Reviewerly/exHarmony huggingface dataset:
Model Architecture for Subversion Software Repositories System

In the development cycle of any software, software evolution plays an important role. Software Evolution is essential and challenges characteristics in the field of software engineering. Many research studies have concluded that 60-80% of efforts are spent on the evolution and maintenance of the software. Software repositories, for example, version control and bug tracking systems, are vital fragments of numerous software maintenance activities. The version control system is an incremental version tracking system, introduced to avoid unnecessary overwriting of files such as programming code, web pages, and records. It also helps to decrease the confusion affected by duplicate or outdated data. In this proposed research, the SVN repository was maintained and analyzed for msitone.wikispaces.com to minimize the efforts as well as resources for future users. Two semesters' data was taken as the observations for the analysis. The obtained archives were implemented and deployed for postulating the local archives to the online server via the Visual SVN server, allowing remote users to access a repository.The tortoise SVN tool is used as an SVN client to access the repository of Wiki spaces. Analyses were observed with and without implementing the SVN repository. The result shows that implementing the SVN repositories is helpful for the maintenance of the Wiki spaces. It also reduces the cost, time and efforts for their evolution. Whereas without implementing the SVN repositories, Wikis paces were just supposed to be building the house byputting each brick from the start.
Improved GRASP Technique based Resource Allocation in the Cloud

In the era of cloud computing, everyone is somehow using cloud resources. However, the resources are limited in the Cloud. Cloud vendors look for enhanced returns on investments. Promising return on investment is possible only when the cloud resources are scheduled efficiently to execute jobs within the stipulated time. However, brute force methods require exponential time to produce a schedule. Heuristic and meta-heuristic algorithms have been proposed in the literature to allocate resources to the jobs. These algorithms still suffer from slow convergence. To overcome this problem, researchers clubbed various heuristics and meta-heuristic to form a new hybrid algorithm. With the same motive, this paper explores the limitations of greedy random adaptive search and shows that learning through a fixed set search enhances efficiency. Based on the results, it can be concluded that the proposed algorithm is on par with existing hybrid meta-heuristic algorithms.
PENGEMBANGAN LKPD BERBASIS PUZZLE UNTUK MENINGKATKAN HASIL BELAJAR IPA SISWA KELAS 8 SMPN 15 MUKOMUKO

Inviting someone to be able to study according to a predetermined plan is not easy, especially after the covid-19 pandemic, many children are lazy in learning, especially reading, so teaching materials are needed that can attract students' interest. For junior high school students who still want to play dominantly, the teacher must be able to provide teaching materials in which there is an element of play so that students can be motivated in learning. Based on this background, the researchers conducted a Development Research on Puzzle-based LKPD to improve the science learning outcomes of class VIII SMPN 15 Mukomuko students on the material of the Human Circulatory System. The puzzle that the researcher means is a crossword puzzle. From the results of research and testing from the validator team, researchers got a Puzzle-based worksheet that can be used after the validator team's assessment of the presentation aspect with a value of 18 on the criteria 72% is in the category of quite valid and suitable for use with minor revisions, and the content aspect with a value of 23 on the 76% criteria are in the valid category and suitable for use without revision. From this research we get a reference that can be used by science subject teachers to teach material on the human circulatory system.&#x0D; ABSTRAKMengajak seseorang untuk bisa belajar sesuai dengan rencana yang sudah ditetapkan bukanlah hal yang mudah, apalagi setelah pandemi covid-19, banyak anak yang malas dalam belajar terutama membaca, sehingga diperlukan bahan ajar yang dapat menarik minat siswa. untuk siswa SMP yang masih dominan ingin bermain maka guru harus dapat menyediakan bahan ajar yang didalamnya ada unsur bermain sehingga siswa dapat termotivasi dalam belajar. Berdasarkan latar belakang tersebut peneliti melakukan Penelitian Pengembangan teradap LKPD berbasis Puzzle untuk meningktkan hasil belajar IPA siswa kelas VIII SMPN 15 Mukomuko pada materi Sistem Peredaran Darah manusia. Puzzle yang peneliti maksud adalah teka-teki silang. Dari hasil penelitian dan pengujian dari tim Validator peneliti mendapatkan LKPD berbasis Puzzle yang dapat digunakan setelah penilaian dari tim validator terhadap aspek sajian dengan nilai 18 pada kriteria 72% berada pada kategori cukup valid dan layak digunakan dengan revisi kecil, dan aspek Isi dengan nilai 23 pada kriteria 76% berada pada kategori valid dan layak digunakan tanpa revisi.dari penelitian ini kita mendapatkan sebuah referensi yang dapat digunakan oleh guru mata pelajaran IPA untuk mengajarkan materi sistema peredaran darah manusia.
Impacts Of Extensive Reading on English Vocabulary Learning: A Meta-Analysis

There are many differences in sentence structure between English and Indonesian. In this study, the researchers conducted a comparative analysis of past sentence patterns in English and Indonesian. The purpose of this research is to find out the past sentence patterns of English and Indonesian, and the similarities and differences between them. The methods used to conduct research are qualitative research and descriptive research to compare patterns between English and Indonesian past sentence patterns. A high school textbook named "Interlanguage" is used as English data, which Indonesian students generally use and understand, rather than college students' books, while Indonesian data is a translation of the selected English text for each past sentence pattern. This research shows that there are more differences than similarities between the two languages. There are six differences, Namely: 1) Verb form; 2) Irregular verb be; 3) English generally has four past tenses, but Indonesian does not; 4) progress; 5) perfect progress; 6) English has 7 basics In the past, there are 2 sentence patterns in Indonesian. Researchers found some similarities, namely: 1) perfect aspect; 2) sentence pattern arrangement. Since English and Indonesian have more differences in past tense sentence patterns than similarities, it is expected that Indonesian learners will encounter some difficulties in learning English past.&#x0D; Keywords: comparative analysis, past sentences, sentence patterns, English, Indonesian
Reducing Response Time of Ambulance Service by Utilizing the Knowledge of Service Location of Ambulance Drivers using Self-Organizing Map

Large numbers of people are dying because ambulances are taking too long to transport patients to hospital.This work addresses the issue of reducing response time by using knowledge of location of ambulance drivers.Kohonen's SOM was used to solve the ambulance driver-scheduling problem (ADS) problem owing to its ability to break the ADS problem into smaller and manageable parts using its unique visual approach.This approach would enable the ambulance company managers, most of who still rely on some crude non-computer based system, to visually solve the ADS problem.Numerical experiments were conducted using randomly generated data representing the ADS problem.Finally, performance of SOM was measured using grouping efficacy.This work can be used independently or it can be used as a plug-in in existing scheduling system to reduce response time.
CoreLM: Coreference-aware Language Model Fine-Tuning

Language Models are the underpin of all modern Natural Language Processing (NLP) tasks.The introduction of the Transformers architecture has contributed significantly into making Language Modeling very effective across many NLP task, leading to significant advancements in the field.However, Transformers come with a big computational cost, which grows quadratically with respect to the input length.This presents a challenge as to understand long texts requires a lot of context.In this paper, we propose a Fine-Tuning framework, named CoreLM, that extends the architecture of current Pretrained Language Models so that they incorporate explicit entity information.By introducing entity representations, we make available information outside the contextual space of the model, which results in a better Language Model for a fraction of the computational cost.We implement our approach using GPT2 and compare the finetuned model to the original.Our proposed model achieves a lower Perplexity in GUMBY and LAMBDADA datasets when compared to GPT2 and a fine-tuned version of GPT2 without any changes.We also compare the models' performance in terms of Accuracy in LAM-BADA and Children's Book Test, with and without the use of model-created coreference annotations.
Interactive E-Module Development in Multimedia Learning

This study aims to develop interactive e-modules in the Multimedia Learning Course and to know the validity, practicality of the effectiveness of developing interactive e-modules in Multimedia Learning subject. This research method used Research and Development (R D), which focused on developing smartphone-based learning media, especially Android. The development model used the Alessi and Trollip development model, consisting of 3 stages: planning, design, and development. This research was conducted at Makassar State University with 45 students and one lecturer in multimedia learning. Interactive e-modules are used in multimedia learning courses to assist and facilitate lecturers in the learning process. Interactive e-modules were developed and validated by material experts and media experts, with the results of material validation obtained an average score of 4.9 (very valid) and media experts obtained an average score of 4.1 (valid) so that interactive e-modules can be tested in the field to determine the practicality and effectiveness with the results shown in the category of very practical and very effective. Based on the results found, it can be concluded that interactive e-modules are practical and effective in the learning process in multimedia learning courses at the Education Technology Study Program, Makassar State University
Sistem Informasi Laporan Jasa Pengiriman Barang Pada CV. Mitrajasa Perdana Anugrah Berbasis Web

Mitrajasa Perdana Anugrah Is the company which are engaged in cargo transport services of the company komanditer located on jl .Raya kober gg .Manggis no 3 ( front of market kober sub-district regency banyumas provincial central java. In running their business cv .Mitrajasa prime gift not using a computer to records the transactions but still use books manually , so as to make data to inefficient , as often happens mistake in writing , the book used could have been exposed to water and make data be unable to read , and often books forget put it even the book missing and causing loss for CV. Mitrajasa Perdana Anugrah, by building information system report cargo transport services web-based in CV. Mitrajasa Perdana Anugrah. Is expected to overcome the problems faced by CV. Mitrajasa Perdana Anugrah. The .Application information system delivery service report is built with a use of language programming php and database management system used is mysql. This application can inform the sender, regarding the data recipients, data delivery, data courier, the sender, report the reports on the recipients, delivery, report courier, report so easier to accessed by the user. Could also see in the report quick application report information system was built cargo transport services web-based that can be accessed easily, fast, and accurate anytime, so to speed up decision-making.&#x0D;
Introduction to the Minitrack on Games and Gaming

For the sixth year, the Games & Gaming minitrack offers a space in the Digital and Social Media track at HICSS to examine social interactions that are mediated via digital games.Games continue to be an important part of the human experience, and in light of the ongoing pandemic, mediated gaming over platforms such as Zoom or Twitch have become vital social outlets.The research presented in our mini-track demonstrates how games often mirror larger social issues, including toxicity, politics, and identity.Games and play deeply reflect who we are as both individuals and as a society, and the research here continues to explore many issues of interest to a wide scholarly audience.
Intelligent Conversational Agent for Enhancement of Online Communication in Universities: An Overview of Kenyatta University

University websites and online portals are the primary means through which potential students and other stakeholders find important information about an institution. University websites are essential to these organizations’ marketing and communication efforts. In this paper, focus has been put on the need to complement these websites with the use of an AI Chatbot (UniBot) in order to serve more efficiently. This study aims at performing an extensive literature survey on intelligent conversational agents and the feasibility of applying them in enhancing online communication in universities. The study utilizes an iterative – incremental methodology to aid in design and development of UniBot, using AIML (Artificial Intelligent Markup Language) Pattern matching algorithm on the Pandorabot (AIAAS) platform, to generate high quality training data, with which, the agents Natural Language Understanding (NLU) model is trained. The study also provides for training and testing the agent using data which is acquired from Online Communication, University Website department at Kenyatta University.
What Next for the Political Economy of Development in Africa? Facing Up to the Challenge of Economic Transformation

Sub-Saharan Africa faces an alarming long-term outlook. With a massive demographic dividend in prospect, few countries have the means to turn this to their advantage by rapidly expanding employment-intensive economic sectors. Economic analysis is facing up to this challenge, with new attention to structural change, technology absorption and the capabilities of firms. However, this article argues, it has not got to the nub of the problem. Two connected issues have been under-examined: the productivity breakthrough in agriculture without which employment-intensive manufacturing will not take off; and the weak producer incentives generated by prevailing rural social-property relations. While most economists are ‘Smithian’ in their neglect of property relations, political science research has done less than it might to help. Responding energetically to ‘bringing the state back in’, it has generated a rich body of evidence on the configurations of power that make regimes effectively developmental. But these findings remain crucially incomplete. In future, the focus should be on the political economy of bringing productivity-enhancing social disciplines to the countryside.
Students’ Skill in Performing A Speech in SMA Negeri 6 Pinrang

The aims from this research are to know how is students’ skill in performing a speech, and to know the students’ deprivation in performing a speech. This research is mix method design to answer the problem of this thesis. The research took place at SMA N 6 Pinrang. The population was the students from eleventh grade, the sample of this research were 34 students who are from class XI MIPA 1 by used purposive sampling technique. The researcher used test and interview as instrument for this research. The speech performance used manuscript speech delivery method. The results of this research find that the students’ skill in performing speech are not fully fill up with the criteria of assessment, where the mean score from the performance is 189.79. Additionally, in analyzing the interview, the researchers conclude that there are some deprivations when the students perform their speech, the factors that been found over the interview were the use of English as a language used it selves in performing a speech. Moreover, the use of vocal variety and physical movement also mentioned with the students as their deprivation in performing a speech.
Investigating EFL Master Students’ Beliefs and Practices Regarding Reader Engagement in Writing Research Articles

This study reports Indonesian master students’ beliefs and practices on the use of reader engagement in writing research articles. This study was a case study conducted in one Indonesian university. The data were collected through questionnaires, in-depth interviews, and document analysis. The participants were 23 Indonesian master students. Furthermore, there were 9 research articles written by the participants which were analyzed in this study. The data were analyzed under the metadiscourse framework, specifically in the reader engagement: reader pronouns, personal asides, appeals to shared knowledge, directives, and questions. The findings show that Indonesian master students believe in the importance of using reader engagement in research articles. However, they rarely used it since they did not know the concept and how to use it effectively. It implies that more exposure to using metadiscourse, especially reader engagement, in research articles is needed for Indonesian master students to achieve more reader-friendly research articles.
P E N G E M B A N G A N S O F T W A R E P E N D E T E K S I D A N P E R E D U K S I M I S K O N S E P S I M A T E R I L A R U T A N P E N Y A N G G A D E N G A N S T R A T E G I C O N C E P T U A L C H A N G E T E X T

Penelitian ini bertujuan untuk menjelaskan kelayakan software yang dikembangkan untuk mendeteksidan mereduksi miskonsepsi pada materi larutan penyangga dengan strategi conceptual change textditinjau dari validitas, kepraktisan dan keefektifan. Validitas software ditinjau dari validitas isi danvaliditas konstruk, kepraktisan software ditinjau dari respon peserta didik yang didukung denganobservasi peserta didik, keefektifan software ditinjau dari pergeseran pemahaman dari miskonsepsimenjadi paham konsep. Metode penelitian ini menggunakan Research and Development (R&amp;D)dengan subjek 15 peserta didik MAN Sidoarjo yang mempunyai persentase miskonsepsi tertinggi.Hasil penelitian menunjukkan bahwa software yang dikembangkan dinyatakan layak denganpersentase rata-rata validitas isi 85,19% dan validitas kontruk 84,45%, kepraktisan mendapat rata-ratapersentase sebesar 84,42% serta keefektifan mendapat rata-rata persentase sebesar 85,78%.Kata kunci: software¸miskonsepsi, larutan penyangga .&#x0D; AbstractThe aims of this research are to explain the feasibility of misconception and reduction software onbuffer with conceptual change text strategy based on validity, practicality and effectiveness. Itsvalidity based on content validity and construct validity, its practicality based on result of student’sresponses that supported by the result of observation student’s activities, its effectiveness based onshift in student conception from misconception to understand the concept. This study use Researchand Development (R&amp;D) methode. The subject of this tsudy is 15 students of MAN Sidoarjo who havehighest percentage of misconception. The result of this study is shown that software is feasible whilepercentage of content validity is 85,19% and construct validity is 84,45%, practicality get percentageabout 84,42% and effectivenes get percentage about 85,78%.Keywords: Software, misconception, buffer.
Practice-Oriented Technologies For Tutorship Of Families Raising Children With Special Needs

The paper justifies the relevance and demand for tutorship as a form of interaction and assistance to families raising children with special needs. Considering modern social conditions, many parents insist on educating their children with special needs in mass educational institutions defining them as priority for receiving educational services. But there are a number of difficulties that affect the education of children with special needs. These include the issues of socialization, problems of acceptance and attitude of the society to persons with special needs, difficulties in obtaining a comprehensive education and integrated corrective and pedagogical assistance at a general secondary school. All the above made it possible to define the problem of our study, which is to choose practice-oriented technologies for the training of future teachers for tutorship support to families raising children with special needs that study at general educational institutions in the conditions of inclusive education. Based on the theoretical and practical experience of tutorship, the authors identified practice-oriented technologies that may be used to train students for tutorship activities to support families raising children with special needs in an inclusive school. The methodological foundations of the study include humanistic, cultural and historical, active approaches to the education and upbringing of children with special needs, socio-cultural, competent approaches to the training of students for further professional activities and tutorship support of families.
Application of internal point methods in cybersecurity problems of intelligent energy systems

The paper considers approaches to the creation of intelligent energy systems based on WAMS monitoring systems, using information technology in metrology, in the means of receiving, processing and transmitting information and determining parameters in control tasks. The paper analyzes the existing cyberattacks on the SCADA and WAMS system and considers possible ways to solve control problems in terms of information security violations of intelligent energy systems. DoS-attacks are considered in more detail, which lead to the failure of devices that measure currents, voltages and capacities, as well as to the disruption of information processing equipment. The paper proposes an algorithm for estimating the state of cyber defense of the intelligent energy system based on mathematical modeling of the internal states of the system, which allows to obtain the required accuracy of calculations in terms of incomplete information, which is the inability to access measurement data.
Peningkatan Kapasitas Guru Dalam Pemberian Motivasi Belajar Siswa Pada Pembelajaran Daring di SDN PLUIT 01 dan 05

One of the weaknesses of online learning is the lack of learning interactions, both interactions between teachers and students, students and students, and media and learning resources. Teachers tend to give assignments that must be completed independently by students. Learning interactions only occur at the time of giving and collecting duties. This lack of learning interaction resulted in the learning process running monotonous and less varied. This condition causes students to be lazy to study and bored. So, they are not motivated to learn. If this is allowed to continue, it will affect student achievement. Therefore, teachers need to change online learning patterns by changing learning methods, using various learning media, and intensifying learning activities to increase students' motivation. Implementing this activity uses the lecture, discussion, and assignment methods that aim to provide an overview and help teachers at SDN 01 and 05 Pluit design online learning that fosters and increases student motivation. The results of this activity are pretty good, as expected. The training participants can fully understand how students' learning motivation is to design lessons that motivate students. Some teachers have been able to choose various learning media that can attract students' attention so that students do not get bored in participating in learning. The follow-up to this activity is more intensive assistance to teachers in planning implementation and conducting learning assessments.