Reviewerly/exHarmony huggingface dataset:
Replace Math Taught Differential Equations Course With A Bme Taught Physiological Modeling Course

Traditionally, a course in differential equation taught by the Math department is required in most engineering programs.With the less prescriptive requirements by ABET and Criterion 8 for Biomedical Engineering programs, programs can be more creative than ever before in offering differential equations.The only ABET requirement dealing with differential equations in BME is Criterion 8 "the capability to apply advanced mathematics (including differential equations and statistics), science, and engineering to solve the problems at the interface of engineering and biology".A physiological modeling course conveniently satisfies both requirements.Here it is proposed that a differential equations based physiological modeling course replace the more traditional differential equations course taught in the math department.The motivation for exploring this possibility is that: (1) the differential equation course can be replaced by a math/science elective and (2) students see differential equations applied in modeling physiological systems.We have been teaching a physiological modeling course at the University of Connecticut's BME program over the last four years developing the curriculum, and after the proof of concept is approved, will implement the replacement.
Using Graph Theory Visualization to Motivate Software Engineering Concepts

His primary research focus is on the intersection of programming languages and software engineering-language tools.
Engaging K-12 Teachers in Technology Tools to Support Electronic and Mobile Learning Through an Online Professional Development Course

and Computing (CEISMC) at the
Objective-C versus Java for Smart Phone Applications

Learning and teaching smart phone applications development can engage our students, enhance their skill-set and challenge their creativity.The language of choice for iPhone development is Objective-C, while Java is primarily used for developing applications on the Android platform.Despite the strong and supportive development community many students get overwhelmed with the abundance of information for Android as well as for Apple.With so many tutorials and available reference guides, learning a new programming language that targets the smart phone is more fun to teach in a class room environment.This paper compares Objective-C and java programming techniques for smart phone applications and attempts to explain the differences in language, platform, programming model, integrated development environment and the ease of testing and integration for both Android as well as iPhone applications development.The paper explains how this early learning and teaching module 2 was instrumental in progressive learning of the students.It attracted the new high school graduates to our university programs as well as the study of engineering technology.This paper demonstrates that building smart phone applications is not just limited to games, but also how students can use it to build applications that inform and educate which can also expose students to even more topics which are not traditionally covered by conventional software courses.This paper thereby serves as an innovative way to expose technology students to this fascinating topic and give them a forum for creative development which challenges them to enhance their skill-set through active learning.
Visual Dashboard Program Penjualan pada Usaha Kecil Menengah (UKM ) Mutiara Surakarta dengan Visual Basic dan Crystal Report

This paper discusses improving the sales system that has been used by UKM Mutiara Surakarta. Using the field study method. The field study is carried out by researching the company directly. This is done to obtain data and information directly with the problem under study. The field study is carried out by studying the information system developed by UKM Mutiara, as well as collecting data about information systems implemented by UKM UKM. The result is an inventory program designed using Visual Basic 6.0. With the creation of this program, the processing of inventory information systems implemented by UKM Mutiara Surakarta can be faster, more accurate, easier and obtain updates, especially in the inventory system.
Integrating Entrepreneurship In Informatics Education

The University of Ulster places a strong emphasis on vocational education and workbased learning.Furthermore, the Faculty of Informatics has recognised achievements in technology transfer and industrial collaboration.This paper outlines how the industrial partnerships forged and experiences gained through these ventures have been utilised in the design, delivery and assessment of an undergraduate module in entrepreneurship.Different models for incorporating entrepreneurial skills will be explored including:• Classroom based teaching, learning and assessment;• Support for students in industrial placement through the use of a Virtual Learning Environment (WebCT);• Development of a portfolio of professional competencies;highlighting the merits and problems associated with each.
Contemporary College Algebra Course

Research indicates that the issue of how to teach College Algebra has been a focal point of discussion in literature, conferences, and debates.At our institution of higher learning, traditional teaching methods in which the instructor delivers information from the textbook and solves problems on the board for College Algebra courses have been primarily used as a mode of instruction for the past few decades.The university has experienced high FWD (Fail-Withdrawal-D) grade rates due to high school preparation, lack of reflection of students' needs and change of student attitude.In order to remedy the problem of high FWD rates, many colleges and universities have endeavored to suggest, develop, adopt, and apply new College Algebra programs considering their own environments.Some colleges and universities take advantage of modern computer technology software such as MATLAB, MATHEMETICA, and MAPLE.Yet, some colleges and universities find solutions from previous successful methodologies.In order to remedy high FWD grade rates in College Algebra, the university has been trying to partially reconstruct the college algebra course by joining the national HBCU College Algebra Reform Project since the spring semester of 2007.Unlike the traditional instructional method of focusing on the development of algebra skills, the new program adopts the method of student learning by inner group discussion as its primary learning methodology and emphasizes integration of realworld problems and mutual activity for better understanding of the principles of mathematics.The aim of this article is to introduce the contemporary College Algebra course and to present the interim assessment by analyzing effects of the program in the aspect of how well those who completed the new program perform in successive mathematics courses.In particular, the present study addresses the non-STEM and STEM majors' challenges and their competitiveness in Precalculus.By analyzing the results of this study, it provides strong evidence that the student passing rate of College Algebra increased between 5%-10%.Also, the data proves that, on average, post-program grades are greater than pre-program grades.Furthermore, the study indicates that the contemporary college algebra course is not as sufficient as a prerequisite course for Pre-Calculus for both STEM and Non-STEM majors.
Password Auditing Tools

A goal of computer system security is to prevent an attack, and authentication mechanisms can prevent a compromise on parts of a system.Most if not all forms of access are granted based on a single authentication scheme, and passwords are currently the most widely used authentication mechanism.Weak passwords have been cited by experts from industry, government, and academia as one of the most critical security threats to computer networks.However, various applications are available today which allow system administrators to assess the strength of their passwords in order to take the necessary precautions.The purpose of this report is to conduct a study of how well some of the more popular password auditing applications perform for Windows and UNIX operating systems.
The Benefits Of Transparency In Managing Software Capstone Projects

This paper describes the impact of an agile process support environment in helping faculty manage software engineering capstone projects and the learning outcomes associated with the capstone experience.Software engineering capstone projects are notoriously time-consuming to manage for faculty mentors.Team projects often fall behind due to the inexperience of the students and the external pressures they face.They may be accustomed to performing heroic acts on prior individual class projects, and think they can be successful this way again.But in a significantly sized real-world team project, they find out too late that this approach will not work.Students remain successful often by significant effort on the part of a faculty mentor.The mentor may setup a process infrastructure to enables project monitoring.Mentors may find themselves asking for frequent in-class project reviews, out-of-class appointments, and significant documentation.Mentoring a capstone project, while a potentially rewarding experience, can become a significant time sink and lead to faculty burnout.We are utilizing the IBM Jazz environment including the Rational Team Concert (RTC) integrated development environment (IDE) to address project management for capstone projects using the Agile/Scrum methodology.Jazz/RTC allows all stakeholders (students, sponsors, and faculty) to transparently review a process to assess project health at any point in time.Further, transparent continuous project monitoring gives mentors the ability to provide just-in-time-but-not-too-late formative feedback, as well as allow continuous assessment of learning outcomes.The ability to "see where you are" in the process, and understand how the process' practices drive progress and completion, is an invaluable learning aid for students struggling to grasp the benefits of these methods.
Experimenting With An Emotions Measurement Instrument In Usability Testing

Abstract NOTE: The first page of text has been automatically extracted and included below in lieu of an abstract Experimenting with an Emotions Measurement Instrument in Usability Testing John D. Fernandez, Ph.D., Texas A&M University – Corpus Christi Mary Alice Fernandez, LPC, Texas A&M University – Corpus Christi H. Richard Priesmeyer, Ph.D., St. Mary’s University - San Antonio Introduction Human computer interaction (HCI) is a discipline concerned with the design, evaluation, and implementation of interactive computing systems for human use and with the study of related major phenomena5. The preponderance of research in HCI has been focused on the components of design and implementation of interactive computing systems. Somewhat less attention has been given to the evaluation of such systems. This paper addresses methods for teaching and conducting usability evaluations, including the use of an emotions measurement instrument. The main goal of HCI is to build interactive systems that are easy to learn, effective to use, and enjoyable from the user’s perspective5. These characteristics are summed up in one word – usability. Usability can only be understood from the user’s mind-set. Glass (as cited in Pressman7) contends that even the quality of a system is not as important as the user being satisfied, because if the user isn’t satisfied, nothing else really matters. Therefore, usability is of utmost importance in measuring a software product’s positive impact on the user. Since the focus is on satisfying the needs and desires of the user, the development of interactive systems should follow a user-centered approach that is sensitive and responsive to those needs. This foundational principle becomes a challenge for the typical software developer because it calls for skills and abilities that are not normally part of the software engineer’s portfolio1. HCI is an interdisciplinary methodology that involves skills from disciplines such as psychology/cognitive science, engineering, informatics, computer science/software engineering, ergonomics, human factors, and social sciences6. Therefore, HCI is closely aligned with user-centered development. Web-based systems are good examples of HCI-type systems because of the availability of the medium upon which they operate. HCI and Usability Education One of the authors, J. Fernandez, teaches two community-based HCI courses at Texas A&M University – Corpus Christi2. The types of projects that seem to fit best for the HCI courses are Web-based systems with interactive components. Before initiating these courses, contacts are made with city, school, and university organizations in order to find HCI-type requirements that can provide the basis for student projects. Once client organizations are identified, the principals in each are informed of the process that students will use to develop and complete the projects. Proceedings of the 2005 American Society for Engineering Education Annual Conference & Exposition Copyright © 2005, American Society for Engineering Education
Using Maple To Learn Mathematica

This paper describes the use of the Computer Algebra System (CAS), Maple (Waterloo Maple, Inc.), to assist in the learning of CAS, Mathematica (Wolfram Research, Inc.) in a numerical methods course.What is novel here is that Maple was not used in a standard way.Instead, it was used in the following context.The students had (almost) all used Mathematica in previous courses, although the degree of skill in its use varied considerably.Numerical methods were taught as part of this course.Students had done previous numerical methods assignments in which a relatively simple problem was given and solved (or a formula derived) with Mathematica.Their assignments had been to use the given problem and Mathematica code as a template for using Mathematica to solve a related problem, which was more complicated.For the final Mathematica assignment, the students were given a numerical methods problem that was coded and solved with Maple (see Figures I, II, and III).The students had no previous familiarity with Maple.They were instructed to use the given Maple code and solution as a template-to whatever extent they found helpful-in order to code and solve the same problem with Mathematica.They were also instructed to write brief reports describing their experiences with this use of Maple.My purpose in giving this assignment was to see if students found the Maple template helpful.If they did find it helpful, then in what ways did it assist them?If they did not find it helpful, then what was problematic or confusing?2.
The Effect of Organizational Learning on Human Resource Productivity at Imam Khomeini Airport Custom

The purpose of the present Research was to investigate the effect of organizational learning on human resource productivity at Imam Khomeini Airport Customs (RA) in 1396. The method used in this study was applied in terms of purpose and in terms of data collection, descriptive-survey and in terms of the relationship between the variables was causal. In this research, the statistical population consisted of all employees of Imam Khomeini Airport Customs Office whose number was 400 people. Among them, using Morgan table and simple random sampling method, 196 individuals were considered as sample size. In order to collect information From two questionnaires The Neife's Organizational Learning Standard (2001) and Human Resources Productivity Hersey and Goldsmith (1980) were used. In order to measure the reliability of the questionnaires, Cronbach's alpha coefficient was used and the value of this coefficient for both questionnaires was higher than 0.7. Also, content validity was used to assess the validity of the content that for this purpose the questionnaire was approved by the relevant experts. Analysis of information obtained from the implementation of questionnaires via SPSS and PlsSmart software were used in two descriptive and inferential sections (Friedman rank test and Structural Equation Modeling (SEM) method). Findings of the research indicated that there is a positive and significant relationship between organizational learning dimensions and human resource productivity; this means that the increase of each component of organizational learning among Imam Khomeini airport customs staff will increase the productivity of human resources.
Software: Craft, Science, And Engineering

What is Software Engineering -art, trade, craft, science, or profession?Some believe that, at least in its current state, software engineering is an oxymoron.If we believe that there is something worthy of being called software engineering, how do decide what constitutes a proper education for a software engineer?We argue that it is informative to study the history of traditional engineering, when and how it became science-based, and when and how engineering education became science-based.By learning from that example, perhaps we can speed up the adoption of appropriate foundational studies in software engineering programs, allowing us to move more rapidly from a craft to a profession.Traditional engineering moved from what is called the "shop culture" to the "school culture" over a period of 200 years.Today "shop" engineering is relegated to trade schools, and professional engineering is the province of the colleges and universities.We will trace the mathematical advances that supported this change of perspective, and outline the corresponding shift in the educational environment as well as the sometimes-reactionary resistance to this change.We show that software science has a common mathematical root with traditional science; and that foundational problems in the mathematics of the continuous led to the development of discrete mathematics and the foundations of software science.We then illustrate how these mathematical results blossomed into modern computation, and should give rise to a "school culture" of software engineering and a corresponding professionalism.
A Study of Students’ Perception on The Use Facebook Group in Improving Writing

This study attempts to know the students’ perception on a Facebook group in improving writing skill on the tenth grade of SMA 5 Kendari that focus on enhancing students writing performance level and the brainstorm ideas at the pre-writing stage. Also, to find out how Facebook influence the students’ affective domain. The researcher employed mix method design with questionnaire as instrument to collect data from 36 students. The data was analyzed by calculating the frequency distribution of Likert scale. The result reveals there was positive perception among students about applying Facebook Group in improving writing. Particularly, Respondent (89.7%) spell – check feature helps students to avoid the error spelling and (91.6) student feel motivated when they got “like” from their friends. It is suggested that future research to investigate the teacher and students’ problem in applying Facebook. In addition, the future study researcher may investigate the use Facebook Group in another skill of English. Lastly, the future study may investigation the use other SNS not only Facebook but it can be Path, Twitter, or Instagram. Keywords: Facebook Group, Perception, Writing
The Evolution of Student Interaction with an Infinitely Explorable Online Learning System

In this paper, we will present an analysis of the manner in which students interact with the free body diagram tool in an infinitely explorable online learning system.The Sigma Grading System (SGS), www.sigma-gs.com/SGS,provides students engineering problems in statics, fluids, mechanics of materials, and physics which can be infinitely explored.Traditional online systems use a hint based system.If a student has trouble, such systems let them ask for a hint and proceed.Instead, SGS provides the ability for the student to test intermediate steps.If a student cannot determine the value of the sin of an angle, they can first check if the angle they are using is correct.In this way, a student is free to test any and all possible intermediate steps in a problem.We will show how students evolve to take advantage of this promoting creative thinking and less reliance on formulaic learning.Specifically, as students gain confidence, they take advantage of the free body diagramming tool to explore systems.This analysis is made possible due to the fact that SGS maintains a log of student entries for each problem.The analysis also gives insight into the way students approach problems.
Solving Graph Optimization Problems in a Framework for Monte-Carlo Search

In this paper we solve fundamental graph optimization problems like Maximum Clique and Minimum Coloring with recent advances of Monte-Carlo Search. The optimization problems are implemented as single-agent games in a generic state-space search framework, roughly comparable to what is encoded in PDDL for an action planner.
Strategic Alliance Between Higher Education, Secondary Schools, And Community Business/Industry To Improve Mathematics, Science, Technology, And English Education: A National Science Foundation Project

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How A Data Mining Course Should Be Taught In An Undergraduate Computer Science Curriculum

Data mining is a relatively new area of computer science that brings the concept of artificial intelligence, data structures, statistics, and database together.It is a high demand area because many organizations and businesses can benefit from it.There is no doubt that it is a great idea to teach a data mining course in computer science curriculum.As you can tell, students taking a data mining course need to have background in quite a few areas to be successful.Not every student taking this course may have the background required in all these areas.The question is how can an instructor remedy the challenge of teaching a group of students with widely-ranging backgrounds, and at what level should this course be taught.Furthermore, the issue of group work arises, specifically as to whether data mining course projects should be accomplished individually or as teams.Studies show that many universities are teaching data mining course(s) within their computers science curriculum.Each school teaches this course according to their individual methodology.This paper will study different teaching approaches used by different institutions around the country and makes some appropriate teaching recommendations based on the conclusions reached.
A Type Inference System Based on Saturation of Subtyping Constraints

This paper (This work is part of the first author’s Ph.D. thesis [15].) presents a powerful and flexible technique for defining type inference algorithms, on an ML-like language, that involve subtyping and whose soundness can be proved. We define a typing algorithm as a set of inference rules of three distinct forms: typing rules collect subtyping constraints to be satisfied, instantiation rules instantiate type schemes, and saturation rules specify how to check the validity and consistency of collected constraints. Essentially, type inference then proceeds in two intertwined phases: one that extracts constraints and the other that saturates the sets of constraints. Our technique extends easily to the treatment of high-level features such as polymorphism, overloading, variants and pattern-matching, or generalized algebraic data types (GADTs).