i = 0; i < arr.Length; i++) { if (min.CompareTo(arr[i]) > 0) { min = arr[i]; minIndex = i; } } return Tuple.Create(minIndex, min); } public static Tuple<TSource, TMin> MinBy<TSource, TMin>(this IEnumerable<TSource> source, Func<TSource, TMin> minBySelector) where TMin : IComparable<TMin> { TMin min; TSource minByItem; var e = source.GetEnumerator(); e.MoveNext(); minByItem = e.Current; min = minBySelector(minByItem); while (e.MoveNext()) { var item = e.Current; var next = minBySelector(item); if (min.CompareTo(next) > 0) { min = next; minByItem = item; } } return Tuple.Create(minByItem, min); } public static IEnumerable<TSource> Append<TSource>(this IEnumerable<TSource> source, TSource element) { foreach (var item in source) yield return item; yield return element; } public static IEnumerable<TSource> Prepend<TSource>(this IEnumerable<TSource> source, TSource element) { yield return element; foreach (var item in source) yield return item; } public static IComparer<T> Reverse<T>(this IComparer<T> comparer) => Comparer<T>.Create((x, y) => comparer.Compare(y, x)); public static Dictionary<TKey, int> GroupCount<TSource, TKey>(this IEnumerable<TSource> source, Func<TSource, TKey> keySelector) => source.GroupBy(keySelector).ToDictionary(g => g.Key, g => g.Count()); public static Dictionary<TKey, int> GroupCount<TKey>(this IEnumerable<TKey> source) => source.GroupCount(i => i); public static TValue Get<TKey, TValue>(this Dictionary<TKey, TValue> dic, TKey key) { TValue v; dic.TryGetValue(key, out v); return v; } public static TValue GetOrInit<TKey, TValue>(this Dictionary<TKey, TValue> dic, TKey key, TValue value) { TValue v; if (dic.TryGetValue(key, out v)) return v; return dic[key] = value; } } public class ReverseComparer<T> : Comparer<T> where T : IComparable<T> { private static ReverseComparer<T> defaultComparer; public static new IComparer<T> Default => defaultComparer ?? (defaultComparer = new ReverseComparer<T>()); public override int Compare(T y, T x) => x.CompareTo(y); public override bool Equals(object obj) => obj != null && GetType() == obj.GetType(); public override int GetHashCode() => GetType().GetHashCode(); } public class ΔDebugView<T> { private IEnumerable<T> collection; public ΔDebugView(IEnumerable<T> collection) { if (collection == null) throw new ArgumentNullException(nameof(collection)); this.collection = collection; }[System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.RootHidden)] public T[] Items => collection.ToArray(); } }
namespace AtCoderProject.Reader { using System.IO; using System.Text; using System.Diagnostics; using System.Runtime.CompilerServices;[DebuggerStepThrough] public class ConsoleReader { const int BufSize = 1 << 12; private readonly byte[] buffer = new byte[BufSize]; private readonly Stream input; private readonly Encoding encoding; private int pos = 0; private int len = 0; public ConsoleReader(Stream input, Encoding encoding) { this.input = input; this.encoding = encoding; } public ConsoleReader(Stream input) : this(input, Encoding.UTF8) { } public ConsoleReader(string text) : this(new MemoryStream(Encoding.UTF8.GetBytes(text))) { } private void MoveNext() { if (++pos >= len) { len = input.Read(buffer, 0, buffer.Length); if (len == 0) { buffer[0] = 10; } pos = 0; } } public int Int { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { int res = 0; bool neg = false; while (buffer[pos] < 48) { neg = buffer[pos] == 45; MoveNext(); } do { res = checked(res * 10 + (buffer[pos] ^ 48)); MoveNext(); } while (48 <= buffer[pos]); return neg ? -res : res; } } public int Int0 => this.Int - 1; public long Long { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { long res = 0; bool neg = false; while (buffer[pos] < 48) { neg = buffer[pos] == 45; MoveNext(); } do { res = res * 10 + (buffer[pos] ^ 48); MoveNext(); } while (48 <= buffer[pos]); return neg ? -res : res; } } public long Long0 => this.Long - 1; public string String { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { var sb = new List<byte>(); while (buffer[pos] <= 32) MoveNext(); do { sb.Add(buffer[pos]); MoveNext(); } while (32 < buffer[pos]); return this.encoding.GetString(sb.ToArray()); } } public string Ascii { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { var sb = new StringBuilder(); while (buffer[pos] <= 32) MoveNext(); do { sb.Append((char)buffer[pos]); MoveNext(); } while (32 < buffer[pos]); return sb.ToString(); } } public string Line { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { var sb = new List<byte>(); while (buffer[pos] < 32) MoveNext(); do { sb.Add(buffer[pos]); MoveNext(); } while (buffer[pos] != 10 && buffer[pos] != 13); return this.encoding.GetString(sb.ToArray()); } } public double Double => double.Parse(this.Ascii);[DebuggerStepThrough] public struct RepeatReader { ConsoleReader cr; int count; public RepeatReader(ConsoleReader cr, int count) { this.cr = cr; this.count = count; } public T[] Select<T>(Func<ConsoleReader, T> factory) { var arr = new T[count]; for (var i = 0; i < count; i++) arr[i] = factory(cr); return arr; } public string[] Line { get { var arr = new string[count]; for (var i = 0; i < count; i++) arr[i] = cr.Line; return arr; } } public string[] String { get { var arr = new string[count]; for (var i = 0; i < count; i++) arr[i] = cr.String; return arr; } } public string[] Ascii { get { var arr = new string[count]; for (var i = 0; i < count; i++) arr[i] = cr.Ascii; return arr; } } public int[] Int { get { var arr = new int[count]; for (var i = 0; i < count; i++) arr[i] = cr.Int; return arr; } } public int[] Int0 { get { var arr = new int[count]; for (var i = 0; i < count; i++) arr[i] = cr.Int0; return arr; } } public long[] Long { get { var arr = new long[count]; for (var i = 0; i < count; i++) arr[i] = cr.Long; return arr; } } public long[] Long0 { get { var arr = new long[count]; for (var i = 0; i < count; i++) arr[i] = cr.Long0; return arr; } } public double[] Double { get { var arr = new double[count]; for (var i = 0; i < count; i++) arr[i] = cr.Double; return arr; } } public static implicit operator int[](RepeatReader rr) => rr.Int; public static implicit operator long[](RepeatReader rr) => rr.Long; public static implicit operator double[](RepeatReader rr) => rr.Double; public static implicit operator string[](RepeatReader rr) => rr.Ascii; } public RepeatReader Repeat(int count) => new RepeatReader(this, count);[DebuggerStepThrough] public struct SplitReader { ConsoleReader cr; public SplitReader(ConsoleReader cr) { this.cr = cr; } public string[] String { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<string>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.String); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } } public string[] Ascii { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<string>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.Ascii); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } } public int[] Int { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<int>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.Int); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } } public int[] Int0 { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<int>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.Int0); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } } public long[] Long { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<long>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.Long); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } } public long[] Long0 { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<long>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.Long0); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } } public double[] Double { get { while (cr.buffer[cr.pos] <= 32) cr.MoveNext(); var list = new List<double>(); do { if (cr.buffer[cr.pos] < 32) cr.MoveNext(); else list.Add(cr.Double); } while (cr.buffer[cr.pos] != 10 && cr.buffer[cr.pos] != 13); return list.ToArray(); } } public static implicit operator int[](SplitReader sr) => sr.Int; public static implicit operator long[](SplitReader sr) => sr.Long; public static implicit operator double[](SplitReader sr) => sr.Double; public static implicit operator string[](SplitReader sr) => sr.Ascii; } public SplitReader Split => new SplitReader(this); public static implicit operator int(ConsoleReader cr) => cr.Int; public static implicit operator long(ConsoleReader cr) => cr.Long; public static implicit operator double(ConsoleReader cr) => cr.Double; public static implicit operator string(ConsoleReader cr) => cr.Ascii; } }
public class Program
{
    [System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)] private ConsoleReader cr; public Program(ConsoleReader consoleReader) { this.cr = consoleReader; }
    static void Main() => Console.WriteLine(new Program(new ConsoleReader(Console.OpenStandardInput())).Result());
    #endregion
    public string Result() { var obj = Calc(); if (obj is bool) return (bool)obj ? "Yes" : "No"; if (obj is double) return ((double)obj).ToString("0.####################"); return obj.ToString(); }
    private object Calc()
    {
        N = cr;
        {
            var origrobots = cr.Repeat(N).Select(cr => new Pair { v1 = cr, v2 = cr }).Sort(p => p.v1);
            var xs = new int[N];
            var ds = new int[N];
            robots = new int[N];
            for (int i = 0; i < origrobots.Length; i++)
            {
                xs[i] = origrobots[i].v1;
                ds[i] = origrobots[i].v2;
            }
            for (int i = 0; i < robots.Length; i++)
                robots[i] = xs.LowerBound(xs[i] + ds[i]);
            var seg = new SegmentTree(robots);
            for (int i = robots.Length - 1; i >= 0; i--)
                seg.Update(i, robots[i] = seg.Query(i, robots[i]));
        }
        Mod[] dp = NewArray(N + 1, Mod.invalid);
        dp[N] = 1;
        for (int i = N - 1; i >= 0; i--)
        {
            Mod on = dp[robots[i]];
            dp[i] = dp[i + 1] + on;
        }
        return dp[0];
    }
    int N;
    int[] robots;
}
struct Pair
{
    public int v1;
    public int v2;
}
static class 二分探索
{
    public static int BinarySearch(int ok, int ng, Predicate<int> isOK)
    {
        while (Math.Abs(ok - ng) > 1)
        {
            var m = (ok + ng) / 2;
            if (isOK(m)) ok = m;
            else ng = m;
        }
        return ok;
    }
    /* https://bitbucket.org/camypaper/complib/src/master/lib/Algorithms/BinarySearch.cs */
    /**<summary>与えられた比較関数に従って，<paramref name="a"/> の要素のうち，<paramref name="v"/> 以上の要素であるような最小のインデックスを取得します．</summary><typeparam name="T"><see cref="IList{T}"/> の要素の型を指定します．</typeparam><param name="a">対象となるコレクション</param><param name="v">対象となる要素</param><param name="f"></param><returns><paramref name="v"/> 以上の要素であるような最小の o-indexed でのインデックス．</returns><remarks> <paramref name="a"/> は比較関数に対して昇順であることを仮定しています．この関数は O(log N) で実行されます．</remarks> */
    public static int LowerBound<T>(this IList<T> a, T v, IComparer<T> cmp) => BinarySearch(a, v, cmp, true);
    /**<summary> デフォルトの比較関数に従って，<paramref name="a"/> の要素のうち，<paramref name="v"/> 以上の要素であるような最小のインデックスを取得します．</summary><typeparam name="T"><see cref="IList{T}"/> の要素の型を指定します．</typeparam><param name="a">対象となるコレクション</param><param name="v">対象となる要素</param><param name="f"></param><returns><paramref name="v"/> 以上の要素であるような最小の o-indexed でのインデックス．</returns><remarks> <paramref name="a"/> は比較関数に対して昇順であることを仮定しています．この関数は O(log N) で実行されます．</remarks> */
    public static int LowerBound<T>(this IList<T> a, T v) => BinarySearch(a, v, Comparer<T>.Default, true);
    /**<summary>与えられた比較関数に従って，<paramref name="a"/> の要素のうち，<paramref name="v"/> より真に大きい要素が現れる最小のインデックスを取得します．</summary><typeparam name="T"><see cref="IList{T}"/> の要素の型を指定します．</typeparam><param name="a">対象となるコレクション</param><param name="v">対象となる要素</param><param name="f"></param><returns><paramref name="v"/> 以上の要素であるような最小の o-indexed でのインデックス．</returns><remarks> <paramref name="a"/> は比較関数に対して昇順であることを仮定しています．この関数は O(log N) で実行されます．</remarks> */
    public static int UpperBound<T>(this IList<T> a, T v, IComparer<T> cmp) => BinarySearch(a, v, cmp, false);
    /**<summary>デフォルトの比較関数に従って，<paramref name="a"/> の要素のうち，<paramref name="v"/> より真に大きい要素が現れる最小のインデックスを取得します．</summary><typeparam name="T"><see cref="IList{T}"/> の要素の型を指定します．</typeparam><param name="a">対象となるコレクション</param><param name="v">対象となる要素</param><param name="f"></param><returns><paramref name="v"/> 以上の要素であるような最小の o-indexed でのインデックス．</returns><remarks> <paramref name="a"/> は比較関数に対して昇順であることを仮定しています．この関数は O(log N) で実行されます．</remarks> */
    public static int UpperBound<T>(this IList<T> a, T v) => BinarySearch(a, v, Comparer<T>.Default, false);
    private static int BinarySearch<T>(this IList<T> a, T v, IComparer<T> cmp, bool isLowerBound)
    {
        int ok = a.Count;
        int ng = -1;
        while (ok - ng > 1)
        {
            var m = (ok + ng) / 2;
            var c = cmp.Compare(a[m], v);
            if (c > 0 || (c == 0 && isLowerBound)) ok = m;
            else ng = m;
        }
        return ok;
    }
}
struct Mod : IEquatable<Mod> { public const long mod = 998244353; public static readonly Mod invalid = new Mod(-1, false); public readonly long val; private Mod(long val, bool isValid) : this(val) { if (!isValid) this.val = val; } public Mod(long val) { this.val = val % mod; if (this.val < 0) this.val += mod; } public override bool Equals(object obj) => (obj is Mod) && this == ((Mod)obj); public bool Equals(Mod obj) => this.val == obj.val; public override int GetHashCode() => val.GetHashCode(); public override string ToString() => val.ToString(); public static implicit operator Mod(long x) => new Mod(x); public static implicit operator Mod(ConsoleReader cr) => new Mod(cr.Long); public static Mod operator -(Mod x) => new Mod(-x.val); public static Mod operator +(Mod x, Mod y) => new Mod(x.val + y.val); public static Mod operator -(Mod x, Mod y) => new Mod(x.val - y.val); public static Mod operator *(Mod x, Mod y) => new Mod(x.val * y.val); public static Mod operator /(Mod x, Mod y) => x * y.Inverse(); public static bool operator ==(Mod x, Mod y) => x.val == y.val; public static bool operator !=(Mod x, Mod y) => x.val != y.val; public Mod Inverse() { long a = val, b = mod, u = 1, v = 0; while (b > 0) { long t = a / b; var b2 = a - t * b; a = b; b = b2; var v2 = u - t * v; u = v; v = v2; } u %= mod; if (u < 0) u += mod; return u; } public static Mod Pow(Mod x, int y) { Mod res = 1; for (; y > 0; y >>= 1) { if ((y & 1) == 1) res *= x; x *= x; } return res; } public static Factor CreateFactor(int max) => new Factor(max); public class Factor { private readonly Mod[] fac, finv; public Factor(int max) { ++max; var inv = new Mod[max]; fac = new Mod[max]; finv = new Mod[max]; fac[0] = fac[1] = 1; finv[0] = finv[1] = 1; inv[1] = 1; for (var i = 2; i < max; i++) { fac[i] = fac[i - 1] * i; inv[i] = mod - inv[mod % i].val * (mod / i) % mod; finv[i] = finv[i - 1] * inv[i]; } } /** <summary>組み合わせ関数(二項係数)</summary> */ public Mod Combine(int n, int k) { if (n < k) return 0; if (n < 0 || k < 0) return 0; return fac[n] * finv[k] * finv[n - k]; } public Mod Factorial(int n) => fac[n]; public Mod FactorialInvers(int n) => finv[n]; } }


[System.Diagnostics.DebuggerTypeProxy(typeof(SegmentTreeDebugView))]
class SegmentTree
{
    /* この辺は場合によって変える */
    private const int defaultValue = 0;
    private int Operate(int v1, int v2)
    {
        return Math.Max(v1, v2);
    }

    private int[] tree;
    public int Length { get; }

    public SegmentTree(int[] initArray) : this(initArray.Length)
    {
        var rootLength = this.Length;
        Array.Copy(initArray, 0, tree, rootLength - 1, initArray.Length);
        for (int i = rootLength - 2; i >= 0; i--)
            tree[i] = Operate(tree[(i << 1) + 1], tree[(i << 1) + 2]);
    }
    public SegmentTree(int size)
    {
        Length = 1 << (MSB(size - 1) + 1);
        tree = NewArray((Length << 1) - 1, defaultValue);
    }

    public void Update(int index, int value)
    {
        index += Length - 1;
        tree[index] = value;
        while (index > 0)
        {
            index = (index - 1) >> 1;
            tree[index] = Operate(tree[index * 2 + 1], tree[index * 2 + 2]);
        }
    }

    public int Query(int fromInclusive, int toExclusive)
    {
        var leftResult = defaultValue;
        var rightResult = defaultValue;
        var segSize = Length - 1;
        var l = fromInclusive + segSize;
        var r = toExclusive + segSize;

        while (l < r)
        {
            if ((l & 1) == 0)
                leftResult = Operate(leftResult, tree[l]);
            if ((r & 1) == 0)
                rightResult = Operate(tree[r - 1], rightResult);
            l /= 2;
            r = (r - 1) / 2;
        }

        return Operate(leftResult, rightResult);
    }


    [System.Diagnostics.DebuggerDisplay("{" + nameof(value) + "}", Name = "{" + nameof(key) + ",nq}")]
    struct KeyValuePairs
    {
        private string key;
        private int value;

        public KeyValuePairs(string key, int value)
        {
            this.key = key;
            this.value = value;
        }
    }
    class SegmentTreeDebugView
    {
        private SegmentTree segmentTree;
        public SegmentTreeDebugView(SegmentTree segmentTree)
        {
            this.segmentTree = segmentTree;
        }

        [System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.RootHidden)]
        public KeyValuePairs[] Tree
        {
            get
            {
                var keys = new List<KeyValuePairs>(segmentTree.tree.Length);
                for (var len = segmentTree.Length; len > 0; len >>= 1)
                {
                    var unit = segmentTree.Length / len;
                    for (var i = 0; i < len; i++)
                    {
                        var index = i + len - 1;
                        if (unit == 1)
                            keys.Add(new KeyValuePairs($"{i}", segmentTree.tree[index]));
                        else
                        {
                            var from = i * unit;
                            keys.Add(new KeyValuePairs($"[{from}-{from + unit})", segmentTree.tree[index]));
                        }
                    }
                }
                return keys.ToArray();
            }
        }
    }
}