Generative Art, SVG, and Celestine - Raw Crystal 2020
Channel: Lorenzo Barasti
Date: 2020-12-12

By Ian Rash  (redcodefinal)

A talk about procedural art using Crystal and an SVG shard, redcodefinal/celestine. After a basic introduction to SVG and Celestine, I will break down a few different generative art techniques such as RNG, Perlin/Simplex noise, Gaussian distribution, and finally leave you with a process breakdown on how to make a basic piece of procedural art, as well as leveraging Celestine’s masking, filtering, and animation to make an endlessly unique animation.
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Raw Crystal 2020 was organised by Lorenzo Barasti in collaboration with Manas (https://manas.tech/)

Event details and schedule: https://www.eventbrite.co.uk/e/raw-crystal-2020-tickets-127439094763