2022.07.07 - Warden Maze Game Playtest 2
Channel: teh3l3m3nts Minecraft Server
Date: 2022-07-07

This is prototype 2 for a warden-based maze minigame.  I've built up an item collection system so we can test with bringing stuff in the maze.  I added some noise distracting devices to move the wardens around a bit, and removed some wool in the treasure room so getting the treasure IS a warden trigger, meaning your escape WILL be rushed.  It's a LOT harder.  I may add some wool to the treasure room on one or two sides to drop the difficulty a bit.

This is an early prototype.  I want to test the following:

1) Are ender pearls/snowballs effective in escape/distracting a warden?  (Seems somewhat; line of sight is tricky which is what I wanted)
2) Do any potions have an effect on the difficulty, like night vision?  (Yes until a totem goes off then you're disoriented quickly)
3) Does removing the wool from the treasure room, and thus making the treasure chest a warden trigger, make the game too difficult? (Maybe)