Reviewerly/exHarmony huggingface dataset:
ANALISIS PENGGUNAAN TEKNOLOGI ARTIFICIAL INTELLIGENCE TERHADAP PRODUKTIVITAS AKADEMIK MAHASISWA

Millennial students, born between 1981-1996, are often considered a generation that is sophisticated in technology, but is also faced with several challenges. They tend to rely too much on technology, lack initiative in completing tasks themselves, are distracted by many distractions, and are susceptible to health problems. Apart from that, social and environmental factors also influence their thinking patterns and interactions. In the educational context, the practice of assignment jockeying and plagiarism are serious issues. This research emerged as a response to developments in Artificial Intelligence (AI) technology, such as ChatGPT generation 3 from OpenAI, which can be expected to address the problems of task jockeying and plagiarism. The aim of this research is to scientifically examine the potential of AI in combating dishonest academic practices because no previous research has investigated the correlation between the use of AI and overcoming student assignment jockeying and plagiarism. In the world of education, assignment jockeying and plagiarism are serious problems that can undermine academic integrity. Utilizing Artificial Intelligence (AI) technology, such as ChatGPT from OpenAI, can be an interesting solution to address this problem. Therefore, this research aims to scientifically prove through research the enthusiasm of students in (a) doing coursework using AI without worrying about plagiarism and (b) being able to eradicate assignment jockeys.
Keefektifan Model Pembelajaran Contextual Teaching and Learning Berbasis Teknologi Informasi untuk Meningkatkan Rasa Percaya Diri dan Hasil Belajar Siswa

The background that drives this research is the low level of self-confidence in the cognitive learning outcomes of fifth grade elementary school students in Tlogohendro village. This type of research is quantitative research in the form of pre-experimental with the type of one group pre-test and post-test design. The population of this study were fifth grade elementary school students in Tlogohendro village for a total of 35 in the 2022/2023 academic year with a saturated sample. The data in this study were obtained through tests and documentation.The posttest results showed that the percentage of classical group learning completeness at both SDN 01 Tlogohendro, SDN 02 Tlogohendro and SDN 03 Tlogohendro reached 100%. And based on the analysis of student learning outcomes, t'count (36.74) &gt; ttable (1.7), thus Ha is accepted, which means that there is a significant difference in scores between before and after students apply contextual teaching and learning based on information technology.So it is concluded that the contextual teaching and learning model based on information technology is effective in increasing the self-confidence and cognitive learning outcomes of class V state elementary school students in Tlogohendro village.
Pengembangan E-Modul Menggunakan Flipbook Maker Berbasis Metode Problem Solving untuk Meningkatkan Keterampilan Bernalar Kritis Siswa Kelas V Sekolah Dasar

This study aims to determine the feasibility, practicality, and effectiveness of e-module teaching materials using problem solving learning model-based flipbook makers. This research is research and development by adopting the Brog &amp; Gall model (containing potential and problem analysis, product design, product assessment, product manufacture, product testing, and final product manufacture.). The analysis stage of potential problems includes carrying out initial observations during pre-research analyzing problems, media, teachers, and students. The product design stage includes instructions for use, table of contents, mapping of Basic Competency, glossary, indicators and learning objectives, benefits of e-modules, maps concepts, materials, summaries, exercises, worksheets, competency tests, answer keys and bibliography. The development stage is making e-module teaching materials with product aspects, material content, validation and display of the production of e-module teaching materials using a flipbook maker and also developing data instruments. The data collection instruments in this study were product feasibility from expert lecturers and education practitioners, practical worksheets for elementary school teachers and peers. For students readability sheets, pretest and posttest questions for the final evaluation of student learning after using the e-module. The data collection instrument was based on assessments by experts/lecturers, education practitioners, class teachers, peers and also students as research objects. The implementation stage of using the e-module has been developed for fifth grade students at SDN Karangasem 08 Batang. The trials carried out at this stage were product feasibility tests, product legibility and pretest posttest for students, with the results showing an increase in students' critical thinking after students used e-modules using flipbook makers. Evidenced by the paired t-test, the magnitude of the increase in the average pretest and posttest scores shows that there is an average increase (gain) in the pretest and posttest values obtained by 61.00 and 77.72 with an average difference of 16.72. The increase in average indicates that the E-module Flipbook based on the problem solving learning model is effectively used in social studies content in class V SDN Karangasem 08 Batang. The evaluation stage includes the form of evaluation carried out at each stage of the Borg and Gall model. The data analysis technique used is the manova and n-gain tests. The results show that the developed flipbook maker-based e-module is suitable for use in Civics learning. The e-module is feasible and practical to use, and effective for improving the critical thinking skills of fifth grade elementary school students.
Does the leader influence employee performance? Evidence from Researcher Opinion

This study aimed at exploring leadership's effect on employee's performance. The study attempted to examine flow the leaders in an organization affect the employee's performance and the job roles, and it also tried to find out leadership styles in which the organization. As the researcher's opinion of majority respondents, they were gained the benefit of providing guidance. This implies that the leader was supervising employees and playing the guiding role for his subordinates.
PENERAPAN MEDIA PEMBELAJARAN BERBASIS WEBSITE DINAMIS PADA PROSES PEMBELAJARAN MENULIS TEKS PUISI RAKYAT SISWA SMP KELAS VII

Learning activities must use media that are in accordance with the character of students at the junior high school level, so that they can increase the enthusiasm of students to learn. The reality faced by junior high school students in state schools in Lembang is that students are less enthusiastic in paying attention to the material presented by the teacher. This is due to the absence of the use of images and the delivery of the dominant material using the script. This study intends to explain the impact of the application of dynamic website-based learning media on the material for writing folk poetry in seventh grade junior high school. Qualitative descriptive is the method and approach used in this research. In February 2022 this research was conducted. The data obtained in this research came from questionnaires, quizzes, and observation sheets. The output based on this research tells that, by using dynamic website media that emphasizes the principle of flexibility, it can increase the value and creativity of students in writing folk poetry texts. in writing people's poetry.
PENERAPAN MODEL THINK TALK WRITE (TTW) DALAM PEMBELAJARAN MENULIS CERITA FANTASI PADA SISWA KELAS VII

Â This research is motivated by an increase in student learning outcomes towards the selection of learning models that are attractive and in accordance with student characteristics, and can measure the effectiveness of learning models, and student responses regarding the application of learning models. Especially in learning to write which is still difficult to master, and it requires continuous practice. The purpose of this study was to determine student learning outcomes by applying the think talk write model in learning to write fantasy stories, and student responses to the application of the thik talk write model. This study uses a qualitative descriptive method, with research techniques tests, observation, and interviews. The sample of this research is students of class VII-A MTS Darul Ma'arif, as many as 25 students. The results of student acquisition, from the pretest results with the highest score of 77, the lowest score of 40, the average pretest score of 62.56. Ten out of twenty-five students scored&gt; 75 above the KKM score. While the postest score of the highest score is 95, the lowest score is 65 and the average postest score is 83.48. Twenty-two out of twenty-five students scored&gt; 75 above the KKM score determined by the school. It can be concluded from the results of the posttest scores obtained an increase in student learning outcomes, on learning to write fantasy stories after using the think talk write model, with an average postest score of 83.48 which is superior. So the application of the think talk write model is declared effective and successful, and gets good responses from students.
Clustering Administrative City Based On Indicator Livable City in West Java Province

As the population increases every year then a place to live, especially with livable conditions. Cities in the world are trying realizing the city with the concept of a livable city for residents to live comfortably in that city. In Indonesia, planning the city that it can inhabited. Based on the livable city indicators, there are still many cities in Indonesia that have not achieve it. In this case, especially for the cities in West Java Province has a vision as a city comfortable, need to apply the concept of the city livable in realizing the condition of the city. Furthermore, in this study an analysis was carried out to find out which city groups needed prioritized in the realization of a livable city in West Java Province. This study uses cluster analysis of city grouping with various methods in the hierarchical method using R Programming. Finally, this research will produce a group of cities that will be prioritized for accelerating its realization by improving aspects that are still lacking in development according to the indicators of livable city.
INOVASI MEDIA PEMBELAJARAN DIGITAL DENGAN APLIKASI CANVA PADA MATA PELAJARAN GEOGRAFI UNTUK MENINGKATKAN HASIL BELAJAR KELAS X DI SMAN 5 KUPANG

This study aims to (1) determine the development of digital learning media with the Canva application in geography subjects to improve class X learning outcomes at SMA Negeri 5 Kupang. (2) determine the feasibility level of learning media with the Canva application for geography subjects to improve class X learning outcomes at SMA Negeri 5 Kupang. (3) determine the effectiveness of digital learning media innovation with the Canva application in geography subjects to improve class X learning outcomes at SMA Negeri 5 Kupang. Creative and active digital learning media is Canva using the ADDIE Model Research and Development (Analysis, Design, Development, Implementation and Evaluation) method. The feasibility level of media using Canva is seen from the assessment of two validators, namely media experts and material experts. Based on the results of the assessment of the two validators obtained an average score of 86% with a very good or valid category, it means that the learning media using the Canva application is feasible/valid to be used in learning and student responses obtained an average score of 85% with the category is very suitable for use in learning. After that, a trial was carried out on students of SMAN 5 Kupang to see the effectiveness of the learning media using the Canva application, there was an increase in student learning outcomes. The results before using the media (pre test) and after using the media (post test) obtained the difference/comparison value of 64 and 78. Based on the results of the comparison of the two that using the N-Gain formula, the value was 0.38 with a good/enough category. effective, meaning that learning media using the Canva application on the dynamics of the planet earth as a living space can effectively improve student learning outcomes.
Development of a recommendation model for information technology-based college study program options for high school students

Students who plan to attend university frequently struggle with making decisions. The challenge of students' decision-making regarding study program selection in higher education arises from factors such as self-understanding, including intelligence, talents, and interests, as well as understanding of the educational environment and available information on study programs. The objective of this research is to create a recommendation model for high school students in Yogyakarta to choose information technology-based study programs. A model is employed to aid guidance and counseling teachers in offering guidance to high school students regarding their choice of study programs in higher education. This guidance is based on the students' self-awareness and understanding of their surroundings. The research described in this study follows the Borg and Gall model, which consists of 10 development steps in the field of research and development (RD). Data on the RPP-PT Model was obtained through questionnaires and interview guides. Data analysis involves the utilization of both quantitative and qualitative methods for analyzing data. The study presents a recommendation model for choosing information technology-based study programs in higher education. This model is designed to provide guidance and counseling teachers with recommendations for college study program choices based on students' learning achievement, general abilities, talents, and interests. External factors, including parental expectations, should be taken into account when considering future development.
COMPOUND WORD IN INTERNET DATING TERMS

In this study the authors analyzed the Compound Word in Internet Dating Terms. The author focuses on analyzing the merge of words from existing words to rise the new words/meanings or can also be referred as compounding. The data taken by the author are the words that exist in the term of internet dating by taking examples from cases in social media, namely Twitter. Examples of data cases taken by the author are calculated from March 31, 2020 - March 31, 2022. The method used in this study is descriptive analysis. According to Rakhmat (68), descriptive research method is a research method that only describes situations/events but also explain the data systematically. In researching the selected data, the writer classified the data based on the elements that make up words/expressions on internet dating by focusing on Endocentric and Exocentric Compound. From the analysis, it can be concluded that compound words in internet dating terms were formed mostly by free morphemes, most compound words were not compositional. This means that most compound words are exocentric. &#x0D; Keywords: Compounding, Exocentric, Endocentric, Internet dating
SEMANTIC ANALYSIS OF OLIVIA RODRIGO'S SONG DRIVERS LICENSE USING CONTEXTUAL MEANING THEORY

This study analyzes literary works in the form of song lyrics where the data is taken from one of Olivia Rodrigo's songs entitled 'Drive License' which was released on January 8 2021. The song is intended for a lover who betrayed her. This study aims to analyze the meaning of the song. In this song, the man is claimed to only give women false hope and a feeling of disappointment over the betrayal of their lover. This study uses an analysis that examines semantic meaning using the Contextual Meaning theory approach by Pateda (2010) to analyze the meaning of feelings in the song lyrics, namely the context of the speaker's mood, for example sad, disappointed, afraid, irritated. This study uses a qualitative descriptive method which is by making observations using phenomena or facts obtained by conventional data. The results of the analysis illustrate that the lyrics of the song 'Drive License' adopt a sketch aesthetic and describe Olivia Rodrigo's healing in her broken heart which shows her feelings of sadness and disappointment towards the man who hurt her.&#x0D; Keywords: Semantic, Contextual meaning, Olivia Rodrigo, Drivers License
The Function of Dramatic Persona in the Film “The Menu” (2022)

This study aims to determine the portrayal of characters in the film The Menu 2022. In examining the characters in the film, The Menu, researcher conducted a characterization analysis which was classified into seven functions of dramatic characters through the theoretical framework of Vladimir Propp. This study is used because narratology theory can focus on the actions of a character who is limited in terms of meaning. Through this classification, researchers can find out the depiction of characters and the limits of their actions. The data collection method is carried out by qualitative methods and narrative analysis by collecting research results in the form of descriptions accompanied by screenshots. This study produced findings in the form of depictions of seven-character functions contained in the film "The Menu". The resulting conclusions, based on the data and analysis conducted in this research, reveal a deeper understanding of the narrative structure character’s function using dramatic persona analysis in the film "The Menu" and identify the roles and functions of the characters in the film. The result of this research, researcher found 7 dramatic persona function in the film. Such as, the villain, the donor, the helper, the dispatcher, princess/prize, the hero, and the false hero.&#x0D; Keywords: The Menu Movie, Vladimir Propp, Dramatic Persona, Narratology
Enumeration of Pathogenic Bacteria from Automatic Teller Machine (ATMs) Keyboard, a Case Study of ATM Machine of Branch 448 Unity Bank Plc Jahun, Jahun Local Government, Jigawa State

This study investigated the pathogenic bacteria from automatic teller machine (ATMs) keyboards, a case study of ATM machine of branch 448 Unity Bank PLC Jahun, Jahun Local Government, Jigawa state. ATM is used by hundreds of people in a day in the world (including Nigeria). The grab sampling techniques were used to obtain the sample. The cultural, Gram stained and biochemically tests were conducted. A total of 100 samples were collected from the ATM keyboard in the study area in April 2022, Staphylococcus aureus has the highest prevalence of 48%, E. coli 43% and P. aeruginosa has the lowest prevalence of 9% in this study. Pathogenic bacteria such as E. coli; P. aeruginosa and S. aureus on the ATMs were isolated. The research work revealed that there is a relationship between the Automatic Teller Machines (ATMs) and the isolated pathogenic bacteria. A bowl containing sanitiser should be provided by the bank management at every ATM location so that users can disinfect their hands after using the ATMs and also ATM Cleaners should be employed by the bank management so that they can disinfect the metallic buttons at intervals using compatible disinfectants.
Peningkatan Keterampilan Laporan Keuangan Koperasi Berbasis Microsoft Excel di Koperasi Wanita Kenanga Madiun

Koperasi Wanita Kenanga Madiun as a local economic entity, requires improved skills in preparing Microsoft Excel-based financial reports. These skills are important to ensure transparency, accuracy, and efficiency in cooperative financial management. Due to limitations, cooperative management still uses manual methods to record cooperative transactions. Besides, cooperative administrators also do not really understand the knowledge of financial reports using Microsoft Excel. Therefore, this service aims to improve Microsoft Excel-based Cooperative Financial Reports skills. This research uses a combination approach between lectures, questions and answers, and training methods followed by the management of the cooperative. After applying this method, there was a significant improvement in the skills of preparing financial statements using Microsoft Excel. Participants were able to effectively implement the concepts taught, increase efficiency in preparing financial statements, and reduce potential errors.
Pelatihan Pengelolaan Arsip Digital Menuju Kampung Tertib Administrasi di Kampung Urumb Kabupaten Merauke

Organizing village government administration digitally is a necessity. This is due to the increasingly widespread need for the availability of accurate and fast village development information. The aim to be achieved in this service activity is to carry out training for Urumb Village Officials in the context of utilizing digital archives for structuring village government administration. The method used is the transfer of knowledge through training and assistance in using Google Drive as a medium for archive management and information presentation for village government officials. The results of this activity are increasing knowledge and skills, as evidenced by changes in behavior on a scale of 76-100, namely the high category. This is also proven by the increase in participants' conceptual understanding and practice in managing documents digitally in Urumb Village, an average increase of 25%. It is hoped that the results of this activity can provide solutions to archival problems in Urumb Village, Merauke Regency to move towards an orderly administrative village.
Pengaruh Upah Minimum, Tingkat Pendidikan dan Literasi Digital Terhadap Pengangguran

Research has problems such as the ever-increasing number of unemployed, as well as the inflation rate. Therefore, the aim of this research is to (1) find out the picture of economic growth, inflation and unemployment in the city of Tangerang. (2) determine of the effect of the minimum wage on unemployment .3) determine effect of education level on unemployment. (4) knowing the effect of understanding digital literacy on unemployment. Survey method with quantitative descriptive analysis. Sampling used simple random sampling technique with a Guttman, Nominal, and Likert scale measuring instrument and an error rate of 5%. The sample in this study is the community in the Karang Tengah District, Tangerang City. The results is the minimum wage has a positive on unemployment, education level has a negative but significant effect on unemployment, and understanding of digital literacy has no and insignificant effect on unemployment. The novelty is namely using primary data such as a questionnaire besides using secondary data that comes from BPS