Avoyd Voxel Editor - Tutorial - Rendering Isometric Minecraft Maps
Channel: Avoyd
Date: 2022-03-24

This tutorial shows how you can make a voxel art render in Avoyd, our voxel engine. In this example we import a Minecraft map, set the graphics quality and the lighting, configure and use the camera, and configure and do a render.
Read the transcript on our site: https://www.enkisoftware.com/devlogpost-20220330-1-Isometric-Render-of-a-Minecraft-Map-in-Avoyd-Voxel-Editor

0:00 Tutorial intro showing the final isometric render
0:05 Avoyd Main Menu
0:14 Avoyd Voxel Editor
0:20 Setting Start As Voxel Editor
0:32 Import Minecraft Map
1:04 Right Click Movement
1:13 Graphics Quality Settings
1:37 Isometric Camera Setup
    2:03 Yaw and Pitch isometric angles
    2:24 Distance from the scene
    2:49 Orthographic Width: zooming in and out
3:02 Atmosphere Settings (decreasing fog by increasing atmosphere Half Length)
3:41 Moving Camera Centre
4:25 Setting the sun angle
5:28 Hiding the editor's user interface (Ctrl+M) to check the render preview
5:41 Opening Render Controls
5:52 External Viewports
6:15 Preview Render
6:19 Preview Denoising
6:29 Raytrace Scene
7:02 Increasing samples through continuous accumulations
7:30 Auto save
8:12 Render Complete - opening screenshot directory
8:23 Image format settings
8:42 Render Image Size settings
9:02 Final Render & Credits

Credit: Minecraft Map Greenfield City https://www.planetminecraft.com/project/greenfield---new-life-size-city-project/

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#Render #Voxel #Minecraft #Isometric #VoxelArt #VoxelEditor