BBBB #377: discussing WORKING WITH PUBLISHERS with Rita, Matthew, Alan || deep dive / pondering
Channel: Stuff by Bez
Date: 18/05/2021

Daily positivity, and boardgame blethering.

Today: discussing WORKING WITH PUBLISHERS with Rita Modl, Matthew Dunstan, Alan Paull

What research should a designer do before pitching? How can a designer investigate publishers?

How can a designer make themself more attractive to publishers?

What responsibilities does a designer have once a game has been signed?

What responsibilities does a designer have after a game is published?

What surprises have you had when working with publishers?

What tips do you have for others?

All respectful questions and comments welcome.
Sillier Qs during the QQQ section. 


Rita was born in 1983 near Munich, Germany. She worked in a boring bank job before studying Fotodesign at University of Applied Sciences in Munich and has been working as a Fotodesigner since 2010.

Rita has also been working as a boardgame designer since 2016.
2018 Men at work – pretzel games (dexterity)
2019 Hoppytop – beleduc (children)
2020 King of 12 – corax games (dice trick taking)


https://www.instagram.com/ritaonfire            
https://boardgamegeek.com/boardgamedesigner/112135/rita-modl        
https://spielenaufsohr.podigee.io/          



Matthew Dunstan is a scientist and board game designer, based in Prague, Czech Republic. Originally Australian, he moved to Cambridge in 2011 to start a PhD in Materials Chemistry. Matthew still works as a researcher in battery and carbon capture technologies at the University of Cambridge.



Matthew started designing games in 2010, and his first published game, Relic Runners, was released by Days of Wonder in 2013. With Brett J. Gilbert, Matthew founded the Cambridge Playtest group, which is still going strong 10 years later, and has sparked many collaborations.

To date, Matthew has over 25 published games and expansions, mostly co-designs (many with Brett). Best known are the Adventure Games series, Monumental, and Elysium (nominated for the Kennerspiel des Jahres in 2015). Matthew also designs game experiences for education, including board games for synchrotrons, pop-up escape rooms for festivals, and card games for a film museum. He also started a design blog, the Design 100, to bring together expertise from over 30 designers from all around the world.



https://design100.org/   
https://www.twitch.tv/mtdunstan   
https://boardgamegeek.com/boardgamedesigner/69007/matthew-dunstan   
https://www.youtube.com/MatthewDunstan  
https://twitter.com/wisegoldfish



For 40 years, Alan Paull has been designing, publishing, exhibiting, and living life to the fullest. Notable games include Ming Voyages and Airfix Battles.

Alan Paull is our regular ‘friendly fortnightly face’. Able to draw on from a wealth of experience and happy to continue learning whilst having a laugh.

http://surprisedstaregames.co.uk/   
https://twitter.com/BENTHAMFISH     
https://twitter.com/SURPRISEDSTARE     
https://boardgamegeek.com/boardgamedesigner/2288/alan-paull    
alan@alanpaull.co.uk  


Bez loves making games - designing, developing, illustrating, and even self-publishing when necessary. Bez streams most days at 10am UK-time.

Bez also enjoys chatting, tasting new things, hula-hooping, music, and reading comics. Trying to get back into reading, walking, exercise, playing the keyboard, and making pictures.

https://twitter.com/stuffByBez           
https://twitter.com/ell_deck          
http://www.stuffbybez.com          
https://www.twitch.tv/stuffbybez           
https://www.instagram.com/stuffbybez        
http://stuffbybez.com/streams