Ye Kingdom: Hunting Bears | Se1 Ep37
Channel: NorthWestTrees Gaming
Date: 2023-11-06

Welcome back to Medieval Dynasty. Today we went mining to get some tin and copper to make bronze arrows, then we got attacked by a couple bears but survived the attack. We actually were on our way to hunt them when I made a misjudgment about where the bear spawner was. In the end, we cleared out the cave so we could set up a mine there eventually.

═══ Chapters ═══
0:00 - Intro
0:08 - Finding traders
3:05 - Supplies for mining
6:17 - Mining
9:15 - Flying baskets
11:42 - Hunting bears
14:40 - Planning stable area
17:33 - Progress update
19:44 - Outro

═══ About the Series ═══
► Season: 1
► Episode: 37

We will be starting our first save in the wonderful game called Medieval Dynasty. This game is a first-person city builder with survival aspects and logistical systems. Though still in development at the time of recording this season, it is very refined and I feel it will be stable enough to play part of a series.

═══ About the Game ═══
The game Medieval Dynasty has a bit of everything in it. You travel to a faraway land called the valley and end up living off the land. Over time you grow a small settlement from the ground up while discovering what happened to your uncle.

You will need to learn how to survive against the elements of each season, wildlife, and player and villager needs, there are also bandits in these parts ready to hurt anyone that crosses their path.

You will find many tasks that need doing, from farming, woodwork and mining, crafting tools, and building houses very important, early on lots of this has to be done by the player but late game you can automate tasks by assigning villagers in your settlement to do things for you.

Welcome to Medieval Dynasty and my brand-new series.

═══ NWTG Sites ═══
► My Official Website
https://www.northwesttreesgaming.com
► My Official GitHub
https://github.com/northwesttreesgaming

═══ Related Tags ═══
#northwesttreesgaming 
#medieval 
#medievaldynasty 
#gaming
#games
#gameplay
#letsplays