Mass Effect [#66] - UNC: Rogue VI || Walkthrough
Channel: Ultrawide GC
Date: 2019-03-09

► Walkthrough: Mass Effect
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Mass Effect

Travel to Luna (Earth's moon) in the Sol system, Local Cluster. Consult your map to determine your location and route to the facility, and travel there. Be aware that there are two turrets on the rooftop of each of the facility's three bunkers. Although taking them out is NOT necessary to complete the assignment (you can enter the bunkers with the turrets active and they will automatically shut down once you clear out all three bunkers), the additional experience from knocking them out is worthwhile. Attacking from a distance is advisable, as this increases the chances of being able to dodge the rockets. Alternatively, you can circle strafe around each set of turrets while firing at them.
Once you have gotten past the turrets, pick a bunker and start clearing them. It doesn't matter what bunker you choose, as the defenses are dependent on the order in which you enter them, not on their geographical location or difficulty level. The only thing that changes is the location of loot: each bunker has a secure crate and a secure storage locker (both requiring average Decryption) in the first room, but their exact positions vary from bunker to bunker.

Each time you take out a system of VI Conduits, a new defense mechanism is activated.


VI Bunker One 
Luna Facility VI Core
When you enter the main room the drones will not attack until they see you. This bunker will contain nine Advanced Assault Drones. If you get overwhelmed, which is easy in this mission, and can happen very quickly, backpedal into the entry room; sometimes the drones follow and sometimes they don't. You can also destroy the four Power Junctions in each corner to damage the nearby drones. Once they're all down, move to the back rooms and shoot the VI Conduits in the back rooms. There are four in each room, so make sure to take out all eight in each bunker. Scan a data port in the first room you enter for a Codex entry.

Defense Activated: Toxic gas is released.

The gas doesn't seem to do anything besides reducing the healing granted from First Aid. The VI Conduits' explosions do inflict minor toxic damage on anything in close proximity, including the drones.
VI Bunker Two
More powerful Advanced Rocket Drones will be introduced in this bunker. There will be seven Advanced Assault Drones and two Advanced Rocket Drones in the main room. Again, if you get overwhelmed, or start to get overwhelmed, then backpedal into the entry room. As with the first bunker, sometimes they will follow and sometimes not. Once they all fall head to the back rooms for the next eight conduits.

Defense Activated: Kinetic barriers are erected over each doorway and over each of the VI Conduits.

Typically the kinetic barriers do not survive much damage before dissipating. One or two shotgun blasts will take them out. It is also possible to shoot over or past the kinetic barriers on the VI Conduits to speed up their destruction, though you risk toxic damage if you stand too close. A way around this is to get on an angle that allows you to shoot past the barriers from the other side of the room, opposite and angled from each conduit you are trying to destroy.
VI Bunker Three
When you enter this bunker, you are in for a much harder fight. This is complicated by the fact that sometimes you cannot save once you enter the bunker; it is unknown if this is a bug. If you have the option of saving, it is recommended that you do so, considering the difficulty. If you cannot, exit the building, save, and then reenter.

When you have saved, open the door to the main room and fight four Advanced Assault Drones and five Advanced Rocket Drones. These drones will frequently follow you into the entry room if you get overwhelmed. If you do, remember that the entry room for each bunker contains Power Junctions, which can explode and damage the drones after enough damage. The main room will contain them as well. Try to engage only a few drones at a time. Once all the drones have fallen, head to the back rooms and take out the final eight VI Conduits.

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How I ran this game in 21:9 - 3440x1440 - 60 FPS:
Use the fix from  here: https://pcgamingwiki.com/wiki/Mass_Effect
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Walkthrough in 21:9 - Ultrawide - 3440x1440 - 60 FPS
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