Reviewerly/exHarmony huggingface dataset:
Neural Radiance Fields with LiDAR Maps

We address outdoor Neural Radiance Fields (NeRF) [23] with real-world camera views and LiDAR maps. Existing methods usually require densely-sampled source views and do not perform well with the open source camera-LiDAR datasets. In this paper, our design leverages 1) LiDAR sensors for strong 3D geometry priors that significantly improve the ray sampling locality, and 2) Conditional Adversarial Networks (cGANs) [15] to recover image details since aggregating embeddings from imperfect LiDAR maps causes artifacts. Our experiments show that while NeRF baselines produce either noisy or blurry results on Argoverse 2 [42], our system not only outperforms baselines in image quality metrics under both clean and noisy conditions, but also obtains closer Detectron2 [43] results to the ground truth images. Furthermore, this system can be used in data augmentation for training a pose regression network [3] and multi-season view synthesis. We hope this work to serve as a new LiDAR-based NeRF baseline that pushes this research direction forward (released here).
ACLS: Adaptive and Conditional Label Smoothing for Network Calibration

We address the problem of network calibration adjusting miscalibrated confidences of deep neural networks. Many approaches to network calibration adopt a regularization-based method that exploits a regularization term to smooth the miscalibrated confidences. Although these approaches have shown the effectiveness on calibrating the networks, there is still a lack of understanding on the underlying principles of regularization in terms of network calibration. We present in this paper an in-depth analysis of existing regularization-based methods, providing a better understanding on how they affect to network calibration. Specifically, we have observed that 1) the regularization-based methods can be interpreted as variants of label smoothing, and 2) they do not always behave desirably. Based on the analysis, we introduce a novel loss function, dubbed ACLS, that unifies the merits of existing regularization methods, while avoiding the limitations. We show extensive experimental results for image classification and semantic segmentation on standard benchmarks, including CIFAR10, Tiny-ImageNet, ImageNet, and PASCAL VOC, demonstrating the effectiveness of our loss function.
Towards Models that Can See and Read

Visual Question Answering (VQA) and Image Captioning (CAP), which are among the most popular vision-language tasks, have analogous scene-text versions that require reasoning from the text in the image. Despite their obvious resemblance, the two are treated independently and, as we show, yield task-specific methods that can either see or read, but not both. In this work, we conduct an in-depth analysis of this phenomenon and propose UniTNT, a Unified Text-Non-Text approach, which grants existing multimodal architectures scene-text understanding capabilities. Specifically, we treat scene-text information as an additional modality, fusing it with any pretrained encoder-decoder-based architecture via designated modules. Thorough experiments reveal that UniTNT leads to the first single model that successfully handles both task types. Moreover, we show that scene-text understanding capabilities can boost vision-language models’ performance on general VQA and CAP by up to 2.69% and 0.6 CIDEr, respectively.
VertexSerum: Poisoning Graph Neural Networks for Link Inference

Graph neural networks (GNNs) have brought superb performance to various applications utilizing graph structural data, such as social analysis and fraud detection. The graph links, e.g., social relationships and transaction history, are sensitive and valuable information, which raises privacy concerns when using GNNs. To exploit these vulnerabilities, we propose VertexSerum, a novel graph poisoning attack that increases the effectiveness of graph link stealing by amplifying the link connectivity leakage. To infer node adjacency more accurately, we propose an attention mechanism that can be embedded into the link detection network. Our experiments demonstrate that VertexSerum significantly outperforms the SOTA link inference attack, improving the AUC scores by an average of 9.8% across four real-world datasets and three different GNN structures. Furthermore, our experiments reveal the effectiveness of VertexSerum in both black-box and online learning settings, further validating its applicability in real-world scenarios. The source code is available at https://github.com/RollinDing/VertexSerum.
CheckerPose: Progressive Dense Keypoint Localization for Object Pose Estimation with Graph Neural Network

Estimating the 6-DoF pose of a rigid object from a single RGB image is a crucial yet challenging task. Recent studies have shown the great potential of dense correspondence-based solutions, yet improvements are still needed to reach practical deployment. In this paper, we propose a novel pose estimation algorithm named CheckerPose, which improves on three main aspects. Firstly, CheckerPose densely samples 3D keypoints from the surface of the 3D object and finds their 2D correspondences progressively in the 2D image. Compared to previous solutions that conduct dense sampling in the image space, our strategy enables the correspondence searching in a 2D grid (i.e., pixel coordinate). Secondly, for our 3D-to-2D correspondence, we design a compact binary code representation for 2D image locations. This representation not only allows for progressive correspondence refinement but also converts the correspondence regression to a more efficient classification problem. Thirdly, we adopt a graph neural network to explicitly model the interactions among the sampled 3D keypoints, further boosting the reliability and accuracy of the correspondences. Together, these novel components make CheckerPose a strong pose estimation algorithm. When evaluated on the popular Linemod, Linemod-O, and YCB-V object pose estimation benchmarks, CheckerPose clearly boosts the accuracy of correspondence-based methods and achieves state-of-the-art performances. Code is available at https://github.com/RuyiLian/CheckerPose.
Audio-Visual Glance Network for Efficient Video Recognition

Deep learning has made significant strides in video understanding tasks, but the computation required to classify lengthy and massive videos using clip-level video classifiers remains impractical and prohibitively expensive. To address this issue, we propose Audio-Visual Glance Network (AVGN), which leverages the commonly available audio and visual modalities to efficiently process the spatio-temporally important parts of a video. AVGN firstly divides the video into snippets of image-audio clip pair and employs lightweight unimodal encoders to extract global visual features and audio features. To identify the important temporal segments, we use an Audio-Visual Temporal Saliency Transformer (AV-TeST) that estimates the saliency scores of each frame. To further increase efficiency in the spatial dimension, AVGN processes only the important patches instead of the whole images. We use an Audio-Enhanced Spatial Patch Attention (AESPA) module to produce a set of enhanced coarse visual features, which are fed to a policy network that produces the coordinates of the important patches. This approach enables us to focus only on the most important spatio-temporally parts of the video, leading to more efficient video recognition. Moreover, we incorporate various training techniques and multi-modal feature fusion to enhance the robustness and effectiveness of our AVGN. By combining these strategies, our AVGN sets new state-of-the-art performance in multiple video recognition benchmarks while achieving faster processing speed.
Towards Better Robustness against Common Corruptions for Unsupervised Domain Adaptation

Recent studies have investigated how to achieve robustness for unsupervised domain adaptation (UDA). While most efforts focus on adversarial robustness, i.e. how the model performs against unseen malicious adversarial perturbations, robustness against benign common corruption (RaCC) surprisingly remains under-explored for UDA. Towards improving RaCC for UDA methods in an unsupervised manner, we propose a novel Distributionally and Discretely Adversarial Regularization (DDAR) framework in this paper. Formulated as a min-max optimization with a distribution distance, DDAR <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">1</sup> is theoretically well-founded to ensure generalization over unknown common corruptions. Meanwhile, we show that our regularization scheme effectively reduces a surrogate of RaCC, i.e., the perceptual distance between natural data and common corruption. To enable a abetter adversarial regularization, the design of the optimization pipeline relies on an image discretization scheme that can transform "out-of-distribution" adversarial data into "in-distribution" data augmentation. Through extensive experiments, in terms of RaCC, our method is superior to conventional unsupervised regularization mechanisms, widely improves the robustness of existing UDA methods, and achieves state-of-the-art performance.
The Devil is in the Upsampling: Architectural Decisions Made Simpler for Denoising with Deep Image Prior

Deep Image Prior (DIP) shows that some network architectures inherently tend towards generating smooth images while resisting noise, a phenomenon known as spectral bias. Image denoising is a natural application of this property. Although denoising with DIP mitigates the need for large training sets, two often intertwined practical challenges need to be overcome: architectural design and noise fitting. Existing methods either handcraft or search for suitable architectures from a vast design space, due to the limited understanding of how architectural choices affect the denoising outcome. In this study, we demonstrate from a frequency perspective that unlearnt upsampling is the main driving force behind the denoising phenomenon with DIP. This finding leads to straightforward strategies for identifying a suitable architecture for every image without laborious search. Extensive experiments show that the estimated architectures achieve superior denoising results than existing methods with up to 95% fewer parameters. Thanks to this under-parameterization, the resulting architectures are less prone to noise-fitting <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">1</sup> .
IIEU: Rethinking Neural Feature Activation from Decision-Making

Nonlinear Activation (Act) models which help fit the underlying mappings are critical for neural representation learning. Neuronal behaviors inspire basic Act functions, e.g., Softplus and ReLU. We instead seek improved explainable Act models by re-interpreting neural feature Act from a new philosophical perspective of Multi-Criteria Decision-Making (MCDM). By treating activation models as selective feature re-calibrators that suppress/emphasize features according to their importance scores measured by feature-filter similarities, we propose a set of specific properties of effective Act models with new intuitions. This helps us identify the unexcavated yet critical problem of mismatched feature scoring led by the differentiated norms of the features and filters. We present the Instantaneous Importance Estimation Units (IIEUs), a novel class of interpretable Act models that address the problem by re-calibrating the feature with the Instantaneous Importance (II) score (which we refer to as) estimated with the adaptive norm-decoupled feature-filter similarities, capable of modeling the cross-layer and -channel cues at a low cost. The extensive experiments on various vision benchmarks demonstrate the significant improvements of our IIEUs over the SOTA Act models and validate our interpretation of feature Act. By replacing the popular/SOTA Act models with IIEUs, the small ResNet-26s outperform/match the large ResNet-101s on ImageNet with far fewer parameters and computations.
Candidate-aware Selective Disambiguation Based On Normalized Entropy for Instance-dependent Partial-label Learning

In partial-label learning (PLL), each training example has a set of candidate labels, among which only one is the true label. Most existing PLL studies focus on the instance-independent (II) case, where the generation of candidate labels is only dependent on the true label. However, this II-PLL paradigm could be unrealistic, since candidate labels are usually generated according to the specific features of the instance. Therefore, instance-dependent PLL (ID-PLL) has attracted increasing attention recently. Unfortunately, existing ID-PLL studies lack an insightful perception of the intrinsic challenge in ID-PLL. In this paper, we start with an empirical study of the dynamics of label disambiguation in both II-PLL and ID-PLL. We found that the performance degradation of ID-PLL stems from the inaccurate supervision caused by massive under-disambiguated (UD) examples that do not achieve complete disambiguation. To solve this problem, we propose a novel two-stage PLL framework including selective disambiguation and candidate-aware thresholding. Specifically, we first choose a part of well-disambiguated (WD) examples based on the magnitude of normalized entropy (NE) and integrate harmless complementary supervision from the remaining ones to train two networks. Next, the remaining examples whose NE is lower than the specific class-wise WD-NE threshold are selected as additional WD ones. Meanwhile, the remaining UD examples, whose NE is lower than the self-adaptive UD-NE threshold and whose predictions from two networks are agreed, are also regarded as WD ones for model training. Extensive experiments demonstrate that our proposed method outperforms state-of-the-art PLL methods.
When to Learn What: Model-Adaptive Data Augmentation Curriculum

Data augmentation (DA) is widely used to improve the generalization of neural networks by enforcing the invariances and symmetries to pre-defined transformations applied to input data. However, a fixed augmentation policy may have different effects on each sample in different training stages but existing approaches cannot adjust the policy to be adaptive to each sample and the training model. In this paper, we propose "Model-Adaptive Data Augmentation (MADAug)" that jointly trains an augmentation policy network to teach the model "when to learn what". Unlike previous work, MADAug selects augmentation operators for each input image by a model-adaptive policy varying between training stages, producing a data augmentation curriculum optimized for better generalization. In MADAug, we train the policy through a bi-level optimization scheme, which aims to minimize a validation-set loss of a model trained using the policy-produced data augmentations. We conduct an extensive evaluation of MADAug on multiple image classification tasks and network architectures with thorough comparisons to existing DA approaches. MADAug outperforms or is on par with other baselines and exhibits better fairness: it brings improvement to all classes and more to the difficult ones. Moreover, MADAug learned policy shows better performance when transferred to fine-grained datasets. In addition, the auto-optimized policy in MADAug gradually introduces increasing perturbations and naturally forms an easy-to-hard curriculum. Our code is available at https://github.com/JackHck/MADAug.
Multi-Label Self-Supervised Learning with Scene Images

Self-supervised learning (SSL) methods targeting scene images have seen a rapid growth recently, and they mostly rely on either a dedicated dense matching mechanism or a costly unsupervised object discovery module. This paper shows that instead of hinging on these strenuous operations, quality image representations can be learned by treating scene/multi-label image SSL simply as a multi-label classification problem, which greatly simplifies the learning framework. Specifically, multiple binary pseudo-labels are assigned for each input image by comparing its embeddings with those in two dictionaries, and the network is optimized using the binary cross entropy loss. The proposed method is named Multi-Label Self-supervised learning (MLS). Visualizations qualitatively show that clearly the pseudo-labels by MLS can automatically find semantically similar pseudo-positive pairs across different images to facilitate contrastive learning. MLS learns high quality representations on MS-COCO and achieves state-of-the-art results on classification, detection and segmentation benchmarks. At the same time, MLS is much simpler than existing methods, making it easier to deploy and for further exploration.
Robust One-Shot Face Video Re-enactment using Hybrid Latent Spaces of StyleGAN2

Recent research on one-shot face re-enactment has progressively overcome the low-resolution constraint with the help of StyleGAN’s high-fidelity portrait generation. However, such approaches rely on explicit 2D/3D structural priors for guidance and/or use flow-based warping which constrain their performance. Moreover, existing methods are sensitive (not robust) to the source frame’s facial expressions and head pose, even though ideally only the identity of the source frame should have an effect. Addressing these limitations, we propose a novel framework exploiting the implicit 3D prior and inherent latent properties of StyleGAN2 to facilitate one-shot face re-enactment at 1024 <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sup> (1) with zero dependencies on explicit structural priors, (2) accommodating attribute edits, and (3) robust to diverse facial expressions and head poses of the source frame. We train an encoder using a self-supervised approach to decompose the identity and facial deformation of a portrait image within the pre-trained StyleGAN2’s predefined latent spaces itself (automatically facilitating (1) and (2)). The decomposed identity latent of the source and the facial deformation latents of the driving sequence are used to generate re-enacted frames using the StyleGAN2 generator. Additionally, to improve the identity reconstruction and to enable seamless transfer of driving motion, we propose a novel approach, Cyclic Manifold Adjustment. We perform extensive qualitative and quantitative analyses which demonstrate the superiority of the proposed approach against state-of-the-art methods. Project page: https://trevineoorloff.github.io/FaceVideoReenactment_HybridLatents.io/.
Data Augmented Flatness-aware Gradient Projection for Continual Learning

The goal of continual learning (CL) is to continuously learn new tasks without forgetting previously learned old tasks. To alleviate catastrophic forgetting, gradient projection based CL methods require that the gradient updates of new tasks are orthogonal to the subspace spanned by old tasks. This limits the learning process and leads to poor performance on the new task due to the projection constraint being too strong. In this paper, we first revisit the gradient projection method from the perspective of flatness of loss surface, and find that unflatness of the loss surface leads to catastrophic forgetting of the old tasks when the projection constraint is reduced to improve the performance of new tasks. Based on our findings, we propose a Data Augmented Flatness-aware Gradient Projection (DFGP) method to solve the problem, which consists of three modules: data and weight perturbation, flatness-aware optimization, and gradient projection. Specifically, we first perform a flatness-aware perturbation on the task data and current weights to find the case that makes the task loss worst. Next, flatness-aware optimization optimizes both the loss and the flatness of the loss surface on raw and worst-case perturbed data to obtain a flatness-aware gradient. Finally, gradient projection updates the network with the flatness-aware gradient along directions orthogonal to the subspace of the old tasks. Extensive experiments on four datasets show that our method improves the flatness of loss surface and the performance of new tasks, and achieves state-of-the-art (SOTA) performance in the average accuracy of all tasks.
ESTextSpotter: Towards Better Scene Text Spotting with Explicit Synergy in Transformer

In recent years, end-to-end scene text spotting approaches are evolving to the Transformer-based framework. While previous studies have shown the crucial importance of the intrinsic synergy between text detection and recognition, recent advances in Transformer-based methods usually adopt an implicit synergy strategy with shared query, which can not fully realize the potential of these two interactive tasks. In this paper, we argue that the explicit synergy considering distinct characteristics of text detection and recognition can significantly improve the performance text spotting. To this end, we introduce a new model named Explicit Synergy-based Text Spotting Transformer framework (ESTextSpotter), which achieves explicit synergy by modeling discriminative and interactive features for text detection and recognition within a single decoder. Specifically, we decompose the conventional shared query into task-aware queries for text polygon and content, respectively. Through the decoder with the proposed vision-language communication module, the queries interact with each other in an explicit manner while preserving discriminative patterns of text detection and recognition, thus improving performance significantly. Additionally, we propose a task-aware query initialization scheme to ensure stable training. Experimental results demonstrate that our model significantly outperforms previous state-of-the-art methods. Code is available at https://github.com/mxin262/ESTextSpotter.
S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces

Neural rendering of implicit surfaces performs well in 3D vision applications. However, it requires dense input views as supervision. When only sparse input images are available, output quality drops significantly due to the shape-radiance ambiguity problem. We note that this ambiguity can be constrained when a 3D point is visible in multiple views, as is the case in multi-view stereo (MVS). We thus propose to regularize neural rendering optimization with an MVS solution. The use of an MVS probability volume and a generalized cross entropy loss leads to a noise-tolerant optimization process. In addition, neural rendering provides global consistency constraints that guide the MVS depth hypothesis sampling and thus improves MVS performance. Given only three sparse input views, experiments show that our method not only outperforms generic neural rendering models by a large margin but also significantly increases the reconstruction quality of MVS models.