Reviewerly/exHarmony huggingface dataset:
Evaluation of Groundwater Quality Status Around Gunung Tugel Landfill In Kedungrandu Village, Patikraja District, Banyumas Regency, Central Java, Indonesia.

Gunung Tugel Disposal Site (GTDS) is one of the final land disposal sites established in 1983 in the Banyumas Regency, and it operates with an open-dumping system. In this system, the base of the disposal site is neither coated with an impermeable layer nor equipped with leachate collection and drainage channels, for which leachate can percolate through the soil and pollute groundwater. In March 2016, GTDS was closed because its capacity had been exceeded. The closure of GTDS was not followed by appropriate waste and environmental management, prompting the formation of leachate that can contaminate the environment, particularly groundwater. This research set out to identify the leachate quality of GTDS, assess the groundwater quality, and determine the groundwater quality status around the disposal site. It employed a field survey and mapping to plot and display the groundwater well points in the study area, laboratory analysis to identify the groundwater quality, and pollution index calculation to determine the groundwater quality status. The groundwater samples were tested in the laboratory for their physical (turbidity and TDS), chemical (pH, COD, BOD, iron (Fe), cadmium (Cd)), and biological properties (total coliform). The results showed that the cadmium (Cd) levels in several groundwater well points had exceeded the quality standards. Based on the analysis and calculation results, the groundwater quality status in the study area is mildly contaminated, with the pollution index ranging between 2.571 and 4.099.
Sistem Informasi Promosi Tempat Wisata Di Kota Sorong Berbasis Website (Kasus: Kawasan Wisata Mangrove Klawalu)

The Klawalu Mangrove Tourism Area is a mangrove forest tourist spot managed by the Sorong City Tourism Office, located in Klawalu Village, Sorong City. The research aims to build an attractive website to facilitate the Sorong City Tourism Office in promoting the Klawalu Mangrove Tourism Area. Thus the public can more easily access information, which can directly increase public interest from inside and outside the City of Sorong. The more tourists who visit, it will increase economic growth in the City of Sorong Region. By increasing the productivity of the tourism sector, it is hoped that it will be able to provide fast economic growth in terms of employment opportunities, income, living standards and in activating the production sector. The system development method is the prototype method. The programming language used is PHP with a database built using MySQL. The modeling language used is the Unified Modeling Language (UML). With the advantages of a more responsive template, there is google maps, and provides information about facilities and entrance fees for tourist attractions.
A Study on the Structural Relationship between the Quality of University On-line Class and Lecture Satisfaction Due to COVID-19 : Focusing on the Moderating Effect of Communication

The purpose of this study is to verify the moderating effect of communication on structural relationships between lecture satisfaction and COVID-19 class quality (contents quality, system quality) perceived by university students. To achieve the purpose of this study, a questionnaire survey was conducted with students who took lectures in the form of distance learning (online classes) at K University located in Gyeongsangnam-do, South Korea. As for the sampling method, convenience sampling was used, and the survey was conducted for a period of about one month from May to June 2020. 210 questionnaires were distributed, and 184 copies among them were used as data for analysis. Results of analysis using the IBM SPSS Statistic 20.0 program and the AMOS 20.0 program are as follows: First, it was found that COVID-19 class quality (contents quality, system quality) perceived by the university students had positive (+) influencing relationships with lecture satisfaction, and thus Research Question 1 and Research Question 2 were accepted. Second, it was found that communication had a moderating effect on the relationship between lecture satisfaction and contents quality perceived by the university students, and thus Research Question 3 was accepted. Lastly, as a result of analysis carried out to test whether the relationship between lecture satisfaction and system quality perceived by the university students varied according to the levels of communication, no significant difference was found between two models, and thus Research Question 4 was rejected. From this study, it was confirmed that although among COVID-19 class quality, as for contents quality that can be controlled by the instructor, the maximum performance management is made possible by using communication between the instructor and the learner, as for system quality that cannot be controlled by the instructor, performance management is difficult despite the instructor's communication efforts. Therefore, it is stressed that at the level of education quality management, education service providers' active investment in improvement in the quality of education system as well as the persistent improvement of the system is required, and it is suggested that the instructor's ability in communication management is important particularly in such a learning environment as COVID-19.
SVA Library Research Guides: Online Resources and Services: Faculty Orientation Video

The following guide outlines the collections, services, and support available remotely to students, faculty, and staff.
SISTEM STEGANOGRAPHY DENGAN METODE LEAST SIGNIFCANT BIT (LSB) & METODE CAESAR CIPHER BERBASIS ANDROID

This research aims at information security in the form of document files, documents are casual but have a vital role, due to many cyber crimes that try or commit data theft, illegal access or misuse of documents that are used as a particular crime tool. the software development method uses the Rapid Application Development (RAD) model, while the research method applies the Least Significant Bit (LSB) method of hiding information into a digital media (image) as a steganographic technique and Caesar Cipher as a cryptographic technique that encrypts * document filename into aform Caesar randomly characters. The results of the study resulted in an android-based steganography system that uses the Java programming language, as data security for document systems using the least significant bit and caesar cipher method as a top priority and making the system more friendly and interactive to be used easily by users. Steganography system is considered to provide an alternative for users as a system that is able to maintain the confidentiality of documents and provide information to users of the importance of a data security measure.
Image Removal and Inpainting Based on FPGA and GAN

Because irrelevant people are often taken in landscape, personal and group photo shoots, it is practical to find out how to remove them easily and effectively and restore the background. An improved PR-GAN is designed for image background inpainting by using semantic segmentation networks and using the idea of Generative Adversarial Network (GAN). Attention mechanism can improve PR-GAN to extract input features better and reduce the irrelevant factors and color discontinuity after removing characters because of the network depth. The improved PR-GAN runs on the platform of FPGA+CPU+GPU by building the FPGA hardware platform. The experimental results show that the PSNR and SSIM of the improved model reach 17.647 and 0.6320, respectively, in multi-person scenes.
Knowledge-Driven Multi-dimensional Dialogue Rewriting Model

Traditional multiround dialogue systems have problems such as colloquial expression, co-referential resolution, and information default. These problems lead to misunderstandings of human intentions by the system and poor dialogue quality. In order to improve the quality of dialogue, this paper proposes a knowledge-driven entity rewriting model (ERM) at the entity level and proposes a multi-dimensional dialog rewriting model (multi-dimensional dialog rewrite model, MDRM). The model first uses the common sense knowledge graph for entity disambiguation to rewrite the entities in the historical and current dialogue texts to remove the ambiguity spoken expression; Then, it models the historical dialogue, rewrites the current dialogue, and solves the common reference resolution and information default problems of the current dialogue. The comparative experiment shows that the model can effectively improve the quality of dialogue, which verifies the feasibility and effectiveness of the model.
Abnormal Event and Behavior Detection Using Scene-Based Domain Generalization Technique

In the last few years, surveillance cameras have been massively distributed in public and private facilities due to security concerns and ensuring the safety of the society, creating a need to monitor unexpected events and behaviors in a scene. An intelligent automated approach is highly required to detect anomalies from the video scene to save the time and cost required by laborers to detect the anomalies manually from monitor screens. In this research, a deep learning-based approach proposed to detect abnormal events and behaviors from surveillance videos in crowd scenes using scene-based domain generalization technique. Thus, by using the keyframe selection method to extract the keyframes that contain essential information from video frames. Then the selected keyframes are used to generate a spatio-temporal entropy template that represents the motion region. After that, the obtained template is supplied to the pre-trained 'AlexNet' network to extract deep high-level features. Eventually, the Relieff feature selection method is applied to select the appropriate features, then based on these features; the study generates a classification model via Support Vector Machine (SVM) classifier. The model is evaluated on six different public datasets, along with two datasets constructed in this study, named 'Collected Dataset' and 'Validation Dataset' where both datasets consist of normal and abnormal events and behaviors videos. The results showed that the proposed method with domain generalization outperformed other existing methods by achieved detection accuracy ranging from (87.5% to 100%) and demonstrated the generality of the proposed model for the detection of anomalies from different domains at a high accuracy rate of 97.13%.
Methodology for determining the levels of future teachers’ (bachelors) research thinking

Introduction. Modern society makes new demands on the teacher. Along with the formation of such future teachers’ competencies as the willingness to master new information in the shortest possible time, to study independently and find effective ways to solve non-standard professional problems, the need to develop their research thinking becomes more and more urgent. Insufficient degree of knowledge of the essence of the concept of "research thinking" and the lack of methods to identify it and determine the levels of it testify to the relevance of this topic. Materials and Methods. The analysis of the psychological and pedagogical literature showed that one of the factors contributing to the future teachers’ research thinking development is the development of a methodology for determining the levels of future teachers’ (bachelors) research thinking development, which is the goal of this study. The article discusses the views of foreign and domestic scientists who have studied research thinking, substantiates the importance and necessity of developing the methodology for determining the levels of future teachers’ research thinking development, as well as the logic of its development and substantiation of the methodology for determining the levels of development of research thinking in future teachers (bachelors). Such methods of scientific and pedagogical research as synthesis, thought experiment, pilot experiment were used. Results. As a result of the analysis and interpretation of the available sources, the author's methodology was developed to determine the levels of development of research thinking in future teachers (bachelors), which is based on the application of research tasks. Discussion and Conclusions. We have identified the features and levels of research tasks to determine the levels of future teachers’ research thinking development. Examples of research assignments for each level are given.
Pengembangan Teknologi Game Indonesia 3D RPG “The Adventure of Riwut” dengan Unity Engine Berbasis Mobile

Games have now become an alternative entertainment for various groups. Role Playing Game (RPG) is a game that has elements of a complex story and acting that makes someone feel like a character in the game. This research aims to create a game software in the form of an RPG game using Unity software. game that is displayed in this final project is based on the folklore of Central Kalimantan entitled The Adventure Of v Riwut. It is hoped that with this game, folklore can be recognized by the younger generation and preserved. research method used in making this RPG game is where the research stages are in the form of Requirements Plan, Design Process, and Implementation. requirements plan stage includes identifying the objectives of the application or system and identifying information needs to achieve those goals. design process stage includes the design process and makes improvements if there is still a design mismatch between the user and the analyst. implementation stage, at this stage the programmer develops the design into a program that can be tested. From the results of this research, he succeeded in creating an RPG game entitled The Adventure Of Riwut with the collaboration of several figures from other folklore so that the resulting game is not monotonous. With the RPG game The Adventure Of Riwut, players can get to know one of the folk tales entitled The Adventure Of Riwut
Studi Komparasi Hasil Belajar Siswa Antara Model Cooperative Learning Tipe Team Game Tournament (TGT) Dengan Jigsaw Pada Pembelajaran Tematik Di Kelas IV SD Negeri 01 Kota Bengkulu

This Study purpose to determine the the most effective student learning outcomes between the cooperative learning type Team Game Tournament (TGT) model with type Jigsaw in thematic learning in class IV SD Negeri 01 Bengkulu City. The research method used was a quantitative design with the matching only pretest-posttest control group design. In this study the population was SD Negeri 01 Bengkulu City. The sampling technique used cluster random sampling with class IV B totaling 28 students as the experimental class I and class IV A totaling 26 as the experimental class II. The instruments used in this study were the test sheet and observation sheet. Data collection techniques in the form of tests and observations. Trial The data analysis technique used is quantitative analysis. Based on the results of hypothesis testing using the t-test, it is concluded that on student learning outcomes, the Cooperative Learning Type Team Game Torunament (TGT) model is more effective than Jigsaw in thematic learning in class IV SD Negeri 01 Bengkulu City. Keywords: Cooperative Leraning Model, Team Game Tournament Model, Jigsaw Model, Learning Outcomes, thematic learning
PENERAPAN MODEL NUMBERED HEADS TOGETHER (NHT) UNTUK MENINGKATKAN PEMAHAMAN KONSEP IPS DI KELAS TINGGI

Research through the application of the Numbered Heads Together (NHT) model aims to improve the conceptual understanding of students in the high school elementary school research method used by the author is the class action research (PTK) of the students studied amounting to 40 students in class V. The instruments used in This research is a test instrument, teacher observation sheet and student activity observation sheet. The results of this study indicate that before the implementation of the NHT learning model as many as 7 students (19%) were completed and 33 students (83%) did not complete. However, after using the NHT learning model in cycles I and II, data was obtained that the results of understanding students' concepts increased. The results of the first cycle show that as many as 15 (38%) students complete and as many as 25 (62%) students have not finished. Then the results of the second cycle test showed that as many as 36 (90%) were complete and as many as 4 (10%) were not completed. The increase that occurs in students who have reached (90%) is declared complete.
고등학교 영어 학습에서의 거꾸로 학습(Flipped Learning)의 실험연구

Current study aims to investigate the changes in learning achievement, learning attitudes and learning satisfaction of learners after experiencing...
STRUCTURE OF LITOTES ENVIRONMENTAL TEXT ON STUDENTS

This research has a positive impact on the development of environmental text in Litotes Learning as part of semantics.  The content analysis methods are used in this study. The research sample is 120 students of Bahasa Indonesia language and literature education of Universitas Negeri Makassar. Research instruments are researchers themselves as key instruments that work to collect data, process data, and interpret the structure of litotes of environmental text. Research Data in the form of words, phrases, sentences regarding structure, and role of semantic litotes Indonesian language of the environmental text.  Data collection with an assignment to students to write environmental text. This research was conducted for 7 months in Makassar, South Sulawesi, Indonesia. The results showed the word structure of litotes noun 3%, 27% verbs, 24% adjectives, 15% adverbs, 3% numbers, and 3% particles; Number 23%, verb phrase 39%, adjectives phrase 23%, and numerical phrase 15%; Litotes text role: 34% deed, 31% of the benefit, and 23% profit.
Analysing cybercrime awareness among adolescents of district Anantnag

In the contemporary world, cybercrime has provided ample space for propagating the unethical usage of internet. In pursuance to same, the aim of the study was to explore the cybercrime awareness among male and female adolescents of Anantnag District of central Kashmir. Cybercrime awareness scale developed by Shalom Saini, Parminder Kaur (2008) was used for data collection. 300 male and female adolescents were selected from different educational institutions of Anantnag District. The collected data was put to suitable statistical treatment by using Frequency Distribution, Percentage, Mean, S.D and ‘t’ value. The results of the study indicate that there is significant difference between male and female adolescents on their level of cybercrime awareness. Male adolescents were observed with high level of cybercrime awareness as compared to female adolescents.
The The Students’ Ability to Identifying Dependent and independent clauses in Sentences

AbstractThe purposes of this research are (1) to find out how the students’ ability of English department of training and teacher educational faculty of Serambi Mekkah University in identifying dependent and independent clauses in sentences is and (2) to find out the factors that influence  the students ‘ ability of English department of training and teacher educational faculty of Serambi Mekkah University confuse in identifying dependent and independent clauses in sentences. The method used is descriptive analysis. Data needed are gotten through test. The data gotten are analyzed by analyzing and discussing. The result of the study shows that the students’ ability in identifying dependent and independent clauses in sentences is in sufficient category because the students’ average score is 57.43. Thus the students’ ability in identifying dependent and independent clauses in sentences is not satisfying. Next, many students are still confused to construct adjective clause, noun clause, and adverbial clause because there are so many conjunctions that are different in their use in constructing the dependent clauses. Therefore, the students still get difficulties to indentify dependent and independent clauses in sentences.
Hubungan antara bimbingan orang tua dan motivasi belajar siswa dengan hasil belajar IPS siswa di sekolah dasar

&lt;em&gt;This study aims to 1) describe whether there is a relationship between parental guidance and social students learning outcomes of fifth-grade elementary school students; 2) describe whether there is a relationship between learning motivation and social students learning outcomes of fifth-grade elementary school students; 3) Describe whether there is a relationship between parental guidance and learning motivation together with the social students learning outcomes of fifth-grade elementary school students. This research uses a correlational study survey method. The population of this study was fifth-grade of state elementary school student in sub-district of Laweyan, Surakarta in the academic year 2020/2021. The sample was taken by using the Probability Sampling technique. Based on the data analysis, the research result w 1) there is a positive and significant relationship between parental guidance and social students learning outcomes of 32%; 2) there is a positive and significant relationship between learning motivation and social students learning outcomes of 26,2%; 3) there is a positive and significant relationship between parental guidance and learning motivation together with social student learning outcomes of 43.9%.&lt;/em&gt;
"Just Because You Can Doesn't Mean You Should": Practitioner Perceptions of Learning Analytics Ethics

Learning analytics involve the process of gathering data about students and using the information to intervene in their lives to improve learning and institutional outcomes. Many academic libraries now participate in learning analytics. However, such practices raise privacy and intellectual freedom issues due to sensitive data practices. But, few research studies address how library practitioners perceive the ethical issues. This article does so by analyzing interviews with library practitioners. The findings suggest that library professionals seek ethical “bright lines”—that is, clearly defined standards—where few exist and that ethical guidance is limited. Though library practitioners recognize that data practices should be scoped and justified, their efforts have come under severe scrutiny—and sometimes harassment—from their professional peers. The article highlights why ethical dissonance has emerged in the profession regarding learning analytics and how library practices might better account for the harms and benefits of learning analytics.