Screen-Space Curvature for Production-Quality Rendering and Compositing
Channel: Nicolas Mellado
Date: 2013-05-03

We present a new screen-space method for computing mean curvature of arbitrarily complex objects, including (animated) subdivision surfaces, procedural displacements and implicit surfaces.
More details here: http://www.labri.fr/perso/mellado/?p=7261
and here: http://hal.inria.fr/hal-00813560