CJ clones (GTA: Online cutscenes model swap mod)
Channel: sn0wsh00
Date: 2020-01-02

One CJ was already enough. Can Los Santos handle four CJs?

Using a model swap of the male freeroam model (mp_m_freemode_01) with almico & Polkien HD Universe Carl Johnson model in several GTA: Online cutscenes. 

HD Universe CJ:
https://www.gta5-mods.com/player/hd-cj-beta

To install this model swap (assuming you already have a mods folder), first, download and extract the HD CJ mod. Then, set up the mods folder:
*Copy x64v.rpf and x64w.rpf into Grand Theft Auto V/mods
*Copy the patchday4ng, patchday9ng, patchday20ng and mppatches folders into Grand Theft Auto V/mods/update/x64/dlcpacks

Rename CJ.ymt and CJ.yft to mp_m_freemode_01.ymt and mp_m_freemode_01.yft respectively. 

After setting up the mods folder, go to the location where you extracted the HD CJ files and move the following files into mods\x64v.rpf\models\cdimages\streamedpeds_mp.rpf\mp_m_freemode_01:
*feet_000_u.ydd
*hair_000_u.ydd
*hand_000_r.ydd 
*lowr_000_r.ydd
*teef_000_u.ydd
*feet_diff_000_a_uni.ytd
*hair_diff_000_a_uni.ytd
*hand_diff_000_a_whi.ytd
*lowr_diff_000_a_uni.ytd
*teef_diff_000_a_uni.ytd

Move the following files into mods\update\x64\dlcpacks\mppatchesng\dlc.rpf\x64\models\cdimages\mppatches.rpf\mp_m_freemode_01:
*head_diff_000_a_whi.ytd
*uppr_diff_000_a_whi.ytd 

Then move:
*head_000_r.ydd into mods\update\x64\dlcpacks\patchday4ng\dlc.rpf\x64\models\cdimages\patchday4ng.rpf\mp_m_freemode_01
*uppr_000_r.ydd into mods\update\x64\dlcpacks\patchday9ng\dlc.rpf\x64\models\cdimages\patchday9ng.rpf\mp_m_freemode_01
*mp_m_freemode_01.ymt into mods\update\x64\dlcpacks\patchday20ng\dlc.rpf\x64\models\cdimages\peds\patchday20ng.rpf\
*mp_m_freemode_01.yft mods\x64v.rpf\models\cdimages\streamedpeds_mp.rpf\

Finally, delete the following files:
*accs_000_u.ydd inside mods\x64v.rpf\models\cdimages\streamedpeds_mp.rpf\mp_m_freemode_01
*berd_000_u.ydd inside mods\x64w.rpf\dlcpacks\mpchristmas\dlc.rpf\x64\models\cdimages\mpxmas.rpf\mp_m_freemode_01_male_xmas
*task_000_u.ydd  inside mods\x64w.rpf\dlcpacks\mpbusiness2\dlc.rpf\x64\models\cdimages\mpbusiness2.rpf\mp_m_freemode_01_male_freemode_business2
*jbib_000_u.ydd  inside mods\x64w.rpf\dlcpacks\mpbeach\dlc.rpf\x64\models\cdimages\mpbeach.rpf\mp_m_freemode_01_male_freemode_beach
*decl_000_u.ydd inside mods\x64w.rpf\dlcpacks\mplts\dlc.rpf\x64\models\cdimages\mplts.rpf\mp_m_freemode_01_male_freemode_mplts

If using AddonPeds,
*Copy x64v.rpf and x64w.rpf into Grand Theft Auto V/mods
*Copy the patchday4ng, patchday20ng and mppatches folders into Grand Theft Auto V/mods/update/x64/dlcpacks
*Rename the CJ folder, CJ.ymt and CJ.yft to mp_m_freemode_01, mp_m_freemode_01.ymt and mp_m_freemode_01.yft respectively. 
*In the AddonPeds software, create an entry for mp_m_freemode_01

Then move:
*mp_m_freemode_01.ymt into mods\update\x64\dlcpacks\patchday20ng\dlc.rpf\x64\models\cdimages\peds\patchday20ng.rpf\
*mp_m_freemode_01.yft mods\x64v.rpf\models\cdimages\streamedpeds_mp.rpf\
*head_000_r.ydd into mods\update\x64\dlcpacks\patchday4ng\dlc.rpf\x64\models\cdimages\patchday4ng.rpf\mp_m_freemode_01
*head_diff_000_a_whi.ytd into mods\update\x64\dlcpacks\mppatchesng\dlc.rpf\x64\models\cdimages\mppatches.rpf\mp_m_freemode_01
*feet_000_u.ydd, feet_diff_000_a_uni.ytd, teef_000_u.ydd, feet_diff_000_a_uni.ytd into mods\x64v.rpf\models\cdimages\streamedpeds_mp.rpf\mp_m_freemode_01

Delete the 5 afformentioned files inside x64w.rpf and x64v.rpf.