Unity AR Foundation - How To Use Universal Rendering Pipeline With Post Processing in AR? (Part 1)
Channel: Dilmer Valecillos
Date: 2020-02-23

In today's video I focus on showing you how to switch from the standard rendering pipeline to URP and also how the URP Volume works which is the compatible version of post-processing that comes with URP.

Recommended Assets For Today:

Easy Save:
https://assetstore.unity.com/packages/tools/input-management/easy-save-the-complete-save-load-asset-768?aid=1101l7LXo

Rewired Advanced Input System:
https://assetstore.unity.com/packages/tools/utilities/rewired-21676?aid=1101l7LXo

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