Reviewerly/exHarmony huggingface dataset:
Drinking Water Activity For High School Outreach Program

Environmental engineering needs to recruit more students to meet the high demand projected for the profession.Interest may be on the upswing, as noted by increased freshmen enrollments at the University of Colorado at Boulder.During the High School Honors Institute (HSHI) in 2007, a new activity on drinking water was introduced in an effort to make students aware of the importance of environmental engineering in daily life.A pre-survey was given in the first morning session to stimulate student thinking on the topic.This survey indicated that of the 37 students, 32 frequently drank tap water or tap water with further treatment, and 12 frequently drank bottled water.The most significant factor influencing this choice was convenience, followed by taste, cost, and perceived safety.About half of the students did not know the source of origin of the water that they drank most often.These survey results were then incorporated into an activity later in the day and used to assign students to research different waters: a municipal tap water derived from surface water, a municipal tap water derived from ground water, and two different bottled waters.In the course of the activity, the students looked at factors that influence the quality of the water -both at the source, through various treatment processes, and during transport and storage.For example, the leaching of toxic chemicals from plastic bottles was discussed, and many of the students indicated that they were previously unaware of this potential hazard.Students also evaluated the taste of the various waters.The activity as designed was too long to fit into the hour timeslot, and modifications are recommended to shorten it and retain the most interesting parts.Results from student evaluations are included.Even if students do not choose to major in environmental engineering, all citizens should be interested in the safety and environmental impacts of their choices regarding drinking water.
The Story Of Polyethylene Garbage Bags

Abstract NOTE: The first page of text has been automatically extracted and included below in lieu of an abstract Session 3513 The story of polyethylene garbage bags Bruce A. Finlayson University of Washington Overview. The story of polyethylene garbage bags has been used as a structure around which to organize a course on numerical methods applied to chemical engineering problems. Starting with natural gas, a series of problems is posed that must be solved if one is to eventually end up with a garbage bag. The course begins with a theme, written about some aspect of polyethylene: raw materials, production methods, uses, business trends, recycling, etc. These themes are then put on the course Web-site so that they can be read by all the class. It is also necessary to use many differ- ent computer tools (e-mail, anonymous ftp servers, local area networks) to accommodate the diverse needs of the students, some of whom have their own computers and different software. Most problems are solved using Microsoft EXCEL™ or Mathworks MATLAB™. After the standard problems are solved, the students prepare multimedia displays illustrating the math- ematical problems a chemical engineer runs into in order to convert natural gas into garbage bags. Two displays are done: one for a technical audience (a prospective sophomore chemical engineer) and one for a general audience (middle school or high school students). Even the patent literature is used in lectures to display the role of innovation. Safety aspects in polyethyl- ene plants can be addressed by using films prepared by SACHE (Safety and Chemical Engineer- ing Education). Course Objectives. The goal of the course is to learn to apply mathematical and numerical methods to chemical engineering problems. This goal involves learning to use existing software like EXCEL and MATLAB, learning some rudimentary programming in MATLAB, and espe- cially learning to check your results numerically, since there are often no known analytical solutions for comparison. The instructor’s task is to achieve those goals within a structure imposed by a case study. In this course the structure was provided by a series of problems arising when modeling processes to obtain natural gas, separate the ethane, react it to ethylene, polymerize it to polyethylene, and extrude it to make polyethylene garbage bags. This provides the story line of the course. The sequence of problems is: sets of algebraic equations, ordinary differential equations as initial value problems, ordinary differential equations as boundary value
The Virtual Vision Lab: A Simulated/Real Environment For Interactive Education

The Virtual Vision Lab (VVL) is a project aimed at producing instructional lab modules for new and emerging techniques in robotic vision.VVL uses an integrated multi-media presentation format that allows the student to learn about robot vision techniques from textual sources, runtime algorithm codes, live and canned digital imagery, interactive modification of program parameters and insertion of student developed code for certain parts of the tutorial.It aims to translate a research paper in robot vision into a usable and understandable laboratory exercise that highlights the important aspects of the research in a realistic environment that combines both simulated virtual components and real camera imagery.The task the tutorial uses to demonstrate some basic principles of robotics and computer vision is the "pick and place task" which is implemented using a movable robot mounted camera that produces stereo imagery inside a robotic workcell.'.,+,EIIYH;:
Computing Fundamentals For It And Is Programs

Information technology impacts the careers of all professionals and thus its concepts are important for education.Our Department developed a unique sophomore level course to provide fundamentals to students with majors in Business, Telecommunications, or Engineering who with a Specialization in IT.While the initial course was experimental in nature and the availability was only guaranteed for students in the IT Specialization, the course was designed as if it would eventually become available to all university majors.The course philosophy, objectives, and content are described below.The course has been a successful prototype that may be used in part or in whole by other academic units preparing professionals for a future where computers and communication are pervasive.
A LoST extension to return complete and similar location info

This document introduces a new way to provide returned locationinformation in LoST responses that is either of a completed or similarform to the original input civic based on whether valid orinvalid civic address elements are returned within thefindServiceResponse message. This document defines a new extension tothe findServiceResponse message within the LoST protocol [RFC5222]that enables the LoST protocol to return a completed civic addresselement set for a valid location response, and one or more suggestedsets of location information for invalid LoST responses. Thesetwo types of civic addresses are referred to as either completelocation or similar location, and are included as a compilation ofCAtype xml elements within the existing LoST findServiceResponsemessage structure.
Trends And Best Practices In Leadership For Administrators Of Information Technology Programs

The stereotypical Information Technology (IT) professional has a very distinct set of personality traits which are often characterized as presenting leadership challenges for managers.Research suggests that to lead IT professionals, a unique set of characteristics must be developed by leaders.Research also observes that academic faculty in IT, may share the same challenging personality traits as IT professionals.In this paper, the authors will examine the literature to identify the relevant personality traits, compare the personality traits associated with academic faculty with those of IT professionals to demonstrate and explore the similar stereotypes, and explore how the leaders of this group attempt to lead them.This literature review will also investigate the skill sets and qualifications of the leaders of this group.Finally, this paper will review the observed trends in academic leadership and suggest recommendations for their application in IT programs and departments
Modeling The Mouse Trap Car

Most students have the ability to build a car powered by a mouse trap.However, a typical student who has completed their sophomore dynamics course will still have trouble modeling and analyzing their design.This paper presents a structure to aid in completing the modeling and analysis of a mouse trap car project.It discusses a twelve step design process that could be provided to students to guide them through difficulties with the design analysis before they start building.
The effectiveness of using picture cards on the vocabulary mastery of the second grade students of SMP Sriwedari Malang / Wenita Kusumaningtyas

Abstract: This study is a quasi-experimental study aimed to examine whether there is a significant difference in the vocabulary mastery of students between those who are taught using picture cards, as a medium in teaching and learning, and those who are taught without using them. This study was conducted to the second grade students of SMP Sriwedari of academic year 2008/2009. The samples were the two classes of the second grade consisted of 28 students; one class was used as the experimental group and the other one was used as the control group. The instrument used to get the data was the vocabulary test consisting of 30 test items in the form of multiple choice type with four options (15 test items) and matching items type (15 test items). The finding shows that the experimental group got better mean score than the control group. Based on the Independent Samples t Test with the help of the SPSS 14.0 program, it was found that the t value was 7.861 at the 0.05 level of significance. It means that there is a significant difference in the vocabulary mastery of the students taught using picture cards and those taught without using picture cards. Keywords: picture cards, vocabulary, mastery
The Economics of Chance: Policy Prescriptions as Laundry Lists

This chapter discusses the foundations of the most popular policy prescriptions that are offered to developing countries as blueprints for prosperity. It starts by sketching the historical intellectual background that determined economic policies in colonial times. It then reviews the various waves of development thinking that have dominated research and policy making since World War II. It also highlights some issues with the analytics of growth and the random search for binding constraints in developing countries. The chapter concludes with a review of the disappointing results of the lengthy policy prescriptions that developing countries typically receive and adopt. It emphasizes how new approaches should be complemented by more precise policy frameworks to guide government and private sector actions and encourage the process of industrial upgrading and structural change, which is at the core of all successful development strategies.
The Art of Performing Economic Miracles: Implementation Guidelines

This chapter talks about the elements for success that may sound abstract, but actually provide a framework for achieving sustained growth, employment creation, and poverty reduction in poor business environments. It explains how the elements are applied to real policy situations and offers a road map for implementing an economic development strategy that leaves little to randomness. Drawing from economic history and analysis, the chapter explains why countries do not evolve from low- to medium- and high-income status as the result of chance. It starts by explaining the importance of rational selection and the choice of policy domains that will give a poor economy the highest probability of developing dynamic business ventures. It then provides step-by-step guidelines for policy makers in poor countries struggling to make sense of the often-conflicting economic advice they receive from many development institutions.
The Tyranny of Litanies

This chapter examines some of the policy issues often presented as the causes of poor economic performance and underdevelopment. It identifies the most commonly posited causes such as insufficient physical capital, bad business environment and poor governance, weak human capital and absorptive capacity, low productivity, and bad cultural habits such as laziness. Many of the reasons often put forward in the development literature to justify the poor economic performance of low-income countries are generally symptoms of the problem rather than its root causes. No country begins its process of sustained economic growth with the “appropriate” amount of physical or human capital. Economic take-off and poverty reduction processes have now occurred in countries with widely different cultural backgrounds and political and administrative itineraries. This has led to another line of “prerequisites to economic development” articulated around the notions of institutional and financial development.
Unpleasant Truths about Institutional and Financial Development

This chapter refutes the linear and almost teleological approach in vogue in development economics on political and financial institutions. It briefly discusses the theoretical issues at hand and suggests that policies take into account the requirements of both time and place, which emphasizes the importance of the development level. The chapter acknowledges that institutional development problems are indeed major impediments to economic growth. But contrary to conventional wisdom, it argues that they are often correlated with the level of economic development. Seen from that perspective, the well-known weaknesses in the governance and financial sectors of many poor countries today often reflect their low level of development and the results of failed state interventions and distortions originating from erroneous economic development strategies.
Guides @ UF: Electronic Theses and Dissertations (ETDs): Graduate Projects Outside the Graduate School

also known as non-traditional thesis projects; these are graduate terminal projects submitted instead of the traditional thesis required by some programs.
System On Chip As A Theme For Achieving Seamless Transition From A Two Year College To A Four Year University

System-on-Chip (SoC) is the major revolution taking place in the design of Integrated Circuits (IC).However, progress in this rapidly evolving area hinges critically on the availability of well-educated engineers able to bridge the architectural and physical gaps in SoC design.There is a strong consensus from industry and academic institutions on the importance and urgency of reflecting the impact of the SoC paradigm shift in engineering education, as traditional programs, especially at the undergraduate level, have not kept pace with this evolution.This paper presents progress using SoC as a theme to achieve a seamless transition from a two-year community college (Camden County College) to the junior level of a four-year Electrical and Computer Engineering (ECE) program at Rowan University.The crux of achieving this seamless transition lies in reconfiguring and developing new courses at Camden County College that not only introduce key concepts taught in the first two years at Rowan but also replicate the innovative lab experiments in SoC introduced at Rowan.To this end, a new course sequence in Electronics and Digital Circuits is being developed at Camden County College.In addition, several concepts from the Freshman Clinic sequence at Rowan have been included at Camden County College in the Introduction to Engineering course.This course introduces key SoC concepts (like the timing circuitry of an electric toothbrush), reverse engineering, measurements and emphasizes oral and written communication skills.The paper presents details of these transition activities as a work in progress.
Using Heavy Metal Music to Promote Technological and Socio-cultural Understanding

Heavy metal is one of the most misinterpreted musical genres in existence, while also arguably one of the most intelligent, insightful and technologically-rich genres.Heavy metal"s history has facilitated multiple engineering developments in its quest for extremity as well as containing a wealth of commentary about global, social, religious and political cultures.A course has been created to help students explore these engineering developments and social commentary in order to promote understanding of the interplay between the technologies and cultural phenomena.This presentation will provide a synopsis of the course and its success over its developmental period.The course utilizes heavy metal"s influences and history to examine where culture and music collide.It then goes further to study the music"s relationship with progress in engineering and design.To do this, the course reviews the engineering problem solving process, as well as discipline-specific topics like materials science, electronics, mechanics and manufacturing as they pertain to instrument and equipment design.The course further discusses the impact of software on the creation and distribution of musical media, and the social and legal aspects of the Internet.These topics are then related to the bigger picture of engineering and technology in general society.Student evaluations of this course suggest that combining these seemingly-disparate topics has struck a chord in students, so to speak.In the first three years of the course, the feedback from the more than 200 enrolled students included such comments as "It inspired unique thought processes that helped explore new topics not touched in other classes" and "intellectually indepth concepts".For the evaluation question "I rate this course as Excellent", the ratings every year were above 3.45 on a scale of 0-4 ("0" meaning "Strongly Disagree" and "4" meaning "Strongly Agree").This suggests that combining interesting topics for students with farreaching and often unusual concept combinations is a winning formula for promoting crossdisciplinary understanding and growth in students" critical thinking skills.
Order Out Of Chaos: A Chart To Help The Design Of Project Based Courses

The project-based software engineering course that we teach uses several different teaching methods to instruct students in a large number of reflective and analytical techniques.These techniques help the students learn how to work in teams and on projects.As we, instructors, were preparing to teach the course for a third time, we had to sort out a confusion in the course design, brought about by the presence of many techniques taught in many ways.We devised a method to organize these techniques by scope (for individuals, teams, projects, systems) on one axis, and by how they were taught (as mini-lectures, homework assignments, project experience, coaching sessions, experiential sessions, etc.) on another axis.This enabled us to see "holes" in our course design that were not obvious before.As a result, we adjusted our priorities accordingly and focused our efforts.This paper shows how we evolved the course structure, discusses how this process helped and surprised us, and speculates about how the structure may be applied to other courses that wish to create a multi-faceted learning environment.
Supervisory Control And Data Acquisition Security Experience

Supervisory Control And Data Acquisition (SCADA) systems are deployed in power and communication utility, transportation, and financial infrastructures.These infrastructures are potential targets of cyber-terrorism and protecting critical infrastructures against terrorist attacks is a national and international priority.Norwich University's first year "Professional Projects" course sequence is designed to give computer and electrical engineering students their an awareness of the impact of technology on society.This is also their first experience with National Instruments' LabVIEW in an instrume ntation and control application, and the SCADA system application illustrates the concepts of network-based computer systems.Students develop a SCADA system representative of a municipal water system using LabVIEW software and experiment with a simulated cyber attack.RoboLab-based programs for autonomous Lego Mindstorm robots to compete in intramural versions of the Trinity College Home Fire Fighting and RoboCup Jr competitions are used introduce LabVIEW programming techniques and the instrumentation and control issues they later apply to the SCADA problem solution.This experience also gives them a first understanding of an Artificial Intelligence_(AI) application.AI is beginning to find application in protecting SCADA systems against a cyber-based attack.The students complete a series of step-by-step instructions based on LabVIEW SCADA templates and laboratory documentation that were developed during the summer of 2003 under an NSA Grant.An attack simulation, limited to spoofing a rogue Master Terminal Unit (MTU) within the SCADA system, is conducted on the wired network.Development of an isolated wireless network used to further demonstrate denial of service, information tampering, and operating system (buffer overflow) attacks is discussed.
Teaching Local Area Networking Using Samba Instead Of Windows

The increasing cost of computer server software, such as Windows NT/2000, can prohibit its use in laboratory settings.Furthermore, the system hardware requirements for these software packages can far exceed current institutional laboratory computer hardware.The same principal techniques for local area networking can be taught using Linux with Samba at a fraction of the cost.A look will be taken on how existing Windows NT/2000 server experiments can be replaced using Linux with Samba.The initial presentation discusses the significance of Samba in the local area networking environment.Included is a description of history, availability, and cost of maintaining a Samba based network.Consideration will then be given on how existing Windows Server experiments can be modified to use Samba in its place.Important experimental issues such as domain controllers, shares, printing, authentication and security will be addressed.Included is local area networking experiments based solely on Samba that provide comparable educational benefits to Windows experiments.
Implementation Of A Low Budget, Raster Based, 3 D Motion Capture System Using Custom Software And Modern Video Tracking Technology

This paper details the implementation of a system developed to generate 3D motion capture data through the analysis of raster based motion video.The system's general procedure includes acquiring video, processing the raster data to raw motion data through motion tracking technology, formatting the raw data into various useable forms using custom software, importing it to 3D animation software via custom scripts and then applying it to 3D geometry.The purpose of the project is to use the realism and efficiencies that motion capture provides, but without the high cost of traditional motion capture equipment.Though this system may not always provide the resolution or possibility for real time applications that traditional motion capture can, it does allow users to apply real-world motion to virtual objects in an efficient manner.