Problem:
Score : 200 points

Problem Statement

There is a rectangle in the xy-plane, with its lower left corner at (0, 0) and its upper right corner at (W, H). Each of its sides is parallel to the x-axis or y-axis. Initially, the whole region within the rectangle is painted white.

Snuke plotted N points into the rectangle. The coordinate of the i-th (1 ≦ i ≦ N) point was (x_i, y_i).

Then, he created an integer sequence a of length N, and for each 1 ≦ i ≦ N, he painted some region within the rectangle black, as follows:

If a_i = 1, he painted the region satisfying x < x_i within the rectangle.

If a_i = 2, he painted the region satisfying x > x_i within the rectangle.

If a_i = 3, he painted the region satisfying y < y_i within the rectangle.

If a_i = 4, he painted the region satisfying y > y_i within the rectangle.

Find the area of the white region within the rectangle after he finished painting.

Constraints

1 ≦ W, H ≦ 100

1 ≦ N ≦ 100

0 ≦ x_i ≦ W (1 ≦ i ≦ N)

0 ≦ y_i ≦ H (1 ≦ i ≦ N)

W, H (21:32, added), x_i and y_i are integers.

a_i (1 ≦ i ≦ N) is 1, 2, 3 or 4.

Input

The input is given from Standard Input in the following format:

W H N
x_1 y_1 a_1
x_2 y_2 a_2
:
x_N y_N a_N

Output

Print the area of the white region within the rectangle after Snuke finished painting.

Sample Input 1

5 4 2
2 1 1
3 3 4

Sample Output 1

9

The figure below shows the rectangle before Snuke starts painting.

First, as (x_1, y_1) = (2, 1) and a_1 = 1, he paints the region satisfying x < 2 within the rectangle:

Then, as (x_2, y_2) = (3, 3) and a_2 = 4, he paints the region satisfying y > 3 within the rectangle:

Now, the area of the white region within the rectangle is 9.

Sample Input 2

5 4 3
2 1 1
3 3 4
1 4 2

Sample Output 2

0

It is possible that the whole region within the rectangle is painted black.

Sample Input 3

10 10 5
1 6 1
4 1 3
6 9 4
9 4 2
3 1 3

Sample Output 3

64

Solution in C++14 (GCC 5.4.1) (judge verdict: Accepted)

#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using VI = vector<int>;
using VL = vector<ll>;
#define FOR(i,a,n) for(int (i)=(a);(i)<(n);++(i))
#define eFOR(i,a,n) for(int (i)=(a);(i)<=(n);++(i))
#define rFOR(i,a,n) for(int (i)=(n)-1;(i)>=(a);--(i))
#define erFOR(i,a,n) for(int (i)=(n);(i)>=(a);--(i))
#define SORT(i) sort((i).begin(),(i).end())
#define rSORT(i,a) sort((i).begin(),(i).end(),(a))
#define all(i) (i).begin(),(i).end()
constexpr ll INF = 1000000000;
constexpr ll LLINF = 1LL << 60;
constexpr ll mod = 1000000007;
constexpr ll MOD = 998244353;
template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; }return 0; }
template<class T> inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; }return 0; }
inline void init() { cin.tie(nullptr); cout.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(15); }
template<class T>inline istream& operator>>(istream& input, vector<T>& v) { for (auto& elemnt : v)input >> elemnt; return input; }

int main() {
    init();

    int w, h, n; cin >> w >> h >> n;

    vector<VI> f(h, VI(w, 0));
    FOR(i, 0, n) {
        int x, y, a; cin >> x >> y >> a;
        switch (a) {
        case 1:
            FOR(j, 0, h)FOR(k, 0, x)f[j][k]++;
            break;
        case 2:
            FOR(j, 0, h)FOR(k, x, w)f[j][k]++;
            break;
        case 3:
            FOR(j, 0, y)FOR(k, 0, w)f[j][k]++;
            break;
        case 4:
            FOR(j, y, h)FOR(k, 0, w)f[j][k]++;
            break;
        }
    }
    int ans = 0;
    FOR(i, 0, h)FOR(j, 0, w)ans += !bool(f[i][j]);
    cout << ans << "\n";
}