PsyDISplay1: Cutscenes, Ahoy
Channel: Rhychird
Date: 2013-08-28

A whole new type of series, this time featuring the game Psychonauts. I've got one or two other games in mind for DISplays, so look forward to that.

...For the record, the game was frozen at the end there; I ended up having to end the process. I'll sort it out and resume from the same place, with readjusted resolution and sound settings, next time. 

The idea behind a DISplay, or Design Inspiration Spotlight playthrough, is to show off a game I feel has a lot to offer design-wise, and from which I might end up drawing inspiration from when building in my main game of choice, Minecraft. For the most part, these will be normal playthroughs, and I'll try to preserve the whole game experience for those who haven't played it themselves (by not skipping cutscenes and so forth, in general). However, I'll be keeping half an eye out at all times for noteworthy elements, and I'll mention things I like and bits I might want to copy or experiment with, or ideas I get from things I see.

Twitter: @Rhychird
E-mail: Rhychird@gmail.com
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