Reviewerly/exHarmony huggingface dataset:
Powerplan : The alternative software for presentations at local area network using virtualtreeview and omnithread

The need for LCD projectors is very urgent, so even though they often experience shortcomings, it is impossible to continue to make purchases when needed to repair LCD projectors that require high costs such as buying a new device. Software development from the results of this study is not only beneficial for educational institutions but also for personal or specific institutions and institutions who want to conduct seminars, presentations, or other activities that involve many audiences. The advantage is that the audience will not experience problems such as when using an LCD projector, such as limited visibility, location or space, and the viewpoint of the audience on the Projector LCD / Screen. Another contribution that can be given from this research is a model of the teaching and learning process in real-time without using an LCD and only using a PC/ Laptop connected to the same LAN. It is a development of research that supports the concept of green computing because it also reduces the use of equipment LCD projector, but the usage function remains the same even more effective and interactive even without the device. Presentation model like this is the development of new models in the learning process using LAN networks but without using the internet connection and is the cross-platform model. This research can be the answer to the need for using LCD projectors that often occur in the process of education, meetings, or seminars that continue to increase every time. Also, the lack of LCD compared to the number of teaching needs in each class and the unstable electricity conditions and the low electricity ratio in East Nusa Tenggara, have resulted in frequent blackouts suddenly, so that makes the device LCD vulnerable to damage. The test results showed an increase in RTT along with the increasing number of servers conducting presentation activities. Testing on LAN networks with the same number of clients on each test shows that there was an increase of 18% and 75% in each addition to the number of servers. The best performance of Powerplan is still shown when the number of servers that present several five, with the response time of each client connected under two seconds.
Keefektifan Model Pembelajaran Scramble dengan Permainan Teka-Teki Silang terhadap Pemahaman Cerita Rakyat

The background that drives this research is the low understanding of students about folklore. This is due to learning that only uses lectures and discussions so learning becomes less innovative. Based on this, the scramble learning model with crossword puzzles can be used as an alternative to innovative and fun learning. The purpose of this study is to find out and analyze the effectiveness of the scramble learning model with crossword games on understanding fourth grade folklore in elementary school. This research uses quantitative methods in the form of quasi experimental design with nonequivalent control group design. The problem in this study is the low understanding of students about folklore. The data of this study were obtained through questionnaires, observations, and interviews. This research was conducted in class IV at SD N Tlogosari Wetan 01 Semarang. This study produced = 6.5016 and the coefficient was significant at the level of 5% and dk = 70, then obtained = 1.99394 so the value of &gt; and increase in the average learning outcomes from the control class posttest of 61.25 with results the experimental class posttest was 82,083. The completeness of classical learning in the experimental class shows 94.44% of students who complete with a total of 34 out of 36 students. So that it can be said as a scramble learning model with an effective crossword game on understanding the fourth grade folklore.Keywords: Scramble Learning Model, Cross Puzzle Game, Understanding Folk Stories
PENGAMANAN DATA NILAI PADA APLIKASI E-RAPORT BERDASARKAN ALGORITMA 2DES

E-Raport application is an effort to control the quality of assessment, given the limitations of existing resources and qualifications. Value data in E-Raport is a matter of confidentiality that is very guarded to avoid irresponsible parties. One solution to the problem above is to encode the e-raport database record so that the value data can be maintained and confidentiality protected. One of the algorithms that can be applied is the Double Data Encryption standard (2DES). By applying the 2DES algorithm the value data in the E-Raport application is protected from other irresponsible parties and the assessment system can run well and the value data can only be accessed by users who are has access rights to process the data value.Keywords: Value Data, E-Raport, Cryptography, 2DES algorithm
Strategi Desain Konsep Permakultur pada SMK Pertanian di Kabupaten Grobogan

&lt;em&gt;Grobogan Regency is one of the regions that has high agricultural potential. However, the existing educational facilities cannot accommodate all existing communities. Education in agriculture is found as lacking where not all regions who potentially in agriculture have agriculture-based educational institutions. Agricultural Vocational High School with the concept of permaculture in Grobogan provides five departments in agriculture with a three-year study period. Planning method in this design using planning, programming and designing which related to permaculture concept. Permaculture is the basis for ecological and independent building design by emphasizing the main principles of permaculture; energy planning, energy cycle, scale, biological sources and related locations that are in accordance with the needs of the education and agriculture regions. Design of agricultural vocational school emphasizes on zoning in building and sector. The result of the school design is to create an independent school area with maximum energy planning and to display related agricultural school buildings.&lt;/em&gt;
The Culture of Helping Indonesia in the Children's Story Book as Media for Character Education

Children's story is a literary work that contains cultural values.A culture of help is found in children's stories.The purpose of this study is for the form of help culture found in children's literature and its relation to character education.The research method uses descriptive research.Form of qualitative research.Data source in the form of document study.Document study data collection techniques.The results of the study include: (1) there are two forms of culture to help, namely help in the form of material and non-material, (2) children's stories can be applied in character education.The results of this study can be concluded that the culture of helping is reflected in children's stories and can be used as a medium for character education.
Forein Students Education: Tolerance And Mosaicity Structure Of International Groups

The article deals with foreign and Russian approaches to the maintenance of the concept "tolerance", the specific bounds between various components of tolerance. It was in studies revealing the tendencies to change criteria of tolerance which act as various steady Person`s characteristics. Proceeding from specific tolerance structure, the concept "cross-cultural tolerance" is separately considered. Due to the increase in number of foreign students and the problems experienced by them at a university, the idea of providing the additional support to international students is suggested. The article is aimed to find out and study problems of foreign students training at Russian universities in the context of international groups’ mosaicity and tolerance of learning process agents. The statistical data analysis on the number of foreign citizens in the Astrakhan State Technical University allowed defining mosaicity of structure in international groups. We come to a conclusion that at design and introduction of education joint forms of international groups at universities the index of mosaicity has to be considered. Culture, tolerance and the relation are those constituents which are possible for changing and creating in the course of training and education of the personality. Formation of cross-cultural tolerance is one of strategic goals of a higher education institution, teachers and students in particular.
Partition Ciphering System: A Difficult Problem Based Encryption Scheme

In this article, a new encryption scheme called Partition Ciphering System is proposed to adapt and process the message according to the partition problem.The objective of this system, that can be applied as a standalone system or as a building block in a bigger system, is to achieve confidentiality, and maintain a balance between ones and zeros in the output so that attacks like frequency cryptanalysis is avoided and good entropy is met.At first, the authors describe the partition problem together with an adapted version.Secondly, the encryption and the decryption processes are provided.Next, a comparison, in terms of the statistical properties using the DIEHARDER battery, security analysis and performance, with other encryption schemes is presented.From the results, the proposed cryptosystem is resistant to frequency analysis and shows good entropy in the output.Moreover, compared to the Advanced Encryption Standard, it has a random behavior and good confusion and diffusion(Avalanche effect).Also, it displays better performance and resistance to brute force attack on the key.
Analysis of Accounting Data Mutation at Company Closing Times Listed in IDX of 2018

Listed companies on the Indonesia Stock Exchange (IDX) are required to submit financial statement reporting annually to the IDX in accordance with the stipulated provisions. Companies made cut off period to close the book (closing), but there will be a lot of mutations of the accounts contained in the accounting financial statement of the company concerned. With the help of accounting systems (software) that exist today, the mutation of data can be detected based on the amount of data to see how these mutations was occur in several companies that are already listed on the IDX. Accounting system software helps us to expect that the transfer of data at the end of the financial statements is not significant. This research was conducted to see the magnitude of mutations that occur in companies that use the SAP system. The results of this study illustrate that the mutations made by the company at the end period of 2018 show some data mutations that can be explained as quantities that should be eliminated as small as possible if the transaction data input process is carried out properly controlled and free from some interests that usually accompany the accounting closing process a company
Research on Face Recognition Technology Based on PCA and SVM

The PCA algorithm can simplify the high-dimensional problem into a low-dimensional problem. It is simple and fast, and the principal components are orthogonal to each other, which can eliminate the influence of the original data components. The face recognition technology based on PCA algorithm can remove noise caused by light, posture, and occlusion to some extent. The SVM method using kernel function can solve the nonlinear problem and has perfect classification effect. In this paper, combined with the PCA and SVM methods, dimension reduction and feature extraction are performed on the untrained images, and then the features are input into the SVM using the Gaussian kernel function for training. The performance of the SVM classifier is verified using 10-fold cross validation method. This method is suitable for scenes with high requirement for recognition speed, such as unmanned patrol car in industrial park.
Prototipe Kursi Roda Elektrik Dengan Kendali Joystick Dan Smartphone

Wheelchairs are one of the walking aids for people with disabilities and also for people who are unable to move from one place to another. The purpose of this research was to build hardware and software into a wheelchair prototype that can be controlled with joysticks and smartphones and to know its performance. The method in making the final project consists of the stages of need identification, requirements analysis, system design, tool making, tool testing and data collection. Based on the testing that has been done, the results are obtained that the control input from the smartphone through the application and also the joystick produces the output of the wheelchair prototype movement according to the instructions that have been set as input. The maximum distance of the control system from the smartphone is 0-10 meters either with obstacles or without obstacles. The response of the wheelchair prototype device has an average error of 0.024. Smartphone applications that are used as controls can be installed on the latest Android version "Nougat" and 4 versions of Android below. The speed of the wheelchair prototype on the joystick control matches the value of the resistance issued by the joystick module.
Neural network data processing technologies

The mathematical and algorithmic aspects of the functioning of artificial neural networks are described.The paradigms of training neural networks, architecture and neural network models are considered.
Aprocess Model Of Innovative Pedagogical Design Of University E-Learning Environment

An increase in the number of University students has led to the possibility of the dilution of educational quality. The potential of qualitative improvement of a wide range of University courses through the use of software shows promise. Specifically, the design and testing of e-learning programs is worthy of considerable examination. In this article, a process model of an innovative pedagogical design of an e-learning environment in Adonis CE software is discussed. A sequence of stages of the process model is described. The process includes setting the goal of innovative pedagogical design, then two parallel steps to create a theoretical and methodological basis for designing and analyzing the current state of the environment, after which three stages of pedagogical design are implemented. Then, with a positive assessment of the educational potential of the environment, the process is completed. The key component of the model is the disciplinary core. This component includes educational content, namely a set of interrelated e-learning courses, and the means and technologies for providing this content. The disciplinary core interacts with five interrelated components of the model and other reference materials, visualization and staffing.
Abstract: Interpretable Explanations of Black Box Classifiers Applied on Medical Images by Meaningful Perturbations Using Variational Autoencoders

The growing popularity of black box machine learning methods for medical image analysis makes their interpretability to a crucial task. To make a system, e.g. a trained neural network, trustworthy for a clinician, it needs to be able to explain its decisions and predictions. In our work we tackle the problem of explaining the predictions of medical image classifiers, trained to differentiate between different types of pathologies and healthy tissue [1].
The Analysis of Reading Exercise in English Textbook Entitled Pathway to English for The SENIOR High School Grade X

This study is aimed to analyze the types of Reading Exercises on the English textbook used by the first year students of SMA SWASTA METHODIST 7 Medan. The objective of the study is to find out the types of reading exercises on English textbook used by the first year students of SMA SWASTA METHODIST 7 Medan. The design of the study is descriptive qualitative research. The qualitative data were obtained by the steps that mentioned in the procedure of the research, i.e. reading, identification, classification and simplification. The researcher analyzed the exercise in three steps,identifying the topic, clutser the topic, draw explanation. The object of the study is the reading exercises created by Th. M. Sudarwati and Eudia Grace entitled by Pathway To English and published by Erlangga, 2017. The data was collected only by taking documentary analysis. It means that the writer document reading exercises on students� English textbook and analyzed its types of reading exercises. The final result of this study shows that are five types of reading exercises on the English textbook they are Types of reading exercise are Matching Test, True/ False Reading Test, Multiple Choice item test, Completion item tests, and Long and Short answer questions. The result of reading exercise analysis shows that there are controlled exercise and guided exercise. In controlled exercises the researcher didn�t find exercise in Pathway to English textbook. And in guided exercises there are find in multiple choice in vocabulary 2 exercise. Matching cued word matching 3 exercise, matching picture cued sentence 1 exercise, vocabulary matching 5 exercise, matching selected response fill in vocabulary 7 exercise. True or false 3 exercise, completion item in the following of text 1 exercise, completion are in the text itself 9 exercise. In short answer question 6 exercise, long answer question 8 exercise. But, the researcher didn�t find exercise in multiple choice contextualized vocabulary / grammar and multiple choice vocabulary / grammar.
Ethereum-based cryptocurrency reliability assessment method

This study attempts to create a cryptocurrency classification metod and tool for reliability assessment from the point of view of investors and traders.The definition of the reliability of cryptocurrency and classification criteria is formulated.The following emphasizes how, using the support vector method, based on the available open data, it is possible to determine the reliability of Ethereum-based cryptocurrencies.As a result of testing, 15 reliable cryptocurrencies were identified and software was developed that allows you to collect and classify cryptocurrencies.
Recognition Characteristics of Interface Designed for Gesture Operations of 3D Objects

This study focuses on the development of an interface for gesture control and Boolean operation of 3D objects in 3D computer-aided design (CAD).Although mouse and keyboard have been mainly used as computer input devices, novel computer interfaces are becoming increasingly popular with rapid development of computer technologies.Among several computer interfaces, the gesture interface is well-known as an system operable through the natural human behavior.However, the application to 3D CAD has been scarcely studied so far.From the backgrounds, a simple gesture interface was developed to operate a 3D object in 3D CAD.Leap Motion Controller (LMC) was used as a motion sensor device.A dialog-based graphical user interface (GUI) was also created for the parameter setting.As a result, several operational functions could be successfully executed through various hand-finger motions.Moreover, the system enabled us to experience an intuitive interaction with 3D CAD.Then, the several demonstrations were performed to identify the recognition characteristics of the gesture interface.The differences in the recognition rate were revealed as the results.Especially, it confirmed that a combination of static and dynamic gestures could help to enhance the recognition rate in the gesture interface using LMC.In accordance with the findings, the functions for Boolean operation were also implemented for the manipulation of a 3D object, such as extrusion and hole making.
E-Commerce Sales System Based Mobile Android (Case Study: PT.Makmur Cipta Sejahtera)

With the passage of the sales process manually which is less efficient and less effective in PT. Makmur Cipta Sejahtera, it needs a program to support the efficiency and effectiveness of the sales process. The process of ordering goods that still use manual methods to use mail order goods, make the authors design and create an Android-based sales program. This program will be addressed to PT. Makmur Cipta Sejahtera entitled "E-COMMERCE SALES SYSTEM BASED MOBILE ANDROID (CASE STUDY: PT. MAKMUR CIPTA SEJAHTERA)". The research method is done by two methods: analysis of research and data collection methods. Methods of data collection by interview, observation and literature. User needs, among others are able to provide accurate reports, user-friendly and simple interface, capable of showing product details, and how to use that are not complicated. After the design, manufacture, and testing of the program, some conclusions that this program may support the efficiency and effectiveness of the sales process, minimize the opportunities for error, and cost efficiency in terms of paperless. Hopefully this program can be a learning for students who want to take thesis with the title associated with the sale of e-commerce system based on mobile android. I welcome any comments and suggestions for the design of the system is still flawed. then a number of conclusions that this program may support the efficiency and effectiveness of the sales process, to minimize opportunities for error, and cost efficiency in terms of paperless. Hopefully this program can be a learning for students who want to take thesis with the title associated with the sale of e-commerce system based on mobile android. I welcome any comments and suggestions for the design of the system because it still flawed.
The Impact of Native Language and Culture on Foreign Language Learning: the Case of Chinese Students Learning the Latvian Language

Multilingual and multicultural learning space has become the apparent reality students need to function in.Foreign language (FL) teaching methodology is one of the key areas FL educators focus attention on in view of the necessity to elaborate practices taking into account the cultural peculiarities and background of diverse target audiences.While the elaboration of FL teaching methodology for common languages is obviously the core activity of numerous scholars worldwide, less common languages within foreign language teaching and learning need conscious and thought-through attention to be paid to.The introduction of the Latvian language as a foreign language to Chinese students dates back to 2011 when the first comprehensive course in the Latvian language as an elective course was launched in Beijing Foreign Studies University (BFSU) in the People's Republic of China.Since then another university -Beijing International Studies University (BISU)introduced the study programme on the Latvian language and culture in 2015.The article explores the case of Chinese students of BISU learning the Latvian language as a foreign language focusing specifically on the impact of their native language and cultural background on foreign language learning.Given that language is one of the key markers of identity, the results of the study revealed that such factors as similarities and differences in the structure of languages impact the successful FL acquisition and should be taken into account in the process of the development of FL courses for students of diverse backgrounds.Every level of linguistic structure is to be addressed in a particular way providing the comprehensive framework for learning the Latvian language from the Chinese speakers' perspective.