Problem:
Score : 400 points

Problem Statement

We have a grid with H rows and W columns of squares.
Snuke is painting these squares in colors 1, 2, ..., N.
Here, the following conditions should be satisfied:

For each i (1 ≤ i ≤ N), there are exactly a_i squares painted in Color i. Here, a_1 + a_2 + ... + a_N = H W.

For each i (1 ≤ i ≤ N), the squares painted in Color i are 4-connected. That is, every square painted in Color i can be reached from every square painted in Color i by repeatedly traveling to a horizontally or vertically adjacent square painted in Color i.

Find a way to paint the squares so that the conditions are satisfied.
It can be shown that a solution always exists.

Constraints

1 ≤ H, W ≤ 100

1 ≤ N ≤ H W

a_i ≥ 1

a_1 + a_2 + ... + a_N = H W

Input

Input is given from Standard Input in the following format:

H W
N
a_1 a_2 ... a_N

Output

Print one way to paint the squares that satisfies the conditions.
Output in the following format:

c_{1 1} ... c_{1 W}
:
c_{H 1} ... c_{H W}

Here, c_{i j} is the color of the square at the i-th row from the top and j-th column from the left.

Sample Input 1

2 2
3
2 1 1

Sample Output 1

1 1
2 3

Below is an example of an invalid solution:

1 2
3 1

This is because the squares painted in Color 1 are not 4-connected.

Sample Input 2

3 5
5
1 2 3 4 5

Sample Output 2

1 4 4 4 3
2 5 4 5 3
2 5 5 5 3

Sample Input 3

1 1
1
1

Sample Output 3

1

Solution in C++ (GCC 9.2.1) (judge verdict: Accepted)

#include <bits/stdc++.h>
#define rep(i,n) for (int i = 0; i < (n); ++i)
using namespace std;
using ll = long long;
using P = pair<int,int>;

int main() {
  int h, w, n;
  cin >> h >> w >> n;
  vector<int> a(n);
  rep(i, n) cin >> a[i];

  vector<vector<int>> res(h, vector<int>(w));
  int x = 0, y = 0;
  rep(i, n) rep(j, a[i]) {
    res[x][y] = i+1;
    if (x % 2 == 0) {
      if (y == w-1) ++x;
      else ++y;
    } else {
      if (y == 0) ++x;
      else --y;
    }
  }
  rep(i, h) {
    rep(j, w-1) printf("%d ", res[i][j]);
    printf("%d\n", res[i][w-1]);
  }
  return 0;
}