Reviewerly/exHarmony huggingface dataset:
Penerapan Model Pembelajaran Kooperatif Tipe NHT dengan Berbatuan LKPD Untuk Meningkatkan Hasil Belajar Siswa Kelas X SMA Negeri 1 Stabat

This study aims to determine whether the NHT type cooperative learning model with the help of LKPD can improve student learning outcomes in grade X of SMA Negeri 1 Stabat. This type of research is Classroom Action Research (PTK) or action research which consists of 2 cycles, where each cycle consists of 1 meeting. The subjects in this study were students of grade X Science 1 SMA Negeri 1 Stabat consisting of 36 students. The object of this study is the results of student learning with the application of the Numbered Head Together type cooperative learning model with the help of Student Worksheets in grade X Science 1 SMA Negeri 1 Stabat. From the results of the study can be concluded the following: (1) There is an increase in students' mathematics learning outcomes. This can be seen by the achievement of classical completeness in the initial test obtained 30.56%, in the learning outcome test I increased to 61.11%, and in the learning outcome test II increased to 86.11%, so that based on the results of the data analysis it was obtained that this study had reached the specified success indicators. (2) After the implementation of the Numbered Head Together learning model with the help of Student Worksheets, students' mathematics learning outcomes have been classically completed to 86.11%.
The Effectiveness of Web 2.0 Tools Training Workshop Using Canva and Figma in Developing Creative Visual Content

Due to its accessibility, convenience, and capacity to meet a variety of learner needs, web tools have become increasingly popular as a way to acquire these abilities. However, there is lack of study on the efficacy of web tools in fostering creativity and the role that web tools play in this process. It prompts to critically examine whether these virtual learning environments are genuinely successful in cultivating creative skills and, if they are, how web tools function as catalysts for their effectiveness. Thus, this paper aims to investigate the effectiveness of web 2.0 tools using Canva and Figma in enhancing creativity in the domain of visual content creation. The methodology was adapted and modified from the Kirkpatrick's evaluation model, focusing on four key levels: (1) Reaction, (2) Learning, (3) Behavior, and (4) Results. The participants for the training were undergraduate students from Universiti Pendidikan Sultan Idris dan Universitas Mercu Buana Y.ogyakarta The research design involves a multi-dimensional assessment that includes survey, and pre-test and post-test. The study findings indicate that graphic design web tools significantly contribute to the development of creativity in visual content. The lowest mean score value for the training is 4.26 and the highest mean score value is 4.48. The analysis highlights that the participants experienced notable improvements in their creative skills after completing the training, with an increase in the quality and diversity of their visual content. The adapted evaluation model provides a holistic understanding of the impact of digital learning on participants, including their reactions, the knowledge acquired, changes in creative behavior, and the tangible outcomes of their creative endeavors.
Empowering Teachers Through Training in Preparing Literacy-Based Electronic Teaching Materials as an Effort to Foster Paperless Culture

Community service activities with the theme of teacher empowerment through training on literacy-based electronic teaching materials as an effort to foster a paperless culture in the Apala Village, Bone Regency, were held on May 20, 2023, located at Barebbo 1 Public Middle School. The main problem with partner schools in learning is the use of digital literacy, while literacy learning activities in schools are urgently needed nowadays. To make this happen, human resources who are technologically literate are needed, while there are still some teachers who experience difficulties in preparing digital-based teaching materials. This community service activity aims to provide solutions to overcome problems experienced by partner schools through training and mentoring for teachers using the FlipBuilder software so that teachers are able to create innovative and fun learning. The results of the evaluation conducted for teachers found that 76% of the responses agreed with this training and could assist teachers in preparing interesting learning tools so as to create a fun learning atmosphere as well.
Pendampingan Pembuatan Media Pembelajaran Berbasis Teknologi Di SDN Tamberu 1 Pamekasan

Learning media can stimulate students to remember what they have learned. Currently, technology sophistication delivers information and knowledge quickly. This has a big impact on educational progress. However, based on observations and interviews with the Principal of SDN Tamberu 1, information was obtained that most teachers were unable to use technology wisely even though the school had 6 laptop units, wifi to support the learning process. Technology is only limited on telephone, WhatsApp, or other applications such as TikTok. The partner problems is the lack of teacher competence and the use of technology-based learning media. The aim of this service is to provide solutions and assistance in creating technology-based media, especially at SDN Tamberu 1 Pamekasan. The targeted output are (1) An increasing in partners' knowledge about technology-based media (2) Implementation of technology media in learning (3) articles in accredited national journals and electronic media, (4) videos in electronic media
Efektivitas Layanan Drive-Thru Perpustakaan pada Masa Pandemi Covid-19 (Studi Komparasi Perpustakaan Kota Yogyakarta dan Perpustakaan Kuala Lumpur)

This study discusses the comparative effectiveness of the Yogyakarta city library drive-thru service and the Kuala Lumpur city library during the Covid-19 pandemic. This study aims to find out and describe the effectiveness of the use of drive-thru services in Yogyakarta city libraries and Kuala Lumpur libraries during the Covid-19 pandemic. This research involved field research using descriptions for quantitative research with a special focus on the research concerned. To collect information, researchers used observation questionnaires, interviews, and documentation. The sample size for this study was 65,628, and 133 respondents were randomly selected from the group using the Slovin survey. Data analysis uses the grand mean and mean formula. The results of data collection in the field can be seen that 4 indicators namely service, borrowing, returning, as well as indicators of user perceptions of librarians obtain a total value of 81.53%. So it can be concluded that the results of the overall calculation of respondents' answers, namely the effectiveness of drive-thru services in libraries at the Yogyakarta City Library and Kuala Lumpur Library during the Covid-19 pandemic were classified as very good.
Cross-Domain Person Re-identification Combining Feature Concatenation and Attention

To improve the insufficient generalization and poor cross-domain capability of the existing direct cross-dataset person re-identification methods, a cross-domain person re-identification method combining feature concatenation and attention (FCANet) is proposed. The deep features of the network are concatenated to complement the feature information and obtain discriminatively feature, and the position attention module is introduced to enhance the data feature representation capability of the cross-domain task, using the joint training network of label smooth cross-entropy loss and triplet loss, model training in the source domain, and directly deploy to the target domain for testing. To verify the performance of the proposed method, it was experimented on three public datasets of Market1501, DukeMTMC-reID and MSMT17, which mAP and Rank1can reach 51.4% and 62.7% on Market1501. The results show that the proposed method has good performance in improving the generalization of cross-domain tasks, and the recognition accuracy outperforms the domain generalization algorithms of comparison.
Curriculum Development Based on Digital Supply Chain Management in Learning Supplies Management Majoring in Office Administration

Planning, monitoring, and assessing an organization's inventory management processes—often referred to as supply and supply chains—involves learning about supply chains and infrastructure or supplies. We acknowledge, however, that supply management is currently rudimentary and falls short of the demands of Indonesia's expanding appointment market. This study's main goal is to raise the caliber of potential personnel who will handle supplies and equipment in a business. Design Thinking in advance was the methodology utilized in this study. It consists of five steps: empathy, definition and idealization, prototyping, product testing, evaluation, and preparation. This study's findings are integrated supply chain learning that is cloud-based. The introduction of various learning features including LMS, inventory, supply chain, and IoT tracking. There are also some instructions on how to practice bidding based on the case studies given due of the inventory feature. Students are given content for cognitive learning through LMS. Prospective employees' quality, particularly that of professional students studying organizational needs and materials management, can be raised by employing these tools. The creation and deployment of an integrated learning cloud related to subjects on a larger scale can be the focus of this research's continuation the following year
Higher Order Thinking Skills pada Soal Akm Literasi Membaca di SMK Pertanian Pekanbaru

The aim of this study is to determine and explain Higher Order Thinking Skills (HOTS) in the AKM literacy reading questions for Grade X in the even semester at SMK Negeri Pertanian Pekanbaru in 2021/2022. This is done to assess whether the characteristics of the questions align with the requirements. The research adopts a qualitative approach using content analysis as the method. Data collection techniques employed in this study include documentation, note-taking, writing, and drawing conclusions. The data collected is analyzed using content analysis techniques, involving identification, classification, analysis, and interpretation. The findings of this study reveal that the cognitive level in the AKM literacy reading questions consists of only two levels, namely understanding (C2) and analyzing (C4). Understanding (C2), classified as Lower Order Thinking Skills (LOTS), accounts for 68% of the questions, while analyzing (C4), classified as Higher Order Thinking Skills (HOTS), accounts for only 32%. Based on these calculations, the AKM literacy reading questions at SMK Negeri Pertanian Pekanbaru are still predominantly classified as LOTS, with a percentage of 68%.
Algoritma Backpropagation Metode Levenberg Marquardt Dalam Memprediksi Penyakit Stroke

In Southeast Asia, stroke is the third leading cause of disability and the disease with the second highest risk of death. A stroke occurs when a blood vessel in the brain is blocked or bursts, preventing some cells or brain tissue from receiving the oxygen they need from the blood supply. This study focuses on predicting stroke using the Levenberg Marquardt algorithm. Stroke prediction data is taken from the Kaggle website which consists of 5110 records. The attributes used to predict stroke consist of 10 attributes, namely gender, age, patient hypertension, heart disease, marital status, type of work, type of residence, average glucose level, body weight, and smoking status. The results of this study are the prediction of stroke by training and testing MSE = 0.0550 at Epoch = 10000 with 10-10-1 architecture.
Constructing STEM 3R Activity through Service-Learning Program during Movement Restriction

Service-learning is an experiential learning activity that enables mobility from classes in higher learning institutions to be transferred into the community. In this article, we construct a STEM 3R activity that is aligned with school children's curricula to be delivered in an engaging, active, and personalized way. The activity is constructed by using the ExDiDD (Explore, Discover, Develop, Deliver) framework, and is being assessed through dedicated rubrics. Findings suggest improved excitement and interest in STEM education, as well as increase understanding of the environmental issues throughout the activity.
Design of Rock Sample Classification and Recognition Technology Based on Deep Learning

In oil and gas exploration and mineral resource exploration, rock sample identification plays an immeasurable role due to its strong operability. Besides the methods of identifying rock samples by gravity, magnetism, remote sensing, electromagnetics, etc. a new way is to establish an automatic identification and classification model of rock samples by using image deep learning methods. This paper uses the transfer learning method to build a deep convolutional neural network model to realize the automatic classification and recognition of rock samples. First, the original data is preprocessed to ensure that it can be better used for model training. Then, based on the deep learning tool framework TensorFlow, this article uses the transfer learning method to migrate the Inception-V3 deep convolutional neural network model. To be trained in the preprocessed target data set, and improve the learning effect of the target task, so that more reasonable image features can be extracted, until it is trained into a neural network model in the target field, and the rock sample can be better classified.
OntoAthena: an ontology for intelligent services in distance education

This article proposes OntoAthena, an ontology to represent knowledge in the domain of intelligent services for e-learning. The purpose of the proposed ontology is to support educational practices and provide intelligent services, helping managers, teachers and students in the teaching and learning process. OntoAthena was specified through Ontology Development 101 and implemented in Protégé 5.5.0. The ontology has 22 classes, 70 sub-classes, 41 object properties and 30 data properties. Four competency questions were used for assessment. The results obtained demonstrated the correct classification of the instances in the OntoAthena. As scientific contribution, this study presents the first ontology to support intelligent services for e-learning.
Abstract 228: Suboptimal Door‐to‐Puncture Times: Challenges Faced in the Stroke Alert Workflow

Introduction Advances in stroke care have led to more patients eligible for thrombectomy. With these advances, it has become imperative to create a seamless workflow for thrombectomy candidates to ensure rapid door‐to‐puncture times and, ultimately, improve patient outcomes. We sought to determine what barriers are causing delays in patients’ door‐to‐puncture time. Methods A survey was distributed to all members of the Neurology PGY2, PGY3, PGY4 classes and vascular fellows at our single‐center, Comprehensive Stroke Center. The survey allowed participants to freely respond to questions regarding obstacles they encountered that led to delays in door‐to‐puncture times. All survey responses were anonymized. Results The survey was sent to 32 participants, with 26 responses. Of the 26 responses, 11 respondents (42%) noted that obtaining IV access for CTA/CTP scans was a significant cause of delay. Other responses included lack of availability of family for collateral (23%), CT scanner availability (15%), and length of time to decide if the patient is a thrombectomy candidate (15%). Conclusion The goal of this study was to collect data from the individuals involved in the direct care of acute stroke patients who are thrombectomy candidates. We used their experience to determine which points in the stroke alert workflow led to delays in door‐to‐puncture time. Our survey showed the most consistent delay is obtaining proper IV access for CTA and CTP imaging. This information was valuable and has led to the creation of a coalition between the neurology and emergency medicine departments, nursing, and CT technologists to create a “CODE IV” protocol to be implemented into the stroke alert workflow. We aim to report the change in door‐to‐puncture time after the implementation of this new protocol.
Management of public education in the USSR in the 1970s: historical and legal aspect

The article analyzes the organizational and legal foundations of the state administration of public education in the USSR in the 1970s on the base of regulations and official documents of that time. Conclusions are drawn about the strengths and weaknesses of the structural and functional construction of the public administration system in this industry. The possibilities of using the managerial experience of that time in the activities of public administration bodies of education in modern conditions are considered.
Pelatihan Simulasi Electronics Flight Instrument System Buatan Karya Anak Bangsa untuk Siswa SMK Negeri 12 Bandung

Presidential Instruction Number 9 of 2016 regarding the Revitalization of Vocational High Schools (SMK) emphasizes the importance of Vocational Education, which is education aimed at mastering practical skills in specific fields. Students are equipped with both theoretical knowledge and practical implementation. In order to develop vocational education in line with the competency needs of graduates (the "link and match" principle), the Ministry of Education and Culture (Kemendikbud) has made curriculum adjustments and developments. Previously, the curriculum was supply-driven, but it has now been transformed into a demand-driven approach to actively involve the business and industrial sectors (DUDI) in the vocational education process at SMKs. In line with this direction, we, from the Faculty of Applied Sciences, specifically the D3 Computer Technology program, in this period, will share our experiences through community engagement in the form of training in the Simulation of Electronics Flight Instrument Systems Made by Indonesian Youth. The objective of this training is to provide insights and enhance the competencies of SMK graduates in projects that can be implemented effectively.
Can Foreign Direct Investment Complement or Substitute Public Agricultural Spending for the Sustainability of the Agricultural Sector in Nigeria? Empirical Evidence Using Monte Carlo Simulation

The study analyzed the response of agricultural growth to foreign direct investment and public agricultural spending from 1980 to 2018. Data were collected from secondary sources and analyzed using Johansen Co integration, Vector Error correction model and Monte Carlo Simulation. The result showed that foreign direct investment and public agricultural spending increased agricultural production in the long but decreased it in the short run. The study concluded that an increase in foreign direct investment and an increase in public agricultural spending (scenario 3) provided the best alternative for the sustainability of agricultural growth in Nigeria. It was recommended friendly business policies should be made to attract more foreign direct investment into the country and the issues of insecurity and infrastructures should be handled for meaningful and sustainable FDI to be attracted into Nigeria.
Strengthening school literacy programs with support from library collection development

Literacy is a skill that everyone must own. This literacy skill includes processing, understanding, and interpreting information about matters in specific fields. The information was obtained as support and survival. The urgency of cultivating literacy is becoming an increasingly important topic to be intensified at this time. Various ways are done so the community can fully master that literacy. One of them is by empowering the school library. Empowerment of the school library in this activity focuses on collection development. The development of school library collections is an activity schools must carry out to support student learning facilities. However, several schools still need to implement library collection development. One of them is the UPI Literacy Thematic KKN activity, namely at the Tahfidzul Qur'an Al-Ishlah Putri Islamic Boarding School, which is located in Bogor Regency. Based on these problems, the author seeks to design a community service program in the Tahfidzul Qur'an Al-Ishlah Putri Islamic Boarding School library to support the school's literacy program. The service method implemented is strengthening the school literacy program with support for developing library collections. The results of this program are a concern and the starting gate for the sustainability of literacy activities at the Tahfidzul Qur'an Al-Ishlah Putri Islamic Boarding School.
Improvement of SD Negeri 2 Bojongmengger school library services by Customer Relationship Management (CRM) design

The widespread COVID-19 pandemic has had an impact on the realm of education. The enactment of the Learning From Home (LFH) policy has reduced activities carried out in schools. The school library at SDN 2 Bojongmengger was also affected and began to have fewer visitors, even though limited face-to-face activities were re-implemented at school. Therefore, a Customer Relationship Management (CRM) strategy is needed to properly maintain the school library's function and role. CRM strategy is an effort to attract students and teachers as school library customers to visit the library. The method used in this service is the service improvement method with the results of research and development. With the potential and problem analysis process steps, data analysis, and product design. Based on the results that have been implemented, the results show that the design of the CRM strategy in the school library can be carried out conventionally first by collecting needs data, data processing, collection development, user education, competitions, and rewarding after that it can be carried out developing CRM in a digital direction through the use of media Instagram.
Strengthening digital literacy in helping to learn during a pandemic

The implementation of distance learning has increased the frequency of using digital technology by students and teachers. Expanding the use of digital technology needs to be balanced with efforts to increase students' and teachers' understanding of digital literacy. This article attempts to discuss how the results of strengthening digital literacy are carried out in community service programs. Socialization of the importance of digital literacy was also carried out to the school community as part of the Real Work Lecture activities conducted at SDN 158 Babakan Sari Babakan Surabaya. The method used in this research is strengthening digital literacy for students, teachers, and parents. Service activities include the socialization of digital literacy by teaching in class; outreach to students, teachers, and parents through digital media such as infographics, YouTube videos, and news articles. Spontaneous discussions with teachers regarding digital literacy. Introduction to several applications and digital media that can be used in distance learning.