Reviewerly/exHarmony huggingface dataset:
Normalized Chain Codes and Oriented Distances based Bharatanatyam Hand Gesture Recognition

We suggest a method for defining the hand movements or Mudras of Bharatanatyam. This requires a pre-processing stage in which a skin-based segmentation is performed to obtain the boundary of the hand. The extraction process of the function involves obtaining the chaincode of the entire contour of the hand followed by normalization. It also involves extracting the Euclidean distance from the centroid over 360 degrees to the outermost limits of the side. Extracted features from the training images are used to create four Naïve Bayes, KNN, Logistic Regression, Multiclass SVM recognition models. The method displays an accuracy of 88.47%, 87.06%, 89.83%, 92.3% using Naïve Bayes, KNN, Multiclass SVM, Logistic Regression, respectively. We proposed here the framework for identifying other mudras and to incorporate facial expression recognition and posture recognition, and to integrate the modules. Using enhanced noise reduction technique can also increase device efficiency.
Pemodelan Pengetahuan Graph Database Untuk Jejaring Penelitian Kesehatan di Indonesia

Health research is research approved in the medical field. Health research in Indonesia is increasingly being approved by researchers in Indonesia, therefore research is stored in repositories. Many health research journal repositories are available, but there is minimal research for analysis and modeling in the health research network in Indonesia. This research proposes a knowledge modeling with Neo4j graphic database to implement it. In this study, data obtained from the SINTA Journal with web scraping techniques. The purpose of this research is to produce network knowledge using CQL (Chyper Query Language) which is useful in the medical field. The results of this study are expected to be useful for the government, academics, researchers, or the public for health research network researchers in Indonesia. The results of research testing modeling of health research network knowledge using a graph database of 95.2% said very good
A transformação digital da escola de negócios das artesãs da rede ASTA em tempos de covid-19: inclusão e colaboração

This article aims to present a case study of accelerating digital transformation by the Covid-19 pandemic. For this, 27 artisans that are part of Business School of artisans of the Asta network were researched. They provided data on their personal transition and adaptation processes of their respective participation in the School (with its 4 pillars: education, design, market and entrepreneurial leadership), which started in the face-to-face format and migrated to a 100% online model in one short time. For now, the final considerations,&nbsp; elucidate that the digital transformation process accompanied by a guided mentoring model has been very effective and significant for the studied public, so that their productive businesses continue to exist, resisting and transforming themselves, in the face of challenges of the current scenario.
An algorithm for glare detection via photometric, colorimetric, and global positioning features

Biological and automated vision systems which use digital video for navigation depend on the video to be of sufficient quality in order to extract reliable information that can inform the guidance and/or other decision-making processes. Although systems are available for detection and mitigation of digital distortions (e.g., compression, packet loss), detection and mitigation of natural distortions such as glare, rain, and fog have received much less attention. In this paper, we address the issue of glare detection in a single captured frame. We propose an algorithm which uses a combination of simple and efficient photometric, colorimetric, and GPS features to detect the location and spatial extent of glare within captured images. Specifically, feature maps using lightness, saturation, contrast, and color distance are computed, combined, and then, refined based on the sun's predicted location from the GPS information. In addition, we present a new ground-truth database for glare detection, in which the location, extent, and severity of glare was rated by human subjects for a collection of images. Testing on our ground-truth database revealed that the proposed algorithm can reliably detect the locations and spatial extents of glare sources in a variety of images based on subjective ratings and well-known quantitative measures.
Identification of the origin area of hematic spots on a crime scene: theoretical analysis

The aim of this work is to generate a theoretical physical analysis that could be used as a tool that facilitates the criminalistic function in its objective of clarifying the truth and helping to impart justice. One of the most studied fields of action in the criminal area is related to the scenes of a crime, in which, generally, there are evidences associated with hematic impressions. A drop of blood, in its way towards the ground, follows a trajectory that can be calculated through the laws of Physics, behaving like a body in a fluid. To the extent that this model is more detailed, the position of the blood drop can be described more precisely. A detailed analysis of the displacement in the air of a drop of blood, generated by a cutting wound, is presented. Results could be used to determine the spatial point of origin of a drop of blood from experimental measurements on the hematic impression in crime scene. The proper estimation of this position could be of great help at the moment of a criminal investigation since could serve as an additional evidence offering a clearer vision of the events that occurred, to the judge.
Discussion on The Construction Technology of Marine Environment Safety Knowledge Based on Knowledge Graphs

&amp;lt;p&amp;gt;The lack of the ability for machines to understand and judge semantic knowledge in the field of emergency response decision-making for marine environment safety is one of the difficulties in intelligent emergency response of marine disaster. Taking advantage of knowledge graphs in semantic search and intelligent recommendation is an important goal for the construction of the marine environment safety knowledge base. We summarizes the knowledge representation method based on knowledge graphs, analyzes the characteristics and difficulties of knowledge representation for emergency decision-making of marine environment safety, constructs the knowledge system of marine environment safety knowledge base, and proposes the construction idea of &amp;amp;#8203;&amp;amp;#8203;marine environment safety knowledge base based on knowledge graphs.&amp;lt;/p&amp;gt;
Decision Support System for Selecting Doorprize Receipt Customers By Applying Promethee I Algorithm

Door prize is a prize given by Bank Mega Syariah for free through a lottery that has the category of a permanent customer. The permanent customer is a person who saves or saves his money in a mega Islamic bank and often deals regularly. This is what triggers Bank Mega Syariah to give awards to customers so that these customers will be more motivated to save at the Mega Syariah Bank. To determine the right decision in the selection of customers who deserve to get a door prize, then this research was conducted by applying the decision support system method with Promethee's Algorithm.Keywords: Decision Support System, Promethee I, and Doorprize.
Implementation of Augmented Reality for Earth Layer Structure on Android Based as a Learning Media

Implementation of Augmented Reality for Earth Layer Structure on Android Based as A Learning Media isa research that aims to help in presenting material to Elementary School children. The research methodchosen in the completion of this study uses the 4D method (Define, Design, Develop and Disseminate) witha data collecting method using Technology Acceptance Model (TAM) built one construct with threedimensions of user assessment level of technology acceptance to support the basis of questionnaire design.AR design supported by 3D models, in order to be able to support the details of each explanation of thematerial contained, thus helping users to understand the material and ease of interaction on the media.The final result obtained in this research is that the application is stated to be able to help the school, it is used as a media display in the classroom so students do not need to imagine themselves, but simply byusing learning media is able to present the material to students.Keywords: Learning Media, 4D Method, User Acceptance Test, Augmented reality, Android.
PENGARUH METODE MIND MAPPING TERHADAP HASIL BELAJAR SISWA PADA PEMBELAJARAN ILMU PENGETAHUAN SOSIAL KELAS V SD SE-GUGUS 3 TANJUNGSARI GUNUNGKIDUL

This study aims to determine differences in student learning outcomes in social studies learning between mind mapping learning methods classes and group discussion method classes. This research uses a quasi-experiment. The results showed that student learning outcomes in social studies learning were taught using the higher mind mapping method while those taught using the group discussion method were lower. T-test results obtained ttest = 3.7026 and ttable = 1.992. From the t-test, it can be concluded that ttest&gt; ttable, meaning that there are differences in social studies learning outcomes between the mind mapping method class and the group discussion method class. Based on the results of the t-test, it can be concluded that the mind mapping method is more influential than the group discussion method on social studies learning outcomes.
SISTEM INFORMASI REKRUTMEN KARYAWAN BERBASIS WEB MENGGUNAKAN ALGORITMA SAW (SIMPLE ADDITIVE WEIGHTING)

This research aims to develop a system of employee recruitment. Generally, the stages of employee recruitment systems still use manual system methods, such as receiving prospective employee application documents and conducting psychological tests directly by giving questions in paper form. This way is considered less efficient because it takes long time. One way to overcome the problems described above is by having a web-based recruitment information system that is able to provide information about job vacancies for prospective employees as well as the stages of the employee recruitment process such as document selection, online psychological testing. By using appropriate technology, it is expected to provide improvement and it can develop a system that is originally a manual into an information system that is faster, easier and more efficient in recruiting employees by using a Decision Support System to support the decision-making stage of identifying problems, selecting relevant data, determining the approach used in the decision making process which uses the Simple Additive Weigthing (SAW) method. The methodology used to design and build a decision support system is the Ration Unified Process (RUP). Unified Modeling Language (UML) is used for design Keywords : CRM, Hotelmu, Object Oriented, Prototype
Design and Implementation of a Desensitization Method of CT Medical Image based on DICOM

Abstract Medical big data, medical image processing and other fields are based on a large number of clinical data. Data desensitization is of great significance to the privacy protection of patients. CT image desensitization based on DICOM standard protocol only uses the strategy of hiding or deleting the data on the image, which greatly weakens the value of data use and cannot meet the normal value demand. Data desensitization should consider that it can still meet the needs of data mining and other applications on the basis of ensuring the privacy security of users. Based on the above application requirements, a strategy to anonymize patient identity is developed. Based on this strategy, a desensitization method that can meet the actual desensitization standards and analysis application requirements at the same time is proposed. This method can not only protect the privacy of patients to a great extent, but also ensure the availability and authenticity of desensitized data. In the future, this method has great potential in the application of CT image desensitization.
PENGARUH SELF EFFICACY, MOTIVASI BERPRESTASI, DAN STUDY HABITS TERHADAP LITERASI SAINS SISWA

This study aimed to describe effect of self-efficacy, achievement motivation, and study habits to science literacy. This type of study is an ex-post facto design. The population of this study were 3880 students. The selection of school samples is determined by regional sample techniques, 410 students were selected. Data collection using questionnaires and tests. The data was analysed by descriptive analyses and hypotheses was tested by path analyses. The results showed that there were direct effect of self efficacy on science literacy was 0.345. Indirect effect of self efficacy through achievement motivation on science literacy was 0,130. Indirect effect of self efficacy through study habits on science literacy was 0,286. Indirect effect of self efficacy through achievement motivation and study habits on science literacy was 0.139. Direct effect of achievement motivation on science literacy was 0.165. Direct effect of study habits on science literacy was 0.489.
Developing English Material for Food and Beverage Service for XI Grade Students of SMK SMSR Ubud

This study aimed at describing the English for Food and beverage service materials needed by students of SMK SMSR Ubud, describing how the materials were developed, and analysing the quality of the developed materials. This study used research and development model suggested by (Richey and Klein, 2007) comprising design, development and evaluation. The instruments used were questionnaires, interview guides, document analysis, and checklist. The findings of this study show that there were 7 topics needed to be developed included Preparing restaurant area, preparing and set up table, greet the guest, taking order, serving food, closing restaurant area, and non-alcoholic beverage. The materials were designed by following the English for Specific Purposes (ESP) material design suggested by Hutchinson and Waters (1987) involving input, content focus, language focus and task. Since English for food and beverage is part of ESP that is under English for Occupational Purposes, the effectiveness of the developed materials was evaluated using the criteria of good ESP materials suggested by Litz (2005), Hutchinson and Waters (2008), and Tomlinson (2009). After gaining the scores from the expert judges, the data then used the categorization of good teaching materials proposed by Nurkancana and Sunartana (2011). The quality of the developed materials was categorized as good material. Thus, it can be used as a main source for learning English Food and beverage service at SMK SMSR Ubud.
Menakar Kembali Keberadaan Pelajaran Bahasa Indonesia Sebagai Ilmu Pengetahuan Di Sekolah Dasar

Abstract: Indonesia language is an important part of education. Besides to be indonesia science, indonesia language becomes a long history. A long history of Indonesia language is started as nation’s official and unitary languange. In 1928, as a burning spirit to grab independence, which has written in constitution 1945, from sequece of long history and pass the prosess of perfectingso that indonesia language becomes important thing as science today.In this case, to reinstate the position of Indonesia language to its fungtion and benefit, in order not to scrapped into this period that can make our children away from their identity. In fact, there will be polarization concerning with existence of Indonesia language, either using 2013 curriculum or not. Essentially, by virtue of, is Indonesia languange presented as Indonesia science or literature linguist which in practice 2013 curriculum in fact not giving art value in literature.The nature of Indonesia language is a science which must be given to students to educate how to communicate well. This communication can be done either oral or written, all of those is to understand and respond local situation, regional, national, and global. This is one of reason why Indonesia languange must be educated in all education level, especially in elemantry school because it is a foundation in all lessons.Keywords: Mete Out, Indonesia Language, Science
Inorganic Chemistry Curriculum Setting and Teaching Contents of Chemistry Majors: Take Xiamen University as an Example

Inorganic chemistry is an important course for chemistry majors, which plays an important supporting role in achieving education goals and graduation requirements.In this paper, taking Xiamen University as an example, the curriculum and teaching content of inorganic chemistry were explored.
3D Braille as Media in Improving Tooth Brushing Skill for Blind Children

The problem experienced by blind children is that difficult to do self-activity especially in behavioral dental and oral health care. One of the behavioral change strategies for blind children is through dental and oral health education with counseling activities which should put attention to the characteristics of the blind child as well as utilize the hearing and touch senses by implementing 3D Braille Media. It is a development of 3D printing media comprising procedure of proper tooth brushing. The aim of this research is to create 3D Braille as a media of learning to improve tooth brushing skills for blind children. We implemented Research and Development (R &amp; D) method which has five stages of research: data collection, design and build, expert validation, model test and model result. It’s performed in the Quasy experiment pre-test and post-test with control group design sample divided into 2 groups, of which 15 blind children were in intervention group using 3D Braille media and 15 blind children were in control group using Braille flipcharts. The data used intraclass corellation coeffiecient test, paired and independent sample test. The results show that 3D Braille is worthy of a learning media about tooth brushing with p-value of 0.000. Besides, it is more effective in improving tooth brushing skills with p-value of 0.002, as well as lowering the index debris with p-value of 0.020. According to the results of the research, it can be inferred that the impementation of 3D Braille Media model is more effective in improving the tooth brushing skills and lowering the index debris compared to Braille flipcharts.
Reviews on Machine Learning based Adaptive Mobile Learning System

It is obvious that the increasing number of new mobile devices has encouraged learners to use these devices to access content without sacrificing usability and accessibility.However, most current learning contents to be accessed are typical designed for desktop computers, hence may not be suitable for presentation on other devices like mobile devices as they are mostly affected with limited bandwidth and limited device capabilities.Notwithstanding, mobile learning researchers are devoted to finding ways of harmonizing device adaptation (device type and capabilities) with content adaptation (that is learner learning style, preference, strategies, and so on) to satisfy individual demands.However, some of the researches attempting to achieve these features are either faced with one challenges or the other.Therefore, this paper is set to provide a proper background on Mobile learning and set to resolve the shortcomings in the reviewed literatures by developing ANFIS based mobile learning system that incorporates an automatic learning style identification module.
ANALISIS PENGARUH PERUBAHAN PENGGUNAAN LAHAN TERHADAP DEBIT LIMPASAN PADA DAERAH ALIRAN SUNGAI BONDOYUDO KABUPATEN LUMAJANG DENGAN METODE RASIONAL

Floods is an overflowing of a large amount of water on rainy seasons. Bondoyudo watershed is one of the most flood‐prone area in Lumajang district. This research use rational method for calculate the surface runoff in each research areas. The formula is : Q = 0,278 CIA. From this research, based on rational method, flooded areas are Rowokangkung sub‐district, Jatiroto sub‐district, and Kedungjajang sub‐district. In 2002, Rowokangkung sub‐ district and Kedungjajang sub‐district had excess runoff discharge as 3,65 m3/s and 2,23 m3/s. In 2010, Rowokangkung, Kedungjajang, and Jatiroto sub‐district had excess runoff discharge as 3,72 m3/s, 2,42 m3/s, and 0,35 m3/s. In 2018, Rowokangkung, Kedungjajang, and Jatiroto sub‐district had excess runoff discharge as 3,74 m3/s, 2,54 m3/s, 0,39 m3/s. The value of the effect of land use change on runoff discharge is calculated based on multiple linear regression and generated from the calculation of the coefficient of determination. The value of determination coefficient for Rowokangkung Sub‐district, Kedungjajang Sub‐district, and Jatiroto Sub‐ district are 92.5%, 93.1%, and 92.4%.
Internet-Based Flood Detection System (Iot) and Telegram Messenger Using Mcu Node and Water Level Sensor

During the rainy season, several regions in Indonesia experienced floods even to the capital of Indonesia also flooded. Some of the causes are the high intensity of continuous rain, clogged or non-smooth drainage, high tides to accommodate the flow of water from rivers, other causes such as forest destruction, shallow and full of garbage and other causes. Every flood disaster comes, often harming the residents who experience it. The late anticipation from the community and the absence of an early warning system or information that indicates that there will be a flood so that the community is not prepared to face floods that cause a lot of losses. Therefore it is necessary to have a detection system to provide early warning if floods will occur, this is very important to prevent material losses from flooded residents. From this problem the researchers designed an internet-based flood detection System of Things (IoT). This tool can later be controlled via a smartphone remotely and can send messages Telegram messenger to citizens if the detector detects a flood will occur.Keywords: Flooding, Smartphone, Telegram messenger, Internet of Thing (IoT).
ABILITY OF WRITING POETRY USING THE MEDIA PICTURE GRADE STUDENT VIII SMP 1 PSKD JAKARTA PUSAT

Abstract&#x0D; &#x0D; This research is a quantitative research that aims to describe the ability to write poetry based on the image media of students of class VIII SMP 1 PSKD JAKARTA PUSAT District. The population of this study consists of 151 students that are put into 5 classes. Sampling is done by using simple random sampling technique with total sample of 109 students. The instrument used is the test used to obtain the data of students' ability in writing poetry. The tests are given in the form of essays. Data analysis techniques used descriptive statistical analysis that describes the results of Writing Poetry Ability using Picture Media.&#x0D; Based on the descriptive statistic descriptive statistic analysis, the highest score obtained by the students in terms of the structure of the poem builder is 96 and the lowest score is 50 with the average score of 74,09. Thus it can be concluded that the students of grade VIII SMP 1 PSKD JAKARTA PUSAT are able to write poetry based on the media images.&#x0D; &#x0D; Keywords: writing, poetry, image media.