Making one DUNGEON Level map by using TILEMAP2D in Unity
Channel: Beaver Joe
Date: 21/06/2019

Hello everyone Welcome to my channel.
In this video, You will learn how to make one map by using TILEMAP2D in unity.

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※Keyword※

Sorting layer, Tile Palette, Tiles, Grid, Sprite Editor

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Text Version of this tutorial: https://www.evernote.com/l/AhWQioPhRVJKl64oySC1vHHsTpeL9TfKvLw

The completed project can be downloaded from my google drive: https://drive.google.com/drive/folders/1TgR8xU7vQkApElaM-VuqXMylRCs0KnR1?usp=sharing

Resources can be download from my Github: https://github.com/zheyuanzhou

Sprites also come from here: https://pixel-poem.itch.io/dungeon-assetpuck

Order of Execution for Event Functions: https://docs.unity3d.com/Manual/ExecutionOrder.html

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★ Timeline Of this tutorial ★  
0:27 Tutorial Start
2:06 Sorting layer
2:52 Sprite settings
4:35 Tile Palette
5:35 Start creating “Ground” Tilemap
6:59 Create “Wall” Tilemap
10:28 Fix one error
11:20 Add some shadows on the ground
12:56 Add the collider to tilemap
14:04 Coding Challenge and solution
16:39 Sum and the next tutorial

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★★★ Hopes SMASH likes and subs button. Next video, I will publish another two scenes creation process and start to our player moment and CameraController. We will talk about the Mathf.Clamp method and the Vector3.Lerp.
Have a nice Day/Night!

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