Problem:
Score : 300 points

Problem Statement

You are given a sequence of length N: A_1, A_2, ..., A_N.
For each integer i between 1 and N (inclusive), answer the following question:

Find the maximum value among the N-1 elements other than A_i in the sequence.

Constraints

2 \leq N \leq 200000

1 \leq A_i \leq 200000

All values in input are integers.

Input

Input is given from Standard Input in the following format:

N
A_1
:
A_N

Output

Print N lines. The i-th line (1 \leq i \leq N) should contain the maximum value among the N-1 elements other than A_i in the sequence.

Sample Input 1

3
1
4
3

Sample Output 1

4
3
4

The maximum value among the two elements other than A_1, that is, A_2 = 4 and A_3 = 3, is 4.

The maximum value among the two elements other than A_2, that is, A_1 = 1 and A_3 = 3, is 3.

The maximum value among the two elements other than A_3, that is, A_1 = 1 and A_2 = 4, is 4.

Sample Input 2

2
5
5

Sample Output 2

5
5

Solution in C++14 (GCC 5.4.1) (judge verdict: Accepted)

/**
 * code generated by JHelper
 * More info: https://github.com/AlexeyDmitriev/JHelper
 * @author edamat
 */

#include <bits/stdc++.h>

using namespace std;
#define _overload3(_1, _2, _3, name, ...) name
#define _rep(i, n) repi(i, 0, n)
#define repi(i, a, b) for(int i = int(a), i##_len = (b); i < i##_len; ++i)
#define rep(...) _overload3(__VA_ARGS__, repi, _rep, )(__VA_ARGS__)
#define _repr(i, n) repri(i, n, 0)
/* loop in [n,m] step -1 */
#define repri(i, a, b) for(int i = int(a), i##_len = (b); i >= i##_len; --i)
/* loop in [n,0] step -1 or [n,m] step -1 */
#define repr(...) _overload3(__VA_ARGS__, repri, _repr, )(__VA_ARGS__)
#define all(x) (x).begin(), (x).end()
#define debug(x) cerr << #x << ": " << (x) << '\n'
#define pb push_back
#define eb emplace_back
//#define endl '\n'
typedef long long lint;
// #define int lint
const int INF = (int) (1 << 30) - 1;
int MOD = (int) 1e9 + 7;
//const double EPS = 1e-9;
const lint LINF = (lint) (1LL << 62) - 1;
typedef vector<int> vint;
typedef pair<int, int> pint;

struct IoSetup {
    IoSetup() {
        cin.tie(nullptr);
        ios::sync_with_stdio(false);
//        cout << fixed << setprecision(20);
//        cerr << fixed << setprecision(20);
    }
} iosetup;

using std::to_string;

auto to_string(std::string s) -> std::string {
    return '"' + s + '"';
}

auto to_string(char c) -> std::string {
    return "'" + std::string{c} + "'";
}

auto to_string(const char *s) -> std::string {
    return to_string((std::string) s);
}

auto to_string(bool b) -> std::string {
    return (b ? "true" : "false");
}

template<typename T, typename U>
auto to_string(std::pair<T, U> p) -> std::string {
    return "(" + to_string(p.first) + ", " + to_string(p.second) + ")";
}

template<size_t N>
auto to_string(std::bitset<N> bs) -> std::string {
    std::string res{};
    for (size_t i = 0; i < N; i++)
        res.insert(res.begin(), bs.test(i) ? '1' : '0');
    return res;
}

template<typename T>
auto to_string(T v) -> std::string {
    bool flg = false;
    std::string res = "[";
    for (auto const &x : v) {
        if (flg) res += ", ";
        else flg = true;
        res += to_string(x);
    }
    res += "]";
    return res;
}

#define UNIQUE(v) v.erase(unique(v.begin(), v.end()), v.end());
#define SZ(x) ((int)(x).size())

/* range macro. usage: for(int i:range(n)) */
class range {
private:
    struct I {
        int x;

        int operator*() { return x; }

        bool operator!=(I &lhs) { return x < lhs.x; }

        void operator++() { ++x; }
    };

    I i, n;

public:
    range(int n) : i({0}), n({n}) {}

    range(int i, int n) : i({i}), n({n}) {}

    I &begin() { return i; }

    I &end() { return n; }
};

/* keep a max,min */
template<class T>
bool chmax(T &a, const T &b) {
    if (a < b) {
        a = b;
        return 1;
    }
    return 0;
}

template<class T>
bool chmin(T &a, const T &b) {
    if (a > b) {
        a = b;
        return 1;
    }
    return 0;
}

/* input,output operator for pair and vector */
template<typename T1, typename T2>
ostream &operator<<(ostream &os, const pair<T1, T2> &p) {
    os << "(" << p.first << ", " << p.second << ")";
    return os;
}

template<typename T1, typename T2>
istream &operator>>(istream &is, pair<T1, T2> &p) {
    is >> p.first >> p.second;
    return is;
}

template<typename T>
ostream &operator<<(ostream &os, const vector<T> &v) {
    os << "[";
    for (int i = 0; i < (int) v.size(); i++) {
        os << v[i] << (i + 1 != v.size() ? ", " : "");
    }
    os << "]";
    return os;
}

template<typename T>
istream &operator>>(istream &is, vector<T> &v) {
    for (T &in : v) is >> in;
    return is;
}

template<typename T, typename U>
ostream &operator<<(ostream &os, const map<T, U> &mp) {
    for (auto x = mp.begin(); x != mp.end(); ++x) {
        os << x->first << ": " << x->second
           << (x != prev(mp.end()) ? "\n" : "");
    }
    return os;
}

/* initialize vector. usage: auto v = male_v<int>(N,0); */
template<typename T>
vector<T> make_v(size_t a) {
    return vector<T>(a);
}

template<typename T, typename... Ts>
auto make_v(size_t a, Ts... ts) {
    return vector<decltype(make_v<T>(ts...))>(a, make_v<T>(ts...));
}

/* fill vector. usage: fill_v(v,0); */
template<typename T, typename V>
typename enable_if<is_class<T>::value == 0>::type fill_v(T &t, const V &v) {
    t = v;
}

template<typename T, typename V>
typename enable_if<is_class<T>::value != 0>::type fill_v(T &t, const V &v) {
    for (auto &e : t) fill_v(e, v);
}

/* sum */
template<typename T>
T sum(vector<T> &v) {
    T ret = 0;
    for (T x : v) {
        ret += x;
    }
    return ret;
}

template<typename T>
auto sum(const T &a) {
    return a;
}

template<typename T, typename... A>
auto sum(const T &first, const A &... rest) {
    return sum(first) + sum(rest...);
}

/* mod */
lint intpow(lint a, lint n, lint mod) {
    lint res = 1;
    while (n > 0) {
        if (n & 1) res = res * a % mod;
        a = a * a % mod;
        n >>= 1;
    }
    return res;
}

template<typename T>
T intpow(T a, lint n) {
    T res = 1;
    while (n > 0) {
        if (n & 1) res = res * a;
        a = a * a;
        n >>= 1;
    }
    return res;
}

long long modinv(long long a, long long m) {
    long long b = m, u = 1, v = 0;
    while (b) {
        long long t = a / b;
        a -= t * b;
        swap(a, b);
        u -= t * v;
        swap(u, v);
    }
    u %= m;
    if (u < 0) u += m;
    return u;
}

/* print */
template<typename T>
void print(const T &first) {
    cout << first << endl;
}

template<typename T, typename... A>
void print(const T &first, const A &... rest) {
    cout << first << " ";
    print(rest...);
}

template<typename... A>
void print(const A &... rest) {
    print(rest...);
}
using Real = double;
using Point = complex< Real >;
const Real EPS = 1e-8, PI = acos(-1);

inline bool eq(Real a, Real b) { return fabs(b - a) < EPS; }

Point operator*(const Point &p, const Real &d) {
  return Point(real(p) * d, imag(p) * d);
}

istream &operator>>(istream &is, Point &p) {
  Real a, b;
  is >> a >> b;
  p = Point(a, b);
  return is;
}

ostream &operator<<(ostream &os, Point &p) {
  os << fixed << setprecision(10) << p.real() << " " << p.imag();
}

Point rotate(Real theta, const Point &p) {
  return Point(cos(theta) * p.real() - sin(theta) * p.imag(), sin(theta) * p.real() + cos(theta) * p.imag());
}

Real radian_to_degree(Real r) {
  return (r * 180.0 / PI);
}

Real degree_to_radian(Real d) {
  return (d * PI / 180.0);
}

Real get_angle(const Point &a, const Point &b, const Point &c) {
  const Point v(b - a), w(c - b);
  Real alpha = atan2(v.imag(), v.real()), beta = atan2(w.imag(), w.real());
  if(alpha > beta) swap(alpha, beta);
  Real theta = (beta - alpha);
  return min(theta, 2 * acos(-1) - theta);
}

namespace std {
  bool operator<(const Point &a, const Point &b) {
    return a.real() != b.real() ? a.real() < b.real() : a.imag() < b.imag();
  }
}


struct Line {
  Point a, b;

  Line() = default;

  Line(Point a, Point b) : a(a), b(b) {}

  Line(Real A, Real B, Real C) // Ax + By = C
  {
    if(eq(A, 0)) a = Point(0, C / B), b = Point(1, C / B);
    else if(eq(B, 0)) b = Point(C / A, 0), b = Point(C / A, 1);
    else a = Point(0, C / B), b = Point(C / A, 0);
  }

  friend ostream &operator<<(ostream &os, Line &p) {
    return os << p.a << " to " << p.b;
  }

  friend istream &operator>>(istream &is, Line &a) {
    return is >> a.a >> a.b;
  }
};

struct Segment : Line {
  Segment() = default;

  Segment(Point a, Point b) : Line(a, b) {}
};

struct Circle {
  Point p;
  Real r;

  Circle() = default;

  Circle(Point p, Real r) : p(p), r(r) {}
};

using Points = vector< Point >;
using Polygon = vector< Point >;
using Segments = vector< Segment >;
using Lines = vector< Line >;
using Circles = vector< Circle >;

Real cross(const Point &a, const Point &b) {
  return real(a) * imag(b) - imag(a) * real(b);
}

Real dot(const Point &a, const Point &b) {
  return real(a) * real(b) + imag(a) * imag(b);
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_1_C
int ccw(const Point &a, Point b, Point c) {
  b = b - a, c = c - a;
  if(cross(b, c) > EPS) return +1;  // "COUNTER_CLOCKWISE"
  if(cross(b, c) < -EPS) return -1; // "CLOCKWISE"
  if(dot(b, c) < 0) return +2;      // "ONLINE_BACK"
  if(norm(b) < norm(c)) return -2;  // "ONLINE_FRONT"
  return 0;                         // "ON_SEGMENT"
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_2_A
bool parallel(const Line &a, const Line &b) {
  return eq(cross(a.b - a.a, b.b - b.a), 0.0);
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_2_A
bool orthogonal(const Line &a, const Line &b) {
  return eq(dot(a.a - a.b, b.a - b.b), 0.0);
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_1_A
Point projection(const Line &l, const Point &p) {
  double t = dot(p - l.a, l.a - l.b) / norm(l.a - l.b);
  return l.a + (l.a - l.b) * t;
}

Point projection(const Segment &l, const Point &p) {
  double t = dot(p - l.a, l.a - l.b) / norm(l.a - l.b);
  return l.a + (l.a - l.b) * t;
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_1_B
Point reflection(const Line &l, const Point &p) {
  return p + (projection(l, p) - p) * 2.0;
}

bool intersect(const Line &l, const Point &p) {
  return abs(ccw(l.a, l.b, p)) != 1;
}

bool intersect(const Line &l, const Line &m) {
  return abs(cross(l.b - l.a, m.b - m.a)) > EPS || abs(cross(l.b - l.a, m.b - l.a)) < EPS;
}

bool intersect(const Segment &s, const Point &p) {
  return ccw(s.a, s.b, p) == 0;
}

bool intersect(const Line &l, const Segment &s) {
  return cross(l.b - l.a, s.a - l.a) * cross(l.b - l.a, s.b - l.a) < EPS;
}

Real distance(const Line &l, const Point &p);

bool intersect(const Circle &c, const Line &l) {
  return distance(l, c.p) <= c.r + EPS;
}

bool intersect(const Circle &c, const Point &p) {
  return abs(abs(p - c.p) - c.r) < EPS;
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_2_B
bool intersect(const Segment &s, const Segment &t) {
  return ccw(s.a, s.b, t.a) * ccw(s.a, s.b, t.b) <= 0 && ccw(t.a, t.b, s.a) * ccw(t.a, t.b, s.b) <= 0;
}

int intersect(const Circle &c, const Segment &l) {
  if(norm(projection(l, c.p) - c.p) - c.r * c.r > EPS) return 0;
  auto d1 = abs(c.p - l.a), d2 = abs(c.p - l.b);
  if(d1 < c.r + EPS && d2 < c.r + EPS) return 0;
  if(d1 < c.r - EPS && d2 > c.r + EPS || d1 > c.r + EPS && d2 < c.r - EPS) return 1;
  const Point h = projection(l, c.p);
  if(dot(l.a - h, l.b - h) < 0) return 2;
  return 0;
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_7_A&lang=jp
int intersect(Circle c1, Circle c2) {
  if(c1.r < c2.r) swap(c1, c2);
  Real d = abs(c1.p - c2.p);
  if(c1.r + c2.r < d) return 4;
  if(eq(c1.r + c2.r, d)) return 3;
  if(c1.r - c2.r < d) return 2;
  if(eq(c1.r - c2.r, d)) return 1;
  return 0;
}

Real distance(const Point &a, const Point &b) {
  return abs(a - b);
}

Real distance(const Line &l, const Point &p) {
  return abs(p - projection(l, p));
}

Real distance(const Line &l, const Line &m) {
  return intersect(l, m) ? 0 : distance(l, m.a);
}

Real distance(const Segment &s, const Point &p) {
  Point r = projection(s, p);
  if(intersect(s, r)) return abs(r - p);
  return min(abs(s.a - p), abs(s.b - p));
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_2_D
Real distance(const Segment &a, const Segment &b) {
  if(intersect(a, b)) return 0;
  return min({distance(a, b.a), distance(a, b.b), distance(b, a.a), distance(b, a.b)});
}

Real distance(const Line &l, const Segment &s) {
  if(intersect(l, s)) return 0;
  return min(distance(l, s.a), distance(l, s.b));
}

Point crosspoint(const Line &l, const Line &m) {
  Real A = cross(l.b - l.a, m.b - m.a);
  Real B = cross(l.b - l.a, l.b - m.a);
  if(eq(abs(A), 0.0) && eq(abs(B), 0.0)) return m.a;
  return m.a + (m.b - m.a) * B / A;
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_2_C
Point crosspoint(const Segment &l, const Segment &m) {
  return crosspoint(Line(l), Line(m));
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_7_D
pair< Point, Point > crosspoint(const Circle &c, const Line l) {
  Point pr = projection(l, c.p);
  Point e = (l.b - l.a) / abs(l.b - l.a);
  if(eq(distance(l, c.p), c.r)) return {pr, pr};
  double base = sqrt(c.r * c.r - norm(pr - c.p));
  return {pr - e * base, pr + e * base};
}

pair< Point, Point > crosspoint(const Circle &c, const Segment &l) {
  Line aa = Line(l.a, l.b);
  if(intersect(c, l) == 2) return crosspoint(c, aa);
  auto ret = crosspoint(c, aa);
  if(dot(l.a - ret.first, l.b - ret.first) < 0) ret.second = ret.first;
  else ret.first = ret.second;
  return ret;
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_7_E
pair< Point, Point > crosspoint(const Circle &c1, const Circle &c2) {
  Real d = abs(c1.p - c2.p);
  Real a = acos((c1.r * c1.r + d * d - c2.r * c2.r) / (2 * c1.r * d));
  Real t = atan2(c2.p.imag() - c1.p.imag(), c2.p.real() - c1.p.real());
  Point p1 = c1.p + Point(cos(t + a) * c1.r, sin(t + a) * c1.r);
  Point p2 = c1.p + Point(cos(t - a) * c1.r, sin(t - a) * c1.r);
  return {p1, p2};
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_7_F
pair< Point, Point > tangent(const Circle &c1, const Point &p2) {
  return crosspoint(c1, Circle(p2, sqrt(norm(c1.p - p2) - c1.r * c1.r)));
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_7_G
Lines tangent(Circle c1, Circle c2) {
  Lines ret;
  if(c1.r < c2.r) swap(c1, c2);
  Real g = norm(c1.p - c2.p);
  if(eq(g, 0)) return ret;
  Point u = (c2.p - c1.p) / sqrt(g);
  Point v = rotate(PI * 0.5, u);
  for(int s : {-1, 1}) {
    Real h = (c1.r + s * c2.r) / sqrt(g);
    if(eq(1 - h * h, 0)) {
      ret.emplace_back(c1.p + u * c1.r, c1.p + (u + v) * c1.r);
    } else if(1 - h * h > 0) {
      Point uu = u * h, vv = v * sqrt(1 - h * h);
      ret.emplace_back(c1.p + (uu + vv) * c1.r, c2.p - (uu + vv) * c2.r * s);
      ret.emplace_back(c1.p + (uu - vv) * c1.r, c2.p - (uu - vv) * c2.r * s);
    }
  }
  return ret;
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_3_B
bool is_convex(const Polygon &p) {
  int n = (int) p.size();
  for(int i = 0; i < n; i++) {
    if(ccw(p[(i + n - 1) % n], p[i], p[(i + 1) % n]) == -1) return false;
  }
  return true;
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_4_A
Polygon convex_hull(Polygon &p) {
  int n = (int) p.size(), k = 0;
  if(n <= 2) return p;
  sort(p.begin(), p.end());
  vector< Point > ch(2 * n);
  for(int i = 0; i < n; ch[k++] = p[i++]) {
    while(k >= 2 && cross(ch[k - 1] - ch[k - 2], p[i] - ch[k - 1]) < 0) --k;
  }
  for(int i = n - 2, t = k + 1; i >= 0; ch[k++] = p[i--]) {
    while(k >= t && cross(ch[k - 1] - ch[k - 2], p[i] - ch[k - 1]) < 0) --k;
  }
  ch.resize(k - 1);
  return ch;
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_3_C
enum {
  OUT, ON, IN
};
int contains(const Polygon &Q, const Point &p) {
  bool in = false;
  for(int i = 0; i < Q.size(); i++) {
    Point a = Q[i] - p, b = Q[(i + 1) % Q.size()] - p;
    if(a.imag() > b.imag()) swap(a, b);
    if(a.imag() <= 0 && 0 < b.imag() && cross(a, b) < 0) in = !in;
    if(cross(a, b) == 0 && dot(a, b) <= 0) return ON;
  }
  return in ? IN : OUT;
}


// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=1033
void merge_segments(vector< Segment > &segs) {

  auto merge_if_able = [](Segment &s1, const Segment &s2) {
    if(abs(cross(s1.b - s1.a, s2.b - s2.a)) > EPS) return false;
    if(ccw(s1.a, s2.a, s1.b) == 1 || ccw(s1.a, s2.a, s1.b) == -1) return false;
    if(ccw(s1.a, s1.b, s2.a) == -2 || ccw(s2.a, s2.b, s1.a) == -2) return false;
    s1 = Segment(min(s1.a, s2.a), max(s1.b, s2.b));
    return true;
  };

  for(int i = 0; i < segs.size(); i++) {
    if(segs[i].b < segs[i].a) swap(segs[i].a, segs[i].b);
  }
  for(int i = 0; i < segs.size(); i++) {
    for(int j = i + 1; j < segs.size(); j++) {
      if(merge_if_able(segs[i], segs[j])) {
        segs[j--] = segs.back(), segs.pop_back();
      }
    }
  }
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=1033
vector< vector< int > > segment_arrangement(vector< Segment > &segs, vector< Point > &ps) {
  vector< vector< int > > g;
  int N = (int) segs.size();
  for(int i = 0; i < N; i++) {
    ps.emplace_back(segs[i].a);
    ps.emplace_back(segs[i].b);
    for(int j = i + 1; j < N; j++) {
      const Point p1 = segs[i].b - segs[i].a;
      const Point p2 = segs[j].b - segs[j].a;
      if(cross(p1, p2) == 0) continue;
      if(intersect(segs[i], segs[j])) {
        ps.emplace_back(crosspoint(segs[i], segs[j]));
      }
    }
  }
  sort(begin(ps), end(ps));
  ps.erase(unique(begin(ps), end(ps)), end(ps));

  int M = (int) ps.size();
  g.resize(M);
  for(int i = 0; i < N; i++) {
    vector< int > vec;
    for(int j = 0; j < M; j++) {
      if(intersect(segs[i], ps[j])) {
        vec.emplace_back(j);
      }
    }
    for(int j = 1; j < vec.size(); j++) {
      g[vec[j - 1]].push_back(vec[j]);
      g[vec[j]].push_back(vec[j - 1]);
    }
  }
  return (g);
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_4_C
Polygon convex_cut(const Polygon &U, Line l) {
  Polygon ret;
  for(int i = 0; i < U.size(); i++) {
    Point now = U[i], nxt = U[(i + 1) % U.size()];
    if(ccw(l.a, l.b, now) != -1) ret.push_back(now);
    if(ccw(l.a, l.b, now) * ccw(l.a, l.b, nxt) < 0) {
      ret.push_back(crosspoint(Line(now, nxt), l));
    }
  }
  return (ret);
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_3_A
Real area2(const Polygon &p) {
  Real A = 0;
  for(int i = 0; i < p.size(); ++i) {
    A += cross(p[i], p[(i + 1) % p.size()]);
  }
  return A;
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_7_H
Real area2(const Polygon &p, const Circle &c) {
  if(p.size() < 3) return 0.0;
  function< Real(Circle, Point, Point) > cross_area = [&](const Circle &c, const Point &a, const Point &b) {
    Point va = c.p - a, vb = c.p - b;
    Real f = cross(va, vb), ret = 0.0;
    if(eq(f, 0.0)) return ret;
    if(max(abs(va), abs(vb)) < c.r + EPS) return f;
    if(distance(Segment(a, b), c.p) > c.r - EPS) return c.r * c.r * arg(vb * conj(va));
    auto u = crosspoint(c, Segment(a, b));
    vector< Point > tot{a, u.first, u.second, b};
    for(int i = 0; i + 1 < tot.size(); i++) {
      ret += cross_area(c, tot[i], tot[i + 1]);
    }
    return ret;
  };
  Real A = 0;
  for(int i = 0; i < p.size(); i++) {
    A += cross_area(c, p[i], p[(i + 1) % p.size()]);
  }
  return A;
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_4_B
Real convex_diameter(const Polygon &p) {
  int N = (int) p.size();
  int is = 0, js = 0;
  for(int i = 1; i < N; i++) {
    if(p[i].imag() > p[is].imag()) is = i;
    if(p[i].imag() < p[js].imag()) js = i;
  }
  Real maxdis = norm(p[is] - p[js]);

  int maxi, maxj, i, j;
  i = maxi = is;
  j = maxj = js;
  do {
    if(cross(p[(i + 1) % N] - p[i], p[(j + 1) % N] - p[j]) >= 0) {
      j = (j + 1) % N;
    } else {
      i = (i + 1) % N;
    }
    if(norm(p[i] - p[j]) > maxdis) {
      maxdis = norm(p[i] - p[j]);
      maxi = i;
      maxj = j;
    }
  } while(i != is || j != js);
  return sqrt(maxdis);
}

// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_5_A
Real closest_pair(Points ps) {
  if(ps.size() <= 1) throw (0);
  sort(begin(ps), end(ps));

  auto compare_y = [&](const Point &a, const Point &b) {
    return imag(a) < imag(b);
  };
  vector< Point > beet(ps.size());
  const Real INF = 1e18;

  function< Real(int, int) > rec = [&](int left, int right) {
    if(right - left <= 1) return INF;
    int mid = (left + right) >> 1;
    auto x = real(ps[mid]);
    auto ret = min(rec(left, mid), rec(mid, right));
    inplace_merge(begin(ps) + left, begin(ps) + mid, begin(ps) + right, compare_y);
    int ptr = 0;
    for(int i = left; i < right; i++) {
      if(abs(real(ps[i]) - x) >= ret) continue;
      for(int j = 0; j < ptr; j++) {
        auto luz = ps[i] - beet[ptr - j - 1];
        if(imag(luz) >= ret) break;
        ret = min(ret, abs(luz));
      }
      beet[ptr++] = ps[i];
    }
    return ret;
  };
  return rec(0, (int) ps.size());
}



/* SegmentTree */
template<typename T>
struct SegmentTree {
    using F = function<T(T, T)>;
    int n;
    F f;
    T ti;
    vector<T> dat;

    SegmentTree() {};

    SegmentTree(F f, T ti) : f(f), ti(ti) {}

    void init(int n_) {
        n = 1;
        while (n < n_) n <<= 1;
        dat.assign(n << 1, ti);
    }

    void build(const vector<T> &v) {
        int n_ = v.size();
        init(n_);
        for (int i = 0; i < n_; i++) dat[n + i] = v[i];
        for (int i = n - 1; i; i--)
            dat[i] = f(dat[(i << 1) | 0], dat[(i << 1) | 1]);
    }

    void update(int k, T x) {
        dat[k += n] = x;
        while (k >>= 1) dat[k] = f(dat[(k << 1) | 0], dat[(k << 1) | 1]);
    }

    T query(int a, int b) {
        T vl = ti, vr = ti;
        for (int l = a + n, r = b + n; l < r; l >>= 1, r >>= 1) {
            if (l & 1) vl = f(vl, dat[l++]);
            if (r & 1) vr = f(dat[--r], vr);
        }
        return f(vl, vr);
    }

    template<typename C>
    int find(int st, C &check, T &acc, int k, int l, int r) {
        if (l + 1 == r) {
            acc = f(acc, dat[k]);
            return check(acc) ? k - n : -1;
        }
        int m = (l + r) >> 1;
        if (m <= st) return find(st, check, acc, (k << 1) | 1, m, r);
        if (st <= l && !check(f(acc, dat[k]))) {
            acc = f(acc, dat[k]);
            return -1;
        }
        int vl = find(st, check, acc, (k << 1) | 0, l, m);
        if (~vl) return vl;
        return find(st, check, acc, (k << 1) | 1, m, r);
    }

    template<typename C>
    int find(int st, C &check) {
        T acc = ti;
        return find(st, check, acc, 1, 0, n);
    }

    T operator[](const int &k) const { return dat[k + n]; }
};


class CExceptionHandling {
public:
    static constexpr int kStressIterations = 1;

    static void generateTest(int cnt, std::ostream &test) {
        random_device rd;
        mt19937_64 mt(rd());
        test << 200000 << endl;
        for (int i = 0; i < 200000; ++i) {
            test << mt()%200000 << "\n";
        }
    }

    void solve(std::istream &cin, std::ostream &cout) {
        SegmentTree<int> seg([](int a, int b) { return max(a, b); }, -INT_MAX);
        int N;
        cin >> N;
        vint A(N);
        cin >> A;
        seg.build(A);
        for (int i = 0; i < N; ++i) {
            cout << max(seg.query(0, i), seg.query(i + 1, N)) << endl;
        }
    }
};


int main() {
	CExceptionHandling solver;
	std::istream& in(std::cin);
	std::ostream& out(std::cout);
	solver.solve(in, out);
	return 0;
}