Reviewerly/exHarmony huggingface dataset:
Chinese Content Scoring: Open-Access Datasets and Features on Different Segmentation Levels

In this paper, we analyse the challenges of Chinese content scoring in comparison to English. As a review of prior work for Chinese content scoring shows a lack of open-access data in the field, we present two short-answer data sets for Chinese. The Chinese Educational Short Answers data set (CESA) contains 1800 student answers for five science-related questions. As a second data set, we collected ASAP-ZH with 942 answers by re-using three existing prompts from the ASAP data set. We adapt a state-of-the-art content scoring system for Chinese and evaluate it in several settings on these data sets. Results show that features on lower segmentation levels such as character n-grams tend to have better performance than features on token level.
The Distribution of Solar Radiation and Solar Energy Intensity, and Top Locations for Constructing Solar Energy Stations in Iraq

The relationship between energy consumption and environmental pollution is evident from the exacerbation of widespread negative consequences such as climate change, including global warming, humidity, floods, earthquakes, destructive storms, and uncontrollable natural phenomena. Therefore, it is necessary to shift from fossil fuel consumption to alternative or renewable sources of energy such as solar and wind. Taking advantage of solar cell energy and investing in various fields such as electricity generation and agricultural uses such as water pumping, desalination and concentrating on their applications for the development of rural areas and their use in the development of the industrial sector. As well as encourage the private sector and capital owners to invest in solar cell energy. In our study, we analyze the best solar cell power stations in Iraq. Three cities selected across the country, providing data on distributions of solar energy and the density of electricity generated. Therefore, the research included a methodology suitable for the subject. This research aims to detect the importance of solar energy and how to exploit it through mathematical equations concerning the distributions and density to reach the possibility of the minimum solar energy utilization and then reach the preferred location for the construction of solar cell stations in the study area.
Extending the Signed Non-zero Bit and Sign-Aligned Columns Methods to General Bases for Use in Cryptography.

An efficient scalar multiplication algorithm is a crucial component of elliptic curve cryptosystems. We propose a scalar multiplication algorithm based on scalar recodings that is regular in nature. Our scalar multiplication algorithm is made from two scalar recoding algorithms called \(\mathsf {Recode}\) and \(\mathsf {Align}\). \(\mathsf {Recode}\) is the generalization of the signed non-zero bit recoding algorithm given by Hedabou, Pinel and Beneteau in 2005. It recodes the k-ary representation of the given scalar into a signed non-zero form by means of a small lookup table. On the other hand, \(\mathsf {Align}\) is the generalized k-ary version of the sign-aligned columns recoding algorithm given by Faz-Hernandez, Longa and Sanchez in 2014. It recodes the k-ary representation of a scalar in such a way that the sign of each of its digits agrees with a given \(\lbrace 1,-1 \rbrace \)-valued sequence. When analyzing the choice of \(k \in \lbrace 2,3 \rbrace \), we find some theoretical evidence that \(k=3\) may offer better performance in certain scenarios.
The Development of Android Impossible Platformer Game “My Unfair Adventure”

Abstract This game was created using the Unity game engine with C# as its programming language. The goal of this game is to complete all the stages. At each stage, players will face various obstacles such as monsters, traps, and hazards. Testing is done by blackbox testing, alpha testing by the supervisor, and beta testing by 32 respondents through a questionnaire. The test results show that the game My Unfair Adventure can make players annoyed but still encourage them to play again.
Tractable Unordered 3-CNF Games.

The classic TQBF problem can be viewed as a game in which two players alternate turns assigning truth values to a CNF formula’s variables in a prescribed order, and the winner is determined by whether the CNF gets satisfied. The complexity of deciding which player has a winning strategy in this game is well-understood: it is \(\textsf {NL}\)-complete for 2-CNFs and \(\textsf {PSPACE}\)-complete for 3-CNFs.
Beauty and the brand: drafting contracts for the commercial use of someone’s likeness

Beauty and the brand: drafting contracts for the commercial use of someone’s likeness Kelsey Farish Kelsey Farish Email: kfarish@dacbeachcroft.com. Search for other works by this author on: Oxford Academic Google Scholar Journal of Intellectual Property Law & Practice, Volume 15, Issue 12, December 2020, Pages 953–959, https://doi.org/10.1093/jiplp/jpaa178 Published: 20 December 2020
$2.5 billion lost over a decade: ‘Nigerian princes’ lose their sheen, but scams are on the rise

Last year, Australians reported more than A$634 million lost to fraud, a significant jump from $489.7 million the year before. The Australian Competition and Consumer Commission (ACCC) has released its latest annual Targeting Scams report. But despite increased awareness, scam alerts and targeted education campaigns, more Australians are being targeted than ever before. With all the technological tools we have, why does fraud continue to be so pervasive? And how can the damage be reduced?
College Student’s Behavior At Diploma Program Of IPB In Searching Reference That Needed To Finish The Study And Thesis

The objective of this research was to know (1) the needs of reference for college students at Diploma Program of IPB; (2) how could the college student at Diploma Program of IPB fulfill their references material; and (3) the correlation between college student’s behavior and the fulfillment of references towards student’s academic achievement. The respondent of this research were the college students in the third and fifth semester on 17 Proficiency or Study Programs at Diploma Program of IPB which consisted of 1.329 students. Based on the regression analysis, it was found that the things that had a real influence on IPK were gender (X1), origin school (X3), laptop ownership (X7), social media access habit (X11), email access habit (X12), internet access to search an electronic book/journal (X15), internet access for amusement (X17), internet access to search news/information (X18), and central library visiting frequency at IPB (X22). Based on the regression of coefficient score, it showed that the Grade Point Average (GPA) of female college students were higher than male and college students who were graduated from State School (SMA) had higher Grade Point Average (GPA) than the college students who were graduated from Private School (SMK). Evidently, laptop ownership and access habits on social media had a positive influence on Grade Point Average (GPA), while the access habit on email had a negative influencing GPA. College student’s habit of using the internet to search for an electronic book/journal had a positive influence on GPA. It can be concluded that the use of the internet to search an electronic book/journal is a must to do to fulfill the learning or lectures needs, so that it could improve the students’ lecture material mastery and in the end this thing could also improve the student’s Grade Point Average (GPA). This condition was in contrast with the habit influence of internet usage to search an amusement and news searching. A college student at Diploma Program or Vocational School of IPB in the learning process, especially to fulfill the references requirement needs of the book, journal, and report to finish the study or thesis. The students got the references from the library, besides they were also found the sources from the internet.
Impact of Emojis on use of English Language used on Social Media

Emojis have become an essential part of communication over social media. Communication over social media has some of the interesting attributes dedicated to usability and ability of an attribute to captivate the natural intent of users to express better and in newer ways. Emojis have been studied alongside their cousins‟ emoticons and smileys for some time now. Linguists are curious if there is a new language coming up with emoji games and emoji quizzes making popular entertainment over the virtual world. The present study is based on a detailed study of research material pertaining to the emojis and an online survey (N=120) conducted through the social media platforms of WhatsApp and Facebook. Using Likert‟s scale, the users have been assessed for factors like comfort, ease in expression, fun and confusion that these emojis might bring in. The population had a participation of 120 users. Interestingly, the analysis confirms a massive liking towards the emojis and shows a trend towards youngsters in the said group using them moreoften to enhance expression and reduce ambiguity. The set of participants administered even had a certain inclination towards preferring an altogether emoji book over a normal book written in text.Emojis, however, appeared to have a little impact on the use of the English language over social media.
Literacidad crítica y medios de comunicación: el profesorado en formación ante el discurso del odio

The study we present is part of a wider research on the possibilities of improving critical literacy in front of mass media and social networks, in the initial training of Secondary Education teachers, in line with the efforts being developed by UNESCO, through the collaboration of an international network of Universities. The main objective of the case study presented here is to understand the attitude and communicative behaviour of the pre-service students of the Master's Degree in Teaching in the face of hate and violence speech, in the context of multi-modal media, as well as their self-evaluation in order to train their future students in this subject and the importance they attach to it. A sample of students from the University of Cadiz (n=72) responded to a questionnaire showing conclusive positions regarding the importance of media literacy, but contrary to expectations, they do not have a homogeneous media culture. On the other hand, they do agree in a perspective of the experience of interaction centered in themselves as individuals and they hardly pay attention to the disruptive phenomena in the media and digital networks; therefore, when they have an incident with aggressive discourses, it affects them drastically and they do not have strategies to face them. However, they perceive themselves to be prepared to educate their future students in the subject. We believe that these results justify the need to implement specific training in critical literacy for future secondary school teachers.
Is the service desk the weakest link in IT security?

The phishing of email accounts takes place every day, and most people today are aware that they need to protect themselves from cyber criminals. But hackers are constantly trying out new weapons and one of them is their own voice. Can the voice be used as the key to open the doors to your systems through your service desk? Hackers are constantly trying out new weapons and one of them is their own voice. Can the voice be used as the key to open the doors to your systems through your service desk? So-called voice phishing, or ‘vishing’ is becoming an increasingly common way for attackers to make their way through your outer defences. And it's not just the service desk at risk. What's needed is a common framework for identity verification, to provide a centralised and efficient way of establishing callers’ identities, argues Finn Jensen of FastPassCorp.
@ASpittel The best beginner projects are building things to use for one's self. They could try building and improving their own websites. Indieweb.org has lots

@ASpittel The best beginner projects are building things to use for one's self. They could try building and improving their own websites. Indieweb.org has lots
DUYGU ANALİZİ TABANLI YENİ BİR HİBRİT TAVSİYECİ SİSTEM

Today's technological advances and the globally effective Covid-19 pandemic have increased the importance of e-commerce sites and stores have offered their products to users through e-commerce sites. Especially in march, april and may, when the pandemic started to be effective in our country, according to the Ministry of Commerce data, e-commerce sites grew by 19% compared to the previous year, and the number of orders they received increased by 292 million during the pandemic period. However, with the popularization and widespread use of e- commerce sites, it has become more difficult for users to make the most appropriate choice among a large amount of products. For this reason, systems that enable people to obtain products from specialized information have gained importance. In this way, it allows the user to both deal with less data and reach the product they are looking for in a shorter time. This situation has increased the importance of recommendation systems and made them one of the popular topics today. Recommendation systems can be defined as systems that aim to recommend new products that users have previously interacted with other users similar to them have interacted with as reference. In e-commerce sites, the comments made by other users on the products are one of the most important factors that users refer to when choosing products. In this study, a new hybrid recommendation system has been developed that classifies and analyzes the comments made on products as positive, negative or neutral with sentiment analysis methods and recommends them to other users accordingly.
Programa Lúdico Armonía para mejorar la socialización de los niños y niñas del nivel inicial de la I.E.I. Nº 103 Ada Alegría de Bazán - Trujillo

ABSTRACT The present investigation had like purpose to determine the influence of the program HARMONY in the development of the socialization in the children of 4 years of the I.E. 103 “ADA ALEGRIA OF BAZAN” of Trujillo's city. The sample was shaped by 16 children of 4 years; Making out of use like instrument evaluation a guide of observation; Which allowed measuring the development of the socialization of the children before and after the application of the program HARMONY; Using the strategies of method related to games, active methodology – communicative and direct experience. Investigation was pre experimental using the design of only group with pre and after test. The results demonstrated than the application of the Program related to games “Harmony” favored the learning of the socialization of the boys and girls of the initial level of the I.E.I No 103 Ada Alegria of Bazan - Trujillo”
SISTEM INFORMASI MONITORING PENGANGGARAN DAN PENATAUSAHAAN

Along with the rapid development of the times the need for data as well as accurate, fast, and informative information is very much needed, Gorontalo District Finance Agency was not spared from similar data requests. Presenting data in the old-fashioned way often degrades the quality of financial statements in accordance with Government Accounting Standards (GAS). This requires the agency that manages, monitors the budget and also the entrepreneurs of Gorontalo Regency to present data that is in line with current needs while maintaining existing standards. The purpose of this study is to apply the prototype method to collect the needs of the presentation of financial statements which are then made in a rapid design and implementation of the system, to submit it to the Financial Board in order to get feedback as testing material in order to produce a good system and in accordance with needs. The results of this study are the Budgeting and Monitoring Monitoring Information System using the prototype method, which is applied to the PHP programming language and MySQL storage, this application is expected to facilitate the Financial Agency in presenting financial reports that are not only accurate and fast but also more informative so that easy to understand. Keywords : Information Systems, Finance, Prototype, PHP, MySQL
Beyond Fine-tuning: Few-Sample Sentence Embedding Transfer

Fine-tuning (FT) pre-trained sentence embedding models on small datasets has been shown to have limitations. In this paper we show that concatenating the embeddings from the pre-trained model with those from a simple sentence embedding model trained only on the target data, can improve over the performance of FT for few-sample tasks. To this end, a linear classifier is trained on the combined embeddings, either by freezing the embedding model weights or training the classifier and embedding models end-to-end. We perform evaluation on seven small datasets from NLP tasks and show that our approach with end-to-end training outperforms FT with negligible computational overhead. Further, we also show that sophisticated combination techniques like CCA and KCCA do not work as well in practice as concatenation. We provide theoretical analysis to explain this empirical observation.
Design for Previews

The Canvas is a powerful tool when designing the UI of your app. However, it’s more than that. Since the previews shown in the Canvas are the actual user interface, it shouldn’t be considered just a “preview” in the typical sense. Similarly, since it runs related code, it shouldn’t be considered just the UI.
iGOS++: Integrated Gradient Optimized Saliency by Bilateral Perturbations

The black-box nature of the deep networks makes the explanation for why they make certain predictions extremely challenging. Saliency maps are one of the most widely-used local explanation tools to alleviate this problem. One of the primary approaches for generating saliency maps is by optimizing a mask over the input dimensions so that the output of the network is influenced the most by the masking. However, prior work only studies such influence by removing evidence from the input. In this paper, we present iGOS++, a framework to generate saliency maps that are optimized for altering the output of the black-box system by either removing or preserving only a small fraction of the input. Additionally, we propose to add a bilateral total variation term to the optimization that improves the continuity of the saliency map especially under high resolution and with thin object parts. The evaluation results from comparing iGOS++ against state-of-the-art saliency map methods show significant improvement in locating salient regions that are directly interpretable by humans. We utilized iGOS++ in the task of classifying COVID-19 cases from x-ray images and discovered that sometimes the CNN network is overfitted to the characters printed on the x-ray images when performing classification. Fixing this issue by data cleansing significantly improved the precision and recall of the classifier.
Virus Detection In Windows 10 Using Nist Method And Smadav Application 13.4: Virus Detection In Windows 10 Using Nist Method And Smadav Application 13.4

This research has a background in virus detection on a computer, because a virus is something that can damage and damage data on a computer, because the impact is very bad for the computer so that many anti-virus viruses develop and continue to be developed each year, the development of the virus first against anti-virus causes the impact of damage that is getting worse, the most severe is data loss, data is very important for a computer, in this study the authors use a method created by the National Institute of Standards and Technology (NIST), with this method will facilitate research carried out, the results of the study will be in the form of detection carried out by the Smadav software version 13.4.
Sistem Monitoring Kehadiran Siswa Oleh Orang Tua Berbasis Sms Gateway

SMKN 1 Suwawa is one of the vocational hight schools which locates in Bone Bolango District with the total number of students is 480. In one day observation at the school, there Were many students who did truant during the class hour. The action has been frequently an issue between teachers and parents. Student’s parents found out that their children have been Actively engaged in the theaching and learning process. That is what they expect while the students did the country. The research is aimed at facilitating the school to inform the  Parents regarding the absence of their children in the class. Student’s absence is a form of indicipline action to be decreased at school. System development applies the prototype Method through the PHP programming language and MySQL database. The research finding Revealed that SMS gateway based monitoring system by parents on student attendance is Addressed to facilitate the school to inform student’s parents related to student attendance.  The system displays data of student attendance both in each class and as a whole.
Ethics &amp; Lifelong Learning

Abstract Dr Barry G Blundell is a Physicist, Engineer and FBCS. He has recently published a 900 page book with Springer, in which he questions our current direction of travel, not only in relation to a range of digital technologies and techniques but also in connection with aspects of the education system.
Approaches to the problem of evaluating students’ competences in accordance with professional standards

This article examines approaches to the problem of assessing and evaluating competences, methods and mechanisms for measuring results of the educational program 44.03.05 – “Pedagogical Education”, the specialization “Biology and Chemistry” in a particular regional university environment. The study has established that competences play the main role as the final result of education in the real educational process within the competency based approach, while educational technologies serve for the formation of these competences. Evaluation tools, assessment technologies and evaluation procedures serve as a means of the claimed results proof. The application of the competency based approach in the educational process is closely connected with the problem of assessing students’ competence. Competency and competence are able to act as the main systemforming factors, which unites the activity of various departments of the university or teaching modulars (subjects) within a particular educational institution. Our educational program of the educational program “Pedagogical Education”, being a methodological system for applying the ideas of the competency based approach, is aimed at solving problems in the field of professional activity, since it is focused on the formation of the methodological student competence while being one of the approaches to assess and evaluate students’ competences.
Mediating Effect of Learner Interaction on the Relationship between Grit and Self-directed Learning Ability of Nursing Students in e-Learning

Purpose : The purpose of this study was to test the mediating effect of learner interaction on the relationship between grit and self-directed learning ability of nursing students in e-learning environments. Method : Data were collected from September 15th to 30th, 2020 for 129 nursing students in college and analyzed using independent t-test, one way ANOVA, Pearson s correlation coefficients, and linear regression. Result : There were significant positive relationships among grit, learner interaction, 4 and self-directed learning. In addition, learner interaction had a partial mediating role in the relationship between grit and self-directed learning. Conclusion : The results of this study confirmed that learner interaction had a partial mediating effect on the relationship between grit and self-directed learning ability. The results can be utilized as important basic data for the level of learner interaction. Therefore nursing students need learner interaction motivation for e-learning class and educational programs in nursing courses in college.