Asteroids #3 - HTML5 Game Programming Tutorial [javascript]
Channel: Max Wihlborg
Date: 2014-03-24

The third and final part in the Asteroid game development series. We do some final polishing, adding the menu- and end state, score system and a fancy vectorText method on the augmented 2d drawing context. I hope you learned something from the videos :). Until next time!

:: Complete Source ::
https://github.com/maxwihlborg/youtube-tutorials/tree/master/asteroids

:: KeyNote from Part One ::
https://docs.google.com/presentation/d/1BvDGmcPCTaP8sHCHfDuIKMXpSwDMUemzj3zHfK-Zx8s/edit?usp=sharing

:: Links ::
John Resig's class: http://ejohn.org/blog/simple-javascript-inheritance/
Asteroid article: http://www.edge-online.com/features/making-asteroids/
Polygon draw: https://dl.dropboxusercontent.com/spa/fiu9vh5o72q88a4/polygon-draw/index.html
Contains Point: http://www.ecse.rpi.edu/Homepages/wrf/Research/Short_Notes/pnpoly.html

:: Other Stuff ::
https://github.com/maxwihlborg
http://maxwihlborg.com/
https://twitter.com/epicwihlborg