Reviewerly/exHarmony huggingface dataset:
Interacción con personajes basados en Vóxeles

The use of voxels in interactive applications has been applied for decades, with multiple ways of implementation according to the hardware for which it was developed and the objectives of the developer. In video games specifically, voxel-based renderings are generally subject to lighting effects, post-processing, simulations, visual style, and procedural terrain generation and deformation, with complete voxel-built characters being very rare. In this work, an implementation of a voxel-based deformable enemy character developed from the algorithm of Marching Cubes and Signed Distance Fields is explored. In order to analyze the differences in machine performance and user perception, a video game prototype is developed that incorporates the enemy character in two versions: one that uses the voxel-based implementation and the other a conventional polygonal mesh model.
Peningkatan Karakter dan Kemampuan Membaca Permulaan Melalui Metode Permainan Kartu Bergambar pada Siswa Kelas II SDI Bontoloe Kecamatan Bontolempangan Kabupaten Gowa

The purpose of this research was to determine the character building and the reading ability of the second-grade students of SDI Bontoloe. The type of this research is Classroom Action Research (CAR) which consists of 4 stages, namely planning, implementation, observation and reflection. This research was conducted at SDI Inpres Bontoloe in the odd semester of academic year 2020/2021. The subjects of this research were teachers and the second-grade students of SDI Bontoloe. The sample of this research is 17 students. The research instrument is observation, learning outcomes test and documentation. The data analysis technique is the analysis of teacher teaching and student learning activities, students’ character and students’ reading ability analysis. From the results of student learning activities in cycle I and cycle II, it can be concluded that there was an increase of reading ability of the second-grade students of SDI Bontoloe from 52.09% to 88.22%. Likewise, students’ learning outcomes have increased. It shows that there was an increase at students’ learning activities in reading ability through the use of picture card game method.
LEARNING LITERATURE BY UTILIZING MEDIA SONG LYRICS

Along with the rapid pace of globalization, various orders of life have also changed. One of these changes is the human character. Overcoming this very worrying change requires efforts in various fields and living arrangements. It is possible to make changes in the field of education. Among the fields with the most significant potential for maintaining good character is through educational institutions. In addition, the scope of the education sector is vast; reaching all levels of school and also has easy access at every level of education. One of them is entrusted with literature learning. Literary learning used as an alternative here is literary learning through poetry taken from song lyrics/song lyrics. With the choice of poetry from the song lyrics, it is hoped that it will increase students’ interest in literature, which in recent years has wished to decline.
How to Satisfy Your Clients as an Interpreter

The more and more Japanese investors are coming to Indonesia has made interpreters play a big role as the communication bridge between the two nations, especially for the industry sector. However, to become interpreters in this field is not that easy. There are many problems that Japanese language interpreters have to face, and those will only be known by them who really work directly there. For examples some interpreters do not know the special terminology in a factory, the speaker of source language (SL) speaks too fast, or some interpreters cannot speak correct sentence grammatically. Therefore, I chose a theme titled “How to Satisfy Your Clients as an Interpreter” in order to know the criteria of interpreter that user needs, and also to know what kind of problems faced by the interpreters in industrial field. The method used in this research is descriptive qualitative. By analyzing the data, it can be said that the criteria of interpreters that users need are not based on his/her degree, but what more important is having the JLPT certification, working experiences, interpersonal skill, discipline and general knowledge. Problems that usually are faced by interpreters are problems of lack of understanding the content, nervous, the speaker’s way of talking is too fast, unclear speaker’s language, concentration distraction such as noisy voice, weakness to remember words, and lack of general knowledge.
Future Ready

Abstract Engineering companies have been investing in training to bring their existing workforce up to speed. Over the last year, as workplaces became remote, online learning opportunities have helped in upskilling and reskilling the engineering workforce. Conversations with experts unearthed many lessons learned from dealing with the chaos, disruption, isolation, and frustration born from COVID 19. But those hard-won lessons, the experts warned, would be in vain unless all stakeholders work together toward implementing the changes needed to turn the best of them into reality.
Increasing the Reading Interest of Students with Intellectual Disability through 15-minute Reading Movement and the Role of Parents during the Covid-19 Pandemic

The purpose of this study was to determine the increase in reading interest of students with an intellectual disability after carrying out a 15-minute reading movement and the role of parents in helping their children during the Covid-19 pandemic. The method used in this research is a case study method for two students with intellectual disabilities. The results of this study are students with intellectual disabilities become enthusiastic to read and have a high interest in reading. From these results, we get differences in the results of the pre-test and post-test. This is because students get interesting reading and support from their parents. Indeed, this movement has an impact on the reading interest of every student with intellectual disability.
THE EFFECT OF PRACTICUM LEARNING BASED AUDIOVISUAL ON STUDENTS LEARNING OUTCOMES

Abstract: The Effect Of Practicum Learning Based Audiovisual On Students Learning Outcomes. This study aims to test the effectiveness of the application of audio-visual based learning media in an effort to improve student learning outcomes at vocational secondary school. This study used a quasi-experimental research strategy with a pretest-posttest control group design. Quasi-experimental research was carried out in vocational high schools in the city of Surakarta. Respondents in this study were likely 230 students who were categorized into the control group and the experimental group. The results of this study indicate the effectiveness of the application of audio-visual based learning media to improve learning outcomes effectively. This effectiveness can be proven by an increase in the mean score of the pretest and posttest scores between the control group and the experimental group. This is evidenced by the results of the independent t-test which shows significant evidence of student learning outcomes in the control group and the experimental group. Based on the research results, the use of audiovisual learning media can help students gain experiences that can be used in the world of work later. Keyword: Learning Media, Audio Visual, Learning, Learning Outcomes, Vocational Secondary School Abstrak: Pengaruh Pembelajaran Praktikum Berbasis Audiovisual Terhadap Hasil Belajar Siswa.  Penelitian ini bertujuan untuk menguji keefektifan penerapan media pembelajaran berbasis audio visual dalam upaya meningkatkan hasil belajar siswa di SMK. Penelitian ini menggunakan strategi penelitian eksperimental semu dengan desain control group pretest-posttest . Penelitian eksperimental semu dilakukan di sekolah menengah kejuruan di kota Surakarta. Responden pada penelitian ini berjumlah 230 siswa yang dikategorikan ke dalam kelompok kontrol dan kelompok eksperimen. Hasil penelitian ini menunjukkan keefektifan penerapan media pembelajaran berbasis audio visual dapat meningkatkan hasil belajar siswa secara efektif. Keefektifan tersebut dapat dibuktikan dengan adanya peningkatan nilai rata-rata skor pretes dan skor postes antara kelompok kontrol dan kelompok eksperimen. Hal ini dibuktikan dengan hasil uji-t independen yang menunjukkan perbedaan yang signifikan hasil belajar siswa pada kelompok kontrol dan kelompok eksperimen. Berdasarkan hasil penelitian, penggunaan media pembelajaran audiovisual dapat membantu siswa mendapatkan pengalaman yang bisa digunakan dalam dunia kerja nanti. Kata Kunci : Media Pembelajaran, Audio Visual, Pembelajaran, Hasil Belajar, SMK
On Writing the Abstract in Scientific and Technological Papers

Abstract is one of the most important parts of a scientific and technological paper, and also a high degree of generalization and concentration of a scientific and technological paper. Abstract plays a key role in whether a paper can be accepted by journals, cited or read by readers or not. At the same time, the proper writing of English abstract is also conducive to the paper and exchange of scientific research results. Therefore, authors of papers should follow the writing norms of English abstract, but some authors have some shortcomings in English abstract writing. This paper analyzes the types of English abstracts of scientific and technological papers, the contents that should be included in the abstracts, the writing skills such as tense voice and the principle of choosing key words, so as to avoid more mistakes in structure, tense and voice and improve the quality of the papers.
NOVEL APPROACH FOR BEST SIGNAL PROCESSING AND NETWORK STRUCTURE TO IMPROVE CLOUD ERP RELIABILITY AND HIGH SPEED

If the companies face difficulties in using ERP systems because of its complicated integrating and customising functions, the company can consider some other software for processing their data. On the other hand, those who are using ERP system should make precise settings for providing accurate data and timely service. An error-free network structure must be maintained by cloud ERP systems for providing enhanced service. Based on the network structure and best optimization methods, it must focus on nodes, clusters, LANs, and WANs. The novel data pre-processing consists of three core areas, and they are Pattern Recognition, Data Clustering, and Signal Processing. In this paper, Dynamic cluster formation and pattern recognition are given special weightage. For offering high-speed data transactions with data shrinking, Hybrid dynamic clustering algorithm is explained. As there is a shortage of electricity, the priority is given to energy savings by WSN (Wireless Sensor Network). The consumption of energy has decreased by permitting few cluster heads in the network, also known as nodes for communicating with the base station. A simple, effective, and computationally efficient optimization approach known as Particle swarm optimization (PSO) is utilized. With the usage of fitness function every particle poss the fitness value and even their speed it controlled using velocity. These values have been utilized by WSN for rectifying the issues like optimal deployment, clustering, node selection, and data aggregation. Efforts have been made to reduce the energy consumption occurs by the nodes and for extending the life of the network by proposing a PSO-based technique which selects the best nodes as cluster heads and a reselect mechanism for extending the network lifetime.
MOBILE COMMMERCE PENJUALAN PADA TB. GALANG DI DESA NEGERI KATON

TB. Galang is a building shop located in Katon Country which sells various building materials such as cement, ceramics, natural stone and other building tools. Sales and purchase transactions are still carried out using note paper, where the supply of goods in the sales transaction is still handwritten, so that errors can still occur in writing data, because it becomes inaccurate when goods come in, until the profit calculation is less efficient, when doing it. sales transactions. When making a more computerized sales transaction, an Information System design is built to make sales easier, and in the system it has a feature that can search for stock items, provision of goods in a report, profit, and sales transactions. This system uses the waterfall research method. The existence of this information system, everything can be done easily and goes well in making sales transactions. The existence of this system can increase the number of sales and make it easier to produce sales reports.
Designing and Performance Assessment of a Two Level Color Image Compression Technique using SVD & DCT

Nowadays, computer technology is mostly concerned with storage capacity and performance. Compression of digital images has become a fundamental aspect of their transmission and storage. Due to storage and bandwidth constraints, it has become necessary to compress images before to transmission and storage. Not only can image compression techniques help reduce storage space requirements, they also aid increase transmission bandwidth.Color images are in trend these days during communication. Most of the researchers have worked only on grayscale images. Some efficient compression research for color images has not been done yet. This research proposes a hybrid approach that encompasses two state-of-the-art image compression methods: Discrete Cosine Transform (DCT) and Singular Value Decomposition (SVD). This research involves the advantages and strength of state-of-the-art image compression methods that enable us to compress the color images without additional cost incomputation, space and time. Here in this research, for experimental purposes, seven standard images have been used for compression using a proposed hybrid method is done. Performance analysis of the proposed method is done using the performance evaluation matrices, i.e., Size after Compression, Mean Square Error (MSE), Peak Signal to Noise Ratio (PSNR), Normalized Co-relation (NC), Compression Ratio, and % space-saving. The proposed methodperformance is also correlated with the two latest image compression methods, i.e., Discrete Cosine Transform Block Truncation (DCTBT) and Discrete Cosine Transform - Vector Quantization (DCT-VQ). The results validate that the hybrid proposed color image compression method is much better as compared to existing latest methods in terms of compressed image quality (PSNR, MSE, and NC) and compressed files size (Compression Ratio and % space-saving).
Intercultural Competency As An Essential Component Of Professional Competency Modelling

In a more and more culturally interconnected business world, it is necessary to conceptualize intercultural competency, to find out the practical methods of developing a professional competency model in the global economy and to theorize a comprehensive model that incorporates intercultural competency as an essential factor of professional competency improvement. In this article, intercultural competency is considered as an essential component in professional competency modelling. First, the concept of intercultural competency in today’s business environment is examined, and then the basics of professional model and intercultural competence model are discussed. After that, several professional models are scrutinized under the intercultural environment, and then attempts of adding intercultural components into the professional models are illustrated. Finally, it is concluded that it should be the tendency of professional competency development to integrate and synthesize intercultural competency into the existing model to produce a more comprehensive model that caters to today’s intercultural environment.
Simulation and performance assessment of a modified throttled load balancing algorithm in cloud computing environment

Cloud computing is a new paradigm in information technology enabling access to enterprising computing and enormous store resources for users through the Internet. Despite these sophisticated services, load balancing in cloud computing technology is still challenging. Load balancing is crucial to ensure scalability, reliability, minimize response time, and processing time and maximize resource utilization. However, the huge number of requests relative to the available Virtual Machines (VMs) at each instant and the load fluctuation hamper the application of conventional algorithms for practical load balancing. In this work, a Two Listed Throttled Load Balancer (TLT-LB) algorithm is proposed and further simulated using the CloudAnalyst simulator in the present contribution. The TLT-LB algorithm is based on the modification of the conventional TLB algorithm to improve the distribution of the tasks between different VMs. The performance of the TLT-LB algorithm compared to the TLB, Round Robin (RR), and Active Monitoring Load Balancer (AMLB) algorithms has been evaluated using two configurations that include different parameters. Interestingly, the TLT-LB significantly balances the load between the VMs by reducing the loading gap between the heaviest loaded and the lightest loaded VMs to be 6.45% compared to 68.55% for the TLB and AMLB algorithms. In addition, the TLT-LB algorithm considerably reduces the average response time and processing time compared to the TLB, RR, and AMLB algorithms.
Penerapan CRM Berbasis Web Pada Toko Bunga Village Flower

This study aims to design a sales system in which there are customer complaints which apply Customer Relationship Management (CRM) relationship management, which helps customers make complaints at the Village Flower Shop, Data obtained in this system consists of, questionnaire data filled out by customers The method used in this system is SDLC with waterfall modeling. To illustrate the model of this system is the context diagram data flow and Data Flow Diagram (DFD), while the relation uses Entity Relationship Diagram (ERD). The system is designed based on Website, using the PHP programming language, MySQL as its database, qualitative research techniques, by collecting data and information descriptively, testing on this system uses a blackbox. With this research where it is expected that the Flower Flower shop with customers and also improving the quality of service quality to customers, to create customer satisfaction.
Sintomas depressivos em pacientes com Diabetes Mellitus Tipo 1 e Tipo 2 e sua relação com o controlo glicémico

EnglishObjective: The current study assessed depressive symptoms in Type 1 Diabetes Mellitus (T1DM) and Type 2 Diabetes Mellitus (T2DM) patients and explored whether these symptoms were associated with glycemic control. Methods: A cross-sectional design was used. Patients attending diabetes consultations participated in the study (N = 347). Participants completed the Beck Depression Inventory (BDI), and glycemic control was based on A1C criteria. Results: The mean score on the BDI, for either T1DM or T2DM, was not clinically significant and was not associated with diagnosis duration. The association between depression and glycemic control was significant in both DM types. T2DM participants presenting more depressive symptoms were those with greater glycemic control. T1DM and T2DM differences regarding depressive symptoms were in somatic symptoms. Conclusions: In T2DM depressive symptoms may be confounded with DM physical consequences. There is also the possibility that negative mood plays a mediating role in mobilizing survival strategies that promote glycemic control. Furthermore, the assessment of depressive symptomatology in patients with diabetes could benefit from the availability of a disease-specific measure. portuguesObjetivo: O presente estudo procurou avaliar a presenca de sintomas depressivos em pacientes com diabetes mellitus tipo 1 (T1DM) e tipo 2 (T2DM), explorando a sua associacao com o controlo glicemico. Metodos: Estudo de desenho transversal. Participaram no estudo 347 pacientes com um diagnostico de diabetes mellitus tipo 1 e tipo 2, os quais preencheram um questionario sociodemografico e clinico e o Inventario Depressivo de Beck (BDI). Os valores do controlo glicemico foram facultados pelo clinico assistente, sendo baseados no criterio de hemoglobina glicada (A1C). Resultados: O score medio do BDI total para os pacientes com T1DM ou T2DM nao se revelou clinicamente significativo e nao se encontrouassociado a duracao da doenca. A associacao entre sintomas depressivos e controlo glicemico foi significativa em ambos os tipos de diabetes. Os pacientes com T2DM que apresentaram mais sintomas depressivos foram os que evidenciavam maior controlo glicemico. As diferencas observadas nos sintomas depressivos dos pacientes com T1DM e T2DM manifestaram-se nos sintomas somaticos avaliados pelo BDI. Conclusoes: Os sintomas depressivos nos pacientes com T2DM podem ser confundidos com as consequencias fisicas da propria diabetes. De referir igualmente a possibilidade de o humor negativo desempenhar um papel mediador na mobilizacao das estrategias promotoras de um adequado controlo glicemico.
Development of Scheduling Method based on Agile Software Development

In recent years, the development of information systems has been promoted by agile development. The feature of agile development is that each member is in charge of work that depends on their own abilities and system development is completed in a short period of time for a team consisting of small members. Members are ideally assigned personnel with high design and development skills. However, in reality, the abilities of the members are often unbalanced to skills required to complete works. A leader takes on the role of support, helping low-skilled members and members who are behind in work to speed up work time and educate them to improve their skills in the development. In this study, we propose a scheduling system to apply to agile development. The system consists of a database to evaluate member's skill levels from characteristics of works and a scheduling method including assignment of multiple members to single work. The numerical experiment is performed to evaluate the performance of the system.
Desarrollo histórico de la archivística

This article attempts a brief journey through the history of archives, starting from the first archives of the Greco-Roman cultures until reaching the development of archives in Colombia. The irruption of technology has made us forget that the origin of our memory was preserved from the beginning of man as a legacy for humanity.
Effects of unemployment on crime rates : In the case studyof Malaysia vs United States / Muhammad Ammar Syakirin Zulkarnain

The economic crisis faced by countries around the world in recent years has led to the increasing rate of unemployment. At the same time, it is considered not only as an economic crisis but also as a major social crisis. Crime rates tend to increase with the increasing rates of unemployment. The purpose of this research is to study the correlation between unemployment and crime rates. The crime rates have been chosen as the dependent variables. The crime is divided into two types which is property crime and violent crime. Property crime are as follows which is burglary, larceny and motor vehicles. While, crime rate examples are murder, rape, robbery and aggravated assault. In order to observe the variables that give significant effects on the dependent variables, the researcher compared two type of country which is Malaysia the example of developing country and United States the example of developed country by using the multiple regression model from E-Views. Meanwhile, the independent variables are unemployment, inflation, GDP per Capita, poverty and population. The data was collected from year 1987 to 2016 (n=30). Result of this study shows that unemployment gives significant effect on crime towards Malaysia only. Meanwhile, for United States the unemployment variable shows no significant effects at all on crime rates. Plus, the different is unemployment gives positive relationship on the developing country. While negative relationship on the developed country.