Problem:
Score : 1000 points

Problem Statement

For an n \times n grid, let (r, c) denote the square at the (r+1)-th row from the top and the (c+1)-th column from the left.
A good coloring of this grid using K colors is a coloring that satisfies the following:

Each square is painted in one of the K colors.

Each of the K colors is used for some squares.

Let us number the K colors 1, 2, ..., K. For any colors i and j (1 \leq i \leq K, 1 \leq j \leq K), every square in Color i has the same number of adjacent squares in Color j. Here, the squares adjacent to square (r, c) are ((r-1)\; mod\; n, c), ((r+1)\; mod\; n, c), (r, (c-1)\; mod\; n) and (r, (c+1)\; mod\; n) (if the same square appears multiple times among these four, the square is counted that number of times).

Given K, choose n between 1 and 500 (inclusive) freely and construct a good coloring of an n \times n grid using K colors.
It can be proved that this is always possible under the constraints of this problem,

Constraints

1 \leq K \leq 1000

Input

Input is given from Standard Input in the following format:

K

Output

Output should be in the following format:

n
c_{0,0} c_{0,1} ... c_{0,n-1}
c_{1,0} c_{1,1} ... c_{1,n-1}
:
c_{n-1,0} c_{n-1,1} ... c_{n-1,n-1}

n should represent the size of the grid, and 1 \leq n \leq 500 must hold.
c_{r,c} should be an integer such that 1 \leq c_{r,c} \leq K and represent the color for the square (r, c).

Sample Input 1

2

Sample Output 1

3
1 1 1
1 1 1
2 2 2

Every square in Color 1 has three adjacent squares in Color 1 and one adjacent square in Color 2.

Every square in Color 2 has two adjacent squares in Color 1 and two adjacent squares in Color 2.

Output such as the following will be judged incorrect:

2
1 2
2 2

3
1 1 1
1 1 1
1 1 1

Sample Input 2

9

Sample Output 2

3
1 2 3
4 5 6
7 8 9

Solution in C++ (GCC 9.2.1) (judge verdict: Runtime Error)

#include <iostream>
#include <string>
#include <cstdlib>
#include <cmath>
#include <vector>
#include <unordered_map>
#include <map>
#include <set>
#include <algorithm>
#include <queue>
#include <stack>
#include <functional>
#include <bitset>
#include <assert.h>
#include <unordered_map>
#include <fstream>
#include <ctime>
#include <complex>
using namespace std;
typedef long long ll;
typedef vector<ll> vl;
typedef vector<vl> vvl;
typedef vector<char> vc;
typedef vector<string> vs;
typedef vector<bool> vb;
typedef vector<double> vd;
typedef pair<ll,ll> P;
typedef pair<int,int> pii;
typedef vector<P> vpl;
typedef tuple<ll,ll,ll> tapu;
#define rep(i,n) for(int i=0; i<(n); i++)
#define REP(i,a,b) for(int i=(a); i<(b); i++)
#define all(x) (x).begin(), (x).end()
#define rall(x) (x).rbegin(), (x).rend()
const int inf = 1<<30;
const ll linf = 1LL<<62;
const int MAX = 510000;
ll dy[8] = {1,-1,0,0,1,-1,1,-1};
ll dx[8] = {0,0,1,-1,1,-1,-1,1};
const double pi = acos(-1);
const double eps = 1e-7;
template<typename T1,typename T2> inline bool chmin(T1 &a,T2 b){
	if(a>b){
		a = b; return true;
	}
	else return false;
}
template<typename T1,typename T2> inline bool chmax(T1 &a,T2 b){
	if(a<b){
		a = b; return true;
	}
	else return false;
}
template<typename T> inline void print(T &a){
    rep(i,a.size()) cout << a[i] << " ";
    cout << "\n";
}
template<typename T1,typename T2> inline void print2(T1 a, T2 b){cout << a << " " << b << "\n";}
template<typename T1,typename T2,typename T3> inline void print3(T1 a, T2 b, T3 c){
	cout << a << " " << b << " " << c << "\n";
}
ll pcount(ll x) {return __builtin_popcountll(x);}
const int mod = 1e9 + 7;
//const int mod = 998244353;

int main(){
	int k; cin >> k;
	int n;
	for(int i=1; i<=k; i++){
		if(k % i == 0 && k / i <= 500){
			n = k/i;
			break;
		}
	}
	int now = 0;
	vvl ans(n,vl(n));
	for(int i=0; i<n; i+=k/n){
		rep(l,k/n){
			rep(j,n){
				ans[i+l][j] = now;
				now = (now + 1) % k;
			}
		}
		now++;
	}
	cout << n << "\n";
	rep(i,n){
		rep(j,n) cout << ans[i][j] + 1 << " ";
		cout << "\n";
	}
}