Bandai Namco Group
Information Meeting
Fiscal Year Ending March 2024
First Quarter Result Presentation
August 8, 2023

Results in First Quarter of FY2024. 3
FY2023. 3First Quarter
Results

FY2024. 3
First Quarter
Results

Vs. previous year’s
results

Net sales

216.2

224.8

+8.6

Operating profit

44.3

27.9

-16.4

Recurring Profit

51.2

32.7

-18.5

Profit Attributableto Owners of Parent

37.0

21.7

-15.3

Capital Investments

10.1

6.9

-3.2

Depreciation

5.1

6.4

+1.3

Advertising Expenses

9.4

10.9

+1.5

Personnel Expenses

19.4

22.4

+3.0

(billion yen)Results in First Quarter of FY2024. 3
DigitalToys and Hobby
IP Production
Amusement
Other
Elimination andCorporate
Consolidated

Segment sales
Segment profit
Segment sales
Segment profit
Segment sales
Segment profit
Segment sales
Segment profit
Segment sales
Segment profit
Segment sales
Segment profit
Net sales
Operating profit

FY2023. 3First Quarter
Results

FY2024. 3First Quarter
Results

89.5
29.4
94.8
14.3
15.6
1.0
23.0
2.1
7.0
0.1
-13.9
-2.7
216.2
44.3

68.0
2.6
120.3
23.6
14.9
1.0
28.2
3.1
8.0
0.4
-14.9
-3.0
224.827.9Vs. previous
year’s results

-21.5
-26.8
+25.5
+9.3
-0.7
+5.2
+1.0
+1.0+0.3-1.0-0.3
+8.6
-16.4

(billion yen)Results in First Quarter of FY2024. 3Entertainment Unit
Digital Business Home video games: Differences in title lineup and product mix had an influence→ In 2nd quarter and thereafter, launch of major titles
Decrease in repeat unit sales

Network content:→Good results with major app titles, smooth start for new PC online game

Toys and Hobby Continued favorable results by products for mature fan bases, card products, and capsule toys, etc.
→ Growth in Gundam plastic model fan base, card games became hits worldwide
BusinessIP Production Unit
− Hit status of Mobile Suit Gundam THE WITCH FROM MERCURY linked to popularity of Group products and services− Favorable results in licensing, etc.

Amusement Unit
− Favorable sales of new amusement machine products− YoY growth of 2.6% in sales at existing facilities in Japan, facilities that leverage Bandai Namco's distinctive
strengths enjoy popularity

Forecast for First Half of FY2024. 3
FY2023 . 3First HalfResults

FY2024. 3First Half Forecast(as of May 2023)

FY2024. 3
First Half Latest
Forecast(billion yen)

Vs. PreviousForecast

Net sales

477.6

475.0

475.0

-

Operating profit

81.6

60.060.0-

Recurring Profit

92.3

62.0

65.0

+3.0

Profit Attributableto Owners of Parent

66.5

44.0

44.0

-

Capital Investments

16.5

13.0

13.0

-

Depreciation

11.2

12.0

12.0

-

Advertising Expenses

22.4

34.0

34.0

-

Personnel Expenses

39.0

40.0

42.0

+2.0

Forecast for First Half of FY2024. 3Digital
Toys and Hobby
IP ProductionAmusement
OtherSegment sales
Segment profitSegment sales
Segment profit
Segment sales
Segment profit
Segment sales
Segment profit
Segment sales
Segment profit

Elimination and Segment sales
Corporate
Segment profit
Consolidated

Net sales
Operating profit

FY2024. 3
First Half Plan(as of May 2023)

FY2024. 3
First Half Latest
Forecast

185.0
29.0
215.0
30.0
36.0
4.0
54.0
3.0
15.0
0.5
-30.0
-6.5
475.0
60.0

160.0
17.0
240.0
40.0
36.0
4.0
57.0
5.0
15.0
0.5
-33.0
-6.5
475.0
60.0

Vs. Previous
Forecast

-25.0
-12.0
+25.0
+10.0
+3.0
+2.0-3.0-(billion yen)
- Revision of forecast for
repeat unit sales- Increase in researchexpenses accompanying
revision of development
screening system

Etc.

FY2024.3 Full-Year Plan
FY2023.3
Full-year Results

FY2024.3
Full-year Plan(as of May 2023)

Net sales

990.0

1,000.0

Operating profit

116.4

125.0

Recurring Profit

128.0

129.0

Profit Attributableto Owners of Parent

90.3

91.0

Capital Investments

36.4

28.0

Depreciation

28.6

27.0

Advertising Expenses

56.7

66.0

Personnel Expenses

81.0

83.0

We will keep the full-year forecast
unchanged for the moment and closely
examine it in the future.

Toward Maximization of IP Value
Advancing multiple projects extending across IP under the ALL BANDAI NAMCO concept
Aiming to implement initiatives extending across businesses and regions
in order to maximize IP value

Trends in Each Business
Digital Business
Strengthening development with a focus on quality that fanscan continue to enjoy over long periods of time

Toys and Hobby Business

Expanding rollouts in global markets in categories withfavorable results

Home video games

Start of sales planned for 2023
Start of sales planned for August 25

Start of sales not yet decided

Network content

Surpassed 600,000 players in one week

One year since start of sales,favorable results worldwide

Timing of online distribution not yet decided
Gashapon official shop

Implementing approaches withphysical and digital elements

Trends in Each Business
IP Production Business

Creating IP and products and rolling them our fora variety of touch-points

Amusement Business

Rolling out both facilities and amusement machines
in a well-balanced manner

Visual work based ona mangaby Akira Toriyama

Release planned forAugust 18!
Rolling out multiple facilities worldwide

Developing a wide variety of machinesNote on Projections
This document contains forward looking statements and information related to the BandaiNamco Group that are based on our knowledge as well as various assumptions made on thebasis of information currently available. The words “forecast,” “plan,” “target,” “estimation,”“projection,” “intend,” “will” and similar expressions, as related to the Group, are intended toidentify forward looking statements and information. Actual results could differ materiallyfrom those projected in such forward-looking statements.

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Bandai Namco Group
Information Meeting
Fiscal Year Ending March 2024
First Quarter Result Presentation
August 8, 2023