Reviewerly/exHarmony huggingface dataset:
Interactive Letter and Number Learning Machines For Early Childhood

The purpose of this study is to design and create interactive learning machines for letters and numbers for early childhood. The machine designed is an interactive learning machine so that early childhood is interested in learning and can learn independently. Arduino Mega2560 is used as the main processor on this machine. On this machine, there are three modes, namely learning mode, question mode, and counting mode. In learning mode, Arduino will read every button input pressed, display on the LCD and make a sound through DF Player in accordance with the input received. In the question mode, Arduino will issue a question in the form of sound and wait for an answer via the input button found on the device. In arithmetic mode, Arduino will read the input of 10 LDR sensors covered by ice-cream sticks placed by young children and make sounds related to the amount. Questions on tools can be changed by using an android application designed in this study. Based on the test results, this tool has been running well where all modes can be run 100% whether it is learning mode, question mode, and counting mode.&#x0D; Keyword— Arduino, Early childhood, LCD, DF Player, Letters, and Numbers, Counting
Make A Match Learning Model Assisted with Picture Media Improve Students’ Reading Skills

The results reading skills of students in grade II is relatively low. That is due to the high activity of students who tend to like to play and have not applied the relevant learning method. Therefore, this study aims to analyze the effect and differences in students' reading skills resulting from the application of the Make a Match type of cooperative learning model assisted by picture media. The type of this study is pre-experimental research with a Static Group Comparison design. The study population was 98 students while the sample of this study was 39 students taken by the selection of all the population in each class as an intact group randomly. The data of the students reading skills were obtained using the non-test method (observation). Data were analyzed using descriptive statistics, inferential statistics (t-test), and Cohen's test. Based on the results of hypothesis testing obtained from the results of research on students 'reading difficulties (t-count = 14.60&gt; t-table = 1.69 at a significance level of 5%), and there is a Make A Match type cooperative learning model that is assisted by image media to test students' reading skills (d = 4.91&gt; 0.8), thus it can be concluded that the cooperative learning model of the type of Make A Match aided by media images has a positive effect on students' reading skills.
Methods for Creating Metamodels: State of the Question

There has been performed the generalization of materials of modern research in the field of mathematical The classification was carried out on the basis of the method used to create metamodels. The complexity and feasibility of using various techniques in specific cases were evaluated. Particular attention was paid to the construction of metamodels for multidimensional response hypersurfaces complex in topology. The geometric, stochastic, and heuristic classes of used metamodels were critically considered. The concentrated attention was paid to polynomial and spline-metamodels as to representatives of the class of geometric metamodels. A brief description of the main ideas of their construction, the necessary mathematical apparatus of implementation, lists the disadvantages and advantages of correct practical use in numerical experiments. Similarly, stochastic surrogate models, to which it is advisable to attribute regression models based on Gaussian processes or kriging models and models based on radial basis functions, were considered. In addition, a class of heuristic metamodels, which includes models on artificial neural networks, models using the method of group accounting of arguments and support-vector machines, was considered. Regression models based on radial basis neural networks and multilayer perceptrons were analyzed. The results of theoretical studies on surrogate models using multiple neural networks, that is, associative machines, were generalized and systematized. The features of constructing such machines of a static structure with various methods for obtaining collective coordinated composite of solution networks, in particular, with ensemble averaging and boosting, were given. The effectiveness of increasing the accuracy of approximation capabilities of metamodels using hybrid techniques for the simultaneous use of neural network technologies and additive regression, decomposition of the search area, was noted. According to the results of studies, it was found that for response hypersurfaces of complex topology in order to increase the accuracy of approximation, it makes sense to use a hybrid approach, which consists of the simultaneous application of decomposition technologies of the search area and neural networks built on the techniques of associative machines with various methods for obtaining solutions.
Produksi Film Animasi 2D Pool

The story of a boy named Boy who is trying to overcome his trauma to a swimming pool. Trauma is the result of a terrible experience that has occurred during life. With a long recovery time, a trauma sufferer always imagines bad events and some traumatic symptoms that is difficult to overcome. Therefore, the character needs the support of the closest people to recover slowly. The creation of 2D animated film "Pool" using direct frame by frame technique in animation creation software. All manufacturing processes from production to post-production use digital media and produce an animated film with duration of 2 minutes.
Improving Poem Writing Skill Through Smart Ludo Media For Grade IV Students

The low learning outcomes of students' writing skills were the main reason this research was conducted. It happens because the learning model that applied is less effective so it has not been able to optimally hone students writing skills. This study aims to determine the application of smart ludo media to improve poem writing skills in elementary students. This type of research is a classroom action research subject. This research lasted for two cycles, where each cycle consisted of four stages including planning, implementing, observing, and reflecting. Data collection techniques used tests, interviews, observation, and documentation. The results showed that there was an increase in students’ skills in writing poems through smart ludo media. The improvement of writing p[oetry skills in the first cycle obtained a classical completeness value of 73.91% and the second cycle obtained a classical completeness value of 91.30%. based on the results of classroom action research that has been carried out on fourth-grade elementary school students, it can be concluded that there is a positive effect of the application of smart ludo media on improving student learning outcomes in poem writing skills. The results of this study can be used by the teacher as a tool in conveying learning to students and it can be a reference for research using similar research objects.
Extracurricular Education to Increase Nutrition Knowledge Among Primary School Children in Indonesia

Increased nutritional knowledge has been shown to increase one's awareness in implementing healthy living behaviors.The school approach of nutrition education through intracurricular curriculum and extracurricular activities will improve the nutrition knowledge of elementary school children.This study aims to compare the knowledge of elementary school students without and with the intervention of the Gerakan Nusantara as extracurricular activities in schools.This research is a descriptive qualitative analysis and statistical analysis.The results showed that Gerakan Nusantara, as an extracurricular activity, was proven to be able to improve the nutrition knowledge of elementary school children.This program supports the existing subject matter in the students' intracurricular curriculum in elementary schools.Increased knowledge with the intervention of the Gerakan Nusantara Program because the program serves the materials along with interesting animated images, healthy feeding practices, outdoor physical activity, and involving all parties related to students, namely the school teacher, peers, and parents.
Analisys Of Demand and Optimization Of Medicine Prediction Using ABC Analysis and SVR Method In The “MORBIS” Aplication

The problem that occurs in hospitals regarding the processing of drug supplies is about the condition of out of stock medicines because hospitals spend around 33% of the total investment in one year only for the investment costs of drugs. To deal with the above problems the hospital must have good logistics management, one way of managing it is by doing good planning. In this research, the writer will use ABC Analysis and Support Vector Regression (SVR) algorithm. For the use of these methods, the following ABC Analysis will be used for the drug classification process, namely by dividing the torch into three main groups based on interests, namely groups A, B and C. Henceforth, the writer will use the SVR motedo to calculate drug predictions. The results that the authors get from this study are ABC analyys classify drugs. Into three groups namely group A with a total of 276 items with a percentage of 22.96% of the total number of items, group B with a total of 396 items with a percentage of 33.11% and C with a total of 528 with a percentage of 43.94% with a total of 1202 drug items. Prediction testing is done by taking a sample of five drugs derived from group classification. The SVR calculation process is done by comparing linear scaling and z normalization preprocessing methods. The result of this research is that MAPE shows that preprocessing with linear scaling produces a better value than compared to z nomrlization and calculation with ABC analysis.
Use of neurotechnologies in the digital environment with the possibility of network increase in the number of reflexive matrices imprinted to the consumer of information that change the rules of human behavior

The problems of using neuroinformation technologies to optimize the transformation chains of the personal model of interpretation of political, social and economic information within the political super-system as quasi-integrated in the digital information environment are analyzed.It is proposed to use it on the basis of human communication activity identified in information networks -digital twins consumers of political information (voters) for the final output potential actors in political markets as a new operating activity of potential actors in political markets through the use of neuro-1 2 3 4 5 information technologies in the digital information environment, with the possibility of networking increasing the number of implantiruete consumer information reflexive matrices, which change the rules of human behavior under the influence of the information received from intelligent network monitoring services.
USING VIDEOTAPING HOMEWORK TO IMPROVE SPEAKING ABILITY

Improving learners’ speaking ability is the main purpose of Conversation 1 Class in Tadris Bahasa Inggris STAI Bandung. One of the strategies that were given is homework. The homework was in the form of video, which was called videotaping homework. The videos contained conversations using English expressions learned in the form of roleplay. The research design was qualitative research and the data collection was questionnaire. The result showed that 75% of the learners though that this strategies was able to improve their speaking ability in terms of Productivity, Purposefulness, Challenge, Authenticity, Academically. In addition videotaping homework had academicals purpose also that it could improve speaking ability of the learners, especially English expression knowledge by re-watching the video and finding the lackness through those videos.
THE EFFECT OF PICTURE MEDIA ON STUDENT’S ABILITY IN WRITING DESCRIPTIVE TEXT AT GRADE X OF SMK KESATUAN MERANTI IN ACADEMIC YEAR OF 2019/2020

ABSTRAK English is an International Language and it is used by people in the world. English is one of subjects which given from elementary school until university level as a compulsory subject. English can bring your future to be bright. Because that English is designed to develop knowledge and ability of the students to make the bright future through four basic skills namely are Listening, Speaking, Reading and Writing. But, which should be the objective is writing skill students. Writing is the way to send knowledge, information,  ideas and also to be friends’ on the papers’. Writing that like the first friends’ for us ability expression feeling  through writing. In spite of the fact that, for most students, writing is probably considered the most difficult among four skills, up to now English teaching and learning model practiced in the classroom has not given significant proportion to writing yet. Most of the teachers have not given a lot of opportunities to the students  to practice and develop writing skill and have not given correct treatment to the students’ writing problem. The teachers also have not found yet appropriate method and technique to teach writing effectively Kata Kunci : Effect, Picture, Media
FORMATION OF COMPETENCIES FOR THE STUDY OF GENERAL TECHNICAL DISCIPLINES BY BACHELORS OF AGRICULTURAL ENGINEERING IN THE DIGITAL ENVIRONMENT

The article considers the tools of the digital environment for the formation of competencies in the study of general technical disciplines by bachelors in agricultural engineering. The concept of digital environment of higher education institution is considered. The general competencies for different subject areas are singled out, which during the educational process it is necessary to acquire bachelors of specialty 208 "Agroengineering". It is analyzed which disciplines are related to general technical and it is determined which competencies the bachelor of agricultural engineering acquires during their study. It is determined that for the training of higher education it is advisable to form workshops for learning in the informational and educational environment, in which with the help of QR-codes are links to interactive online tools: audiovisual instructions for working with computer-aided design systems, electronic test simulators, online laboratory works with multimedia support, interactive lectures with audiovisual support, multimedia presentations for practical works, online glossary, etc.Key words: general technical disciplines, bachelors in agricultural eengineering, digital environment, competencies.
THE CORRELATION BETWEEN STUDENTS’ MASTERY OF PAST TENSE AND WRITING NARRATIVE TEXT AT GRADE X OF SMA YAYASAN NASIONAL PETATAL 2019/2020

ABSTRAK The ability to write narrative, which constitues communicative competence, requires another supporting sub competences. The past tense should be acquired in order to be able to write recount well. The objective of the study is to reveal whether there is a correlation between students’ mastery of past tense and their writing narrative text. Furthermore, it attempts to find out the extent to which the studets’ mastery of past tense affects their ability to write narrative. To achieve the objectives of the study, the writer conducted a field research in which a test of past tense and that of writing narrative were administrated. The subjects of the study were the tenth graders of SMA Yayasan Nasional Petatal. There are 40 students is taken randomly as sample. The data were collected by giving multiple choice  in past tense  test item by asking the sample to write narrative paragraph. The data are analyzed by applying the Pearson Product Moment formula. The finding indicated that rxy was 0.81. this indicated that the calculated value of r is greater than the critical value at the level 5% = 0.312 and at levell 1% = 0.403. [0.81>0.312]. it means that the alternative Hypothesis (Ha) of the study is accepted and Null Hypothesis (Ho) is rejected. It can be conlude that there is any significant the correlation between students mastery of past tense and writing narrative text. Keywords : Correlation Study, Mastery of Past Tense, Ability to write Narrative.
The Effect of Corporate Operational Strategy on Financial Performance of Telecommunication Company in Rwanda

Corporate operational strategy have been driving performance of most corporate organisations around the world but however, despite the intensive use of competitive strategy to gain competitive advantage, some corporate companies both have continued to exhibit poor performance in form of profitability and return on investment (Chen, 2013),especially in developing countries where Rwanda is part.The research to assess the effect of corporate operational strategy on financial performance of MTN Rwanda was design based on qualitative and quantitative approach (Creswell, 2012).The target population was 74 and Primary data was obtained by use of a closed ended questionnaire while secondary information was obtained through review of reports and financial statements.The data obtained was processed by use computer based SPSS software program and analyzed by use a multivariate regression analysis to determine the relationship between the dependent and the independent variables.The findings show that MTN Rwanda use Corporate Operational strategy to maintain profit of MTN-Rwanda.Components of Corporate Operational strategy which include Product differentiation strategy, cost leadership strategy, Product innovation strategy and Promotion & advertisement strategy.The results indicate that Corporate Operational strategy has a relationship with financial performance of MTN-Rwanda.This means that there is positive relationship between Corporate Operational strategy, (83.2%), and financial performance of MTN-Rwanda.The figure of ratio shows that ROE & ROA are positively related to the operation strategy of MTN-Rwanda.MTN-Rwanda should elaborate tools for monitoring and evaluations of the effectiveness of the different corporate strategies.
SURVEI PEMBELAJARAN DALAM JARINGAN DIUNIVERSITAS ASAHAN

ABSTRACT This study aims to survey how the development of learning at Asahan University, especially the Indonesian Language and Literature Education Study Program and English Language Education, during 2020 followed by the results of reports and output publications in 2020. The existing formulas are: (1) What are the steps bold learning? (2) What are the problems and carrying capacity of online learning? (3) What are the results of bold learning? This research uses one type of method of the descriptive type, namely the survey method with the object of research that includes 35 people, namely: (1) 10 Lecturers of the Language and Indonesian Education Study Program, (2) 13 Lecturers of the English Education Study Program, (3) 12 Lecturers of the Education Study Program Mathematics. Research data in the form of answers and or responses to research questionnaires. Data techniques such as documents and interviews with the data analysis technique model Miles and Huberman (1984). The results showed that (1) bold learning conducted by lecturers used three media, namely WhatsApp, Google classroom, and zoom. Based on these three media, 27 lecturers use WhatsApp, 15 lecturers use google classroom, and 3 lecturers use zoom. (2) Problems with many problems in learning on the network are internet quota, internet network, ineffective learning, not mastering information and communication technology, not being able to regulate morale. (3) The learning outcomes of learning were said to be successful with both class and very good categories for class 17 classes. Keywords : Survey, Online Learning, Online
IMPLEMENTASI KEBIJAKAN PEMBELAJARAN BAHASA JAWA SEBAGAI MUATAN LOKAL KELAS IV DI MI PLUS AL-KAUTSAR YOGYAKARTA

The destination of this research is to knowing about fungtion of Javanese language studying from two sides: 1) purpose and fungsion from Javanese language studying as a local subject for class IV at Al-kautsar elementary school Yogyakarta, 2) realization of Javanese language studying as a local subject for class IV at Al-kautsar elementary school Yogyakarta. The type of this research is qualitative research with descriptive analysis method. The technique of collecting data are interview, observation, and documents collection. Codification, presentation, and withdrawal of conclusions or verifications. This research used a triangulation technique for checking the validity of the findings. There are two conclusion from this research: 1) the direction or purpose and function of learning Javanese language class IV in MI Plus Al-kautsar doesn’t going well as a DIY governor regulation number 64 of 2013. 2) the implementation of class IV Javanese language learning in MI Plus Al-kautsar for its curriculum has followed the 2013 curriculum. In Javanese language leraning, the meeting time is only two hours in a week, and it’s was utilized as much as possible by Mrs. Muthi as a Javanese language teacher. In the learning process, she not only conveys the material, but she also provides motivation to students, inviting them to talk about their experiences in accordance with the theme under discussion, and by this method the students being active in the study. Delivery of motivation is done at the beginning of learning and at the end of learning, while for the evaluation or assessment of learning she only uses written assessment technique.
Active stereo vision system with a mechanical projector

Three-dimensional digital image correlation (3D DIC), which combines binocular stereo vision and digital image cross-correlation matching technology, can be used to restore the three-dimensional and deformation information of the object under test. 3D DIC can be accomplished by matching the subset in the left(right) image with that in the right(left). The size of the matching window is found to be critical to the measurement accuracy. Nevertheless, when the subset is small, the measurement accuracy and resolution are high but very sensitive to noise. In contrast, for large subset the measurement accuracy and resolution are lower, while the measurement is more robust to noise. To combine the advantages of high precision and robustness, the Spatio-temporal cross-correlation method is proposed in this paper. A set of speckle patterns are projected onto the objects under test. Instead of the way constructing subsets from spatial neighbor points, the way used in conventional DIC, both spatial and temporal neighbor points are utilized to construct subsets with rich information and strong characteristics. To implement the proposed scheme, we use a mechanical galvanometer to realize the projection of sequential speckle patterns and construct a stereo vision system to realize the three-dimensional reconstruction. The sub-pixel matching algorithm is used to improve the accuracy of stereo matching and 3D reconstruction. Simulations and experiments are carried out to verify the feasibility and success of the proposed scheme and system.