Choice: Int, Wis, Cha for Racial Spells D&D 💥! 5e House Rule flexible spellcasting ability
Channel: Funky Dungeon Master
Date: 01/07/2022

Many of the new races and lineages in D&D 5e gives players the choice  between the mental abilities as their racial spellcasting abilities. This opens up possiblity for more UNIQUE character. Many old D&D race have been updated in Monster of the Multiverse to adopt this change, except for Tiefling, Drow, and High Elf.
In this video, I propose to let all races with spells to choose a mental state of their choice for the spellcasting ability!

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Dungeon and Dragons, Dungeon and Dragons 5e, Dungeon & Dragons
DnD, DnD 5e, D&D, D&D 5e
Tiefling, Elf, High Elf, Drow, Dark Elf, Innate Spells, Racial, Fantasy Race, Racial Spellcasting, Ability Score, Intelligence, Wisdom, Charisma
Homebrew, Homebrew 5e, Homebrew Buff, Unique character, character creation
Flavor, Optimization, Baldur's Gate, Baldur's Gate 3, Music, Groovy Music, Balance, balanced, Balancing, Balance Player Options, Power level, Power creep, weak, powerful, OP, underpower, overpower, balancing homebrew, underwhelming, fix, house rule

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