Reviewerly/exHarmony huggingface dataset:
Cultural Interference on the Use of English Second-Person Pronoun by Javanese Students

Learning a language is not only about grammar and vocabulary but also about culture. Understanding culture allows language learners to give the right meaning to each word learned. English has a different culture from Indonesian. This study described the students' problems in using the second - person pronoun "you" in English, by looking at the term of social and cultural variables that are given in written form test. It involved the 40 students in ninth grade of SMP Sriwedari Malang, 80 students of SMA 3 Surabaya and 80 students of SMA 17 Surabaya. To examine the appropriateness of using second - person pronoun “you” the following steps were taken; analyzing the pronominals used by the samples, tabulating the pronominals used and the addressee interactions and the last step was calculating the percentage of pronominals used. The obtaining answer from the test explained that students’ answers were various. There were “you” as kinship term and others form were found to take the place of “you”. Kinship terms are “grandfather”, “aunt”, “uncle”, “mother”, “brother” and “father”. Other forms include “he”, “Herlina” (name), “Herman and “Levina” (names). It was found that 25.3% students used the correct form “you”, 69.05% students used kinship terms and 5.65% students used other forms. The analysis showed that there are some errors made by Javanese students in using the second - person pronoun “you” in English. It indicated that they still have culture interference in using second - person pronoun “you” in English.
Perpaduan Metode Certainty Factor dan Forward Chaining untuk Menentukan Tingkat Stres Mahasiswa Tingkat Akhir Berbasis Android

Students who are taking the final semester are students who are completing all their subjects, can take the final project provided they have met the number of credits set to obtain a bachelor's degree. In the process of making a final project, students are required to complete it within a predetermined time, this demand causes students to be depressed, causing stress that affects them in completing their final project and study period. Based on this problem, an Expert System Application was made to Diagnose Stress Levels in Final Year Students by Combining Certainty Factor Methods and Android-Based Forward Chaining Techniques to find out more clearly the level of stress experienced by final year students. The results of the diagnosis on the expert system application and the results of manual calculations on one of the data which is representative of the 200 student data, which produce the same level of confidence, each of which produces a confidence level of 97.97% and was diagnosed with mild stress.Keywords:Android, Certainty Factor, Forward Chaining, Final Year Students, Expert System, Stress.
I am Online, Therefore I Exist. New Media as a Sphere of Users’ Social Creativity

This paper examines the social and creative practices of new media users, identifies their varieties from the point of view of the product and subject of this activity, analyzes their nature through the characteristics of the properties of the online space and through the prism of ideas about the network society. Creativity, in general, is considered in the context of the communicative approach, according to which the creative act involves not only the creation of a new, never-before-seen but also is realized when its result is included in the social context. In addition, social creativity is defined as an activity aimed at transforming social space, the product of which can be new practices, norms, values, and organizational forms of individuals. Ideas about the systemforming role of information and communication technologies in the structure of modern society allow M. Castells and J. van Dijk to characterize it as a network, whose members are included in many communities (including virtual ones) and discourses. Participation in mediated horizontal communications requires individuals to be socially active and creative. The environment of the global information network, its variability and novelty motivate the user to engage in social and creative practices. The work proposes a classification of the latter on two grounds: in terms of the subject, we can talk about individual and collective practices, in terms of the creativity result, practices are allocated to aimed at the production of digital artifacts, the implementation of socially-active activities or the creation of social samples. The author concludes that participation in creative practices allows the users to realize social and communicative needs and, ultimately, to declare their existence in the virtual world.
Improving Students’ Speaking Skill Through Task Based Language Teaching At Mandalika University Of Education

The article was written to show how the task based language teaching as a language teaching method can improve students’ speaking skill at Mandalika University Of Education. The research was conducted by involving the first semester students of english department Mandalika University of education. The type of the research was classroom action research in which task based language teaching was a method adopted to improves the students’ speaking skill. Collecting the research data, the researcher used two kinds of research instruments. Speaking tests were used to measure the improvement on students’ speaking skill, meanwhile observation was conducted to define how the task based language teaching improves the students’’ speaking skill. The research was concluded to has some significant improvements on students’ speaking skill proved by deviation scores gained between first cycle and second cycles of the research in which the task cycles, interesting topics of discussion, and activities through the task based language teaching method were considered as factors which significantly affected students’ speaking skill improvement.
WATER, FIRE, WIND, AND SOIL AS THE IDEAS OF CREATION OF GRAPHIC ART WORK

The creation of this graphic work considers the reciprocal relationship between art and the environment as well as its preservation with an Eco Art perspective. The creation of this Eco-Graphic work uses the Artistic Creation approach which includes experimentation, reflection, and formation (art structure). This Eco Graphic work is inspired by the stimulation of creating water, fire, wind and soil in Javanese philosophy which is then processed in such a way that it becomes a graphic art work in an eco art perspective. Through inner research or inner wandering, the creator is able to visualize the work of Eco Graphic after discovering triangles, circles and lines as the main motive with the abstract expressionism model.
Електронне навчальне видання в системі соціальних комунікацій

The article investigates the latest social communication phenomenon — electronic educational publication, scheme and specifics of communication in the educational process, distinguishes the concepts of ‘educational space’, ‘educational environment’. Active introduction of information and communication technologies in the education sector has qualitatively changed the communication system in it, so the priority for analysis is the interaction of the subjects of information and educational space. The relevance of our study is to determine the role of e-learning publications as an important communication resource through which a person can gain knowledge to the extent necessary for self-development and self-improvement.The purpose of our study is to clarify the role of e-learning publications as a social communication phenomenon.During the research the following methods were used: analysis, induction, historiographical — the analysis of literary sources on the problems of electronic educational publications in Ukraine and the world was carried out; synthesis, deduction — specific generalizations about the studied phenomenon are made; comparative — a relatively analyzed phenomenon with other phenomena of the surrounding reality.The study concludes that in today’s fast-paced educational space e-learning is a full component among other subjects of the educational process — teacher and student, who communicate, interact to solve a common task — to gain knowledge and form a highly spiritual personality.At the same time, EEP acquires the newest, extremely necessary functions in the modern educational environment. First, EEP provides scientific and methodological support and pedagogical support of the educational process. Secondly, EEP has a significant impact on the course and results of learning, creates optimal conditions for the realization of the potential of teachers and students as active actors in the educational process. Finally, EEP accumulates certain functions of both the student (simplifying the learning process methodically, temporally and spatially) and the teacher (taking on the role of functional lecturer, instructor, consultant and controller, although not fully personalized) and as a result — significantly changes and modernizes the learning process, which requires a deeper understanding and may be the subject of further research.
Research and Practice of Students' Academic Achievement Evaluation Based on "Web Design" Course

In view of the drawbacks of students' academic achievement evaluation in the traditional "Web Design" course, this paper applies the theory of diversity and development to the evaluation of students' academic achievement in the course of "Web Design", improving the traditional way in the evaluation concept, subject, mode and content, and initially constructing the evaluation scheme for students' academic achievement of "Web Design" course, which improves students' interest in learning and promotes students' development and professional development.
THE TRANSFORMATION OF FOLKLORES INTO PLAY SCRIPTS FOR DRAMA LEARNING (TRANSFORMASI CERITA RAKYAT KE DALAM NASKAH LAKON BERBAHASA INGGRIS DALAM PEMBELAJARAN DRAMA)

In etnopedagogic-based drama learning by the students of English Study Program, the exploration of local wisdom values can be carried out among others by transforming folklores into play scripts in English. The transformed folklores canÂ then be performed on stages. In the process of transformingÂ a script from its hypogram, a supporting skill in the form of integration between creative writing and English as a Foreign Language Mastery (EFL) mastery is absolutely necessary. Therefore, it takes an interdisciplinary approach between those two domains of expertise to succeed the transformation process. This research employed descriptive-qualitative method with contextual grounded case study approach. It was aimed at describing the process of transformation of Banyumas folklore texts to English play scripts ranging from the intrinsic elements to the language aspects in the play. The findings showed that there were changes in the characters, settings, plots as well as the conflicts of the stories. Meanwhile, regarding the language used, there were found a number of grammatical mistakes in using possessive pronouns, verbs, word order, tenses, and diction.Â Â
Performance of Correlation in Topic Modeling from Academic Social Network Dataset through Deductive Learning

Large collections of documents are readily available online and widely accessed by diverse communities.Topic models can extract surprisingly interpretable and useful structure without any explicit "understanding" of the language by computer.The objective of this work to implement the leading machine learning algorithms , to get the optimal model through the one of the leading metric Matthew Correlation Coefficient.This work shows that the accuracies of the NaiveBayesMultinomialText classifier produces 64.59% level of accuracy, IBK classifier is 99.65% level of accuracy,AdaBoostM1classifier is 99.36% and ZeroR classifier is 64.60% and DecisionStump classifier is 72.22%.The DecisionStump algorithm, Instance based classifier and AdaBoost Classifiers are correlated positively, but this proposed system recommends that AdaBoost Classifier and IBK classifers are strongly correlated with this model.
Natural Language Processing methods for Document Matching

Data,Information or knoweldge,in this rapidly moving and growing world.we can find any kind of information on Internet.And this can be too useful,however for acedemic world too it is useful but along with it plagarism is highly in practice.Which makes orginality of work degrade and fraudly using someones original work and later not acknowleging them is becoming common.And some times teachers or professors could not identify the plagarised information provided.So higher educational systems nowadays use different types of tools to compare.Here we have an idea to match no of different documents like assignments of students to compare with each other to find out, did they copied each other’s work?Also an idea to compare ideal answeer sheet of particular subject examination to similar test sheets of students.Idea is to compare and on similarity basis we can rank them.Both approach is one kind and that is to compare documents.To identify plagarism there are many methods used already.So we could compare and develop them if needed.
Efektivitas Penggunaan Media Poster dalam Pembelajaran Keterampilan Berbicara Biografi Pada Siswa Kelas VII SMP Negeri 18 Kota Jambi

This study aims to determine: (1) the differences in learning achievement of speaking skills in Biography between class VII students of SMP Negeri 18 Jambi City who were taught using poster media with students who were taught without using poster media; (2) the effectiveness of poster media in learning biography on speaking skills of class VII SMP Negeri 18 Jambi City. This research is a quasi experimental study. The research design was a pre-test and post test group. The subjects in this study were all grade VII students of SMP Negeri 18 Jambi City. Samples were taken using simple random sampling technique. The group consisted of two classes, namely F as an experimental group of 32 students and D as a control group of 32 students. The research data was taken using a test, namely the speaking test. The validity used in this research is content validity and construct validity. The reliability used in this study was Alpha Cronbach's reliability. While the research data were analyzed using t-test and gain score. The results of this study resulted in (1) the value of tcount&gt; ttable, namely 2.314&gt; 2.011 with df = 47 at the 5% significance level. The results of these calculations indicate that there is a difference in the learning achievement of students' biographical speaking skills between classes taught using poster media and those taught without using poster media; (2) the calculation of the mean gain score, the experimental class has an average gain score of 0.303 which is greater than the average gain score of the control class of 0.225. Thus it can be concluded that learning using poster media is more effective in learning biographical speaking skills for seventh grade students of SMP Negeri 18 Jambi City.
Demo Application for the AutoGOAL Framework

This paper introduces a web demo that showcases the main characteristics of the AutoGOAL framework.AutoGOAL is a framework in Python for automatically finding the best way to solve a given task.It has been designed mainly for automatic machine learning (AutoML) but it can be used in any scenario where several possible strategies are available to solve a given computational task.In contrast with alternative frameworks, AutoGOAL can be applied seamlessly to Natural Language Processing as well as structured classification problems.This paper presents an overview of the framework's design and experimental evaluation in several machine learning problems, including two recent NLP challenges.The accompanying software demo is available
Pengaruh Penggunaan Teknik Mind Mapping Terhadap Keterampilan Menulis Resensi Novel Siswa Kelas XI SMAN 1 Sungai Lala

Backgrounds of this research were that first, student could not master the novel review material, second; students were difficult to develop ideas in writing, third; learning media at the school did not support the lesson such as limited projector; fourth, students were bored with the given materials by using a tutor method. The research was to describe the student novel review writing skill before implementing mind mapping technique; second, to describe the student novel review writing skill after implementing mind mapping technique; Third,to describe the effect of mind mapping technique usetowards student novel review writing skill at XI class SMAN 1 Sungai Lala, Indragiri Hulu Regency. The research shows that, first, the average score of student novel review writing skill before implementing mind mapping technique is 61.11 on the range 56-65% and in the moderate qualification (C).Second, the average score of student novel review writing skill after implementing mind mapping technique is 80.73 on the range 86-95% in a very good qualification. Third, there is a significance effect of mind mapping technique usetowards student novel review writing skill at XI class SMAN 1 Sungai Lala, Indragiri Hulu Regency because t count&gt; t table (6.00&gt;1.70).
THE EFFECTIVENESS OF TOTAL PHYSICAL RESPONSE TO IMPROVE STUDENTS’ VOCABULARY MASTERY

The research is aimed to know whether there is a significant difference of student’s vocabulary mastery between those who are taught by using Total Physical Response and those who are taught by using Direct Method. The researcher took the ninth grade student of Mambaúl Hikmah Islamic Boarding School Magelang as the population. There were 80 student. We used total random sampling and divided the student into two groups, group A as the Experimental group was taught using “Total Physical Response”and group B as the control group was taught by using “Direct Method”. The methods used to collect the data are documentation pre-test and post-test answer sheet. There were two tests given in this research. They were pre-test and post-test. To analyze the data the researcher used comparative analysis. The comparative formula of the data analysis used t-test calculation. The researcher used t-test to analyze the data. In which the pre-test score group A is 53, 275 that was higher than the second group. The post test score of group A is 67, 25 that was higher than the group B as the Control group. While t-test proves that difference is significant because the result of T-test is higher that the figure shown on the t-table. Based on the above result, the researcher concludes that there is significant difference between the student who are taught using “Total Physical Response” and those who were taught using “Direct Method”. It is better for English teacher to use “Total Physical Response” as one of technique in teaching vocabulary mastery for junior high school especially in the Islamic Boarding School.
Review of the Methodical Manual “Methodology for Determining Whether a Blockchain Token Corresponds to a Digital Asset”, author Kud A. A.

Blockchain, so enthralling is that it ties in with technology, economics, and psychology. In this manual the author has explored it from a legal perspective, as well. Is that why people get so excited about blockchain – because there are so many different areas to think about? The fact that it is so multidisciplinary is actually more of a challenge for people than what gets them into it. Almost no one has the requisite expertise in all these different areas, so it leads to a lot of misunderstandings where people think they understand what’s going on, but only see one part of it. The manual describes the characteristics and indicators of a blockchain token to be considered as digital asset. Author has logically projected that digital assets may become universally recognised equivalent of value and have a legal tender status. In such a scenario this manual provides a credible tool to the practitioners in the field of finance to determine whether the characteristics of a blockchain token correspond to those of a digital asset. In the theoretical discussion author has beautifully explained the basic terms related to a blockchain token, to provide clarity at a glance, regarding the terms “digital asset”, “digital currency”, “virtual currency”, “cryptocurrency”, “virtual money”, “electronic money”. The analysis of all the terminologies have rightfully led to the conclusion that in most of the concerns digital asset means cryptocurrency. Author's approach in classifying the term digital asset with reference to the four components namely economic, legal, information and value is really commendable. The explanation is self satisfactory to showcase the huge potential of digital assets for real sector of economy and that's why there is a strong need for legal regulation. The methodology of principle of equivalence of categories proposed by the author to diagnose the equivalence of a blockchain token to a digital asset is fairly simple and reliable as all the nine categories “uniqueness”, “identifiability”, “regulability”, “sessionality”, “derivativeness”, “verfiability”, “transparency”, “decentralisation and “accountability” elaborated optimal characteristics to be at par with the existing international legal standards. A fairly simple and reliable mathematical formalization is there to determine that the diagnosed blockchain token corresponds to a digital asset. With all such incredible features the manual is really invaluable to all the practitioners’ as blockchain technology is rapidly changing landscapes of human life by bringing in efficiency both in terms of time and money. Inclusion of a thesaurus has really added a great value to the manual which provides conceptual clarity about the widely used terminologies in the context of blockchain technology.
Pendeteksian dan Pelacakan Lokasi Wajah pada Tahap Pra-pemrosesan Pengenalan Ekspresi Mikro Menggunakan Metode Kanade-Lucas-Tomasi (KLT)

Research and observation of micro-expression movements requires a careful pre-processing stage, because it is associated with observing subtle movements and very fast durations. At this stage, the detection and tracking of the face area must always be precise so that the observation of movement in the face area can be accurate. Several video samples of the micro expression dataset showed facial movements followed by small movements of the head. The movements outside the movement in this facial area will affect the performance of the micro expression recognition system. This study detects and tracks the location of faces during micro-expression movements. The Viola-Jones method is used for face detection and the Kanade Lucas Tomasi (KLT) method for tracking feature points. After the face is detected correctly, a point tracking is performed at the tip of the nose. This tracking of the movements at the nose tip is followed by the formation of the facial area. So that the face area will always be in the right position even if there is movement in the head. The test and testing data used in this study were the CASME II dataset. The test from this research shows that the detection and tracking of facial areas can be done precisely and accurately on all test data. It is hoped that with the formation of facial areas that are always precisely tracked, the next process of recognition of micro expressions can run well.