ZBRUSH Character Sculpting Human Anatomy, Part 7: Character Head Sculpting 2
Channel: EtherealProject
Date: 17/10/2015

Part 2 of the Character Head Sculpting Series.

Software used: 
ZBrush 4R7 x64. 
Camtasia Studio. 

Brushes used: Clay Tubes, Clay, Standard, Flatten, H-Polish, Move Topological, Dam-Standard, Smooth.

Topics: Masking, Selections, Transpose Tool use, Wireframes,  Facial Proportions, Image Plane, Orthographical Reference Images, Facial muscle names.

This tutorial was recorded to complement and re-enforce what was taught in class (sessions 4 and 5). 

AVE-313B Organic Modeling
Ex'pression College.

This video was recorded outside of class in the author's private studio.