New Standalone Insurgency? Is It Worth Picking Up? : Insurgency Sandstorm (Steam PC Gameplay Review)
Channel: LIFE RPG
Date: 2018-12-26

Today we are taking the leap into Insurgency Sandstorm! Instead of expanding their previous game, New World Interactive decided to wipe the slate clean and offer a new standalone Insurgency title. Don't sweat it too much, it will likely see a massive discount sooner or later. New World knows that sales will increase the Insurgency Sandstorm playerbase and keep it alive!

I've had some good times with Insurgency, and Insurgency Sandstorm is no different. The realistic gunplay and quick deaths are sure to keep you on the edge of your seat! Communication is a necessity to succeed in Insurgency Sandstorm whether your are rocking cooperative, single-player, or multiplayer versus. Insurgency Sandstorm offers some new tricks of course as well.

Insurgency Sandstorm offers vehicles... They're all land-based, but still a great step up in mobility for the Insurgency series. There are planes and helicopters that can be called in to perform airstrikes but these are AI controlled. Those are big changes, but details are what makes or breaks a game and in Insurgency Sandstorm allows you to close doors. Well, that's it! I'm sold!

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Insurgency: Sandstorm is a team-based, tactical FPS based on lethal close quarters combat and objective-oriented multiplayer gameplay. Sequel to the indie breakout FPS Insurgency, Sandstorm is reborn, improved, expanded, and bigger in every way. Experience the intensity of modern combat where skill is rewarded, and teamwork wins the fight. Prepare for a hardcore depiction of combat with deadly ballistics, light attack vehicles, destructive artillery, and HDR audio putting the fear back into the genre.
An intense atmosphere putting the terror into modern combat
Move with speed and caution as you push through the war-torn environments of a fictional contemporary conflict in the Middle East. Death comes fast, ammunition must be carefully managed, and the environment must be tactically navigated at every step toward victory.
Insurgency: refined and expanded
For the first time in an Insurgency game, customize your character to show your veterancy with diverse sets of clothing, uniforms, accessories, and character voices. Coordinate fire support with your team, engage enemies with vehicle mounted machine guns, and go head to head in small scale high speed competitive matches. Wield new weapons and new upgrades to outmaneuver, outflank, and outsmart the enemy.
War at its realest
Continuing Insurgency’s acclaim as the most atmospheric shooter, Sandstorm is built on Unreal 4 to bring its gritty close-quarters combat into a whole new era of realism. Skill is rewarded, and survival is paramount. Feel every bullet, and fear every impact.

Insurgency: Sandstorm is highly realistic and hardcore, without it being unreasonably serious. This game is loaded with detail and I don’t think I’ve ever played a military simulator that was this immersive. Every encounter is deadly and combat is unforgiving. The whole game revolves around teamwork. It doesn’t matter how skilled you may be - if you cannot coordinate your efforts, there is absolutely no chance of winning. Everything feels just right and the gunplay is especially fantastic. - RK

It feels like a sequel to Insurgency. The fundimentals of Insurgency are there... you have your objective based game modes that reward teamwork, dead aim hipfire mechanic, lethal gunplay, and a realistic middle eastern setting.
The sound is top notch. Every sound you hear has some pretty advanced audio effects applied to them, so you can tell if someone is talking from the other side of a wall, shooting from inside a building, etc.
Blood & gore. If a player is close enough to wall when they are shot, their blood will get sprayed onto the surface and streak down. Arms, legs, heads... depending on the damage the player recieved, they won't always stay attached. Makes everything feel that much more lethal.
Sandstorm has vehicles but it's still very much an infantry shooter. They make for good rapid attack/transport vehicles, or as a static weapon platform to lock down a lane... but you'll rarely see them driving around as fighting vehicles laying waste to infantry. They're highly vulnerable to small arms fire.
Fire support is strong enough to be effective, while still being easily countered/avoided. Fire support ranges from smoke mortars, HE artillery, to gas/rocket attacks and different types of air support. - ┐AkH└ prevent ☪