Reviewerly/exHarmony huggingface dataset:
PEMASANGAN JARINGAN INTERNET BERBASIS WIRELESS FIDELITY (WIFI) DI KAMPUNG WANGUN CIPURUT

The Internet today makes a basic need in the fulfillment of the needs of people in the digital age, where during the COVID-19 pandemic demanded limited direct interaction to prevent the spread of viruses, the government digitized in supporting people to be able to work and learn. That certainly requires smooth internet network in each region. Similarly, in Kampung Wangun Cipurut is located in Batukuwung Village padarincang district of Serang Regency, one of the areas that is difficult to reach by other communities. Because, the terrain of the road to get to the location is still difficult to get through, so the internet network is very needed in the information of the development of the area. As for the problem how Cipurut Wangun Village requires the development of internet network, What is the purpose of Cipurut Wangun Village to build an Internet network, How to open a new business by utilizing Internet Network (Technology), How to benefit from the advancement of internet network technology that has been built one of the citizens there Author tried to create a network that could possibly be utilized for all residents of Kampung Wangun by utilizing WiFi network. Partner cooperation of a tower triangle at the central point of the server and planted several radios to channel to several points in Kampung Wangun Cipurut, The results obtained by the network become a great opportunity for the people in the village to open a home-based entrepreneurial industry facilitated by the village through BUMNDes.
Research on the Planning of Attached Green space in Residential area from the perspective of elderly activities

The aging of population in China has been further deepened, and the living environment of the elderly has been widely concerned. As an important place for residents’ activities, the attached green space of residential area plays an important role in optimizing urban ecological environment, shaping urban landscape, providing recreation services and preventing and avoiding disasters. At present, the landscape space design of the attached green space in the residential area specially designed for the elderly is not in harmony with its demand intensity. Scientific planning of the attached green space in the residential area can enrich the daily recreational activities needed by the elderly, so as to better improve the quality of life of the elderly and promote their health. From the behavior characteristics of the elderly, the activities of the affiliated green space of residential demand, put forward under the background of an aging society residential affiliated green space reasonable planning direction, for the effective supply of the elderly daily behavior space, sufficient to guide the healthy life of the elderly to improve life quality and health level put forward the corresponding design strategy, try for the urban residential affiliated green space elements, structure, system function coordination optimization to provide theoretical support.
PENGEMBANGAN SISTEM INFORMASI MANAJEMEN RESELLER

This research takes a case study at the Riko Pancing Shop in Jaten, Karanganyar. This research uses the waterfall method because the previous system which is still conventional, there are uses books and Microsoft Excel for data collection so that the system requirements are needed. There is a needs analysis using analysis pieces, while the development of the system there is a workflow system, use case diagrams, activity diagrams, and the last is testing using black box. This information system is used to make it easy for resellers to register, then the reseller can see a catalog of all goods and know the stock of goods in realtime, then the reseller can make a booking transaction, and finally the admin will confirm the order. Then a transaction report will appear that can be seen by the admin.Admin can manage data categories, goods, suppliers, purchase transactions and booking reseller transactions.Management
Innovation and Development Path of China’s Multimedia Art in the Era of Big Data

Abstract With the progress of society and the continuous development of human cultural achievements, it also provides more development opportunities for the innovation and development path of China’s multimedia art. In today’s big data era, the development speed of China’s multimedia art is gradually unable to keep pace with the social demand. It is imperative to combine big data to develop China’s multimedia art needs to be analyzed through a large number of big data, which is the current mainstream trend. Therefore, this paper studies how to develop China’s multimedia art more efficiently in the era of big data. The innovation and development of China’s multimedia art has a long way to go, and needs multi-dimensional analysis and efforts. In the research, it is found that through the analysis of big data, multimedia managers can detail the development trend and make decisions more effectively, rather than relying on the previous intuition and experience. Moreover, under the analysis and guidance of big data, the innovation and development path of China’s multimedia art is clearer, which is of great significance to the development of multimedia art.
A GENERAL REVIEW OF ZIMBABWE’S RESPONSE TO DRUG AND SUBSTANCE ABUSE AMONG THE YOUTH

Drug abuse among the youth in Zimbabwe has reached crisis levels, and the number of youths engaging in drug abuse is increasing yearly. The purpose of this study was analysing the response, and efforts made by the Government of Zimbabwe, and its stakeholders, civic organizations, and the Zimbabwean community to addressing the problem of drug abuse by the youth in the country. The study used a qualitative research method, in the form of desk research by analyzing secondary data in the form of books, peer-reviewed articles, and relevant websites. Findings from the study showed that the Zimbabwean Government, and its stakeholders, civic organizations, and the community have in place strategies for drug abuse rehabilitation, and prevention in Zimbabwe; however, the problem of drug abuse is recurring and increasing among the youth population. The study also found out that, though the church plays a significant role in addressing social issues, and a voice, listened to in the community; there is no Psycho- Christian based rehabilitation module for youth drug abusers in Zimbabwe. The study concluded that there is a need to widen intervention programs for youth drug abusers in Zimbabwe. The study recommends for future studies to look into the idea of establishing a Christian based rehabilitation module for youth drug abusers in Zimbabwe, to support the youth drug abusers in recovery and quitting.
A Comparative Study of Bitcoin Price Prediction Using Machine Learning Algorithms

ML and AI-helped exchanging have pulled in developing enthusiasm for as far back as not many years.We examine day-by-day information for different digital currencies over some stretch of time. We show that straightforward exchanging methodologies helped by innovative AI calculations outflank standard benchmarks. We have picked two Machine Learning Algorithms to play out a Comparative Study to foresee cost of a Bitcoin; we have utilized Decision tree regressor and LSTM Algorithms and watched execution of every calculation as far as anticipating the cost of Bitcoin. We saw that Decision tree regressor gives progressively effective and precise outcomes when contrasted with others.
PERANCANGAN PORTAL BERITA DARING MAGAZINC! SEBAGAI MEDIA INFORMASI MAHASISWA

Magazinc! is one of the mass media managed by Telkom University students, which so far has only focused on publication activities through social media and print magazines. In 2019, Magazinc! do not have a news portal website even though they realize the importance of the website's presence. This article will describe the design process of the Magazinc! website through a mixed-method approach. The necessary data has been collected through triangulation of literature review related to students' news portal website design, interviews, questionnaires, and visual observations, to maximize the validity of this research. Based on the results of data analysis, we found that the typeface used on web pages largely determines the size that should be used for the typography itself. Also, a Magazinc! news portal website has been designed, which can compete with similar websites that already exist within Telkom University. This article can be an example of designing a student news portal website.
Investigasi Bukti Digital Optical Drive Menggunakan Metode National Institute of Standard and Technology (NIST)

DVD-R is a type of optical drive that can store data in one burning process. However, there is a feature that allows erasing data in a read-only type, namely multisession. The research was conducted to implement the data acquisition process which was deleted from a DVD-R using Autopsy forensic tools and FTK Imager. The National Institute of Standards and Technology (NIST) is a method commonly used in digital forensics in scope storage with stages, namely collection, examination, analysis, and reporting. The acquisition results from Autopsy and FTK-Imager show the same results as the original file before being deleted, validated by matching the hash value. Based on the results obtained from the analysis and presentation stages, it can be concluded from the ten files resulting from data acquisition using the FTK Imager and Autopsy tools on DVD-R. FTK Imager detects two file systems, namely ISO9660 and Joliet, while the Autopsy tool only has one file system, namely UDF. The findings on the FTK Imager tool successfully acquired ten files with matching hash values and Autopsy Tools detected seven files with did not find three files with extensions, *.MOV, *.exe, *.rar. Based on the results of the comparative analysis of the performance test carried out on the FTK Imager, it got a value of 100% because it managed to find all deleted files and Autopsy got a value of 70% because 3 files were not detected because 3 files were not detected and the hash values ​​were empty with the extensions * .exe, * .rar and *.MOV. This is because the Autopsy tool cannot detect the three file extensions.&#x0D;
Data Balancing for Boosting Performance of Low-Frequency Classes in Spoken Language Understanding

Despite the fact that data imbalance is becoming more and more common in real-world Spoken Language Understanding (SLU) applications, it has not been studied extensively in the literature. To the best of our knowledge, this paper presents the first systematic study on handling data imbalance for SLU. In particular, we discuss the application of existing data balancing techniques for SLU and propose a multi-task SLU model for intent classification and slot filling. Aiming to avoid over-fitting, in our model methods for data balancing are leveraged indirectly via an auxiliary task which makes use of a class-balanced batch generator and (possibly) synthetic data. Our results on a real-world dataset indicate that i) our proposed model can boost performance on low frequency intents significantly while avoiding a potential performance decrease on the head intents, ii) synthetic data are beneficial for bootstrapping new intents when realistic data are not available, but iii) once a certain amount of realistic data becomes available, using synthetic data in the auxiliary task only yields better performance than adding them to the primary task training data, and iv) in a joint training scenario, balancing the intent distribution individually improves not only intent classification but also slot filling performance.
Peculiarities of organization of educational environmental geocaching for the students of public schools

The subject of this research is the peculiarities of organization of educational environmental geocaching for the public school students. Current a relevant trend in development of modern education is the model of open, informal education. Educational geocaching is one of the forms of organization of work with the students of informal education. Special attention is given to achievement of goals of environmental education using the activity approach. The authors believe that the students&amp;rsquo; knowledge of environmental situation should be obtained through their involvement and nonstandard forms of interaction. As an example, the article explores the experience of elaboration and implementation of the city project &amp;ldquo;Environmental Geocaching&amp;rdquo; for the students of Tobolsk public schools. The author reviews the key stages of the game: purpose, form, brief content of training the planners and participants, examples of tasks on the example of ecological station, etc. It is believed that in the course of such events, the students learn to value the environment and its preservationt; direct participation of students at all stages of the game is a strong motivator for cognitive activity, which prompts the solutions for developmental and pedagogical tasks of environmental education. The provided methodical recommendations can be applied by the teachers in elaboration of materials for such events.
Institutional, organizational and economic determinants of the use of block chain technologies in the financial sector

Purpose. The aim of the article is substantiation of organizational, economic and institutional determinants of the use of block chain technologies to solve problems in financial transactions and significantly reduce of financial risks. Methodology of research. The methodological basis of the study is the dialectical method of scientific knowledge. General and special methods are used in the process of research, in particular: system approach ‒ in studying the connections between phenomena and processes in the system of ensuring the effective development of block chain technologies; deductive ‒ in the study of problems of block chain technologies in the financial sector, a comparative approach ‒ to compare and structure block chain technologies; graphic ‒ for visual and schematic display of theoretical and practical results of research; abstract and logical ‒ in carrying out theoretical generalizations, forming conclusions. Findings. It has been determined that block chain technologies are related to the computerization of payment systems. It has been proven that block chain or distributed ledger technology (DLT) introduces a system of decentralized payment systems, with cryptographic methods of encrypting information. The spread of the use of the latest digital technologies in the system of the global financial space is substantiated. The role of block chain technologies as a strategic resource of competitive positioning of national economies is noted. Originality. The support of the venture capital market is substantiated through separate measures. It is proposed to consolidate the requirements for venture investors at the legislative level. The theoretical substantiation of the use of block chain technologies is further developed. Practical value. The results of the study can be used in the latest digital technologies: in lending P2P (Peer-to-Peer); public governance; dispute resolution, order management, product promotion; accounting. The use of block chain technologies will significantly reduce the time for banking and real-time payments. Key words: digital agenda, digital services, digital technologies, block chain, digital assets, institutional basis of digitalization, financial sector.
Automated Question Answering System: An Overview of Solution Strategies

All the answers cannot be found at one place even when anyone searches it on the web, so a system is needed that can give accurate answers to the questions asked. This is where the question answer system comes into place. Question Answering (QA) system can be defined as an approach in the computer science field which deals with the building of the systems that can automatically provide answers of any type and at any point of time asked by humans in natural language. The basic idea of developing such a system is to have man-machine interaction. In this paper, few methods in question answering system to retrieve an answer whenever a question is asked.
Perancangan Sistem Informasi Akuntansi Siklus Pembelian Pada Cv. Jaya Abadi

CV. Jaya Abadi is a manufacturing company that manufactures semi-finished materials in the form of a blockboard. This company has 8 supplier, where the management of the buying cycle from the supplier is only done by 1 person with a manual process using Microsoft Excel and the whole process has not been integrated. Therefore, companies need information systems that match the needs to manage and integrate the buying cycle in order to produce accurate information for the company. The purpose of this study is to produce an Accounting Information System (AIS), identify system requirements using Context Diagrams, Data Flow Diagrams, and Entity Relationship Diagrams, design and implement a Windows desktop application-based purchasing cycle system that can be accessed by an internal company. This system was developed using VB. NET on Microsoft Visual Studio. The resulting information system can support accounting records in the purchase cycle that was previously manual using Microsoft Excel to be semi-automatic and has a Microsoft Excel database so that it reduces the risk of data loss that was quite common before.
Protection of genomic research data as the objects of intellectual property

The object of this research is the determination of legal nature of genomic research data and their role among the objects of civil law. The subject of this research is the data of preclinical and clinical studies of pharmaceutical products, mostly those that contain biomaterial and biomedical cell products. The author underlines the problem of the absence of due legal regulation of genomic research data as the objects of law within Russian legislation, as well as protection of their rightsholders from anticompetitive use. The author reveals the possibility of recognizing genomic research data as the results of intellectual activity that are subject to legal protection as objects of intellectual property, as well as the need to enshrine them in the provisions of the Part 4 of the Civil Code of the Russian Federation. The main conclusion consists in the substantiation of the need for protection of genomic research data as the objects of civil law. Arguments are adduced on the potential reference of genomic research as the results of intellectual activity to the objects of intellectual property. The list of data that may comprise trade secret is subjected to critical analysis. The author proposes the original classification of the results of intellectual activity as the objects of intellectual property from the perspective of the presence of creative beginning as directly invented by human, and indirectly reflecting the result of human activity. The conclusion is formulated on the independent nature of the results of genomic research as the objects of intellectual property in the form of the results of intellectual activity. The author underlines the need for protecting genomic research data as a variety of results of such tests as the know-how, as well as corresponding revision of legal definition of trade secret captured in civil legislation.
On Quasi-Cyclic Codes of Index 1⅓

The main subject of this paper are quasi-cyclic codes of index 1⅓.We show how to obtain generator matrices of such codes.Generator matrices are not uniquely determined.At the end of this paper we illustrate the result by examples.It should be also mention that generator matrices have wide application in encoding and decoding.
Students' and teachers' attitudes to the application of multimedia in initial science education

This article presents students' and teachers' attitudes to the application of multimedia in the beginner natural sciences teaching. The survey was carried out in 2016, in two primary schools in Sombor. The sample comprised work of the fourth-grade students who, in the period of two months, studied the geographical content in the subject Nature and Society using multimedia. The obtained data were collected with a survey, and processed with descriptive statistics. The analysis of the results shows that more than half of the students believe that the use of multimedia has a positive effect on increasing their motivation for learning, making it easier and providing long-lasting knowledge. More than half of the students want multimedia to be applied to future lessons of Nature and Society. Surveyed teachers support this kind of teaching and believe that the use of multimedia enriches and completes the teaching process. Since this type of work contributes to the successful realization of teaching material, it should be more often used in the teaching practice.
Readiness of a modern computer science teacher for innovation

The article examined the preparedness of a modern computer science teacher for innovation, its innovative culture. It is concluded that innovative culture, as part of professional activity, significantly affects the general culture of a future computer science teacher, relying on the country's cultural traditions and on the experience of successful innovative activities in other countries. The innovative susceptibility of the future teacher of computer science is one of the main requirements for the future professional, since susceptibility is the necessary condition for the success of ongoing changes in the system of higher education.
Examination of a Skill Sampling Method of an Athlete Using the Athlete’s Movement and Eye Movement for the Development of an AI Coach

From amateur players who enjoy sports throughout their lives to top athletes who participate in international competitions, interest in improving sports skills is growing.Coaches and their coaching are indispensable for improving sports skills, but it is difficult for many athletes, especially amateur athletes, to secure coaching.However, we thought that anyone could easily receive coaching through the use of an artificial intelligence (AI) coach.In order to bring about AI coaching, learning is important.The set of learning data must include data such as players' skills as they correspond to their gaze and performance.In particular, it is thought that analyzing gaze movement during sports may provide insight into exceptional athletic skills.In this study, we propose a skill sampling method of collecting learning data for the specific purpose of creating an AI coach, using a wireless eye movement measurement device and 4K imaging.
LibGuides: STRT 1000: Welcome

A research guide for STRT, designed to be delivered during a synchronous Zoom instruction session with a librarian