de Blob - Last Resort speed run (2:32)
Channel: Michael McKenzie
Date: 2011-06-15

This is my speed run of the first level of de Blob, Last Resort, in 2:32.

The objective in this game is to reach a certain amount of points by painting buildings and the Graydian inhabitants of the world, and destroying enemies, which opens gates and eventually the end of the stage. This is actually much more nontrivial than it sounds: the game has a very interesting chain system which allows you to build up points much quicker than you are perhaps expected to.

A few quick notes on the scoring:
* You can chain enemies, Graydians or buildings (in the case of buildings, a chain stops when you touch the ground). The multiplier increases linearly and caps at 8.
* Challenges are worth a flat 3125 points (I don't actually know how accurate this is, I came up with this a long time ago. Different colour challenges might be worth different points, I'll need to look into this again)
* For brown challenges, landmarks are scored at 50 x the number of paint points required to destroy them.
* Transform engines are basically free points, because they paint a significant area around them for you and the timer doesn't run while it happens.

This level requires 75k points to beat, and it's very easy to build up those points basically just by chaining buildings. The fastest form of movement is actually walljumping off buildings, too, so that gets used a lot.