Reviewerly/exHarmony huggingface dataset:
Animation-Based Learning Media for Thematic Learning of Elementary School Students

ABSTRACT This study aims to determine the feasibility of learning media products based on animation for fourth grade elementary school students, namely thematic learning with the theme The Beauty of Diversity in My Country (the sub-theme of the diversity of ethnic groups and religions in my country). Using the research and development (RD (2) the thematic expert gave a score of 4.2 (good); and (3) classroom teachers with an average score of 4.9 (very good). At the individual trial stage an average value of 4.0 (good) was obtained, the small group trial obtained an average value of 4.2 (very good), while in large group trial an average value of 4.1 (good) was obtained. Keywords: Instructional media, thematic learning, animation
Analisis Penerapan Knowledge Management System dengan Task-Technology FIT pada Sekolah Tinggi Manajemen Informatika dan Komputer Parna Raya Manado

A fundamental need now is that knowledge management is actually applied in tertiary institutions, because the ability to manage existing knowledge in tertiary institutions can be the strength needed for the tertiary institution to survive and advance. Knowledge management is an effort to improve and manage knowledge to be more quality for universities. This study analyzes the extent of the application of the Knowledge Management System at the School of Information and Computer Management (STMIK) Parna Raya Manado through its website www.parnaraya.ac.id using the Task-Tecnology Fit method to measure the implementation of a knowledge management system based website at STMIK Parna Raya Manado. Keywords: system, management, knowledge
Dischargeable Obligations in the 𝒮CIFF Framework

Abductive Logic Programming (ALP) has been proven very effective for formalizing societies of agents, commitments and norms, in particular by mapping the most common deontic operators (obligation, prohibition, permission) to abductive expectations. In our previous works, we have shown that ALP is a suitable framework for representing norms. Normative reasoning and query answering were accommodated by the same abductive proof procedure, named 𝒮CIFF. In this work, we introduce a defeasible flavour in this framework, in order to possibly discharge obligations in some scenarios. Abductive expectations can also be qualified as dischargeable, in the new, extended syntax. Both declarative and operational semantics are improved accordingly, and proof of soundness is given under syntax allowedness conditions Moreover, the dischargement itself might be proved invalid, or incoherent with the rules, due to new knowledge provided later on. In such a case, a discharged expectation might be reinstated and hold again after some evidence is given. We extend the notion of dischargement to take into consideration also the reinstatement of expectations. The expressiveness and power of the extended framework, named 𝒮CIFF𝒟, is shown by modeling and reasoning upon a fragment of the Japanese Civil Code. In particular, we consider a case study concerning manifestations of intention and their rescission (Section II of the Japanese Civil Code).
The Integration of Pragmatics and Computer Science and Technology Using Data Mining

: In order to further expand the application of computer pragmatics, the research scope and technology of anaphora in pragmatics have been fully studied. Based on Apriori data mining algorithm, anaphora in discussion corpus, speech corpus and news corpus in ParCorFull corpus database has been deeply and fully studied. The research is mainly carried out from the overall and local perspectives. The results show that: in daily oral language, the main anaphor is pronoun, and the main anaphor in written language is noun phrase. From a local point of view, clauses can be only used as the antecedent. Verbal phrases are not often omitted in written language, but often omitted in oral language. Pronouns are used as subjects in both oral and written languages. In written language context, pronouns refer to entities, while in oral context, they are mostly other events. Nominal phrases often appear directly in written language, but in oral language, they appear more in other forms. This research provides a scientific reference for the field of computer pragmatics, which is of great significance to the research and development of pragmatics.
TAMAN BACA PUSTAKA SEBAGAI PERLUASAN LAYANAN PERPUSTAKAAN KHUSUS BERBASIS INKLUSI SOSIAL

Introduction.  Library as a lifelong learning place for the community has an important role in improving the quality of people's lives. Purpose.  This study discusses how the librarian's response to the library program based on social inclusion and three things as a basic of a special library to become a social inclusion-based library. The purpose of this study is to describe and explain how the Ministry of Agriculture's library can play a role in national development programs related to community empowerment through social inclusion-based library. Method.  The study was conducted with a qualitative approach with a case study method. Data was collected by observation and interviews. Results and discussions.  The results of the research is that PUSTAKA established Taman Baca Pustaka as a social inclusion-based library as a model proposed by Faulkner, that PUSTAKA as a special library meets the minimum requirements for the development of social inclusion-based library namely resources, capacity, and opportunities. Besides, PUSTAKA also organizes programs that actively involve the community as a response and support for social inclusion-based library policies for improving the quality and welfare of the community.
Staging negotiation spaces as a means for co-designing an insulin service system in India

This chapter seeks to investigate potential navigational moves of designers through a specific case study of making insulin available to people at the BoP in India and views staging as a central aspect in negotiating concerns in collaborative design projects in general. Staging is the act of building network relations by orchestrating spaces for negotiation (Pedersen 2020) and refers to a process of (a) framing an envisaged performance in a scenic space based on an interpretation of the initial ‘design brief’ of a project; and (b) producing props that inscribe this framing into potential intermediary objects that mediates between actors and allow for discussions and negotiations of controversies. Further navigational moves include (c) circulating these objects amongst diverse actors to facilitate negotiations; and (d) reframing the design brief to stage yet another performance with new actors and props.
SISTEM INFORMASI E-SMART APPLICATION MASJID BERBASIS WEB

The Khairiyah Mosque is one of the places of worship for Muslims who are in the median. The Khairiyah Mosque does not yet have an information system and mosque management management. The large number of activities at the Khairiyah Mosque and the poor management of the mosque's finances and manual data processing made it difficult for mosque administrators to process data and it took a long time. To overcome this problem, an information system and management of the mosque is needed that can be accessed easily, anytime and anywhere by mosque administrators and provides accurate, fast and accurate information about the activities and finances of the Khairiyah mosque to the public. On this basis, a web-based mosque e-smart application information system was developed made with Notepad ++ with programming tools Codeigniter Framework, PHP, HTML, CSS, Boostrap, Javascript and Jquery. Furthermore, the author will use the MySQL database and supported by the Google Chrome browser which aims to facilitate mosque managers in managing mosque finances and activities and will make it easier for people to find mosque information through existing websites. The stages of this research include needs analysis, system design, implementation and testing. This web-based mosque e-smart application information system was tested using the black box method. With this web-based information system, the e-smart application for mosques is expected to facilitate the processing of mosque data effectively and efficiently
The Effect of Culture – Based Approach in Improving Students’ Reading Comprehension on Spoof Text

This research was intended to investigate the effect of a culture-based approach in improving students’ reading comprehension on spoof text. For that purpose, a true experimental study was applied to the eleventh-grade students of SMAN 1 Soreang. The sample of this study was 88 students from that school. These students were divided equally into the control and experimental group. The experimental group was given the Culture-Based Approach (CBA) as the treatment in comprehending the text. The students’ scores of pre-test and post-test from both groups were statistically analyzed and compared by the T-test. The findings could be summarized that generally, students from the experimental group gained better achievement than from the control group on their post-test scores. The data analysis also showed that there was a significant difference between the mean score of the pre-test (53.45) and the post-test (58.39.). Furthermore, the result of the t-test (5.707) was relatively higher than the t- table (2.018) for a 0.5 percent level of significance. It indicated that the students’ achievement was significantly improved after the treatment of using a Culture-Based Approach. Thus, it is recommended that a Culture-Based Approach should be considered as an alternative choice for English teachers in teaching spoof text.
Non-cooperative game of participant choice in a public private partnership using a compromise solution

The non-cooperative game model of public private partnership is considered in this paper. Such partnerships is carried out through the implementation of social or infrastructure projects in relation to state and municipal property. In this paper the problem of identifying the best private partner is modeled as a static non-cooperative game with full information. A compromise solution is choosed as optimality principle. An algorithm of compromise solution is given in this paper. The numerical example is solved.
The Powers of the Italian Government during the Emergency: Temporary or Stable Effects?

The Covid-19 emergency has concentrated decision-making power in the hands of the government, marginalizing both the Parliament and the regions. The analysis of the normative acts enacted by the Government in the emergency suggests that the trend towards concentration is not so much the expression of a temporary adjustment of the legal order, but instead fits a broader and long-term evolution of the Italian form of government. This trend points to the centrality of the Government and even more so of the Prime Minister. The role of technical bodies is instead more ambiguous, even when considering the inevitable role played by scientific expertise in a health emergency. © 2020 Societa Editrice il Mulino. All rights reserved.
A CONTENT ANALYSIS ON READING MATERIALS IN CREATIVE ENGLISH TEXTBOOK FOR THE TENTH GRADE STUDENTS OF SENIOR HIGH SCHOOL

The problems of the study were: 1) What kinds of text genre in the reading texts are found in Creative English textbook for tenth grade of senior high school? and 2) What is the lexical density of reading materials in Creative English  textbook for tenth grade of senior high school textbook? This study used a content analysis. The data of this study were genres of texts and lexical density of reading materials found in English textbook for the tenth grade of senior high school. To analyze the data, the researcher used a model analysis that consists of three concurrent flows of activity: data reduction, data display, and conclusion drawing/verification. The research revealed the following findings: Kinds of reading text genres found were procedures, recounts, and narratives. The total number of the reading text is 13 texts which consist of:  5 reading texts with the genres of procedures, 5 reading texts with the genres of recounts, and 3 reading texts with the genres of narratives. Furthermore, the analysis of lexical density of reading materials found in English textbook indicated that the lexical density of recount texts is high with the average level of lexical density is 5.1; the lexical density of procedure texts is high with the average level of lexical density is 5.5; and the lexical density of narrative texts is fair with the average level of lexical density is 4.4. In general it can be stated that the lexical density of reading materials is fair because the lexical density of reading texts fall into fair category.
Tricks To Master English Vocabulary Through Interactive Activities At The Puri Kasih Orphanage Tembilahan

English language skills are also often used as a requirement when they want to continue to a higher education level. However, it cannot be denied that the limited understanding of English vocabulary results in obstruction of language competence achievement. Therefore, this activity is a form of service to the community, especially as a form of implementation of the Tri Dharma obligations of higher education, which aims to help students at the Puri Kasih Tembilahan Orphanage to master English vocabulary quickly. The method used is Training of easy tricks to master English vocabulary through interactive activities. In this Community Service activity, several activities are carried out, namely: words puzzle, words matching, pictures, games, and watching short movies. The results of this Community Service activity showed that the participants gave a positive responses to this activity. They are also more courageous and motivated to use the vocabulary they have by participating in every activity they do. Furthermore, the initial test results showed 8.3% of participants in the Very Good category, 12.5% of participants in the Good category, 41.7% of participants in the Enough category, and 37.5% of participants in the Low category. Then, the final test results showed that 16.7% of participants were at the Very Good level, 25% of participants were at the Good level, 45.9% of participants were at the Enough level, and only 12.5% were at the Low level. This shows that interactive activities can help students at the Puri Kasih Tembilahan Orphanage more easily master English vocabulary.&#x0D;
TINJAUAN PROSES KREATIF MAHASISWA DESAIN PRODUK PADA PROSES DESAIN TUGAS AKHIR (STUDI KASUS: TUGAS AKHIR DESAIN PROUK MAINAN)

To complete a design requires a series of processes that must be presented in the designer's mind. There are many design methods that are learned in learning to design to produce extraordinary designs and can solve problems as a philosophical basis for design activities. In the toy product design process has a fundamental goal, which is to achieve fun (fun) to its users, through the fulfillment of aspects of function, fulfillment of aspects of the system and fulfillment of aesthetic aspects. The Final Assignment course was chosen to be sampled because this course was followed by the final year students who had experienced several design methods, so that by reviewing their process of completing the final assignment course it was hoped that a more significant creative process would be found in solving problems especially in the field of product design toy. Data obtained by taking the Final Project with the title of toy product design. Data collection is also carried out by in-depth interview methods in the process of assistance and design testing and then analyzed using the theory of design methods (design methods) and the theory of creative processes (creative thinking). The results of this study are expected to be a tendency of students (designers) to complete their design projects. know the aspects of concern and to find out their strategies in overcoming design problems.
Transfer of Knowledge: Educational Value in Cold Wax Batik Technique Training

Yogyakarta is one of the largest batiks producing areas in Java, apart from Solo andPekalongan. The motives contain a lot of deep philosophies that carry the values of human life. Thetechnique used in making batik is using canting and hot wax. The price of materials for batik isgetting longer, more expensive, the price for dyes is also getting higher, besides the waste from usedlorod and batik containing chemicals that can damage the environment. Along with technologicaladvances, society prioritizes environmental safety. The importance of the environment so as not tobe polluted, a team from across institutions provided outreach in the form of transfer of knowledgeabout materials that are cheap, fun, and environmentally friendly, as well as training on how to usethem. The problem in this activity is the decreasing public interest in batik work. The purpose of thisactivity is to increase public interest in batik using environmentally friendly materials. The targets ofthis activity are batik craftsmen, batik business owners, members of batik cooperatives. The activitywas carried out at the Koperasi Batik Senopati in Yogyakarta. The number of participants who tookpart in this activity was 41 participants. The methods used in this mentoring are mentoring methodsand practical methods. The result of this training the participants can use the cold wax batiktechnique.
THE ENGLISH TEACHERS’ PERCEPTION TOWARD THE DYNAMICS OF THE SCHOOL BASED CURRICULUM AND THE 2013 CURRICULUM AT SMAN 1, SMAN 2, SMAN 3, AND SMKN 1 TOLITOLI

The  purpose  of  this  research  is  to  discribe  the  English  teachers’ perception about the Dynamics of the implementation of the school based curriculum and the 2013  curriculum.  This research  conduct  in  four  defferent  schools,  they  were  SMAN  1, SMAN 2, SMAN 3, and SMKN 1 Tolitoli where the repondents were two English teacher from each school. In collecting the data, the researcher give questionnaire to all of the respondents. To get more deep information the researcher also apply interview to five respondents. The result of the interv iew show that the good curriculum to be implemented in the school is the school based curriculum with the spporting factors such as the method used in teaching, the process of evaluation and the the teachers’ time in teaching. Then the result of the questionnaire show that the percentage is 55%, while the percentage of the 2013 curriculum is 45%. Considering the finding of this research, the government must to carefully in taking decision in the future. Key words: The teachers’ Perception, the School Based Curriculum, the 2013 Curriculum.
PENGARUH LINGKUNGAN KOS-KOSAN TERHADAP MOTIVASI BELAJAR MAHASISWA STAKPN AMBON

Motivation is the urge to achieve a particular goal. The research aims to determine if there is a Kos-Kosan environmental influence on the learning motivation of students of the National Christian Religious School (STAKPN) Ambon. Research conducted on the STAKPN campus AmbonIn particular, the Department of Christian Religion (PAK) semester II (two), IV (four) and VI (six).This research uses a quantitative type survey approach. The population of the study is all students majoring in Christian religious education Semester II (two), IV (four) and VI (six) who live in Kos-kosan amounting to 120 people. While the sampling of research samples was completed with two techniques namely the first is simple random sampling technique by looking at the table Isach and Michael and secondly using the purposional random sampling technique, then obtained research samples As many as 89 people. The data collection techniques used are questionnaire or questionnaire and non-participation observation.Research Data is analyzed with the help of SPSS type 16.0 Program. Data analysis includes description analysis, test prerequisite analysis and final analysis. Description The analysis of this study is the presentation of maximum value, minimum value, average value (Mean) and standard deviation. The prerequisite analysis test in this study is testing data normality and Linieritas data. The data normality test is done with the formula of Kolmogrov Smirnov and shows normal distribution data. The linierity test is performed and shows there is a linear relationship between the X variables of the cost environment and the variable Y learning motivation. Final analysis testing is conducted including regression test to provide for influence, coefficient of determination to know how much contribution or donations are given in the cost environment variable to learning motivation, and hypothesis testing To contribute significant and positive environmental influences to the motivation of learning. The results of the hypothesis testing proved there was a significant and positive influence marked by the T-count value of the &gt; T table (2,573 &gt; 1,986) and the donations that were given X variables of the cost environment against the Y Motivai variable studied at 0.71 or 7.1% as the rest 92.9% influenced by other variable-varibellsKeyword: cost environment, learning motivation
Membangun Bisnis Berbasis Teknologi Informasi

In business, the development of information technology is a very important role. The development of the business world today cannot be separated from the role of information technology. The application of information technology in running a business has penetrated almost all fields of business. Business people rely on the sophistication of information technology to assist in finding various accurate and relevant information quickly, easily and practically. The application of information technology in a business can support companies to have better competitiveness. With the development of information technology, the power of information and information technology is used as a tool in winning business competition. This PKM activity aims to provide an understanding to students of class XII that there are many opportunities for them to become entrepreneurs if they have finished their study and they can become a provision for students who do not have the opportunity to continue their education to college.
The Effect of Clustering Classification and Pre-processing of Text on Improving the Accuracy of Hadith

Clustering is widely used in the context of the text, especially in classification. On the other hand, text pre-processing has a major impact on improving accuracy. This study aims to study of effect text pre-processing on improving the accuracy of hadith text, and building a model to classify the hadith categories into Saying, Doing, Reporting, and Describing, according to what was attributed to the Prophet Muhammad (PBUH), using learning algorithms. Also, this study is concerned with studying the impact on improving the accuracy of classification on text on different classifications of Hadith according to the text of Hadith and four categories of accuracy.  Two Way Cluster Analysis was used to classify Hadiths according to the tags present in each Hadith. Results showed that the number of tags could be used to distinguish different classes of Hadith especially the Da'if and Maudu as the classification results showed distinct groups of both types while classification showed low accuracy or capability of the separation between Sahih and Hasan Hadiths. Also, the experimental results showed that the best classifier had given high accuracy was SGD Classifier; it achieved higher accuracy followed by Logistic Regression, and finally, Bernoulli NB.