Graphic-sha Publishing2024-2025

How To Draw Manga

Catalog

Drawing * How To Draw Manga *Art BookDrawing - Stylized

Attractive Female Characters!
The Secret to Drawing Thighs
Optimal Techniques for Drawing Thighs that Create Appealing Characters

Learn to draw impressive female characters with just one book!

Optimal Techniques for Drawing Thighsthat Create Appealing Characters

The Secret to Drawing Thighs

Attractive Female Characters!

POINT
Issa
• The first how-toTraorebook
on drawing thighs, perfect for creating truly appealing characters.
• Targets every level of drawing skill: Beginner to Advanced

Author Profile• Provides examples of a variety of poses.

Properly rendering a character’s thighs is a sure-fire way to make yourcharacters impactful. This book explains the effects of rendering thighs
and introduces key points, such as angles and poses. It covers characterdrawing, as well as how to draw faces, hair, and clothing. It even goes into
methods for adding shadows. Whether you’re a beginner or an advanced
artist looking to improve your skills, this book caters to everyone’s needs.

2

Born in Tokyo in 1961. He has produced over 270 “manga technique books” both domestically and internationally,
including the How To Draw Manga series.

Hikaru Hayashi (Go office)176 pages
257 x 190 mm
Paperback
Retail Price: JPY 2,000
978-4-7661-3849-8
女子キャラを魅せる！
ニーショットの極意

Contents

PROLOGUE:	What is a Thigh-Up Shot?: Representative thigh-up shots Three main points for drawing representative
thigh-up shots and their basic angles
LESSON 1	How to Draw the Thigh-Up Shot: Choosing a theme, drawing procedures, considering the head-bodyratio, distinguishing proportions, and more (10 topics)
LESSON 2	Normal Angle vs. Upward and Downward Angles: About upward and downward angles, comparing
upward/downward composition with normal angles (3 topics)
LESSON 3	Making Everyday Poses Look Cute: Tips for enhancing cuteness, showcasing movement, using
upward and downward angles, and more (4 topics)
LESSON 4
Cute Poses: Body twists, gravure poses (2 topics)3

Drawing - Stylized

Essential Guide to Drawing Male Characters
A Visual Reference Book

Essential Guide to
Drawing Male
Characters
A Visual ReferenceBook
Daisuki Komori

POINT
Traore Issa
• Contains approximately
900 examples categorized by body part.
• Covers faces, full bodies, clothing, and more.

This book is the male version of Essential Guide To Drawing Female
Characters: A Visual Reference Book. Features 900 examples of the major
elements of male characters. From faces to full bodies, this book is packed
with practical examples to help with poses and character design when you’refeeling lost. A must-have for everyone from beginners to advanced artists
who want to draw anything ranging from Boy’s Love genre drawings, toaction manga, to idol illustrations.

4

Daisuki Komori
200 pages
234 x 182 mm
Paperback
Retail Price: JPY 2,200
978-4-7661-3875-7
作画に役立つ！
男の子キャラデッサン・パーツ図鑑
Rights sold: T-Chinese, Korean,
Russian

Author Profile

Part-time instructor at Tokyo Animator Gakuin. Illustrator. Manga artist. Author and supervisor of over 30 manga
technique books.

Contents

Visual Reference 1: Faces, Hairstyles / Visual Reference 2: Arms, Hands / Visual Reference 3: Legs, Feet / Visual
Reference 4: Torso, Whole Body / Visual Reference 5: Clothing5

Drawing - Stylized

Essential Guide to Drawing Female
Characters
A Visual Reference Book
Essential Guide to

Drawing Female Characters
A Visual Reference Book

With this book, you can create any type of female character you desire!
Draw your character’s face as pretty as you want it to be. You can also
make her hair silky and airy, and you can extend the arms and legs tocreate a supple and graceful look. Pay close attention to the curves ofyour character’s torso. Choose the right makeup and clothes, and give
your character a truly fashionable look. Anything is possible!
Attractive characters are always filled with the artist’s attention todetail.
This book will aid you in creating truly attractive female characters.
With this goal in mind, this book offers more than nine hundred sample
illustrations. It is packed with examples and various techniques thatcover everything from the major facial and body parts to character
poses.

6

Full English text is available.

Daisuki Komori/Mochiusagi
200 pages
232 x 182 mm
Paperback
Retail Price: JPY 2,200
978-4-7661-3711-8
作画に役立つ！
女の子キャラデッサン・パーツ図鑑
Rights sold: S-Chinese, T-Chinese,
French, Spanish, Korean, RussianContents

Visual Reference 1:	Face • Hair – Face, Eyes, Eyebrows, Nose, Mouth, Ears,
Facial Expressions, Hair Styles
Visual Reference 2:	Arms • Hands – Arms, Crossed Arms, Hands, Hand
Poses
Visual Reference 3:

Legs • Feet – Legs, Leg Poses

Visual Reference 4:	Torso • Whole Body – Balance Point, Sitting, Lying
Down, Bodylines
Visual Reference 5:

Fashion – Clothes, Makeup, Shoes

7

Drawing - Stylized① Haru Ichikawa (X 146k Followers)

Guide to Drawing Young Female Charactersby Three Professional Illustrators
7copies,000+
Specialist Drawing Methods
sold• Point •1 - 2

If you add the "nose and mouth" drawing method described here to the"eyes" in Lesson 1-1, your range of emotional expression will greatly expand.

ssing
When expreisemotions, it
draw
important to
well
the nose ining itwithout omitt
lines.
orwith dots

How to draw the nose

1

2

Draw guidelines for the outline of thenose. In particular, the bridge and thehighest part of the nose should be
depicted.

Le ss o n 1

L essonTips on drawing the nose and mouth to convey
emotions and variations in facial expressions.

ProfileDraw a firm line down the bridge of thenose, with the highest part of the noseslightly pointed.

The nose in profile should be asolid line from the highest part of
the nose to the bridge and then to
the base.

Haru has a good reputation for drawing faces,
and has a technique for drawing delicate
emotions with lines. The trick is to learn blankspaces in the eyelashes and eyeliner. Also, pay
attention to the drawing the nose and mouth,
which is different from other artists.

How to draw the mouth2

L essonHow to draw fingers that stir the heart.

1 - 4

A girl’s supple fingers and their movement, which also expresses emotion,
can suggest not only the cuteness of a character, but also tell a story.

Center linethe
By drawing
withcontours tightlyof
an awareness canyousuppleness,
effectcreate a stirring ent ofwith the movem.
her fingers

Professional illustrators, with over 600k followers on social media, openly
share their expertise on how to draw attractive female characters.

3
Outline of the mouth

Draw the bridge of thenose well to make it more
impressive.

For the mouth outline, draw
the corners a little darker andstronger.

2

Finish the line, keeping in mind the suppleness ofher hands. By drawing light lines, it is possible toexpress a smooth and feminine hand.

Draw a bulge at the base of the thumb. Softness can be
expressed by avoiding wrinkles and unevenness. The
contour lines should be well drawn.

Bend the fingers
2

1

A slight angle to the wrist
makes it prettier.

4
It is not necessary to draw
realistically, but the oral cavity
should be drawn with clear shading.

Finish by painting the inside the mouth. By applying
it slightly thicker, it becomes a visual point andappears three-dimensional.

Special point:

When the mouth is viewed from the side, it looks like a
triangle with rounded corners. Applying a slightly darker
coat on the top and the corners of the mouth will giveit a three-dimensional look and make it more visuallymemorable.

2

3

3

Movement of fingers
Bend her fingers tightly but beaware of their suppleness.

Draw rough guidelines for the fingers. To
show suppleness, try to make the entire
finger thin, especially toward the tip.

nose, mouth & facial expressions

Draw the outline of the finger basedon the guidelines. Making sure to draw
in contour lines and angles where
the fingers bend will lead to greater
emotional expression.

Draw in details such as nails and wrinkles.
Flesh should be drawn carefully so that it
looks supple. The nails should also be longand thin, with a feminine look in mind.

0

29

0

20

21

0

By making the eyes and nose clear and drawing in more parts of the face,
the girl appears more expressive. Here are some of Haru Ichikawa's favorite
ways to draw.

Special point:

eyes

nose, mouth & facial expressions

To draw the most attention to the eyes, eyelashes anddouble lashes are important. For double eyelids inparticular a cute separation width should be placed.

The nose is also important to give the face an irregularand crisp appearance. The mouth should be drawn well toconvey facial expression.

Le ss o n 1

Draw clothed young female characters.

1② Hiyori Sakura (X 129k Followers)• Point •Special point:

eyes
Special point:

nose, mouth &facial expression

Go to "Tips on drawing eyes that attract attention" on page 16.

Go to "Tips on drawing the nose and mouth to convey emotions andvariations in facial expressions." on page 20.

body line

Special point:hair and hairstyles

Special point:

fingers2 - 1

by: Haru Ichikawa, Hiyori Sakura and TwinBox
To create the delicacy of the hair, depict it in detail andbe aware of its softness. Draw it as if it were swaying tocreate a feeling of movement.

Special point:

fingers

Special point:

Go to "How to draw fingers that stir the heart." on page 28.

Special point:

Special point:

body line

western-style
clothes

The key to drawing eyes that make a strong impression on the viewer isdouble eyelids, the eyelines, eyelashes, irises, and pupils.

1eyelines,eyes, the andDouble, irises,eyelasheskepupils— to eyes that ma
the secret ression.
imp
a strong

These are important for conveying character emotions.
Emotional expression is not only shown in the face, but also
in small gestures made by the fingers, arms, and shoulders.

Go to "Hair expression and hairstyles with softness and movement” onpage 24.

How to draw eyes.

Tips on drawing striking eyes

Le ss o n 2

L essonSpecial point:hair andhairstyles

Special point:

028

Special point:

PrologueConnect both ends of theeyelines to determine theposition of the irises.

Hiyori has a popular style of "Bishojo
Illustration", which is now the mainstream
among young Manga lovers. Illustrations ofgirls in uniform are very popular. It features
highlights in the eyes and long eyelines on
the left and right.

2

Western-style clothes

How to draw legs that convey softness.

2 - 7

Appropriate roundness and softness are one of the charms of a cute girl.
Be careful to maintain balance between left and right legs as you draw.

Tips on giving her voluptuous legs
Front

Le ss o n 2

L esson

Back

e

From

mouth,

in theto draw
Make sure eyes.
nose, and secret to creatingThis is the girl with richla beautifu .
ionsexpresslegs

The face should be smaller and the body slightly slimmer
to give emphasis to the breasts. More important than size,
the line of the chest should look good at every angle.

Focus on design, size, and texture. Texture should be well
expressed. As much is possible, draw jackets and skirts thatconnect to the character's movement as if they were swaying.

Hiyori Sakura

15

3

For a girlish look, draw
about 1 to 3 lashes.

3

The trick is tomake her thighs
round and soft toemphasize hergirlish cuteness.

4

Eyelines

Express clearly witha single line.

Irises and pupils

The eyelines should be welldrawn in to increase theattractive power of the eyes.

Make them sparkle withthe reflection of the light tomake a big impression.

Make a draft of the eyes, including theeyebrows, eyelines, and irises.

Special point:

eyes

Draw dark, thickoutlines.

Once the width of the eyelines is decided,draw the outlines clearly and paint them
black, leaving a bit of white as lines.

It is important todetermine how light isentering the eye.

Make it curved fora soft look.

After deciding where to place thehighlight, erase some of the black andmake it a little whiter. It is best to decidein advance how light will enter the eyes.

The key to feminine legs is in the thighs.
You can create a three-dimensional effectby starting with a thick line, thinningit, and then thickening it again as you
approach the knee. At this point, be
conscious of the curves you draw tocreate a sense of softness and roundness.

The disparity
between plump,round thighs anda thinness below
the knees can be
attractive.

2

3D feeling
Vary the line thickness.

2

0

6

6

0

yle school uniforms.
...etc.

3

Leg lines

3

Haru Ichikawa

2

Eyelashes

Double eyelids make her
eyes look clear and large.

TwinBox

Be conscious of creatingroundness and softness.

2

Double eyelid

Cute-type

Thighs01Pretty-type1

After sketching out the left and right eyes, draw a slightly oval line connecting the left
and right ends of the eyelines to determine the position of the irises.

Go to "Clothing design and variations" on page 36.

1

Moe-type

an anglSpecial point:

14

fall in love with.

convey emotions andDraw guidelines for the fingers and joints, placing
the middle finger in the center.

4

ProfileInside the mouth

Draw a mouth in the middle
area between the base of thenose and chin.

0

LEARN TO DRAW YOUNG FEMALES TECHNIQUES FROM 3 PROFESSIONAL ARTISTS

g lines.

Roughly draw the guidelines of the palm and fingers.
The ratio of fingers to palm should be about 1:1.

3

Align the guidelines. There is no need to draw theteeth and tongue in the oral cavity in realistic detail.

Shape of hand

Distance between
nose and mouth

LEARN TO DRAWYOUNG FEMALESTECHNIQUES FROM
3 PROFESSIONALARTISTS1

Supple fingers

3

1

Outline of the nose2

Special point:

fingers

The fingers should be thin, andthe outline should be well drawn.

Draw the outline of the mouth and oral cavity. No
need for lips. Use the center line of the face as a
guide.

How to draw hands

1

Le ss o n 1

1

8

0

8

8

9

0

③ TwinBox (X 342k Followers)• Point •Graphic-sha
L essonAttractive facial lines and how to draw
them.

3 - 1

The appearance of facial lines changes depending on the angle. Rememberthat the placement of facial features such as the eyes and mouth, as well as
the gaze, will change in conjunction with the angle of the face.

How to draw a face
Part

1

2
Hairline

Crosshair
guidelines

ul facial
to beautif
The keyle and thethe angwn.
lines ischin is dra
way theRoughly sketch the outline of the face. Decide on anangle for the face as well. It is easier to understandif you draw a crosshair as a guideline.

3

TwinBox is very well known as the one
who is good at drawing beautiful girls, withcurvaceous bodies, in a fluffy atmosphere.
Here, you will learn how to draw soft bodylines and how to draw cute faces.

Make a rough sketch of the hair. Decide on theplacement of the hairline and the part.

4
How to draw the eyes in profile
Eye movement in 8 directions

Iris

Draw a rough sketch of the hairstyle and hair length,
as well as facial features such as eyes, nose, andmouth. Use the crosshairs from step 1 as a guide foreasy drawing.

The iris is a deformed ellipse that becomes narrower
toward the bottom, so draw it with that in mind.
Make sure to draw in the double eyelid lines, eyeline,
eyelashes, and eyebrows.

Finish up lines for the details. Use the crosshairs asa guide to check the left-right balance and angle
deviation.

JawlineFrom an angle

1

2

Roughly sketch the outlines of the eyes. The iris is adeformed ellipse that narrows at the bottom. Also draw ineyebrows, eyeline, and double eyelid lines.

Once you have decided on the width of the eyeline, makethe outline slightly darker and paint the inside mainly withhorizontal lines.

3

4

Draw guidelines for the darker part of the iris and thenapply it. In the case of a profile view, the white of the eye
appears slightly larger.

The light reflections (highlights) are painted white to give ashimmering effect, and the rest is painted dark.

Up and rightUp

Up and left

Right

Front

Left

Down and right

Down

Down and left

2

Angle

Face and hair balance

Just a slight tilt of her heador a slight tug of her chin canmake her look much cuter.

It's important to balance theshape and size of her facewith the volume of her hair.

3

Chin

5

4

12

3

11

11

By drawing a line that is rounded in the cheeks andslightly pointed at the chin, the face is rounded yet
sharp toward the chin, creating the impression of abeautiful girl.

2

12Special point:

facial lines

Full English text is available.

1

Front

Drawing the tip of the chin sothat it is slightly pointed is agood idea.

8

Focusing on the front gaze, follow the movement of the line ofsight in 8 directions. The angle of the face determines the directionof the line of sight.

Le ss o n 3

160 pages
257 x 182 mm
Paperback
Retail Price: JPY 2000
978-4-7661-3538-1
プロ絵師３人が教える
女の子キャラの描き方
スペシャリストのデッサン流儀
Rights sold: French, German,
Spanish, Italian, S-Chinese,
T-Chinese, Korean, Russian

Le ss o n 3This is the first book which is gathering all three illustrators,
acknowledged experts in female character drawing, reveal their own
proper methods. These methods are particular to each illustrator andstrongly reflect their personal style.
In this book, the individuality of each illustrator is emphasized, so the reader
can easily learn their techniques and philosophies. Similar publications havenever offered these opportunities before.
There is a section included in this book that provides step-by-step
explanations for drawing characters. This is a must-read, not just for fansof each illustrator, but also for professional and amateur illustrators andManga artists.

9

Drawing - Stylized

Drawing - Stylized

Attractive Male Characters:
Techniques for Expressive Hand Posing and Rendering

Attractive Female Characters:
Techniques for Expressive Posing and Rendering

The Ultimate Guide for Those Seeking to Improve their Manga Skills!

Your Illustrations Will Look So Much Better! This Book is Jam
Packed with Techniques for Creating Captivating “Hands”

Attractive
FemaleCharactersTechniques
for Expressive
Posing and Rendering
Techniques for Creating Captivating “Hands”

Your Illustrations Will Look So Much Better!

POINT
Traore Issa
• Learn to draw hands to improve your manga illustrations!
• Effective for various genres: BL (Boy’s Love), action, idol manga, and more.

For those ready to take the next step and advance their manga drawing
skills, this book is essential! You’ll be able to convey emotions throughhands alone. This book is the male character version of the highly
acclaimed Attractive Female Characters: Techniques for Expressive
Hand Posing and Rendering. This book features a wide array of handdrawings, depicting different body types, from young boys and youths
to middle-aged and elderly characters. The collection provides posesapplicable to various illustration and manga styles, such as idol, BL,
action, and fantasy.

10

Hikaru Hayashi (Go office)176 pages
257 x 182 mm
Paperback
Retail Price: JPY 2,000
978-4-7661-3803-0
男子キャラを魅せる！
「手」の演技＆演出テクニック

In drawing, hands tend to be neglected when compared to the face andtorso. However, understanding the “expressive posing and rendering
effects” of hands will make your illustrations look so much better.
When used properly your character’s hands can express a range ofemotions. In addition, it should be noted that hands only properly convey
the meaning “hand” when used in conjunction with your character’spose. Honestly, by adding the idea of “expressive posing and rendering
effects” to the hand, all of your illustrations will become more lively thanever.
This book introduces techniques for drawing hands, from the basics todrawing hands that communicate a variety of expressions. Techniques
are described step-by-step, from beginning to the finished product, sothat even beginners can easily follow along and understand the process.

Hikaru Hayashi
176 pages
257 x 182 mm
Paperback
Retail Price: JPY 2,000
978-4-7661-3689-0
女子キャラを魅せる！
「手」の演技＆演出テクニック
Rights sold: S-Chinese, T-Chinese,
French, Spanish,This book is chock full of techniques that every artist should know,
because a proper understanding of the methods for producing emotion
with hands/fingers will improve anyone’s art.”
Full English text is available.

11

Drawing - Stylized

Drawing - Stylized

Techniques for Improving Character Drawing

Learning to Draw In-Depth Through Outlines

Character Dessin Exercise Book

Solutions for When Things are “Not Quite Right”

目 鼻 が 変Ａに合わせた場合

なんか……変だな……集
鼻と目が離れている、もしくは耳に目が近すぎる、という場合

Techniques for
Improving
Character Drawing

Learning to Draw
In-Depth Through Outlines

A

Character Dessin
Exercise Book

描いたはいいが、なぜだか分からないけれど「変だ」と感じ

輪郭にもよりますが、左目を直すよりそれ以外を直したほうがバランスが良くなることが多いです

る集。いくつかパターンがあるので、「変だな」と思ったときに、以下のテンプレに当てはめて原因を探ってみましょう。

Ｂに合わせた場合

B
これは、描こうとしている角度がＢなのに、Ａに合わせて描いている、またはその逆が原因だったりします

つまりＡのエリアとＢのエリアで、角度が変わってしまっているわけですね

補 助 線と 合 って い な いこのような補助線を描いたとします。見上げるよ
うな角度ですね

ところがこの絵では、見上げるような感じにならず、全体的に変になってしまっています

この様な補助線であれば、間違いではありませんが、実際は違いますね

補助線通りに描くと、この様な感じになるはずです。補助線にしっかり沿って描くことが重要です

23

22

幼児

小中学生

高校生〜青年目の間を離す、目と鼻の殺陣の感覚を狭くすると幼い感じが出ます

もう少し成長すると、目の距離が近づき、鼻が伸び、鼻先と目の距離が遠くなります

26歳ぐらいまでは、単純に目と鼻の距離だけで表現できます

Chie Masami, Enjaku Daikokuya

Solutions for
When Things are“Not Quite Right”

30代前後

初老

シニア

年齢を感じさせるには、輪郭線を崩していきます

目尻、口の端を少し下げ、頬にたるみを出します

目尻から目を小さくし、シミなどを出すと老人ぽさが出てきま
す

老人１

老人２

老人３

目をくぼませ、頬骨を出し、目尻の小じわなどを加えるとさらに加齢した感じになります

涙袋をたらし、おでこや目の下にしわ、目をぱっちりさせない、中央にパーツを寄せるなどしわの量を増やして、全体の肉をたれさせると長老の雰囲気に
なります

表情の
基本

顔の筋肉が大きく動く箇所は、図の○の部分です。そこに変化をつけるように描いていくと、表情が生まれます

顔の基本が描けたら、次は表情です。ここで筋肉の概念がちょっと必要になります。とはいえ、ここで基本的なパターンを示したので、大体こうなんだな〜ぐらいのイメージで大丈夫です。

年齢差、性別差の基本
意外と難しいのがこの、年齢差や性別の違いを表す部分。ここでは、基本的なポイントを示しますので、いろいろ描いてみてください。

女性の基本

男性の基本

目と眉（目頭の方を太く）を離し、鼻と口を近づけると女性らしく見えます

目と眉（眉尻を太く）を近くし、鼻と口を離すと男性
ぽく見えます25

Active Manga artist and illustrator, Yasaiko Midorihana, shares tips
on how to improve your character drawing. When drawing a character,everyone comes across problems like: “Something doesn’t look right,”
or “I can’t figure out the correct structure,” or “How can I draw hairthat sways in the wind?” This book has the answers to these questions– It provides thorough explanations by dividing the whole body into:
The face, the hands, the legs, and the torso. All explanations are inmanga and illustation format. Drawing methods for faces, hair, hands,
arms, feet, the torso, and entire bodies are all packed into this book. In
addition, you will find rendering methods for hair and clothes.

12

Full English text is available.

24

Yasaiko Midorihana
160 pages
257 x 182 mm
Paperback
Retail Price: JPY 2,000
978-4-7661-3080-5「なんか変だな」を解決！
キャラクター作画上達テクニック
Rights sold: German, S-ChineseThis groundbreaking book allows beginners to understand the body’s“frame,” and various joint positions, based off the often overlooked
underlying skeleton of the character.
You will learn to flesh out your outlines, add much needed detail, andsimply improve your overall drawing ability through the techniques in thisvolume.
Chapters are divided by gender, age, and pose for your convenience.
Using methods for beginners that focus on first drawing outlines —instead of the commonly accepted method of tracing — allows for naturallearning based on skeletal structure and how muscles and fat attach to thismost basic of human structures.

Chie Masami,
Enjaku Daikokuya
176 pages
257 x 182 mm
Paperback
Retail Price: JPY 2,000
978-4-7661-3398-1
アタリから徹底的に描いて覚える
キャラデッサン作画練習帳
Rights sold: French, Russian13

Drawing - Stylized

Drawing - Stylized

Introduction to Pose Sketching

Ultimate Sports Figure Drawing

Using Artist’s Mannequins as References

Understanding muscles, bone structure and movement

Introduction to Pose Sketching

スポーツの基本は「いきなり走り出す」

Ultimate Sports
Figure Drawing

YANAMi

Understanding muscles,bone structure and movement
Junpei Tatenaka

Mystic Festivals of Remote Islands of Japan

Using Artist’s
Mannequins as
Useful References

人の動作の基本は「歩く」ですが、スポーツの場合は「いきなり走り出す」
です。瞬間瞬間が勝負のスポーツに、
ゆっくり助走してトップスピードに持っていく余裕はありません。

②支えていた足をはずすと…

①静止した状態。

③体が前に倒れて移動し、支えるために足が前に出る。

デッサンの基本も、鉛筆の線の走り!?
第１章で述べたように、「落下」原理を利用した「走る」には無駄がなく、わずかな時間で素早くトップスピードに移行できます。デッサンにおいてもこの原理に沿うことが、
スピード感あふれる表現の基本となります。

④着地した右足のさらに前へ体を倒す。

「いきなり走り出す」
つまり「素早く走る」のリアル表現に、落下（重力）は無視できない。

⑤転倒しないために、素早く左足を出す。

［「走る」を元の「歩く」にしたスポーツ…競歩］［写真資料は、なぞるのでなければ、大変便利！］

前進する動きの基本は「歩く」だが、安定し過ぎていてスポーツにはな
りにくい。競歩は「歩く」
競技だが、高度な足運びと厳密なルールに縛られ
ている。

落下

❶

❷

❸

右ヒザが
しっかりと
伸びている。

❺❹動きが早くて適する資料がない場合、③の写真から判断し、右足が着地したカットをイメージして描く。

着地している足のヒザは伸ばしていなければならない。

どちらかの足が必ず地面についていなければならない。

足を出す瞬間には「走る」と同様、重力を使って前方に進んでいる。

66

67

たとえば、バスケの場合ドリブルからシュートへ●作画のポイント自然なバウンドに逆らわないように、ボールが弾んで上がっているときは力を加えずに、落下に合わせてつくように描く。

〔美しいドリブルは「落下」の力を利用〕
手をボールに添える。

ボールを押して落下を強める。

③④

プレーヤーのドリブルはとてもスムーズに見える。その動きを表現するために、ボールをつく手の位置や高さに注目。

①

手首が限界まで曲げられると、逆方向に伸びようとする。

②

②

①

⑥

⑤

③から変化が始まる。画面の左奥へとバランスを崩していく。

次の瞬間、
ボールをつ
く動作が導
き出される。

⑧⑦

弾んで上がっている途中なので、手はボールに触れているだけ。

急な方向転換のシーン。

84

Artist’s mannequins are articulated dolls where each of the doll’s
joints mimics the movement of a human joint. It is often difficult
to effectively capture the idea of movement in poses found manga.
That is why artist’s mannequins are indispensable items for anyone
who wishes to improve their drawing skills. First, this book uses
commentaries to break down the various points in order to create
sketches using artist’s mannequins. Next, aside from basic posessuch as “walking,” “running,” and “sleeping,” we adopt heavily usedmanga-like compositions like, “schools,” “rooms,” “action sequences,”etc., to help understand the techniques for drawing situation-specificposes. Finished drawings show how to sketch clothing to match each
pose.

14

YANAMi200 pages
257 x 182 mm
Paperback
Retail Price: JPY 2,000
978-4-7661-3217-5
デッサンドールで覚える
ポージングデッサン入門
Rights sold: French, S-Chinese,
T-Chinese, Korean

Muscles are what cause bodily movements. Underneath thosemuscles is the foundation of the body – the bone structure. Of course,
muscles cause joints to move, but when drawing “movement” simply
rendering the muscles won’t be. It is crucial to apply fundamental
laws of muscular strength, gravity, and inertia (including centrifugal
force) within your character’s movements. This book provides a clear
understanding of movement by showing you how to sketch bone
structures and then adding the proper muscles. Additionally, through85

Junpei Tatenaka
200 pages
257 x 190 mm
Paperback
Retail Price: JPY 2,000
978-4-7661-3183-3
スーパースポーツデッサン
増補改訂版

the use of various sports scenes, this book shows how to effectively
portray the effects of muscular strength, gravity, and inertia – all ofwhich are foundations for producing realistic movement – on yourcharacter.

15

Drawing - Stylized

Drawing - Stylized

Drawing Techniques

Creating Attractive Fantasy CharactersFighting and Action Poses

This is a super useful book for a variety of drawing projects – whether
creating manga, anime, or video games. It thoroughly explains
how to best draw attractive fighting poses. Each action pose begins
with a description of the body position before providing sketches ofmuscle and joint movements. This book is specifically assembled
to allow the reader to see and compare action pose drawings inthree different stages of construction. This book thoroughly covers
drawing methods for achieving dynamic fighting poses – like“throwing,” “joint-locks” etc. – that haven’t been covered by any otherpublications, while also covering basic movements – such as running

Ideas and Drawing Techniques

Enjaku Daikokuya
144 pages
257 x 182 mm
Paperback
Retail Price: JPY 2,000
978-4-7661-3250-2
格闘 & アクションポーズ
作画テクニック集
Rights sold: T-Chinese, Korean,
RussianThis is the ultimate character design book that explains the design
process by creating eight different fantasy themed characters.
“Fantasy” is a classic genre in young adult novels and video games.
In this book, the author gives lectures on creating characters thatwill be attractive to anyone and explains techniques on how to draw
attractively, including the proper use of character expressions,costume design, and methods for conceiving of new ideas. This bookis truly a great reference book for all.

pyz
144 pages
257 x 182 mm
Paperback
Retail Price: JPY 2,000
978-4-7661-3211-3
魅力的なファンタジーキャラを作る
発想 & 作画テクニック
Rights sold: S-Chinese, T-Chineseand jumping – and “strike attacks” – like punching and kicking.

16

17

Drawing - Stylized

Drawing - Stylized

How to Portray

Stunning! How to Draw Male Idol Characters

Sexy & Cute Girl Characters

You Can Draw Gorgeous Male Idol Characters!

茶目っ気のあるかわいらしい装いをイメージする

制服（背面）

装飾のないデザインがスッキリとした印象を与え、正面と合わせてシックな装いに感じさせます。

動物モチーフのぬいぐるみで幼さを出しつつ、ツギハギだらけのパンクなデザインにすることで小悪魔タイプの趣味嗜好を表現しています。

スカートは2段フリルがふっくらとした
ティアードスカート。
「Ω」の形をした華やかなフリルを描くことで、絶対領域が際立ちます

ゴスロリ衣装服装と着こなしのイメージをビジュアルに落とし込む

清楚さを加えたワンピース姿では下向きのフリルで私服と差別化します。根元からキワの台形を水平に近づけると浮きが強くなります

陰影と着彩の表現

レザーベルトを使ったロングブーツ風のデザインが茶目っ気のあるパンクな印象を与えます

オーソドックスな靴に十字架のアクセントを入れることでファッシ
ョン性が高まります。
身長を高く見せようとする厚い靴底もかわい
らしさを感じさせます

絶対領域

３章

無邪気さを感じさせる服装

Kokokanata

各タイプ別 女の子キャラの作り方 小悪魔タイプ

フォーマルな制
服スタイルなので、色気を出しす
ぎないようニーソックスの食い込
みを控えます。マンガ的な絶対領
域があざとさを強めますStunning! How to Draw
Male Idol Characters

２章

Chie Masami

フリルのついたスカート

おろした髪と相まってお嬢様のような雰
囲気を醸し出しているロングワンピース。
攻めたデザインの私服とは対象的なクラシックな装いによるギャップがキュート
さを引き立てます。

ヤンチャだけど憎めない性格を、ダークな雰囲気が漂うゴシックファッ
ションやかわいらしいフリルによって表現します。厚底のブーツが背伸
びした子供っぽさを感じさせます。

グローブは左右でデザインを変えることで、甘すぎず、キツす
ぎない、茶目っ気のある個性と幼さが両立するデザインに小悪魔タイプの服装と着こなしのイメージ

部屋着

外出着

幼い愛らしさを表現するために襟や袖を丸くします

肋骨のすぐ下にベルトを留める
ことで脚をより長く見せることができます

胸元とロングワンピースの裾をゆったりと覆う白フリル。外出着と雰囲気の違う
恰好ながら、フリルで統一することで年相応の少女らしさを演出します

女の子の身体の構造について

制服
（正面）

地味なジャンパースカー
トにフリルやベルトなどのディテールを加え、個性的なファッションを好む小悪魔タイプに似合った着こなしに仕上げます。

私服は黒を基調にしたゴシック系やパンク系ファッションが似合います。フリルをふんだんに使ったかわいらしさを前面に出したコーデにすると個性が引き立ちます。

アイテム例
ぬいぐるみ

１章

How to Portray
Sexy & Cute Girl
Characters

私服と小物

フリルの付いたスカートなど、幼さや無邪気さを感じさせるビジュア
ルが、小悪魔タイプの腹黒さを引き立てるポイントです。

基本ビジュアル（制服）

バリエーション例パーカー
ゴシックパンクな印象はそのま
まにかわいらしいネコミミが付いたパーカー。十字架のアクセ
サリーや小さいベルトなどの私服と共通したアイテムがキャラに統一感を与えます。

トップス：ブラウス
ボトムス：ジャンパースカート
ソックス：ニーハイソックス
シューズ：厚底ローファー

70

71

幼さを感じさせる表情やしぐさを描く
小悪魔タイプの顔と表情

小悪魔タイプのしぐさ

感情表現豊かな小悪魔タイプは、表情と体全体を使っての大げさなリアクション
が愛らしさを感じさせます。揺れる髪の毛や、アホ毛の表現もポイントです。

恥じらう

小悪魔タイプの無邪気でちょっと毒もある雰囲気を出すには、やんちゃなイメー
ジにつながる八重歯やまんまるとした猫目をアピールした顔のつくりにします。

完成

下まぶたを弓なりに曲げ、眉は困り眉に近い曲線で描く
ことで悪そうな目元を描けます。手を口元に持ってくることで人にはいえない隠し事をしているような印象を与えられます。

サイドの髪やツインテール、髪飾りを入れて完成です。視覚的なメリハリを作るためにアホ毛は根元を細くして先端を太くします。

大きく揺れた髪の毛の動きがしぐさに躍動感を与え、恥じらう感情の大きさを表現します

頬杖をついてむくれたしぐさが、幼さを感じさせます。手を当てた頬が持ち上がり、頬骨付近に皮膚が集まり丸くなるように描くと、よりむくれた感じが出ます

驚き
大きく見開いた目と、縦に伸びた口の驚いた表情。アホ毛を縦にピンと伸ばし、感情とリンクして動かすと、キャラクターの驚きの感情に説得力を持たせられます。

各タイプ別 女の子キャラの作り方 小悪魔タイプ

4
前髪と瞳、眉を主線で描きます。
チャームポイントである八重歯を見せるために唇を薄い三日月
形に重ねて口元を開いています。

２章

3

山なりに閉じた目と頬の斜線で描いた、にっこりとした笑顔。歯を見せ、口の片側に八重歯を描き入れることで無邪気さを強
調します。

企む

口は控えめに開かせ、上あごの歯だけを描写することが半笑いのポイント

頬や目の輪郭を描
き起こします。特徴
的な猫目はアーモ
ンドの形を意識すると描きやすくなります。

喜び

眉を波打たせるように描き、開いた口を歪ませると驚きと羞恥の表情を描く
ことができます。手元は半端に握らせ身体の前に配置することで、困惑して手の行き場がない慌てた様子を表現します。

女の子の身体の構造について

2
水平線の下半分を3分の1ずつ分け、上から鼻・口のアタ
リを入れます。

１章

１
頭の形が丸に近いほど子供っぽさ、幼さが強まります。中央のすぐ下に目のアタリのための水平線を描き込みます。

アホ毛をふにゃふにゃにすることでデレデレになっている本心を表し、素直になれないキャラクターとのギャップを演出します拗ねる

口を「へ」の字に曲げ、顔と目線を横に向けることで、怒りの感情を表現します。他の表
情も眉がツリ上がっていますが、目と眉の間隔で表情の印象が変わります。

３章
陰影と着彩の表現

哀しみ
顔がぐずぐずになるほどの涙と鼻水、アホ毛が垂れ下がっている表現が哀しみの表情を形作り、涙が飛散している様子を描くことで、感情の抑制が下手な幼さを感じさせます。

怒り

半目で眉尻を吊り上げた怒りの表情。眉を大きく動かすのに対し、目の輪郭を半月型にして動きを抑えること
で、相手に感じている
強い怒りと不信感を描くことができます。

デレる

手のひらではなく手

眉をツリ上げ、細めた目がツ の甲を腰につけるこンとした怒りの表情に近いで とで、女の子っぽい
すが、頬の斜線を強めに入れ、 印象をさりげなく入赤面している様子から、デレ れることができますている感情を表現しています。

68

Methods for the design, portraying and painting of charming
characters – this book covers a wide range of topics to help you
become capable of creating and rendering attractive female
characters that are full of personality. This book deals with a varietyof character types: heroin, active girl, cool girl, mischievous, rebel,
reserved, queen-like, etc. Techniques for rendering body shapes,
facial expressions, mannerisms, poses, and costumes for eachcharacter type are thoroughly explained to aid you in your quest to
draw the perfect character. In addition, this book introduces methods
for adding shadows that create depth as well as painting methods that69

Chie Masami
144 pages
Full color throughout
257 x 182mm
Paperback
Retail Price: JPY 2,000
978-4-7661-3210-6
セクシー & かわいい 女の子キャラの作り方
Rights sold: T-ChineseThis is a technique book for drawing attractive male idol characters.
It caters to those who simply wish to draw because of the current
craze surrounding male idol character themed video games andanime. From character design, to creating attractive poses - including
effective ways to orient your character in a picture - this book ispacked with know-how gained by the author through his experiences
producing a number of OTOME game (a story-based video gamewhere a female player tries to develop a relationship with anothercharacter).

cocokanata
160 pages
257 x 182 mm
Paperback
Retail Price: JPY 2,000
978-4-7661-3404-9
魅せる！アイドル男子の描き方
Rights sold: Russian, T-Chinese

will make your drawings look much more attractive.

18

19

Drawing - Photorealistic

Drawing - Stylized

Drawing Backgrounds

Drawing Animals with a Veterinarian’s Eye

Understanding Shapes Makes it Easy!

Drawing
Backgrounds
Understanding Shapes Makes it Easy!
Yuko Sato

When drawing illustrations and manga, deciding to include realistic
and persuasive backgrounds will affect the overall impression of
the artwork. Indeed, rendering backgrounds is one of the mostcommon roadblock experienced by artists. This book thoroughly
covers background drawing based on three different themes: naturalobjects, artificial objects, and rendering & effects. Advanced lessons
include methods for digitally adjusting manually rendered images
and approaches for completing drawings by applying techniques.
In addition, this book provides easy-to-understand explanations
on perspective drawing, which is of course beneficial to mastering

Yuko Sato
160 pages
257 x 182 mm
Paperback
Retail Price: JPY 2,000
978-4-7661-3204-5形で捉えて簡単に描ける！
背景パーツの描き方
Rights sold: French, Italian,
T-Chinese

The author, who is a professional veterinarian, provides meticulous
explanations on how to draw a host of animals, focusing on dogs,
cats, and other household pets. Dogs and cats are used as the basis
for drawing other four-legged creatures, because they display awide range of movements and can be easily observed. If you use thisbook to begin practicing drawing animals, you will be able to apply
these techniques to any other animal. Animals’ skeletons, skeletal
proportioning, and joint positions form the basis of their movements
and expressions.

Mari Suzuki
176 pages
257 x 188 mm
Paperback
Retail Price: JPY 2,400
978-4-7661-2066-0
獣医さんがえがいた動物の描き方
Rights sold: English for Asia,
French, Italian, Russian, Korean

illustrations.

20

21

Learn the Basics
from This Best Series!!

How To Draw Manga
Basic Titles

Contents
Manga Sketching Techniques

Guns & Military Volume 1���������������������������������������������40

More How to Draw Manga seriesVol. 1: The Basics of Character Drawing�����������������������25

Guns & Military Volume 2���������������������������������������������40
Super-Deformed Characters Vol. 1: Humans�����������������41

Vol. 2: Penning Characters��������������������������������������������25

Super-Deformed Characters Vol. 2: Animals������������������41

Vol. 3: Enhancing a Character's Sense of Presence�������26

Female Characters�������������������������������������������������������42

Vol. 4: Mastering Bishoujo Characters���������������������������26

BISHOUJO - Pretty Gals������������������������������������������������42
BISHOUJO Around the World�����������������������������������������42

Sketching Manga series
Sketching Manga-Style Vol. 1���������������������������������������28

Illustrating Battles��������������������������������������������������������43

Sketching Manga-Style Vol. 2���������������������������������������28

Bodies & Anatomy��������������������������������������������������������43

Sketching Manga-Style Vol. 3���������������������������������������28

Making Anime��������������������������������������������������������������44

Sketching Manga-Style Vol. 4���������������������������������������29

Male Characters�����������������������������������������������������������44

Sketching Manga-Style Vol. 5���������������������������������������29

Couples������������������������������������������������������������������������44

Sketching Manga-Style Vol. 6���������������������������������������29

Putting Things in Perspective����������������������������������������45

Sketching Manga-Style Vol. 7���������������������������������������30

Pen & Tone Techniques�������������������������������������������������45

Sketching Manga-Style Vol. 8���������������������������������������30

More about Pretty Gals�������������������������������������������������45

Sketching Manga-Style Vol. 9���������������������������������������30

Mech. Drawing�������������������������������������������������������������46

Occult & Horror������������������������������������������������������������43

Costume Encyclopedia Vol. 1: Everyday Fashion�����������46
Ultimate Manga Lessons series
Ultimate Manga Lessons Vol. 1�������������������������������������32

Costume Encyclopedia Vol. 2: Intimate Apparel�������������46

Ultimate Manga Lessons Vol. 2��������������������������������� 32

Animals������������������������������������������������������������������������47

Ultimate Manga Lessons Vol. 3�������������������������������������32

Macromedia Flash Techniques, Illustrating Bishoujo Characters����47

Ultimate Manga Lessons Vol. 4�������������������������������������33

Ninja & Samurai Portrayal��������������������������������������������48

Ultimate Manga Lessons Vol. 5�������������������������������������33

Creating Stories�����������������������������������������������������������48

Ultimate Manga Lessons Vol. 6�������������������������������������33

Dressing Your Characters in Suits & Sailor Suits�����������48

Costume Encyclopedia Vol. 3: Sexy Sports Wear�����������47

Costume Encyclopedia Vol. 4: Kimono & Gowns������������49

Visual Reference Books

A to Z: Understanding All of the Basics to Manga Creation���49

How to Draw Manga series
Volume 1: Compiling Characters�����������������������������������35

A Basic Scale Reference Book for Characters and Objects : Public Spaces�50

Volume 2 : Compiling Techniques���������������������������������35

Principles of Alluring Character Poses �������������������������������51

Volume 3: Compiling Application and Practice��������������35

Drawing Imaginary Weapons and Mecha-Girls���������������������51

Volume 4: Dressing Your Characters in Casual Wear.�����36

Various Styles of Robots and Powered Exoskeletons�����52

Volume 5: Developing Shoujo Manga Techniques����������36

Manga School Vol. 2�����������������������������������������������������52

Volume 6: Martial Arts & Combat Sports�����������������������36

Samurai & Ninja Action Scene Collection����������������������52

Volume 7: Amazing Effects�������������������������������������������37

Shoujo Pose Resource Book 1��������������������������������������53

Volume 8: Super Basics������������������������������������������������37

Shoujo Pose Resource Book 2��������������������������������������53

A Basic Scale Reference Book for Characters and Objects : Daily Life�����50

Special: Colored Original Drawing���������������������������������37
Getting Started�������������������������������������������������������������38
Maids & Miko���������������������������������������������������������������38
Giant Robots����������������������������������������������������������������38
Super Tone Techniques�������������������������������������������������39
Colorful Costumes��������������������������������������������������������39
Girls' Life Illustration File����������������������������������������������39

Image drawing (p.22): Umemaru Tenjin

23

Manga Sketching Techniques

Manga Sketching
Techniques

MORE HOW TO DRAW MANGA Vol. 1
The Basics of Character Drawing
by Go office
Paperback, English
116 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1306-3
Rights sold: French, Russian, Spanish

REO
M

マンガの技法 第1巻

Retail Price: JPY 1,400

Manga allows you to communicate many things. It is capable of communicating
momentary feelings, like "I'm hungry," as well as multifaceted issues such as "Howshould we, the human race be ideally?"

The foundation to drawing a character is the penciled underdrawing. An under drawing that has somehow gone astray,
once penned, ultimately results in artwork that just will not pull
together or lacks balance. This volume explains in thoroughdetail how to handle the pencil, before the pen ever touches
the drawing. Using actual examples of how a well or poorly
penciled under drawing can affect the final work, this bookpasses along many helpful pointers. Use this book to learn theabsolute basics of penciled artwork, manga-style!

Somewhere along the line, manga artists sprouted up overseas and became no longer
limited to Japan. Today, manga is regarded internationally as an aspect of Japaneseculture.
I have discussed manga with other friends in the field, and everyone tends to agree thatlearning to draw with a pen was the first biggest hurdle.
Doodling, a familiar pastime we indulge in at our leisure, lies at manga 's origins. Anything
I cannot draw in pencil I certainly will not be able to draw in pen-at first, anyway. This fact
still holds true. It is important that you feel unlimited in drawing your favorite manga andanime characters using a regular or mechanical pencil. Once you have mastered a wide
range of things in pencil, then you will be able to enjoy rendering your manga in pen as
well. It is based on that final sentiment that I have written this book.


Rio Yagizawa / Go office
From “Foreword” of Vol.1

MORE HOW TO DRAW MANGA Vol. 2
Penning Characters
by Go office
Paperback, English
128 pages 10in. x 7 in. (257mm x 182mm)
ISBN4-7661-1307-1
Rights sold: French
マンガの技法 第2巻

Retail Price: JPY 1,400

It's time to learn the basics of inking and two indispensable stroke
types: strokes with tapered and even ends. Combining tapered lines
with blunt, even lines allows for the production of balanced artwork.
Applying discretion in using tapered and even lines when drawing
figures will help you establish whether a character is good or bad.
We recommend this book for artists having trouble instilling theircharacters with life or who just feel their characters are lacking.

24

25

Manga Sketching Techniques

Manga Sketching Techniques

MORE HOW TO DRAW MANGA Vol. 3
Enhancing a Character's
Sense of Presence
by Go office
Paperback, English
128 pages 10in. x 7 in. (257mm x 182mm)
ISBN4-7661-1308-X
Rights sold: French, Russian
マンガの技法 第3巻

Retail Price: JPY 1,400

This third volume in the More How to Draw Manga series
takes a focused look at tone work and discusses how to use
shadows and tone as a means of enhancing a character's
sense of presence as well as explains in detail techniques
for imbuing a character with a sense of presence bysuggesting movement.

SketchingManga-Style

Conventional sketching entails careful observation followed by drawing. In contrast, "mangasketching" consists of putting to paper an image that has already been composed in themind's eye. In other words, manga sketching does not rely solely on experience or
knowledge. Rather, it is an art that also involves conceptualizing and planning what to draw
based on whatever the artist's intent might be and then creating.
This series covers a set of techniques never discussed in previous publications. These books
focus on planning and artistic intent, teaching new artists how to hone their minds without
sharpening a pencil.

MORE HOW TO DRAW MANGA Vol. 4
Mastering Bishoujo Characters
by Go office
Paperback, English
128 pages 10in. x 7 in. (257mm x 182mm)
ISBN4-7661-1467-1
Rights sold: Russian, Spanish
マンガの技法 第4巻

Retail Price: JPY 1,400

Female characters that have an unusual quality or dual sided personality
constitute a key feature in manga (e.g. giving a timid impression but
being vivacious or a tomboy in actuality, etc.). In order to draw such acharacter, the artist must convey this information so that the reader canrealize at a glance that the character is "shy" or "a tomboy." This bookintroduces strategies to allow you to impart distinguishing features onsuch a character so that your readers will recognize immediately thesequalities. Read this single volume and learn the essential techniques ingiving distinctive qualities to your characters.

26

27

Manga Sketching Techniques

Manga Sketching Techniques

Sketching Manga-Style Vol. 1
Sketching to Planby Hikaru Hayashi, Takehiko Matsumoto,Kazuaki Morita
Paperback, English
184 pages 10in. x 7.4in. (257mm x 190mm)
ISBN978-4-7661-1653-3
Rights sold: S-Chinese, German, Italian, Spanish, French
スーパーマンガデッサン

Retail Price: JPY 2,000

Manga sketching does not rely on sketching from a model, photograph, orother visual reference. Manga sketching is artistic planning that adroitly
condenses "realistic" representation (as opposed to "realism") together with
abstraction and exaggerated, stylized portrayals. This volume explains inmeticulous detail how to draw characters' faces and bodies using copious
sketches by two young animation directors, who are currently active in thefield of manga and anime. This book also discusses how manga sketching
techniques may be effectively applied to character design.

Sketching Manga-Style Vol. 2
Logical Proportions
by Hikaru Hayashi
Paperback, English
184 pages 10in. x 7.4in. (257mm x 190mm)
ISBN978-4-7661-1684-7
Rights sold: S-Chinese, Thai, German, Italian, Spanish, French
スーパー何頭身デッサン

by Hikaru Hayashi
Paperback, English
200 pages 10in. x 7.4in. (257mm x 190mm)
ISBN978-4-7661-1893-3
Rights sold: S-Chinese, Korean, German, Italian,
Spanish, French
スーパーパースデッサン

Retail Price: JPY 2,000

This book is two volumes condensed into one: a manual thatthoroughly explains the basic techniques in drawing one-point,
two-point, and three-point perspective plus other perspective
techniques as well as an advanced manual that offers andexplains numerous, specific, practical examples. This publication
is an in-depth, useful, must-have for all.

4 All about Perspective

Sketching Manga-Style Vol. 5
Sketching Props
by Hikaru Hayashi
Paperback, English
200 pages 10in. x 7.4in. (257mm x 190mm)
ISBN978-4-7661-1985-5
Rights sold: S-Chinese, Korean, German, Italian, Thai, Spanish, French

Retail Price: JPY 2,000

スーパーキャラ Mono デッサン

Proportion sketching allows the artist to develop head-to-body ratios so thatthey allow the viewer to differentiate the various characters and distinguishbetween the two genders. It also allows the artist to draw characters in dynamic
or striking poses and design characters that suit a variety of genres andsettings. This volume explains to the reader how to use manga sketching todevise head-to-body ratios that make each character distinct. It also covers how
to proportion realistic, attractive characters as well as adorable, ultra-stylizedchibi characters and teaches how to stylize figures.

A single pair of glasses can alter the impression a character projects. In
addition to a character’s hairstyle, clothes, the type of shoes, bag, hat andother personal effects, can eloquently convey to the reader about acharacter’s personality and daily existence. Weapons that a character mightwield, such as a sword or gun, are elements indispensable to a fantasy
setting. This book is an outstanding handbook, comprehensively discussing thetechniques in depicting large and small props that make a character stand out.

Sketching Manga-Style Vol. 3
Unforgettable Characters

Retail Price: JPY 2,000

Sketching Manga-Style Vol. 6
Sketching Three-Dimensional Characters

by Hikaru Hayashi
Paperback, English
184 pages 10in. x 7.4in. (257mm x 190mm)
ISBN978-4-7661-1798-1
Rights sold: S-Chinese, Korean, Thai, German, Italian, Spanish, French

by Hitoshi Ogino, Supervised by Amusement Media Academy
Paperback
160 pages 10in. x 7.4in. (257mm x 190mm)
ISBN978-4-7661-2081-3
Rights sold: Korean, German

スーパーキャラデッサン

スーパーアタリデッサン

Retail Price: JPY 2,000

28

Sketching Manga-Style Vol. 4
All about Perspective

Sketching as an art form concerned with the quality and volume of information
requires three skills: skill in communication, skill in composition, and skill invisual portrayal. The artist taps into these three skills while carrying out a clear
plan. Manga sketching, which goes one step further, involves the skill of
making the fantastic seem plausible. It also involves skills in determining thequality of the information to be conveyed and how much of it to convey. These
last two skills form the focus of this book.

Retail Price: JPY 2,000

Beginning with a layout sketch allows you to produce a composition
that has volume. A layout refers to an extremely important process thatallows an artist to capture his or her target image in a threedimensional manner. Most professional artists begin their artwork withthis step, and some consider a composition 70% complete at the layout
stage. This book is an instructional manga sketching manual that
focuses on “layouts.”

29

Manga Sketching Techniques

Manga Sketching Techniques

Sketching Manga-Style Vol. 7
Expressive Sketchingby Kawara Yane, Takita, and Hikaru Hayashi
Paperback
192 pages 10in. x 7.4in. (257mm x 190mm)
ISBN978-4-7661-2087-5
Rights sold: German
スーパー表現デッサン

Retail Price: JPY 2,000
For Fantasy Comics

Sketching characters entails creating drama. A fictional world within the
manga that is teeming with drama sets off and showcases the artwork.
This volume’s topic is “Expressive Sketching.” This unparalleled book in
the field of manga sketching will help you develop themes you need todesign characters, cultivate your ability to dramatize these themes, andreinforce your skills in communicating these themes.

Graphic-sha Publishing, the first to release manga manuals dedicated to the techniques used by
Japanese manga artists proudly announces a new pocket-sized series, How to Draw Manga:
Ultimate Manga Lessons. A unique project featuring 100% fresh and new content, this series is a
must-have for those seeking to create authentic manga. Once you start reading, you won't want tostop!

Sketching Manga-Style Vol. 8
Designing Sparkling Characters
by Junichi Sugamoto
Paperback
176 pages 10in. x 7.4in. (257mm x 190mm)
ISBN978-4-7661-2106-3
スーパーキャラクター実践セミナー

Retail Price: JPY 2,000

Professionals often debate whether the story or the characters should comefirst when producing a work of manga or anime. But the truth is if you havedesigned your characters properly, then the story will naturally unfold on its
own. This book is an innovative instructional manual that will teach you key,practical techniques, brimming with the “sustenance” you need to design acharacter.

Sketching Manga-Style Vol. 9
Using Textures to Portray Charactersby Kawara Yane, Takita, and Hikaru Hayashi
Paperback184 pages 10in. x 7.4in. (257mm x 190mm)
ISBN978-4-7661-2144-5
Rights sold: German
スーパーマンガ表現デッサン

Retail Price: JPY 2,000

In order to portray the particular mood or atmosphere that a character
projects, an artist really has to observe texture and then portray it
when sketching. An artist can only give a character a sense ofpresence once he or she has portrayed “texture.” This volume focuseson and explains “observing” and “sketching” to enable the reader toportray a host of character types ranging from graceful, charming,
girlish characters to fantasy-genre, otherworldly characters.

30

31

Manga Sketching Techniques

ULTIMATE MANGA LESSONS 1
Drawing Made Easy
by Go office
Paperback, English
144 pages 8.3in. x 5.8in. (210mm x 148mm)
ISBN4-7661-1601-4
Rights sold: French, Russian, S-Chinese
マンガの描き方徹底ガイド 1

Retail Price: JPY 1,000

The foundation for drawing manga begins with the artist copying the works of an
admired manga artist.
The artist learns the traits of the characters' faces and figures while replicating theeyes, the mouth, and other features and recreating the overall images projected. The
first chapter of this volume painstakingly explains the artistic development process
beginning with copying professional artists' work to the point where the beginning
artist is able to produce his or her own original manga. The second chapter covers
the basics of a character's face and body, as well as portraying backgrounds.
Chapter Three demonstrates how characters from professional manga artists' work
are portrayed.

Manga Sketching Techniques

ULTIMATE MANGA LESSONS 4
Making the Characters Come Alive
by Go office
Paperback, English
144 pages 8.3in. x 5.8in. (210mm x 148mm)
ISBN4-7661-1604-6
Rights sold: S-Chinese, Thai, German
マンガの描き方徹底ガイド 4

Retail Price: JPY 1,000

This volume includes explanations of artistic tricks from the basics of figure
drawing to the fundamentals in portraying movement, adding a variety of
motions: walking, running, movement with torsion, kicking, throwing and thelist goes on. What's more, this gem of a book even shows pointers in drawing
unconscious, common, everyday gestures and movements.

ULTIMATE MANGA LESSONS 5
A Touch of Dynamism

ULTIMATE MANGA LESSONS 2
The Basics of Characters and Materials

by Go office
Paperback, English
144 pages 8.3in. x 5.8in. (210mm x 148mm)
ISBN4-7661-1605-4
Rights sold: S-Chinese, Thai, German

by Go office
Paperback, English
144 pages 8.3in. x 5.8in. (210mm x 148mm)
ISBN4-7661-1602-1
Rights sold: French, S-Chinese, Thai

マンガの描き方徹底ガイド 5

Retail Price: JPY 1,000

マンガの描き方徹底ガイド 2

Retail Price: JPY 1,000

Creating artwork on a single sheet of manga drawing paper contains
countless factors that must be learned. Using what can be gleaned from theoriginal manga drawing as its springboard, the first chapter covers in minutedetail the uses of materials and tools of the trade. Chapter Two approaches
character basics from various angles. Chapter Three introduces techniques
for portraying or dramatizing characters.

ULTIMATE MANGA LESSONS 3
Drawing Sensational Characters
by Go office
Paperback, English
144 pages 8.3in. x 5.8in. (210mm x 148mm)
ISBN4-7661-1603-8
Rights sold: French, S-Chinese, Thai
マンガの描き方徹底ガイド 3

Retail Price: JPY 1,000

Manga with an assortment of characters without much variation lacks balance. But
how does one make characters distinct? This book answers that question. You willfind this volume chock-a-block with techniques for distinguishing characters bymaking use of a wide range of characteristics: the eyes, hairstyle, height and age
differences, etc., and it even includes how to distinguish a villain.

32

Action is an integral component of manga. Manga without action lacks impact.
Yet, some find themselves at a loss as to how to portray speed and dramatization
techniques. This book teaches such beginning artists artistic techniques used byprofessional Japanese manga artists. A must-have!

ULTIMATE MANGA LESSONS 6
Striking the Right Noteby Go office
Paperback, English
144 pages 8.3in. x 5.8in. (210mm x 148mm)
ISBN4-7661-1606-2
Rights sold: S-Chinese, Thai
マンガの描き方徹底ガイド 6

Retail Price: JPY 1,000

This book unfolds using a unique format, whereby an entire work of mangais created as if it were a cinematic feature being formulated and shot. This
volume features topics such as casting the actors (i.e. designing characters),
creating the set (i.e. establishing and portraying the setting and setting up
the background), dramatizing memorable scenes (i.e. camera work, lighting,detailed dramatization), and other totally new contents.

33

Visual Reference Books

Visual ReferenceBooks
for both beginners
and experts

1 HOW TO DRAW MANGA Vol. 1

Compiling Charactersby the Society for the Study of Manga Techniques
Paperback, English
116 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-0911-2
Rights sold: Spanish, Thai, French
マンガの描き方 ① キャラクター篇

Retail Price: JPY 1,200

This is an authentic instructional book aimed at the advancement ofmanga and prepared by a group of assistants to the popular manga
artist, Yu Kinutani. It begins with the use of drawing utensils and covers
character faces, full bodies, arms, legs, etc. Everything is presented
using an easy-to-understand "block" method of instruction.

2 HOW TO DRAW MANGA Vol. 2

Compiling Techniques

You don't have to travel all the way to Japan to master theart of manga. Instead, let the masters come to you!
Each book in this critically acclaimed series is packed with step-by-step
illustrations and invaluable advice from leading Japanese comic artists andanimators. "Clear, concise and amazingly easy to follow," raves Gerry Poulos of
Editors Choice Reviews.
s,of the wall
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Bars

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drinks,alcoholic as darts, pool, etc.
for serving
not only entertainment such
Bars areyalso enjo
you canby the Society for the Study of Manga Techniques
Paperback, English
120 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-0912-0
Rights sold: Spanish, Thai, French
マンガの描き方 ② 作画篇
Retail Price: JPY 1,200

The second in a surprise hit series. A host of techniques are
introduced, including the motion lines and structure lines that always
appear in manga, along with shading techniques and how to express
texture. You won't find another instructional guide as easy to follow or
as awesome.

’-7”

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46

Compiling Application and Practice

3.75”

35 cm/1

1.5” ~
80 cm/3
5.5”
90 cm/3

1.5”

80 cm/3

6.5” ~
42 cm/1
7.75”
45 cm/1

3 HOW TO DRAW MANGA Vol. 3

aurants
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47

by the Society for the Study of Manga Techniques
Paperback, English
124 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-0913-9
Rights sold: Spanish, Thai, French
マンガの描き方 ③ 応用・実践篇

Retail Price: JPY 1,200

The thing that can make or break a manga is the expression ofmachines/automata. Those anime-like whirring and thwacking mecha
sounds create real excitement. In this book, the basics from the firsttwo books in the series are used in expressive techniques to create
outrageous imaginary automata, cars, motorbikes, explosions, fires,
imaginary animals, ocean waves, clouds and other effects.

34 34

35

Visual Reference Books

Visual Reference Books

4 HOW TO DRAW MANGA Vol. 4

Dressing Your Charactersin Casual Wearby the Society for the Study of Manga Techniques
Paperback, English
128 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1114-9
Rights sold: Thai, French

7 HOW TO DRAW MANGA Vol. 7

Amazing Effects

by Mikio Kawanishi
Paperback, English
148 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1031-5
マンガ上達塾

Retail Price: JPY 1,200

衣服の描き方 私服篇

Retail Price: JPY 1,450

This volume shows the shape of pants, jeans, T-shirts, sweatshirts,
and skirts of plain clothes and undergarments in a series of different
movements and angles. The drape and change in shape is diagramedwith photograph-like illustrations.

5 HOW TO DRAW MANGA Vol. 5

Developing Shoujo Manga Techniques

8 HOW TO DRAW MANGA Vol. 8

Super Basics

by the Society for the Study of Shoujo Manga Techniques
Paperback, English
132 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-0918-4
Rights sold: Spanish, Thai

by Angel Matsumoto
Paperback, English
192 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1274-1
Rights sold: Spanish, S-Chinese

マンガの描き方 ④ 少女マンガ篇

はじめてのマンガ講座

The techniques used in manga for girls are now so widely used todaythat they have come to define modern manga techniques. They are
indispensable for you to draw characters more realistically and to pay
close attention to back grounds. This volume is a definitivecompendium that reveals these techniques in extraordinary detail andprecision.

This is a guide explaining manga creation and illustration styles tonovices interested in trying their own hands at manga and comic
books. The book's writing style and illustrations are all extremely
straightforward. A comprehensive volume, this guide covers all of the
key elements from the basic concepts in creating manga to techniquesin character development, panel divisions, and developing manga withbackgrounds. This is a must have not only for beginner artists, but also
for those looking to know the very basics in manga.

Retail Price: JPY 1,437

6 HOW TO DRAW MANGA Vol. 6

Martial Arts & Combat Sports

Retail Price: JPY 1,400

9 HOW TO DRAW MANGA SPECIAL

Colored Original Drawing

by Hikaru Hayashi
Supervised by Kunichika Harada
Paperback, English
148 Pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1212-1
Rights sold: Spanish, Italianby the Society for the Study of Manga Techniques
Paperback, English
120 pages (96 pages in color)
10in. x 7in. (257mm x 182mm)
ISBN4-7661-0946-5
Rights sold: Spanish, Thai

格闘技の描き方

カラー原画の描き方

As expected, skill in drawing powerful, combat scenes showing judo,
karate, kendo, boxing, and other similar sports is an indispensable
element to sports manga. For that reason, this volume in the acclaimed
HOW TO DRAW MANGA series provides the reader with thoroughexplanations for drawing the martial arts and combat sports. This bookmethodically covers everything from basic movements to practicalapplications of the sports to actual manga scenes.

The media used for color genga (original drawings) are felt markers.
COPIC sketch markers are particularly popular, because they allow theartist to use a wide variety of styles and can be used with an airbrush.
This publication presents in great detail COPIC sketch techniques,giving consideration to suitability with the paper and even includes
techniques of combining markers with pastels and other media. It is an
unparalleled, innovative manual, proving excellent reference for the
beginner and professional alike.

Retail Price: JPY 1,500

36

Cool-looking characters only don't make a manga. The use andassembly of the frame effect all elements of the direction. In thisvolume, image, character, vocals and the direction of the frame arethoroughly explained.

Retail Price: JPY 1,900

37Visual Reference Books

Visual Reference Books

10 HOW TO DRAW MANGA

13 HOW TO DRAW MANGA

by K's Art
Paperback, English
128 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-0917-1
Rights sold: Italian, Thaiby Unkaku Koyama
Paperback, English
136 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1113-3
Rights sold: French

さあマンガを描こう

美少女スーパートーンテクニック

For people who want to start drawing manga, this book gives a goodoverall picture of what it requires. First, one learns what drawing tools
are needed, then how to use them, how to draw characters, and fill inthe tones. From there, one learns how to make it all look manga-like,and how to handle backgrounds. It's all here in this single volume.

This is a complete collection of tone techniques for drawing manga,from the fundaments to actual use. When drawing the expressions of acharacter, how should tone be used? This volume is full of knowledge
for gaining complete command of the use of tone.

Getting Started

Retail Price: JPY 1,165

11 HOW TO DRAW MANGA

Maids & Miko

Retail Price: JPY 1,400

14 HOW TO DRAW MANGA

Colorful Costumesby the Society for the Study of Manga Techniques
Paperback, English
152 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1214-8

by Tadashi Ozawa
Paperback, English
136 pages 10in. x 7in. (257mm x 182mm) Full color
ISBN4-7661-1186-9

衣服の描き方アルバイト少女の制服図鑑

In this volume, which targets all levels of manga artists, from those firststarting out to the highly advanced, explanations of techniques indrawing maid uniforms and the traditional dress of miko (maiden in theservice of a Shinto shrine) are provided along with copious amounts ofimages. Examples of explanations are those provided on the pieces
making up the uniform most commonly used in illustrations. This is aunique publication, focusing on maids and miko, a topic not previously
attempted.

This volume was inspired by the young women found working in cafes
and restaurants clad in those absolutely charming uniforms. Snowy
white aprons, and crisply starched dresses-haven't we all felt the urge
at some time to try these costumes out on our own, characters? Most
likely all artists involved in original character design have. This guidefeatures various popular uniforms and costumes and offers explanations
on details based on careful research on the actual dress. Select aninteresting uniform or costume to try on one of your own characters.

Retail Price: JPY 1,450

Retail Price: JPY 1,980

12 HOW TO DRAW MANGA

15 HOW TO DRAW MANGA

by Hikaru Hayashi
Paperback, English
128 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1206-7
Rights sold: Italian, Thaiby Kazuko Tadano
Paperback, English
132 pages 10in. x 7in. (257mm x 182mm)
79 pages in color,
ISBN4-7661-1138-9

ロボットの描き方

GIRLS' LIFE イラストファイル

In this book, Chapter 1 is divided into the different parts of the body,
starting with the head, explaining directions in designing the eyes ormouth, and then proceeding down towards the trunk and the hands
and feet. In Chapter 2, techniques in incorporating weapons, wings,
and other extras to the robot learned in Chapter 1 to create a new
design are explained. In Chapter 3, android designs are presented.
This book is indispensable to those creating manga with an interestin robots.

When designing characters, what a girl's room looks like and what small
items she possesses can be surprisingly difficult to imagine. What dogirls always carry around in their small bags? This volume answers thatquestion and more. This is the "show everything" resource on a girl'slifestyle. Six individual characters with distinct characters have beenused as the basis for revealing the private lives of girls.

Giant Robots

Retail Price: JPY 1,400

38

Super Tone Techniques

Girls' Life Illustration File

Retail Price: JPY 1,980

39

Visual Reference Books

Visual Reference Books

16 HOW TO DRAW MANGA

Guns & Military Vol. 1

by Ichiro Kamiya, with Shin Weda
Paperback, English
136 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1128-1
マニアックサイバー GUN ＆ミリタリー

Retail Price: JPY 1,980

18 HOW TO DRAW MANGA

Super-Deformed Characters Vol. 1
Humansby Gen Sato
Paperback, English
128 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1415-9
Rights sold: Spanish, French, Thai

チビキャラの描き方 人物編

Retail Price: JPY 1,400

It is no exaggeration to say that today one cannot discuss
Japanese manga techniques without touching on figure
stylization methods. In this book, we thoroughly explore this topic,
starting with the thought process and techniques used to draw a"chibi character" generated using such techniques. This must
read is chock full of advice on drawing "chibi chara" (superdeformed characters), which encounter in manga, anime, video
games, and other media.

19 HOW TO DRAW MANGA

Super-Deformed Characters Vol. 2
Animals
Paperback, English
128 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1416-7
Rights sold: Thai, French

チビキャラの描き方 動物・モノ編

Retail Price: JPY 1,400

17 HOW TO DRAW MANGAThis volume focuses on animals and (animated) inanimate
objects. It starts by introducing key points in drawing
animals in that delightful chibi character/ultra-stylizedmanner. The book also contains instruction on
anthropomorphism or how to make animated objects thatfrequently appear in manga and anime seem to move andtalk like human beings. Create your own animal or animatedobject characters while having fun looking at the abundantsample illustrations provided.

Guns & Military Vol. 2

by Ichiro Kamiya, with Shin Weda
Paperback, English
136 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1262-8

Even if you can draw characters, you cannot draw machines - this is the book foryou. For drawing various guns, accouterment, mechanics of combat planes andwarships we introduce the essentials for developing a basic knowledge. Apartfrom the trove of knowledge and data that makes up the pictorial materials, there
are the basics of character types and story concepts. Not only will this volume
become your brave ally you can also enjoy it as reading material and afountainhead of knowledge.

40

41Visual Reference Books

Visual Reference Books

20 HOW TO DRAW MANGA

23 HOW TO DRAW MANGA

by Hikaru Hayashi
Paperback, English
128 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1029-3
Rights sold: S panish, Thai, French, Italian

by Hikaru Hayashi
Paperback, English
128 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1033-1
Rights sold: French, Thai, Italian, Spanish

女のコの描き方バトルの描き方This unique book explains the female figure in the Japanese mangastyle and how to draw female manga characters covering everythingfrom the basic drawing techniques to their wide application.

Battle scenes are indispensable for drawing manga. Focusing on
Chinese martial arts, pro-wrestling techniques, Aikido and otherfighting arts, this book covers nearly every type of fighting scene thatappears in manga.

Female Characters

Retail Price: JPY 1,200

21 HOW TO DRAW MANGABISHOUJO - Pretty Gals

Retail Price: JPY 1,200

24 HOW TO DRAW MANGA

Occult & Horror

by Hikaru Hayashi
Paperback, English
128 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1034-X
Rights sold: Spanish, S-Chinese, French, Thai

by Hikaru Hayashi
Paperback, English
128 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1111-7
Rights sold: Spanish, French, German

美少女キャラの描き方

オカルトの描き方

Battle scenes are indispensable for drawing manga. Focusing on
Chinese martial arts, pro-wrestling techniques, Aikido and otherfighting arts, this book covers nearly every type of fighting scene thatappears in manga.

This unique guidebook and reference demonstrates the techniques for
evoking fear and eeriness and how to draw spooks, ghosts, and things
without an actual presence. The snow fairies and water nymphs ofJapanese lore, the representative apparitions and devils of Asian andEuropean countries are presented in the Japanese manga style. How
to draw their various expressions is also collected in this volume.

Retail Price: JPY 1,200

22 HOW TO DRAW MANGABISHOUJO Around the World

Retail Price: JPY 1,400

25 HOW TO DRAW MANGA

Bodies & Anatomy

by Hikaru Hayashi
Paperback, English
128 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1035-8
Rights sold: Spanishby the Society for the Study of Manga Techniques
Paperback, English
132 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-0916-3
Rights sold: Spanish, French, Thai, Italian

世界の美少女の描き方

からだの描き方Introducing BISHOUJO (beautiful girls) from various countries, thisvolume shows the trick for how to distinguish faces, skin color, andnational costumes. Also, the fashion sense of the BISHOUJO fromancient India and prehistoric times are also thoroughly explained.

A manga consists of showing characters' moves. One can learn todraw most manga-like poses and moves using this one book. The
secret is in following these anatomically accurate drawings shownin exploded view. Slightly erotic poses are also covered.

Retail Price: JPY 1,200

42

Illustrating Battles

Retail Price: JPY 1,480

43Visual Reference Books

Visual Reference Books

26 HOW TO DRAW MANGA

Making Anime

Putting Things in Perspective

Joint publication by Yoyogi Animation Gakuin & A.I.C.
Paperback, English
132 pages (32 pages in color) 10in. x 7in. (257mm x 182mm)
ISBN4-7661-0914-7
Rights sold: Spanish

by K's Art
Paperback, English
136 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-0920-1
Rights sold: Spanish, S-Chinese

アニメの描き方

パースの描き方This book, which was co-authored by the animation production
company, A.I.C., and Yoyogi Animation Gakuin, an animation institutepresents the minimum amount of required knowledge and maximum
amount of techniques necessary to produce original pencil drawings ina scene. It represents the main or "key" poses in an action by showing
the reader the work process up to the point where a finished animatedwork has been created.

Perspective is an inseparable part of every manga background. The
background gives the scene realism. This book uses one-point
perspective to teach simply how to draw buildings, diverging roads,
and various other scenes. Two-point and three-point perspectives arealso introduced along with how to draw standing crowds.

Retail Price: JPY 1,500

Retail Price: JPY 1,400

27 HOW TO DRAW MANGA

30 HOW TO DRAW MANGA

by Hikaru Hayashi
Paperback, English
128 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1030-7
Rights sold: S panish, Thai, French, Italian

by Ryo Toudo
Paperback, English
124 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-0915-5

Male Characters

男のコの描き方Retail Price: JPY 1,280

This book is a companion volume of Techniques for Drawing Female
Manga Characters focusing how to draw boys and young men. There
are many expressive techniques drawing boys and young men such as
moving scenes, fitting uniforms and expressing age, etc.

Pen & Tone Techniques

ペンとトーンのテクニック―マンガ入門

Retail Price: JPY 1,165

To excel as a manga artist, one must know how to draw with roundtipped pens, coupler pens and G-pens. Besides that, how to use
screen-tones, gradations, grainy tones and other double layering
techniques as well as paper cutting techniques are important elements
to acquire. This book focuses exclusively on those pen and tone
techniques using an easy-to-understand manga format.

28 HOW TO DRAW MANGA

31 HOW TO DRAW MANGA

by Hikaru Hayashi
Paperback, English
128 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1032-3
Rights sold: S-Chinese, Spanish

by Hikaru Hayashi
Paperback, English
128 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1112-5

Couples

ふたりの描き方Retail Price: JPY 1,280

In the world of manga, the couple is indispensable. Drawing men andwomen separately may not be difficult, but drawing them together is achallenge. Pairing various couples, this unique collection explains how
to draw couples from scene to goal, and form basic to finisheddrawings.

44

29 HOW TO DRAW MANGA

More about Pretty Gals

女のコの描き方 ②

Retail Price: JPY 1,450

This book shows the techniques for drawing very charming andwomanly enactment and fully explains a woman's capricious poses
and the expression of the bodyline. Also, clothes, accessories, makeup, and various other materials and how they rest on the body arethoroughly explained.

45

Visual Reference Books

Visual Reference Books

32 HOW TO DRAW MANGA

Mech. Drawing

by Katsuya Yamakami
Paperback, English
128 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1334-1
Rights sold: Italian
メカの描き方―基本描写から発想まで

Retail Price: JPY 1,400

From bicycles to robots and space stations, mechanical drawing can bedone with the use of just 4 elements (metal, glass, rubber, plastic). Once you
have learned the element expression techniques, all you need to do next is
accurately design the form and you've made a mechanical drawing! As you
can see, this book provides an easy-to-understand explanation of thebasics. In order to meet the expectations of the reader, this book introduces
all sorts of ideas to bring out the true potential of mechanical function as away to create fantastic mechanical drawings with a personal touch.

33 HOW TO DRAW MANGA

Costume Encyclopedia Vol. 1
Everyday Fashion
by Hikaru Hayashi, Go office & Kimiko Morimoto
Paperback, English
240 pages 10in. x 7.4in. (257mm x 190mm)
ISBN4-7661-1213-9
Rights sold: Thai

コスチューム描き方図鑑

Retail Price: JPY 2,400

In this volume, manga characters appear as models, and the bookillustrates aspects that serve as fashion points showing the charactersin various poses and angles. This volume boasts more than 4000
images. With this as reference, the reader should be able to design an
original costume with ease by combining the collars, sleeves, cuffs,
and other dress details provided.

34 HOW TO DRAW MANGA

Costume Encyclopedia Vol. 2
Intimate Apparelby Hikaru Hayashi, Go office & Kimiko Morimoto
Paperback, English
240 pages, 10in. x 7.4in. (257mm x 190mm)
ISBN4-7661-1217-2
Rights sold: Thai

コスチューム描き方図鑑 2

Retail Price: JPY 2,400

While one would think undergarments are standard fixtures on manga
characters, they can be unexpectedly tricky for artists to draw. This
book includes more than 4000 illustrations showing details of thesegarments worn on a figure in addition to a detailed history of intimate
apparel. Moreover, it enables the reader to make practical use of theillustrations provided to create easily their own fantasy costumedesigns. This volume is chock full of ideas ready for use!

46

35 HOW TO DRAW MANGA

Costume Encyclopedia Vol. 3
Sexy Sports Wear
by Go office, Hikaru Hayashi & Kimiko Morimoto
Paperback, English
240 pages, 10in. x 7.4in. (257mm x 190mm)
ISBN4-7661-1424-8
Rights sold: Thai

コスチューム描き方図鑑 3

Retail Price: JPY 2,400

This collection of sports-related uniforms applicable to all fields of art,
including manga, book illustration, and animation, is full of sexy offshootcostumes such as race-queen and cheerleader uniforms. Featuring
more than 3000 images, this volume presents sports uniforms from awide range of angles. To boot, the end of the book also includes a
discussion of basic uniform structure and design. A handy collection ofillustrations-it's amazing something like this was not published earlier.

36 HOW TO DRAW MANGA

Animalsby Hikaru Hayashi
Paperback, English
140 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1115-X
Rights sold: Thai
動物の描き方Retail Price: JPY 1,400

Based on the concept of learning to draw animals by starting with asingle line (head and backbone), this volume provides tips on drawing
animals without having to go through the steps of practicing
complicated skeletal and muscular structures. The book faithfully
traces techniques from drawing, realistic images to techniques ofdeformation used to make figures appear cute and cuddly. This book is
an optimal basic reference for those involved in manga, illustration,
animation, and the fine arts, as well as prospective manga artists.

37 HOW TO DRAW MANGA

Macromedia Flash Techniques
Illustrating Bishoujo Characters
by Aki Ito
Paperback, English
144 pages 10in. x 7in. (257mm x 182mm) Full color
ISBN4-7661-1393-4

美少女 CG FLASH ワンダーテクニック

Retail Price: JPY 2,200

You've probably heard before that FLASH is something used to make lively,interactive, web-based interfaces or animated movies. FLASH is certainly well
suited for those applications, but did you know you could use it to createcomputer graphics that put Photoshop to shame? FLASH-based Bishoujo drawing
techniques are quite advanced, and in this book we'll show you the complete,essential, start-to-finish techniques of six pioneering FLASH masters. We've
literally stuffed the pages with tips on everything from how to draw with FLASH to
how to make your Bishoujo cuter. At the end of each section, you'll find a gallery
showcasing each artist's work.

47

Visual Reference Books

Visual Reference Books

38 HOW TO DRAW MANGA

Ninja & Samurai Portrayal
by Team Esaka
Paperback, English
136 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1502-3
Rights sold: Spanish, Italian

時代劇キャラを描こう！

41 HOW TO DRAW MANGA

Costume Encyclopedia Vol. 4
Kimono & Gowns
by Go office, Hikaru Hayashi & Kimiko Morimoto
Paperback, English
240 pages, 10in. x 7.4in. (257mm x 190mm)
ISBN4-7661-1671-2

Retail Price: JPY 1,600

コスチューム描き方図鑑 4

Remember those super slick samurai and ninja that we see gracing
manga, anime, and movies? Have you ever tried to draw one on yourown, only to discover you have nothing to use as reference? You wantto draw a samurai, but you're not sure how the hair should be handled,or how he wields his sword. And, exactly what sort of clothing did ninja
really wear? Questions, questions, questions. Well, we created thisvolume, which introduces characters appearing in historical manga,anime, etc. in a fun format, to help out such struggling artists. At theend of the book, characters designed for anime or manga use appear.
Check out this book and create your own historical characters!

Kimono and gowns appear elaborate and intricate, but their basic forms are
actually quite simple. All kimono share a single, basic design, while gowns
may be generally arranged into three groups. Using a little ingenuity tomodify these basic designs allows the artist to generate a myriad ofvariations. This volume is crammed full of tips in how to tweak basic kimono
and gown designs. The reader will find more than three thousand figure
poses useful in the creation of new manga, illustrations, and fashion designs.

39 HOW TO DRAW MANGA

Creating Stories

by Junichi Sugamoto
Paperback, English
140 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-0919-8
マンガの創り方 ストーリー篇

Retail Price: JPY 1,400

Which one comes first, the story or the characters? Without theessential story, the vibrant illustrations at which you have excelled withthe aid of the HOW TO DRAW MANGA series, won't become a manga. It
was once true that creating characters was the key element for amanga. Now, even if the illustrations are less than spectacular, thestory is the key element. This unique book concentrates on thefundaments of making a manga.

Retail Price: JPY 2,400

46 HOW TO DRAW MANGA

A to Z: Understanding All of the
Basics of Manga Creation
by Sanae Narita
Paperback
160 pages 10in. x 7.4in. (257mm x 190mm)
ISBN978-4-7661-2204-6
Rights sold: German, Russian

やさしいマンガの描き方

Retail Price: JPY 1,800

This is a primer that teaches how to draw manga. It comprises six
chapters, the first of which covers the necessary materials and tools,
the second discusses how to draw figures, the third covers theprocess, the fourth chapter teaches how to draw backgrounds, the fifth
discusses character design, and the sixth explains how to construct amanga story. Pick up this volume and try your hand at creating amanga with impact.

40 HOW TO DRAW MANGA

Dressing Your Charactersin Suits & Sailor Suitsby the Society for the Study of Manga Techniques
Paperback, English
176 pages 10in. x 7in. (257mm x 182mm)
ISBN4-7661-1036-4

衣服の描き方 スーツ・セーラー服篇

Retail Price: JPY 1,450

The feel, thickness and solidity of material and its drape cannot be
distinguished. Separated and explained by pose, movement, and angle,
the approximately 800 plates in this volume introduce how to draw theever-present suit and sailor suit.

48

49

Visual Reference Books
Great for setting

ga, Illustrations,the scene in Man

Visual Reference Books

HOW TO DRAW MANGAA Basic Scale Reference Book
for Characters and Objects
Public Spaces

and Animations.

for
Reference Book
A Basic Scale d Objects
Characters an
Gate 120 cm/3’-11”g
Universal Publishin ”,

cm/5’-4
For a height of 162
cm/2’-11”
seated height is 89

Public Spaces

158 cm/5’-2”

Principles

Alluringof
Characte
Poses rby Universal Publishing
Paperback
176 pages 10in. x 7.4in. (257mm X 190mm)
ISBN: 978-4-7661-2436-1
Rights sold: German, French

cm/5’,For a height of 152
cm/2’-7”.
seated height is 83

Standing

Bars

Retail Price: JPY 2,000

71 cm/28”.

of the walls,
arrangement has a certain
below. The restaurant thatarestaurant ofis shown
and Café
you drawa modern
for dinnerstylerestaurant, foods…. The
Restaurant serves simple mealsal and elegant. Whenan-style”
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popular

350 cm/11’-5”

110 cm/3’-7”

60 cm/23.5””~
120 cm/3’-11
200 cm/6’-7”

Bar Stool

Length: 469

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are slightly
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35 cm/13.75~
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90 cm/35.5”

170 cm/5’-

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70cm/

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Height16 cm/6.2 :5”

cm/5’-

7”

Car height
152 cm/5’ :”68 cm/26.75

80 cm/31.5””

45 cm/17.75~
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55 cm/21.75

47

76
72 cm/
28.25””~
35 cm/13.75”
40 cm/15.75~
42 cm/16.5””
45 cm/17.75

46

When artists who draw Manga and illustrations think,“I want to draw such-and-such a scene,” they
purposefully give special consideration to the size ofeach object in the scene and draw those objects
together with a character in order to depict the scene
more realistically. For example, if they intend to draw acharacter getting on a bus, the size of both the bus
and the character must be drawn to the appropriate
size. In addition, artists must consider how big theyshould draw the seat in which the character sits? This
book describes the size of backgrounds and objects inpublic spaces that frequently appear in Manga andillustrations by comparing them to the size of a humanfigure. It is a “practical scale encyclopedia” that willallow you to draw well-balanced Manga andillustrations.

マイク

横向きマイクの握り

第二関節の流れす。マイクを構えて歌うことでれで、マイクの持ち方も様々でカラオケでの歌い方は人それぞ。

させ元気

全身を大きく躍動り

さり気ない手の握す。

いっぱいに歌いま

つと、ひ

上げます。

シャウトして歌い上げます。

感情を込めて歌いのようなと昔前のアイドルす。

なポーズになりま

脇をしめてかわいらしく。

私服・ミニスカート

つずらし、指の角度を少しず

ミニスカ
ートは腰
の丸みに
に演出さ
フィット
れます。
する部分

つくると、

人差し指に隙間をなります。

決まった持ち方に

と、はた

めく裾が

１年生
座りポー

脚にピッ

。

あること

ズの場合

タリまと

手を腰に構えます

で、腰つ

きや太も

もが魅力

的

コスプレ

は、スカ

わりつき

ートが

ます。

チャイナドレ

体にフィ

スリット

ス

ットし、

からのぞ

脚と胸を

く生脚が

強調し、

映えます

161
160

３年生
スカート

すことで

クシーに

の裾の影

太ももに

なります

を太もも

立体感が

。

に落と

出てセ

アニメキャラ

衣装のか

わいらし

アップさ

さと適度

せます。

な露出

２年生

Great for setting the scene in Manga,

スカート

がピッタ

ためきま

Illustrations, and Animations.

はウエス

リして、

す。

トから腰

腰幅から

幅まで

裾がは

088

A Basic Scale Reference Book for
Characters and Objects

メイド服

。

“Contrapposto,” a visual arts concept in which human figures
are drawn standing with most of their weight on one foot,began in ancient Greece and was inherited first by ancient
Rome and then Renaissance Europe. “Contrapposto” teaches
you the secret of drawing completely animated and attractive
characters by concentrating on something other than theirfaces and expressions. In particular, drawing a character
putting weight on one foot gives that character a more
dynamic or, alternatively, a more relaxed appearance. Let’s
dramatically transform your drawings using “contrapposto”.

フリルで
かわいら
しいセク
スカート
シーさを
の裾とオ
演出。
ーバーニ
にある肌
ーソック
部分（絶
スの間
します。「コント 対領域）で悩まし
さを出
ラポスト
力がアッ
」のポー
プします
ズで魅
。

089

Drawing imag
weapons anD inary
Mecha-girls
all about mecha-girls: From
hanDguns

Universal Publishingto space battleshipsHOW TO DRAW MANGA
Drawing Imaginary Weapons and Mecha-Girls
From Handguns to Space Battleships

Daily Life

By Universal Publishing
Paperback
176 pages 10in. x 7.4in. (257mm X 190mm)
ISBN: 978-4-7661-2453-8

By Hideki Matsuoka
Paperback
168 pages 10in. x 7.4in. (257mm X 190mm)
ISBN: 978-4-7661-2484-2
Rights sold: German

キャラとモノの基本スケール図鑑 パーソナル編

Retail Price: JPY 2,000

空想武器とメカ少女を描く

Retail Price: JPY 2,000

たてないのがマナーです。

を使います。和食とは違い音を❖ 洋 食 基本的には、ナイフとフォーク
16 ～ 18

15

19

スープ皿

バターナイフ大皿

メインディッシュ
23

～

18

20
12

12

04

19

ティースプーン

デザートフォーク

ナイフ

食べる

小皿

５

中皿

家庭で「今夜は洋食！」

豆知識というときの配膳例

身支度をする①（サニタリースペース）サニタリースペースには洗顔時などに使う道具のほか、細かいものが多いです。
生活感を出すためにしっかり描き込んでいきましょう。
（基本単位：cm）

ムライス、
洋食といえばカレーライスにオライ……こ❖ サニタリースペース
ハンバーグにコロッケ、エビフ

ナイフで切る

顔を洗う

た西洋風の
他人の視線を気にしない分、リビング以上
れらは日本で独自に進化してきに素の表情が出やすい場所です。女性ならクレンジング剤、男フレンチや日本料理です。下図は本格的な性ならシェーバーなど個人で使うものが置かれています。最近は化粧水を使う男性も増えています。
イタリアンの店で出されるコース料理ではなく、ファミレスあたりの食事風景です。
照明

スープを飲む

93

鏡
183
トレイ

81 90

スイッチ

コンセント

肉

45

183 cm

サラダ

112

81

113

パン

57

57

75

ハンドソープ

81
５

うがい用
のコップ
物入れ

低くなっています。

洗面ボール

石 鹸

90

洗面ボールの前は、少し

50

Retail Price: JPY 2,000「コントラポスト」になります

両手でマイクを持で魅力をThis is a sequel to the much-discussed innovative and practical firstedition. In this book, which takes daily life as its focal point, you willlearn to consider the appropriate size of various everyday objects. It isa scale reference work that allows you to draw appropriately sized
objects by comparing them to the size of a human figure. In
particular, this book goes so far as to touch closely upon therelationship between an object and the size of the hand holding it. For
example, between a plastic bottle and a hand. You might think thatthe size of a plastic bottle cap differs depending on the size of theplastic bottle, but in reality bottles use the same sized caps. Though
the size of the plastic bottle may vary, what is really important when
you draw one is to capture the appropriate size ratio whileconsidering overall balance. This book will teach you how to doexactly that with objects that you touch frequently in your daily life.

絵になるキャラポーズの法則

You have drawn a lot of girl characters and, though you areable to draw their faces in a pretty manner, they do not seemto be complete. It might be the character’s pose that is
spoiling everything. Do you know why fashion models look sofabulous? They have beautiful figures to begin with of course,
but they use “contrapposto” as a technique applied to theirposing in order to make themselves even more beautiful.

77

HOW TO DRAW MANGAA Basic Scale Reference Book for
Characters and Objects
Daily Life

By Tatsuya Ihara
Paperback
176 pages 10in. x 7.4in. (257mm X 190mm)
ISBN: 978-4-7661-2485-9
Rights sold: German

Basics of
Poses Th Epoch-makingroContrapp ugh Appliedosto

キャラとモノの基本スケール図鑑 パブリック編.
iPhone 11.5 cm/4.5”

HOW TO DRAW MANGA
Principles of Alluring Character Poses
Basics of Epoch-making Poses
Through Applied Contrapposto

８

７

15
８

This is a must-have book for drawing the cool imaginary weapons and cutegirls that appear in computer games and the world of science fiction. Mecha
might seem complex at first sight, even though its foundation is derived from a
simple cube. However, by simply adding ingenious lines to circles and squares
you can give depth and a three-dimensional feel to these shapes. This bookintroduces the clues you need to invent your own imaginary weapons, and theskills to draw them, by referencing the actual shapes of various weapons that
already exist. In the end you will learn to add a weapon of your own invention
to a girl character. With this book you will greatly expand the variety of girls you
can draw wearing power suits and weapons.

s ect i o n

03

d raw i mag i naryw eapo n s an dm echan i cal g
i rls

軽装備の女の子たち

ビームライフルスナイパーアサルトライフル ＋ ハンドガン

］
［上から
ます。
ンドバー
ーがあり
左手ハ
で握るバ

s ect i o

n

02

d raw

i mag i naryw eapod m echann s an

が、
には左手
般的です
大きな銃
るのが一
、
上から握
定なので
持てる設 てみました。
「軽く」
る絵にし
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i cal g

を描こう
SF巨大銃

］
［下から

と親指で
下からだ

ボタンが

。
押せます

ミサイルランチャー

レールガン

92

る
肩にあて

１. 実弾

系の巨弾

る
脇にあて
へ）
から後ろ
（脇の下

銃

すが、
きな銃で
とても大
体に
が
こちらは
ップ装着
パワーア
るので、
。
されてい
収します
反動を吸

93

ます。

分散し
、反動を

を体に固定しいろんな部分

41

可動部分
いろいろ

す。
がありま

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60

64
65
40

51

Visual Reference Books

Visual Reference Books

HOW TO DRAW MANGA
Shoujo Pose Resource Book 1:
Dressing Charactersin School Uniforms

HOW TO DRAW MANGA
Various Styles of Robots andPowered Exoskeletonsby Kasumi Kaworu
Paperback
176 pages 10in. x 7.4in. (257mm X 190mm)
ISBN:978-4-7661-2323-4
Rights sold: S-Chinese

by Go office
240 pages 10in. x 7.4in. (257mm X 190mm)
ISBN:978-4-7661-2174-2
Rights sold: French, Italian

ロボットを描く

キャラポーズ資料集 女のコの制服編

Retail Price: JPY 2,000

Retail Price: JPY 2,400

Robots often appear in Science Fiction Manga. One tip for drawing them well is
to pay attention to the boxes and connection points that make up the joints.
This book will explain how to draw robots and powered exoskeletons, from thebasics all the way to real-world application, by using sample drawings withspecific characteristics. Also, this book will introduce variations on manydifferent mechanical parts that will prove indispensable when you draw yourown original robots and powered exoskeletons.

In manga, it is necessary to know how to draw various poses.
There are a wide variety of books concerning poses available,
but you cannot see the body line when looking at a book ofposes with clothed figures. Also, by looking at a book of naked
poses, you cannot grasp the positional relationship between
clothes and body parts. This book comments on and compares
over 1000 poses of girls dressed in school uniforms andswimsuits, while providing easy to understand texts andillustrations that explain the relationship between body andclothing. By making clear the positional relationships between
the female body parts - shoulder, chest, hips, groin - andclothing - the collar, the hem, the pocket - you can draw manga
characters that are much more animated.

HOW TO DRAW MANGA
Manga School Vol. 2, Character Design
by Ryo Hirata
Paperback
168 pages 10in. x 7.4in. (257mm x 190mm)
ISBN978-4-7661-2166-7
Rights sold: Korean
マンガの学校 2 キャラクターの描き方

Retail Price: JPY 2,000

This book discusses how to conceive characters’ “design.” While producing
skillfully drawn artwork and creating skillfully designed characters are twodifferent things, if you, the creator, lack the basic artistic techniques, then you
will find yourself unable to translate what you have inside your head onto paper.
This volume discusses basic art techniques and theories that you will need to
draw proficiently in Chapter 1. Chapter 2 covers techniques that will allow you
to portray your characters in a more appealing fashion. This chapter goesbeyond discussing personal preferences or sensory portrayals, such as how tomake characters “cute” or “attractive,” and rather offers copious explanations
on the roles and functions of various characters within a given manga story.

Samurai & Ninja
Action Scene Collection
by HOMEROOM
Paperback, English
176 pages 10in. x 7in. (257mm x 182mm)
ISBN978-4-7661-1670-4
実写版 アクションポーズ集

Retail Price: JPY 2,800

Period works with a historical flavor are currently all the rage in the comicand game worlds. Realizing the interests of today, we bring to our readers
this photo collection featuring samurai and ninja action scenes. This
volume comes chock-a-block with samurai in formal attire, samurai
wielding spears, ronin, public officials, okappiki (informants, undercoverpolice), master swordsmen Yagyu Jube'e and Miyamoto Musashi, theShinsen-Gumi police, the yamabushi Buddhist mountain priests, ninja,
and a host of other characters from the past in a wide variety of usefulposes.

52

HOW TO DRAW MANGA
Shoujo Pose Resource Book 2:
Actions in Everyday life
by Go office
240 pages 10in. x 7.4in. (257mm X 190mm)
ISBN:978-4-7661-2203-9
Rights sold: French, Italian
キャラポーズ資料集 女のコのからだ編

Retail Price: JPY 2,000

Using over 1000 photos, this book thoroughly analyzes andexplains the face, body shape, and structure of girls as they
appear in manga, illustrations, etc. This is not just a simple bookof poses. It is an “Illustrated Reference Book of the Human Body
for Artists.” This book will show you how to polish your drawing
skills by projecting an image onto the body, from above, of thefollowing imaginary lines: the Median Line (captures the
direction of a body), the Tectonic Line (captures the inclinationof a body) and the Center-of-Gravity Line (captures the center ofgravity). This book contains many additional important tips toimprove your overall drawing ability.

53Art Book

Art Book

Drawing Methods for Character Illustrations
that Change Impressions – Using Art Materials

FLAT-POP ART STYLE ILLUSTR ATIONSThis collection of illustrations features 12 popular up-and-coming
illustrators with over 550,000 total followers on X.

Using Art Materials

Drawing Methods for Character
Illustrations that Change
Impressions
Con Cojima

This book introduces the concept of, “How to draw illustrations that fully
utilize the art material characteristics” for those who find it difficult touse analog art materials. It showcases the characteristics of twelve typesof analog materials and how they can be utilized in the production ofillustrations. In addition, you will find explanations on how differences in
impressions can be achieved based on combinations of analog materials.
Everything is presented in a “making-of” format.
Author Profile

Renowned for illustrations using various analog art materials such as
watercolor pencils. List of publication: Drawing with Watercolor Pencils
Ultimate Manga and Illustration Lessons (Graphic-sha Publishing)54

Con Cojima
160 pages
257 x 187 mm
Paperback
Retail Price: JPY 2,000
978-4-7661-3839-9
画材で印象を変えるキャラクターイラストの描き方
Rigths sold: T-ChineseThis book is an anthology focusing on "flat coloring (anime-style coloring)"
as its main theme. It showcases illustrations with excellent pop art styles
and compositions and includes beautiful illustrations by 12 talented andemerging artists. Additionally, this wonderful book presents illustrationmaking processes by two artists and interviews with featured illustrators.
Contents[Featured Artists]

Nekopota (X: @lllillli08 / 63K followers)

Kurumitsu (X: @krkrkr32 / 71K followers)

Omura Village (X: @omura06 / 10K followers)

Graphic-sha Editorial
Department
176 pages
257 x 187 mm
Paperback
Retail Price: JPY 2,200
978-4-7661-3877-1
FLAT-POP ART
STYLE ILLUSTRATIONSMagotsuki (X: @haruno_168 / 89K followers) Furushima Kon (X: @concon38 / 2K followers)
masumot (X: @matumot12 / 86K followers)

Nishinoda (X: @nishinoda / 18K followers)

Gaako (X: @Gaako_illust / 64K followers)

Atori (X: @hizani_ya / 6.8K followers)

3° (X: @n79oqc3Yja6JLOF / 67K followers)
Lazoo (X: @lazool_721 / 30K followers)• Illustration Making • Interviews

PONKO (X: @PONKO517 / 44K followers)• Work Index

55

Art Book

Art Book

A Collection of Surie Works: Whispering Songs

Pandas, Sometimes Polar Bears

A collection of 150 modern and traditional style illustrations
inspired by 13th-century Japanese poetry.

A collection of illustrations by a panda loving watercolor artist.
Sometimes

Pandas,Polar Bears
Ai Nakamura

A Collection of Surie Works:

Whispering Songs

You're guaranteed to be delighted by the adorable gestures and movements ofthe pandas found in these original illustrations. Occasionally, polar bears makean appearance too. The book includes approximately 130 illustrations. There iseven a sheet of stickers included!

Ai Nakamura
144 pages
195 x 150 mm
Paperback
Retail Price: JPY 1,700
978-4-7661-3876-4
パンダ、ときどきしろくま

Polar Bear, Sometimes Panda Bears

Overflowing Cuteness – A Collection of Watercolor Works

POINT• A collection of 150 modern and traditional style illustrations inspired by 13th-century Japanese poetry.

Polar Bear, Sometimes
Panda Bears• X (Twitter) followers:
over 80K
Traore Issa

• This book can actually be enjoyed as a graphic novel because it includes the waka (classical shortJapanese poems) that served as inspiration for the artwork.

This collection, which is mainly centered on the artist’s interpretation of all
100 poems from Ogura Hyakunin Isshu (compiled in 1235), showcases over
150 elegant and traditional-style illustrations inspired by Japanese classicalliterature. It also includes commentary on the work and explanations
regarding the creative process.
Ogura Hyakunin Isshu: In the 13th century one hundred of Japan’s finest
waka poems were selected. It is still popular in Japan today through karuta(a Japanese traditional card game).

56

Surie
176 pages
182 x 164 mm
Paperback
Retail Price: JPY 2,300
978-4-7661-3790-3
ささめうた すり餌作品集

58

Ai Nakamura

自慢のお庭

58

This book contains a collection of watercolor painting by polar bear lover
and watercolor artist Ai Nakamura. It contains more than one hundredof Nakamura’s watercolor artworks.

59

Ai Nakamura
195 pages
195 x 148 mm
Paperback
Retail Price: JPY 1,600
978-4-7661-3657-9
しろくま、ときどきパンダ

57

Art Book

Art Book

Ken Matsuda Artworks

Pixel Vistas
A Collection of Contemporary Pixel Art

Ken Matsuda, a topical illustrator who uses vividly colored pens andwatercolors to draws animals and plants symbiotically, has his firstcollection of works presented here.

Ken Matsuda
160 pages
297 x 210 mm
Paperback
Retail Price: JPY 2,300
978-4-7661-3332-5
マツダケン作品集

This book presents an overview of pixel art, as well as acollection of works and interviews from fifty leading, globally
active, pixel art creators.

Graphic-sha Publishing
256 pages
257 x 182 mm
Paperback
Retail Price: JPY 2,700
978-4-7661-3272-4

ピクセル百景Rights sold: T-Chinese,
KoreanWater, Hands and Eyes

Celebration of ColorKen Matsuda Art Work II

Yuta Toyoi (1041uuu) Pixel Art Works Collection

Celebration of ColorKen Matsuda Art Work II

Water, Hands and Eyes
Yuta Toyoi (1041uuu) Pixel Art Works Collection

This is the second volume of a collection of works by the popular social
media illustrator Ken Matsuda.

58

Ken Matsuda
194 pages
210 x 297 mm
Paperback
Retail Price: JPY 2,700
978-4-7661-3664-7
千彩万華 マツダケン作品集Ⅱ

Artist Profile

Born in Fukushima prefecture in 1990. Illustrator. He mainly creates
animated GIFs of landscapes made with dots and publishes them onsocial media.
X: 80.9K Followers

Yuta Toyoi

160 pages
252 x 182 mm
Paperback
Retail Price: JPY 2,300
978-4-7661-3746-0
水と手と目
豊井祐太（1041uuu）
ピクセルアート作品集

59Art Book

Art Book

A Collection of Works by the Artist Tsukku:

MYSTERIOUS: JAPANESE STYLE ILLUSTR ATIONS

Kakurigami in the Village of Beasts
A Collection of Works by the Artist Tsukku:
Kakurigami in the Village of Beasts

Showcasing Female Artists’ Delicate Brushwork
and Expression

A Bewitching yet Nostalgic Japanese Fantasy

MYSTERIOUS

This book contains works by twelve up-andInterwoven among the fantastical story of “TheVillage of Beasts” are approximately one hundred
beautiful illustrations – some of which were drawn
specifically to match the story.

Tsukku160 pages
257 x 182 mm
Paperback
Retail Price: JPY 2,300
978-4-7661-3699-9

獣の里のかくり神 つっく作品集
Rights sold: T-Chinese, Russian

coming illustrators under the main theme of“Japanese world view illustrations that have asense of mystery.”Graphic-sha Publishing
176 pages
257 x 182 mm
Paperback
Retail Price: JPY 2,000
978-4-7661-3632-6

妖し JAPANESE STYLE ILLUSTRATIONS
Rights sold: S -Chinese, T-Chinese,
Russian

X: 22K Followers

A Collection of Illustrations: Flowers and Girls

HIGH FANTASY STYLE ILLUSTR ATIONS

Showcasing Female Artists’ Delicate
Brushwork and Expression

This book is an illustrated anthology with “Flowers& Women” as its main theme. It contains beautiful
illustrations by twelve up-and-coming artists.

60

Graphic-sha Publishing
176 pages
257 x 182 mm
Paperback
Retail Price: JPY 2,000
978-4-7661-3684-5

百花繚乱 FLOWER and GIRLS STYLE
ILLUSTRATIONS
Rights sold: S -Chinese, T-Chinese,
RussianAbsolutely Full of “Western Fantasy”
Style Illustrations!

This volume contains beautiful and spectacular illustrations by sixteen
artists, each of whom depict the fantastic and magnificent world of
fantasy in their own captivating way.

Graphic-sha Publishing

176 pages
257 x 182 mm
Paperback
Retail Price: JPY 2,000
978-4-7661-3636-4
幻想世界
HIGH FANTASY STYLE
ILLUSTRATIONS

61

Art Book

Art Booknatsuki Artworks

Shinsuke Yoshitake Sketch Collections: A Single Frame of an Ordinary Life

Delicashi Taiso
Taiso-

Coloring Stylena

Shinsuke Yoshitake Sketch Collections

A Single Frame of an Ordinary Life

Delicashi Taiso-

tsu

ki

By Shinsuke Yoshitake

Artworks

This book offers over one hundred of natsuki’s creations. It includes
illustrations for the Yatagarasu series (author: Chisato Abe, publishedby Bungeishunju Ltd) and Fukuro no tsuki (author: Emeru Komatsu,
published by K ADOK AWA) as well as brand new illustrations entitled
Hyakki yagyo no sekai (The World of the One Hundred Demon Nocturnal
Parade).

natsuki

160 pages
297 x 210 mm
Paperback
Retail Price: JPY 2,300
978-4-7661-3508-4
名司生 Art Works
Rights sold: S-Chinese

The Illustrated Guide to Rabbit Language

This is a collection of illustrations independently published during
the early career of Shinsuke Yoshitake, now a popular children’s bookauthor. Yoshitake creates illustrations based on a scene or an action that
occurs in our everyday lives.
English sample pages are available.

Shinsuke Yoshitake

294 pages
182 x 130mm
Paperback978-4-7661-2899-4
デリカシー体操
Rights sold: S-Chinese, T-Chinese, Korean

Numerology Through MANGA – Self-reference Manual

Celebration of ColorKen Matsuda Art Work II

The Illustrated Guide to

Rabbit Language
Schinako Moriyam

10,000+

Numerology

2

Through MANGA

Suhi Number 2 Thought Patterns

Modest Personality that Always
Puts the Other Person First

Self-reference Manual

10,000+Glad youshared things
you like withme…!

there are always
these types ofconflicting opinions.

In the minds ofthose who have
Suhi Number 2,

Yes, yes
I understandcopies soldUgh, it’s
so tacky.

Let’s put
this on!!

Nice

Thud

copies soldMaybe I’m wrong tothink it’s tacky...

you sometimes

But…

discredit your own
opinion.

Since you put theother person’s opinion
before your own,

Is it Ok?

That’s okay, not everything has to be so black and white!

name:FutabaSuhi Number 2 is a good listener who sympathizes with the other personand stays close to that person. Because of its gentle nature, people whohave this number are easily repulsed when spoken to strongly. They also
give priority to others’ feelings, especially those they like. Although you
may appear to lack confidence, this is because you are so considerate ofothers. The key word for Suhi Number 2 is “acceptance,” so it is okay if
you can’t assert yourself clearly. If there is something you like, your daily
life is all about that thing. However, if there is something you dislike, you
don’t want that thing in your sight. That can be quite a surprise to thosearound you. This dissonance is the charm of Suhi Number 2: modest but
emotionally honest.
Keywords for Suhi Number 2
Connection, Cooperative, Empathic, Yin-yang, Middle, Mediation,
Ambiguous, Feminine, Passive, Introverted, Support, Emotional,
Romantic, Good listener, Dividing, Supportive, Accepting

Accept yourinternal thoughts

no tIt’sactlyex .
me

It will be easierthat way.

Uncertainty

I appreciate yourthoughtfulness,but I’m not sure if
Happy I want to put it onright now ......
Can I keep itthough?

I wanresp t toothe ectpref rs’
eren
ces.

Okay!!

Express bothfeelings as theyare.

Commentary
If you are a Suhi Number 2, you are always trying to fit in with others. Even when you are uncomfortable,
you tend to blame yourself and lose sight of your own opinions. One reason why you doubt yourself,
or are not able to make clear decisions, is because you have opposing views floating around in yourmind. A Suhi Number 2 cares equally for their feelings and the feelings of those around them. Becauseof your caring nature, you tend to put the other person first. But if you put others first to often, it’llcause emotional turmoil. So, just allow yourself to find balance. You don’t have to force yourself to see
everything in black and white. It is recommended that you tell others that you have opposing viewpoints
and admit that your feelings are genuine too.

22

This rabbit-replete picture book for all ages is brimming with adorable
references to rabbits from around the world.
Proverbs about Rabbits from: Spain, Germany, France, Finland, Poland,
Ukraine, Komi Republic, Turkey, China, Korea, Mongolia, Hausa people,
Senegal, Thailand.
English sample pages are available.

62

Schinako Moriyama

144 pages
182 x 128 mm
Paperback978-4-7661-3462-9
うさことば辞典
Rights sold: S-Chinese,
T-Chinese (7th Printing)People have two kinds of numbers, their Life Path Number (LP) andtheir Birthday Number (B), both of which reveal thought patterns. This
book carefully explains the characteristics and properties.
X: 12K followers

23

Tsuzuri Masumoto

240 pages
210 x 148 mm
Paperback
Retail Price: JPY 1,500
978-4-7661-3650-0
マンガで読み解く数秘占い〜私の取り扱い説明書〜
Rights sold: French

63Graphic-sha Publishing Co., Ltd.
1-14-17 Kudan-kita, Chiyoda-ku, Tokyo 102-0073, Japan
Tel: +81-3-3263-4318

Contact
uri@graphicsha.co.jp(Selling rights team)
Front Cover artwork 'mess' from “FLAT-POP ART STYLE ILLUSTRATIONS”
Illustrator: Gaako
Catalog design: Shinichi Ishioka
Printed and bound in JapanAll details are correct at time of going to press and are
subject to change without notice.
HP: https://www.graphicsha.co.jp/foreignrights.html: @Gsha_int /: @graphicsha_international_div: Graphic-sha Publishing Co., Ltd. International Department