[Tales of Destiny DC] Batista (Woodrow Solo/Chaos Mode)
Channel: Zeke Belforma
Date: 2022-03-16

► Playlist: https://www.youtube.com/playlist?list=PLTHjrn7t5Ah8GtCseaurhnYHBDlreU9BR

After a refreshing 1v1 against Kongman, we're back to fighting a boss with minions thanks to the two High Bishops that accompany Batista.
I did mention in a previous video that Woodrow doesn't have crowd control but I guess he has some semblance of it thanks to Dankuuken hitting all around him, which can interrupt one of the Bishops or even Batista while I defeat the other safely in the air. Quite useful at the beginning of the fight.
Once he's on his own, Batista is deceptively tanky at this point of the game with 36000 HP and no weaknesses. On the other hand, he's kinda slow and not especially aggresive.

Kourinshou is a great Arte against lighter enemies due to how far it launches them, and it can be used to recover some CC if its endlag is cancelled with a Charge or any other quick action. Even if it's slower compared to Spell Cancelling, it's a good way to increase your Min CC and you also deal damage along the way, especially if Kourinshou crits.

And speaking of crits, I need one to happen at a very specific time: the combo I planned is fairly straightforward but it requires either Kourinshou or the Air Thrust follow-up to deal a critical hit to "OTG" Batista. Not ideal, but it was somewhat consistent.
I also learned, after editing the video, that the trajectory of Rekkujin's hits is random and it can create a huge blindspot. Luckily another crit saved what would have been a reset.
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Information:
🏹 Woodrow Solo
🏹 Lv 45
🏹 Chaos Mode
🏹 No Damage
🏹 No Menu
🏹 5th Playthough → Extend Chain, Infinity Movement, Single Play, Float Gravity, Succeed Skill
🏹 6 extra Artes added via Narikiri dolls
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Music used:
🎵 Mega Man StarForce 3 - PVP Battle
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