Reviewerly/exHarmony huggingface dataset:
Detection of Swine Flu System Using IOT and Machine Learning

Pig influenza is an arising viral disease that addresses an ebb and flow worldwide general medical issue. There are a huge number of instances of pig influenza today. This new disease can be seen everywhere on the present reality. This disease is a sort of variation of the H1N1 influenza contamination. In India, consistently the table of tainted individuals is expanding, so it is imperative to accept this illness into account as it very well may be deadly. Wellbeing frameworks engineering for machine learning and IOT is arising as a significant objective with the prosperity of better caliber of administration, cost decrease and adaptability. As we probably are aware, AI holds new guarantee for clinical analytic applications. Consequently, this article presents the idea of pig influenza finding fixated on counterfeit neural organizations (ANNs). ANN characterizes a default rating to separate certain circumstances and the framework isolates positive or negative experiments dependent on the standard framework. The proposed model uses an accessibility calculation to choose the fundamental attributes for the pig influenza indicative test utilizing the arbitrary backwoods classifier and the C5 calculation. This is on the grounds that it diminishes the length of the data that will be utilized to prepare the ANN model with a substance.
NARROWING THE DIGITAL DIVIDE: BUILDING A SENSE OF COMMUNITY USING ONLINE TOOLS IN A POST-PANDEMIC WORLD

The COVID-19 pandemic pushed teachers, students, and parents to find ways to adapt to a virtual education model, which brought challenges on several fronts. Parents, students, and teachers had to turn their bedrooms, kitchens, and living rooms into home offices and/or classrooms. A digital divide was exposed during this process. This divide not only revealed the inequalities surrounding access to resources, but also illuminated a gap in both student and teacher interest levels in online learning. In this study, we examined some of the digital tools that could be effectively implemented for all students in order to avoid further deepening educational inequalities. It is worth noting that these digital strategies cannot be seen as temporary fixes, but rather as a way to prepare students for the post-pandemic world, which will likely follow a blended approach between in-person and virtual learning and work environments. In this paper, we discuss how Zoom, Flipgrid, Edmodo, and Quizizz can be part of an educational model that looks to build community and ensure learning goals are met, while preparing students for a blended workforce in a post-pandemic world. The limiting factors for any of these applications are access to technology and teacher hesitancy. In this paper, we articulate the importance of ensuring that all students have access to high-speed Internet connectivity and underscore the need for teacher leaders and administrations to design effective professional development in order to improve teacher confidence in effectively incorporating digital tools in their lessons.
High Data Security Using Asymmetric Key Cryptography and Linguistic Method Steganography

This paper recommended response is to receive encrypted sensitive text data on personal data electronics that take control of the combination of both procedures: Steganography and cryptography. The security of the system is provided through the contribution of video-based asymmetric key cryptography followed by two sequential layers of steganography to insure security also with the best positive effects out of the latter. The experiment modeled the method and simulated it. It was developed to be studied to analyze the relationship. Between protection, skill, and concentration on data. The studies require data retention checking apps of 10 various widths showing fun video effects. The report provides capacity changes with protection, as an undesirable tradeoff enforced. The uniqueness of the work is presented in the showcase of different measures that make it hard for the service provider and the application to choose the maker of the decision. The tests given are all 1-LSB privacy awareness possibilities, 2-LSB and 3-LSB methods that detail their video interaction on the cover. The core results demonstrate to be the applicability of the 3-LSB method to be enacted offers good adequate safeguards with realistic skill preferred to win 3-LSB for 1- LSB and 2-LSB techniques
Handling Errors

In a perfect world, you would write code, run it, and it would work exactly as you expected. Unfortunately, we don’t live in a perfect world and, in our world, writing software is never simple and easy. In most cases, you’ll write code that almost works, but not quite. Then the majority of your time will be spent trying to tweak your code to make it finally work the way you want.
HIDING DATA IN VIDEO FILES USING DISCRETE WAVELENGTH TRANSFORM AND FIBONACCI SERIES ALGORITHM

Stegnography is a process to hide the secret message which we want to hide from the outside world in an another media file while the cryptography is another security process in which a data form is changed to another so that it can not be accessed directly. In the proposed system, maximum motion and high intensity between every consecutive frames is evaluated. The proposed system also uses Fibonacci series to evaluate the next pixel in which data is to be hidden. Data is hidden using DWT algorithm. The proposed system is tested on various inputs and results evaluated are compared with the existing system.
QUEST AS A FORM OF WORK WITH READERS (ON THE EXAMPLE OF TOMSK LIBRARIES)

Quest is an increasingly popular form of holding events in modern libraries. The quest allows readers to develop general cultural and professional competencies, teamwork skills, creative interaction, and quick decision-making. This form of work is used to acquaint readers with the library, its structure and resources; to help students in mastering academic disciplines; to present information on any topic in an attractive and innovative format. Quests help to develop interest in reading, creativity of local authors, local history research, environmental protection. During the game, participants solve logical problems, search for the necessary information, learn to work with information resources. The quest allows you to master new material in an easy and interesting way, to master any new skill. In addition, the form of the quest corresponds to the way of thinking of the modern young generation. The use of quests in educational activities is due to the fact that this technology provides for a quick switch of attention, efficiency, change of tasks. The purpose of the conducted research: systematization and analysis of the practice of using quests in the libraries of Tomsk, identification of positive experience, determination of the prospects for using this form of work with readers. The experience of the Scientific Library of Tomsk State University, Tomsk Regional Universal Scientific Library named after A.S. Pushkin, Tomsk Regional Children's and Youth Library, Municipal Information Library System of Tomsk was analyzed. The source base was analytical reports of libraries and news information posted on their websites.
「漢語形容動詞連用形 ni＋動詞述語節」與「漢語名詞 de+動詞述語節」之比較研究—以「本気(ni)」「本気(de)」之用法為例—

&lt;p&gt;現代日語中，有些同時兼具形容動詞和名詞的漢語，除了可以使用「漢語形容動詞 ni(副詞形)+動詞述語節」外，也可以使用「漢語名詞 de+動詞述語節」之形式。到底甚麼樣的情況，應該用甚麼樣的形態來修飾動詞述語節呢?這確實是一項耐人尋味的問題。本稿中，以此課題為基本，使用「BCCWJ(中納言)」這項資料庫為分析資料，以「本気(ni)」「本気(de)」之用法為例，考察分析「漢語形容動詞（ni）＋動詞述語節」構造及「漢語名詞（de）＋動詞述語節」之構造，闡明兩者使用上之差異。&lt;/p&gt; &lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;In contemporary Japanese, some Chinese (or Kango) includes both adjectival verbs and nouns. There are two forms that can be used to modify the predicative verb clauses, &amp;ldquo;adjectival verb ni (adverbial form) + predicative verb clause&amp;rdquo; and &amp;ldquo;noun de(case marker) + predicative verb clause.&amp;rdquo; The study aims to discuss this area with an intriguing question: Based on different situations, which form should we use to modify the predicative verb clauses? With the analysis of the Balanced Corpus of Contemporary Written Japanese (BCCWJ-Chunagon) and the examples shown in this study, differences between the two forms can be fully investigated and explained. &lt;/p&gt; &lt;p&gt;&amp;nbsp;&lt;/p&gt;
Low-Resource Neural Machine Translation Using Fast Meta-learning Method

Data sparsity is fundamental reason that affects the quality of low-resource neural machine translation models (NMT), although transfer learning methods can alleviate data sparsity by introducing external knowledge. However, the pre-trained model parameters are only suitable for the current task set, which does not ensure better performance improvement in downstream tasks. Although meta-learning methods have better potential, while meta-parameters are determined by the second-order gradient term corresponding to a specific task, which directly leads to the consumption of computing resources. In addition, the integration and unified representation of external knowledge is also the main factor to improve performance. Therefore, we proposed a fast meta-learning method using multiple-aligned word embedding representation, which can map all languages to the word embedding space of the target language without seed dictionary. Meanwhile, we update the meta-parameters by calculating the cumulative gradient on different tasks to replace the second-order term in the ordinary meta-learning method, which not only pays attention to the potential but also improves the calculation efficiency. We conducted experiments on three low-resource translation tasks of the CCMT2019 data set and found that our method significantly improves the model quality compared with traditional methods, which fully reflects the effectiveness of the proposed method.
Our IET Heroes [IET@150 history]

The paper looks at some of the most notable members of the past and present in various science and engineering fields, leading up to the Covid-19 pandemic. Brief mention is made of the contributions of each member.
CONCRETE BLOCKCHAIN APPLICATIONS AND LEGAL ASPECTS

As we all know, blockchain has established itself as a promising technology with the introduction and use of cryptocurrencies. However, efficiency within administrative processes in companies and corporations is possibly the clearest use case. The industrial sector could not be less.
Laws Related to Forensic Audit

Financial fraud is a pervasive concern that impacts all. It can also entail the loss of an asset for the scam victim, but it also has the ability to disrupt the cultural and/or economic underpinnings of “respect” and “trust.” As a result, governments and other policymakers continue to be concerned about such threats. The law-making authorities pass legislation with the sincere goal of defending the general public interests and the country’s overall reputation in the international community. However, in recent years, numerous financial scams have been reported in countries all over the world, resulting in the loss of credibility, confidence, and capital. Forensic auditing is one of the techniques used to combat fraud and malpractice. While forensic auditing is a relatively new field, the rise in the number of frauds in recent years, as well as the establishments’ vulnerability to coping with them, has thrust the Forensic Audit into the mainstream. Unfortunately, in India, forensic audit is mostly used as an exploratory and investigative tool than a preventive tool. In this research paper an attempt has been made to evaluate various international and Indian standards, laws, and precedents that form the foundation for forensic auditing.
Design and Build Educational Game "New Normal"

Indonesia’s first confirmed case of COVID-19 infection was in early March 2020. Of course, the citizens in Indonesia want this pandemic to end soon. The fact is, there are plenty of people who do not apply the health protocols properly in daily life. Therefore, the effort to formulate the educational media in the form of a game will be carried out in this study. “New Normal” game is an educational media about how to apply the health protocols properly that have a nice user interface design so that the players will not get bored easily while playing. Thus, the knowledge about the importance of applying the health protocols properly will be embedded in every player’s mind.
THE ESSENCE OF THE CONCEPT “RESEARCH COMPETENCE” IN NATIONAL AND FOREIGN LITERATURE

The article deals with the results of research on the essence of the interpretation of the concept “research competence” in national and foreign literature. The analysis allows to state that national researchers define research competence as an integral personal quality that combines knowledge, skills, abilities and experience of the researcher; it is characterized by motivation and values of research activities. National educators distinguish cognitive, praxeological, axiological and socio-behavioural components; they consider the formation of this competence in the implementation and organization of research activities, a positive attitude towards it and awareness of its importance, regardless of whether it is performed individually or collectively. It is established that foreign researchers have a similar view on the essence of the concept “research competence”. They interpret it as a combination of skills, knowledge and attitudes with models of personal competencies, as a way to interact to achieve results and as the ability to successfully meet individual and social needs; they consider research skills fundamental to creating an evidence base of professional practice, the basis for lifelong learning and the key to innovation and knowledge transfer. The analysis of scientific literature has shown that scientists unanimously declare research competence as one of the most important; they use the concept “ability (readiness) for scientific activity” to emphasize its activity essence. It has been stated that research competence is regarded as the basis for the formation of professional competence, an important educational goal for graduates and the most important qualification of students wishing to continue their studies in a postgraduate training program.&#x0D; Keywords: competence; research competence; research activities; knowledge, skills and abilities; individual and social needs; professional education; scientific literacy; readiness for scientific activity.
SCALABILITY OF BIO-HEURISTICS FOR MULTIDIMENSIONAL OPTIMIZATION PROBLEMS

A scalable bio-heuristic algorithm capable of solving multidimensional optimization problems is proposed. Special operators are used to support the diversity of the solution population, to expand the search area for solutions at the expense of less promising solutions. The efficiency of the proposed algorithm is evaluated on a set of multidimensional functions of Grivank, Rastrigin, Rosenbrock, and Schwefel. The indicators of the developed algorithm are com-pared with those of competing algorithms.
LIBRARY AND INFORMATION PEDAGOGY IN THE STRUCTURE OF MODERN LIBRARY AND INFORMATION EDUCATION

Increasing information and condensing the speed of information technologies constantly transforms the functionality of libraries (as information, cultural, educational organizations) to solve acute problems, for example, informational, cultural, educational and educational education and development of readers in the new information space. Modern society sets itself each time new tasks and methods for the development of pedagogical sciences, most often they are associated with an informational approach to learning, education and cognition. The impact of information processes on the education and training and retraining of new library and information professionals is acutely affected. Allocation of information pedagogy allows us to explore new information processes and pedagogical phenomena to develop the sectoral aspect of pedagogical science. Library pedagogy is aimed at training competent specialists in the field of library information and pedagogical activity, functionally oriented to the training, education, and development of library readers. Library and information activities accumulate in themselves different types of labor processes, representing the library as the center of cultural, social, informational and pedagogical beginnings. The authors of the work propose the formulation of scientific knowledge – «library and information pedagogy», as the most appropriate to the name of the «Library and information activity» training area within the framework of the current federal state educational standards 51.03.06 and 51.04.06 «Library and information activities». Library-information pedagogy is a comprehensive knowledge of library pedagogy, pedagogy in general, as well as information pedagogy, including: the pedagogical basis of library science, the information basis of information, library and educational processes, the information worldview, pedagogical competencies that will allow the use of new information and communication technologies in the theory and practice of library and information activities. The structure of library and information pedagogy is conditionally composed of three main components: the base, core and effect. Considering the fact that at present there is no such scientific discipline as library and information pedagogy, then for the modern generation of students, in the context of the implementation of professional standards, the transition to FSES 3 ++, the emergence of a new position «teacher-librarian», it could be very useful. So, the use of the library-information approach in pedagogy makes it possible to replace the traditional plane of the problematic of pedagogical research of the educational and educational processes with the problematics of library-information activity in the implementation of these processes.
Design and Development of the Wheelchair Components Using the Topology Optimization Method

A number of people on the globe have been encountering difficulties in functioning and have almost no suppleness, have been using the wheelchair, and other assistive equipment for their assistance for a very long time. It has assisted them in traveling faster and independently at all places possible. With the advent of electrically assisted systems, there are several other functions that the wheelchair can provide to the user, namely climbing the stairs with the help of a stair-climbing wheelchair or standing upright with the help of the motorized wheelchair. However, wheelchairs for a specific group of people, viz. sportsmen, require a thoroughly different kind of design to cater to their needs. It is essential to effectuate a study, which is a cause-and-effect analysis and has an ideation process followed by the feasibility analysis that can help us design parts that can be incorporated in the wheelchair. This paper discusses the feasibility of the wheelchair concerning the components already present in a wheelchair. Thus, these components can be appended or modified based on various factors, namely inefficient product design or the environmental facts and the parameters which insinuate us about the extent of modifications are repetition, force, duration, and body posture. These components have been designed and topologically optimized to reduce the weight and material requirements in the product and to allow users to reach a particular point swiftly and comfortably. This study can help in design products considering the human factors and also considering the optimization of the products. Thus, this study is an endeavor to consider all the design and engineering factors that can be used to design an efficient and safe product for the people in the scope of the study.
Overview on Secure Payment Transaction Using Block Chain Method

A Blockchain, is a developing rundown of data, called blocks, which are connected utilizing cryptography. A Blockchain is a decentralized, distributed, and public computerized record that is used to record transactions through multiple devices such that every complex record can't be altered without affecting any subsequent square. Blockchain has discovered its utilization in wide-running fields. This framework, subsequently, depicts the job of Blockchain in IoT and monetary applications, two fields which will be profited the most by it. Besides, this paper analyzes the protection and security concerns identified with it and offers a few experiences on how these issues can be handled. In this paper, we have assessed various such papers in which comparative issues were tended to. Finally, the public impression of Blockchain innovation is taken to addresses how Blockchain is seen in various portions of society. Here we plan and execute a got monetary exchange framework which utilizes IoT and inserted equipment gadgets like regulator and modules. This kind of gadgets can be unstable and this could prompt deficiency of cash or extortion, here we incorporate a Blockchain based exchange framework that isn't vulnerable to make the exchange secure.
Security and Privacy Issues in Internet of Things

The Internet of Things (IoT) is used in a variety of fields, covering almost all the aspects of the individuals’ day-today-life, organisations and society. With the Internet revolution, the IoT framework provides a platform for connecting many smart and self-configuring objects, such as watches, cars, tablets, wearable devices and home appliances. Despite the technological and societal advantages and the enormous economic potential of IoT, the issue of security and privacy in IoT is a major concern. IoT systems have problems with scalability, centralization, data security and privacy. This article provides an overview of IoT systems and reviews the IoT's typical security and privacy issues taking into consideration the biomedical domain. In addition, this article explores the convergence of blockchain and computing technologies for IoT applications and blockchain based mitigation of DDoS attacks.
Model and Numerical Algorithm for Monitoring and Forecasting Transfer and Diffusion of Active Aerosol Particles in the Atmosphere

The article deals with the problem of protecting the environment from negative anthropogenic impacts. Violations of the existing ecological balance in regions with a high anthropogenic load, and, first of all, persistent air pollution, cause a lot of problems - the growth of oncological, allergic, asthmatic and other diseases among the population, deterioration of the fertility of agricultural land, the state of flora and fauna. A mathematical model and a numerical algorithm describing the process of spread of active aerosol particles are developed in the article for monitoring, forecasting and making management decisions on the protection of the boundary layer of the atmosphere, the underlying mobility of the ground, soil, and groundwater, The model and algorithm take into account the weather and climatic factors, rates of forward and reverse reactions and the reaction rate of decomposition of mixture under the influence of chemical reaction. A finite-difference numerical algorithm of a high order of accuracy in spatial variables and in time was developed for numerical integration.