Reviewerly/exHarmony huggingface dataset:
The Effect of Online education after COVID-19 : Focusing on Personal and Social Motivation

The purpose of this study is to investigate the impact of the rapid transition to online classes due to the COVID-19 epidemic on learning effectiveness by a comparative analysis on learning effectiveness considering different types of offline and online classes for the same subject.As a result, the interaction between personal motivation and class type is not significant.On the other hand, the interaction between social motivation and class type is significant and overall online class increases engagement with educational issues.In particular, the group with low social motivation showed greater change than the group with high social motivation, so online education seems to be more effective in the group with low social motivation.It means that by stimulating students' social motivation rather than personal motivation, the effectiveness of online education can be enhanced, and it can lead to education outcomes -behavioral changes and attitudes of learners.In order to revitalize social motivation in the intensely personal space of online, it is necessary to activate social communication methods such as SNS, and development of interpersonal issues and learning materials would be more efficient.In order to derive more specific results, it is necessary to measure the level of prior knowledge and involvement of the participants in class, and to comprehensively investigate and analyze the state of learners before and after class through more variables.Finally, in order to increase the reliability of the research results, it is necessary to clearly prove it through the establishment of a structural model.
SUBJECT TRAINING OF FUTURE TEACHERS OF COMPUTER SCIENCE IN THE CONTEXT OF MODELING REAL EDUCATIONAL PROCESSES FOR SOLVING PROFESSIONAL ACTIVITY ISSUES

The article presents a description of pedagogical activity based on strengthening the practice-oriented component of the process of subject training of future teachers of computer science, ensuring the level of objectification of the assessing procedure for learning outcomes by universities graduates’ interacting with real and potential employers. The study was conducted on the basis of educational institutions of Altai Krai in the period from 2016 to 2021.
Image Hiding Using QR Factorization And Discrete Wavelet Transform Techniques

Steganography is one of the most important tools in the data security field as there is a huge amount of data transferred each moment over the internet. Hiding secret messages in an image has been widely used because the images are mostly used in social media applications. The proposed algorithm is a simple algorithm for hiding an image in another image. The proposed technique uses QR factorization to conceal the secret image. The technique successfully hid a gray and color image in another one and the performance of the algorithm was measured by PSNR, SSIM and NCC. The PSNR for the cover image was in the range of 41 to 51 dB. DWT was added to increase the security of the method and this enhanced technique increased the cover PSNR to 48 t0 56 dB. The SSIM is 100% and the NCC is 1 for both implementations. Which improves that the imperceptibility of the algorithm is very high. The comparative analysis showed that the performance of the algorithm is better than other state-of-the-art algorithms
THE ESSENCE AND UNDERLYING CAUSES OF ERRORS IN FOREIGN LANGUAGE CLASS

Errors are an integral and natural part of learning a foreign language. However, they can sometimes be demotivating and lower one’s confidence, thus leading to decline in academic performance. At the same time, teachers are able to instil an optimistic attitude in their students by proper error correction.
Development of intellectual and creative activity of teenagers in the study of historical and cultural monuments of England

The article about the intellectual and creative activity of teenagers is especially productive if it is devoted to the knowledge of artistic values. Here, intelligence and creativity are activated. Moreover, in adolescence, there is a lively interest in art and a great need for its knowledge at the logical-cognitive and artistic-aesthetic levels. In dealing with highly artistic works (in preparing teenagers for their perception and the process itself) logical and artistic thinking develops, with the maximum activation of creative thinking and imagination, generalization, and one's attitude, as well as reproduction. However, this is not enough for teenagers: intellectual and creative potential requires its implementation in any activity of cognition. It is in this process of intellectual and creative development with the result of activities (for example, cognitive and educational) that the personality of adolescents is formed.
Pemanfaatan Modul untuk membantu pembelajaran Microsoft Word pada siswa berkebutuhan khusus kelas X di SLB Negeri Balikpapan

&lt;p&gt;&lt;em&gt;Learning media as a tool to create an effective teaching and learning situation and to improve the quality of student learning. This study aims to (1) facilitate students visually in computer learning (2) efforts to optimize the absorption of concrete information for children with special needs in computer learning. The lack of availability of teaching materials that suit the needs of children with special needs in computer skills subjects makes teaching staff have to innovate with teaching materials from public schools. This learning module was developed to overcome the problems experienced by teachers and students. The results of this study are expected to be a benchmark for teaching staff in delivering material to students and can improve skills in learning computer skills of students at SLB Negeri Balikpapan.&lt;/em&gt;&lt;/p&gt;
Augmented Reality Using Brute Force Algorithm for Introduction to Prayer Movement Based

Proposed: Prayer is compulsory to worship for Muslims around the world. Prayer is a mandatory commandment from Allah SWT. However, the companions and the Madzhab of Islam have a different opinion but remain Saheeh as long as it does not stray away from the teachings of the Prophet and Al-Quran. This prayer movement consists of the prayer movement of the Madzhab, Imam Shafi'i, Imam Hanafi, Imam Hambali, and Imam Maliki. The Marker used 9 pieces with pictures of each movement. One marker has several shapes of the movements that are several object targets are listed in it. Methods: The Brute Force algorithm used is to match the String value. The Brute Force algorithm can recognize well any String value that is matched to the marker and data from the database. This algorithm is applied to Augmented Reality technology. This app is built using Augmented Reality technology that combines real-world and virtual worlds. Results: This technology is well recognized applied from the Brute Force algorithm, which can validate the match result String value between the database and marker. Novelty: This technology uses the camera to find suitable markers in order to display 3D objects if the marker and the database match. So that this built system can facilitate many circles in learning the prayer movements based on the prayer movement version of islamic high priest.
International Experience of Artificial Intelligence Implementation in the Field of Science and Higher Education

Modern technological development is characterized by the constant emergence and introduction of innovative technologies in various areas of community, country's economy and governance system development.The obvious benefit of introducing such technologies is the significant transformation and improvement of human activities.Science and higher education are considered to be the principle areas of the government activity and is therefore appealing for change and improvement through modernization.The introduction of innovative technologies improves the sector's overall performance and accelerates its technological development.The article examines the best international practices in introducing artificial intelligence in science and higher education.
Indonesian Spelling Error Detection and Type Identification Using Bigram Vector and Minimum Edit Distance Based Probabilities

Spelling error has become an error that is often found in this era which can be seen from the use of words that tend to follow trends or culture, especially in the younger generation. This study aims to develop and test a detection and identification model using a combination of Bigram Vector and Minimum Edit Distance Based Probabilities. Correct words from error words are obtained using candidates search and probability calculations that adopt the concept of minimum edit distance. The detection results then identified the error type into three types of errors, namely vowels, consonants and diphthongs from the error side on the tendency of the characters used as a result of phonemic rendering at the time of writing. The results of error detection and identification of error types obtained are quite good where most of the error test data can be detected and identified according to the type of error, although there are several detection errors by obtaining more than one correct word as a result of the same probability value of these words.
Gamification as assessment tool in a French lesson

The relevance of the research is justified by the need to study the relationship between motivation and assessment as key aspects of learning French. This interdependence presupposes the search for the latest approaches to assessment, that apart from aiming at the final outcome of learning, are also focused on the student’s development (progress). From that perspective it is particular importance to resort to gamification that provides for applying game mechanics to non-game contexts. This approach has recently become a widely-held across a wide range of industries demonstrating its potential in education. The main purpose of the scientific research is to highlight the main aspects of gamified assessment in French-as-a-foreign-language lessons. The scientific novelty of the paper is defined by in the fact that for the first time it outlined the main mechanisms of gamification as assessment tool. The author applied the method of critical analysis of the scientific sources and the method of scientific observation of the pedagogical process. Conclusions. Gamification in the context of assessment involves introducing game elements in order to make it more approachable and thereby to assure students’ engagement and motivation when conducting the assessment. Gamification as a tool can be applied to the design of innovative tasks related to assessment. It is argued that the inclusion of some aspects of the gamification technology can have a positive effect on the development of innovative assessment system. However, reasonable combination of such technologies with already existing teaching methods can be viewed as a guarantee of students’ effective formation of French competence in the process of foreign language learning.
Mind Mapping Technology As A Real Request Of A Modern School

The article shows that the mind map technology meets the needs of a modern school, solves new educational standard tasks and develops creative thinking skills in schoolchildren.Mind maps are described, features of application of this technology in secondary schools are analyzed, and its effectiveness is tested in history lessons.The key theoretical characteristics of the technology and the concept of mind maps are presented; an analysis of the influence of mind maps on cognitive universal educational actions of students is carried out.The article describes the results of a pedagogical experiment on the development of cognitive thinking skills by means of mind maps.The use of mind maps in history lessons activates the mental activity, contributes to the development of critical thinking skills and increases the overall efficiency of memorizing information by enhancing the creative abilities of students.Among the advantages of mind maps is the use of the entire spectrum of brain activities (operating with words, images and numbers, logic, rhythm, color and spatial orientation, providing the freedom of arbitrary application of mental capabilities) and the ability to identify missing information to pose a problem question, track relationships and interdependencies.Among the disadvantages are the need for training for their effective use and overcoming the psychological load in case of misunderstanding of the educational task; insufficient scalability to reflect complex, multi-stage processes, the risk of overloading the mind map with information, the likelihood of generating false associations.
Mining Sentiments from Students’ Feedback

Student’s feedback is a very important and crucial tool for any teacher to know his/her performance and to plan the potential improvements. In the present study the student’s opinion comprises of the several characteristics about their teacher's teaching performance are collected through closed ended questions on Likert scale as well as through few open ended questions in terms of brief statements. The open ended questions being difficult to infer; mostly are ignored. For such cases the sentiment analysis is a good tool to bring them in main analysis stream for the inference of data. The satisfaction level pertaining to the teacher’s overall performance also is enquired during the survey as a datum reference. Multinomial logistic regression is fitted and satisfaction levels are estimated using it. These two values are compared subsequently with the third resultant value that is obtained by using the sentiment analysis to evaluate, whether the same feelings about a teacher are being reflected from students feedback collected in the form of statements or not. Sentiment analysis is a technique used to measure the sentiments in numerical values that are associated with the text or the statements under consideration. The sentiment scores obtained using sentiment analysis is further processed to estimate the satisfaction levels and classification rates. Further artificial neural network is used to find out the important characteristic which characterizes the satisfaction levels.
IMPROVING THE LEGAL REGULATION OF THE RUSSIAN HIGHER EDUCATION SYSTEM VS INTERNATIONAL RATING SYSTEMS

<ns2:p>The task of creating by 2030 at least 100 advanced modern universities – centers of scientific, technological and socio-economic development of the country, in order to achieve the global competitiveness of the Russian higher education system and practical failure of the 5-100 Program reinforce the need for a reasonable legislative consolidation of criteria indicators for achieving such an ambitious goal. Purpose: to analyze the criteria of the main international rating systems, regulatory legal acts of the Russian Federation and other legal documents in the field of higher education to identify groups of criteria for achieving global competitiveness by Russian universities. Methods: the author uses empirical methods of comparison, description, interpretation; theoretical methods of formal and dialectical logic. Such special scientific methods as comparative-legal and legal-dogmatic are used. Results: the study makes it possible, based on a comparative legal analysis of the main international rating systems, legal documents, Russian legislation and scientific literature, to conclude that it is necessary to introduce criteria provisions into the legislation of the Russian Federation that take into account not only international criteria aimed at the Anglo-American education system, but, above all, the National Security Strategy of the Russian Federation.</ns2:p>
The Effect of Vocabulary Mastery on Students’ Writing Skill (Research on Grade VIII Students at SMP Negeri 46 Jakarta)

The aim of this study is to find out the Effect of Vocabulary Mastery on Students’ Writing Skill. The approach of this study is quantitative. The research is conducted at SMP Negeri 46 Jakarta, the total sample of this research followed by 20 students of grade VIII at SMP Negeri 46 Jakarta. The sampling technique is probability random sampling. The techniques of collecting data used are test to get the vocabulary mastery score and writing skill to know of students’ writing skill of description text. The techniques of analyzing data used simple linear regression and significant test. The result of analysis shows that there is positive effect students’ vocabulary mastery on students’ writing skill of grade VIII at SMP Negeri 46 Jakarta. This is obtained from the data, the value of Fcount &gt; Ftable is a value of Fcount 5,67 ≥ Fcount 4.74, which show Fcount &gt; Ftable.Keywords: Vocabulary Mastery, Students’ Writing Skill
Keamanan Jaringan dengan Metode Access List Demilitarized Zone (DMZ) pada Cisco RV042

Increasing users of mobile-based applications, making the network the backbone for every organization. It is very important to secure the network. Because many heterogeneous devices such as desktops, laptops, tablet pc, smartphones are connected on the network. Security is an important issue in the design and deployment of enterprise networks. Protecting servers from various network attacks and becomes a challenging task in providing security to servers and networks. Some of the challenges are, attacks that come from local networks other than the internet, connecting servers with internet and intranet networks. PT. Sarana Sistem Mikro is a company that relies heavily on fast and secure information access. So it takes the development of existing computer networks at PT. Micro System Facilities. In conducting the analysis, using data collection methods, interviews, literature studies and research methods by conducting needs analysis, design, testing and implementation. Designing a network using the De-Militarized Zone method so that the network runs safely and optimally. And the results applied to the DMZ method, a network security system at PT. Micro System Facilities are maintained
Memupuk Jiwa Pustakawan Sejak Dini: Refleksi Implementasi Literasi Informasi dalam Menciptakan Masyarakat Terinformasi

Introduction. Information literacy for all of the community is a condition that is predicted by the Indonesian government to be realized immediately. This achievement will create an informed society. This situation can be realized if the librarian's soul becomes the soul of the community. Therefore, two things that must be prepared are first, increasing interest in reading in the community, and second, carrying out an information literacy program.Methodology. This paper is library research. Writing analysis uses a qualitative descriptive method by capturing the fact. This study uses relevant literature to relate the research theme in formulating the problems that occur and in making final conclusions.Discussion. Librarians who are referred to as "guardians of knowledge", have an enlightening spirit compared to other professions. There are two guidelines that can make this enlightening soul, the first is code of ethics, and the second is the activities of the librarian's functional position. These two guidelines provide direction for librarians in carrying out sustainable activities to improve information literacy skills for the community. Many programs have been implemented to develop this information literacy program, by various librarians, but today, informed society has not created the programs yet.Conclusion. So far, this information literacy program has not realized the informed society. Information literacy programs that have been developed must not stop and must be implemented. An informed society will be formed if all levels of society reflect the librarian's spirit in life.
DESIGN AND BUILD A PROTOTYPE UNMANNED CAR BASED ON ROAD MARKINGS WITH THE LINE DETECTION METHOD

Safety is a necessity in any case, as is driving. Many motorists today ignore safety in driving. Based on this innovation is needed in driving safety, automatic steering cars can be one of the driving safety solutions. This is because the automatic steering car uses a technological approach from various aspects ranging from deep learning, computer vision, sensor fusion, localization, control, unit path planning. In this discussion, the implementation of the line detection algorithm uses the hough transform and power steering methods. The results of the application of this method require a method to recognize the road markings with other things that are symmetrical in shape like a line, can be a shadow of a pole, a road divider, and so forth. Because the parameters of this method can only be used in ideal conditions. The overall application of this method successfully detects road markings with an accuracy of 75%
Interdisciplinary Integration In Professional Training Of Future Teacher

Current development of higher pedagogical education depends on the interdisciplinary integration of research.Interdisciplinary integration is a basis for "convergent" specialist training who has critical thinking and is able to "solve interdisciplinary problems as well as problems of different nature".The purpose of this study is to find ways to update the methodology for professional training of future teacher, taking into account the requirements of interdisciplinary integration and assessment of pedagogical competence.An analytical review of advanced
Investigación-Acción Participativa en el Grupo denominado “Colectribu” de Jóvenes Artistas en situación de Riesgo Social

This research tries to describe the group dynamic that unravels between members of the hip hop artistic collective “Colectribu”, consisting of young people in social risk, exposed to phenomena such as violence, gangs and substance abuse, they attend the “Resistencia Juvenil” program dependent from the La Paz Foundation. It describes a space of artistic development allowing growth of artistic abilities by means of lyricism workshops, musical production and others types of workshops. At the same time the concept of gang reformulates, leaving behind the violent intent to redirect the work from “Colectribu” to creation, social contribution and personal growth. “[Colectribu] is a union of youth who come from different places of La Paz who get together joined by hip hop, it’s a way of expressing to people a new message, that is conscious and reflexive”. An action-participative study was made, as well as a documentary who logs the reality of the members of the group that can be found at https://youtu.be/fiX6eR1FV4A.
Blended Media Sinkronus dan Asinkronus untuk Meningkatkan Hasil Belajar Siswa di Sekolah Dasar

The Covid-19 pandemic has had a significant impact on all sectors, one of which is the education sector, namely elementary schools. The impact of the pandemic has made student learning outcomes decline because many teachers only use WhatsApp as a online learning medium. For this reason, there must be different learning innovations during the pandemic to be able to improve student learning outcomes. This innovation can be in the form of using synchronous Blended Media and Asynchronous Media on the theme of the area where I live in class IV Mojoroto 4, Kediri City. This research is a classroom action research with 4 stages starting from planning, implementing, observing, and reflecting. This research instrument uses a test sheet given to students. The results in this study there was a significant increase in student learning outcomes in cycle 3, marked by 86% of students scoring above the KKM and 14% below the KKM. Therefore, it can be concluded that there is an increase in student learning outcomes towards the use of synchronous and asynchronous blended media.A bstra c t a d ala hr i n g ka sa n i si a rt i kel ya ngm e m u a t poi n -poi n p e n ti n g s e ti a pk o m po nen a rt i ke l .