Dr. Wily
Channel: all the knowledge of the universe PRINCIPIA
Date: 2022-01-12

Dr. Wily, by Wikipedia https://en.wikipedia.org/wiki?curid=1006994 / CC BY SA 3.0

#Capcom_antagonists
#Fictional_physicians
#Fictional_mechanics
#Fictional_outlaws
#Fictional_roboticists
#Fictional_inventors_in_video_games
#Mad_scientist_characters_in_video_games
#Male_characters_in_video_games
#Male_video_game_villains
#Mega_Man_characters
Doctor Albert W. Wily （Ｄｒ．アルバート・Ｗ・ワイリー, Dokutā Arubāto W Wairī） is a video game character and the main antagonist of the original Mega Man series, as well as Mega Man's archenemy.
He appeared in the first Mega Man video game and later in promotions and other media related to the series.
In Japanese, he is voiced by Takeshi Aono in all appearances except Mega Man: The Power Battle and its sequel, as well as Mega Man: Upon a Star, where he instead was voiced by Kenichi-Ogata; in English, the character is voiced by Douglas Kendall,
Dean Galloway, Keith Silverstein, Ian James Corlett and Scott McNeil voicing the character in Mega Man 8, Mega Man Powered Up, Mega Man 11, Captain N: The Game Master, and the animated series, respectively.
Scott McNeil also reprised his role in Mega Man: Upon a Star, and Puzzle Fighter, being the only English voice actor to voice Dr. Wily more than once.
Paul Dobson voiced the character in MegaMan NT Warrior.
Artist and producer Keiji Inafune explained that Wily's design is inspired by Albert Einstein, and was initially conceived to appear as a tall, thin scientist with a mustache, glasses, balding hair, and lab coat.
As a plus, his first name is Albert.
As development on Mega Man progressed, Inafune redrew the character to match the in-game sprites, making him shorter and removing the glasses from his original design.
Inafune has expressed disdain for this design, stating in a 2003 interview that if an artist approached him with similar work, he would reject it and demand better.
With the production of Mega Man 2, Inafune decided to redraw the character completely, aiming to tie into the common percept...