World Zombination Update 3.2 Overview/Breakdown: New Units, Quick fight, and Smashed Bugs!
Channel: World Zombination Nation
Date: 2015-03-25

In today's World Zombination Update breakdown, I analyze all the new additions to World Zombination. From the like of Doomsday and Kill-a-ton to the Colonel and the Musketeer, plus some major bug fixes. Release Notes Below: 

New units have been added!
- Unleash the explosive power of Kill-a-ton and Doomsday from the Zombie Horde!
- The Musketeer and Colonel lead the charge for the Survivors!
- Win the EPIC new units from the Buenos Aires raid or find them in packs.

Fixes:
- Stay up-to-date with the newest release notes in game.
- No longer crashes on an iPhone 6+ when "zoomed" display option is enabled.
- To Quick Fight, the Hero unit must actually be on the team to lead them into battle.
- Leaderboards for Faction Wars will show more than the top 100 players.
- Chat will no longer jump to bottom when next text arrives if it's scrolled up.
- Guild Raid rewards are now more clear.
- Players cannot get negative arena points for winning in PVP.
- Added Raid Requests to Activity Feed.
- Click anywhere on unit in Team Management to change team.
- Increased the cost of a handful of Hard/Expert missions to keep them in line with other costs.
- Stim-Z's regen no longer lasts forever.
- Fixed some unit stat displays (notably cooldown was not shown for most abilities).
- Undertaker/Mortician's Quicken perk decreases cooldown instead of increasing it.
- Infector/Reanimator's Viral Latency perk now says increases "Spare Drones" and not "Horde Size".
- Biohazard/Patient Zero's Dangerous Strain perk correctly gives 30% increased damage.
- Effluvia perk correctly increases the Cesspool's range by 25%.
- Sprayer/Foulmouth/Pickleback Particulates perk correctly gives crit.
- Dreadnaught gets correct crit stats from Pop Goes the Human perk.
- Infector's Super-spreader perk correctly reduces cooldown (instead of increasing it).
- Outlaw with 6 Shooter perk no longer continually shoots 6 shots.
- Dead Shot's and Sniper's multi-shot perks work better.
- Updated Lumberjack's Jagged Teeth perk description to reference base damage.
- Updated Desperado's Careful Aim perk description.
- Fixed Foresight perk description on Fire Chief.
- Handyman won't get hung up trying to path to a wall he wants to fix.
- Commando/Professional perk Recoilless Firing now properly says it lowers aim drift (not removes).
- Sniper/Sharpshooter and Dead Shot/Lone Wolf perks for firing in melee range work properly.
- Stuntman/Daredevil Coordinated Strikes perk correctly says 20% chance.

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