Duty Bound
Channel: Hayden Smith
Date: 2015-07-13

A small student project displaying the basic skills in Machinima creation. Captain Markus of the Federation Navy finds himself in a crucial predicament where the lives of his crew rest upon his shoulders. With vital war supplies onboard, Cpt. Markus must decide if the lives of his crew are more important than the crumbling of the Empire's forces, who seek to eliminate the Federation. 

A huge thanks to Breanna Kilpack (non-facial Animation), Tanner Martin (Set and Character Design), Nathan Kemp (Modeling), Alex McGlade (Cameras & Lighting), Josh Hafele (Production and Editing), Robert Weischedel (Story and Executive Production), and Alex Johnstone (General Mentor). 

My role was as the texturing and materials-creator for this project, utilizing some custom built textures, pre-loaded Unreal textures, and Unreal texture add-on packs.