Abysmal controls and AI, repetitive campaign	Fun game, abysmal controls and AI.  Why on earth team 17 opted for touch controls instead of virtual arrows or a d-pad, I have no idea. Now the AI: uses grenades or bazooka about 90 percent of the time with absolute perfection. Calculating wind speeds and never missing a single shot even if it is necessary to shoot in the complete opposite direction and rely solely on wind. Please make it more human and make it use the other weapons a lot more often. Plus the campaign is just skirmish,  no actual missions.