TRM: efficient perceptual  VR rendering
Channel: Graphics and Displays
Date: 2019-03-13

This video explains the technique from the paper:

Temporal Resolution Multiplexing: Exploiting the limitations of spatio-temporal vision for more efficient VR rendering

by Gyorgy Denes, Kuba Maruszczyk, George Ash, Rafał K. Mantiuk

Published in: EEE Transactions on Visualization and Computer Graphics, 2019

Project web site: https://www.cl.cam.ac.uk/research/rainbow/projects/trm/

(including the same video but encoded with higher quality).