Reviewerly/exHarmony huggingface dataset:
Impact Of Explainable AI On Cognitive Load: Insights From An Empirical Study

While the emerging research field of explainable artificial intelligence (XAI) claims to address the lack of explainability in high-performance machine learning models, in practice, XAI targets developers rather than actual end-users. Unsurprisingly, end-users are often unwilling to use XAI-based decision support systems. Similarly, there is limited interdisciplinary research on end-users' behavior during XAI explanations usage, rendering it unknown how explanations may impact cognitive load and further affect end-user performance. Therefore, we conducted an empirical study with 271 prospective physicians, measuring their cognitive load, task performance, and task time for distinct implementation-independent XAI explanation types using a COVID-19 use case. We found that these explanation types strongly influence end-users' cognitive load, task performance, and task time. Further, we contextualized a mental efficiency metric, ranking local XAI explanation types best, to provide recommendations for future applications and implications for sociotechnical XAI research.
Exposing Software Engineering Students to Stressful Projects: Does Diversity Matter?

Software development teams have to face stress caused by deadlines, staff turnover, or individual differences in commitment, expertise, and time zones. While students are typically taught the theory of software project management, their exposure to such stress factors is usually limited. However, preparing students for the stress they will have to endure once they work in project teams is important for their own sake, as well as for the sake of team performance in the face of stress. Team performance has been linked to the diversity of software development teams, but little is known about how diversity influences the stress experienced in teams. In order to shed light on this aspect, we provided students with the opportunity to self-experience the basics of project management in self-organizing teams, and studied the impact of six diversity dimensions on team performance, coping with stressors, and positive perceived learning effects. Three controlled experiments at two universities with a total of 65 participants suggest that the social background impacts the perceived stressors the most, while age and work experience have the highest impact on perceived learnings. Most diversity dimensions have a medium correlation with the quality of work, yet no significant relation to the team performance. This lays the foundation to improve students' training for software engineering teamwork based on their diversity-related needs and to create diversity-sensitive awareness among educators, employers and researchers.
Generalized Weak Supervision for Neural Information Retrieval

Neural ranking models (NRMs) have demonstrated effective performance in several information retrieval (IR) tasks. However, training NRMs often requires large-scale training data, which is difficult and expensive to obtain. To address this issue, one can train NRMs via weak supervision, where a large dataset is automatically generated using an existing ranking model (called the weak labeler) for training NRMs. Weakly supervised NRMs can generalize from the observed data and significantly outperform the weak labeler. This paper generalizes this idea through an iterative re-labeling process, demonstrating that weakly supervised models can iteratively play the role of weak labeler and significantly improve ranking performance without using manually labeled data. The proposed Generalized Weak Supervision (GWS) solution is generic and orthogonal to the ranking model architecture. This paper offers four implementations of GWS: self-labeling, cross-labeling, joint cross- and self-labeling, and greedy multi-labeling. GWS also benefits from a query importance weighting mechanism based on query performance prediction methods to reduce noise in the generated training data. We further draw a theoretical connection between self-labeling and Expectation-Maximization. Our experiments on two passage retrieval benchmarks suggest that all implementations of GWS lead to substantial improvements compared to weak supervision in all cases.
Discreetly Exploiting Inter-session Information for Session-based Recommendation

Limited intra-session information is the performance bottleneck of the early GNN based SBR models. Therefore, some GNN based SBR models have evolved to introduce additional inter-session information to facilitate the next-item prediction. However, we found that the introduction of inter-session information may bring interference to these models. The possible reasons are twofold. First, inter-session dependencies are not differentiated at the factor-level. Second, measuring inter-session weight by similarity is not enough. In this paper, we propose DEISI to solve the problems. For the first problem, DEISI differentiates the types of inter-session dependencies at the factor-level with the help of DRL technology. For the second problem, DEISI introduces stability as a new metric for weighting inter-session dependencies together with the similarity. Moreover, CL is used to improve the robustness of the model. Extensive experiments on three datasets show the superior performance of the DEISI model compared with the state-of-the-art models.
Hamiltonian simulation using quantum singular value transformation: complexity analysis and application to the linearized Vlasov-Poisson equation

Quantum computing can be used to speed up the simulation time (more precisely, the number of queries of the algorithm) for physical systems; one such promising approach is the Hamiltonian simulation (HS) algorithm. Recently, it was proven that the quantum singular value transformation (QSVT) achieves the minimum simulation time for HS. An important subroutine of the QSVT-based HS algorithm is the amplitude amplification operation, which can be realized via the oblivious amplitude amplification or the fixed-point amplitude amplification in the QSVT framework. In this work, we execute a detailed analysis of the error and number of queries of the QSVT-based HS and show that the oblivious method is better than the fixed-point one in the sense of simulation time. Based on this finding, we apply the QSVT-based HS to the one-dimensional linearized Vlasov-Poisson equation and demonstrate that the linear Landau damping can be successfully simulated.
GUILGET: GUI Layout GEneration with Transformer

Sketching out Graphical User Interface (GUI) layout is part of the pipeline of designing a GUI and a crucial task for the success of a software application. Arranging all components inside a GUI layout manually is a time-consuming task. In order to assist designers, we developed a method named GUILGET to automatically generate GUI layouts from positional constraints represented as GUI arrangement graphs (GUI-AGs). The goal is to support the initial step of GUI design by producing realistic and diverse GUI layouts. The existing image layout generation techniques often cannot incorporate GUI design constraints. Thus, GUILGET needs to adapt existing techniques to generate GUI layouts that obey to constraints specific to GUI designs. GUILGET is based on transformers in order to capture the semantic in relationships between elements from GUI-AG. Moreover, the model learns constraints through the minimization of losses responsible for placing each component inside its parent layout, for not letting components overlap if they are inside the same parent, and for component alignment. Our experiments, which are conducted on the CLAY dataset, reveal that our model has the best understanding of relationships from GUI-AG and has the best performances in most of evaluation metrics. Therefore, our work contributes to improved GUI layout generation by proposing a novel method that effectively accounts for the constraints on GUI elements and paves the road for a more efficient GUI design pipeline.
Audio-Driven Talking Face Generation with Diverse yet Realistic Facial Animations

Audio-driven talking face generation, which aims to synthesize talking faces with realistic facial animations (including accurate lip movements, vivid facial expression details and natural head poses) corresponding to the audio, has achieved rapid progress in recent years. However, most existing work focuses on generating lip movements only without handling the closely correlated facial expressions, which degrades the realism of the generated faces greatly. This paper presents DIRFA, a novel method that can generate talking faces with diverse yet realistic facial animations from the same driving audio. To accommodate fair variation of plausible facial animations for the same audio, we design a transformer-based probabilistic mapping network that can model the variational facial animation distribution conditioned upon the input audio and autoregressively convert the audio signals into a facial animation sequence. In addition, we introduce a temporally-biased mask into the mapping network, which allows to model the temporal dependency of facial animations and produce temporally smooth facial animation sequence. With the generated facial animation sequence and a source image, photo-realistic talking faces can be synthesized with a generic generation network. Extensive experiments show that DIRFA can generate talking faces with realistic facial animations effectively.
Incremental Image Labeling via Iterative Refinement

Data quality is critical for multimedia tasks, while various types of systematic flaws are found in image benchmark datasets, as discussed in recent work. In particular, the existence of the semantic gap problem leads to a many-to-many mapping between the information extracted from an image and its linguistic description. This unavoidable bias further leads to poor performance on current computer vision tasks. To address this issue, we introduce a Knowledge Representation (KR)-based methodology to provide guidelines driving the labeling process, thereby indirectly introducing intended semantics in ML models. Specifically, an iterative refinement-based annotation method is proposed to optimize data labeling by organizing objects in a classification hierarchy according to their visual properties, ensuring that they are aligned with their linguistic descriptions. Preliminary results verify the effectiveness of the proposed method.
Always Strengthen Your Strengths: A Drift-Aware Incremental Learning Framework for CTR Prediction

Click-through rate (CTR) prediction is of great importance in recommendation systems and online advertising platforms. When served in industrial scenarios, the user-generated data observed by the CTR model typically arrives as a stream. Streaming data has the characteristic that the underlying distribution drifts over time and may recur. This can lead to catastrophic forgetting if the model simply adapts to new data distribution all the time. Also, it's inefficient to relearn distribution that has been occurred. Due to memory constraints and diversity of data distributions in large-scale industrial applications, conventional strategies for catastrophic forgetting such as replay, parameter isolation, and knowledge distillation are difficult to be deployed. In this work, we design a novel drift-aware incremental learning framework based on ensemble learning to address catastrophic forgetting in CTR prediction. With explicit error-based drift detection on streaming data, the framework further strengthens well-adapted ensembles and freezes ensembles that do not match the input distribution avoiding catastrophic interference. Both evaluations on offline experiments and A/B test shows that our method outperforms all baselines considered.
LLM-based Interaction for Content Generation: A Case Study on the Perception of Employees in an IT department

In the past years, AI has seen many advances in the field of NLP. This has led to the emergence of LLMs, such as the now famous GPT-3.5, which revolutionise the way humans can access or generate content. Current studies on LLM-based generative tools are mainly interested in the performance of such tools in generating relevant content (code, text or image). However, ethical concerns related to the design and use of generative tools seem to be growing, impacting the public acceptability for specific tasks. This paper presents a questionnaire survey to identify the intention to use generative tools by employees of an IT company in the context of their work. This survey is based on empirical models measuring intention to use (TAM by Davis, 1989, and UTAUT2 by Venkatesh and al., 2008). Our results indicate a rather average acceptability of generative tools, although the more useful the tool is perceived to be, the higher the intention to use seems to be. Furthermore, our analyses suggest that the frequency of use of generative tools is likely to be a key factor in understanding how employees perceive these tools in the context of their work. Following on from this work, we plan to investigate the nature of the requests that may be made to these tools by specific audiences.
Participatory Design of AI with Children: Reflections on IDC Design Challenge

Children growing up in the era of Artificial Intelligence (AI) will be most impacted by the technology across their life span. Participatory Design (PD) is widely adopted by the Interaction Design and Children (IDC) community, which empowers children to bring their interests, needs, and creativity to the design process of future technologies. While PD has drawn increasing attention to human-centered AI design, it remains largely untapped in facilitating the design process of AI technologies relevant to children and their community. In this paper, we report intriguing children's design ideas on AI technologies resulting from the "Research and Design Challenge" of the 22nd ACM Interaction Design and Children (IDC 2023) conference. The diversity of design problems, AI applications and capabilities revealed by the children's design ideas shed light on the potential of engaging children in PD activities for future AI technologies. We discuss opportunities and challenges for accessible and inclusive PD experiences with children in shaping the future of AI-powered society.
Sheaf Neural Networks for Graph-based Recommender Systems

Recent advancements in Graph Neural Networks (GNN) have facilitated their widespread adoption in various applications, including recommendation systems. GNNs have proven to be effective in addressing the challenges posed by recommendation systems by efficiently modeling graphs in which nodes represent users or items and edges denote preference relationships. However, current GNN techniques represent nodes by means of a single static vector, which may inadequately capture the intricate complexities of users and items. To overcome these limitations, we propose a solution integrating a cutting-edge model inspired by category theory: Sheaf4Rec. Unlike single vector representations, Sheaf Neural Networks and their corresponding Laplacians represent each node (and edge) using a vector space. Our approach takes advantage from this theory and results in a more comprehensive representation that can be effectively exploited during inference, providing a versatile method applicable to a wide range of graph-related tasks and demonstrating unparalleled performance. Our proposed model exhibits a noteworthy relative improvement of up to 8.53% on F1-Score@10 and an impressive increase of up to 11.29% on NDCG@10, outperforming existing state-of-the-art models such as Neural Graph Collaborative Filtering (NGCF), KGTORe and other recently developed GNN-based models. In addition to its superior predictive capabilities, Sheaf4Rec shows remarkable improvements in terms of efficiency: we observe substantial runtime improvements ranging from 2.5% up to 37% when compared to other GNN-based competitor models, indicating a more efficient way of handling information while achieving better performance. Code is available at https://github.com/antoniopurificato/Sheaf4Rec.
Outlier Suppression+: Accurate quantization of large language models by equivalent and optimal shifting and scaling

Post-training quantization~(PTQ) of transformer language models faces significant challenges due to the existence of detrimental outliers in activations. We observe that these outliers are concentrated in specific channels and are asymmetric across channels. To address this issue, we propose the Outlier Suppression+~(OS+) framework, which contains the channel-wise shifting for asymmetry and channel-wise scaling for concentration. We show that these operations can be seamlessly migrated into subsequent modules while maintaining equivalence. Second, we propose a fast and stable scheme to calculate effective shifting and scaling values. The channel-wise shifting aligns the center of each channel for removal of outlier asymmetry. The channel-wise scaling quantitatively evaluates changes brought by migration and quantization for better quantization burden balance. We validate our OS+ under both standard and fine-grained quantization settings with models including BERT, OPT, BLOOM, BLOOMZ, and LLaMA. Comprehensive results across various tasks demonstrate the superiority of our approach. Especially, with standard quantization, OS+ can achieve near-floating-point performance on both small models and large language models on 8-bit and 6-bit. Besides, we establish a new state-of-the-art for 4-bit BERT with 15.5\% improvement. Our code is available at \url{https://github.com/ModelTC/Outlier_Suppression_Plus}.
UniMax: Fairer and more Effective Language Sampling for Large-Scale Multilingual Pretraining

Pretrained multilingual large language models have typically used heuristic temperature-based sampling to balance between different languages. However previous work has not systematically evaluated the efficacy of different pretraining language distributions across model scales. In this paper, we propose a new sampling method, UniMax, that delivers more uniform coverage of head languages while mitigating overfitting on tail languages by explicitly capping the number of repeats over each language's corpus. We perform an extensive series of ablations testing a range of sampling strategies on a suite of multilingual benchmarks, while varying model scale. We find that UniMax outperforms standard temperature-based sampling, and the benefits persist as scale increases. As part of our contribution, we release: (i) an improved and refreshed mC4 multilingual corpus consisting of 29 trillion characters across 107 languages, and (ii) a suite of pretrained umT5 model checkpoints trained with UniMax sampling.
Optimal PAC Bounds Without Uniform Convergence

In statistical learning theory, determining the sample complexity of realizable binary classification for VC classes was a long-standing open problem. The results of Simon and Hanneke established sharp upper bounds in this setting. However, the reliance of their argument on the uniform convergence principle limits its applicability to more general learning settings such as multiclass classification. In this paper, we address this issue by providing optimal high probability risk bounds through a framework that surpasses the limitations of uniform convergence arguments. Our framework converts the leave-one-out error of permutation invariant predictors into high probability risk bounds. As an application, by adapting the one-inclusion graph algorithm of Haussler, Littlestone, and Warmuth, we propose an algorithm that achieves an optimal PAC bound for binary classification. Specifically, our result shows that certain aggregations of one-inclusion graph algorithms are optimal, addressing a variant of a classic question posed by Warmuth. We further instantiate our framework in three settings where uniform convergence is provably suboptimal. For multiclass classification, we prove an optimal risk bound that scales with the one-inclusion hypergraph density of the class, addressing the suboptimality of the analysis of Daniely and Shalev-Shwartz. For partial hypothesis classification, we determine the optimal sample complexity bound, resolving a question posed by Alon, Hanneke, Holzman, and Moran. For realizable bounded regression with absolute loss, we derive an optimal risk bound that relies on a modified version of the scale-sensitive dimension, refining the results of Bartlett and Long. Our rates surpass standard uniform convergence-based results due to the smaller complexity measure in our risk bound.
Using simulation to design an MPC policy for field navigation using GPS sensing

Modeling a robust control system with a precise GPS-based state estimation capability in simulation can be useful in field navigation applications as it allows for testing and validation in a controlled environment. This testing process would enable navigation systems to be developed and optimized in simulation with direct transferability to real-world scenarios. The multi-physics simulation engine Chrono allows for the creation of scenarios that may be difficult or dangerous to replicate in the field, such as extreme weather or terrain conditions. Autonomy Research Testbed (ART), a specialized robotics algorithm testbed, is operated in conjunction with Chrono to develop an MPC control policy as well as an EKF state estimator. This platform enables users to easily integrate custom algorithms in the autonomy stack. This model is initially developed and used in simulation and then tested on a twin vehicle model in reality, to demonstrate the transferability between simulation and reality (also known as Sim2Real).
Hyperbolic Image-Text Representations

Visual and linguistic concepts naturally organize themselves in a hierarchy, where a textual concept "dog" entails all images that contain dogs. Despite being intuitive, current large-scale vision and language models such as CLIP do not explicitly capture such hierarchy. We propose MERU, a contrastive model that yields hyperbolic representations of images and text. Hyperbolic spaces have suitable geometric properties to embed tree-like data, so MERU can better capture the underlying hierarchy in image-text datasets. Our results show that MERU learns a highly interpretable and structured representation space while being competitive with CLIP's performance on standard multi-modal tasks like image classification and image-text retrieval. Our code and models are available at https://www.github.com/facebookresearch/meru
Building students' learning management website to achieve the learning outcomes of Foreign Language and Informatics at Dong Thap University

The article presents the current situation and necessary needs of support for academic advisors to monitor the progress of learners in achieving the foreign language and informatics learning outcomes. The paper describes the building process of this website system, its functions, results and development directions to support academic advisors in monitoring and tracking statistics on students’ learning and outcome achievement for Foreign Languages and Informatics through exam results database for class management on the website system of Foreign Languages and Informatics Center at Dong Thap University.