Reviewerly/exHarmony huggingface dataset:
Development of Employee Online Attendance System using Webcams and Web-Based Location (Case Study of CV. OTW Computer Gusaha)

Attendance is an activity of data collection to determine the number of presences in an activity in an institution or company. In the previous era, attendance at CV. OTW Computer Gusaha was still done manually through paper, which was very ineffective and inefficient, resulting in attendance data not being well stored. From this problem, a reliable and efficient online attendance applica-tion is needed for users. The purpose of this application is to improve the efficiency of the attendance process, facilitate monitoring and evaluation, and minimize the risk of fraud in the attendance process. The method used is the geolocation method. The results of this research show that an online attendance system using webcam and web-based location can improve the efficiency of CV. OTW Computer Gusaha and increase the discipline and responsibility of employees.
WORKING WITH CHILDREN’S BOOKS DURING READING LESSONS IN PRIMARY SCHOOL

The article examines modern approaches to working with a children’s book during a reading lesson in primary school. The relevance of the problem, the state of its research in the scientific and methodological literature have been clarified. It was determined that the primary school works according to the Concept of the New Ukrainian School, the new State Standard, Standard Educational Programs, textbooks “Ukrainian Language and Reading”, which changed the approaches to reading lessons and their content. Based on this, research by scientists on the issue of working with children’s books has been intensified, some of them have been analyzed. The purpose of this article is to find out the specifics of working with a children’s book in a reading lesson in primary school. The tasks were: determination of the content of work with a children’s book, methodical features of its implementation. In order to achieve the goal and set tasks, the requirements and content of the Standard educational programs of the linguistic and literary educational field are specified for the "Reading" content line. It was found that the work with the children’s book is systematic and is carried out in all reading lessons in two directions: in the process of processing artistic texts and in extracurricular reading lessons. The author gives individual examples of working with a children’s book in a reading lesson, emphasizing the interrelationships of classroom and extracurricular reading lessons, and points out the role of the core of the book created in the classroom. It is emphasized that the use of innovative teaching methods and the use of interesting types of reading, games in particular, which arouse interest in artistic texts, children’s books, are important in the teacher’s work. Creative tasks become important for the development of students’ cognitive skills. Individual examples of them are given and the implementation methodology is explained. It is emphasized that extracurricular reading lessons (working with children’s books) are aimed at developing schoolchildren’s reading interest, broadening their horizons, and attracting younger schoolchildren to the literary heritage of domestic and foreign writers. All the work with the children’s book is aimed at the development of reading competence in younger schoolchildren, universal human values that are formed by the Ukrainian democratic society. The importance of a high-quality selection of children’s works for extracurricular reading recommended by the teacher is indicated.
PERSONALLY ORIENTED LEARNING TECHNOLOGY IN THE PRACTICE OF TEACHER’S ASSISTANT WORK

The article describes the methods of personally oriented learning technology and their application in the work practice of a teacher, assistant teacher of an elementary school. At the center of the personally oriented technology is the child, his abilities, interests, application of methods, teaching techniques that motivate him to study and ensure the formation of key and subject competencies. For the education, upbringing and development of a child with educational needs, it is necessary to provide comfortable psychological and pedagogical conditions, which should be the main focus of the support team. The principles of personally oriented education have been clarified, including: the principle of uniqueness of each child; the principle of recognizing the “absence” of disabled children; the principle of taking into account the inequality of mental abilities of children; the principle of individualization of the educational process; the principle of taking into account the individual characteristics of students; the principle of obtaining positive feelings from learning etc. Examples of the use of methods of personally-oriented technology in the education of children with intellectual disabilities in primary school are provided: games (cover various areas of development of a child with intellectual disabilities: cognitive, aesthetic, ethical and provide an opportunity for self-expression and reflection); training exercises (aimed at the development of voluntary attention, fine motor skills); the imitation method (contributes to the formation of cognitive skills and interests of a student with intellectual disabilities); simulation (simulation of the situation of behavior on the street, with friends, at school). It is noted that when using a Lego constructor, the principles of conformity to nature are implemented (the age of the child is taken into account); systematicity, repeatability and clarity of training; cooperation. Attention is focused on the fact that success can be achieved only in joint activities in the process of implementing the principles of child-centeredness and partnership pedagogy. According to the personally oriented learning technology, the student is the subject of education (accompanied by a teacher’s assistant); the teacher performs a consultative educational role, the teacher’s assistant and the support team direct the activities of the child with intellectual disability to his personal development.
Implementation of Delone &amp; Mclean is Success Model as an Evaluation of Resource Management Information System at Dapoer Widya

This study aimed to analyze the steps contained in the updated model. The model includes six interrelated dimensions of information system (IS) success, namely system quality, information quality, service quality, user satisfaction, and net benefits. The research method used is an explanation with a quantitative approach. The type of research conducted is a survey, where data is collected through filling out questionnaires through Google Form. The data used in the study was collected between January and March 2023. The study sample consisted of 96 respondents who had filled out questionnaires. The results showed that hypothesis 1 was accepted, which showed that the quality of information had a positive effect on customer satisfaction, with a P-Values value of 0.012. However, hypothesis 2 was rejected, which showed that the quality of the system had no effect on customer satisfaction, with a P-Values of 0.185. Furthermore, hypothesis 3 is accepted, indicating that service quality positively affects customer satisfaction, with a P-Values of 0.000. Hypothesis 4 is also accepted, which shows that customer satisfaction positively affects net benefits, with a P-Values of 0.000.&#x0D; &#x0D; Keywords: net benefit, user satisfaction, information quality, service quality, system quality
Korean History Textbooks on the Eve of Modernity: Characteristics in their Description of the Imjin-year war with the Japanese, and the Historical figure Yi Sun-shin

Examined in this article are certain history textbooks from the period when Korea was facing modernity on the horizon, namely from 1895 through 1910. Selected as the most noteworthy ones from this period are Joseon Yeokdaesa(朝鮮歷史), Joseon Yeokdae Sa’ryak(朝鮮歷代史略), and Hyeon Chae’s Dong’guk Sa’ryak(東國史略). Special attention is paid here to the Joseon dynasty’s war with the Japanese that started in the Imjin-year(1592, “the Imjin-year war with the Japanese” from now on), and the actions of Admiral Yi Sun-shin(李舜臣, 1545~1598), in order to examine how that event and that individual were perceived and understood in the aforementioned period. BR After an official order to initiate school education at every level was issued by the Joseon government in 1895, education of the peninsula’s history commenced, and Joseon History and Joseon Yeokdae Sa’ryak were published. Written in a chronological fashion, description of the Imjin-year war with the Japanese is centered on King Seonjo(宣祖, r.1567-1608) and his son the Crown-prince, but they also notably focused on the actions of governmental officials and righteous army leaders from a specific political faction: the Westerners(“Seo’in, 西人”). Also, a considerable portion of the textbooks is dedicated to the description of the Chinese Ming dynasty, such as Joseon’s request of an army to the Ming government, Ming troops’ arrival on Joseon and victories they achieved, and the Joseon government’s diplomatic talks with Ming authorities during the war. Conversely, references to Yi Shun-shin is contained to the last chapter of the war, namely the battle over the No’ryang strait (“No’ryang Haejeon, 露粱海戰”) and Admiral Yi’s eventual death.BR In the meantime, Hyeon Chae’s Dong’guk Sa’ryak was published in the early 20th century, and although it was sort of an edited translation of the Japanese writer Hayashi’s Jyosenshi(朝鮮史) and Jyosen Kinseishi(朝鮮近世史), it did modify existing writings and supplemented new references regarding the Imjin-year war with the Japanese, featuring a more advanced understanding of the war as well as Yi Sun-shin. With the description of the Imjin-year war in Dong’guk Sa’ryak, we can see crux of the present day’s general understanding of the war had already been established by Joseon and Japanese historians of the 17th century, as well as in the history textbooks of the early 20SUPth/SUP century.
On Creating a List of Hangul Old Novel for Writing Literary History

Since characters capable of recording the Korean language were created only in the mid-15th century, there was no choice but to borrow Chinese characters to record the language before the creation of Hunminjeongeum. Moreover, since the official script used in Korea until the end of the 19th century was Chinese characters, the remaining materials written in Chinese characters are much more numerous than those written in Korean characters. Due to these circumstances, the history of Korean literature is centered on literary works written in Chinese characters rather than those written in Korean. The same goes for the history of old novels. Among old novels in Korean, there are no works whose author and creation period can be known, so the research has focused on the novels written in Chinese characters whose author and creation period can be identified. In this paper, I pointed out that the existing history of Korean novels has been written in a convenience-based way, and emphasized the need to write a history of novels that reflects the reality of the time. In other words, rather than creating a framework with Chinese character novels whose authors are known and then inserting Korean novels whose authors and creation times are unknown, the history of novels should be written with a focus on the novels written in Korean.
How students translate bilingual picture book using multimodality: Translation process phenomenology

The multi-modal translation process greatly influences the results of the translation of children's picture storybooks produced by Yogyakarta State University students. Bildung from the translator and the method used is a guarantee to produce a quality translation. This research tries to reveal the translation process of children's picture stories from genetic, generic, and affective aspects. The data were analyzed using the distribution and referential method. Through the SFL and VG (multi-modal) approaches, the researcher reveals the translation process carried out by students of English Literature at Yogyakarta State University. The research results show that genetic aspects obtained from interviews and questionnaires are positively correlated with affective aspects. The positive results of the synthesis of both are also confirmed by positive patterns in the generic aspect. This is proven through the intercorrelation of text and images which complement each other in presenting an interpretation for a comprehensive reader. Based on the intercorrelation of these three aspects, it can be concluded that based on this phenomenon, translators in the translation process use multimodality theory to present appropriate translations with good translation quality.
Improving writing skills of expository text with ‘think, talk, write’ learning method

This studi was aimed at describing the learning process of writing expository texts in class VII C SMP Ekakapti Karangmojo Gunungkidul, through the use of the TTW learning method. and describing the results of writing an exposition text for class VII C SMP Ekakapti Karangmojo Gunungkidul using the TTW learning method. This research is a Classroom Action Research (CAR). The technique of analyzing the data is using quantitative and qualitative techniques. Based on the results of the study, the conclusions that can be drawn are as follows. First, their exposition text writing skills have improved after using the TTW learning method. The improvement in writing exposition text skills was known from the pre-cycle, first cycle, and second cycle tests. The average score of their pre-cycle was 58.67. This result belongs to the poor category. Furthermore, for the average score in the first cycle the result was 75.63 so that it can be said to have increased and is included in the good category. Thus, there was an increase of 16.96% from the pre-cycle. In the second cycle, the average score achieved was 82.61. This result is included in the good category as well. Thus, there was an increase from the first cycle of 6.98% and 23.94% of the pre-cycle results. Second, learning to write Exposition texts through the TTW learning method has been proven to be able to change students’ negative attitudes and behaviors into positive ones. These changes can make students who are less enthusiastic and less active become more alert, excited, happy, and able to enjoy learning. Students become more active in thinking (think), actively discussing (talk), and more actively writing exposition texts (write).
Implementasi Smartquail Incubator Pada Peternakan Burung Puyuh Cv. Suga Jaya Barokah, Banyumas

Wlahar Kulon Village, Patikraja District, Banyumas has a community of quail breeders (Coturnix coturnix japonica), one of which is Pak Herman. Partner problems are the microclimate of the cage which is uncomfortable, not yet equipped with precise tools and there is only one fan for the building. This condition causes low egg production and egg shell quality. The optimal environmental temperature for quail production period is 28-32°C. Temperatures that are too high cause the egg shells to be thin and easily cracked and make the quail stressed and die easily. The purpose of this PKM-PI is to increase the productivity of quail using the Smartquail Incubator tool and to apply and develop it in order to achieve economic independence for quail farmers. The method of implementing this program consists of conducting surveys and literature studies, designing and manufacturing tools, calibrating sensors, testing tools, evaluating tools, as well as mentoring and monitoring. The results after applying the Smartquail Incubator tool to quail farmers are that the cage temperature control becomes automatic, the energy needed to manage quail is only 2 hours/day, production increases to 38.2 kg/month, mortality decreases to 3 fish/month, quail egg shell becomes thicker, and uses a hybrid electric energy source, namely a combination of PLN and solar panels. Smartquail Incubator uses a microcontroller equipped with an LCD as a means of regulating and monitoring the temperature conditions of the cage. Smartquail Incubator can be controlled with a Smartphone remotely because it already uses the Internet of Things system. The conclusion obtained is that the Smartquail Incubator is an alternative for quail breeders to increase quail productivity. The development of the Smartquail Incubator helps farmers to achieve economic independence.
THE EFFECT OF INTRODUCING SUPRASEGMENTAL FEATURES TOWARDS STUDENTS’ LISTENING ABILITY

This research aimed to address the difficulties faced by students in listening comprehension, particularly in understanding spoken vocabulary and grasping the overall meaning of audio materials. The study focused on investigating the effect of introducing suprasegmental features on students' listening ability. The significance of this research lies in its potential to enhance students' comprehension of auditory content. The research followed a pre-experimental design, specifically utilizing a pre-test and post-test approach. The participants consisted of 16 students from XII IPA at SMA N 2 Bukik Barisan. Data collection involved assessing the students' performance through pre-test and post-test scores. The intervention involved providing materials on suprasegmental features supported by audio and video. Data analysis was conducted using the t-test formula, with the obtained t-value compared to the critical t-value at a 5% significance level (α=0.05) and 15 degrees of freedom. The results revealed a significant effect of introducing suprasegmental features on students' listening ability, as the obtained t-value (2.827) exceeded the critical t-value (1.753). Moreover, the post-test scores (68.75) exhibited improvement compared to the pre-test scores (55.31). In conclusion, the findings demonstrate that the introduction of suprasegmental features positively impacted students' listening ability. The results imply that integrating suprasegmental features in teaching practices can assist students in enhancing their listening comprehension skills. Therefore, educators are encouraged to incorporate suprasegmental features to foster improved listening abilities among students.
The Effect of a Science Storybook Creation Program Using Generative Artificial Intelligence on the Self-efficacy and Creative Problem-solving Ability of the Science Gifted Students in Elementary School

The purpose of this study is to investigate the impact of a science storybook creation program using generative artificial intelligence on the self-efficacy and creative problem-solving skills of the science gifted students in elementaryschool. For this purpose, the program developed in this study was administered to 60 5th grade students in an elementary school science gifted class, and analyzed using the SPSS 26.0 statistical program to determine whether theprogram was effective in improving students' self-efficacy and creative problem-solving skills. The results of this study are as follows. The science storybook making class using generative artificial intelligence was found to have a positiveeffect on improving the self-efficacy and creative problem-solving skills of science gifted students in elementary school. Additionally, these classes were found to improve their scientific attitudes.
Efficient Non-Recursive Tree Traversal Algorithm: Implementation Based on Breadth First Search and Performance Comparison

The objective of this study is to present an efficient tree traversal algorithm in terms of execution time and implementation complexity. Trees, defined as acyclic connected graphs, are widely used in various fields of computer science. Unlike traditional recursive methods or depth first search implementations, this research proposes an implementation based on breadth first search. The algorithm improves execution time using a non-recursive approach and reduces implementation complexity by using only one-dimensional arrays and loops. Additionally, the algorithm has been optimized through a preprocessing phase. To evaluate the performance of the proposed algorithm compared to existing ones, trees with random structures were generated and their execution times were measured. The results demonstrated that the proposed algorithm exhibits efficient performance.
The Application and Characteristics of VR Technology in Disaster Event News

With the development of technology, an increasing number of new report formats are being applied in the field of journalism. The immersive nature of VR technology makes it particularly valuable in news reporting, especially in disaster news. Currently, a considerable number of VR news reports have been published across various domains. This paper has analyzed the application of VR news reporting in disaster events, drawing from specific case analyses of three distinctive events: pandemics, fires, and earthquakes. It summarizes the characteristics of VR disaster news in terms of scene construction, information dissemination, storytelling, and more. By comparing VR technology with traditional news reporting on the same topic, it has examined the strengths and weaknesses of VR technology in the realm of disaster news. The paper also provides insights into the hotspots and prospects of this research topic.
Sleep Quality Analysis Based on Logistical, SVC and Xgboost

As a matter of fact, a healthy lifestyle requires sleep quality to be one of the main ingredients. It's a common practice to spend roughly a third of the lives sleeping, or at the very least, one should. Regrettably, that goal is not met by many of human beings in recent years. With this in mind, this study will investigate to build three models LogisticRegression Model, XGBClassifier Model, SVC Model using python technique. From the acquired data the model is used to find out some lifestyle effects on sleep. XGBClassifier Model is selected as the best model for the study. The model concluded that Occupation has the greatest effect on insomnia. Sleep apnea is most affected by BMI Category. BMI Category, Stress Level, Blood Pressure, Sleep Duration have more influence on sleep. These results show that the quality of sleep can be improved in terms of BMI Category and Blood Pressure.
The Application of Artificial Intelligence in Game

AI has been extensively applied in various aspects of game development over the past few decades. One critical application is the use of AI algorithms to simulate intelligent decision-making processes for non-player character behavior. Another application is procedural content generation, where AI algorithms generate game content such as level designs or missions to enhance gameplay diversity. This paper aims to explore the application of AI in game development by analyzing specific cases and discussing the current state of the field. The paper also focuses on related topics such as motion and physics simulation, as well as dynamic adaptation. The current state of using AI to enhance realistic motion and physics simulation in game development is further examined. In summary, this paper provides a comprehensive overview of the application of AI in game development, highlighting its significance. The paper concludes with a summary and future outlook of the entire study.