Nintendo Software Planning & Development | Wikipedia audio article
Channel: wikipedia tts
Date: 21/01/2019

This is an audio version of the Wikipedia Article:
https://en.wikipedia.org/wiki/Nintendo_Software_Planning_%26_Development


00:01:15 1 History
00:03:12 2 Structure
00:03:53 2.1 Software Planning &amp; Development Department
00:03:56 2.1.1 Production Group No. 1
00:04:46 2.1.1.1 Notes
00:04:54 2.1.2 Production Group No. 2
00:05:53 2.1.2.1 Notes
00:06:00 2.1.3 Production Group No. 3
00:06:30 2.1.3.1 Notes
00:06:38 2.1.4 Production Group No. 4
00:07:01 2.1.4.1 Notes
00:07:35 2.2 Software Development &amp; Design Department
00:08:46 2.2.1 Software Development Group



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SUMMARY
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Nintendo Software Planning & Development Division, commonly abbreviated as Nintendo SPD, was a research, planning and development division housed inside the Nintendo Development Center in Kyoto, Japan. The division had two departments: Software Planning & Development Department, which primarily co-produced games with external developers; and Software Development & Design Department, which primarily developed experimental and system software. The division was created during a corporate restructuring in September 2003, with the abolition of the Nintendo R&D1 and Nintendo R&D2 departments.
The group had the task of independently developing innovative games, assisting other development teams on projects, and managing overseas production of first-party franchises. Both SPD and SDD departments were divided into four separate groups, which worked concurrently on different projects.In September 2015, Nintendo SPD merged with Nintendo's other software development division, Entertainment Analysis & Development (EAD), becoming Nintendo Entertainment Planning & Development.