Reviewerly/exHarmony huggingface dataset:
The Determinants Of Murder

The transition period to a historically new qualitative development of society, unfortunately, occurs along with negative phenomena, including crime, which is a phenomenon that is socially dangerous for the individual, society and the state. As the first President of the Republic of Uzbekistan I.A. Karimov affirmed, "the growth of crime is not only a serious obstacle in the way of economic reforms, but also directly threatens the achievement of the goals set in the transition period"[1] . Consequently, in every country, including in Uzbekistan, the prevention of the number of illegal violations, a sharp decrease in the state of crime, counteraction and the fight against crime are of great importance. It should be noted in this connection, in order to achieve effective results in combating crime and preventing its forms in a particular area, reducing its quantitative and qualitative parameters, reducing the level of negative consequences, first of all, it is necessary to study the phenomena, events, circumstances and processes that serve as the main causes of the presence of crime in society, factors of its development and negative impact, as well as the causal relationship between them.
Examination Assessment Generator System for Bulacan State University Meneses Campus

Examinations are important for performance testing, so with regards to that, it is very crucial to have an acceptable structure on making examination questions for the students to test their learning skills and also keeping tracks with their performance. Yet, generating question papers are still intact manually. But this method has some concerns in bias, security, and repetition. The main aim of the study is to have a question data bank of exams for the professors to have a more efficient way of generating an examination questionnaire for the exams. The system is fast, efficient, randomized, and secure. Repetition is not a concern anymore because of the total randomization feature of the system. Rapid Application Development Methodology has been used for the development of the system and to test its implementation method, language, and end-user satisfaction of the software. Through a survey in the university with 253 respondents, the study investigated that having an examination assessment generator system in the university is agreeable to implement and use by the respondents. Furthermore, university professors are still using the old way method of generating exams. The developed system called “Examination Assessment Generator System” is basically generating exams with a lesser time to consume, efficient with a minimum knowledge requirement, accurate with every question you will be generating, avoid the technical human error that causes the exams to be manipulated and secure in terms of keeping the data of the exam. The developed system will be very useful and helpful to the faculty of Bulacan State University - Meneses Campus.
Ensemble Bootstrapping for Q-Learning

Q-learning (QL), a common reinforcement learning algorithm, suffers from over-estimation bias due to the maximization term in the optimal Bellman operator. This bias may lead to sub-optimal behavior. Double-Q-learning tackles this issue by utilizing two estimators, yet results in an under-estimation bias. Similar to over-estimation in Q-learning, in certain scenarios, the under-estimation bias may degrade performance. In this work, we introduce a new bias-reduced algorithm called Ensemble Bootstrapped Q-Learning (EBQL), a natural extension of Double-Q-learning to ensembles. We analyze our method both theoretically and empirically. Theoretically, we prove that EBQL-like updates yield lower MSE when estimating the maximal mean of a set of independent random variables. Empirically, we show that there exist domains where both over and under-estimation result in sub-optimal performance. Finally, We demonstrate the superior performance of a deep RL variant of EBQL over other deep QL algorithms for a suite of ATARI games.
The relationship between the proper size of government and central bank independence using grounded theory

The purpose of this study is to investigate the relationship between the proper size of government and central bank independence using the grounded theory since they are considered as important factors in the economic stability of a country. Cukierman and Army Curve indexes are used in order to test central bank independence and the proper size of government. The central bank independence and the proper size of government are completed through the banking network.
Negotiation of Meaning of Indonesian EFL Learners in Casual Conversation: An SFL Study

Communicative interaction is demanded by all levels of EFL learners. To prepare them to comply with this purpose, engaging them to deal with the real-life conversation using the target language may have beneficial effects on their second language acquisition process. However, the way learners negotiating meaning in an understandable way and how they position themselves as the appropriate role of the speakers are still rarely studied, especially in the Indonesian teaching and learning context. This study aims to reveal what type of commodity is being exchanged by graduate learners (3 females and 1 male) when they are assigned to have an unplanned casual conversation. The study further analyzes the nature of the exchange structure of EFL learners’ casual conversation seen from the Systemic Functional Linguistics perspective. The data were taken from audio recordings of casual conversations and then transcribed as the written data. The conversation was then divided into clauses as the unit of analysis. In employing a spoken discourse analysis framework, interactive analysis was implemented to discover exchange structure. The results show the exchanged commodity is information through statements. It indicates that as magister students, they always show their knowledge off, and intimacy sometimes matters as the reason for informative conversations. The speakers’ role also has been successfully achieved by the speakers since their ability to position themselves as initiators or responders to keep the conversational flow.
Multi Moderator Web Designing Competition Platform with High Performance Code Editor

Design is one of the most important aspect when it comes to web development with this in mind, we came up with an idea of creating competition for web designers which can be used to organize competition for hiring web designers with ease. Over 60% of all internet searches are now completed on mobile, this is up 10% in just over two years. It means that an increasing number of users will view the website on a small screen, so the website should be responsive (changes size based on device), In 2015 Google announced that websites that were responsive and mobile-friendly would be favored in search results..When it comes to web designing competition, there are no systems proposed till now as we cannot automate it because of the colour schemes and user experience checkpoints but we can make things simple for both users and moderators by providing solutions to their individual problems such as writing, analysing and reviewing user designs. For web designing we need three web languages HTML,CSS and JS so we are providing these language support with code editor. This competition system will have 3 easy to use code editors (HTML, CSS and JS) which will be most efficient in terms of speed due to code separation in client and server side. As we are implementing live code editor so, output will be shown automatically as we write code that too within some seconds and one of the most important features of this system will be less hardware and software requirements (i.e., Only Browser).
The VR Gallery - Using Virtual Reality to enhance current art gallery experience and encourage purchases

In order to attract a broader audience and encourage the user group to buy artworks after visiting a gallery, this project aims to create a new gallery concept combining the physical and the virtual dimension. The main objective of this master thesis is to use virtual reality to enhance the current art experience and encourage their purchases, designing intuitive interactions between the viewer and the virtual art gallery. The project started with researching from three aspects, including human, technology and business, to explore the current situation of the galleries and customers, as well as the possible design opportunities. The result showed there were mainly two reasons why more galleries closed because of few customers in recent years. On the one hand, current galleries often couldn’t attract customers to view around for a long time. On the other hand, novice customers don’t have an easy and friendly way to purchase artworks. Therefore, it requires the design to find a proper way to help the small art businesses adopt a more modern way of selling artworks, and attract younger customers. The desired user experience focusing on three key elements (approachable, emotions, purchase) is determined after analyzing. During the conceptualization, three concepts focusing on three key elements were developed by conducting co-creation sessions. User evaluation was conducted using paper prototyping to test certain features and people’s likelihood of use. Six key elements that should be included in the final concept was concluded from the evaluation. By conducting the prototyping process, four steps of building a virtual gallery were found, and the process is able to be used as a guideline for researchers or designers who want to develop a virtual gallery. In order to find a relatively better interaction for certain functions, two gallery concepts were created to compare the interactions. In the last evaluation phase, the design concepts were tested with potential users to get critical feedback and suggestion. The recommendations and limitations were discussions as well in the end.
The concept of fraud using mobile communications and the internet

This article is devoted to the analysis of the phenomenon of fraud with the use of mobile communications and the Internet. The author distinguishes this type of fraud with related phenomena by the method, motive and instrument of the crime. The article provides an upto-date classification of methods of committing fraud using mobile communications and the Internet. The author also claims that mobile communications and the Internet in this case act as a method and tool for committing a crime. This is justified by the fact that mobile communications and the Internet are considered by cybercriminals both as a technological tool and as a means of communication. The article also provides a definition of the concept of “fraud using mobile communications and the Internet”.
The Meaning of the Drumming Body

Drumming is often pigeonholed as solely a visceral experience. Although it is almost impossible to hide this visceral nature, it undoubtedly has cognitive components, which supports the idea of music as an embodied activity. In this essay, I analyse John Bonham’s performance on Led Zeppelin’s ‘When the Levee Breaks’ (1971) to demonstrate how cognitive scientist Mark Johnson’s five dimensions of the human body (biological, ecological, phenomenological, social, and cultural) can reveal meaning in drumming. By applying all five levels to the song one at a time, I peel back layers of meaning. In Johnson’s final level, I propose what I term a Tonic Beat Pattern Theory based on tension and release that serves as a method of drum analysis across rock music to explain how drummers contribute to affect and meaning. In any band, the drummer is the main driver of rhythm and groove. Drummers create musical trajectories in songs that not only make fans wiggle our hips, move our feet, and bang our heads, but also, create just about any affect the song calls for. This essay begins to uncover why rock drumming matters.
An Optimized Bandwidth Estimation for Adaptive Video Streaming Systems Using WLBWO Algorithm

The increasing popularity of streaming video is a cause of concern for the stability of the internet because most streaming video content is currently delivered via UDP without any end-to-end congestion control. Since the internet relies on end systems implementing transmit rate regulation, there has recently been significant interest in congestion control mechanisms that are both fair to TCP and effective in delivering real-time streams. Streaming video over the internet requires dealing with bandwidth and delay that vary over time. Many video streaming applications address this problem by adapting the quality of the scalable video. But it produces poor quality service, and sending data on this channel results in buffering time. To trounce these issues, this paper proposed optimized bandwidth estimation for adaptive video streaming systems using the WLBWO algorithm. Originally, the input video is compressed by using the UHE algorithm. Next, the system proposes a KEECC to securely transfer the data. Then, the encrypted data is sent to the receiver via a multipath channel. Before sending the data to the receiver, the bandwidth is estimated by using the WLBWO. Finally, the inverse process is performed. Extensive experimental results showed the effectiveness of the proposed system than conventional methods.
THE ROLE OF INFORMATION AND COMMUNICATION TECHNOLOGIES IN THE FORMATION OF COGNITIVE ACTIVITY OF STUDENTS

The role of information and communication technology in the formation of cognitive activity of students are considered in the article. The relevance of this study in the education system used in the educational process of universities of the Republic of Kazakhstan is analyzed. The concepts of “cognitive activity”, “cognitive activity and structure of activity”, “information and communication technologies” are clarified in the article and the relevance of the use of information and communication technologies in modern lessons is given. The forms, methods and means of enhancing the cognitive activity of students are analyzed. The main factors that motivate students to be active are listed. The possibilities of information and communication technologies that contribute to the development of cognitive interest of students are highlighted. It also presents the capabilities of multimedia technology in enhancing the cognitive activity of students, lists the main elements of this technology and the didactic capabilities of multimedia presentations.
Voice Assistant: A revolution in technology

A virtual assistant is basically a software agent that can perform tasks or services for an individual based on commands or questions. Traditionally if you have to get some information over the internet you would need a desktop/laptop/mobile device of some sort with an internet connection, manually go to the WEB portal and search for what you need to get a result which is a little time-consuming. Voice-based internet access uses rapidly advancing speech recognition technology to give users any time, anywhere communication and access to the web through the Human Voice over a mobile or home phone. The objective of this research paper is to describe the various technical factors that are making voice assistants the next big opportunity to the various approaches service providers and developers of voice portal solutions can follow to maximize this exciting technology.
The Effectiveness of English Teacher Education Practice

This study aimed to describe about the effectiveness of English teacher education practice in Medan. This study applied the descriptive qualitative design. The subjects of this study were 10 mentors and 30 participants of English teacher education practice. Furthermore, the questionnaire was administered in order to collect the data. The data analysis used the data condensation, data display and verification. The English teacher education practice in Medan was quite effective since most of respondents gave the “good” statement for socializing and coordinating of the program, coordinating the program preparation, and coordination of monitoring and evaluation of English teacher education practice. Meanwhile, most of them gave the “fair” statement for the obstacles during the program implementation preparation and the effort to overcome the problems by the related institution in the English teacher education practice. The result of the study proved that the English teacher education practice in Medan fulfilled the classification or indicators of the effectiveness in implementing the education practice for English teacher.
Research Guides: PUL Makerspace Equipment: VR Exploration Room

Information about equipment available in the PUL Makerspace, how to get started, software to use, and links for project ideas.
Agile meeting dashboard

Communication plays the main role in the modern world of software development. Nowadays Virtual meetings plays important role in our life. Especially due to work from home in the software industry virtual meetings became more important to employees in order to update the work to their team manager. So, we make use of spring tools, full-stack development technologies. There will be two logins available one for the admin that is scrum master purpose and the other for the team member. Admin can log in to his account and add a team member so that he can assign any task that he has created. There is also a tab available for the admin to enter the meeting notes so that he can use that meeting notes as an action item to assign to his team member. There is also a tab available to check the completed action items that have been assigned. The dashboard contains some graphs that represent the number of meetings held, completed and not completed status
Smart Identification System on Internet of Things for User Authentication

Regarding that, clients agreed on the value of reliable Internet access regardless of location, mode, or time. Individuals can now access a few top-tier administrations through the Internet of Things (IoT), which is a heterogeneous network characterized by machine-to-machine communication. Regardles
Bare Face Person Recognition System using Deep Learning

Nowadays, maintaining a good hygiene is very important to prevent many diseases like Corona Virus Disease (COVID-19). It has been rapidly affected our day-today life by disrupting the world trade and movements. The World Health Organization (WHO) recommend to the world that all people must wear a mask to prevent COVID-19. The use of masks is part of a comprehensive package of prevention and control measures that can limit the spread of certain respiratory viral diseases. Wearing a protective mask has become a new normal and beneficial for human being to avoid certain diseases. In the near future, many public service providers will ask the customers to wear the masks to provide their services. Therefore, face mask detection has become an important task to help global society. This paper introduce a simplified approach for face mask detection by using Deep learning and python as the programming language. We are also using Open-CV, to search for faces within a picture and then identifies if it has a mask on it or not. By using this system, the surveillance camera system present at some public Space will automatically detect whether the persons are wearing a mask or not.
Analisis Hubungan Kualitas Mahasiswa Baru Terhadap Prestasi Belajar: Studi Kasus Program Studi Manajemen Logistik Politeknik APP

ABSTRAK Penelitian ini bertujuan untuk mengetahui hubungan antara kualitas mahasiswa baru yang diterima terhadap prestasi akademik pada program studi Manajemen Logistik Industri Elektronika (MLIE) Politeknik APP. Data yang digunakan adalah nilai hasil seleksi penerimaan mahasiswa baru (PMB) jalur Program Penelusuran Kemampuan Akademik ( PPKA ) dan tes tulis, serta nilai indeks prestasi kumulatif (IPK) tahun pertama. Metode analisis yang dipakai adalah regresi linear berganda untuk menjelaskan korelasi antara nilai PMB dengan IPK. Hasil analisis menunjukkan bahwa korelasi antara nilai PMB dengan IPK mahasiswa bernilai signifikan meski nilai koefisien determinasi tidak terlalu besar (di bawah 0,4). Hal ini menandakan bahwa terdapat faktor lain yang lebih dominan dalam mempengaruhi nilai IPK mahasiswa selain faktor kemampuan awal yang dimiliki. Berdasarkan hasil tersebut perlu dilakukan kajian terhadap aspek selain kualitas mahasiswa baru yang lebih dominan dalam mempengaruhi prestasi akademik mahasiswa di program studi MLIE. Kata kunci: prestasi akademik, kualitas mahasiswa baru, regresi linear berganda ABSTRACT This study aims to determine the relationship between the quality of new students accepted on academic achievement in the Electronics Industry Logistics Management (MLIE) study program, Polytechnic APP. The data used are the results of the selection of new student admissions (PMB) through the Academic Ability Tracing Program (PPKA) and written tests, as well as the first year's cumulative grade point average (GPA). The analytical method used is multiple linear regression to explain the correlation between the PMB values and the GPA. The results of the analysis show that the correlation between the PMB score and the student's GPA is significant even though the coefficient of determination is not too large (below 0.4). This indicates that there are other factors that are more dominant in influencing students' GPA scores besides the initial ability factors. Based on these results, it is necessary to study aspects other than the quality of new students which are more dominant in influencing student academic achievement in the MLIE study program. Keywords: academic achievement, quality of new students, multiple linear regression
FUZZY SYSTEMS BASED ON FUZZY LOGIC AND THEIR APPLICATION TO OPTIMIZATION PROBLEMS

Currently, fuzzy systems based on fuzzy logic are being implemented in all areas of human activity. The most relevant application of fuzzy set theory is in medicine, environmental protection, disaster protection, education, and many other fields for information processing, diagnostics, evaluation, forecasting, and modeling. This trend exists because of the main feature of fuzzy systems. It consists in the fact that in addition to objective laws, subjective representations and judgments of people play an essential role in their functioning. Almost all concepts in natural language and our knowledge in most areas are fuzzy. The ability of a person to make the right decisions in real situations containing a large number of uncertainties and inaccuracies requires the creation of a mathematical theory that would take into account and model the approximate judgments of a person.
Primary School Student Learning Motivation in Online Learning During the Covid-19 Pandemic

This article aims to explain the objective conditions of students' learning motivation in online learning in covid-19 pandemic conditions. This research uses a quantitative approach to survey methods. The subjects in this study were 95 grade, 5 students, at SDN 114 Bojongkoneng Cibeunying who learned to use online methods. The data collection techniques used in this study use survey techniques with a Likert scale. The research instrument used is a learning motivation questionnaire specially designed using Google Forms. The number of statements used is 20 motivational statements learned. The data analysis technique used in this study is to calculate the percentage of each indicator, then interpret the score of the data presentation and analyze each indicator in depth. The results showed that students' motivational percentage scores in online learning in grade 5 of SDN 114 Bojongkoneng Cibeunying amounted to 80.27% in the excellent category. This research is expected to be an evaluation material, especially for education policymakers in organizing online learning in elementary schools related to motivation, and is expected to be a study material for other researchers to develop research on the motivation of learning students in online learning during the pandemic in elementary school.