Ratchet & Clank: Into The Nexus [1080p60fps] RPCS3 Demo 2022
Channel: V E L D
Date: 26/07/2022

You can use this videos in your video, but pls credit me at least - for example in videos that show comparison with older versions of the emulator, etc...

My RPCS3 Config:
- CPU :
-- PPU Decoder: Recompiler (LLVM)
-- SPU Decoder: Recompiler (LLVM)
-- SPU XFloat Accuracy: Approximate XFloat
-- Additional Settings:
---- Enable SPU Loop Detection: ✔
-- SPU Block Size: Mega
-- Preferred SPU Threads: Auto
-- Thread Scheduler: RPCS3 Scheduler

- GPU:
-- Renderer: Vulkan
-- Default Resolution: 1280x720
-- Resolution scale: 100% (default)
-- Resolution scale thershold: 16x16
-- Upscaling:
---- Enable FSR Upscaling: ✔
---- RCAS Sharpening Strength: 100%
-- Shader mode: Async (multi threaded)
-- Additional settings:
---- VSync: ✔
---- Multithreaded RSX: ✔
---- Asynchronous Textures Streaming: ✔
-- ZCull Accuracy: Approximate (fast)

- Advanced
-- Core:
---- Accurate RSX Reservation access: ✔
---- PPU Non-Java Mode Fixup: ✔
---- PPU LLVM Precompilation: ✔
-- GPU:
---- Read Color Buffers: ✔ (I forgot to enable it for video, it fixes artifacts in the gravity tunnels)
-- Vulkan Queue Scheduler: Safe
-- RSX FIFO Accuracy: Fast
(For the next settings in this category, create a custom config for the game)
-- Driver Wake-up Delay: 200µs
-- VBlank Frequency: 120Hz (do not enable the fixup)

My Computer Config:
GPU: MSI GeForce GTX 1060 3GB
CPU: AMD Ryzen 5 3600 6-Core 4.2GHz
MB: ASRock B450 Pro4
RAM: G.Skill 4x4GB (16GB) 3666Hz
Storage (where I have RPCS3 & the game): Kingston SSD PCIe NVME M.2 2TB - R:3.1GB/s W:2.5GB/s