Title: God of War: Ghost of Sparta
Content:  God of War: Ghost of Sparta is an action-adventure game developed by Ready at Dawn and published by Sony Computer Entertainment (SCE). It was first released for the PlayStation Portable (PSP) handheld console on November 2, 2010. The game is the sixth installment in the God of War series and the fourth chronologically. Loosely based on Greek mythology, Ghost of Sparta is set in ancient Greece with vengeance as its central motif. The player controls the protagonist Kratos, the God of War. Kratos is still haunted by the visions of his mortal past and decides to explore his origins. In Atlantis, he finds his mother 
Title: God of War: Ghost of Sparta
Content:  God of War: Ghost of Sparta was announced on May 4, 2010, on PlayStation.Blog. According to Sony, Ready at Dawn utilized "state-of-the-art visual technologies" that allowed "higher quality environments and characters." Ghost of Sparta offers "over 25% more gameplay" than its PSP predecessor, Chains of Olympus, while adding more enemies on screen and a greater number of boss encounters. Development of Ghost of Sparta took 23 months to complete. Chains of Olympus game director Ru Weerasuriya did not return to direct due to his busy schedule at Ready at Dawn, so Dana Jan, the lead level designer on Chains of Olympus, 
Title: God of War: Ghost of Sparta
Content:  As with previous games in the God of War franchise, God of War: Ghost of Sparta is set in an alternate version of ancient Greece populated by the Olympian Gods, Titans, and other beings from Greek mythology. With the exception of flashbacks, the events are set between the games God of War (2005) and Betrayal (2007). Several locations are explored, including the fictional city of Atlantis (and later a sunken version). Atlantis is a mythical city erected by the Sea God Poseidon, and houses the Temple of Poseidon. Near the city is a real-world location, the Methana Volcano, which is contained by 
Title: God of War: Ghost of Sparta
Content:  all PlayStation Network (PSN) members to download from the PlayStation Store. The game was released in North America on November 2, 2010, in mainland Europe on November 3, in Australia and New Zealand on November 4, and in the United Kingdom and Ireland on November 5. By June 2012, God of War: Ghost of Sparta had sold almost 1.2 million copies worldwide. Together with God of War: Chains of Olympus, the game was released as part of the God of War: Origins Collection on September 13, 2011, in North America and September 16 in Europe. The collection is a remastered port of both games 
Title: God of War: Ghost of Sparta
Content:  director. At Comic-Con 2010, Jan noted that when development began in 2008, the goal was to make the game "bigger" than Chains of Olympus, which had "pushed" the PSP to its functional limits. Jan stated that Ghost of Sparta has taken the PSP to its "absolute capacity", with one additional feature being more on-screen foes. The game concept was originally used as a teaser for players who obtained the platinum trophy from God of War III. The trophy revealed a site called spartansstandtall.com—it initially featured a simple animation of torrential rain falling into a body of water and a Spartan shield 
Title: God of War (franchise)
Content:  At Comic-Con 2010, Jan noted that when development began in 2008, the goal was to make the game bigger than Chains of Olympus, which had apparently pushed the PSP to its functional limits. Jan stated that Ghost of Sparta took the PSP to its "absolute capacity", with another feature being more on-screen foes. The game concept was originally used as a teaser for players who obtained the platinum trophy from God of War III. The trophy revealed a site called spartansstandtall.com, which became the official site for Ghost of Sparta on May 4. Jan stated the reason they chose to have the game take place between God of War and God of War II was because "It seemed to make a lot of sense to fill in that void."
Title: God of War: Ghost of Sparta
Content:  alternative combat options. Ghost of Sparta also features puzzles and platforming elements. The combat system was updated with 25 percent more gameplay than its PSP predecessor, God of War: Chains of Olympus. Ghost of Sparta received praise for its story, cinematographic cutscenes, and graphical illustration, though in terms of gameplay it was criticized for being similar to its predecessor, Chains of Olympus. Several critics consider it to be the best-looking game on the PSP. Others have compared the overall game to those on the PlayStation 3 (PS3), and some have said that the graphics are better than those of the PlayStation 2 (PS2). Ghost 
Title: God of War: Ghost of Sparta
Content:  Sparta received several awards, including "Best Handheld Game", "Best PSP Game", and "PSP Game of Show" at the 2010 Electronic Entertainment Expo (E3), and "Best Handheld Game" at the 2010 Spike Video Game Awards. By June 2012, it had sold almost 1.2 million copies worldwide, making it the fifteenth best-selling PlayStation Portable game of all time. Together with Chains of Olympus, Ghost of Sparta was remastered and released on September 13, 2011, as part of the God of War: Origins Collection and the remastered version was re-released on August 28, 2012, as part of the God of War Saga, both for the PlayStation 3.
Title: God of War: Ghost of Sparta
Content:  The gameplay of God of War: Ghost of Sparta resembles that of the previous installments. It is a third-person single player video game viewed from a fixed camera perspective. The player controls the character Kratos in hack and slash combo-based combat, platforming, and puzzle game elements, and battles foes who primarily stem from Greek mythology, including minotaurs, cyclopes, harpies, Gorgons, and satyrs. The undead legionnaires, keres wraiths, geryons, automatons, Boreas beasts, and Triton warriors were influenced by the mythology, but created specifically for the game. Platforming elements require the player to climb walls, jump across chasms, swing on ropes, and balance across beams to proceed through sections of the game. Some puzzles are simple, such as moving a box so that the player can use it to access a pathway unreachable with normal jumping, but others are more complex, such as finding several items across different areas of the game to unlock one door. The game features new weapons, magical powers, and navigational abilities not present in previous games and has been cited as featuring 25 percent more gameplay than God of War: Chains of Olympus.
Title: God of War: Ghost of Sparta
Content:  The demo for God of War: Ghost of Sparta was available for play at Sony's E3 2010 booth to attendees of the event. The 15-minute sequence pits Kratos against various sea and land enemies, including the main opponent Scylla, a sea monster. The sequence also features Kratos using a new weapon, "Arms of Sparta" (a spear and shield), and the magical attack, "Eye of Atlantis. " On September 3, 2010, Ready at Dawn emailed registrants of GodofWar.com and SpartansStandTall.com a voucher for the demo and on September 7, PlayStation Plus members received early access to it. On September 28, the demo was made available 

Question: when does god of war ghost of sparta take place?
Answer: ancient Greece.