The Art of Game Design | Jesse Schell, Christopher Alexander and the Architecture of Video Games
Channel: The Game Overanalyser
Date: 2020-06-08

The Art of Game Design is a book by Jesse Schell, which aims to establish a language for the design of games. Inspired by Christopher Alexanders a pattern language, it presents a series of lenses that allows designers to shift their perspective on creation when they might be going astray. This video summarizes many of the findings of Jesse schell, as well as the vernacular many other designers have established in design. However, what Schell alludes to , and what Alexander more explicitly explores, is the understanding that there is an even higher purpose to design than just the creation of games or architecture. It is about the creation, perpetuation and persistence of life. 

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- The Art of Game Design  Jesse Schell

- A Pattern language  Christopher Alexander

- Game Feel  Steve Swink

-A Theory of Fun,  Raph Koster

- Game Mechanics Advanced Game Design

-Advanced Game Design : A Systems Approach  Micheal Sellers

-The Nature of Order  Christopher Alexander

- The Nature of order in Game Narrative  Jesse Schell
https://www.youtube.com/watch?v=E-qnXNUSUMA

- Jonathan Blow  The Medium is the message
https://www.youtube.com/watch?v=AxFzf6yIfcc&t=4s

-Brian Sutton Smith  The Ambiguity of Play

- At home in the universe  Stuart Kauffman

-The Web of life  Fritjof Capra

-From Bacteria to Bach and Back   Daniel Dennett

-I am A strange loop   Douglas Hofstader

- Hearts and Minds   Frank Lantz
https://www.youtube.com/watch?v=CrO5IGoPgcw&t=2s