Reviewerly/exHarmony huggingface dataset:
Impоrtаnce Оf Innоvаtive Technоlоgies In Teаching English

This аrticle discusses impоrtаnce оf innоvаtive technоlоgies in teаching English.They are analyzed features, advantages and disadvantages.The rationale for the active use of innovative technologies is given, which is due not only to a sharp expansion of the technical capabilities of modern teaching aids, but also to the need for a new approach to the educational process, increasing the language competence of graduates and the competitiveness of the university in the modern labor market.Particular attention is paid to the method of projects.On a practical example of a study group, its role in motivating students to independent, creative work in solving the set educational problems is shown.
Recurrent neural network with $L_{1/2}$ regularization for regression and multiclass classification problems

Recurrent neural network (RNN) is introduced to solve the dynamic system problem.In this paper, a new RNN of the gradient method with L 1/2 regularization learned sequential behavior is presented.L 1/2 regularization can drive redundant weight vectors of nodes to zero efficiently.The usual L 1/2 regularization involves a non-smooth absolute value function, which causes the oscillation of the norm of gradient and the error function in the numerical computation.However, by smoothing techniques, those drawbacks can be well addressed.Simulation results of regression and multiclass classification problems demonstrate that our algorithm has better performance than three other algorithms.
THE IMPACT OF ORGANIZATIONAL CULTURE ON ACCOUNTING CREATIVITY

The current research aims to identify the organizational culture and its impact on the accounting creativity of accountants in the General Directorate of Education in Al-Qadisiyah Governorate, and in order to achieve the goal of the research, the researcher used the descriptive approach, and two research tools were built to measure (organizational culture and accounting creativity), as the first tool consisted of (35) Paragraph, while the second tool (35) also came, the researcher extracted the validity and reliability of the two tools, and the research community was represented by the accountants of the General Directorate of Education in Al-Qadisiyah Governorate, as the research sample reached (135) male and female accountants, and the results that showed the following were analyzed:
STRATEGIC SELF-REGULATION (S2R) AMONG MULTILINGUAL LEARNERS IN POLYGLOT INDONESIA COMMUNITY

This research aims to investigate the types of strategic self-regulation (S2R) among multilingual learners in polyglot Indonesia Community. There are eight respondents from Polyglot Indonesia Community who have multilingual competency are interviewed to gain the data of the study. This study employed qualitative approach using case study analysis. The result showed us that the respondents of this research, the polyglot, mostly employed all strategies, consist of cognitive metacognitive strategies, affective meta-affective strategies, sociocultural interaction and meta-SI strategies. But some of the respondents do not use some specific strategies, especially affective strategies and meta-affective strategies. Based on the conclusions above, it can be inferred that the use strategic self-regulation (S2R) among multilingual learners in polyglot Indonesia Community are still highly use, even though some strategies were not employed
Dante Alighieri nella lingua e nella cultura macedone

The aim of this paper is to examine the influence of Dante Alighieri in the Macedonian cultural context through the translations and reception of his most important work, the Divina Commedia. The first part of the paper presents the translations of fragments of the poem published in the 1950s, translated by various Macedonian poets, and continues by presenting the translations by Georgi Stalev, who published parts of the poem in the 1960s, Inferno in 1967, and the whole poem (Inferno, Purgatorio and Paradiso) in 2006. The second part of the paper traces Dante’s impact on the literary works of Georgi Stalev, Bogomil Ǵuzel and Blaže Koneski as well as the poet’s influence in other domains of Macedonian culture.
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KELAYAKAN MULTIMEDIA INTERAKTIF BERBASIS ANDROID PADA MATERI FUNGI KELAS X SMA

The analysis results of the needs teachers and students at Pontianak Mujahidin High School, the results obtained were that the fungi is the material with lowest average compare to other materials, students prefer learning media that combines text, images and video as well as students use android smartphones so it is necessary to do research on the feasibility of android-based interactive multimedia on fungi material. This study aims to produce android-based interactive multimedia, test the feasibility of interactive multimedia and see student responses to android-based interactive multimedia on functions material. The research method used is R&amp;D (Research &amp; Development) with the ADDIE model (Analyze, Design, Development, Implementation, and Evaluation). Response trials were carried out on 12 students of Pontianak Mujahidin High School. The validation calculation in this study uses the Aiken V formula with 6 validators and 4 rating ratings. The results of the assessment of media and material experts obtained a value of Vcount&gt;Vtable (0.87&gt;0.78) so that learning media can be said to be valid and feasible to use. The results of the response trial in this study were 83.74% with a very strong category, so Android-based interactive multimedia on class X high school functions is very suitable for use in the learning process at school.
THE FACTORS AFFECTING STUDENTS’ LEVEL OF WILLINGNESS TO COMMUNICATE (WTC) IN AN ENGLISH CLASS AT A PRIVATE JUNIOR HIGH SCHOOL IN SURABAYA

This article purposes to find out the level of students’ willingness to communicate (WTC) in an English class at a private junior high school in Surabaya, to explain the factors affecting students’ level of WTC, and to explore students’ attempts or strategies to improve their level of WTC. This article is classified into qualitative research. The subjects of this article are students of junior high. The study focused on students' experiences of the factors and strategies demonstrated by students in class speaking and in front of the class. The data was in the form of the transcription of the interview and observation instrument. The detail information is obtained from interviewing the students. The result shows that the level of students’ WTC in an English class was low. The writer also found several factors that affect students’ level of willingness to communicate (WTC) using English proved by the observation result and interview result, they are self-confidence, communicative competence, learning anxiety, students’ motivation, personality, teacher role, classroom atmosphere, interlocutor, the effect of topics, the effect of task types. It is appropriate that students who have poor self-confidence, lack communicative competence, lack the motivation to speak, and have n elevated level of anxiety are included in the category of having a low level of students’ willingness to communicate. The most of students said that self-confidence affected their level of WTC. The writer found that the students have a variety of strategies such as using technology in language learning and following conversation club. Both of them showed their enthusiasm to speak in the classroom and did all the assignments in the Hybrid learning system. Combining technology and outside activity can improve the student’ WTC.
Experience of Reconstructing the Appearance of an Early Neolithic Human from a Burial at the Shumilikha Cemetery (Southern Angara Region)

This paper presents the results of a reconstruction of the appearance of a hunter-gatherer of the Kitoi culture from a burial at the Shumilikha cemetery in the Southern Angara region. The excavations were carried out in 1999. In the grave, the walls of which were coated with clay, the remains of a human 25–35 years old were found. Under the skeleton, which was sprinkled with “ocher” (grated hematite rock), traces of a wooden construction were recorded. The grave goods (more than a hundred items) included such interesting finds as the kernels of fishhooks, a bone spoon, beads made of bone paste, as well as two items made of white jade: a ring and a cylindrical bead. There is a reliable radiocarbon date for the human bone, which, taking into account the correction for the reservoir effect, shows an age of 7,003±106 cal BP and allows you to determine the age of this complex by the Early Neolithic. Modern software for 3D modeling and visualization opens up great opportunities, so a virtual method was chosen to reconstruct the appearance of a human from a burial. First, all the bones of the skeleton were scanned, for which two types of 3D equipment were used: a stationary scanner RangeVision Spectrum based on structured light photogrammetry (for the skull and small bones) and a hybrid handheld scanner with structured LED and infrared illumination Shining 3D Einscan H (for large bones). The scan results are processed in RangeVision's ScanCenter NG using built-in algorithms. Filling voids, smoothing surfaces, simplifying 3D models, and correcting mesh defects are done manually at the stage of model postprocessing. For further work, the resulting models were transferred to the stl format. Facial reconstruction was carried out in Blender and ZBrush in several stages: 1) importing and combining models; 2) modeling of lost teeth and reconstruction of the occlusion; 3) CAD modeling of a set of soft tissue depth markers and their positioning by craniometric points; 4) modeling of auxiliary circuits for nose reconstruction and eyeball setting; 5) modeling of masticatory muscles; 6) modeling of facial muscles and fat sacs to simplify the production of a basic head model; 7) modeling the base mesh of the head; 8) digital sculpting of the head; 9) detailing of the digital sculpture; 10) rendering of the model and preparing the model for printing. As a result, a digital model of the appearance of an Early Neolithic hunter-gatherer from a burial at the Shumilikha cemetery was obtained.
Penerapan E-Office di Lingkungan Politeknik STIA LAN Bandung

The application of E-Office in office activities and service fulfillment at the Polytechnic of STIA LAN Bandung creates information technology-based services. The application of e-office information technology to support e-government has a positive impact on improving employee performance in the Polytechnic of STIA LAN Bandung environment in Bandung. The available applications are also quite diverse, starting from office administration contained in the FiSH (file Sharing) and Andalan (Archive and mail administration) applications, learning services carried out through the Microsoft Team and registration services through the PCMB Online information system. This study will elaborate on the use of E-Office as an online service medium used at the Polytechnic of STIA LAN Bandung.
Rancang Bangun Sistem Informasi Pengelolaan Indikator Mutu dan Insiden Keselamatan Pasien di RSUD Temanggung

RSUD Temanggung has an important role and task in ensuring the continuity and quality of health services for the entire Temanggung residence. Hospital accreditation assessment is an effort to improve the quality of health services in hospitals. The Quality and Patient Safety Program (PMKP) is one of the accreditation committees at the RSUD Temanggung that handles hospital quality programs and patient safety incidents. To complete the quarterly work program made by the PMKP committee, data were collected in all units in the Temanggung Hospital. There is a need for a system to collect data in real-time so that the quality of health services at the RSUD Temanggung can be improved. The measured quality indicators are divided into 3 types, namely national quality indicators, priority quality indicators, and unit quality indicators. The system is built with 3 actors, namely admin, nurse, and director. The admin actor acts as a web manager on the access rights menu, the quality indicator menu, and the patient safety incident menu. The nurse actor acts as the manager of the quality indicator data. The director's role is to overview the graph of quality achievement in all units at the RSUD Temanggung. The results of system testing with beta testing instruments for admin actors (87%), nurse actors (88%), and director actors (94%) are based on several parameters to test the system's functionality according to each actor with a very feasible category. In addition to functionality testing, this system was also tested for performance, ease of searching for hospital quality/safety incident data, as well as ease of making and recapitulating quarterly reports by the PMKP committee with a success percentage of 95%.
Penerapan Augmented Reality Sebagai Alternatif Media Pembelajaran Bahasa Inggris Pada Anak Usia Dini

Learning media is a means of delivering subject matter that can channel messages, stimulate thoughts and feelings and a person's willingness to learn. This is where the need for education from an early age, which is based on Law Number 20 of 2003 concerning the National Education System, states that early childhood education is one of the coaching efforts aimed at children from birth to 6 years. Awareness of the importance of mastering foreign languages, especially English in the current information age, has led to efforts to learn these languages from an early age. Therefore, this study aims to provide an alternative solution in early childhood learning media using marker based augmented reality technology. Making this application using Unity and Vuforia. Development for this software uses the Waterfall method. By utilizing AR technology supported by animation, images and sounds can attract children's interest in learning. The results of the tests that have been carried out through black box testing and pre-test and post-test that have been carried out by the correspondent show the results that the percentage figure is 100% which can be concluded that all features can run well based on their functions. The results obtained during the pre-test get an average of 48 while the post-test results have increased by getting an average of 97.5 which shows that the alternative application of English learning media is fun and very suitable for use by users as an effective and efficient learning medium. and of course interesting
Sistem Prediksi Kelayakan Rental Mobil Menggunakan Algoritma C4.5

The purpose of this study is to build a system that can predict the feasibility of prospective car rental service users. It is not easy for car rental service providers to determine which consumers can use car rental services, with procedures that are still manual and it is difficult to obtain user data information. To be able to predict the feasibility of car rental service users, it is necessary to use an information system that can predict whether users are eligible or not. This research uses the waterfall system development method. The waterfall method has several stages, including analysis, design, coding and testing. The results of the research obtained from the feasibility test of the feasibility prediction system for car rental service users using algorithmic 4.5 that the results of the alpha test were tested for the feasibility of the system with an overall value of 3.6 by system that has been made feasible to use
Modeling the interaction between piano strings and the soundboard

In a piano, the different polarizations of string vibration and the coupling with the soundboard play an important role in tone generation. This study shows how these features can be included in a modal model of the string-soundboard system and analyzes the role played by the mobility matrix of the soundboard at the connection point. The coupling between the string and soundboard is implemented using different approaches. First, a linear frequency-domain model is developed and used to demonstrate the importance of the direct and cross terms of the soundboard mobility matrix. A comparison is presented between a full Finite Element solution and a simplified soundboard representation. Subsequently, to represent the process of sound generation in a piano, a time domain solution is adopted. An analysis of the frequency-domain results shows that the coupling between the two transverse directions is significant, while the longitudinal vibration plays a smaller role. In addition, it is found that the difference between a detailed Finite Element model and a simpler approach for the soundboard is small for string vibration. Time-domain results are presented to analyze the effect of double polarization. This leads to an assessment of the double decay and multidirectional forcing of the bridge.
Deep Self-Organizing Cube: A Novel Multidimensional Classifier for Multiple Output Learning

Multi-dimensional classification (MDC) task can be considered the most comprehensive description of all classifications tasks, as it joins multiple class spaces and their multiple class members into a single compound classification problem. The challenges in MDC arise from the possible class dependencies across different class spaces, as well as the imbalance of labels in training datasets due to lack of all possible combinations. In this paper, we propose a straightforward, yet efficient, MDC deep learning classifier, named “Deep Self-Organizing Cube” or “DSOC” that can model dependencies among classes in multiple class spaces, while consolidating its ability to classify rare combinations of labels. DSOC is formed of two ndimensional components, namely the Hypercube Classifier and the multiple DSOC Neural Networks connected to the hypercube. The multiple neural networks component is responsible for feature selection and segregation of classes, while the Hypercube classifier is responsible for creating the semantics among multiple class spaces and accommodate the model for rare sample classification. DSOC is a multiple-output learning algorithm that successfully classify samples across all class spaces simultaneously. To challenge the proposed DSOC model, we conducted an assessment on seventeen benchmark datasets in the four types of classification tasks, binary, multi-class, multi-label and multi-dimensional. The obtained results were compared to four standard classifiers and eight competitive state-of-the-art approaches reported in literature. The DSOC has achieved superior performance over standard classifiers as well as the state-of-the-art approaches in all the four classification tasks. Moreover, in terms of Exact Match accuracy metrics, DSOC has outer performed all state-of-the-art approaches in 77.8% of the cases, which reflects the superior ability of DSOC to model dependencies and successfully classify rare samples across all dimensions simultaneously.
К анализу тридцатилетней истории исследования философии С.Л. Франка в постсоветском культурном пространстве

The author of the article is trying to prove that it is correct and necessary to use the term "frankology" to indicate the tradition of historical and philosophical study of the creative heritage of Semyon L. Frank, which has been formed during the last 30 years in Russia and other countries. It is stated that frankology seems to meet the main criteria of science. The peculiarities of frankology as a historical-philo­so­phi­cal science are analyzed; the process of source study formation and introduction into science is described, as well as heuristic models of conceptual comprehension both of separate periods of Frank's philosophy development and the essence of his philosophy itself. Since the degree of emancipation and progress of science are directly related to the scientific methodology used by the researchers, special attention in the article is paid to the methodological approaches to the analysis of the creative heritage of the Russian philosopher. It is shown that at present frankology is presented as a corpus of interconnected and mutually supplementing research works in which general themes and tasks are elaborated and critical reflection of the achieved results and proposed scientific hypotheses is carried out. It is noted that the formation of frankology as a science was facilitated by the fact tat in the post-Soviet historical and philosophical community there emerged a number of effectively working research "unions", aimed mainly at the study of Frank's philosophy. It is concluded that at present there is a second wave of research interest in Frank's philosophy, which is likely to be more professional and specialized. It will discover a new resource of Frank's philosophy, which will contribute to the development of frankology.
Философия бездомности, вечная эмиграция и домостроительство

The essay examines the problem of catastrophic “homelessness” of human existence. The author begins with the statement that human is a being torn apart by the machines of consciousness – speech and language. Thus, Homo sapiens in its structure is claimed to be a linguistic and ecological catastrophe. The concept of a catastrophe is not used in the essay as loaded with any emotional associations; it is understood strictly, the way it is done in the mathematical theory of catastrophes, where a catastrophe is described as a discontinuity of a function, or a bifurcation. In this respect technique and art are an existential response to man’s exile, to his ontological emigration from a preconscious paradise, a reaction to the fundamental rupture, or human homelessness, his “anti-eco­logical existense” (from “oikos” – house, dwelling). The radical paradox can be seen in the fact that, when trying directly or indirectly “to return from his emigration”, or to restore the environmental ecological unity lost in anthropogenesis, a human being builds a new environment, his “second nature”. Therefore, the rupture that destroys any house, constructed by man, is rooted in the very essense of a human being. It is shown that any unity splits an internal reflexive discontinuity, an exile resulting from ordinary everyday human speech. Philosophy reveals, actualizes this fundamental homelessness of human existence, makes us remember who Hoimo sapiens really is. It is concluded that there is no sense to speak of truth as the House of Being: there is no “domestic” truth because truth is homeless. This inability of man to cope with his own homelessness, his eternal emigration can become the basis of a genuine human solidarity. Philosophy is not dealt with constructing or explaining the world, it is a way of making the eternal ontological emigration of man clearly understandable.
Student Check-in Kiosk for Institutions Using Asp.net

This paper displays the possibility, applicability and usage of developing a user-friendly customized student KIOSK for educational centers. This study showcases how we are able to optimize our defined resources to get a decent outcome which can be very useful and has higher chances of updating.