STM32 Graphics: How to Cache Bitmaps Stored on an SD Card, Part 1
Channel: STMicroelectronics
Date: 13/07/2021

Find more information: http://bit.ly/TouchGFX-welcome
Documentation: https://bit.ly/TouchGFX-caching-bitmaps
X-CUBE-TOUCHGFX: http://bit.ly/x-cube-touchgfx

Learn how to cache the bitmaps stored in non-memory mapped memory such as an SD card.
In this first part, we’ll see how to set up the SDMMC peripheral and add a FatFs file system to the STM32F746 TouchGFX template.

00:00 Introduction to Part 1
00:29 TouchGFX Designer - template creation
02:18 STM32CubeMX SDMMC peripheral configuration
05:53 STM32CubeIDE project generation

Development board used: https://bit.ly/32F746G-DISCOVERY
Microcontroller used: https://bit.ly/STM32F746NG
Creating a File System on an SD card: https://www.youtube.com/watch?v=I9KDN1o6924