Mass Effect 2 [#17] - Grunt: Rite of Passage || Walkthrough
Channel: Ultrawide GC
Date: 2019-06-01

► Walkthrough: Mass Effect 2
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Mass Effect 2

With Grunt in your party, speak with the current leader of Clan Urdnot, who is either Shepard's old friend, Wrex, or (if he died on Virmire or was never recruited) his brother, Wreav. Either will note that Grunt is not sick, he is of the age where he must complete the krogan rite of passage, and refers the party to the clan Shaman. The clan Shaman will relate various information about the rite, as well as krogan history and culture. Gatatog Uvenk will protest Grunt taking the rite, as he is tank bred. You can get Uvenk to stand down in a number of ways. After Shepard agrees to be Grunt's krantt, the Shaman sends Grunt and company to the traditional grounds of the rite.
The Keystone Edit
To begin each of the three waves of the Rite, you will need to activate the "keystone" that's near the central stairs where Shepard is standing when you enter the area.
Before beginning the first wave, take a moment to run bypasses on the turbine parts on either side of the central stairs and salvage the credits from four dead krogan on the upper level. There are also three Med-Kits and two power cells.

Remember to get all of your ammo powers equipped - preferably Incendiary, Warp or best of all Armor Piercing. Also before hitting the keystone, you can take this time to scout out the area and note the locations of ammo cartridges, all of which will respawn repeatedly throughout the rite. Grunt will "helpfully" remind you to hit the keystone precisely every fifteen seconds when you are between waves, just to keep you from getting too distracted.

Varren - The first wave summons multitudes of varren and they all descend upon Shepard, Grunt and the third party member. Since they can only attack at melee distance, they should all be dispatched at range. They come from two sides of the map at the opposite corners from the switch, so you need to stay sharp and not leave your back unguarded.
Insanity Tip: Get the armor stripped off each varren as quickly as possible, so that you can then use powers to slow down their approach.

Note: It is possible to face the varren all from one side if Shepard quickly makes it to the top of the center set of stairs (it's really a bit to the right of center). The varren will all come up at Shepard up from the bottom of these stairs as it is the quickest route to Shepard and the team.

Once all the enemies are down, Grunt will begin reminding you to hit the keystone. Before you do that, walk around and refill all your ammo.

Note: There is a glitch wherein when you kill all the varren there will still be one left, this varren does not have a health bar it just has a name saying varren, it will not attack and it will not die, whenever you try to kill it, it will just stand up and stay in an aggressive stance. There are two solutions for this; either reload the game, or have a biotic squadmate use Pull, and repeatedly shoot the varren with your shotgun in an upwards direction, effectively blasting it out of the map. If successful, the Rite will continue.

Klixen - These fire-breathing creatures make up the second wave and are delivered by Harvesters on either side of the map; don't waste your ammo, the Harvesters cannot be killed. The klixen will need to be taken out while you are still out of their fire-breathing range or they can quickly cause havoc and deal a lot of damage. They are resistant to Incendiary Ammo and Incinerate (but their armor isn't) and they're weak against Armor-Piercing Ammo, Reave and Warp Ammo.
Insanity Tip: Once you've stripped their armor, abilities like Grunt's Concussive Shot can stop the klixen before they get too close.

Tip: If you watch your teammates carefully, they will automatically face the direction of the next incoming harvester.

Once the klixen stop coming, Grunt will again start reminding you to hit the keystone. Refill your ammo before you do so, and consider collecting the medkit and powercells that are down on the lower level before you begin wave three -- they are difficult to collect while being attacked by a Thresher Maw.





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How I ran this game in 21:9 - 3440x1440 - 60 FPS:
Used the following mods: ALOT, No MiniGames, Cheat Console, ENB and Reshade, Increased Maximum Fuel and Probes
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Experience ultrawidescreen gaming without an annonying voice in the background. (No Commentary)

Walkthrough in 21:9 - Ultrawide - 3440x1440 - 60 FPS
Always with the best graphic option - Ultra.

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