--						script.Parent.Parent.Body.Dash.Screen.G.Radio.Select.Position = UDim2.new(0, 0, 0, 60)
					end
			end
	end
end)

script.Parent.ChildRemoved:connect(function(child)
	if child:IsA("Weld") then
		if child.Part1.Name == "HumanoidRootPart" then
			game.Workspace.CurrentCamera.FieldOfView = 70
			player = game.Players:GetPlayerFromCharacter(child.Part1.Parent)
			if player and player.PlayerGui:FindFirstChild("SS3") then
				player.PlayerGui:FindFirstChild("SS3"):Destroy()
				--script.Parent.Parent.Body.Lights.Runner.Material = "SmoothPlastic"
				script.Parent.Parent.Body.Dash.Screen.G.Enabled = false
				script.Parent.Parent.Body.Dash.DashSc.G.Unit.Visible = true
				script.Parent.Parent.Body.Dash.DashSc.G.Select:TweenPosition(UDim2.new(0, 0, 0, -5), "InOut", "Quint", 1, true)
					script.Parent.Parent.Body.Dash.DashSc.G.Frame:TweenPosition(UDim2.new(0, 0, 0, -5), "InOut", "Quint", 1, true)
						script.Parent.Occupied.Value = false
				
script.Parent.Parent.Body.Dash.dash.D.Transparency = 1	
	script.Parent.CanStart.Value = false					
						script.Parent.Parent.Body.Dash.DashSc.G.Modes.SpeedStats.Visible = false
						script.Parent.Parent.Body.Dash.DashSc.G.Modes.Info.Visible = false
						script.Parent.Parent.Body.Dash.DashSc.G.Modes.MPG.Visible = false
						script.Parent.Parent.Body.Dash.DashSc.G.Modes.Stats.Visible = false
						script.Parent.Parent.Body.Dash.DashSc.G.Unit.Text = "Goodbye"
						script.Parent.Parent.Body.Dash.DashSc.G.ImageLabel.ImageTransparency = 0.1
						wait(0.2)
						script.Parent.Parent.Body.Dash.DashSc.G.ImageLabel.ImageTransparency = 0.2
						wait(0.2)
						script.Parent.Parent.Body.Dash.DashSc.G.ImageLabel.ImageTransparency = 0.3
						wait(0.2)
						script.Parent.Parent.Body.Dash.DashSc.G.ImageLabel.ImageTransparency = 0.4
						wait(0.2)
						script.Parent.Parent.Body.Dash.DashSc.G.ImageLabel.ImageTransparency = 0.5
						wait(0.2)
						script.Parent.Parent.Body.Dash.DashSc.G.ImageLabel.ImageTransparency = 0.6
						wait(0.2)
						script.Parent.Parent.Body.Dash.DashSc.G.ImageLabel.ImageTransparency = 0.7
						wait(0.2)
						script.Parent.Parent.Body.Dash.DashSc.G.ImageLabel.ImageTransparency = 0.8
						script.Parent.Parent.Body.Dash.Spd.Interface.LightInfluence = .5
						script.Parent.Parent.Body.Dash.Tac.Interface.LightInfluence = .5
						script.Parent.Parent.Body.Dash.DashSc.G.Car.ImageTransparency = 0.3
						script.Parent.Parent.Body.Dash.DashSc.G.Speed.ImageTransparency = 0.3
						script.Parent.Parent.Body.Dash.DashSc.G.Info1.ImageTransparency = 0.3
						script.Parent.Parent.Body.Dash.DashSc.G.Gas.ImageTransparency = 0.3
						wait(0.2)
						script.Parent.Parent.Body.Dash.DashSc.G.ImageLabel.ImageTransparency = 0.9
						script.Parent.Parent.Body.Dash.Spd.Interface.LightInfluence = 1
						script.Parent.Parent.Body.Dash.Tac.Interface.LightInfluence = 1
						script.Parent.Parent.Body.Dash.DashSc.G.Car.ImageTransparency = 0.7
						script.Parent.Parent.Body.Dash.DashSc.G.Speed.ImageTransparency = 0.7
						script.Parent.Parent.Body.Dash.DashSc.G.Info1.ImageTransparency = 0.7
						script.Parent.Parent.Body.Dash.DashSc.G.Gas.ImageTransparency = 0.7
						wait(0.2)
						script.Parent.Parent.Body.Dash.DashSc.G.ImageLabel.ImageTransparency = 1
						script.Parent.Parent.Body.Dash.Spd.Interface.LightInfluence = 1.8
						script.Parent.Parent.Body.Dash.Tac.Interface.LightInfluence = 1.8
						script.Parent.Parent.Body.Dash.DashSc.G.Car.ImageTransparency = 1
						script.Parent.Parent.Body.Dash.DashSc.G.Speed.ImageTransparency = 1
						script.Parent.Parent.Body.Dash.DashSc.G.Gas.ImageTransparency = 1
						script.Parent.Parent.Body.Dash.DashSc.G.Info1.ImageTransparency = 1
						wait(.4)
						script.Parent.Parent.Body.Dash.DashSc.G.Unit.Visible = false
						script.Parent.Parent.Body.Dash.DashSc.G.Enabled = false
						script.Parent.Occupied.Value = false
						script.Parent.Parent.Body.Dash.Spd.Interface.Enabled = false
						script.Parent.Parent.Body.Dash.Tac.Interface.Enabled = false
			end
		end
	end	
end)