Oddworld: Munch's Odyssey (2016): Broken "3D Audio Panning" feature with OpenAL Soft HRTF
Channel: I Drink Lava - 3D Game Audio
Date: 2020-01-12

This is one of the weirdest things I've ever seen. Despite using OpenAL, Munch's Odyssey does not actually support HRTF with OpenAL Soft. All "3D Audio Panning" seems to do is put sounds behind you. Worse yet, forcing 7.1 output and trying to use HeSuVi gets the same exact results. All audio is panned to the rear speakers.

This is absolutely unacceptable. Did the game developers even test this feature? Disabling "3D Audio Panning" causes sounds to play in mono, so the only real way to play Munch's Odyssey HD is with HRTF=false in alsoft.ini.

It's also worth noting that trying to play the game with the openal.dll the game came with resulted in NO audio, so...

#3dsound #spatialaudio #binaural #3daudio #360audio #8daudio #hrtf #headphones #audiophile #gameaudio #mod #oddworld #oddworldmunchsodyssey
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