The Witcher 3: Wild Hunt [#214] - Contract: An Elusive Thief || Walkthrough
Channel: Ultrawide GC
Date: 02/10/2018

► Walkthrough: The Witcher 3: Wild Hunt
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The Witcher 3: Wild Hunt

The quest starts by picking up a contract on an imp or by speaking to the merchant, Sylvester Amello directly. Either way, talk with him to learn about this imp before getting to work. Using Witcher Senses near his stall you'll see he was telling the truth: there's tracks like that of a large cat. Follow them up to the point you reach a wall where you can examine some of the food the imp dropped. The tracks now have also changed to that of scratches.

Follow this new set until you get to the bridge and Geralt will comment that the imp must have dove into the moat. As you might have guessed, jump over and swim towards shore to see the tracks pick up again, but examine them to see they've changed to that of footprints. They lead just a short distance away to the house with the wide open door, so stroll in and pick up the short letter on the table and read it to learn the imp is a doppler. As dopplers can take any form, you'll need a way to track him down.

Head upstairs and examine the clothes to pick up a strong scent of lavender and follow this trail outside where you'll eventually see an Eternal Flame guard talking with an elf in a rather unusual friendly tone. Interact with them and they'll pretend the guard was actually harassing the elf before the elf goes off. Choose whichever dialogue option you want and the doppler will morph before running off. Important: make sure you follow closely. If he gets too far away, the quest will fail.

Once you get close enough to him, hit the interact button to grab him and after a short exchange of words, he'll fight you as a replica of Geralt, complete with abilities. Knock his health down to 1/4 and he'll surrender and ask for mercy. You can then choose to let him go or kill him. If you let him go, you'll only get half the reward from the merchant but the doppler gives you around 200 Oren3 for letting him go and a diagram. More importantly though, letting him go means you won't get a doppler mutagen or the trophy. If you choose to kill him, he won't take on the witcher form again, making it a bit easier to kill him.

Whichever decision you chose, go back and talk to Sylvester. If you killed the doppler, he'll be pleased and give you the full reward. However, if you let the doppler go, he doesn't appreciate Geralt's remark about having no head to show as proof and will only give half the amount. The quest will then complete.





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How I ran this game in 21:9 - 3440x1440 - 60 FPS:
Mods installed:
Auto Apply Oils v1.31.1
AutoLoot - No Accidental Stealing
Better Icons all inclusive.
Better Trophies
Fast Travel from Anywhere
Health Regen Options 1.21
High Quality Faces (with Hairs and Beards)
Improved Signs Mod updated to 1.21
Indestructible Items (1.30)
More Money For Traders
Nitpicker's Patch 1.12
No Fall Damage (1.30)
No Water Droplets on Screen
NoDirtyLensEffect
The Witcher 3 HD Reworked Project 5.0fix
WeathersEnhanced
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Experience ultrawidescreen gaming without an annonying voice in the background. (No Commentary)

Walkthrough in 21:9 - Ultrawide - 3440x1440 - 60 FPS
Always with the best graphic option - Ultra.

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