Intro to Houdini 16 VEX - Raycasting and Selection - Part 4
Channel: Indie-Pixel
Date: 2017-10-03

In part 4 we talk about how to perform a raycast from a point onto another piece of geometry.  We also cover to how to create a random selection and place different objects onto a set of points.  Two very useful techniques when using Houdini to create levels for games.