Add AI Enemies to your Unity Game | FPS  | #Unity #GameDev #Tutorial
Channel: Wizards Code
Date: 19/07/2020

Want to make a Unity First Person Shooter? Here's the second part in a tutorial series in which we use Emerald AI and the Zombie Collection to add our enemies. The goal is to build a fully playable game in under 3 hours* using assets from the Unity Asset store. Click 'Read More' to see an index to the video.

We built the environment in the first video, so be sure to check that out first ( https://youtu.be/1LiOkdY3FOo ). 

Subscribe to get notifications of new videos in the series and leave a comment about what you would like to see me do as I develop this game.

Emerald AI: http://bit.ly/EmeraldAI

All assets in this video are linked from https://bit.ly/ZombieSewerAssets

00:00 Introduction
00:47 Install Emerald AI
01:27 Install Zombie Collection
02:07 Create a Zombie Development Scene
02:57 Setup Emerald AI on a Zombie
10:16 Hit Play!
10:30 Testing the Zombie in play mode
16:12 Hit Play!
16:32 Setup NeoFPS / Emerald integration (damage the AI)
19:55 Fine tune the AIs 
22:24 Interlude (building more Zombies off screen)
22:33 Populating the demo scene with Zombies
25:33 Hit Play!
25:42 Outro and teaser for the next video

Need free Unity assets? Here are some of the best: http://bit.ly/BestFreeUnityAssets

And here's a bunch of good, but under $10, Unity assets: http://bit.ly/BestUnityAssetsUnder10

Don't forget to subscribe: http://bit.ly/WizardsCodeSubscribe

Comments encouraged, including constructive criticism - help me improve.