Reviewerly/exHarmony huggingface dataset:
Methodological Foundations of Forming Future Music Teacher’s Psychological-Pedagogical Readiness for Conducting Activity and Management of the Children’s Instrumental Ensemble

The article highlights methodological foundations of forming future music teacher's psychological-pedagogical readiness for conducting activity and management of the children's instrumental ensemble.The outlined methodological approaches and pedagogical principles constitute the basis of the structural-functional model future music teacher's psychological-pedagogical readiness for conducting activity and management of the children's instrumental ensemble, consisting of motivational, musical, organizational and creative components.It is proved that the leading role in the designed methodology play psychological-pedagogical, systems-functional, activity approaches, and ideas of pedagogy of cooperation.Based on these approaches, the use of the following pedagogical principles is substantiated: developmental learning (development of creativity as the basis of the future music teacher's personality formation); pedagogical modeling (reproduction of children's instrumental ensemble management functions in the process of future music teachers' collective music making; axiological expediency of the forms and methods used by the director in working with the ensemble; synergy of teachers and children's instrumental ensemble members, which consists in obtaining a system-integral result, both at the level of joint musical and intonation actions, and in the plane of interpersonal communication of the director and the members of the ensemble; ergonomics (manifested in the need to exclude from the practice of mass music education physically difficult instruments, to use in future music teachers training such adapted instruments as Orff block flutes and stables (Stabspiel), JsaxNuvo saxophone, simple keyboard synthesizers); consistency (subordination of the process of training with the children's instrumental ensemble to the algorithm, which begins with mastering of the simplest ensemble functions and follows to the complication of the number of actants of the sound process and sound texture); complementarity (combining group form of classes and individual approach, verbal and nonverbal factors of pedagogical influence, learning the text of a music work and collective improvisation, etc.).
THE EFFECT OF INFLATION ON ENTREPRENEURIAL DEVELOPMENT IN ANAMBRA STATE, NIGERIA

Entrepreneurship has become a widespread feature of the business environment throughout the years. It may favor national economies and is often regarded as one of the critical engines of economic growth and employment creation. Understanding the potential reasons for diversity in entrepreneurial development is thus critical for assisting the government and policymakers in adopting acceptable policies to support the creation and development of new businesses. In recent years, Nigeria's volatile economic reality, characterized by financial crises, has impacted entrepreneurship development. Thus, this paper investigated the effect of inflation on entrepreneurial development among youths in Anambra State, Nigeria. A convenience sample of three hundred and twenty-two undergraduates pooled from five tertiary institutions in the southeast participated in the study. The study result indicates that the assumption that the inflation would significantly and positively predict entrepreneurial development in Anambra State was confirmed at ? = .169, p&lt; .05. Thus, the R2 indicated that the increasing inflation in the country contributes about 23.8% variation in entrepreneurial development in Anambra State, Nigeria. The study has implications for the development of entrepreneurship in Nigeria.
238. Transdiagnostic Dimensions of Complex Planning Revealed by Gamified Assessment

The ability to plan for the future has been linked to transdiagnostic dimensions of psychopathology. However, these abilities are typically assessed using artificial cognitive tasks that only require short-term planning, unlike many real-world decisions. It remains unclear how planning is linked to transdiagnostic psychopathology in naturalistic environments where long-term planning is required.
‘Decal App’- Augmented Reality based Flutter Application

Abstract: The e-commerce industry faces significant losses due to high rates of product returns caused by customers' difficulty in visualizing how products will look in their space. Additionally, industries such as surgery and construction are slow to adopt Metaverse technology, which could greatly benefit their operations. A solution to these problems is the development of augmented reality applications that enable users to preview products and environments in their real-world context, facilitating more informed purchasing and operational decisions. Our proposed solution is the Decal application, a Flutter-based app that supports both iOS and Android operating systems. With its simple and attractive user interface, Decal enables users to virtually preview objects such as furniture and picture frames in their real-world space using their phone's camera. Decal's vast object model library and automatic scaling feature ensure a seamless and low-power consumption user experience. In the rare case of a scaling error, users can easily adjust object dimensions manually on the app.
PENERAPAN ALGORITMA DETEKSI TEPI CANNY MENGGUNAKAN PYTHON DAN OPENCV

Abstract: Object detection is one step in object recognition in the field of computer vision. The edges of the image characterize the boundaries that distinguish it from other objects and are therefore a very important problem in image processing. Accurate Image Edge Detection can significantly reduce the amount of data and filter out useless information while retaining important structural properties in the image. Since edge detection is at the forefront of image processing for object detection, it is very important to have a good understanding of edge detection algorithms. In this study, applying canny edge detection using python and OpenCV and also compared with other image processing methods. The result is that Canny edge detection has a better performance compared to other algorithms such as LoG (Laplacian of Gaussian), Robert, Prewitt and Sobel.
RANCANG BANGUN SISTEM INFORMASI AKADEMIK WEBSITE UNTUK MADRASAH DINIYAH AWALIYAH UBUDIYAH

MDA Ubudiyah is an educational institution that focuses on Islamic religious studies. In this place the authors also conducted research. From the sistem currently used, the writer finds the fact that administrative activities there are still paper-based. This is a problem because of frequent data corruption and impractical data retrieval. Therefore the authors offer a solution by creating a website-based information sistem. The development method used in building this system is the Agile software development method. The data collection was carried out by interviewing the Ubudiyah MDA administrators and making observations. The programming language used is the Personal home page (PHP), then the database uses MySQL. The result of this research is the creation of a website-based information sistem to assist administrative activities at MDA Ubudiyah.
ANALISIS TATA KELOLA TIK MENGGUNAKAN FRAMEWORK COBIT 5 DI KANTOR DESA TEMESI GIANYAR

The development of technology and information currently has a lot of impact on organizations and government, therefore an analysis is needed to find out what needs to be addressed and maximized again so that technological developments can be followed, especially by the Temesi village office, Gianyar. In carrying out village operations, the Temesi Gianyar village office uses a website provided by the government, where the site can manage village population data. However, there are still drawbacks to the use of the website, such as errors in websites and databases that frequently bug. This can occur due to the lack of stability of the internet andinfrastructure as well as the lack of potential ICT human resources at the Temesi village office. The method used in this research is descriptive qualitative with the subject of the Temesi village office using the COBIT 5 framework as a process model measurement tool. Data collection was carried out by interview, observation and literature study methods. The purpose of this study is to analyze the feasibility of implementing information technology governance in the Temesi Gianyar village office with the conclusion that it can provide recommendations regarding references in the application and development of ICT at the villageoffice.
母子福利基金会中专一年级学生应用PLECO汉语词典软件情况 分析

The purpose of this article is to understand the students' application of PLECO Chinese dictionary software; analyze the advantages and disadvantages of students' application of PLECO Chinese dictionary software. The author's research object is a total of 124 students in the first grade of secondary school of the Mother and Child Welfare Foundation. This research uses quantitative research, and the research tools used are questionnaire method and test method. The results of the study show that students' use of PLECO Chinese dictionary software has reached a moderate level, indicating that students are more familiar with using PLECO Chinese dictionary software. The students expressed their satisfaction with the PLECO Chinese dictionary software. Most of the students think that using the PLECO Chinese dictionary software will get a lot of help, and the comparison results of the before and after tests show that the students' scores have improved. But the students also said that there are still some problems with the software, such as only English explanations and no Indonesian explanations.
RANCANG BANGUN SISTEM PELAPORAN KEUANGAN BERBASIS WEB PADA SMK KESEHATAN BALI KHRESNA MEDIKA

Bali Khresna Medika Health Vocational School is an institution that is engaged in education at the SMA/K level. The Bali Khresna Medika Health Vocational School is a private school established by individuals through a school committee. Currently, the Bali Khresna Medika Health Vocational School does not yet have a good financial reporting system. This information system is used to exchange information about the school's financial reports every month, especially useful for the finance department (treasurer) to make and determine monthly financial reports. The information system built aims to make it easier to submit monthly school financial reports and save time in making because this reporting system only does data input. The information system implemented will be built using Financial Reporting using In this research report, the researcher uses the Software Development Life Cycle (SDLC) method with the Waterfall development model, using the Mysql Database. While the programming used by the author is PHP (Hypertext Preprocessor) and the end result is a web application that connects to a database that is run on one (single) server. The purpose of this study is to provide convenience in the process of inputting payment and expenditure data, to help speed up the performance of the finance department, to increase accuracy in conducting financial transactions. All transactions will be saved automatically to financial reports which include budgets, cash inflows, cash outflows, general journals, ledgers, income statements, and balance sheets, BOS funds and school inventory data. Suggestions that later this system can be developed by adding or modifying the payroll system feature which will later be able to help the principal and the head of the foundation to see the payroll procedures in this school's financial reporting system.
ANALISIS PENGALAMAN PENGGUNA DALAM MENGGUNAKAN LEARNING MANAGEMENT SYSTEM DI STMIK PRIMAKARA

STMIK Primakara Online Learning System (SPADA) is an LMS Learning Management System to carry out an online learning system between lecturers and students by providing classes for each subject in the system so that there is also a discussion of the system so that there is also a discussion of the assignments and there is also campus information related to lectures. exist in the system. This study aims to analyze the STMIK Primakara Online Learning System (SPADA) and find out the experiences of SPADA users. There are usability methods and User Experience Questionnaire (UEQ). Respondents consist of all active students and lecturers who use this system. From the results of the study to get the problem formulation in the introduction where there is still confusion in using SPADA so it is necessary to analyze the system so that it can evaluate improvements.
Linearization of Non-Uniform Quantizers via Adaptive Non-Subtractive Dithering

Non-subtractive dithering is an effective method to improve quantizer performance by injecting input noise that reduces statistical correlations between input signals and quantization error. Existing non-subtractive dither theory has primarily designed dither signal distributions for linear, uniform quantizers, neglecting real-world non-idealities including non-uniformity and finite-level saturation. We develop a generalized analytical condition to guarantee independence of the quantization error moments from the input signal for an arbitrary finite-level non-linear quantizer characteristic. We use this to propose a novel asymmetric, adaptive dither technique for effective linearization of non-uniform quantizers via reduction of the first conditional quantization error moment. These adaptive dither distributions are shown to completely eliminate the first error moment in Lloyd-Max quantizers and significantly reduce it in non-linear quantizers. This allows the use of time-averaging to converge to an arbitrarily precise signal estimate in non-uniform quantizers.
Means of gamification of learning during martial law

The aim of the research was to investigate the impact of gamification on learning during martial law. An analysis of learning results and academic motivation of students who studied using gamification elements and the traditional "lecture-seminar" model was carried out. Academic motivation was assessed using the standard AMS-C questionnaire. It was found that the gamification of education contributed to the increase in the number of students who obtained Level B and reduction in the number of students who had Levels E and D. The use of gamification in general contributed to the strengthening of the motivation for learning, achievement and self-development. Feedback from students revealed that not all students liked the lack of correct action algorithms and the use of leader boards. It was established that the use of gamification during martial law contributed to an increase in the number of positive scores for the test exam and an enhanced intrinsic motivation. Learning motivation decreased among students who were trained with the use of gamification. Students’ external motivation did not change under the influence of gamification of learning.
Examining the perceptions of executives regarding accounting information system (AIS). Evidence from listed companies in Saudi stock exchange (TADAWUL).

The present study was conducted to investigate the effect of accounting information system (AIS) on the firm performance of selected companies listed in Tadawul, the stock exchange of Kingdom of Saudi Arabia (KSA). Data was collected through a self-administered online questionnaire during 2022 from 180 executives working at different levels in selected companies. The sample size of the study included 51 listed companies from different sectors. Corporate governance, customer satisfaction, and profitability were the proxy variables used to determine firm performance. The relationship among the variables was subsequently tested by multiple regression. The outcomes exhibited the positive relationships among them.
A Study on Korean Auxiliary Verbs through Learner Language Analysis: Focusing on the Analysis of the Preceding Verb ‘-Eojida’

The purpose of this study is to analyze the combination pattern by categorizing a list of various preceding verbs combined with '-eojida' auxiliary verbs with frequency information through large-scale learner corpus analysis. To this end, preceding verbs combined with '-eojida' were extracted from a large-scale learner octopus corpus, and the list was classified into levels, parts, and forms and presented systematically. As a result of the analysis, the learner combined more diverse preceding verbs at the advanced stage than at the intermediate level. The adjective was combined 2801 times, which is 77.08% of the total, and 843 times, which is 23.2% of the total, with only one preceding adjective “좋다.” The combination composition and characteristics preferred by learners were analyzed by presenting the combination frequency of parts and forms. It was also suggested that it is possible to access vocabulary education.
Values, Education, Quality and Engagement in a Pedagogy of Joy

Education is the most important process that a child undergoes from birth and even earlier, according to some specialists.The earlier the child's education begins, the better s/he will be able to integrate into society and life.It is debated on how we will act to achieve a successful education, adapted to individual needs, but also to meet the requirements stipulated by educational policies.Modern pedagogy supports a child-centred education, which should equip the child with those skills necessary for continuous and autonomous development, and the educational act to be performed as pleasantly as possible, in a stimulating and motivating climate.Living in a constantly changing world, every child must be able to adapt to changes and know how to learn throughout his/her life.Educational institution, education will survive to the extent to which it manages to adapt to social requirements.The purpose of our study is to underline the role of school and education to prepare students for professional life.Therefore, school and all other institutions, especially the university have a mission centred on education and scientific research, focused on knowledge, research and social assumption in a global, continuously changing society.
Multi-Objective Design Optimization for Image Classification Using Elastic Neural Networks

Image classification is an essential challenge for many types of autonomous and smart systems. With advances in Convolutional Neural Networks (CNNs), the accuracy of image classification systems has been dramatically improved. However, due to the escalating complexity of state-of-the-art CNN solutions, significant challenges arise in implementing real-time image classification applications on resource-constrained platforms. The framework of elastic neural networks has been proposed to address trade-offs between classification accuracy and real-time performance by leveraging intermediate early-exits placed in deep CNNs and allowing systems to switch among multiple candidate outputs, while switching off inference layers that are not used by the selected output. In this paper, we propose a novel approach for configuring early-exit points when converting a deep CNN into an elastic neural network. The proposed approach is designed to systematically optimize the quality and diversity of the alternative CNN operating points that are provided by the derived elastic networks. We demonstrate the utility of the proposed elastic neural network approach on the CIFAR-100 dataset.
Reflective Approaches to the Digitization of Teaching, Learning and Assessment

The educational system has faced and still faces external challenges such as COVID 19 pandemics which can be considered a continual challenge due to its re-emergence in different medical variants.The digitalization of the educational system opened opportunities to follow up education which enabled school to ensure the necessary value of systems coexistence.The efficiency of the instruction process depends on the construction of the educational intervention centered on pupils' real needs based on stringent conceptual analyses adapted to current theories of education; these are wholly assimilated to the digitalization phenomenon or to technological insertion within schools.The teacher's role needs to be redefined by the operationalization of teaching, learning and assessment in the online or hybrid educational context; these have been a reality of the pandemic years and tend to become a legalised framework in many educational systems.For that purpose, we propose a possible operationalization model of didactic processes adapted to online/hybrid educational process, based on the analysis of teachers' reflections about the three didactic processes, as they had been defined during the development of online/hybrid didactic activities.
Digital Competences in School Education: Selfie. Current Perspectives and Challenges

The Article presents current research on digital competences in the international educational space, the European Commission's policies in the field of education (DigCompEdu: Digital Education Framework), and gives a brief overview of the activities implemented and the results obtained after implementing the school evaluation with the use of SELFIE (Self-reflection on Effective Learning by Fostering the use of Innovative Educational Technologies), a tool developed by a team of experts from schools, education ministries and European research institutes, and funded by the European Commission.The research presented was conducted at "Petru Rareș" National College, Beclean, in the 2020-2021 school year and emphasizes the use of technology and the results of the self-assessment completed by students, teachers and school leaders from this case-study school, because this self-assessment tool, SELFIE, helps schools to take a snapshot of where they stand in their use of digital technologies, taking on board views of teachers, students and school leaders.
ANALISIS KEPUASAN PELANGGAN SEKOLAH TERHADAP KINERJA PELAYANAN PERPUSTAKAAN SMPN 3 SENTOLO

The purpose of this study was to analyze the level of school customer satisfaction on service performance and library management at SMPN 3 Sentolo. This type of research is a sequential explanatory method. The study population consisted of 576 students at SMPN 3 Sentolo using proportional sampling, resulting in a sample of 235 students. Data collection techniques: questionnaires, interviews, observation and documentation. The results of the research on the performance of the library service at SMPN 3 Sentolo are 81.04% in the satisfactory category. The four components are Collection Sub variable 80.81%, Infrastructure 80.94%, Library services 81.78%, Library reinforcement 80.52%. And includes performance management of library services from Planning to compiling work programs, Organizing to compiling organizational structures and division of tasks, Implementation of carrying out predetermined work program activities, Supervision, Evaluation of work program activities Customer satisfaction is obtained in very satisfying and satisfying categories determined by how management planning, organizing, implementation and supervision.