Reviewerly/exHarmony huggingface dataset:
THE CORRELATION BETWEEN STUDENTS’ GRAMMAR MASTERY AND NEWS WRITING ABILITY

The objective of this research was to find out the correlation between students’ grammar mastery and News writing ability of the fourth semester students of English Language Education at Faculty of Teachers’ and Training Universitas Islam Riau. This research used correlation research design. The research sample was 4C Class which consisted of 26 students which selected by using cluster sampling technique. Technique of data collection was grammar and news writing tests. In analysing the data, the researcher applied Pearson’s Product Moment Correlation Coefficient and Significance of Coefficient Correlation formula. The result of calculating correlation between students’ grammar mastery and their achievement in News writing was r = 0.874. It means that there is a significant correlation between students’ mastery of grammar and News writing ability of the fourth semester students of English Language Education at Faculty of Teachers’ and Training Universitas Islam Riau
Using Smartphone Video Camera to Enhance 1st Grade Pupils' Oral Performance Skills

Video recording is increasingly used in educational settings. However, little research has been done on the effects of in-class video reviewing and the correction of presentation skills of younger pupils in elementary school. The purpose of this research was to examine the effects on the oral communication performance skills of first grade pupils of an intervention program using the video camera of common and widespread smart devices as an instructional tool. The program consisted of 10 sessions divided into: a. Practice b. Feedback. A test was conducted on the 11th session: A video clip was recorded for each pupil followed by both self-feedback and instructors feedback. After this part of the test session, a second clip was then taken by the instructor and feedback provided. Aspects of pupils performance, included following instructions and awareness of audience, were analysed by quantitative and qualitative research paradigms. Statistic results showed significant positive change in the tested parameters. Qualitative data revealed that some pupils overcame major barriers such as performance anxiety and understanding of given instructions, while others had difficulties coping with their first clips results. This research showed that a pedagogical program that combines smart device video cameras and feedback may enhance first grade pupils oral performance skills.
Students’ Responses Toward Kahoot Application in Indonesian Subject

This article aims to describe university students' responses toward Kahoot! application in Indonesian subject. Kahoot! application is commonly played by gamers in their smartphone. However, the writer used this application as a medium of teaching Bahasa Indonesia, more specifically during the quiz. The quiz was conducted once in the session of the subtopic Ejaan Yang Disempurnakan (EYD). The research method used in this study was descriptive method, with questionnaire as the research instrument. The results show that the students were more motivated, more enthusiastic and able to manage their time to think throughout the quiz. There was no tense atmosphere, and all students seemed happy and enthusiastic in answering each question. The Students and the lecturer were able to utilize their smartphones for something they never imagined before, that was, to learn by utilizing Kahoot! application.Keywords: students' responses, Kahoot! application, Indonesian subject
Developing IT-Based Supplementary Listening Material for ‘Bahasa Inggris Kelas XII’

This study is aimed at developing Informational Technology Based Supplementary Listening Material for ‘Bahasa Inggris Kelas XII’ and describing the effectiveness of the developed supplementary listening materials. The research belongs to an Educational Research and Development (R&amp;D) and adopted the ten steps of Borg and Gall’s model (1983) which are simplified into three main stages. They are: (1) Preliminary Study, (2) Development and (3) Field Testing. The material development follows Nation and Macalister’s curriculum design model in which needs, environment and principles were taken into account in determining the content and sequence to achieve the goals, format and presentation of the materials and monitoring and assessment. The developed listening materials consist of student work book and audio recording created with listening media and cool edit deluxe programs. The findings shows that (1) the developed IT based supplementary listening materials yields effective listening materials for the 12th grade students and (2) the effectiveness of the product helps students to achieve the targeted competences.
Insights into the Economy of Open Scholarship:A look into Opasnet with Jouni Tuomisto, co-founder

Following the report Knowledge Exchange Approach to Open Scholarship and in line with the recommendations resulting from the workshop Moving from Ambition to Reality, two interconnected activities have been dedicated to the Economy of Open Scholarship, one conceptual, one practical. The practical activity - Insights into the Economy of Open Scholarship: A Collection of Interviews - have collected examples which illustrate how pioneering initiatives set up and operate new or alternative business models in the area of Open Scholarship. Interviews with a selection of initiatives have been conducted to build this collection to illustrate the successes and challenges within the economy of Open Scholarship. The purpose of this practical investigation is to inform and inspire a transition to Open Scholarship. Through a collection of interviews, including highlights and currents trends, the collection displays how pioneers and early adopters of openness pave the way for unhindered access to research outputs in relation to research community needs and practices. Interviews have been conducted with ten selected initiatives including:1. Open Library of Humanities (OLH) (UK): Martin Paul Eve 2. OpenEdition (FR): Pierre Mounier 3. Opasnet (FI): Jouni Tuomisto 4. ASAPBio (US): Jessica Polka 5. ScienceOpen (GER): Stephanie Dawson 6. HRCAK (HR): Jadranka Stojanovski 7. Helsinki University Press (HUP) (FI): Leena Kaakinen 8. Impactstory (US): Heather Piwowar 9. Figshare (UK): Mark Hahnel 10. Zenodo (CH): Tim SmithFull details of all interviews are available on the Knowledge Exchange website: http://www.knowledge-exchange.info/event/insights-into-open-scholarship
Bio-inspired Computing Practice on Traveling Salesman Problem

Nature always inspires people to find something, people has inspired to proposed many new methods to solution complex optimization problem by various natural phenomenon or process of biosphere, people called the calculation method as Bio-inspired calculation, such as ant colony algorithm, in this paper has analysis the steps of ant colony algorithm and advantages, then given an advise on parameter evaluation, and as a practice example, traveling salesman problem of China 144 city has calculated, show bio-inspired computing calculation is validation and efficient.
72% of people have been targeted by scammers says official figures

East Northamptonshire Council issue a warning about a rise in scammers and the importance of security.
The Internet of Things and Intellectual Property Rights: The Protection of Data

“Digital gold”, “new money”, “power tool” are only few of the titles given to data in the latest years. The reason is quite clear: in 2016 big data and data analytics generated a revenue of 130.1 billion US dollars in the world1. In spite of the everyday faster increase of the use and value of data, there is still an ongoing heated discussion on the opportunity of a uniform legal protection frame. This paper analyses the possible legal tools in the field of intellectual property, with particular reference to the machine-to-machine data. After a preliminary discussion on the definitions, the principles and policies behind a protection regime against the freedom of exploitation, the existing IPRs are analysed. Particular emphasis is given to the opportunity of creating a new sui generis property right, with the aim of giving a comprehensive picture of the possible pro and cons of each solution.
THE ORGANIZATIONAL PRINCIPLES OF INFORMATION PROTECTION MANAGEMENT SYSTEM REALIZATION

In the modern world, information protection is a driving force at the state level.Therefore, it is necessary to effectively form the system of control of information protection following international standards.The objective of the paper is an explanation of the importance of aligning of the existing regulatory framework with the requirements of the international ISO/IEC standards for the development of information security policy and risk assessment in information protection.In the paper, there are discussed protection (information technology and management of the use of information security management system), and security (for information technology, security techniques, requirements for audit and certification bodies, information protection).The management of information flows between users, processes, and objects' needs to be carried out only by specially authorized users (administrators).The article clarifies that the existing regulatory framework should be substantially changed because it does not specify requirements for the development of information security policies and information protection (IP) risk assessment.Four basic security criteria are presented: accessibility, integrity, confidentiality, and observation.In conclusions, there is
Insights into the Economy of Open Scholarship: A look into Impactstory with Heather Piwowar, co-founder

Following the report Knowledge Exchange Approach to Open Scholarship and in line with the recommendations resulting from the workshop Moving from Ambition to Reality, two interconnected activities have been dedicated to the Economy of Open Scholarship, one conceptual, one practical. The practical activity - Insights into the Economy of Open Scholarship: A Collection of Interviews - have collected examples which illustrate how pioneering initiatives set up and operate new or alternative business models in the area of Open Scholarship. Interviews with a selection of initiatives have been conducted to build this collection to illustrate the successes and challenges within the economy of Open Scholarship. The purpose of this practical investigation is to inform and inspire a transition to Open Scholarship. Through a collection of interviews, including highlights and currents trends, the collection displays how pioneers and early adopters of openness pave the way for unhindered access to research outputs in relation to research community needs and practices. Interviews have been conducted with ten selected initiatives including:1. Open Library of Humanities (OLH) (UK): Martin Paul Eve 2. OpenEdition (FR): Pierre Mounier 3. Opasnet (FI): Jouni Tuomisto 4. ASAPBio (US): Jessica Polka 5. ScienceOpen (GER): Stephanie Dawson 6. HRCAK (HR): Jadranka Stojanovski 7. Helsinki University Press (HUP) (FI): Leena Kaakinen 8. Impactstory (US): Heather Piwowar 9. Figshare (UK): Mark Hahnel 10. Zenodo (CH): Tim SmithFull details of all interviews are available on the Knowledge Exchange website: http://www.knowledge-exchange.info/event/insights-into-open-scholarship
INNOVATIVE STRATEGIES FOR THE EDUCATIONAL PROCESS: WORLD EXPERIENCE

The research is devoted to the problem of innovative strategies in education, in particular, the structure, forms and methods of teaching. An analysis of national and international strategies covering innovation in education as a system that promotes the development of innovative skills in the economy and society, namely the development of critical thinking, creativity and creativity, in addition to strong subjective, social and emotional skills that is the key to the success of innovation. Innovation skills are divided into three categories: thematic skills that represent knowledge and know-how in a particular field; thinking and creativity, including both higher-level skills and creative-cognitive (these competences include critical abilities, imagination and curiosity); Behavioral and social skills, including skills such as self-confidence, leadership and governance, collaboration and belief. The study concluded that: contrary to the common opinion, education is not an innovative idea: the volume of changes in education can be compared with similar public sectors; Unfortunately, education, unfortunately, was unable to use technology to increase productivity, innovation policy in education often focuses on fragmented issues or misplaced goals, sometimes due to the fear of quick victories, but without sustainable benefits in the long run; although innovation in education is not synonymous with the introduction of digital technologies, innovation strategies must include smart introduction and use of technologies in a way that uses their potential for better teaching and learning practices; effective innovative education strategies should include an appropriate management model; Innovation in education needs a strong assessment. Without a widespread and widespread culture, the assessment of innovation in education will remain at the level of well thought out but isolated innovative efforts; education also has a key relation to innovation in general: as a system that develops the skills of innovation in the economy and society
Benchmarking Hardware Accelerating Techniques for Extreme Learning Machine

As a popular classification algorithm for machine learning, Extreme Learning Machine (ELM) has been widely used. However, its performance on various hardware devices is unclear. According to the baseline implementation of single core ELM, we find that the main time cost of ELM is matrix multiplication. Then, this paper designs various optimized hardware algorithms for several computing devices (Multi-Core, GPU, and FPGA). According to the experiment of each platform, we can see that the speedup ratio of the new hardware platform to ELM is 4~100+, we open our source code and strongly recommend that the later researchers design the application of ELM algorithm based on appropriate hardware platform.
Why is English relative clause extraposed?: A discourse-based statistical approach

This study aims to investigate to what extent grammatical variables are related to each other in order to predict the discourse-based classification of English relative clause extraposition (RCE) construction with the help of a total 597 corpus data. In doing so, an extraposed relative pronoun is assumed to function as a cohesive device, thereby classifying RCE construction into four types according to discourse manner: Discourse-Old-Old-RCE, Discourse-Old-New-RCE, Discourse-New-Old-RCE, and Discourse-New-New-RCE. This discourse-based classification tells us which information is prevalent within an extraposed relative clause as well as a subject NP. Multinomial logistic regression is used for determining which one among the indefiniteness/definiteness of a subject NP, the predicate type (i.e., passive, presentative intransitive, and predicative complement of copula be), and/or grammatical weight (i.e., subject NP-to-extraposed RC length ratio) primarily has the inclination for each type of RCE construction. The definiteness of a subject NP, passive voice, and positive value of the length ratio are critical predictors to bring about Discourse-Old-Old-RCE and Discourse-Old-New-RCE, whereas the indefiniteness of a subject NP is a main predictor of Discourse-New-Old-RCE and Discourse-New-New- RCE. Interestingly, only Discourse-New-Old-RCE taking up the largest portion in this corpus study has a negative correlation with the length ratio. In other words, both a small number of constituents within a subject NP and heavy information within an extraposed relative clause are strongly associated with the occurrence of Discourse-New-Old-RCE. Therefore, the conclusive statement is drawn that the grammatical heaviness within a restrictive relative clause becomes a powerful trigger for the extraposition. (Chodang University)
YENİ MEDYA VE GRAFİK EĞİTİMİNDE ÖNEMİ

OZET Internet, bilisim ve iletisimin neredeyse tek adresi olurken  en cokta toplumun  yasam biciminde etkili olmustur. Internetin gelisimiyle insanlar yararlanacagi bilgiye hizli erismekte ve dusunce ve fikir ve tasarimlarini cok hizli bicimde paylasabilme imkani bulabilmektedir. Bu surecteki gelismeler, uygulamalar ve yeni fikirler, surekli yeni bir medyanin olusumunu saglamaktadir. Yeni medya, reklamcilik ve tanitimin yani sira bilgiye erisimin tek adresi haline gelmistir. Yeni medyanin gunumuzde en bilinen ornegi, toplumsal boyuttaki en buyuk ortami olan “Sosyal Medya”dir. Yeni medya, yuzlerce kanaliyla tasarimciya, reklam tanitim ve fikrini icra etme olanagi saglayan bir ortam sunmaktadir. Bu ortamda tasarimci kendine yeni ufuklar secebilmekte, bircok sinirlari asabilmekte ve kendini dunyaya tanitabilme imkanida bulabilmektedir. Bu makale, Grafik Tasarim Egitimi alan ogrencilerin, yeni medya olanaklariyla mesleki alan iliskisine yonelik tutum ve yaklasimlarini olcmek amaciyla hazirlanmistir. Ogrencilerin bilisim dunyasiyla alan iliskisi test edilmistir. Yeni medya sektorunun sundugu firsat ve imkanlarina gore grafik tasarim egitim programlarinin yeniden bicimlenmesi gerektigi sonucu ortaya cikmistir. ABSTRACT The internet has been nearly the single address of IT and communication and most of all it has been effective on the life style of the community. Through the development of internet, people have been able to access beneficial information rapidly and have been able to share their thoughts, ideas and designs swiftly. The developments, applications and new ideas during this process have continuously enabled the creation of a new media. The new media has become the single address of commercials, advertisements and accessing information. The well known example of new media nowadays is the “social media” which is the largest medium in terms of social scale. The new media provides  an environment for the designers  to carry out advertising promotion and their idea through hundreds of channels. In this environment, the designers can choose new horizons, exceed the limits  and find the opportunity to introduce themselves to the world. This article has been prepared to measure the attitudes and behaviours of the students who studied “Graphic Design Training” , professional field- oriented with New Media opportunities. He professional field has been tested of the students with the Informtaion technology. It is ensued  that “Graphic Design Education Programms” have to be re-formed according to the opportunities which are provided by the new media sector.
Mechanical Design of Service Robot for Shuttlecock Sports

Abstract Shuttlecock ball is a popular sport in modern society which including entertainment, skills, mass, fitness, popularity and education. The current status artificial ball picking during the training and sports of the shuttlecock sports was reviewed in this paper. Based on the main structure and working principle of the picking robot, it was designed and presented here. It is designed by the three-dimensional CAD software. Through motion simulation analysis, the actual working process of the shuttlecock collection robot was shown. The structure design and motion simulation analysis of the whole machine were carried out and it verified the feasibility of the design. The shuttlecock collection robot is used of retrieving, sorting and placing the shuttlecock. It could effectively solve the inconvenience cause by the manual collecting in shuttlecock ball sports.
GEO-ENVIRONMENTAL ANALYSIS OF REMOTE SENSING DATA: A CASE STUDY OF OHAFIA AREA, SOUTHEASTERN NIGERIA

The main objective of this paper is to integrate the distribution of gully sites in the Ohafia area of Southeastern Nigeria using remote sensing technique.The Landsat thematic mapper (TM) data of parts of Ohafia was studied with objective of identifying the structures associated with the area and to infer their influence on the gully erosion initiation and propagation.The Landsat TM data was processed using the ILWIS 3.2 Academic and ERDAS software packages.In the course of this study, activities such as laterite excavations, bad farming practices, unplanned road construction and urbanization, wood harvesting for fuel and bush burning to clear lands for farming, among others were identified as factors that cause gully erosion.These activities, coupled with annual flooding from rain water were causing havoc and untold hardship as gullies continue to develop and expand rapidly in the area.Utilizing the opportunities offered by Remote Sensing, this research project came up with vital spatial datasets on the spatial distribution, development and impact of gully erosion in Southeastern Nigeria.The composite images gotten reveal the drainage pattern of the study area to be dendritic.The area is affected by tectonic activities on the geologic formation of the area is responsible for the increasing gully and landslide in the area.Lineament trend in the area correlated well with the measured strokes of the geologic formations.The study revealed that gully developments are more pronounced in areas with high terrain undulation and therefore affected areas should be reclaimed by extensive afforestation and other agricultural programme.
Labeling Moods of Movies by Processing Subtitles

Labeling movies by moods is a feature that is useful for recommendation engines in modern movie streaming applications. Movie recommendation based on moods is a feature that could improve user expe ...
Routing instruction for autonomous mobile robot by using Float solution of RTK-GNSS using L1 signal

We propose a method to intuitively give the target traveling route for the snow removal autonomous mobile robot. That is, the user moves with RTK-GNSS of one frequency, and the user registers its trajectory using the smartphone, thereby setting the trajectory as the target traveling route of the mobile robot. The most important issue in this method is to reduce the error of position information obtained from the floating-point solution of RTK-GNSS obtained in the environment surrounded by the building. To solve the problem, we propose a method to correct the position of a user with RTK-GNSS only once by using the laser range sensor installed in the robot when the user starts route generation. In this paper, we describe the proposed system and method and show its effectiveness through experimental results.
A Linear-Logical Reconstruction of Intuitionistic Modal Logic S4

We propose a modal linear logic to reformulate intuitionistic modal logic S4 (IS4) in terms of linear logic, establishing an S4-version of Girard translation from IS4 to it. While the Girard translation from intuitionistic logic to linear logic is well-known, its extension to modal logic is non-trivial since a naive combination of the S4 modality and the exponential modality causes an undesirable interaction between the two modalities. To solve the problem, we introduce an extension of intuitionistic multiplicative exponential linear logic with a modality combining the S4 modality and the exponential modality, and show that it admits a sound translation from IS4. Through the Curry-Howard correspondence we further obtain a Geometry of Interaction Machine semantics of the modal lambda-calculus by Pfenning and Davies for staged computation.
pySTEPS/pysteps: pysteps 1.0.1

Changelog for version 1.0.1:Bug fixes, code cleanups, and syntax improvements.Improve documentation.Implement max correlation approach for constant motion field estimation.Implement new outlier detection in LK.Implement new version of SSEPS nowcasting.Increase code coverage.Add example scripts and tutorials.