Title: Giants: Citizen Kabuto
Content:  Reapers; the game's subtitle, "Citizen Kabuto", refers to the last selectable race, a thundering behemoth who can execute earthshaking wrestling attacks to pulverize its enemies. The single-player mode is framed as a sequential story, putting the player through a series of missions, several of which test the player's reflexes in action game-like puzzles. Game critics praised Giants for its state-of-the-art graphics on Windows computers, a humorous story, and successfully blending different genres. Criticisms focused on crippling software bugs and the lack of an in-game save feature. The console version rectified some of the flaws found in the PC versions, at the cost of removing several features. The game initially sold poorly for Windows and PlayStation 2; however, it sold well afterwards, and gained a cult following.
Title: Giants: Citizen Kabuto
Content:  Giants: Citizen Kabuto is a third-person shooter video game with real-time strategy elements. It was the first project for Planet Moon Studios, which consisted of former Shiny Entertainment employees who had worked on the game MDK in 1997. Giants went through four years of development before Interplay Entertainment published it on December 7, 2000, for Microsoft Windows; a Mac OS X port was published by MacPlay in 2001, and the game was also ported to the PlayStation 2 later that year. In the game, players take control of a single character from one of three humanoid races to either complete the story in single-player mode or to challenge other players in online multiplayer matches. They can select heavily armed Meccaryns equipped with jet packs, or amphibious spell-casting 
Title: Giants: Citizen Kabuto
Content:  In Giants: Citizen Kabuto, players take on the roles of three humanoid races: gun-toting Meccaryns, magic-wielding Sea Reapers, and the gigantic Kabuto. Each player is assigned direct control of a single character. The game's developers, Planet Moon Studios, created this design to encourage players to focus on the action and not to be burdened with micromanagement. Players can customize the controls, which are largely the same for each race, with slight differences for abilities. The single-player mode consists of a sequence of missions set as an overarching story. Each mission requires the completion of certain objectives to progress to the next mission. The 
Title: Giants: Citizen Kabuto
Content:  running into obstacles. ActionTrip, however, stated the enemy AI did well enough to take cover or flee when hurt, and constantly attack the player's base. Many reviewers found the best part of Giants to be its bawdy humor; the scenes were "bizarre and funny without ever letting the silliness distract or annoy the player". FiringSquad claimed the humor kept them plowing through the game regardless of the issues they encountered, and were disappointed when the game steadily lost this approach in the later stages. Mac Guild and Macworld UK, however, considered the humor crude on a childlike level and its delivery forced. In spite of the 
Title: Giants: Citizen Kabuto
Content:  use swords, bows, and spells, such as summoning firestorms or tornadoes, in combat. Planet Moon Studios initially conceived the Sea Reaper single-player character, Delphi, as evil, but later gave her a conscience. Kabuto is the title creature of the game, and the only one of his race. In his back-story, the Reapers created him as their guardian, but found him beyond control. Creative Director Tim Williams gave the "Citizen" title to Kabuto for its allusion to the character's wish for a sense of belonging to the Island. The game developer modeled Kabuto's attacks after those of giant monsters in classic monster movies, allowing him to use professional wrestling attacks and aerial techniques such as elbow drops, foot stomps, and the "butt flop" described as "like the body 
Title: Giants: Citizen Kabuto
Content:  On September 25, 2015, the independent studio Rogue Rocket Games, co-founded by Nick Bruty, former Planet Moon Studios founder, started a Kickstarter campaign for developing a new independent crowd-funded game said to be "the spiritual successor of Giants: Citizen Kabuto", titled First Wonder. As of February 2016, the Kickstarter did not reach its goal and the spiritual successor was cancelled, despite being Greenlit on Steam.
Title: Giants: Citizen Kabuto
Content:  This is a poor sales figure compared to the 51,726 copies of Shadow Hearts and 753,251 copies of Max Payne sold in the same period for the PS2. Despite the poor overall sales, reviewers have nominated Giants as a game deserving a sequel, and have kept it on PC Gamer UKs Top 100 as of 2007. In 2009, Andrew Groen of GameZone ran a retrospective on Giants and suggested that the game's mix of humor and action inspired later games such as Ratchet & Clank and Jak and Daxter. He further commented that games of 2004&ndash;09 were influenced by Giants in one way or another.
Title: Giants: Citizen Kabuto
Content:  stars out of five, and stated that "It's the Monty Python meets Godzilla of computer games, suspiciously well converted to PlayStation 2." Review aggregators Metacritic and GameRankings calculated scores of 85 and 86.7% from their selected reviews for Giants as of 2007. Although most critics had awarded high scores to the game, GamesRadar and GSoundtracks reported the Windows version sold poorly. In contrast, the Mac OS X version sold out within months of its release, in spite of its smaller market base. According to the quarterly sales reports by NPDFunWorld, the PS2 version sold 11,272 copies in the US for the six months since its 
Title: Giants and Toys
Content:  Giants and Toys (巨人と玩具) is a 1958 Japanese satirical comedy film directed by Yasuzo Masumura and starring Hiroshi Kawaguchi.
Title: Giants: Citizen Kabuto
Content:  many reviewers found themselves bored by the monotony and slow pace of certain segments,   According to ActionTrip, Giants lacked a unique quality to capture attention, compared to its contemporaries such as American McGee's Alice, MechWarrior 4: Vengeance, and Sea Dogs. The frequent crashes of the retail Windows versions infuriated many reviewers;  Game Revolution censured Interplay for focusing on censoring the game for marketing purposes instead of testing for and fixing the software bugs before release. Several reviewers could not connect to multiplayer games due to failed connections or bugs. The reviewers who managed to play online, commented the games were fun, although they were occasionally disconnected 

Question: What genre is Giants: Citizen Kabuto?
Answer: third-person shooter.
TPS.