Hearthstone (video game) | Wikipedia audio article
Channel: wikipedia tts
Date: 2018-12-20

This is an audio version of the Wikipedia Article:
https://en.wikipedia.org/wiki/Hearthstone


00:02:19 1 Gameplay
00:05:02 2 Card sets
00:07:58 3 Development
00:08:07 3.1 Conception
00:10:11 3.2 Game design and programming
00:14:28 3.3 Soundtrack
00:15:18 3.4 Beta changes
00:16:08 3.5 Ongoing support
00:20:29 4 Release
00:22:35 4.1 In-game promotions
00:24:04 4.2 Other media
00:24:32 5 Professional competitions
00:27:36 6 International competition
00:27:46 6.1 Asian Indoor and Martial Arts Games
00:28:16 6.2 Asian Games
00:28:47 7 Reception
00:28:55 7.1 Critical response
00:32:42 7.2 Sales and playerbase
00:34:17 7.3 Awards



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SUMMARY
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Hearthstone, originally Hearthstone: Heroes of Warcraft, is a free-to-play online collectible card video game developed and published by Blizzard Entertainment. Having been released worldwide on March 11, 2014, Hearthstone builds upon the existing lore of the Warcraft series by using the same elements, characters, and relics. It was first released for Microsoft Windows and macOS, with support for iOS and Android devices being added later. The game features cross-platform play, allowing players on any supported device to compete with one another, restricted only by geographical region account limits.
The game is a turn-based card game between two opponents, using constructed decks of 30 cards along with a selected hero with a unique power. Players use their limited mana crystals to play abilities or summon minions to attack the opponent, with the goal of destroying the opponent's hero. Winning matches and completing quests earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then buy packs of new cards through gold or microtransactions to customize and improve their decks. The game features several modes of play, including casual and ranked matches, drafted arena battles, and single-player adventures. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or adventures that reward the player with collectible cards upon completion.
In contrast to other games developed by Blizzard, Hearthstone was an experimental game developed by a smaller team based on the appreciation of collectible card games at the company. The game was designed to avoid pitfalls of other digital collectible card games by eliminating any possible plays from an opponent during a player's turn and by replicating the feel of a physical card game within the game's user interface. Many of the concepts as well as art assets were based on those previously published in the physical World of Warcraft Trading Card Game.
The game has been favorably reviewed by critics and has been a success for Blizzard, earning nearly US$40 million per month as of August 2017. As of  November 2018, Blizzard has reported more than 100 million Hearthstone players. The game has become popular as an esport, with cash prize tournaments hosted by Blizzard and other organizers.