The Devil Inside with 3D spatial sound (OpenAL Soft HRTF audio) 1080p 60FPS
Channel: I Drink Lava - 3D Game Audio
Date: 2018-10-16

Use headphones only with any virtual surround features turned off. Actual gameplay begins at 0:57. Best HRTF effect at 2:30.

Up next is The Devil Inside, an obscure Survival Horror from 2000 by the unknown developer Gamesquad. This game is quite unusual in that it uses QSound 3D audio mixer & manager (QMixer.dll) software for surround sound. You might remember that name from all those Capcom arcade games with that unforgettable jingle. The Devil Inside makes use of DirectSound3D which can be wrapped with DSOAL into OpenAL Soft for HRTF. Unfortunately, the binaural audio is quite inaccurate and seems to be delayed if you spin around. Bizarrely enough, The Devil Inside also natively supports 1080P with proper widescreen FOV scaling. That's damn impressive for an unpatched game from 2000!

I usually try to stay neutral, but The Devil Inside is just fucking horrible. Bizarrely enough, it's because of the targeting system which is almost exactly like Resident Evil 4 minus the over-the-shoulder camera perspective. The aiming system is far too precise and requires surgical-level precision in order to hit the heads of enemies. Hitting anywhere else will do jack shit to them. The dismemberment system is surprisingly detailed even today, but it wasn't worth the shitty targeting. The other two camera angles are completely worthless since they keep the 3rd-person aiming. This demo also seems to be based off an early prototype, because I looked up a walkthrough and the full game was almost completely different with all the doors unlocked, different puzzles, and even an inventory system.

No, I have no idea what the fuck David Cronenberg's movie ExistenZ has to do with this game, either.


HRTF grade:
B

Settings:
Windows Control Panel: Stereo
Speaker Placement: Headphones
Quality: High
Environmental Audio: On (Does absolutely nothing except add reverb to options menu)
Driver: Hardware
IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=44100
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=128
default-hrtf=irc_1037_44100
drivers="-dsound"
hrtf=true
resampler=linear

Links:
https://www.nexusmods.com/newvegas/mods/65094
http://recherche.ircam.fr/equipes/salles/listen/
http://www.qsound.com/
(QSound did a surprising amount of things besides Capcom arcade games. They even avoided being bought out by Creative.)
http://www.qsound.com/library/Q3D4OEM4_4.PDF
(This is probably what The Devil Inside was mixed with.)

Credits:
https://upload.wikimedia.org/wikipedia/en/6/6b/The_Devil_Inside_box_cover.jpg
(Credit to datbot. Use of this logo falls under fair use laws for non-profit usage)

#3dsound #spatialaudio #binaural #3daudio #hrtf #headphones #audiophile #gameaudio #mod #retrogaming #halloween
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