Reviewerly/exHarmony huggingface dataset:
The Prominence of Innovative Ideas and Technologies in ELT Classroom

Learning English language is entirely basic for making opportunities. English as it is known, is a worldwide language which makes a simple access with various tongues of the world. Learning English language keeps away from false impressions in language development and communication process. The role of innovation in learning English language through cooperation would clear away boundaries in complete comprehension of feelings. Human language can be verbal or non-verbal that passes on feelings. Everything is identified with human feelings, which can be passed on through language. Language is a scholarly mine where an individual can discover supportive for the basic living. It could be productivity and displacement, and depends totally on social show and learning. People secure language through social collaboration in early adolescence and youngsters by and large smoothly. This paper focuseson the degree of utilizing inventive showing strategies in the language classroom. A grouping of powerful strategies, for example, utilizing innovation, media, and movies, interpreting advertisements, and making QR code can be possible in the classroom to build up learners' English language learning capacity. Thispaper also focusses on how training systems ought to be adjusted and utilized in the classroom properly by understanding the learning, limit of students and their learning interest in the classroom.
논쟁 형태 선다형 역사 문항의 분석과 문항 개발의 방향

This paper selected and analyzed debate-style multiple-choice questions on the Korean history, East Asian history and World History subjects of the College Scholastic Ability Test(including mock test) and the National academic evaluation for high school seniors from 2013 to 2020.The number of debate-style questions is rare. Debate-style questions are divided into cases in which people in the past argue about the facts persons etc of that period, and cases in which people in the present argue about the facts persons etc of the past, depending on the timepoint of the person participating in the debate. There are more cases of the latter.Debate-style questions may be typified in various ways depending on the intention of the question making. In order to maximize the historical educational effects through debate-style questions, it is necessary to question the persons, organizations, and events that most students take for granted.Debate-style history classes are not held in many schools due to teachers'' abilities, school and student circumstances. Under these situation, debate-style questions of the nationwide history test provide many students with a variety of opinions at that time and today, providing an opportunity to expand their awareness of ‘historical’ events and persons. This allows students to question past events that appear to have taken place ‘without controversy’ and historical descriptions that appear to have been ‘agreed.’
METODE PICTURE AND PICTURE KARTU GRAFIK FUNGSI SEBAGAI MEDIA PEMBELAJARAN MATEMATIKA SISWA KELAS IX MADRASAH TSANAWIYAH NEGERI 1 LANGKAT

The results of classroom action research (PTK) show that the value acquisition has increased very well, where the results of this study use quantitative data analysis with 32 respondents from class IX-1 as samples, while data management uses the product moment formula and the t test. Picture And Picture function graph card as a medium for learning mathematics for grade IX students at Madrasah Tsanawiyah Negeri 1 Langkat, it can improve student learning outcomes in mathematics, this can be seen from the results of daily exams, the correlation of arithmetic results in the first cycle between pre-test scores (pre-test) with the block I test score of 0.798, and the t test of 7.262, and the correlation of the calculated results in the second cycle between the block I test score and the block II test score of 0.899, and the t test of 11.26, it can also increase student activity in mathematics This can be seen from the activity of students in participating in the mathematics learning process with a value of 88% attendance at the beginning of the action, increased to 95% attendance in the first cycle, and increased again to 100% attendance in the second cycle, because students enjoy making and playing graphic cards. Function, so that it is fun for students in learning mathematics. Keywords: Picture and Picture Method, Function Graphic Card, Mathematics Learning Media
Revizor: Fuzzing for Leaks in Black-box CPUs.

Shared microarchitectural state has become a prime target for side-channel attacks that leverage timing measurements to leak information across security domains. Combined with speculative execution, they cause vulnerabilities like Spectre and Meltdown. Such vulnerabilities often stay undetected for a long time because we lack the tools for systematic testing of CPUs against them. In this paper, we propose an approach to automatically detect microarchitectural information leakage in commercial black-box CPUs. We base our approach on speculation contracts, which we employ to specify the permitted side effects of program execution on the microarchitectural state. We propose a technique, called Model-based Relational Fuzzing (MRF), that enables testing of CPUs against these specifications. We implement MRF in a fuzzing framework called Revizor, and showcase its effectiveness on real Intel x86 CPUs: It automatically detects violations of a rich set of contracts, or indicates their absence. A highlight of our findings is that Revizor managed to automatically surface Spectre, MDS, and LVI by fuzzing against increasingly liberal contracts.
ON THE STUDY OF THE FORMS OF THE MYTHOLOGICAL PROSE OF THE XX CENTURY

In the scientific works of scientists, attempts have been made repeatedly to classify the various forms of using the myth in fiction. Our article is the abstracts of a monograph, in which, based on their concepts, we tried to substantiate our own classification of types of mythologism in literature and illustrate it with the achievements of not only Russian, but also national literature.
Doing k-means with ml5.js

In the last chapter, we explored the basic blocks of TensorFlow.js to design, implement, and build a logistic regression and a linear regression model. These two models are examples of supervised learning, algorithms that use datasets made of features and labels to learn a function that maps these features to the labels.
Handwriting Recognition with Novelty.

This paper introduces an agent-centric approach to handle novelty in the visual recognition domain of handwriting recognition (HWR). An ideal transcription agent would rival or surpass human perception, being able to recognize known and new characters in an image, and detect any stylistic changes that may occur within or across documents. A key confound is the presence of novelty, which has continued to stymie even the best machine learning-based algorithms for these tasks. In handwritten documents, novelty can be a change in writer, character attributes, writing attributes, or overall document appearance, among other things. Instead of looking at each aspect independently, we suggest that an integrated agent that can process known characters and novelties simultaneously is a better strategy. This paper formalizes the domain of handwriting recognition with novelty, describes a baseline agent, introduces an evaluation protocol with benchmark data, and provides experimentation to set the state-of-the-art. Results show feasibility for the agent-centric approach, but more work is needed to approach human-levels of reading ability, giving the HWR community a formal basis to build upon as they solve this challenging problem.
RANCANG BANGUN SISTEM INFORMASI PENERIMAAN PESERTA DIDIK BARU YAYASAN JAYA MANGGALA SCHOOL BERBASIS WEB

Dhamma Sasana School is a school under the auspices of the Jaya Manggala foundation which was established in 2017, which has a problem in the registration process, namely the registration process does not have a website and still uses the old and manual registration procedure. The aim of this research is to transform the old and manual registration system into an effective website, can be accessed anywhere, easily gets instant information and verifies student data accurately, quickly and safely. The research method used is the Waterfall method. This method is an ordered method to develop existing systems on the website. This research resulted in the registration process for prospective students and the verification process going online. The system for building websites is by using the programming language PHP5, Javascript, MySQL Database, Notepad ++ Text Editor and the Bootstrap Framework. The conclusion from the researchers is that with the existence of a website, schools can streamline school expenditure, making it easier for parents to register their children only through the internet and the committee both in storing and verifying prospective student data.
Unsupervised Face Manipulation via Hallucination

This paper addresses the problem of manipulating a face image in terms of changing its pose. To achieve this, we propose a new method that can be trained under the very general “unpaired” setting. To this end, we firstly propose to model the general appearance, layout and background of the input image using a low-resolution version of it which is progressively passed through a hallucination network to generate features at higher resolutions. We show that such a formulation is significantly simpler than previous approaches for appearance modelling based on autoencoders. Secondly, we propose a fully learnable and spatially-aware appearance transfer module which can cope with misalignment between the input source image and the target pose and can effectively combine the features from the hallucination network with the features produced by our generator. Thirdly, we introduce an identity preserving method that is trained in an unsupervised way, by using an auxiliary feature extractor and a contrastive loss between the real and generated images. We compare our method against the state-of-the-art reporting significant improvements both quantitatively, in terms of FID and IS, and qualitatively.
La lógica emocional y afectiva en la investigación educativa (The Logic Emotional and Affective in Educational Research)

Spanish Abstract: El empleo de las tecnologias de informacion y comunicacion en la educacion universitaria motivo la presente investigacion, cuyo objetivo consistio en elaborar una aproximacion teorica de la logica emocional y afectiva en la investigacion educativa. La naturaleza de la investigacion se desarrollo bajo el enfoque de cualitativo, sustentandose en el paradigma interpretativo–humanista. Por su esquema cualitativo, la Universidad Iberoamericana del Ecuador UNIB.E cuenta con una poblacion de 650 estudiantes, de los cuales se aplico la seleccion de muestra tipo homogenea, obteniendo la participacion de diez (10) jovenes. Se utilizo como instrumentos para la recoleccion de informacion, la guia de observacion participativa y la entrevista de tipo semi-estructurada, los resultados fueron analizados a traves de la triangulacion generalizada de datos y teorias a traves del software analitico del Atlas.Ti, donde se concluyo con una aproximacion teorica formada por tres grandes constructos: Influencias cognoscitivas de las tecnologias de informacion y comunicacion (TIC). Logica emocional y Vinculos afectivos.English Abstract: The use of information and communication technologies in university education motivated the present investigation, whose objective was to elaborate a theoretical approach of emotional and affective logic in educational research. The nature of the research was developed under the qualitative approach, based on the interpretative-humanist paradigm. Due to its qualitative scheme, Iberoamerican University of Ecuador UNIB.E has a population of 650 students, of which the homogeneous sample selection was applied, obtaining the participation of ten (10) young people. The participatory observation guide and the semi-structured interview were used as tools for information gathering, the results were analyzed through the generalized triangulation of data and theories through the Atlas.Ti analytical software, where concluded with a theoretical approach formed by three major constructs: Cognitive influences of information and communication technologies (TIC). Emotional logic and affective bonds.
Mental Interaction at a Distance With an Electronic Device: A Pre-Registered Proof-of-Concept Study

This study was aimed at verifying the possibility of mentally influencing from a distance an electronic device based on a True Random Number Generator (TRNG).Thirteen adult participants contributed to 100 trials, each comprised of three samples of data each of 15 minutes’ duration: one for mental pre-interaction, one for mental interaction, and one for mental post-interaction.For each of these samples, at the end of each minute, the data sequence generated by the random number generator was analysed with two specific tests called “Frequency” and “Runs”, in order to determine the degree of randomness of the sequence.The only evidence of an effect of distant mental interaction is an average increase of approximately 50%, with respect to control data, of the number of samples within which the pre-determined statistical threshold was exceeded in both tests.Although the effect of distant mental interaction is still weak, we believe that the results of this study represent a proof-of-concept for the construction of electronic devices susceptible to distant mental influence.
The Tip of the Iceberg: Immaterial Labor, Technoskepticism and the Teaching Profession

This paper reports an analysis of the work of teaching in the wake of the profound and swift transformation of the educational landscape due to the global crisis of COVID-19 as well as concrete suggestions for teachers and teacher educators related to the labor they are expected to perform. Ultimately, the aim of this article was to discuss how understanding the immaterial labor of teaching, the labor that creates value but is often intangible and unseen, can prepare teachers to recognize and possibly resist what might get counted as best practices in the new normal that is and is to come. The authors use the concept of immaterial labor to expand on and complement technoskepticism, a recognition that technology is not neutral and has exploitive and antidemocratic tendencies and, therefore, must be approached with appropriate caution.
Exploring the Relation between English and Online Mode of Learning during COVID-19

Thisinvestigationwas focused on exploringtherelationship between learning and teaching English through online modeduring Covid-19whichwere propitiousforstudents and teachers.Judgmental samplingof twenty-fivetextual unitsfrom online news blogs was drawn. Axial coding was applied to analyze thematic patterns in data. Findings flaunted that Internet use was surgingduring Covid-19. Teachers and students were engaged in digital interaction to overcome the academic loss, and they were not ready for the online shift.Internet speed,connectivity, and availability of laptops to low-income parents were grim realities questioning universities' capacity to go foronline mode of learningand teaching English, which entailed to be devised afresh.Students were experiencing a high level of digital divide and decreasingequityduringCovid-19. The study resulted that universities were preparing to cope with learning and teaching EnglishduringCovid-19 by shifting onlinemode even in the dearth of resources, both teachers and students needed to learn necessary software and applications forteaching and learning Englishthrough online mode.Theusefulness of the study was marked by way of planning the future scheme strategically for learningand teachingEnglishthrough onlinemode during Covid-19.
Virtual Teaching Attitude and Technological Competence among English as Second Language (ESL) Teachers: Implications for the Management of Learning

Teachers are now faced with the demand of shifting from the traditional to the modern means of instruction known as virtual teaching. With this, teachers’ attitude toward virtual teaching is an essential concern, especially when teachers are accustomed to the traditional approach (face to face) of education. In addition, as teachers are compelled to quickly adopt the new teaching modality, determining teachers’ technological competence becomes an interesting endeavor to take. This current study enlisted a total of 488 ESL teachers with years of experience ranging from 1 to 28 (mean [M] = 10.57, standard deviation [SD] = 9.57). The youngest of the respondents is 21, and the oldest is aged 59 (M=33.70, SD= 10.35). In terms of gender, females constitute 77.3% (377) of the total sample. Two research tools were adopted from Javier (2020) – the Online Teaching Tool (AtOTT) with the reliability of Cronbach’s α = 0.862 and the Teachers’ Technological Competence Tool (TTCT) with the reliability of Cronbach’s α = 0.898. The study found that the teachers appraised themselves to be technologically ‘competent’; however, the ESL teachers were ‘somehow negative’ toward teaching virtually. Additionally, the study’s findings refute the existence of gender gaps in the attitude toward virtual teaching and technological competence. On another note, a significant relationship exists between the respondents’ attitudes toward virtual teaching (interchangeably used with online teaching) and their technological competence. Finally, the study highlights the need for educational administrators to journey with the ESL teachers as they migrate from the traditional practice to the modern one as such is indeed a challenging thing to realize.
PROTECT - An Easy Configurable Serious Game to Train Employees Against Social Engineering Attacks.

Social engineering is the clever manipulation of human trust. While most security protection focuses on technical aspects, organisations remain vulnerable to social engineers. Approaches employed in social engineering do not differ significantly from the ones used in common fraud. This implies defence mechanisms against the fraud are useful to prevent social engineering, as well. We tackle this problem using and enhancing an existing online serious game to train employees to use defence mechanisms of social psychology. The game has shown promising tendencies towards raising awareness for social engineering in an entertaining way. Training is highly effective when it is adapted to the players context. Our contribution focuses on enhancing the game with highly configurable game settings and content to allow the adaption to the player’s context as well as the integration into training platforms. We discuss the resulting game with practitioners in the field of security awareness to gather some qualitative feedback.
Teaching the Google Books Ngram Viewer and JSTOR Text Analyzer in the Graduate Music Bibliography Course: Benefits, Issues, and Challenges

Multiple studies have demonstrated that students prefer Google and other web-scale discovery services over library databases, which they view as too difficult to search. The purpose of this article is to encourage information literacy instructors to include the Google Ngram Viewer and JSTOR Text Analyzer in the graduate music bibliography course. These tools use text matching and analysis to provide enhanced searching capability to the contents of Google Books and JSTOR. Since everything Google is popular and most come to graduate school familiar with JSTOR, student attitudes tend to be more positive than with most library resources. Many are eager to learn enhanced ways to search them. In comparison to many research databases, the Ngram Viewer and JSTOR Text Analyzer are viewed as easy to use. A survey of one class at the University of Colorado Boulder indicated that 100 percent of respondents would use them again. Benefits for the instructor include the ease of learning and teaching these tools, which can be introduced "out of the box." By combining the two, students gain powerful ways to identify books and articles, two vital types of publications about music. Additionally, both the Ngram Viewer and Text Analyzer provide avenues to explore the ACRL Framework for Information Literacy for Higher Education while simultaneously providing an avenue to introduce digital scholarship methods and tools.
Blockchain in the World

In this chapter, the author explores how the blockchain is being used in the world. Beginning with an account of a famous hack involving the virtual currency Ethereum, the chapter goes on to explore the rise and fall of bitcoin, the spread of initial coin offerings, and the development of business-oriented blockchains.
Several Problems and Their Solutions in Translation Teaching for English Majors in Colleges and Universities

As an important international lingua franca, English plays an important role in the communication between countries. Colleges and universities should comply with the trend of globalization and cultivate students’ good English proficiency, especially to strengthen the cultivation of English skills of English majors and improve their professional accomplishment and professional ability. As an important part of English learning, translation plays an important role in the mastery and application of English skills, which requires colleges and universities to improve the quality of translation teaching for English majors and innovate their teaching modes. Training high-quality English professional translators is required. This thesis focuses on how to improve the quality of translation teaching for English majors in colleges and universities and puts forward some effective measures to optimize their translation teaching methods.
당대(唐代) 서승(書僧) 변광(䛒光)의 서예(書藝)와 서예시(書藝詩)

In this paper, we extracted and analyzed the calligraphy works of Monk Calligrapher Bianguang(䛒光), who made a reputation by working in Late Tang Dynasty, and the poems of the time when he commented or sang the calligraphy of Bianguang and the evaluations of the past writers after Tang. Although Tang Dynastic achieved fame as Monk Calligrapher and Huaisu(懷素) and Gaoxian(高閑) are representative monks who still have a reputation today, the poems of contemporary writers who recited the calligraphy of Bianguang have been handed down in large quantities to this day after Huaisu.As the life of Bianguang overlaps with the chaotic end of Late Tang Dynasty, it is difficult to grasp the true face of his poetry and calligraphy, with his collection of poems and the collection of poems and calligraphic writings extolling the Bianguang calligraphy now leaving no trace until today. However, I summed up Bianguang''s Cursive Style of Writing through the seven existing poems reciting the calligraphy of Monk Calligrapher Bianguang contained in Quantangshi (≪全唐詩≫). Successive to Monk Calligrapher Huaisu''s styles, his calligraphy was natural without restraint, and it can be seen that he had never been shabby or paranoid because of his pliant and grandeur. This was also confirmed in the post Tang Dynasty assessments of Bianguang’s calligraphy.