Anatole Lecuyer - Shaping the Future of 3D Interaction with Virtual Worlds
Channel: Okinawa Institute of Science and Technology (OIST)
Date: 29/05/2023

Public Lecture at the Okinawa Institute of Science and Technology (OIST):
Metaverse and Virtual Reality - The Science and Technology of Interacting with Digital Worlds
Japanese Title: メタバースとバーチャルリアリティ： デジタルワールドを行き来する科学技術

Event Website: https://groups.oist.jp/tsvp/event/public-lecture-metaverse-and-virtual-reality-anatole-lecuyer-and-shunichi-kasahara

This event was supported by the department for science and technology of the French Embassy in Japan and OIST’s Theoretical Sciences Visiting Program (TSVP).

Title: Shaping the Future of 3D Interaction with Virtual Worlds

Abstract: Virtual reality (VR) spontaneously evokes a set of high-end technologies designed to "immerse" its users in synthetic 3D environments simulated in real time by a computer. Thanks to dedicated interfaces such as head-mounted displays, VR applications allow users to have powerful experiences such as being in a different place or interacting with characters that are not physically present for real. The first VR systems date back to the 1950s or 1960s, but a media and economic craze has recently developed, especially with the buzz around "Metaverses", these massively shared virtual worlds sometimes presented as the "Internet of the Future", in which we may one day be able to perform many human activities such as working, training, visiting, meeting, shopping, etc. Such an extraordinary promise has motivated colossal investments of the tech giants over the last 10 years. We are therefore living in a pivotal and historic moment for this field, which is progressively moving towards mass applications. In this seminar, we will question the next steps for VR technologies. We will question the present and the future of immersive technologies. We will draw up the state of the art of the field, and present the current and future research tracks, trying to answer the question: is the metaverse really the future of our interactions with digital contents?

Profile: Anatole Lécuyer is Director of Research and head of Hybrid team at Inria Rennes. He has been leading a research activity on “virtual Reality” for the past 25 years. His main research interests are in virtual/augmented reality, haptic interaction, 3D user interfaces, and brain-computer interfaces. He was involved in numerous international collaborations such as with European “GuestXR” or “NIW” projects. He initiated and still leads the OpenViBE open-source software, and co-founded the Mensia startup company. He authored more than 200 scientific publications and 15 patents. He served notably as program chair of IEEE VR conference and associate editor of IEEE TVCG journal. He obtained the Inria-French Academy of Sciences “Young Researcher Prize” in 2013, and was inducted in the IEEE Virtual Reality Academy in 2022.

#OIST #OIST_TSVP #VirtualReality #VR #AR #Metaverse #Haptics #Embodiment #Cognition #Neuroscience #research #oist_tsvp #Theoretical #Science #VisitingProgram #Okinawa #TSVP