Title: Peggle 2
Content:  Peggle 2 is a casual puzzle video game developed by PopCap Games and published by Electronic Arts. It is the official sequel to Peggle (2007), although a previous follow-up to the PC game was released in 2008. In production since 2012, Peggle 2 was announced during the E3 2013 press conference and also as a timed exclusive for the Xbox One. Although the gameplay mechanics remain mostly the same, Peggle 2 features a different set of masters, with Bjorn Unicorn and Jimmy the mole the only returning members among a set of five other new ones. There are also new gameplay options, in-game features, and more. An Xbox 360 version of the game was released on May 7, 2014 as well as a PlayStation 4 version on October 14, 2014. Critically, Peggle 2 was praised for its new masters and the implementation of them; its vibrant visuals; soundtrack; and the addition of trial levels and challenges. However, it was also criticized for not having enough facets that made it truly different from its predecessors.
Title: Peggle
Content:  Peggle is a casual puzzle video game developed by PopCap Games. Initially released for Microsoft Windows and Mac OS X systems in 2007, it has since had versions released for Xbox Live Arcade, PlayStation Network, the Nintendo DS (with the help of Q Entertainment), Windows Mobile, iOS, Zeebo, and Android; the game has also been ported as a Java application, and an extended minigame incorporated into the massively multiplayer online game World of Warcraft. A sequel was released in September 2008, titled Peggle Nights. PopCap, a subsidiary of Electronic Arts, announced Peggle 2 at E3 2013. Inspired by pachinko and bagatelle, each level of Peggle challenges the player to shoot a limited supply of balls at a field of colored pegs to clear out specifically marked pegs while attempting to achieve a high score through skilled shot planning. Special powers associated with a number of cartoon "Peggle Masters" can be activated to aid the player in this task. Peggle initially sold slowly but was boosted by the inclusion of a specially designed demonstration in Valve's The Orange Box, and has since been downloaded over 50 million times.
Title: Peggle (series)
Content:  Peggle is an American series of casual puzzle video games created by PopCap Games. Peggle was released initially for desktop in 2007, followed by three sequels: Peggle Nights (2008), Peggle 2 (2013), and Peggle Blast (2014). In 2020, Blast was released to Pogo.com. Spin-off games include Peggle Extreme (2007) and Peggle World of Warcraft Edition (2009). The Peggle franchise has been downloaded more than 50 million times.
Title: Peggle 2
Content:  Production of Peggle 2 began in the spring of 2012. Microsoft partnered with Electronic Arts to develop Peggle 2 as a timed exclusive for the release of the Xbox One console. For Peggle 2, lead artist Drew Robertson went for a "beautiful" look, a decision inspired by listening to some of the game's orchestral pieces that were completed before art production began. He described the stylistic influences as a mixture of Disney films and campy science fiction flicks; the power-ups, in particular, were inspired by traits of the characters in this type of media, such as the Yeti's dancing being based on the dancing hippo from Fantasia (1940) and Luna's power-up being inspired by Lydia from Beetlejuice (1989). The art team, although not 
Title: Peggle 2
Content:  Created by PopCap Games out of studio director Sukhbir Sidhu's love for pachinko machines, Peggle was first released on February 27, 2007 on PC. While originally selling poorly, sales of the game skyrocketed following the inclusion of Peggle Extreme on the video game software The Orange Box (2007), and it went on to garner 50 million downloads by 2009. Peggle was also critically acclaimed, later had versions on other platforms such as Xbox Live Arcade and iOS that were also commercial hits, and was nominated for several Game Developers Choice Awards and Interactive Achievement Award. More than a year later, PopCap released what was marketed as a follow-up to Peggle (2007), Peggle Nights (2008). While critically acclaimed and featuring new levels and additional mechanics, most of the gameplay and presentation remained the same, a 
Title: Peggle 2
Content:  that garnered mixed responses from critics    and made a Gamezebo reviewer categorize it as "more like an expansion pack." According to a Polygon feature about the making of Peggle 2, it was incredibly difficult to make a good Peggle sequel due to having to produce a new product while keeping the original's "secret sauce." PopCap started conceiving Peggle 2 in 2011, and it was planned to be produced and released for the Xbox One before the console was issued. Several debates by PopCap staff about how Peggle 2 would be released delayed its production, including (if it was released as a freemium game) how the inclusion of microtransactions would alter the game's design, whether to release on all platforms in one day, and whether there should be differences between ports of the game.
Title: Peggle 2
Content:  In general, critics positively covered Peggle 2 but criticized its lack of significantly new aspects, with Game Informer journalist Andrew Reiner describing it as "more like a level pack than a true sequel". In terms of gameplay, IGN critic Ryan Caffrey found it just as good as the previous Peggle games but was a bit dismayed with the levels not having as many "crazy gimmicks and wild themes". In a favorable review, Game Revolution found Peggle 2 the wrong type of game for its console-launch price: "Replaying boards over and over again for the perfect score or binging through the entire campaign of puzzles in one sitting can leave you feeling 
Title: Peggle 2
Content:  The goal of Peggle 2 is to clear all 25 orange pegs from the board with 10 balls to shoot from with a cannon at the top of the screen. 72 blue pegs, two green pegs and one purple peg which moves on each shot are randomly placed on the board. With the green peg, it enables the "masters" power on next shot or even on current shot. The game uses a multiplier feature which multiplies the players score by the number of pegs you hit. The more orange pegs are hit, the higher the multiplier (stylized as in-game), the more points are earned. The 
Title: PopCap Games
Content:  Peggle is a series of casual puzzle video games created by PopCap Games. Peggle was released initially for desktop in 2007, followed by three sequels: Peggle Nights (2008), Peggle 2 (2013), and Peggle Blast (2014).
Title: Peggle (series)
Content: Main series Peggle (2007) ; Peggle Nights (2008) ; Peggle: Dual Shot (2009) ; Peggle 2 (2013) ; Peggle Blast (2014, HD 2020) Spin-offs Peggle Extreme (2007) ; Peggle World of Warcraft Edition (2009)    

Question: What genre is Peggle 2?
Answer: puzzle video game.
puzzle game.
Puzzle video games.
puzzle/jigsaw video game.