Diecast 325: Cyberpunk, Mindustry
Channel: Paul Spooner
Date: 14/12/2020

Listen to all the Diecast episodes with Shamus Young in here: https://www.shamusyoung.com/twentysidedtale/?cat=287

Show Notes:
00:00 Cyberpunk 2077
17:48 Cyberpunk 2077-Review restrictions
27:24 Mindustry is still awesome
29:23 Molly's Game
38:29 Mailbag: Double Mail: Inverted Controls
47:51 Controls in Kerbal Space Program
54:38 Cyberpunk Reception
1:02:33 Wrapping Up
1:03:06 Outro Music
1:04:25 Secret Joke

Inverted Controls
Dear Diecast,

Shamus, I read an article in The Guardian that reminded me of you. It turns out that you're not a lone weirdo for inverting your mouse. There's a "large minority" who do so, and scientists are starting to study the differences between inverters and non-inverters.

To test my completely unfounded hypothesis: On a mouse or joystick, do you parse "down" as "back", like tilting your head back to look up?

I hope that this research will raise awareness and finally get the
Satisfactory devs to make Y-axis inversion work in vehicles!

Link:
https://www.theguardian.com/games/2020/dec/02/scientists-studying-why-gamers-invert-their-controls

Best regards,
RFS-81

P.S.: They did not say anything about using the numpad instead of WASD.


Inverted Controls
Dear Casters of the Die,

An IFLS article just came up in my social media feed about scientists studying why some people prefer inverted controls and some people are wrong. Given Shamus's vocal opinions on the matter, I was wondering if you've seen this yet, and what you think of their hypothesis.

Link to article: https://www.iflscience.com/technology/scientists-are-finally-studying-why-some-of-you-nerds-dont-invert-your-controllers/

'Houiostesmoras
(If you can't pronounce it, just call me Randy)


Cyberpunk Reception
Hi,

As you probably heard, the release of Cyberpunk 2077 was less than ideal – the game was (and still is) very buggy and nearly unplayable on older consoles. Given how much hype surrounded that title, do you think that it may lead to some kind of change in the industry, one that’ll force publishers to release more polished games? Especially since titles like Fallout 76 or Anthem were struck with similiar problems? There’s probably a lot of reasons why it won’t happen and I’m curious about your opinion.

Cheers,

Darek