------------------------------------------------

local function EnterFreecam()
	ToggleGui(false)
	--UIS.MouseIconEnabled = false
	Maid:Mark(UIS.InputBegan:Connect(function(input, processed)
		if input.UserInputType == Enum.UserInputType.MouseButton2 then
			UIS.MouseBehavior = Enum.MouseBehavior.LockCurrentPosition
			local conn = UIS.InputChanged:Connect(Panned)
			repeat
				input = UIS.InputEnded:wait()
			until input.UserInputType == Enum.UserInputType.MouseButton2 or not freeCamEnabled
			panDeltaMouse = Vector2.new()
			panDeltaGamepad = Vector2.new()
			conn:Disconnect()
			if freeCamEnabled then
				UIS.MouseBehavior = Enum.MouseBehavior.Default
			end
		elseif input.KeyCode == Enum.KeyCode.LeftShift or input.KeyCode == Enum.KeyCode.RightShift then
			SpeedModifier = 0.5
		end
	end))

	Maid:Mark(UIS.InputEnded:Connect(function(input, processed)
		if input.KeyCode == Enum.KeyCode.LeftShift or input.KeyCode == Enum.KeyCode.RightShift then
			SpeedModifier = 1
		end
	end))

	camera.CameraType = Enum.CameraType.Scriptable

	local hum, hrp = GetChar()
	if hrp then
		hrp.Anchored = true
	end
	if hum then
		hum.WalkSpeed = 0
		Maid:Mark(hum.Jumping:Connect(function(active)
			if active then
				hum.Jumping = false
			end
		end))
	end

	velSpring.t, velSpring.v, velSpring.x = Vector3.new(), Vector3.new(), Vector3.new()
	rotSpring.t, rotSpring.v, rotSpring.x = Vector2.new(), Vector2.new(), Vector2.new()
	fovSpring.t, fovSpring.v, fovSpring.x = camera.FieldOfView, 0, camera.FieldOfView

	local camCFrame = camera.CFrame
	local lookVector = camCFrame.lookVector.unit

	stateRot = Vector2.new(
		math.asin(lookVector.y),
		math.atan2(-lookVector.z, lookVector.x) - math.pi/2
	)
	panDeltaMouse = Vector2.new()

	local playerGui = player:WaitForChild("PlayerGui")
	for _, obj in next, playerGui:GetChildren() do
		if obj:IsA("ScreenGui") and obj.Enabled then
			obj.Enabled = false
			screenGuis[obj] = true
		end
	end
	if LETTERBOX then
		letterbox.Enabled = true
	end
	RS:BindToRenderStep("Freecam", Enum.RenderPriority.Camera.Value, UpdateFreecam)
	freeCamEnabled = true
end

local function ExitFreecam()
	freeCamEnabled = false
	if LETTERBOX then
		letterbox.Enabled = false
	end
	--UIS.MouseIconEnabled = true
	UIS.MouseBehavior = Enum.MouseBehavior.Default
	Maid:Sweep()
	RS:UnbindFromRenderStep("Freecam")
	local hum, hrp = GetChar()
	if hum then
		hum.WalkSpeed = 16
	end
	if hrp then
		hrp.Anchored = false
	end
	camera.FieldOfView = DEF_FOV
	camera.CameraType = Enum.CameraType.Custom
	for obj in next, screenGuis do
		obj.Enabled = true
	end
	screenGuis = {}
	ToggleGui(true)
end

script.Parent.RightFrame.Button.Activated:Connect(function()
	task.wait(0.05)
	if Debounce then
		script.Parent.RightFrame.Button.Point:TweenPosition(UDim2.new(0.07, 0,0.108, 0), Enum.EasingDirection.InOut, Enum.EasingStyle.Linear, 0.15)
		TweenService:Create(script.Parent.RightFrame.Button, TweenInfo.new(0.35, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), {
			BackgroundColor3 = Color3.fromRGB(95, 95, 95)
		}):Play()
		ExitFreecam()
		Debounce = not Debounce
	else
		script.Parent.RightFrame.Button.Point:TweenPosition(UDim2.new(0.57, 0,0.108, 0), Enum.EasingDirection.InOut, Enum.EasingStyle.Linear, 0.15)
		TweenService:Create(script.Parent.RightFrame.Button, TweenInfo.new(0.35, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), {
			BackgroundColor3 = Color3.fromRGB(255, 85, 0)
		}):Play()
		EnterFreecam()
		Players.LocalPlayer.PlayerGui.ContentCreator.Enabled = true
		Debounce = not Debounce
	end
end)