Age of Empires II [#13] - A Perfect Martyr || Walkthrough
Channel: Ultrawide GC
Date: 2019-05-13

► Walkthrough: Age of Empires II: HD Edition - The Age of Kings
► Playlist: http://bit.ly/2GA5uNp
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Age of Empires II: HD Edition - The Age of Kings


Joan has died. In order to avenge her and defeat the British, Guy Josselyne forms a huge force. It consists of the French army and French artillery (gaia units listed above). They will acquire both shortly after beginning the scenario: head southeast to get the army, then head briefly west to get the artillery. The Trade Cart the player starts with contains the French flag, and they must take it to the marked area inside Castillon.

All three enemy players start in the Imperial Age. The British have rather tight control of the west side of the map, with many Bombard Towers and Keeps guarded by Elite Longbowmen and Cavaliers. Burgundy has two bases: a well-fortified one just west of where you found the artillery, and another one in the far south. Almost all of Burgundy's Villagers are in the southern base, and the northern one contains all of the military units. Shewsbury's base is located in the north. The east side of the map is very crowded - to stand a chance, it's essential to eliminate both Burgundy and Shrewsbury as soon as possible.

Taking out Burgundy and starting the base
The player starts with no resources and no buildings. There are two ways to get them: either destroy the Town Center in Burgundy's north base, or defeat Burgundy completely. The latter isn't too difficult with the player's big army, and it would be much better off managing it. The player will need to micromanage their units well though. Set control groups for each type of unit (heavy cavalry, Bombard Cannons, Trebuchets, Arbalests, Hand Cannoneers, swordsmen, Hussars, Villagers, and the Trade Cart itself). As suggested by the hints, set the Bombard Cannons to the "no attack" stance. From where the player encountered the army, head due south and follow the river to the west. The player will eventually come to a rocky outcrop covering the water to the west. It is here the player may want to cross - although it looks impassable, their units actually will be able to make it through. The Burgundian base is to the south. Use the siege weapons to attack the Town Center and military buildings while defending them with Hand Cannoneers. Use the Hussars to kill the Villagers one by one. Leave the Trade Cart and the player's own Villagers in a relatively safe place. Burgundy will soon bring out the army from its northern base. It consists mainly of Crossbowmen, Long Swordsmen, and Throwing Axemen - nothing your archers can't handle. When Burgundy's more dangerous units appear (Monks and siege weapons), focus all melee units on them. The player may lose a few units, but they will come out on top. There's also a British Keep just west of the entrance to Burgundy's southern base that it would help to get rid of. If Burgundy hasn't withdrawn yet, use Hussars to track down the last Villager or two. They won't have gone too far from the northern base. After Burgundy has been defeated, the player will loot 400 food, 50 gold, 150 stone, and some wood from them (the exact quantity depends on how much they have left). Burgundy's south base is the perfect place to set up a town. It's easy to fortify, quite far from enemies, and has enough resources to last for quite a while (though not forever). Build the Town Center right where Burgundy's was.

Building up and eliminating Shrewsbury
Once the Town Center is built, first priorities should be stone and defensive structures. Build a Mining Camp next to the stone mining site and a Stone Wall with a Gate right next to it, walling off the shallow water crossing to the north. Then start mining, aiming for the 488 stone that are needed to build a Castle, right behind the wall.

While Villagers are working on all this, the player should use their army to take out Shrewsbury. As long as the player has at least fifty units and most of your siege weapons, it should be no problem. Bring the siege weapons, heavy cavalry, and Arbalests. Leave behind the light cavalry, swordsmen, Hand Cannoneers, and the Trade Cart - this should be enough to take care of any British attacks on your base. The player should also use these units to clear out any remaining Burgundian buildings (except Farms, which can be converted by Villagers when ready to start gathering food) while the player is ...


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How I ran this game in 21:9 - 3440x1440 - 60 FPS:
Runs like this out of the Box.
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Experience ultrawidescreen gaming without an annonying voice in the background. (No Commentary)

Walkthrough in 21:9 - Ultrawide - 3440x1440 - 60 FPS
Always with the best graphic option - Ultra.

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