Ghost of Tsushima - How To Quit Side Missions (Ghost of Tsushima How To Leave Side Missions)
Channel: Skull Busters
Date: 2020-07-23

This is Ghost of Tsushima and this is how you quit side missions

Ghost of Tsushima - How To Quit Side Missions (Ghost of Tsushima How To Leave Side Missions)

Ghost of Tsushima (/ˈtsuʃiˌmɑː/) is an action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment for PlayStation 4. Featuring an open world for players to explore, it revolves around Jin Sakai, one of the last samurai on Tsushima Island during the first Mongol invasion of Japan in 1274. The game was released on July 17, 2020. Ghost of Tsushima received praise for its visuals and combat, but criticism for its open world activities.

Ghost of Tsushima is an action-adventure stealth game played from a third-person perspective. It features a large open world without any waypoints and can be explored without guidance.[1] Players can quickly travel to different parts of the game's world by riding a horse. An item that acts as a grappling hook will be available to access areas that are difficult to reach.[2] The game features side quests and non-playable characters to interact with.[3]

Players can engage in direct confrontation with enemies using weapons such as a katana,[4] which can also be used to chain up a series of fatal strikes after highlighting specific enemies. Alternatively, using stealth allows one to evade enemies and strike them silently with tools such as firecrackers to create distractions, smoke bombs to disorient alerted foes, and kunai for striking multiple enemies.[5] One-versus-one dueling with non-playable characters is also optional

The game is set on Tsushima Island in the late 13th century. It features a diverse assortment of regions and buildings, such as countrysides, fields, shrines, ancient forests, villages, farms, mountainscapes, and various landmarks. Players will also encounter numerous characters, friends, and unlikely allies while adventuring.[6]

Game director Nate Fox said: "This is a game that is entirely grounded in reality. We're trying hard to transport people to 1274 Japan. We're inspired by history, but we're not building it back stone by stone. We're not trying to rebuild Tsushima island. Our protagonist is a work of fiction. We actually thought about using some historical figures, and we asked some people who are more culturally aware than us and they said that it would be insensitive, so we didn’t do it.

In the year 1274, a Mongolian invasion fleet led by Khotun Khan lands on the Japanese island of Tsushima. Jin joins with the rest of the island's local samurai, led by his uncle Lord Shimura, in an attempt to repel the invasion. However, the battle ends in disaster, with the entire samurai army killed, Lord Shimura captured, and Jin grievously wounded and left for dead. Jin is found and nursed back to health by Yuna, a local thief, who informs him that most of Tsushima has already fallen to the Mongols. Jin then attempts to storm Khotun's stronghold at Castle Kaneda in an attempt to rescue Lord Shimura, but is unable to defeat Khotun in combat and is thrown from a bridge.

Realizing that he cannot defeat the Mongols by himself or with the traditional samurai fighting style, Jin begins scouring the island to recruit allies and learn new fighting techniques to aid in his quest to rescue Lord Shimura. He manages to recruit Yuna, her brother Taka, the master archer Ishikawa, the female samurai Masako, and his old friend and mercenary Ryuzo. As Jin kills more and more Mongols, the locals begin to revere him as the "Ghost of Tsushima". Taka crafts a special climbing hook that will allow Jin to scale the walls of Castle Kaneda, and he calls for his allies to commence the rescue mission. Despite Ryuzo attempting to betray Jin to collect the bounty on his head, Jin is able to free Lord Shimura and retake Castle Kaneda.

However, despite the victory, Khotun had already left to conquer Lord Shimura's castle. In order to retake Castle Shimura, Jin continues to recruit more allies, such as Norio and his warrior monks and the soldiers of the Yarikawa clan. Lord Shimura meanwhile recruits the local pirate Goro to smuggle a message to the Shogun for reinforcements. With a new army under Lord Shimura's command and reinforcements from the Shogun on the way, Jin recovers his family's ancestral armor and heads out to confront Ryuzo. Jin ends up being captured by Khotun, who asks him to surrender. When Jin refuses, Khotun kills Taka as punishment. Jin is able to escape just as the Shogun's samurai reinforcements arrive. Lord Shimura then leads a full assault on Castle Shimura, and are able to push the Mongols into the inner keep. However, Khotun resorts to unconventional tactics that inflict massive casualties on the samurai. Realizing that more lives will be unnecessarily lost in another frontal attack, Jin decides to poison the Mongols instead.