Problem:
Score : 400 points

Problem Statement

You are going out for a walk, when you suddenly encounter N monsters. Each monster has a parameter called health, and the health of the i-th monster is h_i at the moment of encounter. A monster will vanish immediately when its health drops to 0 or below.

Fortunately, you are a skilled magician, capable of causing explosions that damage monsters. In one explosion, you can damage monsters as follows:

Select an alive monster, and cause an explosion centered at that monster. The health of the monster at the center of the explosion will decrease by A, and the health of each of the other monsters will decrease by B. Here, A and B are predetermined parameters, and A > B holds.

At least how many explosions do you need to cause in order to vanish all the monsters?

Constraints

All input values are integers.

1 ≤ N ≤ 10^5

1 ≤ B < A ≤ 10^9

1 ≤ h_i ≤ 10^9

Input

Input is given from Standard Input in the following format:

N A B
h_1
h_2
:
h_N

Output

Print the minimum number of explosions that needs to be caused in order to vanish all the monsters.

Sample Input 1

4 5 3
8
7
4
2

Sample Output 1

2

You can vanish all the monsters in two explosion, as follows:

First, cause an explosion centered at the monster with 8 health. The healths of the four monsters become 3, 4, 1 and -1, respectively, and the last monster vanishes.

Second, cause an explosion centered at the monster with 4 health remaining. The healths of the three remaining monsters become 0, -1 and -2, respectively, and all the monsters are now vanished.

Sample Input 2

2 10 4
20
20

Sample Output 2

4

You need to cause two explosions centered at each monster, for a total of four.

Sample Input 3

5 2 1
900000000
900000000
1000000000
1000000000
1000000000

Sample Output 3

800000000

Solution in C++14 (GCC 5.4.1) (judge verdict: Accepted)

#include <vector>
#include <list>
#include <map>
#include <set>
#include <queue>
#include <deque>
#include <stack>
#include <bitset>
#include <algorithm>
#include <functional>
#include <numeric>
#include <utility>
#include <sstream>
#include <iostream>
#include <iomanip>
#include <cstdio>
#include <cmath>
#include <cstdlib>
#include <cctype>
#include <string>
#include <cstring>
#include <ctime>
#include <fstream> 
#define _USE_MATH_DEFINES
#include <math.h>
#include <unordered_set>

using namespace std;

inline int toInt(string s) { int v; istringstream sin(s); sin >> v; return v; }
template<class T> inline string toString(T x) { ostringstream sout; sout << x; return sout.str(); }

template<class T> inline T sqr(T x) { return x*x; }

typedef vector<int> vi;
typedef vector<vi> vvi;
typedef vector<long long int> vll;
typedef vector<string> vs;
typedef pair<int, int> pii;
typedef long long ll;
typedef unsigned long long ull;

//repetition
//------------------------------------------
#define FOR(i,a,b) for(int i=(a);i<(b);++i)
#define rep(i,n)  FOR(i,0,n)
#define P(p) cout<<(p)<<endl;
#define VEC_2D(a,b) vector<vector<int> >(a, vector<int>(b, 0))
#define ALL(a)  (a).begin(),(a).end()
#define RALL(a) (a).rbegin(), (a).rend()
#define pb push_back
#define mp make_pair
#define INF (1100000000)
#define SZ(a) int((a).size())
#define EACH(i,c) for(typeof((c).begin()) i=(c).begin(); i!=(c).end(); ++i)
#define EXIST(s,e) ((s).find(e)!=(s).end())
#define SORT(c) sort((c).begin(),(c).end())
#define MOD 1000000007LL
#define FSP(a) cout << fixed << setprecision(a)


ll gcd(ll x, ll y) {
	if (y == 0) return x;
	else return gcd(y, x%y);
}
ll lcm(ll a, ll b) {
	return a / gcd(a, b) * b;
}
bool is_prime(int n) {
	for (int i = 2; i * i <= n; i++) {
		if (n % i == 0) return false;
	}
	return n != 1;
}
map<int, int> prime_factor(int n) {
	map<int, int> res;
	for (int i = 2; i * i <= n; i++) {
		while (n % i == 0) {
			++res[i];
			n /= i;
		}
	}
	if (n != 1) res[n] = 1;
	return res;
}
int extgcd(int a, int b, int& x, int& y) {//
	int d = a;
	if (b != 0) {
		d = extgcd(b, a%b, y, x);
		y -= (a / b)*x;
	}
	else {
		x = 1; y = 0;
	}
	return d;
}



ll mod_pow(ll x, ll n, ll mod) {
	if (n == 0) return 1;
	ll res = mod_pow(x * x % mod, n / 2, mod);
	if (n & 1) res = res * x % mod;
	return res;
}
vector<string> split(const string &str, char delim) {
	vector<string> res;
	size_t current = 0, found;
	while ((found = str.find_first_of(delim, current)) != string::npos) {
		res.push_back(string(str, current, found - current));
		current = found + 1;
	}
	res.push_back(string(str, current, str.size() - current));
	return res;
}

bool is_kadomatsu(int a, int b, int c) {
	if (a == b || a == c || b == c)return false;
	if (a > b && c > b) return true;
	if (a < b && c < b)return true;
	return false;
}


struct UF {
	int n;
	vi d;
	UF() {}
	UF(int n) :n(n), d(n, -1) {}
	int root(int v) {
		if (d[v] < 0) return v;
		return d[v] = root(d[v]);
	}
	bool unite(int x, int y) {
		x = root(x); y = root(y);
		if (x == y) return false;
		if (size(x) < size(y)) swap(x, y);
		d[x] += d[y];
		d[y] = x;
		return true;
	}
	int size(int v) { return -d[root(v)]; }
};



vector<int> divisor(int n) {
	if (n == 1) return{};
	vi res;
	for (int i = 1; i*i <= n; i++) {
		if (n%i == 0) {
			res.emplace_back(i);
			if (i != 1 && i != n / i)res.emplace_back(n / i);
		}
	}
	return res;
}
struct Bellmanford {
	int n;
	struct edge {
		int from, to, cost;
	};
	vector<edge> E;
	vi d;
	Bellmanford(int n) :n(n),d(n){
		E.resize(n);
	}
	void add_edge(int x, int y,int cost) {
		edge e;
		e.from = x; e.to = y; e.cost = cost;
		E.push_back(e);
	}
	void shortest_path(int s) {
		rep(i, n)d[i] = INF;
		d[s] = 0;
		while (true) {
			bool update = false;
			for (auto e : E) {
				if (d[e.from] != INF && d[e.to] > d[e.from] + e.cost) {
					d[e.to] = d[e.from] + e.cost;
					update = true;
				}
			}
			if (!update) break;
		}
	}
};
struct Dijkstra {
	int n;
	struct edge {
		int to, cost;
	};
	vector<vector<edge>> G;
	vi d;
	Dijkstra(int n) :n(n),d(n) {
		G.resize(n);
	}
	void add_edge(int x, int y, int cost) {
		edge e;
		 e.to = y; e.cost = cost;
		 G[x].push_back(e);
	}
	void shortest_path(int s) {
		rep(i, n)d[i] = INF;
		d[s] = 0;
		priority_queue<pii, vector<pii>, greater<pii>> que;
		que.push(make_pair(0, s));

		while (!que.empty()) {
			pii p = que.top(); que.pop();
			int v = p.second;
			if (d[v] < p.first) continue;
			for (auto e : G[v]) {
				if (d[e.to] > d[v] + e.cost) {
					d[e.to] = d[v] + e.cost;
					que.push(make_pair(d[e.to], e.to));
				}
			}
		}
	}
};

struct Segmenttree {
	int n;
	vector<pair<ll,int>> dat;
	Segmenttree(){}
	void init(ll n_) {
		n = 1;
		while (n < n_) n *= 2;
		dat.resize(2*n-1);
		rep(i, 2 * n - 1)dat[i] =pair<ll,int>(-INF,-INF);
	}
	void update(int idx, ll val) { 
		idx +=n - 1;
		dat[idx] = make_pair(val,-(idx-n+1));
		while (idx > 0) {
			idx = (idx - 1) / 2;
			dat[idx] = max(dat[idx * 2 + 1], dat[idx * 2 + 2]);
		}
	}
	pair<ll,int> query(int a, int b) {
		return query_seg(a, b, 0, 0, n);
	}
	pair<ll,int> query_seg(int a, int b, int k, int l, int r) {
		if (r <= a || b <= l) return pair<ll,int>(-INF,-INF);
		if (a <= l && r <= b)return dat[k];
		else {
			return max(query_seg(a, b, k * 2 + 1, l, (l + r) / 2), query_seg(a, b, k * 2 + 2, (l + r) / 2, r));
		}
	}
};
//-------------------------------------------------------------

int n, a, b;
ll h[100005];
bool check(ll mid) {
	ll hw[100005];
	rep(i, n) {
		hw[i] = max(0ll, h[i] - mid*b);
	}
	ll need = 0;
	rep(i, n) {
		need += (hw[i]+a-b-1) / (a - b);
	}
	if (need > mid)return false;
	return true;
}
int main() {

	cin >> n >> a >> b;
	rep(i, n) cin >> h[i];
	ll sum = 0;
	rep(i, n) {
		sum += h[i];
	}
	ll minm = 0, maxm=1000000001;

	while (minm+1 < maxm) {
		ll mid = (minm + maxm) / 2;
		//(mid);
		if (check(mid)) {
			maxm=mid;
		}
		else {
			minm=mid;
		}
	}
	P(maxm);
	return 0;
}