MOBAs are Bad Games?
Channel: Rym DeCoster
Date: 24/06/2015

MOBAs are good at a lot of things, but they fail in one specific way: they give almost no good feedback to new players.


Excerpt from the "Bad Games" panel at PAX South 2015:

PANELISTS:
Brandon Rym DeCoster [Producer, GeekNights], Scott Rubin [Host, GeekNights]

Presented at the first PAX South in 2015, Rym and Scott lecture on the nature of what it means to be a "bad" game.

We’ve all played “bad” games, but what truly makes a game “bad?” Is one’s miserable experience not simply subjective opinion? It turns out that the problem is not in defining what makes a game “bad,” but in what makes a game a “game.” Candyland teaches children colors and counting, but is terrible for a serious tournament. Dungeons & Dragons is great for that heroic fantasy adventure, but not so much for your future cyberpunk transhumanist court drama.