Skyrim, A Complete Guide On How To make The Ultimate Armour & Weapons,
Channel: Tiddly Oggy
Date: 2018-05-08

Please read the info below. Skyrim, A Complete Guide On How To make The Ultimate Armour & Weapons

Before you start you'll need the following items and quests to be completed

5 out of 5 perks in the Alchemist section of the Alchemy skill tree

Enchanting up to 100 and follow the tree up through fire, frost and storm enchanters to get the extra effect perk 

If you want to be completely OP get the Insightful Enchanter and Corpus Enchanter perks

Destruction up to 60 with 2 perks in each of the  augmented flame, frost and shock perks

Illusion up to 50 with the Aspect of Terror perk 

Blacksmithing up to 100 with the Ebony skill perk

The Chaos Enchantment  

Black Book: The Sallow Regent 

Complete the Unfathomable Depths quest and get Ancient Knowledge

Notched Pickaxe 

Ahzidal's Armour which you get completing the quest "Unearthed."

Complete the quest "A New Source of Stalhrim," found in the Dragonborn DLC.

Ingredients for Fortify Enchanting. Use any 2 of the following
Ancestor Moth Wing DG
Blue Butterfly Wing
Chaurus Hunter Antennae DG
Hagraven Claw
Snowberries
Spawn Ash DR
Spriggan Sap

Ingredients for  Fortify Smithing Potion any two of the following 
Blisterwort
Glowing Mushroom
Sabre Cat Tooth
Spriggan Sap

Have enough items ready to be enchanted (remember you'll be making several fortify alchemy sets)

Enchant new  Alchemy gear with Fortify Alchemy
Helmets, hoods, and circlets
Amulets and necklaces
Gauntlets, bracers, and gloves
Rings

Enchant new blacksmiths gear with "Fortify Smithing"
Necklaces
Armour / clothes
Gauntlets, bracers, and gloves
Rings

Explanations On Why you need These Things

The Chaos Enchantment  This can be picked up albeit rarely in chests around Solstheim, You can complete the quest March of the Dead: and get the Champions Cudgel, you can buy one from someone like Glover Mallory, a Breton blacksmith living in Raven Rock, 

Black Book: The Sallow Regent which gives you
Seeker of Might: +10% Smithing for Might (Combat skills are 10% more effective.  )
Seeker of Sorcery: +10% Enchanting for Sorcery (All spells cost 10% less to cast.)
Seeker of Shadows: +10% Alchemy for Shadows (Stealth skills are 10% more effective)
You just read the book in Solstheim to go back and change the power as many times as you like

Complete the Unfathomable Depths quest and get Ancient Knowledge, it increases weapon tempering so improves how far weapons can be upgraded 

Notched Pickaxe which boosts your smithing by 5, you have to complete the throat of the world quest to get this

Ahzidal's Armour which you get completeing the quest "Unearthed."
This armour gives you a unique fortify enchanting effect
Ahzidal's Genius – Fortify Enchanting: 10 points. This enchantment only functions when his Boots of Waterwalking and ONLY three of the other six relics are worn.

Stahlrim Armour

Stahlrim is probably the best material to make end game armour and weapons Due to its innate properties, the resist frost enchantment is 25% stronger when placed on armor pieces crafted from it. This effect is identical to the enchanting perk "Frost Enchanter."
Stalhrim armor pieces requires completion of the quest "A New Source of Stalhrim," found in the Dragonborn DLC.
You'll need a Smithing level of 80 and the Ebony Smithing perk to create. Pieces can be forged at a blacksmith's forge as normal:
Stahlrim Weapons 
They are a high-tier set that complements the heavy and light Stalhrim armor sets. Their damage output is comparable to Ebony weaponry, but they weigh less
Frost Damage and Chaos Damage enchantments are 25% stronger when placed on items crafted from Stalhrim. This effect is identical to the "Frost Enchanter" perk from the Enchanting skill tree.
These also are enhanced by the destruction skill perks, The Augmented Flames, Augmented Frost, and Augmented Shock perks directly affect elemental enchantment magnitudes on weapons wielded by actors with these perks.
So let's get a little technical on say Stahlrim weapons with the chaos enchantment and a frost enchantment (probably because a lot of enemies have frost resistance, I'll be going for something a little different) but anyway 
the whole enchant gets an overall 3.375x multiplier from the augmented element perks, and the chaos enchant gets another 1.95x multiplier from all of the elemental enchantment perks, so altogether you get 6.58x magnitude of the chaos enchant. Throw in the Stalhrim bonus and you're sitting at an 8.23x multiplier for the chaos enchantment.
Throw in your weapon damage plus any perks in one haneded or two handed etc, plus any enchantments on your armour = insane damage 

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