Reviewerly/exHarmony huggingface dataset:
Panoptic Video Scene Graph Generation

Towards building comprehensive real-world visual perception systems, we propose and study a new problem called panoptic scene graph generation (PVSG). PVSG is related to the existing video scene graph generation (VidSGG) problem, which focuses on temporal interactions between humans and objects localized with bounding boxes in videos. However, the limitation of bounding boxes in detecting non-rigid objects and backgrounds often causes VidSGG systems to miss key details that are crucial for comprehensive video understanding. In contrast, PVSG requires nodes in scene graphs to be grounded by more precise, pixel-level segmentation masks, which facilitate holistic scene understanding. To advance research in this new area, we contribute a high-quality PVSG dataset, which consists of 400 videos (289 third-person + 111 egocentric videos) with totally 150K frames labeled with panoptic segmentation masks as well as fine, temporal scene graphs. We also provide a variety of baseline methods and share useful design practices for future work.
HARP: Personalized Hand Reconstruction from a Monocular RGB Video

We present HARP (HAnd Reconstruction and Personalization), a personalized hand avatar creation approach that takes a short monocular RGB video of a human hand as input and reconstructs a faithful hand avatar exhibiting a high-fidelity appearance and geometry. In contrast to the major trend of neural implicit representations, HARP models a hand with a mesh-based parametric hand model, a vertex displacement map, a normal map, and an albedo without any neural components. The explicit nature of our representation enables a truly scalable, robust, and efficient approach to hand avatar creation as validated by our experiments. HARP is optimized via gradient descent from a short sequence captured by a hand-held mobile phone and can be directly used in AR/VR applications with realtime rendering capability. To enable this, we carefully design and implement a shadow-aware differentiable rendering scheme that is robust to high degree articulations and self-shadowing regularly present in hand motions, as well as challenging lighting conditions. It also generalizes to unseen poses and novel viewpoints, producing photo-realistic renderings of hand animations. Furthermore, the learned HARP representation can be used for improving 3D hand pose estimation quality in challenging viewpoints. The key advantages of HARP are validated by the in-depth analyses on appearance reconstruction, novel view and novel pose synthesis, and 3D hand pose refinement. It is an AR/VR-ready personalized hand representation that shows superior fidelity and scalability.
Dynamic Focus-aware Positional Queries for Semantic Segmentation

The DETR-like segmentors have underpinned the most recent breakthroughs in semantic segmentation, which end-to-end train a set of queries representing the class prototypes or target segments. Recently, masked attention [8] is proposed to restrict each query to only attend to the foreground regions predicted by the preceding decoder block for easier optimization. Although promising, it relies on the learnable parameterized positional queries which tend to encode the dataset statistics, leading to inaccurate localization for distinct individual queries. In this paper, we propose a simple yet effective query design for semantic segmentation termed Dynamic Focus-aware Positional Queries (DFPQ), which dynamically generates positional queries conditioned on the cross-attention scores from the preceding decoder block and the positional encodings for the corresponding image features, simultaneously. Therefore, our DFPQ preserves rich localization information for the target segments and provides accurate and fine-grained positional priors. In addition, we propose to efficiently deal with high-resolution cross-attention by only aggregating the con-textual tokens based on the low-resolution cross-attention scores to perform local relation aggregation. Extensive experiments on ADE20K and Cityscapes show that with the two modifications on Mask2former, our framework achieves SOTA performance and outperforms Mask2former by clear margins of 1.1%, 1.9%, and 1.1% single-scale mIoU with ResNet-50, Swin-T, and Swin-B backbones on the ADE20K validation set, respectively. Source code is available at https://github.com/ziplab/FASeg.
Re<sup>2</sup>TAL: Rewiring Pretrained Video Backbones for Reversible Temporal Action Localization

Temporal action localization (TAL) requires long-form reasoning to predict actions of various durations and complex content. Given limited GPU memory, training TAL end to end (i.e., from videos to predictions) on long videos is a significant challenge. Most methods can only train on pre-extracted features without optimizing them for the localization problem, consequently limiting localization performance. In this work, to extend the potential in TAL networks, we propose a novel end-to-end method Re <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sup> TAL, which rewires pretrained video backbones for reversible TAL. Re <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sup> TAL builds a backbone with reversible modules, where the input can be recovered from the output such that the bulky intermediate activations can be cleared from memory during training. Instead of designing one single type of reversible module, we propose a network rewiring mechanism, to transform any module with a residual connection to a reversible module without changing any parameters. This provides two benefits: (1) a large variety of reversible networks are easily obtained from existing and even future model designs, and (2) the reversible models require much less training effort as they reuse the pre-trained parameters of their original non-reversible versions. Re <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sup> TAL, only using the RGB modality, reaches 37.01% average mAP on ActivityNet-v1.3, a new state-of-the-art record, and mAP 64.9% at tIoU=0.5 on THUMOS-14, outperforming all other RGB-only methods. Code is available at https://github.com/coolbay/Re2TAL.
Video Probabilistic Diffusion Models in Projected Latent Space

Despite the remarkable progress in deep generative models, synthesizing high-resolution and temporally coherent videos still remains a challenge due to their high-dimensionality and complex temporal dynamics along with large spatial variations. Recent works on diffusion models have shown their potential to solve this challenge, yet they suffer from severe computation and memory-inefficiency that limit the scalability. To handle this issue, we propose a novel generative model for videos, coined projected latent video diffusion model (PVDM), a probabilistic diffusion model which learns a video distribution in a low-dimensional latent space and thus can be efficiently trained with high-resolution videos under limited resources. Specifically, PVDM is composed of two components: (a) an autoencoder that projects a given video as 2D-shaped latent vectors that factorize the complex cubic structure of video pixels and (b) a diffusion model architecture specialized for our new factorized latent space and the training/sampling procedure to synthesize videos of arbitrary length with a single model. Experiments on popular video generation datasets demonstrate the superiority of PVDM compared with previous video synthesis methods; e.g., PVDM obtains the FVD score of 639.7 on the UCF-101 long video (128 frames) generation benchmark, which improves 1773.4 of the prior state-of-the-art.
COT: Unsupervised Domain Adaptation with Clustering and Optimal Transport

Unsupervised domain adaptation (UDA) aims to transfer the knowledge from a labeled source domain to an unlabeled target domain. Typically, to guarantee desirable knowledge transfer, aligning the distribution between source and target domain from a global perspective is widely adopted in UDA. Recent researchers further point out the importance of local-level alignment and propose to construct instance-pair alignment by leveraging on Optimal Transport (OT) theory. However, existing OT-based UDA approaches are limited to handling class imbalance challenges and introduce a heavy computation overhead when considering a large-scale training situation. To cope with two aforementioned issues, we propose a Clustering-based Optimal Transport (COT) algorithm, which formulates the alignment procedure as an Optimal Transport problem and constructs a mapping between clustering centers in the source and target domain via an end-to-end manner. With this alignment on clustering centers, our COT eliminates the negative effect caused by class imbalance and reduces the computation cost simultaneously. Empirically, our COT achieves state-of-the-art performance on several authoritative benchmark datasets.
Efficiently Computing Sparse Fourier Transforms of q-ary Functions

Fourier transformations of pseudo-Boolean functions are popular tools for analyzing functions of binary sequences. Real-world functions often have structures that manifest in a sparse Fourier transform, and previous works have shown that under the assumption of sparsity the transform can be computed efficiently. But what if we want to compute the Fourier transform of functions defined over a q-ary alphabet? These types of functions arise naturally in many areas including biology. A typical workaround is to encode the q-ary sequence in binary however, this approach is computationally inefficient and fundamentally incompatible with the existing sparse Fourier transform techniques. Herein, we develop a sparse Fourier transform algorithm specifically for q-ary functions of length n sequences, dubbed q-SFT, which provably computes an S-sparse transform with vanishing error as q <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">n</sup> → ∞ in O(Sn) function evaluations and O(Sn <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sup> log q) computations, where S = q <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">nδ</sup> for some δ < 1. Under certain assumptions, we show that for fixed q, a robust version of q-SFT has a sample complexity of O(Sn <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sup> ) and a computational complexity of O(Sn <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">3</sup> ) with the same asymptotic guarantees. We present numerical simulations on synthetic and real-world RNA data, demonstrating the scalability of q-SFT to massively high dimensional q-ary functions.
gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object Reconstruction

Signed distance functions (SDFs) is an attractive frame-work that has recently shown promising results for 3D shape reconstruction from images. SDFs seamlessly generalize to different shape resolutions and topologies but lack explicit modelling of the underlying 3D geometry. In this work, we ex-ploit the hand structure and use it as guidance for SDF-based shape reconstruction. In particular, we address reconstruction of hands and manipulated objects from monocular RGB images. To this end, we estimate poses of hands and objects and use them to guide 3D reconstruction. More specifically, we predict kinematic chains of pose transformations and align SDFs with highly-articulated hand poses. We improve the visual features of 3D points with geometry alignment and further leverage temporal information to enhance the robustness to occlusion and motion blurs. We conduct extensive experiments on the challenging ObMan and DexYCB benchmarks and demonstrate significant improvements of the proposed method over the state of the art.
Distributed Matrix Computations with Low-weight Encodings

Straggler nodes are well-known bottlenecks of distributed matrix computations which induce reductions in computation/communication speeds. A common strategy for mitigating such stragglers is to incorporate MDS (maximum distance separable) codes into the framework; this can achieve resilience against an optimal number of stragglers. However, these codes assign dense linear combinations of submatrices to the workers which increase the number of non-zero entries in the encoded matrices, and adversely affect the worker computation time. In this work, we develop a straggler-optimal distributed matrix computation approach where the assigned encoded submatrices are linear combinations of a small number of submatrices so that it is well suited for sparse input matrices. Numerical experiments conducted in Amazon Web Services (AWS) demonstrate up to 30% reduction in worker computation time and 100 times faster encoding compared to several recent methods.
Indescribable Multi-Modal Spatial Evaluator

Multi-modal image registration spatially aligns two images with different distributions. One of its major challenges is that images acquired from different imaging machines have different imaging distributions, making it difficult to focus only on the spatial aspect of the images and ignore differences in distributions. In this study, we developed a self-supervised approach, Indescribable Multi-model Spatial Evaluator (IMSE), to address multi-modal image registration. IMSE creates an accurate multi-modal spatial evaluator to measure spatial differences between two images, and then optimizes registration by minimizing the error predicted of the evaluator. To optimize IMSE performance, we also proposed a new style enhancement method called Shuffle Remap which randomizes the image distribution into multiple segments, and then randomly disorders and remaps these segments, so that the distribution of the original image is changed. Shuffle Remap can help IMSE to predict the difference in spatial location from unseen target distributions. Our results show that IMSE outperformed the existing methods for registration using T1-T2 and CT-MRI datasets. IMSE also can be easily integrated into the traditional registration process, and can provide a convenient way to evaluate and visualize registration results. IMSE also has the potential to be used as a new paradigm for image-to-image translation. Our code is available at https://github.com/Kid-Liet/IMSE.
Two-Server Private Information Retrieval with Optimized Download Rate and Result Verification

Private Information Retrieval (PIR) schemes allow a client to retrieve any file of interest, while hiding the file identity from the database servers. In contrast to most existing PIR schemes that assume honest-but-curious servers, we study the case of dishonest servers. The latter provide incorrect answers and try to persuade the client to output the wrong result. We introduce several PIR schemes with information-theoretic privacy and result verification for the case of two servers. Security guarantees can be information-theoretical or computational, and the verification keys can be public or private. In this work, our main performance metric is the download rate.
Application of Natural Language Processing in Total Joint Arthroplasty: Opportunities and Challenges

Total joint arthroplasty is becoming one of the most common surgeries within the United States, creating an abundance of analyzable data to improve patient experience and outcomes. Unfortunately, a large majority of this data is concealed in electronic health records only accessible by manual extraction, which takes extensive time and resources. Natural language processing (NLP), a field within artificial intelligence, may offer a viable alternative to manual extraction. Using NLP, a researcher can analyze written and spoken data and extract data in an organized manner suitable for future research and clinical use. This article will first discuss common subtasks involved in an NLP pipeline, including data preparation, modeling, analysis, and external validation, followed by examples of NLP projects. Challenges and limitations of NLP will be discussed, closing with future directions of NLP projects, including large language models.
DARE-GRAM : Unsupervised Domain Adaptation Regression by Aligning Inverse Gram Matrices

Unsupervised Domain Adaptation Regression (DAR) aims to bridge the domain gap between a labeled source dataset and an unlabelled target dataset for regression problems. Recent works mostly focus on learning a deep feature encoder by minimizing the discrepancy between source and target features. In this work, we present a different perspective for the DAR problem by analyzing the closed-form ordinary least square (OLS) solution to the linear regressor in the deep domain adaptation context. Rather than aligning the original feature embedding space, we propose to align the inverse Gram matrix of the features, which is motivated by its presence in the OLS solution and the Gram matrix's ability to capture the feature correlations. Specifically, we propose a simple yet effective DAR method which leverages the pseudo-inverse low-rank property to align the scale and angle in a selected subspace generated by the pseudo-inverse Gram matrix of the two domains. We evaluate our method on three domain adaptation regression benchmarks. Experimental results demonstrate that our method achieves state-of-the-art performance. Our code is available at https://github.com/ismailnejjar/DARE-GRAM.
LEMaRT: Label-Efficient Masked Region Transform for Image Harmonization

We present a simple yet effective self-supervised pre-training method for image harmonization which can leverage large-scale unannotated image datasets. To achieve this goal, we first generate pre-training data online with our Label-Efficient Masked Region Transform (LEMaRT) pipeline. Given an image, LEMaRT generates a foreground mask and then applies a set of transformations to perturb various visual attributes, e.g., defocus blur, contrast, saturation, of the region specified by the generated mask. We then pre-train image harmonization models by recovering the original image from the perturbed image. Secondly, we introduce an image harmonization model, namely SwinIH, by retrofitting the Swin Transformer [27] with a combination of local and global self-attention mechanisms. Pre-training SwinIH with LEMaRT results in a new state of the art for image harmonization, while being label-efficient, i.e., consuming less annotated data for fine-tuning than existing methods. Notably, on iHarmony4 dataset [8], SwinIH outperforms the state of the art, i.e., SCS-Co [16] by a margin of 0.4 dB when it is fine-tuned on only 50% of the training data, and by 1.0 dB when it is trained on the full training dataset.
Highly Confident Local Structure Based Consensus Graph Learning for Incomplete Multi-view Clustering

Graph-based multi-view clustering has attracted extensive attention because of the powerful clustering-structure representation ability and noise robustness. Considering the reality of a large amount of incomplete data, in this paper, we propose a simple but effective method for incomplete multi-view clustering based on consensus graph learning, termed as HCLS_CGL. Unlike existing methods that utilize graph constructed from raw data to aid in the learning of consistent representation, our method directly learns a consensus graph across views for clustering. Specifically, we design a novel confidence graph and embed it to form a confidence structure driven consensus graph learning model. Our confidence graph is based on an intuitive similar-nearest-neighbor hypothesis, which does not require any additional information and can help the model to obtain a high-quality consensus graph for better clustering. Numerous experiments are performed to confirm the effectiveness of our method.
Deep Frequency Filtering for Domain Generalization

Improving the generalization ability of Deep Neural Networks (DNNs) is critical for their practical uses, which has been a longstanding challenge. Some theoretical studies have uncovered that DNNs have preferences for some frequency components in the learning process and indicated that this may affect the robustness of learned features. In this paper, we propose Deep Frequency Filtering (DFF)for learning domain-generalizable features, which is the first endeavour to explicitly modulate the frequency components of different transfer difficulties across domains in the latent space during training. To achieve this, we perform Fast Fourier Transform (FFT) for the feature maps at different layers, then adopt a light-weight module to learn attention masks from the frequency representations after FFT to enhance transferable components while suppressing the components not conducive to generalization. Further, we empirically compare the effectiveness of adopting different types of attention designs for implementing DFF. Extensive experiments demonstrate the effectiveness of our proposed DFF and show that applying our DFF on a plain baseline out-performs the state-of-the-art methods on different domain generalization tasks, including close-set classification and open-set retrieval.
Robust Unsupervised StyleGAN Image Restoration

GAN-based image restoration inverts the generative process to repair images corrupted by known degradations. Existing unsupervised methods must be carefully tuned for each task and degradation level. In this work, we make StyleGAN image restoration robust: a single set of hyperparameters works across a wide range of degradation levels. This makes it possible to handle combinations of several degradations, without the need to retune. Our proposed approach relies on a 3-phase progressive latent space extension and a conservative optimizer, which avoids the need for any additional regularization terms. Extensive experiments demonstrate robustness on inpainting, upsampling, denoising, and deartifacting at varying degradations levels, outperforming other StyleGAN-based inversion techniques. Our approach also favorably compares to diffusion-based restoration by yielding much more realistic inversion results. Code is available at the above URL.
Continuous Sign Language Recognition with Correlation Network

Human body trajectories are a salient cue to identify actions in the video. Such body trajectories are mainly conveyed by hands and face across consecutive frames in sign language. However, current methods in continuous sign language recognition (CSLR) usually process frames independently, thus failing to capture cross-frame trajectories to effectively identify a sign. To handle this limitation, we propose correlation network (CorrNet) to explicitly capture and leverage body trajectories across frames to identify signs. In specific, a correlation module is first proposed to dynamically compute correlation maps between the current frame and adjacent frames to identify trajectories of all spatial patches. An identification module is then presented to dynamically emphasize the body trajectories within these correlation maps. As a result, the generated features are able to gain an overview of local temporal movements to identify a sign. Thanks to its special attention on body trajectories, CorrNet achieves new state-of-the-art accuracy on four largescale datasets, i.e., PHOENIX14, PHOENIX14-T, CSL-Daily, and CSL. A comprehensive comparison with previous spatial-temporal reasoning methods verifies the effectiveness of CorrNet. Visualizations demonstrate the effects of CorrNet on emphasizing human body trajectories across adjacent frames.