Make A Bestiary in GMS2
Channel: Khat Dragon
Date: 2019-02-15

You know what goes good in adventure games? A bestiary!
In this demonstration we smash together some code to put together an interesting "Bestiary" object that draws text and sprites as the pages flip. 
     Today we are using the Legendary Beelzebub (inspired from Castlevania SOTN) to make a few pages in our bestiary step by step. We will draw the background text box, position and draw the text, set up an array with a reach tween script, draw a portrait and animated character sprite to screen to go along with our bestiary text!
     A great deal of this is based on code learned from endesga and we highly recommend visiting his video to get a better understanding of the reach tween.(see link below)
     We hope you enjoy what you see since we enjoy sharing.
This video as well as any other we have are inspired heavily by the question "Can you learn GameMaker on YouTube?" Everything you see in our videos is based on what we learned either on YouTube or Udemy, along with added creativity and experimentation.

                                             Special thanks to 
endesga, Senpai Matharoo, qweloo, and another whos name doesn't come to mind(will update later)


view (endesga) https://youtu.be/NVvIDf6arZw