Pushing Pixels with Lisp - Episode 56 - Hacking on CEPL (MultiDrawIndirect)
Channel: Baggers
Date: 19/09/2018

This week we worked on CEPL. We looked into removing some branches from the draw dispatching code and then dug into finally implementing indirect multi-draw (https://www.khronos.org/opengl/wiki/GLAPI/glMultiDrawArraysIndirect).

Big thanks to the gang in chat who are always great to hang out with.

Until next time,

Peace.

Links:

- https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glMultiDrawArraysIndirect.xhtml
- https://www.khronos.org/opengl/wiki/Vertex_Rendering#Multi-Draw
- https://stackoverflow.com/a/29026620
- https://puri.sm/shop/librem-5/
- https://www.fairphone.com/
- https://www.indiegogo.com/projects/gemini-pda-android-linux-keyboard-mobile-device--2#/