Reviewerly/exHarmony huggingface dataset:
Improving Biosafety in Performing Haematology Practicals

At present hematology practicals in India are performed by medical, dental and paramedical students. Mouth pipetting is done in hematology practicals and primary health centres and small hospitals to do hemoglobin determination, total red blood cell count (total RBC count), total white blood cell count (total WBC count) and platelet count. The physiology practical manuals describe the use of Haemoglobin pipette, WBC pipette and RBC pipette.[1-4] The pipette for haemoglobin determination has a rubber tubing and mouth piece to help in collecting required amount of blood. Read more.....
Pedagogical understanding of the essence of the concepts of «competitiveness»

The purpose of this article is to determine the essence of student competitiveness.The concepts of "competition", "competitiveness", and "student competitive structure" are considered fundamentally important for research.
Combined bit map representation and its applications to query processing of resource description framework on GPU

Resource description framework (RDF) is a common representation in semantic web context, including the web data sources and their relations in the URI form. With the growth of data accessible on the Internet, the RDF data currently contains millions of relations. Thus, answering a semantic query requires going through large amounts of data relations, which is time consuming. In this work, we present a representation framework, combined bit map representation (CBM), which compactly represents RDF data while helping speed up semantic query processing using graphics processing units (GPUs). Since GPUs have limited memory size, without compaction the RDF data cannot be entirely stored in the GPU memory; the CBM structure enables more RDF data to reside in the GPU memory. Since GPUs have many processing elements, their parallel use speeds up RDF query processing. The experimental results show that the proposed representation can reduce the size of RDF data by 70%. Furthermore, the search time on this representation using the GPU is 60% faster than with conventional implementation.
Communication With Low Performer Makes Project Success In Project-Based Learning

In this study, we investigated for group exercises for the third year students of the information science department to improve PBL in the software development process. We set up two Research Questions. One is to find "a correlation between individual performance and team performance in software development PBL." The other is to analyze "what factors affect the teams performance in software development PBL." In order to verify the Research Questions, this study evaluates the performance of individuals at first. Second, assess the teams performance. Third, examine the correlation between individual performance and team performance. We measured competencies as an individual performance by peer review. We found in high performers analysis that teammates believe that they have communicated with high performers. However, high performers do not think that they have communicated with teammates as much as teammates believe. Also, we found in low performers analysis that low performers believe that they have communicated with teammates. However, teammates do not think that they have communicated with low performers as much as low performers think. On top of that, we found a correlation between communication to low performers and team performance. The results of this study imply that communication with low performers is also crucial for project success even in commercial projects since PBL is a microcosm of society.
The Geometry of Information Retrieval is a Cybernetics, and it is to be Overcome

Our paper argues that the geometry of Information Retrieval (IR) is more akin to a cybernetics than it is a quantum theory.However, as a cybernetics, several aspects of IR as poorly captured.It provides some correspondence between IR and cybernetics, identifying the behaviourist character of the latter as the limiting issue and suggesting the need to recontextualise IR outside of any such discourse.It discusses the implications to some foundational notions, and to methodology in such a recontextualisation.
Consistent Long Sequences Deep Faces

Face swapping in videos usually has strong entertainment applications. Deep Fakes (in Faces) are a recent topic in deep learning where the main idea is to substitute the face of a person in a video with the face of another person. But one of the drawbacks of the method is that between two successive frames there are inconsistencies between the faces, such as changing face color, flickering or eyebrows that change. In this paper, we propose a convolutional neural network for swapping faces based on two autoencoders which share the same encoder. In this network, the encoder can distinguish and extract important features of faces, including facial expressions and poses; the decoders will then reconstruct faces according to these features. First, we will generate datasets of faces respectively for person A and person B. Secondly, the local information of two faces is sent to the network to get the model; after the training process, we can use the model to reconstruct the corresponding face of person B when the input is one face of person A. Afterwards, we build a binary mask to select the face area and transfer color from the source face to the target face. Finally, we only need to use a seamless clone to merge the new faces back into the source frames to create a fake video. The experimental results show that the quality of the fake videos is improved significantly.
Eliciting Students’ Response on Teacher’s Question in Reading (A case study at Junior High School of SMPN Karang Tanjung Pandeglang).

Hilda Yasifa Rohmana. 132301572. Eliciting Students’ Response on Teacher’s Question in Reading (A case study at Junior High School of SMPN Karang Tanjung Pandeglang). This research investigates the students’ response on teacher’s question. The research conducted based on the main problems : (1) How are students responses on teacher’s questions at SMPN 1 Karang Tanjung Pandeglang? (2) How are teacher’s effort in eliciting students responses on teacher’s questions at SMPN 1 Karang Tanjung Pandeglang? (3) How are students skills in reading of this research is the students second junior high school Karang Tanjung Pandeglang, and the researcher took 30 students as the sample. The data is collected by giving interview, observation, and test. The results of this study conclude that the students 'responses to the teacher's questions are very good, so that many students get scores of 100 and 90, while the least scores are 40. In short, it shows that the students' responses to the teacher's questions, the teacher's effort in raises student responses, and students skills in reading comprehension are good. Keywords: Reading Comprehension, Teacher’s Questions
Research Data Infrastructure for Digital Art History

Sharing research data is not only allowing the reproducibility of research results and the re-use of existing data for new research questions but also makes involved researchers more visible, increases the opportunities for collaboration and boost innovation capacity of the entire society. This presentation will give an overview of three initiatives that will hopefully facilitate and promote research data sharing in Croatia: DABAR infrastructure, RDA initiative and NI4OS-Europe project. The Digital Academic Archives and Repositories (DABAR) is a national repository infrastructure that provides research and higher education entities in Croatia with the common infrastructure necessary to establish and maintain secure, reliable and interoperable institutional and disciplinary repositories. Each repository in DABAR has built-in support for storing and sharing institution’s scientific and educational digital outputs including research data. The Research Data Alliance (RDA) is a global initiative that develops social and technical conditions for data sharing, data re-using and data-driven innovation. The RDA was jointly founded in 2013 by the European Commission, the USA National Science Foundation, the USA National Institute for Standards and Technology and the Australian Ministry of Innovation. The European branch of the RDA (RDA Europe) seeks to play central role in the EU’s open science strategy, relying on a network of national RDA nodes. SRCE became a Croatian national RDA node in September 2019.The National Initiatives for Open Science in Europe (NI4OS-Europe) is an H2020 project that started on 1st September 2019 with the objective to support the coordination, convergence and federation of national and / or thematic open science initiatives by developing common tools and mechanisms of the relevance to European Open Science Cloud (EOSC). It is part of an effort to establish the EOSC, in which SRCE participates as one of 22 consortium partners.
Türkiye’de Özel Arşiv Türü Olarak Bilet Efemeraları başlıklı kitabın değerlendirmesi

Dizinler Scopus LISA (Library and Information Science Abstracts) EBSCOHOST-LISTA (Library, Information Science & Technology Abstracts) TÜBİTAK-ULAKBİM Sosyal Bilimler Veri Tabanları DOAJ (Directory of Open Access Journals) E-Lis (E-Prints in Library and Information Science) ASOS Index
FORMATION OF PROFESSIONAL COMMUNICATIVE COMPETENCE DURING THE PROJECT-FOCUSED LEARNING IN TERMS OF USING SCRUM METHODOLOGY

The practical experience of formation of professional competence of students of Kharkiv computer-technological college of National Technical University ”Kharkiv Polytechnic Institute” in terms of using Scrum methodology is considered. The application of this methodology took place during the training of future technicians-programmers. The Scrum methodology was successfully integrated into project-based learning. The owner of the software product was the head of practice, who developed the terms of reference. During the lessons, mini-groups were formed consisting of a Scrum master, a web developer, a tester, who before starting the development process estimated the number of hours required to complete the project. Students developed an information website for a month. The group project consisted of four sprints of one week each. Under the leadership of the Scrum master, short daily meetings were held at which each development participant reported on the amount of work performed. Adjustment and direction of the team's activities in a single direction, setting priorities, focusing on certain types of work, timely identified problems, improved team spirit and communication in the team. At the end of the week there was an hour-long meeting called retrospective, during which the team reported on the successes and failures of the current week, discussed the action plan for the next week. The analysis of the work was carried out with the help of the Scrum Board and the corresponding diagrams. At the end of each week, the teacher conducted on going monitoring of the project task, made the necessary comments and suggestions. After the successful completion of the project task, the students had a successful presentation of the developed projects. The head of the practice put the final assessment of each mini-group. As a result, such features of professional communicative competence as the ability to use the norms of business communication, to work in a team, to establish favourable communication, the ability to defend their opinions, to choose their own communication strategy were formed.
Dynamics Should Be Sexy

Every October I begin my set of lectures on Dynamics for second-year engineers. There are about two hundred students each year. Our university is a popular destination for engineers who study in the UK, yet each student has a different fate and a different set of circumstances that brings them to my lectures.
Job-training Support System using Smartphone Virtual Reality

Employees who newly belong to part-time jobs or part-time workers often conduct training to learn business skills and knowledge. However, companies have to pay a lot of costs for the job-trainings, because it needs lecturers, long time and facilities for the training environment. This disadvantage becomes more conspicuous especially in workplaces and industries where people change frequently. Therefore, we propose a job-training support system using Virtual Reality (VR) with the purpose of improving training efficiency and cost reduction. The system uses a smartphone, VR goggles and AR markers to construct a virtual job-training environment, and can recognize actions of job-trainees. By the result of action recognition, the system can show an appropriate instruction of the job-training. Job-trainees can train alone by this system anytime, anywhere.
Quantum Phase Properties: Quantum Phase Properties of Photon Added and Subtracted Displaced Fock States (Ann. Phys. 11/2019)

In article 1900141, Priya Malpani, Anirban Pathak, and co-workers studied different aspects of quantum phase properties of a set of engineered quantum states, which can be reduced from photon added/subtracted displaced Fock state, in view of their applications in quantum technology. This image represents the polar plot for quantum phase distribution of this set of engineered quantum states.
Popularised Similarity Function for Effective Collaborative Filtering Recommendations

The existing similarity functions use the user-item rating matrix to process similar neighbours that can be used to predict ratings to the users. However, the functions highly penalise high popular items which lead to predicting items that may not be of interest to active users due to the punishment function employed. The functions also reduce the chances of selecting less popular items as similar neighbours due to the items with common ratings used. In this article, a popularised similarity function (pop_sim) is proposed to provide effective recommendations to users. The pop_sim function introduces a modified punishment function to minimise the penalty on high popular items. The function also employs a popularity constraint which uses ratings threshold to increase the chances of selecting less popular items as similar neighbours. The experimental studies indicate that the proposed pop_sim is effective in improving the accuracy of the rating prediction in terms of not only lowering the MAE but also the RMSE.
Monitoring and evalution activities of NPP operators in the preparation for the training facilities

The most effective technical means of training operators of various kinds of professional activities are simulators. In recent years, simulators are increasingly used in industry, energy and other sectors of the economy, in particular, to train operators of nuclear power units, whose actions are characterized by the complexity of management tasks and greater responsibility for decisions. To provide the possibility of monitoring and evaluation of activities on training of NPP operators on training complexes. To do this, propose to present our work with a working model that reflects a consistent change in the current state of discrete controllers on the NPP console compared to the reference model of its activity. Based on this, propose to use a three-level structure of monitoring and evaluation criteria-"task-mode-parameter". According to the adopted structure, the lower level of the hierarchy is a criterion for assessing the activities of the operator by parameters, which in this case is the state of the controls in a separate mode. The method of evaluation and control of NPP operators ' activity during their training on training complexes based on the concepts of "initiative" and "forbidden" combinations introduced in the article in the transformation matrices characterizing the current activities of NPP operators is proposed.
Optical Identification of <i>Plasmodium falciparum</i> Malarial Byproduct for Parasite Density Estimation

Plasmodium falciparum ( P. falciparum ) malarial degree of infection, termed as parasite density (PD), estimation is vital for point-of-care diagnosis and treatment of the disease. In this work, we present application of optical techniques: optical absorption and multispectral imaging for P. falciparum malarial byproduct (hemozoin) detection in human‐infected blood samples to estimate PD. The blood samples were collected from volunteers who were tested positive for P. falciparum infections ( i -blood), and after treatment, another set of blood samples ( u -blood) were also taken. The i -blood samples were grouped based on PD (+, ++, +++, and ++++). Optical densities (ODs) of u -blood samples and i -blood samples at blood absorption bands of 405 nm, 541 nm, and 577 nm showed different optical absorption characteristics. Empirical computation of ratio of the ODs for the blood absorption bands revealed reduction in the ODs with increasing PD. Multispectral images containing uninfected red blood cells ( u -RBCs) and P. falciparum ‐infected red blood cells ( i -RBCs) on unstained blood smear slides exhibited spectrally determined decrease in both reflected and scattered pixel intensities and increase in transmitted pixel intensities with increasing PD. We further propose a linear classification model based on Fisher’s approach using reflected, scattered, and transmitted pixel intensities for easy and inexpensive estimation of PD as an alternative to manual estimation of PD, currently, the widely used technique. Application of the optical techniques and the proposed linear classification model are therefore recommended for improved malaria diagnosis and therapy.
Approximation of Fuzzy Numbers by Using $$\alpha $$ - $$\beta $$ -knots Piecewise Linear Fuzzy Numbers

In this paper, the problems of approximating general fuzzy number by using \(\alpha \)–\(\beta \)–knots piecewise linear fuzzy number are studied. Firstly, \(\alpha \)–\(\beta \)–knots piecewise linear fuzzy number are defined, and the conceptions of nearest \(\alpha -\beta -\)knots piecewise linear approximation and nearest \(\{0,\alpha ,1\}\)–\(\{0,\beta ,1\}\)–knots piecewise linear approximation are introduced for a general fuzzy number. Then, it is also the most important work of this paper that for a general fuzzy number, we obtain a formula to get the nearest \(\alpha -\beta \)–knots piecewise linear approximation and the nearest \(\{0,\alpha ,1\}-\{0,\beta ,1\}\)–knots piecewise linear approximation using weighted metric as a criterion. And then, we give specific example to show more reasonable and effective of the methods proposed by us.
PEMETAAN AKSES HALAMAN SITUS WEB BERBASIS LOG-ACCESS

Since the 2016, STMIK AKAKOM Library implements the information system thoroughly by using developed application that should connect to other library application. Various menu that provided is Home, Kontak, Tautan, Layanan, Profile, Katalog Online, and Digital Library. Research aims to determine the pattern of visits to the web and identify what pages are frequently visited by visitors &#x0D; Research begins with literature study of a relevant topic, configure the Nginx server, collecting log access data during a certain time, until prepared them so the result and conclusions can be achieve. In web usage mining implementation there are three stages that are carried out to get libraries and sources of information namely preprocessing, pattern discovery and pattern analysis. The research object is the STMIK AKAKOM library site.&#x0D; The results show which pages that most frequently visited is ‘Home’, ‘Berita’, ‘Digital Library’, ‘Koleksi’, Tautan’, ‘Layanan’, ‘Katalog Online’, dan ‘Kontak’. The operating system or browser that used much more is Windows, Android, Linux, and iphone. By Internet Protocol, the most visitors came in is from outside of Akakom
Deep Learning Networks for Real-time Object Detection on Mobile Devices

The Activis works to provide a practical help for visual impaired people, developing an Android application to navigate in indoor environment. The need for an Object Detection model for this purpose is clear. In this thesis work are proposed and analyzed the performances of two models: SSD-Lite with Mobilenet V2 and Tiny-DSOD. It is also proposed a new dataset called Office dataset, useful to test the two algorithms.
Research Guides: Perpetual Access (PA): What is Perpetual Access (PA)?

This guide provides information on what Perpetual Access is, and how it is being utilized at USC Libraries for Collection Management.
SC44 ‘I’m sorry doctor but I didn’t hear that….’: developing a Virtual Reality (VR) hearing impairment learning experience for medical students

<h3>Background</h3> Hearing loss affects one in seven of our population. Having a hearing loss can have a significant impact on an individuals life. Deafness can affect a person’s ability to communicate properly. It alters their interactions with others and may contribute to depression, loneliness, and social withdrawal. Deaf people often complain that medical professionals frequently lack understanding and empathy. Many have called for improved training methods for healthcare professionals in how they interact with individuals who have a hearing loss. Simulating illness (e.g. wearing an ageing body suit) can afford healthy learners vicarious experiences of patienthood and develop their empathic skills. Simulating hearing impairment, and the impact this has on individuals, may provide a experiential learning experience. Patient-perspective virtual reality (VR) has been shown to enhance empathy skills relating to mental illness for example. <h3>Summary of education project</h3> Working with individuals who live with hearing impairment – we will develop a story–board of how best healthcare professionals should interact with patients who have hearing impairment Following this, we will shot 360 footage of what it is like to be a patient living with hearing impairment during a GP consultation – both when a practitioner communicates well and less so well (for comparison). We will then prepare this footage to be viewed on VR headsets as a medical student learning resource. In partnership with the Sonic Arts Research Centre (SARC) at QUB we will adapt the audio of this video to provide an audio immersive experience of the various issues faced by individuals who live with hearing impairment. This overall process with be collaborative including individuals from Deaf Charities, healthcare professionals and students. The footage will then be prepared for VR platforms and feasibility tested. <h3>Outcomes</h3> The outcomes of this project will be to develop a VR (both a visual and auditory) immersive experience to allow learners to experience some of the sensory and emotional experiences of having hearing impairment. <h3>Discussion, conclusions and recommendations</h3> Simulating illness gives healthy learners vicarious experiences of patienthood. Such an experience may have an impact on healthcare professionals students attitudes and behaviours of how their best interact with these individuals in the future. Future work will explore the impact of this form of simulation on healthcare professionals
Quantum Floyd-Warshall Alorithm. (arXiv:quant-ph/0502144v2 UPDATED)

Classical Floyd-Warshall algorithm is used to solve all-pairs shortest path problem on a directed graph. The classical algorithm runs in \mathcal{O} (V^{3}) time where V represents the number of nodes. Here we have modified the algorithm and proposed a quantum algorithm analogous to Floyd-Warshall algorithm which exploits the superposition principle and runs in \mathcal{O} (Vlog_{2}V) time.