Problem:
Score : 1000 points

Problem Statement

Snuke participated in a magic show.

A magician prepared N identical-looking boxes.
He put a treasure in one of the boxes, closed the boxes, shuffled them, and numbered them 1 through N.

Since the boxes are shuffled, now Snuke has no idea which box contains the treasure.
Snuke wins the game if he opens a box containing the treasure.
You may think that if Snuke opens all boxes at once, he can always win the game.
However, there are some tricks:

Snuke must open the boxes one by one. After he opens a box and checks the content of the box, he must close the box before opening the next box.

He is only allowed to open Box i at most a_i times.

The magician may secretly move the treasure from a closed box to another closed box, using some magic trick.
For simplicity, assume that the magician never moves the treasure while Snuke is opening some box.
However, he can move it at any other time (before Snuke opens the first box, or between he closes some box and opens the next box).

The magician can perform the magic trick at most K times.

Can Snuke always win the game, regardless of the initial position of the treasure and the movements of the magician?

Constraints

2 \leq N \leq 50

1 \leq K \leq 50

1 \leq a_i \leq 100

Input

Input is given from Standard Input in the following format:

N K
a_1 a_2 \cdots a_N

Output

If the answer is no, print a single -1.

Otherwise, print one possible move of Snuke in the following format:

Q
x_1 x_2 \cdots x_Q

It means that he opens boxes x_1, x_2, \cdots, x_Q in this order.

In case there are multiple possible solutions, you can output any.

Sample Input 1

2 1
5 5

Sample Output 1

7
1 1 2 1 2 2 1

If Snuke opens the boxes 7 times in the order 1 \rightarrow 1 \rightarrow 2 \rightarrow 1 \rightarrow 2 \rightarrow 2 \rightarrow 1, he can always find the treasure regardless of its initial position and the movements of the magician.

Sample Input 2

3 50
5 10 15

Sample Output 2

-1

Solution in C++14 (GCC 5.4.1) (judge verdict: Wrong Answer)

/*{{{*/
#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<cmath>
#include<algorithm>
#include<string>
#include<iostream>
#include<sstream>
#include<set>
#include<map>
#include<queue>
#include<bitset>
#include<vector>
#include<limits.h>
#include<assert.h>
#define SZ(X) ((int)(X).size())
#define ALL(X) (X).begin(), (X).end()
#define REP(I, N) for (int I = 0; I < (N); ++I)
#define REPP(I, A, B) for (int I = (A); I < (B); ++I)
#define FOR(I, A, B) for (int I = (A); I <= (B); ++I)
#define FORS(I, S) for (int I = 0; S[I]; ++I)
#define RS(X) scanf("%s", (X))
#define SORT_UNIQUE(c) (sort(c.begin(),c.end()), c.resize(distance(c.begin(),unique(c.begin(),c.end()))))
#define GET_POS(c,x) (lower_bound(c.begin(),c.end(),x)-c.begin())
#define CASET int ___T; scanf("%d", &___T); for(int cs=1;cs<=___T;cs++)
#define MP make_pair
#define PB push_back
#define MS0(X) memset((X), 0, sizeof((X)))
#define MS1(X) memset((X), -1, sizeof((X)))
#define LEN(X) strlen(X)
#define F first
#define S second
using namespace std;
typedef long long LL;
typedef unsigned long long ULL;
typedef long double LD;
typedef pair<int,int> PII;
typedef vector<int> VI;
typedef vector<LL> VL;
typedef vector<PII> VPII;
typedef pair<LL,LL> PLL;
typedef vector<PLL> VPLL;
template<class T> void _R(T &x) { cin >> x; }
void _R(int &x) { scanf("%d", &x); }
void _R(LL &x) { scanf("%lld", &x); }
void _R(double &x) { scanf("%lf", &x); }
void _R(char &x) { scanf(" %c", &x); }
void _R(char *x) { scanf("%s", x); }
void R() {}
template<class T, class... U> void R(T &head, U &... tail) { _R(head); R(tail...); }
template<class T> void _W(const T &x) { cout << x; }
void _W(const int &x) { printf("%d", x); }
void _W(const LL &x) { printf("%lld", x); }
void _W(const double &x) { printf("%.16f", x); }
void _W(const char &x) { putchar(x); }
void _W(const char *x) { printf("%s", x); }
template<class T,class U> void _W(const pair<T,U> &x) {_W(x.F); putchar(' '); _W(x.S);}
template<class T> void _W(const vector<T> &x) { for (auto i = x.begin(); i != x.end(); _W(*i++)) if (i != x.cbegin()) putchar(' '); }
void W() {}
template<class T, class... U> void W(const T &head, const U &... tail) { _W(head); putchar(sizeof...(tail) ? ' ' : '\n'); W(tail...); }
#ifdef HOME
 #define DEBUG(...) {printf("# ");printf(__VA_ARGS__);puts("");}
#else
 #define DEBUG(...)
#endif
int MOD = 1e9+7;
void ADD(LL& x,LL v){x=(x+v)%MOD;if(x<0)x+=MOD;}
/*}}}*/
const int SIZE = 1e6+10;
int a[SIZE],dp[SIZE];
VI res;
int main(){
    int N,K; R(N,K);
    priority_queue<pair<PII,int>,vector<pair<PII,int>>,greater<pair<PII,int>>>AA;
    FOR(i,1,N){
        R(a[i]);
        AA.push({{0,-a[i]},i});
    }
    while(!AA.empty()){
        int id=AA.top().S;
        AA.pop();
        if(!a[id])continue;
        res.PB(a[id]);
        int mi=1e9;
        FOR(i,1,N){
            if(i!=id)mi=min(mi,dp[i]);
        }
        dp[id]=mi+1;
        a[id]--;
        AA.push({{dp[id],-a[id]},id});
    }
    if(*min_element(dp+1,dp+N+1)<=K)W(-1);
    else{
        W(SZ(res));
        W(res);
    }
    return 0;
}