Problem:
Score : 300 points

Problem Statement

There are N cubes stacked vertically on a desk.

You are given a string S of length N. The color of the i-th cube from the bottom is red if the i-th character in S is 0, and blue if that character is 1.

You can perform the following operation any number of times: choose a red cube and a blue cube that are adjacent, and remove them. Here, the cubes that were stacked on the removed cubes will fall down onto the object below them.

At most how many cubes can be removed?

Constraints

1 \leq N \leq 10^5

|S| = N

Each character in S is 0 or 1.

Input

Input is given from Standard Input in the following format:

S

Output

Print the maximum number of cubes that can be removed.

Sample Input 1

0011

Sample Output 1

4

All four cubes can be removed, by performing the operation as follows:

Remove the second and third cubes from the bottom. Then, the fourth cube drops onto the first cube.

Remove the first and second cubes from the bottom.

Sample Input 2

11011010001011

Sample Output 2

12

Sample Input 3

0

Sample Output 3

0

Solution in C (GCC 5.4.1) (judge verdict: Accepted)

//set many funcs template
//Ver.20181228
#include<stdio.h>
#include<string.h>
#include<stdlib.h>
#include<stdbool.h>
#include<time.h>
#define inf 1072114514
#define llinf 4154118101919364364
#define mod 1000000007
#define pi 3.1415926535897932384

int max(int a,int b){if(a>b){return a;}return b;}
int min(int a,int b){if(a<b){return a;}return b;}
int zt(int a,int b){return max(a,b)-min(a,b);}
int round(int a,int b){if((a%b)*2 >= b){return (a/b)+1;}return a/b;}
int ceil(int a,int b){if(a%b==0){return a/b;}return (a/b)+1;}
int gcd(int a,int b){int c;while(b!=0){c=a%b;a=b;b=c;}return a;}
int lcm(int a,int b){int c=gcd(a,b);a/=c;return a*b;}
int nCr(int a,int b){int i,r=1;for(i=1;i<=b;i++){r*=(a+1-i);r/=i;}return r;}
int nHr(int a,int b){return nCr(a+b-1,b);}
int fact(int a){int i,r=1;for(i=1;i<=a;i++){r*=i;}return r;}
int pow(int a,int b){int i,r=1;for(i=1;i<=b;i++){r*=a;}return r;}
int dsum(int x){int r=0;while(x){r+=(x%10);x/=10;}return r;}
int dsumb(int x,int b){int r=0;while(x){r+=(x%b);x/=b;}return r;}
int sankaku(int x){return ((1+x)*x)/2;}
long long llmax(long long a,long long b){if(a>b){return a;}return b;}
long long llmin(long long a,long long b){if(a<b){return a;}return b;}
long long llzt(long long a,long long b){return llmax(a,b)-llmin(a,b);}
long long llround(long long a,long long b){if((a%b)*2 >= b){return (a/b)+1;}return a/b;}
long long llceil(long long a,long long b){if(a%b==0){return a/b;}return (a/b)+1;}
long long llgcd(long long a,long long b){long long c;while(b!=0){c=a%b;a=b;b=c;}return a;}
long long lllcm(long long a,long long b){long long c=llgcd(a,b);a/=c;return a*b;}
long long llnCr(long long a,long long b){long long i,r=1;for(i=1;i<=b;i++){r*=(a+1-i);r/=i;}return r;}
long long llnHr(long long a,long long b){return llnCr(a+b-1,b);}
long long llfact(long long a){long long i,r=1;for(i=1;i<=a;i++){r*=i;}return r;}
long long llpow(long long a,long long b){long long i,r=1;for(i=1;i<=b;i++){r*=a;}return r;}
long long lldsum(long long x){long long r=0;while(x){r+=(x%10);x/=10;}return r;}
long long lldsumb(long long x,long long b){long long r=0;while(x){r+=(x%b);x/=b;}return r;}
long long llsankaku(long long x){return ((1+x)*x)/2;}
double dbmax(double a,double b){if(a>b){return a;}return b;}
double dbmin(double a,double b){if(a<b){return a;}return b;}
double dbzt(double a,double b){return dbmax(a,b)-dbmin(a,b);}
int sortfncsj(const void *a,const void *b){if(*(int *)a>*(int *)b){return 1;}if(*(int *)a==*(int *)b){return 0;}return -1;}
int sortfnckj(const void *a,const void *b){if(*(int *)a<*(int *)b){return 1;}if(*(int *)a==*(int *)b){return 0;}return -1;}
int llsortfncsj(const void *a,const void *b){if(*(long long *)a>*(long long *)b){return 1;}if(*(long long *)a==*(long long *)b){return 0;}return -1;}
int llsortfnckj(const void *a,const void *b){if(*(long long *)a<*(long long *)b){return 1;}if(*(long long *)a==*(long long *)b){return 0;}return -1;}
int dbsortfncsj(const void *a,const void *b){if(*(double *)a>*(double *)b){return 1;}if(*(double *)a==*(double *)b){return 0;}return -1;}
int dbsortfnckj(const void *a,const void *b){if(*(double *)a<*(double *)b){return 1;}if(*(double *)a==*(double *)b){return 0;}return -1;}
int strsortfncsj(const void *a,const void *b){return strcmp((char *)a,(char *)b);}
int strsortfnckj(const void *a,const void *b){return strcmp((char *)b,(char *)a);}
int chsortfncsj(const void *a,const void *b){if(*(char *)a>*(char *)b){return 1;}if(*(char *)a==*(char *)b){return 0;}return -1;}
int chsortfnckj(const void *a,const void *b){if(*(char *)a<*(char *)b){return 1;}if(*(char *)a==*(char *)b){return 0;}return -1;}

void shuffledget(int x[],int n){
    srand(time(0));
    int i,b[524288],p,c;
    for(i=0;i<n;i++){
        b[i]=i;
    }
    for(i=n;i>=1;i--){
        p=rand()%i;
        c=b[i-1];b[i-1]=b[p];b[p]=c;
    }
    for(i=0;i<n;i++){
        scanf("%d",&x[b[i]]);
    }
}

int dx4[4]={1,-1,0,0};
int dy4[4]={0,0,1,-1};
int dx8[8]={-1,-1,-1,0,0,1,1,1};
int dy8[8]={-1,0,1,-1,1,-1,0,1};

int search(int x,int a[],int n){
    int st=0,fi=n-1,te;
    while(st<=fi){
        te=(st+fi)/2;
        if(a[te]<x){st=te+1;}else{fi=te-1;}
    }
    return st;
}

void prarr(int arr[],int n){
  int i;
  for(i=0;i<n;i++){
    if(i){printf(" ");}
    printf("%d",arr[i]);
  }
  printf("\n");
  return;
}

typedef struct{
int val;
int node;
}sd;

int sdsortfnc(const void *a,const void *b){
if(((sd*)a)->val < ((sd*)b)->val){return -1;}
if(((sd*)a)->val > ((sd*)b)->val){return 1;}
return 0;
}

int stack[524288]={0};
int pt=0;
void push(int c){
  stack[pt]=c;
  pt++;
}

int pop(){
  pt--;
  return stack[pt];
}

int main(void){
    int i,j,n,m,k,a,b,c,h,w,r=0,l,t,np;
    char s[524288]={0};
    scanf("%s",s);
    l=strlen(s);
    for(i=0;i<l;i++){
      w=s[i];
      if(pt==0){
        push(w);
        continue;
      }
      np=pop();
      //printf("%d %d\n",np,w);
      if(np!=w){
        r+=2;
      }
      else{
        push(np);
        push(w);
      }
    }
    printf("%d\n",r);
    return 0;
}