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Epilepsy Warning
A very small percentage of individuals may experience epileptic seizures when exposedto certain light patterns or flashing lights. Exposure to certain patterns or backgrounds
on monitors or television screens or while playing games on a computer may induce anepileptic seizure in these individuals. Certain conditions may induce undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you,or anyone in your family, has an epileptic condition, consult your physician prior toplaying. If you experience any of the following symptoms while playing a CD-ROM
game---dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation,
any involuntary movement or convulsions---IMMEDIATELY discontinue use and consult your physician before resuming play.

ESRB RatingThis product has been rated by the Entertainment Software Rating Board. For information about the ESRB rating, or to comment about the appropriateness of the rating,please contact the ESRB at 1-800-771-3772.

Visit Sega's Internet Sites At:
Web site: http://www.sega.com
CompuServe: GO SEGACONTENTS
Introduction

3

System Requirements

4

Getting Started

5

Basic Controls

7Game Menu

8

Options

9

Help

9

Save Game Feature

10

Play as sonic or Tails

11

Goals

12

Sonic Super Moves

14

Knuckles Signature Moves

15

Power-ups

16

Special Stage

18

Spring Barrier

19

Bonus Stages

20

Two Player Mode

21

Sonic Super Play Tips

22

Sonic Screen Saver

24

Credits

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THREE SEGA HEROES, THREE CLASSIC ADVENTURES, THREE TIMES THE SONIC action.

At your fingertips are the worlds most famousvideo game characters, in their most incredibleadventures. All yours to play. Only question is,which game will you play first?
Sonic 3: Play as Sonic or Tails (or both) and infiltrate themysterious Floating Island, home of the magical Chaos Emeralds and the sinister Dr. Robotnik and his evil Badniks.
Sonic & Knuckles: Team up with Knuckles and thwart the sinister
Dr. Robotniks plans to possess the Master Emerald. Can you savethe Floating Island, while keeping the over-eager Echidna off yourback?

SYSTEM REQUIREMENTS

Operating System:

Windows® 95/98

Minimum CPU Type & Speed:

486 DX4 100Mhz-Pentium®
processor, 75 Mhz recommended

Memory:8 MBGraphics:

SVGA, 256 colors

Sound Card:Sound Blaster 16 or compatible

Optional:

Keyboard, game pad, andjoystick

Sonic 3 & Knuckles: Play all three Sega heroes and battle yourold nemesis the sinister Dr. Robotnik with access to all 12
Zones, Super Stages and Bonus Stages.

3

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GETTING STARTEDSONIC & KNUCKLES COLLECTION
runs in Windows 95/98 only.
To play SONIC & KNUCKLES COLLECTION in Windows 95/98, follow
these steps:

STB (www.stb.com), #9(www.nine.com), SIS (www.chips.com), or
Matrox Millineum (www.matrox.com), youwill need to download special direct x
drivers from their website.
If you do not wish to install SONIC &KNUCKLES COLLECTION at this time,
select CANCEL. If you already have
DirectX3 you do not have to
re-install DX3.

1. Place the SONIC & KNUCKLESCOLLECTION in the CD-ROM drive,
label side up. Close the tray.
2. After a few moments, a dialog box willappear, giving you a
choice of options.
The first time you insert the SONIC &KNUCKLES COLLECTION CD-ROM,
the dialog box will give you the option of
installing the game or exiting the program.
Select INSTALL to begin the
installation process.
If you have a special brand video card
like Diamond (www.diamondmm.com),
5

Under Windows 95/98, the SONIC &KNUCKLES COLLECTION
installation procedure analyzes your specific system configuration and loads theappropriate drivers
for your sound card and video
display card. In addition, SONIC &KNUCKLES COLLECTION will
create a new program groupcalled SONIC & KNUCKLESCOLLECTION and place the SONIC &KNUCKLES COLLECTION
program icon in that group.

USING MENUS
When you play SONIC & KNUCKLES COLLECTION in awindow, you will be able to access the menu items at any
time. To access a menu, move the arrow pointer to the menu
title on the menu bar and press the Left mouse button. To
select an item from the menu, move the pointer down tohighlight the item and click the Left mouse button. You can
toggle between full screen display andwindow view using the F4 Key.

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Page 6BASIC CONTROLS - KEYBOARDGAME MENU

MOVE: Press the Direction Keys LEFT or RIGHT.
LOOK UP: Press the Direction Key UP.
CROUCH: Press the Direction Key DOWN.
JUMP/SPIN ATTACK: Press the ENTER Key.

BASIC CONTROLS - JOYSTICKEnter

Here you can choose to play either Sonic 3, Sonic &Knuckles or Sonic 3 and Knuckles.
To choose, click on the LEFT or RIGHT arrow icon andpress the ENTER Key (or click on PLAY) to make aselection.
The following selections appear under
the Game Screen:

MAIN GAME SCREEN

MOVE: Hold Joystick LEFT or RIGHT.

Restart Game (Alt+R)
Select this torestart the game.

LOOK UP: Hold Joystick UP.
CROUCH: Hold Joystick DOWN.

Pause (F3)
Select this topause the game.

JUMP/SPIN ATTACK: Press Joystick Button 1.

2 Player Keyboard CONTRols
in sonic & Tails

Reset (Alt+F2)
Select this toreturn to the Game
Menu Screen.
Special Stage Mode
Select this to skip
to a bonus 3D
game.
Exit (Alt+F4)
Select this to exit
the game.

X = LEFT
V = RIGHT
C = CROUCH
A = JUMP/FLY ( Fly over Sonic to pick him up)
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Page 8HELPOPTIONS

Full Screen View (F4)
Toggle between Full andWindow view.

Contents (F1)
Displays contentsof the game.

Menu Bar (F5)Toggles menu bar on/off.

How To Play Game
Gives you gameplay
instructions.

Change Keyboard Controls (F7)
Here you can change thecontrol configurations.

Keyboard/Joystick Controls
Gives you the default
control set up.

Use Joystick (F8)This is where you elect touse the Joystick.

Gameplay Hotline
For gameplay tips,
Visit Sega’s Internet Sites At:
Website:http://www.sega.com
CompuServe: GO SEGA

Sound Test
Here you can sample thevarious sound effects
and sound tracks.
9

START-UP SAVE GAMEFEATURE

Game Save Window from one of the
6 slots. They are initially labeled
N E W. Press the Directional Keys
UP or DOWN to select which character you want to control. Next, press
the ENTER Key to begin a game.
After your game is over, or if you
select RESET, your game will automatically be saved in the slot you
selected.
*To play a game without saving,
select the window with the No
Save option.

The Sonic & Knuckles Collection
disc has a special Save Game
Feature that allows you to store
game data for up to six different
games. Each game you save will be
stored in one of the six Game Save
Windows.

*If you finish the game andcollect all of the Chaos Emeralds,
you will be able to play in any Zone
by pressing the Direction Keys UP or
DOWN at the finished Game Save
Window slot.

After selecting one-player, the Game
Save Feature screen will appear. To
start a game, select a

Note: Cannot Save games in Sonic &Knuckles, only Sonic 3 and Sonic3 &Knuckles have a save feature

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Restarting a
Saved GamePage 10Erasing a Saved GameAt the main title screen, choose a 1 or
2 player game and select which character you want to control. Select theGame Save Windows you want tobegin playing and press the ENTER
Key. You can only restart a game fromthe last Zone in which it was saved.

Use the Direction Keys to highlight Dr.
Robotnik and press the ENTER Key.
Next, move the cursor to the Game
Save Window that you want to delete.
Press the ENTER Key again andselect YES to confirm your choice.

GOALS
As Sonic, Tails and Knuckles explore the exciting Zones, you must help
them collect gold Rings and locate the Chaos Emeralds. The following isa detailed rundown of your goals for the game.
Badniks
Each time you defeat a Badnik, it
breaks apart and the animal
trapped inside is freed!

Rings
Defend Floating Island bycollecting gold rings.
*Collect as many rings as you canfor high score and protection fromenemy hits or hazards.

BossesAt the end of every Zone, you must
defeat an extra-nasty Boss speciallycreated by Dr. Robotnik.

*When your character hits a trap,
or gets attacked by a Badnik, yourcharacter will lose his rings. Whenhe has no rings, an enemy hit costs
your character one life.

PLAY AS SONIC,TAILS
or knuckles
From the main title screen, you
can choose to play a one-player
game and then select to control
Sonic, Tails or Sonic andTails together.

Note: You cannot save a Sonic &Knuckles game, only Sonic 3 andSonic 3 & Knuckles have a savegame feature.

*In Special and Bonus Stages, youearn a Continue when you grab 50
rings.
*Grab 100 rings and get
an extra life!

Note: In Sonic & Knuckles, you canchoose Sonic or Knuckles. In Sonic 3,
you can choose Sonic, or Sonic & Tails.
In Sonic 3 & Knuckles, you can choose
Sonic, Sonic & Tails, Tails, or Knuckles.

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Page 12Time
The Time Limit for each Act is 10 minutes. If you take too long and
the Time Limit runs out, you must repeat the Act. Zip past Star Posts during the Act, and you’ll only have to repeat from the last Star Post
you passed.

SONIC SUPER
MOVES

Lives
You begin the game with 3 lives. If you lose a life, you must restart
the Act from the last Star Post you passed. If you lose all your lives, thegame ends.
Continues
You earn one Continue for every 50 rings you collect in the Special andBonus Stages. Continues are worth a whopping 3 lives each!
When you lose all 3 of your original lives, but have earned Continues,
you’ll see the Continue screen. Then, you have 10 seconds to press the
ENTER Key and get back into the game.
Once you press the ENTER Key, you will re-enter the gameat the last Star Post you passed.

13

Spin Dash Attack
Blast through obstacles
or smash a Badnik withthis power-packed
maneuver.
Hold the Direction Key
DOWN while pressing
the ENTER Key. Whenyou release the
Directional Key, yourcharacter willshoot forward.

Tails To The Rescue
While playing a one-player game with Sonic andTails together, use Player
2’s keys tocontrol Tails. Use Tails to
lift Sonic out ofdanger or to areas
which are unreachable bySonic alone.

Insta-Shield
Quickly press the ENTER
Key twice and youll generate enough energy to
be protected by a shieldfor asplit second.

Make Tails Fly or Swim
Quickly press Player 2’s
JUMP keys (default"a")twice, and yourcharacter will fly or swim(for a limited time) if it isnecessary.
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POWER-UPSKNUCKLES SIGNATURE MOVES

Wall Climb
Get close to a wall and press
the the ENTER Key twice
quickly - once to jump, and asecond time to stick to the wallor vertical surface.
Press the Direction Keys
UP/DOWN to climb.
Press the ENTER Key
to jump off.

Glide
Press the ENTER Key twice
quickly - once to get some air
and again to start gliding.
Press the Direction Keys LEFT
or RIGHT for direction.
Gliding Knuckles Attack
Press the ENTER Key twice tostart gliding.
Put Knuckles’ best fists
forward to knock out Badniks.
Perform this attack just like the
Glide and whack into
robots on the fly!

Water Shield
Sonic, Knuckles and Tails canbreathe underwater and Sonic canbounce like a ball. Sonic can also
defeat most Badniks by bouncing
on their heads when you are surrounded by the Water
Shield bubble.

Super Ring
This is worth 10 Gold
Rings.

Invincibility
No Badniks can harm
your character when
he activates this icon
and becomes invincible for a short time. Some moving
objects are still harmful, so be
careful.

Lightning Shield
When activated, Gold Rings will
gravitate toward Sonic, Knuckles orTails. This shield will also
protects you from electricattacks and energy ball attacks
from Badniks. While this shieldis active, Sonic can double
jump in mid-air (quickly press
the ENTER Key twice).

Flame ShieldProtects Sonic,
Knuckles and Tails
from a fire attack.
When this shield is activated, Sonic
can perform a mid-air Fireball Spin
Dash by leaping into the air andpressing the ENTER Key.

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SPECIAL STAGE
1-UP
This power-up is worth one extra
life.

Super Shoes
High-speed sprinting shoes.
Watch your character go!

Robotnik
Danger! Activating this powerdown icon causes the sameamount of damage toyour character as an attack froma Badnik. You will either lose
your characters Gold Rings, orwithout Gold Rings, lose a life.

Within every Act, youll discover at
least one hidden room containing a
giant Gold Ring. When you leap into
the ring, youll teleport you into theSpecial Stage.

* Grab the blue spheres. If you
get them all, you win a Chaos
Emerald.
* Collect 50 rings and youll beawarded a Continue.

Be careful, however, because thelonger you stay in the Special Stage,
the faster it gets!

* Grab a yellow sphere to catapult
for a distance of 5 spheres.

* To make Gold Rings appear,* Red and white star spheres are
bumpers that ricochet you in the
opposite direction.

look for square formations ofblue spheres, then grab thespheres along the outer edge ofthe square. All of the blue
spheres that make up the squarewill turn into Gold Rings.

* Dodge the red spheres (Hint: Try
jumping over them.)

The Bonus Stages
Gumball Machine
Grab extra 1-Ups, bonus power-ups andGold Rings by turning the crank of this special Gumball
Machine. To find this Bonus Stage, collect 50 or moreGold Rings during a single Act, activate a Star Post andthen leap into the tiny stars that appear.

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The Bonus Stages Power-Ups
Barrier Shield
Grab a ’B’ gumball and yourcharacter will be rewarded with a random
type of shield.

Spring Barrier
Each time your character bounces off the catapults
below the Gumball Machine, it will disappear. Grabbing a’REP’ gumball will replace the catapults. When yourcharacter falls past the catapults, he will automatically exit
the Bonus Stage.

BONUS STAGES
Pass a Star Post when you have 20-50
rings (depending on the game) and aStar Circle will appear. Jump throughthe circle to enter a Bonus Stage. The
number of rings you have when you
jump into the halo determines which
stage youll enter.
Collect 50 rings in any Bonus Stage andwin 1 Continue.

Slot Machine Stage
Collect rings when the
tumblers roll. Jump toward the center to stay in the game.
1 Bar
2 Rings
2 Bars4 Rings
3 Bars8 Rings

Glowing Spheres Stage

3 Tails
20 Rings

Super Ring
These gumballs are worth
10 Gold Rings.

Bumper Gumballs
Bounce off of thesegumballs.

1-UP
Earn an extra life.

Clear Gumballs
The joke is on you!
Nothing happens if yourcharacter grabs a clear
gumball in The Bonus
Stage.
19

You are stuck to a magnetic
sphere! Roll to the top of thesphere and then jump to ahigher one. Activate the flippers to
help you to the top.
Look out for the force field creeping up from below!

3 Knuckles
25 Rings
3 Sonics
30 Rings
3 Jackpots
100 Rings
3 Robotniks (Rats!)
Lose 100 Rings

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SONIC SUPER
PLAY TIPSTWO PLAYER MODE

Get ready for the new and improved twoplayer action. Even if you’ve
mastered this game’s 12 one-player
Zones. There are five totally uniqueZones, and three different gameplay
modes in two-player, split-screen mode.

Grand Prix Mode

Time Attack

Experience all five of the twoplayer Zones as you compete
against a second player and race
against time.

This is a one-player practice modethat will help you prepare for a twoplayer competition. Selectand practice in any one of thefive two-player Zones. Your goal
is to move as quickly as possible.

Match Race
I ts a race against time as you compete against a second player in any
one of the two-player Zones that you
select.

21*Grab Gold Rings. They
will provide protection
from Badniks and obstacles, help you earn extra
lives and enter The Bonus
Stage.
*When you lose the Gold
Rings you’reholding, quickly re-grab
as many of them as possible. Earning 100 Gold
Rings will earn you one
extra life. Having 20 Gold
Rings when you activate aStar Post allows you toenter the Bonus Stage.
Note: You collect 50 or morerings in Sonic 3.

*Always be on thelookout for hidden roomand passageways.
Look for different
patterns in the walls. You
can smash open somesolid walls byperforming a Spin Dash
Attack. You can also use
this move to smash open
rock formations.
*Beware of Badniks thatshoot energy weapons.
Even if you keep your distance from the Badnik,
their weapons can reach
you and cause your character to lose a life. If you
must get past a series of
Badniks, spend a few
moments watching themas you learn how they
move. Be sure to time
your attack perfectly.

22*Dont forget, in Sonic
The Hedgehog 3, Tails
has the ability tohelp Sonic. When caught
in a difficult
situation, use Player
Tw o’s control to take control of Tails. Press the A
Key twice
to make Tails fly.
*Always look for ways toimprove your point score.
Defeating Badniks, collecting Gold Rings andgetting through each Act
as quickly as possible(for a Time Bonus) are all
excellent ways to boost
your score.

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SONIC SCREEN SAVER

PLAY TIPS (cont.)*Prepare yourself totravel underwater in thevarious Zones.
Remember, Sonic
can’t last too longunderwater without
breathing, so jump into
giant air bubbles thatrise from the ground. If
you wait too long,
Sonic will drown (losea life). Activating a
Water Shield allows
Sonic to breathe underwater until the shield
breaks.
*Learn to use Sonic’s
new power-up moves
and shields. They will
prove to be extremely
valuable as you help
Sonic and Tails trek
across The Floating
Island in search of
Dr. Robotnik.

*Use Sonic’s Spin
Dash Attack to climb
up steep hills.
*When an Act’s end
level marker appears,
leap towards it before it
lands and an extra
power-up might appear.
*In the IceCap Zone
and throughout thegame, avoid having
your character getstuck in passageways.
You might get caught intraps. Have your character activate Star
Posts or enter into aSpecial Stage as quickly as possible.

23*Dr. Robotnik has
created many
diabolical traps whichtake advantage of your
Sonics ultra-fast
speed. Watch out fortraps that Sonic cannot
escape. If you fall into
the wrong trap, you
might have to reset thegame and start again at
the beginning of theZone you were last in.
When Sonic is
flashing (after being hit)
dont let him travel tooquickly.

To Install:
1) Insert disc into CDROM drive.
2) Choose EXIT andthen OK .
3) Right mouse click on
Sonic 3K CD ROM discicon and select OPEN
from the menu.
4) Double left mouseclick on the SonicSS
Folder.

5) Double left mouseclick on SET-UP .
6) From the Sonic
Screen Saver Set-Up
Screen, click on
INSTALL .
7) Choose where on yourhard drive you want toinstall the program and hit
OK. (Program runs
under both Windows 3.1
and Windows 95/98).

248) Choose a Minimum
Install, or a Custom
Install. Custom Installallows you multiple
resolutions for the
background pictures.
Here you can choose thepicture size and type ofbackground music foryour game.
9) When you havemade your selection, click
OK .

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EDIT MENU
Here you can tailor the screen saver toyour own specifications. Arrange thebackground music, graphics andanimation any way you like. Here’s how:
To the left side of thescreen is the EffectInventory. This contains
a collection of available
background music, picture and animation
effects. You will use
these effects tocustomize your own
Sonic Screen Saver.
Use the LEFT/RIGHT
arrows to toggle
between thevarious items.

of screen).
Once you have placed
all the effects in their
desired position in the
Edit Window, click on
S AVE to preview yournew screen saver. ClickAPPLY to savechanges to your new
screen saver.
Click on OK toclose the display andreturn to theProperties Window.

To begin customizing
your screen saver, use
the mouse to dragthe effects into theirappropriate spot in the
Edit Window (center

To Adjust Your Screen Saver
Settings After It Has Been
Installed for Windows 95/98
1) Right mouse click on
the desktop.
2) Choose Properties.
3) Click on the Screen
Saver Tab.
4) Choose the Sonic
Screen Saver as
the current
screen saver.
5) Click on the
Settings Button.
6) Click on Editor to
tailor the special
effects and music,
then you can savethe settings.

25

CREDITSSEGA OF JAPANSOUND ARRANGERS
Shigeaki Irie (USP)
Masaaki Nishizawa (USP)
Goro Takahashi (USP)

PRODUCER
Toshinoi Asai
DIRECTOR
Tadahi Kuroi

TESTER
Takashi Akiyama

PROGRAMMERS
Tetsuji Mukai (HIC)
Hitoshi Ohta (HIC)
Satoru Sugisaki (HIC)
Hiroaki Ishiki (HIC)
Masaaki Watabiki (HIC)
Shinichi Aso (HIC)

SPECIAL THANKS TO
Hirokazu Yasuhara
Hisayoshi Yoshida
Tchie Tokoro
Shinji Fujiwara

INSTALLER PROGRAM
Kei Takashima
GAME SELECT SCENE DESIGNERS
Hisato Fukumoto
Katsufumi Yoshimori
SOUND COORDINATOR
Masaru Setsumaru
26

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Testers
David Dodge, Tai Huynh, Christian Clausen, Peter
Young, Rick Greer, Jon Regul, Art Detangel, Doug
Broadhurst, Jeremy Campbell,
Eugene Valenzuela, Daniel Madar, Steve Peck,
Ryan Hurth, Mo Berry, Howard Gipson, Lorne
Asuncion, Andrew Byrne, Matt Ironside,
Grant Luke, Dennis Lee, Wesley Ng, Aaron
Guadamuz, Stewart Stanyard, Jeremy Caine,
Dennis Cheng, Anthony Borba, Ben Malto, Ty
Johnson, John Diamonon, Yobo Shen

SEGA Entertainment Inc.

Executive Producer
Matt Wolf
Producer
Scott Hawkins
Product Manager
Jill Braff
Lead Tester
Fernando Valerrama

Special Thanks
Shinobu Toyoda, Bernie Stolar, Greg Suarez, Kristi
Walker, Toni Werner, Sue Price, John Hurst,
Eileen Noguchi, Jeannie Ash

Assistant Lead Testers
Nicolas Azizian, Jason Bartholomew,
Elton Brown

ManualVerdoni Multi Media
Curtis Clarkson

27

Notes__________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________
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Notes__________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________VSquad.qxd

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Product Support PolicyYour purchase of an Expert product includes free product support to help you get the most out of yoursoftware. All Expert products are thoroughly tested and come with a user’s guide and/or help file. In mostcases, the answer to many of your questions are in this guide and/or the help file.
If you are having problems starting or running the program, please feel free to give us a call. We can bereached at (305) 567-9996, Monday through Friday, 9:00AM to 5:00PM EST (Eastern Standard Time).
When you call, you should be at your computer. Be ready to give the Product Support Specialist the 10digit program version number from the front of your program disk or back of the CD jewel case, as well as
the following information:
If you have a Macintosh–compatible computer:• Please have the model, system software version and amount of memory available.
If you have Windows– or MS-DOS–compatible computer:• The version of DOS that is installed on your computer. (You can determine the version by typing VER at
the DOS prompt.)• The version of Windows® installed on your computer.
• The type of hardware you are using:
1. The brand of computer you own,
2. CPU type (80386, 80486, Pentium),
3. Video type (EGA, VGA, Super VGA),
4. Model and type of video card, and
5. Model and type of printer.
• The exact wording of any messages that appeared on the screen.
• What happened and what you were doing when the problem occurred.
• We encourage Windows® (or MS-DOS 6.x) users who need product support to print an MSD report.
Have it available for the Product Support Specialist who answers your call. You will find the MSD(Microsoft Diagnostics) program in either the Windows or the DOS directory.
In case of defective disks
If the disk or disks should fail within 90 days of purchase, please return the original disk with proof of purchase for FREE replacement. After 90 days from date of purchase, please include $4.00 for replacement. You
can obtain a replacement disk of the program by returning the defective copy, and your proof of purchase toExpert Software, Inc. Attention: Customer Service, P.O. Box 144506, Coral Gables, FL 33114-4506.
Trademarks
Expert Software and the Expert brand logo, and Resume Writer are trademarks of Expert Software, Inc.
Smart Software is a trademark of Smart Software, Inc. Microsoft and Windows are registered trademarks ofMicrosoft Corp. Macintosh is a registered trademark of Apple Computer Inc. All other trademarks are
acknowledged.

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Page 20

Expert Software License Statement
This software is protected by both United States Copyright Law and International Treaty provisions. Expert
Software, Inc. grants you this license and your continued use confirms your agreement. Therefore, you must
treat the software “just like a book,” with the following single exception: Expert Software, Inc. authorizes you tomake archival copies of the software for the sole purpose of backing up your software and protecting yourinvestment from loss.
By saying “just like a book,” Expert Software, Inc. means, for example, that the software may be used by any
number of people and may be freely moved from one computer to another, so long as there is no possibility of
being used at one location while it’s being used in another. This is just like a book that cannot be read by two different people in two different places at the same time; neither can this software be used by two different people
in two different places at the same time.
This agreement shall be construed, interpreted, and governed by the laws of the state of Florida and shall inure
to the benefit of Expert Software, Inc. its successors, administrators, heirs, and assigns.
Limited Warranty
Limited warranty on product disks. To the original buyer only, Expert Software, Inc. warrants the disk or disks
on which this product is recorded to be free of defects in material and workmanship under normal use for a period of 90 days from the purchase date. Any implied warranties of merchantability or fitness for a particular purpose are limited in duration to the period of 90 days from the date of purchase. Your sole and exclusive remedy
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No warranty on product software or User’s Guide. Even though Expert Software, Inc. has tested the softwareand User’s Guide and reviewed their contents, Expert Software, Inc. and its distributors and dealers make no warranties, either expressed or implied, with respect to the fitness for a particular purpose. The software and User’s
Guide are distributed solely on an as is basis. The entire risk as to their quality and performance is with you.
Should either the software or User’s Guide or both prove defective, you (and not Expert Software, Inc. and its
distributors and dealers) assume the entire cost of all necessary servicing, repair, or correction. Expert Software,
Inc. and its distributors and dealer will not be liable for direct, indirect, incidental, or consequential damages
resulting from any defects in the software or User’s Guide, even if they have been advised of the possibility ofsuch damages.
Some states do not allow limitations on how long an implied warranty lasts or the exclusion or limitation ofincidental or consequential damages, so the above limitations or exclusions might not apply to you.
Copyright©1995 Expert Software, Inc. All Rights Reserved. Program, design and documentation ©1995 Expert
Software, Inc. Digital font outline data licensed from Weatherly Systems, Inc. The user’s guide and the software
described in it are copyrighted with all rights reserved. The user’s guide or software may not be copied in wholeor part, without written consent of Expert Software, Inc. You may not sell, rent, lease or transfer copies of the