Pushing Pixels with Lisp - Episode 36 - Daft 2D Engine (Part 9)
Channel: Baggers
Date: 2018-03-31

Sorry for the late upload. This week we went through the changes that let us get up to 21000 actors at 60fps and then started playing with ideas for handling collision.

Thanks to the gang for joining, hopefully we can get some data back next week.