Maya 2020 UV Mapping Tutorial | How to UV map in Maya
Channel: Game Dev Academy
Date: 2018-12-03

In this detailed Maya 2018 UV mapping tutorial I'll guide you through the basics of UV unwrapping in Maya 2018 and take you through to a point where you will feel confident when UV unwrapping your own 3D models. In the 5 exercises you will learn how to perform UV projections, including planar and automatic, how to resize and layout your UV shells, how to minimize visible seams, how to unfold and optimize UVs and how to stack shells for improve texel density. There are also a couple of bonus steps that cover exporting for and texturing in Photoshop and Substance Painter. 

To download the project files for this Maya 2018 UV mapping tutorial, click here - https://gum.co/ONTfB

If you want to learn the fundamentals of Maya in detail, check out my full tutorial here: https://youtu.be/tZieJcA5vf0

Mr. H's Teddy Bear tutorial can be found here - https://www.youtube.com/watch?v=AC85kvkWW6w

If you have enjoyed this Maya tutorial then please consider supporting me through Patreon. It will really help me to get more (and better) videos made - https://www.patreon.com/user?u=1002988&ty=h

If you want to continue learning Maya beyond this tutorial then you should check out Pluralsight. They have a fantastic range of courses on Maya ranging from absolute beginner to expert. Use this link for a 10 day free trial - https://pluralsight.pxf.io/c/1197846/424552/7490?u=https%3A%2F%2Fwww.pluralsight.com%2Fbrowse%2Fcreative-professional%2F3d-vfx%2Fmaya (affiliate link)

You will need a copy of Maya in order to complete this Maya tutorial. Click here to learn how to download Maya for free - https://youtu.be/xepQVgCoiwc

Click here for my Unreal Engine 4 for Beginners tutorial - https://youtu.be/a0qNO6_xPx0

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