Warcraft: Orcs And Humans (1994) | Intro - Opening Cinematic | PC DOS
Channel: Old Nerd Playing Old PC Games
Date: 2023-06-19

Nostalgic Intro Sequences - Opening Cut Scenes From Old PC Games in 4K
Title: Warcraft: Orcs & Humans
Version: Original DOS (DOSBox)
Quality: 2880x2160 (4:3 ratio) - 4K Lossless upscale from DOSBox output 320x200
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📜SUBTITLES📜
"In the Age of Chaos two factions battled for dominance. The kingdom of Azeroth was a prosperous one. The humans who dwelled there turned the land into a paradise. The Knights of Stormwind and the Clerics of Northshire Abbey roamed far and wide, serving the King's people with honor and justice. The well-trained armies of the King maintained a lasting peace for many generations. Then came the Orcish hordes...

No one knew where these creatures came from, and none were prepared for the terror that they spawned. Their warriors wielded axe and spear with deadly proficiency, while others rode dark wolves as black as the moonless night. Unimagined were the destructive powers of their evil magiks, derived from the fires of the underworld.

With an ingenious arsenal of weaponry and powerful magic, these two forces collide in a contest of cunning, intellect and brute strength with the victor claiming dominance over the whole of Azeroth. Welcome to the World of Warcraft."

ℹ️ ABOUT ℹ️
Warcraft: Orcs & Humans is a real-time strategy game (RTS) developed and published by Blizzard Entertainment, and published by Interplay Productions in Europe. It was released for MS-DOS in North America on 23 November 1994, and for Mac OS in early 1996. The MS-DOS version was re-released by Sold-Out Software in 2002.

Although Warcraft: Orcs & Humans is not the first RTS game to have offered multiplayer gameplay, it persuaded a wider audience that multiplayer capabilities were essential for future RTS games. The game introduced innovations in its mission design and gameplay elements, which were adopted by other RTS developers.

Warcraft games emphasize skillful management of relatively small forces, and they maintain characters and storylines within a cohesive fictional universe. Sales were fairly high, reviewers were mostly impressed, and the game won three awards and was a finalist for three others. The game's sequel, Warcraft II: Tides of Darkness, became the main rival to Command & Conquer series by Westwood Studios. This competition fostered an "RTS boom" in the mid– to late 1990s.

The game and its plot were later adapted as the 2016 film Warcraft.

ℹ️ GAMEPLAY ℹ️
Warcraft: Orcs & Humans is a real-time strategy game (RTS). The player takes the role of either the Human inhabitants of Azeroth, or the invading Orcs. In the single player campaign mode the player works through a series of missions, the objective of which varies, but usually involves building a small town, harvesting resources, building an army and then leading it to victory. In multiplayer games, the objective is always to destroy the enemy players' forces. Some scenarios are complicated by the presence of wild monsters, but sometimes these monsters can be used as troops.The game plays in a medieval setting with fantasy elements. Both sides have melee units and ranged units, and also spellcasters.
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