Reviewerly/exHarmony huggingface dataset:
TRAVELING WHILE BLACK

TESOL JournalEarly View e719 MEDIA REVIEW TRAVELING WHILE BLACK Austin Pack, Corresponding Author Austin Pack [email protected] orcid.org/0000-0002-3861-5620 Brigham Young University–HawaiiSearch for more papers by this authorJuan Escalante, Juan Escalante [email protected] Brigham Young University–HawaiiSearch for more papers by this author Austin Pack, Corresponding Author Austin Pack [email protected] orcid.org/0000-0002-3861-5620 Brigham Young University–HawaiiSearch for more papers by this authorJuan Escalante, Juan Escalante [email protected] Brigham Young University–HawaiiSearch for more papers by this author First published: 31 March 2023 https://doi.org/10.1002/tesj.719Read the full textAboutPDF ToolsRequest permissionExport citationAdd to favoritesTrack citation ShareShare Give accessShare full text accessShare full-text accessPlease review our Terms and Conditions of Use and check box below to share full-text version of article.I have read and accept the Wiley Online Library Terms and Conditions of UseShareable LinkUse the link below to share a full-text version of this article with your friends and colleagues. Learn more.Copy URL No abstract is available for this article. REFERENCES Barrett, A., & Pack, A. (2022). The state of extended reality technologies in language education and research. In B. Zou, M. Thomas, D. Barr & W. Jia (Eds.), Emerging concepts in technology-enhanced language teaching and learning (pp. 16– 41). Hershey, PA: IGI Global. Chateau, A., Ciekanski, M., Molle, N., Paris, J., & Privas-Breaute, V. (2019). Adding virtual reality to the university self-access language centre: Brave new world or passing fad? European Journal of Language Policy, 11(2). https://doi.org/10.3828/ejlp.2019 Hubbard, P. (2021). An invitation to CALL: Foundations of computer-assisted language learning. Asia-Pacific Association for Computer-Assisted Language Learning (APACALL). https://www.apacall.org/research/books/6/ Lan, Y.-J. (2020). Immersion, interaction and experience-oriented learning: Bringing virtual reality into FL learning. Language Learning and Technology, 24(1), 1– 15. http://hdl.handle.net/10125/44704 Early ViewOnline Version of Record before inclusion in an issuee719 ReferencesRelatedInformation
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