September 12, 2013 Lichdom Playtest and Developer Commentary
Channel: XaviantLLC
Date: 2013-09-24

On September 12, 2013, Xaviant invited four gamers to playtest Lichdom, which we recorded and broadcast. CEO and Creative Director Michael McMain and Lead Systems Designer Jim Weinhart provide commentary during the playtest, and Producer Josh Van Veld interviews the gamers about their impressions of the game.
To learn more about Lichdom, please visit our Web site at http://lichdom.com.

If you'd like to participate in a Lichdom playtests and live in the Atlanta area, apply here: http://xaviant.com/playtester.html.

Lichdom is a single-player, first-person action game with an emphasis on role-playing and crafting spells. The game takes players on an adventure of godly proportions, pitting humans against the forces of worldly decay: corruption, greed, and decadence. Wielding magic like a weapon across vast, unpredictable and mythical landscapes, players face cunning enemies and daunting challenges in a battle for the ultimate prize: control of the world and everything in it.

Coming Summer 2014!

Learn more about Lichdom:

Web site: http://lichdom.com
Facebook: http://facebook.com/lichdom
Twitter: http://twitter.com/lichdom

Lichdom is being created using the CryEngine® game engine. Portions of this software are included under license © 2004-2013 Crytek GmbH. All rights reserved.

© 2013 Xaviant, LLC.  All rights reserved.