Reviewerly/exHarmony huggingface dataset:
The Effect of Using Flashcards During Online Learning Towards Speaking Skills at 11th Grade Social Class at Mutiara Bangsa 2 School

The purpose of this research is to discuss the effect of flashcards on teaching speaking. The purpose of this research is to find out whether Flashcard is effective for teaching speaking during online learning. This study used a quasi-experimental method with a one group pre-test and post-test design. There are two variables in this study; namely the independent variable and the dependent variable, while the independent variable is Flashcard and the dependent variable is the result of the post test (students' speaking ability). The population in this study were students of class XI Mutiara Bangsa 2. The sample of this study amounted to 13 people. This study uses only one instrument. It is an oral speaking test. Furthermore, the process instrument was used pre-test and post-test. In addition, the researcher collected data by assessing students' vocabulary and fluency. As a result, the data showed that there was a significant difference between the post-test students in the experimental class and the control class. The post-test P-value is lower than the significance level which indicates that there is a significant difference between the pre-test and post-test mean.
The Effectiveness of Partner Reading Strategy to Improve Students’ Reading Comprehension for Junior High School Students

The importance of the reading ability was demonstrated in the educational curriculum. In Junior High School, reading is one of the English skills that should be studied and mastered at every level of school according to Kurikulum 2013 (K13). It was mentioned in presentation of the Deputy Minister of Education and Culture of the Republic Indonesia, one of the points is students required to get used in reading and understand the text. But based on the observation at Junior High School 16 Yogyakarta, it was found that the students had low ability and motivation in reading. For that reason, it is necessary to provide strategy in teaching reading, teachers should pay attention to the strategy. So, the researcher conducts Partner Reading Strategy. Using two classes, the experiment class were taught by using partner reading strategy, and control class by using independent reading strategy. The result of the analysis showed that the students’ comprehension of reading text has improved. It was proven by the improvement of the score of students’ pre-test and post-test in the experiment class. It can be seen from the result of paired sample t-test. It is lower than 0,05 or 0,000 &lt; 0,05. So, Ho was rejected and Ha was accepted. Besides that the result of students' reading comprehension of the control class differs from the experimental class. The control class resulted an average of 66 while the experimental class reached 82. It means that Partner Reading strategy affects the students’reading comprehension of eighth graders of SMP 16 Yogyakarta.
Deep learning based malaria-infected cell detection and parasite life stage classification method

Typically, infected cell detection and life stage classification are analyzed through microscopic blood smear images by trained professionals. With the success of deep learning techniques, such work can be done under low human resource cost and in a more efficient way. In this study, a two-stage deep learning system is proposed, including a malaria-infected cell detection model and a parasite life stage classification model. Two models were evaluated through the public dataset, and showed that the proposed system provides referable results.
COMPARISON OF PREDICTION ANALYSIS OF GOFOOD SERVICE USERS USING THE KNN &amp; NAIVE BAYES ALGORITHM WITH RAPIDMINER SOFTWARE

GoFood is a service provider that has a very important role in human life, especially in this growing era. Currently, many service providers are competing to meet the needs of users, including GoFood. However, not all service providers can meet and know the needs needed by users, because they focus on the services offered and only the quality of services provided. Therefore, survey analysis is needed to obtain customer satisfaction data that will be used to satisfy GoFood service users. The classification method uses the KNN and Naive Bayes algorithms, which are good algorithms for testing 1,000 records of GoFood user data that have been obtained previously. The test results using Cross Validation and T-Test show that the KNN algorithm is the best algorithm with 98.80% Accuracy and 100% Recall, while Naive Bayes obtains 94.10% Accuracy and 94.43% Recall.
DECISION SUPPORT SYSTEM FOR SELECTING DOCTORS IN APPLICATION X USING ANALYTICAL HIERARCHY PROCESS (AHP)

Doctors are one of the human resources contributing to the world of health, especially in the current COVID-19 pandemic situation. With the pandemic and increasing technological developments, this sat have sprung up many digital-based health service applications that can help the community, especially its users in health consultations, looking for health articles, and hospital searches. In this digital-based health service, if you want to consult online or make an appointment, there are many choices of doctors available with various criteria. This method is used to obtain weighting (Eigen Vector) criteria used to facilitate making decisions, which is to choose a doctor for consultation or appointment. With three criteria (experience, consultation price, and user satisfaction level) and alternatives (Dr. A, Dr. B, Dr. C) obtained weighting (Eigen Vector) or the best alternative option is Dr. A with a weighting value of 0.509, which has 27 years of experience criteria, a consultation price of Rp. 30,000.00, and a user satisfaction rate of 96%.
IMPLEMENTATION OF CRM SYSTEM IN IMPROVING SERVICE QUALITY AT ZAHRA MART TANJUNGBALAI STORE

Zahra Mart Tanjungbalai is a business that sells various kinds of products ranging from cosmetic products, basic necessities and other goods located on Jl. M. Abbas, No B Lk. VII Ex. Sirantau district. Datuk Bandar Tanjungbalai City. The problem that occurs at Zahra Mart is that it has not implemented a website-based online sales system in marketing its products, and information about the products being sold is still limited, only people around the location know the existence of Zahra Mart Tanjungbalai. Therefore, the application of a CRM system is used to improve service quality at the Zahra Mart Tanjungbalai store which can help buyers find information about the products being sold and make it easier for buyers to place orders without having to come directly to Zahra Mart Tanjungbalai. In this study using qualitative methods that can help researchers to obtain solutions to all problems. The results of this study can help Zahra Mart in marketing their products and expanding sales of the products they market because of the features of rating, promo, discount, cashback, media chat, and service quality assessment (questionnaire). agree with the application of CRM at the Zahra Mart Tanjungbalai store. From the graph, it can be seen that the survey results strongly agree 55.89%, agree 23.72%, disagree 14.12%, strongly disagree 9.42%.
IMPLEMENTATION OF THE TOGAF FRAMEWORK ON A VIRTUAL TOUR OF WEB-BASED CILETUH GEOPARK TOURIST ATTRACTIONS

Ciletuh Geopark area is one of the marine tourism in Sukabumi regency. This tour has been recognized by UNESCO both nationally and internationally which now has changed its name to Ciletuh Geopark. However, in the management of information technology, there are still several problems, including the lack of information about the condition of the tourist attraction in Palabuhan Ratu Ciletuh Geopark, Sukabumi Regency. This study designed an information system based on a virtual tour website with the aim of being able to help tourists and the people to be able to find information online about Geopark Palabuhan Ratu Ciletuh tourist attraction, Sukabumi Regency with various existing tourist objects that can be accessed via the internet. This study uses the togaf framework where this framework has a systematic nature so that it is more flexible. Sources of data were taken by searching online from several sources related to the Ciletuh Geopark, Sukabumi Regency. The results obtained are in the form of a 3D virtual tour website where this website displays a 360 panorama along with information from each tourist attraction location as well as testing using blackbox and UAT (User Acceptance Test) every feature on the VIRGEO (Virtual Geopark) website has been fulfilled so that users can more easily access and find out the condition about Palabuhan Ratu Ciletuh Geopark tourist attraction, Sukabumi Regency easier.
EMPLOYEE PRESENCE APPLICATION USING SWAFOTO AND LOCATION BASED SERVICE AT THE FACULTY OF SCIENCE AND TECHNOLOGY AT UNIVERSITAS TERBUKA

The Covid-19 pandemic gave birth to a policy of limiting employees who work from office (WFO) and employees who work from home (WFH). At the Faculty of Science and Technology (FST) of the Universitas Terbuka, attendance for employees who do WFH uses Microsoft Form. This is considered impractical and raises several problems. This study will develop a presence application by utilizing selfies and location-based services based on Android. The purpose of this study is to assist in processing attendance data by knowing the location of the employee and authentication using the employee's face. The system can process data into reports that can help faculty know the activities and performance of employees. The software development methodology uses Agile Development. This model has stages including planning, design, develop, test, release, and planning stages. Each stage in the Agile Development model is carried out in an organized and structured manner according to agreed rules and solutions. Software testing uses Black Box Testing which will test the functions, inputs, and outputs of software or applications based on needs. There are 20 test scenarios performed for users and administrators. From testing using Black Box Testing, 100% of the functions run well, so it can be concluded that the application is suitable for use in the Faculty of Science and Technology of the Universitas Terbuka.
TOPIC MODELING USING THE LATENT DIRICHLET ALLOCATION METHOD ON WIKIPEDIA PANDEMIC COVID-19 DATA IN INDONESIA

Wikipedia is a web-based encyclopedia that is used to search for information. In one of the Wikipedia articles, a problem has been found regarding no one has clustered on the topic of the Covid-19 pandemic in Indonesia. The method used for this research is the Latent Dirichlet Allocation (LDA) method. The Latent Dirichlet Allocation (LDA) method is the most widely used topic modeling method today. In this study using 6658 words in English that will be used for the dataset. Then every word that appears will be counted using Corpus. This study applies topic modeling using the Latent Dirichlet Allocation (LDA) model and how to analyze COVID-19 data taken from Wikipedia. The LDA method will cluster by looking at the number of words that appear in Corpus and will determine the number of clusters and the number of topics and determine the iteration. The purpose of this study is to classify the information contained in the Wikipedia Article so that it can be used as an evaluation material in improving services and handling Wikipedia using the latent direchlet allocation method. The LDA method will mark every word contained in the topic in a semi-random distribution and will calculate the probability of the topic in the dataset and will calculate the probability of the word on the topic of each iteration. In this study, 5 iteration tests were conducted on topic modeling and a number of different topics. After the experiment is carried out, the final results obtained will be analyzed and get 1 number of topics with the best results with the most discussion topics regarding health.
APPLICATION OF LEXICON BASED FOR SENTIMENT ANALYSIS OF COVID-19 BOOSTER VACCINATIONS ON TWITTER SOCIAL MEDIA USING NAÏVE BAYES METHOD

To combat the Covid-19 epidemic, the government issues laws governing vaccination implementation. Health Minister Number Ten of 2021 issued the regulation. This program raises advantages and disadvantages, necessitating examination through feedback. The opinions and narratives that individuals share on social media sites like Twitter can be used to get feedback. This work seeks to construct a model to assess public opinion of the Covid-19 Booster Vaccination by using the Lexicon Based technique to identify sentiment on tweet data. Naïve Bayes and logistic regression are the classification techniques employed in this study. The comparison of the two methods' findings reveals that Logistic Regression, with an accuracy of 72%, is superior to Naïve Bayes, which has an accuracy of 70%. There were 607 tweet messages from Twitter that were processed. From January 1 to July 30, 2022, the model was tested for its ability to interpret public opinion on Twitter. The model found that people's attitudes toward the COVID-19 booster shot tended to be favorable. It can be developed by including datasets for additional research. For further research, it can be developed by adding datasets.
IMPLEMENTATION OF GAMIFICATION IN CAPITAL MARKETS COURSE PERBANAS INSTITUTE

Along with technological developments and the occurrence of a pandemic caused by the Covid-19 Virus, many activities are carried out digitally and remotely. This pandemic causes disruption and constraints in various industries, sections or sectors. Higher education is one of the sectors experiencing disruption during the Covid-19 pandemic, where teaching and learning processes that were previously held face-to-face in the classroom have turned into virtual spaces. This makes lecturers and students have to be ready to adapt and carry out the teaching and learning process by utilizing technology such as Learning Management Systems, Video Conferences, and Campus Academic Systems. Not infrequently the teaching and learning process becomes monotonous, boring and limited in conveying and receiving the material provided. With the development of information technology can produce a concept of teaching and learning with the help of technology which is commonly called Gamification. The concept of Gamification using Mechanics Dynamic Emotional (MDE) Framework adopts elements of the game concept into the teaching and learning process because it has Mechanical, Dynamics, and Emotional aspects so that learning conditions can be created that are more interesting, fun and enjoyable. The MDE framework will be integrated into e-learning using the Research and Development (R&amp;D) method. The R &amp; D method is a method that is able to improve a product or make a product better. The stages in this study were made into 6 steps, namely: problem identification, data collection, analysis, village, trial and implementation, evaluation. And it can be said that by implementing gamification in lectures in the capital market at e-learning Perbanas succeeded in increasing interest, interaction, and learning atmosphere.
DECISION SUPPORT SYSTEM FOR SOCIAL ASSISTANCE’S BENEFICIARIES USING AHP – PROMETHEE METHOD IN KELURAHAN KARANGANYAR GUNUNG

Indonesia as a developing country has problems related to poverty. The government tries to overcome the problem of poverty from year to year by launching various aid programs, one of which is the Family Hope Program (PKH). The distribution of PKH social assistance (bansos) can actually help millions of beneficiaries every year, but there are also obstacles related to the lack of precise targeting of beneficiaries, which often occurs because there is no definite standard in the hierarchy of criteria for beneficiaries. Using the Decision Making System (SPK) with the Analytical Hierarchy Process (AHP) - Preference Ranking Organization Method for Enrichment Evaluation (PROMETHEE) method can provide an alternative to prioritizing aid recipients to assist decisions made by officers and related office holders. The AHP method is used to weight the poverty criteria, while the PROMETHEE method is used to rank the priority of social assistance recipients. Using 45 data on prospective PKH social assistance recipients in Karanganyar Gunung Village who were selected based on 14 poverty criteria, the Central Statistics Agency (BPS) resulted in a priority ranking of social assistance recipients. The ranking is based on the netflow value, the higher the value, the higher the priority level. The ranking using this method gives results in the form of residents with the first priority of receiving social assistance with a net flow value of 0.342 owned by Sumirah followed by Meliyani Kusrini with a net flow value of 0.325.
SALES STOCK FORECASTING SYSTEM USING TREND MOMENT METHOD (STUDY CASE: WARCAM STORE)

The Warcam store is a store that sells various frozen food products since 2019. The sales process at this Warcam store often experiences a shortage or excess stock of frozen food which causes losses for shop owners. This happens because Warcam Stores have not know how to calculate inventory. This study will discuss how the stages of making a forecasting system using the website-based trend moment method can help to predict frozen food stocks. The data used is data from 2019 to 2020 with in 360 transactions. The stages begin with business understanding, data understanding, and data preparation. Build a model using flowchart and perform a simulation of product forecasting calculations until an evaluation. This system was created using the PHP programming language and MySQL database with the CRISP-DM (Cross Industry Standard Process For Data Mining) approach. From the results of testing the system that has been made, this system can predict frozen food stocks with an error value of 14.52%. This error states that the forecast is still not correct, there are still excess and or lack of stock so that further research needs to be carried out using other methods.
Implementation of Lesson Study Program Through The PJBL Model To Improve The Quality Of Learning Media Products for Primary School Created by Pre-Service Primary Education Teacher

This elementary school learning media development program aims to provide a picture of improving the quality of learning media product creation for prospective elementary teacher students after carrying out lesson study activities based on the Lecturer Expertise area in the &lt;em&gt;PGSD FKIP Unswagati&lt;/em&gt; Cirebon study program. The research method uses descriptive methods. The study population was second-year students prospective teachers of the FKIP &lt;em&gt;Unswagati&lt;/em&gt; Elementary School in Cirebon. The expectation of this program is an increase in the ability of lecturers to plan lectures to improve better, the ability of lecturers to implement lectures is expected to be even better. Through this program Lecturers are expected to be able to create a more interesting lecture process. Can make students more active and creative in exploring to produce elementary school learning products that are creative, innovative and fun. This program encourages lecturers to have a well-organized learning structure. Teaching skills such as mastery of the material, use of lecturing media, classroom management, questioning skills and motivating skills of students are trained in this program through the principle of collegiality. Lesson study activities have the potential to increase lecturer professionalism which has an impact on improving the quality of the process and results of lectures. The results obtained from this study were an increase in the quality of lectures conducted by collegial learning based on collegiality of lecturers' colleagues in teaching which was facilitated in the lesson study program.
Development Of Interactive Multimedia For Learning Computer Hardware Maintenance Vocational High School

&lt;p&gt;The aim of this reasearch was to develop interactive multimedia for learning computer hardware maintenance in Vocational High Schools. To achieve the objectives of this study, the Research and Development (R&amp;amp;D) method of the ADDIE development model was used. The ADDIE development model in research begins through the stages (1) Analyze, (2) Design, (3) Develop, (4) Implement, and (5) Evaluate. This research was conducted Vocational High School Negeri 6 Pontianak at class X with 27 students participating and three validators, design experts, material experts, and media experts. Data from the instrument and attitude scale were analyzed using qualitative and quantitative analysis. Relatively, from the results of data analysis (in the range of values 1-5) the multimedia design was declared "very valid" with an average of 4.34. Followed by analysis of empirical test data with individual test procedures, small groups, and field tests on 27 students of Vocational High School Negeri 6 Pontianak in class X, showing the attitude of students "very happy" using interactive multimedia with an average of 6.26 in the range 1-7. The multimedia effectiveness test with the criteria of students' attitudes towards multimedia and the pretest and posttest scores involving 30 students turned out to be a significant difference with 𝑡𝑜 ≥ 𝑡𝑡𝑎𝑏𝑒𝑙,, namely 13,507 ≥ 2,045. Based on the results of research, interactive multimedia for learning computer hardware maintenance at Vocational High Schools can be applied to basic computer network subjects&lt;/p&gt;
Environment-Based Arabic Vocabulary Learning in Islamic Kindergarten

Over time the world evolved in all fields. One of them is in the areas affected by the evolution of the times, namely the field of education. Education should be flexible so that there is a synchronization between the development of the times and the world of education. More and more, we realize that there is a need for an innovative and competitive next generation, not only nationally but also internationally. Moving on from this, the researcher took the initiative to provide environment-based Arabic vocabulary material to students at the early childhood education level, namely Islamic Kindergartens. The purpose of this study was to test whether environmental-based Arabic vocabulary learning could be realized for students in Islamic Kindergartens. The method used in this research is the descriptive qualitative method by analyzing social events, phenomena or events. The research subjects are Al-Amin Islamic Kindergarten students whose address is at Jl. Ahmad Yani No. 89 D, Baringin, Five Peoples of Tanah Datar Regency, West Sumatra Province. In this study, researchers used the Spradley model of data analysis, namely domain analysis, by obtaining a general description of the researchers' observed events. The research was conducted for three days inside and outside the classroom. After the researchers observed, it can be concluded that the provision of environment-based Arabic vocabulary learning materials in Islamic Kindergartens can be realized by providing simple materials adapted to students' cognitive abilities.
Self-Driving Vehicles. A Perspective on Ethics

At the time of writing this paper there are already some implementations of autonomous vehicles. This paper approaches this subject from a different perspective by defining what automation means in other areas of transportation as well as ethical problems regarding the operation of this kind of vehicle. In the later part although of equal importance discuss the operation of the autonomous vehicle from a security and data privacy point of view. This paper tries to define autonomous vehicles by comparison with other ways of transportation which have a higher degree of automation and defines what autonomous vehicles might impact our lives and our privacy.