The Hardcore Retro God (Review #48 - Astro Boy / Tetsuwan Atom)
Channel: The Hardcore Retro God
Date: 2017-06-02

Originally, I intended to have this next 2-tier diatribe produced halfway through the month before last.  Unfortunately, due to unrelated commitments that DARE NOT SPEAK THEIR DESCRIPTION...my plans fell by the frickin' wayside (I know, BUZZKILL CENTRAL). It's now high time that I've kicked this thing into overdrive...and presently, I CANNOT BE ANY MORE PSYCHED THAN I AM!!


Anyways, it should be damned obvious what I'm covering this month - the focus of which revolves around 2 Japan-only adaptations of the late Osamu Tezuka's iconic, pint-sized futuristic freedom fighter - namely, the Famicom version by the combined efforts of the ever-so-immortal Konami and Magical Company (formerly HomeData, of Irem's Sqoon fame), as well as the Super Famicom version by Bandai's ill-fated Zamuse division, in association with Minato Giken. Within both, you take control of ol' Astro who's out to keep any and all offenders in his winding path at bay, rescue his companions...AND THEN SOME!

DISCLAIMER - Captions will be added for those unable to comprehend my commentary (like all of my recent content).