Fictional Architecture on JoCo Cruise 2020
Channel: Angela Brett
Date: 2020-03-28

Architecture designed for video games and movies share some fascinating characteristics with built structures. As an architect Sarah Bonser (www.sarahbonser.com) will talk about how construction and theory shape our built environment and the way that manifests in level design and set design. 

She started by getting us all to draw castles. Instead of drawing one, I used that time to get my camera ready. I’ll update this with a link to the slides as they become available.

This is not the best footage, as I was sitting a few rows back… I did manage to put my tripod up on a bookshelf for some of it, but then somebody stood in front of it.