Reviewerly/exHarmony huggingface dataset:
Profil Tingkat Pengetahuan dan Edukasi Penggunaan Suppositoria pada Pasien Rawat Jalan di Rsup Dr. M. Djamil Padang

ABSTRAKSuppositoria merupakan sediaan obat dengan cara penggunaan khusus, yang mengharuskan pasien memiliki pengetahuan tentang cara penggunaan suppositoria yang benar. Penelitian ini bertujuan melihat perbedaan tingkat pengetahuan penggunaan suppositoria sebelum dan sesudah diberikan edukasi. Penelitian ini merupakan suatu penelitian analitik, pengambilan sampel dilakukan secara purposive sampling. Sampel penelitian didapatkan dari 43 responden yang merupakan pasien rawat jalan yang menebus resep suppositoria di Depo Farmasi Rawat Jalan RSUP Dr. M. Djamil Padang. Teknik pengambilan data melalui pre-test/post-test design menggunakan kuesioner yang telah diuji validitas dan reliabilitasnya dan edukasi melaui media leaflet. Analisis yang dilakukan menggunakan uji Wilcoxon. Hasil yang didapatkan pada saat pre-test tingkat pengetahuan responden yang dominan terdapat dalam kategori cukup 60,47% dan post-test yang dominan dalam kategori baik 90,70%. Hasil penelitian menunjukkan terdapat perbedaan yang bermakna pada skor pengetahuan responden antara sebelum dan sesudah pemberian edukasi (p= 0,000). Dapat disimpulkan bahwa terdapat perbedaan skor pengetahuan pasien yang menggunakan suppositoria sebelum dan sesudah diberikan edukasi.Kata kunci: Pengetahuan; Edukasi; Suppositoria; Leaflet; Pre-test; Post-test ABSTRACTSuppositories are drug with a spesial way of use,with required the patients to have knowledge of how to use suppositories correctly. This research aim to study the difference in the level of knowledge in usage of suppositories before and after being given education. An analytical research, by purposive sampling.The research sample was obtained from 43 respondents who were outpatients who bought suppository prescription to Outpatient Pharmacy Depot, at Dr. M. Djamil public hospital in Padang. Data collection techniques through pre-test/post-test design using questionnaires that have been tested for validity and reliability and education through leaflet media (p=0.000). The analysis was carried out using Wilcoxon's test. The results obtained during the pre-test showed that the dominant respondent's level of knowledge was in the sufficient category 60.47% and the post-test dominant in the good category 90.70%. The results showed that there was a significant difference in the level of knowledge of respondents between before and after giving education through leaflet media (p= 0.000). It can be concluded that there are differences in the level of knowledge patients who use suppositories before and after being given education. Keyword: Knowledge; Education; Suppositories; Leaflet; Pre-test; Post-test
Continuous-Variable Quantum System

Some physical systems, such as an oscillator mode of the trapped ion and a single optical mode, can be modeled by infinite-dimensional Hilbert spaces. Such a system has observables with a continuous spectrum, which are unique to the infinite dimension and can be used in quantum information processing [2, 3], and thus is called the continuous-variable quantum system.
Synthetic Phonics in Spanish Bilingual Education: Spelling Mistakes Analysis

Reading and writing in English from early ages is both a need and a must. The search of an effective learning methodology to teach early literacy has made the application of the Synthetic Phonics method to expand, regardless of the lack of agreement concerning its results. This study is aimed at showing whether this method is effective or not in bilingual educational centres of Madrid (Spain), focussing on the written skills of 640 students, aged 8-9. The errors committed in a 15-frequenly-used-word dictation have been classified according to Corder’s taxonomy. The non-parametric statistic results show that there are differences in the errors made by the students without specific method instruction (less errors) compared to those students with Synthetic Phonics instruction. However, these differences have lower level of association and do not indicate a relevant direction. Therefore, it could be concluded that Synthetic Phonics does not seem to guarantee an efficient learning of spelling for the Spanish students. There is a need to adapt the Synthetic Phonics method for learners from bilingual schools, as well as to investigate the efficiency of other methodologies to teach writing in English at early stages of literacy.
A Study on the Modelization of Learning and Records : Focus on Xueji(學記) which are in MaoKun’s Tangsongbadajiawenchao

The arranger(editor) of the anthology attempts to scripture the work through the selection of the work and criticism. In other words, from the perspective of Canonization, Mao Kun arranged the works of the Tang Song period reflect his values which about classical literature and social background at the time. In particular, the writers of Song Dynasty and Ming Dynasty have many similar parts. Both of them developed philosophical reasons and valued the function of literature. In addition, both periods politically advocated 'politics through literature' and implemented the Keju(科擧) system to give and promote literature and education considerably. Politics and education are closely related to canonization. As is well known, in literary history, the "唐宋古文運動" was both a literary and social movement. After Mao Kun, each of the eight literal advisors during the Tangsong period was canonized with the concept of "TangSongBadajia(唐宋八大家)" which again linked the negative effects and education of the Keju(科擧) system which for selecting talented person during the Ming dynasty. In this study, the “records of school" was viewed as learning, and examined the perception of learning held by ancient Chinese writers. In any case, learning is not simply an action from the learner's point of view, but reflects a lot of content and perception. For example, the perception of the space of school, a place where learning takes place, and the educational philosophical meaning and perception of the behavior and ideal pursuit in this space. In the case of the "records of school" it can be seen as a record of a building called a school or a record of learning. The architecture reflects the aesthetics of the builder, values and spatial consciousness, and the social background at the time. In short, it can be said that the "records of school" included in the Mao Kun's "TangSong Badajia WenChao(唐宋八大家文鈔)" was not only for educational purposes for the Keju(科擧) system, but also for the attempt of Canonization in the TangSong Badajia’s works and the relationship between the Song and the Ming dynasty.
Part of Computer Music History… (Trust Me, Latin America Has Always Been There!)

Abstract The political and economic instability in most Latin American countries has been profoundly affecting the lives of its inhabitants for decades. Support for artistic activities has usually been postponed to solve urgent social problems. Despite that, the development in these countries of the electronic arts, in general, and electroacoustic and computer music, in particular, is astounding. Mauricio Kagel, Reginaldo Carvalho, Hilda Dianda, Juan Amenabar, Horacio Vaggione, Jorge Antunes, Jocy de Oliveira, José Vicente Asuar, and Juan Blanco are only some of the many names in the ocean of electroacoustic music creativity that has always been Latin America. Archiving and disseminating electronic art—and working on a revised version of its history—is crucial to comprehend the present and build our future. The Latin American Electroacoustic Music Collection, hosted by the Daniel Langlois Foundation for Art, Science, and Technology in Montreal, has over 1,700 digital recordings of compositions created between 1957 and 2007 by almost 400 composers. The Collection has recovered and made visible (and listenable) the creative work of many composers otherwise almost forgotten. It has defied the hegemony of the computer and electroacoustic music history narrative, helping to break barriers and widening the way their history is understood.
SoC Design for Mobile Real-time Badminton Stroke Classification Design

This paper provides an innovative mobile real-time badminton stroke classification platform. Badminton is one of the fastest racket-based sport. Since it's difficult for eye-detecting the fast movements, camera system as Vicon are used for stroke detection but with high cost and limited space. We proposed a real-time badminton stroke classification system with a single IMU (Inertial Measurement Unit) mounted on the racket. In consideration of low power design for specific SoC to embedded on the racket, the computation complexity is highly reduced without using deep learning approaches. The accuracy rate can reach to 90.3%. Test chip have been implemented in TSMC 0.18 μm process. Die size is 760.6 μm by 740.0 μm and power dissipation is 0.0097mW.
Intelligent Recognition English Translation Model Based on ID3 Algorithm

Today's science and technology are developing faster and faster, and the number of scientific and technical documents is also increasing. Although manual translation can express the original text well, with the increasing number of documents, the speed of manual translation seems to be stretched. Machine translation is an important means to solve this problem. Therefore, this paper studies translation models to improve translation speed and hope to achieve accurate translation. In this paper, an intelligent recognition English translation system is designed for English translation. The system needs to obtain English corpus through data clarity, data processing, etc., and through the ID3 algorithm of decision tree and decision tree tool to process English vocabulary, a pure corpus can be obtained, and It can restore and mark the parts of speech in English sentences to achieve more accurate translation results. After optimizing the data of the English translation model constructed in this paper, the model can store more data and save system disk space.
Persepsi Mahasiswa Prodi Perpustakaan dan Sains Informasi Fakultas Teknologi Informasi terhadap Layanan Sirkulasi Perpustakaan O. Notohamidjojo UKSW

The university is a learning implementing agency for senior secondary education in the formal education pathway. This is in line with the definition of higher education as stipulated in Law Number 20, Article 19 (1) of 2003. Basically all libraries are collaborative processes, namely institutions that provide information services to users. However, each type of library has a determining interpretation in its development so that there is a difference from other libraries. The academic library is an example of the many classifications of libraries. The research method used in this research is a descriptive method with a quantitative approach. The purpose of this research was to find out students' perceptions of SWCU O. Notohamidjojo Library Circulation Services. The results of the research that have been explained from the discussion in the previous chapter, conclusions were obtained regarding students' perceptions of circulation services at the SWCU O. Notohamidjojo University Library.
An enhanced donkey and smuggler optimization algorithm for choosing the precise job applicant

Throughout the last few decades, Nature-Inspired Algorithms (NIA) have become very popular in solving real-world problems by getting inspiration from nature. This work suggests the Modified Donkey and Smuggler Optimization (MDSO) algorithm for solving the selection problem to choose suitable job applicants for a specific position. The original Donkey and Smuggler Optimization algorithm (DSO) has two modes: smuggler and donkey mode (non-adaptive and adaptive). In the smuggler mode, the algorithm tries to find the best solutions, which is the path to send the donkey to the destination; once the best path is found, the smuggler will send the donkey through the selected path. The donkey's actions will start when the smuggler mode's best solution is no longer the best one. Certain modifications have been made in the smuggler mode, including replacing the original fitness with a new fitness equation since that method can work more accurately. The Human Resource (HR) department in Korek-telecom has been used as a resource to achieve real-world data to test the original and Modified DSO. Using MDSO, not only will organizations be able to choose suitable job applicants more accurately but also will manage to do so at a faster pace as well.
Research on Single-photon Passive Direction Finding Method

The rapid development of quantum radar brings subversive challenges to radar countermeasures, the difficulty is reconnaissance. Aiming at the problems of quantum radar signal reception and passive direction finding at the present stage, this paper carried out research on quantum radar reconnaissance technology based on single photon measurement, proposed a passive direction finding method for quantum radar signal at the present stage, and verified the feasibility of the method through experiments and simulation calculation. This method solves the problem that the traditional passive direction finding technology is difficult to detect the quantum target signal, and can be effectively used for the detection and alarm of the quantum radar radiation source at this stage, which is of great significance in the fields of electronic countermeasures, environmental monitoring and space exploration.
Mediatisation's Tensions and Tendencies

This chapter explores mediatisation’s inconsistencies and strengths through the lens of homes and households. An intensified household reliance on screen-based technologies, such as Zoom, under COVID 19 lockdowns shows how emerging media and symbolic systems transform household dynamics. They mediatise householders’ interpersonal exchanges beyond home. The first section considers solutions to media determinism led by a social constructionist perspective characterised as cross-disciplinary, multi-method, and multiscalar. To address interdependencies between macro- and micro-levels of mediatisation, the concept of an “intermediating nexus” is presented. To analyse screen-based remote communication, focusing on Zoom, the second section draws on Knorr Cetina’s mediatisation concepts of scopic media and synthetic situations. The third section introduces Eliseo Verón’s sociosemiotic approach to mediatisation. Verón’s concept of semiotic rupture describes the complex conditions of interactive screen technologies, highlighting a growing mismatch between the production and recognition of mediated symbols. Combining these approaches, an analysis of video call technology’s mode of social discourse production indicates that the scopic mediation of new home-based remote communication, via Zoom, generates synthetic situations. As sense production devices, these screen-based applications involve semiotic ruptures that initiate unanticipated modes of exchange. Such synthetic situations transform households by intensifying trans-domestic communication as a feature of domestic mediatisation.
Application of ML and DL on Biological Data

Machine learning techniques have been used extensively in the medical field and the recent trends have highlighted the significance, positive implications and the need to make thorough use of such techniques. The amount of biological data could be huge and complex, unraveling patterns and useful information from such multimodal data asks for enhanced and efficient machine learning techniques. Artificial Neural Network is one such technique that mimics the human brain and performs classification and pattern recognition in a fairly sophisticated and efficient manner. One of the recent trends in ANN is Deep architectures known as deep learning which can solve complex pattern recognition problems. The application of these machine learning and deep learning techniques has allowed life sciences and the data generated from them, to solve problems that have been substantially complex and intractable in nature. The large and complex datasets from life sciences including; imaging and signaling etc., have been worked on by sophisticated deep learning architectures to give amazing results.
Image De-Blurring and De-Noising by Using a Wiener Filter for Different Types of Noise

There are many factors that lead to photographic image deterioration such as motion blur and geometric distortion. Image blurs results from the movement of the camera during the time the photo is being taken or the movement of the object to be photographed. Geometric distortion results from the use of a large angle lens. In this paper, a method for image de-blurring and image de-noising is presented by using an effective linear approach which is the wiener filtering. Initially, two images of peppers and a cameraman were used as the original image, then blurred and four different forms of noise (Gaussian, Salt & Peppers, Speckle and Poisson) were applied to the original image to perform noisy blurring image. The image is then removed from blurring and noise by using the Wiener filter. Wiener filters are designed and analyzed in this paper by using m-file MATLAB program. The results show that the wiener filter produces superior results since all of the blur is roughly eliminated. Furthermore, the results show that the wiener filter after de-noising performs better image quality for blur images and blur images with Poisson noise than the Wiener Filter after de-noising for images with Gaussian noise, Speckle noise, and Salt & Pepper noise respectively. The image quality parameters, PSNR and RMSE, provide greater performance for low SNR. The Tables show that the PSNR values are increasing while the RMSE values are decreasing.
Non-Rigid Registration of a Human Face from Images from a Stereo Camera

Capturing the facial expressions of an actor on the set to further transfer the scene to the digital space has become one of the most important tasks in the field of computer graphics. Most of the methods for solving this problem have a lower quality of reconstruction in comparison with the capture, which is carried out in videogrammetric installations. The reason is the inability to calculate high-quality three-dimensional scanned copies ("scans"). This article highlights the problematic issues of existing approaches and proposes a solution for capturing an actors facial expressions from images from a helmets stereo camera, which is comparable to stationary capture. To obtain this level of accuracy, it is proposed to use a local deformation model based on the geometries of key facial expressions, as well as stereo restriction, instead of explicitly calculating a 3D scan.
A Method of Representing Cyclic Program Structures in Artificial Chemistry Model

The need for automation of software development processes makes it necessary to search for forms of program representation that can undergo automatic transformations without violating the integrity and semantic significance of the results of such transformations. Previously, we have proposed a notation for programs that permits the use of automatic transformation methods, namely methods of evolutionary development used, in particular, in genetic pro­gramming. But we have considered only linear and tree-like structures. In this article, we expand the list of available types of structures by adding cyclic structures, as well as complex structural compositions obtained by combining structures of simpler types. We also propose a rule excluding possible anomalies with cyclic structures representation. In general, the proposed methods are based on the concept of artificial chemistry, where programs are considered as analogues of molecules, and program transformations are considered as analogs of reactions. We illustrate the application of proposed notation using examples of the Kekule formula and the cyclic program, automatically obtained in our previous studies. The results obtained demonstrate that the proposed notation and methods make it possible to compose formulas representing computational structures of various and even mixed types.
CBDC-e₹ `A Virtual Currency´

Money performs mainly Three Functions: ~ It is a Medium of Exchange (Facilitates Exchange between Two Parties). ~ It is having Store of Value (Stores Value from One Period to another), and ~ The Unit of Account (Acts as Numeraire of Value). There are different Types of Money that performs the functions like: ~ Cash in Circulation. ~ Deposits at Commercial Banks. ~ Commercial Bank Reserves at Central Bank. ~ Privately Issued Assets, etc. Not all of them are equivalent, some of them are Riskier than others in certain functions, and almost all of them are in Digital Form . Cash is an obvious exception; however, it features unique properties such as Anonymity, Universal Acceptance (within the given jurisdiction), and Instantaneous Exchangeability without the need of a Third-party Intervention. In recent years, due to Innovations in the Technology, the concept of Digital Currency has emerged out of the desire of some private entities to replicate specific properties of Cash in the Digital Space. Digital Currencies have been issued in various Electronic Formats and Value Propositions, and in an Uncountable Number of Platforms, which allow for Real-Time, Peer-to-Peer and Not-in-Person Transactions. Abbreviations: BIS=Bank for International Settlements. CBDC=Central Bank Digital Currency. FPS=Fast Payment System. NPS=National Payments System. PSP=Payment Service Provider.
Exploring Mobile Apps in English Learning

With the gradual integration of information technology in education, mobile devices have been critical tools to achieve informal learning in the domain of language. The application software uploaded to mobile devices with its characteristics of intelligence, personalization, game, and sociability, breaks the limitations of traditional learning methods in time and space and has been of great help to learning languages. In China, English as an International language is a compulsory course in elementary and secondary education, which is also important for college students who are required to pass English-level exams CET-4 and CET-6. Therefore, based on the literature research in the past ten years, this paper attempts to fully reveal the advantages and disadvantages of mobile apps for English learning and explore the challenges they face. Studies have shown that language learning apps have incomparable advantages: 1) user-friendly design, 2) wide-range available learning materials, 3) effectiveness in improving English skills and learning motivation, 4) effectiveness in aiding traditional English teaching. However, it still has some defects in its own design and practical use: 1) the under-improved feedback and connects functions, 2) the low-efficient Internet connection, 3) the not-so-good external environment for its use, and the insufficient utilization. This paper proposes that it is necessary for teachers, educators, and developers to make a joint effort in order to design more engaging and effective apps for English learning. It is also key to give guidance to students and teachers in order to achieve the full utilization of apps.