Reviewerly/exHarmony huggingface dataset:
Container performance benchmark between Docker, LXD, Podman a Buildah

Virtualization is a much-used technology by small and big companies alike as running several applications on the same server is a flexible and resource-saving measure. Containers which is another w ...
Cross-Platform Games in Kotlin

This demo paper describes a simple and practical approach to writing cross-platform casual games using the Kotlin programming language. A key aim is to make it much easier for researchers to demonstrate their AI playing a range of games. Pure Kotlin code (which excludes using any Java graphics libraries) can be transpiled to JavaScript and run in a web browser. However, writing Kotlin code that will run without modification both in a web browser and on the JVM is not trivial; it requires strict adherence to an appropriate methodology. The contribution of this paper is to provide such a method including a software design and to demonstrate this working for Tetris, played either by AI or human.
Analyse van e-gitaar signalen in tijd- en frequentiedomein, in termen van snaar- en rand-dynamica: Analysis of e-guitar signals in time and frequency domain, in terms of string and boundary dynamics

In this thesis we examine various aspects of the output signal produced by the electrical pickup of an electric guitar. We do this by formulating a model of this output signal based on the one dimensional damped wave equation for the motion of one guitar string and (initially) a simple linear model for the output signal based on this motion. This model is compared to measurements of the output signal of a real guitar and their corresponding spectra. From this comparison it is concluded that the damping term in the damped wave equation is sufficient to roughly describe the decrease in amplitude over time of the envelope in the output signal of an electrical guitar. The measured guitar signal also displays beating which has been considered to be caused by the interference of parallel and perpendicular modes on the guitar string with slightly differing frequencies. It is shown that the order of magnitude of this difference in frequencies between parallel and perpendicular modes is neither caused by different effective values of the damping coefficient nor by the influence of co-vibrating string boundaries. The last chapter gives a very simple method to introduce beating into the predicted signal. This is done by describing the motion of the string as occurring in a rotating plane in which the radial direction is given by the above mentioned model.
LibGuides: ENG102, Part I - MCCC Library resources, Searching and Databases: Intro to Information

Covering effective computer searching for locating academic resources using the MCCC Library’s online databases
LibGuides: Scholarly Peer-reviewed vs. Popular Sources: Overview

This guide will explain differences between scholarly and popular publications. An general overview of the differences between scholarly and popular sources
Information and Communication Technology Skills Possessed by Small – Scale Business Entrepreneurs for Growth in the Electronic World Era in Abia State, Nigeria

The rapid technology developments in this electronic era have completely changed business environment to digital world; the world that makes significant use of the computer technology in every sector of the economy notably business and industry. This study on Information and Communication Technology skills possessed by small-scale business entrepreneurs for growth in the electronic world era, in Abia State, Nigeria was aimed at identifying the extent of possession of Information and communication technology skills by small scale business entrepreneurs in order to become relevance and improve productivity in this electronic world. The study adopted descriptive survey research design. The population was 700 registered small-scale business entrepreneurs in Abia State out of which 350 (50%) were sampled using simple random sampling technique. A 30 – item structured questionnaire on a 4–point rating scale was used as an instrument for the data collection. The questionnaire was face validated by three lecturers from the Department of Business Education. Cronbach Alpha reliability method measured the internal consistency of the instrument which yielded a reliability coefficient of 0.73, signifying that the instrument was reliable. The collected data were analyzed using mean and standard deviation to answer the three research questions while the null hypotheses were tested at 0.05 level of significance using t-test statistics. The findings of the study revealed that majority of the respondents had not possessed the identified skills, therefore the possession level was significantly low and that has contributed partly to poor performance of the entrepreneurs. Based on the findings, the study recommended, among others, that all the local government councils should establish well equipped computer training centers to train the entrepreneurs on the basic ICT skills required for improved performance while the small-scale business entrepreneurs should also be assisted with android and smart phones, laptops and other ICT resources.
헤어미용 일학습병행제 학습근로자의 학습성과와 직무만족의 관계에서 고객지향성의 매개효과

As the recent economic recession continues, as interest in the work-learning parallel system, which simultaneously combines worklearning through practical education and training on the job, has increased, the hair beauty industry needs to study the mediating effect of customer orientation in the relationship between the learning performance and job satisfaction of the learning workers participating in the work-learning parallel system for the installation and active utilization of the system. Therefore, this study aims to find ways to accumulate empirical data and improve management performance. Furthermore, it has significance and necessity to provide implications for other related studies. This study was conducted on the students with the parallel work program, and 649 copies were used as the final analysis data. As a result of examining the effect of learning outcomes on job satisfaction and customer orientation, it was found that the sub-factors of job satisfaction such as respect, job ability, human relations, and stability had a significant effect on the sub-factors of learning outcomes such as educational composition, educational contents, and customer orientation. The results of the analysis on the mediating effect of customer orientation in the relationship between learning performance and job satisfaction showed statistically mediating effects. This means that the manager of the hair beauty industry should check the job performance ability of the learning worker and give the pride and pride of the learning worker through technical education and service education so that the service provided to the customer does not differentiate according to the satisfaction and dissatisfaction factor of the job so that it can be smoothly performed in the customer contact. In addition, it is considered that the appropriate composition of the educational contents suitable for the job environment of the learning workers who are completing the education at the educational institution of the hair beauty work parallel system should be presented concretely and clearly. If we continue to make efforts to improve the learning performance of the work-learning parallel learning workers, it will contribute to the development of the hair beauty industry.
Comparison between machine learning and human learning from examples generated with machine teaching

The author was partially funded by the DMIP group of the Valencian Research Institutefor Artificial Intelligence (VRAIN)
LibGuides: Speech: Find Books & Ebooks

Your guide to Library research! These suggestions will help you locate print and ebooks from Harper and other libraries.
LibGuides: Computer Science: Home

A guide covering topics on computer basics, object-oriented programming, modular programming, c++ overviews, as well as professional associations, institutes, & societies, compilers & programming, and other computer resources.
“If you agree to have a sugar daddy, isn’t it logical that you’ll get yourself chopped into pieces?” A socio-anthropological study of anti-feminist rhetoric on Russian-speaking Internet platforms in cases related to gender-based violence.

The following paper is a socio-anthropological study of the anti-feminist and victim-blaming rhetoric that characterizes debates about cases related to gender-based violence on Russian-speaking Internet platforms. The study approaches the topic with two main questions in mind, namely: what are the common arguments of victim-blaming on Russian-speaking Internet platforms? How does the anti-feminist rhetoric on Russian-speaking Internet platforms relate to the cultural and socio-historic context of post-Soviet reality? The study used the renowned cases of the Khachaturian sisters and the Anastasia Yeshchenko murder as points of departure for data-collection as they created intense online discussions on Russian-speaking platforms. The analysis of the discussions spurred by these events demonstrates how comments to online articles and Twitter posts about gender-based violence on Russian-speaking platforms were characterized by a victim-blaming and anti-feminist rhetoric. The most common victim-blaming arguments were the following: the victim deserved it, something about the victim makes their victimhood questionable, and that violence is healthy, natural and/or sometimes required of heterosexual men. The study suggests that the victim-blaming tendencies and the anti-feminist sentiments expressed on the online platforms should be understood in their cultural and socio-historic context, as linked to post-Soviet ideas surrounding gender, sex, ideal victims and masculinity. (Less)
LibGuides: Library Information: Home

Information on the Hill Freeman Library and Spruill Learning Center including hours, staff, etiquette, and FAQs.
I’m sorry AI, I’m afraid you can’t be an author (for now)

... ... This article provides a German and Belgian perspective on copyright for AI-generated works, a look at the EU and WIPO developments and a blueprint for contractual protection mechanisms. The title of this article is a reference to the famous quote by supercomputer HAL in the film 2001: A Space Odyssey. The film is, amongst other topics, about the future of humanity, technology and artificial intelligence (AI). Hence, it matches well into the current discussion on the (legal) future of AI. The fact that humans make use of technical aids to create works for which ‘creativity’ or ‘originality’ is a prerequisite is nothing new.1 What is new instead is that technology itself may become creative.2 AI has finished Beethoven's composition of his 10th symphony,3 painted a new painting resembling Rembrandt’s style4 and continued popular book series.5 This raises important legal questions: is there copyright protection or protection under another affiliated regime for independently and autonomously AI-generated content and in whom does it vest? The AI system or the human operator/owner of such a system? This article sets out the status quo in Germany and Belgium (these being countries which are both heavily influenced by international treaties and European Union (EU) law), provides an outlook on current EU legislative proposals and World Intellectual Property Organization (WIPO) recommendations and concludes with suggesting a blueprint for contractual licences on AI-generated content.
Attention V-Net

In this paper, we try to incorporate residual connection and Attention Gate block into medical image segmentation network. At first, we construct a 2D residual U-Net (a 2D V-Net) to incorporate residual connection for medical image segmentation. In order to incorporate Attention Gate block into the V-Net, we build up the Attention Residual Block which adds a shortcut into Attention Gate Block. The Attention Residual Block will be more adaptive than raw Attention Gate Block. We also insert the Attention Residul Block into the skip connection between the encoder and the decoder of 2D V-Net and create a new network called Attention V-Net. Then we train and evaluate the networks on the 16th CSTRO conference Lung OAR segmentation competition dataset. What's more, we find out when the mirrored OARs are segmented, the networks may mix up them together. Therefore, we use a postprocessing method to correct the result. Finally, we compare the model with the state-of-the-arts to show the superiority of the proposed network.
Learnable Descriptors for Visual Search

This work proposes LDVS, a learnable binary local descriptor devised for matching natural images within the MPEG CDVS framework. LDVS descriptors are learned so that they can be sign-quantized and compared using the Hamming distance. The underlying convolutional architecture enjoys a moderate parameters count for operations on mobile devices. Our experiments show that LDVS descriptors perform favorably over comparable learned binary descriptors at patch matching on two different datasets. A complete pair-wise image matching pipeline is then designed around LDVS descriptors, integrating them in the reference CDVS evaluation framework. Experiments show that LDVS descriptors outperform the compressed CDVS SIFT-like descriptors at pair-wise image matching over the challenging CDVS image dataset.
การพัฒนาบทเรียนออนไลน์โดยใช้รูปแบบการเรียนรู้ VARK เรื่ององค์ประกอบของการเขียนโปรแกรม วิชาการเขียนโปรแกรม สำหรับนักเรียนชั้นมัธยมศึกษาปีที่ 4

The objectives of the research were (1) to create and test the efficiency of online lessons by using VARK Learning Styles named “The elements of writing program”, Writing program subject; (2) to make a comparison between pretest and posttest of  learning achievement of students who learned through online lessons by using VARK Learning Styles named “The elements of writing program”, Writing program subject, for grade ten students and (3) to study the satisfaction of students after studied by online lessons by using VARK Learning Styles named “The elements of writing program”, Writing program subject. The sample group of the research was a class of grade ten students of Yothinburana Angthong School, 1st semester, 2019. There were 20 students. The sample group were drawn by using simple random sampling method. The sampling unit was a classroom. The research instruments were online lessons by using VARK Learning Styles, lesson plans, an achievement test, and a satisfaction questionnaire.  The data were analyzed by the effectiveness (E 1 /E 2 ), dependent t-test, mean, and standard deviation. The results of the study were followed as: (1) the results of creation and test of the effectiveness of online lessons  by using VARK Learning Styles was 82.07/80.67 which was in line with the standardize criteria of 80/80; (2) the results of the comparison of learning achievement of students who learned through online lessons by using VARK Learning Styles named “The elements of writing program”, Writing program subject after being taught was higher than before being taught with the significant at the level of .05; and (3) the students’ level of satisfaction towards learning activities by using online lessons by using VARK Learning Styles named “The elements of writing program”, Writing program subject was totally at a high level.
Is Architecture Measurable? Towards Creating, Managing, and Measuring Architecture and Resulting Product Line Implementations

This research sought to distill and define the fundamentals of system and software architecture analysis and form the basis by which a design can be tested and analyzed prior to its implementation. In short, the question "can a design be measured against the business-level objectives and quality-of-use architectural requirements. The research focuses on building a body of knowledge that supports an analysis, built on fundamentals which scales and can serve as the basis by which we can transform when and how architecture validation can occur. This research supports ongoing work towards developing a strategic comprehensive architecture approach and extends the analysis and documentation of the Key Business Drivers (KBDs) and architectural drivers supporting the efficient development and sustainment of interoperable aviation mission systems. A prototype process that leverages the discovered relationships and weights for use by current Architects and Senior Systems Engineers is shown. Programs implementing this approach are expected to benefit from the planned reuse of architectural artifacts for follow up systems engineering products supporting the development of reusable component product lines avoiding the long-term challenges of unrealized architectural objectives.
La influencia de las Tic en el proceso de aprendizaje de los estudiantes a distancia. estado del arte

Abstract “Infants for their rights “, as a seedbed of researchers in the province of Tequendama, aims to develop a research process, focused on the consolidation of strategies, to improve the use of ICT in the learning processes of online students from the Corporacion Educativa Minuto de Dios - UNIMINUTO from La Mesa (Cundinamarca). First of all, a diagnosis was made, establishing the guidelines for the continuity of the research proposal, by identifying the different problems in terms of the appropriate management of technology and the technical tools to which students have access to the search, analysis and information processing, in different learning environments. Secondly, it was pertinent to build a state of the art that establishes the different contributions of the consulted texts, allowing the advance of research.In this way, theoretical conceptions (from the heuristic and hermeneutic) were taken into account for the methodological development (planning and construction) of the present state of art. This is how, it was possible to carry out the study of nine sources that approach the topic to be treated. In this way, it was taken into account: authors, place, objectives, methodology used and conclusions, to specify the most significant contributions. These can be consolidated in the need that the learner learns to build their own learning environments, achieve the proper use of social networks in terms of learning, and improve knowledge about the use of mobile technology and the constant evaluation process of computer resources used by students. Therefore, it is imperative to establish to what extent the student at a distance, is really prepared to accomplish the requirements (technical-disposition of time-use of software) to learn under this modality.
A Contract Based Approach to Collision Avoidance for UAVs

In this work, a contract-based reasoning approach is developed for obstacle avoidance in unmanned aerial vehicles (UAV's) under evolving subsystem performance. This approach is built on an assume-guarantee framework, where each subsystem (guidance, navigation, control and the environment) assumes a certain level of performance from other subsystems and in turn provides a guarantee of its own performance. The assume-guarantee construct then assures the performance of the overall system (in this case, safe obstacle avoidance). The implementation of the assume-guarantee framework is done through a set of contracts that are encoded into the guidance subsystem, in the form of a set of inequality constraints in the trajectory planner. The inequalities encode the relationships between subsystem performance and operational limits that ensure safe and robust operation as the performance of the control and navigation subsystems and environment evolve over time. The contract inequalities can be obtained analytically or numerically using an optimization based path planner and UAV simulation. The methodology is evaluated in the context of head-on obstacle avoidance, where the contracts are constructed in terms of (1) minimum obstacle detection range, (2) expected obstacle size, (3) maximum allowed cruise velocity, (4) maximum allowable thrust, roll and pitch angles, and (5) inner-loop tracking performance. Numerical and analytical generation of these contracts for this scenario is demonstrated. Finally, in-flight contract enforcement is illustrated for typical scenarios.
Subject & Class Guides: Remote Library Learning Hub Services & Resources: More about Coronavirus & COVID-19

As a result of the COVID-19 pandemic, Helena College has moved as many classes as possible online. This page serves as an up-to-date guide to Library Learning Hub resources and services available during this time.
Using Leap Motion for the Interactive Analysis of Multivariate Networks

This work is an interdisciplinary study involving mainly the fields of information visualisation and human-computer interaction. The advancement of technology has expanded the ways in which humans ...
ACTIVITY RECOGNITION USING SMARTPHONE EMBEDDED SENSORS WITH K-NEAREST NEIGHBOR ALGORITHM

Human Activity Recognition(HAR) is behind many human-centric applications such as Smart Homes, and public healthcare. This paper presents a way of detecting six basic physical human activities (Sitting, Laying, Standing, Walking, Walking Downstairs, Walking Upstairs), with accelerometer embedded in an android smartphone. K-Nearest Neighbor (KNN) algorithm, and Relief F feature selector in WEKA Machine Learning Toolkit were adopted to recognize these activities on a publicly available dataset. The average recognition accuracy of 95.2% demonstrated the feasibility of the proposed solution, and can be considered adequate for HAR. This work is significant because it can provide contextual information about the habits of users passively.
Data visualisation and information design at the science-policy interface: drawing from the IPCC experience.

&amp;lt;p&amp;gt;In this digital age, communication has become increasingly visual. Like never before, visual information is increasing exposure and widening outreach to new audiences. With growing demands from Journals (Table of Content arts, visual abstracts, scientific figures), conferences (posters, presentation) and competitive grants submissions, the science world is not spared, and figures represent a tremendous opportunity to communicate findings more effectively. It is therefore important to get figures and images right for the intended audience, even more so when visualizing scientific data and conveying complex concepts.&amp;amp;#160;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;The Intergovernmental Panel on Climate Change (IPCC), whose primary role is to inform policy makers on the state of knowledge on climate change, showcases how complex science can be visually communicated to a non-expert audience. Since its fifth assessment report, published in 2014, the IPCC has acknowledged the importance of communicating its assessments in an understandable, accessible, actionable and relevant way to all its stakeholders without compromising on the scientific robustness and accuracy.&amp;amp;#160;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Currently in its sixth assessment cycle, the IPCC features a new approach to figure design in its three recently published Special Reports. This approach consists in an unprecedented collaboration between design, information and cognitive specialists and the IPCC authors. This co-design process, along with a continuous guidance to authors on visualization and cognitive concepts, was conducted in a user-centered way to best serve the audience needs and their respective background. The challenge of visually representing multi-disciplinary results, testing, evaluating, and refining the figures improved the clarity of the key messages. The entire co-design method has proven to be a successful process during the preparation of the special reports and the preparation of the sixth assessment report is building on this experience. Despite a lack of available analytics, the IPCC communication department has observed an unprecedented media coverage and a certain amount of derivative products based on the special reports figures created by third parties.&amp;lt;/p&amp;gt;