Reviewerly/exHarmony huggingface dataset:
An Overview of The Use of Interactive Multimedia Teaching Aid For Deaf Students

Interactive multimedia teaching aid is one of the effective teaching mechanisms for students with disabilities.It can help the students to focus better during the teaching and learning activities to improve their understandings.However, most of the existing teaching aids are designed for non-hearing impaired students, thus they may be less suitable for deaf students.The main factors contributing to this problem include insufficient and inappropriate teaching aids developed based on the latest information and communication technology (ICT), as well as challenges in integrating interactive multimedia teaching aid into the teaching and learning process of deaf students.Therefore, this study aimed to identify the current use of interactive multimedia teaching aid among deaf students and the factors influencing the development of an effective interactive multimedia design teaching aid specifically for deaf students.
Forensic steganalysis for identification of steganography software tools using multiple format image

&lt;p&gt;Today many steganographic software tools are freely available on the Internet, which helps even callow users to have covert communication through digital images. Targeted structural image steganalysers identify only a particular steganographic software tool by tracing the unique fingerprint left in the stego images by the steganographic process. Image steganalysis proves to be a tough challenging task if the process is blind and universal, the secret payload is very less and the cover image is in lossless compression format. A payload independent universal steganalyser which identifies the steganographic software tools by exploiting the traces of artefacts left in the image and in its metadata for five different image formats is proposed. First, the artefacts in image metadata are identified and clustered to form distinct groups by extended K-means clustering. The group that is identical to the cover is further processed by extracting the artefacts in the image data. This is done by developing a signature of the steganographic software tool from its stego images. They are then matched for steganographic software tool identification. Thus, the steganalyser successfully identifies the stego images in five different image formats, out of which four are lossless, even for a payload of 1 byte. Its performance is also compared with the existing steganalyser software tool.&lt;/p&gt;
Multi-attribute Authentication Method Based on Continuous Trust Evaluation

In order to solve the data security problems faced by the power Internet of Things, this article combines the trust evaluation technology and the token authentication method to propose a multi-attribute identity authentication method based on continuous trust evaluation. This method embeds the trust evaluation value into the token, and authenticate the user’s identity through the real-time update of the token, thereby granting the corresponding authority. At the same time, the authentication process is encrypted and decrypted by mixing the random generation matrix encryption algorithm based on chaotic mapping and the RSA digital signature algorithm to improve the security of authentication. The experimental results show that the trust evaluation value obtained by the continuous trust evaluation algorithm for users with different identities are different, so the resource permissions obtained are also different. Therefore, the multi-attribute authentication method combined with trust evaluation in this paper has higher security and confidentiality than previous authentication methods.
Problems and prospects of using online learning technologies during the COVID-19 pandemic

The problems of the study are related to the active implementation of distance learning in the activities of higher education institutions in connection with the COVID-19 pandemic. The purpose of the article is to identify ways to improve the online learning process, considering the interests of all its participants. Research methodology: analysis of the practice of organizing educational activities in remote mode during the pandemic and a sociological survey (questionnaire) of teachers and students. In accordance with the purpose, the tasks of the survey included the identification and comparative analysis of the opinions of the subjects of the educational process about the advantages and disadvantages of online learning, evaluating its effectiveness and determining ways to improve its effectiveness. It is concluded that taking into account the results of research, along with the implementation of the proposals of teachers and students to improve the organization of the educational process, pedagogical design, the introduction of specialized platforms for working in an online environment will significantly improve the quality of online learning, increase the protection of the interests of participants in this process, the degree of readiness of the university to participate in digital transformation and overcome the restrictions caused by the pandemic, and prepare the necessary personnel for this.
Image enhancement dataset for evaluation of image quality metrics

Image enhancement is important in different application areas such as medical imaging, computer graphics, and military applications.In this paper, we introduce a dataset with enhanced images.The images have been enhanced by five end users, and these have been evaluated by observers in an online image quality experiment.The enhancement steps by the end users and subjective results are analysed in detail.Furthermore, 38 image quality metrics have been evaluated on the introduced dataset to reveal their suitability to measure image enhancement.The results show that the image quality metrics have low to average performance on the new dataset.
DISTANCE LEARNING USING NEWS ITEMS-ANDROID APPLICATION TO IMPROVE STUDENTS' ENGLISH COMPETENCE INTEGRATED WITH COVID-19 PREVENTION

Covid-19 is not over yet while the learning process in schools must continue for the sake of great future generations. There are many problems or obstacles in implementing distance learning to avoid Covid-19. This study aims to produce a product design in the form of media or teaching materials that can be used in the distance learning as a form of improving English competence and socializing Covid-19. The method used in this research is the research &amp; development (R&amp;D) method. The research was carried out in several stages such as preliminary, prototyping, expert validation, product trials taken from several samples, in order to design/application products that are ready to be used to help teachers and students in the distance learning. The design and materials of teaching materials are adjusted to the results of data collection at the preliminary stage. This android application was tested on students and teachers with satisfactory results above 70% because it is easy to use based on the results of the distributed questionnaire. The materials and exercises already represent the learning objectives in the curriculum regarding news items. The Covid-19 socialization integrated in the learning application is used as additional information for students to carry out strict health protocols. So that students know what actions need to be taken in their family, friendship, and social life to avoid Covid-19.
Philosophical Models of the Universal Repository of Knowledge as a Prehistory of Big Data: the Third World of K. Popper, Encyclopedia of U. Eco, The Library of Babel of J.L. Borges.

The phenomenon of big data is of increasing interest not only for technical and economic disciplines, but also for the humanities. It arose and became the subject of reflection relatively recently, but long before it, in the history of philosophy, one can find models and images of a universal information repository that are close in idea, although not quite identical to the concept of big data. The comparison of the phenomenon of big data with the philosophical projects of the universal repository of knowledge is also interesting in connection with the current interdisciplinary approach to knowledge. In this article, the author proposes to consider as such projects the idea of the “third world” by Karl Popper, the concept of “Encyclopedia” by Umberto Eco and the image of the Babylonian Library by Jorge Luis Borges.
Utilising Natural Language Processing to Assist ESL Learners in Understanding Parts of Speech

The field of Natural Language Processing (NLP) is growing rapidly, as is the number of companies investing in this technology. NLP is changing the way we learn and teach languages. However, it has not been used in ways that benefit ESL (English as a Second Language) educators. It is implied that there is a gap in the application and the use of an NLP tool that focuses on English Part of Speech (POS) analysis to aid the English teaching and learning process. Herein, in this paper, we discuss the prospect of utilising POS analyser to accommodate ESL educators in teaching English POS. The tool development is divided into two sections: 1) the development of a POS analyser; and 2) the implementation of an interface to make the tool become a user-friendly application. We use SpaCy, an NLP opensource library, for the English POS analysis. It offers both statistical and neural network models. It also comes with pre-trained models that can predict the POS. This paper also provides Graphical User Interface (GUI) tool that can be used to create effective and engaging English language teaching materials for learners. GUI tool is created using python programming language. Thus, we first review the NLP-based applications for ESL education, followed by an introduction and overview of our simple POS analysis tool, which is customizable. In the future, we intend to evaluate our tool with the help of ESL educators who are not computer scientists or linguists. The python script used to develop tool is provided at Github: https://github.com/yashmgupta/literate-robot
Designing an Android-Based Borneo Orangutan Adventure Game Using Scirra Construct 2

Currently the game is very popular with many people. Because the game is a game that uses a smartphone that is easy to carry everywhere, the game is also a form of multimedia entertainment that is made as attractive as possible. Even game makers make it as interesting and fun as possible so that the general public can use it. In this study, the Borneo orangutan adventure game aims to introduce orangutans in Central Kalimantan and the life of orangutans. The benefits of this research are for entertainment media and the introduction of Bornean orangutans. This game is designed with multimedia software method. From the results of the black box test the application is in accordance with the purpose of making the game while the results of the questionnaire respondents with a Likert scale show that 91.2% are on a very good scale or satisfied in terms of the appearance of the game and the way the game operates.
Immersion, Integration and Exploration -- The Realistic Path of Content Production Enabled by Virtual Reality Technology

The application of digital technology has caused shock and repercussions in the media industry.The media production paradigm with emerging technologies such as virtual reality, artificial intelligence, big data and 5g as the core reprogrammes the media: the communication media are loaded digitally, and the media production is continuously promoted by means of modern information technology, making the connection between it and the audience more and more difficult to understand.This paper focuses on the application field of virtual reality technology in the industry, empirically discusses the formation of immersive news format and the emotional shift trend of news production, and discusses the practical path of mainstream media to promote the in-depth integration of technology and business based on their own advantages, combined with the practical cases of the application of virtual reality technology in the process of news content production.
METHODOLOGICAL MODELLING OF INNOVATIVE COMMUNICATION FOR NEW KNOWLEDGE ACQUISITION IN THE GLOBAL DIGITAL REAM

The paper main focus is the inquiry into the methodological premises and models of comprehensive structuring of the innovative communication for new knowledge acquisition in the digital realm (innovative educational commuication in the digital ambient as construed by the transformative neological strata of modern European and Oriental varieties of the English language of international communication).The problem of theoretical and methodological substantiation of cross-cutting principles, directions, mechanisms, and results of qualitative dynamics of linguistic macroand microstructures of thesaurus in the realm of digital educational communication, as a consolidated linguistic object, is investigated in depth.Mosaic, simulation, and multidimensional approaches to understanding complex dynamic linguistic phenomena and entities, prioritized by this methodological context, allowed us to identify the ontological nature of lexical innovations of the globilized languages in the sphere of innovative educational communication.The ICT, e-learning, hybrid learning, digital competences thesaurus, that facilitates innovative educational communication, is structured to define and categorize the key components of innovative cyberterminology, instrumental to e-learning environment constructuion and functioning.Suggested is the ICT Thesaurus macro-, micro-and mega-structures modelling based on three groundwork principles: 1) Intranet educational anthroposphere (the anthropic environment within World Wide Web); 2) Outernet educational anthroposphere (e-reality components, functions outside the realm of World Wide Web); 3) Technogenic educational anthroposphere (transoriented anthropic environment components with an anthropic-for-congenous substituted onthological parameter).All units, listed and clusterised in the Thesaurus are supplied with a dominant or recessive conceptual marker or a combination of markers, indicative of the unit allegiance to the corresponding ontological categories of cyberanthropospheric e-learning environment.The dynamic interaction of the structural tiers of the ICTs content plane within the strata of innovative educational communication is characterized by the anthropogenic parameters of the content plane, mediated by the subjective and collective cognitive experience of digital education stakeholders, mediated by the use of globalized languages.
Specific of ICT use in English class in a military higher educational establishment

This article is about the significance of a political briefing in the education of officer-cadets, in the development of patriotism and right social position in political pluralism. Its significance is approved by the principal documents of the Education Ministry. The meaning of a political briefing is given as well as its important role in the development of the right civil-patriotic position and the main objectives of such educational and explanatory work. The types of political briefings as one of the main methods of cadets’ education are discussed. Some permanent rubrics for targeted training are recommended. The methodology of the mind-map usage as one of the means of ICT is presented, some references on the most popular online constructers are given. The author describes co-working between theteacher and learners while preparing for a political report. The criteria of a successful presentation of the report are highlighted. The author mentions a range of advantages of the creative joint process developing the analytics and logic used in causal relationships and information synthesis and also a positive moment in the creation of educational and methodological base while application of ICT methods in class. An example of the mind-map «WWII. Chronology» is given as well as a scheme based on a young civil-patriotic movement «Immortal Regiment». Some military feats are recommended for discussion. The results of done political briefings and comparison of two groups (working and control) are given. A positive conclusion of the usage of such activities with ICT methods for the youth education and development for the right civil-patriotic position is given.
Implementation Paper on Detection of Malicious URLs Using Machine Learning Techniques

Abstract: Detecting and preventing the user from the malicious site attacks are significant tasks. A huge number of attacks have been observed in last few years. Malicious attack detection and prevention system plays an immense role against these attacks by protecting the system’s critical information. The internet security software and fire walls are not enough to provide full protection to the system. Hence efficient detection systems are essential for web security. These existing methods have some drawbacks results into numbers of victims to increase. Hence we developed a system which helps the user to identify whether the website is malicious or not. Our system identifies whether the site is malicious or not through URL. Keywords: Malicious URLs, Classifier, Feature Extraction, ID3 Algorithm
Konsep Desain Sistem Informasi Manajemen Berkas Terpusat di Lembaga Amil Zakat Menggunakan Perspektif Nirlaba

The Amil Zakat Institution (LAZ) is a private non-profit organization that assists the Government of Indonesia in managing zakat. LAZ will produce performance reports and financial reports every year to ensure the accountability of the institution. The report is crucial, because it is the result of the performance of all LAZ partners and branch offices, so it must be stored and controlled properly. This performance reporting will be done centrally, so that in the process of making it, some authentic evidence that can be used as proof that it has been accepted and happened, or as a reference and complement, must be managed and distributed efficiently. The file management information system is a solution that can be applied for the management of report materials and the storage of valid reports. This research has resulted in business process flow design, system activity design, and file management information system interface design on LAZ. The theory of accountability of non-profit organizations is used as an analytical study along with the PIECES parameters, to ensure that the resulting design is in accordance with the supposed accountability. The design in this study has been presented systematically, so that it can be understood by LAZ managers or executives who are not from the information technology field.
Characterizing errors for Quantum Fourier Transform on IBM Q

The performance of today's quantum computers are affected by noise. This effect can be analyzed in the result of simple quantum algorithms in real quantum computers. The noise can be characterized as a decoherence error or a systematic error, the last could be corrected by a unitary rotation. In this article we propose two methods to model a systematic error, in the Quantum Fourier Transform algorithm (QFT). The first method uses the isotropic index presented in `` [1] and needs to reconstruct the density matrix of the experimental state, while the second method, although less general, only needs to reconstruct the reduced density matrices for each qubit. In both methods, a unitary transformation is proposed, which approximates the experimental result to the expected theoretical state. As an example, the QFT algorithm is analyzed for two qubit states, in quantum IBM Q computer ibmq\_santiago.
Implementasi Algoritma K-Means Dalam Menentukan Tingkat Penyebaran Pandemi Covid-19 Di Sumatera Barat

Corona viruses (CoV) are part of a family of viruses that cause illnesses ranging from the flu to more severe illnesses such as Middle East Respiratory Syndrome (MERS-CoV) and Severe Acute Respiratory Syndrome (SARS-CoV). This virus can be transmitted from person to person through small droplets from the nose or mouth when coughing, sneezing or speaking. Because the spread of this virus is very fast, it requires fast handling so that this virus does not spread, one of which is by implementing health protocols, namely maintaining distance, washing hands and using masks. All provinces in Indonesia have not been spared from this virus, including the province of West Sumatra. Classification of the spread of this virus is necessary in order to break the chain of its spread. One of the techniques used in this grouping is k-means, which uses several groups to assign multiple data to a partition system. The results of this study indicate that the regions in the first cluster have the highest rates of positive cases and patients who die, while the areas in the second and third clusters have the potential for the spread of Covid-19 which is also a concern of the government.
Beginning Reading Ability Using the Method Synthetic Structural Analytics (SAS)

This study aims to describe a literature review on early reading skills using the method synthetic structural analysis (SAS)in grade 1 students at Madrasah Ibtidaiyah Negeri 2 Langkat. This study uses a qualitative research method with a literature review approach. The research stages were carried out by means of article collection, article reduction, article display, discussion and conclusion. Sources of research data are international and national journal articles in 2015-2021. The results showed that from 25 articles, 13 articles were found that matched the topic title. Beginning reading skills using the methodsynthetic structural analysis (SAS)in grade 1 students at Madrasah Ibtidaiyah Negeri 2 Langkat, the implementation is in accordance with the theories that have been used as references. Beginning reading skills using the methodsynthetic structural analysis (SAS)in grade 1 students at Madrasah Ibtidaiyah Negeri 2 Langkat can increase student activity and learning outcomes.
PENGEMBANGAN INSTRUMEN SOAL BERBASIS GOOGLE FORM PADA MATERI SISTEM PERNAPASAN PADA MANUSIA KELAS VIII MTS

The question instrument is one of the evaluation tools. This study uses the ADDIE analysis development model. The data collection instrument used is a cognitive test of 20 questions and a questionnaire validation sheet. The purpose of this study was to determine the results of the development after the process of theoretical and empirical validity. The results of the research show that the test instrument for testing the validity, reliability, discriminating power, level of difficulty and distractors obtained a valid instrument as many as 10 items from 20 questions, reliability (r11) obtained is 0.856 with a high level of reliability, for power the difference is that 20 items are categorized as "good questions", for the level of difficulty 10 items are in the "easy" category and 10 items are in the "fair/moderate" category, while the distractor quality test is declared to be functioning.
Representasi Taman Literasi Bidang Perbankan Berbasis Corporate Social Responsibility

The library is a place for learning resources, in the millennial era it should provide a public space for learning. Universitas Sebelas Maret, Surakarta has a Literacy Park (LP) as a public space, the result of the collaboration between UNS and BNI through Corporate Social Responsibility (CSR) of BNI-Berbagi Program. The purpose of this study aims to determine the representation of TL in the banking sector based on CSR. The research method used is an exploratory qualitative method. Collecting data by observation, interviews, Focus Group Discussion and documentation. TL representation is the fulfillment of information literacy needs, students can get the latest information in the banking sector and have a comfortable place to study, and free from rules.