PS Resident Evil: 𝗗𝗶𝗿𝗲𝗰𝘁𝗼𝗿'𝘀 𝗖𝘂𝘁 - Dual Shock / 初代 バイオハザード ディレクターズカット デュアルショック / 바이오하자드 디렉터즈 컷 듀얼쇼크
Channel: RixChu
Date: 03/01/2022

🌟 Update Notes:
I removed the video originally uploaded in around July 2021 and re-uploaded it in Jan. 2022 due to a few typos. Additionally, I need to make further revisions here, using my mobile phone since my computer has miserably crashed.

5/29/2023
0:18:37 ← Please disregard this portion of the narration in the video. Allow me to restate it as follows:

Exclusively in 𝑪𝒉𝒓𝒊𝒔's Scenario, once you've explored 𝐔-𝐬𝐡𝐚𝐩𝐞𝐝 𝐂𝐨𝐫𝐫𝐢𝐝𝐨𝐫 (='𝐂' 𝐏𝐚𝐬𝐬𝐚𝐠𝐞) before your first visit to 𝐃𝐞𝐞𝐫 𝐑𝐨𝐨𝐦, there appears an extra 𝐙𝐨𝐦𝐛𝐢𝐞① waiting for you in 𝐃𝐞𝐞𝐫 𝐑𝐨𝐨𝐦, and thus the event as mentioned below can't be triggered.

If there is no Zombie on your initial visit to 𝐃𝐞𝐞𝐫 𝐑𝐨𝐨𝐦, then the first time you attempt to open the door from Deer Room to 𝐁𝐞𝐝𝐫𝐨𝐨𝐦, an event unfolds—𝐙𝐨𝐦𝐛𝐢𝐞② emerges after you!
(Mercifully in 𝗡𝗼𝗻- 𝗔𝗱𝘃𝗮𝗻𝗰𝗲𝗱/𝗔𝗿𝗿𝗮𝗻𝗴𝗲 𝗠𝗼𝗱𝗲s, this event can occur only if at least one Zombie of the two near the stairs is still alive.
Specifically, the intruder in 𝗡𝗼𝗻- 𝗔𝗱𝘃𝗮𝗻𝗰𝗲𝗱/𝗔𝗿𝗿𝗮𝗻𝗴𝗲 𝗠𝗼𝗱𝗲s is exactly 𝐨𝐧𝐞② of the two Zombies near the stairs in 𝟐𝐅 𝐄𝐚𝐬𝐭 𝐒𝐭𝐚𝐢𝐫𝐰𝐚𝐲, but distressingly in 𝗔𝗱𝘃𝗮𝗻𝗰𝗲𝗱/𝗔𝗿𝗿𝗮𝗻𝗴𝗲 𝗠𝗼𝗱𝗲 is doomed to be an additional 𝐙𝐨𝐦𝐛𝐢𝐞③.)

Afterwards, as long as intruder Zombie of those is living, when you re-enter 𝐃𝐞𝐞𝐫 𝐑𝐨𝐨𝐦, in 𝗡𝗼𝗻- 𝗔𝗱𝘃𝗮𝗻𝗰𝗲𝗱/𝗔𝗿𝗿𝗮𝗻𝗴𝗲 𝗠𝗼𝗱𝗲s it's facing the 1st door of the room, or in 𝗔𝗱𝘃𝗮𝗻𝗰𝗲𝗱/𝗔𝗿𝗿𝗮𝗻𝗴𝗲 𝗠𝗼𝗱𝗲 it's hiding in the corner next to 𝐁𝐞𝐝𝐫𝐨𝐨𝐦 farther from the 1st door.
What's trickier in 𝗔𝗱𝘃𝗮𝗻𝗰𝗲𝗱/𝗔𝗿𝗿𝗮𝗻𝗴𝗲 𝗠𝗼𝗱𝗲 in the meantime, as long as the 𝐙𝐨𝐦𝐛𝐢𝐞④ at 𝐀𝐫𝐦𝐨𝐫 𝐑𝐨𝐨𝐦 𝐝𝐨𝐨𝐫 is living, it actively hunts for you also in 𝐃𝐞𝐞𝐫 𝐑𝐨𝐨𝐦 (hiding in another corner next to 𝐁𝐞𝐝𝐫𝐨𝐨𝐦) every time you're back in the room.

— — — — —

By the way, the abbreviation "STD" in this video should be written as "std." meaning "standard" instead. 🤦‍♂️

On a lighter note, being an Asian guy learning English as a foreign language, the realization hit me when I saw many clicks on the haha button in some Facebook comments. The Spanish line "Morir es vivir" in RE4 was playfully transcribed as "Mighty STD" in response to posts "Images you can hear," featuring pictures of Cultists. It was only then that I looked up 'STD' and understood the unintended humor behind it.

— — — — —
⚠
I'm clueless about why my 𝐞𝐏𝐒𝐗𝐞 just lags every time 𝐈𝐧𝐯𝐞𝐧𝐭𝐨𝐫𝐲/𝐒𝐮𝐛-𝐬𝐜𝐫𝐞𝐞𝐧 (aka 𝐒𝐭𝐚𝐭𝐮𝐬 𝐬𝐜𝐫𝐞𝐞𝐧), 𝐅𝐢𝐥𝐞 𝐠𝐚𝐢𝐧𝐢𝐧𝐠, or 𝐃𝐨𝐨𝐫 𝐚𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 is being captured. This significantly extendeded the video's length. So you may choose to see it as a special effect or to just watch in × 1.25 playback speed.

- Played via 𝐞𝐏𝐒𝐗𝐞 v1.6 (60 fps)
   on poor 𝐰𝐢𝐧𝐗𝐏 with PC keyboard
- Captured using 𝐅𝐫𝐚𝐩𝐬

在 𝐰𝐢𝐧𝐗𝐏 上用 𝐞𝐏𝐒𝐗𝐞 v1.6 玩。
使用 𝐅𝐫𝐚𝐩𝐬 擷取螢幕，但不知為何在「道具欄畫面」及「開門動畫」時卻會延遲，以至於所錄製的時間變長了。（就當作是特效吧，不然若想要看快點也可調整〈播放速度〉至 × 1.25）。

對了，一開始只是想做英文解說影片，在去年2021又開始另外在補做中文解說的版本影片，但電腦後來在11月壞了，因此就此停擺目前沒錢修，若有朝一日修好再繼續編輯影片吧……。😭


Biohazard: Director's Cut - Dual Shock
Here it's (Korean-patched on) JPN ver.
★ 𝘞𝘢𝘭𝘬-𝘵𝘩𝘳𝘰𝘶𝘨𝘩 Video ★

{ 𝐀𝐑𝐑𝐀𝐍𝐆𝐄 mode (JPN) }
アレンジ モード 
어레인지 모드
(just like 𝐀𝐃𝐕𝐀𝐍𝐂𝐄𝐃 mode in USA version, but JPN ver. is easier.)

{ 𝑪𝒉𝒓𝒊𝒔 𝑹𝒆𝒅𝒇𝒊𝒆𝒍𝒅's Scenario }
クリス 編
크리스 편
- Obtaining 𝗜𝘁𝗲𝗺𝘀 (including 𝗛𝗲𝗿𝗯𝘀, 𝗔𝗺𝗺𝗼),
- Collecting 𝗠𝗮𝗽𝘀 & 𝗙𝗶𝗹𝗲𝘀,
- 𝐁𝐞𝐬𝐭 𝐄𝐧𝐝𝐢𝐧𝐠.

生化危机1：导演剪辑振动版
惡靈古堡1：導演剪輯振動版
日版（本影片為其韓語化版），較歐美版簡單。

克里斯路線【進階模式】—
道具（含草藥、彈藥）、地圖及文件之取得，三人逃脫洋館結局。


00:00 Introduction

00:54 Health Points (Orig./Std.) 血量（標準）
02:14 Health Points (Beginner/TRN) 血量（新手）
03:34 Health Points (Arr./Adv.) 血量（進階）

04:26 Game Starts (including Intro) 遊戲開始（含片頭）
08:01 Cast 卡司

08:39 Full HP Overview & Herb Tips 一代角滿血量、草藥恢復量

08:50 Guide for Jill in Mansion - Case 1 潔兒洋館劇情指南之一
10:36 Guide for Jill in Mansion - Case 2 潔兒洋館劇情指南之二

12:17 [Zombie] 生化喪屍

14:52 Guide for Chris in Mansion Case 1 克里斯劇情指南之一
21:28 Guide for Chris in Mansion Case 2 克里斯劇情指南之二

24:31 [Cerberus] 地獄犬
55:52 [Monster Plant] 異化植物怪
1:00:13 [Yawn] 劇毒巨蛇怪

1:02:25 The Enemies in U-shaped Corridor 凵形迴廊上的敵人

1:08:37 [Crows] 凶暴大烏鴉
1:08:48 Portrait Room 絵画室

1:12:58 [Adder] 毒蝰蛇

1:14:06 [Plant 42 (Tentacle)] 植物42之地板觸手
1:14:21 Pushing the Statue in Dorm 圖解宿舍石像推動步數

1:14:42 [Web Spinner] & [Baby Spider] 毒巨蛛及其腹蛛
1:15:37 Pharmacy Passcode 製薬室門鎖密碼
1:18:10 [Wasp] 異化巨黃蜂

1:22:38 The Room 003 Zombie (Director's Cut) ００３號房的殭屍（導演版）

1:24:21 Making V-Jolt 調製殺植劑 V-Jolt
1:28:55 [Neptune] 海神食人鯊
1:29:45 [Plant 42] 巨魔樹植物42

1:42:41 [Hunter α] 獵殺者α

2:08:12 Guide for Jill in Underground - Case 1 潔兒地底劇情指南之一
2:11:14 Guide for Jill in Underground - Case 2 潔兒隧道劇情指南之二
2:11:53 Guide for Jill in Underground - Case 3 潔兒隧道劇情指南之三

2:12:06 [Black Tiger] 巨無霸黑寡婦

2:19:49 The Password for Electronic Door Locks 電子門鎖密碼
2:25:26 Slides - B.O.W. Official Report 投影片—生物兵器
2:27:23 Operating Room to Morgue Room 手術室到陳屍所

2:30:24 [Chimera] 變蠅人

2:34:56  [Tyrant T-002] 暴君 T-002
2:44:07 [Super Tyrant T-002] 超級暴君 T-002

2:47:43 MANSION is Bombed... 洋館爆破了
2:48:40 Ending Theme (Dual Shock) 導演振動版片尾曲
2:53:07 Epilog & Version Divergences 序幕、版本差異
2:55:17 Misc. Unlockables 各種隱藏解鎖


#RixChu
#惡靈古堡1導演版進階模式
#道具攻略BestEnding
#BioHazard
#ResidentEvil
#ResidentEvilDirectorsCut
#バイオハザード
#ディレクターズカット
#바이오하자드
#디렉터즈컷
#生化危机
#RE1
#ChrisRedfield
#クリス編
#アレンジモード