Напиши текст вакансии для должности "Graphics Software Engineer". Название компании: "Intel Corporation". Расположение: Москва. График работы: Удаленная работа. Опыт работы: От 1 года до 3 лет. Ключевые навыки: 'C++', 'Python', 'DirectX', 'Vulkan'

Job Description:  An exciting opportunity to work on a new, leading edge technology that uses AI to help reaching breakthrough performance and quality for Intel 3D graphics and gaming. You will be doing research, design and development of AI-based 3D rendering technologies, such as Intel XeSS SDK. Working in an Agile cross-geo team, you will be working closely with teams responsible for developing tools for dataset creation and quality evaluation, as well as AI developers, graphics driver, and customer-facing engineers. This is a position with multiple opportunities to help define a direction of this exciting technology.   Qualifications: Required Skills:  Deep understanding of 3D graphics APIs, including DX11/12 and/or Vulkan. Experience with extending and tuning 3D Game Engines, including Unreal Engine. Knowledge of GPU architectures. Experience in development for Windows and Linux-based operating systems. Excellent C++ and Python programming. Solid written and spoken English skills. BS, MS or PhD in Computer Science, Computer Engineering or Electrical Engineering or Physics or Mathematics or other related field with 5+ years of software development experience.  One or more of the following skills will be a plus:  Experience in AI graphics techniques, such as image upscale, GAN techniques, etc. highly desired. Knowledge of inference libraries applicable for graphics (OpenCL, DirectML, DPC++). Knowledge of Intel Graphics driver.