Reviewerly/exHarmony huggingface dataset:
People's Story Writing Strategy Using KUMON Learning Model Students of Indonesian Language and Literature Education Study Programs in STKIP PGRI Bangkalan

To improve the ability to write Madurese folklore for students of the Indonesian Language and Literature education program STKIP PGRI Bangkalan who can assess 23 students of this study as a solution. This study uses a classroom action approach. Technique data in research using test techniques. The results of the test data analysis by looking at the average value of improvement in the pre-action cycle, cycle I, and cycle II. The data analysis technique is done by adding up the scores from the indicators obtained from the students. In the pre-action activity cycle, the average value was 72.70% with a completeness of 35.36% with 8 students completing and 15 incomplete students. In the first cycle of action, the student's average score was 78.50 and the completeness only reached 74.63% with 16 complete students and 7 incomplete students. Meanwhile, in cycle II there were 20 students who had completed with a proportion of 94.72% of students who had not yet completed it as many as 3 students with a proportion of 7.20%. The results of this study indicate that the increase in Madurese folklore for students.
QUALITY OF EDUCATIONAL SERVICES FOR PROFESSIONAL DEVELOPMENT: DEFINITION OF THE CONCEPT FROM THE STANDPOINT OF ACTIVITY-FUNCTIONAL APPROACH

The concept of «educational service for professional development» does not have a clear scientific and normative definition, which complicates the procedure for assessing the quality of such educational services. The problem of scientific and terminological uncertainty of the concept of «quality of educational services for professional development» results in normative inconsistencies in the educational activities of providers and recipients of services - teachers. That is why the need to solve this problem at the scientific and theoretical level and the implementation of research results in the texts of normative acts, which governing this area of activity, and in the procedures of entities’ educational processes that provide professional development. The article, based on a comprehensive view of the nature of educational services and using methods of comparison, analysis, synthesis and generalization, defines the content of this concept and characterizes the main parameters for assessing the quality of professional development. It is indicated that from the standpoint of activity-functional approach educational service for professional development of a teacher is defined by law, educational program and / or contract, the activities of the authorized representative of the executor to provide intangible benefits, which has a certain value at the request of the recipient (individual or legal entity), to meet the professional needs identified by professional development’s plan of the institution or the needs of a particular customer, which are formalized in the expected learning outcomes. The educational service is based on the invariant requirements of the state educational policy and the variability of the choice of topics aimed at the development of professional competencies, in accordance with the results of the pedagogical worker's self-analysis agreed by the pedagogical council.
Implementation of digital and cloud technologies in the educational process of a university

This article touches on issues related to the introduction of digital and cloud technologies into the educational process of a modern university, which allow to optimize and intensify the training and professional training of future specialists in various fields. The results of the study can serve as a significant basis for subsequent statistical and other calculations in relation to identifying the effectiveness of certain distance technologies used in the modern educational space. All the results of the study, as well as the conclusions drawn on their basis, can be found in the final part of this article.
Analisis Kemandirian Belajar Siswa Dalam Pembelajaran Daring Di Kelas III SDN Dayeuhluhur CBM

This study aims to describe the independence of student learning and inhibiting factors in online learning in grade III SDN Dayeuhluhur CBM. This study use the descriptive qualitative research methods. The subject used in this study were the teacher and representatives of class III students. Data collection techniques in this study used interviews and documentation. Data analysis techniques use the stages of data reduction, data presentation and conclusions or verification. The result of this study is the independence of student learning in online learning in grade III SDN Dayeuhluhur CBM is quite well developed although there are still some students who lack confidence, active, disciplined and responsible for learning. The inhibiting factors that cause students to not be independent in the online learning is the emergence of boredom because they do not interact directly with the teacher, limited handphones used in online learning and still using parents handphone, fast quota runs out, unstable network, parents who are busy working and students lack understanding of the material. Due to several inhibiting factors in online learning, teachers have difficulty determining assessment and only rely on attendance in task collection.
Theoretical conceptual construct of the ukrainian children’s subculture

The article presents the theoretical construct of the developed social and psychological concept of the Ukrainian children’s subculture. It is stressed, that in terms of composition this concept, as a system of scientific knowledge and form of presentation of research results, should be highlighted with regard to the following sections: basic ideological methodologies (general provisions); conceptual and categorical apparatus; conceptual methodologies (theoretical and methodological grounds); conceptual core (research principles); main content meaning (content and semantic content); psycho-socio-cultural conditions for the effective functioning and development of children’s subculture; verification. Interaction of various levels of methodology with certain aspects of children’s subculture has been considered in this research. Among the level of methodology the highest level is maintained by the philosophical methodology of science, which performs an integrative function in cognition of a phenomenon, summing up the dissected points of view. It is emphasized that within the limits of a study all levels of methodology are closely intertwined, although each of them has its own function, whereas the philosophical level acts as the substantive basis of methodological knowledge. Levels of methodology set the logic of the subject of research, formulation of tasks, analysis and clarification of concepts, the development of general and specific methodological principles and procedures. Nowadays there is a certain delineation of two vectors of development in the subculture sphere of Ukraine – «socially oriented» and «nationally oriented». The suggested in this research theoretical conceptual construct of the children’s subculture with sufficient empirical content of each section will allow to enrich the scientific data bank on the problem of the Ukrainian children’s subculture, which has its own mental, regional, age and multi-ethnic peculiarities, and contribute to the creation of «children’s subcultural map of Ukraine».
Development of Learning Media Game Computer Assembly (GAPEKO) Android Based on Computer Assembly Subjects for Students TKJ SMK Negeri 1 Sukoharjo

&lt;p&gt;Research and development is aimed to (1) make the game computer assembly (GAPEKO) android based on computer assembly subjects for students TKJ SMK Negeri 1 Sukoharjo to support the material practice of computer assembly (2) to investigate the feasibility of learning media game computer assembly (GAPEKO) android based on computer assembly subjects for students TKJ SMK Negeri 1 Sukoharjo. GAPEKO learning media is developed by Adobe Flash Professional CS6 and published as an .apk file to be installed and used on android phone. Research and development is carried out with a model of the development of DDD-E (Decide, Design, Develop, Evaluate). The results of the feasibility study and measurement of media expert obtained a percentage of 78.23% is categorized as very feasible, material expert obtained a percentage of 91.67% is categorized as very feasible, and the test results obtained by a percentage of 81.35% users categorized as very feasible. Based on the measurement results feasibility it can be concluded that the learning media game computer assembly (GAPEKO) android based on computer assembly subjects for students TKJ SMK Negeri 1 Sukoharjo included in the category of very feasible to use, both from the aspect of media, materials, and users.&lt;/p&gt;
Design and Development of Enhanced Morphological Analyzer for Ge’ez Verbs Using Memory Based Learning Algorithms

Language is one of the fundamental aspects of human behavior which constitutes crucial components of our lives.It is also the best mechanism through which information and knowledge can be kept for a long period and passed on from generation to generation.In its written form, it serves as a means of recording information and knowledge on a long termbasis and transmitting what it records from one generation to the next.In its spoken form, it serves as a means of coordinating our day-to-day life with others (Allen, 1995).Linguistics can be defined as the study of languages, particularly, natural languages.Natural language is a set of conventions used by human beings for communication purposes (Akmajian, 1995).The academic discipline that studies the computer processing of natural language (NL) is known as Natural Language Processing (NLP).Morphology is the field within linguistics that studies the identification, analysis and description of the structure of a given language's morphemes and other linguistic units, such as root words, affixes, parts of speech [3,4].Morphology attempts to formulate rules that model the knowledge of the speakers of those languages.Natural Language Processing (NLP) has been developed in the 1960s, as a sub field of Artificial Intelligence and Linguistics [5].It is a field of Computer Science that investigates interactions between computers and human languages, which is used for both generating human readable information from computer systems and converting human language into more formal structures that a computer can understand [6].Therefore, it is important for scientific, economic, social, and cultural reasons.It is experiencing rapid growth as its theories and methods are deployed in a variety of new language technologies.For this reason, it is important for a wide range of people to have a working knowledge of NLP.Within the industry, this includes people in human computer interaction, business information analysis, and web software development.Within academia, it includes people in areas from humanities computing and corpus linguistics through to computer science and artificial intelligence [7].NLP originally referred to as Natural Language Understanding (NLU) in the early days of artificial intelligence.It is well agreed today that while the goal of NLP is true NLU, that goal has not yet been accomplished.A full NLU System would be able to: paraphrase an input text, translate the text into another language, answer questions about the contents of the text and Draw inferences from the text.While NLP has made serious inroads into accomplishing goals one to three, the fact that NLP systems cannot, of themselves, draw inferences from text, NLU still remains the goal of NLP [8].The aim of
Autonomous cooperative wall building by a team of Unmanned Aerial Vehicles in the MBZIRC 2020 competition

This paper presents a system for autonomous cooperative wall building with a team of Unmanned Aerial Vehicles (UAVs). The system was developed for Challenge 2 of the Mohamed Bin Zayed International Robotics Challenge (MBZIRC) 2020. The wall-building scenario of Challenge 2 featured an initial stack of bricks and wall structure where the individual bricks had to be placed by a team of three UAVs. The objective of the task was to maximize collected points for placing the bricks within the restricted construction time while following the prescribed wall pattern. The proposed approach uses initial scanning to find a priori unknown locations of the bricks and the wall structure. Each UAV is then assigned to individual bricks and wall placing locations and further performs grasping and placement using onboard resources only. The developed system consists of methods for scanning a given area, RGB-D detection of bricks and wall placement locations, precise grasping and placing of bricks, and coordination of multiple UAVs. The paper describes the overall system, individual components, experimental verification in demanding outdoor conditions, the achieved results in the competition, and lessons learned. The presented CTU-UPenn-NYU approach achieved the overall best performance among all participants to win the MBZIRC competition by collecting the highest number of points by correct placement of a high number of bricks.
Decision Supporting System For Malang City Baseball and Softball Athletes Selection Using The Vikor Method

Decision support system is a computer-based system that is used to solve problems by semi-structured and unstructured conditions. In this case, the best solution can be found from certain criteria and provided alternatives and is easy to use by users. In this study, researchers designed and built a website-based decision support system to select athletes in PERBASASI Malang with the provided test criteria, namely the hit test, catch test, throw test, and run test. The purpose of this study was to provide recommendations for participants who passed the selection based on test scores that have been processed using the VlseKriterijumska Optimizacija I Kompromisno Resenje (VIKOR) method. From the results of calculations, the use of the VIKOR method for this case study produced an accuracy value of 90.90%, a precision value of 93.33%, and a recall value of 93.33%. In addition, the VIKOR sensitivity test showed a consistent ranking of the calculation of the value with veto (value of v less than 0.5), by consensus (value of v is 0.5), and voting by majority rule (value of v more than 0.5). User testing that was applied by using each level of the existing account, i.e. administrator account level, selection account level, and members account level conducted on this information system concluded that the system that was built was running smoothly and was easy to use.
Pengembangan Materi Basic English Berbasis Pariwisata Untuk Program Studi Bahasa Asing Terapan Konsentrasi Bahasa Jepang

In 2019, Vocational School Diponegoro University opened several new study programs. One of them is Applied Foreign Language Program. This study program has 2 majors namely English and Japanese. In the third semester, students are directed to take one of the majors based on their interests and talents. Although they have chosen their major that can be English or Japanese, they still have to study both of them. For 3rd semester students of Japanese major, they are also required to take Basic English courses. This course itself will be based on tourism in accordance with the vision of the Applied Foreign Language program that is not only to give the students the competence of mastering English and Japanese languages but also give them the competence of tourism and hospitality. The aim of this research is to develop Tourism based Basic English material for Japanese major of Applied Foreign Language program. The method used in this research is Research and Development while the model that researchers use is ADDIE model (Analysis-Design-Develop-Implement-Evaluate). The result of this research is Tourism based Basic English material for Japanese major of Applied Foreign Language program which consists of four tourism themes namely An Introduction to Travel and Tourism, Tourism Organisations, Promotion and Marketing and Types of Transport and Accommodation. Those themes will be discussed in four integrated English skills which include listening activity, speaking activity, reading activity and activity writing.
Implementing A New Serial Control As Nonlinear Function for Key Stream Pseudo-Random Number Generator

Nonlinear behavior seems to be the rule rather than exception in nature, so the progressing in security and cryptography scope is very wide needed in the world.Problem: Cryptographically, there is potential needs to produce the nonlinear products or to complicate the linear system constrains to be as nonlinear system.Problem Solving:Hence, to solve this problem a new nonlinear scheme for general-purpose pseudorandom number generator (Implementing a New Serial Control as Nonlinear Function for Key Stream Pseudo-Random Number Generator) is presented by this research which comprises two parts; the traditional part, as a combination of LFSR, and a serial part as suggested part comprising a new approach of high complexity performance to meet standard cryptographic criteria.Results: practically, a strong cryptographic key stream pseudo-random number generator was obtained in this research which provides a substantial increase of complex nonlinearities, leads to the best development of randomness statistical property output sequences, passed all statistical tests successfully, and has large linear equivalence to prevent correlation attacks.
IMPROVING THE USER SURVEY OF UNIVERSITAS MURIA KUDUS BASED ON INFORMATION TECHNOLOGY TO MAXIMIZE THE RESULT IN SUPPORTING ACCREDITATION OF HIGHER EDUCATION INSTITUTION (AIPT) 3.0

Alumni or graduates are the key of university's accountability. Alumni who are well accepted in the working place, whether they are entrepreneurial or working with other people, are able to become the basis of the institution existence to get a trust. User survey is a must for university because it is a compulsive point that must be completed in preparing accreditation forms for both universities and departments. The use of information technology media is expected to increase its maximum results at score 4. This study aims to determine the use of information technology in implementing user survey at Universitas Muria Kudus. The results obtained are quite good. The use of information technology in the user survey has been carried out in almost every stage of the activity. These stages were collecting data from the alumni website and then identifying the departments. The next was blasting information on tracer study activities and procedures to alumni via email and WhatsApp group of alumni in each department. After the alumni had filled out the questionnaire through career center (PKPA) website, respondents’ data were classified based on the name of the workplace, alumni, and departments. After that, alumni assessment questionnaire was sent via post to alumni users, which was attached with the names of the alumni. It was then confirmed via WhatsApp and or email to HRD or Contact Person at the alumni workplace two weeks after sending. The number of workplace (companies/agencies/schools) which responded was quite good. There were 83 workplaces responded back the assessment by post or email. The result of user survey is inecessary as an input for institutions in escalating the quality of graduates.
The influence of means ends analysis (MEA) model on grammar achievement

The objective of this study was to find out the influence of MEA learning model on students’ grammar learning achievements. The participants were the third semester students of English study program, UM Palembang in academic year 2019/2020 which amounted to 40 students. This study was a quantitative research. This study used pre-experimental method. The research design used two groups pretest post-test design. The researcher conducted several steps to analyze the data; first, data from pre- and post-test results were analyzed to find averages obtained from the control and experimental group. Second, the data obtained by the control and experimental group were compared statistically to determine differences in grammar test scores between the two groups using paired sample tests. Third, the data obtained from the second step were compared statistically to find the significant differences in the grammar values between the two groups by using paired sample t-tests. Based on the results of the study, it can be concluded that the experimental group before the treatment was carried out in the learning process based on the pretest value was still not good, but when the treatment has been carried out, the student post-test results showed a very good improvement. For the control group, there were no favorable changes (significant) between the pre- and post-test result scores, because both of them showed the same results, which were not good.
Penerapan Prinsip-Prinsip Seni Rupa Pada Kaligrafi Di Masjid Baiturrahman Unimed

This study aims to determine the results of applying the principles of fine arts to some calligraphy at the Baiturrahman Unimed mosque. This study uses the rattil method (tidying up, arranging, order) to find out how deep the application of the principles of art used in calligraphy, and the type of calligraphy used. Calligraphy that is taken for research uses a qualitative descriptive method in which the researcher will describe and describe all aspects related to proportion, balance, rhythm, clarity, and unity. So with this method it will be known about the principles of art and design in calligraphy. This research instrument uses a camera and scanner as documentation and an assessment sheet in the form of a table of indicators based on the principles of fine arts which is limited to only five (5) aspects. Data collection techniques are carried out by making observations, documentation, and literature studies related to the research topic. And from the sample taken, it is known that the type of khat used is the Naskhi, Riq'ah, and Tsuluts khat. Overall the application of the principles of fine art in calligraphy at the Baiturrahman Unimed mosque has elements from the value of the proportion aspect then the aspect of balance, the aspect of rhythm, followed by the aspect of clarity, and the last aspect is the unity of the five elements, it turns out that in its application there is no wholeness and perfection elements and design which means that the application is still not good.
Cyber State Requirements for Design and Validation of Trust in the Critical Transportation Infrastructure

The National Transportation Safety Board is charged with investigating transportation-related accidents and incidents in the aviation, railroad, highway, marine and pipeline infrastructure. The increasing integration of traditional information technology systems with operational technology systems increases the cyber vulnerabilities and risk. National Transportation Safety Board investigations require trustworthy data to determine accident and incident causes and remedies. This chapter explores the requirements for trust in the critical transportation infrastructure due to operational technology and information technology integration. The focus is on internal aircraft systems and their data in accident investigations. While commercial avionics systems employ very reliable serial bus architectures, these systems and their components were not designed with cyber security in mind. Cyber state mechanisms such as software attestation and data protection must be designed into systems and validated to support trust requirements for accident investigations. Additionally, it is important to ensure the secure collection of data used in investigations, employ anomaly detection techniques to detect potential cyber attacks and establish a vulnerability registry and risk assessment system as in the information technology domain to share information and address potential cyber security problems.