Title: Shin Megami Tensei If...
Content:  Shin Megami Tensei If... is a Japanese role-playing video game developed and published by Atlus in 1994 for the Super Famicom. It is a spin-off from the Shin Megami Tensei series, itself part of the larger Megami Tensei franchise. Since release, it has been ported to mobile devices, the PlayStation and Microsoft Windows, and re-released digitally through Nintendo's Virtual Console service. The story follows a student of Karukozaka High School after their school is sucked into the realm of demons by a vengeful student's demon summoning spell going wrong. Shin Megami Tensei If... was developed as a change from previous Shin Megami Tensei titles, focusing on a small-scale environment and threat rather than a large-scale environment as in previous titles. Upon release, If... received a positive reception from critics and fans, and inspired multiple tie-in print adaptations and a mobile prequel. Its well-received high school setting was the impetus for the creation of the spin-off Persona series.
Title: List of Megami Tensei video games
Content:  Megami Tensei is a series of role-playing video games (RPGs) primarily developed by Atlus. It began with 1987's Digital Devil Story: Megami Tensei, which is based on Aya Nishitani's novel of the same name, and has spawned a sequel and several sub-series, such as the Persona and Devil Summoner series. The original Digital Devil Story: Megami Tensei games and the Shin Megami Tensei sub-series form the core of the series, while other entries are considered spin-offs. Early games have received infrequent releases outside Japan: the first title to be released in North America was 1995's Jack Bros., and the first Megami Tensei RPG released in the region was 1996's Revelations: Persona. The first game released in the PAL region was 2003's Shin Megami Tensei: Nocturne, which was released there in 2005. The series has several recurring themes, including demon-summoning, Japanese folklore, and the occult. Despite its thematic roots in Japanese culture and mythology, it has found a cult following internationally. It is Atlus's flagship role-playing game series, and one of the biggest in the genre in Japan. Several other types of media based on the series have been made, including anime and manga.
Title: List of Megami Tensei media
Content:  Megami Tensei is a series of role-playing video games primarily developed and published by Atlus. It began in 1987 with the Famicom game Digital Devil Story: Megami Tensei, and has since spawned several spin-offs and sub-series, such as Shin Megami Tensei, Persona and Devil Summoner. In addition to the console and computer releases, there are Megami Tensei mobile games, several of which are developed by Menue. The series also includes additional media, such as anime series and films, manga, and a live-action television series, and has seen several music album releases. The series has several recurring themes, including demon-summoning, Japanese folklore, and the occult. Despite its thematic roots in Japanese culture and mythology, it has found a cult following internationally.
Title: Megami Tensei
Content:  This article is about the Megami Tensei franchise. For the first entry in the franchise, see Digital Devil Story: Megami Tensei. Megami Tensei, marketed internationally as Shin Megami Tensei (formerly Revelations), is a Japanese media franchise created by Aya Nishitani, Kouji "Cozy" Okada, Ginichiro Suzuki, and Kazunari Suzuki. Primarily developed and published by Atlus, and currently owned by Atlus (and Sega, after acquisition), the franchise consists of multiple subseries and covers multiple role-playing genres including tactical role-playing, action role-playing, and massively multiplayer online role-playing. The first two titles in the series were published by Namco (now Bandai Namco), but have been almost always published by Atlus in Japan and North America since the release of Shin Megami Tensei. For Europe, Atlus publishes the 
Title: Shin Megami Tensei (video game)
Content:  Shin Megami Tensei is a post-apocalyptic role-playing video game developed and published by Atlus. Originally released for the Super Famicom in 1992 in Japan, it has been ported to multiple systems and eventually released in the West for iOS in 2014. It is the third game in the Megami Tensei series and the first in the central Shin Megami Tensei series. The gameplay uses first-person navigation of dungeons and turn-based battles against demons. The player can recruit demons as allies by talking to them rather than fighting them, and two to three demons can be fused to create new demons. The story follows a player-named protagonist who lives in near-future Tokyo. When a portal to the realm of demons 
Title: Megami Tensei
Content:  through third-party companies. The series was originally based on Digital Devil Story, a science fiction novel series by Aya Nishitani. The series takes its name from the first book's subtitle. Most Megami Tensei titles are stand-alone entries with their own stories and characters. Recurring elements include plot themes, a story shaped by the player's choices, and the ability to fight using and often recruit creatures (demons, Personas) to aid the player in battle. Elements of philosophy, religion, occultism, and science fiction have all been incorporated into the series at different times. While not maintaining as high a profile as series such as Final Fantasy and Dragon Quest, it is highly popular in Japan and maintains a strong cult following in the West, finding 
Title: Shin Megami Tensei: Strange Journey
Content:  Shin Megami Tensei: Strange Journey is a role-playing video game developed by Atlus and Lancarse for the Nintendo DS. The game is the sixth entry in the Shin Megami Tensei series, which forms the core of the Megami Tensei franchise. It was released in Japan in 2009, and in North America in 2010. An enhanced port for the Nintendo 3DS, Shin Megami Tensei: Strange Journey Redux, was released in Japan in 2017, and was released internationally in 2018 by Atlus in North America and Deep Silver in Europe. The story follows a special task force sent by the United Nations to investigate the Schwarzwelt, a spatial distortion that appears in Antarctica and threatens to engulf the world. Players take control of an unnamed protagonist, navigating the environments of the Schwarzwelt in first-person. Combat involves the player and recruited demons fighting against various enemies, with the protagonist having the option 
Title: Shin Megami Tensei (video game)
Content:  The success of Shin Megami Tensei led to multiple sequels over the coming years and made the Megami Tensei franchise more popular. Development on a sequel began immediately after the success of Shin Megami Tensei. Shin Megami Tensei II, which directly continued the story of Shin Megami Tensei, was released in 1994. Multiple other Shin Megami Tensei titles have followed and brought the series acclaim overseas. Kaneko's concept of the Chaos Hero's transformation was resurrected as the main gameplay mechanic of Shin Megami Tensei: Digital Devil Saga. The game developer Toby Fox cited Shin Megami Tensei as inspiration for his 2015 game Undertale, specifically its talking system.
Title: Digital Devil Story: Megami Tensei
Content:  Digital Devil Story: Megami Tensei refers to two distinct role-playing video games based on a trilogy of science fantasy novels by Japanese author Aya Nishitani. One version was developed by Atlus and published by Namco in 1987 for the Famicom—Atlus would go on to create further games in the Megami Tensei franchise. A separate version for personal computers was co-developed by Atlus and Telenet Japan and published by Telenet Japan during the same year. An enhanced port for the Super Famicom by Opera House was released in 1995. The story sees Japanese high school students Akemi Nakajima and Yumiko Shirasagi combat the forces of Lucifer, unleashed by a demon summoning program created by Nakajima. The gameplay features first-person dungeon crawling and turn-based battles or negotiation with demons 
Title: Megami Tensei
Content:  Tensei: Lucifer's Call in Europe. The next entry, Shin Megami Tensei: Strange Journey, was released for the Nintendo DS in 2009 in Japan and 2010 in North America. Shin Megami Tensei IV for the Nintendo 3DS was released in 2013 in Japan and North America, and a year later in Europe as a digital-only release. Another game set in the same universe, Shin Megami Tensei IV: Apocalypse, was released for the 3DS in February 2016 in Japan. Shin Megami Tensei V was released on the Nintendo Switch in 2021. In addition to the main series, there are Shin Megami Tensei spin-off games. The first is Shin Megami Tensei If..., released in the same year and on the same system as Shin Megami Tensei 

Question: What genre is Shin Megami Tensei if?
Answer: role-playing video game.
RPG.
RPVG.
role playing video game.
role-playing game.
role playing video games.
CRPG.
computer RPG.
computer role-playing video game.
RP video game.