Напиши текст вакансии для должности "Lighting Artist". Название компании: "Sperasoft". Расположение: Санкт-Петербург. График работы: Полный день. Опыт работы: От 1 года до 3 лет. Ключевые навыки: 'Joomla CMS', 'Adobe Photoshop', '3ds Max', 'MS Outlook', 'MS PowerPoint'

Lighting Artist creates realistic lighting in worlds, exteriors and interiors. He ensures that the Art Director’s vision for lighting and materials is realized. Lighting Artist is able to multitask and communicate with colleagues within several different disciplines. Responsibilities:  Creating the lighting for the level in accordance with the art direction; Designing or following lighting systems that support the atmosphere and gameplay effects; highlighting the work of other working units; Verifying the quality of the lighting when elements are imported into the game and making any necessary improvements; Optimizing the lighting effects to produce the best possible lighting, in keeping with the technical limitations of the engine; Fixing bugs related to the lighting; Communicating with other working units to look into the root causes of lighting issues; Understanding the external game design and art direction documents to become familiar with the challenges that will impact game lighting and being able to propose atmosphere and lighting ideas; Reproducing the selected moods and atmospheres in addition to light sources; Having the artistic director and technical director (or other related role both internal and external) validate the quality of the lighting and making any changes that are requested  Requirements:  Understanding of game engines, tools, pipelines and development processes; Experience in 3ds Max, and Photoshop; Artistic knowledge of lighting techniques, real-time and pre-rendering; Knowledge of lighting, colour and image composition; Originality and resourcefulness in coming up with solutions; Ability to accept feedback and adapt to change; Ability to light characters and environments, interior &amp; exterior, different times of day, etc.; Knowledge of other video game production working units; Self-motivation, good communication skills, and a great team-player attitude; English level: intermediate or higher  Nice to have:  Experience with in-house game engines is a plus; Experience in photography is a plus; Ability to create concept art  We Offer:  Working with an international team of world class professionals on exciting and challenging projects Relocation program for new hires Learning &amp; Development opportunities – mentoring, lectures, participation at industry conferences and events Medical Insurance package Sensible flexible working hours Breakfasts, snacks and fruits available during the day, tea and coffee machines Friendly team and a friendly environment Casual workplace environment in downtown St. Petersburg; including bicycle parking, gym, game and chill-out zones Additional benefits – care bonus to cover health, educational and safety needs, three paid days without sick list during a year, corporate parties and team buildings, referral bonuses and many more others