Problem:
Problem Statement

We have N boxes, numbered 1 through N. At first, box 1 contains one red ball, and each of the other boxes contains one white ball.

Snuke will perform the following M operations, one by one. In the i-th operation, he randomly picks one ball from box x_i, then he puts it into box y_i.

Find the number of boxes that may contain the red ball after all operations are performed.

Constraints

2≤N≤10^5

1≤M≤10^5

1≤x_i,y_i≤N

x_i≠y_i

Just before the i-th operation is performed, box x_i contains at least 1 ball.

Input

The input is given from Standard Input in the following format:

N M
x_1 y_1
:
x_M y_M

Output

Print the number of boxes that may contain the red ball after all operations are performed.

Sample Input 1

3 2
1 2
2 3

Sample Output 1

2

Just after the first operation, box 1 is empty, box 2 contains one red ball and one white ball, and box 3 contains one white ball.

Now, consider the second operation. If Snuke picks the red ball from box 2, the red ball will go into box 3. If he picks the white ball instead, the red ball will stay in box 2.
Thus, the number of boxes that may contain the red ball after all operations, is 2.

Sample Input 2

3 3
1 2
2 3
2 3

Sample Output 2

1

All balls will go into box 3.

Sample Input 3

4 4
1 2
2 3
4 1
3 4

Sample Output 3

3

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Text;
using static System.Math;
using static System.Array;
using static AtCoder.Tool;
namespace AtCoder
{
    class AC
    {
        const int MOD = 1000000007;
        const int INF = int.MaxValue / 2;
        const long SINF = long.MaxValue / 2;
        const double EPS = 1e-8;
        static readonly int[] dx = { 0, 1, 0, -1 };
        static readonly int[] dy = { 1, 0, -1, 0 };
        //static List<List<int>> G = new List<List<int>>();
        //static List<List<Edge>>G = new List<List<Edge>>();
        //static List<Edge> E = new List<Edge>();

        static void Main(string[] args)
        {
            //var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
            //Console.SetOut(sw);
            var cin = new Scanner();

            var input = cin.SplitRead();
            int N = input[0];
            int M = input[1];

            var num = new int[N];
            var red = new bool[N];

            Initialize(ref num, 1);
            Initialize(ref red, false);
            red[0] = true;
            for(var i = 0; i < M; i++)
            {
                var p = cin.SplitRead();
                p[0]--;p[1]--;

                num[p[0]]--;
                num[p[1]]++;

                if (red[p[0]]) { red[p[1]] = true; }
                if (num[p[0]] == 0) { red[p[0]] = false; }
            }

            //Console.WriteLine(string.Join(",", num));
            //Console.WriteLine(string.Join(",", red));

            Console.WriteLine(red.Count(x => x == true));



            //Console.Out.Flush();
        }
        struct Edge
        {
            public int from;

            public int to;
            public long dist;
            public Edge(int t, long c)
            {
                from = -1;
                to = t;
                dist = c;
            }
            public Edge(int f, int t, long c)
            {
                from = f;
                to = t;
                dist = c;
            }

        }
        struct Pair<T, U> : IComparable<Pair<T, U>>
        where T : IComparable<T>
        where U : IComparable<U>
        {
            public T first;
            public U second;
            private readonly bool CompWithFirst;

            public Pair(T f, U s, int comp)
            {
                first = f;
                second = s;
                CompWithFirst = comp == 1;
            }
            public Pair(T f, U s)
            {
                first = f;
                second = s;
                CompWithFirst = true;
            }

            public int CompareTo(Pair<T, U> other)
            {
                return CompWithFirst ? first.CompareTo(other.first) : second.CompareTo(other.second);
            }
        }
    }
    public class UnionFind
    {
        public int[] parent;
        public int[] rank;
        public int[] size;
        public UnionFind(int n)
        {
            parent = new int[n];
            rank = new int[n];
            size = new int[n];
            for (var i = 0; i < n; i++)
            {
                parent[i] = i;
                rank[i] = 0;
                size[i] = 1;
            }
        }

        private int Root(int x)
        {
            return parent[x] == x ? x : parent[x] = Root(parent[x]);
        }

        public bool SameRoot(int x, int y)
        {
            return Root(x) == Root(y);
        }

        public void Unite(int x, int y)
        {
            x = Root(x);
            y = Root(y);
            if (x == y) { return; }

            if (rank[x] < rank[y])
            {
                parent[x] = y;
                size[y] += size[x];
                size[x] = 0;
            }
            else
            {
                parent[y] = x;
                if (rank[x] == rank[y]) { rank[x]++; }
                size[x] += size[y];
                size[y] = 0;
            }
        }

        public int SizeOf(int x)
        {
            return size[Root(x)];
        }

    }
    public class PriorityQueue<T> where T : IComparable<T>
    {

        private List<T> Q;
        private readonly int r;

        public PriorityQueue(bool ascending)
        {
            if (ascending)
            {
                r = 1;
            }
            else
            {
                r = -1;
            }
            Q = new List<T>();
        }


        private void PushHeap(List<T> list, T item)
        {
            int n = list.Count();
            list.Add(item);

            while (n != 0)
            {
                int pIndex = (n - 1) / 2;

                if (list[n].CompareTo(list[pIndex]) * r > 0)
                {
                    Swap(Q, n, pIndex);
                }
                else { break; }

                n = pIndex;
            }
        }

        private void PopHeap(List<T> list)
        {
            int n = list.Count() - 1;
            list[0] = list[n];
            list.RemoveAt(n);

            int cur = 0;
            int comp;

            while (2 * cur + 1 <= n - 1)
            {
                int c1 = 2 * cur + 1;
                int c2 = 2 * (cur + 1);
                if (c1 == n - 1)
                {
                    comp = c1;
                }
                else
                {

                    comp = list[c1].CompareTo(list[c2]) * r > 0 ? c1 : c2;
                }

                if (list[cur].CompareTo(list[comp]) * r < 0)
                {
                    Swap(Q, cur, comp);
                }
                else { break; }

                cur = comp;
            }
        }

        private void Swap(List<T> list, int a, int b)
        {
            T keep = list[a];
            list[a] = list[b];
            list[b] = keep;
        }



        public void Enqueue(T value)
        {
            PushHeap(Q, value);
        }

        public T Dequeue()
        {
            T ret = Q[0];
            PopHeap(Q);
            return ret;
        }

        public T Peek()
        {
            return Q[0];
        }

        public int Count()
        {
            return Q.Count();
        }

        public bool Contains(T search)
        {
            return Q.Contains(search);
        }
    }
    public class Scanner
    {
        public int[] SplitRead()
        {
            int[] array = Console.ReadLine().Split().Select(int.Parse).ToArray();
            return array;
        }
        public long[] SplitReadL()
        {
            long[] array = Console.ReadLine().Split().Select(long.Parse).ToArray();
            return array;
        }
    }
    public static class Tool
    {
        static public void Initialize<T>(ref T[] array, T initialvalue)
        {
            for (var i = 0; i < array.Length; i++)
            {
                array[i] = initialvalue;
            }
        }
        static public void Swap<T>(T[] a, int i, int j)
        {
            T k = a[i];
            a[i] = a[j];
            a[j] = k;
        }

        static public void Display<T>(T[,] array2d, int n, int m)
        {
            for(var i = 0; i < n; i++)
            {
                for(var j = 0; j < m; j++)
                {
                    Console.Write($"{array2d[i, j]} ");
                }
                Console.WriteLine();
            }
        }

    }

}