Reviewerly/exHarmony huggingface dataset:
Oil Facilities Surveillance Using an Autonomous Quadrotor

This work addresses using the autonomous quadrotor or unmanned aerial vehicle (UAV) for surveillance of oil fields, Facilities and pipelines since that can be very costly and dangerous specially in dangerous zones. This topic is very important because of the money consuming to repair and protect these oil facilities. Quadrotors are very small Vertical take-off landing (VTOL) helicopter, cheap, easy to use and has many other fields of applications. Quadrotor’s dynamic model involves nonlinearity, uncertainties, and coupling which makes the Quadrotor has a very complex system. PID controllers are proposed for controlling the quadrotor altitude through different environments during different missions. To drive the quadrotor to follow the desired trajectory pure pursuit algorithm (PPA) will be use. The simulation results will be pretested using the visual simulator named Gazebo with the aid of ROS to connected with the MATLAB to show the movement of the quadrotor insides different environments.
Methodology for Learning Mathematics Based on Collaborative Work with the Support of ICT Tools and Virtual Environments of the UCN Campus

The article indicated basically showed the autonomous collaborative work of the students and no direct reference was made regarding the work in remote classroom, this time what is presented is a methodology of direct work of the teacher with the students during the teaching sessions, which last 60 minutes in times of pandemic, which allowed to establish more solid bases for both direct and indirect work of students from the point of view of their learning.The lecture sessions were developed following the following scheme: Active-participatory class, Collaborative Activity with the support of the teacher and Assistantship would complete.Regarding the evaluations and qualifications, these were carried out considering processes of direct feedback to the groups formed as indicated in.The evaluations were carried out through the Moodle-based platform of the UCN Virtual Campus, which considered, multiple choice questions, short answer and a development exercise.
The Recent Advancements in the Wireless Security and Smart Grid Technology in Protecting the Ecological aspects for better Future Generation — Analysis through Structural Equation Modeling

The application of smart grid technology support in revolutionizing the industries and government in order to reduce the emission of greenhouse gases and protect the ecological aspects for future generation. The smart grids are mainly stated as the next gen power system which supports the users and providers in enhancing the overall production and output. The smart grids are focused in enhancing the efficiency, proved two-way communication and enable in applying reliability for the future power systems. These grids can also support in better collaboration between the renewable source of energy and with other sources. However along with the stated features of the smart grids, there exist security issues which will impact the devices and disrupt the power supply since these devices are interconnected. Hence it is highly essential in implementing better secured wireless security which enable in protecting the data which are carried through the communication network, support in uninterrupted supply of power and increases reliability on the widespread technology and infrastructure. This study is focused in presenting the critical attributes of implementing wireless security and smart grid technology in protecting the ecological aspects for future generation. The study intends to collect the information from the respondents to analyse the key determinants of implement wireless security and smart grids for better ecological aspects the analysis is made using structural equation model (SEM).
D-MelGAN: speech synthesis with specific voiceprint features

In recent years, speech synthesis based on machine learning has become more and more popular. At present, there are many kinds of neural network models that can generate synthetic audio which highly imitates human voice. The quality of these generated audio is usually evaluated by mean opinion score (MOS). Voiceprint is an important metric to distinguish the speaker's speech features. Generating voice speech with specific voiceprint features is of great significance to improve the application of speech synthesis. However, the existing speech synthesis models seldom consider the preservation of specific voiceprint features. In this paper, we propose D-MelGAN, a speech synthesis model targeting to high-quality voice speech with specific speaker voiceprint features. The model is based on the non-autoregressive feedforward convolution neural network of GANs. By embedding the d-vector technology used to identify specific voiceprints in GANs, the original audio waveform with the characteristics of specific speaker voiceprints is further generated. The experimental results show that the new model can increase the voiceprint features of the generated audio, and the quality of the synthesized speech can be well maintained, which will make the generated speech have the specific style of a speaker, the text to speech technology will be applied to more fields.
Efektivitas metode psyeducation games dalam meningkatkan motivasi belajar dan minat membaca Al-Quran di TPQ Baiturrohman

Individual success in learning is not only influenced by their potential but also their motivation to learn and interest in reading. On the one hand, based on an assessment conducted on children in TPQ Baiturrohman, Precet Village, it was found that their learning motivation and interest in reading were still low. Psyeducation games were carried out in order to increase learning motivation and interest in reading for TPQ Baiturrohman children. The activity involved 32 TPQ Baiturrohman children aged 4-14 years. The results of t-test showed that the Psyeducation games activities proved effective in increasing the learning motivation and interest in reading of the children of TPQ Baiturrohman.
Community Science Builds a Seismic Network in Haiti

Small, inexpensive seismometers are capable of sharing high-quality data in real time—and were put to the test during an August 2021 earthquake.
Ant colony optimization and travelling salesman problem

Ant colony optimization is becoming an attractive hot spot, and it is always a highlight of major algorithms. Enormous advancements have been realized in the ACO algorithm, such as self-adaptive algorithm advancements, boosting the diversity of various groups, enhancing local search improvements. However, with advances in multicore computing theory and technology, implementing ACO has become a new challenge for all scholars. The ACO is a probabilistic algorithm that is used to find optimization routes. Marco Dorigo presented it in 1992, and it was based on the behaviors that ants engage in when searching for food. ACO is a type of simulated evolutionary algorithm that, according to prior study, has a number of advantages. Researchers in numerous sectors have recently been researching and paying more attention to the development of ACO. However, with advances in multicore computing theory and technology, implementing ACO efficiently and parallelly in a multicore computing environment emerges a key challenge in this field. Herein, this article will put forward exactly how ACO works and how ACO algorithm could be applied in travel problems to save time and money and provide the most efficient and safe trip. The result could be a reference; especially in holiday when the traffic reaches the most intensity.
Sign Language Recognition and Converting into Text

Abstract: Sign language is a mode of communication that use a variety of hand movements and actions to convey a message. Deciphering these motions might be a pattern recognition challenge. People use a range of gestures and behaviours to communicate with one another. This study is a system for a human-computer interface that can identify american sign language gestures and produce textual output that reflects the meaning of the gesture. To identify and learn gestures, the proposed system would employ convolutional neural networks and long short term memory networks. This will help to break down the communication gap. Keywords: Data Set, Feature Extraction and Representation, Artificial Neural Networks, Convolutional Neural Networks, Tensor Flow, Keras, OpenCV.
ANALISIS IMPLEMENTASI SISTEM INFORMASI MANAJEMEN (SIM) DI SMK LABOR BINAAN FKIP UNRI PEKANBARU

The application of information technology will be useful if the application is inaccordance with the goals, vision and mission of the organization with strategic planning and implement strategies into management information systems. So it takes an analysis of various factors that influence the formation of a system strategy plan or information technology that is adaptable and inline with school strategic planning. One technique in analyzing strategic planning and implementation of management information systems strategies is to use valuechain analysis, SWOT and information system success models. This study aim store veal the strategic planning of SIM implementation, obtain an overview of implementation, develop strategic planning so that vision, mission and objective shave been established, and reveal SIM user satisfaction to cloud managerial policies at the Guided LaborVocational School of FKIP UNRI. The conclusion is that the internal factor valueis 0.11 and the external factor valueis 0.02 (the ratio between internal and external factors of 0.11: 0.02) means that internal factors are in a strong position and have the opportunity to support school management to achieve the vision, mission and goals through MIS. With the level of user satisfaction Management Information System (MIS) as a whole is 88.07% derived from the data of 35 respondents. The recommendation of this study is to fully implement the existing SIM, and further research is needed to examine the impact of the implementation of this SIM.
Heart-In-Hand, swapping point of view for immersive navigation in medical cardiology

This work shows an interaction technique that allows the user to swap between egocentric and exocentric points of view while performing an anatomic navigation task inside the human heart. To achieve this, we propose a technique that furnishes the user with a natural interaction supported by two components. The first is a tangible heart representation that the user may manipulate with their hands in an exocentric view; the second is a set of manual gestures that provide locomotion actions in an egocentric view and allow the user to swap between the points of view. Two classic 3D interaction techniques inspire this work: i) World In Miniature and ii) Voodoo Dolls, extending them with natural interaction components. The preliminary tests showed that the proposed approach allows users to take advantage of an immersive first-person viewer of the heart using the third-person view to get a global point of view without missing the anatomic location inside the heart.
Linked List Implementation “Online learning”

Student enrollment in recent years and institutions of higher education have a keen interest in offering quality online MBA programs to meet the demands. This study aimed to develop an online learning platform. The project is a description of one of the methods of the Data Structure Course, which describes how to store data inside the Ram Memory. It is a website that contains a video to explain one of the methods of storing data within the memory of the computer, and the site contains a special page of training, which distinguishes it from the rest of the educational sites. The site helps to test the health of solving the issues of the student training on the lesson. The site shows how to use the pop front method, pop back method, push front method, push back method and delete the list from the memory. All of these functions could be difficult to imagine in reality, so the researchers designed a webpage to do this task.&#x0D; &#x0D; Keywords: Linked List; online learning; webpage design.
Linguistic gender congruity differentially correlates with film and novel ratings by critics and audiences

The film and publishing industries are fraught with gender disparities, with men overpowering nearly every sector of these domains. For instance, men are not only paid more than women in the film industry, but they also outnumber women in positions such as director, screenwriter, and lead acting roles. Similarly, women often resort to assuming gender-neutral or male pseudonyms to increase their prospects in the publishing industry. This widespread gender inequality in the film and publishing industries raises the question of how writers’ gender relates to gendered language and narrative receptions. Two archival studies examined whether gender-linked language relates to film ( N = 521) and novel ( N = 150) ratings, and whether those associations differ as a function of writer gender or the expertise of the rater (professional critics and lay audience members). Results demonstrated that female screenwriters and novelists used a more feminine style of writing, whereas male screenwriters and novelists used a more masculine style of writing. Lay audiences gave more positive ratings to films and novels by writers who used a more gender-congruent writing style, in contrast with professional critics, who gave more positive reviews to films by writers who used a more gender-incongruent writing style. Our findings substantiate past research regarding the differing tastes of lay audiences and professional critics in addition to lending insight into subtle social dynamics that may sustain gender biases in the film and publishing industries.
USER INVOLVEMENT IN TRANSITION FOR AGILE METHOD UNDER TRADITIONAL WATERFALL MODEL USING A CASE STUDY BASED ON SOFTWARE PROJECT ACTIVITIES

This study examines user involvement in a software project using agile method that is performed under traditional waterfall model.The focus is placed on practicality of user transitional activities from the agile method operating under the umbrella of waterfall model.We explore the level of transitional detailed activity using three experiments, namely, no detail waterfall, coarse-grained waterfall-agile, and finegrained waterfall-agile.A preliminary study is conducted with the help of local professional developers to set up a process guideline for the project performance measurement.Three measurable activities are recommended, namely, change request, rework, and time buffering.COSMIC Function Point metrics are used to measure the above activities based on user's requests.The results show that user involvement pays off upon user acceptance test since less reworks are required, saving the effort and time buffering.This practicality will contribute to actual production of software project management.
Prestasi Belajar ditinjau dari Fasilitas, Motivasi, Manajemen Waktu Belajar serta Lingkungan Keluarga

Abstrak Penelitian ini bertujuan guna menguji serta menganalisa Efek Fasilitas, Motivasi, Manajemen Waktu Belajar serta lingkungan keluarga kepada prestasi belajar murid SMK Negeri 1 Sragen. Metode penelitian ini memakai desain penelitian deskriptif kuantitatif. Populasi yakni semua murid kelas X SMK Negeri 1 Sragen total 468 orang. Teknik sampling yang dipakai yakni teknik purposive samplingdengan total sampel 117 responden. Pengumpulan data memakai kuesioner. Penelitian ini memakai metode analisis asumsi klasik, uji regresi linear berganda, uji kelayakan model (uji F), uji hipotesis (uji t), serta koefisien determinasi dengan memakai SPSS versi 20. Hasil penelitian menerangkan bahwasanya (1) fasilitas belajar tidak berdampak kepada prestasi belajar murid, (2) motivasi berdampak kepada prestasi belajar murid, (3) manajemen waktu berdampak kepada prestasi belajar murid, serta (4) lingkungan keluarga berdampak kepada prestasi belajar murid. Variabel fasilitas, motivasi, manajemen waktu serta lingkungan keluarga berdampak kepada prestasi belajar murid sebanyak 55,1%disisi lain 44,9% diefeki variabel lain yang tidak diteliti, contohnya kompentensi guru, kedisiplinan, minat, gaya belajar serta lain-lain. Abstract This study aims to examine and analyze the influence of facilities, motivation, learning time management and family environment on student achievement in SMK Negeri 1 Sragen. This research method uses a quantitative descriptive research design. The population is all students of class X SMK Negeri 1 Sragen, totaling 468 people. The sampling technique used in this study is a purposive sampling technique with a total sample of 117 respondents. Data collection by using a questionnaire. This study uses the classical assumption analysis method, multiple linear regression test, model feasibility test (F test), hypothesis test (t test), and coefficient of determination using SPSS version 20. The results showed that (1) learning facilities had no effect on student achievement, (2) motivation had an effect on student achievement, (3) time management had an effect on student achievement, and (4) family environment had an effect on student achievement. Facilities, motivation, time management and family environment variables affect student learning achievement by 55.1% while 44.9% are influenced by other variables not examined, such as teacher competence, discipline, interests, learning styles and others.
Types of Minor Clauses in Kindergarten English Interactions

This research aims to find minor clauses in the utterances issued by Kindergarten students that convey meaning in their interactions at school. The researcher uses Systemic Functional Linguistics (SFL) in analyzing this kind of discourse to find minor clauses in interpersonal function. There are several minor clauses found in the process of data transcription in kindergarten interactions. There are four types of minor clauses, namely vocatives (calls), greetings, shouts (exclamations), and alerts (alarms). All this types shared variously in the clauses both by the students and also the teachers. The conversations among participants by using the minor clause is bonding the emotion and attention in each activity happening in the class. It is suggested in building the friendly situation in the class without spared the space between teachers and students. The discourse analysis of it is needed to create the leavily interaction that is supported the communication skill for the students since the early age.
Enhanced Face Image Super-Resolution Using Generative Adversarial Network

We proposed an Enhanced Face Image Generative Adversarial Network (EFGAN). Single image super-resolution (SISR) using a convolutional is often a problem in enhancing more refined texture upscaling factors. Our approach focused on mean square error (MSE), validation peak-signal-to-noise ratio (PSNR), and Structural Similarity Index (SSIM). However, the peak-signal-to-noise ratio has a high value to detail. The generative Adversarial Network (GAN) loss function optimizes the super-resolution (SR) model. Thus, the generator network is developed with skip connection architecture to improve performance feature distribution.
A Story Cutty Sark by I. A. Efremov: The Specifics of the Correlation of Documentary and Artistic Principles

The article studies the specifics of the correlation of documentary and artistic principles based on the material of Ivan Efremov’s story Cutty Sark. Comparison of the 1943 and 1957 editions of the story allows us to state that the text is “constructed” for the implementation of certain author’s intentions. In particular, the second edition “weighs down” the documentary beginning of the text, but it creates the illusion of documentality, the effect of verisimilitude. The perfection of the sailboat and the history of its existence become a source of reflection for the author about art, about expediency as a result of an evolutionary process that harmonizes the ratio of form and content. A comparison of the Ephraim story with a scientific source ‒ the book of the shipbuilding historian J. Campbell ‒ leads to the identification of a certain intentional author’s strategy. The distortion of the factual basis in the storyline of the story emphasizes Efremov’s desire to derive a general “law” (formula) of beauty and immortality and apply this law to every kind of creativity. The idea of a highly artistic, “wonderful” creation is realized at all levels of the text: the language of the story is replete with visual and expressive means; the name of the sailboat is played out in the context of Robert Burns’ poetics; the principle of sevenfold is used. Thus, the story about the clipper Cutty Sark, far from documentary authenticity, becomes the embodiment of a beautiful fate and good luck achieved due to the balance of form and content in the sailboat. The specificity of the correlation of the documentary and the artistic in the story under study allows us to speak about the author’s strategy formed, which then passed into novel creativity, as well as about the originality of the writer’s philosophical and aesthetic views.
Implementation of Graphical Password Authentication Technique for Security Using Cued Click Points Algorithm

Abstract: In today's world, most Internet applications still establish user authentication with a traditional text-based password. Designing a secure as well as user-friendly password-based method has long been on the agenda of security researchers. On the one hand, there are password manager programs that make it easy to create site-specific strong passwords from a single user's password to eliminate the memory burden caused by multiple passwords. We offer different levels of authentication such as Textual Authentication, Image Authentication and Audio Authentication to provide better security for applications. User will select username and password while registering in text step. During registration the user has to enter the registered username and password, if it matches the database then the user can log in to the system. In Image Authentication Model, we take image as input from user at the time of registration and put quid point, qud point is selected part of image which is selected by user. At the time of login the user has to select the image and select the part of the image which he/she wants to include at the time of registration, which is called as Cued Points. Keywords: Graphical password, Text based password, usability, security, Attacks, Authentication
DynamicSkin: Bio-inspired Scaled Sleeve for Body Temperature Regulation and Dynamic Self-Expression

This paper presents DynamicSkin, a bio-inspired scaled sleeve that offers body heat regulation for the wearer while serving as a channel for self-expression and making a fashion statement. We present the design process and system design enabling the dynamic scaled sleeve, exploring the meaning of unobtrusive wearable technology and beautification of features that are often chosen to be hidden instead. This research aims to advance body crafts by exploring a wearable that benefits the human body while providing ample aesthetic value for the user.