Problem:
Score : 300 points

Problem Statement

AtCoDeer the deer and his friend TopCoDeer is playing a game.
The game consists of N turns.
In each turn, each player plays one of the two gestures, Rock and Paper, as in Rock-paper-scissors, under the following condition:

(※) After each turn, (the number of times the player has played Paper)≦(the number of times the player has played Rock).

Each player's score is calculated by (the number of turns where the player wins) - (the number of turns where the player loses), where the outcome of each turn is determined by the rules of Rock-paper-scissors.

(For those who are not familiar with Rock-paper-scissors: If one player plays Rock and the other plays Paper, the latter player will win and the former player will lose. If both players play the same gesture, the round is a tie and neither player will win nor lose.)

With his supernatural power, AtCoDeer was able to foresee the gesture that TopCoDeer will play in each of the N turns, before the game starts.
Plan AtCoDeer's gesture in each turn to maximize AtCoDeer's score.

The gesture that TopCoDeer will play in each turn is given by a string s. If the i-th (1≦i≦N) character in s is g, TopCoDeer will play Rock in the i-th turn. Similarly, if the i-th (1≦i≦N) character of s in p, TopCoDeer will play Paper in the i-th turn.

Constraints

1≦N≦10^5

N=|s|

Each character in s is g or p.

The gestures represented by s satisfy the condition (※).

Input

The input is given from Standard Input in the following format:

s

Output

Print the AtCoDeer's maximum possible score.

Sample Input 1

gpg

Sample Output 1

0

Playing the same gesture as the opponent in each turn results in the score of 0, which is the maximum possible score.

Sample Input 2

ggppgggpgg

Sample Output 2

2

For example, consider playing gestures in the following order: Rock, Paper, Rock, Paper, Rock, Rock, Paper, Paper, Rock, Paper. This strategy earns three victories and suffers one defeat, resulting in the score of 2, which is the maximum possible score.

Solution in C++14 (GCC 5.4.1) (judge verdict: Accepted)


#include <vector>
#include <list>
#include <map>
#include <set>
#include <queue>
#include <deque>
#include <stack>
#include <bitset>
#include <algorithm>
#include <functional>
#include <numeric>
#include <utility>
#include <sstream>
#include <iostream>
#include <iomanip>
#include <cstdio>
#include <cmath>
#include <cstdlib>
#include <cctype>
#include <string>
#include <cstring>
#include <ctime>
#include <fstream> 

using namespace std;

inline int toInt(string s) { int v; istringstream sin(s); sin >> v; return v; }
template<class T> inline string toString(T x) { ostringstream sout; sout << x; return sout.str(); }

template<class T> inline T sqr(T x) { return x*x; }

typedef vector<int> vi;
typedef vector<vi> vvi;
typedef vector<long long int> vll;
typedef vector<string> vs;
typedef pair<int, int> pii;
typedef long long ll;
typedef unsigned long long ull;

//repetition
//------------------------------------------
#define FOR(i,a,b) for(int i=(a);i<(b);++i)
#define rep(i,n)  FOR(i,0,n)
#define P(p) cout<<(p)<<endl;
#define VEC_2D(a,b) vector<vector<int> >(a, vector<int>(b, 0))
#define ALL(a)  (a).begin(),(a).end()
#define RALL(a) (a).rbegin(), (a).rend()
#define pb push_back
#define mp make_pair
#define INF (1100000000)
#define SZ(a) int((a).size())
#define EACH(i,c) for(typeof((c).begin()) i=(c).begin(); i!=(c).end(); ++i)
#define EXIST(s,e) ((s).find(e)!=(s).end())
#define SORT(c) sort((c).begin(),(c).end())
#define MOD 1000000007LL
#define FSP(a) cout << fixed << setprecision(a)


int gcd(int x, int y) {
	if (y == 0) return x;
	else return gcd(y, x%y);
}
ll lcm(ll a, ll b) {
	return a / gcd(a, b) * b;
}
bool is_prime(int n) {
	for (int i = 2; i * i <= n; i++) {
		if (n % i == 0) return false;
	}
	return n != 1;
}
map<int, int> prime_factor(int n) {
	map<int, int> res;
	for (int i = 2; i * i <= n; i++) {
		while (n % i == 0) {
			++res[i];
			n /= i;
		}
	}
	if (n != 1) res[n] = 1;
	return res;
}
int extgcd(int a, int b, int& x, int& y) {//
	int d = a;
	if (b != 0) {
		d = extgcd(b, a%b, y, x);
		y -= (a / b)*x;
	}
	else {
		x = 1; y = 0;
	}
	return d;
}
ll mod_pow(ll x, ll n, ll mod) {
	if (n == 0) return 1;
	ll res = mod_pow(x * x % mod, n / 2, mod);
	if (n & 1) res = res * x % mod;
	return res;
}
vector<string> split(const string &str, char delim) {
	vector<string> res;
	size_t current = 0, found;
	while ((found = str.find_first_of(delim, current)) != string::npos) {
		res.push_back(string(str, current, found - current));
		current = found + 1;
	}
	res.push_back(string(str, current, str.size() - current));
	return res;
}

bool is_kadomatsu(int a, int b, int c) {
	if (a == b || a == c || b == c)return false;
	if (a > b && c > b) return true;
	if (a < b && c < b)return true;
	return false;
}


struct UF {
	int n;
	vi d;
	UF(){}
	UF(int n):n(n),d(n,-1){}
	int root(int v) {
		if (d[v] < 0) return v;
		return d[v] = root(d[v]);
	}
	bool unite(int x, int y) {
		x = root(x); y = root(y);
		if (x == y) return false;
		if (size(x) < size(y)) swap(x, y);
		d[x] += d[y];
		d[y] = x;
		return true;
	}
	int size(int v) { return -d[root(v)]; }
};

vector<int> divisor(int n) {
	if (n == 1) return{};
	vi res;
	for (int i = 1; i*i <= n; i++) {
		if (n%i == 0) {
			res.emplace_back(i);
			if (i != 1 && i != n / i)res.emplace_back(n / i);
		}
	}
	return res;
}
//-------------------------------------------------------------

int main() {
	cin.tie(0);
	ios::sync_with_stdio(false);
	
	string s;
	cin >> s;
	int win = 0;
	int lose = 0;


	rep(i, s.size()) {
		if (i % 2 == 0) {
			if (s[i] == 'p')lose++;
		}
		else {
			if (s[i] == 'g')win++;
		}
	}
	P(win - lose);



	return 0;

	//ifstream ifs("soc-LiveJournal1.txt"); //グラフの読み込み
	//ofstream output("soc-LiveJournal2.txt");
	//int u, v;
	//string s;
	//bool is_0_start = false;
	//int count = 0;
	//rep(i, 4) getline(ifs, s);
	//for (; ifs >> u >> v;) {
	//	if (u == 0) is_0_start = true;
	//	if (!is_0_start) {
	//		u--;
	//		v--;
	//	}
	//	count++;
	//	if(count%10000==0)cout << count << endl;
	//	output << u << " " << v << endl;
	//}


}