Frostbite is a game engine developed by EA DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, and now eighth generation game consoles PlayStation 4 and Xbox One.
 The game engine was originally employed in the "Battlefield" video game series, but would later be expanded to other first-person shooter video games and a variety of other genres.
 To date, Frostbite has been exclusive to video games published by Electronic Arts.
Until Dawn: Rush of Blood is an arcade survival horror first-person shooter developed by Supermassive Games and published by Sony Interactive Entertainment, released on 13 October 2016 worldwide for PlayStation VR headset on PlayStation 4.
 It is a direct spin-off from "Until Dawn" and features the player riding a horror-themed roller coaster while shooting at inanimate objects and live enemies.
Echo Night: Beyond, known in Japan as Nebula: Echo Night (ネビュラ -エコーナイト- , Nebyura Ekō Naito ) is a survival horror adventure video game developed by FromSoftware for the PlayStation 2 console.
 Agetec published the game in North America, with the European release, by Indie Games, following in August 2005.
 It is the third game in the "Echo Night" series.
Until Dawn is an interactive drama survival horror adventure video game developed by Supermassive Games and published by Sony Computer Entertainment for PlayStation 4.
 It was originally scheduled to be released for PlayStation 3 and feature PlayStation Move support, but in August 2014 the game was re-introduced as a PlayStation 4 exclusive title, and was released worldwide in August 2015.
The Inpatient is an upcoming psychological horror video game developed by Supermassive Games and published by Sony Interactive Entertainment for PlayStation 4 and its virtual reality headset PlayStation VR.
 The game will be released in November 2017.
 It is set 60 years before the events of "Until Dawn".
Killzone is a first-person and twin sticks shooter series of video games exclusively for Sony Computer Entertainment's (SCE) video game consoles.
 The main series and the PlayStation Portable (PSP) installment were developed by Guerrilla Games, a subsidiary of SCE, and the PlayStation Vita installment was developed by Guerrilla Cambridge in the United Kingdom.
 "Killzone" currently consists of six games spanning over the PlayStation 2, PlayStation Portable, PlayStation 3, PlayStation Vita, and the PlayStation 4.
 The series began on the PlayStation 2 in November 2004 with "Killzone", and continued on the PlayStation Portable in October 2006 with "". "
Killzone 2" was released for the PlayStation 3 in February 2009 , and "Killzone 3" was released in February 2011 , also for the PlayStation 3. ""
 was released for the PlayStation Vita in September 2013, followed by "Killzone Shadow Fall", a launch title for the PlayStation 4, in November 2013.
Perception is a first-person survival Horror Adventure video game developed by The Deep End Games and published by Feardemic.
 It was first released for Microsoft Windows on May 30, 2017, with future releases planned for the Nintendo Switch, PlayStation 4 and Xbox One.
 The story follows Cassie, a blind woman who perceives the world using echolocation.
 The player assumes the role of Cassie and must use her unique skill to explore a large mansion in Gloucester, Massachusetts and uncover its secrets.
The Walking Dead (also known as The Walking Dead: The Game and The Walking Dead: Season One) is an episodic interactive drama graphic adventure survival horror video game developed and published by Telltale Games.
 Based on "The Walking Dead" comic book series, the game consists of five episodes, released between April and November 2012.
 It is available for Android, iOS, Kindle Fire HDX, Microsoft Windows, Mac OS X, PlayStation 3, PlayStation Vita, Xbox 360, PlayStation 4 and Xbox One.
 The game is the first of "The Walking Dead" video game series published by Telltale.
Decima is a proprietary game engine developed by Guerrilla Games, released on November 15, 2013.
 It houses tools and features for creating artificial intelligence, physics, logics and worlds within development as well as compatibility with 4K and HDR.
 It is best known for its use in "Killzone Shadow Fall", "Until Dawn", "" and "Horizon Zero Dawn", as well as the upcoming game "Death Stranding".
The Rockstar Advanced Game Engine (RAGE) is a proprietary game engine developed by the RAGE Technology Group at Rockstar San Diego, with contributions by other Rockstar Games subsidiaries.
 The engine has been used on several different platforms such as Microsoft Windows, PlayStation 3, PlayStation 4, Wii, Xbox 360 and Xbox One.
 The Angel Game Engine was originally developed by Angel Studios for "Midtown Madness" and later the sixth generation console era versions of the "Midnight Club" series and other Angel Studios games.

Question: Decima is a proprietary game engine developed by Guerrilla Games, it's best known for its use in games, such as Until Dawn is an interactive drama survival horror adventure video game developed by Supermassive Games and published by which organization, for PlayStation 4?
Answer: Sony Computer Entertainment