Reviewerly/exHarmony huggingface dataset:
ANALISIS KUALITAS WEBSITE UNIVERSITAS SEBAGAI MEDIA INFORMASI DENGAN METODE WEBQUAL 4.0

A university website is a website dedicated to providing information services to the academic community at large and to the general public. The importance of the university website as an information provider should be assessed and adjusted to ensure that the website offers many benefits. The evaluation process uses the WebQual 4.0 model with three dimensions as independent variables: website quality, usability, information quality, and service interaction quality, and user satisfaction as the dependent variable. The subject of this research is the Putra Bangsa University website. The sampling technique used a simple random sampling technique. This study used questionnaire-based primary data with 29 question items and 95 respondents. It received a 78.82% rating in user testing for usability. In terms of information quality, it received a rating of 79.36%. The quality of service interactions received a rating of 78.38%. It has a user satisfaction rating of 79.55%. This put the Putra Bangsa University website in the very user-friendly system category. The results of the hypothesis building analysis as a whole are accepted. The independent variables usability, information quality, and service interaction quality are correlated and closely related to user satisfaction as the dependent variable.
RANCANG BANGUN MANAJEMEN PERTEMUAN TINGKAT ESELON I DI KEMENTERIAN KESEHATAN BERBASIS WEB

Online meetings have become mandatory since the COVID-19 pandemic. The series of stages of online meetings are slightly different from those held offline. Using the online meeting application requires a license and meeting scheduling according to the license quota you have. Online meeting activities at the Ministry of Health, especially the work unit under the Secretary General, provide each online meeting application license, and the meeting management is still manual. The stages of the meeting which include ordering meeting schedules, sending meeting invitations to participants, making minutes and approval from the leadership, distributing minutes to meeting participants are still done manually, and also not yet integrated with offline meeting activities. This condition is not cost effective and time efficient. The purpose of this research is to design and develop an application web-based information system for online meetings and minutes within the Ministry of Health. The designed information system is the Echelon I Level Meeting Management Information System. The system development method used is the System Development Life Cycle (SDLC) with a prototype approach. The system design uses the PHP programming language, and also uses MySQL to design the database. The conceptual design is in accordance with the results of the analysis of existing conditions and is used as a reference in designing web-based information systems including using data flow diagrams, entity relationship diagrams, and table relationship diagrams. The results of this study are in the form of an integrated information system for work units at the Ministry of Health in managing online and offline meetings, integrating meeting room reservations (if online in the form of reservations for online meeting application slots such as zoom), automation of sending invitations to all meeting participants, making minutes online meeting and its approval, as well as sending the minutes of the meeting through the system. The advantages of this information system include saving costs for procuring online application licenses, generating a database of all meeting activities at the Ministry of Health, automation of sending invitations and meeting minutes, time efficiency in following up on meeting results because minutes can be made directly online and sent via the system to all meeting participants.
A Quality Improvement Technique in KERBEROS with Secure Authentication

Kerberos is an confirmation convention in which client and server can commonly verify to each other over an unreliable arrange association, to guarantee information judgment of the message and security of channel communications. In this paper, a modern novel is proposed to move forward Kerberos confirmation convention by utilizing Mystery Picture. This Kerberos will be altered to surrender way better security arrangements and to supply centralized get to control arrangement for each client with diverse parameters like confirmation, speed of encryption and decoding and productivity of transactions. This altered approach upgrades the secure confirmation of clients with non-reputation include by joining open key cryptography and covering up the message of differential get to control for each client by utilizing mystery picture. This differential get to control approach is being implemented straightforwardly to the clients whereas doing the verification of clients through Kerberos convention. The GnuPG has the capability to produce the key combine (ie, private key and open key) within the client itself. So this proposed framework utilized this key combine for encryption and decoding of messages and takes the advantage of non exchanging or non bringing in the private key from any gadgets or any nodes.
Considering the Question of the interoperability

This article concerns the path taken during my scientific research related to the construction and management of digital assets for the design, development, and management of databases, within the scope of the INET-md in Portugal. Its general objective is to facilitate the interoperability, Web dissemination, search, and retrieval of the INET-md's digital collections. This investigation aims to reinforce the alliance between the areas of Information Science and Computer Science. From the Information Science, it brings the applications used for organization,management, and publication of digital assets collections on the Web; and from the Computer Science, it brings syntactic concepts (metadata and protocols) to communicate and exchange data and semantic concepts (ontologies and semantic annotations) to describe data. Both types of concepts can promote interoperability between distinct digital repositories and platforms, providing improvements in information search and retrieval activities.
Coarse-Grained Path Planning Under Dynamic Situational Environment

With the enrichment of data acquisition means, large amounts of spatiotemporal data in the traffic network are accumulated in real-time by various sensors and multimedia devices. Through status identification, geographic mapping and statistical calculation, a dynamic situational road network is formed. Existing path planning methods based on the static network are inadequate in coping with the traffic situation, which seriously affects the performance of the path planning in accuracy and ETA. Considering the shortage of above, this paper proposes a coarse-grained path planning method under dynamic situational network. By introducing streaming graph partition and constructing a hierarchical index, the computational cost of path planning is effectively reduced. The pathfinding scope is decreased according to the coarse-grained path by progressively shrinking the minimum containing subarea, converting the pathfinding to a small-scale addressing in the hierarchical index. Meanwhile, the situation update and link reconstruction are performed within each tracking subarea, thus making dynamic perception of the traffic situation during travel. Finally, we conduct simulation experiments on the Beijing traffic dataset to verify the effectiveness of the proposed method.
Proposed Gamification Concept to Increase Donor Engagement for Green Fund Digital Philanthropy Platform Case Study: Greeneration Foundation

Humans and the environment are two natural elements that can never be separated. The environment provides all human needs for survival and humans have also used the environment from 2.5 million years ago to this moment. Currently, the environmental damage that is accelerating cannot be separated from human intervention itself, and the solution should also start from human hands as well. One of the solutions that the government can do is to provide a space for cross-stakeholder collaboration such as the community, non-profit organizations, youth communities in Indonesia with the same enthusiasm to present solutions for environmental restoration, it is hoped that this can accelerate solutions to environmental damage. From this problem, the Greeneration Foundation is trying to be present to offer a concrete solution by inviting the public to donate a minimum of Rp. 10,000 for a sustainable environmental solution by adapting technological developments that are implemented on an online Green Fund Digital Philanthropy donation platform. As a new institution that operates as a fundraiser, the Greeneration Foundation has quite a tough challenge to be able to improve aspects of donor involvement so that they can continue to donate to the Green Fund Digital Philanthropy platform. One way that can be done to increase donor involvement is to implement a gamification scheme on the donation platform, but in its implementation it requires a big commitment from the Greeneration Foundation and must pay attention to the needs of donors. To answer these problems, the methodology used uses a mixed approach (quantitative and qualitative). In-depth interview data is used as qualitative data as an internal consideration for the gamification scheme development process, and survey data is used as quantitative data to illustrate user/donor awareness of the gamification scheme that will be implemented on the donation platform. The results will be calculated using several tools such as the value proportion canvas.
About the First Edition of ‘Handbook of Lithuanian Information and Documentation Standards’

The rapidly increasing diversity of digital content formats and the possibility to preserve such content heightens the necessity of the interoperability of its identification, ascertaining its location and ensuring its access. All this can be realized only by applying standards, i.e., a specific type of documents, which create added value within the intellectual knowledge economy. The Lithuanian library community is not merely a passive consumer of standardization products and services but has a possibility set by law to be their active developer. In 2022, the Martynas Mažvydas National Library of Lithuania published ‘Handbook of Lithuanian Information and Documentation Standards’ prepared by Dalia Jaskonienė, an aid for better understanding of the standardization of information science and documentation fields important for libraries. This publication must be seen as another important professional information source prepared by the Library’s standardization expert.
Analysis for Symptoms of Human Fall using Pre-Processing and Segmentation based on Deep Learning Architectures

By building sensor-based alert systems, physical therapists can not only decrease the after-fall repercussions but even save lives.Older people are prone to several diseases, and falling is a regular occurrence for them during this period.Various fall detection systems have recently been developed, with computer vision-based approaches being one of the most promising and effective. Here, the sensor-based data has been analysed for a patient's human fall symptoms. This data has been pre-processed using Gaussian filtering with kernel neural network in which the data has been normalized and trained based on neural network. The trained normalized data has been segmented using encoded Stacked Deconvolutional Network (EnSt-DeConvNet). We found that the suggested method predicts such fall symptoms with the highest accuracy from sensor data. Other algorithms' accuracy results, on the other hand, are also fairly close. Experiments reveal that the suggested technique, when compared to other generally utilized techniques based on multiple cameras fall dataset, produced reliable findings and that our dataset, which consists of more training samples, produced even better results. Experimental results showaccuracy of 96%, Precision of 94%, Recall of 88% and F-1 score of 82%, computational time of 69%.
Development of Interactive E-Modules Based on Flip as Teaching Materials for Indonesian Lessons on Personal Letter and Office Letter Material

The aim of this reserch is to produce a FLIP-based E-Module in Indonesian Language Lessons for 7th grade students' letter writing material that is valid, feasible and effective to use in improving student learning outcomes with the help of the flipbook maker application . This research was conducted
Native Hawaiian Library Services Grants (IMLS)

Federal Grants & ContractsVolume 47, Issue 4 p. 1-1 Grants Alerts Native Hawaiian Library Services Grants (IMLS) First published: 18 January 2023 https://doi.org/10.1002/fgc.32796Read the full textAboutPDF ToolsRequest permissionExport citationAdd to favoritesTrack citation ShareShare Give accessShare full text accessShare full-text accessPlease review our Terms and Conditions of Use and check box below to share full-text version of article.I have read and accept the Wiley Online Library Terms and Conditions of UseShareable LinkUse the link below to share a full-text version of this article with your friends and colleagues. Learn more.Copy URL No abstract is available for this article. Volume47, Issue419 January 2023Pages 1-1 RelatedInformation
Jigsaw Type Cooperative Learning Model Implementation to Improve Poetry Writing Ability of Eight Grade Students at SMP Negeri 14 Seram Bagian Timur, Indonesia

This study aims to improve the poetry writing ability of eight grade at SMP Negeri 14 Seram Bagian Timur using the jigsaw type cooperative learning model. The research data form poetry writing ability test results in each cycle. The research subjects were students of eight grade students at SMP Negeri 14 Seram Bagian Timur totaling 22 students. The final score of each student is obtained from the acquisition score divided by the total score then multiplied by the ideal score (100). The final value is then converted according to the specified criteria. The results showed that there was an increase in poetry writing ability of egiht grade students at SMP Negeri 14 Seram Bagian Timur using the jigsaw type cooperative learning model. This can be seen from the number of students who achieved the minimum completeness criteria (in Indonesia = KKM) in the first cycle namely 12 students (54.54%) to 17 students (77.27%) in the second cycle.
Modal particles in multimodal language use

Roughly speaking, German modal particles are used particularly in spoken language in order to highlight the speaker’s mood and attitude and as a communicative resource to guide the interaction. The chapter aims at demonstrating how modal particles could be treated cognitively, multimodally, and interculturally in GFL teaching. Two exercise steps will be presented that have been documented during a course at a Brazilian university in which the students’ activities have been videotaped, transcribed, and analysed. The first step consisted of a translation exercise, and the second step of the conjoined analysis of a videotaped interaction sequence that shows an excerpt of a conversation among four German exchange students whose high use of modal particles should be analysed by Brazilian students according to the cultural context in which the sequence is embedded. The results clearly reveal what previous studies about modal particles in German and Portuguese have indicated: By translating modal particles into BP, these particles become more explicit, more complex, more interactive, as well as more appellative, and they are displayed to a higher degree prosodically and gesturally. The study presents an innovative approach to GFL teaching by going beyond activities based on automatic chunk and speech act theory in order to access modal particles cognitively, contrastively, interculturally, situatedly, and multimodally in real language use.
Supplemental Material: Mineralization and genesis of the orogenic gold system in the Kalamaili area, East Junggar, Xinjiang, northwestern China

&lt;p&gt;Figure S1: Field photographs of regional deformation. Figure S2: Jinshuiquan fluid inclusions. Figure S3: Nanmingshui fluid inclusions. Figure S4: Sujiquandong fluid inclusions. Table S1: Concentrations of Trace Elements in Quartz from the Gold Deposits at Kalamaili. Table S2: LA-ICP-MS U-Pb Dating Results of Zircons from the Auriferous Quartz Vein in the Nanmingshui Gold Deposit. Table S3: Rare Earth Element (REE) Concentrations of Zircons from the Auriferous Quartz Vein in the Nanmingshui Gold Deposit.&lt;/p&gt;
Discourse on the Introduction of the Arts Subjects Cluster in the Korean National Curriculum Standards for Future Social Arts Education

Objectives This study attempted to explore whether various arts areas in school art can be taught in the curriculum through implications by reviewing the validity of the introduction of the art curriculum, which began discussion in the 2009 revised curriculum standards.&#x0D; Methods For the study, literature research analyzed the classification of traditional subject areas, the classification system of art areas, and the types of art subject classification in various countries to derive implications for art subject classification. In addition, it was intended to confirm the implications of the introduction of the art curriculum on diversification of the art curriculum by checking the status of the art curriculum from the teaching period of the Korean curriculum to the 2022 revised curriculum standards.&#x0D; Results The advantage of the curriculum is that it is easy to introduce art areas that reflect the needs of society, and by operating them together with the intensive completion system, students can experience art in depth and highlight the social utility of art. On the other hand, he pointed out that systematic learning of one art area can be difficult as a disadvantage, and that there should be a teacher pool to teach various art genres.&#x0D; Conclusions First, it is necessary to include various art areas, including music and art, in education within the national-level curriculum. Second, it is necessary to develop a modular curriculum as a method of organizing and operating various art fields in schools. Third, art equipment and facilities that are difficult to support in schools can use art cars. Fourth, by teaching students various art genres, it is possible to help them explore careers that suit their interests and aptitudes.
SISTEM INFORMASI LAYANAN KERJA PRAKTIK DAN TUGAS AKHIR BERBASIS ANDROID

Information systems are components that are interconnected, collect, process, store, and distribute information to support decision making and control in an organization.The purpose of this research is to make service information systems more effective and efficient, data storage is more secure, completeness of the required data does not take much time.The research method used to design the application is the Research and Development (R&D) method.Data collection methods used are interviews, questionnaires, observations.The development of the system used in this study applies the waterfall method.With the existence of an Androidbased practical work and final project service information system, it can help the entire community to use these services.
SISTEM ADMINISTRASI SEKOLAH (SAS) MENGGUNAKAN SMS GATEWAY PADA SMK ADILUHUR 2

Students demand for a more efficient and up-to-date school administration system using today's information technology.To respond to requests from these students, it is necessary to use one of the telecommunications technologies that are currently developing and popular, namely GSM.School Administration System with SMS Gateway Implementation at SMK Adiluhur 2 East Jakarta with the aim of managing student data into information that includes final grade data and information on teaching and learning, so as to produce reports that are up to date and make it easier for students and teachers.System Administration using SMS Gateway broadly includes several stages.First, the analysis phase includes work processes, system requirements analysis, software requirements analysis, data flow diagrams, data dictionaries, specification processes and Entity Relationship Diagrams.Second, the procedure design stage, software, hardware, database, and program interface design.Third, the implementation stage is the stage of implementing the system that has been created so that it can be operated and used optimally and according to needs.The process of managing administrative data for this School Administration System software application can produce fast and accurate KBM value reports and information, because it uses cell phone technology, which now every student definitely has it and only with SMS.
Supplemental Material: Tectonic and stratigraphic evolution of the late Paleozoic Darwin Basin, eastern California, USA, and implications for the onset of subduction along the southwestern Cordilleran margin of Laurentia

&lt;p&gt;Extended methods section, additional measured sections, a sample list, clast count data, and a detailed discussion of our subsidence analysis. &lt;/p&gt;
Weighted median based multiple exposure blending for rain streak removal

This paper introduces a multiple exposure blending method based on a weighted median operation that can remove rain streaks in image blending. Our method can effectively remove rain streaks and enhance the dynamic range of images, simultaneously. The experimental results demonstrate the effectiveness of our method compared with some conventional methods.
IDENTIFICATION OF THE COVID-19 DISTRIBUTION AREA ON THE ISLAND OF KALIMANTAN USING THE K-MEANS SPATIAL CLUSTERING METHOD

Based on the map of the spread of COVID-19 in Indonesia, Kalimantan Island is the second island with the number of COVID-19 distributions after Java Island. The purpose of this study is to provide information to the entire community and government, especially the Kalimantan region regarding the clustering of the spread of COVID-19. The K-Means algorithm method used in the grouping is based on data on positive, recovered, and deceased people collected by each province on the island of Kalimantan, then a geographic information system (GIS) is applied in mapping to display the clustered distribution area of ​​each district on the island of Kalimantan. The result of this research is that the k-means algorithm is able to classify data with low, medium, and high distribution levels so that later the distribution area can be mapped using GIS based on the results of the clustering. With the results of this application, it is hoped that it can be used as information for the government and also the public to think about what efforts should be made if bad things happen later, based on the level of spread to be used as a priority scale in controlling the spread of the COVID-19 virus.
Sentence embedding and fine-tuning to automatically identify duplicate bugs

Industrial software maintenance is critical but burdensome. Activities such as detecting duplicate bug reports are often performed manually. Herein an automated duplicate bug report detection system improves maintenance efficiency using vectorization of the contents and deep learning–based sentence embedding to calculate the similarity of the whole report from vectors of individual elements. Specifically, sentence embedding is realized using Sentence-BERT fine tuning. Additionally, its performance is experimentally compared to baseline methods to validate the proposed system. The proposed system detects duplicate bug reports more effectively than existing methods.