How to make a 3d mod for Naruto Shippuden: Ultimate Ninja Impact Part 3: Asset Optimization Tutorial
Channel: Roman First
Date: 2022-08-07

In this video, we will learn how to optimize assets for Naruto Shippuden: Ultimate Ninja Impact (this tutorial is also applicable to Naruto Shippuden: Legends: Akatsuki Rising).

Download the program (ver. 1.3.8 Nov 15, 2023) and the plugins (NSUNI Jul 20, 2023; NSLAR Jul 21, 2023): 
https://bit.ly/rcjn-cli

Download 3d skins mod: 
https://bit.ly/3dSKINS

Download 3d maps mod:
https://bit.ly/NSUNIMaps

Watch part 4:
https://youtu.be/zGOf9jgvaso

Watch part 2:
https://youtu.be/uFMiouwgtx0

00:00 Intro
00:11 R1: Delete unused meshes
00:31 R2: Merge close meshes that use the same material
00:45 R3: Merge duplicate vertices
01:07 R4: Simplify meshes
01:32 R5: Split very large meshes
02:09 R6: Delete unnecessary vertex attributes
02:27 R7: Use an optimal format for vertex attributes
02:59 R8: Do not use high definition textures for everything
03:11 R9: Use an optimal format for textures
03:25 R10: Use very simple shapes for collisions

TTS:
https://15.ai/

#nsuni #nslar