Reviewerly/exHarmony huggingface dataset:
Meningkatkan Kemandirian Minat Baca Siswa Metode PBL Materi Gereja Sebagai Umat Allah Fase F SMKS Yapim Biru-Biru

Reading holds an important social role in human life. By reading, people may enrich their spirit since their insight becoming wider than before. The first function of reading is as a tool of communication within the society. Through the reading, someone’ background can be also reflected. It also preserved a long-life time achievement. Another aspect of reading is the two different polars can be maintained. The first pole is that reading acts as an important union since it can give moral values. One the other side, it is able to stimuli and produce the constructive and discontructive pollar. Learning process cannot be separated from reading activity, such as review the prior material or even the supporting materials. It is also needed to complish the assignment given. The problem may arise from the students’ interest. It is caused by the lack of the students’ comprehension including the mastery of vocabulary in order to fulfil the goal. Based on the reasons above, it is noted if reading is an important activity must be considered. Reading is a tool to elevate the students’ knowledge – if he/she is a teacher- it is needed to apply their knowledge in the future.
Peningkatan Prestasi Belajar PAK Menggunakan Model PBL Materi 10 Perintah Allah sebagai Pedoman Hidup Pada Siswa Kelas IV SDN Dorong

The problem addressed in this study is how the implementation of the Problem Based Learning (PBL) model can enhance students' learning achievement in the subject of Catholic Education, specifically focusing on the material of the 10 Commandments as a Guideline for Life for fourth-grade students at Dorong Public Elementary School. The aim of this research is to improve the learning achievement of Catholic Education regarding the 10 Commandments as a Guideline for Life, where students' learning achievement is measured through the final comprehension test results on the material of the 10 Commandments as a Guideline for Life with a target of 70% mastery. This research adopts a quantitative approach, involving numerical data. The research process encompasses planning, implementation, observation, and reflection. Data presentation is done in the form of descriptions, graphs, tables, and conclusion drawing. The research results indicate a continuous improvement in students' learning achievement across each cycle phase. In the pre-cycle phase, the average student score was 53 with a passing percentage of 17%. In cycle I, students' learning achievement began to improve with an average score of 72 and a passing percentage of 67%. Finally, in cycle II, students' learning achievement further increased, resulting in an average score of 90 and a passing percentage of 100%. Therefore, it can be concluded that students' learning achievement has shown improvement from the pre-cycle phase, cycle I, to cycle II
Cyber Crime Classification and Analysis of Various Indian States and Union Territories During 2011 to 2022 Using Data Mining Techniques

This paper attempts to identify the performance and to classify the cybercrime rate in Indian states during the period of 2022 with twenty-seven states and seven union teritories. The secondary source of data were collected from National Crime Records Bureau in India. Intially, the researchers selected 27 parameters related to crime. After data mining few variables are discarded from the analysis. The discarded variables are considered as outliers. The remaing twenty parameters were considered for further analysis, the variables like hacking the system, sexual exploitation, business, personal emotion, purchase of illegal drugs, spreading piracy, motives of blackmailing, etc. In this connection the main objectives are (i) to identify in which states crime rate is more, (ii) to identify which factors influence more for cybercrime, and (iii) to classify the performance based on the k-means clustering techniques. The results are classifed and are labelled as High Cyber Crime Rate States (HCCRS), Moderate Cyber Crime Rate States (MCCRS) and Low Cyber Crime Rate States (LCCRS)
A Study on International Management Education Using Simulation Games

This study aims to analyze the relationship between students" satisfaction with the management simulation program and their achievement in the course by introducing a management simulation game into an international management class in the business administration curriculum, and to provide implications for the design of a student-participatory curriculum model that applies new education. To this end, the results of CapsimGlobal, an international management simulation game developed by Capsim, USA, were compared with the results of a survey of participating students and the final grade of the course to analyze the actual educational effectiveness of the simulation program and develop an operational case.
Penerapan Model Pembelajaran Tipe Jigsaw untuk Meningkatkan Keterampilan Komunikasi dan Hasil Belajar Kognitif Siswa Kelas VII

The research aims to improve the communication skills and cognitive learning outcomes of class VII students at SMP Negeri 5 Kopang. The type of research is Classroom Action Research (CAR). The instruments used are observation sheets which are used to observe or determine communication skills and implementation of learning during the learning process, and tests/questions are used to determine students' understanding of the lessons given using the jigsaw type learning model during the teaching and learning process. The research results show an increase, both in terms of communication skills and cognitive learning outcomes. The results of the analysis of the percentage of communication skills of students in the first cycle at the first meeting, the indicator of ability to work together in groups was 18% in the very poor category, at the second meeting the percentage was 31% in the poor category, while in the second cycle at the first meeting the percentage was 72% in the good category, and at the second meeting the percentage was found to be 77% in the good category. Indicators of verbal communication skills were the results of students' communication skills in cycle I at meeting I with a percentage of 22% in the poor category, at meeting II with a percentage of 41% in the quite good category, while in cycle II in meeting I the percentage was 63% in the good category, and at the second meeting, the percentage was found to be 72% in the good category. The indicator of the ability to respect friends' opinions was the result of students' communication skills in cycle I with a percentage of 18% in the very poor category, in meeting II with a percentage of 45% in the quite good category, while in cycle II in meeting I the percentage was 72% in the good category, and in meeting II with a percentage of 81% in the very good category. The results of student learning evaluations in cycle I achieved classical completeness with a percentage of 59% with an average value of 68.6, and in cycle II classical completeness with a percentage of 90% with an average value of 82.2. The conclusion from the research results is that the jigsaw type learning model can improve communication skills and cognitive learning outcomes for class VII students at SMP Negeri 5 Kopang.
Internet Marketing By Implementing Enterprise Resource Planning (ERP) At The Mukomuko Milk Center Using Php Programming Language And Mysql Database

This study describes about design of internet marketing by implementing ERP which is supported by a MySQL database and the PHP programming language. From the research conducted at Sentra Susus Sapi Mukomuko, it can be concluded that the old system used was ineffective because the process take a long time and space, thus making the performance of employees less efficient. After conducting research at Senstra Susu Sapi Mukomuko the researcher using interview methods and other methods, it can be concluded that the information system used is still not optimal. Therefore, the output design, input design, file design and program flow of the new system are carried out. The results of the analysis are applied to an ERP program. The new information system designed is expected to improve the quality of information and performance in the future.
Pengaruh Penerapan Metode Diskusi oleh guru PAK terhadap Motivasi Belajar Siswa Kelas VIII SMP Negeri 1 Siatas Barita Tahun Pembelajaran 2022/2023

The aim of this research is to determine the effect of applying the Discussion Method by PAK teachers on the Learning Motivation of Class VIII Students at SMP Negeri 1 Siatas Barita T.P 2022/2023. The method used in this research is a quantitative research method. The population is all 146 students of class VIII of SMP Negeri 1 Siatas Barita who are Christians. The sample was taken from 30% of 146 class VIII students at SMP Negeri 1 Siatas Barita, namely 43 people. Data was collected using a positive closed questionnaire with 32 items. The results of data analysis show that there is a positive and significant influence of the application of the Discussion Method by PAK teachers on the Learning Motivation of class VIII students at SMP Negeri 1 Siatas Barita T.P 2022/2023 1) Test the analysis requirements: a) positive relationship test obtained by the value rxy = 0.462 &gt; rtable (a=0.05,n=43) = 0.301, thus it is known that there is a positive relationship between variable n-2=41)=2.021, thus there is a significant relationship between variable X and variable Y. c) Test the effect of regression determination (r2) = 21.34%. 2) Influence test: Regression equation test, obtained regression equation Ŷ=16.30+0.28X. Thus Ha is accepted and H0 is rejected. This research concludes that there is a positive and significant influence of the application of the Discussion Method by PAK teachers on the Learning Motivation of Class VIII Students at SMP Negeri 1 Siatas Barita T.P 2022/2023 amounting to 21.34%.
THE DEVELOPMENT OF TEACHERS’ INFORMATION SECURITY CULTURE IN A DIGITAL COWORKING SPACE

The article is aimed to discuss and reveal the functionality of a digital coworking space for the development of teachers’ information security culture in secondary education. Teachers’ information culture includes their information security culture known as the unity of teachers’ conduct and professional thinking in an information space, which develops the state of protection of their basic interests from threats that information impact causes in diverse spheres of people’s life, including their professional activity. A digital coworking space in education is characterised as a complex multifunctional portal that utilises capabilities of platforms and tools to create a space where all actors in education interact in shared spaces, private zones, educational zones, and meeting rooms. The paper describes the teacher support system aimed at the development of teachers’ information security culture in a digital coworking space, which is self-organised and based on the ideas of self-education, independence, and introspection. The results of implementing the stage-by-stage process of teacher support can be incorporated in the development of a training programme covering teacher support in a digital coworking space.
THE DEVELOPMENT OF MORAL POTENTIAL OF STUDENTS IN THE ERA OF DIGITALISATION AND ARTIFICIAL INTELLIGENCE

The upbringing of a moral personality has always been relevant and has been an important task of domestic education. The development of the moral potential of students can be achieved by creating an educational environment that provides special psychological and pedagogical conditions that allow students to form stable views on life and man, a system of beliefs that are focused on understanding moral norms and striving to fulfill them. The current situation in education is characterised by the persistent introduction of digitalisation and artificial intelligence, which significantly changes and destroys traditional approaches to the education of a moral personality, complicating the process of formation of personal and civic identity and its substructure – the moral Self. The traditional educational environment in modern conditions is significantly supplemented by remote online communication, which has its own characteristics. The article examines the negative consequences of deep inclusion of the modern digtal space in the life and education of children and youth and raises the question of requirements for the educational environment in the new digital reality to ensure the development of the moral potential of students.
STEM TEACHING OF GENERATION OF GENERALISED QUANTUM STATES GHZngen и Wn gen

The article presents the content, methods and means of STEM teaching of important elements of quantum circuitry in the course on quantum computing for 3rd-year students of the Institute of Information Technologies and Technological Education (Herzen State Pedagogical University of Russia), namely: teaching the generation of generalised quantum states GHZn gen и Wn gen. At the same time, the content of training implies the joint use of Science, Technology, Engineering and Mathematics.
ORGANISATION OF SCIENTIFIC AND METHODOLOGICAL SUPPORT&#x0D; OF TEACHERS ON THE ASSESSMENT OF NATURAL SCIENCE LITERACY OF STUDENTS

This article examines approaches to scientific and methodological support for teachers aimed at organising educational activities in the field of forming and assessing students’ natural science literacy. The authors describe the experience of scientific and methodological support for educational organisations in Saint Petersburg in 2022 in preparation for participation in the all-Russian monitoring of students’ natural science literacy.
METHODOLOGICAL SUPPORT OF TEACHING THE BASICS OF PIANO MUSIC MAKING AS A TYPE OF CHILDREN’S PERFORMING ARTS AT SCHOOLS OF THE PEOPLE’S REPUBLIC OF CHINA

The article deals with the problem of developing the creative abilities of novice pianists through playing the instrument. It is noted that in music schools of modern China there is a lack of methodological support for the educational process in the context of promoting children’s music making as a method of creative education of students. From these positions, the author of the article analyses the structure and content of the textbook complex “New Path Piano Basic Course”, which is an effective set of various forms and methods of the initial stage of teaching the basics of music making. The publication includes a concentrated presentation of the fundamental concepts and systems of musical art, various exercises and tasks, performing repertoire, musical terminology, sight-reading, accompaniment and improvisation. The philosophy of this textbook is to focus on developing children’s perception of music and creative thinking, enjoying the performance of works of various eras, styles, forms and genres.
PERCEPTION OF IMPRESSIONISM AS AN EFFECTIVE WAY TO DEVELOP CREATIVITY AMONG STUDENTS IN THE FIELD OF ADDITIONAL EDUCATION

Currently, an urgent task is the development of creativity, which is reflected in programmes of additional education. There is a rapid growth in the number of educational programmes including sections on the development of creativity and creative potential of students, the search for new methods of development and evaluation of creativity. In the article, the focus of the author’s attention lies in the field of fine art as a way of developing creativity. The article presents the features of organising the process of perception of Impressionist paintings and designing a creative environment for the development of students’ creativity in the field of additional education through the perception of Impressionist paintings. It is concluded that the Impressionists’ paintings meet the requirements that need to be taken into account when forming a creative environment and developing creativity. Also, for the development of creativity, it is necessary to take into account the peculiarities of thinking, personality traits and qualities of the listener in the field of additional education. The author notes the importance of avoiding the influence of constraining factors, barriers and obstacles to the development of creativity through the perception of Impressionist paintings.
Enabling OpenAthens Single Sign On (SSO) Remote Access Authentication to eResources

Accessing the library’s subscribed electronic resources remotely by users has always been a challenge for the library. KMC Health Sciences Library, Manipal relied on proxy-based authentication to remotely cater its e-resources to library users. To enhance the secure usage of electronic resources and to provide user-friendly authentication, the library has considered a Single Sign-On (SSO) remote access through OpenAthens. The article demonstrates the setup process of OpenAthens and the various steps involved in the transformation of the library from proxy-based authentication. The single sign-on setup at the library has benefited users in having a single set of credentials to access all the library e-resources, reducing the hassle of remembering multiple login credentials. Features such as cloud hosting, granular usage reports, and the admin dashboard gave complete hold on the usage of library e-resources. Although OpenAthens has its merits, the setup process involved challenges in the integration of existing library-subscribed e-resources. This article provides insight into the step-by-step process of enabling OpenAthens, addresses troubleshooters, and makes recommendations to libraries looking towards SSO remote access.
Understand Work Alienation, Digital Technology Overload and Job Satisfaction Among Library Professionals in India

The present study uses a quantitative method and attempts to explain the rationale for work alienation among library professionals working in India during the COVID-19 period. A total of 151 usable survey questionnaires were collected from library professionals working in Central Universities, the Indian Institute of Management (IIM), and other important institutions in India. Data were analyzed using SPSS 19 software. Results revealed that digital technology complexity (β=0.354) and digital technology overload (0.276) were two important independent variables that were positively related to work alienation and significantly explained the phenomenon among library professionals in India. It was also interesting to note that perceived organizational support (-0.122) and job satisfaction (-0.165) among library professionals were negatively related to work alienation among library professionals. This study proved digital overload and digital complexity as two major antecedents of work alienation while, also confirming that job satisfaction is a major antecedent that reduces work alienation. It urges the top management of the library institutions to provide organizational support to the library professionals to ensure lesser or no work alienation happen among them.
Three-dimensional Path Planning for Unmanned Ground Vehicles in Complex Building Environments

In contrast to common ground environments, complex buildings possess a more intricate three-dimensional (3D) environment structure. Existing methods face difficulties in solving the path planning problem for unmanned ground vehicles (UGVs) when navigating between multiple floors. In this paper, we propose a 3D path planning framework for UGVs in complex building environments. Firstly, we adopt the Normal Distribution Transformation (NDT) method to efficiently model the complex building environment. Further, we propose an improved 3D heuristic search algorithm and design the stability cost value and building structure heuristic value to improve the path stability and search efficiency. Simulation experiments are conducted in typical complex building environments. The experimental results show the effectiveness of the proposed method, and the average pitch and roll angle in stair traversal scenario are 82.0 % and 38.7% of the traditional method, respectively.
Sistem Informasi Manajemen Aset Pada SMK Negeri 5 Bungo

Sekolah Menengah Kejuruan Negeri 5 Bungo is a form of formal education unit that organizes vocational education at the secondary education level. Asset management at SMK Negeri 5 Bungo is still done conventionally, where asset data is recorded and managed using Microsoft Office, this has an impact on asset management and asset reporting is not optimal. The aim of this research is to analyze the asset management information system at SMK Negeri 5 Bungo. This research method uses observation and interview techniques. The system design tool uses the Unified Modeling Language (UML) and prototype modeling. The result is an asset management information system at SMK Negeri 5 Bungo, the process of asset procurement, asset receipt, asset placement, asset write-off and reports
Sistem Informasi Penggajian Karyawan Pada PT. Atlas Tata Citra Jambi

The information system describes a system that has interrelated components such as collecting, processing, storing and distributing information to make a decision within an organization and can also be used as a consideration for decision making, coordination and control to help analyze the problem as a whole. One of the companies engaged in the distribution of building materials requires a computerized payroll system, namely PT. Atlas Tata Citra because there are still some problems at PT. Atlas Tata Citra is like managing employee salary data which still uses Microsoft Excel so that the process takes longer due to the large number of employees and data attachments for each employee must be processed and verified one by one. Another obstacle is filing payslips that are still manual, making it difficult for financial admins to find past data. Therefore authors conducted research on the analysis and design of payroll information systems at PT. The Tata Citra Atlas with the aim of the research that the author is conducting can be a consideration for companies to implement an information system in managing employee salary data that makes it easy to provide reports and payslips without requiring a long time. This research system modeling uses UML (Unified Modeling Language) including Use Case Diagrams, Activity Diagrams, Class Diagrams and prototype system development methods. The prototype design was carried out by the author using Figma.
Using Scrabble to Improve the English Vocabulary Mastery of Non-English Undergraduate Students.

Abstract&#x0D; The problem of mastering English vocabulary is not only a problem for non-English undergraduate students but also non-English undergraduate teachers. There are many ways to improve English vocabulary mastery, including English games. The English game used in this research is scrabble. Scrabble is a medium or tool that is expected to improve students' English vocabulary skills. This study employed the PTK (Classroom Action Research) model which was conducted at STAB Nalanda, Jakarta. The samples used were 27 students of the second semester at STAB Nalanda, and the Classroom Action Research model used followed the Stringer model, namely Look, Think, Act which was carried out in two cycles. The research instruments used in this study were interviews, observations, documentation studies, questionnaires, and test questions. This study shows that the use of scrabble has a positive effect on increasing students' English vocabulary with an initial MEAN of 30 increasing rapidly to a final MEAN of 85.36. In addition, other statistical elements, namely the initial MEDIAN of 35, increased sharply to the final MEDIAN of 87, and the initial MODE of 40, increased sharply to the final MODE of 100. The results of this study show that scrabble can be a superior reference for English teachers as a medium for teaching vocabulary. English in class.&#x0D; Keywords: scrabble, vocabulary mastery, English