Reviewerly/exHarmony huggingface dataset:
Syberspace is the Medium in which Computer Networks Exist and through which Electronic Communication Takes Place

Knowledge is that assertive belief that matches reality with the formation of an image of something in the mind, and if knowledge is the awareness of something then it includes many fields and knowledge that are in one way or another consistent, harmonious and interconnected as near and far, and science is a world full of surprises, mysteries and wonders Human beings from philosophers, wise, and theoretical people to study the concept of science and lay the foundations for it after it had existed since the Prophet Adam’s descent, but without a title. Why do you want this? A question that contains an answer in the original is one word, but it may be a secret of God Almighty, one word that summarizes thousands of texts and phrases is desire, for desire is the first motivation of the human soul to seek anything, the desire to enter the committee, marriage, money and wealth, not disobedience Success, fostering friendships, leadership, smoking, social standing, knowledge, and other things that cannot be achieved and accomplished if the desire does not exist, so what is their relationship to science then? The desire to learn and knowledge is what drives the researcher or student and urges him to search for what is unknown and what is not available, and here it may be noted that the desire percentage varies with the desired difference, we may find when someone that the desire for money and wealth is much greater than his desire in Promote friendships, and this is what his body, soul, mind, and passion will work on automatically, which is to search for money and wealth in various areas, to find what follows after the partial correlation between money and the enhancement of friendships, how then if he has the desire to draw closer to God?
Development student worksheets based question, read, reflect, recite, review (PQ4R) to improve creatives thinking skills

This research and development aims to develop student worksheet based on proper preview, question, read, reflect, recite, review (PQ4R) (valid, practical and effective). This development research uses the Borg &amp; Gall design which consists of 10 steps. At this research stage, it only uses 5 steps and is divided into three stages. The first stage is preliminary, at this stage it is used to take initial data and review the curriculum, then in the second stage of planning and development, at this stage it is used to design student worksheet, design student worksheet, and make student worksheet. At this stage the student worksheet product is produced. The third stage is the field test stage, at this stage it is used to test practicality and effectiveness. The population in this study were elementary schools in the Rose Cluster, Kotabumi Kota District, North Lampung Regency. The sample of this research was grade IV Students. Data collection techniques are observation, expert validation sheets, documentation, and questionnaires. The results of research and development, namely student worksheet based on PQ4R are very suitable for use as teaching materials in grade IV learning based on the results of the assessment of material experts 85.5 (very good), media experts 92.0 (very good), language experts 93.3 (very good ), and the practitioner test got an average value of 83.5 (very good). The results of the n-gain test showed that the student worksheet based PQ4R used was effective with a value of 0.47.
From 3D CAD to 3D printed model

The 11th International Conference on Information Science and Information Literacy – ICISIL 2021 – will take place in Brașov, Romania, on the 11th and 12th of March, 2021. The conference will be organized by Transilvania University of Brasov, Lucian Blaga University of Sibiu, with the support of The Public Library of Brașov County and MB Think Tank. ICISIL 2021 will focus on: The Role of Information in Services Provided to Innovative Users. ICISIL 2021 will bring together professionals, academic staff, including doctoral students, with a focus on Information Sciences, along with policy-makers and stakeholders. The conference fosters an inter-disciplinary exchange of knowledge. Sessions include contributed papers, keynote presentations and panel discussions. We support PhD students in the field through reduced registration fees. In addition, a PhD workshop will be held in the morning of 12 March 2021, as part of the ICISIL 2021 annual conference, at no extra cost for all registered students. Moreover, ICISIL 2021 will host a workshop on Innovative Technologies, focusing on 3D printing. Please submit your article via Editorial Manager Editorial Manager ABSTRACTING & INDEXING 11th International Conference on Information Science and Information Literacy is covered by the
오독 분석(Miscue Analysis)을 통한 중등 EFL 학습자의 수준별 읽기 전략 연구

This study analyzes the reading process of Korean EFL secondary learners by using miscue analysis and identifies the learner’s level-based reading...
DESKRIPSI BAHAN AJAR MENULIS TEKS BIOGRAFI MENGGUNAKAN METODE ROLE PLAYING BERBANTUAN PREZI

The use of teaching materials during learning activities needs to be maximized so that the delivery of the material is more interesting and triggers the activeness of students in the class. Based on the results of online interviews and comparative analysis of two different theses, the produced special teaching materials using prezi with qualitative descriptive methods. From the results obtained, the analysis criteria include (1) material or content, (2) presentation of material, (3) suitability of material with student characteristics, (4) readability, and (5) language. The final product of this research is teaching material in the form of a guidebook of the preparation of teaching materials which contains four parts, namely (1) getting to know the prezi application, (2) the steps for making teaching materials using the prezi application, (3) writing biographical texts using the prezi application, and (4) Examples of teaching materials for writing biographical texts use the prezi application with the role playing method. The assessment of the feasibility of designing teaching materials was carried out by three judgement experts. Two lecturers of Indonesian Language and Literature Education at the IKIP Siliwangi and an Indonesian language subject teacher. The result of the combined validity is 94.73% with very valid category, it can be used but it needs a small revision. It is hoped that this research will make it easier for teachers to convey biographical text material for 10th grade students and be able to improve students' writing skills.
Real-Time Path Recognition and Automatic Control of Educational Smart Cars

Autonomous driving represents a worldwide interest topic in the academic and industrial research shaping the future of the automotive development. In the last years, the largest suppliers of automotive embedded systems launched through their educational programs different contests that involve the development of autonomous small vehicles. This paper describes an algorithm for the real-time environmental perception for such an educational smart car. The data acquisition is performed using a camera sensor imposed by the specific contest. Based on the path recognition, a control algorithm for the smart vehicle is proposed. The algorithms are implemented in a microcontroller and the experimental results and learning outcomes are presented. The proposed algorithms can be applied by engineering students to better understand the self-driving perspective of the vehicles.
Research on the Game of Crossing Desert based on Dijkstra algorithm and dynamic programming algorithm

In this paper, we take the optimal strategy of the game Crossing the Desert as the research object. First of all, we regularize the graph of the first level, draw an undirected graph according to the knowledge of graph theory, and mark 27 points and 53 edges. Since this is a regional path, you only need to consider whether it is crossing the border. According to the graph, let the weight between each adjacent graph (the adjacent condition in the topic) be 1, and the weather condition is known. According to the rules of the game, we regard the starting point, village, mine and destination at four important points. The desert area of the way only needs to add up the weight, which can be deleted after the addition, leaving the weight behind. As a result, we know that only through the village can the mine maximizes the number of days and assets, as well as the second level. Through the modeling operation, we get that the first pass reaches the end point in the 23rd day, and the maximum value when the capital is 10430, and the second level reaches the end point on the 30th day, with a capital of 12590 yuan.
A COMMUNICATIVE STYLES IN ENGLISH MEETING

There are four skills that should be students or people know in learning English. They are listening, reading, speaking and writing. Speaking is one skill that many people quite difficult to do because some of them feel nervous or anxious so that they would not know what should they say. English meeting is one place that facilitate the students or people to increase their speaking English proficiency. When they speak, they use communication strategies to reduce their nervousness. Therefore, this study will investigate the communicative styles that they use. This study aims to find out the dominant communicative style used in English meeting and explore how the speakers' communicative style influence their achievement in acquiring English. This paper is based on the recorder that was taken from one of the English meeting clubs in STISIP Muhammadiyah Sinjai called YES (Younger English of STISIP Muhammadiyah Sinjai). To collect data, the researcher recorded the English meeting activity. The recording was obtained, transcribed, and analyzed by using discourse analysis. The communicative styles used were discussed based on the communicative styles of Mahmud (2017). The finding shows that the speakers utilize the communicative style in speaking. Their communicative style involves speech acts, discourse markers, language choices, address terms and the inclusion of regional terms derived from the Bugis- Sinjai language such as additional –mi, -ji. The findings of this study are useful in the process of learning English that occurs in English meetings in which there will be various expressions that are produced by the speakers in English meetings.
Mental health interventions implemented in the COVID-19 pandemic: what is the evidence?/ Intervenciones de salud mental implementadas en la pandemia de COVID-19: ¿cuál es la evidencia?/ Intervenções em saúde mental implementadas na pandemia de COVID-19: quais as evidências?

ABSTRACT Objective: to map the evidence on interventions implemented during the COVID-19 pandemic. Method: this scoping review was carried out in the MEDLINE/PubMed, SCOPUS, Web of Science, PsycINFO, and Science Direct databases and in the medRxiv, bioRxiv, and PsyArXiv preprints servers using the descriptors Covid-19, infection, coronavirus, 2019-nCoV, 2019 novel coronavirus disease, SARS-CoV-2, health personnel, general public, and mental health. Results: eight articles were selected and categorized into interventions for the population, among which interventions were for people diagnosed with suspicion/confirmed COVID-19 and interventions for professionals. Conclusion: telemonitoring, virtual games and strategies focused on social support and muscle relaxation techniques, characterized as non-pharmacological and low-cost, were shown as interventions, which, since they are effective, need to be encouraged and included in care practices.
ANALISIS MINAT BELAJAR SISWA KELAS V SEKOLAH DASAR PADA MATERI SATUAN PANJANG DALAM PEMBELAJARAN MENGGUNAKAN MEDIA SCRATCH

This research is qualitative descriptive research that aims to see how the interest in learning elementary school students on unit length material using scratch media. The subjects of the study were 14 grade V elementary school students in West Bandung in the 2020-2021 school year. The instruments used are the assessment of the scale of students' learning interests, test tests and interviews. Then the test results and questionnaires are processed using Microsoft excel. From the results of the data that has been processed obtained the results of the study interest scale questionnaire students have a percentage of 76.26%. The results of the study from test 1 and test 2 experienced an average value change of 21.6. And based on the results of questionnaire data, test tests and interviews in students, the results of this study showed that the interest in learning grade V elementary students in long unit materials using scratch media falls into a strong category.
EFEKTIVITAS PENERAPAN MODEL PAIRED STORY TELLING UNTUK MENINGKATKAN KETERAMPILAN BERCERITA SISWA KELAS V SDN 68 BANDA ACEH

The  results  of  observation at SD Negeri 68 Banda Aceh  show  students who appear to be less mastered in  the contents of the story and less skilled in  story telling techniques. The low value of students'  story tellingskills is influenced by several factors, namely low student vocabulary, lack of  student confidence, lack of student interest in learningIndonesian, and learning is  still teacher-centered. The formulation of the problem  in this study are:  Is the  application of the Paired Story Telling model effective in   improving  story telling skills  of fifthgrade students at SD Negri 68 Banda Aceh?   This study  hasthe aim: to  determine the effectiveness of the application of  the Paired Story  Tellingmodel to  improve story tellingskills of fifth grade students at SD Negeri 68  Banda Aceh.  The research approach uses quantitative  research with  experimental  research  with one-group pre-test-post-test design. The  sample in this  study amounted to 29 students.  The instruments in this study were  questionnaire,  pretest and posttest tests. The  results showed that based on the average  qualification  of the final test (posttest) using  the t test, so t_count≥t_table is 3.35> 2.05 then H_ (o) is  rejected and Ha is accepted. Thus  it  can  be concluded that  the Paired Story Telling Model is Effective in improving   storytelling  skills  of fifth grade students at SD  Negeri 68 Banda Aceh.  Besides that,  from  the students 'answers  from all of the  questionnaire  statements,  it was   found that  students' interest  and enthusiasm inlearning  usingthe Paired Story   Telling Model  was very high. This can be seen from the fun, active and   enthusiasm of students in following the learning process.
Leveraging the business through social media analytics – An empirical study on small enterprises in tier two cities of Karnataka

Leveraging the business through social media analytics – An empirical study on small enterprises in tier two cities of KarnatakaDr. J K Raju,Dean & Professor, Institute of Management StudiesDavangere University-577002Mail ID: drjavaliraju@hotmail.com Contact Number: 7892012139Mr. Vijay K SResearch Scholar Institute of Management StudiesDavangere University-577002Mail ID: vijayksmba99@gmail.com Contact Number: 7259464530AbstractThe internet has changed the game plan of doing business in recent days. This has created a competitive environment amongst the business enterprises. The business units of metro and big cities have already embraced the application of internet in facilitating their business. In recent days the business enterprises of tier-2 cities didn’t have an exception but face and adopt the recent changes. The importance and relevance of this can’t be ignored when it comes to the existence and survival of these units. These units face competition not only from the big players within town but also from outside through e-commerce and m-commerce. The current situation questioned the basic idea of “physical existence of the businesses” itself. The increased number of internet users through computer and smartphone devises has created an ecosystem where the competition is open and competitive. This has not only gave tough completion for local players but gave enormous opportunity to reach out customers and to realise their business goals. In this regard many of the small and medium business units have started their effort to make their digital presence. The online or digital presence can be through their own website, social media, and video platforms. It is already evident that these platforms will provide analytics on the content published. This research article will try to find how small and medium business unit in tire-2 cities effectively used these social media analytics to leverage their business. This article also intend to explore the challenges associated with usage of analytics insights in tier two cities. Key Words: Social Media Analytics, Online Presence, Commerce in Small Towns, Analytics in Small town Business.
Online Linear Extractors for Independent Sources

In this work, we characterize linear online extractors. In other words, given a matrix A ∈ F₂^{n×n}, we study the convergence of the iterated process S ← AS⊕X, where X∼D is repeatedly sampled independently from some fixed (but unknown) distribution D with (min)-entropy k. Here, we think of S ∈ {0,1}ⁿ as the state of an online extractor, and X ∈ {0,1}ⁿ as its input.As our main result, we show that the state S converges to the uniform distribution for all input distributions D with entropy k > 0 if and only if the matrix A has no non-trivial invariant subspace (i.e., a non-zero subspace V ⊊ F₂ⁿ such that AV ⊆ V). In other words, a matrix A yields a linear online extractor if and only if A has no non-trivial invariant subspace. For example, the linear transformation corresponding to multiplication by a generator of the field F_{2ⁿ} yields a good linear online extractor. Furthermore, for any such matrix convergence takes at most O(n²(k+1)/k²) steps.We also study the more general notion of condensing - that is, we ask when this process converges to a distribution with entropy at least l, when the input distribution has entropy at least k. (Extractors corresponding to the special case when l = n.) We show that a matrix gives a good condenser if there are relatively few vectors w ∈ F₂ⁿ such that w, A^Tw, …, (A^T)^{n-k}w are linearly dependent. As an application, we show that the very simple cyclic rotation transformation A(x₁,…, x_n) = (x_n,x₁,…, x_{n-1}) condenses to l = n-1 bits for any k > 1 if n is a prime satisfying a certain simple number-theoretic condition.Our proofs are Fourier-analytic and rely on a novel lemma, which gives a tight bound on the product of certain Fourier coefficients of any entropic distribution.
LibGuides: How to Fact-Check on the Internet: F - Find Better Coverage

Vet websites using fact checkers’ strategies (such as the SIFT method), and why you should do it.
TELLING STORIES THROUGH MULTI-USER DIALOGUE BY MODELING CHARACTER RELATIONS

This paper explores character-driven story continuation, in which the story emerges through characters' first- and second-person narration as well as dialogue -- requiring models to select language that is consistent with a character's persona and their relationships with other characters while following and advancing the story. We hypothesize that a multi-task model that trains on character dialogue plus character relationship information improves transformer-based story continuation. To this end, we extend the Critical Role Dungeons and Dragons Dataset (Rameshkumar and Bailey, 2020) -- consisting of dialogue transcripts of people collaboratively telling a story while playing the role-playing game Dungeons and Dragons -- with automatically extracted relationships between each pair of interacting characters as well as their personas. A series of ablations lend evidence to our hypothesis, showing that our multi-task model using character relationships improves story continuation accuracy over strong baselines.
Information Technology Resources and Knowledge Management in Competitive Advantage with the Mediating Role of Organizational Commitment (Case Study: Tile and Ceramic Company)

Information technology resources and knowledge management in competitive advantages with mediating role of organizational commitment (case study: tile and ceramic company) has been examined in this study. The researcher tries to explain this issue in ceramic and tile companies using statistical analysis of data collected through the questionnaire as well as structural equation and SPSS and PLS software. The statistical society consisted of employers and managers at Tile and Ceramic Company and 96 subjects were selected as samples among them. In this study, the effect of information technology resources on knowledge creation, knowledge sharing, knowledge use, and knowledge saving with mediating role of organizational commitment on samples and finally the role of knowledge management on competitive advantages have been evaluated. According to the results of this study, some of the hypotheses are not significant; i.e., there is no significant and direct relationship between information technology resources and knowledge creation, knowledge sharing, knowledge use, and knowledge saving with mediating role of organizational commitment. Also, knowledge management affects the competitive advantage acquisition.
Adversarial Attack Algorithm on Target Features in Simplex Noise Area

A target adversarial attack algorithm based on target features and limited area sampling is proposed to improve the low attack accuracy of the current adversarial attack algorithms when only limited target model access queries are allowed in the black-box scenario.Firstly, an initial adversarial example is generated by the original image and the target image.Then the disturbance is sampled in the Simplex-mean noise region and determined by the location of target feature region and the difference between the adversarial example and the original image.The disturbance is used in the initial adversarial example to keep the newly generated one adversarial and to reduce the difference between it and the original image.Based on the common image classification model InceptionV3 and VGG16, under the same target model access query and the l 2 distance between the adversarial example and the original image is less than 55.89.The experimental results using algorithms such as BBA to attack the same image set and target set show that the accuracy of the proposed algorithm is at least 50% higher than that of similar attack algorithms under the same target model access query and l 2 =55.89 , with no more than 5 000 target queries in InceptionV3 model.
Condition Number Bounds for Causal Inference

An important achievement in the field of causal inference was a complete characterization of when a causal effect, in a system modeled by a causal graph, can be determined uniquely from purely observational data. The identification algorithms resulting from this work produce exact symbolic expressions for causal effects, in terms of the observational probabilities. More recent work has looked at the numerical properties of these expressions, in particular using the classical notion of the condition number. In its classical interpretation, the condition number quantifies the sensitivity of the output values of the expressions to small numerical perturbations in the input observational probabilities. In the context of causal identification, the condition number has also been shown to be related to the effect of certain kinds of uncertainties in the structure of the causal graphical model. In this paper, we first give an upper bound on the condition number for the interesting case of causal graphical models with small confounded components. We then develop a tight characterization of the condition number of any given causal identification problem. Finally, we use our tight characterization to give a specific example where the condition number can be much lower than that obtained via generic bounds on the condition number, and to show that even equivalent formulas for causal identification can behave very differently with respect to their numerical stability properties.