RPG in a Box: Tutorial #11 - Interior and facade design
Channel: Xantji Productions
Date: 2023-01-05

In this episode, we create the interior for custom room design options and convert our home into a half-timbered house.

Assets of the Episode: https://drive.google.com/drive/folders/1IEzNkqL20nQcAHtjKncE92MHzAjtL0Qf?usp=share_link

0:00 Introduction
0:10 Describing the gap
0:56 About the concept
1:40 Splitting the models apart
3:50 Previewing the impact to the house
4:01 Building the first interior wall
4:44 Introduction to textures
8:11 Nav-Bug Showcase
9:30 Nav-Bug Analysis
10:25 Nav-Bug final solution (building the first floor)
17:10 Building the interior of the first floor
19:40 Interior by using textures
21:15 Preview of the first floor
21:55 Preview to the new objects
24:28 The new way to place windows and doors
27:36 Ingame testing
28:08 Improvement of the open winsow script
29:47 Concept of building the ceilings
30:46 Building the second floor
31:42 Previewing the half-timbered walls
32:52 Building the half-timbered second floor
36:22 Preparation for the inclusion of interactive windows on the upper floor
40:33 Inclusion of interactive windows on the upper floor
42:15 Building the stairs
47:23 Veneering the gaps
50:15 Splitting the bridge apart
51:44 Building the third floor
57:14 Adding sample furnitures
58:50 Adding a slope to the yard
1:01:25 Final ingame test