Sigma I-63 was one of the series of Sigma war games.
 These were a series of classified high level war games played in the Pentagon during the 1960s to strategize the conduct of the burgeoning Vietnam War.
 These simulations were designed to replicate then-current conditions in Indochina, with an aim toward predicting future foreign affairs events.
 They were staffed with high-ranking officials standing in to represent both domestic and foreign characters; stand-ins were chosen for their expertise concerning those they were called upon to represent.
 The games were supervised by a Control appointed to oversee both sides.
 The opposing Blue and Red Teams customary in war games were designated the friendly and enemy forces as was usual; however, several smaller teams were sometimes subsumed under Red and Blue Teams.
 Over the course of the games, the Red Team at times contained the Yellow Team for the Peoples Republic of China, the Brown Team for the Democratic Republic of Vietnam, the Black Team for the Viet Cong, and Green for the USSR.
The Sigma war games were a series of classified high level war games played in the Pentagon during the 1960s to strategize the conduct of the burgeoning Vietnam War.
 The games were designed to replicate then-current conditions in Indochina, with an aim toward predicting future events in the region.
 They were staffed with high-ranking officials standing in to represent both domestic and foreign characters; stand-ins were chosen for their expertise concerning those they were called upon to represent.
 The games were supervised by a Control appointed to oversee both sides.
 The opposing Blue and Red Teams customary in war games were designated the friendly and enemy forces as was usual; however, several smaller teams were sometimes subsumed under Red and Blue Teams.
 Over the course of the games, the Red Team at times contained the Yellow Team for the People's Republic of China, the Brown Team for the Democratic Republic of Vietnam, the Black Team for the Viet Cong, and Green for the USSR.
The Sigma I-66 war game was one of a series of classified high level war games played in The Pentagon during the 1960s to strategize the conduct of the burgeoning Vietnam War.
 These simulations were designed to replicate then-current conditions in Indochina, with an aim toward predicting future foreign affairs events.
 They were staffed with high-ranking officials standing in to represent both domestic and foreign characters; stand-ins were chosen for their expertise concerning those they were called upon to represent.
 The games were supervised by a Control appointed to oversee both sides.
 The opposing Blue and Red Teams customary in war games were designated the friendly and enemy forces as was usual; however, several smaller teams were sometimes subsumed under Red and Blue Teams.
 Over the course of the games, the Red Team at times contained the Yellow Team for the Peoples Republic of China, the Brown Team for the Democratic Republic of Vietnam, the Black Team for the Viet Cong, and Green for the USSR.
The Sigma II-64 war game was one of a series of classified high level war games played in The Pentagon during the 1960s to strategize the conduct of the burgeoning Vietnam War.
 The games were designed to replicate then-current conditions in Indochina, with an aim toward predicting future foreign affairs events.
 They were staffed with high-ranking officials standing in to represent both domestic and foreign characters; stand-ins were chosen for their expertise concerning those they were called upon to represent.
 The games were supervised by a Control appointed to oversee both sides.
 The opposing Blue and Red Teams customary in war games were designated the friendly and enemy forces as was usual; however, several smaller teams were sometimes subsumed under Red and Blue Teams.
 Over the course of the games, the Red Team at times contained the Yellow Team for the Peoples Republic of China, the Brown Team for the Democratic Republic of Vietnam, the Black Team for the Viet Cong, and Green for the USSR.
Business war gaming or business wargaming is an adaptation of the art of simulating moves and counter-moves in a commercial setting.
 Unlike military war games, or fantasy war games which can be set hundreds of years in the past, business war games are usually set in the present and are a relatively recent development, but they are growing rapidly.
The Sigma I-67 and II-67 War Games were two of a series of classified high level war games played in the Pentagon during the 1960s to strategize the conduct of the burgeoning Vietnam War.
 The games were designed to replicate then-current conditions in Indochina, with an aim toward predicting future foreign affairs events.
 They were staffed with high-ranking officials standing in to represent both domestic and foreign characters; stand-ins were chosen for their expertise concerning those they were called upon to represent.
 The games were supervised by a Control appointed to oversee both sides.
 The opposing Blue and Red Teams customary in war games were designated the friendly and enemy forces as was usual; however, several smaller teams were sometimes subsumed under Red and Blue Teams.
 Over the course of the games, the Red Team at times contained the Yellow Team for the Peoples Republic of China, the Brown Team for the Democratic Republic of Vietnam, the Black Team for the Viet Cong, and Green for the USSR.
The Sigma II-65 war game was one of a series of classified high level war games played in the Pentagon during the 1960s to strategize the conduct of the burgeoning Vietnam War.
 It was held between 26 July and 5 August 1965.
 The games were designed to replicate then-current conditions in Indochina, with an aim toward predicting future foreign affairs events.
 They were staffed with high ranking officials standing in to represent both domestic and foreign characters; stand-ins were chosen for their expertise concerning those they were called upon to represent.
 The games were supervised by a Control appointed to oversee both sides.
 The opposing Blue and Red Teams customary in war games were designated the friendly and enemy forces as was usual; however, several smaller teams were sometimes subsumed under Red and Blue Teams.
 Over the course of the games, the Red Team at times contained the Yellow Team for the Peoples Republic of China, the Brown Team for the Democratic Republic of Vietnam, the Black Team for the Viet Cong, and Green for the USSR.
War Games: At the End of the Day is a 2011 independent thriller film directed by Italian director Cosimo Alemà, who co-wrote it with Daniele Persica and Romana Meggiolaro.
 Luca Legnani is credited as executive producer.
 The film is distributed by Universal Pictures.
 It stars Stephanie Chapman Baker, Neil Linpow, Michael Lutz, Sam Cohan, Valene Kane, Andrew Harwood Mills, Tom Stanley, Monika Mirga, Daniel Vivian and Michael Schermi.
The Sigma II-66 war game was one of a series of classified high level war games played in the Pentagon during the 1960s to strategize the conduct of the burgeoning Vietnam War.
 The games were designed to replicate then-current conditions in Indochina, with an aim toward predicting future foreign affairs events.
 They were staffed with high ranking officials standing in to represent both domestic and foreign characters; stand-ins were chosen for their expertise concerning those they were called upon to represent.
 The games were supervised by a Control appointed to oversee both sides.
 The opposing Blue and Red Teams customary in war games were designated the friendly and enemy forces as was usual; however, several smaller teams were sometimes subsumed under Red and Blue Teams.
 Over the course of the games, the Red Team at times contained the Yellow Team for the Peoples Republic of China, the Brown Team for the Democratic Republic of Vietnam, the Black Team for the Viet Cong, and Green for the USSR.
Valene Kane (born 30 January 1987) is an Irish actress from Newry, Co.
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Question: What Irish actress starred in War Games: At the End of the Day?
Answer: Valene Kane