Reviewerly/exHarmony huggingface dataset:
Kegiatan Preservasi Bahan Pustaka di Perpustakaan IKOPIN University

Preservation is a series of activities that include maintenance, care, preservation, and prevention of collection materials.The essence of the existence of preservation activities is to ensure that the information content is in a good condition to be used or accessed in an unspecified time.The purpose of this study is to determine the preservation activities carried out on collection materials at the IKOPIN University Library.The research method used is descriptive qualitative method with a case study approach.The data collection techniques used in this research are interviews, observation, and literature study.Interviews were conducted with 2 resource persons, namely the Head of the IKOPIN University Library and the user.Interviews and observations were carried out directly.The data analysis carried out is the data analysis model by Miles and Huberman which consists of 3 stages: data reduction, data presentation, and drawing conclusions and verification.The results of the study show that the IKOPIN Library has carried out a series of preservation activities.The activities carried out were packaging books with plastic covers, bookbinding, cleaning book collections, transfer of collection materials, environmental control, temperature regulation, lighting regulation, hygiene monitoring, and awareness training on preservation activities.In the research conducted, it was also found that the factors causing damage to collections in the IKOPIN library were the main factors, namely book characteristics and human factors.The conclusion from the research is that the IKOPIN library has an awareness of the importance of preservation activities, therefore the IKOPIN library has carried out preservation activities both actively, passively, and preventively.The preservation implementation found 2 obstacles, namely in the field of HR (Human Resources) and the field of funding.
TIG-DETR: Enhancing Texture Preservation and Information Interaction for Target Detection

In practical applications, the detection of objects with various sizes is a common requirement for most detectors. The feature pyramid network (FPN) is widely adopted as a framework to address this challenge. The field is witnessing an increasing number of transformer-based target detectors due to the widespread adoption of transformer technology. This paper initially examines the design flaws in FPN and transformer-based target detectors, followed by the introduction of a new transformer-based approach called Texturized Instance Guidance (TIG-DETR) to address these issues. Specifically, TIG-DETR comprises a backbone network, a new pyramidal structure known as Texture-Enhanced FPN (TE-FPN), and an enhanced DETR detector.The TE-FPN is composed of three components: a bottom-up pathway for enhancing texture information in the feature map, a lightweight attention module to address confounding effects resulting from cross-scale fusion, and a standard attention module to enhance the final output features.The improved DETR detector utilizes Shifted Window based Self-Attention to replace the multi-headed self-attention module in DETR, thereby accelerating model convergence. Moreover, it incorporates an Instance Based Advanced Guidance Module to enhance instance perception in the image by employing a pre-local self-attentive mechanism for recognizing larger instances. By employing TE-FPN instead of FPN in Faster RCNN with Resnet-50 as the backbone network, we achieve a 1.9% improvement in average accuracy. TIG-DETR achieves an average accuracy of 44.1 with Resnet-50 as the backbone network.
Ambient Assistance Technology Supporting Human Behavior by Understanding the Relationship between People and Environments

Many of the actions we take are not only based on our own abilities, thoughts, and emotions, but are also broadly influenced by the real-world environment that surrounds us.Focusing on the environments that surround people engaged in activities, we aim to establish ambient assistance technology to help people choose the most optimal behavior by natural interaction with the environment based on models that combine environments with human perceptive and physical states.
The Degree of the Secondary Schools Principals' Practice of Management by Wandering Around from Teachers' Point of View in Zarqa Governorate

The study aimed to investigate the degree of practicing management by wandering for secondary school principals in the Directorate of Education for the first Zarqa region from the teachers’ point of view, and to determine whether there are statistically differences between the average responses of the sample of the study attributed to these variables: gender, specialization, age, years of experience, and academic qualification. A sample of (369) teachers was selected randomly, and the descriptive approach was applied. The researcher developed a questionnaire to collect the required data. The results showed that the degree of practicing management by wandering among secondary school principals was moderate, and that there were no statistically significant differences due to the variables of gender, specialization, and age; however, there were statistically significant differences due to the academic qualification in favor of teachers with higher degrees, and years of experience in favor of teachers with more than ten years’ experience.&#x0D; &#x0D;
Efficient infrared super-resolution

As modern displays continue to increase in resolution, means of capturing images and videos at such high resolutions can be prohibitively expensive. This is especially true in the infrared domain. Image super-resolution, or upsampling, has often been applied to improve the aforementioned problem. Deep learning models have been proposed to reconstruct high quality high-resolution images from a low-resolution base. Previous solutions require a massive number of parameters which necessitate a large amount of free memory and computation power or they fall apart when applied to the infrared domain. As a result, many modern super-resolution models are not entirely practical. One difficult aspect in IR super-resolution is that IR images are inherently noisy, causing a poor signal-to-noise ratio, due to characteristics of IR sensors and internal reflections within the lenses. Because of this, super-resolution in IR must also act somewhat as a denoiser. Therefore, we propose a highly efficient, super-resolution model capable of producing single-image super-resolution in the IR domain.
Quasi-Static Levitation of Magic Squares

Abstract Magic squares are fascinating mathematical constructs that have captured the imagination of people for centuries. In this study, we investigate the behavior of electrically charged magic squares of order 4 under the influence of electrostatic forces. We treat the matrix elements of the magic squares as electric charges and numerically simulate their behavior using a dynamic controller. Our results demonstrate that the charges move towards a quasi-static equilibrium while preserving the original magic square arrangement and its magical properties. Additionally, the results reveal distinctive patterns in the displacement between the charges. Our study sheds light on the behavior of charged magic squares under electrostatic forces and provides insight into the physical properties of these intriguing mathematical constructs.
Leading from the Frontlines: School Principals' Perspectives on Crisis Management during the New Normal

The present study investigated the emergence of situational leadership during COVID-19 pandemic called new normal leadership among secondary school principals of Taganaan District, DepED-Surigao del Norte Division. Based on the criterion, all the five full-fledged secondary school principals in the district during the school year 2020-2021are the participants. The study employed Colazziâ€™s descriptive phenomenological approach. Using transcriptions, codes, and triangulations of the data gathered, themes were extracted in the data analysis. Findings revealed that: (1) New Normal leadership is the ability to be persuasive and proactive in their efforts while securing the protection and safety of their constituents; (2) It is being flexible and adaptive but adherent with oneâ€™s resposiblities and undertakings; (3) It is about being an an effective instructional decision-maker; (4) A leader who is selfless, compassionate, and resilient in solidifying its commitment. Indeed, school principal honestly demonstrated New Normal Leadership in this challenging condition to sustainÂ the nation's quality education.
IMPROVING STUDENTS’ WRITING SKILLS IN PERSONAL LETTER BY MASTERING STRUCTURE OF THE TEXT

This research aims to investigate the effectiveness of mastering the structure of the text to improve students’ writing skills in personal letters by mastering the structure of the text at second-year students of MA. Alkhairaat Biromaru. This is classroom action research. The object of this research is the second-year students of MA. Alkhairaat Biromaru consisting 21 students. This research was conducted in two cycles. The researchers used tests, observation for teachers and students, and LKS (project paper activity) to collect the data. The test research results show that the students’ writing skills in personal letters by mastering the structure of the text can be improved from the first cycle to the second one. The students’ test results can prove it in the first cycle, the classical competence percentage is 47,61%, and the classical absorption presentation is 60,95% can be improved to 85,71% for classical competence presentation and 83,33% for classical absorption presentation in cycle II. It means that the students’ writing skills in personal letters can be improved by mastering the structure of the text.
LEARNING STRATEGIES APPLIED BY SUCCESSFUL EFL LEARNERS IN SPEAKING

Research objectives describe what researchers want to achieve through research. This research will apply a qualitative descriptive design. Therefore, to find out the learning strategies applied by successful speaking students, the subjects in this research were students of Tadulako University, Faculty of Teacher Training and Education, class C English Education 2018. This research aims to determine the learning strategies used by successful EFL students in speaking English. The subject of this research is students who get grades B+ to A in speaking four; 15 participants were obtained from DPNA and used the purposive sampling technique, and respondents who had good answers continued to the interview stage. This interview stage uses a snowball sampling research technique. Data collection uses a google forms questionnaire and interviews. As for the strategies, There are five strategies that the researcher obtained through interviews and from the 15 statements in the questionnaire, two strategies became the dominant strategy used. The highest percentage was 2 with 60% results, and other questions were brought from 60%.
IMPROVING WRITING SKILL THROUGH FREE WRITING TECHNIQUE

This research aimed to prove whether Free Writing Technique could improve the eighth-grade students' skills in writing descriptive text. The researcher used a quasi-experimental research design. The population of this research was the eighth-grade students at SMP Negeri 1 Dampal Selatan, consisting of 3 classes. The sample was chosen using a random sampling technique to select an experimental and control group. The samples were class VIII B as the experimental group and class VIII c as the control group. The pretest result showed that the experimental group's mean score was 47.91, while the control group's was 48.75. The mean score of the experimental group on the posttest was significantly improved from 47.91 to 76.25. Furthermore, the result of the data analysis showed that the t-counted value of 2.82 was higher than the t-table value of 2.02 by applying a 0.05 level of significance and 38 degrees of freedom. Therefore, the hypothesis of this research was accepted. In conclusion, the eighth-grade students' skill in writing descriptive text at SMP Negeri 1 Dampal Selatan can be improved through Free Writing Technique.
Rumer-Rl: A Hybrid Framework for Sparse Knowledge Graph Explainable Reasoning

Knowledge Graph (KG) reasoning is an important technology for ensuring the accuracy and usefulness of KGs. However, due to the lack of information and truncated paths, accurate and explainable reasoning on sparse KGs is difficult. To address this challenge, we propose a hybrid reasoning framework called RuMER-RL. This framework includes three modules: rule mining (RM), embedding representation (ER), and reinforcement learning (RL). The ER and RM modules work together to improve the embedding models and the quality of rules, and generate additional triples to alleviate the sparsity of the KG. The RL module models KG reasoning as a Markov decision process and uses dynamic anticipation, action space expansion, and curiosity-driven strategies to provide more information for reasoning and reduce sparsity. We also reshape the reward function by adding embedding representation, rule matching, and curiosity rewards to guide the training and optimization of the policy network. Our experiments on six benchmark sparse KG datasets demonstrate that RuMER-RL outperforms state-of-the-art models in improving link prediction accuracy and interpretability.
Chroma: A Human-Centric AR Application Connecting Color Space and Users

In the last few years, digital innovations such as AR, VR and sensing technologies have had a great impact in the sector of cultural heritage, offering new immersive standardized experiences to their visitors.Following this observation, this paper seeks to bring into light the theoretical background and research methodology of 'Chroma', a project that lies at the intersection of theories and empirical observations related to color, architecture, human -centric AR and human behaviour in a monument in Chania, Greece.Based on the hypothesis that color has the ability to alter spatial experience, and that different sound frequencies can intensify this experience, the paper aims at testing AR as a possible technology to study different sensual experiences in the monument, measure them and categorize them according to their emotional and cognitive impact.Thus, it builds on a methodology of work where a vast number of different colors and their combinations integrated in an AR app enables users to generate data at a conscious and subconscious level on a suggested site and becomes ground for further exploration.
A Human-Centric Approach to a Design-to-Fabrication Process: A Case of Homeless Housing Design in Melbourne, Australia

Recent advancements in computer-aided design (CAD) and computer-aided manufacturing (CAM) have influenced architects to practice more purposeful design processes.However, most previous research have focused on innovating CAD and CAM technologies and less on how to automate the specific needs of users into design-tofabrication processes.Therefore, this study applies a human-centric design approach to examine how designers can leverage specific and dynamic individual needs in digital design processes to optimise designing of housing.Using research through design, we tested our user-design-fabrication framework with dynamic needs of homeless individuals and 3D printing construction technologies, to design and prototype homeless housing solutions in Melbourne, Australia.This research demonstrates that specific and dynamic occupant needs are leveraged by designer's increased knowledge of digital design processes for 1) greater manipulation of basic software and machines and 2) provision of more individualised homeless housing design solutions.This suggests that there is a need for design researchers to further investigate the role of designers in such digital design processes working with homeless individuals, to foresee the current move in industry for more client-oriented and individualised homeless housing design solutions.
Evaluation of Interactive VR Environments for Architecture

Despite the potential advantages of new architectural practices and learning forms, there has been very limited adoption of VR systems in the field of architectural design and education.Considerable obstacles to implementing VR applications are associated with substantial time, and expense commitments; in addition to required skills in VR development using gaming authoring software.The overarching study suggests adopting an alternative approach to VR development.This paper focuses on the testing and validation of architectural VR applications.We present a systematic methodology for the evaluation of interactive VR systems, using established assessment methods and metrics, detailing user-testing procedures and providing qualitative and quantitative evidence, and relevant data analysis methods.The paper provides valuable insight into the design of the user studies and evaluation of interactive VR environments in architecture, enabling future research and informing design applications in a wider field.
EXPLORING STUDENTS` VOCABULARY LEVEL

The objective of this research is to identify the vocabulary level of grade VIII students at SMP Al-Azhar Mandiri Palu. This research is descriptive qualitative method which the results are tabulated and described. Data collection techniques are test and interview. The steps to analyze the data are to calculate the average score of each level and then the percentage of the average score. The results show that the percentage of average score on 2000 word level is 83.6%, 3000 word level is 81%, 5000 word level is 63%, 10000 word level is 21.6% and AWL (Academic Word List) is 77%. In conclusion, the grade VIII students at SMP Al-Azhar Mandiri Palu mastery vocabulary in high frequency word at 2000 and 3000 words level. The vocabulary most students have is nouns.
IMPROVING VOCABULARY MASTERY THROUGH SAY STRUCTURE CONTEXT DICTIONARY TECHNIQUE (SSCD)

The objective of this research is to investigate the effectiveness of Say Structure Context Dictionary in learning vocabulary at the grade seventh students of SMP Negeri Model Terpadu Madani Palu. This research used pre-experimental research design. The sample of this research was the grade seventh Lamalonda with 21 students that selected by using purposive sampling. The data was collected by administering a vocabulary test conducted before and after the treatment. The result of pre-test and post-test showed that the mean score of pre-test was 32.70 and the mean score of post-test was 76.19. The result of data analysis showed that the t-counted value (4.30) was higher than t-table value (1.725) by applying 0.05 level of significance and 20 degree of freedom (df). In conclusion, the application of Say Structure Context Dictionary in teaching vocabulary is effective improving vocabulary mastery at the grade seventh students’ of SMP Negeri Model Terpadu Madani.
USING HOMOPHONE GAMES TO IMPROVE PRONUNCIATION FOR HIGH SCHOOL STUDENT

The objective of this research is to prove that the use of homophone games can improve pronunciation of the eleventh grade students at SMKN 1 Sojol. This research applied pre-experimental research design. The sample of this research was 21 eleventh grade students of ATPH 1 (Agribisnis Tanaman Pangan dan Horticultura) as known as Agriculture major, consisting of 21 students. The sample was selected by using a purposive sampling technique. The data were collected by administering a pronunciation test conducted before and after treatment, called pre-test and post-test. The result of pre-test and post-test shows that the mean score of pre-test is 34.44, and the mean score of post-test is 76.19. The result of data is analyzed statically by applying t-test formula. The result of data analysis shows that the value of the t-counted is(4.30) was higher than the t-table value (1.725) by applying 0.05 level of significance and 20 degree of freedom (df) 21-1 =20. The implication of this finding is to the betterment of teaching pronunciation is that the teacher needs to use Homophone Games to improve students’ pronunciation.
PROBLEM FACED BY THE RURAL AREA STUDENTS IN LEARNING ENGLISH SPEAKING

This research focuses on students who live in rural areas in learning English speaking. The objective of the research is to find out the problems in speaking skills and to find out the causes of speaking problems in speaking skills encountered by the eighth-grade students of MTs.Muhammadiyah Tolitoli. MTs Muhammadiyah School was located in Baolan district, Tolitoli regency, in Central Sulawesi. The method of this research is qualitative research method while the sample of this research was the eighth-grade students of MTs. Muhammadiyah Tolitoli was chosen by convenience sampling. Observation, interviews, and Questionnaires were the tools of data collection. Based on the data collected from questionnaires, interviews, and observations, it was found that skill factors are the most dominant problem than knowledge factors. It was found that 80% were problems with lack of confidence, 60% were problems with less motivation, and 60 % had problems with feeling shy in learning English speaking. It is followed by the knowledge factor which means a percentage of 72% the aspect of knowledge in learning speaking, 56% pronunciation, and 52% lack of vocabulary. The causes of speaking problems encountered by the eighth-grade students of MTs. Muhammadiyah Tolitoli is inhibition, environment, and mother tongue used.
CORRELATION BETWEENREADING HABIT AND VOCABULARY MASTERY

The aim of this research is to find out if there is any significant correlation between reading habit and vocabulary mastery of grade eight students at SMPN 2 Lembo Raya. The researchers used correlation research design. The sample of this research was the eighth grade students of SMPN 2 Lembo Raya that consisted of 50 students. The instruments of data collection were questionnaire and vocabulary test. The technique of data analysis used Pearson Product Moment. Based on the data analysis, the result shows that the rxy was -0.077 and the t-obtained was 0.597. It means that there is no significant correlation between reading habit and vocabulary mastery because students’ reading habit has no impact on their vocabulary mastery. The reading habit that they have only in reading Indonesia text books while this research focus on English
IDENTIFICATION OF STUDENTS’ DIFFICULTY IN WRITING EXPOSITORY ESSAY

This study aims to identify English Education Study Program students’ writing problems and how they solve them in expository essays. Whether the problems that occurred may the students solve or not. The subjects of this research were 8 students of English Education Study Program. The research was a case study approach by applied qualitative. The instruments used to collect the data were tests and interviews. The result of data analysis showed that students struggle with generating ideas, vocabulary grammatical elements such as tenses, subject-verb agreement, spelling, and sentence structure while writing in English. To overcome those problems, students browsed on the internet to find other references, Grammarly to correct grammatical errors, and an electronic dictionary to translate Indonesian terms into English Terms. This implies that the students need to work on selecting the appropriate language for the subject of their writing.