Bethesda Game Studios is an American video game developer, acting as in-house development team for parent company Bethesda Softworks, established in 2001.
 Previously synonymous with its parent publisher, the studio's name and logo were established with the release of "" in 2002.
 The studio is led by executive producer Todd Howard.
 A second studio, Bethesda Game Studios Montreal, was opened in Montreal, Quebec, Canada.
The development of "" began in 2002, immediately after its predecessor, "", was published.
 Rumors of a sequel to "Morrowind" began circulating in June 2004; the sequel's title was identified on September 10, 2004, the date of its official announcement.
 "Oblivion" was developed by Bethesda Game Studios, and the initial Xbox 360 and personal computer (PC) releases were co-published by Bethesda and Take-Two Interactive's subsidiary, 2K Games.
 According to interviews with Bethesda staff, the publisher-developer relationship—one of the few independent relations in the industry—worked well, and Bethesda was not subject to excessive corporate guidance.
 Originally scheduled for a November 22, 2005 release, in tandem with the Xbox 360's launch, "Oblivion" was delayed to a March 21, 2006 release for Windows PCs and the Xbox 360.
Fallout 4 is an action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks.
 It is the fifth major installment in the "Fallout" series, and was released worldwide on November 10, 2015, for Microsoft Windows, PlayStation 4 and Xbox One.
 The game is set within an open world post-apocalyptic environment that encompasses the city of Boston and the surrounding Massachusetts region known as "The Commonwealth".
 The main story takes place in the year 2287, ten years after the events of "Fallout 3" and 210 years after "The Great War", which caused catastrophic nuclear devastation across the United States.
Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland.
 The company was founded by Christopher Weaver in 1986 as a division of Media Technology Limited, and in 1999 became a subsidiary of ZeniMax Media.
 In its first fifteen years, it was a video game developer and self-published its titles.
 In 2001, Bethesda spun off its own in-house development team into Bethesda Game Studios, and Bethesda Softworks became a publisher only.
 It currently also publishes games by ZeniMax Online Studios, id Software, Arkane Studios, MachineGames, Tango Gameworks and BattleCry Studios.
Fallout Shelter is a free-to-play simulation video game developed by Bethesda Game Studios, with assistance by Behaviour Interactive, and published by Bethesda Softworks.
 Part of the "Fallout" series, it was released worldwide for iOS devices in June 2015, for Android devices in August 2015, for Microsoft Windows in July 2016, and Xbox One in February 2017.
 The game tasks the player with building and managing their own Vault, a fallout shelter.
The Elder Scrolls IV: Oblivion is an action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks and the Take-Two Interactive division 2K Games.
 It is the fourth installment in "The Elder Scrolls" action fantasy series, following "" and preceding "".
 The game was released for Microsoft Windows and Xbox 360 in March 2006, and on PlayStation 3 in March 2007, with a mobile version of the game released on May 2, 2006.
 Taking place within the fictional province of Cyrodiil, "Oblivion"' s main story revolves around the player character's efforts to thwart a fanatical cult known as the "Mythic Dawn" that plans to open portal gates to a demonic realm known as "Oblivion".
 The game continues the open world tradition of its predecessors by allowing the player to travel anywhere in the game world at any time and to ignore or postpone the main storyline indefinitely.
 A perpetual objective for players is to improve their character's skills, which are numerical representations of certain abilities.
 Early in the game, seven skills are selected by the player as major skills for their character, with those remaining termed as minor skills.
"The Elder Scrolls" is an action role-playing open world video game series developed by Bethesda Game Studios and published by Bethesda Softworks.
 "The Elder Scrolls" games take place in the fictional world of Nirn, on the continent of Tamriel.
 The first game, "", was released in 1994.
 It was intended for players to assume the role of an arena combatant, but development shifted the game into a role-playing game (RPG), beginning a tradition that persists throughout the series' history. ""
 was published in 1996, and it featured one of the first true 3D worlds on a large scale, with a game world claimed to be the size of Great Britain. ""
, released in 2002, saw a return to the old-style expansive and non-linear gameplay, and a shift towards individually detailed landscapes, with a smaller game world than past titles.
 The game sold over four million units by mid-2005.
 Two expansions were released between 2002 and 2003: "" and "".
Brendan Hunt is an American actor and writer known for roles in the films "We're the Millers" (2013) and "Horrible Bosses 2" (2014) as well as voicing two characters in the video game "Fallout 4" (2015).
Van Buren was the codename given to what would have been "Fallout 3", a role-playing video game that was being developed by Black Isle Studios before the parent company, Interplay Entertainment, laid off the PC development team on December 8, 2003, effectively cancelling the game.
 Prior to its cancellation, "Van Buren" was set to carry on the "Fallout" series, but was not a sequel to "Fallout 2".
 An official "Fallout 3", unrelated to the abandoned "Van Buren" project, was developed by Bethesda Game Studios after Interplay sold the single-player rights to the franchise to Bethesda Softworks.
 It was released October 28, 2008.
Fallout 3 is an action role-playing open world video game developed by Bethesda Game Studios and published by Bethesda Softworks.
 The third major installment in the "Fallout" series, it is the first game to be created by Bethesda since it bought the franchise from Interplay Entertainment.
 The game marks a major shift in the series by using 3D graphics and real-time combat, replacing the 2D isometric graphics and turn-based combat of previous installments.
 It was released worldwide in October 2008 for Microsoft Windows, PlayStation 3, and Xbox 360.

Question: Brendan Hunt had voicing duties for two characters in what 2015 Bethesda Game Studios game?
Answer: Fallout 4