Intel: Intelligent Systems Lab | Enhancing Videogame Graphics with AI
Channel: Alejandro Franceschi
Date: 2021-06-21

Intel: Intelligent Systems Lab | Enhancing #Videogame Graphics with #AI

This video isdistilled from the keynote on the same topic. In short, what is happening is that Intel recorded a lot of high-resolution, #hdr video footage of Europe, and fed all of that data into a specialty #artificialintelligence. 

It then took all of that data, and learned to not only understand what was being generated by the #gameengine #tech in #realtime, but to #enhance it, not entirely unlike a #deepfake, only here it is #interactively replacing the game engine graphics with the samplings of the hdr video #realitycapture. This enhances the level of #photorealistic #rendering because it is sampled from reality. 

Look at the details from the edges of curbs, the grass, sky, leaves, relfections, materials, etc., and you'll note the differences. This is all still very new, but I have no doubt that not only will it become better, others will imitate it to make their own systems, or it is possible that Intel might eventually have it become a #SaaS for #videogame #developers, since it has such a high stake in the #streaming #videogame market. 

FROM: 
#Intel ISM #Eurographics #Keynote: Enhancing Photorealism Enhancement:
https://youtu.be/oU-2Y-5FZ5I

Keynote for Eurographics 2021
May 5, 2021
https://conferences.eg.org/eg2021/

You can also check out my breakdown in an article I posted on #LinkedIn:
https://www.linkedin.com/pulse/enhancing-photorealism-enhancement-alejandro-franceschi/

STABLE VIEW SYNTHESIS:
Whitepaper: http://vladlen.info/papers/SVS.pdf
Whitepaper (on Slideshare): 
https://www.slideshare.net/AlejandroFranceschi/intel-intelligent-systems-lab-syable-view-synthesis-whitepaper
Video: https://youtu.be/gqgXIY09htI
Code, Data and Project page: https://github.com/isl-org/PhotorealismEnhancement

ENHANCING PHOTOREALISM ENHANCEMENT:
Paper: https://arxiv.org/abs/2105.04619
Video: https://youtu.be/P1IcaBn3ej0
Code, Data and Project page: https://github.com/isl-org/PhotorealismEnhancement

License Creative Commons Attribution license (reuse allowed)