King Dedede significant person Kirby
King Dedede (Japanese: デデデ大王（だいおう）, Hepburn: Dedede Daiō) is a fictional character in Nintendo's Kirby video game series created by Masahiro Sakurai and developed by HAL Laboratory. Dedede first appeared in the 1992 video game Kirby's Dream Land as the main antagonist, but gradually became an antihero of the series. He has returned for all other games of the series except Kirby & the Amazing Mirror (2004) and Kirby and the Rainbow Curse (2015). He has also appeared in several Kirby comic books, the 2001 anime series Kirby: Right Back at Ya! and the Super Smash Bros. video game series (specifically Super Smash Bros. Brawl and all subsequent installments).
King Dedede is the archrival and ally of Kirby, described as his "arch frenemy". Dedede often battled against Kirby and filled the role of an antagonist in the past, but notably grew out of this behavior in later installments of the series, started to willingly work with Kirby to fight greater threats together (such as in Kirby 64: The Crystal Shards, Kirby: Triple Deluxe) and work towards keeping Dream Land safe as king. In a majority of his antagonistic roles after Kirby's Dream Land, he is either controlled against his will (such as in Kirby's Dream Land 2, 3, Kirby Star Allies) or revealed to have unexpectedly heroic motives, such as breaking the Star Rod in order to keep the people of Dream Land protected (such as in Kirby's Adventure).