Magic Leap Development with Unity3d - How To Set Privileges To Certain Device Features?
Channel: Dilmer Valecillos
Date: 2019-08-06

Setting Magic Leap Device Privileges is required when accessing certain device features such as access to controller input, address book read and write, internet, local area network, and others. 

In this video I walk you through changes Unity3d and Magic Leap made to the way that privileges are now set. Previously we used to have to copy a Manifest.xml file to a Plugin / Lumin directory, however with Unity3d 2019.2.0 and beyond Magic Leap now has a new option under Build Settings / Player Settings / Magic Leap where you can now use a GUI to set certain privileges.

As a side note, setting privileges in through the UI now creates a scriptable object which has the extension of .asset under the Assets / Plugins / Lumin directory. 

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