OSCC17 - OAR Converter: Using OpenSimulator and Unity as a Shared Development Environment
Channel: AvaCon Inc
Date: 2017-12-14

We developed OAR Converter, a conversion system to load OpenSimulator Archive (.oar) files into Unity for use in Unity-based projects. This system allows the user to load 3D world data created in OpenSimulator into Unity on a region-by-region basis, and to ultimately output the data from Unity in a variety of formats. These features allow us to treat the pairing of OpenSimulator and Unity as a shared development environment, which simplifies the low-cost creation of 3D virtual worlds that can be used for graphical visualizations and social virtual worlds or social virtual reality experiences.

About the OpenSimulator Community Conference 2017:  The OpenSimulator Community Conference is an annual conference that focuses on the community around the OpenSimulator software.  The conference features two days of presentations, workshops, keynote sessions, and social events across diverse sectors of the OpenSimulator user base. 

For more information see http://conference.opensimulator.org.