Diablo II
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Date: 2019-02-02

Diablo II, by Wikipedia https://en.wikipedia.org/wiki?curid=8556 / CC BY SA 3.0

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Diablo II

Diablo II is an action role-playing hack and slash video game developed by Blizzard North and published by Blizzard Entertainment in 2000 for Microsoft Windows, Classic Mac OS, and macOS. The game, with its dark fantasy and horror themes, was conceptualized and designed by David Brevik and Erich Schaefer, who with Max Schaefer acted as project leads on the game. The producers were Matthew Householder and Bill Roper.

Building on the success of its predecessor "Diablo" (1996), "Diablo II" was one of the most popular games of 2000. Major factors that contributed to "Diablo II"s success include its continuation of popular fantasy themes from the previous game and its access to Blizzard's free online play service Battle.net. An expansion to "Diablo II", "", was released in 2001. A sequel, "Diablo III", was announced in 2008, and was released on May 15, 2012.

"Diablo II"s storyline progresses through four chapters or "Acts". Each act follows a predetermined path, but the wilderness areas and dungeons between key cities are randomly generated. The player progresses through the story by completing a series of quests within each act, while there are also optional side dungeons for extra monsters and experience. In contrast to the first "Diablo", whose levels consisted of descending deeper and deeper into a Gothic-themed dungeon and Hell, "Diablo II"s environments are much more varied. Act I is similar to the original "Diablo"; the Rogue Encampment is a simple palisade fort, while plains and forests making up the wilderness area, and the Monastery resembles the typical Middle Ages fortress. Act II mimics Ancient Egypt's ...