Interactive Three Dimensional Visualization Based Engineering Technology Education – Modeling and Animation

Abstract Interactiv Three Dimension Visuali ve D nal ization Ba ased Engin neering Teechnology Education – Modeling and A n AnimationAbstract – Advanced three-dime d ensional visu ualization an virtual re nd eality techno ology can pla an ayimportan role in im nt mproving th engineerin technolo he ng ogy educatio process. These adva on ancedmethods offer techni colleges an opportun to trans ical nity sition studen learning fr nt rom primaril the lyclassroom and labora m atory to an approach tha includes o a at on-line educcational mateerials. In gen neral,e-courses allow mo curriculu material to be ava s ore um ls ailable for students wi ishing addit tionalbackgrou materials given a pe und erceived subj weaknes based on the content delivery me ject ss ethod.In this pa aper, an advaanced educaation method for enginee d ering technollogy student using the t ts three-dimensio onal visualiz zation of enggineering conncepts and oobject animaation based on virtual re ealitytechnolog will be presented fo workforce developme The mo gy p or e ent. odeling tool set and sel lectedautomotive and aero ospace system compone ents will be discussed to highlight the develop o pmentprocess. A case stud will be in dy ntroduced to illustrate th overall co he onceptualizaation and cre eationmethodology follow wed by the educationa materials provided o al on-line to tthe students forinteractiv learning. veConstruction of an Instructional Design Model Integr I M rating 3-D V Visualization Effec ctive incorpooration of tec chnology int meaningfu learning e to ul experiences c be cancumberso and can sometimes appear to cr ome n reate dissonaance; howev when tec ver, chnology isjudicious integrated in an instru sly d uctional desi model it has the pote ign ential to posiitivity impac ctstudent leearning and meet educat tional needs in new ways on local levels. As a co s omponent of the foverall le earning desig technology is represe gn, ented in the CA2VES ins structional ddesign model lprimarily in the form of interactiv 3D visual y m ve lizations. Deveelopment of an instructio design model assimi a onal m ilating local industry nee multiple ed,technolog systems scattered acr gy s ross various community colleges and high schoo and inpu d ols, utfrom a brroad spectru of stakeho um olders presen CUCW with a un nted WD nique challen nge.Extrapola ation of the various obje v ectives of eac resulted i identificat ch in tion of a prim marycharacterristic which became the central focus of the CA2 VES instruc b ctional desig model wh gn hichrepresent influence from various leading mo ts odels (Morri ison, Ross, & Kemp, 200 Hannafin et 07; nal, 1997). The focal point, around which all elements of t instructio design model revol p d e the onal lve,is improvving student learning and performan for identi d nce ified module objectives. The remain e nderof the mo interact in a relatio odel ts onal-radial matrix fashion with each component having an eq m qualimpact on the overall goal. There are four components in the CA2VE model: learning desig n l e n ES gn,theory, educational philosophy, and technolo and 3D v p a ogy visualizationn. Tec chnology & 3D Visualization V Goal: Improve Learning Student E Educational Design Learning/ P Philosophy Performance Theories