Mad Max (2015 video game) | Wikipedia audio article
Channel: wikipedia tts
Date: 2018-12-21

This is an audio version of the Wikipedia Article:
https://en.wikipedia.org/wiki/Mad_Max_(2015_video_game)


00:01:58 1 Gameplay
00:07:12 2 Plot
00:11:23 3 Development
00:18:17 3.1 Release
00:19:45 4 Reception
00:19:54 4.1 Pre-release
00:20:46 4.2 Post-release
00:25:27 4.3 Sales



Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago.

Learning by listening is a great way to:
- increases imagination and understanding
- improves your listening skills
- improves your own spoken accent
- learn while on the move
- reduce eye strain

Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone.

Listen on Google Assistant through Extra Audio:
https://assistant.google.com/services/invoke/uid/0000001a130b3f91
Other Wikipedia audio articles at:
https://www.youtube.com/results?search_query=wikipedia+tts
Upload your own Wikipedia articles through:
https://github.com/nodef/wikipedia-tts



"There is only one good, knowledge, and one evil, ignorance."
- Socrates



SUMMARY
=======
Mad Max is an action-adventure video game based on the Mad Max franchise. Developed by Avalanche Studios and published by Warner Bros. Interactive Entertainment, it was released for Microsoft Windows, PlayStation 4, and Xbox One in September 2015. Feral Interactive published the game's macOS and Linux versions. In the game, players control Max Rockatansky as he progresses through the wasteland building a vehicle, his "Magnum Opus", to do battle with a gang of raiders, led by Scabrous Scrotus, and to reach the storied "Plains of Silence", where he hopes to find peace. Mad Max emphasizes vehicular combat, in which players can use weapon and armor upgrades on their car to fight enemies. It is set in an open post-apocalyptic wasteland consisting of deserts, canyons, and caves. 
Two other Mad Max games, developed by Cory Barlog and Interplay Entertainment respectively, were in production before the announcement of this game, but neither of them were successfully released. Although Mad Max is not based on the film series, it was inspired by its universe, and franchise creator George Miller was consulted during the game's pre-production. Avalanche Studios found developing a vehicular-combat video game a challenge because of their inexperience with creating that type of game. Announced at the 2013 Electronic Entertainment Expo, the game was re-tooled during development and the PlayStation 3 and Xbox 360 versions were canceled.
Originally planned for release in 2014, it was released in September the following year, several months after the theatrical release of Mad Max: Fury Road, the fourth film in the series. Mad Max received overall mixed reviews from critics. Although the game's environment, direction, vehicular combat, and graphics were praised, its quest design and story were criticized. The game became the eighth best-selling retail game in the US in September 2015.