Reviewerly/exHarmony huggingface dataset:
Pengaruh kemampuan literasi informasi siswa SMA Negeri 1 Sorkam Barat terhadap kesadaran informasi akan berita hoax

Because of the growing widespread use of the internet, every individual, including students, must be able to recognise and identify hoax news circulating, and each one must have information literacy abilities to prevent it. The purpose of this study is to examine the information literacy skills of SMA Negeri 1 Sorkam Barat pupils in terms of hoax news awareness. A survey method using a quantitative approach was adopted. A questionnaire was utilised as the study instrument, and basic linear regression was used to analyse the data. This study's population consists of 943 students from SMA Negeri 1 Sorkam Barat. The samples were drawn from the slovin calculation results, which included 90 pupils. This study's variables are students' information literacy abilities (X) and information awareness of hoax news (Y). The study's findings indicate that literacy skills have an impact on information awareness of false news. The regression findings demonstrate that the X variable has an influence on Y, with a significant value of 0.000 0.05 and a tcount of 3.971 &gt; ttable 1.991. A constant of 13,192 denotes the constant value of variable X. Because the coefficient is positive, we can deduce that literacy skills are strong, so will information awareness of hoax news
A survey on passive digital video forgery detection techniques

Digital media devices such as smartphones, cameras, and notebooks are becoming increasingly popular. Through digital platforms such as Facebook, WhatsApp, Twitter, and others, people share digital images, videos, and audio in large quantities. Especially in a crime scene investigation, digital evidence plays a crucial role in a courtroom. Manipulating video content with high-quality software tools is easier, which helps fabricate video content more efficiently. It is therefore necessary to develop an authenticating method for detecting and verifying manipulated videos. The objective of this paper is to provide a comprehensive review of the passive methods for detecting video forgeries. This survey has the primary goal of studying and analyzing the existing passive techniques for detecting video forgeries. First, an overview of the basic information needed to understand video forgery detection is presented. Later, it provides an in-depth understanding of the techniques used in the spatial, temporal, and spatio-temporal domain analysis of videos, datasets used, and their limitations are reviewed. In the following sections, standard benchmark video forgery datasets and the generalized architecture for passive video forgery detection techniques are discussed in more depth. Finally, identifying loopholes in existing surveys so detecting forged videos much more effectively in the future are discussed.
Fast binaural processing but sluggish masker representation reconfiguration

Perceptual organization of complex acoustic scenes requires fast binaural processing for accurate localization or lateralization based on short single-source-dominated glimpses. This sensitivity also manifests in the ability to detect rapid oscillating interaural time and phase differences as well as interaural correlation. However, binaural processing has also been termed “sluggish” based on experiments that require binaural detection in a masker with an additional binaural cue change in temporal proximity. The present study shows that the temporal integration windows obtained from data on binaural sluggishness cannot account for the detection of rapid binaural oscillations. A model with fast IPD encoding but a slower process of updating the internal representation of the masker IPD statistics accounted for both experiments of the “fast” and the “sluggish” categories.
Omission of Data Sources in Acknowledgment

Chuan Hong, PhD; Michael J. Pencina, PhD; Daniel M. Wojdyla, MS; Jennifer L. Hall, PhD; Suzanne E. Judd, PhD; Michael Cary, PhD, RN; Matthew M. Engelhard, MD, PhD; Samuel Berchuck, PhD; Ying Xian, MD, PhD; Ralph D’Agostino Sr, PhD; George Howard, DrPH; Brett Kissela, MD, MS; Ricardo Henao, PhD
Secondary Pre-service Teachers' Perception of Good Instruction: Focusing on Semantic Network Analysis

Objectives The purpose of this study is to explore the perception of good instruction that secondary pre-service&#x0D; teachers think by applying semantic network analysis.&#x0D; Methods For this purpose, data were collected using open questionnaires targeting 334 Secondary School preservice&#x0D; teachers. Keywords, centrality index, and bigrams were extracted through the collected data and the main&#x0D; results were visualized.&#x0D; Results The results were as follows: First, regarding the perception of good instruction, ‘instruction’ is located in&#x0D; the middle of the cognitive structure and forms the relationship and connection strength based on the words&#x0D; ‘student’, ‘teacher’, ‘thinking’, ‘class contents’, and ‘knowledge’. This means that ‘instruction’ is located in the middle&#x0D; of the recognition structure, and the relationship and connection strength were formed based on the words&#x0D; of ‘student’, ‘teacher’, ‘thinking’, ‘class contents’, ‘knowledge’. Second, it was found that the main perceptions of&#x0D; good instruction were classes that convey subject knowledge so that students can understand the contents of the&#x0D; class well, classes that include active participation activities of students, classes that draw students' interest,&#x0D; classes with questions that can give various thoughts or opinions, classes that educate students to have learning&#x0D; goals, and classes that interact with teachers and students.&#x0D; Conclusions The results of this study will provide teachers with a good opportunity to reflect on the instruction,&#x0D; and it can be used as useful information for practical directions such as class planning for good instruction.
Suggestion for exhibition planning processor of science museum based on aesthetic experience

Objectives The study aimed at suggesting exhibition planning processor based on aesthetic experience for more creativity and educational effect through various scientific experience. &#x0D; Methods The processor based on aesthetic experience was developed. Specialists for science museum had in-depth discussions, even 6 times.&#x0D; Results Features of processor suggested in the study are as follows. First, The starting point of the processor is to clearly set the purpose of exhibition. Second, Only after satisfying feedback made each phase, it goes to next phase. Third, For effective exhibition planning, it is necessary to do comprehensive analysis over purpose of exhibition, estimation of demand, scenario, level of audience etc.&#x0D; Conclusions This has meaning that exhibition planning based on aesthetic experience is shifted to exhibition method in science museum focusing on audience.
Analysis of the effect of executive function on career maturity in elementary school students

Objectives The main purpose of this study is to analyze the variables that affect the career maturity of elementary school students, focusing on executive function.&#x0D; Methods Using data from the 13th year of the Panel Study on Korean Children, analysis of variance and regression analysis was performed.&#x0D; Results Summarizing the results of the analysis by student characteristics, the average career maturity of girls was statistically significantly higher than the average career maturity of boys in relation to student gender. In the case of the size of students' residences, the average career maturity of students was higher in the order of township area, large city, and small and medium-sized city, but only the difference between the career maturity of students living in large cities and the career maturity of students living in small and medium-sized cities was statistically significant. For each socioeconomic status group, higher socioeconomic status was associated with higher mean career maturity of students, but there was a statistically significant difference in career maturity among primary school students between groups when the socioeconomic status was lower and upper and the socioeconomic status was between the middle and upper levels. Summarizing the results of the regression analysis, the gender of the students, difficulty in planning and organizing, parental achievement pressure, and the number of students per class had a statistically significant negative effect on the career maturity of elementary school students. On the other hand, variables such as student grit and student participation in club activities had a statistically significant and static effect on elementary school students' career maturity.&#x0D; Conclusions Based on the results of the study, policy proposals and follow-up research were made to improve the career maturity of elementary school students and revitalize career education.
Asymptotically good generalized quasi-cyclic codes over finite chain rings

In this paper, we construct a class of generalized quasi-cyclic (GQC) codes with index $ \ell $ over finite chain rings. Based on probabilistic arguments, we discuss asymptotic rates and relative distances of this class of codes. As a result, we show that GQC codes with index $ \ell $ over finite chain rings are asymptotically good.
A Study on the Development of R&amp;D Planning Expertise as Processing Reality

Objectives The purposes of this study were to identify the components of expertise as a processing reality through the exploration of arete's meaning and to derive a plan to develop R&amp;D planning expertise as a processing reality through redefining the R&amp;D planning process based on the Nonaka's SECI model.&#x0D; Methods To this end, this study conducted theoretical research focusing on previous studies. The meaning of arete was explored centering on Aristotle's ｢Nikomakos Ethics｣, and the specific meaning of the SECI model was explored focusing on Nonaka's ｢Creative Routine｣. Based on the analysis, it was intended to present a plan to develop R&amp;D planning expertise that can be practiced in the field.&#x0D; Results As a result, in light of Aristotle's concept of arete, this expertise shows that it is an “ideal state” that experts should aim for and a “becoming” that constantly strives to reach it. In that arete is a tendency or habit acquired through will, expertise is a dynamic process of change that an individual steadily accumulates over a long period of time. And it was suggested that the process was a win-win process of benefiting oneself and others. Finally, based on Nonaka's SECI model, we presented how expertise is created dynamically in the R&amp;D planning process.&#x0D; Conclusions Therefore, in order to develop R&amp;D planning expertise as a processing reality, expertise should be converted to a method of benefiting oneself and others that develops at the social level, such as expertise identified as arete, rather than a method of benefiting selfish and exclusive that develops at the personal level. The concept of expertise identified as arete should be an important purpose in developing R&amp;D planning expertise, and intentional efforts are needed in the R&amp;D planning process to recognize expertise components and accumulate and dissipate them in the field.
Design and Utilization of a Q&amp;A Chatbot for Middle School Math Learning

Objectives The purpose of this study is to determine the most effective approach for constructing training data comprising questions and answers for the development of a mathematical question-answering chatbot. This involves a theoretical analysis of mathematical knowledge and an empirical analysis of questions posed by students using the chatbot.&#x0D; Methods The study targeted second-year middle school students and created a total of 1,936 pairs of math-related question-answer sets virtually. The chatbot was trained using the Doc2Vec technique, which is based on similarity. During the data construction process, various considerations related to mathematical knowledge and math learning were taken into account to design different types of questions. The data was then used for training the chatbot. Additionally, students utilized the trained chatbot during their classes for seven months, and their input questions were collected and analyzed.&#x0D; Results A comparison between the collected dataset of 1,636 questions from 92 middle school students and the types of question-answer pairs used for training the chatbot revealed that conceptual knowledge questions accounted for over 70% of the student-generated data. Students also posed questions to test the chatbot's capabilities and inquire about attitudes and emotional aspects related to mathematics. Within the category of conceptual knowledge questions, deeper inquiries involving comparisons, extensions, and connections of concepts were observed.&#x0D; Conclusions The study revealed that when students used the question-answering chatbot, inquiries related to c conceptual understanding of mathematics when students interact with the question-answering chatbot highlights the importance of focusing on conceptual questions. Furthermore, the activity of questioning concepts holds the potential to evolve into more advanced inquiries, fostering connections and extensions of mathematical concepts. Further research is needed to explore more suitable and effective ways of responding to students through the chatbot and utilizing it in educational contexts.
The Effect on mathematical Creativity and Disposition learning to create problems using real-life learning materials

Objectives The purpose of this study was to investigate how it affects students' mathematical creativity and disposition development after conducting problem-making class activities using various types of real-life activities.&#x0D; Methods The study was conducted on 58 students in two classes in the second year of OO high school. OO High School is located in OO Metropolitan City. Two classes were selected based on the results of the midterm exam in the first semester of the second grade, and one class was divided into a research group and the other class was divided into a comparative group, and 13 classes were conducted for about two months from April 30 to June 27, 2022. The research group (29 students) taught problem-making classes using real-life activity sites, and the comparison group (29 students) taught traditional textbook-oriented classes.&#x0D; Results As a result of this study, the effect of problem-making classes using real-life activity sheets on students' mathematical creativity and disposition areas was analyzed and obtained as follows. First, in this study, essential learning contents for each unit were set and problem-making class activities were conducted using real-life activity sheets. Thus, mathematical creativity and disposition could be enhanced. Second, as a problem-making class using real-life activities, it was more effective in mathematical creativity and disposition for students in the upper, middle, and lower ranks compared to traditional textbook-centered classes. Third, in the problem-making class using real-life activity sheets, the lower-ranked students who were not interested in the class were also interested and actively participated in the class, showing improvement in academic achievement.&#x0D; Conclusions In conclusion, the problem-making class using real-life activity sheets was a teaching method that was helpful in the field of mathematical creativity and disposition.
A Study on the Modern Adaptation of Classics to Improve Learners’ Critical Literacy: Shakespeare’s &lt;Othello&gt; and Modern &lt;Desdemona&gt;s

Objectives The purpose of this study is to analyze the modern adaptations of classics, Shakespeare, in order to&#x0D; use as liberal art education content to improve reader/learners' critical literacy.&#x0D; Methods Together with Shakespeare’s Othello, Desdemona: A Play about a Handkerchief by Paula Vogel and Desdemona&#x0D; by Toni Morrison, two modern adaptations of Othello, are analyzed, focusing on gender and racial issue&#x0D; with which Shakespeare’s Othello dismissed to deal in the patriarchal discourse.&#x0D; Results Desdemona: A Play about a Handkerchief represents social conflicts on genders, and Desdemona shows&#x0D; cultural and racial conflicts not only between black/slave and white/master but also between black/husband and&#x0D; white/wife through reconstructing original plot through female character’s point of view. This study confirms that&#x0D; the understanding modern perspective revealed in rewriting classics has various educational significance.&#x0D; Conclusions This study is an educational content that can improve the critical literacy of readers/learners who are&#x0D; familiar with video media, and can provide a foundation for logically approaching and critically understanding the&#x0D; connection between the classics and modern times.
SEONMEDI VR: Enhancing Positive Thinking, Reducing Social Psychological Stress, and Addressing Social Concerns Among University Students Experienced by Pandemic

Objectives This study aimed to investigate the effects of a VR natural meditation program, combining Seon meditation and innovative VR technology, on positive thinking, social psychological stress, and social concern among university students who experienced stress and emotional exhaustion due to social distancing measures.&#x0D; Methods An experimental study was conducted on 34 university students who had undergone a complete suspension of school for more than one semester as a result of social distancing measures. The control group did not receive any intervention, while the experimental group participated in a VR natural meditation program consisting of four sessions over a two-week period. To evaluate the program's effectiveness, positive thinking, social psychological stress, and social concern were assessed in both groups, and the results were compared and analyzed using covariance analysis (ANCOVA).&#x0D; Results The study reports some significant findings. Firstly, the experimental group demonstrated a notable increase in positive thinking following the VR natural meditation experience. In addition, the levels of social psychological stress and social concern significantly decreased among the participants. In their self-evaluation reports after undergoing the VR treatment, the participants reported enhanced focus, strengthened coping skills, increased confidence in managing daily challenges, and a more positive outlook towards uncertain situations instead of being negatively overwhelmed by their consequences.&#x0D; Conclusions These results suggest that the SEONMEDI VR Natural Meditation Program holds potential as an intervention to promote the psychological well-being of university students who have faced social disconnection and emotional exhaustion caused by social disasters.
ONLINE LEARNING THROUGH ZOOM MEETING DURING THE COVID-19 PANDEMIC AT A HIGHER EDUCATION IN SUMEDANG

In the midst of the Covid-19 epidemic, many sectors are affected including education sectors. Teaching-learning activities are commanded to be held online, one of which is through Zoom Meeting application. The purposes of this research are to investigate the perceptions of lecturer and students towards online learning using Zoom meeting, to find out the advantages and disadvantages of online learning through Zoom meetings, and to figure out the students' participation during online learning through Zoom meetings. A descriptive qualitative method is used in this study. To collect the data, some techniques are used involving questionnaire, observation, and semi-structured interview. The questionnaire adapted from Roudlotun Nurul Laili and Muhammad Nasir (2020) and Minhas, et al (2021) was distributed to the fourth semester students and the lecturer of a private university in Sumedang. The findings show that the perceptions of students and lecturer about Zoom Meeting as an online learning application media are very diverse, but this Zoom Meeting application is arguably still effective for online learning. There are some advantages of online learning through Zoom Meeting, such as its flexibility to be used anywhere and on any type of gadget and its beneficial features that make easy for learning activities to take place. Apart from that, there are also disadvantages of using Zoom Meeting as a learning medium. The results show that it wastes a lot of internet data and the internet connection is not stable. The students participate more actively in a smaller scale of class or breakout room than in a large class during online learning.
Exploring OCR for Historical Document Preservation (Indus Script)

This research paper explores the critical role of Optical Character Recognition (OCR) in the preservation and analysis of historical documents, focusing on the intriguing case of the Indus Valley Civilization's script. The Indus Valley Civilization, thriving from 2600 to 1900 BCE, left artifacts in the form of intricately carved Indus seals adorned with mysterious symbols. The writing on these seals, known as the Indus script, remains a puzzle yet to be solved, presenting a challenge for researchers to uncover the secrets of this ancient civilization. The application of OCR technology shows promises as a systematic approach to analyse and digitize these enigmatic symbols. However, the unique complexities of the Indus script, such as its undeciphered nature, lack of reference points, syntax and grammar variations, and differences in carving styles, pose significant obstacles. This project holds immense importance on two fronts. Firstly, it enables the creation of a dataset containing symbols from Indus seals, providing a valuable resource for data scientists to develop OCR algorithms and advance research in this field. Secondly, it necessitates the development of OCR algorithms specifically tailored for deciphering the Indus script, pushing the boundaries of pattern recognition and natural language processing techniques. Once digitized, the script opens up possibilities for text mining and linguistic analysis. By studying patterns and relationships between symbols and linguistic features within the script, insights into events and cultural aspects can be gained, potentially establishing connections with known linguistic families. Moreover, this project encourages collaboration across various fields, including data science, archaeology, linguistics, and history. This interdisciplinary collaboration fosters problem-solving and a comprehensive understanding of the subject matter. Additionally, this project provides outreach opportunities to showcase the impact of data science in deciphering ancient writings while promoting the preservation and research of our rich cultural heritage. The study emphasizes the potential for OCR to unlock historical mysteries and highlights the interdisciplinary efforts required to advance the field of historical document analysis and preservation.
Strategic Information System Planning at RSUD Berkah Pandeglang Using the EAP (Enterprise Architecture Planning) Method

The intense competition in business development requires enterprises to innovate to assist in their business processes. One way to achieve success in innovation is by planning information systems and information technology that can meet business needs and align with current developments, using the Enterprise Architecture Planning (EAP) method. The results of the strategic information system planning include data architecture, application architecture, and network architecture. This research has produced a strategic planning document that can be used by RSUD BERKAH PANDEGLANG. This document contains data architecture, application architecture, and technology architecture.