Cold Acid Flask Falconer | Corruption 760 - Last Epoch
Channel: Juse
Date: 2024-03-10

Hit this shortly after recording this GG https://imgur.com/a/uhk9p76
12m 3LP Frozen Ire (lowest on the market btw with almost perfect implicit x cold dam), 100k double T6 exalted. Didn't want the cold damage. No 4 LPs up. Gave me 300 frostbite damage and 33% poison on hit.

🦅🦅🦅

How the build does damage: spam Explosive Trap detonations to fling multiple Acid Flasks that stack frostbite DoTs. 

How to sustain mana: T7 throwing cost red rings x2, using a pot with 'mana gained on potion use' experimental affix on belt, Sapping Strikes x direct Flask cast (x2 value with Elecoe), 6/6 Rover Stamina mana regen/mana on dodge, Hunter's Spoils.

How to get more DPS:
- 11/20% poison on hit 2x1 & 3x1 idols. Can get 102% with Throne of Ambition.
- Change Shurikens to Net - 30% damage vs slowed enemies / 20% as (Leading The Hunt + Quick Throws) buff for 6s. Lose a LOT of armor but feasible in a low life build.

Base: https://www.lastepochtools.com/planner/BEdGXGMQ

Aspirational: https://www.lastepochtools.com/planner/AKg4lyDA

Profile: https://www.lastepochtools.com/profile/JUSE/character/Jusei

Loot filter (updated on 11/3/24): 
https://drive.google.com/file/d/163JNgadaC7z2PVZrv2hWQTI4GzA8H2qI/view?usp=sharing

It only shows all exalted gear but color codes them based on number of wanted affixes:
blue = 2+
yellow = 3+
pink = 4+

Ignore purples. For customisation: https://www.youtube.com/watch?v=HyV6P4WXO1A

Also speculating a low life version:
https://www.lastepochtools.com/planner/BjqEX7WQ

Reckon it'd have 8k+ stable ward (no last steps) but it requires a LOT of investment. 240+ total attributes would get you 6 mana back off Hunters Spoils (an extra 5 to present) every time the bird hits a boss/rare enemy or kills an enemy. Shift- Swift Recovery would give back 48 mana every use under 50% hp, consuming 13 = 3 trap casts worth.

Notes:
- Frostbite = A DoT that deals Cold Damage and increases chance to be Frozen by 20%. It has 36 base damage and lasts 3 seconds. Can stack with no limit but only the first 30 stacks increase chance to be Frozen. Frostbite has a fixed base damage, but is affected by damage modifiers from the skill tree and attribute scaling of the skill that applies it. We've got 260% Frostbite chance (applies multiple stacks) off of the core 3 uniques: Frostbite Shackles/Snowdrift/Volatile Ice. It’s got double cold penetration. Every 10% freeze rate multiplier you’ve got converts to 2% cold penetration via Snowdrift. Every 5% uncapped cold res converts to 3% cold pen via the Knowledge of Immunity Acid Flask node. No pen cap.
- Penetration bypasses a given amount of % res of the enemy. This even can go into the negative, so even on enemies with 0 resistance (which most enemies have) it will increase your dmg. Shred = -5% (or -2% vs bosses) res to enemies, stacks up to x times.
- Only need 1 point in Minefield as each detonation procs the Flask flings so multiple traps make no difference. Don't need to aim.
- Base dam of frostbite scales harder with freeze rate multi than % cold damage.
- Elecoe's additional Flask damage doesn't affect your DoT. It's solid for crit builds. We're using it for the double mana back off Sapping Strikes direct Flask casts and +2 levels of throwing skills. The bird consumes pots and can proc double mana back too. Was buffed in 1.0 to give % dodge rating as an implicit. Pots won't be an issue with leech.
- Ash compartment is our only source of cold shred.
- Contamination and Hydrochloric Acid don’t convert to cold. Lasting Sickness doesn’t convert to frostbite duration.
- Main defense comes from capped dodge and glancing blows while spamming traps (Explosive Trap - Smoke Traps node buffs the fuck out of these so mana sustain is important for survival) and i've got 90% GB base, over 2k stacked armor from Throne of Ambition/Stymphalian Feathers/Shurikens (with Vipertail), double leech from Bleeding Heart + throwing attack leech blessing (may change this to 50% increased leech rate), 9% block, ward when enemies freeze off Frostbite Shackles and -32% damage taken while moving.
- Went Frozen Ire over a dagger as FI caps necrotic res so you can get cold res etc. elsewhere, gives 658% freeze rate multiplier where daggers can't get that, there are no good cold dagger uniques to slam, frees up the poison nodes you'd take for defensive nodes like Shroud of Dusk and the 120% cold damage/Tundra Nova on hit for ward generation are nice freebies. 

ATB

🦅🦅🦅

Discord: juse3161

#volatileicefalconer #volatileice #coldacidflask #vialofvolatileice #corruption700 #lastepoch #lastepochcycle1