Urdnot Wrex is a fictional character in BioWare's "Mass Effect" franchise, who serves as a party member (or "squadmate") in the first game of the "Mass Effect" trilogy.
 He is a krogan, an alien race near-sterilised by other galactic races for their violence and high population growth.
 Introduced as an experienced krogan mercenary, his role changes in "Mass Effect 2" and "Mass Effect 3" where he becomes leader of an expanding krogan clan and eventual head of state for the krogan as a whole.
 After a 1000 years of aimless apathy, Wrex seeks to bring back hope to his people and reverse the genocidal-plague placed upon them.
Baldur's Gate III: The Black Hound was to be the third entry in the "Dungeons & Dragons" "Baldur's Gate" series, as the sequel to "" and "".
 It was to be developed by Black Isle Studios, going by the codenames "FR6" and "Project Jefferson".
 The game was announced in 2002 and was said to use the "D&D 3rd Edition" ruleset.
 The game was set to use a new 3D engine based on BioWare's Aurora Engine, itself a successor to the Infinity Engine used for the first two Baldur's Gate games.
Mordin Solus is a fictional character in BioWare's "Mass Effect" franchise, who serves as a party member (or "squadmate") in "Mass Effect 2".
 A salarian (one of "Mass Effect"' s alien races) physician and life scientist, Mordin strengthened a weakening artificial sterility plague, named the genophage, used against the krogan—a fast-breeding warlike alien race.
 Fast-talking and affable, Mordin is guided by scientific principles and logic rather than morals.
 He returns in "Mass Effect 3", where he has developed a cure for the genophage and intends to distribute it in the atmosphere of Tuchanka, the krogan homeworld.
 The character is also featured in the ninth issue of "Mass Effect: Foundation", which explores his creation of and the distribution of the strengthened genophage.
BioWare is a Canadian video game developer located in Edmonton, Alberta, Canada.
 It was founded in February 1995 by newly graduated medical doctors Ray Muzyka, Greg Zeschuk, and Augustine Yip, and is currently owned by American company Electronic Arts.
 The company specializes in role-playing video games, and achieved recognition for launching highly praised and successful licensed franchises: "Baldur's Gate", "Neverwinter Nights", and "".
 They proceeded to make several other successful games based on original intellectual property: "Jade Empire", the "Mass Effect" series, and the "Dragon Age" series.
 In 2011, BioWare launched their first massively multiplayer online role-playing game, "".
Patrick Weekes is an American author.
 He was born in California and attended Stanford University, where he received a B.A. and an M.A. in English Literature.
 He is a writer at BioWare where he has written for both the "Mass Effect" and the "Dragon Age" writing team.
 In 2015, it was announced that he would be succeeding David Gaider as the Lead Writer for the "Dragon Age" franchise
Miranda Lawson is a fictional character in the role-playing video game series "Mass Effect" by BioWare.
 In it, Miranda is an officer of the pro-human group Cerberus, first appearing in "Mass Effect Galaxy" and then serving as a squadmate in "Mass Effect 2".
 In addition to these, the character also makes an appearance in the "" comic series, in "Mass Effect 3" (provided the player does not import a save where she dies), and in issues 5, 6, 8 and 9 of the "Mass Effect: Foundation" comic series.
 She is revealed to have been genetically designed by her father (Henry Lawson) to be perfect, and ran away from home to join Cerberus.
Mass Effect 2 is an action role-playing video game developed by BioWare and published by Electronic Arts.
 It was released for Microsoft Windows and Xbox 360 in 2010, and for PlayStation 3 in 2011.
 "Mass Effect 2" is the second installment of the "Mass Effect" series and a sequel to the original "Mass Effect".
 The game takes place within the Milky Way galaxy during the 22nd century, where humanity is threatened by an insectoid species known as the Collectors.
 The player assumes the role of Commander Shepard, an elite human soldier who must construct and gain the loyalty of a diverse team and stop the enemy in a suicide mission.
 With the use of a completed saved game of its predecessor, the player can impact the story of the game in numerous ways.
Mass Effect Galaxy is a game for iOS, released on June 22, 2009.
 The story focuses on backstory of one of the companion characters from "Mass Effect 2".
 BioWare stated that the game would contain two hours of gameplay and would have "top down shooter action".
 BioWare also stated that the game, like the novels, would not be "required reading" for "Mass Effect 2", meaning that players would still be able to enjoy "Mass Effect 2" having only played "Mass Effect".
Mass Effect: Revelation is a science fiction novel by Drew Karpyshyn.
 Published in 2007 by Del Rey Books, it is the first novel set in the "Mass Effect" universe, and the prequel to the "Mass Effect" video game by BioWare.
 Karpyshyn is the lead writer of the "Mass Effect" series.
Mark Meer is a Canadian actor, writer and improvisor, based in Edmonton, Alberta.
 He is internationally known for his role in the "Mass Effect" trilogy, in which he stars as the voice of the male version of the player character, Commander Shepard.
 His voice is featured in a number of other games from BioWare Corp., notably the "Baldur's Gate" and "Dragon Age" series.
 Meer stars as the voice of the player character William Mackenzie in The Long Dark from Hinterland Studio, which also features his Mass Effect counterpart, Jennifer Hale.
 He also works in animation, providing the voice for several characters in a series of cartoon shorts produced by Rantdog Animation Studios, and the voice of Horse in the Captain Canuck web series starring Kris Holden-Reid and Tatiana Maslany.

Question: Which Canadian-based company originated both the Aurora Engine and went on to create successful franchises such as Baldur's Gate, Mass Effect, and Dragon Age?
Answer: BioWare