Grand Theft Auto V [#69] - The Wrap Up || Walkthrough
Channel: Ultrawide GC
Date: 2019-05-31

► Walkthrough: Grand Theft Auto V
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Grand Theft Auto V

Michael and Norton meet at one of the lookout points in the Kortz Center as Dave was none too impressed with how Michael and Trevor attacked  Merryweather and they have discuss things. Michael confirms that the raid at the FIB headquarters was successful and insists that Norton honor the promise to let Michael and his friends go. Norton begins to explain that there's been a change of plans, but he is promptly interrupted by the arrival of Steve Haines and Andreas Sanchez; Haines orders Sanchez to arrest Michael and Norton so that Haines can cover up the raid on the FIB and satisfy his desire for revenge for his career record being completely ruined by Michael. A four-way Mexican standoff occurs between the men. Norton attempts to talk them down. However, before they can lower their guns, a group of IAA agents led by the U.L. Paper Contact arrives and attempts to arrest all four of them. Almost immediately, a rival group of corrupt FIB agents appear, Haines demands to know who sent the tactical team and Sanchez betrays Haines by revealing that he is a double agent and that the FIB Team is working with him. Just as Haines complains against the IAA about their corrupt crimes when the U.L. Paper demands everyone to surrender, the situation becomes worse when a Buzzard Attack Chopper operated by mercenaries from Merryweather Security suddenly arrives. The situation quickly explodes into violence; Haines gets shot in the leg by an FIB agent and in turn shoots and kills Sanchez in the process, leading to an all-out firefight.

Haines quickly escapes. Norton and Michael attempt to help each other but are almost immediately separated. Michael fights his way towards Norton, killing the FIB team and IAA agents all together, but soon, another Merryweather helicopter, a Buzzard, appears and Michael must retreat to cover.

The player is shifted to Trevor who is hiding in another part of the Center. Trevor kills the pilot of the Buzzard with a sniper rifle. He then makes himself known to Michael. Michael asks if Trevor has come to kill him. Trevor says he's not there to kill Michael at the moment, but he also won't allow the FIB or anyone else to deny Trevor the right to take Michael's life. Trevor returns to the assault and provides support for Norton, taking out enemies in the Center's courtyard while Norton crosses the area. Trevor complains why is he saving the man who killed Brad and would want to kill him next, before Michael explains that Norton is their only hope to get off the FIB case now due to Haines betrayal and escape after failing his attempted arrest. Once Norton is in cover, the player can choose to continue as Trevor or return to Michael. As Trevor, the player must help Michael get down to the courtyard, clearing out FIB agents and another Merryweather helicopter. As Michael, the player must make their way down to the courtyard, fighting through FIB agents and Merryweather troops in order to reach Dave.

During the gun battle, Michael demands to know more about the FIB team that were sent here, Norton explains that they're a corrupt division that have either gone rogue or on the IAA payrole (which could mean that those FIB agents are all double agents working with the IAA, even though they were sent by Sanchez). Trevor then wonders why are Merryweather involved in this three way war battle, and Norton complains that his previous activities that involved robbing Merryweather's stolen goods have got them involved in their crimes and it'll be difficult to avoid anymore involvement in Merryweather's operations.

Once the player has completed these particular objectives, the player as Michael flees the Center with Norton. Norton tells Michael that he will be in touch, then leaves. Michael must escape on his own, a process which involves either evading or destroying one final Merryweather helicopter. Trevor calls Michael to have a conversation in private, and suggests that Michael to meet behind a pawn shop in Morningwood.

Upon arrival at the pawn shop, the two argue. Trevor states that he no longer trusts Michael, but that he still wants to finish off their last big score, the Union Depository. The two call Lester Crest, who states he will start organizing the heist. Trevor threatens Michael a final time, then leaves.







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How I ran this game in 21:9 - 3440x1440 - 60 FPS:
Runs like this out of the Box.
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Experience ultrawidescreen gaming without an annonying voice in the background. (No Commentary)

Walkthrough in 21:9 - Ultrawide - 3440x1440 - 60 FPS
Always with the best graphic option - Ultra.

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