Reviewerly/exHarmony huggingface dataset:
Pengaruh Model Pembelajaran Picture And Picture Terhadap Hasil Belajar Matematika Siswa Kelas VI UPTD SD Negeri 124401 Jl. Dahlia Pematang Siantar

Good Mathematics learning is in the form of a learning process that can convey effective material. Learning models and media are important components. In this study the research method used is a research method with a quantitative approach. The type of research used by researchers is experimental research, namely the Quasi Experimental Design method. In this research design using experimental research, namely Quasi Experimental Design type Nonequivalent Control Group Design. This research was conducted at UPTD SD Negeri 124401 Jl. Dahlia Pematangsiantar with a sample of 2 classes namely class IV-A and class IV-B, the (experimental) group of the class has 23 students and the (control) group from class IV-A has 28 students, so the total sample is 51 students. The results of the study showed an increase in learning outcomes classically, which can be seen from the average post-test score of the experimental class, namely 81.75. Based on the Paired Samples Test table, it is known that the significance value (2 tailed) is 0.000. Then 0.000 &lt; 0.05. It can be concluded that Ho is rejected and Ha is accepted, which means that there is a significant influence between the Picture and Picture learning model on mathematics learning outcomes in class VI UPTD SD Negeri 124401 Jl. Dahlia Pematangsiantar. The research results show that the Picture and Picture learning model on mathematics learning outcomes in class VI has a positive influence on learning outcomes from conventional learning, namely the average value of the experiment is 81.75, the average value of the control class is 71.76 which indicates that the average value of the posttest the experimental class is superior to the control class. There is a difference in t-count ≥ t-table (10.16 ≥ 2.070. Thus the learning outcomes of students using the Picture and Picture learning model for mathematics learning outcomes in class VI are better than using conventional learning models.
Penerapan Program Literasi dalam Menumbuhkan Minat Baca Siswa melalui Teknik AIH (Studi Kasus pada Kelas IV SDN Cinangka 03 Kabupaten Bandung)

The purpose of this study is to describe the application of literacy with the AIH technique (reasons, content and wisdom) to foster interest in reading in elementary school students. The approach used in this research article is a qualitative approach with case studies through data collection methods based on interviews, observation and documentation. The data analysis technique for this research is data reduction, data presentation, and drawing conclusions. The results of this study prove that the class teacher has used the concept of a culture of reviewing books or reading using the AIH method and proving that this method is suitable for application at the elementary education level to increase students' interest in reading. And this concept matches the level of early literacy and basic literacy in students.
Pengaruh Model Pembelajaran Contextual Teaching and Learning (CTL) terhadap Hasil Belajar Siswa pada Tema 8 Subtema 1 Pembelajaran 4 di Kelas V UPTD SD N 122332 Jl. Jenderal Sudirman

This exploration aims to determine the effect of using the model Contextual Teaching and Learning on student learning outcomes theme 8 sub-theme 1 learning 4 class V UPTD SD Negeri 122332Jl. General Sudirman. This exploration was carried out at UPTD SD Negeri 122332 Jl. Jenderal Sudirman, in May 2023. The exploration used was quantitative exploration using a Quasi Experimental Design of the Nonequivalent Control Group Design type with 47 students in class VA and 5 B as samples. The variables in this exploration are the Contextual Teaching and Learning (X) model and learning outcomes (Y). Methods of data collection by using tests. Data analysis techniques used normality tests, homogeneity tests, hypothesis tests. Based on the results of the exploration that has been carried out, the Contextual Teching and Learning model test data with a sample of 47 students, then the sum of the experimental class pretest scores with an average value of 47.83 . Posttest experimental class with an average value of 86.61. Pretest control class with an average value of 26.88. Posttest control class with an average value of 41.46.
The Implementation Of Icebreaker Technique Toward Students’ Speaking Skill And Their Motivation In Englishlanguage Teaching At Senior High School 1 Gunung Labuhan

The success of English Language Teaching is indicated by the mastery of communicative competence by the students. One of them is sociolinguistic competence that is focused on human interaction. In this research, researcher would to find out what the teachers have done to students’ speaking skill and students’ motivation through Icebreaker technique or in other words to figure out the process and the final result of the learning of speaking. This was descriptive quantitative; The subjects of this research were English teachers at the Junior High School 2 Gunung Labuhan. The data were collected through classroom observation, speaking test, and questionnaire. The results showed that (1) Almost in every meeting the teachers used Icebreaker technique such as guessing word, riddle, sharing experience, burning question, topic lead in, quiz and brainstorming. These were used to motivate and train students to speak up, and also make the students enjoy and active in the process of teaching and learning. (2) Students speaking skill were good; it can be seen from their score for every component, students’ comprehension (4.48), Grammar (4.1), Vocabulary (4.34), Pronunciation (4.18), and fluency (3.88). (3) Icebreaker motivates students to ask and answer teachers’ questions during the process of learning. It also rouses up students’ interest to learn. Based on the finding, the researcher concludes that Icebreaker technique is useful, especially in increasing students speaking skill and also their motivation in teaching and learning process.
Pengembangan Media Video Tutorial Zero Waste Pattern Blus Banesa Melalui YouTube

Textile production waste is the largest waste contributor. With the innovation of the zero waste pattern, it can reduce waste from textile production. YouTube is a very interesting platform so that with an educational video tutorial on making the zero waste pattern blouse with banesa batik, it can direct YouTube users to wear clothes that have minimal waste processing. The purpose of this study was to find out 1) the validity level of the tutorial video for making zero waste pattern blouses using Unesa batik basic materials 2) to find out the response of YouTube users to the video tutorial for making zero waste pattern blouses using Unesa batik basic materials. The research method used is research and development (Research and Development) with the ADDIE development model. The data collection technique in this study used the validity test method to determine the validity level of the video tutorial on making zero waste pattern blouses using Unesa batik as the basic material. Based on data analysis techniques, the results showed that 1) the level of validity reviewed by material experts scored 76.92% and by media experts it was 85% with an average of 81% included in the "very feasible" category 2) response YouTube users get an average value of 82.5% from 50 YouTube user respondents. Thus, it can be concluded that the tutorial video for making zero waste pattern blouse patterns using Unesa batik as the basic material is "very feasible" to be used as media and gets a "very good" response from YouTube users.
Upaya Meningkatkan Kemampuan Membaca dan Menulis melalui Media Pembelajaran Interaktif Digital melalui Aplikasi Gemar (Game Membaca Lancar) pada Peserta Didik Kelas 2 SDN Cinunuk 01

Learning media can be an effective tool in helping overcome delays in reading and writing in grade 2 students, but the learning media developed must be innovative and digital media so that students easily understand and with the latest systems. Data collection techniques, researchers conduct student observations, educator interviews and journal literature studies. Data collection was carried out with the results of interviews with grade 2 educators of SDN Cinunuk 01 who carried out teaching activities. There are delays in reading and writing in these two students, there are several factors experienced. Based on the results of observation, the main cause of this delay in reading writing is environmental and psychological factors. Gemar or Fluent Reading Game is an application that can be accessed by students easily. In this hobby application, students can learn interactively. By using the Gemar digital application, students can easily read and rewrite what has been read by students
The Effect of Using Think-Pair-Share Technique on Reading Comprehension of Grade eight Students at SMP Negeri 1 Jorlang Hataran in Narrative Text

The research was carried out with quantitative research and quasi-experimental design. This research involved students from SMP Negeri 1 Jorlang Hataran. The sample was 60 students, 30 students from VIII-3 as experimental group, while 30 students from VIII-4 as control group. The classes were selected through purposive sampling. Think Pair Share teaching was employed as independent variable (y), with the dependent variable (x) purportedly resulting from it. Researcher gathered data by conducted pre-test, treatment, and post test. Mean of post test for experimental was 87,11, while control group’s was 47,11. The experimental group had post-test standard deviation of 9,41, while control group’s was 12, 62. The mean differences had standard error of 6.73 using significance level of 5%. It was determined that T-test value (5,94) exceeded T-table value (1,672). Thereby, Ho was rejected, whereas Ha was accepted. Hence, Think-Pair-Share had significant efect on students’ reading comprehension.
Penerapan Model Pembelajaran Aktif Inovatif Kreatif Dan Menyenangkan Untuk Meningkatkan Hasil Belajar Siswa

This research is a Classroom Action Research (PTK) which consists of Pre-cycle, Cycle I, Cycle II and Cycle III. The purpose of this study was to determine the application of the PAIKEM model can improve student learning outcomes. Each consists of planning, implementation, evaluation and reflection. Learning outcome data obtained by using tests. Analysis of the mastery test of learning outcomes in the pre-cycle reached 26.67%, in the first cycle it reached 53.33%, in the second cycle it reached 60% and in the third cycle it reached 73.33%. Based on the percentage in cycle III it can be said that it has achieved classical learning mastery. The results of the data analysis show that the application of the PAIKEM model can improve student learning outcomes. Based on the results of this research, it is suggested to the teacher that the application of the learning model is applied as an innovation in the teaching and learning process.
The Effect of Using Smartphones on the Mathematics Learning Outcomes of Class X Students at SMA Negeri 2 Tondano

This study investigates the impact of smartphone use on mathematics learning outcomes for SMA Negeri 2 Tondano students in grade ten. This investigation employs a survey methodology. This investigation was conducted at SMA Negeri 2 Tondano during the even semester of the academic year 2022/2023. This study's population consisted of all pupils in class X, which consisted of two classes and 58 students; questionnaires and documentation were used to collect data. The questionnaire provides information regarding Smartphone Use. In contrast, the documentation exposes the mathematics learning outcomes of grade X students from SMA Negeri 2 Tondano during the even semester of the academic year 2022/2023. Simple Linear Regression Analysis will be utilized to test the hypothesis in this investigation. Using the regression equation Y = 40.443 + 0.517X, with Fcount = 15.076 &gt; Ftable = 4.10 and Sig value. = 0.000 alpha = 0.05; and the correlation coefficient value of 0.533, it was determined that there was a positive effect of Smartphone use on the1mathematics Learning1Outcomes of Class X1Students at SMA Negeri 2 Tondano. Thus, it can be concluded that smartphone use has a 28.4% impact1on the mathematics learning1outcomes of pupils in class X at SMAaNegeri 2 Tondano.
Peningkatan Keterampilan Berbicara Melalui Metode Diskusi Kelompok Pada Siswa Kelas XI SMAN 2 Bantaeng

This study aims to describe the application of the group discussion method in improving the speaking skills of class XI students of SMAN 2 Bantaeng. The type of research used is Classroom Action Research (PTK) which is carried out in cycles. Each cycle has four stages, namely, the stages of planning, implementation, observation and reflection. The subjects in the study were students of class XI IPS 1 at SMAN 2 Bantaeng, totaling 28 students. The results of research on students' ability to speak using the group discussion method in class XI students of SMA Negeri 2 Bantaeng showed an increase in learning outcomes in each cycle and qualifications achieved in cycle II by achieving the provisions of the indicator of success that must be achieved, namely 75% of students who get a Minimum Completeness Criteria (KKM) score of 78. The learning outcomes in cycle I are with a percentage result of 25% or with an average result of 60.46 different in cycle II those who experienced changes were more effective, namely with a percentage result of 79% or with an average result of 80.42 in cycle II students were more enthusiastic in participating in the learning.
Penerapan Kegiatan Literasi dengan Metode Reading Aloud untuk Meningkatkan Keterampilan Membaca Permulaan Siswa Kelas Rendah (Studi Kasus pada Kelas I SDN Cinangka 03 Kabupaten Bandung)

This research was conducted to provide a description and description of beginning reading using the Reading aloud method as a way to improve and strengthen students' reading skills. The approach taken for this research is to use a qualitative approach with case studies. Methods of data collection based on the results of interviews, observations, field notes, and documentation. The data analysis technique for this research is data reduction, data presentation, and drawing conclusions. The results of this study will show how students' ability to read begins so that later it can be concluded that from cultivating reading the reading aloud method can have an influence on the reading skills of grade 1 (one) students at SDN Cinangka 03. Students' enthusiasm in learning to read with this method quite well, students' reading skills improve, and students get new vocabulary in different books
Pengaruh Media Alphabet Fishing Terhadap Kemampuan Membaca Anak Usia 5-6 Tahun Di TK Mawar Putih Kecamatan Singingi Hilir Kabupaten Kuantan Singingi

The ability to read is one of the most important aspects of language, the introduction of reading skills needs to be stimulated in children from an early age, stimulating children's reading abilities from an early age can help children to recognize letters, add new vocabulary and most importantly can make it easier for children to learn. The Alphabet Fishing game can be a simple game designed to help children aged 5-6 years recognize letters. This study aims to determine the effect of Alphabet Fishing media on the reading ability of children aged 5-6 years at Mawar Putih Kindergarten, Singingi Hilirr District, Kuantan Singingi Regency. The type of research used was experimental, using a pre-experimental research design model of one group pretest posttest design, namely research conducted in one group. The data analysis technique used in this study used a t-test using the SPSS Windows Version 25 program. The results of this study indicate that there is a significant effect of using Alphabet Fishing media on the reading ability of children aged 5-6 years in Mawar Putih Kindergarten, Singingi Hilir District. Kuantan Singingi, comparison of the results of the ability test of children before and after the implementation of the experiment by giving treatment in the form of Alphabet Fishing media. The magnitude of the effect is equal to 75,7%, and based on the Normalized Gain assessment criteria it is in the high category.
Pengaruh Penggunaan Media Pembelajaran Powtoon terhadap Motivasi Belajar Siswa Kelas VII SMP Negeri 1 Tinggi Raja

This study aims to determine students' learning motivation in the learning process using powtoon learning media, to determine the implementation of social studies learning using powtoon learning media and to determine the effect of using powtoon learning media on student learning motivation. This research was conducted at SMA Negeri 1 Tinggi Raja, Jalan Danau Teratai, Dusun II Sawah, Tinggi Raja Village, Tinggi Raja District, Asahan Regency, North Sumatra Province. The data collection technique is using internal and external learning motivation questionnaires. Data analysis techniques in this study used descriptive and inferential analysis. Based on the results of the study that obtained a tcount of 1.088 while the ttable value was at a significance level of 5% with N = 60, a ttable of 1.67155 was obtained. The value of tcount &lt; ttable is obtained, namely 1.088 &lt; 1.67155 then Ha is rejected HO is accepted. So it can be concluded that there is no effect of the use of powtoon learning media on the learning motivation of class VII students of SMP Negeri 1 Tinggi Raja
Differential Privacy “Working Towards Differential Privacy for Sensitive Text “

The differential-privacy idea states that maintaining privacy often includes adding noise to a data set to make it more challenging to identify data that corresponds to specific individuals. The accuracy of data analysis is typically decreased when noise is added, and differential privacy provides a technique to evaluate the accuracy-privacy trade-off. Although it may be more difficult to discern between analyses performed on somewhat dissimilar data sets, injecting random noise can also reduce the usefulness of the analysis. If not, enough noise is supplied to a very tiny data collection, analyses could become practically useless. The trade-off between value and privacy should, however, become more manageable as the size of the data set increase. Along these lines, in this paper, the fundamental ideas of sensitivity and privacy budget in differential privacy, the noise mechanisms utilized as a part of differential privacy, the composition properties, the ways through which it can be achieved and the developments in this field to date have been presented.
Earth’s Truth is Super Vedic Conceptacle (SVC) by Boolean Universe of Discourse Methodology (BUDOM)

Mankind's conjunction, disjunction and negation's mental faculties.Mankind cannot claim intellectual property rights over the Veda's omniscient influence.Veda needs no re-introduction as the breathed forth, heard and remembered in human memory with subsequent recitations.Research by humans proved that Universe too has memory like humans have, justifying the heard-Veda when breathed out by Supreme Godhead of Universal Spectrum called Vedic Universe inclusively.Coming to Earth where humans inhabit amongst Planets, none other is like Earth of natural Oxygen to life as it were applied scientific provision for our nonextinction.Veda highlights Earth as Vedic Conception which bears everywhere breathing and living things but shall not go dry.Hence, Earth is Super Vedic conceptacle (SVC) for scientifically promulgating as the only SVC available to mankind.This Paper embarks on SVC's value research as rarefied scholarly pursuit.An eye-opener in that, it reproduces Earth as unique Super Vedic conceptacle (SVC) titled above rightfully asserting that it is 'Not a case of Boolean Logic of true/false/and/not/or' instances but certainly, the Boolean Universe of Discourse Methodology (BUDOM) since several quarters of authored Globe suspected whether Godhead is Mathematics and God is a Mathematician?Reality, simply put, exclaims that no any of the existing many Planets is like our Earth for recognition as one and only one SVC in this nuclear age.Some settings and set-ins of so-called Earth Day figuring environmental issue is inadequate unlike this Paper's SVC-Supremacy rose and upheld via BUDOM.
CombiningNLP and Deep Learning Techniques to Generate Captions

Picture captioning ranges the areas of computer vision and common dialect handling.The picture captioning errand generalizes protest location where the portrayals are a single word.As of late, most investigate on picture captioning has centred on profound learning procedures, particularly Encoder-Decoder models with Convolutional Neural Organize (CNN) highlight extraction.Be that as it may, few works have attempted utilizing question location highlights to extend the quality of the created captions.This paper presents an attention-based, Encoder-Decoder profound engineering that produces utilize of convolutional highlights extracted from a CNN demonstrate pre-trained on ImageNet (Xception), at the side question highlights extricated from the YOLOv4 show, pre-trained on MS COCO.This paper moreover presents a modern positional encoding plot for protest highlights, the "importance factor."Our demonstrate was tried on the MS COCO and Flickr30k datasets, and the execution is compared to execution in comparative works.Our unused include extraction plot raises the CIDEr score by 15.04%.
Isolation and storage of PBMCs from human peripheral blood samples v1

This protocol descried detailed steps on how to isolate and store PBMCs from human peripheral blood samples. By following this protocol, you can isolate and store PBMCs for up to 1 year. Then you can perform antibody staining on samples of different timepoints/batches for flow cytometry analysis once.
ANALISIS PENGELOMPOKAN FASILITAS KESEHATAN BPJS KETENAGAKERJAAN MENGGUNAKAN METODE KLUSTERISASI K-MEANS

This research aims to be able to assist BPJS Kesehatan and other stakeholders in designing more targeted policies and interventions to improve the accessibility and quality of health services for the entire Indonesian population. Research on klusterisasi BPJS health facilities has a significant impact on improving the health service system in Indonesia, specifically the Makassar region. One of the non-hierarchical grouping procedures is to use the K-Means method. Based on grouping data in the last iteration, it is known that health facility participants are at a moderate level, when viewed the majority of data is gathered in cluster 2. It was concluded that the community has not maximally used assistance from the government in the form of health facility services. It is recommended in future studies to use datasets from primary sources in larger quantities, as well as use hybrid algorithms to obtain better results