Problem:
Score : 500 points

Problem Statement

We have a deck consisting of N cards. Each card has an integer written on it. The integer on the i-th card from the top is a_i.

Two people X and Y will play a game using this deck. Initially, X has a card with Z written on it in his hand, and Y has a card with W written on it in his hand. Then, starting from X, they will alternately perform the following action:

Draw some number of cards from the top of the deck. Then, discard the card in his hand and keep the last drawn card instead. Here, at least one card must be drawn.

The game ends when there is no more card in the deck. The score of the game is the absolute difference of the integers written on the cards in the two players' hand.

X will play the game so that the score will be maximized, and Y will play the game so that the score will be minimized. What will be the score of the game?

Constraints

All input values are integers.

1 \leq N \leq 2000

1 \leq Z, W, a_i \leq 10^9

Input

Input is given from Standard Input in the following format:

N Z W
a_1 a_2 ... a_N

Output

Print the score.

Sample Input 1

3 100 100
10 1000 100

Sample Output 1

900

If X draws two cards first, Y will draw the last card, and the score will be |1000 - 100| = 900.

Sample Input 2

3 100 1000
10 100 100

Sample Output 2

900

If X draws all the cards first, the score will be |1000 - 100| = 900.

Sample Input 3

5 1 1
1 1 1 1 1

Sample Output 3

0

Sample Input 4

1 1 1
1000000000

Sample Output 4

999999999

Solution in C++14 (GCC 5.4.1) (judge verdict: Accepted)

#define _CRT_SECURE_NO_WARNINGS
#include "bits/stdc++.h"
#define rep(i, n) for(int i=0; i<(n); ++i)
#define FOR(i, m, n) for(int i=(m); i<(n); ++i)
#define rrep(i, m, n) for(int i=(m); i>=(n); --i)
#define sz(x) ((int)(x).size())
#define all(x) (x).begin(),(x).end()
#define rall(x) (x).rbegin(),(x).rend()
#define mp make_pair
#define pb push_back
#define eb emplace_back

using namespace std;
using LL = long long;		using VB = vector<bool>;
using VI = vector<int>;		using VL = vector<LL>;
using VS = vector<string>;	using VD = vector<double>;
using VVI = vector<VI>;		using VVL = vector<VL>;
using PII = pair<int, int>;	using PLL = pair<LL, LL>;
using VP = vector<PII>;		using VPL = vector<PLL>;
const int inf = (int)1e9;
const LL inf_ll = (LL)1e18, MOD = 1000000007;
const double PI = acos(-1.0), EPS = 1e-12;

template<class T>void Sort(T& a) { sort(all(a)); }
template<class T>void RSort(T& a) { sort(rall(a)); }
template<class T>void Reverse(T& a) { reverse(all(a)); }
template<class T>void Unique(T& a) { a.erase(unique(all(a)), a.end()); }
template<class T>T Sorted(T a) { Sort(a); return a; }
template<class T>T RSorted(T a) { RSort(a); return a; }
template<class T>T Reversed(T a) { Reverse(a); return a; }
template<class T>T Uniqued(T a) { Unique(a); return a; }
template<class T>auto Max(const T& a) { return *max_element(all(a)); }
template<class T>auto Min(const T& a) { return *min_element(all(a)); }
template<class T>int MaxPos(const T& a) { return max_element(all(a)) - a.begin(); }
template<class T>int MinPos(const T& a) { return min_element(all(a)) - a.begin(); }
template<class T, class U>int Count(const T& a, const  U& v) { return count(all(a), v); }
template<class T, class U>int Find(const T& a, const U& v) { auto pos = find(all(a), v); return pos == a.end() ? -1 : pos - a.begin(); }
template<class T, class U>U Sum(const T& a, const U& v) { return accumulate(all(a), v); }
template<class T, class U>int Lower(const T& a, const U& v) { return lower_bound(all(a), v) - a.begin(); }
template<class T, class U>int Upper(const T& a, const U& v) { return upper_bound(all(a), v) - a.begin(); }
template<class T, class P>void RemoveIf(T& a, P f) { a.erase(remove_if(all(a), f), a.end()); }
template<class T>T Age(T n, T m) { return (n + m - 1) / m; }
template<class T>T Age2(T n, T m) { return Age(n, m) * m; }
template<class T>T Gcd(T n, T m) { return m ? Gcd(m, n % m) : n; }
template<class T>T Lcm(T n, T m) { return n / Gcd(n, m) * m; }
template<class T>T Pow(T a, T n) { T r = 1; while (n > 0) { if (n & 1)r *= a; a *= a; n /= 2; }return r; }
template<class T>T Powmod(T a, T n, T m = MOD) { T r = 1; while (n > 0) { if (n & 1)r = r * a % m, n--; else a = a * a % m, n /= 2; }return r; }
template<class T>bool chmax(T& a, const T& b) { if (a < b) { a = b; return true; } return false; }
template<class T>bool chmin(T& a, const T& b) { if (a > b) { a = b; return true; } return false; }
string operator*(string s, int n) { string ret; rep(i, n)ret += s; return ret; }

// --- input --- //
#if defined(_MSC_VER) || defined(ONLINE_JUDGE)
#define getchar_unlocked _getchar_nolock
#define putchar_unlocked _putchar_nolock
#endif
inline int gc() { return getchar_unlocked(); }
template<class T>inline void InputF(T& v) { cin >> v; }
inline void InputF(char& v) { while (isspace(v = gc())); }
inline void InputF(string& v) {
	char c; for (InputF(c); !isspace(c); c = gc())v += c;
}
inline void InputF(int& v) {
	int k = 1; v = 0; char c; InputF(c);
	if (c == '-') { k = -1; c = gc(); }
	for (; isdigit(c); c = gc())v = v * 10 + (c - '0');
	v *= k;
}
inline void InputF(long long& v) {
	int k = 1; v = 0; char c; InputF(c);
	if (c == '-') { k = -1; c = gc(); }
	for (; isdigit(c); c = gc())v = v * 10 + (c - '0');
	v *= k;
}
inline void InputF(double& v) {
	double dp = 1; int k = 1; bool adp = false; v = 0; char c; InputF(c);
	if (c == '-') { k = -1; c = gc(); }
	for (; isdigit(c) || c == '.'; c = gc()) {
		if (c == '.')adp = true;
		else if (adp)v += (c - '0') * (dp *= 0.1);
		else v = v * 10 + (c - '0');
	}
	v *= k;
}
template<class T, class U>inline void InputF(pair<T, U>& v) {
	InputF(v.first); InputF(v.second);
}
template<class T>inline void InputF(vector<T>& v) {
	for (auto& e : v)InputF(e);
}
struct InputV {
	int n, m;
	InputV(int N) :n(N), m(0) {}
	InputV(pair<int, int> N) :n(N.first), m(N.second) {}
	template<class T>operator vector<T>() {
		vector<T> v(n); InputF(v); return v;
	}
	template<class T>operator vector<vector<T>>() {
		vector<vector<T>> v(n, vector<T>(m)); InputF(v); return v;
	}
};
struct Input {
	template<class T>operator T() { T v; InputF(v); return v; }
	InputV operator[](int n) { return InputV(n); }
	InputV operator[](pair<int, int> n) { return InputV(n); }
}in;

// --- output --- //
struct BoolStr {
	const char* t, * f; BoolStr(const char* _t, const char* _f) :t(_t), f(_f) {}
}Yes("Yes", "No"), yes("yes", "no"), YES("YES", "NO"), Int("1", "0");
struct DivStr {
	const char* d, * l; DivStr(const char* _d, const char* _l) :d(_d), l(_l) {}
}spc(" ", "\n"), no_spc("", "\n"), end_line("\n", "\n"), comma(",", "\n"), no_endl(" ", "");
class Output {
	BoolStr B{ Yes }; DivStr D{ spc }; bool isPrint = true;
	void p(double v) { printf("%.20f", v); }
	void p(int v) { printf("%d", v); }	void p(LL v) { printf("%lld", v); }
	void p(char v) { putchar(v); }		void p(bool v) { printf(v ? B.t : B.f); }
	template<class T>void p(const T& v) { cout << v; }
	template<class T, class U>void p(const pair<T, U>& v) { p(v.first); printf(D.d); p(v.second); }
	template<class T>void p(const vector<T>& v) { rep(i, sz(v)) { if (i)printf(D.d); p(v[i]); } }
	template<class T>void p(const vector<vector<T>>& v) { rep(i, sz(v)) { if (i)printf(D.l); p(v[i]); } }
	void p(const BoolStr& v) { B = v; isPrint = false; } void p(const DivStr& v) { D = v; isPrint = false; }
public:
	void operator()() { printf(D.l); }
	template<class H>void operator()(H&& h) {
		p(h); if (isPrint)printf(D.l); isPrint = true; B = Yes; D = spc;
	}
	template<class H, class...T>void operator()(H&& h, T&& ...t) {
		p(h); if (isPrint)printf(D.d); isPrint = true; operator()(forward<T>(t)...);
	}
}out;

// --- dump --- //
#if __has_include("dump.hpp")
#include "dump.hpp"
#else
#define dump(...) (void(0))
#endif


int main() {
	int n = in; LL z = in, w = in;
	VL a = in[n];
	if (n == 1) {
		out(abs(a[0] - w));
	} else {
		out(max(abs(a[n - 2] - a[n - 1]), abs(a[n - 1] - w)));
	}
}