Reviewerly/exHarmony huggingface dataset:
Necessity and Preference Mining from Text Reviews: A Non-bipolar assessment of Text Reviews

Objective: To perform opinion mining on text reviews related to hotel.Methods: In this work, the opinion is mined by identifying and extracting necessities and preferences along with the associated two features or aspects expressed in text reviews by customers.The hotel dataset (From Kaggle website, hotels in United States, has 35912 samples) is considered for training and testing.Modals 'Has' and 'Would' are used to identify and extract reviews which are expressing the necessities and preferences of customers from the dataset of hotel reviews.Random Forest machine learning algorithm method is used for classifying the reviews belonging to necessity and preference categories.Findings: From the related works carried out so far, it is indeed transparent that so far, the text reviews are analysed for general sentiments like good, bad etc., polarities like positive, negative or neutral and emotions like joy, fear etc., The analysis for necessities and preferences in the text is yet to be addressed.The current research focuses on narrowing the semantic gap in opinion mining from Generalized analysis of reviews like positive, negative, good, bad to Specialized analysis of reviews like mining necessities and preferences of customers which may give higher level of understanding of customer needs by service providers.In this work, the reviews are classified into two classes viz, necessities and preferences are identified and classified using Random Forest machine learning algorithm.It gave the accuracy of 91% in classifying the reviews as necessity and 99.78% in classifying the reviews as preferences by using the formula given in the system implementation section.
Evaluation of User Experience on Using the "MoLearn" Application in Learning Activities of High School Students

The shift of paradigm in learning certainly impacts the demands of changing the ability of educators.Educators need to hone their material/scientific fields' abilities, and the methods and media used, especially those using information technology such as Hybrid Learning Model.Hybrid Learning Model is learning to provide content for learning models in various media.In order to support the Hybrid Learning Model, a mobile-based learning application was designed.It is a mobile-based software application to support high school students' learning known as the MoLearn application.The development of the MoLearn application continues to be done by also taking into account the User Experience.Some applications for education were developed with no appropriate design.For this reason, it was necessary to evaluate the MoLearn application with an Evaluation of User Experience from the use of MoLearn application.This study measured using tools such as the User Experience Questionnaire.The results of the User Experience Questionnaire for evaluation showed that 200 respondents (high school students) from 6 different schools of East Java Province, Indonesia.Students gave good marks on attributes of attractiveness, clarity, efficiency, and accuracy scales, while the attributes of stimulation and novelty are excellent.Students' perceptions of websites and Android-based application design are considered to meet the creative, innovative, interesting, easy, and informative attributes.
A Secure Environment to Measure and Manage Cybersecurity Lab Activities

Implementation and management of a secure environment for online cybersecurity lab experiments is challenging for several reasons.In addition to normal issues associated with hardening a remote lab environment against unauthorized user access and network data transmissions leaking outside the lab environment, the very nature of cybersecurity lab experiments can be inherently dangerous.For example, management network traffic from lab activities may be sniffed using common cybersecurity utilities, the results of lab activity assessment might be hacked and modified, and IT devices used to analyze lab progress may be attacked and compromised.Finally, it is critical for academic integrity that student assessment is secure, assertable, consistent, and repeatable.The environment we created provides both educational processes and game based, hands-on exercises, where students can learn the concepts and best practices in cybersecurity defense as well as hands-on skills learning.An initial assessment was taken at a recent train-the-trainer workshop, and several lab learning and effectiveness metrics are provided.
PHENOMENON VALUE ORIENTATIONS OF CHILDREN OF SENIOR PRESCHOOL AGE IN THE CONTEXT OF MODERN EDUCATIONAL STANDARDS

Modern society pays considerable attention to the intellectual development of children. Emotional and value development of preschool children for many years remained out of the attention of the educational department, parents. The new state standard of preschool education has initiated positive changes in this direction, but the problem of the uniqueness of the formation of value orientations of older preschool children is little studied, which increases the urgency of the problem. The aim of the article is to reveal the structure of the phenomenon of value orientations of older preschool children, its features in the light of educational reformation processes. The article highlights the components of the phenomenon of value orientations of older preschool children: emotional, semantic, and activity. It highlights the components that correspond to these components: emotional-volitional, cognitive, and activity. The criteria of each component are defined: emotional-volitional – sensory-oriented criterion, cognitive – knowledge-oriented, activity - operational. These criteria are met by indicators of the formation of value orientations of older preschool children. Indicators of understanding the emotions, the expression of compassion, the ability to control emotions correspond to the sensory-oriented criterion; knowledge-oriented criterion includes the presence of knowledge about the values of interaction, empathy and friendship, the content and rules of mobile games, the rules of conduct in the game; operational criterion is responsible for the ability to express emotions and respond to the emotions of others, follow the rules of the game, take responsibility, initiate and establish interaction between all participants in the game. The research work was carried out using the methods of analysis, synthesis, induction, deduction, comparison, systematization, scientific generalization, dialectical method of cognition. As a result of the study we provide three-stage integral of the phenomenon of value orientations of preschool children with selected components, components, indicators and methods.
Readiness of Special-Needs Schools in Developing Oral Language Skills Programs for Deaf Students

Limited learning programs in developing spoken language, as well as the inconsistency of teachers in implementing oral language communication, are allegedly the main causes of poor communication skills, especially for hearing impaired students. In contrast to this, oral language skills are a prerequisite for having communication with others. The present study draws attention to receive a description of the school (teacher) readiness in developing oral language skills programs for students with hearing impairment. Conducted through descriptive qualitative method, the current project explores data from the chosen teachers of grade 2, 3, and 4, as well as PKPBI teachers through interviews, observation and documentation study. The data analysis technique is performed through data reduction, data presentation, drawing conclusions and verification. The findings disclosed that the oral language program planning is based on incidental needs analysis. The oral language skills program is still developed separately from the PKPBI program and communication training (either speaking or articulation). Likewise, conversational competence as a basis for developing communication has not become a definite program and is only applied to certain themes. The implementation of the oral language skills program is carried out partially with different learning patterns and methods, namely the global word method and the maternal reflective method (MMR). The teacher’s evaluation was limited to correcting phonemes, repeating simple sentences and once into integrated thematically. The faced constraints are the availability of supporting infrastructure such as PKPBI room and articulation room that have not been optimized and the limited number of speech experts and PKPBI teachers. For such obvious reason, the seriousness and consistency of schools are highly necessary in developing oral language skills programs as the main focus during the learning process at each grade level by providing opportunities for all teachers to possess integration with PKPBI program and thematic articulation training programs using the reflective maternal method (MMR).
Penerapan Metode Topsis dalam Penentuan Pengadaan Judul Buku di Perpustakaan

Procurement of books is one of the jobs of a librarian, both in university libraries and public libraries, the procurement of books itself has several stages and one of them is determining the priority books to be purchased first and also recommendations for additional or other supporting books. In one of the business college libraries in the city of Bogor, there are still obstacles in determining the title of the book to be purchased due to the workings and the assessment process which is still done manually and repeatedly, therefore in this study, an application was made that can determine the title. Books that can be prioritized to be purchased first and also other alternatives in the form of a ranking system that uses the title of the book as an alternative and also some special criteria used that have been approved by the relevant library such as the year of publication, the availability of complete books, and also book reviews. This research was conducted to make it easier for library staff and also to increase the effectiveness of determining the priority book titles in one application count. And also a feasibility test has been carried out on the application made, with a feasibility value of 85%, which means the application made is very feasible and has also been tested for accuracy using the formula confusion matrix with an accuracy value of 100%.
Vision Based Indoor Surveillance Patrol Robot Using Extended Dijkstra Algorithm in Path Plannin

Vision based patrol robot has been with great interest nowadays due to its consistency, cost effectiveness and no temperament issue. In recent times, Global positioning system (GPS) has been cooperated with Global Navigation Satellite System (GNSS) to come out with better accuracy quality in positioning, navigation, and timing (PNT) services to locate a device. However, such localization service is yet to reach any indoor facility. For an indoor surveillance vision based patrol robot, such limitation hinders its path planning capabilities that allows the patrol robot to seek for the optimum path to reach the appointed destination and return back to its home position. In this paper, a vision based indoor surveillance patrol robot using sensory manipulation technique is presented and an extended Dijkstra algorithm is proposed for the patrol robot path planning. The design of the patrol robot adopted visual type sensor, range sensors and Inertia Measurement Unit (IMU) system to impulsively update the map’s data in line with the patrol robot’s current path and utilize the path planning features to carry out obstacle avoidance and re-routing process in accordance to the obstacle’s type met by the patrol robot. The result conveyed by such approach certainly managed to complete multiple cycles of testing with positive result.
Unfinished Work as Aesthetic and Musical Phenomenon: about Interrelation of Genre, form and Technique of Composition

The relevance of the study is dictated by the interest of contemporary creators and researchers in various fields of science to the problem of unfinished works. The appearance of the latter is associated with the historical situation and philosophical and aesthetic ideas of the time, with the psychological characteristics of the Creator's personality and the peculiarities of his thinking, as well as with the originality of the individual design of the work. In musical art, a productive direction in substantiating the specifics of unfinished works is their consideration both through the “prism” of the philosophical and aesthetic ideas of the time, cultural and historical context surrounding the composer, and based on fundamental theoretical teachings.&#x0D; The aim of the research is to establish and substantiate the “zones” of action and mutual influence of categories that are important and system-forming for theoretical musicology — musical genre, musical form and composition technique within the boundaries of unfinished works.&#x0D; The scientific novelty of the research is reported by: 1) the definition of the artistic and aesthetic phenomenon of “incompleteness”, which is universal for works of art, formulated and proposed for the first time; 2) the classification of unfinished works presented in relation to musical art; 3) analytical observations of the process of interaction of genre, form and technique of composition in conditions of various degrees of manifestation of incompleteness of musical works.&#x0D; The research methodology is based on the works of various fields of scientific knowledge — philosophical and aesthetic research (U. Eco, J. Gartner, etc.), works on the history and theory of art (S. Stupin, E. Abramovskikh, etc.), research in the field of theoretical and historical musicology (Y. Kholopov, E. Ruchevskaya, M. Pereverzeva). The main research methods are the general scientific observation method and the comparative method, as well as various methods of analyzing a piece of music.&#x0D; The results of the study reflect the following conclusion. A progressive tendency is clearly visible from work to work, which in music belongs to the category of “unfinished”: from a ghostly “hint” expressed through the genre, through a meaningful idea “underlying” the form, to the assertion of the principles of an “open work” through total interdependence genre, form and technique of composition.&#x0D; The study is undoubtedly of practical value. It significantly supplements and expands knowledge about some new genres that are little studied in music (fragment, sketch, etc.) and their compositional originality.
Developing Writing Blended Approach to Increase Students’ Descriptive Writing Competency

This quantitative research was to find out whether there was a statistically significant difference of students’ descriptive writing competency taught through Blended approach and the traditional one and to find out the effectiveness of the Blended approach in increasing students’ descriptive writing competency. The subjects were 29 students of the second grade of SMP 1 Purbolinggo, east Lampung. The instruments used were descriptive writing tests. The data were analysed by using Repeated Measure t-test. The result showed that there was a statically significant difference of students’ descriptive writing competency taught through Writing Blended approach and the traditional one with the significant level 0.05. This suggests that Blended Approach to Writing promotes the students to increase students’ descriptive writing competency. Keywords: [Blended Approach to writing, Effectiveness, Writing competency].
Maximizing quantum discord from interference in multi-port fiber beamsplitters

Abstract Fourth-order interference is an information processing primitive for photonic quantum technologies, as it forms the basis of photonic controlled-logic gates, entangling measurements, and can be used to produce quantum correlations. Here, using classical weak coherent states as inputs, we study fourth-order interference in 4 × 4 multi-port beam splitters built within multi-core optical fibers, and show that quantum correlations, in the form of geometric quantum discord, can be controlled and maximized by adjusting the intensity ratio between the two inputs. Though these states are separable, they maximize the geometric discord in some instances, and can be a resource for protocols such as remote state preparation. This should contribute to the exploitation of quantum correlations in future telecommunication networks, in particular in those that exploit spatially structured fibers.
The Effect of Online Computer Assisted Instruction on Knowledge, Self-Efficacy, and Satisfaction of Nursing Students

Background: Computer assisted instruction is integrated to nursing education lecture class. It is notassessed in online teaching of maternal-newborn nursing and Midwifery class.Purpose: To examine the effectiveness of online computer assisted instruction of nursing care forpregnant women with diabetes on knowledge, self-efficacy, and satisfaction of nursing students.Methodology: Quasi-experimental research was designed in this study. Participants were selectedusing systematic random sampling. Eighty nursing students were enrolled in this study. Forty studentsin experimental group was assigned to learn via online computer assisted instruction of nursing carefor pregnant women with diabetes, where as another forty students was assigned to learn in lectureclass. The pretest and posttest mean scores of students’ knowledge and self-efficacy of nursing care forpregnant women with diabetes were analyzed and compared within group and between group.Results: The posttest mean score of students’ knowledge and self-efficacy of nursing care for pregnantwomen with diabetes in the experimental group was significantly higher than those in lecture class.The overall students’ satisfaction with online computer assisted instruction was 82.50 percent. Thesefindings suggested that online computer assisted instruction could enhance students’ learning outcomesand satisfaction.
Readiness of future teachers for sociocultural education of children in modern conditions of society development

The modern sociocultural situation of the development of society involves taking into account all aspects of human life in the educational process. Are our students - future preschool teachers - ready to build their activities taking into account socio-cultural aspects. The authors consider the characteristic of readiness, highlighting motivational and value-based component (awareness of the importance of their process, readiness for continuous improvement and professional development, highlighting the values of professional activity), activity-technological component (knowledge of the ways of interaction with the subjects of the pedagogical process, design of the educational and educational process, the use of modern teaching tools (IT), information and knowledge component (knowledge of the specifics of preschool childhood, modern trends in the development of society and education, learning technologies). The study shows the insufficient level of development of the 2nd and the 3rd components of the readiness of future teachers. The proposed methods of professional training of future teachers of preschool education are associated with the use of business games, conducting master classes, studying the technological component of the educational process.
Teaching Offensive Lab Skills

This chapter identifies and discusses the learning outcomes to be achieved because of hands-on lab exercises using ethical hacking. It discusses the ethical implications associated with including such labs in the information security curriculum. The discussion is informed by analyses of log data on student malicious activities, and the results of student surveys. The examination of student behavior after acquiring hands-on offensive skills shows that there is potentially a high risk of using these skills in an inappropriate and illegal manner. While acknowledging the risk and the ethical problems associated with teaching ethical hacking, it strongly recommends that information security curricula should opt for a teaching approach that offers students both offensive hands-on lab exercises coupled with ethical practices related to the techniques. The authors propose steps to offer a comprehensive information security program while at the same time minimizing the risk of inappropriate student behavior and reducing institutional liability in that respect and increasing the ethical views and practices related to ethical hacking.
Affective Scaffolding to Mediate the Use of Emergent Technology

Technology is reshaping the micro-ecologies of developing, becoming a part of it. It impacts and enables reconfiguration of social interaction in everyday situations. The study aims to bring a macro and micro discussion about close interconnection with complex technology and how these interactions have reciprocal implications between materiality and subjectivity. The broad research question is: How do we deal and interact with daily increasingly complex technology? A theoretical perspective is outlined about the subject and object relationship, focusing on new technology in the baby day living. One key point stressed in this paper is the affective scaffolding that could be a key point for social mediation with technology. To support the reflection, some illustrative examples are proposed from a naturalistic observation. In particular, the study focus on one 1-years old baby interacting with a smartphone and a robot toy. A final discussion is proposed to discuss the material and subjective dialectic interactions.
A Video Quality Testing : Review of Human Visual Aspect

Various types of video player applications have been widely used by the community. The emergence of the latest version and a variety of features make people need to make a choice to use a video player application with a good visual level. The type of video that is often played is a file with an MP4 extension. This file type is not heavy but is usually intended for long file durations such as movies. In this paper, we will use a dataset in the form of a movie file with an MP4 extension. The video player applications used include VLC, Quick time, Potplayer, KMPLayer, Media Player Classic (MPC), DivX Player, ACG Player, Kodi, MediaMonkey. Through various empirical calculations, such as Mean Square Error (MSE), Peak Signal to Noise Ratio (PSNR), Structutral Similarity Index Measurement (SSIM), Threshold F-ratio, Visual Signal to Noise Ratio (VSNR), Visual Quality Metric (VQM), and Multiscale - Structutral Similarity Index Measurement (MS-SSIM) has analyzed the visual capabilities of each video player application. Experimental results prove that the KMPlayer application gets the best visual results compared to other selected applications.