Nakama Server Runtime Code Project Setup using Lua
Channel: Heroic Labs
Date: 2021-08-05

Learn how to setup a Nakama Runtime Code project using Lua, including bootstrapping, registering RPCs, running the server with Docker and inspecting the server instance with the Nakama Console.

https://github.com/heroiclabs/nakama-project-template/
https://heroiclabs.com/docs/nakama/server-framework/lua-runtime/function-reference/

Timestamps:
00:00 - Introduction
00:10 - What we'll cover
00:38 - Creating the Nakama server project
01:20 - Creating the main.lua bootstrapper
02:00 - Creating the health check RPC
03:17 - Creating the local.yml configuration file
04:00 - Creating the Docker configuration files
05:16 - Running the Nakama server with Docker
05:32 - Inspecting the server using the Nakama Console
06:17 - Wrap up

Nakama is the leading open source game server framework for building social and competitive online games in Godot, Unity, Unreal Engine, MonoGame, LibGDX, Defold, Cocos2d, Phaser, Macroquad and more. Use Nakama to create, deploy, scale and monetize competitive and social games.

https://heroiclabs.com
https://twitter.com/heroicdev

#heroiclabs #nakama #opensource #multiplayer #gamedev #lua