Reviewerly/exHarmony huggingface dataset:
Participatory Practices as a Space for the Connection of an Artificial Neuroset and Human’s One in the Educational Process

The article analyzes the changes taking place in the education in connection with the advent of neural networks. The use of artificial intelligence (AI) by students devalues traditional types of educational work, it requires adapting of a set of training tasks to new conditions. The authors describe the use of participatory methods as a tool for the formation of general and professional competencies for creative students. On the one hand, participatory practices imply personal participation of each student. On the other hand, they contribute to the formation of originality and flexibility of thinking, help practicing goal articulating skills. These skills could be used for effective work with neural networks.
Introduction

This chapter gives an introduction to the topics covered by this book, in particular the overall vision of byte-addressable non-volatile memory (NVM) and its impact on database indexing.
Assessment of Input Modalities for Control and Accessibility in Fully Immersive Virtual Reality Educational Game

Educational video games need to be fully accessible and inclusive. Fully immersive virtual reality (VR) must consider and address the needs of diverse user groups. In this paper, we propose to assess user performance, task completion and input modality preferences for a range of different gameplay modes, in either a standing or sitting position, in the educational game “Numbers and Letters”. We assess the performance and usability of three input modalities: 1) a hand laser pointer for pointing and a trigger for selection, 2) a head laser pointer for pointing and a trigger for selection, and 3) a head laser pointer and a dwell time for selection, then assess differences in user performance between the sitting and standing positions for these three input modalities. The analysis was carried out with 14 users. The most preferred input modality was the hand laser pointer in the sitting position. The results stress the need to develop multimodal VR games where users can determine the way they interact with the environment.
A Hat-Integrated HCI System for Serious Games–Proof-of-Concept Applications in Focus Detection and Game Controlling

This paper presents the first prototype and proof-of-concept applications of an everyday hat-integrated human-computer interaction (HCI) system for serious games. Copper textile-based electrodes are integrated into a basic hat, and an HCI system is built around OpenBCI Ganglion device. As proof-of-concept applications, focus detection based on electroencephalography (EEG) and mobile game controlling based on electrooculogram (EOG) are presented. The functionality of these applications is tested by four participants. Based on the achieved results, this hat-integrated HCI system with copper-based textile electrodes can be an effective HCI medium for versatile serious games applications. Calibration of the system must be done for each participant, which will be the focus of our next study in this field. The results of this study are steps towards more user-friendly human-technology interfaces and game controllers, which can be integrated into our daily clothing for versatile serious games applications.
Towards a Competitive Two-Player Anti-phishing Learning Game

This paper explores the design and implementation of a competitive two-player anti-phishing learning game on the topic of phishing emails, aiming to educate users on how to recognize and create phishing emails, leveraging Cialdini’s principles of persuasion. By moving towards a competitive environment, the game presents a more constructive learning environment, in which players can compete against each other during the game-based learning process. A preliminary user study investigates the new game mode and evaluates usability and user experience to further improve its implementation.
Skill Check: Some Considerations on the Evaluation of Gamemastering Models for Role-Playing Games

In role-playing games a Game Master (GM) is the player in charge of the game, who must design the challenges the players face and narrate the outcomes of their actions. In this work we discuss some challenges to model GMs from an Interactive Storytelling and Natural Language Processing perspective. Following those challenges we propose three test categories to evaluate such dialogue systems, and we use them to test ChatGPT, Bard and OpenAssistant as out-of-the-box GMs.
Quantum simulation of the central spin model with a Rydberg atom and polar molecules in optical tweezers

Central spin models, where a single spinful particle interacts with a spin environment, find wide application in quantum information technology and can be used to describe, e.g., the decoherence of a qubit over time. We propose a method of realizing an ultracold quantum simulator of a central spin model with $XX$ (spin-exchanging) interactions. The proposed system consists of a single Rydberg atom (central spin) and surrounding polar molecules (bath spins), coupled to each other via dipole-dipole interactions. By mapping internal particle states to spin states, spin-exchanging interactions can be simulated. As an example system geometry, we consider a ring-shaped arrangement of bath spins and show how it allows us to exact precise control over the interaction strengths. We numerically analyze two example dynamical scenarios which can be simulated in this setup: a decay of central spin polarization, which can represent qubit decoherence in a disordered environment, and a transfer of an input spin state to a specific output spin, which can represent the transmission of a single bit across a quantum network. We demonstrate that this setup allows us to realize a central spin model with highly tunable parameters and geometry for applications in quantum science and technology.
Deep photonic reservoir computing recurrent network

Deep neural networks usually process information through multiple hidden layers. However, most hardware reservoir computing recurrent networks only have one hidden reservoir layer, which significantly limits the capability of solving practical complex tasks. Here we show a deep photonic reservoir computing (PRC) architecture, which is constructed by cascading injection-locked semiconductor lasers. In particular, the connection between successive hidden layers is all optical, without any optical-electrical conversion or analog-digital conversion. The proof of concept PRC consisting of 4 hidden layers and a total of 320 interconnected neurons (80 neurons per layer) is demonstrated in experiment. The deep PRC is applied in solving the real-world problem of signal equalization in an optical fiber communication system. It is found that the deep PRC exhibits strong capability in compensating for the nonlinear impairment of optical fibers.
Topology reconstruction using time series data in telecommunication networks

Abstract We consider Hybrid fiber‐coaxial (HFC) networks in which data is transmitted from a root node to a set of customers using a series of splitters and coaxial cable lines that make up a tree. The physical locations of the components in a HFC network are always known but frequently the cabling is not. This makes cable faults difficult to locate and resolve. In this study we consider time series data received by customer modems to reconstruct the topology of HFC networks. We assume that the data can be translated into a series of events, and that two customers sharing many connections in the network will observe many similar events. This approach allows us to use maximum parsimony to minimize the total number of character‐state changes in a tree based on observations in the leaf nodes. Furthermore, we assume that nodes located physically close to each other have a larger probability of being closely connected. Hence, our objective is a weighted sum of data distance and physical distance. A variable‐neighborhood search heuristic is presented for minimizing the combined distance. Furthermore, three greedy heuristics are proposed for finding an initial solution. Computational results are reported for both real‐life and synthetic network topologies using simulated customer data with various degrees of random background noise. We are able to reconstruct large topologies with a very high precision.
Correction to “Origin of Near-Infrared Luminescence Provided by UV-Photoexcitation of TiO<sub>2</sub>-Based and Non-TiO<sub>2</sub>-Based Photocatalysts: Experiment and Theory”

ADVERTISEMENT RETURN TO ARTICLES ASAPPREVAddition/CorrectionNEXTORIGINAL ARTICLEThis notice is a correctionCorrection to “Origin of Near-Infrared Luminescence Provided by UV-Photoexcitation of TiO2-Based and Non-TiO2-Based Photocatalysts: Experiment and Theory”Kirill S. ErshovKirill S. ErshovMore by Kirill S. Ershov, Alexandr S. BogomolovAlexandr S. BogomolovMore by Alexandr S. Bogomolov, Alexander V. DemyanenkoAlexander V. DemyanenkoMore by Alexander V. Demyanenko, Alexei O. YanshinAlexei O. YanshinMore by Alexei O. Yanshin, Nikolay V. DozmorovNikolay V. DozmorovMore by Nikolay V. Dozmorovhttps://orcid.org/0000-0002-1101-4526, Georgii A. BogdanchikovGeorgii A. BogdanchikovMore by Georgii A. Bogdanchikov, and Alexey V. Baklanov*Alexey V. BaklanovMore by Alexey V. Baklanovhttps://orcid.org/0000-0001-5042-888XCite this: J. Phys. Chem. C 2023, XXXX, XXX, XXX-XXXPublication Date (Web):November 28, 2023Publication History Received2 November 2023Published online28 November 2023https://doi.org/10.1021/acs.jpcc.3c07282© 2023 American Chemical SocietyRequest reuse permissions This publication is free to access through this site. Learn MoreArticle Views-Altmetric-Citations-LEARN ABOUT THESE METRICSArticle Views are the COUNTER-compliant sum of full text article downloads since November 2008 (both PDF and HTML) across all institutions and individuals. These metrics are regularly updated to reflect usage leading up to the last few days.Citations are the number of other articles citing this article, calculated by Crossref and updated daily. Find more information about Crossref citation counts.The Altmetric Attention Score is a quantitative measure of the attention that a research article has received online. Clicking on the donut icon will load a page at altmetric.com with additional details about the score and the social media presence for the given article. Find more information on the Altmetric Attention Score and how the score is calculated. Share Add toView InAdd Full Text with ReferenceAdd Description ExportRISCitationCitation and abstractCitation and referencesMore Options Share onFacebookTwitterWechatLinked InReddit PDF (655 KB) Get e-AlertscloseSupporting Info (1)»Supporting Information Supporting Information Get e-Alerts
Low-code Development Productivity

This article aims to provide new insights on the subject by presenting the results of laboratory experiments carried out with code-based, low-code, and extreme low-code technologies to study differences in productivity. Low-code technologies have clearly shown higher levels of productivity, providing strong arguments for low-code to dominate the software development mainstream in the short/medium term. The article reports the procedure and protocols, results, limitations, and opportunities for future research.
Phase parameters of orthogonal arrays and special maximally multi-qubit entangled states

Quantum orthogonal arrays are combinatorial designs with a remarkable class of genuinely multipartite highly entangled states. In this paper, we propose the method for constructing maximally multi-qubit entangled state through phase parameters of orthogonal arrays. Using this method, we not only determine that maximally n-qubit entangled state, but also find the [Formula: see text] orthogonal array that gives maximally [Formula: see text] entangled states. Such states play an important role in quantum theory with a high degree of multipartite entanglement.
University Science Promotion: A Model of a Center for Public Science

In the international practice of higher education, a university has traditionally been considered as a center for education and science. A modern urban university, however, breaks through the boundaries of educational and scientific projects and pioneers the development of the learning, social, cultural, and intellectual environment of the city and its dwellers. In the view of the research-based and community-oriented mission of the university, there is a need to reinvent and further develop the communication strategies between the university and the urban residents. As one of the steps in this direction, the authors suggest communicating with the citizens through the promotion of university-developed scientific knowledge and research results among wider public. This will solve the challenges of making people interested in the fundamental and applied sciences, developing the human capital for the benefit of the regions, increasing the level of scientific literacy among citizens, creating conditions for the intellectual development of the youth, involving young people and representatives of other age groups in the research activities, and enhancing the prestige and social attractiveness of science. Pursuing these tasks, in this paper the authors study the practices and the formats of science promotion undertaken by the universities and suggest a model of a university-based center for public science.
World-Class University Campuses as a New Form of Organization of Educational Spaces on the Territory of the Russian Federation

An urgent problem in many countries is to increase the efficiency of using educational spaces, which is solvable through the creation of campuses. Campuses contribute to economic growth by localizing education, science, innovation and business in a single space. However, the establishment of campuses in the Russian Federation should be justified both for private investors involved in their creation and for the state, which accounts for a significant amount of their financing. Hence, it is necessary to determine the parameters that will allow creating the most popular and effective educational spaces on the territory of the Russian Federation. The paper considers various types of campuses available in world practice: urban and autonomous, local and dispersed, historical and modern, campuses of various models: English, French, American, Southeastern and satellite. Though known in world practice from the 18th century, campuses as an effective form of organizing educational spaces are currently only being created in Russia. Since 2021, there have been selected 17 projects, and the selection of projects will continue in subsequent years. The study resulted in parameters that are not taken into account when determining the maximum amount of subsidies aimed at creating campuses on the basis of existing regulatory documents. However, the analysis of the world practice shows that these parameters are necessary and directly affect the creation and further functioning of campuses. A system of additional criteria is of great importance, which makes it possible to assess not only the success of the project for the urban environment and the effect on the economy of the region, but also the expediency of financial investments, both for the state and for the private investor. The paper concludes that when considering projects for the creation of campuses, it is necessary to additionally take into account commercial and budgetary efficiency; the location of the campus, its scale, orientation, involvement in the urban environment; the load of infrastructure facilities to ensure the creation of the most effective campuses on the territory of our country.
Labor Involvement of Employees of Higher Education Institutions: Based on Corporate Projects

The article examines the concept of «employee involvement» in organizational management, presents the key characteristics and determinants of this involvement, shows how to manage labor involvement. The authors analyze the connection between labor alienation and employees’ «burnout», the advantages of high and the risks of low labor involvement.The research focuses on the involvement of staff in the academic field. Given the ongoing processes of modernization and transformation of the higher education sector, which also cover Russian universities, a high level of employees’ engagement can potentially help to effectively cope with new challenges.We analyze theoretical concepts of personnel involvement in the work of the organization and present the results of a longitudinal sociological study based on our questionnaire. Four monitoring waves were carried out: in 2018 (N=708), in 2019 (N=840), in 2020 (N=522), and in 2022 (N=552). The research is aimed at studying the involvement of scientific and pedagogical staff in the activities and corporate projects of the university (in comparison with other categories of employees). There are found out the types of employee involvement and the key factors determining the change in the level of their involvement in the activities of the organization and in the implementation of individual corporate projects. We have identified three types of employee involvement: high (unconditional), medium (labile) and low (avoidant) involvement. The highest labor involvement is noted among senior staff and line managers.The study of employee involvement is of practical importance for researchers and practitioners in the sphere of human resource management. The article might be of interest for federal and regional authorities in the field of education, for heads of higher education institutions, for university human resource departments, and for university staffin general.
A Model of Developing Partnership between the University and its Graduates

The case of this research is an experience of managing partnership development between Ural Federal University (UrFU) and its graduates. The paper studies management approaches and technologies, practices of organizing interaction with alumni. There are described a number of components (regulatory, structural, managerial, fi nancial, technological, performance monitoring) of such a partnership development model. The authors present the implemented model of Ural Federal University’s partnership with its graduates. Special attention is paid to the analysis of the demand for areas of the university and young graduates’ cooperation (based on a 2013–2022 sociological study).
Forming the Identity of a Regional University as a Tool to Manage Its Competitiveness

The concept of identity, originally used in relation to the human personality, comes to be actively applied to various social institutions, including HEIs. Nowadays, the competitive nature of a university’s funding makes a higher education institution’s identity formation a key factor in its competitiveness. Our review of the existing studies shows that at the moment there is a problem of poor knowledge on regional universities’ identity, especially in terms of its external component. The aim of our study is to identify the existing difficulties in regional university’s identity formation and to substantiate the directions for their solution. The methodological basis of our analysis is the theory of organizational identity. The definitions of a regional university and its identity are obtained using the content analysis method. Our classification of Russian universities made it possible to formulate criteria, which make it possible to identify a university beyond any special status. Our analysis of Russian HEIs’ financing shows that such universities face with a lack of funding and, accordingly, with the need to increase competitiveness through the formation of their identity. In the future, this problem will only intensify due to the influence of digitalization, which makes a university’s territorial proximity less important for the enrollees.
The University of Northern Kuzbass Agglomeration: Campus as a Strategic Bet

The article presents the concept of university campus of Northern Kuzbass agglomeration, emerging in Kuzbass in the context of the region’s transition on the path of sustainable development. The work provides an overview of successful practices in universities’ achieving significant local impact in terms of effective organization of the campus space. The peculiarities of the Russian context of universities’ turning to regions are noted. A hypothesis is formulated about the reasonableness of the regional university betting on development of campus infrastructure, which is supposed to initiate and support new formats of activities and practices as well as internal institutional changes. On the example of creating a world-level campus in Kemerovo there are shown possible changes in the university model, which allow to solve regional problems of supporting agglomerative development. The paper might be of interest as a case study when designing campus infrastructure development in the regions of Russia.
The development of kobatar learning media for learning mathematics in elementary school

The objective of this study is to develop Kobatar learning media and assess the viability of the products derived from the creation of Kobatar learning media for teaching mathematics in third-grade elementary classes. This research falls under the category of research and development (R&amp;D). The development process adheres to the Borg and Gall development procedure theory, encompassing seven distinct steps. The findings of this investigation indicate that the product meets the stipulated eligibility criteria. Practicality is evidenced by material expert validation yielding a final percentage of 92.59%, followed by media expert validation with a final percentage of 95.62%. Additionally, the practicality of the response questionnaire from three students resulted in a final percentage of 95.13%. All these percentages align with the eligibility criteria, categorizing the product as "Very Eligible." In conclusion, Kobatar learning media in third-grade elementary school demonstrates its potential as a versatile tool for learning mathematics in this educational setting.
Welcome to the Zombie Apocalypse: How popular culture can facilitate team building and understanding leadership

This paper introduces a scenario-based learning activity to bring challenges in strategic communication and leadership to students' lived experience. It details the goals, setup, steps, and appraisal of a group activity conducted at a course's start. The activity aims to foster cohesion among students from diverse backgrounds and offers a hands-on introduction to the challenges faced by strategic communication practitioners and leaders.
Faculty perception of online education: considerations for the post-pandemic world

In the post-COVID era, academic institutions adapted curricula, utilizing aspects of the online delivery in full or partially. Consequently, this research focuses on identifying the factors that influence faculty perceptions of effective online delivery in higher education and comparing them with students’ perceptions. The study involves semi-structured interviews with 15 faculty members at a renowned university to gain insights into their online teaching experiences during the pandemic. Additionally, 51 faculty members participated in a survey using the Relative Importance Index (RII) method to determine the most significant practices impacting online delivery. The results indicate that the most concerning factor for faculty during online delivery is facilitating students’ engagement and interactions in class, with an RII of 0.94. Controlling academic dishonesty during assessments receives a relatively lower concern with an RII of 0.67. Making lectures interactive is identified as the most challenging practice for faculty. Comparing the findings with students’ perceptions based on previous studies, both groups emphasize the significance of effective communication, interaction, and the use of technology. Faculty prioritize the delivery and organization of lectures, while students focus on engagement and interactive elements. Faculty value organization and relevance in assignments, while students emphasize instructor qualities and responsiveness.