Gamification in Education
Channel: Sharon Hu
Date: 2014-01-29

The presentation "Gamification in Higher Education: How we Changed Roles" was presented at the 9th European Conference on Games Based Learning. The paper is available at http://ets-educ.sites.olt.ubc.ca/?p=9139 

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The Faculty of Education at the University of British Columbia gamified one of its online courses on adult education. Elements of the game included role-playing, giving the "gamer" the ability to choose which tasks to complete, public acknowledgement of achievements, as well as a peer-voting system. 

Watch the learning design manager, the instructor, and a student of this course talk about how the various gaming aspects of the course motivated, empowered, and engaged the students.

The course was created and is maintained by Education Technology Support (http://ets.educ.ubc.ca)


Creative Commons licensed music by Anoop Hariharan via Soundcloud.