Title: List of Need for Speed video games
Content:  The Need for Speed video game series is published by Electronic Arts. Games in the series were primarily developed by Canadian developer EA Canada from 1992 to 2001. They were later primarily developed by Canadian developer EA Black Box for a period of the series' history from 2002 to 2011. After a stint with several game developers (including British developer Criterion Games) from 2009 through 2012, the series is currently being handled by Swedish-British developer Ghost Games, whose debut title Need for Speed Rivals was released in 2013. The series debuted with The Need for Speed in North America, Japan (under the Over Drivin  title through High Stakes), and Europe in 1997. Need for Speed is a series of racing video games where 
Title: Need for Speed (film)
Content:  Need for Speed is a 2014 action thriller film directed and co-edited by Scott Waugh and written by George and John Gatins. It is the film adaptation of the racing video game franchise of the same name by Electronic Arts. The film stars Aaron Paul, Dominic Cooper, Scott Mescudi, Imogen Poots, Ramón Rodríguez, and Michael Keaton. It tells the story of street racer Tobey Marshall, who sets off to race cross-country as a way of avenging his friend's death at the hands of a rival racer, Dino Brewster. Need for Speed was released by Touchstone Pictures on March 14, 2014, in 3D, IMAX 3D, and conventional theaters. After its release, the film received generally negative reviews, criticized for its direction, nonsensical story, and unrealistic action scenes, though some praise for Paul's acting. The movie grossed $ 203 million worldwide.
Title: Need for Speed
Content:  The Need for Speed series was originally developed by Distinctive Software, a video game studio based in Vancouver, British Columbia, Canada. Prior to Electronic Arts' purchase of the company in 1991, it had created popular racing games such as Stunts and Test Drive II: The Duel. After the purchase, the company was renamed Electronic Arts (EA) Canada. The company capitalized on its experience in the domain by developing the Need for Speed series in late 1992. EA Canada continued to develop and expand the Need for Speed franchise up to 2002, when another Vancouver-based developer, named Black Box Games, was acquired by EA and contracted to continue the series with Need for Speed: Hot Pursuit 2. Later, 
Title: Need for Speed
Content:  EA worked with DreamWorks Pictures to create a film version of Need for Speed starring Aaron Paul as Tobey Marshall, a mechanic and street racer who was framed by a wealthy business associate. The movie was released by Disney's Touchstone Pictures on March 14, 2014, months before the franchise's 20th anniversary. Despite receiving negative reviews, the film ended up grossing over $200 million at the worldwide box office. In April 2015, a sequel was reported to be produced by China Movie Channel, Jiaflix, and 1905.com in association with EA Games.
Title: Need for Speed (2015 video game)
Content:  Following the 2010 release of Need for Speed: Hot Pursuit, EA's own developer Criterion Games, developers of the award-winning racing video game series Burnout, was given stewardship of the Need for Speed franchise with 2012's Need for Speed: Most Wanted. In a 2012 interview, Most Wanted executive producer Matt Webster told that while all future Need for Speed games may not be developed by Criterion, the studio would have creative oversight of the franchise moving forward. After just one year later, during a Gamescom interview with Need for Speed Rivals executive producer Marcus Nilsson told that the newly created Ghost Games studio was now in charge of the franchise; 
Title: Need for Speed
Content:  Need for Speed (NFS) is a racing video game franchise published by Electronic Arts and currently developed by Criterion Games, the developers of Burnout. The series generally centers around illicit street racing and tasks players to complete various types of races while evading the local law enforcement in police pursuits. The series is one of EA's oldest franchises not under their EA Sports brand. The series released its first title, The Need for Speed, in 1994. The most recent game, Need for Speed: Hot Pursuit Remastered, was released on November 6, 2020. Additionally, a free-to-play mobile installment released in 2015, Need for Speed: No Limits, is actively developed by Firemonkeys Studios, the developers of Real Racing 3. The series has been overseen and had games developed by multiple notable teams over the years including EA Canada, EA Black Box, Slightly Mad Studios, and Ghost Games. The franchise has been critically well-received and is one of the most successful video game franchises of all time, selling over 150 million copies of games. Due to its strong sales, the franchise has expanded into other forms of media including a film adaptation and licensed Hot Wheels toys.
Title: Need for Speed (film)
Content:  In July 2012, DreamWorks Studios was committed to a film based on the Need for Speed series of video games by Electronic Arts, initially with a release date of February 7, 2014, and later March 14, 2014. Brothers George and John Gatins had written a script that was being shipped to studios by April of that year. Taylor Kitsch was offered the lead role in July 2012, though the role eventually went to Aaron Paul that October. Paul had originally auditioned for the role of Dino Brewster, although director Scott Waugh and DreamWorks head Steven Spielberg decided against that and cast him as the lead. The same month, Imogen Poots was cast as the female lead. In January 2013, Dominic Cooper, Scott Mescudi, Ramón Rodríguez, Rami Malek and Harrison Gilbertson were cast in the film. Michael Keaton was cast in February 2013. Principal photography 
Title: Need for Speed (2015 video game)
Content:  Need for Speed is an online open world racing video game developed by Ghost Games and published by Electronic Arts, released for PlayStation 4 and Xbox One in November 2015, and released on Origin for Microsoft Windows on March 15, 2016. It is the twenty-second installment in the Need for Speed series, and is a reboot of the franchise. Critics praised the game's visuals and customization but criticized it for being always-online with the inability to pause, which would also lead to performance issues on all platforms. Despite the reviews, Need for Speed was a commercial success. The game was followed by Need for Speed Payback in 2017.
Title: Need for Speed II
Content:  Need for Speed II was developed by EA Canada. The lead programmer for the game was Laurent Ancessi with Wei Shoong Teh and Brad Gour as senior programmers. EA abandoned the Road & Track license used with the original game in favor of licensing with each automobile manufacturer individually. To ensure the physics of fast car handling and performance were as accurate as possible, the programmers collaborated with the manufactures of each vehicle. The sound effects were created by installing microphones in various positions on each car and recording onto eight track digital tape while the car was driven. A version for the Panasonic M2 was in the works but it was never released due to the cancellation of the system. Sega Saturn and Nintendo 64 versions were originally announced but both were never released.
Title: The Need for Speed
Content:  The Need for Speed was noted for its realism and audio and video commentaries. Electronic Arts collaborated with automotive magazine Road & Track to match vehicle behavior, including the mimicking of the sounds made by the vehicles' gear control levers. The game also contained precise vehicle data with spoken commentary, several "magazine-style" images of each car interior and exterior and short video clips highlighting the vehicles set to music. The Need for Speed was released in 1994 for the 3DO.

Question: Who was the producer of Need for Speed?
Answer: John Gatins.