Chaos Strikes Back is an expansion and sequel to "Dungeon Master", the earlier 3D real-time action role-playing video game.
 "Chaos Strikes Back" was released in 1989 and is also available on several platforms (including Atari ST, Amiga, X68000, PC-98, FM Towns).
 It uses the same engine as "Dungeon Master", with new graphics and a new, far more challenging, dungeon.
Maritime identification digits are used by radio communication facilities to identify their home country or base area in Digital Selective Calling (DSC), Automatic Transmitter Identification System (ATIS), and Automatic Identification System (AIS) messages as part of their Maritime Mobile Service Identities.
 The International Telecommunication Union facilitates the assignment of MIDs to countries.
 This is a comprehensive list of MIDs that each country around the world uses.
 Note that not all countries have MIDs; those without are typically landlocked, with no access to international waters.
 Sorting MID assignments in numerical order reveals a regional structure, with the first digit:
Dungeon Keeper is a strategy video game developed by Bullfrog Productions and released by Electronic Arts in June 1997 for MS-DOS and Windows 95.
 In "Dungeon Keeper", the player builds and manages a dungeon, protecting it from invading 'hero' characters intent on stealing accumulated treasures, killing monsters, and ultimately the player's demise.
 The ultimate goal is to conquer the world by destroying the heroic forces and rival dungeon keepers in each realm.
 A character known as the Avatar (resembling the Avatar from "") appears as the final hero.
 "Dungeon Keeper" uses Creative Technology's SoundFont technology to enhance its atmosphere.
 Multiplayer with up to four players is supported using a modem, or over a local network.
Powered by the Apocalypse (PbtA) is a role-playing game system developed for the 2010 game "Apocalypse World" and also used for "Dungeon World", "Monsterhearts" and numerous other RPGs.
 "Apocalypse World" won the 2010 Indie RPG Awards for "Most Innovative Game" and Dungeon World won the 2013 ENnie award for "Best Rules".
Telengard is a 1982 role-playing dungeon crawler video game developed by Daniel Lawrence and published by Avalon Hill.
 The player explores a dungeon, fights monsters with magic, and avoids traps in real time without any set mission other than surviving.
 Lawrence first wrote the game as "DND", a 1976 version of "Dungeons & Dragons" for the DECsystem-10 mainframe computer.
 He continued to develop "DND" at Purdue University as a hobby, rewrote the game for the Commodore PET 2001 after 1978, and ported it to Apple II+, TRS-80, and Atari 800 platforms before Avalon Hill found the game at a convention and licensed it for distribution.
 Its Commodore 64 release was the most popular.
 Reviewers noted "Telengard"'s similarity to "Dungeons and Dragons".
 RPG historian Shannon Appelcline noted the game as one of the first professionally produced computer role-playing games, and "Gamasutra"'s Barton considered "Telengard" consequential in what he deemed "The Silver Age" of computer role-playing games preceding the golden age of the late 1980s.
 Some of the game's dungeon features, such as altars, fountains, teleportation cubes, and thrones, were adopted by later games such as "Tunnels of Doom".
A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinthine environment (a "dungeon"), battling various monsters, and looting any treasure they may find.
 Because of its simplicity, a dungeon crawl can be easier for a gamemaster to run than more complex adventures, and the "hack and slash" style of play is appreciated by players who focus on action and combat.
 The term can be used in a pejorative sense, since dungeon crawls often lack meaningful plot or logical consistency.
 The parody game "Munchkin" is about "the essence of the dungeon experience… Kill the monsters, steal the treasure, stab your buddy."
Monsterhearts is a game about "the messy lives of teenage monsters", developed from "Apocalypse World".
 It is known for its handling of sexuality and queer content and its being nominated or shortlisted for five awards.
Dungeon World is a fantasy tabletop roleplaying game.
 Created by Sage LaTorra and Adam Koebel, the game uses the Powered by the Apocalypse engine originally designed for "Apocalypse World" and used in "Monsterhearts" and other games.
 The game is advertised as having old school style with modern rules.
 The text of the game was released under the Creative Commons Attribution 3.0 Unported License.
Dungeon Defenders is a multiplayer video game developed by Trendy Entertainment that combines the genres of tower defense and action role-playing game.
 It is based on a showcase of the Unreal Engine named "Dungeon Defense".
 The game takes place in a fantasy setting where players control the young apprentices of wizards and warriors and defend against hordes of monsters.
 "Dungeon Defenders" was announced on August 25, 2010, and has been released on Xbox Live Arcade, PlayStation Network and PC.
 Support for the Move accessory is planned for inclusion in the PlayStation Network version.
 Epic Games' Mark Rein has stated that there will be cross platform play between the PlayStation 3 and the PlayStation Vita.
 The game was released on October 19, 2011 through Steam.
 In November there was a "development kit" released as free DLC which included the game's source code.
Dungeon Explorer: Meiyaku no Tobira (ダンジョンエクスプローラー 盟約の扉 ) and Dungeon Explorer: Jashin no Ryouiki (ダンジョンエクスプローラー 邪神の領域 ) are a pair of 2007 action RPG video games for the PlayStation Portable and Nintendo DS, respectively.
 Both games were localized and released as Dungeon Explorer: Warriors of Ancient Arts in the United States and as simply Dungeon Explorer in Europe.
 The games are related to the PC Engine game "Dungeon Explorer".

Question: Dungeon World uses the same engine that was used in what queer-friendly game about teenage monsters?
Answer: Monsterhearts