Age of Empires II [#16] - The Horns of Hattin || Walkthrough
Channel: Ultrawide GC
Date: 2019-05-16

► Walkthrough: Age of Empires II: HD Edition - The Age of Kings
► Playlist: http://bit.ly/2GA5uNp
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Age of Empires II: HD Edition - The Age of Kings


The Saracens attempt to capture a holy relic from the Knights Hospitaller in the desert. You start with two camps, neither of which are especially well-defended. The northern base contains at least one of each major Feudal Age building, nine Villagers, a flock of Sheep, and most of your military units (all except the Cavalry Archers). The southern base has three Villagers, four Cavalry Archers, a Town Center, and one of each military building (Barracks, Archery Range, and Stable). There is gold in the southern base as well as northwest of your main base across some shallows and slightly south. You start with more than enough Houses to support a population of 75, so you won't need to build any more unless your enemies destroy enough of them. Both of your bases are surrounded by Palisade Walls, though these won't keep your enemies out for very long. This scenario is unique in that no players are allowed to build Stone Walls, towers, or Castles even if they buy stone. As a result, there is a much lesser degree of map control and there are no unique units (save a few Teutonic Knights that the Hospitallers have at the beginning). It is also impossible for any civilization to advance to the Imperial Age.

The map is very crowded, and enemy bases are located very close to your base. Jerusalem (blue) is in the far south, and they'll mainly attack with Spearmen and Men-at-Arms. They cannot advance to the Castle Age. The British (red) are between your two bases, just southeast of the northern base. They start in the Feudal Age, but will advance and send out Crossbowmen as well as Scorpions and Battering Rams. The Knights Templar (yellow), just southwest of your base, start in the Castle Age and attack with Knights, Elite Skirmishers, and Mangonels. The Hospitallers (orange) also start out in the Castle Age and rarely attack, aside from the occasional Knight or Long Swordsman. Their base is in the far west corner of the map.

Starting off and advancing in age
Your first goal should be to advance to the Castle Age, as you'll need Monks to complete the scenario and Castle Age units to adequately defend yourself. Immediately after the scenario starts, use your Market to sell all but 100 stone. Your only use for stone is to repair your Town Centers, and repairing them doesn't consume any stone (but you still need at least 1 stone in your stockpile to do the repair, and they can only be sold in increments of 100). You have enough Villagers, so get four working on each resource. Your north base has food and wood (the trees in the north corner are a good place to build a Lumber Camp ). The major asset in your south base is the gold mine. Get the three Villagers there to begin mining, and send a Villager in your north base to locate and begin gathering from the mine in the northwest.

You also need to prepare for Jerusalem's first attack. An old foe of yours will make a guest appearance, bringing along some Cavaliers. They may attack either the north or the south base. If you are playing the The Age of Kings, you may attempt to convert this old foe. (Converting hero units is impossible from The Conquerors expansion onwards)

Although you can't build a Castle, a Town Center garrisoned with Archers is a feasible alternative. Castles have a longer range and can take more damage, but the attack power of a Town Center is comparable. Create Archers until you have ten in each Town Center, with the accent on your southern base. Also create some Spearmen to counter heavy cavalry in your south camp.

It will be a while before the next heavy attack, so you'll hopefully have time to advance in age. Your starting units can take care of the first few attacks in the north, but it may be wise to research the Man-at-arms upgrade and create a few soldiers in the south if the British can advance to the Castle Age before you do (to counter their Battering Rams). Defense should always be your first priority in this scenario, but don't forget to research economic technologies when you can afford them as well...







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How I ran this game in 21:9 - 3440x1440 - 60 FPS:
Runs like this out of the Box.
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Experience ultrawidescreen gaming without an annonying voice in the background. (No Commentary)

Walkthrough in 21:9 - Ultrawide - 3440x1440 - 60 FPS
Always with the best graphic option - Ultra.

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