Screen Space Ray Tracing in Blender (Eevee SSRT)
Channel: PedroPLopes
Date: 2022-07-15

A shader for the Eevee render engine which is capable of simulating light bouncing using screen space data. The shader adds a Global Illumination filter over the Principled BSDF using the Glossy BSDF with an Ambient Occlusion mask.

Download:
Itch.io: https://pedroplopes.itch.io/ssrt
Blend Swap: https://www.blendswap.com/blend/30332
GitHub: https://github.com/PedroPLopes1/SSRT

#blender #raytracing