Reviewerly/exHarmony huggingface dataset:
PENGARUH GAYA BELAJAR TERHADAP HASIL BELAJAR SISWA KELAS XI IPS MAN 2 CILACAP

The learning outcomes of class XI MAN 2 Cilacap students still do not meet the KKM. Even though the learning methods used by the teacher are quite good for the student-centered learning method, it is possible that there is a discrepancy between the learning method and the student's learning style. This study aims to determine the characteristics of the learning styles of class XI social studies MAN 2 Cilacap students in economics subjects and find out the influence of these learning styles on their learning results.&#x0D; Based on its objectives, this study employs a quantitative approach, including correlational research. The population of this study was 194 students, with a sample size of 65 students. A questionnaire is used as a research instrument in the data collection technique. In addition to questionnaires, researchers also use documentation, observations, and unstructured interviews to explore additional data so that the necessary data can be collected. To find out the relationship between variables, the analysis of the determinant coefficient is used, while the hypothesis test uses the t test.&#x0D; As a result, 47% had a visual learning style, 30.77% had an auditory learning style, and the remaining 21.53% had a kinesthetic learning style. The learning outcomes of students in economics subjects who have reached the KKM score are 63%, and the remaining 37% have not reached the KKM score. Furthermore, based on the results of hypothesis testing, learning styles have a positive and significant effect on student learning outcomes. This means that the more appropriate the application of the student's learning style, the better the study's results. Vice versa, the application of learning styles that are not in accordance with the character of students makes learning outcomes less optimal. This is evidenced by the value in the T test results, which show that the calculated t is 6.060 &gt; the table t value is 1.998, and the significance rate is 0.000 &lt; 0.05. So it can be stated that the H1 hypothesis is accepted and H0 is rejected.
Male And Female Differences Of Writing Anxiety

This research aim to determine differences of writing anxiety and the cause factors behind the anxiety suffered by male and female students. The study is a quantitative study and adapted two types of questionnaires to collect the required data, (Second Language Writing Anxiety Inventory) by Cheng (2004) and CSLWAI (Cause of Second Language Writing Anxiety Inventory) by Rezaei and Jafari (2014). The subject of this study are 30 male students and 33 female students. The result showed that male students suffered cognitive anxiety, avoidance behavior anxiety and somatic anxiety. Meanwhile, female students suffered somatic anxiety and cognitive anxiety. Male students factors of writing anxiety are linguistic difficulties followed with writing techniques while female students only had writing techniques ad factors affecting their writing anxiety. In conclusion, male students had worse writing anxiety than female students. Therefore, develop teaching and learning method with the awareness of male and female students’ writing anxiety is highly recommended in order for students to be able to learn English language effectively.
Perbandingan Fonologi Bahasa Indonesia dan Bahasa Thailand

Research aims to explore the comparison between Indonesian and Thai languages, focusing on structure, phonology, and grammar rules. The methodology involves historical and cultural analysis to understand their influences. Phonetic examination compares pronunciation of phonemes. The study also investigates morphological aspects like word formation, inflection, and affixation. Syntactic analysis examines sentence structures, grammar, and phrase roles. The findings provide a comprehensive overview of linguistic differences, alongside cultural and historical impacts. Implications include contributions to interlanguage understanding, development of teaching methods, and cross-cultural translation. This research serves as a foundation for linguistic practitioners, translators, and language instructors to comprehend and leverage the differences and similarities between both languages.
PENINGKATAN PRESTASI BELAJAR PESERTA DIDIK MELALUI MEDIA POWERPOINT PADA TEMA 4 SUBTEMA 3 KELAS IV SD UMP

The purpose of this research is to improve students learning achievement through powerpoint media in Class IV SD UMP. Problem solving with Classroom Action Research (CAR) with two cycles consisting of two meetings. Each cycle has stages starting from planning, action, observation and reflection referring to the Kemmis and Mc Taggart models. The data collection tool in this study used written test questions to measure student achievement. Based on the results of the study, it can be concluded that through powerpoint media, students learning achievement increases. The class average score increased from cycle I to cycle II, as well as the number of students who completed learning from cycle I to cycle II which increased.
ANALISIS PENERAPAN STRATEGI PEMBELAJARAN PEER LESSON PADA PENDIDIKAN ANAK USIA DINI

This study aims to describe systematically, factually and accurately regarding the application of peer lesson learning strategies in early childhood education. This study uses a qualitative method with a descriptive approach. Data collection techniques used are observation, interviews, and documentation. Data analysis techniques, data reduction, data presentation, and drawing conclusions. The conclusion from this study is that the teacher's task in implementing peer lesson learning strategies in early childhood is to make plans, prepare media, learning tools and materials, carry out learning according to the syntax of peer lesson learning strategies and evaluate learning processes and outcomes. The advantages of peer lesson learning strategies in early childhood are fun learning, children discover their own knowledge based on experience and investigation of their five senses, fostering the character of responsibility, curiosity, independence, critical thinking, creativity, tolerance, and courage. Obstacles in implementing peer lesson learning strategies in early childhood are the factors of busy parents so that attention and assistance with learning tasks at home cannot be maximized. The teacher's efforts in overcoming the obstacles found when implementing peer lesson learning are by coordinating with parents, preparing other learning resources with digital media such as YouTube preparing media, tools and learning materials. Student learning outcomes have a success rate of student learning "Successful According to Expectations" reaching 85.75%
RELEVANSI KURIKULUM 2013 DAN EFIKASI DIRI DALAM MEMPERSIAPKAN TUNTUTAN PENDIDIKAN ABAD 21

The implementation of the 2013 curriculum is to develop character and equip learners in the era of global competition. One of the important competencies is self-efficacy. The purpose of the research is to find a hypothesis that self-efficacy can serve as the basis to meet the demands of the 21st century and self-efficacy can develop through the curriculum 2013. The research method is literature study using research and book journals. The results of the self-efficacy study equip students to foster confidence in him that he is able to act and solve problems. Self-efficacy can be developed with a scientific approach that includes observing, questioning, trying, declaring, and communicating. The influence of self-efficacy in the individual is enormous, the individual can plan goals and design the process and there is self-confidence to achieve its goals. Long-term goal is to choose a career according to ability and belief so that can compete in the 21st century.
PERSEPSI DIRI DALAM MEMBACA PADA PEMELAJAR BAHASA INGGRIS DI PERGURUAN TINGGI

Viewed from the theoretical and practical point of view, students’ self-perceptions on reading comprehension aspects can be used as a reference for pedagogical practices which can overcome the problems in understanding reading English texts. Referring to the importance of knowing the aspects of English learners in reading, this study identifies and analyzes the self-perceptions of English learners in reading. As the main data, scores on the self-perception scale in reading were collected from a self-perception survey using the Reader Self-Perception Scale (RSPS) questionnaire. The main data in the form of four aspects of self-perception, namely progress (P), observational comparison (OC), social feedback (SF), and physiological state (PS) were analyzed qualitatively to determine the level of each aspect/dimension of self-perception studied. This study found that the progress aspect was in a low category, while the other three aspects, namely observational comparison, social feedback, and physiological state were in the medium category. Based on these results, it is hoped that the level of reading self-perception of English language learners in higher education in this context can be improved, one of which is the presence of pedagogical and psychological support that can give a positive effect on self-efficacy assessments in reading.
Classification of printed text on raster documents

When highlighting the logical structure of documents, a number of properties are used, one of which is the bold style of text words. In documents, headings, defined words, and column names in tables are often highlighted in bold. This paper proposes a method for classifying text by boldness, which consists of a sequence of steps. The first step is binarization of the entire image. The purpose of this step is to separate the image pixels into text and background pixels. The second step is to evaluate each word. The result is returned a value characterizing the thickness of the main stroke of the character in the given word. At the last step, the ratings are clustered into two clusters: bold text and regular. The proposed method was implemented and tested on three data sets, and the source code was published in an open repository.
Measuring Software Complexity using Indirect Coupling

Software development can be a time-consuming and costly process that requires a significant amount of effort. Developers are often tasked with completing programming tasks or making modifications to existing code without increasing overall complexity. It is essential for them to understand the dependencies between the program components before implementing any changes. However, as code evolves, it becomes increasingly challenging for project managers to detect indirect coupling links between components. These hidden links can complicate the system, cause inaccurate effort estimates, and compromise the quality of the code. To address these challenges, this study aims to provide a set of measures that leverage measurement theory and hidden links between software components to expand the scope, effectiveness, and utility of accepted software metrics. The research focuses on two primary topics: (1) how indirect coupling measurements can aid developers with maintenance tasks and (2) how indirect coupling metrics can quantify software complexity and size, leveraging weighted differences across techniques. The study presents a comprehensive set of measures designed to assist developers and project managers with project management and maintenance activities. Using the power of indirect coupling measurements, these measures can enhance the quality and efficiency of software development and maintenance processes.
Math-teur, a mathematical card game for (not only) fun

We present the game Math-teur, a mathematical card game used successfully at the John von Neumann University for teaching remedial mathematics as part of a complex university catch-up program. In the paper we describe the game itself and summarize the considerations used for the game design.
PENINGKATAN KEMAMPUAN MEMBACA AKSARA JAWA MENGGUNAKAN MODEL PEMBELAJARAN KOOPERATIF TIPE MAKE A MATCH BERBANTUAN MULTIMEDIA

The study aimed to improve the ability in reading Javanese letters to fourth grade students through multimedia-assisted cooperative learning (make a match). The collaborative classroom action conducted in three cycles. The subjects were teachers and students of fourth grade at SDN 2 Karangsari. The data were qualitative and quantitative. Data collection techniques used observation, interviews, and tests. The data validity techniques were triangulation of sources and triangulation of techniques. Data analysis included data reduction, data presentation, and drawing conclusions. The percentages of the learning process were 71.35% in first cycle, 87.71% in the second cycle, and 89.64% in the third cycle. The percentages of student’ learning outcomes were 66.66% in the first cycle, 79.16% in the second cycle, and 85.41% in the third cycle. It concludes that the application of multimedia-assisted cooperative learning (make a match) improves the ability in reading Javanese letters to fourth grade students in academic year of 2021/2022.
EFEKTIVITAS PENGGUNAAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS WEBSITE GOOGLE SITES PADA MATERI HUKUM NEWTON DI SMA ISLAM AL-HIDAYAH JEMBER

The purpose of this study to provide an overview of the understanding of physics concepts in Newton's law material for X IPA students of SMA Islam Al-Hidayah in Jember Regency before and after using the google site in the learning process. Sampling was carried out by purposive sampling, the instrument used was a concept understanding test, observation and student response questionnaires. Quantitative analysis techniques are used to measure the level of understanding of students. The results showed that there were differences in understanding the physics concept of Newton's law before the application of the google site with an average value of 40.5 and after the application of the google site with an average value of 51. So it can be concluded that the hypothesis is accepted in achieving increased understanding of Newton's law material physics concepts. in class X IPA SMA Islam Al Hidayah Jember Regency.
DAMPAK VIDEO YOUTUBE DALAM PEMBELAJARAN TEKS CERITA INSPIRATIF

This research is motivated by the fact that the lack of students' writing skills is especially difficult in expressing ideas, ideas and messages in their writings. In this study, the researcher chose an inspirational story text as the topic of discussion. The purpose of this research is to train students to be able to compose inspirational story texts according to the structure and rules of the language. So that students can compose inspirational story texts here using youtube videos in learning inspirational story texts, it is hoped that the youtube videos will make it easier for students to write inspiring story texts and be able to reflect on their ideas and ideas. Another purpose of this study is to determine the impact for students of using YouTube videos on learning inspirational story texts. Researchers use qualitative methods as an analysis that will disassemble the findings with a dividing instrument. The results of the study prove that students are better able to express ideas because they are the result of inspiring videos on YouTube and provide an active atmosphere in the learning process.
Developing a Portable Crack Evaluation Tool Based on Shearography

Nondestructive Inspection techniques based on laser interferometry are highly sensitive, noninvasive and can inspect a large area simultaneously. This makes them attractive for remote monitoring and inspection of structures. Electronic Shearography (ES), which is an implementation of laser interferometry using an image shearing device and digital image processing has shown extensive promise for the inspection of aging aircraft structures. The major advantage of this method lies with the fact that it yields strains directly, eliminates the necessity for vibration isolation and minimizes the specimen size limitations created by the coherence length of the laser beam. These advantages coupled with electronic image acquisition and processing, make electronic shearography a strong contender for meeting the non-destructive evaluation needs for civil infrastructure.
The Omni-directional Vision System for A Soccer Playing Robot

An Omni-directional Vision System that uses a CMOS camera for an autonomous soccer playing robot is developed and tested. The detailed design of the vision system is described, including the hardware and software design. The experimental results showed that the robot is able to locate the ball in any direction around the robot, accomplishing our goal of having a functional omnidirectional vision system.
INTERIOR DESIGN USING AUGMENTED REALITY

AR technology has become an integral part of interior design, allowing designers and clients to visualize and experiment with different design elements in real-time.AR technology provides designers with tools to create virtual spaces and place virtual objects within them, making it easier to visualize how different design elements would work in a given space.It also makes it easier for designers to collaborate with their clients remotely, reducing the need for in-person meetings and site visits.AR technology has several benefits, such as reducing the time and cost associated with traditional design processes, as designers and clients can visualize and experiment with designs without the need for physical prototypes or mock-ups.Interior design is an art and science that involves the planning and designing of interior spaces to make them functional, aesthetically pleasing, and conducive to the activities they are intended for.However, with the emergence of new technologies, such as augmented reality (AR), interior design has been transformed into a more immersive and interactive experience.AR is a technology that overlays digital information and objects onto the real world, creating an interactive and engaging experience.AR has revolutionized the way designers and clients interact and collaborate, making it a more immersive, engaging, and personalized experience.AR is expected to become more prevalent and will continue to transform the way we design and create interior spaces.
Teaching and Learning Science and Technology beyond the Classroom

This chapter provides advice about teaching and learning science and technology that takes place beyond the classroom. It addresses appropriate ways in which you can integrate day-to-day learning within the classroom with carefully planned, novel visits to sites outside the classroom. Research has demonstrated that successful school visits to sites are learning-oriented and stimulate open-ended exploration. Unfortunately, studies of many school groups revealed visits characterised by control, with children strictly directed where to go and what to do, and allowed limited choice of their own. If lines of inquiry have been well-established through explorations at school before the site visit, student activities at the site will typically be well-directed and targeted.
Incremental Grammatical Encoding in Event Descriptions

Speech is produced incrementally. The Incremental Parallel Formulator (De Smedt, 1996) is a computational model of grammatical encoding that takes this notion of incrementality into account. It predicts that the order and time-scale with which conceptual fragments activate lexical segments affect the syntactic shape of an utterance. We derived predictions from this model and tested these in two online experiments. In these experiments, participants described computer animations in which two objects moved in upward or downward directions. We manipulated the availability of pieces of the conceptual input by withholding either the information about the movement direction, or about the identity of one of the objects for various amounts of time. The experiments showed that both the type and the temporal availability of conceptual information strongly affect the syntactic shape of an utterance.
IMAGE SEGMENTATION USING HOUGH TRANSFORM

Using image segmentation, which groups pixels into regions of similarity, information can be extracted and represented from a picture.Based on the pace at which a region's intensity changes over time or the rate at which the depth of the image changes, we can group pixels together.Compared to pixels that are situated on a surface like a plane, cylinder, sphere, etc.The recognition of various shapes in an image is the application's goal.The following steps can be used to divide up this task.An image is first transformed to grayscale.Histogram for the information linked to intensity and threshold can both be utilized to detect lines.After that, an edge recognition process is put into practice.The threshold edge map is then subjected to a Hough transform to link the edges.This is how a straight line is detected."Hough circle" is a function used to detect circles.
Mobile Learning in Southeast Asia: Opportunities and Challenges

Mobile learning has been adopted to a varying extent across the countries of Southeast Asia. Though mobile learning initiatives in the UK, Europe, the USA, and Australia are well-documented, much less is known about mobile learning initiatives in Southeast Asia. This region is culturally and economically diverse, containing both developed countries such as Singapore and developing countries including East Timor. This range of economic development means that the penetration of telecommunications technologies, including infrastructure to support mobile and internet networks, varies vastly, and the extent to which this technology is used for learning similarly varies. This chapter begins with an examination of the mobile device market penetration in the various countries of Southeast Asia and the particular demographics of those users. Internet censorship potentially will impact on mobile learning initiatives in some countries and this is examined briefly. The status of mobile learning in a cross-section of Southeast Asian countries will be examined, with a particular focus on government policies, critical infrastructure, and notable mobile learning initiatives. The chapter concludes with a review of the enablers and barriers to mobile learning in Southeast Asia and a look at future directions.
Conducting an Automated Experiment Over the Internet to Assess Navigation Design for a Medical Web Site Containing Multipage Articles

The Web has become a major resource for people seeking information about health, education, and government services. Many Web sites that convey information on these topics have been carefully crafted with rubrics intended to enhance site usability. The study reported here continues in a similar vein by investigating how intra-article navigation affects readers' browsing behavior, perceptions, and comprehension of lengthy articles orthopedic surgery on an informational site. To test our hypotheses, we remotely administered an Internet-based study investigating the effect of four intra-article navigation conditions. The chapter discusses the portion of the data with SPSS 11.5 at this time, and the results are very telling in terms of the experimental conditions and our hypotheses. The presentation of lengthy articles as multiple Web pages presents a number of challenges that are less problematic or nonexistent when such information is presented in print.
SAML Enhanced Client SASL and GSS-API Mechanisms

Security Assertion Markup Language (SAML) 2.0 is a generalizedframework for the exchange of security-related information betweenasserting and relying parties. Simple Authentication and SecurityLayer (SASL) and the Generic Security Service Application ProgramInterface (GSS-API) are application frameworks to facilitate anextensible authentication model. This document specifies a SASL andGSS-API mechanism for SAML 2.0 that leverages the capabilities of aSAML-aware enhanced client to address significant barriers tofederated authentication in a manner that encourages reuse of existingSAML bindings and profiles designed for non-browser scenarios.