Psychonauts 2 | Part 4
Channel: FireStorm
Date: 2021-08-26

Psychonauts 2 | Part 4

Psychonauts 2 is a third-person platform game similar in gameplay to its predecessor. The player controls Raz, a newly graduated Psychonaut with powerful psychic abilities, as he delves into the minds of others. The player uses "Psi-Powers", such as telekinesis, pyrokinesis, and levitation, in combination with more common platform game elements, to explore the mental worlds of several characters. 

The game picks up immediately after the conclusion of Psychonauts in the Rhombus of Ruin, with Raz having assisted Sasha Nein and Milla Vodello in rescuing head Psychonaut Truman Zanotto — a mission begun at the end of Psychonauts. Following Zanotto's rescue, the team returns to Psychonaut Headquarters, where Raz is made part of the Psychonauts' intern program but discovers that the organization is not all that it seems. In Zanotto's absence, the Psychonauts organization has been changed by its second-in-command, Hollis Forsythe, and psychic research has been directed away from peacekeeping efforts towards more unorthodox studies including necromancy.

Raz soon uncovers sinister things at work in the shadows of the Psychonauts headquarters, including double agents and evils of the past. Raz's own family history plays a pivotal part in the story, and Raz must confront the roots of the curse placed on his family once and for all. And also deal with this whole 'girlfriend' term and what it really means.

Art By - Bleppie:
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