BallisticNG Track Tutorial (part 2)
Channel: Michael Nguyen
Date: 13/09/2017

Boost/weapon/spawn pads 0:47
Blender installation 6:55
Importing tracks into Blender 9:47
Adding a floor 14:14
Exporting meshes into Unity 15:59
Subdividing + vertex editing 20:36
Paint.NET installation 33:52
Texture atlas creation 35:19
Sprytile installation 44:15
Applying a texture atlas in Blender 47:02
Applying a texture atlas in Unity 55:15
Model animation 59:16
Weather + bloom 1:07:22
Sounds 1:08:05
Basic Lighting 1:10:04
Skies 1:12:23
Ship reflections 1:14:17
Swoosh+wet flags 1:16:19
Uploading to steam workshop 1:16:52
Outro 1:21:01