Matchmaker
Channel: TensorWorks
Date: 2023-07-17

Here we'll explore the Matchmaker. A wonderful tool in Pixel Streaming that allows you to automatically direct waiting peers into available pixel streams!

Here is the Matchmaker section on the Pixel Streaming Infrastructure. Currently the infrastructure does not have much documentation on the Matchmaker, but this is where the Matchmaker lives:
https://github.com/EpicGames/PixelStreamingInfrastructure/tree/master/Matchmaker

The official UE docs also contain some great information about the Matchmaker, so I highly recommend starting here:
https://docs.unrealengine.com/5.2/en-US/hosting-and-networking-guide-for-pixel-streaming-in-unreal-engine/#multiplefullstackswithmatchmaking

Pixel Streaming is brought to you by Epic Games and is available now in Unreal Engine 4.27 and up.

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00:00: What is the Matchmaker?
00:50: Setting up Matchmaker
01:30: Setting up the signalling server
02:24: Demonstrating with application and peers
03:50: Connecting a second signalling server and application (changing ports)
05:22: Connecting to the second stream via local browser
05:33: Final thoughts
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