Sonic at the Olympic Winter Games publisher Sega
Mario & Sonic at the Olympic Winter Games is a 2009 sports and party game developed by Sega. Like its predecessor, it was published by Nintendo for Japan and Korea and by Sega in the Western world. The game is officially licensed by the International Olympic Committee (IOC) through exclusive license International Sports Multimedia. The game is the third official crossover title to feature characters from both Mario and Sonic's respective universes, the first and second being the game's predecessor Mario & Sonic at the Olympic Games and Super Smash Bros. Brawl respectively. It was released on the Wii and the Nintendo DS in October 2009, and is the first official video game of the 2010 Winter Olympic Games.Mario & Sonic on the Wii and DS is a collection of events based on the Olympic Winter Games. Players can assume the role of a Mario or Sonic character while competing against the others in these events. The game features all of the playable characters that were present in its predecessor, as well as four new characters.The game was a critical and commercial success, selling 6.53 million copies in Europe and the United States while receiving positive reviews from critics. A third installment, named Mario & Sonic at the London 2012 Olympic Games, was released for the Wii in November 2011 and on the 3DS in February 2012.Reception
The Wii version of Mario & Sonic at the Olympic Winter Games received a generally positive reaction from critics. The Wii version had a higher score than the DS version.  GameRankings lists the average scores as 77.86% for the Wii version and 70.95% for the DS. IGN said of the Wii version that "Most of the events also use a whole lot of waggle or over-exaggerated controls where it could have made for a better experience", giving the Wii version a 6.5. X-Play's Adam Sessler asserted that the Wii version of the game is not that hard and the events interesting, but he claimed that the controls are too easy, despite praising the Dream Events. Accordingly, he gave it a 3 out of 5. GameSpot agreed, criticizing the uninteresting mission objectives in the DS version. Nintendo Power was very disappointed that players can still use Wi-Fi only for worldwide rankings. No online play is available. GameTrailers also gave the Wii game a 5.2, criticizing the hit and miss motion controls. GamePro agreed, stating that "Where the original had a sense of novelty and charm, the sequel feels a little dated and tired."GamesMaster praised the game, saying that it "justifies the hype." Eurogamer also praised the game, stating that "It's true to say that Mario & Sonic at the Olympic Winter Games is no Mario Kart. But it's a fun, polished party game with broad appeal, and a marked improvement over the previous one." Gamervision praised the game also, stating that "Mario & Sonic at the Olympic Winter Games isn’t going to surprise anyone with its gameplay, graphics, controls, or concept, but it’s a perfectly serviceable party game for the Wii." Nintendo Life praised the events of the game, giving it a 9/10. IGN called the DS version "impressive", giving it a 7.5.By December 31, 2009, the game had sold approximately 5.67 million copies, making it Sega's best-selling game in the fiscal year starting that March. As of March 2010, Sega sold 6.53 million copies in Europe and the United States.Sonic at the Olympic Winter Games
Sonic at the Olympic Winter Games (ソニック at バンクーバーオリンピック, Sonikku atto Bankūbā Orimpikku, lit. "Sonic at the Vancouver Olympics") is a sports game developed by Venan Entertainment and published by Sega for iOS.  It was released on January 30, 2010, but has since been unexpectedly removed from the App Store with no comment by Sega or Apple. The game is officially licensed by the International Olympic Committee (IOC) through exclusive license International Sports Multimedia, and takes place at the 2010 Winter Olympics.
Sonic at the Olympic Winter Games follows the release of the similarly titled Mario & Sonic at the Olympic Winter Games with similar gameplay and setting, but with the absence of Nintendo-owned characters.  In comparison, the game also features fewer events, fewer characters, and fewer modes. It received moderate reviews, exemplified by a five out of ten rating from IGN.
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