Reviewerly/exHarmony huggingface dataset:
School Principal Digital Leadership in the Development of Mobile-Based IPS Learning Media at UNKLAB Airmadidi Junior High School

School principals as leaders in a school have a role important in the development of mobile-based social studies learning media in junior high schools. Unklab Airmadidi Junior High School is one of the Educational Institutions that aim to develop a potency child nation so can compete at the world level. To fulfill these objectives educational institutions, need to develop capable learning media to awaken the interest of students. This study aims for developing android-based IPS learning media on Conditions Geographical Class VIII ASEAN Countries at UNKLAB Airmadidi Junior High School. The research method used in this research is the prototype model. The steps he did, gathering needs designing and prototype evaluation. Mobile-based social studies learning media at UNKLAB Airmadidi Junior High School. This level of feasibility and attractiveness product on good criteria, this proven by responses from students and teachers in good criteria. Based on the results data obtained then mobile-based IPS learning media at UNKLAB Airmadidi Junior High School class VIII can say worthy of implemented in schools.
Mokobang SDGP Website Analysis and Design

Valid and fast information is needed in everyday life. Information will be an important element in the development of society today and in the future, but the high need for information is sometimes not balanced with the presentation of adequate information. Often with the development of current information systems, SDGP Mokobang requires an identifier in the digital world that can also be used for promotion. In the development of SDGP Mokobang has never built a website that becomes a school information portal. By using the prototype method this research can be done quickly and according to the wishes of the user.
A Survey Student Behaviors Computer Security: Evidence from University

In lectures, of course, students definitely need a computer, whether it's to make assignments or to play games. Therefore, in using computers, students must maintain computer security from threats that can damage a system on a computer. The purpose of the study was to determine student behavior in maintaining computer security from existing threats. The results of the study were taken from a sample of students in the PTIK Department at UNIMA. The results of this study indicate that 91.3% of respondents stated that their computer system had an error and 8.7% of respondents stated that their computer system had never had an error.
Evaluation of Incident Management in University using IT Infrastructure Library Framework

Supporting the implementation of optimal services is a major need for organizations today. Guaranteed service management and good security is one of the benchmarks. This study aims to measure the level of incident management security at the Manado State University Computer Center. Incident Management is an intrinsic IT process that is visible to both customers and businesses. An organization proactively implements a sound IT service management framework such as ITIL v3 so as to maintain the desired Quality of Service (QoS). Data analysis uses Likert scale calculations and refers to aspects of maturity.&#x0D;
Model Architecture Software for Geospatial based Augmented Reality

&#x0D; Software architecture is the basis of every software system and is very important used in software development. Augmented reality (AR) can make it easier for users to interact with virtual objects in a real environment through a camera display that displays 3D objects. In the tourism industry, augmented reality can be used to display the geographical location of tourist attractions, routes to locations, and 3D shapes of buildings that make it easier for users when looking for the nearest tourist destination. Designing an application in this case G-STAR requires several things, namely: Description of needs: Product perspective, product function, user characteristics, both developers and tourists. Specific needs: External interface requirements, namely user interfaces, hardware interfaces, software interfaces, communication interfaces. Software functionality requirements: Application flowchart. Functional requirements specification: Menu feature, function, camera AR function, tourist attraction function, Map function, info function, and guide function. Sequence diagrams. User interface/application prototyping.
Design e-Office Application for Population based on Cloud Computing

Information and communication technology in the field of population e-office is very useful in supporting the process of data management, information, facts, distribution, and knowledge. The purpose of this research is to build a population e-office application that can produce time, cost and energy effectiveness. This research was developed using an open source-based online administration service administration system method with a cloud computing approach, so that it can be used to collect community data, business permits, recommendations, and administrative handling related to the community in the village. The results of this study indicate that in the existing village administration service system in general, the community and village officials deal with data through applications available for each of these sections separately. The exchange of data between departments, if needed, is still based on paper notes that are delivered from one section to another, it is hoped that this will not happen again with this research. A structured public service administration system architecture can be managed by this system and allows data to be shared in the system.
Usability Evaluation of The Android Operating System Using Use Questionnaire

Usability aspects are used as a reference in measuring the level of usability of the Android operating system. Usability is important to use as an instrument to ensure an application can be useful according to user needs. This study aims to evaluate the usability of the Android operating system for users at universities. This study uses a use questionnaire that has aspects of effectiveness, efficiency, and satisfaction. Researchers used questionnaires with respondents at universities using the Android operating system for smartphone devices with 13 attributes of the questions asked. After obtaining the data, further analysis was carried out using the Likert scale method to obtain the percentage of usability values ​​on the Android operating system at the University. Usability measurement results show that all attributes have usability by the user, the average value is above 3, so it can be said that the android operating system used by the user already has a good usability aspect value. This study concludes that the android operating system with users at universities has a good adoption rate caused by easier use, ease to learn, and a good level of user satisfaction.
Implementation of Cloud Computing Technology for Vocational Higher Schools

The development of technology is so very fast, it requires every individual and institution to follow it. Such as the use of cloud computing whose use is currently very broad. In the world of education, the use of cloud computing is very useful for teachers and students in terms of learning in the classroom and outside the classroom. The Gafe application stored in the cloud provides a large selection of office applications, chat and others. This system will try to be implemented in SMK 1 Sorong City which is currently still using the manual system. This system allows teachers and students to communicate with each other and interact with each other
Understanding Usability Test of Operating Systems in University: Evidence from Indonesia

The operating system is the most important computer system software. Currently, there are several operating systems that are so popular, including Windows and macOS. Usability measurements were made between the Windows and macOS operating systems. This study aims to measure the comparison of usage between Windows and Mac operating systems in lectures at the University. This study used a questionnaire with 13 questions asked and 250 respondents received, then analyzed the data using a Guttman measuring scale. The results show that the Windows operating system is more widely used with a much higher percentage than MacOS. The results of this study also prefer the Windows operating system with 84.61% while MacOS with 11.38%. Because starting in terms of popularity among university students, many use Windows because it is considered easier and the applications provided for free are different from prepaid MacOS
Cross-site Scripting Reflected as A Risk High-Level Attack on University Website

The era of digitalization is an era where information can be exchanged quickly and easily. This has contributed to improving the standard of human life for the better in all areas of life. The web is a technological innovation that changes the provision of information, services, and displays significantly. This allows for better interaction between service providers and their users. In general, universities use the website as a medium of information and media to support lecture activities and as campus promotions. However, many websites at universities do not yet have a strong level of security or protection, giving rise to opportunities for theft and manipulation of university data. XSS is an attack by inserting malicious code in the form of javascript through the input form that aims to steal cookies and then use these cookies to enter the web legally. The purpose of this study is to find out what risks will be posed by XSS to the website, especially the website used by Manado State University. This research method is carried out in 4 stages, namely software installation, vulnerability testing, presentation of the results of testing and solutions for website vulnerabilities.The results obtained through this study contained several vulnerabilities on Manado State University website which were obtained using OWASP tools. In addition to obtaining vulnerabilities on the website, solutions are also provided to overcome these vulnerabilities.
Developing Virtual Web as Learning Media for Web Programming in SMK

The purposes of this research are (1) to generate virtual web as learning media subject specifically for web programming, (2) to find out the appropriateness of the product developed as a learning medium, and (3) to determine the effectiveness of the use of the e-learning for web programming subject. This research was through three stages: (1) the initial product development refers to the steps developed by Ivers&amp; Barron namely Decide, Design, Develop, and Evaluate, (2) the testing ofthe product refers to the design of the test developed by Alessi&amp;Trollip namely alpha testing, beta testing, and validating, and (3) the test ofthe effectiveness of using virtual web for the subjects of web programming by comparing the gain of pretest / posttest experiment group at XA TKJ class that uses virtual web, and the control class XB TKJ who do not use virtual web. Technical data analysis to the eksperiment product (test) using descriptive statistical in the form of statement very good, good, less good, less, much less which is converted in to quantitatif data at scale 5. The average result assesment categorizing ussing the assesment criteria by Widoyoko.The result of this research is a e-learning which is used speciallyfor web programming subject.The results of alpha testing phase, beta testing and summative test show that the e-learning is in the category of "very good" that deserves to be used. Effectiveness test results through a pretest / posttes show an increase in the mean score of the experiment class of 37.50 which is greater than the control class that the increase only amounted to 30.16, it can be concluded that there is an increase of learning outcomes for using e-learning
Understanding Cyber Crime Behavior on E-Commerce Application Users

E-Commerce technology is a business mechanism that works electronically by focusing on online business transactions and has the opportunity to build more human and personalized relationships with customers without depending on space and time. The purpose of this study was to determine to what extent, the influence of Cyber ​​Crime behavior of users of e-commerce applications affects the level of trust of the users of E-Commerce transaction services. The data used in this study are primary data. The data analysis method used is quantified using a Likert scale. The population in this study was 30 respondents as the research sample, using the Google form. The results, based on the analysis showed that e-commerce users bear a lot of risks is added to the level of trust of E-Commerce users, making Cybercrime behavior is still very difficult to anticipate by users of E-Commerce transaction services, has a negative and significant effect. The results of this study conclude that the behavior of users in e-commerce is still low with the level of trust is not good and they are still worried about the risks of cybercrime they face
How Information Technology Affects Decision Making

One of the most important contributions of information technologies to the leaders was to enhance the performance level with the help of alternatives provided by information technology. Information technology provided support to the decision-making process. The main important point in the decision-making was giving the most appropriate and best decisions. This research was conducted to analyze the effect of Information technology on Junior high school principals in Tomohon City. The study was conducted with a quantitative approach using a simple regression technique. The result shows that there was a significant impact of Information technology on principal decision-making. Therefore, suggested that education institution leaders enhance the maximization of Information Technology.
Science teaching and the mobile collaborative learning approach: different educational contexts

The study described in the article aims to understand how mobile devices can help teaching practices in the pedagogical project in the classroom and beyond. We opted for a qualitative approach with the use of research-action, involving the collaborative work of a teacher interested in contributing to the resolution of concerns related to the use of these technologies in the school context. Interviews, field diaries, and class observations were analyzed and coded. The results indicate that the elements that supporThe research deals with how mobile technologies helped Science classes, articulating curriculum content and real situations experienced in the community. t Mobile Collaborative Learning, based on teaching practice supported by mobile devices, recognize the importance of teaching as a mediator, involving students in discussions about the themes studied in different learning contexts. One way, via, or possible path that the study brought out is that for these technologies to be integrated into school activities it is necessary to make the curriculum more flexible, both in planning and execution, thus rethinking public policies that encourage the use of these devices at school, especially those of students' own use.
The conception and framework of universal competencies in Russian higher education: understanding their significance and features

The purpose of the article is to raise the issue of the significance, advantages and disadvantages of universal competencies and the conceptual validity of their set / framework for competence-based education (including Russian higher education). The factors that actualize universal competencies in the conditions of the modern digital world and the knowledge economy are identified. The significance of this actualization for education is comprehended: expanding the boundaries of the competence-based approach; increasing the availability of competencies that have been the province of the few; transferring of the process of mastering these competencies from familiar environments (family, work) to schools and universities; avoiding the opposition of training and upbringing, education and socialization. The main problematic points of this conception are considered: the vagueness and incompleteness of their conceptualization; the complexity of their measurement and assessment; the risk of mixing personality qualities and competencies, which is fraught with an overestimation of their upbringing potential; the ambiguity of changing their status in education: from means to ends; the possibility of their inclusion in the context of indoctrination. The authors reveal the ambivalent nature of the Russian framework, reflected in its disproportionate structure: its ability to respond promptly to the challenges of a dynamic world turns into in its dependence on the economic and political agenda. The scientific novelty consists in the fact that the issue is investigated through the prism of the fundamental contradiction of competence-based education — between the focus on a predictable guaranteed successful result and the effort to take into account the unpredictability of the modern world. It is determined the conceptual validity of the Russian framework of universal competencies embodying an attempt to overcome such contradiction. As a result, it is demonstrated that the dialectically interrelated advantages and problematic aspects of the conception and framework of universal competencies give them an ambiguous but progressive significance for Russian higher education.
Preparation of future technology and computer science teachers for the creation and use of digital educational resources in the field of robotics for basic school students

In the context of the digital transformation of education, a teacher must learn to use digital resources, including digital technologies and artificial intelligence technologies in professional teaching activities. Be able to design and implement a subject-based digital educational environment. The article examines the place and role of digital educational resources in the preparation of bachelors studying in the field of preparation «Pedagogical Education» of the «Technology and Informatics» profile. Particular attention must be paid to the training of technology and computer science teachers to develop key competencies of the 21st century — the development of creativity, critical thinking, independent and group work skills of students, the development of mutual assistance skills, interaction and cooperation in the classroom. The structure of preparing a future teacher for the creation and use of digital educational resources in the field of robotics may vary depending on specific programs (on the age of students, on the field of robotics — designing robots, or programming microcontrollers, or working with big data) and the learning context (students, or teachers with experience, or teachers without technical training), but these basic components can serve as the basis for developing an appropriate curriculum or course.
MODERN VIEW ON THE FORMATION OF STUDENTS' WORLDVIEW IN THE PEDAGOGICAL HERITAGE OF K. D. USHINSKY

The formation of students' worldview is the most important element in any pedagogical system. The article attempts to consider the formation of the worldview of students in the pedagogical system of K. D. Ushinsky from the standpoint of modernity in the philosophical and sociological aspect, to find those moments in his concept that are relevant at the beginning of the XXI century and can be used as guiding ideas in modern Russian pedagogy. The evolution of K. D. 's views is presented. The author analyzes the connection of his pedagogical teaching with the socio-economic development of Russia in the middle of the XIX century, the philosophical and pedagogical teachings of his predecessors and contemporaries. Conclusions are drawn that K. D. Ushinsky's philosophical views have evolved from objective idealism to idealism and incomplete materialism, close to dialectical materialism, throughout his life.
From Full-Time Traditional Education to a Distant Form Due the Pandemic Caused by COVID-19

The article presents data on the prerequisites of different countries on the issue of distance education. In the article the percentage valuation of the distance form of education in relation to the full-time traditional form was shown before the pan-demic caused by the new coronavirus and after. In connection with the COVID-19 pandemic, a change in these proportions occurred due to an increase in the partial part of distance learning against the background of a suspended full-time traditional education. In a number of countries, distance learning has become the only one, ab-sorbing all other educational approaches and systems. This provided the education system with special signifi cance and attention from state structures and the govern-ment. The relevance of the work is caused by the fundamental nature of the issue of education, as such in general and specifi cally now, in a pandemic situation. Against the background of WHO recommendations on universal social distance and strict restrictions on mass events, which are an integral part of full-time traditional educa-tion, the urgency of the emergency transition from full-time traditional education to distance learning is especially great. The relevance of the issue is increasing due to the uncertainty caused by the expectation of the second wave of coronavirus, which is expected in October and coincides with the beginning of the fi rst semester of the 2020/2021 academic year.
Prediksi Waktu Tanam Kentang Sesuai Curah Hujan Menggunakan Analisis Spasial

Experts have recently highlighted a decline in food production, especially potato production when combined with climate change. With fluctuations in rainfall, planting time greatly influences potato production. To stabilize it, we can adjust the potato planting time by analyzing climate changes and land changes. So that the use of technology for forecasting planting times that is suitable for potatoes can be done to create sustainable potato production. The study area for this research is Batu City. This is because Batu City is one of the productive potato producing areas. Data acquisition was carried out using secondary data from two government agencies, namely the Water Services Agency and the Meteorology, Climatology and Geophysics Agency. Table data obtained on monthly averages was processed using open source software, namely QGIS 2.14 (essen). Through research, we found a method to predict the appropriate potato planting time based on rainfall data. January to April is the recommended time to plant potatoes. Meanwhile, from June to October it is not recommended to plant potatoes.
Penerapan Sistem Informasi Akuntansi Penjualan Pada PT”X” Di Surabaya

This research was conducted at PT”X” in Surabaya. The purpose of this study was to determine the sales accounting information system that has been running at PT”X” in Surabaya. PT”X” uses the cash of sales menthod. This research is a research using qualitative methods, using data sources, namely observation, interviews, documentation conducted at PT”X” in Surabaya. The method used is the descriptive method which is an analysis using data obtained by the author from several document related to the company. The results of this study indicate that PT”X” implements sales payments in cash with the method of paying before the goods are received and the methode of paying when the goods are received. The sales accounting information system at PT”X” in Surabaya still has a dual function between the sales function and the cash receipts function which is still carried out by the sales administration staff.