Construction and management simulation games | Wikipedia audio article
Channel: wikipedia tts
Date: 2018-12-21

This is an audio version of the Wikipedia Article:
https://en.wikipedia.org/wiki/Construction_and_management_simulation


00:01:05 1 Gameplay
00:01:14 1.1 Economic challenges
00:03:11 1.2 Goals
00:04:19 1.3 Interface
00:05:24 2 History
00:07:57 3 Subgenres
00:08:10 3.1 City-building games
00:09:00 3.1.1 Evolution of the subgenre
00:10:47 3.2 Theme park management
00:11:37 3.3 Colony Management
00:12:07 3.4 Business simulation games
00:13:13 3.5 Government simulation games



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SUMMARY
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Construction and management simulation (CMS) is a type of simulation game in which players build, expand or manage fictional communities or projects with limited resources. Strategy video games sometimes incorporate CMS aspects into their game economy, as players must manage resources while expanding their project. But pure CMS games differ from strategy games in that "the player's goal is not to defeat an enemy, but to build something within the context of an ongoing process." Games in this category are sometimes also called "management games".SimCity represents an early example of success in the genre. Other games in the genre range from city-building games like Caesar or Dwarf Fortress, pure business simulation games like Capitalism, and or true CMSs like Theme Park.
CMSs are often called "simulation games" for short. Although games can simulate many activities from vehicles to sports, players usually deduce the kind of simulation from the title of the game.