Reviewerly/exHarmony huggingface dataset:
Meningkatkan Aktivitas Belajar Bahasa Indonesia Melalui Model Pembelajaran Pertemuan Kelas Pada Kelas V SDN 3 Pekanbaru

This study aims to describe the increase in studen learing activities on Indonesia language lessons through the application of learning models for class meetings in class V SDN 3 Pekanbaru. The study was mitivated by the low of students’ activities at Indonesian Language subject. The problems ware caused by some factors : the teacher used Monotonous way in teaching, the students were diffuclt in understanding the Subject, the were shy in delivering their ideas, the students were playing With their friend in studying, the students did not focus on studying, and they have Low interest instudy. The formulation of study were whether the use class meeting Learning model increased learning activities of Indonesian language at the fifth Year students of state elementary school 3 Pekanbaru.The study was done into two cycles, the first cycle and the second cycle were done into one meeting. For the success of study the writer arranged the following stages namely: 1) the preparation of action, 2) the implementation of action, 3) observation, 4) reflection.The success of class meeting model was known on the improvement of students’ learning activities in Indonesia language subject prior action at the first cycle and at the second cycle. Students’ learnig activities at prior action was categorized “low” as the number of 59 was in the range 45-64 and the average was 58,9%. At the first cycle students’ learning activities was categorized “enough” as the score 66 was in the range 65-74 and the average was 66,1%. At the second cycle students’ learning activities was categorized “very good” because the number 89 was in the range of 85-100 and the average was 88.7%. this means that class meeting learning model improved students’ learning activities of Indonesia language at the fifth year students of state elementary school 3 Pekanbaru.
Expert System Diagnoses Damage to Injection Motorcycles with the Certainty Factor Method

Motorcycles are the main means of transportation that is widely used to support the activities of their societies. Prior to the development of technology, motorcycles still use carburetors. But motorcycles are still using carburetor system is still quite wasteful. With the development of technology, there is now applying the Yamaha brand motorcycles capable of supplying petrol injection engine needs. Motorcycles injection technology is much more efficient compared to motorcycle carburetor technology, in addition to economical motorcycle of this type has a performance engine and a reliable power. But frequent obstacles that cause damage to the injection Yamaha motorcycle, disrupting users.An expert system is a system that adopts the expertise of an expert an expert in a particular field into the system or a computer program is presented with a display that can be used by a user who is not an expert so that system users can make a decision or set policy like an expert in finishing problem. Certainty factor method used to obtain the value of the certainty of damage from an expert motorcycle injection, so that the user also gets the value of the damage certainty selected symptoms of the experience of experts. The results of diagnostics in expert system that has been made that if the user mencheklis symptoms such as clogged when rotated gas engine, electric distater difficult / lift, lights up when the engine is difficult to use the kick starter, often emit exhaust sound of an explosion, it can be concluded from the analysis that the damage found on the spark plug with a value of MB = 0.99, MD = 0:22 and Certainty Factor value of 76.66%. The diagnosis ever made by a visitor or mechanical accessible again by entering an email to the database.
Activity Scenario Modelling: an emerging method for examining human-artefact interaction

Everyday activities are jointly shaped by people and artefacts.This points to the need for tools that designers can use to examine the joint agency of people and artefacts.This paper reports progress in developing Activity Scenario Modelling (ASM), a design approach that can be used for such purpose.ASM combines techniques of video analysis, discourse analysis and social network analysis.The paper provides an overview of the theoretical foundations of ASM and illustrates it by modelling an activity scenario from an online tutorial on tea-making.The paper also describes a research agenda to apply ASM in design for sustainability efforts.
Research Summary on Implementing Functional Patterns by Synthesizing Inverse Functions

In this research summary we present our recent work on implementing functional patterns with inverse functions in the lazy functional-logic programming language Curry.Our goal is the synthesis of the inverse of any given function in Curry itself.The setting of a functional-logic language especially allows the inversion of non-injective functions.In general, inverse computation is a non-trivial problem in lazy programming languages due to their non-strict semantics.We are so far able to directly derive the inverse function for a limited class of functions, namely those consisting of rules that do not involve both extra variables and non-linear right-hand sides.Because the synthesized definitions are based on standard code, known optimizations techniques can be applied to them.For all other functions we can still provide an inverse function by using non-strict unification.
Deriving a PropBank Corpus from Parallel FrameNet and UD Corpora

We propose an approach for generating an accurate and consistent PropBank-annotated corpus, given a FrameNet-annotated corpus which has an underlying dependency annotation layer, namely, a parallel Universal Dependencies (UD) treebank. The PropBank annotation layer of such a multi-layer corpus can be semi-automatically derived from the existing FrameNet and UD annotation layers, by providing a mapping configuration from lexical units in [a non-English language] FrameNet to [English language] PropBank predicates, and a mapping configuration from FrameNet frame elements to PropBank semantic arguments for the given pair of a FrameNet frame and a PropBank predicate. The latter mapping generally depends on the underlying UD syntactic relations. To demonstrate our approach, we use Latvian FrameNet, annotated on top of Latvian UD Treebank, for generating Latvian PropBank in compliance with the Universal Propositions approach.
Implementasi Kebijakan Pengembangan Perpustakaan di Kabupaten Rembang

The library is not only an institution that provides services for reading, but a learning process for the community to build the peradap of a nation.The library is an important element not only in the world of education but is widely an important part of developing the nation's character and intelligence.The presence of the library has not been able to encourage interest in reading the public.The assumption that the library is only a place to provide books, not a place to study, makes the library less desirable.The library administration policy already exists, even requiring all local governments to provide these services.It is the implementation of this library that must continue to be fought for in order to get closer to the goal of increasing community intelligence.This study tries to answer the question of how to implement library management policies in Rembang Regency.The aim is to explore the extent to which libraries are able to encourage people to enjoy reading.
Artful Design for Positive Design: A Case Study in VR

This article presents the philosophy of artful design as a viable lens for achieving the aims of subjective well-being set forth by the framework of positive design.Artful design is a design philosophy that presents both theoretical and pragmatic guidance to designers, offered via design principles intended to address human flourishing and humanistic values.First, we present several artful design principles, organizing these into a few categories.Next, we provide a case study of a virtual reality experience.We first comment on how its design was motivated by the aforementioned artful design principles.Then, we show how the virtual reality experience aligns with the goals of positive design.We finish by discussing how artful design is aligned with positive design.This includes discussion on how artful design's methods can inform positive design where the two are already aligned.We also discuss how artful design might add nuance to some of the components of positive design, followed by a brief discussion of the tentative term "folk design" to describe human flourishing through amateur practice of the design process itself.
THE EFFECT OF USING MNEMONIC METHOD ON TEACHING VOCABULARY MASTERY AT THE SEVENTH GRADE STUDENTS’ OF SMP NEGERI 22 BUTON TENGAH

This research was conducted to find out whether there was a significant effect of the Mnemonic method in teaching vocabulary mastery at the Seventh-grade students’ of SMPN 22 Buton Tengah. The design of the research was a pre-experimental design ( one group pre-test post-test design). The population of this research was the seventh-grade (VII) of SMPN 22 Buton Tengah which consists of three classes, while the sample in this research was class VII3 that consisted of 25 students and used a simple random sampling technique. The instrument in this study was multiple choices, matching tests and public buildings, food, people around us to the topic. This study was conducted three sections namely pre-test, treatment, and post-test. The researcher used a paired sample T-test through SPSS 16.0 version to analyze the result of this research. The result showed that the mean score of students’ vocabulary mastery in the post-test was higher than students’ vocabulary in the pre-test ( 53.6 &gt; 45.28 ). The hypothesis testing found that the value of sig ( 2 Tailed ) was 0.00 while the significant alpha value was 0.05. It can be concluded that the value of Sig ( 2 Tailed) was lower than the significance of α value (0.000&lt; 0.05). in other words, (H1) was accepted. It showed that there was a significant effect of using the Mnemonic Method on teaching vocabulary mastery at the seventh-grade students of SMPN 22 Buton Tengah.
Activities - Enormous Importance in the Modern English

This paper aims to explore the importance and effectiveness of activities when they are used in EFL or ESL classrooms. And concentrating how activities are useful for the Primary and Secondary school students. These young learners are not in a matured time of their learning and cannot all find out the importance foreign language learning. But teachers and parents should make them understand and lead them towards language acquisition without fail. So, activities are the most discussable thing in joyful learning. Activities play a vital role in second language learning in terms of providing a stress free atmosphere for EFL learners in which there are fun, motivation, interest, curiosity to enhance their language learning.
Increased Customer Loyalty in the Retail Banking Sector and Impact on the Bank's Financial Performance

This article examines the key aspects of bank customer loyalty.In modern conditions of market competition, in any stable company or financial institution, one of the main goals is to attract new customers and retain existing ones.Therefore, there is a need for the bank and all companies in general to develop a plan for building stable customer satisfaction, as well as build a path with the study of analysis, with drawbacks and possible losses, in order to have a stable loyalty program.When implementing this program, it will develop a range of marketing activities.This topic can show that the loyalty program is one of the key levers for attracting customers, which will primarily affect the profitability, income and performance of the bank as a whole.Thus, it can also be noted that in the future in any developed or developing country, this program will gain new momentum in the field of business and banking services.
KEMAMPUAN MENULIS RANGKUMAN TEKS LAPORAN HASIL OBSERVASI SISWA KELAS VII SMP NEGERI 49 KONAWE SELATAN

Abstract : The purpose of this study was to determine the ability to write text summary reports on the observation results of seventh grade students of SMP Negeri 49 Konawe Selatan. The method used in this research is quantitative descriptive method. This type of research belongs to field research. The sampling technique used a total sampling of 68 students consisting of three classes. The instrument used in this study was a student test essay writing a text summary of the observation report. To determine the category of ability to write text summary reports on the results of observations refers to the individual and classical learning completeness standards used in SMP Negeri 49 Konawe Selatan. Based on the results of the study showed that of the 68 students who were the samples of this study, 56 students or 82.35% were able to write a text summary of the observation report and 12 students or 17.64% were unable to write a text summary of the observation report. Classically it is said to be unable because students who achieve individual ability ≥70% only reach 80.88% do not reach the 85% classical completeness criteria. Judging from every aspect of the assessment of writing a summary of the observation report text, namely the ability to write general statements obtained a percentage of 64.70% (unable), the ability to write section descriptions obtained a percentage of 52.94% (unable), the ability to write a description of the benefits obtained a percentage 27.94% (unable), repetitive figure writing got a percentage of 89.70% (capable), the ability to write pronouns got a percentage of 55.88% (unable), the ability to write conjunctions got a percentage of 100% (able ), and the ability to write copula words obtained a percentage of 88.23% (capable).Keywords: ability; writing; summary; observation report text
THE FULFILLMENT OF THE BASIC EDUCATION MINIMUM SERVICE STANDARDS (SPM) OF JUNIOR HIGH SCHOOL IN PONOROGO 2015

This study aimed to describe the fulfillment of basic education minimum service standards for a public junior high school that receives BOS funds in Ponorogo. This research was conducted at the public junior high school in Ponorogo. The approach used in this research is descriptive qualitative. Data collection techniques were used: (1) interview, (2) observation, and (3) documentation. The data were analyzed descriptively to explain the fulfillment of minimum service standards for the basic education of public junior high school received BOS funds 2014 in Ponorogo. The process of data analysis begins by examining all the data that has been collected by questionnaires, interviews, observation, and official documents. The stages of data analysis were :(1) data reduction, (2) the display of data, (3) verification of data. The results showed that 87% of public junior high school in Ponorogo meet the eligibility in the management of BOS funds 2014, but the provision of new facilities and infrastructure still reached 85%. The fulfillment of minimum service standards of education that has been achieved is as follows: (1) Provision of junior high school textbooks for 11 subjects for each student reached 75%; (2) Provision of teaching science and lab materials reached 79%; (3) The provision of enrichment books and reference books reached 76%; (4) Working hours of teachers in implementing the tasks reached 72%; (5) The number of instructional hours per week reached 93%; (6) Implementation of the Kurikulum Tingkat Satuan Pendidikan (KTSP) reached 100%; (7) The implementation of the lesson plans (RPP) in the learning achieved 100%; (8) The development of an assessment program achieved 100%; (9) the supervision reached 100%; (10) The submission of the evaluation report reached 100%; and (11) the application of MPBS reached 100%.
A Low-Level Index for Distributed Logic Programming

A distributed logic programming language with support for meta-programming and stream processing offers a variety of interesting research problems, such as: How can a versatile and stable data structure for the indexing of a large number of expressions be implemented with simple low-level data structures?Can low-level programming help to reduce the number of occur checks in Robinson's unification algorithm?This article gives the answers.
Data Mining Classification Of Filing Credit Customers Without Collateral With K-Nearest Neighbor Algorithm (Case study: PT. BPR Diori Double)

Unsecured loans are the community's choice for lending to banks that provide Reviews These services. PT. RB Diori Ganda is a regional private banking company that serves savings and loans and loans without collateral for the community. Submission of unsecured loans must go through an assessor team to process the analysis of the attributes that Affect the customer's classification so that credit can be approved, the which is then submitted to the commissioner for credit approval. But what if Reviews those who apply for credit on the same day in large amounts, of course this will the make the process of credit analysis and approval will take a long time. If it is seen from the many needs of the community to apply for loans without collateral, a classification application is needed, in order to Facilitate the work of the assessor team in the process of analyzing the attributes that Affect customer classification. To find out the classification of customers who apply for unsecured loans for using data mining with the K-Nearest Neighbor algorithm. The result of this research is the classification of problematic or non-performing customers for credit applications without collateral.
KEMAMPUAN MENULIS CERITA FANTASI SISWA KELAS VII SMP NEGERI SATU ATAP 1 MAROBO

Abstract : The problem in this research is how the students' ability to write fantasy stories on the aspect of suitability of the content with the title, orientation aspects, complications aspects, aspects of resolution, aspects of pronouns / names of people, aspects of word choice, aspects of conjunctions of time sequence, word expressions / surprise, and aspects of using direct dialogue / sentences? The purpose of this research is to describe the ability to write fantasy stories on the aspects of suitability of the content with the title, orientation aspects, complications, aspects of resolution, aspects of pronouns / names of people, aspects of word choice, aspects of conjunctions of time sequence, words of surprise, and aspects of dialogue usage. /direct sentence. This type of research is classified as field research. The method used is descriptive quantitative method. Based on the results of data analysis, it can be concluded that the ability to write fantasy stories of seventh grade students of SMP Negeri Satu Atap 1 Marobo, Muna Regency is in the individually capable category. This is evidenced by the 61 students who were used as the research sample, there were 53 students (86.88%) who were in the capable category individually and there were 8 students (13.12%) who were categorized as unable individually. Classically, the ability to write fantasy stories of seventh grade students of SMP Negeri Satu Atap 1 Marobo, Muna Regency, falls into the classically capable category. It is said to be capable because students who individually achieve at least 70% ability of 86.88% reach the classically capable category, namely 85%. It can be seen from the ability level of class VII students of SMP Negeri One Roof 1 Marobo, Muna Regency in every aspect of assessment, aspect of resolution, aspect the conjunctive order of the time and the aspect of the expression of the words surprised completely classically, because it has reached 85% classical completeness. Meanwhile, the aspect of content conformity with the title, orientation aspect, complications, pronouns / names of people, choice of words and use of direct dialogue / sentence are not classically complete because they have not reached 85% classical completeness. The aspect of using surprised expressions is in the best percentage, namely (91.80%), the aspect of writing resolution (88.52%), the aspect of using conjunctions of time sequence (86.88%), the aspect of writing pronouns / people's names (65 , 57), the aspect of content suitability with the title (63.93%), the complication writing aspect (63.93%), the orientation writing aspect (59.01%), the word choice aspect (55.73%), and the dialogue usage aspect. / direct sentence is in the lowest rank by reaching the percentage (45.90%). Key words: fantasy story; ability, writing; essay
Kinect-based Physical Rehabilitation System for Home Use

This paper represents design and development of aKinect-based physical rehabilitation exercise monitoring and guidance system.The patient who has suffered from certain injury or disability often has a negative effect on normal day-to-day activities.Those people required rehabilitation process to monitor and exercise to make to fit.In rehabilitation center the cost of rehabilitation process is very high per session.This paper presents a concept to employ the Kinect system to support the patient during physiotherapy exercise at home.The purpose of this system to provide feedback to the user on the correctness of their exercise performance through visual aids and prove that Kinect could be effectively made use in the stream of medicine and treatment program.
Implementasi Teori Pembelajaran Blended Learning dalam Menyeimbangkan Kapabilitas Belajar pada Era Digital (Studi Kasus di Prodi PAI Universitas Alma Ata Yogyakarta)

Blended learning learning pattern is a combination of conventional learning patterns and e-learning. The concept of blended learning applied at the University of Alma-ata uses the WEB system with a composition of blended learning patterns, 75% for conventional learning and 25% for e-learning. The implementation of the blended learning theory in balancing learning capabilities includes two classifications. Learning capabilities include five aspects, namely verbal information, cognitive strategies, intellectual skills, attitudes and motor skills. The five capabilities are divided into two classifications of blended learning theory, namely verbal information and cognitive strategies included in the classification of e-learning, this is because it places more emphasis on the knowledge aspect. Then the three other aspects fall into the classification of conventional learning, this is because the conventional learning process is carried out directly and face-to-face between educators and students, educators become a central figure in learning and play a role not only in conveying science but as explained by Alghazali, educators are al -mudaris, al-mualim, al-muaddib and al-walid.
Development of Plant Tissues Atlas for Instructional Media at Senior High School

Biology learning requires students to carry out observations in practicum activities to form of concept understanding.In the other hand some microscopes had moldy lenses, and the unavailability of practical guidance media that contained photographs of plant tissue observations slashed manually.This development research using tree stages from the 4D development model, namely definition, design and development.The instruments were used interview guides, validity and practicality questionnaires.The validity test results obtained an average value of 3.73.with very valid criteria from the aspects of the appropriateness of content, language and readability, and presentation.Practicality test results obtained an average value of 3.81 with very practical criteria by teachers and 3.65 with very practical criteria by students in terms of learning activities, ease of use, and benefits of use.Based on these, it can be concluded that the Plant Tissues Atlas developed is very valid and very practical.