Pushing Pixels with Lisp - Episode 73 - Triplanar Mapping Part 1
Channel: Baggers
Date: 2019-07-23

Episode starts at 9:12

This time we started out by looking into triplanar mapping, a neat way to texture when you don't have predefined UVs. We had some issues though due to the normals generation being wrong so we will be looking into that next time.

It's great to be back, thanks to the gang for bringing the fun as usual :)