Reviewerly/exHarmony huggingface dataset:
SIMULATING THE IMPACT OF DIGITAL TECHNOLOGIES ON THE EDUCATION QUALITY METRICS

Introduction. Digital technologies have become an integral part of the educational process in the modern world. The coronavirus pandemic accelerated their spread, allowed their new features to be tested, their advantages to be assessed and bottlenecks identified. It is thus relevant to develop regulatory measures to timely address the negative effects of global distance education and to take advantage of all its positive aspects. Methods. The study was conducted using regression analysis techniques. The monitoring data of the Programme for International Student Assessment (PISA) for 2009, 2012 and 2018 were used as a source of information (The PISA 2018 survey is currently the most recent one). These data were used to investigate the impact of the spread of digital technologies on the education quality metrics (reading literacy and numeracy) of students aged 15–16. To assess the spread of digital technologies, the following metrics were applied: the time spent by students on the Internet in an educational institution (2012 and 2018), the number of personal computers per student (2009 and 2012) and the share of students having a PC or a laptop at home (2009, 2012 and 2018). The share of spending per student in total public expenditure (2009 and 2012) and the share of teachers who have completed professional development courses in the last 3 months (2018) were also used for the analysis. Results and Discussion. The regression models constructed reflected the dual impact of digital technology on the quality of education. On the one hand, the use of PCs and laptops contributed to the higher levels of literacy and numeracy of students; on the other hand, the time spent on the Internet in school and at home during the school week had a negative impact on these indicators. In addition, a significant positive impact of the share of government spending per student in GDP per capita and teacher qualifications on testing results was established. Conclusion. Digital technologies and new devices have radically changed modern education. They help students develop technological skills, use their learning gains and share their knowledge. However, it is important to take into account that the quality of education may deteriorate due to the impact of digital technologies and to take timely governmental regulatory measures to prevent this.
A Procedurally Generated World for a Zombie Survival Game

We present a method for procedurally creating game worlds, in our case levels for playing zombie survival games. The aim is to randomly create new levels that present new challenges to players, are fun, and “work” as game levels, i.e. look like levels that have been hand crafted. We create the topology, paths to follow, random houses, and hordes of zombies to fight against. Players have to reach an end of the level, fight against zombies, and reach the final objective. The paper describes our approach, and presents an overall evaluation of players of the game.
Assessing Visual Spatial Intelligence on Biology Content

One of the assessments in the learning processes is assessment of skills, the drawing is one of the competancy components standard of graduation in 2013 curriculum. However, teachers rarely do this assessment during the learning process instead microscopic practicum on abstract material including biology subjects. The research aim is to assess students' spatial visual intelligence on plant cell material and plant tissues, find out understanding concepts and student responses to apply spatial visual learning. The participants were 20 students SMA NW Pancor. Data collection used was students’ worksheets, and questionnaires. The data analysis was qualitative descriptive. The findings, spatial visual intelligence was seen when the teacher asked students to draw 2D cells and plant tissues before began to the core material, but did not appropriate with its’ original design. There are differences in the acquisition of scores on plant cell and tissue material, this proves that to help students' memory in making 2D images and understanding concepts, contextual media is needed such as by showing real objects and or it can also be done practicum. Therefore, the teacher can identify early about assessing the spatial visual competence, it was done by looking at the similarity of images made to the original, from the images made can be seen the students’ concepts mastery of the material being taught.
The Influence of Technology and Accounting Information Systems Development Against The Accountant Profession in Minimarket Padang

Market agencies such as mini-markets require the use of accounting information systems. Mini-markets have thousands of products that are sold to the public in a variety of types to fulfill the needs of the community and reporting sales per day and purchasing goods from suppliers in the form of financial statements needed by management in a hasty manner.Seeing these conditions, one of the important things in managing a business unit is to make decisions using a computerized accounting information system. This research aims to know the effect of partially or simultaneously the technology and accounting information systems development on the accountant profession at the mini-market inPadang. The analytical method used is multiple linear regression analysis. I expect the outputs of this research to be published in the accredited National Journal and IPR publishing. Based on the results of the analysis and discussion of the influence of the Development of Accounting Information Technology and Systems on the Professional Absorption of Accountants, the following conclusions are, the development of technology partially influences the Professional Absorption of Accountants, accounting Information and the system partially has no effect on the Professional Absorption of Accountants.he development of Accounting Information Technology and System simultaneously influences the Professional Absorption of Accountants.
Students’ Digital Equality and Scholarly Outcomes

Previous work by Lam [1] and Lam [2] show that social objects, cultural identities, and personality form another perspective of Roger Penrose's three world philosophy.Using statistical data from the Centre for Economic and Policy Research (CEPR) in the United States, the relationship between these fields can be determined.This can be achieved through the Principal Component Analysis method by using statistical software: ‗R'.It is hoped that this data can be used to validate the sociological aspect of the three worlds philosophy.Certainly, there have been some opposing comments against the proposed theory.As such, this study will investigate some of the main oppositions and suggest possible solutions.Furthermore, by analysing the data, one can study ICT usage amongst students, in addition to predicting their future tendencies.One may explore how the ICT usage may have effects in one's personality and cultural identity together with social objects.Social, cultural, and psychological factors all have effects on the academic achievements of students.These three areas influence the ICT usage of students and their scholarly results.Indeed, the culture and attitude of parents towards their child's ICT usage can affect their educational performance [1].As a result, the following separate elements arise: 1) Sociological three world philosophy.2) Parental influence.3) ICT leadership at school.4) Studious outcomes.This will finally coalesce into a new and more rationalized connection, which can be presented in a framework.This helps to depict the creative relationship and understand how to minimize digital equality (or inappropriate digital usage) to maximize students' academic performance.Realization can be achieved by manipulating both the three worlds philosophy and parental influence factors.Moreover, a school's successful ICT pedagogy is related to leadership, which is also connected to scholarly results.This means that digital usage can be optimized (or balanced) to produce studious outcomes.As a result, professionals such as teachers, social workers and researchers can develop corresponding strategies, such as providing philosophical education for parents, to better handle the ICT usage of children.Consequently, the digital divide in education, which has been created by modern technology, will be solved.
A pilot study on AutoPatternmaker: a web-based application generating customized basic block automatically

<p class="MsoNormal">Innovative pattern drafting methods existing in research papers are not promoted to the general public or getting enough attention from the industry. This project aims to promote traditional and innovative basic block drafting methods existing in academia to other researchers and educators, related industry personnel, and fashion amateur, by designing a web-based automatic basic block application and establishing a web-based communication platform. To test this idea, a web app was developed to automatically generate customized basic block patterns based on input measurements using the Armstrong method. The pilot study showed that the pipeline is processable, and the next step will be scaling the number of available basic block drafting methods in the app.<o:p></o:p>
Student’s Digital Literacy Abilities Against Hoaxes (A Case Study of University Students in East Kalimantan)

Social media is now becoming the major needs in our society.The rapid flow of information has made the existence of hoaxes even more numerous and provocative.Literacy activities within university's environments in East Kalimantan are considered low so that students, as agent of change, are needed to fight hoaxes that occurs in the society.This study uses qualitative research by taking six informants from three different campuses.The results of the study show that the majority of informants decided not to share the news that they got when the source was not reliable enough.
SURVEI STRATEGI MENULIS KALIMAT MAHASISWA SEMESTER II PENDIDIKAN BAHASA INGGRIS UNIVERSITAS MUHAMMADIYAH PURWOKERTO

This research was aimed to describe the writing strategy of the second semester students of University Muhammadiyah of Purwokerto in the academic year 2015/2016. The method was qualitative descriptive. There were 57 students of the second semester students as the subject of the research. However, the data collection was collected through questionaire. The result was likely about the percentage from the questionaire. In preparation step, 49% respondents admitted that they use cognitive strategy, they looked for the information they wanted to write and also collected some vocabularies before writing. In the second item, there were 60% respondents who have social strategy. Therefore, if they have problem in their writing, they will ask their friends. Cognitive strategy is also used by 67% respondents, it happened when the students said that grammar was the part from their writing in which it was the most often to be corrected. Moreover, cognitive strategy again was used by 84% and 54% when they did not know about grammar and word from their writing, they would open grammar book and dictionary. The last, there were 46% respondents had cognitive and social strategy, that was about to use internet or social media as the additional source outside class. Keywords: writing strategy, cognitive, metacognitive, social
The Relationship Parents’ Attention and the Interest of Community Learning in Nagari Koto Taratak Sutera Sub-District Pesisir Selatan

This research is motivated by a phenomenon that occurs in Nagari Koto Taratak, Sutera District, Pesisir Selatan, namely the low interest in learning from the community. This is evidenced by the large number of students who have dropped out of school, both formal and non-formal education. The cause of the low interest in learning in the community is thought to be due to parents who do not pay enough attention, then it has a negative impact on the development of their education. Therefore, the purpose of this study is to describe the attention of parents, describe the interest in community learning and the significant relationship between parents' attention and community learning interest in Kenagarian Koto Taratak, Sutera District, Pesisir Selatan. This type of research is correlational quantitative. The population in this study were people who dropped out of school in Kenagarian Koto Taratak, Sutera District, Pesisir Selatan. The sampling technique in this study was cluster random sampling. The data collection technique is a questionnaire. The data collection tool is a list of statements. The data analysis technique used the percentage formula and rho spearman. The results of this study are low parental attention, low community interest in learning and there is a significant relationship between parental attention and community learning interest in Kenagarian Koto Taratak, Sutera District, Pesisir Selatan Regency. Suggestions in this study are expected that parents pay more attention to children's learning activities because high attention is needed by children in the learning process so that children's learning interests will grow well, it is hoped that parents can create good relationships with children to communicate children's learning activities at school. So that parents can continue to provide motivational encouragement, meet student learning needs, and find out about children's learning progress.Keywords: parental attention, interest in learning
Flipbook KVISOFT Teaching Development Language about the Leaf of Historical Tradition in SMA Negeri Karang Pandan

This study aims to determine whether through the development of flipbook learning media on the material of the legacy of historical traditions can be used to improve student achievement in its function, namely as a learning resource for students in the classroom. This research method includes research and development (R&amp;D). The subjects of this study were 36 students of class X MIPA 1 consisting of 26 female students and 10 male students. The instruments used in this study were interview sheets or questionnaire sheets and observation sheets. The results of this research are in the form of electronic books, flipbooks, legacy of historical traditions. The data taken at the time of the research are validity test data and reliability test data. Based on the results of the research, it shows that the development of flipbook learning media on the material of the legacy of historical traditions as a source of student learning is effective to improve student achievement in history subjects with the results of pre test = 67.2%, post-test 1 = 72.1%, and post. -test 2 = 78.14%. This electronic book, in the form of a flipbook, from the heritage of historical traditions, is used as a teaching and learning resource at SMA N Karangpandan.
Model Regresi Data Panel Pada Kasus Infeksi Saluran Pernapasan Akut (ISPA) di Provinsi Nusa Tenggara Timur

Acute respiratory infection (ARI) is an infectious desease cause by bacteria or viruses that attack the respiratory organs. This research aims to determine the best panel data regression model in the case of the factors that influence the number of patients with ARI in East Nusa Tenggara Province from 2014 to 2018. Response variable used is the number of ARI patients. Independent variables were observed among others, low birth weight, malnutrition, immunization, exclusive breastfeeding, and vitamin A in 22 districts or city in East Nusa Tenggara. The results showed that the Random Effect Models eliminate outlier data on response variable is a model that can describe the influence of independent variables on the number of patients with ARI in East Nusa Tenggara Province from 2014 to 2018. Variables that influence of ARI are malnutrition and exclusive breastfeeding with a coefficient of determination (R) of 9,2%.
L’applicazione della didattica a distanza (DAD) durante l’emergenza Covid-19 nei confronti degli alunni con disabilità certificata. Un’indagine esplorativa

In this contribution, after a brief introduction on the Covid-19 emergency scenario, that has come to be determined, starting from the first months of 2020, and after reflecting on the theoretical framework of reference and on the in-service training course addressed to the Teacher Tutor Coordinators of the School for Disability of the Inclusion Pole of Catania“ Italo Calvino”, we want to present the data of an exploratory survey, on the application of distance learning to students with certified disabilities, which involved 2993 teachers between curricula and support of the Inclusion Center of Catania and the Province. From the exploratory survey it emerges that there is still a need to strengthen the in-service training of curricular and support teachers regarding the application of integrated digital teaching, as well as the knowledge of new active and collaborative methodologies aimed at building personalized and class-based training courses in an inclusive perspective.
DEVELOPMENT OF EMOTIONAL INTELLIGENCE OF STUDENTS OF INCLUSIVE CLASSES: RESOURCES OF «CLASSROOM MANAGEMENT» TECHNOLOGY

The article is devoted to the issue of building an effective educational space with an inclusive form of education. We consider the teachers’ and students’ emotional intelligence as one of the important components of the effectiveness of a such space. Authors analysed various aspects of emotional intelligence as a factor of success in learning, social development of students, as well as methodological developments of researchers on the technology of «Classroom Management» in the context of forming certain features of emotional competence of secondary education students. The main focus of our article is to systematize the resources of «Classroom Management» as a means of influencing the formation of inclusive classes pupils’ emotional intelligence as well as testing the effectiveness of this influence on each structural component of emotional intelligence. In our work we rely on the New multilevel model of emotional intelligence (Drigas &amp; Papoutsi), which we modified in accordance with the psychological characteristics of primary school pupils. For each level of this Model we have selected methods of influence from the resource base of the technology «Class Management». Our study, which covers 6 grades of public and 5 grades of private schools, was conducted using methods: forecasting, surveys, semi-structured interviews, benchmarking, pedagogical experiment, product analysis, continuous expert coaching. Criteria for assessing the state of the educational space have been developed by experts based on groups of classroom management resources that contribute to the formation of pupils’ socio-emotional qualities. The pedagogical experiment lasted 8 months and consisted of purposeful training of teachers and continuous expert coaching of the educational process carried out by them. The results of the experiment show a positive trend in the competence of teachers in using environmental resources to form pupils’ emotional intelligence and build an atmosphere of emotional well-being in the classroom, which allows teachers to increase the technology of implementing effective and favourable for all participants educational process.
The Drainage Design on Umban Sari Street from STA 0+500 until STA 0+750 Rumbai Sub-District Pekanbaru City

Drainage is an important part of city building. Drainage’s function is to channel the water stream in order to prevent pudde on road surface which will harm the road construction. Therefore, an adequate drainage is needed to contain the rainwater and waste discharge and channel it to the sewer. The purpose of this research is to calculate the appropriate and adequate canal drainage capacity and dimension so that puddles and floods will less likely to happen in the next 10 years on the research sector. Methods used is gumbel, arithmetic and rational. The result of research is economical section’s trapezoidal drainage design which dimension needed is H = 1,14 m. B = 1,41 m, T = 2,55 m and w = 0,75 m. Therefore can be concluded that designed drainage capacity plan on sector Umban Sari street is capable to contain rainwater discharge, because it adjusted to total discharge plan of 0,55509 m3/s and total discharge plan of 0,246 m/s. The suggestion from this research so that this planned drainage can function optimally is all party concerned will have to maintenance the drainage periodically, by doing checking, cleaning and not littering.
Analisis Kepuasaan Pelaksanaan Pendampingan Pengembangan Alat Peraga Edukatif di Pekanbaru, Riau

This dedication is motivated by the demands of a teacher who must have the ability and skills in making simple APE IPA to increase the achievement of learning goals in schools as required in the curriculum. Therefore, this article aims to gather information about the level of participant satisfaction in participating in assisting the development of educational aids. This community service activity is Participatory Action Research (PAR) carried out using a quantitative descriptive approach method. The data obtained through distributing questionnaires online using google form which were then analyzed descriptively using the help of the SPSS version 23.00 for Windows program. The results of the analysis show that the participants have a good satisfaction level of 71.9% with the satisfactory category.
Sistem Pendukung Keputusan Pemberian Penghargaan Berdasarkan Prestasi Berbasis Web Dengan Metode Promethee

&lt;pre&gt;&lt;em&gt;&lt;span lang="EN"&gt;Award is an achievement given to individuals or groups. Awarding is useful to increase students' enthusiasm so they can continue to develop themselves and their achievements. The awarding so far is still conventional, starting from data collection to determining results. This study aims to assist in decision-making decisions. The research method used is the waterfall system development method which consists of analysis, interface design, implementation and testing. The results of the above research are in the form of a decision support system which can later become a reference for selecting candidates who are entitled to receive awards.&lt;/span&gt;&lt;/em&gt;&lt;em&gt;&lt;/em&gt;&lt;/pre&gt;
FORMATION OF PROFESSIONAL COMPETENCIES OF FUTURE GAME PROJECT ENGINEERS IN HIGHER EDUCATION INSTITUTIONS

The modernization of education emphasizes the importance of training highly professional specialists in the field of computer science. In this regard, the formation of professional competencies of future game project engineers in higher education institutions at the bachelor's level acquires special knowledge. The article considers the theoretical foundations of the formation of professional competencies of future engineers of game projects, conducted a theoretical analysis of psychological and pedagogical sources on the research problem. Some aspects of the formation of professional competence of future professionals, which requires extensive use in the educational process of higher education technologies that help attract future engineers of game projects to acquire and manage knowledge, gain experience in solving professional problems, implementation of game projects. The use of active methods of pedagogical influence, the use of digital technologies, the introduction of appropriate tools to test the level of professional competence, the intensification of reproduction and application of knowledge and skills to solve professional problems and implement game projects.Key words: educational process, professional competence, project activity, digital technologies, gamification, game projects.