Reviewerly/exHarmony huggingface dataset:
In Between Death and Life: The Role of TPU Tanah Kusir as Public Space

As most cities are rapidly expanding, space of death, such as a cemetery, is in demand.In a metropolitan like Jakarta where the population grows rapidly, land for the dead competes with the urgent needs of urban development.It is often used not only for death purposes but also for everyday needs.A cemetery is a place where sacredness and banality occur.At Taman Pemakaman Umum (TPU or Public Cemetery in English) Tanah Kusir, a well-known cemetery in South Jakarta, people do not only bury, do a pilgrimage, or perform religious rituals about death.They also use it for commerce, a shortcut, a place for animal care, and other activities.This paper shows our preliminary study on how TPU Tanah Kusir as a public space provides space of death while accommodating inevitable banal activities.We analyzed its physical feature and people's thought about it.We then defined the circumstances that make it both private and public in order to comprehend its role as a public space.The overlapping sacred value and its daily uses have made TPU Tanah Kusir become a heterotopic space.Our study shows that grave ownership and its accessibility determined the cemetery's spatial characteristics.
2nd International Seminar on Applied Mathematics and Mathematics Education (ISAMME) 2020

Preface Indonesian education system demands changes due to the dynamic challenges in human resources as the effect of the Industrial Revolution 4.0. As a result, the curriculum set into contemporary literacies: Data Literacy comprises the ability to read and analyze, Technology Literacy includes the ability to apply technology, and Human Literacy aims at creating humanists who can communicate well. This new education system requires professionals who create innovation based on research information. This notion calls for a new perspective converting challenges into opportunities. Thus, the Mathematics Education Department of IKIP Siliwangi and the Indonesian Mathematics Educator Society (I-MES) invite researchers, practitioners, and educators to participate in and contribute to The 2nd International Seminar on Applied Mathematics and Mathematics Education (ISAMME) 2020 under the theme “Issues and Challenges for Applied Mathematics and Mathematics Education in Digital Era.” This seminar has objectives to expand mathematics contribution to society, improve mathematics teaching, and solve mathematics problems. It was carried out online through the Zoom application with a capacity of 1000 people. The Zoom application is also equipped with a Zoom breakout feature to support the implementation of contribution and streaming sessions on Youtube. List of photos are available in the pdf.
Transdisciplinary model for quality control of bachelor’s training in “Physical culture”

The article considers the component content of the transdisciplinary model for quality control of bachelor’s training in “Physical culture” at the strategic (potential) level, tactical (optimal) level, and operational (subject-operational) levels. Interiorized subjectivity, the awareness of the physical culture process and sports self-improvement, and exteriorized subjectivity are identified as criteria for evaluating the quality of bachelor’s training in the “Physical culture”. We used the questionnaire “autonomy-dependence” by G. S. Parygin, “Methodology for diagnosing the level of reflection development” by A.V. Karpov to study the feature of transdisciplinary model for quality control of bachelor’s training in “Physical culture”. We used a modified questionnaire by V. I. Baidenko to study soft skills forming process. The software “SPSS v 17.0”, descriptive statistics, φ* Fischer criterion were used for statistics. As a result of the formative in result of experiment, significant differences in reflexivity are observed. Thus, at the operational level, there is a predominance of retrospective reflection. Differences in the reflection level are identified at the tactical level. Comparison of KG and EG after conducting a formative experiment using the “autonomy” criterion allows us to conclude that there are statistically significant differences (p≤ 0.01). Significant differences in the concepts of competencies in KG and EG with an error (p≤ 0.01) were identified by the criterion of “maintaining” competencies. Thus, the introduction of a transdisciplinary model for quality control of bachelor’s training in the “Physical culture” allows us to introduce innovative changes in bachelor’s training based on the methodology of transdisciplinarity.
THE APPLICATION OF LESSON STUDY ASSISTED BY TWO STAY TWO STRAY COOPERATIVE MODEL TO IMPROVE ACTIVENESS AND LEARNING OUTCOMES OF ELEMENTARY SCHOOL STUDENTS

The purpose of this study is to determine the effectiveness of the application of lesson study in improving the quality of elementary school learning. The improvement of learning quality can be seen from two indicators, which are increasing student activeness and student learning outcomes. The type of this research is a qualitative descriptive study. The implementation of the study used 2 stages which is consisted of the first stage, which was conducted by observing the activeness and getting the learning outcomes in conventional learning; and the second step, in which the lesson study step, consisting planning, doing, and seeing, assisted by the cooperative model TSTS was conducted. The results of the study increased student activiness and student learning outcomes during TSTS learning in lesson study.
Systematic Review of COVID Spillover and Online Education Pedagogy

This paper has touched one of the most critical area affected due to pandemic situation created by the COVID-19 and its powerful spillover effect on education sector by customizing education pedagogy. Earlier researchers have studied online education separately, whereas this paper discussed the natural transition and systematic review of upsurge of e-learning. The objective of this paper is to make the systematic review of COVID spillover and transition towards e-learning education pedagogy through theoretical framework. The study makes systematic review of switchover towards e-learning and spillover effect of COVID-19 and customization of the education pedagogy. In this study, past literature has been utilized to make critical analysis of spillover effect of COVID-19 and impact on education pedagogy by creation of prepositions. The findings of the study reveal that in the exceptional circumstances of COVID-19, e-learning transition has taken place from conventional to e-learning modules. All over the world, countries have shifted towards online education by schooling out but classes in campaign ignited by Chinese government. The same has also been replicated in other countries of the world during COVID-19.
The Policy Implementation of Program <i>Gerakan Ayo Sekolah</i> to Reduce Dropout Rate In Bojonegoro

One of the best ways to increase the quality of a nation is to increase the quality of its education.Unfortunately, there are still many Indonesian school age children who can't afford to go to school, especially in rural areas.Take Bojonegoro as an example.According to Bojonegoro Head of Education, there are 667 elementary school children, 1,103 junior high school children, and 2,221 senior high school children that never receive any form of education.The number of children who dropped out from school is even worse, consisting of 1,330 elementary school children, 3,760 junior high school children, and 3,042 senior high school children.A decrease in economic growth can be seen as one of the major factors for this phenomenon.In 2013, Bojonegoro economic growth was ranked 5th in East Java (BPS, 2015).However, one year later, they dropped to number 9 with 6.19% growth.To solve this problem, the Government of Bojonegoro decided to create a new program called "Gerakan Ayo Sekolah".Children aged 7 to 18 years in Bojonegoro can go to school for free, because the government has allocated a fund to pay for their education.The purpose of this research is to see the implementation of Gerakan Ayo Sekolah and find out whether it gives a real positive impact to the development of education in Bojonegoro.This research uses qualitative descriptive as the method.The research was conducted in the Bojonegoro district of East Java province.Data collection techniques are performed by observation, interviews, and documentation.The data analysis techniques used is qualitative analysis.The results of this research show that Gerakan Ayo Sekolah Program in Bojonegoro has been executed in accordance with the regulation of the Government of Bojonegoro District number 8 year 2016 about the guidelines for the fund management of special allocation of education in the field of funds disbursement, and acceptance techniques.However, the program still hasn't managed to reduce the number of school dropouts in Bojonegoro.Maybe, it's due to the fact that this program has only been implemented for a year.We still have to wait and see how this program works in the coming years.
Developing Role Play Learning Methods to Improve Speaking Ability in An-Nuriyah Kwanyar Bangkalan Students / Pengembangan Metode Pembelajaran Role Play untuk Meningkatkan Kemampuan Speaking pada Siswa MI An-Nuriyah Kwanyar Bangkalan

The ability to speak in English is very important for students to master the importance of English as an international language. However, the reality in Islamic Elementary School, students are not proficient in Speaking English. One of the factors is the method used does not encourage speaking skills, therefore, it is necessary to develop an English method to improve the speaking ability in Islamic Elementary School students. This study aims to produce a role-playing method design to improve speaking skills, to describe the implementation of English methods that have been developed to improve speaking skills, to describe the effectiveness of developing English methods to improve speaking skills. This type of research is a development research with reference to the ADDIE development model which consists of five stages, including the analyze, design, develop, implement, evaluate stages. The results showed that the development design of the role play method refers to the ADDIE development model, and is based on the principles of learnin device plans development including the accuracy of coverage and accuracy of content, completeness of components, presentation of language and appropriate illustrations. The implementation of the role play method was carried out 4 times in limited trials, and 6 meetings in broad trials. The development of the role play method was declared effective by the improvement of the students' speaking skills in the psychomotor aspect with a mean pretest score of 73, and post-test 91, with an increase in N-Gain of 0.66 in the moderate category. From the cognitive aspect, the pretest results showed a mean score of 68.5, the mean post-test score was 85.75 with an increase in N-Gain 0.54 in the moderate category.
Leveling up difficulty model based on user experience in education games mobile-based for student kindergartens

&#x0D; &#x0D; &#x0D; The purpose of this study was to identify how to build an educational game model with numerical recognition, numerical ordering and simple counting for kindergarten students with an age range of 3-6 years, where the method used is leveling up difficulty automatically based on user experience, where the level of difficulty will increase based on the success of the user completing the game, the more often the user plays the game, the difficulty level will continue to increase, so hopefully with this model education games mobile-based can develop education games model that can help students recognize numbers and improve their ability to sort and count numbers with more easy and fun way.&#x0D; &#x0D; &#x0D;
Signature File Analysis Using The National Institute Standard Technology Method Base on Digital Forensic Concepts

The number of crimes committed by utilizing advances in information technology such as information leakage, embezzlement of money in banks, credit card fraud, pornography, terrorism, drug trafficking and many more are definitely related to the name digital data. File signatures or magic numbers are one of the forensic science techniques that assist in processing this digital data. The method used in this research is the National Institute Standards Technology method to analyze the authenticity of digital data and the method of proof to obtain valid evidence during the identification process of data or file content. This research is presented in the form of an analysis of the use of signature files in investigations to determine the type of file in the case of leaking company information xyz, the research stage uses evidence handling procedures in the laboratory. Contributions made after conducting a series of case investigations using signature files have been successfully carried out using the Access Data FTK Imager application version 4.2.0 and WinHex version 18.6. Signature files can be used for case investigations in identifying and verifying file types so that files that have been modified can be restored and can be read by the operating system by checking file types through hexadecimal values in the header file (file prefix) that show the characteristics of each type file so that the file type can be found and the file can be read by the operating system.
Pengembangan Media Pembelajaran Upacara Adat Berbasis Android di SMK Panca Bhakti Banjarnegara

Understanding the contents of the exposition text about the traditional mantu is one of the basic competencies contained in the standard content of Javanese language subjects. Students are expected to fulfill completeness in learning traditional mantu ceremonies. This makes students feel bored and lack an understanding of the material well. The purpose of this study is 1) to find out the needs of students and teachers regarding the development of android-based mantu traditional ceremonial learning media, 2) to develop learning media for android-based mantu traditional ceremonies, and 3) to make prototypes for developing traditional ceremonies based on android. This research uses a development (Research and Development) approach. The procedure of this study is 1) analysis of potential and problems, 2) collecting data, 3) product design, 4) design validation/expert testing, and 5) revisions. Data obtained using 1) interview, and 2) questionnaire. The data analysis technique in this study used qualitative descriptive techniques. The results of the validation test for prototypes of traditional ceremonial learning based on Android are appropriate and appropriate for students and teachers. This media is packaged or printed in the form of an android application.&#x0D;
SOME PROBLEMS OF THE UNIVERSITY LIBRARY

The article examines the problems faced by university libraries, which are no longer able to independently build and maintain independent tools for spreading scientific achievements. Using the example of the university libraries in Poland, we consider the technical and economic obstacles that make the functionality of library IT systems unable to meet the needs of a user. We consider IT systems and national projects which will make it possible to modernize university library systems used for comprehensive management of the entire range of processes, and, accordingly, improve the quality and expand the range of services provided by university libraries.
Kajian Tata Udara Ruang Bersih Kelas B pada Pembuatan Obat Diabetes

Clean room is a room with the amount of air deposition controlled, classified, designed, constructed and operated by controlling particles in the air. And the parameters that are controlled such as temperature, relative humidity, debit and number of particles. The drug manufacturing process must meet CPOB (Cara Pembuatan Obat yang Baik) standards in order to obtain quality drugs. The purpose of knowing the critical factors of the clean room in terms of air conditioning, namely temperature and Relative Humidity (RH), looking at air flow, air exchange, seeing the return discharge with air recirculation quality and seeing the number of particles in accordance with CPOB, the research method was carried out by taking data on a drug company, PT. X in Bandung and literature study to compare with the prevailing CPOB standards. The results of the study show that the critical factor is the measured air temperature of 17-22 o C with RH 45-57% and meets CPOB standards, namely temperatures of 16-25 o C with RH 45-55%. The rated air supply discharge is 5,000 m 3 / hour with air exchange / ACH (Air Change Hour), meeting the average standard of 118.5 times per hour. Meanwhile, the measured return discharge is 750-2000 m 3 / hour and is well recirculated. The number of particles for the size of 0.5 µm and 5 µm was 38,081 and 46 particles met the CPOB standard because the maximum standard was 325,000 and 2,900 particles.
ANALYSIS OF THE CONTENT OF EXERCISE SEVENTH GRADE ENGLISH TEXTBOOK

The aim of this study was to analyze the content of exercise in the English textbook appropriate with the criteria a good exercise or activity in the English textbook purposed by expert theory. This study is a qualitative research which the data was obtained with observation and documentation; First, Interview, researcher asked English teacher to answer the questions; Second, documentation, data was taken based on the main English textbook used SMP Muhammadiyah Cawang 4 Jakarta Timur namely Buku Bahasa Inggris untuk SMP/MTS Kelas VII by Erlina, S and Muhammad, H published Mediatama. In the English textbook there were 24 exercises. The result of this research shows that the exercises of this book provided from 24 exercises which were six exercises without new vocabulary students to communicate and five exercises do not incorporate by pair/group work, so the exercise do not meet criteria with a good exercise in the English textbook, but the English teacher always give the supplementary material that taken from other media sources
Igala proverbs as correctional tools in the hands of traditional elders

Igala proverbs play a very important role in everyday language of the Igala people. The language has beautiful proverbs which cover all aspects of the people’s life and culture. These proverbs are drawn from careful observation of social events, the lives of people and animals. Also, some proverbs have traces of experiences of the people’s occupations such as farming, fishing, hunting, weaving, wrestling and dancing. The language has proverbs that talk above family and human relations, good and evil, poverty and riches, joy and sorrow. It is on this basis that this study examines how the elders/traditional leaders who are custodians of Igala cultural values use proverbs as a generalized code for establishing standards in ethical and moral values, enthroning respect for elders and constituted authorities and discouraging the youths from embracing social vices prevalent in our society. This study adopts Dan Sperber’s and Wilson’s (1986) relevance theory. Participant observation and interview were the means of data collection. The data collected were analyzed using descriptive and analytical tools. The work uses the traditional contexts of Ogugu and Ankpa proverbs to present their epistemological significance in Igala kingdom.&#x0D; Keywords: Igala Proverbs, Correctional Tools, Traditional Elders, Relevance Theory, Traditional Institutions
164/5000 Effects of Interactive Media and Learning Motivation on Learning Achievement as Intermediary Variables and Attitudes of Homeland Love in STIE Mahaputra Riau Students

In its development, interactive media in the current conditions have begun to be used in educational institutions that provide new variations in terms of teaching methods to students. Interactive media on the concept of this study can have a significant impact in terms of improving learning outcomes in accordance with the targets achieved. However, learning achievement is also influenced by factors of motivation or encouragement from within oneself or from the outside if the encouragement is positive will have an impact on results achieved and vice versa. In producing high learning achievements, students are expected to have attitudes that are in line with the objectives for education. One of the desired attitudes is how students can behave to love their own homeland, by loving their own homeland, students can produce innovations new in developing the country to the future. The results of the study are the direct effect of interactive media on learning achievement of 0.425 or 42.5%. The direct effect of learning motivation on learning achievement is 0.238 or 23.8%. The indirect effect of learning media on the love of the motherland with learning achievement as an intermediate variable is 0 0.069 or 6.9%. The indirect effect of motivation on patriotism with learning achievement as an intermediary variable is 0.088 or 8.8%.
Heterogeneous ensemble classifiers for Malay syllables classification

Traditionally, the approach that has been used in the design of pattern classification was to experimentally assess the performance of several classifiers so that the best one would be chosen. Ensemble classifiers is developed to design a such reliable system with improved accuracy. Recognising that each classifier may make different or complementary errors, the idea is to pool the results from all classifiers to find a composite system that would out-perform any individual (base) classifier. In this way, a single complex classifier may be replaced by a set of relatively simple classifiers. Similarly, the idea of ensemble learning is to employ multiple learners and combine their predictions. Most ensemble methods use a single base learning algorithm to produce homogeneous base learners to produce homogeneous ensembles. Some methods use heterogeneous learners to create heterogeneous ensembles. For ensemble methods to be more accurate than any of its members, the base learners must be as accurate and as diverse as possible. Motivated by this ensemble approach, a heterogeneous ensemble model with different algorithms for members’ training is proposed. More specifically, three types of classifiers namely the ELM, SVM and RF have been adopted for classification of Malay syllables. In the process of improving ensemble accuracy and stability, different combination methods are explored. These methods vary in their approach to treat the training data, the type of algorithms used, and the combination methods followed. Diversity among the performance of each single classifier in the ensemble classifiers is also analysed and compared with SD, SI, FI, FD, MI and MD configurations. Based on the obtained results, heterogeneous ensemble method has been successfully proven in improving recognition accuracy on the selected Malay syllables.
FILTERING OF MAGNETIC RESONANCE IMAGES USING AN ADAPTIVE HYBRIDIZED FUZZY FILTER

An image should be processed carefully in order to get its optimized form.The main problem during the acquisition of the images through electronic ways and means is the noise that arises.The denoising capability of the median filter is better compared to most of the available filters and hence we look into it.The elevated version of median is the adaptive median filtering which includes spatial information for the conservation of every detail and also the reduction of noise.In case of uncertainty, Fuzzy logic works well.Here, we filter the impulsive salt and pepper noise in MRI images.A median filter that uses Fuzzy logic and the adaptive median filter are compared with the modified Type 2 Fuzzy filter that is suggested for the denoising approach.Their outputs are compared to show its outperformance by using the PSNR, and Structural Similarity index parameters.
"The Relationship Between Simulated Annealing and Web Browsers with GOLL"

The implications of efficient methodologies have been far-reaching and pervasive. Though related solutions to this question are promising, none have taken the linear-time approach we propose in this paper.