Pushing Pixels with Lisp - Episode 30 - Daft 2D Engine (Part 3)
Channel: Baggers
Date: 2018-02-07

This stream we got a chunk done, we added the actor states from our episode 0 stream, added live update for actor local values, added blending and a bunch of other small things. By the end it was pretty simple to add a new actor with health that could take damage and die.

Thanks as every to the gang for hanging out and filling in the gaps in my knowledge, super cool to see this taking shape. Seeya next week :)