Modeling a porcelain cup in Rhino
Channel: Gijs de Zwart
Date: 2018-09-19

Basic techniques to show a modeling approach for a porcelain cup

00:00 - Curves
02:46 - Using command ContinueCurve
03:40 - Using command Sweep2
04:30 - Using RebuildUV
05:05 - The Setpt command to change pointlocations
06:15 - Using Railrevolve for the bottom
06:43 - Using PlanarSrf to connect between the bottom and outer surface
07:07 - Making the handle (ear)
09:39 - MoveUVN in action
12:33 - Using Split command to trim overlapping parts
13:28 - BlendEdge for smoothing out the transitions at sharp edges