Pong clone in rust with the bevy game engine - Part 5: Porting from 0.1 to 0.3 and adding collisions
Channel: Max Bruckner
Date: 2020-11-22

https://github.com/FSMaxB/bevy-pong-clone


In this series I'm trying to write a clone of the classic pong game in the game engine bevy using the rust programming language. I'm completely new to data driven development and ECSs (Entity Component System), so you're watching me learn!


Part 5: Porting from bevy version 0.1 to 0.3 and make the ball bounce off the paddles