Reviewerly/exHarmony huggingface dataset:
Analysis of the Thoughts of Project-Based Experimental Teaching in Computer Network Course

At present, people have entered the information age, and under the background of information age, information technology has become the existence that all walks of life must pay attention to, aiming at the change of market and the demand of society, colleges and universities should also cultivate students' ability to apply information technology, that is, to train students' computer ability.And this is not only to make students get all-round development, but also to improve students' employment competitiveness.In the process of computer network technology teaching, colleges and universities need to pay attention to the importance of practical teaching.In order to integrate the theory teaching and the practice teaching more harmoniously, the university should use the project type The method of experimental teaching improves the effectiveness of talent training in colleges and universities, and this paper also focuses on the analysis of project-based experimental teaching ideas in computer network courses.
Securing Web-Based E-Voting System Using Captcha and SQL Injection Filter

The electoral system is very necessary in the democratic life of students, especially to elect a senate chairman in a higher education environment. The use of conventional electoral system is slow, inefficient, and insecure compared to that of electronic-based because it requires a long time for the registration to implementation and counting of votes; use a lot of papers; and it raises the potential for manipulation of ballot papers. In this research, we developed a student electoral system that is safe from non-human participants and electronic-based called e-voting. The system was built with a web platform using PHP and MySQL programming applications. The system development method follows the System Life Cycle (SLC) which consists of the stages of planning, analysis, design, implementation, and testing of the system. This system implements a security mechanism in the form of verification using captcha and SQL injection filter and is implemented in the activities of Komisi Pemilihan Umum Mahasiswa (KPUM). System testing to measure the suitability of implementation with the needs was done using a blackbox method. The result of this research is an e-voting system that satisfies the prevention test of SQL injection and non-human participants attacks
Nusantara Mask Heritage (Nusmari Indonesia): Augmented Reality-Based Infographic Application for Mask Collection in Museum Panji Malang As Learning Media for Traditional Masks and Gender Performativity

Masks have varied roles and uses in every region and country due to the different cultures and beliefs, and uses include worship, provision, and dance. Today, a lot of historical masks are preserved in museums, offering information about shapes, uses, and gender performativity. In Museum Panji, Malang District, Indonesia, a big collection of historical masks is used as a learning source for teenagerss, adults, and researchers. Unfortunately, most of the masks displayed there do not have informative labels, despite the educational benefit of such tagging for visitors. However, researchers have developed a product called NUSANTARA MASK HERITAGE (NUSMARI INDONESIA): Augmented Reality-Based Infographic Application for Mask Collection in Museum Panji Malang as appealing and innovative Learning Media for Traditional Masks and Gender Performativity. This application was based upon a study of traditional masks and gender performativity which is then developed into a digital learning media that helps visitors acquire information.&#x0D; Keywords: Gender, Application, Museum, Mask, Augmented Reality
Theme-Rheme configuration in recount texts produced by Indonesian EFL students

The topic of this study is the textual meaning in recount texts written by the fourth semester students of English Department Universitas Negeri Semarang in the academic year 2018/2019. This study is conducted since there are still limited research that is conducted in Indonesia which analyses the problems of thematic development because most of Indonesian researchers are only analyses the thematic structure and thematic development pattern. This study aimed to figure out the thematic structure, thematic development pattern, and the problems of thematic development in students’ recount texts. The text analysis of qualitative method was employed to enhance the results. The result of the thematic structures showed that the unmarked topical Theme was frequently used than the marked one in terms of topical Theme, the conjunctions became the mostly used element in textual Theme, and the modal adjuncts became the frequently used constituent in interpersonal Theme. In the case of thematic development patterns, the Theme re-iteration (constant Theme pattern) became the mostly used pattern since the function is to keep the text focused. It has been found that there were three problems of thematic development in students’ recount texts: (1) the problem of the brand-new Theme, (2) the problem of double Rheme, and (3) the problem of empty Rheme. The results of this study indicate that the students belong to beginner (inexperienced) writer.
TEACHING STAFF: ASSESSMENTS AND STEREOTYPES (BASED ON THE STUDY OF THE IMPLEMENTATION OF BOLOGNA SYSTEM)

 ТЕОРІЯ ТА ІСТОРІЯ СОЦІОЛОГІЇ 117  СПЕЦІАЛЬНІ ТА ГАЛУЗЕВІ СОЦІОЛОГІЇ Formulation of the problem.The problems recorded during the research and way of an exit from them to some extent allow put forward the provision that for ensuring transformation of higher education at the level of the state conditions are created: Ukraine has signed the Bologna declaration, in the concept of modernization of native education its principles are considered, the Ministry of Education and Science has approved the normative documents considering existence of governing bodies of quality of education in higher education institution, introduction of multilevel training of students, existence of the international exchanges of teachers
PENINGKATAN MOTIVASI DAN HASIL BELAJAR MATEMATIKA DENGAN MENGGUNAKAN ALAT PERAGA MEQIP PADA SISWA KELAS V SDN 001 SAMARINDA

This study aims to determine the increase in motivation and learning outcomes of mathematics in flat wake material in fifth grade students of SDN 001 Samarinda. The benefits of this study are for students to be more motivated in learning and teachers can improve the quality of education in the classroom. This type of research is PTK, conducted at SDN 001 Samarinda, class V (33 students) and one class teacher. Data collection techniques are observation, written test, documentation. The results of this study indicate that student learning outcomes can improve. This is evidenced by the existence of an increase in the average learning outcomes, in the first cycle the average grade of 55.92 with a classical percentage of 27%, the second cycle of the average grade of 75.75 with a classical percentage of 70%, in the third cycle the average value class 81,15 and the classical percentage is 94%. The conclusion of the study from cycle I to cycle III motivation and learning outcomes of students in grade V SDN 001 Samarinda, there was an increase in each cycle.Keywords : Motivation, Learning Outcomes, Flat Build, MEQIP Props
The Influence of Creative Societies on the Formation of Art Education in Krasnoyarsk of the Late 19th – Early 20th Centuries

The article considers the processes that took place in the Siberian city of Krasnoyarsk in the late 19th – early 20th centuries and were connected with the creation of cultural and educational societies. The principles of historicism and objectivity as well as the systemic approach form the key methodological basis of the research. Their application resulted in reconstruction of cultural and social life of the city and identification of the initiatives related to professional art. The use of unique archival documents and retrospective literature ensured a special focus on the history of the musical societies’ and art associations’ creation, that influenced not only the development of performing culture and exhibition activities in Krasnoyarsk, but also determined the scenario for the art education development in the city. The article concludes that the formation of cultural and educational movement in Siberia (the case of Krasnoyarsk) was discrete and took place several decades later than in Central Russia. At the same time, it was the establishment of creative unions that predetermined the scenario for the formation and development of first urban music schools and drawing classes
Research and Implementation of the Construction of Embedded Technology Applied Curriculum Group for Professional Ability Training

With the rapid development of embedded technology, it has merged many disciplines such as computer science and technology, electronic information engineering, communication engineering, Internet of Things engineering.The construction of embedded technology curriculum system has lagged behind the development of society's demand for embedded technology talents.The content of traditional embedded technology courses is outdated, the curriculum is more scattered, and lacks systematisms.This topic analyzes the job requirements of embedded jobs in the current society, analyzes the job content and professional standards corresponding to the corresponding jobs through job tasks, according to the job requirements the knowledge points and skill points required by the professional standards extend the corresponding courses and hours, and finally form a curriculum group for the application of embedded technology.
A Comparison Study on Camera-Based Pointing Techniques for Handheld Displays

Input devices based on direct touch have replaced traditional ones and become the mainstream interactive technology for handheld devices. Although direct touch interaction proves to be easy to use, its problems, e.g. the occlusion problem and the fat finger problem, lower user experience. Camera-based mobile interaction is one of the solutions to overcome the problems. There are two typical interaction styles to generate camera-based pointing interaction for handheld devices: move the device or move an object before the camera. In the first interaction style, there are two approaches to move a cursor's position across the handheld display: move it towards the same direction or the opposite direction which the device moves to. In this paper, the results of a comparison research, which compared the pointing performances of three camera-based pointing techniques, are presented. All pointing techniques utilized input from the rear-facing camera. The results indicate that the interaction style of moving a finger before the camera outperforms the other one in efficiency, accuracy, and throughput. The results also indicate that within the interaction style of moving the device, the cursor positioning style of moving the cursor to the opposite direction is slightly better than the other one in efficiency and throughput. Based on the findings, we suggest giving priority to the interaction style of moving a finger when deploying camera-based pointing techniques on handheld devices. Given that the interaction style of moving the device supports one-handed manipulation, it also worth deploying when one-handed interaction is needed. According to the results, the cursor positioning style of moving the cursor towards the opposite direction which the device moves to may be a better choice.
A Method for Predicting Human Walking Patterns using Smartphone’s Accelerometer Sensor

Recently, the techniques for monitoring and recognizing human walking patterns have become one of the most important research topics, especially in health applications related to fitness and disease progression.This paper aims at combining machine learning techniques with Smartphone sensors readings (i.e.accelerometer sensor) in order to develop a smart model capable of classifying walking patterns into different categories (fast, normal, slow, very slow or very fast) along with variable of gender, male or female and sensor place, waist, hand or leg.In this paper, we use several machine learning algorithms including: Neural Network, KNN, Random forest, and Tree to train and test extracted data from Smartphone sensors.The results indicate that Smartphone sensor can be exploited in developing a reliable model for identifying the human walking patterns based on accelerometer readings.In addition, results show that Random forest is the best performing classifiers with an accuracy of (92.3%) and (91.8%) when applied on waist datasets for both males and females respectively.
Pedagogical Conditions of Developing Professional Culture in Law Students

The article substantiates the pedagogical conditions of developing professional culture in law students. To this end, the authors reviewed scientific (pedagogical, psychological, legal) literature, taking into account particularities of professional activity of future lawyers, as well as educational standards of training law students in higher educational institutions (HEIs) of Ukraine, and the component structure of professional culture of future lawyers. The above steps suggested that ensuring efficient development of the phenomenon under study is possible through the realization of a set of pedagogical factors, namely: formation of professional-subject constructs of professional culture of law students in the process of solving simulated professional situations; involvement of law students in professional activity through legal clinics; creation of a professional and cultural educational environment in HEIs. We selected the pedagogical conditions with emphasis on the components of professional culture of law students. Thus, each specific pedagogical condition was directed to the formation of a specific component of the phenomenon under study. We applied A number of methods of scientific knowledge and special techniques in the course of the experimental research to study the level of the development of professional culture in law students. To check the effectiveness of the implementation of certain pedagogical conditions, we conducted a pedagogical experiment, which consisted of a series of successive stages. The students of the control groups studied with the use of the traditional system of training law students. In the experimental groups, pedagogical conditions of developing professional culture in law students were realized by implementation of competent, contextual, systematic approaches and innovative methods were used during classes in a number of professional subjects. The analysis of the indicators of the level of professional culture development in law students shows that there are students with low levels in both categories of groups. Therefore, the improvement of the professional training of lawyers in the direction of further development of their professional culture according to our method becomes topical, since significant positive results were obtained in the experimental groups.
Identifikasi Akuifer Air Tanah di Desa Senawang, Kecamatan Orong Telu, Kabupaten Sumbawa Menggunakan Metode Geolistrik Schlumberger

Senawang District is an area in Sumbawa Province with a high level of drought. This study aims to provide additional information about groundwater to support the availability of clean water in Senawang District. The study used Geoelectric-Schlumberger Method as main method of subsurface identification. The acquisition was conducted with 10 points acquisition, with spacing between points is 200 m and the line stretch of 250 m. The results of data processing are a vertical resistivity variation in depth at each point measurement. This result will be interpreted into the type of rock and the presence of groundwater. The interpretation shows that the presence of groundwater aquifer with resistivity of 12.54 â€“ 26.28 m, thickness 4.59 â€“ 7.95 m, depth (upper part of the layer) 23.29 â€“ 50.56 m. The type of groundwaters aquifer in the study area are confined aquifers.
Investigating The Implementation of ICT In Education Reformation: National Instructor Teachers’ Perspectives

To facilitate quality teachers to support individual learning and encourage students to use technology, the Indonesian Ministry of Education has launched the National Instructor Teacher Program. Although the primary objective of the program is not limited to ICT, the instructor teachers’ existence is driven by the demand for technology use in classrooms. This qualitative paper aims to investigate National Instructor Teachers’ perspectives toward the use of ICT in education. Data were gathered by interviewing two National Instructor teachers from two provinces, namely Jawa Tengah and Yogyakarta. The results of this study showed that National Instructor teachers had a positive attitude towards the use of ICT. They were able to share and collaborate with other teachers and could find their own solutions related to the barriers in implementing ICT in their classes. The results of this study suggest that the government take a different approach in implementing the policy and support teachers forum to encourage ICT usage in the classroom and teachers’ autonomy.
In Pursuit of the Pause: Why Our Approach to Absorbing (and Avoiding) Information Should Account for Time

her students to sit in front of a piece of art in a museum or archive for three hours before writing a paper about it.The "immersive attention" these distraction-free hours generated was necessary, Roberts believed, for students to truly see the work rather than to simply look at it.Sitting with the art led to "skepticism
PENERAPAN MODEL PEMBELAJARAN STAD DAN DISCOVERY LEARNING BERBANTUAN MACROMEDIA FLASH UNTUK MENINGKATKAN HASIL BELAJAR SISWA

This study aims to determine learning outcomes using the Student Team Achievement Divisions (STAD) model assisted with macromedia flash compared to Discovery Learning assisted with macromedia flash on the reaction rate material. The study population was all students of class XI MIPA MAN 3 Medan. The sampling technique in this study is simple random sampling. The selected sample is Class XI MIPA 1 as an experimental class I which is treated with a Student Team Achievement Divisions (STAD) model assisted by macromedia flash and Class XI MIPA 3 as an experimental class II which is treated with a Discovery Learning model assisted by macromedia flash. This study uses test instruments that have been tested and are valid. Student learning outcomes data are first tested for normality and homogeneity, where the results obtained by both groups of samples are homogeneous and normally distributed. Hypothesis testing uses the Independent Sample T-Test, with the results of the research obtained a significance value of 0.047. Thus, there are significant differences in student learning outcomes taught using the Student Team Achievement Divisions (STAD) model with Discovery Learning assisted by macromedia flash with a result of 14% using the STAD model better than Discovery Learning.Keywords: Learning Outcomes, Student Collaboration, Student Team Achievement Divisions (STAD), Discovery Learning, Reaction Rate
Oculus-Crawl, a software tool for building datasets for computer vision tasks

Building datasets for Computer Vision tasks require a source of a large number of images, like the ones provided by the Internet search engines, joined with automated scraping tools, to construct them in a reasonable time.In this paper it is presented Oculus-Crawl, a tool designed to crawl and scrape images from the search engines Google and Yahoo Images to build datasets of pictures, that is modular, scalable and portable.It is also discussed a benchmark for this crawler and an internal feature for storing and sharing big datasets, that makes it suitable for Computer Vision and Machine Learning tasks.In our tests we were able to crawl and fetch 11.555 images in less than 14 minutes, including also their meta-data description, showing that it might be well-suited for retrieving large datasets.
Vocational training of perspective primary school teachers for aesthetic-therapeutic activity in the New Ukrainian School

03-Studium/02-03-01-Studium-Studienreform/Bologna_Dokumente/Yerevan_Communique.pdf [in English
A Systematic Approach to Information Modeling the Intellectual Management of Time Resources in the Subject Oriented Field (for Example, Control of the Timetable of the University)

Introduction. The paradigm of digital transformation of resource management in production systems is based on the intellectual integration of virtual and real processes with production objects (their attribute models). In this case, the platform (environment) for intellectual integration of virtual and real processes is the information environment of the subject-oriented domain. The functions of specialists (in this case) are reduced to the role of experts who implement the formal predicate knowledge prescribed in the relevant methods and job descriptions (documents). This ensures the properties of identifiability, traceability, and repeatability (complete rollback) of processes. Time resource is the most important factor in the organization of management of subject-oriented areas (VET). Automation of the organization's processes, planning and monitoring of time resources in real and virtual aspects is an important and urgent task. A schedule is one of the main components of organizing any process. It should be noted that the scheduling process is quite time-consuming and objective. Purpose of research. Consider a system model (system description) of the transformation of the schedule management process using a digital information platform that meets the requirements of the 4th level of maturity, allowing to solve current problems in a given aspect in VET. Develop a methodology for implementing this system model. Research methods used in the work: principles of system engineering methodology (process approach, life cycle, etc.); integrated approach and structural analysis of the design process using the SADT methodology (Structured analysis and Design Technology); functional modeling (in IDEFO notation). Results. A method of system modeling (system description of VET) of processes associated with time resources is proposed from the condition of formalized identifiability and traceability in the attribute model of VET. Using the example of UGATU, it is shown that this intellectualized system model (system description of VET) can be implemented in the form of a digital software analytical platform in the information space of the functional divisions of the educational institution specified in the description of electronic documents. Conclusion. The developed approach of system functional modeling based on a digital platform that meets the requirements of the 4th level of maturity allows solving actual problems of intellectualized management in a subject-oriented area.