Reviewerly/exHarmony huggingface dataset:
Analisis Kepuasan Terhadap Kualitas Pelayanan Bimbingan Belajar Pada Kursuspintar Menggunakan Metode Servqual

In providing the best service to students, there are several CoursePintar supervisors who have competencies according to their fields of expertise, this aims to create a good quality of service because good service quality will produce student satisfaction feedback. However, KursusPintar does not yet have a measurable evaluation in providing teaching and learning services, to find out the quality of tutoring services at KursusPintar, researchers evaluate the quality of services, teachers, facilities, tutoring places and information on course fees on the web is not displayed on KursusPintar, which must be inquired through the Whatsapp admin contact. Measurements were carried out using the Servqual method which then obtained 98 respondents resulting from the slovin method. Then a validity test was carried out with a Pearson N-2 correlation at a significance of 0.05 obtained r table 0.202. Then test the reability with Cronbach's Alpha with a value of 0.7. Measurement with servqual with 5 dimensions of service quality, namely tangible, reliability, responsiveness, assurance and empathy, which is then displaced based on Importance Performance Analisys (IPA) with the best gap value results that need to be maintained, namely Tangible (Physical Evidence) with a gap value of -0.078 where KursusPintar understands the facilities needed by KursusPintar service users and the highest priority gap that needs to be improved is Assurance (Guarantee) with a gap value of -0.374 where users of KursusPintar services still feel that learning activities at KursusPintar are still not conducive so that learning materials cannot be received properly
Perancangan Aplikasi Rumah Adat Indonesia Berbasis Android Menggunakan Augmented Reality

One of the materials taught in school subjects is material about traditional houses. However, in its development, many of the students did not understand and did not know about traditional houses in Indonesia because a lot of material about these traditional houses was only conveyed using books. Information and learning about traditional houses from books can only be obtained from the front view or two dimensions, this is what makes children tend to feel bored and uninterested in studying and knowing traditional houses in Indonesia. So the introduction of Indonesian traditional houses needs to be done with an application using Augmented Reality technology that is applied to Android smartphones that can help Pekanbaru 2 Vocational High School students and Android smartphone users to learn and inform about traditional houses in Indonesia. The design of this application is made using Unity and Vuforia Software. It is hoped that this application can help users easily get to know and learn about Indonesian traditional houses.
Pengenalan Aplikasi Augmented Reality Sebagai Media Pembelajaran Konstruksi Bangunan Berbasis Android

Augmented Reality is a technology that combines virtual objects into a real environment and then projects these differences at the same time. The application of ICT-based teaching (Information, Communication and Technology) or better known as TIK (Technology, Information and Communication) at SMKN 2 Pekanbaru which supports various IT-related means starting from Network, Software and Hardware. Especially in the building drawing engineering major, the use of IT is good enough to support learning, such as software that supports CAD programs. In addition, SMKN 2 Pekanbaru also has supporting hardware such as computers, laptops and tablets. Based on this, the creation of building construction augmented reality applications as an innovative and interesting learning media can make maximum use of the school facilities that have been provided. This study uses the Agile method as an application design method that focuses on advanced development and Unity 3D as software in building construction augmented reality applications, As well as the Vuforia SDK as a device that allows the creation of augmented reality applications. This study also uses the black box and system usability scale (SUS) with the Category “Good” of 70.075% as a method of application testing that produces an evaluation of learnability of 96%, efficiency matrix of 0.001/SEC, and error metrix of 0.11.
PELATIHAN PEMBUATAN MEDIA PEMBELAJARAN BERBASIS CANVA UNTUK MENINGKATKAN PENGETAHUAN GURU SDN MEKARSARI 02 CIMANGGIS, DEPOK, JAWA BARAT

Education requires technology to improve its quality. One of the uses of technology in education is to support learning. The purpose of the activity is to provide knowledge to teachers by utilizing the Canva application as a creative and innovative learning medium. The training method is by providing material as a basis for initial knowledge, an explanation of the use of the Canva application in learning and tutorials for making learning videos. The results of the activities of the participants were very active and enthusiastic in participating in the activities. The conclusion of the activity was continued for the development of learning media materials and contents.
Penerapan Algoritma Naïve Bayes Dalam Memprediksi Pengusulan Penghapusan Peralatan dan Mesin Kantor

Badan Keuangan dan Aset Daerah (BKAD) of Banyumas Regency is the implementing element of the regional government in the areas of regional taxes, financial management and assets led by a Head of Agency who is located under and is responsible to the Mayor through the Regional Secretary. Badan Keuangan dan Aset Daerah (BKAD) of Banyumas Regency. has various types of Kartu Inventaris Barang (KIB) which are still not well managed, namely office equipment and machines, so a decision support system is needed to predict the removal of office equipment and machines. The use of data mining is done to help find out what equipment and machines are still suitable for use or not suitable for use every year in an institution. Data collection that is not careful in managing data can cause the allocation of funds not to be focused on replacing goods that are no longer feasible. Searching for information on datasets can be done with one of the Data Mining methods, namely the Naïve Bayes Algorithm using RapidMiner tools. The data set consists of 24 records with 3 attributes, namely the year of purchase or procurement, materials and conditions. The dataset is processed using the Naive Bayes algorithm and tested using a confusion matrix. An accuracy value of 100% is obtained which is categorized as a good classification.
Analisis Kualitas E-learning Lembaga Pendidikan Terpadu Nurul Ilmi Banyuasin Menggunakan Metode Webqual 4.0

E-learning has a very important role to advance the world of education, because with E-learning it can help teaching and learning activities. One of the schools in the city of Palembang Integrated Education Institute Nurul Ilmi Banyuasin has been using website-based E-learning since 2020, which functions as an online learning medium. This research uses the Webqual 4.0 method which consists of (usability quality, information quality, service interaction and visuals). quality). The problem in this study is that the Nurul Ilmi Banyuasin Integrated Education Institute does not yet know the level of quality of E-learning services. Therefore in this study an analysis will be carried out to measure the extent to which the quality level of E-Learning at the Nurul Ilmi Banyuasin Integrated Education Institute. it is not yet known the level of quality of E-learning services. Therefore, in this study an analysis will be carried out to measure the extent to which the quality level of E-Learning at the Nurul Ilmi Banyuasin Integrated Education Institute. There are several things that affect the level of user satisfaction with the E-Learning system, including using e-learning and web quality which will affect the level of user satisfaction. The higher the quality of a web, the more users will access the web. User involvement in the use of E-Learning technology will determine the success of a quality system and information. The quality of information that is in accordance with what is needed will provide satisfaction for the user. This study is expected to describe the relationship between user perceptions of the measurement of E-learning services at the Nurul Ilmi Integrated Education Institute to improve or complete the information in the E-learning.
Implementasi Algoritma Backpropagation Neural Networks Untuk Memprediksi Hasil Kinerja Dosen

In improving the quality of education in tertiary institutions, one of the efforts made to make it happen is to place qualified and professional educators or lecturers at these universities. A lecturer must have the ability to carry out the tridharma of higher education. A lecturer must also be able to follow the development of science and always be able to develop himself and have good teaching skills according to his field of knowledge, from planning, implementation to evaluation of learning. To predict the performance of lecturers using the Backpropagation Neural Networks algorithm. The design of the application to predict the performance of lecturers with the Backpropagation Neural Networks algorithm is done by determining the number of units for each layer. After the network is formed, training is carried out from the patterned data. Tests were carried out using Matlab software with several forms of network architecture. The architecture with the best configuration consists of 24 input layers, 20 hidden layers and 5 output layers. The results obtained from the test are predictions of lecturer performance which consist of Very Poor, Less, Enough, Good, Very Good. This assessment serves to evaluate the performance of lecturers in each semester at higher education institutions. with a test accuracy of 95%.
Kajian Model Backpropagation dan Hybrid ANFIS Dalam Memprediksi Pertumbuhan Penduduk di Kabupaten Karawang

Population growth rate prediction is a process of estimating the population in the future. Predictions are made so that the government can prepare strategic steps in anticipating the negative impact of an uncontrolled population increase. The research data is the population of Karawang Regency from 2011 to 2020. Backpropagation and Hybrid ANFIS are the models used in this study. The purpose of this study was to determine the RMSE value and scatter data formed from the results of the ANFIS Backpropagation and Hybrid training models in predicting population growth rates in Karawang Regency. In addition, this study is intended to determine the level of accuracy of the two models. The research step begins with research data validation, preprocessing, training and testing, as well as accuracy testing. Accuracy testing uses the Mean Absolute Percentage Error (MAPE) method. Backpropagation and Hybrid models in predicting the rate of population growth have worked well. This can be seen from the training results of the two models. Backpropagation model has the best RMSE of 0.0328 and Hybrid has the best RMSE of 0.021884. The results of the analysis of the accuracy of predicting population growth rates for 2019 and 2020 that have been carried out, both models have a good level of accuracy. Backpropagation has an average accuracy rate of 84.76%, while the Hybrid model has an average accuracy rate of 93.71%. Based on the results of accuracy testing, the Hybrid model has a better level of accuracy than the Backpropagation model.
Analisa Sentimen Pengguna Transportasi Jakarta Terhadap Transjakarta Menggunakan Metode Naives Bayes dan K-Nearest Neighbor

Social media used in communicating that is very popular in Indonesia. One of the most popular is Twitter. Twitter is a social media site where people can share information publicly. This information can be processed to make sentiment analysis. This research attempts to create a system that can detect positive or negative sentiments in public information. The method used for this sentiment classification is the comparison method of Naive Bayes Classifier and K-Nearest Neighbor Classifier using TF-IDF weighting. The input to this system is in the form of tweet data for Transjakarta, while the output of this system is in the form of visualization of positive and negative sentiment data using Streamlit which is a library from python. Based on testing the accuracy of the Naive Bayes approach for sentiment analysis of Twitter data related to the use of Transjakarta transportation is 61.1%, and the accuracy of the K-Nearest Neighbor method is 75.7%. For the two methods used in determining the level of accuracy, it can be concluded that the K-nearest-neighbor method produces better accuracy.
TEACHERS’ PERCEPTIONS REGARDING ENGLISH LANGUAGE PROFICIENCY AND TEACHING EFFECTIVENESS

Most English teachers teach students that the discussions to be taught are not so detailed that most students do not fully understand what the teacher is teaching. There are also teachers who give only assignments at the beginning of the lesson without explained the material that will be taught beforehand. So many students are overwhelmed and don't understand learning. In this situation, the study finds out how teachers feel about English language proficiency and their teaching effectiveness in English lessons. The study used a qualitative approach with semi-structured interview. The study was conducted at one of the Junior High School in Garut, West Java. It collected data from a Junior High School teachers. Furthermore, the study found that the relationship between English language proficiency and teaching effectiveness is that if a teacher had mastered English correctly and if a teacher had applied the right way of learning, especially in English study will be certainly improve student skills. The teacher will be very easy to present to the children and will make effective teaching in the classroom.
Rancangan Aplikasi Monitoring Maintenance Mesin Mini ATM

Monitoring maintenance of mini ATM machines at PT Bank Mandiri (Persero) Tbk Palembang Sudirman Area currently uses the minutes of handing over of Mini ATM machines which are recorded in Microsoft Excel, this could be the reason monitoring of maintenance for mini ATM machines has not gone well, such as in the case of officers having difficulty monitoring the progress of repairing Mini ATM machines, then from the agent's point of view complaints cannot always be responded to quickly, so the SLA for repairing Mini ATM machines has not been fulfilled. Based on these things the author wants to build a web-based application using the waterfall method, starting with data collection through observation and interviews, analysis of system requirements, design, code, testing, support, the hope is that this monitoring application is made so that all parties related to the maintenance process will get convenience in the process of monitoring customer complaints and fulfilling the Mini ATM Machine maintenance SLA
Pengembangan Multimedia Interaktif Hewan Berbisa dengan Metode Multimedia Development Life Cycle

The problem that is the main focus of this research is the lack of interesting interactive multimedia-based educational information media as a provider of information about venomous animals. This information should also be a concern because these venomous animals are very dangerous, especially for children who still lack information about this. The aim of this research is to become a source of educative information to the public, especially children, about venomous animals as attractive as possible and easy to use. Interactive multimedia is one solution to this problem. The Multimedia Development Life Cycle method is used as a guide in building interactive multimedia with the stages of Concept, Design, Material Collecting, Assembly, Testing and Distribution. From the results of testing in alpha testing all the features in this interactive multimedia can run well. With the results of beta testing on 30 respondents, they get a rating of 4.54 out of 5, so this interactive multimedia is very good and suitable for use as an educative information medium about venomous animals.
Penerapan Algoritma C.45 Untuk Analisis Pengadaan Peralatan dan Mesin Kantor

Badan Keuangan dan Aset Daerah (BKAD) of Banyumas Regency is an agency under the auspices of the regional central government of Banyumas Regency. BKAD Banyumas Regency has various types of Kartu Inventaris Barang(KIB) which are still not well managed, namely KIB office equipment and machines and make it difficult to procure office equipment, so a decision support system is needed to predict the proposed procurement of office equipment and machines. This prediction is made with the aim of facilitating the asset sub-sector in particular in carrying out the task. This prediction has benefits in implementing the replacement of office equipment and machines that can be managed properly according to employee needs so that employee performance is maximized. Methods of data collection using survey methods, literature, and interviews with members of the asset sub-sector. The data processing method in this report uses a quantitative method with the C.45 algorithm. An analysis of the prediction of proposing office equipment and machines using the C.45 algorithm with the help of the Rapidminer Application is able to provide results in the form of a decision tree that can be used by members of the asset sub-sector in making decisions. Based on the predicted results for proposing the procurement of office equipment, all equipment whose year of purchase/procurement was less than or equal to 1998, equipment in damaged condition with a year of purchase/procurement of more than 1998, equipment made of plastic/ebonite and plastic in poor condition with year of purchase/procurement more than 1998.
Flood Susceptibility in The Border Area of Banyuasin Regency, South Sumatra Province, Indonesia

Flooding is one of the most common problems that occur as a result of urban sprawl.The development of suburban areas (urban sprawl) is one of the factors that lead to increased intensity of flooding in Tanah Mas, Sukajadi and Sukomoro villages.This study aims to determine the flood vulnerability index in the urban area of Talang Kelapa, Banyuasin regency.The research method used was qualitative approach and spatial analysis using GIS (Geographical Information System) and SMCA (Spatial Multi Criteria Analysis) using limited rational model based on soil type, landform, rainfall, river elevation, land use, geology and slope class.The results show that most of the urban area of Talang Kelapa, Banyuasin regency, falls in the medium category, 61.5% of the area.Slope class and land cover are the most influential indicators of flood hazard, followed by soil type and rainfall indicators.The areas classified as very flood prone are mainly located in Sukajadi and Tanah Mas villages.
Study of the Literature on Using Natural Rubber and Crumb Rubber as Modified Materials in Hot Asphalt Mixtures

Waste is widely used in road construction, including the use of waste materials or natural materials.Crumb rubber is a waste product that comes from unused car tires and can pollute the environment if not treated properly.Using scrap tires (crumb rubber) in combination with asphalt is one technique to get around this problem.There is still a lack of information about crumb rubber and solid natural rubber in paving roads.This paper will follow the rubber asphalt research conducted and produce a map to identify research areas that have not been further investigated.According to the search results, much research has been done on the usage of crumb rubber, but little has been done on solid natural rubber.The utilization of a blend of natural rubber and crumb rubber is the suggested study topic that more researchers could pursue.
IMPROVING STUDENTS’ SPEAKING ABILITY THROUGH NEWS RETELLING

This paper involves researching, Improving The Students’ Speaking Through News Retelling. A Thesis. Language and Arts Faculty of State University of Makassar. The objective of the research was to find out whether the use of English News Retelling can improve students’ speaking ability. The research applied a pre- experimental meyhod with one group pretest and posttest design. The pre-test was given to know to what extent the students speaking ability and post-test was given to identify the students achievement after treatment. The population of this research was the second year students os SMK Tamalatea Makassar and used purposive sampling technique. The variable of the research were the use of English News Retelling as the independent variable and the students speaking ability as dependent variable. The result of the data indicate that was significant difference between the mean score of pre-tset and the post-test of the students. The value of t-table (1.729) was higer than t-test (34.0) at level of significant (p)= 0.5 and the degree of freedom (df)= n-1 . it can be concluded that English New retelling can improve students speaking ability
THE USE OF AUDIO VISUAL MEDIA TO IMPROVE THE LEARNING OUTCOMES OF CLASS III STUDENTS OF SD INPRES BAROMBONG 1 MAKASSAR CITY

The aim of the research was to improve the learning outcomes of third grade students at SD Impres Barombong I through the use of audio-visual media. The focus of this research was all grade III students of SD Inpres Barombong 1. This research lasted two cycles, each cycle was carried out for four meetings, the first to third meetings were the learning process and the fourth meeting was evaluation. Collecting data with observation techniques and giving tests, while the data analysis techniques used are quantitative and qualitative. Giving assignments with indicators at the reflection stage of the research cycle. The results achieved were (1) increased student reading learning outcomes, namely cycle I was in the sufficient category because there were 10 students or 47.61% who did not meet the minimum completeness criteria and cycle II was in the good category because there were only 5 students or 23 .81% of the 21 students who cannot meet the minimum completeness criteria, this will be continued by the class III teacher at SD Inpres Barombong 1 Makassar City. (2) there is an increase in student learning activities during learning takes place. Based on this research, it can be concluded that one way to improve reading learning outcomes is to use audio-visual media. Based on the results of the research above, it can be concluded that through the use of audio-visual media in class III students of SD Inpres Barombong 1 Makassar City experienced an increase in reading learning outcomes
An Analysis of Cybersecurity Policies and Practices in Public Administration

The purpose of this research was to assess the strengths and weaknesses of a public administration organization's hacking policies and practices. According to the findings, the company has a solid cybersecurity base thanks to its comprehensive policies and ongoing training and awareness programs. Nonetheless, there were also opportunities for development, such as in access controls and vulnerability evaluations. A more thorough cybersecurity policy, the use of role-based access control, and more frequent and thorough vulnerability assessments and penetration testing were among the best practices and improvement suggestions uncovered by the research. The company will be better able to safeguard sensitive data and prevent future attacks by implementing these suggestions. This research serves as a useful reminder of the significance of cybersecurity in public administration and emphasizes the need for constant vigilance and advancement in order to remain one step ahead of new threats.