Connor's Interrogation | Ed Plays Detroit: Become Human #8 | PS4 Pro
Channel: Ed's Gaming
Date: 2018-05-26

Robots are bad m'kay?

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About the Game:
Detroit: Become Human is an upcoming action-adventure game developed by Quantic Dream and published by Sony Interactive Entertainment for the PlayStation 4; released worldwide on 25 May 2018. The plot revolves around three androids: Kara, who escapes the factory she was made in to explore her newfound sentience; Connor, whose job it is to hunt down deviant androids; and Markus, who devotes himself to releasing the androids from servitude. They may survive or perish depending on dialogue choices that shape the story as customised by the player.

Detroit: Become Human is derived from Quantic Dream's 2012 tech demo Kara; Valorie Curry returns to reprise the title role. To research the setting, the developers visited Detroit, Michigan. Quantic Dream built a new engine to complement the game and cast hundreds of actors from Los Angeles, London and Paris before commencing the process of shooting and animation. The script took director David Cage and lead writer Adam Williams over two years to complete. Philip Sheppard, Nima Fakhrara, and John Paesano composed the score for Kara, Connor, and Markus, respectively.

Detroit: Become Human is an adventure game played from a third-person view, which is subject to a set and controllable perspective. There are multiple playable characters in the game who can die as the story continues without them;[6] as a result, there is no "game over" message following a character's death. The right analogue stick on the DualShock controller is used to interact with objects, while its motion controls and touchpad are also employed. Via quick time events and dialogue decisions,[ the story will branch out depending on which choices are made, the sum of which can be viewed in a flowchart during and after a given chapter; the player can rewind to certain points in the story to reshape decisions in the event of regret.[12] Obtaining clues by highlighting and analysing the environment with augmented vision allows one character, Connor, to reconstruct and replay events that occurred before. The more information Connor collects within an allotted time, the greater the chance of success will be in deciding a course of action. Markus, another character, has the power to grant androids free will and calculate set procedures like patrol routes.

Playable characters
Kara is a newly created housekeeper android who develops artificial consciousness.
Connor is an advanced police model android tasked with hunting down androids that have deviated from their programmed behaviours.
Markus is a caretaker android who, after gaining consciousness, takes it upon himself to free others like him from bondage.