Reviewerly/exHarmony huggingface dataset:
Application Biplot Analysis on Mapping of Non-Convertive Diseases in Indonesia

Non-communicable diseases is diseases that are not caused by germs but rather because of physiological or metabolic problems in human body tissues. Usually, this disease occurs due to unhealthy lifestyle. One way to find out how large the spread of non-communicable diseases is by mapping the disease using biplot analysis. Biplot analysis is applied to determine the proximity information between objects, the length of the change vector, the correlation between modifiers, and the value of the change in an object. The study was conducted in 33 provinces with twelve non-communicable diseases. Descriptive analysis of twelve non-communicable diseases averaged the highest joint disease of 10.51 followed by hypertensive disease 8.85 and Stroke 6.42. While the lowest average disease is Heart Failure disease by 0.10 it is still open to research with other methods and also need to add supporting variables
Probabilistic Robustness Quantification of Neural Networks

Safety properties of neural networks are critical to their application in safety-critical domains. Quantification of their robustness against uncertainties is an upcoming area of research. In this work, we propose an approach for providing probabilistic guarantees on the performance of a trained neural network. We present two novel metrics for probabilistic verification on training data distribution and test dataset. Given a trained neural network, we quantify the probability of the model to make errors on a random sample drawn from the training data distribution. Second, from the output logits of a sample test point, we measure its p-value on the learned logit distribution to quantify the confidence of the model at this test point. We compare our results with softmax based metric using the black-box adversarial attacks on a simple CNN architecture trained for MNIST digit classification.
Pengenalan Pola Berbasis OCR untuk Pengambilan Data Bursa Saham

The investor must be able to use instinct to evaluate when to sell and buy stocks. This is, of fact, a weakness for inexperienced investors, in addition to the decision's inaccuracy and the time it takes to evaluate a slew of ineffective results. So that, a support system is needed to help the investors make decisions in buying and selling shares. This support system creates an online analysis curve display through text data in the BEI stock price application. The data processing based on pattern recognition will be carried out so that a buying and selling decision can be made to calculate the profit and loss by investors. As the first step of the whole system, this research has built an image-to-text conversion system based on OCR (Optical Character Recognition) that can convert the non-editable text (.jpg) to be editable (.text) online. After obtaining this .text data, the will used the system in further research to analyze stock buying and selling decisions. According to research on eight companies, the OCR-based image to text conversion has a 96.8% accuracy rate. Meanwhile, using Droid serif, Takao PGhotic, and Waree fonts at 12pt font sizes, it has 100 percent accuracy in Libre Office.
Automatic Optimal Multi-Agent Path Finding Algorithm Selector (Student Abstract)

Solving Multi-Agent Path Finding (MAPF) problems optimally is known to be NP-Hard for both make-span and total arrival time minimization. Many algorithms have been developed to solve MAPF problems optimally and they all have different strengths and weaknesses. There is no dominating MAPF algorithm that works well in all types of problems and no standard guidelines for when to use which algorithm. Therefore, there is a need for developing an automatic algorithm selector that suggests the best optimal algorithm to use given a MAPF problem instance. We propose a model based on convolutions and inception modules by treating the input MAPF instance as an image. We further show that techniques such as single-agent shortest path annotation and graph embedding are very effective for improving training quality. We evaluate our model and show that it outperforms all individual algorithms in its portfolio, as well as an existing state-of-the-art MAPF algorithm selector.
Analogy of scientific and professional research and its use

In today's turbulent world faced with growing number of threats and challenges on an ever larger scale, it is becoming evident that a way out should be sought in the development and application of science and profession, because only their results can stabilise the world. However, in the current processes of scientific and professional research, various barriers are encountered, primarily related to insufficient methodological elaboration of connections and relations between scientific and professional research, the end results of which reduce the quality and efficiency of these two most important agents of development. For these reasons, the study of the relationship between the processes of scientific and professional research, in which a mutual analogy has already been noticed but not further developed, has been chosen as the subject of the present scientific paper. To be more specific, in a small number of scientific papers published recently, the mentioned analogy has been observed without its deeper study and exactly there important possibilities for raising efficiency of both science and profession are hidden. Therefore, the subject of this paper is the study that led to a more complete identification of the mentioned analogy, with the implicit projection of its application in scientific and professional research.
Experimental assessment of the formation of professional competencies of students who are future managers in higher educational institutions

The author considers modern pedagogical technologies, which are reflected in the article. A special place is occupied by the experimental part-testing, which was attended by 60 students of 2-5 courses of the university. The study showed that university students are characterized by insufficient knowledge of the language, culture, historical past, traditions and customs of their own and other peoples, as well as insufficient tolerance and goodwill, manifested in feelings, assessments and behavior towards representatives of other nationalities. On the basis of a scientific and analytical study of the formation of intercultural competencies among students of higher educational institutions, it became possible to draw an exhaustive conclusion about the need to introduce a course of lectures in the variable part of the curriculum, which includes a discipline of choice in the amount of 1/3 at the level of higher education "master". Such lectures will allow you to delve deeper into the issues of intercultural and interethnic communication, the development of speech communication, which is due to the needs of professional practice.
Robustness to Missing Features using Hierarchical Clustering with Split Neural Networks (Student Abstract)

The problem of missing data has been persistent for a long time and poses a major obstacle in machine learning and statistical data analysis. Past works in this field have tried using various data imputation techniques to fill in the missing data, or training neural networks (NNs) with the missing data. In this work, we propose a simple yet effective approach that clusters similar input features together using hierarchical clustering and then trains proportionately split neural networks with a joint loss. We evaluate this approach on a series of benchmark datasets and show promising improvements even with simple imputation techniques. We attribute this to learning through clusters of similar features in our model architecture.
Penggunaan media belajar untuk mengenalkan anak TK kosakata

The purpose of this study was to determine the use of learning media in introducing children’s English vocabulary in Aisyiyah Kindergarten Bustanul Athfal Tapan, Pesisir Selatan District. The method used in this research is descriptive qualitative. The informants in this study were teachers who pursued classes B1, B2, B3, and B4. This study’s data collection techniques were carried out by observation, interviews, field notes, and documentation. This research was carried out for approximately five weeks. Data analysis in the form of descriptions was in the form of words with data reduction techniques, display data and drawing conclusions and data validity techniques using credibility, transferability, and dependability techniques. Based on the research results that have been done, it was found that the learning media was favored by children in the learning process of introducing children’s English vocabulary. The learning media used by teachers have various unique variations that attract children’s attention and make children more enthusiastic in learning English vocabulary introduction. The learning media used by the teacher in introducing children’s English vocabulary at Aisyiyah Bustanul Athfal Tapan Kindergarten are visual learning media in the form of flashcards, audio-visual learning media in the form of videos, and audio learning media in the form of songs.
A Comparative Suggestion for Supporting History Class with Customized E-Tools

This paper aims to provide some empirical evidence on the assumption that History didactics as far as secondary education History class is concerned can be enhanced via the assistance of certain customized digital tools.If our objective is to shape students' historical consciousness and enable them to perceive and interpret historical facts through reason and critical thinking, then we need the best use of primary sources and evidence, both textual and visual.This is where ICT comes in: We do firmly believe that school History is by nature amongst the most entitled and suitable areas for the implementation of ICT integration in class, since all kind of historical evidential material can be presented in the most pedagogically effective way with the use of modern digital tools.We will therefore present two otherwise almost identical History lessons, except that the second one was enriched with the use of certain digital material developed ad hoc for teaching purposes.In both cases the classes in reference were 3d grade of senior high school (17-18 years) and the outcome was reported in certain questionnaires handed to the students at the end of the process.As it turned out, the "blended" lesson, i.e. the one in which traditional teaching was supported with digital tools was eventually more successful and productive in all aspects regarding any major pedagogical and gnostic dimension.
Pemodelan Virtual Reality Studi Kasus Pengenalan Laboratorium Komputer Universitas Indraprasta

Utilization of information technology can be applied in many fields, one of which is the field of education. One of the tools in the field of education is a building that supports teaching and learning activities. Buildings in educational activities have many forms and facilities, one of which is a computer laboratory building at Indraprasta University. The laboratory building for new students requires more complete information because it includes many facilities. Utilizing information technology in the form of virtual reality to describe the laboratory building helps new students get to know more about the facilities owned by the university. Introduction of virtual reality laboratories to new students with Virtual Reality. The object displayed is the model and layout of the Laboratory. By using Sketchup, Unity, and Android Studio with the Android platform. Researchers created a simple Virtual Reality application that is easy to use. This application displays Virtual Reality computer laboratory objects along with the laboratory information. This application can be used in several versions of Android smartphones such as 4.1.1 and above.
RANCANG BANGUN MEDIA PEMBELAJARAN PEMROGRAMAN DASAR BERBASIS ANDROID

The design of the media explains about a learning medium that is used by students to help in achieving learning objectives. The media created are basic programming learning media based on Android. Basic programming is a vocational subject for class X vocational students. This subject explains how to solve a problem logically and systematically in the form of a program. In this media there are learning materials, syllabus, lesson plans, learning videos and practice questions to find out students' understanding of the material presented. There is a help menu to assist users in running this learning media. Media that is designed based on Android uses the Java programming language with android Studio as the IDE and prototyping models for the development model. This learning media is expected to increase students' insights on learning Basic Programming. Keywords:Android, Media, Basic programming.RANCANG BANGUNMEDIA PEMBELAJARAN PEMROGRAMAN DASAR BERBASIS ANDROID
LibGuides: Chicago/Turabian Formatting and Style LibGuide: Bibliography Page Examples

This guide is designed to help students understand what Chicago/Turabian style is, how to use Chicago/Turabian style, and examples of Chicago/Turabian style in practice.
Blindfold: A Smartphone based Object Detection Application

With the advancement of computing power of Smartphones, they seem to be a better option to be used as an Assistive Technology for the visually impaired. In this paper we have discussed an application which allows visually impaired users to detect objects of their choice in their environment. We have made use of the Tensorflow Lite Application Programmable Interface (API), an API by Tensorflow which specifically runs models on an Android Smartphone. We have discussed the architecture of the API and the application itself. We have discussed the performance of various types of models such as MobileNet, ResNet &amp; Inception. We have compared the results of the various Models on their size, accuracy &amp; inference time(ms) and found that the MobileNet has the best performance. We have also explained the working of our application in detail.
CONCEPTS – LOCATIONS – EMOTIONS: SEMANTIC ANALYSIS AND VISUALIZATION OF CLIMATE CHANGE TEXTS

Abstract. Research on knowledge discovery in the geospatial domain currently focuses on semi-structured, even on unstructured rather than fully structured content. The attention has been put on the plethora of resources on the Web, such as html pages, news articles, blogs, social media etc. Semantic information extraction in geospatial-oriented approaches is further used for semantic analysis, search, and retrieval. The aim of this paper is to extract, analyse and visualize geospatial semantic information and emotions from texts on climate change. A collection of articles on climate change is used to demonstrate the developed approach. These articles describe environmental and socio-economic dimensions of climate change across the Earth, and include a wealth of information related to environmental concepts and geographic locations affected by it. The results are analysed in order to understand which specific human emotions are associated with environmental concepts and/or locations, as well as which environmental terms are linked to locations. For the better understanding of the above-mentioned information, semantic networks are used as a powerful visualization tool of the links among concepts – locations – emotions.
Geological, geochemical and microthermometry considerations of three ophiolite-hosted manganese prospects, southeast of Birjand, South-Khorasan, east of Iran.

The studied manganese prospects within ophiolitic complexes are located in southeast of Birjand, South-Khorasan, east of Iran. The ophiolitic sequence in this region hosts manganese ores occurring as small discrete patches associated with radiolarian cherts and shales. The major manganese ore minerals are pyrolusite, braunite, bixbyite, ramsdellite, and romanechite showing replacement, colloidal, and brecciated textures. The major non-opaque gangue minerals are, calcite, silica and gypsum. The high mean values of Mn/Fe (15.32) and Si/Al (15.65), and low mean concentration values of rare elements like Cu (86 ppm), Ni (250 ppm), and Zn (149 ppm), and high Ba (average 1883.77 ppm), with low Pb (average 52ppm) and low Ce (average 15.7 ppm), also The Co/Zn (average 1.055), Ce/La ratio (average 2.96) suggest a distal hydrothermal source. Investigations on fluid inclusions hosted by calcite demonstrate that the ore-forming solutions had salinities within the range of 0.5-4.5 wt% NaCl eq., homogenization temperature range of 100-220˚C and density about 0.8-1 g/cm3. The pressure was estimated to be about 50 bars, corresponding to a depth of ~150 meters at the time of formation. Fluid inclusion data are interpreted as evidence for formation from seafloor Mn-rich hydrothermal exhalative fluids. Hydrogenous processes played no significant role in ore genesis. The geological and geochemical results also revealed that deposition of the ores occurred in the upper parts of the ophiolitic sequence by submarine exhalative processes. Intense hydrothermal activities caused leaching of elements such as Mn, Fe, Si, Ba, As, and Sr from basaltic lavas (spilites) through concurrent faults with deposition. These elements were fed to a sedimentary basin and during retreat of the sea accompanied by onset of oxidising conditions. The primary manganese minerals were Mn oxides and hydroxides which have gradually been converted to psilomelane and finally pyrolusite, braunite and bixbyite. During deposition of Fe and Mn from hydrothermal solution, they became decoupled from one other, producing different Mn/Fe ratios in sedimentary exhalative deposits (sedex-type). The Mn/Fe ratios are 3.99 to 40.81 (ave., 15.32). Very high and very low ratios of Mn/Fe can be interpreted as fractionation and separation of these two elements from transportation during hydrothermal activity and mineralization. So, high Mn/Fe ratios here can be considered as in submarine hydrothermal deposits. On a Pb versus Zn diagram, the manganese prospects display greater similarities with sedex deposits.
Partitioning of digital images using inclusion hierarchies with contraction mapping

High-quality images often involve large pixel data and more space for storage and thus not transmittable rapidly.Such an image data inter alia compressed video files and streams constitute significant share in internet traffic.Various image compression techniques have been developed primarily using contraction mapping that subject image to partitioning in domain and range blocks.Specialized fractal image compression methods then exploit the self similarity property of the image as a whole or its parts.Thus, the partitioning strategy finds a crucial role in achieving better rate of data compression with acceptable quality of the output image.This paper highlights few partitioning methods and subsequently defines the partitioning curve with example from utility point.Further, a novel and efficient partitioning method is proposed taking into account the centre of distribution of the clusters with contraction mapping.
Impact of Netspeak on the Writing Skills of Generation X and Generation Y

This research focuses on the impact of netspeak on the formal writing skills of the users. It is labelled as the hub of slang and informal language content by many experts. The current analysis accounts for five objectives including the identification of the prime causative factors responsible for deviation in the use of the standard variety, the appliance of the impact of Netspeak on formal writing, the nature of its impact (positive or negative), the assessment of its impact with reference to age and on the basis of the kind of response netspeak receives from the living generations, determining its sustainability. The objectives are attained through a questionnaire, collecting responses from the individuals belonging to Generation X and Generation Y. This study proposes that the influence of mother tongue and code switching are the prime causative factors of netspeak. The research further showcases the impact of the electronic variety on the users’ formal writing skills which can disturb their formal linguistic framework; however, the variety on its own has been indicated previously as a handy tool for the users. Focusing on the factor of age neutrality, the current study suggests that although Generation X is more inclined towards the use of the standard variety, yet it remains quite open-minded towards the existence and usage of the new variety on social media, stating it to be a “feature of the progressive world”. The research reflects the enthralling nature of netspeak which has massively contributed to its popularity. It was inferred that neither the platform (the digital world) is losing its power nor the users are in the mood of giving up on it in the near future. It can be said that it’s a budding variety for the people by the people, born to live, thus strengthening the sustainability argument.
PERANCANGAN APLIKASI QUIZ PADA MATA PELAJARAN KOMPUTER DAN JARINGAN DASAR BERBASIS MOBILE

The design of this application describes how an android-based quiz application that can help students in learning. The application made is the application of quiz in Computer and Basic Network subjects in class X. This application contains material, syllabus, and quiz. This quiz has three levels of quiz level, they are easy level, normal level, and hard level. Android-based application designed using the Java programming language and developed using PHP and MySQL as database design and data management. The method used in the design is the waterfall method which consists of system requirements analysis and system design. The interface design consists of a home page, a login page, a subject matter page, a syllabus page and a quiz page. Keywords: Quiz, Computer and Basic Network, Android
RANCANG BANGUN MEDIA PEMBELAJARAN INTERAKTIF KOMPUTER DAN JARINGAN DASAR KELAS X SMK

This research discusses discussesthe advantage of information technology as a learning aid that is by by designing interactive multimedia learning on basic computer and networking at class X in vocational school. The research aims to design a valid and practical interactive CD learning media using Adobe Director 11.5 software and supported by other media applications. In designing the material the researcher uses the classic tutorial method. The instruments carried out by researchers to collect data were by filling out questionnaires on the validity of the media carried out by 2 media lecturers (experts) who included aspects of media content, presentation and format as well as practical assessment of media carried out by 2 subject teachers and 5 students. Based on the results of the assessment has been conducted on the validity of the media, the results obtained with an average value of 0.79 and the value of practicality of the media obtained an average yield of 84.38% and 83%. So that it can be concluded that the interactive CD learning media designed using the adobe director 11.5 application is feasible and practical to use in Computer lessons and Class X Basic Networks in vocational school Keywords: Instructional Media, Adobe Director 11.5, Basic Computer And Network.