Lets Try Vampyr Gameplay Part 13- Grand Guignol (2020 PS4 Full Game Commentary)
Channel: DanSai
Date: 26/10/2020

Lets Try Vampyr Gameplay Part 13- Grand Guignol (2020 PS4 Full Game Commentary)  
NEW Vampyr Gameplay Playthrough Part 13 of the Vampyr Campaign including a  Story Mission 12 for PS4 Pro, Xbox One X and PC. My Vampyr Gameplay Playthrough   feature the Full Game Story Campaign. This Vampyr Gameplay Playthrough  includes a Review, Story, Intro, Ending of the Prologue, Abilities, Enemies, Cut Scenes, Cinematics, Full Game, Bosses, Single Player, Campaign and more until the Ending of the Single Player Story Intro. 

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Vampyr Gameplay Playlist:https://www.youtube.com/playlist?list=PLzsuCEC1jbQDQKomMwklpQ0ySzcj7DApt

Vampyr is an action role-playing video game developed by Dontnod Entertainment and published by Focus Home Interactive for release on Microsoft Windows, PlayStation 4, and Xbox One in June 2018. The plot relates how Jonathan Reid, a doctor who has turned into a vampire, comes to terms with his undead condition as he is torn between the Hippocratic Oath and his newfound bloodthirsty nature. Although some boss battles are mandatory, most combat can be avoided and the player is under no obligation to kill to finish the game. Dialogue options can be used for hunting prey to feed on, which replenishes strength and levels up the lead character. Weapons and supernatural abilities are employed while combatting enemies. London serves as a fictionalised semi-open world composed of four districts, which can all be destroyed based on the player's actions.

Credit to instrumental goes to Emily - RollForFantasy
Name of Song We Are Legion - Fantasy Vampire Music- https://www.youtube.com/watch?v=UxxwQ...
Name of Song Cursed Immortality - Fantasy Vampire Music-  https://www.youtube.com/watch?v=w8uyZ...
Channel to Emily-RollForFantasy- https://www.youtube.com/channel/UCG46...

Taking place in London during the 1918 Spanish flu pandemic, the developer researched the setting by travelling to London and consulting history books and documentaries. The visuals were made with fictional and factual reference points in mind. Olivier Deriviere composed the original score and infused it with industrial music, featuring cello, bass flute, piano, double bass, cimbalom, and choir sounds.