Reviewerly/exHarmony huggingface dataset:
Pelatihan Design Graph Mobile: Upaya Peningkatan Kreativitas Siswa dalam Pembelajaran Di Masa Pandemi

The pandemic changed the student learning process at the basic education level, from face-to-face and turned into an online system. It has resulted in one aspect of student skills, namely creativity, being not optimal developed. The mobile graphic design training program, use the pixel lab application, provides a stimulus for students to hone creativity through making designs that will be needed in doing school assignments. The method of this program is divided into three stages, situation analysis, needing analysis, and implementation. The training was attended by 30 students from MI Jatigede – Bojonegoro. The training is divided into three sessions: introduction the applications, guided practice, and self-paced assignments.&#x0D; Keywords: Mobile Design Graph, Creativity, Pandemic, Basic Education Level
The Effect of Summarizing Narrative Texts to Improve Reading Comprehension

This study demonstrates the effect of summaries of narrative texts to improve reading comprehension. This study consisted of sixty elementary school students who had evident reading comprehension deficiencies, especially in narrative texts. This study is a pre-experimental study with a mixed design. Qualitative and quantitative instruments were applied to meet the purpose of this study. The instruments included pretest and post-test, rubric, learning log, survey, a checklist to measure the students’ development and progress, and their perspectives towards this innovation. Results indicated an improvement in students’ reading comprehension. Post-test means increased from 5.96 in the pretest to 9.10. The checklist also proved that students included the required elements in their summaries. Students indicated in the learning logs that they would extend this strategy to other subjects, and they had to reread and identify the most crucial information to summarize. The study has implications for teachers and learners since it can bring positive considerations about the importance of using summaries to improve reading comprehension.
KETERHUBUNGAN DAN BATASAN ANTARA PERPUSTAKAAN, MASYARAKAT INFORMASI DAN DEMOKRASI

This research was aimed to examine and tries to see the interrelationships and boundaries between the three components of library, information society and democracy in a pilot study. The study of the relationship of democracy as well as its boundaries with the information society and libraries will try to fill in the blanks regarding information that can be filled in to "patch all leaks" and "imperfection for imperfection". This study uses a qualitative method with the aim of knowing the role of library in information society and democracy . Data collection techniques in this study is to conduct literature reviews and experimental concept. The result of this research showed antara perpustakaan, information society has a strong connection to democracy. Democracy is a very broad term and libraries and society are one of its components.
PROFESSIONAL TRAINING ENVIRONMENT DURING PEDAGOGICAL PRACTICE AS A CONDITION OF SKILLS ACQUIRING BY TEACHERS-TRAINEES OF NATURAL SCIENCES

The article analyzes the models of educational environment represented in psychological and pedagogical research studies. It is stated that in order to acquire professional skills by teacherstrainees a special educational training environment during pedagogical practice should be created. The professional training environment during pedagogical practice is defined as a special set of influences and conditions which provides creation of a variable, indefinite space full of problem situations and opportunities. It helps to launch professional development mechanism, development of new ideas, forming of life perspectives as well as an ability of self-projection. The model of professional training environment comprises the following components: space and subject referenced, social and psycho-didactical. The resources of the space and subject referenced component (distant learning means, electronic libraries, software systems) are the material basis of professional training environment functioning. The social component includes interrelated key subjects of educational process: a professional teacher, a teacher-trainee, a supervisor of pedagogical practice, students. A teacher being an example of professionalism supervises the process and consults a teacher-trainee. A priority of a dialogue in the system of relations of a teacher-trainee and students as well as the role of a supervisor of pedagogical practice in projection and implementation of individual educational trajectory is specified. Psycho-didactic component provides correspondence of education objectives, syllabus and applied methods to physiological characteristics of trainees. Factors which influence the successful implementation of individual educational trajectory of a teacher-trainee are related to the components of professional training environment during pedagogical practice. The ways to enrich the professional training environment with opportunities to meet individual educational needs and intentions of trainees in acquiring their professional skills are discussed. The effectiveness of professional training environment functioning during pedagogical practice is defined according to the level of professional competences formation of teachers-trainees at the after action review and assessment stage.
COMMUNICATIVE VISUAL MEDIA-BASED SPEAKING INSTRUCTIONAL METHODS AT PEACE KAMPUNG INGGRIS PARE

Behind the problems faced in the implementation of teaching English in schools, on the contrary, learning activities in Kampung Inggris Pare are reported as having exciting and enjoyable in terms of topics and exercises they do in the classroom. The teaching methods are varied, broad, and challenging. The variation of the topics avoids boredom in the learning. Therefore, this study investigated the teaching methods conducted in this immersive environment. This qualitative study was conducted in Peace, Kampung Inggris Pare, Kediri, East Java, Indonesia. Six participants participated in this study. The data were collected through observations, interviews, documents, and visual photos. The data shows that, in teaching speaking, tutors in English Village Pare utilize a variety of media and integrated language skills, for example, by using visual media in the form of images. Five phases will be trained to achieve communicative goals in language learning, namely: pay attention to the pictures to store the concept in mind, construct the ideas about the photos (perception), regulate the way to express the ideas (mind mapping), speak up (describing the picture or anything to talk), communicative comprehension (speaking and listening session as a speaker or listener), and after review and practice the phases or activities many times, the students finally will reach the speaking fluency (ignoring filler and stuck), respect to the time, and communicative skills. This method can lead students to become successful language learners
Factors Affecting Students’ Flow Experience of E-Learning System in Higher Vocational Education Using UTAUT and Structural Equation Modeling Approaches

Higher vocational education has adopted the e-learning system, and scholars have achieved a lot of results in e-learning. However, how to introduce flow ex-perience theory, extract the behavioral intention characteristics of higher vocational students, and how to integrate job requirements and skill certificates into e-learning Design and application need to be discussed in depth. We propose a UTAUT model that combines flow experience, exploring the use of behavior intention as a mediator and flow experience as the target variable. More than 7000 students from City College of Huizhou participated in the questionnaire. The Structural Equation Modeling (SEM) SmartPLS3 software was used to investigate their flow experience to use the e-learning system. The results show that perceived usefulness and facilitating conditions have an important influence on their flow experience and behavioral intentions, both have a partial mediating effect on flow experience through behavioral intention. The e-learning system of higher vocational education should promote the flow experience level of students, and strengthen the elements of employment positions and skills certificates. Suggestion: The e-learning system of higher vocational education should promote the flow experience level of students, and strengthen the elements of employment positions and skills certificates. The model of intention to use e-learning systems for senior students is innovative and effective in practice.
Penghematan Air di Hotel X Kota Batam Provinsi Kepulauan Riau dengan Menerapkan Daur Ulang Air Limbah

Hotel X is a hotel located in the city of Batam, the province of the Riau Islands, which is expected to be visited by tourists on holiday in the city of Batam. As the main means of providing comfort and health to guests, Hotel X should plan a good clean water supply system in terms of quality, quantity, and continuity. Currently available clean water sources are limited, such that sufficient efforts must be made to recycle clean water. This research aims to plan water savings at Hotel X using the Green Building concept in the aspect of water conservation. The concept of this research is to recycling greywater into a second quality water source that can be used for rinsing and sprinkling water. Calculating of water requirements, generation of grey water wastewater refers to the Regulation of the 2017 Minister of Public Works and Public Housing Regulation, No. 4, Domestic Wastewater Management System. The greywater recycling process is conducted using biological and chemical processes. Based on the research use of recycled water research has the potential to conserve water use amounted to 200.32 m3/ day of total water use of 313 m3/ day or the percentage of water savings of 64%.
DESIGN AND DEVELOPMENT OF COMPANY PERFORMANCE ASSESSMENT APPLICATION BASED ON WEBSITE USING THE BALANCE SCORECARD METHOD ON CV MARVELL SEKURINDO

Abstract: CV Marvell Sekurindo is a private company engaged in the sale of security systems. In the performance appraisal process so far it has been carried out with manual assessments and the absence of a system to integrate all branches in the absence of a performance appraisal method, in the absence of an appraisal method at the current company the owner will find it difficult to make a comparative assessment of all branches in terms of development, so that resulting in the absence of calculations from the perspective of 4 assessable perspectives, namely financial, customer, internal business, and growth perspectives. The proposed solution given by the author is a web application with the Balance Scorecard method that can simplify the assessment process with nominal results or numbers for comparison in the assessment of each branch in terms of performance appraisal. The Scrocecard Balance method can help admins get data information for each branch faster or more effectively. This application will provide an easy-to-use display for the admin to carry out the calculation process and a comparison system for the various branches of the company because this application can be integrated or connected between branches and other branches. Each branch of the company has 5 employees, namely 1 admin, 1 supervisor and 3 sales service employees at the branch who will be given 1 admin to input the assessment and 1 supervisor to input the master data at the branch. Based on the results of trials conducted with the owner or company owner, this application can make it easier for owners to see the results of developments or performance assessment reports at each branch that have been carried out by their employees. Keywords: Sistem, Informasi, Balance Scorecard, Penilaian Kinerja, Aplikasi
E-Ration System Using QR Code

In a growing and develop country like India specifically, Ration card is the important documents which poor people need. All the people having a ration card to buy the various materials (sugar, rice, oil, kerosene, etc.) from the ration shops which are funded by government. But as we know due to increasingly corruption and commercialization, it's becoming challenging day by day for people to get a hold of goods and stuffs what government sends in the same quality and quantity. In current scenario, this system is having two drawbacks. Firstly, the weight of the material may be inaccurate and inappropriate due to human manual mistakes and secondly, if we do not buy the goods and materials by the end of the month, they will re-sale to others without any intimation to the government and consumers. In this project, propose Automatic Ration Materials Distribution based on GSM (Global System for Mobile) and QR-code.
DISTANCE TRAINING AS INNOVATION AND OBJECTIVE NEED FOR MODERN HIGHER EDUCATION

In the search for opportunities to solve the variety of global problems faced by humanity, the discovery of education as the main possible key to their solution was attained at the beginning of the new century. But, not just education as an opportunity for attaining a high intellectual level, for a certain period of time, by every person, but an education of a continuous (lifelong) nature. This has led to a clear shift in the "learn to live" paradigm to "lifelong learning", which has created a premise for rapid and serious reforms, especially in the higher education system. A wide range of innovative ideas have been launched. New educational technologies have been developed. A new review and reading of traditional training methods and approaches has been challenged in order to achieve greater efficiency in their implementation. One of these ideas was related to the introduction of distance learning in response to a clearly identified need to meet the ever-increasing need to obtain education from different groups of people who, for one reason or another, are unable to get involved in the forms of traditional education. All this drew attention to a deeper study and clarification of the essence and specifics of distance learning as an innovation in meeting the objective needs of modern higher education. The emphasis on innovation in the education process is based on its ability to bring about qualitative changes to systems and ways to increase their effectiveness. It is also considered as a necessary basis for the transition from an old to a qualitatively new state of education based on a revision of the existing normative positions. It is also defined as a phenomenon that does not arise on its own, but is the result of long-standing scientific searches.
UoT-UWF-PartAI at SemEval-2021 Task 5: Self Attention Based Bi-GRU with Multi-Embedding Representation for Toxicity Highlighter

Toxic Spans Detection(TSD) task is defined as highlighting spans that make a text toxic.Many works have been done to classify a given comment or document as toxic or non-toxic.However, none of those proposed models work at the token level.In this paper, we propose a self-attention-based bidirectional gated recurrent unit(BiGRU) with a multi-embedding representation of the tokens.Our proposed model enriches the representation by a combination of GPT-2, GloVe, and RoBERTa embeddings, which led to promising results.Experimental results show that our proposed approach is very effective in detecting span tokens.
Digital Locker: How Much The Young is Really Utilizing It in Pandemic?

The COVID-19 pandemic could move the world more rapidly towards Digital Locker application. Advanced Locker is one of the fiercest parts of the Digital India Program. Digital computerized improvements including cloud computer and mobile application have arisen as an impetus for quick mandatory advancement strengthening of inhabitants around the globe. Progressed improvement is like a law that slowly utilizes the everyday presence from retail outlets to government working environments. They assist us with locks in other and all the more with the goal that we share data on the issues and concerns we face. After that the paper takes an update on what about Digital India with its nine pillars, complexity and transformation
A Modified Drake Equation for Assessing Adversarial Risk to Machine Learning Models

Machine learning models present a risk of adversarial attack when deployed in production. Quantifying the contributing factors and uncertainties using empirical measures could assist the industry with assessing the risk of downloading and deploying common model types. This work proposes modifying the traditional Drake Equation’s formalism to estimate the number of potentially successful adversarial attacks on a deployed model. The Drake Equation is famously used for parameterizing uncertainties and it has been used in many research fields outside of its original intentions to estimate the number of radio-capable extra-terrestrial civilizations. While previous work has outlined methods for discovering vulnerabilities in public model architectures, the proposed equation seeks to provide a semi-quantitative benchmark for evaluating and estimating the potential risk factors for adversarial attacks.
The Study of Native Surabaya Young People Refusal Strategy in English

Refusal often ends in misunderstanding and even anger, so people organize and maintain their refusal to avoid face threats. The people of Surabaya use the native Surabaya language, which is known as an open and blunt language, so a rejection strategy is assumed similar to this characteristic. This thesis aims to analyze what types of refusal strategies of native Surabaya young people use and how they use them in English. It examines how respondents refused invitation, request, offer or suggestion in various situations. This is a qualitative study with 21 native Surabaya young people, the EFL learners completing a Written Discourse Completion Test or WDCT, which contains several scenarios based on power and social distance. Data were analyzed using SPSS and the results showed that although the respondents came from Surabaya, which is known for its outspoken speaking style, in fact only 12.6% respondents used the direct refusal strategy, conversely most respondents used indirect refusal strategy (79.7%) in expressing their rejection, while the least used strategy was Adjunct (7.7%). The respondents continued to use the indirect refusal strategies, even though they had more power and less closeness or have the equal power and closeness to the interlocutors.
STUDENTS’ PERCEPTIVE OF ENGLISH ONLINE LEARNING DURING COVID-19 PANDEMIC

This study aimed to know the students’ perspective of English online learning during Covid-19 pandemic regarding readiness aspect, learning performance, and the obstacles students face in learning distance. This study used qualitative research and it was conducted from September until January in 12 meetings of distance learning using online applications. The questionnaires were given to 42 first-semester students of social faculty of IKIP PGRI Jember. The result showed that almost all students had good preparation before joining English online learning. However, students faced some main problem during online learning: unstable internet connection, losing their concentration starring at the screen of hand-phone or computer, and spending more money to buy internet quota. In conclusion, there were students’ perspective in English online learning, i.e. 1) students have good English motivation motivation; they prepare the equipment needed before joining the online learning. 2) The lecture’s style to teach English, students prefer to use the bilingual method to make them easier to understand the materials. 3) Google meet and zoom applications are the most chosen application used in virtual meetings because they provide good interaction between teachers and students. 4) The obstacles in online learning faced by students. i.e. unstable internet, lose concentration.
PERANCANGAN TANGAN PROSTHESIS BAWAH SIKU BERBASIS FLEXY HAND 2 DAN FLEX SENSOR

One of the best ways to rehabilitate persons with disabilities is to use prostheses. However, not all persons with disabilities, especially those with disabilities on the hands can use all types of prosthesis hands. The purpose of this research is to develop Flexy Hand 2 into a 3D Printing-based prosthesis hand that is wider in its scope of use. The method used in this research is trial and error. The scope of the user of this prosthesis hand is a person with disabilities below the elbow who still has one other hand that still has at least 3 fingers. The result of this research is a prosthetic hand that can move the entire finger and can mimic it basic hand movements such as grasping objects and picking up objects with a delay between the transmitter and receiver modules ranging from 132 milliseconds to 260 milliseconds. The entire modules works at a voltage of 5V which means the hand can be turned using a portable power supply. Keyword : Disabilities, Prosthetic Hand, Flexy Hand 2, Flex Sensor, Trial and Error.
NLPHut’s Participation at WAT2021

This paper provides the description of shared tasks to the WAT 2021 by our team "NLPHut".We have participated in the English→Hindi Multimodal translation task, English→Malayalam Multimodal translation task, and Indic Multilingual translation task.We have used the state-of-the-art Transformer model with language tags in different settings for the translation task and proposed a novel "region-specific" caption generation approach using a combination of image CNN and LSTM for the Hindi and Malayalam image captioning.Our submission tops in English→Malayalam Multimodal translation task (text-only translation, and Malayalam caption), and ranks secondbest in English→Hindi Multimodal translation task (text-only translation, and Hindi caption).Our submissions have also performed well in the Indic Multilingual translation tasks.
Toward Diverse Precondition Generation

Language understanding must identify the logical connections between events in a discourse, but core events are often unstated due to their commonsense nature.This paper fills in these missing events by generating precondition events.Precondition generation can be framed as a sequence-to-sequence problem: given a target event, generate a possible precondition.However, in most real-world scenarios, an event can have several preconditions, requiring diverse generation -a challenge for standard seq2seq approaches.We propose DiP, a Diverse Precondition generation system that can generate unique and diverse preconditions.DiP uses a generative process with three components -an event sampler, a candidate generator, and a post-processor.The event sampler provides control codes (precondition triggers) which the candidate generator uses to focus its generation.Unlike other conditional generation systems, DiP automatically generates control codes without training on diverse examples.Analysis against baselines reveals that DiP improves the diversity of preconditions significantly while also generating more preconditions.