Reviewerly/exHarmony huggingface dataset:
THE SYNERGY OF CULTURE AND EDUCATION IN SHAPING NATION CHARACTER

THE SYNERGY OF CULTURE AND EDUCATION IN SHAPING NATION CHARACTER Dewi Lestari Indonesian and Regional Literary Education Study Program Faculty of Teacher Training and Education Baturaja University lestaridewiyusuf @ gmail.com Abstract : Culture is way of human life both knowledge, belief, art, law, morals, customs and good habits that are maintained. Culture can affect a person's way of thinking and interaction. Children learn from the cultural life behind them. The cultural contribution of each child if it can be accommodated properly by the teacher and parents will have its own strength as the strength of the culture is rooted in society. Education is a process that makes the entry of culture, making people behave according to culture. School as one of the places of enculturation of a culture is actually an input for children in developing themselves. The cognitive, affective and psychomotor development of children can be built through culture by the help of adults and peers, which is called culture-based and cannot be separated from social interactions that will achieve the development of good mental functions.  It is hoped that readers will be able to understand and apply character education through the power of culture. Learning to understand others as a form of world safety pillar through learning to live together with them ... requires real practice in the lives of children in the classroom. Real cultural practices are related to giving meaning to how each culture is able to dialogue itself as in daily life, language, games, and fairy tales (verbal art) which are rich in moral and didactic elements can be collected in the curriculum. Keywords : Culture, Education, Nation Character
Systematic Literature Review of Crime Prevention Through Environmental Design Principles Against Banks ATM Physical Security Effectiveness

&#x0D; Technology development never sleeps, humans creating more high-tech devices for society to use. Swift movement of technology growth has changed the conceptual design of the physical security control, location landscape, human behaviors factor, and perimeter controls are the factors to determine the security posture of the location. Hence, the rise of the new financial digital banking ecosystem has raised significant new concerns to bank consumers. In order to study the control measurement of current banking industry effectiveness by using the systematic literature review (SLR) to conduct the research that published in the digital library through world wide web. In short, maintaining the principle, policy guideline, and standard framework shall continue review periodically to identify the control measurement effectiveness. &#x0D;
The Mediation Effect of Employees' Affective Organizational Commitment: The Impact of Employees' Perceptions of the Social Support for Training Programs on Enhancing Their Organizational Citizenship Behavior in Jordanian Hotels Sector

This study examined customer-contact employees’ attitudes and behaviors employed in Jordanian 1-5 stars hotels. It analyzed their perceptions of the acquired social support for training opportunities and the impact of such support on the service oriented-organizational citizenship behavior. An integrated conceptual model was developed to examine the effects of the social support for employees' training on their service oriented-organizational citizenship behavior, through investigating the mediating role of their affective commitment to their hotels. Using a sample of 450 front-line employees, Partial Least Squares-Structural Equation Modelling (PLS-SEM) was conducted to test the hypotheses that were built based on the social exchange theory. The study's results show that social support for training programs helps employees engage in more service-oriented organizational citizenship behaviors, and that employees' affective organizational commitment fully mediates this relationship.
New Era of Vernacular Voice Assistant

Voice assistant is a type of digital assistant that integrates the voice and natural language processing procedures. To add a new innovation to this, the proposed system could change the way of communication among the end-users using artificial intelligence [AI], which is a perfect pivot between humans and their knowledge capacities. The proposed model is designed in such a way that all services provided by the electronic device are within the reach of the user commanding the assistant. Dialectal nature of the voice assistance can be used to sum up the interaction with people in a much more comfortable way. This paper describes the functionality for text-to-speech and vernacular language assistance to provide an enterprise-based solution and a better solution to support clients. The proposed application is not limited to different generations and functions, where it can be used in most of the real-time industrial applications.
RuSimpleSentEval-2021 Shared Task: Evaluating Sentence Simplification for Russian

This report presents the results from the RuSimpleSentEval Shared Task conducted as a part of the Dialogue 2021 evaluation campaign.For the RSSE Shared Task, devoted to sentence simplification in Russian, a new middlescale dataset is created from scratch.It enumerates more than 3000 sentences sampled from popular Wikipedia pages.Each sentence is aligned with 2.2 simplified modifications, on average.The Shared Task implies sequenceto-sequence approaches: given an input complex sentence, a system should provide with its simplified version.A popular sentence simplification measure, SARI, is used to evaluate the system's performance.Fourteen teams participated in the Shared Task, submitting almost 350 runs involving different sentence simplification strategies.The Shared Task was conducted in two phases, with the public test phase allowing an unlimited number of submissions and the brief private test phase accepting one submission only.The post-evaluation phase remains open even after the end of private testing.The RSSE Shared Task has achieved its objective by providing a common ground for evaluating state-of-the-art models.We hope that the research community will benefit from the presented evaluation campaign.https://github.com/dialogue-evaluation/RuSimpleSentEval/.
Author Collaboration in Accredited Journals in Library, Documentation and Information Science in Indonesia: 2014 - 2018 Period

Scientific journals are the primary source of information that is very important. However, until now there has not been a study comparing the characteristics of journals and collaboration of authors from the “Khizanah Al Hikmah (KAH)” Journal, the “BACA” Journal and the “Berkala Ilmu Perpustakaan dan Informasi (BIPI)” Journal, in a certain period. This is as such despite the fact that the journals have been accredited. The study aims to determine the growth of articles published in those journals; the number of collaborations; the degree of collaboration; and collaboration between institutions and gender. The method used in this study is the bibliometric method. From the results of the study, it was revealed that from 2014-2018, the number of articles published in the three journals totalled 218 titles with 81 KAH composition titles (37.15%), 58 BACA titles (26.60%) and 79 BIPI titles (36.23%). When comparing the KAH, BACA and BIPI, all three journals during 2014 - 2018 were dominated by articles written by single authors with the highest percentage being KAH (67,90%), followed by BIPI (56.96%) and finally BACA (53.44%). This was reinforced by the value of the degree of collaboration which averages at 0.32 for KAH, 0.46 for BACA and 0.44 for BIPI. Most authors are authors who work at the institution where the journal is published. Male authors 193 (53.32%) dominated the total compared to female authors 169 (46.68%). This was supposed to be because female authors have many obstacles as they still have to take care of their family, children and husband.
PENERAPAN METODE PEMBELAJARAN DRILL AND PRACTICE UNTUK MENINGKATKAN KEMAMPUAN SPEAKING DAN VOCABULARY (Studi Pada Mata Pelajaran Bahasa Inggris Kelas XI) SMK Negeri 2 Lahat

The research purpose is to describe the application of Drill and Practice learning methods to improve the speaking and vocabulary skills of students of class XI OTKP SMK Negeri 2 Lahat. The study design was the Classroom Action Research (CAR) model of Kemmis and Taggart, which was followed by a quasi experiment. The research subjects were students of class XI OTKP 1 even semester of the 2019/2020 school year SMK Negeri 2 Lahat. For quasi-experimental samples are class XI OTKP 1 and OTKP 3. Classroom action research totaling 25 students, for the experimental class totaling 25 students and the control class totaling 25 students. Data collection techniques in this research used a research sheet. Data analysis uses mean (percentage) percentages and t-tests. The conclusion of this research indicate that the application of the Drill And Practice method can improve students' speaking and vocabulary abilities.
An Efficient Method for Enhancement of RSA Algorithm

In today’s world we are using more and more technologies in lives and generating large amounts of data. It has become a necessity to maintain a high security for any online data. For a long year RSA Algorithm is introduced by Rivest, Shamir, and Adleman. It has contribute to provide a strong security but the two disadvantage of this algorithm is that i) It takes more time to calculate and provide the output result, To overcome this (CRT) Chinese Remainder Theorem is used in decryption side of the RSA algorithm and another one is that ii) two large prime numbers which is easily guessed by an intruder or the attacker by brute-force method or any other method, This problem can be overcome by eliminating the transferring of n (the multiplication value of two prime numbers) and create new prime number from n and transfer this, so that an intruder cannot guess the factors of n.
Pelatihan Peningkatan Kemampuan Lifeskill Instalasi Listrik Rumah Tangga Politeknik Tanjungbalai

Tanjungbalai City is one of the cities located on the coast, with some of its people working as fishermen. Therefore, some ordinary people do not know the electricity system, both household and industrial electrical systems. This is deemed necessary to do an understanding of electricity. This understanding is intended to provide training in household electrical systems so that it is expected that they can carry out maintenance and repair independently and gain life skills to find work and create jobs. The training method is carried out in 3 steps, namely the delivery of basic electrical theory, demonstration exercises from drawing diagrams, making simulations assisted by the Electrical Control Techniques Simulator (EKTS) application, and testing the installation series starting from measurement, checking wire connections, troubleshooting the installation so that it is good and safe and evaluation through pre-training and post-training assessments. The data were analyzed by descriptive analyses and T-test SPSS 22. The result showed that participants’ understanding increased.
Blockchain Meta-Organizations: A New Context For Stakeholder Management

Blockchain technology has the potential to enable new forms of economic and social organization that create a new context for stakeholder management. Rules and laws set in code, alongside automated smart contracts, allow for networks of organizations to communicate, coordinate, and collaborate, without the need for trust between entities. This can allow diverse networks of stakeholders to organize using blockchain technology, forming a blockchain meta-organization comprised of multiple legally autonomous participants and other social and economic entities. While there are many benefits to blockchain, this new organizational form creates opportunities and challenges for traditional stakeholder management. We propose a different stakeholder approach, launching off of an issue-based conceptualization of stakeholder management, to show how blockchain meta-organizations can bring multiple stakeholders together for value creation, as well as to address industry-level and societal level wicked problems, including sustainability issues.
PENGEMBANGAN MEDIA PEMBELAJARAN DENGAN APLIKASI WORKED EXAMPLE BERBANTUAN ANDROID UNTUK MENINGKATAKAN PRESTASI BELAJAR (Studi Pada Mata Pelajaran Fisika Kelas X Di SMA Negeri 1 Pagar Alam)

The aims of this research is to describe the learning media with the android assisted worked example application which is feasible to improve learning achievement and Describing the effectiveness of learning media with the android assisted worked example application in improving learning achievement. In this research, the development design (Research and Development) was used. The research subjects were students of class X MIPA at SMA Negeri 1 Pagar Alam. The data collection techniques used in the research were assessment sheets and student test results. This research data analysis with mean and t-test. The validation instrument for media and material experts in the research was a Likert scale. The conclusion of this research is the learning media with the android assisted worked example application developed are feasible to improve learning achievement and the development of learning media with the android assisted worked example application effective in improving learning achievement based on the results of limited trials and broad scale tests for class X MIPA SMA Negeri 1 Pagar Alam on Work and Energy Physics subject matter
Library Home Page: Geography: General Resources

The Geography library guide has links to various websites that can help you with your research whether you're looking for books, e-books, web resources, maps, statistics, streaming videos, or encyclopaedia or journal articles.
The development of English plural expressions among Malaysian kindergarten children.

English is a strong second language in Malaysia, reflected in its importance in education, governance and popular culture (Hashim, 2014). In Malaysia, children learn English as early as at 4 years of age. However, it is unknown how Malaysian children acquire English in a Malaysian context as studies investigating early English development is scant. Therefore, this study intends to investigate the development of English, specifically looking at English plural expressions among Malaysian kindergarten children. Additionally, this study also investigates the effectiveness of developmentally moderated focus-on-form (DMFonF) instruction on learning English plurals in the Malaysian context within 6 months. The participants in this study will be six kindergarten children from two preschools under the Ministry of Education. They will be divided into two groups: group A and group B. The developmentally focus-on-form instruction will be introduced to group A by their teachers through their English lessons throughout the period of study. Meanwhile, group B will continue their lessons without any intervention. At the beginning of the study, a pretest will be administered to establish the children’s English baseline (T1) and after 6 months, a posttest will be administered (T2). The data from the pretest and posttest will be both audio and video recordings. Afterwards, the development of plural expressions between group A and group B will be analysed and compared. Based on previousresearch by Hardini, Kawaguchi, Reid, and Di Biase (2019), the findings might indicate that the plural expressions of children in group A who receive the DMFonF instruction will develop significantly faster compared to that of children in group B who do not receive the DMFonF instruction in theirEnglish lessons.
De las redes a la calle: el activismo digital en la movilización por el #Noal2x1 en delitos contra los DDHH

This paper seeks to analyze the role of digital activism, understood as the way of expressing and organizing for a varied political or cultural cause through different digital platforms, in the massive mobilization for the #NoAl2x1 in crimes against humanity crimes occurred in 2017 in Argentina, more precisely in the Plaza de Mayo. There, a phenomenon that had centrality in the virtual could be observed, since the call had a fully digital emergence, which then moved to the mass media, to materialize an act that marked the history of the contemporary struggle of HRD organizations, and at the same time, achieved vindications at judicial and legislative scale, since the Supreme Court of Justice ruled against the benefit to repressors and the Congress of the Nation itself voted a Law that prohibits benefiting with the two-for-one to this type of crimes.
THE PROJECT OF STAGING "KHOVANSHCHINA" BY M. P. MUSSORGSKY IN B.V. ASAFYEV’S ORCHESTRATION

The article is devoted to the history of an unrealized performance of M. P. Mussorgsky’s opera "Khovanshchina" orchestrated by B. V. Asafyev. On the basis of archival documents, stored in the Russian State Archive of Literature and Arts, the Russian National Museum of Music, Central State Archive of Literature and Art of Saint Petersburg, the Bolshoi Theatre Museum, most of which are introduced into scientific circulation for the first time, studied the circumstances under which the opera was planned to be staged in the State Academic Theatre of Opera and Ballet (nowadays — the Mariinsky Theatre). Fragments from the reports of the Artistic Council of Opera at the State Academic Theatre of Opera and Ballet meetings, the correspondence between B. V. Asafyev and P. A. Lamm, the manuscript "P. A. Lamm. A Biography" by O. P. Lamm and other unpublished archival documents are cited. The author comes to the conclusion that most attempts to perform "Khovanshchina" were hindered by the difficult socio-political circumstances of the 1930s, while the existing assumptions about the creative failure of the Asafyev’s orchestration don’t find clear affirmation, neither in historical documents, nor in the existing manuscript of the orchestral score.
Planar target tracking in a moving multi-obstacles scenario

The increasing interest in the collaboration between humans and machines has led to the development of collaborative robots, called cobots, both in manufacturing plants, to help the workers with their tasks, and in the medical sector, to improve the effectiveness of physical therapy. Most of these robots have to interact and move in unknown environments that are often crowded. Such operations are non-trivial, because the knowledge that the robot has about its surroundings is often limited; moreover, they require complex control strategies that work only in very specific conditions. This thesis tackles this problem with an innovative approach. A controller for a differential drive robot is designed to track and follow a target in a moving multiple-obstacles environment. The control structure is composed by three layers: 1. Machine learning-based identification of obstacles and target; 2. DS-based motion planner for target tracking; 3. Model Predictive Control (MPC) low-level controller. To continuously map points cloud data (LIDAR) to a probability distribution of the obstacles over the 2D motion space, two algorithms have been implemented: a first one using a Gaussian Mixture Model, and a second one using a K-means clustering algorithm. A DS-based motion planner, relying on the modeling of the obstacles distributions, generates feasible trajectories for reaching and following the target while avoiding obstacles. The MPC-based low-level controller is in charge of generating the control law to follow the dessired trajectories. Evaluation of the whole system architecture and control has been performed in simulation using Python and with raw data of moving people. Results show that the proposed approach is feasible for real-time control implementation, with the main limitation being the computational cost for the non-linear MPC. From this study it is possible to conclude that the control architecture presented in this work has the following advantages: • the implementation of Machine Learning algorithms for the obstacles detection guarantees high performances, responsiveness and stability; • the DS-based motion planner provides a reactive and robust to perturbation behaviour with instantaneous trajectory re-planning based on the robot spatial location; • MPC-based controller guarantees optimality of the proposed control-law for trajectory following; • the modular structure allows for fast adaptation to different robotic systems. The main disadvantage of this solution consists in the computational timing, because, in order to have consistent control inputs from the MPC, the prediction horizon has to be large enough, which causes the computational cost to be quite high.
Microvariação na resolução de sujeitos pronominais: português europeu vs. italiano

The present study investigates the resolution of null and overt subject pronouns in intrasentential contexts, considering the role of animacy in antecedent assignment. Participants were 15 native speakers of EP and 14 of Italian. Each language group was administered two multiple choice tasks (speeded and untimed), which had a 2x2 design, crossing the following variables: animacy of the matrix object (animate vs. inanimate) and type of pronominal embedded subject (overt vs. null). Results indicate that there is microvariation in the resolution of overt pronominal subjects in EP and in Italian: the position of the antecedent is the most relevant factor in EP, whereas, in Italian, the animacy of the antecedent is the preponderant factor. Results also show that there is microvariation in the resolution of null subjects (contra previous claims in the literature): the bias for subject antecedents is weaker in Italian than in EP. Possible reasons for the observed microvariation are discussed in detail.
Improving The Students' Pronounciation Through Homophone Games At VII Grade Of MTs Negeri 1 Deli Serdang

This research was intended to find out theuse of Homophone Game Techniquetoincrease students’ pronounciation mastery. In constructing this research, the researcher appliedthe classroom action research, which was carried out through four steps. They were plan,action, observation, and reflection. The subjects of this study were 30 students at sevent gradestudents of MTs Negeri 1 Deli Serdang in 2017/2018 academic year.The data of this research were presented through qualitative and quantitative data. Thequalitative data were taken from observation checklist, interview, diary note, anddocumentation; while the quantitative data were taken from vocabulary test.The result of students’ score shows that the students’ average score keep improving inevery test. The students’ average score in pre-test was 60,8, There were 8 students(26,6%)who passed the Minimum Mastery criterion (75). In the post test in cycle I, there was16 students (53,3%) who passed the score75 or up to 75 considered their mean score of testwas 74,6, In the post test in cycle II there was 24 students (80%) who passed the MinimumMastery criterion (75) considered their mean was 81,5.Based on the quantitative data above, itcan be seen that the students’ score showed the improvement from the first to the last test.Furthermore,the qualitative data showed that all the learning activities gavecontributions not only improved the students’ pronounciation mastery but also the students’interest, self-confidence enthusiasm, and motivation. Hence, It can be concluded that the useof Homophone Game techniques can increase the students’ pronounciation.