Problem:
Score: 300 points

Problem Statement

Takahashi has decided to hold fastest-finger-fast quiz games. Kizahashi, who is in charge of making the scoreboard, is struggling to write the program that manages the players' scores in a game, which proceeds as follows.

A game is played by N players, numbered 1 to N. At the beginning of a game, each player has K points.

When a player correctly answers a question, each of the other N-1 players receives minus one (-1) point. There is no other factor that affects the players' scores.

At the end of a game, the players with 0 points or lower are eliminated, and the remaining players survive.

In the last game, the players gave a total of Q correct answers, the i-th of which was given by Player A_i.
For Kizahashi, write a program that determines whether each of the N players survived this game.

Constraints

All values in input are integers.

2 \leq N \leq 10^5

1 \leq K \leq 10^9

1 \leq Q \leq 10^5

1 \leq A_i \leq N\ (1 \leq i \leq Q)

Input

Input is given from Standard Input in the following format:

N K Q
A_1
A_2
.
.
.
A_Q

Output

Print N lines. The i-th line should contain Yes if Player i survived the game, and No otherwise.

Sample Input 1

6 3 4
3
1
3
2

Sample Output 1

No
No
Yes
No
No
No

In the beginning, the players' scores are (3, 3, 3, 3, 3, 3).

Player 3 correctly answers a question. The players' scores are now (2, 2, 3, 2, 2, 2).

Player 1 correctly answers a question. The players' scores are now (2, 1, 2, 1, 1, 1).

Player 3 correctly answers a question. The players' scores are now (1, 0, 2, 0, 0, 0).

Player 2 correctly answers a question. The players' scores are now (0, 0, 1, -1, -1, -1).

Players 1, 2, 4, 5 and 6, who have 0 points or lower, are eliminated, and Player 3 survives this game.

Sample Input 2

6 5 4
3
1
3
2

Sample Output 2

Yes
Yes
Yes
Yes
Yes
Yes

Sample Input 3

10 13 15
3
1
4
1
5
9
2
6
5
3
5
8
9
7
9

Sample Output 3

No
No
No
No
Yes
No
No
No
Yes
No

Solution in C# (Mono 4.6.2.0) (judge verdict: Accepted)

using System;
using System.Collections.Generic;
using System.Linq;


namespace AtCoder
{
    partial class Program
    {
		static int ReadInt()
        {
            return int.Parse(Console.ReadLine());
        }
        static long ReadLong()
        {
            return long.Parse(Console.ReadLine());
        }
		static int[] ReadIntArray()
        {
            return Console.ReadLine().Split(' ').Select(int.Parse).ToArray();
        }
        static long[] ReadLongArray()
        {
            return Console.ReadLine().Split(' ').Select(long.Parse).ToArray();
        }
		
        public class PriorityQueue<T> where T : IComparable
        {
            private IComparer<T> _comparer = null;
            private int _type = 0;

            private T[] _heap;
            private int _sz = 0;

            private int _count = 0;

            /// <summary>
            /// Priority Queue with custom comparer
            /// </summary>
            public PriorityQueue(int maxSize, IComparer<T> comparer)
            {
                _heap = new T[maxSize];
                _comparer = comparer;
            }

            /// <summary>
            /// Priority queue
            /// </summary>
            /// <param name="maxSize">max size</param>
            /// <param name="type">0: asc, 1:desc</param>
            public PriorityQueue(int maxSize, int type = 0)
            {
                _heap = new T[maxSize];
                _type = type;
            }

            private int Compare(T x, T y)
            {
                if (_comparer != null) return _comparer.Compare(x, y);
                return _type == 0 ? x.CompareTo(y) : y.CompareTo(x);
            }

            public void Push(T x)
            {
                _count++;

                //node number
                var i = _sz++;

                while (i > 0)
                {
                    //parent node number
                    var p = (i - 1) / 2;

                    if (Compare(_heap[p], x) <= 0) break;

                    _heap[i] = _heap[p];
                    i = p;
                }

                _heap[i] = x;
            }

            public T Pop()
            {
                _count--;

                T ret = _heap[0];
                T x = _heap[--_sz];

                int i = 0;
                while (i * 2 + 1 < _sz)
                {
                    //children
                    int a = i * 2 + 1;
                    int b = i * 2 + 2;

                    if (b < _sz && Compare(_heap[b], _heap[a]) < 0) a = b;

                    if (Compare(_heap[a], x) >= 0) break;

                    _heap[i] = _heap[a];
                    i = a;
                }

                _heap[i] = x;

                return ret;
            }

            public int Count()
            {
                return _count;
            }

            public T Peek()
            {
                return _heap[0];
            }

            public bool Contains(T x)
            {
                for (int i = 0; i < _sz; i++) if (x.Equals(_heap[i])) return true;
                return false;
            }

            public void Clear()
            {
                while (this.Count() > 0) this.Pop();
            }

            public IEnumerator<T> GetEnumerator()
            {
                var ret = new List<T>();

                while (this.Count() > 0)
                {
                    ret.Add(this.Pop());
                }

                foreach (var r in ret)
                {
                    this.Push(r);
                    yield return r;
                }
            }

            public T[] ToArray()
            {
                T[] array = new T[_sz];
                int i = 0;

                foreach (var r in this)
                {
                    array[i++] = r;
                }

                return array;
            }
        }
        static void Main(string[] args)
        {
			//↓


            var nkq = ReadIntArray();
            var n = nkq[0];
            var k = nkq[1];
            var q = nkq[2];
            
            var points = new int[n];

            for (int i = 0; i < q; i++)
            {
                var a = ReadInt();
                points[a - 1]++;
            }

            for (int i = 0; i < n; i++)
            {
                var a = points[i];
                if (q - a < k) Console.WriteLine("Yes");
                else Console.WriteLine("No");
            }

			//↑
        }

	}
}