Reviewerly/exHarmony huggingface dataset:
gZCCL: Compression-Accelerated Collective Communication Framework for GPU Clusters

GPU-aware collective communication has become a major bottleneck for modern computing platforms as GPU computing power rapidly rises. To address this issue, traditional approaches integrate lossy compression directly into GPU-aware collectives, which still suffer from serious issues such as underutilized GPU devices and uncontrolled data distortion. In this paper, we propose gZCCL, a general framework that designs and optimizes GPU-aware, compression-enabled collectives with an accuracy-aware design to control error propagation. To validate our framework, we evaluate the performance on up to 512 NVIDIA A100 GPUs with real-world applications and datasets. Experimental results demonstrate that our gZCCL-accelerated collectives, including both collective computation (Allreduce) and collective data movement (Scatter), can outperform NCCL as well as Cray MPI by up to 4.5X and 28.7X, respectively. Furthermore, our accuracy evaluation with an image-stacking application confirms the high reconstructed data quality of our accuracy-aware framework.
Fuzzy Gauge Theory for Quantum Computers

Continuous gauge theories, because of their bosonic degrees of freedom, have an infinite-dimensional local Hilbert space. Encoding these degrees of freedom on qubit-based hardware demands some sort of ``qubitization'' scheme, where one approximates the behavior of a theory while using only finitely many degrees of freedom. We propose a novel qubitization strategy for gauge theories, called ``fuzzy gauge theory,'' building on the success of the fuzzy $\sigma$-model in earlier work. We provide arguments that the fuzzy gauge theory lies in the same universality class as regular gauge theory, in which case its use would obviate the need of any further limit besides the usual spatial continuum limit. Furthermore, we demonstrate that these models are relatively resource-efficient for quantum simulations.
TrainFors: A Large Benchmark Training Dataset for Image Manipulation Detection and Localization

The evaluation datasets and metrics for image manipulation detection and localization (IMDL) research have been standardized. But the training dataset for such a task is still nonstandard. Previous researchers have used unconventional and deviating datasets to train neural networks for detecting image forgeries and localizing pixel maps of manipulated regions. For a fair comparison, the training set, test set, and evaluation metrics should be persistent. Hence, comparing the existing methods may not seem fair as the results depend heavily on the training datasets as well as the model architecture. Moreover, none of the previous works release the synthetic training dataset used for the IMDL task. We propose a standardized benchmark training dataset for image splicing, copy-move forgery, removal forgery, and image enhancement forgery. Furthermore, we identify the problems with the existing IMDL datasets and propose the required modifications. We also train the state-of-the-art IMDL methods on our proposed TrainFors1 dataset for a fair evaluation and report the actual performance of these methods under similar conditions.
BalanceVR: VR based Balance Training to Increase Tolerance to VR Sickness

Virtual reality or cyber-sickness is a serious usability problem. Postural (or balance) instability theory has emerged as one of the primary hypotheses for the cause of VR sickness. In this paper, we conducted a two-week-long experiment to observe the trends in user balance learning and sickness tolerance under different experimental conditions to analyze the potential inter-relationship between them. The experimental results have shown, aside from the obvious improvement in balance performance itself, that accompanying balance training had a stronger effect of increasing tolerance to VR sickness than mere exposure to VR. In addition, training in VR was found to be more effective than using the 2D-based medium, especially for the transfer effect to other non-training VR content.
Homophily-enhanced Structure Learning for Graph Clustering

Graph clustering is a fundamental task in graph analysis, and recent advances in utilizing graph neural networks (GNNs) have shown impressive results. Despite the success of existing GNN-based graph clustering methods, they often overlook the quality of graph structure, which is inherent in real-world graphs due to their sparse and multifarious nature, leading to subpar performance. Graph structure learning allows refining the input graph by adding missing links and removing spurious connections. However, previous endeavors in graph structure learning have predominantly centered around supervised settings, and cannot be directly applied to our specific clustering tasks due to the absence of ground-truth labels. To bridge the gap, we propose a novel method called \textbf{ho}mophily-enhanced structure \textbf{le}arning for graph clustering (HoLe). Our motivation stems from the observation that subtly enhancing the degree of homophily within the graph structure can significantly improve GNNs and clustering outcomes. To realize this objective, we develop two clustering-oriented structure learning modules, i.e., hierarchical correlation estimation and cluster-aware sparsification. The former module enables a more accurate estimation of pairwise node relationships by leveraging guidance from latent and clustering spaces, while the latter one generates a sparsified structure based on the similarity matrix and clustering assignments. Additionally, we devise a joint optimization approach alternating between training the homophily-enhanced structure learning and GNN-based clustering, thereby enforcing their reciprocal effects. Extensive experiments on seven benchmark datasets of various types and scales, across a range of clustering metrics, demonstrate the superiority of HoLe against state-of-the-art baselines.
Preemptive Detection of Fake Accounts on Social Networks via Multi-Class Preferential Attachment Classifiers

In this paper, we describe a new algorithm called Preferential Attachment k-class Classifier (PreAttacK) for detecting fake accounts in a social network. Recently, several algorithms have obtained high accuracy on this problem. However, they have done so by relying on information about fake accounts' friendships or the content they share with others--the very things we seek to prevent. PreAttacK represents a significant departure from these approaches. We provide some of the first detailed distributional analyses of how new fake (and real) accounts first attempt to request friends after joining a major network (Facebook). We show that even before a new account has made friends or shared content, these initial friend request behaviors evoke a natural multi-class extension of the canonical Preferential Attachment model of social network growth. We use this model to derive a new algorithm, PreAttacK. We prove that in relevant problem instances, PreAttacK near-optimally approximates the posterior probability that a new account is fake under this multi-class Preferential Attachment model of new accounts' (not-yet-answered) friend requests. These are the first provable guarantees for fake account detection that apply to new users, and that do not require strong homophily assumptions. This principled approach also makes PreAttacK the only algorithm with provable guarantees that obtains state-of-the-art performance on new users on the global Facebook network, where it converges to AUC=0.9 after new users send + receive a total of just 20 not-yet-answered friend requests. For comparison, state-of-the-art benchmarks do not obtain this AUC even after observing additional data on new users' first 100 friend requests. Thus, unlike mainstream algorithms, PreAttacK converges before the median new fake account has made a single friendship (accepted friend request) with a human.
Product Review Image Ranking for Fashion E-commerce

In a fashion e-commerce platform where customers can't physically examine the products on their own, being able to see other customers' text and image reviews of the product is critical while making purchase decisions. Given the high reliance on these reviews, over the years we have observed customers proactively sharing their reviews. With an increase in the coverage of User Generated Content (UGC), there has been a corresponding increase in the number of customer images. It is thus imperative to display the most relevant images on top as it may influence users' online shopping choices and behavior. In this paper, we propose a simple yet effective training procedure for ranking customer images. We created a dataset consisting of Myntra (A Major Indian Fashion e-commerce company) studio posts and highly engaged (upvotes/downvotes) UGC images as our starting point and used selected distortion techniques on the images of the above dataset to bring their quality at par with those of bad UGC images. We train our network to rank bad-quality images lower than high-quality ones. Our proposed method outperforms the baseline models on two metrics, namely correlation coefficient, and accuracy, by substantial margins.
Guided quantum walk

We utilize the theory of local amplitude transfers (LAT) to gain insights into quantum walks (QWs) and quantum annealing (QA) beyond the adiabatic theorem. By representing the eigenspace of the problem Hamiltonian as a hypercube graph, we demonstrate that probability amplitude traverses the search space through a series of local Rabi oscillations. We argue that the amplitude movement can be systematically guided towards the ground state using a time-dependent hopping rate based solely on the problem's energy spectrum. Building upon these insights, we extend the concept of multi-stage QW by introducing the guided quantum walk (GQW) as a bridge between QW-like and QA-like procedures. We assess the performance of the GQW on exact cover, traveling salesperson and garden optimization problems with 9 to 30 qubits. Our results provide evidence for the existence of optimal annealing schedules, beyond the requirement of adiabatic time evolutions. These schedules might be capable of solving large-scale combinatorial optimization problems within evolution times that scale linearly in the problem size.
TSLiNGAM: DirectLiNGAM under heavy tails

One of the established approaches to causal discovery consists of combining directed acyclic graphs (DAGs) with structural causal models (SCMs) to describe the functional dependencies of effects on their causes. Possible identifiability of SCMs given data depends on assumptions made on the noise variables and the functional classes in the SCM. For instance, in the LiNGAM model, the functional class is restricted to linear functions and the disturbances have to be non-Gaussian. In this work, we propose TSLiNGAM, a new method for identifying the DAG of a causal model based on observational data. TSLiNGAM builds on DirectLiNGAM, a popular algorithm which uses simple OLS regression for identifying causal directions between variables. TSLiNGAM leverages the non-Gaussianity assumption of the error terms in the LiNGAM model to obtain more efficient and robust estimation of the causal structure. TSLiNGAM is justified theoretically and is studied empirically in an extensive simulation study. It performs significantly better on heavy-tailed and skewed data and demonstrates a high small-sample efficiency. In addition, TSLiNGAM also shows better robustness properties as it is more resilient to contamination.
Communication-efficient distributed optimization with adaptability to system heterogeneity

We consider the setting of agents cooperatively minimizing the sum of local objectives plus a regularizer on a graph. This paper proposes a primal-dual method in consideration of three distinctive attributes of real-life multi-agent systems, namely: (i)expensive communication, (ii)lack of synchronization, and (iii)system heterogeneity. In specific, we propose a distributed asynchronous algorithm with minimal communication cost, in which users commit variable amounts of local work on their respective sub-problems. We illustrate this both theoretically and experimentally in the machine learning setting, where the agents hold private data and use a stochastic Newton method as the local solver. Under standard assumptions on Lipschitz continuous gradients and strong convexity, our analysis establishes linear convergence in expectation and characterizes the dependency of the rate on the number of local iterations. We proceed a step further to propose a simple means for tuning agents' hyperparameters locally, so as to adjust to heterogeneity and accelerate the overall convergence. Last, we validate our proposed method on a benchmark machine learning dataset to illustrate the merits in terms of computation, communication, and run-time saving as well as adaptability to heterogeneity.
Fault Tolerant Quantum Error Mitigation

Typically, fault-tolerant operations and code concatenation are reserved for quantum error correction due to their resource overhead. Here, we show that fault tolerant operations have a large impact on the performance of symmetry based error mitigation techniques. We also demonstrate that similar to results in fault tolerant quantum computing, code concatenation in fault-tolerant quantum error mitigation (FTQEM) can exponentially suppress the errors to arbitrary levels. For a family of circuits, we provide analytical error thresholds for FTQEM with the repetition code. These circuits include a set of quantum circuits that can generate all of reversible classical computing. The post-selection rate in FTQEM can also be increased by correcting some of the outcomes. Our threshold results can also be viewed from the perspective of quantifying the number of gate operations we can delay checking the stabilizers in a concatenated code before errors overwhelm the encoding. The benefits of FTQEM are demonstrated with numerical simulations and hardware demonstrations.
Enhancing Low-light Light Field Images with A Deep Compensation Unfolding Network

This paper presents a novel and interpretable end-to-end learning framework, called the deep compensation unfolding network (DCUNet), for restoring light field (LF) images captured under low-light conditions. DCUNet is designed with a multi-stage architecture that mimics the optimization process of solving an inverse imaging problem in a data-driven fashion. The framework uses the intermediate enhanced result to estimate the illumination map, which is then employed in the unfolding process to produce a new enhanced result. Additionally, DCUNet includes a content-associated deep compensation module at each optimization stage to suppress noise and illumination map estimation errors. To properly mine and leverage the unique characteristics of LF images, this paper proposes a pseudo-explicit feature interaction module that comprehensively exploits redundant information in LF images. The experimental results on both simulated and real datasets demonstrate the superiority of our DCUNet over state-of-the-art methods, both qualitatively and quantitatively. Moreover, DCUNet preserves the essential geometric structure of enhanced LF images much better. The code will be publicly available at https://github.com/lyuxianqiang/LFLL-DCU.
Readability Assessment of Patient Information Texts on Amblyopia on the Websites of Major Hospitals in Turkey

Especially in the last two decades, the use of internet has increased dramatically. As expected, the patient information texts on the websites of the hospitals are also read by much more people relative to the past. In this context, this paper mainly handles the readability of patient information texts on amblyopia on the websites of major hospitals in Turkey. Since the assessed texts are in Turkish, the readability assessments are carried out by Ateşman Formula which is mainly created in order to measure the readability of the texts in written in Turkish. For this purpose, the relevant information texts of the first ten hospitals that were reached as a result of typing the keyword “göz tembelliği” -which is the Turkish of “amblyopia”- on the internet search engine Google were evaluated. Average value of the Ateşman index of examined texts corresponds to the medium difficulty classification. However, the value found is quite close to the lower limit of the medium difficulty class. This reflects that the readability level of the text is relatively low. The readers of these texts consist of people from various segments of society with various levels of education. Moreover, it is highly probable that the majority of the aforementioned readership did not have a health or medical education. For all these reasons, the readability levels of these texts should be more appropriate for the readers. Various regulations can be brought by official authorities in this regard.
Pedagogical Practices of Elementary Teachers in Promoting Numeracy Skills Amidst Pandemic

This study aimed to describe the pedagogical practices of elementary educators as well as divulge their lived encounters as they promote numeracy skills of students in the midst of the pandemic. This study employs a descriptive approach. Results indicated that Elementary teachers have a variety of experiences upon promoting numeracy skills of students in light of the new educational landscape brought by the COVID-19 pandemic; these pedagogical practices need to be suitable in the new context in education
Quality Diversity under Sparse Reward and Sparse Interaction: Application to Grasping in Robotics

Quality-Diversity (QD) methods are algorithms that aim to generate a set of diverse and high-performing solutions to a given problem. Originally developed for evolutionary robotics, most QD studies are conducted on a limited set of domains - mainly applied to locomotion, where the fitness and the behavior signal are dense. Grasping is a crucial task for manipulation in robotics. Despite the efforts of many research communities, this task is yet to be solved. Grasping cumulates unprecedented challenges in QD literature: it suffers from reward sparsity, behavioral sparsity, and behavior space misalignment. The present work studies how QD can address grasping. Experiments have been conducted on 15 different methods on 10 grasping domains, corresponding to 2 different robot-gripper setups and 5 standard objects. An evaluation framework that distinguishes the evaluation of an algorithm from its internal components has also been proposed for a fair comparison. The obtained results show that MAP-Elites variants that select successful solutions in priority outperform all the compared methods on the studied metrics by a large margin. We also found experimental evidence that sparse interaction can lead to deceptive novelty. To our knowledge, the ability to efficiently produce examples of grasping trajectories demonstrated in this work has no precedent in the literature.
A Generalized Physical-knowledge-guided Dynamic Model for Underwater Image Enhancement

Underwater images often suffer from color distortion and low contrast resulting in various image types, due to the scattering and absorption of light by water. While it is difficult to obtain high-quality paired training samples with a generalized model. To tackle these challenges, we design a Generalized Underwater image enhancement method via a Physical-knowledge-guided Dynamic Model (short for GUPDM), consisting of three parts: Atmosphere-based Dynamic Structure (ADS), Transmission-guided Dynamic Structure (TDS), and Prior-based Multi-scale Structure (PMS). In particular, to cover complex underwater scenes, this study changes the global atmosphere light and the transmission to simulate various underwater image types (e.g., the underwater image color ranging from yellow to blue) through the formation model. We then design ADS and TDS that use dynamic convolutions to adaptively extract prior information from underwater images and generate parameters for PMS. These two modules enable the network to select appropriate parameters for various water types adaptively. Besides, the multi-scale feature extraction module in PMS uses convolution blocks with different kernel sizes and obtains weights for each feature map via channel attention block and fuses them to boost the receptive field of the network. The source code will be available at \href{https://github.com/shiningZZ/GUPDM}{https://github.com/shiningZZ/GUPDM}.
Category Feature Transformer for Semantic Segmentation

Aggregation of multi-stage features has been revealed to play a significant role in semantic segmentation. Unlike previous methods employing point-wise summation or concatenation for feature aggregation, this study proposes the Category Feature Transformer (CFT) that explores the flow of category embedding and transformation among multi-stage features through the prevalent multi-head attention mechanism. CFT learns unified feature embeddings for individual semantic categories from high-level features during each aggregation process and dynamically broadcasts them to high-resolution features. Integrating the proposed CFT into a typical feature pyramid structure exhibits superior performance over a broad range of backbone networks. We conduct extensive experiments on popular semantic segmentation benchmarks. Specifically, the proposed CFT obtains a compelling 55.1% mIoU with greatly reduced model parameters and computations on the challenging ADE20K dataset.
Semi-visible dark photon in a model with vector-like leptons for the $(g-2)_{e,μ}$ and $W$-boson mass anomalies

We propose a model realizes that a semi-visible dark photon which can contribute to the anomalous magnetic moment ($g-2$) of both electron and muon. In this model, the electron $g-2$ is deviated from the Standard Model (SM) prediction by the 1-loop diagrams involving the vector-like leptons, while that of muon is deviated due to a non-vanishing gauge kinetic mixing with photons. We also argue that the $W$-boson mass can be deviated from the SM prediction due to the vector-like lepton loops, so that the value obtained by the CDF II experiment can be explained. Thus, this model simultaneously explains the recent three anomalies in $g-2$ of electron and muon as well as the $W$-boson mass. The constraints on the $\mathcal{O}(1)~\mathrm{GeV}$ dark photon can be avoided because of the semi-invisible decay of the dark photon, $A^\prime \to 2 N \to 2\nu \,2\chi \to 2\nu \,4e$, where $N$ is a SM singlet vector-like neutrino and $\chi$ is a CP-even Higgs boson of the $U(1)^\prime$ gauge symmetry.
A photonic source of heralded GHZ states

Generating large multiphoton entangled states is of main interest due to enabling universal photonic quantum computing and all-optical quantum repeater nodes. These applications exploit measurement-based quantum computation using cluster states. Remarkably, it was shown that photonic cluster states of arbitrary size can be generated by using feasible heralded linear optics fusion gates that act on heralded three-photon Greenberger-Horne-Zeilinger (GHZ) states as the initial resource state. Thus, the capability of generating heralded GHZ states is of great importance for scaling up photonic quantum computing. Here, we experimentally demonstrate this required building block by reporting a polarisation-encoded heralded GHZ state of three photons, for which we build a high-rate six-photon source ($547{\pm}2$ Hz) from a solid-state quantum emitter and a stable polarisation-based interferometer. The detection of three ancillary photons heralds the generation of three-photon GHZ states among the remaining particles with fidelities up to $\mathcal{F}=0.7278{\pm}0.0106$. Our results initiate a path for scalable entangling operations using heralded linear-optics implementations.