[Outdated] Changing Values in Bevy Shaders/Materials
Channel: Logic Projects
Date: 2022-05-27

In this tutorial we get changing data in our shaders including global data like time and entity specific data like health.

Discord Invite: https://discord.gg/w674Ze7ud7
Patreon: https://patreon.com/logicprojects

Final code: https://github.com/mwbryant/logic-projects-bevy-shader-tutorial/tree/changing-values

Cheatbook: 
https://bevy-cheatbook.github.io/

Bevy Example: https://github.com/mwbryant/bevy/blob/main/examples/shader/animate_material.rs
Note: This is for the current Bevy master branch which has a change to the backend for shader memory layout.

0:00 Intro
1:04 Recap
2:12 Render Stages
2:45 Extract Time
4:03 Prepare Time
5:53 Time Working!
6:20 Health Example
7:47 Health Working!
7:55 Future Work Ideas
8:26 Outro/Plans/Patreons