Blender Tower Tutorial
Channel: Rapture Games
Date: 2013-07-18

Today we're going to learn how to:

- ScreenCast keys: configuration and showing which keys or mouse buttons have been pressed.
- Object creation: creation and modification of a cylinder and two torus.
- Joining objects: through Ctrl+j as a separate mesh.
- Collapsing meshes in edit mode: keep object topology correction.
- Work with symmetry: using symmetry modifier in multiple axis to save hours of work.
- Applying symmetry modifier, parameter configuration and usual problems solving.
- Subdivisión surface modifier problems: some subdivision strategies and keep our fine details after subdivide.
- Basic material: one or more materials in the same object.
- Texture application: flat, cube, cylinder, sphere andUV mapping.
- More types of texture maps: normal maps.