Age of Empires II [#10] - The Cleansing of the Loire || Walkthrough
Channel: Ultrawide GC
Date: 2019-05-10

► Walkthrough: Age of Empires II: HD Edition - The Age of Kings
► Playlist: http://bit.ly/2GA5uNp
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Age of Empires II: HD Edition - The Age of Kings

This guide is applied to hard difficulty. It is, of course, also applicable for the other grades of difficulty. It describes only one way to win it. Naturally, there are alternative ways to win the scenario.

The player starts with an army at the southwest of the map. Take all the player's units to the flag northwest of the player's position at once. On the way there, the player will get two Transport Ships and two Demolition Ships. Use the Transport Ships to transport all the player's units across the river, preferably in northeast direction. It's not a long way, but the player needs a few tours due to the low capacity of the Transport Ships. At the shore, a little to the west, are five Sheep. Take them along. Once all the player's units are safely on the other side, move east. The player will soon reach another river. Pass it over the shallows. From that point on the player keeps going east, but a little to the north. The player has to reach the easternmost part of the map. Send the player's Scout Cavalry ahead if the player likes. If the player sees a Wall of the British, stay at distance for the time being.


Once the player reaches the town of Fastolf's Army, kill as many enemy Villagers with your Crossbowmen as the player can to prevent them to shoot arrows from the Town Center. But stay at distance from the Town Center. Once almost all Villagers are dead, attack the Town Center with the player's entire army. It won't take long, and the Town Center is down. Once all Villagers are killed, Fastolf's Army resigns.

Now start building up the player's own town. At very first, the player will need to build a couple of Houses. Research Wheelbarrow in the meantime. Start gathering food and wood and get the player's economy going. Just south of the player's base are huge mines of gold and stone. Since none of the player's remaining enemies advances to the Imperial Age or trains Battering Rams, it is easiest to just build a Castle in the western part of the player's base. Research Murder Holes to be on the safe side.


To attack the enemy Castles (avoid the one in the northeast), just build an own Castle next to the enemy's Wall. Add one or two Siege Workshops and Stables and create some Battering Rams and Knights. Tear a hole in the Wall with the Rams, and then attack the Castle. The player has enough stone available to perform this strategy and repeat it two times, even with two own Castles each. Once the first Castle is down, however, a couple of Cavaliers and Capped Rams will appear in the player's base. They should not present a problem. Mind that, if another strategy is taken and Fastolf's Army is not eliminated early in the game and the own base is not founded on Fastolf's homeland, he personally appears with quite a strong army of about 12 Cavaliers and six Capped Rams. Once the third Castle is down, however, the scenario is won.





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How I ran this game in 21:9 - 3440x1440 - 60 FPS:
Runs like this out of the Box.
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Experience ultrawidescreen gaming without an annonying voice in the background. (No Commentary)

Walkthrough in 21:9 - Ultrawide - 3440x1440 - 60 FPS
Always with the best graphic option - Ultra.

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