Malicious software | Wikipedia audio article
Channel: wikipedia tts
Date: 2019-01-13

This is an audio version of the Wikipedia Article:
https://en.wikipedia.org/wiki/Malware


00:01:46 1 Purposes
00:04:52 2 Infectious malware
00:05:50 3 Concealment
00:06:14 3.1 Viruses
00:06:51 3.2 Screen-locking ransomware
00:07:28 3.3 Trojan horses
00:09:09 3.4 Rootkits
00:10:23 3.5 Backdoors
00:11:34 3.6 Evasion
00:13:16 4 Vulnerability
00:13:45 4.1 Security defects in software
00:15:26 4.2 Insecure design or user error
00:17:48 4.3 Over-privileged users and over-privileged code
00:19:50 4.4 Use of the same operating system
00:21:03 5 Anti-malware strategies
00:21:35 5.1 Anti-virus and anti-malware software
00:25:58 5.2 Website security scans
00:26:29 5.3 "Air gap" isolation or "parallel network"
00:27:33 6 Grayware
00:29:08 7 History of viruses and worms
00:31:07 8 Academic research



Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago.

Learning by listening is a great way to:
- increases imagination and understanding
- improves your listening skills
- improves your own spoken accent
- learn while on the move
- reduce eye strain

Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone.

Listen on Google Assistant through Extra Audio:
https://assistant.google.com/services/invoke/uid/0000001a130b3f91
Other Wikipedia audio articles at:
https://www.youtube.com/results?search_query=wikipedia+tts
Upload your own Wikipedia articles through:
https://github.com/nodef/wikipedia-tts
Speaking Rate: 0.8761284569161241
Voice name: en-US-Wavenet-C


"I cannot teach anybody anything, I can only make them think."
- Socrates


SUMMARY
=======
Malware (a portmanteau for malicious software) is any software intentionally designed to cause damage to a computer, server, client, or computer network. Malware does the damage after it is implanted or introduced in some way into a target's computer and can take the form of executable code, scripts, active content, and other software. The code is described as computer viruses, worms, Trojan horses, ransomware, spyware, adware, and scareware, among other terms.  Malware has a malicious intent, acting against the interest of the computer user—and so does not include software that causes unintentional harm due to some deficiency, which is typically described as a software bug.
Programs officially supplied by companies can be considered malware if they secretly act against the interests of the computer user. For example, Sony sold the Sony rootkit, which contained a Trojan horse embedded into CDs that silently installed and concealed itself on purchasers' computers with the intention of preventing illicit copying. It also reported on users' listening habits, and unintentionally created vulnerabilities that were then exploited by unrelated malware.One strategy for protecting against malware is to prevent the malware software from gaining access to the target computer. For this reason, antivirus software, firewalls and other strategies are used to help protect against the introduction of malware, in addition to checking for the presence of malware and malicious activity and recovering from attacks.