Unity and FMOD: Hostile Environment SFX
Channel: NikosDreams
Date: 2020-06-04

Added new hostile plants sfx and player damage effects like post processing, sound manipulation (EQ snapshot) and cam shake effects...
The post processing effects might be a bit unusual (saturation and contrast increases resulting in more intense colors) but since you are playing as an alien, I thought of trying something different!


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Tags:
particles indie game development solo particle system wip game developer game design sfx FMOD Unity3d software independent devlog status update FPS FPV physics trees plants alien creative abstract showcase PBR volumetric 3d modelling blender