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AMBEO: REMARKABLE SOLUTIONS FOR SPATIAL AUDIO PRODUCTION
The leading immersive technology attracts Japan’s famed Sonologic-DesignstudioTokyo, Japan, June 3, 2024 – Sennheiser has been pioneering the immersive
audio scene as a key innovator and thought leader, particularly since its AMBEOVR MIC was launched in 2017. Since Dear Reality joined the Sennheiser Group in2019, they have been working together to build the future of spatial audio
production through the creation of innovative hardware and software solutions
for the professional audio industry, developed under the AMBEO brand. With thegrowing global demand for spatial audio experiences, the need for audio
software solutions that help production companies work more efficiently is alsoincreasing. The renowned production company Sonologic-Design from Tokyo has
long been a champion of spatial audio and Ambisonics. Its founder and CEO,
Masato Ushijima, explains how AMBEO meets the industry’s need for more
efficient workflows.

Sonologic-Design is a Tokyo-based production company that creates sounds forgaming, films, various entertainment spaces, and mobility. Masato Ushijima, thecompany’s founder, has always sought the best solutions to optimize extremelycomplex workflows. For years, the company has relied on AMBEO hardware andsoftware solutions to boost the creative production process.

“When it comes to spatial audio software workflows, Dear Reality’s tools are
essential for professional sound studios like ours. We use the dearVR PRO 2
spatializer plugin and the dearVR SPATIAL CONNECT VR controller application formany of our projects including the award-winning video game Hi-Fi RUSH. We mixed
the sounds for the game in this studio, fully utilizing Dear Reality. Additionally, we
have used these plugins to create sounds for theme park attractions and productlaunch events.”

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Masato Ushijima - CEO of Sonologic-Design Inc.

Masato explains that the greatest strength of dearVR PRO 2 spatializer lies in its
ability to maintain the natural spatial sound quality when working in Ambisonics ormulti-channel loudspeaker formats. “Normal panner plugins can specify directions
but not distances. Some plugins also require equalizer adjustments, which increases
complexity and then requires the use of multiple software tools. With dearVR PRO 2,
we can set various parameters, such as distances, on a single screen. Thissignificantly reduces the time required for this step and greatly improves ourefficiency. For creators, this is a truly helpful function.”

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Spatial audio production workflow with dearVR PRO 2 (left), dearVR SPATIAL CONNECT (mid), and dearVR
MONITOR (right).

Another strength he highlights is its superior usability. In the process of immersive
audio mixing, creators need to set three-dimensional positions and automations for
hundreds of tracks. This complexity would require a significant amount of time if allparameters had to be set on regular screens. With the dearVR SPATIAL CONNECT
VR controller application, which connects a VR headset to the DAW and enables
extensive control of dearVR PRO 2 positional controls, positioning and automating inimmersive audio formats becomes more natural.

Masato believes that these strengths come from the fact that Dear Reality has its
origins in binaural and Ambisonics technology. He points out that the software tools
can help address the shortage of immersive audio experts on the market by reducing
the need for heavy investment in hardware products. For many professionals, thispresents a bottleneck to becoming experts in this field. Masato also provides theexample of the dearVR MONITOR immersive mix room plugin, which simulates avirtual mixing environment with immersive loudspeaker formats up to 7.1.4 or 9.1.6

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over standard headphones: “This is a great starting point for us to produce thedesired sound image.”

Before spatial audio became mainstream in the industry, Masato had alreadydiscovered that Ambisonics would be a key trend for the future. In 2017, he hadteamed up with Sennheiser Japan to record a quartet performance with AMBEO VR
MIC for the first time: “The release of AMBEO VR MIC was truly exciting. I rememberthat it was the first Ambisonics-based VR microphone at an affordable price forsemi-professionals and broader creators. I have used it for many projects. Today,
AMBEO VR MIC continues to offer a great advantage as its captured sound can beused directly in the Dear Reality software.”“Sennheiser’s AMBEO solutions are essential technologies for audio production inmany fields from gaming to mobility. As part of AMBEO, I truly recommend
professionals to use Dear Reality software to achieve high-quality sounds efficiently”,
concludes Masato.

About the Sennheiser Group
Building the future of audio and creating unique sound experiences for our customers- this is the aspiration that unites the employees of the Sennheiser Group worldwide.
The independent family-owned company Sennheiser was founded in 1945. Today, it
is managed in the third generation by Dr. Andreas Sennheiser and Daniel Sennheiser
and is one of the leading manufacturers in the field of professional audio technology.
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