MCREATOR: Procedure Generated Villages | 2022.1
Channel: NorthWestTrees MCreator
Date: 2022-06-07

Today I will cover how to use the script I made to set up procedure generated villages using MCreator 2022.1 for Minecraft 1.18.2. What this script does is allows you to generate a series of structures in a area around a generated block to create a village of sorts. This system is not designed to be like the vanilla one, sadly we need jigsaw block support before I can do a tutorial on that kind of village but this one should allow for something close to the same idea.

In addition this project took me most of the weekend to work on so it would be greatly appreciated if you take a moment to like the video comment below and subscribe if you have not already to show your support. 💖

► DOWNLOADS
The project files can be downloaded below.
https://github.com/MCreator-Examples/Projects/discussions/31
- Procedures
- Workspace
- Textures
- Structures

► CHAPTERS
0:00 - Intro
0:10 - In-game example and notes.
11:01 - Spawner block
12:45 - Spawner block structure
14:49 - On structure instance generated
19:13 - Tags (Igore this step)
20:12 - Update Tick procedure.
22:35 - Random Generation script
24:00 - Y Position Conditions
27:03 - Hillside Condition
28: 53 - Linking Update Tick Conditions
29:08 - Final notes

► SERIES
In this series, I create community suggestions from scratch using the MCreator program then make tutorials on how to set up the project for your own mods. Some projects are more complex than others but I aim to make them easy for everyone to follow along. These videos are also a collaboration with Pylo the development company that makes MCreator.

► OFFICIAL SITES
    ● NWTG Website
        https://www.northwesttreesgaming.com
    ● Discord Server Page
        https://www.northwesttreesgaming.com/discord

► TAGS
#NorthWestTreesGaming
#MCreator
#MinecraftMods
#MinecraftForge