Uncertainty in Games | Randomness, Information and Luck in Game Design
Channel: The Game Overanalyser
Date: 2020-05-04

Uncertainty is a fundamental property of games, whether it be through randomness, luck or information constraints. In this video, we examine the study of uncertainty in games, as well as its place in the history of play. We delve into theories by designers about how luck and skill are related, the different types of randomness as well as the many expressions of uncertainty across all types of games. 

 Support channel on Patreon
https://www.patreon.com/gameoveranalyser

Sources

-The Ambiguity of Play - Brian Sutton Smith
- Uncertainty in Games  Greg Costikyan
- Risk , Uncertainty and Profit  Frank Knight
-The Black Swan  Nassim Taleb
- Characteristics of Games  George Skaff Elias
- The Art of Game Design  Jesse Schell
- Luck and Skill in Games  GDC talk
https://www.youtube.com/watch?v=2owa2s8GdlM
- Life Death and The Middle Pair  Poker, go and the sublime  GDC
 https://www.gdcvault.com/play/1014383/Life-and-Death-and-Middle
- The Flavors of randomness  GDC
https://www.youtube.com/watch?v=qXn3tGBztVc
- How Board Games Matter  GDC
https://www.youtube.com/watch?v=5xWNfVhVTJU
-Depth in strategic games
http://julian.togelius.com/Lantz2017Depth.pdf
-Yomi Spies of the mind
http://www.sirlin.net/ptw-book/7-spies-of-the-mind
- The Play of Stillness GDC
https://www.youtube.com/watch?v=vaH5XzLTix8
-Trickster makes the world - Lewis Hyde