Problem:
Score : 600 points

Problem Statement

We have a grid with A horizontal rows and B vertical columns, with the squares painted white. On this grid, we will repeatedly apply the following operation:

Assume that the grid currently has a horizontal rows and b vertical columns. Choose "vertical" or "horizontal".

If we choose "vertical", insert one row at the top of the grid, resulting in an (a+1) \times b grid.

If we choose "horizontal", insert one column at the right end of the grid, resulting in an a \times (b+1) grid.

Then, paint one of the added squares black, and the other squares white.

Assume the grid eventually has C horizontal rows and D vertical columns. Find the number of ways in which the squares can be painted in the end, modulo 998244353.

Constraints

1 \leq A \leq C \leq 3000

1 \leq B \leq D \leq 3000

A, B, C, and D are integers.

Input

Input is given from Standard Input in the following format:

A B C D

Output

Print the number of ways in which the squares can be painted in the end, modulo 998244353.

Sample Input 1

1 1 2 2

Sample Output 1

3

Any two of the three squares other than the bottom-left square can be painted black.

Sample Input 2

2 1 3 4

Sample Output 2

65

Sample Input 3

31 41 59 265

Sample Output 3

387222020

Solution in C++ (GCC 9.2.1) (judge verdict: Accepted)

#define _USE_MATH_DEFINES
#include <bits/stdc++.h>
using namespace std;
#define FOR(i,m,n) for(int i=(m);i<(n);++i)
#define REP(i,n) FOR(i,0,n)
#define ALL(v) (v).begin(),(v).end()
using ll = long long;
const int INF = 0x3f3f3f3f;
const ll LINF = 0x3f3f3f3f3f3f3f3fLL;
const double EPS = 1e-8;
const int MOD = 998244353;
const int dy[] = {1, 0, -1, 0}, dx[] = {0, -1, 0, 1};
const int dy8[] = {1, 1, 0, -1, -1, -1, 0, 1}, dx8[] = {0, -1, -1, -1, 0, 1, 1, 1};
template <typename T, typename U> inline bool chmax(T &a, U b) { return a < b ? (a = b, true) : false; }
template <typename T, typename U> inline bool chmin(T &a, U b) { return a > b ? (a = b, true) : false; }
struct IOSetup {
  IOSetup() {
    cin.tie(nullptr);
    ios_base::sync_with_stdio(false);
    cout << fixed << setprecision(20);
  }
} iosetup;

int mod = MOD;
struct ModInt {
  unsigned val;
  ModInt(): val(0) {}
  ModInt(ll x) : val(x >= 0 ? x % mod : x % mod + mod) {}
  ModInt pow(ll exponent) const {
    ModInt tmp = *this, res = 1;
    while (exponent > 0) {
      if (exponent & 1) res *= tmp;
      tmp *= tmp;
      exponent >>= 1;
    }
    return res;
  }
  ModInt &operator+=(const ModInt &x) { if((val += x.val) >= mod) val -= mod; return *this; }
  ModInt &operator-=(const ModInt &x) { if((val += mod - x.val) >= mod) val -= mod; return *this; }
  ModInt &operator*=(const ModInt &x) { val = static_cast<unsigned long long>(val) * x.val % mod; return *this; }
  ModInt &operator/=(const ModInt &x) {
    // assert(__gcd(static_cast<int>(x.val), mod) == 1);
    unsigned a = x.val, b = mod; int u = 1, v = 0;
    while (b) {
      unsigned tmp = a / b;
      swap(a -= tmp * b, b);
      swap(u -= tmp * v, v);
    }
    return *this *= u;
  }
  bool operator==(const ModInt &x) const { return val == x.val; }
  bool operator!=(const ModInt &x) const { return val != x.val; }
  bool operator<(const ModInt &x) const { return val < x.val; }
  bool operator<=(const ModInt &x) const { return val <= x.val; }
  bool operator>(const ModInt &x) const { return val > x.val; }
  bool operator>=(const ModInt &x) const { return val >= x.val; }
  ModInt &operator++() { if (++val == mod) val = 0; return *this; }
  ModInt operator++(int) { ModInt res = *this; ++*this; return res; }
  ModInt &operator--() { val = (val == 0 ? mod : val) - 1; return *this; }
  ModInt operator--(int) { ModInt res = *this; --*this; return res; }
  ModInt operator+() const { return *this; }
  ModInt operator-() const { return ModInt(val ? mod - val : 0); }
  ModInt operator+(const ModInt &x) const { return ModInt(*this) += x; }
  ModInt operator-(const ModInt &x) const { return ModInt(*this) -= x; }
  ModInt operator*(const ModInt &x) const { return ModInt(*this) *= x; }
  ModInt operator/(const ModInt &x) const { return ModInt(*this) /= x; }
  friend ostream &operator<<(ostream &os, const ModInt &x) { return os << x.val; }
  friend istream &operator>>(istream &is, ModInt &x) { ll val; is >> val; x = ModInt(val); return is; }
};
ModInt abs(const ModInt &x) { return x; }
struct Combinatorics {
  int val; // "val!" and "mod" must be disjoint.
  vector<ModInt> fact, fact_inv, inv;
  Combinatorics(int val = 10000000) : val(val), fact(val + 1), fact_inv(val + 1), inv(val + 1) {
    fact[0] = 1;
    FOR(i, 1, val + 1) fact[i] = fact[i - 1] * i;
    fact_inv[val] = ModInt(1) / fact[val];
    for (int i = val; i > 0; --i) fact_inv[i - 1] = fact_inv[i] * i;
    FOR(i, 1, val + 1) inv[i] = fact[i - 1] * fact_inv[i];
  }
  ModInt nCk(int n, int k) const {
    if (n < 0 || n < k || k < 0) return ModInt(0);
    // assert(n <= val && k <= val);
    return fact[n] * fact_inv[k] * fact_inv[n - k];
  }
  ModInt nPk(int n, int k) const {
    if (n < 0 || n < k || k < 0) return ModInt(0);
    // assert(n <= val);
    return fact[n] * fact_inv[n - k];
  }
  ModInt nHk(int n, int k) const {
    if (n < 0 || k < 0) return ModInt(0);
    return (k == 0 ? ModInt(1) : nCk(n + k - 1, k));
  }
};

int main() {
  int a, b, c, d; cin >> a >> b >> c >> d;
  vector dp(c + 1, vector(d + 1, vector(3, ModInt(0))));
  dp[a][b][0] = 1;
  FOR(i, a, c + 1) FOR(j, b, d + 1) {
    if (i + 1 <= c) {
      REP(k, 3) dp[i + 1][j][1] += dp[i][j][k] * j;
    }
    if (j + 1 <= d) {
      dp[i][j + 1][0] += dp[i][j][0] * i;
      dp[i][j + 1][2] += dp[i][j][1] + dp[i][j][2] * i;
    }
  }
  cout << accumulate(ALL(dp[c][d]), ModInt(0)) << '\n';
  return 0;
}