BBBB543. Searching for A GAME'S SOUL with Jessica Metheringham. What should we keep? What to cut?
Channel: Stuff by Bez
Date: 2022-02-15

Games are continually changed during design and development. We can add/cut/change, but we need to be mindful of the SOUL of the game. 

What is the core? What is the 'best bit'?

At what point is it appropriate to determine this? When should we write a 'vision document'? When should we change the core of the game, or remove a founding element?

_____

Jessica Metheringham is making a journey from politics to boardgames! She first worked in parliament, then monitoring elections, and then doing parliamentary work on social justice campaigns. Jessica ran workshops about how to engage with politics, using some RPG techniques. In 2019 she ran her first Kickstarter, for Disarm the Base, a game about disarming war planes. 

Jessica is now working on a feminist dungeon crawler set in a library - Library Labyrinth. She remains politically active, involved in the Quaker community, and is a loving mother.

https://twitter.com/dissentgames        
https://disarmthebase.com/         
https://librarylabyrinth.com/         
https://dissentgames.com/