Sorcerer NEEDS More Metamagic DnD 5e - Baldur's Gate 3
Channel: Funky Dungeon Master
Date: 2022-07-04

The official 5e Sorcerer only gains 2 Metamagic options at level 3, which is very little. They don't gain another option until level 10, where campaigns usually about to end.
Baldur's Gate 3 make a bold attempt at bringing out more of the Sorcerer's unique identity by giving it 3 Metamagic at level 3. In this video, I present the case and invite everyone to try this house rule at your table.

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Support me on Patreon: https://www.patreon.com/thienthenguyen while I meme more music and D&D content.
All the music in my videos are made by me. If ya wanna duet my music, check me out on Tiktok @makeitbetter01
Bandcamp: https://thienthenguyen.bandcamp.com/
Spotify: https://open.spotify.com/artist/6Z2C9rBETpD3aRkKZvUVAO?si=oER5XzxVSvyx-0jQIe1jtg

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Dungeon and Dragons, Dungeon and Dragons 5e, Dungeon & Dragons
DnD, DnD 5e, D&D, D&D 5e
Sorcerer, Sorcerer class, sorcerer subclass, sorcerer metamagic, sorcery points, metamagic, twinned spell, quickened spell, spells, spellcasting, spellcaster
Homebrew, Homebrew 5e, Homebrew Buff
Flavor, Optimization, Baldur's Gate, Baldur's Gate 3, Music, Groovy Music, Balance, balanced, Balancing, Balance Player Options, Power level, Power creep, weak, powerful, OP, underpower, overpower, balancing homebrew, underwhelming, fix, house rule, weird interaction

#DungeonAndDragons #DnD #Homebrew