(DEMO) Adventure's End - Chemicalex
Channel: Roblox Longplays
Date: 2024-01-13

Longplay of Roblox: Adventure's End by Chemicalex / ChemicalHex in 1080p HD 60fps (using rbxfpsunlocker by axstin)
Play the game here: https://rblx.games/3023710202
Play Adventure's End Testing Zone here (uncopylocked): https://rblx.games/13987752511

Adventure's End was an upcoming 3D platformer collectathon, notable for its robust custom player movement comparable to Find Everything. The game was later canceled in favor of moving off of Roblox, but the demo remains playable and the source code has since been released to the public.
This video features full gameplay of the tutorial level, and as much of the bonus areas as possible.
This video also includes recovered footage of an earlier version of the game (with no audio, so music has been edited in). The original footage is 29.97fps.

Dates recorded: 04/06/20, 12/26-28/23, 01/03/24

Adventure's End - Chemicalex
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Adventure's End Testing Zone - Chemicalex
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*Chapters*
0:00:00 - Start
0:01:48 - Cultural Caverns (2D section)
0:06:47 - Cultural Caverns (3D section)
0:18:52 - Demo End
0:24:06 - Masochist Chamber (failures)
0:27:40 - Masochist Chamber (success)
0:29:35 - Moving Crouch Jump area
0:32:44 - Fourth Gem + Tutorial Extra Footage
0:41:52 - Old Tutorial
0:56:00 - Space Extra
1:01:45 - Testing Zone
1:21:28 - Play Area
1:38:58 - Testing Zone (open source version)
1:45:08 - Alternate Controls
1:46:09 - Masochist Chamber (old footage)

[The music that was edited into the old footage segment is Disco Necropolis from the Skeleton Boomerang OST. This was the placeholder music at the time of recording (before ChemicalHex made his own OST for the demo), and can still be found in the game's code by reading the error message in the developer console ( https://create.roblox.com/marketplace/asset/2927438460 ).]
[The title screen was initially not a part of the demo. Instead, the player connected directly to Cultural Caverns with no other available maps.]
[The graphic for the action button in the bottom right corner depends on the game's last received input. Using the joystick of a gamepad will move the player, but is not considered an input by this code, so the action button won't update.]

#longplay #nocommentary