Title: The Neverhood
Content:  The game's soundtrack was composed and performed by Daniel Amos frontman Terry Scott Taylor and went on to win GMR Magazine's "Best Game Music of the Year" award. Tom Clancy's video game composer Bill Brown called The Neverhood Soundtrack, "The Best of any of them (video game soundtracks)."
Title: The Neverhood
Content:  In 2012, the authors of the original game "Neverhood" released a musical novel «Return to the Neverhood». The story and soundtrack were written by Terry Scott Taylor, and the illustrations were drawn by Doug TenNapel.
Title: Imaginarium: Songs from the Neverhood
Content:  be deciphered, and challenges the reader to "sing along". The soundtrack to the Neverhood has won many Awards including GMR Magazine's "Best Game Music of the Year" award. GMR specifically mentioned the song "The Lil' Bonus Room", calling it the "funniest tune ever written for a video game". Tom Clancy's video game composer Bill Brown called the Neverhood soundtrack "the Best of any of them [video game soundtracks], the only music other than mine that I really like". The album cover artwork was also created by TenNapel, and the booklet contains 10 pages of liner notes written by Taylor about the time spent making this memorable music.
Title: Imaginarium: Songs from the Neverhood
Content:  All songs composed by Terry Scott Taylor.
Title: The Neverhood
Content:  Doug TenNapel came up with the idea of a plasticine world in 1988, creating approximately 17 structures. Due to his dissatisfaction with the way David Perry ran Shiny Entertainment, TenNapel left the company in 1995. Two weeks later he announced at E3 that he started his own company, The Neverhood, Inc., which consisted of a number of people who worked on the Earthworm Jim game and its sequel. Steven Spielberg's DreamWorks Interactive, which had recently started, needed fresh and unusual projects and TenNapel approached Spielberg with the idea of a claymation game, with Spielberg accepting it for publication. The Neverhood, Inc. made a deal with DreamWorks Interactive and Microsoft, and the game went for development. According to the developers, creating the game's characters and scenery used up over three tons of clay. The Neverhood was shown at E3 1996 under the title The Neverhood: A Curious Wad of Klay Finds His Soul. After a year of work, The Neverhood was finally released to the public in 1996. The game elements were shot entirely on beta versions of the Minolta RD-175, making The Neverhood the first stop motion production to use consumer digital cameras for professional use.
Title: Imaginarium: Songs from the Neverhood
Content:  Imaginarium: Songs from the Neverhood is the title of a soundtrack CD released in 2004 on Stunt Records. The 2-disc collection includes 77 songs performed by Daniel Amos frontman Terry Scott Taylor for the Doug TenNapel-created video games The Neverhood, Skullmonkeys and BoomBots. Also included are several early demos of songs that were later recorded for the video game soundtracks, as well as some songs that were left off. Also included is the theme song to the animated television pilot, Geekdad. Musically, the Neverhood and Skullmonkeys soundtrack music follows few of the same paths as Taylor's solo or band music. It has often been described as sounding "clay-like", 
Title: The Neverhood
Content:  On June 25, 2007, Variety reported that one of Frederator Films' first projects would be a claymation feature film adaptation based on The Neverhood. Doug TenNapel, the creator of the video game, signed on to write and direct the film. However, the movie was cancelled due to a lack of funding.
Title: The Neverhood
Content:  The Neverhood is a point-and-click adventure game which emphasizes the solving of puzzles through character action rather than inventory usage.
Title: The Neverhood
Content:  The Neverhood (released in Japan as Klaymen Klaymen: The Mystery of Neverhood and referred to in the English version's intro as The Neverhood Chronicles), is a 1996 point-and-click adventure video game developed by The Neverhood, Inc. and published by DreamWorks Interactive for Microsoft Windows. The game follows the adventure of a claymation character named Klaymen as he discovers his origins and his purpose in a world made entirely out of clay. When the game was originally released, it was unique in that all of its animation was done entirely in claymation, including all of the sets, rather than 2- or 3-dimensional computer graphics, like many other games at its time. The gameplay consists mostly of the player guiding the main character Klaymen around and solving puzzles to advance in the game. As the player advances through different areas of the game, there are various video sequences that help advance the plot. In addition to being unique, The Neverhood aimed at being quirky and humorous, as is evident by the characters, the music, and the plot sequence of the game.
Title: Never 7: The End of Infinity
Content:  interpretation was that development team did not want to confirm or deny whether the game's world was connected to that of the Memories Off series, saying that while characters with similar names may appear, they wanted to leave the player to decide for themselves what the answer would be. The game's soundtrack was composed by Takeshi Abo, and features "geometric music" because of the game's theoretical and science fiction elements. Prior to composing the music, he read through the game's story, to understand the setting and each character's personality as much as possible. He would write his impressions of the plot, with a focus 

Question: Who was the composer of The Neverhood?
Answer: Terry Scott Taylor.