Reviewerly/exHarmony huggingface dataset:
Pengenalan Benda-benda Bersejarah Museum Fatahillah Melalui Pemanfaatan Media Animasi Interaktif Untuk Anak Sekolah Dasar

- Interactive animation is a learning media that is quite interesting for children. This is because learning how to use animation is not difficult and more fun for elementary school children than learning to use printed picture books or encyclopedias. This interactive animation was created to introduce Fatahillah museum objects to children. This animation was made to provide knowledge for children about objects in the Fatahillah museum. In addition, this can also be a more interesting and new learning method for school children. In developing existing material, in this study three methods of data collection techniques will be used including observation, interviews and literature. Then for the system development model, it has been tested using software requirements analysis, design, coding, testing, and support. In this study also used some software to build interactive animations to be created including Adobe Flash CS 3 and Adobe Photoshop CS 6. The results of the analysis showed that the introduction process through interactive animation media had a major influence in improving the understanding of elementary school children about introductory material object of Fatahillah museum, this is because children's understanding will be better with explanations that use images, sound effects, and visuals.
Blind Image Quality Assessment Using Singular Value Decomposition Based Dominant Eigenvectors for Feature Selection

In this paper, a new no-reference image quality assessment (NR-IQA) metric for grey images is proposed using LIVE II image database.The features used are extracted from three well-known NR-IQA objective metrics based on natural scene statistical attributes from three different domains.These metrics may contain redundant, noisy or less informative features which affect the quality score prediction.In order to overcome this drawback, the first step of our work consists in selecting the most relevant image quality features by using Singular Value Decomposition (SVD) based dominant eigenvectors.The second step is performed by employing Relevance Vector Machine (RVM) to learn the mapping between the previously selected features and human opinion scores.Simulations demonstrate that the proposed metric performs very well in terms of correlation and monotonicity.
Bavyera Okul Sistemi

The Bavarian School System is student centered system.Pre-school education is not compulsory and depends on the wish of the family.The compulsory school age begins at the age of six, and after four years of primary school there is the possibility to attend the following schools: Mittelschule (secondary school that prepares and directs vocational education) Realschule (upper secondary school), Gymnasium (secondary and high school targeting higher education).Although these schools are determined according to the student's success, the opinions of teachers and parents are important.The parents can send their child to a school of their choice, if they so wish.If the student is successful, he / she continues to the school of his / her parents and if this is the case, he / she continues to the type of school determined by the teacher.In addition to these schools, there are school types for the children who need special education, which have different types of schools that are separated from schools (Förderschulen) and Mittelschule, Realschule or Gymnasium.In Bavaria, with the completion of the state-wide project in 1994, there are five private school models (integriert) or co-operative school (Kooperative Gesamtschulen), where all school types are taught as Schulen besonderer Art.
Penerapan Aplikasi Media Pembelajaran pada SMP N 1 Nusawungu Berbasis Smartphone Android

Sekolah Menengah Pertama 1 Nusawungu for Biology Subject there are several sub-subject of material that are difficult to be presented directly, one of which is material for growth and development, the motion system, respiratory system, ciculatory system and photosynthesis system. From material that cannot be presented directly, the teacher must have new media in delevering biological material and students are facilitated in receiving the material from the teacher. In that case researchers have the aim of implementing mobile android-based learning media with the Multimedia Development Life Cycle method which consist of six stages in the from concept, design, material collecting, assembly, testing and distribution. Base on the results obtained by using a questionnaire, the appearance of learning media obtained a score of 82%, in terms of ease use learning media get 82,6%, in terms of understanding content biological material get 80% and in terms of effectiveness learning media help the learning process get 82,6%. So it can be concluede that learning media can help teachers and students in the teaching and learning process.
Enhancing the Efficiency of moving Video Camera Vigilance using DBSCAN

The author is attempting to build up a model for dynamic or moving camcorder vigilance utilizing Density Based Clustering and area sensors.The authors attempt to exploit the rich usefulness uncovered by the AI worldview in which the stochastic condition to learn is portrayed as a two dimensional diagram where the situation of an object can be given by its directions and coordinates.The author utilizes DBSCAN algorithm alongside sensor empowered test ground zone that keeps the X and Y co-ordinates of the moving objects.The approach of the author here is to catch ceaseless video of the densest cluster of objects moving together.One pragmatic use of such framework is a wild scene where gatherings of creatures are moving together to some goal.There will be a to somewhat disorderly aimless movement however we mean to catch just those creatures that are more prominent in number as a gathering and the camera should move imagining them.This can be accomplished by the DBSCAN algorithm.
The utilization of chicken bone activated carbon as an adsorbent and its implementation in chemistry learning

Brownish yellow is one of the characteristics of bore well water which indicates a high concentration of iron (Fe) that will affect human health and damage the aesthetic value. This study aims to purify the bore well water by reducing the concentration of Fe metal by adsorption of chicken bone activated carbon (CBAC) and implementing the results of research on the material of colloidal adsorption properties at Pekanbaru Telkom Vocational High School. CBAC is made through 3 steps namely dehydration at 50oC, carbonization at 400oC and activation with HCl, formic acid and NaOH pa. Each 1 gram of CBAC is mixed with the volume varied by 5; 10; 15; 20 and 25 ml. Measurements of Fe metal concentrations were carried out using Atomic Absorption Spectrophotometer (AAS) and the data obtained were then analyzed descriptively through tables and graphs. Maximum adsorption of CBAC was obtained in 20 ml of bore well water with a percentage reduction 99.92%. All results of treatment meet Fe metal quality standards as stipulated in Republic of Indonesia Minister of Health Regulation No. 416 of 1990. Analysis of student response questionnaires based on questionnaire analysis techniques obtained a cumulative value of 88.62% (very good).
USER PROFILE MIGRATING APPLICATION FOR WINDOWS SMALL OFFICE AND HOME USERS

The purpose of the manuscript is to present an application that is designed to ensure that user accounts are moved in the context of computer replacement or reinstallation in both home and enterprise environments.In a small office or home office environment it is important to be able to move user account's data between different computers or save and restore all the important data, document after system reinstallation.It is a natural demand that users would like to select the desired user accounts that want to save or restore, and the non-system administrator qualified users usually need a graphical user interface which displays important information for selected accounts and transactions.When saving user profiles, consideration is given to selecting a secure storage location, saving to external storage or network location.The process also involves compressing and encrypting data to ensure that private and confidential data is handled in accordance with the new GDPR rules (EU 2018).
CRIMINAL ATTEMPT IN THE MALAYSIAN COMPUTER CRIMES ACT 1997 (ACT 563)

A criminal attempt is an offence in traditional laws as it may cause either damage or the danger of damage. Nonetheless, uncertainty arises with regards to cybercrimes arguably due to the lack of critical attention paid to attempt of committing cybercrime by other researchers in this area. As such, this paper intends to analyse the position of the criminal attempt which is explicitly stipulated in section 7 of the Computer Crimes Act 1997 (CCA). Further, this paper aims to demonstrate related legal issues pertaining to criminal attempt in cybercrimes including mere preparation and its relation to criminal attempts of cybercrimes, men's rea in committing criminal attempt, recklessness in the criminal attempt of cybercrimes as well as impossibility defences for cybercrime attempts. In so doing, section 7 of the CCA will be critically scrutinised in solving those issues. Apart from that, the paper will also examine relevant decided cases on criminal attempts for traditional criminal offences. To sum up, merely preparation in cybercrime shall be an attempt, and men's rea is required in a criminal attempt to commit cybercrime but in certain situations, knowledge of the risk is enough to be an attempt to commit cybercrime offences.
PERBEDAAN HASIL BELAJAR SISWA DENGAN MENGGUNAKAN MODEL KOOPERATIF TIPE MAM (MAKE A MATCH) DENGAN STAD (STUDENT TEAM ACHIEVEMENT DIVISION) PADA MATERI SISTEM SARAF MANUSIA

This research is aimed to know the difference of students’ learning score who were taught by using cooperative MaM (Make a Match) dan STAD (Student Team Achievement Division) model in neural system of human’s body material in grade XI MIA SMA Negeri 1 Hamparan Perak year of academic 2017/2018. This research is design as an experimental. The population of this research is 68 students, and the sample was taken by random sampling, which XI IPA 4 class (as MaM class) there are 34 students and XI IPA 2 class (as STAD class) there are 34 students. The data is collected by using multiple choice question test consist of 25 items. Based on the analysis requirements data, the average value of students’ learning score in MaM model at 77.06 with SD 9.66 and students’ learning score in STAD model at 81,41 with SD 8,46. The Result of hypothesis test by using t-test at significant level of 0.05, it concluded that there was the difference of students’ learning score by using cooperative learning MaM and STAD model in neural system of human’s body material in grade XI IPA SMA Negeri 1 Hamparan Perak academic year 2017/2018. Keywords : Students’ learning score, MaM model, STAD model.
ACTIVATING STUDENTS’ INTEREST THROUGH WONDERSHARE QUIZ CREATOR SOFTWARE IN READING COMPREHENSION

This research aimed at finding out whether or not the use of “Wondershare QuizCreator Software” activates the students’ interest in reading comprehension of theEnglish Education Program, Faculty of Teacher Training and Education,Muhammadiyah University of Makassar, Indonesia. In academic Year 2012/2013,based on investigating students’ interest in learning of reading comprehensionthrough Wondershare Quiz Creator Software. The research employed the trueexperimental method. This research assigned two groups namely experimentalgroup and control group. Each group consisted of 45 students. The sample waschosen by applying cluster random sampling technique. The researcher used thequestionnaire was given to the students to cover the statements about the students’ interest in the implementation of software in reading comprehension. The data obtained through Likert Scale, it was analyzed by using descriptive and inferential statistics through SPSS 16.0 version. In conducting the research, the researcher applied the “Wondershare Quiz Creator Software” and the result showed that there was students’ interest at the experimental group after applying the software. It was proven by the result of descriptive and inferential statistics in questioning the students’ statements in the posttest. Based on the result of the questionnaire engaged to the experimental group, the interest of the students was dominantly classified as very high interest. There were 12 (27%) of them classified as high interest and 33 students dominated 73 % as very high interest. The students in the experimental group generally agree with the implementation of the software because they had confidence and felt more enthusiastic with the mean score is 86.53, which was categorized as interesting.
ANALISIS LAYANAN REPOSITORI UNIVERSITAS DIPONEGORO BERDASARKAN AKSESIBILITAS, TAMPILAN, DAN ISI: UPAYA PEMBERDAYAAN REPOSITORI BERBASIS RISET

This study aims to analyze how the appearance, accessibility, contents, and to empower the IR UNDIP. The research method used is qualitative by using in-depth interviews, observation, documentation, and FGD as a method of data collection. Data processing is done by reducing and verifying data. The results showed that: (1) the display used by IR UNDIP was considered too simple, monotonous, and less user friendly; (2) the contents of the repository, must be complete and varied, according to the study programs available at the university; 3) increasing the ease of access of IR UNDIP needs to be considered, by providing instructions on how to log in by users and to increase the speed of wifi.
An efficient image security mechanism for data handling and key priorities

In this paper an efficient and secure approach has been proposed for the image data. It includes the combination of kmeans based and RC6 based encryption and decryption mechanism. K-means provides proper data aggregation with the coverage of highest adjacent pixels with the edges in the similar group. K-means has been applied on the array based data on the adjacent pixel values for the aggregation with the edges. It is calculated based on the similarity score based on the distance algorithms. It provides the grouping and correlates the cluster groups with the adjacent pixels. The output value of the k-means approach will then applied to the RC6 for the encryption process. RC6 algorithm has been applied on the cluster group for the efficient encryption with the bitwise shuffling and XOR mechanism repetition. The results indicate in terms of time that our approach provides the cryptography process in better way.
MOBILE ELECTRONIC LEARNING AND GAMIFICATION IN THE PRACTICES OF OPHTHALMIC OPTICS I

Appears in: EDULEARN19 Proceedings Publication year: 2019Pages: 1197-1201ISBN: 978-84-09-12031-4ISSN: 2340-1117doi: 10.21125/edulearn.2019.0369Conference name: 11th International Conference on Education and New Learning TechnologiesDates: 1-3 July, 2019Location: Palma, Spain
Improving Dayaknese-Speaking Learners’ English Pronunciation

The L1 influence causes difficulties for Dayaknese-speaking leaners (hereinafter referred to as learners) of English in producing English sounds. In English, pronunciation plays important role to understand the communication. The purposes of learning English pronunciation for learners are (1) able to communicate in English clearly and intelligibly, (2) able to get the meaning of information conveyed in real life situations, (3) able to improve self-confidence while communicating oral English, and (4) able to monitor the use of English (able to listen, understand, and produce). The teaching of English subject in Indonesian schools includes four skills, namely listening, speaking, reading, and writing. While linguistic elements, such as vocabulary, grammar, pronunciation, and cultural patterns of discourse are the supporters of these four skills.&#x0D; This current research aimed to describe the implementation of behaviorism learning method and communicative approach as an attempt to improve English pronunciation for learners. This current research was conducted by means of Research and Development (R &amp; D) design, employing the stages as follows: analysis, design, development, implementation, and evaluation. Testing was done with experiment, which compares the effectiveness between the old (conventional) learning method and the new method (behaviorism learning method with a communicative approach). The indicators of the effectiveness of new method were the speed of the learners’ understanding, the learners’ creativity, and the learners’ learning outcomes. Experiment was carried out by comparing with previous condition and after using a new learning method (before-after) or also called one group pretest-posttest. Based on statistical count, t count = -34.37 and t table = 1.67, the value of t count falls on Ha acceptance area (new learning method was more effective than conventional learning method) or Ha was accepted and Ho was rejected.
EFFECT OF DIGITAL LITERACY ON INFORMATION SEEKING BEHAVIOUR AMONG MANAGERS OF TELECOMMUNICATION COMPANIES IN SAUDI ARABIA

This paper highlights the effect of Digital literacy on digital information seeking behaviour and use among managers of telecommunication companies in Saudi Arabia.The study adopts a quantitative research approach.The researcher uses information from the survey to generalise findings from a sample to a population.A sample size of 500 was anticipated from the total population of approximately 850 managers from the four telecommunication companies.For the primary data collection in this study, a survey questionnaire was employed.The findings indicate a positive effect of digital literacy.The emergence of digital information disseminations in a digital knowledgebased system yielded improved skills and capabilities for both individuals and organisations in information use.The use of a single-informant method, a crosssectional research design and a focus on four telecommunication companies in Saudi Arabia are the constraints of this study.
Team Ned Leeds at SemEval-2019 Task 4: Exploring Language Indicators of Hyperpartisan Reporting

This paper reports an experiment carried out to investigate the relevance of several syntactic, stylistic and pragmatic features on the task of distinguishing between mainstream and partisan news articles.The results of the evaluation of different feature sets and the extent to which various feature categories could affect the performance metrics are discussed and compared.Among different combinations of features and classifiers, Random Forest classifier using vector representations of the headline and the text of the report, with the inclusion of 8 readability scores and few stylistic features yielded best result, ranking our team at the 9 th place at the SemEval 2019 Hyperpartisan News Detection challenge.
An Innovative Approach to User Interface Engineering

If a computational system is to be successful, it must have an impressive user interface endowed with appealing usability features for providing exceptional user experience.User interface engineering requires an innovative approach because it is one of the most challenging areas given the diversity of knowledge, ideas, skills and creativity needed for building smart interfaces in order to succeed in today's rapidly paced and tough, competitive marketplace.Modern engineering aspects including analytical, intuitive, user experience, artistic, technical, graphical, mathematical, psychological and programming models need to be considered in the development process of a user interface.This paper critically examines some of the past practices and recommends a set of principles for designing alluring user interfaces.It also demonstrates how UML use case diagrams can be improved by naturally relating use cases to user interface elements.The improved design constructs of an enhanced UML view are presented with examples for highlighting and clarifying important user interface engineering issues.
The Place and the Role of Media Technologies in Training of the Future Pre- and Primary School Teachers

The article highlights the place and the role problems of media technologies in future preschool and primary school teachers’ training. We disclosed the meanings of «media education», «media technology» and other. The authors review the works of M. McLuhan about the global character of information and media environment, G. Gerbnerʼs about the media influence on human personality. The «Concept of Implementation media education in Ukraine» have been analysed for the role and the place of media in the preschool, primary and higher education systems. We conducted a media literacy survey amond the students of «Preschool education» and «Primary education» speciality. It showed the sufficient level of students’ ICT readiness, and readiness to applie media technology in the educational process, but it isn’t attention to destructive impact of aggressive media environment to a child. It was suggested to integrate the educational media elements into teachers’ training programs. Subject «The methodology of forming mathematical elements» shows for example using online tools (electronic resources) in the training of future teachers. We proved the necessity and relevancy role of media education technologies in future preschool and primary school teachers’ training.
A Blissymbolics Translation System

Blissymbolics (Bliss) is a pictographic writing system that is used by people with communication disorders.Bliss attempts to create a writing system that makes words easier to distinguish by using pictographic symbols that encapsulate meaning rather than sound, as the English alphabet does for example.Users of Bliss rely on human interpreters to use Bliss.We created a translation system from Bliss to natural English with the hopes of decreasing the reliance on human interpreters by the Bliss community.We first discuss the basic rules of Blissymbolics.Then we point out some of the challenges associated with developing computer assisted tools for Blissymbolics.Next we talk about our ongoing work in developing a translation system, including current limitations, and future work.We conclude with a set of examples showing the current capabilities of our translation system.
On information-optimal scripting of actions

Animals and humans encounter many tasks which permit ritualized behaviours, essentially fixed action sequences or “scripts”, similar to options known from Reinforcement Learning, but proceeding wit...
Analisis Forensik Database Menggunakan Metode Forensik Statis

SIMDA (Regional Management Information System) is a system created by the BPKP (Financial and Development Supervisory Agency) to assist local governments in implementing regional financial management so that it complies with applicable, efficient, effective, transparent, accountable and auditable regulations. Management data is stored in the SIMDA database on a server connected to a computer network, it is possible that the database is always infiltrated and indicated by data manipulation by hackers. The purpose of this study is to monitor database activity and detect data manipulation done by hackers, then forensic processes are carried out using static forensic methods with stages, namely data collection, data checking, data analysis, and reporting so as to provide evidence and instructions to do analysis on the SIMDA Planning database. The results obtained using static forensic methods show that there has been manipulation or change in the budget ceiling of the activity that exceeds the program budget ceiling (mark-up in budget planning) carried out by hackers who enter through the SIMDA database. Output from forensic processes can prove manipulation data that is carried out by hackers can be detected using SQL Profiler and SQL Log Analyzer tools so that output can be used as digital evidence to assist law enforcement in revealing cybercrime crime cases and can be accounted for in court proceedings.