Pushing Pixels with Lisp - Episode 9 - Erosion [part 1]
Channel: Baggers
Date: 19/07/2017

Time for me to learn something new. I've been fascinated by terrain generation algorithms for ages and so I really want to implement procedural erosion. This seems like a well written paper but it's still taking me a while to get through it.

Cest la vie, that's just the learning process I guess :)

Thanks as ever to the lovely folks in chat who make this fun every time.

p.s. Oh yeah, the paper.. here it is: http://old.cescg.org/CESCG-2011/papers/TUBudapest-Jako-Balazs.pdf