Problem:
Problem Statement

We have N pieces of ropes, numbered 1 through N. The length of piece i is a_i.

At first, for each i (1≤i≤N-1), piece i and piece i+1 are tied at the ends, forming one long rope with N-1 knots. Snuke will try to untie all of the knots by performing the following operation repeatedly:

Choose a (connected) rope with a total length of at least L, then untie one of its knots.

Is it possible to untie all of the N-1 knots by properly applying this operation? If the answer is positive, find one possible order to untie the knots.

Constraints

2≤N≤10^5

1≤L≤10^9

1≤a_i≤10^9

All input values are integers.

Input

The input is given from Standard Input in the following format:

N L
a_1 a_2 ... a_n

Output

If it is not possible to untie all of the N-1 knots, print Impossible.

If it is possible to untie all of the knots, print Possible, then print another N-1 lines that describe a possible order to untie the knots. The j-th of those N-1 lines should contain the index of the knot that is untied in the j-th operation. Here, the index of the knot connecting piece i and piece i+1 is i.

If there is more than one solution, output any.

Sample Input 1

3 50
30 20 10

Sample Output 1

Possible
2
1

If the knot 1 is untied first, the knot 2 will become impossible to untie.

Sample Input 2

2 21
10 10

Sample Output 2

Impossible

Sample Input 3

5 50
10 20 30 40 50

Sample Output 3

Possible
1
2
3
4

Another example of a possible solution is 3, 4, 1, 2.

Solution in C# (.NET Core 3.1.201) (judge verdict: Accepted)

using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;

class Program
{
    static void Main(string[] args)
    {
        var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
        Console.SetOut(sw);
        Solve();
        Console.Out.Flush();
    }
    static void Solve()
    {
        var N = sc.ReadInt();
        var L = sc.ReadLong();
        var A = sc.ReadLongArray(N);
        var last = -1;
        for (int i = 0; i < N - 1; i++)
        {
            var len = A[i] + A[i + 1];
            if (len >= L) last = i;
        }
        if (last == -1) Console.WriteLine("Impossible");
        else
        {
            Console.WriteLine("Possible");
            for (int i = 0; i < last; i++)
            {
                Console.WriteLine(i + 1);
            }
            for (int i = N - 1; i > last; i--)
            {
                Console.WriteLine(i);
            }
        }
    }
    static Scanner sc = new Scanner();
}
class Scanner
{
    string[] S = new string[0];
    int Index = 0;
    char[] Separators = new char[] { ' ' };

    public string Next()
    {
        if (this.Index < this.S.Length) return this.S[this.Index++];
        var line = "";
        while (line == "") line = Console.ReadLine();
        this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries);
        if (this.S.Length == 0) return this.Next();
        this.Index = 0;
        return this.S[this.Index++];
    }
    public string ReadStr()
    {
        return this.Next();
    }
    public char ReadChar()
    {
        return this.Next()[0];
    }
    public int ReadInt()
    {
        return int.Parse(this.Next());
    }
    public uint ReadUInt()
    {
        return uint.Parse(this.Next());
    }
    public long ReadLong()
    {
        return long.Parse(this.Next());
    }
    public double ReadDouble()
    {
        return double.Parse(this.Next());
    }
    public Tuple<int, int> ReadTup(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<long, long> ReadTupLong(int add = 0)
    {
        return Tuple.Create(this.ReadLong() + add, this.ReadLong() + add);
    }
    public Tuple<int, int, int> ReadTup3(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<int, int, int, int> ReadTup4(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public int[] ReadIntArray(int n)
    {
        var array = new int[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadInt();
        }
        return array;
    }
    public long[] ReadLongArray(int n)
    {
        var array = new long[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadLong();
        }
        return array;
    }
    public double[] ReadDoubleArray(int n)
    {
        var array = new double[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadDouble();
        }
        return array;
    }
    public char[] ReadCharArray(int n)
    {
        var array = new char[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadChar();
        }
        return array;
    }
    public string[] ReadStrArray(int n)
    {
        var array = new string[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadStr();
        }
        return array;
    }
    public Tuple<long, long>[] ReadTupLongArray(int n, int add = 0)
    {
        var array = new Tuple<long, long>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTupLong(add);
        }
        return array;
    }
    public Tuple<int, int>[] ReadTupArray(int n, int add = 0)
    {
        var array = new Tuple<int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup(add);
        }
        return array;
    }
    public Tuple<int, int, int>[] ReadTup3Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup3(add);
        }
        return array;
    }
    public Tuple<int, int, int, int>[] ReadTup4Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup4(add);
        }
        return array;
    }
}