Getting Started With ARFoundation in Unity (ARKit, ARCore)
Channel: The Unity Workbench
Date: 2019-01-04

This tutorial will teach you the important basics you need to know to start building augmented reality experiences which will run on both iOS and Android.

NOTE TO ANDROID USERS: I've discovered the steps shown in the video don't fully support Android, but never fear! @Conviley has posted a comment with two simple steps that will get everything working on Android: https://www.youtube.com/watch?v=Ml2UakwRxjk&lc=UgywsR_yMKizD-XJ2hx4AaABAg

Unity version shown: 2018.3

Download the demo assets here:
https://app.box.com/s/ffs67ugzce9ei4dt4yh1sy95a4ftdj6i

Unity's guide to getting set up for iOS development:
https://docs.unity3d.com/Manual/iphone-accountsetup.html

Unity's guide to getting set up for Android development:
https://docs.unity3d.com/Manual/android-sdksetup.html

You can download the completed Unity project shown in this tutorial here:
https://github.com/TheUnityWorkbench/tuw-arfoundation-demo

CREDITS

3D toy plane model by "Law" (via Sketchfab), generously licensed under the Creative Commons Attribution license. I made a few modifications to the model's appearance.
https://sketchfab.com/models/9b4e13700da14d31b9d923c499e18f64
https://creativecommons.org/licenses/by/4.0/

Music from Epidemic Sound (http://www.epidemicsound.com)