Intro to Blender WS2 (Photorealistic Hydrant Modeling)
Channel: FamiLAB
Date: 2020-04-04

This is a virtual workshop introducing the basics of Blender3D; the free and open-source 3D modelling, animation, and simulation tool comparable to 3DS Max or Maya from Autodesk, but without the price tag.

This will be Part 1 of a two part project demonstrating how to make a realistic fire hydrant for video games using Blender3D; Part 1 will introduce the basics of 3D modelling with a Sub-D workflow, Part 2 will cover UV Unwrapping and PBR texturing the model.

We will be using the latest release version of Blender available, version 2.82

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Docs & Links:

UI Intro Slides: http://bit.ly/FamiBlenderWS1

Google Drive folder: https://drive.google.com/open?id=11JAKP7mr4M0pZoU8YHCVmPNgRcd4iLpb

Old Tut Series: https://www.youtube.com/watch?v=guu2UuM4-Go&list=PLAtV7VHdHmqjIGlsYxDNGAL0NplWFru00

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TIMESTAMPS
0:00 Introduction to Hydrant Course
1:41 PureRef
3:00 3D Modelling Start
11:48 Front Nozzle
39:00 Side Nozzles
50:00 Hydrant 'Hat'
1:16:15 Bolts Array
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Contact for questions/concerns: Blackhart@m.familab.org