Reviewerly/exHarmony huggingface dataset:
Argument Invention from First Principles

Competitive debaters often find themselves facing a challenging task -- how to debate a topic they know very little about, with only minutes to prepare, and without access to books or the Internet? What they often do is rely on "first principles", commonplace arguments which are relevant to many topics, and which they have refined in past debates. In this work we aim to explicitly define a taxonomy of such principled recurring arguments, and, given a controversial topic, to automatically identify which of these arguments are relevant to the topic. As far as we know, this is the first time that this approach to argument invention is formalized and made explicit in the context of NLP. The main goal of this work is to show that it is possible to define such a taxonomy. While the taxonomy suggested here should be thought of as a "first attempt" it is nonetheless coherent, covers well the relevant topics and coincides with what professional debaters actually argue in their speeches, and facilitates automatic argument invention for new topics.
Applications of Nature-Inspired Algorithms for Dimension Reduction: Enabling Efficient Data Analytics

In [1], we have explored the theoretical aspects of feature selection and evolutionary algorithms. In this chapter, we focus on optimization algorithms for enhancing data analytic process, i.e., we propose to explore applications of nature-inspired algorithms in data science. Feature selection optimization is a hybrid approach leveraging feature selection techniques and evolutionary algorithms process to optimize the selected features. Prior works solve this problem iteratively to converge to an optimal feature subset. Feature selection optimization is a non-specific domain approach. Data scientists mainly attempt to find an advanced way to analyze data n with high computational efficiency and low time complexity, leading to efficient data analytics. Thus, by increasing generated/measured/sensed data from various sources, analysis, manipulation and illustration of data grow exponentially. Due to the large scale data sets, Curse of dimensionality (CoD) is one of the NP-hard problems in data science. Hence, several efforts have been focused on leveraging evolutionary algorithms (EAs) to address the complex issues in large scale data analytics problems. Dimension reduction, together with EAs, lends itself to solve CoD and solve complex problems, in terms of time complexity, efficiently. In this chapter, we first provide a brief overview of previous studies that focused on solving CoD using feature extraction optimization process. We then discuss practical examples of research studies are successfully tackled some application domains, such as image processing, sentiment analysis, network traffics / anomalies analysis, credit score analysis and other benchmark functions/data sets analysis.
Dialogue Coherence Assessment Without Explicit Dialogue Act Labels

Recent dialogue coherence models use the coherence features designed for monologue texts, e.g. nominal entities, to represent utterances and then explicitly augment them with dialogue-relevant features, e.g., dialogue act labels. It indicates two drawbacks, (a) semantics of utterances is limited to entity mentions, and (b) the performance of coherence models strongly relies on the quality of the input dialogue act labels. We address these issues by introducing a novel approach to dialogue coherence assessment. We use dialogue act prediction as an auxiliary task in a multi-task learning scenario to obtain informative utterance representations for coherence assessment. Our approach alleviates the need for explicit dialogue act labels during evaluation. The results of our experiments show that our model substantially (more than 20 accuracy points) outperforms its strong competitors on the DailyDialogue corpus, and performs on par with them on the SwitchBoard corpus for ranking dialogues concerning their coherence.
Image Colorization By Capsule Networks

In this paper, a simple topology of Capsule Network (CapsNet) is investigated for the problem of image colorization. The generative and segmentation capabilities of the original CapsNet topology, which is proposed for image classification problem, is leveraged for the colorization of the images by modifying the network as follows:1) The original CapsNet model is adapted to map the grayscale input to the output in the CIE Lab colorspace, 2) The feature detector part of the model is updated by using deeper feature layers inherited from VGG-19 pre-trained model with weights in order to transfer low-level image representation capability to this model, 3) The margin loss function is modified as Mean Squared Error (MSE) loss to minimize the image-to-imagemapping. The resulting CapsNet model is named as Colorizer Capsule Network (ColorCapsNet).The performance of the ColorCapsNet is evaluated on the DIV2K dataset and promising results are obtained to investigate Capsule Networks further for image colorization problem.
Populating Web Scale Knowledge Graphs using Distantly Supervised Relation Extraction and Validation

In this paper, we propose a fully automated system to extend knowledge graphs using external information from web-scale corpora. The designed system leverages a deep learning based technology for relation extraction that can be trained by a distantly supervised approach. In addition to that, the system uses a deep learning approach for knowledge base completion by utilizing the global structure information of the induced KG to further refine the confidence of the newly discovered relations. The designed system does not require any effort for adaptation to new languages and domains as it does not use any hand-labeled data, NLP analytics and inference rules. Our experiments, performed on a popular academic benchmark demonstrate that the suggested system boosts the performance of relation extraction by a wide margin, reporting error reductions of 50%, resulting in relative improvement of up to 100%. Also, a web-scale experiment conducted to extend DBPedia with knowledge from Common Crawl shows that our system is not only scalable but also does not require any adaptation cost, while yielding substantial accuracy gain.
Transferability and Hardness of Supervised Classification Tasks

We propose a novel approach for estimating the difficulty and transferability of supervised classification tasks. Unlike previous work, our approach is solution agnostic and does not require or assume trained models. Instead, we estimate these values using an information theoretic approach: treating training labels as random variables and exploring their statistics. When transferring from a source to a target task, we consider the conditional entropy between two such variables (i.e., label assignments of the two tasks). We show analytically and empirically that this value is related to the loss of the transferred model. We further show how to use this value to estimate task hardness. We test our claims extensively on three large scale data sets -- CelebA (40 tasks), Animals with Attributes 2 (85 tasks), and Caltech-UCSD Birds 200 (312 tasks) -- together representing 437 classification tasks. We provide results showing that our hardness and transferability estimates are strongly correlated with empirical hardness and transferability. As a case study, we transfer a learned face recognition model to CelebA attribute classification tasks, showing state of the art accuracy for tasks estimated to be highly transferable.
Resolving 3D Human Pose Ambiguities with 3D Scene Constraints

To understand and analyze human behavior, we need to capture humans moving in, and interacting with, the world. Most existing methods perform 3D human pose estimation without explicitly considering the scene. We observe however that the world constrains the body and vice-versa. To motivate this, we show that current 3D human pose estimation methods produce results that are not consistent with the 3D scene. Our key contribution is to exploit static 3D scene structure to better estimate human pose from monocular images. The method enforces Proximal Relationships with Object eXclusion and is called PROX. To test this, we collect a new dataset composed of 12 different 3D scenes and RGB sequences of 20 subjects moving in and interacting with the scenes. We represent human pose using the 3D human body model SMPL-X and extend SMPLify-X to estimate body pose using scene constraints. We make use of the 3D scene information by formulating two main constraints. The inter-penetration constraint penalizes intersection between the body model and the surrounding 3D scene. The contact constraint encourages specific parts of the body to be in contact with scene surfaces if they are close enough in distance and orientation. For quantitative evaluation we capture a separate dataset with 180 RGB frames in which the ground-truth body pose is estimated using a motion capture system. We show quantitatively that introducing scene constraints significantly reduces 3D joint error and vertex error. Our code and data are available for research at https://prox.is.tue.mpg.de.
Three-D Safari: Learning to Estimate Zebra Pose, Shape, and Texture from Images "In the Wild"

We present the first method to perform automatic 3D pose, shape and texture capture of animals from images acquired in-the-wild. In particular, we focus on the problem of capturing 3D information about Grevy's zebras from a collection of images. The Grevy's zebra is one of the most endangered species in Africa, with only a few thousand individuals left. Capturing the shape and pose of these animals can provide biologists and conservationists with information about animal health and behavior. In contrast to research on human pose, shape and texture estimation, training data for endangered species is limited, the animals are in complex natural scenes with occlusion, they are naturally camouflaged, travel in herds, and look similar to each other. To overcome these challenges, we integrate the recent SMAL animal model into a network-based regression pipeline, which we train end-to-end on synthetically generated images with pose, shape, and background variation. Going beyond state-of-the-art methods for human shape and pose estimation, our method learns a shape space for zebras during training. Learning such a shape space from images using only a photometric loss is novel, and the approach can be used to learn shape in other settings with limited 3D supervision. Moreover, we couple 3D pose and shape prediction with the task of texture synthesis, obtaining a full texture map of the animal from a single image. We show that the predicted texture map allows a novel per-instance unsupervised optimization over the network features. This method, SMALST (SMAL with learned Shape and Texture) goes beyond previous work, which assumed manual keypoints and/or segmentation, to regress directly from pixels to 3D animal shape, pose and texture. Code and data are available at https://github.com/silviazuffi/smalst.
Flud: a hybrid crowd-algorithm approach for visualizing biological networks

Modern experiments in many disciplines generate large quantities of network (graph) data. Researchers require aesthetic layouts of these networks that clearly convey the domain knowledge and meaning. However, the problem remains challenging due to multiple conflicting aesthetic criteria and complex domain-specific constraints. In this paper, we present a strategy for generating visualizations that can help network biologists understand the protein interactions that underlie processes that take place in the cell. Specifically, we have developed Flud, an online game with a purpose (GWAP) that allows humans with no expertise to design biologically meaningful graph layouts with the help of algorithmically generated suggestions. Further, we propose a novel hybrid approach for graph layout wherein crowdworkers and a simulated annealing algorithm build on each other's progress. To showcase the effectiveness of Flud, we recruited crowd workers on Amazon Mechanical Turk to lay out complex networks that represent signaling pathways. Our results show that the proposed hybrid approach outperforms state-of-the-art techniques for graphs with a large number of feedback loops. We also found that the algorithmically generated suggestions guided the players when they are stuck and helped them improve their score. Finally, we discuss broader implications for mixed-initiative interactions in human computation games.
Computing Stable Demers Cartograms

Cartograms are popular for visualizing numerical data for map regions. Maintaining correct adjacencies is a primary quality criterion for cartograms. When there are multiple data values per region (over time or different datasets) shown as animated or juxtaposed cartograms, preserving the viewer's mental-map in terms of stability between cartograms is another important criterion. We present a method to compute stable Demers cartograms, where each region is shown as a square and similar data yield similar cartograms. We enforce orthogonal separation constraints with linear programming, and measure quality in terms of keeping adjacent regions close (cartogram quality) and using similar positions for a region between the different data values (stability). Our method guarantees ability to connect most lost adjacencies with minimal leaders. Experiments show our method yields good quality and stability.
Proposal-free Temporal Moment Localization of a Natural-Language Query in Video using Guided Attention

This paper studies the problem of temporal moment localization in a long untrimmed video using natural language as the query. Given an untrimmed video and a sentence as the query, the goal is to determine the starting, and the ending, of the relevant visual moment in the video, that corresponds to the query sentence. While previous works have tackled this task by a propose-and-rank approach, we introduce a more efficient, end-to-end trainable, and {\em proposal-free approach} that relies on three key components: a dynamic filter to transfer language information to the visual domain, a new loss function to guide our model to attend the most relevant parts of the video, and soft labels to model annotation uncertainty. We evaluate our method on two benchmark datasets, Charades-STA and ActivityNet-Captions. Experimental results show that our approach outperforms state-of-the-art methods on both datasets.
Density Matrices with Metric for Derivational Ambiguity

Recent work on vector-based compositional natural language semantics has proposed the use of density matrices to model lexical ambiguity and (graded) entailment (e.g. Piedeleu et al 2015, Bankova et al 2019, Sadrzadeh et al 2018). Ambiguous word meanings, in this work, are represented as mixed states, and the compositional interpretation of phrases out of their constituent parts takes the form of a strongly monoidal functor sending the derivational morphisms of a pregroup syntax to linear maps in FdHilb. Our aims in this paper are threefold. Firstly, we replace the pregroup front end by a Lambek categorial grammar with directional implications expressing a word's selectional requirements. By the Curry-Howard correspondence, the derivations of the grammar's type logic are associated with terms of the (ordered) linear lambda calculus; these terms can be read as programs for compositional meaning assembly with density matrices as the target semantic spaces. Secondly, we extend on the existing literature and introduce a symmetric, nondegenerate bilinear form called a "metric" that defines a canonical isomorphism between a vector space and its dual, allowing us to keep a distinction between left and right implication. Thirdly, we use this metric to define density matrix spaces in a directional form, modeling the ubiquitous derivational ambiguity of natural language syntax, and show how this alows an integrated treatment of lexical and derivational forms of ambiguity controlled at the level of the interpretation.
SliceNDice: Mining Suspicious Multi-attribute Entity Groups with Multi-view Graphs

Given the reach of web platforms, bad actors have considerable incentives to manipulate and defraud users at the expense of platform integrity. This has spurred research in numerous suspicious behavior detection tasks, including detection of sybil accounts, false information, and payment scams/fraud. In this paper, we draw the insight that many such initiatives can be tackled in a common framework by posing a detection task which seeks to find groups of entities which share too many properties with one another across multiple attributes (sybil accounts created at the same time and location, propaganda spreaders broadcasting articles with the same rhetoric and with similar reshares, etc.) Our work makes four core contributions: Firstly, we posit a novel formulation of this task as a multi-view graph mining problem, in which distinct views reflect distinct attribute similarities across entities, and contextual similarity and attribute importance are respected. Secondly, we propose a novel suspiciousness metric for scoring entity groups given the abnormality of their synchronicity across multiple views, which obeys intuitive desiderata that existing metrics do not. Finally, we propose the SliceNDice algorithm which enables efficient extraction of highly suspicious entity groups, and demonstrate its practicality in production, in terms of strong detection performance and discoveries on Snapchat's large advertiser ecosystem (89% precision and numerous discoveries of real fraud rings), marked outperformance of baselines (over 97% precision/recall in simulated settings) and linear scalability.
GLAMpoints: Greedily Learned Accurate Match points

We introduce a novel CNN-based feature point detector - GLAMpoints - learned in a semi-supervised manner. Our detector extracts repeatable, stable interest points with a dense coverage, specifically designed to maximize the correct matching in a specific domain, which is in contrast to conventional techniques that optimize indirect metrics. In this paper, we apply our method on challenging retinal slitlamp images, for which classical detectors yield unsatisfactory results due to low image quality and insufficient amount of low-level features. We show that GLAMpoints significantly outperforms classical detectors as well as state-of-the-art CNN-based methods in matching and registration quality for retinal images. Our method can also be extended to other domains, such as natural images. Training code and model weights are available at https://github.com/PruneTruong/GLAMpoints_pytorch.
Message Passing Attention Networks for Document Understanding

Graph neural networks have recently emerged as a very effective framework for processing graph-structured data. These models have achieved state-of-the-art performance in many tasks. Most graph neural networks can be described in terms of message passing, vertex update, and readout functions. In this paper, we represent documents as word co-occurrence networks and propose an application of the message passing framework to NLP, the Message Passing Attention network for Document understanding (MPAD). We also propose several hierarchical variants of MPAD. Experiments conducted on 10 standard text classification datasets show that our architectures are competitive with the state-of-the-art. Ablation studies reveal further insights about the impact of the different components on performance. Code is publicly available at: https://github.com/giannisnik/mpad .
Improve variational autoEncoder with auxiliary softmax multiclassifier

As a general-purpose generative model architecture, VAE has been widely used in the field of image and natural language processing. VAE maps high dimensional sample data into continuous latent variables with unsupervised learning. Sampling in the latent variable space of the feature, VAE can construct new image or text data. As a general-purpose generation model, the vanilla VAE can not fit well with various data sets and neural networks with different structures. Because of the need to balance the accuracy of reconstruction and the convenience of latent variable sampling in the training process, VAE often has problems known as "posterior collapse". images reconstructed by VAE are also often blurred. In this paper, we analyze the main cause of these problem, which is the lack of mutual information between the sample variable and the latent feature variable during the training process. To maintain mutual information in model training, we propose to use the auxiliary softmax multi-classification network structure to improve the training effect of VAE, named VAE-AS. We use MNIST and Omniglot data sets to test the VAE-AS model. Based on the test results, It can be show that VAE-AS has obvious effects on the mutual information adjusting and solving the posterior collapse problem.
Build it Break it Fix it for Dialogue Safety: Robustness from Adversarial Human Attack

The detection of offensive language in the context of a dialogue has become an increasingly important application of natural language processing. The detection of trolls in public forums (Gal\'an-Garc\'ia et al., 2016), and the deployment of chatbots in the public domain (Wolf et al., 2017) are two examples that show the necessity of guarding against adversarially offensive behavior on the part of humans. In this work, we develop a training scheme for a model to become robust to such human attacks by an iterative build it, break it, fix it strategy with humans and models in the loop. In detailed experiments we show this approach is considerably more robust than previous systems. Further, we show that offensive language used within a conversation critically depends on the dialogue context, and cannot be viewed as a single sentence offensive detection task as in most previous work. Our newly collected tasks and methods will be made open source and publicly available.
Shallow Domain Adaptive Embeddings for Sentiment Analysis

This paper proposes a way to improve the performance of existing algorithms for text classification in domains with strong language semantics. We propose a domain adaptation layer learns weights to combine a generic and a domain specific (DS) word embedding into a domain adapted (DA) embedding. The DA word embeddings are then used as inputs to a generic encoder + classifier framework to perform a downstream task such as classification. This adaptation layer is particularly suited to datasets that are modest in size, and which are, therefore, not ideal candidates for (re)training a deep neural network architecture. Results on binary and multi-class classification tasks using popular encoder architectures, including current state-of-the-art methods (with and without the shallow adaptation layer) show the effectiveness of the proposed approach.