Reviewerly/exHarmony huggingface dataset:
Building Digital Capabilities with DigitalEd.ie: Learnings from the Digital Transformation Journey at ATU

In 2019, the Atlantic Technological University (ATU) Ireland (previously known as GMIT, IT Sligo and LYIT) were awarded a HEA Innovation and Transformation award to build digital capabilities across 8 campuses. The project is called iNOTE and it provides opportunities to transform the higher education experience in the CUA institutes (2019-2022). The Teaching and Learning Centre (Galway-Mayo) is leading the development of DigitalEd.ie Knowledge Platform and digital teaching and learning development initiatives (i.e., Work Package 2 of the iNOTE project).&#x0D; &#x0D; DigitalEd.ie, is a digital teaching and learning knowledge platform, which provides access to professional development pathways and a suite of digital resources, to build digital capabilities and pedagogic expertise, so that educators can design, deliver and support flexible and online learning programmes effectively.&#x0D; &#x0D; This paper will discuss: the development journey of DigitalEd.ie; building a digital education community; designing digital learning pathways; creating a digital resources directory; insights and impact of building digital teaching and learning capabilities during the pandemic; and the creation of a suite of digital education services and resources, that is transforming the higher education learning experience.&#x0D; &#x0D; The development journey of DigitalEd.ie knowledge platform uncovered several resources and learnings, including a discovery tool, digital tools to support online student engagement, meaningful and robust assessment strategies, digital badges and learning pathways, and teaching and learning techniques moving from online to hybrid delivery. In addition, 20 digital teaching and learning impact case studies were developed across eight themes (https://DigitalEd.ie/book), outlining how and why educators transformed their teaching and learning practice and the impact on student engagement. &#x0D; &#x0D; This paper will conclude with feedback from participants who undertook digital learning opportunities through the DigitalEd.ie monthly training programme, the Discovery Tool, Digital Badge pathways, and an accredited postgraduate Certificate in Digital Teaching and Learning. The feedback gathered through the action research study provides insights on the value of Continuous Professional Development (CPD) and considerations for the digital learning environment in higher education, post Covid-19.
The PreEdTech Project – Preprimary School Teaching in the Digital Era

The article is a study of the PreEdTeh project (Erasmus + programme), developed within a partnership of kindergartens and education and ICT institutions from Romania, Greece, Italy, Lithuania and Turkey. The innovative project is deeply rooted in the partners’ pandemic experience and aims at providing pre-primary teachers with the means of adapting their activities to the online environment. It promotes professional development by strengthening the profiles of educators, empowering and equipping them with digital and pedagogical skills, as well as providing them with essential and logically structured open educational resources (OER), necessary for the developmental needs of preschool children. The article introduces the project’s objectives and outputs and gives insights into the development of the PreEdTech Guide, its online course, tutorials, lesson plans and curriculum. These provide teachers with all the elements and steps necessary for successful online activities with children as well as for a good collaboration with parents, which is the basis for teachers’ performance and well-being. The paper also presents the feedback collected from teachers participating in the pilot.
Ways of Forming Students' Digital Competence in Computer Science Classes

The most important condition that the modern information society puts forward for the school is the competitiveness of the graduate, his acquisition of such qualities as independent, critical and creative thinking; the ability to competently work with because today this is one of the most important factors of a young person's success. Therefore, general educational institutions should form in students the ability to learn, find information, critically evaluate it and creatively use it, that is, form digital competence in students, which in the future will provide them with the opportunity to study successfully throughout their lives; prepare for the chosen professional activity and constantly improve one's professional qualifications; to live and work in the information society, in the conditions of the technological economy. Digital competence is a vital skill in today's digital era, where technology is an integral part of our lives. The importance of digital competence has increased even further in the current global pandemic situation, where digital literacy has become essential for continuing education and working remotely. Therefore, computer science classes play a crucial role in fostering students' digital competence. In this article, we will explore different ways of forming students' digital competence in computer science classes.
Digital Teacher Education for a Better Future: Recommendations for Teacher Preparation for an Online Environment

In light of current or future pandemics, natural disasters, war, or personal preferences, remote or online learning is becoming increasingly common. This reality means that teachers need to be equipped with the skills necessary to effectively teach online. In this paper the authors highlight the importance of preparing teachers with effective online teaching skills and knowledge, and suggest two areas for improvement: (1) research support for scholars to build a knowledge base to better understand effective online teaching, and (2) changes to teacher preparation programs to better equip teachers for this changing reality. Before presenting these recommendations, a brief discussion of the state of K-12 online learning globally, as well as the limitations of existing teacher education, prior to the COVID-19 pandemic is provided.
Case Study of the Role of the Distance Learning Study Course “Personal Development” on the Student Personal Development at the College of Business Administration

An important aim of higher education is not only to equip people with new skills, knowledge, and competencies but also the personal development of students. In the past decades, personal development planning is becoming more popular. Personal development planning is a method of recording achievements, identifying strengths and areas for improvement, reflecting on progress, and setting clear goals and action plans.The purpose of the article is to analyze the implementation of the new E-learning course “Professional development” for the short-cycle higher education study program students at the College of Business Administration. Sample: 24 students of the study program “Law”.Method: a thematic analysis of the achieved study results by evaluating the feedback provided by 24 students who completed the course on the progress and benefits of the course.Results: The thematic analysis of student reviews showed that the purpose and the results of the study course have been achieved. Although the reviews of some students indicate resistance to the awareness of the personality situation, the structure and organizational form of the course contribute to the successful overcoming of resistance and help to solve the issues of personal growth at the level of "depth" and complexity appropriate for the student.
Students’ Digital Competencies in Remote and Online Higher Education in the Security and Defence Field

Using digital tools for teaching and learning has become quite common in the latest years: while already before the year 2020 their use had been constantly increasing, the breakout of the COVID-19 pandemic at the beginning of the current decade gave a strong impulse to their diffusion. This phenomenon has become enduring also now that the presence of the virus does no longer constitute an emergency, with a view that certain changes will become essentially permanent. The use of digital tools in teaching brings some advantages, for example by allowing to teach and learn at a distance, but also challenges, since moving from using PCs and other devices for everyday life to using them in educational contexts is less straightforward than expected. In this research, we analyse how students perceived higher education during the transition scenario implied by the pandemic, through a survey delivered to military and civilian students enrolled in security and defence studies, which investigates students feelings while undergoing relevant changes in their educational habits. From the analysis of the questionnaire, it resulted that students had trouble, among other things, relating with teachers and feeling the same intensity of engagement when unable to see them in person. This research is part of the activities of the European project DIGICODE, aimed at the improvement of education quality in security and defence by fostering the correct use of digital tools, and by developing the relative competencies in both students and teachers.
Evaluating Observation Skill in Nursing Education through Gaze-based Objective Assessment in Immersive Simulation

The growing elder population is putting high pressure on the field of geriatric care, however, work separation among nursing students is severe due to reality shock from the substantial discrepancy between their educational training and the practical environment. Mitigating this challenge necessitates the acquisition of proficient practical skills, with observation skills playing a crucial role, yet little is studied about the gaze behavior of geriatric care students. To tackle this issue, our research focuses on exploring the application of immersive video simulation to create a secure virtual environment and capture eye movement data for detailed analysis. In our preliminary experiment, we recruited five participants without prior nursing education and asked them to perform a detailed diagnosis of patients in VR contextual simulation, based solely on a previously provided lecture. Our results provided an objective assessment of participants' gaze behavior and its relationship with answer accuracy, where longer fixation and the proper movement to key items mentioned in the storyline results in a higher accuracy rate on the item. The data also revealed different traits that cause different patterns in the relationship between knowledge acquisition and observation skills such as the need to combine with audio information or contextual inference. Furthermore, we found some gaze patterns that characterized observation skills in a 360-degree video simulation.
Psychological Effects on the poetry of Sahir Ludhianvi

Sahir Ludhianvi is a well-known poet of Urdu. He wrote odes, poems and songs. He was a very sensitive man. He always remained disappointed and frustrated. Sahir Ludhianvi was at a time romantic and progressive poet. He was the son of a very rich man, but his childhood passed in a very straitened circumstances. He was a frenzied lover and worshiped the women like a goddess. Many women came in his life as beloveds, but he could not succeed to make one of them as a partner of life. He remained bachelor. Some people say that he was impotent while the others think that the main reason was his carelessness and recklessness.Every poem of sahir is the result of his personal accident. He was at a time suffering from inferiority and superiority complex. The mother of Sahir was badly neglected by his father and she was divorced. Therefore psychological effects on his poetry are very prominent. His poetry is the voice of a thirsty lips lover.
Comparison of Object Detection Algorithm using YOLO vs Faster R-CNN : A Systematic Literature Review

This article compares the performance, advantages, and disadvantages of two object detection algorithms YOLO and Faster R-CNN. The paper provides a literature review of relevant algorithms, especially the development of related algorithms. However, the paper is comparing relevant performance indicators on multiple public datasets is an essential part. That is to say, the paper did not comprehensively introduce the comparison of the two algorithms in multiple technical indicators. The paper did not comprehensively introduce the comparison between the two algorithms on multiple datasets and multiple technical indicators. Finally, propose suggested solutions for the application scenarios of these two algorithms.
EFL Students’ Achievement in Reading Comprehension through Gamification Kahoot

This study attempts to examine EFL students’ achievement in reading comprehension of recount text through gamification Kahoot, a technological-based learning platform, as well as to explore their perceptions of using gamification Kahoot as an assessment tool in the reading test. The data were obtained from both tests and questionnaires, and the assessment criteria used as proposed by Kartika (2001), and uses descriptive analysis. Meanwhile, the students’ perceptions are based on the indicator theory of perceptions proposed by Hamka (2002). 36 students (21 females, and 15 male students) in the tenth grade of the State Vocational High School 1 Godean in the academic year 2022/2023 participated as the respondents. The findings revealed that the highest score on the test was 100 and the lowest score was 53. Meanwhile, the average or mean of the student's score is 74 with a total score of 2664. Furthermore, the achievement of students in reading comprehension of recount text using gamification Kahoot is in the "Good" category (74). Meanwhile, the students’ perceptions showed that gamification Kahoot as an assessment tool can motivate students, and create fun classroom conditions.
Effectiveness of Using Crossword Puzzle Game Towards Students’ Vocabulary Mastery

This study sought empirical proof of the effectiveness of using crossword puzzle games to help students in class VIIB of SMPN 1 Diwek learn vocabulary during the academic year 2022–2023. Pre-experimental design and quantitative methodology were utilized in this study's research design. Students in class VIIB are the sample in this study. According to the research findings, there is a noticeable difference in students' vocabulary proficiency before and after using crossword puzzle games to teach them. The outcome of the descriptive statistics revealed that (85.78 &gt; 69.53) the mean score of the students' posttest was higher than the mean score of their pretest. Additionally, the results of this research were calculated using the paired sample t-test. The outcome is a significance value between 0.000 and 0.05. It denotes acceptance of the alternative hypothesis (H1) and rejection of the null hypothesis (H0). Thus, it can be stated that employing crossword puzzle games to teach kids vocabulary is beneficial because there is a noticeable change in their vocabulary achievement before and after the application of the strategy.
Metaphorical Meaning of Taylor Swift’s Reputation Album: A Semantic Approach

Taylor Swift is a famous singer-songwriter, and her songs are enjoyed by people worldwide. One of her well-known works is a studio album called Reputation. This album is composed of many metaphors as figurative language, which is sometimes hard to understand. However, to run the communication well, listeners have to understand the message the songwriter wants through this album. Due to this importance, the researchers studied the Metaphorical Meaning of Taylor Swift’s Reputation Album study. This study aims to examine the meaning of the metaphorical phrases in the album based on Leech’s metaphoric rule and Yule’s meaning theory. The data were analyzed by the qualitative method along with a questionnaire, as a part of the quantitative approach to support data validation, mainly filled by Taylor Swift fans and people who often listened to her songs. The research findings show that all denotative meanings are like the connotative ones in the sense of semantic properties, which are abstract and build patterns. The findings are expected to make listeners better know and understand the metaphors and their meanings in the Reputation Album.
Benefits of out-of-class English Exposures on Undergraduate Students' English Mastery

This research aims to determine the benefits of outside-classroom English Exposure on undergraduate students’ English mastery. This research involves 50 undergraduate students from batch 2017-2019 filling out a questionnaire related to English Exposures that they have gotten outside the classroom. Through the analyzed questionnaire, 5 undergraduate students were chosen for the interview to have deeper information. Considering the pandemic situation, the discussions were done by using Zoom meetings. The findings showed that English Exposure was beneficial for undergraduate students’ English mastery. The benefits were the improvement of undergraduate students’ pronunciation, grammar, vocabulary, listening skills, etc. From the study, YouTube was the most popular platform where undergraduate students got English Exposure since it had many videos that elicited students’ interest. Looking at the benefits of English Exposure, teachers should combine their lessons with contemporary media to improve students’ English mastery and spark students’ interest in English lessons.
Designing English Learning Media for Junior High School Students using Adobe Flash

Nowadays, it is important to shape students into autonomous learners since technology and the internet rise massively. Post-pandemic era makes learning English more flexible. It can be done through various kinds of media such as social media, online quizzes and courses, and many applications that support students to be autonomous. Making students to be autonomous learners means they can study with their external motivation by which they can feel motivated and unlimited of time and place. It aims to increase students' motivation and awareness of learning Procedure Text for Junior High School students from an integrated application of material and assessment. The research method was Research and Development, in which the writer will develop software for English teaching media. English teachers can use this application to teach Procedure text because the result shows an improvement in students' achievement and motivation compared to the pre-test conducted before the treatment is given. Product testing on the interface and the material presented in the application showed that students' learning outcomes increased, and satisfaction or interest in English subjects had a significant impact. Both were obtained from the post-test conducted and also observation of the learners.
Improving YOLO-based Object Detection with A Universal Restoration Network in Complex Environments

Object detection based on deep learning has been widely applied in the field and has achieved many achievements, including improving accuracy, real-time performance, and expanding application scope. However, when the environment becomes complex, such as in rainy environments, camera shake leading to blurring, etc., low object detection rate and easily-missed detection problems may occur. This article proposes a YOLO-based object detection scheme to address this issue. The main idea is to restore high-resolution images from their degraded versions before sending them into the network of YOLOv5. To this end, a powerful and universal image restoration network is integrated into the solution to deal with various types of recovery tasks, such as image de-raining, deblurring, and denoising. Experimental results show that the integrated scheme performs better in object detection than the original YOLOv5 algorithm, leading it to a practical application in thepresence of complex interference.
Early 1960s Public Library Activity in the Penza Region

In the course of attracting the public to the work of cultural institutions in the context of building a communist society in the Penza Region, libraries were created on a voluntary basis since 1961. Public libraries in the USSR were a form of Public participation in cultural and educational work, the popularization of books, and library management. The study of the formation of a network of libraries on a voluntary basis at the regional level allows you to recreate an objective picture of the daily life of the population within the indicated chronological framework; supplement historical knowledge of the content and forms of activity of the authorities and the public to improve the cultural and educational level of citizens.&#x0D; The study of the practice of libraries on a voluntary basis in the early 1960s. in the Penza Region made it possible to identify the main trends and difficulties in the development of such a form of providing books to the Soviet population, to determine the vector of the subsequent study of the scientific problem.
SIMILARITY AND DIFFERENCE VOCABULARY BETWEEN INDONESIA LANGUAGE AND PATTANI MALAY USED BY THAI STUDENTS STUDYING IN INDONESIA

This study aims to find out the difference and the similarity vocabulary between Indonesia Language and Pattani Malay used by Thai students studying in Indonesia. This research method is descriptive qualitative. The source of research data is speech in the form of sentences or words spoken by Thai Students studying in Indonesia. This research data collection technique is a technique of listening to conversations, recordings, recordings, and interviews, most recently analyzing them. Data analysis techniques using contrastive analysis methods. The results of this study are three, first, the breadth of Indonesia Language is wider than Pattani Malay. Second, some words in Indonesian and Pattani Malay have the same meaning as the same voice and speech as vocabulary in both languages. Third, some Indonesian words and Pattani Malay language that have very different meanings although in terms of the same designation.&#x0D;
AN ANALYSIS OF STUDENTSâ€™ INHIBITION IN SPEAKING ENGLISH PERFORMANCE

Speaking is one important skill to be increased and enhanced as tool an effective communication. Speaking English is very challenging for senior high school students. Speaking skill is regarded the most difficult aspect in English language learning. This paper aims to find the inhibition faced by senior high students. This study was conducted by qualitative research to identify the students' speaking performance challenges. The researcher can utilize a variety of methods to gather data for a qualitative study, including field notes, interviews, and record reviews. The findings of the study revealed that the factors that caused inhibition in speaking performance among students were not only related to the students themselves, but also to the teachers as well. To lessen inhibition, the participants also reported that both teachers and students should do different tasks or find ways to lessen inhibition both inside and outside the class during the process of learning English speaking skills.