Reviewerly/exHarmony huggingface dataset:
To 3D print or not? A questionnaire based survey with the stakeholders

Introduction: The conventional techniques to fabricate fixed dental prosthesis are laborious, prone for faults with frequent repetitions and time consuming, the newer available method for making dental ceramic prostheses in a subtractive manner causes severe waste of materials while requires excessive manual works that bring in uncertainty for control of quality. Hence, 3D printing with its advantage of additive layering, preciseness and short process time has shown promising results. This questionnaire based survey is to find answers to various aspects of 3d printing from the clinicians, prosthodontists and dental technicians. Methodology: A questionnaire based on google forms was circulated online among the clinicians, prosthodontists and dental technicians, to find their knowledge, awareness and attidude towards the different factors involved in the process of 3d printing for dental crowns, such as ease of use, fabrication, time, accuracy, advantages, shortcoming, cost factor. The responses were statistically analyzed. Result: 94 percent of the respondants were aware of 3d printing and its dental applications, most prosthodontists knew the processes involved and the advantages. Dental technicians used 3d printing for temporary crowns. 80 percent clinicians opined introduction of 3d printed ceramic crowns will ease operator time, increase patient comfort and accuracy. Conclusion: Almost all the respondents were aware of the dental applications of 3d printing. The prosthodontists and dental technicians knew the technical aspects better than clinicians and all were of the opinion that introduction of 3d printing will have benefits such as accuracy, clinical ease, shortened time.
THE USE OF INFOGRAPHIC MEDIA IN LEARNING ENGLISH LITERATURE AT THE 2ND SEMESTER OF ENGLISH DEPARTMENT STUDENTS OF UIN ANTASARI BANJARMASIN

This research is analyzed how the learning English literature proses by using infographic media to the 2nd semester of English Department of UIN Antasari Banjarmasin. The researcher used qualitative data which is used descriptive technique. Researcher used observation and interview as technique of data collection. Some of students on Introduction to Literature course as a responden in this study. The result showed that students created an infogaphic with accurate source. Most of students use canva application. However, most of students did not created an infographic with complete elements. Learning English literature using Infographic media is usefull. Increase student interest of reading. Make learning proses more interest, fun and easy to understand. Students did not have much problem when use infographic in english literature learning proses. Students just have little problem when use some application to make an infographic.
Requirements of Future Network for Blockchain Platform Operation

In this paper, we discuss requirements of Future network to support Blockchain platform. Blockchain is an innovative trading system and which is expected to be used in various fields with stable security function of each node taking part in the system without central server control. However, due to its three functional limitations (excessive traffic generation, lack of distributed control, and unfairness of network resources) presented in this paper, it is hard to provide complete service in the present network. Future network operating Blockchain services should provide an appropriate protocol and network configuration according to Blockchain applications or their service type. In addition, based on the number of the node participated in Blockchain and the amount of data transmitted, it is necessary to provide appropriate QoS and the subnetwork should provide stable protocol function and efficient traffic operation. This Future network structure will be proposed as the future network structure of ISO/IEC JTC1 SC6 being standardized.
Assessment of Annual Average Temperature by Clustering Algorithm

Assessment in the field of the prediction plays an important role to make the prediction fruitful otherwise wrong assessment will give the wrong inference about the data set. A lot of statistical and soft computing model used in area of prediction to make it more optimal. Therefore, the clustering technique has been used for the assessment on average annual temperature of India to make the optimal prediction of the temperature to avoid the many problems which occurred due to wrong weather or temperature.
Impact of COVID-19 on introductory engineering units: when is the right time to fully adapt online education on a long term basis?

Context:COVID-19 pandemic is a health crisis that has affected every university around the globe. To join the national efforts for slowing community transmission of COVID-19, universities rapidly moved on-campus operations to online delivery. The pandemic circumstances caused particular complexity in teaching fundamental engineering units such as statics, dynamics, and fluid mechanics. Not being able to attend the classes for students potentially reduced engagement and carried a risk of students not having the opportunity to properly assimilate introductory engineering concepts. Purpose:This paper acts to provide an understanding of the effect of the COVID-19 pandemic on students' performances in online classes of introductory engineering units. This study will assess the potential challenges in delivering these units online and how to consider online delivery as a more viable option for presenting these units in the future. Approach:A carefully designed survey was used to analyse student performance in online units. Besides, direct interviews with lecturers and evaluation of the students' final assessment in cases of online and face-to-face teaching were considered. Outcomes:Our study shows that the current format of presenting the online units reduced the students' engagement and led to student's anxiety and a lack of confidence. However, designing the unit deliveries and assessments, particularly for the online environments, may enhance the students learning and performance in the long term. Conclusions:Designing the introductory engineering units for online delivery is an entirely different practice. The university lectures need to adopt the full capacity of state-of-the-art online technologies to reduce the anxiety and lack of confidence in university students. The lack of digital creative skills in the engineering education sector requires more professional development opportunities by universities to use introductory engineering units' online delivery.
Optimal conditions for connectedness of discretized sets

An offset discretization of a set $$X \subset {\mathbb {R}}^n$$ is obtained by taking the integer points inside a closed neighborhood of X of a certain radius. In this work we determine a minimum threshold for the offset radius, beyond which the discretization of an arbitrary (possibly disconnected) set is always connected. The obtained results hold for a broad class of disconnected subsets of $${\mathbb {R}}^n$$ and generalize several previous results. We also extend our results to infinite discretizations of unbounded subsets of $${\mathbb {R}}^n$$ and consider certain algorithmic aspects. The obtained results can be applied to component topology preservation as well as extracting geometric features and connectivity control of very large object discretizations.
Design of Palm Oil Transport Information Systems at CV. Simatahari

Transportation is the movement of goods or people from one place to another using a tool or vehicle. Transportation system in the CV. Simatahari is still manual, if the farmer wants to transport palm oil, the farmer first contacts the company via telephone to inform the transportation schedule and address. This often results in mistakes from the company when recording the schedule and address for transporting oil palm. One solution is to create a web-based palm oil transportation information system. The research method used in the manufacture of transportation information systems namely design thinking methods, programming languages using PHP and MySQL are used as databases. The results of this study can facilitate farmers in ordering oil palm transportation in real-time and also can find out information on the price of oil palm per kilo and transportation wages.Keyword: Transportation System, Palm Oil, Website, Design Thinking
Pengembangan Lembar Kerja Peserta Didik (LKPD) Pop-Up Berbasis Model Pembelajaran Problem Based Learning (PBL) Pada Materi Volume Bangun Ruang Kelas V Sekolah Dasar

Researchers on this occasion carried out research by developing a product in the form of Student Worksheet (LKPD) pop-up based on the Problem Based Learning (PBL) learning model on the volume material for building class V elementary schools which is attractive and innovative for use in learning. In this study, researchers used the Borg & Gall model research which has been modified by the researcher into 5 stages from the previous stage which had a total of 10 stages. Validation is carried out by involving media experts, material experts and linguists.The results of the research on the product developed by the researcher obtained the eligibility of media experts by 85.7%, material experts by 78% and linguists by 95%, these percentages can be said to be Very Valid.
Utilization of Alert System in Attendance Assessment as an Early Warning Media

All fields have been supported by technology, especially in the world of education in the teaching and learning process. In college absenteeism is a very important thing to show the presence of students where to determine the achievement of learning outcomes. Student guidance attendanceactivities can take place well and smoothly with very active students attending each student's attendance at completing research. However, at present, a problem is identified in the delivery of information on the results of the guideline absenteeism, namely there are still many students who donot pay attention to attendance guidance who should attend absences and after completing the guidance must be absent again and many students forget to be re-absent after completing guidance. Raharja College has implemented an online attendance assessment system, namely PenA (AttendanceAssessment) which is a proof of the development of information systems in terms of education. Which was developed to provide information regarding the results of Assessment of Attendance Guidance to students quickly through Rinfo email. There are 10 (ten) studies of literature in this study that dealwith the media for delivering information via Email. Alerts play an important role as student reminders in conducting attendance guidance. With the email notification system in the PenA system, it is very helpful for students regarding the results of guidance through Rinfo email that will be sentautomatically after the student attendance attendance. So that it can be concluded that email notification on the PenA system automatically helps 2 (two) parties at Raharja University. Where in the attendance process student guidance becomes more effective and more enthusiastic in conductingguidance.
PENGGUNAAN MEDIA DALAM MENINGKATKAN HASIL BELAJAR SISWA PADA PEMBELAJARAN PERUBAHAN LINGKUNGAN FISIK TERHADAP DARATAN

Material changes in the physical environment are one of the science learning materials that are difficult for students to understand. For this reason, an efficient learning media is needed and serves to visualize the process of changing the physical environment to the land. Model media is one of the media that can be used to improve students' understanding of learning material changes in the physical environment to the land. This has been proven by researchers in a PTK, in class IV SD Negeri 27 Sawahan Dalam Timur District. The results of this study prove that the use of media models can improve student learning outcomes. Research cycle I shows that the average acquisition of student learning outcomes is 7.3, while in cycle II the average value of student learning outcomes is 8.6. From the final results of the learning process, the value obtained by students has increased. Based on these results it can be concluded that this study shows that the use of media models can improve student learning outcomes in learning changes in the physical environment to land in class IV SD Negeri 27 Sawahan Dalam, Padang Timur District was well achieved.
Pedagogical Inteaction in the University Environment

The article represents the main points of the pedagogical interaction between first year university students, and the lecturers in the university environment. An inquiry was conducted among 45 students from the Faculty of Education in University of Veliko Tarnovo „St. Cyril and St. Methodius According to the students, the basis of good and effective interaction is mutual respect, good communication and communication skills, the presence of feedback and a process involving both the lecturers and the student.
INTEGRATION OF ELECTRONIC EDUCATIONAL RESOURCES IN PRESCHOOL EDUCATION

This report aims to present the integration of electronic educational resources into pre-school education by applying a convenient electronic form (e-book) for remote pedagogical interaction with children and parents. The introduction of modern educational methods and technologies enriches the learning content and increases the quality of education. The main concept on which the report is based is pedagogical interaction through interactive forms of training to build skills for cooperation between teachers and parents. Thus, the activities in the group create an aspiration for teachers to improve their competencies. By adapting these resources, opportunities are presented for provoking the child’s interest in an unconventional and emotional form of educational and educational activities in the third preparatory group „Smile“ for the expansion of competences in preschool.
The Learning Process in Cultural of Fourth Industrial Revolution 4.0 (4IR)

This study is focus to emergence of a new technology known as ‘The Fourth Industrial Revolution' or the Industrial Revolution 4.0 has led to the current development of technology that predicts 50 billion electronic devices will interact with each other. Meeting the challenges of the Industrial Revolution 4.0, all students at the Institute of Higher Education (IPT) need to be prepared with this new era. Accordingly, a study was conducted on 30 students of the Faculty of Information Science and Technology (FTSM) Universiti Kebangsaan Malaysia (UKM) in Bangi, Selangor. This study aims to identify the level of knowledge, willingness and skills among students to pursue the Challenge of Industrial Revolution 4.0. This research is a descriptive study which use Likert scale. The data was analyzed using SPSS software. The findings show that the students' knowledge level towards the Industrial Revolution 4.0 is at a moderate level. Meanwhile, the study also found that student readiness was at moderate level. The findings also found that the skills level towards the Industrial Revolution 4.0 is at a moderate level. Researchers suggest that students should focus on maintaining the identity, sustainability of the mind, culture and the identity of students in the face of the new National Development and Transformation Plan 2050. Students need to get out of the habit and master the 4C elements of Critical Thinking a Problem Solving, Communication, Collaboration and Creativity.
Projection of the number of students and their acceptance at various educational levels until 2025

The 1945 Constitution states that education is a right for every citizen. Education is a conscious and planned effort to realize the atmosphere of learning and the learning process so that students are able to develop their potential. Education in Indonesia aims to educate the nation's life. Indonesia's education system in its development continues to make changes. The zoning policy in education is one form of positive response from the government, in order to equalize education in each region. The zoning policy requires each student to go to school the closest distance from their residence. Schools provide about 90% of the student capacity measured by distance. The zoning policy in its development still leaves various problems. A common problem is the unavailability of educational facilities in a sub-district area so that some students have the potential to not go to school. Bekasi City is a metropolitan city that serves as a buffer for the capital city. In its development, Bekasi City has the potential to experience problems of inequality in the number of students and absorption in schools. This study aims to project the number of students and their acceptance at various levels of education in Bekasi until 2025
AN INVESTIGATION OF ORAL READING FLUENCY OF TENTH GRADE IN ONE OF SENIOR HIGH SCHOOLS IN INDRAMAYU

The purpose of this study is to investigate students oral reading fluency of tenth grade in one of Senior High Schools in Indramayu. According to Zuhra (2015) the students faced difficulties in English because of their poor vocabulary. The students also faced difficulties when the texts were long and complicated with various different modifying phrases. There are three subskills to measure oral reading fluency. As stated by Pey, et al (2014) there are ‘accuracy’. ‘speed’, and ‘prosody’. Case study is chosen as a research method in this study. Two instruments were used to collect the data. The first is oral reading fluency test, this was used to measure students’ fluency in oral reading. The second is questionnaire. It was used to find out the students’ reading interest and reading habit. After the writers got the data. Then it will be analyzed qualitatively. The results showed that there were 36 students who took the oral reading fluency test. But, unfortunately that almost all students were not fluent in oral reading. The lowest score obtained by students in reading rate is 58 wpm. While for reading accuracy the lowest score obtained by students is 0,7 wc. And the lowest score obtained by students in reading prosody is 4. In reading prosody, almost all students get score of 4. It is because there are still many students who read only if they have to and they read not for own pleasure. Meanwhile, only two students out of thirty-six students who are almost fluent reading are able to do oral reading fluency. Have fluency in oral reading the students have practiced reading a lot. With reading rate 110 wpm and 127 wpm, reading accuracy 0,95 wc and 0,91 wc, and reading prosody are 9 of out 16.
Pembuatan Game Strategi Thrones and Castles dengan Fitur Voice Command

Abstract - A game needs an input from the p ayer to respond. Most used input types are mouse and keyboard. G mes also have other inputs such as touch screen, and voice input. According to data from Steam, several games using voice input feature have a lot of positive review from players. However the number of games using voice input feature remain quite low. The creation of strategy game Thrones and Castle is intended to give a special attractiveness in strategy game using voice input feature. This game is created using Unity Game Engine, with the addition  of voice input feature in game. Analysis and design process was done by comparing two existing games with similar feature. Design result was implemented using Unity Game Engine. Implementation result was tested to ensure the game have reached its goal. Testing was done by asking eighteen respondents to try the game and answer a questionnaire. Questionnaire result as a whole shows that voice input feature can give attractiveness to the game, moderately easy to use and quite accurate. Furthermore, writer also tested every available feature in game. After tests were completed, writer concludes that the game has reached its goal.
Arabisc: context-sensitive neural spelling checker

Traditional statistical approaches to spelling correction usually consist of two consecutive processes – error detection and correction – and they are generally computationally intensive. Current state-of-the-art neural spelling correction models usually attempt to correct spelling errors directly over an entire sentence, which, as a consequence, lacks control of the process, e.g. they are prone to overcorrection. In recent years, recurrent neural networks (RNNs), in particular long short-term memory (LSTM) hidden units, have proven increasingly popular and powerful models for many natural language processing (NLP) problems. Accordingly, we made use of a bidirectional LSTM language model (LM) for our context-sensitive spelling detection and correction model which is shown to have much control over the correction process. While the use of LMs for spelling checking and correction is not new to this line of NLP research, our proposed approach makes better use of the rich neighbouring context, not only from before the word to be corrected, but also after it, via a dual-input deep LSTM network. Although in theory our proposed approach can be applied to any language, we carried out our experiments on Arabic, which we believe adds additional value given the fact that there are limited linguistic resources readily available in Arabic in comparison to many languages. Our experimental results demonstrate that the pro- posed methods are effective in both improving the quality of correction suggestions and minimising overcorrection.
Analisis Games Online Pada Motivasi Belajar Siswa Kelas Atas Di SD IT Nur Hidayah Surakarta

This study aims to: 1) describe the factors of online games on the motivation of student learning groups for elementary IT Nur Hidayah Surakarta; 2) describe the right and appropriate efforts in anticipating the decrease in student motivation; 3) describe the types of online games played by upper class students 4) describe the impact received from playing online games on student motivation. This type of research used in this research is descriptive qualitative research that describes the characteristics or characteristics of individuals, circumstances, symptoms or certain groups. Data collection techniques with interviews, observation, and documentation. Research sources are students, teachers and principals. Technical analysis of data uses an Interactive analysis model. While the validity of the data uses triangulation of sources and techniques. The results showed: 1). Factors that influence learning motivation, namely: There is a desire from within students to reach their desires, monitor the activities of children from the environment around student learning 2). Efforts to improve student learning, namely: The existence of interesting and fun activities in learning, The existence of rewards in learning, Encouraging students to move in class, Creating competition and cooperation between students in learning, Providing comments and appreciation for student work 3). types of online games among elementary school students, namely: Knowledge of online games, Interest in online games, Intensity of playing online games 4). Impact of online games, namely: The positive impact of online games on learning motivation, the negative impact of online games on learning motivation.