Tower Defense Tutorial: Add Enemy Movement
Channel: Holden
Date: 2024-03-03

A series on building a cozy, isometric tower defense game with GameMaker. This is Part 4 and is about getting enemy spawning/movement functional. Once we have some baddies chasing toward our castle looking to knock it down, we'll implement a basic enemy attack and castle health. This is the foundation for completing a full game loop in our next video.

Source code:
https://github.com/holdenrehg/cozy-defense.gml/tree/part3

00:00 Intro
00:21 The Plan
00:46 Show Castle Tile
02:17 Draw The Path
08:10 Enemy Spawner
14:29 Enemies Movement
23:09 Attacking The Castle
28:39 What's Next?

Go see part 3:
https://youtu.be/l8kkYHvqPLE

Passing Vars Between GameMaker Objects
https://youtu.be/aD1ju-4PHNc

How To Make A Game With No Experience
https://youtu.be/b0xZitLeRHI

==========

Credit to artyom-zagorskiy for assets:
https://artyom-zagorskiy.itch.io/isometric-medieval-pack
https://artyom-zagorskiy.itch.io/isometric-tower-defense-pack-az

Find GameMaker at:
https://gamemaker.io/
https://manual.yoyogames.com/