Malice for Quake w/ 3D spatial sound in FTE 🎧 (OpenAL Soft HRTF audio)
Channel: I Drink Lava - 3D Game Audio
Date: 2020-11-20

USE HEADPHONES ONLY with any virtual surround like Windows Sonic turned off. Best HRTF effects at .

https://archive.org/details/QuakeMalice
This is Malice: 23rd Century Ultraconversion for Quake with OpenAL Soft's HRTF [IRC_1037 tables] in FTE. With a title like that, how could you be disappointed? Well, let me tell you something. Malice is not only the best third-party commercial add-on for Quake 1, it's actually better than Quake 2! No, really. It's not THAT high of a bar. Malice feels like the Quake engine sequel to a Build engine game that never existed, if that makes any sense.


HRTF grade:
B+

Settings:
Windows Control Panel: Stereo

In fte.cfg in C:\Users\yournamehere\Documents\My Games\FTE Quake\IMPEL
s_device \"\"OpenAL:OpenAL Soft on Speakers (Creative SB X-Fi)\""
s_doppler "0.3"
s_bits "16"
s_numspeakers "2"
s_khz "48"
cl_maxfps "59" (reduces most screen tearing without causing V-Sync lag)
vid_height "1080"
vid_width "1920"
scr_fov_mode "2" (HOR+)
fov "115.63"
r_viewmodel_fov "106.26"
viewsize "100"
in_rawinput "1" (FTE Quake has fucked mouse input without it)
crosshairsize "4"
crosshair "1"
crosshaircolor "0 255 0"
crosshaircorrection "1" (good lord, do you need this option)

IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=48000
sources=1024
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=1024
output-limiter=off
default-hrtf=irc_1037_48000
hrtf=true
resampler=cubic
hrtf-mode=full
drivers="-dsound,"

Links:
http://fte.triptohell.info/downloads (recorded with 5529)
http://kcat.strangesoft.net/openal.html
http://recherche.ircam.fr/equipes/salles/listen/

Credits:
http://www.ratloop.com/body/gfx/mal/dam3.gif
(Use of this logo falls under fair use laws.)