Problem:
Score : 500 points

Problem Statement

There is an infinitely long street that runs west to east, which we consider as a number line.

There are N roadworks scheduled on this street.
The i-th roadwork blocks the point at coordinate X_i from time S_i - 0.5 to time T_i - 0.5.

Q people are standing at coordinate 0. The i-th person will start the coordinate 0 at time D_i, continue to walk with speed 1 in the positive direction and stop walking when reaching a blocked point.

Find the distance each of the Q people will walk.

Constraints

All values in input are integers.

1 \leq N, Q \leq 2 \times 10^5

0 \leq S_i < T_i \leq 10^9

1 \leq X_i \leq 10^9

0 \leq D_1 < D_2 < ... < D_Q \leq 10^9

If i \neq j and X_i = X_j, the intervals [S_i, T_i) and [S_j, T_j) do not overlap.

Input

Input is given from Standard Input in the following format:

N Q
S_1 T_1 X_1
:
S_N T_N X_N
D_1
:
D_Q

Output

Print Q lines. The i-th line should contain the distance the i-th person will walk or -1 if that person walks forever.

Sample Input 1

4 6
1 3 2
7 13 10
18 20 13
3 4 2
0
1
2
3
5
8

Sample Output 1

2
2
10
-1
13
-1

The first person starts coordinate 0 at time 0 and stops walking at coordinate 2 when reaching a point blocked by the first roadwork at time 2.

The second person starts coordinate 0 at time 1 and reaches coordinate 2 at time 3. The first roadwork has ended, but the fourth roadwork has begun, so this person also stops walking at coordinate 2.

The fourth and sixth persons encounter no roadworks while walking, so they walk forever. The output for these cases is -1.

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.CompilerServices;
using static System.Math;
using System.Text;

namespace Program
{
    public static class ABC128E
    {
        static public void Solve()
        {
            var N = NN;
            var Q = NN;
            var stx = Repeat(0, N).Select(_ => new { s = NN, t = NN, x = NN }).ToArray();
            var dList = NNList(Q);

            var douro = new List<Tuple<long, long, long>>((int)(N * 2 + Q));
            foreach (var item in stx)
            {
                douro.Add(Tuple.Create(item.s - item.x, 1L, item.x));
                douro.Add(Tuple.Create(item.t - item.x, -1L, item.x));
            }
            foreach (var item in dList)
            {
                douro.Add(Tuple.Create(item, 2L, 0L));
            }
            var kouji = new BT<long>();
            foreach (var item in douro.OrderByRand().OrderBy(e => e.Item1).ThenBy(e => e.Item2))
            {
                if (item.Item2 == 1)
                {
                    kouji.Add(item.Item3);
                }
                if (item.Item2 == 2)
                {
                    if (kouji.Any())
                    {
                        Console.WriteLine(kouji.Min());
                    }
                    else
                    {
                        Console.WriteLine(-1);
                    }
                }
                if (item.Item2 == -1)
                {
                    kouji.Remove(item.Item3);
                }
            }
        }

        //_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/
        //                    TEST                    _/
        //_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/
        class BT<T> where T : IComparable
        {
            private class Node
            {
                public Node left;
                public Node right;
                public T val;
                public bool isBlack;
            }
            private Comparison<T> c;
            private Node root;
            private bool change;
            public BT(Comparison<T> _c) { c = _c; }
            public BT() : this((x, y) => x.CompareTo(y)) { }
            private bool Red(Node n) => n != null && !n.isBlack;
            private bool Black(Node n) => n != null && n.isBlack;
            private Node RotateL(Node n)
            {
                Node m = n.right, t = m.left;
                m.left = n; n.right = t;
                return m;
            }
            private Node RotateR(Node n)
            {
                Node m = n.left, t = m.right;
                m.right = n; n.left = t;
                return m;
            }
            private Node RotateLR(Node n)
            {
                n.left = RotateL(n.left);
                return RotateR(n);
            }
            private Node RotateRL(Node n)
            {
                n.right = RotateR(n.right);
                return RotateL(n);
            }
            public void Add(T x)
            {
                root = Add(root, x);
                root.isBlack = true;
            }
            private Node Add(Node n, T x)
            {
                if (n == null)
                {
                    change = true;
                    return new Node() { val = x };
                }
                var r = c(x, n.val);
                if (r < 0)
                {
                    n.left = Add(n.left, x);
                    return Balance(n);
                }
                if (r > 0)
                {
                    n.right = Add(n.right, x);
                    return Balance(n);
                }
                change = false;
                return n;
            }

            private Node Balance(Node n)
            {
                if (!change) return n;
                if (!Black(n)) return n;
                if (Red(n.left) && Red(n.left.left))
                {
                    n = RotateR(n);
                    n.left.isBlack = true;
                }
                else if (Red(n.left) && Red(n.left.right))
                {
                    n = RotateLR(n);
                    n.left.isBlack = true;
                }
                else if (Red(n.right) && Red(n.right.left))
                {
                    n = RotateRL(n);
                    n.right.isBlack = true;
                }
                else if (Red(n.right) && Red(n.right.right))
                {
                    n = RotateL(n);
                    n.right.isBlack = true;
                }
                else
                {
                    change = false;
                }
                return n;
            }

            public void Remove(T x)
            {
                root = Remove(root, x);
                if (root != null) root.isBlack = true;
            }
            private Node Remove(Node n, T x)
            {
                if (n == null)
                {
                    change = false;
                    return n;
                }
                var r = c(x, n.val);
                if (r < 0)
                {
                    n.left = Remove(n.left, x);
                    return BalanceL(n);
                }
                if (r > 0)
                {
                    n.right = Remove(n.right, x);
                    return BalanceR(n);
                }
                if (n.left == null)
                {
                    change = n.isBlack;
                    return n.right;
                }
                n.left = RemoveMax(n.left);
                n.val = lmax;
                return BalanceL(n);
            }
            private T lmax;
            private Node RemoveMax(Node n)
            {
                if (n.right != null)
                {
                    n.right = RemoveMax(n.right);
                    return BalanceR(n);
                }
                lmax = n.val;
                change = n.isBlack;
                return n.left;
            }
            private Node BalanceL(Node n)
            {
                if (!change) return n;
                if (Black(n.right) && Red(n.right.left))
                {
                    var b = n.isBlack;
                    n = RotateRL(n);
                    n.isBlack = b;
                    n.left.isBlack = true;
                    change = false;
                }
                else if (Black(n.right) && Red(n.right.right))
                {
                    var b = n.isBlack;
                    n = RotateL(n);
                    n.isBlack = b;
                    n.right.isBlack = true;
                    n.left.isBlack = true;
                    change = false;
                }
                else if (Black(n.right))
                {
                    change = n.isBlack;
                    n.isBlack = true;
                    n.right.isBlack = false;
                }
                else
                {
                    n = RotateL(n);
                    n.isBlack = true;
                    n.left.isBlack = false;
                    n.left = BalanceL(n.left);
                    change = false;
                }
                return n;
            }
            private Node BalanceR(Node n)
            {
                if (!change) return n;
                if (Black(n.left) && Red(n.left.right))
                {
                    var b = n.isBlack;
                    n = RotateLR(n);
                    n.isBlack = b;
                    n.right.isBlack = true;
                    change = false;
                }
                else if (Black(n.left) && Red(n.left.left))
                {
                    var b = n.isBlack;
                    n = RotateR(n);
                    n.isBlack = b;
                    n.left.isBlack = true;
                    n.right.isBlack = true;
                    change = false;
                }
                else if (Black(n.left))
                {
                    change = n.isBlack;
                    n.isBlack = true;
                    n.left.isBlack = false;
                }
                else
                {
                    n = RotateR(n);
                    n.isBlack = true;
                    n.right.isBlack = false;
                    n.right = BalanceR(n.right);
                    change = false;
                }
                return n;
            }
            public Tuple<bool, T> FindUpper(T x)
            {
                var v = FindUpper(root, x);
                if (v == null) return Tuple.Create(false, default(T));
                return v;
            }
            private Tuple<bool, T> FindUpper(Node n, T x)
            {
                if (n == null) return null;
                var r = c(x, n.val);
                if (r < 0)
                {
                    var v = FindUpper(n.left, x);
                    if (v == null) return Tuple.Create(true, n.val);
                    return v;
                }
                else if (r > 0) return FindUpper(n.right, x);
                else return Tuple.Create(true, x);
            }
            public Tuple<bool, T> FindLower(T x)
            {
                var v = FindLower(root, x);
                if (v == null) return Tuple.Create(false, default(T));
                return v;
            }
            private Tuple<bool, T> FindLower(Node n, T x)
            {
                if (n == null) return null;
                var r = c(x, n.val);
                if (r < 0) return FindLower(n.left, x);
                else if (r > 0)
                {
                    var v = FindLower(n.right, x);
                    if (v == null) return Tuple.Create(true, n.val);
                    return v;
                }
                else return Tuple.Create(true, x);
            }
            public T Min()
            {
                Node n = root, p = null;
                while (n != null)
                {
                    p = n;
                    n = n.left;
                }
                return p == null ? default(T) : p.val;
            }
            public T Max()
            {
                Node n = root, p = null;
                while (n != null)
                {
                    p = n;
                    n = n.right;
                }
                return p == null ? default(T) : p.val;
            }
            public bool Any() => root != null;
            public int CountSlow() => List(root).Count();
            public IEnumerable<T> List() => List(root);
            private IEnumerable<T> List(Node n)
            {
                if (n == null) yield break;
                foreach (var i in List(n.left)) yield return i;
                yield return n.val;
                foreach (var i in List(n.right)) yield return i;
            }
        }
        //_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/
        //                  TEST END                  _/
        //_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/


        static public void Main(string[] args)
        {
            if (args.Length == 0) { var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false }; Console.SetOut(sw); }
            Solve();
            Console.Out.Flush();
        }
        static Random rand = new Random();
        static class Console_
        {
            private static Queue<string> param = new Queue<string>();
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            public static string NextString() { if (param.Count == 0) foreach (var item in Console.ReadLine().Split(' ')) param.Enqueue(item); return param.Dequeue(); }
        }
        static long NN => long.Parse(Console_.NextString());
        static double ND => double.Parse(Console_.NextString());
        static string NS => Console_.NextString();
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static long[] NNList(long N) => Repeat(0, N).Select(_ => NN).ToArray();
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static double[] NDList(long N) => Repeat(0, N).Select(_ => ND).ToArray();
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static string[] NSList(long N) => Repeat(0, N).Select(_ => NS).ToArray();
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static IEnumerable<T> OrderByRand<T>(this IEnumerable<T> x) => x.OrderBy(_ => rand.Next());
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static IEnumerable<T> Repeat<T>(T v, long n) => Enumerable.Repeat<T>(v, (int)n);
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static IEnumerable<int> Range(long s, long c) => Enumerable.Range((int)s, (int)c);
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static void RevSort<T>(T[] l) where T : IComparable { Array.Sort(l, (x, y) => y.CompareTo(x)); }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static void RevSort<T>(T[] l, Comparison<T> comp) where T : IComparable { Array.Sort(l, (x, y) => comp(y, x)); }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static IEnumerable<long> Primes(long x) { if (x < 2) yield break; yield return 2; var halfx = x / 2; var table = new bool[halfx + 1]; var max = (long)(Math.Sqrt(x) / 2); for (long i = 1; i <= max; ++i) { if (table[i]) continue; var add = 2 * i + 1; yield return add; for (long j = 2 * i * (i + 1); j <= halfx; j += add) table[j] = true; } for (long i = max + 1; i <= halfx; ++i) if (!table[i] && 2 * i + 1 <= x) yield return 2 * i + 1; }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static IEnumerable<long> Factors(long x) { if (x < 2) yield break; while (x % 2 == 0) { x /= 2; yield return 2; } var max = (long)Math.Sqrt(x); for (long i = 3; i <= max; i += 2) while (x % i == 0) { x /= i; yield return i; } if (x != 1) yield return x; }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static IEnumerable<long> Divisor(long x) { if (x < 1) yield break; var max = (long)Math.Sqrt(x); for (long i = 1; i <= max; ++i) { if (x % i != 0) continue; yield return i; if (i != x / i) yield return x / i; } }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static long GCD(long a, long b) { while (b > 0) { var tmp = b; b = a % b; a = tmp; } return a; }
        static long LCM(long a, long b) => a * b / GCD(a, b);
        class PQ<T> where T : IComparable
        {
            private List<T> h;
            private Comparison<T> c;
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            public PQ(int cap, Comparison<T> c, bool asc = true) { h = new List<T>(cap); this.c = asc ? c : (x, y) => c(y, x); }
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            public PQ(Comparison<T> c, bool asc = true) { h = new List<T>(); this.c = asc ? c : (x, y) => c(y, x); }
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            public PQ(int cap, bool asc = true) : this(cap, (x, y) => x.CompareTo(y), asc) { }
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            public PQ(bool asc = true) : this((x, y) => x.CompareTo(y), asc) { }
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            public void Push(T v) { var i = h.Count; h.Add(v); while (i > 0) { var ni = (i - 1) / 2; if (c(v, h[ni]) >= 0) break; h[i] = h[ni]; i = ni; } h[i] = v; }
            public T Peek => h[0];
            public int Count => h.Count;
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            public T Pop() { var r = h[0]; var v = h[h.Count - 1]; h.RemoveAt(h.Count - 1); if (h.Count == 0) return r; var i = 0; while (i * 2 + 1 < h.Count) { var i1 = i * 2 + 1; var i2 = i * 2 + 2; if (i2 < h.Count && c(h[i1], h[i2]) > 0) i1 = i2; if (c(v, h[i1]) <= 0) break; h[i] = h[i1]; i = i1; } h[i] = v; return r; }
        }
        class PQ<TKey, TValue> where TKey : IComparable
        {
            private PQ<Tuple<TKey, TValue>> q;
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            public PQ(int cap, Comparison<TKey> c, bool asc = true) { q = new PQ<Tuple<TKey, TValue>>(cap, (x, y) => c(x.Item1, y.Item1), asc); }
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            public PQ(Comparison<TKey> c, bool asc = true) { q = new PQ<Tuple<TKey, TValue>>((x, y) => c(x.Item1, y.Item1), asc); }
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            public PQ(int cap, bool asc = true) : this(cap, (x, y) => x.CompareTo(y), asc) { }
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            public PQ(bool asc = true) : this((x, y) => x.CompareTo(y), asc) { }
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            public void Push(TKey k, TValue v) => q.Push(Tuple.Create(k, v));
            public Tuple<TKey, TValue> Peek => q.Peek;
            public int Count => q.Count;
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            public Tuple<TKey, TValue> Pop() => q.Pop();
        }
        struct Mod : IEquatable<object>
        {
            static public long _mod = 1000000007;
            private long _val;
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            public Mod(long x) { if (x < _mod && x >= 0) _val = x; else if ((_val = x % _mod) < 0) _val += _mod; }
            static public implicit operator Mod(long x) => new Mod(x);
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            static public implicit operator long(Mod x) => x._val;
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            static public Mod operator +(Mod x, Mod y) => x._val + y._val;
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            static public Mod operator -(Mod x, Mod y) => x._val - y._val;
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            static public Mod operator *(Mod x, Mod y) => x._val * y._val;
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            static public Mod operator /(Mod x, Mod y) => x._val * Inverse(y._val);
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            static public bool operator ==(Mod x, Mod y) => x._val == y._val;
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            static public bool operator !=(Mod x, Mod y) => x._val != y._val;
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            static public long Inverse(long x) { long b = _mod, r = 1, u = 0, t = 0; while (b > 0) { var q = x / b; t = u; u = r - q * u; r = t; t = b; b = x - q * b; x = t; } return r < 0 ? r + _mod : r; }
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            bool IEquatable<object>.Equals(object obj) => obj == null ? false : Equals((Mod)obj);
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            public override bool Equals(object obj) => obj == null ? false : Equals((Mod)obj);
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            public bool Equals(Mod obj) => obj == null ? false : _val == obj._val;
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            public override int GetHashCode() => _val.GetHashCode();
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            public override string ToString() => _val.ToString();
            static private List<Mod> _fact = new List<Mod>() { 1 };
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            static private void Build(long n) { if (n >= _fact.Count) for (int i = _fact.Count; i <= n; ++i) _fact.Add(_fact[i - 1] * i); }
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            static public Mod Comb(long n, long k) { Build(n); if (n == 0 && k == 0) return 1; if (n < k || n < 0) return 0; return _fact[(int)n] / _fact[(int)(n - k)] / _fact[(int)k]; }
        }
        struct Mat<T>
        {
            private T[,] m;
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            public Mat(T[,] v) { m = (T[,])v.Clone(); }
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            static public implicit operator Mat<T>(T[,] v) => new Mat<T>(v);
            public T this[int r, int c] { get { return m[r, c]; } set { m[r, c] = value; } }
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            static public Mat<T> operator +(Mat<T> a, T x) { var tm = (T[,])a.m.Clone(); for (int r = 0; r < tm.GetLength(0); ++r) for (int c = 0; c < tm.GetLength(1); ++c) tm[r, c] += (dynamic)x; return tm; }
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            static public Mat<T> operator +(Mat<T> a, Mat<T> b) { var tm = (T[,])a.m.Clone(); for (int r = 0; r < tm.GetLength(0); ++r) for (int c = 0; c < tm.GetLength(1); ++c) tm[r, c] += (dynamic)b[r, c]; return tm; }
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            static public Mat<T> operator -(Mat<T> a, T x) { var tm = (T[,])a.m.Clone(); for (int r = 0; r < tm.GetLength(0); ++r) for (int c = 0; c < tm.GetLength(1); ++c) tm[r, c] -= (dynamic)x; return tm; }
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            static public Mat<T> operator -(Mat<T> a, Mat<T> b) { var tm = (T[,])a.m.Clone(); for (int r = 0; r < tm.GetLength(0); ++r) for (int c = 0; c < tm.GetLength(1); ++c) tm[r, c] -= (dynamic)b[r, c]; return tm; }
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            static public Mat<T> operator *(Mat<T> a, T x) { var tm = (T[,])a.m.Clone(); for (int r = 0; r < tm.GetLength(0); ++r) for (int c = 0; c < tm.GetLength(1); ++c) tm[r, c] *= (dynamic)x; return tm; }
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            static public Mat<T> operator *(Mat<T> a, Mat<T> b) { var nr = a.m.GetLength(0); var nc = b.m.GetLength(1); var tm = new T[nr, nc]; for (int i = 0; i < nr; ++i) for (int j = 0; j < nc; ++j) tm[i, j] = (dynamic)0; for (int r = 0; r < nr; ++r) for (int c = 0; c < nc; ++c) for (int i = 0; i < a.m.GetLength(1); ++i) tm[r, c] += a[r, i] * (dynamic)b[i, c]; return tm; }
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            static public Mat<T> Pow(Mat<T> x, long y) { var n = x.m.GetLength(0); var t = (Mat<T>)new T[n, n]; for (int i = 0; i < n; ++i) for (int j = 0; j < n; ++j) t[i, j] = (dynamic)(i == j ? 1 : 0); while (y != 0) { if ((y & 1) == 1) t *= x; x *= x; y >>= 1; } return t; }
        }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static Mat<T> Pow<T>(Mat<T> x, long y) => Mat<T>.Pow(x, y);
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static T Pow<T>(T x, long y) { T a = (dynamic)1; while (y != 0) { if ((y & 1) == 1) a *= (dynamic)x; x *= (dynamic)x; y >>= 1; } return a; }
        static List<long> _fact = new List<long>() { 1 };
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static void _Build(long n) { if (n >= _fact.Count) for (int i = _fact.Count; i <= n; ++i) _fact.Add(_fact[i - 1] * i); }
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        static long Comb(long n, long k) { _Build(n); if (n == 0 && k == 0) return 1; if (n < k || n < 0) return 0; return _fact[(int)n] / _fact[(int)(n - k)] / _fact[(int)k]; }
    }
}