Day 49 of Fights in Tight Spaces Daily Play Through 21/01/2022
Channel: stephendann
Date: 2022-01-21

Vindication! I beat the Big Blue Bastard Mafia Guy in a fairish fight, after getting swamped by him in the first encounter.  I felt a lot of emotions at the victory, and this game does a v. good job of getting you to feel invested in your runs.  Well played team, well played.

01:01 Run 1 starts
33:17 Run 1 final fight. Disappointment sets in like a Big Blue Mafia Bastard on a half court.  Bastard
12:39 Run 2 starts.
1:06:54 Run 2 Final Fight.  14/44 Health, and yes, I start so optimistic sounding don't I?
1:11:00 The emotion is real.


Fights in Tight Spaces is available from Steam.  Buy it, it's an awesome game. https://store.steampowered.com/app/1265820/Fights_in_Tight_Spaces/

T-Shirts of the day is the "Camo cat shirt " from somewhere on the internet

This is my Daily Play play through. Each day, I try to play to complete the level, score as well as I can, and see how  I did yesterday.  There are a couple of self imposed rules for the run. 

The iFITS / iSITS Protocol guidelines are:
* No more than 3 play through attempts in the day. 
* If I end on a medical center break below half health, I buy the health pack.  If I have no block/counter cards by the first or second gym, I buy first available dodge/counter/block at the gym.
* No restarts.  I break the run, I bought the run.  I can walk away from the Big Blue Mafia Guy final fight because ain't nobody got time for that.
* Rollbacks are fine.
* First win is the final win.  Once I complete, that's the day's play video done. Video length will vary for that -  if it's a very good or very bad day, it's quick 45 minutes. If it's a Very Especially Frustrating Day, it's 3 x 45 minute runs to failure.
* Playing for the top 10 legit score placement on the first two runs, playing to complete on the third.

Playing for Top 10 (legit score) means skipping events, and prioritizing fights, and harder fights (lieutenants) over 'safer' lower scoring runs, not spending cash at the gym or medical (unless below 50%), and picking cash earning over other options if there's a choice. Health and money have multiplier effects at the end, and Fights (indicated by the different venue) result in points. 

Playing to complete means I can go "Event, Event, Last Round" as a fair strategy, including using gyms, going for shorter routes and using the cash to top up health.  Finishing the game is the priority if we're on round 3.  Lower risk means lower reward for the finish and if it's a bad run, I live with that scoreboard placement.   

Filming is usually around 10am Brisbane Standard Time (AEST, no DST, no worries) which usually is within the first hour of the new daily play's existence. I get to go first. Then everyone else can better my runs.



#fightsintightspaces #roguelike #playthrough #stephendann #deckbuilding #fits

Audio from the opening sequence is licenced through Envato Elements
Item Title: Short Advertising Logo
Item URL: https://elements.envato.com/short-advertising-logo-DQFSAHD
Item ID: DQFSAHD
Author Username: EliansProductions

Version 1 of Fights in Tight Spaces (FITS) released officially, and I've decided that the daily play through, being as it is FITS, should be the SITS, so if I Fits, I Sits.  I am rapidly approaching 900 hours of play time for my $35 investment, so this game has the replayability.