Bevy Rendering Demystified
Channel: Logic Projects
Date: 11/06/2023

This video covers a section of the lower level rendering features in Bevy.  Specifically we look at how the engine renders UI nodes and cover the 5 main steps of rendering a quad in bevy using the lower level abstractions.  

Code Covered: https://github.com/bevyengine/bevy/tree/main/crates/bevy_ui/src/render

App World/Render World graphic used in thumbnail/overview from the Bevy Cheatbook.

Discord Invite: https://discord.gg/w674Ze7ud7
Patreon: https://patreon.com/logicprojects

Resources:
Bevy: https://github.com/bevyengine/bevy/tree/main
Learn Wgpu: https://sotrh.github.io/learn-wgpu/

0:00 Intro
1:02 Wgpu Overview
2:25 Bevy Overview
4:42 Extract
8:07 Prepare
10:50 Other Resources
14:01 Queue
15:50 Midway Recap
16:20 Render Graph
19:50 Draw Functions
23:16 Recap
24:44 Outro