--// Processing
return function()
	local _G, game, script, getfenv, setfenv, workspace, 
		getmetatable, setmetatable, loadstring, coroutine, 
		rawequal, typeof, print, math, warn, error,  pcall, 
		pcall, xpcall, select, rawset, rawget, ipairs, pairs, 
		next, Rect, Axes, os, tick, Faces, unpack, string, Color3, 
		newproxy, tostring, tonumber, Instance, TweenInfo, BrickColor, 
		NumberRange, ColorSequence, NumberSequence, ColorSequenceKeypoint, 
		NumberSequenceKeypoint, PhysicalProperties, Region3int16, 
		Vector3int16, elapsedTime, require, table, type, wait, 
		Enum, UDim, UDim2, Vector2, Vector3, Region3, CFrame, Ray, delay = 
		_G, game, script, getfenv, setfenv, workspace, 
		getmetatable, setmetatable, loadstring, coroutine, 
		rawequal, typeof, print, math, warn, error,  pcall, 
		pcall, xpcall, select, rawset, rawget, ipairs, pairs, 
		next, Rect, Axes, os, tick, Faces, unpack, string, Color3, 
		newproxy, tostring, tonumber, Instance, TweenInfo, BrickColor, 
		NumberRange, ColorSequence, NumberSequence, ColorSequenceKeypoint, 
		NumberSequenceKeypoint, PhysicalProperties, Region3int16, 
		Vector3int16, elapsedTime, require, table, type, wait, 
		Enum, UDim, UDim2, Vector2, Vector3, Region3, CFrame, Ray, delay
		
	local script = script
	local service = service
	local client = client
	local Anti, Core, Functions, Process, Remote, UI, Variables
	local function Init()
		UI = client.UI;
		Anti = client.Anti;
		Core = client.Core;
		Variables = client.Variables
		Functions = client.Functions;
		Process = client.Process;
		Remote = client.Remote;
	end
	
	getfenv().client = nil
	getfenv().service = nil
	getfenv().script = nil
	
	client.Process = {
		Init = Init;
		Remote = function(data,com,...)
			local args = {...}
			Remote.Received = Remote.Received+1
			if type(com) == "string" then
				if com == client.DepsName.."GIVE_KEY" then
					if not Core.Key then
						Core.Key = args[1]
						client.Finish_Loading()
					end
				elseif Remote.UnEncrypted[com] then
					Remote.UnEncrypted[com](...)
				elseif Core.Key then
					local comString = Remote.Decrypt(com,Core.Key)
					local command = Remote.Commands[comString]
					if command then 
						--local ran,err = pcall(command, args) --task service.Threads.RunTask("REMOTE:"..comString,command,args)
						local ran,err = service.TrackTask("Remote: ".. comString, command, args)
						if not ran and err then
							logError(err)
						end
					end
				end
			end
		end;
		
		LogService = function(Message, Type)
			--service.FireEvent("Output", Message, Type)
		end;
		
		ErrorMessage = function(Message, Trace, Script)
			--service.FireEvent("ErrorMessage", Message, Trace, Script)
			if Message and Message ~= "nil" and Message ~= "" and (string.find(Message,"::Adonis::") or string.find(Message,script.Name) or Script == script) then
				logError(tostring(Message).." - "..tostring(Trace))
			end
			
			if (Script == nil or (not Trace or Trace == "")) and not (Trace and string.find(Trace,"CoreGui.RobloxGui")) then
				--Anti.Detected("log","Scriptless/Traceless error found. Script: "..tostring(Script).." - Trace: "..tostring(Trace))
			end
		end;
		
		Chat = function(msg)
			--service.FireEvent("Chat",msg)
			if not service.Player or service.Player.Parent ~= service.Players then
				Remote.Fire("ProcessChat",msg)
			end
		end;
		
		CharacterAdded = function()
			UI.GetHolder()
			service.Events.CharacterAdded:fire()
		end;
		
		CharacterRemoving = function()
			if Variables.UIKeepAlive then
				for ind,g in next,client.GUIs do
					if g.Class == "ScreenGui" or g.Class == "GuiMain" or g.Class == "TextLabel" then
						if g.CanKeepAlive then
							g.KeepAlive = true
							g.KeepParent = g.Object.Parent
							g.Object.Parent = nil
						elseif service.StarterGui.ResetPlayerGuiOnSpawn then
							pcall(g.Destroy,g)
						end
					end
				end
			end
			
			if Variables.GuiViewFolder then
				Variables.GuiViewFolder:Destroy()
				Variables.GuiViewFolder = nil
			end
			
			if Variables.ChatEnabled then 
				service.StarterGui:SetCoreGuiEnabled("Chat",true) 
			end
			
			if Variables.PlayerListEnabled then 
				service.StarterGui:SetCoreGuiEnabled('PlayerList',true) 
			end
			
			local textbox = service.UserInputService:GetFocusedTextBox()
			if textbox then 
				textbox:ReleaseFocus()
			end
			
			service.Events.CharacterRemoving:fire()
		end
	}
end