Reviewerly/exHarmony huggingface dataset:
Monitoring Soil Contamination by Hydrocarbons and Heavy Metals in Parts of Basra Southern Iraq Using Remote Sensing and GIS Techniques

The Sentinel-2B sensor was used to monitor oil spills using advanced techniques and methods. This study is considered one of the first local studies to use remote sensing techniques to watch oil spills and contaminated soil using an advanced support vector control machine with minimal noise. Algorithm Minimum Noise Fraction. The study area was on the main street near the oil depot in Al-Faw, located in southern Iraq. This study aims to use remote sensing techniques and geographic information systems to monitor the environment and find hydrocarbon pollution resulting from intentional and accidental oil spills from remote or large areas whose area is difficult to determine by traditional methods and access to this area. Surface soil samples were taken as an average of 4 from a polluted and uncontaminated area. Laboratory tests (PSD, Ph, EC, heavy metals, and TPH test) were performed on them. Based on the analysis of petroleum hydrocarbons, ENVI 5.3 and ArcGIS 10.8 were used in the study. the study area was polluted and toxic and needed to be treated. The study proved the success of remote sensing systems and geographic information. The monitoring of the environment and oil spill areas. It can be relied upon by using advanced remote sensing methods without needing to visit the site or rely on it in regions that cannot be accessed.
Development of Traditional Parmayaman-Based Digital Flifbooks in Increasing Scientific Literacy in the Disruptive Era

The Covid 19 outbreak has reduced elementary age children's interest in reading, especially in the field of science. This becomes a problem, which makes education practitioners to make online learning interesting and fun. Digital Flipbook media is a "Patent" solution that is applied to children. One of the suitable learning materials to be made into Flipbook learning media is local Parmayaman. Local Parmayaman can also improve Science Literacy. This research uses an R&amp;D approach with development steps. The product trials used in this study used a pre-experimental design with the one-group pretest-posttest method. The type of data used is qualitative and quantitative. The research results show that it has passed the validation of media experts, material experts, and scientific literacy instrument experts. Flipbook digital media based on local Parmayaman is valid and suitable for use as learning media after going through the improvement stage according to the suggestions and comments given by experts. Judging from the validation results of media experts by 94%, material expert validation results by 93%, and Science Literacy instrument experts by 93% and "valid and very feasible". Judging from the results of the main field trials on 43 students, it was obtained from the scores of students working on Science Literacy questions using the pretest and posttest. These values ​​are averaged and then N-gain is calculated. The calculation results obtained N-gain of 0.705. The N-gain score is included in the high category
Effect of Emotional Intelligence on Science Learning Outcomes in Students Given Associational and Conventional Multiple-Choice Tests

This study aims to reveal the effect of emotional intelligence (X1) on science learning outcomes (Y) in students who are given multiple choice association tests and conventional multiple-choice tests (X2). The research method used is the experimental method. The population in this study was class IX students at MTs Negeri 7 Model Jakarta. The sampling technique uses cluster random sampling. The research sample consisted of 60 students divided into students who have high and low emotional intelligence. The results of the research instrument trials showed that the reliability of the science learning outcomes instrument in the form of an association multiple choice test was 0.701 and the reliability of the science learning outcomes instrument in the form of conventional multiple-choice tests was 0.827, and emotional intelligence was 0.782. The data analysis used is a two-way ANOVA. The results of the study revealed: (1) The science learning outcomes of students who were given multiple-choice tests of association were higher than those who were given conventional multiple-choice tests. (2) There is an interaction between the form of the test and emotional intelligence on students' science learning outcomes. (3) For students who have high emotional intelligence, the science learning outcomes of students who are given the multiple-choice test form of association are higher than those who are given the conventional multiple choice test form. (4) For students who have low emotional intelligence, the science learning outcomes of students who are given a conventional multiple-choice test are higher than those who are given an association multiple-choice test.
Level of Science Literacy Among Drugs Abuser in Bima City and Bima Regency

One of the areas in West Nusa Tenggara Province where cases of drug abuse are rampant is Bima City &amp; Bima Regency. Data on drug abuse by the age of 15-25 years in Bima City and Bima Regency even reached 63% compare to its total case. So that researchers are interested in choosing a theme related to the level of scientific literacy of drug abusers in the Bima City &amp; Bima Regency. This study is a quantitative study to determine the level of scientific literacy of drug abusers in Bima City and Bima Regency with a sample of 25 people and using scientific literacy instruments to collect related data. The results of the study then showed that the scientific literacy level had an average achievement of 18.93 which was in the low category. Where for the existing scientific literacy aspect, both the knowledge aspect (K) is in the low category with an average achievement percentage of 21.6% while the competency aspect (C) is in the low category with an average of 24.39%.
Preliminary Analysis of Enrichment Media Based on Physics Edupark in Cave Tourism Destination

This research is a preliminary research that aims to analyze the needs in developing enrichment media based on edupark physics in cave tourism destinations. The type of research used is the research and development using the Plomp model. This research is only a preliminary research phase which consists of teacher analysis, student analysis, and potential material analysis. The data used in this study were obtained from interviews and questionnaires given to physics teacher and 68 students from class X which is combined from SMAN 1 Lareh Sago Halaban and SMAN 2 Sijunjung students. Based on this preliminary research, the results show that media in video form has advantages for: motivating students to learn, showing physical phenomena as a whole, helping to develop student’s knowledge and skills, and helping students master the physics material. Besides that, cave tourism activities can be used as a physics edupark and as an object in developing physics edupark enrichment media in the form of videos because they have many connections with physics concepts. It can be concluded that multimedia interactive in the form of video is the most suitable learning media to be used as an enrichment media based on physics edupark.
Professional training of future teachers of preschool education institutions to implement the development of child's abilities

The article deals with the problem of professional training of future teachers of preschool education institutions to implement the development of child abilities in the modern information society. Attention is paid to the impact of childhood education on achieving significant success in various fields of Science and Art in the future. The analysis of the works of scientists allowed us to generalize the interpretation of the categories: "makings", "abilities", "giftedness". The foundation of a creative personality is its creativity, the determinant of which is the activity of the individual as a search and transformative activity that is not stimulated from the outside. The introduction of information and communication technologies affects the education system, causing significant changes in the content and methods of teaching. The tasks that should be based on the use of information and communication technologies in preschool education are presented. The functions should be performed by modern information and communication technologies in the educational and information environment of preschool educational institutions.
Implementasi Model PAIKEM GEMBROT dalam Pembelajaran PAIBP pada Kelas II dan V di SDN 06 Batang Anai Kabupaten Padang Pariaman

This study aims to determine the planning, implementation, and evaluation of the GEMBROT PAIKEM model in PAIBP learning in class II and class V. This research is a qualitative descriptive research method with a case study type of method. Informants in this study were PAIBP teachers and school principals with data collection techniques namely observation, interviews, and documentation, while data analysis techniques used data collection, data reduction, data presentation, and drawing conclusions and verification. Based on the research results, it was found that the implementation of the PAIKEM GEMBROT model in PAIBP learning in grades II and V was divided into three stages, namely preliminary activities, core activities, and closing activities. Planning for the PAIKEM GEMBROT model in PAIBP learning in grades II and V is carried out by determining the next material which is guided by the syllabus, PROTA, PROMES, daily journals, then determining learning objectives, KD, achievement indicators, so that it becomes a lesson plan. Evaluation of the GEMBROT PAIKEM model in PAIBP learning in grades II and V is divided into three assessments, namely knowledge (cognitive), attitude (affective), and skills (psychomotor).
Development of Focusky Multimedia-Based Comics to Increase Students' Learning Interest in Science Subjects

This study aims to find out the process of developing comics based on focusky multimedia. To determine the feasibility of focusky multimedia-based comics to determine the effectiveness of focusky multimedia-based comics to increase student learning interest. This research is an R&amp;D development research or (Research and Development) model of the Robert Maribe Branch using the ADDIE development model. Data collection techniques used are observation, interviews, documentation and questionnaires. Qualitative data analysis was carried out by processing data obtained by validation questionnaires from media experts, material experts, linguists and peer assessments. While the quantitative data were processed by analyzing the pre-requisite normality test and paired sample t-test. The subjects in this study were 20 students of SD Al-Qur'an Rodlotut Tholibin Metro Lampung. From the research results, digital comic media was developed using the ADDIE model, namely Analysis, Design, Development, Implementation, Evaluation. The quality and feasibility of developing comics based on multimedia focusky were obtained from the validation assessments of media experts, material experts, linguists as well as assessments from colleagues, namely with ideal percentages of 88, 90, 86 and 86%, which were categorized as "very feasible" and can be considered. implement in learning. After analyzing the data obtained, it was successful in developing multimedia-based comics focused on natural science material, sub-theme of how the body processes food. Based on the results of the research, the paired sample t-test (one group sample test) with the results on students' interest in learning obtained a Sig. (2 tailed) of 0.000 &lt;0.05. With an average pretest score of 53.30 it increases the results of posttest learning interest with an average score of 78.60
Struktur dan Unsur Kebahasaan Teks Deskripsi Siswa Kelas VII SMP SIMA Padang

The purpose of this study was to describe the structure and linguistic elements of the descriptive text for class VII SMP SIMA Padang. This type of research is a qualitative research with descriptive method. The data collection technique in this study is the fishing technique. The technique of validating the research data is the triangulation technique. The steps for analyzing the data are first, identifying the data. Second, analyze the data. Third, interpret the data. Fourth, conclude the results of the data. The results of this study, namely First, in writing descriptive text class VII students of SMP SIMA Padang have used all three text structures. This is evident from the 22 descriptive texts that have been analyzed, there are 14 complete descriptive texts using identification/general description, section descriptions and conclusions, 20 texts that have a section description structure, and 14 texts that have a conclusion structure. Second, from a linguistic point of view, Class VII students of SMP SIMA Padang still have errors. This is evident from the 203 sentences analyzed, there were 140 sentences and EYD which were incorrect. This can be seen from 5 errors in the incorrect pattern of sentence elements, 128 errors in the incorrect use of capital letters, 13 errors in inappropriate prepositions, 13 errors in pronouns ku-, you-, -ku, -mu. , and -nya, and 48 errors in improper punctuation.
Analisis Proses Identifikasi Karakteristik Siswa SD Negeri 2 Cipondoh Kota Tangerang

Learning designers must be able to analyze the specific situations and circumstances of their students in order to plan learning. Because each student and class group has unique characteristics and abilities, treating them all the same will actually lead to less-than-ideal learning outcomes. Therefore, analyzing the characteristics of the students is one of the crucial stages in the process of important learning planning. where students at the elementary school level differ from those at the secondary school level in their characteristics. They think very differently, perceive things differently, and approach problems in very different ways. When a child is young, he or she has a strong propensity to imitate an idol. Teenagers, on the other hand, genuinely desire to be acknowledged as complete individuals who are adults who are capable of determining their own lifestyle. Play and education go hand in hand during childhood. Their right to play is sometimes curtailed by schools' heavy workload. As a result, they frequently exhibit laziness and boredom while studying in class due to the similar learning environment. As a result, the purpose of this paper is to talk about the significance of analyzing the early abilities of students in terms of their age, physical, psychomotor, academic, and attitude development. This stage ensures that the learning program is tailored to the needs of the students who will participate in the process.
Pengembangan Model Bahan Ajar Digital Pembelajaran Matematika Kelas VI SD

Digital learning resources for teaching elementary school mathematics are the focus of this research. This qualitative study employs observation, interview, and documentation methods. This research suggests that the creation of instructional materials is essential to learning because it can assist students in better comprehending the subject matter being taught. Using a digital teaching material model, students in Class VI learned about geometric and flat shapes in this study. You can keep students' attention while they learn in a comfortable and pleasant setting by using video learning.
Implementasi Model Disain Pembelajaran Dick and Carry dalam Mengembangkan Bahan Ajar Materi Bahasa Indonesia Kelas 3 SDN Kemiri 3

Quality education is the hope and demand of all education stakeholders. In addition, education is an effort to form a complete human being. Education is also one of the determinants in improving human resources. Teachers as educators play an important role in this matter. One of the efforts that can be made to make it happen is by developing learning designs so as to create effective and efficient learning. The Dick and Carry learning design model is one of the learning models that can be used in developing Indonesian language teaching materials at the elementary school level. This study aims to find out how to develop teaching materials for grade 3 Indonesian materials in elementary schools. Based on empirical results and observations that have been made on the Dick and Carry learning model, it is known that the development of this model is very appropriate to be applied in developing Indonesian language teaching materials, especially at the Grade 3 Elementary School level. This is because the Dick and Carry learning model refers to general stages learning development system, so that this model is appropriately applied in skill-based subjects. In addition to this, the Dick and Carry model has 10 systematic learning steps, from identifying the general learning objectives to carrying out evaluations.
Rancang Bangun Sistem Pelacakan pada Penyewaan Sepeda Motor Menggunakan GPS Berbasis Internet of Things

Motorcycles are a means of transportation that many people choose for daily transportation. This is because motorbikes are more effective and efficient than cars. However, the rate of loss of motorbikes continues to increase, especially for motorbikes that are rented out. By designing a system that can provide comfort to vehicle renters and increase security in opening a motorbike rental business. Therefore, a system is designed that can monitor the position of motorbikes that can be monitored through an Android application. The motorcycle will be installed with a tracking system using the GPS module, RTC module and nodemcu microcontroller. The GPS module functions to determine the coordinates of the motorbike's whereabouts and is displayed on an Android-based application and the RTC module is used for scheduling notification delivery in the form of messages to tenants when the rental time is up. The results of this study are that the android application can track the position of the motorbike and make it easier for motorbike rental business owners to work.
Old dog, new trick: Reservoir computing advances machine learning for climate modeling

Physics-informed machine learning (ML) applied to geophysical simulation is developing explosively. Recently, graph neural net and vision transformer architectures have shown 1-7 day global weather forecast skill superior to any conventional model with integration times over 1000 times faster, but longer simulations rapidly degrade. ML that achieves high skill in both weather and climate applications is a tougher goal. This Commentary was inspired by \citeA{ArcomanoEtAl2023}, who show impressive progress toward that goal using hybrid ML, combining reservoir computing to a coarse-grid climate model and coupling to a separate data-driven reservoir computing model that interactively predicts sea-surface temperature. This opens new horizons; where will the next ML breakthrough come from, and is conventional climate modeling about to be disrupted?
Systematic Literature Review and Metadata Analysis of Insider Threat Detection Mechanism

Insider threat refers to the risk caused to an organization's security, assets, or data by individuals who have authorized access to these resources, such as employees, contractors, or partners. The aim of an insider threat is usually to exploit their access to sensitive information or systems to carry out malicious activities, such as stealing intellectual property, financial data, or sensitive information, sabotaging systems, or processes, or committing fraud. This systematic literature analysed the anatomy of insider threat, including its trends and mode of attacks to find the possible solutions by querying various academic literature. Sources of insider threat dataset are revealed in this review paper to ease the challenges of researchers in getting access to insider datasets. In addition, a taxonomy of insider threat current trends is presented in the paper. This review can serve as a benchmark for researchers in proposing a novel insider threat detection methodology and starting point for novice researchers.
Pengembangan Model Desain Pembelajaran untuk Meningkatkan Kecerdasan Majemuk Siswa SD Negeri Empang Bahagia 3 Kota Tangerang

Several studies show that students have interests, skills, and intelligence that definitely contribute to their perspective, participation, and performance in academic matters. Students, although different from one another, certainly look for interesting activities and assignments where they can learn lessons and where they can apply their intelligence. Allowing students to choose and work on tasks that interest them and at the same time they can mobilize their intelligence can definitely increase their participation and performance especially for low performing literary genres. Therefore, this research focuses on developing learning designs to improve multiple intelligences. This research uses descriptive research and development methods. The results of the study show that the application of teaching with multiple intelligences allows students at SD Negeri Empang Bahagia 3 Tangerang City to think more critically and have other talents.
Pengembangan Aplikasi ZIS Share untuk Menumbuhkan Kesadaran Membayar Zakat, Infaq dan Sedekah pada Siswa SD

This study explores the use of applications as interactive learning media in Islamic Education (PAI) learning about zakat, infaq, and alms for elementary school students. The research was carried out using the Design and Development (D&amp;D) approach, through a series of studies on the design, development and evaluation processes using instruments in the form of field documentation, surveys and questionnaires. through a series of studies using the ADDIE model consisting of analysis, design, implementation development and evaluation using instruments in the form of field documentation, surveys, and questionnaires. The results of data processing are carried out qualitatively and quantitatively and are made into several themes. The results of the study show that the ZIS share application by displaying audiovisuals, podcasts and interactive quizzes in it is able to make learning more varied and interesting for students. The majority of students feel happy when using the ZIS share application. This research is formulated in three points as follows: (1) What is the design of the ZIS share application for PAI learning regarding awareness of paying zakat, infaq and alms in elementary school?, (2) What is the effectiveness of using the ZIS share application?, (3) The following are the results of this study: (1) Validity was tested by asking two material experts to provide an assessment of the application product in terms of design, audio quality, grammar, suitability of the material, and navigation. The results show that the average rating for suitability of material and design is 100%, while for navigation is 85%, which indicates a very valid category. (2) Practicality is tested by asking students to provide an assessment and response after using the media. The results show that the average percentage of ratings for design, navigation, and material suitability is 80% and 87%. In conclusion, the ZIS share application is an interactive learning media that is effective and useful in increasing students’ awareness of zakat, infaq, and alms and being able to make PAI learning more interesting for elementary school students.