What is a Graphics Pipeline? Featuring DirectX 11
Channel: Game Dev Academy
Date: 2014-12-08

In this video you'll learn what a graphics pipeline is, what they are used for and also what happens at each stage of the pipeline. The DirectX 11 pipeline is used as an example.

If you have enjoyed this video then please consider supporting me through Patreon. It will really help me to get more (and better) videos made - https://www.patreon.com/user?u=1002988&ty=h

The accompanying handout for this video can be found here - https://docs.google.com/document/d/1phIgvPuiBiynaPwSQSHZNkWOrgXKSGfYTuLg8uIOWAQ/edit?usp=sharing

Check out my other videos covering 3D theory here - 
What is a 3D API? - https://www.youtube.com/watch?v=GN9tKPl6mH4&index=1&list=PLsPHRLf6UN4kkES0INlCfxDuf5abZW0OH
3D Constraints (poly count, file size & render time) https://www.youtube.com/watch?v=F2rNzTGe9-A&index=2&list=PLsPHRLf6UN4kkES0INlCfxDuf5abZW0OH
3D Mesh Construction - https://www.youtube.com/watch?v=ojtV3PtrFJM&list=PLsPHRLf6UN4kkES0INlCfxDuf5abZW0OH&index=3
Geometric theory (vertices, edges and faces etc,) - https://www.youtube.com/watch?v=KjCudOaZ7P4&index=4&list=PLsPHRLf6UN4kkES0INlCfxDuf5abZW0OH
Graphics Pipelines (DirectX) - https://www.youtube.com/watch?v=bFmxMGGdBrk&index=6&list=PLsPHRLf6UN4kkES0INlCfxDuf5abZW0OH
Level of Detail (LOD) - https://www.youtube.com/watch?v=mIkIMgEVnX0&list=PLsPHRLf6UN4kkES0INlCfxDuf5abZW0OH&index=6

Learning 3D modelling? Click here to learn how to get Maya or Max for free - https://www.youtube.com/watch?v=n_SjClie5bw
Maya 2016 for beginners - https://youtu.be/tElsku3aKQI