#30 Mapping textures onto faces in Maya 2016 | UV mapping with Contour Stretch
Channel: Game Dev Academy
Date: 2015-12-31

In this part of my Maya 2016 tutorial for beginners I'll show you how one method you can use to map your textures to make them fit specific faces. In this example we'll use Contour Stretch.

Next step - https://youtu.be/26n6znl5RwQ

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You will need a copy of Maya 2016 in order to complete this tutorial. Click here to learn how to download Maya 2016 for free - https://youtu.be/n_SjClie5bw

Click here for the full 2 hour tutorial as one video - https://youtu.be/tElsku3aKQI .
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