Reviewerly/exHarmony huggingface dataset:
Impacts of Human Resource Practices on Employee’s Perceived Performance: A Study of Private Schools Faculty of Pakistan

The current research study determined the result of four human resources practices –compensation, promotion, performance evaluation, and grooming and maturation along the employee perceived performance of private schools of Pakistan. 101 research studies supported our Hypothesis that HR practices have a confident relationship with employee’s perceived performance. The outcomes of this research also demonstrated a significant positive relationship of HR practices with employee’s perceived performance.
The Innovation of English Listening Teaching under the Background of “Internet+”

With the further development of the information era, the â€œInternet+â€ has become so powerful in education. Based on the discussion of the features of the â€œInternet+â€, namely, more convenient, authentic, open, shared, and efficient features were summed up, therefore, five methods were put forward in innovating the English listening teaching under the background of â€œInternet+â€.
RANCANG BANGUN APLIKASI JADWAL KAJIAN ISLAM BERBASIS ANDROID PADA PERUSAHAAN SD TECHNOLOGIES

SD Technologies is a company that uses Artificial Intelligence technology by providing Virtual Assistant applications for individual and corporate business needs. SD Tecnologies companies need data from the Islamic study schedule application for the need for additional content in the Lenna application. This application aims to facilitate the Islamic community in finding the schedule of Islamic studies. Islamic studies are directed at Islamic studies that lead to three things: 1) Islam that leads to submission or surrender, 2) Islam can be interpreted to lead to the salvation of the world and the hereafter, because the teachings of Islam essentially guide people to do good and stay away from all prohibitions , 3) Islam leads to peace.To overcome the problem of the schedule of Islamic studies at SD Technologies, a new system is needed that can present information. With the system development method using the System Development Life Cycle (SDLC) with extreme progamming models. And by using data collection methods using methods of observation, interviews and literature studies. While the design method in this study with Unified Modeling Language (UML), programming used using Android, the creation of an API using native PHP and a database using MySQL. The results of this study are in the form of an Android-based Islamic study schedule application that will provide study schedule information to Islamic communities wherever they wish to study.
Research on the “Combining Platform—Ability Module” Practice Teaching System—Cultivation of Engineering Practice Ability of Engineering Management Specialty

According to the requirement of Professional certification and the Cultivation of quality and ability, this paper proposes the â€œcombining platform + ability moduleâ€ practice teaching system based on the cultivation of engineering practice ability, constructs the multi-level ability cultivation module, discusses the teaching organization and teaching methods, and points out three reasonable combination should be obtained.
EDUCATIONAL CAPITAL AS A CONSTITUTIVE FACTOR OF THE CONTEMPORARY SOCIO-MORAL ORDER

Modern societies need mainly extensive educational resources for their development. The basic educational need in this area is the possibility of establishing contacts between groups of cooperating people and in this way building educational capital. Simultaneously, increasing role of education is accompanied by its crisis, which is said to be overcome by changing paradigms in social structure. In the face of formal education crisis, processes of building educational capital are transferred informally to social websites. The resource which is educational capital is one of the key factors determining the disposition of a given society for the development and maintenance of socio-moral order, based on democratic principles of social life. The cult of education begins to develop as a panacea for pains of the transforming society. Access to educational services becomes more and more important and even more significant than other human rights. As far as social development is concerned, role of technocracy (possession of knowledge) loses its significance and role of educracy - ideology of pervasive education - is growing (ability to make use of acquired knowledge). The conducted analysis attempts to answer the question of whether and to what extent educational capital is a constitutive resource of social and moral.
Strategies for Cultivating Non-English Majors’ Autonomous Learning Ability

Faced with the rapid development of Internet, it has become not inconvenient to be immersed in English environment. This paper attempts to explore the cultivation of non-English major students&amp;rsquo; English autonomous learning ability. Some practical strategies have been proposed based on observations over genuine English teaching and learning activities.
THE USE OF SHOW NOT TELL TECHNIQUE TO IMPROVE THE XI GRADE OF VOCATIONAL HIGH SCHOOL STUDENTSâ€™ ABILITY IN WRITING SHORT STORY

This study aims to determine the effectiveness of the show not tell technique on learning to write short stories in class XI Vocational School. The method used is one-group pretest-posttest design, which compares the experimental group before being given treatment (pretest) and after being treated (posttest). The research subjects were 33 Chemistry A class XI in Padalarang Vocational High School 4 as many as 33 people. The ability to write short stories is measured by writing tests composing short stories. The average value of pretest = 63.9, posttest average value = 73.7. There is an increase in the average value after treatment of: 73.7 - 63.9 = 9.8. The results of the pretest and posttest were then processed with SPSS, namely the normality test, variance homogeneity, and t test. The normality test obtained the P-Value (sig.) Value of the pretest value of 0.068, the posttest value of 0.072. P-Value (sig.) 5 0.05, meaning that both data are normally distributed. Test for homogeneity of P-Value (sig.) 0.661. Because P-Value (sig.) Is greater than 0.05, Ho is accepted, meaning that the variants of the two groups of values compared are homogeneous. The t-test of the sample is correlated, the value of Sig is obtained. (2 tailed) of 0,000. because t count ï€¾ t table = 59.822 ï€¾ 2.036 then Ho is rejected and Ha is accepted, meaning that there is an increase between the learning outcomes of writing short stories before and after using the show not tell technique.
Variance of Resilience and Learning Satisfaction in Project Classes Using Open Source

Recently, industrial specialized schools in Korea have been actively carrying out programming education in order to raise ability levels required in industrial fields in the era of the fourth industrial revolution.In particular, this education is based on graduation projects and R&DE programs through the creation of various products.The objective of this research is to analyze the effect of this education using open source programming tools on the resilience and learning satisfaction of students in industrial specialized high schools, and to propose a new method for this education based on graduation projects.To enable programming education to produce better performance through project-based education, resilience in the learners' motivation and their high satisfaction with learning are required.The experimentation result shows that education based on graduation projects using open source programming tools is valid for increasing resilience and education satisfaction and is appropriate for programming education in industrial specialized high schools.
THE MASONTOWN KIMBERLITE, FAYETTE COUNTY, PENNSYLVANIA: INSIGHTS INTO EMPLACEMENT PROCESSES BY THE CHARACTERIZATION OF XENOCRYST SIZES AND SHAPES USING COMPUTED TOMOGRAPHY

Special thanks to NETL Morgantown for iCT scanning
Recognition of Learner and Teacher in Rural Junior-High School for the 2015 Revised Curriculum of South Korea

This study examines students' perceptions of the revision of the 2015 curriculum and draws out a task to create a positive impact on career paths of the students. For this purpose, this study selected three autonomous junior high schools in rural areas of Jeonbuk province and conducted questionnaires on students and teachers. In particular, the results of the survey on the policy of free semester, integration policy of the humanities track and science track, and career education policy showed the students' positive expectation for the revision of the curriculum in 2015. Therefore, the following survey results were obtained. First, we could confirm a very positive reaction in the free semester. Second, there is a difference in the pros and cons of the autonomous junior high schools regarding the integration policy. In particular, the integration policy of the humanities track and science track shows that there is a positive expectation for career advancement. On the contrary, the perception that there is a concern about the effect on career is also investigated. Third, we could confirm the general lack of understanding about career education policy. Therefore, it can be confirmed that it is necessary to secure the justification for future career education, to promote active career education, and to follow-up policy for continuous career activities. Therefore, this paper suggests more active promotion and approach related to career policy.
Review on Optimising Solar PV Efficiency by Using Tracking and Cooling System

The increasing energy demand, continuous drawback of the existing sources of fossil fuels and increasing concern about environmental pollution pushed researchers to explore new technologies for the production of electricity from clean sources, renewable such as solar, wind etc. Solar energy is the oldest primary source of energy. It is a source of clean, renewable energy and it is found in abundance in every part of the world. Using solar energy is possible to convert it into mechanical energy or electricity with adequate efficiency. In this paper of the present of principal of solar cell and the temperature effect. And the Information about the quality and amount of solar energy available at a specific location is of prime importance for the development of a solar energy system. However, the amount of electricity that is obtained is directly proportional to the intensity of sunlight falling on the photovoltaic panel.
FAIRY TALE STORIES AS THE CULTURAL GROWER OF LITERACY READING FOR PRIMARY SCHOOL STUDENTS

&lt;em&gt;The children's ability on literacy is essential for their ability development and academical achievement. The purposes of this article are 1) describing fairy tale stories, 2) describing the culture of literacy reading, 3) describing fairy to grower of literacy for primary school students. The research method used was literature study. The data was obtained by doing research study towards some literatures, books, reports and notes included the research problems. The results of this research explains about 1) the description of fairy tale stories, 2) the description of the culture of literacy reading, 3)the description of the usage of fairy tale stories as the literacy culture for children in primary school. The conclusion of this research is that fairy tale is fictional, imaginative, morale and understandable story so that it could be used as an alternative in growing the literacy culture particularly literacy reading for primary school students.&lt;/em&gt;
DURATION OF REGIONAL KYANITE-STAUROLITE GRADE METAMORPHISM DURING THE ACADIAN OROGENY: PRELIMINARY RESULTS OF DIFFUSION MODELING OF GARNET ZONING IN THE WISSAHICKON SCHIST, SE PENNSYLVANIA

We estimate the duration of maximum temperatures in amphibolite grade rocks of the Wissahickon Schist in the Central Appalachian Piedmont by modelling diffusive modification of an inferred step function in core/overgrowth compositional zoning in garnet.Published Arrhenius parameters describing major element diffusion in Grt are not consistent, Ca and Mn diffusivities can vary by more than an order of magnitude.We compare results obtained from the parameters determined numerically by Carlson (2006) with those based on a statistical analysis of published experimental results by Chu and Ague (2015).
Implementation of UKBI to improve students’ listening ability

Listening is one of the basic language skills that must be possesed by student in elementary teacher education study program. As a teacher candidates, listening ability can be used as knowledge for student in teaching practice in elementary school. The listening ability is still relatively low. Listening ability for students its important, so need a have efforts and attention.This study aims to improve the students listening ability through the implementation of UKBI. UKBI is a proficiency test of Indonesian language that used as a method to measured proficiency of someone’s language ability. This study used classroom action research with two cycles. This study was conducted on 41 students class 2 A of elementary teacher education student in Ahmad Dahlan University. Data collection methods was used test and observation. The results showed that the implementation of UKBI can improve the listening ability to elementary teacher education student. This was proved in cycle I and cycle II with the increase of the average listening scores of 75.12 and 83.05 and the classical completeness of 78.05% and 90.24%. Analysis of the listening scores showed that remembering is the most prominent ability among understanding and analyzing.
A Study on Online Delivery of Digital Textbooks in Korea

Rapid ICT development is changing the whole educational landscape, including learning content, teaching and learning methods, and the role of the teacher and the student.Digital textbooks help the teacher and the student interact with each other and provide unlimited access to learning content and services.Various studies demonstrate the efficiency and usefulness of digital textbooks.As current plans foresee the development of digital textbooks until 2020, there is a need for their effective online distribution.This requires analyzing the range of digital textbooks, their content and functionality, assessing the number of users, including students and teachers, and evaluating the state of the schools' wireless infrastructure and the means of online delivery.In this study we suggest a reliable and efficient online infrastructure for delivering voluminous digital textbooks that provides better availability and usability of e-learning services.
Design of Expert System for Early Identification for Suspect Bullying On Vocational Students by Using Dempster Shafer Theory

Bullying is negatif agresif character to cover and hurt someone physically or physicology continoustly to act hard to other people who is lower than him. Some parents ignore this problem because of unknowing about the result of this problem that give negative effect to their children and other people. This system will identificate early the begining bullying character for teenager by knowing the kinds of the bullying character base on rate of presentation of higest quartel who has bullying character. This system designed by using Dempster-hafer teory to know the begining of bullying character by using basic knowledge and forward chaining technic to know more about basic knowledge. Counting of this metodh by combining some symptoms that happen on children by calculating the possibillity disturbing by rating the symptoms from 0 to 1. Implementation of this system use PHP program and My SQL database. The black box trial on the consultation modul is done by using 12 instruments of tria and found error value 0,88 % on the system and result of the trial expert system have suitable accuration 84 % , so we can conclude that this expert system for early identification for suspect bullying on teenager good for use.
Study of Energy Efficient Images with Just Noticeable Difference Threshold Based on Feature Transform

A novel method is presented for producing energy-efficient images, i.e., images that consume less electrical energy on energy-adaptive displays, yet have the same, or very similar perceptual quality to their original images.The proposed method relies on the fact the energy consumption of pixels in modern energyadaptive displays like OLED displays are directly proportional to the luminance of the pixels.Hence, in this work to reduce the energy consumption of an image while at the same time preserving its perceptual quality, it is proposed to reduce the luminance of the pixels in the image by one just-noticeable-difference (JND) threshold.To determine the JND thresholds, a Feature Transform based just Noticeable Difference Threshold (FTJNDT) model is developed.In the proposed model, the JND thresholds of each block in the given image are elevated by two non-linear saliency modulation functions using the visual saliency of the block.The parameters of the saliency modulation functions and obtain feature value are estimated through an adaptive optimization framework, which utilizes a state-of-the-art saliency-based objective image quality assessment (IQA) method.To evaluate the proposed methods, a set of subjective experiments were conducted, and the real energy consumption of the produced energy-efficient images were measured by accurate power monitor equipment on an OLED display.The obtained experimental results demonstrated that, on average, the proposed method is able to reduce the energy consumption by about 4.31% while preserving the perceptual quality of the displayed images.
The Use of Snowball Technique in Teaching Writing Skill in EFL Classroom

This study aims at investigating the use of Snowball technique in teaching writing skill in EFL Classroom. Designed as pre-experimental research with pretest-posttest design, the sample of this research was 21 of 76 students of the tenth grade of SMK NW Pancor in the school year 2017-2018. Random sampling technique was used in determining the sample of the study. Writing test was the instrument used to collect the data. The data were then analyzed by using descriptive statistic and paired sample t-test to test the hypothesis. Based on the result of study, the mean score of the pre-test was 36.38 while in the post-test, it was 60.76; It means that the mean score of the post-test was higher than the mean score of pre-test. After submitting the data to a paired sample t-test, the present researcher found that the significance (2-tailed) value level of analyzed data was 0.00 which was lower than 0.05, so the alternative hypothesis (Ha) of this study was accepted. It implies that snowball technique was significantly effective in teaching writing recount text. It is suggested that English teacher use snowball technique as an alternative technique in teaching writing on recount text.
Increasing Replayability with Deliberative and Reactive Planning

Opponent behavior in today's computer games is often the result of a static set of Artificial Intelligence (AI) behaviors or a fixed AI script. While this ensures that the behavior is reasonably intelligent, it also results in very predictable behavior. This can have an impact on the replayability of entertainment-based games and the educational value of training-based games. This paper proposes a move away from static, scripted AI by using a combination of deliberative and reactive planning. The deliberative planning (or Strategic AI) system creates a novel strategy for the AI opponent before each gaming session. The reactive planning (or Tactical AI) system executes this strategy in real-time and adapts to the player and the environment. These two systems, in conjunction with a future automated director module, form the Adaptive Opponent Architecture. This paper describes the architecture and the details of the deliberative and reactive planning components.
I Can Jump! Exploring Search Algorithms for Simulating Platformer Players

Platformer games let players solve real-time, physics-based puzzles by jumping and moving around to reach different goals. Designing levels for this context is a non-trivial task; the placement of well-timed jumps, moving platforms, in- teresting traps, etc., has a complex relationship to in-game challenge and the existence of possible solutions. In this work, we describe three different search algorithms (A⋆, MCTS and RRT) that could be used to simulate player be- haviour in the platformer domain. We evaluate and compare the three approaches applied to three non-trivial levels, show- ing a possible iterative workflow of use to designers, and re- search progress in designing search algorithms for platformer games.
On Choosing a Mixture Model for Clustering

Two methods for clustering data and choosing a mixture model are proposed.First, we derive a new classification algorithm based on the classification likelihood.Then, the likelihood conditional on these clusters is written as the product of likelihoods of each cluster, and AIC-respectively BIC-type approximations are applied.The resulting criteria turn out to be the sum of the AIC or BIC relative to each cluster plus an entropy term.The performance of our methods is evaluated by Monte-Carlo methods and on a real data set, showing in particular that the iterative estimation algorithm converges quickly in general, and thus the computational load is rather low.
Efficient Sampling Design in Audit Data

Auditors are often faced with reviewing a sample drawn from special populations.One is the special population where invoices are divided into two categories, according to whether or not invoices are qualified.In other words, the qualified amount follows a nonstandard mixture distribution in which the qualified amount is either zero with a certain probability or the same as the known invoice amount with a certain probability.The other is the population where some invoices are partially qualified.In other words, some invoices have a qualified amount between zero and the full invoice amount.For these settings, the typical sample design is stratified random, with the estimation method employing a ratio type method.This paper focuses on efficient sample design for this setting and provides some guidelines in setting up stratum boundaries, calculating sample size and allocating sample size optimally across strata.
Generative Methods for Guard and Camera Placement in Stealth Games

Enemy observers, such as cameras and guards, are common elements that provide challenge to many stealth and combat games. Defining the exact placement and movement of such entities, however, is a non-trivial process, requiring a designer balance level-difficulty, coverage, and representation of realistic behaviours. In this work we explore systems for procedurally generating both camera and guard placement in a stealth game context. For the former we use an approach based on weakening theoretical results for optimal camera placement, while for the latter we perform automatic roadmap construction, generating more specific patrol behaviours through a grammar-based technique. We evaluate both approaches with a non-trivial implementation in Unity3D, and apply quantitative metrics to demonstrate how different parametrizations can be used to control level difficulty without sacrificing believability.