Problem:
Score : 400 points

Problem Statement

You are given positive integers N and M.

How many sequences a of length N consisting of positive integers satisfy a_1 \times a_2 \times ... \times a_N = M? Find the count modulo 10^9+7.

Here, two sequences a' and a'' are considered different when there exists some i such that a_i' \neq a_i''.

Constraints

All values in input are integers.

1 \leq N \leq 10^5

1 \leq M \leq 10^9

Input

Input is given from Standard Input in the following format:

N M

Output

Print the number of the sequences consisting of positive integers that satisfy the condition, modulo 10^9 + 7.

Sample Input 1

2 6

Sample Output 1

4

Four sequences satisfy the condition: \{a_1, a_2\} = \{1, 6\}, \{2, 3\}, \{3, 2\} and \{6, 1\}.

Sample Input 2

3 12

Sample Output 2

18

Sample Input 3

100000 1000000000

Sample Output 3

957870001

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

// ReSharper disable ArrangeTypeMemberModifiers
// ReSharper disable ConvertIfStatementToSwitchStatement
// ReSharper disable FunctionRecursiveOnAllPaths
// ReSharper disable InconsistentNaming
// ReSharper disable InlineOutVariableDeclaration
// ReSharper disable InvertIf
// ReSharper disable JoinDeclarationAndInitializer
// ReSharper disable MemberCanBeMadeStatic.Global
// ReSharper disable MemberCanBeMadeStatic.Local
// ReSharper disable NonReadonlyMemberInGetHashCode
// ReSharper disable PossibleNullReferenceException
// ReSharper disable RedundantUsingDirective
// ReSharper disable SuggestVarOrType_BuiltInTypes
// ReSharper disable SuggestVarOrType_Elsewhere
// ReSharper disable TailRecursiveCall
// ReSharper disable UnusedMember.Global
// ReSharper disable UnusedMember.Local
// ReSharper disable UseObjectOrCollectionInitializert

#if true && UTAKA_LOCAL

//#if false
#define UTAKA_DEBUG
#endif

//#define TOPCODER

using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Numerics;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
using static UtakaApp.Util;

namespace UtakaApp
{
    public partial class Program
    {
        /*
        https://atcoder.jp/contests/abc110/tasks/abc110_d
        */

        public const string SiteName    = "AtCoder";
        public const string ContestName = "abc110";
        public const string ProblemName = "D";

        public const long Mod = 1000000007L;

        // Combinationで解く
        public void Solve()
        {
            int  N = cin.ReadInt;
            long M = cin.ReadLong;

            Dictionary<long, int> map = FactorizeAsMapLong(M);

            int maxCount = 0;

            foreach (int count in map.Values)
            {
                maxCount = Math.Max(maxCount, count);
            }

            long ans = 1;

            foreach (var pair in map)
            {
                int count = pair.Value;

                long v = new ModBinomialCoefficient(N + count - 1, Mod).Com(count);
                ans *= v;
                ans %= Mod;
            }
            
            cou.WriteLine(ans);
            

            // long[][] table = GetCombinationWithRepetitionTable(N, maxCount, Mod);
            //
            // long ans = 1;
            //
            // foreach (var pair in map)
            // {
            //     long key   = pair.Key;
            //     int  count = pair.Value;
            //
            //     ans *= table[N][count];
            //     ans %= Mod;
            // }
            //
            // cou.WriteLine(ans);
        }

        /// <summary>
        /// nCk を求める 
        /// </summary>
        public class ModBinomialCoefficient
        {
            public long[] fac;
            public long[] fInv;
            public long[] inv;

            public int N;

            public long Mod;

            public ModBinomialCoefficient(int n, long mod = 1000000007)
            {
                N = n;

                Mod = mod;

                fac  = new long[n + 1];
                fInv = new long[n + 1];
                inv  = new long[n + 1];

                // 事前計算
                fac[0]  = fac[1]  = 1;
                fInv[0] = fInv[1] = 1;
                inv[1]  = 1;

                for (int i = 2; i < N + 1; i++)
                {
                    fac[i]  = fac[i - 1] * i % Mod;
                    inv[i]  = Mod - inv[Mod % i] * (Mod / i) % Mod;
                    fInv[i] = fInv[i - 1] * inv[i] % Mod;
                }
            }

            public long Com(int k)
            {
                if (N < k) return 0;
                if (N < 0 || k < 0) return 0;
                return fac[N] * (fInv[k] * fInv[N - k] % Mod) % Mod;
            }
        }


        // 重複組合せで解く
        public void Solve2()
        {
            int  N = cin.ReadInt;
            long M = cin.ReadLong;

            Dictionary<long, int> map = FactorizeAsMapLong(M);

            int maxCount = 0;

            foreach (int count in map.Values)
            {
                maxCount = Math.Max(maxCount, count);
            }

            long[][] table = GetCombinationWithRepetitionTable(N, maxCount, Mod);

            long ans = 1;

            foreach (var pair in map)
            {
                long key   = pair.Key;
                int  count = pair.Value;

                ans *= table[N][count];
                ans %= Mod;
            }

            cou.WriteLine(ans);
        }

        /// <summary>
        /// N種類の品物があり、i番目の品物がA[i]個ある。
        /// これらの品物からM個選ぶときの重複組合せの総数をModで割ったものを求めるテーブル。
        /// NOTE: A[i] に null を渡すと品物の個数チェックはしない
        /// </summary>
        public long[][] GetCombinationWithRepetitionTable(int N, int M, long Mod, int[] A = null)
        {
            // dp[i+1][j] := i番目までの品物からj個選ぶ組み合わせの総数
            long[][] dp = JagArray2D<long>(N + 1, M + 1);

            // 1つも選ばない方法は常に一通り
            for (int i = 0; i <= N; i++)
            {
                dp[i][0] = 1;
            }

            for (int i = 0; i < N; i++)
            {
                for (int j = 1; j <= M; j++)
                {
                    if (A != null && j - 1 - A[i] >= 0)
                    {
                        dp[i + 1][j] = (dp[i + 1][j - 1] + dp[i][j] - dp[i][j - 1 - A[i]] + Mod) % Mod;
                    }
                    else
                    {
                        dp[i + 1][j] = (dp[i + 1][j - 1] + dp[i][j]) % Mod;
                    }
                }
            }

            return dp;
        }

        /// <summary>
        /// N種類の品物があり、i番目の品物がA[i]個ある。
        /// これらの品物からM個選ぶときの重複組合せの総数をModで割ったものを求める。
        /// NOTE: A[i] に null を渡すと品物の個数チェックはしない
        /// </summary>
        public long GetCombinationWithRepetition(int N, int M, long Mod, int[] A = null)
        {
            long[][] table = GetCombinationWithRepetitionTable(N, M, Mod, A);
            return table[N][M];
        }

        /// <summary>
        /// int valueを素因数分解し、素因数を列挙します。
        /// </summary>
        /// <param name="value">素因数分解する値</param>
        /// <returns>素因数の集合</returns>
        public static IEnumerable<int> FactorizeInt(int value)
        {
            int first = value;
            for (int i = 2; i * i < first; i++)
            {
                while (value % i == 0)
                {
                    value /= i;
                    yield return i;
                }
            }

            if (value > 1)
                yield return value;
        }

        /// <summary>
        /// long valueを素因数分解し、素因数を列挙します。
        /// </summary>
        /// <param name="value">素因数分解する値</param>
        /// <returns>素因数の集合</returns>
        public static IEnumerable<long> FactorizeLong(long value)
        {
            long first = value;
            for (long i = 2; i * i < first; i++)
            {
                while (value % i == 0)
                {
                    value /= i;
                    yield return i;
                }
            }

            if (value > 1)
                yield return value;
        }

        /// <summary>
        /// long valueを素因数分解し、素因数とその個数の連想配列を返します。
        /// </summary>
        /// <param name="value">素因数分解する値</param>
        /// <returns>素因数の連想配列</returns>
        public static Dictionary<long, int> FactorizeAsMapLong(long value)
        {
            var  dict  = new Dictionary<long, int>();
            long first = value;
            for (long i = 2; i * i < first; i++)
            {
                if (value % i > 0) continue;
                int cnt = 0;
                while (value % i == 0)
                {
                    value /= i;
                    cnt++;
                }

                dict.Add(i, cnt);
            }

            if (value > 1) dict.Add(value, 1);
            return dict;
        }

        /// <summary>
        /// int valueを素因数分解し、素因数とその個数の連想配列を返します。
        /// </summary>
        /// <param name="value">素因数分解する値</param>
        /// <returns>素因数の連想配列</returns>
        public static Dictionary<int, int> FactorizeAsMapInt(int value)
        {
            var dict  = new Dictionary<int, int>();
            int first = value;
            for (int i = 2; i * i < first; i++)
            {
                if (value % i > 0) continue;
                int cnt = 0;
                while (value % i == 0)
                {
                    value /= i;
                    cnt++;
                }

                dict.Add(i, cnt);
            }

            if (value > 1) dict.Add(value, 1);
            return dict;
        }

        /// <summary>
        /// valueの約数の個数を求めます。
        /// </summary>
        /// <param name="value">約数の個数を求める数</param>
        /// <returns>valueの約数の個数</returns>
        public static long Divisors(long value)
        {
            var fact = FactorizeAsMapLong(value);
            return fact.Select(x => x.Value + 1L).Aggregate((m, x) => m * x);
        }
    }


//=========================================================================================
// Debug IO
//=========================================================================================

    public partial class Program
    {
        //=========================================================================================
        // Main
        //=========================================================================================

        private readonly ConsoleInput cin;
        private readonly IConsole     cou;

        public Program(ConsoleInput cin, IConsole cou)
        {
            this.cin = cin;
            this.cou = cou;
        }

#if !TOPCODER
        public static void Main(string[] args)
        {
#if UTAKA_LOCAL
//#if false
            new TestCaseCheckerForAtCoder().TestProblems();
#else
            var cin = new ConsoleInput(System.Console.In);
            var console = new MyConsole();
            new Program(cin, console).Solve();
            console.Flush();
#endif
        }
#endif

        public void WriteEnumerable<T>(IEnumerable<T> A, string delimiter = " ")
        {
            if (!A.Any())
            {
                return;
            }

            var sb = new StringBuilder();
            foreach (T v in A)
            {
                sb.Append(v);
                sb.Append(delimiter);
            }

            if (sb.Length > 0)
            {
                sb.Length--;
            }

            cou.WriteLine(sb.ToString());
        }
    }

    public static class Util
    {
        public static int LowerBound<T>(T[] arr, int start, int end, T value, IComparer<T> comparer)
        {
            int low  = start;
            int high = end;
            while (low < high)
            {
                var mid = ((high - low) >> 1) + low;
                if (comparer.Compare(arr[mid], value) < 0)
                    low = mid + 1;
                else
                    high = mid;
            }

            return low;
        }

        public static int LowerBound<T>(T[] arr, T value) where T : IComparable
        {
            return LowerBound(arr, 0, arr.Length, value, Comparer<T>.Default);
        }

        public static int UpperBound<T>(T[] arr, int start, int end, T value, IComparer<T> comparer)
        {
            int low  = start;
            int high = end;
            while (low < high)
            {
                var mid = ((high - low) >> 1) + low;
                if (comparer.Compare(arr[mid], value) <= 0)
                    low = mid + 1;
                else
                    high = mid;
            }

            return low;
        }

        public static int UpperBound<T>(T[] arr, T value)
        {
            return UpperBound(arr, 0, arr.Length, value, Comparer<T>.Default);
        }

        public static int UpperBound<T>(List<T> list, int start, int end, T value, IComparer<T> comparer)
        {
            int low  = start;
            int high = end;
            while (low < high)
            {
                var mid = ((high - low) >> 1) + low;
                if (comparer.Compare(list[mid], value) <= 0)
                    low = mid + 1;
                else
                    high = mid;
            }

            return low;
        }

        public static int UpperBound<T>(List<T> list, T value)
        {
            return UpperBound(list, 0, list.Count, value, Comparer<T>.Default);
        }

        public static T[] Array1D<T>(int a, T defaultValue)
            where T : struct
        {
            var ret = new T[a];
            for (int i = 0; i < a; i++)
            {
                ret[i] = defaultValue;
            }

            return ret;
        }

        public static T[] Array1D<T>(int a)
            where T : struct
        {
            var ret = new T[a];
            return ret;
        }

        /// <summary>
        /// 要素数 (a, b) の、defaultValue で満たされた配列を作成します。
        /// </summary>
        /// <typeparam name="T">配列の型</typeparam>
        /// <param name="a">1次元の要素数</param>
        /// <param name="b">2次元の要素数</param>
        /// <param name="defaultValue">デフォルト値</param>
        /// <returns>指定した条件で初期化された配列</returns>
        public static T[,] Array2D<T>(int a, int b, T defaultValue)
            where T : struct
        {
            var ret = new T[a, b];
            for (int i = 0; i < a; i++)
            {
                for (int j = 0; j < b; j++)
                {
                    ret[i, j] = defaultValue;
                }
            }

            return ret;
        }

        public static T[,,] Array3D<T>(int a, int b, int c, T defaultValue)
            where T : struct
        {
            T[,,] ret = new T[a, b, c];

            for (int i = 0; i < a; i++)
            {
                for (int j = 0; j < b; j++)
                {
                    for (int k = 0; k < c; k++)
                    {
                        ret[i, j, k] = defaultValue;
                    }
                }
            }

            return ret;
        }

        /// <summary>
        /// 要素数 (a, b) の、defaultValue で満たされたJag配列を作成します。
        /// </summary>
        /// <typeparam name="T">配列の型</typeparam>
        /// <param name="a">1次元の要素数</param>
        /// <param name="b">2次元の要素数</param>
        /// <param name="defaultValue">デフォルト値</param>
        /// <returns>指定した条件で初期化された配列</returns>
        public static T[][] JagArray2D<T>(int a, int b, T defaultValue)
            where T : struct
        {
            var ret = new T[a][];
            for (int i = 0; i < a; i++)
            {
                var row = new T[b];
                ret[i] = row;

                for (int j = 0; j < b; j++)
                {
                    row[j] = defaultValue;
                }
            }

            return ret;
        }

        /// <summary>
        /// 要素数 (a, b) のdefault値で満たされたJag配列を作成します。
        /// </summary>
        /// <typeparam name="T">配列の型</typeparam>
        /// <param name="a">1次元の要素数</param>
        /// <param name="b">2次元の要素数</param>
        /// <returns>初期化された配列</returns>
        public static T[][] JagArray2D<T>(int a, int b)
            where T : struct
        {
            var ret = new T[a][];
            for (int i = 0; i < a; i++)
            {
                ret[i] = new T[b];
            }

            return ret;
        }

        public static T[][][] JagArray3D<T>(int a, int b, int c, T defaultValue)
            where T : struct
        {
            var ret = new T[a][][];
            for (int i = 0; i < a; i++)
            {
                T[][] aRow = new T[b][];
                ret[i] = aRow;

                for (int j = 0; j < b; j++)
                {
                    T[] bRow = new T[c];
                    aRow[j] = bRow;

                    for (int k = 0; k < c; k++)
                    {
                        bRow[k] = defaultValue;
                    }
                }
            }

            return ret;
        }

        public static T[][][] JagArray3D<T>(int a, int b, int c)
            where T : struct
        {
            var ret = new T[a][][];
            for (int i = 0; i < a; i++)
            {
                T[][] aRow = new T[b][];
                ret[i] = aRow;

                for (int j = 0; j < b; j++)
                {
                    T[] bRow = new T[c];
                    aRow[j] = bRow;
                }
            }

            return ret;
        }

        public static T[][][][] JagArray4D<T>(int a, int b, int c, int d, T defaultValue)
            where T : struct
        {
            var ret = new T[a][][][];
            for (int i = 0; i < a; i++)
            {
                T[][][] aRow = new T[b][][];
                ret[i] = aRow;

                for (int j = 0; j < b; j++)
                {
                    T[][] bRow = new T[c][];
                    aRow[j] = bRow;

                    for (int k = 0; k < c; k++)
                    {
                        T[] cRow = new T[d];
                        bRow[k] = cRow;

                        for (int l = 0; l < d; l++)
                        {
                            cRow[l] = defaultValue;
                        }
                    }
                }
            }

            return ret;
        }

        public static T[][][][] JagArray4D<T>(int a, int b, int c, int d)
            where T : struct
        {
            var ret = new T[a][][][];
            for (int i = 0; i < a; i++)
            {
                T[][][] aRow = new T[b][][];
                ret[i] = aRow;

                for (int j = 0; j < b; j++)
                {
                    T[][] bRow = new T[c][];
                    aRow[j] = bRow;

                    for (int k = 0; k < c; k++)
                    {
                        T[] cRow = new T[d];
                        bRow[k] = cRow;
                    }
                }
            }

            return ret;
        }

        public static T[][][][][] JagArray5D<T>(int a, int b, int c, int d, int e, T defaultValue)
            where T : struct
        {
            var ret = new T[a][][][][];
            for (int i = 0; i < a; i++)
            {
                T[][][][] aRow = new T[b][][][];
                ret[i] = aRow;

                for (int j = 0; j < b; j++)
                {
                    T[][][] bRow = new T[c][][];
                    aRow[j] = bRow;

                    for (int k = 0; k < c; k++)
                    {
                        T[][] cRow = new T[d][];
                        bRow[k] = cRow;

                        for (int l = 0; l < d; l++)
                        {
                            T[] dRow = new T[e];
                            cRow[l] = dRow;

                            for (int m = 0; m < e; m++)
                            {
                                dRow[m] = defaultValue;
                            }
                        }
                    }
                }
            }

            return ret;
        }

        public static T[][][][][] JagArray5D<T>(int a, int b, int c, int d, int e)
            where T : struct
        {
            var ret = new T[a][][][][];
            for (int i = 0; i < a; i++)
            {
                T[][][][] aRow = new T[b][][][];
                ret[i] = aRow;

                for (int j = 0; j < b; j++)
                {
                    T[][][] bRow = new T[c][][];
                    aRow[j] = bRow;

                    for (int k = 0; k < c; k++)
                    {
                        T[][] cRow = new T[d][];
                        bRow[k] = cRow;

                        for (int l = 0; l < d; l++)
                        {
                            T[] dRow = new T[e];
                            cRow[l] = dRow;
                        }
                    }
                }
            }

            return ret;
        }

        /// <summary>
        /// ジャグ配列をコピーして返す。
        /// </summary>
        public static T[][] CopyJagArray2D<T>(T[][] source)
            where T : struct
        {
            int   len  = source.Length;
            T[][] dest = new T[len][];

            for (int i = 0; i < len; i++)
            {
                T[] inner       = source[i];
                int innerLength = inner.Length;
                T[] newer       = new T[innerLength];
                Array.Copy(inner, newer, innerLength);
                dest[i] = newer;
            }

            return dest;
        }
    }

    public static class UtakaExtentions
    {
        /// <summary>
        /// IList<T>をコピーします
        /// </summary>
        public static T[] Copy<T>(this IList<T> a)
        {
            T[] ret = new T[a.Count];

            for (int i = 0; i < a.Count; i++) ret[i] = a[i];

            return ret;
        }

        /// <summary>
        /// 2次元ジャグ配列をコピーして返す。
        /// </summary>
        public static T[][] Copy<T>(this T[][] source)
            where T : struct
        {
            int   len  = source.Length;
            T[][] dest = new T[len][];

            for (int i = 0; i < len; i++)
            {
                T[] inner       = source[i];
                int innerLength = inner.Length;
                T[] newer       = new T[innerLength];
                Array.Copy(inner, newer, innerLength);
                dest[i] = newer;
            }

            return dest;
        }

        /// <summary>
        /// 昇順にソートされたlong配列で、threshold以上の値をカウントする
        /// </summary>
        public static int LargerCount(this long[] a, long threshold)
        {
            int ng = -1;
            int ok = a.Length;

            while (Math.Abs(ng - ok) > 1)
            {
                int mid = (ok + ng) / 2;
                if (threshold <= a[mid])
                {
                    ok = mid;
                }
                else
                {
                    ng = mid;
                }
            }

            return a.Length - ok;
        }
    }

    public class IntLargeComparer : IComparer<int>
    {
        public static IntLargeComparer Instance = new IntLargeComparer();

        public int Compare(int x, int y)
        {
            return y - x;
        }
    }

    public class LongLargeComparer : IComparer<long>
    {
        public static LongLargeComparer Instance = new LongLargeComparer();

        public int Compare(long x, long y)
        {
            if (x > y) return -1;
            if (x < y) return 1;
            return 0;
        }
    }

    public class ConsoleInput
    {
        private readonly char          _separator = ' ';
        private readonly TextReader    _stream;
        private readonly Queue<string> inputStream;

        public ConsoleInput(TextReader stream, char separator = ' ')
        {
            _separator  = separator;
            _stream     = stream;
            inputStream = new Queue<string>();
        }

        public string Read
        {
            get
            {
                if (inputStream.Count != 0)
                {
                    return inputStream.Dequeue();
                }

                var tmp = _stream.ReadLine().Split(_separator);
                for (var i = 0; i < tmp.Length; ++i)
                {
                    inputStream.Enqueue(tmp[i]);
                }

                return inputStream.Dequeue();
            }
        }

        public string ReadLine   => _stream.ReadLine();
        public int    ReadInt    => int.Parse(Read);
        public long   ReadLong   => long.Parse(Read);
        public double ReadDouble => double.Parse(Read);

        public string[] ReadStrArray(long N)
        {
            var ret = new string[N];
            for (long i = 0; i < N; ++i)
            {
                ret[i] = Read;
            }

            return ret;
        }

        public int[] ReadIntArray(long N)
        {
            var ret = new int[N];
            for (long i = 0; i < N; ++i)
            {
                ret[i] = ReadInt;
            }

            return ret;
        }

        public int[] ReadIntArrayMinus1(long N)
        {
            var ret = new int[N];
            for (long i = 0; i < N; ++i)
            {
                ret[i] = ReadInt - 1;
            }

            return ret;
        }

        public long[] ReadLongArray(long N)
        {
            var ret = new long[N];
            for (long i = 0; i < N; ++i)
            {
                ret[i] = ReadLong;
            }

            return ret;
        }
    }

    public interface IConsole
    {
        void Flush();
        void Write(object obj);
        void Write(string str);
        void WriteLine(object obj);
        void WriteLine(string str);
        void WriteLine();
    }

    public class MyConsole : IConsole
    {
        public MyConsole()
        {
            var sw = new StreamWriter(Console.OpenStandardOutput()) {AutoFlush = false};
            Console.SetOut(sw);
        }

        public void Flush()
        {
            Console.Out.Flush();
        }

        public void Write(object obj)
        {
            Write(obj.ToString());
        }

        public void Write(string str)
        {
            Console.Write(str);
        }

        public void WriteLine(object obj)
        {
            WriteLine(obj.ToString());
        }

        public void WriteLine(string str)
        {
            Console.WriteLine(str);
        }

        public void WriteLine()
        {
            Console.WriteLine();
        }
    }

#if UTAKA_LOCAL

    public class DebugConsole : IConsole
    {
        private readonly StringBuilder mSb;

        public DebugConsole()
        {
            mSb = new StringBuilder();
        }

        public void Flush()
        {
            // 何もしない
        }

        public void Write(object obj)
        {
            Write(obj.ToString());
        }

        public void Write(string str)
        {
            mSb.Append(str);
        }

        public void WriteLine(object obj)
        {
            WriteLine(obj.ToString());
        }

        public void WriteLine(string str)
        {
            mSb.AppendLine(str);
        }

        public void WriteLine()
        {
            mSb.AppendLine();
        }

        public string GetAllOutput()
        {
            return mSb.ToString();
        }
    }

#endif

#if UTAKA_LOCAL

    public class TestCaseCheckerForAtCoder
    {
        private string GetDirectoryPath()
        {
            var problemPart = string.IsNullOrEmpty(Program.ProblemName)
                ? ""
                : $"/{Program.ProblemName}";

            return
                $"{Environment.GetFolderPath(Environment.SpecialFolder.UserProfile)}/AlgorithmPrac/{Program.SiteName}/{Program.ContestName}{problemPart}";
        }

        private string GetInputFilePath(int testCaseNumber)
        {
            return $"{GetDirectoryPath()}/sample-{testCaseNumber}.in";
        }

        private string GetOutputFilePath(int testCaseNumber)
        {
            return $"{GetDirectoryPath()}/sample-{testCaseNumber}.out";
        }

        public bool TestProblem(int testCaseNumber)
        {
            var inputFilePath  = GetInputFilePath(testCaseNumber);
            var outputFilePath = GetOutputFilePath(testCaseNumber);

            TextReader inputStream = new StreamReader(inputFilePath);
            var        cin         = new ConsoleInput(inputStream);

            var debugConsoleWriter = new DebugConsole();

            new Program(cin, debugConsoleWriter).Solve();

            var output = debugConsoleWriter.GetAllOutput();

            TextReader outputStream = new StreamReader(outputFilePath);
            var        outputAnswer = outputStream.ReadToEnd();

            Dbg.WriteLine(output);
            Dbg.WriteLine(outputAnswer);

            var isCorrect = output == outputAnswer;

            return isCorrect;
        }

        public void TestProblems(int targetTestCaseNumber = -1)
        {
            if (targetTestCaseNumber >= 0)
            {
                Console.WriteLine($"!!!!!!!!!!!! Check TestCase {targetTestCaseNumber} !!!!!!!!!!");
            }

            bool isSuccessAll = true;

            int testCaseNumber = 0;
            while (true)
            {
                testCaseNumber++;

                bool foundTargetTest = targetTestCaseNumber == testCaseNumber;

                if (targetTestCaseNumber >= 0 && !foundTargetTest)
                {
                    continue;
                }

                var inputFileName = GetInputFilePath(testCaseNumber);
                if (!File.Exists(inputFileName))
                {
                    break;
                }

                Console.WriteLine($"TestCase {testCaseNumber} =====================================================");

                var result = TestProblem(testCaseNumber);

                if (result)
                {
                    Console.WriteLine("Success");
                }
                else
                {
                    isSuccessAll = false;
                    Console.WriteLine("Failure *****");
                }

                if (foundTargetTest)
                {
                    break;
                }
            }

            if (isSuccessAll)
            {
                Console.WriteLine("!!!!!!!!! All Success !!!!!!!!!");
            }
        }
    }

#endif

    public static class Dbg
    {
        [Conditional("UTAKA_DEBUG")]
        public static void WriteLine(string str)
        {
            Console.WriteLine(str);
        }

        [Conditional("UTAKA_DEBUG")]
        public static void WriteLine()
        {
            Console.WriteLine();
        }

        [Conditional("UTAKA_DEBUG")]
        public static void Write(string str)
        {
            Console.Write(str);
        }
    }
}