Underwater 3D Scene Reconstruction Using Kinect v2, with Refraction and ToF Correction
Channel: Atif Anwer
Date: 2017-08-13

In this work, we analyse the performance of Kinect v2 camera while operating fully submerged underwater in a customized waterproof housing. We also propose a TOF correction method and a fast, and intuitive refraction correction method applied to acquired depth images during mesh generation. RGB, Infrared camera calibration is also performed and the results are qualitatively and quantitatively evaluated.

The complete research work has been published as Journal Article in in IEEE ACCESS (https://doi.org/10.1109/ACCESS.2017.2733003)

The code and stl files are available for download on GitHub (https://github.com/Atif-Anwer/UWKFusion)