Controlling Envelopment for Immersive Spatial Audio
Channel: S3A project
Date: 2017-12-15

An overview of the work undertaken in the EPSRC-funded S3A project into how to control envelopment in object-based audio in a similar manner to a mix engineer, so that the user can personalise the audio as they desire. It includes a binaural demonstration of the system in use - wear headphones to get the best effect.

EPSRC Grant reference: EP/L000539/1

http://www.s3a-spatialaudio.org/wordpress/