A How-To-Guide for Muslim Representation in Video Games, Osama Dorias, Warner Brothers - GRUX Online
Channel: GRUX SIG
Date: 2021-12-16

Osama provides an update to his highly-acclaimed talk on Muslim representation in video games.

The talk covers three important topics: firstly, an explanation of why positive representation of Muslims is important, with examples and well-meaning representations that are actually not a good idea. 

Secondly, a brief explanation of what Islam is and isn't, debunking misconceptions. For example: Most Muslims don't speak Arabic. Fewer than 15% of Muslims are Arab.

"Need NPC's to fill your world? Why not make some resemble Muslims from all over the world!"

And thirdly, the actual How-To-Guide, providing specific, actionable advice on how to incorporate Muslims into games in a positive way. Osama provides advice for devs on consulting with Muslims on their teams or in their circles whenever possible.


About The Speaker

Osama is the Lead Game Designer at Warner Brothers. He's also a game design teacher at Dawson College and a co-host of the Habibis podcast. Osama loves to empower people in expressing themselves through game making. He especially loves to give a voice to marginalized people and causes. He has hosted game jams, workshops and other community activities to this end, which has culminated in co-founding the Montreal Independent Games Awards.