Skyrim Remastered Walkthrough Part 4
Channel: TRiaNO
Date: 2017-09-18

let's play Skyrim Special Edition Gameplay No Commentary Part 4
mods used:  
1-A Quality World Map - Classic with All Roads
2-ApachiiSkyHair_v_1_6
3-Enhanced Blood Textures
4-Even Better Quest Objectives 
5-Realistic Conversations with natural social behaviors
6-Relighting Skyrim SSE 
7- Run For Your Lives 
8-Skyrim Flora Overhaul SE
9-Static Mesh Improvement Mod
10-Total Character Makeover
character race: Bosmer ( wooden elf ) 
character build: warrior 
walkthrough quests : The Golden Claw/Bleak Falls Barrow

walkthrough objectives : 
1 - Talk to Farengar
2 - Find the secret of Bleak Falls Barrow
3 - Cut Arvel down
4 - Retrieve the Golden Claw
5 - Bring the claw to Lucan
6 - Retrieve the Dragonstone
7 - Deliver the Dragonstone to Farengar 

walkthrough : 
To get The Golden Claw quest, speak to Lucan in the Riverwood Trader to discover that Lucan has had a bad luck regarding bandits robbing his shop. Although they didn't make away with much, they did take one of his prized possessions: an ornament in the shape of a dragon's claw. Help him recover the stolen item to begin this quest.

Recruiting either Faendal or Sven can be helpful. To recruit either follower, simply talk to Sven to begin a miscellaneous task. Depending on how it pans out, you'll earn the consummate loyalty of either Sven or Faendal.

Camilla shows you to the edge of town, pointing in the general direction before she departs some time after. Take the trail back out of town and head up towards the mountains. You know you're going the right way as your lush green environments cede to snowy, blizzard-like conditions

Head toward the snowy mountains to encounter bandits and enemy archers. Head toward Bleak Falls Barrow and enter the Bleak Falls Temple. The interior is populated at the moment. After putting down the first two bandits be sure to loot the burial urns for some Gold pieces and relieve the shelves of some potions

You reach a room with a lever and a gate. When you try to pull the lever, you will initially be met by a shower of arrows. This puzzle requires you to flip the three pillars on the left side to match the correct sequence of the pillars displayed above the gate. The pillar in the middle has fallen to the ground next to the lever. The correct sequence is: snake, snake, swordfish. Pull the lever once you've set this pattern to open the gate.

Reading the Thief book ahead improves your Lockpicking. Descend the stairs to the cobweb-filled area ; pick up the Scroll of Fireball. Hack through the thick wall of cobwebs and proceed to meet up with Arvel the Swift. You discover that this thief has been captured by a Frostbite Spider, but managed to mortally wound and significantly weaken the giant arachnid. Finish it off and speak to Arvel. Before freeing him, inquire about the golden claw.

he will try to run away, Take him down and loot his body for the Golden Claw. head into the crypt, from which draugrs emerge and attack. These are stronger foe than the bandits you have been seeing, avoid dealing with too many at once.

Time the swinging axes sprint through the corridor as soon as they retract. you will encounter more draugrs, but notice that the slick, iridescent liquid on the ground -- it is flammable. Lure the draugrs over it and light it afire either with fire magic or knock one of the flame lanterns onto the oil. One more Draugr pops out from the coffin; slay it and loot the chest for Gold and a Scroll of Hysteria. Pull the chain nearby to access another part of the temple. This area is prime farming ground for Glowing Mushrooms, which can be harvested from the walls as you come to them.

The linear path leads outside to a small waterfall. The path eventually takes you to a restless draugr, a slightly sturdier variant that might require more effort to slay. The door ahead leads to Bleak Falls Sanctum. More draugrs, but there's also more oil to help you out.

Through the iron doors at the top of the stairs, you walk down the hall to the stone door ahead. On the stone door are a set of rings with symbols and a keyhole in the shape of the Golden Claw emblazoned on the door. You can rotate each ring individually and match the engravings on the Golden Claw itself. Inspect the Golden Claw in the items menu to clearly see the correct order. The solution, from bottom to top bear, hummingbird, owl. Afterwards, put the Golden Claw in place to open the door. 

Move towards the engravings on the Word Wall to learn Unrelenting Force, at which point a Draugr Overlord appears. Use the uneven terrain to your advantage; the Overlord has a hard time of keeping up with you if you alternate between a high point and low point, using a bow or long-range magic to deal damage.

Loot the Dragonstone from its dead body. After doing so, be sure to check both waterfalls. Each one has a chest that can be looted. The chest behind the waterfall on the right will require a lockpick to open. You can then continue up the stairs making your way back to Skyrim.