Godot Engine - generating particle volumes from a sample image (galaxy shaped in this case)
Channel: Digital KI
Date: 21/08/2021

This tutorial is to explain how I generated my galaxy shaped particle cloud starting from an image.


I'll also explain how I managed to render some 200k particles without having my GPU sweating, so a few performance improvement tricks will be explained here too.

#godotengine #tutorials #gamedev