2022.04.11 U3DSBVRGE. Just another of development. Fixed coroutines for instantiating of worlds.
Channel: U3DSBVRGE
Date: 11/04/2022

1. Solved issue with coroutines.
2. refactored architecture of project with cameras. removed several and leave only 1 mainCamera and cinemachine virtual cameras
3. added control of background and random select background on start application.

new bugs: 
1. renderTexuture and windows  are pink on client. I think its because rendertexture not in "resource" folder
2. because of maincamera move to world scene, something went wrong and event doesn't work for gui windows.