Mage Slayer feat that Actually SLAYs ⚔️🧙
Channel: Funky Dungeon Master
Date: 2022-06-29

The mechanic of the Mage Slayer feat in D&D 5e doesn't even COME CLOSE to the flavor it boasts!
The feat is only useful when fighting a spellcasters, which are rare among the monster manual. With the new direction of monster design from Monster of the Multiverse, spell-like actions are more prominent while actual spell casting is even more rare!
Plus, all the benefits of Mage Slayer feat have specific triggers and are all reactionary instead of proactively shutting down spells.

Also, here's Treantmonk on the Mage Slayer feat being trash: https://youtu.be/hKmUKMbj3zg?t=229
RPGBOT

What do you think we should do about Mage Slayer feat to realize the mage-slaying fantasy?

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I'm an avid consumer of D&D optimization content like Treantmonk and RPGBOT. And I want to use that knowledge to make the game more fun for optimizers and non-optimizers alike.
Thus, born the Thien's Balance Homebrew series for D&D 5th edition 🥂: https://youtube.com/playlist?list=PLOlGNxI48E1xaHdQJCdVRNd0fcSf-aBqT
By making all the player options balanced, I hope to remove trap options for players that don't like to worry much about the nitty-gritty game mechanics. Also, when all the player options are roughly equivalent in power, we can worry a bit less about picking a powerful option and more about which option brings out the flavor we want.

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