Matthias A. K. Zimmermann

Matthias A. K. Zimmermann
Matthias Alexander Kristian Zimmermann (* 6 May 1981 in Basel) is a writer, painter and new media artist from Switzerland.
Biography
Matthias A. K. Zimmermann was born in Basel and grew up in the canton of Aargau. He studied music/composition at the University of Arts Berne, fine art at the Lucerne University of Applied Sciences and Arts, game design and art education at the Zurich University of Applied Sciences and didactics/pedagogy at the Swiss Federal Institute for Vocational Education and Training (SFIVET). His artistic work has found a reception in international exhibitions as well as in scientific and essayistic texts. Zimmermann's artworks are in collections of various museums. His debut novel, CRYONIUM, has been published by Kulturverlag Kadmos (Kadmos Publisher).
Work
Literary work
CRYONIUM. The Experiments of Memory. Novel. Kulturverlag Kadmos (Kadmos Publisher), Berlin 2019, .
Artistic work
Content, concept and execution
Zimmermann's artistic works, which he refers to as "Model Worlds", contain a smorgasbord of visual languages borrowed from digital space, the vocabulary of different cultures, and the history of art, design, and media. Computer game elements, source codes, japanese gardens, Buddhist symbolism, and icon paintings from the Middle Ages can be found predominantly. The pictorial motifs show landscapes in varying degrees of abstraction. This ranges from photorealistic, clearly recognizable places to spatial entities. The pictorial motifs convey both cheerful and gloomy atmospheres that paraphrase utopian and dystopian scenarios. The staging of the pictorial space using things from different times and places illustrates the simultaneity of virtual distance resolution. The geometric frameworks of the pictorial contents result from the most Miscellaneous perspectives and spatial representations. Each picture is based on a system that is constructed like a construction kit or puzzle and illustrates the playful concept of modularity – the variable combination, transformation, and ever new composition. The "Model Worlds" are designed as paintings on canvas or digitally constructed on the computer and implemented as Diasec. Each painting is preceded by meticulous sketch studies that last for months or years. Zimmermann's creative process reflects the interface of the analog and digital. His painting technique adapts the aesthetics of computer images, whereas his digitally created pictures mostly refer to motifs of classical painting.
Artistic Research
The art book Digital Modernity (Hirmer Publishers), published in 2018, discusses Zimmermann's work primarily under the aspect of artistic research. By combining elements of aesthetic mediation with those of the knowledge system, new epistemological spaces are opened up for the reception of art. The "Model Worlds" form a topology through space and time, research in the history of art, design and media, and point out technical connections. The series of pictures, The Space Machine, layers the picture content in six levels – energy, hardware, binary code, 3D graphics software, game world (electronic visual display), source codes – and illustrates the construction of digital worlds. Among other things, the source codes shown have the function of source references.
Museums
Exhibitions
Museum of Art Aarau, Switzerland: Selection 11, 2011
Art Museum of Lucerne, Switzerland: Annual Exhibition, 2011
Computer Games Museum Berlin, Germany: Model Worlds – Pictures by Matthias Zimmermann, 2013
Computer Games Museum Berlin/Institution of Digital Culture, Germany: Supersample – Pixels at an Exhibition, 2015
Museet for Religiøs Kunst, Denmark: Vokseværk, 2015
St. Anne's Museum Quarter, Lübeck/Landeshaus Kiel, Germany: KunSt aktuell im LandesHaus, 2015
Ludwig Museum of Art, Germany: Matthias Zimmermann – From Videogame towards the Apocalypse, 2016
Ludwig Museum of Art, Germany: The Known and the Unknown, 2019
Museum of Art Aarau, Switzerland: Selection 19, 2019
Inventory
Artwork by Matthias A. K. Zimmermann are in the permanent collection of the following museums and cultural institutions
Technisches Museum Wien, Vienna, Austria
Odysseum – Science Center, Germany
Ludwig Museum of Art, Germany
Museum of Art Aarau, Switzerland
Buchheim Museum of Fantasy, Germany
Tucson Museum of Art and Historic Block, USA
MoFA – Florida State University / Museum of Fine Arts, USA
St. Anne's Museum Quarter, Lübeck, Germany
Museum für Kommunikation Frankfurt, Germany
Museum of Art Göppingen, Germany
Computer Museum Kiel, Germany
Computer Games Museum Berlin, Germany
Toy Museum, Germany
Museum of Contemporary Art – Collection Hurrle, Germany
Museet for Religiøs Kunst, Denmark
Department of Music, University of Innsbruck
Literature
Natascha Adamowsky (ed.): Digital Modernity. The Model Worlds by Matthias Zimmermann. Hirmer Publishers, Munich 2018,
Mark R. Hesslinger / Beate Reifenscheid (ed.): Reality and the Divine – From the Deutschherrenhaus to the Ludwig Museum 1216 – 2016, Ludwig Museum, Koblenz 2016,
Christian Huberts, Sebastian Standke (Hrsg.): Between|Worlds: Atmospheres in the Computer Game. Werner Hülsbusch, Glückstadt 2014,
Dagmar Fenner (Hrsg.): What can and may art do? An ethical outline. Campus Publishers, Frankfurt a. M. 2013,
Publications about Matthias A. K. Zimmermann (selection)
ARD (broadcaster)/Reload, Television publication: Video game art, 7 October 2014
University of Heidelberg/Publicationsplattform Art History, René Stettler: Various scientific essays.
Berliner Gazette – Culture, Politics and Digital: Various authors.
Language at Play – Scientific magazine, Christian Huberts: The re-medialization of procedural atmosphere into static paintings
Neue Zürcher Zeitung, Gerhard Mack: Digital world – painters use virtual space
Basler Zeitung, Graziella Kuhn: Pixel auf Leinwand
Luzerner Zeitung, Urs Bugmann: A World of Extreme Artificiality
Luzerner Zeitung, Urs Bugmann: Pictures, perfect like from the computer game
20 Minuten, Jan Graber: When "Mario" and "Tetris" are hanging in the museum
Winzavod, Moscow: «Модельные миры»_Маттиас Циммерманн
The Village, Moscow: В галерее «11.12» открывается выставка Маттиаса Циммермана
Swiss Embassy in Moscow: Moscow. Matthias Zimmermann at Winzavod
EA Blog for digital game culture, Martin Lorber: Game Art – Art and digital games: The space machine by Matthias A. K. Zimmermann
GamesArt, Davis Schrapel: Miscellaneous articles
References
External links
documenta archiv, Kassel: Matthias A. K. Zimmermann
artlog.net: Matthias A. K. Zimmermann
Institute for Musicology at the University of Innsbruck. Music after pictures. Composer database: Matthias A. K. Zimmermann
arthistoricum.net: ART-Dok, Publication platform for art and visual sciences. University of Heidelberg, Matthias A. K. Zimmermann 2012
arthistoricum.net: ART-Dok, Publication platform for art and visual sciences. University of Heidelberg, Matthias A. K. Zimmermann, 2014
OPAC. Institute for Modern Art Nuremberg: Matthias A. K. Zimmermann
European-art.net: Matthias A. K. Zimmermann
21st-century Swiss novelists
Swiss male novelists
Magic realism writers
Swiss artists
1981 births
Living people