Problem:
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Priority Queue

A priority queue is a data structure which maintains a set $S$ of elements, each of with an associated value (key), and supports the following operations:

$insert(S, k)$: insert an element $k$ into the set $S$

$extractMax(S)$: remove and return the element of $S$ with the largest key

Write a program which performs the $insert(S, k)$ and $extractMax(S)$ operations to a priority queue $S$.
The priority queue manages a set of integers, which are also keys for the priority.

Input

Multiple operations to the priority queue $S$ are given. Each operation is given by "insert $k$", "extract" or "end" in a line. Here, $k$ represents an integer element to be inserted to the priority queue.

The input ends with "end" operation.

Output

For each "extract" operation, print the element extracted from the priority queue $S$ in a line.

Constraints

The number of operations $\leq 2,000,000$

$0 \leq k \leq 2,000,000,000$

Sample Input 1

insert 8
insert 2
extract
insert 10
extract
insert 11
extract
extract
end

Sample Output 1

8
10
11
2

Solution in C# (judge verdict: Accepted)

using System;
using System.Linq;
using System.Collections.Generic;
using System.Collections;

namespace Algorithm
{
    class Program
    {
        static void Main(string[] args)
        {
            var pq = new PriorityQueue<int>(isDescending: true);

            while (true)
            {
                var t = Console.ReadLine().Split();
                if (t == null || t[0] == "end") break;

                if (t[0] == "insert") pq.Enqueue(int.Parse(t[1]));
                else Console.WriteLine(pq.Dequeue());
            }
        }
    }

    public class PriorityQueue<T> : IEnumerable<T>
    {
        private readonly List<T> _data = new List<T>();
        private readonly IComparer<T> _comparer;
        private readonly bool _isDescending;

        public PriorityQueue(IComparer<T> comparer, bool isDescending = true)
        {
            _comparer = comparer;
            _isDescending = isDescending;
        }

        public PriorityQueue(Comparison<T> comparison, bool isDescending = true)
            : this(Comparer<T>.Create(comparison), isDescending)
        {
        }

        public PriorityQueue(bool isDescending = true)
            : this(Comparer<T>.Default, isDescending)
        {
        }

        public void Enqueue(T item)
        {
            _data.Add(item);
            var childIndex = _data.Count - 1;
            while (childIndex > 0)
            {
                var parentIndex = (childIndex - 1) / 2;
                if (Compare(_data[childIndex], _data[parentIndex]) >= 0)
                    break;
                Swap(childIndex, parentIndex);
                childIndex = parentIndex;
            }
        }

        public T Dequeue()
        {
            var lastIndex = _data.Count - 1;
            var firstItem = _data[0];
            _data[0] = _data[lastIndex];
            _data.RemoveAt(lastIndex--);
            var parentIndex = 0;
            while (true)
            {
                var childIndex = parentIndex * 2 + 1;
                if (childIndex > lastIndex)
                    break;
                var rightChild = childIndex + 1;
                if (rightChild <= lastIndex && Compare(_data[rightChild], _data[childIndex]) < 0)
                    childIndex = rightChild;
                if (Compare(_data[parentIndex], _data[childIndex]) <= 0)
                    break;
                Swap(parentIndex, childIndex);
                parentIndex = childIndex;
            }
            return firstItem;
        }

        public T Peek()
        {
            return _data[0];
        }

        private void Swap(int a, int b)
        {
            var tmp = _data[a];
            _data[a] = _data[b];
            _data[b] = tmp;
        }

        private int Compare(T a, T b)
        {
            return _isDescending ? _comparer.Compare(b, a) : _comparer.Compare(a, b);
        }

        public int Count => _data.Count;

        public IEnumerator<T> GetEnumerator()
        {
            return _data.GetEnumerator();
        }

        IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
    }
}