Infinitely scrolling grid in Unity 3D with Grid Framework
Channel: HiPhish
Date: 2017-06-06

In this example video we explore how to create an infinitely scrolling grid in Unity 3D with minimal performance impact using Grid Framework. The grid itself is always infinite in size, it uses a renderer component to display a finite slice, and through some math based on Unity's own Camera class we can re-adjust the range of the slice on the fly to always fit the current position of the camera.

NOTE: the jerky motion is due to my recording software, the scrolling is smooth when not recording.

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Product website: http://hiphish.github.io/grid-framework/
News blog: http://hiphish.github.io/grid-framework/news/
Discussion thread: https://forum.unity3d.com/threads/grid-framework-scripting-and-editor-plugins.144886/
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Music by Jahzzar (betterwithmusic.com) CC BY-SA