The Witcher 3 Next-Gen Update, 4K, PC, RT ULTRA, Ray Tracing 2022 12 14   22 03 33 02
Channel: BulletMoss GG Moments
Date: 15/12/2022

The Witcher 3 Next-Gen Update, 4K, PC, RT ULTRA, Ray Tracing, Ultra+ Settings

The Next-Gen Update to The Witcher 3 Wild Hunt is labeled as Patch 4.0. After you update your game, this is the version you will be playing.

PC and Next-Gen Exclusives

Added ray traced global illumination and ambient occlusion.
Additionally, PC players with compatible hardware have an additional option to turn on ray traced reflections and shadows.
Added various mods and mod-inspired content to the game to improve visuals and overall game quality. We’ve included some community-made favorites in addition to our own modifications in areas such as environment and cutscene improvements, realistic pavements, and many decoration upgrades.
Community-made and community-inspired mods include:
• The Witcher 3 HD Reworked Project by HalkHogan

• HD Monsters Reworked by Denroth 

• Immersive Real-time Cutscenes by teiji25 

• Nitpicker's Patch by chuckcash

• World Map Fixes by Terg500

Upscaled texture to 4K for various characters, including Geralt, Yennefer, Triss, Ciri, Eredin and more.
All main characters, including Geralt, now cast high-resolution self-shadowing even outside cutscenes. Additionally, hair clipping through armor as well as some other armor-clipping issues have been fixed.
Environmental improvements:
• Added a new weather type – "Gray Sky"

• Updated sky textures

• Vegetation and water improvements

• Various mesh improvements

• Improved some select VFX

• Updated global environmental lighting

Added AMD FidelityFX™ Super Resolution (FSR) 2.1
Added photo mode, allowing players to take stunning pictures within the world of The Witcher 3.
Added the option to pause the game during cutscenes.
Added an alternative camera option that's closer to the player's character and that reacts more dynamically to combat and movement. You can find this new setting in Options → Gameplay under Exploration, Combat, and Horseback Camera Distance.
PC-Specific

Added “ULTRA+” graphical settings on PC, which significantly increases the visual fidelity of the game. The graphical settings available on ULTRA+ affect:
• Number of background characters

• Shadow quality

• Grass density

• Texture quality

• Foliage visibility range

• Terrain quality

• Water quality

• Detail level

Added DLSS 3 support. Available only on compatible hardware.
Next-Gen Console-Specific

Improved the overall quality of graphics on next-gen consoles. Including enhanced textures, improved fidelity, shadow quality, greater draw distances and crowd density. 
Ray Tracing Mode — provides ray-traced global illumination and ambient occlusion with dynamic resolution scaling targeting 30 FPS for PlayStation 5 and Xbox Series X.
Performance Mode — ensures smoother gameplay targeting 60 FPS with dynamic resolution scaling for PlayStation 5 and Xbox Series X.
The Xbox Series S version has no ray-tracing features. Quality Mode provides increased resolution and better image fidelity targeting 30 FPS, whereas Performance Mode targets 60 FPS and prioritizes smoother gameplay over visual quality.
Implemented the use of adaptive triggers and haptic feedback on PS5 DualSense controllers.
Added Activity Cards for PS5.

#thewitcher3nextgen