Problem:
Score : 900 points

Problem Statement

Let us consider a grid of squares with N rows and N columns. You want to put some domino pieces on this grid.
Each domino piece covers two squares that have a common side. Each square can be covered by at most one piece.

For each row of the grid, let's define its quality as the number of domino pieces that cover at least one square in this row.
We define the quality of each column similarly.

Find a way to put at least one domino piece on the grid so that the quality of every row is equal to the quality of every column,
or determine that such a placement doesn't exist.

Constraints

2 \le N \le 1000

Input

Input is given from Standard Input in the following format:

N

Output

If the required domino placement doesn't exist, print a single integer -1.

Otherwise, output your placement as N strings of N characters each.
If a square is not covered, the corresponding character must be . (a dot).
Otherwise, it must contain a lowercase English letter.
Squares covered by the same domino piece must contain the same letter.
If two squares have a common side but belong to different pieces, they must contain different letters.

Sample Input 1

6

Sample Output 1

aabb..
b..zz.
ba....
.a..aa
..a..b
..a..b

The quality of every row and every column is 2.

Sample Input 2

2

Sample Output 2

-1

Solution in C++14 (GCC 5.4.1) (judge verdict: Runtime Error)

#define DEBUG 0
/**
 * File    : C.cpp
 * Author  : Kazune Takahashi
 * Created : 12/29/2019, 11:12:55 AM
 * Powered by Visual Studio Code
 */
#include <iostream>
#include <iomanip>
#include <algorithm>
#include <vector>
#include <string>
#include <complex>
#include <tuple>
#include <queue>
#include <stack>
#include <map>
#include <set>
#include <unordered_map>
#include <unordered_set>
#include <bitset>
#include <functional>
#include <random>
#include <chrono>
#include <cctype>
#include <cassert>
#include <cmath>
#include <cstdio>
#include <cstdlib>
// ----- boost -----
#include <boost/rational.hpp>
// ----- using directives and manipulations -----
using boost::rational;
using namespace std;
using ll = long long;
// ----- constexpr for Mint and Combination -----
constexpr ll MOD{1000000007LL};
// constexpr ll MOD{998244353LL}; // be careful
constexpr ll MAX_SIZE{3000010LL};
// constexpr ll MAX_SIZE{30000010LL}; // if 10^7 is needed
// ----- ch_max and ch_min -----
template <typename T>
void ch_max(T &left, T right)
{
  if (left < right)
  {
    left = right;
  }
}
template <typename T>
void ch_min(T &left, T right)
{
  if (left > right)
  {
    left = right;
  }
}
// ----- Mint -----
template <ll MOD = MOD>
class Mint
{
public:
  ll x;
  Mint() : x{0LL} {}
  Mint(ll x) : x{x % MOD} {}
  Mint operator-() const { return x ? MOD - x : 0; }
  Mint &operator+=(const Mint &a)
  {
    if ((x += a.x) >= MOD)
    {
      x -= MOD;
    }
    return *this;
  }
  Mint &operator-=(const Mint &a) { return *this += -a; }
  Mint &operator*=(const Mint &a)
  {
    (x *= a.x) %= MOD;
    return *this;
  }
  Mint &operator/=(const Mint &a)
  {
    Mint b{a};
    return *this *= b.power(MOD - 2);
  }
  Mint operator+(const Mint &a) const { return Mint(*this) += a; }
  Mint operator-(const Mint &a) const { return Mint(*this) -= a; }
  Mint operator*(const Mint &a) const { return Mint(*this) *= a; }
  Mint operator/(const Mint &a) const { return Mint(*this) /= a; }
  bool operator<(const Mint &a) const { return x < a.x; }
  bool operator<=(const Mint &a) const { return x <= a.x; }
  bool operator>(const Mint &a) const { return x > a.x; }
  bool operator>=(const Mint &a) const { return x >= a.x; }
  bool operator==(const Mint &a) const { return x == a.x; }
  bool operator!=(const Mint &a) const { return !(*this == a); }
  const Mint power(ll N)
  {
    if (N == 0)
    {
      return 1;
    }
    else if (N % 2 == 1)
    {
      return *this * power(N - 1);
    }
    else
    {
      Mint half = power(N / 2);
      return half * half;
    }
  }
};
template <ll MOD>
Mint<MOD> operator+(ll lhs, const Mint<MOD> &rhs)
{
  return rhs + lhs;
}
template <ll MOD>
Mint<MOD> operator-(ll lhs, const Mint<MOD> &rhs)
{
  return -rhs + lhs;
}
template <ll MOD>
Mint<MOD> operator*(ll lhs, const Mint<MOD> &rhs)
{
  return rhs * lhs;
}
template <ll MOD>
Mint<MOD> operator/(ll lhs, const Mint<MOD> &rhs)
{
  return Mint<MOD>{lhs} / rhs;
}
template <ll MOD>
istream &operator>>(istream &stream, Mint<MOD> &a)
{
  return stream >> a.x;
}
template <ll MOD>
ostream &operator<<(ostream &stream, const Mint<MOD> &a)
{
  return stream << a.x;
}
// ----- Combination -----
template <ll MOD = MOD, ll MAX_SIZE = MAX_SIZE>
class Combination
{
public:
  vector<Mint<MOD>> inv, fact, factinv;
  Combination() : inv(MAX_SIZE), fact(MAX_SIZE), factinv(MAX_SIZE)
  {
    inv[1] = 1;
    for (auto i = 2LL; i < MAX_SIZE; i++)
    {
      inv[i] = (-inv[MOD % i]) * (MOD / i);
    }
    fact[0] = factinv[0] = 1;
    for (auto i = 1LL; i < MAX_SIZE; i++)
    {
      fact[i] = Mint<MOD>(i) * fact[i - 1];
      factinv[i] = inv[i] * factinv[i - 1];
    }
  }
  Mint<MOD> operator()(int n, int k)
  {
    if (n >= 0 && k >= 0 && n - k >= 0)
    {
      return fact[n] * factinv[k] * factinv[n - k];
    }
    return 0;
  }
  Mint<MOD> catalan(int x, int y)
  {
    return (*this)(x + y, y) - (*this)(x + y, y - 1);
  }
};
// ----- for C++14 -----
using mint = Mint<MOD>;
using combination = Combination<MOD, MAX_SIZE>;
ll gcd(ll x, ll y) { return y ? gcd(y, x % y) : x; }
// ----- frequently used constexpr -----
// constexpr double epsilon{1e-10};
// constexpr ll infty{1000000000000000LL};
// constexpr int dx[4] = {1, 0, -1, 0};
// constexpr int dy[4] = {0, 1, 0, -1};
// ----- Yes() and No() -----
void Yes()
{
  cout << "Yes" << endl;
  exit(0);
}
void No()
{
  cout << "No" << endl;
  exit(0);
}
// ----- main() -----

class Domino
{
  using board = vector<string>;
  using point = tuple<int, int>;
  vector<board> seed;

  int N;
  board answer;

public:
  Domino(int N) : N{N}
  {
    init_seed();
    stringstream SS;
    for (auto i = 0; i < N; i++)
    {
      SS << '.';
    }
    answer = board(N, SS.str());
  }

  void flush()
  {
    if (N == 2)
    {
      cout << "-1" << endl;
      return;
    }
    make_ans();
    assert(static_cast<int>(answer.size()) == N);
    for (auto i = 0; i < N; i++)
    {
      assert(static_cast<int>(answer[i].size()) == N);
      cout << answer[i] << endl;
    }
  }

  void init_seed()
  {
    seed.resize(8);
    seed[3] = {
        "aa.",
        "..a",
        "..a"};
    seed[4] = {
        "aabc",
        "ddbc",
        "bcaa",
        "bcdd"};
    seed[5] = {
        "aabba",
        "bcc.a",
        "b..cb",
        "a..cb",
        "abbaa"};
    seed[6] = {
        "aabb..",
        "b..zz.",
        "ba....",
        ".a..aa",
        "..a..b",
        "..a..b"};
    seed[7] = {
        "aabbcc.",
        "dd.dd.a",
        "..d..da",
        "..d..db",
        "dd.dd.b",
        "..d..dc",
        "..d..dc"};
  }

private:
  void make_ans()
  {
    if (N == 3)
    {
      answer = seed[3];
      return;
    }
    int S{N % 4 + 4};
    int x{(N - S) / 4};
    for (auto k = 0; k < x; k++)
    {
      for (auto i = k * 4; i < (k + 1) * 4; i++)
      {
        for (auto j = k * 4; j < (k + 1) * 4; j++)
        {
          answer[i][j] = seed[4][i % 4][j % 4];
        }
      }
    }
    for (auto i = x * 4; i < N; i++)
    {
      for (auto j = x * 4; j < N; j++)
      {
        answer[i][j] = seed[S][i - x * 4][j - x * 4];
      }
    }
  }
};

int main()
{
  int N;
  cin >> N;
  assert(N != 9);
  Domino domino{N};
  domino.flush();
}