FluidNinja LIVE 1.0 - Render Buffers & Output Materials
Channel: Andras Ketzer
Date: 11/02/2021

THIS VIDEO HAS BEEN RECREATED: https://youtu.be/vXalfRAnXak?t=3241

ORIGINAL VIDEO DESCRIPTION -------------------------------------------------------------------------------
FluidNinja LIVE is real-time, responsive fluid simulation for Unreal. In this video we are examining how Output Materials could access and composite various Render Buffers to create the final visuals.

Marketplace: https://www.unrealengine.com/marketplace/fluidninja-live
Twitter: https://twitter.com/FluidNinjaLIVE

FluidNinja LIVE Playlist
https://www.youtube.com/playlist?list=PLVCUepYV6TvOrOfQVLMCxl_JoU_cIkK8P

For baking fluids, see FluidNinja VFX Tools: 
https://unrealengine.com/marketplace/fluidninja-vfx-tools

FluidNinja VFX Tools Playlist
https://www.youtube.com/playlist?list=PLVCUepYV6TvPnVELcyGoSDhpoLO7PyT6_