Reviewerly/exHarmony huggingface dataset:
Department of Choreography of Kyiv State Institute of Culture in Domestic Scientific Discourse

The purpose of research is to reveal the peculiarities of the national scientific discourse on the issue of the formation and development of the Department of Choreography at the Kyiv State Institute of Culture. Research methodology. The methods of analysis, comparison, systematisation, and generalisation were used for the research. Scientific novelty. For the first time, the degree of development of the problem of forming and developing of the art-pedagogical school of the choreography department at the Kyiv State Institute of Culture in modern national scientific discourse was revealed. Conclusions. In recent years, the researchers have paid much attention to socio-cultural, artistic, scientific-methodical, organisational aspects of the problem of formation and the first steps of the art and pedagogical school of the department of choreography at the Kyiv State Institute of Culture. Most of the publications introduce new materials into scientific circulation, which is important for the reproduction of a reliable panorama of the development of both the department and choreographic culture as a whole. Currently, it is possible to state the existence of a lively scientific discourse, which shows tendencies towards expansion and deepening. Quite conventionally, scientific works that deal with various aspects of the artistic, pedagogical, and scientific activities of the Department of Choreography of KDIK can be divided into three groups. The first group includes the studies that comprehensively consider the activity of the department as a holistic phenomenon against the background of socio-cultural development (I. Hutnyk, N. MyronIuk, A. Pidlypska). The second group is represented by the publications specially devoted to the pedagogical and artistic activities of individual lecturers of the department (I. Hutnyk, O. Zhirov, L. Tsvetkova, T. Churpita). The third group consists of the works that describe the functioning of the department fragmentarily in the context of multi-faceted research (T. Blahova and others). Modern scientific view of considering the activity of the department as an art-pedagogical school is used in a limited way, but it is promising for the comprehensive disclosure of the role of the department in the development of choreographic culture of Ukraine.&#x0D; Key words: department of choreography, Kyiv State Institute of Culture, dance, choreography, art and pedagogical school.
Features of Actor’s Kinesthetic Perception in a Role

The purpose of the article is to clarify the place, meaning, and functioning mechanism of kinesthetic perception in the art of a theatre and film actor. Research methodology. Analytical and logical methods have been used to understand the peculiarities of the actor's kinesthetic perception in the role, a comparative analysis of the actor’s play with active kinesthetic perception and an actor with dominant auditory and visual perception has been used. Scientific novelty. For the first time, the phenomenon of kinesthetic perception in the actor's art was investigated. The mechanism and method of involving this perception in the acting technique of reincarnation was revealed. An analysis of the features of the creative state of the actor in the role under the influence of kinesthetic perception was conducted. Conclusions. The method of comparative analysis of the actor's play proves the need to involve the phenomenon of kinesthetic perception in the actor's skill. We have proved why the activation of the actor's kinesthetic perception in the role is a necessary condition for the creation of an artistic act. The mechanism of shifting the actor's attention from external visual and auditory information to the movements of their own body has been revealed. It was determined that as a result of such a shift of attention the actor feels the movements of their own body and their image in the viewer’s eyes. The method of setting up and activating kinesthetic perception in acting is motivated and explained.&#x0D; Key words: kinesthetic perception, audiovisual perception, body movements, facial movements, speech behaviour, kinesthetic actor, action, attention, viewer.
College Event Management Android App

Abstract: This project gols to develop an Android app for college event management. The app will allow the event management team to upload event details, including dates, times, locations, or descriptions, and make them visible to students through a dashboard. Additionally, the management team can upload certificates and photos of events, which can be viewed by students. The app is designed to make event management more efficient and effective for both the management team and students. By providing a centralized platform for event information, it will help to reduce miscommunications or misunderstandings. It will also help to promote student participation in college events.
Enhancing the Accuracy of Breast Cancer Detection with a Hybrid Clustering Algorithm Combining K-Means and GMM

Abstract: Breast cancer is among the most widespread ailments afflicting women globally. The timely identification and accurate diagnosis are vital for successful therapy and improved prognosis. Over the past years, researchers have extensively utilized machine learning algorithms to detect breast cancer from medical images. This paper proposes an innovative hybrid clustering approach combining both k-means and Gaussian mixture models (GMM) to enhance breast cancer detection performance. By utilizing the k-means clustering approach as a basis, our algorithm generates initial cluster centers from the input data. With these results, we then proceed to implement the GMM algorithm to further refine our clustering outcomes and calculate each cluster's probability distribution accordingly. Through evaluation on publicly available mammography images, our hybrid algorithm outperformed both k-means and GMM algorithms in terms of sensitivity, specificity and area under the receiver operating characteristic curve (AUC-ROC).
Using the DLL Approach, Prediction of Age and Gender Utilizing Pictures

Abstract: The process of categorizing facial pictures or videos into specified age groups is known as age group classification. Due to its many applications, including in recruitment, security, health, and social robots with intelligence, it is a crucial task. Before executing feature extraction using the deep convolution neural network (DCNN) technique, the developed methodology preprocesses the input image. Following the feature selection process, this network extracts D-dimensional characteristics from the source face image. A hybrid particle swarm optimisation (HPSO) method is used to choose the features that make the face distinctive and recognisable. Age and gender are categorised by Support Vector Machine (SVM). The age and gender categories are used in the nutrition recommendation system. Real-world images demonstrate excellent performance by achieving good prediction results and computation time, and the suggested system performs exceptionally well when tested using classification rate, precision, and recall using the Adience dataset and UTKface dataset.
HUMAN ACTIVITY RECOGNITION USING ANDROID STUDIO SMARTPHONE

Human activity recognition is the study of human movement and posture through the use of sensors that make predictions about human motion and posture.Using the three-dimensional sensors already present in the average smartphone, this HAR model has been researched and tested.The Accelerometer and Gyroscope are two examples.Input from these sensors is used to make deep learning-based predictions about the activities of moving objects.For performance forecasting, this CNN (Convolutional Neural Network) employs LSTM (Long Term Short Memory).Because of its widespread availability, the proposed system is carried out entirely on a Smartphone (Android Application).After collecting data from sensors and filtering it, we train TensorFlow on the data using the prepared dataset.We also compare the accuracy of CNN models using various optimizers and explore the implications.To show how accurate the model is, we built an app for Android that can do the job.We think that after some tweaks, this software might be used by the elderly who live alone to report emergencies to the proper authorities in a timely manner.
Upaya Meningkatkan Hasil Belajar Bahasa Inggris Materi Narratif Text melalui Model Pembelajaran Problem Based Learning Siswa Kelas VIII.A SMP Negeri 6 Mataram

The objectives of this study were: 1) To find out that the PBL learning model can improve English learning outcomes Narrative Text Material for class VIII.A SMP Negeri 6 Mataram in the academic year 2022/2023; 2) To find out the PBL learning model can improve English learning outcomes Narrative Text Material for class VIII.A SMP Negeri 6 Mataram for the 2022/2023 academic year. The subjects of this study were 39 class VIII.A students of SMP Negeri 6 Mataram, consisting of 22 female students and 17 male students. The stages of this research include: (1) planning, (2) implementing actions, (3) observing, and (4) reflecting in each cycle. The results of the research show that the success of the Problem Based Learning (PBL) learning model can be seen in the pre-cycle conditions, students who complete learning are 27 students (69.23%) of 39 students, with an average score of 80.77. After the learning improvements were implemented in cycle I, the number of students who completed their studies became 30 students (76.92%) with an average score of 83.82. In cycle II, it is known that all 39 students (100%) have successfully completed their studies, with an average score of 90.44. Based on these results, it is said that learning English with the Problem Based Learning (PBL) learning model can improve the mastery of learning outcomes according to what is planned for class VIII.A students of SMP Negeri 6 Mataram.
Strategi Pengembangan Desain dalam Pembelajaran Daring di Era Budaya Digital

Technological developments are increasingly advanced and growing rapidly. Likewise with virtual online learning applications, software and hardware technology and supporting infrastructure. The strategy for developing online learning in the era of digital culture is measured based on three strategies, including focusing on technology, being involved in the social environment (social context), and utilizing the web. What is prepared for learning media is an online platform, including video conferencing media via zoom, Google meet or other means of discussion, internet connection, and others. Not only teacher students must also undergo training in technology so they can master the online platform. E-learning is one of the selected media because with e-learning students get new knowledge that they can, and students can share information with each other and can access learning materials at any time and repeatedly. students can further strengthen their mastery of learning material.
Meningkatkan Kreativitas Belajar Siswa melalui Pemanfaatan Media Plastisin Mata Pelajaran Seni Budaya di Kelas VIII.G SMP Negeri 12 Mataram

This study aims to measure the development of student creativity through the activity of making sculptures using plasticine at SMP Negeri 12 Mataram. The results of research on fostering student creativity through plasticine sculpture at SMP Negeri 12 Mataram can be concluded that: The use of plasticine media can increase creativity in learning Cultural Arts Subjects for class VIII.G students at SMP Negeri 12 Mataram. This can be seen from observing teacher activities and observing student activities in cycle I and cycle II. Thus the increase in teacher activity in learning has increased from 71.88% in cycle I to 90.63% in cycle II. Student activity also increased, namely 72.50% in cycle I, rising to 87.50% in cycle II. Mastery of students towards learning materials showed improvement. This is evidenced by the average value of the daily test results (the average daily test without the use of Plasticine Media 73.69 becomes 77.34 and becomes 80.99 after the use of Plasticine media. The descriptive results of the percentage of learning completeness are, starting from pre- action, cycle I and cycle II have increased significantly from 56.25% to 93.55% and have exceeded the 85% requirement for children who are in the very good category.This shows that plasticine media can improve student creativity very well, which can be seen the range of increased creativity from pre-action to the second cycle of 37.30%.
Upaya Meningkatkan Aktivitas Belajar Siswa dalam Pembelajaran IPD dengan Metode Diskusi di Kelas VII.F SMP Negeri 12 Mataram

This study aims: to determine the increase in student learning activity in social studies learning with the discussion method in Class VII.F of SMP Negeri 12 Mataram in the 2022/2023 academic year. This research was designed using Classroom Action Research. The subjects in this study were class VII.F students of SMP Negeri 12 Mataram, totaling 32 people, consisting of 16 female students and 16 male students. While the research procedure goes through the stages of Planning, Action Implementation, Observation, and reflection. The results showed that: Data on student learning outcomes in IPS learning using discussion mode increased from the initial data obtained 65.63% classical completeness, increased to 71.88% in cycle I, to 81.25% in cycle II to 100% in cycle III. So student learning outcomes in social studies learning using the discussion method conducted by the teacher are very good. Teaching and learning activities carried out by the teacher experienced an increase from the acquisition of a score of 26 (72.23%) in cycle I, to 29 (80.56) in cycle II, to 32 (88.89) in cycle III. Student learning activities, it can be described that the average percentage in the first cycle is 66.67%. But in cycle II, student learning activities increased to 77.78% in cycle III, and to 86.11%. So student learning activities in social studies learning are good.
Implementasi Strategi Pembelajaran pada Pembelajaran Bahasa Indonesia Kelas 3 SDN Cipondoh 3 Kota Tangerang

Indonesian is the language that our society uses to communicate, interact with other people. One of the important subjects taught is Indonesian at school. The problem with this research is that teachers use conventional learning techniques. The reason is that learning is not varied or interesting, it is still teacher-centered, and students still have difficulty understanding the concept of learning materials. Implementation of Indonesian language learning aims to find out strategies for learning Indonesian at SDN Cipondoh 3 Tangerang city. The research methodology which is a case study research takes a qualitative approach . This lesson was conducted in class 3 at SDN Cipondoh 3 Tangerang City. From the findings of this study it shoes that learning Indonesian in class 3 at SDN Cipondoh 3 Tangerang city is not optimal.
Evaluation of the law enforcement in Tagum City: Basis for personnel management scheme

Police officers employed in law enforcement administration must be diplomatic to resolve disputes and address problems that impact the department and the neighborhood. The study’s primary goal is to evaluate the effectiveness of law enforcement in Tagum City, Philippines. The study employed a quantitative correlational non-experimental design. 137 Law Enforcement from Tagum City were chosen randomly as respondents for this study's quantitative non-experimental, descriptive analysis. According to the study's findings, Tagum City's level of evaluation of law enforcement for both operational and administrative variables was very high. As a result, it was clear that the law enforcement in Tagum City needed to be evaluated. With this, a law enforcement action plan was established, establishing a curfew and random patrol. The strategy's success in crime prevention actions will be reviewed frequently to ensure it is effectively controlled.
To use the new sphere pixelization method SREAG

A new method SREAG (Spherical Rectangular Equal-Area Grid) was proposed in Malkin (2019) to divide a spherical surface into rectangular cells of equal area. SREAG grid consists of a set of rings parallel to the equator, and each ring is divided into several cells, the number of which depends on the mean latitude of the ring. This paper presents some SREAG features in more details. The minimum number of rings is four. The maximum number of SREAG rings that can be achieved when using a 32-bit integer is 41068, which corresponds to the full range of resolution from $\sim$45$^{\circ}$ to $\sim$16$''$ The computational accuracy of SREAG is also estimated. Simple expressions were derived to calculate the basic SREAG parameter, number of rings, for the desired number of cells or for the required grid resolution.
ASISTENSI MENGAJAR “ENGLISH FOR FUN” DI KECAMATAN LEIHITU, LEIHITU BARAT, DAN LEITIMUR SELATAN

The basic and main secondary education are the foundations to teaching English for students. It is, however, inevitable that the geographical factor or a region highly affects the access to sufficient education and infrastructure in terms of teching English. As a response to this necessity, the Teaching Assistance Program, English for Fun, was designed to strengthen the capacities of English teachers. The program focuses on learning vocabularies from descriptive text. The undertaken approach was through Total Physical Response (TPR) methods with songs, games, and pictures. During the implementation at several schools, the students enjoyed these activities. In the end, these activities gave input to the teaching materials made by the team.
Serial Document Layout Analysis Method Based on Improved Mask R-CNN Architecture

Abstract Document Layout Analysis plays an important part in understanding the content of the document and extracting OCR text. Existing methods rely primarily on parallel analytical and identification techniques. Based on the analysis of the advantages and disadvantages of parallel methods, this article proposes a Serial Classification Recognition Method based on the improved architecture of the Mask R-CNN. To be specific, an improved feature pyramid model SCBAM-FPN is proposed, which utilizes Spatial Attention Module and Channel Attention Module as well as Atrous Convolution to reduce the loss of local information in feature maps and expand the receptive field, thereby increasing the performance of FPN express ability. Experiments show that using SCBAM-FPN to replace the original feature pyramid network in Mask R-CNN improves the detection performance of Mask R-CNN network for multi-scale targets. In addition, in order to improve the accuracy of segmentation, a Mask edge correction algorithm is proposed, which combines the FCN semantic segmentation results with edge superpixel information and uses the Mask-IoU mechanism to perform edge corrections on Masks with scores of less than 90%. The serial classification recognition method utilizes the improved Mask R-CNN architecture to perform Document Layout Analysis. Firstly, the document image is recognized and the table is segmented. Secondly, the image after the split table is used to identify and segment the illustrations. Finally, identify the title and paragraph of the image after removing the table and the illustration. Although the serial classification and recognition method has a certain degree of decline in speed, this method solves the problem of competition among multiple attributes and improves the accuracy of recognition compared with existing methods. In this article, experiments that were conducted on three datasets show that the proposed method surpasses existing methods in terms of accuracy and efficiency.
IMPLEMENTATION OF NUMERACY LITERACY TRAINING FOR TEACHERS AND ITS ACHIEVEMENT IN CENTRAL MALUKU REGENCY

The achievement of learning outcomes from the 2022 public education report card issued by the Pusmendik Kemdibudristek at the elementary and junior high school levels for the Central Maluku Regency, obtained less than 50% have reached the minimum competency limit for reading and arithmetic literacy, this is below the minimum competency for literacy and numeracy skills. Therefore, it is essential for activities regarding the development of teacher quality in dealing with the learning process, especially in literacy and numeracy abilities. This service activity aims to provide benefits to teachers in implementing numeracy literacy in the learning process to improve student learning outcomes, especially in numeracy literacy skills. This service is carried out using a training method with stages: Exposure to numeracy-based learning, workshops on writing numeracy literacy questions, and evaluations. The service activity occurred at SMP Negeri 38 Maluku Tengah, which acted as a partner. The training was attended by 30 elementary and junior high school teachers throughout Central Maluku Regency. The evaluation was conducted to see the achievement of the activities. The results obtained an average of 90.92% during the implementation of service with planning and received a good appreciation from the participants, namely teachers in Central Maluku Regency
Medical Images Analysis Using Machine Learning: A Narrative Overview

Medical Images Analysis Using Machine Learning: A Narrative Overview
Learn From Home Policy Implementation in Primary-Level Student During Academic Year 2020-2021 in Medan

Using data from the Regional Education Office of Medan City and triangulating with Policy Actor from North Sumatera Education Quality Assurance (BPMP Sumut), this study explores the Learn From Home (BDR) Policy implementation in Medan City during the Academic Year of 2020-2021 with a qualitative assessment referred to guidelines from the Indonesia Ministry of Education, Culture, Research, and Technology (MoECRT) Minister Circular Letter No. 04/2020 and Secretary General Circular Letter No. 15/2020. Findings indicated that during the Academic Year of 2020-2021, 88% of Primary students participated in BDR Online (Daring), while 12% in BDR Offline (Luring), with a case of 786 untracked students in two sub-districts. Public Schools tend to have higher Student-Teacher ratios than Private Schools. Across sub-districts in Medan City, 75% (10,010 teachers) are Honorary teachers, and 25% (3,311 teachers) are State Civil Workers (ASN). Collectively, the Total of Students per Study Group (Rombongan Belajar/rombel) follows the Minister of Education and Culture Regulation No. 22/2016 concerning Process Standards for Primary and Secondary Education with a ratio of students-rombel between 21 to 28. At Public Schools, the ratio of students-rombel is slightly exceeded the suggested ratio, with the total number of students per rombel between 22-29. However, the findings mainly vary when comparing schools in the same sub-district or across the sub-district. Based on qualitative assessment findings indicated that Learn from Home (Belajar Dari Rumah) Policy implementation was misaligned in two areas; (1)Data collection on students' BDR situation and (2) students' admission (PPDB) mechanism.