Reviewerly/exHarmony huggingface dataset:
The Effect of Riddles Game Toward Student’s Vocabulary Mastery At The Eighth Grade of SMPN 1 Cihara Lebak Banten Academic Year 2023/2024

This research aims to investigate a significant Effect of Riddle Game Toward Student's Vocabulary Mastery at the Eighth Grade of SMPN 1 Cihara Lebak Banten in Academic Year 2023/2024. The research used the quantitative approach and quasi-experimental design. This research used two classes, they are control class and experimental class. The technique in choosing the sample is cluster random sampling, the researcher used VIII A (34 students) as experimental class and VIII B (33 students) as control class. The experimental group was taught by Riddle Game, while the control group was taught by Crassword Puzzle Game. In the technique Collecting of the data, the researcher gives pre-test and post-test. The score pre-test of control group are 2274, the score pre-test of experimental class are 2324. Then, the score post-test of control group are 2552, the score post-test of experimental group are 2842. In analyzing the data, the researcher used SPSS 25 statistical computation and used the result of the post-test both control class and experimental class to analyze the hypotheses test. The finding showed that the result of Significant two-tailed = 0.000 Therefore, the researcher concluded that the usage of Riddle Game has a significant impact on students vocabulary mastery in SMPN 1 Cihara Lebak Banten.
The Effect of Using Poster on Students’ Vocabulary Mastery at The Eighth Grade Students of MTs Masyariqul Anwar Caringin Labuan Pandeglang Banten in Academic Year 2021/2022

This researcher aims to know the effect of poster media on students’ vocabulary mastery at eighth grade students of MTs Masyariqul Anwar Caringin. This research uses quantitative approach, with pre-test and post-test experimental and control group design. The data collecting technique used is triangulation which consists of pre-test, treatment and post-test. The experimental class for this research was VIII E and control class was VIII G. Each class has 30 students, for a total sample is 60 students. The experimental class mean score on the pre-test was 54,60, while the control class mean score on the pre-test was 51,60. On the other hand the post-test result is, the mean score of experimental class was 72,56 while the mean score of control class was 56,53. Hypothesis calculating was done by using SPSS 22 Version. The result obtained from hypothesis test is 0.00 &lt; 0.05 it means that there is significant effect of using poster media to students’ vocabulary mastery at the eighth grade of MTs Masyariqul Anwar Caringin.
The Effect of Board Race Game Towards Students’ Vocabulary Mastery At The Eighth Grade Students of MTs Nurul Hidayah Malingping Lebak Banten in Academic Year 2023/2024

This This study aimed to investigate The Effect of Board Race Game Towards Students’ Vocabulary Mastery at the Eighth Grade Students of MTs Nurul Hidayah Malingping Lebak Banten in Academic Year 2023/2024. The research uses quantitative approach and quasi-experimental design. This study used two classes, they are control class and the experimental class. The technique used for collecting sampling is purpose sampling; the researcher uses class VIII A (20 students) as the control class and class VIII B (20 students) as the experimental class. The experimental class was given treatment board race game, while the control group was given treatment guessing game. In data collection technique, the researcher performs pre-test and post-test. The control group's pre-test score was 1044, while the experimental group's pre-test score was 1184. The control group's post-test score was 1250, while the experimental group's post-test score was 1387. During the process to analyze the data, the researcher used the SPSS 25 statistical calculation method and used the post-test results of both the control and experimental classes to analyze and test the hypothesis. The researcher finds the results Two-sided significance = 0.000 &lt; α 0.05. Therefore, the researcher concludes that board race use has a significant impact on students' vocabulary mastery in MTs Nurul Hidayah Malingping Lebak Banten.
Emergence and evolution of computer design in Ukraine and the world

The purpose of the article is to explore the evolution of computer design and its influence on the development of art and design. The research methodology consists in the application of a specific historical method to analyze the impact of the development of computer design on the creation of new technologies, methods in design, as well as the use of a comparative analysis method and a historical-cultural approach, which will help to identify the main trends in computer design. The scientific novelty is that, for the first time, the periodization of the formation and development of computer design has been systematically provided. The study shows how computer design affects the creation of new innovative approaches in the stylistic and figurative representation of reality. Conclusions. It is proven that computer design provided new opportunities and technologies in art and design, and also determined the need to rethink the creation of style and visual image. The article shows the trends in the formation and development of computer design and the prospects of this direction. It was found that computer design is characterized by certain features, namely: visualization of information intended for mass distribution, as well as creation of graphic elements for it. It has been found that the evolution of computer design can be followed within the limits of our proposed periodization, chronology of events, namely from the first experiments with drawing on a computer and the first digital photographs (1950 s) to defining the prospects for the development of computer of design (2000 s). The study is based on an in-depth analysis of literature and sources, the importance of the formation and prospects of computer design in the field of art development is emphasized.
A Study on the Needs of Instructors for the Development of ‘Customized Liberal Korean Textbooks’ for English Tracks

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A Study on the Role of Instructor and Learner for Good Instruction: Focusing on the Perception of Prospective Instructors

Objectives This study attempted to contribute to the restoration of subjectivity by identifying the roles of instructors and learners for good instruction.&#x0D; Methods For this purpose, written interviews were conducted with 26 graduate students using an online platform. The collected data were analyzed by subject analysis, and the teaching and learning factors that make up good instruction, and the instructors' and learners' tasks for good instruction were derived.&#x0D; Results As a result, class content delivery, instructor competency, and attitude were derived as higher categories for teaching activities that compose good instructions, and learner participation activities and learning attitudes were derived for learning activities. In addition, as for the role of instructors for good instruction, strategies for preparation, acquisition and performance, and relationship formation were derived as higher categories, and detailed subcategories corresponding to each item were presented. As for the role of learners for good instruction, the role of learners over time was organized into the upper category, before, during, after instruction, and into detailed subcategories.&#x0D; Conclusions In instructions, instructors are in charge of teaching and learners are in charge of learning. And good instruction can be made when the instructor's teaching activities can induce and promote learners' learning. Based on the results of this study, it was suggested to design and implement good instructions under the relationship between desirable instructors and learners.&#x0D;
A comparative Study on the International Trends in Media Education and Korea National Curriculum

[Purpose] The purpose of this study is to examine the international trends in media education in the context of changes in the digital media environment, focusing on core topics outlined by international organizations such as UNESCO, OECD, and the EU. Through a comparison and analysis of domestic educational curricula, the study aims to derive insights for the development of media education in Korea.&#x0D; [Methods] To achieve this, researchers integrated and reclassified the core media education topics emphasized by UNESCO's MIL education curriculum, OECD's Education 2030, and the EU's DigComp. 2.2 through document analysis. Subsequently, the study explored how the core media education topics at the international level are distributed in the revised 2022 educational curriculum standards and individual subject achievement standards.&#x0D; [Results &amp; Conclusion] The identified core topics of overseas media education include digital citizenship, digital utilization, new media technologies, media representation, information discrimination and confirmation bias, media industry and consumers, media creation, collaborative communication and responsible use, digital problem-solving, and digital safety—a total of 10 themes. It was confirmed that the 2022 revised curriculum notably reflects competencies related to digital utilization skills, understanding of new media technologies, and digital problem-solving. However, the study suggests a need for strengthening education on critical thinking and acceptance of content produced and shared in the digital environment, which appears relatively lacking in current educational content.
Characteristics of Students’ Performance at Different Levels in a Democratic Communication Assessment: The Use of Text-mining Analyses

This study aims to investigate how different levels of student performance are distinctively characterized in a scenario-based democratic communication assessment, applying a series of text-mining analyses. Responses written by 543 middle school students were categorized into higher, middle, and lower levels according to their scores, and the performance characteristics of the groups were compared. The main findings are as follows. First, the keyword frequency analyses showed that words describing the problem situation in the scenario were frequent at the lower level, while words describing methods and procedures for solving the problem were frequent at the upper level. Second, as a result of keyword network analysis, words describing the situation were loosely connected at the lower level, while words describing the principles of problem solving showed higher centrality. Third, the topic modeling analysis showed that at the lower level, the presented problem situation emerged as a latent topic, while at the upper level, mutual respect and problem solving methods emerged as latent topics. Finally, we discuss the usefulness and future challenges of using text mining techniques to scrutinize qualitative differences in student performance in constructed response questions.
Different Linking Mechanisms in Multiple Wh-Questions in English and Korean

In this paper, three key issues in multiple wh-questions in English and Korean are revisited. The first issue explores how all wh-words are connected with a complementizer in multiple wh-questions. It is clarified that each wh-word is licensed in terms of scope and interpretation by establishing a specific relation with a Comp containing an appropriate feature set. The second issue delves into how Multiple Agree can be applied to multiple wh-words in long-distance multiple agreement relations, despite the resulting violation of the Phase Impenetrability Condition (PIC). To solve this challenge, Convergence-Based Transfer (or Spell-Out) is introduced as a solution. In this framework, Transfer is applied to DP, VP, vP, TP, and CP, etc., if they are convergent, even though they are not phases, effectively avoiding PIC problems. Finally, the paper considers the contrasts in the scope interpretation of multiple wh-questions in English and Korean. In certain instances of multiple wh-questions, one of the embedded wh-words remaining in the embedded C takes scope differently in the two languages. The discussion explores the possibility that the contrast arises due to the different linking mechanisms (Multiple Agree vs. Multiple Binding) used in English and Korean.
An Analysis of Research Trends in Job Stress of Childcare Teacher (2013-2022)

Purpose: The Purpose of this study was to analyze the research trends in job stress of childcare teachers in domestic journals and to suggest directions for future research on job stress.&#x0D; Method: A total number of 139 studies for the last 10 years was selected. These studies were published in journals beyond the level of the registered candidates of the National Research Foundation of Korea.&#x0D; Results: First, the research topic of job stress was interests, which has flourished since 2015. Second, questionnaires in quantitative studies were mostly used. Third, infant and childhood teacher was most frequently conducted. Fourth, as a contents of studying the stress of childcare teachers, research on variables for self-understanding, leadership, emotional capability, and mental health as individual factors has thrived.&#x0D; Conclusion: Based on the above results, this study provides direction for future research on job stress.
The effects of physical activities using balls on gross motor maneuverability and self-regulation of 5-year-olds

Objectives The purpose of this study is to effect of physical activities using balls on gross motor maneuverability and self-regulation of 5-year-olds.&#x0D; Methods The subjects were 32 five-old-years children(16 in the experimental group and 16 in the comparative group) two classes out of L preschool in the of ‘G’city. The experimental group participated in physical activities using balls, while the comparative group participated in free physical activities, twice a week for eight weeks.&#x0D; Results The results of this study were as, follows, First, gross motor maneuverability in the experimental group was significantly higher than that of the comparative group. Second, self-regulation in the experimental group was significantly higher than that of the comparative group. These results allow children who participated in physical activities using balls to think freely about how to use the balls in various ways. By interacting, it not only brought about the improvement of creative body expression ability. And it can be seen that in the process of participating in physical activities, self-regulation was improved by inducing voluntary immersion and controlling one’s thoughts and emotion.&#x0D; Conclusions Consequentially, This study showed that physical activities using balls should be considered as a meaningful alternative method for teaching and learning methods to help improve on gross motor maneuverability and self-regulation of 5-year-olds.&#x0D;
Using Online Media for Extensive Listening Practices: Students’ Self-Reflections from the Extensive Listening Logbook

Despite the fact that technology and online media’s great contributions on extensive listening practices, students who are unaccustomed to such activities would find the practice challenging. The current study investigated 20 first-semester university students undertaking extensive listening practices which were recorded into logbooks. The researchers aimed to map out students’ reflections on challenges and satisfaction towards the media and listening practices under a descriptive qualitative research, utilizing document analysis. Results of data analysis shows that the freedom of choice given to students while undertaking extensive listening activities through online media brought positive responses on the overall students’ satisfaction on the listening practice. Nevertheless, the unsorted levels of difficulty, unfamiliar words, foreign accents, and speed of speech from the media became the barriers mostly encountered in understanding the language contents. Furthermore, unsatisfactory listening experiences were also reported by a few students. Thus, it is advisable that teachers who implement extensive listening practices to offer help for learners to be more aware of their current and future potential to make sure learning more efficiently. It is highly expected that through frequent interactions with the listening inputs from various sources, students would enhance their metacognitive strategies to have better control of their learning.
Sentiment Analysis of User Satisfaction Towards Sales Promotion of Gojek Application Service Using Support Vector Machine (SVM)

&#x0D; &#x0D; &#x0D; Customer satisfaction is a crucial factor for the sustainability of a company, including tech companies like Gojek. This condition exists because customer satisfaction affects the continuation of customers purchasing or reusing the company's services. Promotions or offers are commonly applied strategies by companies to enhance attractiveness among competitors and improve customer satisfaction. Therefore, this research aims to understand customer sentiments towards promotions or offers provided by the Gojek company to develop better promotional strategies by increasing customer satisfaction. The data source for this research comes from user tweets on the social media platform Twitter which has now changed to "X". The method used to determine the sentiment of this data is the support vector machine.&#x0D; &#x0D; &#x0D;
QUEUING MANAGEMENT SYSTEM IN MANUEL S. ENVERGA UNIVERSITY FOUNDATION CANDELARIA INC.

Queue management in schools is becoming more and more important for improving the general student experience and making administrative tasks run more smoothly. This abstract shows everything you need to know about the Queuing Management System in Manuel S Enverga University Foundation Candelaria, Inc. In order to improve user satisfaction, shorten wait times, streamline the queuing process, and boost productivity, this study examines the use and impact of queueing management systems in educational institutions. By digitiizing the queuing process, these systems offer several benefits. Students can join virtual queues, eliminating the need to physically wait in line, which saves them time and enhances their satisfaction with administrative processes. Instead of focusing their efforts on staffing lines, faculty and administrative personnel can handle queues more effectively and help students. The technique also improves data accuracy and offers insightful information about queue patterns, which aids in the decision-making process for schools looking to improve services. Delivering a fully functional and flexible Queue Management System that greatly improves the effectiveness of queue management across multiple lines and apps on campus is the primary objective of this study.
ALTERNATIF PENGENDALIAN LIMPASAN PERMUKAAN DI PERKOTAAN DENGAN MENGGUNAKAN METODE ANALYTICAL HIERARCHY PROCESS (AHP)

Control of surface runoff is a major challenge in sustainable urban stormwater management. High rainfall can cause various problems such as floods and landslides. Related to the problem of surface runoff includes a number of problems that require attention and good solutions to maintain environmental sustainability and prevent negative impacts from surface runoff. Surface runoff control activities generally tend to be social, technically costly, and relatively long. Collaboration with experts, government, and local stakeholders can also reinforce the concept of successful surface runoff control. The application of the AHP (Analytical Hierarchy Process) method is needed as a systematic approach to evaluate and select effective alternative surface runoff control systems, in this study four alternatives were taken based on three criteria. These alternatives involve solutions such as the application of biopores of infiltration wells, rainwater harvesting, retention ponds and green open spaces then these alternatives are evaluated based on relevant criteria, in this study the relevant criteria are taken namely technically, environmentally and cost. The results of this analysis using the AHP method provide relative priority values for each alternative, allowing for the selection of optimal solutions to surface runoff problems. Based on this assessment, it shows that alternative green open space is an optimal solution for surface runoff control systems in urban areas.
ANALISIS USER INTERFACE (UI) DAN USER EXPERIENCE (UX) PADA WEBSITE COFFEE SUFI MENGGUNAKAN METODE HEURISTIC EVALUATION

Coffee Sufi is a business that focuses on selling coffee, which already has a website as a medium for transactions and promotions, therefore a website must be able to attract the attention of potential customers. To support website design, it is necessary to have periodic developments. Based on research by distributing questionnaires answered by 60 respondents who were taken randomly, namely: the need for improvements to the ordering page through the website by adding several functions such as choosing payment methods, adding order cancellations, ordering history, besides that some argue that in terms of website appearance it requires updating the user interface both in terms of page content composition, icons on the website, in order to produce a good user experience. There are many ways or methods that can be used to evaluate the usability of the user interface and user experience of the website. One of them is the Heuristic Evaluation method. Heuristic Evaluation method is a method that examines the ease of use (usability) and helps find or identify problems that exist in the interface or user interface of a software (Nielsen, 1994).
STEREOTYPES PSYCHOLOGICAL ANALYSIS IN HUMAN BEHAVIOR: EMPIRICAL STUDENTS RESEARCH

The relevance of the study is related to the need to generalize and systematize theoretical knowledge and empirical data on understanding stereotypical thinking and its influence on human behavior, including the younger generation of students. The article analyzes the concept of "stereotype" as a cognitive and social psychology phenomenon, provides a comparison of stereotypes classifications, types and functions; a modern research literary review the stereotypes influence on interpersonal relationships, behavioral strategies, etc in the CIS (Commonwealth of Independent States) countries and Kazakhstan. The purpose of the article is to study the stereotypical behavior and thinking of student youth and their psychological understanding, analysis and identification of the characteristics of stereotypical thinking and behavior of students. Research methods - generalization and analysis of theory, survey and methodology for assessing the mythologies of conformity. In the empirical part of a survey was the understanding stereotype phenomenon and their awareness by students conducted named by Al-Farabi Kazakh National University on different faculties of 1-2-year students. Al-Farabi Kazakh National University 104 students took part in the survey. According to the students, stereotypes have a limiting function in development, but at the same time, according to the "method of proverbs was revealed that more than 90% of the students in the sample are susceptible to stereotypical perception and thinking. Consciously, the majority of students surveyed (69%) have a negative attitude to stereotypes, and 31% of respondents believe that stereotypes help in life and at work. The conducted research will make a certain contribution in the context of Kazakh psychological science to the consideration of this phenomenon. Keywords: stereotype, students' attitude to stereotypes, positive and negative stereotypes, stereotypical perception and thinking.