Procedural Grass Clumps in Houdini and Houdini Engine - Part 1
Channel: Indie-Pixel
Date: 23/02/2019

In this mini series we are going to look at how to create a gass clump asset and scattering system, in a completely procedural way, using Houdini and the Houdini Engine for Unity.  You will get a full end to end workflow for creating procedural grass clumps and a scattering system.