Title: Unreal (1998 video game)
Content:  Two novels titled Hard Crash and Prophet's Power were published, expanding on the premise and story first introduced in Unreal. Prophet's Power, numbered as the second book in the series, is actually a prequel to the first, Hard Crash; thus it is harder for readers to understand what happened in the story. A book called Escape to Na Pali: A Journey to the Unreal was published on June 23, 2014. It is an adventure to the world of Unreal, written by Kaitlin Tremblay and Alan Williamson.
Title: Unreal (short story collection)
Content:  Unreal is the first in a series of collections of short stories by Australian author Paul Jennings. It was first released on June 6, 1985.
Title: Underland Press
Content: Real Unreal: Best American Fantasy 3, edited by Kevin Brockmeier (scheduled January 2010). Featuring stories by Stephen King, Peter S. Beagle, Laura Kasischke, Jeffrey Ford, Lisa Goldstein, Paul Tremblay, Will Clarke, Thomas Glave, John Kessel, Kellie Wells, Ryan Boudinot, Rebecca Makkai, Martin Cozza, Chris Gavaler, Deborah Scwartzand, Shawn Vestal, and Katie Williams. ISBN: 978-0-9802260-8-9 
Title: Unreal (video game series)
Content:  Unreal is a series of first-person shooter video games developed by Epic Games. The series is known for its exhibition of the namesake Unreal Engine that powers the games and is available for other developers to license. Publishing rights for the series have changed hands several times. GT Interactive was the original publisher and would be later succeeded by Infogrames, Atari, and Midway Games.
Title: Unreal (1990 video game)
Content:  Unreal is a 1990 video game released by Ubi Soft for the Amiga. The game, divided in 8 chapters, combined two different genres: In five levels, the player controls a pterodactyl-like creature in a pseudo-3D rail shooter environment. Three levels belong to the side-scrolling platform game genre where the player controls a barbarian fighting monsters and solving puzzles. Ports for MS-DOS and Atari ST were released in 1991.
Title: Unreal (1998 video game)
Content:  Unreal is a first-person shooter video game developed by Epic MegaGames and Digital Extremes and published by GT Interactive in May 1998. It was powered by Unreal Engine, an original game engine. The game reached sales of 1.5 million units by 2002. Since the release of Unreal, the franchise has had one sequel and two different series based on the Unreal universe. One official bonus pack, the Epic-released Fusion Map Pack, can be downloaded free of charge. Unreal Mission Pack: Return to Na Pali, developed by Legend Entertainment, was released in June 1999, and added 17 new missions to the single-player campaign of Unreal. Unreal and Return to Na Pali would later be bundled together as Unreal Gold. Additionally, the games were updated to run on the Unreal Tournament version of the game engine.
Title: The UnReal Times
Content:  In April 2014, the founders of The UnReal Times launched Unreal Elections a satirical novel published by Penguin Random House. The book traces key political events in the year leading to General Elections 2014 with imaginative and fictitious accounts of backroom machinations, eventually resulting in an unexpected climax towards the end. The book received positive reviews in mainstream media - Business Standard wrote that the book "will leave you breathless with waves of irresistible and uncontrollable laughter". Mid-day.com wrote: "Be prepared to laugh a lot at the humorous proceedings but also to feel a tinge of sadness about the murkiness of politics". In 2016, a second novel titled UnReal Aliens was released. The book was a satirical take on aliens visiting India.
Title: Unreal (TV series)
Content:  Season one of Unreal has received favorable reviews. Merrill Barr of Forbes called it "one of the best new shows of the summer because it embraces the insanity it presents on screen". Dalene Rovenstine of Entertainment Weekly wrote, "If you love The Bachelor, you’re going to like UnREAL. If you hate The Bachelor, you’re going to like UnREAL." Jon Caramanica of The New York Times called Unreal "acerbic and unrelentingly sad" and "a close and sometimes frustrating study of women tearing other women down". In December 2015, Jeff Jensen of Entertainment Weekly named Unreal as one of his "10 Best New Shows of 2015". The review aggregator website Rotten Tomatoes lists a 98% approval rating, based on 41 reviews, with a rating average of 8.4/10. The site's consensus states: "The revealing and thought-provoking UnREAL uses reality TV as a suitably soapy springboard for absorbing drama." On Metacritic, the series has a score of 78 out of 100, indicating "generally favorable reviews." In May 2015, Unreal was one of five honorees in the Most Exciting New Series category at the 5th Critics' Choice Television Awards.
Title: Kevin Brockmeier
Content: Real Unreal: Best American Fantasy 3, edited by Kevin Brockmeier (Portland, Underland Press, scheduled January 2010, ISBN: 978-0-9802260-8-9). ; Featuring stories by: Stephen King, Peter S. Beagle, Laura Kasischke, Jeffrey Ford, Lisa Goldstein, Paul Tremblay, Will Clarke, Thomas Glave, John Kessel, Kellie Wells, Ryan Boudinot, Rebecca Makkai, Martin Cozza, Chris Gavaler, Deborah Scwartzand, Shawn Vestal, and Katie Williams. 
Title: Unreal (1998 video game)
Content:  Unreal was jointly developed by Epic MegaGames and Digital Extremes and mostly funded with the proceeds from Epic Pinball, Epic's best selling shareware game. In the February 1997 issue of Next Generation, lead designer James Schmalz recalled how it started: "I made the terrain first. A Magic Carpet-type terrain ... I was experimenting with a cavern-set, robot-type game, and I progressed to the continuous mesh technique that we have now, so I changed it from caverns to outdoors. By then I had these polygon creatures, like this dragon flying around - that was the first good polygon creature we made up. From there we added buildings, and [lead programmer] Tim [Sweeney] 

Question: Who is the author of Unreal?
Answer: Paul Jennings.