----------------------------------------------------------------------------------------------------
--------------------=[ RCM Settings ]=-----------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
	
	-- Command Settings
										--- List of user IDs able to use regen and clear commands
	,HostList = {						--- Game owners automatically have perms, commands always work in studio
		57158149,						
	}
	,HostRank = 255					--- If the game is group owned, anyone above this rank number will automatically have command perms
	,CommandPrefix = "/"
	
	--	Command List
	--		/ClearGuns		Removes dropped guns from workspace		
	--		/ResetGlass		Replaces broken glass and removes shards
	--		/ResetLights	Fixes broken lights
	--		/ResetAll		Fixes both lights and glass
	--		/ACSlog			View kill log
	
	
	-- Keybinds
	
	,LeanLeft = Enum.KeyCode.Q
	,LeanRight = Enum.KeyCode.E
	,Crouch = Enum.KeyCode.C
	,StandUp = Enum.KeyCode.X
	,Sprint = Enum.KeyCode.LeftShift
	,SlowWalk = Enum.KeyCode.Z
	
	,Reload = Enum.KeyCode.R
	,FireMode = Enum.KeyCode.V
	,CheckMag = Enum.KeyCode.M
	,ZeroUp = Enum.KeyCode.RightBracket
	,ZeroDown = Enum.KeyCode.LeftBracket
	,DropGun = Enum.KeyCode.Backspace
	
	,SwitchSights = Enum.KeyCode.T
	,ToggleLight = Enum.KeyCode.J
	,ToggleLaser = Enum.KeyCode.H
	,ToggleBipod = Enum.KeyCode.B
	
	,Interact = Enum.KeyCode.G
	,ToggleNVG = Enum.KeyCode.N
	
	
	-- Effects Settings
	
	,BreakLights = true					--- Can break any part named "Light" with a light inside of it
	
	,BreakGlass = true					--- Can shatter glass with bullets
	,GlassName = "Glass"				--- Name of parts that can shatter
	,ShardDespawn = 60					--- How long glass stays before being removed
	
	,ShellLimit = 100					--- Max number of ejected shells that can be on the ground
	,ShellDespawn = 0					--- Shells will be deleted after being on the ground for this amount of time, 0 = No despawn
	
	
	-- Weapon Drop Settings
	
	,WeaponDropping = true				--- Enable weapon dropping with backspace?
	,WeaponCollisions = false			--- Allow weapons to collide with each other
	,SpawnStacking = false				--- Enabling this allows multiple guns to be spawned by one spawner, causing them to 'stack'
	,MaxDroppedWeapons = 50				--- Max number of weapons that can be dropped at once
	,PickupDistance = 7					--- Max distance from which a player can pickup guns

	,DropWeaponsOnDeath = true			--- Drop all guns on death
	,DropWeaponsOnLeave = true			--- Drop all guns when the player leaves the game
	
	,TimeDespawn = true					--- Enable a timer for weapon deletion
	,WeaponDespawnTime = 180			--- If TimeDespawn is enabled, dropped guns are deleted after this time

	
	-- Misc Settings
	
	,AmmoBoxDespawn = 300				--- Max time ammo boxes will be on the ground
		
	,EquipInVehicleSeat = true			--- Allow players to use weapons while operating a vehicle
	,EquipInSeat = true					--- Allow players to use weapons in regular seats
	,DisableInSeat = true				--- Prevents movement keybinds from messing with vehicle scripts like blizzard
	
	,WeaponWeight = true				--- Enables the WeaponWeight setting in guns, slowing down the player while a gun is equipped

	,HeadMovement = false				--- Toggles head movement
}

return ServerConfig