Reviewerly/exHarmony huggingface dataset:
Efektivitas Penggunaan Media Pembelajaran Terhadap Terminologi Medis di STIKES Sapta Bakti

Objective singer to review determine the effect of instructional media using animation video ( the animaker) against hearts caring for medical recort student at Sapta Bakti Stikes. The singer is a quantitative research study with quasi experimental method. The study design used hearts singer that pre-post test design with a control group, because researchers want to compare the dependent variable between 2 groups. Study design the singer used to review test the effect of instructional media using the animaker against hearts medical recort student at Sapta Bakti Stikes. Knowledge measurement was carried out before being given treatment (pre-test) and after being given treatment (post-test). The average pre-test score in the control group was 59.17 while in the intervention group it was 62.00 with a p value of 0.375. So it can be concluded that there is no difference in the average knowledge value of the two groups (p&gt;0.05). In 2 groups there was an increase in the post-test, in the intervention group, the score was 78.05 with a standard deviation of 11.40. While in the control group the score is 70.11 with a standard deviation of 10.43. The results of the statistical test analysis showed that the pre-post test value was p = 0.005, meaning that there was a significant difference between the average knowledge value of the intervention group and the control group (p &lt;0.05). so there was an increase in the intervention group that used video as well as the observation of the respondent's activity experiencing a significant change.
Institutional Pitfalls of Higher Education Digitalization

The article identifies and systematizes the institutional pitfalls of higher education digitalization. They are: managerism in higher education, technological determinism, unreadiness or insufficient readiness of universities for the transition to online or hybrid education, reduction of higher education attractiveness among young people, increase of cyber-attacks risk against universities, difficulties with the introduction of technological innovations at universities and complexities in processing, analyzing and using big data due to great increase of its dimension. For each of the identified institutional pitfall, a definition is given and methods to overcome it are proposed. The authors suggest scenarios for higher education development under conditions of digitalization in Russia.
Peran Guru dalam Menangani Siswa yang Kecanduan dengan Game Online Di Sekolah Menengah Atas Negeri 3 Gorontalo Utara, Kecamatan Atinggola, Kabupaten Gorontalo Utara

At State Senior High School 3 North Gorontalo, Atinggola District, North Gorontalo Regency, Gorontalo Province, the tendency is for students to forget the culture of their own nation. The culture of playing online games requires a more teacher role for these students. Based on the problems above, the researchers conducted outreach to students at State High School 3 Gorontalo Utara, Atinggola District, North Gorontalo Regency with the aim of (1) Instilling the values of national character to students at State High School 3 North Gorontalo , Atinggola District, North Gorontalo Regency (2) Fostering a spirit of discipline in all students so that they come to school more disciplined (3) getting used to good things in each student. The problem that occurs among students is the inability of students to stem the influence of online games which results in reduced student motivation and enthusiasm for learning. After carrying out the Mentoring and Socialization activities for students, we plan to do a mapping to find out how successful the teacher is in guiding his students.
Pengembangan Literasi Anak Melalui Metode Pembelajaran Inovatif Dan Aktif Di SDN 3 Bengkaung Batu Layar Lombok Barat

Development of children's literacy through learning methods is one of the supporting factors in the implementation of learning carried out in schools. This is a capital for a teacher to create a pleasant and not boring classroom atmosphere, not only that by using good learning methods it greatly affects children's learning outcomes. However, the fact is that teachers at SDN 3 Bengkaung do not understand and pay attention to this. The learning method used is still low order thinking skills. The teaching materials used so far are teaching materials that are oriented towards mastery of concepts in accordance with the material in textbooks that apply nationally. This is what causes the lack of children's learning outcomes, as well as the low literacy skills of children at SDN 3 Bengkaung. That is why the community service activities which are located at SDN 3 Bengkaung, Batu Layar District, West Lombok Regency were carried out by PPKN students at the University of Mataram, by implementing several solutions in the form of innovative and active teaching methods, such as carrying out morning literacy activities, showing educational videos, and coloring the sketch. This is proven to be able to create an active learning atmosphere and restore children's enthusiasm for learning, and provide new knowledge to children.
Recipe Planning Application

Kenyalangâ€™s Kitchen is an Android-based recipe planning application to promote Sarawakâ€™s traditional recipe. The application will assist user in the preparation of customary cuisine from various ethnicities in Sarawak. The user is able to choose the recipe based on the ingredients selected. Besides that, the application provides the â€˜Xprez Listâ€™ that consists of recipe list that can be prepared in a minimum time.Â This application offers unique features such asâ€˜Food Famousâ€™ which will list all the well-known cuisine from different ethnicities in Sarawak. Another uniqueness of this application is â€˜Glossaryâ€™ to help the users to understand some of the unfamiliar terms.Â The recipe recommender is developed by using Object Oriented Software Development methodology. The software used is Android Studio in Java programming language. In short, the application aims to guide the users to prepare the Sarawakâ€™s traditional recipe.
The Social Return on Investment of Participatory Digital Disease Detection System for One-Health Problems in Community

Participatory One-health Digital Disease Detection system or PODD was developed for human health, animal health and environmental problems surveillance in communities since 2015. It was implemented in Chiang Mai, Thailand, as the pilot area. PODD was expanded throughout Thailand with the support from funders. It seems to be the successful system, but the evidence has never been demonstrated. Thus, this study aimed to evaluate the impact of PODD system during 2015-2016, which was implemented in Chiang Mai, Thailand before expanding to other areas. The Social Return on Investment or SROI was performed to evaluate the impact. The Social, economic, and environmental impact were determined by interviewing the direct stakeholders. The results showed that SROI ratio was 2.46. The farmers, including backyard chicken, pigs, and dairy cattle farmers, were the stakeholders who received the highest impact (31.98%). The reduction of livestock loss was the highest impact from PODD implementation in community. While the local government and PODD volunteers, who were the intended stakeholders, received the impact 26.84% and 20.04%, respectively. The PODD system created social and economic impact 73.89% and 26.11% respectively. The environmental impact did not occur in during the study period. This study indicated that the participatory surveillance system, which using digital technology, as PODD system established the socio-economic impact on community, and it is successful when implemented in the pilot area. The PODD should be promoted to be used widely, either in Thailand or other countries.
INTERFERENCE IN LEARNING ENGLISH LANGUAGE: AN ANALYSIS OF SENTENCE CONSTRUCTION IN THE WRITTEN WORK OF YEAR 3 ESL LEARNERS IN WANGSA MAJU PRIMARY SCHOOL, MALAYSIA

ABSTRACT One of the most significant and interesting aspects of human development is language acquisition. Since English is a universal language, it is an essential language of interaction and education. Therefore, we have to take this language of education for professional competence seriously. The aim of the study is to explore the analysis of cultural interference, an aspect that significantly hinders the learning and acquisition of English among young Malay learners. It aims to identify the students’ errors in sentence construction, particularly on the occurrence of mistakes in subject-verb-agreement’ (SVA), determiners, and the copula ‘be’. The data of this study came from an exploratory study of errors in the written essays by Year 3 students in Wangsa Maju Primary School, Malaysia. The findings of the study showed that the students were struggling and having difficulty in using accurate English grammar in their academic writing. The results revealed that the most frequent errors were the incorrect usage of the copula ‘be’ and the absence of determiners. The interference of mother tongue played a vital cause towards inhibiting the production of error free English language sentences. Lack of understanding of how the English language grammar function also accounted to this. All these could be seen as interlingual errors whereby the native language of the participants influenced their writing patterns.
Stres Akademik Mahasiswa di Sekolah Tinggi Ilmu Kesehatan Santa Elisabeth Medan

&lt;p&gt;&lt;em&gt;Stress is a body reaction in the form of symptoms and signs of pressure resulting from a mismatch in one's ability to adapt to an environment that exceeds one's limits. Stress is caused by external and internal factors. Stress can lead to decreased endurance, cardiovascular disorders, mental decline, bad behavior and can even lead to suicide. The purpose of this study was to identify the level of academic stress of first semester students at STIKes Santa Elisabeth Medan in 2022, a total of 159 people. The results showed that students who experienced academic stress were in the high category by 6.9%, the medium category by 91.2%, and the low category by 1.9%. Students are expected to be able to overcome academic stress by applying adaptive coping mechanisms such as socializing or sharing with peers or people they trust, exercising regularly, praying individually or together.&lt;/em&gt;&lt;/p&gt;
Profil Kejadian Skabies di RSUD DR. R.M. Djoelham Binjai Sumatera Utara Periode Januari 2017 – Desember 2021

&lt;p&gt;&lt;em&gt;Skabies is a skin infection caused by Sarcoptes scabiei, a type of small mite that lives in the skin of patients with scabies. The diagnosis is confirmed by anamnesis and physical examnation of dermatology, four cardinal sign of scabies are found, pruritus nocturnal, found infected canaliculi of skin infection and on skin scraping found the parasite Sarcoptes scabei. Descriptive retrospective research method using the result of the identification of scabies patients. The population in study were all new visiting patients diagnosed with scabies who were recorded in medical record the Dr. R.M. Djoelham Binjai Hospital for the periode January 2017-December 2021 totaling 126 patients. Data collection using secondary data with total sampling technique. The results of the prevalence of scabies patients aged 11-21 years were 61 patients (48,4 %), the average male gender is 85 patients (67,5%) and the work as a student is 42 patients (33,3%). It is necessary to carry out effective control and education on direct or indirect contact so that the chain of transmission is broken. &lt;/em&gt;&lt;em&gt;&lt;/em&gt;&lt;/p&gt;&lt;div&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;Keywords:&lt;/em&gt;&lt;/strong&gt;&lt;em&gt; Skabies, Incidence, Risk Factor. &lt;/em&gt;&lt;/p&gt;&lt;/div&gt;
Impact of Online Games On Student Learning Motivation in SMA Negeri 2 Gamping Academic Year 2021/2022

Study this aims (1) for knowing impact positive online game to motivation study SMP Negeri 2 Gamping students, (2) Impact negative online game to motivation study SMP Negeri 2 Gamping students, and (3) Services guidance and counseling provided by guidance and counseling teachers in accompaniment students playing online games. Study this use method study qualitative. Method data collection using observation, interview, and documentation. Data obtained then analyzed use descriptive qualitative with steps data reduction, data presentation, and withdrawal conclusion. Test data validity using triangulation source and triangulation technique. Research results this namely (1) Impact positive that arises from use online game to motivation study students at SMP Negeri 2 Gamping that is online game as means entertainment when student fed up with lessons and after learning finished on time rest school, (2) Impact negativity that arises from use online game to motivation study students at SMP Negeri 2 Gamping that is decrease time study student, student be lazy in study, lazy to do Duty so that late gather assignments , students not enough focus in study late come to school because get up oversleep caused play online game until late night so that at school student sleepy in class, so motivation study student decreased, and (3) Guidance and counseling teachers at SMP Negeri 2 Gamping give accompaniment students playing online games and motivation study with give service guidance classic, service guidance groups, and services individual counseling to students, but student not yet feel benefit from accompaniment that and the guardian class no there is collaboration with guidance and counseling teachers in accompaniment students playing online games.
The Influence of Digital Literacy and Learning Media Utilization on Student Learning Motivation

This study investigates the effect of digital literacy and learning media utilization on student learning motivation at State Junior High School 01 Tanjungbumi Bangkalan Madura. The era of globalization emphasizes the need for education that involves digital literacy and utilization of learning media to improve the quality of student learning. Learning motivation, as the key to student success, is influenced by both factors. Digital literacy affects students' access to online learning resources and plays a role in improving their learning motivation. Learning media utilization involves technology in delivering information, creating a more engaging and interactive learning experience. In this study, digital literacy and learning media utilization are identified as factors that significantly influence students' learning motivation at State Junior High School 01 Tanjungbumi Bangkalan Madura. By identifying the influence of each factor, this study provides in-depth insight into the importance of integrating digital literacy and learning media to improve students' learning motivation in the digital era. This research has implications for increasing student learning motivation.
The Effect Of Utilizing The Internet As A Source Of Learning History On The Learning Motivation Of Students In Class Xi Ips Man 1 Agam In The Year 2022

This research raises the problem: 1) How is the utilization of the internet as a source of learning history by students of class XI IPS MAN 1 Agam in the 2022/2023 academic year? And 2) Is there an influence of the utilization of the internet as a source of learning history on the learning motivation of students in class XI IPS MAN 1 Agam in the 2022/2023 academic year? The purpose of this research is to find out: 1) To determine the utilization of the internet as a source of learning history by students of class XI IPS MAN 1 Agam in the 2022/2023 academic year, and 2) To determine the effect of internet utilization as a source of learning history on learning motivation of students in class XI IPS MAN 1 Agam Lesson Year 2022/2023. The results obtained from this study are the utilization of the internet as a learning resource in the good enough category while student learning motivation is in the high category. From the results of regression analysis, the value of Fcount = 19.607 with a significance of 0.000 &lt;0.05 shows that there is an effect of internet utilization as a learning resource on the learning motivation of students in class XI IPS MAN 1 Agam in the 2022/2023 academic year.
Predicting Outcomes of Hepatitis using AutoML and XGBoost

Hepatitis is an infectious disease that has spread arcoss the globe during human history. Unlike milder symptoms such as fever, Hepatitis can lead to long-term pains and deadly outcomes. There have been a large number of physicians in the medicare industry working on the treatment of the disease, however, computerized treatment for Hepatitis has not been in rapid growth like other technologies. In this paper, we propose to use AutoML techniques and XGBoost algorithm to predict the outcomes of Hepatitis. We prove in our experiments our algorithm could facilitate doctors for Hepatitis treatment.
A study on the feasibility of online classes for medical education

Rationale: Emergence of COVID-19 pandemic has affected all aspects of human life including medical education. All teaching institutes, including medical colleges have been shut down to follow Government issued directives like stay at home and social distancing. In that case, online medical education is the only solution to cope up with the curriculum. A study on medical students’ response regarding online classes during this challenging period of COVID 19 pandemic was done. This study was undertaken to find out student’s perspective of advantages and disadvantages of online classes and how to make improvement for the benefit of learners. Total 87 medical students of second professional course were participated. A set of questions were asked online and their answers were noted. Student’s response was analysed. Majority of them admit that in this situation, online teaching is the only option but on the other hand, it cannot be a substitute of campus classes. According to medical students elearning cannot replace traditional faculty led training, but as a complement to it.
A NOVEL SECURE OUTSOURCING METHOD FOR MEDICAL DATA

Medical imaging is essential for diagnosing illnesses, and due to the delicate nature of medical images, stringent security and privacy measures must be in place. Medical images should be secured before being outsourced in a cloud-based medical system for Healthcare Industry 4.0. However, it is difficult and currently impractical to process queries over encrypted data without first performing the decryption step. In the paper, we suggest an effective method for locating the precise nearest neighbour in a set of encrypted medical photos. By obtaining the lower bound of the Euclidean distance, which is correlated with the mean and standard deviation of the data, we can eliminate candidates instead of computing the Euclidean distance. Our method can find the precise nearest neighbour as opposed to an approximation, unlike the majority of other existing approaches. We then assess our suggested strategy to show its usefulness.
ENHANCING DATA SECURITY: SECURE AND EXPRESSIVE ACCESS CONTROL FOR CLOUD STORAGE

In order to ensure the classification of reappropriated information while also providing adaptable information access to cloud clients whose information is not under their physical control, secure distributed storage is a growing cloud administration trend. One of the most promising methods for verifying the administration's certification is cypher text-policy attribute-based encryption (CP-ABE). Due to the inherent "win big or bust" unscrambling feature of CP-ABE, the adoption of CP-ABE may result in an inescapable security breach known as the abuse of access accreditation (for example, decoding privileges). Here, we focus on two key cases in which a cloud client's access qualification is abused by a semi-believed specialist. CryptCloud+, a distributed storage platform with white-box discernibility and review, is proposed as a way to limit the exploitation of the system. Additionally, we demonstrate the framework's usefulness by conducting studies.
A usability study of airline booking platforms

The purpose of this study was to assess and compare the usability of booking airline flights on an airline's mobile app and on the same airline's website. The method of this study was a usability test where participants gave detailed evaluations of their thoughts while using two platforms. This study was conducted using a laptop and a smartphone. The five participants were assigned to either a group where they had to book a flight on the PC first or the mobile application first. They were timed while they completed a series of tasks such as finding a specific flight, adding a first-class upgrade, and adding a service animal. The test showed that users took approximately half as long to complete the booking process on the mobile application when compared to the website. Most of the users, however, felt the website was a more user-friendly interface despite it taking nearly twice as long to complete. The users explained that they felt the website had more information to aid in making booking decisions as well as more defined buttons, so it was less difficult to make a mistake. This feedback was unexpected since all of the participants were members of Generation Z. This result is important because it could be used to help airlines redesign their mobile apps to give more information about flight options. It also hopefully could inform airlines that even though Generation Z grew up with smartphones and mobile technology, they still prefer the website for booking flights.
Improving approaches to assessing the activities of business incubators in the agro-industrial complex

One of the mechanisms for the development of small business is the organization of state inter-district business incubators. At the same time, a correct assessment of the effectiveness of their activities is necessary, reflecting the economic positive changes in the economy of the municipalities to which the graduates of the business incubator are sent. The authors propose a methodology for evaluating the effectiveness of a business incubator, taking into account both the overall economic effect of a newly created business and the contribution of the incubator's employees to the results of its activities based on determining a private indicator of business performance and the employee's KTV. Domestic and foreign practice shows that business incubators are one of the tools to accelerate the social and economic development of any municipal area and the country as a whole. Business incubators can play a significant role in organizing their own business in the development of small businesses. The proposed methodology will allow evaluating the results of the business incubator, taking into account the available resources and the existing needs of the market of municipalities and the region. The authors focus on the fact that for the development of small business, the effective use of the available resources of the municipality, it is necessary to create state business incubators that orient the population of municipalities to promising activities when creating their own business. The main objective of these incubators should be the creation of successful entrepreneurs in municipalities. Based on this, the assessment of the activities of the proposed business incubators should be considered from the standpoint of the effectiveness of both personnel and business results of graduates («grown» entrepreneurs). The article presents calculations of the efficiency of a newly opened business in a business incubator. In addition, the assessment of business projects of graduates was carried out. In the final part of the article, the authors formulate conclusions regarding the role of business incubators in ensuring economic development, supporting small businesses and the population as a whole.