Update: New Gulag Weapons, Weapons, Maps, & Exploit Patches...Call of Duty: Modern Warfare Gameplay
Channel: EDT
Date: 20/05/2020

#CallofDuty #ModernWarfare #Update 

PSN: emon_moore

FULL PATCH NOTES: https://dotesports.com/call-of-duty/news/notes-updates-call-of-duty-modern-warfare-warzone-patch-1-21

Season 4: Wants? Don't Wants? Expectations Video: https://youtu.be/fDR0e4bi0cA

Modern Warfare Playlist: https://www.youtube.com/playlist?list=PL5ZA4suCxzgKCyrZtvH1r90uhHu9WLXjc

All in One Playlist: https://www.youtube.com/playlist?list=PL5ZA4suCxzgJ92_Soo3pUO723IEr7dYgX

What is Call of Duty: Modern Warfare?

Call of Duty: Modern Warfare is a 2019 first-person shooter video game developed by Infinity Ward and published by Activision. Serving as the sixteenth overall installment in the Call of Duty series, as well as a reboot of the Modern Warfare sub-series. it was released on October 25, 2019, for Microsoft Windows, PlayStation 4, and Xbox One.

The game takes place in a realistic and modern setting. The campaign follows a CIA officer and British SAS forces as they team up with rebels from the fictional country of Urzikstan, combating together against Russian forces who have invaded the country. The game's Special Ops mode features cooperative play missions that follow up the campaign's story. The multiplayer mode supports cross-platform multiplayer and cross-platform progression for the first time in the series. It has been reworked for gameplay to be more tactical and introduces new features, such as a Realism mode that removes the HUD as well as a form of the Ground War mode that now supports 64 players.

Infinity Ward began working on the game soon after the release of their 2016 title Call of Duty: Infinite Warfare. They introduced an entirely new engine for the game, which allows for new performance enhancements such as more detailed environments and ray-tracing capabilities. For the campaign, they took influence from real-life conflicts, such as the Syrian Civil War and terrorist incidents that have occurred in London. For the multiplayer, they scrapped the franchise's traditional season pass and removed loot boxes, enabling them to distribute free post-launch content to the player base in the form of "Seasons".

Modern Warfare was released to positive reviews for its gameplay, story, multiplayer, and graphics; while receiving criticism for the handling of the campaign's subject matter, including the depiction of the Russian military, as well as balancing issues in the multiplayer.

The game was developed by Infinity Ward, following their 2016 entry Infinite Warfare, and continuing in the "three year development cycle" tradition for the franchise. High Moon Studios, Beenox, Raven Software, and Sledgehammer Games all provided additional development. The game uses a brand-new engine for the series, allowing for the use of more detailed environments, advanced photogrammetry and rendering, better volumetric lighting, and the use of ray tracing. The new engine had been in development five years prior to the release of the game, and was a collaborative effort between the main Infinity Ward studio in California and the new studio in Poland. On May 30, the game's official trailer and release date were unveiled. According to narrative director Taylor Kurosaki, Captain Price will be featured in a retconned narrative "where the events in the previous Modern Warfare timeline have not occurred."

Studio art director Joel Emslie described the game's narrative as "much more grown-up/mature", designed to elicit a more intimate and emotional response from players through a depiction of conflict based on contemporary events (such as terror attacks in London and the Syrian Civil War) rather than the original trilogy's reliance on bombastic set pieces. Campaign gameplay director Jacob Minkoff expressed his desire for video games to go further in exploring otherwise traditionally taboo topics in the medium, noting that television series and films such as Homeland, American Sniper, and Sicario told "relatable, realistic, relevant, and provocative stories that really touch people." In avoiding telling such stories insensitively, consultants were brought in from multiple cultures; for example, conflict related to the Middle East in the game is located in the fictional country Urzikstan rather than based on any specific real-life location. Half of the game has been described as having morally complex choices, and the narrative has resulted in making several playtesters cry.

The story is inspired by real events and conflicts, such as the Soviet invasion of Afghanistan, the Iraq War, the Arab Spring, and the Syrian Civil War.[28] Some controversial aspects of the game were removed prior to its release as the developers were unsure of how much potential emotional discomfort they wanted to effect; this included a line in which a Russian soldier ponders handing over a captured girl to his commanding officer, implying pedophilia.[29]