Reviewerly/exHarmony huggingface dataset:
Adaptive Neuro Particle Swarm Optimization applied for diagnosing disorders

A new Adaptive Neuro Particle Swarm Optimization (ANPSO) combined with a fuzzy inference system for diagnosing disorders is presented in this paper. The main contributions of the novel proposed method can be a global search across the whole search space with faster convergence rate. Moreover, it shows a better exploration and exploitation by applying the adaptive control parameters, automatic control of inertia weight and coefficient of personal and social behaviours. Utilizing such attributes lead to a fast and smart diagnosis mechanism which is able to diagnosis the diseases by the high accuracy. The ANPSO is associated with tuning the characteristics of the inference system to achieve the minimum diagnosis error as far as the optimized model is obtained. As a case study, we use liver disorders dataset called Bupa. According to the preliminary ramifications, the suggested adaptive PSO performance can overcome the traditional inference system and combined with other optimization methods substantially.
A Coding-free Software Framework of Developing Web Data Management Systems

More and more enterprises recently intend to deploy data management systems in the cloud. Due to the professionalism of software development, it has still been difficult for non-programmers to develop this kind of systems, even a small one. However, the development of SaaS brings forth the more feasibility of coding-free software development than before. Based on the SaaS architecture, this paper presents a set of theory and method for coding-free construction of a data management system, on which our contributions involve in a practical application platform, a set of construction method and a set of interface on data exchange. By abstracting the common features of data management systems, we design a universal web platform to quickly generate and publish customized system instances. Moreover, we propose a kind of method to develop a data management system using a specific requirements table in spreadsheet. The corresponding platform maps the requirements table into a system instance through parsing the table model and implementing the objective system in the running stage. Finally, we implement the proposed framework and deploy it on web. The empirical result demonstrates the feasibility and availability of the coding-free method in developing web data management systems.
Autonomous Navigation via Deep Reinforcement Learning for Resource Constraint Edge Nodes using Transfer Learning

Smart and agile drones are fast becoming ubiquitous at the edge of the cloud. The usage of these drones are constrained by their limited power and compute capability. In this paper, we present a Transfer Learning (TL) based approach to reduce on-board computation required to train a deep neural network for autonomous navigation via Deep Reinforcement Learning for a target algorithmic performance. A library of 3D realistic meta-environments is manually designed using Unreal Gaming Engine and the network is trained end-to-end. These trained meta-weights are then used as initializers to the network in a test environment and fine-tuned for the last few fully connected layers. Variation in drone dynamics and environmental characteristics is carried out to show robustness of the approach. Using NVIDIA GPU profiler it was shown that the energy consumption and training latency is reduced by 3.7x and 1.8x respectively without significant degradation in the performance in terms of average distance traveled before crash i.e. Mean Safe Flight (MSF). The approach is also tested on a real environment using DJI Tello drone and similar results were reported.
Hear "No Evil", See "Kenansville": Efficient and Transferable Black-Box Attacks on Speech Recognition and Voice Identification Systems

Automatic speech recognition and voice identification systems are being deployed in a wide array of applications, from providing control mechanisms to devices lacking traditional interfaces, to the automatic transcription of conversations and authentication of users. Many of these applications have significant security and privacy considerations. We develop attacks that force mistranscription and misidentification in state of the art systems, with minimal impact on human comprehension. Processing pipelines for modern systems are comprised of signal preprocessing and feature extraction steps, whose output is fed to a machine-learned model. Prior work has focused on the models, using white-box knowledge to tailor model-specific attacks. We focus on the pipeline stages before the models, which (unlike the models) are quite similar across systems. As such, our attacks are black-box and transferable, and demonstrably achieve mistranscription and misidentification rates as high as 100% by modifying only a few frames of audio. We perform a study via Amazon Mechanical Turk demonstrating that there is no statistically significant difference between human perception of regular and perturbed audio. Our findings suggest that models may learn aspects of speech that are generally not perceived by human subjects, but that are crucial for model accuracy. We also find that certain English language phonemes (in particular, vowels) are significantly more susceptible to our attack. We show that the attacks are effective when mounted over cellular networks, where signals are subject to degradation due to transcoding, jitter, and packet loss.
FuseMODNet: Real-Time Camera and LiDAR based Moving Object Detection for robust low-light Autonomous Driving

Moving object detection is a critical task for autonomous vehicles. As dynamic objects represent higher collision risk than static ones, our own ego-trajectories have to be planned attending to the future states of the moving elements of the scene. Motion can be perceived using temporal information such as optical flow. Conventional optical flow computation is based on camera sensors only, which makes it prone to failure in conditions with low illumination. On the other hand, LiDAR sensors are independent of illumination, as they measure the time-of-flight of their own emitted lasers. In this work, we propose a robust and real-time CNN architecture for Moving Object Detection (MOD) under low-light conditions by capturing motion information from both camera and LiDAR sensors. We demonstrate the impact of our algorithm on KITTI dataset where we simulate a low-light environment creating a novel dataset "Dark KITTI". We obtain a 10.1% relative improvement on Dark-KITTI, and a 4.25% improvement on standard KITTI relative to our baselines. The proposed algorithm runs at 18 fps on a standard desktop GPU using $256\times1224$ resolution images.
Text-to-Image Synthesis Based on Machine Generated Captions

Text to Image Synthesis refers to the process of automatic generation of a photo-realistic image starting from a given text and is revolutionizing many real-world applications. In order to perform such process it is necessary to exploit datasets containing captioned images, meaning that each image is associated with one (or more) captions describing it. Despite the abundance of uncaptioned images datasets, the number of captioned datasets is limited. To address this issue, in this paper we propose an approach capable of generating images starting from a given text using conditional GANs trained on uncaptioned images dataset. In particular, uncaptioned images are fed to an Image Captioning Module to generate the descriptions. Then, the GAN Module is trained on both the input image and the machine-generated caption. To evaluate the results, the performance of our solution is compared with the results obtained by the unconditional GAN. For the experiments, we chose to use the uncaptioned dataset LSUN bedroom. The results obtained in our study are preliminary but still promising.
Multimodal representation models for prediction and control from partial information

Similar to humans, robots benefit from interacting with their environment through a number of different sensor modalities, such as vision, touch, sound. However, learning from different sensor modalities is difficult, because the learning model must be able to handle diverse types of signals, and learn a coherent representation even when parts of the sensor inputs are missing. In this paper, a multimodal variational autoencoder is proposed to enable an iCub humanoid robot to learn representations of its sensorimotor capabilities from different sensor modalities. The proposed model is able to (1) reconstruct missing sensory modalities, (2) predict the sensorimotor state of self and the visual trajectories of other agents actions, and (3) control the agent to imitate an observed visual trajectory. Also, the proposed multimodal variational autoencoder can capture the kinematic redundancy of the robot motion through the learned probability distribution. Training multimodal models is not trivial due to the combinatorial complexity given by the possibility of missing modalities. We propose a strategy to train multimodal models, which successfully achieves improved performance of different reconstruction models. Finally, extensive experiments have been carried out using an iCub humanoid robot, showing high performance in multiple reconstruction, prediction and imitation tasks.
Learning to Generalize One Sample at a Time with Self-Supervision

Although deep networks have significantly increased the performance of visual recognition methods, it is still challenging to achieve the robustness across visual domains that is necessary for real-world applications. To tackle this issue, research on domain adaptation and generalization has flourished over the last decade. An important aspect to consider when assessing the work done in the literature so far is the amount of data annotation necessary for training each approach, both at the source and target level. In this paper we argue that the data annotation overload should be minimal, as it is costly. Hence, we propose to use self-supervised learning to achieve domain generalization and adaptation. We consider learning regularities from non annotated data as an auxiliary task, and cast the problem within an Auxiliary Learning principled framework. Moreover, we suggest to further exploit the ability to learn about visual domains from non annotated images by learning from target data while testing, as data are presented to the algorithm one sample at a time. Results on three different scenarios confirm the value of our approach.
MixMatch Domain Adaptaion: Prize-winning solution for both tracks of VisDA 2019 challenge

We present a domain adaptation (DA) system that can be used in multi-source and semi-supervised settings. Using the proposed method we achieved 2nd place on multi-source track and 3rd place on semi-supervised track of the VisDA 2019 challenge (http://ai.bu.edu/visda-2019/). The source code of the method is available at https://github.com/filaPro/visda2019.
Improving Password Guessing via Representation Learning

Learning useful representations from unstructured data is one of the core challenges, as well as a driving force, of modern data-driven approaches. Deep learning has demonstrated the broad advantages of learning and harnessing such representations. In this paper, we introduce a deep generative model representation learning approach for password guessing. We show that an abstract password representation naturally offers compelling and versatile properties that can be used to open new directions in the extensively studied, and yet presently active, password guessing field. These properties can establish novel password generation techniques that are neither feasible nor practical with the existing probabilistic and non-probabilistic approaches. Based on these properties, we introduce:(1) A general framework for conditional password guessing that can generate passwords with arbitrary biases; and (2) an Expectation Maximization-inspired framework that can dynamically adapt the estimated password distribution to match the distribution of the attacked password set.
Parity Games: Another View on Lehtinen's Algorithm

Recently, five quasi-polynomial-time algorithms solving parity games were proposed. We elaborate on one of the algorithms, by Lehtinen (2018). Czerwi\'nski et al. (2019) observe that four of the algorithms can be expressed as constructions of separating automata (of quasi-polynomial size), that is, automata that accept all plays decisively won by one of the players, and rejecting all plays decisively won by the other player. The separating automata corresponding to three of the algorithms are deterministic, and it is clear that deterministic separating automata can be used to solve parity games. The separating automaton corresponding to the algorithm of Lehtinen is nondeterministic, though. While this particular automaton can be used to solve parity games, this is not true for every nondeterministic separating automaton. As a first (more conceptual) contribution, we specify when a nondeterministic separating automaton can be used to solve parity games. We also repeat the correctness proof of the Lehtinen's algorithm, using separating automata. In this part, we prove that her construction actually leads to a faster algorithm than originally claimed in her paper: its complexity is $n^{O(\log n)}$ rather than $n^{O(\log d \cdot \log n)}$ (where $n$ is the number of nodes, and $d$ the number of priorities of a considered parity game), which is similar to complexities of the other quasi-polynomial-time algorithms.
Imagined Value Gradients: Model-Based Policy Optimization with Transferable Latent Dynamics Models

Humans are masters at quickly learning many complex tasks, relying on an approximate understanding of the dynamics of their environments. In much the same way, we would like our learning agents to quickly adapt to new tasks. In this paper, we explore how model-based Reinforcement Learning (RL) can facilitate transfer to new tasks. We develop an algorithm that learns an action-conditional, predictive model of expected future observations, rewards and values from which a policy can be derived by following the gradient of the estimated value along imagined trajectories. We show how robust policy optimization can be achieved in robot manipulation tasks even with approximate models that are learned directly from vision and proprioception. We evaluate the efficacy of our approach in a transfer learning scenario, re-using previously learned models on tasks with different reward structures and visual distractors, and show a significant improvement in learning speed compared to strong off-policy baselines. Videos with results can be found at https://sites.google.com/view/ivg-corl19
Fast Panoptic Segmentation Network

In this work, we present an end-to-end network for fast panoptic segmentation. This network, called Fast Panoptic Segmentation Network (FPSNet), does not require computationally costly instance mask predictions or merging heuristics. This is achieved by casting the panoptic task into a custom dense pixel-wise classification task, which assigns a class label or an instance id to each pixel. We evaluate FPSNet on the Cityscapes and Pascal VOC datasets, and find that FPSNet is faster than existing panoptic segmentation methods, while achieving better or similar panoptic segmentation performance. On the Cityscapes validation set, we achieve a Panoptic Quality score of 55.1%, at prediction times of 114 milliseconds for images with a resolution of 1024x2048 pixels. For lower resolutions of the Cityscapes dataset and for the Pascal VOC dataset, FPSNet runs at 22 and 35 frames per second, respectively.
Combinatorics of Euclidean spaces over finite fields

The $q$-binomial coefficients are q-analogues of the binomial coefficients, counting the number of $k$-dimensional subspaces in the $n$-dimensional vector space $\mathbb{F}^n_q$ over $\mathbb{F}_{q}$. In this paper, we define a Euclidean analogue of $q$-binomial coefficients as the number of $k$-dimensional subspaces which have an orthonormal basis in the quadratic space $(\mathbb{F}_{q}^{n},x_{1}^{2}+x_{2}^{2}+\cdots+x_{n}^{2})$ using a poset structure on these subspaces. We prove its various combinatorial properties comparing with those of $q$-binomial coefficients. In addition, we formulate the number of subspaces of other quadratic types and study some related properties.
TraffickCam: Explainable Image Matching For Sex Trafficking Investigations

Investigations of sex trafficking sometimes have access to photographs of victims in hotel rooms. These images directly link victims to places, which can help verify where victims have been trafficked or where traffickers might operate in the future. Current machine learning approaches give promising results in image search to find the matching hotel. This paper explores approaches to make this end-to-end system better support government and law enforcement requirements, including improved performance, visualization approaches that explain what parts of the image led to a match, and infrastructure to support exporting the results of a query.
Object-centric Forward Modeling for Model Predictive Control

We present an approach to learn an object-centric forward model, and show that this allows us to plan for sequences of actions to achieve distant desired goals. We propose to model a scene as a collection of objects, each with an explicit spatial location and implicit visual feature, and learn to model the effects of actions using random interaction data. Our model allows capturing the robot-object and object-object interactions, and leads to more sample-efficient and accurate predictions. We show that this learned model can be leveraged to search for action sequences that lead to desired goal configurations, and that in conjunction with a learned correction module, this allows for robust closed loop execution. We present experiments both in simulation and the real world, and show that our approach improves over alternate implicit or pixel-space forward models. Please see our project page (https://judyye.github.io/ocmpc/) for result videos.
The universality of the Kalman filter: a conditional characteristic function perspective

The universality of the celebrated Kalman filtering can be found in control theory. The Kalman filter has found its striking applications in sophisticated autonomous systems and smart products, which are attributed to its realization in a single complex chip. In this paper, we revisit the Kalman filter from the perspective of conditional characteristic function evolution and Ito calculus and develop three Kalman filtering Theorems and their formal proof. Most notably, this paper reveals the following: (i) Kalman filtering equations are a consequence of the evolution of conditional characteristic function for the linear stochastic differential system coupled with the linear discrete measurement system. (ii) The Kalman filtering is a consequence of the stochastic evolution of conditional characteristic function for the linear stochastic differential system coupled with the linear continuous measurement system. (iii) The structure of the Kalman filter remains invariant under two popular stochastic interpretations, the Ito vs Stratonovich.
Generating Highly Relevant Questions

The neural seq2seq based question generation (QG) is prone to generating generic and undiversified questions that are poorly relevant to the given passage and target answer. In this paper, we propose two methods to address the issue. (1) By a partial copy mechanism, we prioritize words that are morphologically close to words in the input passage when generating questions; (2) By a QA-based reranker, from the n-best list of question candidates, we select questions that are preferred by both the QA and QG model. Experiments and analyses demonstrate that the proposed two methods substantially improve the relevance of generated questions to passages and answers.
The Daunting Task of Real-World Textual Style Transfer Auto-Evaluation

The difficulty of textual style transfer lies in the lack of parallel corpora. Numerous advances have been proposed for the unsupervised generation. However, significant problems remain with the auto-evaluation of style transfer tasks. Based on the summary of Pang and Gimpel (2018) and Mir et al. (2019), style transfer evaluations rely on three criteria: style accuracy of transferred sentences, content similarity between original and transferred sentences, and fluency of transferred sentences. We elucidate the problematic current state of style transfer research. Given that current tasks do not represent real use cases of style transfer, current auto-evaluation approach is flawed. This discussion aims to bring researchers to think about the future of style transfer and style transfer evaluation research.
Learning De-biased Representations with Biased Representations

Many machine learning algorithms are trained and evaluated by splitting data from a single source into training and test sets. While such focus on in-distribution learning scenarios has led to interesting advancement, it has not been able to tell if models are relying on dataset biases as shortcuts for successful prediction (e.g., using snow cues for recognising snowmobiles), resulting in biased models that fail to generalise when the bias shifts to a different class. The cross-bias generalisation problem has been addressed by de-biasing training data through augmentation or re-sampling, which are often prohibitive due to the data collection cost (e.g., collecting images of a snowmobile on a desert) and the difficulty of quantifying or expressing biases in the first place. In this work, we propose a novel framework to train a de-biased representation by encouraging it to be different from a set of representations that are biased by design. This tactic is feasible in many scenarios where it is much easier to define a set of biased representations than to define and quantify bias. We demonstrate the efficacy of our method across a variety of synthetic and real-world biases; our experiments show that the method discourages models from taking bias shortcuts, resulting in improved generalisation. Source code is available at https://github.com/clovaai/rebias.
Negative Sampling in Variational Autoencoders

Modern deep artificial neural networks have achieved great success in the domain of computer vision and beyond. However, their application to many real-world tasks is undermined by certain limitations, such as overconfident uncertainty estimates on out-of-distribution data or performance deterioration under data distribution shifts. Several types of deep learning models used for density estimation through probabilistic generative modeling have been shown to fail to detect out-of-distribution samples by assigning higher likelihoods to anomalous data. We investigate this failure mode in Variational Autoencoder models, which are also prone to this, and improve upon the out-of-distribution generalization performance of the model by employing an alternative training scheme utilizing negative samples. We present a fully unsupervised version: when the model is trained in an adversarial manner, the generator's own outputs can be used as negative samples. We demonstrate empirically the effectiveness of the approach in reducing the overconfident likelihood estimates of out-of-distribution inputs on image data.