Problem:
Score : 100 points

Problem Statement

Taro and Jiro will play the following game against each other.

Initially, they are given a sequence a = (a_1, a_2, \ldots, a_N).
Until a becomes empty, the two players perform the following operation alternately, starting from Taro:

Remove the element at the beginning or the end of a. The player earns x points, where x is the removed element.

Let X and Y be Taro's and Jiro's total score at the end of the game, respectively.
Taro tries to maximize X - Y, while Jiro tries to minimize X - Y.

Assuming that the two players play optimally, find the resulting value of X - Y.

Constraints

All values in input are integers.

1 \leq N \leq 3000

1 \leq a_i \leq 10^9

Input

Input is given from Standard Input in the following format:

N
a_1 a_2 \ldots a_N

Output

Print the resulting value of X - Y, assuming that the two players play optimally.

Sample Input 1

4
10 80 90 30

Sample Output 1

10

The game proceeds as follows when the two players play optimally (the element being removed is written bold):

Taro: (10, 80, 90, 30) → (10, 80, 90)

Jiro: (10, 80, 90) → (10, 80)

Taro: (10, 80) → (10)

Jiro: (10) → ()

Here, X = 30 + 80 = 110 and Y = 90 + 10 = 100.

Sample Input 2

3
10 100 10

Sample Output 2

-80

The game proceeds, for example, as follows when the two players play optimally:

Taro: (10, 100, 10) → (100, 10)

Jiro: (100, 10) → (10)

Taro: (10) → ()

Here, X = 10 + 10 = 20 and Y = 100.

Sample Input 3

1
10

Sample Output 3

10

Sample Input 4

10
1000000000 1 1000000000 1 1000000000 1 1000000000 1 1000000000 1

Sample Output 4

4999999995

The answer may not fit into a 32-bit integer type.

Sample Input 5

6
4 2 9 7 1 5

Sample Output 5

2

The game proceeds, for example, as follows when the two players play optimally:

Taro: (4, 2, 9, 7, 1, 5) → (4, 2, 9, 7, 1)

Jiro: (4, 2, 9, 7, 1) → (2, 9, 7, 1)

Taro: (2, 9, 7, 1) → (2, 9, 7)

Jiro: (2, 9, 7) → (2, 9)

Taro: (2, 9) → (2)

Jiro: (2) → ()

Here, X = 5 + 1 + 9 = 15 and Y = 4 + 7 + 2 = 13.

Solution in C (GCC 5.4.1) (judge verdict: Accepted)

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define ll long long
#define rep(i,l,r)for(ll i=(l);i<(r);i++)
#define repp(i,l,r,k)for(ll i=(l);i<(r);i+=(k))
#define INF ((1LL<<62)-(1LL<<31))
#define max(p,q)((p)>(q)?(p):(q))
#define min(p,q)((p)<(q)?(p):(q))
#define bit(n,m)(((n)>>(m))&1)
int upll(const void*a, const void*b){return*(ll*)a<*(ll*)b?-1:*(ll*)a>*(ll*)b?1:0;}
int downll(const void*a, const void*b){return*(ll*)a<*(ll*)b?1:*(ll*)a>*(ll*)b?-1:0;}
void sortup(ll*a,int n){qsort(a,n,sizeof(ll),upll);}
void sortdown(ll*a,int n){qsort(a,n,sizeof(ll),downll);}
ll pom(ll a,ll n,int m){ll x=1;for(a%=m;n;n/=2)n&1?x=x*a%m:0,a=a*a%m;return x;}
//#define MOD 998244353
#define MOD 1000000007
#define invp(a,p)pom(a,p-2,p)

ll n;
ll a[3010];
ll dp[3010][3010];

ll f(int x,int y,int c){
	//このあとたろうが取れる得点の最大値
	if(dp[x][y])return dp[x][y];
	if(x+y==n)return 0;
	if(c==0){
		//自分の手番
		return dp[x][y]=max(f(x+1,y,1)+a[x],f(x,y+1,1)+a[n-1-y]);
	}else{
		return dp[x][y]=min(f(x+1,y,0),f(x,y+1,0));
	}
}

int main(){
	scanf("%lld",&n);
	ll s=0;
	rep(i,0,n){
		scanf("%lld",a+i);
		s+=a[i];
	}
	printf("%lld\n",2*f(0,0,0)-s);
	return 0;
}