Gamification | Wikipedia audio article
Channel: wikipedia tts
Date: 2018-12-19

This is an audio version of the Wikipedia Article:
https://en.wikipedia.org/wiki/Gamification


00:00:37 1 Techniques
00:01:38 2 Applications
00:02:38 2.1 Marketing
00:05:33 2.2 Inspiration
00:06:00 2.3 Health
00:08:13 2.4 Work
00:09:11 2.5 Crowdsourcing
00:09:59 2.6 Education
00:11:48 2.7 Politics and terrorist groups
00:12:36 2.8 Technology design
00:14:34 2.9 Authentication
00:15:21 3 History
00:17:56 4 Legal restrictions
00:18:39 5 Criticism



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- Socrates



SUMMARY
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Gamification is the application of game-design elements and game principles in non-game contexts. Gamification commonly employs game design elements to improve user engagement, organizational productivity, flow, learning, crowdsourcing, employee recruitment and evaluation, ease of use, usefulness of systems, physical exercise, traffic violations, voter apathy, and more. A collection of research on gamification shows that a majority of studies on gamification find it has positive effects on individuals. However, individual and contextual differences exist.