Problem:
Score : 600 points

Problem Statement

There is an infinitely large pond, which we consider as a number line.
In this pond, there are N lotuses floating at coordinates 0, 1, 2, ..., N-2 and N-1.
On the lotus at coordinate i, an integer s_i is written.

You are standing on the lotus at coordinate 0. You will play a game that proceeds as follows:

1. Choose positive integers A and B. Your score is initially 0.

2. Let x be your current coordinate, and y = x+A. The lotus at coordinate x disappears, and you move to coordinate y.

If y = N-1, the game ends.

If y \neq N-1 and there is a lotus floating at coordinate y, your score increases by s_y.

If y \neq N-1 and there is no lotus floating at coordinate y, you drown. Your score decreases by 10^{100} points, and the game ends.

3. Let x be your current coordinate, and y = x-B. The lotus at coordinate x disappears, and you move to coordinate y.

If y = N-1, the game ends.

If y \neq N-1 and there is a lotus floating at coordinate y, your score increases by s_y.

If y \neq N-1 and there is no lotus floating at coordinate y, you drown. Your score decreases by 10^{100} points, and the game ends.

4. Go back to step 2.

You want to end the game with as high a score as possible.
What is the score obtained by the optimal choice of A and B?

Constraints

3 \leq N \leq 10^5

-10^9 \leq s_i \leq 10^9

s_0=s_{N-1}=0

All values in input are integers.

Input

Input is given from Standard Input in the following format:

N
s_0 s_1 ...... s_{N-1}

Output

Print the score obtained by the optimal choice of A and B.

Sample Input 1

5
0 2 5 1 0

Sample Output 1

3

If you choose A = 3 and B = 2, the game proceeds as follows:

Move to coordinate 0 + 3 = 3. Your score increases by s_3 = 1.

Move to coordinate 3 - 2 = 1. Your score increases by s_1 = 2.

Move to coordinate 1 + 3 = 4. The game ends with a score of 3.

There is no way to end the game with a score of 4 or higher, so the answer is 3. Note that you cannot land the lotus at coordinate 2 without drowning later.

Sample Input 2

6
0 10 -7 -4 -13 0

Sample Output 2

0

The optimal strategy here is to land the final lotus immediately by choosing A = 5 (the value of B does not matter).

Sample Input 3

11
0 -4 0 -99 31 14 -15 -39 43 18 0

Sample Output 3

59

Solution in C++14 (GCC 5.4.1) (judge verdict: Accepted)

#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
typedef pair<int,int> P;
typedef pair<int,P> P1;
typedef pair<P,P> P2;
#define pu push
#define pb push_back
#define mp make_pair
#define eps 1e-7
#define INF 1000000000
#define mod 1000000007
#define fi first
#define sc second
#define rep(i,x) for(int i=0;i<x;i++)
#define repn(i,x) for(int i=1;i<=x;i++)
#define SORT(x) sort(x.begin(),x.end())
#define ERASE(x) x.erase(unique(x.begin(),x.end()),x.end())
#define POSL(x,v) (lower_bound(x.begin(),x.end(),v)-x.begin())
#define POSU(x,v) (upper_bound(x.begin(),x.end(),v)-x.begin())
int n;
ll a[200005];
vector<ll>beg[200005],ruib[200005];
vector<ll>en[200005],ruie[200005];
int main(){
	cin>>n;
	rep(i,n) cin>>a[i];
	for(int i=1;i<=n-1;i++){
		for(int j=0;j<n;j+=i){
			beg[i].pb(a[j]);
			if(ruib[i].empty()) ruib[i].pb(a[j]);
			else ruib[i].pb(ruib[i][ruib[i].size()-1]+a[j]);
		}
		for(int j=n-1;j>=0;j-=i){
			en[i].pb(a[j]);
			if(ruie[i].empty()) ruie[i].pb(a[j]);
			else ruie[i].pb(ruie[i][ruie[i].size()-1]+a[j]);
		}
	}
	
	ll ans = 0;
	for(ll p=2;p<n;p++){
		for(ll d=1;d*(p-1)<=(n-1);d++){
			ll A = n-1-d*(p-1);
			if(A<=d) continue;
			ll B = A-d;
			if(A%d == 0 && A<=(p-1)*d) continue;
			ans = max(ans,ruib[d][p-1]+ruie[d][p-1]);
			//cout<<A<<B<<p<<endl;
		}}
		cout<<ans<<endl;
	}