Reviewerly/exHarmony huggingface dataset:
Information and communication technologies in school instruction: Retrospective reflections and perspectives

For more than 60 years, successive generations of information and communication technologies have been introduced within the school context. Each generation has raised expectations among decision makers, often not met, and has brought changes too. Research in education has studied the potentialities and the effects of these technologies as soon as they have appeared. This paper presents a synthesis of what has been reasonably established by research in this domain. First, elements of context are presented. Then, seven “theses” are stated and briefly justified: 1) the issue of educational uses of technologies is systemic; 2) there is a persistent tension, between mutualization and individualization in the domain of educational technology; 3) there exists forms of schooling for the use of digital instruments; 4) innovators, activists and researchers have been central actors for the development of educational use of technology; 5) the effects of technologies on learning and educational systems are difficult to identify and to measure precisely; 6) training teachers is a compulsory and endless process; 7) online resources are playing a central role in the field. Lastly, some perspectives are proposed.
Pengembangan Ensiklopedia Bangun Ruang Berbasis Inkuiri Untuk Kelas 5 Sekolah Dasar Nana Rohana*, Dyah Triwahyuningtyas, Sri Rahayu

Abstract: The background of this research is formed from the many problems that arise in learning in elementary schools. especially in the development of teaching materials used by teachers during learning. The teaching materials used are textbooks with incomplete content and not in accordance with the needs of students in the application of daily life. The aim of this research is to develop an inquiry-based building encyclopedia for grade V elementary school students. The development research method uses the Triagarajan development model which has four stages, namely: the define stage, the design stage, the develop stage, and the dissminate stage. Data analysis was performed using descriptive qualitative data analysis techniques and quantitative data analysis. The results showed that the inquiry-based encyclopedia met the following criteria: valid by media and material experts with an average score of 86.5%. The use of the encyclopedia got a good response from teachers and students, which showed an average score of 85.18%. With the existence of the encyclopedia, students' understanding increased based on an average score of 89.42%. Based on the average score obtained from expert validators, it shows that the encyclopedia is very suitable for use, from the responses of teachers and students, it shows that the encyclopedia is very practical for learning, and from the student scores it shows that the encyclopedia is very effective in the average score of students exceed the specified KKM.
How translation agencies can use blockchain

Blockchain technology is rapidly making its way into various areas of business. Payments, contracts, retail, trade, and quality standards are just a few ...
THE EFFECT OF PROBLEM BASED LEARNING (PBL) AND DIRECT INSTRUCTION METHOD (DIM) ON THE STUDENTS’ ACHIEVEMENT IN READING COMPREHENSION AT SMA NEGERI 1 DOLOK PARDAMEAN

This study attempted to find out the effect of PBL and DIM on the Students’ Achievementin Reading Comprehension at SMA Negeri 1 Dolok Pardamean. This research applied quantitative method.To analyze the data, the writer found out the mean, standard deviation, validity and reliability of the test.After calculating them, the writer used t-test to know the effect of PBL and DIM on the students’achievement in reading comprehension. The result revealed that there was any effect of PBL and DIM onthe students’ achievement in reading comprehension that showed from the result: μX>μY (67.07 > 50.47)and tobs > ttable 75.45 > 0.003, and in DIM64.90 > 50.47 and tobs > ttable (60.12 > 0.003). From the result ofanalysis, the effect of PBL is more significant than the effect of DIM on the Students’ Achievement inReading Comprehension. So, PBL should be applied in teaching reading comprehension.
Self-generation of reward based on sensor value -Improving reward accuracy by associating multiple sensors using Hebb’s rule-

Reinforcement learning(RL) is a method in which an agent learns a desired behavior through interaction with the environment. The agent learns the action based on the reward. The reward given to the agent is designed by the person in advance. However, since it is necessary to redefine the reward every time the environment or purpose changes, it can't adapt to various environments. Therefore, in the previous research, we have proposed a method of evaluating the input value of the sensor using a Universal Sensor Evaluation Index(USEI) that can be used in any environment, and generating self-reward based on the evaluation. However, in previous studies, in the method of evaluating only a single sensor, the input can be evaluated only by the method of directly receiving the input, and the information obtained based on other sensor information is ignored, so that it is generated by the method of the previous research. The accuracy of the reward is low. If the accuracy of the reward is low, the robot may broken because the danger cannot be recognized except by receiving dangerous input. In this study, we propose a method for generating highly accurate rewards by add relevance to individual sensors using Hebb's rule, which is the plasticity of neuron synapses, and evaluating inputs using multiple sensors. By using the proposed method, the inputs can be evaluated in consideration of multiple sensor inputs, and the range of danger recognition can be broadened, and implementation of danger prediction can be expected.
IMPLEMENTASI METODE IMPROVE PADA MULTIMEDIA BERBASIS GAME SIMULASI UNTUK MENINGKATKAN ASPEK KOGNITIF SISWA SMK

Penelitian ini dilatarbelakangi oleh adanya masalah dalam pembelajaran sistem komputer di suatu sekolah. Tujuan penelitian ini adalah untuk melihat pengaruh dari hasil implementasi metode IMPROVE pada multimedia berbasis game simulasi terhadap peningkatan kognitif siswa pada mata pelajaran sistem komputer serta untuk mendapatkan respon siswa terhadap multimedia. Penelitian ini menggunakan metode penelitian eksperimen. Selain itu pengembangan multimedia pembelajaran ini menggunakan model pengembangan Research and Development (RDThe research distributed by the existence of problems in learning system computer in a school. The purpose of this study is to see the influence of the results of the implementation of the IMPROVE method into multimedia-based on simulation game to increased cognitive students on subjects as well as system computer to get student response towards multimedia. This research uses experimental research methods. In addition the development of multimedia learning uses a model of the development of Research and Development (R&D). Before being implemented, the multimedia test in advance using the blackbox testing as well as performed the validation material and media experts. Of the data processing is done on the research results obtained: 1) multimedia shaped simulation games have been developed and are rated good and worth being used by the average percentage of the feasibility of 85% by media experts and 73.75% by material expert . 2) multimedia also got positive response from students who can be categorized either by percentage of 71.8%. 3) cognitive improved in class control having the index gain of 0.34. While in the class experiment having the index gain of 0.47. Higher learning outcome in class experiment indicated that this multimedia help in implementing a IMPROVE method, learning in the process of learning and have influence on cognitive enhancement of students.
A Study of Iranian Scientific Productions on Patenting and its Comparison with those of Scientifically Advanced Countries

This scientometric research was conducted through correlation-analysis, and intended to assess the correlation between publications and patents both in developed countries and in Iran. The present study was performed using scientometric methodology and used USPTO for patent data and Scopus for publication data from 2015 to 2019. This study applied both parametric and non-parametric statistical analyses. Moreover, the Spearman Correlation analysis was used to determine the correlation between variables and types of variables. The data analysis was conducted using SPSS1 software. The relationship between these two variables was significant in each of the years under study. Different types of scientific documents, such as books, articles, and conference papers, were assessed. The Pearson Correlation analysis between these types of documents showed significance at 0.01 level in  the articles with the correlation coefficient of 0.858, books with the correlation coefficient of 0.867, and conference papers with the correlation coefficient of 0.874, which was related to the extent of patenting. The subject areas related to social sciences and humanities, engineering and technical sciences, medical sciences, and biological sciences with the correlation coefficients of 0.866, 0.861, 0.843, and 0.834, respectively, at 0.01 level, revealed a significant relationship between the studied countries’ scientific output in these subject areas and the extent of patenting. The results of the present research showed that there was a positive relationship between the studied countries’ scientific output and their level of patenting. The countries that enjoy high levels of scientific output have more inventions. However, the results for Iran indicated that the growth in scientific output has had an insignificant effect on the country’s invention rate.
Cyber security trend analysis using web of science: A bibliometric analysis

Post COVID-19, it is almost certain that most IT/ ITES enabled industries will harness the capabilities of the cloud to promote remote working culture With organizations going online, it is evident that probability of cyber-attacks will spike exponentially Therefore it is very crucial for all digitally enabled industries to keep abreast with the current trends, concerns, and on-going research in the field of cyber-security (Gochhait, Shou, & Fazalbhoy, 2020) To enhance this study, the research has been conducted from the year when the first paper in the field of cyber security was published to date,which is from 1998-2020 The extensive trend analysis has been conducted using bibliometric analysis taking into consideration various parameters for analysis The research uses Web of Science directory for data analysis, studying approximately 2184 records to enlighten the scholars around the world This research will help academicians, students, and experts to get a complete idea of the development of cyber-security as a research field The analysishas revealed apositive growth in the literature The sudden growth of publications was found after 2010 with about 300 published yearly in recent past To name a few, IEEE, Elsevier and Springer were amongst the most popular publications for quality papers on cyber security Countries like the US, UK, Netherlands, Switzerland, Germany, and Canada have contributed significantly to the research related to cyber security © 2020 Ubiquity Press All rights reserved
Pengembangan Bahan Ajar IPS Melalui Menulis Kreatif Dongeng Berbasis Visual Siswa Kelas IV SD

Abstract: The lack of efficient teaching materials such as the teaching materials used in the form of a blackboard and 2-dimensional images causes students to be less interested in the learning presented by the teacher which results in student achievement. In the above problems, an innovation is needed in learning so that students are more interested and enthusiastic in learning activities at school, namely using visual-based creative fairy tale teaching materials. In this study using the borg and gall research method. The validation results obtained an average score of 81.25% material experts, 92, 85% media experts, 92.85% linguists. The practicality of the fairy tale book obtained an average score of 89, 25% of class IVA teachers, and 92, 85% of class IVB teachers. Thus the social studies teaching materials through writing creative fairy tales based on visuals of fourth grade elementary school students were tested for validity by validator experts with a score obtained that was feasible or valid for use in the learning process.
Research Guides: Virtual Care Package: Animal and Nature Live Streams

We created this Virtual Care Package for students in isolation or quarantine, but all are welcome to enjoy these books, movies, music, games, and more whenever you need a break.
Pengaruh Media Kartu Huruf Terhadap Kemampuan Membaca Awal Anak Usia 5-6 Tahun Di Lingkungan Rw Derma Bakti Desa Rempung

This study aims to determine the effect of letter card media on the early reading ability of children aged 5-6 years in the RW Derma Bakti Rempung Village. This study uses a quantitative research design with a Quasi-experimental design using the One-Group Pretest-Posttest Design. The subjects of this study were 6 children aged 5-6 years. The data collection used is observation and documentation. The data analysis technique used the normality test using the Kolmogorov Smirnov test, the homogeneity test using the One Way Anova test, then hypothesis testing using the Paired Sample t-test with the help of SPSS Version 16. The results of the study showed that the early reading ability of children aged 5-6 years in the RW environment Derma Bakti Desa Rempung before the treatment was said to be underdeveloped, seen from the total score on the pre-test of 197 and posttest with an overall score of 307 which was then analyzed using the normality test, homogeneity test and t-test with the pretest normality test results of 0, 191 and a value posttest is 0, 200, both of which areg 0.05, which means that the two data are normally distributed. Furthermore, the homogeneity test was carried out using One Way Anova, the results were 0, 107g 0.05, so the data had a homogeneous variant. After the data is declared normal and homogeneous, it can be continued using hypothesis testing using the Paired Sample t-test on the pretest and posttest values with the Sig. 2 tailed is 0.000 l0.05 which causes Ha to be accepted and H0 is rejected, so it can be concluded that there is an effect of using letter card media on the early reading ability of children aged 5-6 years in the RW Derma Bakti Rempung Village.
Vocabulary Learning And Retention: Cognitive Load Framework On Trial

The literature has witnessed a large number of studies investigating the merits and effectiveness of the available methods of vocabulary teaching and learning in different EFL/ESL contexts among which one can refer to the involvement load hypothesis (ILH). Despite its widespread use, some criticisms have been levelled against this model. A new framework, namely cognitive load framework (CLF), has recently been proposed. Although CLF has been validated by some TESL experts, it has not, yet, been put to the acidity test. Therefore, the present quasi-experimental study was carried out to determine whether activities with higher cognitive load degrees as predicted by CLF framework are more effective for vocabulary learning and retention. To this end, a sample of 60 Iranian EFL learners was assigned to three experimental groups and was exposed to vocabulary learning tasks with different cognitive load indices for eight weeks. Experimental group 1 received the tasks with high cognitive load, while experimental groups 2 and 3 received the medium and low cognitive load tasks, respectively. The findings revealed that the vocabulary tasks with the highest cognitive load were the most effective, and those with the lowest load were the least effective in vocabulary learning and retention.
EFFECTIVENESS OF COMMUNITY READINESS TRAINING FOR ADOLESCENT PEER IN IMPROVING GIRLS STUDENT’S ADHERENCE TO WEEKLY IRON FOLIC ACID SUPPLEMENTATION

Student peer communities at schools can be determinants of changes in students behavior at schools.Peer communities need to be prepared through training to improve their motivation, knowledge, attitudes, and readiness at schools.This study analyzed the effectivity of training the community readiness to improve the level of school readiness and its impact to female highschool students anaemia status and adherence to consume weekly iron folic acid supplementation (WIFAS) in Depok. This study used a cluster randomized trial study design.The ANTI ANEMIA SQUAD as much as 24 students from 6 sample schools was given training on anemia prevention programmes for female adolescent.The average age of Anti Anemia Squad members was 16.2 years and they were female. After training there were significant differences between before and after Anti Anemia Squad’s knowledge score (ẋpre= 11,12±1,963; ẋpost = 18,29±2,956; p = 0,000). The number of respondents were 416 students from 6 intervention groups and 5 control groups. After training there were differences in school readiness score to implement WIFAS, Vitamin C intake, Vitamin A intake, tea and coffe consumption  and highschool females adherence to consume WIFAS and Hb levels between highschool girl student of sample schools and control schools (p=0,000; p= 0,005; p=0,018;p=0,001;p=0,000 p=0,008; p=0,005).There were no differences between knowledge scores and attitudes on anemia, iron intake, milk  and heartburn medication consumptions in both sample and control schools (p= 0,282;p=0,662;p=0,274;p=0,124;p=0,052).Peer communities are effective to improve school readiness to implement WIFAS which impact to female students’ adherence to consume WIFAS
Prediction in a Dynamic System using Nodal Patterns

Nowadays, communication networks have become an important part of our daily lives. The communication between any two points happens with the transfer of data between the nodes. But due to the non-f ...
ICT4D : Family Planning and Reproductive Health

There is an ever-increasing trend in the utilization of Information and Communiation Technologes (ICTs) around the globe. However, the diffusion of innovations is not even in developing nations, requiring the implementation of Information and Communiation Technologies for Development (ICT4D) policies to promote the reach of ICTs. In the field of family planning and reproductive health, ICTs, ranging from radio devices, television sets, wireless communication, mobile devices and computers play a significant enabling role in ensuring that reproductive health reaches many. In Kenya, there are several initiatives that this paper highlights as far as reproductive health is concerned. With the right policies, best practices as elucidated from past projects, and funding, ICTs have the capacity to increase access to reproductive health.
Latest scam shows wire transfers are still an easy target for fraudsters

The latest in an investigation from CBC News proves once again the uncertainty, and fragility, of wire transfers. Long-time client of Cidel Bank ...
Uncertainty Calibration Error: A New Metric for Multi-Class Classification

Various metrics have recently been proposed to measure uncertainty calibration of deep models for classification. However, these metrics either fail to capture miscalibration correctly or lack interpretability. We propose to use the normalized entropy as a measure of uncertainty and derive the Uncertainty Calibration Error (UCE), a comprehensible calibration metric for multi-class classification. In our experiments, we focus on uncertainty from variational Bayesian inference methods and compare UCE to established calibration errors on the task of multi-class image classification. UCE avoids several pathologies of other metrics, but does not sacrifice interpretability. It can be used for regularization to improve calibration during training without penalizing predictions with justified high confidence.
Automatiserad reflexanalys måste införas på rätt sätt [Appropriate implementation of automated reflex testing]

The aim of automated reflex testing is to achieve more rational and cost-effective use of laboratory investigations in clinical practice. In order to make use of this cost-effectiveness, the new te ...
PERFORMANCE ANALYSIS OF GRAPH DATABASE AND RELATIONAL DATABASE

There were many database methods for managing data. They were widespread industries that had a huge success. The method used in this study was the relational database method and the graph database. The relational database method was considered as the standard for over thirty years. The graph database consisted of several components e.g., nodes, edges, and properties that represented the data storage. The graph database provided index-free adjacency, which meant that each element contained a direct pointer which was adjacent to the elements and no longer required an index lookup. These databases can be more scaled to the larger datasets as they generally did not require a joint operation. Therefore, they were more suited to manage the fluctuating ad-hoc data with changing schemas Keywords:Relational Databases, Database Graph, Nodes, Edges, and Properties
THE IMPLEMENTATION OF COMIC STRIPS TO IMPROVE THE 11th GRADE STUDENTS’ WRITING SKILLS AT SMAN 4 YOGYAKARTA

Abstract: This study has the purpose to investigate the implementation of comic strips to improve students’ writing skills. The method used in this research is classroom action research that was conducted in two cycles in SMAN 4 Yogyakarta from February 5th 2020 to March 18th 2020. There were 32 participants of XI MIPA 4 of SMAN 4 Yogyakarta. Each cycle in the classroom action research consisted of four stages, namely, planning, action, observation, and reflection. The research data were collected by observation checklists, field notes, test, questionnaires, and interviews. The research findings showed that comic strips can improve students’ writing skills in the English subject. Then, the mean score improved significantly from the pre-test to post-test 2, i.e. from 49.7 to 86.5.
Improving Students’ Vocabulary Mastery through Make AMatch Technique At The First Grade Students Of MTs. Aisyiyah Medan

Make a match technique is part of cooperative learning where students look for apartner of the card. The researcher choose make a macth technique as analternative way to improve students’ vocabulary mastery because this techniqueprioritizes social abilities, especially the ability to work together, the ability tointeract, in addition the ability to think quickly through the game looking for apartner of the cards. The objective of this research is to improve students’vocabulary mastery through Make a Match technique at the first grade students ofMTs. Aisyiyah Medan which consisted of 25 students. This research wasconducted by using Classrom Action Research. The technique of analyzing data ofthis research was using qualitative and quantitative data. The qualitative data weregained from observation sheet, interview, dairy notes and documentation. Thequantitative data were taken from the tests such as: pre-test and post-tests. The resultof the research showed that there was the increasing score of students in vocabularymastery by using make a match technique. The result of the analysis showed that themean of the pre-test was 52,8. The mean of the post-test in the first cycle was 70,2.Then the mean of the post-test in the second cycle was 83,6. It showed that theimplementation of make a match technique could improve students’ vocabularymastery and could affect on students’ achievement in vocabulary mastery. It can beconcluded that the implementation of make a match technique was effective toimprove the students’ vocabulary mastery