Problem:
Score: 400 points

Problem statement

We have an H \times W grid whose squares are painted black or white. The square at the i-th row from the top and the j-th column from the left is denoted as (i, j).

Snuke would like to play the following game on this grid. At the beginning of the game, there is a character called Kenus at square (1, 1). The player repeatedly moves Kenus up, down, left or right by one square. The game is completed when Kenus reaches square (H, W) passing only white squares.

Before Snuke starts the game, he can change the color of some of the white squares to black. However, he cannot change the color of square (1, 1) and (H, W). Also, changes of color must all be carried out before the beginning of the game.

When the game is completed, Snuke's score will be the number of times he changed the color of a square before the beginning of the game. Find the maximum possible score that Snuke can achieve, or print -1 if the game cannot be completed, that is, Kenus can never reach square (H, W) regardless of how Snuke changes the color of the squares.

The color of the squares are given to you as characters s_{i, j}. If square (i, j) is initially painted by white, s_{i, j} is .; if square (i, j) is initially painted by black, s_{i, j} is #.

Constraints

H is an integer between 2 and 50 (inclusive).

W is an integer between 2 and 50 (inclusive).

s_{i, j} is . or # (1 \leq i \leq H, 1 \leq j \leq W).

s_{1, 1} and s_{H, W} are ..

Input

Input is given from Standard Input in the following format:

H W
s_{1, 1}s_{1, 2}s_{1, 3} ... s_{1, W}
s_{2, 1}s_{2, 2}s_{2, 3} ... s_{2, W}
: :
s_{H, 1}s_{H, 2}s_{H, 3} ... s_{H, W}

Output

Print the maximum possible score that Snuke can achieve, or print -1 if the game cannot be completed.

Sample Input 1

3 3
..#
#..
...

Sample Output 1

2

The score 2 can be achieved by changing the color of squares as follows:

Sample Input 2

10 37
.....................................
...#...####...####..###...###...###..
..#.#..#...#.##....#...#.#...#.#...#.
..#.#..#...#.#.....#...#.#...#.#...#.
.#...#.#..##.#.....#...#.#.###.#.###.
.#####.####..#.....#...#..##....##...
.#...#.#...#.#.....#...#.#...#.#...#.
.#...#.#...#.##....#...#.#...#.#...#.
.#...#.####...####..###...###...###..
.....................................

Sample Output 2

209

Solution in C++14 (GCC 5.4.1) (judge verdict: Wrong Answer)

#include <bits/stdc++.h>
#include <algorithm>
#include <cmath>
#include <set>
#include <cstdio>
#include <vector>
#include <iostream>
#include <utility>
#include <queue>
#include <map>

#define fir first
#define sec second
#define sz(s) (s).size()
#define pb push_back
#define get(n) scanf("%d",&n);
#define gets(s) string s;cin >> (s);
#define prfi(n) printf("%d", &n);
#define prfd(n) printf("%lf", &n);
#define All(s) (s).begin(), (s).end()
#define rep(i,j) for(int (i)=0;(i)<(j);(i)++)
#define For(i,j,k) for(int (i)=(j);(i)<(k);(i)++)
#define drep(i,j) for(int (i)=(j);(i)>=0;(i)--)
#define Ford(i,j,k) for(int (i)=(j);i>=(k);i--)
#define vfor(c,v) for(auto (c): (v))
#define mem(a,b) memset(a,b,sizeof(a));
#define dump(x)  std::cout << #x << " = " << (x) << std::endl;
#define debug(x) cout << #x << " = " << (x) << " (L" << __LINE__ << ")" << " " << __FILE__ << endl;
using ll = long long;
using ld = long double;
using pii = std::pair<int,int>;
using pll = std::pair<ll, ll>;
using vi = std::vector<int> ;
using vvi = std::vector<vi> ;
using vll = std::vector<ll>;
using vvll = std::vector<vll>;
using vd = std::vector<double> ;
using vvd = std::vector<vd> ;
using qi = std::queue<int> ;
using vpii = std::vector<std::pair<int, int> >;
using vpll = std::vector<pll>;
using namespace std;

const int Mod = (1e9) + 7;
const int INF = 1e9 + 19;
const ll INFL = 1e18 + 19;
const int dx[] = {-1, 0, 0, 1};
const int dy[] = {0, -1, 1, 0};
const int dx2[] = {-1, -1, -1, 0, 0, 0, 1, 1, 1};
const int dy2[] = {1, 0, -1, 1, 0, -1, 1, 0, -1};
//_____________________________________Templates_________________________________________//

template<class T1, class T2> inline void chmin(T1 &a, T2 b){if(a > b) a = b;}
template<class T1, class T2> inline void chmax(T1 &a, T2 b){if(a < b) a = b;}
template<class T> inline void swap(T &a,T &b){T c = a;a = b;b = c;}
template<class T> inline void pri(T a){cout << a << endl;}
template<class Z> using vec = vector<Z>;
//mainly use for dynamic prog
template<class T1, class T2>
void update(T1 &a, T2 b){
  a += b;
  if(a > Mod) a %= Mod;
}

inline void IN(void){
  return;
}

template <typename First, typename... Rest>
void IN(First& first, Rest&... rest){
  cin >> first;
  IN(rest...);
  return;
}

inline void OUT(void){
  cout << "\n";
  return;
}

template <typename First, typename... Rest>
void OUT(First first, Rest... rest){
  cout << first << " ";
  OUT(rest...);
  return;
}

bool pairsort(pll pl, pll pr){
  if(pl.first == pr.first)return pl.second > pr.second;
  return pl.first < pr.first;
}

int cntbit(ll a,int n,int j){int res = 0;For(i,j,n){if(a>>i & 1){res++;}}return res;}
ll makebit(ll a,int n,int j){ll res = 0;For(i,j,n){if(a &(1 << i))res |= 1ll << (i - j);}return res;}
bool stdbit(int a, int b){return a&(1 << b); }
int GCD(int a, int b){if(b > a)return GCD(b,a);if(a%b == 0)return b;else return GCD(b, a%b);}
int LCM(int a, int b){return a*b/GCD(a,b);}
int roundup(int a, int b){if(a % b == 0)return a/b;else return (a+1)/b;}
int rounddown(int a, int b){if(a%b == 0)return a/b;else {return (a-1)/b;}}


//_____________________　following sorce code_________________________//
const int max_n = 3 * (1e5) + 1;
const int max_m = 83 * (1e5) + 1;

int n,m,k;
int h,w;
vvi dp;
string S;
int a,b,c;
vi v;


int main () {
  cin.tie(0);
  ios::sync_with_stdio(false);
  IN(h,w);
  char maze[100][100];
  int bl = 0;
  rep(i,h)rep(j,w)
  {
    IN(maze[i][j]);
    if(maze[i][j] == '#')bl++;
  }
  int check[100][100];
  mem(check,0);
  queue<pii> q;
  q.push(make_pair(0,0));
  while(!q.empty())
  {
    int x = q.front().first, y = q.front().second; q.pop();
    rep(j,4)
    {
      int nx = x + dx[j], ny = y + dy[j];
      if(nx >= 0 && nx < h && nx >= 0 && nx < w)
      {
        if(maze[nx][ny] == '.' && check[nx][ny] == 0)
        {
          check[nx][ny] = check[x][y] + 1;
          q.push(make_pair(nx,ny));
        }
      }
    }
  }
  int a = check[h-1][w-1];
  if(a == 0)
  {
    cout << -1 << endl;
    return 0;
  }
  ll ans = h*w - a - bl - 1;
  cout << ans << endl;
  //for(auto c : ans){cout << c << endl;}
  //cout << fixed << setprecision(15) << ans << endl;
  return 0;
}