Reviewerly/exHarmony huggingface dataset:
Towards an Aesthetic of Hybrid Performance Practice

This paper discusses the composition of works for interactive live performance based on the comparison between recent artworks and experimental work methods of the two authors. We compare the different interaction design strategies employed and discuss the factors which influenced the choice of methods for motion tracking and their influence on body movements when coupled with the generation of sound during the performance. We consider the resulting artworks as hybrid artforms that combine aspects of music composition, improvised sound performance, and stage performance or dance. A high-level comparison of the technical and practical aspects of said works is provided. We furthermore outline the principles of the system developed in SuperCollider by one of the authors o enable networked performance with sensors. It can be argued that the new expressive potential and the wealth of possibilities to be explored warrants further work in this direction, and that systematic comparison of the interactive characteristics and expressive affordances of the systems developed are useful in guiding further research in the development of novel hybrid performance forms.
Digital Labeling of the Vasculature: Toward Label-Free and Labor-Free Vessel Segmentation

We propose digital labeling, a method for automated, three-dimensional segmentation of blood vessels without vascular contrast agents. Our deep learning approach greatly simplifies the sample preparation required for 3D microscopy and accelerate image post-processing.
Evaluating AI as an Assisting Tool to Create Electronic Dance Music

The demands on creatives to complete a jingle or a piece of music even under time pressure are growing. This paper analyzes Google’s Magenta Studio to identify its possibilities for a more effective production of electronic dance music (EDM), especially in terms of time, without a loss of subjective listening pleasure. For this purpose, the process of EDM music production, which includes artificial intelligence, was analyzed. With a subsequent survey, it was determined whether the music pieces produced in this way differ in their subjective listening pleasure and which of the approaches can be recommended for further production.
An abnormal intrusion detection method based on self-organising model

Intelligent video analysis is a new application direction in computer vision. Aiming at the decline of abnormal intrusion detection accuracy caused by background change in the intelligent video analysis field, an anomaly detection method for monitoring video based on a self-organising model is proposed. In this method, the idea of a self-organising mapping neural network in machine learning is applied to anomaly intrusion detection, and the gridded video image is regarded as input excitation. Then, the method constructs the expression model of a normal image by generating, updating, and deleting nodes and uses the node state in this model to calculate the anomaly degree, to judge whether there is an abnormal intrusion. Experiments show that the anomaly detection method based on a self-organising model can effectively detect the abnormal intrusion of pedestrians and vehicles in the scenes taken by a fixed lens camera and rotating ball camera. Its performance is significantly better than common detection methods. Compared with the Gaussian mixture model and grow when required network methods, the accuracy is improved by 5.8% and 2.7%, respectively.
PENGUKURAN PERSEPSI TENAGA TEKNIS KEFARMASIAN DI KOTA DAN KABUPATEN SEMARANG TERHADAP APOTEK ONLINE

The development of online pharmacies in Indonesia will have an impact on the existence and role of Pharmaceutical Technicians. The number of pharmacies in Semarang City and Regency has reached almost 500 units. The number of Pharmaceutical Technicians who have practice permits in Semarang City is 477 people and in Semarang Regency is 115 people. Objective: This study aims to measure the perception of Pharmaceutical Technicians in Semarang City and Regency towards online pharmacies. Method: This research is a descriptive observational study using a cross sectional study design with using purposive sampling technique. The research data was obtained through a questionnaire in the form of a Likert scale which was distributed via google form in the Whatsapp group of Persatuan Ahli Farmasi Indonesia of Semarang City and Regency. Perceptions that are measured are drug guarantees, prices and consumer services. Pharmaceutical Technicians is said to have a positive perception of online pharmacies if the average score of the three parameters is in the range of 802.5 – 1284. Results: Respondents involved in this study were 321 respondents. Female respondents were 288 respondents (89.72%), 270 respondents (84.11%) aged less than 36 years and 177 respondents (55.14%) had Diploma III Pharmacy education. The drug guarantee parameter got a score of 1098, the drug price parameter got a score of 904 and the consumer service parameter got a score of 1035.5. The average score for the three parameters is 1012.5. Conclusion: Pharmaceutical Technicians in Semarang City and Regency have a positive perception toward online pharmacies.
RANCANG BANGUN WEBSITE DIGITAL LIBRARY MENGGUNAKAN TEXT TO SPEECH

The number of writings such as novels that are interesting and can be published for the public and has a selling point usually can only be read through school wall magazine makes the work less useful and less desirable. In this case on campus, UNWAHA has some wall magazine that contains many interesting writings such as novels, short stories, and others, but the works received less response and interest from students by providing a media or container that is easy and appropriate can be used as a solution to increase the interest of a writer and reader in publishing and enjoying a paper. And the media is Digital Library, a digital library application equipped with a Text to speech feature to attract readers. This research aims to design and build the digital library application on a website basis. The application is built with the Codeigniter framework while the database used is the MySQL. And from the User side of either Author or Reader, they can easily publish their work and they can also enjoy the work easily
APLIKASI PENYEDIA JASA DRIVER MOBIL BERBASIS MOBILE DAN WEB

Transportation is one of the needs at this time can be classified in the form of primary needs, where without a transportation it will definitely interfere with one's activities. This has an effect on the development of current technology. Even transportation-related innovations have sprung up. Departing from this, researchers found one problem that is related to the search for driver or driver services for vehicles. From this problem researchers raised an idea to build a driver or driver search system online. Researchers named this application as "Go Driver". Go Driver is an android and web platform application to search or book four-wheeled drivers, including private cars, public transport and heavy equipment transportation. In this application the user can make a booking driver by only using their respective phone. This application is built with the PHP programming language on the website section, then on the android platform using the web-view method that is configured using android studio.
Sistem Informasi Manajemen Penerimaan Karyawan Berbasis Computer Assisted Test

Employee recruitment that occurs at PT. Shoei Surabaya, which is located in Mojoagung district, still uses manual methods in the process of hiring new employees. So that it is appropriate to develop a computer-based employee recruitment management information system that helps support tests for HRD staff or for those who will apply for jobs to come and provide information without having to go directly to the company. In this study, a design plan using the waterfall system development method aims to make the new employee recruitment process usable according to the company's needs. So that with the construction of an employee admission information system based on this computer-assisted test, you can immediately find out information about job vacancies without having to come to the company first and supervise the costs that must be paid properly from the company or applicant.
SISTEM INFORMASI MANAJEMEN ORGANISASI KEMAHASISWAAN UNIVERSITAS KH A WAHAB HASBULLAH

Basically every institution or a university must have an activity, from each activity also has its own field - which is organized as an organization. Each activity also has a flow system of submission and reporting activities that are in the 1 highest field. Neither in a Universiatas or a Higher Education must also have activities where in every activity is under the Student Affairs. One of the fields in the University is the Student Executive Board (BEM), this field has the duty to run activities of the University that has been agreed upon rakorgram, this field can be regarded as a government agency of the University and for the field that oversees the submission of programs or activities is the Council Student Representative (DPM).&#x0D; In every activity has a working system which will have activity submission and activity reporting from that activity will be reported to student affairs. So far, the system of filing and reporting activities are still printing or can still be said to be manual. A systematic or computerized management system is required in this activity to reduce the collection of files by paper or manual. Based on the description, the author took a study entitled "Student Organization Management System (ORMAWA) Universitas KH A. Wahab Hasbullah".
Penggunakan Enterprise Architecture Planning Pada Perencanaan Arsitektur Sistem Informasi Sekolah Di Smk Muhammadiyah Haurgeulis

Enterprise Architecture Planning (EAP) as one method or terms of reference for building an information architecture that is oriented to the needs of the business which consist of data architecture, application and technology as well as the plan to the implementation of the architecture that was created to support business activities for the achievement of the organization's mission. In the process of defining the architecture of the information, referring to a process that is common in the business organization of the education system, especially at SMK Muhammadiyah Haurgeulis Indramayu district, while the scope of the discussion surrounding the field of academic, financial management, personnel management or human resources and infrastructure.
Semantic-Aligned Cross-Modal Visual Grounding Network with Transformers

Multi-modal deep learning methods have achieved great improvements in visual grounding; their objective is to localize text-specified objects in images. Most of the existing methods can localize and classify objects with significant appearance differences but suffer from the misclassification problem for extremely similar objects, due to inadequate exploration of multi-modal features. To address this problem, we propose a novel semantic-aligned cross-modal visual grounding network with transformers (SAC-VGNet). SAC-VGNet integrates visual and textual features with semantic alignment to highlight important feature cues for capturing tiny differences between similar objects. Technically, SAC-VGNet incorporates a multi-modal fusion module to effectively fuse visual and textual descriptions. It also introduces contrastive learning to align linguistic and visual features on the text-to-pixel level, enabling the capture of subtle differences between objects. The overall architecture is end-to-end without the need for extra parameter settings. To evaluate our approach, we manually annotate text descriptions for images in two fine-grained visual grounding datasets. The experimental results demonstrate that SAC-VGNet significantly improves performance in fine-grained visual grounding.
Design, Analysis, and Control of Biomedical Healthcare Modular Wheelchair with Posture Transformation

The majority of people with disabilities in the world have impairments that affect their lower bodies. In most of these cases, it was found that the affected person’s upper body was in good health and capable of carrying out all activities; however, the spinal cord injury results in significant health challenges with body functions like urination, bowel movements, heart rate, and respiratory, cardiovascular, and sexual function, which require prompt medical treatment and mobility aids. This study presents the mechanical layout of a wheelchair that can switch between a sitting and a standing position. The center of gravity must be taken into account when creating an electric standing wheelchair. It is designed specifically for people with disabilities to lessen the need of outside assistance, allowing the disabled person to savour a sense of adoration. In the simulation, the electric standing wheelchair analysis is carried out by loading with a human weight of 40 and 100 kg, and the transformation angle is adjusted between 0 and 90 degrees to compare the center of gravity displacement. SolidWorks and ANSYS are used to design the prototype, assemble the product, and establish the safety factor bounds of the structure and capabilities as required. The research focuses to achieve control of speed deviation and acceleration using a fuzzy control technique. The Arduino oversees the operation of the drive system as a controller, and a linear actuator is utilized for standing and sitting positions. This method is affordable, easily constructed, and highly secure.
Design of mask recognition and temperature monitoring system

Abstract This design is based on the STM32F103C8T6 mask recognition and temperature monitoring system, mainly including the mask recognition module based on the K210 chip, non-contact infrared temperature sensor module based on the ATmega328P chip, liquid crystal display module, infrared tube sensor module and buzzer module. When the infrared tube sensor senses the measured target, the system starts to supply power to ATmega328P. The infrared temperature measurement sensor module MLX90164 is used to measure the temperature of the target. At the same time, the temperature data is displayed on the LCD1602 display screen. If it exceeds the predetermined value, an alarm will be issued. When the temperature is normal, the system starts to supply power to K210, start the camera, lock the face position, identify whether the target is wearing a mask, and display the measured results through the 2.4-inch TFT screen. If the mask is worn correctly, the face frame will turn green. Through the software program, the three chips are mobilized for coordinated operation, the target body temperature is measured by using the temperature compensation algorithm, and the mask recognition is carried out by using the YoloV2 algorithm. The hardware design and software program design are improved, and finally, the material object is made. After repeated debugging of the real object, the expected effect is finally achieved. After gradual product improvement, it will be widely used in the daily monitoring of mask wearing identification and body temperature detection in the normalization of epidemic prevention and control in public places in the future.
Fuzzy Models to Show Crime Rates on Maps

Crime is one of the main problems facing countries with consequences that harm society. Insecurity is measured with crime rates; some statistics show these indices at the global level but do not at the local level. Strategies have been devised to end crime, but few have been done to prevent it, and measures have been taken that range from analyzing the air to using social networks for it. This research was carried out to propose that crime rates be reflected in maps of any local area, which will be combined in color, as a result of the application of blurred models to determine the degree of belonging of crime rates in certain areas. The result of these maps could be used to alert the population or quickly inform the corresponding justice authorities about that area so that people are cautious.
Scheme Search Scheme Searching Techniques in Govt. Portal

"Government Portal Program Technology" is a website that allows beneficiaries to find necessary services through the platform. Online Computer Search aims to connect people, create new business and find profitable customers based on their needs to create the best customer experience while using the most popular products. It will improve user experience while facilitating access. Customers can search the approval portal at any time from any device. The main purpose of this application is to provide maximum functionality to all users so that they can perform important tasks such as status finding and reporting, and the application's website will run behind the screen and increase performance by providing additional functionality and provide trust and similar information
An encrypted network video stream dataset

Most of the video content on the Internet today is distributed through online streaming platforms. To ensure user privacy, data transmissions are often encrypted using cryptographic protocols. In previous research, we first experimentally validated the idea that the amount of transmitted data belonging to a particular video stream is not constant over time or that it changes periodically and forms a specific fingerprint. Based on the knowledge of the fingerprint of a specific video stream, this video stream can be subsequently identified. Over several months of intensive work, our team has created a large dataset containing a large number of video streams that were captured by network traffic probes during their playback by end users. The video streams were deliberately chosen to fall thematically into pre-selected categories. We selected two primary platforms for streaming - PeerTube and YouTube The first platform was chosen because of the possibility of modifying any streaming parameters, while the second one was chosen because it is used by many people worldwide. Our dataset can be used to create and train machine learning models or heuristic algorithms, allowing encrypted video stream identification according to their content resp. type category or specifically.
Gathering as Design Process: Physical Prototyping for Culturally Sustaining Computational Technologies

To address pressing issues of bias and black boxing embedded in technologies and their underlying computational models, scholars call for inventing and employing design processes that invite participation from those whose lives are shaped by these technologies. In response, we reimagine not only how technologies and their models are designed, but also who designs them. We present our work toward developing the concept of gathering as a design process that invites physical prototyping as an important mechanism in developing culturally sustaining technologies. Gathering is inspired by “Hui,” an ‘Ōlelo Hawai‘i Hawaiian language word translated as: to band together, assemble, organize. We share our ongoing journey of inventing and engaging in gathering and present four characteristics of gathering as a design process. Our work has implications for how we design new forms of technology toward more equitable futures, especially by making visible decision making and sensemaking that occurs throughout the design process.
Blockchain Technology and Additive Manufacturing

In recent years, the integration of the internet of things and information technology has become the critical technological and advancement tendency to remodel the manufacturing sectors. As a novel and advanced manufacturing technology, additive manufacturing has exhibited its splendid competency to generate products with complex geometry with the help of new materials. It is a class of manufacturing technologies that enables businesses to render innovative products and services. On the other hand, blockchain is one of the elements of the continuing digital transformation that has the potential to bring on modifications to business processes and is gaining momentum recently. Although blockchain attracts a lot of attention, few studies are available on its relations to additive manufacturing. This chapter investigates the impact of blockchain on additive manufacturing.
A novel joint multi-target detection and tracking approach based on Bayes joint decision and estimation

Abstract This paper proposes a novel joint decision and estimation (JDE) solution for the multi-target detection and tracking (MDT) problem. MDT aims to jointly detect the number of targets and estimate their states, which is essentially a JDE problem since detection and tracking are highly coupled. Thus, a joint solution which can utilize the coupling is preferable. However, the existing JDE approach has either poor performance or excessive design parameters without considering the MDT problem realities, i.e., the losses that different decisions may lead to. Therefore, we propose a compact conditional JDE (CCJDE)-based MDT method with less design parameters but superior performance. Specifically, we propose a CCJDE-based MDT risk which unifies the detection and tracking risks in a compact way. Then, we derive the joint detection and tracking solution accounting for their couplings, where the joint probabilistic data association filter is adopted due to its advantageous performance and the adaptability to the JDE framework. Then, an efficient CCJDE-MDT algorithm is developed. Besides, some parameter designing guidelines are presented by considering the MDT realities. Simulation results verify the effectiveness of the proposed CCJDE-MDT method, which outperforms the traditional decision-then-estimation in joint performance and also beats the existing recursive joint decision and estimation(RJDE) method in many cases.
Dynameta: A dynamic platform for ecological meta-analyses in R Shiny

Meta-analyses have brought a significant improvement in our understanding of global biodiversity change. However, in ecology the static nature of current approaches, both in terms of the data included and the predictions presented, make meta-analyses difficult for policymakers to fully interrogate and adopt. Here we introduce Dynameta, a living-review (i.e. continually updateable) R Shiny platform for interactive ecological meta-analyses, oriented around testing the effect of anthropogenic threats on biodiversity. This platform is written as an R package and can be applied in the context of any meta-analytic PICO (Population, Intervention, Comparator, and Outcome) question concerning the effect of any threat on any taxonomic group, for any biodiversity metric and with relevance to all geographic regions. Our hope is that, alongside other existing tools, Dynameta can help encourage the broader adoption of dynamic meta-analyses in ecology.
Simulation of processes and structures in the synapse in the context of tetrahedral mesh quality

Biological structures are hierarchical and non-homogeneous objects. In particular, in each type of the biological cell various organelles exist. Also, in the cell many nonlinear processes, like the synaptic transmission, take place. The mesh, created for the purpose of numerical simulation, should reflect accurately their nature that is usually complicated. This, in connection with the fact that the mesh should fit precisely the aforementioned structures, create substantially new problems in comparison with well worked-out engineering applications. In this paper the problem of refining the mesh of a presynaptic bouton is considered. The refinement was tested by performing simulations of nonlinear diffusion-reaction type of propagation of neurotransmitters. The results for the original and for the refined mesh were compared. The latter reflected the nature of the biological object more precisely. The benefits and the disadvantages of the proposed refinement algorithm are discussed in detail.