Title: Nuclear Strike
Content:  Nuclear Strike is a shooter video game developed and published by Electronic Arts for the PlayStation in 1997. The game is the sequel to Soviet Strike and the fifth installment in the Strike series, which began with Desert Strike on the Sega Genesis. The Soviet Strike development team also created Nuclear Strike. EA released a PC port the same year; THQ developed and in 1999 published a Nintendo 64 version called Nuclear Strike 64. Nuclear Strike is a helicopter-based game, with strategy elements added to the action gameplay. The plot concerns an elite special force – the player's allies –  pursuing a nuclear-armed rogue spy through a fictionalised Asian 
Title: Nuclear Strike
Content:  The game is the second 32-bit Strike game: the sequel to Soviet Strike and the fifth installment in the Strike series, which began with Desert Strike on the Sega Genesis. It was developed at Electronic Arts' Granite Bay Software, by a 50 member team led by producer Michael Kosaka and including the same core group of designers, programmers, artists and composers that developed Soviet Strike. Series creator Mike Posehn received royalties for Nuclear Strike but did not work on programming the game. The game retained Soviet Strike's engine, with several modifications. The development team increased the frame rate by 25% over its predecessor, resulting in a faster and smoother feel. The game streams the environment from its CD, 
Title: Nuclear Strike
Content:  him to yearn for a Nuclear Strike feature-length film. Allgame felt the game to be worth playing for the FMV alone, calling it the "best aspect of the game" and "an awesome video presentation that, combined with a number of high quality voice-acting jobs, does a great job of conferring the intensity and danger of the nuclear dilemma at hand." Game Revolution noted the strong production values of most of the FMV and while a minority had "back yard" production, they nevertheless used quality actors and "fairly impressed" the reviewer, though he criticised the "MTV-like editing". Edge also noted the "MTV-style presentation" and called it "stylish" 
Title: Nuclear Strike
Content:  video, for which some footage was shot in both Thailand and the Bronson Cave, used as the Batcave in the 1960s television incarnation of Batman. This latter shoot also employed a live tiger. Initially only the PlayStation version and a PC port were planned, but the game appeared on the Nintendo 64 in 1999 as Nuclear Strike 64. The PC port was developed by EA Tiburon, with both the PlayStation original and PC published by Electronic Arts in 1997. Nuclear Strike 64 was developed by Pacific Coast Power & Light and published by THQ. Another sequel provisionally titled Future Strike was later planned, but the game was eventually released as Future Cop: LAPD, a mech-based shooter game.
Title: First Strike (1979 film)
Content:  First Strike is a 1979 film created by KRON-TV and Chronicle Publishing Company under the broadcast division name "Chronicle Broadcasting Company" in partnership with the United States Department of Defense and the RAND Corporation that discusses the United States armed forces strategy for dealing with nuclear warfare. The film became far better known when various clips were edited into the 1983 TV film The Day After.
Title: Nuclear Strike
Content:   Nuclear Strike is a helicopter-based shooter game with a blend of both strategy and action, which the player views from outside the helicopter from an overhead perspective. It is similar to previous games in the series, but has 15 playable vehicles, a larger number than any of its predecessors. The main helicopter is a fictional Super Apache, with additional helicopters including the Cobra and other Hueys. Playable jets include the Harrier Jump Jet and a fictional V/STOL version of the A-10 Thunderbolt II. The player can use surface vehicles including the M1 Abrams tank, Bradley armoured vehicle, the Multiple Launch Rocket System and a PACV hovercraft. The game features five different terrain settings, with 
Title: Nuclear Strike
Content:  devotees, while Power Play recommended it for fans of action games. IGN wrote the game was a "fine example" of the series, also citing a broader range of vehicles over Soviet Strike. Nonetheless it gave Nuclear Strike a lower score than the game's predecessor, saying "at its heart Nuclear Strike is the same game as Soviet Strike [...] It's not a bad game, it's just more of the same." GameFan's reviewers called Nuclear Strike "the definitive strike game" and said it "trounces all other Strikes that have come before." Previewing the PlayStation version, Super GamePower predicted the improved explosion effects, missions and wider range of 
Title: Nuclear Strike
Content:  have been locked in the closet and haven't played any 'Strike' games." Edge said: "Fans of the series lusting after more above-viewed shooting action will naturally welcome this latest regurgitation. The seasoned gamer, however, will no doubt walk away with a feeling of déja vu." Rick Sanchez reviewed the Nintendo 64 version of the game for Next Generation, rating it four stars out of five, and stated that "Small flaws keep this from being perfect – target colors on the map can be confusing, for example – but overall, Nuclear Strike is a solid action game with a lot of variety and great play mechanics."
Title: Nuclear Strike
Content:  with the enhancements, the game plays exactly like the previous strikes ..." Boyer likewise said it "looks and plays just like Soviet Strike", but his three EGM co-reviewers all contended that it fixed all of its predecessor's problems with sharper graphics, smoother scrolling, clearer mission objectives, a more intuitive map interface, and more craft to choose from. GameFan called Nuclear Strike "a tangible improvement over its predecessor" and "a more satisfying experience all round." The writer felt the increased number of vehicles set the game apart from Soviet Strike, saying they "make for a far richer, more active playing experience." He recommended it to Soviet 
Title: First Strike (1979 film)
Content:  The film is divided into two main segments. The first section of the film is a dramatization of a sneak attack by Soviet Union nuclear weapons against the United States. The premise of the attack is based on Soviet nuclear submarines approaching the United States west coast and launching a barrage of missiles at ICBM silos and B-52 bomber bases, while other Soviet forces manage to destroy a number of U.S. ballistic missile submarines at sea. In the film, by the time Strategic Air Command is able to launch a retaliatory strike, over 80% of U.S. strategic forces have been destroyed and the 

Question: Who was the director of Nuclear Strike?
Answer: Sam Miller.