Reviewerly/exHarmony huggingface dataset:
Important aspects of innovative formation of student citizens in the higher education system

In the higher education system, the formation of innovative civic activity of students determines their views on the perception of objective reality. The problem of preparing a teacher for innovation can be described as a system that includes several interrelated and functional components subordinated to specific tasks. Innovative training of a future teacher is his theoretical, practical, psychological and physiological level of assimilation of the whole essence of pedagogical innovation in the context of continuing education. As a result of the development of the pedagogical system, such training contributes to ensuring the integrity of theory and practice. This fosters a conscious attitude to learning and the development of creative activity, helps students to form common knowledge and skills in certain disciplines and general activities. It is important that innovation and the introduction of advanced pedagogical technologies creates the necessary legal technologies. Which are considered as priorities.
A Critical Review of the Oxford Q-Skills Placement Test at a Saudi Arabian University

There is a genuine need to ascertain Saudi Arabian university entrants’ English language abilities upon admission. In order to accurately determine the English language levels of students, this study evaluates the Q-Skills Placement Test (QSPT) designed by Oxford University through the most recent evaluative model in English for Speakers of Other Languages (ESOL); the Cambridge VRIPQ (2013) model. The data used to evaluate the efficacy and predictive power of the QSPT is obtained through both quantitative and qualitative approaches. Quantitatively, the QSPT results are statistically analyzed, whilst from a qualitative approach, interviews, and focus group discussions with teachers and students provide depth and insight. The strengths and weaknesses of the placement test are discussed here from a critical perspective with a view towards the improvement of the test. Although the test proved to be valid, it lacked the acknowledgement of the students’ context and was not able to discriminate accurately for students who scored less than 30% on the test.
Metode Praktikum dengan Media Animasi Powerpoint : Pengaruh terhadap Motivasi Belajar Peserta Didik SMA Negeri 1 Belitang

The purpose of this study was to determine the effect of the application of the practicum method with PowerPoint animation media on the learning motivation of class XI science students at SMA Negeri 1 Belitang in the 2020/2021 academic year. The research design used a posttest-only control design. The population in this study were all students of class XI IPA SMA Negeri 1 Belitang totaling 216 students, and the research sample was 36 students of class XI IPA 2 as the experimental class and 36 students of class XI IPA 1 as the control class. The data collection technique in this study used a questionnaire and then analyzed using the t-test. Based on the results of the analysis, it is known that the level of learning motivation of experimental class students reaches 67% in the medium category and the level of learning motivation of control class students reaches 64% in the medium category. After the t-test was carried out, the results of tcount were 3.81 while ttable was 1.99. Because tcount was not between -ttable and +ttable i.e. -1.99, and +1.99 then, H0 is rejected and Ha is accepted. Hence, there is a significant influence on the application of the practicum method with PowerPoint animation media on the learning motivation of the students of class XI science at SMA Negeri 1 Belitang in the 2020/2021 academic year
Hybrid Practices in Global Software Development: A Systematic Literature Review

Although agile methods in their purest way fit several companies, it has been a challenge to perform them in environments with distributed teams developing large software applications. Contractual items, for projects under development for external organizations, introduce additional complexities for pure agilebased approaches. The majority of global teams and companies use hybrid development practices that combine different development methods and frameworks. This research provides results from an empirical field study on how the hybrids practices are adopted in Global Software Development (GSD) projects. A systematic literature review was conducted to capture the status of combining agile with plan-driven in GSD projects. The results were limited to peer-reviewed conference papers or journal articles, published between 2001 and 2020. The present study selected 37 papers from five different bibliographic databases. In the end, 16 practices were summarized and described as hybrid by GSD projects. Based on the findings of this study, the authors can conclude that the contribution of this study is not only limited to identifying how hybrid development practices are applied in GSD but also allowing that practitioners can have a basis for adapting their development methods.
A Mini Review on Supervised Learning Models for E-Commerce Product Classification

Nowadays, consumers use e-commerce websites to find their desired products.Some researchers and related services collect data from these websites for research purposes.The misclassification of the product may distract them from finding the right products.Thus, product classification is essential in e-commerce websites.Machine learning models are widely used to classify the products according to their categories.This review presents the supervised learning model and its applications in this field.Various articles were analysed on the use of different supervised learning models for product classification.The review provides different types of supervised learning models and its enhancement in dealing with e-commerce products data.The findings are crucial for other researchers and practitioners that can be used to improve their current supervised learning model for e-commerce product classification.
SISTEM INFORMASI PENJUALAN PADA CV. DISTRIBUSINDO BINTANG

The aim of this research is; 1) To find out the Sales Information System on CV. Distribusi Bintang, 2) To design a Sales Information System at CV. Distribution of web-based Bintang. In making this model the researchers compiled using a data flow diagram which is a system design tool, while in the prototype development process using the waterfall method. Based on the results of the research, the author can draw a conclusion which includes the following; 1) Use of Sales Information System on CV. Distribusi Bintang is expected to help create accurate and effective Sales Information data, 2) With the information system, it is easy for CV. Distribution of Bintang for speeding up information in general and reducing errors, and 3) Sales Information System on CV. Distribusi Bintang which the author designed uses various web-based programming languages ​​consisting of; HTML, CSS, Jquery, JavaScript, JSON PHP, and for database processing the Structure Query Language (SQL) is used. The supporting software used is XAMPP version 5.6 (Support MySQLi), NotePad ++, and Google Chrome Browser.
Posters and Development: A Case Study of Cell Phone Posters in the Rural Congo

One of the benchmarks of the information age often forgotten is the proliferation of posters or billboards in and around workplaces, neighborhoods, airports, shopping centers, restaurants, theaters, libraries, schools, etc. More interestingly, through cell phones, posters are rapidly entering rural areas in developing countries. Although these posters come with specific messages and graphics – continually upgraded and tailored to people’s attention -- they hardly undergo scientific inquiry in circles concerned with information and communication technologies [ICTs]. The lack of attention raises questions on the role of information systems and related wireless devices being deployed in developing countries. The present paper aimed to canvass cell phone posters and unbundle the underlying practices and routines. As well as positioning posters at the center stage of ICT research, the present paper applied critical discourse analysis to inquire into ways in which development was represented or effected among populations in the rural Congo.&#x0D; The paper determined that posters were not centered on local populations and their day-to-day struggles/needs, and that the information conveyed on posters was not geared toward the development of the world’s poorest. The paper crafted some paths for future work in ICT fields and cell phone bodies of work.
Need Analysis on English for Specific Purposes of Marketing Major Students

This study aims at determining the teaching materials needed by marketing students at SMKN 1 Kota Bengkulu and analyzing students' needs in learning English at SMKN 1 Kota Bengkulu. The subjects of this study were thirty four students of grade 10 students at SMKN 1 Kota Bengkulu. There were 34 students who participated in this research gathered by using purposive sampling The research method in this research was descriptive qualitative, and the instruments used in data collection were questionnaires, interviews and documentation. The results showed that teaching materials that have not been specific and English learning materials that are still general in nature, and ESP material have not yet available at SMKN 1 Kota Bengkulu. Second, the data indicated that the English language skill most needed by marketing students was speaking, and they claimed speaking was a useful skill to support their future work. In conclusion, this study recommends teachers at SMKN 1 Kota Bengkulu to pay more attention to the students ‘needs in learning English as solution to improve their abilities in learning English.
Penerapan Augmented Reality pada Wuling Motors Menggunakan Mobile Sebagai Pendukung Promosi Penjualan

The software development methodology used in this research is sourced from Luther and has been modified by Sutopo. The multimedia development methodology consists of six stages, namely concept, design, material collection, assembly, testing, and distribution. These six stages do not have to be sequential in practice, they can switch positions. The results or outputs achieved are the production of an application that can be run on electronic media such as mobile or Smartphone. . For employees or sellers, it can make it easier to promote the latest product results on Wuling Motors
Overview of AI in Diagnosis for Schizophrenia, Depression and Anxiety

The morbidities of mental disorders are becoming higher and higher in the wake of higher and higher urbanization rate.However, the diagnostic accuracies of different mental disorders are not high enough for conducting satisfactory mental health cares.One of the reasons is that, unlike physical illnesses, mental diagnostics relies mainly on symptomatology and rarely on etiology due to the complicated causes of mental disorders.This makes it only possible to use induction rather than deduction during diagnosis.However, the symptoms of the same mental disorders can also vary a lot across patients.In order to do the induction better, it is important and constructive to integrate AI into current psychiatric system.This paper would overview current achievements on diagnosing schizophrenia, depression, and anxiety disorders using AI.In addition, the advantages and shortcomings of utilizing current technologies in real medical scene will also be discussed including diagnostic power, costs and ethical issues.
ENGLISH LANGUAGE TEACHING IN THE INDONESIAN CONTEXT TOWARD EDUTECH 4.0

Abstract: Edutech or Educational Technology is when the process the study contains technology to facilitating. It means that educational technology is when the technology is the part of education. In the era of 4.0, technology is used for facilitating education systems. The main problem of this study was “What are the challenges that create the educational technological immersion for English language teaching?” and “How teachers can adapt to the Edutech 4.0?”. Therefore, the main objective of this study were to find out there was any significant challanges that create the educational technological immersion for English language teaching and also the way English teachers of SMPN 7 Pangkalpinang adapt to the Edutech 4.0. This study applied Qualitative Design. The Informants of this study were the Headmaster, English teachers and the students at SMPN 7 Pangkalpinang. The data were collected by using observation, interview, and questionnaire. Based on this study, the result showed that the teachers can easily adapted with the Google Suites for Education, all of the teachers are comfortable in using Google Suites for Education as the Edutech but they still find difficulty to inteact with the students. Keywords : Edutech, Google Suites for Education, Teaching English.
Application of Contextual Teaching and Learning Method to Improve Student Learning Motivation

Contextual learning which is commonly known as Contextual Teaching and Learning (CTL) is a learning concept that links learning material with the actual (real) conditions at home, school, and community. Students can be expected to think critically in solving problems in learning. In the context of learning this CTL method encourages students to find and explore their own knowledge. So that it can increase students learning motivation because basically the CTL method contains the principle of questioning, with this principle students, are more active as recipients, and there feedback during the learning process. And this is what motivates students to learn because they get their own knowledge.Keywords: Learning Method, Contextual Teaching and Learning, Motivation
DEVELOPING ISLAMIC READING MATERIAL OF PROCEDURE TEXT BASED ON SCIENTIFIC APPROACH FOR GRADE ELEVEN AT SMA NURUL ISLAM INDONESIA MEDAN

This study aims to develop English Reading Material for Grade Eleven of Islamic Students at SMA Nurul Islam Indonesia Medan. This study was conducted by using Research and Development (R &amp; D) design through six stages; gathering information and data, analyzing data, designing materials, validating by experts, revising, and final product. The subject of this study were students of class XI IPA consisting of 30 students and one of the English teachers. The instrumentation for collecting the data were questionnaire and interview. After Analyzing the data, the researcher got the students’ needs. The data were gathered by administrating interview to English teacher and distributing the questionnaire to 30 students to get the students’ needs. The interview and questionnaire result prove that the Islamic 1 students of XI IPA need English reading materials which contain Islamic content. Thus, developing English reading materials were procedure text. Then the procedure texts related to their background of knowledge. The products have been validated by two experts; English lecturer and English teacher. The average scores are 4.6 or 92% from English lecturer and 4.4 or 89% from English teacher. It means the developing materials are categorize as relevant or appropriate for grade eleven of Islamic students.Keywords: Research and Development (R &amp; D), reading materials, Islamic students
Promoting Learners’ Skill in Composing Poetry Using Contextual Teaching and Learning (CTL) Approach

This research was aimed to promote the quality of learners’ skills in composing poetry through the implementation of contextual teaching and learning approach towards the second grade students of SMP Negeri 05 Bengkulu City. It was designed by implementing a qualitative approach. The object of this research was the learners’ skills in writing poetry. In this research, the researchers used observation, interview, and documentation as the data collection technique and triangulation as the data validity technique. The data validity technique included triangulation of source, technique, and time. The data analysis technique consisted of several steps: 1) Data Reduction, 2) Data Display, 3) Withdrawal Conclusion and Verification, 4) Final Conclusion. The result of this research revealed that the implementation of a contextual teaching and learning approach was able in promoting the learners’ skills in writing poetry. It could be understandable as this approach enabled the learners to compose poetry effortlessly.
Leveraging Mobile Communication App to Enable off Classroom Learning-Anatomy

Introduction:The study of Medicine is one of the primarily taxing and tedious disciplines of study. Aassimilation of intense knowledge and acuminating various skills in a short tenure is one of the challenges faced by students making learning more by rote, short-term and exam oriented. This study intended to explore an alternative innovative method for ensuring off classroom teaching-learning process. Aim and objectives: To study response of students towards learning with the aid of mobile communication app. To analyse both the impact of this teaching mode on self-directed learning and academic performance. To compare the academic performance of Blended Learning group with Traditional Learners.Subjects and Methods:Single observer interventional study was carried out among First year MBBS students. Group I students received traditional teaching (TL group n=80) while Group II students included Blended learners (BL group n=120) who received Traditional teaching and Mobile teaching. Both the groups were evaluated at periodic intervals by same assessment methods, mean of their academic scores were compared using t- test. In addition BL group was also administered an online questionnaire using five-point Likert scale to assess their perception with regards to the mobile teaching-learning process.Results:BL group students agreed that this mode of teaching-learning was beneficial encouraged them to read more than their regular also helped in developing their analytic skills. The academic results of the BL group though higher than TL group did not show statistical significant difference.Conclusion:This innovative method can be adapted in teaching other subjects at different levels of medicine curriculum.
Image Authentication Based on Magic Square

Image is a digital media that is easy to change, so it is susceptible to being used for crime.Image changes may be affected by the unstable internet during transmission or deliberate manipulation of images for specific purposes.Hence, we need a tool to determine the authenticity of the image.One strategy that can be used is to insert code into the entire image, so that any changes to the image information can be detected.The insertion process performed by dividing the image into several blocks, where the size of each block is adjusted according to the size of the magic square order 3.For the authentication process, the image that has been manipulated will be counted for each pixel.The results show that the manipulated image can be detected.The parts of the image that have changed can be identified because the pixel value doesn't satisfy the magic square rule.
Emergency Remote Teaching Application due to COVID-19 – A Case Study of the Department of Mathematics (School of Science) at the National and Kapodistrian University of Athens

The aim of this study was to analyze students’ experience of the implementation of emergency distance learning by their department due to the COVID-19 pandemic. The subjects of the study were University students of the department of Mathematics of the National and Kapodistrian University of Athens selected with a convenience sampling technique. A semi-structured questionnaire was used which was distributed online. A total of 391 student responses were collected for analysis. The study’s results indicate that students identify some positive characteristics in emergency remote teaching such as: access to recorded video lectures, efficient time management, and comfortable environment. On the other hand, they complain about network instability, lack of technical means and lack of communication in e-learning lessons. It seems that the majority of students preferred courses combining face to face and e-learning methods and evaluated as excellent the synchronous form of distance learning that uses teleconference platforms and digital boards.
Some Challenges in Designing and Implementing Learning Material for Ubiquitous E-learning Environment: A Descriptive Study

The present work shows us the different methods used in ubiquitous learning environment and also its merits and demerits. In the present work we have made a systematic study on various issues and challenges in ubiquitous teaching learning methodology. Due to massive development in IT the entire teaching learning process has been changed. The open learning and distance education methodology has drastically changed the teacher student relationship. In open learning system there is no fixed class room concept. The teaching learning process is now transformed towards student centric rather than teacher centric. The new challenge has come i.e. how to prepare learning material appropriate for ubiquitous learning environment. A thorough revision is required for preparing learning material for ubiquitous environment. More research is required and educators from diversified fields must come together to plan and design activity oriented learning resources to made available to technologists for implementation of ubiquitous learning.
Retraction: Distributed Trust Evaluation protocol with Privacy Protection for Inter-cloud (J. Phys.: Conf. Ser. 1916 012227)

This article (and all articles in the proceedings volume relating to the same conference) has been retracted by IOP Publishing following an extensive investigation in line with the COPE guidelines. This investigation has uncovered evidence of systematic manipulation of the publication process and considerable citation manipulation. IOP Publishing respectfully requests that readers consider all work within this volume potentially unreliable, as the volume has not been through a credible peer review process. IOP Publishing regrets that our usual quality checks did not identify these issues before publication, and have since put additional measures in place to try to prevent these issues from reoccurring. IOP Publishing wishes to credit anonymous whistleblowers and the Problematic Paper Screener [1] for bringing some of the above issues to our attention, prompting us to investigate further. [1] Cabanac G, Labbé C and Magazinov A 2021 arXiv: 2107.06751v1 Retraction published: 23 February 2022
Pengetahuan dan Perilaku Ibu Rumah Tangga Dalam Penggunaan Garam Beryodium Di Kelurahan Tosaren Kota Kediri

Iodine Deficiency Disorders (IDD) are a group of symptoms caused by the body being deficient in iodine for a long time. IDD is a serious problem and has a bad impact, so it needs good treatment, one of which is by iodization or fortification of all salts with potassium iodate (KOI3) or Universal Salt Iodization (USI). The national target has not yet reached the target of achieving USI by WHO (90%) and the target coverage of the National Action Plan for Food and Nutrition (RANPG) 2011-2015 (80%). The purpose of this study was to describe the knowledge and behavior of housewives in the use of iodized salt. This research is a cross sectional study. The population in this study were housewives in Tosaren Village, Kediri, who got 588. The sampling technique was taken by simple random sampling with the criteria of being able to fill out a google form and be willing to be a respondent. The sample size in this study was 85 housewives. The results showed that the knowledge of housewives about iodized salt in Tosaren Village, Kediri City was mostly good. The attitude towards the use of iodized salt most of the housewives agree with the use of iodized salt. The behavior of almost all housewives has used iodized salt for daily consumption. Good knowledge is in line with attitudes and behaviors in the use of iodized salt by housewives. Keywords: Iodized salt, knowledge, behavior, housewives