Grand Class Melee 2 Gameplay : Pt1. Savant (Caster Class)
Channel: LIFE RPG
Date: 2015-01-31

Grand Class Melee 2 review, Grand Class Melee 2 gameplay, Grand Class Melee 2 Savant class, Grand Class Melee 2 caster class by Brandon Dayton.

This pixelated arena battle is more fun than I would've initially thought. Will thousands of ways to build your character, it's really up to you who you want to be.

Will you be a ninja with crossbow training? Or a knight who can use holy light to heal? For this playthrough my character becomes a priest who can heal and spawn fireballs!

Class Tree for GCM2: http://mp1st.com/wp-content/uploads/2015/01/gcm2_classtree_costumed_eighters-1.png

Check out Grand Class Melee 2 on Steam!: http://store.steampowered.com/app/340440/

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Grand Class Melee 2 is an RPG job system arena fighter for 1-4 players with a huge roster of over 60 classes to battle with. Pick your path up the class tree through 8 rounds of flashy fantasy combat. Build a unique arsenal of diverse abilities, wield new combos every game!

Why Early Access?
“Grand Class Melee 2 in its current LOCAL ONLY form is plenty fun & furious, but our goal is to take advantage of Steamworks to the full extent so we can offer players a fully featured Steam game with matchmaking, achievements, trading cards, the whole shebang. Your interest now is important because it provides us the feedback and resources to better focus on building more game. From GCM2's earliest days, we've sought to keep our fans involved with its development and there's a lot of exciting stuff to be on the cutting edge of during this Early Access phase.”
Approximately how long will this game be in Early Access?
“We hope to have major new features like online play and additional game modes come together update by update for mid-2015, at which point it'll be easy to decide if we've fulfilled the definition of full release. We don't want to rush things and underwhelm everyone with a half-baked 'finished' game. It's already been in the oven awhile, so if GCM2 needs to cook a bit longer, so be it!”
How is the full version planned to differ from the Early Access version?
“The biggest, most important component of 'full version GCM2' is the promise of netplay. We want it, the fans want it, and online multiplayer has been the most requested feature since Grand Class Melee dawned as an Xbox indie. Passing Greenlight and gaining access to Steamworks makes the pursuit of reliable network play that much more feasible. In addition to online, cards & achievements, we have new game modes in the works and the whole thing's only going to become more polished, bugfixed and complete as development continues.”
What is the current state of the Early Access version?
“The current build (v1.0.9) offers a stable and thoroughly tested local multiplayer brawl with full controller support, audio/video/gameplay configurability, near-finished assets and no shortage of fantasy fisticuffs to be found in that giant class tree.”
Will the game be priced differently during and after Early Access?
“During Early Access, all purchases of GCM2 4-Packs will enjoy deeper built-in savings, so share that multiplayer goodness with your fightin'-ist friends and get 'em trained up! Single copies sport the same price today as they will once the game exits Early Access.”
How are you planning on involving the Community in your development process?
“As more people play and get to know the game, we're looking for as much player feedback as possible to help guide our class balancing decisions. We launched a survey-style class balancing system for fans of the first Grand Class Melee and we look forward to getting a lot more of that passionate player input with GCM2's 66 class roster up for consideration. In addition, bug reports received from the Steam community are an invaluable aid towards this game being as seamless as possible and we seriously dig the exciting ideas our fans share with us for things they'd like to see in GCM2. Don't hesitate to let us know what's on your mind, we'd love to hear it! 

Thank you for taking the time to read through this Early Access interview and for informing yourself on the status of Grand Class Melee 2's development. Here's to a game that's fun today, tomorrow and in between.”