Making the fireworks scriptable (Fireworks DevLog #2)
Channel: derHinek
Date: 2021-01-01

Last year I created fireworks in vanilla JavaScript, this year I want to do this, using Godot (in 2d, maybe we try 3d next year). I continued working on it shortly before new year and made some good progress.


I'm using Godot 3.2.3 (https://godotengine.org/)
Sound effects obtained from https://www.zapsplat.com

It is open source, you can find it on GitHub: https://github.com/hinek/fireworks2020

If you want to try it, I published it on itch.io: https://derhinek.itch.io/fireworks-2020