Texturing Landscapes for Games - Houdini 17.5 + Unreal / Unity - Part 2
Channel: Indie-Pixel
Date: 2019-07-01

Throughout this mini series we are going to learn how to utilize Houdini's masking features to produce terrain layers for texturing landscape sin both Unreal and Unity.  We will walk through how to create each layer and how to master masking techniques to achieve the layers you need.  Then we will walk through the export process and get the landscapes set up in Unreal and in Unity, all using Houdini!