[Nod SDK] Making A Custom Inventory Icon
Channel: E-Mods.net
Date: 2010-01-30

This tutorial covers how to make a custom inventory icon (2x3) for the lamp created in the previous Model Weapons tutorial.  For this tutorial I used the GIMP 2.6. 

Check out the Open Nod Development section of E-Mods.net for more tutorials, source scripts, and Nod SDK tools:

http://www.e-mods.net/modules/nodsdkprojects/

In addition to the tutorial, be sure to check out this txt file link:

http://e-mods.net/forum/index.php?action=dlattach;topic=831.0;attach=925

The file lists the icon sizes along with the corresponding tga sizes needed to make the icon look right in the game. Following along with this tutorial, be sure to create your highlighted tga file first then copy/pasta to the nohighlight image. Be sure to move the highlight image to the lower left corner (0,0) of the nohighlight image for a proper and consistent alignment.

Enjoy making new icons for your inventory items.