Terrible Trailers: Space Moth DX- Laughably Generic Shoot-em-Up (Dayton Dislikes, Steam PC Gameplay)
Channel: LIFE RPG
Date: 06/01/2017

Space Moth DX is a passable Steam game with one of the worst trailers I've ever seen. It attempts to tout it's attributes by repeating the same ideas 3 or 4 times each. Space Moth DX is my first entry in a series called Terrible Trailers.

Space Moth DX has shooting AND dodging. If that isn't enough to sell you on the idea then nothing will, because Space Moth DX offers very little else. The game has some nice art, but the terrible trailer did nothing to sell me on this title.

Space Moth DX isn't a travesty, but the trailer gave my friends and I quite an unexpected laugh... I've decided to recreate some of that mediocre magic for my youtube subscribers, and might continue doing so depending on how this episode performs.

See the full Terrible Trailer for Space Moth DX on Steam: http://store.steampowered.com/app/425340/

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All I'm seeing as of right now is universal praise, so allow me to give you the flip side of the coin.

Only one ship until you 1CC the game, at which point why bother going back?
No power ups. You're stuck with the same rapid fire and laser shot the entire game, which wouldn't be so bad were it not for the afformented lack of selectable ships.
No selectable difficulty settings.
Mediocre sound effects.
Some of the most boring boss fights I've ever seen in a game. The large majority of them don't even have shot patterns, they just shoot at where ever your current position is.
No ability to adjust movement sensitivity aside from firing the laser, which is a pretty big deal in most boss fights where moving 3 pixels instead of 1 will kill you.

This is the only shmup I've played - on Steam or otherwise - where I didn't have fun. It was either boring or frustrating. This game marks the first time I've ever used the Steam refund system.

Yeah, it looks nice, and the music is pleasant thought nothing that's really going to stick with you after playing. It doesn't make up for the gameplay. 

Another thing that seems rather suspicious are some of these positive reviews. I'm seeing multiple with less than a half hour of playtime, and there was even one that was by a user named '1CC' when I first bought this game. I'll allow you to interpret what that all means yourself. -the7k

Pretty bad game. Fight the same enemies basically each level. You use the same gun and the same 2 firing all game, with no pickups. It's not explained which fire mode does more damage or the difference between them. It says using 1 will make them mad which gives you more points, but they still got "mad" when i used the other one, so that's not even true. The gamplay is annoying as basically 2/3 of the guys you fight are minibosses with a decent amount of health that constantly fills up the screen. You constantly get trapped and no matter which what you move you get auto hit, meaning about 1/2 the time you feel it's not your fault and a problem with the game design. The worst part is theres only a few levels, but you basically have to complete them with 3 lives or you need to quit. The game lets you restart a level, but you don't get any extra continues and you basically never find any extra lives. On the 2nd level after a bunch of cheap deaths i started with 0 extra lives, this means I had to complete the entire miniboss filled and boss filled level without getting hit once, or else I would have to start it all over again. This was a super stupid design and the final straw in a game full of design errors. No point in restarting entire game for boring repetitive poorly designed gameplay. There's many better shoot em ups out there, like Jamestown, so get one of those instead. -Apparently Kid

The game is pretty good, at this price it's definitely giving a try if you like scrolling shooters.

It is a huge ripoff of Cave games, it's up to you to decide if that's a bad or a good thing, but you'll be able to tell right away that you've fought every single one of these enemies before. Except for the bosses, those are original as far as I can tell. Coincidentally the bosses aren't all that great.

For difficulty, I only played a few credits so far and haven't beaten it, but I'm under the impression veteran players would consider it too easy. Can't say I've had that problem before.

Scoring is pretty simple, you shoot stuff with the shot, when they turn black you finish them off with the laser, they call this soul drain and it gives you a set bonus per enemy. -Ravenwild