Running Red Episode 13 - Death by Self Sacrifice
Channel: Duncan Webb
Date: 20/07/2016

This video is the thirteenth episode to the hardcore Running Red questing mod pack. In this episode we die making the Magicians Blood Orb.

We also make a Rune of Augmented Capacity, an Induction Smelter and some Invar Armor Plating for the Jet-pack. We visit the Nether and get a Blaze Rod and capture a Blaze. Also show how to repair weapons and armour and improve their enchantments.

FTB Running Red v1.1.4 Minecraft Version 1.6.4

The third party pack code is "blood"

http://forum.feed-the-beast.com/threads/1-6-4-running-red-v1-1-4-jam-packed-hardcore-magic-rpg-good-as-crash-landing.47464/

The video processing tool set that is being use is MEGui and the video parts are prepared using avisynth scripts. Each video clip is processed using the following script:

source = "D:\dxtory\runningred-0001.avi"
LoadPlugin("C:\Program Files (x86)\MeGUI\tools\ffms\ffms2.dll")
V = FFVideoSource(source, fpsnum=30, fpsden=1, threads=1).Lanczos4Resize(1280, 720)
A1 = FFAudioSource(source, track=1).Normalize(volume=1.0, show=false)
A2 = FFAudioSource(source, track=2).Normalize(volume=1.0, show=false)
mono = GetChannel(A1, 1)
commentary = MonoToStereo(mono, mono)
audio = MixAudio(commentary, A2, 0.9, 0.1)
AudioDub(V, audio)
return last

The script for the final video is:
time = 45
direction = "left"

Import("D:\dxtory\runningred-0043.avi.avs")
video1=last

Subtitle("Pulverizing iron oreberries gives pulverized ferrous metal\n" + \
         "plus pulverized iron gives Invar blend", x=40, y=last.height-120, first_frame=19200, last_frame=19200+240, size=28, lsp=10, text_color=$c0c0c0, halo_color=$4b4b4b)


trim_in = 0
trim_out = 55200

Trim(trim_in, trim_out)
FadeIn(90)
Subtitle("Welcome back", first_frame=trim_in, last_frame=trim_in+150, size=36, align=5, text_color=$c0c0c0, halo_color=$4b4b4b)
FadeOut(90)
Subtitle("Until next time...", first_frame=FrameCount-151, last_frame=FrameCount-1, size=36, align=5, text_color=$c0c0c0, halo_color=$4b4b4b)

ConvertToYV12(interlaced=false)
tweak(bright=10)