Kerbal Space Program (0.25) - Kolonization 12 - Let There Be Light!
Channel: Raiz Space
Date: 27/11/2014

I try to send a Karbonite-powered lighting array to my Mun base on a new lightweight recoverable launcher, and then also launch a Kerbitat module. 

Series playlist: https://www.youtube.com/playlist?list=PL3_9DyRP49hAFgnqSeqkfKESgaHaXMIpi

EDB Schematic Compendium: https://www.dropbox.com/s/hqnsq0q7gzx9anw/EDB%20Schematic%20Compendium.pdf?dl=0

Mods Used: USI Kolonization System, TAC Life Support, KAS, SCANsat, Cargo Transportation Solutions, Infernal Robotics, Procedural Fairings, Procedural Parts, Ship Manifest, Real Chutes, FAR, Deadly Reentry, Karbonite Plus, Extraplanetary Launchpads, Connected Living Space, USI Exploration Pack, MechJeb, Active Texture Management Basic, Near Future (except propulsion), Hull Camera VDS, Aviation Lights, Deployable Airbags, Kerbal Joint Reinforcement, FMRS, Fusebox

Thanks to SQUAD for making this marvelous game, which you can get at http://buy.kerbalspaceprogram.com/aff_c?offer_id=2&aff_id=1118. Also thanks to all the other KSP players on YouTube and Twitch who gave me the inspiration to do these videos in the first place.

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