Reviewerly/exHarmony huggingface dataset:
Transmon qubit readout fidelity at the threshold for quantum error correction without a quantum-limited amplifier

High-fidelity and rapid readout of a qubit state is key to quantum computing and communication, and it is a prerequisite for quantum error correction. We present a readout scheme for superconducting qubits that combines two microwave techniques: applying a shelving technique to the qubit that effectively increases the energy-relaxation time, and a two-tone excitation of the readout resonator to distinguish among qubit populations in higher energy levels. Using a machine-learning algorithm to post-process the two-tone measurement results further improves the qubit-state assignment fidelity. We perform single-shot frequency-multiplexed qubit readout, with a 140ns readout time, and demonstrate 99.5% assignment fidelity for two-state readout and 96.9% for three-state readout - without using a quantum-limited amplifier.
FAB: An FPGA-based Accelerator for Bootstrappable Fully Homomorphic Encryption

Fully Homomorphic Encryption (FHE) offers protection to private data on third-party cloud servers by allowing computations on the data in encrypted form. To support general-purpose encrypted computations, all existing FHE schemes require an expensive operation known as "bootstrapping". Unfortunately, the computation cost and the memory bandwidth required for bootstrapping add significant overhead to FHE-based computations, limiting the practical use of FHE.In this work, we propose FAB, an FPGA-based accelerator for bootstrappable FHE. Prior FPGA-based FHE accelerators have proposed hardware acceleration of basic FHE primitives for impractical parameter sets without support for bootstrapping. FAB, for the first time ever, accelerates bootstrapping (along with basic FHE primitives) on an FPGA for a secure and practical parameter set. The key contribution of this work is the architecture of a balanced FAB design, which is not memory bound. In our design, we leverage recent algorithms for bootstrapping while being cognizant of the compute and memory constraints of our FPGA. In addition, we use a minimal number of functional units for computing, operate at a low frequency, leverage high data rates to and from main memory, utilize the limited on-chip memory effectively, and perform careful operation scheduling.We evaluate FAB using a single Xilinx Alveo U280 FPGA and by scaling it to a multi-FPGA system consisting of eight such FPGAs. For bootstrapping a fully-packed ciphertext, while operating at 300MHz, FAB outperforms existing state-of-the-art CPU and GPU implementations by 213× and 1.5× respectively. Our target FHE application is training a logistic regression model over encrypted data. For logistic regression model training scaled to 8 FPGAs on the cloud, FAB outperforms a CPU and GPU by 456× and 9.5× respectively, providing practical performance at a fraction of the ASIC design cost.
HiDAnet: RGB-D Salient Object Detection via Hierarchical Depth Awareness

RGB-D saliency detection aims to fuse multi-modal cues to accurately localize salient regions. Existing works often adopt attention modules for feature modeling, with few methods explicitly leveraging fine-grained details to merge with semantic cues. Thus, despite the auxiliary depth information, it is still challenging for existing models to distinguish objects with similar appearances but at distinct camera distances. In this paper, from a new perspective, we propose a novel Hierarchical Depth Awareness network (HiDAnet) for RGB-D saliency detection. Our motivation comes from the observation that the multi-granularity properties of geometric priors correlate well with the neural network hierarchies. To realize multi-modal and multi-level fusion, we first use a granularity-based attention scheme to strengthen the discriminatory power of RGB and depth features separately. Then we introduce a unified cross dual-attention module for multi-modal and multi-level fusion in a coarse-to-fine manner. The encoded multi-modal features are gradually aggregated into a shared decoder. Further, we exploit a multi-scale loss to take full advantage of the hierarchical information. Extensive experiments on challenging benchmark datasets demonstrate that our HiDAnet performs favorably over the state-of-the-art methods by large margins. The source code can be found in https://github.com/Zongwei97/HIDANet/.
Dual Vision Transformer

Recent advances have presented several strategies to mitigate the computations of self-attention mechanism with high-resolution inputs. Many of these works consider decomposing the global self-attention procedure over image patches into regional and local feature extraction procedures that each incurs a smaller computational complexity. Despite good efficiency, these approaches seldom explore the holistic interactions among all patches, and are thus difficult to fully capture the global semantics. In this paper, we propose a novel Transformer architecture that elegantly exploits the global semantics for self-attention learning, namely Dual Vision Transformer (Dual-ViT). The new architecture incorporates a critical semantic pathway that can more efficiently compress token vectors into global semantics with reduced order of complexity. Such compressed global semantics then serve as useful prior information in learning finer local pixel level details, through another constructed pixel pathway. The semantic pathway and pixel pathway are integrated together and are jointly trained, spreading the enhanced self-attention information in parallel through both of the pathways. Dual-ViT is henceforth able to capitalize on global semantics to boost self-attention learning without compromising much computational complexity. We empirically demonstrate that Dual-ViT provides superior accuracy than SOTA Transformer architectures with comparable training complexity.
Word Embeddings-based Sentence-Level Sentiment Analysis considering Word Importance

Word2vec has been proven to facilitate various Natural Language Processing (NLP) tasks.We suppose that it could separate the vector space of word2vec into positive and negative.Hence, word2vec can be applied to Sentiment Analysis tasks.In our previous research, we proposed the word embeddings (WEMB) based Sentence-level Sentiment Analysis method.Word's vectors from WEMB are utilized to calculate the sentence vector.Training of the classification model is done using sentence vector and the polarity.After training, the model predicts the polarity of the unlabeled sentence.However, the sentence vector was insufficient because the method treats all words with the same weight for calculating a sentence vector.In this paper, we propose a method to solve this problem.We consider word weight according to their importance for calculating sentence vector.The proposed method is compared with the method without word importance, and the accuracy is improved.However, there is still a grim difference with state of the art.We discuss the next improvement and present future work.
Human-Computer Interaction in Robotics: A bibliometric evaluation using Web of Science

Introduction: The field of Human-Computer Interaction (HCI) is fundamental for the development of robotics, as it enables effective communication between humans and robots. HCI is essential for creating robots that can be used in a variety of environments, from industry to home. Robots designed with good HCI can be more efficient and safer at work, which can increase productivity and reduce errors and accidents. Aim: to perform a bibliometric evaluation using Web of Science on Human-Computer Interaction in the Robotics field. Methods: A bibliometric study was conducted on Human-Computer Interaction in the field of Robotics using the Web of Science database. A total of 592 documents were recovered. Results: The number of published documents increased gradually from 2 in 1999 to a peak of 79 in 2019, but decreased in 2020 to 30 and in 2021 to 41. The number of received citations also increased over time, with a peak of 547 in 2015, and has decreased in subsequent years. China tops the list with 159 documents and 544 citations, but has a relatively low average citations per document (Cpd) of 3.42 and a total link strength of 8. In comparison, the United States has a much lower number of documents (71), but a much higher number of citations (1941) and a much higher Cpd of 27.34. During the analysis of the terms present in the articles, it can be observed that the term "Human-Computer Interaction" is the most commonly used, with a frequency of 124, indicating that it remains the most frequently used term to describe the discipline. Conclusions: The findings of this study suggest that Human-Computer Interaction in the field of robotics is an active and constantly evolving research area, with a focus on enhancing usability and user experience through various research techniques and theoretical approaches. These results may be useful for researchers and professionals interested in this field, as they provide valuable insights into recent trends and developments in the scientific literature.
Spatial modelling the location choice of large-scale solar photovoltaic power plants: Application of interpretable machine learning techniques and the national inventory

The optimum site selection of solar photovoltaics power plant across a given geographic space is usually assessed by using the geographic information system based multi-criteria decision making methods with various restriction criteria, while such evaluation results vary with criteria weights and are difficult to be validated in real life practices. To address this issue, this paper uses a national inventory dataset of large-scale solar photovoltaics installations (the land coverage area ≥ 1 hm2) to investigate the spatial location choices of solar power plants with the aids of interpretable machine learning techniques. A total of 21 geospatial conditioning factors of solar energy development are considered. The location choices of solar photovoltaics installation are then modeled with the multi-Layer perceptron, random forest, extreme gradient boosting models for each land cover type (e.g. cropland, forest, grassland, and barren). The SHapley additive explanation and variable importance measure methods are adopted to identify key criteria and their influences on the solar photovoltaics installation location selection. Results indicate that the random forest model presented the better performance among three machine learning models. The relative importance of conditioning factors revealed that the vegetation index and distance to power grid were always the most important predictors of solar photovoltaics installation location. Furthermore, topographical factors and transportation convenience may have a moderate impact on the spatial distribution of solar photovoltaics power stations. Unexpectedly, most of resources endowment and socio-economic factors play a negligible role in determining the optimal siting of solar power farms. Simulated solar photovoltaics installations probability maps illustrated that the most suitable regions account for 4.6 % of China’s total land area. The evidence-based method proposed in this research can not only help identify suitable solar photovoltaics farm locations in terms of various decision-making criterion, but also provide a robust planning tool for sustainable development of solar energy sources.
Detecting Comments on News Articles in Microblogs

A reader of a news article would often be interested in the comments of other readers on an article, because comments give insight into popular opinions or feelings toward a given piece of news. In recent years, social media platforms, such as Twitter, have become a social hub for users to communicate and express their thoughts. This includes sharing news articles and commenting on them. In this paper, we propose an approach for identifying “comment-tweets” that comment on news articles. We discuss the nature of comment-tweets and compare them to subjective tweets. We utilize a machine learning-based classification approach for distinguishing between comment-tweets and others that only report the news. Our approach is evaluated on the TREC-2011 Microblog track data after applying additional annotations to tweets containing comments. Results show the effectiveness of our classification approach. Furthermore, we demonstrate the effectiveness of our approach on live news articles.
A Believable Agent for First-Person Shooter Games

In this paper, we present a principled approach to constructing believable game players that relies on a cognitive architecture. The resulting agent is capable of playing the game \uc/ in a plausible manner when faced with similar situations as its human counterparts. We discuss how architectural features like goal-directed but reactive execution and incremental learning can produce more believable synthetic characters.
A Reinforcement Learning Architecture That Transfers Knowledge Between Skills When Solving Multiple Tasks

When humans learn several skills to solve multiple tasks, they exhibit an extraordinary capacity to transfer knowledge between them. We present here the last enhanced version of a bio-inspired reinforcement-learning (RL) modular architecture able to perform skill-to-skill knowledge transfer and called transfer expert RL (TERL) model. TERL architecture is based on a RL actor-critic model where both actor and critic have a hierarchical structure, inspired by the mixture-of-experts model, formed by a gating network that selects experts specializing in learning the policies or value functions of different tasks. A key feature of TERL is the capacity of its gating networks to accumulate, in parallel, evidence on the capacity of experts to solve the new tasks so as to increase the responsibility for action of the best ones. A second key feature is the use of two different responsibility signals for the experts' functioning and learning: this allows the training of multiple experts for each task so that some of them can be later recruited to solve new tasks and avoid catastrophic interference. The utility of TERL mechanisms is shown with tests involving two simulated dynamic robot arms engaged in solving reaching tasks, in particular a planar 2-DoF arm, and a 3-D 4-DoF arm.
A resource-frugal probabilistic dictionary and applications in bioinformatics

Indexing massive data sets is extremely expensive for large scale problems. In many fields, huge amounts of data are currently generated, however extracting meaningful information from voluminous data sets, such as computing similarity between elements, is far from being trivial. It remains nonetheless a fundamental need. This work proposes a probabilistic data structure based on a minimal perfect hash function for indexing large sets of keys. Our structure out-compete the hash table for construction, query times and for memory usage, in the case of the indexation of a static set. To illustrate the impact of algorithms performances, we provide two applications based on similarity computation between collections of sequences, and for which this calculation is an expensive but required operation. In particular, we show a practical case in which other bioinformatics tools fail to scale up the tested data set or provide lower recall quality results.
Hierarchical estimation of parameters in Bayesian networks

A novel approach for parameter estimation in Bayesian networks is presented. The main idea is to introduce a hyper-prior in the Multinomial–Dirichletmodel, traditionally used for conditional distribution estimation in Bayesian networks. The resulting hierarchical model jointly estimates different conditional distributions belonging to the same conditional probability table, thus borrowing statistical strength from each other. An analytical study of the dependence structure a priori induced by the hierarchical model is performed and an ad hoc variational algorithm for fast and accurate inference is derived. The proposed hierarchical model yields a major performance improvement in classification with Bayesian networks compared to traditional models. The proposed variational algorithm reduces by two orders of magnitude the computational time, with the same accuracy in parameter estimation, compared to traditional MCMC methods. Moreover, motivated by a real case study, the hierarchical model is applied to the estimation of Bayesian networks parameters by borrowing strength from related domains.
Driver behavior in mixed and virtual reality – A comparative study

This paper presents a comparative study of driving behavior when using different virtual reality modes. Test subjects were exposed to mixed, virtual, and real reality using a head mounted display capable of video see-through, while performing a simple driving task. The driving behavior was quantified in steering and acceleration/deceleration activities, divided into local and global components. There was a distinct effect of wearing a head mounted display, which affected all measured variables. Results show that average speed was the most significant difference between mixed and virtual reality, while the steering behavior was consistent between modes. All subjects but one were able to successfully complete the driving task, suggesting that virtual driving could be a potential complement to driving simulators.
Quality gain analysis of the weighted recombination evolution strategy on general convex quadratic functions

Quality gain is the expected relative improvement of the function value in a single step of a search algorithm. Quality gain analysis reveals the dependencies of the quality gain on the parameters of a search algorithm, based on which one can derive the optimal values for the parameters. In this paper, we investigate evolution strategies with weighted recombination on general convex quadratic functions. We derive a bound for the quality gain and two limit expressions of the quality gain. From the limit expressions, we derive the optimal recombination weights and the optimal step-size, and find that the optimal recombination weights are independent of the Hessian of the objective function. Moreover, the dependencies of the optimal parameters on the dimension and the population size are revealed. Differently from previous works where the population size is implicitly assumed to be smaller than the dimension, our results cover the population size proportional to or greater than the dimension. Numerical simulation shows that the asymptotically optimal step-size well approximates the empirically optimal step-size for a finite dimensional convex quadratic function.
A Geometrical Analysis of Global Stability in Trained Feedback Networks

Recurrent neural networks have been extensively studied in the context of neuroscience and machine learning due to their ability to implement complex computations. While substantial progress in designing effective learning algorithms has been achieved, a full understanding of trained recurrent networks is still lacking. Specifically, the mechanisms that allow computations to emerge from the underlying recurrent dynamics are largely unknown. Here we focus on a simple yet underexplored computational setup: a feedback architecture trained to associate a stationary output to a stationary input. As a starting point, we derive an approximate analytical description of global dynamics in trained networks, which assumes uncorrelated connectivity weights in the feedback and in the random bulk. The resulting mean-field theory suggests that the task admits several classes of solutions, which imply different stability properties. Different classes are characterized in terms of the geometrical arrangement of the readout with respect to the input vectors, defined in the high-dimensional space spanned by the network population. We find that such an approximate theoretical approach can be used to understand how standard training techniques implement the input-output task in finite-size feedback networks. In particular, our simplified description captures the local and the global stability properties of the target solution, and thus predicts training performance.
Semiparametric Multivariate and Multiple Change-Point Modeling

We develop a general Bayesian semiparametric change-point model in which separate groups of structural parameters (for example, location and dispersion parameters) can each follow a separate multiple change-point process, driven by time-dependent transition matrices among the latent regimes.The distribution of the observations within regimes is unknown and given by a Dirichlet process mixture prior.The properties of the proposed model are studied theoretically through the analysis of inter-arrival times and of the number of change-points in a given time interval.The prior-posterior analysis by Markov chain Monte Carlo techniques is developed on a forward-backward algorithm for sampling the various regime indicators.Analysis with simulated data under various scenarios and an application to short-term interest rates are used to show the generality and usefulness of the proposed model.
Optimal estimation of entanglement and discord in two-qubit states

Recently, the fast development of quantum technologies led to the need for tools allowing the characterization of quantum resources. In particular, the ability to estimate non-classical aspects, e.g. entanglement and quantum discord, in two-qubit systems, is relevant to optimise the performance of quantum information processes. Here we present an experiment in which the amount of entanglement and discord are measured exploiting different estimators. Among them, some will prove to be optimal, i.e., able to reach the ultimate precision bound allowed by quantum mechanics. These estimation techniques have been tested with a specific family of states ranging from nearly pure Bell states to completely mixed states. This work represents a significant step towards the development of reliable metrological tools for quantum technologies.
Visual rendering of shapes on 2D display devices guided by hand gestures

Designing of touchless user interface is gaining popularity in various contexts. Using such interfaces, users can interact with electronic devices even when the hands are dirty or non-conductive. Also, user with partial physical disability can interact with electronic devices using such systems. Research in this direction has got major boost because of the emergence of low-cost sensors such as Leap Motion, Kinect or RealSense devices. In this paper, we propose a Leap Motion controller-based methodology to facilitate rendering of 2D and 3D shapes on display devices. The proposed method tracks finger movements while users perform natural gestures within the field of view of the sensor. In the next phase, trajectories are analyzed to extract extended Npen++ features in 3D. These features represent finger movements during the gestures and they are fed to unidirectional left-to-right Hidden Markov Model (HMM) for training. A one-to-one mapping between gestures and shapes is proposed. Finally, shapes corresponding to these gestures are rendered over the display using MuPad interface. We have created a dataset of 5400 samples recorded by 10 volunteers. Our dataset contains 18 geometric and 18 non-geometric shapes such as "circle", "rectangle", "flower", "cone", "sphere" etc. The proposed methodology achieves an accuracy of 92.87% when evaluated using 5-fold cross validation method. Our experiments revel that the extended 3D features perform better than existing 3D features in the context of shape representation and classification. The method can be used for developing useful HCI applications for smart display devices.