Reviewerly/exHarmony huggingface dataset:
A Concept of Mediator and Moderator on News Frame Setting in Communication

Disclosure of news information from the mass media now is undeniably has a dominant impact on individual either in positive or negative form.The transformation from mass media to new technologies such as social media shows that individuals are now becoming too smart to choose their own media content.This concept paper conducted through meta-analysis has three main objectives, among them are to psychologically explains the adaptation process and reception of information by individuals, to identify the relationship between the reception of information with the recall process in psychology and to identify the factors that influence media effects namely the reception of information by individuals' schemata.These factors are divided into two sections, internal factors and external factors.Internal factors are identified as individuals' level of knowledge, belief importance, belief content and emotion.Meanwhile, external factors are namely frame repetition, frame competition, types of frames (thematic and generic frames).This article will explain in detail the concept of framing effect, psychology elements as the basis to the news frame effect, and mediator and moderator in the study of framing effect.
The University As An Accelerator Of Lifelong Learning Practices (Based On ELT)

The article deals with educational practices of the University in the field of lifelong learning on the example of mastering foreign languages. The issue of the improvement of professional training of specialists is revealed along with the necessity of the formation of design and professional skills in the training of engineering personnel, including those in the field of teaching foreign languages. The authors rely on the project approach emphasizing that the electronic training environment is a necessary condition for obtaining hybrid competencies today, allows people to integrate into modern society, become more successful and competitive. Three projects of Tomsk State University of Control Systems and Radioelectronics are discussed in detail: Virtual Classroom in collaboration with Tomsk Physical and Technical Lyceum; Master’s training within the chain “School-University-Enterprise”; Project “English for Active Third Agers” in collaboration with Moscow Polytechnic University. Presented scientific and practical developments in foreign language learning within the concept of lifelong learning via information technologies improve the education quality and address the innovative challenges of integrating practical and vocational components in the context of lifelong learning. For the first time, the experience of the interdisciplinary integration of educational resources and programmes in the Russian Federation is presented in the case of TUSUR and Moscow Polytech. The integrative activities are motivated by the need to build a purposeful educational strategy within lifelong learning. The results make a significant contribution to research on the application of education to the needs of the economy and society.
Innovations and Hotel Performance in the Aftermath announcement of Qatar Hosting FIFA 2022 World Cup

The innovation-performance relationships continue to raise an ongoing debate in which the existing literature yields no conclusive results mainly in the tourism sector of resource-rich countries. This paper contributes to the literature by proposing a theoretical framework which links four innovations types to five types of performances in the hotel industry. Using a sample of all three, four and five stars hotels in Qatar over six months between 2016 and 2017, the results show the existence of an innovative path beginning from organizational innovation leading to an improvement of the hotels' financial performance. Specifically, the findings suggest that organizational innovation is the stronger driver of service innovation, and market performance is the main driver of financial performance. Accordingly, the results have several recommendations for hotels’ managers and Qatari policymakers for successful innovation implemention. The evidence also provides a better understanding of innovation types that drive hotels’ performance in the developing world, which may differ from the developed countries.
Formation of readiness for team work of students of the university for humanities in the process of professional training

The article covers issues related to the professional training of students of the Humanities, their development and formation of professional culture during this training. In addition, the key problematic aspects related to the system of such education are identified, and various mechanisms for activating and involving students of the Humanities in the process of obtaining the necessary competencies are identified. The key mechanism for this activation was chosen a team-building technology, in accordance with the basic principles of which it is possible to maximize the motivational component of the process of acquiring professional competence. In addition, separate elements of the definition of “readiness” are considered, and the levels of readiness for teamwork among students of higher education are determined. The article is supplemented with a practical part in the form of the results of a survey conducted on the basis of leading universities of the Republic of Crimea in 2020. The subject of the study was to identify the General readiness of students of the Humanities to carry out team activities in order to achieve a common result. The survey was conducted in various areas: readiness to carry out collective and individual creative, project, educational, extracurricular and independent activities. The respondents were teachers of the Humanities who have extensive experience in the organization and management of educational activities in a modern University for humanities.
Testing an operation of prototype for automated assessment: case of visitor profile of Gauja National Park

This study is based on the authors’ research started in 2017 that resulted in the development of theoretical strategic and tactical models for the construction of a prototype for automated assessment of tourism economic impact in specific regions, including regions of national parks (NP), as well as for other studies. The aim of the research was testing the performance of the prototype in a research e-environment using the travellers’ survey data obtained in a study in 2019 on the national parks’ target groups (visitor behaviour) during the Gauja National Park (GNP) Travellers’ Days. The prototype was based on the open-source platform Drupal, MySQL used as a database management system (DMS). Drupal united with the Jupyter Notebook platform. The methodological substantiation of the test study is based on aspects of consumer behaviour. A quantitative study with details of qualitative research has been performed. Simple data sampling was used in the data acquisition, but in the analysis – induction, deduction approach, synthesis, data sorting and segmentation, determination of mean values and their expression in proportion; a comparative analysis was performed and conclusions characterizing the sample were made. After completing the prototype performance testing, the authors’ main findings indicate that the prototype’s performance efficiency in terms of time consumption is 23.3 times higher than equivalent work in MS Excel. The prototype has yielded quantitative results from the calculations, and that allows the formulation of the GNP’s Travellers’ Days visitor profile, which is characterized by a sample of the surveys.
THE IMPROVEMENT OF KKNI BASED LEARNING MODEL THROUGH COLLABORATIVE LEARNING IN ENGLISH FOR JOB HUNTING SUBJECT

Based on the road map in the field of Education and Family Empowerment (IPPK), one of them is a learning model based on the KKNI curriculum. However, based on field observations, this is not in accordance with the concept of learning in the curriculum. Thus, the specific purpose of this research is to formulate the concept of learning based on the KKNI curriculum at University of Muslim Nusantara (UMN) Al Washliyah. The research method is development research with ADDIE design. The population was all students in the eighth semester of the English language education program academic year 2019/2020, so the sample was taken randomly totaling 30 students. Data collection techniques were questionnaire and observation, with data analysis techniques used IBM SPSS 22 for Windows factor analysis. The results obtained at this stage, it is known that students only choose 2 categories of assessment, which is good enough by 80% (24 students), and not good enough by 20% (6 students) from several indicators including preferences for subjects, difficulties encountered in learning, the atmosphere of learning, learning methods, guidance and direction of the lecturer concerned, the provision of pre-test, post-test and assignments, the suitability of the material with the test and the provision of grades so that the best solution is to design a book containing lecture activities in accordance with the customized KKNI curriculum with subjects especially English for Job Hunting courses with the application of collaborative model so that the learning process becomes interactive, active and attractive.
FORMATION OF TECHNICAL UNIVERSITY STUDENTS’ CREATIVE POTENTIAL

Based on the analysis of scientific literature, the concepts "creativity" and "creative potential" for technical university students are considered and clarified, as a complex psychological process, which must be developed in the process of activity, stimulated by a problem or a contradiction. The analysis of scientific research provided an opportunity to highlight the components of creative potential. Comparing the components of the professional competencies of a future engineer and the components of the technical university students’ creative potential, the authors showed that the ability of a student to realize his creative potential is possession of a high level professional competence. To achieve the goal of the study, will apply a competence-based approach during the teaching process. Considering the possibilities of mathematical disciplines, as a means of forming the future engineer creative potential, tasks were selected to search for mathematical patterns and their choice was justified. During the educational process psychological and pedagogical conditions were used, which, according to the authors, contribute to the achievement of the research goal. To identify the state of formation of students creative potential, an experimental study was carried out. Samara State Technical University was chosen as the base of the research. The results of the study confirm the effectiveness of the identified psychological and pedagogical conditions for the formation of students creative potential in the study of mathematical disciplines.
THE EFFECT OF APPLYING PLANTED QUESTION ON STUDENTS’ ACHIEVEMENT IN WRITING NARRATIVE TEXT OF NINETH GRADE OF SMP PABAKU STABAT

The study is concerning with experimental study which discussed the effect of planted question technique on students’ achievement in writing narrative text. It took place at SMP Pabaku Stabat. The subjects were the nineth grade students with the population of 132 students. 60 students were chosen as the sample and group into experimental and control group. Each group consisted of 30 students. The experimental group was taught with planted question technique while the control one was taught without planted question technique. A writing test was used to collect the data on the students’ writing ability. The data collected were analyzed by using t-test. The result of the data analysis showed that the t-observed was 6,53. It was higher that the value of t-table (tt) is 1,67 for 5% and 2,39 for 1%. This meant that the alternative hypothesis (Ha) was accepted. It can be concluded that there is effect of planted question technique on students’ achievement in writing narrative text of nineth grade of SMP Pabaku Stabat.
ANALYSING ESP LEARNERS’ NEEDS AT UNIVERSITY OF MUHAMMADIYAH MALANG FOR A QUALITY ESP BOOK

English skills will automatically leave English for Specific Purposes (ESP) students (mechanical enginering, accounting, animal husbandry etc.) more opportunities to access international journals and textbooks related to their study. Therefore this research was conducted in order to analyze (1) learners/ target needs (necessities, lacks and wants) in ESP learning process in class. The learning outcomes were then used to determine ESP learning emphasized learners needs. So, the learning activities will be more fun and engaging. The instrument to collect the data was questionnaire (likert scale) distributed to the 64 mechanical engineering students of University of Muhammadiyah Malang (UMM) as the subject. The data was analyzed using a simple statistical measurement for interpretation purposes. The research finding was divided into three. Firstly, the students necessities for ESP learning were to get connected globally through English and to prepare them for higher education. Secondly, their lacks of English competence are that they have less sufficient perfomance to complete the exercises in class. Lastly, regarding their wants, they expected that English would pave a road to gain a decent job in an international company.Therefore, ESP development has to focus on the students’ preferences above as the priority. It means that ESP English teaching and textbooks ones are suggested to pay attention to those findings.
FORMATION OF PROFESSIONAL COMPETENCIES OF A MUSIC ART TEACHER IN CHORAL CONDUCTING CLASSES

The key professional conductor-choral competences of a teacher of music art are defined in the article: the ability to show musicality, performing (conductor-choral, instrumental, vocal), artistic skills; ability to feel and demonstrate emotional sensitivity, reflection, value attitude to musical works; actively perceive, memorize, reproduce and interpret the content of works of art; ability to freely use and reveal the essence of historical, musicological, psychological-pedagogical, musical-theoretical and methodological concepts; ability to transfer the system of professional knowledge into the plane of the subject "Musical art", structuring of educational material, designing and organizing their music and pedagogical activity. Programmatic results of training are formulated. The expediency of conducting educational work on choral conducting in the form of individual practical training is substantiated. The process of formation of conductor-choral competences is revealed, the content, stages, and types of work with students of different level of preparation are characterized: verification of performance of tasks of independent work of the student; musical-theoretical and vocal-choral analysis of choral works; playing the piano of choral scores, the intonation of choral parts according to the nature of the works; performing songs of the school repertoire under your support; conducting works of educational repertoire; mastering the elements of conductor-choral technique, mastering the means of artistic expression; performing special exercises. The features of selection individually for each student of the educational repertoire of choral conducting are considered.
Face Detection in Crowded Human Images by Bi-Linear Interpolation and Adaptive Histogram Equalization Enhancement

Face detection is a common computer technology being used in human identification applications.It can also refer to the process of locating human faces in a visual scene.Face detection is a branched field of object detection where all objects in an image are detected including several classes like cars, trees, humans… etc.Also face detection problems branch into a lot of cases, some focus on frontal faces, others focus on side pose and so on.In this paper, a new face detection method based on Bilinear Interpolation image zooming method and image enhancement by Adaptive Histogram Equalization (AHE) method is proposed.The new method gives an encouraging results for crowded human images.By comparing the proposed method with the Viola-Jones algorithm, face detector using the cascade object detector, which supported in MATLAB, the new method gives excellent results in detecting human faces with different resolutions, poses and sizes.It succeeds in detecting most of the human faces in the tested images regardless of image sizes.The new method is tested on several images in Pratheepan dataset with crowded humans.Also, I tested the new method on many images collected from the Internet, whose can be classified as crowded human images.Experimental results show that the proposed Ad_L_Hist method is more efficient in detecting human faces in crowded human images.
A PRE-EXPERIMENTAL STUDY ON TEACHING ENGLISH VOCABULARY THROUGH SCRABBLE GAME TO THE TENTH GRADE STUDENTS OF SMK NEGERI 1 SENGAH TEMILA IN ACADEMIC YEAR 2018/2019

&lt;strong&gt;&lt;span&gt;The researcher intends to use the scrabble game in teaching English at SMK Negeri 1 Sengah Temila and it is hoped this teaching can help to increase their vocabulary English easier. This case also attracts the researcher’s attention to conduct a research because the research that has been conducted to investigate this issue was not much enough especially in the Teachers’ Training and Education Faculty at Tanjungpura University. The purpose of this research is to investigate how high is the tenth grade students of SMK Negeri 1 Sengah Temila’s achievement in vocabulary taught by using scrabble game in the academic year 2018/2019. The measurement technique was applied for collecting the data and the descriptive method is used to describe the data. 39 students of class X a and X b out of 70 students (population) were taken as samples. The analysis displays that the average score of the students’ achievement vocabulary taught by using scrabble game is 65.95 in the post-test, 19.61 higher than the one in the pre-test (45.95). The obtained t-value is 11,65, higher than the t-table value, 2.00 (19.61&amp;gt;2.00), indicating that the difference is significant. The figures show that teaching vocabulary by using scrabble game to the tenth grade students of SMK Negeri 1 Sengah Temila in academic year 2018/2019 increased the students’ vocabulary achievement.&lt;/span&gt;&lt;/strong&gt;
Pembangunan Aplikasi Transaksi Menu Di Kedai XYZ Kopi Menggunakan QR-Code Dan One Time Password Berbasis E-Wallet

The payment process using electronic money is a non-cash payment method based on E-Wallet aimed at facilitating users in transact. The transaction process at the coffee shop XYZ is still done conventionally and takes a long time, causing long queues. The research carried out aims to speed up the transaction process at XYZ coffee shops. The method used in this research is prototype. An alternative solution to the transaction process is to utilize the E-Wallet and QR-Code through the customer's smartphone. This study utilizes Go-Pay E-Wallet access as a means of payment through the Midtrans Payment Gateway and uses the One Time Password code as a login method on the system. Qr-code scanning to place orders can be done quickly which is around 3,551 milliseconds. Quessioner results distributed to 20 customers showed the following data, around 90% agreed on the use of e-wallet as an alternative payment, around 87% agreed on the statement of the use of e-wallet was able to reduce the slow transaction process, about 79% agreed to the statement that this system facilitates the transaction process, as well as 79% level of approval of the use of an authentication code through a mobile number that makes it easy to enter the application. The results showed that the system built can speed up the transaction process.
A Study on Cloud Computing Architecture and Research Challenges on Cloud Computing

Cloud computing gives a rich set of IT services that are provided to a customer over a network on a leased basis and with the flexibility to rescale or down their service requirements. Usually Cloud Computing services are given by a third party provider who owns the infrastructure. Cloud Computing holds the potential to eliminate the necessities for high quality infrastructure. Those components are virtualized computers. This would allow multi-fold increase within the capacity and capabilities of the present and new software. The resources can be dynamically allowing also for an optimum resource by a payper-use model it means customized Service Level. The user can access the data from anywhere just with the help of an internet connection. To access this computing, the user should be authenticated through by providing their identification credentials like Userid and password for security purposes. In a cloud computing environment, the complete data resides over a group of networked resources, enabling the info to be accessed through virtual machines. Despite the potential gains achieved from the cloud computing, the organizations are slow in accepting it thanks to security issues and challenges relevant to it. Security is one in every of the main issues which hamper the expansion of cloud. There are many challenges also there for adopting cloud computing like well managed service level agreement (SLA), privacy, interoperability and reliability. This research paper presents the main concept of cloud computing, the various cloud models and therefore the overview of the cloud computing architecture. It simply states that cloud computing means accessing, retrieving and fetching the data and programs over the internet rather than the computer's hard disk.
Rancang Bangun Sistem Navigasi Robot Beroda Pemandu Disabilitas Netra Menggunakan Metode Waypoint

Robotics has become a popular field of research for developing medical and human aids, including visually impaired people. This paper presents problem-solving of creating a robot that can guide visually impaired people outdoor using a Global Positioning System (GPS)-based navigation system with a waypoint method. This study uses Linkit ONE, which is equipped with a GPS as a determinant of the earth’s ordinate position, added with a compass module to determine the robot’s direction and a rotary encoder sensor to minimize the error of the robot’s position. There are two tests with four waypoints. Firstly, it is a test with no obstacles and holes. Secondly, it is the test with obstacles and holes. The first test results obtained an average error of waypoint-1 0.54 m(meters), waypoint-2 1.2 m, waypoint-3 1,9 m, and waypoint-4 1.7 m. Meanwhile, the second test results yielded an average error of waypoint-1 1.26 m, waypoint-2 2.18 m, waypoint-3 2.52 m, and waypoint-4 2,44 m. Therefore, the visual disability guidance robot with this waypoint method has good accuracy because the average error value of the robot is under a radius of 2 m when there are no obstacles and holes and under a radius of 3 m when there are obstacles and holes.