Pushing Pixels with Lisp - Episode 59 - Basic Disolve Shaders
Channel: Baggers
Date: 2018-10-10

Earlier on in the week a couple of the regular gang pointed me towards https://www.reddit.com/r/gamedev/comments/9lonpw/playing_around_with_dissolve_shaders_once_again/ and said we should try implement something like that. It's was a damn good idea so we went for it and it came out rather well.

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