Reviewerly/exHarmony huggingface dataset:
A hybrid technique using modified ICP algorithm for faster and automatic 2D &amp; 3D microscopic image stitching in cytopathologic examination

Due to the limitations of the light microscopic system such as limited depth of field and narrow field of view, entire sample areas are invisible and pathologists move the light microscope stage along the X - Y - Z axes with eye-hand coordination. In order to reduce the dependence on the pathologist and to allow whole sample areas to be examined in a short time without any control (without eye-hand coordination), this study creates 2D & 3D panoramic images with wide-view of sample in the light microscopic systems. According to our literature research, there is no study that creates 2D & 3D panoramic images in the microscopic system together. For this reason, it is thought that our study, which is the first one in which 2D & 3D panoramic images are created together in the light microscopic system, will be one of the pioneering studies in this field. Literature studies generally utilize specific microscope types such as laser, stereo and confocal, where 3D shape of the sample is extracted automatically and only 2D & 3D microscopic image stitching techniques are performed. Unlike these studies, due to the use of the light microscope which is requires a procedure to extract the 3D structure of the sample, this study contains an extra phase which creates 2D & 3D adjacent images using series of multi-focus 2D adjacent images before 2D & 3D microscopic image stitching technique. Moreover, a hybrid 2D & 3D microscopic image stitching technique which uses modified ıterative closest point algorithm and combines the stages of 2D and 3D image-based 2D & 3D image stitching techniques is developed in this study. Both qualitative and quantitative evaluations of the proposed study are performed on real microscope image data sets from samples prepared for cytopathologic examination in the light microscopic system. Our hybrid technique creates 2D panoramic images whose values of peak signal to noise ratio (PSNR), correlation coefficient (CC), entropy and average gradient are computed respectively as 30.4267, 0.9997, 7.4670 and 122.2510 and 3D panoramic images whose values of PSNR, universal quality index, root mean square error, CC, kurtosis metric and standard deviation are computed respectively as 17.7458, 0.9702, 8.9230, 0.8702, 5.4981 and 31.006, which are the best values when compared with well-established studies. Moreover, the proposed hybrid technique with 9.8403 and 23.5902 (s) execution times accelerates the process of automatic 2D & 3D panoramic imaging.
Resources: Search Engines: Social Media Search

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Pengembangan Aplikasi Android Bantuan Diri (Self Help) dalam Perencanaan Pendidikan Lanjutan Siswa Kelas IX MTs Negeri 8 Banyuwangi

ANDROID APPLICATION DEVELOPMENT OF SELF HELP IN PLANNING FOR FURTHER EDUCATION FOR CLASS IX STUDENTS OF MTS NEGERI 8 BANYUWANGI. This study aims to determine the development and feasibility of self-help android applications in the planning of advanced education for students of MTsN 8 banyuwangi. The use of the research and development method contains ten stages, namely, gathering information and research studies and issues in the field, planning, developing the initial product or media form, validating the initial product or media stages, revising the product or media, testing the product, operational improvement product, operational testing phase, product improvement stage or final media, distribution and reporting. The results of research have produced an android application of self-help in the planning of further education for students of MTsN 8 Banyuwangi with the feasibility according to the results of research by media experts obtaining Very Good quality with a score of 46 (92%), assessment from experts material obtains Very Good quality with a score of 46 (92%), the assessment of the teacher (small group) obtains Very Good quality with an average score of 64.67 and a percentage of 92.3%, the assessment of the teacher obtained very good quality with an average score of 64.4 and a percentage of 92.28%. When applied to students in small groups, the average score was 35.8 with a percentage of 89.5%. While the results of the assessment of students in large groups obtained an average value of 36.7 with a percentage of 91.75%.
THE APPLICATION OF COMPILATION WEBQUESTS IN DEVELOPING NON-LANGUAGE HIGHER EDUCATIONAL INSTITUTIONS STUDENTS' ORAL MONOLOGICAL SPEECH

Teaching oral monological speech to students of non-language higher educational institutions has always been a point of professional interest of methodologists as a complicated practical task. In the conditions of COVID-19 pandemic its implementation has become complicated due to impossibility of immediate interaction between academics and students. Thus, a prerequisite for raising the effectiveness of instruction is the expedient application of web-technologies. WebQuests are defined as an inquiry-oriented lesson format in which most or all the information that learners work with comes from the web. WebQuests are projects that raise students' motivation, develop their critical and creative thinking, as well as communicative and social skills. In their turn, compilation WebQuests are defined as tasks where students are supposed to take information from a number of sources and put it into a common format (like: a cookbook, a booklet of an exhibition etc.). The resulted texts are creative products that can be presented orally or in written form. Besides, while doing Compilation WebQuests students are supposed to read or listen to information which makes them a universal method and means of developing communicative skills. The methodological prerequisites of developing students' oral monological skills by means of Compilation WebQuests include: the choice of the methodological approach, the instructional stages, exercises and aids. The current research employs the inductive approach of teaching oral monological speech and, consequently, 3 stages that it involves: the stage of creating short utterances on the topic, the stage of their expansion by means of verbal and non-verbal aids, and the stage of their independent creation. The aids that can be used include: texts, outlines, substitution tables, structural schemes, role-cards, key-cards, proverbs and sayings, functional models and cards, audios and videos, illustrations (photos, posters and caricatures), functional noises etc. The article suggests assignments structured according to the stages described above and including the aids mentioned, that can make up the basis of a Compilation WebQuest's Process and Resources section.
SOSIALISASI PAJAK PENGHASILAN PASAL 21 PADA GURU-GURU SMP PEMBANGUNAN MEDAN

Income Tax Article 21 is a tax imposed on income earned by individual taxpayers.The income in question is income in the form of compensation in connection with work or services received or earned including salaries, wages, allowances, honorarium, commissions, bonuses, gratuities, pensions, or other forms of remuneration, income tax article 21 can't be separated from the administrative system.The administrative system in taxation has a role to provide information in decision making and information to taxpayers regarding the taxes that are their obligations.The administrative system for calculating and with holding taxes has been regulated in the applicable tax regulations.SMP Pembangun which is domiciled in Medan at Jln. Brigader Jendral Zein Hamid Gg.Sepakat No. 55, Titi Kuning, Medan Johor since its establishment has faced the same tax problem as of now not yet reporting its income tax.The purpose of community service activities is to assist in the calculation, deposit, and reporting of Article 21 Income Tax for the teachers of SMP Pembangun Medan.
Pengaruh Pendekatan Pembelajaran Discovery Learning pada Hasil Belajar Siswa

In order to achieve a learning goal, educators must know how to organize classes well and how to grow good learning outcomes. One way that can be taken is the use of a learning approach that is tailored to the characteristics of students, one of the approaches used is the discovery learning approach, this learning approach provides opportunities for students to be active, increase self-confidence, and be able to think for themselves and direct students to study harder. This learning also motivates students to learn independently and be able to find their own answers. The results of research conducted by observers, this learning approach has succeeded in improving student learning outcomes in learning
Multimedia Learning Introduction to Animal Development in Primary School Students Using Adobe Flash Cs 3(Multimedia Pembelajaran Pengenalan Perkembangan Hewan Pada Siswa Sekolah Dasar Menggunakan Adobe Flash Cs 3)

The media is one of the factors that also determines the success of teaching because it helps students and teachers deliver the subject matter in connection with the teaching objectives. In this condition the use of instructional media in the form of multimedia can improve the efficiency of the process and the quality of teaching and learning outcomes. the use of media in the teaching and learning process can arouse new desires and interests, generate motivation and stimuli for learning. In dealing with students who can be said to not be able to motivate themselves, this becomes a challenge for a teacher. So that the application of multimedia applications can help students in learning, training and directing students in primary schools in the introduction of animal development.
Rating as an indicator of the quality of a teacher’s professional activity

The article examines several aspects of the quality of educational services. The process of providing such services is examined, the problems in the field of teaching physics and mathematics are identified and the ways of problem resolution in the credit learning system are proposed. The introduction of credit learning technology allows for stimulation of students’ learning activity and an increase in their motivation and the level of academic mobility. The ways of increasing the motivational activity of the teacher as another key figure in the educational process are identified. The current remuneration system for university teachers in Kazakhstan accounts for work experience and the position held and includes additional payments for an academic degree but does not stimulate teachers for continuous additional training. On the other hand, the salary volume does not contribute to the high social prestige of this profession, which is complex and requires genuine pedagogical skills. The quality of teaching staff is associated with the quality of education acquired by students. In the context of the credit rating system, it is not only students who earn credits, but also teachers who should substantiate and improve their qualifications measured by their rating.
BigNFC: Novel Formal model for NFC based context-aware applications

Context-aware computing refers to system ability to sense its environment and modify its behavior for delivering suitable services. Having such kind of systems with the Near Field Communication (NFC) capability, opens new perspectives and research areas, allowing very useful type of applications known as NFC-based context-aware applications. These systems require correctness due to their applicability and then need to be proven formally using exhaustive analysis approach such as formal verification. In literature, most of works focuses on creating a general model for context aware systems ignoring the specificity of certain applications such as NFC applications where they present a higher complexity. We emphasize the existence of little or no work in this area supporting formal modeling. To boost it, we propose BigNFC as a novel formal-model based on Bigraphical Reactive Systems (BRS) taking account the interaction mode from the beginning, so we establish mapping between BRS and BigNFC components, where the structures are modelled as bigraphs and behaviors as rewriting rules. Finally, to validate our model, we have applied it on a real-life application and some properties were checked successfully.
IMPLEMENTATION OF DEMPSTER SHAFER IN EXPERT SYSTEM IN EARLY DIAGNOSIS OF DENTAL AND MOUTH DISEASES IN CHILDREN

Diseases of the teeth and oral cavity are one of the health problems that many people experience. This is very inversely proportional to the needs of everyone who wants to have a healthy mouth and teeth. Lack of awareness to maintain oral and dental health is still low. Many people think that brushing your teeth is enough, even though this activity is not enough to maintain healthy teeth and oral cavity. When diagnosing doctors often do X-rays. Therefore, doctors need a system to diagnose diseases of the teeth and oral cavity, where the system used uses a Dempster Shafer method where the accuracy of this method has been proven to be 93%.
Genders In Speed Reading; A Comparative Study At The Forth Semester Students In Faculty Of Culture, Management, And Business Language Education Mandalika University Of Education

Genders in Speed Reading; A Comparative Study at the Forth Semester Students in Faculty of Culture, Management, and Business, Language Education, This study aimed to compare male and female students’ ability in speed reading. The population of this study were the forth semester students at Faculty of Culture, Management, and Business, Language Education Mandalika University of Education in academic year 2020/2021. There were 60 students as the sample of the study in which divided into class IVA for male consisted of 30 students and class IVB for female consisted of 30 students. Data was collected by using timed reading. The data were analyzed and interpreted statistically by using a comparative method. They study found that both students ability in speed reading male and female, was bad. They are very slow readers. The data showed 11 out of 30 male students (37%) are categorized to be low readers and-19 out of 30 male students (63%) was categorized as very slow readers. Similarly 8 out of 30 female students (27%) were categorized as low readers and 22 out of 30 female students (73%) are categorized as very slow readers. There were no significant differences between genders in speed reading. The study shows the t-test value 0.298 was lower than t-table values of 2.000 at confidence level 95% and 2.660 at confidence level 99%.
Foreword to the Special Section on Meta-Level and Adversarial Tracking

The nine papers in this special section focus on meta-level and adversarial tracking. A plethora of well-established tracking algorithms aim to estimate, over time, the latent kinematic state (e.g., position, velocity, higher order kinematics, or any other spatiotemporal characteristic) of a single or multiple targets based on the available sensory observations, including from several sources. Here, we refer to such techniques as sensor-level trackers. Meta-level and adversarial tracking presents a shift away from the traditional viewpoint of a scene where objects move independently of one another in an unpremeditated manner and without regard to possible competition or group structures, toward an integrated viewpoint where intents, anomalies, group interactions, and characteristics of competitors/adversaries can be automatically learned. This also enables more accurate state estimation by capitalizing on inferred meta-level information. The papers included here showcase a diverse set of recent relevant technical developments and applications. It comprises of nine selected articles, drawing on recent advances in stochastic modeling, computational methods, statistical filtering, sensing systems, and others.
SELFCONFIDENCE AND SELFEXPRESSION THROUGH SKETCHING - THE SIGNIFICANCE OF DRAWING IN “PRIMARY EDUCATION” AND THE NEXT GENERATION OF ENGINEERING

The value of cultural practice in design engineering education begins at the age of kindergartena playful cultural education.Sketching means self-expression and self-consciousness, in regards of significance of real experiences on hands on design in the earliest stage.In times of crisis, insecurity mirrors from the individuum and the society, and during the twin transition, in case of digitalizing the (design engineering) learning landscapes, the old capacity of sketching by hand seems to be forgotten.This research paper is showing that hands on experiences and constructive skills for the work in Augmented Reality (AR) is depending on sketching and reflecting the 3D-world.This research showcases a revalue of cultural practice for a design didactic approach with regard to cultural education, for design engineering skills within the post digital era.Sketching the world for sustainable designed solutions contributes by design methods in drawing by pencil, by digital tools and by different tangible materialse.g., textiles.The design didactic approach is triggered by traditional cultural didactic methods, that supports the value of humans made design.If different stakeholder are part of the process, the entrepreneurial engagement in education are shaping beneficial self-confidence of our next design engineers' expertsbeginning at pre-school education.
Visualizing Public Sector Accounting During the Pandemic Covid-19 by Android-based Augmented Reality

Learning creativity has now become an important prerequisite for improving the standard of education in the COVID 19 pandemic situation.Obviously, all sectors of life have been affected by this epidemic, including higher education.Teaching is moving online on an untested and remarkable scale, and insufficient preparation has impeded online education, including networks, technological expertise, inaccessibility and unavailability issues, and weak digital skills.Thus, this study aims to use android-based augmented reality technology with the named of ARPUSEA (Augmented Reality on Public Sector Accounting) as the alternative to solve these problems.This research method was use research and development with the qualitative analysis.This research found that the students emerge a high level motivation and enjoy the learning due to the application.In addition, this research found so many advantages by using this application such as this application helped the students to understand the material so well due to the meaningful content and it can play repeatedly, reduced their cost of learning because this application was offline, and they are very excited to learn because the assessment was developed on game mode and the materials presented were very interesting, complete, detailed, and brief.
Modeling Precomputation In Games Played Under Computational Constraints

Understanding the properties of games played under computational constraints remains challenging. For example, how do we expect rational (but computationally bounded) players to play games with a prohibitively large number of states, such as chess? This paper presents a novel model for the precomputation (preparing moves in advance) aspect of computationally constrained games. A fundamental trade-off is shown between randomness of play, and susceptibility to precomputation, suggesting that randomization is necessary in games with computational constraints. We present efficient algorithms for computing how susceptible a strategy is to precomputation, and computing an $\epsilon$-Nash equilibrium of our model. Numerical experiments measuring the trade-off between randomness and precomputation are provided for Stockfish (a well-known chess playing algorithm).
Forming the positive motivation of the first-year students of a pedagogical university to studying the English language

International scientific and practical conference «Philological sciences and translation studies: European potential» : conference proceedings, July 9–10, 2021. Wloclawek : «Baltija Publishing», 2021. 331 pages.
MENDETEKSI SECARA OTOMATIS OBJEK GERAKAN BERDASARKAN GAUSSIAN MIXTURE MODEL MENGGUNAKAN APLIKASI MATLAB

Automatically detects moving objects on a pedestrian video, each object will be detected by counting objects that appear at the beginning of the video based on a number. In detecting this object, the model used is the Gaussian Mixture Model whose performance is very effective if applied to any area that occurs in an object motion detected in the video. In this study, the Gaussian Mixture Model is used to model the background colors of each pixel. To facilitate the detection of this object, the Matlab 2016 application is also used, this application helps facilitate detection based on the size that will be adjusted according to the object to be detected.
Insurance Data Analysis with COGNITO: An Auto Analysing and Storytelling Python Library

Data pre-processing has taken an enhanced role with the advent of Machine learning. It is a vital element that forms the encore of the data science and business analytics process. Data pre-processing involves generating descriptive statistical summary, data cleaning, and data manipulation based on inputs gained after the initial analysis. Of late, it has been observed that data science practitioners spend 45% to 50% of their time cleaning and processing the data. Much time can be saved if the data transformation process can be automated. The COGNITO framework helps in performing the automated feature engineering and data storytelling of the dataset based on end-user discretion. The present work discusses the process and results obtained when automated feature engineering was performed on an insurance dataset using COGNITO.
A Bayesian Analysis of the Spherical Distribution in Presence of Covariates

In this paper we introduce a Bayesian analysis of a spherical distribution applied to rock joint orientation data in presence or not of a vector of covariates, where the response variable is given by the angle from the mean and the covariates are the components of the normal upwards vector.Standard simulation MCMC (Markov Chain Monte Carlo) methods have been used to obtain the posterior summaries of interest obtained from Win-Bugs software.Illustration of the proposed methodology are given using a simulated data set and a real rock spherical data set from a hydroelectrical site.
Measuring the Readiness of applying Internet of Thing in the managing education process at high schools in Basra

Today as the Coronavirus crisis unfolds, several countries impose lockdown and social distancing to prevent a pandemic.The internet has become increasingly important for the reduction of social contact in the business world, health care, education, and industry, especially in educational institutions.This study aimed to identify the level of applying (IoT) in the management education process, identify the point of strength and weakness at high schools in Basra, and specify the current readiness.Depend on a survey, and case study methods to investigate the reality of applying (IoT) at high schools in Basra.We used a number of scientific research tools, including personal interviews and multiple field visits for schools.In addition, design a checklist to collect data necessary to find out the current reality through answer the question about four important indicators (connection, management, security and privacy, cost).This study reached a number of conclusions, the most important of which is that most schools in Basra are not ready to use (IoT) in managing the education process.Therefore, they need more focus on these indicators to take advantage of the benefits provided by (IoT) to improve the education process.