Reviewerly/exHarmony huggingface dataset:
Perancangan dan Implementasi Encoder dan Decoder CRC-8 untuk Pendeteksian Error pada Transmisi Data antar Perangkat IoT

Cyclic Redundancy Check (CRC) is a widely used error detection code in digital communication systems to detect errors in data transmitted between transmitter and receiver. With the development of Internet-of-Things (IoT) technology, where many devices communicate wirelessly, the application of error detection codes such as CRC is essential to obtain reliable communication. The computation of CRC can be implemented in hardware using a linear feedback shift register (LFSR) or in software with shift and bitwise exclusive OR (XOR) operations for polynomial division. Due to the frequent use of CRC in wireless communication for IoT, research for the design and implementation of CRC continues to this day. This study aims to design and implement the encoder and decoder of CRC-8 with generator polynomial 0x07 on IoT devices. Two algorithms for computing the CRC, namely bitwise computation using LFSR and another one using lookup tables, are implemented on the Arduino Uno R3 board. Two Arduino boards connected in serial were used to verify the encoder and decoder implementation in the data transmission and error detection process. The experiment results showed that the encoder could correctly calculate the CRC value from the input data. Furthermore, the computation using lookup tables takes about four times faster than the bitwise method but requires more memory. In contrast, the bitwise computation method requires less memory but slower computation time. When testing using input data of 128 characters, the bitwise-based encoder requires a computation time of 2.37 milliseconds, while the lookup table-based encoder utilizing a lookup table requires a computation time of 0.5 milliseconds. In the error detection test, the results demonstrated that the receiver could detect errors in the transmitted data with a percentage of 100%.
Using Visual Modelsfor Exploratory Analysis of Semi-structured Text Data

The processing of semi-structured textual data for further use in DM models is a labor-intensive process, which, in addition to material costs, can increase the time required to build a model, and, as a result, worsen the efficiency of decision-making. This article presents visual models of semistructured text data and methods for their processing at the stage of exploratory analysis. Exploratory analysis will reduce the time to select significant variables at the initial stage of the study and, in the future, avoid the processing of redundant or insignificant variables. The use of visualization will help to include in DM model and process only data that will improve DM model quality. The process of using visualization of textual data in the process of exploratory analysis and the construction of two types of visual models is described - interactive "quantitative" visualization and visualization of relationships between words and other variables in the data under study. Approbation of the developed models is described on the example of labor market analysis. Examples of visualization of the content of the "soft skills" field from the CV and vacancies are presented, displaying both the skills most often mentioned by applicants from various professional fields, and the impact of mentioning these skills on inviting applicants for interviews. The experiment showed that the use of the developed visual models makes it possible to determine whether it is necessary to include a text variable in the DM model at the stage of exploratory analysis.
AN ANALYSIS OF IMPLEMENTATION OF LEARNING SPEAKING ONLINE CLASS USING VIDEO FOR KIDS STUDENT AT BAHASAKU INGGRIS PARE KEDIRI

Speaking is one of the most important aspects in the language learning process to express ideas, feelings, experiences and knowledge, therefore students need the video method to facilitate learning activities. This study aims to explore student learning under the age of 12 to make it easier and feeling fun when learning. This research is a Qualitative research which consists of one class. Involved me as a researcher and English teacher from 10 students of the English For Kids level Bahasaku Inggris Course Pare Kediri. The steps of this research are reconnaissance, action planning, implementation and observation of the actions taken. The data of this research is qualitative. Qualitative data obtained by observation the teaching and learning process during the implementation of the action. Data were collected in the form of transcripts of the questionnaire. The research findings show that the implementation using video in speaking learning is effective in improving students' learning. Keywords: Speaking learners, Online Class, Video
THE EFFECT OF WORD CLAP GAME IN LEARNING VOCABULARY

This research aimed to know whether the use of Word Clap game gave effect or not for the students in learning vocabulary to the 7th grade at SMPN 1 Kajuara.The researcher used a Pre-Experimental Research with one group Pretest and Posttest design which consisted of eight meeting included the treatments. The data of the students’ vocabularies were taken from Pretest and Posttest. The population of the research was the seventh grade students of SMPN1 Kajuara consist of 8 classes, the total of number of sample were 20 students in class 7C and the sample was taken by using purposive sampling technique. The data was obtained by matching the words test. The research findings showed that the seventh Grade students of SMPN 1 Kajuara had poor score in Pretest. After treatment, their vocabulary mastery increased significantly. The students ‘mean score in word meaning as subject were 41.75 in Pretest and become 76.10 in Posttest. The result of hypothesis testing of this research was (Sig (2-tailed) was 0.000, because of Sig &lt; α (0.000 &lt; 0.05), it can be concluded that Pretest and Posttest has sig &lt; α, and H1 was accepted and H0 was rejected. It means that it had been significance by using Word Clap Game for students ‘vocabulary mastery. The student’s development their vocabulary is 82%. It is supported by the value of t-test that is bigger than the value of t-table (36.422&gt;2.093). It was concluded that the use of Word Clap Game was effective to improve the students ‘vocabularies.&#x0D;
Classification of cendrawasih birds using convolutional neural network (CNN) keras recognition

Classification is part of predictive modeling and supervised learning. This method is used to determine the data class based on the previous value. In solving certain cases, there are various classification methods with varying degrees of accuracy. Convolutional Neural Network (CNN) is part of the Multilayer Perceptron (MLP) for processing two-dimensional data. CNN is also part of the Deep Neural Network and is applied to image objects. From several sources, it is stated that the classification process using images is not properly implemented in this MLP. Of course, this will result in the accuracy of the method in handling certain cases. In this study, the object classification process uses hard recognition to determine the accuracy value of the method using the object of the bird of paradise. From the results of this study, a training model was conducted using 10 ephocs with an accuracy value of 0.0850 while a loss value of 2.5658. So these results indicate that MLP can successfully complete the classification process using images.
Contrivance of Augmented Reality with Interior Designing

In the modern day, design is an integral part of our life, so there is a need of interior design. Interior design is gaining its popularity day by day. But the major problem faced by people while looking for designing any interior is that hiring interior designers and booking design session with them are time consuming and are deemed quite expensive. Hence, this project proposes the design about a software platform where users can design their own space with the assistance of augmented reality which is a huge contribution to the digital world having a variety of applications. This project includes mainly the process of designing an application that is identifying problem, meeting business requirements, identifying the main users and the tasks they do in this app, building a scenario, creating a task flow for a scenario, and finally presenting main screens of the main task flow.
Pemanfaatan Mesin Pengayak dan Pengaduk Bahan Pembuatan Baglog Jamur di Desa Sidorejo Kecamatan Purwoharjo

Banyuwangi is one of the regencies that has many small and medium businesses, one of which is oyster mushroom cultivation, precisely in Sidorejo Village, Purwoharjo District. Oyster mushroom cultivation is chosen by the community because it does not require a lot of capital and is easy to maintain. In the process of making baglog of oyster mushrooms, the most important thing is the process of sifting sawdust and stirring the mixture of ingredients for making baglog of mushrooms because it greatly affects the growth of mycelia unevenly. In general, partners in the process of making mushroom baglogs still use a manual system so that it is less efficient, especially in the process of sieving sawdust and mixing materials, so it requires an appropriate machine. In this service activity, the team provided a sieving machine and a mixer for a mushroom baglog mixture with a motor power of 1 PK, dimensions of 100cmx60cmx120cm, and a capacity of 100 kg/hour to speed up production. In addition, this program can help partners to better understand materials for making baglogs, the process of using machines, and maintenance after using machines effectively.
A Benchmark for StarCraft Intelligent Agents

The problem of comparing the performance of different Real-Time Strategy (RTS) Intelligent Agents (IA) is non-trivial. And often different research groups employ different testing methodologies designed to test specific aspects of the agents. However, the lack of a standard process to evaluate and compare different methods in the same context makes progress assessment difficult. In order to address this problem, this paper presents a set of benchmark scenarios and metrics aimed at evaluating the performance of different techniques or agents for the RTS game StarCraft. We used these scenarios to compare the performance of a collection of bots participating in recent StarCraft AI (Artificial Intelligence) competitions to illustrate the usefulness of our proposed benchmarks.
Conclusions

R, extended with the Tidyverse, is a powerful language for data science. There is strong support for each step along a data analysis pipeline. After reading this book, you should have a good grasp of how the Tidyverse packages work and how you use them. The book did not cover which data science and machine learning model to use on particular data, but only how they could fit into pipelines. Covering actual data analysis and the methods to use—and packages supporting them—is beyond the scope of this book. Each statistical or machine learning method could fill a book in itself, and there are many such models in R packages. The book is mainly a syntax guide, and what it covered can be used with any model you need to apply to your data, so it is a good foundation for how to adapt your data analysis into the Tidyverse framework.
Intrinsic Image Decomposition Under Multiple Colored Lighting Conditions Using a Single Image

We propose a framework for intrinsic image decomposition using a single image captured under multiple colored lights. Our method first estimates the illumination, and then calculates the reflectance based on the retinex theory. For estimating the illumination, we use the depth, illuminant color, and illuminance estimated from the input image. We then demonstrate the validity of our method on CG and real image datasets.
Nilai Pendidikan dalam Novel Rantau 1 Muara karya A. Fuaddi

This study aims to describe the description of the value of education in the novel Rantau 1 Muara by A Fuaddi. The data of this study is a description of the value of education in terms of the value of divine education, the value of moral education, the value of social education, the value of cultural education and the value of aesthetic education. The method used is descriptive method with qualitative analysis by describing the description of the value of education in the novel Rantau 1 Muara by A Fuaddi with an educational value approach. This method is based on consideration of the suitability of the research form with the research objectives. The research instrument was carried out by means of a documentation study. Documentation study was conducted on the novel Rantau 1 Muara by A Fuaddi with an educational value approach. From the results of this study, information on the value of education in terms of the value of divine education can be obtained. I stuck the used ticket with tambourine nails on the map. Alhamdulillah, man jadda wajada is again effective. the value of moral education, not pleasant to hear. maybe this time he was disturbed by the sound of a hammer hitting the wall. Punten, Mom, I said hastily opened the bedroom door and apologized. But his attention was apparently not on the sound of the hammer. the value of social education, life is essentially an immigrant. A time will return to the roots, to the one, to the beginning, yaita, the Almighty. the value of cultural education In Washington, Alif and Dinara live together. But in the family there are symptoms, namely they still can't manage money to save money. It's not wasteful but Dinara wants to buy household appliances, but Alif teaches Dinara to save money and the value of aesthetic education. "My feelings have met, but where?" Alif said in his heart. Until Alif had to chase after him, when he left his initial interview as a journalist. Alif was teased by the editorial staff, "I have a crush, he is a new child here, just pray that he will be accepted?"
Ensemble of Log-Euclidean Kernel SVM based on Covariance Descriptors of Multiscale Gabor Features for Face Recognition

Face recognition (FR) is a challenging computer vision task due to various adverse conditions. Local features play an important role in increasing the recognition rate of an FR method. In this direction, the covariance descriptors of Gabor wavelet features have been one of the most prominent methods for accurate FR. Most existing methods rely on covariance descriptors of Gabor magnitude features extracted from single-scale face images. This study proposes a new method named multiscale Gabor covariance-based ensemble Log-euclidean SVM (MGcov-ELSVM) for FR that uses the covariance descriptors of Gabor magnitude and phase features derived from multiscale face representations. MGcov-ELSVM begins by producing multiscale face representations. Gabor magnitude and phase features are derived from the multiscale face images in the second stage. After that, the Gabor magnitude and phase features are used to generate covariance descriptors. Finally, Covariance descriptors are classified via a log-Euclidean SVM classifier, and a majority voting technique determines the final recognition results. The experimental results from two face databases, ORL and Yale, indicate that the MGcov-ELSVM outperforms some recent FR methods.
ANALISIS MAJAS DALAM NOVEL PULANG KARYA TERE LIYE

AbstractThe study was supported by the interest researchers lifted by the majas found in the Pulangnovels of tere liye. From Pulang novels we can find our way home through battle after battle, toembrace all the hatred and pain. “Pulang” is a word that can mean returning to the same placeafter getting tired, getting some rest, getting some soul-crushing afterthought. As for theproblem of researchers, this is how advanced comparisons, contradictions, affirmations,allusions and implementation applications majas in the Pulang novels of Tere Liye. Thepurpose of this study is to describe majas comparisons, contradictions, assertions, insinuationsand implementation plans based on majas analysis in the Pulang novels of Tere Liye at highschool. The study uses qualitative descriptive methods. The object in this study is Tere Liye'sPulang novel. The source of the data in this study is Tere Liye's Pulang novel. The data used inthis study is the comparative majas, veracity, affirmation, and innuendo found in the homenovels of Tere Liye. The techniques for collecting data in this study are done with documentarystudies. The research instruments used are with data recorders tables. The data analysistechniques used are exposure and context analysis techniques. The data-validity testingtechnique used was surveillance persistence, triangulation and sufficient reference. Based onthe findings of the study, there are three stages. By comparison, the personification of 10examples, hyperbole 10 examples, Parable/simile 13 examples, and metaphor 1 example,metaphor of opposition, namely Hyperlone prosteron 2 example, majas affirmation, which is theclimax of 3 sample results. The study is implemented in high school learning activities at the XIIsemester to complete curriculum 2013.Keywords: Analysis, Major, Novel
PEMANFAATAN TEKNOLOGI SISTEM INFORMASI MANAJEMEN KLINIK MATA TAMBUNG BUNGAI KOTA PALANGKA RAYA PROVINSI KALIMANTAN TENGAH

Currently, health services in Indonesia have developed rapidly. To realize excellent service to patients, health care facilities must be able to form a good and structured health management system and subsystem. The health information system occupies an important position because it serves as the backbone for collecting, transmitting, processing, analyzing and publishing information as well as providing feedback to stakeholders at all levels. Tambun Bungai Palangka Raya Eye Clinic has not yet implemented a computer-based information system. Based on the results of interviews, carrying out various operational activities that collect, store, and process data, all of which are still done manually. As in the data collection section for new patients and medical patients who register at the clinic, it is still done by writing on paper, storing patient medical record data which is written in a simple way in the medical record ledger, and check payments that are not processed and stored correctly so that proof of payment can occur. fraud, as well as searching for the entire data that is still manual takes a long time. This designed system has the aim of managing existing data in the clinic with more practical storage media. For patients, the discussion includes registration of new patients and patients for treatment, patient medical record data, drug prescriptions, treatment, and payments. Meanwhile, the clinic staff includes data on clinic staff and scheduling of working hours. The information generated is in the form of reports of patients who come for treatment, reports of clinic staff's work schedules, and income reports. The management information system at the Tambun Bungai Eye Clinic is expected to help partners in the clinical management process in order to create a more excellent service.
Horizontal distance estimation of objects using monocular imaging

The mono imaging system works by capturing a single image which contains an object of known dimensions within the image and calculating distance by taking the reference of the known object. The aim of this research work is to develop a system for horizontal distance calculation using a monocular camera imaging. The image processing in combination with Python and OpenCV is used to estimate depth in images and using it for real world applications. The system development for this work includes both software development and hardware development that is presented in the paper. We have used monocular cameras to find the three-dimensional depth of images being captured and use it on video processing for creating real time depth maps of the environment. The goal of the system is to compare distance of an object from a single camera and a LIDAR to get the difference between both in the range of +/- 5 centimeters.
Composing Copyless Streaming String Transducers

In their work on copyless streaming string transducers (SSTs), Alur, Cerny, and Deshmukh described a construction for obtaining a SST whose semantics are equivalent to the composed semantics of two given SSTs. We revisit their composition construction in greater detail for both deterministic and nondeterministic SSTs and show that, although they can introduce copyful updates, the resulting copyful behavior they exhibit is superficial and is characterized by a property we call “diamond-free”: two copies of the variables are never merged. To recover a modified version of the construction, we provide a method for producing an equivalent copyless SST from any diamond-free copyful SST.
THE EFFECTIVENESS OF LIMA SAHABAT TO ENHANCE THE STUDENTS’ VOCABULARY ACHIEVEMENT

This study is to more clearly identify the problems of students' vocabulary achievement in distance learning and how the use of Android applications as a way of mobile learning to address the problem.This study aims to examine the effectiveness of the mobile learning concept with the use of a learning source named Lima Sahabat for learning vocabulary among seventh-grade students of junior high school.A Pre-experimental research design was used (one group Pre-Test and Post-Test design).The population in this study were all the seventh-grade students (64 students) and the sample was class VII B (31 students) which was chosen by using purposive sampling.The finding of the data analysis showed that the mean score of the Post-Test (88.84) was higher than the Pre-Test (55.83) with the improvement percentage was 59.13% and the success rate of the students' score in the difference of the Pre-Test and the Post-Test showed that the p-value = 0.00 was less than the α = 0.05 which means that there was a significant improvement of the students' vocabulary achievement.
ANALISIS INDEKS KINERJA DAERAH IRIGASI KOYA KOTA JAYAPURA

Jayapura City chose Muara Tami District as the center for agribusiness and agro-tourism, which then made the Kelurahan Koya Barat and Koya Timur as food barns. The Koya area started from the transmigration area program at that time people who came from the Javanese and Sulawesi ethnic groups. After developing, now it has been able to meet the food needs of Jayapura City and Jayapura Regency. The purpose of this study was to evaluate the performance of the irrigation network for the Koya Irrigation Area in the hope of increasing agricultural production and reducing Operation and Maintenance (OP) costs according to a priority scale. The method used is direct observation in the field by tracing the irrigation network of D.I Koya and interviews with farmers and officers. The results obtained and the results of data analysis are the performance of the main irrigation network system in Koya which includes aspects of physical infrastructure, supporting facilities, plant productivity, personnel organization, documentation and associations of water user farmers (P3A) which is 68.40% in the category of poor performance and needs attention. , the handling is routine maintenance, periodic maintenance and rehabilitation