Cities: Skylines: Project: Monaco - EP 2 - Port Hercules Harbor
Channel: PugGaming
Date: 2018-01-18

In this episode we start work on the large Marina, which is one of the focal points of Monaco - Port Hercules Harbor.

About the Project

Project: Monaco is a Cities Skylines project where I attempt to recreate Monaco, with a focus on aesthetics and Mediterranean realism. To stand a chance of recreating such a challenging area of the world I have over 50 of the very best Cities: Skylines asset creators on board, creating custom Maps, Themes, LUTs, Assets, props the lot!

A big shout out to mIC Crosshill for his efforts with this. 

The Harbour collection can be found here - The workshop Collection for Port Hercules is now live and will be growing each week with each new episode released. 

For now here are the releases from Episode 02! There will be around 15 assets released within the next 24 hours.

Thank you MicCrosshill!

Keep tuned for more! 

 http://steamcommunity.com/sharedfiles/filedetails/?id=1273548069

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Download Official Assets

● Map : http://steamcommunity.com/sharedfiles/filedetails/?id=1252196441&result=1
● Map Theme : http://steamcommunity.com/sharedfiles/filedetails/?id=1246231073&result=1
● Color Correction (LUT) : http://steamcommunity.com/sharedfiles/filedetails/?id=1255947247
● Mod & Asset Collection : http://steamcommunity.com/sharedfiles/filedetails/?id=1175369484

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http://www.puggamer.co.uk/pc-spec #citiesskylines #monaco