Unity3d Ray Tracing with NVIDIA 2080 - Procedural Sky, HDRI Sky, Gradient Sky, and Volumetric Fog
Channel: Dilmer Valecillos
Date: 2019-05-29

Unity3d Ray Tracing scene is shown in this video and I walk you through the process of assigning the HDRI Sky, Procedural Sky, Gradient Sky, and lastly we look at Volumetric and Linear Fog. 

Be sure to also check out my HDRP videos where I explain in more detail how HDRP is setup from ground up.

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