Let's Play Might and Magic VII: For Charms and Honor (e13)
Channel: aetherspoon
Date: 26/01/2019

We're off in search of an entrance to the mythical Tatalia, which is normally easy to do, but we've hit a bug - no sailing to a port town! So we're heading back through some towns, leveling up a bit, and actually picking up quests that we forgot to earlier.

And finishing them. Don't forget that part. :)

Best spells in MM7 are the status effect ones. Specifically Fear / Turn Undead, Charm (get something out of the way), Berserk (get a distraction for enemies to fight), Paralysis (pretty much a staple of my late-game strategies), and Enslave (I always wanted a pet!). If you're a MM7 veteran and haven't used these, I highly recommend it! :)

Also, switching to daily at this point; I have too much of a backlog.