Age of Empires II [#15] - Lord of Arabia || Walkthrough
Channel: Ultrawide GC
Date: 2019-05-15

► Walkthrough: Age of Empires II: HD Edition - The Age of Kings
► Playlist: http://bit.ly/2GA5uNp
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Age of Empires II: HD Edition - The Age of Kings

A villainous pirate, Reynald de Chatillon, has violated peace treaties with the Saracens and is attacking the holy cities of Aqaba and Medina. To win, you must defeat Reynald's Raiders (Cyan) and Reynald's Pirates (Blue) while avoiding his Bandits (Red). You automatically lose if the Town Center in Aqaba or Medina gets destroyed. In this scenario, you cannot advance to the Imperial Age

Of your two main opponents, Reynald's Raiders will attack you the most often. Their base is located in the northeast, and they cannot advance beyond the Feudal Age. Their forces consist almost exclusively of Archers and Skirmishers, though they will have a few other units (Knights and a Battering Ram) at the beginning. Reynald's Pirates, unsurprisingly, have a formidable navy. They will advance to the Castle Age and then to the Imperial Age before attacking with Galleons. Although their base is on an island in the far west, they will launch frequent land attacks as well. These comprise heavy cavalry and Onagers. Reynald's Bandits are a ragtag group of Knights and Crossbowmen. They cannot create units and their main purposes are to harass Trade Carts and guard resources.

Your allies are Aqaba in the north and Medina in the east, sending Trade Carts to each other's Market. Although it's recommended to keep them alive (since your allies will tribute you gold as they generate it), realistically you have more urgent priorities so it's unlikely you'll be able to dedicate much of your attention to them. Your enemies won't threaten Medina, but will launch one or two major attacks on Aqaba near the beginning. Even if all the Trade Carts are gone, you may tribute wood and gold for them later so that they will create new Trade Carts.

Starting up and protecting Aqaba
Immediately upon starting the scenario, research Cartography. This will allow you to see what your allies can, which will help reveal a good portion of the map and help you defend them. Next, create more Villagers (aiming for at least three on each resource, plus a few more to build and repair). Your own base has gold, deer, and forage bushes. Medina has stone, gold, and sheep. Your lumberjacks can work near your base for now, but you'll eventually want to move this operation to the trees just north of Medina as it's safer and you'll be able to save on stone later on. Build Houses as necessary.

You start without any major buildings other than a Market and a Town Center. The first one you'll want to build is an Archery Range. You can then create some Archers (about 5-10) and garrison them inside Aqaba's Town Center. Your starting military units (Light Cavalry and Camels) are best employed defending your own base from early attacks, but you will soon need to send them to Aqaba to deal with a Battering Ram and some heavy cavalry. After this first attack is dispatched and the Town Center is garrisoned with Archers, Aqaba should be relatively safe for a while. You can send a Villager there later on to repair damages and add some of your own buildings, but for now you should focus on your own base.

Building and defending your base
You should have a decent stockpile by now, and can invest in economic technologies. The top priorities should be fortifying your base with Stone Walls and Gates, as well as advancing to the Castle Age. Add a Stable and Blacksmith when you can. Walling up will take some time and it will be difficult to seal all of the holes, as you have a large perimeter. Once you've reached the Castle Age, create a few Knights to help defend. Saracen heavy cavalry is considered terrible, and its reputation is well-deserved: of the original thirteen Civilizations, the Saracens are the only one unable to research the critical Cavalier upgrade. However, this disadvantage only comes into play in the Imperial Age. In fact, a Saracen Knight is as good as a Frankish Knight once Bloodlines has been researched. Knights are strong and versatile, working well against most units your enemies will throw at you....





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How I ran this game in 21:9 - 3440x1440 - 60 FPS:
Runs like this out of the Box.
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Experience ultrawidescreen gaming without an annonying voice in the background. (No Commentary)

Walkthrough in 21:9 - Ultrawide - 3440x1440 - 60 FPS
Always with the best graphic option - Ultra.

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