-- This module is a class with a new() constructor function

VehicleSeating.SetRemotesFolder(RemotesFolder)
VehicleSeating.SetBindableEventsFolder(BindableEventsFolder)

local CharacterRemovingConnection = nil

local DriverSeat = Chassis.GetDriverSeat()
local AdditionalSeats = Chassis.GetPassengerSeats()

local LEG_PARTS_TO_REMOVE = {"RightFoot", "RightLowerLeg", "LeftFoot", "LeftLowerLeg"}
local ATTACHMENTS_TO_REMOVE = {"BodyBackAttachment", "WaistBackAttachment", "HatAttachment"}

local function setHatsAndLegsTransparency(obj, transparency)
	if obj:IsA("Humanoid") then
		obj = obj.Parent
	elseif obj:IsA("Player") then
		obj = obj.Character
	end

	for _, child in ipairs(obj:GetChildren()) do
		if child:IsA("Accoutrement") then
			local handle = child:FindFirstChild("Handle")
			if handle then
				local shouldRemove = false
				for _, attachmentName in ipairs(ATTACHMENTS_TO_REMOVE) do
					if handle:FindFirstChild(attachmentName) then
						shouldRemove = true
					end
				end

				if shouldRemove then
					handle.Transparency = transparency
				end
			end
		end
	end

	for _, legName in ipairs(LEG_PARTS_TO_REMOVE) do
		local legPart = obj:FindFirstChild(legName)
		if legPart then
			legPart.Transparency = transparency
		end
	end
end

local function onExitSeat(obj, seat)
	if obj:IsA("Player") then
		RemotesFolder.ExitSeat:FireClient(obj, false)

		local playerGui = obj:FindFirstChildOfClass("PlayerGui")
		if playerGui then
			local scriptContainer = playerGui:FindFirstChild(UniqueName .. "_ClientControls")
			if scriptContainer then
				scriptContainer:Destroy()
			end
		end
	end

	setHatsAndLegsTransparency(obj, 0)

	if obj:IsA("Humanoid") then
		obj.Sit = false
	end

	if CharacterRemovingConnection then
		CharacterRemovingConnection:Disconnect()
		CharacterRemovingConnection = nil
	end

	if seat == DriverSeat then
		DriverSeat:SetNetworkOwnershipAuto()
		Chassis.Reset()
	end
end

local function onEnterSeat(obj, seat)
	if seat and seat.Occupant then
		local ShouldTakeOffHats = true
		local prop = TopModel:GetAttribute("TakeOffAccessories")

		if prop ~= nil then
			ShouldTakeOffHats = prop
		end

		if ShouldTakeOffHats then
			setHatsAndLegsTransparency(seat.Occupant, 1)
		end
	end

	if not obj:IsA("Player") then
		return
	end

	local playerGui = obj:FindFirstChildOfClass("PlayerGui")
	if playerGui then
		local screenGui = Instance.new("ScreenGui")
		screenGui.Name = UniqueName .. "_ClientControls"
		screenGui.ResetOnSpawn = true
		screenGui.Parent = playerGui

		CharacterRemovingConnection = obj.CharacterRemoving:Connect(function()
			onExitSeat(obj)
		end)

		local localGuiModule = LocalGuiModulePrototype:Clone()
		localGuiModule.Parent = screenGui

		if seat == DriverSeat then
			local driverScript = DriverScriptPrototype:Clone()
			driverScript.CarValue.Value = TopModel
			driverScript.Parent = screenGui
			driverScript.Disabled = false

			DriverSeat:SetNetworkOwner(obj)
		else
			local passengerScript = PassengerScriptPrototype:Clone()
			passengerScript.CarValue.Value = TopModel
			passengerScript.Parent = screenGui
			passengerScript.Disabled = false
		end

		local scriptsReference = Instance.new("ObjectValue")
		scriptsReference.Name = "ScriptsReference"
		scriptsReference.Value = Scripts
		scriptsReference.Parent = screenGui
	end
end

RemotesFolder.LightToggle.OnServerEvent:Connect(function()
	Chassis.ToggleLights()
end)