Reviewerly/exHarmony huggingface dataset:
Efficient read monotonic data aggregation across shards on the cloud

Client-centric consistency models define the view of the data storage expected by a client in relation to the operations done by a client within a session. Monotonic reads is a client-centric consistency model which ensures that if a process has seen a particular value for the object, any subsequent accesses will never return any previous values. Monotonic reads are used in several applications like news feeds and social networks to ensure that the user always has a forward moving view of the data. The idea of Monotonic reads over multiple copies of the data and for lightly loaded systems is intuitive and easy to implement. For example, ensuring that a client session always fetches data from the same server automatically ensures that the user will never view old data. However, such a simplistic setup will not work for large deployments on the cloud, where the data is sharded across multiple high availability setups and there are several million clients accessing data at the same time. In such a setup it becomes necessary to ensure that the data fetched from multiple shards are logically consistent with each other. The use of trivial implementations, like sticky sessions, causes severe performance degradation during peak loads. This paper explores the challenges surrounding consistent monotonic reads over a sharded setup on the cloud and proposes an efficient architecture for the same. Performance of the proposed architecture is measured by implementing it on a cloud setup and measuring the response times for different shard counts. We show that the proposed solution scales with almost no change in performance as the number of shards increases.
Pengaruh Enabling environment, Knowledge infrastructure, Human and physical resource terhadap Kemampuan Mengajar Semester Akhir dengan Variabel antara School Management and Governance pada Program studi Pendidikan Agama Islam Sekolah Tinggi Ilmu Tarbiyah

The success of teaching learning depends on; (1) Enabling environment; (2) Knowledge infrastructure; (3) Human and physical resources, and (4) school management and governance. Finally, the above is determined by an education policy. The objectives of this study are: 1) To find out and analyze the influence of Enabling environment on school management and governance. 2) To find out and analyze the influence of Knowledge Infrastructure on school management and governance. 3) To find out and analyze the influence of Human and physical resources on school management and governance. 4) To find out and analyze the effect of the Enabling environment on the ability to teach in the final semester. 5) To find out and analyze the influence of Knowledge infrastructure on the ability to teach in the final semester. 6) To find out and analyze the influence of Human and physical resources on the ability to teach in the final semester. 7) To find out and analyze the influence of school management and governance on the ability to teach in the final semester. 8) To find out and analyze the direct influence of Enabling environment, Knowledge infrastructure and Human and physical resources on the ability of final semester teaching through variables between school management and governance. Based on the consideration of time, energy, and funds, as well as the scope of the problem and the large number of subjects in a population of 53 people, this study uses census research. Where all members of the population are sampled. The results of the study can be summarized as follows: 1) Enabling environment does not have a significant effect on school management and governance. 2) Knowledge infrastructure has a significant effect on school management and governance. 3) Human and physical resources have a significant effect on school management and governance. 4) Enabling environment has a significant effect on the ability to teach in the final semester. 5) Knowledge infrastructure has a significant effect on the ability to teach in the final semester. 6) Human and physical resources have no significant effect on the ability to teach in the final semester. 7) School management and governance have no significant effect on the ability to teach in the final semester. 8) Enabling environments, Knowledge infrastructure and Human and physical resources each directly influence the ability of final semester teaching through variables between school management and governance
The Modified Method of the Least Significant Bits for Reliable Information Hiding in Graphic Files

This article discusses basic concepts and sections of the modern steganography, model of steganographic system and also the main directions of application of a computer and digital steganography. For reliability augmentation the modified option of a method of the least significant bits (LSB) with two graphic files is offered.
PENINGKATAN KEMAMPUAN MENYIMAK DONGENG DENGAN MENGGUNAKAN MEDIA AUDIO SISWA KELAS VII.H MTsN MODEL SUNGAI PENUH PROVINSI JAMBI

This research was stimulated by lack of students’ ability at the class VII.H. MTsN Model of Sungai Penuh in Jambi Province in listening the fable. The abim of this research was to describe the improvement of students’ ability at the class VII.H. MTsN Model of Sungai Penuh in listening carefully the fable by using audio media can be seen from five intrinsic elements, (plot, setting, character, theme and message). This research used theory of fable structure was said by Danandjaya. The type of this research was Class Action Research. Based on the data analysis, can be concluded that the improvement of student’s skill at at the class VII.H. MTsN Model of Sungai Penuh in listening carefully the fable by using audio media had already been good. (1) to be found that the improvement of students’ ability at the class VII.H. MTsN Model of Sungai Penuh in listening carefully the fable by using audio media at cycle I with the avarage value 72,06 to qualification was more than enough, (2) to be found that improvement of students’ ability at the class VII.H. MTsN Model of Sungai Penuh in listening carefully the fable by using audio media at cycle II with the avarage value 84,48 come to the exelent qualification. Thus, can be conluded that by using audio media, can be increase the students’ ability in listening the fable at at the class VII.H. MTsN Model of Sungai Penuh in Jambi Province.
Penerapan Strategi Pembelajaran Stad Dan Jigsaw Terhadap Hasil Belajar Ditinjau Dari Motivasi Berprestasi Pada Siswa Kelas VIII SMP Negeri 2 Gemolong

The purpose of the research are testing and analyzing the effect of the cooperative learning strategy STAD (Student Teams Achievement Division) and JIGSAW to student learning outcomes, and student learning motivation towards learning outcomes. The test and analyze interactions between strategies and motivation to learn about learning outcomes. This research uses a quasi experiment (Quasi exsperimental) with 2 x 3 factorial design in SMP Negeri 2 Gemolong VIII grade, the population of 8 classes consists of 200 children, with sample VIII A there are 30 students and sample VIII B there are 30 students. Data analysis includes descriptive data and inferential analysis. Descriptive analysis is done by presenting data through frequency distribution tables, histograms, and comparative analysis with a test to determine the goodness of the test model and hypothesis testing. The results showed that there was an influence on the STAD strategy and Jigsaw strategy on student learning outcomes. Marginal average value of student learning outcomes subject to the STAD strategy higher than the marginal mean of student learning outcomes that were subject to the Jigsaw strategy. There is an influence of the level of student achievement motivation on learning outcomes. Students who have a high level of achievement motivation have higher learning outcomes than students who have a low level of mathematics achievement motivation. Then, students who have a moderate level of achievement motivation have similar good learning outcomes compared to students who have achievement motivation. There is no interaction between learning strategies and the level of student achievement motivation on student learning outcomes. So it can be concluded that the STAD Strategy is better than the Jigsaw strategy for each high mathematics, medium and low mathematics achievement motivation. In the STAD and Jigsaw Strategies, students with high achievement motivation have better learning outcomes than students with low and high achievement motivation, and students with moderate achievement motivation have the same learning outcomes as students with low optimism.
SisterNetwork: Enhancing Robustness of Multi-label Classification with Semantically Segmented Images

The rapid growth of the online fashion market has raised the demand for fashion technologies, such as clothing attribute tagging. However, handling fashion image data is challenging since fashion images likely contain irrelevant backgrounds and involve various deformations. In this paper, we introduce SisterNetwork, a deep learning model to tackle the multi-label classification task for fashion attribute tagging. The proposed model consists of two different CNNs to leverage both the original image and the semantic segmentation information. We evaluate our model on the DCSA dataset which contains tagged fashion images, and we achieved the state-of-the-art performance on the multi-label classification task.
Efektivitas Scrum Pada Manajemen Proyek Teknologi Informasi Di Pt Bank Central Asia Tbk.

Since the end of 2014, BCA has started to use Scrum framework in order to switch from waterfall methodology that already considered as traditional IT project methodology. Regarding that condition, this research aims to find out the effectiveness of Scrum framework on IT project management at PT Bank Central Asia Tbk (BCA). This research use a model to describe correlation between five Scrum Critical Success Factors ,that assumed as measurement of Scrum effectiveness, and four factors perceived as success of IT project management. With this model, the research has twelve independent variables and four dependent variables to be analyzed. This research use quantitative method and multiple regression analysis as a method for conducting analysis. The study found that three from five Scrum Critical Success Factors that have significant influence to four factors perceived as success of IT project management. From those three Scrum Critical Success Factors, there are five independent variables that have significant influence, such as management commitment, project management process, project definition process, project type and project schedule. The use of Scrum framework is quite effective on IT project management at PT Bank Central Asia Tbk.
On the Impacts of Transitive Indirect Reciprocity on P2P Cloud Federations

Several P2P systems of resource sharing use cooperation incentive mechanisms to identify and punish free riders, i.e., non-reciprocal individuals. A widespread approach is to use the levels of reciprocity, either directly or indirectly, to decide the extent to which an individual should trust other partners. One restriction of direct reciprocity mechanisms is the inability to foster cooperation between individuals with asymmetrical resources or availability incompatibility. In this work, we evaluate the performance of cloud federations ruled by the combination of the well-known direct reciprocity with transitive reciprocity, a strategy that allows direct reciprocity mechanisms to deal with asymmetry between individuals, while still keeping the benefits of direct reciprocity. For this, we implemented a simulator of resource bartering in cloud federations and experimented it with workloads synthesized from traces of real systems. Our best results showed an average increase of 12.83% and 26.38% on the sharing level of the federation, in an optimistic but unrealistic mechanism setup. When configured in a feasible and realistic manner, the transitive reciprocity was able to increase the sharing level up to an average of 6.02% and 7.53%.
A Thematic Roles Analysis of Sentences in the TIME for Kids Online Magazine

Semantic is the branch of linguistic that studies about meaning in human language that study of words, phrases, and sentences. There are some ways which can be used to identify the meaning of words and sentences. One of them is thematic roles. Thematic roles is a concept to categorize role played in each NPs, which can be implemented in simple declarative sentence that can be found in the Time for Kids online magazine which is published in January – April 2018 based on O’Grady, Kearns Frawley, and Saeed theories. Moreover, this research is also analyses the patterns of the simple declarative sentences based on theory of Frawley and Saeed. The type of this research is descriptive qualitative research. The result of the research shows that (1) there are fifteen role played by the NPs namely agent, theme, patient, goal, source, instrument, beneficiary, experience, stimulus, location, reason, recipient, purpose, associate, and time that are classified into nine which is starting by agent (79 data/65, 13%), time (12 data/9, 97%), experiencer (10 data/9, 13%), theme (6 data/4, 98%), location (6 data/4, 98%), associate (3 data/2, 49%), patient (2 data/1, 66)%, beneficiary (1 data/0, 83%) and instrument (1 data/0, 83%). (2) there are 71 different sentence patterns that consist of 65 active sentences that is divided into nine classification such as (1) agent has 35 different patterns of which 22 patterns can be inversed and the other 13 patterns cannot be reversed, (2) theme has 3 different patterns of which 2 patterns can be inversed and the other 1 patterns cannot be reversed, (3) experiencer has 9 different patterns of which 4 patterns can be inversed and the other 5 cannot be reversed, (4) time has 9 different patterns of which 8 patterns can be inversed and the other 1 cannot be reversed, (5) location has 5 different patterns of which 3 patterns can be inversed and the other 2 cannot be reversed, (6) associate has 3 different patterns and all those patterns can be reversed, (7) patient only has 1 pattern and it can be reversed, (8) beneficiary also has 1 pattern and it can be reversed, and (9) instrument has 1 pattern and it also can be reversed. While there are four passive sentences that is divided into two classification such as (1) theme has 3 different pattern of which 2 patterns can be reversed and the other 1 cannot be reversed, and (2) patient only has 1 pattern and it cannot be reversed. Keywords: Semantics, Thematic roles, the patterns of simple declarative sentence, TIME for Kids online magazine
MODIFICATION OF DOMINO CARD GAME AS AN ALTERNATIVE TO THE INTRODUCTION OF LETTERS FOR EARLY AGE CHILDREN

Teaching children to recognize letters is not an easy thing to do, not a few parents and early childhood educators need more patience to introduce letters, introducing letters to children is difficult enough especially to teach them reading. Children are unique and play is their world, but there are few of schools that introduce letters to children by generalizing all children with minimal use of media so that makes children become easily bored when learning and it is difficult to understand the learning given. Domino card game is a game that played by almost all ages and also the rules of the game are easy to understand and have an element of entertainment. This domino card game is suitable to be used as a learning media in introducing letters to early age children. Through a modification that can adjust to the children’s needs in recognizing letters i.e. the changes that occur in the symbols of dots on both sides of the domino card that change into one side containing letters and the other side containing images that are equipped with rules that are easily understood by children as well as attractive card designs so that they can make this card game as a medium for early age children recognize the letters so that learning becomes fun, so that children can easily understand the material and learning objectives can be achieved. This study uses a qualitative approach and concept analysis methods. Every child has a different comprehension and learning style and children also need time to be able to move their entire body so they can explore their environment as a whole, so that they don't get bored or burdened when the learning process takes place. Through this modified domino card, the researcher then names the game with Huruf Berantai” (Chain Letters) and with the availability of companion cards it is easier for children to recognize letters in a fun way, while playing they can also move their bodies, learn with their own learning styles and also children can help each other or teach each other during the learning process, so they learn happily and enjoy every learning process.
Analysis of Famous People Presented in the Information and Communication Technology Unit of Middle School Technology and Home Economics Textbooks

이 연구의 목적은 최근 국내에서 출판된 중학교 기술&#12539;가정 교과서의 정보통신기술 단원에 제시된 유명인을 분석하는 데 있다. 이를 위해 2009 개정 교육과정 및 2015 개정 교육과정 기술&#8228;가정 교과서의 정보통신기술 단원에 제시된 83개 유명인 이름이 포함되어 있는 삽화를 분석 대상으로 하였다. 이 연구에서 사용한 연구 방법은 선행 연구를 참조하여 이 연구의 목적에 맞게 수정한 분석 방법을 이용하였다. 이 연구의 결과는 다음과 같다. 첫째, 정보통신기술과 관련된 매우 제한된 고전적인 인물이 제시되고 있었다. 정보통신기술 단원에 제시된 주요 유명인의 이름은 벨, 모스, 마르코니, 구텐베르크 등 이었다. 또한, 정보통신기술과 관련된 유명인은 대부분 서양인이었으며, 성별은 모두 남자라는 특징이 있었다. 둘째, 두 교육과정에서 유명인 특징의 제시 유형은 거의 유사하였다. 이에 연구자는 이 연구의 결과를 바탕으로, 교과서에 실린 유명인들이 주는 교육적 시사점과 향후 정보통신기술 단원의 집필 방향 등에 대해 제언하였다.The purpose of this study is to analyze the famous people presented in the information and communication technology unit of middle school technology and home economics textbooks recently published in Korea. To do this, 83 illustrations presented in the information and communication technology units of the last two curriculums were analyzed. The researcher used analytical methods that revised and supplemented the methods of previous studies. The results of this study are described as follow. First, a very limited historical famous people related to information and communication technology has been presented. The main figures for famous historical were Bell, Moss, Marconi, and Gutenberg. Most famous people related to information and communication technology were westerners, and all were males. Second, the type of characteristics of famous people were similar in two curriculum. Based on the results, the researcher suggested implications for the future direction of the information and communication technology unit.
FACTORS AFFECTING PARENTAL RESISTANCE TO THE USE OF SMARTPHONES FOR LEARNING PURPOSES AT SCHOOLS

This study examined parental resistance to the use of smartphones in schools, the resistance factors underlying the parental resistance and other factors that predict this resistance.The data was collected from 220 parents who filled in an online questionnaire.The participants reported on their level of resistance to the use of smartphones in schools (no resistance, passive resistance, active resistance) and the resistance factors (pedagogic, social, environmental and economic factors) underlying this resistance.About two-thirds of the parents who participated in the study resisted to the use of smartphones in school, and more than half of them expressed active resistance to such use.The social resistance factor found to be the highest in the study, while the pedagogical resistance factor was the lowest.Nevertheless, both these factors, and the economic factor, were positive predictors of parental resistance level.The research sheds light on the phenomenon of parents' resistance to the use of smartphones in school learning, discuss the implication of this phenomenon on school policy and suggest practical solution for schools to overcome the parental resistance.
Application of Social Science Theory to Achieve an Alternative Value of Technology for Human Survival: The Relationship between Humans, Technology, and Culture in the Innovative Convergence Era

본 연구는 융합문화로 명명되는 4차 산업혁명 시기를 맞이하여 그간 생산성에 기반을 둔 도구적 역할을 담당했던 과학기술의 가치를 넘는 대안적 구현가치에 대해서 사회학이론의 적용을 통해 심층적으로 논의하기 위해서 진행되었다. 최근 들어 도구합리성을 넘어선 가치합리성에 기반을 둔 과학기술의 사회적 필요성이 대두되고 있다. 특히 과학기술은 인간의 실존적 가치라 할 수 있는 생존과 관련하여 다양한 연결망의 확장에 대한 기능을 이행하고 있다. 과학기술은 사회구조와 행위주체의 상호작용적 융합, 인간과 비인간의 관계적 융합, 공공성과 시장성의 가치융합 현상을 가져와 위험사회에서 인간 생존을 위한 가치의 효용성을 검증받고 있다. 본 연구에서 이루어진 이론적 논의는 일상적 문화에 기반을 둔 생활안전과 탈일상적 환경에서 발생하는 재난관리에 대한 대처 과정에 내재된 융합사회로의 이행과정에서 구현되어야 할 과학기술의 관계적 가치를 이론적으로 제시해 줄 수 있을 것이다.The study explores the realization of an alternative value of technology, which, in the Fourth Industrial Revolution, has played an instrumental role in improving productivity through the application of theories from the social sciences that feature convergence culture. The increasingly important social role that technology is playing is based on a value rationality assessment of technology beyond instrumental rationality. This is especially true for functions of technology in the different networks in which it relates to human survival, to humanity’s existential value. As technology brings about an interactive convergence between social structures and social actors, a relational convergence between human and non-human spheres, and a value convergence between publicness and marketability for human survival has been verified. The theory explored in the study contributes to the academic discussion on the relational value of technology. This value needs to be realized in the process of a developing convergence society (a society observing that the traditional boundaries between culture, technology, science, ecology, etc. is disappearing) seen in concerns for life safety in daily life and the management of disasters.
PERENCANAAN SISTEM DRAINASE DAN TROTOAR (STUDY KASUS : LINGKUNGAN KELURAHAN BANJARAN KOTA KEDIRI)

ABSTRACT Syaifudin Zuhri, NIM. 14512800, 2019, Planning Of Drainage System And Pavement (Case Study: Environmental Village Banjaran Kediri), Supervisor: Drs. SIGIT WINARTO, St. Mt., Supervisor II: IR. SUDJATI, SP1.Drainage channels to drain the wastewater is dirty water from households and from the rain. The purpose of this drainage planning is to plan the dimensions calculated channels after knowing the rain water discharge and discharge dirty water from households that must be accommodated in the channel. After the dimensions sufficient to drain off rain water or dirty water then it will not overflow of water or flood occurred at a time when it was raining. The data used to plot this drainage is complete with the topography situation maps used for planning the direction of flow. Further rainfall data from three stations for 20 years who later tested the consistency, test its homogeneity. Debit calculated on the basis of high average rainfall with a rational method of Q = 0.2778 x C x I x a. Then calculated Komulatif discharge (Discharge rain water + wastewater discharge citizens) to plan the drainage channels. Discharge of Komulatif then calculated dimensions of its channels with Manning formulas, namely: Q = 1/n x R ^ (2/3) x S ^ (1/2) x a.Of the map data and topographic situation obtained the type size of the funnel and after is calculated with a formula of Manning gained square dimensions: b = 0.80 m and h = 0.10 m. in addition also obtained the protection of 0.70 m high, then from the dimensions calculated Plan Cost budget (RAB) amounting to Rp. 2,929,983,000.00After the survey and design of pavement, designed using the width and height dimensions of 1.10 m sidewalk 0.20 m. using the cover the Cover stone lined Ditch U-Andhesit 20x40, floor tile Line 30x30 for disabled pedestrians disability, brush/stone ampyang for Iron Manhole 70x70 fastener. Keywords: Drainage System, Water Debit, Method Calculation
Inverse Filtering Method for Super-Resolution Digital Imaging

Super-resolution is a method of combining various techniques in digital image processing, in order to achieve higher resolution in certain image segments, which initially had insufficient resolution and quality