Reviewerly/exHarmony huggingface dataset:
Double Didactics to Prepare Future Educators

Reading strategies are very important for students to obtain as they can foster reading comprehension. Additionally, it is not only essential to teach students reading strategies, but also that they know how to use them. The university class discussed in this article is for education students, who want to become teachers or work in the
Reinventing the Wheel on the Blockchain

Research Article| June 01 2023 Reinventing the Wheel on the Blockchain: Sarah Friend and Martin Zeilinger in Conversation Sarah Friend, Sarah Friend Search for other works by this author on: This Site PubMed Google Scholar Martin Zeilinger Martin Zeilinger Search for other works by this author on: This Site PubMed Google Scholar Afterimage (2023) 50 (2): 59–72. https://doi.org/10.1525/aft.2023.50.2.59 Views Icon Views Article contents Figures & tables Video Audio Supplementary Data Peer Review Share Icon Share Facebook Twitter LinkedIn Email Tools Icon Tools Get Permissions Cite Icon Cite Search Site Citation Sarah Friend, Martin Zeilinger; Reinventing the Wheel on the Blockchain: Sarah Friend and Martin Zeilinger in Conversation. Afterimage 1 June 2023; 50 (2): 59–72. doi: https://doi.org/10.1525/aft.2023.50.2.59 Download citation file: Ris (Zotero) Reference Manager EasyBib Bookends Mendeley Papers EndNote RefWorks BibTex toolbar search Search Dropdown Menu toolbar search search input Search input auto suggest filter your search All ContentAfterimage Search The last five years have witnessed a meteoric rise in the popularity of NFT Art. While much of the focus has been on the ability to authenticate and secure the ownership of digital assets, driving associated markets to astronomical heights and bottomless depths in turn, artists are increasingly engaging with the medium reflexively—testing its affordances and critiquing its limits. Sarah Friend is one such artist. Specializing in blockchain and the p2p web, much of Friend’s recent work consists of NFT editions that challenge traditional conceptualizations of art ownership. Both Off (2021) and Lifeforms (2021), for example, require collectors to give away the minted edition(s) or share their contents in order for the full, coded potential of individual pieces and their overarching series to be realized. Friend discussed how these and other blockchain-oriented works of hers engage with questions related to art ownership in conversation with Martin Zeilinger, a senior lecturer... You do not currently have access to this content.
Avatar construction methods and applications in the metaverse

In 2020, mankind has entered the critical point of virtualization, and the explosion point of the meta-universe has put forward higher requirements for the construction of virtual avatar. This paper deals with the form upgrading of virtual avatar in the meta-universe and investigates its construction method by combing and analyzing the construction of virtual avatar.Methods: Through literature research, the evolution of the definition and design of virtual avatar was analyzed, and the actual case was summarized. The framework and paradigm of virtual avatar construction in the meta-universe are summarized by combining the theoretical experience in the early stage with the technology provided in the later stage.Conclusion: The meta-universe breaks through the limitation of dimension, and gives mankind a broader and long-term space for activities in the space-time dimension. As a media form, virtual avatar expands the sensory dimension through "entry", "presence" and "interactive experience". With the expansion and simulation of sensory dimension, the boundary between real and virtual begins to blur. There is still a discussion on the internal transmission route, utility evaluation and multi-sensory construction of virtual avatar.
A Critical Overview of Studies on Eye Tracking and Visual Hierarchy

This paper offers a thorough evaluation of recent eye-tracking studies in the area of visual hierarchy. The review’s specific goal is to investigate how eye-tracking technology might be used to study cognitive processes in the visual hierarchy while using pertinent characteristics. 30 papers, encompassing 36 investigations, were examined for this purpose. There are some noteworthy findings. Using eye-tracking technologies to investigate visual hierarchies has gained a lot of attention recently. Typically, the research included university students, scientific content, and chronological frequency count ranges of eye-tracking metrics. Insights into cognitive processes including selection, organisation, and integration might be gleaned by monitoring eye movement patterns. Visual hierarchy principles, visual content, individual differences; and visual hierarchy principles, visual content. To provide recommendations for future research and practises, specific gaps in the literature and implications of previous results on visual hierarchy design were also identified.
Trust: the Vital Fluid of Interactions

In this paper we present a multidimensional approach to the concept of Trust in complex technical environments. A survey allows to focus on the two main types: Interpersonal Trust (IT) and Trust in Automation (TA), an extended generic conceptual modeling based on a grounded theory methodology is proposed; finally the first phase of an experimental campaign is presented. The whole project aims at a better understanding of the role of the various components of Trust during the decision process of a human operator in cooperation with sophisticated systems and human partners.
Image Caption Generation of Arts: Review and Outlook

Image captioning extract image features and automatically describe the content of an image in words. Recently image captioning has broken through the application of natural images and is widely used in the arts. It can be applied to art retrieval and management, and it can also automatically provide artistic introductions for the visually impaired. This paper reviews related research in image captioning of artworks, and divides image captioning into three types, including template-based approach, retrieval-based approach, and generative approach. Furthermore, mainstream generative approaches include Encoder-decoder, Transformer, New generation framework, etc. Finally, this paper summarizes the evaluation metrics for image captioning, and looks forward to the application and future development of art image captioning.
Maladaptive Behaviour in Phishing Susceptibility: How Email Context Influences the Impact of Persuasion Techniques

With over 80-90% of cyber incidents occurring in businesses and home settings often due to human errors in decision making (CybSafe, 2020; World Economic Forum, 2022; Verizon, 2022), a human-centric approach to cyber-security is needed to understand mechanisms behind maladaptive behaviours. One key area is susceptibility to phishing emails. Whilst some have investigated the success of different persuasion techniques in phishing susceptibility – most notably use of authority, urgency, and scarcity – less is known about how the wider context of the email (e.g., financial vs a work-related event) could influence the success of such techniques. The current paper presents initial findings from a repeated measures experiment where 271 participants included in the final analysis, recruited via Prolific (2022), judged whether they would or would not respond to presented email content containing a range of contexts and persuasion techniques. Diverging from previous research, participants were not necessarily more likely on average to respond to emails containing a persuasion technique, with large differences in persuasion success greatly depending upon the email context – with the proportion of response likelihood varying from 13.3% to 87.5% of participants choosing to respond. From this, not only do we demonstrate the successful impact of the main persuasion techniques and email context combinations upon phishing, but how overreliance on available information can bias individuals to engage in maladaptive cyber security behaviours.
Exploration of Trends in Music Education in China According to the Study on Changes in Music Education and of ‘2022 Arts Curriculum’

The purpose of this thesis is to explore the trend of music education in China by studying the history of change in music education in China and the '2022 Arts Curriculum'. First of all, by investigating various historical documents related to the study of Chinese music education, this study analyzed the changing process and current situation of music education. Secondly, it discusses the characteristics of the newly released 2022 Curriculum for Art Education and the trend of school music education, and puts forward the development direction of school music education in China in the future. It is hoped that this study will be helpful for studying china’s music education abroad.
Designing Music Appreciation Methods based on the Metaverse SPOT Platform

The purpose of this study is to explore effective online music appreciation lessons based on the metaverse platform SPOT. To achieve this, we first examined the characteristics of the metaverse, which combines online networks and advanced computer technology, as well as the features and utilization methods of SPOT for music appreciation lessons. Next, we designed a teaching and learning model for music appreciation based on the metaverse SPOT. Using this model, we constructed the metaverse space and presented the teaching and learning process, learning activities, and evaluation methods for music appreciation. The research findings confirmed that utilizing the metaverse for music appreciation allows for diverse types of music appreciation without limitations of time and space, thereby enhancing student engagement and improving learning outcomes. Utilizing the metaverse SPOT for music appreciation provides an effective tool that transcends the boundaries of music reception and expression, learning space and time, and real and virtual activities, offering a wide range of possibilities for lesson design. Further research in this field is needed to explore its full potential.
Quantum Privacy-preserving Two-party Circle Intersection Protocol Based on Phase-encoded Query

Privacy-preserving geometric intersection (PGI) is an important issue in Secure multiparty computation (SMC). The existing quantum PGI protocols are mainly based on grid coding, which requires a lot of computational complexity. The phase-encoded query method which has been used in some Quantum SMC protocols is suitable to solve the decision problem, but it needs to apply high dimensional Oracle operators. In this paper, we use the principle of phase-encoded query to solve an important PGI problem, namely privacy-preserving two-party circle intersection. We study the implementation of Oracle operator in detail, and achieve polynomial computational complexity by decompsing it into quantum arithmetic operations. Performance analysis shows that our protocol is correct and efficient, and can protect the privacy of all participants against internal and external attacks.
PEDAGOGICAL SYNCRETISM AS A PHENOMENON OF AND DEVELOPING FACTOR FOR AN INTELLECTUAL CAPITAL IN THE POST-INDUSTRIAL ERA

The study aims to analyze the prospects of contemporary education in the digital era. The requirements of the international labor market are becoming more information-oriented, implying a frequent usage of methodologies from the mathematical and engineering sciences. The introduction and implementation of these methods into various studies and the entire professional activities of specialists provide for the re-evaluation of many education concepts in preparing future specialists in numerous fields. This issue is likely to arise in the near future. Therefore, it is addressed through the prism of pedagogical syncretism, which implies the creation of a comfortable environment for the education and training of students in order to build the intellectual capital of any state in the future.
Perancangan Sistem Pendukung Keputusan Guru Berprestasi Berbasis Web Dengan Metode SAW

School is an educational institution that is formal, non-formal, and informal with the aim of providing teaching, management and education to students carried out and given by teachers. Every teacher is entitled to an award for the performance, assignments, and work achievements that have been achieved. Through this award, it is hoped that every teacher can be motivated to become even better. Sometimes in the assessment process there are still inconsistencies, as well as difficulties in determining and finding out who the candidates can be who can be elected as teachers who excel because the decision on who can be elected as the best teacher still uses subjective criteria. To be able to avoid subjective assessments and obtain results that are in accordance with what is expected so that no party is harmed, a decision support system is needed for the selection of the best teachers with the SAW (Simple Additeve Weight) method. several criteria and weights that have been determined. At SDN Sukamenak 09 there is no system that supports the selection of the best teachers, the selection is still done manually. The selection of students is still considered subjective, the teacher still chooses the best students not based on predetermined criteria. It is hoped that this system can facilitate the teacher assessment process so that teacher assessment can be effective and efficient.&#x0D;
Sistem Pemantauan Tingkat Kandungan Air Tanah dan Kendali Pompa Penyiraman Otomatis pada Tanaman Strawberry

The writing of this paper discusses the process of monitoring strawberry plants implemented in strawberry gardens which will later become a reference to be able to design a tool for monitoring strawberry plants through Internet of Things (IoT) technology. There are several tools used, one of which is Arduino IDE as programming software to connect the Esp 8266 MCU Node, DHT 22 Sensor. Soil moisture Sensor, and other electronic components. Some of these tools are programmed using Eagle Software as a hardware board printing to form a PCB (Printed Circuit Board) or printed circuit board and become an interconnected hardware device. The use of the Bylink Application as its control and monitoring.&#x0D; Empirically and according to several farmers in Ciwidey, Bandung Regency, strawberry is a plant that is susceptible to changes in temperature and climate. With this tool, it is hoped that it will make it easier for farmers to determine soil moisture, identify plants that have not been watered and have not been given anti-pests or vitamins, and that their use can be extended both on a small scale in plantations to large scale that is able to take advantage of several agricultural industries. In addition, this system can be a modern digital technology that is able to reduce the percentage of crop failure due to lack of air or exposure to pests and temperature changes so that growing strawberries is easier and more efficient.
Enhancing the Antidote: Improved Pointwise Certifications against Poisoning Attacks

Poisoning attacks can disproportionately influence model behaviour by making small changes to the training corpus. While defences against specific poisoning attacks do exist, they in general do not provide any guarantees, leaving them potentially countered by novel attacks. In contrast, by examining worst-case behaviours Certified Defences make it possible to provide guarantees of the robustness of a sample against adversarial attacks modifying a finite number of training samples, known as pointwise certification. We achieve this by exploiting both Differential Privacy and the Sampled Gaussian Mechanism to ensure the invariance of prediction for each testing instance against finite numbers of poisoned examples. In doing so, our model provides guarantees of adversarial robustness that are more than twice as large as those provided by prior certifications.
AI Model Factory: Scaling AI for Industry 4.0 Applications

This demo paper discusses a scalable platform for emerging Data-Driven AI Applications targeted toward predictive maintenance solutions. We propose a common AI software architecture stack for building diverse AI Applications such as Anomaly Detection, Failure Pattern Analysis, Asset Health Forecasting, etc. for more than a 100K industrial assets of similar class. As a part of the AI system demonstration, we have identified the following three key topics for discussion: Scaling model training across multiple assets, Joint execution of multiple AI applications; and Bridge the gap between current open source software tools and the emerging need for AI Applications. To demonstrate the benefits, AI Model Factory has been tested to build the models for various industrial assets such as Wind turbines, Oil wells, etc. The system is deployed on API Hub for demonstration.
Effect of Finished Goods Inventory Accounting Information System on Finished Goods Inventory Intern Control at a Textile Company in the City Of Bandung

The implementation of the research took place at one of the textile companies in the city of Bandung. The&#x0D; research method used in this study is a quantitative research method with a descriptive method approach&#x0D; and a verification method (correlation coefficient, simple regression, coefficient of determination). The&#x0D; population in this study amounted to 30 people. The results showed that the Finished Goods Inventory&#x0D; Accounting Information System was in the pretty good category with a score of 3.24, and the Internal&#x0D; Control of Finished Goods Inventory was in the pretty good category with a score of 3.18. The results of&#x0D; calculating the independent variable, namely the Finished Goods Inventory Accounting Information&#x0D; System, At the same time, the dependent variable is the Finished Goods Inventory Internal Control.&#x0D; Therefore, this study has a strong correlation because it shows the results of calculating the correlation&#x0D; coefficient, which has a value of r = 0.862. Furthermore, simple linear regression that is Y = 1.909 + 0.890&#x0D; X. Therefore, the coefficient of determination (R2) expressed as a percentage illustrates the magnitude of&#x0D; the effect of the accounting information system on ready-to-use goods inventory (x) on Finished Goods&#x0D; Inventory internal control (y) of 0.744 or 74.4%. The remaining 25 are the influence of other factors that&#x0D; the authors did not examine in this study.&#x0D;
Rancang Bangun Alat Penyiraman Tanaman Otomatis Menggunakan Metode Fuzzy Berbasis Arduino di Taman Perumahan Gading Junti Asri

he design of the Automatic Plant Watering Prototype is something that can provide benefits to the process&#x0D; of watering existing plants in a garden or park that is in a housing or location that has a garden, how the&#x0D; automatic plant watering process can run smoothly in accordance with established procedures and run&#x0D; according to the needs of the plant. In the face of today's modern era, farmers or park rangers need a&#x0D; system to improve performance in plant care and the quality of plant management and the watering and&#x0D; fertilizing processes that run in it, otherwise it will hamper the performance of the farmers themselves.&#x0D; Gading Junti Asri Housing is no exception, namely housing that always greens its environment, has&#x0D; problems that often occur because there is no system to water plants automatically, garden guards often&#x0D; forget to water plants because there is no automatic plant watering system. Design of an automatic plant&#x0D; watering prototype This has the advantage of automatically watering the plants. When the soil is dry, it can&#x0D; detect soil moisture in the plants. Automatic watering is installed, using the fuzzy method to make it easier&#x0D; to process data from days 1-7 to help analyze plants.&#x0D;
Integrated Use of Various Software Environments for Increasing the Level of Visualization and Perception of Information

Implementation of various software tools in the educational process affects formation of students’ professional competencies. This influence should be taken into account in scientific and methodological support of the modern education system. The purpose of the article is to develop a technology for creating educational VR content that provides immersion into a virtual thematic space using a variety of different software environments and improves the effectiveness of teaching. In this article, the technology of creating an electronic course using a complex of specialized software tools is considered. The initial stage of such technology is to develop a course description that includes data and knowledge about the object or phenomenon under study. Three-dimensional models of virtual objects created in SketchUp, Blender. Solidworks, Compass-3D, etc. are used for technical objects. Then 3D models of objects and landscape are used for creating a virtual space in the Twinmotion software package. Then photorealistic panoramas, images and videos are imported from Twinmotion into 3DVista Virtual Tour Pro to create a virtual tour. At the final stage, the virtual tour is integrated into the LMS Moodle learning management system. The implementation of the technology of integrated use of specialized software tools was tested in the creation of educational content that provides immersion into a virtual thematic space on the example of the course "History of the Tambov Region", which is included in many educational programs at Tambov educational institutions. High efficiency of developed educational content is confirmed by the survey results of several groups of students and its further analysis using Importance-Performance Analysis (IPA) methodology; as well as by checking learning achievements based on testing two groups of students of 12 people each. The first test group studied the discipline using the proposed electronic content, and the second one without it. The test results showed that the proportion of correct answers to test questions in the first group was 17% higher than for the students of the second group. Thus, the authors proposed the technology for development of educational content, which includes a number of specialized software tools, as well as the organization of the educational process using innovative educational means. Moreover, the use of the proposed technology allows students to develop teamwork and interpersonal communication skills by interactive lectures and group discussions.
COMPOSITE VOICE-ABSORBING MATERIALS MADE OF POLYESTER-REINFORCED PARTICLES WASTE GLASS PLASTIC AD BIOCOMPOSITE FIBER

Natural fiber as a sound-absorbing biocompisite material is believed to not only reduce noise pollution but also to absorb heat. There are many underutilized coconut husks, which so far the use of coconut husks is only conventional. The focus of this research is to find the right solution in the use of coconut fiber as well as composite material engineering for technological purposes. The research method will use pure experiments using controlled specimens in the mechanical Engineering laboratory of ITB, including mechanicals tests, soundproofing. The results of he tensile test are the tensile strength of the largest coconut fiber composite fiber is found in the fiber volume fraction of 25% with a value of 59.072 Mpa, followed by 20% fiber fraction with a value of 59.025 Mpa, 15% fiber fraction with a value of 56.736 Mpa, fiber fraction 10% with a value of 56.807 Mpa, 5% fiber fraction with a value 53.736. and for he results of the soundproof test with frequency of 250 Hz – 2000 Hz at 5% fiber fraction, it has an absorption coefficient value of 0,03, 10% fiber fraction, has an absorption coefficient value of 0.18, 15% fiber fraction has an absorption coefficient value of 0.18. 0.18, the fiber fraction of 20 has an absorption coefficient of 0.22, the fiber fraction of 25% has an absorption coefficient of 0.28.