Reviewerly/exHarmony huggingface dataset:
BELAJAR MATEMATIKA MELALUI FUN COOKING PADA ANAK USIA DINI

This paper aims to determine the extent of the influence of fun cooking in improving mathematics learning in early childhood. This article is based on the assumption that learning in early childhood will be more meaningful by playing and having fun for children. In general, mathematics is introduced to the process of counting, measuring, and weighing. Fun cooking was chosen for the method of introducing mathematics to early childhood because it can improve children's mathematical logical abilities in the cooking process such as counting, measuring and weighing food ingredients. The findings from this article are expected to help teachers in implementing fun mathematics learning for early childhood
PENGGUNAAN MEDIA TORSO UNTUK MENINGKATKAN HASIL BELAJAR SISWA PADA MATERI ORGAN PENCERNAAN DI SD NEGERI BOJONGJENGKOL 03 KABUPATEN BOGOR

This study aims to determine the implementation of the use of learning media using Torso media in improving student learning outcomes in science lessons on the subject of Digestive Organs in Theme 3 Sub-theme 1. The research method used is Kurt Lewin's CAR (Classroom Action Research) with the following steps: (1) planning, (2) action, (3) observation, and (4) reflection. From the results obtained in the pre-cycle learning, it can be seen that only 8 students have completed the KKM with a percentage of 36% with an average value of 62.27. Then proceed to cycle 1 and get a score that only 12 students have completed the KKM with a percentage of 55% with a class average of 67.27. After that, cycle 2 was carried out again with the score that 22 students all completed the KKM with a percentage of 100% with a class average of 90.00. Thus there has been an increasing change so there is no need to take further action because it has been successful. Based on all these data, it can be concluded that using the demonstration method can improve student learning outcomes in Natural Science Subjects Theme 3 Sub-theme 1 in class V SD Negeri Bojongjengkol 03 Ciampea District, Bogor Regency, West Java Province
MENGENALKAN BAHASA INGGRIS UNTUK ANAK USIA DINI DENGAN MEDIA FLASH CARD DI POS PAUD MAWAR 19 DEPOK

English in this globalization era, being able to speak English is not only a good idea but a must. Because it is very important and learning English will be better if done from an early age. Early age is the age which is the golden age which is the age of children who easily receive information easily and quickly. To make it easier to introduce English to early childhood using learning media. Learning media is an intermediary that is useful as a messenger that aims to provide real, concrete and efficient experience so that learning objectives are achieved. One effective way to introduce English to early childhood is with flashcard media. Flashcards are teaching media in the form of small cards, usually the size is adjusted to the size of the class size, contains images, text, signs, symbols that have two front and back sides, namely the image side and the word side in English and in Indonesian, is a description of the image. Teachers who are creative and innovative will be liked and will provide teaching according to the level of child development, therefore introducing English to early childhood with flashcard media and how to play it will certainly be liked by children and is an interesting method to introduce language. English in addition to the singing method. Therefore, the Mawar 19 POS PAUD teacher after participating in the training to introduce English to early childhood through flashcards will become even more creative and provide interesting learning
PENINGKATAN KEMAMPUAN MEMBACA PERMULAAN MELALUI MEDIA KARTU GAMBAR PADA KELOMPOK B TK HOLY FAITHFUL OBEDIENT DEPOK

This study aims to improve early reading skills through picture cards in group B at Holy Faithful Obedient Kindergarten, Depok. This research is motivated by the lack of early reading ability of children in group B2 (aged 5-6 years). This research is a classroom action research conducted collaboratively using the Kemmis and Mc. Taggart, which is performed for two cycles. The subjects of this study were children in group B2 at Holy Faithful Obedient Kindergarten, totaling 15 children, consisting of 8 boys and 7 girls. The object of this research is the ability to read the beginning using picture cards. The method used in collecting observational data, while the data analysis technique was used qualitatively and quantitatively. The indicators studied are indicators that state the sound symbols of letters, differences in letters, mention objects/words that have initial letters, and connect words with symbols/symbols. The results showed that picture cards could improve the early reading ability of group B in Holy Faithful Obedient Kindergarten. This can be seen from the significant increase in initial reading ability. This increase can be seen from the results of observations at the end of the improvement of the initial reading ability development activity using picture word cards as media
MODEL BLENDED BERBASIS PUBLIKASI PADA MASA PANDEMI COVID- 19

This study aims to describe the application of the Blended Learning model in the fieldwork college program, so that the results of the activities and responses of students of Early Childhood Education teacher education can be seen. This research method uses a quasi-experimental design model with the equivalent time series type. The research sample was taken as many as 35 students from the Early Childhood Education Teacher Education Study Program Class of 2022 using the purposive sampling method. The results showed that the average results of field work activities at each stage always increased. Stage 1 is 75.17 (C-), stage 2 is 80.07 (B), and stage 3 is 91.17 (A-). The increase in learning outcomes is evidenced by the average n-gain value at stage 3, which is 0.83 (high criteria). The results of student responses as a whole, students feel very happy with the application of the Blended Learning model and enjoy the learning process. As many as 78% of students stated that they were interested and liked the Blended Learning model. The conclusion of the study is that students' motivation, interest, and awareness of learning increased after the Blended Learning model was applied to fieldwork activities for the Early Childhood Education Teacher Education Study Program
METODE BELAJAR MEMBACA TANPA MENGEJA UNTUK MENINGKATKAN KEMAMPUAN MEMBACA ANAK USIA DINI PADA BIMBINGAN BELAJAR ANAK HEBAT (AHE) DIMASA PANDEMI

The purpose of this study was to find out the method of reading without spelling can improve children's reading skills at the Great Children's Tutoring (AHE) unit Kersoharjo, Geneng District, Ngawi Regency. This research uses descriptive qualitative research. The place of this research is AHE tutoring in Kersoharjo village, Geneng sub-district, Ngawi district. Research informants are tutors, students, and guardians of students in AHE tutoring. The data were collected using observation and interview techniques. To test the validity of the data, triangulation technique was used. The data that has been collected was analyzed using an interactive model. The results showed that: the process of applying the method of learning to read without spelling to improve reading skills in children in AHE tutoring, went through several stages as follows: 1) conditioning the child by telling the child to sit down and preparing writing instruments, and doing brain exercises by drawing as desired. . this stage is in the preliminary activity, 2) invites children to read the module according to the level, 3) then invites children to write what they have got before, 4) invites children to play with letter card media. in stages 2 to 4 are included in the core activities, and continued in the closing activities. In the closing activity there is a stage of reviewing the material learned during one meeting
Upaya Peningkatan Hasil Belajar Lompat Jauh Melalui Pendekatan Bermain Lompat Tali pada Siswa Kelas IV Sekolah Dasar

&lt;p&gt;Abstract. The students' long jump learning outcomes still do not meet the KKM. This study aims to describe the process of improving long jump learning outcomes through the rope jumping approach to fourth grade students of Katekan 2 Elementary School in Gantiwarno District, Klaten Regency. This research is a classroom action research. The subjects in this study were grade IV students of SDN 2 Katekan in Gantiwarno District, Klaten Regency with a total of 20 students. The instrument used was a long jump performance test. The data analysis&lt;br /&gt;technique used in this study is descriptive qualitative and quantitative. Based on the results of the study, it can be concluded that the effort to increase the results of the long jump through rope jumping in the fourth grade students of Katekan Elementary School 2 of Gantiwarno Subdistrict, Klaten Regency was successfully marked by an increase in the average value of students. The average value of students in pre-action activities was 55.94 with a percentage of completeness of 40%. This condition experienced an increase in the average value of students&lt;br /&gt;in the first cycle, namely to be equal to 65.63 and the percentage of completeness by 60%. However, this increase has not yet reached the target set previously. Then after proceeding to the second cycle the students' long jump average value increased to 70.50 with the percentage of completeness of 90%. This shows that the previously set target has been reached so that the research is stopped in cycle II. The long jump learning process using the play approach takes place dynamically and pleasantly. Students actively carry out the task and observe the movement of the long jump technique and discuss each other with friends. All aspects of&lt;br /&gt;assessment are mastered by students. The students' long jump ability increases with the markedby all KKM complete students (Minimum Completion Criteria), namely 67.&lt;/p&gt;
Upaya Meningkatkan Prestasi Belajar Matematika Tentang Pengurangan dengan Model Pembelajaran Kontekstual Siswa Kelas 1 Semester II Sekolah Dasar

&lt;p&gt;Abstract. This classroom action research is motivated by the low mathematics learning outcomes, especially in the reduction material. This study aims to improve student learning outcomes on Mathematics about the reduction by using contextual learning models are expected to improve student learning outcomes. The contextual learning method is a learning concept that helps teachers associate the material they teach with real-world student situations and encourage students to make connections between the knowledge he has and its application&lt;br /&gt;in their daily lives. The method used in this study is Classroom Action Research (PTK) with the object of research in class I SD Negeri 2 Gatak. The focus of the research on the reduction of contextual learning is an effort to improve the learning outcomes of Mathematics. Data collection is done by direct observation of the learning process. The results showed that there was a significant increase of student learning outcomes in pre-cycle learning activities, cycle I and cycle II. The increase can be seen from the average value of students and the percentage of completeness of learning outcomes from KKM which is determined at 65. Based on the results of these observations it can be concluded that the application of Mathematics subject matter reduction learning contextual learning models can improve student learning outcomes in class I&lt;br /&gt;SD Negeri 2 Gatak. Furthermore, the results of this study can be used to improve learning with similar cases.&lt;/p&gt;
Peningkatan Kemampuan Membaca Puisi Anak dengan Pendekatan Contextual Teaching and Learning (CTL) pada Siswa Kelas V Sekolah Dasar

&lt;p&gt;Abstract. This study aims to determine the improvement of children's poetry reading skills with the Contextual Teaching and Learning approach in Class V Students of SDN 2 Nanggulan, District of Cawas, Klaten Regency, Semester I, Academic Year 2018/2019. This Classroom Action Research was conducted in the fifth grade of Nanggulan Elementary School 2 in Cawas District, Klaten Regency with a total of 17 students, consisting of 3 male students and 14 female students. This classroom action research is carried out three cycles in a continuous manner. Each cycle is carried out by planning, implementing, observing, and reflecting to determine the effectiveness of the action. Based on the analysis, it can be&lt;br /&gt;concluded as follows: First, based on observations of teacher performance the results of the average score of teacher performance have increased from learning Cycle I for 1.3 Cycle II learning to 2.3, and at Cycle III 2.7. With the criteria of a sufficient limit score is a score of 2 and a score of 3 is good; Second, based on student activity data for three cycles, the average score about student activity experienced an increase from Cycle I learning at 1.2 learning Cycle II to 2.0 and in Cycle III learning to 2.8; Third, based on the results of the assessment of&lt;br /&gt;reading children's poetry with the Contextual Teaching and Learning approach, the average score of the test results and assignments has increased from Cycle I learning to 70.89 Cycle II learning to 75.59 and Cycle III learning to 79.71 . Increasing the percentage of classical learning completeness by learning cycle I was 41.18%, learning Cycle II became 58.82%, and learning in Cycle III reached 82.35%. Thus through the Contextual Teaching and Learning approach the ability to read children's poetry in Class V students of SD Negeri 2 Nanggulan, District of Cawas, Klaten Regency, in the first semester of school year 2018/2019 can increase.&lt;/p&gt;
Upaya Peningkatan Motivasi Belajar Lari Jarak Pendek melalui Metode Bermain pada Siswa Kelas V Sekolah Dasar

&lt;p&gt;Abstract. Short distance learning in Mlese Gantiwarno Public Elementary School 2 in Klaten, which is monotonous, makes students feel bored so that the process and achievement of learning outcomes are less than optimal. This study aims to determine the increase in motivation to learn short distance running in fifth grade students of SD Negeri 2 Mlese Gantiwarno Klaten Semester II 2017/2018 Academic Year through the method of playing. This research is a Classroom Action Research. The subjects in this study were fifth grade students of SDN 2 Mlese, Gantiwarno District, Klaten Regency, which amounted to 20 students. The&lt;br /&gt;data collection technique uses observation sheets to determine student interest, motivation questionnaires, and student perform nce sheets. The results showed that the average score of the aspects of interest was 76.35 so that the average interest of students had exceeded 70, thus the interest of students had increased. The performance aspects of students showed an average value of 72.95, this indicates that the value of students has achieved a minimum of completeness, namely 70, so that the target of 70% of students completed has been fulfilled.&lt;br /&gt;Based on the motivation questionnaire shows that 64.1% of children have good motivation. The fifth grade students of SD Negeri 2 Mlese in each cycle experienced an increase and by giving the method of playing students felt happy or felt interested in taking short distance learning. So that learning through the method of playing approach in short distance running material in class V students of SD Negeri 2 Mlese has succeeded in increasing students' motivation and learning achievement in following the learning.&lt;/p&gt;
Pemerolehan Bahasa dan Penggunaan Bahasa Anak Usia Sekolah Dasar

&lt;p&gt;Abstract. The present study aims to examine a description of language acquisition and its usage by pupils in their daily conversations. This study employed a longitudinal case study and applieda descriptive method, while it used a content analysis for the research technique. The resultrevealed a finding upon the young learner language acquisition and its usage, the language acquisition included Bahasa Indonesia, Javanese language, Sundanese language and English language. The uses of language for a system, a personal expression, and an interpersonal expression were broad good enough and were uttered structurally, however, mistakes were founded on applying structures and making meaning to language in use. To pupils whom are at elementary school level, they have acquired a range of language structure and its use for perfection. Their parents, teachers, and their society have any real and valuable&lt;br /&gt;influence over them in the way language is structured and is used for exemplifying examples ofthe perfect language acquisition.&lt;/p&gt;
Peningkatan Prestasi Belajar PKn melalui Metode Kooperatif Pada Siswa SD

&lt;p&gt;Abstract. The formulation of the problem in this study is whether the cooperative method can be used to improve PKn learning achievement for grade IV students of SD Negeri 2 Nanggulan, District of Cawas, Klaten Regency, second semester 2017/2018 academic year? The goal to be achieved is to prove that the cooperative method can be used to improve PKn learning achievement of grade IV students of SD Negeri 2 Nanggulan, District of Cawas, Klaten Regency, second semester of the school year 2017/2018. This research was conducted at Nanggulan Cawas Klaten Public Elementary School 2. While the time of the study was&lt;br /&gt;conducted from February to March 2018. The subjects of this study were grade IV students of SD Negeri 2 Nanggulan Cawas Klaten in the second semester of the school year 2017/2018. This action research uses the classroom action research flow. The data analysis technique used uses several stages, namely data reduction, presentation and conclusion. From the results of the research carried out since planning, repairs to implementation and evaluation, it can be concluded that the cooperative method can be used to improve PKn learning achievement of fourth grade students of SDN 2 Nanggulan, District of Cawas, Klaten Regency, second semester 2017/2018 school year. This was proven before the improvement in the percentage of students' completeness in learning was only 27.78% or 5 students, in the improvement of the first cycle to 55.6% (of 18 students, which was not completed 8 students) and in the second cycle the percentage of student mastery reached 94, 44%. Of the 18 students, 17 of them have achieved mastery learning, while the one student is still incomplete.&lt;/p&gt;
Teaching tasks of teacher trainers: study of their influence on initial teacher training

The present work arises from evaluation results (OECD, 2017) that reflect low learning in primary school students in the subject of mathematics, as well as the difficulty of understanding fractions. The study was carried out with the aim of identifying strategies used by teachers' trainers for their students to appropriate the planning of mathematics in the subject of fractions, as well as the elements they take into account for their design. A qualitative approach was used with the case study methodology. The sample consisted of two teachers attending the second semester of the Bachelor in Primary Education and 6 students. The results show that teachers in training identify elements that should be considered to design the planning and are based on the Theory of Didactic Situations, this by influence of the strategies designed by the trainers of the normal school.
Web system for vehicle management in a University Center

This article presents the development process of a web application designed to manage the entrances and exits of institutional vehicles at the University Center for Exact Sciences and Engineering of the University of Guadalajara, under the supervision of the Coordination of General Services. A detailed description of the analysis, design and development of the project is provided. The web application was developed in the Mobile Programming and Innovation Laboratory, with the purpose of digitizing and automating the vehicle registration and control process, replacing the manual filling of sheets or folios with an efficient web system. The main objective of the project was to improve the efficiency and precision in the registration of departures and returns of vehicles, through the capture, storage and consultation of various data related to drivers, vehicles, itineraries, fuel, tools and equipment, mileage, among others. Relevant aspects for vehicle control. The development of the project was carried out applying the agile SCRUM methodology, which is characterized by its focus on adaptability, iterative delivery, effective collaboration, value generation and efficient risk management. SCRUM allowed greater flexibility in development, ensuring customer satisfaction and alignment with their needs and expectations.
Impact of the online propaedeutic course of the students of the Faculty of Engineering of the Universidad Autónoma de Campeche, during the last 5 years

The use of virtual learning environments has been introduced to schools for a long time, however, in recent years due to the confinement due to the COVID19 pandemic in 2020, higher education (and at all levels educational) suffered a change too fast and therefore the use of these virtual platforms was accelerated to comply with the confinement regulations implemented by the governments of the world. For this reason, the implementation of the online preparatory course to enter engineering and level their knowledge, considering the previous situation, becomes significant as it impacts the training of the engineer. To apply the online propaedeutic course, a survey was carried out before and after it in Google Form with the aim of knowing the perception of the use of this modality of the course. What led to relate what was specified in other studies where it is expressed that today's youth are digital natives, but without a doubt we are also sociable by nature, so we need to interact to learn and relate, which requires the intervention and guidance of a teacher.
Deduction and construction of a discrete probability function (Binomial and Geometric) with analytical development of expected value and variance

The present work deals with the construction and deduction of a discrete probability function, where the objective is the understanding of the mathematical foundations of probability for its correct application, interpretation and verification in solving probability problems. For this purpose we rely on the theory of didactic situations of Brousseau (1997) and Sadovsky (2005). Teaching strategies are proposed with didactic model materials that improve student learning by promoting the analysis and understanding of various foundations of probability (Panizza, 2003). The importance of close communication between teachers and students in the teaching-learning process for the resolution, interpretation and verification of probability problems is highlighted. The software used in this research was Wolfram Mathematica, which facilitates mathematical writing, calculations, and the construction of graphs using a simple interface. This software makes work easier by fostering student autonomy in the development of skills for analysis and problem solving. We believe that these materials will contribute to the improvement of teaching-learning processes on the fundamentals and concepts of probability.