Commodore 128 Assembly Language #19: Worm part 4
Channel: Aaron Baugher
Date: 10/02/2019

Continuing on with the Worm game, we add code to keep the tail pointer-to-pointer (TAILP) up to date, to extend the length of the worm when necessary, and to handle collisions with numbers on the screen.

You can find related resources and a link to the code repository here: https://aaron.baugher.biz/pages/6502-assembly-language-programming/