Reviewerly/exHarmony huggingface dataset:
Designing a Deep Learning-Driven Resource-Efficient Diagnostic System for Metastatic Breast Cancer: Reducing Long Delays of Clinical Diagnosis and Improving Patient Survival in Developing Countries

Breast cancer is one of the leading causes of cancer mortality. Breast cancer patients in developing countries, especially sub-Saharan Africa, South Asia, and South America, suffer from the highest mortality rate in the world. One crucial factor contributing to the global disparity in mortality rate is long delay of diagnosis due to a severe shortage of trained pathologists, which consequently has led to a large proportion of late-stage presentation at diagnosis. To tackle this critical healthcare disparity, we have developed a deep learning-based diagnosis system for metastatic breast cancer that can achieve high diagnostic accuracy as well as computational efficiency and mobile readiness suitable for an under-resourced environment. We evaluated 4 Convolutional Neural Network (CNN) architectures: MobileNetV2, VGG16, ResNet50 and ResNet101. The MobileNetV2-based diagnostic model outperformed the more complex VGG16, ResNet50 and ResNet101 models in diagnostic accuracy, model generalization, and model training efficiency. The ROC AUC of MobilenetV2 (0.933, 95% CI: 0.930, 0.936) was higher than VGG16 (0.911, 95% CI: 0.908, 0.915), ResNet50 (0.869, 95% CI: 0.866, 0.873), and ResNet101 (0.873, 95% CI: 0.869, 0.876). The time per inference step for the MobileNetV2 model (15 ms/step) was substantially lower than that of VGG16 (48 ms/step), ResNet50 (37 ms/step), and ResNet110 (56 ms/step). The visual comparisons between the model prediction and ground truth have demonstrated that the MobileNetV2 diagnostic models can identify very small cancerous nodes embedded in a large area of normal cells which is challenging for manual image analysis. Equally Important, the light weight MobleNetV2 models were computationally efficient and ready for mobile devices or devices of low computational power. These advances empower the development of a resource-efficient and high performing AI-based metastatic breast cancer diagnostic system that can adapt to under-resourced healthcare facilities in developing countries.
CSS Basics for Styling A Web Content

In this research paper I’ll explain that how to use cascading style sheet (CSS) to make a website look good. CSS is like the designer for the websites. It mainly uses in website and help to create or change colors, font and layouts to making site more attractive. Therefore, in this paper we break CSS into normal east steps, so each and every beginner can understand properly. Now we show you that how to pick elements on site like-paragraphs or headings and then how they look. By end of this research paper you will know about the basics of CSS and how to create web content stylish.
ANALISIS FAKTOR-FAKTOR KETIDAKSESUAIAN PELAKSANAAN SOP RETENSI DOKUMEN REKAM MEDIS DI RSU PKU MUHAMMADIYAH ROGOJAMPI TAHUN 2021

RSU PKU Muhammadiyah Rogojampi has retained medical record documents in 2021, but in its implementation there are still obstacles and it is not in accordance with the SOP. The purpose of this study was to determine the factors causing the non-compliance with the implementation of the SOP for the retention of medical record documents at PKU Muhammadiyah Rogojampi General Hospital. This type of research is descriptive with a qualitative approach. Data collection techniques in this study was by interviewing with officers who carried out retention of 7 people and observation techniques. Based on the results of the study, it was found that several causes of discrepancies in the implementation of the SOP for the retention of medical record documents at RSU PKU Muhammadiyah Rogojampi, in terms of the man factors, the number of staff is still lacking, most of the officers with educational backgrounds are not medical recorders, the tenure of the filing officer is less, and the staff is not have never attended training on retention. In terms of machine factors, the scanning process for medical record documents that have been assessed is not carried out, in terms of method factors, there is no policy and retention is not carried out in accordance with SOP, and in terms of material factors there is no special space and shelves for inactive medical record documents.&#x0D; Keywords: factors;SOP;medical record retention.
Human Body Tracking Method Based on YOLOV5s Object Detection

Body tracking is a viable solution for interacting with the human-computer and augmentedreality. They are considered a necessity for a comprehensive understanding of human mobility.According to a robust tracking system of the human body, locating and tracing the human bodyin practical applications are challenging due to the enormous number of deformations andvariations in body parts, postures, skin colures, lighting conditions, and clothes. To reducecomplexity, several earlier works have concentrated on specific issues, such as face recognition,hand motion recognition, and mark recognition. The researchers agreed that the most previousapproaches presume that people act while standing. Focusing on the detection and tracking ofthe human body, and the other component focusing on the detection and analysis of humanaction, the suggested system is based on the integration of tracking with the study of humanactivities through movement. And use YOLOV5s algorithm for detection and tracking , theresult achieve by this algorithm and proposed system mAp 99%. That is replacing typicalprocessing procedures like roboflow with an alternative that can function without the Internet.The proposed system is based on ten classes that contain a collection of overlapping verbs andcan operate on photos, videos, and real-time systems.
Pengaruh Bermain Game Online Terhadap Minat Belajar Peserta Didik Dalam Pembelajaran Pendidikan Agama Islam

This study aims to determine the effect of playing online games on students' learning interest in learning Islamic Religious Education at SMP Negeri 25 Padang. This research is associative quantitative research. The population in this study were students of class IX SMP Negeri 25 Padang. The sample used was 72 people, the sampling technique was cluster random sampling. The data analysis technique uses the t-test, so normality and linearity tests are needed. Based on the analysis of the research results, it can be concluded that: playing online games has a significant effect on interest in learning with t count -5.189 &gt; t table -1.666, with a significant level of 0.05. The significant value of motivation is 0.000 and the value is smaller than the probability of 0.05 (0.000 &lt;0.05). It can be concluded that Ha = accepted, which means that there is a significant influence between playing online games on interest in learning at SMP Negeri 25 Padang.
Pemanfaatan Metode Reading Aloud Terhadap Motivasi Belajar PAI Siswa di Sekolah Dasar

This study aims to determine the use of the reading aloud method on student learning motivation in PAI subjects at SDN 34 Beringin Singgalang. This study uses a qualitative method with a descriptive approach. This research was conducted at SDN 34 Beringin Singgalang. Data collection techniques used are observation, documentation and interviews. The results of this study indicate that: (1) The process of implementing the reading aloud method at SDN 34 Beringin Singgalang takes 3 forms, namely planning, implementation and evaluation. (2) There are 2 forms of students' learning motivation using the reading aloud method, namely intrinsic motivation in the form of challenge, curiosity, self-control, and fantasy. While extrinsic motivation in the form of parental sanctions, gifts, punishments, and praise. (3) Constraints in the use of the reading aloud method, namely the limited facilities and infrastructure, the condition of the classrooms that are next to other classes, students feel bored with reading that is monotonous, and the management and supervision of the class is lacking.
A critical discourse analysis on ‘Eommapyo English’: Focusing on Books related to Early English Education

This study applied Fairclough's Critical Discourse Analysis to find out what kind of discourse ‘Eommapyo (mother-brand) English’ is currently producing in our society. Content analysis and language network analysis were conducted on 178 related books published from 2013 to 2023. As a result of the analysis, the discourse related to Eommapyo English was divided into four themes: ‘step-by-step roadmap’, ‘Eommapyo English superiority theory’, ‘the power of reading English books’, and ‘language acquisition through exposure’. The discourse of 'Eommapyo English' reveals mothers’ efforts to reform modern educational methods and maternal ideology amid the wave of privatization and marketization of education and also the paradoxical role of mothers who want to present a new paradigm of early English education, but ultimately reproduce another competition trapped within the neoliberal system.
Fostering Reading Interest in Grade 3: Indonesian Elementary School Insights

This qualitative study with a phenomenological approach investigates the efforts of a school library in increasing reading interest among grade 3 students at Banjartanggul Elementary School in Indonesia. The research aims to identify effective strategies employed by the library and analyze the factors that hinder students' reading interest. Data was collected through observation, interviews, and documentation. The findings reveal that the school library has optimally fulfilled its role in fostering reading interest, employing strategies such as incentivizing library visits, engaging parents, motivating students, scheduling visits, and expanding book collections. The results offer valuable insights for educators, librarians, and policymakers seeking to enhance reading engagement among young learners.&#x0D; Highlights:&#x0D; &#x0D; Efforts to foster reading interest: The study explores the initiatives taken by the school library to enhance reading interest among grade 3 students.&#x0D; Identification of barriers: The research identifies the factors that hinder reading interest among grade 3 students in the Indonesian elementary school context.&#x0D; Insights for educators and policymakers: The findings offer valuable insights for educators, librarians, and policymakers seeking to promote reading engagement among young learners.&#x0D; &#x0D; Keywords: Reading interest, Grade 3 students, Library initiatives, Barriers, Indonesian elementary school.
Boosting Grade I Students' Reading Skills: A School Literacy Movement Analysis

This study aims to assess the impact of the School Literacy Movement program on the reading skills of grade I students at SD Muhammadiyah 2 Tulangan in Indonesia. Employing a quantitative approach, data was collected through tests and questionnaires. The sample comprised 24 grade I students. The findings revealed that the School Literacy Movement variable accounted for 73.8% of the variance in students' reading skills, while the remaining 26.2% was attributed to external variables or error. Test results indicated that over 50% of the students demonstrated excellent reading skills, with 13 students falling in the "very good" category, nine in the "good" category, and two in the "sufficient" category. This study underscores the significant influence of the school literacy movement in fostering improved reading abilities among grade I students, suggesting its potential for enhancing educational outcomes in Indonesia and beyond.&#x0D; Highlights:&#x0D; &#x0D; The School Literacy Movement program significantly influences grade I students' reading skills.&#x0D; The quantitative method employed in the study allowed for data analysis and assessment.&#x0D; The findings highlight the potential of the program in improving educational outcomes.&#x0D; &#x0D; Keywords: School Literacy Movement, Grade I Students, Reading Skills, Quantitative Method, Educational Outcomes
Enhancing Verb Writing Skills in Eighth-Grade Students with Flashcards: A Classroom Action Research in Indonesia

This study aimed to enhance regular and irregular verb writing skills in eighth-grade students at a public junior high school in Blora, Central Java, Indonesia, by implementing flashcards as a teaching tool. The research followed the Classroom Action Research (CAR) approach, encompassing planning, action, observation, and reflection. Data collection methods included observation, tests, questionnaires, and interviews. The analysis revealed a significant improvement in students' average scores throughout the research cycles. The use of flashcards not only improved verb writing skills but also heightened students' vocabulary retention and interest in learning. The findings suggest that incorporating flashcards can be an effective and engaging strategy for teaching verb forms, benefiting students' language proficiency and learning experiences.&#x0D; Highlight:&#x0D; &#x0D; Flashcards enhance verb writing skills: The study aims to improve regular and irregular verb writing skills using flashcards in eighth-grade students.&#x0D; Classroom Action Research (CAR) approach: The research follows the CAR method, including planning, action, observation, and reflection to implement flashcards effectively.&#x0D; Significant improvement in test scores: Data analysis shows a notable increase in average test scores from the preliminary study to research cycles, indicating the effectiveness of flashcards in teaching verb tenses.&#x0D; &#x0D; Keyword: Flashcards, Verb Writing Skills, Eighth-Grade Students, Classroom Action Research, Vocabulary Improvement
The Relationship Of Interest In Reading To The Comprehension Reading Ability Of Grade V Students In Elementary School

This study investigates the association between reading interest and reading comprehension ability among fifth-grade students at BalongGabus Candi State Elementary School. Employing a quantitative correlational approach, data collection involved questionnaires and comprehension tests for 23 students. The computed correlation coefficient (r = 0.756) demonstrated a robust relationship between the two variables, signifying a 57.15% connection strength. This significant finding suggests that reading interest greatly influences reading comprehension prowess in this cohort.&#x0D; Highlights: &#x0D; &#x0D; &#x0D; Strong Correlation: A robust correlation coefficient (r = 0.756) highlights a substantial and positive relationship between reading interest and reading comprehension ability among fifth-grade students.&#x0D; &#x0D; &#x0D; Influential Factors: The study underscores the significance of reading interest as a determining factor in enhancing reading comprehension skills among young learners.&#x0D; &#x0D; &#x0D; Quantitative Insights: Employing a quantitative approach with a sample of 23 fifth graders, this research provides valuable insights into the interplay between reading engagement and comprehension proficiency.&#x0D; &#x0D; &#x0D; Keywords:Reading interest, Reading comprehension, Fifth graders, Correlation, Quantitative approach
Development Interactive Vending Machine For Supporting The Health Protocol of The New Normal Era at Telkom University

Telkom University through the Covid19 task force team urges all employees to comply with health protocols while in the campus environment. Facilities such as masks, hand sanitizers, temperature scanners, and gate sterilizers have been provided to protect the campus community. The entire campus community is encouraged to isolate if there are symptoms of a Covid-19 virus attack. This Vending Machine was developed to provide health protocol facilities in the campus environment with the support of interactive multimedia technology. The development of this tool uses the Prototyping method which focuses on the main functions. The result of the Vending Machine development is that transactions can be used through the Android mobile application device directly through the desktop application contained on the screen at the Vending Machine. The results of the Vending Machine test state that 100% of the functions run according to the procedure and the device User Interface gets a value of 76.9 from the System Usability Scale test method.
The Relationship Of Online Games With The Disciplinary Character Of Elementary School Students

This quantitative descriptive research investigates the intensity of online gaming among Grade V students at SD Negeri 4 Bandungrejo, Bantur District, Malang Regency, aiming to assess its relationship with students' disciplinary character. Data was collected using questionnaires and documentation from a sample of 8 students, and analyzed through descriptive statistical methods. The findings reveal a negative and insignificant correlation between online gaming and students' disciplinary character, indicating that online gaming might not significantly influence their discipline. This study provides valuable insights for educators, parents, and policymakers on understanding and addressing potential challenges related to online gaming and its impact on students' behavior.&#x0D; Highlights: &#x0D; &#x0D; &#x0D; Importance of Disciplinary Character: This research focuses on assessing the disciplinary character of Grade V students in relation to their engagement in online gaming, shedding light on its significance for their overall development.&#x0D; &#x0D; &#x0D; Quantitative Descriptive Approach: The study employs a quantitative research design to provide an overview of the intensity of online gaming among Grade V students, allowing for objective data analysis and inference.&#x0D; &#x0D; &#x0D; Correlational Analysis: By utilizing a correlative model, the research examines the relationship between online gaming and students' discipline, presenting insights into any potential connections or lack thereof.&#x0D; &#x0D; &#x0D; Keywords: Online gaming, Grade V students, Discipline, Quantitative research, Correlational analysis.
Enhancing Children's Speaking Skills through Pop-Up Book Media: A Classroom Action Research

This study aimed to improve the speaking skills of children by utilizing Pop-Up book media, preceded by developing their listening skills. Conducted at Dharma Wanita Persatuan Pucang Kindergarten, the research employed Classroom Action Research methodology. The pre-cycle results revealed a 51.4% average score for children's speaking ability. However, after implementing the Pop-Up book media in the first cycle, the percentage increased significantly to 68.5%, showing a 12.9% improvement from the maximum score. The researcher continued to apply action in cycle II, leading to a remarkable rise in the average score to 85.3%, signifying an overall enhancement of 28.9% from cycles I and II. The results demonstrate that employing Pop-Up book media effectively enhances children's speaking skills, carrying implications for language skill development in early childhood education.&#x0D; Highlights: &#x0D; &#x0D; &#x0D; The use of Pop-Up book media: The study focuses on utilizing Pop-Up book media to enhance children's speaking skills, providing an engaging and interactive learning approach.&#x0D; &#x0D; &#x0D; Classroom Action Research: The research methodology employed is Classroom Action Research, enabling a systematic investigation of the effectiveness of the intervention.&#x0D; &#x0D; &#x0D; Language development in early childhood: The study highlights the importance of language skill development during early childhood education, emphasizing its implications for lifelong language proficiency.&#x0D; &#x0D; &#x0D; Keywords: Speaking skills, Pop-Up book media, Classroom Action Research, Children, Language development.
The Impact of Online Games on Learning Motivation of Elementary School Students

This quantitative study aimed to investigate the influence of online games on the learning motivation of elementary school students at SDN Kandangan. The research involved 41 upper-class students in grade 5 as the sample, and data were collected through questionnaires and interviews. The analysis revealed that students addicted to online games experienced a decline in their learning motivation. Teachers and guardians also acknowledged that excessive online gaming, exceeding 3-4 hours a day, led to reduced enthusiasm and motivation for academic learning. Moreover, students addicted to online games faced difficulties in achieving academic success. The research concluded that online games significantly affected the learning motivation of elementary school students. To address this issue, the role of teachers and parents in supervising and educating students about the negative impacts of excessive online gaming is crucial.&#x0D; Highlight:&#x0D; &#x0D; &#x0D; The research aimed to determine the impact of online games on the learning motivation of elementary school students at SDN Kandangan, using a descriptive quantitative research method with 41 upper-class students as the sample.&#x0D; &#x0D; &#x0D; Findings revealed that students addicted to online games experienced a decline in their learning motivation, affecting their enthusiasm and academic achievements.&#x0D; &#x0D; &#x0D; The study emphasizes the crucial role of teachers and parents in supervising and educating students about the negative impacts of excessive online gaming to address the issue of online game addiction and its influence on learning motivation.&#x0D; &#x0D; &#x0D; Keyword: Online Games, Learning Motivation, Elementary School Students, Addiction, Academic Achievements
The Effect of Learning Media on Language Competence in Elementary School Students: Meta-Analysis Study

Language competency is a complex ability related to four skills at once. Many studies also state that using media in learning can improve language competence. For this reason, the research results should be evaluated to determine whether the study results can be trusted and accounted for statistically. For this reason, this research aims to compile and statistically evaluate the results of an independent study that examines learning media on language competence in elementary school students. The research method used is meta-analysis research. The study search was conducted from 2018 to 2023 in the Google Scholar database. The search results provided 108 studies that met the inclusion requirements for extraction, resulting in 111 data comparisons being examined. Calculate the magnitude of the effect of learning media on language competence in elementary school students using Microsoft Excel. This research obtained an effect size of 2.180 in the Very Large category, with a mean population correlation coefficient of 0.581. These results indicate a positive influence between the learning media teachers use on elementary school students' language competence. For this reason, it is recommended to develop or use media in language learning so that elementary school students' language competence can increase, in addition to the need for further research involving many studies related to this competence. Keywords: Language Competence, Learning Media, Meta-Analysis Study
Masked Face Recognition Using Transfer Learning Approaches

Face recognition is a subfield of artificial intelligence science that uses different biometric features of human faces to recognize people. Face recognition systems are widely used due to highly achieved recognition accuracy reaching almost 99.73%. However, there are several challenges and limitations existing especially for real-time face recognitions. Some of these challenges occurred during the global outbreak of the COVID-19 pandemic in December 2019. In this paper, a transfer learning approach proposes to overcome the challenges of masked face recognition by using a pre-trained deep convolution neural network (DCNN) model. The modified version of the CASIA dataset with generated synthetic masks dataset is used for evaluating the proposed model. The results of evaluation metrics were promises where the overall model accuracy rate reaches 93%. Thus, the proposed model showed the ability of DCNN model to recognize masked face images efficiently.