Reviewerly/exHarmony huggingface dataset:
Efficient Image Transmission Over OFDM Channel with Energy Conservation and LS Channel Estimation with Various Modulation Schemes

To send data like text, images, music, and videos, packetization procedures are commonly used in communication apps. Just a portion of carriers in OFDM systems may be suitable for transmitting images due to channel fading. To reduce high channel errors at the receiver, the transmitter can proactively map descriptions onto good subcarriers and delete remaining descriptions if it has access to channel status information. In this study, discrete wavelet processing as an energy-saving approach for transmitting compressed image frames via OFDM channels. By utilizing one-bit channel status information at the transmitter, the descriptions are sorted and allocated to high-quality channels in a descending order of importance. To conserve energy, faulty sub-channel descriptions are removed at the transmitter. In this project, image transmission across OFDM channels is packetized to enable efficient data transfer while minimizing energy consumption. We also use the LS Channel estimation method to get a more accurate channel estimate with different modulation schemes and SNR. We obtained energy savings of up to 38% and improved channel estimation with various modulation schemes by utilizing MATLAB simulations to test on a variety of modulation schemes and channel SNR ratios.
Egocentric Planning for Scalable Embodied Task Achievement

Embodied agents face significant challenges when tasked with performing actions in diverse environments, particularly in generalizing across object types and executing suitable actions to accomplish tasks. Furthermore, agents should exhibit robustness, minimizing the execution of illegal actions. In this work, we present Egocentric Planning, an innovative approach that combines symbolic planning and Object-oriented POMDPs to solve tasks in complex environments, harnessing existing models for visual perception and natural language processing. We evaluated our approach in ALFRED, a simulated environment designed for domestic tasks, and demonstrated its high scalability, achieving an impressive 36.07% unseen success rate in the ALFRED benchmark and winning the ALFRED challenge at CVPR Embodied AI workshop. Our method requires reliable perception and the specification or learning of a symbolic description of the preconditions and effects of the agent's actions, as well as what object types reveal information about others. It is capable of naturally scaling to solve new tasks beyond ALFRED, as long as they can be solved using the available skills. This work offers a solid baseline for studying end-to-end and hybrid methods that aim to generalize to new tasks, including recent approaches relying on LLMs, but often struggle to scale to long sequences of actions or produce robust plans for novel tasks.
DistilXLSR: A Light Weight Cross-Lingual Speech Representation Model

Multilingual self-supervised speech representation models have greatly enhanced the speech recognition performance for low-resource languages, and the compression of these huge models has also become a crucial prerequisite for their industrial application. In this paper, we propose DistilXLSR, a distilled cross-lingual speech representation model. By randomly shuffling the phonemes of existing speech, we reduce the linguistic information and distill cross-lingual models using only English data. We also design a layer-jumping initialization method to fully leverage the teacher's pre-trained weights. Experiments on 2 kinds of teacher models and 15 low-resource languages show that our method can reduce the parameters by 50% while maintaining cross-lingual representation ability. Our method is proven to be generalizable to various languages/teacher models and has the potential to improve the cross-lingual performance of the English pre-trained models.
Federated Learning Games for Reconfigurable Intelligent Surfaces via Causal Representations

In this paper, we investigate the problem of robust Reconfigurable Intelligent Surface (RIS) phase-shifts configuration over heterogeneous communication environments. The problem is formulated as a distributed learning problem over different environments in a Federated Learning (FL) setting. Equivalently, this corresponds to a game played between multiple RISs, as learning agents, in heterogeneous environments. Using Invariant Risk Minimization (IRM) and its FL equivalent, dubbed FL Games, we solve the RIS configuration problem by learning invariant causal representations across multiple environments and then predicting the phases. The solution corresponds to playing according to Best Response Dynamics (BRD) which yields the Nash Equilibrium of the FL game. The representation learner and the phase predictor are modeled by two neural networks, and their performance is validated via simulations against other benchmarks from the literature. Our results show that causality-based learning yields a predictor that is 15% more accurate in unseen Out-of-Distribution (OoD) environments.
Short rank-metric codes and scattered subspaces

By exploiting the connection between scattered $\mathbb{F}_q$-subspaces of $\mathbb{F}_{q^m}^3$ and minimal non degenerate $3$-dimensional rank metric codes of $\mathbb{F}_{q^m}^{n}$, $n \geq m+2$, described in \cite{AlfaranoBorelloNeriRavagnani2022JCTA}, we will exhibit a new class of codes with parameters $[m+2,3,m-2]_{q^m/q}$ for infinite values of $q$ and $m \geq 5$ odd. Moreover, by studying the geometric structures of these scattered subspaces, we determine the rank weight distribution of the associated codes.
Independent Modular Networks

Monolithic neural networks that make use of a single set of weights to learn useful representations for downstream tasks explicitly dismiss the compositional nature of data generation processes. This characteristic exists in data where every instance can be regarded as the combination of an identity concept, such as the shape of an object, combined with modifying concepts, such as orientation, color, and size. The dismissal of compositionality is especially detrimental in robotics, where state estimation relies heavily on the compositional nature of physical mechanisms (e.g., rotations and transformations) to model interactions. To accommodate this data characteristic, modular networks have been proposed. However, a lack of structure in each module's role, and modular network-specific issues such as module collapse have restricted their usability. We propose a modular network architecture that accommodates the mentioned decompositional concept by proposing a unique structure that splits the modules into predetermined roles. Additionally, we provide regularizations that improve the resiliency of the modular network to the problem of module collapse while improving the decomposition accuracy of the model.
Text Style Transfer Back-Translation

Back Translation (BT) is widely used in the field of machine translation, as it has been proved effective for enhancing translation quality. However, BT mainly improves the translation of inputs that share a similar style (to be more specific, translation-like inputs), since the source side of BT data is machine-translated. For natural inputs, BT brings only slight improvements and sometimes even adverse effects. To address this issue, we propose Text Style Transfer Back Translation (TST BT), which uses a style transfer model to modify the source side of BT data. By making the style of source-side text more natural, we aim to improve the translation of natural inputs. Our experiments on various language pairs, including both high-resource and low-resource ones, demonstrate that TST BT significantly improves translation performance against popular BT benchmarks. In addition, TST BT is proved to be effective in domain adaptation so this strategy can be regarded as a general data augmentation method. Our training code and text style transfer model are open-sourced.
Differentiable Grey-box Modelling of Phaser Effects using Frame-based Spectral Processing

Machine learning approaches to modelling analog audio effects have seen intensive investigation in recent years, particularly in the context of non-linear time-invariant effects such as guitar amplifiers. For modulation effects such as phasers, however, new challenges emerge due to the presence of the low-frequency oscillator which controls the slowly time-varying nature of the effect. Existing approaches have either required foreknowledge of this control signal, or have been non-causal in implementation. This work presents a differentiable digital signal processing approach to modelling phaser effects in which the underlying control signal and time-varying spectral response of the effect are jointly learned. The proposed model processes audio in short frames to implement a time-varying filter in the frequency domain, with a transfer function based on typical analog phaser circuit topology. We show that the model can be trained to emulate an analog reference device, while retaining interpretable and adjustable parameters. The frame duration is an important hyper-parameter of the proposed model, so an investigation was carried out into its effect on model accuracy. The optimal frame length depends on both the rate and transient decay-time of the target effect, but the frame length can be altered at inference time without a significant change in accuracy.
Towards Robust GAN-generated Image Detection: a Multi-view Completion Representation

GAN-generated image detection now becomes the first line of defense against the malicious uses of machine-synthesized image manipulations such as deepfakes. Although some existing detectors work well in detecting clean, known GAN samples, their success is largely attributable to overfitting unstable features such as frequency artifacts, which will cause failures when facing unknown GANs or perturbation attacks. To overcome the issue, we propose a robust detection framework based on a novel multi-view image completion representation. The framework first learns various view-to-image tasks to model the diverse distributions of genuine images. Frequency-irrelevant features can be represented from the distributional discrepancies characterized by the completion models, which are stable, generalized, and robust for detecting unknown fake patterns. Then, a multi-view classification is devised with elaborated intra- and inter-view learning strategies to enhance view-specific feature representation and cross-view feature aggregation, respectively. We evaluated the generalization ability of our framework across six popular GANs at different resolutions and its robustness against a broad range of perturbation attacks. The results confirm our method's improved effectiveness, generalization, and robustness over various baselines.
Leveraging Auxiliary Domain Parallel Data in Intermediate Task Fine-tuning for Low-resource Translation

NMT systems trained on Pre-trained Multilingual Sequence-Sequence (PMSS) models flounder when sufficient amounts of parallel data is not available for fine-tuning. This specifically holds for languages missing/under-represented in these models. The problem gets aggravated when the data comes from different domains. In this paper, we show that intermediate-task fine-tuning (ITFT) of PMSS models is extremely beneficial for domain-specific NMT, especially when target domain data is limited/unavailable and the considered languages are missing or under-represented in the PMSS model. We quantify the domain-specific results variations using a domain-divergence test, and show that ITFT can mitigate the impact of domain divergence to some extent.
Automating Pipelines of A/B Tests with Population Split Using Self-Adaptation and Machine Learning

A/B testing is a common approach used in industry to facilitate innovation through the introduction of new features or the modification of existing software. Traditionally, A/B tests are conducted sequentially, with each experiment targeting the entire population of the corresponding application. This approach can be time-consuming and costly, particularly when the experiments are not relevant to the entire population. To tackle these problems, we introduce a new self-adaptive approach called AutoPABS, short for Automated Pipelines of A/B tests using Self-adaptation, that (1) automates the execution of pipelines of A/B tests, and (2) supports a split of the population in the pipeline to divide the population into multiple A/B tests according to user-based criteria, leveraging machine learning. We started the evaluation with a small survey to probe the appraisal of the notation and infrastructure of AutoPABS. Then we performed a series of tests to measure the gains obtained by applying a population split in an automated A/B testing pipeline, using an extension of the SEAByTE artifact. The survey results show that the participants express the usefulness of automating A/B testing pipelines and population split. The tests show that automatically executing pipelines of A/B tests with a population split accelerates the identification of statistically significant results of the parallel executed experiments of A/B tests compared to a traditional approach that performs the experiments sequentially.
Network Agnostic MPC with Statistical Security

We initiate the study of the network agnostic MPC protocols with statistical security. Network agnostic protocols give the best possible security guarantees irrespective of the underlying network type. We consider the general-adversary model, where the adversary is characterized by an adversary structure which enumerates all possible candidate subsets of corrupt parties. The $\mathcal{Q}^{(k)}$ condition enforces that the union of no $k$ subsets from the adversary structure covers the party set. Given an unconditionally-secure PKI setup, known statistically-secure synchronous MPC protocols are secure against adversary structures satisfying the $\mathcal{Q}^{(2)}$ condition. Known statistically-secure asynchronous MPC protocols can tolerate $\mathcal{Q}^{(3)}$ adversary structures. Fix a set of $n$ parties $\mathcal{P} = \{P_1, ... ,P_n\}$ and adversary structures $\mathcal{Z}_s$ and $\mathcal{Z}_a$, satisfying the $\mathcal{Q}^{(2)}$ and $\mathcal{Q}^{(3)}$ conditions respectively, where $\mathcal{Z}_a \subset \mathcal{Z}_s$. Then, given an unconditionally-secure PKI, we ask whether it is possible to design a statistically-secure MPC protocol resilient against $\mathcal{Z}_s$ and $\mathcal{Z}_a$ in a synchronous and an asynchronous network respectively if the parties in $\mathcal{P}$ are unaware of the network type. We show that it is possible iff $\mathcal{Z}_s$ and $\mathcal{Z}_a$ satisfy the $\mathcal{Q}^{(2,1)}$ condition, meaning that the union of any two subsets from $\mathcal{Z}_s$ and any one subset from $\mathcal{Z}_a$ is a proper subset of $\mathcal{P}$. We design several important network agnostic building blocks with the $\mathcal{Q}^{(2,1)}$ condition, such as Byzantine broadcast, Byzantine agreement, information checking protocol, verifiable secret-sharing and secure multiplication protocol, whose complexity is polynomial in $n$ and $|\mathcal{Z}_s|$.
Learning Landmarks Motion from Speech for Speaker-Agnostic 3D Talking Heads Generation

This paper presents a novel approach for generating 3D talking heads from raw audio inputs. Our method grounds on the idea that speech related movements can be comprehensively and efficiently described by the motion of a few control points located on the movable parts of the face, i.e., landmarks. The underlying musculoskeletal structure then allows us to learn how their motion influences the geometrical deformations of the whole face. The proposed method employs two distinct models to this aim: the first one learns to generate the motion of a sparse set of landmarks from the given audio. The second model expands such landmarks motion to a dense motion field, which is utilized to animate a given 3D mesh in neutral state. Additionally, we introduce a novel loss function, named Cosine Loss, which minimizes the angle between the generated motion vectors and the ground truth ones. Using landmarks in 3D talking head generation offers various advantages such as consistency, reliability, and obviating the need for manual-annotation. Our approach is designed to be identity-agnostic, enabling high-quality facial animations for any users without additional data or training.
Entanglement and Teleportation in a 1-D Network with Repeaters

The most simplest form of quantum network is an one dimensional quantum network with a single player in each node. In remote entanglement distribution each of the players carry out measurement at the intermediate nodes to produce an entangled state between initial and final node which are remotely separated. It is imperative to say that the flow of information as well as the percolation of entanglement in a network between the source and target node is an important area of study. This will help us to understand the limits of the resource states as well as the measurements that are carried out in the process of remote entanglement distribution. In this article we investigate how the concurrence of the final entangled state obtained is connected with the concurrences of the initial entangled states present in a 1-D chain. We extend the works done for the pure entangled states for mixed entangled states like Werner states, Bell diagonal states and for general mixed states. We did not limit ourselves to a situation where the measurements are happening perfectly. We also investigate how these relations change when we consider imperfect swapping. We obtain the limits on the number of swappings as well as the success probability measurements to ensure the final state to be entangled state after swapping. In addition to these we also investigate on how much quantum information can be sent from the initial node to the final node (by computing the teleportation fidelity) when the measurement is perfect and imperfect with the same set of examples. Here also we obtain the limits on the number of swapping and the success probability of measurement to ensure that the final state obtained is capable of transferring the information . These results have tremendous future applications in sending quantum information between two quantum processors in remote entangled distribution.
Unsupervised Paraphrasing of Multiword Expressions

We propose an unsupervised approach to paraphrasing multiword expressions (MWEs) in context. Our model employs only monolingual corpus data and pre-trained language models (without fine-tuning), and does not make use of any external resources such as dictionaries. We evaluate our method on the SemEval 2022 idiomatic semantic text similarity task, and show that it outperforms all unsupervised systems and rivals supervised systems.
Interpretable and Explainable Logical Policies via Neurally Guided Symbolic Abstraction

The limited priors required by neural networks make them the dominating choice to encode and learn policies using reinforcement learning (RL). However, they are also black-boxes, making it hard to understand the agent's behaviour, especially when working on the image level. Therefore, neuro-symbolic RL aims at creating policies that are interpretable in the first place. Unfortunately, interpretability is not explainability. To achieve both, we introduce Neurally gUided Differentiable loGic policiEs (NUDGE). NUDGE exploits trained neural network-based agents to guide the search of candidate-weighted logic rules, then uses differentiable logic to train the logic agents. Our experimental evaluation demonstrates that NUDGE agents can induce interpretable and explainable policies while outperforming purely neural ones and showing good flexibility to environments of different initial states and problem sizes.
PolyDiffuse: Polygonal Shape Reconstruction via Guided Set Diffusion Models

This paper presents PolyDiffuse, a novel structured reconstruction algorithm that transforms visual sensor data into polygonal shapes with Diffusion Models (DM), an emerging machinery amid exploding generative AI, while formulating reconstruction as a generation process conditioned on sensor data. The task of structured reconstruction poses two fundamental challenges to DM: 1) A structured geometry is a ``set'' (e.g., a set of polygons for a floorplan geometry), where a sample of $N$ elements has $N!$ different but equivalent representations, making the denoising highly ambiguous; and 2) A ``reconstruction'' task has a single solution, where an initial noise needs to be chosen carefully, while any initial noise works for a generation task. Our technical contribution is the introduction of a Guided Set Diffusion Model where 1) the forward diffusion process learns guidance networks to control noise injection so that one representation of a sample remains distinct from its other permutation variants, thus resolving denoising ambiguity; and 2) the reverse denoising process reconstructs polygonal shapes, initialized and directed by the guidance networks, as a conditional generation process subject to the sensor data. We have evaluated our approach for reconstructing two types of polygonal shapes: floorplan as a set of polygons and HD map for autonomous cars as a set of polylines. Through extensive experiments on standard benchmarks, we demonstrate that PolyDiffuse significantly advances the current state of the art and enables broader practical applications.
Some Studies of Multi-Polar Fuzzy Ideals in LA-Semigroups

This article’s main goal is to investigate the concept of multi-polar fuzzy sets (MPF-sets) in LA-semi-groups, which is an extension of bi-polar fuzzy sets (BPF-sets) in LA-semigroups. The main objective of this research is to extend certain significant BPF-set results to MPF-sets results. This article introduces the concepts of multi-polar fuzzy sub LA-semigroups, multi-polar fuzzy quasi-ideals, multi-polar fuzzy bi-ideals, multi-polar fuzzy generalized bi-ideals, and multi-polar fuzzy interior ideals in LA-semigroups. This article also discusses a number of fundamental aspects of multi-polar fuzzy ideals, and we use these aspects to define regular LA-semigroups.
Detecting Low Pass Graph Signals via Spectral Pattern: Sampling Complexity and Applications

This paper proposes a blind detection problem for low pass graph signals. Without assuming knowledge of the exact graph topology, we aim to detect if a set of graph signal observations are generated from a low pass graph filter. Our problem is motivated by the widely adopted assumption of low pass (a.k.a.~smooth) signals required by many existing works in graph signal processing (GSP), as well as the longstanding problem of network dynamics identification. Focusing on detecting low pass graph signals on modular graphs whose cutoff frequency coincides with the number of clusters in the graph, we propose to leverage the unique spectral pattern exhibited by such low pass graph signals. We analyze the sample complexity of these detectors considering the effects of graph filter's properties, random delays, and other parameters. We show novel applications of the blind detector on robustifying graph learning, identifying antagonistic ties in opinion dynamics, and detecting anomalies in power systems. Numerical experiments validate our findings.