Nina Freeman, "How to Develop Indie Games With Tiny Teams in Your Spare Time"
Channel: WebVisions
Date: 2016-06-02

In this talk, Nina shared her experience in the development of her most recent game, Cibele, developed by herself and a team, Star Maid Games. Cibele is a game about a young woman who meets and has sex with a young man she knows from an online game. Players are presented with the young woman's computer, and are asked to play as her by looking through the files on her computer, and by playing games alongside her online lover. Cibele offers the mechanics to step into the protagonist's shoes in order to better understand her experience. 

Nina addressed her strategies for designing games that support player-character embodiment, how she applied this to Cibele, and the process of taking this game from prototype to the full game that is now being sold on Steam, Humble Bundle and through direct sale.

Her talk was given at WebVisions Portland (http://www.webvisionsevent.com/portland/) on Fri., May 20, 2016.

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Nina is a game designer with an interest in making games that tell stories about real, ordinary people. She strives to create mechanics and context that help players step into the shoes of another person. Her games help players embody lived experiences that may be very different from their own. She has a brand new game out called Cibele. You can find her poetry on GitHub.