(Updated) Necromancer Bone Spear Speed Farmer | 2s Barber x TF | Ft. AHK Macro - Diablo 4 Season 1
Channel: Juse
Date: 2023-07-27

Update (speed 70s @ lvl 94): https://youtu.be/7uYBcHqqhQI

Build: https://d4builds.gg/builds/975eb0a9-4edb-47f7-b738-d4a69b2cafff/

Notes:
- For mobility, go windstriker aspect on boots, movement speed on both boots and amulet, 1 roll of movement speed after killing an elite on boots or amulet, +evade charges on boots.
- Deathless visage is optional. If you don't have it, go any ancestral helm with aspect of might.
- Scythe over sword for the life on kill implicit and imbiber glyph to stay healthy. Damage is already high enough to 1-2 shot most stuff. You'll die heaps if you go sword and just rely on pot.
- Ideally vuln dmg/crit dmg/int/core dmg on scythe in that order. Core dmg over bone skill crit dmg for better value on non crits.
- With the high sustain off of imbiber's additional bonus (increased potion heal) x AHK + scythe life on kill, I find value in damage reduction while injured on both boots and pants.
- Opted for territorial in last board for the extra tankiness and to deal with suppressors (who only take the pre-splinter shot). There is no better damage alternative if you were to play ranged. If you shoot out bone spears then run in when the splinters hit enemies from behind, you'd get a nice damage increase off territorial x death's embrace multipliers for barber explosions.
- Board order is Sacrificial - Exploit - Imbiber - Essence - Territorial.
- May swap out tempting fate heart later for the essence drain one, haven't dropped it yet to suss.
- Paranormal bone spear over supernatural as we can get perma vuln on single targets off of the plagued corpse tendrils rune and generate enough corpses with the hewed flesh passive. The extra 5% crit + 2 additional bone shards is free damage and aoe for faster clears. Splintering aspect can be obtained via the codex so there should be no reason to go paranormal!
- Sacrilegious aspect is a game changer. Autocasts corpse skills on bar which would otherwise not work with AHK as they hinder movement and require targeting. Free crit/crit dmg off grasping veins aspect, basically active all the time. Free +6 essence off of grim harvest passive per corpse exploded which is going off all the time like fkn popcorn. +corpse tendrils rank on boots is for the reduced cooldown.
- Can replace damage reduction while injured on boots for movement speed after killing elites and the latter for +rank to evulsion passive on amulet for higher tiers
- Grasping veins on ammy gives around 90% crit with bone storm active (~40 base + 30 grasping veins + 20 bone storm). Can get higher with higher item power rings.
- Resource generation on 1 ring is a substantial difference, never have to use bone splinters on left-click.

AHK scripts (https://www.autohotkey.com/)

1. Timered pot + bone storm spam (Recommended. Turn on with f1, pause with f2 and back on with f1. Can't interact with objects without pausing it with f2. Note: pot is bound to 1, bone storm to r):

F1::
If (Toggle = "")
{
SetTimer, Loop1, 3000
SetTimer, Loopr, 0
}
Else
 Pause
If (Toggle := !Toggle)
{
 Gosub, Loop1
 Sleep 0
 Gosub, Loopr
 Sleep 0
}
return

F2::Reload

Loop1:
Send, 1 ; Sends 1
return
Loopr:
Send, r ; Sends r
return

2. Instant pot + bone storm spam (toggle on/off with f1 so easier maintenance but pot will run out fast):

Loop
{
Send r
Send 1
Sleep 0
}
return

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Music:
https://www.youtube.com/watch?v=7tNtU5XFwrU&ab_channel=NCSArcade

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