Reviewerly/exHarmony huggingface dataset:
Effects of Library Utilization, Reading Interest, and Learning Independence on Student Learning Outcomes of Office Administration Vocational Schools

This study aims to: 1) determine the effect of library utilization on student learning outcomes; (2) knowing the effect of reading interest on student learning outcomes; (3) knowing the effect of learning independence on student learning outcomes; and (4) the effect of library utilization, reading interest, and learning independence on student learning outcomes. The population in this study were all SMK office administration students. To answer the hypothesis in this study using multiple regression with F test and t test. It can be concluded that: (1) there is no effect of library utilization on student learning outcomes; (2) there is an effect of reading interest on student learning outcomes; (3) there is an influence of learning independence on learning outcomes; and (4) there are effects of library utilization, reading interest, and learning independence on student learning outcomes.
LibGuides: Animal Crossing: New Horizons -- An Unofficial Guide for Beginners: Fishing

An unofficial beginner's guide for Animal Crossing: New Horizons for the Nintendo Switch. This guide is in no way affiliated with Nintendo or the Animal Crossing franchise.
Modeling Mathematics Performance Between Rural and Urban School Using a Fuzzy Logic Approach

This study concerns competitiveness in Sijil Pelajaran Malaysia (SPM) performance between two different schools in Kedah, Malaysia, focusing on Mathematics scores. There are two different schools selected namely SMK Sungai Layar and SMK Bandar Sungai Petani. SMK Sungai Layar is a rural school while SMK Bandar Sungai Petani is an urban school. The objectives are to determine which schools between urban and rural schools perform better in mathematics subjects and classify students' performance on Mathematics subject using Fuzzy Logic. It is found that the performance of urban school was better than the rural school. As for rural school, the performance was moderate. The percentage of Mathematics value for SMK Bandar Sungai Petani is higher than SMK Sungai Layar. The number of students from an urban school who got a good score was double from the number of students from rural schools. The results show that the students from the urban school have excellent flexibility and reliability in Mathematics subject.
Comparative analysis of input monitoring conditions for improving the educational performance of urban and rural schools

Оne of the means of our time for the world and domestic education systems is the problem of equalizing the chances of students, for equal access to quality education. State program of the Russian Federation «Development of education» created a set of measures in the regions. In the Yaroslavl region, since 2020, this system of measures has been implemented within the framework of the regional project «Improving the quality of education in secondary schools with low learning outcomes and in schools operating in unfavorable social conditions». Within the framework of this project, comprehensive support was organized for 68 educational organizations from 12 municipal districts of the Yaroslavl region, of which, according to the clustering adopted in the Yaroslavl region, 20 general education organizations belong to the cluster of urban schools. The authors of the article reveal a number of main elements of the regional program, outline the theoretical prerequisites for dividing schools in the Yaroslavl region into two categories: schools with low learning outcomes and schools operating in unfavorable social conditions, and present the results of a comparative analysis of data from input monitoring of indicators of urban and rural schools participating in the regional project. The article describes the procedure for analyzing personnel support and human resources for optimizing the educational process in schools, aimed at improving educational results. A statistical portrait of students in urban and rural schools has been compiled in relation to their participation in student self-government bodies, passing the certification procedure, and completing additional education programs.
APLIKASI E-KINERJA SEBAGAI MONITORING KERJA DAN PENILAIAN KARYAWAN DI LEMBAGA PENJAMIN MUTU PENDIDIKAN (LPMP) JAMBI :

The process of controlling and managing activities or work must be carried out to get maximum results in achieving the desired targets, so that supervision from the leadership is needed in controlling work activities carried out by employees so that the desired results are in accordance with the needs. target company or agency. One way this is done is by viewing and assessing reports on the results of employees' work each month whether the reports are accepted or not. If the report is rejected, employees must correct it in accordance with the work contained in their respective main duties and functions, and if the report is received, verification will be carried out from the supervisor and the report will be stored in the activity file. cabinet. Judging from the above activity process, the process will be carried out continuously and requires quite a lot of archive shelves, so that it is a problem that occurs today. Archives that are stored are also prone to being damaged and lost so that if needed, the archives needed are damaged or lost so that it is very troublesome in the process of carrying out their activities.
不同涉入程度的玩家對精靈寶可夢遊戲中具體設計特質的認知差異/Cognition difference between players of different involvement toward the concrete design features in the game of Pokémon GO

為了探討Pokemon GO玩家的抽象感受，以及對應於玩家在實際操作時，所用使用的功能及介面的具體設計特質，本研究以魅力工學與評價構造法為理論基礎，深度訪談20位達人玩家後，獲得38個遊戲的具體設計特質及6個原始評價項目；另外，運用CIP量表把233位受測者分成高中低三個涉入群體，採用複迴歸分析找出不同涉入程度的玩家是否對遊戲的具體設計特質有不同的認知，研究結果證實不同的涉入群體確實有不同的認知差異存在，只對高涉入群體有顯著差異影響的特質有：「寶可夢的造型模擬真實生物成長，如蝌蚪變青蛙等」；只對中涉入群體有顯著差異影響的特質有：「設有補給站，玩家靠近才能獲得補給道具」、「生物進化有精彩的特效動畫」等；只對低涉入群體有顯著差異影響的特質有：「寶可夢造型可愛」、「道館攻佔的機制讓玩家結盟」等，但也有共通影響的部分，包含：「除了捕捉之外，還可以孵蛋來獲得寶可夢」與「訓練寶可夢可以與其他寶可夢對戰並攻佔道館」等具體設計特質。最終，希望透過這個案例，來建立一個取得遊戲具體設計特質的過程，結果可作為未來擴增實境遊戲設計決策時的方向調整與創新方式。 In order to explore the abstract feelings and the specific design features of the functions and interfaces operated by the game players of Pokemon GO, this study, based on Miryoku Engineering and the Evaluation Grid Method, interviewed 20 frequent users to get 38 concrete features of game design and six original evaluations items of game design; Moreover, 233 subjects were divided into high, medium, and low involvement groups according to CIP measures, and then this study used Multiple Regression analysis to determine whether players with different levels of involvement had different perceptions of the design features of Pokemon GO. The results found that there were many perception differences in different involvement groups. The design feature significantly influencing only high-involvement group was “Pokemon characters which exhibit real biological growth, such as tadpoles becoming frogs”.  Ones influencing only medium-involvement group were “The designed supply stations to which players must get near in order to obtain items”, “Wonderful special effects when Pokemon evolve”, and so on. Ones influencing only low-involvement group were “The cute Pokemon characters”, “The designs of conquering gyms to make players form alliances”, and so on. Only two concrete design features significantly influenced all three groups:“Hatching eggs to get Pokemon, in addition to catching wild Pokemon” and “The designs of training Pokemon to battle other Pokemon and conquer gyms”. This study builds a process obtaining concrete design features of mobile games through this case and the results can serve as an orientation and innovation during design decision-making in Augmented Reality games.
REDESIGN OF SCIENCE EDUCATION IN THE COVID-19 EMERGENCY FROM UNIVERSITY STUDENTS’ PERSPECTIVE

COVID-19 started spreading in Latin America amidst the beginning of academic year (March, in the Global South). In response, the Faculty of Science within the Universidad de la Republica de Uruguay rapidly switched to Emergency Remote Education. As part of this strategy, specific support was provided to students with connectivity and equipment needs. However, teachers’ different levels of pedagogical and digital skills resulted in diverse efficacy in students’ emergency learning experiences. This work explores the Universidad de la Republica’s science education provision from the students’ perspective as expressed in accordance to their learning experience. The results show a positive direct association between the clarity of the tasks the students were set and positive feedback. Moreover, while the provision of educational resources was key to supporting emergency education assessment, technological aspects had little or no impact. Finally, the results also indicate greater critical digital literacy on the teachers’ part would improve science education.
Spatio-temporal variation of Anaelastic and Scattering Seismic Attenuation during the 2016-2017 Central Italy Seismic Sequence

&amp;lt;p&amp;gt;Between August and October 2016, the Central Apennines in Italy have been struck by a long-lasting seismic sequence, known as the Amatrice (Mw 6.0) - Visso (Mw 5.9) - Norcia (Mw 6.5) sequence. The cascading ruptures occurred in this sequence have been considered connected to the fluid migration in the fault network, as suggested by previous studies. The behaviour of fluids in the crust is crucial to understand earthquakes occurrence and stress changes since fluids reduce fault stability. It has long been understood that the seismic attenuation is strongly controlled by the structural irregularity and heterogeneities; micro-cracks and cavities, either fluid-filled or dry, temperature and pressure variations cause a decrease in seismic wave amplitude and pulse broadening. Hence seismic attenuation imagining is a powerful tool to be a relevant provenance of information about the influence and abundance of fluids in a seismic sequence.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;The aim of this work is to separate scattering and absorption contributions to the total attenuation of coda waves and to provide their spatial and temporal variations at different frequency bands of these quantities using two datasets: the first one comprising 592 earthquakes occurred before the sequence (March 2013-August 2016) and the second one comprising 763 events (ML &amp;gt; 2.8) from the Amatrice-Visso-Norcia sequence. Scattering and absorption have been measured through peak-delay and coda-wave attenuation parameters (the latter inverted using frequency-dependent sensitivity kernels).&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;The preliminary results show a clear difference between the pre-sequence and sequence images, mainly at low frequencies (1.5 Hz), where we can define a spatial increase of scattering with time attributed to rock fracturing and fluid circulation. The coda attenuation tomography also demonstrates a clear variation between the pre-sequence and the sequence over series of time windows being before and after the largest main shocks of the seismic sequence, with an increase of the attenuation in space with decreasing time. The peak delay indicates a high scattering area corresponding to the Gran Sasso massif and L&amp;amp;#8217;Aquila zone, where an important seismic sequence (Mw 6.3) occurred in 2009.&amp;lt;/p&amp;gt;
Technology - Blog. Buzz Words: Robotics; Driverless

Sit back, and relax…: The 2004 sci-fi film ‘I Robot’ shows a world in which humanoid robots serve humanity. A wary police detective, played by Will Smith, visits his mother to find that she has one of these robots cooking for her. Although this is fiction, and these robots end up going rogue (spoiler alert), scientists are now trying to make this a reality. Minus the rogue part, of course.
Black-box density function estimation using recursive partitioning

We present a novel approach to Bayesian inference and general Bayesian computation that is defined through a sequential decision loop. Our method defines a recursive partitioning of the sample space. It neither relies on gradients nor requires any problem-specific tuning, and is asymptotically exact for any density function with a bounded domain. The output is an approximation to the whole density function including the normalisation constant, via partitions organised in efficient data structures. Such approximations may be used for evidence estimation or fast posterior sampling, but also as building blocks to treat a larger class of estimation problems. The algorithm shows competitive performance to recent state-of-the-art methods on synthetic and real-world problems including parameter inference for gravitational-wave physics.
Graph filter designs and implementations

The ability to model irregular data and the interactions between them have extended the traditional signal processing tools to the graph domain. Under these circumstances, the emergence of graph signal processing has offered a brand new framework for dealing with complex data. In particular, the graph Fourier transform (GFT) lets us analyze the spectral components of a graph signal in the graph frequency domain. Based on the GFT, graph filters provide useful tools to modify or extract spectral parts in terms of different objectives, e.g., using a low-pass graph filter to construct graph signals without noise. This thesis mainly focuses on designing and implementing graph filters. Similar to traditional signal processing, we investigate two types of graph filters: finite impulse response (FIR) and infinite impulse response (IIR) graph filters. Moreover, this thesis takes both undirected and directed graphs into account for the design methods and implementations.
Pelatihan Website Untuk Meningkatkan Kemampuan Siswa SMPN9 Dalam Menghadapi Era Industri 4.0

Our community service was carried out at Pangkalpinang 9 Public Middle School which was held on October 3, 2019. This service is to provide knowledge to students how to use and create a website to face the industrial era 4.0. This website training socialization is expected for SMPN9 Students to be the first step to understanding how the website creation process and its use are. Before conducting this website training we consulted with the Principal and Teacher. The School is very supportive of this activity to provide knowledge to students where their knowledge of making or using a website is still very minimal. This service method is done by lecturing, training (practice) and discussion. The result of this dedication is giving basic knowledge of the website to SMPN9 students. The website that is taught is a simple dynamic website using CSS and the use of a website to face the industrial era 4.0.
Non-verbal Languages, Important Aspects Neglected By English Teachers in Teaching Speaking

To face the Industrial Era 4.0, the high school graduates must have some skills. They are critical thinking, collaboration, communication, and creativity. One of the important skills mentioned is communication. This is in line with English subject in high school. One of the basic competence of English is that students are able to respond certain texts orally and in written. So, the students study listening and speaking for oral skills, and reading and writing for written skills. Speaking is a part of oral communication taught in English subject to the students. The English teachers must take some considerations when they teach speaking. Ideally, they should introduce verbal and non-verbal languages and the ways to apply them in oral communication. Verbal language covers the choice of words dealing the topic and the sentence structure. The second includes how to deliver their idea. It covers facial expression, posture, gesture, and other body movement. Both of the languages will influence me meaning or idea that the students deliver. However, many English teachers focus on the first rather than the second aspect. They often neglect the second aspects. In this article, the writer would like to explain what non-verbal languages are, how those aspects influence the oral communication, and how to introduce those aspects in speaking class.
Teaching the Procedures and Routines to Manage Kids at the Kindergarten

Teaching the routines and procedure is the way to form good skill and behaviour at the early of education.The habit and routine are formed from home.Classroom routines and procedures is a set to maintain order in the classroom. When entering the classroom, students will enter in a quiet manner. They will sit at their assigned desk and have all material ready to begin on required work. Once the bell rings and the door is closed, students will be seated and working. Tardiness is unacceptable and if the student receives more than three unexcused tardies per 2 months. The princinple will disscused it with their parents. Also, students should not be more than three minutes late to class. Students will maximize their learning time by staying on task and following directions, and remain seated unless instructed to do otherwise. There will always be work available for the student to complete. Being patient, which is also the rule, students must follow all the rules at school. They all should be actively listening to one another and learning. The last and most important rule is to be polite. The purpose of this research is for ways to shape good skills and behaviors at the beginning of education. There are also procedures that can be achieved in carrying out early childhood learning for Jamal in his book Strategic Management of Early Childhood Learning, including global ordinances (Ganze ordinances), trial procedure, procedures for learning while doing, procedures for home schooling groups and procedures for Glenn Doman
An Approach for Advanced Multi Authority CP-ABE Access Control Scheme for Public Cloud Storage

The primary personality based communicate encryption plot with steady size figure writings and private keys. Our development is a Key Encapsulation Mechanism (KEM), in this manner long messages can be scrambled under a short symmetric key. In our answer, figure writings and private keys are of steady size, and people in general key is direct in the maximal estimation of S. In addition, in our plan, the Private Key Generator (PKG) can powerfully include new individuals without adjusting already disseminated data (as in IBE plans). We likewise take note of that there is no chain of importance between characters, in spite of HIBE. The general population enter is straight in the maximal size of S, and not in the quantity of decoding keys that can be conveyed, which is the quantity of conceivable characters. In this utilize a straightforward situation to acquaint the testing issues relating with bunch classification and key administration. We consider a source that sends information to an arrangement of beneficiaries in a multicast session. The security of the session is overseen by two principle useful substances: a Group Controller (GC) in charge of confirmation, approval and get to control, and a Key Server (KS). To guarantee classification amid the multicast session, the sender (source) shares a mystery symmetric key with all legitimate gathering individuals, called Traffic Encryption Key (TEK). To multicast a mystery message, the source scrambles the message with the TEK utilizing a symmetric encryption calculation. From the above papers, it is watched that how to share a protected information in cloud without lost the keys. In this paper, we present a novel Digital mark, SSH key, Hashing capacities and key escrow calculations.
PERANCANGAN APLIKASI PENDATAAN RESELLER BERBASIS ANDROID MENGGUNAKAN PEMODELAN UML (UNIFIED MODELLING LANGUAGE) DI TOKO ITHA JAYA TAS RANTAUPRAPAT

The Itha Jaya Tas store is one of the stores that formed a business of selling women's bags and has several resellers entering the store. The reseller registration process, however, is still done manually by recording all reseller data in a folder, making it less accurate. To solve this, we needed an application that would increase administrators' ability to register new retailers and enable shop owners to see data on retailers entering the store. This software was created using UML (Unified Modeling Language) modeling. Reseller registration platform is developed using the database Eclipse and MySQL. Results of developing this application as an application for android-based reseller registration that can be used to record any reseller wishing to register.
اُردو قواعد : اکیسویں صدی کے تناظر میں

With the analysis of Urdu grammar writing in the perspective of twenty first century,there is a lot of accommodation for an emendation. There should be a corpus for the configuration of Urdu sentence. The meaning of a sentence alters with a change in the arrangement of words. The Urdu composition has set on an odyssey of Construction of sentence after an exodus of Construction of word. In this thesis The Urdu grammar writing is studied in the modern day perspective of twenty first century.
Generative Adversarial Network based Steganography with different Color Spaces

Traditional steganographic uses an approach where various steps of a steganographic algorithm are devised by human experts. This process can be automated with Generative Adversarial Networks. The use of Generative Adversarial Networks (GAN) in the field of steganography helps in generating suitable and secure covers for steganography with no need for human based algorithms. The network learns and evolves to replace the role played by a steganographic algorithm in generating robust steganalyzers without human intervention. All the GAN based steganographic models use RGB images for hiding the secret data. In this work, the impact of various color spaces on GAN based steganography application is explored. Steganographic images in different color formats such as RGB, YCrCb, YIQ, YUV, CIEXYZ, YDbDr, HED and HSV are generated using DCGAN based model to study the importance of color spaces in steganography. The results of the experimentation on CelebA dataset show that the color spaces play an important role in GAN based steganography. The error rate and the message extraction accuracy of a model vary significantly with different color spaces. The experimental analysis depicts that color spaces such as HED, YUV and YCrCb perform better than RGB and other color spaces in terms of distortion, extraction accuracy and convergence for the same number of epochs.
Evaluasi Program Gerakan Literasi Sekolah di SD Kristen 04 Eben Haezer

This study aims to evaluate the context, input, process, and product components of the School Literacy Movement (SLM) program at SD Kristen 04 Eben Haezer Salatiga. This evaluation research uses CIPP model with a qualitative description approach. The data collection was done by interview, observation and document study techniques. The data were analyzed by calculating the means of data collection, data reduction, data presentation, and conclusions. The data was validated by triangulation of sources and techniques. The results showed: (1) context: the SLM program was implemented in accordance with the emergence of Ministry of Education Regulation number 23 of 2015 in order to improve character, knowledge, and a sense of reading students, (2) the SLM program input in planning, financing and facilities, and infrastructure was in accordance with needs, but the SLM management structure has not yet been arranged. (3) process, the SLM program has been implemented in accordance with the plan. Constraints faced are in the form of lack of motivation and student interest, teachers have not received training, the view that SLM interferes with learning, and time is still lacking. (4) the product implementation of the SLM program is in accordance with the objectives but there are still things that need to be improved. So that the SLM program at Christian Elementary School 04 Eben Haezer needs to be continued the following year with improvements in several aspects.