BBBB #363: discussing PITCHING with Alan, Rita, Matthew || deep dive / pondering
Channel: Stuff by Bez
Date: 04/05/2021

Daily positivity, and boardgame blethering.

Today: discussing PITCHING with Alan Paull, Rita Modl, Matthew Dunstan

When is a game ready to pitch?

When is self-publication the better route?

If self-publishing, how can we be sure that the game is ‘good enough’?

How do we find a suitable publisher for our games? What skills/creations are necessary to pitch?

How has pitching changed in the past year? Are we likely to go back to ‘in person’ meetings and pitches?

All respectful questions and comments welcome.
Sillier Qs during the QQQ section.


For 40 years, Alan Paull has been designing, publishing, exhibiting, and living life to the fullest. Notable games include Ming Voyages and Airfix Battles.

Alan Paull is our regular ‘friendly fortnightly face’. Able to draw on from a wealth of experience and happy to continue learning whilst having a laugh.

http://surprisedstaregames.co.uk/   
https://twitter.com/BENTHAMFISH     
https://twitter.com/SURPRISEDSTARE     
https://boardgamegeek.com/boardgamedesigner/2288/alan-paull    
alan@alanpaull.co.uk   


Rita was born in 1983 near Munich, Germany. She worked in a boring bank job before studying Fotodesign at University of Applied Sciences in Munich and has been working as a Fotodesigner since 2010.

Rita has also been working as a boardgame designer since 2016.
2018 Men at work – pretzel games (dexterity)
2019 Hoppytop – beleduc (children)
2020 King of 12 – corax games (dice trick taking)

https://www.instagram.com/ritaonfire    
https://boardgamegeek.com/boardgamedesigner/112135/rita-modl    





Matthew Dunstan is a scientist and board game designer, based in Prague, Czech Republic. Originally Australian, he moved to Cambridge in 2011 to start a PhD in Materials Chemistry. Matthew still works as a researcher in battery and carbon capture technologies at the University of Cambridge.



Matthew started designing games in 2010, and his first published game, Relic Runners, was released by Days of Wonder in 2013. With Brett J. Gilbert, Matthew founded the Cambridge Playtest group, which is still going strong 10 years later, and has sparked many collaborations.

To date, Matthew has over 25 published games and expansions, mostly co-designs (many with Brett). Best known are the Adventure Games series, Monumental, and Elysium (nominated for the Kennerspiel des Jahres in 2015). Matthew also designs game experiences for education, including board games for synchrotrons, pop-up escape rooms for festivals, and card games for a film museum. He also started a design blog, the Design 100, to bring together expertise from over 30 designers from all around the world.



https://design100.org/   
https://www.twitch.tv/mtdunstan   
https://boardgamegeek.com/boardgamedesigner/69007/matthew-dunstan   
https://www.youtube.com/MatthewDunstan  
https://twitter.com/wisegoldfish


Bez loves making games - designing, developing, illustrating, and even self-publishing when necessary. Bez streams most days at 10am UK-time.

Bez also enjoys chatting, tasting new things, hula-hooping, music, and reading comics. Trying to get back into reading, walking, exercise, playing the keyboard, and making pictures.

https://twitter.com/stuffByBez           
https://twitter.com/ell_deck          
http://www.stuffbybez.com          
https://www.twitch.tv/stuffbybez           
https://www.instagram.com/stuffbybez        
http://stuffbybez.com/streams