Reviewerly/exHarmony huggingface dataset:
Research on the Application of Mathematical Cartoon in Primary School Mathematics Teaching

Limited by traditional ideas, the teaching mode of "indoctrination" is common in primary school mathematics classroom, which not only easily frustrates students' learning enthusiasm for mathematics, but also solidifies students' understanding of mathematics.As an artistic form of interpreting mathematical knowledge through life situation, mathematical cartoon can help students better understand abstract mathematical knowledge.Teachers can make innovations in primary school mathematics teaching from the following three aspects: the introduction of comics in mathematics teaching, the application of life prototype comics, and the penetration of core literacy into comics.With the help of the above measures, activate the mathematics classroom and improve the teaching effect.
The Influence of Reading Interest and Vocabulary Mastery on the Ability to Write Descriptive Text

The Effect of Reading Interest and Vocabulary Mastery on the Ability to Write Descriptive Text (Survey of Public High Schools in Bekasi City). This study aims to find out how reading interest and vocabulary mastery can affect a person's ability to write descriptive text. This study uses a survey method with multiple regression analysis, using a research paradigm between variables X1, X2, and Y. Then using the Slovin formula obtained a sample of 83 students, which then performed data analysis using the SPSS 20.0 application program. The results of the study prove that there is a significant influence on reading interest and vocabulary mastery on the ability to write descriptive texts.
Code Switching by English Students in Class Presentations

&#x0D; &#x0D; &#x0D; For Indonesian students, learning English is learning a second language. Learning a second language is not easy for students, including those at Pekalongan University. They often become bilingual learners, inserting Indonesian into English conversations. This happens when they are involved in class presentations. The aim of this study was to describe the type of code switching used by English students in class presentations. The research design was descriptive qualitative. The data included 15 utterances from the speaker of each group in the class presentations. It was found that there were three types of code switching used by English students in class presentations. These were intrasentential (26.6%), intersentential (40%) and extrasentential (33.3%). Among the three types above, intersentential was the type of code switching most used by English students.&#x0D; Keywords: presentation, code switching, type of code switching&#x0D; &#x0D; &#x0D;
MANAGEMENT OF BEHAVIOR PROBLEMS AT SCHOOL

Behavior problems become essential to be discussed from time to time, and every era has different challenges in terms of handling. This article focuses on behavioral problems in schools. This paper will evaluate several studies, all of which are based on a google.com search and will be presented in order with their sources. Scientific studies, building a trusted website, and https://trends.google.co.id/trend collecting information. It is essential to develop character on behavioral difficulties in this school and how we can work together to find the best solutions for this fast-paced era. This report will serve as a springboard for future research on school behavior issues
A scoping study of “Snapshot” teaching framework

Despite the emergence of Dogme ELT in the 2000s, only small numbers of academic research employing this approach were documented, especially in the context of teaching English Speaking skills in Indonesian higher education. Also, as a response to Indonesian students’ unsatisfied performance in English skills, this study was aimed to introduce and propose an instructional framework using "Snapshot" for college students. As one of the Dogme ELT activities, it hopefully can boost students' motivation, participation, and ability to use the target language orally. Following the scoping study method by Arksey and O’Malley (2005), we gathered data by deriving and concluding theories and practices of research published in 2016 until 2020. As a result, there are thirteen studies on Dogme ELT. From those studies found, we derived and cultivated the implementation of the approach, the perspectives of teachers and students toward the activities, and then presented the proposed framework in teaching English speaking using Snapshot in three stages. Furthermore, the findings indicate that only five out of thirteen studies that empirically utilized and described Dogme ELT in the classroom with mostly favored by both teachers and students. In sum, the proposed framework hopefully can benefit educators in general, ELT teachers, and lecturers in particular.
Development of Covid-19 Patient Data Submission Application at RT/RW (Sublocal/Local Area Governments) to Public Health Center Based on The Web

Indonesia becomes one of the countries known with the highest positive cases of COVID-19 in the world. Every day there are new positive cases reported to the health facilities. Currently health facilities still use reporting data system for corona affected patient manually using files. This causes a lot of spaces used for storage or files which increases every day and affecs the service that becomes slower. The purpose of this research is to build an application that makes it easier for RT/RW in submitting and reporting data, and there is no need for in-person meetings to provide COVID-19 patient data to local health facilities. The development of this application uses an object-oriented modeling approach (UML) using the waterfall method. The programming languages used are PHP and javascript with Bootstap framework. The result of this research is a patient data reporting application that can facilitates health facilities in managing and increasing data validity to accelerate the handling of COVID-19 in Indonesia
A Flexible, Extensible, Machine-Readable, Human-Intelligible, and Ontology-Agnostic Metadata Schema (OIMS)

This paper presents a lightweight, flexible, extensible, machine readable and human-intelligible metadata schema that does not depend on a specific ontology. The metadata schema for metadata of data files is based on the concept of data lakes where data is stored as they are. The purpose of the schema is to enhance data interoperability. The lack of interoperability of messy socio-economic datasets that contain a mixture of structured, semi-structured, and unstructured data means that many datasets are underutilized. Adding a minimum set of rich metadata and describing new and existing data dictionaries in a standardized way goes a long way to make these high-variety datasets interoperable and reusable and hence allows timely and actionable information to be gleaned from those datasets. The presented metadata schema OIMS can help to standardize the description of metadata. The paper introduces overall concepts of metadata, discusses design principles of metadata schemes, and presents the structure and an applied example of OIMS.
CAdViSE or how to find the sweet spots of ABR systems

With the recent surge in Internet multimedia traffic, the enhancement and improvement of media players, specifically Dynamic Adaptive Streaming over HTTP (DASH) media players happened at an incredible rate. DASH Media players take advantage of adapting a media stream to the network fluctuations by continuously monitoring the network and making decisions in near real-time. The performance of algorithms that are in charge of making such decisions was often difficult to be evaluated and objectively assessed from an End-to-end or holistic perspective [1].
Reception of Social Education Ideas of Foreign (late 19th – early 20th centuries) and Soviet Pedagogy in the Theory and Practice of Transbaikal Scientists

In accordance with the current relevance of the issues of socialization of the younger generations, the article analyzes the development of methodology and methodology of social education in foreign and Soviet pedagogy of the 1920s–1930s. Two directions of the social education implementation are identified: one focused on the preparation of a citizen subordinate to the state interests, considered from the standpoint of an authoritarian approach, and the other – related to the education of an initiative active, creatively self-fulfilling personality, conditioned by a humanistic approach. The author of the article emphasizes the anthropological significance of the social development of the individual, formulated the fundamental principles of positive social education. It shows the departure in subsequent years from the leading positions of humanistic reform pedagogy and the ideas of the classics of Soviet pedagogy. At the same time, the continuity of the personal orientation of social education in the theory and practice of V. A. Sukhomlinsky and such Transbaikal historians of pedagogy as G. A. Barkin and A. F. Verkhotina is revealed. The author of the article characterizes the contribution of the Transbaikal scientists who reveal their own understanding of the process of social formation of a person on the basis of understanding the humanistic component of the concept of the founders of Soviet pedagogy. The article indicates that the accumulated significant historical and pedagogical potential of positive socialization can be useful for solving modern problems in the field of social education. Despite the fact that considerable experience of positive social education has been accumulated in the history of pedagogy, the entry into the digital age, which has not only a positive but also a negative impact on a person, presupposes the creative development of the heritage of the past and requires new approaches to social education issues.
PUEBI Update Socialization And Explanation For Elementary School Teachers in Magetan

The objectives of this Community Service are (1) to actively participate in improving the competence of teachers in Magetan Regency Elementary Schools; (2) Improving knowledge and mastery of Indonesian spelling based on Permendiknbud no. 50 of 2015 an elementary school teacher in Magetan Regency. (3) Improving the knowledge and skills of Indonesian elementary school teachers, Magetan Regency; (4) Improving the knowledge and writing skills of teachers at the Magetan Regency Elementary School. The specific targets to be achieved in this PKM are (1) increasing teachers' understanding of Indonesian Spelling based on Permendikbud No 50 of 2015; (2) Improving the knowledge and ability of teachers in writing scientific papers. Community service on the socialization of Indonesian Spelling based on Permendikbud No 50 of 2015 is based on an analysis of the situation that elementary school teachers in Magetan Regency still need to understand Indonesian Spelling material. The latest PUEBI socialization based on Permendiknas Number 50 of 20115 is the mastery of the Indonesian language, especially the latest Indonesian spelling. This Community Service activity has the following output targets. (1) Increased knowledge and linguistic insight of teachers to further increase the success of the teaching and learning process in the places where they teach (2) Increase the ability of teachers to write scientific papers in order to improve their careers.
Application of Blockchain in the World of Finance &amp; Business

The purpose of this research was to explore specific ways in which blockchain can be used in the world of finance and business. Blockchain can be used for global inclusion in the domain of finance. It can be used to remove multiple intermediaries in businesses and also make transactions much more secure and trustworthy. Distributed ledger technology can be used in negotiating value, insurance, reducing transaction costs, contracting for future trading, and setting up new business models. The following establishes the application of blockchain in these fields to improve its existing state. Blockchain can also make central banks reconsider their system. Using smart contracts and autonomous agents transactions can be made smooth and secure for all parties involved. Keywords: Blockchain, Cryptoasset, Smart Contracts, Finance, Business, Distributed Ledger, Autonomous Agents
Recommendation System on Questions and Answers on Social Issues with Lifestyle in the Cloud

Abstract: Social Questions and Answers are a relatively recent feature on social media sites. It presents unique obstacles as well as potential for referral. In this project, we will examine the user's lifestyle. We will compute based on the results of the search. In this, we search any question, and the system reads these things and identifies the user's character. Based on this, we recommend the query to a user with a similar character. We show via trials with actual social networking sites, that social network and appears information may greatly improve the accuracy of popularity-based voting recommendations, but also that social media site information dominates corresponds information in NN-based methods. voting traces. We also discovered that chilly users value social and group information far more than heavy users. (Abstract) Keywords: Life-Style,, Aws services,
Analysis of Gender Based Reading Interest Index for High School Students at West Sumbawa Regency in 2021

The purpose of this study was to analyze the reading interest index, inhibiting factors and efforts to increase reading interest in high school students equivalent in West Sumbawa Regency. The research approach used exploratory descriptive and Field Research with survey methods. The population of this study consisted of 1,754 students spread over 21 schools, with the purposive sampling technique and the numbers were calculated using the Slovin formula, so the total sample was 325 students. The instruments used to collect research data were non-test instruments in the form of questionnaires, interviews and literature reviews. The research data were then analyzed by categorizing the reading interest index. The results showed that: 1) High school students equivalent in West Sumbawa district with Gender Women have a higher interest in reading than men, but the index of reading interest was still in the "moderate" category; 2) High school students and equivalent in Brang Rea, Jereweh and Sekongkang Sub-districts have the highest reading interest index than other sub-districts, but the reading index in the three sub-districts is in the “moderate” category; 3) The inhibiting factors for increasing students' reading interest are internal and external factors, namely internal factors including self-motivation and activity/busyness, while external factors are the environment, facilities and infrastructure, and lack of education; 4) The concrete efforts that have been made by the West Sumbawa Regency Government to increase interest in reading are the establishment of the "Pemasyarakatan Gemar Membaca bagi Siswa dan Masyarakat di Kabupaten Sumbawa Barat" several years ago but it has not been going well so it needs optimization so that the objectives of this program can be achieved.
PELATIHAN INSTALASI DAN SETTING RUNNING TEXT UNTUK TAMPILAN INFORMASI DI DESA DUWET KECAMATAN TUMPANG

The development of electronic technology requires the availability of human resources who have adequate skills. This technology can be used not only in the world of education but can also be used as a promotional medium for a superior product. Installation training and running text settings conducted in Duwet Village conducted by the PkM team for youth groups in Duwet Village. It is hoped that with this service activity, Duwet Village residents, especially youth members, are able to install, operate and set running text, so that youth groups there can use running text correctly and can use running text to market their products as much as possible
Implementasi Algoritma Dijkstra Rute Terpendek pada Aplikasi WisKul PasMing

Indonesia is famous for its various kinds of culinary tourism and spread in various areas of the city of Jakarta. Various types and locations of culinary make it difficult for local and foreign tourists to find and choose culinary dishes and the routes to culinary locations in Jakarta are very numerous and varied, especially foreign tourists. Therefore, the author tries to make an android-based culinary tourism location search application in the hope that it can provide a lot of culinary location information with the fastest and closest tracks, and is equipped with a map of culinary tourism locations. The algorithm used to find the shortest track uses the Dijkstra algorithm. The Dijkstra algorithm is a search algorithm for the shortest track based on the smallest track (edge) from the implementation location to the destination culinary tourism location. Culinary tourism area data and road data obtained from Google Earth and Google maps. From the origins of the trial of instances which have been done, it could be visible that the application has succeeded in implementing the Dijkstra solving procedure in finding the shortest route to culinary locations. This study produces the following distance node values BCDEJIF, ABCDFGHINM, MNIFDCBAE, BAEJNMLKHG, ABCDFGHIJE ABCDFGHILM, ABCGHKLMNIJE.
Low-Space Bit-Parallel Systolic Structure for AOP-Based Multiplier Suitable for Resource-Constrained IoT Edge Devices

Security and privacy issues with IoT edge devices hinder the application of IoT technology in many applications. Applying cryptographic protocols to edge devices is the perfect solution to security issues. Implementing these protocols on edge devices represents a significant challenge due to their limited resources. Finite-field multiplication is the core operation for most cryptographic protocols, and its efficient implementation has a remarkable impact on their performance. This article offers an efficient low-area and low-power one-dimensional bit-parallel systolic implementation for field multiplication in GF(2n) based on an irreducible all-one polynomial (AOP). We represented the adopted multiplication algorithm in the bit-level form to be able to extract its dependency graph (DG). We choose to apply specific scheduling and projection vectors to the DG to extract the bit-parallel systolic multiplier structure. In contrast with most of the previously published parallel structures, the proposed one has an area complexity of the order O(n) compared to the area complexity of the order of O(n2) for most parallel multiplier structures. The complexity analysis of the proposed multiplier structure shows that it exhibits a meaningful reduction in area compared to most of the compared parallel multipliers. To confirm the results of the complexity analysis, we performed an ASIC implementation of the proposed and the existing efficient multiplier structures using an ASIC CMOS library. The obtained ASIC synthesis report shows that the proposed multiplier structure displays significant savings in terms of its area, power consumption, area-delay product (ADP), and power-delay product (PDP). It offers average savings in space of nearly 33.7%, average savings in power consumption of 39.3%, average savings in ADP of 24.8%, and savings in PDP of 31.2% compared to the competitive existing multiplier structures. The achieved results make the proposed multiplier structure more suitable for utilization in resource-constrained devices such as IoT edge devices, smart cards, and other compact embedded devices.
The Use of RFID Tags in Controlling Washing Devices

Modern Textronics RFID transponders open completely new possibilities for designers of household appliances. In particular, these applications can be seen in laundry technology, where the information contained in the RFID transponder sewn into the clothes can be used to select the best washing program for a given type of fabric or to select the appropriate washing program for different fabrics placed in the drum of the washing machine. The work included design and construction of a demonstration station for the demonstration of RFIDtex transponders in the washing machine. A management system for a model of a washing machine equipped with Read-Write Device (RWD) was prepared, which supports decision-making based on data provided by reading of RFIDtex tags integrated with clothes. The laundry device was integrated with cloud computing for garment management based on the unique identifier of the tags and also as an intermediary module for the virtual closet application. The work checked the effectiveness of the station using samples.
AUTOIMMUNE DISEASE DETECTION WITH DEMPSTER SHAFER AT TANJUNGBALAI GENERAL HOSPITAL

Autoimmune diseases are diseases that attack the human immune system. Autoimmunity is a disorder of the immune system due to the failure of the body's defenses to stabilize conditions so that the immune system attacks a healthy body which is considered a foreign object that must be destroyed. Helping the public in the early detection of autoimmune diseases by using an expert system that is expected to detect autoimmune diseases early in Tanjungbalai Hospital so that they can provide early information about autoimmune diseases and appropriate and informative subsequent actions to the community. In this study, an expert system was built using the web-based Dempster-Shafer method based on the value of expert trust in the symptoms felt by the patient. There were 7 types of autoimmune diseases studied: ITP, SLE, Type 1 DM, Graves Disease, RA (Rheumatoid Arthritis), Autoimmune Hepatitis, and Hashimoto's Thyroiditis. This study resulted in ITP with an accuracy rate of 98%, SLE with an accuracy rate of 96%, Diabetes Mellitus Type 1 with an accuracy rate of 96%, Graves Disease with an accuracy rate of 93%, RA (Rheumatoid Arthritis) with an accuracy rate of 99%, Autoimmune Hepatitis with a 94% accuracy, and Hashimoto's thyroiditis with 99% accuracy.
PENGEMBANGAN MEDIA PUZZLE BERBASIS ANDROID PADA MATERI PETUNJUK PENGGUNAAN ALAT

The purpose of this study is to develop innovative, practical and effective learning media in Indonesian subjects with instructional materials for the use of tools. This research was motivated by the number of MI which did not have adequate learning media. This study uses the ADDIE development procedure with stages, Analysis, namely analyzing everything that includes needs and development, Design is making a framework, arrangement and appearance, Development includes the process of developing validation and revision media, Implementation is carried out in learning with media that has been developed and Evaluation, namely evaluating the media developed related to the level of effectiveness and attractiveness in learning. Data collection techniques used a questionnaire to assess the feasibility of the media and pretest and posttest questions to collect student value data. This research was conducted in class IV MI Qomarul Huda Banaran, Tembarak District, Temanggung Regency. The results of this study indicate that the Android-Based Puzzle learning media falls into the proper and effective category. This learning media was declared feasible based on the feasibility test according to media experts with a total percentage of 92% and valid material experts with a percentage of 81%. Whereas in its application, 32 students were able to increase the class average score from 68.33 to 86.7. So that the Android-based Picture Frame learning media is included in the valid, effective and feasible category to use.