Reviewerly/exHarmony huggingface dataset:
THE DIGITAL NATIVE STUDENTS’ PREFERENCE IN USING NEWSELA AS THE MEDIA OF DIGITAL LITERACY TO ENRICH STUDENTS VOCABULARY

Digital Natives students born into an era of instant networking. It makes everything have a connection with technologies. Digital natives having sophisticated technology knowledge and skills that can be potentially harnessed for better learning engagement inside the classroom. As a follow-up to the issuance of Permendikbud Number 23 of 2015 concerning the Growth Movement of Budi Pekerti, in 2017, the government began to vigorously increase the literacy culture in schools through the “Gerakan Literasi Sekolah” (GLS). Teachers should be able to set an example in creating a spirit of literacy culture in school. Through the increasing reading culture for students, this also increases vocabulary for students in learning English. The Newsela application can help the teachers also the students to add references to enrich science as a provision for learning. This research aimed to distinguish the usage of Newsela as the media of literacy to enrich student’s vocabulary. This research pursued to answer two research questions; (1) is Newsela helps students to improve their reading ability? And (2) what are the impacts of Newsela application on the student’s on developing vocabulary? The Steps that the researchers used were; first, the researchers shared the questionnaire to the English students. Second, the researchers evaluated the responses from the respondents. Third, the researchers found out the answer about the impacts of Newsela to the students. This research used descriptive qualitative to conduct this research. This result of the research showed that Newsela helped students to improve their reading ability.
The Effect of Cooperative Integrated Reading and Composition (CIRC) Method of Students’ Reading Ability on Narrative Text

The aim of this research is to know whether the result of reading ability on narrative text by using Cooperative Integrated Reading and Composition (CIRC) method gives a better result than conventional method at the eighth grade students of SMP Negeri 1 Angkola Selatan in 2018/2019 Academic Year.The writer uses an experimental method. The population is the eighth grade students of SMP Negeri1 Angkola Selatan, which are consisted of 245 students. Two classes, they are VIII-1 and VIII-2 are taken as two groups of sample by cluster sampling. The whole amount samples is 56 students. The data are collected by using 20 items test as an instrument. The writer uses statistic processes in analyzing data. They are descriptive analysis by using the formula of “t-test”.After calculating the data, it is found that the result of reading ability on narrative text taught by using CIRC method is categorized “good”. While the students’ reading ability on narrative text taught by using Conventional  method is categorized “enough”. The result of the analyzed data shows that 2, 00 2, 56 or to is greater than tt.so, the hypothesis is accepted. It means, The Student’s Reading Ability on Narrative that Taught By Using Students Cooperative Integrated Reading and Composition (CIRC) Method is higher than conventional method at of the Eighth Grade Students at SMP Negeri 1 Angkola Selatan
Investigating the influences of College Students’ Recognition of Hotel and Tourism Curriculum on Learning Flow, Academic Achievement, and Career Decision- Making Self-Efficacy

The purpose of this study was to identify the influences of College students’ recognition of hotel and tourism curriculum on learning flow, academic achievement, and career decision-making self-efficacy. To collect data, on-site survey was conducted by students majoring in hotel and tourism studies at several Universities in Korea from October 05 to 10, 2020. The data were analyzed in using various statistical methods such as descriptive statistics, exploratory factor analysis, reliability test, PLS-SEM along with bootstrapping techniques. The results revealed that the relationship between the variables, recognition of curriculum(RC) and learning flow and RC and career decision-making self-efficacy(CDS), have significantly related with each other. Students’ learning flow was also positively related with career decision making self-efficacy. However, RC was insignificantly connected with academic achievement, and there was no significant relationship between the academic achievement and CDS. Thus, these findings suggest that universities should come up with a plan for structural reform of the curriculum so that students can cultivate new skills required by companies or industries in the future era (e.g., the Fourth Industrial Revolution). It is necessary to clarify the type of department that the department aims at (e.g., research-centered vs. practical training-centered), and reinforce differentiation in the curriculum according to the characteristics of the department type. This provides students, an education consumer, with empirical motivation for learning activities that lead to expand opportunities for career decisions and choices along with academic achievement.
Sistem Informasi Penerimaan Peserta Didik Baru Online Berbasis Web Studi Kasus Sekolah Labschool Pulpen

This study aims to produce a Web-based New Student Admissions Information System software with a WordPress Content Management System that is able to manage the implementation of New Student Admissions, namely registration, selection, journalizing, announcing, and re-registration. This research also determines the feasibility level of the software that has been made. The results showed that the Web-based Information System for New Student Admissions was able to manage the implementation of New Student Admissions, namely registration, selection, journalism, announcements, and re-registration. Assessment by experts shows that this software is very feasible in terms of correctness and reliability, while in terms of integrity and usability it is feasible. The teacher's assessment shows that this software is very feasible in terms of correctness, reliability, and integrity, while in terms of usability it is feasible. Assessment by students shows that this software is feasible in terms of correctness and usability, in terms of reliability is very feasible, and in terms of integrity is quite feasible
Mathematical model of the biometric system of fingerprint authentication

This paper considers mathematical models of biometric fingerprint images, as well as basic computational procedures for fingerprinting. The main stages of processing dactyloscopic portraits based on the selection of local features, their filtering and digital processing are investigated. The developed software implements the transformation of fingerprint images with the subsequent formation of a cryptographically strong password sequence based on them. This allows you to simulate a dactyloscopic authentication system for the purpose of studying certain of its properties, estimating probabilistic performance indicators (error probabilities of the first and second kind), and so on.
3D Mapping and Simultaneous Navigation for Multi Micro Aerial Vehicles in Indoor Environments

One of the platforms that autonomous exploration applications can be used is micro aerial vehicles, which are used by robotic scientists, because of their high dynamic capabilities. A robot needs to do navigation in its surrounding environment to be able to do exploration. In outdoor and indoor environments with obstacles around, sensing an environment and creating its map to do navigation is a common practice in robotic studies. An aerial vehicle is able to reach to a target position without crashing into static and dynamic obstacles, with the help of costmaps created in navigation applications. To prevent an aerial vehicle, which is trying to find a path to a target position, from getting crashed into other vehicles in applications with multiple aerial vehicles, that aerial vehicle needs to take into account the paths that found by other vehicles. In this way it's possible to prevent aerial vehicles getting crashed into each other. In this work, a simultaneous navigation application is developed for aerial vehicles that can build concurrent 3D multi maps. Experiments have been done in Gazebo simulation environment of ROS framework.
Analisis Tingkat Keamanan Informasi: Studi Komparasi Framework Cobit 5 Subdomain Manage Security Services (DSS05) dan NIST Sp 800 – 55

Information technology is a very important part of the organization. IT is expected to provide a good profit for the company. However, as technology evolves, it is often exploited by some irresponsible parties that can lead to the emergence of threats and risks from the use of technology. The organization needs to measure the level of information security to identify the system's weaknesses and threats to the organization. Standards for measuring information security are COBIT 5 subdomain manage security services (DSS05) and NIST SP 800-55 revision 1. This study is comparing the two standards. Comparative analysis uses qualitative analysis based on three aspects in information security that are confidentiality, integrity, and availability. Based on the analysis result obtained the advantages and disadvantages of each standard.
Integrity Monitoring with ECMRSA Algorithm for Cloud Data Outsourcing

With its on-demand technology, cloud computing has advanced to allow vast volumes of data to be interchanged via cloud services. Scalable cloud services that store confidential data on cloud storage servers are therefore critical to the complex management of a number of problem fields: security, privacy, data sharing and cloud server integrity. In addition, in this expanded environment, validity and control of access to data should be retained. One of the core principles for cloud encryption is abe. An interest in this research is the auditing of data or integrity tests for secure cloud storage. The data audit approach allows an auditor to verify the consistency of the data files and submit the data owner's verification report, without understanding the files. This paper offers an RSA modified elliptic curve (ECMRSA) and an algorithm modified to md5 for the purpose of verifying the integrity of cloud data, to upload the encrypted data files of data users or proprietors to the cloud data server and send a request for a third-party audit to the auditor. On behalf of data holders, a third-party auditor (TPA) is called by the data server to ensure the file is credible. The auditor sends the audit report to the owner following maintenance of the data file accuracy. A public key coding scheme with homomorphic algorithms that produces a digital file signature or hash values for coded files is included in the proposed audit algorithm.
Open access to the digital future

Review of the monograph: Vakhrushev M. V. Open access: History, current status and way to open science / M. V. Vakhrushev, M. V. Goncharov, I. I. Zasursky, A. I. Zemskov, K. A. Kolosov, I. I. Mikhailenko, N. D. Trishchenko, Ya. L. Shrayberg; under general and scientific editorship of Yakov L. Shrayberg. – St. Petersburg : Lan, 2020. – 168 p. – ISBN 978-5-8114-5034-3.The contents of the monograph are discussed; its significance is critically evaluated as a creative work and science product of RNPLS&amp;T’s team.
Context Driven Geometry Consistent Document Reconstruction from Photographs

It is very practical to photograph and store documents using mobile phones. However, it is difficult to obtain a quality document image due to creases on the paper and limitations of the camera pose. These produce geometric distortions and irregular shadows on the document image. The rectification of geometric distortions requires an estimate of the 3D shape of the photographed document. In this study, we introduce a new approach that can estimate the 3D shape of the document using artificial neural networks. Neural network models extract geometric information from the context of the image to create a 3D shape. In addition, an adaptive thresholding algorithm was used to correct lighting-related distortions. Data reflecting actual document conditions were used to train the neural networks. Therefore, in addition to previous studies, the method can be applied to photograph samples which creased in many different ways and photographed from varying perspectives. Comparative experiments show that the method works well.
Bayesian Learning to Optimize: Quantifying the Optimizer Uncertainty

Optimizing an objective function with uncertainty awareness is well-known to improve the accuracy and confidence of optimization solutions. Meanwhile, another relevant but very different question remains yet open: how to model and quantify the uncertainty of an optimization algorithm itself? To close such a gap, the prerequisite is to consider the optimizers as sampled from a distribution, rather than a few pre-defined and fixed update rules. We first take the novel angle to consider the algorithmic space of optimizers, each being parameterized by a neural network. We then propose a Boltzmann-shaped posterior over this optimizer space, and approximate the posterior locally as Gaussian distributions through variational inference. Our novel model, Bayesian learning to optimize (BL2O) is the first study to recognize and quantify the uncertainty of the optimization algorithm. Our experiments on optimizing test functions, energy functions in protein-protein interactions and loss functions in image classification and data privacy attack demonstrate that, compared to state-of-the-art methods, BL2O improves optimization and uncertainty quantification (UQ) in aforementioned problems as well as calibration and out-of-domain detection in image classification.
PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE TWO STAY TWO STRAY TERHADAP PENINGKATAN KETERAMPILAN MENYIMAK PESERTA DIDIK PADA MATA PELAJARAN BAHASA INDONESIA

This research was motivated by the lack of listening skills of students in Indonesian Language subjects. This study aims to determine the effect of the Two Stay Two Stray type of cooperative learning model on the improvement of students' listening skills in Indonesian. This research was conducted at SDN Rancasari in the 2020/2021 school year with a research sample of 22 grade IV students. This research method using quantitative methods with a pre-experimental research design. Researchers used pretest and posttest to determine the increase and effect of the Two Stay Two Stray type of cooperative learning model. The data collection techniques in this study were through tests, observation and documentation. The data analysis technique in this study uses the N-Gain calculation to measure the improvement of students' listening skills in Indonesian subjects and hypothesis testing (t-test) to determine the effect of the Two Saty Two Stray type of cooperative learning model on improving the listening skills of students in the eyes. Indonesian language lessons. The results showed that (1) there was an influence of the Two Saty Two Stray type of cooperative learning model on the listening skills of students in Indonesian subjects. This is evidenced by the results of the hypothesis test (t test) with a significance value of 0.000 &lt;0.05. And from the results of observations of student activity shows that each meeting has changed as much as 5% with an average result of 72.50% with a good category (2) there is an increase in students' listening skills in Indonesian subjects with an average N-Gain score 0.55 with "medium" criteria. Thus, before the treatment (treatment) and after the treatment (treatment) there is an increase and influence on the listening skills of students. So it can be concluded that there is an effect of the Two Stay Two Stray type of cooperative learning model in improving the listening skills of students in Indonesian subjects.
Strategising RoboCup in Real Time with Uppaal Stratego

The RoboCup simulator is a playing ground for Agents and Artificial Intelligence research.One of the main challenges provided by RoboCup is generating winning strategies for a set of agents playing soccer, given a partial and noisy view of the game state.Additionally, RoboCup is timing sensitive, and all decisions have to be sent to the server within each tick of 100ms.This paper presents a method for generating strategies by modelling players and scenarios as timed automata in the Uppaal environment.The newest extension of Uppaal, called Uppaal Stratego, allows for synthesising strategies optimising a reward function that is used to guide the decision process.In order to stay within the time frame of 100ms, two approaches were tested, namely forecasting the game state and generating a strategy asynchronously for a later point in time, and generating strategies beforehand and saving them in a lookup table.Four timed automata were developed, and were tested against publicly available methods.We found that strategies could be successfully generated and used within the time constraints of RoboCup using our proposed method.Especially when combined together, our strategies are able to outperform most published methods, but lose against the published world champions.
Teacher of a modern university: real portrait and requirements in the context of expectations of results of its professional activity

The article describes the results of a large-scale research in the framework of the international project "Fostering Competencies Development in Belarusian Higher Education" 2 which was implemented in 2017-2019.In the course of the research, more than 3,000 teachers from various Belarusian universities were interviewed.The data obtained in the course of the survey made it possible to form a holistic view of the specifics of a modern higher education teacher and directions for improving his competences.
Error Analysis of Japanese Toritatejoshi Nanka, Nante, Nado, and Kurai

Hyouka no toritatejoshi or known as an evaluation of toritate particle is very important in Japanese language. But there are many toritate particles with similar function and meaning, which cause some difficulties for learners to differentiate. This study aimed to analyse the error of four Japanese toritate particles namely nanka, nante, nado, and kurai, evaluating the percentage of errors, type of errors, and identify the factors that caused error in using four toritate particles. The participants of this research were 45 Japanese language students. The instruments used in this study including interview, questionnaire, and a test. The results of this study showed that the error of toritatejoshi nado which shows quotation markers in sentences was the most common type of error. While the error of toritatejoshi kurai mostly when kurai particles combined with the other toritate particles (such as ~kurainara) was the least type of error. The factors that caused errors in using those toritatejoshi were mainly overgeneralization, followed by incomplete application of rules, false concept hypothesized, and the other special factors, respectively.
PENGARUH MODEL PEMBELAJARAN COOPERATIVE SCRIPT TERHADAP HASIL BELAJAR EKONOMI PESERTA DIDIK

The problem in this research was the teacher conveyed the learning materials through the talkative method that focused on the teacher and gave the test or task that inclined boring so that impacted to the low of the result of economic learning. This research will apply the learning model of cooperative script that has purpose to know the learning model of cooperative script can increase the result of the students’ economics learning. The method that used in this research was experiment method. The samples that taken in this research was 2 classes, those were Perbankan Syariah class and Akuntansi class. The main technique which was used as the research instrument was 40 questions of multiple choice test. Data analysis technique used Dependent sample of T-test and Independent sample of T-test. After having the hypothesis test on commonality two average test and counting of economics result using statistical formulae, it can be gotten  = 3,51 and  = 2,00 with the significance 5%. It can be concluded that cooperative script has an influence and can increase the students’ learning result significanly in the Perbankan Syariah class at SMK Negeri 8 Bandar Lampung in 2018/2019
Aspects Classification on Restaurant Reviews with Pseudo Corpus

This paper proposes a method to classify the aspects of restaurant reviews with the pseudo corpus. Restaurant reviews include some types of aspects such as meals and hospitality, which are the target in this paper. Those two types of aspects are important to evaluate the restaurant from review reading. The opinions for each aspect are so useful for the people to know how the restaurant is. However, freely written reviews often do not organize opinions without the classification of the aspects. In the proposed method, the reviews are automatically classified into two types without any annotated review data. The proposed method applies the existing corpora as the pseudo corpus for the target aspects of restaurant reviews. Through the experiment, it was confirmed that the proposed method classified the aspects of restaurant reviews as 71% accuracy and 70% AUC for sentences and 86% accuracy and 93% AUC for reviews. Even though the proposed method did not learn the annotated restaurant reviews, it showed a certain level of effectiveness for the classification better than the chance level.
Library System: Library Partnerships: North of Boston Library Exchange

The Gordon-Conwell Library System partners with many other libraries to offer services to our students both on and off campus.
MENINGKATKAN KEMAMPUAN SPEAKING MELALUI TEKNIK DRAMA DI JAMPANG ENGLISH VILLAGE BOGOR

This Community Service Activities (PKM) in Madina Zone, Jampang English Village, Jampang Bogor aims to improve students' speaking ability in English in public. This PKM uses English speaking training methods using Drama training medium by involving 30 respondents from the elementary or junior high school students who are from several elementary to junior high school students scattered in the Madina JEV Zone area. From the results of this PKM activity it was found that the English language training method with a mentoring approach, technical training in role playing and the practice of drama entitled "Red Riding Hood" had a positive impact on students' confidence and comfort in speaking English in public.
Pengembangan E-media Pembelajaran Interaktif pada Mata Pelajaran Dasar Listrik dan Elektronika

This research was conducted because of the limited use of instructional media that can guide students to understand learning material easily because the teacher focuses students on understanding concepts that tend to be passive. The use of less varied media has an impact on students' interest in learning. This interactive learning media was developed in order to promote more interesting learning, increase understanding, strengthen memory, and learning media are expected to foster student interest in learning. This study aims to produce interactive e-learning media that are valid, practical, and effective. This study uses a research and development method (Research and Development) with a 4-D model consisting of 4 stages, namely the define, design, develop, and disseminate stages. This research was conducted on class X TITL students at SMK N 1 Pariaman. The results in this study are interactive e-media learning, including the valid category. The practicality of interactive e-learning media is very practical. The effectiveness of interactive e-learning media is in the effective category. Based on the research results obtained, it is concluded that the developed interactive learning media is valid, practical, and effective.
Editorial – 2020 - Thematic Issue Research Methodology in Mathematics Education: directions and perspectives

Editorial in English