Assassin's Creed Valhalla Video Game | Mission The sons of Ragnar
Channel: Cebusite
Date: 10/08/2021

Assassin's Creed: Valhalla is the best part at least in the newest trilogy, and at most in the entire Assassin's Creed series. Most likely, this is not the first time you hear this, in each review they say about the same thing. So let's not repeat ourselves and spoil once again, but consider the game from the other side, in order to understand to whom and why it is worth giving a tidy sum for it?
There is one big problem with Ubisoft games, you play The Crew, Far Cry, Assassin's Creed or something else and you always see the similarities, mechanics, graphics, and in general, Ubisoft ears stick out from every corner. In Valhalla, there are also conveyor elements, but you just don't pay attention to them due to a whole mountain of innovations. So if you are wildly fed up with Ubisoft games this one is worth a try.
Well, and most importantly, the Assassins are returning from vacation! Instead of the Egyptian pyramids and the Mediterranean Sea, the player is thrown into the harsh land of the Vikings. True, snow and mountains will quickly change to green England, but the weather there, as you know, is not a fountain either. There are 5 regions in total in the game, but let's do this, my story is devoid of details, not because of laziness, but because, when you first enter the game, you personally must feel all these emotions and become a pioneer.
The main character can be either a man or a woman, but there is an option for the undecided. Eyvor is a typical Viking, with a difficult fate and an incessant urge for revenge.
In general, the Vikings theme is fully disclosed, and if you liked the series of the same name, then you will be completely delighted, the sons of Ragnar Lothbrok, who have been keeping England in fear for several years, are often mentioned here. Plus, a bunch of mini-games from literball to poetry battles. Sacrifices, constant talk about Thor, Valhalla and Ragnarok. Everyday life, settlements, culture, clothing are all directly saturated with the spirit of the times.
In the present tense, the plot continues, the world, as always, is under threat, but Leila is still trying to save him, if this line was interesting to you, then here you will be happy to follow her.
The main storyline is incredibly good, on the first day I played almost 7 hours and it was extremely difficult to come off. And that's all, because the story is holistic, with a bunch of themes inherent in the Vikings and incredible plot twists.
The side quests have completely changed. Remember how it was before, any task is either kill or bring something, or both at once. Now, these are separate mini-stories that can be very funny: for example, a story about a soldier constantly leaving his post, or about a married couple who need something very unusual to make love, and with the potion of wealth it turned out to be fun and such examples lots of.
In this regard, the question is, what about the grind? Yes, it is almost nonexistent. You are no longer pushed to level up before every mission because you are not level-matched. Yes, the map is still divided into zones, each with a recommended level. But the character now needs to pump not the level, but the power, and this is a much simpler and more precisely calibrated tool that will give you the opportunity to practically not be distracted from the main company. Here are just clothes now come across very rarely and the whole game can even be played with the basic equipment that was given at the very beginning.
However, there will still be a little pleasant grind. You will have to develop not only the character, but also the settlement. Arriving in England, the Vikings need to live somewhere? And voluntarily, local residents do not really want to share gold and provisions. Raids on settlements are both epic and rewarding at the same time, so I support such a grind!
And of course, there are a lot of treasures, ancient tombs and some kind of small activities around, so if you still want to take another hour and get away from the company, then this is also here.

Boevka changed a lot, but the numbers flying off from the enemies have not gone anywhere, but now it is not so intrusively done. In addition, now this is not just a dull call out, but a very thoughtful call out. All in all, they added a bar of stamina and removed automatic health regeneration. Because of this, very often you have to think, and not act stupidly.
Remember the massacre in the Odyssey? Now almost every battle is a wall to wall battle, but this was done, although not in such quantities, but much more interesting. Your allies really do damage and die in battle, and your opponents are very cunning and cunning, no scripts, each raid takes place live and it looks and feels very cool. There are also lock grips, but here it was not without scripts, nevertheless, again, you just need to feel it.
Well, it is also important how the animations have changed, the Eyvor moves, as befits a Viking, formidable, powerful and heavy.