MILESTONES! - Unity C# Idle Game Tutorial Series (Ep.16) [2020]
Channel: Considera Core
Date: 16/04/2020

Comment: #CGRocks if you see this, do it and you are awesome =)
Hello! In this episode, I will show you how to make an infinite achievement/milestone system to make your game more interesting!

Curious on how to make the achievements give a boost? (FORGOT TO EXPLAIN IN VIDEO, MY BAD D:) Add a BigDouble variable and make it equal to the sum of your achievement levels and you can multiply your coins per second by this new variable. Lets say you 1.01x per achievement, you would do * ((achievementLevelSumVariable * 0.01) + 1). Hope that makes sense!

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