Pong clone in rust with the bevy game engine - Part 10: Cleanup and fixed scoring
Channel: Max Bruckner
Date: 2021-08-10

https://github.com/FSMaxB/bevy-pong-clone

In this series I'm trying to write a clone of the classic pong game in the game engine bevy using the rust programming language. I'm completely new to data driven development and ECSs (Entity Component System), so you're watching me learn!

Part 10: Fixing some design mistakes from the last video and finally implementing working scoring.