Reviewerly/exHarmony huggingface dataset:
Entornos virtuales y aprendizaje significativo del idioma inglés como segunda lengua L2 en estudiantes de secundaria: un caso de estudio

espanolLa investigacion se centro en analizar los elementos de los entornos virtuales y su influencia en el aprendizaje significativo del idioma ingles en los estudiantes de 15-16 anos de segundo ano de bachillerato o quinto curso de una Institucion Educativa de la ciudad de Ambato, Ecuador. Las actuales practicas educativas imponen cambios y retos necesarios para el mejoramiento del proceso ensenanza - aprendizaje en el cual los ambientes virtuales se convierten en lugares de aprendizaje, asi como “Edmodo”. Los componentes principales del ambiente virtual analizados son: gestion de contenido, planificacion y mapeo del plan de estudios, participacion y administracion del alumno, comunicacion y colaboracion, comunicacion en tiempo real. Por otro lado, las actividades para generar un aprendizaje significativo se deben involucrar y apoyar combinaciones de aprendizaje activo, constructivo, intencional, autentico y cooperativo. Esta informacion se recopilo mediante la tecnica de encuesta, planteado tanto hacia las autoridades, profesores y estudiantes. Posteriormente, se utilizo el analisis estadistico del Chi cuadrado, para detectar resultados significativos. Los resultados demostraron que la mayor parte de los estudiantes manifiestan que no conocen entornos virtuales y consideran que la utilizacion de esta forma pedagogica y tecnologica de educacion ayudaria a mejorar el proceso de Aprendizaje Significativo, en los estudiantes. EnglishThe research focused on analyzing the virtual environments’ elements and their influence on the English language’ significant learning in students aged 15 to 16 years of high school fifth year of an Educational Institution in the Ambato city, Ecuador. Current educational practices impose changes and challenges necessary for the improvement of the teaching-learning process, which networked applications become learning places such as: Edmodo. The virtual environment’ main components analyzed are: content management, planning and mapping of the curriculum, participation and administration of students, communication and collaboration, communication in real time. On the other hand, the activities to generate meaningful learning must involve and support combinations of: active, constructive, intentional, authentic and cooperative learning. This information was collected through the survey technique, raised both towards the authorities, teachers and students. Subsequently, the statistical analysis of Chi square was used to detect significant results. Thus, these results showed that most of the students exhibit a lack of knowledge on virtual environments and consider that the use of this alternative educational pedagogical technology would help to improve the Meaningful Learning process in students.
APLIKASI SMARTDIET MENGGUNAKAN LOGIKA FUZZY BERBASIS ANDROID

Abstract Health is an essential thing in our lives. One of the characteristics of a healthy body is having an ideal body. To get an ideal body, we should regulate our diet or eating pattern to our daily activity. We can find out that our body is ideal or not by using BMI formula. Moreover, we can total our daily calories need by using BMR formula. Both of the formulas actually can be calculated manually, but the methods are not efficient. Also, in those formulas, the calculations are still standard and inflexible. Therefore, this study uses fuzzy logic with Mamdani methods to calculate the body mass index and calorie requirement figures. Using the fuzzy logic can give tolerances to the result so that there are no significant results. This application uses Java language based on Android so that it can be used practically on smartphones. The result shows that BMI and BMR obtained by this application are the accuracy of 89.62% and the error value of 10.38%.
COGNIÇÃO SITUADA NA REPRESENTAÇÃO DA INFORMAÇÃO

It presents a vision of the representation of information with possible contributions of the Situated Cognition, contextualizes the concepts and history of the Cognitive Sciences, their currents and their relationship with the Information Sciences. It addresses the debate in the theory of Located Cognition and also contextualizes the concept of representation. It is a research of a bibliographic and exploratory nature that intends to foment discussions in the scope of the relations between Located Cognition and Information Science, since most of the works related to the Cognitive Sciences in this scope are focused on the cognitive theory. It concludes that the representation is performed in a unique way by each individual, since it is shaped by the medium, also dictates that there is a need for information professionals to understand the medium in which their users are inserted to perform representations and efficient approaches, the which connects directly with informational accessibility, pointing to a retrieval of adaptive information for its potential user
Development of Methods for Assessing the Effectiveness of International Education Projects in Universities

One of the important elements of the university’s international strategy is the instrumentarium of assessment. the article offers the author’s methods to assess the effectiveness of international projects, which comprehends three groups of indicators: competitiveness, resourcing and learning outcomes. the suggested methods will be useful not only to the university direction, but also to government bodies which will be able to differentially approach universities in assessing international activities. the author’s assessment method enables to comprehensively solve problems of increasing the effectiveness of international education projects in universities
Pengaruh Penggunaan Media E-Book Terhadap Karakter Gotong Royong Materi PKn Siswa Kelas II SDN Sukun 3 Malang

Abstract: The objectives of this study include (1) To determine the character of students' mutual cooperation using E-Book media. (2) To find out how students respond to learning using E-Book media. This type of research is an experimental design consisting of one independent variable and one dependent variable. The independent variable is E-Book media while the dependent variable is the character of mutual cooperation. The population of this study were students of class IIb SDN Sukun 3 Malang City. This study uses cluster random sampling. After being randomized, it resulted in class IIA as the experimental class (28 students) and class IIB as the control class (28 students). Classes were given treatment in the form of learning using E-Book media. Data were collected through a questionnaire. Data were analyzed using regression. The results showed that the average value of the experimental class was 80.33 and the control class was 84.85. In addition, the hypothesis test results obtained a significance of 0.041 <0.05, which means that Ho is rejected because sig <0.05. Based on the results of the study, it can be concluded that there is an influence on the character of mutual cooperation using E-Book media.
ロバート・メリーとメアリー・ロビンソン : フランス革命と感受性の詩

This study is based on a hypothesis that the concept of sensibility that bridges different nations, sexes, classes to one common humanity is one of the foundations of the principles that brought about the French Revolution. It is a natural consequence that the highly developed form of the poetry of sensibility represented by the Della Cruscans, namely Robert Merry and Mary Robinson, culminated in two major poems celebrating the French Revolution. The revolutionary ideas based on common humanity is also a common feature shared by the major poets of English Romanticism. The thematic analyses of Merry’s The Laurel of Liberty and Robinson’s Ainsi va le Monde reveal that they have in common the features of English Romanticism. In case of Merry’s, it is the meditation on the state of man and society and the hope for overcoming violence, war, and oppression. In case of Robinson’s, it is the idea of freedom as essential to artistic creativity represented in the mythological figure of Prometheus, which is famous for Shelley’s Prometheus Unbound. Thus by contextualizing the poetic exchange of the two poets from the Della Cruscan movement in the poetry of sensibility and at the same time contextualizing it in the development of English Romanticism, we have a better understanding of the origin of the revolutionary visions in the later English Romantic poets.
Usability Testing of Visual Policy Evaluation for Network Security Event Detection

The network security framework VisITMeta allows the visual evaluation and management of security event detection policies. By means of a what-if simulation the sensitivity of policies to specific events can be tested and adjusted. This paper presents the results of a user study for testing the usability of the approach by measuring the correct completion of given tasks as well as the user satisfaction by means of the system usability scale.
Simulator Design and Performance Analysis of BADA Distributed Consensus Algorithm

In recent years, importance of blockchain systems has been grown after success of bitcoin. Distributed consensus algorithm is used to achieve an agreement, which means the same information is recorded in all nodes participating in blockchain network. Various algorithms were suggested to resolve blockchain trilemma, which refers conflict between decentralization, scalability, security. An algorithm based on Byzantine Agreement among Decentralized Agents (BADA) were designed for the same manner, and it used limited committee that enables an efficient consensus among considerable number of nodes. In addition, election of committee based on Proof-of-Nonce guarantees decentralization and security. In spite of such prominence, application of BADA in actual blockchain system requires further researches about performance and essential features affecting on the performance. However, performance assessment committed in real systems takes a long time and costs a great deal of budget. Based on this motivation, we designed and implemented a simulator for measuring performance of BADA. Specifically, we defined a simulation framework including three components named simulator Command Line Interface, transaction generator, BADA nodes. Furthermore, we carried out response surface analysis for revealing latent relationship between performance measure and design parameters. By using obtained response surface models, we could find an optimal configuration of design parameters for achieving a given desirable performance level.
CBM language measures as indicators of foreign-language learning: Technical adequacy of scores for secondary-school students

Students with and without learning disabilities often struggle to learn a foreign language (FL). Teachers could benefit from a measure designed to screen and identify students at risk for FL learning difficulties. In this study, we examined the reliability and validity of scores from four curriculum-based measures (CBM) as potential indicators of English FL learning: reading aloud, maze selection, and English-to-Dutch and Dutch-to-English word translation. Participants were 133 Dutch students in Grade 8. Criterion variables were English course grades and scores on a standardized achievement test (Cito-VAS). Alternate-form reliability ranged from r = .77 to .87. Correlations between CBM and criterion measure scores ranged from r = -.04 to .65. Scores from maze selection and reading aloud alone predicted English-language proficiency better than a combination of scores from the four measures, explaining 29.7% and 23.6% of the variance, respectively. Implications for the use of CBM for FL screening and progress-monitoring are discussed.
Pengembangan Bahan Ajar Ensiklopedia Berbasis Android Pada Mata Pelajaran Matematika Materi Operasi Hitung Penjumlahan dan Pengurangan Bilangan Cacah Untuk Kelas 3 Sekolah Dasar

Abstract: This research is motivated by the need for teaching materials in the form of an Android-based encyclopedia that is appropriate to the current situation and conditions. Where the teaching materials used are currently less detailed and complete, so that students have difficulty learning mathematics specifically for counting numbers operations. The purpose of this study is to develop an android-based encyclopedia for grade 3 elementary school children that is valid and practical. The development research method uses the ADDIE model which consists of five stages, namely: the analysis stage (analysis), the design stage (design), the development stage (development), the implementation stage (implementation), the evaluation stage (evaluation). The data were analyzed by using quantitative and qualitative data analysis. The results of this study indicate that the android-based encyclopedia is declared valid by teaching materials experts by obtaining a score percentage of 88.33% and material experts getting a percentage score of 75.83%. The use of modules gets a good response from teachers and students with an average of 91.08%. So that the Android-based encyclopedia teaching materials are feasible and practical in learning mathematics.
Digital Literacy Development In Arabic Learning During The New Normal Era In MTsN 8 Tulungagung

The Covid-19 pandemic has shifted the way of social interaction includes the world of education.This phenomenon forces the learning system to adapt to educational technology (EdTech).This article aims to explain, analyze, and examine the digital literacy development in learning Arabic during the new normal era in MTsN 8 Tulungagung with the assumption that MTsN 8 Tulungagung has been able to implement a learning system that makes teachers and students easier to carry out distance learning.This research uses a qualitative approach with a phenomenological analysis method.The results show that the concept of digital literacy development includes organizational dimensions, the human resource dimension, the financial dimension, and infrastructure dimensions.Supporting factors are the availability of internet facilities and language laboratories, the availability of LCDs in every class, and teachers who can use PowerPoint media.The inhibiting factors are teachers and students that do not master technology and limited infrastructure to support the school innovation.
Factors influencing staff motivation in organised retail sector in Kolkata, India

Purpose of Research: The present paper studies the effectiveness of the factors in motivating the employees working in the retail industry. It also analyses the perception of the employees about the effectiveness of the factors influencing staff motivation and the difficulties faced by them in their workplace and their opinions on being better off. This study is very crucial in present day context as competition in retailing is getting steeper. Particularly after the economic slowdown in a highly volatile economic environment, retailers must analyse the factors affecting their employee motivation. Methodology: In this study, the researchers have tended to highlight the positivist philosophical approach. The research has been carried through the survey done on the staffs of operations and sales team of some top organised retailers in Kolkata by a standardised questionnaire, blended with open ended and close ended questions. It also delves into the effect of demographics and psychology of the staffs and their perception about the factors influences their motivation level in the workplace, by using various statistical tools like Chi-Square Test, Cronbach’s Alpha and Factor Analysis in the study. Findings: Reward and Recognition structure and Cash Benefit structures are the most influential factors in motivating the staffs to work in retail sector, closely followed by Career growth opportunities. Again, the Incentive structure influences the staff motivation to perform better in sales. Practical Implications and Conclusions: The components give an unadulterated and fulfilling experience to the staffs which makes them feel good about their work and also make them feel hopeful in order to make betterment in their career. These leads to positively influencing the motivation level of the staffs in the retail industry. This leads to better performance from the staffs in both quality and quantity. This also reduces employee turnover. This helps in maintaining a healthy environment work balance with a healthy relationship between the staffs and the management, in the retail sector. This in turn helps the retail sector to grow and prosper.
Role of LIS Departments and Associations in Promoting Reading Habits

Library is heart of any education society to promote reading habits among users and helps in developing the reading skills and lifelong literacy skills.LIS Professional Associations are leaders and minds of growth and development of the subject and system.They are playing very important role in professional development of particular subject or system.Identify, define and clarify needs, generate alternative strategies and set objectives, provide appropriate moral and intellectual support required for the continuing professional development is the major goal of the professional associations.In this study an attempt has been made that how the departments of the universities which are offering courses and professional associations in LIS are helping in the promoting reading habits among various categories of users.
German-Arabic Speech-to-Speech Translation for Psychiatric Diagnosis

In this paper we present the natural language processing components of our German-Arabic speech-to-speech translation system which is being deployed in the context of interpretation during psychiatric, diagnostic interviews. For this purpose we have built a pipe-lined speech-to-speech translation system consisting of automatic speech recognition, text post-processing/segmentation, machine translation and speech synthesis systems. We have implemented two pipe-lines, from German to Arabic and Arabic to German, in order to be able to conduct interpreted two-way dialogues between psychiatrists and potential patients. All systems in our pipeline have been realized as all-neural end-to-end systems, using different architectures suitable for the different components. The speech recognition systems use an encoder/decoder + attention architecture, the text segmentation component and the machine translation system are based on the Transformer architecture, and for the speech synthesis systems we use Tacotron 2 for generating spectrograms and WaveGlow as vocoder. The speech translation is deployed in a server-based speech translation application that implements a turn based translation between a German speaking psychiatrist administrating the Mini-International Neuropsychiatric Interview (M.I.N.I.) and an Arabic speaking person answering the interview. As this is a very specific domain, in addition to the linguistic challenges posed by translating between Arabic and German, we also focus in this paper on the methods we implemented for adapting our speech translation system to the domain of this psychiatric interview.
The idealPosition System: Sebagai Solusi Pendukung Keputusan untuk Menentukan Pemain Bola yang Ideal Berdasarkan Posisi Pemain

In North Maluku, especially in Ternate, many football schools have been opened to train and find potential Indonesian National players. One of them has contributed to producing Indonesian National player candidates, namely Sekolah Sepak Bola (SSB) Tunas Gamalama. The problems that occur at this time at SSB Tunas Gamalama, managers and coaches are difficult to determine the ideal player to fill each position. Oftentimes, SSB Tunas Gamalama students choose a position according to their idol football players, and also because of the popularity of these positions. The tendency of SSB Tunas Gamalama students to be like this results in an imbalance of potential players in certain position. During this time the coach takes a long time and is often subjective in selecting players at every position available. In this research, the Technique for Order Preference by Similarity to Ideal Solution (TOPSIS) method was used as a method of decision support. This article aims to build a Decision Support System (DSS) in determining the ideal football player based on the player's position (The idealPosition System) using the TOPSIS method. This research produces DSS which can be used to determine the ideal soccer player based on the player's position.
JUDICIALIZAÇÃO DA SAÚDE E A TRAJETÓRIA DA ENFERMAGEM BRASILEIRA NA PANDEMIA DA COVID-19

Objective: to discuss the strategies that can be adopted by nursing workers to mitigate psychological suffering during their professional performance in the Covid-19 pandemic.Method: theoretical-reflective study whose theoretical axes were: i) strategies adopted by the organization and work process; ii) strategies employed by class entities; iii) strategies practiced by workers: self-care.Conclusions and implications for practice: the problem of psychological distress resulting from working with people affected by Covid-19 is not a trivial situation, therefore, it is necessary to adopt comprehensive strategies to mitigate suffering and prevent illness.In this sense, strategies related to work organization, work process and the involvement of class entities are relevant, as well as the worker to be involved with their own care.It should be noted that the strategies discussed are not characterized as a Cartesian formula to be followed, but as guidelines that can alleviate the suffering that plagues the nursing collective.