Reviewerly/exHarmony huggingface dataset:
The National Science, Technology, Engineering, And Mathematics Education Digital Library (Nsdl) Program: Progress And Potential

This paper explains the background of the NSDL program and details the program structure along with a short description of progress to date with pointers to complete project descriptions.In addition it provides technical information about the NSDL metadata framework and outlines new program components introduced for fiscal year (FY) 2004.Finally, implications for engineering education are discussed.
University Library Portal as an Effective Knowledge Management Tool: A Case Study

This paper aims to investigate students’ perceptions of using University Library portal as a knowledge management tool. A self administered questionnaire was distributed among randomly selected 100 students of Savitribai Phule Pune University, Pune. Moreover, a scheduled interview was conducted with the research scholars of various departments. This paper introduces the relationships between University Library portal and knowledge management practices. The study reveals that all the respondents are very much interested to use university library portal and quite good number of respondents are regular users. Library professionals working in university libraries should create awareness about the potential of the university library portal and its use among the users by conducting orientation programmes, demonstrations, workshops, seminars and through pamphlets. Respondents indicated that they need personalization in the currently available portal to convert it into knowledge management tool. Majority of the respondents are eager to create, share, store and utilize knowledge on the university library portal.
Rejuvenating Electronic Technology Curricula To Match Industry Needs

There is evidence that curricula for AAS degree community college programs in electronics technology are lagging behind current industry practices.Recent studies indicate these programs are both deficient technically and skewed from what industry wants and needs.Rapid technological advancement plus economic and social changes over the past years have significantly altered the competencies and tasks for electronic technicians.Yet, community colleges continue to teach the "history of electronics" and often fail to include critical modern technology subjects that technicians need to know to be successful in today's electronics job market.Surveys of industry, colleges and textbook publishers indicate that community colleges do a good job of teaching the fundamentals, but much of the curriculum is still based on technology and job skills that are no longer relevant and valuable to employers.Furthermore, the subjects taught and the contexts in which they are presented do not appear to be aligned with current industry needs.The evidence that electronics curricula lags behind industry job skill needs and the advancement of new technology is discussed in more detail in
Exploring the Use of Virtual Machines and Virtual Clusters for High Performance Computing Education.

High performance computing systems have been based on commodity computing hardware since the introduction of Beowulf systems in the mid-1990's.The emergence of virtualization and cloud computing technologies now make it possible to build high performance computing cluster systems across a collection of virtual machines.This paper will explore the pedagogical and technological issues involved in the use of virtualization and cloud computing technologies for HPC education, focusing on: mixed use of physical and virtual computing environments; high performance networking fabrics; pedagogical limitations of virtual and cloud computing; the development of an effective teaching laboratory for virtual clustering; and the performance and reliability constraints of a mixed virtual cluster environment.The paper will describe the use of virtualization software, specifically Xen, OpenVZ, and VMware, and an assessment of the viability of the Eucalyptus, NIMBUS, and OpenNebula cloud computing systems for use for virtual clusters for HPC education.This paper explores these questions, and discusses the issues involved in the adoption of virtualization and cloud computing technologies for HPC education, and describes experiences and lessons learned from the use of four virtualization and cloud computing systems: Eucalyptus, OpenNebula, NIMBUS, and VMware. Virtualization and Cloud Computing for HPC
Taming Data: Collect, Compare And Report Data Using Awe Adapt

Tracking data to assess outcomes of recruitment and retention activities is a critical component of overall assessment of program recruitment and retention activities.Without more sophisticated data collection to support survey results, effective evaluation based on outcomes is not possible.Other measures beyond formative surveys are needed.In engineering outreach programs for underrepresented students this provides a particular challenge.While faculty developing courses and curricula can use student grades as one type of outcomes measure, recruiting events and retention activities need additional data to understand whether or not objectives and goals of programming are being met.Or, put simply, "What is working; what is not?"The most straightforward way to do this is to document activities thoroughly to gain an understanding who is participating, how often, and whether participation in particular activities correlates with higher retention and recruitment results.Even when data beyond survey results are collected, they are not always easy to use.Taming unruly data is a common problem for all who coordinate student activities and direct recruitment and retention programs.It has also become a compelling need for engineering administrators and faculty in general with the advent of ABET outcomes based assessment.When the time comes to write up work for journals or conferences; provide a report to supervisors or funders on the demographics of participates; compare participants across yearly offerings; tally up total participation in a suite of activities; or check to see if girls being recruited enroll or women engaging in activities are retained, data are too often missing in action or scattered.Faculty, administrators, directors and coordinators typically find themselves scouring hard and virtual drives, trying to remember which student might have entered data, or digging up hard copy information that has not yet been entered and analyzed.Additional challenges may be to force fit data fields so that data can be translated into a common software program or cross comparing activity participation within a given program.The root causes for this situation are numerous and common: understaffed and under-resourced programs(9,14), multiple people entering data in a variety of formats, data fields and names recreated for each activity, and generally treating assessment as an add on, rather than as an integral part of activity, workshop or course development.This paper describes ADAPT, the AWE Database for Activity and Participant Tracking, a tool to enter and collect data important for assessment and program reporting in one place and one format for easy retrieval.ADAPT will retrieve information for reports, provide a basis for Page 10.1192.
Materials Education 2004 Topical Trends And Outreach Efforts

This research explores the history of topical trends in the ASEE Materials Division.This history will be compared with national trends.It is observed that creative materials education efforts in non-major curricula are highly sought, following national trends of higher contact numbers of students in related engineering programs versus relatively small numbers of students in materials programs.Issues of implementing laboratory curricula reflect the increasing attention to safety and liability concerns.Every year, at least one session topic has been multi-disciplinary and cosponsored with another division.Analysis of other efforts in Materials Education will be presented, along with any interaction the ASEE Materials Division has with these efforts.Specific mention will be made of efforts by TMS, ASM, MRS and ACERS.Efforts of these organizations have been largely independent and compartmental.The data presented in this study will be used during the business meeting to generate discussion and selection of future materials division session topics.It will also be used as a focus for a discussion on any outreach efforts that the materials division may enact.
Learning Experience of Students:

This research aims to build a framework to classify individual differences between students in terms of learning outcomes, based on theories about emotional behavior. Some of these theories incorporate affective and emotional states from students. We investigate the emotions of a student while learning, so an important aspect in this research is the determination of the emotional state of a student. We suggest using face reading technology (Emotion or VicarVision) to measure the emotion of a learner in only three states (normal flow, bored, and anxious). In this way we can increase classification accuracy for spontaneous affective behavior.
Primitive transformation shift registers over finite fields

Linear feedback shift registers (LFSRs) are widely used cryptographic primitives for generating pseudorandom sequences. Here, we consider systems which are efficient generalizations of LFSRs and produce pseudorandom vector sequences. We study problems related to the cardinality, existence and construction of these systems and give certain results in this direction.
Dynamically Generated Pages Using Database To Web Technologies : Enhancing Library Services And Operations

Much of the information used in libraries is handled and processed through databases.Often an individual has primary responsibility for data entry of information from many people.If the database has restricted access or is stored on a local machine, then the data entry person may also ha ve the responsibility for retrieving information.Database-to-web technologies can be used to allow individuals throughout the libraries to enter information directly to a central database and retrieve information, removing the additional step performed by a data entry person.Applications for web interactions with databases can be as diverse as an instruction reporting form, a list of books on approval for faculty review and a subject list of databases.This paper will provide a brief overview of some of the technologies available to create database-to-web applications, describe three projects which use this approach and mention how those applications can enhance library services and operations.The ability to generate lowmaintenance pages and incorporate advanced information technolo gies enhances services to patrons while freeing staff for other more innovative tasks.
Partnerships In Streaming Media Technologies

Several years ago, when computers were a rarity and few people were familiar and comfortable with the technology, a major computer vendor identified the potential for using computers as an educational tool and established a mutually beneficial relationship between education and technology.Apple Computers donated its computers and operating system to educational institutions, at no cost to the schools or students, so that students and educators would be become familiar and comfortable with computer products and technology.
MP3 Steganalysis Based on Neural Networks

In the history of human communication, the concept and need for secrecy between two parties has always been present. One way of achieving it is to modify the message so that it is readable only by the receiver, as in cryptography, for example. Hiding the message in an innocuous medium is called steganography whereas the counterpart of steganography, that is, discovering whether a message is hidden in a specific medium, is called steganalysis. In this paper, we propose a new model for steganalysis based on Artificial Neural Network (ANN) which is capable of detecting hidden messages within MP3 audio files. A three layer network with each layers interconnected with each other by three different transfer functions is used in this model. Statistical parameters calculated from dominant features extracted from stego MP3 files, are concatenated to form a single vector and subsequently is fed into the neural network. Gradient descent back propagation algorithm with adaptive learning rate is then used for training the network. Experimental results shows that the proposed model is robust to attacks, gives good stability and provides high accuracy in terms of minimum error rate.
Virtual Reality Tools For Enhancing Interactive Learning

Virtual reality (VR) technology is capable of constructing a user-centered, three-dimensional environment that is familiar to the student onto which abstract and complex information can be imposed.This virtual environment can stimulate interactive learning and comprehension, which are essential in engineering education.Despite these advantages, there are several barriers to the use of virtual reality in engineering education, including a lack of simple, easy-to-use, low cost software that can enable the instructor to build virtual environments for educational use.In this paper, we discuss our experiences in developing a virtual education program in biotechnology for Indian Hills Community College.This discussion includes the development of VE-Suite, an extensible, cross-platform, open source, freely downloadable library of tools that enable engineering education in a virtual environment.Using this software, a virtual fermentor was developed, which not only allows students to explore the inner workings of the fermentation tank, but also to be able to simulate the fermentation process so they can test-run the virtual fermentor by varying the operation parameters and observe the results instantly.Finally, a human factor experiment was conducted to study the effectiveness of different data visualization methods that should be used in the virtual fermentor at facilitating students' self-paced learning.
Enhancing The Software Verification And Validation Course Through Laboratory Sessions

Abstract NOTE: The first page of text has been automatically extracted and included below in lieu of an abstract Enhancing the Software Verification and Validation Course through Laboratory Sessions 1. Introduction Many engineering courses are taught through lecture-only sessions and students garner experiences through course based projects and internships. However these methods alone do not suffice to place fresh engineering graduates at a competitive advantage in the job market. In good and bad times employers look for engineers with job-related experience since such engineers require less training and provide faster results. In view of this, course enhancements and delivery with focus on real-life work experience needs to be embraced by engineering programs. Software Engineering (SE) is one such engineering discipline where curriculum enhancement through laboratory sessions will highly benefit its graduates. Software Engineering (SE) Prior to the 1990s SE was not an explicit engineering discipline. Computing Curricula 20051 states that during the 1990’s SE began to develop as a discipline unto itself. Since then this discipline has been playing an important role in the multibillion dollar software industry. SE is defined as the discipline of developing and maintaining software systems that behave reliably and efficiently, are affordable to develop and maintain, and satisfy all the requirements that customers have defined for them1. Figure 1 depicts the conceptual territory occupied by SE in the problem space of computing. Unlike other computing disciplines (like IS, IT, CS and CE), SE domain spans on all directions. This is because software engineers fill a wide range of needs in large-project software expertise1. Figure 1: Software Engineering Conceptual Territory1 SE’s main goal is to develop systematic models and reliable techniques for producing high- quality software on time and within budget, and these concerns extend all the way from theory and principles to daily practice2. This goal indicates that software engineers need both theoretical
Using Information Technology Certifications In Problem Solving

To meet the demand of the local industry while remaining effective, academic institutions have started redesigning the computing disciplines by adding Information Technology certifications.This paper examines one component of the Information Systems computing discipline: the problem solving and programming languages.The focus of this study is to show how information technology certifications objectives can be integrated into programming and problem solving courses such as Visual Basic .NET and Java.A case study is used to show how the Microsoft Certified Application Developer certification objectives are integrated into the Visual Basic .NET programming course.A detailed investigation shows that very few textbooks can be used to cover all certification objectives.A detailed master course syllabus is developed to show the coverage of the certification objectives while maintaining consistency of the course.It is anticipated that upon completion of the sequence of programming and problem solving courses, students are able to complete the programming certification exams.Moreover, students with a degree in Information Systems and certificates that provide evidence of their qualification and competency in programming and problem solving will have better opportunities for employment upon graduation.
Work in Progress: Using Social Media to Build and Grow an Engineering Community on a Small Campus

Building a strong community among undergraduate students, faculty, and program alumni is one of the important factors determining the success of an undergraduate engineering program.As part of this community, maintaining a connection with program alumni is vital for assessing the achievement of the program educational objectives.Even with a small engineering program such as our Mechanical Engineering program, establishing an engineering community can be complicated due to factors such as the very diverse student population, and the lack of an alumni association in the school.Many of the students in our program work full time, and most are part time students.The students go through the program as non-cohort groups, making information dissemination more difficult.This paper focuses on the use of social media including Facebook and LinkedIn in creating and growing our engineering community.While Facebook is more popular with the younger population of students, and used mostly for social type of activities and discussions, LinkedIn is the preponderant medium for program alumni, as well as more mature students who are in professional positions and desire to widen their networks.We are also using these media in combination with more traditional activities such as student chapters of professional societies.The paper will discuss features and statistics, and draw initial conclusions on the effectiveness of the above media in growing our engineering community.Future plans and recommendations will also be outlined.
Techniques For Supporting Diversity In A Freshman Information Technology Course

This paper examines techniques for supporting diversity in an information technology (IT) course taken by all cadets at the United States Military Academy.The Department of Electrical Engineering and Computer Science (EECS) has historically had difficulty recruiting women and minorities into the computer science, electrical engineering, and information systems engineering.Part of this difficulty was a result of cadet experiences in IT105, Introduction to Information Technology and Computing.Cadets saw the course as difficult, technology centric, and irrelevant to the real world.As a result, we incorporated a number of changes into IT105 to make it more attractive to women and minorities.These techniques can be characterized as: appeal to a broader range of cadets; enhance communications with cadets; empower cadets; and, inspire cadets.We believe these techniques are applicable to other institutions trying to recruit women and minorities to engineering disciplines.
Cross College Courses: Creating A Modern Day Tower Of Babel Learning Experience

Abstract NOTE: The first page of text has been automatically extracted and included below in lieu of an abstract Session 3531 Cross College Courses: Creating a Modern Day Tower of Babel Learning Experience Joel Weinstein, Vincent Butler, John Friar, Eric Clark, Anthony Gabrielson, Michael Lake, Jonathan Nierenburg & Justin Noel Northeastern University When students from accounting, business and engineering technology are combined in a project-based software engineering course, the stage is set for creating a modern day Tower of Babel. The students are exposed to a totally unfamiliar problem: an insurance company is expanding and relocating its claims adjustment office. The company needs to link the central office and the new office located across the street which will allow claims adjusters to update and submit claims information—including digital photographs—into a central repository. The result is a project in which each student must learn a foreign technology, learn to work as a team, learn how to deal with the other disciplines, develop a working business plan and deliver a working prototype to solve the problem. The results are impressive. The team figured out how to speak one another’s languages and produced an actual prototype demonstrating the synergistic combination of backgrounds and educational experiences that were taxed into creating a remarkable solution in a short period of time. By completing the project, engineering students learned about time management and business issues. Business majors learned about the uncertainty of software development and finance majors learned about both. This paper discuss one of the projects from this software engineering course. There were multiple projects in the course, however this paper will discuss one of the most successful—probably because none of the participants had any prior experience with the business or technologies involved. The paper will focus on the problems faced by the team members and the real skills that had to be acquired to complete the project. The course in which the project was introduced is being used as a template to bring more non- technology students into a program where all participants benefit from learning how to use their skills synergistically to solve actual problems even before they graduate. Objectives Software engineering courses can be fairly dry and mechanical. Yet it is still important that students learn the fundamentals of software development. Activities in the course described in this paper combined a flavor of entrepreneurial business with conventional software engineering practices. To be successful, students needed to learn how to
Towards Emotion Retrieval in Egocentric PhotoStream

The availability and use of egocentric data are rapidly increasing due to the growing use of wearable cameras. Our aim is to study the effect (positive, neutral or negative) of egocentric images or events on an observer. Given egocentric photostreams capturing the wearer's days, we propose a method that aims to assign sentiment to events extracted from egocentric photostreams. Such moments can be candidates to retrieve according to their possibility of representing a positive experience for the camera's wearer. The proposed approach obtained a classification accuracy of 75% on the test set, with a deviation of 8%. Our model makes a step forward opening the door to sentiment recognition in egocentric photostreams.