Destiny 2: Pit of Heresy Solo, Chamber of Suffering
Channel: knutaf
Date: 31/05/2021

This took me a number of tries to figure out a loadout I liked. The main dangers for me were getting overwhelmed with adds and the two knights on the balcony (lovingly named "balcony boys", or "bboys"). I started with Sunshot for add clears, a rocket for the bboys, and a sniper for the knights that drop orbs, but that wasn't good enough, even with warmind cells.

I ended up with Deafening Whisper + Warmind's Decree (warmind cells on void environmental kills) + Global Reach for add clear, Cold Denial (pulse rifle) for popping warmind cells, and Eyes of Tomorrow for the bboys and orb knights. Eyes of Tomorrow was especially good because one rocket can kill both in a single salvo and can be switched away from as soon as the rockets are in flight.

The other part that I had to practice was just getting a good rhythm and figuring out when to dunk the orb. Unsurprisingly, the best time to dunk was after clearing adds, because it spawns a large clump of thrall and the 2 bboys. I had to sometimes be careful not to go chase down a hiding orb knight if I was too slow, so that the totem in the middle wouldn't get mad at me and wipe me.

Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/knutaf