Reviewerly/exHarmony huggingface dataset:
Adversarial Robustness by Design through Analog Computing and Synthetic  Gradients

We propose a new defense mechanism against adversarial attacks inspired by an optical co-processor, providing robustness without compromising natural accuracy in both white-box and black-box settings. This hardware co-processor performs a nonlinear fixed random transformation, where the parameters are unknown and impossible to retrieve with sufficient precision for large enough dimensions. In the white-box setting, our defense works by obfuscating the parameters of the random projection. Unlike other defenses relying on obfuscated gradients, we find we are unable to build a reliable backward differentiable approximation for obfuscated parameters. Moreover, while our model reaches a good natural accuracy with a hybrid backpropagation - synthetic gradient method, the same approach is suboptimal if employed to generate adversarial examples. We find the combination of a random projection and binarization in the optical system also improves robustness against various types of black-box attacks. Finally, our hybrid training method builds robust features against transfer attacks. We demonstrate our approach on a VGG-like architecture, placing the defense on top of the convolutional features, on CIFAR-10 and CIFAR-100. Code is available at https://github.com/lightonai/adversarial-robustness-by-design.
TGCN: Time Domain Graph Convolutional Network for Multiple Objects  Tracking

Multiple object tracking is to give each object an id in the video. The difficulty is how to match the predicted objects and detected objects in same frames. Matching features include appearance features, location features, etc. These features of the predicted object are basically based on some previous frames. However, few papers describe the relationship in the time domain between the previous frame features and the current frame features.In this paper, we proposed a time domain graph convolutional network for multiple objects tracking.The model is mainly divided into two parts, we first use convolutional neural network (CNN) to extract pedestrian appearance feature, which is a normal operation processing image in deep learning, then we use GCN to model some past frames' appearance feature to get the prediction appearance feature of the current frame. Due to this extension, we can get the pose features of the current frame according to the relationship between some frames in the past. Experimental evaluation shows that our extensions improve the MOTA by 1.3 on the MOT16, achieving overall competitive performance at high frame rates.
Hybrid Interest Modeling for Long-tailed Users

User behavior modeling is a key technique for recommender systems. However, most methods focus on head users with large-scale interactions and hence suffer from data sparsity issues. Several solutions integrate side information such as demographic features and product reviews, another is to transfer knowledge from other rich data sources. We argue that current methods are limited by the strict privacy policy and have low scalability in real-world applications and few works consider the behavioral characteristics behind long-tailed users. In this work, we propose the Hybrid Interest Modeling (HIM) network to hybrid both personalized interest and semi-personalized interest in learning long-tailed users' preferences in the recommendation. To achieve this, we first design the User Behavior Pyramid (UBP) module to capture the fine-grained personalized interest of high confidence from sparse even noisy positive feedbacks. Moreover, the individual interaction is too sparse and not enough for modeling user interest adequately, we design the User Behavior Clustering (UBC) module to learn latent user interest groups with self-supervised learning mechanism novelly, which capture coarse-grained semi-personalized interest from group-item interaction data. Extensive experiments on both public and industrial datasets verify the superiority of HIM compared with the state-of-the-art baselines.
Learning Generalized Spatial-Temporal Deep Feature Representation for  No-Reference Video Quality Assessment

In this work, we propose a no-reference video quality assessment method, aiming to achieve high-generalization capability in cross-content, -resolution and -frame rate quality prediction. In particular, we evaluate the quality of a video by learning effective feature representations in spatial-temporal domain. In the spatial domain, to tackle the resolution and content variations, we impose the Gaussian distribution constraints on the quality features. The unified distribution can significantly reduce the domain gap between different video samples, resulting in a more generalized quality feature representation. Along the temporal dimension, inspired by the mechanism of visual perception, we propose a pyramid temporal aggregation module by involving the short-term and long-term memory to aggregate the frame-level quality. Experiments show that our method outperforms the state-of-the-art methods on cross-dataset settings, and achieves comparable performance on intra-dataset configurations, demonstrating the high-generalization capability of the proposed method.
Brain-inspired Search Engine Assistant based on Knowledge Graph

Search engines can quickly response a hyperlink list according to query keywords. However, when a query is complex, developers need to repeatedly refine the search keywords and open a large number of web pages to find and summarize answers. Many research works of question and answering (Q and A) system attempt to assist search engines by providing simple, accurate and understandable answers. However, without original semantic contexts, these answers lack explainability, making them difficult for users to trust and adopt. In this paper, a brain-inspired search engine assistant named DeveloperBot based on knowledge graph is proposed, which aligns to the cognitive process of human and has the capacity to answer complex queries with explainability. Specifically, DeveloperBot firstly constructs a multi-layer query graph by splitting a complex multi-constraint query into several ordered constraints. Then it models the constraint reasoning process as subgraph search process inspired by the spreading activation model of cognitive science. In the end, novel features of the subgraph will be extracted for decision-making. The corresponding reasoning subgraph and answer confidence will be derived as explanations. The results of the decision-making demonstrate that DeveloperBot can estimate the answers and answer confidences with high accuracy. We implement a prototype and conduct a user study to evaluate whether and how the direct answers and the explanations provided by DeveloperBot can assist developers' information needs.
Inception Convolution with Efficient Dilation Search

As a variant of standard convolution, a dilated convolution can control effective receptive fields and handle large scale variance of objects without introducing additional computational costs. To fully explore the potential of dilated convolution, we proposed a new type of dilated convolution (referred to as inception convolution), where the convolution operations have independent dilation patterns among different axes, channels and layers. To develop a practical method for learning complex inception convolution based on the data, a simple but effective search algorithm, referred to as efficient dilation optimization (EDO), is developed. Based on statistical optimization, the EDO method operates in a low-cost manner and is extremely fast when it is applied on large scale datasets. Empirical results validate that our method achieves consistent performance gains for image recognition, object detection, instance segmentation, human detection, and human pose estimation. For instance, by simply replacing the 3x3 standard convolution in the ResNet-50 backbone with inception convolution, we significantly improve the AP of Faster R-CNN from 36.4% to 39.2% on MS COCO.
A Holistically-Guided Decoder for Deep Representation Learning with  Applications to Semantic Segmentation and Object Detection

Both high-level and high-resolution feature representations are of great importance in various visual understanding tasks. To acquire high-resolution feature maps with high-level semantic information, one common strategy is to adopt dilated convolutions in the backbone networks to extract high-resolution feature maps, such as the dilatedFCN-based methods for semantic segmentation. However, due to many convolution operations are conducted on the high-resolution feature maps, such methods have large computational complexity and memory consumption. In this paper, we propose one novel holistically-guided decoder which is introduced to obtain the high-resolution semantic-rich feature maps via the multi-scale features from the encoder. The decoding is achieved via novel holistic codeword generation and codeword assembly operations, which take advantages of both the high-level and low-level features from the encoder features. With the proposed holistically-guided decoder, we implement the EfficientFCN architecture for semantic segmentation and HGD-FPN for object detection and instance segmentation. The EfficientFCN achieves comparable or even better performance than state-of-the-art methods with only 1/3 of their computational costs for semantic segmentation on PASCAL Context, PASCAL VOC, ADE20K datasets. Meanwhile, the proposed HGD-FPN achieves $>2\%$ higher mean Average Precision (mAP) when integrated into several object detection frameworks with ResNet-50 encoding backbones.
BeBold: Exploration Beyond the Boundary of Explored Regions

Efficient exploration under sparse rewards remains a key challenge in deep reinforcement learning. To guide exploration, previous work makes extensive use of intrinsic reward (IR). There are many heuristics for IR, including visitation counts, curiosity, and state-difference. In this paper, we analyze the pros and cons of each method and propose the regulated difference of inverse visitation counts as a simple but effective criterion for IR. The criterion helps the agent explore Beyond the Boundary of explored regions and mitigates common issues in count-based methods, such as short-sightedness and detachment. The resulting method, BeBold, solves the 12 most challenging procedurally-generated tasks in MiniGrid with just 120M environment steps, without any curriculum learning. In comparison, the previous SoTA only solves 50% of the tasks. BeBold also achieves SoTA on multiple tasks in NetHack, a popular rogue-like game that contains more challenging procedurally-generated environments.
Proactive Pseudo-Intervention: Causally Informed Contrastive Learning  For Interpretable Vision Models

Deep neural networks excel at comprehending complex visual signals, delivering on par or even superior performance to that of human experts. However, ad-hoc visual explanations of model decisions often reveal an alarming level of reliance on exploiting non-causal visual cues that strongly correlate with the target label in training data. As such, deep neural nets suffer compromised generalization to novel inputs collected from different sources, and the reverse engineering of their decision rules offers limited interpretability. To overcome these limitations, we present a novel contrastive learning strategy called {\it Proactive Pseudo-Intervention} (PPI) that leverages proactive interventions to guard against image features with no causal relevance. We also devise a novel causally informed salience mapping module to identify key image pixels to intervene, and show it greatly facilitates model interpretability. To demonstrate the utility of our proposals, we benchmark on both standard natural images and challenging medical image datasets. PPI-enhanced models consistently deliver superior performance relative to competing solutions, especially on out-of-domain predictions and data integration from heterogeneous sources. Further, our causally trained saliency maps are more succinct and meaningful relative to their non-causal counterparts.
Cross-Domain Sentiment Classification with In-Domain Contrastive  Learning

Contrastive learning (CL) has been successful as a powerful representation learning method. In this paper, we propose a contrastive learning framework for cross-domain sentiment classification. We aim to induce domain invariant optimal classifiers rather than distribution matching. To this end, we introduce in-domain contrastive learning and entropy minimization. Also, we find through ablation studies that these two techniques behaviour differently in case of large label distribution shift and conclude that the best practice is to choose one of them adaptively according to label distribution shift. The new state-of-the-art results our model achieves on standard benchmarks show the efficacy of the proposed method.
4D Human Body Capture from Egocentric Video via 3D Scene Grounding

We introduce a novel task of reconstructing a time series of second-person 3D human body meshes from monocular egocentric videos. The unique viewpoint and rapid embodied camera motion of egocentric videos raise additional technical barriers for human body capture. To address those challenges, we propose a simple yet effective optimization-based approach that leverages 2D observations of the entire video sequence and human-scene interaction constraint to estimate second-person human poses, shapes, and global motion that are grounded on the 3D environment captured from the egocentric view. We conduct detailed ablation studies to validate our design choice. Moreover, we compare our method with the previous state-of-the-art method on human motion capture from monocular video, and show that our method estimates more accurate human-body poses and shapes under the challenging egocentric setting. In addition, we demonstrate that our approach produces more realistic human-scene interaction.
LINDT: Tackling Negative Federated Learning with Local Adaptation

Federated Learning (FL) is a promising distributed learning paradigm, which allows a number of data owners (also called clients) to collaboratively learn a shared model without disclosing each client's data. However, FL may fail to proceed properly, amid a state that we call negative federated learning (NFL). This paper addresses the problem of negative federated learning. We formulate a rigorous definition of NFL and analyze its essential cause. We propose a novel framework called LINDT for tackling NFL in run-time. The framework can potentially work with any neural-network-based FL systems for NFL detection and recovery. Specifically, we introduce a metric for detecting NFL from the server. On occasion of NFL recovery, the framework makes adaptation to the federated model on each client's local data by learning a Layer-wise Intertwined Dual-model. Experiment results show that the proposed approach can significantly improve the performance of FL on local data in various scenarios of NFL.
Unmixing Convolutional Features for Crisp Edge Detection

This paper presents a context-aware tracing strategy (CATS) for crisp edge detection with deep edge detectors, based on an observation that the localization ambiguity of deep edge detectors is mainly caused by the mixing phenomenon of convolutional neural networks: feature mixing in edge classification and side mixing during fusing side predictions. The CATS consists of two modules: a novel tracing loss that performs feature unmixing by tracing boundaries for better side edge learning, and a context-aware fusion block that tackles the side mixing by aggregating the complementary merits of learned side edges. Experiments demonstrate that the proposed CATS can be integrated into modern deep edge detectors to improve localization accuracy. With the vanilla VGG16 backbone, in terms of BSDS500 dataset, our CATS improves the F-measure (ODS) of the RCF and BDCN deep edge detectors by 12% and 6% respectively when evaluating without using the morphological non-maximal suppression scheme for edge detection.
Empirical Risk Minimization in the Non-interactive Local Model of  Differential Privacy

In this paper, we study the Empirical Risk Minimization (ERM) problem in the non-interactive Local Differential Privacy (LDP) model. Previous research on this problem \citep{smith2017interaction} indicates that the sample complexity, to achieve error $\alpha$, needs to be exponentially depending on the dimensionality $p$ for general loss functions. In this paper, we make two attempts to resolve this issue by investigating conditions on the loss functions that allow us to remove such a limit. In our first attempt, we show that if the loss function is $(\infty, T)$-smooth, by using the Bernstein polynomial approximation we can avoid the exponential dependency in the term of $\alpha$. We then propose player-efficient algorithms with $1$-bit communication complexity and $O(1)$ computation cost for each player. The error bound of these algorithms is asymptotically the same as the original one. With some additional assumptions, we also give an algorithm which is more efficient for the server. In our second attempt, we show that for any $1$-Lipschitz generalized linear convex loss function, there is an $(\epsilon, \delta)$-LDP algorithm whose sample complexity for achieving error $\alpha$ is only linear in the dimensionality $p$. Our results use a polynomial of inner product approximation technique. Finally, motivated by the idea of using polynomial approximation and based on different types of polynomial approximations, we propose (efficient) non-interactive locally differentially private algorithms for learning the set of k-way marginal queries and the set of smooth queries.
A Comprehensive Comparison of Multi-Dimensional Image Denoising Methods

Filtering multi-dimensional images such as color images, color videos, multispectral images and magnetic resonance images is challenging in terms of both effectiveness and efficiency. Leveraging the nonlocal self-similarity (NLSS) characteristic of images and sparse representation in the transform domain, the block-matching and 3D filtering (BM3D) based methods show powerful denoising performance. Recently, numerous new approaches with different regularization terms, transforms and advanced deep neural network (DNN) architectures are proposed to improve denoising quality. In this paper, we extensively compare over 60 methods on both synthetic and real-world datasets. We also introduce a new color image and video dataset for benchmarking, and our evaluations are performed from four different perspectives including quantitative metrics, visual effects, human ratings and computational cost. Comprehensive experiments demonstrate: (i) the effectiveness and efficiency of the BM3D family for various denoising tasks, (ii) a simple matrix-based algorithm could produce similar results compared with its tensor counterparts, and (iii) several DNN models trained with synthetic Gaussian noise show state-of-the-art performance on real-world color image and video datasets. Despite the progress in recent years, we discuss shortcomings and possible extensions of existing techniques. Datasets and codes for evaluation are made publicly available at https://github.com/ZhaomingKong/Denoising-Comparison.
Internal Language Model Estimation for Domain-Adaptive End-to-End Speech  Recognition

The external language models (LM) integration remains a challenging task for end-to-end (E2E) automatic speech recognition (ASR) which has no clear division between acoustic and language models. In this work, we propose an internal LM estimation (ILME) method to facilitate a more effective integration of the external LM with all pre-existing E2E models with no additional model training, including the most popular recurrent neural network transducer (RNN-T) and attention-based encoder-decoder (AED) models. Trained with audio-transcript pairs, an E2E model implicitly learns an internal LM that characterizes the training data in the source domain. With ILME, the internal LM scores of an E2E model are estimated and subtracted from the log-linear interpolation between the scores of the E2E model and the external LM. The internal LM scores are approximated as the output of an E2E model when eliminating its acoustic components. ILME can alleviate the domain mismatch between training and testing, or improve the multi-domain E2E ASR. Experimented with 30K-hour trained RNN-T and AED models, ILME achieves up to 15.5% and 6.8% relative word error rate reductions from Shallow Fusion on out-of-domain LibriSpeech and in-domain Microsoft production test sets, respectively.
Human-in-the-Loop Robot Planning with Non-Contextual Bandit Feedback

In this paper, we consider a robot navigation problem in environments populated by humans. The goal is to determine collision-free and dynamically feasible trajectories that also maximize human satisfaction. This is because they may drive the robot close to humans that need help with their work or because they may keep the robot away from humans when it can interfere with human sight or work. In practice, human satisfaction is subjective and hard to describe mathematically. As a result, the planning problem we consider in this paper may lack important contextual information. To address this challenge, we propose a semi-supervised Bayesian Optimization (BO) method to design globally optimal robot trajectories using non-contextual bandit human feedback in the form of complaints or satisfaction ratings that express how satisfactory a trajectory is, without revealing the reason. Since trajectory planning is typically a high-dimensional optimization problem in the space of waypoints that define a trajectory, BO may require prohibitively many queries for human feedback to return a good solution. To this end, we use an autoencoder to reduce the high-dimensional problem space into a low dimensional latent space, which we update using human feedback. Moreover, we improve the exploration efficiency of BO by biasing the search for new trajectories towards dynamically feasible and collision-free trajectories obtained using off-the-shelf motion planners. We demonstrate the efficiency of our proposed trajectory planning method in a scenario with humans that have diversified and unknown demands.
One In A Hundred: Select The Best Predicted Sequence from Numerous  Candidates for Streaming Speech Recognition

The RNN-Transducers and improved attention-based encoder-decoder models are widely applied to streaming speech recognition. Compared with these two end-to-end models, the CTC model is more efficient in training and inference. However, it cannot capture the linguistic dependencies between the output tokens. Inspired by the success of two-pass end-to-end models, we introduce a transformer decoder and the two-stage inference method into the streaming CTC model. During inference, the CTC decoder first generates many candidates in a streaming fashion. Then the transformer decoder selects the best candidate based on the corresponding acoustic encoded states. The second-stage transformer decoder can be regarded as a conditional language model. We assume that a large enough number and enough diversity of candidates generated in the first stage can compensate the CTC model for the lack of language modeling ability. All the experiments are conducted on a Chinese Mandarin dataset AISHELL-1. The results show that our proposed model can implement streaming decoding in a fast and straightforward way. Our model can achieve up to a 20% reduction in the character error rate than the baseline CTC model. In addition, our model can also perform non-streaming inference with only a little performance degradation.