Problem:
Score : 300 points

Problem Statement

There are N integers written on a blackboard. The i-th integer is A_i.

Takahashi will repeatedly perform the following operation on these numbers:

Select a pair of integers, A_i and A_j, that have the same parity (that is, both are even or both are odd) and erase them.

Then, write a new integer on the blackboard that is equal to the sum of those integers, A_i+A_j.

Determine whether it is possible to have only one integer on the blackboard.

Constraints

2 ≦ N ≦ 10^5

1 ≦ A_i ≦ 10^9

A_i is an integer.

Input

The input is given from Standard Input in the following format:

N
A_1 A_2 … A_N

Output

If it is possible to have only one integer on the blackboard, print YES. Otherwise, print NO.

Sample Input 1

3
1 2 3

Sample Output 1

YES

It is possible to have only one integer on the blackboard, as follows:

Erase 1 and 3 from the blackboard, then write 4. Now, there are two integers on the blackboard: 2 and 4.

Erase 2 and 4 from the blackboard, then write 6. Now, there is only one integer on the blackboard: 6.

Sample Input 2

5
1 2 3 4 5

Sample Output 2

NO

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
namespace AtCoder {
    class MainClass {
        //C#7.0
        int N;
        int[] A;
        void Solve() {
            io.i(out N);
            io.ini(out A, N);

            int OddNum = A.Where(n => n %2!=0).Count();

            io.YN(OddNum % 2 == 0);

        }

        public static void Main(string[] args) { new MainClass().Stream(); }
        IO io = new IO();
        void Stream() { Solve(); io.writeFlush(); }
    }
    class IO {
        string[] nextBuffer; int BufferCnt; char[] cs = new char[] { ' ' };
        StreamWriter sw = new StreamWriter(Console.OpenStandardOutput())
        {
            AutoFlush = false
        };
        public IO() { nextBuffer = new string[0]; BufferCnt = 0; Console.SetOut(sw); }
        public string next() {
            if (BufferCnt < nextBuffer.Length) return nextBuffer[BufferCnt++];
            string st = Console.ReadLine();
            while (st == "") st = Console.ReadLine();
            nextBuffer = st.Split(cs, StringSplitOptions.RemoveEmptyEntries);
            BufferCnt = 0;
            return nextBuffer[BufferCnt++];
        }
        public char nextChar() { return char.Parse(next()); }

        public int nextInt() { return int.Parse(next()); }
        public long nextLong() { return long.Parse(next()); }
        public double nextDouble() { return double.Parse(next()); }
        public string[] arr() { return Console.ReadLine().Split(' '); }
        public char[] arrayChar() { return Array.ConvertAll(arr(), char.Parse); }
        public int[] arrayInt() { return Array.ConvertAll(arr(), int.Parse); }
        public long[] arrayLong() { return Array.ConvertAll(arr(), long.Parse); }
        public double[] arrayDouble() { return Array.ConvertAll(arr(), double.Parse); }
        private bool typeEQ<T, U>() { return typeof(T).Equals(typeof(U)); }
        private T convertType<T, U>(U v) { return (T)Convert.ChangeType(v, typeof(T)); }
        private T suitType<T>(string s) {
            if (typeEQ<T, int>()) return convertType<T, int>(int.Parse(s));
            if (typeEQ<T, long>()) return convertType<T, long>(long.Parse(s));
            if (typeEQ<T, double>()) return convertType<T, double>(double.Parse(s));
            if (typeEQ<T, char>()) return convertType<T, char>(char.Parse(s));
            return convertType<T, string>(s);
        }
        public void i<T>(out T v) { v = suitType<T>(next()); }
        public void i<T, U>(out T v1, out U v2) {
            var a = arr(); v1 = suitType<T>(a[0]); v2 = suitType<U>(a[1]);
        }
        public void i<T, U, V>(out T v1, out U v2, out V v3) {
            var a = arr(); v1 = suitType<T>(a[0]); v2 = suitType<U>(a[1]);
            v3 = suitType<V>(a[2]);
        }
        public void i<T, U, V, W>(out T v1, out U v2, out V v3, out W v4) {
            var a = arr(); v1 = suitType<T>(a[0]); v2 = suitType<U>(a[1]);
            v3 = suitType<V>(a[2]); v4 = suitType<W>(a[3]);
        }
        public void ini(out int[] a, int size) {
            a = new int[size]; for (int i = 0; i < size; i++) a[i] = nextInt();
        }
        public void ini(out long[] a, int size) {
            a = new long[size]; for (int i = 0; i < size; i++) a[i] = nextInt();
        }
        public void ini(out int[] a1, out int[] a2, int size) {
            a1 = new int[size]; a2 = new int[size];
            for (int i = 0; i < size; i++) { a1[i] = nextInt(); a2[i] = nextInt(); }
        }
        public void ini(out string[] a, int size) {
            a = new string[size]; for (int i = 0; i < size; i++) a[i] = next();
        }
        public void inii(out int[] a, int size) {
            a = new int[size]; for (int i = 0; i < size; i++) a[i] = nextInt() - 1;
        }
        public void inii(out int[] a1, out int[] a2, int size) {
            a1 = new int[size]; a2 = new int[size];
            for (int i = 0; i < size; i++) { a1[i] = nextInt() - 1; a2[i] = nextInt() - 1; }
        }
        public void inii(out int[,] a, int size) {
            a = new int[size, size];
            for (int i = 0; i < size; i++) for (int j = 0; j < size; j++) {
                    a[i, j] = nextInt() - 1;
                }
        }
        public void o<T>(T v) { Console.WriteLine(v); }
        public void o<T>(params T[] a) { foreach (T v in a) Console.WriteLine(v); }
        public void o<T>(List<T> l) { foreach (T v in l) sw.WriteLine(v); }
        public void ol<T>(T v) { Console.Write(v + " "); }
        public void ol<T>(params T[] a) {
            foreach (T v in a) Console.Write(v + " ");
            Console.WriteLine("");
        }
        public void YN(bool f) { Console.WriteLine(f ? "YES" : "NO"); }
        public void Yn(bool f) { Console.WriteLine(f ? "Yes" : "No"); }
        public void yn(bool f) { Console.WriteLine(f ? "yes" : "no"); }
        public void br() { Console.WriteLine(""); }
        public void writeFlush() { Console.Out.Flush(); }
        public string pad0<T>(T v, int n) { return v.ToString().PadLeft(n, '0'); }
    }
    class Mat {
        public int mod = 1000000007;//10^9+7
        public long Pow(long a, long b) {
            if (b == 0) return 1;
            if (b % 2 == 1) return (a % mod * Pow(a % mod, b - 1) % mod) % mod;
            else return Pow(a * a % mod, b / 2) % mod;
        }
        public long Fact(long n) {
            return (n != 0) ? (n % mod * (Fact(n - 1) % mod) % mod) : 1;
        }
        public long C(long n, long r) {
            if (r == 0 || n == r) return 1;
            else return (Fact(n) % mod * Pow
                         ((Fact(n - r) % mod * Fact(r) % mod) % mod, mod - 2) % mod) % mod;
        }
        public long Sum(params long[] a) {
            return a.Aggregate((v, next) => (v % mod + next) % mod);
        }
        public int GCD(int a, int b) {
            if (a < b) Swap(ref a, ref b); return b == 0 ? a : GCD(b, a % b);
        }
        public int GCD(int[] array) { return array.Aggregate((v, next) => GCD(v, next)); }
        public void Swap<T>(ref T a, ref T b) { T tmp = a; a = b; b = tmp; }
        public T Max<T>(params T[] v) { return v.Max(); }
        public T Min<T>(params T[] v) { return v.Min(); }
        public double Dis(int x1, int y1, int x2, int y2) {
            return Math.Sqrt(Math.Pow((x2 - x1), 2) + Math.Pow((y2 - y1), 2));
        }
        public int Digit(long n) { return (n == 0) ? 1 : (int)Math.Log10(n) + 1; }
        public int Clamp(int n, int a, int b) { return (n < a) ? a : (b < n) ? b : n; }
        public long Clamp(long n, long a, long b) { return (n < a) ? a : (b < n) ? b : n; }
        public double Clamp(double n, double a, double b) {
            return (n < a) ? a : (b < n) ? b : n;
        }
        public long Tousa(long a, long d, int n) { return a + (n - 1) * d; }
        public long TousaSum(long a, long d, int n) { return n * (2 * a + (n - 1) * d) / 2; }
    }
    class AssociativeArray<T> {
        public Dictionary<T, int> dic;
        public void init(T[] a) {
            dic = new Dictionary<T, int>();
            for (int i = 0; i < a.Length; i++) {
                if (!dic.ContainsKey(a[i])) dic[a[i]] = 0; dic[a[i]]++;
            }
        }
        public int ValueSum() { int s = 0; foreach (var i in dic) s += i.Value; return s; }
        public int KeyNum() { return dic.Keys.Count; }
        public int Max() { return dic.Values.Max(); }
        public int Min() { return dic.Values.Min(); }
        public T MaxKey() { return dic.First(d => d.Value == Max()).Key; }
        public T MinKey() { return dic.First(d => d.Value == Min()).Key; }
        public bool isContainsK(T k) { return dic.ContainsKey(k); }
        public bool anyContainsK(params T[] k) {
            bool f = false;
            foreach (T v in k) f |= isContainsK(v); return f;
        }
        public bool allContainsK(params T[] k) {
            bool f = true;
            foreach (T v in k) f &= isContainsK(v); return f;
        }
        public void Show() { foreach (var v in dic) { Console.WriteLine(v.Key + " : " + v.Value); } }
        //:sort->array
    }
    class Time {
        public bool isLeapYear(int y) {
            return (y % 400 == 0 || (y % 4 == 0 && y % 100 != 0));
        }
    }
    class BucketSort {
        public int[] bucket;
        public void Init(int[] a) {
            bucket = new int[a.Max() + 1];
            for (int i = 0; i < a.Length; ++i) ++bucket[a[i]];
            for (int i = 0, j = 0; j < bucket.Length; ++j)
                for (int k = bucket[j]; k != 0; --k, ++i) a[i] = j;
        }
    }
    //Ex
    static class StringEX {
        public static string Reversed(this string s) {
            return string.Join("", s.Reverse());
        }
        public static string Repeat(this string s, int n) {
            return string.Concat(Enumerable.Repeat(s, n).ToArray());
        }
    }
    static class CharEX {
        public static int toInt(this char c) { return int.Parse(c.ToString()); }
    }
    static class ArrayEX {
        public static T[] Sort<T>(this T[] a) { Array.Sort(a); return a; }
        public static T E<T>(this T[] a,int i) { return i < a.Length ? a[i] : a[i % a.Length]; }
    }
}