SAGE (Strategy Action Game Engine) is a game engine used by Westwood Studios and Electronic Arts for real-time strategy games.
Far Cry is a franchise of first-person shooter video games, all which have been published by Ubisoft.
 The first game, "Far Cry", was developed by Crytek to premiere their new CryEngine software, and released in March 2004.
 Subsequently, Ubisoft obtained the full rights to the franchise and the bulk of the development is handled by Ubisoft Montreal with assistance from other Ubisoft satellite studios.
 The following games in the series have used a Ubisoft-modified version of the CryEngine, the Dunia Engine, allowing for open world gameplay.
 To date, there have been four main games in the series, with a fifth one announced for a 2018 release, along with two standalone expansions; the first game, initially developed for Microsoft Windows, also saw a number of ports to video game consoles.
Far Cry 2 is an open world first-person shooter developed by Ubisoft Montreal and published by Ubisoft.
 It was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 in October 2008.
 It is the second installment of the main "Far Cry" series, preceded by 2004's "Far Cry" and followed by 2012's "Far Cry 3".
Crytek GmbH is a German video game and software developer, based in Frankfurt, Germany.
 Founded by Turkish German brothers Cevat, Avni and Faruk Yerli in Coburg in September 1999 and moved to Frankfurt in 2006, Crytek also operates further studios in Kiev and Istanbul.
Far Cry Primal is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft.
 It was released worldwide for PlayStation 4 and Xbox One on February 23, 2016 and for Microsoft Windows on March 1, 2016.
 The game is a spiritual predecessor to the main "Far Cry" series.
 It is the first Far Cry game set in the Mesolithic Age.
 It revolves around the story of Takkar, who starts off as an unarmed hunter and rises to become the leader of a tribe.
Far Cry is a first-person shooter video game developed by Crytek and published by Ubisoft.
 The game was released for Microsoft Windows on March 23, 2004.
 It is the first installment in the "Far Cry" series, followed by 2008's "Far Cry 2".
A game engine is a software framework designed for the creation and development of video games. Developers use them to create games for consoles, mobile devices and personal computers.
 The core functionality typically provided by a game engine includes a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and may include video support for cinematics.
 The process of game development is often economized, in large part, by reusing/adapting the same game engine to create different games, or to make it easier to port games to multiple platforms.
Far Cry 4 is an action-adventure first-person shooter video game developed by Ubisoft Montreal and published by Ubisoft for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Microsoft Windows.
 It is the successor to the 2012 video game "Far Cry 3", and the fourth main installment in the "Far Cry" series.
 The game was released on November 18, 2014.
Far Cry 3: Blood Dragon is a 2013 first-person shooter video game developed by Ubisoft Montreal and published by Ubisoft.
 It is a stand-alone expansion to the 2012 video game "Far Cry 3" and the eighth overall installment in the "Far Cry" franchise.
 The game, a parody of 1980s action films and video games, takes place on a retro-futuristic open world island with players assuming the action role of the military cyborg Sergeant Rex "Power" Colt.
CryEngine is a game engine designed by the German game developer Crytek.
 It has been used in all of their titles with the initial version being used in "Far Cry", and continues to be updated to support new consoles and hardware for their games.
 It has also been used for many third-party games under Crytek's licensing scheme, including "" and "SNOW".
 Warhorse Studios uses a modified version of the engine for medieval RPG "".
 Ubisoft maintains an in-house, heavily modified version of CryEngine from the original "Far Cry" called the Dunia Engine, which is used in their later iterations of the "Far Cry" series.

Question: Who founded the company that created the game engine used to make Far Cry?
Answer: Cevat, Avni and Faruk Yerli