Let's Play Caster of Magic e3-11: Win the game? (y/n) (Master of Magic DLC)
Channel: aetherspoon
Date: 18/08/2020

VICTORY!

So, my thoughts on Caster of Magic:
It is a rebalance mod, which inherently makes it where I won't like it. They did a reasonable job on a lot of things - the AI improvements (where it'll actually seek out invisible creatures, for instance, or do anything whatsoever other than repeatedly summon War Bears) are a great service, and some of the new powers / abilities are really interesting and further strategy.

On the other hand, they turned my 4X game into a 3X game, as I can't really eXploit much of anything while the AIs are just constantly bombarding me with units because I rolled all Chaotic AIs. The only way to turtle, seemingly, is to play on Normal difficulty and on Myrror. Which I'll do next time, I think, but that won't be for a bit.

Next up will be a run of FTL (after a one day break again). I'm planning on having a few runs of each MoM and FTL until I'm ready for the next LP game...

... Wild ARMs 2. Oh dear.