Promoting Open Education through Gamification: the OpenGame project
Channel: TEEM Conference
Date: 2020-10-18

Authors: Alicia García-Holgado, Francisco José García-Peñalvo, Colin de la Higuera, Antonio Teixeira, Ulf-Daniel Ehler, James Bruton, Fabio Nascimbeni, Natalia Padilla Zea and Daniel Burgos

How to cite this work:
García-Holgado, A., García-Peñalvo, F. J., de la Higuera, C., Teixeira, A., Ehler, U-D., Bruton, J., Nascimbeni, F., Padilla Zea, N., Burgos, D. (2020). Promoting Open Education through Gamification: the OpenGame project. In F. J. García-Peñalvo (Eds.), Proceedings of the 8th International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM 2020) (Salamanca, Spain, October 21-23, 2020)