Craft The World : Pt5. Building Climbing Shoes, Expanding The House! (Steam PC Gameplay 1080p HD)
Channel: LIFE RPG
Date: 2017-03-18

Craft the World is a research-based micro-management titles featuring the cuddliest, drunkest, hairiest creatures on the planet! Dwarves are stubborn, and getting them to follow orders isn't easy... But we have no choice. We must make them Craft the World!

The gameplay in Craft the World is extremely slow, but the wonderful graphics and variety of unlocks from tools to furniture to armor and weapons keeps me well engaged! Craft the World has about 20 in my Steam account, but we are getting ready for a lot more!

If you enjoy micro-management and creating/exploring your own little planet you might just love Craft the World. The gameplay is much slower than something like Terraria, but this gives me a chance to ramble about inconsequential things! Which is always a treat!

Craft the World is on Steam: http://store.steampowered.com/app/248390/

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Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress. Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.

GOD-SIMULATION 
You control a tribe of dwarves by giving them commands to dig in certain places, attack enemy creatures, and build houses and other structures. You'll need to provide your dwarves food and clothing, as well as help them with magic when fighting against other inhabitants of the world. You start the game with one dwarf and gain additional dwarves as your experience level increases. 

SANDBOX GAME 
Each game level has many layers of earth to explore, from the sky down to boiling subterranean lava. The level is randomly generated as an island, restricted by natural boundaries: oceans on the edges, lava beneath it, and the sky above. Other features include day and night and changing weather conditions. The worlds differ in size, humidity, temperature, terrain, and flora and fauna. Abandoned halls and rooms with treasure are hidden somewhere deep within the islands. 

CRAFTING 
One feature of the game is a user-friendly system of recipes for crafting. The recipes are organized and easily accessible. You can craft dozens of different items: building blocks for houses, furniture, decorations, weapons, armor, ammunition, and food for your dwarves. 

RTS 
At the outset you find the recipes for basic tools and items, and build a small house with places to sleep and eat. Then, the size of the tribe increases and catches the attention of other inhabitants of the world. Most of them are night creatures and dwell underground. The worlds are full of fantasy creatures like zombies, skeletons, goblins, beholders, ghosts, giant spiders, and others. Some of them pay little attention to the dwarves, as long as the dwarves do not come into their field of vision. Others gather into quite large groups and try to break into the dwarves’ residence. 

TOWER DEFENSE 
Especially dangerous are the waves of monsters that appear from time to time from portals. So, do not neglect to build a safe haven with strong walls and numerous trapdoors, cells, firing towers, and secret passageways. 

MAGIC 
As a divine being, you possess various spells. You can speed up the movement of the dwarves, open small portals, illuminate dark caves to scare away monsters, evoke natural magic in the form of rain or tree growth, hurl fireballs at the monsters’ heads, and find useful resources and hidden rooms underground, thereby helping to speed up resource extraction, exploration of the world, and the population growth of your assistants.

I really enjoy this game. I bought in during EA on a whim and have been pleasantly surprised by it. Especially the longevity it has in game play. It can be slow at times, and some of the newest features (rats, spiders) can get annoying, but these are minor gripes for an overall outstanding colony builder.

You start with 1 dwarf, and grow your colony by crafting, fighting nighttime skeleton and zombie attackers, and then a massive wave of enemies every 45 minutes or so. In the first (easiest) world, you get to about 12 dwarves by the time you find and fix the portal out. Then you go to a new world where resources are harder to find, and the fighting waves of monsters are harder. This is where the game become much more challenging, which keeps it interesting.

The dev recently added DLC which brought female dwarves into the game, and a few other changes, but the gameplay itself remains a colony builder at it's core. I do wish they would eliminate the damn rats that show up when your "home" is not yet "comfortable" as it is an annoyance -spectf