Reviewerly/exHarmony huggingface dataset:
THE EFFECTIVENESS OF QUANTUM TEACHING MODEL WITH POWER POINT MEDIA LINKED VIDEO OF NATURAL EVENTS ON NEWS WRITING SKILL LEARNING BY GRADE X STUDENTS OF SMK SWASTA MUHAMMADIYAH 04 MEDAN

In the process of obtaining science, there are factors that need to be improved, namely the learning process. Education should not override the learning process because in a learning process will create an environmental system that instructs students so that teaching objectives can be achieved optimally. It is otivated by the low ability of students in writing news. This is due to the difficulty of students in understanding when explaining the material in front of the class, which the difficulty to understand the words contained in the news. The objective of the research was to explain the use of Quantum Teaching learning model in improving skill to write news by grade X students of SMK Swasta Muhammadiyah 04 Medan. The data collected in this research was to use a test of the ability to write news with quantum teaching learning model. This research method was an experimental method could be interpreted as a research method used to find the effectiveness of actors on others in controlled conditions. The external and expected achievement targets of this research were scientific publications in the journal of Metamorfosa and Teaching Books
Research on Personalized Learning Practice of Higher Vocational Students from the Perspective of Education Big Data

Under the guidance of multiple intelligences theory，constructivist learning theory and personalized learning theory.Taking the cloud app of vocational education as the practice platform and the course "network marketing and promotion" as the practice course，two classes with the same teaching materials and teachers and the same level of students' knowledge and skills were selected as the research objects.The control class followed the traditional learning mode，and the experimental class carried out personalized learning practice based on big data，Based on Technology Acceptance Model (TAM)， the perceived usefulness and ease of use of personalized learning model were investigated.Practice shows that， from the perspective of educational big data，personalized learning can effectively stimulate students' interest in learning，enhance their learning initiative，and promote the maximum development of students' personality and ability.
Binary Class Classification of Software Faults in Software Modules using Popular Machine Learning Techniques

Software engineering is an important area that deals with development and maintenance of software. After developing a software, it is always important to track its performance. One has to always see whether the software functions according to customer requirements. To ensure this, faulty and non- faulty modules must be identified. For this purpose, one can make use of a model for binary class classification of faults. Different technique's outputs differ in one or the other way with respect to the following: fault dataset used, complexity, classification algorithm implemented, etc. Various machine learning techniques can be used for this purpose. But this paper deals with the best classification algorithms available till date and they are decision tree, random forest, naive bayes and logistic regression (tree-based techniques and bayesian based techniques). The motive behind developing such a project is to identify the faulty modules within a software before the actual software testing takes place. As a result, the time consumed by testers or the workload of the testers can be reduced to an extent. This work is very well useful to those working in software industry and also to those people carrying out research in software engineering where the lifecycle of development of a software is discussed.
Ovid: Message-based Automatic Contact Tracing

The COVID-19 pandemic created various new challenges for our societies.Quickly discovering new infections using automated contact tracing without endangering privacy of the general public is one of these.Most discussions concerning architectures for contact tracing applications revolved around centralized against decentralized approaches.In contrast, the system proposed in this work builds on the idea of messagebased contact tracing to inform users about their risk.Our main contribution is the combination of a blind-signature approach to verify infections with an anonymous postbox service.In our evaluation, we analyze all components in our system for performance and privacy, as well as security.We also derive parameters for operating our system in a pandemic scenario.
Development of communication skills among foreign students on the basis of an interactive approach and training of interested communication

We justify the need to develop communication skills among foreign students studying Russian, based on an interactive approach to learning. During their internship in Russia, students should not only learn the language rules and rules, but also get acquainted with the culture, customs and traditions of our country, learn to interact at the level of collective cooperation. Teaching the interested productive communication is not introduced separately into the learning process, but is manifested as a result of joint cognitive activities as a result of group learning subjects. Interactive learning in classes on the development of oral and written speech is a comprehensive devel-opment of international students. They develop communicative competence in the cognitive field (in the form of comprehension of their own communicative behavior on the basis of knowledge gained in the classes, existing norms and approaches), in individual personal properties (tolerant perception), in behavioral patterns (mastering verbal and non-verbal communication skills, eti-quette norms), in emotional personality properties (receiving a positive charge from communica-tion, trust in the teacher and his classmates, development of sincerity, interest, emancipation, psy-chological comfort in communication). We emphasize the polydirectionality of interactive teach-ing of the Russian language to foreign students and notes the effective role of interpersonal com-munication in the development of communicative competence, representing a new, creative indi-vidual educational result.
ENRICHING AES THROUGH THE KEY GENERATION FROM GENETIC ALGORITHM

Data security and encryption is one of the most useful at highly essential aspects of enabling effective security of the data against attacks and intrusions.This is an effective and useful technique that has been evolved significantly over the past few years.For the purpose of encryption the DES was prominently used before.The data encryption standard is highly effective but was prone to encryption failure against brute force attacks that have been highly effective against this encryption standard.Therefore the advanced encryption standard has been used since then to improve the performance of encryption significantly.The advanced encryption standard has been useful and realization of effective security but has been optimized specifically for achieving high throughput and high bandwidth for a variety of implementations.In this methodology we propose an enhancement to the AES encryption approach through the improvement of key generation process through the utilization of the genetic algorithm.The effective and useful implementation of genetic algorithm has been significantly useful for improving the performance of the AES encryption considerably.
INVESTIGATING ERRORS IN WRITING MECHANICS IN UNIVERSITY STUDENTS’ ESSAYS

Besides grammar, writing mechanics are one of important components for producing an effective piece of writing. This study has attempted to explain the types and the most frequent type of errors in writing mechanics found in essays produced by the second semester students of English Department of Universitas Airlangga year 2018/2019. Steps of Error Analysis explained in Gass and Selinker (2008) and the classification of errors by Dulay, Burt, and Krashen (1982) were adopted in this study. The data were collected from 51 typed essays of division and classification written by the semester-two students. The study found in the essays 686 errors in three writing mechanics: punctuation (368), capitalization (291) and spelling (27). The errors belong to four types: addition (271), omission (269), misformation (139), and misordering (7). The two categories combined, the most frequent errors were in the addition of capitalization (211), followed by the omission of commas (160). The findings indicate that capitalization and punctuation become a writing problem for many student participants of this study. Therefore, the problem needs to be dealt with as writing mechanics help make the message in writing conveyed more clearly. Keywords: Error Analysis, essays, types of error, writing mechanics
DESIGNING THE SUITABLE PHYSICAL EDUCATION FOR THE STUDENTS OF THAI NGUYEN UNIVERSITY OF TECHNOLOGY

Nowadays, education in the universities in Vietnam is a compulsory subject in order to develop the strength and enhance their health and meet the labor demands for protecting and developing the country.Designing physical education program suitable for the students' strength is an essential need to meet the preset goals.
Penilaian Standar Mutu Pada Sistem Perpustakaan Sekolah Di MTs Muhammadiyah 8 Ujungpangkah Menggunakan Standar ISO 20000 Dengan Analisis Fishbone Diagram

In the development of a system, quality assurance is needed. A system can be said to be of good quality if it meets the needs of the user. Quality can be measured from various points of view. One point of view to measure software quality is to focus on service management systems. To determine the quality of a system, it is necessary to analyze the quality of the system. The school library system at MTs Muhammadiyah 8 Ujungpangkah has implemented a lot of service management systems to support the process of activities in the library. However, it is not yet known whether the system is in accordance with the assessment standards or not.The author uses the ISO 20000 standard to assess the requirements for obtaining a certificate in the library application by conducting various analyses. This study aims to analyze the application of the library system with ISO 20000. The analytical research methods used include determining clauses, checklists, Likert scale, maturity levels, and fishbone diagrams. The references that I take are based on the results of the analysis of the writing team that I have made including graphs, diagrams, clause scores, checklist scores, Likert scales, maturity levels, and fishbone diagrams. Based on the results of the author's analysis, the school library application system at MTs Muhammadiyah 8 Ujungpangkah does not meet the ISO 20000 standard so that there is still much that needs to be improved in the library system. The Likert scale score is only 11%, while to meet the ISO 20000 standard the Likert scale score must reach at least 60%. The overall problem with this analytical assessment that results in the Library System application not passing the ISO 20000 quality standard is the lack of a Likert scale score and fishbone diagram. With fishbone diagram, the main root cause is found with organitation structure that is not clear to monitor the application working. The hypothesis in this study can be the basis for future research so that the application can meet the feasibility test of the ISO 20000 quality standard.
Straight Motion: A Mobile Application for Learning Linear Motion

Mobile phone technology has been developed tremendously in the last two decades.The smartphone's emergence has shifted the primary function of a mobile phone because it provides various advanced features.Multiple features in the smartphone are the potential to be utilized in education.In this paper, we report a study that aims to develop a Straight Motion application, a mobile application designed as a learning resource on linear motion topics.The application is targeted to high school students as a resource for prelecture preparation or post-lecture review and individual study.Straight Motion application is evaluated by an expert in physics and physics education.According to the evaluation, the application is feasible to be used by high school students in learning physics.We also conduct field testing, which involves 63-grade 10 th students.To investigate the learning improvement, we give pre-and post-test to students before and after they use Straight Motion for learning linear motion.The calculated normalized gain is 0.56, which can be classified as medium gain.Moreover, students also give an excellent response to the use of Straight Motion in the learning process.
TECHNOLOGIES OF VIRTUAL REALITY IN THE CONTEXT OF INNOVATION IN ARCHITECTURAL EDUCATION

The evolution of information and communication technologies has had a revolutionary impact on the field of architectural design and has necessitated the improvement of existing pedagogical approaches and educational tools. Virtual reality technologies, having made a technological breakthrough in the field of architectural visualization and providing opportunities to realistically demonstrate architectural objects, have become a promising and effective tool for improving the environment of architectural education. The use of virtual reality technologies in architectural education is the key to the formation of an innovative and motivating educational environment that will provide quality and effective training of specialists in the field of design, architecture and urban planning. The effectiveness of the educational process using these technologies is due to the growth of activity, interest of students and increased motivation, as evidenced by a number of educational experiments conducted by foreign scientists&#x0D; The study highlights the trends in the use of virtual reality technologies in architectural education as the most revolutionary tool donated by modern information technology. The advantages and disadvantages of using virtual reality technologies in architectural education are identified, a review of technological tools and software is made and the prospects for further research in this area are outlined.
Survey Paper on Recommendation System for Tourist Reviews using Aspect Based Sentiment Classification

The tourism and travel sector is trying to provide different facility using a large amount of data collected from different tourism web sites. The tourist easily retrieves to reviews, evidence of different tourists and accesses them properly. It helps tourists have made the planning of visit to tourism place. So that, a major challenge faced by tourism sector is to utilize the accumulate information for detecting tourist preferences. Unfortunately, some user's comments are irrelevant and complex for understanding and long-winded these become hard for recommendation. Aspect based sentiment classification methods have shown promise in overcome the issue. In existing not much work on aspect based sentiment with classification. Here in this paper represents a framework of aspect based sentiment classification recommendation system that will not only identify the aspects very efficiently but can perform classification task with high accuracy using machine learning algorithms. This framework helps tourists to find better tourist spot, hotels, restaurant and resort in a city, and here performance has been evaluated by conducting experiments on Yelp and foursquare real-time datasets.
EVELOPMENT OF THE CREATIVITY OF ADOLESCENTS IN LEARNING MUSICAL ACTIVITIES

The article examines the specificity of the development of creativity of adolescent students in educational musical activities. Various interpretations of the concept of "creativity" in relation to the peculiarities of adolescence of schoolchildren are analyzed. The creative nature of educational musical activity and its connection with the artistic nature of musical art are traced. The influence of problem learning methods, in particular situations of choice in educational musical activity, on development of creativity of adolescent schoolchildren. A specially designed situation of choice puts adolescents in conditions associated with the need to give preference to one of the options, to make an independent conscious choice. Key words: creativity, adolescence, educational musical activity, problem learning, situation of choice.
Generalised linear orthomorphic permutations

The concept of generalised orthomorphic permutations over the Galois field Fnq is proposed on the basis of the original concept with regard to orthomorphic permutations over the Galois field Fn2 in this scientific research paper. At the same time, the enumeration formula of the total generalised linear orthomorphic permutations over the Galois field Fnq is given. It is worth noting that the Galois field Fnq possesses the prime subfield Fp with an arbitrary prime number as the characteristic. The local creating algorithm is obtained and generates the partial generalised linear orthomorphic permutations over the Galois general field Fnq. Consequently the existing and innovative enumeration formula involved linear orthomorphic permutations over a Galois field with characteristic two happens to be a special case to contain in our novel fruits over the general field. In the field of information security, the generalised linear orthomorphic permutations have been thoroughly discussed and generated far and wide for the design of the p-permutation in the diffusion layer of iterative round function involving an unbreakable cryptosystem. Finally we can obtain some generalised linear orthomorphic permutations with the greatest branch number in this research paper.
Automating Public Cloud Services Using Terraform

Previous chapters discussed using Terraform to automate AWS service provisioning using Terraform. This chapter uses hands-on exercises for automating Azure and GCP cloud services through Terraform. The following are the key topics covered in this chapter.
Research in the Classroom: The Teaching of Economics and Gamification

This paper presents the preliminary results of a proposal to facilitate the understanding of concepts and the logic of economy in university students who are not enrolled in the academic program of economics. This proposal is based on the simulation game called Strategies and Markets in Economics (Estrategias y Mercados en Economía – EMERCO), which resulted from a research process in the classroom. The methodology has a qualitative approach and a descriptive type, with an exploratory scope. This study shows the functioning of the game, the selection of the team according to mentality type and brain dominance, in accordance with the Herrmann Brain Dominance Instrument. The game has novel elements in its structure by bringing the real functioning of a market to the classroom, achieving better results in regard to grades and in the assimilation of the contents in introductory classes and fundamentals of economics in higher education.
A New Model of Digital Security Offering (DSO) in Blockchain Technology for Improving Land Registration System in Malaysia

Land registration requires complex of sensitive data which require decentralise environment. As land registration system requires complexities and challenges in term of land tenure security at high risk scale, the security level of land registration system need to be put at the highest level. Fraud is one the major problem as well as long process problem. This is due to the centralised transaction system which resulted bottlenecks at the processing system. The blockchain technology by using Digital Security Offering (DSO) able to create public ledgers from all complex transactions that has high potential to replace the complicated systems with one simple database. Therefore, objectives of this research are (1) To identify characteristics in blockchain technology by using DSO for the land registration system in Malaysia (2) To investigate the blockchain technology by using DSO that is able to solve the problems in the Malaysian land registration system. By using systematic literature approach, this paper will assess the innovative method to enhance land registration system in Malaysia. The innovation in land registration system will bring Malaysia meet the challenge in digital economy in Industrial Revolution 4.0.
Analisis Cluster Data Interkomparasi Anak Timbangan dengan Algoritma Self Organizing Maps

Intercomparison was conducted to determine the ability and the performance of the laboratory. Intercomparison results are usually expressed in the range of En ratio values (En ?|1|) which express the equivalence of one laboratory with other laboratories. If the laboratory is declared unequal, then it needs to identify the source of the problem by itself. To make it easier, it can be done by Clustering which is one of the data mining techniques. Clustering is done by applying a self organizing map algorithm on the KNIME (Konstanz Information Miner) analytic tools. Several experiments were carried out with different layer size and data normalization status from one experiment to another experiment. The results were analyzed through pseudo F statistical test and icdrate test. The largest pseudo F statistic value was obtained from the 8th experiment (setting the layer size 2x2 without data normalization) with a pseudo F statistic value of 167.53 for 1kg artifacts and a Pseudo F statistic value of 104.86 for 200 g artifacts where the optimum number of clusters are 4. The smallest icdrate value was obtained from the 5th experiment (setting the 2x3 layer size without data normalization) with an icdrate value of 0.0713 for 1kg artifacts and icdrate value of 0.2889 for 200g artifacts with the best number of clusters being 6. From 12 laboratories can be grouped into 6 groups where each group has the same identification. There are groups 1, 3 and 6 have 1 member, while groups 2, 4 and 5 have 3 members.
Quality and reliability of content as factors in the flow of television audience to Internet resources

The Internet successfully competes with television as a source of information on socio-political issues. The article analyzes the objective (digitalization) and subjective (trust, tastes, preferences, etc.) factors that contribute to the flow of the audience to online information resources. Consumer sensitivity to distorted, manipulative content and the practice of testing media messages for authenticity are considered.
Еffective channels of communication of Ukrainian publishing houses with readers

The article presents the results of a survey devoted to identifying problems of communication of book publishing houses of Ukraine with readers and buyers of their products. Priority communication channels have been identified, from which readers will learn about publishers' news and book market events
Penerapan Algoritma ID3 dalam Prediksi Kebutuhan Pupuk

The need for fertilizer at the Plant Protection Development Unit (UPPT) is uncertain depending on the demand of farmers, therefore it is necessary to predict fertilizer needs. There are five types of fertilizers predicted by the Plant Protection Development Unit (UPPT), including Urea fertilizer, ZA fertilizer, SP-36 fertilizer, NPK fertilizer, and Organic fertilizer, so fertilizer needs can be predicted. In predicting data mining on fertilizer needs using the ID3 algorithm. Where it works is calculating the value of entropy and gain to get the final result in the form of a tree to the decision and rule. Testing is done using the tanagra software. The results of the tests carried out on the tanagra application using the ID3 algorithm are in the form of a decision tree, while in the calculation the results obtained are in the form of a decision tree.