Title: Quake II
Content:  Quake II is a 1997 first-person shooter video game developed by id Software and published by Activision. It is the second installment of the Quake series, but not a direct sequel to Quake. The game's storyline is continued in its expansions and Quake 4. The soundtrack for Quake II was mainly provided by Sonic Mayhem, with some additional tracks by Bill Brown; the main theme was also composed by Bill Brown and Rob Zombie, and one track by Jer Sypult. The soundtrack for the Nintendo 64 version of the game was composed by Aubrey Hodges, credited as Ken "Razor" Richmond.
Title: Quake (video game)
Content:  Quake is a first-person shooter video game developed by id Software and published by GT Interactive in 1996. It is the first game in the Quake series. In the game, players must find their way through various maze-like, medieval environments while battling monsters using an array of weaponry. The overall atmosphere is dark and gritty, with many stone textures and a rusty, capitalized font. Quake takes heavy inspiration from gothic fiction and the works of H. P. Lovecraft. The successor to id Software's Doom series, Quake built upon the technology and gameplay of its predecessor. Unlike the Doom engine before it, the Quake engine offered full real-time 3D rendering and had early support for 3D acceleration through OpenGL. After Doom helped to popularize multiplayer deathmatches in 1993, Quake added various multiplayer options. Online multiplayer became 
Title: Quake II
Content: Quake II: Quad Damage – contains Quake II and all three official expansion packs. ; Quake II: Colossus – a compilation for Linux that contains Quake II and both mission packs. ; Ultimate Quake – a compilation including the original Quake trilogy. Quake II released on December 9, 1997, in the United States (one day short of the release of Doom four years prior) and on December 12 in Europe. Despite the title, Quake II is a sequel to the original Quake in name only. The scenario, enemies, and theme are entirely separate and do not fall into the same continuity as Quake. id initially wanted to set it separately from Quake, but due to legal reasons (most of their suggested names were already taken), they decided to use the working title. Quake II was also adopted as a name to leverage the popularity of 
Title: Quake II
Content:  pure adrenaline-pumping, visceral, instantly gratifying action, Quake II is the hands-down winner. No game gave us the rush that Quake II did". In 1998, PC Gamer declared it the 3rd-best computer game ever released, and the editors called it "id's gun-happy masterpiece is the most sensational and subtle shooter ever, and one of the best games of any type ever created". In 1999, Next Generation listed Quake 2 as number 5 on their "Top 50 Games of All Time", commenting that, "Quake 2 is the standard for multiplayer shooting, and we've yet to see a "Quake killer" that can keep us from returning to multiplayer Quake for longer than a month or so".
Title: Quake II
Content:  Quake II is a first-person shooter, in which the player shoots enemies from the perspective of the main character. The gameplay is very similar to that featured in Quake, in terms of movement and controls, although the player's movement speed has been slowed down, and the player now has the ability to crouch. The game retains four of the eight weapons from Quake (the Shotgun, Super Shotgun, Grenade Launcher, and Rocket Launcher), although they have been redesigned visually and made to function in slightly different ways. The remainder of Quakes eight weapons (the Axe, Nailgun, Super Nailgun, and Thunderbolt) are not present in Quake II. The six newly introduced 
Title: Quake II
Content:  of Quake II (called Jake2) written in Java using JOGL. In 2010 Google ported Jake2 to HTML5, running in Safari and Chrome. Quake IIs game engine was a popular license and formed the basis for several commercial and free games, such as CodeRED: Alien Arena, War§ow, SiN, Anachronox, Heretic II, Daikatana, Soldier of Fortune, Kingpin: Life of Crime, and UFO: Alien Invasion. Valve's 1998 video game Half-Life used the Quake II engine during early development stages. However, the final version runs on a heavily modified version of the Quake engine, GoldSrc, with a small amount of the Quake II code.
Title: Quake (series)
Content: Quake II (1997) ; Quake II Mission Pack: The Reckoning (1998) ; Quake II Mission Pack: Ground Zero (1998) ; Quake 4 (2005) ; Enemy Territory: Quake Wars (2007; a spin-off of the series and a successor to Wolfenstein: Enemy Territory, with a storyline set before the events of Quake II) An in-name-only game that shifted the series to the science fiction genre, Quake II and its sequels chronicle the war between humanity and the cybernetic alien race known as the Strogg. 
Title: Quake II
Content:  not in the single-player game, it's in the multi-player feature". GameSpot editor Vince Broady described Quake II as "the only first-person shooter to render the original Quake entirely obsolete". Daniel Erickson reviewed the N64 version of the game for Next Generation, rating it four stars out of five, and stated that "a good first-person shooter with a great multiplayer mode; GoldenEye is no longer the only game in town." Quake II won Macworlds 1999 "Best Shoot-'Em-Up" award, and the magazine's Christopher Breen wrote: "In either single-player or multiplayer mode, for careening-through-corridor-carnage satisfaction, Quake II is a must-have". It also won Computer Gaming Worlds 1997 "Action Game of the Year" award. The editors wrote that 
Title: Quake II engine
Content: Quake II (1997) by id Software ; Quake II Mission Pack: The Reckoning (1998) by Xatrix Entertainment ; Quake II Mission Pack: Ground Zero (1998) by Rogue Entertainment ; Heretic II (1998) by Raven Software ; SiN (1998) by Ritual Entertainment ; SiN: Wages of Sin (1999) by Ritual Entertainment ; Kingpin: Life of Crime (1999) by Xatrix Entertainment ; Soldier of Fortune (2000) by Raven Software ; Daikatana (2000) by Ion Storm ; Anachronox (2001) by Ion Storm ; Dawn of Darkness (1999) by Ward Six Entertainment 
Title: Quake (video game)
Content:  four sequels: Quake II, Quake III Arena, Quake 4, and Enemy Territory: Quake Wars. In 2002, a version of Quake was produced for mobile phones. A copy of Quake was also released as a compilation in 2001, labeled Ultimate Quake, which included the original Quake, Quake II, and Quake III Arena which was published by Activision. In 2008, Quake was honored at the 59th Annual Technology & Engineering Emmy Awards for advancing the art form of user modifiable games. John Carmack accepted the award. Years after its original release, Quake is still regarded by many critics as one of the greatest and most influential games ever made.

Question: What genre is Quake II?
Answer: first-person shooter.
fps.
first person shooter video games.
first-person shooter video game.
FPS.
FPS game.
FPS video game.
first-person shooter game.