How to install & Play Namalsk - DayZ 1.10
Channel: Tereith
Date: 2020-12-05

How to install & Play Namalsk - DayZ Mods
Today I show you how to install DayZ Namalsk and other mods. And how to play with mods on community servers. It can be a little hard to know how to get started with the modding community in DayZ So here is a little how to.
This is specifically for Namalsk, but the method is literally the same for every other map and every other mod. So yea here is How to install & Play Namalsk - DayZ Mods


Hope you enjoy DayZ modded

TO EXPERIENCE NAMALSK IN OFFLINE MODE - DOWNLOAD HERE AND FOLLOW INSTRUCTIONS
https://github.com/Arkensor/DayZCommunityOfflineMode

📥-DOWNLOAD THE GAME HERE!-📥
https://store.steampowered.com/agecheck/app/221100/

❓-WHAT IS DayZ ABOUT?-❓
The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?

DayZ is an unforgiving, authentic, open-world sandbox online game where each one of 60 players on a server follows a single goal - to survive as long as they can, by all means necessary.
DayZ is a survival video game developed and published by Bohemia Interactive. It is the standalone successor of the mod of the same name. Following a five-year-long early access period for Windows, the game was officially released in December 2018 and was released for the Xbox One and PlayStation 4 in 2019.

The game places the player in the fictional post-Soviet Republic of Chernarus, where a mysterious plague has turned most of the population into violent "infected". As a survivor, the player must scavenge the world for food, water, weapons, and medicine, while killing or avoiding the infected, and killing, avoiding, or cooperating with other players in an effort to survive the outbreak.

DayZ began development in 2012 when the mod's creator, Dean Hall, joined Bohemia Interactive to commence work on the standalone version of the game. The development has been focused on altering the engine to suit the game's needs, developing a working client-server architecture, and introducing new features like diseases and a better inventory system. The game sold over three million copies during its early access phase.


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