Reviewerly/exHarmony huggingface dataset:
Embedding Equitable Design in the CS Computing Curricula

Computer science (CS) students' curricula is heavily focused on technical skills, and CS ethics, usability, equity, and people/society considerations are not well-integrated into the CS curriculum. If these topics are introduced, they are disconnected from the core courses. As a result, students do not learn to incorporate inclusive practices into their software designs. Thus, students create software through the perspective of a computer scientist - when the important perspective is that of the intended users. As a result, students entering the workforce are inclined to design software that is non-inclusive. We propose the integration of inclusive design in the undergraduate curriculum will result in students creating inclusive software. This research, based on the foundations of inclusive design methods, investigates a new approach to teaching CS. Inclusive software design is embedded into computing courses for all four years of the undergraduate CS curriculum. This new approach is "minimally invasive", occupying very little classroom time, instead it is integrated into the course work that is already assigned. With this work, we hope to answer the following questions: (1) Will this new approach improve students' ability to design inclusive software? (2) Will this approach create an inclusive climate among peers? (3) Will it affect student's success or lack thereof? (4) How and to what extent is this embedded inclusive design curriculum feasible to use?
Potential of the omnidirectional walking platform with virtual reality as a rehabilitation tool

Introduction The combination of virtual reality (VR) with an omnidirectional walking platform (ODWP) may have potential in rehabilitation settings. However, its use, acceptance, safety, and effectiveness are unclear. This preliminary study aims to understand the feasibility, safety, and user experience (including investigating the onset of cybersickness) while walking on the ODWP with fully immersive VR. Methods Participants engaged with eight immersive VR walking scenarios. The scenarios were created using 360-degree videos and were programmed to run with the ODWP. Safety modifications for the ODWP were made, with the addition of parallel bars. Quantitative feedback on the perceived safety and acceptance of using VR with an ODWP for rehabilitation was collected. Cybersickness was evaluated using the Simulation Symptoms Questionnaire (SSQ). Results Thirty-five participants ( n = 8 physiotherapists, n = 27 healthy adults) were recruited for this study. The mean perceived safety score was 78.9/100 and acceptance was 64.5/100. Seventy-one percent of participants experienced mild to moderate symptoms of cybersickness as reported on the SSQ. The SSQ scores were not correlated to participant age or simulation exposure time. Conclusion VR while using ODWP has the potential for rehabilitation, however, more consideration is needed to address acceptance and cybersickness.
Sentiment analysis and counselling for COVID-19 pandemic based on social media

As COVID-19 emerged and prolonged, various changes have occurred in our lives. For example, as restrictions on daily life are lengthening, the number of people complaining of depression is increasing. In this paper, we conduct a sentiment analysis by modelling public emotions and issues through social media. Text data written on Twitter is collected by dividing it into the early and late stages of COVID-19, and emotional analysis is performed to reclassify it into positive and negative tweets. Therefore, subject modelling is performed with a total of four datasets to review the results and evaluate the modelling results. Furthermore, topic modelling results are visualised using dimensional reduction, and public opinions on COVID-19 are intuitively confirmed by generating representative words consisting of each topic in the word cloud. Additionally, we implement a COVID-chatbot that provides a question-and-answer service on COVID-19 and verifies the performance in our experiments.
Stopping Bleeding is a Priority in Any Injury

Bleeding is caused by an injury to a blood vessel. External bleeding is visible because the blood flows out on the surface of the body. Internal bleeding occurs inside the body so it can remain unrecognized for a long time. The intensity of the bleeding depends on the size of the injured blood vessel. In case of injury to a larger vessel, the blood will flow out in a stream, so the patient can bleed out very quickly. That is why stopping bleeding is a priority first aid procedure for any injury.
Mediation and the PandeTheatre:

One of the negative impacts of the pandemic on creative culture is new limitations imposed on interactive performance in theatrical production. Producers resorted to digitality to explore the potentials of smart staging. A new play titled Brilliant Mind is a case in point for its innovative use of digital alternatives to maintain interactive performativity in what the producers describe as “live theatre in digital landscapes”. The play was digitally performed online in 2021, and members of the audience were allowed to digitally explore parts of the set and interact with characters. This paper examines the play’s use of digital performativity as a form of mediation for pandemic-era theatre by unpacking its digital interactive strategies. The authors offer a close textual and visual analysis of their experience as audience members in addition to employing theatrical principles of psychodrama, as well as concepts of affect theory as an approach to visual communication.
Review of Issues on Data Security Cybercrimes and Image: The Nigerian Case

The paper seeks to address the lapses in policy formulation and implementations on the issue of database in Nigeria and by extension the rest of developing countries that are confronting with various activities of cyber criminals. Most of these government pay leap service to boosting the image of their countries whereas it is in their sole responsibility to monitor communications and detect abuse on networks due to influence of globalization. Up till now, no dependable data base of citizenry in Nigeria and that makes it difficult to check people activities online which resulting to all security issues that presently deforming the country images. Images are measured by performance of invisible indicators. The study seeks on how Nigeria can improve her image by identifying the impact of information security and effective governance with the immediate application of automation system in the country since country’s reputation plays a major role in attracting investment and boosting the economy, as reputation negatively affected by the increasing number of cybercrime incidents.Data security and cybercrime in Nigeria are significant and need to be addressed as a matter of urgency by taking proactive steps to improve data security, enhance cybercrime enforcement, and protect the country's image, Nigeria can build a more secure and stable digital environment for its citizens. DOI : https://doi.org/10.54663/2182-9306.2023.sn12.25-41
Quantum violation of local causality in an urban network using hybrid photonic technologies

Quantum networks are fundamental for communication protocols and their implementation and validation become hard as the network's complexity increases. In this talk, we show the experimental implementation of a hybrid network exploiting different technologies a quantum dot and a nonlinear crystal. The network is used to share a photonic entangled state among three nodes connected through a 270 m free-space channel and fiber links. We also demonstrate the non-local behavior of the implemented network through the violation of a Bell-like Inequality. Our results pave the way toward the realization of more complex networks and the implementation of quantum communication protocols in urban environments, leveraging the capabilities of hybrid-photonic technologies.
Realization of intermodal fiber/free-space quantum key distribution networks

Intermodal quantum key distribution (IM-QKD) enables the integration of fiber networks and free-space connections, which can be ground-to-ground links or involve satellite nodes in orbit. IM-QKD permits to extend the reach of free-space links without trusting any additional node, but this requires to efficiently couple the free-space signal into a single-mode fiber (SMF). We present the implementation of different IM-QKD networks realized in Padova and Vienna, exploiting km-long deployed fibers and free-space channels up to 620 meters. We show that such an intermodal scheme is compatible with both in-house QKD systems and commercially available solutions exploiting polarization encoding at 1550 nm. Remarkably, we realized different QKD tests in daylight and also in rainy conditions.
Demonstration of universal time-reversal for quantum processes

Current protocols to revert time evolutions of quantum systems suffer either from low success probabilities, or from not being universal - they require knowledge about the evolving state, its evolution, or the interaction through which the evolution is reverted. We overcome these limitations, and demonstrate a novel universal time-reversal protocol by implementing it on a photonic platform using a quantum SWITCH. The schemes universality is verified and a clear quantum advantage with respect to the optimal classical stragegy is shown through running the protocol on a large parameter set and reverting a photons' polarization state with an average state fidelity of over 95%.
The Influence of Promotions, Products and Costs on The Decision Making

Decision-making will be influenced by information about interesting information, quality products, and affordable education costs to create someone’s direction and enthusiasm in pursuing higher education so that with this it can help a school institution in increasing the number of students and the services provided to their customers. The research was conducted with the aim to find out how the influence of promotions, products, and education costs on the decision-making of choosing a school. It used a quantitative method with the help of the IBM SPSS version 25 application, tested the validity and reliability of the research instrument, sampling technique used the saturated sample method which took all the population to be sampled, and data collection using a questionnaire. The results of this study indicate that the promotion variable (X1) has an influence on decision-making (Y1), and the product variable (X2) has an influence on decision-making (Y1). It can be seen based on the results of testing the t-test hypothesis where tcount&gt;ttable (2.854 &gt; 1.980) and a significant level that is less than 0.05 (0.024 &lt;0.05), the variable cost of education (X3) has an influence on decision making (Y1).
BEACON Labs

Cybersecurity is an interdisciplinary field that is concerned with protecting digital assets from cyber-attacks aiming to illegally access sensitive information in order to tamper and disrupt systems and processes. Producing cybersecurity materials that are vertically-aligned is highly desired, given the shortage of cybersecurity educators and the dynamic and evolving nature of cybersecurity. More specifically, universities must do more to help fill the huge cybersecurity workforce shortage and address the lack of materials centered around adversarial thinking. In this paper, we propose a four-step process to turn a recent cybersecurity paper into a hands-on lab that utilizes game theory to promote adversarial thinking and show a case study where this process was used. The four-step process explains how papers are chosen, their research replicated, the production of lab materials, and complementary materials for students to work from. The case study demonstrates this process in practice and explains how game theory is incorporated into the lab.
CWE Ontology

CWE is a community-supported database of known weaknesses. It is under permanent update and development. MITRE Corporation hosts this database. It consists of several viewpoints structured at several abstract levels.&#x0D; CWE database is the base of CWE ontology. It redefines weaknesses in terms of the Semantic Web. This ontology is a part of ontology ecosystem developed to capture cybersecurity knowledge on known vulnerabilities, weaknesses, and attacks patterns.&#x0D; CWE ontology classifies CVE/NVD vulnerabilities. It is useful for research and investigation on new vulnerabilities and weaknesses using reasoners. In addition, CWE is useful for cybersecurity incident forensic investigations, software acquisition and development.
Corrigendum: Geochemistry of Precambrian dyke swarms in the Singhbhum craton, India: Implications for recycled crustal components in the mantle source

CORRECTION article Front. Earth Sci., 08 March 2023Sec. Petrology Volume 11 - 2023 | https://doi.org/10.3389/feart.2023.1173153
Online E-Voting System Using Blockchain Technology

A secure method of counting and voting votes using electronic means, with the intent of improving the performance of voting systems, is known as electronic voting (electronic voting). Current electronic voting mechanisms face challenges such as confidentiality, integrity, verifiability, transparency, non-repudiation and trustworthiness. The e-voting system uses blockchain to ensure vote integrity and security, and machine learning models to detect intrusions into voting data center’s and e-voting stations. Both encryption and decryption ensure voter integrity and confidentiality to prevent counterfeiting and other forms of election fraud. Voter data is encrypted with the state elections office's elliptical public key. Public blockchains are used to maintain the integrity of voters' personal data by storing root hashes derived from the Merkle hash tree and revealing voting station results once the voting process is complete.
STUDY OF LITERATURE RELATED TO STAFF PERFORMANCE FACTORS' LINKAGES TO INCOMPLETE MEDICAL RECORD DOCUMENTS IN PUBLIC HEALTH CENTER

ABSTRACT Background: Excellent and quality medical record services can be seen from the contents of the completeness of the file, timely, accurate and compliance with aspects of legal requirements. The ideal standard for the completeness of medical record documents is 100%. However, based on a literature review, there are still medical record documents which weren’t 100% complete. The incomplete filling of medical record documents is related to many things, including the delay in fulfilling the patient's rights to the contents of the medical record and reduction in the quality of medical record services. Purpose: The study aims to analyze the factors causing the incomplete filling of medical record documents at the public health center. Method: Data collection was conducted by literature search from the Google Scholar database and the Garuda Portal, and 12 articles were reviewed. Result: The biggest factor identified was the individual factors, namely the skills factor (75%), then knowledge factor (50%), and the lowest percentage was the ability factor (16.67%). On the organizational and motivator variables, the identified factors were leadership (50%) and motivator (16.67%). Conclusion: There was a need for documentation procedures in the form of Standard Operating Procedure that were socialized to health workers. There is also a need for leaders to provide communication forum between health personnels, and a form of evaluation and control in good and correct documentation of medical records combined with rewards and punishment system. It is also necessary to provide seminars and trainings to health workers regarding correct medical record filling. Health workers who have limited time to fill out, can arrange a good work plan.
The Analysis of Plot in The Novel In His Father’s Footsteps by Danielle Steel

This study is an analysis of Danielle Steel work entitled In His Father's Footsteps that has a historical setting before the World War II, when the Buchenwald concentration camp operated until the three generations of family's life after being liberated from Buchenwald and starting life as an immigrant which is settling in America. This data is the main data source that discusses how Danielle Steel composes the storyline and presents conditions in it. The nature of this study is literary analysis with descriptive qualitative approach to answer the problems posed. In completing the problem formulation in this study, the type of plot using Russell's (1991) theory in the kind of episode plot types. The plot structure using DiYanni's (2006) theory which is classified into exposition, complication, climax, falling action, and resolution. The results of this study discuss how Danielle Steel arranges the plot in a progressive manner as well as the storyline that shows.&#x0D; &#x0D; &#x0D; &#x0D;
The Role of Information and Communication Technology (ICT) in Payroll Operations for Polytechnics in Nigeria

Purpose: Payrolling of staff in polytechnics lays significance on prompt rewards and productivity. Payment of salary in polytechnics is a key to performance effectiveness, efficiency and service success. This work discusses the role of Information and communication technologies (ICT) in payroll operation for polytechnics in Nigeria.&#x0D; Methodology: This research adopted qualitative method, it focus more on secondary date for analysis. The used of newspapers, journal, policy document and other relevant material was employed for the data collection.&#x0D; Findings: Information and communication technologies (ICT) refer to several forms of information exchange between two or more computers through any of the several methods of interconnection. These technologies provide speedy, low-cost and convenient means of communication. The adoption of these technologies in polytechnics in Nigeria federal and state government have been found to have direct positive impact on the institutions efficiency and have led to more rapid acceleration of development in the country. Technology is transforming human resource (HR) practices and activities by improving their effectiveness in managing organizational resources.&#x0D; Unique Contribution to Theory, Practice and Policy: The use of relevant technology in HR would increase organizational ability to meet new challenges such as globalization and increase of diversity in workplaces. Computerized payroll system is one of the technologies commonly used in HR and measured as the heart of HR activities. Utilization of Information Technology (IT) is now entered in a very good condition that can be used in every aspect of life. Utilization of good IT will generate benefits for its users in utilizing IT.&#x0D;
Implementasi Konsep Mottainai sebagai Upaya Pelestarian Lingkungan dalam Anime Mottainai Baasan karya Mariko Shinjuu

This article discusses about the environmental problem and the implementation of mottainai to preserve the environment in Mottainai Baasan anime. The method used in this article was content analysis with a qualitative approach. The ecocriticism literary theory by Garrard and an environmental ethics theory by Keraf are used as the basic theorethical. The results indicate that in the anime, four environmental problems are found which include soil pollution, water pollution, food waste, and energy waste, which occur due to a lack of understanding about environmental conservation. Environmental problems that continue to occur make Japanese people strive to preserve the environment by implementing the mottainai concept. The implementation of mottainai is reflected in the environmental ethics principle, such as: 1) respect for nature, including the awareness that environment has a value and allowing living creature in the environment to live and grow; 2) moral responsibility for nature, including awareness to protect the environment and prevent environmental damage; 3) caring for nature, including caring for living beings who experience difficulties and awareness that the environment has the right to be protected; 4 simple lifestyle and in harmony with the environment; including maximizing the function of an object to reduce consumptive behavior.
MENDUGA KUALITAS LAYANAN MASKAPAI DOMESTIK MENGGUNAKAN JARINGAN SYARAF TIRUAN

Measurement of service quality is very important because it can determine the accuracy between consumer perceptions and expectations when receiving information before using the items or services.Measurement of service quality can be done using the service quality method developed by Parasuraman et al. (1990).The independent variables used refer to the dimensions of service quality, namely reliability, assurance, tangiable, empathy, and responsiveness.While the dependent variable is satisfaction.The measurement of service quality using an artificial neural network with a backpropagation algorithm is carried out by obtaining input data and target data from calculations using service quality.Testing on the artificial neural network is carried out in two stages, namely training data and testing data.The results are then compared with the target data on the service quality method to determine accuracy.
Measuring Information System-Based Village Administration Service Performance Using Boundary Value Analysis Techniques

Application development often does not have a significant impact on users, especially various application functions that make it difficult for users to take advantage of the system optimally. System testing plays an important role in an application development. Tests are carried out to ensure that all programs run properly before an application is released. This study discusses the measurement of performance on the administration service website application with the Black Box Testing method. Functional testing is carried out using the Boundary Value Analysis technique. Boundary Value Analysis technique is one of the techniques of Black Box testing that identifies errors from the outside or inside of a system. With this technique, the success of an input data value is tested based on the upper and lower limit values. The result of the measurement of the administrative service application is the optimal system functionality and in accordance with the user's business process needs. The percentage of success rate for fields on the Register Account menu is 91.67% and Login is 75%. Meanwhile, on the Daftar Surat Izin Keramaian menu, it has a success rate of 80%.
Data Clustering Recommendations For Selection Student Majors To Higher Edication Using The K-Means Method (Case Study of SMAN 2 Palembang)

SMA Negeri 2 Palembang has two majors, science and social studies. As a result of choosing the wrong major after entering college, students sometimes experience difficulties and feel the wrong major, in connection with this problem the author tries to provide a solution for determining majors for college using the k-means clustering method. In this study, the students were grouped using the data mining method. The group is based on the attributes of majors, interests, traits, hobbies, talents, and the average value of science and social science subjects. Clustering data using the K-Means method and measuring the Euclidean distance, analyzed using Microsoft excel manual calculations and RapidMiner tools. The results of the study indicate that Cluster 1 is a cluster that is recommended to take the Language major. Cluster 2 is a cluster that is recommended for a major in Engineering. Cluster 3 is a cluster that is recommended to major in Health/Medicine. Cluster 4 is a cluster that is recommended for majoring in Economics. Cluster 5 is the recommended cluster for majoring in Language. While the results of the calculation research using RapidMiner, Cluster_0 is recommended to major in Engineering, Cluster_1 is recommended to major in Economics, Cluster_2 is recommended to major in Language, Cluster_3 is recommended to major in Education, Cluster_4 is recommended to major in Medicine/Health.