Reviewerly/exHarmony huggingface dataset:
Ht-index for empirical evaluation of the sampled graph-based Discrete Pulse Transform

The Discrete Pulse Transform decomposes a signal into pulses, with the most recent and effective implementation being a graph-base algorithm called the Roadmaker’s Pavage. Even though an efficient implementation, the theoretical structure results in a slow, deterministic algorithm. This paper examines the use of the spectral domain of graphs and designs graph filter banks to downsample the algorithm, investigating the extent to which this speeds up the algorithm. Converting graph signals to the spectral domain is costly, thus estimation for filter banks is examined, as well as the design of a reusable filter bank. The sampled version requires hyperparameters to reconstruct the same textures of the image as the original algorithm, preventing a large scale study. Here an objective and efficient way of deriving similar results between the original and our proposed Filtered Roadmaker’s Pavage is provided. The method makes use of the Ht-index, separating the distribution of information at scale intervals. Empirical research using benchmark datasets provides improved results, showing that using the proposed algorithm consistently runs faster, uses less computational resources, while having a positive SSIM with low variance. This provides an informative and faster approximation to the nonlinear DPT, a property not standardly achievable.
Investigation of Efficiency of Natural Zeolite on Immobilization/Stabilization of Pb and Cd in Contaminated Soil Using the BCR Sequential Extraction Method

Investigation of Efficiency of Natural Zeolite on Immobilization/Stabilization of Pb and Cd in Contaminated Soil Using the BCR Sequential Extraction Method
Q-Learning as Failure

Reinforcement Learning allows us to acquire knowledge without any training data. However, for learning it takes time. In this work, we propose a method to perform Reverse action by using Retrospective Kalman Filter that estimates the state one step before. We show an experience by a Hunter Prey problem. And discuss the usefulness of our proposed method.
Interactivity, usability and aesthetic as predictors of undergraduates’ preference for university library websites

The study examined interactivity, usability and aesthetics as predictors of undergraduates’ preference for university library websites. A total of 134 final year undergraduates registered for a course in Web Design and Management from two departments in two different universities represented the sample for the study. A researcher-designed questionnaire was used to gather data from the respondents which were analysed to test the three developed hypotheses. The results suggest that all three factors correlate with preference for university library websites. The students’ perceptions and ratings of interactivity versus usability and interactivity with aesthetics were low. The three independent variables (interactivity, usability and aesthetics) jointly explained 51% of the variations in the preference for university library websites. Each of the features makes significant contributions to the prediction of university website preference. All the factors are significant to the prediction of preference for university library websites. The results call for the improvement of interactivity in order to have high correlation with usability and aesthetics and thereby increasing the preference by users for university library websites.
Pelatihan Penulisan Laporan Litmas Di Bapas Kelas 1 Banjarmasin

Bapas plays a role in mentoring clients and one of his duties is to make community research reports (Litmas). Considering the importance and importance of Litmas in helping judges to make a right and fair decision, to determine appropriate coaching therapy, the Litmas report must be able to provide a clear picture of the background of the client's life, both in the past and after becoming a client. All problems contained in life and the social environment are covered in the Litmas content report. The purpose of this activity is to: (1) Improve the ability to write scientific papers of PK. (2) Improve understanding of Indonesian spelling rules. (3) Provide training in writing narrative from interviews and observations. The activity was carried out for one day which was divided into 3 sessions. From the results of the activity, it was concluded that many Litmas writing violated the rules of the General Guidelines for Indonesian Spelling. In addition, the obstacle faced by PK in writing Litmas is the difficulty in transforming the data obtained in the field into narrative form.
Self-efficacy and social behavior of higher school students: socio-psychological aspects

&nbsp; The article is dedicated to the current topic-the behavior of high school students in different life situations. The purpose of this article is to study the relationship between the degree of harmony of the individual, and the characteristics of subjectivity, and the self-efficacy of the students. Authors interpret self-effectiveness as the concept of assessing their own behavior. It should be noted that the ability to control his or her actions, or not, of confidence or doubt in their own abilities, they are organically linked&nbsp;&nbsp; &nbsp;to the state of a person and his or her loci, as well as the personal characteristics of the individual, the peculiarities of the perception and analysis of the situation, the nature of the adaptive behavior, the level &nbsp;of harmony of the individual. The studies were conducted, which is shown to have a direct connection between the elements of the personality of the harmony with the characteristics of subjectivity, and the student’s personal performance indicator. In this study, the authors point out that, regardless of their age, and in order to meet your own abilities, you need to understand the way in which it is located, it should&nbsp;&nbsp;&nbsp;&nbsp; be possible for a person to select the choices that are necessary for a particular view. Regardless of the&nbsp;&nbsp; age, to understand the skills a person needs to understand the situation in which they are located, and&nbsp; &nbsp; &nbsp;if you are used to, and you can select the exact ways on how to solve it, which is a necessary and very important. Key words: human qualities, human behavior, society, student youth, self–efficacy, harmonious personality, subjectivity.
APLIKASI PRESENSI DENGAN BARCODE SCANNER DAN RASPBERRY PI TERINTEGRASI BOT TELEGRAM

In this research, the presence of students' attendance at the Taruna Bulu Vocational School has been observed where the system used is still manual so it requires a computerized system so that archiving is efficient and the homeroom teacher and student guardian can control student attendance.In conducting research, the author uses two sources of data, namely primary data which includes all data obtained by the author directly from sources obtained from the Head of Vocational School Hair Training and secondary data which includes all information obtained from other data that can be used as a support and related to the research theme. These data sources are documents concerning the student attendance information system procedures. In designing the system, it is made based on the needs of SMK Taruna Bulu which is then implemented using the PHP My SQL programming language and integrated Telegram Bot so that it can later be implemented on Taruna Bulu Vocational School.
DEFENSE KLUB INDONESIA DI MIKASA THAILAND BASKETBALL SUPER LEAGUE TAHUN 2020

In basketball, the use of statistics seems to be a necessity. The world basketball federation (FIBA) provides statistics on matches around the world that can be accessed through their official website. Although match statistics have a very important role, there are still many coaches, players and clubs in Indonesia who do not fully understand the importance of match statistics in determining the effectiveness of the basketball game.This study examines the effectiveness of the game from the CLS KNIGHTS BBM team in the Thailand Basketball Super League (TBSL) 2020 based on match statistics using descriptive quantitative methods using secondary data obtained from the official Thailand Basketball Super League (TBSL) 2020 website. The results of this study indicate that the CLS KNIGHTS BBM team has different statistical component results in each match. From the results of the calculation of the effectiveness of the game, BBM CLS KNIGHTS has the best record and plays the most effective against BRUNEI PEGASUS (BRN).
Why should our science accept the fact that we have a quantum computer in our subconscious

crucial for our new cosmic and earth endeavors.From hypnosis we know that hypnotized people with sleeping Conscious can calculate 10,000 times faster, which reveal the existence of supercomputer in our Subconscious. 3,4From acupuncture we know that all our organs are holographically represented on our palms, our feet, our ears, our tongue, and our irises. 5And all acupuncturists know that they can treat the sick organ with equal success on any of these holographic representations.The holographic representations of all our organs at 5 different locations of the body are here to tell us that all our organs are ruled and regulated on holographic principle.
CONJUNCTIVE RELATIONS IN EFL LEARNERS’ WRITINGS AND NEWSWEEK’S ARTICLES

This study investigated the conjunctive relation use theorized by Halliday &amp; Matthiessen (2014) in the EFL learners’ writings of Putera Batam University and articles Newsweek magazines printed in 1998. This descriptive qualitative study found out the frequency of the semantic categories of conjunctive relation namely adversative, additive, temporal, and causal types used to link the words, phrases, clauses, sentences, and paragraphs semantically and logically in both writings. Method of identification is used to collect the data from 42 essay writings and 24 articles. This study used distributional method to analyze whereas they were selecting, sorting, categorizing, and differencing ways to get the each type of conjunction. Results of the study showed that the EFL learners’ writings appeared and as the most frequent and but was the most frequent appearance in Newsweek’s articles. Newsweek’s articles used 33 different items of conjunctive relation meanwhile the EFL learners’ writings used 26 different items of conjunctive relation. The adversative type (48, 91%) is the dominant frequency in the Newsweek’s articles and the additive type is dominant frequency in the EFL learners’ writings. EFL learners did not apply a various types of conjunctive relations but the Newsweek’s articles did. In addition, EFL learners used too over and as found 546 times in their writings.
V.K. Kuchelbecker Museum: History of Creation (on the 15th Anniversary of Its Foundation)

The article describes in detail the history of the creation of the House-Museum by V.K. Kuchelbecker in Kurgan.The article studies the work of journalist Boris Karsonov and public figures of the Kurgan on the opening of the museum.The museum was opened in a historic house, where V.K. Kuchelbecker lived with his family.Based on documents from B.N. Karsonov tells about his scientific discovery.He found the real location of V.K. Kuchelbecker in Kurgan.The complex activity of organizing the Decembrist Museum is shown.
Secondary School Teachers’ Virtual 3D Pre-occupancy Evaluation of a Flexible Learning Environment

Secondary School Teachers’ Virtual 3D Pre-occupancy Evaluation of a Flexible Learning Environment
The Modeling of Chikungunya Using Lagrange Method and Lagrange Method by Matlab

Chikungunya virus (CHIKV) is a mosquito-transmitted alphavirus that causes acute fever and acute and chronic musculoskeletal pain in humans, there is currently no vaccine, cure or specific treatment for Chikungunya.Chikungunya originated in Africa and has since spread across the entire globe causing large numbers of epidemics that have infected millions of people in Asia, Indian subcontinent, Europe, the Americas, and Pacific Islands.Adequate coordinated efforts comprising active surveillance, early detection, vector control and public awareness at local, national and international level need to be adopted in endemic areas for the effective control of Chikungunya virus infection.There is a risk that the virus will be imported to new areas by infected travelers.There is no vaccine to prevent or medicine to treat chikungunya virus infection.Travelers can protect themselves by preventing mosquito bites.The aims of this paper is to study Chikungunya virus and to illustrate the possibility of its modeling by Lagrange method using Matlab.Also we made modeling of results of tests for patients with Chikungunya numerically using Lagrange interpolating method and using Lagrange interpolating method by Matlab which is one of the most famous mathematical programs in the mathematical modeling of mathematical problems.We followed the numerical method and applied mathematical method using Matlab.We found that the modeling using Lagrange interpolating method by Matlab is more accuracy and speed than the numerical method were we explained this fact that we have reached in three figures which proves the aptitude the usage of Matlab in mathematical modeling.
Issues of methodological and instrumental support of workshops on modeling and simulation

The effect of learning depends on many factors, among the most important of which are the suitability of a plan for conducting practical exercises and laboratory works that most accurately reflects the purposes and didactic units of the course being studied, and a sufficient level of provision of practical training with methodological guidelines and software tools. Decisions regarding the choice of all these elements depend on a number of conditions, such as the rules and standards in force of a particular educational environment, the format of training, the students’ stuff, and others. The paper proposes a framework generalized plan for conducting laboratory workshops on modeling and simulation courses, summarizing the author's methodological experience. The main prerequisites and principles underlying the composition of the workshops are presented. The set of tools used to perform practical tasks is characterized. Brief characteristics of the goals of each practical task of the generalized plan, the setting of tasks and the software tools used to solve them are given. The ideas and principles presented in the paper can be useful for teachers planning practical lessons on modeling and simulation as well as for developing their methodological and instrumental support.
Role of Teacher Training Program in Enhancing Quality Education

Education is the first and foremost requirement for all the other fields of nation.Teacher is the pilot of the whole education system.So it is very necessary for every nation to develop competent teachers for the formation of the future generation through teacher training program.Excellent, skilful, qualitative and competent teachers are necessary for shaping the future generation.Quality teacher education training program is an ultimate need of the hour in our nation in building an army of good citizens to face the future challenges of the world.Number of research studies, reports and committees identified-lack of needed teacher competencies in present teacher training programme.Quality of education in present educational system gets permeable due to lack of updated competency formation and training.A teacher is supposed to teach not only the syllabus but also life skills and values which enable the students to find out good path in the society by distinguishing the right and wrong and to treat equally in the society.Every nation designs its teacher training programme with definite plans and policies.An attempt is being done through this paper to explore the draw backs of present teacher training programme on the basis of 21 st century demands.The present paper tries to put light into the role of teacher training programme to make well equipped and competent teachers of 21 st century for enhancing quality education at present scenario.
Peningkatan Profesionalisme Dosen IBI Kosgoro 1957 Melalui Pelatihan Distance Learning System Menggunakan Google Meet

Education is a process to improve student intelligence. This process uses training and teaching activities. Along with the development of technology and communication, the training and learning process uses various methods, one of which is e-learning. The process uses the internet, which can be accessed and processed anytime and anywhere. This process supports the policies of the Indonesian Ministry of Education and Culture regarding the learning process and approaching learning. This process can promote active, planned, and effective education. In addition, service and learning innovations are increasing so that they do not only use conventional learning. The purpose of this community service is to train lecturers at IBI Kosgoro 1957 in implementing e-learning using Google Classroom. The method of implementation uses theory and practice. The results of the training process can provide online learning innovations with Google Classroom, and the ability of teachers to implement them can improve the independent learning process. Teachers can carry out learning with virtual classes following the conditions of learning in the classroom. Classes built with Google Classroom can be used to share material, give assignments, quizzes, assign grades, and schedule activities. In addition, the video conferencing process adjusts the schedule in the classroom and calendar and calendar using meet.
Cost-optimal Planning, Delete Relaxation, Approximability, and Heuristics

Cost-optimal planning is a very well-studied topic within planning, and it has proven to be computationally hard both in theory and in practice. Since cost-optimal planning is an optimisation problem, it is natural to analyse it through the lens of approximation. An important reason for studying cost-optimal planning is heuristic search; heuristic functions that guide the search in planning can often be viewed as algorithms solving or approximating certain optimisation problems. Many heuristic functions (such as the ubiquitious h+ heuristic) are based on delete relaxation, which ignores negative effects of actions. Planning for instances where the actions have no negative effects is often referred to as monotone planning. The aim of this article is to analyse the approximability of cost-optimal monotone planning, and thus the performance of relevant heuristic functions. Our findings imply that it may be beneficial to study these kind of problems within the framework of parameterised complexity and we initiate work in this direction.
Filter-Based Fault Diagnosis of Heat Exchangers

In this paper, a filter is proposed to diagnose fouling and sensor faults of heat exchangers. First, a typical heat exchanger system model is established, a filter based on the survival information potential is then designed for non-Gaussian stochastic systems. Consequently, the state estimation generated by the filter is used for fault detection, and the support vector machine is then employed to identify fouling and fault location of heat exchangers. The simulation results show that the fault diagnosis of heat exchangers can be effectively.
Criminal Case Game as Cyberspace: Why Online Gaming Becomes Potentially Immersive

Online gaming today is not only seen as leisure activity for children but also for specific purposes for adults.Criminal case has a specific interest in the adult players to get along with the cyberspace.The game offers the players the opportunity to play a role as a detective who has to solve crime.The game is indeed not designed for kids due to its specific requirement to understand clear instructions inside the gameplay.This research, however, applies the concept of automodernity to establish the idea that criminal case has potential immersive experience for the game player, especially because of 'the free choices' features such as making avatar or the profile, buying coins, and competing with other players.The method used in this research is the interviews on pro players who have been playing more than 12 hours a day.The result shows the quality of autonomy for the players in making free choices.The choices they made on the game triggered for more competing desire toward other players thus buying items becomes their need.The other features such as designing avatar and making deduction are rather accessory on the game.The illusion of making free choices or autonomy for the players to enjoy in the cyberspace is the immersive experience they desire which they cannot have in the actual life.The actual and virtual realities become blur since they somehow connected to other competing players, they become friend in real life.
Evaluating English Language Teachers’ Efficiency by Tertiary Level Male and Female Learners: A Bangladeshi Perspective

The most talented and wise teachers with a lot of training and expertise in most cases become unable to contribute effectively in developing learners" skills when unfortunately their teaching styles do not meet learners" needs.So, it is definitely important to evaluate teachers" teaching styles by the learners for getting clear conception about teaching effectiveness.Though this is not the only means of assessing effective teaching, it is still an unavoidable concept where the reflections provided by both male and female learners require to be considered equally and accordingly.Universally, every individual is unique in his/her thinking with certain differences and sometimes he/she also keeps similar understandings with others on some pointsthis is also true for language learners.Keeping this in mind, this paper attempted to collect the opinions of tertiary level Bangladeshi English language learners concerning their teachers" competencies with main focus on checking out whether there are thought differences or similarities between male and female learners regarding the issue.For the purpose of the study, data from 99 students (39 male, 60 female) of Level-1, Semester-1 under the Faculty of Fisheries, Bangladesh Agricultural University (BAU) was collected who took part in the survey for evaluating the qualities of their existing three English language teachers.
APPLICATION OF SPACE MAKERSPACES IN BATUSANGKAR IAIN LIBRARY: LIBRARY DEVELOPMENT STRATEGY

In this paper, we describe the maker concept, movement and culture and its impact on and relationship with libraries. We provide a comprehensive review of library makerspaces in IAIN Batusangkar supported by several case studies. We intend this review to be used as a reference resource or tool for libraries planning to implement a new makerspace.
Intellectual Freedom: Incorporating Information Literacy into Youth Book Clubs

Can you teach information literacy while still offering a fun, engaging book club? Here are some tips for including important information literacy concepts into a book club for older elementary students and tweens, ages nine and up.