Towards the Star Trek Holodeck: The Future of Rendering
Channel: Blender
Date: 2023-10-26

Founder and CEO of OTOY, Jules Urbach, presents a deep dive on next generation rendering - showcasing how Blender, Octane and the Render Network have been used for final frame VFX production in 2022 and 2023. 

The talk will also highlight how Light Field, NeRF and AI rendering features have advanced the state of the art for virtual production and real time workflows for emerging platforms like Apple’s Vision Pro and Light Field Lab’s solid light holographic displays. 

Jules will share the latest developments in decentralized GPU computing and provenance on the Render Network and open source initiatives for cross DCC rendering - such as ITMF, MSF and MaterialX and OpenUSD.

Finally, Jules will showcase the Roddenberry Archive immersive experience, a multi-decade initiative to preserve Gene Roddenberry’s lifetime of work - including the full history of Star Trek. The talk will present the work done in Blender to create the life-sized 1:1 Starship Enterprise models and Enterprise Bridge sets reconstructed for viewers to walk through as fully immersive experiences, with narration by William Shatner and other Star Trek luminaries.

"Towards the Star Trek Holodeck: The Future of Rendering" by Jules Urbach --

Learn more about Blender Conference 2023 at https://conference.blender.org/2023/ 

#BCON23 #b3d