How To Create An Augmented Reality Game (AR Dependencies And AR Meshing)
Channel: Dilmer Valecillos
Date: 04/01/2021

Today I walk you through converting our mobile game to an augmented reality game by adding AR Foundation, AR XR Plugins, AR Mesh Manager, and resizing our racing car to be about 10% of the original size as needed for AR.

Here is a list of detail steps we will cover through in this video:

1- Creating a new AR Scene by cloning our original
2- Resizing our car prefab to be sized correctly for our augmented reality game
3- Tweaking physic components 
4- Adding AR Foundation
5- Adding XR ARKit Plugin
6- Adding XR ARCore Plugin
7- Adding AR Foundation managers : AR Session, AR Session Origin, AR Mesh Manager
8- Creating a Game Manager which controls placement of car in generated LiDAR meshes

We've a lot more to add to this game but for now this is what we will cover in this video.

Get access to this project, code, and updates by joining me in Patreon with "Early Access To Source Code Tier" https://www.patreon.com/dilmerv 

Recommended Unity Asset For Today "AR Foundation Editor Remote"
https://assetstore.unity.com/packages/tools/utilities/ar-foundation-editor-remote-168773?aid=1101l7LXo

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