Problem:
Score : 300 points

Problem Statement

2N players are running a competitive table tennis training on N tables numbered from 1 to N.

The training consists of rounds.
In each round, the players form N pairs, one pair per table.
In each pair, competitors play a match against each other.
As a result, one of them wins and the other one loses.

The winner of the match on table X plays on table X-1 in the next round,
except for the winner of the match on table 1 who stays at table 1.

Similarly, the loser of the match on table X plays on table X+1 in the next round,
except for the loser of the match on table N who stays at table N.

Two friends are playing their first round matches on distinct tables A and B.
Let's assume that the friends are strong enough to win or lose any match at will.
What is the smallest number of rounds after which the friends can get to play a match against each other?

Constraints

2 \leq N \leq 10^{18}

1 \leq A < B \leq N

All input values are integers.

Input

Input is given from Standard Input in the following format:

N A B

Output

Print the smallest number of rounds after which the friends can get to play a match against each other.

Sample Input 1

5 2 4

Sample Output 1

1

If the first friend loses their match and the second friend wins their match, they will both move to table 3 and play each other in the next round.

Sample Input 2

5 2 3

Sample Output 2

2

If both friends win two matches in a row, they will both move to table 1.

Solution in C# (Mono 4.6.2.0) (judge verdict: Wrong Answer)

#region いつもの
using System;
using System.Collections.Generic;
using System.Linq;
using IEnumerable = System.Collections.IEnumerable;
using IEnumerator = System.Collections.IEnumerator;
using BigInteger = System.Numerics.BigInteger;
using TextReader = System.IO.TextReader;
using static Global;
using static NumGlobal;

static class Global
{
    public static void Swap<T>(ref T a, ref T b) { T tmp = a; a = b; b = tmp; }
    public static T[] NewArray<T>(int len0, T value) => new T[len0].Fill(value);
    public static T[] NewArray<T>(int len0, Func<T> factory)
    {
        var arr = new T[len0];
        for (int i = 0; i < arr.Length; i++) arr[i] = factory();
        return arr;
    }
    public static T[][] NewArray<T>(int len0, int len1, T value) where T : struct
    {
        var arr = new T[len0][];
        for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, value);
        return arr;
    }
    public static T[][] NewArray<T>(int len0, int len1, Func<T> factory)
    {
        var arr = new T[len0][];
        for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, factory);
        return arr;
    }
    public static T[][][] NewArray<T>(int len0, int len1, int len2, T value) where T : struct
    {
        var arr = new T[len0][][];
        for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, len2, value);
        return arr;
    }
    public static T[][][] NewArray<T>(int len0, int len1, int len2, Func<T> factory)
    {
        var arr = new T[len0][][];
        for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, len2, factory);
        return arr;
    }
    public static T[][][][] NewArray<T>(int len0, int len1, int len2, int len3, T value) where T : struct
    {
        var arr = new T[len0][][][];
        for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, len2, len3, value);
        return arr;
    }
    public static T[][][][] NewArray<T>(int len0, int len1, int len2, int len3, Func<T> factory)
    {
        var arr = new T[len0][][][];
        for (int i = 0; i < arr.Length; i++) arr[i] = NewArray(len1, len2, len3, factory);
        return arr;
    }
    private class ComparerReverseImpl<T> : Comparer<T> where T : IComparable<T> { public override int Compare(T y, T x) => x.CompareTo(y); public override bool Equals(object obj) => obj != null && GetType() == obj.GetType(); public override int GetHashCode() => GetType().GetHashCode(); }
    public static IComparer<T> ComparerReverse<T>() where T : IComparable<T> => new ComparerReverseImpl<T>();
    public static string AllLines<T>(IEnumerable<T> source) => string.Join("\n", source);
    public static string AllJoin<T>(IEnumerable<T> source) => string.Join(" ", source);
}
static class NumGlobal
{
    public static int Pow(int x, int y)
    {
        int res = 1;
        for (; y > 0; y >>= 1)
        {
            if ((y & 1) == 1) res *= x;
            x *= x;
        }
        return res;
    }
    public static BigInteger ParseBigInteger(string s)
    {
        // MonoのBigInteger.Parseが遅いので自前実装
        var res = BigInteger.Zero;
        var splited = new string[(s.Length + 7) / 8];
        for (var i = 0; i < splited.Length - 1; i++)
        {
            splited[i] = s.Substring(8 * i, 8);
        }
        splited[splited.Length - 1] = s.Substring(8 * (splited.Length - 1));
        foreach (var sp in splited)
        {
            res *= (int)Math.Pow(10, sp.Length);
            res += int.Parse(sp);
        }
        return res;
    }
    public static int BitCount(int x) { x -= (x >> 1) & 0x55555555; x = (x & 0x33333333) + ((x >> 2) & 0x33333333); x = (x + (x >> 4)) & 0x0f0f0f0f; x += x >> 8; x += x >> 16; return x & 0x3f; }
    public static int BitCount(long x) { x -= (x >> 1) & 0x5555555555555555; x = (x & 0x3333333333333333) + ((x >> 2) & 0x3333333333333333); x = (x + (x >> 4)) & 0x0f0f0f0f0f0f0f0f; x += x >> 8; x += x >> 16; x += x >> 32; return (int)(x & 0x0000007f); }
    public static int MSB(int x) { x |= x >> 1; x |= x >> 2; x |= x >> 4; x |= x >> 8; x |= x >> 16; return BitCount(x) - 1; }
    public static int MSB(long x) { x |= x >> 1; x |= x >> 2; x |= x >> 4; x |= x >> 8; x |= x >> 16; x |= x >> 32; return BitCount(x) - 1; }
    public static int LSB(int x) { x |= x << 1; x |= x << 2; x |= x << 4; x |= x << 8; x |= x << 16; return 32 - BitCount(x); }
    public static int LSB(long x) { x |= x << 1; x |= x << 2; x |= x << 4; x |= x << 8; x |= x << 16; x |= x << 32; return 64 - BitCount(x); }
}
static class Ext
{
    public static T[] Fill<T>(this T[] arr, T value)
    {
        for (var i = 0; i < arr.Length; i++) arr[i] = value;
        return arr;
    }
    public static T[] Sort<T>(this T[] arr)
    {
        Array.Sort(arr);
        return arr;
    }
    public static string[] Sort(this string[] arr)
    {
        Array.Sort(arr, StringComparer.OrdinalIgnoreCase);
        return arr;
    }
    public static T[] Reverse<T>(this T[] arr)
    {
        Array.Reverse(arr);
        return arr;
    }

    public static Tuple<TSource, TMax> MaxBy<TSource, TMax>
        (this IEnumerable<TSource> source, Func<TSource, TMax> maxBySelector)
        where TMax : IComparable<TMax>
    {
        TMax max;
        TSource maxByItem;

        var e = source.GetEnumerator();
        e.MoveNext();
        maxByItem = e.Current;
        max = maxBySelector(maxByItem);
        while (e.MoveNext())
        {
            var item = e.Current;
            var next = maxBySelector(item);
            if (max.CompareTo(next) < 0)
            {
                max = next;
                maxByItem = item;
            }
        }
        return Tuple.Create(maxByItem, max);
    }
    public static Tuple<TSource, TMin> MinBy<TSource, TMin>
        (this IEnumerable<TSource> source, Func<TSource, TMin> minBySelector)
        where TMin : IComparable<TMin>
    {
        TMin min;
        TSource minByItem;

        var e = source.GetEnumerator();
        e.MoveNext();
        minByItem = e.Current;
        min = minBySelector(minByItem);
        while (e.MoveNext())
        {
            var item = e.Current;
            var next = minBySelector(item);
            if (min.CompareTo(next) > 0)
            {
                min = next;
                minByItem = item;
            }
        }
        return Tuple.Create(minByItem, min);
    }
    public static IComparer<T> Reverse<T>(this IComparer<T> comparer) => Comparer<T>.Create((x, y) => comparer.Compare(y, x));
    public static Dictionary<TKey, int> GroupCount<TSource, TKey>(this IEnumerable<TSource> source, Func<TSource, TKey> keySelector) => source.GroupBy(keySelector).ToDictionary(g => g.Key, g => g.Count());
    public static Dictionary<TKey, int> GroupCount<TKey>(this IEnumerable<TKey> source) => source.GroupCount(i => i);
}
#pragma warning disable CA1819
[System.Diagnostics.DebuggerNonUserCode]
public class ConsoleReader { private string[] ReadLineSplit() => textReader.ReadLine().Split(Array.Empty<char>(), StringSplitOptions.RemoveEmptyEntries); private string[] line = Array.Empty<string>(); private int linePosition; private TextReader textReader; public ConsoleReader(TextReader tr) { textReader = tr; } public int Int => int.Parse(String); public int Int0 => Int - 1; public long Long => long.Parse(String); public double Double => double.Parse(String); public string String { get { if (linePosition >= line.Length) { linePosition = 0; line = ReadLineSplit(); } return line[linePosition++]; } } public class SplitLine { public SplitLine(ConsoleReader cr) { String = cr.ReadLineSplit(); cr.line = Array.Empty<string>(); } public int[] Int => String.Select(x => int.Parse(x)).ToArray(); public int[] Int0 => String.Select(x => int.Parse(x) - 1).ToArray(); public long[] Long => String.Select(x => long.Parse(x)).ToArray(); public double[] Double => String.Select(x => double.Parse(x)).ToArray(); public string[] String { get; } } public SplitLine Split => new SplitLine(this); public class RepeatReader { ConsoleReader cr; int count; public RepeatReader(ConsoleReader cr, int count) { this.cr = cr; this.count = count; } public T[] Select<T>(Func<ConsoleReader, T> factory) { var arr = new T[count]; for (int i = 0; i < count; i++) arr[i] = factory(cr); return arr; } public string[] String => this.Select(cr => cr.String); public int[] Int => this.Select(cr => cr.Int); public int[] Int0 => this.Select(cr => cr.Int - 1); public long[] Long => this.Select(cr => cr.Long); public double[] Double => this.Select(cr => cr.Double); } public RepeatReader Repeat(int count) => new RepeatReader(this, count); }
public class Program
{
    [System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)] private ConsoleReader cr;

    public Program(ConsoleReader consoleReader) { this.cr = consoleReader; }
    static void Main(string[] args) => Console.WriteLine(new Program(new ConsoleReader(args.Length > 0 ? new System.IO.StreamReader(args[0]) : Console.In)).Calc());

    #endregion
    public object Calc()
    {
        var N = cr.Long;
        var A = cr.Long;
        var B = cr.Long;

        if ((B - A) % 2 == 0)
            return (B - A) / 2;

        if ((B - A) == 1)
            return Math.Min(B - 1, N - A);

        return Math.Min(A, N - B) + (B - A + 1) / 2;
    }
}