Title: Jetpac
Content:  Jetpac is a shooter video game developed and published by Ultimate Play the Game and released for the ZX Spectrum and Commodore VIC-20 in 1983 and the BBC Micro in 1984. It is the first game to be released by Ultimate Play the Game, the company which later became Rare. The game follows Jetman as he must rebuild his rocket in order to explore different planets, while simultaneously defending against hostile aliens. It was written by Ultimate co-founder Chris Stamper with graphics designed by his brother, Tim Stamper. Reviewers praised Jetpacs presentation and gameplay, and it won "Game of the Year" at the Golden Joystick Awards in 1983. Jetpac has since been included in as an unlockable minigame in 1999's Donkey Kong 64 and part of the 2015 compilation Rare Replay. It was later included in a game compilation on the ZX Spectrum Vega. It spawned two direct sequels and a 2007 remake, Jetpac Refuelled, which was released for the Xbox Live Arcade service.
Title: Jetpac Refuelled
Content:  Jetpac Refuelled is an arcade-style shooter video game developed by Rare and published by Microsoft Studios. It was released worldwide on the Xbox Live Arcade service on March 28, 2007. The game is the fourth installment of the Jetman series and a remake of Ultimate Play the Game's 1983 ZX Spectrum game, Jetpac. The game follows Jetman as he attempts to rebuild his rocket in order to explore different planets, whilst simultaneously defending himself from hostile aliens. Details of the game were leaked in February 2007, shortly before Rare announced development one month later. During the development process, Rare attempted to ensure that the game did not feel too similar to the original Jetpac, while keeping the core mechanics. The game received mostly favorable reviews upon release. Critics praised the updated graphics and gameplay, however they criticized the overall repetitiveness of the game and its multiplayer mode. It was later rereleased as part of Rare's 2015 Xbox One compendium compilation Rare Replay, along with all three original Jetman games.
Title: Jetpac
Content:  After the game's release, Jetpac was parodied in a long-running Crash comic strip named Lunar Jetman. The strip, designed by John Richardson, lasted from July 1984 to October 1991 and gained popular reception from readers. To develop the comic, photographs had to be processed manually on a photomechanical tone and then transferred to paper, being fully colorized in the late 1980s. Jetpac was followed by two sequels: Lunar Jetman (1983) and Solar Jetman (1990). The latter, however, was not released for the ZX Spectrum due to disappointing sales of the original NES version, although a version for the Commodore 64 was finished but never released. Since its release, Jetpac has been included in a number of other games developed by Rare. The game is playable in 
Title: Jetpac
Content:   Ultimate Play the Game was founded by brothers Tim and Chris Stamper, along with Tim's wife, Carol, from their headquarters in Ashby-de-la-Zouch in 1982. They began producing multiple video games for the ZX Spectrum throughout the early 1980s. The company were known for their reluctance to reveal details about their operations and then-upcoming projects. Little was known about their development process except that they used to work in "separate teams"; one team would work on development whilst the other would concentrate on other aspects such as sound or graphics. While developing Jetpac, the Stamper brothers closely studied the burgeoning Japanese gaming market and had started to practice developing games for their then-upcoming console, the Famicom, later predicting that the ZX Spectrum had a limited lifespan. Jetpac was one of the few Spectrum games also available in a ROM format for use with the Interface 2, allowing "instantaneous" loading of the game when the normal method of cassette loading took minutes. The game was also able to run on the 16K version of the Spectrum.
Title: Jetpack (musician)
Content:  Jetpack is based in Southern California and is primarily musician Jetpack Dan or Daniel J. (real name: Dan J. Standiford) with Michael Kramer, who drums and sings and co-produces. Jetpack composes, records, and performs the guitar dominated instrumental music known as surf or surf rock, that was a music industry phenomenon of the early 1960s. Although it had retained a following, especially in Southern California, surf experienced a world-wide revival in the 1990s. Jetpack often mixes the traditionally accepted surf instruments, such as Fender guitars and tube amplifiers, with nontraditional instruments such as fretless bass and 12 string Rickenbacker guitars, and branches into other related subgenres of rock such as spy, noir, and rockabilly music. Live shows find the band usually dressed as FBI agents with I.D. badges and a secret service guard at the stage.
Title: Jetpack (musician)
Content:  Originally, Jetpack released mainly original compositions with the exception of a few cover songs. Those cover songs would gain him attention and invitations to do reinterpretations of other artists' work. Jetpack's original live performances where in the late 1980s to early 1990s. His music and sound was heavily inspired by Shadowy Men On A Shadowy Planet and The Plugz. In the mid to late 1990s, he relocated to Los Angeles and drew the attention of Pascal Records. Pascal and Jetpack licensed music to MTV for the television program, The Real World. In late 1998, recording of a studio album was begun. It was completed in 1999, but awaited release until early 2000 due to a family tragedy. The release was titled Planet Reverb.
Title: Jetpac
Content:  The game sold 300,000 copies for the ZX Spectrum and generated £1 million in revenue for Ultimate Play the Game, which enabled the Stamper brothers to gain a foothold in the early video gaming market. The game was critically acclaimed. Crash praised the graphics and presentation, citing that they were of "the highest standard" and added that it was "difficult to find any real faults" with the game. CVG similarly praised the graphics, stating that the presentation was "superb" and the gameplay was considered addictive. In a retrospective review, Chris Wilkins of Eurogamer noted that the colourful graphics and sound effects were advanced for the time, but what truly made 
Title: Jetpac
Content:   The game world is presented in a horizontal wraparound and consists of three platforms which Jetman can manoeuvre onto. Jetman must assemble his rocket (which spawns in pieces scattered around the map), and then fill it with fuel before taking off to the next planet, where the procedure is broadly repeated with alternate procedures. In addition, the player has to defend themselves from the planet's aliens, and for bonus points collect valuable resources which occasionally fall from above. After the first level, the rocket stays assembled and just requires refuelling. However, every four levels, the rocket resets (giving the player an extra life) and the replacement has to be built before it can be refuelled for takeoff. Each new model has a new design with a higher number written on it, although the core gameplay remains unchanged. The enemies change forms each level (cycling back to the first after eight levels) and each alien has a different pattern of movement which means they can be dealt with in a different manner.
Title: Jetpac Refuelled
Content:  Details of a Jetpac remake were first leaked on a listing on the website of German rating board Unterhaltungssoftware Selbstkontrolle on February 6, 2007. Rare officially announced development of Jetpac Refuelled later on February 22. In a retrospective interview, Rare designers Jens Restemeier and Nick Burton took interest in the then-upcoming Xbox Live Arcade and offered to develop a new game for the service after the release of Rare's Xbox 360 launch titles Kameo and Perfect Dark Zero. Because of the smaller scale of the project, the team had total creative control and were generally left alone throughout development. Rather than simply 
Title: Jetpac Refuelled
Content:  The game was met with mostly favourable reviews upon release. Reviewers praised the updated graphics and addictive gameplay, however they criticised the overall repetitiveness of the game and its mediocre multiplayer mode. It received an aggregate score of 72% from GameRankings based on 16 reviews, and an average score of 73 out of 100 on Metacritic, based on 17 reviews. Kristan Reed of Eurogamer praised the visual makeover the new game, calling it "undoubtedly the best addition" to the series. Greg Stewart of GamesRadar labelled the updated graphics as "trippy", preferring them over the "primitive" original. Jeff Gerstmann of GameSpot praised the 

Question: What genre is Jetpac?
Answer: shooter game.
shooter video games.
shooter.