Title: The Secret of Monkey Island
Content:  asking about missing discs. As a result, the joke was removed from later editions and is mentioned as a conversation option for the LucasArts Hint Hotline in the sequel. The game's "pirate reggae" music was composed by Lucasfilm Games' in-house musician Michael Land in MIDI format. It was his first project at the company. The game was originally released for floppy disk in 1990, but a CD-ROM version with a high-quality CD soundtrack followed in 1992. The music has remained popular, and has been remixed by the musicians of OverClocked ReMix and by the game's fans. The Secret of Monkey Island ultimately cost $200,000 to produce, and was developed over nine months.
Title: The Secret of Monkey Island
Content:  The Secret of Monkey Island is a 1990 point-and-click graphic adventure game developed and published by Lucasfilm Games. It takes place in a fictional version of the Caribbean during the age of piracy. The player assumes the role of Guybrush Threepwood, a young man who dreams of becoming a pirate, and explores fictional islands while solving puzzles. The game was conceived in 1988 by Lucasfilm employee Ron Gilbert, who designed it with Tim Schafer and Dave Grossman. Gilbert's frustrations with contemporary adventure titles led him to make the player character's death almost impossible, which meant that gameplay focused on exploration. The atmosphere was based on that of the Pirates of the Caribbean theme park ride. The Secret of Monkey Island was 
Title: LucasArts adventure games
Content:  The Secret of Monkey Island is the first game in the Monkey Island series and was released in 1990. The game, noted for its greater use of witty humor over previous titles, was designed by Ron Gilbert, Dave Grossman and Tim Schafer. The concept itself was pioneered by Gilbert. Following the deviation in gameplay in Loom, The Secret of Monkey Island returned to similar point-and click gameplay featured in Indiana Jones and the Last Crusade. The SCUMM engine was again upgraded for the title. Set in the Caribbean in the Golden Age of Piracy, the game introduced Guybrush Threepwood, a hapless amateur pirate. The game's MIDI music soundtrack was the first to feature 
Title: Tales of Monkey Island
Content:   Michael Land, the composer behind preceding Monkey Island games, returned to score Tales of Monkey Island. In-house Telltale composer Jared Emerson-Johnson said that his own role in the game's music was "technical and administrative", and that, while he had been willing to assist Land, "the sound of the Monkey Island universe is all about Mike’s vision, so he was left alone to 'do his thing' as only he can". The soundtrack was recorded in MIDI format to reduce the data size for the Wii version; for the Windows version, the files were converted to WAV for increased quality. In each episode's production, music was 
Title: The Curse of Monkey Island
Content:  Michael Land, who provided much of the music for the first two games, composed the score. The Curse of Monkey Island was the first game in the series to feature voice acting. The primary voice cast consisted of Dominic Armato as Guybrush Threepwood; Alexandra Boyd as Elaine Marley and Son Pirate; Earl Boen as LeChuck; Denny Delk as Murray, Skully, and Father Pirate; Neil Ross as Wally B. Feed; Alan Young as Haggis McMutton; Michael Sorich as Edward Van Helgen and Charles DeGoulash (Ghost Groom); Gregg Berger as Cutthroat Bill; and Leilani Jones Wilmore as the Voodoo Lady. Other voice actors included Kay E. Kuter as Griswold Goodsoup, Tom Kane as Captain René Rottingham and the Flying Welshman, Patrick Pinney as Stan, and Victor Raider-Wexler as Slappy Cromwell and the Snowcone Guy. The game even has special guest stars Mary Kay Bergman as Minnie "Stronie" Goodsoup (Ghost Bride), Gary Coleman as Kenny Falmouth, and future Angel star Glenn Quinn as Pirate #5.
Title: The Secret of Monkey Island
Content:  Graphic Adventure. Development of The Last Crusade was finished in 1989, which allowed Gilbert to begin production of The Secret of Monkey Island, then known internally under the working title Mutiny on Monkey Island.  Gilbert soon realised that it would be difficult to design the game by himself; he decided to join forces with Tim Schafer and Dave Grossman, both of whom he hired for Lucasfilm. The game's insult sword fighting mechanics were influenced by swashbuckling movies starring Errol Flynn, which Gilbert, Schafer and Grossman often watched for inspiration. They noticed that pirates in those films often taunted their opponents instead 
Title: The Secret of Monkey Island
Content:  LeChuck; most had provided voice work in sequels to The Secret of Monkey Island. LucasArts's game producer Craig Derrick and his team conceived the idea of the remake in 2008. After researching the Monkey Island series' history, they decided to make "something fresh and new while staying true to the original", which resulted in the idea of The Secret of Monkey Island remake. The developers tried to leave much of the original design unchanged. Any changes were intended to achieve the level of immersion desired for the original. To that end, they added details like a pirate ship or pirates talking in the background of scenes. While the team considered the SCUMM interface revolutionary at 
Title: Monkey Island (series)
Content:  Monkey Island is a series of adventure games. The first four games in the series were produced and published by LucasArts, now known as Lucasfilm Games. The fifth installment of the franchise was developed by Telltale Games in collaboration with LucasArts. The games follow the misadventures of the hapless Guybrush Threepwood as he struggles to become the most notorious pirate in the Caribbean, defeat the plans of the evil undead pirate LeChuck and win the heart of Governor Elaine Marley. Each game's plot usually involves the mysterious Monkey Island and its impenetrable secrets. The first game in the series was created as a collaborative effort among Ron Gilbert, Tim Schafer and Dave Grossman. Gilbert worked on the first two games before leaving LucasArts. Grossman and Schafer, who also worked on the first two games, would enjoy success on other games before they both left LucasArts. The rights to Monkey Island remained with LucasArts, and the third and fourth games were created without direct involvement from the original writing staff. Dave Grossman was the project leader of the fifth game in the series and Ron Gilbert was involved with the first design of the game.
Title: Escape from Monkey Island
Content:  for the game. Interactive programming of the music and ambiance streams in the iMUSE system was done by lead sound designer Larry the O. Escape's introductory music is identical to that of the third game, unlike the earlier sequels which featured newly composed remixes of the well-known Monkey Island theme. Clint Bajakian, who had previously been an additional composer on Monkey Island 2: LeChuck's Revenge, acted as the game's main composer, with additional tracks by Michael Land (who had been the lead composer on the previous three Monkey Island games), Peter McConnell, Anna Karney, and Michael Lande (not to be confused with Michael Land). The voice cast saw the return of Dominic Armato as Guybrush, Earl Boen as LeChuck, Leilani Jones 
Title: Monkey Island (series)
Content:  Ron Gilbert's two main inspirations for the story were Disneyland's Pirates of the Caribbean ride and Tim Powers' book On Stranger Tides. The book was the inspiration for the story and characters, while the ride was the inspiration for the ambiance. "[The POTC Ride] keeps you moving through the adventure," Gilbert said in an interview, "but I've always wished I could get off and wander around, learn more about the characters, and find a way onto those pirate ships. So with The Secret of Monkey Island(TM) I wanted to create a game that had the same flavor, but where you could step off the boat and enter that whole storybook world." Several specific references to the ride are made throughout the series, including a puzzle in the second game based on the ride's famous Jail Cell/Dog With Keys scene (the dog in the scene is even named Walt). The banjo music in the opening menu of the third game is also very reminiscent of the banjo music at the beginning of the ride. Additional references are made to Disneyland and theme parks in general throughout the series, including Guybrush finding an E ticket.

Question: Who was the composer of The Secret of Monkey Island?
Answer: Michael Land.
Michael Z Land.