Age of Empires II [#26] - Holy Roman Emperor || Walkthrough
Channel: Ultrawide GC
Date: 2019-05-26

► Walkthrough: Age of Empires II: HD Edition - The Age of Kings
► Playlist: http://bit.ly/2GA5uNp
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Age of Empires II: HD Edition - The Age of Kings


In this scenario the player faces alone 6 enemies, however there is only one task to complete, and the player has a few head starts, that can be used to obtain advantage over enemies. First of all, the player's territory contains quite enough resources, it is surrounded by rivers and there is only 4 access points. These can be blocked quickly by the starting villagers with walls and protected with towers since the earlier attacks will consist of spearmen and archers. Also, when the player is already at the castle age most of the enemies start on the feudal age, the time it takes them to advance age can be used to raid a town with the starting army if it's correctly used.

For raiding any enemy city, it follows almost the same dynamics, it's matter of pushing back enemy units, protecting Monks and siege weapons, until they are no longer vulnerable and have a chance to attack monasteries, that will drop out relics when they get damaged enough, then it's turn to Monks to retrieve the relic.

At this point, it's possible to eliminate most of the towns, only Bavaria starts fortified, it's better to ignore them. Even though there is a relic in Saxony's territory, they don't start with a Monk nor can create one, so their relic stays out, until it's usually picked up by the swabians or bohemians. Austria, Burgundy and Swabia train Militias, skirmishers and spearmen respectively to protect themselves, while Bohemia has no way to counter an early attack. Despite it's easy to get rid of Austria, they have a castle near their monastery, at this moment it's not recommended to attack them since it will get units and Monks lost in vain.

At this moment, the best choice is to take down Bohemia now, as they will become a powerful threat. The east shallows is protected by two towers, to avoid these, other way to reach them is the path to the south then follow the river heading east, until shallows are found, they are located east across the river. Meanwhile, at the base, it's important to create and send at least two Monks to retreive relics, villagers can be assigned to build up defenses, gather resources and improve the army, while military units are on their way.  

After reaching the enemy's village, the mangonel can attack the town center while knights go after villagers without getting close to the town center or once it's already destroyed. Since at this moment the siege strength is quite limited, all units can concentrate their attacks to the monastery, Monks should be already there by when the relic is out, knights can eliminate any standing villagers until they retreat.

When done, the other opponents will be already in castle age by then, and will start producing better units and some siege weapons. Next priority should be attacking Swabia that besides pikemen, they will also train knights and mangonels. The bridge on the north can be used to reduce the swabian army by luring them there, where the structure prevents being flanked by them. A small group of crossbowmen and pikemen can deal most of it, some knights should be on frontline if any mangonel gets close they can quickly come into play and Monks can stay safe back to heal units taking advantage of teutons' bonus. Once they exhausted most of their units, the offensive can be sent further in the village get near the monastery.

Now, Austria and Burgundy are still the weakest enemies, and either can be the next target. The first creates some rams and long-swordsmen that can not stand a chance against a group of cavalry (knight line) or teutonic knights. They have a castle near their monastery that now, with a well prepared army, it can be destroyed to allow Monks to get the relic. The later will have in their territory towers scattered, and train mostly crossbowmen, skirmirshers and a few knights. Cavalry should be enough to counter these ranged units, and their knights should be no problem with pikemen or if they are outnumbered and outperformed by heavy cavalry.

Given the case that none of the first raids dropped two relics, invading both Austrians and burgundians should still be fairly easy to achieve the main objective.




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How I ran this game in 21:9 - 3440x1440 - 60 FPS:
Runs like this out of the Box.
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Experience ultrawidescreen gaming without an annonying voice in the background. (No Commentary)

Walkthrough in 21:9 - Ultrawide - 3440x1440 - 60 FPS
Always with the best graphic option - Ultra.

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