Deathrow (video game) | Wikipedia audio article
Channel: wikipedia tts
Date: 21/12/2018

This is an audio version of the Wikipedia Article:
https://en.wikipedia.org/wiki/Deathrow_(video_game)


00:02:08 1 Gameplay
00:05:35 1.1 Controls
00:07:21 1.2 Campaign
00:09:13 2 Development
00:11:36 3 Reception
00:16:32 3.1 Legacy
00:18:05 4 Notes and references



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SUMMARY
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Deathrow is a sports video game developed by Southend Interactive and published by Ubi Soft. It was released as an Xbox gaming system exclusive on 18 October 2002 in Europe and four days later in North America. Deathrow's development began in May 1999 as an online PC (player computer) game. In early 2001, Southend transitioned to an Xbox console release, which let the team use pixel shaders, bump mapped textures, and specular lighting. Deathrow was built on an in-house 3D game engine and was Southend's first full release.
The game is based on the fictional extreme sport Blitz, a futuristic full-contact hybrid of hockey and basketball played with a flying disc. Two teams of four players attempt to move the disc through their opponent's goal, and teams can either win on points or by knocking out their opposing team. There are 150 individual characters across 18 thematic teams. The single-player campaign's plot is set in the 23rd century, when Blitz is a popular, televised sport and the teams battle to scale the ranks and win the championship. Players earn credits from their goals scored, opponent knockouts, and crowd-pleasing to be spent on player upgrades, bets, and new teammates. The game also supports split-screen and System Link multiplayer for up to eight players across up to eight Xbox consoles.
Deathrow received largely favorable reviews. Reviewers praised the game's fast-paced action, and surround sound, but complained of its high difficulty curve, generic soundtrack, and lack of online multiplayer. Some critics felt the game's use of profanity was excessive, while others thought it was a highlight. Reviewers considered the game's concept and mechanics similar to other series, specifically Speedball. IGN and TeamXbox both named Deathrow an Editor's Choice. The game won the TeamXbox 2002 Breakthrough Game of the Year award and the IGN 2002 Best Game Nobody Played. IGN later reported that a sequel would be unlikely due to the original's low revenue. Southend dissolved in 2013.