Reviewerly/exHarmony huggingface dataset:
A Multi-layer Graph Neural Network Framework for Cold Start Recommendation

Abstract Traditional recommendation algorithms often face challenges such as data sparsity or cold start issues and may not effectively explore the correlation between rating information and auxiliary data. Convolutional Graph Neural Networks are broadly divided into two mainstream categories: spectral-domain-based convolution methods and spatial-domain-based convolution methods. In 2013, Bruna et al. published the first study on graph neural networks based on spectral-domain convolution. This study defined a specific way of graph convolution based on spectral graph theory. Since then, spectral-domain-based convolutional graph neural networks have received increasing attention . A series of spectral methods based on graph Fourier transform have been proposed. In these methods, spectral convolutional neural networks assume that the filters in the Fourier transform are a set of trainable parameters, laying the theoretical foundation for subsequent research. Following this trend, Kipf et al. proposed the groundbreaking Graph Convolutional Network (GCN), which efficiently approximates neighborhood convolution and aggregation by using Chebyshev polynomials to achieve a first-order approximation. The aim of this paper is to address the cold start problem using graph neural network technology while ensuring that the model retains the ability to leverage node content features. Additionally, the goal is to enhance the recommendation performance of the model on this basis, aiming to achieve or surpass the effectiveness of existing methods.
Experimental analysis of accelerometer data for human activity recognition

Human activity recognition has received greater attention since last decade as datasets started showing up in literature. Some of these datasets have been developed in controlled laboratory environments or with practical considerations but with limited activities. There is still a need to generalize this effort to accommodate more human activities in practical environment either inside or outside. In this research, different components of human activity like feature extraction and classification of accelerometer data are addressed. We address feature extraction through filtering process and then classify these extracted features through machine learning tools. We show that tool like support vector machine is good enough for classification, but there is a need to improve feature extraction process using modern techniques like deep learning to automate feature extraction process. Experimental results are presented to compare experiments with expected optimum results.
Social Media: Rewired for Good?

General consensus during the IASL presentation was that social media can be harmful. It canalso be used for good. With the ever growing presence of Artificial Intelligence, librarians and libraries can serve as that place to balance technology and human interactions in real life. It is essential to include students in the conversations about social media and to have repeated conversations with them about these powerful tools and platforms.
How School Librarians in Croatia Use Smartphones for Their Professional Needs During the COVID-19 Pandemic

These days, technology is becoming a big part of our lives, and smartphones are part of thatchange. In Croatia, smartphones were inducted into educational processes in schools toencourage students’ engagement with teaching processes. After the appearance of COVID-19and school closures, smartphones became a prominent tool for teaching and learning invirtual space. In these new circumstances, smartphones and their many functionalities arehelpful tools for educators, including school librarians, to keep performing their professionaland instructional duties.
Pemanfaatan Tesaurus dalam Pembelajaran: Sebuah Tinjauan Sistematis

&lt;p align="justify"&gt;The learning process uses many foreign terms and synonyms, so various media are sometimes used in the learning process to provide understanding related to a term. One of them is a thesaurus commonly used to provide meanings and similarities in words so that students know the meaning and synonyms of the terms. A thesaurus is a list of words that have the same meaning and are arranged lexicographically. This study aims to determine thesaurus research trends in the realm of education or learning and the use of thesaurus as a learning medium and learning support. A systematic search of study literature was conducted based on the PRISMA framework. The population of this study is scientific articles indexed by Scopus with a span of the last five years that discuss related to thesaurus and education. Analysis of the literature revealed that thesaurus can be used as an additional learning medium to improve student understanding. Thesaurus development in each branch of science is needed because the thesaurus as a learning tool can support students understanding of the concentration of science they choose.&lt;/p&gt;
Implementasi Desain Grafis di Perpustakaan INSTIPER Yogyakarta

The library plays a crucial role in assisting patrons in accessing the knowledge they need. The library needs to ensure that its collections and services are easily accessible and utilizable by patrons. One way to enhance the accessibility of the library, both in terms of services and collections, is by implementing graphic design. This article explores the implementation of graphic design in the INSTIPER Yogyakarta Library using a qualitative descriptive method, with observation and literature review as data collection methods. Based on data processing results, the researcher identified four library activities that utilize graphic design: 1. Signage design and library information production; 2. Development of teaching materials for faculty members; 3. Development of realia collections and arboretum; 4. Publishing. The graphic design products produced by the library are disseminated through various media, ranging from traditional notice boards, computer screens, social media, to the Learning Management System (LMS). The results of these graphic design products are also used for various purposes, including location navigation, branding, educational materials, promotion, and information reformatting.
Pengembangan Aplikasi Bebas Pustaka Mandiri dengan Menerapakan Model Integrasi Sistem dan Interoperabilitas

The Library Free Certificate (SKBP) is a graduation requirement that is applied in many universities, one of which is the Andalas University Library. To make it easier for students to get SKBP, the library has used the Bebas Pustaka Mandiri Application. This application is web-based and can be accessed online. Its development applies the interoperability model by integrating it with other related applications, namely: the Library Catalog Information System, and Graduation Information System. This application allows students to propose the issuance of SKBP independently without the need to come to the library. This study aims to test the performance and measure the benefits of implementing the Aplikasi Mandiri in overcoming various problems in SKBP management. The method used is descriptive qualitative, and data collection is done through direct observation, interviews, and documentation. The results of this study indicate that the application of the concept of interoperability utilizing web service technology has succeeded in supporting the process of exchanging and sharing data between the applications involved properly and smoothly. This study concludes that the use of the Aplikasi Mandiri in managing SKBP has succeeded in shortening the issuance time of SKBP and cutting bureaucratic lines in the library. The time efficiency offered contributes to increasing the productivity of students and officers involved.
School Libraries Supporting Wellbeing Through the Use of Bibliotherapy

All other academic learning depends on one’s ability to read and the body of evidenceproving that reading is good for us in innumerable ways is abundant. The literature indicatesthat not only does reading make us smarter, but it also improves our concentration, focus andmemory; develops our communication skills and ability to empathise; reduces stress andhelps us sleep better; prevents age-related cognitive decline and even makes us live longer:reading could be considered the elixir of life!
POLA STRUKTUR TEMATIK KONTEN BANTUAN LAYANAN GOOGLE BAHASA INGGRIS DAN VERSI TERJEMAHANNYA

Every language in the world has its own means to convey information that is poured through sentences. The structural patterns used also vary between languages as different thoughts of speakers of the language are also different. In the language localization industries, translation in the level of information structure from the source language into the target language must be done according to the rules that apply in the target language so that information can be conveyed precisely to the target language reader. This study aims to describe the thematic pattern in English declarative sentences found in Google's help content and their transformation in French and Indonesian using the Systemic Functional Linguistics analysis model approach developed by Halliday. The method used in this research is descriptive qualitative. The findings obtained suggest that: 1) there are no structure shifts found in thematic structures from SL to TL 1 nor from SL to TL 2, 2) there are structure shifts found in thematic structures from SL to TL 1, but no change happened from SL to TL 2, and 3) there are no structure shifts found in thematic structures from SL to TL 1, but there are changes from SL to TL 2.
Pemetaan Sistematik Penerapan Literasi Digital di Indonesia Menggunakan R Biblioshiny adan VOSviewer

The era of digital literacy is characterized by the ease with which users can access the information they need using a computer connected to the internet network. This study aims to determine the distribution of digital literacy research publications by year, the most productive researchers publishing digital literacy research, the most productive publishers in publishing digital literacy, the distribution of digital literacy research by country, the distribution of digital literacy research by document type, the distribution of digital literacy research by subject , the interrelationships of the three areas of digital literacy, keywords that often appear related to digital literacy topics, co-occurrence network maps, thematic map diagrams with 4 quadrants. The study was conducted using a bibliometric approach using R biblioshiny and VOSviewer software. Data collection was carried out on 26-27 August 2022 by searching using keywords (TITLE-ABS-KEY(Â digital ANDÂ literacy) ANDÂ TITLE-ABS-KEYÂ (indonesiaÂ )Â . The results of the analysis show that systematic mapping of digital literacy research publications in Indonesia has been carried out since 2015 and the peak will occur in 2021. The most productive researcher published the application of digital literacy Amia Luthfia from Bina Nusantara University, Jakarta. The most published document type is in the form of articles. The most productive publishers in publishing digital literacy are the Journal of Physics: Conference Series and the Horizon of Education. The most subjects are social science, computer science, Engineering, and Business, Management and Accounting. The topics of digital literacy, e-learning, digital technologies and learning systems are the most common topics in the application of digital literacy. From the thematic diagrams, the theme of human article literacy is obtained, and information use digital storage is the theme of the research being carried out.
Pelatihan Pembuatan Bahan Pembelajaran Interaktif Untuk Meningkatkan Kemampuan Literasi Digital Siswa Dengan Pemanfaatan Aplikasi Edpuzzle Bagi Guru-Guru SMA/SMK di Kecamatan Bekri Lampung Tengah

The purpose of this service activity is to improve the quality and competence of teachers through training in making interactive learning materials to improve students' digital literacy skills by utilizing the edpuzzle application. The era of globalization is a challenge in itself for the world of education. Information can easily be obtained through the digital world. For this reason, as a teacher/educator you must immediately adapt to current developments, by taking advantage of advanced technology. In this era of globalization, students must have digital literacy skills, so that students do not make the mistake of carrying out digital literacy activities by opening sources that cannot be accounted for. The problem of students' lack of digital literacy skills is a problem that is often found in our world of education, this condition is also felt by high school/vocational school teachers in Bekri District, Central Lampung. For this reason, teachers must pay attention to this by preparing and making fun interactive digital learning materials in the hope that they can improve students' digital literacy abilities and skills which can certainly influence better student learning outcomes. One of the applications that can be used by teachers is the edpuzzle application. Edpuzzle is a video-based application that all teachers can use to make learning as interesting as possible which makes students feel happy watching videos and reading text or content contained in videos. Apart from that, this application allows teachers to be creative in adding some content/descriptions embedded in the video. The method for implementing this service is socialization, training and evaluation. The resulting target output is the ability of high school/vocational school teachers in Bekri District, Central Lampung in making and designing interactive learning materials to improve students' digital literacy skills.Key words: Keywords: Interactive Learning Materials, digital literacy, Edpuzzle Application
Implementation of Gifted Curriculum Applying Response to Intervention Model

The Response to Intervention Model (RTI), which appeared to correct the weaknesses of students with learning problems, is expanding its scope of application. In this study, I explored whether RTI can be applied to the implication of the gifted and talented curriculum. According to this study, the basic principles of RTI, such as universal screening, team-oriented approach, progress monitoring, early identification and intervention, and multi-tiered intervention system, can be applied to the operation of a curriculum for the development of giftedness and talent. In addition, the main models of the gifted and talented curriculum (SEM, ICM, LoS, ALM) and RTI can be integrated and used. The gifted and talented curriculum can be designed and implemented according to the intervention stages of RTI. At this time, the stage consists of three stages, and activities for enhancing students' strengths are differentiated for each stage. In order to effectively utilize RTI in gifted education, not only teacher expertise is required, but also empirical research to verify the effectiveness of the operation must be conducted.
Tren Penelitian Bibliometric pada Jurnal Media Pustakawan Tahun 2015-2022

The study was conducted to determine bibliometric research trends in Media Pustakawan journals accredited at SINTA. The purpose of the study is to provide an overview of the development of scientific publications related to content analysis of articles published in Media Pustakawan journals from 2015-2022. The data is taken from media librarians who have been accredited at SINTA. In total, there are 211 scientific research articles published. Next, the bibliometric review articles from these journals were collected. Articles published before January 2023. Of the 211 articles collected, there are 27 articles that examine bibliometrics. The results of the study showed that the types of quantitative research found 24 (88.89%) articles, the types of research articles found 26 (96.30%), research objects sourced from 22 journals (81.48%), the data collection instrument used Microsoft Excel worksheet found 16 (59.26%) articles, the bibliometric study group in descriptive form found 14 (51.85%) articles, and data analysis using percentages found 19 (70.37%) articles. Furthermore, the results of the authorship aspect based on the type of researcher found 15 (55.56%) collaborated, 21 (53.85%) research was conducted by women, 18 research institutions (66.67%) were non-university researchers, and 25 research areas (92.59%) came from the island of Java. The conclusion of this study is that the research trend of Media Pustakawan journals has increased and librarianship studies are increasingly in demand as a research area in Indonesia. Then, the topic of bibliometric research is of sufficient interest to researchers.
Enhancing Cloud Gaming QoE Estimation by Stacking Learning

Abstract The Cloud Gaming sector is burgeoning with an estimated annual growth of morethan 50%, poised to reach a market value of $22 billion by 2030, and notably, GeForce Now, launched in 2020, reached 20 million users by August 2022. Cloud gaming presents cost-effective advantages for users and developers by eliminating hardware investments and game purchases, reducing development costs, and optimizing distribution efforts. However, it introduces challenges for network operators and providers, demanding low latency and substantial computational power. User satisfaction in cloud gaming depends on various factors, including game content, network type, and context, all shaping Quality of Experience. This study extends prior research, merging datasets from wired and mobile cloud gaming services to create an Expanded stacking model. All data gathering involves actual users engaging in gameplay within a realistic test environment, employing protocols akin to those utilized by the Geforce Now cloud gaming platform. Results indicate significant improvements in QoE estimation across different gaming contexts, highlighting the feasibility of a versatile predictive model for cloud gaming experiences, building upon previous stacking learning approaches.
Influence of the Neuro-Educational Environment on One’s Socialization under Total Digitalization

The institute of education is an instrument of advanced development, a means of forming a new shaping socio-cultural pattern, with its specific means of significant socialization potential in the conditions of rapid development of society's digitalization. Only education, in its present dimension - neuropedagogy, is able to conduct successful socialization of an individual by teaching her from the position of the laws of brain functioning; to intensify this process in the conditions of total digitalization in accordance with the laws of brain functioning. Intensive use of formal and informal education in the daily life of today's society and socialization of the population in the digital environment because of its activities in the virtual sphere create a wide space for the realization of opportunities. They are conditioned by the rapid dynamics of information flow as a global factor of modernity, generating both advantages and problems in the educational process, cognitive development, social adaptation of personality; formation of traditional ways of relations; changes in the neural architecture of the human brain in the long term; emergence of risks beyond the limits of the digital space. It was established how representatives of different generations, grouped into appropriate age focus groups and in the process of receiving formal and informal education, are socialized in the digital space. The paper reveals how the cognitive domain of personality changes under the influence of digitalization in the context of the respondents' stay in the educational environment. The specifics of socialization in the digital environment and the reasons for the preference of virtual form of communication were determined. The types of digital danger in the virtual environment were revealed.
Enhancing Simplified Chinese Poetry Comprehension in LLaMA-7B: A Novel Approach to Mimic Mixture of Experts Effect

Abstract This study explored the potential of manual augmentation in enhancing the comprehension and translation capabilities of large language models, specifically focusing on the LLaMA-7B model in the context of Chinese poetry. Chinese poetry, with its rich cultural and historical complexities, presents a unique challenge for AI models predominantly trained on modern English datasets. Our research introduced a novel approach by manually augmenting LLaMA-7B, emulating a mixture-of-experts model integration. This method involved integrating specialized linguistic and cultural processing units, which significantly improved the model's ability to interpret the complex tonal patterns, metaphorical richness, and cultural allusions inherent in Chinese poetry. We conducted rigorous evaluations, measuring the augmented model's performance against expert translations and noting a 23% increase in comprehension accuracy and a 37% reduction in semantic hallucinations. Our findings not only demonstrated the efficacy of manual augmentation in bridging the gap between AI capabilities and the demands of classical literary texts, but also opened new avenues for applying similar techniques to other culturally-rich languages. Our study underscored the importance of cultural and contextual awareness in AI language processing, marking a step towards more advanced and culturally sensitive AI models.
IMPLEMENTATION OF INDEPENDENT COGNITIVE ACTIVITY OF STUDENTS USING COMPUTER TECHNOLOGY

This article shows that the requirements of higher education are aimed at independence in learning, their correct use in teaching activities, everyday life, and creative thinking of students. Self-cognitive interest can be in various fields of science, as well as in a particular section or a specific topic, in order to develop a general outlook. Speaking about cognition and its importance in education, we must always remember its place in the development of personality. In educational work, the main tasks of increasing interest in learning, self-creative development are: the desire of students to learn independently and creatively; work on tasks that require research, thinking and a strong imagination. When learning to solve problems with the help of selected exercises, one should also exercise observation, sensitivity or the ability to use similarity, induction, comparison, draw appropriate results and conclusions. The higher the readiness of the future specialist to make various decisions, sometimes the right decisions in difficult situations encountered in everyday life, the more effective will be his success in professional activities.
NEP 2020 and the Teachers Continuing Professional Development

National Educational Policy 2020, besides making a radical change in the educational structure of the country has devised mechanism for professional development of the teachers. NEP 2020 believes, without teachers’ knowledge and information about the latest innovations and advancements in their profession, knowledge dissemination and holistic development of the learner is unthinkable. The policy expects the teachers to participate in at least 50 hours of CPD every year for their professional development. These will be offered in multiple modes, including local, regional, state, national, and international workshops as well as online teacher development modules. NCERT has developed 50 hours CPD guidelines for teachers, head teachers and teacher educators. This article talks about the types and areas of teacher’s CPD, modalities of CPD formulated by NCERT as per NEP 2020 guidelines and the assessment mechanism of teachers CPD. The author concludes with the bottom-up CPD activities as more important because they are materialized after the teacher feel the need to inculcate those initiatives for improving his/her teaching proficiency.