Blender 2.6 Working with subdivision surfaces and topology
Channel: getblended.org
Date: 2013-03-11

Here I try to observe the way edges can be rounded out using the bevel tool, and also how to achieve this effect using subdivision surfaces. How to control subdivision surfaces with edge loops and topology to make smooth looking curves and surfaces and some things to be avoided.

Two further short videos on this topic which I recommend. 

http://vimeo.com/2450612

http://vimeo.com/2158706

www.getblended.org

XML file for the Dark Blue Gradient Blender theme here https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons/presets/interface_theme/