Reviewerly/exHarmony huggingface dataset:
Quick Response Code-based Pop-Up Book Media: Plant Reproduction Systems Topic for Grade VI Elementary School

The use of innovative learning media based on digital technology can have a positive impact on improving the quality of the learning process. This study aims to develop a media pop-up book based on a quick response code on the topic of plant propagation that has been tested for validity. This research was conducted through five stages in the ADDIE model. This research was only carried out until the development stage. Data collection was carried out using a questionnaire method. The assessment instrument used to test the validity of the pop-up book media in this study was a rating scale with a learning media assessment sheet. The subject of this study was pop-up book media based on quick response code on the topic of plant reproduction systems for grade VI elementary schools with the validity of the media as a research object. The assessment was carried out by four experts consisting of two lecturers and two sixth grade teachers. The results of the assessment are then averaged to determine the validity of the pop-up book media based on the quick response code that has been made. From the results of the assessment by four experts, an average media validity score of 93% was obtained, the material validity average score was 96% and the media validity by practitioners was an average of 98% with very good qualifications. Based on these results, it can be concluded that the pop-up book media based on the quick response code on the topic of plant reproductive systems for grade VI elementary schools is valid in the very good category.
Make the most of your membership: Library e-resources

What e-resources are available for members and fellows so you can make the most of your membership.
PEMANFAATAN NORMALIZED GREEN RED DIFFERENCE INDEX (NGRDI) UNTUK MENDUGA KADAR N-TOTAL PADA LAHAN PADI DI KABUPATEN PAMEKASAN

Inefficient fertilization is the cause of decreased rice production. This is due to the inappropriate use of fertilizers. The absence of information on soil nitrogen content in their area causes farmers not to apply fertilizer properly. Analysis of soil nitrogen content in Pamekasan Regency requires much time, cost, and effort. Remote sensing methods can be used to obtain information on soil nitrogen levels by reducing the number of samples used. This study aims to estimate nitrogen content in rice fields using the vegetation index in the form of NGRDI (Normalized Green Red Difference Index). This research was conducted by purposive random sampling method based on 40 land map units formed in Pamekasan Regency, laboratory analysis, statistical analysis, and making distribution maps. The results showed that there was a significant relationship between the NGRDI pixel value and the nitrogen content, with a correlation value of -0.42. The regression equation results obtained from the NGRDI value with nitrogen content are y = -0.269x + 0.139. The accuracy test was carried out by the RMSE method, and the result was 0.027. This shows that the NGRDI index can estimate soil nitrogen content in Pamekasan Regency
Spatio-temporal of landslide potential in upstream areas, Bali tourism destinations: remote sensing and geographic information approach

Upstream Bali has tourist destinations with beautiful natural panoramas such as mountains, forest areas, and lakes. Characteristics of the area with steep slopes, high rainfall, and altitude above 1,500 masl. The area is inseparable from the threat of disasters, such as landslides, especially in the Baturiti District. This area often experiences landslides but has not been mapped spatially. Mitigation efforts are needed to minimize the impact of landslides. This study aimed to determine the potential for landslides and their distribution in different periods, namely 2000, 2010, and 2020. The scoring method considers four parameters: rainfall, slope, soil type, and vegetation density, using ArcGIS 10.8 Apps. Parameters extracted from remote sensing data include Landsat with ETM+ and OLI sensors, rainfall from the CHIRPS satellite, and slopes from DEMNAS. Geographic Information System (GIS) data includes soil types. Another role of GIS is to quantify raster data to build a landslide potential prediction model. Baturiti Subdistrict has a low to high potential for landslides, which are administratively distributed in Candikuning, Baturiti, Antapan, Batunya, and Bangli villages. The landslide potential in the high category in 2000, 2010, and 2020 respectively, is 70.12 ha (1%), 597.05 ha (5%), and 39.12 ha (1%). Based on the findings of this study, the leading cause of landslides is high rainfall followed by reduced vegetation density. Other factors include steep slopes (&amp;gt;45%) and soil types of Andosol and Regosol.
Expanding our perspective: Building a sustainable metadata culture

The Institute for Social Research and Data Innovation (ISRDI) at the University of Minnesota submitted an application for approval to the Core Trust Seal (CTS) in June 2022. In the course of the protracted process to prepare ISRDI materials for the application, we learned five lessons that expanded our perspective on the role of the archive within our organization and committed our institute to building a sustainable metadata culture. By taking the time to review the specialized nature of ISRDI as it developed over time, clarify and document the processes that developed as the intitute matured and expanded, and applying the standards and guidelines supported by the CTS, ISDRI is now in a position to more easily identify areas of future process development and address outstanding needs in terms of our documentation and preservation of our work. These lessons are applicable to research organizations that include the responsibility to preserve a record of their work in the mid- and long-term.
Development of Employee Online Attendance System using Webcams and Web-Based Location (Case Study of CV. OTW Computer Gusaha)

Attendance is an activity of data collection to determine the number of people present at an activity in an institution or company. In the previous era, attendance at CV. OTW Computer Gusaha was still done manually through paper, which was very ineffective and inefficient, resulting in attendance data not being well stored. To solve this problem, a reliable and efficient online attendance application is needed for users. The purpose of this application is to improve the efficiency of the attendance process, facilitate monitoring and evaluation, and minimize the risk of fraud in the attendance process. The method used is the geolocation method. The results of this research show that an online attendance system using a webcam and a web-based location can improve the efficiency of CV. OTW Computer Gusaha and increase the discipline and responsibility of employees.
Re-Unite: Missing Children Tracking Application

Abstract: The growing incidents of missing children are a cause of concern. Child trafficking and abduction are major factors that lead to missing cases. A large number of child trafficking victims are very young. When it comes to identifying missing persons or victims of disasters, one of the biggest challenges is the difficulty of obtaining accurate facial images. Often, the passage of time can cause a person's appearance to change significantly from the photos that their loved ones may have on hand. Additionally, in cases where a person has gone missing, there may be few or no photos available to use for identification purposes. This causes a need to create a system which will help find lost children through the child face aging mechanism where only limited data such as a picture (childhood picture) is available. The proposed system will help families find their lost or missing children by uploading their pictures and providing their information through the app. Using Face Aging Generative adversarial networks (GAN) the childhood image will be reconstructed to resemble the child's face at the present time. Additionally, users will be notified if a child goes missing in their locality or area.
A Critical Review: Revisiting Phishing Attacks Classification and Analysis of Techniques Employed in Taxonomies

People are increasingly sharing their personal information online as internet usage grows. As a result, fraudsters have access to a massive amount of personal information and financial activities. In recent years, phishing assaults have become one of the most common threats faced by internet users, governments, and service providers. The attacker(s) uses falsified emails or bogus websites to obtain the client's sensitive data (i.e., user account login details, credit/debit card numbers, etc.) in a phishing assault. Studies have classed phishing attacks based on fundamental phishing mechanisms and defenses, ignoring the importance of the phishing lifecycle from beginning to conclusion. This study also provides a new thorough taxonomy of phishing assaults, including attack phases, attacker types, vulnerabilities, threats, targets, attack media, and attacking strategies. Furthermore, the proposed anatomy will help readers comprehend the full lifecycle of a phishing attack, which will raise awareness of these phishing attacks and the strategies utilized; it will also aid in the development of a comprehensive anti-phishing system. In addition, various preventative precautions are being investigated&#x0D;
PENGEMBANGAN PERMAINAN FINDING TREASURE MATERI STRUKTUR DAN FUNGSI BAGIAN TUMBUHAN SEBAGAI UPAYA PENINGKATAN BERNALAR KRITIS SISWA KELAS IV UPT SD NEGERI SUMBERBOTO 05 KABUPATEN BLITAR

Critical reasoning ability is an ability that every student needs to have in order to be able to see things from various perspectives and be open to new evidence that invalidates perspectives that were previously believed. The Finding Treasure game is a game that can help students hone their critical reasoning skills through fun learning. The purpose of this study was to determine the level of validity, effectiveness of the game and determine the increase in students' critical thinking. This study uses a qualitative descriptive research method with a 4D model. This study obtained data through interviews, questionnaires and also pre-test accompanied by post-test. The results of this study indicate the level of validation by media experts, language and material is included in the very valid category. The level of effectiveness of the game shows very effective results and the increase in students' critical thinking skills is included in the medium category.
ANALISIS KEMAMPUAN NUMERASI SISWA PADA PEMBELAJARAN MATEMATIKA DI SEKOLAH DASAR

Student numeracy skills are one of the basic literacy skills that primary school students must have. This ability is closely related to students' ability to recognise numbers, simple data, and process them into a certain meaning. This research aims to quantitatively describe students' numeracy skills in primary school mathematics learning. The method used in this research is quantitative descriptive method. This method has six stages, namely: formulating the problem, determining the theoretical basis, formulating hypotheses, collecting data, analysing data, and drawing conclusions. The research sample totalled 18 students, consisting of 9 male students and 9 female students. The data collection technique used was the student numeracy test. The results showed that the numeracy skills of male students are equal to the numeracy skills of female students towards learning mathematics in primary school. Both have almost the same average score of numeracy skills. Both were in very high category. Primary school students should continue to be guided to improve all basic literacy skills. Future researchers are expected to research other basic literacy skills so that students' basic literacy skills at the primary school level can equip them in their future lives.
PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE STUDENT TEAM ACHIEVEMENT DIVISION UNTUK MENINGKATKAN HASIL BELAJAR MATEMATIKA SISWA KELAS II SDN 02 KLEGEN

This study aims to determine the application of the Cooperative Learning type Student Team Achievement Division (STAD) model in improving the mathematics learning outcomes of class II students at SDN 02 Klegen. This research is based on classroom action research (CAR). This research was conducted in 2 cycles, which consisted of planning, acting, observing, and reflecting. The data collection method used is the method of documentation, observation, and tests, then the data will be analyzed using descriptive statistical analysis techniques. Based on the results of the analysis, the learning outcomes of class II students at SDN 02 Klegen in the pre-cycle were 62.31 with 50.00% mastery learning and the average score increased to 69.23 in the first cycle with 65.38% learning completeness, and in cycle II learning outcomes increased to 80.38 with a complete learning of 84.52%. So it can be concluded that the application of the Cooperative Learning type Student Team Achievement Division (STAD) model can improve the mathematics learning outcomes of class II students at SDN 02 Klegen for the 2022/2023 academic year.
ANALISIS PROSES PEMBELAJARAN RAMAH ANAK SELAMA PEMBELAJARAN ONLINE DI KOTA BEKASI

The process of learning during Covid-19 pandemic requires the transformation of learning method into line teaching. The objectives of the research are describe and analyze whether the online learning during pandemic Covid-19 in Bekasi City was friendly child conducted or not and to figure out problems faced by students during online learning. Focus of this research is analysis the process of friendly child learning. The problems statement: (1) how is the process of learning to read poetry in class IV during online learning in Bekasi City, (2) What are the problems in reading poetry faced by students during online learning. This is a descriptive qualitative research. The process of data collection was conducted for one full semester. Observation, interview and documentation were instrument of the research. Data is consist of primer and secondary data. Technique of data collection uses observation, interview and documentation. Triangulation of data is essential part in this research. Technique of data analysis uses interactive model (Data collection, data display, data reduction and conclusion drawing). The results show that the process of learning Bahasa Indonesia particularly in learning reading poetry was not fully conducted based on friendly child concept. Problems faced by students, they are: technical problem with online learning, lack of technical skill in speaking, low self-confidence and problem in articulation and poetry appreciation. In order to solve those problems, learning improvement are needed. Covid-19 is one of challenge both for teacher and students to carry out more interactive teaching and learning.
HUBUNGAN GAYA BELAJAR DENGAN HASIL BELAJAR MUATAN PPKN SISWA KELAS V SDN 1 PENGADANG

This study aims to find out whether there is a relationship between learning styles and learning outcomes of PPKN content for fifth grade students at SDN 1 Pengadang. This type of research is correlational quantitative research. The technique used is a questionnaire (questionnaire) for learning style variables and documentation to collect learning outcomes. The research subjects were 33 students, namely class V SDN 1 Pengadang obtained by purposive sample technique. Data were analyzed using descriptive statistics and inferential statistical analysis, namely the One Way Anova test. The results showed that the learning styles of fifth grade students were more dominant with kinesthetic learning styles with a total of 12 students with a proportion of 36.3% of the 33 samples, visual learning styles with a proportion of 10 students with a proportion of 30.3%, and auditory learning styles with a proportion of 11 students with a proportion of 33 .3%. The results of PPKN siwa learning obtained from the results of the Final Semester Deuteronomy (UAS) show that students who have learning styles visual, auditory, and kinesthetic obtain an average learning result of 84.24. Based on the results of One Way Anova data with a significance level of 5%, 0.219 &gt; 0.05 was obtained. Thus it can be concluded that Ha is rejected and Ho is accepted. This means that there is no relationship between learning styles and learning outcomes.
UPAYA MENINGKATKAN HASIL BELAJAR MATEMATIKA MELALUI PENGGUNAAN MEDIA PEMBELAJARAN BERBASIS APLIKASI CANVA PADA SISWA KELAS VI SDN 2 GLINGGANGAN

The research aims to improve student learning outcomes by using the canva application in Mathematics learning. This research method is Classroom Action Research by going through four stages, which are the planning, implementation, observation and reflection stages of action. The four stages are carried out in cycles that take place repeatedly with the same steps and are carried out twice a cycle. The results of the research that has been carried out in 2 cycles show that in first cycle the learning outcomes of students show 11 students declared complete and 7 students declared incomplete with a percentage of completeness of 61%. In second cycle the learning outcomes and students showed 15 students were declared complete and 3 students were declared incomplete with a percentage of completeness of 83%. Based on the results of this study, it can be concluded that the use of the canva application in learning Mathematics in class VI SDN 2 Glinggangan can improve student learning outcomes with a percentage increase in research results from first cycle to second cycle of 22%.
The Development of web-based Cashier and Inventory Information Systems using Prototyping Model on Micro, Small, and Medium Enterprise (MSMEs) in Indonesia

One example of information technology that has been widely applied to the business processes of a business venture is a web-based information system. Micro, Small, and Medium Enterprises (MSMEs) are productive businesses supporting the country's economy and individual companies. One of the MSMEs that will be the object of research this time is MSME Putra Anugrah Sejahtera, and This MSMEs sells premium spray paint for wheels with more than 100 colours. Around 15-20 customers daily make direct transactions at these MSMEs. In the running business processes, there are several obstacles, such as incorrect information when checking the stock of goods and recording sales transactions. This research aims to produce a web-based cashier and inventory information system to minimize errors and simplify sales and inventory transactions. System development using the Prototyping model with RDBMS MySQL was successfully developed. The results testing of systems using the User Acceptance Test (UAT) show that the resulting system follows user needs and answers the obstacles UMKM Putra Anugrah Sejahtera faces.
Buku Ilustrasi Digital sebagai Media untuk Meningkatkan Kemampuan Numerasi Siswa dalam Bahasa Inggris

This article examined the English numeration conditions in the elementary school in Duyu, Palu, Central Sulawesi where the lack of learning media for numerical development. This highlights the need to combine visual learning approaches, such as the use of pictures related to numbers, to facilitate numerical mastery. While numeration is vital to life, many students still face the challenge of learning numeration and especially in English. The study involves qualitative descriptive methods. The purpose of this study is to find out the role of digital books and the impact they have on numerical cultures in today's era. The study suggests that the use of illustrated digital books has a positive effect on the ability to understand arithmetic. Students involved in illustrated digital books show an increased understanding of numbers, as interactive features and multimedia elements provide context, support, and involvement during the learning process. The integration of digital books means to improve student literacy not only enhances reading comprehension and language development but also tackles urgent problem of alignment and access to education.
Pembelajaran Matematika Daring dan Tatap Muka: Bagaimana Pandangan Siswa?

Network utilization to support learning activities is one of the innovations that must be developed by educators as part of the current education system that places them as facilitators. This study aims to look at students' perceptions of face-to-face and online-based learning. This research is a descriptive qualitative research. This research is in the form of questionnaires taken from 35 people as samples. Based on the results, it is known that a student's perception is not the same about face-to-face and online learning, where 82.9% feel it is easier to understand mathematics material when learning face-to-face while the rest choose online learning, so 77.1% of students consider that teachers, students and classmates have low interaction. In addition, 88.6% of students find it easier to develop social skills when learning face-to-face than online. 85.7% of students still need the teacher's role in person as a result of not maximizing online learning (60%). On the other hand, 60% of students find it easy to concentrate when learning online. Another view is that 68.6% of students think online learning is not more effective than face-to-face learning. The data exposure identifies that students' views prefer face-to-face learning compared to online, this implies that it is important for educators to offer a balanced choice between the two learning methods, paying attention to individual needs and students' learning styles.
Subject-Integrated Instructional Material for the Enhancement of the Least Mastered Reading Comprehension Skills among Grade Five Pupils

This study aimed to enhance the least mastered reading comprehension skills of Grade Five pupils in terms of identifying the main idea, sequencing of events, answering direct recall questions, predicting outcomes, and identifying unfamiliar vocabulary. The main concern of this study is to improve the pupil`s reading comprehension skills through the use of subjectintegrated instructional material. Meanwhile, the study revealed the mean pretest scores before using the subject-integrated instructional material were both Average in terms of identifying the main idea and predicting outcomes; Fair level in terms of answering direct recall questions and identifying unfamiliar vocabulary; sequencing of events found in the Poor level while in the post-test scores of the respondents after using the subject-integrated instructional materials revealed both Average in terms of identifying the main idea and answering direct recall questions; Fair level in terms of predicting outcomes and identifying unfamiliar vocabulary; in terms of sequencing of events still in Poor level despite of increase in the mean scores. However, the study also revealed that there is no significant difference before and after using the subject-integrated instructional material.
Squaring the quantum computing circle

Quantum Computing: From Alice to Bob, Alice Flarend and Bob Hilborn, Oxford U. Press, 2022, $80.00