Liberty City (Grand Theft Auto) present in work Grand Theft Auto: Chinatown Wars
Grand Theft Auto is a series of action-adventure games created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily developed by British development house Rockstar North (formerly DMA Design), and published by its parent company, Rockstar Games. The name of the series references the term "grand theft auto", used in the United States for motor vehicle theft.
Gameplay focuses on an open world where the player can complete missions to progress an overall story, as well as engage in various side activities. Most of the gameplay revolves around driving and shooting, with occasional role-playing and stealth elements. The series also has elements of the earlier beat 'em up games from the 16-bit era. The games in the Grand Theft Auto series are set in fictional locales modelled after real-life cities, at various points in time from the early 1960s to the 2010s. The original game's map encompassed three cities—Liberty City (based on New York City), San Andreas (based on San Francisco), and Vice City (based on Miami)—but later titles tend to focus on a single setting; usually one of the original three locales, albeit remodelled and significantly expanded. The series centres on different protagonists who attempt to rise through the ranks of the criminal underworld, although their motives for doing so vary in each title. The antagonists are commonly characters who have betrayed the protagonist or their organisation, or characters who have the most impact impeding the protagonist's progress. Several film and music veterans have voiced characters in the games, including Ray Liotta, Dennis Hopper, Samuel L. Jackson, William Fichtner, James Woods, Debbie Harry, Axl Rose and Peter Fonda.DMA Design began the series in 1997, with the release of the Grand Theft Auto. As of 2020, the series consists of seven standalone titles and four expansion packs. The third main title, Grand Theft Auto III, released in 2001, is considered a landmark game, as it brought the series to a three-dimensional (3D) setting and more immersive experience. Subsequent titles have followed and built upon the concept established in Grand Theft Auto III, and received significant acclaim. They have influenced other open-world action games, and led to the label Grand Theft Auto clone on similar titles.
The series has been critically acclaimed, with all the main 3D entries in the franchise frequently ranked among the greatest and best-selling video games; it has shipped more than 385 million units, making it one of the best-selling video game franchise. In 2006, Grand Theft Auto was featured in a list of British design icons in the Great British Design Quest organised by the BBC and the Design Museum. In 2013, The Telegraph ranked Grand Theft Auto among Britain's most successful exports. The series has also been controversial for its adult nature and violent themes.Liberty City
Liberty City, based on New York City, is one of the three original cities introduced in Grand Theft Auto. It is the first setting available to the player. The city encompasses two landmasses (a large one in the southeast and a smaller one in the northeast) and a Manhattan-like central island; two smaller islands are featured along the river that separates the three main islands. The setting also incorporates the neighbouring state of New Guernsey (a parody of New Jersey), which occupies the northwest portion of the map. All four major islands are divided into multiple districts, inspired by New York and New Jersey's boroughs.
A redesigned version of Liberty City was introduced in Grand Theft Auto III (set in 2001). This iteration is only loosely based on New York, and incorporates elements from other U.S. cities, such as Philadelphia, Detroit, Boston, Chicago, and Baltimore. The city encompasses three main islands, which are gradually unlocked as the game's storyline progresses: Portland (based on the industrial areas of Brooklyn and Queens, with additional elements from Manhattan and Long Island), Staunton Island (based mostly on Manhattan), and Shoreside Vale (loosely based on North Jersey, The Bronx, Staten Island, and Upstate New York). The islands are connected by road bridges and an underground tunnel system. A tunnel leading out of Liberty City can be found in Shoreside Vale, but it is impassable by the player. This particular version of Liberty City returned in the prequels Grand Theft Auto Advance (set in 2000) and Grand Theft Auto: Liberty City Stories (set in 1998), albeit with several changes to reflect the different time periods. The city was also mentioned in Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas, and was the setting of a mission in the latter.
A third version of Liberty City was featured in Grand Theft Auto IV, its expansion packs The Lost and Damned and The Ballad of Gay Tony (all three set in 2008), and the handheld game Grand Theft Auto: Chinatown Wars (set in 2009). This iteration closely resembles New York, and consists of four main boroughs, which become available to explore as the story progresses: Broker (based on Brooklyn), Dukes (Queens), Bohan (The Bronx), and Algonquin (Manhattan). The placement of these boroughs mirrors that of their real-life counterparts: Broker and Dukes occupy a large landmass in the southeast, while Bohan forms its own, smaller island in the northeast, and Algonquin acts as the city's central island. The setting also incorporates three smaller islands—Charge Island (Randall's Island), Colony Island (Roosevelt Island), and Happiness Island (Liberty Island)—and a fourth landmass, Alderney, which is located west of Algonquin and regarded as its own independent state (similarly to New Jersey). Alderney is absent in Chinatown Wars. All islands, barring Happiness Island, are connected by road bridges, underground tunnels, and a subway system; none of which lead out of the city.
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