Crowd-controlling a game with Elixir and Phoenix - Andrea Leopardi
Channel: NoSlidesConf
Date: 14/01/2017

In this demo, we're going to build a crowd-controlled game with Elixir and Phoenix. Elixir is a young and exciting language based on the battle-tested Erlang and Phoenix is an Elixir framework for the modern web. With these tools, we're gonna be able to create a fault-tolerant, scalable, real-time game that the audience will be able to control from their browser: everyone at the same time, of course! In the process (pun intended, you'll get it after the demo!), we're gonna learn the basics of Elixir and Erlang, get excited about how cool they are, have a look at Phoenix, and discuss more serious things that can be done with these technologies, such as making a ton of fault-tolerant, scalable, real-time money!