Reviewerly/exHarmony huggingface dataset:
Pendampingan Guru dalam Pengembangan Media Pembelajaran Berbasis Multimedia Interaktif Pada Pengelolaan Kelas Dalam Jaringan

Community service activities carried out by a team from the faculty of social sciences at Universitas Negeri Medan took place at State Vocational High School 2 Tebing Tinggi. Implementation of the Community Partnership Program (hereinafter referred to as PKM) which will be carried out to support efforts to implement creative and fun learning and assist in the "Development of Interactive multimedia-based Learning Media in Online Classroom Management". This is one way to increase the competence of teachers of SMKN 2 Tebing Tinggi in online learning using Powtoon Interactive multimedia-based Learning Media. The targets that have been achieved in this PKM are: 1) Powtoon Interactive multimedia-based Learning Media Products. on online class management at State Vocational High School 2 Tebing Tinggi; 2) The use of Powtoon interactive multimedia-based learning media development in online classroom management at State Vocational High School 2 Tebing Tinggi; 3) Improving the competence of teachers of State Vocational High School 2 Tebing Tinggi in online learning using Powtoon Interactive multimedia-based Learning Media.
A novel hybrid approach for phishing website detection using artificial intelligence

Phishing is a cyber-attack on unsuspecting Web users that try to provide confidential information such login, password, social welfare, and credit card data. Attackers impersonate Internet users as a trustworthy or reliable website in order to collect personal details. Phishing is one of the most dangerous Internet crimes and may have huge and negative implications for online business. The problems of phishing assaults are growing considerably in recent years. The phisher constructs a fake or phishing website in a web phishing assault to mislead online users to steal sensitive financial and personal information. In addition to dealing with this difficulty, several standard website detection approaches have been presented. Attackers would typically evade existing URL-based phishing protection systems or page content. This paper explores if a website is authentic or complete and helps to increase website identification accuracy. A selection technique for features is therefore used and incorporated in a majority-voting artificial intelligence approach and is compared with several model classifications, such as a decision tree, a vector support machine, and a navy classifier.
Penggalangan Dana dan Pemberian Santunan Kepada Korban Banjir di Medan Oleh Tim Peduli UISU

In the last few weeks, it has been raining frequently in Medan and its surroundings. The intensity of the rain that falls is high enough to cause natural disasters such as floods and landslides. It is estimated that there are seven areas affected by flooding. This flood caused various difficulties among the people. Difficulties are in the form of, the difficulty of clean water, blankets, clothes and so on. In addition, the economic impact is also affected by flooding. Many agricultural land sectors were flooded, so many people failed to harvest. This paper aims to realize concern by helping others, getting used to giving alms, increasing ukhuwah Islamiyah, easing the burden on residents of flood victims and strengthening solidarity and togetherness with the people. The method used in this activity is fundraising for flood victims to the University for leaders/institutions and faculty leaders throughout UISU, through cellphones. If the funds have been collected, the team immediately comes to the destination, both at the rectorate and the faculty so that the collected funds can be recorded immediately. then with a certain duration of time, the granting of funds to the party who is entitled/deserves to receive it is carried out according to the results of the team's assessment which ends with taking documentation as evidence of the activity. Fundraising and providing compensation is UISU's contribution in supporting and assisting government programs for the benefit of the people.
A Network Administration on Windows Server 2016 at Aman Sari Village Office

In today's era, technological developments are very influential for offices, schools, and companies. Now technology has been widely used especially in the world of communication and information that already uses computer networks to accelerate fast and efficient data transmission. All components incorporated in a computer network must support each other to produce a good and easy system to serve customers. Network is always useful and helps in increasing the effectiveness and efficiency.
The Relationship between Students’ Speaking Skill and Students’ Self-Esteem of Mover F Class of NCL Madiun

The purpose of this study is to know "The Relationship between Students' Speaking Skills and Students' Self-Esteem of NCL Madiun's Mover F Class." This study's problem formulation is whether there is a relationship between students' speaking skills and NCL Madiun's mover class students' self-esteem. The purpose of this study was to determine whether there was a relationship between students' speaking ability and self-esteem in the NCL Madiun mover class. Mover F class NCL Madiun students took part in this study. There are 180 students in the NCL Madiun Mover class, which is divided into ten classes. The purposeful sampling technique was used in this study, and the sample consisted of 19 students from Mover F class, with 12 boys and 9 girls. The type of data used is quantitative data. Data were gathered using speaking tests and self-esteem questionnaires. According to the findings, the average score for speaking skills was 73.53, while the average value for self-esteem was 72. Pearson's product-moment correlation produces 797 results and a sig value of less than 0.05, corresponding to 0.0001. The researcher comes to the conclusion that H1 is accepted and H0 is rejected, implying that there is a relationship between students' speaking abilities and self-esteem in the NCL Madiun Mover F class. Students who have high self-esteem outperform students who have low self-esteem.
An Analysis and Implementation of Local Area Network (LAN) As Data Communication Media In Computer-Based Test at SMPN 19 of Central Bengkulu

This study aims to build a LAN network infrastructure at SMPN 19 Bengkulu Tengah, implement a computer-based exam system using Moodle, optimize the use of computers at SMPN 19 Bengkulu Tengah, and implement a teaching and learning process by utilizing information technology. This research uses action research research methods. In the action research method, the researcher describes, interprets and explains a condition at the same time by conducting an intervention with the aim of improvement or participation. The results of this study indicate that the use of a computer-based test application on a LAN network that has been implemented at SMPN 19 Bengkulu is running well according to the results of service quality testing with a delay parameter of 6.47 ms, jitter of 1.64 ms, and packet loss of 0.998% and The server used in this study also has a fairly good performance which can be seen from the CPU usage by 20%, memory usage by 88%, and network usage of 1 kbps.
KORELASI ANTARA KECERDASAN EMOSIONAL DAN MOTIVASI BELAJAR DENGAN HASIL BELAJAR TEMATIK SISWA KELAS IV SDN

AbstractThis study aims to describe the level of relationship between emotional intelligence and learning motivation with thematic learning outcomes of fourth grade students at SDN 37 Southeast Pontianak. The method used in this research is a descriptive method with a correlational study. The population in this study were all fourth grade students at SDN 37 Southeast Pontianak. Sampling using a simple random sampling technique with a total sample of 30 students of class IV SDN 37 Southeast Pontianak. The data collection technique used in this study is indirect communication techniques and documentary study techniques. The results showed that the average emotional intelligence was 82.13, the average learning motivation was 82.63, and student learning outcomes got an average score of 80.40. Based on Statistical analysis uses the multiple correlation formula to calculate correlation between motivation and emotional intelligence with student learning outcomes, r count is 0.649, and r table is 0.361, this means r count &gt; r table or (0.649 &gt; 0.361). It can be concluded that there is a strong relationship between emotional intelligence and learning motivation with thematic learning outcomes of fourth grade students at SDN 37 Southeast Pontianak.Keywords: Correlation, Emotional Intelligence, Learning Outcomes, Motivation
Using Dynamic Languages

In Chapter 11 , we saw how we can send email using Spring’s built-in mail sending classes. In this chapter, we’re going to look into another corner altogether, the ability of Spring to leverage actual scripting languages directly as Spring components.
Metadiscourse Markers: Frequency and Errors Made by EFL Students

To present a skillfully written abstract, an author should apply some strategies. One of them is the application of Metadiscourse Markers, which provides readers with linguistic features that will help them quickly get the gist of the entire research. Studies have examined the metadiscourse markers in abstracts of theses and published article journals written by Indonesian, but only a few used a corpus-based approach and analyzed the errors simultaneously. This study, therefore, aimed at finding the frequency of Metadiscourse Markers and grammatical errors made by Accounting Department students of Kupang State Polytechnic in their final papers’ abstracts. A corpus-based approach was applied by using AntConc Version 3.5.9 concordance tool. The study showed that interactive markers occurred more frequently than interactional resources. Moreover, grammatical errors were related to applying punctuation (comma), plural forms, verb tenses, and modality. This study suggests the teaching material includes the features of Metadiscourse Markers in abstract writing and further emphasizes the grammar on topics where students performed errors.
Kecenderungan Mahasiswa Pendidikan Bahasa dan Sastra Indonesia dalam Memilih Materi Pembelajaran pada Mata Kuliah Pengenalan Lapangan Persekolahan 1 (PLP 1)

Purpose of this study was to find out the number of students of Indonesian Language and Literature Education 2018 at Mulawarman University who chose learning materials for basic knowledge competencies and basic skills competencies in the PLP 1 practice course, to find out why students of Indonesian Language and Literature Education 2018 at Mulawarman University chose basic competency learning materials. Basic knowledge or competency skills in PLP 1 practical courses. This research uses qualitative research methods. Sources of data used are sources (informants), and documents. Data collection techniques used are interviews, and documentary studies. Data analysis techniques used are data reduction, data presentation, and drawing conclusions. The results of the study found: 45 students used learning materials (KD 3), 1 student used learning materials (KD 4). This happens because of the driving factors such as student abilities, interests/interests, and learning resources.
Securing Input and Output Processes on The Web to Minimize SQL-Injection and XSS Attacks Using IDS and IPS Methods

Some of the gaps that exist in web applications are often encountered, such as input both in the input form and input in the url. One of the attacks that are often found in data input is SQL-injection and XSS. Therefore one of the precautions is to carry out data security measures in the input and output process. Here the author uses the IDS and IPS methods as security of input forms from SQL-injection and XSS attacks. IDS is used as a detection and recording of attacks while IPS functions as a blocking access to the website if SQL-injection and XSS attacks are detected. In this case filtering uses the preg_match () function where the writer inserts the word into preg_match () as a rule which later if the user inputs what is in the preg_match () rule then the user is trying to do an injection attack. The data retrieved by the IDS script are ip_address, injected files, scripts, browsers used. IPS uses ip_address as a rule to block access from users when doing injection. It is hoped that the IDS and IPS scripts created will help secure the input output process that is on the web in order to minimize the occurrence of SQL-injection and XSS attacks.
PENIGKATAN KEMAMPUAN KOGNITIF BELAJAR ANAK MELALUI FLIP CHART

This study aims to determine how to increase the learning ability of children in the B3 group Raudhatul Athfal Addariyah DDI Palopo City. The type of research used is Classroom Action Research, with two cycles, namely the first cycle consisting of 3 meetings and the second cycle consisting of 3 meetings. The subjects of this study were the children of Group B1 Raudhatul Athfal Addariyah DDI Palopo for the academic year 2020/2021, totaling 24 children, consisting of 9 boys and 15 girls. The problem-solving method used is to apply the teaching and learning process by using flip charts to improve children's cognitive learning abilities obtained from observation interviews and documentation. The data of this study were analyzed descriptively and qualitatively. The success of this study is determined by the child getting a score. The results of this study indicate an increase in children's learning outcomes. The average score in the initial or pre-action conditions is 32% of all indicators and does not meet the good category. Cycle I with an average observation score of 62% of all indicators and has not met the good category. Cycle II with an average score of 92% overall from all indicators and reached good category. Thus, classroom action research (CAR) is said to be successful, so the research recommends learning using flip charts to improve the cognitive learning abilities of children in group B1 Raudhatul Athfal Addariyah DDI Palopo
Classification Analysis Of Regional Characteristics Using Convolutional Neural Network On Satellite Image

One of the developments of Machine Learning technology is Deep Learning which uses an algorithm based on mathematical concepts that work like the human brain. An example of the use of deep learning is for digital image processing. Image Processing is used to identify, classify objects quickly, precisely, and can process multiple data simultaneously. In this study, an analysis of the classification of regional characteristics will be carried out. Regional characteristics are divided into two aspects, namely water areas and land areas. The land area is divided into mountains, highlands, lowlands, and valleys. While the territorial waters include straits, bays, rivers, and lakes. Classification will be done using one of the algorithms from Deep learning used in image processing, namely Convolutional Neural Network (CNN). The CNN algorithm consists of 3 main layers, namely Convolutional Layer, Pooling Layer, and Fully Connected Layer. In this study using CNN architecture with a combination of 3 Convolutional Neural Networks and 2 Fully Connected Layers. At the stage of making a regional characteristic classification system using deep learning, there are several main process stages, namely data collection, system design, training, and testing. The processed dataset is a regional image dataset originating from the satellite.
ANALISIS PERILAKU BELAJAR PESERTA DIDIK PADA MASA PANDEMI COVID-19 TERHADAP MATA PELAJARAN IPS KELAS VIIIB SMP NEGERI 2 BATU AMPAR KABUPATEN KUBU RAYA

This study aims to determine "student learning behavior during the COVID-19 pandemic towards social studies subjects for class VIIIB SMP Negeri 2 Batu Ampar,Kubu Raya district". This study uses a qualitative method. The data in this study areprimary data and secondary data. The data collection techniques used wereobservation, direct interviews, and documentation studies. While the data collectiontools are observation guidelines, interview guidelines and documentation tools.Informants in this study were class VIIIB students of SMP Negeri 2 Batu Ampar, Kubu Raya Regency. The results of this study indicate that the learning behavior of class VIIIB students of SMP Negeri 2 Batu Ampar, Kubu Raya Regency is good. Students have the habit of being on time, preparing study equipment before the teacher arrives, and are accustomed to reading material both in class and at home. Students have good skills in participating in social studies learning. Students are able to follow the learning actively and carefully. So that it can determine the important things that should be noted. Students are very enthusiastic in participating in social studies lessons. They stated that social studies subjects were very easy to understand.Keywords: Behavior, Learning Behavior, Social Studies
Digital Transformation in Higher Education: Drivers, Success Factors, Benefits and Challenges

Digital transformation (DT) is rapidly penetrating all spheres of human life, and higher education is no exception. This process is inevitable and ensures competitive advantage and other benefits for Higher Education Institutions (HEI) in case of success. Due to the COVID-19 pandemic, HEIs worldwide were forced to completely transform their working methods and go digital in a very short period. Some institutions are more successful in this transformation by possessing the ability to overcome DT challenges and combining internal and external success factors. This research aims to identify what drives digital transformation in Higher Education Institutions, what benefits are there for them, what challenges they need to overcome, and what are the success factors of digital transformation in higher education.
Upaya Meningkatkan Keaktifan Belajar IPS melalui Permainan Puzzle pada Siswa di MIN 7 Gunungkidul

This research aims to improve the activeness of students' learning on IPS subjects by using puzzle games. This research uses class action research methods conducted in two cycles, including planning, implementation, observation, and reflection activities. The subject of the recipient of the action was a student of class VI MIN 7 Gunungkidul which amounted to 16 students. Data collection techniques are carried out through observation, interviews, and analysis of documents. Qualitative descriptive data analysis techniques with success criteria to achieve active categories with a score of ≥ 54. The results showed an increase in the activeness of learning and enthusiastic students in following the learning. Students' learning activities are more communicative and enjoyable. The increase in student activeness was indicated by the student observation score of each meeting in cycles I and II with the average total score in cycle I of 41.31 being in the fairly active category increased to 60.75 being in the active category in cycle II. From the data there was an increase in the score of 19.44. The use of puzzle games can increase the active learning of students of class VI MIN 7 Gunungkidul.
WORKSHOP PENGENALAN APLIKASI PENDUKUNG PEMBELAJARAN BAGI GURU SD IT AR-RISALAH SAMARINDA

Education is basically a conscious and planned effort to create a learning atmosphere and learning process so that students actively develop their potential. Technology is also a tool for the use of knowledge and science. Technology also enters various fields in human life to increase the effectiveness of a production or activity for its users. The world of education is also inseparable from the integration of technology in the context of learning effectiveness and efficiency. The use of technology as a learning medium has great benefits in making it easier for students to learn the subject matter. In order to increase the ability of SD IT Ar-Risalah Samarinda teachers in utilizing technology, there will be an introduction to learning support application training in schools. So that later they can maximize the delivery of a flow of learning information to students. The purpose of this activity is to utilize technology in classroom learning, including in creating a simple LMS (Learning Management System) that utilizes features in Google. From this community service activity, it can be concluded that, With the introduction of learning support applications, participants.
Perancangan Sistem Informasi Akuntansi Untuk Akuntabilitas Keuangan di KBIHU Hafas

The financial management carried out by this institution is still carried out in a semicomputerized manner, namely by recording payment data using Ms. Excel which is done whenneeded to recapitulate financial statements. This of course has an impact on the speed andaccuracy of the services provided. In conducting this research using the waterfall method, thestages are communication, planning, modeling, construction, and deployment. Using this method,it is possible that the downstream stages that must be carried out can be well organized so that theexpected results are following the needs. The results obtained in the design of this accountinginformation sistem can make it easier for officers to make accounting-standard financial reportsthat will be reported to the leadership. Besides that, it can also provide optimal service to thecongregation. Thus this information sistem can improve the quality of services provided byKBIHU Hafas to be more effective and efficient.
Enhancing Students’ Reading Comprehension with Gamification of Local Wisdom Stories during Emergency Online Learning

During online learning time, students are required to learn more independently. However, the absence of learning media to support learning process makes it difficult for students to understand the learning material. This current study was aimed at analyses the impact of gamification of local wisdom stories towards students’ reading comprehension during emergency remote teaching. The study was an experimental study with pretest posttest design followed by 127 students in two selected primary schools. In conducting the study, students were given pretest about their reading comprehension, introduced and taught with gamification of local wisdom stories, and given posttest after finishing the material available in gamification. The instruments used have been through expert tests and field tests. Descriptive analysis was conducted to find the mean score and standard deviation. From the results of descriptive and inferential analysis, it was found that the mean score students’ reading comprehension in posttest (80.27) was higher than the pretest (72.91). A significant mean difference was identified based on the result of paired sample t test (Sig. 2-tailed= .001). The study concludes that the use of gamification of local wisdom stories was able to enhance students’ reading comprehension. Suggestions for further study are also encouraged in order to enhance the quality of gamification and students’ learning satisfaction.
PELATIHAN ADOBE PREMIER DAN IMPLEMENTASINYA PADA PEMBUATAN FILM DURASI PENDEK DI SMKN 1 NEGERI KATON

One of the entertainments that is still an attraction in the community is movies. The need for talent in the world of film continues to be needed. SMKN 1 Negeri Katon as one of the vocational schools that has a multimedia major has prepared its students to play a role in the world of movie production. To support this, the school has collaborated with the Darmajaya Institute of Informatics and Business to improve students' competence in the multimedia field, especially moviemaking. Lecturers who are members of this service use Adobe Premiere. This service activities lasted for 2 days and was attended by 70 students from two classes. At the end of the training, the students were given the task of making a short movie. The result achieved is that all students can implement Adobe Premiere and produce movies with short durations. Although not optimal, but in general they can use it for the needs of making a simple movie production