Reviewerly/exHarmony huggingface dataset:
Performance Analysis of Information & Communication Technology in Library and Information Science

Abstract: There is no doubt that the integration of ICT in the provision of library services can bring great benefits to the entire community and the nation. ICTs, which continue to be a support tool for the provision of up-to-date and timely information and library services, are also essential for sustainable development .This paper is an attempt to examine the critical role that information and communication technology (ICT). How it plays important role in the management and delivery of library services in sustainable development. Despite the wide range of opportunities offered by the advent of ICT, it has been observed that the application of ICT to library services appears inadequate, probably due to several challenges. Using the simple literature search methodology, the paper sought to review the related literature on ICT resources and ICT-based services in libraries, the benefits of ICT and the role of libraries in sustainable development. The document also identified the challenges of using ICT in libraries. Among other things, it was recommended to improve the capacity and level of adoption of ICT by libraries. Keywords: Information and Communication Technology (ICT), Libraries, Sustainable Development, ICT-based library services
IMPROVING THE STUDENTS READING COMPREHENSION THROUGH SCHEMATA TEACHING TEHNIQUE AT THE EIGHT GRADE OF SMP NEGERI 8 SELAYAR

Reading is challenging skill for students, where they have to comprehend the content of the text and identify the component of comprehension level. Dealing with this challenging this research aims to prove whether the Schemata Teaching Technique can improve the students’ reading comprehension. The research strategy utilized is classroom action research; it is conducted in two cycles. Each cycle is conducted in four gatherings. Each cycle comprises of planning, acting, observing, and reflecting. The information are taken from the occasion, archives and witnesses. The result of the inquire about appears that the way to move forward English students comprehension is by expanding their reading dominance utilizing schemata procedure where the students can do more works out which in a roundabout way too increment their comprehension in reading, and the result of post-test is way better than in pre-test. The mean score of pretest 67.74 to 78.61 in posttest cycle I, the mean score of pretest 71.17 to 80.52 in posttest cycle II. The percentages of exhaustiveness of each cycle also show the improvement, with 10.87% in first cycle, 9.35% in second cycle. The researcher suggests to the teachers especially English teachers to be more inventive to make a modern method in learning English uncommonly reading process. The analyst also concludes that educating English through schemata teaching technique can improve the students’ reading comprehension of the eighth grade students of SMP Negeri 8 Selayar.&#x0D;
Study of social engineering attacks in Romania 2019

Social engineering is one of the biggest challenges facing network security because it exploits the natural human tendency to trust. In recent years, cybercriminals have done everything in their power to be innovative. They are taking advantage of every aspect of our lives to develop new social engineering schemes. This paper provides an in-depth survey about the social engineering attacks that took place in Romania in 2019, their classifications, detection strategies, and prevention procedures.
DEVELOPMENT OF A MULTI-MODE ACCUMULATIVE MARKOV SYSTEM

Systems are considered that earn a resource, monetary in the economic interpretation, and use it for functioning and accumulation. The conditions for the growth of savings are sought, which simultaneously ensure the non-positivity of the governing Markov chain. The widespread inhomogeneity of the phase space is essential. In the phase space (of a general type) of such a system, a nonnegative function , a function with values 1,2,…, , an irreducible homogeneous Markov chain , n = 0,1,… are given. The values indicate the resource level of the system at time n, the values indicate the mode, which is determined by the number of service locations, devices, service lines, the number of offices, workers, etc., the type of functioning as repair, prevention, downtime work. Let be the average increments of ver the 1-st period for an arbitrary set набора , states, is the probability of transition from the state into mode is the corresponding stochastic matrix, and – is the stationary probability distribution for it. Let be the value of increased by the value of an arbitrary function ψ (x)&gt; 0, monotone and integrable on the interval [0, ∞). In a fairly general case, based on other of the authors' works, it is argued that the condition for large X (w_i) is sufficient for the system to be acceptable in the sense that there is a convergence to 1 of the relative fraction of that time until the moment n, when the level X&gt; C, (as n → ∞ with probability 1, for an arbitrarily large level C). That is, in a time relation that tends to 1, the functioning will take place in an ever better financial condition. Models are also considered that use the asymptotics and the model of deterioration of the system quality in a random way, but gradually, until unfavorable modes and the subsequent transition to the initial favorable mode, after the recovery mode, and further in a similar way. In this case, under the conditions of acceptability, it is not the stationary probabilities that are used, but the probabilities of system deterioration. It examines economic analogies with insurance and profitability.
ANALYZING THE SPELLING MISTAKES IN STUDENTS’ ESSAY IN INDONESIAN SUBJECT AT GRADE IV OF ELEMENTARY SCHOOL

Writing essays is one of the writing skills taught to grade IV students at SD Negeri 26 Talang Kelapa. However, many spelling mistakes were still found in students' writings. For this reason, the problem in this study was the spelling mistakes found in students' essays in Indonesian subject at grade IV of elementary schools. The purpose of this study was to describe the spelling mistakes found in students' essays in Indonesian subjects at grade IV of elementary school. The object of this study was the spelling mistakes found in the students' essays. The informants in this study were students and teachers of class IV SD Negeri 26 Talang Kelapa Kabupaten Banyuasin. This research utilized a qualitative descriptive method. Data were collected through documentation and interviews. The data were analyzed through data reduction, data presentation, and conclusion drawings. The results of this study indicated that the mistakes were in using capital letters, fullstop, commas, and pronouns. This is because students did not understand the right spelling in writing. The students had difficulties in writing essays since they paid less attention to the teacher's explanations in Indonesian subjects. Thus, the teacher needed to improve students' understanding of the use of spelling.
Moving towards motion activated security camera system with live feed and call routing

Due to increased crime rate, cities all over the world are installing cameras in strategic areas for surveillance reasons to monitor human activities for security purposes. An important surveillance application is to track the motion of an object of interest using cameras and send the motion path through video feeds and also routing a call to control centres while maximizing device storage for object and motions captured using raspberry pi. This article proposes a motion activated security camera system with live feed and call routing that requires least user input. Given approximate corresponding points between locations identified by a user, the process computes the point of reference and position of the camera and determines the position in the camera view. Simulation of various electronic components used was carried out using the procedural programming language C. The performance method is assessed. A digital signal from the sensor circuits will trigger the circuit to produce an alarm. It was found out that the output of the study is accurate in terms of detecting moving objects with body temperature at all times. Results from the design also show that the device has a good performance and suitable in terms of functionality. Application of this designed model would go a long way to cut crime rate in the society.
Catch-up and Time shift as ways to use copyright and related rights

Zerov K. Catch-up and Time shift as ways to use copyright and related rights. Based on the provisions of the current Ukrainian legislation and the legislation of the European Union, the legal nature of the Catch-up right and the Time Shift right is investigated, and their place among other ways of using objects of copyright and related rights is determined as a combination of the right of reproduction and the right of communication to the public. The right of reproduction is applicable in the case of Catch-up right and Time Shift because when recording on the server of the software service provider of the broadcasting and (or) broadcasting program, theirnew fixation is created. The right of communication to the public is applicable in the case of Catch-up right and Time Shift because it combines «an act of communication» — uses a specific technical means different from that of the original communication, and is aimed at the «public.» In the case of Catch-up right and Time Shift, it is irrelevant whether the potential recipients access the communicated objects through a one-to-one connection because this technique does not prevent a large number of persons from having access to the same work at the same time.It was determined that these rights are granted to program service providers and other persons who retransmit programs of a broadcasting organization based on license agreements, which are paid and additional to the main contract for retransmission of a broadcasting organization's program. Moreover, the rights to Catch-up and Time Shift are limited in time (usually up to 7 calendar days for Catch-up and 24 hours for Time Shift from the moment of live broadcast). In the absence in the agreement of the conditions regarding the type of license, territory, and term of the agreement, the general provisions set out in Part 4 of Art. 1109, part 7 of Art. 1109 and part 3. Art. 1110 of the Civil Code of Ukraine, are appliable respectively. But usually these conditions may be different and more limited from the main license agreement for retransmission, for example Catch-up and Time Shift are geo-targeted to a specific area.Key words: Catch-up, Time Shift, communication to the public, reproduction, IPTV
Advanced Deep Learning Model

Deep learning is a type of machine learning that trains a computer to perform human-like tasks, such as recognizing speech, identifying images or making predictions. Instead of organizing data to run through predefined equations, deep learning sets up basic parameters about the data and trains the computer to learn on its own by recognizing patterns using many layers of processing. This paper aims to illustrate some of the different deep learning algorithms and methods which can be applied to artificial intelligence analysis, as well as the opportunities provided by the application in various decision making domains.
Implementation of Android-Controlled Smart Wheelchair Design

The paper presents the implementation of Arduino-controlled Smart Wheelchair design based on theoretical and experimental approaches.Different types of smart wheelchairs have been developed in the last few years.Inventors and researchers have been an effort to upgrade the standard of human life.Now, new generations of wheelchairs are being developed.This paper describes the implementation of an android controlled smart wheelchair using the user's command.The wheelchair can be operated with five functions which are driving forward, turning left and right, including moving backward and stop, and at the command of the user on an android phone and tablet.This research is connected with a Bluetooth module as a UART port to automatically drive the system.This proposed system is based on Raspberry Pi 3 and a high current motor driver with the gearbox.The proposed system in this paper is intended to help persons who disabilities in the lower body and old age people by implementing a touchscreen-based system for a smart wheelchair.The temperature sensor and heartbeat sensor are used for the patient's health care in this system.The battery is used as the power supply for this system.This system is designed to reduce the user's human effort and force to drive the wheel for the wheelchair.The experimental results had been confirmed the system robustness with theoretical studies in control system design and applications.
Internet Of Things (IoT) Technologies For Empowering E-Education In Digital Campuses Of Smart Cities

This article centers around the exploration related to the e-learning in the smart cities.The recent innovation, for example, Internet of Things (IoT) is quickly grown in the computerized life.Formation of the intelligent urban communities is developing with the idea of the IoT in the same time.E-residents as the fundamental component play an imperative part in building the keen urban communities.It is undeniable that another type of the resident in the smart cities can assume a fundamental part in case he/she gets satisfactory e-learning.In the computerized life, the IoT grounds in the intelligent urban communities are focused on the enhancement of the e-Leaning part by utilizing advanced communications and methods.Our work here centers around the requirement of embracing IoT techniques in campuses of intelligent cities , as well as supporting the theoretical analysis about the anticipated benefits of the smart learning and its application in the brilliant communities in a definite discussion.
Formation of information culture of society in the conditions of digitalization

The purpose of the work is to investigate the formation of information culture as a defining characteristic of modern communicative practices and socio-cultural existence of man in the digital environment. The research methodology consists in the application of analytical, semiotic, systemic, culturological methods in the study of information as a fundamental factor in the formation of information culture and in general the digital environment of the information society. Information is a subsystem capable of transforming all spheres of society, while forming the needs and skills in obtaining, processing and transmitting information. Oversaturation and rapid circulation of information encourages the introduction of the concept of information culture, which can become a cognitive filter in the selection of information. The scientific novelty of the work is to expand information on the impact of information on the deepening of socio-cultural competencies, the level of socialization and education of the individual due to the information factor, as well as the ability to resist the negative effects of information on society in various forms. Information culture should become the core of the modern digital environment not only as an indicator of literacy and competence, but also as a general worldview vector that can influence the explanation of reality, commenting on current events, promoting important norms and values. Conclusions. In recent decades, information culture has become increasingly relevant as a phenomenon generated by the information society, mediated by Internet communication and modern communication practices in general. The development of modern digital information space generates a huge amount of information that is transmitted from person to person, but, at the same time, grows into a social phenomenon that shapes the thinking, behavior and actions of communities. The information culture of society becomes tangential and affects various spheres of life, which can no longer be understood and defined outside the information context, while serving as an effective factor in human perception of the surrounding reality, the world at large. Information culture is directly related to the social nature of the individual, due to the relevant values ​​and worldviews. Modern information culture is inextricably linked with technological progress and means of communication, which are the determining factors of social development that can influence the way of social life and worldview. Thus, the formation of information culture of society becomes an important and continuous process, mediated by the influence of information of human existence.&#x0D; Key words: information, information culture, communicative practices, communication, digitalization, information society.
Gamification model in a pedagogical university on the example of teaching mathematics

The purpose of the article is building a model of the future teachers’ learning process gamification, its illustration with some results of the development and implementation of games in the practice of teaching mathematics in a pedagogical university based on scientific and methodological foundations and on our own experience. The article substantiates the relevance of research in this direction and formulates a contradiction that leads to the problem of introducing gamification into the educational process of the university and the need to develop didactic and methodological materials. It presents this model in the form of a scheme and a detailed description, demonstrates the functioning of this model on specific examples of teaching mathematics to students of the Institute of Physical, Mathematical, Information and Economic Education of the Novosibirsk State Pedagogical University. The fragments of the developed games are given. According to the results of the study, it formulates the conclusions. It outline the prospects of work in the direction of using gamification in a pedagogical university.
Multi-Layer Classification and Segmentation with Opinion Mining Learning Ensemble

Social media has become the main area for advertising, events, campaigns, protests etc. in recent years. It offers the public a forum for expressing their opinions and beliefs to the masses. The user beliefs, habits and interests of businesses are extremely important and give users a glimpse into their thinking. Data mining is one of the tools that enables these businesses to extract useful information from user data that can be examined to generate a set of knowledge and identify a user opinion that helps companies to create user-specific products. Twitter Data Mining and other social platforms are very important since its enormous user base consists of a mixture of thoughts and opinions that may be used to anticipate results of campaigns, product assessments and similarity if correctly studied. This research provides a classification system to perform Twitter Opinion Mining Segmentation based on Ensemble Learning. The suggested approach can detect and filter out boxes and uses text segmentation for efficient text classification and voice taging.
PENGGUNAAN APLIKASI QUIZIZZ SEBAGAI ALAT EVALUASI PEMBELAJARAN DALAM HUKUM NEWTON TENTANG GERAK

For better education it is necessary to use information and communication technologies to support the learning process and tools for quality assessment. The Quizizz application is an online based learning assessment tool that can be used by teachers and students. Newton's law of motion was examined using the Quizizz application learning assessment tool. The purpose of this study was to determine whether the Quizizz evaluation tool was effective in improving students' learning outcomes using Newton's law of motion. This study was carried out on class X students of the SMA Negeri 1 Tondano with 21 respondents who use the Quizizz application as a learning assessment tool. The design of this study used the One Group Pretest-Posttest design and the tools used were Pretest and Posttest using the Quizizz application learning assessment tool. This research begins with the pretest, the implementation of the physics learning with Zoom Meeting and ends with the post-test. The results of this study gave an average score of 29.90 pretest and posttest scores of 85.10. The results of the N-Gain test give a value of 79.0985, as can be seen from the categorization of the effectiveness interpretation with a percentage&gt; 76%. So it can be said that learning Newton's law of motion with the Quizizz learning assessment tool falls into the effective category.
Can immersion in virtual reality help combat opioid addiction?

Tens of thousands of people die from opioidrelated overdoses every year in the USA.They may misuse prescription medications or take illegal opioids such as heroin.Opioids are highly addictive, so once someone starts taking them, it is very hard to stop.Noah Robinson, a PhD candidate at Vanderbilt University in the USA, believes that virtual reality (VR) may have the power to help those who are affected.Not only is Noah investigating how VR can combat opioid addiction, but he has also founded his own company, Very Real Help, to enable him to put his research into practice.HOW DOES ADDICTION BEGIN?Many prescription painkillers contain opioids.Doctors prescribe medicines such as morphine or codeine to patients to reduce their physical TALK LIKE A CLINICAL PSYCHOLOGIST ADDICTION -dependency on a substance (e.g. a drug) that results in negative consequences for the user and withdrawal if they try to stop.People may also be dependent on a behaviour (e.g.playing video games or gambling) COGNITIVE BEHAVIOURAL THERAPY -a type of psychological therapy focusing on how people's thoughts, emotions, behaviours and body are connected to one another within their environment OPIOIDS -a group of drugs including prescription painkillers, such as morphine, and illegal drugs, such as heroin OVERDOSE -when too much of a drug is taken at one time, either accidentally or intentionally, potentially causing death RANDOMISED CONTROLLED TRIAL -a type of scientific study, commonly used in medical or clinical science, to test the effectiveness of an intervention VIRTUAL REALITY (VR) -a computer simulation of a 3D environment that a person can interact with OPIOID ADDICTIO N IS A CRISIS IN THE USA, WHERE
Data Sensitivity and Classification Management: A Declarative Approach

Data protection according to sensitivity and classification has become a mandatory security mechanism for safetyand security-critical organizations.There is however no consensus on how to implement data sensitivity and classification in existing big-data systems.An approach is proposed to express and compute data sensitivity and multidimensional data classification in fine granularity.The approach is based on a declarative logic programming language, which is able to separate security requirement definitions and deduction from implementation details.Expressing and validating the security rules can be done transparently, ignoring underlying technical migrations and infrastructure differences.It is therefore possible to use the same set of security rules among various big data systems.Compared to other logic-programming-based approach, the declarative nature also makes it preferable for modular development and system maintenance.Sensitivity specification is shown and security analysis including conflict detection and resolution is performed on the same platform.Several typical types of data classification have also been illustrated and analyzed.The approach is capable of expressing complex classification methods, including classification with multiple parameters, classification according to graph computation, and classification based on relations among multiple data objects.The logic programming-based method is shown to have more expressive power and better complexity performance than conventional methods.