Reviewerly/exHarmony huggingface dataset:
Experimental Demonstration of Hyper-Entangled Pulse Modes and Frequency Bins

Quantum photonics is increasingly making use of the energy-time degree of freedom (DoF) to encode information. Its inherently high-dimensionality offers higher information capacity and robustness against noise. Most frequently, the energy-time DoF is exploited in the form of time bins and frequency bins, with direct applications in both quantum information processing tasks and quantum communication protocols. More recently, it has been used also in its pulse modes (or temporal modes) form, sets of states overlapping in time and frequency but kept orthogonal considering their temporal and spectral phase, whose difficult manipulation and characterisation made it less appealing for experimental applications. The production of states encoded in pulse modes has been demonstrated through sum frequency generation in waveguides [1] and parametric down conversion in bulk crystals [2], as well as the demonstration of schemes for creating hyper-entanglement among energy-time DoF and other high-dimensional DoFs [3], [4]. However, their implementation is still an area of continuous development and evolution, given the complexity of manipulating and characterising them.
USING CRITICAL READING TASKS TO IMPROVE STUDENTS’ READING COMPREHENSION AT SMA NEGERI 6 KOTA TIDORE KEPULAUAN

The research purpose to know the extent to which using critical reading tasks significantly develop students’ reading comprehension at SMA Negeri 6 Kota Tidore Kepulauan. This research used quantitative method by using pre-experimental design. By Varaprasad in Rajabi Tabatabaee (2015), the procedure of implementing critical reading tasks are: previewing, annotating, summarizing, analyzing, re-reading, and responding. The research sample involving 25 students of XI IPA, that chosen using simple random sampling technique. The data were collected from pretest and protest. The result of this research shows that the mean score of posttest is higher (83.2) than the pretest mean score (52.8). The value of the t-test (9.184) exceeds the t-table value (1.711) at the significance level of 0.05 and the degree of freedom of 24 using one tailed test. Thus, the alternative hypothesis (Hi) is accepted and the null hypothesis (H0) is rejected. It concludes that using critical reading tasks can significantly improve students’ reading comprehension, since there is significance difference between students’ reading comprehension score before and after using critical reading tasks to teach reading comprehension is given.
THE EFFECTIVENESS OF COMIC STRIPS ON THE STUDENTS IDIOMATIC EXPRESSION MASTERY

This study aimed to find out whether comic strips improve the studentsâ€™ mastery on idiomatic expressions. The research used a pre-experimental type with one-group pre-test and post-test design. The population was the second-grade students of the Senior Islamic Boarding School in Lombok. The researcher chose one class which consisted 16 students as the sample. The data was analyzed by using t-test. The data analysis revealed that the use of comic strips on students' idiomatic expression mastery was successful. The increase in the pre-test to post-test score of studentsâ€™ average scores is an indication that the students have really understood and done well in all the questions assigned to them. The treatment given using comic strip media is very helpful for students in answering the questions given. Comic strips help students in overcoming errors in interpreting the idiom. The research analysis of studentsâ€™ scores on the pre-test and post-test scores, it shows that the value of the t-test result is 0.000 0.05, therefore it can be concluded that the alternative hypothesis (Ha) is accepted and the null hypothesis (Ho) is rejected.
Go.Data as a digital tool for case investigation and contact tracing in the context of COVID-19: a mixed-methods study

Abstract Background A manual approach to case investigation and contact tracing can introduce delays in response and challenges for field teams. Go.Data, an outbreak response tool developed by the World Health Organization (WHO) in collaboration with the Global Outbreak Alert and Response Network, streamlines data collection and analysis during outbreaks. This study aimed to characterize Go.Data use during COVID-19, elicit shared benefits and challenges, and highlight key opportunities for enhancement. Methods This study utilized mixed methods through qualitative interviews and a quantitative survey with Go.Data implementors on their experiences during COVID-19. Survey data was analyzed for basic univariate statistics. Interview data were coded using deductive and inductive reasoning and thematic analysis of categories. Overarching themes were triangulated with survey data to clarify key findings. Results From April to June 2022, the research team conducted 33 interviews and collected 41 survey responses. Participants were distributed across all six WHO regions and 28 countries. While most implementations represented government actors at national or subnational levels, additional inputs were collected from United Nations agencies and universities. Results highlighted WHO endorsement, accessibility, adaptability, and flexible support modalities as main enabling factors. Formalization and standardization of data systems and people processes to prepare for future outbreaks were a welcomed byproduct of implementation, as 76% used paper-based reporting prior and benefited from increased coordination around a shared platform. Several challenges surfaced, including shortage of the appropriate personnel and skill-mix within teams to ensure smooth implementation. Among opportunities for enhancements were improved product documentation and features to improve usability with large data volumes. Conclusions This study was the first to provide a comprehensive picture of Go.Data implementations during COVID-19 and what joint lessons could be learned. It ultimately demonstrated that Go.Data was a useful complement to responses across diverse contexts, and helped set a reproducible foundation for future outbreaks. Concerted preparedness efforts across the domains of workforce composition, data architecture and political sensitization should be prioritized as key ingredients for future Go.Data implementations. While major developments in Go.Data functionality have addressed some key gaps highlighted during the pandemic, continued dialogue between WHO and implementors, including cross-country experience sharing, is needed ensure the tool is reactive to evolving user needs.
Influence of Environmental Scanning on the Performance of Small and Medium Manufacturing Enterprises in Kenya

This paper addresses the Influence of Environmental Scanning on the Performance of Small and Medium Manufacturing Enterprises in Kenya. Methodically, the study was guided by the positivism research philosophy. The study applied cross-sectional descriptive research design since data collection in this study was carried out in a structured inexpensive and minimal time-consuming manner, assisting in answering the when, who, where, what and how questions and also determine whether a relationship exists between the dependent and independent variables. The population of the study targeted was 622 manufacturing SMEs registered under the Kenya Association of Manufacturers (KAM) membership, based in Kenya. This study adopted stratified random sampling technique to select 243 managers for the study. Primary data was collected using a structured questionnaire that was designed based on the research objectives. Both descriptive and inferential analyses were employed for analysis. Regression analysis found that environmental scanning significantly predicts performance of Small and Medium Manufacturing Enterprises in Kenya, R2 = .398, F (1,194) = 63.840, p = .000 &lt; .05. Hence, the null hypothesis of the study was rejected and the study concluded that environmental scanning significantly influences performance of Small and Medium Manufacturing Enterprises in Kenya. The managers and owners of the SMEs should develop an awareness of their industry and competitors, and consequently scan the environment regularly. In addition, the government should work together with manufacturing SME firms in creating and providing conducive business environments that aid sustainable organizational growth resulting in better business performance.
Community Foundation Excellence Fundamentals Course

Nonprofit Business AdvisorVolume 2023, Issue 409 p. 4-4 Conferences & Events Community Foundation Excellence Fundamentals Course First published: 04 September 2023 https://doi.org/10.1002/nba.31552Read the full textAboutPDF ToolsRequest permissionExport citationAdd to favoritesTrack citation ShareShare Give accessShare full text accessShare full-text accessPlease review our Terms and Conditions of Use and check box below to share full-text version of article.I have read and accept the Wiley Online Library Terms and Conditions of UseShareable LinkUse the link below to share a full-text version of this article with your friends and colleagues. Learn more.Copy URL Share a linkShare onEmailFacebookTwitterLinkedInRedditWechat No abstract is available for this article. Volume2023, Issue409October 2023Pages 4-4 RelatedInformation
PENGARUH PEMANFAATAN MEDIA CONGKLAK TERHADAP HASIL BELAJAR MATEMATIKA SISWA KELAS III SDN NGAGELREJO V/400 SURABAYA

One of the reasons why elementary school teachers don't use instructional media more often is the absence of infrastructure and equipment. The usage of learning media is one of the learning strategies that is crucial to the success of a learning process. This study sought to ascertain the impact of congklak media usage on Class III students' outcomes in mathematics learning at SDN Ngagelrejo V/400 Surabaya. Pre-experimental research design, quantitative methods, and a methodology are all used in this kind of study one grup pretest -posttest design. The sample of this research is 31 students taken by saturated sampling technique. Data analysis technique using paired sample t-test. The results of this study are that there is an influence of congklak media on students' mathematics learning outcomes. This is evidenced by the results of the t test that sig (2 tailed) is 0.000 t tabel = 2.04227 is obtained. So it can be concluded that Ho is rejected and Ha is accepted. This means that there are differences in student learning outcomes before and after using congklak media on the mathematics learning outcomes to class III students at SDN Ngagelrejo V/400 Surabaya. The conclusion in this study is that there is an influence of congklak media on the mathematics learning outcomes to Grade III students at SDN Ngagelrejo V/400 Surabaya. Therefore, it is expected that teachers can use congklak media as a tool in conveying material, so that students can be interested participating in learning and student learning outcomes can increase.
ANALISIS DAMPAK PENGGUNAAN GAME ONLINE TERHADAP MINAT BELAJAR SISWA SMP DAERAH HU’U DOMPU

Online games can be interpreted as a program that displays visuals, animations and images that can move or be moved manually. Online games can be played with devices such as smartphones which can be played when a device is connected to an internet network. This study aims to determine the impact of using online games on students' interest in learning class VIII A at SMP Negeri Hu'u. This type of research is qualitative with a case study approach. The collection of data used in research observation, interviews and documentation. The participants used in the study included students who played online games, homeroom teachers, and parents of students who played online games. The results of the study showed that there was an influence on the impact of using online games on the learning interest of class VIIIA students of Junior High School. That students at SMP Negeri Hu'u usually play online games at school, they play in front of the classroom and in the school canteen and after school sometimes until the afternoon and continue into the evening. On average, students play online games Free Fire and Mobile Legend. Because of the preoccupation of playing online games, sometimes they will also forget to do their assignments and obligations, both helping their parents and doing their schoolwork, and students who are addicted to online games, they are also less enthusiastic about taking lessons after they play games because they are concerned about the game so that it reduces their interest in learning.
PENGGUNAAN MEDIA PEMBELAJARAN AUDIO VISUAL BERUPA MUSIK BERBAHASA INGGRIS UNTUK MENGEMBANGKAN VOCABULARY SISWA KELAS V SD TRI GUNA BHAKTI SURABAYA

Technological developments are currently getting faster, where everyone uses technology including in the world of education, such as assignments using applications or platforms. Most of the applications and platforms use English. So this research is a solution for students who have difficulty mastering English vocabulary. The purpose of this study is to describe the use of audio-visual media in the form of music and to describe students' mastery of English vocabulary after learning to use audio-visual media in the form of music. This research method uses a qualitative descriptive research method. The object used is the fifth grade students of Tri Guna Bhakti Elementary School. The data collection technique used by the author is observation and a written test as a measure of the results of increasing the students' vocabulary. The results on students' English vocabulary mastery were seen from the results of the written test after using audio-visual in the form of music, where the results of the students' written tests in grade V showed quite well with results in general including above average, where there were 21 students with an average of 75.2, which at first when doing questions and answers students could not answer, now many students get good grades, there are even 2 students who get a score of 100. So in general the conclusion shows that audio-visual media is good for increasing vocabulary, fifth grade students at SD Tri Guna Bhakti Surabaya.
MANAJEMEN PEMBIAYAAN PENDIDIKAN MADRASAH ALIYAH SWASTA AR-RISALAH KRUENG SABEE ACEH JAYA

The study is intended to see how education finance is regulated at MAS Ar-Risalah Krueng Sabee Aceh Jaya. This study is a case study. Information is obtained through observation, interviews, and information storage. Furthermore, so that the data can be trusted, several stages are carried out, namely the data source triangulation technique. The data analysis technique uses four stages, namely data collection, data reduction, data presentation, and drawing conclusions. The results of the study show that: (1) The implementation of education financing management includes the process of planning, using funds, monitoring and accountability. (2) Private Madrasahs cannot only depend on sources of funds from the government in fulfilling education funding. (3) Overall, the implementation of education financing management has been well implemented. The limitations in managing education financing at MAS Ar-Risalah Krueng Sabee Aceh Jaya include: (a) The management structure in financing management is still under the auspices of the foundation's management, school principals and treasurers so that there is no adequate supervision and accountability for financing management; (b) Contributions for educational development are determined collectively and adapted to the needs of students.
THE IMPACT OF SOCIAL MEDIA TOWARDS STUDENTS’ MOTIVATION AND STUDENTS’ ATTITUDE OF LEARNING ENGLISH IN SUMBAWA UNIVERSITY OF TECHNOLOGY

This study aimed at investigating the impact of social media towards students’ motivation and students’ attitude of learning English in Sumbawa University of technology. The study was descriptive quantitative. Participants of this study consisted of 120 students of management department, while the instrument used was questionnaire using likert-scale. A quantitative approach was utilized for data collection, while a descriptive analysis method was used to analyze the study. The results of the study showed that social media impact students’ motivation of learning English positively, and students also showed positive attitudes on the use of social media in language learning. It can be concluded that social media might has vital role in language learning beholding to the findings of the study, therefore it is important to encourage students to use social media platforms in language learning. Further study are suggested to investigate specifically on which social media platforms are best to be used in language learning and to see whether or not the study program has any influence on students’ perceptions of using social media in language learning as this study was conducted only in one study program.
PARTISIPASI MASYARAKAT DALAM MENINGKATKAN KUALITAS KEBIJAKAN PENDIDIKAN DI PESANTREN MODERN

The quality of education is one of the indicators in determining the success in education, in improving the quality of education it is closely related to the surrounding environment which includes community participation. it is very important to understand what form of participation is appropriate for the community to support the creation of an increase in the quality of education, by using descriptive qualitative methods and with fact and data analysis techniques it is hoped that it will be able to analyze more in what form of participation is needed in improving the quality of education. The results obtained from this study are that community participation is needed both directly and indirectly, cooperation from the school is also important to socialize what forms of participation the community can provide to support the educational process, so collaboration, communication and relationships are needed. between the community and schools in creating participation in improving the quality of education.
KEMAMPUAN MENULIS CERPEN MENGGUNAKAN MEDIA AUDIO DRAMA PADA SISWA KELAS XI SMA NEGERI 6 KOTA TERNATE

The problem in this research is how the students' ability to write short stories using audio drama media with the aim of explaining students' ability to write short stories using audio drama media. This research was conducted on June 13, 2022 – June 23, 2022, which is located in class XI SMA Negeri 6 Ternate City. The method used is a qualitative method. Data collection techniques in this study used observation, tests, interviews, and documentation.Based on the results of the research that the researchers did, the researchers saw that the use of audio drama media in learning to write short stories could overcome students' difficulties when writing, this media was very helpful and facilitated the process of writing short stories. Of the 13 students, most of the students seemed to really listen to dialogue after dialogue contained in the audio. Students are also excited when writing short stories using this drama audio media because students better understand what things should be poured into writing. The use of audio drama media is very effective in getting students interested in writing short stories.
STUDENTS’ COGNITIVE LANGUAGE LEARNING STRATEGY IN MASTERING ENGLISH MATERIAL AT VOCATIONAL SCHOOL LEVEL

In Indonesia, many students still cannot master English because they are not interested in learning English The appropriate learning strategy, which is suitable to the qualities and surroundings of the learners, is one of the factors in accomplishing English acquisition. This research aimed to know what cognitive strategy is most frequently used by the student at SMK N 4 Semarang and why them shoose that activity. This research applied a qualitative descriptive method. In collecting data, the researcher used an online survey through Gform and. SILL questions with a total number of fourteen questions related to the cognitive strategy was use to being the instrument. The subject of this research was X grade of mechanical engineering 4 at SMK N 4 Semarang which a total number of 36 male students. The data were analyzed by data reduction, data display, conclusion drawing, and verification. From the SILL questions, the findings showed that watching English language TV shows spoken in English or going to movies spoken in English was the most frequently used activity by the students with a percentage of 50%. And the least used strategy was to start a conversation in English with a percentage of 8,3%. These findings suggest the teachers apply that activity to improve the English skills of the student so that the students are interested in learning English.
Study of the C-Band Dynamical Response of an Injection Locked LA-EEL for Fully Integrated Telecommunication Data Processing

In the context of developing new architectures for Neural Networks (NNs) in Photonics, optical reservoir computing is a suitable candidate to fully integrate those systems. In telecommunications, it could potentially allow to reduce energy consumption as well as the number of data processing operations and suppress the need to transduce signals between electronics and optics [1]. Semiconductor lasers (SLs) can provide a highly nonlinear environment, thus a hardware reservoir for computation [2]. A common issue in trying to fully integrate photonic reservoirs is the absence of adjustable hardware output weights. This is tackled here using a digital micromirror device, which allows to spatially select spectral components of the signal, providing tuneable Boolean output weights. A schematic of the experiment is shown in Fig1(a).
Zero-Inflated Poisson Regression Testing In Handling Overdispersion On Poisson Regression

The classical linear regression analysis is an analysis aimed at knowing the relationship between the response variables and the explanatory variables assuming the normal distribution data, but in the applied data is often not the case. Generalized Linear Model (GLM) was developed for data in the form of categorical and discrete distribution. In this study the data was raised which has a poisson distribution by as much as n , with average λ and the odds appearing zero p . Poisson regression is GLM for Poisson-distributed data assuming that Var ( X ) = E ( X ), but asusumption is rare in applied data. For rare occurrences of a specified interval X variables are often zero-valued, thus causing overdispersion ( Var ( X ) &gt; E ( X )). Lambert (1992) introduced a method for overcoming overdispersion in poisson regression i.e. the Zero-Inflated Poisson regression (ZIP). In this research conducted a ZIP regression test in overcoming overdispersion to see the opportunity limit p appears zero- valued as the value that causes overdispersion. Testing is done with RStudio ver. 1.1.463.0 software. Based on the simulated data obtained that Regression ZIP stopped overcoming overdis persion at the condition n = 500, λ = 0.7 with the odds p = 0.2 with a dispersion ratio of τ = 1.010.