Teaching my son to dab | Sic Transit #Devlog
Channel: Natsu Games
Date: 2022-04-15

Back to the weekly devlogs! In this bad boy, I make new plans, refactor & practice bad version control so I can show it all off, temporarily try using UE4's BSP tools, then end up making a humanoid mesh FROM SCRATCH that in retrospect I probably won't end up using )^:  I really hit the fast-forward in this video, which is why it's so short.  Maybe I'll talk about making & rigging a model in the future.

P.S. I've made better ciabatta following these loaves, but I won't post it until next week, you can always see it on my twitter before the next video (^:

Sic Transit on itch: https://natsudev.itch.io/sic-transit
trailer: https://www.youtube.com/watch?v=JXjlJnelMe4
my twitter: https://twitter.com/dev_natsu

I submitted the movement demo of my game to Demo Day 43, you can check out all the other great games being made by indie devs such as myself here: https://itch.io/jam/agdg-demo-day-43/entries
There's ALL KINDS of GAMES, cheeky deckbuilders to pokemon-likes, check em out and play em!

MUSIC USED:
LuKremBo - Home (https://www.youtube.com/watch?v=8qgKYtRG77Q)