A Unity Terrain Fly Through Using Pegasus | #Unity #GameDev #Prototype
Channel: Wizards Code
Date: 20/09/2019

In this series of videos I'll show you how you can create great terrains for your games and show reels. I'll show you some of the tools from the Unity Asset Store that mean even non-artists, like me, can get amazing results, while real artists can get breathtaking results.

In this fifth episode we will use Procedural Worlds Pegasus asset to create a fly through of the scene. The whole process will take a few minutes.

Full list of videos in this series: http://bit.ly/UnityTerrainsPlaylist

Asset Store Links:


Procedural Worlds, Gaia: http://bit.ly/UnityGaiaAsset
Procedural Worlds, Pegasus: http://bit.ly/UnityPegasusAsset

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Please watch: "Vegetation Studio Pro and Unity Terrain Optimization: How to improve Unity Terrain frame rate " 
https://www.youtube.com/watch?v=ddQgLj8IxSY
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