Postal | #18 Shanty Town | PC 4K (Masochist Difficulty 100%)
Channel: Old Nerd Playing Old PC Games
Date: 2023-11-06

Old Nerd's Nostalgic Gameplay ▪ No Commentary Playthrough | PC 4K/60fps
Title: Postal
Version: Classic and Uncut
Difficulty: 11/11 - Masochist
Mode: Special Delivery Campaign - 100% Completion (100% Population Reduction)
Mission: 18 - Shanty Town
Play Postal: https://adtr.co/FQwrb3
All Parts: https://www.youtube.com/playlist?list=PLic3HXuw97t6KcjQggDPbdeCPbeB8Avoa

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ℹ️ INFO ℹ️
"Welcome to Paradise… Arizona. They’re out to get you. Or are they? It doesn’t matter. You don’t have time to think, only time to kill."

POSTAL (known as Going Postal in Europe and POSTAL: Going Over The Edge in the Netherlands and Germany') is the first game in the POSTAL franchise.

Development began in 1996 and the game was released in November 1997 by Running With Scissors and Ripcord Games. At the time, this game was very controversial due to it being a mass murder simulator. Because of the game's morbid theme, it was banned in over 10 countries.

ℹ️ PLOT ℹ️
The plot of POSTAL is deliberately kept vague as to not distract from the gameplay.

From what can be gathered through the original website, manual, and the game itself, an average man known only as the Postal Dude discovers that a mind-altering substance has been released onto the town of Paradise, infecting the populace with insanity and bloodlust. Capped off by the sudden eviction from his home, the Postal Dude believes himself to be the only sane man left and sets out to put an end to the madness in his town, which he believes originates from a local Air Force base.

The game ends with the Postal Dude experiencing some sort of psychotic episode. He attempts to murder a group of elementary school students during recess, but realizes that his weapons are useless as the children are seemingly unaffected. After passing out, he's presumably captured and incarcerated in a mental institution for study.

The ending movie features a doctor making a report on the Dude's psyche, commenting on the phenomena of "going postal" and how the stresses of modern life can drive one to madness. The Dude himself is shown lying in a padded cell, straight-jacket bound, suggesting he was truly insane all along.

ℹ️ GAMEPLAY ℹ️
The game is an isometric shooter with levels set in 3/4 and top down perspectives.

The main objective of each level is to kill a certain number of enemies, referred to as Hostiles. Hostiles range from pistol wielding police, bomb throwing vigilantes, rifle toting SWAT teams, and rocket firing soldiers, among others. In addition to hostiles, each map has a number of unarmed civilians that the player has the option of killing. There is no reward or punishment for killing civilians. One also has the ability to execute "downed" (a state of near death where the target is crawling on the ground after being shot a number of times) hostiles/civilians which is completely optional, holding no punishment or reward. Basically, the goal is to survive against waves of enemies while killing/executing as many or as little bystanders as you like.

Throughout each level, weapon and health pickups can be collected that aid the player in combat. After killing a given percentage of hostiles in a level, the player must press F1 to move on to the next level. There are seventeen "Realms" in total.

In addition to the Single Player Campaign, there is also a Challenge Mode (known as the Gauntlet) and a Level Editor where the players can edit existing realms.

ℹ️ MULTIPLAYER ℹ️
The Game features a multiplayer mode for 15 players that can be played in LAN or the RWS server base. Due to the very high amount of glitches and connection problems, the mode was very unpopular. There are three modes:

Going Postal: The typical Deathmatch, 2 to 15 players kill each other on any map of the single player levels. The player who kills more wins at the end.
Capture The Flag (CTF): Two teams (Green and Yellow) are placed in a random spot of the arena and must capture the flag of the enemy and bring it back to the marked spot that is randomly generated. The team who captures the flag at least 3 times are victorious.
The March: A challenge mode, two to six players are placed on the spawn but they cannot hurt one another like in "Going Postal". They must kill the maximum amount of civilians in the quickest time as possible to earn points displayed on the top screen. The player who gets more points at the end wins.

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