Reviewerly/exHarmony huggingface dataset:
Academic accreditation in higher education institutions (curriculum as a model)

Reliability is one of the “modern philosophies that emerged as a result of global competition between various productive institutions in the developed world, and as a result of this success, philosophy began to be introduced in educational institutions to improve education in all its aspects, in order to adapt and interact with the political, economic and social changes” accompanying the scientific and technological explosion and expansion Academic accreditation is one of the effective scientific programs, as it is a certificate granted by an international body called the “Academic Accreditation Commission” to an educational institution, if that institution can prove that its program complies with the standards of competence and quality set for that body. So, it is the recognition that the educational institution's programs comply with the approved standards and regulations published by the Commission. The issue of the curricula is one of the issues that occupies the minds of the importance of the role it plays in educating the current and future generations. Perhaps what concerns educators is how to perform the curricula as it is the main pillar of the process of developing education and educational institutions, as attention to curricula makes progress in all fields, so It is imperative that we think seriously about developing the curricula, so that educational institutions adopt development of all kinds for all categories of students, As a means to achieve urgent goals and objectives, not as goals in themselves, and this can only be achieved by the presence of effective, developed curricula that keep pace with progress and development, to bring society to stages of progress and development, like developed countries. Higher, paying attention to academic accreditation to provide the requirements for the sustainability of the development of the university and keep pace with the needs of society and the labor market. As for the recommendations, including access to global experiences in developed countries that apply academic accreditation in their institutions, to be a model to be used in accreditation in higher education institutions
Effectiveness of Showdown Strategy Games to Improve Students’ Reading Comprehension at Junior High School

This research is pre-experimental research that aims to determine the extent of students' reading comprehension skills before and after being taught using showdown strategy games. The research methodology is a quantitative method approach. The sample of this study was 34 students of class VIII A SMP N 1 Banjarharjo. The research instrument was in the form of tests, namely pre-test and post-test. In this study, the researcher used in Indonesian KKM (kriteria ketuntasan minimal) at SMPN 1 Banjarharjo with the criteria for the KKM score of 75. Based on the pre-test reading comprehension of students before being taught using the Showdown strategy, 8.82% met the KKM criteria, and the results of the pre-test reading comprehension of students after being taught using the Showdown strategy were 76,47% fulfilling the KKM criteria. Furthermore, the researchers also used the N-Gain formula to determine the effectiveness of the showdown strategy implementation. The results of the N-Gain calculation obtained a mean value of 68.3333. It can be concluded that there is a significant difference between students' reading abilities before and after being taught using showdown strategy games.
Analisis Psikologi Humanistik Tokoh Utama Novel Maysuri Karya Nadjib Kartapati Z

The problem in this study is how the humanistic psychology consisting of five aspects of multilevel needs in the main character of the novel Maysuri by Nadjib Kartapati Z. The purpose of this study is to explain the needs of the main character in the novel Maysuri by Nadjib Kartapati Z using Abraham Maslow's theory of humanistic psychology. The method used is descriptive qualitative research method that describes data in the form of observations on the multi-level needs of Maysuri's character. The data collection technique used is reading and note taking. The data analysis technique used is grouping the data, interpreting the data, presenting the analysis description, and concluding the research results. Based on the results of the study, it is known that the humanistic psychological needs of the main character, Maysuri, have been well met, which are as follows 1) Physiological needs, consisting of satisfying the needs for food and water, air, clothing, rest and shelter. 2) Safety needs, consisting of physical safety and psychological safety. 3) Love and affiliation needs, which consist of family affection, partner affection, and community acceptance. 4) Self-esteem needs consist of self-esteem and esteem from others. 5) Self-actualization needs in the form of realizing one's potential as a teacher and family helper.
Features Of Tactics And Fixation The Results Of A Search Carried Out With The Participation Of A Specialist

One of the procedural actions is a search, the tactics of which was and continues to be a topic discussed in the legal literature. It is axiomatic that the effectiveness of the search is determined not only by the competence and coherence of the actions of its participants but also by the expertise of the specialists involved. The purpose of the article is to elucidate the problematic moments of conducting and recording the results of the search, in which specialists took part, formulating scientifically based recommendations aimed at solving them and minimizing the negative impact. Based on the analysis of investigative and judicial practice, it was determined that typical mistakes made by investigators during a search, the participants of which are specialists of various specialties, include the following: entrusting the investigation (search) action to the involved knowledgeable persons; improper recording in the protocol of the actions taken by the specialists, etc. The importance of researching this issue and eradicating similar mistakes from investigative practice, in particular by conducting educational and scientific activities, to increase the professional competence of representatives of the prosecution, was emphasized.
Beaf:BD – A Blockchain Enabled Authentication Framework for Big Data

The widespread utilization of Internet-based applications in our daily routines has resulted in enormous amounts of data being generated every minute. This data is not only produced by humans but also by various machines such as sensors, satellites, CCTV, etc. For many organizations, Apache Hadoop is the solution for handling big data. Big data refers to the extensive set of dissimilar data that can be processed to derive meaningful insights. For its security needs, Hadoop relies on trusted third-party security providers such as Kerberos. Kerberos has several security vulnerabilities. The focus of this paper is to eliminate security issues, particularly dictionary attacks and single points of failure, by proposing a model based on blockchain technology and threshold cryptography.In comparison to other existing schemes, the proposed approach offers superior computational overhead and storage requirements while maintaining the system's security level.
Integration of blockchain and machine learning for safe and efficient autonomous car systems: A survey

The integration of blockchain and machine learning technologies has the potential to enable the development of more secure, reliable, and efficient autonomous car systems. Blockchain can be used to store, manage, and share the large amounts of data generated by autonomous vehicle various sensors and cameras, ensuring the integrity and security of these data. Machine learning algorithms can be used to analyze and fuse these data in real time, allowing the vehicle to make informed decisions about how to navigate its environment and respond to changing conditions. Thus, the combination of these technologies has the potential to improve the safety, performance, and scalability of autonomous car systems, making them a more applicable and attractive option for consumers and industry stakeholders. In this paper, all relevant technologies, such as machine learning, blockchain and autonomous cars, were explored. Various techniques of machine learning were investigated, including reinforcement learning strategies, the evolution of artificial neural networks and main deep learning algorithms. The main features of the blockchain technology, as well as its different types and consensus mechanisms, were discussed briefly. Autonomous cars, their different types of sensors, potential vulnerabilities, sensor data fusion techniques, and decision-making models were addressed, and main problem domains and trends were underlined. Furthermore, relevant research discussing blockchain for intelligent transportation systems and internet of vehicles was examined. Subsequently, papers related to the integration of blockchain with machine learning for autonomous cars and vehicles were compared and summarized. Finally, the main applications, challenges and future trends of this integration were highlighted.
A Generative-Adversarial Approach to Low-Resource Language Translation via Data Augmentation

Language and culture preservation is a serious challenge both socially and technologically. This paper proposes a novel, data augmentation approach to using machine learning to translate low-resource languages. Since low-resource languages, such as Aymara and Quechua, do not have many available translations that machine learning software can use as reference, machine translation models frequently err when translating to and from low-resource languages. Because models learn the syntactic and lexical patterns underlying translations through processing the training data, an insufficient amount of data hinders them from producing accurate translations. In this paper, I propose the novel application of a generative-adversarial network (GAN) to automatically augment low-resource language data. A GAN consists of two competing models, with one learning to generate sentences from noise and the other trying to tell if a given sentence is real or generated. My experiments show that even when training on a very small amount of language data (&lt; 20,000 sentences) in a simulated low-resource setting, such a model is able to generate original, coherent sentences, such as "ask me that healthy lunch im cooking up,” and “my grandfather work harder than your grandfather before.” The first of its kind, this novel application of a GAN is effective in augmenting low-resource language data to improve the accuracy of machine translation and provides a reference for future experimentation with GANs in machine translation.
معايير تطوير القصص الرقمية لتنمية مهارات الفهم القرائي اللغة الإنجليزية لدى طالبات المرحلة الثانوية Online training environment In acquiring entrepreneurship among students of technical education at the College of Education

هدف البحث الحالي إلى التوصل إلى قائمة بمهارات الفهم القرائى للغة الإنجليزية اللازم تنميتها لدى طالبات المرحلة الثانوية وكذلك التوصل إلى قائمة بمعايير تطوير وانتاج القصص الرقمية لتنمية مهارات الفهم القرائى للغة الإنجليزية لدى طالبات المرحلة الثانوية , تكونت عينة الدراسة من مجموعة من المحكمين فى تخصص تكنولوجيا التعليم ومناهج وطرق تدريس اللغة الإنجليزية لمراجعة قائمة مهارات الفهم القرائى وقائمة معايير تطوير القصص الرقمية وإجازتها , واستخدمت الدراسة قائمة بمهارات الفهم القرائى وقائمة أخرى بمعايير تطوير وانتاج القصص الرقمية وتم عرض القائمتين على السادة المحكمين المتخصصين فى المناهج وطرق التدريس للغة الإنجليزية وكذلك تكنولوجيا التعليم لتحديد النقاط الواجب توافرها فى القائمة وحذف وتعديل ما يجب تعديله , وتوصلت الدراسة إلى قائمة بمهارات الفهم القرائى اللازمة والمناسبة لطالبات المرحلة الثانوية وقائمة بمعايير تطوير القصص الرقمية . The current research aims to develop a list of reading comprehension skills in the English language that need to be cultivated among secondary school female students. Additionally, the research aims to establish a list of criteria for the development and production of digital stories to enhance reading comprehension skills in the English language among secondary school female students. The study sample consisted of a large collection of specialized referees in English language curricula, teaching methods, and educational technology. The study utilized a list of reading comprehension skills and another list of criteria for the development and production of digital stories. These lists were presented to specialized referees in English language curricula, teaching methods, and educational technology to identify the essential points that should be included in the lists and to make any necessary deletions or modifications. The study resulted in a list of necessary and suitable reading comprehension skills for secondary school female students, as well as a list of criteria for the development of digital stories .
Pengembangan Bahan Ajar Teks Cerita Rakyat Bahasa Indonesia Berbasis Canva melalui Model Addie SMP Surabaya Grammar School

The purpose of this study was to produce a Canva-based Indonesian Folklore Text Teaching Material in facilitating students as an interesting source of information with Indonesian subject matter so that it can improve student learning outcomes of Class VII SMP Surabaya Grammar School in teaching and learning activities in language subjects Indonesia. The research model used in this study is the ADDIE model. The selection of this model is based on the consideration that this model is easy to understand, developed systematically, and is based on the theoretical foundation of the developed learning design. This model is structured programmatically with systematic activities in an effort to solve learning problems related to learning media according to the needs and characteristics of students. The stages of research on the ADDIE model consist of five stages which include analysis, design, research, implementation, evaluation. The research process involved subject content experts, design experts and media experts to provide feedback, input and improvements. In addition, Indonesian language teachers and Surabaya Grammar School Middle School students as users of Canva-based Indonesian Folklore Text Teaching Materials also provided their comments and input. The use of Canva-based Indonesian Folklore Text Teaching Materials with the ADDIE model which consists of five stages which include analysis, design, research, implementation, evaluation for Indonesian subjects. which can effectively promote active and engaging learning. The results of this study are Canva-based Indonesian Folklore Text Teaching Materials which have a feasibility level of 95% for material, 94% for design feasibility, and 93% for media feasibility. While the small group trial rate is 90% and based on field trials 92% with very decent qualifications and does not need to be revised.
Penerapan Pendekatan Komunikatif dalam Meningkatkan Keterampilan Berbicara Bahasa Inggris (Studi Kasus Pembelajaran Bahasa Inggris dalam Perspektif Pendidikan Nilai)

The communicative approach is one (option) that can be used in learning by teachers to their students in order to transfer knowledge (cognitive domain) as provision in navigating world life. Each approach to learning has advantages and disadvantages so that teachers are required to be creative in delivering teaching material. This study aims to describe the application of a communicative approach in learning so that it can improve students' English speaking skills. Researchers use a case study approach. Methods of data collection using observation and interview methods. The samples in this study were taken by purposive sampling. The results of the research findings indicate that the application of a communicative approach in learning English carried out by teachers can improve students' speaking skills. In the educational value perspective, this approach focuses on students' performance so that they can form habits in using English as a foreign language in communication interactions.
Pengembangan E-Modul Berbasis Canva Model ADDIE Mata Pelatihan Pembuatan Konten Video Interaktif dalam Pembelajaran pada Pelatihan TIK MTS di Balai Diklat Keagamaan Surabaya

In the initial study, information was obtained that there was no development of teaching materials in accordance with the demands of technological developments. Besides that, in fact the use of e-module teaching materials in training is still minimal. For this reason, it is necessary to develop this e-module to assist the learning process. The purpose of this study is to determine the feasibility, practicality and effectiveness of the developed e-module. The type of research used is development research. The development of e-modules in this study uses the ADDIE model. The ADDIE development model consists of five stages, namely the analysis, design, development, implementation, and evaluation stages. At the analysis stage, a needs analysis is carried out, such as an analysis of the curriculum, teaching materials, and materials. In the design phase, an interactive e-module development design plan was created. The development stage in this research is e-module development, review, expert validation test, namely media experts, design experts, and material experts. The implementation stage in this study is the implementation of e-module trials in learning activities. E-module trials were carried out in small groups and large groups. At the evaluation stage, a questionnaire was given to the responses of the training participants. The validation results of the MTs ICT Training e-module by design experts, media experts and material experts obtained successive percentages of 90%, 88% and 86.5% which were declared very valid. The MTs ICT Training E-module received very good responses from the training participants in small and large group trials with successive percentages of 86.5% and 85.83%, this shows that the E-module is effective for use. From the results of the paired t-test using SPSS statistical software, a p-value of 0.00 was obtained which indicated that there was a significant average difference between the pre-test and post-test values in the large group trial.
Improving the Students’ Speaking Skill through Talking Stick Strategy at the Tenth Grade of SMK Negeri 2 Gunungsitoli in 2022/2023

There were some problems that students faced when speaking, such as: difficult in conveying their ideas, lack of vocabulary, incorrect pronunciation, and the strategy that used by the teacher that monotonous and boring. The purpose of this research was to improve the students' speaking skills through Talking Stick Strategy at the tenth grade of SMK Negeri 2 Gunungsitoli in 2022/2023. The researcher conducted this research by using Classroom Action Research (CAR). Instrument of the research were observation sheets, field notes and oral test. In Cycle I, the average percentage of the researcher's completed activities was 79% (good), and the percentage of the students' completed activities was 72.5% (adequate). In this cycle, the students could not achieve the Minimum Competence Criterion (MCC) of 70, students' average score was 51 (less). All the students scored ≤ 70, with the highest score was 63 and the lowest score was 38. Furthermore, in Cycle II, the average percentage of the researcher's completed activities was 95% (very good), and the students' completed activities was 91% (very good). In this cycle, the students had achieved the Minimum Competence Criterion (MCC) of 70, the students' average score was 79 (good). None of the students scored ≤ 70, with the highest score was 81 and the lowest score was 75. Based on the results of this research, the researcher concluded that Talking Stick Strategy could improve the students' speaking skill in the tenth grade of SMK Negeri 2 Gunungsitoli in 2022/2023.
Pengaruh Penggunaan Metode Pembelajaran Contextual Teaching and Learning, Cooperative Learning, dan Gaya Berpikir Siswa terhadap Kemampuan Memahami Konsep Mata Pelajaran PPKn Siswa Kelas VIII di SMP Negeri 57 dan 49 Surabaya

This study focuses on the existence of significant differences in the ability to understand concepts between students who are taught by contextual teaching and learning and cooperative learning methods, there are significant differences in the ability to understand concepts between students who have a concrete sequential thinking style, abstract sequential, concrete random, and abstract randomization, as well as the interaction between learning methods and thinking styles on the ability to understand the concepts of Civics subjects for class VIII students at SMP Negeri 57 and 49 Surabaya. This type of research is experimental research. Quasi-experimental research design using a non-equivalent control group design. The population of this study were class VIII students of SMP Negeri 57 and 49 Surabaya for the 2022/2023 academic year. The research sample used a sampling technique with details of 72 students in the experimental class and 70 students in the control class. The data collection method is to use a student thinking style test instrument and a test of the ability to understand "Strengthening National Commitment." Methods of data analysis using Two Way Anava. The results of this study indicate that there is a significant difference between the treatment of students who are taught using the contextual teaching and learning method compared to the cooperative learning method. There are differences in the ability to understand concepts in students who have concrete sequential, abstract sequential, random concrete, and random abstract thinking styles between groups of students who are treated with the contextual teaching and learning method compared to the cooperative learning method. There is interaction between learning methods and thinking styles on the ability to understand concepts as a result of each different characteristic of each student in terms of their respective thinking styles.
Pengaruh Pemberian Media Kartu Suku Kata Terhadap Kemampuan Kualitas Membaca pada Siswa

Syllable card media is a tool aimed at enhancing students' early reading skills by visualizing images and syllables that are affixed to a board. The purpose of this study is to investigate the Influence of Syllable Card Media on Reading Ability Quality of Students. The research was conducted at a public elementary school in Deli Serdang, with the subjects being second semester first-grade students, consisting of two classes: class IA and 1B. The research utilized a quantitative method with a Quasi-Experimental approach. The results from the Wilcoxon signed-rank test indicated an Asymp. Sig (2-tailed) value of 0.000, which is smaller than 0.05 (0.000 &lt; 0.05). This leads to the conclusion that the "Hypothesis is Accepted," implying a difference in students' early reading ability using media between the Pre-Test and Post-Test. Thus, it is evident that Syllable Card Media has an Influence on the Quality of Reading Ability among Students. The recommendation from this research is for educators to utilize media in teaching to enhance early reading skills.