Hexagon (software) | Wikipedia audio article
Channel: wikipedia tts
Date: 20/01/2019

This is an audio version of the Wikipedia Article:
https://en.wikipedia.org/wiki/Hexagon_(software)


00:01:28 Workflow



Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago.

Learning by listening is a great way to:
- increases imagination and understanding
- improves your listening skills
- improves your own spoken accent
- learn while on the move
- reduce eye strain

Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone.

Listen on Google Assistant through Extra Audio:
https://assistant.google.com/services/invoke/uid/0000001a130b3f91
Other Wikipedia audio articles at:
https://www.youtube.com/results?search_query=wikipedia+tts
Upload your own Wikipedia articles through:
https://github.com/nodef/wikipedia-tts
Speaking Rate: 0.9193221172637746
Voice name: en-US-Wavenet-A


"I cannot teach anybody anything, I can only make them think."
- Socrates


SUMMARY
=======
Hexagon is a subdivision modeler owned by DAZ 3D. It was originally developed and published by Eovia and was acquired shortly before the release of version 2.0 by DAZ in 2006. The software drew heavily on Eovia's other modeler, Amapi (it shared the same developers), though it omitted the NURBs and precision measuring tools. The main focus is Subdivision modeling but it includes Spline tools and surface tools. Because of the two omissions, it is not as well suited to product design as Amapi, but is aimed more at illustrative and character modeling with an eye to making it accessible for those new to working in 3D.
Version 2.0 saw the addition of UV unwrapping tools and a selection of 3D painting tools were added, though these are still quite basic and do not include layers. Also added was the facility to paint in displacement - or "3D sculpting", which makes Hexagon particularly well suited for organic modeling. All of this can now be previewed within Hexagon using its new Ambient Occlusion.
Hexagon continues to be developed under DAZ's ownership with version 2.2 released in June 2007, and version 2.5 released in March 2008.  In August, 2011 version 2.5.1 was released.