Reviewerly/exHarmony huggingface dataset:
Features and nature of changes in students’ value orientations playing computer role-playing games

The relevance of this article is to study the formation of values’ hierarchy among students in the age of computerization, and in connection with the active introduction of high technologies in the life of society, and each society has a unique value-oriented structure, which reflects the identity of this culture. Since the set of values that an individual learns in the process of socialization is transmitted to him/her by society, the study of the system of value orientations of the individual is a particularly relevant problem in a situation of serious social changes, when there is a certain blurring of the social value structure. The purpose of the research is to study the value orientations of students participating in role-playing computer games. Research methods: as a research method, a questionnaire survey was used to identify groups of students who are and are not participants in Online role-playing games, for further identification of value orientations in both groups. Research results: the article examines and analyzes the features of value orientations of participants in role-playing computer games. The novelty and originality of the research lies in the fact that for the first time it is revealed that among students who are interested in Online role-playing games at the level of normative values, the first places are given to such values as hedonism, stimulation and power. It is shown that students who are fond of role-playing computer games are characterized by a desire for pleasure, they develop a tendency to novelty and search for new sensations, and the social status is revealed, which is expressed in dominating over people. It is determined that the least significant, in their opinion, are universalism, which is expressed in understanding, tolerance and protection of the well-being of all people and nature; striving for traditions and kindness. It is found that among students who do not play Online role-playing games, the first places are also given to power, hedonism and stimulation, but in a different order of preferences. It is shown that the lowest priority students who do not play computer games give to such values as safety, traditions, achievements, and independence. It is determined that the group of students who are not interested in Online role-playing games is less dependent on the reference group and they are more free to make judgments and choose their personal values. Practical significance: the data Obtained in this work can be used in social psychology, age psychology, pedagogy, as well as for further theoretical development of this issue.
The technology of collaborative education as the implementation of collaborative mental activity: semantic aspects

This article discusses the modern pedagogical technology of collaborative education. Various educational institutions around the world, including Russia, starts using collaborative education. Learning in terms of this technology involves collaborative knowledge deepening by students in the scope of the studied disciplines. The relevance of collaborative education technology use is determined by the increasing project-based learning part and students' team projects in the implementation of which the issues of effective coordination of actions and deep knowledge acquisition need to be solved. The collaborative education concept, differences from similar learning formats, advantages, disadvantages, and factors of the successful collaborative education technologies implementation presented in foreign and national works were analyzed by the author. The study novelty consists in the collaborative education situation formation as formation stages of collaborative mental activity. students Learning activities in groups can be represented as their collaborative activities, but at the same time in-group education and collaborative education, it can only correspond to a mechanical combination of individual practical actions or collaborative practical activities, while the collaborative knowledge deepening with the immersion of students in the educational process and the interaction with each other, correspond to the full-fledged collaborative mental activity stage. In the second case, students' activities are characterized by a high degree integration actions and the general semantic fund formation. With co-education, presented as a collaborative mental activity, it becomes possible to identify specific aspects of students' semantic communication. As such aspects, the authors primarily consider semantic dialogue and the interpersonal meanings activity formation. It is concluded that understanding the collaborative education process as the students' collaborative mental activity formation and taking into account the semantic interaction aspects can increase the implementation effectiveness of this pedagogical technology.
Performance Improvement of Discretely Modulated Continuous-Variable Quantum Key Distribution with Untrusted Source via Heralded Hybrid Linear Amplifier

In practical quantum communication networks, the scheme of continuous-variable quantum key distribution (CVQKD) faces a challenge that the entangled source is controlled by a malicious eavesdropper, and although it still can generate a positive key rate and security, its performance needs to be improved, especially in secret key rate and maximum transmission distance. In this paper, we proposed a method based on the four-state discrete modulation and a heralded hybrid linear amplifier to enhance the performance of CVQKD where the entangled source originates from malicious eavesdropper. The four-state CVQKD encodes information by nonorthogonal coherent states in phase space. It has better transmission distance than Gaussian modulation counterpart, especially at low signal-to-noise ratio (SNR). Moreover, the hybrid linear amplifier concatenates a deterministic linear amplifier (DLA) and a noiseless linear amplifier (NLA), which can improve the probability of amplification success and reduce the noise penalty caused by the measurement. Furthermore, the hybrid linear amplifier can raise the SNR of CVQKD and tune between two types of performance for high-gain mode and high noise-reduction mode, therefore it can extend the maximal transmission distance while the entangled source is untrusted.
LibGuides: Streaming Video Access & Support: Frequently Asked Questions

This guide highlights frequently used streaming video sources and available support for instructional use.
Research Data Management Support at Kaunas University of Technology

Kaunas University of Technology is one of the largest technical universities in the Baltic region. The university staff has been involved in different Open Access- and Open Science-related activities for more than a decade. Different initiatives have been implemented: stand-alone and series of training and awareness-raising events, promotion of Open Access and Open Science ideas so that institutions develop their Open Access policies and make their repositories compliant with larger research infrastructures. Within the institution, the initiatives of Open Science are implemented as a result of joint effort of the library, the departments of research, studies, and doctoral school. The current tasks involve revising the institutional Open Access guidelines and facilitating the implementation of data management plans in doctoral studies. In this chapter, the aim is to provide an overview of the efforts highlighting the successes and failures on the way to best practice in research data management support both institutionally and on the national level.
. "Development Of Index Card Match Game Media For IPA Lessons In Class V SD Negeri 42 Kambang Harapan District Pesisir Selatan.” Thesis in Elementary School Teacher Education, Faculty of Teacher Training and Education, Bung Hatta University.

Executive Summary Junita, Fadila Syafriska. 2020. Of Index Card Match Game Media For IPA Lessons In Class V SD Negeri 42 Kambang Harapan District Pesisir Selatan.” Thesis in Elementary School Teacher Education, Faculty of Teacher Training and Education, Bung Hatta University. Supervisor: 1. Dr. Hendra Hidayat, M.Pd 2 . Siska Angreni, S.Pd., M.Pd Generally teachers only refer to the textbooks or student manuals provided by the library. In addition, teachers do not use media in learning because learning media are not yet available in schools. As well as how is the validity of the index card game media match in science subjects in class V Theme 5 Ecosystem Subtheme 1 Ecosystem Components ?. To overcome these problems researchers are interested in developing learning media that can summarize the material in the form of index card match games. index card match is a media in the form of a pair of card games which is done by matching cards with pairs of cards in establishing students' knowledge of the material being studied. The benefits for students can improve students' understanding of science learning so that learning outcomes increase. This type of research is development research with the type of research to be conducted is Research and Development (R&D). According to Sari (2017) that this research uses the ADDIE model which is modified into ADDI, namely analysis, design, development and implementation. The research instrument uses the validity and practicality sheets. In the validation stage, it uses two validities, namely media and material validity. To test the two validities can be used opinions of experts. Test the practice of index media match media games on natural science subjects in class V SD 42 Kambang Harapan conducted by one teacher and 20 students. Previously tested in the form of small-scale trials in class VI 42 Kambang Harapan Elementary School, conducted by one teacher and 10 students. The results meet valid criteria with an average value of 0.78 by media experts, criteria are very valid with an average value of 0.83 by material experts, very practical criteria with an average value of 0.92 by teachers and also very practical criteria with an average value of 0.90 by students. Based on research that has been done so the results of the study meet the valid criteria with an average value of 0.78 by media experts, the criteria are very valid with an average value of 0.83 by material experts, very practical criteria with an average value of 0.92 by the teacher and also very pratical criteria with an a average value of 0.90 by students. Keywords: Media, Index Card Match, Science Lessons
An Empirical Study on the Impact of Coastal Areas on China's Financial Stability

Wang, L. and Jiang, J.J., 2020. An empirical study on the impact of coastal areas on China's financial stability. In: Qiu, Y.; Zhu, H., and Fang, X. (eds.), Current Advancements in Marine and Coastal Research for Technological and Sociological Applications. Journal of Coastal Research, Special Issue No. 107, pp. 393-397. Coconut Creek (Florida), ISSN 0749-0208.With the improvement of China's openness, the free flow of international capital is more and more free, but at the same time, it also puts forward higher requirements for the stability of the financial system. Coastal areas have the highest degree of openness in China, with more developed economy and finance. It can be said that coastal areas are “systemically important” areas that determine the degree of financial stability in China. This paper first puts forward the hypothesis of “systematic importance” of coastal areas to China's financial stability, then constructs the model of “interest rate total amount of credit”, and studies the influence degree of interest rate changes on the total amount of credit in China's major provinces by using the method of time series analysis, and then draws the conclusion that coastal areas are the “systemically important” areas of China's financial stability. Finally, this paper points out that coastal areas are the “systemically important” areas of China's financial stability Suggestions: first, coastal areas should establish corresponding financial stability assessment system while improving financial openness; second, build an effective risk early warning system; third, build an effective risk supervision system; fourth, build an effective emergency system.
Text Analyzer for Competitive Examination

Competitive examination provide a platform to the user for gauging their verbal and literature skills.The tools available currently only provide some simple feature regarding text processing such as spelling correction and providing different synonyms of the selected words.A complete assessment is not done for the user's abilities and relevant details related to the context are not taken entirely into consideration.The following paper proposes a way to implement Natural Language Processing on text to provide feedback to the user for their competitive examinations.The assessment of the text will be done according to the parameter such as grammar, vocabulary; relevance to the context.Some applications for web and mobile platform are available to offer assessment of English language essay but limited academic research available to validate research work in this domain.This work is effort to address requirement of text analyzer for English language evaluation methods incorporating natural language processing.
Introduction to the Handbook of Research Methods and Applications for Mobilities

The growing field of mobilities research focuses on the flows and movements of people, artefacts, capital, information and signs on different social and geographical scales. Scholars in mobilities research are working on the physical movement of people and goods, digitalised (social) relations and communication between individuals, groups, organisations and institutions, the experience and embodiment of space in motion and dwelling, and many other subjects. Mobilities research examines the systems and practices of mobilities from different theoretical, epistemological and methodological perspectives, but with a common ontology of mobilities as the constitutive element of societies, politics and economies (Urry 2000; Sheller and Urry 2016; Sheller 2017; Jensen et al. 2019). This Handbook reflects the variety and diversity of the field in respect of research methods and applications for mobilities research, while also illuminating the multiple dimensions of mobilities, from transport to tourism, cargo to information as well as physical, virtual and imaginative mobilities. In these contexts, the motivation to make methods mobile springs from a deep appreciation of how ‘the reality is movement’ (Bergson 1911, p. 302). The new mobility paradigm (Sheller and Urry 2006) not only broadened the perspective by including social and cultural practices in the study of mobilities, but also added a new epistemological, creative, normative, public dimension to doing research. Mobile methods provide new insights by mobilising an analytical approach to the constitutive role of (im)mobilities (Büscher et al. 2010; Fincham et al. 2010). This may literally mobilise researchers in ethnographic go-alongs, as many of the authors in this Handbook describe (for example, Wilson, Chapter 12 in this volume), or metaphorically mobilise research by self-tracking (Duarte, Chapter 6 in this volume), following the mobile positioning of mobile phones (Silm et al., Chapter 17 in this volume) or through cultural analysis (Perkins, Chapter 15 in this volume), and it may mobilise research subjects in planning (Bennetsen and Hartmann-Petersen, Chapter 22 in this volume) or through phronesis (Tyfield, Chapter 33 in this volume). Mobilising research means employing the understanding of how research objects, subjects field sites and collaborators are mobile and in movement rather than geographically fixed or static. With the mobilities paradigm, interdisciplinary research and qualitative methods have come to the fore, compared with earlier traditions of mobility and transportation research (see, for example, Yago 1983; Vannini 2015). Researchers and research users engage with mobile methods, to investigate the emergent nature of reality and the way in which social and material phenomena are socially constructed and made durable in and through the intra-actions of many human and non-human agencies (Barad 2007).
Analysis of Driver Gaze Behaviors at Curve of Secondary Highway with Different Driving Speeds

According to previous research, the driver negotiates curves based on the tangent point of inner lane boundary. However, there are few studies about the driver’s fixation process in the curve. Hence, this study focused on the analysis of the driver’s fixation distribution and fixation transition at three different speeds (40, 60, and 80 km/h) when driving on a secondary road curve. In this experimental study, the driving simulator and the head-mounted eye tracker were used to collect the gaze behaviors of three drivers to analyze gaze distribution and fixation transition. The results show that the frequency of the driver repeatedly fixating at the tangent point increases with the speed under the same road curvature condition.
The Use Of Code-Mixing By Online Sellers On Facebook Page “Peken Online Buleleng”

This study investigated the phenomena of code-mixing in the language used in social media. This study aimed at describing (1) the kinds of code-mixing produced by online sellers; (2) the online sellers' response towards the use of code-mixing. The data collected through online sellers' comments, captions, status and, hashtags on Facebook. The data were analysed based on the linguistic form of code-mixing by Suwito’s theory and the reasons for the use of code-mixing by Holmes Hoffman's theory. There were five steps in collecting the data, namely (1) opens the Facebook page; (2) screenshots code-mixing sentences; (3) writes code-mixing in the form of a table; (4) reads code-mixing sentences; (5) interviews the online sellers. The result showed that there were 50 code-mixing produced by online sellers. The online sellers frequently produced code-mixing in the form of words as a noun, phrase, adjective, clause, hybrid, repetition word and idiom. Meanwhile, the result of the interview showed that online sellers use code-mixing to get people’s attention, limited words or unknown translation.
Investigating the relationship between product market competition and diversion of eﬃcient investment using linear and nonlinear models

Usually, a set or combination of investments is maintained in a company along with investors in the ﬁnancial markets often considering a reduction in the diversion of investment eﬃciency. In view of the factors aﬀecting diversion of investment eﬃciency along with the use of linear and non-linear models (linear fractional, linear plus linear fractional), the relationship between product market competition and control variables with diversion from investment eﬃciency has been investigated to help reduce diversion of the investment eﬃciency. To achieve this objective, the data of 110 companies listed in Tehran Stock Exchange during the period 2010 to 2015 was used. The results obtained revealed that the non-linear models (linear plus linear fractional) provides a more precise explanation of the impact of the product market competition on the diversion of investment eﬃciency.
Validating the Meta Attack Language using MITRE ATTaCK matrix

When more and more devices are getting connected to each other and to the internet, the security of such devices becomes increasingly important. For large organizations with hundreds or even thousa ...
A Study on the Relationship between Proactive Personality and Innovative Spirit of Undergradute Students

Proactive personality; Innovative spirit; College students
ANALISIS KEBUTUHAN DAN PERANCANGAN ULANG MAP FOLDER REKAM MEDIS DI KLINIK PSC KOTA SEMARANG

All of medical record forms must be stored in the medical record folder. File folder of medical record need to designed strongly and durable based on necessity of user so that it can make easier of user in documentation process and protect the form inside. According to previous study in the PSC Clinic in Semarang, the researcher found the design of the medical record file folder is not in accordance with the theory based on physical aspects, anatomical aspects and content aspects. The purpose of this research is to analyze of necessity and redesign the medical record file folder design. The type of this research is case study. The subjects of this research is responsible person of the PSC Clinic and the administration staff of the PSC Clinic. The method that used in this research is interview and observation. The data analysis uses descriptive analysis. The results of this research shows that the redesign of the medical record file folder based on physical aspects using 210 gram ivory material is thicker and durable. Moreover, the form also added tab at the top with a portrait position. From the anatomical aspect added instructions on the front and back of the medical record file folder. While, the contents aspect is added items for the code storage and family list table. The necessity of the medical record file folder in the PSC Clinic in 2020-2022 is 1473 folders. It is expected to improve the quality of the medical record file folder, the clinic part can use the results of the redesign of the medical record file folder to be applied in the implementation of medical record service in the clinic.
Data Fusion and Multi-Criteria Decision Making for Producing Oil and Gas Resources Potential Maps (Case Study: Saracheh Zone, Qom Province)

Data Fusion and Multi-Criteria Decision Making for Producing Oil and Gas Resources Potential Maps (Case Study: Saracheh Zone, Qom Province)
A methodology for cyberthreat ranking

National Institute of Standards and Technology (NIST) recommends that organizations perform cyber risk assessments regularly to identify security vulnerabilities and to control levels of exposure t...
Statistical Computing With R

This book is a textbook introducing statistical computing techniques with examples implemented in R. This book tries to keep a balance between theory and practice, with more focus on the latter. It...