Vegetation Studio Pro for Unity Terrain Optimization | #Unity #GameDev #Tutorial
Channel: Wizards Code
Date: 28/10/2019

Did you know you can optimize the performance of a Unity Terrain using Vegetation Studio Pro. This video uses Vegetation Studio Pro to increase the Frames Per Second from 20-30 to 40-50. This optimization is achieved at the same time as increasing the variety and density of vegetation in your terrain.

Vegetation Studio Pro: http://bit.ly/VegStudiopro
Meadow Enviornment: http://bit.ly/MeadowEnvironment

This series of videos explores how you can create great terrains for your games and show reels. I'll show you some of the tools from the Unity Asset Store that mean even non-artists, like me, can get amazing results, while real artists can get breathtaking results.

Full list of videos in this series: http://bit.ly/UnityTerrainsPlaylist

Asset Store Links:

Terrain
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Gaia (Procedural Worlds): http://bit.ly/UnityGaiaAsset
GeNa (Procedural Worlds): http://bit.ly/UnityGeNa
Complete Terrain Shader (Procedural Worlds): http://bit.ly/UnityCTS2019
Ambient Skies (Procedural Worlds): http://bit.ly/AmbientSkies
Vegetation Studio Pro: http://bit.ly/VegStudiopro

Cut Scenes
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Pegasus (Procedural Worlds): http://bit.ly/UnityPegasusAsset

Models
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Animals (Janpec): http://bit.ly/JanpecAnimals
Bird Flock Bundle (Unluck Software): http://bit.ly/BirdFlock
Underwater Plants (Nobiax / Yughues): http://bit.ly/underwaterPlants
Meadow Environment: https://bit.ly/MeadowEnviro

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Comments encouraged, including constructive criticism - help me improve.