Stream Recording: Building a minecraft-style voxel game Part 2. Animating the console.
Channel: Anton
Date: 26/03/2020

Part 2 of fooling around with voxels in a minecraft-style renderer.
Animating the drop-down console.
And some very extensive opinions about becoming a graphics programmer and which APIs to look at.


28:00 Q&A - "Which API would you recommend for beginners, OpenGL or Direct3D?"
36:45 Q&A - "Will you do a beginner's stream?". Also about using WebGL and Three.js.
45:10 Q&A - "What type of project should you do after learning basic OpenGL for becoming a graphics programmer?"
54:30 Q&A - "WebGL sounds appealing for a beginner, do you miss out a lot from using modern APIs?" (Also includes a rant about API design, problems with Unity, transferable skills, licence risks...)
59:45 Q&A - "Would you recommend writing a software renderer to understand graphics concepts before diving into an API?"



stream: https://www.twitch.tv/capnramses