Reviewerly/exHarmony huggingface dataset:
Methodology

This chapter describes in detail the methodology employed in this work, which uses the Design Science Research framework to develop innovative software using blockchain technology. This innovation aims to mitigate compliance-related adoption risks in cloud applications, and to establish a deeper sense of trust within organizational structures. The focus is on the significant impact of organizational decisions, mainly derived from technical departments or individual units, on broader organizational contexts. Through the integration of qualitative and quantitative approaches, the aim of this chapter is to create a scientifically sound methodology that encapsulates essential constructs and models. The approach ensures a tangible outcome, either a problem-solving artifact or scientific proof of the artifact's infeasibility, thereby providing a decisive answer to the central research question. This research is embedded in the broader discourse on cloud application security and trust, synthesizing insights and solutions to reduce adoption risks and increase organizational trust in cloud technologies. In the following sections, primary terms are defined, the scope is established through focus group discussions, a systematic literature review is conducted, and connections to existing work are made.
Introduction

This chapter highlights the emergence of the Fourth Industrial Revolution, characterized by increased interconnectivity, artificial intelligence, and advanced digital technologies. At the heart of this transformation are innovations such as cloud computing, which offer scalable, efficient, and cost-effective solutions that are fundamentally changing business operations and economic structures. The proliferation of cloud applications such as Dropbox, Microsoft Office 365, and Zoom exemplifies the broad economic impact and utility of cloud infrastructure, driving developers' reliance on such platforms for application delivery. However, in addition to the myriad benefits, significant hurdles remain, primarily related to security and trust. The prevalent risks stem from the relinquishment of data control, requiring unwavering trust in cloud application providers and thus posing significant adoption risks. This dissertation proposes to mitigate these risks by highlighting the role of blockchain as a trusted intermediary, ensuring strict adherence to data management and security protocols, fostering enhanced trust, and facilitating widespread adoption of cloud applications. The insights gained highlight the multifaceted implications of cloud computing in the context of the ongoing industrial revolution, focusing on the delicate balance between innovation and security.
Conclusion and Outlook

This final chapter summarizes the comprehensive research that focused on mitigating the risks of adoption in cloud application configurations through the redistribution of trust to blockchain technology, thereby promoting enhanced compliance and data security. The research identified common challenges with cloud applications, emphasizing the lack of user-centric control mechanisms to manage data. Therefore, blockchain is leveraged as a trust intermediary to ensure data security and compliance with Confidentiality, Integrity, and Availability (CIA) security objectives. It uses blockchain-based key exchange protocol and uses shared symmetric keys for configuration encryption, allowing automatic and authenticated changes. Furthermore, the feasibility and robustness of the proposed architecture is confirmed through a prototype implementation, highlighting the importance of transparency, non-repudiation, and automation in cloud configurations. A rigorous evaluation validates the efficacy of the formulated architecture in minimizing adoption risks. It contributes substantially to the existing knowledge base by filling identified research gaps and offering innovative solutions to contemporary trust issues in cloud application adoption. Despite the achievement of the research objectives, the diverse nature of adoption risks, diverse application scenarios, and diverse organizational characteristics underscore the need for further research in this area.
Implementation

This chapter explores the intricate dimensions of the implementation phase of the dissertation. It is divided into two integral segments. First, the discussion uses insights from previous sections to mathematically articulate compliance-driven configurations. This establishes the foundational framework necessary for software configuration of cloud applications. In order to proceed to the subsequent development stages, this mathematical articulation is essential. The next step is the conceptualization and realization of the artifact. In this phase, a holistic approach is formulated to transfer the trust associated with compliance-related configurations from cloud application providers to the blockchain. This is done using rapid application development (RAD) coupled with design science research methodologies. This merging of theoretical foundations with pragmatic methodologies is essential to the development of a robust, blockchain-based configuration process for cloud applications. In essence, the chapter aims to enhance trust and compliance in the organizational adoption of cloud applications by meticulously translating mathematical representations of compliance configurations into a tangible, blockchain-anchored workflow.
Genre-Based Approach and Digital Flashcard: Enhancing Pre-service English Teacher Students’ Speaking Capability

In 2020, the Ministry of Education and Culture of Indonesia published the newest curriculum, Kurikulum Merdeka, which demands EFL teachers implement a genre-based approach during teaching and learning. In response to this call, this research aimed to investigate the implementation of a genre-based approach to enhance EFL pre-service English teacher students’ speaking ability. This research employed classroom action research to investigate whether the approach could improve students’ speaking ability. This research was conducted at STKIP Al Hikmah Surabaya, and the participants of the research were selected through purposive sampling. In order to answer the research questions, the researcher used a post-test, an interview, a questionnaire, and an observation as data collection techniques. Furthermore, the interactive data analysis model proposed by Miles and Huberman was implemented to analyze the data. The study concluded that the genre-based approach can improve EFL pre-service English teacher students' capability in speaking. The pre-service English teacher students’ significant enhancement in their speaking capability is exhibited by the generic structure of the descriptive text, such as the social function, the organization, and grammatical features. All informants could fulfill relatively all parts, which is fundamental to composing a descriptive text.
COMPARISON OF LEXRANK ALGORITHM AND MAXIMUM MARGINAL RELEVANCE IN SUMMARY OF INDONESIAN NEWS TEXT IN ONLINE NEWS PORTALS

The presence of online media has shifted print media for news readers to get information that is fast, accurate, and easy to access. However, the problem arises because the length of the news text makes the reader bored to search for the news as a whole so the news that is obtained will be less accurate. For this reason, it is necessary to have an automatic text summary that was raised in this study as well as to compare the Maximum Marginal Relevance (MMR) algorithm and the LexRank algorithm to the summary of Indonesian news texts on the online news portal graphanews. com. the results of the comparison test of text summarization using f-measure , precision and recall show the performance of text summarization with the MMR algorithm is better where f-measure is 91.65%, precision is 91.08% and recall is 92.23%.
Design Evaluation of Self-Learning Line Following Robot

The development of a line-following robot is, for many, a building block into further applications of robotics. One of the main focuses is pathfinding without prior knowledge of the route or environment. In the case of a simple line- following robots, the task is limited, allowing for much room in experimenting with different approaches. In this paper, we present our dual-control line following robot - ATR LineBot. The first control mechanism uses two series of line sensors in combination with a custom PID controller for speed optimization. The additional sensors allows for sophisticated planning and correction to be done. Our second control mechanism utilizes a double layered neural network for remote learning of optimal speed. Utilizing the output of line detection sensors and motor encoder as feature vectors, the neural network can optimize control. ATR LineBot, the dual-control line following robot, uses both PID controlling and reinforcement learning for successful navigation and serves as a platform for improving the traditional building block of robotics. Thus, we present a smart line following robot comprising a robust design, which is compatible with any circumstance as well as efficient in achieving its ideal speed to perceive its goal.
Framing the change(s) in interaction design

The discipline of interaction design is witnessing a growing diversification of forms of interactions and the emergence of novel design guidelines. In relation to the contributions presented in the Changing Interactions track of IASDR202 we summarize some of the most pressing challenges that the discipline is currently facing. The discussed topics include the following ones. Conversational and intelligent agents designed to act in several different areas that include automotive and the realm of more than human. Socio-technical systems that respond to human diversity, implementing meaningful experiences that go beyond efficiency and automation. The integration of artificial intelligence in everyday activities with the preservation of human self-efficacy and control. The emergence of matured VR/AR technology, and the contribution brought by design in the creation of virtual worlds. Further reflections are also dedicated to the paradigm of experience, that shifts away from the values of form and function that prevailed in the past century; to the necessity of investigating more thoroughly the possibilities in interacting with AI; and to the research work that could be performed in relation to information visualization, to design more transparently and extend literacy of audiences.
Identities and [changing] identities: A crossroads of cultures, translation, and digital innovation

Will the design system be emancipated enough to contribute to the transformation processes of identities in different cultural contexts?The notion of identity constitutes a fundamental axis for reflecting on design's renewal and transformations.Identity is not immutable; it transforms with growth and social changes from a multicultural and intercultural perspective.The paper critiques the contributions submitted to the Identities and [Changing] Identities track for the tenth Congress of the International Association of Societies of Design Research (IASDR 2023).The contributions reflect on four main areas: cultural identity concerning the identity roots of design, the authorial identities with their poetics, identity hegemony with the implications of a 'monolingual' of design, and reductive forms of identity homologation.Secondly, the identity-alterity relationship in its theoretical formulation, in the local dimension and related to other cultures, and in elaborating actions aimed at overcoming the fixed identities of gender, class, and religion.The third area is identity concerning translation processes, reflecting on the revision of systems, tools, and programs for translating and communicating identity.Lastly, identities in physical/digital environments and futures are an area that focuses on the relationships between identities and designed habitats.
Dualities of co-design in the context of dementia: Can handover approaches provide an answer?

Is co-design together with people with dementia always feasible? Designing for people with dementia is challenging, and co-design has been widely recognised as an effective approach to design products conform to participants’ needs. The inclusion of people with dementia provides designers with an authentic representation of dementia, regardless of stereotypes and assumptions. However, it is not always easy to implement co-design with people with dementia in practice. This paper examines the feasibility of co-design with people with dementia through reflective practice, semi-structured interviews with designers, and a rapid literature review. The study identifies three dualities of co-design, addressing three benefits and three barriers when involving people with dementia in the design process. While co-design should always be prioritised, there is a need to explore alternative approaches to increase the accessibility of designing for people with dementia in design practice. This paper proposes handover approaches as an alternative to address some of the barriers associated with co-design. Handover approaches offer opportunities to include the voice of people with dementia in the design process and their development could contribute to the accessibility of designing for people with dementia in general. However, the paper concludes that the development of handover approaches also poses concerns that require further research in order to identify and develop effective handover approaches.
Design principles for a workshop using 3D food printers: participatory digital food design research

This paper reports on the methodology of a workshop conducted to envision the food of the future practically. We also analyse the characteristics and effectiveness of the food design workshop based on insights derived from the workshop results and propose requirements for designing workshops in the future. The workshop participants teamed up with students to conduct prototyping using a 3D food printer, which is gaining attention as a tool for food technology. In addition, they created future scenarios based on the assumption that writing a scenario would be valid for examining future food from the user's perspective. We collected qualitative data from the participants during daily reflection time and post-workshop questionnaires. We then analysed the results to demonstrate the feasibility of participatory food design workshops that use emerging technologies. Finally, we discussed the potential of design-driven methods to create future food from both technological and user-experiential standpoints.
Inclusive harmonies: Co-creating accessible music experiences with deaf or blind advisors through interdisciplinary design workshop

Music activities have been shown to enhance the self-development and social participation of individuals with disabilities, yet current assistive technologies and devices are unable to provide them with a satisfactory music experience. This paper presents a design workshop aimed at exploring innovative ways for blind or deaf people to better perceive, perform and create music, as well as a workshop approach to design innovative music installations through co-creation activities. The three-week workshop included an ice-breaking and team-building week, an ideation and co-creation week, and a final week for prototyping, testing, and showcasing. Multidisciplinary teams were formed and a group of deaf and blind advisors were deeply involved in all the workshop stages. The paper highlights five outcomes of the workshop that address the research questions through three angles: enhancing music perception through multi-sensory experiences, supporting music expression through embodied interfaces and evaluating inclusive and interdisciplinary co-creation. The participants gave positive feedback and constructive insights in the follow-up survey, which will assist us to optimize the workshop organization and process, with the aim of fostering more effective and inclusive collaborative design innovations that benefit a diverse range of communities.
Techno-social correlations in responsive environments

This paper is based on the developments of an interdisciplinary research project (government funded, 2019-23) investigating the correlations between people and responsive environments. By staging different characteristics of Ubiquitous Computing in an interactive installation and evaluating them with participants, we aim to gain insights into human perception and behavior towards embedded sensor actuator systems. The design approach is based on strategies of New Media Arts and Speculative Design. By evaluating 50 subjects with a mixed-methods approach, techno-social contexts and issues such as sense-making, agency, and attitude are explored. The focus of this paper is on the development and impact of the immersive scenes, the underlying narratives, and the ethical questions it raises.
Impact of imperfect measurements on multi-party quantum key distribution

The imperfection of measurements in real-world scenarios can compromise the performance of device-independent quantum key distribution (DIQKD) protocols. In this paper, we focus on a specific DIQKD protocol that relies on the violation of the Svetlichny’s inequality (SI), considering an eavesdropper utilizing the convex combination attack. Our analysis covers both the three-party DIQKD case and the general n-party scenario. Our main result is the relationship between the measurement accuracy and the extractable secret-key rate in all multi-party scenarios. The result demonstrates that as measurement accuracy improves, the extractable secret-key rate approaches 1, reaching its maximum value when the measurement accuracy is perfect. We reveal that achieving positive extractable secret-key rates requires a threshold measurement accuracy that is consistently higher than the critical measurement accuracy necessary to violate the SI. We depict these thresholds for n-party scenarios ranging from n=3 to n=10, demonstrating that as the number of parties (n) increases, both thresholds exhibit a rapid and monotonic convergence towards unity. Furthermore, we consider a scenario involving a non-maximally entangled state with imperfect measurements, where the emission of the initial GHZ state undergoes noise during transmission, resulting in a Werner state. The study further quantifies and demonstrates the relationship between the extractable secret-key rate, the visibility of the Werner state, and the measurement accuracy, specifically emphasizing the three-party scenario. This study aims to illuminate the influence of imperfect measurement accuracy on the security and performance of multi-party DIQKD protocols. The results emphasize the importance of high measurement accuracy in achieving positive secret-key rates and maintaining the violation of the SI.
On the Recursive Behaviour of the Number of Irreducible Polynomials with Certain Properties over Finite Fields

Let $\mathbb{F}_q$ be the field with $q$ elements and of characteristic $p$. For $a\in\mathbb{F}_p$ consider the set \begin{equation*} S_a(n)=\{f\in\mathbb{F}_q[x]\mid\operatorname{deg}(f)=n,~f\text{ irreducible, monic and} \operatorname{Tr}(f)=a\}. \end{equation*} In a recent paper, Robert Granger proved for $q=2$ and $n\ge 2$ that $|S_1(n)|-|S_0(n)|= 0$ if $2\nmid n$ and $|S_1(n)|-|S_0(n)|=|S_1(n/2)|$ if $2\mid n$. We will prove a generalization of this result for all finite fields. This is possible due to an observation about the size of certain subsets of monic irreducible polynomials arising in the context of a group action of subgroups of $\operatorname{PGL}_2(\mathbb{F}_q)$ on monic polynomials. Additionally, it enables us to apply these methods to prove two further results that are very similar in nature.
The Balinese Lontar Manuscript Metadata Model: An Ontology-Based Approach

The digitization of cultural heritage, particularly lontar manuscripts, is a focus of research to aid stakeholders in the management of lontar metadata. Managing the metadata of Balinese Lontar manuscripts through the application of ontology is one method for ensuring the preservation and accessibility of Balinese Lontar manuscripts. This research aims to apply ontology technology to the preservation of the cultural heritage of Balinese lontar manuscripts so that all information about lontar details can be categorized according to their respective properties and relevant information can be presented based on the user's preferences. This research method employs the stages of the Design Science Research Methodology (DSRM) when devising the ontology for the Balinese lontar manuscript. The results demonstrated that the construction of metadata using an ontology-based methodology can provide the information required to describe, categorize, and connect ontology entities. Metadata consists of entity descriptions, hierarchies and classifications, relationships and properties, as well as the necessary semantics for constructing effective ontologies
The Effectiveness of Zeolite-Activated Charcoal in Reducing Iron and Manganese Levels in Well Water of Milala Housing in Pancur Batu District, North Sumatra

Dug wells are a means of providing clean water that belongs to shallow groundwater and generally contains high levels of iron (Fe) and manganese (Mn). The presence of high levels of iron in water is marked by yellow-brown water color and unpleasant odor. Excess iron can cause poisoning, intestinal damage, premature aging to sudden death, impaired absorption of vitamins and minerals, and hemochromatosis. Based on the observation of the researchers on the condition of the dug well water of the community in Milala Rumah Tengah Block E Simpang Gardu Subdistrict Pancur Batu, it can be seen that the dug well water is very yellow and the community uses it as a source of clean water. The results showed that the iron content of the dug well water in two houses before treatment was &gt;4 mg/l and the manganese content in the first house was 2.60 mg/l and in the second house was 3.02 mg/l. After treatment using activated charcoal zeolite for ten days, the average iron content decreased to 0.08 mg/l (98%) and the average manganese content decreased to 0.26 mg/l (90%)
Millennium Shop Information System

Toko Millennium Shop is a shop that runs a business in the electronics sector which is domiciled in Solo, Central Java. Currently the Millennium Shop wants to improve service and work efficiency in terms of time and energy. This is done because as the shop develops, the current business processes cause problems such as a lack of work efficiency in terms of time and energy. This happens because of poor management and archiving of sales transaction data, goods management. On the other hand, poor sales data archiving creates problems with financial records, sometimes there are some sales that are not recorded, so it is not known exactly how much income and expenses each month are from the existing archives. Therefore, to improve the services available in the store and in an effort to solve existing problems, a web-based electronic store management information system was created by applying the MVC (Model-View-Controller) design pattern with the main feature being to facilitate the sales transaction process, management goods, recording sales and financial transactions. The system development process uses the waterfall development model. The implementation of the system was developed using the Laravel framework with the PHP programming language. The system developed has been tested using unit, integration, validation and compatibility testing strategies to produce values with valid status.