Problem:
Score : 400 points

Problem Statement

Fennec and Snuke are playing a board game.

On the board, there are N cells numbered 1 through N, and N-1 roads, each connecting two cells. Cell a_i is adjacent to Cell b_i through the i-th road. Every cell can be reached from every other cell by repeatedly traveling to an adjacent cell. In terms of graph theory, the graph formed by the cells and the roads is a tree.

Initially, Cell 1 is painted black, and Cell N is painted white. The other cells are not yet colored.
Fennec (who goes first) and Snuke (who goes second) alternately paint an uncolored cell.
More specifically, each player performs the following action in her/his turn:

Fennec: selects an uncolored cell that is adjacent to a black cell, and paints it black.

Snuke: selects an uncolored cell that is adjacent to a white cell, and paints it white.

A player loses when she/he cannot paint a cell. Determine the winner of the game when Fennec and Snuke play optimally.

Constraints

2 \leq N \leq 10^5

1 \leq a_i, b_i \leq N

The given graph is a tree.

Input

Input is given from Standard Input in the following format:

N
a_1 b_1
:
a_{N-1} b_{N-1}

Output

If Fennec wins, print Fennec; if Snuke wins, print Snuke.

Sample Input 1

7
3 6
1 2
3 1
7 4
5 7
1 4

Sample Output 1

Fennec

For example, if Fennec first paints Cell 2 black, she will win regardless of Snuke's moves.

Sample Input 2

4
1 4
4 2
2 3

Sample Output 2

Snuke

Solution in C++ (GCC 9.2.1) (judge verdict: Accepted)

#include <iostream>
#include <vector>
#include <set>
#include <queue>
#include <map>
#include <cassert>
#include <algorithm>
#include <functional>
#include <iomanip>
#include <limits>
#include <stack>
#include <math.h>
#include <cstdint>
#include <numeric>
#include <random>
#include <chrono>
#include <deque>
#include <unordered_map>
#define REP(i,n) for(ll i=0, i##_len=(n); i<i##_len; ++i)
#define RREP(i,n) for(ll i=(n)-1; i>=0; --i)
#define SREP(i,s,n) for(ll i=(s), i##_len=(n); i<i##_len; ++i)
#define ALL(v) (v).begin(),(v).end()

using namespace std;
typedef long long int ll;
typedef unsigned long long int ull;

template <typename T>
T gcd(T a, T b) {
    if(a < b) gcd(b, a);
    if (b == 1) return 1;
    T r;
    while ((r=a%b)) {
        a = b;
        b = r;
    }
    return b;
}

template<typename T>
struct UnionFind {
    vector<T> par;
    vector<T> rank;
    
    UnionFind(T n = 1) {
        init(n);
    }
    
    void init(T n = 1) {
        par.resize(n); rank.resize(n);
        for (T i = 0; i < n; ++i) {
            par[i] = i;
            rank[i] = 0;
        }
    }
    
    int root(T x) {
        if (par[x] == x) {
            return x;
        }
        else {
            int r = root(par[x]);
            return par[x] = r;
        }
    }
    
    bool issame(T x, T y) {
        return root(x) == root(y);
    }
    
    bool merge(T x, T y) {
        x = root(x); y = root(y);
        if (x == y) return false;
        if (rank[x] < rank[y]) swap(x, y);
        if (rank[x] == rank[y]) ++rank[x];
        par[y] = x;
        return true;
    }
};



template< typename Monoid, typename OperatorMonoid = Monoid >
struct LazySegmentTree {
  using F = function< Monoid(Monoid, Monoid) >;
  using G = function< Monoid(Monoid, OperatorMonoid) >;
  using H = function< OperatorMonoid(OperatorMonoid, OperatorMonoid) >;

  ll sz, height;
  vector< Monoid > data;
  vector< OperatorMonoid > lazy;
  const F f;
  const G g;
  const H h;
  const Monoid M1;
  const OperatorMonoid OM0;


  LazySegmentTree(ll n, const F f, const G g, const H h,
                  const Monoid &M1, const OperatorMonoid OM0)
      : f(f), g(g), h(h), M1(M1), OM0(OM0) {
    sz = 1;
    height = 0;
    while(sz < n) sz <<= 1, height++;
    data.assign(2 * sz, M1);
    lazy.assign(2 * sz, OM0);
  }
    
    void reset() {
        data.assign(2 * sz, M1);
        lazy.assign(2 * sz, OM0);
    }

  void set(ll k, const Monoid &x) {
    data[k + sz] = x;
  }

  void build() {
    for(int k = sz - 1; k > 0; k--) {
      data[k] = f(data[2 * k + 0], data[2 * k + 1]);
    }
  }

  inline void propagate(ll k) {
    if(lazy[k] != OM0) {
      lazy[2 * k + 0] = h(lazy[2 * k + 0], lazy[k]);
      lazy[2 * k + 1] = h(lazy[2 * k + 1], lazy[k]);
      data[k] = reflect(k);
      lazy[k] = OM0;
    }
  }

  inline Monoid reflect(ll k) {
    return lazy[k] == OM0 ? data[k] : g(data[k], lazy[k]);
  }

  inline void recalc(ll k) {
    while(k >>= 1) data[k] = f(reflect(2 * k + 0), reflect(2 * k + 1));
  }

  inline void thrust(ll k) {
    for(int i = height; i > 0; i--) propagate(k >> i);
  }

  void update(ll a, ll b, const OperatorMonoid &x) {
    thrust(a += sz);
    thrust(b += sz - 1);
    for(int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
      if(l & 1) lazy[l] = h(lazy[l], x), ++l;
      if(r & 1) --r, lazy[r] = h(lazy[r], x);
    }
    recalc(a);
    recalc(b);
  }

  Monoid query(ll a, ll b) {
    thrust(a += sz);
    thrust(b += sz - 1);
    Monoid L = M1, R = M1;
    for(int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
      if(l & 1) L = f(L, reflect(l++));
      if(r & 1) R = f(reflect(--r), R);
    }
    return f(L, R);
  }

  Monoid operator[](const int &k) {
    return query(k, k + 1);
  }

  template< typename C >
  int find_subtree(ll a, const C &check, Monoid &M, bool type) {
    while(a < sz) {
      propagate(a);
      Monoid nxt = type ? f(reflect(2 * a + type), M) : f(M, reflect(2 * a + type));
      if(check(nxt)) a = 2 * a + type;
      else M = nxt, a = 2 * a + 1 - type;
    }
    return a - sz;
  }

  template< typename C >
  int find_first(ll a, const C &check) {
    Monoid L = M1;
    if(a <= 0) {
      if(check(f(L, reflect(1)))) return find_subtree(1, check, L, false);
      return -1;
    }
    thrust(a + sz);
    int b = sz;
    for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if(a & 1) {
        Monoid nxt = f(L, reflect(a));
        if(check(nxt)) return find_subtree(a, check, L, false);
        L = nxt;
        ++a;
      }
    }
    return -1;
  }


  template< typename C >
  int find_last(ll b, const C &check) {
    Monoid R = M1;
    if(b >= sz) {
      if(check(f(reflect(1), R))) return find_subtree(1, check, R, true);
      return -1;
    }
    thrust(b + sz - 1);
    int a = sz;
    for(b += sz; a < b; a >>= 1, b >>= 1) {
      if(b & 1) {
        Monoid nxt = f(reflect(--b), R);
        if(check(nxt)) return find_subtree(b, check, R, true);
        R = nxt;
      }
    }
    return -1;
  }
};


int msb(ll x) {
    int n = 0;
    while (x > 0) {
        x/=2;
        n++;
    }
    return n;
}


template <ll Modulus> class modint {
public:
    ll a;

    constexpr modint(const ll x = 0) noexcept : a(x % Modulus) {}
    constexpr ll &value() noexcept { return a; }
    constexpr operator int() const { return a; }
    constexpr operator long long() const { return a; }
    constexpr const ll &value() const noexcept { return a; }
    constexpr modint operator+(const modint rhs) const noexcept {
        return modint(*this) += rhs;
    }
    constexpr modint operator+(const ll rhs) const noexcept {
        return modint(*this) += rhs;
    }
    constexpr modint operator-(const modint rhs) const noexcept {
        return modint(*this) -= rhs;
    }
    constexpr modint operator-(const ll rhs) const noexcept {
        return modint(*this) -= rhs;
    }
    constexpr modint operator*(const modint rhs) const noexcept {
        return modint(*this) *= rhs;
    }
    constexpr modint operator*(const ll rhs) const noexcept {
        return modint(*this) *= rhs;
    }
    constexpr modint operator/(const modint rhs) const noexcept {
        return modint(*this) /= rhs;
    }
    constexpr modint operator/(const ll rhs) const noexcept {
        return modint(*this) /= rhs;
    }
    constexpr modint &operator+=(const modint rhs) noexcept {
        a += rhs.a;
        if (a >= Modulus) {
            a -= Modulus;
        }
        return *this;
    }
    constexpr modint &operator-=(const modint rhs) noexcept {
        if (a < rhs.a) {
            a += Modulus;
        }
        a -= rhs.a;
        return *this;
    }
    constexpr modint &operator*=(const modint rhs) noexcept {
        a = a * rhs.a % Modulus;
        return *this;
    }
    constexpr modint &operator/=(modint rhs) noexcept {
        ll exp = Modulus - 2;
        while (exp) {
            if (exp % 2) {
                *this *= rhs;
            }
            rhs *= rhs;
            exp /= 2;
        }
        return *this;
    }
};

vector<ll> read_vec(ll N, ll offset) {
    vector<ll> v(N);
    REP(i, N) {
        cin >> v[i];
        v[i] += offset;
    }
    return v;
}

#define MOD (ll(1000000007))
#define INF (ll(1e15))

vector<vector<ll>> G;
vector<ll> P;
vector<ll> cc;
ll dfs(ll root) {
    ll cnt = 0;
    for (auto c : G[root]) {
        if (c != P[root]) {
            P[c] = root;
            cnt += dfs(c);
        }
    }
    cc[root] = cnt;
    return cnt+1;
}

int main(int argc, const char * argv[]) {
    (void)argc;
    (void)argv;
    cin.tie(0);
    ios::sync_with_stdio(false);
    
    ll N;
    cin >> N;
    G.resize(N);
    REP(i, N-1) {
        ll a, b;
        cin >> a >> b;
        G[a-1].push_back(b-1);
        G[b-1].push_back(a-1);
    }
    cc.assign(N, 0);
    P.assign(N, -1);
    dfs(0);
    ll n = N-1;
    ll level = 0;
    while(n > 0) {
        n = P[n];
        level++;
    }
    n = N-1;
    ll cnt = cc[n]+1;
    REP(i, (level-1)/2) {
        n = P[n];
        cnt = cc[n]+1;
    }
    if (cnt < N-cnt) {
        cout << "Fennec" << endl;
    } else {
        cout << "Snuke"  << endl;
    }
}
 

//https://atcoder.jp/contests/abc067/tasks/arc078_b