Quixel Mixer Asset. Epidode 4. Use 3D-Coat for Displacement Map creation.
Channel: CharlyTutors
Date: 23/03/2019

Sculpting windows in 3D Coat for displacement maps in Quixel Mixer.

In this video, I continue to show how to sculpt details for a displacement map in 3D Coat, as well as how to work with the new Curves tool.


More Quixel tutorials → http://bit.ly/2lYV3vZ


          Video content:

0:01 - Intro

0:08 - Forrender.com Render Farm

0:17 - Info Partners

0:21 - Subtitle Information

0:25 - Greetings and info about the lesson content

1:00 - Using primitives in 3D Coat to create other window details.

1:26 - Cutoff tool to trim the shape.

2:16 - VoxHide.

4:58 - PoseTool

6:58 - Creating a primitive for the profile of the curve.

10:07 - Ending

10:26 - Preview of other lessons and playlists.

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Hi, my name is Andrey Krivulya Charly and I am a 3d artist and started my career in 2009. On this channel - I share my experience and talk about the all sorts of interesting and useful features of different programs, show my workflow, making of and so on.

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Enjoy watching!
Best regards, Andrew Krivulya aka Charly.

Production  Music  courtesy  of  Epidemic  Sound" www.epidemicsound.com

#quixel #mixer #pbr