Phantasy Star (video game) | Wikipedia audio article
Channel: Subhajit Sahu
Date: 2018-12-20

This is an audio version of the Wikipedia Article:
https://en.wikipedia.org/wiki/Phantasy_Star_(video_game)


00:02:27 1 Gameplay
00:03:50 2 Plot
00:05:00 3 Development
00:05:09 3.1 Background
00:07:49 3.2 Production
00:12:39 4 Release
00:16:12 5 Reception
00:18:58 5.1 Retrospective reviews
00:20:12 6 Legacy



Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago.

Learning by listening is a great way to:
- increases imagination and understanding
- improves your listening skills
- improves your own spoken accent
- learn while on the move
- reduce eye strain

Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone.

Listen on Google Assistant through Extra Audio:
https://assistant.google.com/services/invoke/uid/0000001a130b3f91
Other Wikipedia audio articles at:
https://www.youtube.com/results?search_query=wikipedia+tts
Upload your own Wikipedia articles through:
https://github.com/nodef/wikipedia-tts



"There is only one good, knowledge, and one evil, ignorance."
- Socrates



SUMMARY
=======
Phantasy Star is a role-playing video game (RPG) developed by Sega and released for the Master System in 1987. One of the earliest Japanese RPGs for consoles, Phantasy Star tells the story of Alis on her journey to defeat the evil ruler over her star system, King Lassic, after her brother dies at his hands. She traverses between planets, gathering a party of fighters and collecting the items she needs to avenge her brother's death and return peace to the star system. The gameplay features traditional Japanese RPG elements including random encounters and experience points. All the characters have predefined personalities and abilities, a unique element compared to the customizable characters of other RPGs of the era.
Sega launched the development of Phantasy Star so their Master System could compete with the burgeoning popularity of console RPGs, particularly Dragon Quest (1986) on the Famicom. Designer Kotaro Hayashida and programmer Yuji Naka formed a team which staffed a large number of women for the time, including graphic designer Rieko Kodama. The team wanted Phantasy Star to be a unique RPG experience, so added elements like 3D dungeon crawling, a female protagonist, and ample animation. The game's setting was a fusion between medieval fantasy and science fiction, an idea inspired by Star Wars. The team had to use several techniques to fit all their content onto a 4 megabit cartridge, a large game size for the time.
The game was released on the Master System two days after Final Fantasy arrived on the competing Famicom. It was praised for its grand sense of adventure due to its advanced visual effects and deep gameplay. The battery backup system drew praise, but also contributed to the game's notably high market price which made it difficult for some critics to recommend. The game was rereleased on several platforms in the following years, including a series of Phantasy Star compilations. In 2003, a remake was released for the PlayStation 2.
Phantasy Star is considered a landmark RPG for its use of predetermined characters, a science fantasy setting, and one of the first female protagonists in games. Sega launched a series of sequels, some of which were developed by staff of the original. Kodama directed Phantasy Star IV: The End of the Millennium (1993) and Naka produced Phantasy Star Online (2000).