Unlocking the Full Potential of the Air Strike
Channel: Zeno
Date: 2023-02-10

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Promo codes:
✅ Use the Promo Code RAIDRONDA to get a bunch of helpful stuff. Available to ALL users: New and Old by February 28
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*Note that only 1 Promo code can be used within 24hours

Animations in beginning of video in the advert were rendered by my friend @lochiedoesstuff on twitter! I love him

Bhop training: https://gamebanana.com/mods/74641

Everlasting Torment: https://www.youtube.com/subscription_center?add_user=ZenoCommentary

I don't really use twitter but heres a link: https://twitter.com/Throb_Goblin


Here's some other crap I've made: https://www.youtube.com/playlist?list=PLmmZRnyJDnpix9TFFaOX0S7imvKpktppi

SFX from Zapsplat
Music used:
Whatever music Raid provided for the Ad. Iunno.
Some song called Crab B by a guy called SUP. I couldn't find it when I googled it.

Oferta Especial, Polska (Ska Music during the THPS joke)
used under creative commons. 

Cilantro, Patricia Taxxon, Pix and Bit (Outro music)
(Also you should go watch her video about Marble Madness. It's really good!)

Rocket Jump Waltz, Valve Studio Orchestra, TF2 OST

Carnival Night 2, Sonic 3 and Knuckles OST, Michael Jackson

Brawlin', Widdly 2 Diddly, LISA OST

MARICHKA, MF SKINNA X UBRZ, SALO EP

Killa Swing, Pixelord, Lethal League Blaze OST
The Sleepers RecordZ, Nasty Lovers Feat. Nasty Den, Lethal League Blaze OST

Moody's Shuffle, Hideka Naganuma, Jet Set Radio OST

WHAT U NEED IS (remix), Hideki Naganuma, Sonic Rush OST

DJ Brownbum, Good Kids, Bad kids

The Air Strike is a community-created primary weapon for the Soldier. It is a green atom bomb-shaped rocket launcher with a white checkered pattern near the front and tannish wooden handles. It fires a green and white missile with fins on the front and back of the projectile.

The projectiles fired by this weapon deal 15% less damage (both to enemies and the Soldier when rocket jumping) and have a 10% smaller explosion radius. While rocket jumping, the time between attacks is reduced by 65% (185% increase in attack speed), explosion radius is further reduced by 20% (which is 28% smaller compared to a standard rocket's splash radius), and the rockets fired produce white contrails. In addition, on each kill using the weapon, its clip size is increased by one, up to 8 rockets after 4 kills. The reduced delay between shots applies whenever a rocket is fired while already rocket jumping; therefore the rocket used to rocket jump in the first place does not have the speed bonus, but conversely firing a rocket mid-rocket jump and then landing still has the shorter delay before firing again, even though the next rocket does not have a splash damage penalty since the player is no longer rocket jumping.

The reduced damage and blast radius does not affect the push forces from rocket jumping when compared to the Rocket Launcher.

As an added advantage, if the player kills an enemy Demoman wielding the Eyelander, Horseless Headless Horsemann's Headtaker or Nessie's Nine Iron, another Soldier wielding the Air Strike, a Sniper wielding the Bazaar Bargain or a Medic wielding the Vita-Saw, the player receives an amount of kills relative to the kills or organs stored by the enemy player.