Title: Xenogears
Content:  Xenogears is a 1998 role-playing video game developed and published by Square for the PlayStation video game console. The debut entry in the larger Xeno franchise. The gameplay of Xenogears revolves around navigating 3D environments both on-foot and using humanoid mecha dubbed "Gears". Combat is governed by a version of the turn-based "Active Time Battle" system. The story follows protagonist Fei Fong Wong and several others as they journey across the world to overthrow the all-powerful rule of Solaris and uncover mysteries concerning their world. The story incorporates Jungian psychology, Freudian thought, and religious symbolism. Created by Tetsuya Takahashi and his wife Kaori Tanaka as a 
Title: Xeno (series)
Content:  Xenogears released for the PlayStation in 1998 in Japan and North America. Set in an alien world with warring rival human empires, the protagonist Fei Fong Wong is drawn into the battle against Deus, an ancient machine weapon worshiped as a god. The gameplay features turn-based combat on foot and inside large bipedal mechs called "Gears". Originally planned as part of a six-episode story, Xenogears represented the fifth episode in the saga. Xenogears is owned by Square Enix. The Xenosaga series is formed from a main trilogy of role-playing games for the PlayStation 2, alongside spin-off titles that form part of the main narrative. The games were released between 2002 and 2006. The Xenosaga trilogy boast similar gameplay to Xenogears, although the balance of story and gameplay underwent drastic revisions for the second game. As with Xenogears, Xenosaga was planned as a six-episode story, but 
Title: Xenogears
Content:   The music in Xenogears was composed, arranged, and produced by Yasunori Mitsuda, his first major project since the 1995 Super NES title Chrono Trigger. The Xenogears Original Soundtrack was released on two discs and published by DigiCube in Japan in 1998. The score contains 41 instrumental tracks, in addition to a choral track and two songs. According to Mitsuda, the music of Xenogears belongs to the traditional music genre. Though he first described it as stemming from "a world of [his] own imagining" rather than any specific country, he has also claimed a strong Irish or Celtic music influence. There are two vocal tracks included 
Title: Xenogears
Content:  Xenogears combines traditional role-playing video game structures such as Square's signature Active Time Battle system with new features particular to the game's martial arts combat style. It features two slightly different battle systems: in the first, the player controls human characters in turn-based combat manipulated through the sequencing of learned combos. The second, making use of "gears", introduces different sets of statistics and abilities for each character. Xenogears features both traditional anime and pre-rendered CGI movie clips by Production I.G to illustrate important plot points. The player advances the protagonist and his companions through a three-dimensional fictional world with visitable cities, geographical sites, and other locations spread out across several continents. Some locations exist not on the original world map, but in the sky. At first, the party only travels on foot, but can eventually use a variety of vehicles, including their gears and the "sand submarine" Yggdrasil.
Title: Xenogears
Content:  more depth to exploration of different environments and distances Xenogears from being too straightforward of a traditional RPG", the only complaint being that the rotating camera is sometimes "clumsy". The soundtrack was well received. Electronic Gaming Monthly said the game sounds as "beautiful" as it looks. GameSpot said it "expertly uses audio to push the story along" and noted that many of the games' tracks "include voice or chanting and all are appropriately uppity or low with the game's mood", but said there were many areas with silence or ambience making the "game's soundtrack a tad sparse." Xenogears was the first 
Title: Xenogears Original Soundtrack
Content:  The Xenogears Original Soundtrack is the official soundtrack to Square's role-playing video game Xenogears. It was composed by Yasunori Mitsuda and contains 44 tracks, including a Bulgarian choral song and two pieces performed by the Irish singer Joanne Hogg. Though the game was released in both Japan and North America, the album was published in Japan exclusively as a two-CD set on March 1, 1998. The soundtrack was composed with strong traditional and Irish music influences, while the lyrics for the vocal tracks were written by the game's director Tetsuya Takahashi and its scenario writer Masato Kato. The soundtrack reached No. 55 in 
Title: Xenogears
Content:  Xenogears was met with critical acclaim. Electronic Gaming Monthly praised the story, characters, gameplay, graphics, and soundtrack. IGN described it as the "hands-down best RPG" of the year, praising the storyline, gameplay, graphics, presentation, and soundtrack. GameSpot described it as one of Squaresoft's best role-playing games, praising the story, gameplay, and audio, but criticized the lack of graphical polish. Allgame pointed out in a positive light that the character battles are "unlike most role-playing games from this company". The game's story and characters were well received. Electronic Gaming Monthly said it is "rich in story and character development." Game Informer and Next 
Title: Xenogears
Content:  Xenogears was produced by Hiromichi Tanaka, who previously worked on the SNES game Secret of Mana. The scenario of the game was written by director Tetsuya Takahashi and by Kaori Tanaka. Yasuyuki Honne served as art director, while Kunihiko Tanaka was responsible for the character designs. Tetsuo Mizuno, Tomoyuki Takechi, and Final Fantasy creator Hironobu Sakaguchi were executive producers for Xenogears. Koichi Mashimo, an animation director and his studio Bee Train, was in charge of the anime cut scenes. Xenogears started out as an early concept conceived by Tetsuya Takahashi and Kaori Tanaka for the Square game Final Fantasy VII. Their superior in the company deemed it "too dark 
Title: Xenogears Original Soundtrack
Content:  The score contains 41 instrumental tracks, in addition to a choral track and two songs. According to Mitsuda, the music of Xenogears belongs to the traditional music genre. Though he first described it as stemming from "a world of [his] own imagining" rather than any specific country, he has also claimed a strong Irish or Celtic music influence. Mitsuda felt that composing for the game was very difficult due to the unfamiliarity of most Japanese with foreign traditionals, but expressed his wish for listeners of the soundtrack to open up to music from all over the world. His musical approach was to insert Celtic influences into "easy-to-listen-to" pop tracks, rather than making 
Title: Xenogears Original Soundtrack
Content:  Xenogears entered development in 1996 and was released in 1998. The game's soundtrack was Yasunori Mitsuda's first major solo work, as his previous soundtracks were collaborations with other composers with the exception of the score to Radical Dreamers: Nusumenai Hōseki, which never saw an album release. Mitsuda worked closely with Masato Kato, the event planner and script writer of Xenogears, to compose the score. Mitsuda considered it hard at times to maintain his motivation throughout the whole two-year period, especially since he had to wait for the end to see the most dramatic tracks implemented. The game's director Tetsuya Takahashi did not initially think "music was all that important" compared to graphics, but eventually acknowledged its importance when he realized it 

Question: What genre is Xenogears?
Answer: role-playing video game.
RPG.
RPVG.
role playing video game.
role-playing game.
role playing video games.
CRPG.
computer RPG.
computer role-playing video game.
RP video game.