Unreal Engine 5.2 PCG Tutorial - Building Skyscrapers Part 1 - Intro
Channel: Michael Royalty
Date: 2023-06-27

Learn how to generate skyscrapers with Unreal Engine 5.2's Procedural Content Generation tool. Each skyscraper is built out of hundreds of modular static meshes. Nothing is done by hand, all it requires is a spline to define the edges.

This video is an overview of the results, the next video will dive into how to do it.