Problem:
Score : 100 points

Problem Statement

There is a set A = \{ a_1, a_2, \ldots, a_N \} consisting of N positive integers.
Taro and Jiro will play the following game against each other.

Initially, we have a pile consisting of K stones.
The two players perform the following operation alternately, starting from Taro:

Choose an element x in A, and remove exactly x stones from the pile.

A player loses when he becomes unable to play.
Assuming that both players play optimally, determine the winner.

Constraints

All values in input are integers.

1 \leq N \leq 100

1 \leq K \leq 10^5

1 \leq a_1 < a_2 < \cdots < a_N \leq K

Input

Input is given from Standard Input in the following format:

N K
a_1 a_2 \ldots a_N

Output

If Taro will win, print First; if Jiro will win, print Second.

Sample Input 1

2 4
2 3

Sample Output 1

First

If Taro removes three stones, Jiro cannot make a move.
Thus, Taro wins.

Sample Input 2

2 5
2 3

Sample Output 2

Second

Whatever Taro does in his operation, Jiro wins, as follows:

If Taro removes two stones, Jiro can remove three stones to make Taro unable to make a move.

If Taro removes three stones, Jiro can remove two stones to make Taro unable to make a move.

Sample Input 3

2 7
2 3

Sample Output 3

First

Taro should remove two stones. Then, whatever Jiro does in his operation, Taro wins, as follows:

If Jiro removes two stones, Taro can remove three stones to make Jiro unable to make a move.

If Jiro removes three stones, Taro can remove two stones to make Jiro unable to make a move.

Sample Input 4

3 20
1 2 3

Sample Output 4

Second

Sample Input 5

3 21
1 2 3

Sample Output 5

First

Sample Input 6

1 100000
1

Sample Output 6

Second

Solution in C++14 (GCC 5.4.1) (judge verdict: Accepted)

#include <bits/stdc++.h>
using namespace std;

#define M_PI       3.14159265358979323846
using ull = unsigned long long;
using ll = long long;
#define endl "\n"

#define REP(i, n) for (ll i = 0; i < n; i++)
#define REPR(i, n) for (ll i = n; i >= 0; i--)
#define FOR(i, m, n) for (ll i = m; i < n; i++)
#define pb push_back
#define fill(x, y) memset(x, y, sizeof(x))
#define even(x) (x) % 2 == 0
#define odd(x) (x) % 2 != 0
#define all(x) x.begin(), x.end()
#define pcnt __builtin_popcount
#define buli(x) __builtin_popcountll(x)
#define UNIQUE(v) v.erase(unique(v.begin(), v.end()), v.end());
#define IN1(type, x) type x; cin >> x;
#define inll(x) ll x; cin >> x;
#define indo(x) double x; cin >> x;

// these functions return the position of result of Binary Search.
#define LB(s, t, x) (int) (lower_bound(s, t, x) - s)
#define UB(s, t, x) (int) (upper_bound(s, t, x) - s)

const ll MOD_CONST = (ll)(1e9 + 7);
const ll CFMOD = (ll)(998244353);
ll qp(ll a, ll b, int mo) { ll ans = 1; do { if (b & 1) ans = 1ll * ans * a % mo; a = 1ll * a * a % mo; } while (b >>= 1); return ans; }
ll gcd(ll a, ll b) { return b ? gcd(b, a % b) : a; }
ll lcm(ll a, ll b) { ll temp = gcd(a, b); return temp ? (a / temp * b) : 0; }
int mDays[] = { 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 };
int dx[4] = {1, 0, -1, 0}, dy[4] = {0, 1, 0, -1};
int dx8[] = { 1, -1, 0, 0, 1, 1, -1, -1 }, dy8[] = { 0, 0, -1, 1, -1, 1, -1, 1 };

template<typename F>
class
#if defined(__has_cpp_attribute) && __has_cpp_attribute(nodiscard)
[[nodiscard]]
#elif defined(__GNUC__) && __GNUC_PREREQ(3, 4)
__attribute__((warn_unused_result))
#endif  // defined(__has_cpp_attribute) && __has_cpp_attribute(nodiscard)
FixPoint : F
{
public:
  explicit constexpr FixPoint(F&& f) noexcept
    : F(std::forward<F>(f))
  {}

  template<typename... Args>
  constexpr decltype(auto)
  operator()(Args&&... args) const
  {
    return F::operator()(*this, std::forward<Args>(args)...);
  }
};  // class FixPoint
template<typename F>
static inline constexpr decltype(auto)
makeFixPoint(F&& f) noexcept {
  return FixPoint<F>{std::forward<F>(f)};
}

template <typename T>
vector<T> make_v(size_t a) { return vector<T>(a); }
template <typename T, typename... Ts>
auto make_v(size_t a, size_t b, Ts... ts) { return vector<decltype(make_v<T>(b, ts...))>(a, make_v<T>(b, ts...)); }
template <typename T, typename V>
typename enable_if<is_class<T>::value == 0>::type
fill_v(T &t, const V &v) { t = v; }
template <typename T, typename V>
typename enable_if<is_class<T>::value != 0>::type
fill_v(T &t, const V &v) { for (auto &e : t) fill_v(e, v); }

template <typename T>
vector<T> pows(int b, int n) { // vec{b^0, b^1, b^2, ...}
    vector<T> ret;
    T x = 1;
    while (ret.size() < n) {
        ret.push_back(x);
        x *= b;
    }
    return ret;
}
template <class T>
bool chmax(T &a, const T &b) { if (a < b) { a = b; return 1; } return 0; }
template <class T>
bool chmin(T &a, const T &b) { if (b < a) { a = b; return 1; } return 0; }

inline tuple<ll, ll> rotate45(tuple<ll, ll> point) { ll x = get<0>(point), y = get<1>(point); return tuple<ll, ll>(x + y, x - y); }
inline bool rangeCheck2D(int nx, int ny, int Width, int Height) { return nx >= 0 and nx < Width and ny >= 0 and ny < Height; }

template <typename T>
vector<T> INPA(ll n) {
	vector<T> x;
	REP(i, n) {
		T tmp; cin >> tmp;
		x.push_back(tmp);
	}
	return move(x);
}
// base^x % MOD  - O(x)
ll p_base(ll base, ll x) {
	ll ans = 1;
	REP(i, x) {
		ans *= base;
		ans %= MOD_CONST;
	}
	return ans;
}
template <typename T>
void out(T o) { cout << o << endl; }
template <typename T>
void out(vector<T> &out) { REP(i, (int)out.size()) { cout << out[i]; if (i == (int)out.size() - 1) cout << endl; else cout << " "; } }
template <typename T>
void out(vector<vector<T>> o) { REP(i, o.size()) out(o[i]); }
void YesNo(bool f) { cout << (f?"Yes":"No") << endl; }
void YESNO(bool f) { cout << (f?"YES":"NO") << endl; }

// use " for (const auto& e : V)

// lambda expression
// auto f = [](int arg1, double arg2) { return ret; };
// lambda recursion
// auto result = makeFixPoint([&](auto rec, int pos, int v) -> int {
//	   rec(pos, v);
// })(0, 1);
// auto func = makeFixPoint([]() -> int {});
// int ret = func();

// tuple binding
// auto t = make_tuple(0, 0);
// int x, y; tie(x, y) = t;

// bitset<N> bs(ini_val); // N must be constant
// bs.reset(); // reset all

int main(void)
{
    cin.tie(0); ios::sync_with_stdio(0); cout << fixed << setprecision(20);

	inll(N); inll(K);
	auto a = INPA<ll>(N);
	ll ma = *min_element(all(a));

	auto grundy = make_v<ll>(K+1);
	fill_v(grundy, -1);
	grundy[0] = 0;
	ll g = makeFixPoint([&](auto rec, int x) -> bool {
		if (grundy[x] != -1) return grundy[x];
		set<ll> cand;
		REP(i, N) {
			if (x < a[i]) continue;
			cand.insert(rec(x - a[i]));
		}
		ll ret = 0;
		while (cand.count(ret)) ret++;
		return grundy[x] = ret;
	})(K);
	if (g == 1) out("First");
	else out("Second");

	return 0;
}