Eliss platform iOS
Eliss is a puzzle video game developed and published by San Francisco-based developer Steph Thirion. It was released for the iPhone OS on March 6, 2009.
Eliss' gameplay revolves around filling "squeesars" with planets of like color and size. Planets can be combined, split, and moved around using the multi-touch interface. Further complication is added by passing red stars and vortices.Gameplay
Each sector has a required number of squeesars that must be filled to advance to the next stage. Players can manipulate multiple objects at a time using the multi-touch capabilities of the iPhone. Planets of like color can be combined, resulting in a larger planet, or divided (using a reverse-pinching motion), creating two smaller planets. Overlapping planets of different colors decreases health as well as shrinking the size of clashing planets. Red stars transverse the screen causing damage to all planets that they touch and should be avoided, while transient vortices attract all planets not held down. Energy and slow-down powerups appear to aid the player. A level ends when the required number of squeesars are filled, or all health is lost.
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