Minecraft: Distant Horizons + Complementary Reimagined Showcase
Channel: Maybike
Date: 28/06/2022

Hopefully this isn't as sloppy and messy as the old videos
also back to just showcasing, no gameplay this time D:
details in the description

DH settings: render chunks 12, lod distance 384, LoD Brightness 1.5, LoD Saturation 0.8
DH fog settings: Height fog mode = Inversed Multiply Addition (or something like that)
Shaders: Complementary Reimagined 1.0, with Border Fog and Atmospheric Fog disabled (Atmospheric Fog can be disabled by adding ATMOSPHERIC_FOG=false in the shaders txt file.)

Check out Distant Horizons discord for more information about their Level-of-Detail mod
join here: https://discord.gg/xAB8G4cENx

thanks to all devs for making all of this possible
also shoutout to Starmute for making Terralith 2.2 datapack, EminGTR for making Comp Reim,
and bgm credits to 'Joshua De La Victoria - January 1st' from Modern Value EP (go check it out! a very good EP!)
/////
how to get rid of lag spikes
'Its very time consuming, but you'll have to let the mod generate LoD first to not get lag spikes.
You can do this by set the LoD distance ridiculously high (in my case 2048 chunks) and leave your pc to run minecraft overnight.
You'll have to be in-game and unpause state for LoD to generate in the background (DH stop generate when you paused the game).
And after it's all generated, you lower LoD distance to reasonable amount (like 256-384 chunks) and enjoy your lag free game.'
/////
modlist (if you're interested) : https://drive.google.com/file/d/1yTUtsjP-5Ynf19I6ERDKuyty6wPd9K1g/view?usp=sharing
The rest are either for optimization, minor graphics improvement, or additional contents/features that weren't used/shown in this video.

PC Specs
CPU: AMD Ryzen R9 5900x
GPU: Nvidia RTX 3080 10gb
ram 32 gb