Reviewerly/exHarmony huggingface dataset:
AlpinoGraph: A Graph-based Search Engine for Flexible and Efficient Treebank Search

AlpinoGraph is a graph-based search engine which provides treebank search using SQL database technology coupled with the Cypher query language for graphs.In the paper, we show that AlpinoGraph is a very powerful and very flexible approach towards treebank search.At the same time, AlpinoGraph is efficient.Currently, AlpinoGraph is applicable for all standard Dutch treebanks.We compare the Cypher queries in AlpinoGraph with the XPath queries used in earlier treebank search applications for the same treebanks.We also present a pre-processing technique which speeds up query processing dramatically in some cases, and is applicable beyond AlpinoGraph.
Pelatihan dan Pendampingan Online dalam Penulisan Penelitian Tindakan dan Karya Tulis Imiah Bagi Guru

This community service program is a online training and assistance in writing action research and scientific articles for teachers which aims to increase motivation and ability to write action research and scientific articles for teachers in Bali Province. The combination of the synchronize method through the Zoom application and unsynchronized method through the WhatsApp application was carried out for two weeks involving 85 elementary, junior, and high school teachers from various regions of Bali province. Evaluation of this program is measured through few indicators: (1) success in identifying problems and themes for action research, (2) success in formulating solutions to overcome problems, (3) success in drafting action research proposals, and (4) success in compiling a draft of action research articles. The evaluation results showed that (1) 90% of participants succeeded in compiling problem identification and research themes, 80% of participants succeeded in formulating solutions to overcome problems, (3) 80% of participants succeeded in compiling a draft proposal, and (4) 65% of participants have successfully drafted a scientific articles from their action research studies. This results indicate that online training and mentoring was quite successful in increasing teacher motivation and ability to compile action research and scientific articles.
Use of Zoom to Improve Learning Outcomes of Class V Students Theme 5

&lt;pre&gt;&lt;em&gt;Teaching success is determined not only by the ability, motivation, and activeness of students in learning and the completeness of learning facilities / environments, it will also depend a lot on the ability of teachers to develop various teaching skills. In order to prevent a greater spread of Covid-19, the Minister of Education and Culture issued Circular Number 36962 / MPK.A / HK / 2020 so that all teaching and learning activities both in schools and in universities can be carried out using online learning methods (online). I use the Zoom application, so I can interact with students even though it's only in cyberspace, so the teacher's role is not lost. The advantage of the Zoom application compared to other applications is that this application can be accessed for free. With learning activities using the ZOOM application it is expected to improve the learning outcomes of class V SD Negeri Gentan 04. In this study we used a contributive causal research method. The results showed that the use of zoom can increase the minimum learning completeness, namely an increase of 20% in cycle 1 and up to 14% in cycle 2&lt;/em&gt;&lt;em&gt;&lt;/em&gt;&lt;/pre&gt;&lt;p&gt;&lt;em&gt; &lt;/em&gt;&lt;/p&gt;
PROSECUTION FOR HIGHER EDUCATION IN MOZAMBIQUE: FROM THE IMPOSSIBILITIES OF PRESENTIAL EDUCATION TO THE POSSIBILITIES OF DISTANCE EDUCATION

Information about the paper titled "PROSECUTION FOR HIGHER EDUCATION IN MOZAMBIQUE: FROM THE IMPOSSIBILITIES OF PRESENTIAL EDUCATION TO THE POSSIBILITIES OF DISTANCE EDUCATION" at IATED Digital Library
Research on Moderating Effects of Social Distance and Unit Familiarity on the Numerosity Effect and Unitosity Effect on the Customers’ Product Size Perception in the Cross Border E-Commerce

One of the disadvantage in the online shopping is that customers cannot see nor touch actual products. If the customers want to evaluate the products they have to depend on pictures of the product or text description of the product. Pictures of product can show the general appearance or design of the product, but they cannot give precise information about the actual size of the product. Thus, customers usually use text description about the size of the products to judge the actual size of the product. In fact, the same amount or size can be expressed by using a different combination of a numeric value and a unit especially in the cross border online shopping. For example, 30 ml perfume also can be described as 1 fl. oz. In this circumstances customer might perceive the size of the same product in different measurement units differently. For example, consumer might perceive the product using a smaller unit (e.g. ml) to be bigger than the same size product but in a larger unit (e.g. fl. oz.) (numerosity effect) or consumer might perceive the product using bigger units to be bigger than the same size product but in smaller units (e.g. 30ml) (unitosity effect). This research investigated moderating effects of social distance and unit familiarity on the numerosity effect or unitosity effect based on two experiments. Experiment 1 shows that we can expect the numerosity effect when the social distant is close, while unitosity effect is more prevailing when the social distance is far. Experiment 2 shows that when the unit familiarity is low the unitosity effect became weaker. Experiment 2 also shows that when the unit familiarity is low we cannot expect the moderating effect of social distance that is tested in the experiment.
“English Polite Utterances” Terhadap Siswa/i Kelas XII SMA Nurul Hasanah Medan

In everyday life, a system that regulates how humans should get along is needed. The system of rules in this association is mutual respect which is usually called courtesy. Manners are very necessary, especially in communication. Politeness in communication must be instilled and developed in each individual. However, nowadays politeness speech has seemed to fade, especially among students. So, it is hoped that through the English Polite Utterances training activity, students can actively participate in developing sentences or politeness speech with interlocutors in everyday life. So with that, students will be accustomed to communicating politely, especially in request sentences in English, so that students' politeness will increase. To achieve this goal, it is done through training and deepening practice. Based on the results obtained, it can be concluded that politeness in communication must be instilled and developed in every student of SMA Nurul Hasanah Medan. The dialogue is composed of basic principles of politeness such as modals, please, the use of like and want and would.
The Impact Of The Lockdown Status On Student Learning During The Covid-19 Pandemic

This study aims to describe the impact of the lockdown amid the COVID-19 outbreak on university students in West Java. An online survey was conducted from July 1 to July 8 2020. The structural questionnaire instrument used was the 'Google form' sent to students via WhatsApp and E-mail. A total of 231 students provided complete information regarding the survey. Simple percentage distribution is used to assess the learning status of study participants. During the lockdown period, around 70% of students were involved in e-learning. Most of the students use android phones to follow e-learning. Students have faced various problems related to anxiety depression, poor internet connectivity, and a low learning environment. Students from remote and marginalized areas, especially face significant challenges to learning during this pandemic. This study suggests targeted interventions to create positive spaces for learning among students as part of society. Strategies are urgently needed to build a sound education system during the pandemic to not interfere with student skills and productivity.&#x0D;
Design Of Asthma Detection Devices Through Heart Rate and Oxygen Saturation

Respiratory problems can cause asthma, acute asthma attacks are very difficult to predict because they often occur suddenly and asthma can also cause death in sufferers because the breath can suddenly stop. The purpose of this research is to design an asthma detection device through indicators of heart rate and oxygen saturation. The contribution of this study is to categorize the patient's condition by looking at the value of the heartbeat and oxygen saturation so that when asthma occurs the message of a location will be sent. To measure heart rate and oxygen saturation, a Nellcor finger sensor is placed on the patient's index finger. The finger sensor enters the signal conditioning circuit, then sent to the microcontroller to be processed to produce a heart rate value and the percentage of oxygen saturation. The testing of this tool is done by comparing the module with a standard measuring instrument that produces the highest value of oxygen saturation error which is 1.715% and the largest value of heart rate error is 3.548%. The results showed that the device was appropriate to use, because in the Medical Devices Testing and Calibration Guidelines of the Ministry of Health of the Republic of Indonesia in 2001, the maximum limit in oxygen saturation error tolerance was 2%, and heart rate was 5%. The results of this study can be implemented in patients who have been diagnosed with asthma so that it can facilitate the family in monitoring the patient's condition.
VARIATION OF INDONESIAN ACRONYM FORMATION ON THE NEWSPAPERS IN NORTH SUMATERA

This research contributes to the development of acronym formations in Indonesian that are in accordance with the patterns of acronym formation in newspapers in North Sumatra. The purpose of this study is to contribute to the acronym formation that are obedient to the pattern of acronym formations in Indonesian and how to overcome or find solutions to the problem of non-conformity in the process of acronym formations in Indonesian. This study uses the Research And Development Method (R &amp; D). The research procedure is descriptive in nature with the steps as follow: 1) Potentials and problems: R &amp; D departs from the problem of inconsistencies in the acronym formations in Indonesian, this is a potential and a problem. 2) Gathering Information: researchers collect information from various dailies published in North Sumatra and hold FGDs with Indonesian lecturers and teachers. The results show that there are acronym formations that do not adhere to the principles of Indonesian. The observation conducted by the researcher shows that daily events that occur in society contribute to the birth of these kinds of acronyms. Acronyms that do not obey the principles will lead to irregular Indonesian vocabulary and do not meet the requirements of a good language. The formulations of the problems in this research are: 1. What are the forms of acronyms that do not comply with the principles of newspapers in North Sumatra. 2. How are the forms of acronyms that do not comply with the principles of Acronym Formation in Indonesian. The results of this study found that several acronym formation processes in Indonesian are not aligned with the pattern of acronym formations in Indonesian.
An Examination of Open and Distance Learning Support System using Data Analytics: A Case Study of AIOU

This research paper was aimed to explore the trends in Allama Iqbal Open University (AIOU) open and distance learning support system (ODLSS). The study was quantitative in its approach and descriptive research design was adopted. Data were collected through Google data analytics software. In this research the data of ODLSS for four years were included from 2016-2019. To explore the trends in ODLSS the data were collected on number of visitors, visitors by time, city, country, technology, screen resolution, and language used. It was found that over the time period AIOU students increased in accessing the ODLSS using mobiles through android and windows sets. They mostly used chrome to access the website. At present no mobile APP has been developed by AIOU for the mobile users. So, it was recommended that AIOU should develop a mobile application for android users so that students may get information easily anywhere.
The influence of puzzle picture games media in improving learning outcomes in thematic learning

This research is motivated by thematic learning at MIN Kota Solok which is still dominated by educators, and has not been supported by interesting learning media. In learning, students have not been able to analyze, answer, and make conclusions from the material being studied. Based on the preliminary study, there were only 36% of students whose scores met the KKM. This study aims to improve the learning outcomes of class IV students of MIN Kota Solok through the Puzzle Picture Games media. The subjects of this study were all students of class IV MIN Kota Solok, totaling 30 students. This research is a quasy experimental study using a one group pretest posted design. The results (pretest) in class IV MIN Kota Solok obtained 13 students reached the KKM and 17 students did not reach the KKM with an average value of 76.00, if as a percentage of the results from the pretest only 43% reached the KKM, 57% did not reach the KKM. While the results after the treatment (posttest) in class IV MIN Kota Solok obtained 25 students who reached the KKM and 5 students who did not reach the KKM with an average of 83.33. If a percentage of the results from the posttest 83% of students reached the KKM and 27% did not reach the KKM. Data analysis was performed using t test and obtained thit 7,191> t table 2,045 so that it was concluded that tcount > t table (7,191> 2,045). This means that the change in student learning outcomes between the pretest and posttest is very significant.
Geochemical and Petrology Properties of Zafarghand Index and Kahang Deposit of Porphyry Copper-Molybdenum

The probability of the occurrence of porphyry copper ore associated with subduction zone of the Neo-Tethys ocean and volcanic arc of Iran (Urumieh-Dokhtar) justifies the necessity of exploration and prospection of this type of ore in Iran.Zafarghand index and Kahang deposit of porphyry copper-molybdenum located in Isfahan province, center of Iran using Satellite data interpretations were discovered in the years of 2010 and 2003, respectively.Geological studies have indicated the presence of argillic and propylitic alteration halos associated with porphyry copper systems.The 250 rock samples were systematically collected at a sampling distance of 100 m and in the center of the porphyry system by a distance o f 50 m in Zafarghand.Also, 377 samples of lithogeochemicals (185 rock samples and 192 soil samples) were extracted systematically from Kahang deposit.The study of geochemical data of rock and soil samples showed similarity of these two types of mineralization with other mineralization of porphyry copper-molybdenum elsewhere in the world.Finally, the comparison of geochemical anomalies copper with rock units and alteration zones showed that atmospheric waters had washed out the copper in some of these zones and probably the supergene zone was formed in depth as porphyry copper-molybdenum deposit.
Theorizing Probability Distribution in Applied Statistics

This paper investigates into theoretical knowledge on probability distribution and the application of binomial, poisson and normal distribution. Binomial distribution is widely used discrete random variable when the trails are repeated under identical condition for fixed number of times and when there are only two possible outcomes whereas poisson distribution is for discrete random variable for which the probability of occurrence of an event is small and the total number of possible cases is very large and normal distribution is limiting form of binomial distribution and used when the number of cases is infinitely large and probabilities of success and failure is almost equal.
Learning Of Artificial Neural Networks by Genetic Algorithms (Dept.E)

Learning and evolution are two fundamental forms of artificial intelligence. There has been a great interest in combining learning and evolution with artificial neural networks (ANNs) in recent years. The training problem for feed forward neural networks is a nonlinear parameter estimation that can be solved by a variety of optimization techniques. Many researches in the literature on neural networks has focused on variants of gradient descent. The training of neural networks using such techniques is known to be a slow process, with more sophisticated problems not always performing significantly better In this paper a new proposed algorithm to learn the neural networks is introduced. This algorithm implements the effectiveness of the genetic evolution techniques to adjust the weights values of the feed forward neural networks. Simulation examples of the proposed algorithm produce optimal or suboptimal solutions in a small computation times.
Publishing Reality: Developing a Publishing Model For Augmented Reality, Virtual Reality, and Their Related Pedagogical Materials

How does one publish something that is intended to be a completely immersive and interactive experience such as those designed for Virtual Reality (VR)? How does one convey the subjective experiences of emulated real-world environments? That is the challenge of defining a publishing service model for documenting the experiences of AR and VR. In 2019 representatives from the Carnegie Mellon University digital Sciences, Humanities, Arts, Research and Publishing group (dSHARP) collaborated with faculty from CMU’s English Department to publish materials related to Shakespeare-VR, https://dh-web.hss.cmu.edu/shakespeare_vr/. The Shakespeare-VR project uses virtual reality technologies to bring students face-to-face with professional actors performing Shakespearean soliloquies in a replica of Shakespeare’s Blackfriars Playhouse. Beyond Publishing the VR experiences, dSHARP examined the complexity of publishing the accompanying OER-based pedagogical materials produced by Shakespeare-VR. As dSHARP has continued working with colleagues from CMU's Department of English, a need arose to develop an AR/VR Portal where researchers and scholars designing AR and VR experiences with accompanying pedagogical materials could publish and share their scholarship. This presentation will discuss the new initiative at CMU to produce and publish materials related to the experiences of AR and VR through using our institutional repository, KiltHub and its connection to the primary web presence of the Shakespeare-VR Project. This presentation will discuss the background and complexities of working with and documenting AR and VR, and how the challenges of working with AR and VR could be addressed at scale. This presentation will also explore how future library publishers can assist in adding context to the publishing of AR and VR materials, and how these could be incorporated into future OER-based pedagogical materials to teach the design, construction, and use of AR and VR. This presentation was given as part of the 2020 Library Publishing Coalition's Annual Forum. It was delivered remotely in response to the 2020 COVID-19 pandemic.
Enhanced Shuffled Frog Leaping Algorithm with Modified Memeplexes

Aims: To design a new variant of the Shuffled Frog Leaping Algorithm in which memeplexes formation is modified with a new strategy. Background: Shuffled Frog Leaping (SFL) is a memetic meta-heuristic algorithm that inherits two other algorithms’ features. Its intensification component of search is similar to Particle Swarm Optimization, while the inspiration for diversification is inherited from the global exchange of information in Shuffled Complex Evolution. A basic variant has been applied to solve many optimisation problems. SFLA suffers from a slow acceleration rate. Objective: To propose a robust hybrid SFLA that accelerates convergence. Methods: Two modifications are proposed in the structure of basic SFLA. Firstly, memeplexes formation is modified to handle continuous optimization problems. Secondly, in the basic SFL algorithm, the position of the worst frog is improved by moving it towards the best frog in the respective memeplex. With the progress of execution, the difference between best and worst frog position reduces; there may be more chances to trap in local minima. To improve convergence and avoid trapping in local optima, a parent-centric operator is embedded in each memeplex while performing a local search. The proposed algorithm is named PC-SFLA (Parent Centric - Shuffled Frog Leaping Algorithm). Results: The improved efficiency of PC-SFLA is validated on a robust and diverse set of standard test functions defined in CEC 2006 and 2010. Further, its efficacy is verified to optimize the total cost of supply chain management of a system. Non-parametric statistical result analysis demonstrates the efficiency of the proposal. Conclusion: PC-SFLA performed better than PSO, DE, PESO+, Modified DE, ABC, and SFLA at 5% and 10% level of significance whereas at par with Shuffled-ABC for g01-g07 functions of CEC 2006 in terms of NFE’s. Similarly, PC-SFLA performed better than SaDE, SFLA, CMODE at both levels of significance (5% &amp; 10%) and par with MPDE in terms of mean function value for 17 problems taken from CEC 2006. Further, PC-SFLA is investigated on 18 problems from CEC 2010, and Wilcoxon signed ranks test is performed at a 5% level of significance. PC-SFLA performed better than SFLA and CHDE and at par with PESO. The computational results present the competency of the proposed method to solve quadratic, nonlinear, polynomial, linear, and cubic functions efficiently. The simulated results show that the proposed algorithm can solve mix integer constrained continuous optimization problem efficiently.
Intensity Profiles in Active Shape Model

Active shape model is a deformable model which has proven very successful results in the field of image segmentation. The success of ASM model lies in its ability to find the right positions of all landmark points which define the object shape. Intensity profiles are an important part of the Active Shape Models (ASM) which help steer and optimize matching process. However, their simplicity in the standard version of the ASM turns into weakness. The difficulties are met when they are applied to complex structures. The main purpose of this paper is to give a review and discussion about the alternatives proposed in the literature that provide more elaborated intensity models and their impact on the performance of ASM.