Reviewerly/exHarmony huggingface dataset:
Document Clustering Approach using Fuzzy WordNet and Adaptive PSO-K-Means Algorithm

Recently, document clustering has gained a lot of prominence as an effective technique to organizeunsupervised documents, automatically extract topics and help retrieve or filter information quickly.One of the simplest clustering algorithms is K-mean. However, in the existing k-means clusteringalgorithm, the earliest step specifies the quantum of clusters in the initial stages; wherein there isvariations noticed in the convergence centroids after partitions are done in the earlier stages. In mostof the applications, it is difficult to find clusters, may be due to lack of prior knowledge. In thiscontext, repeated running of the algorithm must be done with varied k values, after which clusteringresults are compared and the optimal number of clusters are ascertained. To overcome such aproblem, adaptive particle swarm optimization (PSO) which automatically determines theappropriate number of clusters and their centers is applied here. Here, formulating the k-meansclustering in the format of regularization is the prime focus, which is done by applying a suitablegroup lasso penalty term to cluster centers. After applying the regularized k-means clustering todocument databases, it manages to produce promising results as compared to the standard k-mean.
Pelaksanaan kegiatan penguatan kelas bahasa di SMP Muhammadiyah I Yogyakarta

English is an international language which is widely used by people in this globalization era. SMP Muhammadiyah 1 Yogyakarta answers the challenge by preparing the Language Classes each year. However, the program faces various problems in the implementation. Strengthening the language Classes is a concrete solution for the problems. It involves the motivation class, native speaker session, and conversation class. In the program, the board starts the program by making the planning team and preparing all stuffs to use in the program. Then, the board also conducts and controls the program. In the end of the program, the board in collaboration with the headmaster, teachers and mentors evaluate the result of the program implementation. Based on the evaluation, the students’ interest to learn language increases significantly.
EVALUASI USABILITY WEBSITE DINAS PERPUSTAKAAN DAN KEARSIPAN PROVINSI BENGKULU BERDASARKAN PERSEPSI PENGGUNA

Purpose. The purpose of this research is to find out the usability  of Library and Archive Department of Bengkulu Province website. Method. The research used a descriptive method with a quantitative approach by distributing questionnaires to 100 visitors of Library and Archive Department . A ccidental sampling was used as t he sampling technique . The data was then analyzed and presented in tabular form. Results and discussion. The results of this research showed that the website usability on the component of convenience obtained an average score of 3.9 (three point nine) points and is categorized  ‘very good’ , the component of efficiency obtained an average score of 3.6 (three point six) points and is categorized  ‘good’ , the component of memorability obtained an average score of 3.7 (three point seven) points and is categorized  ‘good’ , the component of error obtained an average score of 2.5 (two point five) points and is categorized  ‘bad’ , and the component of satisfaction obtained an average of 3.7 (three point seven) points and is categorized  ‘good’ . Based on the recapitulation, the average value for all components obtained  3.6 (three point six) points, which is categorized  ‘good’ . Therefore, the u sability of Library and Archive Department of Bengkulu Province website  b ased on u ser ’s p erception is good , which means the website is easy to use by users, efficient for finding information, easy to remember, and its link, layout menu and facilities have met the user’s satisfaction . points
Recent Activities of Frontiers in Education Committee of IEE Japan, from 2019 to 2020

In Frontiers in Education Committee, we are working on widely problems of engineering education in present-day Japan. About education or social contribution, there are many problems which should be solved, coped with and reformed, and we have put up 18 themes education and research. This paper explains our activity of 2019-2020.
Score normalization for a university grades input system using a neural network

A university grades input system requires for professors to enter the normalized total scores for the letter grades and to input the scores from six fields such as Midterm, Final, Quiz which sum up to the total. All six fields have specified bounds which add up to 100. Professors should scale in the total scores to match up the letter grades and scale in every field of each student's original scores within the bounds to sum up to the scaled total score. We solve this problem by a novel design of simple shallow neural network.
Trends and perspectives of anaerobic technologies in the face of stringent disposal standards

The anaerobic process is considered to be a sustainable technology for organic waste treatment mainly due to its lower energy consumption and production of residual solids coupled with the prospect of energy recovery from the biogas generated. However, the anaerobic process cannot be seen as providing the ‘complete’ solution as its treated effluents would typically not meet the desired discharge limits in terms of residual carbon, nutrients and pathogens. This has given impetus to subsequent post treatment in order to meet the environmental legislations and protect the receiving water bodies and environment.This book discusses anaerobic treatment from the perspective of organic wastes and wastewaters (municipal and industrial) followed by various post-treatment options for anaerobic effluent polishing and resource recovery. Coverage will also be from the perspective of future trends and thoughts on anaerobic technologies being able to support meeting the increasingly stringent disposal standards. The resource recovery angle is particularly interesting as this can arguably help achieve the circular economy. It is intended the information can be used to identify appropriate solutions for anaerobic effluent treatment and possible alternative approaches to the commonly applied post-treatment techniques. The succeeding discussion is intended to lead on to identification of opportunities for further research and development.This book can be used as a standard reference book and textbook in universities for Master and Doctoral students. The academic community relevant to the subject, namely faculty, researchers, scientists, and practicing engineers, will find the book both informative and as a useful source of successful case studies.ISBN: 9781780409733 (paperback)ISBN: 9781780409740 (eBook)ISBN: 9781780409757 (ePub)
A Robust Verification System for Recruitment Process by Using Blockchain Technology

In this competitive world, it is hard to get a job. It requires some specific qualifications and experience according to the post. If a person is not fulfilling these required entities, then not able to apply for that post. Therefore, some people, who are not eligible may use different forgery approaches like fake mark sheets, fake experience certificates, fake medical certificates, etc. However, despite being these fake certificates, some people may have a criminal background also. Therefore, large numbers of resources are required to verify the educational records, criminal background, and experience of a person. Therefore, the proposed system provides an efficient solution to these problems using blockchain technology. In the proposed work, we used three different modules like college, organisation, and police. The college is responsible for providing academic qualifications and the organisation is responsible for providing experience while police are responsible for proving and verification of the criminal record. The proposed system is implemented on the Ethereum blockchain platform and effectively can be used by the organisations for verifying the record of their employees.
An Immersive Virtual Museum Using a Head Mounted Display

For realistic and comfortable museum experiences, a virtual museum which can be viewed with a head mounted display is developed. Based on an original screen-based virtual museum, virtual reality fu ...
[Quality of malaria blood smears from fever patients in Zibo City, Shandong Province from 2011 to 2018].

OBJECTIVE: To analyze the quality of malaria blood smears from fever patients in Zibo City from 2011 to 2018, so as to provide the scientific evidence for the development of the malaria post-elimination surveillance strategy. METHODS: All negative malaria blood smears from fever patients reexamined in the municipal microscopic examination station and all positive blood smears in Zibo City during the period from 2011 to 2018 were reexamined, and the blood smear preparation, dyeing, cleanliness and reexamination results were analyzed. RESULTS: A total of 2 141 negative malaria blood smears and 39 positive blood smears were re-reviewed by the municipal microscopic examination station of Zibo City from 2011 to 2018, with a 99.44% qualification rate of negative blood smears preparation, a 97.62% qualification rate of dyeing, a 93.65% qualification rate of cleanliness, and a 100% consistence with the re-review, and no missing diagnosis was found. A total of 39 positive blood smears were re-reviewed, with a 46.15% qualification rate of blood smears preparation, a 61.54% qualification rate of dyeing, a 76.92% qualification rate of cleanliness, and a 97.44% consistence with the re-review, and a blood smear mistaking the Plasmodium species was found. There were significant differences in the qualification rate of blood smears preparation and dyeing among all districts (counties) in Zibo City (all P values 0.05), while significant differences were seen in the qualification rate of blood smears preparation, dyeing and cleanliness each year from 2011 to 2018 (all P values < 0.05). CONCLUSIONS: The quality of malaria blood smears is high in all districts of Zibo City; however, the quality of city-level blood smears remains to be improved. Further actions to improve the training of grassroots microscopic examinations and quality control of malaria blood smears are required to ensure the capability of microscopic examinations of Plasmodium during the malaria post-elimination stage.
Group Classes – Level A2.1 & A2.2 (Elementary)

Group Classes - Level A2.1 & A2.2 Elementary You have studied Italian for a few months and it’s now time to learn the past and more complicated pronouns. The goal is to be able to deal with simple, straightforward information and begin to express oneself in familiar contexts.
ANALISIS SENTIMEN PADA TWITTER TERKAIT NEW NORMAL DENGAN METODE NAÏVE BAYES CLASSIFIER

The rapid development of information technology has made it easy for the public to access information quickly, one of which is on social media. Social media, especially Twitter, is now a very popular communication tool among internet users. With social media twitter, there is information data that can be processed into sentiment analysis. This study aims to classify positive and negative public sentiments on twitter related to the new normal during the pandemic. The method used in this research is the Naive Bayes Classifier and the output of this system is visualization in the form of wordcloud. The data used were 3000 tweets consisting of 2409 positive tweets and 591 negative tweets. Sentiment analysis using the Naive Bayes Classifier with TF-IDF weighting produces an average accuracy value of 87.33%. Keywords: New Normal, Naive Bayes Classifier
Nurture by Tetris: On the Ideological Foundations of the Soviet Computer Game

The authors attempt to speculatively reconstruct the concept of the “So­viet computer game”. They propose to consider gaming practices associ­ated with computers as a derivative of the accepted ideological guidelines that accompany the Soviet project of machine modernization. Within this framework, the concept of the Soviet computer game appears as an unre­alized historical alternative to the normative game design that has devel­oped in countries with market economies. Despite the industry — or the electronic entertainment market — not having had the time to be properly established in the USSR, there were a number of discursive attitudes re­garding the game as such, and the gaming function of computing devices in particular. Even early Soviet pedagogical theories assumed that “playing like a Soviet” involves performing activities structurally similar to labor, where the player becomes part of production. Later, cybernetic discourse, through game theory, indicated the possibility of formalizing any prag­matic activity as a game model; with the advancement of programming, the pragmatics of digital gaming as a way of educating and solving utili­tarian tasks was developed. Based on the memoir archive of Soviet cyber­netics, and publications in the late-Soviet press, the authors demonstrate that the Soviet computer game was not seen an entertainment product, but a representative model for solving problems in an algorithmic form. Thus, the article is not about specific games that could be called Soviet, but about the logic that guided and set the tone for the interpretation of certain computer-game phenomena in the USSR.
MODERNIZATION OF EDUCATION - THE FUTURE INNOVATIVE COMPETENCE OF TEACHERS AS A MAIN FACTOR OF FORMATION

This article argues that the modernization of education is a keyfactor in the formation of innovative competence of future teachers.
Computer Network Security Technology in Cloud Computing Environment

With the rapid development of information technology, our country has entered the information age, the application of computer technology has been very extensive, infiltrating into all aspects of people’s production and life. Cloud computing is a new technology in computer network, which can handle massive data and provide good security for data. But in the current cloud computing environment, there are still some problems in computer network security. This paper first expounds the concept of cloud computing, analyzes the hidden dangers of computer network security in the current cloud computing environment, the shortcomings of security technology and security environment problems, discusses firewall technology, vulnerability scanning technology, authorization encryption technology in cloud computing environment, and points out the countermeasures of computer risk prevention and data center management under cloud computing, in order to further improve the application level of computer network security technology in cloud computing environment and build network security environment.
The Effect of Learning Using Script Methods and Cooperative Articulation Methods Against Student Mathematical Learning Outcomes

The purpose of this study was to determine the effect of learning by using the Script and Cooperative Articulation methods on improving student mathematics learning outcomes. This research is a comparative study with a research design that is only posttest design. The population of this research is grade VII students of SMP Negeri 2 Palasah, Majalengka Regency, academic year 2017/2018. The sample in this study were 59 students who were determined using cluster random sampling techniques. Data collection techniques used: (1) learning outcomes using the Cooperative Script method (2) learning outcomes using the Cooperative articulation method (3) differences in the effect of the cooperative script method with the Cooperative articulation method
THE ESSENCE OF INNOVATIVE DEVELOPMENT OF THE CONTEMPORARY EDUCATION SYSTEM IN MODERN SOCIETY

The article presents the key ideas of the methodological system for measuring the innovative development of education from the point of view of a holistic approach to the human development in modern Russia. Only through education, self-education a person reaches the very top of the Acme, that is, the perfection of himself
ON A CERTAIN MODEL OF CRYPTOGRAPHIC KEY MANAGEMENT

Cryptographic technologies that have become widespread in the world are inex- tricably linked to the issues of secure storage, use of keys, and key exchange. Often, insecure key management reduces the quality of even exceptionally good systems, since the security of the algorithm is concentrated mainly in the key. This paper proposes a key management model in cryptographic systems. The model is based on creating a unified key database for all users. This database is filled with keys of a certain length, which are generated using a pseudo-random sequence generation algorithm.
Data Partitioning and Reduplication for Providing Integrity to Data in the Cloud

Cloud Computing is a boon to the field of information and technology. The two major elements of client worries are Data security and Privacy Protection. Data may be revised and improved when client stores the information in the cloud so there might be danger of data loss. Therefore client information is moved to the data hub which cannot be controlled by the clients. Hence high safety efforts are required to secure data inside the cloud. Here data is divided into fragments and they are converted into encrypted file. This encrypted file is issued to arbitrarily chosen cloud service providers by the cloud data owners. Even after the successful attack, attackers do not get the meaning full information. If cloud data clients access to get any document that relating to encrypted file is regenerated from the fragments and clients must download it. When the applicant coordinates the strategy with the original details, then only file can be decoded. Therefore it demonstrates that prospective strategy improves the data integrity and confidentiality.
BERTino: an Italian DistilBERT model

1The recent introduction of Transformers language representation models allowed great improvements in many natural language processing (NLP) tasks. However, if on one hand the performances achieved by this kind of architectures are surprising, on the other their usability is limited by the high number of parameters which constitute their network, resulting in high computational and memory demands. In this work we present BERTino, a DistilBERT model which proposes to be the first lightweight alternative to the BERT architecture specific for the Italian language. We evaluated BERTino on the Italian ISDT, Italian ParTUT, Italian WikiNER and multiclass classification tasks, obtaining F1 scores comparable to those obtained by a BERTBASE with a remarkable improvement in training and inference speed.
Student Flow Scheduling System for Student Affairs By Using Queuing Theory

This Student registration at University involved students being registered in Student Affairs Department and make a deposit in Finance Department within the University, where they would present a form which had previously been filled in by the student. Students often wait for minutes, hours, half day or days to receive registration service for which they were waiting. Delays in the registration may result in difficulties of scheduling at speciality units and decrease in student satisfaction. This system examines the wide-spread problem of extended waiting times for registration. This system implements as student flow scheduling system and can help staff of student affairs department to reduce student congestion in department. This system uses Queuing analysis and Computer Simulation in Operation Research (OR) field. OR is a scientific approach to analyse problem and reduce waiting time. Simulation is the use of a system model that has the mapped characteristics of existence in order to produce the essence of actual operation. This system presents stand-alone application to help student registration using queuing analysis and computer simulation whose are finding appropriate waiting time for student affairs department.
Stereo vision-based variational optical flow estimation

Optical flow computation is one of the most important tasks in computer vision. The article deals with a modification of the variational method of the optical flow computation, according to its application in stereo vision. Such approaches are traditionally based on a brightness constancy assumption and a gradient constancy assumption during pixels motion. Smoothness assumption also restricts motion discontinuities, i.e. the smoothness of the vector field of pixel velocity is assumed. It is proposed to extend the functional of the optical flow computation in a similar way by adding a priori known stereo cameras extrinsic parameters and minimize such jointed model of optical flow computation. The article presents a partial differential equations framework in image processing and numerical scheme for its implementation. Performed experimental evaluation demonstrates that the proposed method gives smaller errors than traditional methods of optical flow computation.
IDENTIFYING SPURIOUS AND AUTHENTIC SOCIAL MEDIA CONTOURS

In the present era, online social networks are the most popular and rapid information propagation applications on the Internet. People of all ages spend most of their time on social networking sites. Huge volumes of data are being created and shared through social networks around the world. These interests have given rise to illegitimate users who engage in fraudulent activities against social network users. On social networks, fake profile creation is considered to cause more harm than any other form of cyber crime. This crime has to be detected even before the user is notified about the fake profile creation. Many algorithms and methods, most of which use the huge volume of unstructured data generated from social networks, have been proposed for the detection of fake profiles. This study presents a survey of the existing and latest technical work on fake profile detection.
Design and Fabrication of Automated Wheelchair

Wheelchairs are used by people to whom walking is difficult or impossible due to illness, injury or disability. Driving a manual wheelchair or crutches is a difficult task and past invented automatic wheelchair are not available in present market that can be bought and used for physically disable persons. The purpose of this research work is to propose of an automated wheelchair system which facilitates the users. The proposed wheelchair has been implemented with design, simulation and construction of the whole body. Automated Wheel Chair assists disabled people to become more mobile and independent. The main objective of this project is to design and fabricate a cheap, intuitive and practical automated wheelchair. Many of the disabled persons uses hand powered wheelchair who do not have the physical strength or coordination to propel themselves on the tricycle with their arms and hands. This automated wheelchair has the potential to deliver increased freedom to a considerable consumer base. The proposed system presents a user friendly tricycle which can be easily assembled to the wheelchair at any time. It has front wheel propelled mechanism with hub motor installed inside the wheel. The controller is the brain of the automated wheelchair, controlling the motor speed, start, stop. As it is connected to all other electronic parts such as battery, motor, and the throttle, display (battery indicator). The disabled people who use a normal wheelchair for mobility and navigation requires an another person for support and to move around. Mobility of disabled people is concerned social issue nowadays. Here comes the need of an automated wheelchair, which adds on power to the manual wheelchair with its user friendly tricycle.