Goodbye patching, hello transparency
Channel: fluorescenceSpin
Date: 2012-09-21

Tutorial video for a new feature in fluorescence that speeds up the development of new textures and enables transparency in ingame graphics.

This feature is not yet deployed to the auto-updater. If you want to check it out, you have to build fluorescence yourself (see http://code.google.com/p/fluorescence/w/list for instructions)

http://fluorescence-client.org