Reviewerly/exHarmony huggingface dataset:
The Study of the Communication Culture of Teachers with Colleagues, Parents and Students: Rural and Multi-level Schools

The purpose of this study was identifying the culture of teacher communication with colleagues, parents, and students in rural and multi-level schools in Lorestan province. Qualitative research method and descriptive ethnography were used. A sample of the study was 14 primary school teachers, which were selected through purposeful sampling and based on the theoretical saturation rate from the cooperative type which has been interviewed through semi-structured method. The content analysis method was used to analyze the findings. Findings of research showed that teachers had a positive communication culture and criticized communication in relationships with colleagues, parents, and students. The culture of teacher communication and collaboration with colleagues, parents, and students varied according to the environment, level of education, and expectations of colleagues, parents, and students. Following items, for positive relationships could be mentioned: the application of verbal and non-verbal communication principles for conveying lessons concepts to students, Briefing sessions for Parents, and Relationship with politeness and respect. Following items, for criticized Cultural communication could be mentioned: Teacher ‘malice and pessimism towards each other, The sense of negative competition, indifference and non- use of ideas amongst equal teachers, the importance of students after the material, not listening to the students 'voice, the parents' misleading expectations, and circular-based communication. The results of this study would be used to identify the cultural differences and the necessary measures regarding the conditions of multi-level classes in the educational system.
Library guides / Biblioteekgidse: Makerspace: Tools & More

Provide a collaborative technologically focused environment for SU students and staff to invent, create and learn while sharing.
RANCANG BANGUN SISTEM INFORMASI PREVENTIVE MAINTENANCE BERBASIS WEB PADA PERUSAHAAN MANUFAKTUR

In order to improve the best service for its customers, PT Multi Engineering Perkasa sends a maintenance team and implements a preventive maintenance system on each machine distributed to their customers during the warranty period. Problems faced by maintenance such as delays in determining production machine repair schedules, machine repair job checklist data collection, and insufficient information facilities needed by PT Multi Engineering Perkasa regarding history of damage or checking on production machines which are still done manually, using hardcopy. This research uses the Waterfall model of Software Development Life Cycle (SDLC) development method. The waterfall model has five stages, namely analysis, design, coding, testing and maintenance. This application is created using the programming language PHP, HTML and MySQL as a database. And as a result, the web-based preventive maintenance information system can help maintenance in carrying out preventive maintenance data, especially helping in terms of information so that it can be used as a decision-making material, as well as on the part of the customer can quickly see the repair / preventive maintenance report data when needed.
Spatial Navigation by Seated Users of Multimodal Augmented Reality Systems

When seated users of multimodal augmented reality (AR) systems attempt to navigate unfamiliar environments, they can become disoriented during their initial travel through a remote environment that is displayed for them via that AR display technology. Even when the multimodal displays provide mutually coherent visual, auditory, and vestibular cues to the movement of seated users through a remote environment (such as a maze), those users may make errors in judging their own orientation and position relative to their starting point, and also may have difficulty determining what moves to make in order to return themselves to their starting point. In a number of investigations using multimodal AR systems featuring realtime servocontrolled movement of seated users, the relative contribution of spatial auditory display technology was examined across a variety of spatial navigation scenarios. The results of those investigations have implications for the effective use of the auditory component of a multimodal AR system in applications supporting spatial navigation through a physical environment.
Designing communicative training for technology students based on professional standards

The research topicality is due to the need to develop the basic educational programs of higher education taking into account the competences of professional standards while transiting to educational standards of the new generation. The paper is aimed at defining the main principles of projecting individual disciplines and blocks (modules), taking into account the normative basis of the actual federal educational standards. The key theoretical research methods for studying the problem of educational activities implementation in accordance with the updated requirements were analysis, summarization and modeling, which allowed comprehensive examination of the approaches to selecting and structuring the content of education. The empirical research methods included documents processing and introducing the results into pedagogical practice, which allowed carrying out the pedagogical experiment and training with groups of students. The article considers the possibility to use descriptors of labor actions as content basis for formulating the indices of developed competences. The need to elaborate an invariant core of curriculum was determined, which would unite training in different majors within the educational establishment, and a variation part, which would take into account the professional specificity, the individual demands of the learners, and the regional features. The principles of introducing the modules are proposed, which would form universal competences, in particular communicative ones, obligatory for the graduates. A comparative analysis of model educational programs of technical and technological profile was carried out. The possibility of uniting competence indices into basic groups was identified, the groups being compilation of scientific-professional texts, public speeches, carrying out discussions, and business correspondence. The authors propose a universal course, elaborated with the account of principles of selecting and structuring the content of professional training, which allowed forming the effective communicative competence of Master course graduates.
Application of Information Technology in College Music Solfeggio and Ear Training

Solfeggio and ear training is a basic course for music majors in colleges and universities, which can effectively help students to establish good intonation and rhythm, and improve their music literacy and appreciation ability. In particular, the development of information technology has played an important role in promoting the training of college music solfeggio. In addition, information technology has the characteristics of accuracy, interactivity, diversity and continuity. Reasonable use of these characteristics can perfectly realize the integration of information technology and solfeggio, and greatly improve the teaching effect of solfeggio. Therefore, colleges and universities should try their best to apply information technology to the teaching content, teaching mode and practice of solfeggio.
LibGuides: Test Preparation Materials: SAT

A guide to the test preparation materials available in the OHS Library, Frederick County Public Libraries, and online.
STUDY ON THE DIDACTIC METHODOLOGY EMPLOYED IN ONLINE INSTRUCTIVE-EDUCATIONAL ACTIVITIES: 10.24250/jpe/1/2021/LCT

Among the directions of action and study in which the current didactic tendenciesare concretized at the level of educational practice, we emphasize: theintensification and streamlining of the learning process; promotingcollaborative, cooperative relationships between teacher and student that wouldfacilitate the studentâ€™s individual work and the capitalization of their individualskills; identifying strategies and forms of organization of the didactic activitythat involve the students in a responsible manner, while being at the same timeoperative and productive; ensuring a permanent feedback in the informationcircuit between teacher and student. The problem under study is to what extentthese directions for the restructuring of the educational reality, and especiallythe teaching strategies, which emerged and developed in response to thechallenges of the contemporary world and are reflected in the principles of thenew educational paradigm, are found in the educational practices specific toinstructive-educational activities conducted online. Through the application ofa questionnaire to a group of first- and second-year students, we aimed toidentify their perception of the teaching methodology used in conducting onlineinstructive-educational activities. The purpose of the investigation was toidentify the extent to which the active and interactive teaching methods that arevalued by current educational paradigms are used in conducting online teachingactivities.
Analysis of Software Clones

Copied code or code clones are a sort of code that contrarily affect the improvement and support of software frameworks. Software clone research in the past generally cantered around the discovery. what's more, examination of code clones, while research lately reaches out to the entire range of clone the board. In the last decade, three reviews showed up in the writing, which cover the recognition, examination and transformative attributes of code clones. This paper presents a complete overview on the state of the workmanship in clone the board, with top to bottom examination of clone the executives exercise (e.g., following, refactoring, cost benefit investigation) past the recognition and examination. This is the main overview on clone the board, where we highlight the accomplishments up until now, and uncover roads for additional exploration essential towards an incorporated clone the board framework. We accept that we have worked really hard in studying the territory of clone the board and that this work may fill in as a guide for future research in the area.
Technology Readiness and Acceptance Model Analysis on Academic Information System Operations at UBJ University

The Academic information system (AIS) is used to compile educational data, such as students', lecturers, syllabuses, grades, teaching-learning schedule, library, and academic activities in UBJ University, Jakarta. Due to several problems, such as computer literacy and slow response, the AIS has been difficult to implement. Another problem includes the failure to migrate from manual to computerized operations, which is related to technology readiness and acceptance in TRAM. The data was collated using Google form questionnaires from a total of 386 respondents and processed using path analysis by Amos. The results showed that the Optimism variable had a significant, positive effect on the perceived usefulness. Meanwhile the other variables of technology readiness did not support the hypotheses. Four variables of technology readiness had a significant effect on the perceived ease of use, which in turn, had an impact on perceived usefulness, which also influenced the AIS usage. Perceived ease of use on AIS usage, did not support the hypotheses. Hence, from the results, it is recommended that the university develops action plans for an improvement in the AIS usage
COMPARATIVE STUDY OF LATEST TECHNOLOGIES IN SURFACE COMPUTING

A computer is a computer that interacts with the user through the of an ordinary object, rather than through a monitor and keyboard. Surface computing is the term for the use of a specialized computer GUI in which traditional GUI elements is replaced by intuitive, everyday objects. It supports multiple touch points Microsoft says dozens and dozens” as well as multiple users simultaneously, so more than one person could be using it at once, or one person could be doing multiple tasks. The term surface describes how it's used. There is no keyboard or mouse. All interactions with the computer are done via touching the of the computer's screen with hands or brushes, or via wireless interaction with devices such as smart phones, digital cameras or Microsoft's Zone music player. Because of the cameras, the device can also recognize physical objects; for instance credit cards or hotel loyalty cards. A physics-based simulation adds dynamics to digital content, providing users with rich ways of interacting that borrows from the real-world. The field study is one of the first of a computer within a do-mastic environment. Technology has been taking new turns into the future and so has the mode of interaction become very specific. Human- Computer interaction has brought forward more obstacles and it has become a necessity to satisfy the user’s expectation.
Study on Factors Degrading the Accuracy of Real Beam Modal Decomposition

Three factors that degrade the accuracy of modal decomposition are extensively studied using simulated and measured beams. These include a beam size mismatch, beam center mismatch, and signal-to-noise ratio of the images. The beam size and beam center are scanned using simulated noisy beams, and the result of the modal decomposition is compared with that of real beams. Based on the suggested procedure, error functions of approximately 1–4 × 10–3 can be acquired for real beams. This study provides important information regarding the impact of the three factors on the practical modal decomposition and tolerances of a mismatch, helping estimate the achievable values of the error function in a real beam modal decomposition.
On the issue of analyzing the university strategy in the framework of digital distance learning

The qualitative and quantitative changes taking place at the present stage of the Russian educational services market development have led to a shift in the emphasis on the competition between higher education institutions and their educational services. Universities are improving the educational services quality by promoting novel or more competitive products in an increasingly tough competition for applicants. The authors suggest that to improve the promotion effect of the university educational services, it is necessary to carry out monitoring of the existing program efficiency, whose first stage is to analyze the existing strategy within the framework of digital distance learning, as the most popular learning method in contemporary conditions, which is gaining increasing popularity. A sociological survey (questionnaire) was chosen as a research method. The respondents were 250 students and teachers of the Russian State Social University (RSSU). The study has revealed that the vast majority, namely, about 87% of respondents, refused to fully switch to digital distance learning. However, 80% of undergraduate students and 75% of graduate master’s students of the extramural education department (75%) supported the use of digital distance learning in the educational process. At the same time, the low quality of training programs used in digital distance learning and the lack of individual adaptation of educational materials to the requirements and capabilities of the student require introducing interactivity into the materials and creating competent content of training programs, which is one of the indicators that affect the choice of an educational institution by potential consumers of educational services.
Making Sales Strategies Based on the Existing Shopping Reviews

Abstract With the popularization of mobile Internet technology, people are increasingly inclined to choose to use the internet to purchase products. Consumers’ evaluation of products after online shopping will directly affect the future sales of the products, so many online shopping platforms are committed to the research of intelligent evaluation and analysis models, so as to improve their sales strategies in a timely manner. We take the evaluation of three kinds of goods on Amazon as the research object. The platform allows purchasers to give star-rating and text-based review of products, and also lets them vote for the helpfulness of the former reviews. Therefore, we need to figure out the relation between these factors. We construct an innovative Maximum-Relation-Minimum-Redundancy Feature Selecting Model to analyze how the text-based measures and ratings-based measures affect the reviews, especially on some occacsions at whichthe review has significant positive changes. We also discuss the connection between the specific quality descriptions of text-based reviews and the level of star-ratings. We use an innovative model, Bi-LSTM model to calculate the rate of different emotions contained in the review texts. Then we can find out a remarkably high correlation between certain descriptors and the star-ratings. This paper puts forward an intelligent and constructive scheme for e-commerce platform to adjust its own sales strategy based on customer’s reviews on products.
How To Fix Graphics Card Sag

Graphics cards sagging, termed sag. Occurs when the graphics card, is too heavy for the bracket or printed circuit board, otherwise called PCB. Here the ...
HANDWRITING MODALITY: EXAMINING ON STUDENTS’ VOCABULARY RECALL

The alteration of writing modality for note-taking in college students seems to be neglected due to the dominant use of sophisticated tools that replaced handwriting. Hence, this research was attended to examine the effectiveness of handwriting modality in the first semester students’ ability on recalling vocabulary at UIN Alauddin Makassar. This research applied the quasi-experimental research method and the Nonequivalent control group research design. The population of this research was 76 students of the English Education Department in the academic year of 2018/2019. The subject of this research was 30 students which selected through a purposive sampling technique. There were 15 in the experimental class and 15 in the controlled class. The data were collected through the recall test. By comparing the value of the t-test and t-table to analyze the hypothesis, this research also used the effectiveness test to examine the effectiveness of the treatment. The result revealed that there was a significant difference between students’ scores in the post-test for the experimental class (60.07) and controlled class (37.27). Furthermore, the comparison of the t-test and the t-table indicated that the t-test was higher than the t-table (5.962>2.048). The quantitative analysis shows the effectiveness of the handwriting modality on the students’ vocabulary recall achievement. The result of the research contributes empirical evidence to the existence of the theory related to the handwriting and memory recall especially in the term of teaching and learning English vocabulary.
Teachers’ Speech Style in Teaching English

This research is aimed to find out English teacher speech style toward at SMA Negeri 1 Poso. The subjects of this research are two English teacher at SMA Negeri 1 Poso. Design of this research was descriptive qualitative. The instrument of this research are observation, recorder, questionnaires and documentation. Data were gained by the result of the recorder is transcript and questionnaires. The finding obtained that the dominant speech style that the teachers used are casual speech style, informal speech style, formal speech style, consultative speech style and serious speech style. The learning process is going well and the students give a good response in learning. Based on the result of the research it can be concluded that the dominant speech style used by the English teachers are casual speech style, informal speech style, formal speech style, consultative speech style and serious speech style. Keywords: speech style, teaching English
Optimizing hyperparameters for mobile robot platform control

Goal: using the real-life example of mobile robot platform Kuka YouBot determine the best suited algorithm hyperparameters for controll, self-intersection and collision avoidance. In this publication a theoretical background was given, regarding Cartesian Trajectory, Screw Trajectory and Trajectory through Via-points. Also some typical controllers as feedforward only, feedforward-plus-P controller and feedforward-plus-PI controller were reviewed and their performance was compared to each other.
Defeasible reasoning in Description Logics: an overview on DL N .

DL^N is a recent approach that extends description logics with defeasible reasoning capabilities. In this paper we provide an overview on DL^N, illustrating the underlying knowledge engineering requirements as well as the characteristic features that preserve DL^N from some recurrent semantic and computational drawbacks. We also compare DL^N with some alternative nonmonotonic semantics, enlightening the relationships between the KLM postulates and DL^N.
E-HHO: An Enhanced Harris Hawks Optimizer with improved Local Search Capability for Multi-Disciplinary Engineering Design and Optimization Problems

Recently developed Harris hawks optimizer has natural performance for discovery the optimum solution in global search space region without getting trapped into earlier convergence though the exploitation stage of the current Harris hawks optimization algorithm is underprivileged. In this research paper hybrid form of Harris hawks optimization algorithm mutual with canis lupus which is basically grey wolf optimization algorithm has established to find the different types of solution of optimization problem, non-convex, nonlinear and multidisciplinary engineering design problem. In this proposed research paper the exploitation stage of the present algorithm HHO has been further improved using grey wolf optimizer to expand its local and global search capability. The effectiveness of the proposed optimizer has been tested for various engineering design and optimization problems and it has been found that the proposed algorithm yields better results for multi-disciplinary design and optimization problems, as compared to others heuristics and meta-heuristics search algorithms.