Problem:
Score : 400 points

Problem Statement

Fennec and Snuke are playing a board game.

On the board, there are N cells numbered 1 through N, and N-1 roads, each connecting two cells. Cell a_i is adjacent to Cell b_i through the i-th road. Every cell can be reached from every other cell by repeatedly traveling to an adjacent cell. In terms of graph theory, the graph formed by the cells and the roads is a tree.

Initially, Cell 1 is painted black, and Cell N is painted white. The other cells are not yet colored.
Fennec (who goes first) and Snuke (who goes second) alternately paint an uncolored cell.
More specifically, each player performs the following action in her/his turn:

Fennec: selects an uncolored cell that is adjacent to a black cell, and paints it black.

Snuke: selects an uncolored cell that is adjacent to a white cell, and paints it white.

A player loses when she/he cannot paint a cell. Determine the winner of the game when Fennec and Snuke play optimally.

Constraints

2 \leq N \leq 10^5

1 \leq a_i, b_i \leq N

The given graph is a tree.

Input

Input is given from Standard Input in the following format:

N
a_1 b_1
:
a_{N-1} b_{N-1}

Output

If Fennec wins, print Fennec; if Snuke wins, print Snuke.

Sample Input 1

7
3 6
1 2
3 1
7 4
5 7
1 4

Sample Output 1

Fennec

For example, if Fennec first paints Cell 2 black, she will win regardless of Snuke's moves.

Sample Input 2

4
1 4
4 2
2 3

Sample Output 2

Snuke

Solution in C# (Mono 4.6.2.0) (judge verdict: Wrong Answer)

using System;
using System.Collections.Generic;
using System.Linq;
using BitArray = System.Collections.BitArray;
using BigInteger = System.Numerics.BigInteger;
using TextReader = System.IO.TextReader;
using System.Text;

namespace AtCoderProject
{
    public class Program
    {
        public object Calc()
        {
            var N = consoleReader.Int;
            var status = new Status[N];
            var graph = new GraphBuilder(N, consoleReader.Repeat(N - 1).Select(cr => cr.Split.Int0)).ToArray();
            var nextF = new List<int> { 0 };
            var nextS = new List<int> { N - 1 };
            while (nextF.Count > 0 || nextS.Count > 0)
            {
                var tmp = new List<int>();
                foreach (var current in nextF)
                {
                    if (status[current] != Status.None) continue;
                    status[current] = Status.Fennec;
                    foreach (var to in graph[current])
                        tmp.Add(to);
                }
                nextF = tmp;

                tmp = new List<int>();
                foreach (var current in nextS)
                {
                    if (status[current] != Status.None) continue;
                    status[current] = Status.Snuke;
                    foreach (var to in graph[current])
                        tmp.Add(to);
                }
                nextS = tmp;
            }
            var grouped = status.GroupCount();
            if (grouped[Status.Fennec] < grouped[Status.Snuke])
                return "Snuke";
            return "Fennec";
        }
        enum Status
        {
            None,
            Fennec,
            Snuke
        }
        class GraphBuilder
        {
            public List<int>[] lists;
            public GraphBuilder(int count)
            {
                this.lists = new List<int>[count];
                for (int i = 0; i < count; i++)
                    this.lists[i] = new List<int>();
            }
            public GraphBuilder(int count, IEnumerable<int[]> arrays) : this(count)
            {
                foreach (var item in arrays)
                    this.Add(item[0], item[1]);
            }
            public void Add(int from, int to)
            {
                this.lists[from].Add(to);
                this.lists[to].Add(from); // 有向の場合は消す
            }
            public int[][] ToArray()
            {
                var N = this.lists.Length;
                var res = new int[N][];
                for (int i = 0; i < N; i++)
                    res[i] = this.lists[i].ToArray();
                return res;
            }
        }


        #region いつもの
#pragma warning disable
        private ConsoleReader consoleReader;
        public Program(ConsoleReader consoleReader) { this.consoleReader = consoleReader; }
        static void Main() => Console.WriteLine(new Program(new ConsoleReader(Console.In)).Calc()); static string AllLines<T>(IEnumerable<T> source) => string.Join("\n", source);
    }
    static class Ext
    {
        public static Dictionary<TKey, int> GroupCount<TSource, TKey>(this IEnumerable<TSource> source, Func<TSource, TKey> keySelector) => source.GroupBy(keySelector).ToDictionary(g => g.Key, g => g.Count());
        public static Dictionary<TKey, int> GroupCount<TKey>(this IEnumerable<TKey> source) => source.GroupCount(i => i);
    }
    public class ConsoleReader { private string[] ReadLineSplit() => textReader.ReadLine().Split(Array.Empty<char>(), StringSplitOptions.RemoveEmptyEntries); private string[] line = Array.Empty<string>(); private int linePosition; private TextReader textReader; public ConsoleReader(TextReader tr) { textReader = tr; } public int Int => int.Parse(String); public long Long => long.Parse(String); public double Double => double.Parse(String); public string String { get { if (linePosition >= line.Length) { linePosition = 0; line = ReadLineSplit(); } return line[linePosition++]; } } public class SplitLine { private string[] splited; public SplitLine(ConsoleReader cr) { splited = cr.ReadLineSplit(); cr.line = Array.Empty<string>(); } public int[] Int => String.Select(x => int.Parse(x)).ToArray(); public int[] Int0 => String.Select(x => int.Parse(x) - 1).ToArray(); public long[] Long => String.Select(x => long.Parse(x)).ToArray(); public double[] Double => String.Select(x => double.Parse(x)).ToArray(); public string[] String => splited; } public SplitLine Split => new SplitLine(this); public class RepeatReader : IEnumerable<ConsoleReader> { ConsoleReader cr; int count; public RepeatReader(ConsoleReader cr, int count) { this.cr = cr; this.count = count; } public IEnumerator<ConsoleReader> GetEnumerator() => Enumerable.Repeat(cr, count).GetEnumerator(); System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() => GetEnumerator(); public IEnumerable<string> String => this.Select(cr => cr.String); public IEnumerable<int> Int => this.Select(cr => cr.Int); public IEnumerable<int> Int0 => this.Select(cr => cr.Int - 1); public IEnumerable<long> Long => this.Select(cr => cr.Long); public IEnumerable<double> Double => this.Select(cr => cr.Double); } public RepeatReader Repeat(int count) => new RepeatReader(this, count); }
    #endregion
}