Problem:
Score : 400 points

Problem Statement

Snuke lives in another world, where slimes are real creatures and kept by some people.
Slimes come in N colors. Those colors are conveniently numbered 1 through N.
Snuke currently has no slime. His objective is to have slimes of all the colors together.

Snuke can perform the following two actions:

Select a color i (1≤i≤N), such that he does not currently have a slime in color i, and catch a slime in color i. This action takes him a_i seconds.

Cast a spell, which changes the color of all the slimes that he currently has. The color of a slime in color i (1≤i≤N-1) will become color i+1, and the color of a slime in color N will become color 1. This action takes him x seconds.

Find the minimum time that Snuke needs to have slimes in all N colors.

Constraints

2≤N≤2,000

a_i are integers.

1≤a_i≤10^9

x is an integer.

1≤x≤10^9

Input

The input is given from Standard Input in the following format:

N x
a_1 a_2 ... a_N

Output

Find the minimum time that Snuke needs to have slimes in all N colors.

Sample Input 1

2 10
1 100

Sample Output 1

12

Snuke can act as follows:

Catch a slime in color 1. This takes 1 second.

Cast the spell. The color of the slime changes: 1 → 2. This takes 10 seconds.

Catch a slime in color 1. This takes 1 second.

Sample Input 2

3 10
100 1 100

Sample Output 2

23

Snuke can act as follows:

Catch a slime in color 2. This takes 1 second.

Cast the spell. The color of the slime changes: 2 → 3. This takes 10 seconds.

Catch a slime in color 2. This takes 1 second.

Cast the soell. The color of each slime changes: 3 → 1, 2 → 3. This takes 10 seconds.

Catch a slime in color 2. This takes 1 second.

Sample Input 3

4 10
1 2 3 4

Sample Output 3

10

Snuke can act as follows:

Catch a slime in color 1. This takes 1 second.

Catch a slime in color 2. This takes 2 seconds.

Catch a slime in color 3. This takes 3 seconds.

Catch a slime in color 4. This takes 4 seconds.

Solution in C++14 (GCC 5.4.1) (judge verdict: Accepted)

#include <bits/stdc++.h>
using namespace std;

#define DUMP(x) cerr << #x << "=" << x << endl
#define DUMP2(x, y) cerr<<"("<<#x<<", "<<#y<<") = ("<<x<<", "<<y<<")"<< endl
#define BINARY(x) static_cast<bitset<16> >(x)

#define rep(i,n) for(int i=0;i<(int)(n);i++)
#define REP(i,m,n) for (int i=m;i<(int)(n);i++)

#define in_range(x, y, w, h) (0<=(int)(x) && (int)(x)<(int)(w) && 0<=(int)(y) && (int)(y)<(int)(h))
#define ALL(a) (a).begin(),(a).end()

typedef long long ll;
const ll INF = 1e18;
typedef pair<int, int> PII;
int dx[4]={0, -1, 1, 0}, dy[4]={-1, 0, 0, 1};

ll N, X;

ll get(int i, const vector<ll> &A)
{
    return A[(N+i) % N];
}

int main()
{
    ios::sync_with_stdio(false);

    cin >> N >> X;
    vector<ll> A(N), B(N, INF);
    ll ans = INF;
    rep(i, N) cin >> A[i];
    rep(k, N) {
        ll tmp = 0;
        rep(i, N) {
            B[i] = min(B[i], get(i-k, A));
            tmp += B[i];
        }
        ans = min(ans, X * k + tmp);
    }
    cout << ans << endl;
}