Reviewerly/exHarmony huggingface dataset:
Solo City Batik Design Security System (SiKemTi Solo) During the Pandemic Covid-19

Safeguarding copyright on traditional batik works is very important to prevent duplication of Indonesian cultural products. The ease of duplicating, especially in batik designs, causes frequent violations of the design's copyright. Especially with the rise of online commerce today, it is easier for everyone to use other people's products and copy other people's products. This will not happen if there is already a system that can be used to secure the design work. For this reason, it is important to develop methods that can be used to secure traditional batik works, especially Surakarta. Based on these problems, a research was conducted on the application of image watermarking techniques that are resistant to changes generated by image processing in the form of compression. The method used to secure Surakarta batik works is compression using wavelet transformation. The aim is to develop a batik design security system method using the watermarking method. The steps taken started with taking photos of batik designs and the designer's name, photos in the form of images followed by the embedding process using the watermarking method. The watermarking method used is the DWT method. After encryption, identification is carried out to determine the level of errors that occur. The results of testing 323 batik image data in this study obtained an average mse level = 0.00000065 and an average psnr result = 188.471186102179. From the results of this study, it was found that the development of methods that can be used to secure batik products by using the watermarking method.
Efforts to Increase Student Activity in Online Learning Through Quiziz . Educational Game Media

The study aims to determine the increased activity of learning in online learning through the media of educational Quiziz. This research is a class action study with subjects of grade IV at SDN 2 Gambiranom,  as much as 9 people. The study implemented 2 cycles, each cycle 2 times the meeting. Each meeting is based on 4 stages, namely planning, implementation, observation and reflection.  Based on the results of the study, at a cycle I gained an average student who was active 50% with low catagories. While in cycle II obtained average students active 83,5% with high catagori. So from cycle I and cycle II occurred an increase in the activity 33,5% students. Thus, research can be concluded that educational game media Quiziz can increase the activity of students in online learning at grade IV SDN 2 Gambiranom,on five theme.
How Software Features and Linguistic Analyses Add Value to Orthographic Markup in Transcription of Multilingual Recordings for Digital Archives

This report discusses the importance of accounting for language contact and discourse circumstance in orthographic transcriptions of multilingual recordings of spoken language for deposit in digital language archives (DLAs). Our account provides a linguistically informed approach to the multilingual representation of spontaneous speech patterns, taking steps toward documenting ancestral and emergent codes. Our findings lead to portable lessons learned including (a) the conclusion that transcriptions can benefit from a bottom-up approach targeting particular linguistic features of sociocultural relevance to the community documented and (b) the implication (for researchers developing transcriptions for other DLAs) that the principled implementation of particular software features in tandem with systematic linguistic analysis can be helpful in finding and classifying such features, especially in multilingual recordings.
SUBORDINATE CLAUSES IN ADULTERY NOVEL

A subordinate clause (dependent clause) is a clause that cannot stand alone as a complete sentence because it does not express a complete thought. It explains and gives more information to the main clause. There are three major types of subordinate clause such as: Complement Clause, Relative Clause, and Adverbial Clause (Miller, 2002:63). This research is a library research that aims to find out types and functions of subordinate clause found in Adultery. This research uses several theories from expert in other to analyze the problems in this study. The book written by Jim Miller (2002) entitled An Introduction to English Syntax and the book written by Bas Aarts (2001) entitled English Syntax and Argumentation, Second Edition are used. It is stated that there are three major types of subordinate clause that can be recognized as Complement clause, Relative clause, and Adverbial Clause. Then, the clause functions such as Clauses Functioning as Subject, Clause Functioning as Direct Object, Clauses Functioning as Adjunct and Clauses Functioning as Complements within Phrases. The result of this research shows that three major types of subordinate clause are found. Furthermore, the clause functions are also found as well, however only Clauses Functioning as Subject weren’t found in this research.
Integration of University into the Development of Human Resources of the Regional System of Secondary Vocational Education: Possible Strategies

The article is devoted to substantiating the idea of the importance of the interaction between the university and professional educational organizations in the context of renewing transformations in the system of secondary vocational education. Professional educational organizations experience certain difficulties in ensuring the quality of teaching staff necessary to solve complex problems when training workers, mid-level specialists for the region’s economy. The article identifies possible strategies for integrating the university into the development of human resources of the regional secondary vocational education system in the following areas: training teaching staff, advanced training, using the results of professional educational organizations in the regional program «Development of innovative processes», improving the professional skills of managers and teachers, developing their design culture and professional competencies in the field of inclusive vocational education. The resources for the development of the personnel potential are considered to be the joint work of the university and educational institutions in the preparation and conduct of scientific and practical events at various levels, the translation of the best educational practices into the professional community of the region. The article is presented in the form of an overview of the speeches of the participants of the webinar within the framework of the regional educational forum «Raising a Man: New Challenges» State Pedagogical University named after I. N. Ulyanov (Ulyanovsk, Russia).
Turn-Taking Strategies Analysis in Conversation between President Jokowi and Boy William in Nebeng Boy Youtube Channel

The aims of this study were to identify the types and the most dominant of turn-taking strategies used by President Jokowi and Boy William in Nebeng Boy youtube channel. The researchers used theory by Stenstrom as cited in Yanti (2017). This theory describes three types namely Taking the turn (starting up, take over, interrupting), Holding the turn (filled pause, silent pause, meta-comments), Yielding the turn (prompting, appealing, giving up. This type of research was qualitative method, the researchers used an approach qualitative descriptive to describe the turn-taking strategies that included in conversation between Mr. Jokowi and Boy William in Nebeng Boy YouTube Channel, since the data the researcher did not use numeric or statistic form in the data analysis. The result of this research showed that there are 28 data with the different percentage such as; Hesitant Start (4%), Clean Start (4%), Uptakes (4%), Link (4%), Alert (4%), Meta-Comments (-), Filled Pause (10%), Silent Pause (17%), Repetition (39%), Prompting (4%), Appealing (6%), Giving up (4%). It can be concluded, that the most dominant is Repetition that occurs 11 times from 28 data.
ASSESSMENT OF RESEARCH SKILLS AND SKILLS OF MATHEMATICAL PROCESSING OF DATA OF STUDENTS OF I-III LEVELS OF HIGHER EDUCATION SPECIALTY “PSYCHOLOGY”

The article is devoted to the topical problem of researching the level of development of research skills and abilities of mathematical data processing in future psychologists studying at different levels of higher education. The study involved three levels of higher education and five doctors ofpsychology as experts. Respondents (n = 75) were asked to perform a practical task aimed at demonstrating their ability to transform a simple practical question into a research model that would take into account all the necessary steps and methods of mathematical data processing. The analysis of the results indicates the presence of statistically significant differences and levels of development of research skills and abilities of mathematical data processing. It was determined that the highest rate is for applicants for the third, and the lowest - for the second level of higher education.
Automatic Data Processes

Well, the data process is created by the need to process the data more quickly and efficiently since the manual process that was carried out no longer met the expectations of people and companies, for this reason the data process arises automatic. In an automatic data process, the computer has different physical elements that allow it to carry out these same processes. That is, practically the speed of operation of the system is limited by human control. The entry by electromechanical type machines, as well as the exit, have a higher operating speed than the conventional one (until then this was achieved by tachy-typing). We can define data processing as the technique of converting data into information by any means, whether manual or automatic. Manual data processing is the technique of converting data into information using tools such as pencil, pens, typewriters, etc. The automatic data process within its objectives is the technique of converting data into information using appropriate methods, procedures and equipment for this purpose; such as interviews, surveys, computer. Automatic data processing came to renew the world, creating a special science for its study, such as computer science.
Análisis de la percepción del estudiante sobre el empleo didáctico de Scratch en el aula

This communication presents an educational experience with pre-universitary students consisting of the creation of a video game in the classroom through the computer application "Scratch". From a qualitative approach, a measure of pair documents similarity PDMS through Kendall Tau distance is applied in order to analyze students´ perception with regard to the implementation of this resource based on block programming. The results show that the most relevant positive aspects are: the increase of support between colleagues and group work, as well as the resolution of doubts. Aspects to be improved or less positive are related to its repetitive nature in the technical procedure and its reduced application in real life. Additionally, the students perceive limitations as its development is mostly constrained to tablets and smartphones, excluding mobile phones from the process. Finally, with regard to its didactic features, benefits for students in relation to their motivation towards study and greater interactivity in the work in the classroom are perceived.
PENERAPAN MODEL PEMBELAJARAN ONLINE BERBASIS PROYEK UNTUK MENINGKATKAN PRESTASI BELAJAR (Studi Pada Mata Pelajaran Bahasa Inggris Kelas XI Program IPS SMA Negeri 1 Pagaralam)

This study aims to increase learning achievement in English lessons at SMA Negeri 1 Pagaralam by applying a project-based model. The type of research used is classroom action research and quasi eskperiment. This classroom action research was carried out in 3 cycles, each cycle consisting of four stages, namely: Planning, Action, Observation, Reflection, The subjects of this study were Eleventh Grade of Social Program. Data collection using observation sheets and tests. The conclusion of this study is that the project-based model is very effective in increasing learning achievement of students in online learning English for class XI of the Social Studies Program at SMA Negeri 1 Pagaralam
SOCIAL, ECONOMIC AND POLITICAL FACTORS OF CRIME

Personality is a product of social influences and educational upbringings. In addition to it the factors for committing crime are influenced by exogenous (internal) and endogenous (external) impacts. By making this work I will develop and expose the endogenous factors that influence the crime by social, economic and political impacts. I would like to put special emphasis on the unemployment, poverty, migration, micro and macro environment, in the family, education, society, then politics, the influence of political parties, religion and mass media. Wealth and poverty are a major factors that today has a significant impact on people to engage them in committing crimes, especially from property delinquencies, migration and unemployment. In the Republic of Macedonia, unemployment really is very present in everyday life and the work for a minimum wage. We live in a time when children somehow are left alone. Their parents live their lives, where intolerance between spouses and divorces are very common and usually that affects children to engage in crime. Today we live in a democratic society with a multi-party system, where people in the political party are involved in committing various kinds of criminal acts. The citizens have to be involved voluntarily or not in political party in order to find at least some hope for employment but usually they are tricked by political leaders and their followers which all this makes the functioning of the state very disabled for success on every field. As I mentioned in my work, I want to expose the social, economic and political factors to the fullest and explain their influence on crime and with all that as a final conclusion to give a proposal for prevention.
Application of Nave Bayes Algorithm for Security Performance Evaluation at PT. Sei Mangke Nusantara 3

Security serves as a security guard in an agency. In carrying out his duties a security must have a balance and functions in achieving the needs of an agency itself. In the world of work at an agency, especially security, which plays a role in maintaining the security of the agency. In the current era of security, there are those who are not responsible for their duties, so that an agency does not feel comfortable with the security. The purpose of this study to evaluate the performance of security at PT. Sei Mangke Nusantara Tiga and to create a safe and orderly atmosphere. In this study, the researchers used a Data Mining technique using the Naïve Bayes algorithm. Sources of research data obtained from the provision of questionnaires or questionnaires to danton PT. Sei Mangke Nusantara Tiga. The variables of the research used are discipline, attendance, honesty, communication skills and responsibility. In this study, the alternative used as a sample is security at PT. Sei Mangke Nusantara Tiga. The number of data tested is 5 security with two classes. From the results of the calculation of the Naïve Bayes Algorithm, it is obtained that there are 3 classes of good security and 2 security classes that are not good. The results of this study found that the level of accuracy of 100.00%.
Large-Scale Image Retrieval of Tourist Attractions Based on Multiple Linear Regression Equations

This paper presents an in-depth study and analysis of large-scale tourist attraction image retrieval using multiple linear regression equation approaches. This feature extraction method often relies on the partitioning of the grid and is only effective when the overall similarity of different images is high. The BOF model is borrowed from the method for text retrieval, which generally extracts the local features of an image by the scale-invariant feature transform algorithm and clusters them using <math xmlns="http://www.w3.org/1998/Math/MathML" id="M1"> <mi>k</mi> </math> -means to obtain a low-dimensional visual dictionary and characterizes the image features with a histogram vector based on the visual dictionary. However, when there are many kinds of images, the dimensionality of the visual dictionary will be large and it is not convenient to construct the BOF model. The last fully connected layer is taken as the image feature, and it is dimensionalized by the principal component analysis method, and then, the low-dimensional feature index structure is constructed using the locality-sensitive hashing- (LSH-) based approximate nearest neighbor algorithm. The accuracy of our graph retrieval has increased by 8%. The advantages of feature extraction by a convolutional neural network and the high efficiency of a hash index structure in retrieval are used to solve the shortcomings of traditional methods in terms of accuracy and other aspects in image retrieval. The results show that compared with the above two algorithms, for most of the attractions, the method has a relatively obvious advantage in the accuracy of retrieval, and when there are few similar images of a particular attraction in the attraction image library, the accuracy of the query results is not much different from the first two methods.
IMPLEMENTASI ALGORITMA K-MEDOIDS UNTUK CLUSTERING WILAYAH TERINFEKSI KASUS COVID-19 DI DKI JAKARTA

In early March 2019, Indonesia was hit by the Covid-19 (Corona) outbreak. The increase in the number of patients infected with the Covid-19 virus is increasing day by day and is already difficult to control. Jakarta is no exception. To prevent the increase in cases of COVID-19, it is necessary to create a cluster or grouping of certain areas (Urban village) based on the number of positive, treated, recovered, died and isolated. This grouping will assist the DKI Jakarta government in providing appropriate handling according to the Urban village pattern. The data that will be used as a research study is the data on the distribution of the status of infected cases of Covid-19 in DKI Jakarta Province on May 20, 2021. The K-Medoids algorithm is a method that can determine a set of clusters among a group of data that is close to an object. Based on the research studies that have been carried out, it can be concluded that in the data mining technique, the total grouping of Covid-19 infected cases based on urban areas in DKI Jakarta Province uses the k-medoids algorithm with three clusters. Cluster 0, cluster 1, cluster 2. The highest Covid-19 infected cases in DKI Jakarta Province are shown in cluster 3 with 31 regions. The results of this grouping research will assist the DKI Jakarta government in providing appropriate handling according to the Urban village pattern. K-Medoids can be implemented using large amounts of data with complex attributes.
STUDENTS’ PERCEPTION OF ONLINE LEARNING IN UNIVERSITY OF DAYANU IKHSANUDDIN BAUBAU

The problem statements of this research were: 1) what effect did the instructional design and delivery of English course to the student satisfaction?; 2) what impact did lecturer roles have on the student satisfaction, including feedback and assessment?; 3) what student duties and responsibilities were critical for a pleasant online class experience?; and 4) how effective were the management and support systems at delivering services when they are required? The method of the research used a quantitative approach by using survey method. The results of the research were: 1) the effects of the instructional design and delivery of English course to the student satisfaction were during English online class, the students were given chances to use materials from various sources and to interact each other virtually; 2) the impacts of lecturer roles had on the student satisfaction, including feedback and assessment were important, especially by providing various contents and sources of materials, help students in overcoming learning problems, feedback and assessment; 3) student duties and responsibilities were important, including motivation and interaction in joining English online class; and 4) the management and support systems were generally effective at delivering services when they were required.
Development and use of the program of automatic problem solving when conducting practical classes in physics at the university

The creation of a virtual educational environment, consisting of an information space that ensures the availability of unlimited educational material through communication means, a virtual or real communication channel between a student and a teacher, increases the role of self-education, the dominance of learning over teaching. Paraphrasing [1], we can say that physics is owned not by the one who knows the formulas and definitions, but by the one who, with their help, can solve physical problems (PP). Similarly to the words of E. Fermi [2]: "A person knows physics if he/she can solve problems." The ability to solve PP contributes to the concretization of students' knowledge; without it, there is a separation of theoretical, lecture, educational material from the main task of any learning process – the practical application of accumulated knowledge and skills. Solving of PP contributes to the development of mental activity, the formation of creativity, intelligence, observation, independence and accuracy, is one of the forms of repetition, control and assessment of knowledge. At the same time, it is the solution of problems that is the most difficult element of physical education, causing methodological, didactic, psychological, and mathematical difficulties. It is known, that along with the traditional methods of solving PP: arithmetic, algebraic, geometric, graphic, experimental, since the beginning of the 2000s, information technology, computer technology, and programs - answer books have been actively used. The traditionally difficult issue of solving problems in physics requires both the improvement of classical methods and the development of new software tools for solving problems. The paper discusses the possibilities of using computers to solve various types of physical problems, the use of a site, created by the author, with considered examples of solving more than 2500 problems in physics, a developed program for automatic solution of problems in physics (APS - automatic physics solver) during practical exercises.