Reviewerly/exHarmony huggingface dataset:
The Influence of Kemak Sanirin Dialect Towards Studentsâ€™ English Pronunciation

This qualitative research attempted to review the influence of Kemak Sanirin dialect towards studentsâ€™ English pronunciation. The objectives of the study were to explain the influence of Kemak Sanirin dialect towards studentsâ€™ English pronunciation of vowels, consonants, diphthongs, and consonant clusters and to explain the way teachers play their roles to improve studentsâ€™ pronunciation. This study employed descriptive qualitative method. The subjects of this study were 18 students from eleventh grade students of SMA Negeri 3 Atambua. The data were collected by using questionnaire, studentsâ€™ recording, observation checklist, and interview. Then, the results of this study show that Kemak Sanirin dialect contributed some positive transfer on vowels (i, Éª, u, e, ÊŠ, and É™), insignificant negative transfer on consonants (p, b, k, r, s, g, m, etc.) and siginificant negative transfer on consonant (z), significant positive transfer on diphtongs (eÉª, aÉª, au) and significant negative transfer on (É”Éª, É›É™, É™ÊŠ, and ÉªÉ™), significant negative transfer on three consonant clusters, while teacher did play his roles in improving studentsâ€™ pronunciation.
The The Influence of Semendenese South Sumatra Dialect (SSSD) Towards Studentsâ€™ English Pronunciation

In the process of acquiring L2, most of the students usually face many difficulties in pronunciation. One of the problems is L1 transfer. Therefore, the objectives of this study is to explain the influence of Semendenese South Sumatra dialect (SSSD) towards studentsâ€™ English pronunciation of English vowels, consonants, diphthongs, consonant clusters, to explain the effort of the teacher in developing of the studentâ€™s pronunciation. This study used descriptive qualitative research. The results of this study can be concluded that SSSD gives positive transfer on the final vowel sound [Ç]. Since this vowel sound existed in SSSD in words were frequently produced on final position. Moreover, SSSD did not strongly give positive transfer on studentsâ€™ pronunciation of English vowels [Éª], [ÊŒ], [ÊŠ], [e], [É’], consonants [p], [b], [t], [d], [z], [k], [g], [f], [h], [s], [m], [n], [Å‹], [l], [r], [w], [j], final diphthong sounds [É”Éª] and [aÊŠ], and consonant clusters [st], [pr], [str], and [spr]. Moreover, SSSD did not strongly give negative transfer on the substitutions of long vowel sounds [i:], [Éœ:], [É‘:], [u:], [É”:], and [Ã¦] into short vowel sounds [Éª], [Ç], [ÊŒ], [ÊŠ], [É’], [e], consonant sounds [tÊƒ], [dÓ¡], [v], [Éµ], [Ã°], [Êƒ], [Ó¡] into sounds [t], [j], [p], [f], [d], [z], and diphthong sounds [iÇ], [eÇ], [ÊŠÇ], [eÉª], [ÇÊŠ]. It occurred not only because of these sounds did not exist in SSSD sound system, but it was also influenced by spelling interference from L1 and lack of pronunciation training. Last, the effort of teacher in developing studentsâ€™ pronunciation was still lack and had to be improved.
Editorial JE-Unisla Vol 5 No 1 Maret 2020

Editorial, Daftar Isi
The The Interpersonal Meaning of Verbal Text and Visual Image Relation in English Textbook for Junior High School Grade VIII

This study aimed at explaining the relations between verbal text and visual image in English Textbook for Junior High School Grade VIII in terms of interpersonal meaning. The first is the checklist of verbal text analysis by Halliday in Eggin (2004) to analyse the verbal text. The second is the checklist table for visual image analysis by applying the theory of Kress and Van Leeuween (2006). The last is about the relation between verbal text and visual image in terms of interpersonal meaning (Royceâ€™s theory; 2007). The findings show mostly every chapter is dominated by declarative sentences. In declarative mood, the sentence indicates to state something or explain something. Some conversations indicate the image acts and the gazes of them are â€˜offerâ€™, they could be explained that the images address us indirectly, the viewer is not the object, but the subject looked. The represented participants are the object of the viewerâ€™s dispassionate scrutiny, no contact between the viewer and the represented participants. The image acts and the gazes happen between represented participants and represented participants. The eye contacts prove the verbal text produced by the represented participants. Verbally, the statement and question relate through intersemiotics reinforcement of address. The activities between represented participant and represented participant happen verbally in which the viewer do not joint in the conversation. As visually, the eyeline just happened between represented participant and represented participant without the viewer. It could be said relationship happened when the verbal text supports the visual image.
The Implementation of Project Based Learning Strategy in Teaching Spoken English

Project-Based Learning is a learning model in 2013 curriculum that provides an opportunity for students to actively participate in making a project within the group or individual work to improve English language skills, especially in spoken English. The objectives of this study are to explain; 1) the Implementation of project topic stimulation in project based learning, 2) the implementation of project planning design in project based learning, 3) the implementation of schedule arrangement in project based learning, 4) the implementation of project monitoring in project based learning, 5) the implementation of project assessment in project based learning, and 6) the implementation of project evaluation in project based learning. This study was a descriptive qualitative method. The data were collected by implementing observation, field note, document analysis, questionnaire, speaking transcription, and interview. The subjects were an English teacher of SMA Futuhiyyah Mranggen. The result of the study showed that; 1) the English teacher of Futuhiyyah Senior High Schools have implemented the topic stimulation to begin the project. 2) The project design planning is implemented to create the project design for students. 3) The schedule arrangement should be planned to make the project run well. 4) The teacherâ€™s project monitoring should be implemented in order to guide the studentsâ€™ process in doing the project 5) the projectâ€™s assessment should be implemented to know the studentsâ€™ result in doing the project and 6) the teacherâ€™s evaluation was intended to check whether the students understand or not about the project.
A Fault Feeder Selection Method for Distribution Network Based on EEMD

In the case of small current grounding system, the fault current is too small to select the fault feeder.In order to solve this problem, this paper proposes a method based on Ensemble Empirical Mode Decomposition (EEMD) for fault feeder selection of distribution lines.Firstly, the zero-sequence current of all feeders is decomposed by the ensemble empirical mode decomposition, then the kurtosis calculation is performed on the decomposed Intrinsic Mode Function (IMF), and the transient high-frequency components are adaptively selected and the transient high-frequency energy is calculated.Defining fault credibility based on transient high frequency energy.Finally, the fault credibility of all feeders is compared, and the fault feeder selection result is given.The simulation results of PSCAD show that the method has high precision and is not affected by factors such as transition resistance, fault distance and initial fault angle.
Computer Audio and Video Processing Technology in Sports Dance Teaching

<p style="text-align: justify;"><span style="font-family: "times new roman"; font-size: 16px;">As society gradually becomes more intelligent, the development momentum of robots is becoming more and more fierce. Along with it is audio and video processing technology. In modern society, parents also pay more and more attention to the cultivation of children's hobbies; sports and dance are deeply loved by children. Therefore, sports dance robots combined with computer audio and video processing technology have gradually entered people's vision. This article mainly studies the influence of computer audio and video processing technology on the teaching of sports dance. In the experiment, 100 junior high school students were randomly selected. Through group teaching and group assessment and scoring, the comparative advantages of robot teaching and conventional teaching were explored. The experiment found that the students in the robot teaching group performed much better than the regular group. The lowest score in the robot teaching group was 60.9, while the lowest score in the conventional teaching group was 52.7; the robot teaching group scored 19 excellent people and 14 in the regular group. The results show that the robot teaching model has a certain role in promoting students' learning, and can well improve the students' enthusiasm for learning, and then improve their scores. Robots have a certain role in promoting modern classroom teaching, which can effectively improve students' enthusiasm for learning, and also greatly improve the learning efficiency of children. At the same time, audio and video processing technology has also been more widely used.</span>
Balance Transfers and Bailouts in Credit Networks using Blockchains

In this paper, we propose a technique for rebalancing link weights in decentralized credit networks. Credit networks are peer-to-peer trust-based networks that enable fast and inexpensive cross-currency transactions compared to traditional bank wire transfers, which has led to their increasing popularity and use. Although researchers have studied security of transactions and privacy of users of such networks, and have invested significant efforts into designing efficient routing algorithms for credit networks, comparatively little work has been done in the area of {replenishing} credit links of users in the network. Replenishing links at regular intervals in a credit network is important to keep users solvent, the network viable with enough liquidity, and to prevent transaction failures. This is achieved by a process called {rebalancing} that enables a poorly funded user to create incoming as well as outgoing credit links. We propose a system where a user with zero or no link weights can create incoming links with existing, trusted users in the network, in a procedure we call {balance transfer}, followed by creating outgoing links to existing or new users that would like to join the network, a process we call {bailout}. Both these processes together constitute our proposed rebalancing mechanism. Our techniques would also serve to make the network more competitive by offering users lower rates of interest, and enable users to earn routing fees-based revenue by participating in high throughput transaction paths.
How Hard is Safe Bribery?

Bribery in an election is one of the well-studied control problems in computational social choice. In this paper, we propose and study the safe bribery problem. Here the goal of the briber is to ask the bribed voters to vote in such a way that the briber never prefers the original winner (of the unbribed election) more than the new winner, even if the bribed voters do not fully follow the briber's advice. Indeed, in many applications of bribery, campaigning for example, the briber often has limited control on whether the bribed voters eventually follow her recommendation and thus it is conceivable that the bribed voters can either partially or fully ignore the briber's recommendation. We provide a comprehensive complexity theoretic landscape of the safe bribery problem for many common voting rules in this paper.
Resource-Aware Adaptation of Heterogeneous Strategies for Coalition Formation

Existing approaches to coalition formation often assume that requirements associated with tasks are precisely specified by the human operator. However, prior work has demonstrated that humans, while extremely adept at solving complex problems, struggle to explicitly state their solution strategy. Further, existing approaches often ignore the fact that experts may utilize different, but equally-valid, solutions (i.e., heterogeneous strategies) to the same problem. In this work, we propose a two-part framework to address these challenges. First, we tackle the challenge of inferring implicit strategies directly from expert demonstrations of coalition formation. To this end, we model and infer such heterogeneous strategies as capability-based requirements associated with each task. Next, we propose a method capable of adaptively selecting one of the inferred strategies that best suits the target team without requiring additional training. Specifically, we formulate and solve a constrained optimization problem that simultaneously selects the most appropriate strategy given the target team's capabilities, and allocates its constituents into appropriate coalitions. We evaluate our approach against several baselines, including some that resemble existing approaches, using detailed numerical simulations, StarCraft II battles, and a multi-robot emergency-response scenario. Our results indicate that our framework consistently outperforms all baselines in terms of requirement satisfaction, resource utilization, and task success rates.
Outlier-Robust Filtering For Nonlinear Systems With Selective Observations Rejection

Considering a common case where measurements are obtained from independent sensors, we present a novel outlier-robust filter for nonlinear dynamical systems in this work. The proposed method is devised by modifying the measurement model and subsequently using the theory of Variational Bayes and general Gaussian filtering. We treat the measurement outliers independently for independent observations leading to selective rejection of the corrupted data during inference. By carrying out simulations for variable number of sensors we verify that an implementation of the proposed filter is computationally more efficient as compared to the proposed modifications of similar baseline methods still yielding similar estimation quality. In addition, experimentation results for various real-time indoor localization scenarios using Ultra-wide Band (UWB) sensors demonstrate the practical utility of the proposed method.
THE USE OF ACADEMIC VOCABULARY ACROSS PROFICIENCY LEVELS: A STUDY OF EFL STUDENTS’ LEXICAL PERFORMANCE IN UNIVERSITY WRITING

This study aims to investigate EFL students’ performance in recognizing and using academic vocabulary across three different proficiency levels of English, i.e., elementary, intermediate and advanced. A quantitative approach was employed with a cross-sectional design to examine the difference and the correlation between the two variables and 150 subjects from a private university in Jakarta, some interesting results were uncovered in this study. First, there was a significant difference in overall calculation of students’ academic vocabulary across proficiency levels, even though such a difference does not appear between intermediate and advanced level. Second, the overall calculation shows that there was a significant correlation between students’ academic vocabulary and their proficiency levels with Sig. 0.249, but surprisingly, a more detail calculation did not present any correlation at all between the variables. These results confirm that the gap among proficiency levels was not big, as majority of the students were in intermediate level of their English competence. Even though the students could perform academic vocabulary in university writing; however, almost all of them were not aware with the existence of the words, especially because the words belong to the low frequency band.
USING SCRAMBLE LETTER GAME IN TEACHING ENGLISH AT FIFTH GRADE STUDENTS OF SDN TELUK DALAM 3 BANJARMASIN

In teaching a language, a teacher should apply some strategies to all level. A good teaching strategy would automatically facilitate to get students interest in learning process and also it can improve students to motivate and achieve to learn English. It is scramble letter game, which is the technique to build words by work cooperative and competitive. Therefore, the researcher would like to find out whether the scramble letter game improves the student achievement in English subject. The research result shows that the effectiveness of using scramble letter game while teaching English has increased in experiment class with average score 60-70 however in the control class doesn’t achieve like the experimental class with average score 60. The use of scramble letter game is effective as technique while teaching English in SDN Teluk Dalam 3 Banjarmasin in Academic Year 2012/2013. Based on the the result, it is suggested that the scramble letter game can be used as one of the alternative and variation of their techniques in teaching and learning process.
Upaya Peningkatan Kemampuan Guru Menggunakan Metode Pembelajaran melalui IHT

The teacher is the person most responsible for the quality and meaningfulness of the learning process in the classroom. Therefore, teacher performance is very influential on the success of a learning process. In connection with the teaching and learning process teachers should be able to direct and guide students to be active in teaching and learning activities so as to create a good interaction between teacher and students and students and students. Based on the above it should be in the teaching and learning process a teacher is able to choose and use appropriate learning methods, so students can learn effectively and efficiently according to the expected goals. then the teacher and researcher make an agreement to improve the existing conditions through IHT (In House Training) activities. From the results of the implementation of IHT in the initial study, cycle I, and cycle II, it has increased. The average value of students after using the Learning Method for class IV in the Initial Study of 1.83 increased to 2.55 in the first cycle and increased again to 3.67 in the second cycle. Then for class V, in the pre cycle get an average of 2.00 and in the first cycle to 2.67 and an increase in results in the second cycle reaches an average value of 3.67. and the last in class VI, getting an average value of 2.33 in the pre cycle, 2.67 in the first cycle and in the second cycle has increased to 3.50.
Monetisation of Fake News in the Cyber Domain: A Roadmap for Building Domestic and International Cyber Resilience

The online domain has witnessed the proliferation of fake news in the past few years all over the world. This overwhelming amount of (dis)information has created incentives for the proliferators of fake news to benefit from ongoing political developments across the world, due to the courtesy of the existing model of online revenue generation on the Internet. The unregulated, liberal and open nature of the Internet has created an unintended consequence of incentive maximisation for fake news. This paper takes an analytical look at the relationship between revenue generation model in the cyber-domain and how content producers of fake news benefit from it. This paper postulates that the existing online advertisement model remains lucrative for fake news publishers particularly in regions such as South Asia. Its interplay with social media platforms enables further monetisation and spreading of fake news to Internet users. It analyses the relationship between these factors and suggests cross-sector solutions for de-incentivising and countering fake news in the cyber domain. &#x0D;
Open-set learning with augmented categories by exploiting unlabelled data

Novel categories are commonly defined as those unobserved during training but present during testing. However, partially labelled training datasets can contain unlabelled training samples that belong to novel categories, meaning these can be present in training and testing. This research is the first to generalise between what we call observed-novel and unobserved-novel categories within a new learning policy called open-set learning with augmented category by exploiting unlabelled data or Open-LACU. After surveying existing learning policies, we introduce Open-LACU as a unified policy of positive and unlabelled learning, semi-supervised learning and open-set recognition. Subsequently, we develop the first Open-LACU model using an algorithmic training process of the relevant research fields. The proposed Open-LACU classifier achieves state-of-the-art and first-of-its-kind results.
PARENTAL EXPECTATIONS AND PRIMARY EDUCATION CURRICULUM IN NEPAL

The major aim of the present study is to study the expectation of the parents regarding the primary education curriculum. Descriptive survey method has been adopted in the present study. Conducted through survey model, this study involves semi-structured interviews with 205 parents of the primary schools children of Ramaroshan Municipality-4, Achham, Province no. 7, Nepal. According to data were analyzed through descriptive analysis technique. Results of the present study indicate that parental expectations on the objectives of primary education are mostly in conformity with the general objectives of primary education. Accordingly, majority of them even suggested teaching moral behaviours, health habits, and other as subjects. Parents complaints there is lack of discipline in schools; low academic qualification of teachers; lack of dedication on the part of teachers; loose administration in the school; lack of supervision from the office concerned; teaching not usually done through the whole period and the school hours; ineffective teaching; too many holidays; no regular teaching in the school due to irregularity and negligence of teachers; and no emphasis on cultural and physical development of children. But a majority of the parents are unaware of interesting area of their children, interesting area of children, and reading subjecting of their children.DOI: 10.24071/ijiet.2020.040103
Argometer Becak Motor Berbasis Android

Motorcycle pedicab is one of the land transportation vehicles that are still widely used by the community, especially for short distances. One of the disadvantages of using a motorcycle pedicab for transportation is the unavailability of standard fare for passengers. In this paper, a taximeter is proposed to determine motorcycle pedicab rates based on distance traveled. The taximeter display in the form of mileage and rate is designed using the Android application and Arduino Uno as data processing. This device is equipped with a hall effect sensor as a reader of wheel rotation and a bluetooth module as the interface between Android and Arduino. In addition, the Android screen also provides a start and stop button to start or stop the calculation of the meter. The experimental results show that this devices have worked in accordance with the objectives, where the android screen has been able to display distance data and pedicab rates according to mileage.
Pendeteksi Golongan Darah Otomatis Berbasis Mikrokontroller

Writing this paper aims to explain the use of automatic blood type detection devices in the world of health. As for the back ground of this writing, manual testing is sometimes neffective because this method can only be done by people who are experts in this field. In the medical world blood groups are dvidedinto four, namely A, B, O, AB. This fnal project will be made using several electronic devices such as LDR, LED, LCD, speaker, and thermal print sensors. This tool uses an ATMega 32 microcontroller as a central controller and also functions to process data for determining the type of blood group. This tool uses blood objects as input data. This process of determining blood group A, B, AB, O by giving antisera A and B antisera to blood samples. Then the reading results will be displayed via LCD and speakers and print outs using thermal print. After testing, itcan be concluded that the tool can work well in detecting blood types with an accuracy of close to 100% so that it is feasible to use.