Reviewerly/exHarmony huggingface dataset:
Deiksis dalam Rubrik Opini Kaltim Post Agustus 2019 serta Fungsinya sebagai Bahan Ajar Pembelajaran Bahasa Indonesia di SMA

Changes in the context of speech or discourse can often result in errors in the use of deixis in a speech or discourse. This encourages to know the meaning of the speech or discourse. In newspapers, especially opinion rubrics, the proper use of deixis can make the newspaper easier to understand. Opinion is a journalistic product which is writing about the views or opinions of someone from various professions. This study aims to examine the form of deixis in the August 2019 edition of the Kaltim Post opinion rubric and its function as teaching materials for Indonesian language learning in high school. This research is a qualitative research with descriptive method. The source of the data comes from the August 2019 edition of the Kaltim Post daily opinion rubric. The data was obtained using the listening and note-taking technique. The results of this study are 1) found 5 types of deixis namely personal deixis (me, us, you, he, him, them) social deixis (lecturers, pilgrims, Bappenas), place deixis (this and that), time deixis (last week, this year, 2045 later) and discourse deixis (anaphora and cataphora) 2) opinion rubric meets the criteria as teaching materials for editorial text learning in high school.
Peningkatan Kemampuan Membaca Permulaan Melalui Media Flashcard Suku Kata Bergambar Pada Anak Kelompok B di TK Sejahtera Desa Mertani Kecamatan Karanggeneng Kabupaten Lamongan

This study aims to implement learning using pictorial syllable flashcard media to improve the pre-reading ability of group B’s children in Sejahtera Kindergarten, Mertani Village. The research subjects were B’s children group aged 5-6 years at Sejahtera Kindergarten, Mertani Village, with 7 children were 4 girls and 3 boys. The main instruments are the researcher herself and the supporting instruments, namely observation and documentation. The data analysis technique used percentage quantitative descriptive. The results showed that the using of pictorial syllable flashcard media to improve the pre-reading ability of B’s children group in Sejahtera Kindergarten, namely in cycle 1 had an increase as much as 28,57%, in cycle 2 had an increase as much as 42,85% and in cycle 3 had an increase as much as 85,72%. Based on these data, it can be concluded that these research activities got the expected level of success.
People tracking by multiple ground LiDARs based on distributed interacting multimodel method

This paper presents a cooperative people tracking using networked light detection and rangings (LiDARs) allocated in an environment. Each LiDAR detects people from the LiDAR-scan data using a background subtraction method and sends the people positions to the adjacent LiDARs. It estimates the people poses (positions and velocities), and the estimates are exchanged among the adjacent LiDARs. A distributed interacting-multimodel (DIMM)-based method is utilized to accurately estimate poses of people under various motion modes, such as stopping, walking, and suddenly rushing out, in a distributed manner without a central server. A global nearest neighbor (GNN)-based data asscosiation as well as a rule-based detection and track management is implemented to reduce false tracking in environments with people close to each other. The DIMM-based method works in any LiDAR network topologies, and therefore, this may provide a degree of scalability that cannot be achieved by conventional centralized interacting-multimodel (CIMM)-based method with a central server. Simulation results of people tracking by three LiDARs in an intersection environment reveal the tracking performance of the proposed DIMM-based method by comparison of conventional CIMM and Kalman filter-based methods.
HOW TO CREATE SPEAKING POLITENESS IN ELEMENTARY SCHOOL

This research aims to describe and analyze the form of politness language in conversation at classroom. Interaction between the students and teachers. The approach which is used qualitative descriptive. This research activity uses data collection methods, namely competent free involvement methods, and notes. Data of this research is the language expressions in the form of words and sentences of the speakers. The data source of this research is used oral data source in the form of speech event between the speakers, namely between the studets to their teachers. The politeness language for an interction with the teachers in classroom learning is very dominant in the three modes of speech, they are 1) request; 2) application; and 3) expect. Asking is a directive politeness act that has the goal of expecting the speech partner to be given something as requested by the speaker.
Pengaruh Pembelajaran Experiential Learning terhadap Kemampuan Menulis Teks Bahasa Inggris Siswa pada Teks Descriptive di Kelas 10 SMKN 01 Biau Tahun 2020

This research aims is to determine the significant effect of using experiential learning to teach descriptive text. The research was conducted on 10th grade at SMK 1 Biau, Sulawesi. The data was taken on february 2020, which the observation proved that students at 10 grade have some obstacles in writing text such us; used passive learning method and less learning motivation. The used of teaching methods were not varied, thus made them felt bored to learn writing. These proved on students' questionnaire. The sample was consisted of 30 students, which divided into two classes, experimental class and control class. AK1 as a experimental class and AK2 as control class. Data technique used random sample data. Experimental class learning was applied experiential method and the control class used conventional teaching. This study used a quantitative experimental pretest posttest control group design. In the data collection technique for mean and STDEV, then t test was used SPSS formula. The results pretest and posttest showed, there were significant scores from both groups. On average the posttest score of the experimental class got 92.27 greater than average score of the control class got 82.00, on independent sample the significant 2-tailed of the posttest class control and experiment around 0.00 &lt;0.05. Thus, Ha was accepted, so that the experiential learning method is effective used in 10 grade students majoring in accounting in writing English text.
DEPENDENCE OF THE LEVEL OF MICROBIOLOGICAL POLLUTION WITH GENERAL COLI GROUP BACTERIA OF THE SURFACE WATER ON THE DISTANCE TO THE SOLID MUNICIPAL WASTE LANDFILL (Eng)

In recent years the total area of solid municipal waste landfills and dump sites, including overloaded, which violate the norm of ecological safety and are the objects of the intensive ecological loading has considerably increased. This may cause &nbsp;the pollution of the environment by the microorganisms (colibacilli bacteria, streptococci, staphylococci and ascarids), causing bacteriological contamination of the soil and ground water. Determination of the regression dependence of the level of the microbiological pollution by general coli group bacteria of the ground water on the distance to the solid waste landfill is an urgent scientific-engineering problem. Aim of the research is to determine the regression dependence of the level of microbiological pollution with the general coli group bacteria on the distance to the solid municipal waste landfill. In the process of the research the method of the regression analysis of the results of single-factor experiments and other paired dependences with the selection of the rational type of the function from sixteen most widely spread variants by the criterion of the maximum value of the correlation factor is used. Regression was performed on the base of the linearized transformations, which enable to reduce the non-linear dependence to the linear one. Determination of the coefficients of the regression equations was carried out, applying the method of the least squares by means of the developed computer program "RegAnaliz", protected by the certificate of the State Registration of the rights to the copyright object. Adequate regression dependence of the level of microbiological pollution with the general coli group bacteria of the surface water on the distance to SMW landfills was obtained , the given dependence is used for the determination of the safe distance for the location of SMW landfills from the sources of the drinking water by the index of the level of microbiological pollution with the general coli group bacteria of the surface water. Graphic interpretation of the dependence of the level of microbiological pollution with the general coli group bacteria of the surface water on the distance to the solid waste landfill is constructed, it enables to illustrate this dependence and show the coincidence of the theoretical results with the actual results on the level of 0.99996.
Evaluating Descriptive Answer Using Machine Learning And Natural Language Processing

Assessment of the descriptive paper is a tough challenge. It requires lot of man power. In educational institutions a primary hassle is evaluation of descriptive type questions &amp; answers. Using NLP this descriptive answer assessment proper answers and the pupil answer scripts. More marks is probably awarded, if the similarity withinside the answers is more. There are several advantages of using this automated assessment device as it permits in decreasing the time concerned about the resource of the usage of faculty to correct the descriptive papers. The examinations can be accomplished online, the answers can be evaluated right now and it would be beneficial for universities, schools and schools for academic purpose with the resource of the usage of presenting ease to colleges and the examination evaluation cell.
Penggunaan Dua Media Daring dalam Pembelajaran Bahasa Jepang Dasar pada Masa Pandemi Covid-19

The purpose of this research was to increase student’s speaking skills of Basic Japanese for nurse using two online media during the pandemic Covid-19 period. The learning process was carried out online using e-learning and google meet. This research was conducted on 40 students from nursing major at Bhakti Kencana University, Bandung from October 2021 until January 2022. This research used action researched method with two cycles. Data were obtained through observation and questionnaires. The results showed that there has been increased student’s speaking skill, students could understand the material more quickly, and students were more independent because the material can be accessed anywhere. The obstacles in the learning process of basic Japanese are the signals were often unstable during the teaching and learning process, the environment was too noisy, and there were errors in the e-learning system.
Innovative approaches to the design of interactive urban systems: Design practice and education

Interactive design has become a part of digital development programs for the modern post-industrial information society of a metropolis, among which the most capacious is the Smart City program. The saturation of the market with the industry of digital solutions has led to the problem of an abundance of boilerplate, often media products with illiterately designed user experiences. A form of rethinking modern design practice can be an appeal to academic traditions, which retain their potential in modern design methods of vocational education. Experience in educational design of the Department of Environmental Design, Moscow State Stroganov Academy of Design and Applied Arts in the field of interactive design of the urban environment, focused on the actual needs of society and the tasks of design practice, demonstrated examples of preserving cultural identity, competent functional solutions and figurative and emotional saturation in a new media product, taking into account modern artistic and aesthetic trends. Examples of use of innovative AR, VR technologies in mobile applications, media reconstructions, and etc. build an environment with a new user experience adapted to the accelerating pace of urban development, considering the prospects for a more comfortable life. The potential of technological capabilities made it possible to take a fresh look at familiar problems in educational projects, to model new scenarios for the behavior of the target audience, thereby significantly strengthening the component of social orientation. The project theme covers almost the entire range of areas laid down by the “Smart City” program from problems of the transport environment and ecology to education, enlightenment, tourism, and etc. By focusing on the real needs of practice, instructional design has become a certain simulator of future design practice.
Study of Anemia Risk of Children in Wasit Governorate /Iraq

Anemia is one of the most common diseases that children suffer from in the world and in Iraq in particular, are the blood disorders characterized by reduction in the number of circulating red blood cell, the amount of hemoglobin or the volume of packed red cells in blood. Chromosomal aberrations have often been reported from the bone marrow as well as cultured lymphocyte of anemia patients. The aim of study finds out the chromosomal changes of anemia patients involved in the disorder, then to study the chromosomal analysis for patients. The distribution of anemia patients according to the gender did not show any significant differences between male and female patients. The results showed that there is family history of anemia Cytogenetic analyses, specifically chromosomal analysis , were carried out on all samples
Implementasi Metode Design Sprint dalam Perancangan UI/UX Aplikasi Golek Kost Berbasis Mobile

The city of Yogyakarta is known as the City of Students or the City of Education because of the many educational centers that stand there. This has made students from outside the region interested in studying in Yogyakarta. The large number of students studying in Yogyakarta makes many people in Yogyakarta open boarding and renting businesses which is a necessity for students from outside the region who come to take their education. The difficulty in finding a boarding house or renting a place that fits the needs is the main obstacle faced due to the lack of information received. In the current era, the digitization process has developed rapidly because most people spend their time holding smartphones, so many mobile-based applications can help with all their needs and needs. One of them is a boarding house search application, e-commerce, and delivery services. However, these three service features are not yet in one application. This makes Golek Kost want to create a mobile-based application that consists of these three features, to make it easier for students to search for boarding houses, boarding furniture, and transportation/moving services. The method used in designing the Golek Kost application is the design sprint. In this method there are four stages, namely: understanding (understanding), divergent (developing), decide (decide), prototype (create a prototype), and validate (validation). The final result of this research is the validation of the prototype design from the UI and UX side, after getting feedback from potential users. Making this prototype design will be made using Figma tools.
Drone-based investigations of uranium mining legacies: an airborne gamma spectrometry method to support, inspect, and monitor mine closure processes

The rapid technical development of drones (UAV; unmanned aerial vehicle) in combination with improved and miniaturised measurement technology enables a cost-effective and fast deployment in post-mining areas.Drone-based geophysical methods can be used to assess post-mining areas to facilitate remediation planning, and to monitor them as part of long-term institutional control in the post-closure phase.A case study of drone-based gamma spectrometric investigations is presented, using the example of legacies of former uranium mining.This type of legacy poses a direct threat to humans and the environment and is still present in the Central Asian countries of Kyrgyzstan, Kazakhstan, Uzbekistan and Tajikistan.In the DUB-GEM project (Development of a UAV-Based Gamma Spectrometry for the Exploration and Monitoring of Uranium Mining Legacies), a drone-based detector system was developed to investigate and monitor these legacies.Two scintillation detectors (CeBr3, NaI) with different crystal volumes can be used alternately.The drone is a custom-built heavy lift system with a maximum take-off mass of 25 kg.The measurement data can be displayed in real time at a ground station.This allows locating hotspots during the survey and planning subsequent detailed measurements.The use of drone-based systems is particularly advantageous in mining regions that are difficult to access and potentially harmful for human health.This paper shows the results of drone-based gamma spectrometry investigations obtained during a measurement campaign in Central Asia in 2021.The drone prototype developed in the project is also capable of carrying other sensors with a payload of up to 7 kg.In subsequent projects, a new department of the Federal Institute for Geosciences and Natural Resources (BGR) -Research and Development Centre for Post-Mining Areas (FEZB) -will investigate the post-mining areas of former lignite mining in Germany using further geophysical sensor technology.
SISTEM INFORMASI AKUNTANSI ANALISA LAPORAN KEUANGAN PADA PUSAT KOPERASI PEGAWAI REPUBLIK INDONESIA KENDAL MENGGUNAKAN METODE RASIO

The Republic of Indonesia Employee Cooperative Center in Kendal Regency is a civil servant cooperative center in Kendal Regency which provides savings and loan services for its members.So far, the Indonesian Civil Servant Cooperative, Kendal Regency, does not yet have a special information system in managing finances, making financial reports and financial analysis activities. This causes the performance of cooperative employees to be slow, difficulties in finding customer data, loss of transaction data and presentation of information and analysis of cooperative financial statements takes a long time.With the implementation of an accounting information system for analyzing financial statements at the Indonesian Employee Cooperative, Kendal Regency using the financial ratio analysis method, it will be able to assist in managing finances in a database that is able to produce financial reports and analyze th
ENHANCING VOCABULARY SKILLS FOR YOUNG LEARNERS USING CROSSWORD PUZZLE MOBILE GAME

Vocabulary is a very important skill in learning English. Therefore, effective vocabulary learning is needed to support the development of English. Mobile games are one of the media that can be implemented in vocabulary learning. Mobile games are used because they are fun and can attract students' attention in learning. The use of crossword puzzle games in vocabulary learning is the focus of this study. The crossword game used is based on a mobile game, namely "Words of Wonders: Crossword to Connect Vocabulary". The data is taken from various sources using library research methods. The paper found that the majority students who are taught by using Crossword Puzzle game is more engaging in learning and showing the increase in their score. Furthermore, the use of Crossword Puzzle game is a proper way in teaching vocabulary and can be used as a supplementary material in order to make students are more engage in the learning.
Probability of hitting a random vector in a polyhedral cone: Majorization aspect

The article presents conditions under which the probability of a linear combination of random vectors falling into a polyhedral cone is a Schur-concave function of the coefficients of the combination. It is required that the cone contains the point 0, its edges are parallel to the coordinate axes, and the distribution density of vectors is a logarithmically concave sign-invariant function.
FEATURES OF FUTURE ENGINEERS’ FUNDAMENTAL TRAINING IN CRISIS CONDITIONS

The article reveals the features and the role of future engineers’ fundamental training, in particular, in crisis conditions. The importance of the fundamental component in engineering training and the didactic purpose of future engineers’ mathematical training have been considered. The peculiarities of future engineers’ fundamental training in the conditions of online learning and mixed format have been revealed. The main trends of engineering education in pedagogical theory have been highlighted. The article considers future engineers’ fundamental training, in particular in mathematics, as the basis for their system thinking formation. Linear and non-linear systems of formation of future engineers’ system thinking have been highlighted. The linear system has been singled out against the background of the established educational process of future specialists’ training; non-linear – in crisis conditions which are characterized by instability, uncertainty and chaos. A nonlinear model of formation of future engineers’ system thinking in the aspect of student’s fundamental training has been generated. The experimental part of the study was carried out on the basis of the sample data formalization on the stage of transformation of students' mathematical knowledge – from the elementary course of mathematics to higher education. As a compensation and preservation of mathematical knowledge, it has been proposed to conduct adaptation courses in elementary mathematics, which enable continuity and consistency in assimilation of mathematical knowledge, and therefore contribute to increasing efficiency in formation of future engineers’ system thinking.
The Speech and Language Resource Bank: A central index of resources for speech science research and education

The increasing proliferation of code, data, and programming language libraries for use in speech science research raises concerns over the maintenance and organization of these disparate resources. These concerns have motivated us to develop the Speech and Language Resource Bank (SLRB; www.slrb.net): a federated repository of resources for speech analysis, data, education, and experimentation. Our primary goal for this repository is to serve as a central point from which researchers and teachers in the speech sciences can find and access resources from the community. In the future we aim to use the SLRB to establish standards for resource development and documentation, as well as providing opportunities for the development of larger meta-packages that can mitigate the increasing duplication and fragmentation of work in the field.
Design of an Alphabet to Braille Letter Conversion Board Android based

A blind person is someone who has problems in terms of vision. This can occur due to congenital factors or disease factors that can affect the eye. To be able to replace the role of the eye to read something, blind people are known as a writing system known as Braille. Braille letters are letters specially designed for blind people. The introduction of Braille letters has been carried out since the beginning by special school teachers using Braille cards. Due to the large number of characters, the card arrangement often seems to take time to find the desired character. The arrangement of cards like this means that learning can only be done in a special school environment and cannot be done by someone who is not a special school teacher. To assist teachers in teaching and to help ordinary people teach Braille to the blind, a tool called the Android-based conversion board for the alphabet to Braille is made.