Poogaboo: La Pulga 2 [MS DOS] Title Screen on Adlib
Channel: Jasper Ted Vidal Tale
Date: 14/02/2024

Mobygames description:
"Poogaboo: La Pulga 2" is the sequel to Indescomp's Bugaboo (The Flea). Conserving the same gaming style and argument of his predecessor, now, you will find a lot of enemies: flies, spiders, flying dragons..., etc etc; the dragon only can be avoided, but the flies can be eaten and as a result, your time to abandon the cave will be increased. The caves are filled of randomly placed rocks and you can jump to left, right or up to jump on them and manage to find the exit.

AdLib wikipedia:
AdLib used Yamaha's YM3812 sound chip, which produces sound by FM synthesis. The AdLib card consisted of a YM3812 chip with off-the-shelf external glue logic to plug into a standard PC-compatible ISA 8-bit slot.

PC software-generated multitimbral music and sound effects through the AdLib card, although the acoustic quality was distinctly synthesized. Digital audio (PCM) was not supported; this would become a key missing feature when the competitor Creative Labs implemented it in their Sound Blaster cards. It was still possible, however, to output PCM sound with software by modulating the playback volume at an audio rate, as was done, for example, in the MicroProse game F-15 Strike Eagle II[5] and the multi-channel music editor Sound Club for MS-DOS.[6]

There are two separate revisions of the original AdLib sound card. The original design from 1987 provided mono output to a ¼-inch jack aimed for composers and musicians, while the second design from 1990 used a 3.5 mm miniature mono output, which was quickly becoming the new standard in the computer and game industry. 

AdLib also released a version of the AdLib sound card for IBM's MicroChannel architecture, the AdLib MCA, which used an MCA P82C611 interface IC.[7] Notable updates for this MCA version was the use of a volume wheel, as the original potentiometer made the card too thick for the MCA standard. 

Also available on:
Vanillo: ✅☑✔
COS.TV: ✅✔☑

#90s #action #platform #insects #2d