OSCC14 - Dispatcher: A Secure, External Script Interface for OpenSim
Channel: AvaCon Inc
Date: 06/12/2014

Dispatcher: A Secure, External Script Interface for OpenSim

Extending the behavior of OpenSim primarily involves adding code to the simulator itself through in-world scripts written in LSL. To enable a broader set of languages and applications, we built Dispatcher, a language-independent API that for external scripting of OpenSim regions. Using Dispatcher, scripts can be written in any language that provides a JSON messaging interface; the package comes with libraries for Perl and Python. The Dispatcher API supports scene update operations, asset manipulation, inventory and avatar appearance changes, and handling of in-world events. The presentation will include a demonstration that uses the Dispatcher package to connect OpenSim to the Sumo traffic simulator for visualizing 1000's of moving cars.

Mic Bowman, Intel Labs
Mic Bowman is a principal engineer in Intel Labs and leads the Virtual World Infrastructure research project. His team develops technologies that enable “order of magnitude” scalability improvements in virtual environments opening the door to new levels of immersiveness and interaction among players.

About the OpenSimulator Community Conference 2014: The OpenSimulator Community Conference is an annual conference that focuses on the developer and user community creating the OpenSimulator software - http://opensimulator.org.  Organized as a joint production by the Overte Foundation and AvaCon, Inc., the conference features two days of presentations, workshops, keynote sessions, and social events across diverse sectors of the OpenSimulator user base. The OpenSimulator Community Conference 2014 features four themed tracks and a Learning Lab

For more information see http://conference.opensimulator.org.