OST Rift: Temporally Consistent Augmented Reality with a Consumer HMD (IEEE VR 2016, poster)
Channel: Yuta Itoh
Date: 2016-03-01

To realize indistinguishable, true Augmented Reality, minimizing the end-to-end latency (delay) of the display/tracking system is crucial.

Our Optical See-Through RIft (OST Rift) design aims to overcome this problem with its tracking&rendering pipelines and commodity hardware.


Tentative reference:
@article{DBLP:conf/vr/ItohOHKK16,
    title = {OST Rift: Temporally Consistent Augmented Reality with a Consumer Optical See-Through Head-Mounted Display},
    author = {Yuta Itoh and Jason Orlosky and Manuel Huber and Kiyoshi Kiyokawa and Gudrun Klinker},
    year = {2016},
    month = {March},
    journal = {2016 {IEEE} Virtual Reality, {VR} 2016, Greenville, SC,
               USA, March 19-23, 2016},
    volume = {x},
    number = {x},
    pages = {xx--xx},
    doi = {},
}

This work received funding from the European Union’s 7th Framework Programmes for Research and Technological Development under PITN-GA-2012- 316919, EDUSAFE