Problem:
Score : 600 points

Problem Statement

Takahashi is playing a board game called Sugoroku.

On the board, there are N + 1 squares numbered 0 to N. Takahashi starts at Square 0, and he has to stop exactly at Square N to win the game.

The game uses a roulette with the M numbers from 1 to M. In each turn, Takahashi spins the roulette. If the number x comes up when he is at Square s, he moves to Square s+x. If this makes him go beyond Square N, he loses the game.

Additionally, some of the squares are Game Over Squares. He also loses the game if he stops at one of those squares. You are given a string S of length N + 1, representing which squares are Game Over Squares. For each i (0 \leq i \leq N), Square i is a Game Over Square if S[i] = 1 and not if S[i] = 0.

Find the sequence of numbers coming up in the roulette in which Takahashi can win the game in the fewest number of turns possible. If there are multiple such sequences, find the lexicographically smallest such sequence. If Takahashi cannot win the game, print -1.

Constraints

1 \leq N \leq 10^5

1 \leq M \leq 10^5

|S| = N + 1

S consists of 0 and 1.

S[0] = 0

S[N] = 0

Input

Input is given from Standard Input in the following format:

N M
S

Output

If Takahashi can win the game, print the lexicographically smallest sequence among the shortest sequences of numbers coming up in the roulette in which Takahashi can win the game, with spaces in between.

If Takahashi cannot win the game, print -1.

Sample Input 1

9 3
0001000100

Sample Output 1

1 3 2 3

If the numbers 1, 3, 2, 3 come up in this order, Takahashi can reach Square 9 via Square 1, 4, and 6. He cannot reach Square 9 in three or fewer turns, and this is the lexicographically smallest sequence in which he reaches Square 9 in four turns.

Sample Input 2

5 4
011110

Sample Output 2

-1

Takahashi cannot reach Square 5.

Sample Input 3

6 6
0101010

Sample Output 3

6

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.Linq;

namespace AtCoder
{
    class Program
    {
        static void Main(string[] args)
        {
            input_iter = LazyLoadAllLines();
            //------------------------------------------------//
            var n = Read<long>();
            var m = Read<long>();
            //var x = Read<long>();
            //var n = Read<long>();
            var s = Read();
            /*List<string> sls = new List<string>();
            for(int i = 0; i < h; ++i)
            {
                sls.Add(Read());
            }*/
            //var als = Read<long>(n);
            //var fls = Read<long>(n);
            //List<long> als = new List<long>(), bls = new List<long>();
            /*List<List<long>> dcls = new List<List<long>>();
            for (int i = 0; i < m; ++i)
            {
                dcls.Add(Read<long>(2));
            }*/
            //List<List<long>> abls = new List<List<long>>();
            //List<long> cls = new List<long>();
            /*List<long> edgeNum = Enumerable.Repeat(0L, (int)n).ToList();
            for (int i = 0; i < n - 1; ++i)
            {
                abls.Add(Read<long>(2));
                abls[i].Add(i);
                abls[i].Add(-1);
                --abls[i][0];
                --abls[i][1];
                //cls.Add(Read<long>());
                ++edgeNum[(int)abls[i][0]];
                ++edgeNum[(int)abls[i][1]];
            }*/

            //als.Sort((l, r) => (int)(l - r));

            List<long> res = new List<long>();
            var pos = n;
            while(pos > 0)
            {
                var find = false;
                for (int i = (int)Math.Max(pos - m, 0);i < pos; ++i)
                {
                    if(s[i] == '0')
                    {
                        find = true;
                        res.Add(pos - i);
                        pos = i;
                    }
                }
                if (!find)
                {
                    Console.WriteLine(-1);
                    return;
                }
            }

            res.Reverse();
            Console.WriteLine(string.Join(" ", res));
        }

        

        static IEnumerator<string> input_iter;

        static _T Read<_T>() where _T : struct
        {
            input_iter.MoveNext();
            return (_T)Convert.ChangeType(input_iter.Current, typeof(_T));
        }
        static string Read()
        {
            input_iter.MoveNext();
            return input_iter.Current;
        }
        static List<_T> Read<_T>(long num) where _T : struct { return new List<_T>(Enumerate<_T>(num)); }


        static IEnumerable<_T> Enumerate<_T>(long num)
        {
            for (long i = 0; i < num; ++i)
            {
                input_iter.MoveNext();
                yield return (_T)Convert.ChangeType(input_iter.Current, typeof(_T));
            }
        }
        static IEnumerator<string> LazyLoadAllLines()
        {
            string line;
            do
            {
                line = Console.ReadLine();
                foreach (var s in line.Split(' '))
                    yield return s;
            } while (line != null);
        }

        public class PriorityQueue<T> where T : IComparable
        {
            private IComparer<T> comparer = null;
            private bool isAccendingOrder;

            private List<T> heap;
            private int heapCurrentSize = 0;

            //public int Count { get; private set; } = 0;

            public PriorityQueue(IComparer<T> comparer, int initialHeapSize = 256)
            {
                heap = new List<T>(initialHeapSize);
                this.comparer = comparer;
            }

            public PriorityQueue(bool isAccending = true, int initialHeapSize = 256)
            {
                heap = new List<T>(initialHeapSize);
                isAccendingOrder = isAccending;
            }

            private int Compare(T x, T y)
            {
                if (comparer != null) return comparer.Compare(x, y);
                return isAccendingOrder ? x.CompareTo(y) : y.CompareTo(x);
            }

            public bool Empty()
            {
                return Count() == 0;
            }

            public int Count()
            {
                return heapCurrentSize;
            }

            public void Push(T x)
            {
                //node number
                var idx = heapCurrentSize++;
                if (heapCurrentSize > heap.Count) heap.Capacity *= 2;

                while (idx > 0)
                {
                    //parent node number
                    var parentIdx = (idx - 1) / 2;

                    if (Compare(heap[parentIdx], x) <= 0) break;

                    heap[idx] = heap[parentIdx];
                    idx = parentIdx;
                }

                heap[idx] = x;
            }

            public T Pop()
            {
                T ret = heap[0];
                T x = heap[--heapCurrentSize];

                int idx = 0;
                while (idx * 2 + 1 < heapCurrentSize)
                {
                    //children
                    int a = idx * 2 + 1;
                    int b = idx * 2 + 2;

                    if (b < heapCurrentSize && Compare(heap[b], heap[a]) < 0) a = b;

                    if (Compare(heap[a], x) >= 0) break;

                    heap[idx] = heap[a];
                    idx = a;
                }

                heap[idx] = x;

                return ret;
            }

            public T Peek()
            {
                return heap[0];
            }

            public bool Contains(T x)
            {
                for (int i = 0; i < heapCurrentSize; i++) if (x.Equals(heap[i])) return true;
                return false;
            }

            public void Clear()
            {
                while (heapCurrentSize > 0) Pop();
            }

            public IEnumerator<T> GetEnumerator()
            {
                var temp = new List<T>();

                while (heapCurrentSize > 0)
                {
                    temp.Add(Pop());
                }

                foreach (var value in temp)
                {
                    Push(value);
                    yield return value;
                }
            }

            public T[] ToArray()
            {
                T[] array = new T[heapCurrentSize];
                int i = 0;

                foreach (var r in this)
                {
                    array[i] = r;
                    ++i;
                }

                return array;
            }
        }
    }
}