Reviewerly/exHarmony huggingface dataset:
ANALISIS SITIRAN TESIS PASCASARJANA INSTITUT PERTANIAN BOGOR PROGRAM MAGISTER TEKNOLOGI INFORMASI UNTUK PERPUSTAKAAN TAHUN LULUS 2008-2018

This study examines research behavior of candidate graduates of the Information Technology Masters Program for the Library (MTIP), Department of Computer Science, Bogor Agricultural University which deals with scientific communication among researchers. This study aims to determine the citation pattern of the scientific work of S2 MTIP IPB students. The thesis of MTIP IPB students examined from 2008 to 2018 totaled 66 theses of MTIP IPB students. Analysis was carried out on: the amount of literature, language, types of documents, and obsolescence of the cited literature. This study uses a descriptive analytical method with a quantitative approach through the method of taking documentation and observation data. Analysis of descriptive statistical data using percentages, mode and median. The data analyzed is the bibliography in each thesis of prospective graduates of MTIP. The number of articles cited for 10 years is 2 039 titles with an average of each citation thesis as much as 31 literature. The most cited literary language is English literature with a ratio of 53% in English and 47% in Indonesian. The most cited types of literature are books, namely 37.49%, journal articles at 26.68%, internet articles (web) at 18.92%, gray literature as much as 2.41%, proceedings as much as 2.21% and types other literature as much as 12.29. Citation of literature which has a time span of 0-10 years is 1445 (70.87%). The author with the most cited number is Sulistyo-Basuki which is 38 citations. The life cycle of the cited literature is 7 (seven) years.
Cataloging Skills of the 21st Century: A Mapping of Cataloging Education in LIS Departments Across India

Cataloging is a core skill taught and practiced by Library and Information Science (LIS) professionals. This study was done with a purpose of gauging the cataloging skills required to be incorporated for cataloging education in India. This article presents a content analysis of select syllabi of cataloging courses taught in the Library and Information Departments of India. The syllabi were analyzed to identify and note the core cataloging components taught in the LIS departments and schools in India. Core components viz. Cataloging Codes, Standard Subject Headings, MARC 21 Formats, and Metadata Standard Dublin Core were selected based on topics in the cataloging paper taught in theory and practice. A mapping of the skills required for cataloging work is presented. The study findings indicate that updated components need to be introduced in practice and theory. Indian cataloging syllabi studied show disparity with the essential skills needed to prepare 21st century catalogers.
An ID-Based Linear Homomorphic Cryptosystem and Its Applications for the Isolated Smart Grid Devices

In this paper, we propose an ID-based linear homomorphic cryptosystem, which consisted of an ID-based encryption scheme with homomorphic property and a linearly homomorphic signature scheme, where the linearly homomorphic signature scheme is compatible with the privacy-protection data aggregation. Then, we propose a secure and efficient ID-based meter report protocol for the isolated smart grid devices, which can not only protect against unauthorized reading, unintentional errors and maliciously altering messages, but also achieve privacy-preserving for the customers. We provide security analysis of our protocol in context of five typical attacks. The implementation of our protocol on the Intel Edison Platform shows that our protocol is efficient enough for the physical constrained devices, like smart grid devices.
Multilevel Optimal Design of a Solar PV Array System Using Game Theory Approach

Abstract This study proposes a method, grounded in a multilevel decision-making approach, for a stationary fixed-plate photovoltaic (PV) collector system. The system is comprised of three different subsystems: cell, panel, and array. We consider photovoltaic effects for output performance and an inverter system for distribution from the PV collector, including multiple conflicting objectives in individual subsystems in terms of cell conversion efficiency, power output, incident solar energy, seasonal characteristics, and costs. In terms of the performance in individual subsystems, the problem is reformulated into several smaller subproblems at each subsystem, and a coordination problem at the system level is compromised for optimization purposes. Multilevel optimization for the stationary fixed-plate PV collector system is achieved through the results of single-objective optimization that uses Genetic Algorithm programming (GA) to find global optimum solutions with decision-making under modified game theory. Thus, this work contributes to the optimal design of a stationary fixed-plate PV collector system for the best compromise solution based on specified requirements.
A Streetcar for the Digital Age

A Streetcar to Subduction for the digital age: AGU revises a classic guidebook using Google Earth.
Perancangan Pelatihan Soal-Soal Ujian Nasional Tingkat SD Berbasis Game

The use of technology as a learning medium is a new breakthrough that is veryeffective because in the millennial era like now students tend to prefer playingsmartphones and computers rather than reading books and learning, not only thatvarious kinds of games both online games and offline games that develop are alsointeresting student attention so as to make students more closely withsmartphones and computers. Educational games are one of the solutions offeredas innovative learning media because they are in accordance with studentpreferences. The purpose of this study is to design an educational game toproduce media in the form of training for UN questions (national exams) whichcan be accessed via smartphone or computer devices. The benefit of this researchis to create media that is in line with the interests of students. The type of researchused is research and development with the 4D development model, namely define(analysis of teaching materials, curriculum and users), design (product design),develop (development), and disseminate (trial). This research was conducted atSD Negeri 3 Pabelan, with grade 6 as the subject, through the results of theassessment game training questions on national exams conducted throughquestionnaire questionnaires filled out by students and experts showed that thetraining game national exam questions were very feasible to apply in school.
MarcelleHaddix I want to flip the entire ...

@MarcelleHaddix I want to flip the entire system. 500 mil a year spent ed research, $120 million on reading for understanding alone For what? Aren't
The Introduction of Gini`s Mean Difference in Weighted Euclidean Distance Clustering Analysis

The cluster analysis has newly become extremely vigorous issue in data mining reaearch. The main aim is to disintegrate a dataset into dissimilar subset clusters or groups, whereby, data in a particular subset have the same membership and characteristics while different subset presenting different membership from data in different subset. We introduced Gini`s mean difference (GMD) to replace standard deviation in Standardized Euclidean distance based on some simulation study results experimented by some scholars in the literature was found to be less effective in many circumstances. However, the GMD is superior to standard deviation when the measure of variability is non-normal distributions and effective for clustering overall distribution is composed to subsets. The suggested method is called Gini`s mean difference weighted Euclidean distance. To examine the performance of the suggested method simulation study and real data applications are considered. Consequently, evidently, the suggested method has shown good performance compared to the existing methods, by achieving nearly maximum point in average external validity measures, recorded lower computing time and clustered the sample size to their maximum prior assigned clusters. However, from the results obtained, it could be said the proposed method achieved much better performance compared to the existing methods based on the simulation study and real data applications experimented on cluster analysis.
Getting Started with Dart

So, why the Dart language? Well, Dart is a great fit for both mobile apps and web apps. Dart is free and open source, and the repository is available at . You can also get a feel of the language at the official web site: .
Makerspace as emerging trend in academic libraries: advocacy for adoption and domestication in Nigeria

The study examined Maker space as an emerging trend in academic libraries globally. The descriptive survey research design was adopted for the study, because the data is nominal. Four objectives and four research questions were formulated to guide the study. The population of the study comprised university librarians in the 165 universities in Nigeria approved by NUC, made up of federal universities, private universities and state universities. Purposive sampling technique was used to derive a sample size of 35 university librarians. The instrument for data collection was an interview schedule. 35 copies of the interview schedule were distributed and administered to the university librarians through email, telephone and face to face conversations and yielded a returned rate of 35(100%). Simple percentage was used for data analysis. Results from the analysis of the data revealed that university librarians were aware of the maker space concept as an emerging learning space in academic libraries; academic libraries in Nigeria neither had maker spaces, nor had any plans to establish any in the nearest future. Results also showed that university librarians have positive perspectives of the adoption and domestication of maker spaces in academic libraries, but with caution. The study therefore advocates for university libraries in Nigeria to embrace and explore the maker space concept for adoption and domestication. Finally, the study recommends among other things that academic libraries should come up with policy initiatives and strategies for the adoption and domestication of maker spaces in academic libraries in Nigeria.Keywords: Maker spaces, emerging trend, adoption, domestication, academic libraries
Perancangan Website pada MIM PK Wirogunan Menggunakan Wordpress

Website is an online media that is used as information, promotion and communication media, therefore It’s important to institution in millenial era especialy for school. MIM PK Wirogunan is a new school that uses konventional method to promote their program, so only limit society knowing them. Designing website at MIM PK Wirogunan in orde to access information widely and to promote program efectively and eficiet, so it could be renowned by society. In designing this website uses xampp, wordpress with many plugin such as elementor, costum post type UI, advanced custom fields, ninja tables, and formidable forms. This website used waterfall method, because it was done sequencely so sistematically and smoothly design. Then website is online operated using hosting from rumahweb.com and tested used black box test to confirm all system and website page smoothly and minized error system. Therefore it designs a accessable, smooth, interested website to gain payable and timeless design that is paid by school and public.
Four Stories - Contextual Statement

2019 / Composition & Performancew/ Jon Aveyard​Four Stories is a collaboration between Dr Joshua Horsley and Dr Jon Aveyard that constitutes a practice-based research output across the disciplines of music and sound art. A new site-specific composition performed by string quartet and tuned percussion throughout the 4-storey atrium of the Harris Museum, this innovative work represents the continuation of Horsley’s practice-based research into dialogues formed between music and sound art, and immersion and interaction.Composed with a mixed-method approach over a two-year period, traditional notation, digital audio, acoustic, and interior architectural studies were all employed as part of the compositional process. Through these methods, a unique composition and performance is created that invites an audience to explore sonic interactions and musical arrangement through their spatial positioning throughout the 120ft high performance space. Indeed, the piece is completed by this audience interaction. The composition and performance’s unique use of space interrogates architecture qua music. Consonance, dissonance, melody, rhythm, and timbre are approached from the perspective of verticality whereby the acoustic spatialisation and diffusion of musical qualities meet the quantities and allowances of the architecture. Contextually, the work continues the relationships between music, sound art, and architecture. The research’s exploration of listening through architecture has commonality with the work of Korinsky Studio’s Volum (2014) and 3845 m/s (2013). Through verticality, it finds association with Espen Sommer Eide and Signe Liden’s Vertical Studies (2017). Four Stories innovates through its triangulation of principles of music, sound art, and architecture. It integrates spatiality, verticality, immersion and acoustics into its score and performance.Produced by Into a Better Shape with support from Arts Council England, the University of Central Lancashire, Lancashire County Council, and Preston City Council, Four Stories was performed alongside Steve Reich’s Pendulum Music on 28th April 2019 at the Harris Art Gallery, Museum and Library, UK.
The Immersive Audience Experience Evaluation Toolkit

This paper introduces the Immersive Audience Experience Evaluation Toolkit, an online questionnaire designed to measure audience perceptions of impact and value of different immersive experiences. Initially created and developed in 2017, the Toolkit has been applied to various immersive media formats and contents such as virtual reality (VR), augmented reality (AR), mixed reality (MR), games and screen-based media. With examples of insights generated for creators and funders of immersive experiences, this paper summarises the need for, development and refinement of the Toolkit. Drawing from audience evaluations with 460 people using 10 different immersive contents, the added value of the Toolkit to the creative industry of further exploring aggregated and comparative ratings is also discussed.
An Empirical Analysis of the Impact of Exchange Rate on Agriculture in Nigeria

This study investigates the relationship between exchange rate and agricultural activity based on data collected between 1999 and 2016. The study found a significant positive relationship between exchange rate between exchange rates and activity in the agricultural sector using real and nominal values. A higher or weaker exchange rate correlated with similarly with greater activity within the sector. This study therefore recommended that the government should take advantage of weaker exchange rates that make Nigerian agricultural produce cheaper and increase investment in the sector to reap the benefits as the agricultural sector can potential be a source of local and foreign income. This can be a major step in reviving the sector. Keywords: Exchange Rate, Agriculture, Crops, Livestock, Forestry, Fishing, Monetary Policy, Nigeria, Africa. DOI : 10.7176/JESD/10-22-18 Publication date: November 30 th 2019
Study on the Teacher-Students’ Attitude towards Social Inclusion at Present Day Context

Reported is the study of teacher-students’ attitude towards social inclusion at present day context.  The present paper aims to study teacher-students’ attitude towards social inclusion. Because without positive attitude of teacher-students’ social inclusion will not be successful. The investigators collected data from 100 teacher-students’ of Purba Medinipur district in West Bengal. Data were analyzed by using qualitative methods. Results showed that majority of the teacher- students have positive attitude towards social inclusion.
대학 교양 영어 교육에서 SNS를 활용한 플립 러닝의 효과

The aim of this study is to apply flipped learning in teaching General English courses in university and examine its impact on English self-efficacy and students’ English achievement. The researcher implemented flipped learning by recording videos based on the students’ textbook and up-loading those videos on the SNS before each lesson to provide opportunities for active interactions in class. The students of the experimental group (n=56) were required to learn through SNS the videos to learn in the pre-class. They also practiced what they had learned under the teacher’s supervision by completing collaborative tasks in groups or pairs. Meanwhile, the control group students (n=66) received in-class only traditional English teaching. The statistical analysis of the results showed that adopting the flipped learning strategy appeared to play a role in enhancing the students’ English self-efficacy and English achievement. Also the students’ responses indicated that their satisfaction towards the flipped learning is positive.
Research Guides: Library Resources for MSN Students: Writing Papers

This guide provides information on how best to utilize library resources throughout your MSN program at the College of Nursing. Information for resources on writing papers
A Hidden Variables Approach to Multilabel Logistic Regression.

Multilabel classification is an important problem in a wide range of domains such as text categorization and music annotation. In this paper, we present a probabilistic model, Multilabel Logistic Regression with Hidden variables (MLRH), which extends the standard logistic regression by introducing hidden variables. Hidden variables make it possible to go beyond the conventional multiclass logistic regression by relaxing the one-hot-encoding constraint. We define a new joint distribution of labels and hidden variables which enables us to obtain one classifier for multilabel classification. Our experimental studies on a set of benchmark datasets demonstrate that the probabilistic model can achieve competitive performance compared with other multilabel learning algorithms.
Information hiding using AES algorithm and audio steganography

Nowadays, information security is a more important topic in ICT and related to all areas. Cryptography is the science that studies a wide range of issues in the transmission and safeguarding of information. Steganography is the art and science of embedding hidden messages in such a way that no one knows the existence of the message in the cover media file. This paper presents a combination of cryptography and steganography to hide information in the cover media file. In the cryptography part, AES algorithm is chosen and the audio file is used as a cover media file in steganography part. In this paper, the information is encrypted firstly and then encrypted texts are hidden into an audio file. The use of one secret key and cover media file is more secure than the use of one secret key. The first key is used for message encryption and the second audio file is applied as cover media file for information hiding.
Bridging the gap between SKOS and TBX

This article provides an in-depth comparison and proposal for mapping between Simple KnowledgeOrganization System (SKOS) and TermBase eXchange (TBX), two important exchangestandards within the knowledge and terminology landscape. The attempt to develop an interfaceor conversion routine between SKOS and TBX is rooted in a strong demand in the language andknowledge industries for resource leverage and based on the premise that the two formalisms aregoverned by similar data models, namely the description of concepts (rather than words).
Uncertain Complex Event Processing Based on Markov Logical Networks

The main task of complex event processing is to identify high-level events of interest from the original events. However, the traditional complex event processing technology can only solve deterministic events, but it can't do anything about uncertain events. In the real world, uncertainty can't be avoided, such as loss in event collection, imperfect rule definition, and even in some cases, the incident is accompanied by a certain degree of confidence, and we only pay attention to the last situation, it is soft evidence. For this situation, we need to update our beliefs in a timely manner. In this work, we propose a uncertainty complex event processing method based on Markov logic networks, and adopt a Markov Monte Carlo method, called MC-SAT-PC, which can easily combine the probability attribute of event into inference. In the process, without excessive computational overhead. Our experiments in the field of activity identification demonstrate the feasibility of the method.
Dampak Game Online Bagi Penggunanya

Abstract - With the advancement of the times, technology is also developing, especially application technology is growing rapidly, infrastructure can support the creation of a reliable system too. As for online game technology or offline games, games are not only favored by children, even teenagers and adults who are playing the game. But behind the presence of this game there will be an impact and not good for the user behavior. A real and destructive impact is that the user will forget the time. Game users will be addicted, change behavior so that they become lazy or lie. Innovation results in developing applications have shortened the age limit of the use of software and the use of previous hardware. The creation of games brings reality that can have a good (positive) and unfavorable (negative) effect for game users. This research is to analyze or find out and then examine the impact and behavior of online game users, especially in adolescents.&#x0D; Keywords: Game online
Detecting Credit Card Fraud By Using Adaboost And Majority Voting

The credit card fraud is for the most part come in money related administrations. The charge card extortion is produced immense number of issues in consistently. Absence of research on this Visa issue and presents this present reality charge card extortion breaks down, that is issues. In this paper is presented best information mining calculation called AI calculation, which is used to perceive the charge card extortion, so at first utilize this calculation and it is one of the standard model. At that point, also apply the half breed strategies in particular, AdaBoost and lion's share vote strategy. Utilize this model adequacy, which is assessed, and afterward utilize the charge card informational index it is freely accessible one. The money related organization included genuine world informational collection, so it is taking and dissected. In this vigor calculation also assess the commotion included information tests. This idea is utilized in analysis and afterward produce the outcome emphatically show the mixture strategy, that is dominant part casting a ballot, it gives great exactness rates in Visa misrepresentation location.
The Research and Construction of Yi Corpus for Information Processing

In recent years the development of corpus linguistics, language research has opened a new road, more and more studies in linguistics experts began to pay attention to its importance and potential development. In this paper the research status of Yi language corpus as a starting point, According to the characteristic of the processing of language information, In conjunction with the author in Yi language information processing technology research and the development of practical experience, and puts forward some thinking and discussion about how to effectively construct comprehensive Yi language resources library.