Reviewerly/exHarmony huggingface dataset:
Realtime detection and location of very local seismicity using SeisComp3

&amp;lt;p&amp;gt;We put SeisComp3 to test by using it to analyze a very dense (9 squared kilometers) local network of 712, four components sensors (stations). Each station had a 3-component accelerometer and a pressure sensor deployed at the ocean bottom, close to the Brazilian platform near an oil exploration field. Noise levels were extreme. During the two months of the operation time, the network recorded an earthquake swarm sequence, and later analysis indicated more than 1000 earthquakes detected in a one-hour interval employing a coherency stacking method. While still not a common practice, real-time earthquake detection and location in this situation would be beneficial since this could support decisions while drilling or oil recovering is in place. Traditional tools as SeisComp3 are routinely used and allows for real-time detection and location along with the rapid revision of regional and teleseismic events, but are not widely adapted to work in a very local environment. Our experience so far showed that SeisComp3 efficiently handled the data volume (4 components at 500 samples per second times 712 stations) with a modern average workstation. Traditional SEG-Y data can be routinely converted and fed in real-time to SeedLink FIFO using ObsPy. Still, data must be correctly rotated since SeisComp3 needs at least a vertical component. Processing workflow included parallel picking using scautopick with STA/LTA, nucleation of origins using scautoloc, and location using Locsat and Hypo71 tools. In this harsh environment, the optimal window size for STA is about the size of the P-wave (0.05-0.1 s) and, LTA is about 30-60 times the S-P times (60-120 s). Using those parameters, SeisComp3 managed to generate from 400-1200 readings per data channel. We fed all picks into scautoloc that handled origin nucleation and location. Despite parameters supplied to scautoloc, the tool has many limits and relations hardcoded that inhibit it from respecting maximum requested residuals. In other words, its nucleation algorithm is adapted to work on the teleseismic and regional scale. Actual results indicate that we were able to nucleate and locate only 10-20% of known origins. Due to the flexibility of the tool, we also developed a pipeline using S-waves only. S-waves had a higher SNR for the events of interest and, due to lower velocities, presents a larger moveout on the small array easing the location. Manually picked and relocated detections returned an RMS lower as 0.04 s. Additional tests performed using the Scanloc module (GEMPA closed source nucleator) showed a higher performance during the nucleation of new origins. In this case, Hypo71 was the used locator. We did not observe any clear difference between LocSat and Hypo71 performance once the earthquake source is nucleated, and a proper velocity model is supplied.&amp;lt;/p&amp;gt;
Pareto fronts-driven Multi-Objective Cuckoo Search for 5G Network Optimization

5G network optimization problem is a challenging optimization problem in the practical engineering applications.In this paper, to tackle this issue, Pareto fronts-driven Multi-Objective Cuckoo Search (PMOCS) is proposed based on Cuckoo Search.Firstly, the original global search manner is upgraded to a new form, which is aimed to strengthening the convergence.Then, the original local search manner is modified to highlight the diversity.To test the overall performance of PMOCS, PMOCS is test on three test suits against several classical comparison methods.Experimental results demonstrate that PMOCS exhibits outstanding performance.Further experiments on the 5G network optimization problem indicates that PMOCS is promising compared with other methods.
The Effect of Boiling Time on the Concentration of Nitrite in Sausages

Background : Nitrite is often used as a preservative as well as curing to brighten foods made from raw meat such as sausages.Excessive use of nitrite can cause symptomatic methemoglobin, tumors to cancer in humans.One method that can be used to reduce nitrate levels in sausages is by boiling. Aim :The study aimed to determine the effect of boiling time on the nitrite content of sausages. Material and Method :This type of research is an experiment with a one group pretest-posttest design.The research material is sausages obtained from distributors, Banjarbaru.The research material treatment was carried out by boiling sausages with distilled water for 5, 10, 15, 20, and 25 minutes at 80-90 o C. Results :There was a decrease in the level of nitrite in sausage after boiling, which is consecutive at 1.44 ppm (5 min); 1.17 ppm (10 minutes); 0.98 ppm (15 minutes); 0.83 ppm (20 minutes) and 0.7 ppm (25 min).The linear regression test found that R square was 0.574 or 57.4%. Conclusion :Meat sausage boiling process can lower nitrite levels in sausages, the longer the boiling process is increasing the amount of nitrite being eliminated from the sausage with the highest number of boiling for 25 minutes there is a decrease of 70%.
Don't forget to register for the 5th UIC Asia-Pacific Control-Command, Signalling & Telecoms Workshop from 3 – 4 May 2018 in Sydney, Australia – UIC Communications

Registration: https://events.uic.org/5th-uic-asia-pacific-control-command-signalling-and-telecommunications-workshop UIC is pleased to invite you to the 5th UIC Asia-Pacific Workshop on Control…
Encrypt Medical Image using CSalsa20 Stream Algorithm

As a result of the tremendous development in the field of information technology and the internet and exposure to a flood of violations to circumvent and steal information organized and unorganized.The urgent need for the emergence of data protection technologies and data encryption techniques.As a result of the tremendous development in the field of information technology and the internet and exposure to a flood of violations to circumvent and steal information organized and unorganized.The urgent need for the emergence of data protection technologies and data encryption techniques one of these methods, The Salsa20 encryption stream and all of its reduced versions Salsa20 / 7 and Salsa20 / 12 are among the fastest stream ciphers today.In this paper, the Salsa20 method is therefore improved by adding a new variable by using chaos theory which can achieve faster propagation than the original Salsa20 and has been applied by encrypting medical images that need confidentiality because some patients do not want anyone to know about a disease so the patient's medical data is encrypted and no one can access it.This method has been tested and measured with the original Salsa20 with a series of tests.Most tests show that the proposed messy salsa is faster than the original salsa.
A Proposed Framework of Campus-Oriented Online Text Messaging System

Nowadays, the rapid advancement of mobile software development has triggered to emerge of more online text messaging applications. In the environment of higher education institutions, it is also widely utilized to support the communication process between campus members. This research proposed a system of campus-specific online text messaging that is expected to improve academic activities. As a case study, the system was implemented using &lt;em&gt;React Native&lt;/em&gt; framework and &lt;em&gt;Push Notification Service&lt;/em&gt; for use in State Polytechnic of Malang, Indonesia. The system consists of three main subsystems that work together, including &lt;em&gt;Client Application&lt;/em&gt;, &lt;em&gt;Server Application&lt;/em&gt;, and &lt;em&gt;Push Notification Manager&lt;/em&gt;. To evaluate the proposed system, we conducted a survey. The result of the user satisfaction test shows that most users consisting of lecturers, staff, and students felt more helped in the communication process in the campus environment.
LibGuides: Curriculum Resources for Faculty: Home

Explores the supplemental services offered by various Database vendors for faculty to supplement their course curriculum.
LibGuides: Webinar Library Databases A-Z: Home

Databases A-Z: Your Library has over 120 databases. No matter what college you go to, you will have a list of databases. This covers: What are databases?Do I have to search one at a time?What’re the best ones for specific topics?Plus an overview
Representations of data for repetitive user behaviors using Markov Chains

This report presents problematic issues with analyzing user behaviors of a repetitive nature for Anomaly Detection using the Markov Chain model. The users in the data tend to use certain events in ...
A Thesaurus for Biblical Hebrew

We built a thesaurus for Biblical Hebrew, with connections between roots based on phonetic, semantic, and distributional similarity. To this end, we apply established algorithms to find connections between headwords based on existing lexicons and other digital resources. For semantic similarity, we utilize the cosine-similarity of tf-idf vectors of English gloss text of Hebrew headwords from Ernest Klein’s A Comprehensive Etymological Dictionary of the Hebrew Language for Readers of English as well as to Brown-Driver-Brigg’s Hebrew Lexicon. For phonetic similarity, we digitize part of Matityahu Clark’s Etymological Dictionary of Biblical Hebrew, grouping Hebrew roots into phonemic classes, and establish phonetic relationships between headwords in Klein’s Dictionary. For distributional similarity, we consider the cosine similarity of PPMI vectors of Hebrew roots and also, in a somewhat novel approach, apply Word2Vec to a Biblical corpus reduced to its lexemes. The resulting resource is helpful to those trying to understand Biblical Hebrew, and also stands as a good basis for programs trying to process the Biblical text.
Research Trends on Retro and Newtro Phenomena and Analysis of the Meaning of Internet Newspaper Articles

이 연구는 최근의 레트로 및 뉴트로를 대상으로 하고 있는 연구들의 동향을 살피고, 인터넷 신문기사의 논조를 분석함으로써 한국사회가 갖는 독특한 형식의 ‘회귀 현상’에 대한 단초를 제공하는데 목표를 두고 있다. 레트로 및 뉴트로와 관련된 연구들은 예술체육분야가 압도적으로 많았으며, 그 중에서도 의상, 디자인, 방송과 같이 확연한 실체를 가진 분야에서 두각을 나타내고 있었다. 또한 레트로와 뉴트로를 하나의 ‘문화 현상’으로 보는 시각은 분명하나 브랜드 연구와 마케팅 전략과 같은 실용적인 논의에 주로 초점을 맞추고 있다 보니, 내밀한 원인 분석이나 인문학적 고찰에 관한 연구는 매우 부족한 실정이다. 인터넷 신문기사의 경우, 레트로로 시작된 논의가 2019년을 기점으로 뉴트로로 옮겨가는 경향이 강하게 나타났다. 특히 패션과 식품 관련 언급이 많았는데, 젊은 세대들은 SNS를 통한 자신들의 소통 수단을 활용해 레트로를 자신들만의 ‘힙’하고 새로운 문화로 재탄생시키고 있었다. 뉴트로는 기존의 레트로와는 전혀 다른 관점으로 분석해야 할 특수한 상황으로 보이며, 젊은 세대들의 문화 코드를 읽어내는 데 유용하게 사용될 것으로 예상된다. 현재, 레트로 혹은 뉴트로 관련 연구들과 신문기사들은 하나같이 ‘재현’과 ‘차용’에만 집중하는 천편일률적인 시각에 머무르고 있는 실정이다. 그러나 세대에 따라 개별화 된 논의의 장이 펼쳐지지 않는다면 제대로 된 문화 현상으로서의 입지를 구축할 수 없을지도 모른다. 보다 정밀하고 근원적인 인문학적 고찰이 이어져야 한다고 본다.This study aims to provide insight on the unique form of “regression” in Korean society by examining the trends of recent Retro and Newtro studies and analyzing the tone of Internet newspaper articles. Studies related to Retro and Newtro overwhelmingly originate from the arts and physical education fields. Among them, this research it iprominent in fields with clear concrete aspects such as costumes, design, and broadcasting. Although Retro and Newtro are evidently perceived as “cultural phenomena,” the literature mainly focuses on practical discussions such as brand research and marketing strategies. Therefore, research on the analysis of these trends’ underlying cause and the study of liberal arts is insufficient. Regarding internet newspaper articles, discussions that originally regarded Retro movements began to shift toward Newtro in 2019. In particular, there were numerous mentions of fashion and food, as younger generations were using communication methods such as social networking services (SNS) to reinvent Retro into their own “hip” and novel culture. Newtro is a specific phenomenon which must be analyzed independently from Retro, and is expected to be useful in interpreting the cultural codes of younger generations. Currently, studies and newspaper articles related to Retro or Newtro adopt a one-size-fits-all perspective, merely focusing on “representation” and “borrowing.” However, in the absence of a forum for individualized intergenerational discussions, it may be impossible to establish their position as proper cultural phenomena. It is believed that more precise and fundamental liberal arts studies should be conducted.
LibGuides: Test Preparation: GMAT

This guide provides links to resources to help students prepare for tests such as the GRE and GMAT.
LibGuides: Piano: Scores

This is a library guide for students of piano. How to find a score in the library or online.
Workshop on the Mechanisms of Transition from Traditional Education to E-learning

On the 12th of August 2020, a workshop was held on the mechanisms of transition from traditional education to E-learning. The workshop was organized by the Libyan Association for Quality and Excellence in Education in cooperation with the Libyan International Medical University and the Association of Arab Universities. The target of the workshop were the directors of quality assurance offices in Libyan governmental universities, in addition to members of the Libyan Society for Quality and Excellence in Education, employees of the Libyan International Medical University, experts and those interested in the quality assurance field in education. The discussion session was chaired by Dr. Salma Bukhatwa, Dean of the Faculty of Pharmacy at the Libyan International Medical University, and the discussion included the following:A word by Prof. Hussein Marjeen, President of the Libyan Association for Quality and Excellence in Education.A word by Prof. Mohamed Saad Embarak, President of the Libyan International Medical University, that was delivered by Prof. Al-Senussi Muhammad Al-Taher, University Vice President for Academic Affairs, on behalf of the president. The main talk of the workshop was presented by Prof. Abdel-Rahim Al-Hunaiti, Assistant Secretary of the Association of Arab Universities and Director of the Quality Assurance and Accreditation Council in the Federation.In the presence of a group of specialists, over a period of about three hours, an important discussion took place about the possibility of converting Libyan governmental universities to electronic education, and the role of the Association of Arab Universities in this matter with the possibility of benefiting from the educational platform established by the Association of Arab Universities.
Ethical Leadership Style and Organizational Citizenship Behaviour: The Mediating Role of Employee Work Engagement

Background: Ethical leadership plays a vital role in improving the employees’ work engagement and has an effect on organizational citizenship behaviour. Despite the increase in awareness of ethical leadership in organizations, little attention has been given to this issue. Purpose: The purpose of this study is to draw on social exchange theory perspectives to examine the mediating role of work engagement in the relationship between ethical leadership and organizational citizenship behaviour. Methods: The study uses the cross-sectional design method and collected data from 321 employees working in the Public service Commission of Sierra Leone to test all hypotheses. Findings : The study finds that ethical leadership facilitates employees to engage in their work and encourages them to strengthening their organizational citizenship behaviour. Importantly, employees’ work engagement was found to positively mediate the effect of ethical leadership on organizational citizenship behaviour. Implications of the study and future research directions are also discussed.
A NEW EMBEDDING BASED RANKING MODEL FORTHE PREDICTION OF EARLY REVIEWERS

Early reviews on various products that are posted on any of the E-commerce sites becomes more complications. It isimportant to know weather these are actual reviews or not and also these are early reviews or not. Early reviews areconsidered as when the product is about to release, after analyzing the features of the product then the early reviewsare given by the various users. Based on the behavior and rating the review score can be calculated. If the product isavailable in the market based on the early reviews this product sustaining will be decided. The product can beanalyzed weather it is good/bad based on the the rating, based on the positive reviews and total number of productssold out within the specific time. Analysis the various product reviews with improved reviews can be done. In thispaper, novel margin-based embedding model for early reviewer prediction.
Implementasi Ujian Nasional Berbasis Komputer (UNBK) Di SMA Parulian 1 Medan

This study aims to determine the Implementation of UNBK in Parulian 1 High School in Medan 2016/2017 Academic Year and to know the Implementation of UNBK in 2016/2017 Academic Year in Parulian 1 High School in Medan. In research using a qualitative descriptive approach that is a research method that requires in-depth understanding and focus on the implementation of the Computer-Based National Examination (UNBK) in the 2016/2017 Academic Year. The results of the study that the implementation of computer-based national exams (UNBK) in Parulian 1 Medan Private High School in the 2016/2017 academic year were reviewed from 6 indicators of Van Meter Van Horn theory implementation which included: (a) Standards and objectives of policy objectives, (b) Resources , (c) Characteristics of implementing organizations, (d) Communication between related organizations and implementation activities, (e) Disposition or attitude of implementers, and social, economic political environment shows Implementation of computer-based national exams (UNBK) at Parulian Private High School 1 Medan in the 2016/2017 Academic Year was constrained by facilities and infrastructure and there was no training related to the implementation of UNBK so that the Private High Schools joined the Chairperson of Rayon as a pilot school for the next school year. The conclusion that researchers obtained The implementation of computer-based national exams (UNBK) in Parulian 1 Medan Private High School in the 2016/2017 school year was constrained by facilities and infrastructure and there was no training related to the implementation of UNBK.
Open Table Pocket

Open Table Pocket is a local restaurant and food cooperative application for customers to provide more interactive menu so that the ordering process could be easier. This application is designed for its more flexibility and performance, some other application or websites are make sure that the system has enough navigation function through the picture information to guide customer to finish the ordering food process, apart from that it has been constructed to dealing with large number of orders simultaneously to prevent the food overload and work load on the restaurant staff.Open Table Pocket (OTP) is a system which provide convenience for the customer. This application overcomes the disadvantage of the traditional queuing system. This application increases the takeaway of food than customers and enhances the speed and standardization of taking the order from the customer. It provides a better communication platform.
Who mentions whom? Recognizing political actors in proceedings

We show that it is straightforward to train a state of the art named entity tagger (spaCy) to recognize political actors in Dutch parliamentary proceedings with high accuracy. The tagger was trained on 3.4K manually labeled examples, which were created in a modest 2.5 days work. This resource is made available on github. Besides proper nouns of persons and political parties, the tagger can recognize quite complex definite descriptions referring to cabinet ministers, ministries, and parliamentary committees. We also provide a demo search engine which employs the tagged entities in its SERP and result summaries.
LibGuides: JoVE: JOVE SCIENCE EDUCATION USER GUIDE

This guide provides information about JoVE and the features available through UNIZULU database access
Development of a cyberbullying prevention game “Angry Daddy”

In this chapter, I introduce a case study on the development of an educational game designed for the prevention of cyberbullying. This project was initiated on the request of the National Information Society Agency (NIA) of Korea. Advice regarding the game design was obtained from many experts from various fields. To evaluate the game, both qualitative and quantitative research methods were used. Based on the analysis of the game design and its educational effectiveness, some following conclusions were made. First, cooperation between content experts and game development experts is essential when developing an educational game. Second, we need to verify whether both the contents and the format of the game are appropriate for the target audience. Third, it is essential to provide a manual to guide teachers who use the game for educational purposes. Fourth, it was confirmed that using educational games to educate students about sensitive topics like cyberbullying is very effective as the games make them feel motivated and they believe the game is useful. Further research is needed in order to design more effective educational games for preventing cyberbullying in the future.
LSC-North Harris Library Research Guides: Creating 3D Objects using Photogrammetry: Step 2: Processing into Meshroom

Use pictures from your phone to turn real world objects into 3D Models that you can manipulate in programs like Blender.
PENERAPAN MODEL PEMBELAJARAN STAD BERBANTU MEDIA GAMBAR UNTUK MENINGKATKAN HASIL BELAJAR MATEMATIKA PESERTA DIDIK KELAS V

The background of this study is the low level of students mathematic learning outcomes.This study aims to improve students mathematic learning outcomes through Cooperative type Student Teams Achievement Division (STAD) learning models helpful media images on data presentation materials.The research consists of stages of planning, action, observation and reflection.The subjects of this study were the students of Grade VB of SDN 4 Teluk amount to 35 students consisting of 18 boy and 17 girl.The data collection tools uses tests, teacher activity sheets, student activity sheeets, observation sheets, affective learning outcomes and observation sheets, pyscomotor learning outcomes.The result of this study indiciate that the use of a Cooperative type Student Teams Achievement Division (STAD) learning model helpful media images can improve the teacher activity, student activity, and student learning outcomes nts from the cognitive, affective and psychomotor domains in data presentation data material in grade V B SDN 4 Teluk, Kecamatan Purwokerto Selatan, Banyumas.