Reviewerly/exHarmony huggingface dataset:
Pseudo-Label Noise Suppression Techniques for Semi-Supervised Semantic Segmentation

Semi-supervised learning (SSL) can reduce the need for large labelled datasets by incorporating unlabelled data into the training. This is particularly interesting for semantic segmentation, where labelling data is very costly and time-consuming. Current SSL approaches use an initially supervised trained model to generate predictions for unlabelled images, called pseudo-labels, which are subsequently used for training a new model from scratch. Since the predictions usually do not come from an error-free neural network, they are naturally full of errors. However, training with partially incorrect labels often reduce the final model performance. Thus, it is crucial to manage errors/noise of pseudo-labels wisely. In this work, we use three mechanisms to control pseudo-label noise and errors: (1) We construct a solid base framework by mixing images with cow-patterns on unlabelled images to reduce the negative impact of wrong pseudo-labels. Nevertheless, wrong pseudo-labels still have a negative impact on the performance. Therefore, (2) we propose a simple and effective loss weighting scheme for pseudo-labels defined by the feedback of the model trained on these pseudo-labels. This allows us to soft-weight the pseudo-label training examples based on their determined confidence score during training. (3) We also study the common practice to ignore pseudo-labels with low confidence and empirically analyse the influence and effect of pseudo-labels with different confidence ranges on SSL and the contribution of pseudo-label filtering to the achievable performance gains. We show that our method performs superior to state of-the-art alternatives on various datasets. Furthermore, we show that our findings also transfer to other tasks such as human pose estimation. Our code is available at https://github.com/ChristmasFan/SSL_Denoising_Segmentation.
Domain generalization Person Re-identification on Attention-aware multi-operation strategery

Domain generalization person re-identification (DG Re-ID) aims to directly deploy a model trained on the source domain to the unseen target domain with good generalization, which is a challenging problem and has practical value in a real-world deployment. In the existing DG Re-ID methods, invariant operations are effective in extracting domain generalization features, and Instance Normalization (IN) or Batch Normalization (BN) is used to alleviate the bias to unseen domains. Due to domain-specific information being used to capture discriminability of the individual source domain, the generalized ability for unseen domains is unsatisfactory. To address this problem, an Attention-aware Multi-operation Strategery (AMS) for DG Re-ID is proposed to extract more generalized features. We investigate invariant operations and construct a multi-operation module based on IN and group whitening (GW) to extract domain-invariant feature representations. Furthermore, we analyze different domain-invariant characteristics, and apply spatial attention to the IN operation and channel attention to the GW operation to enhance the domain-invariant features. The proposed AMS module can be used as a plug-and-play module to incorporate into existing network architectures. Extensive experimental results show that AMS can effectively enhance the model's generalization ability to unseen domains and significantly improves the recognition performance in DG Re-ID on three protocols with ten datasets.
Automated Content Moderation Increases Adherence to Community Guidelines

Online social media platforms use automated moderation systems to remove or reduce the visibility of rule-breaking content. While previous work has documented the importance of manual content moderation, the effects of automated content moderation remain largely unknown. Here, in a large study of Facebook comments (n=412M), we used a fuzzy regression discontinuity design to measure the impact of automated content moderation on subsequent rule-breaking behavior (number of comments hidden/deleted) and engagement (number of additional comments posted). We found that comment deletion decreased subsequent rule-breaking behavior in shorter threads (20 or fewer comments), even among other participants, suggesting that the intervention prevented conversations from derailing. Further, the effect of deletion on the affected user's subsequent rule-breaking behavior was longer-lived than its effect on reducing commenting in general, suggesting that users were deterred from rule-breaking but not from commenting. In contrast, hiding (rather than deleting) content had small and statistically insignificant effects. Our results suggest that automated content moderation increases adherence to community guidelines.
Comparative plausibility in neighbourhood models: axiom systems and sequent calculi

We introduce a family of comparative plausibility logics over neighbourhood models, generalising Lewis' comparative plausibility operator over sphere models. We provide axiom systems for the logics, and prove their soundness and completeness with respect to the semantics. Then, we introduce two kinds of analytic proof systems for several logics in the family: a multi-premisses sequent calculus in the style of Lellmann and Pattinson, for which we prove cut admissibility, and a hypersequent calculus based on structured calculi for conditional logics by Girlando et al., tailored for countermodel construction over failed proof search. Our results constitute the first steps in the definition of a unified proof theoretical framework for logics equipped with a comparative plausibility operator.
RLM-Tracking: Online Multi-Pedestrian Tracking Supported by Relative Location Mapping

The problem of multi-object tracking is a fundamental computer vision research focus, widely used in public safety, transport, autonomous vehicles, robotics, and other regions involving artificial intelligence. Because of the complexity of natural scenes, object occlusion and semi-occlusion usually occur in fundamental tracking tasks. These can easily lead to ID switching, object loss, detect errors, and misaligned limitation boxes. These conditions have a significant impact on the precision of multi-object tracking. In this paper, we design a new multi-object tracker for the above issues that contains an object \textbf{Relative Location Mapping} (RLM) model and \textbf{Target Region Density} (TRD) model. The new tracker is more sensitive to the differences in position relationships between objects. It can introduce low-score detection frames into different regions in real-time according to the density of object regions in the video. This improves the accuracy of object tracking without consuming extensive arithmetic resources. Our study shows that the proposed model has considerably enhanced the HOTA and DF1 measurements on the MOT17 and MOT20 data sets when applied to the advanced MOT method.
Audio Tampering Detection Based on Shallow and Deep Feature Representation Learning

Digital audio tampering detection can be used to verify the authenticity of digital audio. However, most current methods use standard electronic network frequency (ENF) databases for visual comparison analysis of ENF continuity of digital audio or perform feature extraction for classification by machine learning methods. ENF databases are usually tricky to obtain, visual methods have weak feature representation, and machine learning methods have more information loss in features, resulting in low detection accuracy. This paper proposes a fusion method of shallow and deep features to fully use ENF information by exploiting the complementary nature of features at different levels to more accurately describe the changes in inconsistency produced by tampering operations to raw digital audio. The method achieves 97.03% accuracy on three classic databases: Carioca 1, Carioca 2, and New Spanish. In addition, we have achieved an accuracy of 88.31% on the newly constructed database GAUDI-DI. Experimental results show that the proposed method is superior to the state-of-the-art method.
Data-Augmented Counterfactual Learning for Bundle Recommendation

Bundle Recommendation (BR) aims at recommending bundled items on online content or e-commerce platform, such as song lists on a music platform or book lists on a reading website. Several graph based models have achieved state-of-the-art performance on BR task. But their performance is still sub-optimal, since the data sparsity problem tends to be more severe in real bundle recommendation scenarios, which limits graph-based models from more sufficient learning. In this paper, we propose a novel graph learning paradigm called Counterfactual Learning for Bundle Recommendation (CLBR) to mitigate the impact of data sparsity problem and improve bundle recommendation. Our paradigm consists of two main parts: counterfactual data augmentation and counterfactual constraint. The main idea of our paradigm lies in answering the counterfactual questions: "What would a user interact with if his/her interaction history changes?" "What would a user interact with if the bundle-item affiliation relations change?" In counterfactual data augmentation, we design a heuristic sampler to generate counterfactual graph views for graph-based models, which has better noise controlling than the stochastic sampler. We further propose counterfactual loss to constrain model learning for mitigating the effects of residual noise in augmented data and achieving more sufficient model optimization. Further theoretical analysis demonstrates the rationality of our design. Extensive experiments of BR models applied with our paradigm on two real-world datasets are conducted to verify the effectiveness of the paradigm.
A Robust Pedestrian Detection Approach for Autonomous Vehicles

Nowadays, utilizing Advanced Driver-Assistance Systems (ADAS) has absorbed a huge interest as a potential solution for reducing road traffic issues. Despite recent technological advances in such systems, there are still many inquiries that need to be overcome. For instance, ADAS requires accurate and real-time detection of pedestrians in various driving scenarios. To solve the mentioned problem, this paper aims to fine-tune the YOLOv5s framework for handling pedestrian detection challenges on the real-world instances of Caltech pedestrian dataset. We also introduce a developed toolbox for preparing training and test data and annotations of Caltech pedestrian dataset into the format recognizable by YOLOv5. Experimental results of utilizing our approach show that the mean Average Precision (mAP) of our fine-tuned model for pedestrian detection task is more than 91 percent when performing at the highest rate of 70 FPS. Moreover, the experiments on the Caltech pedestrian dataset samples have verified that our proposed approach is an effective and accurate method for pedestrian detection and can outperform other existing methodologies.
Over-the-Air Computation: Foundations, Technologies, and Applications

The rapid advancement of artificial intelligence technologies has given rise to diversified intelligent services, which place unprecedented demands on massive connectivity and gigantic data aggregation. However, the scarce radio resources and stringent latency requirement make it challenging to meet these demands. To tackle these challenges, over-the-air computation (AirComp) emerges as a potential technology. Specifically, AirComp seamlessly integrates the communication and computation procedures through the superposition property of multiple-access channels, which yields a revolutionary multiple-access paradigm shift from "compute-after-communicate" to "compute-when-communicate". Meanwhile, low-latency and spectral-efficient wireless data aggregation can be achieved via AirComp by allowing multiple devices to access the wireless channels non-orthogonally. In this paper, we aim to present the recent advancement of AirComp in terms of foundations, technologies, and applications. The mathematical form and communication design are introduced as the foundations of AirComp, and the critical issues of AirComp over different network architectures are then discussed along with the review of existing literature. The technologies employed for the analysis and optimization on AirComp are reviewed from the information theory and signal processing perspectives. Moreover, we present the existing studies that tackle the practical implementation issues in AirComp systems, and elaborate the applications of AirComp in Internet of Things and edge intelligent networks. Finally, potential research directions are highlighted to motivate the future development of AirComp.
Towards a neural architecture of language: Deep learning versus logistics of access in neural architectures for compositional processing

Recently, a number of articles have argued that deep learning models such as GPT could also capture key aspects of language processing in the human mind and brain. However, I will argue that these models are not suitable as neural models of human language. Firstly, because they fail on fundamental boundary conditions, such as the amount of learning they require. This would in fact imply that the mechanisms of GPT and brain language processing are fundamentally different. Secondly, because they do not possess the logistics of access needed for compositional and productive human language processing. Neural architectures could possess logistics of access based on small-world like network structures, in which processing does not consist of symbol manipulation but of controlling the flow of activation. In this view, two complementary approaches would be needed to investigate the relation between brain and cognition. Investigating learning methods could reveal how 'learned cognition' as found in deep learning could develop in the brain. However, neural architectures with logistics of access should also be developed to account for 'productive cognition' as required for natural or artificial human language processing. Later on, these approaches could perhaps be combined to see how such architectures could develop by learning and development from a simpler basis.
Research on Hermitian self-dual codes, GRS codes and EGRS codes

MDS self-dual codes have nice algebraic structures, theoretical significance and practical implications. In this paper, we present three classes of $q^2$-ary Hermitian self-dual (extended) generalized Reed-Solomon codes with different code locators. Combining the results in Ball et al. (Designs, Codes and Cryptography, 89: 811-821, 2021), we show that if the code locators do not contain zero, $q^2$-ary Hermitian self-dual (extended) GRS codes of length $\geq 2q\ (q>2)$ does not exist. Under certain conditions, we prove Conjecture 3.7 and Conjecture 3.13 proposed by Guo and Li et al. (IEEE Communications Letters, 25(4): 1062-1065, 2021).
CEntRE: A paragraph-level Chinese dataset for Relation Extraction among Enterprises

Enterprise relation extraction aims to detect pairs of enterprise entities and identify the business relations between them from unstructured or semi-structured text data, and it is crucial for several real-world applications such as risk analysis, rating research and supply chain security. However, previous work mainly focuses on getting attribute information about enterprises like personnel and corporate business, and pays little attention to enterprise relation extraction. To encourage further progress in the research, we introduce the CEntRE, a new dataset constructed from publicly available business news data with careful human annotation and intelligent data processing. Extensive experiments on CEntRE with six excellent models demonstrate the challenges of our proposed dataset.
DIAMBRA Arena: a New Reinforcement Learning Platform for Research and Experimentation

The recent advances in reinforcement learning have led to effective methods able to obtain above human-level performances in very complex environments. However, once solved, these environments become less valuable, and new challenges with different or more complex scenarios are needed to support research advances. This work presents DIAMBRA Arena, a new platform for reinforcement learning research and experimentation, featuring a collection of high-quality environments exposing a Python API fully compliant with OpenAI Gym standard. They are episodic tasks with discrete actions and observations composed by raw pixels plus additional numerical values, all supporting both single player and two players mode, allowing to work on standard reinforcement learning, competitive multi-agent, human-agent competition, self-play, human-in-the-loop training and imitation learning. Software capabilities are demonstrated by successfully training multiple deep reinforcement learning agents with proximal policy optimization obtaining human-like behavior. Results confirm the utility of DIAMBRA Arena as a reinforcement learning research tool, providing environments designed to study some of the most challenging topics in the field.
Digital Human Interactive Recommendation Decision-Making Based on Reinforcement Learning

Digital human recommendation system has been developed to help customers find their favorite products and is playing an active role in various recommendation contexts. How to timely catch and learn the dynamics of the preferences of the customers, while meeting their exact requirements, becomes crucial in the digital human recommendation domain. We design a novel practical digital human interactive recommendation agent framework based on Reinforcement Learning(RL) to improve the efficiency of the interactive recommendation decision-making by leveraging both the digital human features and the superior flexibility of RL. Our proposed framework learns through real-time interactions between the digital human and customers dynamically through the state-of-art RL algorithms, combined with multimodal embedding and graph embedding, to improve the accuracy of personalization and thus enable the digital human agent to timely catch the attention of the customer. Experiments on real business data demonstrate that our framework can provide better personalized customer engagement and better customer experiences.
Refractory times for excitable dual state quantum dot laser neurons

Excitable photonic systems show promise for ultrafast analog computation, several orders of magnitude faster than biological neurons. Optically injected quantum dot lasers display several excitable mechanisms with dual state quantum lasers recently emerging as true all or none excitable artificial neurons. For use in applications, deterministic triggering is necessary and this has previously been demonstrated in the literature. In this work we analyse the crucially important \emph{refractory time} for this dual state system, which defines the minimum possible time between distinct pulses in any excitable pulse train. Ultrashort times on the order of 1~ns are obtained suggesting potential use where ultrafast analog computing is desired.
NGEP: A Graph-based Event Planning Framework for Story Generation

To improve the performance of long text generation, recent studies have leveraged automatically planned event structures (i.e. storylines) to guide story generation. Such prior works mostly employ end-to-end neural generation models to predict event sequences for a story. However, such generation models struggle to guarantee the narrative coherence of separate events due to the hallucination problem, and additionally the generated event sequences are often hard to control due to the end-to-end nature of the models. To address these challenges, we propose NGEP, an novel event planning framework which generates an event sequence by performing inference on an automatically constructed event graph and enhances generalisation ability through a neural event advisor. We conduct a range of experiments on multiple criteria, and the results demonstrate that our graph-based neural framework outperforms the state-of-the-art (SOTA) event planning approaches, considering both the performance of event sequence generation and the effectiveness on the downstream task of story generation.
Towards Accurate Subgraph Similarity Computation via Neural Graph Pruning

Subgraph similarity search, one of the core problems in graph search, concerns whether a target graph approximately contains a query graph. The problem is recently touched by neural methods. However, current neural methods do not consider pruning the target graph, though pruning is critically important in traditional calculations of subgraph similarities. One obstacle to applying pruning in neural methods is {the discrete property of pruning}. In this work, we convert graph pruning to a problem of node relabeling and then relax it to a differentiable problem. Based on this idea, we further design a novel neural network to approximate a type of subgraph distance: the subgraph edit distance (SED). {In particular, we construct the pruning component using a neural structure, and the entire model can be optimized end-to-end.} In the design of the model, we propose an attention mechanism to leverage the information about the query graph and guide the pruning of the target graph. Moreover, we develop a multi-head pruning strategy such that the model can better explore multiple ways of pruning the target graph. The proposed model establishes new state-of-the-art results across seven benchmark datasets. Extensive analysis of the model indicates that the proposed model can reasonably prune the target graph for SED computation. The implementation of our algorithm is released at our Github repo: https://github.com/tufts-ml/Prune4SED.
Distributed Ledger Technologies for Managing Heterogenous Computing Systems at the Edge

The increased use of Internet of Things (IoT) devices -- from basic sensors to robust embedded computers -- has boosted the demand for information processing and storing solutions closer to these devices. Edge computing has been established as a standard architecture for developing IoT solutions, since it can optimize the workload and capacity of systems that depend on cloud services by deploying necessary computing power close to where the information is being produced and consumed. However, as the network scale in size, reaching consensus becomes an increasingly challenging task. Distributed ledger technologies (DLTs), which can be described as a network of distributed databases that incorporate cryptography, can be leveraged to achieve consensus among participants. In recent years DLTs have gained traction due to the popularity of blockchains, the most-well known type of implementation. The reliability and trust that can be achieved through transparent and traceable transactions are other key concepts that bring IoT and DLT together. We present the design, development and conducted experiments of a proof-of-concept system that uses DLT smart contracts for efficiently selecting edge nodes for offloading computational tasks. In particular, we integrate network performance indicators in smart contracts with a Hyperledger Blockchain to optimize the offloading on computation under dynamic connectivity solutions. The proposed method can be applied to networks with varied topologies and different means of connectivity. Our results show the applicability of blockchain smart contracts to a variety of industrial use cases.