Reviewerly/exHarmony huggingface dataset:
DEVELOPING ENGLISH WRITING MATERIAL USING EGRA TECHNIQUE OF DESCRIPTIVE TEXT FOR GRADE X STUDENTS OF SMA NEGERI 6 MEDAN

Nowadays, English become a language that can give a significant impact in many aspects such as education and communication. Therefore people are demanded to master in language including students. For example researcher finding at class x of SMAN 6 Medan student have low competence in writing skill. This study aimed to Develop English Writing Material Using EGRA Technique of Descriptive Text for Grade X. The subject of this research was students’ grade X MIA 2 of SMAN 6 Medan consists of 34 students. Tomlinso (1990) state the EGRA is an effective technique to teach grammar in writing sentence. The letter standing for Exposure, Generalization, Reinforcement, and Application. This research used the model of Research and Development (R&D)of Brog and Gall (2003) has six stages: there are (1) Gathering information, (2) Analyzing data, (3) Designing new writing material using EGRA, (4) Evaluating or validating new writing material by experts, (5) Revising, (6) Final product. The instruments of data collection were syllabus, questioner and interview. The data was gathered by administering interview to the teacher and distributing questioner to the students. The first design writing material of this research consists of three units: “hi iam arief” (describing people), “Mount Lesuer National Park” (describing place), “Water Castle” (describing bulding). The score of validating from expert there are: (1) English lecture, the score of content is 25, score of language is 12, score of presentation is 27,and score of graphic is 9  and the average of score material assessment were 3,17 in categorize good. (2) English teacher English lecture, the score of content is 26, score of language is 12, score of presentation is 25,and score of graphic is 12  and the average of score material assessment were 3,26 in categorize very good. Based on the result of the validation of the experts, there are two aspects that needed to revised such as to revise some grammatical mistakes and unclear the exercise. The final product of writing material consists of three units: “hi I am arief” (describing people), “Mount Lesuer National Park” (describing place), “Water Castle” (describing building). In each unit have four sections provided there are Exposure, Training, Grammar and Writing Key words: writing skill, EGRA  technique, Research and Development (R&D)
Understanding Decoupled and Early Weight Decay.

Weight decay (WD) is a traditional regularization technique in deep learning, but despite its ubiquity, its behavior is still an area of active research. Golatkar et al. have recently shown that WD only matters at the start of the training in computer vision, upending traditional wisdom. Loshchilov et al. show that for adaptive optimizers, manually decaying weights can outperform adding an l2 penalty to the loss. This technique has become increasingly popular and is referred to as decoupled WD. The goal of this paper is to investigate these two recent empirical observations. We demonstrate that by applying WD only at the start, the network norm stays small throughout training. This has a regularizing effect as the effective gradient updates become larger. However, traditional generalizations metrics fail to capture this effect of WD, and we show how a simple scale-invariant metric can. We also show how the growth of network weights is heavily influenced by the dataset and its generalization properties. For decoupled WD, we perform experiments in NLP and RL where adaptive optimizers are the norm. We demonstrate that the primary issue that decoupled WD alleviates is the mixing of gradients from the objective function and the l2 penalty in the buffers of Adam (which stores the estimates of the first-order moment). Adaptivity itself is not problematic and decoupled WD ensures that the gradients from the l2 term cannot drown out the true objective, facilitating easier hyperparameter tuning.
The Bank of England's approach to central bank digital currencies – considerations regarding a native digital pound and the regulatory aspects

The Bank of England is considering the issuance of a central bank digital currency. It is not the only central bank in the world that has opened discussions in this area, as 80% of central banks in the world are engaging. Last year the Bank of England published a discussion paper which looks at several critical issues in consideration of the issuance of a native digital pound. Amongst the topics dealt with in the discussion paper are considerations pertaining to design (technology and economic), risks, and opportunities, as well as regulatory aspects. This chapter examines the understanding of the concept of central bank digital currencies, both at a global level and at the (current) national level. It examines issues of design principles and the genre of CBDC being contemplated by the Bank of England as well as the regulatory aspects that arise when considering the introduction of a new form of money into an already existing and regulated payments system.
Cognitive Test Model for Computational Thinking

This study proposed on the design and development of models to test the cognitive competence of Computational Thinking of the students. We designed the ʻCT modelʼ based on the previous studies. And we designed a ʻCT procedure test modelʼ to measure CT. And we conducted the expert content validity test with 13 experts, and the CVR value was high as .92 and .94 respectively. We modified it to ʻCT cognitive test model' which is a test model which can only examine the cognitive domain of CT except the valuation which is difficult to measure with paper. In the ʻCT cognitive test model', we divided into three domains: abstraction, automation, and problem solving domain. We selected the sub-elements of the abstraction, automation and problem solving domain. As a result, the CVR average value was very high at .94. We hope that the development of this CT test model will be used as a basic data to grasp the current situation of SW education.
A Meta-Study on the Improvement System of Industry – Academic Cooperation -Focusing on the Industry Perspective -

Purpose : The popularization and generalization of the 4th Industrial Revolution technology and the spread of the global pandemic are deeply affecting the polarization of international trade and the resulting social paradigm shift to the university curriculum. The purpose of this study is to present problems and improvement measures for the overall improvement system of Industry-Academic cooperation in the university. Research design, data, methodology : Based on previous studies, a Meta-study was conducted on the Industry-Academic cooperation of the universities. Results : In addition to the necessity of establishing a system for improving the curriculum from the perspective of the industry as a preemptive countermeasure, strengthening the mid- to long-term capacity of the comprehensive industry-academic cooperation curriculum is emerging as an urgent problem for each university. Conclusions : In this thesis, by establishing an on-site cooperation network along with research on curriculum-related regulations and organizational improvement, we have deviated from the structure in which existing universities conducted symbolic industry-academic cooperation with some companies, and developed human resources with practical skills reflecting the needs of the industry. A structural improvement plan was suggested through meta-analysis of papers that are key to smooth supply.
Can Smart Contracts Ameliorate Adverse Selection in the Market for Second Hand Goods?

The essay explores how the advent of blockchain technology can augment digitally encoded smart contracts to replace trust-based third-party functions of verification and enforcement. Recent literature suggests that distributed and decentralized ledger of transactions could be leveraged to not only reduce transaction costs but also mitigate asymmetries of information. The essay endeavours to theoretically model and assess transactions on blockchain platforms via smart contracts versus conventional spot market trade. The essay finds that asset-quality delineation mechanism, history of similar transactions on the platform as well as associated verification costs play a key role in affecting incentives of buyers and sellers to trade using smart contracts.
Preserving Malaysian Folktales Through Mobile AR Application: Sumpahan Ikan Tapah

Malay folktales can provide us with variety of benefits, including moral values and cultural values. This involves being a positive role model, honouring traditions, seeing the world in a new way. Folktales also aid in development of healthy behaviour. People on the other hand, prefer to overlook the positive attributes they may learn from folktales and instead want to hand out the smartphones. As a result, upcoming generations will be less familiar with Malay folktales. The exponential development of smartphones, on the other hand, presents a possibility to build a new gate to conserve folktales. The experiences will enrich the user's learning and narrative experience by introducing a different kind of edutainment that combines augmented reality (AR) and a storybook. This study is being conducted in order to incorporate Augmented Reality as a storytelling medium. The ADDIE model was chosen as the primary methodology for developing Augmented Reality Storytelling. The accessibility of Augmented Reality folktales for children under the age of 18 is investigated.  As a result, Malay folktales will be preserved for future generations.
Teacher Competence and 21st Century Challenges: A Critical Analysis of Existing Teacher Competency Frameworks

In today's fast-paced world, education is critical in empowering students to take on new challenges. Every aspect of human life (economically, socially, and technologically) is fast changing in the twenty-first century. Teachers need to visit their competence profiles for 21st century challenges. Teachers in the twenty-first century must possess both topic mastery and the ability to integrate technology into their lessons. The importance of teacher development programmes cannot be overstated. Teaching-learning has shifted from a teacher-centered, lecture-based environment to a student-centered learning environment as a result of developing technologies. Now the attention has shifted to twenty-first-century learners and the knowledge and abilities that our pupils will require in the future. But what about the educators? What instructional skills will teachers in the twenty-first century require to prepare our students? What are the skills that will distinguish them from the teachers in the past? Are our teachers competent enough to face the 21st century classroom? The purpose of this paper is to analyse the existing teachers’ competency frameworks to bring out the core the competencies required by teachers for effective teaching and examine the 21st century classroom settings and problems in order to achieve desired improvements in teachers’ professional development.
Framing y comunicación pública de contenidos protegidos por la propiedad intelectual: Sentencia del Tribunal de Justicia de 9 de marzo de 2021 (asunto C- 392/19: VG Bild-Kunst)

espanolEl TJUE avanza en su doctrina jurisprudencial relativa a los enlaces y su afeccion al derecho exclusivo de comunicacion al publico. En el presente caso, el TJUE establece una conclusion ya conocida y dos nuevas. Respecto a la primera, entiende que el establecimiento de enlaces que permitan eludir las medidas tecnologicas a que estan sometidas las obras enlazadas en el sitio web en el que estan alojadas, constituye un acto de comunicacion publica sujeto a autorizacion. Las nuevas conclusiones son: a) se incluyen, en la anterior conclusion, las medidas restrictivas del framing; b) estas pueden ser adoptadas por el titular de los derechos o, incluso , por una entidad de gestion colectiva, o imponer su adopcion al licenciatario. EnglishThe ECJ continues with its case-law about linking and its affection to the exclusive right of communication to the public. In the present case, the ECJ states one already known conclusion and two new ones. Regarding the first, it understands that the establishment of links that circumvent the technological measures to which the linked works are protected on the website where they are hosted, constitutes an act of communication to the public subject to authorization. The new conclusions are: a) the measures to provide protection from framing are included in the previous conclusion; b) the copyright holder, or even a collective management organization, may adopt or impose those measures on the licensee.
Sistem Pelayanan Administrasi Kependudukan Kelurahan Sungai Pakning Kecamatan Bukit Batu Kabupaten Bengkalis

Sungai Pakning Urban Village is one of the Urban Village in Bengkalis Regency that provides administrative services to residents in the form of making domiciled letter, land letter, death letter, same person letter and letter of inheritance. Services in the urban village are still done manually that is the community must bring the necessary files to Urban Village. This can create several risks, namely loss, damage, and file buildup. Therefore, an administrative service system is built that can provide services to residents and can store community data using a database. This system is built using PHP programming language which is a web programming language that is easy to understand and has many references, and uses an open-source framework, namely Codeigniter. In this system the applicant can input the data and conditions of making the desired letter and the data sent to the urban village for processing, after completion the applicant will receive a notification in the form of an email from the urban village. Based on the results of the questionnaire, the answer stating that this system could help the community to request letters in Sungai Pakning Urban Village was 78,57%. Besides, based on the result of stress testing the website can accommodate 100 clients at a time. The output of this system is being able to submit, receive, manage letters, and send notifications by email.
Disaster Management of Tibet by the Central Government in the Qing Dynasty -- A Research Perspective Based on Big Data

Since ancient times, Tibet has been an area prone to natural disasters, especially in the Qing Dynasty, which is the peak period of various natural disasters. In order to reduce the harm of disasters in Tibet, the majority of officials and civilians in Tibet have set up a relatively complete disaster control mechanism. Through the study of disaster management in Tibet in the Qing Dynasty, the historical significance of this mechanism is revealed, and the practical role of disaster management in Tibet in the current era of big data is provided for reference.
Improving the Early Reading Ability of Children with Down Syndrome Through Contextualized SAS Method

The ability to read children with Down Syndrome is relatively lower than that of children in general. This is because in reading there are aspects of thinking such as remembering, understanding, comparing, distinguishing, finding, analyzing, organizing, and applying what is contained in the reading. This is difficult for children with Down Syndrome to do so that in the reading process special methods that are not abstract are needed. The purpose of this study was to improve the pre-reading skills of Down Syndrome children through the contextual SAS (Structural Analytic Synthetic) method. The method used in this study is literature research. Based on the results of studies conducted from relevant theories and sources, it shows that the contextual sentence method provides a great opportunity to improve the beginning reading ability of children with Down Syndrome.
Neural Networks (CNNs) and Vgg on Real Time Face Recognition System

Face Recognition is considered as a heavily studied topic in computer vision field. The capability to automatically identify and authenticate human's faces using real-time images is an important aspect in surveillance, security, and other related domains. There are separate applications that help in identifying individuals at specific locations which help in detecting intruders. The real-time recognition is mandatory for surveillance purposes. A number of machine learning methods along with classifiers are used for the recognition of faces. This work introduces a new real time face Recognition system. The process is broken into four major steps: (1) database collection, (2) face recognition to identify particular persons and (3) Performance evaluation. For the first step, the system collects 1056 faces in real time for 24 persons using a camera with resolution of 112*92.Second step, efficient real time face recognition algorithm is then used to recognize faces with a known database. For real time face Recognition, VGG-16 with Transfer Learning and  Convolutional Neural Network (CNN) are used. This proposed system is implemented using keras. Lastly the performance of these two classifiers is measured using of precision, recall, F1-score, and accuracy.
Study on the New Re-identification Process of Health Information Applying ISO TS 25237

With the development of information and communication technology, hospitals that electronically process and manage m edical information of patients are increasing. However, if medical information is processed electronically, there is still room for infringing personal information of the patient or medical staff. Accordingly, in 2017, the International Organization for Standardization (ISO) published ISO TS 25237 Health Information - Pseudonymization[1]. In this paper, we examine the re - identification process based on ISO TS 25237, the procedure and the problems of our proposed method. In addition, we p ropose a new processing scheme that adds a re-identification procedure to our secure differential privacy method [2] by ke eping a mapping table between de-identified data sets and original data as ciphertext. The proposed method has proved to satisfy the requirements of ISO TS 25237 trust service providers except for some policy matters.
USE OF CLAY MATERIAL IN PROCESS ART

Art; It covers the use of search, seeking, change-transformation, production-consumption and application processes.The clay, which is in a very similar relationship in this very many structures of art; It offers both surface and three dimensions.In the process of shaping itself, clay is a material used in art production due to its plasticity.The solving process, which works by the artists who use these ceramic solution methods, shaped and dried from clay, with water, is also included in the work.The works of artists who present an ongoing or completed embroidery to the viewer; Video Art is directly related to postmodern art movements such as Installation, Performance and Conceptual Art.The clay material, which is at the center of this transitive relationship, has been discussed in terms of its processoriented use in contemporary art practices, unlike its use in ceramic art.
Question-answer pairs generation from text segment

The need of questions and answers is prompted for various purposes, e.g. self-study, academic assessment, and coursework. However, the conventional way to create question-answer pairs has been both tedious and time-consuming. In the present study the authors propose an automatic question generation for sentences from text passages in reading comprehension. Authors introduce a rule-based automatic question generation for the task, as well as implement statistical sentence selection and various configurations of named entity recognition. Three types of WH-questions (“What”, “Who”, and “Where”) can be produced by this system. The system performs well on generating questions from simple sentences, but weakens on more complex sentences due to incomplete transformation rules.
Development of Promotional Video for Student Creativity Program within Makassar State University

Abstract. The research method used is descriptive qualitative documentary approach, which is produced using found footage. Various documentation archives, including photos, videos, and other supporting documents, became material in the production of the UNM PKM Promotion video. The compilation of data starts from the process of collecting, verification, analysis to drawing conclusions. This research is a descriptive qualitative type, where the findings obtained are presented in written form and do not display numerical calculations. The description of the research method includes; The research approach, data sources and data collection techniques, data validity, analysis techniques and research flowcharts. The results of this study are published on the YouTube platform, which is the most popular video sharing site today because it can be accessed anytime and anywhere. The existence of PKM promotional videos can be a supporting medium to socialize PKM to all UNM students. The results obtained showed that 87.3% of UNM students easily understood information about PKM through promotional videos made, 77.5% stated that audio-visual media was the most appropriate to promote PKM, 83.3% stated that the length of the video duration was right to explain PKM material, and 94.1% stated that the video presentation was interesting. Suggestions for further video development will be packaged more efficiently by considering the presentation of material in accordance with the target students' targets. Keywords: Promotional Video, Student Creativity Week, Audio Visual