Reviewerly/exHarmony huggingface dataset:
PENERAPAN PRESENTASI MEMORITER DALAM PEMBELAJARAN KETERAMPILAN BERBICARA SISWA SMP UNTUK MENGATASI PROBLEMATIKA CAMPUR KODE

The background of this research refers to the problem of code mixing in speaking skills learning activities at school. The problem of code mixing between Indonesian and Sundanese is an obstacle experienced by students, especially when presenting in class, so several solutions are needed to overcome it. The aim of this research is to determine the effectiveness of memoriter presentations in improving students' speaking abilities. This research used a qualitative descriptive methodology with twenty-two grade 7 students at SMPN 4 Cibinong as research subjects. Data collection was carried out through observations, interviews and classroom actions. Based on the research results, it shows that memoriter presentations are effective in improving speaking skills in class so that the problem of code mixing can be overcome through language instruction when the presentation is made.
PENGGUNAAN APLIKASI QUIZIZZ UNTUK MENINGKATKAN KETERAMPILAN MEMBACA SISWA

The background of this research is the low reading interest of students so this has become the focus of research to find alternatives to reading interest that you want to explore in depth and provide solutions to overcome students' low interest in reading. Students' ability in reading comprehension is relatively low, because students tend not to have a deep interest in reading and writing skills, with reading skills being one of the four language skills that are interrelated. This article analyzes media-assisted learning activities to provide information in reading activities so they don't seem monotonous. The purpose of this research is to ascertain whether the use of media-based programs can improve students' comprehension skills in junior high schools. The method used in this study uses descriptive quantitative, to collect data this research performs a proportion which will later be calculated in the results and discussion. Based on these results, it shows that the quizizz application can be used as a supporting media tool to facilitate classroom learning. The use of the quizizz application increases the willingness of students to learn, so that students can learn creatively and actively when learning takes place. Learning to use the quizizz application is proven to be able to improve students' understanding skills when reading so that students can be helped by this application.
RESPONS SISWA TERHADAP LKPD BERBANTUAN MEDIA GAMBAR PADA PEMBELAJARAN MENULIS DESKRIPSI

Descriptive text learning is studied at the junior high school level, especially class VII, which is still not optimal because learning activities are still less popular with students and do not utilize technology so that students only use textbooks and student worksheet materials which are not interesting. This is due to limited facilities and infrastructure in schools, so learning innovation through practical and simple applications is needed. Thus, researchers tried to use LKPD assisted by image media to overcome this problem. The aim of conducting this research is to see how students respond to the use of LKPD assisted by image media in learning descriptive text. The research method used is quantitative descriptive with an instrument in the form of a questionnaire. Based on the research results, it is known that the results of the distribution of questionnaires, questions with a (+) character obtained a result of 90.6% with very good criteria and questionnaire questions with a (-) character obtained a result of 33.2 with good criteria. Thus, it can be concluded that the student response to the use of LKPD assisted by image media in learning descriptive text for class VIII students at SMP Negeri 2 Cimahi in this research is included in the very good category.
MENINGKATKAN KETERAMPILAN MEMBACA PUISI SISWA KELAS IV SD NEGERI CALINGCING DENGAN MENGGUNAKAN MEDIA AUDIO VISUAL

This research was motivated by students' low poetry reading skills and the use of less interesting learning media. The aim of this research is to improve poetry reading skills using audio-visual media for class IV students at SDN Calingcing. This type of research is Classroom Action Research (PTK) which is carried out in 2 cycles. The research subjects were 30 class IV students at SDN Calingcing, consisting of 16 women and 14 men. This research is divided into three stages, namely pre-action, cycle I and cycle II. Based on the results of research at the pre-action stage, it was found that 5 students (16.66%) had completed their poetry reading skills and 25 students (83.33%) had not completed them. KKM with an average value of 61.16. Furthermore, in cycle I the results of poetry reading skills were 24 students (80%) completed and 6 students (20%) not completed. KKM with an average value of 77.50. Then, 30 students (100%) completed cycle II and were above the KKM with a score of 68. The average score obtained by all students was 80.50. Thus, it can be concluded that the poetry reading skills of class IV students at SDN Calingcing using audio visual media have increased.
DESAIN BAHAN AJAR E-MODUL MENULIS TEKS DEBAT BERBASIS MODEL PEMBELAJARAN SSCS BERBANTUAN APLIKASI CANVA DAN HEYZINE

This research is motivated by the need for innovative teaching materials for learning to write debate texts. The purpose of this study is to describe the results of the SSCS-based (Search. Solve, Create, Share) e-module design with the help of the Canva and Heyzine applications for learning to write debate texts, as well as knowing the feasibility of teaching materials according to the needs of students in the field. SSCS is a problem-solving-oriented learning model. Data was obtained from expert validation sheets, teacher assessment questionnaires, and student response questionnaires. The subjects of this study were two expert lecturers, one Indonesian language subject teacher, and 100 class X students as respondents. The result of the acquisition of scores in this study indicates that the e-module for writing debate texts based on SSCS with the help of the Canva and Heyzine applications received a "Very Good" assessment response with a percentage of student responses of 81.34%, expert validation of 91.77%. The product is categorized as better and suitable for use in schools if the percentage score obtained is higher, the better the level of eligibility of teaching materials.
PENGGUNAAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS PROJECT BASED LEARNING UNTUK MENINGKATKAN KEMAMPUAN MENULIS ARTIKEL OPINI SISWA KELAS XII

The lack of use of learning media, especially in Indonesian language subjects, causes students to easily get bored in the learning process which results in low student learning outcomes. This study aims to describe the changes obtained from the use of project-based interactive learning media that are effective for use. So that the type of approach used is descriptive quantitative. Data collection in this study was carried out by conducting a pre-test and post-test, with data analysis techniques using N-Gain to measure the increase in process skills during learning. Based on the results of data analysis, the results of the criteria for the N-Gain score obtained from the pre-test and post-test Gain scores obtained on average 0.7 in the first interval G≥0.7 = High. So it can be concluded that there is a high increase in skills between the pre-test and post-test. This shows that the use of project-based interactive learning media is successful in maximizing students' ability to develop ideas and compose good and correct opinion articles. So it can be concluded that Project Based Learning-based interactive learning media is in good qualification and is suitable for use as a learning resource for class XII Indonesian subjects.
RESPON PESERTA DIDIK TERHADAP PENGGUNAAN APLIKASI CANVA DALAM PEMBELAJARAN MENULIS TEKS IKLAN DI MTs MIFTAHUL HUDA KIARAPAYUNG

This research is based on the observation that there are still many schools that ignore the use of learning media, especially when teaching students how to make advertisements. As a result, students are less enthusiastic and find it difficult to find ideas for making advertisements. Researchers suggest using the Canva application to overcome this problem. Students' responses to the use of the Canva application in making advertisements are the formulation of the problem in this study. This research uses the descriptive-qualitative method. The instrument used is a questionnaire. After the data on the results of student responses were analyzed, an average percentage of 89.5% was obtained, so it was categorized as very good. Based on this, it can be said that MTs Miftahul Huda Kiarapayung students enjoy using the Canva application program to write advertisements.
PEMBELAJARAN MENULIS TEKS CERITA PENDEK MEGGUNAKAN MEDIA AUDIO VISUAL PADA SISWA KELAS IX SMPN 36 BANDUNG

This study was motivated by students' difficulties in expressing ideas when writing short story texts because the stimulus was less attractive based on the observations made. The purpose of this study was to determine the effect of audio-visual media on learning to write short story texts for class IX students of SMPN 36 Bandung. The research method used is a qualitative method, namely a research approach focused on efforts to gain an in-depth understanding of social phenomena or human behavior from a comprehensive and descriptive perspective. The results of the study showed that 70% of students showed varied vocabulary, 60% of students were able to use sentences effectively, and 70% of students showed high creativity in writing short stories. Even so, there are still students who have less varied vocabulary, less effective sentences, and sufficient or insufficient creativity.
ANALISIS KESALAHAN EJAAN PADA BERITA INTERNET CNN INDONESIA EDISI JULI 2023

This study aims to analyze and find out errors in spelling forms, word forms, punctuation marks, and capital letters in Indonesian spelling in online newspaper from internet. This study uses qualitative descriptive method that describes the result that have been found into a detailed data. The techniques used in collecting the data are reading, marking errors, identifying, analyzing, and collecting errors in misspellings. The data sources for this research are three an online newspaper from CNN Indonesia July, 2023 edition. The result of this study indicates that the most spelling error found in this newspaper are acronym. While, other errors found are errors in capital letters, commas, periods, and errors in conjunction. It can be concluded that even though news on the internet has been published, there are still many spelling errors found at that news.
Interactive conceptual map for the teaching of logic programming and prolog of the Artificial Intelligence subject

The teaching of programming implies a high level of complexity, that is, it represents an extra difficulty in learning in the classroom; more so, when programming changes its paradigm, different from traditional programming; this is the case of logic programming, and one of its Prolog tools. Given these premises, it is necessary for the teacher to support learning objects, to better transmit the content of logic programming, and consequently of PROLOG. The work details steps for the creation, configuration and publication of concept maps, concluding that by fulfilling the objectives the experiment is applicable within educational environments similar or similar to the one applied in this research. The work aims to experiment and know the possibilities of the maps interactive conceptual as didactic resources implemented through CmapTools, Reload, SCORM and finally their loading on Moodle Platforms.
PENERAPAN METODE DISCOVERY LEARNING BERBANTUAN MEDIA GAMBAR PADA PEMBELAJARAN DARING MENULIS TEKS PROSEDUR

The idea of ​​this research was initiated by the fact that there are still many students who have difficulty determining ideas and ideas in producing a review text by selecting the structure and language of the text. The Project-Based Learning learning model is an alternative solution to the learner-centred learning model, namely a learning model that uses projects or activities as a learning tool to achieve attitude, knowledge and skill competencies. Therefore, this research was conducted to determine the learning process and the impact of the student's ability to write review texts. The purpose of the research is to determine the ability to write a review text of students using the Project-Based Learning learning model assisted by Wattpad. The research method used in this research is descriptive qualitative which only has one cycle of processing, data collection and data processing. The results showed that nineteen students got a high score, six students got an adequate score, and one student got a low score. The results of the study can be said that using the Project-Based Learning model can positively affect the learning process and improve students' skills in writing review texts.
PEMBELAJARAN MENULIS TEKS ULASAN PADA SISWA KELAS VIII DENGAN MENGGUNAKAN MODEL DISCOVERY LEARNING BERBANTUAN APLIKASI CANVA

Creating review texts that analyze and evaluate both literary and non-literary works. At the junior high school level, review text learning—which provides reviews and evaluations of literary or non-literary works—is studied. However, it occurs from the review text learning activities based on observations made during field experience practice that composing review texts is still done conventionally, necessitating the need for innovative learning strategies involving applications. The discovery learning methodology, supported by the Canva application, is one of them. The goal of this study was to ascertain how students responded and what they learned when they used the discovery learning methodology with the Canva software to write review texts. A program called Canva that supports learning has tools for making review texts more creative. The technique employed is a descriptive qualitative method, and tests and questionnaires are used to collect the data. The outcomes of assessments and questionnaires that use average values and satisfy the achievement markers can be used to determine whether learning has been successful. The test scores were 78.8 and the questionnaire was 63%, according to the research findings. So, the discovery learning paradigm supported by the Canva application can enhance students' learning to create review texts, based on student learning outcomes and student response results.
Integrating self-powered disaster recovery networks with environmental monitoring for enhanced disaster preparedness and response

This paper investigates a comprehensive approach to enhance Environmental Monitoring services within a self-powered Disaster Recovery Network (DRN) infrastructure. The study introduces a variety of solutions aimed at overcoming logistical challenges associated with establishing an environmentally conscious DRN infrastructure. Moreover, the research explores the intrinsic factors governing the system’s behavior, defines essential evaluation metrics, and delineates performance measurements. The Wireless Solar Router (WSR) is specifically introduced using the Ubicom IP 2022 platform to realize the Ad hoc wirelessly networked nodes of the DRN infrastructure. To advance the field further, the paper proposes an experimental platform for comprehensive evaluation, assessing network performance, practicality, power efficiency, and resilience to various scenarios. A comprehensive design steps are illustrated and the required values of the system elements, i.e., the number of solar cell panels, the capacity of the battery cells, etc. are adjusted to fulfill the design purposes. In order to reduce the power utilization of the recommended WSR and to lengthen the duration of their batteries, a new distributed power management scheme called Duty Cycle Estimation-Event Driven Duty Cycling (DCE-EDDC) was suggested and installed locally in the WSRs in order to decrease their power consumption and to extend the lifetime of their batteries. The suggested method is compared with other duty cycling methods and the proposed DRN system is also compared with other real-world implementations to show its usefulness in building a green DRN infrastructure.
MENGATASI KESULITAN BELAJAR BAHASA INDONESIA PADA PESERTA DIDIK KELAS VIII-I DI SMP NEGERI 3 KEPANJEN

Students who experience difficulties in learning must be immediately handled with guidance so that a conducive situation can be realized in the teaching and learning process. This study aims to 1) identify the problems faced by the case subjects, 2) efforts to deal with the learning difficulties of the case subjects. The method used in this study is a descriptive qualitative approach, in the form of field research. On observation during face-to-face teaching and learning in class VIII starting on October 2, 2021 until March 12, 2022. Data collection with documentation and interviews was carried out one day on June 26, 2022 in class VIII-I. The results of the research based on data, students were diagnosed with learning difficulties as evidenced by the difficulty of concentrating on understanding the lesson, often paying attention to the teacher with a blank look, often daydreaming, tending to be passive, and students often found sleeping in class. In connection with this, a prognosis is carried out as evidenced by the findings that learning difficulties are due to causative factors. If it is not addressed immediately, it is likely that it will be difficult to control lazy learning behavior which increasingly makes learning achievement decline, frequent truancy, late for class, destructive attitude, and the subject of the case can be triggered by a negative attitude that initially gets a score from school until retirement. themselves or are expelled from school. For this reason, the handling of tutoring is carried out, providing additional assignments at home which are immediately handled individually. In addition, giving advice on the subject of the case if there is a problem, you can tell the homeroom teacher, counseling guidance teacher, or a trusted friend. From the results of this study it can be concluded that the problems in the case studies have been handled by researchers, homeroom teachers, and counseling teachers. The role of parents is very helpful in providing guidance to students, so as to improve student achievement in classroom learning.
PEMANFAATAN MEDIA BLOGGER DALAM PEMBELAJARAN MENULIS CERPEN MENGGUNAKAN MODEL DISCOVERY LEARNING PADA SISWA KELAS X SMKN 02 BALEENDAH

One type of text that must be mastered in learning Indonesian is short stories. The problem that still often occurs in writing activities is that short stories are still considered difficult by students. This is due to several factors such as the lack of idea acquisition, and learning which is still monotonous due to the lack of use of supporting media. Media Blogger is the solution offered. The use of the internet and the practical use of media are felt to make learning to write short stories more interesting. In its implementation, researchers used the discovery learning model. The aim of this research is to find out the usefulness of using Blogger as a medium in learning to write short stories. The research method used is descriptive qualitative. The research was carried out offline with a sample of class X students at SMKN 2 Baleendah. Data collection was carried out using observation techniques and student questionnaires. The observation results show that 90% of the learning activities have been carried out properly according to the discovery learning syntax. The results of the questionnaire show that the use of Blogger media is in the very good category. 95% of students stated that Blogger media was useful in learning to write short stories, although students still experienced some obstacles, especially on gadgets or laptops
HASIL BELAJAR SISWA DALAM KETERAMPILAN MENULIS TEKS CERITA FANTASI MENGGUNAKAN MODEL DISCOVERY LEARNING BERBANTUAN CANVA

Student’s weak writing skills in writing activities became the backgroundof this study (Sahmini, etc. 2020, p. 125). One internal factor is lack of motivation for reading and heightened student laziness. The goal in this study is to see the result of students’ learning with canva using the discovery learning model in the skill of textual fantasy stories. Qualitative descriptive is the method employed in this study. Writing a fantasy text test became the key to a data gathering technique. The study was followed by 15 students VII a country junior high school teacher Cikalong 1 teacher’s grade 9’ and an average of90’s scored by three students, 83 marks made by four students, and an average of 75 students. Research revealed that the canva application for the skill of writing a fantasy text using the discovery learning model gets “very well” on the predicate.
Estimation of the hourly solar radiation

Hybrid facility investments from the renewable energy sources have been increased in recent years. In general, solar power is that the secondary energy source in hybrid systems. The reason why solar energy is most commonly used in hybrid power systems is that solar energy is cheaper than other types of renewable energy. Solar-hydroelectric (SHE) is one among the foremost compatible hybrid energy pairs, as solar and hydroelectric power generation profiles complement one another. Hybrid systems consisting of solar and hydropower have complementary characteristics due to the shared use of infrastructure systems and different periodicities in power generation. Energy management is important for SHE integrated facilities. Since only a limited amount of energy can be injected into the grid from transformer capacities, energy management in hybrid systems is of great importance. To manage energy in hybrid energy systems, the amount of energy that can be produced each hour must be determined. In hybrid energy plants, there is usually already another renewable energy plant in place, and solar energy is added on top and optimized. Since there are no pyrometers in the existing plants, the daily radiation data from National Aeronautics and Space Administration (NASA) is used, but the daily energy production amount may be insufficient for accurate energy management. To realize this, it’s necessary to reveal the energy generation on an hourly basis. During this study, the quantity of radiation on an hourly basis determined to calculate solar power generation. Empirical and econometric models utilized in radiation amount determination were performed, and also the most appropriate method was clarified by comparing with one another. Hourly based radiation is achieved with an empirical method by using National Aeronautics and Space Administration (NASA) daily radiation.
Faktor-Faktor Yang Berhubungan Dengan Kejadian Ikterus Pada Bayi Baru Lahir Di RSU UMMI

Jaundice is one of the contributors to infant morbidity in Indonesia because it can cause the baby's body to become weak and refuse to suck, increased muscle tone, stiff neck, muscle spasms, seizures, sensory disturbances, mental retardation, disability and even death. The purpose of this study was to determine Factors Related To Icterus Incident On Newborn Baby At Ummi Hospital. The method used is an analytical research design with a cross sectional approach. The sample in this study are 55 mothers who have newborn babies and chosen by using accidental sampling technique. This study uses SPSS with a chi-square bivariate statistical test. The results of the univariate analysis showed that most of the respondents were not LBW, most were not ABO incompatibility, the frequency of breastfeeding was more than 8 times and most were not jaundiced. The results of the bivariate analysis showed that there was a relationship between low birth weight, breastfeeding frequency, ABO incompatibility with the incidence of jaundice in newborns (p 0.000). Researchers suggest that Public Health Center is expected to provide information about health, especially about jaundice.