The Flow, Story, and Overuse of Hades | Screen Therapy
Channel: Screen Therapy
Date: 2021-06-20

#mentalhealth #psychology #gaming #hades #supergiant

Thanks for watching The Flow, Story, and Overuse of Hades | Screen Therapy!

Supergiant's Hades is a game with a balance between flow-inspiring dungeon crawl mechanics and engaging story-telling that is almost TOO perfect. This game challenged my mindful gaming practice and sometimes had me playing for several hours a day. This review of Hades is a love letter to the smooth, gorgeous, and rewarding gameplay but also a quick tutorial on how to stay mindful and practice the Positive Media Literacy habits needed for Digital Flourishing. I highly recommend Hades, it an amazing game that deserves all the praise it has received, but I'd put a disclaimer on it warning players to remember to check in with themselves after each run and maybe put it down and take a break. 

Chapters:
00:00 I Blame Hades For My Hiatus
01:18 Positive Media Literacy
02:25 The Flow Experience
07:08 Narrative Engagement
10:19 Avoiding Overuse
13:13 Conclusion


Sources:

Janicke-Bowles, S. H., Raney, A. A., Oliver, M. B., Dale, K. R. (2020).
Introduction to Positive Media Psychology. United States: Taylor & Francis.

Csikszentmihalyi, M., & Csikzentmihaly, M. (1990). 
Flow: The psychology of optimal experience 
(Vol. 1990). New York: Harper & Row.

The Evolution of Roguelike Design - Design Doc

 Oliver, M.B., Dale, K.R., Janicke-Bowles, S.H., Raney, A.(2020).
Introduction to Positive Media Psychology. "What is Positive Media Psychology?", "Meaningful Entertainment". United States: Taylor & Francis.

Reinecke, L., Oliver, M.B. (2017) Media Use and Well Being: Status Quo and Open Questions. The Routledge Handbook of Media Use and Well-Being. Routledge.

Nabi, R. L., Prestin, A. (2017) The Tie That Binds: Reflecting on Emotion's Role in Relationship Between Media Use and Subjective Well-Being.

Huta, V. (2017). An overview of hedonic and eudaimonic well-being concepts.

Reer, F., & Quandt, T. (2020). Digital Games and Well-Being: An Overview. Video Games and Well-being, 1-21.

Music:
Hades OST - Darren Korb

Outro/Screen Therapy Theme:
Never Really Gone by Stuart Bateman
Stuart Bateman - https://soundcloud.com/stuartbateman 
https://twitter.com/StuartEBateman 

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