Reviewerly/exHarmony huggingface dataset:
Busuu: a Mobile Applications

In the age of technological advancement, gadget has an important role in the various activities of aperson, no exception in learning. With a variety of applications offered by platform providers, bothandroid and iOS. Now one can learn something independently. Busuu is an application developedto help a person in learning foreign languages independently, such as learning Arabicindependently. Learning paths used in this application have been using international standards,ranging from beginner level (A1), basic level (A2), intermediate level (B1), and advanced (B2).This application provides learning materials in the form of audio visual that can improve the fourskills of English language. Optimizing the usage of Busuu applications is very likely to preparesomeone to be able to communicate in English.
The Fishbowl Strategy: An Effective Way to Improve Students’ Speaking Ability

Speaking is one of essential language skills in communication. Language teachers are expectedto bring an effective method in classroom to improve students’ speaking skills. Based on the preliminarystudy in language classroom SMAN 12 Medan, teachers had limited knowledge of creative method inteaching speaking which can be integrated to curriculum. Thus, the use of Fishbowl strategy can provideopportunity in the form of Fish and the Bowl for each student to practice speaking in the classroom whileconsidering about current curriculum. In the Fishbowl, each student can take a turn to deliver the ideas,and everyone has the equal chance to speak. This research focused on the implementation of Fishbowlstrategy to improve speaking ability of 30 students from first grade of SMAN 12 Medan. The researchmethodology was a classroom action research. At the end of implementing fishbowl, the researcher gavethe questionnaire to know students’ perception toward the use of Fishbowl strategy. Based on the researchfindings, there were 26,6% successful students at the pre-test. After conducting fishbowl, 100% ofstudents in the classroom had improvement in their speaking skill because each of them had more chanceto speak up something related to the topic given
A Region Convergence Analysis for Multi-mode Stochastic Optimization Based on Double-Well Function

In multi-mode heuristic optimization, the output fitness of an algorithm cannot converge to the global optimal value if its search points have not converged to the region with optimal solution. Generally, more samplings and more converged points in this optimal region may result in a higher probability of fitness convergence toward the optimal value. However, studies focus mainly on fitness convergence rather than region convergence (RC) of search points. This is partly because, for most objective functions, it is usually hard to track the region of search points in dynamic optimization. To remedy this, a novel analysis method is proposed using the double-well function (DWF), since it has a unique fitness landscape that makes it convenient to trace these points. First, a mathematical analysis of the DWF is given to explore its landscape. Then, RC is defined and discussed using DWF. On these bases, experiments are conducted and analyzed using Particle Swarm Optimization (PSO), and much useful information about its RC is revealed. Besides, this method can be used to analyze the RC of similar optimization algorithms as well.
Improving The Students’ Ability In Writing Narrative Text By Using Fairy Tale Story

The research question is: “Does the use of fairy tale story improve the students’ achievement inwriting narrative text to the grade X students of SMA N 1 Selesai in 2017-2018 academic year?”.The aims of this research is to find out: “If the use of Fairy tale story improve the students’achievement in writing narrative text to the grade X students of SMA N 1 Selesai in 2017-2018academic year. The subject of this research is the grade X students of SMA N 1 Selesai in 2017-2018 academic year with the total number 32 students. The method used in this research isClassroom Action Research (CAR), which consists of planning, action, observation and reflection.The instruments used to obtained primary data and the secondary data were writing test, the students’observation sheets, and questionnaire of the respondent. To analyze the students scores used theformula of percentage of class (%). The writer and students’ observation sheets were analyzed usingformula of percentage of mean score. The data presented in this study is qualitative data which areobtained from pre-cycle, the implementation, and the reflection of the action. From the result of theresearch, in the first cycle, the amount of the students who passed the test was improve. There were78,12% of students who passed the test. However, it can not indicate the percentage of success. Theweakness of the cycle one was planned to overcome in the second cycle. In the second cycle, it wasfound that the use of Fairy Tale make the students learning effectively through their activeparticipation in learning process, and through Fairy Tale story improved the students’ achievementin writing narrative text. The result of the study in the second cycle, there were 93,75% studentswho passed the test. It was greater the level of criteria of success. It can be concluded that the useof Fairy Tale story improves the students’ achievement in writing narrative text by the grade Xstudents of SMA N 1 Selesai in 2017-2018 academic years.
Graph Disentangled Representation Based Semi-supervised Single Image Dehazing Network

Single image dehazing algorithms aim to recover a clear image from a hazy one. Most learning-based single image dehazing algorithms are trained on synthetic datasets and have limited inference ability to real-world scenes. We propose a graph-disentangled representation based semi-supervised single image dehazing algorithm (GDSDN). Specifically, a graph-disentangled representation network is presented to decouple the content and mask features, and the decoupled content features are employed to reconstruct dehazed results. In addition, the interaction-reconstruction strategy and contrastive loss are designed to constrain the disentangled content and mask features. Extensive experimental results on synthetic and real-world images show that our model achieves competitive results.
Evaluation of user’s perspective on readability and understanding of medicine package inserts

Background: Aim of this study was to evaluate the user’s perspective on readability and understanding of Medicine package inserts (MPIs). Methods: A cross-sectional study was conducted in the community pharmacy settings, encompassing participants from urban and rural areas of Pune, Mumbai, and Thane districts. The user’s ability to read and understand was assessed using a 3-point Likert scale and was correlated to their socio-demographic characteristics using Pearson’s coefficient. Also, the difference in the means between the groups was analysed using the student’s test. A p-value ≤0.05 was considered statistically significant. Results: Out of 502 respondents, most of the participants had the habit of reading MPI (51.3%). Although, on correlating the level of difficulty to the participant's socio-demographic characteristics, a little difficulty in reading (57.8%) and understanding (60%) of instructions respectively were reported in participants of the age group: 38-57 years (57%; 60%), who were graduate (70.2%; 69.8%), and was significantly associated to their area of residence (p&lt;0.5). Addressing the language barrier and providing MPI in their native language increased participants’ readability by a whopping 57%, who earlier stated ‘difficulty to read (70.49%)’ as the major factor to not refer MPIs. Conclusions: More than half the respondents (51.4%) usually read the MPI. Nonetheless, people stated that they faced difficulty in reading and understanding it. Diversifying this data by age and level of education can help policymakers ensure a user-directed upgrade of the package inserts and implement patient education in the users’ native language by healthcare providers such as pharmacists.
Development Of Stem-Based Interactive Multimedia On Human Digestive System For Elementary School

This study aims to determine the feasibility of using STEM-based interactive multimedia on human digestive system for elementary school. This research is a Research and Development which refers to the ADDIE model which consists of 5 stages, namely the analysis, design, development, implementation, and evaluation stages. Data collection techniques in this study were observation, interviews, and validation. This research was conducted in class V. The results showed the multimedia was valid in terms of media by 91,20%, in terms of material by 94.44%, and interms of instructional design by 93,33%. This multimedia is “Very Feasible” for participants touse in learning education. Furthermore, the results of the assessment from the teacher obtained 93% and limited trials by students obtained 94% which is in the very good category.Keywords: Interactive Multimedia, STEM, Elementary School.
IMPLEMENTASI KLASIFIKASI POTENSI PENYAKIT JANTUNG DENGAN MENGGUNAKAN METODE C4.5 BERBASIS WEBSITE ( STUDI KASUS KAGGLE.COM )

Heart disease is one of the leading causes of death worldwide. Therefore, early detection and classification of potential heart diseases are very important in prevention and early treatment efforts. In this study, we implemented the C4.5 classification method to analyze the dataset obtained from the Kaggle.com platform. This research aims to build an efficient and accurate classification model to identify potential heart diseases based on relevant medical features. The dataset used includes demographic information, medical history, and other health parameters of a number of patients. The results obtained from using the C4.5 method to make predictions get 85% accuracy so that it can be expected to be a source of information for further research on predictions using the C4.5 method
A Practical Exploration of the Holistic Module Learning Model

The holistic module learning model was initially developed by the Shandong 271 Education Group as part of their efforts to reform classroom instruction. With the progress of basic education reform in China, the model has evolved into a pedagogical approach that prioritizes student-centered learning and teacher-guided instruction, with the goal of nurturing students’ self-development and exploratory skills. Furthermore, the productivity of this approach has been demonstrated through experiments conducted by various schools across the nation. This study provided a concise overview of the historical development of the model and demonstrated its core elements and implementation strategies through its application in Chinese courses. The aim was to offer valuable insights into holistic module learning for the basic education community.
The Effect of Reasurposing Learning Model on Food Literacy Skills and Caring Atitude Toward Food Consumption

Background: The behavior of students who tend to ignore the consumption of unhealthy foods and lack of understanding of the negative impact of additives on food will increase the risk of decreasing the level of health in students. Objective : Determine the effect of the Reasurposing learning model on food literacy skills and caring attitudes towards food consumption on digestive system material. Methods : This research design is a pseudo experiment. The research sample was XI MIPA class students totaling 30 in the 2020/2021 academic year at SMA Darul Ulum 2 Unggulan BPPT and using purposive sampling technique. The study used one experimental group treated with the reasurposing learning model. The dependent variables of this study are food literacy and caring attitude towards food consumption. The independent variables are reasurposing learning model. Data on food literacy skills were obtained through the administration of pretests and post-tests, while data on attitudes towards food consumption were obtained through filling out questionnaires given at the initial and the final learning meeting. Food literacy skills were analyzed using the Paired sample t-test and data on caring attitudes towards food consumption were analyzed using the Gain score and interpreted based on the parameters. The research was conducted from August-October 2020 online using the Google classroom online platform and whatapp application. Results : The application of the Reasurposing learning model had an effect of 20.67% (p value = 0.000) in improving students' food literacy, and the attitude of caring for food consumption increased with an N-gain value of 76.40%. Conclusion: application of reasurposing model has an effect on food literacy and caring attitudes in food consumption. Key words : Reasurposing, food literacy, caring attitude towards food consumption
Development of Wood and Pulp Chemicals in Wood Sub Materials and Fiber Morphology as Teaching Material Supplements

This development research aims to develop wood and pulp chemicals in wood and fiber morphology as supplementary teaching materials for students of the Chemical Education study program at Sriwijaya University using the 4STMD (Four Step Teaching Materials Development) method. The steps of the 4STMD method, namely the first stage is the selection stage, carried out by analyzing needs, curriculum and analyzing the material by looking for references in various sources. The second stage, namely the structuring stage, is carried out by adding or subtracting material and compiling the material. The third stage is the characterization stage, carried out by developing the results of material analysis. The fourth stage is the didactic reduction stage, but the researcher did not carry out the didactic reduction stage. Data collection techniques used in the form of interviews, pre-research questionnaires and validation questionnaires. In the material validation test, the validity of teaching materials was obtained based on the Aiken coefficient of 0.75 which was categorized as high. Based on these results, it shows that the development of wood and pulp chemicals in wood sub-materials and fiber morphology has met the valid criteria.
Peningkatan Kemampuan Peneliti Muda Universitas Tadulako Melalui Pelatihan Aplikasi Nvivo dan Lisrel Untuk Riset Bisnis

The Community Service Program is carried out with the aim of increasing the competence of researchers in the Master of Management Study Program at Tadulako University, Palu. There are two competencies to be improved. First, competence in the field of qualitative research through the use of the NVivo software. Second, competence in the field of quantitative research through the use of Lisrel software for structural equation modeling research. The method used is a services learning approach by conducting lectures and workshops. The output of this community service program is an increase in the competence of the participants which consists of two competencies. First, increasing competence in the field of qualitative research through the use of the NVivo software. This competency includes the ability to input internal data and external data into NVivo, the ability to code internal data and external data, the ability to process data and produce coding visualization images, and the ability to draw conclusions from coding visualization images. Second, increasing competence in the field of quantitative research through the use of the Lisrel software. This competence includes the ability to solve the problem of confirmatory factor analysis by using the modification indices facility in the Lisrel software, the ability to solve the goodness of fit problem in the structural equation modeling research model, the ability to create syntax to test indirect effects using the Lisrel software, and the ability to read data processing output with using the Lisrel software.
Facial Recognition Technology and Racial Discrimination a Study on the Design of On-Demand-Asynchronous Video Interview Solutions Used in Recruitment

7% of people of colour in the UK are unemployed as compared to 4% for whites (UK Gov, 2021). While recent breakthroughs in face recognition technology (FRT) have enhanced the process of recruitment through the use of on-demand- asynchronous video interview solutions (Tambe, et al., 2019; Harwell, 2019; Nawaz, 2020), several other studies have however confirmed that FRT and its application in recruitment activities are biased towards people of colour (Izario et al., 2017; Buolamwini, 2019; Simonite, 2019). Consequently, this is predicted to lead to an increased diversity crisis within the workplace as the employment of people of colour may even lessen further (West et al., 2019). The aim of this dissertation was therefore to understand how on-demand-asynchronous video interview solutions (ODAVIS) capture peculiarities in faces. Specifically, how creators of FRT determine candidates’ suitability for jobs using FRT’s facial analysis, if the data used to train their model is representative of the faces in the world and what reasonable adjustments (if any) are made for people of colour. The major findings include the use of facial landmarks and gaze estimators to analyse candidates’ facial expressions and emotions during interviews, the use of non-representative training data that leads to inconsistency in performance, and the inclusion of certain adjustments (like automatic flashlights, data augmentation or bias audit) during the designs of the solutions and implementation, to close the gaps of inconsistent performance observed for different races.
Development of Dress Pattern Maker Software

This study aimed to design, develop dress pattern maker software and evaluate its functionality, accuracy, performance efficiency, and usability.The study was subjected to a technical presentation of a group of technical experts in the field of computers and the dress-making industry was invited to scrutinize the functionality of the study.The system was also subjected to its final evaluation by computer programmers, dressmaking teachers from the academe, practitioners in the industry, as well as dressmaking students for its acceptability.The data-gathering instrument used to evaluate the system was adopted from ISO/IEC 25010 questionnaire and a researcher-made questionnaire that passed the validity and reliability requirements.Data gathering was made online in compliance with the COVID-19 Health and Safety protocols.The testing and evaluation of the software had been conducted from May 26 to June 15, 2021, by the nine (9) dressmaking teachers, seven (7) practitioners, and the fourteen ( 14) fashion students at Antique, Capiz, Iloilo City, and Iloilo Province Region VI-Western Visayas.The mean average and t-test were used in the interpretation of data based on the criteria on the parameters of the study.The design of the software was made up of computer programs.In the programming language that was used is Visual C#, the Graphics class provides methods for drawing objects to the display device.Many different shapes and lines can be drawn using a Graphics object.These methods include DrawLine, DrawArc, DrawClosedCurve, DrawPolygon, and DrawRectangle.The system was designed to generate a digital system of making dress patterns that will replace the conventional way of making dress patterns.The system produced an accurate and efficient way of drafting the pattern of the front blouse, back blouse, front skirt, back skirt, set-in sleeve, and sports collar.The evaluation revealed that the device was highly acceptable to the respondents in terms of its functionality, accuracy, performance efficiency, and usability.The self-instruction module was highly acceptable in terms of content, organization, presentation, and assessment as evaluated by the end users.
A Legal Analysis on Online Fraud Using Fake Identity

This study aims to analyze the legal accountability for online fraud using fake identities, also known as catfishing. The phenomenon of catfishing has become increasingly prevalent with the advancement of information technology, particularly in the use of social media and online dating applications. The practice of online fraud using fake identities has detrimental emotional, psychological, and financial impacts on victims.The research method used is document analysis and literature review. Through document analysis, the researcher analyzes relevant texts and legal documents such as laws, regulations, court decisions, and government policies related to online fraud and fake identities. Meanwhile, through literature review, the researcher searches for and reviews relevant literature on the legal aspects of online fraud and fake identities.The research findings indicate that catfishing can be a violation of the law depending on the country and jurisdiction in place. Some countries have adopted laws that regulate online fraud and the misuse of fake identities. However, identifying catfish perpetrators and enforcing related laws often proves to be challenging as they employ various means to conceal their true identities in the virtual world. The legal accountability for online fraud using fake identities needs to be acknowledged and strengthened. In this regard, law enforcement and prosecution of catfish perpetrators are crucial to protect society from online fraud practices. Additionally, prevention and protection efforts involving education and public awareness regarding the risks and preventive measures against catfishing should also be enhanced.
Context, Perception, Production: A Model of Vocal Persona

We present a contextualized production-perception model of vocal persona based on a deductive thematic analysis of interviews with voice and performance experts. The model formalizes how the vocal persona frames and bounds expressive vocal interactions (both biological and synthesized), and centers a person's agency over their communicative role. This article provides insights into opportunities for improvement in Voice User Interfaces (VUI) and Augmentative \&amp;amp; Assistive Communications (AAC) technologies based on the study's results. The proposed contextualized production-perception model fills an important gap in the literature on expressive and interactive speech technologies by identifying a key missing mechanism in contextualized vocal communication models and providing a resource for more nuanced approaches to expressive speech synthesis methods. Incorporating vocal persona into expressive vocal synthesis has the potential to significantly enhance the level of agency and embodiment experienced by VUI and AAC users during communication, resulting in a heightened sense of authenticity and an improved relationship with their environment.
Using word search puzzle in improving students’ English vocabulary: A systematic literature review

Recently, learning activities based on Word Search Puzzles have become a trend inteaching and learning. These activities are believed to increase students' vocabulary.This study reviews the use of Word Search Puzzles in improving students’ vocabulary.The analysis includes 25 relevant papers that meet the required criteria, and the findingsare summarized in the table. These papers answer four main QA (Question-Answer)regarding the effectiveness of Word Search Puzzles in enhancing the students’vocabulary. All 25 papers have a similar research focus, which is related to theeffectiveness of Word Search Puzzles in improving/increasing/enhancing students’vocabulary. All papers use experimental research methods to know the effect of thecomparison of two learning media by using Word Search Puzzle and other learningmedia. Two comparisons this learning media uses control class and experiment class. Acomparison was made of the results of the improvement and mastery of students'vocabulary. It shows that Word Search Puzzle is effective in improving students'vocabulary mastery. This can be seen from the scores of the pretest to posttest in thecontrol and experimental class. There is a significant difference between theexperimental class's pre-band post-test mean scores. Further research is neededconsidering that Word Search Puzzles can be applied in all fields of science.