Pixel Dispatch
Channel: Rizki The R Ramadhan
Date: 2022-03-12

Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien :
Runner2 is divided into five themed worlds, each with fourteen regular levels and five bonus stages for a grand total of ninety-five. The goal of each level is to guide the chosen character to the end of the level without striking an obstacle or falling off the screen. The character runs automatically, and in order to arrive safely at the finish, the player must perform various simple actions such as jumping, sliding and kicking, as well as more complex moves including hanging from rails, deflecting projectiles with a shield, and slide-kicking. Most obstacles require the player to perform one specific action to survive—jumping over ground-based enemies, sliding under hovering enemies or fireballs (which fly at head height), kicking stop-sign walls—although the player can either deflect the square "beat" blocks to earn points or simply slide under them. If the player hits an obstacle (including failing to jump and thus running into a wall) or falls off the screen, the game rewinds to the beginning of the level. Runner2 introduces checkpoints halfway through normal levels and after each phase of a boss level; if the player suffers a "bonk" after hitting a checkpoint, the game rewinds to that checkpoint. The game has very mild penalties for failure: it does not track lives, so the player can fail a level as many times as necessary to beat it. It does reset the rewound area, so the player must collect gold bars and mode upgrades again, and it does track the total number of player bonks and ratio of bonks to level completions, though this only affects players curious enough to look at the stats page. #runner2 #pc #games