Rigid Bodies, Colliders and Physics in Bevy using Rapier
Channel: GameDev Shastra
Date: 2023-04-18

We would be using the rapier 2D crate to add physics to our bevy platformer.

Bevy Rapier link - https://rapier.rs/docs/user_guides/bevy_plugin/getting_started_bevy

Chapters

00:00 Intro
00:15 Goal
00:33 Spawning 2D shapes
01:26 Bevy Rapier 2D crate
01:48 Code - Import and configurations
03:34 Rigid Bodies and its types
05:55 Colliders
07:50 Code - Adding Rigid Bodies and colliders to entities
09:46 Thanks for watching