UHC CHAOS S1E5: Venturing Forth
Channel: Rhychird
Date: 09/02/2014

From all corners of the globe, a group of elite Minecraft players have gathered to engage in a fight to the death. The battleground is set for a great brawl, and only one may win... but that's not to say they can't find some allies upon the way. 
But be warned, safety is not in numbers. Your so-called teammates can backstab you at any point of the contest and claim glory for themselves, and indeed, only one must be left once the dust has settled!
Mobs will be slain, gold plundered, and blood shed. This can only be UHC CHAOS.

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Cam94509: http://www.youtube.com/user/cam94509
CDFDMAN: http://www.youtube.com/user/cdfdman
Chronohawk: http://www.youtube.com/user/chronohawkspree
Dinocow: http://www.youtube.com/user/thedinocowproduction
Green Greeny: http://www.youtube.com/user/GreenGreenyUK
Minkks: http://www.youtube.com/user/xMinkks
Mr. Economist: http://www.youtube.com/user/MrEconomist101
Purpluss: http://www.youtube.com/channel/UC8Qq0P9szu-5JrrzkLUb0Dw
RayMan: http://www.youtube.com/user/rayman897
Recabilly: http://www.youtube.com/user/Recabilly
Rhychird: http://www.youtube.com/user/Rhychird
Stckmanninja: http://www.youtube.com/user/Stckmanninja
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Event organized by Rhychird, who is a very cool guy 
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What is UHC CHAOS? Basically, it's UHC, but with a few differences.
-The winner is the last player standing, or the one to land the killing blow on the ender dragon. Either way, there can only be one winner.
-No teams are established, but collaboration isn't against the rules, either. As such, players might be inclined to work together toward common goals and against common enemies, but in the end, only one can prevail.

UHC, in short, for anyone not familiar, is a Mindcrack thing; Ultra-HardCore, where teams or individual players are let loose in a randomly generated world, with the winner or winning team being the last one standing or, in some cases, perhaps the one to defeat the dragon. Natural regen is turned off, so the only way to regain health is through potions or golden apples, making every tiny bit of damage very significant. Each player records their perspective, and the event is broken up into episodes based on server-wide announcements that trigger every 20 minutes. All involved then all release corresponding episodes all at once; e.g. episode one one day, then several days later, episode two, and so on, until that player is killed or the game is won. When a player dies, they leave the server, and obviously their episodes stop there.

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-The map will be randomly generated, with only a central End portal (with exactly three eyes of ender missing) added at a central location if decided upon. In general, the goal will be to set things up in such a way that none involved know anything about the map beforehand.
-A grace period of a length to be determined where PvP is turned off will be employed at the beginning of the event to give everyone a chance to spread out and meet up with allies (or stalk enemies). Currently, it's planned that this period will be ten minutes long.
-MCedit will be used to drop a set of command blocks and redstone into the world at spawn at the height limit. This assembly will do all that we need done commands-wise once the game has started, including but not limited to: regulating PvP to incorporate a grace period at the beginning, announcing episode breaks, and teleporting any remaining players (with a five-minute warning) not within 200 blocks of the origin at the beginning of the fifteenth episode to 0,0, scattered across 100 blocks.
-X-ray machines will NOT be allowed.
-Strip mining WILL be allowed, but it will be FROWNED UPON. It just makes for boring videos. Staircase mining is fine, assuming the main goal is finding caves.
-There will NOT be walls or limits on player movement other than how far you would be able to go in the time provided. This means that taking off and trying to entirely escape combat IS an option. HOWEVER, at the beginning of the fifteenth episode, anyone still alive will be /tp'd back to the origin, so if you spend more time running than preparing, it could easily backfire. (If it causes problems, this could change in future seasons.)
-Skype communication, text or voice, between any number of players, is allowed at all times, on top of in-game chat and use of the /msg (whisper) command. (Players can contact other players via Skype mid-game.)

Omnislabs Channels:
CDFDman- http://www.youtube.com/user/cdfdman
DinoCow- www.youtube.com/user/thedinocowproduction
Purpluss- http://www.youtube.com/channel/UC8Qq0P9szu-5JrrzkLUb0Dw
Rhychird- www.youtube.com/user/rhychird
Recabilly- www.youtube.com/user/recabilly
Mr. Economist- www.youtube.com/user/mreconomist101

Twitter: @Rhychird
E-mail: Rhychird@gmail.com
Twitch: Rhychird