Reviewerly/exHarmony huggingface dataset:
Penerapan STEAM Project Based Learning “Taman Mini Imun Booster Digital Berbasis QR Code Berbantuan 4DFrame”

The aim of this study was to improve the learning outcomes students in the material of Cubes and Blocks by implementing the STEAM Project Based Learning "Mini Immune Booster Digital Park Based on QR Code assisted 4DFrame". This Classroom Action Research (CAR) which consists of two cycles with four meetings each, was carried out in the first semester of August 2021. The subjects of this research were class VIII 8 students consisting of 5 female students and 11 female students. The data collection technique used sheets observations, project assignments, learning achievement tests, questionnaires, interviews and photos. From the results of the questionnaire, students' attitudes towards Cube and Block learning by implementing STEAM Project Based Learning assisted 4D frame are mostly good and very good. Knowledge learning outcomes have also increased. The average score of the pre-action learning outcomes test was 69.06 with achievement B study 68.75%. In cycle 1 learning achievement increased to 75% with an average learning achievement test of 75.31 and in cycle 2 learning achievement increased again to 87.5% with an average learning achievement of 81.25. In skills competency, the average project outcome increased to 78.50 in cycle one and increased again to 87.50 in cycle two.
Meningkatkan Literasi Berbahasa Indonesia Siswa Melalui Penggunaan Media CD Interaktif

The purpose of this research is to find out the increase in students' Indonesian literacy through the use of interactive CD media in 6th grade elementary school students. The research method is classroom action research. Collecting data using observation techniques, tests, and interviews. The results of the study show that learning using interactive CD media can increase the activity and literacy skills in Indonesian for 6th graders of Pakaan Dajah Elementary School. Indonesian language literacy skills in students have increased, we can see from the average score of students. In the initial conditions the average value was 40, in cycle I it increased to 60, and in cycle II it increased to 85. It can conclused that the application of Interactive CD media is quite significant in improve literacy skills in Indonesian for grade 6 students at SDN Pakaan Dajah.
An Examination of the Implications of Transformative Leadership on the Perceptions Towards the Workplace

The purpose of this research is to assess the role of transformative leadership on perceptions of faculty members towards the workplace. Workplace perceptions refer to how individuals feel, believe, and behave in various aspects of their work, environment, and colleagues. This study seeks to differentiate the perceptions of faculty members working in private and government institutions/colleges in the Ghaziabad District, Uttar Pradesh. Satisfaction at the workplace and commitment towards the workplace are the two variables considered for the study. This study is based on survey data from 160 faculty members using the Likert Scale. A chi-square test was used to test the effect of transformational leadership on workplace perceptions. The correlation coefficient is used to explore the association between perceptions of faculty members. Responses were collected through subjective sampling and analysis. In line with prior research, transformative leadership is found to have a significant impact on satisfaction and commitment toward the workplace. It is revealed in this study, that transformative leadership (TL) has a significant effect on the perception of the workplace of faculty members working in both Private and Government Institutes. The study also examined the correlation between the faculty members of private and government institutes and presented an adverse association between the two. The results cannot be generalized to other parts of the state/country and elsewhere as they are limited to a specific region only due to different policies and mindsets of the employees that differ from place to place.
4<sup>th</sup> Workshop on Education for High Performance Computing

Welcome to the 4 <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">th</sup> Workshop on Education for High Performance Computing (EduHiPC 2022). The EduHiPC 2022 workshop, held in conjunction with the IEEE International Conference on High Performance Computing Data & Analytics (HiPC 2022), is devoted to the development and assessment of educational and curricular innovations and resources for undergraduate and graduate education in Parallel and Distributed Computing (PDC) and High Performance Computing (HPC). EduHiPC brings together individuals from academia, industry, and other educational and research institutes to explore new ideas, challenges, and experiences related to PDC pedagogy and curricula. The workshop is designed in coordination with the IEEE TCPP curriculum initiative on parallel and distributed computing ( hitps://tcpp.cs.gsu .edu/curriculum/) for undergraduates majoring in computer science and computer engineering. It is supported by C-DAC, India and the US National Science Foundation (NSF) supported Center for Parallel and Distributed Computing Curriculum Development and Educational Resources (CDER). Details for attending the workshop are available on the HiPC webpage (HiPC). The effect of pandemic on academic and research community seems now to be globally receding as was evident from the enthusiastic in-person participation of conference delegates. Please visit the EduHiPC-22 webpage for the complete online proceedings, including copies of papers and presentation slides: EduHiPC 2022 | NSF/IEEE-TCPP Curriculum Initiative.
Providing pedagogical professionalism education for students to meet the requirements of innovation and enhance the teaching quality

The aim of this research is twofold: (1) to evaluate the process of pedagogical professionalism development among students at Hanoi National University of Education (HNUE), Vietnam, and (2) to identify effective strategies to enhance the quality of pedagogical professionalism education for HNUE students, in order to meet the demands of social innovation and elevate the standards of teacher training. The research approach involved conducting a survey to gather information on the current state of pedagogical professionalism education for students enrolled in the Faculty of Psychology and Pedagogy at HNUE. The participants of the survey were 95 male students, 108 female students, and 18 lecturers. Based on the findings, the research team proposed several solutions for implementation at HNUE.
Throw Light on the Heavy Economic Minerals of the Northern Part of Delta, Egypt

The studied area extended from Rashid branch to the Dumyat branch, the area has a long reach to 150 km, and the area width reach to 2km.The collected samples were acquired by using spiral bar manually rotating for one meter depth.The samples were distributed along 30 profiles perpendicular to the beach, and the distance between them are about 4.5 to5 km.Each profile includes three samples representing different environments present at such profile.The distance between the samples along each profile ranging from 200 to 750 m perpendicular to the shore line.These samples analyses in the nuclear materials authority laps, and study the samples under stereo-binocular microscope.The area has average total heavy mineral (9.7%), and average of economic heavy minerals (2.8).The average percentage of Magnetite (0.58%), Ilmenite (1.4%), Garnet (0.21%), Rutile (0.05%), Leucoxene (0.15%), Zircon (0.14%), Monazite (0.005%), and Sphene (0.01%).The economic heavy minerals concentrated in the centeral part of the study area where these sediments are related to the old extinct river branches; Canopic, Sebbenytic, and Bucoloic.The area under study is very economic important.
Modeling documentary-information system of discussion projects regulatory legal acts of the institution of higher education

minimum functionality of the information system is offered.The conceptual model of the system can be used by organizations and institutions, before which the need for pub lic discussions is determined by law.It can also be used by local selfgovernment bodies of territorial communities for wide discussion of various development programs by com munity members.
Faculty’s Access to Information and Communication Technologies in Colleges and Universities in Central Visayas, Philippines

Information and communications technology (ICT) is a useful tool in the modern world, becoming indispensable, particularly in the educational setting. With this, the researchers looked into the ICT access of the faculty in colleges and universities in Central Visayas, Philippines. This access was measured through Faculty’s ICT Access (FICTA), administered through online surveys. Study findings revealed that faculty had physical access to ICT, evidenced by their acquisition of laptop computers, smartphones, Internet connections, and office suite software. Moreover, teachers were highly motivated to use ICT and highly skilled to operate, search, and strategize online. They also had high usage of ICT in their general and instructional work. Furthermore, motivation, skills, and usage access were significantly associated with one another. In conclusion, teachers have access to ICT which made their teaching better. Better digital infrastructure, more capability training, and encouraged utilization of ICT are recommended at the higher educational level in the country.
Trends in Use of the Computer Assisted Instruction in Biological Sciences Education: A Systematic Literature Review

The usage of computers is gaining popularity in science education specifically in biology education. The topic concerning Computer Assisted Instruction (CAI) materials is one of the topics covered in biology education research. Where they are reportedly to have an impact on the academic achievement of the students. In this review, published peer reviewed scientific literature on computer usage in biological science instruction was analyzed to answer the questions relating to the kind of computer applications commonly used as computer assisted instruction in biological science education. Biological topics mostly taught using computer assisted instruction. As well, as the learning outcomes commonly measured when studying computer applications in biological science education. The results from the analyzed literature show that web applications are the most used computer technologies. These applications are mostly designed and developed by researchers. The visual displays mostly used are computer-based animation, while Biochemistry and Photosynthesis specifically are biology topics covered. The learning outcome targeted is academic achievement. Though these reports showed a positive impact on learning outcomes, many works are still needed specifically the use of modern technologies such as virtual reality (AR) and augmented reality (AR), in the biology teaching and learning process.
Dual Weighted Inverted Specific-Class Distance Measure for Nominal Attributes

The inverted specific-class distance measure (ISCDM) continues to be one of the top distance metrics addressing only address nominal attributes when missing values and noises exist in the training set. However, its attribute independence assumption fails to hold true in applications with sophisticated attribute dependencies. To alleviate this assumption, several attribute weighting-based and instance weighting-based improved versions have been proposed. However, all of them are limited to focusing solely on either attribute weighting or instance weighting; they ignore the enhancement of the measuring performance by the combination of attribute weighting and instance weighting. Thus, in this study, we developed a novel dual-weighting scheme that considers attribute weighting and instance weighting simultaneously, denoted as dual weighted ISCDM (DWISCDM). We incorporate the attribute and instance weights into the difference formulas of two attribute values and instances, respectively. Extensive experimental results demonstrate the effectiveness of the proposed DWISCDM against ISCDM and some existing state-of-the-art baselines in terms of negative conditional log likelihood and root relative squared error.
Effects of Design Thinking Interventions on Educational Outcomes: A Meta-Analysis

The purpose of this study is to investigate effects of Design Thinking interventions on educational outcomes through meta-analysis. Research questions are as follows. First, what is the overall effect size of Design Thinking interventions on educational outcomes? Second, what is the effect size of Design Thinking interventions according to categorical variables? The researcher selected 21 studies through a systematic literature review and extracted statistical information to allow calculation of the effect size. Comprehensive Meta-Analysis Version 2 was used to conduct the overall analysis and moderator analyses. Results are as follows. First, the effect of Design Thinking interventions was 0.469 standard deviations, which had a moderate effect size and was educationally significant. Second, in subject areas, the results ranked in the order of computer 0.573, STEAM 0.544, science 0.502, engineering 0.487, education 0.361, liberal arts 0.342, health sciences 0.267, and English 0.073. Third, in school level, the results ranked in the order of secondary school 0.654, elementary school 0.535, and college 0.345. Fourth, for grade level, the effect size of combined 0.449 was larger than that of single-grade 0.331. Fifth, in the publication year category, the effect sizes of 2018~2022 0.488, 2012~2017 0.169 were in order. Sixth, for sample size, the effect sizes of 1-30 0.492, more than 30 0.369 were in order. The researchers discussed the results and provided suggestions for educators and researchers to implement Design Thinking in the future.
VIDEO FLUIDA STATIS BERBASIS SOMATIC, AUDITORY, VISUAL, INTELLECTUAL (SAVI) BERBANTUAN PLATFORM EDPUZZLE UNTUK MELATIHKAN KEMAMPUAN LITERASI SAINS

Abstrak Kemampuan literasi sains sangat penting untuk dimiliki oleh peserta didik dalam era pembelajaran abad 21. Namun, kemampuan literasi sains peserta didik Indonesia masih rendah. Penelitian ini bertujuan untuk mengembangkan video pembelajaran fisika pada materi fluida statis berbasis SAVI berbantuan platform Edpuzzle untuk melatihkan kemampuan literasi sains. Penelitian ini dilakukan kepada peserta didik kelas XI MIPA SMA. Metode yang digunakan pada penelitian ini adalah metode Research and Development (R&amp;D) dengan model pengembangan ADDIE yang terdiri dari lima tahapan, yakni Analyze, Design, Develop, Implement, dan Evaluate. Berdasarkan hasil analisis kebutuhan, dari 68 responden peserta didik kelas XI MIPA pada Januari 2022, sebanyak 57,4% memilih menggunakan video pembelajaran yang interaktif untuk mendukung proses pembelajaran fisika. Kemudian, sebanyak 80,9% tertarik untuk menggunakan video fluida statis berbantuan platform Edpuzzle, dimana platform ini berfungsi sebagai alat evaluasi formatif berbasis literasi sains yang pertanyaannya akan muncul sebagai pop-up. Berdasarkan&nbsp; analisis kebutuhan tersebut dapat&nbsp; dinyatakan bahwa dibutuhkan pengembangan video pembelajaran fisika pada materi fluida statis berbasis SAVI berbantuan platform Edpuzzle untuk melatihkan kemampuan literasi sains. Kata Kunci: Video, Fluida Statis, SAVI, Edpuzzle, Literasi Sains Abstract Science literacy skills are very important for students to have in the 21st century learning era. However, the science literacy skills of Indonesian students are still low. This study aims to develop a physics learning video on SAVI-based static fluid material with the help of the Edpuzzle platform to practice science literacy skills. This research was conducted on students of class XI MIPA SMA. The method used in this research is the Research and Development (R&amp;D) method with the ADDIE development model consisting of five stages, namely Analyze, Design, Develop, Implement, and Evaluate. Based on the results of the needs analysis, of the 68 respondents of class XI MIPA in January 2022, 57.4% chose to use interactive learning videos to support the physics learning process. Then, as many as 80.9% were interested in using the Edpuzzle-assisted static fluid video platform, where this platform functions as a science literacy-based formative test tool whose questions will appear as pop-ups. Based on the needs analysis, it can be stated that it is necessary to develop physics learning videos on SAVI-based static fluid materials with the help of the Edpuzzle platform to practice science literacy skills. Keywords: Video, Static Fluid, SAVI, Edpuzzle, Science Literacy
Improve Beginning Reading Skills Through Flashcard Learning Media in Children Aged 5-6 Years

The development of reading skills needs to be stimulated from an early age through various media, starting with symbols. The media used must be able to stimulate children's interest in reading. The results of observations that have been made in Kindergarten/ Raudhatul Athfal (RA) Al Falah Bogor, there is a low initial reading ability, which is characterized by the low ability of children to recognize letter symbols, syllables, and words. Most children cannot read their own names yet. The learning method used by the teacher has not varied, it is done conventionally, namely through writing written by the teacher on the blackboard. The purpose of this study was to improve early childhood reading skills through flashcard media in RA. Al-Falah Bogor. The methodology in this study is Classroom Action Research which is qualitative with data collection techniques carried out through observation, interviews, or interview and documentation to obtain the necessary data. shows an increase in the ability to read beginners who can achieve success criteria, namely the acquisition of an average percentage of more than 75%. In the Pre-Action stage, children's initial reading ability obtained an average percentage of 36.09% with poor criteria and increased to 52.30% with moderate criteria in Cycle I, and to 79.86% with high criteria in Cycle II. Results of this study indicate that flashcard media can improve beginner reading skills.
Educational Leadership Style in The Novel Merindu Baginda Nabi by Habiburrahman El-Shirazy

The purpose of this study is to find out what leadership styles are in the novel Merindu Baginda Nabi. The background of this research is to examine what leadership styles are contained in the novel Merindi Baginda Nabi and how to practice them. The method used in this study is a qualitative type of literature (library research), which is a type of research that refers to the literature of literature such as book literature, articles and e-journals. The results show that there are 9 leadership styles in the novel Merindu Baginda Nabi by Habiburrahman El Shirazy, namely: Supportive Leadership Style, Democratic Leadership Style, Educational Leadership Style, Persuasive Leadership Style, Innovative Leadership Style, Motivative Leadership Style, Charismatic Leadership Style, Fatherly Leadership Style , and Participatory Leadership Style. Because novels can be an educational tool or facility in the process of leadership formation, with novels leaders can learn a lot about leadership styles.
Two Approaches for Option Pricing under Illiquidity

The paper focuses on option pricing under unusual behaviour of the market, when the price may not be changed for some time what is quite a common situation on the modern financial markets. There are some patterns that can cause permanent price gaps to form and lead to illiquidity. For example, global changes that have a negative impact on financial activity, or a small number of market participants, or the market is quite young and is just in the process of developing, etc.In the paper discrete and continuous time approaches for modelling market with illiquidity and evaluation option pricing were considered.Trinomial discrete time model improves upon the binomial model by allowing a stock price not only to move up, down but stay the same with certain probabilities, what is a desirable feature for the illiquid modelling. In the paper parameters for real financial data were identified and the backward induction algorithm for building call option price trinomial tree was applied.Subdiffusive continuous time model allows successfully apply the physical models for describing the trapping events to model financial data stagnation's periods. In this paper the Inverse Gaussian process IG was proposed as a subordinator for the subdiffusive modelling of illiquidity and option pricing. The simulation of the trajectories for subordinator, inverse subordinator and subdiffusive GBM were performed. The Monte Carlo method for option evaluation was applied.Our aim was not only to compare these two models each with other, but also to show that both models adequately describe the illiquid market and can be used for option pricing on this market. For this purpose absolute relative percentage (ARPE) and root mean squared error (RMSE) for both models were computed and analysed.Thanks to the proposed approaches, the investor gets a tools, which allows him to take into account the illiquidity.
Speech Audio Modeling by Means of Causal Moving Average Equipped Gated Attention

In the paper we compare different attention mechanisms on the task of audio generation using unsupervised approaches following previous work in language modeling. It is important problem, as far as speech synthesis technology could be used to convert textual information into acoustic waveform signals. These representations can be conveniently integrated into mobile devices and used in such applications as voice messengers or email apps. Sometimes it is difficult to understand and read important messages when being abroad. The lack of appropriate computer systems or some security problems may arise. With this technology, e-mail messages can be listened quickly and efficiently on smartphones, boosting productivity. Apart from that, it is used to assist visually impaired people, so that, for instance, the screen content can be automatically read aloud to a blind user. Nowadays, home appliances, like slow cookers can use this system too for reading culinary recipes, automobiles for voice navigation to the destination spot, or language learners for pronunciation teaching. Speech generation is the opposite problem of automatic speech recognition (ASR) and is researched since the second half of the eighteen's century. Also, this technology also helps vocally handicapped people find a way to communicate with others who do not understand sign language. However, there is a problem, related to the fact that the audio sampling rate is very high, thus leading to very long sequences which are computationally difficult to model. Second challenge is that speech signals with the same semantic meaning can be represented by a lot of signals with significant variability, which is caused by channel environment, pronunciation or speaker timbre characteristics. To overcome these problems, we train an autoencoder model to discretize continuous audio signal into a finite set of discriminative audio tokens which have a lower sampling rate. Subsequently, autoregressive models, which are not conditioned on text, are trained on this representation space to predict the next token, based on previous sequence elements. Hence, this modeling approach resembles causal language modeling. In our study, we show that unlike in the original MEGA work, traditional attention outperforms moving average equipped gated attention, which shows that EMA gated attention is not stable yet and requires careful hyper-parameter optimization.