Reviewerly/exHarmony huggingface dataset:
The effects of the English Specific Purpose(ESP) programs on English language skills of employee, job satisfaction and customer orientation in the tourism industry

English language skills are required for tourism service employees to satisfy customers' needs and increase revenue from their customer service encounters. Particularly, employees in hotels and various tourism businesses should provide smooth and professional services to foreign tourists, and their English language skills are deeply related to job competency. However, tourism businesses often fail to provide sufficient task-related English education programs to employees, particularly ESP programs that can increase work efficiency. This study aims to understand the current status of employees’ English language skills and English education environments to emphasize the necessity of ESP programs and to provide a framework for developing and operating a curriculum accordingly. Also, the relationship among ESP programs, tourism employees' English language skills, job satisfaction, and customer orientation was examined. A total of 300 respondents completed a professional online survey. Results of the SEM analysis suggested that ESP programs positively influenced the English language skills of tourism employees, resulting in higher job satisfaction and strengthened customer orientation. This study systematically analyzed the structural impacts of in-house English language programs on customer orientation mediated by job satisfaction, a topic that has not been tapped much by tourism researchers. This study will make a meaningful contribution to the literature and also provide practical guidance for various sectors of the tourism industry in Korea.
A Theoretical Study and Meaning Study on General Trust and Related Effects: Focusing on Moral Subject Education

This study aims to understand the general trust in moral trust, theoretically explore representative examples of effects related to it, and find meaning in moral education. To this end, this study attempted to identify degrees of trust in our society, recognize the necessity of research, and examine moral trust and general trust as the main concepts of trust. In addition, it was intended to understand the placebo and nocebo effects in life, Pygmalion effects in moral subject education, which were discovered through various prior studies related to trust, and to emphasize positive expectations through general trust. As a result, it was possible to confirm the importance of general trust along with moral trust, and to grasp the significance of the effect according to trust. In particular, it was possible to understand the justification of a conscious approach based on the general trust of teachers in moral subject education. In conclusion, general trust in moral education will make human life more enjoyable (placere), so it should be pursued consciously with interest.
Combination of Alphanumeric Password and Graphic Authentication for Cyber Security

The main objective of this research is to create a more secure and user-friendly password-generation method that is less vulnerable to attacks such as shoulder surfing. Similarly, while textual or alphanumeric passwords are not entirely secure, they also come with certain limitations, including issues related to memory. The novelty of this research is the development of a new algorithm (Secure Password Algorithm/SPA) for password generation that uses graphics to generate textual input from users based on user perceptions. This method is more resilient against attacks like shoulder surfing and offers a more secure and user-friendly way of creating passwords. This research uses a combination of literature review and SPA proposals to create passwords with graphical and encryption techniques. The literature review examines the weaknesses of existing graphical and text password methods. The proposed algorithm focuses on user perception and confidential data to create more secure and easy-to-use passwords. The research results show that this research can provide a new, more secure, and user-friendly method of generating passwords such as shoulder surfing. Research supports software implementation of these algorithms and psychometric, psychological, and psychiatric studies to improve user input and protect systems from malicious attacks. Graphical passwords provide better recall compared to textual passwords, and the proposed algorithm for password generation using graphical and encryption techniques provides a more secure and user-friendly method of password generation that is less vulnerable to attacks such as shoulder surfing. The proposed new encryption algorithm has succeeded in overcoming various potential weaknesses and attacks on previous encryption methods. The test results demonstrate the efficiency and near invulnerability of the SPA algorithm against brute force attacks on specific security parameters. Tested alongside AES, shows comparable security levels, particularly in resource-constrained environments. To address doubts, the paper establishes evaluation standards for computational complexity, resistance to known attacks, and adaptability to evolving threats. The algorithm has the potential to be a stronger and more secure solution for generating passwords to safeguard confidential user information.
ChatGPT and Cybersecurity: Risk Knocking the Door

Numerous advancements in natural language processing (NLP) have been made possible by the development of artificial intelligence (AI). In particular, the recent large growth in this field has been attributed to the development of sophisticated conversational AI systems such as ChatGPT. Since ChatGPT was released in November 2022, its outstanding features and capabilities have amazed millions of users. However, there is an increasing concern about its capacity to further the objectives of bad actors. In particular, ChatGPT provides new opportunities for hackers to compromise cybersecurity. This article provides a thorough investigation and discussion of how ChatGPT can significantly support hackers in committing various attacks. This investigation covers the recent state-of- the-art in research work that conducted on this context. In addition, some responses of the ChatGPT regarding its positive and negative impacts on cybersecurity were evaluated and discussed. The article concluded that ChatGPT has significantly supported hacking behaviors and can be exploited to spread malicious activities. Therefore, continuous development and enforcement of appropriate standards to prevent negative effects are required. To achieve this, policymakers and developers should work together, considering public user concerns and the misuse of this promising tool. Finally, this article provides thoughtful discussions and recommendations that can contribute to improving IA-based systems.
Analysis of Information Systems Development Methods: A Literature Review

The development of information systems encompasses a variety of approaches and platforms. These platforms or tools suitable for creating information systems include web-based, desktop-based, or mobile-based solutions. The Software Development Life Cycle (SDLC), specifically the process used to design and construct information systems, aims to deliver high-quality systems that align with customer preferences and the benefits of system creation. This research was carried out to establish a model for developing website-based information systems. The data for this model was gathered from pertinent literature spanning the years 2019 to 2023. The research methodology employed here is a Systematic Literature Review (SLR). SLR is a method used to identify, assess, and interpret all existing research within a specific subject area, focusing on topics of interest and research questions associated with a particular subject. The findings of this research highlight the primary approaches used in the development of website-based information systems, as well as the pros and cons of employing such systems, as demonstrated in this study. The research findings indicate that the most commonly used method in information system development is the waterfall method, with the education and business sectors being the most frequently focused areas.
Analysis on the Morphological and Semantic Characteristics of Loanwords: Focused on Korean Newspaper Headlines

The purpose of this study is to examine the morphological and semantic characteristics of loanwords of Korean newspaper headliness. In order to analyze the recent use of loanwords, newspaper headlines in sports sections from January 1, 2023, to September 30, 2023, were analyzed. A total of 2,049 newspaper article titles were initially extracted using “K-League” as a key search term in Big Kinds, a big data analysis system for news provided by the Korea Press Foundation, and then the titles of the newspaper articles were checked and a list of loanwords was compiled. As a result, a total of 125 loanwords appeared. Several signifi cant features of loanwords are discovered in this study. Loanwords that appear in the newspaper headlines are single words and complex words. Complex words are created by derivation, compounding, and clipping. Loanwords are combined with other loanwords, native words, and Chinese characters to form compound words, and foreign words are used as morphemes to expand the vocabulary and create new loanwords.
Current status and future directions of AI utilization guidelines in universities

In this study, we analyze and compare the ‘AI utilization guidelines’ currently being produced and distributed by major universities in the Republic of Korea. Based on this analysis, we present the direction that universities should pursue and maintain in terms of their AI utilization guidelines. The analysis yielded several important fi ndings, as follows. (1) Emphasizing the independence and responsibility of instructors and learners is essential. (2) Clearly distinguishing and outlining the roles of instructors and learners is crucial. (3) Both the positive and negative aspects of using generative AI in education should be addressed. (4) The guidelines should align with the educational mission of the university and serve the public interest. (5) Including a checklist for AI utilization within the guidelines is advisable. (6) Concepts, definitions, and characteristics of AI understanding should be introduced. (7) The ability to review generative AI responses should be cultivated, with an emphasis on the need for thorough reviews. (8) Ethical usage of AI must be required and explicitly stated. (9) Security concerns need to be clearly documented. Through this study, universities will be better equipped to identify and address issues related to the rapidly evolving fi eld of generative AI, including technologies like ChatGPT.
"CYBERPHARMACY: A FUTURE PLATFORM OF SERIOUS GAMES FOR HEALTHCARE"

Digital technologies have had an innovative impact on healthcare and medicine. In order to grow the serious games forhealthcare (SGHs) market, it is necessary to identify issues related to the establishment and operation of a distributionplatform.
"ONLINE COURSE ON BASIC CONCEPTS OF ROBOTICS AND INDUSTRY 4.0 FOR STUDENTS FROM PUBLIC SCHOOLS IN MANAUS - AMAZONAS"

The present work aims to address the impact of STEAM teaching in public school students through an online course ofbasic robotics. Considering the increasing use of automation in Industry 4.0 in the city of Manaus, it is of utmost importancethe
Scaffolding Strategy for Beginner Reading Class in Korean as a Foreign Language

Objectives This study suggests the strategy of scaffolding for learners who are beginners in Korean language as a foreign language and aims to use meaningful teaching and learning strategies in Korean beginner’s reading classes in the future.&#x0D; Methods To this end, many prior studies related to reading strategy and scaffolding were first considered. Based on the fact that scaffolding strategy research in Korean reading education as a foreign language was not conducted, theoretical background was considered to present scaffolding strategies which are necessary and appropriate for Korean beginner reading classes.&#x0D; Results Based on Kim (2005)'s direct scaffolding structure and strategy, this study reconstructed four scaffolding types: explaining; demonstrating; giving hints; asking questions. Newly reorganized settings and examples were also presented based upon Choi (2003).&#x0D; Conclusions The contributions of this research are presented as follows: (1) the need for scaffolding in beginner Korean reading as a foreign language was mentioned; (2) the scaffolding type in beginner Korean reading as a foreign language was newly reconstructed and presented, unlike the existing scaffolding type in reading education.
X-Donation: Design and Implementation of a Participatory Donation System through Interactive Media Art

현대 사회의 기술적 발전과 예술의 변화를 바탕으로 본 연구는 참여형 인터랙티브 미디어 아트를 통한 새로운 기부 문화를 탐구하였다. 관람객의 참여를 중심으로 하는 "X-Donation" 시스템을 제시하며, 이 시스템은 관람객의 참여 행동을 감지하여 동적으로 콘텐츠를 조절하는 구조를 갖추고 있다. 인터랙티브 미디어 아트 워크샵에서 제작된 세 가지 작품 "공기밥", "헌혈", "내 친구 북극곰"을 소개하며, 이들 작품을 통해 미디어 아트와 사회적 이슈 간의 상호작용 및 그 연관성을 탐색한다. 이론적 검토 및 워크샵을 바탕으로, 본 연구는 미디어 아트를 통한 참여형 기부 문화의 가능성을 제시하였다. 이를 통해 예술의 사회적 참여와 대중화를 동시에 추진하며, 다양한 공간에서의 구현이 가능성을 모색할 계획이다. Based on the technological advancements and artistic transformations in modern society, this study evaluated the potential for a new culture of philanthropy through participatory, interactive media art. The research introduces the "X-Donation" system, centered on audience participation, which adjusts content dynamically based on the detected audience behaviors. Three art pieces, "Rice in Bowl," "Blood Donation," and "My Friend, the Polar Bear," produced during an interactive media art workshop, are presented. These works explored the interplay and correlation between media art and social issues. Grounded in theoretical review and the workshop, the study suggests the possibility of fostering a participatory donation culture through media art. The aim was to simultaneously promote social engagement and popularization of the arts, exploring the potential for implementation in various spaces.
The Difference in Inferences of the Characters’ Emotion Based on the Presence of Inferential Clues in Narrative Text

Purpose: This study aimed to analyze the differences in personal emotion inference based on the presence of inference cues, confirming the possibility and validity of textbook revisions to enhance reading comprehension.&#x0D; Methods: A test consisting of passages without inference cues (Type X) was administered to 497 high school students, while a test consisting of passages with inference cues (Type O) was administered to 477 high school students to assess personal emotion inference. Based on the response data, differencesin personal emotion inference were examined by test type, gender, proficiency level, and emotion type.&#x0D; Results: Firstly, students who read passages with inference cues demonstrated more accurate personal emotion inference compared to those who read passages without inference cues. Secondly, the average differences between passages with and without inference cues were confirmed across gender andproficiency levels. Thirdly, inference cues were more effective in facilitating negative emotion inference compared to positive emotions.&#x0D; Conclusion: The addition of inference cues to narrative texts should be considered as an innovative approach for textbook revisions aimed at enhancing reading comprehension.
Implementation of team games tournament learning model to improve student learning outcomes on animalia material

This research is motivated by the fact that many students still obtained cognitive learning outcomes below the minimum completeness criteria (KKM). This study aims to improve student learning outcomes and to find out the learning process using the team games tournament learning model on Animalia material in class X IPA 5 SMA Negeri 3 Pontianak. The research method used class action research conducted in two cycles, each cycle consisted of four stages, namely planning, action implementation, observation, and reflection. The research instruments used include observation sheets of the learning implementation process, as well as learning outcomes test questions. The data analysis technique used descriptive statistics. The results showed an increase in the implementation of the learning process, namely in cycle I at 79.16% and cycle II at 95.83%. Student learning outcomes in cycle I amounted to 78.13% and increased in cycle II by 81.25%. It can be concluded that the application of the Team Games Tournament learning model can improve student learning outcomes.
A Study on the Modern Understanding and Application of Strangers and Multiculturalism in the Bible

The purpose of this study is to understand the attitude of Israelite lives from a modern perspective and to derive action plans to apply them to our society by analyzing the linguistic concepts of the first recorded language of &lt;Ger&gt; and &lt;Nokri&gt; in the Bible and comparing them to the lives of the Korean people. To this end, we examined Korea's multicultural situation, related laws, and support policies, analyzed the perceptions and an attitudes of the ancient Israeli people from a biblical point of view, compared them with the lives of our people, and derived three practical measures to apply to our society living in a multicultural society. First, it is necessary to recognize that &lt;Ger&gt; is a role player as a member of our society. Second, it is necessary to create a legal, religious, and social environment for migrants to settle down. Third, it is necessary to abandon the xenophobic attitude toward migrants. Fourth, eff orts to escape racist superiority and bias are needed.
Networking for the metaverse: The standardization landscape

New applications are being supported by current and future networks. In particular, it is expected that metaverse applications will be deployed in the near future, as 5G and 6G networks provide sufficient bandwidth and sufficiently low latency to provide a satisfying end-user experience. However, networks still need to evolve to better support this type of application. We present here a basic taxonomy of the metaverse, which allows us to identify some of the networking requirements for such an application; and we also provide an overview of the current state of the standardization efforts in different standardization organizations, including ITU T, 3GPP, IETF and MPAI.
Parameterizing Patterns for Generative Art and Live Coding

Patterns can provide an interesting backbone to generative art and live-coded visuals. Coupling patterns with comprehensive parameterization enables interactive exploration of generative art states to find interesting pieces or to tour a range of parameters in a real-time performance. I'd like to share an overview of the software I've been developing in Rust to support my creative code work, including how it uses parameterization to create and explore patterns.
Synthesthesia: Sharing patterns for a choreographic audio and visual live coding experience.

What if we could use the same patterns to produce audio and visuals? The desire was strong, so we developed an extension <https://github.com/atfornes/Hydra-strudel-extension> for the live coding environment Hydra <hydra.ojack.xyz/> . , and an integration of Hydra in Strudel.
Impact of Technology in Financial Management

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Online Educational Marketing as a Means to Increase the Attractiveness of the University and Its Image

The universities in the Republic of Moldova face difficulties in promoting educational offers and attracting students, trying to find the best ways to interact with target audiences to improve and develop the institutional image and reputation, increasing notoriety, the attractiveness of study programs and stimulating enrolment under the conditions of intensifying competition, increasing costs and rapidly decreasing student numbers. Therefore, the issue of marketing strategies, policies and tactics becomes increasingly topical and of major interest to universities, moreover, an appropriate marketing strategy can provide them with future success in an increasingly competitive higher education market. At the same time, the studies conducted allow us to find that marketing remains one of the fields often ignored by universities, while the use of digital marketing channels become a necessity for any university marketing strategy. Online marketing strategies can positively influence the reviews among potential students by presenting its strengths, the characteristics that differentiates it from competitors, thus contributing to improving the image of the university and increasing the attractiveness for study applicants.