Problem:
Score : 500 points

Problem Statement

Ken loves ken-ken-pa (Japanese version of hopscotch). Today, he will play it on a directed graph G.
G consists of N vertices numbered 1 to N, and M edges. The i-th edge points from Vertex u_i to Vertex v_i.

First, Ken stands on Vertex S. He wants to reach Vertex T by repeating ken-ken-pa. In one ken-ken-pa, he does the following exactly three times: follow an edge pointing from the vertex on which he is standing.

Determine if he can reach Vertex T by repeating ken-ken-pa. If the answer is yes, find the minimum number of ken-ken-pa needed to reach Vertex T. Note that visiting Vertex T in the middle of a ken-ken-pa does not count as reaching Vertex T by repeating ken-ken-pa.

Constraints

2 \leq N \leq 10^5

0 \leq M \leq \min(10^5, N (N-1))

1 \leq u_i, v_i \leq N(1 \leq i \leq M)

u_i \neq v_i (1 \leq i \leq M)

If i \neq j, (u_i, v_i) \neq (u_j, v_j).

1 \leq S, T \leq N

S \neq T

Input

Input is given from Standard Input in the following format:

N M
u_1 v_1
:
u_M v_M
S T

Output

If Ken cannot reach Vertex T from Vertex S by repeating ken-ken-pa, print -1.
If he can, print the minimum number of ken-ken-pa needed to reach vertex T.

Sample Input 1

4 4
1 2
2 3
3 4
4 1
1 3

Sample Output 1

2

Ken can reach Vertex 3 from Vertex 1 in two ken-ken-pa, as follows: 1 \rightarrow 2 \rightarrow 3 \rightarrow 4 in the first ken-ken-pa, then 4 \rightarrow 1 \rightarrow 2 \rightarrow 3 in the second ken-ken-pa. This is the minimum number of ken-ken-pa needed.

Sample Input 2

3 3
1 2
2 3
3 1
1 2

Sample Output 2

-1

Any number of ken-ken-pa will bring Ken back to Vertex 1, so he cannot reach Vertex 2, though he can pass through it in the middle of a ken-ken-pa.

Sample Input 3

2 0
1 2

Sample Output 3

-1

Vertex S and Vertex T may be disconnected.

Sample Input 4

6 8
1 2
2 3
3 4
4 5
5 1
1 4
1 5
4 6
1 6

Sample Output 4

2

Solution in C++ (GCC 9.2.1) (judge verdict: Runtime Error)

#include<bits/stdc++.h>
using namespace std;
using ll = long long;
#define rep(i,n) for(ll i=0;i<n;i++)
#define repl(i,l,r) for(ll i=(l);i<(r);i++)
#define per(i,n) for(ll i=n-1;i>=0;i--)
#define perl(i,r,l) for(ll i=r-1;i>=l;i--)
#define fi first
#define se second
#define pb push_back
#define ins insert
#define all(x) (x).begin(),(x).end()
using vl=vector<ll>;
using vvl=vector<vector<ll>>;
const ll MOD=1000000007;
const ll MOD9=998244353;
const int inf=1e9+10;
const ll INF=4e18;
const ll dy[8]={1,0,-1,0,1,1,-1,-1};
const ll dx[8]={0,-1,0,1,1,-1,1,-1};
using Graph = vector<vector<int>>;
const double pi=acos(-1);
template<int MOD> struct Fp {
    long long val;
    constexpr Fp(long long v = 0) noexcept : val(v % MOD) {
        if (val < 0) val += MOD;
    }
    constexpr int getmod() { return MOD; }
    constexpr Fp operator - () const noexcept {
        return val ? MOD - val : 0;
    }
    constexpr Fp operator + (const Fp& r) const noexcept { return Fp(*this) += r; }
    constexpr Fp operator - (const Fp& r) const noexcept { return Fp(*this) -= r; }
    constexpr Fp operator * (const Fp& r) const noexcept { return Fp(*this) *= r; }
    constexpr Fp operator / (const Fp& r) const noexcept { return Fp(*this) /= r; }
    constexpr Fp& operator += (const Fp& r) noexcept {
        val += r.val;
        if (val >= MOD) val -= MOD;
        return *this;
    }
    constexpr Fp& operator -= (const Fp& r) noexcept {
        val -= r.val;
        if (val < 0) val += MOD;
        return *this;
    }
    constexpr Fp& operator *= (const Fp& r) noexcept {
        val = val * r.val % MOD;
        return *this;
    }
    constexpr Fp& operator /= (const Fp& r) noexcept {
        long long a = r.val, b = MOD, u = 1, v = 0;
        while (b) {
            long long t = a / b;
            a -= t * b; swap(a, b);
            u -= t * v; swap(u, v);
        }
        val = val * u % MOD;
        if (val < 0) val += MOD;
        return *this;
    }
    constexpr bool operator == (const Fp& r) const noexcept {
        return this->val == r.val;
    }
    constexpr bool operator != (const Fp& r) const noexcept {
        return this->val != r.val;
    }
    friend constexpr ostream& operator << (ostream &os, const Fp<MOD>& x) noexcept {
        return os << x.val;
    }
    friend constexpr Fp<MOD> modpow(const Fp<MOD> &a, long long n) noexcept {
        if (n == 0) return 1;
        auto t = modpow(a, n / 2);
        t = t * t;
        if (n & 1) t = t * a;
        return t;
    }
};
using mint = Fp<MOD>;
vector<bool> seen,finished;
int pos = -1;
int ca=0;
int f=0;
void dfs(const Graph &G, int v, int p) {
    seen[v] = true;
    for (auto nv : G[v]) {
        if (nv == p) continue;
        if (finished[nv]) continue;
      if (seen[nv] && !finished[nv]) {
            pos = nv;f++; 
            return;
        }
      dfs(G, nv, v);
 
        // サイクル検出したならば真っ直ぐに抜けていく
        if (pos != -1) {
        return;}}
      finished[v] = true;
}
    
mint calc(long long N, long long K) {
    mint res = 1;
    for (long long n = 0; n < K; ++n) {
        res *= (N - n);
        res /= (n + 1);
    }
    return res;
}
struct UnionFind {
    vector<ll> par; // par[i]:iの親の番号　(例) par[3] = 2 : 3の親が2
 
    UnionFind(ll N) : par(N) { //最初は全てが根であるとして初期化
        for(ll i = 0; i < N; i++) par[i] = i;
    }
 
    ll root(ll x) { // データxが属する木の根を再帰で得る：root(x) = {xの木の根}
        if (par[x] == x) return x;
        return par[x] = root(par[x]);
    }
 
    void unite(ll x, ll y) { // xとyの木を併合
        ll rx = root(x); //xの根をrx
        ll ry = root(y); //yの根をry
        if (rx == ry) return; //xとyの根が同じ(=同じ木にある)時はそのまま
        par[rx] = ry; //xとyの根が同じでない(=同じ木にない)時：xの根rxをyの根ryにつける
    }
 
    bool same(ll x, ll y) { // 2つのデータx, yが属する木が同じならtrueを返す
        ll rx = root(x);
        ll ry = root(y);
        return rx == ry;
    }
};
 
int main() {
 ll n,k; cin >> n>> k;
 ll s = 100005;
 Graph G(n);
 rep(i,k){
 ll a, b ; cin>>a>>b;
 G[a].push_back(s);
 G[s].push_back(a);
 G[s+1].push_back(s);
 G[s].push_back(s+1);
 G[s+1].push_back(b);
 G[b].push_back(s+1);
 }
 ll t; cin>>s>>t;
 vector<int> dist(n, -1); // 全頂点を「未訪問」に初期化
    queue<int> que;

    // 初期条件 (頂点 0 を初期ノードとする)
    dist[s] = 0;
    que.push(s); // 0 を橙色頂点にする

    // BFS 開始 (キューが空になるまで探索を行う)
    while (!que.empty()) {
        int v = que.front(); // キューから先頭頂点を取り出す
        que.pop();

        // v から辿れる頂点をすべて調べる
        for (int nv : G[v]) {
            if (dist[nv] != -1) continue; // すでに発見済みの頂点は探索しない

            // 新たな白色頂点 nv について距離情報を更新してキューに追加する
            dist[nv] = dist[v] + 1;
            que.push(nv);
        }
    }

    // 結果出力 (各頂点の頂点 0 からの距離を見る)
    cout << dist[t]/3 << endl;
}