Reviewerly/exHarmony huggingface dataset:
Panoptic-PolarNet: Proposal-free LiDAR Point Cloud Panoptic Segmentation

Panoptic segmentation presents a new challenge in exploiting the merits of both detection and segmentation, with the aim of unifying instance segmentation and semantic segmentation in a single framework. However, an efficient solution for panoptic segmentation in the emerging domain of LiDAR point cloud is still an open research problem and is very much under-explored. In this paper, we present a fast and robust LiDAR point cloud panoptic segmentation framework, referred to as Panoptic-PolarNet. We learn both semantic segmentation and class-agnostic instance clustering in a single inference network using a polar Bird's Eye View (BEV) representation, enabling us to circumvent the issue of occlusion among instances in urban street scenes. To improve our network's learnability, we also propose an adapted instance augmentation technique and a novel adversarial point cloud pruning method. Our experiments show that Panoptic-PolarNet outperforms the baseline methods on SemanticKITTI and nuScenes datasets with an almost real-time inference speed. Panoptic-PolarNet achieved 54.1% PQ in the public SemanticKITTI panoptic segmentation leaderboard and leading performance for the validation set of nuScenes.
How2Sign: A Large-scale Multimodal Dataset for Continuous American Sign Language

One of the factors that have hindered progress in the areas of sign language recognition, translation, and production is the absence of large annotated datasets. Towards this end, we introduce How2Sign, a multimodal and multiview continuous American Sign Language (ASL) dataset, consisting of a parallel corpus of more than 80 hours of sign language videos and a set of corresponding modalities including speech, English transcripts, and depth. A three-hour subset was further recorded in the Panoptic studio enabling detailed 3D pose estimation. To evaluate the potential of How2Sign for real-world impact, we conduct a study with ASL signers and show that synthesized videos using our dataset can indeed be understood. The study further gives insights on challenges that computer vision should address in order to make progress in this field.
Deep Learning Techniques on Text Classification Using Natural Language Processing (NLP) In Social Healthcare Network: A Comprehensive Survey

The social media is becoming an increasing trend for sharing the thoughts, ideas, opinions, etc. based on online reviews which generates a tremendous amount of unstructured data (ie. User posts). For processing those unstructured data supervised learning algorithms are preferred which helps for better performance optimization. Few years ago, Deep Learning (DL) techniques (ie. Convolutional Neural Network (CNN) and Recurrent Neural Network (RNN)) models has become popular in healthcare applications by giving the rise in complicacy of the healthcare data. Deep Learning (DL) Techniques provides an effective and efficient model for data analysis by uncovering the masked patterns and find the meaningful information from the significant amount of health data whereas the traditional analytics does not able to produce within a stipulated period. Specifically, Deep Learning (DL) techniques consist of yielding good results by using the models of pattern recognition for social healthcare networks. The study of this paper focuses on by investigating the models of deep learning (DL) techniques applied to classify the text in social media healthcare networks. The main intention of this review provides an insight for training the data and to classify the text by analyzing and extracting the raw input and produce the output with the help of Natural language processing (NLP). Overall, the purpose of this review is to enhance the performance of the text classifier based on effectiveness to improve accuracy and text processing speed by using a suitable methodology in order produce the promising results in the future.
DefakeHop: A Light-Weight High-Performance Deepfake Detector

A light-weight high-performance Deepfake detection method, called DefakeHop, is proposed in this work. State-of-the-art Deepfake detection methods are built upon deep neural networks. DefakeHop uses the successive subspace learning (SSL) principle to extracts features automatically from various parts of face images. The features are extracted by channel-wise (c/w) Saab transform and further processed by our feature distillation module using spatial dimension re-duction and soft classification for each channel to get a more concise description of the face. Extensive experiments are conducted to demonstrate the effectiveness of the proposed DefakeHop method. With a small model size of 42,845 parameters, DefakeHop achieves state-of-the-art performance with the area under the ROC curve (AUC) of 100%, 94.95%, and 90.56% on UADFV, Celeb-DF v1, and Celeb-DF v2 datasets, respectively. Our codes are available on GitHub <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">1</sup> .
A retrospective study on handwritten mathematical symbols and expressions: Classification and recognition

Many scientific and technical literature documents contain MSs and MEs that are more challenging to be recognized by computers than plain text. The recognition of HMSE becomes not only an ambitious task but a motivating research area covering concepts of computer vision, pattern recognition, feature extraction, and artificial intelligence. The objective is to perform an extensive state of the art on the techniques and methods used for recognizing and classifying HMSE. The authors endeavor to bring out all significant findings in sub-processes, representation models, algorithms, tools, datasets, and comparative analysis of the accuracy of the recognition models. The current research implements the standard SLR method based on a comprehensive set of 120 articles published in 21 leading journals and 39 premier conferences and workshops. Existing literature about recognition techniques and models is classified broadly into three categories; AI technique (65%) is majorly implemented in the selected studies. The prominent sub-process ‘segmentation’ (52%) is mostly used. The box and tree are the prevailing representation models. The popular datasets are recognized as CROHME 2014 and CROHME 2016, used by 60% of the selected studies. Masaki Nakagawa, C. Viard Guardin, Richard Zanibbi, and Harold Mouchere are the most noticed authors in ME recognition. The reviewers call for increased awareness of the potential benefits of existing and emerging recognition techniques and identify the need to develop a more accurate and semantic-based recognition model. Recommendations are given for future research.
BiCnet-TKS: Learning Efficient Spatial-Temporal Representation for Video Person Re-Identification

In this paper, we present an efficient spatial-temporal representation for video person re-identification (reID). Firstly, we propose a Bilateral Complementary Network (BiCnet) for spatial complementarity modeling. Specifically, BiCnet contains two branches. Detail Branch processes frames at original resolution to preserve the detailed visual clues, and Context Branch with a down-sampling strategy is employed to capture long-range contexts. On each branch, BiCnet appends multiple parallel and diverse attention modules to discover divergent body parts for consecutive frames, so as to obtain an integral characteristic of target identity. Furthermore, a Temporal Kernel Selection (TKS) block is designed to capture short-term as well as long-term temporal relations by an adaptive mode. TKS can be inserted into BiCnet at any depth to construct BiCnet-TKS for spatial-temporal modeling. Experimental results on multiple benchmarks show that BiCnet-TKS outperforms state-of-the-arts with about 50% less computations. The source code is available at https://github.com/blue-blue272/BiCnet-TKS.
PixMatch: Unsupervised Domain Adaptation via Pixelwise Consistency Training

Unsupervised domain adaptation is a promising technique for semantic segmentation and other computer vision tasks for which large-scale data annotation is costly and time-consuming. In semantic segmentation, it is attractive to train models on annotated images from a simulated (source) domain and deploy them on real (target) domains. In this work, we present a novel framework for unsupervised domain adaptation based on the notion of target-domain consistency training. Intuitively, our work is based on the idea that in order to perform well on the target domain, a model’s output should be consistent with respect to small perturbations of inputs in the target domain. Specifically, we introduce a new loss term to enforce pixelwise consistency between the model’s predictions on a target image and a perturbed version of the same image. In comparison to popular adversarial adaptation methods, our approach is simpler, easier to implement, and more memory-efficient during training. Experiments and extensive ablation studies demonstrate that our simple approach achieves remarkably strong results on two challenging synthetic-to-real benchmarks, GTA5-to-Cityscapes and SYNTHIA-to-Cityscapes.
Differentiable Multi-Granularity Human Representation Learning for Instance-Aware Human Semantic Parsing

To address the challenging task of instance-aware human part parsing, a new bottom-up regime is proposed to learn category-level human semantic segmentation as well as multi-person pose estimation in a joint and end-to-end manner. It is a compact, efficient and powerful framework that exploits structural information over different human granularities and eases the difficulty of person partitioning. Specifically, a dense-to-sparse projection field, which allows explicitly associating dense human semantics with sparse keypoints, is learnt and progressively improved over the network feature pyramid for robustness. Then, the difficult pixel grouping problem is cast as an easier, multi-person joint assembling task. By formulating joint association as maximum-weight bipartite matching, a differentiable solution is developed to exploit projected gradient descent and Dykstra’s cyclic projection algorithm. This makes our method end-to-end trainable and allows back-propagating the grouping error to directly supervise multi-granularity human representation learning. This is distinguished from current bottom-up human parsers or pose estimators which require sophisticated post-processing or heuristic greedy algorithms. Experiments on three instance-aware human parsing datasets show that our model outperforms other bottom-up alternatives with much more efficient inference.
Individual Fairness for Graph Neural Networks

Recent years have witnessed the pivotal role of Graph Neural Networks (GNNs) in various high-stake decision-making scenarios due to their superior learning capability. Close on the heels of the successful adoption of GNNs in different application domains has been the increasing societal concern that conventional GNNs often do not have fairness considerations. Although some research progress has been made to improve the fairness of GNNs, these works mainly focus on the notion of group fairness regarding different subgroups defined by a protected attribute such as gender, age, and race. Beyond that, it is also essential to study the GNN fairness at a much finer granularity (i.e., at the node level) to ensure that GNNs render similar prediction results for similar individuals to achieve the notion of individual fairness. Toward this goal, in this paper, we make an initial investigation to enhance the individual fairness of GNNs and propose a novel ranking based framework---REDRESS. Specifically, we refine the notion of individual fairness from a ranking perspective, and formulate the ranking based individual fairness promotion problem. This naturally addresses the issue of Lipschitz constant specification and distance calibration resulted from the Lipschitz condition in the conventional individual fairness definition. Our proposed framework REDRESS encapsulates the GNN model utility maximization and the ranking-based individual fairness promotion in a joint framework to enable end-to-end training. It is noteworthy mentioning that REDRESS is a plug-and-play framework and can be easily generalized to any prevalent GNN architectures. Extensive experiments on multiple real-world graphs demonstrate the superiority of REDRESS in achieving a good balance between model utility maximization and individual fairness promotion. Our open source code can be found here: https://github.com/yushundong/REDRESS.
Fully Convolutional Scene Graph Generation

This paper presents a fully convolutional scene graph generation (FCSGG) model that detects objects and relations simultaneously. Most of the scene graph generation frameworks use a pre-trained two-stage object detector, like Faster R-CNN, and build scene graphs using bounding box features. Such pipeline usually has a large number of parameters and low inference speed. Unlike these approaches, FCSGG is a conceptually elegant and efficient bottom-up approach that encodes objects as bounding box center points, and relationships as 2D vector fields which are named as Relation Affinity Fields (RAFs). RAFs encode both semantic and spatial features, and explicitly represent the relationship between a pair of objects by the integral on a sub-region that points from subject to object. FCSGG only utilizes visual features and still generates strong results for scene graph generation. Comprehensive experiments on the Visual Genome dataset demonstrate the efficacy, efficiency, and generalizability of the proposed method. FCSGG achieves highly competitive results on recall and zeroshot recall with significantly reduced inference time.
Improving Sign Language Translation with Monolingual Data by Sign Back-Translation

Despite existing pioneering works on sign language translation (SLT), there is a non-trivial obstacle, i.e., the limited quantity of parallel sign-text data. To tackle this parallel data bottleneck, we propose a sign back-translation (SignBT) approach, which incorporates massive spoken language texts into SLT training. With a text-to-gloss translation model, we first back-translate the monolingual text to its gloss sequence. Then, the paired sign sequence is generated by splicing pieces from an estimated gloss-to-sign bank at the feature level. Finally, the synthetic parallel data serves as a strong supplement for the end-to-end training of the encoder-decoder SLT framework.To promote the SLT research, we further contribute CSL-Daily, a large-scale continuous SLT dataset. It provides both spoken language translations and gloss-level annotations. The topic revolves around people’s daily lives (e.g., travel, shopping, medical care), the most likely SLT application scenario. Extensive experimental results and analysis of SLT methods are reported on CSL-Daily. With the proposed sign back-translation method, we obtain a substantial improvement over previous state-of-the-art SLT methods.
OpenMix: Reviving Known Knowledge for Discovering Novel Visual Categories in an Open World

In this paper, we tackle the problem of discovering new classes in unlabeled visual data given labeled data from disjoint classes. Existing methods typically first pre-train a model with labeled data, and then identify new classes in unlabeled data via unsupervised clustering. However, the labeled data that provide essential knowledge are often underexplored in the second step. The challenge is that the labeled and unlabeled examples are from non-overlapping classes, which makes it difficult to build a learning relationship between them. In this work, we introduce Open-Mix to mix the unlabeled examples from an open set and the labeled examples from known classes, where their non-overlapping labels and pseudo-labels are simultaneously mixed into a joint label distribution. OpenMix dynamically compounds examples in two ways. First, we produce mixed training images by incorporating labeled examples with unlabeled examples. With the benefit of unique prior knowledge in novel class discovery, the generated pseudo-labels will be more credible than the original unlabeled predictions. As a result, OpenMix helps preventing the model from overfitting on unlabeled samples that may be assigned with wrong pseudo-labels. Second, the first way encourages the unlabeled examples with high class-probabilities to have considerable accuracy. We introduce these examples as reliable anchors and further integrate them with un-labeled samples. This enables us to generate more combinations in unlabeled examples and exploit finer object relations among the new classes. Experiments on three classification datasets demonstrate the effectiveness of the proposed OpenMix, which is superior to state-of-the-art methods in novel class discovery.
TesseTrack: End-to-End Learnable Multi-Person Articulated 3D Pose Tracking

We consider the task of 3D pose estimation and tracking of multiple people seen in an arbitrary number of camera feeds. We propose TesseTrack <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">1</sup> , a novel top-down approach that simultaneously reasons about multiple individuals’ 3D body joint reconstructions and associations in space and time in a single end-to-end learnable framework. At the core of our approach is a novel spatio-temporal formulation that operates in a common voxelized feature space aggregated from single- or multiple camera views. After a person detection step, a 4D CNN produces short-term person-specific representations which are then linked across time by a differentiable matcher. The linked descriptions are then merged and deconvolved into 3D poses. This joint spatio-temporal formulation contrasts with previous piecewise strategies that treat 2D pose estimation, 2D-to-3D lifting, and 3D pose tracking as independent sub-problems that are error-prone when solved in isolation. Furthermore, unlike previous methods, TesseTrack is robust to changes in the number of camera views and achieves very good results even if a single view is available at inference time. Quantitative evaluation of 3D pose reconstruction accuracy on standard benchmarks shows significant improvements over the state of the art. Evaluation of multi-person articulated 3D pose tracking in our novel evaluation framework demonstrates the superiority of TesseTrack over strong baselines.
Cross-Iteration Batch Normalization

A well-known issue of Batch Normalization is its significantly reduced effectiveness in the case of small mini-batch sizes. When a mini-batch contains few examples, the statistics upon which the normalization is defined cannot be reliably estimated from it during a training iteration. To address this problem, we present Cross-Iteration Batch Normalization (CBN), in which examples from multiple recent iterations are jointly utilized to enhance estimation quality. A challenge of computing statistics over multiple iterations is that the network activations from different iterations are not comparable to each other due to changes in network weights. We thus compensate for the network weight changes via a proposed technique based on Taylor polynomials, so that the statistics can be accurately estimated and batch normalization can be effectively applied. On object detection and image classification with small mini-batch sizes, CBN is found to outperform the original batch normalization and a direct calculation of statistics over previous iterations without the proposed compensation technique. Code is available at https://aka.ms/cbn.
Structured Scene Memory for Vision-Language Navigation

Recently, numerous algorithms have been developed to tackle the problem of vision-language navigation (VLN), i.e., entailing an agent to navigate 3D environments through following linguistic instructions. However, current VLN agents simply store their past experiences/observations as latent states in recurrent networks, failing to capture environment layouts and make long-term planning. To address these limitations, we propose a crucial architecture, called Structured Scene Memory (SSM). It is compartmentalized enough to accurately memorize the percepts during navigation. It also serves as a structured scene representation, which captures and disentangles visual and geometric cues in the environment. SSM has a collect-read controller that adaptively collects information for supporting current decision making and mimics iterative algorithms for long-range reasoning. As SSM provides a complete action space, i.e., all the navigable places on the map, a frontier-exploration based navigation decision making strategy is introduced to enable efficient and global planning. Experiment results on two VLN datasets (i.e., R2R and R4R) show that our method achieves state-of-the-art performance on several metrics.
Few-Shot Object Detection via Classification Refinement and Distractor Retreatment

We aim to tackle the challenging Few-Shot Object Detection (FSOD), where data-scarce categories are presented during the model learning. The failure modes of FasterRCNN in FSOD are investigated, and we find that the performance degradation is mainly due to the classification incapability (false positives) caused by category confusion, which motivates us to address FSOD from a novel aspect of classification refinement. Specifically, we address the intrinsic limitation from the aspects of both architectural enhancement and hard-example mining. We introduce a novel few-shot classification refinement mechanism where a decoupled Few-Shot Classification Network (FSCN) is employed to improve the final classification of a base detector. Moreover, we especially probe a commonly-overlooked but destructive issue of FSOD, i.e., the presence of distractor samples due to the incomplete annotations where images from the base set may contain novel-class objects but remain unlabelled. Retreatment solutions are developed to eliminate the incurred false positives. For FSCN training, the distractor is formulated as a semi-supervised problem, where a distractor utilization loss is proposed to make proper use of it for boosting the data-scarce classes, while a confidence-guided dataset pruning (CGDP) technique is developed to facilitate the few-shot adaptation of base detector. Experiments demonstrate that our proposed framework achieves state-of-the-art FSOD performance on public datasets, e.g., Pascal VOC and MS-COCO.
Weakly Supervised Learning of Rigid 3D Scene Flow

We propose a data-driven scene flow estimation algorithm exploiting the observation that many 3D scenes can be explained by a collection of agents moving as rigid bodies. At the core of our method lies a deep architecture able to reason at the object-level by considering 3D scene flow in conjunction with other 3D tasks. This object level abstraction enables us to relax the requirement for dense scene flow supervision with simpler binary background segmentation mask and ego-motion annotations. Our mild supervision requirements make our method well suited for recently released massive data collections for autonomous driving, which do not contain dense scene flow annotations. As output, our model provides low-level cues like pointwise flow and higher-level cues such as holistic scene understanding at the level of rigid objects. We further propose a test-time optimization refining the predicted rigid scene flow. We showcase the effectiveness and generalization capacity of our method on four different autonomous driving datasets. We release our source code and pre-trained models under github.com/zgojcic/Rigid3DSceneFlow.