Reviewerly/exHarmony huggingface dataset:
KEBIJAKAN NON PENAL DALAM PENANGGULANGAN KEBAKARAN LAHAN DAN HUTAN OLEH KEPOLISIAN DAERAH RIAU BERBASIS TEKNOLOGI APLIKASI DASHBOARD LANCANG KUNING DIKAITKAN DENGAN UPAYA PENCEGAHAN TINDAK PIDANA PEMBAKARAN LAHAN DAN HUTAN

ABSTRACT Forest fires and land fires are thus far an annual problem in the province of riau, with effects not only harmful to the people of the province of Riau, even to those of neighboring countries, advanced and efficient technologies are needed to address the karhutla's growing problem in the province of Riau. It is intended to prevent and anticipate the possibilities of increasing the phenomenon of land fires and forests both by natural or otherwise by irresponsible human behavior.The study aims to know about the treatment of forest fires and land fires by the riau county police for the past time, to assess the weaknesses and overcare of the land and forest fires by the riau area police by using polite-yellow dashboard applications and to deride legal formulations using a yellow crude dashboard application to prevent land fires and forest fires in the province of Riau.The study came to the conclusion that handling of forest fires and land by the riau county police is done with a preventive and repressive approach. A preventive approach to this is by performing socialization, empowering communities and conducting carhutla's early detection patrols. Tackling land fires and forest using the yellow sass-yellow dashboard app method presents several weaknesses and advantages. As for the weakness in the development of the application, it is not as high as the operation of the personnel of the Riau area. Not all personnel use the technological advances as field reporting reporting specifically to monitor land fires and forests. Rather, it is overdone in the use of the first information information regarding location and direction of the windfall, both known to nearby accessible sources of water or gas, the three personnel budget problems that could be addressed through police-integrated systems. It will require the creation of a by-law product of both the law and the pp which features a dashboard application model as a primary and integrated facility for sustainable use in the karhutla management to be coordinated by police institutions. Keywords: forest and land fires, non-penal policies, and the yellow sassy dashboard application.
Marugoto Japanese Online Course Site (Minato) As Japanese Language Learning Tool among Students

The advent of COVID-19 along with the rapid development of online devices has triggered the evolution of online learning, which its development has turned into an important modern teaching and learning tool.However, various information, such as its practicality, descriptions, innovative ways to apply and customise it to cater to a specific course is much needed for any electronic tools to be adapted into the teaching or learning a foreign language.What motivates the researchers to conduct this study is that with the evolution of online learning, Japanese language instructors need to provide more interesting and appropriate online learning materials to help students' cognitive understanding as well as to facilitate the online teaching and learning session.Generally, the purpose of this study is to investigate how students at one of Malaysia's largest public universities have been using Minato to learn Japanese online.Specifically, this study is conducted to explore how Cognitive, Situational, and Behavioural factors would affect students' online learning process.This study employs quantitative methods.410 students who adopted Japanese language as an elective course participated as the sample of this study.A survey containing forty-seven questions about Cognitive, Situational and Behavioural factors is managed online.The survey is adapted from the Social Cognitive Theory by (Bandura, 1986).The findings have shown that between these three factors, Situational factors display a great imprint on the student's learning process.Behavioural factors rank second and the least impactful is the Cognitive factors.It has clearly shown that Minato has a significant influence on learning Japanese culture, vocabulary and pronunciation.However, Minato scores low among the students when it comes to assisting their understanding on grammar.Thus, it is suggested that more specific research on certain aspects of Japanese online learning should be conducted because online learning tools are not completely perfect without certain flaws.
Data backup methods for mission-critical information systems

Objectives . Digitalization of the economy has led to a situation in which organizations accumulate huge amounts of digital data, the loss or damage of which leads to irreparable damage to the organizations. The issue of increasing data safety is relevant. One of the ways to improve the safety of data is backing them up. The study aimed to develop an effective strategy for backing up data for critical enterprise information systems. Methods . The method for solving the problem was to create backup copies of enterprise information systems using a flexible architecture based on the backup—as a service in external cloud structures—in combination with technical resources of the organization. Results . This article discussed backup solutions and tools, which include: backup volumes and schedule, target point and recovery time. The strategies and mechanisms of data backup were analyzed. The most common backup mechanisms are removable media, backups, external hard drive, hardware, backup software, cloud backup services. To create backups on a network, a large external hard drive is created and archival software is used to save changes to local files on that hard drive. This article covered: backup strategy, concept of backup storage, different types of backup storage methods, including network storage, external hard drives, and cloud storage. The main provisions and rules for backing up critical information systems were described. The rules for copying servers were given. Conclusions . This article discusses a data backup architecture for mission-critical enterprise information systems. The authors believe that there should be at least three backups, two of which are located in the “cloud.” The 3–2–1 strategy developed by the authors gives quite satisfactory results for the safety of critical data.
A Study on Development and Forms of Electronic Resources in Libraries

There is a significant role for electronic resources to play in promoting higher education and in accomplishing educational goals. E-resources provide a wealth of information for students who are looking for additional learning tools outside of the classroom. In this study we have discussed about the brief ancient background and development of e-resources, forms of electronic resources, electronic resources and service in university libraries, traditional libraries towards virtual libraries, presents scenario of the library’s e-resources.
A Programming Model for Boss Encounters in 2D Action Games

Boss fights are a memorable and climatic point of many games. In this work we present a programming model for defining boss experiences in 2D action games. The domain we focus on is characterized by real-time movement through a continuous space in which the player and opposing boss damage each other through physical collisions, and player and boss behavior is governed primarily by finite state machines. Our programming model consists of primitive systems such as kinematic physics to store object state and detect collisions paired with finite state machines to define behavior. We describe our model and demonstrate its expressiveness with examples of three classic boss fights from games in The Legend of Zelda, Castlevania, and Sonic the Hedgehog. Our future goals include procedural generation of boss encounters, and we report on the research challenges involved in achieving this goal.
Improving Medical Students’ Learning Experience of Pathology by Online Practical Sessions through Virtual Microscopy

ABSTRACT:&#x0D; Objective: To assess the impact of interactive virtual pathology slides on students’ understanding of pathological disease processes.&#x0D; Materials &amp; Methods: The study was conducted at Shifa College of medicine, Islamabad. Class of 3rd year MBBS, comprising of 111 students, was divided into two groups during two teaching modules. All students received online lectures prior to practical sessions. In the first module, one group was taught virtual slides through online interactive sessions, whereas the second group was taught same set of slides, using light microscopy and glass slides. Both groups were assessed at the end of the module by online test and their scores were compared. Similar exercise was repeated in the second module in which the control group became the test group to remove the selection bias. Questionnaire feedback was taken from students to get their perceptions. The results were compared by applying t-test and p-value was calculated.&#x0D; Results: The mean score of test group (group-1) in first module was 14.90 whereas mean score of control group (group-2) was 10.99. The t test was applied, and p-value calculated was significant (p=0.04). In the second module the groups were flipped. The mean score of test group (group-2) was 14.29 whereas control group (group-1) was 10.09. The p value was calculated which was again significant (p=0.04). The students gave their feedback through questionnaire.&#x0D; Conclusion: Overall, we believe that the use of virtual microscopy significantly improves student’s understanding of pathological lesions.&#x0D; Keywords: Education, medical, pathology, undergraduate, virtual microscopy.
The Impact of the Multiliteration Learning Model on the Ability to Read Comprehension and Creative Writing of Fifth Grade Elementary School Students

Student’s ability to read and write is important in obtaining an education. It's just that the reality on the ground shows that students' reading and writing skills are still in the low category. The purpose of this study is to determine the influence of the multiliteracy learning model used by the teacher on reading comprehension and creative writing skills. This study uses a quantitative approach with the method of exposure to facts. The population in this study was fifth-grade elementary school students, totaling 155 people. Sampling in the study was carried out by incidental sampling technique with a final sample size of 15 fifth-grade elementary school students. Data collection in the study was carried out using test and non-test techniques with research instruments such as observation sheets and tests of students' reading and writing abilities. The study results indicate that the correlation coefficient test indicates that the R-score is 0.377. The X variable affects two variables simultaneously: the X variable with Y1 and Y2. Based on these results, it can be concluded that the multiliteracy learning model has more influence on the ability to read comprehension than the creative writing ability of students. However, the effect is not so significant.
Application Design for Identification of Car Garbage Prone Points for Pringsewu Regional Government Cleanliness Based on Mobile Web

Pringsewu Regency is one of 15 regencies/cities in Lampung Province with an area of 625 km2. In order to realize Pringsewu's vision and mission to be harmonious, clean and prosperous (SAHAJA). The government and the people work together to make Pringsewu Regency better, one of which is cleanliness. In an effort to achieve cleanliness and prevent diseases originating from waste, monitoring in waste handling is important and must be focused on. Cleaning trash bins , apart from being a shared responsibility of the community and local government, waste management is also the responsibility of the Environment Agency. Management and monitoring of waste handling is currently still manual with a weak monitoring system. For example, if the garbage has piled up in a temporary shelter, it is not immediately picked up because sometimes the car is picking up garbage at another location. There is no special information system for monitoring the Garbage Location. Therefore, through the design and manufacture of the Garbage Cloud R Point Monitoring Application with the combination of Web Mobile which is expected to be able to help display the Location a map of the Waste Hazard Points in Pringsewu Regency, so that the Garbage Officer and the Community know which locations must be cleaned first. Presentation of information in the form of an application that will make it easier for the community to monitor it . The system development methodology used in this research is the system development life cycle (SDLC) method. The map design displayed in the system uses the Google API, the software used in building this application is Android Studio with a combination of PHP (hypertext preprocessor) as a programming language.
Improving Students’ Speaking Ability Through Demonstration Method

This study is a case study for Class IX-1 Students of SMP Negeri 12 Lhokseumawe. Through learning procedure text, students can improve their ability in speaking English by demonstrating how to do something. This study uses a qualitative approach to obtain data and analysis through reflective and participatory studies. Program development is based on data and information from students and teachers through two stages of the classroom action research cycle. In the first cycle, students were seen to be quite active in learning. From the observation, it was found that student activity reached 77%. Furthermore, in the second cycle, student activity continued to increase until it reached 86% so that it increased by 9%. The increase in student activity was followed by an increase in learning outcomes, namely in the first cycle the average value was only 69, increasing to an average of 75 in the second cycle. From the implementation of CAR in cycles I and II, it can be concluded that through the application of the demonstration method, it can improve student achievement in learning English in class IX-1 of SMP Negeri 12 Lhokseumawe.
Pengembangan Sistem Pelacakan Proyek Berbasis Web dengan Rapid Application Development Berdasarkan Studi Kasus PT. XYZ

PT. XYZ is a company that supplies automotive spare parts with a complex business workflow. One project consists of several jobs involving a series of steps and different sections of the department. In this study, we developed a web-based project tracking system using rapid application development based on a set of user requirements. The system was tested using black box testing which indicated success in response to its functionality. The result successfully provided employees the means to select a job according to their order, upload files, write notes, and pass the job to the next section when done. For Inspection and Assembly, the testing showed success for returning jobs to Design when revisions were required. Assembly was also able to declare project completion when every job has been fully executed by its respective sections. Every stage of the project was successfully recorded which provided information on the progress of each project to the management. Furthermore, our testing also found the system to be capable of providing a facility for customer to track the progress and duration of their project anywhere and anytime by entering a project code.
A Fast Algorithm for Training Large Scale Support Vector Machines

The manuscript presents an augmented Lagrangian-fast projected gradient method (ALFPGM) with an improved scheme of working set selection, pWSS, a decomposition based algorithm for training support vector classification machines (SVM).The manuscript describes the ALFPGM algorithm, provides numerical results for training SVM on large data sets, and compares the training times of ALFPGM and Sequential Minimal Minimization algorithms (SMO) from Scikit-learn library.The numerical results demonstrate that ALFPGM with the improved working selection scheme is capable of training SVM with tens of thousands of training examples in a fraction of the training time of some widely adopted SVM tools.
Comparison of Support Vector Machine and XGBSVM in Analyzing Public Opinion on Covid-19 Vaccination

The corona virus has become a global pandemic and has spread almost all over the world, including Indonesia. There are many negative impacts caused by the spread of COVID-19 in Indonesia, so the government takes vaccination measures in order to suppress the spread of COVID-19. The public's response to vaccination was quite diverse on Twitter, some were supportive and some were not. The data used in this study came from Twitter which was taken using the drone emprit portal, using the keyword, namely "vaccination". The classification will be carried out using the SVM and hybrid methods between SVM and XGBoost or what is commonly called XGBSVM. The purpose of this study is to provide an overview to the public whether the Covid-19 vaccination actions carried out tend to be positive, neutral or negative opinions. The results of the sentiment evaluation that have been carried out can be seen that SVM has the highest accuracy of 83% with 90:10 data splitting, then XGBSVM produces 79% accuracy with 90:10 data splitting.
Pembekalan Teknologi Informasi Untuk Menyongsong Era Industri 4.0 Pada Siswa SMK Muhammadiyah Piyungan

Indonesia is facing the Industrial Revolution 4.0, an era where technologicaldevelopments are applied to various aspects, including manufacturing with artificialintelligence (AI) support which is also supported by internet of things (IoT) technology,human-machine interfaces, robotic and sensor technology, and three-dimensional (3D)printing technology that supports the industry. Changes in the world of work that areinfluenced by the Industrial Revolution 4.0 are challenges for Vocational High School(SMK) graduates. This is because many fields of work that have been filled with human laborhave been replaced by technology, machines, robots, or artificial intelligence. As a result,many graduates who should be able to work immediately are threatened to be unemployed.Efforts to be able to compete in the Industrial Revolution, educational institutions playan important role. They must be able to equip their students the abilities to keep up withchanges that occur quickly. As an anticipation, SMK Muhammadiyah Piyungan held abriefing activity with a face-to-face lecture methodology so that there was an interactivebetween students and the presenters.The results of this community service are expected to provide provisions for studentsto become competent and ready to work in that era. For institutions, the results are expectedto provide inputs, in the form of overviews, to the curriculum makers in accordance with theIndustrial Revolution era
Application of Mobile Technology in Community Transmission Surveillance for 2020 Corona Virus Disease

The corona virus disease (COVID-19) outbreak reached community transmission scenario in Nigeria less than 2 months from its first case on 27thFebruary 2020; a scenario which requires aggressive and effective contact tracing, identification, monitoring and reporting of disease trend. Surveillance is one of the working strategies in responding to community spread. Currently the COVID-19 community spread response mechanism relies on contact tracing and community testing, requiring a huge testing capacity, and its coverage is bound to be undermined by the lack of accessibility to the typical rural Nigerians. Massive testing is currently threatened by the short supply of test kits reported globally, inadequate trained manpower and limited molecular laboratories and testing centers, which cause delay in sample certification. This paints a picture of a massive unreached population in our communities and a predictable escalation of community transmission due to non- or untimely identification, isolation and management of cases. These gaps could be closed by the application of an appropriate tool that engages remote and real-time functions into the process. This article documents the feasibility of employing the mobile telephone opportunities for community transmission monitoring and case reporting of 2020 COVID-19 pandemic, with crowdsourcing and whistle-blowing effects; as an effective alternative to indefinite single case recording and unidirectional contact tracing.
Meta-Analisis Pengaruh Penggunaan Media Pembelajaran Video Terhadap Hasil Belajar Siswa Pada Pembelajaran Imu Pengetahuan Alam

Media video learning is one of the means used to facilitate the learning process at school. Video learning media is an audio-visual type of learning media equipped with moving images, text, and sound so that students are more interested in learning during the learning process and can affect student learning outcomes. This study aims to analyze the effect of video learning media on student learning outcomes. This research method is a meta-analysis method with a sample of 10 articles in national and international journals. The instrument used was a sheet presenting the code (coding category). Based on the results of the meta-analysis research, it shows that the use of video learning media has an influence on student learning outcomes. The effect size value is 1.43 which indicates the high category, which means that effective video learning media are used during the learning process so that it can affect student learning outcomes. &lt;w:LsdException Locked="false" Priority="49" Name="Grid
Pemetaan Cepat Genangan Banjir Menggunakan Teknologi Remote Sensing

The existence of a flood inundation rapid map is needed in flood mitigation. This research is intended to map flood inundation quickly by utilizing satellite image technology. Sentinel 2 Level 1C technology uses before and after the flood. The extraction process uses the methods of NDWI (Normalized Difference Water Index) and MNDWI (Modified Normalized Difference Water Index). The result is treated with a threshold value by dividing the pixel value into flooded and unflooded areas. The performance model shows that the MNDWI method is more accurate than the NDWI method in producing flood inundation maps. Thus, the results of the MNDWI method are practical and able to map flood inundation quickly.
UTILIZING YOUTUBE VIDEO TO ENHANCE STUDENT’S SPEAKING SKILL

The researcher discovered several goals, including determining the effectiveness of using YouTube videos to improve students speaking skills and determining the strengths and weaknesses of using YouTube videos to improve students speaking skills. The research was conducted in a classroom action research. This study used 31 students as a sample who were at SMP Walisongo Bekasi. To collect the data, the researcher used observation, interview, and the speaking test. The study reports that the use of youtube videos can improve the students speaking skills. The result obtained from the pre-test value is 64,61, cycle 1 is 69,96 with results that have not met the target, then continued with cycle II which achieved success with a value of 78,19. The advantages of using YouTube videos are students feel enjoyable when watching and they feel they get the idea to speak from the original speaker. The disadvantage of using YouTube videos is that students get bored easily when they see YouTube for too long, it also makes them feel they have thrown away internet pulses. Learning to speak using YouTube still has its drawbacks.