Reviewerly/exHarmony huggingface dataset:
EXPLORING EFFICIENT KERNEL FUNCTIONS FOR SUPPORT VECTOR CLUSTERING

Clustering is an effective tool that divides data into different classes to reveal internal and previously unknown data schemes. However, in conventional clustering algorithms such as the k-means, k-NN, fuzzy c tool, the selection of the appropriate number of clusters for each data set is uncertain and varies with the data sets. Furthermore, the data sets to which the clustering algorithm is applied generally have nonlinear boundaries between clusters. Determining these nonlinear boundaries in the input space causes a complex problem. To overcome these problems, kernel-based clustering methods have been developed in recent years, which automatically determine the number and boundaries of clusters. In particular, the Support Vector Clustering (SVC) algorithm has received great attention in data analysis because of its features such as automatically determining the number of clusters and recognizing nonlinear boundaries based on the Gaussian kernel parameter. The number of clusters and region boundaries produced by SVC may show variation depending on the choice of the kernel function and its parameters. Therefore, the choice of kernel function plays a significant role. In this study, for the first time, the implementation of two different kernel (Cauchy and Laplacian) functions and evaluation of their performances have been realized within the framework of SVC. It was observed that the Laplacian kernel function performed better than Gauss and Cauchy kernel functions.
Digital Watermarks with Adaptive Information Ring Width in the Issue of Hidden Transmission of a Control Signal in the Multi-Target Robotic System

Purpose of research . The article is devoted to the issue of ensuring the safe transmission of control signals between the elements of a multi-agent robotic system. The purpose of the work is to provide hidden data transmission with the possibility of unambiguous extraction of control signals. Methods . To solve the task set, an algorithm based on the methods of digital watermarks and digital steganography was proposed. The method of forming a digital watermark in the form of a ring with symmetry allows not only ensuring maximum imperceptibility of embedding (insignificant distortion of the container during concealment), but also to protect the transmitted signal from such complex distortions as image rotation. The steganographic concealment method allows regulating the intensity of embedding using the force factor; it is computationally simple and straightforward. The proposed approach to identifying and understanding the transmitted signal differs from modern methods of cryptography and steganalysis in that it does not require 100% correct signal extraction. After several modifications, the method allows minimizing the time spent on formation (adaptive width of the ring with signal bits) and embedding of a digital watermark (minimization of the processed area of the container for embedding). Results . The proposed approach makes it possible to transmit control signals in a hidden way within the framework of the transmission of digital objects; the conducted experiments have shown that the control signal is unambiguously understood even with such distortions as a decrease or increase in contrast or brightness, image rotation, and compression. Conclusion . Application of the proposed technique for transmitting control signals in a multi-agent robotic system will male it possible to receive the necessary information timely and safe, with a minimum probability of loss.
The Construction and Application of Voluntary Service Organization Activeness Evaluation Index System

Since 2008, voluntary service organizations in China have continued to emerge, which haspromoted the vigorous development of voluntary service across the country. Voluntary service organizationsare an effective bridge between supply and demand, and an important participant in the development ofvoluntary service. At present, there are relatively few studies on the activeness of voluntary serviceorganizations nationwide. This paper starts from the definition of the “activeness” of voluntary serviceorganizations, reviews the related research, and designs the evaluation index system of voluntary serviceorganization “activeness”. Meanwhile, the author has put the evaluation index system into practice andconducted a small-scale empirical study on the “activeness” of voluntary service organizations. The resultsshow that the overall activeness of voluntary service organizations participating in the survey is insufficient.Among them, the “social impact” scores the highest, followed by “external communication” and “projectimplementation”, and “income and expenditure” gets the lowest score. Based on a comprehensive analysis,this research proposes to continuously improve the activeness of voluntary service organizations from multipledimensions such as policy guarantee, financial support, and Internet platform construction, thus promote thecontinuous, standardized and healthy development of voluntary service organizations.
FUTURE TEACHERS’ OF LABOR TRAINING AND TECHNOLOGY INNOVATIVE PREPARATION BY MEANS OF STEAM-DESIGN

The article deals with the actual problem of modern pedagogical education – development of innovative direction of professional training of future teachers of labor training and technologies by means of STEAM-designing. The purpose of the article is to substantiate an innovative methodology for implementing the content of STEAM-education through the organization of creative projects of future labor training and technology teachers. Developing innovative training for teachers of vocational training and technology is essential for the effective implementation of STEAM design in secondary education, since without the formation of technological culture of all participants in the educational process it is impossible to fully implement the STEAM-oriented approach to learning. When teaching technology in high school, STEAM-education reflects the application of scientific, technical and artistic knowledge in real life through the practical activities of students. Students design and manufacture technological and artistic products. During the pedagogical practice of students at school, it has been found out that STEAM projects develop critical thinking and problem-solving skills needed to overcome the difficulties students may face in real life. In addition, STEM projects are characterized by active communication and teamwork. During the project discussion stage, a free atmosphere is created for discussions and opinions. Teacher training in higher education institutions should be closely linked to project activities based on STEM education.Creative student projects display links to educational material from different disciplines. The future teacher of labor training and technology should be able: to fulfill the tasks of integration in many subject areas; to use knowledge from different disciplines to describe the system of transformative activity; to make sound structural and technological decisions and put them into practice; to choose rational ways; to plan, predict and evaluate efficiency of transformative activity; to create models of products or processes.
Performance analysis of neural network topologies and hyperparameters for deep clustering

Deep learning found its initial footing in supervised applications such as image and voice recognition successes of which were followed by deep generative models across similar domains. In recent years, researchers have proposed creative learning representations to utilize the unparalleled generalization capabilities of such structures for unsupervised applications commonly called deep clustering. This paper presents a comprehensive analysis of popular deep clustering architectures including deep autoencoders and convolutional autoencoders to study how network topology, hyperparameters and clustering coefficients impact accuracy. Three popular benchmark datasets are used including MNIST, CIFAR10 and SVHN to ensure data independent results. In total, 20 different pairings of topologies and clustering coefficients are used for both the standard and convolutional autoencoder architectures across three different datasets for a joint analysis of 120 unique combinations with sufficient repetitive testing for statistical significance. The results suggest that there is a general optimum when it comes to choosing the coding layer (latent dimension) size which is correlated to an extent with the complexity of the dataset. Moreover, for image datasets, when color makes a meaningful contribution to the identity of the observation, it also helps improve the subsequent deep clustering performance.
Tanggapan Guru terhadap Perpustakaan Sekolah di SMA Negeri 1 Lembah Gumanti Kabupaten Solok Sumatera Barat

AbstractWriting this paper discusses the teacher's response to the library of public high school 1 Lembah Gumanti. The purpose of writing this paper is to describe the teacher's response to the library of public high school 1 lembah gumanti, Solok Regency, West Sumatra. This research uses a descriptive method with a quantitative approach, which is collecting data directly by distributing questionnaires to respondents in the library of public high school 1 Lembah Gumanti, Solok Regency, West Sumatra. Base on the analysis of the data can be concluded as follows. As many as 67% of teachers in public high school 1 Lembah Gumanti gave positive responses to the library of public high school 1 Lembah Gumanti. In this case it means that the library of public high school 1 Lembah Gumanti is classified as good. This can be seen in the complete library collection, services provided by satisfying librarians and good library management so students are interested in visiting the library. As many as 33% of teachers gave negative responses to the library of public high school 1 Lembah Gumanti. This can be seen from the promotion of the library which is still not maximized, awareness-raising activities in students undertaken by the library are still lacking, and the use of national holidays by the library which is still rarely done as a means to foster student interest in reading.Keywords: responses, school, library
Student Advisors’ Perspectives on Training Requirements for Digitisation Challenges

The student advisor plays an important role in the success of the educational process.The assessment of their training requirements includes a foundational element for efficiently accomplishing their academic duties.Training requirements fluctuate with worldwide change, particularly changes that create digitisation challenges.The efficiency of student advisors depends on their technical and personal skills, which require upgrading to remain current.This study's aim is to determine and prioritise the most important ongoing training requirements of student advisors in the schools of Eastern Province, Saudi Arabia, when faced with digitisation challenges, based on their personal perspectives and gender.Using the descriptive method and a questionnaire applied on a sample of 93 male and female advisors, the study concludes the most important technical training requirements are online case discussions with experts, online advising mechanisms, organised scientific case descriptions, and case analyses in light of digitisation challenges.The most important personal requirements are good online listening skills, good online dialogue skills, organised online advising sessions, and proficiency in using social media.The priority training requirements differ between males and females.
Contextual Information Retrieval Search Engine Challenges

In this paper, we have tried to analyze the search engine challenges in terms of the user query retrieval. As we are aware that search engines search are increasing day by day and the volume of the data is becoming bulky, many times search engine fails to give the query as per the context of the user. So in this paper, we have described the search engine challenges for contextual information retrieval.
Good reversible quasi-cyclic codes via unfolding cyclic codes

In this paper, we consider the reversibility problem in the class of quasi-cyclic (QC) codes Q over Fq of length nℓ and index ℓ generated by unfolding cyclic codes C over Fqℓ of length n. We prove a necessary and sufficient condition on C that ensures the reversibility of Q. Using computer search, we offer some good reversible QC codes that are generated by unfolding cyclic codes.
Paket Informasi Arsitektur Rumah Gadang Khas Minangkabau

Abstract The writing of this paper aims to describe and provide knowledge about the architecture of the typical rumah gadang minangkabau house to the community, especially the current millennial generation. The method used in this paper is a descriptive method with a qualitative approach. A qualitative approach is to collect data directly by conducting observations, interviews and literature. Based on the discussion, it can be concluded that there are 5 stages in the process of packaging information packages for the Minangkabau Typical Rumah Gadang Architecture. The stages are, (1) identifying user needs. Identification is done to find out how much information needs are needed by users; (2) carry out the process of determining the topic of information to be discussed; (3) carry out information gathering conducted by observation, interviews and literature searches; (4) conduct data analysis and selection of information that has been obtained in accordance with the topic; (5) carry out the process of packaging information that presents covers, introductory words, table of contents, chapter sections and conclusions.Keywords: information packaging, rumah gadang architecture.
Analysis of the use of Java and C# languages for building a mobile application for the Android platform.

Mobile applications for the Android platform can be implemented using Java or C#. The article presents a comparison of the time performance of these languages when sending various text, image and video files in a mobile application. The tests were carried out using two mobile applications with identical functionalities. Based on the collected data, the server application calculated statistics, such as, for example, the time required to send 1MB of data depending on the file type and size. Based on the results obtained, it was proved that in the case of data transfer via a wireless network, an application written in Java is characterized by greater time efficiency than an analogous application written in C#.
The decision-making concept in the development of a computer simulator based on a fuzzy semantic model

— The article presents the concept of decision-making in the development of a computer simulatorbased on the construction and analysis of a fuzzy semantic model. The construction of a fuzzy semanticmodel consists of three methods: a method for constructing a mind map, a method for constructing aconceptual map and a method for constructing a fuzzy cognitive map of a simulator. The fuzzy semanticmodel is analyzed by means of four particular methods: the mind map analysis method, the conceptual mapanalysis method, the software component analysis method and the simulator fuzzy cognitive map analysismethod, including the one based on the metrics for analyzing graph structures, subject area metrics as wellas interpretation of the obtained values in the field of determining educational trajectories and softwareimplementation of a computer simulator.
STANDAR PELAYANAN MINIMAL PENDIDIKAN PERSPEKTIF REVOLUSI INDUSTRI 4.0 DI SD BAYAN ISLAMIC SCHOOL

This research is an exploratory study using a qualitative analysis approach. Data collection is done through; observation, interview, and documentation. The sampling technique was used by purposive sampling and snowball sampling. Data sources and research informants include; Principals, and Deputy Principals, Teachers, Parents Teachers Association, and Education Personnel. The results showed that (1) Application of Minimum Service Standards for Basic Education at Al-Bayan Elementary School was optimally fulfilled (2) SPM Dikdas' perspective of the industrial revolution era 4.0. First, in the realm of infrastructure is that there is a Smart Classroom that has internet access connectivity facilities in its learning. Second, the curriculum must be reoriented with some changes in competencies that must be possessed. Students must now have mastery of three benefits: data literacy, technological literacy, and human literacy. Third, educators apply to learn oriented to the Technological Pedagogical and Content Knowledge system (3) manifestation of the Implementation of Basic Education SPM perspective of the industrial revolution 4.0 era at SD Al Bayan the realization of computer and projector facilities to implement Smart Classroom despite the absence of internet access connectivity, the creation of technological literacy in learning Science, Mathematics, and English in the form of teaching materials in the way of interactive DVD Rom which is taught at school so students can learn anytime, anywhere. The creation of educators who implement a Computer Assisted Instruction system or learning utilizing Word Processor Learning.
Booklets as a Community Based Education Related To Child Development for Kotaanyar Community, Probolinggo

In the context of the availability of literacy sources about early childhood development, the people of Kotaanyar District, Probolinggo Regency are constrained by limited access and understanding. The limited access in this case is the limitation in finding main literacy sources such as books and online literacy content. The limitation of understanding in this case is the difficulty of them (parents of early childhood) to understand content that contains scientific and technical concepts regarding information on children's development. This is due to the low participation rate in taking education in this area. With this problem, researchers conducted research &amp; development of booklets with stimulus content for early childhood growth and development which were made in such a way as to be completed with pictures and by using simple exposures, direct practice, and local language. The content developed is divided according to the stages of developmental age and children's growth, ages 0-12 months, 12-24 months, 24-36 months, 36-48 months, pre-school age 48-60 months. The development of stimulation content is divided based on general information on growth and developmental aspects including aspects of motoric physical development, aspects of cognitive development, aspects of language development, aspects of social emotional development. As a basis for development, we use some references related to children's accumulation strategies from several books, the rest we add stimulus content on the basis of child development problems that were found in a typical and contextual manner in the Kotaanyar District community. Presentation in bilingual form is needed so that it can be understood by the local community, who mostly speak the Madura Pendalungan area (slightly different from the language of the island Madurese / origin Madurese). Therefore, after the content and illustration development stage, the researcher translated the booklet into the Madurese Pendalungan language. This is solely done to facilitate understanding of the local community, and also to facilitate early childhood education coaches / socializers to explain in the local language. Finally, we need to package a booklet with an attractive and illustrated layout to serve as an illustration of the child's stimulation activity.
Problems and Prospects for Intimate Musical Control of Computers

In this paper we describe our efforts towards the development of live performance computer-based musical instrumentation. Our design criteria include initial ease of use coupled with a long term potential for virtuosity, minimal and low variance latency, and clear and simple strategies for programming the relationship between gesture and musical result. We present custom controllers and unique adaptations of standard gestural interfaces, a programmable connectivity processor, a communications protocol called Open Sound Control (OSC), and a variety of metaphors for musical control. We further describe applications of our technology to a variety of real musical performances and directions for future research.
Mining Knowledge for Natural Language Inference from Wikipedia Categories

Accurate lexical entailment (LE) and natural language inference (NLI) often require large quantities of costly annotations. To alleviate the need for labeled data, we introduce WikiNLI: a resource for improving model performance on NLI and LE tasks. It contains 428,899 pairs of phrases constructed from naturally annotated category hierarchies in Wikipedia. We show that we can improve strong baselines such as BERT and RoBERTa by pretraining them on WikiNLI and transferring the models on downstream tasks. We conduct systematic comparisons with phrases extracted from other knowledge bases such as WordNet and Wikidata to find that pretraining on WikiNLI gives the best performance. In addition, we construct WikiNLI in other languages, and show that pretraining on them improves performance on NLI tasks of corresponding languages.
Pembuatan Booklet sebagai Media Informasi Bibliocrime di Perpustakaan Universitas Negeri Padang

AbstractBibliocrime is caused by library user activities that can damage and harm the activities in the library. In order to reduce losses caused by Bibliocrime actions, prevention is carried out in order to improve the quality of services in the library and to reduce the number of damaged collections. One of them is by giving information and understanding to users that bibliocrime is included in acts of crime that can harm the library and other users. Therefore, the right tools are needed as a medium of information about Bibliocrime. Booklet as one of the information media is very useful to facilitate the delivery of information to users, with the booklet making it easier for users to understand what forms of crime should be avoided by users in the library, as well as what disadvantages caused by Bibliocrime activities and how how to prevent Bibliocrime actions. Booklets also facilitate librarians in delivering information, so librarians do not need to convey information directly because the booklet is an intermediary media in delivering information from librarians to users. Making booklets, namely: (1) needs analysis; (2) product design; (3)product manufacturing; booklet product manufacturing process is carried out.(4) product trial results; carried out to find out how the responses of librarians and librarians to the information contained in the booklet.Keywords: Bibliocrime, Booklet, Library
Exploring 3D Objects with Non-Linear Perspectives in Real-Time, a First User Study

Non-linear perspectives have the potential to improve 3D scene perception by increasing the information bandwidth of 3D contents. As with the example of the Mercator projection of earth, they can reduce occlusions by showing more of the shape of an object than classical perspectives. However, an ill-advised construction of such “usually static” perspectives could make the original shape difficult to understand, drastically reducing the scene comprehension. Yet, despite of their potential, these perspectives are rarely used. In this paper we aim at making non-linear perspectives more widely usable on mobile devices. We propose to solve the understanding issue by allowing the user to control the transition between linear and non-linear perspectives in real-time with bending gestures. Using this approach, we present the first user study that investigates real-time manipulation of non-linear perspectives in an exploration task. Results show significant benefits of the approach, and give insights on the best bending gestures and configurations.