Problem:
Score : 600 points

Problem Statement

On the xy-plane, Snuke is going to travel from the point (x_s, y_s) to the point (x_t, y_t).
He can move in arbitrary directions with speed 1.
Here, we will consider him as a point without size.

There are N circular barriers deployed on the plane.
The center and the radius of the i-th barrier are (x_i, y_i) and r_i, respectively.
The barriers may overlap or contain each other.

A point on the plane is exposed to cosmic rays if the point is not within any of the barriers.

Snuke wants to avoid exposure to cosmic rays as much as possible during the travel.
Find the minimum possible duration of time he is exposed to cosmic rays during the travel.

Constraints

All input values are integers.

-10^9 ≤ x_s, y_s, x_t, y_t ≤ 10^9

(x_s, y_s) ≠ (x_t, y_t)

1≤N≤1,000

-10^9 ≤ x_i, y_i ≤ 10^9

1 ≤ r_i ≤ 10^9

Input

The input is given from Standard Input in the following format:

x_s y_s x_t y_t
N
x_1 y_1 r_1
x_2 y_2 r_2
:
x_N y_N r_N

Output

Print the minimum possible duration of time Snuke is exposed to cosmic rays during the travel.
The output is considered correct if the absolute or relative error is at most 10^{-9}.

Sample Input 1

-2 -2 2 2
1
0 0 1

Sample Output 1

3.6568542495

An optimal route is as follows:

Sample Input 2

-2 0 2 0
2
-1 0 2
1 0 2

Sample Output 2

0.0000000000

An optimal route is as follows:

Sample Input 3

4 -2 -2 4
3
0 0 2
4 0 1
0 4 1

Sample Output 3

4.0000000000

An optimal route is as follows:

Solution in C# (Mono 4.6.2.0) (judge verdict: Time Limit Exceeded)

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ProgrammingContest
{
    class MainClass
    {
        Scanner sc;
        static void Main(string[] args)
        {
            new MainClass().solve();
        }

        class Point
        {
            public double x, y;
            public double r;
            public Point() { }
            public Point(double x, double y, double r)
            {
                this.x = x;
                this.y = y;
                this.r = r;
            }
            public static double dist(Point a, Point b)
            {
                double xDist = a.x - b.x;
                double yDist = a.y - b.y;
                return Math.Sqrt(xDist * xDist + yDist * yDist);
            }
        }
        class State : IComparable<State>
        {
            public double dist;
            public int idx;
            public State(double dist, int idx)
            {
                this.dist = dist;
                this.idx = idx;
            }
            public int CompareTo(State other)
            {
                return Math.Sign(this.dist - other.dist);
            }
        }
        const double INF = 1e18;
        bool debugMode = false;
        void solve()
        {
            if (debugMode)
            {
                String backPath = "..";
                char dirSep = System.IO.Path.DirectorySeparatorChar;
                String inFilePath = backPath + dirSep + backPath + dirSep + "in.txt";
                sc = new Scanner(new System.IO.StreamReader(inFilePath));
            }
            else
            {
                sc = new Scanner();
            }

            Point start = new Point(sc.NextInt(), sc.NextInt(), 0);
            Point goal = new Point(sc.NextInt(), sc.NextInt(), 0);
            int n = sc.NextInt();
            Point[] barrier = new Point[n + 2];
            for (int i = 0; i < n; i++)
            {
                barrier[i + 1] = new Point(sc.NextInt(), sc.NextInt(), sc.NextInt());
            }
            barrier[0] = start;
            barrier[n + 1] = goal;
            SkewHeap<State> heap = new SkewHeap<State>();
            double[] minDist = new double[n + 2];
            double[,] pDist = new double[n + 2, n + 2];
            for (int i = 0; i < n + 2; i++)
            {
                pDist[i, i] = 0;
                for (int j = i + 1; j < n + 2; j++)
                {
                    pDist[i, j] = pDist[j, i] = Math.Max(0.0, Point.dist(barrier[i], barrier[j]) - barrier[i].r - barrier[j].r);
                }
            }
            for (int i = 0; i < n + 2; i++)
            {
                minDist[i] = INF;
            }
            heap.push(new State(0, 0));
            minDist[0] = 0;
            while (!heap.isEmpty())
            {
                State nowState = heap.poll();
                Console.Error.WriteLine(heap.Count);
                if (minDist[nowState.idx] < nowState.dist)
                {
                    continue;
                }
                for (int i = 0; i < n + 2; i++)
                {
                    if (i != nowState.idx)
                    {
                        double nextDist = nowState.dist + pDist[i, nowState.idx];
                        if (nextDist < minDist[i])
                        {
                            minDist[i] = nextDist;
                            heap.push(new State(nextDist, i));
                        }
                    }
                }
            }
            Console.WriteLine(minDist[n + 1]);
        }
    }

    class SkewHeap<T> where T : IComparable<T>
    {
        private class HeapNode
        {
            public HeapNode l, r;
            public T val;

            public HeapNode(T val)
            {
                this.val = val;
                l = r = null;
            }
            public static HeapNode meld(HeapNode leftNode, HeapNode rightNode)
            {
                if (leftNode == null)
                {
                    return rightNode;
                }
                if (rightNode == null)
                {
                    return leftNode;
                }
                if (leftNode.val.CompareTo(rightNode.val) > 0)
                {
                    var t = rightNode;
                    rightNode = leftNode;
                    leftNode = t;
                }
                leftNode.r = meld(leftNode.r, rightNode);
                var t2 = leftNode.l;
                leftNode.l = leftNode.r;
                leftNode.r = t2;
                return leftNode;
            }
        }
        private HeapNode topNode;
        private int count_;

        public int Count { get { return this.count_; } }

        public SkewHeap()
        {
            this.topNode = null;
            this.count_ = 0;
        }
        public void pop()
        {
            this.topNode = HeapNode.meld(this.topNode.l, this.topNode.r);
            this.count_--;
        }
        public T top()
        {
            return this.topNode.val;
        }
        public void push(T val)
        {
            this.topNode = HeapNode.meld(this.topNode, new HeapNode(val));
            this.count_++;
        }
        public T poll()
        {
            T retVal = this.top();
            this.pop();
            return retVal;
        }
        public bool isEmpty()
        {
            return this.topNode == null;
        }
        public void merge(SkewHeap<T> otherHeap)
        {
            this.count_ += otherHeap.Count;
            this.topNode = HeapNode.meld(this.topNode, otherHeap.topNode);
        }
    }

    class Scanner
    {
        Queue<String> buffer;
        char[] sep;
        System.IO.TextReader reader;
        public Scanner()
        {
            this.buffer = new Queue<string>();
            this.sep = new char[] { ' ' };
            this.reader = Console.In;
        }
        public Scanner(System.IO.TextReader reader)
        {
            this.buffer = new Queue<string>();
            this.sep = new char[] { ' ' };
            this.reader = reader;
        }
        private void checkBuffer()
        {
            if (this.buffer.Count == 0)
            {
                String[] buf = this.reader.ReadLine().Split(this.sep);
                foreach (String str in buf)
                {
                    this.buffer.Enqueue(str);
                }
            }
        }

        public String Next()
        {
            this.checkBuffer();
            return this.buffer.Dequeue();
        }

        public int NextInt()
        {
            this.checkBuffer();
            return int.Parse(this.Next());
        }
        public double NextDouble()
        {
            return double.Parse(this.Next());
        }

        public long NextLong()
        {
            return long.Parse(this.Next());
        }
    }
}