Pushing Pixels with Lisp - Episode 2 - CEPL
Channel: Baggers
Date: 2017-05-31

This week we explore CEPL, a lispy way to use GL. We go all the way from pushing some data to the gpu to textures, fbos, making pipelines and more! 

We take things nice and slow so this is a long one, but it was great fun. I hope you enjoy it too

Massive thanks to the folks that could make the twich stream. See you all next Wednesday 18:00 UTC