Problem:
Score: 200 points

Problem Statement

Takahashi will do a tap dance. The dance is described by a string S where each character is L, R, U, or D. These characters indicate the positions on which Takahashi should step. He will follow these instructions one by one in order, starting with the first character.

S is said to be easily playable if and only if it satisfies both of the following conditions:

Every character in an odd position (1-st, 3-rd, 5-th, \ldots) is R, U, or D.

Every character in an even position (2-nd, 4-th, 6-th, \ldots) is L, U, or D.

Your task is to print Yes if S is easily playable, and No otherwise.

Constraints

S is a string of length between 1 and 100 (inclusive).

Each character of S is L, R, U, or D.

Input

Input is given from Standard Input in the following format:

S

Output

Print Yes if S is easily playable, and No otherwise.

Sample Input 1

RUDLUDR

Sample Output 1

Yes

Every character in an odd position (1-st, 3-rd, 5-th, 7-th) is R, U, or D.

Every character in an even position (2-nd, 4-th, 6-th) is L, U, or D.

Thus, S is easily playable.

Sample Input 2

DULL

Sample Output 2

No

The 3-rd character is not R, U, nor D, so S is not easily playable.

Sample Input 3

UUUUUUUUUUUUUUU

Sample Output 3

Yes

Sample Input 4

ULURU

Sample Output 4

No

Sample Input 5

RDULULDURURLRDULRLR

Sample Output 5

Yes

Solution in C++14 (GCC 5.4.1) (judge verdict: Accepted)

/**
 * code generated by JHelper
 * More info: https://github.com/AlexeyDmitriev/JHelper
 * @author Gosu_Hiroo
 */

#include <iostream>
#include <fstream>

#include <bits/stdc++.h>
using namespace std;
using ll = long long;

#ifdef int
#define VI vector<long long>
#define V2I(v,size_1, size_2, value) vector<vector<long long>>v(size_1, vector<long long>(size_2, value))
#define V3I(v,size_1,size_2,size_3,value) vector<vector<vector<long long>>>v(size_1,vector<vector<long long>>(size_2,vector<long long>(size_3, value)))
#define G(g,size_1) vector<vector<long long>>g(size_1, vector<long long>())
#define SZ(x) ((long long)(x).size())
#define READ ({long long t;cin >> t;t;})
#define PII pair<long long, long long>
#else
#define VI vector<int>
#define V2I(v,size_1, size_2, value) vector<vector<int>>v(size_1, vector<int>(size_2, value))
#define V3I(v,size_1,size_2,size_3,value) vector<vector<vector<int>>>v(size_1,vector<vector<int>>(size_2,vector<int>(size_3, value)))
#define G(g,size_1) vector<vector<int>>g(size_1, vector<int>())
#define SZ(x) ((int)(x).size())
#define READ ({int t;cin >> t;t;})
#define PII pair<int, int>
#endif

#define V2(v,type,size_1, size_2, value) vector<vector<type>>v(size_1, vector<type>(size_2, value))
#define V3(v,type,size_1,size_2,size_3,value) vector<vector<vector<type>>>v(size_1,vector<vector<type>>(size_2,vector<type>(size_3, value)))

#define TR(container, it) \
        for (auto it = container.begin(); it != container.end(); it++)
#define IN(c, x) ((c).find(x) != (c).end())   //O(log n)
#define IN_L(c, x) (find((c).begin(),(c).end(),x) != (c).end()) //O(n)
#define FOR(i, _begin, _end) for (__typeof(_end) end = _end, begin = _begin,  i = (begin) - ((begin) > (end)); i != (end) - ((begin) > (end)); i += 1 - 2 * ((begin) > (end)))
#define REP(i, end) for (__typeof(end) i = 0, _len = (end); i < (_len); i += 1)
#define ALL(x) (x).begin(),(x).end()
#define F first
#define S second
#define y0 y3487465
#define y1 y8687969
#define j0 j1347829
#define j1 j234892
#define MOD(x, m) ((((x) % (m)) + (m)) % (m))
#define BIT(n) (1LL<<(n))
#define UNIQUE(v) v.erase( unique(v.begin(), v.end()), v.end() );
#define EB emplace_back
#define PB push_back
#define fcout cout << fixed << setprecision(12)
#define fcerr cerr << fixed << setprecision(12)
#define print(x) cout << (x) << endl
#define fprint(x) cout << fixed << setprecision(12) << (x) << endl
# define BYE(a) do { cout << (a) << endl; return ; } while (false)

#ifdef DEBUG
#define ERR(args...) { string _s = #args; replace(_s.begin(), _s.end(), ',', ' '); stringstream _ss(_s); istream_iterator<string> _it(_ss); _err(cerr,_it, args); }
#define DBG(x) cerr << #x << " is " << x << endl;
#else
#define DBG(x) {};
#define ERR(args...) {};
#endif
void _err(std::ostream& cerr,istream_iterator<string> it) {cerr << endl;}
template<typename T, typename... Args>
void _err(std::ostream& cerr, istream_iterator<string> it, T a, Args... args) {
    cerr << *it << " = " << a << "  ";
    _err(cerr,++it, args...);
}

const double pi = 2 * acos(.0);
const int inf = 0x3f3f3f3f;
const ll mod = (ll) (1e9) + 7;
//const ll mod = (ll) 998244353 ;
const double eps = 1e-10;

template<typename A, size_t N, typename T>
void Fill(A (&array)[N], const T &val) {
    std::fill((T *) array, (T *) (array + N), val);
}


template <typename T>
ostream& operator << (ostream& os, const vector<T> V) {
    os << "[";
    int cnt = 0;
    T curr;
    if(!V.empty()){
        for (int i = 0; i < V.size() - 1; ++i) {
            if(V[i] == curr)cnt ++;
            else cnt = 0;
            if(cnt == 4)os << "... ";
            if(cnt < 4)
                os << V[i] << " ";
            curr = V[i];
        }
        os << V.back();
    }
    os << "]";
    return os;
}

template <typename T, typename U>
ostream& operator << (ostream& os, const pair<T,U> P) {
    os << "(";
    os << P.first << "," << P.second;
    os << ")";
    return os;
}

template <typename T, typename U>
ostream& operator << (ostream& os, const set<T,U> V) {
    os << "{";
    if(!V.empty()){
        auto it = V.begin();
        for (int i = 0; i < V.size() -1; ++i) {
            os << *it << " ";
            it++;
        }
        os << *it;
    }
    os << "}";
    return os;
}

template <typename K, typename H, typename P>
ostream& operator << (ostream& os, const unordered_set<K, H, P> V) {
    os << "{";
    if(!V.empty()){
        auto it = V.begin();
        for (int i = 0; i < V.size() -1; ++i) {
            os << *it << " ";
            it++;
        }
        os << *it;
    }
    os << "}";
    return os;
}

template <typename K, typename C>
ostream& operator << (ostream& os, const multiset<K, C> V) {
    os << "{";
    if(!V.empty()){
        auto it = V.begin();
        for (int i = 0; i < V.size() -1; ++i) {
            os << *it << " ";
            it++;
        }
        os << *it;
    }
    os << "}";
    return os;
}

template <typename K, typename T, typename C>
ostream& operator << (ostream& os, const map<K,T,C> V) {
    os << "{";
    if(!V.empty()){
        auto it = V.begin();
        for (int i = 0; i < V.size() -1; ++i) {
            os << "(";
            os << it->first << "," << it->second;
            os << ") ";
            it++;
        }
        os << "(";
        os << it->first << "," << it->second;
        os << ")";
    }
    os << "}";
    return os;
}

template <typename K, typename T, typename C>
ostream& operator << (ostream& os, const unordered_map<K,T,C> V) {
    os << "{";
    if(!V.empty()){
        auto it = V.begin();
        for (int i = 0; i < V.size() -1; ++i) {
            os << "(";
            os << it->first << "," << it->second;
            os << ") ";
            it++;
        }
        os << "(";
        os << it->first << "," << it->second;
        os << ")";
    }
    os << "}";
    return os;
}

template <typename T>
ostream& operator << (ostream& os, const deque<T> V) {
    os << "[";
    if (!V.empty()) {
        for (int i = 0; i < V.size() - 1; ++i) {
            os << V[i] << "->";
        }
        if (!V.empty())os << V.back();
    }
    os << "]";
    return os;
};

template <typename T, typename Cont, typename Comp>
ostream& operator << (ostream& os, const priority_queue<T, Cont, Comp> V) {
    priority_queue<T, Cont, Comp> _V = V;
    os << "[";
    if(!_V.empty()){
        while(_V.size() > 1){
            os << _V.top() << "->";
            _V.pop();
        }
        os << _V.top();
    }
    os << "]";
    return os;
};

template <class F>
struct y_combinator {
    F f; // the lambda will be stored here

    // a forwarding operator():
    template <class... Args>
    decltype(auto) operator()(Args&&... args) const {
        // we pass ourselves to f, then the arguments.
        // the lambda should take the first argument as `auto&& recurse` or similar.
        return f(*this, std::forward<Args>(args)...);
    }
};
// helper function that deduces the type of the lambda:
template <class F>
y_combinator<std::decay_t<F>> recursive(F&& f){
return {std::forward<F>(f)};
}

struct hash_pair {
    template <class T1, class T2>
    size_t operator()(const pair<T1, T2>& p) const
    {
        auto hash1 = hash<T1>{}(p.first);
        auto hash2 = hash<T2>{}(p.second);
        return hash1 ^ hash2;
    }

};

 /*
struct X{
    int x,y,id;
    bool operator < (const X R)const{
        return id < R.id;
    }
    friend ostream& operator << (ostream& os,  X R){
        os << "(" << R.x << "," << R.y << "," << R.id << ")";
    }
    friend bool operator == (const X L,  const X R){
        return L.id == R.id;
    }
*/
template<class T>void Chmod(T &a, const T &m) {a = MOD(a, m);}
template<class T>bool Chmax(T &a, const T &b) { if (a<b) { a=b; return 1; } return 0; }
template<class T>bool Chmin(T &a, const T &b) { if (b<a) { a=b; return 1; } return 0; }
//256MB = 2^29(~5.3*10^8)*sizeof(int)
//#define int ll //2^31=2.15*10^9, 2^63=9.22*10^18
class BTapDance {
public:

void solve(std::istream& cin, std::ostream& cout, std::ostream& cerr) {
    string s;
    cin >> s;
    REP(i,SZ(s)){
        if(i&1){
            if(s[i] == 'R')BYE("No");
        }
        else{if(s[i] == 'L')BYE("No");}
    }
    print("Yes");
}


};


#undef int
int main() {

	BTapDance solver;
	std::istream& in(std::cin);
	std::ostream& out(std::cout);
    std::ostringstream err;
	in.tie(0); ios::sync_with_stdio(0);
//	solver.solve(in, out);
    solver.solve(in, out,err);
	return 0;
}