Reviewerly/exHarmony huggingface dataset:
Asymmetric Feature Fusion for Image Retrieval

In asymmetric retrieval systems, models with different capacities are deployed on platforms with different computational and storage resources. Despite the great progress, existing approaches still suffer from a dilemma between retrieval efficiency and asymmetric accuracy due to the limited capacity of the lightweight query model. In this work, we propose an Asymmetric Feature Fusion (AFF) paradigm, which advances existing asymmetric retrieval systems by considering the complementarity among different features just at the gallery side. Specifically, it first embeds each gallery image into various features, e.g., local features and global features. Then, a dynamic mixer is introduced to aggregate these features into compact embedding for efficient search. On the query side, only a single lightweight model is deployed for feature extraction. The query model and dynamic mixer are jointly trained by sharing a momentum-updated classifier. Notably, the proposed paradigm boosts the accuracy of asymmetric retrieval without introducing any extra overhead to the query side. Exhaustive experiments on various landmark retrieval datasets demonstrate the superiority of our paradigm.
Learning Accurate 3D Shape Based on Stereo Polarimetric Imaging

Shape from Polarization (SfP) aims to recover surface normal using the polarization cues of light. The accuracy of existing SfP methods is affected by two main problems. First, the ambiguity of polarization cues partially results in false normal estimation. Second, the widely-used assumption about orthographic projection is too ideal. To solve these problems, we propose the first approach that com-bines deep learning and stereo polarization information to recover not only normal but also disparity. Specifically, for the ambiguity problem, we design a Shape Consistency-based Mask Prediction (SCMP) module. It exploits the inherent consistency between normal and disparity to identify the areas with false normal estimation. We replace the unreliable features enclosed by these areas with new features extracted by global attention mechanism. As to the orthographic projection problem, we propose a novel Viewing Direction-aided Positional Encoding (VDPE) strategy. This strategy is based on the unique pixel-viewing direction encoding, and thus enables our neural network to handle the non-orthographic projection. In addition, we establish a real-world stereo SfP dataset that contains various object categories and illumination conditions. Experiments showed that compared with existing SfP methods, our approach is more accurate. Moreover, our approach shows higher robustness to light variation.
Visibility Constrained Wide-Band Illumination Spectrum Design for Seeing-in-the-Dark

Seeing-in-the-dark is one of the most important and challenging computer vision tasks due to its wide applications and extreme complexities of in-the- wild scenarios. Existing arts can be mainly divided into two threads: 1) RGB-dependent methods restore information using degraded RGB inputs only (e.g., low-light enhancement), 2) RGB-independent methods translate images captured under auxiliary near-infrared (NIR) illuminants into RGB domain (e.g., NIR2RGB translation). The latter is very attractive since it works in complete darkness and the illuminants are visually friendly to naked eyes, but tends to be unstable due to its intrinsic ambiguities. In this paper, we try to robustify NIR2RGB translation by designing the optimal spectrum of auxiliary illumination in the wide-band VIS-NIR range, while keeping visual friendliness. Our core idea is to quantify the visibility constraint implied by the human vision system and incorporate it into the design pipeline. By modeling the formation process of images in the VIS-NIR range, the optimal multiplexing of a wide range of LEDs is automatically designed in a fully differentiable manner, within the feasible region defined by the visibility constraint. We also collect a substantially expanded VIS-NIR hyperspectral image dataset for experiments by using a customized 50-band filter wheel. Experimental results show that the task can be significantly improved by using the optimized wide-band illumination than using NIR only. Codes Available: https://github.com/MyNiuuu/VCSD.
NAR-Former: Neural Architecture Representation Learning Towards Holistic Attributes Prediction

With the wide and deep adoption of deep learning models in real applications, there is an increasing need to model and learn the representations of the neural networks themselves. These models can be used to estimate attributes of different neural network architectures such as the accuracy and latency, without running the actual training or inference tasks. In this paper, we propose a neural architecture representation model that can be used to estimate these attributes holistically. Specifically, we first propose a simple and effective tokenizer to encode both the operation and topology information of a neural network into a single sequence. Then, we design a multi-stage fusion transformer to build a compact vector representation from the converted sequence. For efficient model training, we further propose an information flow consistency augmentation and correspondingly design an architecture consistency loss, which brings more benefits with less augmentation samples compared with previous random augmentation strategies. Experiment results on NAS-Bench-101, NAS-Bench-201, DARTS search space and NNLQP show that our proposed framework can be used to predict the aforementioned latency and accuracy attributes of both cell architectures and whole deep neural networks, and achieves promising performance. Code is available at https://github.com/yuny220/NAR-Former.
FaceLit: Neural 3D Relightable Faces

We propose a generative framework, FaceLit, capable of generating a 3D face that can be rendered at various user-defined lighting conditions and views, learned purely from 2D images in-the-wild without any manual annotation. Unlike existing works that require careful capture setup or human labor, we rely on off-the-shelf pose and illumination estimators. With these estimates, we incorporate the Phong reflectance model in the neural volume rendering framework. Our model learns to generate shape and material properties of a face such that, when rendered according to the natural statistics of pose and illumination, produces photorealistic face images with multiview 3D and illumination consistency. Our method enables photorealistic generation of faces with explicit illumination and view controls on multiple datasets - FFHQ, MetFaces and CelebA-HQ. We show state-of-the-art photorealism among 3D aware GANs on FFHQ dataset achieving an FID score of 3.5.
Breaking the “Object” in Video Object Segmentation

The appearance of an object can be fleeting when it transforms. As eggs are broken or paper is torn, their color, shape and texture can change dramatically, preserving virtually nothing of the original except for the identity itself. Yet, this important phenomenon is largely absent from existing video object segmentation (VOS) benchmarks. In this work, we close the gap by collecting a new dataset for Video Object Segmentation under Transformations (VOST). It consists of more than 700 high-resolution videos, captured in diverse environments, which are 20 seconds long on average and densely labeled with instance masks. We adopt a careful, multi-step approach to ensure that these videos focus on complex object transformations, capturing their full temporal extent. We then extensively evaluate state-of-the-art VOS methods and make a number of important discoveries. In particular, we show that existing methods struggle when applied to this novel task and that their main limitation lies in over-reliance on static appearance cues. This motivates us to propose a few modifications for the top-performing baseline that improve its capabilities by better modeling spatiotemporal information. More broadly, our work highlights the need for further research on learning more robust video object representations. Nothing is lost or created, all things are merely transformed. Antoine Lavoisier
Active Exploration of Multimodal Complementarity for Few-Shot Action Recognition

Recently, few-shot action recognition receives increasing attention and achieves remarkable progress. However, previous methods mainly rely on limited unimodal data (e.g., RGB frames) while the multimodal information remains relatively underexplored. In this paper, we propose a novel Active Multimodal Few-shot Action Recognition (AMFAR) framework, which can actively find the reliable modality for each sample based on task-dependent context information to improve few-shot reasoning procedure. In meta-training, we design an Active Sample Selection (ASS) module to organize query samples with large differences in the reliability of modalities into different groups based on modality-specific posterior distributions. In addition, we design an Active Mutual Distillation (AMD) to capture discriminative task-specific knowledge from the reliable modality to improve the representation learning of unreliable modality by bidirectional knowledge distillation. In meta-test, we adopt Adaptive Multimodal Inference (AMI) to adaptively fuse the modality-specific posterior distributions with a larger weight on the reliable modality. Extensive experimental results on four public benchmarks demonstrate that our model achieves significant improvements over existing unimodal and multimodal methods.
Frame Flexible Network

Existing video recognition algorithms always conduct different training pipelines for inputs with different frame numbers, which requires repetitive training operations and multiplying storage costs. If we evaluate the model using other frames which are not used in training, we observe the performance will drop significantly (see Fig. 1), which is summarized as Temporal Frequency Deviation phenomenon. To fix this issue, we propose a general frame-work, named Frame Flexible Network (FFN), which not only enables the model to be evaluated at different frames to adjust its computation, but also reduces the memory costs of storing multiple models significantly. Concretely, FFN integrates several sets of training sequences, involves Multi-Frequency Alignment (MFAL) to learn temporal frequency invariant representations, and leverages Multi-Frequency Adaptation (MFAD) to further strengthen the representation abilities. Comprehensive empirical validations using various architectures and popular benchmarks solidly demonstrate the effectiveness and generalization of FFN (e.g., 7.08/5.15/2.17% performance gain at Frame 4/8/16 on Something-Something V1 dataset over Uniformer). Code is available at https://github.com/BeSpontaneous/FFN.
Real-time 6K Image Rescaling with Rate-distortion Optimization

Contemporary image rescaling aims at embedding a high-resolution (HR) image into a low-resolution (LR) thumbnail image that contains embedded information for HR image reconstruction. Unlike traditional image super-resolution, this enables high-fidelity HR image restoration faithful to the original one, given the embedded information in the LR thumbnail. However, state-of-the-art image rescaling methods do not optimize the LR image file size for efficient sharing and fall short of real-time performance for ultra-high-resolution (e.g., 6K) image reconstruction. To address these two challenges, we propose a novel frame-work (HyperThumbnail) for real-time 6K rate-distortion-aware image rescaling. Our framework first embeds an HR image into a JPEG LR thumbnail by an encoder with our proposed quantization prediction module, which minimizes the file size of the embedding LR JPEG thumbnail while maximizing HR reconstruction quality. Then, an efficient frequency-aware decoder reconstructs a high-fidelity HR image from the LR one in real time. Extensive experiments demonstrate that our framework outperforms previous image rescaling baselines in rate-distortion performance and can perform 6K image reconstruction in real time.
Learning a Deep Color Difference Metric for Photographic Images

Most well-established and widely used color difference (CD) metrics are handcrafted and subjectcalibrated against uniformly colored patches, which do not generalize well to photographic images characterized by natural scene complexities. Constructing CD formulae for photo-graphic images is still an active research topic in imaging/illumination, vision science, and color science communities. In this paper, we aim to learn a deep CD metric for photographic images with four desirable properties. First, it well aligns with the observations in vision science that color and form are linked inextricably in visual cortical processing. Second, it is a proper metric in the mathematical sense. Third, it computes accurate CDs between photographic images, differing mainly in color appearances. Fourth, it is robust to mild geometric distortions (e.g., translation or due to parallax), which are often present in photographic images of the same scene captured by different digital cameras. We show that all four properties can be satisfied at once by learning a multi-scale autoregressive normalizing flow for feature transform, followed by the Euclidean distance which is linearly proportional to the human perceptual CD. Quantitative and qualitative experiments on the large-scale SPCD dataset demonstrate the promise of the learned CD metric. Source code is available at https://github.com/haoychen3/CD-Flow.
PIVOT: Prompting for Video Continual Learning

Modern machine learning pipelines are limited due to data availability, storage quotas, privacy regulations, and expensive annotation processes. These constraints make it difficult or impossible to train and update large-scale models on such dynamic annotated sets. Continual learning directly approaches this problem, with the ultimate goal of devising methods where a deep neural network effectively learns relevant patterns for new (unseen) classes, without significantly altering its performance on previously learned ones. In this paper, we address the problem of continual learning for video data. We introduce PIVOT, a novel method that leverages extensive knowledge in pre-trained models from the image domain, thereby reducing the number of trainable parameters and the associated forgetting. Unlike previous methods, ours is the first approach that effectively uses prompting mechanisms for continual learning without any in-domain pre-training. Our experiments show that PIVOT improves state-of-the-art methods by a significant 27% on the 20-task ActivityNet setup.
Normalizing Flow based Feature Synthesis for Outlier-Aware Object Detection

Real-world deployment of reliable object detectors is crucial for applications such as autonomous driving. However, general-purpose object detectors like Faster R-CNN are prone to providing overconfident predictions for outlier objects. Recent outlier-aware object detection approaches estimate the density of instance-wide features with class-conditional Gaussians and train on synthesized outlier features from their low-likelihood regions. However, this strategy does not guarantee that the synthesized outlier features will have a low likelihood according to the other class-conditional Gaussians. We propose a novel outlier-aware object detection framework that distinguishes outliers from inlier objects by learning the joint data distribution of all inlier classes with an invertible normalizing flow. The appropriate sampling of the flow model ensures that the synthesized outliers have a lower likelihood than inliers of all object classes, thereby modeling a better decision boundary between inlier and outlier objects. Our approach significantly outperforms the state-of-the-art for outlier-aware object detection on both image and video datasets.
RUST: Latent Neural Scene Representations from Unposed Imagery

Inferring the structure of 3D scenes from 2D observations is a fundamental challenge in computer vision. Recently popularized approaches based on neural scene representations have achieved tremendous impact and have been applied across a variety of applications. One of the major remaining challenges in this space is training a single model which can provide latent representations which effectively generalize beyond a single scene. Scene Representation Transformer (SRT) has shown promise in this direction, but scaling it to a larger set of diverse scenes is challenging and necessitates accurately posed ground truth data. To address this problem, we propose RUST (Really Unposed Scene representation Transformer), a pose-free approach to novel view synthesis trained on RGB images alone. Our main insight is that one can train a Pose Encoder that peeks at the target image and learns a latent pose embedding which is used by the decoder for view synthesis. We perform an empirical investigation into the learned latent pose structure and show that it allows meaningful test-time camera transformations and accurate explicit pose readouts. Perhaps surprisingly, RUST achieves similar quality as methods which have access to perfect camera pose, thereby unlocking the potential for large-scale training of amortized neural scene representations.
DLBD: A Self-Supervised Direct-Learned Binary Descriptor

For learning-based binary descriptors, the binarization process has not been well addressed. The reason is that the binarization blocks gradient back-propagation. Existing learning-based binary descriptors learn real-valued output, and then it is converted to binary descriptors by their proposed binarization processes. Since their binarizaiion processes are not a component of the network, the learning-based binary descriptor cannot fully utilize the advances of deep learning. To solve this issue, we propose a model-agnostic plugin binary transformation layer (BTL), making the network directly generate binary descriptors. Then, we present the first self-supervised, direct-learned binary descriptor, dubbed DLBD. Furthermore, we propose ultra-wide temperature-scaled crossentropy loss to adjust the distribution of learned descriptors in a larger range. Experiments demonstrate that the proposed BTL can substitute the previous binarization process. Our proposed DLBD outperforms SOTA on different tasks such as image retrieval and classification <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">1</sup> <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">1</sup> Our code is available at: https://github.com/CQUPT-CV/DLBD.
Leveraging Temporal Context in Low Representational Power Regimes

Computer vision models are excellent at identifying and exploiting regularities in the world. However, it is computationally costly to learn these regularities from scratch. This presents a challenge for low-parameter models, like those running on edge devices (e.g. smartphones). Can the performance of models with low representational power be improved by supplementing training with additional information about these statistical regularities? We explore this in the domains of action recognition and action anticipation, leveraging the fact that actions are typically embedded in stereotypical sequences. We introduce the Event Transition Matrix (ETM), computed from action labels in an untrimmed video dataset, which captures the temporal context of a given action, operationalized as the likelihood that it was preceded or followed by each other action in the set. We show that including information from the ETM during training improves action recognition and anticipation performance on various egocentric video datasets. Through ablation and control studies, we show that the coherent sequence of information captured by our ETM is key to this effect, and we find that the benefit of this explicit representation of temporal context is most pronounced for smaller models. Code, matrices and models are available in our project page: https://camilofosco.com/etm_website.
PartDistillation: Learning Parts from Instance Segmentation

We present a scalable framework to learn part segmentation from object instance labels. State-of-the-art instance segmentation models contain a surprising amount of part information. However, much of this information is hidden from plain view. For each object instance, the part information is noisy, inconsistent, and incomplete. PartDistillation transfers the part information of an instance segmentation model into a part segmentation model through self-supervised self-training on a large dataset. The resulting segmentation model is robust, accurate, and generalizes well. We evaluate the model on various part segmentation datasets. Our model outperforms supervised part segmentation in zero-shot generalization performance by a large margin. Our model outperforms when finetuned on target datasets compared to supervised counterpart and other baselines especially in few-shot regime. Finally, our model provides a wider coverage of rare parts when evaluated over 10K object classes. Code is at https://github.com/facebookresearch/PartDistillation.
Instant Multi-View Head Capture through Learnable Registration

Existing methods for capturing datasets of 3D heads in dense semantic correspondence are slow and commonly address the problem in two separate steps; multi-view stereo (MVS) reconstruction followed by non-rigid registration. To simplify this process, we introduce TEMPEH (Towards Estimation of 3D Meshes from Performances of Expressive Heads) to directly infer 3D heads in dense correspondence from calibrated multi-view images. Registering datasets of 3D scans typically requires manual parameter tuning to find the right balance between accurately fitting the scans' surfaces and being robust to scanning noise and outliers. Instead, we propose to jointly register a 3D head dataset while training TEMPEH. Specifically, during training, we minimize a geometric loss commonly used for surface registration, effectively leveraging TEMPEH as a regularizer. Our multi-view head inference builds on a volumetric feature representation that samples and fuses features from each view using camera calibration information. To account for partial occlusions and a large capture volume that enables head movements, we use view-and surface-aware feature fusion, and a spatial transformer-based head localization module, respectively. We use raw MVS scans as supervision during training, but, once trained, TEMPEH directly predicts 3D heads in dense correspondence without requiring scans. Predicting one head takes about 0.3 seconds with a median reconstruction error of 0.26 mm, 64% lower than the current state-of-the-art. This enables the efficient capture of large datasets containing multiple people and diverse facial motions. Code, model, and data are publicly available at https://tempeh.is.tue.mpg.de.