Reviewerly/exHarmony huggingface dataset:
PENINGKATAN KOMPETENSI MENEMUKAN INFORMASI PADA BUKU TELEPON MELALUI MODEL PEMBELAJARAN KOOPERATIF TEAMS GAMES TOURNAMENT PADA SISWA KELAS VIII PUSAT KEGIATAN BELAJAR MASYARAKAT SAHABAT KARANGANYAR

&lt;em&gt;The research was aimed to know whether cooperative learning model with teams games tournament type could improve both process and the scanning reading competention on finding information from phone book. This research subjects was the eighth grade students of PKBM Sahabat Karanganyar in academic year of 2016/2017. Data were collected by document analysis, observation, and interview. The data validity was tested by data triangulation technique. Data was analyzed by comparative descriptive technique. This research procedure consists of: (1) the planning; (2) the act of learning; (3) observation; and (4) analysis and reflection. The result showed that there were improvement of process and scanning reading competention on finding information from phone book through cooperative learning model with teams games tournament type in the eighth grade students of PKBM Sahabat Karanganyar in academic year of 2016/2017.&lt;/em&gt;
Policing and prosecution of cybercrime

Policing cybercrime faces the challenge of determining the authenticity of messages by using judgment, intuition and deductive reasoning. A cybercrime investigation can be seen as composed of a number of discrete yet linked inquiry actions, including active undercover participation, which are directed towards the production of information about how and why crime occurred. Police investigators are concerned with the gathering of evidence leading to the arrest of offenders, as well as the collection and presentation of evidence and testimony for the purpose of obtaining a conviction. Prosecuting cybercrime involves several special considerations: jurisdiction, venue, statute of limitations, and juveniles. In terms of jurisdiction, several courts in the United States have indicated a willingness to assume that a crime took place in or affecting interstate business as long as there is evidence that the defendant used the Internet in connection with the offence.
ANALISIS KOHESI DAN KOHERENSI RUBRIK OPINI SINYAL BAHAYA DARI SRI LANKA PADA MAJALAH TEMPO EDISI 27 APRIL 2019

Discourse analysis is a study that examines or understands the meaning of a reading. Good discourse has a continuous unity between one and the other. To produce good structure and meaning in producing a discourse, there are important criteria in compiling the discourse. The preparation of good discourse must have coherence and cohesion used to create harmonious and mutually integrated readings. In this study, the author uses a pragmatic approach so that readers can understand clearly how important elements of cohesion and coherence exist in a sentence. The object of the research subject was the Hazard Signal opinion from Sri Lanka in Tempo magazine, April 27, 2019. Opinion "Danger Signals from Sri Lanka" in April 27, 2019 edition of Tempo, it can be concluded that the seven paragraphs are paragraphs that have good cohesion between words and sentences also have good coherence between sentences and between paragraphs. With the existence of coherence and cohesion in a discourse, the discourse will produce neat and easy to read reading
Quantum K means Algorithm

Quantum algorithms are being extensively researched nowadays seeing thepotential of providing exponential speed up when compared to classical algorithmexecution. This speed-up can play a big role i ...
LibGuides: Unleash Inner Genius: Research

Geniuses keep journals…we’re ALL geniuses we just need to get organized! Find here tips, tools, and techniques to track and build upon your curiosity, learning, and ideas. Whatever your interest, whatever your talent, the library supports it.
Research on Power Engineering Cost Forecasting Model Based on Artificial Neural Network

The cost of power engineering is a multi-variable and non-linear complex process. In the past, the cost of power engineering projects often requires analysis and research personnel to estimate the project cost through empirical analysis and subjective estimation. How to use the historical cost data of existing projects to build cost management for new power projects. Providing more reasonable judgments and comparative scientific theoretical analysis requires the use of accurate data mining knowledge. Based on the characteristics of “the interaction of many cost elements in power engineering and ultimately in engineering cost”, this paper applies BP neural network to the research of power engineering cost, and builds a rapid analysis model of engineering cost. The simulation study determined the feasibility and effectiveness of the model.
A NSRS Detection Method for Ablation Needles in CT Images

In CT image-guided interventional surgery, the rapid and accurate positioning of ablation needle plays a key role in the smooth operation. There is no universal and effective method for line segment detection, especially for the accurate extraction of feature points in image processing. Aiming at the problem of detecting and locating the ablation needle and its tip in CT image-guided interventional surgery, a method of NSRS line segment detection based on Randon transform and sliding window method is proposed. Experiments show that the method can accurately extract the end coordinates of the needle and accurately locate the ablation needle in CT image.
3D reconstruction from structured light field by Fourier transformation profilometry

In this paper, a three-dimensional (3D) shape measurement method based on structured light field imaging is proposed. Generally, light field imaging is challenging to accomplish the 3D shape measurement accurately, as the slope estimation method based on radiance consistency is inaccurate. Taking into account the special modulation of structured light field, the phase information is derived with Fourier transform profilometry, which is utilized to substitute the phase consistency for the radiance consistency in epipolar image (EPI) at first. Therefore, the 3D coordinates are derived after light field calibration, but the results are coarse due to slope estimation error and need to be corrected. Furthermore, the 3D coordinates refinement is performed based on relationship between the structured light field image and DMD image of the projector, which allows to improve the performance of the 3D shape measurement. The necessary light field camera calibration is described to generalize its application. Subsequently, the effectiveness of the proposed method is demonstrated with a sculpture and compared to the results of a conventional PMP system.
Використання наукових е-конференцій для розвитку дослідницької компетентності: точка зору студентів

The article discusses the methodology of using a scientific electronic conference for the development of research competence of university students. A model of the use of a scientific electronic conference for the development of students' research competence was developed. It includes the following components: purpose, procedural, content-technological, diagnostic. It isproposed to use a process approach for the development of research competence through electronic scientific conferences. The purpose, activities, means, forms, methods and research skills that will be formed as a result of each process were determined. The system of indicators was developed to determine the level of research competence for such constituents as: methodology, information search, problem solving, quantitative analysis and communication. The types of activities occurring at each stage of the process are determined, in particular, the means and electroniccontent used for their implementation, the forms and methods of efficient use of electronic means,competences that are formed during the implementation of the model. Stages of students’ preparation for and participation in an electronic conference in cooperation with lecturers and experts (reviewers) that will form not only the research competence of students, but also theirdigital competence (digital literacy) are presented. The efficiency of using scientific electronicconferences as an instrument for the development of students' research competence has been proved. In particular, the results of the student survey on the development of constituents of research competence are presented. The students of the National University of Life and Environmental Sciences of Ukraine and Borys Grinchenko Kyiv University who have anintermediate and high level of research competence have noted the positive impact of lead-up and participation in scientific e-conferences on the development of students’ research competence.
Triple Generative Adversarial Networks Based Weather Classification Model for Short-Term Photovoltaic Power Forecasting

The challenge in the photovoltaic power (PV) forecasting is insufficiency of measuring dataset, especially for the extreme weather conditions. To alleviate this issue, Triple generative adversarial networks (Triple-GAN) based weather classification model is presented to predict short-term PV solar energy in a semisupervised manner. The simulation results demonstrate that Triple-GAN can improve diversity of the data and capture the intrinsic features of the measuring weather data. Meanwhile, the accuracy of weather classification is improved and the weather classification model is robust for short-term PV forecasting
Klasifikasi Wilayah Risiko Bencana Kekeringan Berbasis Citra Satelit Landsat 8 Oli dengan Kombinasi Metode Metode Moran’s I dan Getis Ord G*: Studi Kasus Kabupaten Boyolali dan Klaten

The purpose of this study is to classify areas that have a high risk of drought with the vegetation index and SPI index and see spatial connectivity between regions with the method of Moran's I and the formation of hotspots with the method of Getis Ord G *. Experiments with vegetation indices in 45 sub-districts in Boyolali and Klaten districts showed that the average was in class 4 including the classification of medium green. As for the SPI method on rainfall data that is interpolated with IDW techniques, all observation areas are included in the normal drought index class. The results of the analysis with Moran's I show Positive Spatial Autocorrelation, namely the drought phenomenon has spatial connectivity between regions observed. The results of Getis Ord's analysis show the formation of hotpsots and spatial connectivity between regions. The results show that 2017 drought spatial connectivity experienced a broad increase from the previous year. Based on the analysis that has been done with the vegetation index and SPI index, the areas prone to drought are Karanggede, Klego, Andong, Kemusu, Wonosegoro and Juwangi
UPPAAL model for validation of the software development process

Software development is a process of creating useful programs and systems to improve the quality of life. There are Software Development Life Cycles such as Waterfall, and Rapid Application Development among many others. In order to validate the process of software development it is important to use formal methods. Proving properties whether it is operational or quality ones is crucial to avoid errors and possible accidents that can cost human lives. UPPAAL timed automata was selected for development of the model of a software development process in this research. A case study was taken from a small software development company in Malaysia, corresponding model was developed and analysed, and next validated by UPPAAL. This study is beneficial for software development companies to refer and form understanding on the importance of using formal tools, allowing proving and validating the business process before the development of a software system starts.
INQUIRER TEACHER IDENTITY DURING AN EDUCATIONAL INNOVATION

Appears in: ICERI2019 Proceedings Publication year: 2019Pages: 5126-5134ISBN: 978-84-09-14755-7ISSN: 2340-1095doi: 10.21125/iceri.2019.1242Conference name: 12th annual International Conference of Education, Research and InnovationDates: 11-13 November, 2019Location: Seville, Spain
A Study on Transaction Oriented Blockchain Network to Detect Double Spending Attack

Blockchain is a technological concept that forms the basis for cryptocurrency used in cryptocurrency systems such as bitcoin and etherium. However, because there is no central institution and it consists of transactions among participants in the network, a series of double-spending attacks occurred by rogue miners, securing 51% of the computing power of a particular blockchain network and resulting in a massive outflow of funds. The purpose of this paper is to propose the method to detect blockchain network double-spending attacks in earlier stage by distinguishing the differences between ordinary transactions and double spending attacks.
Croatian Twitter training corpus ReLDI-NormTagNER-hr 2.1

ReLDI-NormTagNER-hr 2.1 is a manually annotated corpus of Croatian tweets. It is meant as a gold-standard training and testing dataset for tokenisation, sentence segmentation, word normalisation, morphosyntactic tagging, lemmatisation and named entity recognition of non-standard Croatian. Each tweet is also annotated for its automatically assigned standardness levels (T = technical standardness, L = linguistic standardness). As an update to version 2.0, version 2.1 corrects some annotation errors and adds morphosyntactic annotations in the Universal Dependencies formalism in addition to the MULTEXT-East morphosyntactic descriptions. The corpus is now also available in CoNLL-U format.
nevermind I use the iframe from the ...

nevermind I use the iframe from the HTML clip rather than build a display from the JSON feed...though that sounds way prettier
1248: NOVEL NEURAL NETWORK APPROACH TO PREDICTING RISK FACTORS FOR INO-RELATED METHEMOGLOBINEMIA

Badheka, Aditya1; Karhade, Deepti Shroff2; Vijayakumar, Niranjan3; Ramesh, Sonali3; Chegondi, Madhuradhar3; Auslender, Marcelo4; Allareddy, Veerasathpurush5; Allareddy, Veerajalandhar6 Author Information
DEVELOPMENT OF PSYCHOLOGICAL AND PEDAGOGICAL COMPETENCE OF GENERAL EDUCATION TEACHERS BY USING DIGITAL TECHNOLOGIES

DEVELOPMENT OF PSYCHOLOGICAL AND PEDAGOGICAL COMPETENCE OF GENERAL EDUCATION TEACHERS BY USING DIGITAL TECHNOLOGIES
An Application 2D Linear Map Derived From Generalized ∆∆ Sine-Gordon Equation For A Digital Image Cryptography.

Cryptography is the science and study of methods of protecting data in computer andcommunication systems from unauthorized disclosure and modification. Mathematical principles play important role in cryptography. Encryption-decryption algorithm using amapping can be done for encoding a digital image, such as 2D Arnold’s Cat Map. In this article, we show a procedure (encryption-decryption algorithm) for protecting adigital image through 2D linear map that derived from modified ∆∆ sine-Gordon map.
Ontology-Based Approach for Representation of Software Requirements

A successful completion of a software project is purely depends on the better understanding of the requirements of the clients. Typically, a software team spends about 40 to 50% of their time on avoidable rework. As per the software industry standards, once the feature persists in production, cost of fixing the defects costs 100 times as high as it would have been during the requirements stage. In any software industry, rework of fixing the bugs is increasing due to poor understanding of requirements. Software requirements are mostly represented in natural language makes them prone to ambiguity and it also has its own limitation. The ambiguity of natural language leads to misunderstanding or poor understanding of requirements. There is a need to represent requirements in an unambiguous manner. In order to avoid ambiguity, an approach is proposed to represent the software requirements in semantic form using ontologies. The proposed approach is applied as a case study to the tourism-related application. The approach along with developed ontological concepts is presented. How it improves 172the understanding of requirements and thus minimizes the cost of rework are highlighted.
Digital Game Prototyping Using Board Game/Table Top as it’s Mock Up Case Study: Taman Putroe Phang Game Project

Many of the games with the Indonesian culture adaptations has been developed nowadays. Some of them are made for commercial markets and the other still developed as portfolio and also academic purposes. Some games, already had great gameplay and also had some beautifully digitalized artwork. However, in academic level games projects such as communications designs student’s final projects games prototyping, they often show many errors in the process, especially at gameplay and asset’s development. This circumstances happened because they (the students) lack of the knowledge about how to make a good gameplay based on narrations and always concern about how to designing the visual contents than make it have a great game. With the qualitative research methods by analyzing a games’ project called Taman Putroe Phang, a game project which adapting the Aceh’s Kingdom Romance History. Using game development theory and game design theories, this research wants to explain about how the game developed using board game/ tabletop prototyping before go to the digitalized final game design. The research purpose is to give a perspective and helps the beginner game designer to make a success game prototype using the table top mock up at the process, that shown in game’s prototype.Keyword: Games, Games’ mock up, table top game, board game, Aceh’s Kingdom History
Design of a Weixin Service Platform for Bird Damage Early Warning in Power Grid

Abstract With the improvement of ecological environment and the expansion of the scale of power grid construction, “bird damage” has brought great hidden dangers to the safe and stable operation of power grid. On the one hand, human awareness of natural protection has been enhanced, the speed of bird reproduction has been accelerated, and the threat of birds to the line has gradually increased. On the other hand, bird damage prevention measures were not considered in the early design of power grid. Bird damage was prevalent in operation. After bird damage, the response measures were not timely, the treatment efficiency was low, and the number of line trips and non-outages increased. Especially in some backward areas, once the power grid loses contact with the provincial network, it will cause large-scale blackouts in the county (township) often occur, which directly affects the safe, stable and reliable operation of the power grid. It is urgent to prevent bird damage on the line.
Impact of IoT and 5G on the Business of Cyber Security

Upcoming technologies like IoT (Internet of Things), Block Chain, Cloud Computing etc, are result ofthe continuous increase in the bandwidth of WWW (i.e. 5G networks), thus more and more devicesare getting connected to the internet/www. Now, to identify these devices uniquely, ip addressingalso requires attention. Thus, to address these increasing number of devices over internet(www) it isrequired to move from IPV-4 (internet protocol version-4) to IPV-6 (internet protocol version-6), thenext generation Internet Protocol (IP) having capability to address more devices over internet. Nowbecause of increasing number of devices over WWW and increasing bandwidth of WWW, more andmore users are getting connected to www, which increases the possibility of security breach andthreats from the cyber world, thus we need to address cyber security, and its operational aspects likethe business of cyber security, the performed work relates to highlight the promising areas of cybersecurity from the point of view of cyber economics
Algebraic maps constant on isomorphism classes of unpolarized abelian varieties are constant

We show that if a rational map is constant on each isomorphism class of unpolarized abelian varieties of a given dimension, then it is a constant map. Our results are motivated by and shed light on a proposed construction of a cryptographic protocol for multiparty non-interactive key exchange.
Aportaciones del desarrollo de Entornos Personales de Aprendizaje por alumnos de un MOOC

The study arises from the need to evaluate training options available to all, as well as technological environments that allow acquiring and developing self-regulatory skills. The general objective is to determine what are the contributions in the learning, and the use frequency of Web 2.0 tools in the students of an Open and Online Massive Course (MOOC) that develop a Personal Learning Environment (PLE). A parametric and nonparametric quasi-experimental design was applied in paired and unpaired groups of a non-probabilistic sample formed by two groups of students enrolled in a course, where the results of the learning of the contents of the course were contrasted, and the frequency of the use of technological tools, among a group of MOOC students to whom the learning was directed and another group that self-directed their learning using a PLE formed by Web 2.0 tools. It is shown that the results of the statistical contrasts are not significant on the part of the students of the group that self-directed their learning, with respect to the group that followed the instructions of the teacher all the time through a platform, but it is highlighted that the students taking an active and autonomous role, achieved to learn the contents and acquire skills in the use of technological tools
CREATIVE SEARCH FOR ARCHITECTURAL SOLUTIONS AS A METHOD OF FORMING OF DESIGN THINKING OF DESIGN STUDENTS

CREATIVE SEARCH FOR ARCHITECTURAL SOLUTIONS AS A METHOD OF FORMING OF DESIGN THINKING OF DESIGN STUDENTS
Unicorns and dead ducks: a practical workshop in accelerating game design concepting

.This workshop gives you hands-on experience of developing gameplay concepts with a practical tool that will challenge you to see your ideas in a new light. We will reveal unconscious biases, and help you to be both creative and pragmatic with your early designs. Mata and Thomas, who ran 2018’s paper prototyping workshop, are back to help you explore ‘ideation systems’: what they are, why they feel good to use, and why they often don’t fulfil the needs of individuals or companies. At the end of the session you will have learnt and used a new method for stimulating your own creativity, and a way to sanity-check your ideas before you commit to an expensive path of exploration. The workshop will help anyone involved with game concepting and early prototype development – from large companies to indie teams. At the end of the session you will have learnt and used a new method for stimulating your own creativity, and a way to sanity-check your ideas before you commit to an expensive path of development. You’ll be able to take this method back to your studio and use it with the rest of your team to create new concepts for your projects and enhance both morale and collaboration.