Unity 3D Tutorial: Particle Effects from Kingdom Hearts
Channel: Penelope May
Date: 2017-03-30

Welcome to my tutorial, made as part of an assignment!

 Here I show you how I've emulated the particle effects that happen on a standard hit in Kingdom Hearts, and the slightly different effects that happens on a hit that kills a Heartless. This tutorial is for Unity 3D, and I've added in chapters to help you skip through to relevant pieces of information.

This tutorial is suitable for beginners. 

You'll find assets to recreate your scene available here: https://drive.google.com/file/d/0Bx_fun06FLgFYXZVcm5ubS14M3c/view?usp=sharing
If you wish to download the completed scene and scripts etc, you can find it here: https://drive.google.com/open?id=0Bx_fun06FLgFU2h2TlBZaVlnR3M

You're welcome to use any of my assets (scripts or png's), and you'll find attribution for any third party assets in the Attribution doc, or here: https://drive.google.com/open?id=0Bx_fun06FLgFTzNjRmFoSkFZRGs

Chapter Guide:
00:00:01: Analysis of KH Particle Effects
00:05:19 - Building our Scene - https://youtu.be/Lx2FYnmL5bM?t=319
00:09:29 - Importing Textures and Making Materials for a Particle System - https://youtu.be/Lx2FYnmL5bM?t=569
00:14:06 -  Creating our first particle system, making it a prefab. - https://youtu.be/Lx2FYnmL5bM?t=845
00:34:27 Adding basic primitive enemies that follow the player, and an enemy manager/spawner. - https://youtu.be/Lx2FYnmL5bM?t=2063
00:45:51 Creating our second particle system, adding randomized audio, swinging a weapon and adding kickback with code. - https://youtu.be/Lx2FYnmL5bM?t=2749