Problem:
Score : 500 points

Problem Statement

We have N locked treasure boxes, numbered 1 to N.

A shop sells M keys. The i-th key is sold for a_i yen (the currency of Japan), and it can unlock b_i of the boxes: Box c_{i1}, c_{i2}, ..., c_{i{b_i}}. Each key purchased can be used any number of times.

Find the minimum cost required to unlock all the treasure boxes. If it is impossible to unlock all of them, print -1.

Constraints

All values in input are integers.

1 \leq N \leq 12

1 \leq M \leq 10^3

1 \leq a_i \leq 10^5

1 \leq b_i \leq N

1 \leq c_{i1} < c_{i2} < ... < c_{i{b_i}} \leq N

Input

Input is given from Standard Input in the following format:

N M
a_1 b_1
c_{11} c_{12} ... c_{1{b_1}}
:
a_M b_M
c_{M1} c_{M2} ... c_{M{b_M}}

Output

Print the minimum cost required to unlock all the treasure boxes.
If it is impossible to unlock all of them, print -1.

Sample Input 1

2 3
10 1
1
15 1
2
30 2
1 2

Sample Output 1

25

We can unlock all the boxes by purchasing the first and second keys, at the cost of 25 yen, which is the minimum cost required.

Sample Input 2

12 1
100000 1
2

Sample Output 2

-1

We cannot unlock all the boxes.

Sample Input 3

4 6
67786 3
1 3 4
3497 1
2
44908 3
2 3 4
2156 3
2 3 4
26230 1
2
86918 1
3

Sample Output 3

69942

Solution in C# (Mono-mcs 6.8.0.105) (judge verdict: Wrong Answer)

using System;
using System.Collections.Generic;
//using System.Windows;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Atcoder
{
    public class Program
    {
        private static long mod = 1000000007;
        private static long max = 999999999999;

        static void Main(string[] args)
        {
            var r1 = ReadSplit();
            var n = r1[0].Long();
            var m = r1[1].Long();

            var dp = new long[m + 1][];
            var INF = 9999999999;
            for (int i = 0; i <= m; i++)
            {
                dp[i] = new long[5000];
                for (int j = 0; j < 5000; j++)
                {
                    dp[i][j] = INF;
                }
            }
            var cl = new long[m];
            var kl = new long[m];
            for (int i = 0; i < m; i++)
            {
                var r2 = ReadSplit();
                var a = r2[0].Long();
                var b = r2[1].Long();

                var r3 = ReadSplit();
                var c = 0D;
                for (int k = 0; k < b; k++)
                {
                    var no = r3[k].Long();
                    c += Math.Pow(2, no - 1);
                }
                kl[i] = (long)c;
                cl[i] = (long)a;
            }

            dp[0][0] = 0;
            for (int i = 0; i < m; i++)
            {
                for (int j = 0; j < Math.Pow(2, n); j++)
                {
                    ChangeMin(ref dp[i + 1][j], dp[i][j]);
                    ChangeMin(ref dp[i + 1][j | (int)kl[i]], dp[i][j] + cl[i]);
                }
            }

            var ans = max;
            var all = 0;
            for (int i = 0; i < n; i++)
            {
                all += (int)Math.Pow(2, i);
            }
            for (int i = 1; i < m; i++)
            {
                ans = Math.Min(dp[i][all], ans);
            }
            if (ans == max)
            {
                ans = -1;
            }
            WriteRead(ans);
        }

        public static string Read()
        {
            return Console.ReadLine();
        }

        public static string[] ReadSplit()
        {
            return Console.ReadLine().Split(' ');
        }

        public static void WriteRead(object str)
        {
            Console.WriteLine(str);
            Read();
        }

        public static void Write(object str)
        {
            Console.WriteLine(str);
        }

        private static bool ChangeMin<T>(ref T a, T b) where T : IComparable
        {
            if (a.CompareTo(b) > 0)
            {
                a = b;
                return true;
            }
            return false;
        }

        private static bool ChangekMax<T>(ref T a, T b) where T : IComparable
        {
            if (b.CompareTo(a) > 0)
            {
                a = b;
                return true;
            }
            return false;
        }

        /*優先度付きキュー*/
        class PriorityQueue<T> where T : IComparable<T>
        {
            public readonly T[] Array;
            public readonly bool Greater;
            public int Count { get; private set; } = 0;

            public PriorityQueue(int capacity, bool greater = true)
            {
                this.Array = new T[capacity];
                this.Greater = greater;
            }

            public void Enqueue(T item)
            {
                this.Array[this.Count] = item;
                this.Count += 1;
                this.UpHeap();
            }

            public T Dequeue()
            {
                // 先頭要素を末尾にして再構成
                this.Swap(0, this.Count - 1);
                this.Count -= 1;
                this.DownHeap();

                return this.Array[this.Count];
            }


            private void UpHeap()
            {
                var n = this.Count - 1;
                while (n != 0)
                {
                    // 親要素の座標
                    var parent = (n - 1) / 2;

                    if (this.Compare(this.Array[n], this.Array[parent]) > 0)
                    {
                        this.Swap(n, parent);
                        n = parent;
                    }
                    else
                    {
                        break;
                    }
                }
            }

            private void DownHeap()
            {
                var parent = 0;
                while (true)
                {
                    var child = 2 * parent + 1;
                    if (child > this.Count - 1) break;

                    if (child < this.Count - 1 && this.Compare(this.Array[child], this.Array[child + 1]) < 0)
                    {
                        // 左より右の子のほうが大きい値の場合、右を入れ替え対象にする
                        child += 1;
                    }

                    if (this.Compare(this.Array[parent], this.Array[child]) < 0)
                    {
                        this.Swap(parent, child);
                        parent = child;
                    }
                    else
                    {
                        break;
                    }
                }
            }

            //aとbを比較する
            private int Compare(T a, T b)
            {
                var c = a.CompareTo(b);
                if (!this.Greater)
                {
                    c = -c;
                }
                return c;
            }

            //aとbを入れ替える
            private void Swap(int a, int b)
            {
                var tmp = this.Array[a];
                this.Array[a] = this.Array[b];
                this.Array[b] = tmp;
            }
        }

        private static bool NextPermutation(int[] array)
        {
            var size = array.Length;
            var ok = false;

            //array[i]<array[i+1]を満たす最大のiを求める
            int i = size - 2;
            for (; 0 <= i; i--)
            {
                if (array[i] < array[i + 1])
                {
                    ok = true;
                    break;
                }
            }

            //全ての要素が降順の場合、NextPermutationは存在しない
            if (ok == false) return false;

            //array[i]<array[j]を満たす最大のjを求める
            int j = size - 1;
            for (; ; j--)
            {
                if (array[i] < array[j]) break;
            }

            //iとjの要素をswapする
            var tmp = array[i];
            array[i] = array[j];
            array[j] = tmp;

            //i以降の要素を反転させる
            Array.Reverse(array, i + 1, size - (i + 1));

            return true;
        }

        //要素数Nを引数として渡し、0～N-1でできた順列をすべて返す
        static List<int[]> GetAllPermutation(int N)
        {
            var res = new List<int[]>();
            var array = Enumerable.Range(0, N).ToArray();
            do
            {
                var copy = new int[N];
                array.CopyTo(copy, 0);
                res.Add(copy);
            } while (NextPermutation(array));

            return res;
        }

        //配列arrayを引数として渡し,辞書順がarray以上の順列をすべて返す
        static List<int[]> GetAllPermutation(int[] array)
        {
            var size = array.Length;
            var res = new List<int[]>();
            do
            {
                var copy = new int[size];
                array.CopyTo(copy, 0);
                res.Add(copy);
            } while (NextPermutation(array));

            return res;
        }
    }
}


public static class Extentions
{
    public static int Int(this object obj)
    {
        return int.Parse(obj.ToString());
    }

    public static long Long(this object obj)
    {
        return long.Parse(obj.ToString());
    }

    public static decimal Decimal(this object obj)
    {
        return decimal.Parse(obj.ToString());
    }

    public static double Double(this object obj)
    {
        return double.Parse(obj.ToString());
    }

    public static T2 GetValueZero<T1, T2>(this Dictionary<T1, T2> d, T1 key) where T2 : struct
    {
        T2 value;
        if (d.TryGetValue(key, out value))
        {
            return value;
        }
        return new T2();
    }
}