GameLine | Wikipedia audio article
Channel: Subhajit Sahu
Date: 2018-12-21

This is an audio version of the Wikipedia Article:
https://en.wikipedia.org/wiki/GameLine


00:01:47 1 Membership benefits
00:02:44 2 Discontinuation
00:03:32 3 Legacy
00:04:36 4 Game list
00:04:48 5 See also



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SUMMARY
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GameLine was a dialup game distribution service for the Atari 2600, developed and operated by Control Video Corporation (CVC). Subscribers could install the proprietary modem and storage cartridge in their home game console, accessing the GameLine service to download games over a telephone line. GameLine had an exclusive selection of games, and its pioneering business model eventually gave rise to America Online.
In the early 1980s, cable pioneer William von Meister was looking for a way to use his innovative modem transmission technology, which was previously acquired in ill-fated attempts of sending music to cable companies. Legal issues caused cable providers to step away from the service, leaving Von Meister with a delivery tool and no content.
He then converted his variable speed adaptive modem technology to download games from central servers to individual households. This allowed users to dial a system and, for a fee, download games to their GameLine modules. The game would typically work for 5-10 plays, after which the user would have to connect to GameLine again and pay for another download.The "Master Module" has 8 KB of RAM and a 1,200 Bps modem, and physically resembles an oversized silver Atari cartridge.  It has a phone jack on the side that was used to link the Master Module with the CVC computers. The module is able to transmit with pulse or tone dialing, allowing the unit to be versatile in the field. The games available on the GameLine service were all from third-party gamemakers, the largest of which was Imagic. CVC tried, but failed to obtain licensing agreements from the largest game makers, such as Atari, Activision, Coleco, Mattel, and Parker Brothers.