Reviewerly/exHarmony huggingface dataset:
Application for VDO’s content search based on keywords

This study aimed to develop a text-based videos’ content searching application. The developed system converts videos into audio files using Google Cloud Text to Speech in order to generate .json file. Afterwards, the file is fetched to elastic search, which has the ability to search for texts. This will not only decrease the complexity of the data, but also the search length. When the user inserts the desired keywords, the application will retrieve the data from elastic search using Postman; consists of Mocking service and Ngrok for Hit matching and score calculation, and then show the results. In this study, Analyse Token was used as a tool to analyze, split texts, and evaluate the precision of the search. The test was performed on 14 dharma videos from internet using 10 random keywords. The study has shown that the VDO’s content search based on keywords with the application has the accuracy value is 80.71. Since the search used in this study is only for normal keywords, Natural Language Processing (NLP) could be used in order to enhance the performance of the application to support in the data analysis area.
“IVERY”- Interior Design Website

The complexity of Web sites are increasing and transforming into Web applications that contain business logic, interactivity, transaction handling and states. This phenomenon forces the Web developers to adapt more traditional software engineering techniques to keep the Web applications error free, maintainable, reusable, well documented etc. Many Web developers do not use any engineering techniques at all and design mainly to create as fashionable applications as possible with no regards on the application’s functionality. This results in applications that are hard to maintain and with poor functionality. The purpose with this thesis was to see if the use of a more traditional software engineering technique, namely the Unified Modeling Language with the newly added Web Application Extension, resulted in a Web application with good design regarding the maintainability of the application . To investigate the maintainability of an application, the maintainability was further divided into three sub criteria: extensibility, reusability and documentation. These three criteria were then applied on a case study were a Web application was designed. From the analysis of the final design, using the three criteria, the maintainability was derived. The result of the entire investigation showed that the UML WAE had a good support for extensibility, fair support for reusability and very good support for documentation. From these results the main conclusion was derived, that the use of UML WAE resulted in good design regarding the maintainability. However, the result is limited to our case study and the design created in that case. The result may have been different if the three criteria had been applied on a different case. Another aspect to consider is that the quality of a design is often dependent on the knowledge of the persons that carry out the design.
STRATEGI PENGEMBANGAN KEMAMPUAN MEMBACA ANAK USIA 4-5 TAHUN MELALUI PERMAINAN ULAR TANGGA

Abstract&#x0D; The problem faced in this study is the reading ability of children aged 4-5 years old is still low, it is caused by teachers who tend to use classical learning strategies when introducing letters or words. To develop the reading ability of children aged 4-5 years old must be adjusted to the characteristics of early childhood, namely learning through play. One form of game stimulation that is able to develop children's reading skills is the snake and ladder game, by using the snake and ladder game in learning, it is expected that children's reading ability of 4-5 years old will develop optimally. This research uses the action research method, while the research design used is in the form of a cycle that refers to the Kemmis and Mc Taggrat models with the following steps: 1) planning, 2) action, 3) observation, 4) reflection. In this study only reached the planner stage, namely making RRPM, RPPH and snake ladder games that have been modified by researchers to develop reading skills in children aged 4-5 years old, then the learning device is validated by experts and declared to meet practical aspects so that it is feasible to use to develop language skills of children aged 4-5 years old. The population in this study were children aged 4-5 years old at Dharma Wanita I Rowoharjo Nganjuk Kindergarten in 2019/2020, taking a sample of 18 children consisting of 11 boys and 7 girls
An Analysis on Indonesian-English Abstract Translation by Google Translate

Many international journals require authors to translate their articles into English, mostly the abstracts. The advancement of technology has paved the way to the invention of machine-translators, one of which is Google Translate. This research seeks to investigate (1) what translation method is currently used by Google Translate, and (2) what type of errors are committed by Google Translate in Indonesian-English abstract translation. A descriptive qualitative design was used in this research. Documents in the form of 15 abstracts (ca. 3500 words) were used in data analysis. The results showed that Google Translate implemented the literal translation method. In doing its translation, it committed several linguistic errors and many translation errors. Detailed results were presented and discussed in the coming sections, followed by recommendations for further research.
APPLICATION OF APP INVENTOR WEBSITE IN ANDROID-BASED PHYSICS LEARNING

This study aims to produce physics learning media for class XI high school on the subject matter of optical devices based on android using the MIT app inventor. This research is a Research and Development study using the 4D (Define, Design, Develop and Disseminate) method which starts with the creation of a .apk format-based installer program on the MIT App Inventor website. This program can be used easily by beginners. The user does not need to write or remember instructions because the user only chooses and organizes the choices available on the website so that the user easily develops the application by finding the appropriate blocks. Validity Testing on featured and content in the program is done by experts. Products are revised according to the team's recommendations until the product is feasible to be tested on students. The feasibility and response of the use of the program are done by the teacher, then tested on 10 students in small group trials and 30 students in large group trials. The research results obtained from validation that the program has been declared valid and can be used as a medium for learning physics. Based on the validation test obtained a percentage of features by 97,7% and the percentage of content by 94,95%. The feasibility of an Android-based learning program using the inventor app on material optical equipment by physics subject teachers based on teacher responses of 3.725 and learners of 3.765 in the feasible category. Based on the trial data, the product has been declared suitable for use by teachers and students as a medium of learning in schools and as a medium of independent learning.
Cloud Computing – New Era of Information Technology

Cloud computing is new technology in information technology. With the using of the cloud we can store our information and data on the cloud by the using of internet services. . In other words Cloud is something, which is available at remote location. Cloud can offer services over public and private networks, i.e., WAN, LAN or VPN. In cloud computing we can use many services like SaaS, PaaS and IaaS and there is also used many cloud model like Public cloud, Private cloud and hybrid cloud. Cloud computing offers platform independency, as the software is not required to be installed locally on the PC. Hence, the Cloud Computing is making our business applications mobile and collaborative. There is many cloud based companies which provides cloud based application using web services like Amazon, Microsoft, Google Cloud Platform, IBM, Oracle, Salesforce.com
Inhibiting Aspects of ICT Infrastructure in Kenyan Technical Institutions for Teaching Electrical Engineering

Information Communication Technologies have been incorporated in many sectors of the economy globally in the last two decades.In education, Governments around the world are investing large amounts of capital to achieve sustainable development through science, Technology and innovation.The use of ICT's as an addition to existing traditional methods of teaching is one of the evolutions that is transforming the education sector.This study investigated existing ICT infrastructure in the Kenyan Technical institutions so as to establish as to what extend they contribute to low integration of ICT's in teaching Electrical Engineering courses.The study achieved this by investigating the availability and use of computer systems and ICT equipment, influence of Supportive ICT infrastructure, Classroom internet connectivity and Conventional teaching by blackboards.The study adopted a descriptive survey study design.The study targeted Heads of departments and Trainers of Electrical Engineering in TVET institutions in Nairobi County.Data was collected using questionnaires; quantitative techniques were employed in data analysis.To a limited extend, the study established Mat Lab, presentation slides, CAD software; Smart boards, Desktop and Laptop computers among other ICT infrastructure are available for teaching Electrical Engineering in TVET institutions.Private institutions recorded higher level of ICT usage than public institutions.The study concluded that, computer systems and ICT support infrastructure as key determinants for successful ICT integration in Teaching Electrical Engineering courses.The findings of this study are essential to the government and stakeholders in TVET education and training towards the achievement of sustainable skills training that embrace technology and innovation.
An Analysis of Feature Selection Algorithm and their Optimization - A Scrutiny

The eradication of correlated evidence of the enormous volume of the directory is designated as data mining. Extracting discriminate knowledge associate with the approach is performed by a feature of knowledge. Knowledge rejuvenation is carried out as features and the process is delineated as a feature selection mechanism. Feature selection is a subset of features, acquired more information. Before data mining, Feature selection is essential to trim down the elevated dimensional information. Without feature selection pre-processing techniques, classification required interminable calculation duration which might lead to intricacy. The foremost intention of the analysis is to afford a summary of feature selection approaches adopted to evaluate the extreme extensive features.
DESIGN OF WEB-BASED EMPLOYMENT INFORMATION SYSTEM IN DOLOPO MADIUN PLYWOOD FACTORY

The role of information technology in a company has changed significantly. Information technology is not only expected to serve as a supporting tool and facilitate company operations, but has become part of a strategy in maintaining employee performance. Where the Plywood Factory is a factory that produces plywood in the Madiun area to be precise in Dolopo Madiun. At this time the personnel information system used in the Plywood Factory still often experiences many obstacles, namely processing employee data using the Microsoft Excel application or still being offline, data redundancy often occurs (same data), contract employee data is not grouped properly, the system is still offline makes access to information limited because it can only be accessed at the office. Based on the formulation of the problem above, the purpose of this thesis research is to design and build a web-based personnel information system at the Dolopo Plywood Factory where the web-based staffing information system built is feasible for use in the Dolopo Plywood Factory, thus making it easier for employees to process contract employee data, salary data, employee data who have left, facilitate access to the required data information, and a web-based staffing information system built can be accessed online.. Keywords : Design, Personnel, Plywood Factor
E-MAGMATH BERBASIS FLIPBOOK PADA MATERI HIMPUNAN DI KELAS VII SMP/MTS

The COVID-19 pandemic has transformed education into online learning. The main obstacles to online learning are difficulties in internet access and lack of teacher guidance. Most teachers only assign assignments to students by using books as the main medium in online learning. This can make students bored with the appearance of the book. So that the enthusiasm for learning is reduced. Therefore, researchers developed E-Magmath (Electronic Magazine Mathematics) learning media: Flipbook-based Interactive Electronic Magazine on Sets Material in VII SMP / MTs. The purpose of this research is to develop E-Magmath and to find out student responses in learning after using the media developed. This development research uses the ADDIE method which consists of five stages, namely Analyze, Design, Development, Implementation, and Evaluation. The results showed that the E-Magmath product was categorized as suitable for use as an interesting and interactive learning medium. This is based on the validation results in terms of material an average of 70% with appropriate criteria and in terms of media an average of 77.3% with feasible criteria. Student response to E-Magmath is quite good with a percentage of 79.6%.
Linear regression model as an approach to analyze spatio temporal data to know the influence factors of the number of crimes in North Sumatera

Abstract Crimes in Indonesia tend to increase every year, both in variation and in number. Crimes in this study include murder, torture, rape, theft, fraud, and other cases that make people feel insecure. This study aims to know what factors affect the number of criminal acts in the Province of North Sumatera and determine the influence of time and location in 33 districts/cities in North Sumatra. This study uses secondary data collected by POLRI, BPS, and Dinsos in North Sumatera Province in 2013, 2014, 2015 and 2016. The independent variables used are the number of unemployed people (X 1 ), the number of poor people (X 2 ), population density (X 3 ), human development index (X 4 ), the number of places of worship (X 5 ), the economic growth rate (X 6 ) and the number of families with a social psychological problem (X 7 ). The linear regression model is used as an approach to analyze. The results of this study show that the independent variables significantly influence the number of crimes acts in North Sumatera Province. The independent variables are unemployment (X 1 ), the number of poor (X 2 ), population density (X 3 ), and human development index (X 4 ). There is a significant location influence on the occurrence of the number of criminal acts in 33 districts/cities of North Sumatera Province. Based on the descriptive statistics, Sibolga, Tebing Tinggi, Padangsidempuan, Tanjungbalai, Samosir, and Gunungsitoli are the six districts with the highest proportions in criminal actions, where those districts are all cities.
Pemanfaatan TIK Dalam Pembelajaran Abad 21 di Sekolah Dasar

21st century learning is a solution in producing graduates who are ready to compete globally, it requires educators and students to master one of the most important skills of the 21st century, namely being able to understand and use ICT (ICT Literacy Skills). This study aims to describe studies related to how the use of ICT and the constraints of using ICT in 21st century learning in primary schools. This research uses a qualitative descriptive approach and the type of research is library research (library research) or (literature review). The data analysis technique used is content analysis. The validity of the data used was the persistence of observations and triangulation of sources. The results showed that the use of ICT in 21st century learning in elementary schools is (1) ICT is used to find models, methods, strategies in preparing learning plans; (2) The teacher uses ICT as a source of information; (3) Students take advantage of ICT as a learning resource; (4) The teacher uses ICT to visualize abstract material; (5) Teachers use ICT to conduct e-learning (6) teachers use ICT to make learning more interesting and fun, while the obstacles in the use of ICT in 21st century learning in primary schools are (1) Lack of teacher competence in integrating technology in learning; (2) Not all classroom teachers have skills in programming languages; (3) Teachers' perception that the use of ICT is not beneficial (4) The number of ICT-based media is still insufficient; (5) Inadequate IT facilities; (6) Rural areas use used multimedia devices that have old specifications and are lagging behind current ICT developments as well as solutions to overcome obstacles due to the lack of ICT facilities in primary schools with the government and education units having a role in preparing and fulfilling ICT facilities that support the learning process, while solutions to overcome the constraints of using ICT due to a lack of understanding and digital competence of teachers can be done by (1) Assigning teachers to take part in training activities, upgrades, seminars, or workshops related to ICT
Quality Factor terhadap Kapasitas Pesan Rahasia pada Steganografi Citra JPEG dan Kualitas Citra Stego

One of the container media that is available and popular is the Joint Photographic Experts Group (JPEG) format image. This article aims to determine the effect of Quality Factor on the secret message capacity of JPEG image steganography and stego image quality. The quality of an image can actually be seen subjectively with the human eye, but this is relative between each individual. Because the assessment of the human eye varies from person to person. In addition, the effect of Quality Factor on secret message capacity is not yet known whether it has an impact. Therefore, in this study the Quality Factor is used to objectively see the secret message capacity of the JPEG image steganography and the quality of the stego image. The parameter used to determine the quality of an image is the Peak Signal to Noise Ratio (PSNR). PSNR will compare the quality of the original image (before steganography) with the stego image. The test results show that the Q Factor effect can affect the secret message capacity of the JPEG image steganography and the stego image quality. The bigger the Q Factor, the more the message capacity is generated. The greater the Q factor, the better the quality of the resulting stego image.
Influence of the Sampling Period in the Identification of a Dual-Mass DC Electromechanical System Using Symlet Wavelets

The aim of the study is research of the influence of the sampling interval on the precision of the parameter estimations of a dual-mass DC electromechanical system (DMDCEMS) via Symlet wavelet. Four options are discussed in which the same wavelet function and time of observation are used and only the sampling period is different. The system parameters are evaluated. The relative output error and the summary relative parameter error are also obtained. The results are compared and analyzed.
Formation of IСT competences of youth in the system of non-formal education

The relevance of the study is due to the need to form competences in sphere of information and communications technology (hereinafter – ICT competences) among youth leaders, because they transfer this experience of using the Internet and digital technologies to other young people. Within the framework of formal education, this problem is not given necessary attention; accordingly, the non-formal education system has the right to compensate for this shortcoming through the implementation of additional programs that form IСT competences in young people. The purpose of this study is to substantiate theoretically and test experimentally the effectiveness of the program for the formation of IСT competences of youth leaders through the organization of training events in the system of non-formal education. The leading research method was a pedagogical experiment, in which 15 leaders of youth non-profit organizations from 8 European countries took part. The participants were pre-selected, which involved the analysis of practical experience in the field of digital technologies and the presence of motivation to learn. The questionnaire method was used in this study (online self-assessment tool “Digital Skills Accelerator”). The questionnaire is based on five areas of practical use of ICT competences: general information literacy, communication, digital product creation, information security, and solution of technical problems. To confirm the reliability of the data, the method of mathematical statistics (T-Wilcoxon test) was used. The results of the pedagogical experiment show that significant changes have occurred in terms of the indicators "General information literacy", "Communication", "Creation of digital products" (at the significance level p = 0.01), as well as "Information security" (at the significance level 0.05). There were no significant changes in the indicator “Solving technical problems”. The article presents the experience of implementing the training program for the Digital youth cafe: online tools for communication and fundraising strategies in the youth field. During this project, a blog on the implementation and results of the project; online fundraising and communication campaigns, open webinars on project topics were created. This study proved the effectiveness of the formation of ICT competences of youth leaders in the system of non-formal education through the implementation of an educational project. The materials of this article can be useful for workers and leaders of youth organizations, as well as for specialists in the field of non-formal education of youth.
THE COMPLEX SENTENCE ACQUISITION BY FIVE YEARS OLD KINDERGARTEN STUDENTS

This research deals with language acquisition. It aims to describe what types of complex sentences are produced by five years old Kindergarten students in their social interaction. The methodology of this research uses Qualitative Research where the researcher involved six kindergarten students of five years old in RA Fatayat Nahdhatul Ulama Batahan as data sources. The data of this research was obtained by using the naturalistic method by observing, making a conversation, recording, and taking notes. The result found that the Five years old kindergarten students already produced a noun clause, relative clause, and adverbial clause as subordinate clause or dependent clause to modify or give more explanation about the main clause or independent clause to produce complex sentences. And they also used a coordinating conjunction and subordinating conjunction to join the dependent clause to the independent clause, or they just used an intonation to separate between dependent clause from independent clause.
LibGuides: Assessment How-To: Home

This page contains assessment resources on general approaches and considerations for conducting assessment.