Diecast 374: No Man’s Leftover Meatloaf
Channel: Paul Spooner
Date: 2022-03-07

Listen to all the Diecast episodes with Shamus Young in here: https://www.shamusyoung.com/twentysidedtale/?cat=287

Show Notes:
00:00 Valheim
01:53 No Man's Sky
22:18 Elden Ring
35:57 Mailbag: Shades of Colourlessness
Dear Diecast,

I hope this mail finds you both hale and hearty.

Continuing my old man spree I dug up some games that I used to play a lot on Windows 3.1 (e.g. Hocus Pocus).

I was struck by how differnt they look in colour. Maybe this is just the rose-tinted glasses of nostalgia talking, but when I used to play them on my old black-and-white monitor they looked far more striking.

Do you guys think games look better in black-and-white compared to in colour? How do you feel about games with dedicated B&W modes, like L.A. Noire and Tsushima? Am I just being an old curmudgeon yelling at clouds?

Vale,

-Tim

43:12 Mailbag: TV shows
Dear Diecast

Two new and popular TV shows ended fairly recently, The Book of Boba Fett and Peacemaker, have you seen them and if so then what are your thoughts?

Best regards from Bobby T.

50:54 Mailbag: Save Scumming
Dear DieCastles,

The practice of save scumming is pervasive in video games, and is a problem for any game designer whose game has a save system. What measures do you think that designers should take to deter players from (ab)using the system? Can you think of any examples of games that you've played where you you were tempted to reload after dealing with some adversity, but you avoided doing so, and why? Or do you think that save scumming is an acceptable practice, and not worth worrying about from a design perspective? Curious about your thoughts either way.

Regards,

Zeta Kai

57:26 Outro