Singleton Pattern in Unity3D
Channel: Beaver Joe
Date: 2019-06-22

(•̀ᴗ•́) و ̑̑ Hello everyone Welcome to my channel
In this video, We will continue our last video (PlayerMovement and Camera Controller) and introduce the UNITY SINGLETON PATTERN. You can download the completed Project before from my google drive and start from this video. It will save you time. If you did not listen very clear because of my bad accent, I have provided the Text version on the link below. If you like Hopes SUBSCRIBE me~ 

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※Keyword※

Singleton Pattern, static, Globally accessible, Persistent data, Tight connections

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The completed project can be downloaded from my google drive: https://drive.google.com/file/d/1QWqscctCY83AQMq56UMEBy3HecrkpOH5/view?usp=sharing

Resources can be download from my Github: https://github.com/zheyuanzhou

Sprites also come from here: https://pixel-poem.itch.io/dungeon-as...

Text Version: https://www.evernote.com/l/AhV_hsq4_h9ERIqcjxKFS0tYin0zJ_y45YA

(•̀ᴗ•́) و ̑̑ BGM selected from: https://www.proudmusiclibrary.com/en/tag/8-bit
(•̀ᴗ•́) و ̑̑ BGM selected from: https://soundcloud.com/eric-skiff/a-night-of-dizzy-spells

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★ Timeline Of this tutorial ★  
00:02 ※ Introduce the topic ※
00:53 ※ Start tutorial ※
01:36 ※ Exit.cs ※
04:45 ※ Singleton Pattern ※
06:50 ※ Singleton realized ※
07:40 ※ Pros of Singleton ※
09:13 ※ Next Tutorial ※

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★★★ Hopes SMASH likes and subs button. Next video, We will complete the scene Transition.
Have a nice Day/Night!

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