2023.05.06 05:51 U3DSBVRGE. UE5. Possess, Camera, Movement Controllers, Gravity. in Progress...
Channel: U3DSBVRGE
Date: 06/05/2023

Still has a lot of bugs.
Code for possessing is separated into PossessControllerComponent(add to PlayerController) and PossessComponent(add to pawn you want it be a possessable).
Added Gui generated for three types of possession: change character like enter into another body, drive, Mount(fro horses, dragons )
point for detection and showing UI : just add Tag "Possess" to any primitiveComponent with collision.
Bugs: 1. character rotation
2. character animation of movement
3. spaceship is not moving. I thing trouble with physics movement and kinematic movement at the same time conflicts. Because I am still learning and looking for the best solution and try to make flexible solution for movement controllers.
4. car wheels no rotation. still no implementation
5. Car material fix. Car is imported from different format. Have to create Material