Deferred Rendering/Shading Tutorial DirectX11
Channel: Hilze Vonck
Date: 2016-10-31

In this video I explain how to change a forward renderer into a deferred renderer. I expect that the viewer already has some experience with DirectX11.

Link to the repository that contains the renderer that I started with and the finalized renderer: https://github.com/HVonck/Tutorials/tree/master/Deferred_Rendering