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Retro gaming, also known as classic gaming and old school gaming, is the playing and collection of obsolete personal computers, consoles, and video games. Usually, retrogaming is based upon systems that are outmoded or discontinued, although ported retrogaming allows games to be played on modern hardware via ports or compilations. It is typically for nostalgia, preservation, or authenticity. A new game could be retro styled, such as an RPG with turn-based combat and pixel art in isometric camera perspective.
Retrogaming has existed since the early years of the video game industry, and was popularized with the Internet and emulation technology. It is argued that the main reasons players are drawn to retrogames are nostalgia for different eras, the idea that classic games are more innovative and original, and the simplicity of the games.
Retrogaming and retrocomputing have been described as preservation activity and as aspects of the remix culture.Etymology
The first known instance of the term "retro" in gaming came from the online video game store RetroGames, which was launched in 1997 as a joint effort of Turbo Zone Direct and Robert Frasure. It specialized primarily in Turbografx-16, Master System, and NES sales and repairs. This was quickly followed by the emulation website retrogames.com in 1998. The original word was coined by Robert Frasure when he found that "Flashback Games" was taken.Games
The distinction between retro and modern is heavily debated, but it usually coincides with either the shift from 2D to 3D games (making the fourth the last retro generation, and the fifth the first modern), the turn of the millennium and the increase in online gaming (making the fifth the last retro generation, and the sixth the first modern), or the switch from analog to digital for audiovisual output and from 4:3 to 16:9 aspect ratio (making the sixth the last retro generation, and the seventh the first modern). They can be played on original hardware or in modern emulation.Retrogaming emulation
Retrogaming may involve classic game systems being emulated on modern hardware. It bypasses the need to collect classic consoles and original games. Read-only memory (ROM) files are copied by third parties, directly from the original media. They are then typically put online through file sharing sites. They are often sold as re-releases, typically in compilations containing multiple games running on emulation software. The accessibility of emulation popularized and expanded on retrogaming.
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