Problem:
Score : 200 points

Problem Statement

There are N children, numbered 1, 2, ..., N.

Snuke has decided to distribute x sweets among them.
He needs to give out all the x sweets, but some of the children may get zero sweets.

For each i (1 \leq i \leq N), Child i will be happy if he/she gets exactly a_i sweets.
Snuke is trying to maximize the number of happy children by optimally distributing the sweets.
Find the maximum possible number of happy children.

Constraints

All values in input are integers.

2 \leq N \leq 100

1 \leq x \leq 10^9

1 \leq a_i \leq 10^9

Input

Input is given from Standard Input in the following format:

N x
a_1 a_2 ... a_N

Output

Print the maximum possible number of happy children.

Sample Input 1

3 70
20 30 10

Sample Output 1

2

One optimal way to distribute sweets is (20, 30, 20).

Sample Input 2

3 10
20 30 10

Sample Output 2

1

The optimal way to distribute sweets is (0, 0, 10).

Sample Input 3

4 1111
1 10 100 1000

Sample Output 3

4

The optimal way to distribute sweets is (1, 10, 100, 1000).

Sample Input 4

2 10
20 20

Sample Output 4

0

No children will be happy, no matter how the sweets are distributed.

Solution in C# (Mono 4.6.2.0) (judge verdict: Wrong Answer)

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;

class Program
{
    static void Main(string[] args)
    {
        var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
        Console.SetOut(sw);

        var N = sc.ReadInt();
        var X = sc.ReadInt();
        var A = sc.ReadIntArray(N);
        var dp = new HashMap<int, int>(-1);
        dp[0] = 0;
        foreach (var a in A)
        {
            var nextDP = new HashMap<int, int>(-1);
            foreach (var p in dp)
            {
                nextDP[p.Key] = Math.Max(nextDP[p.Key], p.Value);

                if (p.Key + a > X) continue;
                nextDP[p.Key + a] = Math.Max(nextDP[p.Key + a], p.Value + 1);
            }
            dp = nextDP;
        }
        var ans = dp.Max(p => p.Value);
        if (ans != dp[X]) ans--;
        Console.WriteLine(ans);

        Console.Out.Flush();
    }
    class HashMap<K, V> : Dictionary<K, V> where V : new()
    {
        private V DefaltValue = new V();
        public HashMap() { }
        public HashMap(V defaultValue)
        {
            this.DefaltValue = new V();
        }
        new public V this[K i]
        {
            get
            {
                V v;
                return TryGetValue(i, out v) ? v : base[i] = this.DefaltValue;
            }
            set { base[i] = value; }
        }
    }
    static Scanner sc = new Scanner();
}

class Scanner
{
    string[] S = new string[0];
    int Index = 0;
    char[] Separators = new char[] { ' ' };

    public string Next()
    {
        if (this.Index < this.S.Length) return this.S[this.Index++];
        var line = "";
        while (line == "") line = Console.ReadLine();
        this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries);
        if (this.S.Length == 0) return this.Next();
        this.Index = 0;
        return this.S[this.Index++];
    }
    public string ReadStr()
    {
        return this.Next();
    }
    public char ReadChar()
    {
        return this.Next()[0];
    }
    public int ReadInt()
    {
        return int.Parse(this.Next());
    }
    public uint ReadUInt()
    {
        return uint.Parse(this.Next());
    }
    public long ReadLong()
    {
        return long.Parse(this.Next());
    }
    public double ReadDouble()
    {
        return double.Parse(this.Next());
    }
    public Tuple<int, int> ReadTup(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<long, long> ReadTupLong(int add = 0)
    {
        return Tuple.Create(this.ReadLong() + add, this.ReadLong() + add);
    }
    public Tuple<int, int, int> ReadTup3(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public Tuple<int, int, int, int> ReadTup4(int add = 0)
    {
        return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add);
    }
    public int[] ReadIntArray(int n)
    {
        var array = new int[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadInt();
        }
        return array;
    }
    public long[] ReadLongArray(int n)
    {
        var array = new long[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadLong();
        }
        return array;
    }
    public double[] ReadDoubleArray(int n)
    {
        var array = new double[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadDouble();
        }
        return array;
    }
    public char[] ReadCharArray(int n)
    {
        var array = new char[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadChar();
        }
        return array;
    }
    public string[] ReadStrArray(int n)
    {
        var array = new string[n];
        for (int i = 0; i < array.Length; i++)
        {
            array[i] = this.ReadStr();
        }
        return array;
    }
    public Tuple<long, long>[] ReadTupLongArray(int n, int add = 0)
    {
        var array = new Tuple<long, long>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTupLong(add);
        }
        return array;
    }
    public Tuple<int, int>[] ReadTupArray(int n, int add = 0)
    {
        var array = new Tuple<int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup(add);
        }
        return array;
    }
    public Tuple<int, int, int>[] ReadTup3Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup3(add);
        }
        return array;
    }
    public Tuple<int, int, int, int>[] ReadTup4Array(int n, int add = 0)
    {
        var array = new Tuple<int, int, int, int>[n];
        for (int i = 0; i < n; i++)
        {
            array[i] = this.ReadTup4(add);
        }
        return array;
    }
}