Reviewerly/exHarmony huggingface dataset:
Enhancing empathy through virtual reality: developing a universal design training application for students

The lack of empathy towards disability is a significant societal issue that hampers inclusivity and understanding.Many struggle to comprehend the daily challenges and experiences faced by people with disabilities, leading to ignorance, prejudice, and exclusion.However, empathy plays a pivotal role in addressing this problem and serves as the foundation for developing and creating better products, services, and environments.This article explores the potential of developing virtual reality (VR) applications to enhance students' empathy towards individuals with disabilities.By increasing empathy levels, students are expected to gain significant qualifications in universal design (UD).The full application development process covers the most suitable head-mounted display (HMD) set.The implementation methodology using the Unity programming platform, the approach adopted for conducting classes using the developed VR application, and the deployment stage.Testing was successfully conducted on a student population, receiving positive user feedback.Through the integration of VR technology, the authors thoroughly describe how to address the empathy gap and equip students with essential skills for inclusive and accessible design.The findings presented in this study provide valuable guidance for educators and developers interested in harnessing VR's potential to foster empathy and advance universal design practices.With the presented methodology and proposed application, the authors demonstrate the effectiveness of VR applications in elevating students' empathy levels, consequently enhancing their qualifications in universal design.Med Pr.
Ageing and its consequences – the use of virtual reality (VR) as a tool to visualize the problems of the elderly

Background:The population ageing phenomenon is mainly attributable to the increasing proportion of people >60 years of age.This demographic situation requires more attention to the needs of the elderly.Given the lack of effective methods to expand the knowledge of and increase sensitivity to elderly people's problems, especially among the younger generation, an attempt has been made to use virtual reality (VR) to prepare an educational tool focused on these problems.This paper will focus on the use of VR in depicting fundamental problems in the daily live of older people.Material and Methods: For project purposes, a questionnaire (26 question) was developed, concerning data on socio-demographic situation, health and physical conditions; social, living and housing support needs.Additionally, qualitative interviews were conducted with elderly people regarding their needs about housing arrangements and daily activities.It was distributed to 100 people, 34 completed questionnaires were obtained from 30 women and 4 men.The study results were intended as information that would provide the basis for developing VR scenarios, not for the epidemiological purposes.Results: The mean age of the respondents was 73.7±7.5 (60-86 years).Different situations, as heavy housework, lifting/carrying heavy objects, lifting hands above the shoulder level, bending and squatting were identified that pose problems for elderly people.Based on these results, 3 scenario proposals were prepared, including situations: in the bathroom, in the supermarket, on a trip to the city.These scenarios were used to prepare the exercises in VR in the frame of European project -the Mixed Reality on Universal Design's Secret Service (Mr. UD) Project.Conclusions: The use of immersive technology such as VR can be beneficial for young people to be able to see perspectives of the elderly.Students from various fields (medicine, nursing, future engineers, designers, sociologists, etc.) may feel like the elderly and experience their daily challenges.Med Pr.
Socio-cognitive Approach to the Analysis of Selected American (Athletes) Celebrity Speeches

The pervasiveness of celebrity figures in contemporary media and the effect they have on the minds of the public made investigating their discourse and exhibiting the way they think a worthy topic to study closely. Celebrities, as a social group, use language as a means of inspiration, encouragement, and empowerment. In this regard, they become exemplary and inspirational to the public by conveying their opinion, attitude, ideas, and knowledge. It is worth saying, most celebrities are simultaneously influential, especially entertainers like sports stars. Their discourse is usually imbued with and drenched in feelings, qualities, morals, and values that attract people to follow them, share characteristics with them and watch them. Accordingly, the researchers of the current study selected three American athlete celebrities' speeches to analyze and investigate the type of language used and the kind of ideology imbued within the speeches. Van Dijk’s model (1995a, 2016) of the socio-cognitive approach, mainly the discourse-cognition-society paradigm, is applied to analyze the speeches. The main aim is to show how discourse, social and cognitive structures are used to convey ideologies and what types of ideologies are instilled in the (selected) athlete celebrities’ speeches. After conducting the analysis, the study ends with the conclusion that some profile athletes are key influencers as spokespersons in society at large and they mainly depict themselves in a positive bright way that assists in spreading their mindsets and ideologies.
KNOWLEDGE MANAGEMENT AND INTERNAL MARKETING IN UAE HEALTHCARE: ENHANCING ORGANIZATIONAL PERFORMANCE THROUGH INTEGRATION

This research focuses on exploring the theoretical foundations of knowledge management (KM) and internal marketing (IM) and their relationship, to enhance organisational performance. The study investigates the impact of effective KM practices and IM efforts on organizational performance in healthcare organizations. The research adopts a mixedmethods approach, combining quantitative surveys and qualitative interviews, to collect data from healthcare professionals in two hospitals in the United Arab Emirates. The findings aim to contribute to the existing body of knowledge in healthcare management, providing insights into how organizations can effectively manage knowledge resources, motivate employees, and achieve superior performance. The study offers practical recommendations for healthcare organizations to optimize their knowledge management,internal marketing, and overall organizational had performanced.
واقع استخدام الدروس التفاعلية لدى طلاب ذوي الاعاقة الفكرية من وجهــة نظــر معلميهــم بمــدينــة جــــدة The reality of using interactive lessons for students with intellectual disabilities from the point of view of their teachers in Jeddah

هدفت الدراسة الحالية الى التعرف على واقع استخدام الدروس التفاعلية لدى طلاب ذوي الإعاقة الفكرية من وجهة نظر معلميهم بمدينة جدة، وأتبعت الباحثة المنهج الوصفي التحليلي. وتكونت عينة الدراسة من (33) معلم ومعلمة من معلمي الطلاب ذوي الإعاقة الفكرية بمدينة جدة. وقامت الباحثة ببناء استبانة مكونه من (15) فقرة لمحور واحد وهو واقع استخدام الدروس التفاعلية، أظهرت نتائج الدراسة أن المتوسط الحسابي لدرجة استخدام أفراد العينة للدروس التفاعلية في العملية التعليمية كان (3.98) مما يشير الى موافقة المعلمين على استخدام الدروس التفاعلية مع الطلاب ذوي الإعاقة الفكرية، وتوصل البحث الى العديد من التوصيات أهمها، عقد دورات تدريبية على طريقة استخدام وتفعيل الدروس التفاعلية مع الطلاب ذوي الإعاقة الفكرية، توفير البرامج المجانية لانتاجها وتصميمها لتشجيع المعلمين على استخدامها، نشر الوعي بين المعلمين بالجانب المعرفي للدروس التفاعلية مما يساعد على توظيفهم لها في تعليم الطلاب ذوي الإعاقة الفكرية. The current study aimed to identify the reality of the use of interactive lessons among students with intellectual disabilities from the point of view of their teachers in Jeddah, and the researcher followed the descriptive analytical approach. The study sample consisted of (33) male and female teachers of students with intellectual disabilities in Jeddah. The researcher built a questionnaire consisting of (15) items for one axis, which is the reality of using interactive lessons. The results of the study showed that the arithmetic mean of the degree of use of interactive lessons by respondents in the educational process was (3.98), which indicates the agreement of teachers to use interactive lessons with students with disabilities. The research reached many recommendations, the most important of which are holding training courses on how to use and activate interactive lessons with students with intellectual disabilities, providing free programs to produce and design them to encourage teachers to use them, spreading awareness among teachers of the cognitive aspect of interactive lessons, which helps them employ them in teaching students with disabilities. Intellectual disability.
Measuring Resilience of a Tourism Village Against Flash Flood Disaster

One of the most popular tourist destinations in East Java is Batu City, which had been visited by 2.4 million tourists in 2021 during the pandemic, regardless of the fact that 7.2 million tourists normally have visited the city annually before the outbreak. Flash floods that struck Batu City in November 2021 resulted in significant damage and losses which affected several tourism villages. The preparedness of Batu City for potential natural catastrophes was identified throughout this study. It is essential to think of both technological and non-technical ways as preventive measures before a tragedy arises, given how eager travelers are to visit Batu City. Several city-scale analyses are conducted, notably by doing spatial analysis with the use of GIS technology in order to understand land use and probable flow routes. A livelihood asset analysis was used as a methodological and indicator assessment of disaster preparedness in one of the Resilient Village (Destana). The findings indicate that land conversion in production and protected forest areas change into agricultural areas is one factor that triggers flash floods. After a ten-year decline, only 20% of the forest stands are left in hilly and steep terrain, with the rest being farmland and human settlements. Meanwhile, an assessment of the community preparedness in the Tourism Village reveals that the community has a strong capability in terms of financial, social, and natural capital.
Need for Postdigitalization in (South) Africa: Role(s) of Education Leaders

Considering the debate on preference between digitalization and postdigitalization, this study which is a concept note is undertaken. This is in attempt to explore the roles of education leaders if postdigitalization is to be preferred and promoted. Digitalization which is characterised by high technology use is regarded as tool for repair and solution to prevailing challenges such as inequality, unemployment, poverty, among others tends not to be experienced optimally as envisaged. Meanwhile, one of its major drivers remains the education sector. Conversely, the concept of Ubuntu which is used to express brotherhood remains a major phenomenon in the African continent. Thus, the need to consider postdigitalization as a remedy towards harnessing some of the benefits of digitalization together with those of Ubuntu. This is majorly because in postdigitalization more of the focus remains on humans which is the case with Ubuntu compared to digitalization which considers technology more than people.
Teaching M. Auezov's Epic Novel "The Way of Abai" at School

The article will focus on the spiritual heritage of Mukhtar Auezov, whose name is widely known and has become the pride of world literature and culture. It is considered that the historical and cultural heritage of the writer who presented the great Abai to the world is an inexhaustible treasure. New ways of studying the epic novel "The Way of Abai" by the great writer, master artist M. Auezov, who raised the historical and cultural values of the Kazakh nation into the space of universal values and culture, are considered. The level of teaching of Mukhtar Auezov's epic novel "The way of Abai" in its degree will be discussed. For this purpose, the school studies the research works of domestic and foreign scientists on the problem of teaching the works of M. Auezov. The research works and technology of the domestic methodologist-scientist, academician K. Bitibaeva are considered in the complete teaching of the novel-epic "The way of Abai". The outstanding works of methodologist-teacher K. Bitibayeva in Abay studies and auezov studies will be shown. Presents K. Bitibaeva's advanced methodology of teaching the epic novel "The way of Abai" through problem analysis and image analysis. The author defines the significance of the technology of the domestic methodologist K. Bitibaeva and suggests applying it in practice at school. Emphasizes the outstanding scientific works of K. Bitibaeva, comprehensively studies her search. It is concluded that teacher technology is used by the community of domestic teachers, as well as its innovativeness prevails.
Implementation of Secure Password Manager

In everyday life, we have many files which we want to safeguard against prying eyes. For that, this paper introduces a vault encrypted with AES to save those important files. Also, with growing internet usage, and usernames and passwords required everywhere, there is a need for a safe vault to store can if the person can forget. A desktop application for this purpose is discussed in this paper. This is a 2-part project, consisting of a secure file value and a secure password manager. The password manager uses a database. The whole of the project is developed in Python, using its various libraries that serve its purposes. Cryptography is another highlight here. But, by only using Python libraries and the functions included in them, this is possible. Extensive coding for only cryptography is not done, it is done using various functions.
Pengembangan Media Pembelajaran Berbasis Android Pada Mata Pelajaran Al-Qur’an Hadits Madrasah Aliyah

This study aims to determine the feasibility and effectiveness of learning media to increase student motivation, interest and learning outcomes. This research was conducted at MAN Pekalongan because the learning activities carried out at the madrasa, especially for the Al-Qur'an Hadith class X, some of them still used traditional methods and some of them used media but were limited to Microsoft PowerPoint so that it still seemed less effective. This type of research uses research and development methods (Research and Development) with the Addie development model. The samples taken were class X students of the Department of Science and Social Sciences at Madrasah Aliyah Negeri (MAN) Pekalongan. The data used is the value of the results of the pre test and post test then analyzed using the t test. The results of the study show that the android-based learning media used has a high level of effectiveness or success. High increase in interest and motivation results in high student learning outcomes as well, this is indicated by the average score of students' test results increasing 88% from 45.67 to 86.
Teenagers Perception on the Use English Song in Learning Vocabulary

The purpose of this research was to investigate and describe the perceptions of teenagers about using English songs in learning English vocabulary. This study used a qualitative approach as a research design. This research was conducted in Metro District, East Metro City. The participants of this study were ten teenagers aged 14 to 17 years. Furthermore, the data was collected from interviews as the main source in this study. This study used thematic analysis to analyze the data findings. The results of this study indicate that teenagers have a positive perspective regarding the advantages of using English songs in learning English vocabulary such as English songs can increase teenagers motivation in learning and increase knowledge about English vocabulary. The researcher also found several challenges faced by teenagers when learning English vocabulary using English songs such as several vocabularies that have different spelling and pronunciation.&#x0D; Keywords: English Song, Learning English Vocabulary, Teenagers Perception
ITALIANISMI MUSICALI: DISTRIBUZIONE E (IN)ADATTAMENTO – IN SERBO E ALTRE LINGUE EUROPEE

A significant part of the music vocabulary in European and many world languages is rep- resented by loanwords from Italian. The paper analyzes the presence of Italian music terms in major European languages, the chronology of their borrowing and the degree of adaptation to the new language environment. As a part of the analysis of morphological adaptation, a tab- ular presentation of representative terms in seven languages, including Serbian, is given. The way in which Italian music terms arrive into Serbian is analyzed, as well as the process of their morphological and orthographic adaptation. The example of the Serbian language illustrates the narrowing of meaning of a loanword in relation to the source, as well as the possibility of a secondary semantic adaptation of the borrowed music term. The specificity of Italian words and expressions on musical scores, their practically non-linguistic nature and their invulnera- bility to morphological and semantic adaptation are likewise pointed out.
DEVELOPING LEARNING MODULE AS SUPPLEMENTARY TEACHING MATERIAL FOR LEARNING ENGLISH

Rahmia, Rafiqa Yusrin. 2022. Developing Learning Module As Supplementary Teaching Material for Learning English for the fifth Graders of SD Negeri 4 Ternyang. English Education Department. Graduate Program. IKIP Budi Utomo of Malang, Advisor; Jasuli. S.Pd., M.Pd.&#x0D; &#x0D; The background of developing teaching materials for the 5th grade English module at SD Negeri 4 Ternyang is by looking at the existing problems through interviewing English teachers and distributing questionnaires to 24 students. Interviews were used to analyze problems in the learning process, while questionnaires were used to analyze students' needs in learning English. Then the second questionnaire was used to collect data from material experts and media experts about the feasibility of the product being developed. The research was conducted due to the lack of learning media to distribute learning materials based on English teacher interviews&#x0D; The objective of this study was to find out the which teaching materials are suitable for learning English grade 5 of SD Negeri 4 Ternyang. This study uses a research and development approach (Research and Development). The development procedure follows the Borg and Gall procedure which can be done more simply by involving 6 main steps, namely: 1) Research and data collection 2) Planning 3) Product development 4) Expert validation 5) Revision 6) Revised product.&#x0D; The results of the assessment of the material expert test obtained a score of 77% in the good category, the assessment results from the media expert test obtained a score of 86% in the very good category. Therefore the teaching materials for the English learning module in grade 5 are suitable for use in learning activities.&#x0D; Regarding the further development of learning module as supplementary teaching materials for learning English for elementary school grade 5 about the further development of learning modules as complementary teaching materials for learning English for grade 5 elementary school can be suggested to further researchers such as students who want to do similar research are expected to master technology, especially computers and expand the material, develop products at different grade levels, the product resulting from this research will be better and more feasible as a learning resource if it is tested on students in the learning process so that data is obtained in the form of values in order to determine the level of student learning abilities.&#x0D; &#x0D; &#x0D; Keywords: learning module, English
Meningkatkan kemampuan berbicara melalui metode role playing pada siswa kelas v SD negeri 1 petungsewu

AbstrackPrasanti, Dwi Widi Oktarina. 2022. Application of the Role Playing Learning Model to Improve Indonesian Language Learning Outcomes for Fifth Grade Students of SD Negeri 1 Petungsewu. This study aims to determine the improvement of Indonesian language learning outcomes with the Role Playing learning model for fifth grade students of SD Negeri 1 Petungsewu. The following research is classroom action research (CAR). This classroom action research was carried out in two cycles of meetings, each cycle consisting of four stages, namely the first is the planning stage, the second is the implementation stage, the third is the observation stage and the fourth is the reflection stage. Each cycle in cycle I and cycle II was carried out three times in each cycle. The research was carried out in the fifth grade of SD Negeri 1 Petungsewu for the academic year 2021/2022. The data in this study were obtained through observation and test methods. The data analyzed in this study used the method of data obtained and analyzed by descriptive statistics.&#x0D; Keywords: Learning, playing drama, role playing.
TINGKAT KESUKARAN SOAL ULANGAN KELAS XI DI MA AS-SULAIMANIYAH MOJOAGUNG JOMBANG

This study aims to determine the level of difficulty of Indonesian test questions. This type of research is descriptive quantitative. Data collection techniques in the form of written tests and documentation. The written test consist of 10 multiple choice questions and 10 essay questions. The results of the research on the quality of multiple choice questions based on the level of difficulty of the questions are classified as easy, totaling 7 items, 2 items classified as moderate, and 1 item classified as difficult. In the description questions based on the level of difficulty of the questions there are 10 items that are classified as easy.
THE CORRELATION BETWEEN STUDENT VOCABULARY MASTERY AND SPAEKING ABILITY AT SMP KERTANEGARA

Vocabulary is essential for successful second language use because, without vocabulary, one will be unable to use the structures and functions one may have learned for comprehensible communication. If speaking is done by more than one person, it will lead to a conversation or interaction.Based on the opinion of Wilson (983: 5), speaking is defined as the development of a relationship between the listener and the person speaking. The main purpose of speaking is to create communication with other people.Thisstudy focused on the correlationbetweenstudentsvocabularymasteryandspeaking abilityat SMP Kertanegara Malang. The objective of the study is to confirm that correlation between student vocabulary mastery and speaking ability at SMP Kertanegara Malang in the academic 2021/2022.This study usedquantitative method. The samples of this study were seventh grade SMP Kertanegara Malang.The instrument uses in this research is test. Formof in this instrument are divided in two parts: the first is vocabulary test.That consist of 2 test. In vocabulary test the researcher the improvement of the student’s vocabulary mastery that focus on verb and adjective. The second test is speaking test (dialongselft-introduction and introduction friend). In the speaking ability test the researcher found an increase in students' speaking ability which focused on pronunciation and fluency.This data is to determine about there is the correlation between students vocabulary mastery and speaking ability at seventh grade of SMP Kertanegara Malang. theresearcher found that two aspects that are vocabulary and speaking the students get the same level of rate score in vocabulary and speaking. Where, in vocabulary mastery, the student get a 48,25 score. Meanwhile, in speaking ability the students get 40,25 scores. It can be said the student's vocabulary mastery and speaking ability were low. theresearch concluded that the student’s vocabulary mastery is the most important thing in speaking ability because the student’s vocabulary mastery influences the student’s speaking ability,the research concluded that the student’s vocabulary mastery is the most important thing in speaking ability because the student’s vocabulary mastery influences the student’s speaking ability.&#x0D; &#x0D;