What is Rendering? | Rasterization, Ray Tracing, Radiosity
Channel: Game Dev Academy
Date: 2015-09-15

What is rendering? This week I explain what rendering actually is and also give examples of some rendering methods including rasterization, ray tracing and radiosity. I also cover distributed rendering (render farms).

If you have enjoyed this video then please consider supporting me through Patreon. It will really help me to get more (and better) videos made - https://www.patreon.com/user?u=1002988&ty=h

Here's a link to the handout for this video - https://docs.google.com/document/d/1xHh5ntKximWz7GxLNgTwO3L6gmTUr5lQnykteuZqk7U/edit?usp=sharing

Other videos in this series:

What are shaders - https://www.youtube.com/watch?v=TDZMSozKZ20&index=1&list=PLsPHRLf6UN4kkES0INlCfxDuf5abZW0OH
What is a 3D API? - https://www.youtube.com/watch?v=GN9tKPl6mH4&index=1&list=PLsPHRLf6UN4kkES0INlCfxDuf5abZW0OH
3D Constraints (poly count, file size & render time) https://www.youtube.com/watch?v=F2rNzTGe9-A&index=2&list=PLsPHRLf6UN4kkES0INlCfxDuf5abZW0OH
3D Mesh Construction - https://www.youtube.com/watch?v=ojtV3PtrFJM&list=PLsPHRLf6UN4kkES0INlCfxDuf5abZW0OH&index=3
Geometric theory (vertices, edges and faces etc,) - https://www.youtube.com/watch?v=KjCudOaZ7P4&index=4&list=PLsPHRLf6UN4kkES0INlCfxDuf5abZW0OH
Graphics Pipelines (DirectX) - https://www.youtube.com/watch?v=bFmxMGGdBrk&index=6&list=PLsPHRLf6UN4kkES0INlCfxDuf5abZW0OH
Level of Detail (LOD) - https://www.youtube.com/watch?v=mIkIMgEVnX0&list=PLsPHRLf6UN4kkES0INlCfxDuf5abZW0OH&index=6

Click here for my Maya 2016 for beginners tutorial - https://youtu.be/tElsku3aKQI

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