Reviewerly/exHarmony huggingface dataset:
Performance Evaluation of Different Deep Learning Models for Breast Cancer Detection in Mammograms

Breast cancer is the most common and rapidly growing disease in the world, affecting mostly women. It can be diagnosed and managed more effectively if it is detected early. Mammography is one of the most reliable strategies for early detection and diagnosis of the disease. Automatic mammogram interpretation in the search for breast cancer is a current research topic. Deep learning techniques have seen tremendous success in this regard since their introduction in 2012. In this work, a comparative study of various classical deep learning models for the detection of breast cancer in mammograms is presented. The performance of these models is assessed using three standard databases: DDSM, MIAS, and INbreast, concerning various performance measures. We perform intra-datasets and inter-datasets validation for investigating the deep learning models’ performance.
Studying the Effectiveness of Data Augmentation and Frequency-Domain Linear Prediction Coefficients in Children’s Speaker Verification Under Low-Resource Conditions

Developing an automatic speaker verification (ASV) system for children is extremely challenging due to the rarity of children’s speech corpora. To deal with data scarcity, we have developed an out-of-domain data augmentation technique in this work. For that purpose, we have resorted to pitch scaling, formant modification, time-scale modification, and voice-conversion of adults’ speech in order to render it acoustically similar to children’s speech. The children’s speech along with the modified and original adults’ data are then pooled into training. Furthermore, two complementary front-end features namely, Mel-frequency cepstral coefficients (MFCC) and frequency-domain linear prediction (FDLP) coefficients have been concatenated so as to simultaneously capture the spectral as well as temporal envelopes. The feature concatenation approach when combined with data augmentation helps in achieving an overall relative reduction of $$50.2\%$$ in equal error rate.
Pap-Net: A Patch-Based Multi-Scale Deep Learning Framework for Nucleus Segmentation from Pap Smear Images

Automated segmentation of cervical cells is a prerequisite for detection of cervical lesions. However, this segmentation is a highly challenging task since the cervical cells are highly overlapping forming clumps, resulting in irregular cytoplasmic boundaries. Nuclei detection is very crucial for individual cell segmentation because each cell is represented by its nuclei. But the presence of outliers like bad stains, mucus, blood, inflammatory substances, false nuclei, etc., makes nuclei detection a difficult task to accomplish. For this challenging task, it is difficult to extract discriminating features based on human knowledge. Thus, in this work, we have designed Pap-Net: a patch-based multi scale deep learning framework for nucleus segmentation from Pap smear images. Pap-Net obtained a precision and recall of 93.7 and 92.3%, respectively, on overlapping cervical cytology image segmentation challenge—ISBI-2014 dataset. Both the qualitative and quantitative analysis suggest that that Pap-Net is robust and can be used for nucleus segmentation in Pap smear cells.
A hierarchical chain-based Archimedes optimization algorithm

&lt;abstract&gt; &lt;p&gt;The Archimedes optimization algorithm (AOA) has attracted much attention for its few parameters and competitive optimization effects. However, all agents in the canonical AOA are treated in the same way, resulting in slow convergence and local optima. To solve these problems, an improved hierarchical chain-based AOA (HCAOA) is proposed in this paper. The idea of HCAOA is to deal with individuals at different levels in different ways. The optimal individual is processed by an orthogonal learning mechanism based on refraction opposition to fully learn the information on all dimensions, effectively avoiding local optima. Superior individuals are handled by an Archimedes spiral mechanism based on Levy flight, avoiding clueless random mining and improving optimization speed. For general individuals, the conventional AOA is applied to maximize its inherent exploration and exploitation abilities. Moreover, a multi-strategy boundary processing mechanism is introduced to improve population diversity. Experimental outcomes on CEC 2017 test suite show that HCAOA outperforms AOA and other advanced competitors. The competitive optimization results achieved by HCAOA on four engineering design problems also demonstrate its ability to solve practical problems.&lt;/p&gt; &lt;/abstract&gt;
Research on Personalized Resource Recommendation Based on User Profile and Collaborative Filtering Algorithm

With the flourishing development of online education, the problem of information overload in learning resources is becoming increasingly prominent. This study proposes a learning resource recommendation method that combines user profiling and collaborative filtering algorithms. It involves acquiring both static and dynamic user data from an online learning platform, constructing a user profile label library, conducting user group clustering using the K-means algorithm, calculating user similarity within each group and identifying the most similar users to the target user, ultimately generating the resource recommendation list based on the learning preferences of these similar users. Personalized recommendations for learning resource are of significant importance for improving learning effectiveness on online learning platforms, enhancing user satisfaction, and promoting the development of personalized education.
Research on Teaching Theory of O2O Teaching Mode of "Three Linkages" in College English

Based on constructivist learning theory, humanistic learning theory and social culture theory, relying on the three platforms of "Chaoxing Learning, Tencent Meeting and U Campus", which carrying out in the way of "watching recorded video + live interactive Q&amp;A + online test supervision", it constitutes a "three linkages" O2O teaching mode on College English. This not only creates an in-depth, challenging and comprehensive English course, but also a new and exciting teaching way to students. This not only creates a hybrid "golden course" with depth, difficulty and challenge, but also provides theoretical support and practical guidance for the teaching reform of similar courses in other institutions, which has certain significance and influence on promotion.
SISTEM PAKAR IDENTIFIKASI PENYAKIT KULIT ACNE VULGARIS MENGGUNAKAN METODE DEMPSTER SHAFERER

Acne vulgaris is a common skin disease caused by clogged pores due to blockage from excessive oil glands and piles of dead skin cells, causing the initial appearance of acne, namely blackheads, which can then develop into more severe festering. These types of acne are categorized into mild, moderate, and severe acne. The low level of awareness for acne sufferers is caused by a lack of knowledge about acne and limited costs for consulting a skin expert or beautician to get the right facial treatment. For this reason, an expert system is presented to help ordinary people deal with skin diseases, especially acne vulgaris, quickly and precisely. The expert system was built using the Dempster-Shafer method in carrying out the reasoning process to find a conclusion from the facts that exist. The accuracy results obtained by comparing the results of the system diagnosis with the results of diagnoses made by experts on 115 acne vulgaris disease data obtained an accuracy value of 94%.
Analisis Efektivitas Bisnis Kosmetika dan Healthy Food hingga Triwulan Kedua sebagai Strategi Diversifikasi Bio Farma Group Berdasarkan RKAP Tahun 2023

In the increasingly competitive and dynamic market landscape, companies must continuously adapt and devise strategies to sustain their business. Bio Farma Group, one of the large companies in Indonesia and a world-class player in the life sciences industry with global competitiveness (Bio Farma Group, n.d.), needs to maintain its success by enhancing its value and crafting a growth strategy to ensure its continued existence and not rest on its past laurels (Herdian, 2023). One way the Bio Farma Group is safeguarding its future is by laying out both short and long-term strategies. A notable strategic initiative by the Bio Farma Group involves venturing into the cosmetics and healthy food business, a diversification move detailed in their RKAP. This strategy is undertaken by their subsidiary, PT Kimia Farma, which has two operational goals: achieving a revenue of Rp XX M for the beauty clinic and Rp X M for stem cells in 2023. Upon analyzing the effectiveness, it was concluded that one of the two operational goals, specifically the beauty clinic's revenue, was deemed less effective due to missing the target for the second quarter of 2023. On the other hand, the stem cell initiative is classified as effective. Some recommendations for these two operational goals include maximizing digital marketing efforts, intensive training for employees in selling and communication skills, raising public awareness, collaborating with R&amp;D for product formulation, and introducing stem cell treatments at Marvee Clinic.
Pengujian Kualitas Perangkat Lunak Website Jurusan Teknologi Informasi Politeknik Negeri Jember Menggunakan ISO 9126

In the rapidly developing digital era, websites have become the main tool in disseminating information and facilitating interaction, including in the world of education. Jember State Polytechnic has an Information Technology Department with a variety of study programs. However, to meet the needs of students and stakeholders, the quality of the Information Technology Department website must be high. Website quality affects user experience, information understanding, and institutional image. This quality evaluation will encourage website maintenance and improvement in order to continue to provide the best benefits for users in the Information Technology Department of Jember State Polytechnic.This research uses an evaluation method based on ISO 9126 standards to measure and improve the quality of the Information Technology Department website. This standard covers various aspects of quality such as functionality, reliability, usability, efficiency, maintainability, and portability. The evaluation results show that this website meets the standards well, with an overall quality level of 92.2%. It provides guidance for website developers to improve services to stay effective and relevant.
Digital Transformation of Environmental Design Education and Application of Virtual Reality

The digital transformation of EDE (Environmental Design Education) and the application of VR (Virtual Reality) is a field that attracts much attention, and it is bringing new opportunities and challenges to learners and educators. First of all, VR technology improves the learning experience and enables students to explore different environments and design concepts in a personal way, so as to understand concepts more deeply. Secondly, VR tools provide students with an innovative platform, which can test and modify the design in real time in a virtual environment, and promote the cultivation of creativity and problem-solving skills. EDE's digital transformation and VR application provide learners with more attractive and effective learning methods, which are helpful to cultivate innovative and problem-solving skills. However, the sustainable development of this field needs continuous cooperation and investment to overcome the technical and educational challenges and push EDE further into the future.
Embodied Environmental Crisis in Design Activism: the Influence of Digital Media Design Affordances on Information Dissemination and Public Engagement

Addressing the urgent environmental crisis is at the heart of this exploration, where design activism and the impact of digital media design on information dissemination and public engagement take center stage. With rising carbon emissions and human activities exacerbating environmental degradation, the role of designers in this context becomes crucial. The essay commences by underscoring human activities as major contributors to environmental decline, particularly within the Creative Industries. Despite initiatives such as the Ad Net Zero report, fundamental questions persist regarding the evolving role of designers amid this crisis. This study navigates through the complexities by delving into sustainable design approaches and challenging the traditional confines of graphic design. It extends the conversation to design activism, advocating for a broader role for graphic designers inspired by the principles of the "First Things First Manifestos." The essay also explores the transformative potential of technology, empowering designers to optimize information dissemination and enhance public engagement for a more sustainable society. Through insightful analysis and innovative exploration, this paper offers invaluable guidance for future designers, equipping them with essential insights and technology to positively impact the environment.
Memprediksi Penerima Bantuan Langsung Tunai (BLT) Di Desa Tumbang Langkai

Direct Cash Assistance (BLT) is a government program aimed at helping people who are classified as financially disadvantaged. However, in implementing it, there are challenges in accurately identifying BLT receipts that meet the set criteria. Therefore this study aims to develop a prediction model using data mining techniques to more effectively predict BLT receipts in Tumbang Langkai Village. In this study, we collected data on the population of Tumbang Langkai Village, including demographic information, education level, age, marital status, income, occupation, and history of receiving BLT previously. What we can do is process data such as correcting incomplete or valid data by conducting data analysis, then classification algorithms such as Naive Bayes, Decision Tree, or Support Vector Machines (SVM) are applied to train predictive models based on relevant attributes. It is hoped that the results of this study can contribute to the development of an efficient system for determining BLT beneficiaries. With an accurate prediction model, the government can optimize the allocation of funds and ensure that BLT assistance is on target This research can also provide insight into the factors that contribute to receiving social assistance in Tumbang Langkai Villagewhich can be the basis for more effective policy-making in supporting people's welfare
Perbandingan Vulnerability Assesment Menggunakan Owasp Zap dan Acunetix Pada Sistem Informasi Repositori Politeknik Negeri Indramayu

The security of web-based systems is an important thing that an organization needs to pay attention to, considering that currently all organizational business processes rely on the web to store and process their data. POLINDRA is also not left behind, which uses web technology to store and process a list of student work repositories into a web-based information system. This requires simultaneous testing and risk assessment to determine the level of existing risks and vulnerabilities. The results of the vulnerability assessment to determine security gaps carried out in the scientific work repository information system on the sista.polindra.ac.id page using two different tools, namely Owasp Zap and Acunetix, have several different results. On Owasp Zap, there were 22 warnings, while Acunetix found 499 warnings. Even though the number of alerts using Acunetix is greater, the alert type results are not as complete as Owasp Zap, which produces 22 alerts, while Acunetix only produces 10 alerts.
Pengembangan Sistem Monitoring Kehadiran Siswa Dengan Bantuan Sms Gateway dan Extreme Programming

Student attendance at SMKN 1 Kebun Tebu is still done manually. The student affairs department often struggles when asked for information about student attendance. Many parents/guardians complained because they did not know the attendance information or delay of their children from the school. Communication devices in the form of cellular phones or mobile phones are not a luxury anymore but can be said to be a secondary need for everyone because the function is much more practical and efficient. These technological advances can be used as a reporting system about student information, especially attendance. Currently, there are still many schools that cannot maximize the technology at least to monitor children from anywhere without having to go to school just to ask about their children's attendance. Therefore, a web-based student attendance information system and SMS Gateway are needed to facilitate the process of monitoring students by parents. Using software development, the author tried to build a web-based student attendance information system with SMS Gateway at SMKN 1 Kebun Tebu using Java and PHP programming languages with MySql as the database. So that the input process and data processing are faster. With this application, it is expected to help the school and students in the student attendance process.
Desain Interaksi Game Belajar Aksara Lampung Bersama Muli Dengan Metode Collision Detection

Lampung script is one of the traditional Indonesian scripts that developed in the south of the island of Sumatra. This script is used to write the Lampung and Malay languages. The Lampung script has a total of 20 main characters. This study aims to find out how to make a game Learning the Lampung script with Muli based on Android with a design that is easy to use and can function as an entertainment medium for learning media and a media for preserving Lampung culture. The method for making this game is collision detection starting from the analysis of design, manufacture and testing. the game model presented is in the form of the noble character as the main character, there is 1 main game, namely matching the Lampung script and 3 learning modes, namely the introduction of the Lampung script, the introduction of children with the Lampung script and the painting of the Lampung script. In making this application using software construct 2. Test results the quality aspect of functionality by 13 respondents showed that the application can perform all its functions correctly so that the software gets the criteria for success test results with a percentage of 97.91%. The results of testing the quality aspect of portability on several versions of Android (Android 5, Android 9, Android 10, Android 11) show that the application can be installed and can run properly so that it gets the criteria for success test results with a percentage of 100%.
Desain 2D Game Platform Petualangan Gajah Berbasis Android

Game is one of the activities carried out by some people to seek entertainment and fun as a reliever of boredom. Over time, the development of information and communication technology is currently growing very rapidly in various fields, one of which is the development of games. Games are not only used as entertainment, but games can also be used as learning media, business fields, and as sports. This game has several genres, namely, First Person Shooter, Fighting Game, Racing Game, Role Play Game, Multiplayer, Adventure, Simulation, Strategy, and Platform. This study aims to produce an Android-Based 2D Platform Game Design for Adventure of The Elephant. The results of this study make a game that is quite challenging and trains patience for those who play it. In its manufacture, the right system development method is needed, so that the game that will be built is as desired. The researcher uses the Game Development Life Cycle (GDLC) system development method. The results of the game feasibility test using the ISO 25010 testing method on the functional suitability aspect of 100%, on the usability aspect of 90.34%, and on the portability aspect of 100%..
Aplikasi Pembelajaran Kuis Interaktif Ilmu Farmasi Berbasis Android

Based on the case studies that have been conducted, Ma'arif Kotagajah Vocational School majoring in Pharmacy only has 2 professional teaching staff. This causes an educational gap, due to a lack of teaching staff. Therefore, this study aims to produce a design and present an interactive quiz learning application as an additional learning application that can be useful for teachers and students. The method used in this research is the ADDIE development method, which consists of 5 stages namely Analysis, Design, Development, Implementation, and Evaluation. This study also tested the application using the ISO 25010 software testing standard, which has characteristics such as functional suitability, performance efficiency, usability and compatibility. Based on the results of the study, obtaining a feasibility percentage of 77.08% and belonging to the Eligible category. In the usability test, a feasibility presentation of 160% was produced and classified in the Very Eligible category. Compatibility testing on 4 different smartphone devices showed successful results. While testing performance efficiency, it only takes up 11.6 MB of memory.
IMPLEMENTASI PENGOLAHAN SISTEM PENJUALAN FURNITURE MENGGUNAKAN METODE DESIGN THINKING (STUDI KASUS : FURNITURE JATI SUNGU BANDAR LAMPUNG)

Teak Sungu furniture in the process of processing sales transactions is still manual so that it produces inaccurate and irrelevant information. Staff also have difficulty in making monthly sales reports, because reports are recapitulated based on daily sales transactions, through sales notes, if left continuously it will take up data storage space and time only for notes and sales reports. Manual data processing is also vulnerable to data manipulation, so that the data or sales reports produced are not necessarily reliable. From these problems, the researchers developed a website-based sales information system. The sales information system was developed using the system development method, namely design thinking. A website-based sales information system can help Jati Sungu Furniture Bandar Lampung in recording and managing sales transaction data better than the previous system, so that previously poor quality data becomes accurate and relevant information. the system that has been developed also helps in making monthly sales reports more easily and quickly, the data is also difficult to manipulate because there are user access rights with a login system. the system has also been tested with ISO 25010. The test results of ISO 25010 have a percentage value of 92.9% and are very feasible to be implemented on Teak Sungu Furniture Bandar Lampung
Pemberdayaan Perempuan Buta Huruf Melalui Program Literasi Muslimat NU Di Desa Sugihwaras

Empowerment is a development effort by giving strength to weak parties to be able to identify and build themselves. In the village of Sugihwaras itself, the weak side are women who are still illiterate. Women in Sugihwaras Village have retardation in terms of reading, even though there have been efforts from the government to overcome them. The purpose of this study was to find out about the empowerment of women who are still illiterate in Sugihwaras Village through a program from NU Muslimat. This study uses a qualitative method. The results showed that the number of illiterate women encouraged the NU Ranting Sugihwaras organization to hold women's empowerment programs such as special schools for mothers. The program is expected to improve literacy culture so that it can advance women and development in Sugihwaras Village.