OPENRNDR shaders #1: orx-shade-styles, linear and radial gradients
Channel: In Conversations | Creative Coding & Art
Date: 24/10/2023

Alessandro and Abe decided to see what happens when they get together and record their conversations about OPENRNDR, their favorite creative coding framework. They try to figure out what is special about Kotlin.

This is the first video in the shading series. To start easy they play with orx-shade-styles and specifically with linear and radial gradients. In following videos they get into writing their own shader effects instead of using existing ones.

Please leave your questions, suggestions or requests in the forum: https://openrndr.discourse.group