Reviewerly/exHarmony huggingface dataset:
DIRECT GEOREFERENCING IN UNMANNED AERIAL VEHICLE USING QUASI-ZENITH SATELLITE SYSTEM

To produce accurate topographic data, Unmanned Aerial Vehicle (UAV) still rely on Ground Control Points (GCPs) for georeferencing.However, using GCPs has several limitations, among others, related to the cost and time required for field measurements.In addition, not all areas are accessible for GCPs measurements due to poorly accessible terrain or security reasons.Direct georeferencing, a method to determine precise camera position and orientation in UAVs using Global Navigation Satellite System (GNSS) geodetic antenna.Post Processing Kinematic (PPK) or real-time coordinates can be applied to determine the camera position.One satellite that sends corrections to the rover on Earth is the Quasi-Zenith Satellite System (QZSS).This study aims to analyze the orthophoto accuracy of the results of direct georeferencing using precise coordinates from the QZSS satellites.The flight parameter was used at 60% sidelap and 80% overlap on an average flying altitude of 300 m above ground level resulting in 135 photos with a Ground Sampling Distance (GSD) value of 6 cm.The accuracy of direct georeferencing using QZSS horizontally and vertically was 1.134 m and 1.617 m, respectively.Meanwhile, the same metric results using conventional GCPs were 0.417 m horizontally and 0.419 m vertically.With these results, the horizontal accuracy of Direct Georeferencing using corrections from QZSS can be used for large-scale mapping of the 1: 5,000 class 1 scale, while vertical accuracy can be used for large-scale mapping of the 1: 5,000 class 3 scale.Direct georeferencing using QZSS corrections has the potential to support the acceleration of large-scale mapping activities in Indonesia.
An IoT-Based Pill Management System for Elderly

The challenge to guarantee healthy aging has become a major social concern. Due to the cognitive deficits related to age, hectic daily activities, and multiple medications prescriptions, the elders often tend to forget their pills intakes. This has a colossal impact on their health and life. Moreover, the recent pandemic of COVID-19 has accentuated the importance to provide independent and autonomous living for the elderly. This paper presents a pill management system based on IoT intended for aged individuals. The proposed system is a smart pill dispenser associated with a mobile application. The main actors of the system are the patient, the doctor, the pharmacist, and the patient’s caregiver and/or relative, each having restricted access to the system via specific credentials. The prescription is directly edited on the mobile application by the doctor and the scheduling and filling of the pillbox is done wirelessly by the pharmacist. The reminding of medications intakes in this system is done gradually to help the patient adhere to his/her prescription. First, it notifies the patient about his/her scheduled pill by a mobile notification then via the pill dispenser using LCD, LED, and buzzer. The implemented system also allows the doctor and caregiver to keep a tab of the patient’s intakes. Furthermore, the pill dispenser is featured with a locking mechanism to ensure medication dosage control and prevent drugs abuse. Experiments show that the proposed system is appreciated by the elderly and encourages them to take their pills successfully and safely without causing any disturbance.
Designing Supplementary Materials Entitled “Learning Recount Texts through Local Photograph” For Reading Recount Text

The purpose of this study was to create supplementary material to assist teachers in teaching recount text to tenth-grade students. This study used development research with the ADDIE instructional model. Due to time constraints, only three stages were carried out: analysis, design, and development. According to the findings of the needs analysis phase, teachers had difficulty finding appropriate supplementary material about recount text. The design phase focused on how the researcher designed the product's draft by focusing on six factors: learning objectives, topic, language skill, text genre, grammar, and task. During the development phase, the researcher used Microsoft Word and Adobe Photoshop software to develop materials. Microsoft Word was used to create the content, and Adobe Photoshop was used to create the illustration. Internal validation was also performed in this study to determine whether or not the supplementary materials met the standard. The researcher received a percentage score of 95.8 percent for the content of supplementary material (very good criteria), while the illustration received a score of 100 percent (very good criteria). This implied that the materials were appropriate and capable of supporting recount text teaching and learning.
The Application of social media to The Learning of English

The purpose of this study which types of social media are most used to learn English by English Department students at Paitaxt Technical Private Institute. The information was gathered through a questionnaire by a researcher who used descriptive qualitative research. The participants include 40 students from Paitaxt Technical Private Institute English Department. Students use YouTube (20%), Instagram (35%), WhatsApp (5%), Twitter (5%), Facebook (25%), Line (0%), Telegram (10%), Google (20%), TikTok (10%), Path App (0%), Quora (0%), and Discord (2.5%), to learn English
Manajemen Arsip Untuk Meningkatkan Pemeliharaan Arsip Statis Dinas Perpustakaan dan Kearsipan Kabupaten Aceh Barat

This study aims to determine how to manage static archives in the Library and Archives Service of West Aceh Regency. This study uses a qualitative method with a descriptive approach. Data collection techniques in this study used the methods of observation, interviews, and documentation. The informants in this study were the Head of Archives and Archives. The results of this study indicate that the management of static archives in the previous year has not gone well and also has not received a list of static archives. This is because in the field of archives there is a lack of human resources as archivist functional staff who have the competence and skills in carrying out management and maintenance activities for archives.
Reformatting The Russian Higher Education System: General Macrostructural Configuration

The process of de-globalization of the world economy, which began in 2022, requires a radical reformatting of the current university system of the Russian Federation. The aim of the article is to substantiate a set of initial start-up measures aimed at practice-oriented restructuring of the Russian university market. In particular, it is substantiated that the concept of a world-class university has already lost its relevance, in connection with which it should be replaced by a more operational concept – top-class university (TCU), taking into account not the abstract scientific achievements of the university team, but meeting the specific needs of national and regional economy. The network of higher education institutions should become the driver of the process of technological sovereignty of the Russian Federation, so the aim of the ongoing reform of higher education is to create it. The article substantiates that despite the loss of universality and efficiency of university rankings, the analytical potential inherent in them should not be completely ignored. In particular, the identification of potential TCU on the basis of world university rankings by subject QS, ARWU and THE made it possible to identify the core of Russian universities, which currently consists of 53 universities, which should be in the focus of attention of federal and regional authorities. To ensure the technological and economic sovereignty of Russia, it is advisable to classify all universities of the country into 4 categories: classical, technological, life-supporting, socio-humanitarian and regional-branch universities. This will make it possible to form a pool of the best universities of each group both at the level of regions and at the level of the whole country, which will provide the necessary level of balance of the national system of higher education of the Russian Federation and ensure its maximum interface with the real economy.
DO-VTON: a details-oriented virtual try-on network

Purpose The paper aims to transfer the item image of a given clothing product to a corresponding area of the user image. Existing classical methods suffer from unconstrained deformation of clothing and occlusion caused by hair or poses, which leads to loss of details in the try-on results. In this paper, the authors present a details-oriented virtual try-on network (DO-VTON), which allows synthesizing high-fidelity try-on images with preserved characteristics of target clothing. Design/methodology/approach The proposed try-on network consists of three modules. The fashion parsing module (FPM) is designed to generate the parsing map of a reference person image. The geometric matching module (GMM) warps the input clothing and matches it with the torso area of the reference person guided by the parsing map. The try-on module (TOM) generates the final try-on image. In both FPM and TOM, attention mechanism is introduced to obtain sufficient features, which enhances the performance of characteristics preservation. In GMM, a two-stage coarse-to-fine training strategy with a grid regularization loss (GR loss) is employed to optimize the clothing warping. Findings In this paper, the authors propose a three-stage image-based virtual try-on network, DO-VTON, that aims to generate realistic try-on images with extensive characteristics preserved. Research limitations/implications The authors’ proposed algorithm can provide a promising tool for image based virtual try-on. Practical implications The authors’ proposed method is a technology for consumers to purchase favored clothes online and to reduce the return rate in e-commerce. Originality/value Therefore, the authors’ proposed algorithm can provide a promising tool for image based virtual try-on.
Special Topic on Energy-Efficient Compute-in-Memory With Emerging Devices

Deep neural networks (DNNs) have shown extraordinary performance in recent years for various applications including image classification, object detection, speech recognition, natural language processing, etc. Accuracydriven DNN architectures tend to increase the model sizes and computations at a very fast pace, demanding a massive amount of hardware resources. Frequent communication between the processing engine and the ON-/OFF-chip memory leads to high energy consumption, which becomes a bottleneck for the conventional DNN accelerator design.
Communicating Technique in Teaching Speaking: Learning Opportunity and Students’ Perceptions

This research was carried out with the aim of expressing perceptions and improving students' English speaking skills to be more intense and active by using the communicating technique method. This study used an experimental method and an analysis of student cognition integrated with the quantitative and qualitative research methods using oral trials. The means of this study are pre-testing, treatment, post-testing, interviews, and observations. Analytical techniques used when processing data in Statistical Package for Social Sciences 22.0 for Windows. The test results before applying the communicating techniques were only 60% of students had the ability to speak English but after the application of the communicating technique. It increased to 90% of students’ ability to speak English. In analyzing student perceptions, the research result showed that the communicating techniques were effective in improving students’ ability in English. The application of the communicating techniques in learning English, especially in speaking skills, is the right strategy to improve students’ abilities because these techniques can turn abstract concepts into reality in the classroom.
Analysis of Students' Understanding in Using Rhetorical Moves on Thesis Abstract

This paper presents the study of rhetorical moves on thesis abstracts of accounting students at the Muhammadiyah University of Bengkulu. The motive of this research is to examine how far students' understanding is in using rhetorical moves in their thesis abstracts. Under the qualitative descriptive method, 20 abstracts are taken randomly based on the thesis abstract, which was being proofread at Language Center Muhammadiyah University of Bengkulu, 2021. Data were further discussed in the light of rhetorical moves by Swales. Based on the results of the analysis, this study revealed different forms of rhetorical moves; the highest sequence and frequency on Move 3 (research method) and Move 4 (results) were 100% occurrences according to Jhon Swales' concept. Furthermore, move 2 (research aim) has a higher sequence and frequency, it was 80% occurrence. Unsimilar, move 1 (situating research) and Move 5 (conclusion) as the smallest sequence and are frequent due to the abstracts not correctly presenting some steps of rhetorical moves as proposed by Swales. To sum up, this study has set out the findings; mostly accounting students have followed the rhetorical moves in their thesis abstracts on Move 3 and Move 4. However, their understanding of Move 1 and 5 must be revised for generating better abstracts.
A Narrative Research of an EFL Student’s Speaking Learning Strategy

Speaking is an interactive process of constructing meaning that involves producing, receiving, and processing information or expressing one's thoughts and feelings in spoken language. For most people, mastering speaking skills is the most critical aspect of learning a foreign language. Success is measured by the ability to converse in that language. Some students are successful in learning to speak, and others find challenges. This study aims to explain experiences of the student’s speaking learning strategies employed by a high-performance student using narrative study. This study employed Narrative research by interviewing a seventh-semester student who is considered a successful learner because he has a high English Proficiency Score and an advanced speaking skill level. To check the data's trustworthiness, the researcher did member checking. As a result, the participant employed a memory learning strategy by using images and sound.
Engaging students to write procedure texts through the culturally-relevant activity of bark painting

For most EFL students, writing in English is a boring and challenging skill; therefore, creative and attractive media such as bark painting is needed. Bark painting is one of the cultural heritages that has not been valued and recognized by Papuan young people as a culturally important medium. This study aimed at exploring the ways of engaging students to write procedure texts using bark painting and finding the importance of infusing bark painting in teaching procedure text. This descriptive-qualitative study took place in Jayapura, Papua, Indonesia, between January and March 2021. There were students of the Social Science program, 5 Senior High School teachers, 3 tribal chiefs, 3 elders, 3 bark painters, and 2 cultural practitioners involved as the participants. The data were collected by using observation, interview, and FGD (Focus Group Discussion). From the data analysis, the study found that by engaging the students in learning writing procedure text using bark painting, they could effectively and enthusiastically learn the social functions, generic structure, and linguistic features of writing procedure text with a media which is culturally close to them, and they could learn and indirectly disseminate cultural heritage as well as learn the good character of the elders.
Developing a Minecraft Adventure Map to Support Eleventh Grade Senior High School Students’ Vocabulary Learning

With the rapid development of technology, Indonesia’s Curriculum demands full support of technology in its implementation. As a result, its incorporation into English language teaching and learning becomes inevitable. One of the ways to incorporate technology in education is by using video games. Thus, this study aimed to develop a Minecraft adventure map as a learning media to support eleventh grade senior high school students’ vocabulary learning. To achieve the aim, this research was done by focusing to know how the product was developed, how it looked like, how appropriate the product was, and what the students’ opinions were towards the product. Therefore, the development research with the model of ADDIE by Branch (2009) was used. The research procedures consisted of analyze, design, and develop stages. The participants of this research were the English teachers of eleventh grade in SMA N 1 Pontianak, and the students of XI MIPA II as selected through purposive sampling. The techniques of data collection involved interviews for analyze stage, a questionnaire for internal evaluation, and another questionnaire to know the students’ opinions of the product. The product was made using Minecraft Java Edition version 1.18.2. It was in the form of a Minecraft adventure map that covered relevant topics of English for eleventh grade students. It was also available for PC and mobile devices. To sum up, it was found that the product was strongly appropriate for the target users through internal evaluation. Moreover, the product received positive responses from most of the targets.
The Efficacy of Using Quizzing Collaborative Learning Strategy in Teaching Grammar to Senior High School Students

This research aims at finding out the efficacy of using Quizzing Collaborative Learning Strategy in teaching grammar especially conditional sentences to Indonesian English as Foreign Language (EFL) students. The main question of this research: Is the use of Quizzing Collaborative Learning Strategy effective in teaching grammar to Indonesian EFL students?. The research can be an addition to the persisting teaching grammar of English particularly the use of Quizzing Collaborative Learning Strategy. This research was conducted at the tenth-grade students at SMA Kristen Mercusuar, Kupang, an Indonesian High School. The total number of samples was 25 students. The research used a pre-experimental method with a pre-test and post-test design. The pre-test was given to find out the basic ability of the students in reading and the post-test given to find out the students’ improvement in grammar especially passive voice after giving the treatment by using Quizzing Collaborative Learning Strategy. The findings show that using the Quizzing Collaborative Learning Strategy is effective in teaching grammar to Indonesian EFL students. It is supported by the result of the significance test through SPSS 20 program that the P was 0.00. Therefore, it is recommended to use the Quizzing Collaborative Learning Strategy in developing students’ competence in grammar class of Indonesian EFL students.
The Use of Zoom Application As Teaching Media To Improve Students’ Speaking Skill

This study seeks to investigate the use of zoom application as teaching media to improve students’ speaking skill. Zoom application becomes the most popular tool in teaching learning process for pandemic era, especially in teaching speaking The main purpose of this study how to improve students’ speaking skill in English by using zoom application. It allows students and lecturer to make calls, send messages and do video conferencing online. This study was action research by combining quantitave and qualitative. The subject of this study was 25 second semester students of informatics department at Universitas Harapan Medan in the academic year of 2020/2021. The data were in the forms of qualitative and quantitative. The qualitative data were obtained by observing the teaching and learning process of speaking and interviewing and the quantitave data were acquired through pre-test and post-test. The result of the study showed the improvement the students’ score from 6.9 in pre-test to 13.29 in the post-test proved that teaching English using zoom application was able to improve their speaking skill. The procedure of improving speaking skill by using zoom application consists of preparation, presentation, practice, evaluation and expansion.
The Effect of Using Buzz Group and Talking Chips Technique on Students’ Speaking Ability at Senior High School

This study deals with the effect of using controlled Buzz Group technique and Talking Chips technique on students’ speaking ability. The objectives are to find out the effect of using Buzz Group technique and Talking Chips technique on students’ speaking ability and which technique is the most effective one. The method that was used in this research was quantitative through quasi-experimental research that incriminating three classes were experimental class 1, experimental class 2 and control class, in the experimental class the writer applied Buzz Group technique and Talking Chips technique while in controlled class applied without treatment. The population of this study was the eleventh-grade students of SMA Kristen Kalam Kudus Medan. The researcher used 75 students as the sample. The sample of this research was taken by using cluster sampling technique, 25 from XI-1 and 25 XI-2 as experimental class and 25 from XI-3 as controlled class. To obtain the data the researcher used speaking oral test. The instruments used to gather the data were students’ pre-test &amp; post-test scores that were calculated and analyzed by using IBM SPSS 23.0. These tests consisted of two types, namely pre-test and post-test. The result of analyzing the data, the mean score for pre-test in experimental class one (Buzz Group technique) is 60.80 and the mean score for post-test is 79.60. The mean score for pre-test in experimental class two (Talking Chips technique) is 50.12 and the mean score for post-test is 74.24. The mean score for pre-test in control class is 66.76 and the mean score for post-test is 74.44. As the result of the ANOVA test, P= 0.00 &lt; 0.05 or F count = 23.59 &gt; F table = 2.28. It means that hypothesis alternative (Ha) was accepted while the null hypothesis (Ho) was rejected. In conclusion, the using of Talking Stick technique and Buzz Group technique is modestly effective on students’ speaking ability of asking and giving opinion of eleventh grade at SMA Kristen Kalam Kudus Medan academic year 2022/2023 and Talking Chips technique is more effective than Buzz Group technique in teaching speaking skill. Based on the explanation above, this research can be chosen as one alternative technique in teaching speaking.
An Analysis of the Different Style between British and American Phonological System in the Sophomores' Speech Errors at Senior High School

This research aims to discover and analyze the problems of speech process between British and American phonological system faced by the students. It particularly examines the impact of language phonotactics on speech errors. Data were collected from random sample of sophomores in SMAN 1 Labuhan Deli using descriptive quantitative method. Data collection in techniques started from recorded, rated, and analyzed. The researchers put the data analysis results grouped into two parts, the frist one is total production of speech errors, then the second id analysis of chosen words in British and American accent which systematically categorized based on IPA and other indicators. According to the results, students were fail to speech smoothly. The data of students’ speech errors showed that the highest and lowest percentage happened in correction (193 times (14%) and slip of tongue 110 times (8%), with the mode value 13%. While in phonological systems data samples, either British or American has ryhthm as the indicator with the lowest score. Based on the data, the researchers found the mode value is in score 4. It means that the speech errors indicator, correction, occured by the affect of different rhythm between British and American accent, but the mistake did not really disturb the meaning.