Reviewerly/exHarmony huggingface dataset:
Truncate-Split-Contrast: A Framework for Learning from Mislabeled Videos

Learning with noisy label (LNL) is a classic problem that has been extensively studied for image tasks, but much less for video in the literature. A straightforward migration from images to videos without considering the properties of videos, such as computational cost and redundant information, is not a sound choice. In this paper, we propose two new strategies for video analysis with noisy labels: 1) A lightweight channel selection method dubbed as Channel Truncation for feature-based label noise detection. This method selects the most discriminative channels to split clean and noisy instances in each category; 2) A novel contrastive strategy dubbed as Noise Contrastive Learning, which constructs the relationship between clean and noisy instances to regularize model training. Experiments on three well-known benchmark datasets for video classification show that our proposed tru{\bf N}cat{\bf E}-split-contr{\bf A}s{\bf T} (NEAT) significantly outperforms the existing baselines. By reducing the dimension to 10\% of it, our method achieves over 0.4 noise detection F1-score and 5\% classification accuracy improvement on Mini-Kinetics dataset under severe noise (symmetric-80\%). Thanks to Noise Contrastive Learning, the average classification accuracy improvement on Mini-Kinetics and Sth-Sth-V1 is over 1.6\%.
Resilience and digital competences in higher education students

Resilience and digital skills could be considered necessary competencies for the individual of the twenty-first century, which the current social reality suggests. For this reason we carried out a research in the institution of higher education -IES- Corporación Escuela Tecnológica del Oriente, of Bucaramanga-Colombia, which had a dual purpose: to describe resilience and digital competence in 356 of its students and establish a comparison between the values of these two aspects and those reported in other HEIs in Mexico, using a quantitative, non-experimental, cross-sectional design and descriptive scope approach, the SV-RES Resilience Scale instrument and a Questionnaire for the study of the Digital Competence of Higher Education Students.
A pandemia de COVID-19 e a saúde mental da categoria de enfermagem

The aim was to describe the importance of mental health in the daily life of nursing professionals in the COVID-19 pandemic. This research has a qualitative, exploratory and descriptive approach, articles were used from 2017 to 2021, in which the narrative literature review was chosen. Where articles were selected and grouped in an analytical framework and analyzed through categories Three categories were created through this: 1- Contextualizing the COVID-19 pandemic, 2- Understanding mental health, 3- Nursing professionals and the COVID pandemic -19. With the pandemic of the disease caused by COVID-19, it has been causing damage on a global scale, causing panic in the population. Faced with this reality, nursing professionals are part of one of the most affected groups, being exposed to the risk of contagion and emotional pain that considerably affects their mental health. This study is relevant for nursing professionals to recognize the importance of mental health in their daily lives, aiming at a better working condition. Taking care of human complexity demands too much from nursing professionals, so this study contributes to showing the importance of mental health care for nursing professionals who are on the front lines of the COVID-19 pandemic.
Principais complicações apresentadas por pacientes diagnosticados com COVID-19: revisão integrativa

It was aimed to highlight and identify the main complications after infection by COVID-19 reported in the scientific literature. It is an integrative review of the literature. To achieve scientific production on the chosen theme, the Virtual Health Library (BVS) and the Databases: Medical Literature Analysis and Retrieval System Online (Medline), Latin American and Caribbean in the Caribbean in the search was used as a search. Health Sciences (Lilacs) and Pubmed. A total of 30 articles was obtained. After application of the inclusion and exclusion, reading and analysis criteria of the studies, 10 articles were reached for the construction of this review. Studies showed cardiovascular, renal, neurological, respiratory, liver, hematological, metabolic, functional and psychological complications. These include: ischemic injury of myocardial, pericarditis, renal failure, hematuria, proteinuria, stroke, yearsia, bronchopneumonia, bronchial mucosal edema, alterations in liver enzymes, venous thromboembolism, metabolic disorders, functional and psychological impairment. It is concluded that COVID-19 has high relevance during the appearance and development of its complications. We do not yet know how long these complications can reach patients if sequelae are temporary or definitive. Thus, the Unified Health System is prepared to continue watching these individuals.
Indirect controllability of two interacting qubits in presence of dissipation: a first analysis

We consider a bipartite open quantum system constituted by two interacting qubits $A$ and $B$, assuming that the former is coupled to the environment and is directly affected by coherent control, while the latter does not interact directly with the environment and the control fields. We are interested in the controllability properties of the subsystem $B$. In this paper, we give a first analysis of the problem and provide some negative answers.
ANALISIS KORELASI POTENSI SKOLASTIK DENGAN KEMAMPUAN AKADEMIK SISWA KELAS 12 SMAN 1 SITUBONDO

The Computer-Based Writing Exam (UTBK) is a selection to enter State Universities (PTN) through the joint selection to enter State Universities (SBMPTN). The UTBK test material consists of a Scholastic Potential Test (TPS) and an Academic Competency Test (TKA) consisting of Science and Technology and Social Sciences. The UTBK material has a high level of difficulty, but not many high school students have prepared themselves from the start. This study aims to analyze the correlation between the ability of the Scholastic Potential Test and the academic competence of the 12th graders of SMA Negeri 1 Situbondo. This research is a survey research, with respondents from all 12th grade students majoring in science and social studies who are willing to take part in the UTBK Try Out, namely 65 science students and 50 social studies students. The results of the t-test statistical analysis showed that there was no significant difference (p &gt; 0.05) in the ability of science and social studies students to the ability of TPS in the components of General Knowledge, reading and writing ability, and English language ability. Meanwhile, the reasoning and numeric abilities of science students were significantly (p &lt; 0.05) higher than social studies students. The results of Pearson's correlation analysis show that there is a significant positive correlation (p = 0.000) between TPS scores and science and technology academic competence in science students. However, TPS scores on social studies students do not correlate with Soshum's academic competence. Conclusion: the readiness of science students is higher than social studies students in facing the 2022 UTBK.
User Interface Usability of Mamat Adventure

A game is a form of entertainment determined by a rule and conflict resolution by the player. A good game can display attractive visuals, make the player get engaged, and feel the needed pleasure. Visual is a medium that only concerns the sense of sight while the other senses like the sense of hearing (sound) cannot be included in the visual use Visual in a game is a part of the user interfaces. The user interface is a medium between a system and the user. The Ministry of Education and Culture of the Republic of Indonesia has released various free website-based edugames that can be accessed and played by Indonesia especially elementary school students. Mamat Adventure is one of the edugames provided by the Indonesian Ministry of Education and Culture. This theoretical exploration has begun with a discussion about the visual appearance related to the user interface in the edugame of Mamat Adventure. This analysis uses the Heuristic Evaluation method initiated by Jakob Nielsen and Rolf Molich to measure the effectiveness of the user interface in the game Mamat Adventure
SEMIOTIC ANALYSIS ON NON-VERBAL LANGUAGE IN GADGET DIGITAL ADVERTISEMENT

&#x0D; &#x0D; &#x0D; &#x0D; Objective. The purpose of non-verbal communication in a digital advertisement is to complete the informational delivery in the commercial itself. The utilization of certain circumstances in an advertisement cannot be isolated from the meaning of non-verbal language. With the help of semiotic analysis, this study seeks to explain the significance of non-verbal cues in two social media-sourced commercials for smartphones.&#x0D; Materials and Methods. This study's design employs a qualitative method for gathering data from research participants in the form of visual media from digital social media advertising for marketing tools. The study's objects are nonverbal behaviors like as facial expressions, gestures, body language, movement, touch, and look that can be seen in digital commercials. The purpose of non-verbal communication in a digital advertisement is to complete the informational delivery in the commercial itself. The utilization of certain circumstances in an advertisement cannot be isolated from the meaning of non-verbal language. With the help of semiotic analysis, this study seeks to explain the significance of non-verbal cues in two social media-sourced commercials for smartphones.&#x0D; Results. Semiotic rules can be used to interpret nonverbal language, but this interpretation needs to be backed by verbal language or other pertinent data.&#x0D; Conclusion. Semiotic meaning can be used to interpret how nonverbal communication is used in advertising. However, this needs to be backed up with more pertinent information and either spoken or visually explained in great detail.&#x0D; &#x0D; &#x0D; &#x0D;
PENYUSUNAN JURNAL UMUM MENGGUNAKAN APLIKASI MICROSOFT EXCEL PADA USAHA MIE CRUWELL WLINGI

&#x0D; &#x0D; &#x0D; &#x0D; Objective. The preparation of a general journal in the Mie Cruwell Wlingi business which is still simple by using manual recording on books, all expenditure transactions are still recorded on paper that is at risk of being lost. The purpose of this study was to determine the stages in compiling a general journal and to find out the obstacles in compiling a general journal in the Mie Cruwell Wlingi business.&#x0D; Materials and Methods. This research is descriptive qualitative and by using interview and documentation techniques. Interviews were conducted with 2 (two) informants, namely business owners and employees. Documentation is in the form of photos of documents needed by research as well as results of interviews. Data analysis techniques obtained through data reduction, data presentation and Conclusion Drawing according to the problem.&#x0D; Results. The results of the study can be concluded that the preparation of general journals in the Cruwell Wlingi Noodle business is still done manually. The owner will implement the preparation of the general journal by utilizing the Microsoft Excel application, and the owner is still experiencing problems in the preparation of the general journal.&#x0D; Conclusion. The preparation of the general journal on the Cruwell Wlingi Mie business is still done manually. The owner will implement the preparation of the general journal by utilizing the Microsoft Excel application, so that business owners in compiling the general journal are easier, neater and less time consuming. Owners have problems in preparing general journals, such as owners do not understand how to enter transactions into journals, do not know how to make general journals using Microsoft Excel application, need time to learn how to compile general journals using Microsoft Excel applications.&#x0D; &#x0D; &#x0D; &#x0D;
AKADEMI KOMUNITAS NEGERI PUTRA SANG FAJAR BLITAR STUDENTS’ INSIGHT OF ONLINE LEARNING PLATFORM DURING THE COVID-19 PANDEMIC

&#x0D; &#x0D; &#x0D; &#x0D; Objective: The purpose of this study was to identify the insight of Akademi Komunitas Negeri Putra Sang Fajar Blitar students regarding the use of online platforms as a substitute for face-to-face learning during the Covid-19 pandemic. This research departs from the impact caused by the spread of the Covid-19 pandemic, where all learning activities are carried out online.&#x0D; Materials and Methods. The method used in this research is qualitative. The data source is the result of a questionnaire via google form and conducted interviews with 5 selected students from each study program, of which a total of 20 students were analyzed in detail. The sampling technique used in this study was random sampling by distributing questionnaires via google forms and conducting interviews to explore students' perceptions of the use of social media in learning English.&#x0D; Results. The results of the research show that the use of online platforms in learning is very different from what students use in everyday life. It obtained that the zoom application is most often used as an alternative to online learning. Meanwhile, the WhatsApp application is often used by students in daily communication.&#x0D; Conclusion. The use of online platforms as learning alternatives provides several conveniences in the teaching and learning process in the pandemic era, such as time flexibility, interaction, and fun. However, it cannot be denied that the use of online platforms in learning also has obstacles, such as very monotonous learning, internet quota, difficulties in expressing creativity, poor responses, and uncertain schedules. &#x0D; &#x0D; &#x0D; &#x0D;
Design Principles of Pipe Organ Mixtures – viewed from a psychoacoustic Position

The term “Mixture” refers to a compound stop of high-pitched ranks adding brilliance and loudness to the pipe organ sound. As Mixture stops and their sound have been refined over centuries, one can expect to find a set of correlating psychoacoustic parameters in their long-term average sound spectra representing a well-balanced sound. Mixture stops generate some pitch salience at their fundamental pitch and the participating ranks partly merge with each other. However, Parncutt’s theory of harmony shows that Mixtures do not aim at maximum pitch salience at unison pitch. The pitch heights of the individual ranks contributing to a Mixture stop fall into separate critical bands in most cases. Consequently, Mixtures increase the loudness while avoiding acoustical roughness between their neighbored pitches. This explains the selection of certain pitches from the harmonic series. Finally, the common practice of introducing breakpoints into the ranks contributing to a Mixture adjusts the course of their acoustic brightness over the key compass. It reduces from bass to treble in a similar manner, as it is the case in bright brass instruments or as the trumpet stop on a pipe organ does. This sound might thus have been influenced the development of pipe organ Mixtures.
EFEKTIVITAS E-LEARNING SEBAGAI MEDIA PEMBELAJARAN PADA MATA KULIAH BAHASA INGGRIS DI POLITEKNIK NEGERI JAKARTA

The Covid-19 pandemic that hit Indonesia caused the temporary suspension of all learning activities. This requires higher education units to utilize science and technology effectively and efficiently. One of the learning media that can be used is e-learning. However, the application of online lectures through e-learning is a big question mark regarding the effectiveness of its use. The purpose of this study was to determine the effectiveness of using e-learning to improve English language skills in the era of the Covid 19 pandemic. This research is an experimental study conducted at the Jakarta State Polytechnic PSDKU Demak. The instrument used in this research is in the form of pre-test and post-test questions. Analysis of the data used in this study is the N-Gain and the N-Gain difference test using the t-test to determine the effectiveness of the use of e-learning. Based on the results of the effectiveness test of using e-learning, it can be concluded that from the effectiveness test in the experimental class, the criteria that e-learning is quite effective and significant in improving English language skills in the Covid 19 pandemic era.
A Brief Study on Automatic Music Control System using Image Processing

The scope of our project is to control a music player using human gestures. This employs a camera along with an embedded system to segment human gestures and convert them to control signals in real-time. With the help of the Music Controller, one can simply wave or do a simple gesture of hand movement in front of the webcam which will in turn switch or pause the particular music track that was being played. Our project mainly focuses on scenarios where we are multitasking that is working on many applications at a time or running various programs at a time on our desktop and along with that listening to music in background that is music being played in one of the windows. At such times if we wish to pause or switch a particular music track we have to make some movements like switching to the music window and doing the desired operation. With the help of Music Controller, one can simply wave or do a simple gesture of hand movement in front of the webcam which will in turn switch or pause the particular music track that was being played.
Pembentukan Karakter Percaya Diri Pada Pembelajaran Matematika Siswa SDUA Taman Harapan Curup : Verbal Reinforcement dan Non-Verbal Reinforcement

One of the advantages of character education in building students’ behavior is creating self-confidence. With character education, it is hoped that basic problems in the educational world, which have recently become a common concern, can be solved. Of course there are efforts from the school whether they are from the principal, teachers, and parents in overcoming it. One of the efforts is by using two types of reinforcement, namely verbal and non-verbal reinforcement. So the purpose of this research is to see how the use of reinforcement can create students' self-confident characters as well as the challenges faced by teachers to form self-confidence with verbal and non-verbal reinforcement. This study used a descriptive qualitative approach and the research subjects included the principal, teachers and students. Data collection techniques were observation, interviews and documentation. The data analysis technique used was data reduction, data display and conclusion drawing. The results showed that: (1) the teacher used verbal reinforcement such as giving comments, support, motivation and praise to students to create their self-confident characters, (2) the teacher also used non-verbal reinforcement such as giving smiles, approaching students, giving thumbs up and by giving gifts to form students’ confident character, (3) the challenges faced by teachers in using reinforcement are social jealousy, less conducive learning atmosphere and students behavior in class.
Pemetaan Geospasial Risiko Banjir di Sub-DAS Gunting, Jombang Jawa Timur

Floods are the most recurring natural disasters and impact human life, causing a severe economic downturn. The level of flood risk is a function of hazard and vulnerability. Flood risk-prone areas need to be identified to reduce the flood risk level. This study aims to assess flood risk based on spatial analysis results with Geographic Information Systems (GIS). The flood hazard map is built from remote sensing-based data in the form of a digital elevation model (DEM) applied using the frequency ratio weighting (FR) technique. Vulnerability maps are generated from social, economic, physical, and environmental data applied through techniques overlays weighted using the analytical hierarchy process (AHP). The resulting risk map shows that 21.93% and 6.40% of the total area are at a very high and high level of flood risk. This map is very useful for planning the flood management.
Media Pembelajaran Reading and Listening Berbasis Platform Blogging dalam Pembelajaran Tematik di SD/MI

Difficulties in understanding the thematic material experienced by students can affect their learning outcomes. Consequently, there is a necessity to develop learning media that can improve students’ learning outcomes, including through Blogging Platform-based Reading and Listening media. The type of this research was Research and Development using the ADDIE model with several stages, namely analyzing, designing, developing, implementing, and evaluating. This research has succeeded in developing a website-based Reading and Listening media, namely using the Blogging Platform with thematic material (theme 6) at the grade V students of SD/MI (elementary school). From the three validators obtained, this research found an average result of 91% and it was declared to be in the very feasible category. The effectiveness of the media was measured from students’ learning outcomes through the pre-test with an average score of 65 and an average post-test score of 75 and it indicated an increase in value by 15. So, it can be concluded that the Reading and Listening learning media based on the Blogging platform have an effect on improving students’ learning outcomes in thematic learning
Chaotic Particle Swarm Harris Hawk Optimization Algorithm for Feature Selection

Abstract In the real world, the majority of complex optimization problems cannot be solved using classical methods. With the emergence of the internet and internet-based applications, a large amount of data is been generated on daily basis, which may contain a large number of features. Big data problems not only include a large number of instances and dimensions but the irrelevance, redundancy and noisy features are their main concern too. All the features associated with the data are not important. The presence of such features deteriorates the performance of any classification algorithm. So, it becomes important to select the feature subset to enhance classification in low as well as high dimensional data. Nature-inspired algorithms are found to be effective in finding the solution to such problems. In the present paper, a binary version of the chaotic-based hybrid nature-inspired algorithm for feature selection is proposed. Here, we select the best subset of features by hybridizing the Particle Swarm Optimization (PSO) algorithm and Harris Hawk’s algorithm (HHO) with chaotic tent map. The convergence and diversification of proposed algorithm is accelerated. To enhance the exploration of search space for avoiding local optima, we incorporated chaotic random variables generated through tent chaotic map function. By hybridizing PSO with HHO, the exploitation of algorithm is improved. The performance of the proposed method has been tested with eight well-known state-of-art nature-inspired algorithms over fifteen small as well as high-dimensional datasets on different evaluation measures. The analysis shows that the proposed algorithm proves to be better in comparison to all the competing algorithms.