Vulkan Workshop Part 2 | Code available on GitHub
Channel: Computer Graphics at TU Wien
Date: 15/05/2020

Workshop code available on GitHub: https://github.com/cg-tuwien/VulkanWorkshop
Vulkan Workshop, Part 2 "Reusable Command Buffers": https://github.com/cg-tuwien/VulkanWorkshop/tree/part2
This workshop is intended for programmers who have already some experience with C++ and an older/higher-level graphics API like OpenGL. It will teach some of the most important concepts and usages of the low-level Vulkan graphics API. Depending on your working style and previous experience, a very rough estimation is that you will be able to complete the whole workshop in approximately 2 days (+/- 1 day).

Tasks of Part 2: 
- Prepare command buffers and re-use them later
- Use given images to implement a sprite animation