Importing Parts into Kerbal Space Program
Channel: Raiz Space
Date: 29/09/2020

By request, I demonstrate how to properly prepare Unity and then import an fbx model exported by Blender. However, it looks like the KSP 1.10 version of Part Tools gives me shader problems, so I use the 1.9.1 version instead. I write the KSP configs, including Realism Overhaul configuration, and then test the part in KSP 1.8.1. Part Tools link: https://forum.kerbalspaceprogram.com/index.php?/topic/160487-parttools-updated/