Blue Rider Review : Top-Down Shoot'Em'Up Bullet-Hell (Steam PC Gameplay)
Channel: LIFE RPG
Date: 04/03/2016

Blue Rider is an enjoyable title that seems to lack inspiration to some degree. However, the formula it uses is tried and true making for a game that is a enjoyable and just a touch frustrating.

Blue Rider feels like a walk in the park for the first couple levels, but when it starts to heat up... It really heats up. Despite the hectic bull-hell, I feel like Blue Rider's gameplay is just the slightest bit chunky.

Blue Rider text review available only at : http://www.indiegamebundles.com/review-blue-rider/

Blue Rider review, Lets Play Blue Rider, Blue Rider Steam, Blue Rider gameplay by Brandon Dayton

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Hop in and join the explosive action of this shoot-em-up! The perfect adventure that players who enjoy a good challenge were waiting for. Face the most challenging robot bosses you could possibly imagine as you travel across rich and diverse landscapes, and try to keep up with this insane bullet hell. 

Enjoy a dynamic arcade-like game where it’s you against anything that moves. Remember that hedgehog or that little robot boy? This is a trial they wouldn’t be able to face. So get ready for a daring battle that’ll put your skills to the test. Blue Rider! Not for the faint of heart!

2016 is a great year for twinstick shooters, and it’s in no small part thanks to this game. It’s a game that feels straight from an arcade gallery in the 80s but manages to fit perfectly into today’s standards, and I’m glad I didn’t have to put quarters in to keep playing, cause I died A LOT. Old-school challenge.

The controller response time is quick, and it has to be because the difficulty keeps climbing to the point where you must be absolutely sure of what you’re pressing, with almost no margin for error. There were points when I the screen was covered in bullets, and I was just there trying not to panic, But it gets hard without getting to a point of frustration, and every time I died I knew it was because I had done something wrong and not because the game was unfair. Could use some checkpoints, though. Also, the power-ups should look a bit different. Maybe with letters, like in Contra. But, as it is, the weapon system is varied and has no actual flaws. Blowing robots up sounds like a good time and Blue Rider makes it as fun as it can be with a nice progression in armory.

At the end of each level you find a different final boss, and that’s by far the best part. Their designs feel detailed and they’re really hard! I ended up using different strategies with each of them and that took me a while to figure out, but the feeling of reward you get after finally beating them is unmatched. I’d certainly try out a Boss Rush Mode, one after another (Defeated 4 bosses until now)

Haven’t finished it yet, but I’ve been playing for a while and it doesn’t seem to be stopping anytime soon. And, while i died a couple of times, I just kept coming back for more. 


Summary:
An easy recommendation for anyone interested in a fast and challenging game. The sort of game that makes you stay up until you manage to beat one more level. -Joh