Nakama in Unity #11 - Sending Messages Using Nakama Realtime Multiplayer
Channel: Heroic Labs
Date: 2021-04-06

In this video, you'll learn how to send messages across the network to other connected players using Nakama Realtime Multiplayer features.

https://github.com/heroiclabs/fishgame-unity
https://github.com/heroiclabs/nakama-unity
https://heroiclabs.com
https://www.twitter.com/heroicdev

Sending data messages docs:
https://heroiclabs.com/docs/nakama/concepts/client-relayed-multiplayer/#send-data-messages

Playlist:
https://www.youtube.com/playlist?list=PLOAExZcDNj9tut2gSUlw46OKK4iB--uW1

Nakama is the leading open source game server framework for building social and competitive online games in Godot, Unity, Unreal Engine, MonoGame, LibGDX, Defold, Cocos2d, Phaser, Macroquad and more. Use Nakama to create, deploy, scale and monetize competitive and social games.

https://heroiclabs.com
https://twitter.com/heroicdev

#heroiclabs #nakama #opensource #multiplayer #gamedev #unity #unity3d #unity2d