Reviewerly/exHarmony huggingface dataset:
An Ensemble Method for Producing Word Representations focusing on the Greek Language

In this paper we present a new ensemble method, Continuous Bag-of-Skip-grams (CBOS), that produces high-quality word representations putting emphasis on the Greek language. The CBOS method combines the pioneering approaches for learning word representations: Continuous Bag-of-Words (CBOW) and Continuous Skip-gram. These methods are compared through intrinsic and extrinsic evaluation tasks on three different sources of data: the English Wikipedia corpus, the Greek Wikipedia corpus, and the Greek Web Content corpus. By comparing these methods across different tasks and datasets, it is evident that the CBOS method achieves state-of-the-art performance.
Discourse Analysis of News Articles on the U.S and China Trade War in Korean Press

In the global economy, trade is not confined in geological boundaries, enhancing the international relation among countries. However, the trade tension between the largest economy and the second-largest economy raise concerns among the world economies, enhancing the uncertainties around world. In particular, the trade tension between the two countries is highly related with South Korea’s trade balance, because the country is highly dependent on the trade with the two countries. Given this, we analyzed the news editorials published in Korean quality newsaper, with related to U.S. and China Trade War by looking at the ideological perspectives of news outlets or journalists to the issue within the framework of critical discourse analysis. In particular we gave a special attention to the attitude to each country in order to investigate their ideological stance to the country, following van Dijk (1998)’ ideological square. The results are as follows: first, the Chosun Ilbo emphasized ‘their’ bad properties directly and aggresively, while the Hankyoreh designated the U.S. as a member of an out-group, thus mitigating ‘our’ bad quatilies; Second, the two strategies of emphasis and mitigation enabled both newspapers to reinforce in-group homogeneity and out-group exclusion. Thus, we could conclude that the editorial is a clear indicator to show the news outlet’s ideological stance to each country in regard to the trade issue.
Implementation of Expert System For Insomnia Diagnosis With Uncertainty Method

The growing information and communication technology had expanded into various fields (e.g., the field of medicine). Various software products had been widely produced to support the needs of consumers, especially the products related to expert systems that were able to assist experts in addressing various problems. The expert system was one of the artificial intelligence engineering areas that were highly demanded by consumers because this application was proven to be very helpful in solving certain problems in the field of science and business. Insomnia was not a disease, but a symptom that had several causes (e.g., emotional abnormalities, physical abnormalities, the use of medication, or the presence of disturbances from the area around the residence ranging from noises that interfered with the ears or the influence of weather). Therefore, the expert system development was able to assist the public to identify the types of symptoms of insomnia by applying uncertainty methods to the expert system either in diagnosing or finding problems, which had never previously been found. Keywords: Technology, Expert System, Insomnia, Uncertainty, Method
ANALISA IMPLEMENTASI SISTEM INFORMASI AKUNTANSI PENERIMAAN DAN PENGELUARAN KAS DI KECAMATAN PRINGAPUS

The purpose of this research is to propose the design of the computerized system of cash receipts and expenditures by using Visual Basic Net application that contributes to making it easier to design forms, reports, and programming. Problems are briefly known in the system is still conventional in manual recording and the absence of quality information that can measure user performance. The methods offered in solving this with research and development methods in the form of visual basic net programs. Research instruments are carried out by direct survey by identifying problems through interviews and the dissemination of questionnaires. Contribution through accounting system with the visual basic net application provides positive results in improving the performance of receiving processing and cash expenditure in filling in forecast data, user data, incoming cash transactions, and cash out at Pringapus Subdistrict Office.
Awareness and use of Online Public Access Catalogue among the Social Science Researchers at Dr. V.K.R.V. Rao Library, ISEC Bangalore: A Study

This paper examines the awareness level and the use of Online Public Access Catalogue (OPAC) by the Social Science researchers at Dr. V.K.R.V Rao library, ISEC, Bangalore. The study assesses the usage pattern in terms of awareness, frequency and the purpose of use, search pattern, problems faced while using the OPAC. A survey method with a questionnaire as a tool was used for determining the usage patterns of OPAC among social science researchers. The authors distributed 140 questionnaires and received 117 (83.57%) questionnaires. The findings of the study show that 80.34% of the researchers are aware of OPAC provided by the library. Those who use OPAC occasionally, use title of the work and name of the author search options. Majority of the researchers are highly satisfied with OPAC in locating the library resources. The study also reveals that most of the researchers use OPAC for locating current journals and books for their research work. Hence, the study suggests in improving the OPAC functionality and organizing user orientation programmes so as to facilitate a proper utilization of the OPAC.
INNOVATION – POLICIES AND REALITIES IN EUROPE

Improving and modernizing education is a key priority for the EU and its Member States. The main mission of education of the future is: to prepare students for success in a complex and interconnected world facing rapid technological, cultural, economic and demographic change. Knowledge of innovative practices in different European countries allows comparison, consideration of strengths and weaknesses. Innovations, both in Europe and in Bulgaria, are sought and discovered at different levels and in different directions. The presented report has a theoretical character and presents the palette of innovative practices in 12 European countries – UK, Germany, Greece, Estonia, Spain, Italy, the Netherlands, Romania, Hungary, Croatia and Sweden. The theoretical overview is the basis of a research project, which is in the process of implementation and has the ambitious goal of linking innovative practices of the Bulgarian school with the preparation of students future teachers.
The Meaning and Difficulties of a Play-Centered Curriculum Experienced by Daycare Teachers

Recently, domestic and foreign curriculums are moving toward meeting the future society with the focus on competence.,Therefore, the 2015 revised elementary and secondary school curriculum emphasizes the learner's experience and pursues 'happiness education to enjoy learning'. According to the needs of this era, the Ministry of Education of South Korea reorganized and implemented the curriculum centered on children and play as an innovation plan for early childhood education in March 2020 as a curriculum commonly applied to children aged 3 to 5. The purpose of this study is to find out the support and improvement plan based on the understanding of the field by exploring what difficulties daycare teachers have in accepting and practicing play-centered curriculum after the implementation of the curriculum. For this purpose, the informal individual interviews were conducted twice for eight teachers working at a daycare center in G city. As a result, the daycare teachers gave meaning to play-centered curriculum as 'child discovery playing independently', 'discovery of value for play', and 'change in role of teacher'. The difficulties in practice were 'limits of play support', 'ambiguousness of intervention', 'internal obstacles', 'lack of understanding of parents', and 'overwork'. Through this study, it is possible to understand the awareness and difficulties of daycare teachers about play-centered curriculum. The date can be used for stable settlement of play-centered curriculum in the field., Furthermore, it is expected that the implications for practical on-site support of play-centered curriculum can be presented.
Direct Measurement of Arbitrary Quantum Density Matrix using Phase-Shifting Technique

Direct measurement protocol allows reconstructing specific elements of the density matrix of a quantum state without using quantum state tomography. However, the direct measurement protocols to date are primarily based on weak or strong measurements with ancillary pointers, which interacts with the investigated system to extract information about the specified elements. Here we present a new direct measurement protocol based on phase-shifting technique which do not need ancillary pointers. In this protocol, at most six different project measurements suffice to determine any specific element of an unknown quantum density matrix. A concrete quantum circuit to implement the phase-shifting measurement protocol for multi-qubit states is provided, where the circuit is composed of just single-qubit gates and two multi-qubit controlled-phase gates. This protocol is also extended to the continuous-variable cases for directly measuring the Wigner function. Furthermore, we show that the protocol has the advantage of reducing measurement and device complexity in the task of measuring the complete density matrix compared to quantum state tomography in some quantum experiments. Our method provides an efficient way to characterize arbitrary quantum systems, which may be used to predict various properties of a quantum system and find applications in quantum information processing.
Performance Evaluation of Support Vector Machine Algorithm for Human Gesture Recognition

Research on human motion gesture recognition has been widely used for several technological devices to support monitoring of human-computer interaction, elderly people and so forth. This research area can be observed by conducting experiments for several body movements, such as hand movements, or body movements as a whole. Many methods have been used for human motion gesture recognition in previous studies. This paper attempted to collect data of performance evaluation of support vector machine algorithms for human motion recognition. We developed research methodology that is adapted PRISMA. This methodology is consisted of four main steps for reviewing scientific articles, including identification, screening, eligibility and inclusion criteria. After we obtained result of systematic literature review. We also conducted pilot study of SVM implementation for human gesture recognition. Based on the previous study result, the accuracy performance of vector machine algorithms for body gesture dataset is between 82.88% - 99.92% and hand gesture dataset 88.24% - 95.42%. Based on our pilot experiment, recognition accuracy with the SVM algorithm for human gesture recognition achieved 94,50% (average) accuracy.
Penerapan Quick Response (QR) Code Berbasis Web Di Puskesmas Payung Sekaki Pekanbaru

Puskesmas staffing data certainly cannot be separated from data that can change at any time. Changes to the data must be stored properly. At Puskesmas Payung Sekaki the attendance system is still using paper as an employee attendance data file, so that frequent loss of data and double data on absenteeism makes mistakes for the staffing of Puskesmas Payung Sekaki. Supporting Puskesmas staff every day must go to the Puskesmas to attend attendance when they come and go home, so that fraud arises in making attendance by making attendance care.Attendance system using the QR Code, can easily search data and minimize fraud in attendance care, because the QR Code must scan. The QR Code scanning results will be saved in the database. The QR Code is made with the Puskesmas Employee Identification Number. The results obtained from the Implementation of the Quick Response (QR) Code for the attendance of Puskesmas are able to facilitate employees in making attendance and the head of administration to get information on the attendance of Puskesmas Payung Sekaki employees.
Acquiring E-books – Does (Should) Workflow Play a Role?

The methods in which e-books can be purchased vary greatly compared to print books. In the past, a print book was purchased either as an individual title (firm order) or through an approval plan. Once the books were received, there was little deviation in how the items were processed – purchase orders were created, books were processed, invoices were input and paid. However, with e-books, the work is more complex and there are a many ways to purchase e-books – firm order, Demand (or Patron) Driven Acquisiton (DDA), Evidence Based Acquisition (EBA), yearly front-file purchases, back-file purchases, or subscription to e-book packages. Each of the methods involves a workflow that goes from easy to somewhat complex. This begs the question of whether the acquisitions workflow can or should influence how e-books are purchased.
PERANCANGAN DAN IMPLEMENTASI JARINGAN FAILOVER MENGGUNAKAN PROTOKOL SPANNING TREE PADA PT. PLN UP3B KALIMANTAN TIMUR

The availability of electricity is very reliable as a main of supporting component in development progress and economic growth. PT. PLN as an authorized implementation unit for distributing and regulating electricity supply from the power plant to the transmission line requires a reliable network communication system for its operations, as a facility to connect all of its main substations. The disruption of the information network is an important thing that must be avoided in the company so that it does not interfere the distribution of information. The reliable information distribution methods from the main office to the branch offices should be failover that uses backup links in all branch offices as a solution to keep the information network system reliable by using the protocol of spanning tree and VLAN configuration on the routers and manageable switches. Having used the failover method on a network system, it is expected to help the company to always keep reliable in distributing information to all substations so that information loss can be drastically reduced.
Gaussian Activation Function Realization with Application to the Neural Network Implementations

A CMOS Gaussian function generator circuit suitable for the implementation of analog neural networks is proposed. For this purpose, it is considered the polynomial approximation of the Gaussian function. The proposed circuit realizes the Gaussian function characteristic inherently, that is without requiring any accurate tuning or adjustment of the circuit parameters. In order to show the usefulness of the proposed circuit, simulation results obtained using Spectre Simulation tool in Cadence design environment are provided. These results show the validity of the theoretical analysis and feasibility of the proposed structure.
A Unified Framework to Analyze and Design the Nonlocal Blocks for Neural Networks

The nonlocal-based blocks are designed for capturing long-range spatial-temporal dependencies in computer vision tasks. Although having shown excellent performances, they lack the mechanism to encode the rich, structured information among elements in an image. In this paper, to theoretically analyze the property of these nonlocal-based blocks, we provide a unified framework to interpret them, where we view them as a graph filter generated on a fully-connected graph. When choosing Chebyshev graph filter, a generalized formulation can be derived for explaining the existing nonlocal-based blocks (e.g. nonlocal block, nonlocal stage, double attention block) and uses to analyze their irrationality. Furthermore, by removing the irrationality, we propose an efficient and robust Chebyshev spectral nonlocal block, which can be more flexibly inserted into deep neural networks than the existing nonlocal blocks. Experimental results demonstrate the clear-cut improvements and practical applicabilities of the proposed spectral nonlocal blocks on image classification (Cifar-10/100, ImageNet), fine-grained image classification (CUB-200), action recognition (UCF-101) tasks.
Continual Lifelong Causal Effect Inference with Real World Evidence

The era of real world evidence has witnessed an increasing availability of observational data, which much facilitates the development of causal effect inference. Although significant advances have been made to overcome the challenges in causal effect estimation, such as missing counterfactual outcomes and selection bias, they only focus on source-specific and stationary observational data. In this paper, we investigate a new research problem of causal effect inference from incrementally available observational data, and present three new evaluation criteria accordingly, including extensibility, adaptability, and accessibility. We propose a Continual Causal Effect Representation Learning method for estimating causal effect with observational data, which are incrementally available from non-stationary data distributions. Instead of having access to all seen observational data, our method only stores a limited subset of feature representations learned from previous data. Combining the selective and balanced representation learning, feature representation distillation, and feature transformation, our method achieves the continual causal effect estimation for new data without compromising the estimation capability for original data. Extensive experiments demonstrate the significance of continual causal effect inference and the effectiveness of our method.
국내·외 온라인 K-12 영어 독서 프로그램 비교 분석

The present study compared 20 English reading programs, selected based on how they were used in the Korean EFL context, to prepare for an effective implementation in the near future. These programs were analyzed according to four main factors: reading levels, activities, interactions, and feedback. In the case of reading levels, the majority of the programs used leveling systems not based on objective or subjective leveling methods. This resulted in inconsistent measurements which can cause confusion when learners select books to read. For activities, most were designed to understand the content, stressing receptive language skills. Thus, more emphasis needs to be put on activities to improve learners’ productive skills in order to balance receptive and productive skill enhancement. Concerning interactions, only learner-content interactions were widely utilized. Learner-teacher, as well as learner-learner, interactions were either very limited or almost non-existent. In line with interaction, the feedback analysis also revealed that learner-content feedback was dominant, while other types were severely lacking in the current programs. Implications of the findings were discussed in relation to online English reading education.
Research on Interactive Creation of Computer-Aided Music Teaching

: In order to improve the artificial intelligence of interactive creation in music teaching, a design scheme of interactive creation platform based on computer aided music teaching is proposed. The interactive authoring platform of computer-aided music teaching is developed in embedded Linux root file system. The interactive creation platform of music teaching mainly includes music teaching resource scheduling module, instruction loading control module, and so on. The multimedia tuning module, bus data transmission module, upper computer interface module and man-machine interaction module are used to realize the intelligent information management of music teaching interactive creation resource information data by using voice multimedia recognition technology. The interactive authoring platform of program loading and music teaching is controlled by instruction loading control mode, and music teaching resources scheduling, information compiling and data storage design are carried out in cloud computing environment. The design of music speech recognition algorithm for creative optimization design, in the Visual C++ environment to achieve computer-assisted music teaching interactive creation platform development. The simulation results show that the interactive creation platform of the music teaching has higher efficiency, higher level of creation, better stability of the platform and better quality of interactive creation of music teaching.
A New Variant of Stochastic Heavy ball Optimization Method for Deep Learning

Stochastic momentum optimization methods, also known as stochastic heavy ball (SHB) methods, are one of the most popular optimization methods for deep learning. These methods can help accelerate stochastic gradient descent and dampen oscillations. In this paper we provide a new variant of the stochastic heavy ball method, called stochastic Euler’s heavy ball (SEHB). The proposed SEHB method modifies the steepest descent direction to achieve acceleration, and combines Euler‘s method to adaptively adjust learning rates as well. A convergence analysis of the regret bound is discussed under the online convex optimization framework. Furthermore, we conduct experiments on various popular datasets and deep learning models. Empirical results demonstrate that our SEHB method shows comparable or even better generalization performance than state-of-the-art optimization methods such as SGD and Adam.
CUNI Submission for the Inuktitut Language in WMT News 2020

This paper describes CUNI submission to the WMT 2020 News Translation Shared Task for the low-resource scenario Inuktitut–English in both translation directions. Our system combines transfer learning from a Czech–English high-resource language pair and backtranslation. We notice surprising behaviour when using synthetic data, which can be possibly attributed to a narrow domain of training and test data. We are using the Transformer model in a constrained submission.
Application of S R Ranganathans’ five laws to the world wide web

The study analyzes the World Wide Web and raises a significant question 'Does the Web save the time of the users?' This question is analyzed in the context of Five Laws of the Library Science adopted for the Web by the author. The Five Laws of the World Wide Web are meant to be elemental, to convey a deep understanding and capture the essential meaning of the Web. These laws may seem simplistic, but in fact they express a simple, crystal-clear vision of what the Web ought to be. Moreover, they are intended to echo the simplicity of Ranganathans’ Five Laws of Library Science, which inspired them.