Reviewerly/exHarmony huggingface dataset:
Pembuatan Iklan Promosi Perpustakaan Padang Panjang untuk Anak Melalui Media Motion Graphic

AbstractThis article discusses the making of Padang Panjang library promotion advertisement for children through motion graphic media. The purpose of writing describes the making of motion graphics to introduce to children. There are 6 stages of making motion graphic as follows: (1) concept or concept, is the stage before making motion graphic, (2) drawing or design, is the stage of making motion graphic more specifically visualized in the form of images, (3) Collection of material or material collecting, is a collection of material in the making of motion graphics, (4) assemblies or assemblies, which are made in several stages, namely designing, animating, compositing, and rendering carried out by using applications, (5) testing or testing the video made, (6) distribution or distribution, is the final stage of packaging and distribution of the product.Keywords: children; library; motion graphic.
ENGLISH TEACHER’ STRATEGY IN TEACHING LISTENING SECTION OF TOEFL PREPARATIONS

This research was intended to describe the strategies used by the teacher in teaching TOEFL preparation to support the students especially listening skill, the steps the teacher to implementing the strategies teacher, and the problem faced in enhancement 25% listening score in listening skill. This methodology was qualitative research with case study, the subject of the research was English teacher TOEFL preparation in EF Course Cilegon. The collecting data of this research used data display, data reduction and conclusion focus this research is strategies in teaching listening section in TOEFL and sub focus are direct and indirect in teaching listening section in TOEFL Preparation. The result strategies of this research are used simulation, discussions, giving tips and tricks, the course used ICT modern era, games, and motivation, the conclusion is There are some statements for the student participant about teacher strategies in teaching TOEFL Preparation. They are: First, teacher strategies can improve confidence in good speaker and listener. Second, teacher strategies can make students feel easier to take exam TOEFL. Third, the student often listening native speakers to understand can be enhanced. Fourth, the student can be more active how take TOEFL be well. the last, the student knows how to know type question in TOEFL especially listening section of the strategies. The writer found sixth strategies used by the EF Cilegon to teach TOEFL Preparation especially listening section.
Pembuatan Buku Panduan Labor Komputer di Jurusan Bahasa dan Sastra Indonesia dan Daerah Fakultas Bahasa dan Seni Universitas Negeri Padang

Abstract It can be concluded the steps in making the Computer Labor Manual of the Indonesian Language and Literature Department and the Regional Language and Arts Faculty of the State University of Padang, as follows; (a) collecting data and information, (b) compiling the writing framework, (c) making front cover (d), (d) making introductory words, (e) making a table of contents, (f) making the main contents of the book, elements the main content contained in the computer labor manual of the Indonesian and regional languages and literature is to make chapter I discuss the introduction of computer labor profiles, containing a glimpse of computer labor, labor computer organizational structure, computer laboratory space layout, chapter II discusses service computer labor contains about computer labor service hours, computer laboratory rules, chapter III discusses information retrieval, contains computer labor management, procedures for borrowing computer labor facilities, and what applications are available on computers in Indonesian and regional language and literature majors, chapters IV makes a closing containing conclusions.Keywords: Computer Labor, Laboratory, Guidebook
STUDENTS’ ABILITY IN USING ELLIPTICAL CONSTRUCTION AT IKIP MATARAM 2016

The purpose of this research is to describe the second semester students’ ability in using elliptical construction at the second semester students of English Department of IKIP Mataram 2016. Descriptive method is used as the design of this research. This research is indended to analize whether the second semester students of English Department of IKIP Mataram 2016 are able to use elliptical constructions or not and to analize percentage of ability of students in using elliptical constructions. The population of this research is the second semester students of English Department of IKIP Mataram Year 2016 (270 students). The researchers used cluster random sampling to select the sample. The total number of sample is 40 students. Technique of data collection is conducted by using grammar test and questioner. In analyzing the data, the researchers use statistic analysis, refers to descriptive statistic, it is enable the researchers to organize, to summarize, and to describe the observation. Furthermore, in describing the data, the researchers organize the data into frequency distribution. Then, measure the mean scores to find out a single score that can give the indication of the ability of the 40 students on an achievements test. For this purpose, the researchers find out the mean scores. The finding of this study revealed that : (1) The ability of second year students of English Department of IKIP Mataram year 2016 in using elliptical constructions is on low level, it can be seen from the mean score of the students which is 12,1 and this score is on low level. (2) The percentages of qualification for the second year students of English Department of IKIP Mataram year 2016 in using elliptical constructions are on low percentages, it can be seen from the rate percentage of the ability of students in using elliptical constructions. (3) The second semester students of English Department of IKIP Mataram year 2016 able to use elliptical constructions in small number of students. however, most of the students have lack interested about the way lecturer conduct elliptical construction.
Penerapan Pendekatan PAIKEM (Aktif, Inovatif, Kreatif, Efektif dan Menyenangkan) pada Pembelajaran Pidato Persuasif: Suatu Kajian

This study aims: 1) To know how the application of active, innovative, creative, effective, and fun learning called PAIKEM in Indonesian language learning for class IX Semester 1 KD.4.4, namely "Pouring ideas, thoughts, directions, or messages in persuasive speech (living environment), social conditions, and methods or cultural diversity orally and/or in writing with due regard to structure and language ". The method of the research is qualitative research that focuses on the process. It directly observes the learning process of Indonesian in grade IX with the material "Delivering Persuasive Speeches". The result showed that the application of the PAIKEM (Active, Innovative, Creative, Effective and Fun) approach in the material of delivering persuasive speeches depended on the application of learning and teacher learning methods to motivate, foster curiosity, generate a sense of wanting to do, innovate, and be brave to issue an opinion from a student. Based on the results of this study, it is concluded that the process of learning speeches will be fun if it is supported by two things, namely students who always have a high enthusiasm for learning and teachers who always motivate students, teachers who understand students' learning conditions and teachers who can be accepted by students.
APLIKASI ORDERING INTERIOR AND EXTERIOR RUMAH PADA CV. ALTRA PRATAMA BERBASIS ANDROID

This research was conducted at CV.Altra Pratama with the aim to design a system to help the CV.Altra Pratama in an effort to expand sales millionaires and facilitate consumers in purchasing. Previously they still used conventional methods or customers came directly to the store, so to make it easier in the transaction is made an application system ordering interior and exterior homes in CV.Altra Pratama, in order to maximize sales and marketing. In this study using an Android-based programming language and for terms of writing using the prototype method. This making uses Android Studio version 3.0.2 and Android SDK as API tools. Application made with java and XML programming languages.
Implementasi Fuzzy Tsukamoto dan IoT Pada Sistem Pendukung Keputusan Tingkat Kepadatan Lahan Parkir

Parking lots are a common thing in everyday life. The problem of parking lot's density can be a problem for managers of a place. So to overcome the problem that can occur, this study aims to design a decision support system (DSS) to determine the density of parking lots by applying the concept of IoT and Tsukamoto's fuzzy method. IoT is used to automate data retrieval to create fuzzy rule patterns. In the Tsukamoto method, each rule is represented by IF-THEN. The method for system design in this study includes the design of hardware and software. In this design, data retrieval uses an ultrasonic sensor HC-SR04 and is processed with the IoT concept using Arduino UNO and ESP8266 microcontrollers. The sensor is placed on the exit and entry path of the vehicle on the parking lot to detect vehicles entering and exiting. The parking lot used in this study is miniature. Vehicle data is processed using Tsukamoto's fuzzy logic to determine parking density decisions. Data variables used are time, duration, and density of parking lots. DSS is designed using the Laravel framework. Based on the test results, it is known that IoT devices can perform their functions properly. DSS that is made in the form of a website can also function well. The results are based on error testing, obtained error for determining the parking density level is 7,68%.
Computational complexity reduction in HEVC intra prediction using dual tree complex wavelet transform and holoentropy

High efficiency video coding (HEVC) is the newest video codec to increases the coding efficiency of its ancestor H.264/Advance Video Coding at the cost of highly increased computational complexity.In this paper, a novel method using Dual tree Complex Wavelet Transform is proposed to reduce the computational time consumption in HEVC Encoding.DTCWT provides better directional selectivity.By using DTCWT, total intra prediction modes are reduced from 35 modes to 7 modes including DC and Planer mode.The encoding process in HEVC system is performed using clustered entropy computing, which distinguishes the video information has useful outliers.The pixel variations under varying frames are clustered based on the interestingness and the outliers are removed using an advanced entropy principle called as holoentropy.Compared to the current state of the art algorithms, the experimental results show that this scheme is computationally simple and achieves superior reconstructed video quality at less computational complexity.
Survey Evaluation of an Approach for Dynamic Software Product Lines

In Dynamic Software Product Lines (DSPLs) product configuration occurs at runtime. Modelling variability and configuring the product in DSPLs should consider the context and non-functional requirements (NFRs) satisfaction. ConG4DaS (Contextual Goal models For Dynamic Software product lines) is a Requirements Engineering (RE) approach for DSPL which supports (i) modelling of variability with goals, NFRs, contexts and the relationship between them; and (ii) offers a product configuration based on contexts, NFRs and their priority and interactions. In this paper, we present a survey evaluation of ConG4DaS with RE and DSPL researchers in regard to the perceived usefulness. In the survey, both RE and DSPL researchers perceived ConG4DaS as useful for modelling and configuring DSPLs. However, the RE group gave more positive answers than the DSPL group.
DESIGNING ICT COMPETENCES-INTEGRATED ASSESSMENT INSTRUMENTS OF ENGLISH LANGUAGE ASSESSMENT AND LANGUAGE ASSESSMENT INSTRUMENT DEVELOPMENT OF ENGLISH LANGUAGE EDUCATION STUDY PROGRAM

This study aims at designing ICT competences – integrated assessment instruments of English Language Assessment and Language Assessment Instrument Development courses for English Language Education Study Program by analyzing the existing assessment instruments from five universities in Indonesia. The analysis involved the ICT competences proposed by UNESCO and Digital Media and Assessment Descriptors of English Profiling Grid (EPG). The study applied Design and Development Research (DDR) as the research design and qualitative as the research method. The used stages of DDR in this study are Identify Problem; Describe the Objectives, Design and Develop the Prototypes and Validate the Prototypes. The result of the study found that ICT competences are mostly integrated in the use of word-processing of the existing assessment instruments as a tool which use hardware such as computer, laptop and printer as well as software such as Windows/Mac and Microsoft Word by using features on them such as page layout, margins, table, font type and size, numbering, space and grammar checker. Then the researcher tried to provide the procedure of ICT competences integration and the design of ICT competences integrated – Language Assessment Instrument Development course.
THE EFFECTIVENESS OF RANSOM NOTE GAME IN LEARNING VOCABULARY AT SMPN 1 KERUAK

This research was aimed at finding out the effectevenness of Ransom Note Game in learning vocabulary. this research was quasi experimental design. The populations of this research were all of students at second grade students of SMPN 1 KERUAK that consist of 284 students that consist of eight different classes. In which the sample of this research used two classes where VIII.1 Class as experimental group consisted of 32 student and VIII.3 as control group consisted of 31 students. The experimental was taught by Ransom Note Game Game and control group taught by Puzzle Game. The instruments that used were objective test with multiple choices, matching word, fill in the blank and true or false. The analysis used t-test formula. The result of the analysis, showed that the value of to (t obtained) 2, 0888 was higher than tt (t table) 1, 8702, the significant level 0, 05. Based on the result of this investigation, it was proved that the alternative hypothesis (Ha) was accepted. In other words, there was significant effect of Ransom Note Game in learning vocabulary at the second grade students at SMPN 1 KERUAK in academic year 2016/2017.
SISTEM INFORMASI ADMINISTRASI PEMBAYARAN BERBASIS APLIKASI WEB STUDI KASUS PADA SMK AL-WAHDAH CITERAS SERANG-BANTEN

The research outlined in this title aims to design a system that can facilitate the payment administration process. The research method used is descriptive research method. Descriptive method is a method of researching an object that aims to make a description, picture or painting in a systematic, factual and accurate manner about the facts, properties and relationships between the phenomenon under investigation. And the Waterfall system design method which in this method has the stages of Planning, Requirement Analysis, Design, Implementation, Testing and Documentation. Finally, after analysing and discussing the problem, it was concluded that a more flexible payment administration system was needed for SMK Al-Wahdah. Due to the existing system at Al-Wahdah Vocational School, there is a lot of damage and it is not flexible
DETERMINATION OF THE READINESS OF FUTURE TEACHERS OF PRACTICAL LEARNING IN THE FIELD OF COMPUTER TECHNOLOGIES FOR DISTANCE LEARNING

The issue of distance learning is of crucial significance as today the results of social progress are concentrated in the information field and have previously been concentrated in the field of technology.Considering students’ readiness to use distance learning technologies, we evaluate students’ level of readiness according to the following criteria: motivational and cognitive readiness to use distance learning technologies; technological readiness and reflexive, result-oriented evaluation of distance learning activities; technological readiness for distance learning realization (the knowledge of methods of distance learning realization, the ability to use modern digital technologies, the knowledge of possibilities of educational resources of the Internet, the ability to combine a pedagogical task with possibilities of an educational resource of the Internet); reflexive and result-oriented evaluation of distance education activity (reflection of distance learning realization).Given criteria serve as baseline data to determine students’ readiness level to use distance learning technologies.It has been proved that planning to use distance learning technologies cannot be done without determining the students’ readiness for this type of activity. As a rule, such monitoring helps identify the category of students who need assistance in organizing independent cognitive activity, studying material and using appropriate software. In case of distance learning, it is necessary to develop individual methods and forms of didactic materials so that they correspond not to the average groups, but to the individuality of each student. It requires a scientific modeling of both the learning process and the entire educational system functioning in a distance form
Compatibility of Eco-Friendly, Sustainable Living with Urbanization: A Case-study of The Art of Living International Center near Bengaluru

In the past few decades, urban growth in most parts of the world has disregarded sustainable practices, contributing to a myriad of global problems. With 68% of the global population projected to reside in urban areas by 2050, it is essential that we espouse and implement effective sustainable solutions immediately. This study focuses upon the smart sustainable practices adopted at the international headquarters of The Art of Living near Bengaluru, the &amp;lsquo;Silicon Valley of India&amp;rsquo;. Situated in a rapidly urbanizing area barely 20 kms from the busy metropolis, and characterized by a large floating population that varies from 3,000-6000 visitors per week, apart from almost 2000 residents, this bustling community has lush green cover, extremely rich biodiversity and excellent air quality. Some of the sustainable practices adopted here include permaculture, efficient waste management, moving towards the use of clean energy, etc. This paper posits that this unique community exemplifies the possibility of creating an &amp;lsquo;oasis of sustainability&amp;rsquo; in the arid desert of urbanization.
THE EFFECT OF INFOGRAPHIC ON ENGLISH LANGUAGE EDUCATION STUDENTS’ SPEAKING COMPETENCE

This research aimed at investigating the effect of infographic towards university students’ speaking competence. The research design was a quasi-experiment with a post-test-only control group design. The research population included the 2nd semester students of English Language Education of UNDIKSHA Indonesia in academic year 2019/2020. Through lottery, the samples were divided into experimental group which was taught by using infographic and control group which was taught by using conventional strategy. The data were collected through post-test in a form of speaking performance. The data were analyzed using descriptive and inferential statistics analysis. The result of data analysis showed that the students in experimental group performed better than the students in control group. It was also supported by the descriptive statistics result which showed the mean score of experimental group (X̄= 82.89) was higher than the control group (X̄= 75.03). The result of the T-test showed that the value of the tobs was 5.422 meanwhile the value of tcv was 1.674 which means tobs was higher than tcv. Moreover, the significant value of the data was 0.001or less than 0.05. The result of effect size was 1.45 that belongs to the large effect category. Based on the findings, it was concluded that there was a significant effect of using infographic as a media on students’ speaking competence.Keywords: Infographic, Speaking competence, Instructional media
PEDAGOGICAL SUPPORT OF STUDENTS IN DIGITAL EDUCATION

This article is devoted to finding a solution to the problem of improving the quality of the process of professional training of students in e-learning.Modernization of higher education plays a major role in the modernization of society.Digitalization should become a tool for modernizing higher education in the era of the Fourth Industrial Revolution.The main purpose of the educational process in Kazan Federal University (KFU) is the preparation the highly qualified staff for different fields of Volga Federal District.The content bases of the Russian high education are conceptualized in normative legal documents, federal state educational standards.However, the modernization process of the Russian education requires improvements in the student's level of preparation by the introduction of e-learning technologies.According to the Russian and foreign data, e-learning and the phenomenon of assisting the process of preparing students became the subject of study only recent decades.Numerous studies of the last years are demonstrating the need for revision the educational system of high school and creating special conditions for the organizational and pedagogical support of the process of the professional preparation of the students in an e-learning.In the view of the foregoing, the purposes of research are development and approbation the model of organized pedagogical support of the preparatory process in an e-learning.The methodological bases of the research were: competence, personality-oriented, systemic, activity-oriented, structural-functional and system-diagnostic approach.Research methods: analysis of theoretical and methodological literature, normative programmatic documentation; pedagogical modeling, methods of generalization and systematization of empirical data.In the course of the study, the authors analyzed theoretical ideas in the field of professional competence, implementation and the possibilities of e-learning, the phenomenon of support.The model of pedagogical support of the process of preparing students in the context of e-learning is presented by targeted, meaningful, activity oriented, and evaluation productive components.Its content was based on the electronic course "Theater pedagogy" in the context of the use of the Learning Management System (LMS) Moodle (Modular Object-Oriented Dynamic Learning Environment).As a result of the study, the directions of the pedagogical support of the students of the Kazan Federal University in an e-learning are determined: organized-methodological, educational, analytical.The effectiveness of the proposed model in the context of forming the professional competencies of the students is proved.