Atari Games Corp. v. Nintendo of America Inc. | Wikipedia audio article
Channel: wikipedia tts
Date: 21/12/2018

This is an audio version of the Wikipedia Article:
https://en.wikipedia.org/wiki/Atari_Games_Corp._v._Nintendo_of_America_Inc.


00:01:33 1 Background
00:03:32 2 Decision
00:03:59 2.1 Protectable expression vs. unprotectable ideas
00:05:03 2.2 Verbatim Copying
00:05:43 2.3 Substantial Similarity
00:06:39 2.4 Fair Use Defense of Reverse Engineering
00:07:43 2.5 Copyright Misuse Defense
00:08:28 3 Impact
00:09:17 4 See also



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SUMMARY
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Atari Games Corp. v. Nintendo of America Inc., 975 F.2d 832 (Fed. Cir. 1992), is a United States Court of Appeals for the Federal Circuit case, in which the court held that Atari Games engaged in copyright infringement by copying Nintendo's lock-out system, the 10NES. The 10NES was designed to prevent Nintendo's video game console, the Nintendo Entertainment System (NES), from accepting unauthorized game cartridges. Atari, after unsuccessful attempts to reverse engineer the lock-out system, obtained an unauthorized copy of the source code from the Copyright Office and used it to create its 10NES replica, the Rabbit. The case involved copyright infringement claims by Nintendo and a defense based on fair use and copyright misuse by Atari.The Federal Circuit declared that Nintendo was likely to prove that Atari made unauthorized verbatim copies of the 10NES program and affirmed the imposition of a preliminary injunction by the United States District Court for the Northern District of California, preventing Atari from exploiting Nintendo's copyrighted code. The Federal Circuit, however, disagreed with the district court on the matter of reverse engineering and held that the intermediate copying of the 10NES object code incurred during the examination of the microchip itself was fair use. Atari's copyright misuse defense was precluded by the doctrine of unclean hands, as Atari had lied to the Copyright Office to obtain an unauthorized copy of the 10NES.