Problem:
Score : 500 points

Problem Statement

Ken loves ken-ken-pa (Japanese version of hopscotch). Today, he will play it on a directed graph G.
G consists of N vertices numbered 1 to N, and M edges. The i-th edge points from Vertex u_i to Vertex v_i.

First, Ken stands on Vertex S. He wants to reach Vertex T by repeating ken-ken-pa. In one ken-ken-pa, he does the following exactly three times: follow an edge pointing from the vertex on which he is standing.

Determine if he can reach Vertex T by repeating ken-ken-pa. If the answer is yes, find the minimum number of ken-ken-pa needed to reach Vertex T. Note that visiting Vertex T in the middle of a ken-ken-pa does not count as reaching Vertex T by repeating ken-ken-pa.

Constraints

2 \leq N \leq 10^5

0 \leq M \leq \min(10^5, N (N-1))

1 \leq u_i, v_i \leq N(1 \leq i \leq M)

u_i \neq v_i (1 \leq i \leq M)

If i \neq j, (u_i, v_i) \neq (u_j, v_j).

1 \leq S, T \leq N

S \neq T

Input

Input is given from Standard Input in the following format:

N M
u_1 v_1
:
u_M v_M
S T

Output

If Ken cannot reach Vertex T from Vertex S by repeating ken-ken-pa, print -1.
If he can, print the minimum number of ken-ken-pa needed to reach vertex T.

Sample Input 1

4 4
1 2
2 3
3 4
4 1
1 3

Sample Output 1

2

Ken can reach Vertex 3 from Vertex 1 in two ken-ken-pa, as follows: 1 \rightarrow 2 \rightarrow 3 \rightarrow 4 in the first ken-ken-pa, then 4 \rightarrow 1 \rightarrow 2 \rightarrow 3 in the second ken-ken-pa. This is the minimum number of ken-ken-pa needed.

Sample Input 2

3 3
1 2
2 3
3 1
1 2

Sample Output 2

-1

Any number of ken-ken-pa will bring Ken back to Vertex 1, so he cannot reach Vertex 2, though he can pass through it in the middle of a ken-ken-pa.

Sample Input 3

2 0
1 2

Sample Output 3

-1

Vertex S and Vertex T may be disconnected.

Sample Input 4

6 8
1 2
2 3
3 4
4 5
5 1
1 4
1 5
4 6
1 6

Sample Output 4

2

Solution in C++14 (GCC 5.4.1) (judge verdict: Accepted)

#include <bits/stdc++.h>
#include <math.h>
#define _GLIBCXX_DEBUG
#define _LIBCPP_DEBUG 0

using namespace std;
#define ll long long
#define rep(i,n) for (int i = 0; i < n; i++)
#define rrep(i,n) for (int i = n-1; i >= 0; i--)
#define MOD (1000000007)
#define vi vector<int>
#define vl vector<ll>
#define vvi vector<vi>
#define vvl vector<vl>
#define pii pair<int, int>
#define pb push_back

#define mp make_pair
#define all(a) (a).begin(),(a).end()

template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return true; } return false; }
template<class T> inline bool chmin(T& a, T b) { if (a > b) { a = b; return true; } return false; }

ll gcd(ll a, ll b) {
    if (b == 0) return a;
    else return gcd(b, a % b);
}

ll keta(ll n){
  string s = to_string(n);
  ll num = s.size();
  return num;
}

const ll INF = 1LL << 60;

const int dh[4] = {1,0,-1,0};
const int dw[4] = {0,1,0,-1};

int main(){
  int n,m; cin >> n >> m;
  vvi G(n);
  rep(i,m) {
    int a,b; cin >> a >> b;
    a--; b--;
    G[a].pb(b);
  }
  int s,t; cin >> s >> t; s--; t--;

  vvi dist(n,vi(3,-3));
  queue<pii> q;

  dist[s][0] = 0;
  q.push(mp(s,0));

  while(!q.empty()){
    int v = q.front().first;
    int l = q.front().second;
    q.pop();
    for(auto nv : G[v]) {
      int nl = (l+1)%3;
      if(dist[nv][nl] != -3) continue;
      dist[nv][nl] = dist[v][l] + 1;
      q.push(pii(nv,nl));
    }
  }

  cout << dist[t][0]/3 << endl;
}