Gaia and Tropical Forest Pack: Heightmap and Texture Biomes (2 of 5) | #Unity #GameDev #Tutorial
Channel: Wizards Code
Date: 2020-12-03

Create a Tropical terrain heightmap and texture it using Gaia. This is the first of a deeper dive into using Gaia to create a tropical paradise using Gaia and the Tropical Forest Pack in Unity.

An earlier video (https://youtu.be/zciz3ZLNjJk) shows how quickly you can create results once you have the biomes setup. In this video we start setting up those biomes, with an initial focus on the terrain texturing biome. The final biomes are available from GitHub (link below), but you will need to own both Gaia and the Tropical Forest Pack - these are also linked below via my affiliate link (help me feed my Matcha habit).

00:00 Introduction and preview of the end result (of the series)
00:37 Project setup
02:00 Adding Gaia to the Scene
02:42 Using the Gaia stamper to create the perfect island
05:01 Creating the Tropical Forest Biome and Texture Spawner
06:09 Sand as a base texture
06:41 Grass spawn rules using a height mask
09:20 Performance in Terrain Textures
09:45 Rocky Ground spawner using a slope mask
11:09 Improve the grass and rocky ground blending
12:43 Forest Ground texture using slope and height masks
14:32 Outro and preview of the end result (of the series)

Configuration files and other terrain goodies can be found in my Terrains repo in Github: https://github.com/TheWizardsCode/Terrains

Affiliate Links:
Gaia 2: http://bit.ly/UnityGaiaAsset
Gaia Pro: http://bit.ly/GaiaProAsset
Tropical Forest Pack: https://bit.ly/UnityTFP
Enviro Sky and Weather: https://bit.ly/UnityEnviro 
Small Island Terrains and Stamps: https://bit.ly/SmallIslandTerrain

Need free Unity assets? Here are some of the best: http://bit.ly/BestFreeUnityAssets

And here's a bunch of good, but under $10, Unity assets: http://bit.ly/BestUnityAssetsUnder10

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Comments encouraged, including constructive criticism - help me improve.