Title: Revelations: Persona
Content:  Revelations: Persona is a 1996 role-playing video game developed and published by Atlus. It is the first entry in the Persona series, itself a subseries of the Megami Tensei franchise, and the first role-playing entry in the series to be released in the west. Originally released for the PlayStation in 1996 in Japan and North America, the title was ported to Microsoft Windows in 1999. A port to the PlayStation Portable retitled Shin Megami Tensei: Persona was released in North America and Japan in 2009, and the following year in Europe. This port featured new cutscenes and a reworked English localization that was more faithful to the original Japanese release. The PlayStation version was also released for the PlayStation Classic on December 3, 2018 worldwide, 
Title: Revelations: Persona
Content:  gameplay perspectives is frustrating, and that "Missing is a fluid unraveling of the story, and in its place is a fragmented disclosure of the facts, interrupted entirely too often by battle scenes." Game Informer variously complemented the game for its challenging gameplay, and story and setting, with one reviewer calling it "the best PlayStation RPG available." GamePros Art Angel said the same, and added that it "may even challenge the upcoming Final Fantasy VII as the season's best RPG." He cited the informative and efficient interface, lack of pixelation, spell effects, voice clips in battle, fun persona system, and the replay value stemming from the multiple endings. Jeff Walker, writing a retrospective 
Title: Revelations: Persona
Content:  Persona was released in Japan on September 20, 1996 for the PlayStation. The game was ported to Microsoft Windows and released on March 25, 1999 by ASCII Corporation. The game was compatible with Windows 95 and 98 operating systems. The game released in North America in November 1996. The PlayStation Portable version was directed by Shoji Meguro, the original game's composer. It was Meguro's first project as a director. It was decided to remake the original Persona as a large number of new fans had been brought to the series by Persona 3 and Persona 4, so Atlus decided to give them easier access to the beginning of the series. The game was announced in February 2009, and released 
Title: Revelations: Persona
Content:  Revelations: Persona is a role-playing video game in which the player takes control of a group of high school students. A mixture of navigation styles are used: navigation around the students' hometown is done using an overhead view, navigation of standard environments such as outside areas and story locations use an angled third-person view, and dungeons and most buildings are navigated in first-person. The player saves their progress by visiting certain, predetermined locations. An icon in the top right-hand corner of the screen displays a lunar phase: this display shows the passage of in-game time, and its status determines the activity 
Title: Revelations: Persona
Content:  the PlayStation version being released in Europe for the first time. The story focuses on a group of high school students as they are confronted by a series of supernatural incidents. After playing a fortune-telling game, the group each gain the ability to summon Personas, the multiple selves within them. Using this power under the guidance of Philemon, a benevolent being representing humanity's subconscious, the group face off against multiple forces that threaten the world. Gameplay revolves around the characters navigating environments around their town and fighting enemies using their Personas. During the course of the game, the player can create new Personas for battle using spell cards gained in battle or by talking with enemies. Persona began development after the release of Shin 
Title: Persona (series)
Content: Revelations: Persona is the first entry in the series, and was released in Japan and North America for the PlayStation in 1996. A port to Microsoft Windows was released in Japan in 1999. The game was later ported to the PlayStation Portable (PSP): it was published in 2009 in Japan and North America as physical and digital releases, and 2010 in Europe as a digital release.   Set in the town of Mikage-cho, it follows a group of high school students from St. Hermelin High, who are forced to confront an outbreak of demons in their hometown. ; Persona 2: Innocent Sin is the second entry in the 
Title: Revelations: Persona
Content:  The development of Revelations: Persona began in 1994, after the release of Shin Megami Tensei If.... The high school setting of If... was received positively upon release, so Atlus decided to create a dedicated subseries focusing on the inner struggles of young adults. This concept eventually evolved into Persona, and its underlying focus on the "human soul" would become a mainstay of the Persona series. The title Megami Ibunroku was designed to show the title's status as a spin-off directly related to the Megami Tensei series, although it was removed for later Persona titles. The Persona system was directly inspired by the Guardian system used in If..., originally designed by future Persona director Katsura Hashino. Veteran Megami Tensei producer Kouji Okada, and character designer 
Title: Revelations: Persona
Content:  for news, the ICU where Maki is being treated vanishes and the town is attacked by demons, the summoned manifestations of people's inner darkness. Using their Personas, the four defend themselves, and after meeting up with Eriko, they head to the town's Ayama Shrine to find Maki's mother Setsuko. Upon arrival, they find Setsuko wounded after an attack by Kandori. Setsuko reveals him to be the culprit behind the changes to the town, caused by a reality-altering machine called the Deva System. Nanjō and Masao head out to confront SEBEC, while the protagonist, Eriko and Yukino bring Setsuko back to the school. After this point, the game splits 
Title: Revelations: Persona
Content:  Revelations: Persona was successful enough to establish the Persona series in North America and become a cult classic. The game's success prompted the development of a sequel. Persona 2: Innocent Sin, which was released in 1999 and involved many of the same staff. Persona was adapted into a manga titled Megami Ibunroku Persona. Originally serialized in 1996, it was later reissued in 2009. In 2006, Atlus and mobile company Bbmf released a mobile version of the game, Megami Ibunroku Persona: Chapter of the Foreign Tower of Emptiness. The game is a 3D dungeon crawler set within the locations of Persona. The unexpected success of the PSP port led to the development of enhanced remakes for both Innocent Sin and its sequel, Persona 2: Eternal Punishment. Both these ports were also directed by Meguro.
Title: Revelations: Persona
Content:  Tensei If..., with the idea of creating a subseries around the positively received high school setting of If.... Multiple staff members from previous Megami Tensei titles were involved in development, including character designer Kazuma Kaneko, and director Kouji Okada. Multiple aspects of the story, including Personas and the character Philemon, were taken from Jungian psychology, while Kaneko's character designs were based on both staff members, and celebrities and fictional characters of the time. Reception to the game has generally been positive, with most praising its approach to the genre, while its navigation and localization were criticized. Its PSP port shared most points of praise with the original, along with the improved localization, but also drew negative comments for its by-then dated mechanics and graphics.

Question: What genre is Revelations: Persona?
Answer: role-playing video game.
RPG.
RPVG.
role playing video game.
role-playing game.
role playing video games.
CRPG.
computer RPG.
computer role-playing video game.
RP video game.