Problem:
Score : 500 points

Problem Statement

Ken loves ken-ken-pa (Japanese version of hopscotch). Today, he will play it on a directed graph G.
G consists of N vertices numbered 1 to N, and M edges. The i-th edge points from Vertex u_i to Vertex v_i.

First, Ken stands on Vertex S. He wants to reach Vertex T by repeating ken-ken-pa. In one ken-ken-pa, he does the following exactly three times: follow an edge pointing from the vertex on which he is standing.

Determine if he can reach Vertex T by repeating ken-ken-pa. If the answer is yes, find the minimum number of ken-ken-pa needed to reach Vertex T. Note that visiting Vertex T in the middle of a ken-ken-pa does not count as reaching Vertex T by repeating ken-ken-pa.

Constraints

2 \leq N \leq 10^5

0 \leq M \leq \min(10^5, N (N-1))

1 \leq u_i, v_i \leq N(1 \leq i \leq M)

u_i \neq v_i (1 \leq i \leq M)

If i \neq j, (u_i, v_i) \neq (u_j, v_j).

1 \leq S, T \leq N

S \neq T

Input

Input is given from Standard Input in the following format:

N M
u_1 v_1
:
u_M v_M
S T

Output

If Ken cannot reach Vertex T from Vertex S by repeating ken-ken-pa, print -1.
If he can, print the minimum number of ken-ken-pa needed to reach vertex T.

Sample Input 1

4 4
1 2
2 3
3 4
4 1
1 3

Sample Output 1

2

Ken can reach Vertex 3 from Vertex 1 in two ken-ken-pa, as follows: 1 \rightarrow 2 \rightarrow 3 \rightarrow 4 in the first ken-ken-pa, then 4 \rightarrow 1 \rightarrow 2 \rightarrow 3 in the second ken-ken-pa. This is the minimum number of ken-ken-pa needed.

Sample Input 2

3 3
1 2
2 3
3 1
1 2

Sample Output 2

-1

Any number of ken-ken-pa will bring Ken back to Vertex 1, so he cannot reach Vertex 2, though he can pass through it in the middle of a ken-ken-pa.

Sample Input 3

2 0
1 2

Sample Output 3

-1

Vertex S and Vertex T may be disconnected.

Sample Input 4

6 8
1 2
2 3
3 4
4 5
5 1
1 4
1 5
4 6
1 6

Sample Output 4

2

Solution in C++14 (GCC 5.4.1) (judge verdict: Accepted)

#include<bits/stdc++.h>
using namespace std;
typedef pair<int,int> P;
typedef long long ll;
typedef vector<int> vi;
typedef vector<ll> vll;
#define pb push_back
#define mp make_pair
#define eps 1e-9
#define INF 2000000000
#define sz(x) ((int)(x).size())
#define fi first
#define sec second
#define all(x) (x).begin(),(x).end()
#define sq(x) ((x)*(x))
#define rep(i,n) for(int (i)=0;(i)<(int)(n);(i)++)
#define repn(i,a,n) for(int (i)=(a);(i)<(int)(n);(i)++)
#define EQ(a,b) (abs((a)-(b))<eps)
template<class T> void chmin(T& a,const T& b){if(a>b)a=b;}
template<class T> void chmax(T& a,const T& b){if(a<b)a=b;}
vector<int> g[100100];
int d[100100][3];
int N,M,S,T;
int main(){
	cin >> N >> M;
	for(int i=0;i<M;i++){
		int u,v;
		cin >> u >> v;
		u--;v--;
		g[u].pb(v);
	}
	cin >> S >> T;
	S--;T--;
	for(int i=0;i<N;i++){
		for(int j=0;j<3;j++){
			d[i][j]=INF;
		}
	}
	d[S][0]=0;
	priority_queue<P,vector<P>,greater<P> > q;
	q.push(P(0,S*3));
	while(!q.empty()){
		P a = q.top();
		q.pop();
		int v = a.sec/3;
		int m = a.sec%3;
		int dis = a.fi;
		for(int i=0;i<g[v].size();i++){
			int u = g[v][i];
			if(d[u][(m+1)%3]>dis+1){
				d[u][(m+1)%3]=dis+1;
				q.push(P(d[u][(m+1)%3],u*3+(m+1)%3));
			}
		}
	}
	int ans = d[T][0];
	if(ans==INF)cout << -1 << endl;
	else cout << ans/3 << endl;
	return 0;
}