Reviewerly/exHarmony huggingface dataset:
FORMATION OF PROFESSIONAL COMPETENCIES OF UNIVERSITY STUDENTS IN THE COURSE OF TEACHING PRACTICE

Pedagogical practice contributes to the development of the versatile qualities of a university graduate and the implementation of a competence-based approach in teaching. Changing modern educational goals, the competence-based approach sets new guidelines for the content and results of education. In the educational process of the university, the primary task is not the formation of certain knowledge, abilities and skills, but the integration of knowledge and practice as the basis of the graduate's ability to use the knowledge and experience acquired during training in solving professional problems. Pedagogical practice orients future teachers towards pedagogical activity and provides the function of a link between the theoretical knowledge gained during the assimilation of the university educational program and the practical activity of introducing this knowledge into the educational process. When choosing teaching methods, it is important to take into account the specifics of pedagogical practice: along with mastering theoretical knowledge, skills and abilities, it is important to teach students the practical actions necessary for high-quality and highly productive performance of professional duties and to develop the ability to independently acquire and creatively apply professional knowledge. This specificity of the formation of professional competencies within the framework of practice requires a combination of all types of teaching methods: reproductive, problem-search, research, simulation methods and methods of practical training. The basic principles of guiding students' activities in practice include the principles of an individual approach, a combination of pedagogical leadership with the development of independence and initiative of students, the principle of feedback.
ContructioOf the Meaning Of "Environment" For Children "Si Bolang" Broadcast on Trans7

This research is entitled "Korean Girlband Fanboy Communication Behavior (Study on PF Entertainment Dance Cover Community in Palembang)" which aims to determine the communication behavior of K-pop girl band fanboys and the effects that occur after liking the K-pop girl band. This type of research uses qualitative methods. Collection techniques the data in this study were collected using interviews, observation, and documentation. The primary data source of this study was interviews with members of the PF Entertainment dance cover community in Palembang. Secondary data sources from this study consisted of books, journals, previous theses, and websites related to this research. This study uses Social Learning Theory, which explains that human behavior can be formed from observing and then the behavior is studied. This research results in a change in communication behavior towards K-pop girl band fanboys. The behavior change is carried out continuously so that the behavior generated continues and becomes a habit. The behavior in question can be in the form of two things, namely verbal communication behavior and nonverbal communication behavior. This sustainable behavior occurs because the influence caused by K-pop girl groups is well received so this sustainable behavior continues to be applied in everyday life.
Przetechnologizowanie w nauczaniu języków obcych

The continuous development of modern information and communication technologies (ICT) is reflected in foreign language education, resulting in a plethora of multimedia tools, mobile applications and similar solutions. Although their use in the educational process may contribute to increase of the effectiveness of language class, their excess may lead to overstimulation and blur the primary goal of language tasks. In order to ensure the attractiveness and innovation of lessons and the activation of their participants, teachers may fall into the trap of unjustified use of modern technologies. This paper analyses the potential consequences of excessive use of ICT for participants of language class as well as for the educational process itself, situations where it is worth reaching for traditional tools, and the issue of how students perceive ICT. The research focused on the concept of “overtechnologisation” in foreign language teaching, involving 47 bachelor's students majoring in Dutch Studies at the University of Wrocław. The data collected in the study underwent both quantitative and qualitative analysis, revealing that while students are largely aware of the disadvantages of using ICT in language class, the benefits of digital tools in foreign language lessons clearly outweigh the potential challenges they pose to students. What is more, students do not experience the effect of “overtechnologisation” and this is mainly due to the fact that they view ICT as mere entertainment.
The Issues and Ethical Dilemmas of College Volunteers in Short-term Voluntary Teaching Projects

In recent years, with the continuous pursuit of self-worth by the public, more and more voluntary projects of non-governmental organizations and non-profit organizations have emerged and developed. While these voluntary projects bring some positive effects, there are also some negative problems. This article will take short-term volunteer teaching of college students as an example to analyze the problems and moral dilemmas of volunteers in short-term volunteer projects. Through research, it can be found that volunteers in short-term volunteer teaching projects lack professionalism and vocational training, a lack of sustainable teaching mechanisms, and the moral dilemma faced by volunteers themselves. The research content of this paper will enhance the understanding of short-term voluntary teaching, and lead to practical implications for developing volunteer teaching programs in China. Meanwhile, it will provide theoretical support for the subsequent design and management of voluntary projects of Chinese non-profit organizations and also put forward feasible suggestions for the selection and training of volunteers, as well as the publicity and supervision of voluntary projects.
The Impact of Cryptocurrencies on the United States and China’s Economies

This paper will make an intensive study of the impact of cryptocurrencies on the United States and China’s economies. In terms of popularity, policy, and investor attitudes, the US and China’s current situation is compared. The emergence of cryptocurrency has changed the role of traditional Central Bank monetary policy, making it faces new challenges in controlling economic fluctuations and stabilizing financial markets. In addition, the volatility and uncertainty of cryptocurrencies also affect investors' attitudes and behaviors. In the United States, investment risks in cryptocurrencies are widely discussed, while in China, investors are cautious about cryptocurrencies due to the government’s relatively conservative attitude towards cryptocurrencies. In summary, cryptocurrencies have different impacts on the economies of China and the United States. Due to government restrictions and regulations, China's development of cryptocurrencies in the country has been hindered to some extent, while the United States has become one of the leaders in the global cryptocurrency market. However, the potential impact and risks of cryptocurrencies cannot be ignored, and active guidance and supervision from governments and regulatory agencies are needed to ensure their positive role in the economy. On this basis, investors need to invest rationally based on their own risk tolerance and market trends to achieve long-term economic benefits.
What is the Ideal VR Living: A Survey of Young Adults

Are virtual reality systems dangerous to society or a valuable tool? If deemed safe, is it appropriate for everyone to use, or only certain populations and age groups? This research, through a survey of young adults, aims to display the ideal virtual living in the minds of current or potential users. The survey results show that most of the participants have little experience using VR devices but many of them have concerns regarding health and safety. The survey results also indicate strong feelings of VR use including personalization of VR worlds, use in the education system, and virtual laws. The research is of value because as VR devices become more affordable and provide increasingly realistic experiences, the number of users is likely to increase. With a larger population using these systems, there is a higher potential for negative experiences, whether social, physical, or mental.
Efektifitas Penggunaan Media Audio Visual Dalam Meningkatkan Hasil Belajar Siswa Kelas X Ipa 3 Pada Mata Pelajaran Pendidikan Agama Islam Di Sma Islamic Centre Tangerang

The objective of this research is to explain how far the effectiveness of the use of audio-visual media in improving student learning outcomes in Islamic Religious Education subject. This research is done on the class of X IPA 3 SMA Islamic Centre Tangerang. The technique of taking the samples is purposive sampling. Data collection tool obtained through observation, interview and documentation data. The method that is used in this research is descriptive qualitative. The result of this research showed that the use of audio visual media has a level of effectiveness that is relevant to the success of student in learning. This can be seen from the results of the students on the class of X IPA 3 with an average grade of 80 and above. Based on the results of the interview showed that students really like and motivated when teaching and learning activities using audio-visual media in the form of video, because the interview results proved that audio visual learning media in the form of video makes it very easy for students to understand and digest the subject matter.
Implementing Project-Based Learning for Pre-Service English Teachers in Independent Home Teaching Internship

Due to the Covid-19 pandemic, the Education and Teacher Training Faculty of UIN Walisongo, Semarang, Indonesia offered Independent Home Teaching Internships in the academic year of 2021/2022. The purpose of this research is to explain the implementation of Project-Based Learning by pre-service English teachers, as well as to analyze the problems of teaching EFL learners in Independent Home Teaching Internship. The study employed qualitative descriptive research design. The research participants were 15 pre-service English teachers from the English Education Department. Interviews and documentation were used to collect data. According to the data, Project-based Learning was implemented in this program by creating some learning videos. They were video of learning media and also video of English teaching and learning process. The products of project-based learning must be uploaded in YouTube channel. Because this was the first time a teaching internship completed online via numerous platforms, there were also new concerns and hurdles in completing the program. As part of their online Project-based Learning, students struggled with preparing lesson plans and designing certain learning videos. Practical implications of utilizing this learning model make enhancing students’ critical thinking skills, creativity, motivation and autonomous learners. However, they can solve the several problems namely bad connection of internet access, students’ low motivation in learning English and classroom management in these programs
Review the Optimization of the Free Learning Curriculum

The emergence of a new curriculum, namely the independent curriculum as a breakthrough that requires time for educators and students to adjust, is the background of this research. Educators are beset by a lack of understanding regarding the concept of independent learning and how to make it happen in the learning process. Therefore, in its application, educators are required to be alert to the independent curriculum and always develop their own competence. In terms of developing the competence of educators, it refers to the four basic competencies that must be possessed and mastered. This article aims to examine more deeply the concept of independent learning and the important role of educators in it. This research uses the method of library research (library research) through a descriptive qualitative approach. Data sources were obtained from various references in the form of relevant journals, books, proceedings and articles. The results of the study show that teachers should own and master the four basic competencies according to Law Number 14 of 2005 article 10 paragraph 1 concerning teachers and lecturers. This is to support the concept of independent learning in which teachers are at the forefront and driving forces of national education. The results of the research can add to scientific treasures and have implications especially for educators and lecturers to maximize self-competence so that it is as quality as possible.
Analysis of Forecasting Models using MS Excel versus Machine Learning Models

Forecasting foresees trends and possibilities that your company can capitalize on in the future. This is a process used by both old and new businesses to affect company choices such as budgeting, hiring, and overall business practices. Usage of excel and machine learning techniques for forecasting comes with its set of pros and cons which we will uncover in the following sections. To handle risk, maximize resource allocation, and make informed strategic decisions, the banking sector depends largely on precise forecasting. The strengths and limits of MS Excel and ML models are contrasted in this study article, which dives into a comparative examination of forecasting models in the banking business. We evaluate their performance in various forecasting situations, taking into account criteria such as data complexity, accuracy, flexibility, and resource needs. The goal is to give useful insights for financial organizations looking to improve their forecasting procedures and use the power of advanced analytics in this critical subject.
Determinasi Teori Fraud Hexagon dan Karakteristik Komite Audit dalam Mendeteksi Kecurangan Laporan Keuangan

Purpose: This study aims to determine the influence of elements from the fraud hexagon theory and characteristics of audit committees on detecting financial statement fraud. Methodology/approach: The study data uses secondary data sourced from annual reports of manufacturing companies in the basic and chemical industry sebsectors listed on the IDX for 2019-2022 period. Findings: This study resulted in findings that pressure has a positive effect and opportunity has a negative effect on financial statement fraud. Rationalization, capability, arrogance, collusion and two characteristics of audit committee, namely financial expertise and frequency of audit committee meetings has no effect on financial statement fraud. Practical and Theoretical contribution/Originality: These findings contribute to researchers and business managers in increasing understanding of the factors that lead to fraud through the hexagon fraud model an characteristics of audit committees, so as to reduce frequency and amount of losses due to fraud. Novelty this study is to use the independent variable characteristics of audit committee, namely financial expertise and frequency of meetings on detecting financial statement fraud. Research Limitation: The independent variables in this study are only 31.6% which affect the detection of financial statement fraud. While the remaining 68.4% is influenced by other variables outside this research model. In addition, this study also cannot be generalized because only one sub-sector of the company is examined.
Kecurangan Laporan Keuangan Dalam Perspektif Fraud Hexagon

Purpose: Financial statement fraud is a fraudulent act that causes the largest average loss of Rp11.01 billion per case (ACFE Indonesia, 2020). The purpose of this study is to investigate the effect of financial target, financial stability, external pressure, changes in directors, the number of CEO photos and government projects on financial statement fraud. Effective monitoring and external audit quality are the moderating variables in this research. The moderating variable is used to determine whether it can weaken the influence of independent variables on dependent variables. Methodology/approach: This study use 110 secondary data from transportation and logistics companies listed on the Indonesia Stock Exchange for the period 2017-2021. The method used is moderating regression analysis. This research use SPSS 26 as data processing tools. Findings: The results show that financial target have a significant effect on financial statement fraud. The study also indicate that effective monitoring and external audit quality as moderating variables play important roles in decreasing the influence of independent variables on financial statement fraud. Practical and Theoretical Contribution/Originality: This research contributes by using effective monitoring and external audit quality as moderating variable, thereby providing a broader insight. Research Limitation: The limitation of this research is the use of a relatively small sample size, which makes the result of this study can not be generalized.
REAL TIME MALAYSIAN SIGN LANGUAGE TRANSLATOR – TUTURJOM

Malaysian Sign Language (MSL) is a vital language that is used as the primary means of communication between the deaf and mute and hearing communities in Malaysia. Malaysians are currently very unfamiliar with MSL, and the present platform for learning the language is scarce, not to mention the lack of efficacy of the available mobile and web learning tools. Therefore, the aim of this study is to propose software for real-time translation of MSL through a Long Short-Term Memory (LSTM) model. The following paper explains six phases of CRISP-DM in creating the application while looking through various findings and important algorithms. This article also intends to provide a clear understanding of hand gesture and pose recognition, LSTM networks and its uses in understanding sign languages.Keywords: LSTM, Malaysian sign language, CRISP-DM, gesture recognition, sign language recognition
ADAPTABLE ADVERSARY BEHAVIOUR FOR GAME OF TAG BASED ON PLAYER BEHAVIOUR USING MACHINE LEARNING

Adversaries in video games would seldom be created to rely on predefined behaviour trees to respond to various player behaviours and fulfil simple goals in order to deliver an experience designed by the video game developer. While this is adequate for most games, immersion and the intended experience of the video game would be compromised when the adversary is faced with unexpected player behaviour, which would usually end up confusing the adversary’s artificial intelligence (AI). This occurrence is known as a “sequence break”, which is an event that occurs when the behaviour tree is poorly designed and contains known exploits that could either significantly reduce the difficulty of dealing with the adversaries or allow the player to bypass them entirely. Allowing adversaries to adapt to player behaviour as the game progresses using adversarial reinforcement learning would provide a dynamically evolving experience in which the user would be continuously challenged depending on their cleverness, forcing them to play the game as intended without the use of exploits. Inadequate adversarial AI in video games can make a game more boring or frustrating depending on the set difficulty level determined by the game developer. In this study, past and current implementations of AI in video games are explored, including the unique innovations which can be found throughout the video game industry regarding video game AI adversaries.Keywords: artificial intelligence, adversarial reinforcement learning, video games, behaviour tree
Mapping and Analyzing E-Government Sentiments in Local Governments in Indonesia

This study aims to comprehensively map and evaluate the quality of E-Government services in local governments throughout Indonesia, focusing on public perceptions. Employing a descriptive method and qualitative approach, data collection involves non-participant observation. Researchers observed the implementation of E-Government within provincial-level local governments participating in the 2021 Electronic-Based Government Systems evaluation through Google Play. Data analysis utilizes an interactive model to provide nuanced insights. The findings reveal that E-Government implementation in Indonesian provincial governments is primarily concentrated within the E-Service category, comprising 50% or 89 applications. The most advanced category is E-Information, encompassing 38% or 67 applications. However, the E-Participation category is notably underrepresented, with only 15% or 19 applications implemented by provincial governments in Indonesia. This study contributes to a deeper understanding of Indonesia’s current landscape of E-Government services. It underscores the importance of further developments, particularly in promoting citizen participation and engagement.
The Effect of University Compromise Types on the Dropout Intention of Freshmen in STEM Major

This study aimed to analyze the effect of university compromise types on the dropout intention of freshmen majoring in STEM. To this end, this study utilized data from 782 freshmen in STEM majors at four-year universities from the 7th year of the Korean Educational Longitudinal Study in 2005 and conducted a one-way ANOVA and multiple regression analysis. Conceptually, the types of academic dropout were divided into transfer/re-entry and change of major, and the types of university compromise were defined as no compromise, university compromise, department compromise, and total compromise depending on whether the student compromised with the reputation or preference of the university and department. In summary, the results of this study are as follows: First, there were differences in dropout intentions depending on the type of compromise in university admission. Overall, students who made total compromises were more likely to transfer, re-enter, or change their majors than those who made no compromises. Second, university compromise affected transfer or re-entry, whereas department compromise affected change of major. Third, total compromise, which compromised both the university and department, had a significant impact on transfer, re-entry, and change of majors. Based on these results, implications for fostering STEM talent are suggested.
A Study on the Use of Artificial Intelligence Technology in Invention Education in Secondary Schools

This study was conducted to identify and categorize artificial intelligence technologies that can be used in the process of solving invention problems so that artificial intelligence convergence invention education can be conducted at the middle and high school levels. After reviewing previous studies to achieve the purpose of the study, artificial intelligence technologies that can be used in invention education were extracted and categorized through FGI; the model was completed through expert review. As a result of the study, first, artificial intelligence technologies that can be used in invention education can be classified into “invention and ethics”, “invention and fusion”, and “invention and generative AI”. Second, the method of utilizing artificial intelligence technology in invention education comprised six elements of “invention and ethics”, five elements of “invention and fusion”, and nine elements of “invention and generative AI”. The results of this study are expected to make it easy for&#x0D; instructors to use artificial intelligence technology to design and operate invention education programs and the provide basic data necessary to conduct research related to artificial intelligence convergence invention education.