Reviewerly/exHarmony huggingface dataset:
Formalization of Cognition Process as an Additional Component Responsible for Development of Theoretical Physics

Theoretical physics has attained stage when new methodological approaches should be taken into considerations. In particular they should introduce larger discipline in theoretical speculations. In this paper one introduces concept of cognition manifold as methodological framework for development of description of reality by theoretical physics with the aid of theoretical speculations. One assumes that this is a way for constructing fundamental and universal physical theories. The cognition manifold is composed of basis which represents models of our space as a medium and bres representing models of processes in corresponding space. Models are based on accessible experimental results and also on new assumptions and hypotheses obtained by theoretical speculations. In order to maintain dyscipline in these speculations one considers status of assumptions and theories spanned on cognition manifold as a function defined on elements of fibres. One accentuates importance of selforganizing reasoning as more appropriate for recognition of reality in comparison with precise pure mathematical proof. One considers also proof with respect to reality. This paper is considered as an attempt to formalization of cognition process what is manifested by three main components: cognition manifold, status of assumptions and theories and concept of selforganizing reasoning.
Innovative Construction of Online Teaching Models for "Double Teachers" Teachers in the Internet Era

Based on the teaching platform, the implementation of "dual-teacher" classrooms is different from the previous "large classes". Small classes scattered in different locations can share excellent teachers, which can not only ensure the quality of teaching, but also truly alleviate the shortage of teachers. This research first defines the concept of "dual-professional" teachers, and then clearly expounds the connotation and essential characteristics of "dual-professional" teachers, and analyzes the model construction of the current teacher team construction and "dual-professional" teacher team construction in China. Constructing an Internet-based "dual-professional" teacher innovation model, expounding the characteristics of dual-professional teaching and MOOC in detail, explaining the significance and advantages of blending dual-professional teaching and MOOC teaching, and studying related theories based on the foundation, then take this college as an example to summarize the mixed teaching practice of the curriculum fusion dual-teaching and MOOC teaching through case studies and make attribution analysis. The questionnaire survey method is used to investigate the learning data of students. The experimental results show that the students' three-dimensional goals can be achieved well under the mixed teaching; the comprehensive performance has been greatly improved, and the teaching effect of 1+1&gt;2 has been achieved; teachers and students are more satisfied with this blended teaching. At the same time, through the development of the mixed teaching practice of this course, teachers and students are familiar with MOOC teaching, discover and use high-quality MOOC resources on the Internet; arouse the interest of teachers and students in the construction of MOOC in this school; improve the information literacy of teachers and students.
Gauss with Elementary Matrices in the SoftAge

Software can be employed to solve math problems and we have to cooperate with them not passively but in an active way. In this article, we present situations in which the software user should be careful in order to avoid the use of the straight commands of the software that may put a matrix in its echelon form or give straight its rank. Wrong results appear in Wolfram’s Mathematica software if the matrix has algebraic entries. Using the Gaussian elimination step by step method with the help of elementary matrices is a good strategy for the software user in such cases.
Comparing Artificial Neural Network with Human Nervous System and Developing its Propagation Techniques

The purpose of this paper is to introduce Artificial Neural Network (ANN) and to make it simple to understand its structure by comparing it with the biological nervous system of animals and to find propagation techniques. It helps to understand it clearly when working on more complex projects in fields of Artificial Intelligence or Machine Learning. ANN is used to simulate the human thought process by mimicking processes of the biological nervous system and it helps to find optimal output solutions for specific input conditions.
Modelling of Predictive Organizational Indifference Based on Organizational Justice, Organizational Commitment and Job Satisfaction (The Case: Women Teachers of Physical Education in Alborz Province)

Organizational indifference is one of the main factors in reducing efficiency, frequent absence, non-accepting of responsibility, and the disappointment to work. This problem will be causing intellectual retardation, quiet fall and permanent and intangible destruction in the organization. Therefore, the aim of this study is to design a model for predicting organizational indifference based on organizational justice, organizational commitment and job satisfaction. The research method was descriptive-correlation and the statistical population of all female teachers of physical education in Alborz province with at least 5 years of service experience was 300 people. According to the Morgan's table, 246 of them were randomly selected. To collect data used from questionnaires including: organizational justice questionnaire of Neihoff and Moorman (1993), Spector's job satisfaction (1985), Steers Porter's organizational commitment questionnaire, and modified organizational indifference questionnaire of Danayeefard, Hassanzadeh and Salariyeh (2010). For formal and content validity, Corrective comments 11 experts were used. Also, Cronbach's alpha coefficient showed that the reliability of the four questionnaires is acceptable. Data were analyzed bay using Pearson correlation and structural equation modeling and Amos software. Path analysis results showed that proposed model it has a good fit with the data obtained in this research. Moreover, organizational justice and job satisfaction, directly and indirectly, and organizational commitment directly affect organizational indifference. According to the results, in order to advance the goals of physical education in schools, managers and administrators should pay more attention to the variables of individual and organizational behavior of physical education teachers.
Determining Factors for Success Use of E-Learning in Learning Process in College

This research was conducted to determine the use of e-Learning that was conducted by students in College. The main purpose of this research was to find out the factors that make up e-learning successfully used in teaching learning in College. The variables in this study were e-Learning Quality, Information Quality, Use of e-Learning, User Satisfaction and Success of e-Learning. The respondents in this study were active students who used e-learning in their teaching and learning process. The number of respondents in this study were 206 respondents. The respondents in this study were students who use e-learning in teaching and learning processes in College around Pekalongan residency. The data processing in this study used the SmartPLS 3.0 tool. The results of this study showed that the quality of e-learning affects userâ€™s satisfaction and use of e-learning. Furthermore, the quality of information generated from e-Learning only affected userâ€™s satisfaction but it did not affect the use of e-learning. The successful use of e-learning was effect by userâ€™s satisfaction and use of e-learning.
Improving Vocabulary Mastery Of The Seventh Year Students Using Scattergories Game In SMP Negeri 8 Palopo

This thesis is about Improving Vocabulary Mastery of the Seventh Year Students Using Scattergories Game in SMP Negeri 8 Palopo. The problem statements of this research are Scattergories game effective in improving the students’ vocabulary mastery in SMP Negeri 8 Palopo. The objective of the research to find out whether or not s categories game effective in improving the students’ vocabulary mastery in SMP Negeri 8 Palopo. The research design used a pre-experimental design. The research instrument used a vocabulary test. From the findings, the researcher concluded that the use of the Scattergories game was effective in improving the vocabulary of students at SMP Negeri 8 Palopo. The increase in students' vocabulary after treatment, this can be proven by the results of the pre-test students with an average score of 58.8333 and an average post-test score of 85.7000, the value of t0 (t count) = 21.604 and df (degrees of freedom) based on these results, namely 21.604 ˃ 2.045, from these results the researcher concluded that t0 (t count) is higher than tt (t table), t0 ˃ tt. it means that there is a significant difference between vocabulary mastery before and after using the s categories game.
Specificity of formation of creative activity skills in studio theatre: competency-based approach

This article presents the experimental results of analysis of efficiency of teaching methods aimed at formation of creative activity skills of future actors during training in studio theatre. In the course of the research, psychological and pedagogical theories of formation of creative activity skills were studied; on the basis of experiments, the efficiency of specially developed methods aimed at formation of creative activity skills was proved. These are the methods of development of imagination and thinking, actor abilities, expansion of emotional sphere, worldview and experience of actors in the area of perception of arts pieces, and scenic practice in working on role and stage performance. The authors have systematized the skills of theatrical performance and highlighted as the most meaningful the skills of artistry, scenic mastery, creation of new images or actions, application of various means of stage arts, preparation and performance of stage pieces of various genres, execution of professional functions of actor, director, scriptwriter. Practical value of the work is in obtaining of new scientific data as well as formulation of recommendations regarding the process of formation and development of creative activity skills of students during training in studio theatre.
MODEL HYBRID NONLINEAR REGRESSION LOGISTIC (NLR) –DOUBLE EXPONENSIAL SMOOTHING (DES) DAN PENERAPANNYA PADA JUMLAH KASUS KUMULATIF COVID-19 DI INDONESIA DAN BELANDA

The economic relationship between Indonesia and the Netherlands is a good trade relationship, but the spread of COVID-19 disrupts the two countries' economies. Both countries need to have an explanation regarding the condition of COVID-19 to raise economic market sentiment. Based on this, Hybrid and non-hybrid models are used to predict the dispersion conditions and compare them through the MAPE value. The double-exponential nonlinear logistic regression hybrid model on the cumulative number of COVID-19 is not suitable for use in the Netherlands COVID-19 cases but is suitable for use in the cumulative number of COVID-19 cases Indonesia. The hybrid nonlinear regression logistic-double exponential model is one way to optimize MAPE, especially in training data. Based on the hybrid non-client regression logistic model, the peak incidence of Covid-19 in the Netherlands is estimated at 22 November 2020, and the hybrid nonlinear regression logistic-Double exponential model predicts that the peak of Covid-19 occurs in Indonesia on 28 November 2020. the Netherlands wave is around 2.83 percent and Indonesia 1.62 percent. Therefore the decline in Indonesia is predicted to be faster, but the Netherlands will reach the peak of the Indonesian news wave.
Perancangan Aplikasi It Help Desk Menggunakan Platform Node.Js Pada Mittasys

Mittasys is a company engaged in programming services. The company have not had a system that is able to handle the company's relationship with customers. In after-sales service, the company has not been able to maximize service of customer complaints or questions.Based on the existing problems, the authors built a help desk software web application. This web application uses waterfall as a method of development. The design of this application uses Node.js platform and uses a Microsoft SQL Server as a database. From the results of software design, it is expected to help the company in handling every customer who needs so as to improve service and produce accuracy in finding the data needed.
Fuzzy Logic Support for Requirements Engineering

As software projects are getting more and more complicated, the greatest risks in software engineering are most probably emanating from the limitations of an inexperienced developer in imagining the boundaries of an abstract artefact that does not even exist yet.Requirement engineering is extremely important in a software development project, yet inherently difficult.Requirements can be redundant, optional, overlapping and even contradictory.They come from different sources and often are represented in an informal way.Requirements also are followed throughout the development process and can be partially met in different degrees in various stages of the process.In this work we advocate a fuzzy logical model for following the requirements and their fulfillment.We also present the logical design of a requirements knowledge base manager that we are building in order to facilitate requirement-aware rapid development tools.
Problem-oriented and communication learning communities of teachers (based on materials from Russian and foreign research)

The article presents an analysis of the concept and characteristics of learning communities of teachers, as well as the experience of organizing the activities of various associations of teachers, described in Russian and foreign literature. As a result of theoretical research, the authors identified three models for the creation and development of learning communities of teachers: problem-oriented, communication and mixed. This is the scientific novelty of the work carried out. The practical significance of the study is due to the potential to use models in the design, creation and development of learning communities at the level of a separate school, city, region, etc. It is noted that problem-oriented communities appear when there is a problem, the importance of solving which is recognized by all its participants. The main activities of such communities are Lesson Study and pedagogical supervision. Teachers meet to find a solution to a problem together, jointly develop a plan for the upcoming lesson and reflect on what has taken place. For the emergence of communication communities, the need for teachers to exchange experiences is necessary. Such associations are based on mutual learning and are organized as platforms for communication, offsite events, team competitions, mutual visits to classes, etc. Mixed communities have characteristics of both a problem-oriented and communication model. The article provides examples of Russian and foreign learning communities of teachers, which can be attributed to one of the models. In Russian practice, considerable experience has been accumulated in organizing communication learning communities at the level of cities, regions, and the whole country: all kinds of projects, festivals, competitions in which both beginners and experienced teachers can freely participate. According to the authors, in Russia they are more common than problem-oriented learning communities. Nevertheless, the latter may be of great practical interest for the teaching staff of separate schools.
Perkembangan Bahasa pada Anak Usia Prasekolah di Paud Terpadu Omah Bocah Annaafi’ Kelurahan Mojolangu Kecamatan Lowokwaru Kota Malang

Development is a process of change where children learn to master higher levels of various aspects. One important aspect of development is the aspect of language development. Language is a very important communication tool in human life because besides functioning as a tool to express thoughts and feelings to others as well as a tool to understand the feelings and thoughts of others. The purpose of this study is to determine the description of language development in preschool at PAUD Terpadu Omah Bocah Annaafi’ Mojolangu village districtsof Lowokwaru, Malang City. The research design with sampling technique uses total sampling, that is 30 respondents. The instrument used in this study was a questionnaire consisting of 43 question items about children's language development, namely the Early Language Milestone Scale 2. This research used univariate data analysis. The results obtained were 27 children (90%) pass and 3 children (10%) failed. It is hoped that further researchers will assess how the child's lang age development before and after stimulation is given.
DYADIC ESSAY TECHNIQUE IN IMPROVING THE STUDENTS EXPLANATION TEXT

Explanation text is one of genre texts that is learnt and needed to be mastered by SMA students. Dyadic Essay Technique was ere considered useful to increase the students’ skills in writing explanation text. This study implemented classroom action research and the subject of this research was class XI MIPA 1 SMAN 2 Maros, which consisted of 32 students. The study was focused on examining the students in improving content and organization in writing explanation text. The improvement of the students’ achievement in writing content and organization was shown by the students’ scores in D-test (50 and 55.7), Cycle I (60.3 and 60), and Cycle II (81.1 and 71.). Hopefully, the result of this research is able to be replicated by SMA teachers and students in solving similar problems faced in writing explanation text. Keywords: Dyadic Essay Technique, Writing, Explanation Text
DESIGNING VISUAL USER INTERFACE AND EXPERIENCE MOBILE APPLICATION FOR UMN STUDENTS

The modern world and its rapidly growing technology take on many roles in our social world. The influence of the technology is not only impacted personally but also socially in this case the education field. Multimedia Nusantara University is an ICTbased college (Information, Communication, and Technology) that encourages its students to participate in contributing to technological developments. One example is by presenting an academic application, namely UMN Mobile App. But the app has a number of problems that result in low usage rates. So the formula of the problem is how to improve the usage level of the application by redesigning the content and the interface of the application. The research methodology used is mix method including observation, focus group discussion, and interview to user. The results to be achieved through this research is the increased level of application usability by creating application content that suits the needs of students. The application is expected to support the academic process of students and can be an important part in the student's academic life while still studying at UMN. Keyword : User experience, User interface, mobile apps, academics
Utilizando Análise de Sentimentos e SVM na Classificação de Tweets Depressivos

The number of depression cases has grown worldwide. The WorldHealth Organization estimates that 5.8% of the Brazilian populationalready present depression symptoms. In the world, 4.8% ofthe entire population has presented some symptoms. These dataare alarming because they represent about 12 million people onlyin Brazil and 368 million worldwide. Therefore, it is essential tobuild applications that adequately identify the population’s feelingsabout depression to drive public health policies. Appropriate policiescan save money on public health and keep people active. Thus,this work investigates how to apply machine learning in classifyingdepression posts on Tweeter. The data were extracted from thesocial media network, reaching a total of 31.177 tweets classified asdepressive and non-depressive. The application was implementedin Python with Pandas and SciKit Learning. Results have shownthat SVM overcomes the Naive Bayes algorithm and can reach anaccuracy of 94%, precision of 91%, a recall of 91%, and an F1 Scoreof 91%.
Aplikasi Pengenalan Organ Tubuh Manusia Berbasis Android Menggunakan App Inventor Di Jurusan Biologi Universitas Papua

Learning is a communication process between lecturers and students. Communication will not run without the help of means of conveying messages or media that support learning productivity. In modern times like today, more and more people, especially students, have Android smartphones as the main equipment for daily communication. In the biology department at the University of Papua at this time, learning still uses the lecture dictates as a teaching aid. If the lecture dictates are lost or wet due to waterlogging, the student must spend funds to buy a new lecture dictates. To overcome this problem, new alternatives are needed in learning aids. For this reason, android-based applications for the introduction of human organs can make it easier for lecturers to deliver the learning process material for the introduction of human organs so that learning outcomes for students become easy and interesting. This research was conducted by creating an application using the app inventor service. This application contains material about the description of the introduction of human organs. For testing the application testing uses the black box method and survey methods for application users so that the level of user satisfaction with the application can be seen.
PUPIL VISUAL TRACKING ALGORITHMS FOR AUTOMATED STATIC PERIMETRY SYSTEMS

Abstract. Some diseases, for instance, a glaucoma, cause visual field defects. For the timely diagnostics of such defects, various methods are used. One of the state-of-the-art diagnostic methods is automated static perimetry. The method of static perimetry consists in the light sensitivity determination in different parts of the visual field using stationary objects of variable luminosity. When scanning the visual field in this way, an important factor is the control of gaze fixation at the fixation point. The greatest accuracy in determining the gaze fixation position is achieved by the method of the pupil visual tracking using a video camera.In this paper, four groups of visual tracking algorithms are considered: segmentation-based methods, correlation methods, methods based on optical flow and on weighted average. An experimental comparison of these methods was carried out using the base of video recordings obtained in the automatic static perimetry apparatus. On these videos the ground truth tracks of pupil were marked. The comparison was conducted according to two criteria: center location error and tracking length. It is shown that only the weighted average method has an acceptable tracking length.
Peran Mahasiswa Dalam Pencegahan Bencana Asap Melalui Kukerta Terintegrasi Universitas Abdurrab di Desa Dayun

Dayun is one of the villages in the Siak Regency. Every year, the thread of fire and haze disaster always occurs and causes economic losses and health impairment of the villagers. This Community service was in partnership with the Regional Disaster Management Agency of Siak Regency. Through the integrated Community service program for the student of Abdurrab University, collaborating with the Lecturer’s Community Service program, the students from various majors are taking action to the community service in Dayun Village. The activities were to transfer the knowledge to the community and designing an early detection system. During the program, the students were creating media designs such as videos and pamphlets. Some Informatics students were developing a web-based application for early detection. The results were presented at the Regional Disaster Management Agency of Siak Regency and acquired positive responses from the participants.