Encountering the Beast of Nurgle Throughout my leveling experience - Darktide 40k
Channel: Zurcraft
Date: 10/01/2023

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 My levels when I fought Nurgle if your curious.
Nurgle 1 00:08 lvl 8
Nurgle 2 02:56 lvl 12
Nurgle 3 03:46 lvl 14 
Nurgle 4 04:22 lvl 18
Nurgle 5 05:00 lvl 24
Nurgle 6 05:26 lvl 30

Immense slug-like monstrosities, Beasts of Nurgle crawl across the ground on their bellies, weakly propelled by clawed flippers, leaving a layer of stinking slime in their wake.

While slow, the Beast is implacable in its advance, undeterred by all but the most fearsome of weapons, as relentless as the decay it embodies. Each is a nightmarish conglomeration of parts, with a lengthy neck holding a wide-eyed face of almost blissful idiocy.

The gaping tooth-filled mouth houses a lolling tongue dripping with putrid saliva. Clusters of writhing tubes sprout from the Beast's neck and back, each one spewing forth swarms of buzzing flies, clouds of vomit-inducing gases, flesh-eating fluids capable of finding gaps in even the most secure of armour, or other foul gifts.

The Beast of Nurgle is no less deadly than it is ugly, for its touch causes paralysis and its slimy secretions rot everything they cover. The very proximity of a Beast is sufficient to kill small animals and plants, and even larger creatures may age and decay perceptibly in its presence. Indeed, the Beast is the very embodiment of the universe's mindless decay.

Encountering the Beast of Nurgle Throughout my leveling experience - Darktide 40k
Warhammer 40,000: Darktide is a first-person action video game set in the Warhammer 40,000 universe, developed and published by Fatshark. It was released for Microsoft Windows on 30 November 2022. Darktide takes place within the enormous “Hive City” of Tertium, an enormous society that contains billions of humans. This city has been infested by the forces of Chaos, humans influenced by dark gods in a parallel realm trying to topple civilization on the planet. Warhammer 40K: Darktide will allow players to make their own character when they boot up the horde shooter, but no matter what their Reject looks like, each of them will serve the Imperium of Man. While Darktide might set itself apart from the large, galaxy-destroying wars that can take place in the Warhammer 40K setting by locating its plot entirely on one planet, there are still elements of the universe's lore that must be added in order for fans to feel as though they're still playing a Warhammer game.

The Imperium of Man is one of those deeply important things to the Warhammer 40K setting included within Darktide. For the uninitiated, it may be tricky to figure out what the Imperium of Man actually is. It has been mentioned multiple times in the various trailers for Darktide, but it has yet to be properly explained by Fatshark. Essentially, the Imperium of Man in Warhammer 40K is the name used to describe all the systems, planets, and people humanity commands.

What is the Imperium of Man?
darktide-troopers
Thousands of planets and trillions of people make up the Imperium of Man. It is the most dominant faction in Warhammer 40K, though it is consistently under threat from Orks, Tyranids, Chaos, and all the other races that make up the galaxy. In order to protect itself, the Imperium of Man has developed an enormous army made up of many types of troops, including the iconic Space Marines that have featured in so many Warhammer games.

Another branch of the Imperium's military is the Astra Militarum. Unlike the super soldiers that are the Space Marines, the Astra Militarum are largely made up of regular soldiers that unfortunately don't sport any impressive power armor or weapons. The Rejects players will make in Darktide fall in to this category of soldier, as they are pressed into the service of the Astra Militarum following the infestation of the Chaos god Nurgle within the game's setting of Tertium.

The relationship that the player's character has with the Imperium of Man will likely depend on the customization options they pick. Beginning with the archetypes, the Veteran and Zealot will be mostly happy to serve the Imperium, while the Psyker and Orgryn are more likely pressed into the fighting. However, the player does get to influence their character's opinions and reactions to the Imperium somewhat through the voice they select for their Reject. Darktide has thousands of voice lines, allowing for different personalities to shine through in the customizable characters. This could make a disillusioned Zealot, for example, or an Ogryn that identifies with the causes of the Imperium.


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