IndieCade East 2015: "Designing Dangerously" - Christian Howard, Christopher C. Moody
Channel: IndieCade
Date: 20/12/2016

How can we better understand and prepare generations of non-dominant game designers to create games with purpose; ones that open spaces for new creators to engage and develop? Pulling from the speakers' experiences teaching game design and digital literacy in the US and abroad, this interactive workshop introduces participants to some of the tools and techniques they have used to help students create dangerously; to see their play and work as necessary acts with the potential to carve out new representational spaces for diversity in making and digital authorship. 

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