Display cards on INITIAL stage [1/2]
Channel: Beaver Joe
Date: 2019-07-06

(•̀ᴗ•́) و ̑̑ Hello everyone Welcome to my channel.

In this video, We will have a look How to Display cards on the initial stage including randomizes which player go first at the start of each match. The first player is then shown 3 random cards, but four cards for the player going second. Also, in this case, we will use several UI cards. 

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(•̀ᴗ•́) و ̑̑ (•̀ᴗ•́) و ̑̑ For a better experience, I have divided this video into two parts. Each episode will be 100% connected with each other. 

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※Keyword※

Odd and even, Array, List, Add, Remove, World Space UI, SetParent, Snap setting, Singleton Pattern, Modulus operator, Count, Length, Execution Order, Function Passing Parameter, Random.Range, for loop

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Display Cards on initial stage [2/2]: https://www.youtube.com/watch?v=ZaQUmInZ0nU
How to create Cards By UI:  https://www.youtube.com/watch?v=-MSxWZ4b95I&t=1s

(•̀ᴗ•́) و ̑̑ Text Version of this tutorial: https://www.evernote.com/shard/s533/sh/22879beb-8585-4342-8e87-5d5c8003f83a/6a9828df588d80b6f2307342b20cb05a

Resources can be downloaded from my GitHub or just download the Project: https://github.com/zheyuanzhou

Starting project (Contains Ui cards): https://drive.google.com/file/d/1v8mtEVGMCtwMuImae1XqRx-HCBwdYrLG/view?usp=sharing
Completed project: https://drive.google.com/file/d/15Ibcf-W9llOZDZhaqVxTz2Kh3YR7VrSC/view?usp=sharing

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★ Timeline Of this tutorial ★  
00:03 Introduction ※
00:33 Start ※
03:51 C#: PositionManager.cs ※
08:23 Display UI cards on fixed positions ※
10:06 GameManager.cs ※
12:45 Completed Randomizes player/enemy movement order※
14:46 Completed Each player received cards number in console window ※
15:10 Episode link ※

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★★★ Hopes SMASH likes and subs button. Very appreciate for your subscription.

★★★ To be continue~ 

Have a nice Day/Night!

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