Understanding Dreams | Rethinking Game Design, Creativity and the Future of Art
Channel: The Game Overanalyser
Date: 2020-02-29

Dreams is a game that is trying to change how we think of game design, creativity and art, and in this video, we examine how dreams works, its ambitions as a project, as well as how it relates to the history of game design,. What we find is that it blends many of the ideas from indie games, art games and avant garde games, providing a platform to reignite our dormant impulse to create. 

Sources

-Handmade Pixels  Jesper Juul

-Interviews with creators
     Jonathan Blow https://www.jesperjuul.net/handmadepixels/interviews/blow.html
     Anna Anthropy
https://www.jesperjuul.net/handmadepixels/interviews/anthropy.html

Media molecule game informer interview
https://www.youtube.com/watch?v=rq3cacfA-yE

- Preventing the collapse of civilization   Blow
https://www.youtube.com/watch?v=pW-SOdj4Kkk

-Rise of the video game zinesters  -Anna Anthropy

- Spelunky Noclip Documentary 
https://www.youtube.com/watch?v=jv434Xyybqc

-The Second self - Sherry Turkle

-Common as Air - Lewis Hyde

-Avant Garde Video Games  -Brian Schrank 

- Lectures on fine art  - Hegel

-Media molecule youtube channel 
https://www.youtube.com/user/MediaMolecule

#DreamsPS4 #MadeInDreams