Pokémon UNITE​Official Rules
POKÉMON UNITE CHAMPIONSHIP SERIES 2024, ASIA REGION (hereinafter referred to as
the "Program") is not open to participation in regions other than the regions as defined in
Section 28 REGIONS of these Official Rules or where prohibited by law.
If you are a minor in your place of residence, you must have permission from your parent or the
person equivalent thereto. Many will enter, few will win. Collection and use of personallyidentifiable information will be in accordance with the Management Companies’ and hosts’
online privacy policies as set out in the Section 24 PRIVACY of these Official Rules.
Participation in the Program is fully and unconditionally subject to the Pokémon UNITE
Official Rules ("Official Rules") and the decisions of the Management Companies, which areultimately binding on all matters related to the Program. The Program consists of qualifying
tournaments held in each region (hereinafter referred to as "Regional Tournaments"), Last
Chance Qualifiers (hereinafter referred to as "LCQ") held in the Asia Pacific East and Asia
Pacific West regions, and the "Pokémon Championships 2024" Pokémon UNITE Division
held in the Japan region (hereinafter referred to as the "PJCS 2024 Pokémon UNITE
Division"). The PJCS 2024 Pokémon UNITE Division is affiliated with the Program’sJapanese tournament. These Official Rules are the primary document governing all
elements of the Program and are intended to govern all players, teams, and other parties orindividuals (referred to either individually or collectively as "Participants") participating in any
element of the Program.

1. ELIGIBILITY
No purchase and experience necessary. Pokémon UNITE is free to download. All
players must agree to Pokémon UNITE’s EULA. Pokémon UNITE tournament(hereinafter referred to as “Tournament”) is open to players who are 16 years of age
or older prior to the Official Start Date of any of the Tournament and who meet thefollowing criteria of the Program.
The Regional Tournaments will be divided into the following 8 categories:
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Japan region○ Japan Tournament (designated area of residence: Japan)
Korea region○ Korea Tournament (designated area of residence: South Korea)
Asia Pacific East region○ Taiwan/Hong Kong Tournament (designated area of residence: Taiwan/HongKong/Macau)○ Philippines Tournament (designated area of residence: Philippines)
Asia Pacific West region○ Indonesia Tournament (designated area of residence: Indonesia)○ Malaysia/Singapore
Tournament(designatedarea of residence:

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Malaysia/Singapore)○ Thailand Tournament (designated area of residence: Thailand)
India region○ India Tournament (designated area of residence: India)
Players who meet the following conditions can participate in each region's qualifying
tournament:
At the time of entry and during the Program period, players must have a valid JCG
account (Japan and Korea regions), Start.gg account or designated site account(Asia Pacific East/West/India region).
Players may participate in only 1 of the 8 Regional Tournament.
Entries for the Regional Tournament must be made in teams of 5 people.
For players residing in the Asia Pacific East or Asia Pacific West regions, at least 3
out of 5 players must reside in the designated area of residence for the applicablequalifying tournament.
○ If an Asia Pacific East or Asia Pacific West player wishes to participate in a
Regional Tournament from outside the tournament’s designated area ofresidence, said player must live in the Asia Pacific East or Asia Pacific Westregion corresponding to the tournament.
Only players who have not already qualified to participate in the PJCS 2024
Pokémon UNITE Division or the Pokémon UNITE World Championships 2024
Honolulu Tournament (hereinafter referred to as the "WCS2024 Honolulu
Tournament") may participate.
*Teams who are eligible to participate in the WCS2024 Honolulu Tournament
through the Aeos Cup must follow the instructions from the Management Company
should they wish to in the Regional Tournament. In this case, Aeos Cup instructions
supersede these Official Rules.

Players who meet the following conditions can participate in an LCQ:
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Players must have a valid Start.gg account to use in the competition at the time ofentry and during the Program period.
Players can only participate in either the LCQ Asia Pacific East or the LCQ Asia
Pacific West.
The LCQ Asia Pacific East requires entries in teams of 5 people. All players in theteam must reside in the Asia Pacific East region.
The LCQ Asia Pacific West requires entries in teams of 5 people. All players in theteam must reside in the Asia Pacific West region.
Only players who are not yet qualified for the WCS2024 Honolulu Tournament canparticipate.
*The top 2 teams in the Philippines Tournament will be eligible to participate in
WCS2024 Honolulu Tournament, but only the winning team will be given a travel
award (hereinafter referred to as a "TA"). Should the 2nd team of the Philippines
Regional Tournament eligible for WCS wish to participate in the LCQ Asia PacificEast to try and claim the TA, they must forfeit all prize benefits earned in thePhilippines Regional Tournament.
*Teams who have qualified to participate in the WCS2024 Honolulu Tournament
through the Aeos Cup must follow the instructions from the Management Company
should they wish to participate in the LCQ. In this case, Aeos Cup instructions
supersede these Official Rules.

Verification of Residence and Participation Restrictions
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All players must promptly submit a personal identification document and work
qualification certificate upon the request of the Management Companies. The
personal identification document must include a photo of the face, name, date ofbirth, and current address of the person in question.
A place of residence is not a base where one stays for a period of time fortemporary convenience, but instead refers to one that coincides with one's homebase of living. If the Management Companies requests proof of residence, you must
promptly submit a document (e.g. utility bill payment statements, student ID card or
passport showing your residential address, etc.) showing your place of residence.
Players who are minors in their place of residence require the permission of theirparent or the person equivalent thereto. If you are a minor and are selected as apotential winner, your parent or the person equivalent thereto must execute all
documents and agree to all obligations and undertakings required of a potential
winner in these Official Rules, both on your behalf and on behalf of himself/herself.
Prize may be awarded in the name of, or to, the parent or the person equivalent
thereto.
Employees, contractors, officers, and directors of The Pokémon Company(hereinafter referred to as "TPC"), DeNA Co. Ltd. (hereinafter referred to as "DeNA"),ESL SEA Pte. Ltd (hereinafter referred to as "ESL"), JCG Co., Ltd. (hereinafterreferred to as “JCG”), and tournament management entities designated by TPC(collectively, the “Management Companies'') and their respective parent companies,
subsidiaries, affiliates, representatives, consultants, contractors, legal advisors,
advertising, public relations, publicity, and marketing agencies, website operators,
employees, contractors, executives of webmasters and their immediate family
members (i.e., their spouses, parents, siblings and children, wherever they may
reside) and persons with whom they reside are not eligible to participate in the
Tournament.
○ Requests for exemptions from this rule must be made in advance of thecompetition. The Management Companies reserve the right, in their sole
discretion, to grant exemptions to this eligibility criteria.
Management Companies reserves the right to verify the eligibility of players at any
time in its sole and absolute discretion.

2. MANAGEMENT COMPANIESThe Management Companies refers to TPC and all other entities (including DeNA,
ESL, and tournament management entities designated by TPC) to which TPC grants
operational authority and responsibility at its own designation and discretion. The
Management Companies reserves the right to change, update, and modify these
Official Rules at any time, for any reason, without advance notice.
3. CONDITIONS OF PARTICIPATIONManagement Companies reserves the right in its sole discretion, to modify, cancel,
terminate, and/or suspend the Tournament and to disqualify any individual who
tampers with the entry process, violates these Official Rules, or acts in a disruptive or
unsportsmanlike manner. Moreover, without limiting the foregoing, the Management
Companies may, at their sole discretion, exclude Participants who have beendisqualified, whose eligibility is questionable, or who is otherwise ineligible for entry.
Additionally, the Management Companies may modify, cancel, terminate, and/or
suspend the Tournament if, in the Management Companies’ sole opinion, an incidentof any kind occurs to corrupt or impair the Management Companies, security, integrity,
fairness or play (as intended) of the Tournament. If the Tournament ends prior to thescheduled end date of the Tournament period, the Management Companies reserve
the right, at their sole discretion, to confiscate any cash prizes.

4. HOW TO PLAY
Pokémon UNITE is a 5-on-5 strategic team battle game. Teams are a roster made upof 5 players to participate together within the Tournament. The Team who has
obtained the most Aeos points by the end of a match will be declared the winner.
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Aeos points can be obtained by defeating either neutral or opposing Team
Pokémon through battle.
○ Incapacitated Pokémon will drop Aeos energy and be unable to battle for ashort duration which will increase with level.
○ To score points, once Aeos energy is obtained, it must then be deposited in
the opposing Team’s goal zones.
If both teams have scored the same amount of Aeos points at the end of a match.
The team that reached the tied scored first will be declared the winner.

5. TOURNAMENT FORMAT
Depending on the region, the Program will use the following tournament formats: ​●Swiss Draw (hereafter “SD”)○ Except in the case where all participating teams are dropped (forced to leave
the Tournament), the same number of matches (wins by default and losses
by default are counted in the number of matches) will be played until there is
only 1 team remaining with 0 losses. As an exception, if the number of

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participating teams is more than 256 teams, the tournament shall be held
until there are 1 or 2 teams with 0 losses.
The number of matches will be determined by the number of teams thatenter the Tournament.
■ If a team loses the prescribed number of matches, that team will be
dropped from the Tournament. The prescribed number of matches will
be determined by the number of teams that enter the Tournament.
■ In regions using Start.gg, no teams will be dropped from thetournament regardless of the number of losses.
The rankings will be determined by the number of wins, but if multiple teams
have the same number of wins, the rankings will then be determined by thewin rate in matches against opposing teams (OpMW% Opponent Match Win
Rate).
The OpMW% will be calculated according to the following rules.
■ The MW% (Match Win Rate) of the Tournament participants will becalculated. The MW% is a team's number of wins divided by their
number of matches played multiplied by 100 (rounded to the nearest
whole number). The minimum MW% will be set according to thenumber of participants in the Tournament.
■ The OpMW% is the sum of the MW% of the opposing teams divided
by the number of matches played.
■ Examples for calculating OpMW% and MW%● If a team has 5 wins and 2 losses, the number of matches
played is 7 and the number of wins is 5. Therefore, 5/7*100
gives a MW% of 71%.
● Example of 2 teams competing for a ranking with 7 matches
played and 5 wins
○ If the sum of the MW% of the opposing teams that
played Team A is 442 (33+50+60+100+71+71+57),
Team A's OpMW% would be 63% (442/7).
○ If the sum of the MW% of the opposing teams that
played Team B is 414 (43+50+71+50+43+71+86),
Team B's OpMW% would be 59% (414/7).
■ In this case, Team A has a higher OpMW% andwill therefore be ranked above Team B.
● MW% of a team that is dropped in the middle of theTournament (the minimum MW% is 33%; the prescribed
number of matches lost in order to be dropped is 2)○ If a team has 0 wins and 2 losses, their MW% shouldbe 0 (cannot be calculated) as their number ofmatches is 2 and number of wins is 0. However, since
this is below the set minimum, their MW% would
actually be 33%.
● MW% of a team that lost by default in the 1st round of the SD(team that entered but did not participate in the Tournament)○ It will be the set minimum MW%.
● All other calculations for the OpMW% will be made at the sole

discretion of the Management Companies.
If the rankings cannot be determined by the OpMW%, they will instead be
determined by the total number of games lost in each match.
○ If the rankings cannot be determined by the above rules, they will instead be
determined at the sole discretion of the Management Companies.
Single Elimination Bracket (hereafter “SE”):○ First to win 2 out of the 3 games (hereafter “BO3”).
○ In a match, the team that wins 2 games first advances to the next round, while
the losing team is eliminated from the tournament.
Double Elimination Bracket (hereafter “DE”):○ First to win 2 out of the 3 games○ In a match, the team that wins 2 games first advances to the next round of thewinners bracket, while the losing team enters the losers bracket. Losing teams in
the losers bracket are eliminated from the tournament.
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6. TOURNAMENT STRUCTURE
Regional Tournament (Japan)●

Japan Tournament March Qualifier Day 1○ This is an open tournament in SD format in which all players who meet thequalifications in Section 1 ELIGIBILITY can participate. Matches in SD format(up to 8 matches) are BO3. The number of SD format matches will varydepending on the number of participating teams in each region.
○ The top 8 teams from Day 1 of the Japan Tournament March Qualifier will
qualify to participate in the Japan Tournament March Qualifier Day 2.

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Japan Tournament March Qualifier Day 2○ This is a DE bracket-format tournament between the 8 teams that qualified
on Day 1 of the Japan Tournament March Qualifier. The 8 teams that made it
through Day 1 of the Japan Tournament March Qualifier will compete until
only 1 team remains.
○ The top 3 teams from Day 2 of the Japan Tournament March Qualifier will
qualify to participate in the PJCS 2024 Pokémon UNITE Division.

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Japan Tournament April Qualifiers Day 1○ This is an open tournament in SD format in which all players who meet thequalifications in Section 1 ELIGIBILITY can participate. Matches in SD format(up to 8 matches) are BO3. The number of SD format matches will varydepending on the number of participating teams in each region.
○ The top 8 teams in Day 1 of the Japan Tournament April Qualifier will qualify
to participate in Day 2 of the Japan Tournament April Qualifier.

●Japan Tournament April Qualifier Day 2○ This is a DE bracket-format tournament between the 8 teams that qualified
on Day 1 of the Japan Tournament April Qualifier. The 8 teams that made it○through Day 1 of the Japan Tournament April Qualifier will compete until only
1 team remains.
The top 3 teams from Day 2 of the Japan Tournament April Qualifier will
qualify to participate in the PJCS 2024 Pokémon UNITE Division.

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Japan Tournament May Qualifiers Day 1○ This is an open tournament in SD format in which all players who meet thequalifications in Section 1 ELIGIBILITY can participate. Matches in SD format(up to 8 matches) are BO3. The number of SD format matches will varydepending on the number of participating teams in each region.
○ The top 8 teams from Day 1 of the Japan Tournament May Qualifier will
qualify to participate in Day 2 of the Japan Tournament May Qualifier.

●Japan Tournament May Qualifiers Day 2○ This is a DE bracket-format tournament between the 8 teams that qualified toparticipate on Day 1 of the Japan Tournament May Qualifier. The 8 teams
that made it through Day 1 of the Japan Tournament May Qualifier willcompete until only 1 team remains.
○ The top 2 teams from Day 2 of the Japan Tournament May Qualifier will
qualify to participate in the PJCS 2024 Pokémon UNITE Division.
○ In the event that a team that qualified to participate in the PJCS 2024
Pokémon UNITE Division through Day 2 of the Japan Tournament March
Qualifier or Day 2 of the Japan Tournament April Qualifier withdraws, the3rd/4th place team from Day 2 of the Japan Tournament May Qualifier will
qualify for participation in the PJCS 2024 Pokémon UNITE Division. Teams
ranking 5th or lower will not advance. If the 4th place team from Day 2 of theJapan Tournament May Qualifier withdraws, the PJCS 2024 Pokémon
UNITE Division may be held with 7 or fewer teams.

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PJCS 2024 Pokémon UNITE Division○ This is a DE bracket-format tournament held offline among the 8 teams that
qualified to participate on Day 2 of the Japan Tournament March Qualifier,Day 2 of the Japan Tournament April Qualifier, and Day 2 of the Japan
Tournament May Qualifier.
○ The top 3 teams in the PJCS 2024 Pokémon UNITE Division will qualify toparticipate in the WCS2024 Honolulu Tournament. Additionally, the top 2
teams will receive TAs.
Regional Tournament (Korea)●

Korea Tournament Day 1○ This is an open tournament in SD format in which all players who meet thequalifications in Section 1 ELIGIBILITY can participate. Matches in SD format(up to 8 matches) are BO3. The number of SD format matches will varydepending on the number of participating teams in each region.
○ The top 8 teams from Day 1 of the Korea Tournament will qualify toparticipate in Day 2 of the Korea Tournament.

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Korea Tournament Day 2○ This is a DE bracket-format tournament between the 8 teams that qualified
on Day 1 of the Korea Tournament. The 8 teams that made it through Day 1of the Korea Tournament will compete until only 1 team remains.
○ The winning team from Day 2 of the Korea Tournament will qualify toparticipate in the WCS2024 Honolulu Tournament and will receive the TA.
Regional Tournament (Taiwan/Hong Kong)●●

Taiwan/Hong Kong Tournament, Day 1○ This is an open tournament in SD or SE format in which all players who meetthe qualifications in Section 1 ELIGIBILITY can participate. Matches in SD
format (up to 8 matches) or SE format will be BO3. The number of SD format
matches will vary depending on the number of participating teams in eachregion.
○ The top 8 teams from Day 1 of the Taiwan/Hong Kong Tournament will
qualify to participate in Day 2 of the Taiwan/Hong Kong Tournament.
Taiwan/Hong Kong Tournament Day 2○ This is a DE bracket-format tournament between the 8 teams that qualified
on Day 1 of the Taiwan/Hong Kong Tournament. The 8 teams that made it
through Day 1 of the Taiwan/Hong Kong Tournament will compete until only 1team remains.
○ The top team from Day 2 of the Taiwan/Hong Kong Tournament will qualify toparticipate in the WCS2024 Honolulu Tournament and will receive the TA.
Regional Tournament (Philippines)●

Philippines Tournament Day 1○ This is an open tournament in SD or SE format in which all players who meetthe qualifications in Section 1 ELIGIBILITY can participate. Matches in SD
format (up to 8 matches) or SE format will be BO3. The number of SD format
matches will vary depending on the number of participating teams in eachregion.
○ The top 8 teams from Day 1 of the Philippines Tournament will qualify for Day
2 of the Philippines Tournament.

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Philippines Tournament, Day 2○ This is a DE bracket-format tournament between the 8 teams that qualified
on Day 1 of the Philippines Tournament. The 8 teams that made it throughDay 1 of the Philippines Tournament will compete until only 1 team remains.
○ The top 2 teams from Day 2 of the Philippines Tournament will qualify toparticipate in the WCS2024 Honolulu Tournament, but only the winning teamplaced 1st will receive the TA.
Regional Tournament (Indonesia)●●Indonesia Tournament Day 1○ This is an open tournament in SD or SE format in which all players who meetthe qualifications in Section 1 ELIGIBILITY can participate. Matches in SD
format (up to 8 matches) or SE format will be BO3. The number of SD format
matches will vary depending on the number of participating teams in eachregion.
○ The top 8 teams from Day 1 of the Indonesia Tournament will qualify toparticipate in Day 2 of the Indonesia Tournament.
Indonesia Tournament, Day2
○ This is a DE bracket-format tournament between the 8 teams that qualified
on Day 1 of the Indonesia Tournament. The 8 teams that made it throughDay 1 of the Indonesia Tournament will compete until only 1 team remains.
○ The winning team from Day 2 of the Indonesia Tournament will qualify toparticipate in the WCS2024 Honolulu Tournament and will receive the TA.
Regional Tournament (Malaysia/Singapore)●●

Malaysia/Singapore Tournament, Day 1○ This is an open tournament in SE format in which all players who meet thequalifications in Section 1 ELIGIBILITY can participate. Matches in SE format
will be BO3.
○ The top 8 teams from Day 1 of the Malaysia/Singapore Tournament will
qualify to participate in Day 2 of the Malaysia/Singapore Tournament.
Malaysia/Singapore Tournament Day 2○ This is a DE bracket-format tournament between the 8 teams that qualified
on Day 1 of the Malaysia/Singapore Tournament. The 8 teams that made it
through Day 1 of the Malaysia/Singapore Tournament will compete until only
1 team remains.
○ The winning team from Day 2 of the Malaysia/Singapore Tournament will
qualify to participate in the WCS2024 Honolulu Tournament and will receive
the TA.
Regional Tournament (Thailand)●●

Thailand Tournament Day 1○ This is an open tournament in SD or SE format in which all players who meetthe qualifications in Section 1 ELIGIBILITY can participate. Matches in SD
format (up to 8 matches) or SE format will be BO3. The number of SD format
matches will vary depending on the number of participating teams in eachregion.
○ The top 8 teams from Day 1 of the Thailand Tournament will qualify toparticipate in Day 2 of the Thailand Tournament.
Thailand Tournament Day 2○ This is a DE bracket-format tournament between the 8 teams that qualified
on Day 1 of the Thailand Tournament. The 8 teams that made it through Day
1 of the Thailand Tournament will compete until only 1 team remains.
○ The winning team from Day 2 of the Thailand Tournament will qualify toparticipate in the WCS2024 Honolulu Tournament and will receive the TA.
Regional Tournament (India)●●

India Tournament Day 1○ This is an open tournament in SD or SE format in which all players who meetthe qualifications in Section 1 ELIGIBILITY can participate. Matches in SD
format (up to 8 matches) or SE format will be BO3. The number of SD format
matches will vary depending on the number of participating teams in eachregion.
○ The top 8 teams from Day 1 of the India Tournament will qualify to participate
in Day 2 of the India Tournament.
India Tournament, Day 2○ This is a DE bracket-format tournament between the 8 teams that qualified
on Day 1 of the India Tournament. The 8 teams that made it through Day 1 ofthe India Tournament will compete until only 1 team remains.
○ The winning team from Day 2 of the India Tournament will qualify toparticipate in the WCS2024 Honolulu Tournament and will receive the TA.
LCQ Asia Pacific East●●

LCQ Asia Pacific East Day 1○ This is an open tournament in SE format in which all players who meet thequalifications in Section 1 ELIGIBILITY can participate. Matches in SE format
will be BO3.
○ The top 8 teams from the LCQ Asia Pacific East Day 1 will qualify for Day 2of the LCQ Asia Pacific East.
LCQ Asia Pacific East Day 2○ This is a DE bracket-format tournament between the 8 teams that qualified toparticipate in the LCQ Asia Pacific East Day 1. The 8 teams that made it
through Day 1 of the LCQ Asia Pacific East will compete until only 1 teamremains.
○ The winning team from the LCQ Asia Pacific East Day 2 will qualify toparticipate in the 2024 Honolulu Tournament and will receive the TA.
LCQ Asia Pacific West●●LCQ Asia Pacific West Day 1○ This is an open tournament format in which all players who meet thequalifications in Section 1 ELIGIBILITY can participate. Matches in SE format
will be BO3.
○ The top 8 teams from LCQ Asia Pacific West Day 1 will qualify for the LCQ
Asia Pacific West Day 2.
LCQ Asia Pacific West Day 2○ This is a DE bracket-format tournament between the 8 teams that qualified toparticipate in the LCQ Asia Pacific West Day 1. The 8 teams that made it
through Day 1 of the LCQ Asia Pacific West will compete until only 1 team○●remains.
The winning team from the LCQ Asia Pacific West Day 2 will qualify toparticipate in the WCS2024 Honolulu Tournament and will receive the TA.

WCS2024 Honolulu Tournament○ The WCS2024 Honolulu Tournament is an international tournament run by
The Pokémon Company International (hereinafter referred to as "TPCi").
Teams from all eligible regions that have earned the right to appear may
participate. From this program, the top 3 teams from the PJCS 2024
Pokémon UNITE Division, the winning team from the Regional Tournaments(excluding Japan and the Philippines), the top 2 teams from the Philippines
Tournament, and the winning teams from the LCQ Asia Pacific East
Tournament and LCQ Asia Pacific West Tournaments will be eligible toparticipate. Rules for the WCS2024 Honolulu Tournament will be released at
a later date.
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Confirmation of Intention to Participate​■○

Teams invited to the WCS2024 Honolulu Tournament must confirm
their intention to participate by the deadline specified by theManagement Companies. Players will confirm their intention toparticipate by registering on the registration portal provided by theManagement Companies. The Management Companies reserves theright, at its sole discretion, to disqualify a team if it cannot confirm that
an eligible player from that team intends to participate.
Travel Awards and Travel Assistance■ Teams that achieve certain rankings in this Program will be provided
with travel awards.
■ The Management Companies will bear the travel and accommodation
expenses for the WCS2024 Honolulu Tournament (and otherequivalent expenses) and assist with travel procedures for the teams
that have attained a travel award. The teams that have attained a
travel award must comply with the Management Companies'
instructions regarding these matters. Travel and accommodation
assistance by Management Companies will not be provided to teams
that have not attained a travel award. All players who qualify for
WCS2024 Honolulu Tournament are responsible for securing thenecessary travel documents on their own.
■ Ban from participating● An eligible team may be banned from participating in the
Program in the following cases.
○ If a member of the eligible team is unable to participate
in the competition due to local or global travel
restrictions, or is unable to obtain the documents
needed to travel○ If the eligible team fails to meet the registration
requirements by the deadline specified by the○○Management Companies
If a member of the eligible team has not adhered to the
COVID-19 protocols listed on the pokemon.com
websiteIf the Management Companies determine that it isnecessary to prohibit the qualified team fromparticipating in the WCS2024 Honolulu Tournament.

Below are the tournament dates for the Program (tournament only).
Tournament
Name

Type

RegionTournament
ScheduleJapan
Tournament
March Qualifier
Day 1 / Day 2

Day 1: Open
tournament
Day 2: InvitationalJapan

Day 1: March 30
Day 2: March 31

Japan
Tournament April
Qualifiers Day 1 /Day 2

Day 1: Open
tournament
Day 2: InvitationalJapan

Day 1: April 20
Day 2: April 21

Japan
Tournament May
Qualifiers Day 1 /Day 2

Day 1: Open
tournament
Day 2: InvitationalJapan

Day 1: May 11
Day 2: May 12

PJCS 2024
Pokémon UNITE
Division

InvitationalJapan

Day 1: June 1
Day 2: June 2

Korea
Tournament

Day 1: Open
tournament
Day 2: Invitational

South Korea

Day 1: May 18
Day 2: May 19

Per Section 1
ELIGIBILITY

Taiwan/Hong Kong
Day 1: May 5
Day 2: May 12
Philippines
Day 1: May 11
Day 2: May 12
Indonesia
Day 1: May 11
Day 2: May 12
Malaysia/Singapore
Day 1: May 4
Day 2: May 5

Regional
Tournament(excluding Japanand Korea)

Day 1: Open
tournament
Day 2: Invitational

Thailand
Day 1: May 11
Day 2: May 12
India
Day 1: May 11
Day 2: May 12
LCQ
Asia PacificEast/WestDay 1: Open
tournament
Day 2: Invitational

Per Section 1
ELIGIBILITY

Day 1: May 18
Day 2: May 19

In the event that for any reason the tournament, or a portion thereof, cannot takeplace on the dates planned, Management Companies reserves the right to modify
these dates at its sole discretion.

7. MATCH RULES
Game Processes
All games will be played via the Pokémon UNITE custom tournament lobby mode.
Unless otherwise instructed by Management Companies, please follow the guidelines
below when setting up for games.
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Start time for games○ Players are expected to follow setup instructions and start the games at theirscheduled time. Late starts due to setup issues may be permitted at the sole
discretion of Management Companies. Late starts may be made subject topenalties at the discretion of Management Companies.
Lobby settings○ All matches will use the tournament lobby mode.
○ The host team of each region must use the server designated by Management
Companies.
■ Japan: AS02
■ South Korea: AS03
■ Asia Pacific East: AS09
■ Asia Pacific West: AS08
■ India: AS13
○ If the designated server is not displayed, the host team should restart their device
and check if the server is displayed correctly. If the designated server is still not
displayed correctly after the restart, please submit screenshots showing the fulllist of selectable servers to the Management Companies. After submitting thescreenshot and obtaining approval from the Management Companies, pleasechoose the server with the best communication environment on the host team's
side and proceed with the game.
○ All games will use the Theia Sky Ruins stadium (draft pick).
Please make all of the following configurations.
■ Raise the grade of all held items to max level■ Fully unlock held items

●■ Fully unlock the Unite license■ Fully unlock battle items○ Each match will be conducted on a BO3 basis.
■ In the first game to be conducted on a BO3 basis, the sides (goingfirst/second) will be selected randomly.
■ The side selection (going first/second) from the 2nd game will beannounced for each tournament.
Restrictions○ Pokémon: EX licenses are banned○ If there is a problem with Pokémon, held items, battle items, moves, combinationof moves, or Holowear, restrictions may be imposed before or during a game at
the discretion of the Management Companies. Failure to comply with theserestrictions may result in penalties, including forfeiture of the game.
○ Pokémon boost emblems are prohibited in all tournaments.
■ Boost emblems are prohibited by default in the tournament lobby mode.
In case a game is played under different match rules and if the gameends, the result will be valid.
● The guidelines are subject to change without notice.

Decision to Rematch● As a rule, a match is only valid once all players have entered the tournament’s custom
lobby, successfully loaded and have started their match.
● A rematch can be played if any of the following cases are determined alongside thetournament format and the Management Companies accept the player's request for arematch.
○ A team has the right to request up to one rematch per match.
○ The team that causes the infraction which results in a rematch uses up their rightto apply for a rematch for that match.
○ As a general rule, the following items cannot be changed during a rematch:player’s held items, battle items, and Pokémon.
● As a general rule, if the next match is already in progress, the winner and loser ofmatches thereafter are not changed.
Cases for rematch requests
If a match is carried out without following the match rules (see Section 7) or other rules,
and this is both clear and able to be objectively confirmed through screenshots, it
becomes possible to apply for a rematch.
○ In the case that a match starts with an unregistered member■ If the host team commits the same act twice in the same match, the teamconcerned will lose the match, for example through negligence in making
confirmations, except cases where it is difficult for players to determine
such things.
○ In the case of an incorrect lobby setting/lobby state (see Section 7) being foundout after the "START" button is selected

■

○

○

○

○

If a match has started twice in the same match with incorrect lobby
settings, the lobby-creating (host) team may be deemed to have lost therelevant match.
■ The lobby-creating team must be able to provide a screenshot showing
the room settings in order to prove that the second room was set up
correctly.
■ If the “All Unite Licenses Unlocked” setting is not properly engaged,
re-selecting Pokémon is permitted.
■ In the event that the match is not begun in draft pick, re-selecting
Pokémon is permitted.
■ If "All Held Items Max-Grade, All Held Items unlocked" are not
implemented correctly, re-selection of the Held Items is allowed.
■ If "All Battle Items unlocked" is not implemented correctly, re-selection of
the Battle Items is allowed.
If the match has started on the wrong side selection (going first/second).
■ If a match has started twice in the same match with incorrect lobby
settings, the lobby-creating (host) team may be deemed to have lost therelevant match.
■ The lobby-creating team must be able to provide a screenshot showing
the room settings in order to prove that the second room was set up
correctly.
● In this case, re-selecting Pokémon is allowed for the rematch.
If a lobby is created or a match begins in said lobby, without using a
tournament-specific custom lobby.
■ If a match has started twice in the same match with incorrect lobby
settings, the lobby-creating (host) team may be deemed to have lost therelevant match.
■ The lobby-creating team must be able to provide a screenshot showing
the room settings in order to prove that the second room was set up
correctly.
If, during the rematch, changes are made to the following: participating
players, held items, battle items, and Pokémon.
■ The applicable team has the right to request one rematch permatch, which is expended on making the request.
■ If they have already expended this right, as a general rule, theapplicable team loses that match.
If the tournament format is SRR (Single Round Robin), DE (Double
Elimination), or SE (Single Elimination), then in any of the below cases, it
becomes possible to request a rematch.
■ If even one player on the team does not properly complete the loading
period to enter the match within ten minutes.
● Rematches due to loading issues may only be requested once perteam per round.

Situations where a rematch becomes impossible
If the tournament is held under the SD format, in the event that errors occur due tohardware malfunctions or sudden disconnections, a rematch is impossible. If no
screenshots to objectively show the situation can be presented, no requests for arematch will be accepted.
● If even one player on the team does not properly complete the loading period toenter the match within ten minutes while the tournament is held under the SDformat, then:■ The player concerned must attempt to return to the match personally assoon as possible.
■ Players who are able to continue the match must attempt to continue thematch as much as possible.
● If errors occur during draft pick, and the connection is lost
■ The player concerned must attempt to return to the match
personally as soon as possible.
■ Players who are able to continue the match must attempt tocontinue the match as much as possible.
■ As an exception, if the player is not able to return to the match after
10 minutes when the match begins, a rematch may be requested,
except in situations where the tournament format is SD. Please
follow the procedures shown under “Requesting a Rematch”, andreport to Management Companies as soon as possible.
● In such cases, the following items cannot be changed during
a rematch: participating players, held items, battle items andPokémon.
● If the match is begun after entering the lobby, even though not everyone isprepared● As a general rule, preparations for the match are considered complete
once all players are in the lobby.
Requesting a Rematch● When requesting a rematch, please present the below necessary information to
Management Companies over Discord.
○ A report of the issue, as well as a screenshot that allows for clear and objective
confirmation of said issue (see Section 7 MATCH RULES)○ Example of a screenshot that would show lobby state errors not in
keeping with match rules (see Section 7 MATCH RULES )○

Example of a screenshot that shows errors in rematches (participating
player, held items, Pokémon, battle items)○

Screenshots that prove players are staying within their base (the area shown inthe below image)○ That no players have obtained Aeos energy○ No signs of deliberate manipulation○ No discrepancies are discovered between the report by the requesting
team, and the report by their opponent

Reports made without evidence and without the consent of the opponents in a game
may be deemed invalid. In the event that the opponent’s report proves the claim isfalsified, the applicable team may be disqualified.
If a player objects to the decision of the Management Companies without justifiablereason and interferes with the progress of the tournament, the Management Companies
may impose penalties as stipulated in the tournament rules described below.

Precautions● In matches where the match rules (see Section 7 MATCH RULES) laid out by theManagement Companies are not adhered to, a team's petition for a rematch may bedeclined despite that team possessing rematch request rights.
● The Management Companies will make a decision on a rematch when a request for arematch is received from a player.
● If the request for a rematch is not made correctly, the match shall, in principle, remain
valid.
● In the event of an unforeseeable safety risk (e.g. natural disaster or calamity) or fatal
malfunction (e.g. a situation where the game cannot proceed) that makes it impossible
for a player to continue the match, the player or team concerned must immediately
inform the Management Companies.
● The Management Companies may impose penalties on players who abuse the request
for a rematch.
● If a problem arises in a completed match, the Management Companies reserve the rightto make a ruling on the match in question at their own discretion after consultation.
Expectation From Players● The lobby owner team (the one to which the player with team leader rights belongs) has
the right to begin the match, but must also confirm the below criteria before attempting tostart the match.
○ That the names of all trainers in the lobby match those registered on thetournament site.
○ That the lobby was created with the correct setting.
○ That the correct sides have been chosen in the lobby.
○ That they have seen all communications from Management Companies.
● In case a problem arises that interferes with the game, the player must immediately
inform the Management Companies and continue the game if possible. The
Management Companies will investigate the problem and decide on an appropriate
response.
● When making any kind of report or objection to the Management Companies, ascreenshot of the problem must be taken and submitted immediately as evidence.
● Players taking part in the match should check the Discord when they are not able to findtheir opponents in the match when there is less than 8:30 of remaining time, as there
may have been a problem with the match.
● Except cases where a re-match can be requested, as a general rule, even if there areplayers who cannot continue the match due to connection difficulties or device
malfunctions, the match will not be stopped, nor will it be a re-match.
○ The player concerned must attempt to return to the match personally.
○ Players who are able to continue the match must attempt to continue the matchas much as possible.
Finalization of Decisions

The decision of the Management Companies cannot be overturned by the players during
the match.
However, players can raise an objection to the Management Companies after the matchis over. In such cases, the Management Companies will discuss the initial decision inorder to make a fair decision and can make a new decision if it is deemed that thedecision was not fair.
The Management Companies have the right to make all decisions during thetournament.
If a situation arises that was unknown or unforeseeable at the time the official rules werecreated, the Management Companies will, at its own discretion, decide on the best
course of action and its decision will be final.

8. ELIGIBILITY/REGISTRATION FOR PLAYERS AND TEAMS (ROSTER LOCK)
Player Registration Method
Players must register for the competition by creating an account through thetournament page used for the tournament designated by the Management
Companies.
Alternate Teams
If a team eligible to participate in the Program is deemed ineligible, chooses not toparticipate, or is otherwise unable to compete, the Management Companies will
replace that team with a team selected by the Management Company. The
Management Companies will make reasonable efforts so that the replacement teamis the next qualified team. The Management Companies may use past tournament
rankings, responsiveness, or other factors to determine the next eligible team. The
Management Companies also has the option not to replace the team.
Sponsors
If the sponsor of a team participating in the Program is deemed ineligible, the teammust take the necessary actions in accordance with the instructions of theManagement Companies. If the team does not comply, the Management Companies
may replace the team with a suitable team based on tournament results inaccordance with these Official Rules. Additionally, the Management Companies may
prohibit corresponding teams from participating in the Program.
Below are the eligibility requirements, tournament format, and ranking benefits for the
Program.

Tournament
Name

Tournament

Placement Award

Format

Day 1: SD
Day 2: DE

Day 1: Eligibility to participate in March
Qualifiers Day 2
Day 2: Eligibility to participate in the
PJCS 2024 Pokémon UNITE division,
ranking prize money

Day 1: SD
Day 2: DE

Day1: Eligibility to participate in April
Qualifiers Day 2
Day 2: Eligibility to participate in the
PJCS 2024 Pokémon UNITE division,
ranking prize money

Day 1: SD
Day 2: DE

Day1: Eligibility to participate in May
Qualifiers Day 2
Day 2: Eligibility to participate in the
PJCS 2024 Pokémon UNITE division,
ranking prize money

Day 1: TBA
Day 2: TBA

Day 1: Eligibility to participate in PJCS
2024 Pokémon UNITE Division Day 2
Day 2: Eligibility to participate in
WCS2024 Honolulu Tournament, ranking
prize money, TA

Day 1: SD
Day 2: DE

Day 1: Eligibility to participate in Korea
Tournament Day 2
Day 2: Eligibility to participate in
WCS2024 Honolulu Tournament, ranking
prize money, TA

Regional
Tournament
Day 1: TBA(excluding Japan Day 2: DE
and Korea)

Day 1: Qualifiers
Eligibility to participate in Day 2(excluding Japan and Korea)
Day 2: Eligibility to participate in
WCS2024 Honolulu Tournament, ranking
prize money, TA

LCQAsia PacificEast/WestDay 1: Eligibility to participate in Day 2 of
LCQ Asia Pacific East/West
Day 2: Eligibility to participate in
WCS2024 Honolulu Tournament, ranking
prize money, TA

Japan
Tournament
March Qualifiers
Day 1 / Day 2
Japan
Tournament
April Qualifiers
Day 1 / Day 2
Japan
Tournament
May Qualifiers
Day 1 / Day 2

PJCS 2024
Pokémon UNITE
Division

Korea
Tournament

Day 1: SE
Day 2: DE

Team and Roster Management
Each team must have a designated leader who serves as the primary point of contact andhas the authority to make roster changes. Teams may make changes to their roster at

specified times, subject to the following roster restrictions: "Roster" refers to the players ona team of 5 (5 starters) or 6 (5 starters and 1 reserve).
Entry and Eligibility
Regional Tournament (Japan)●

Japan Tournament March Qualifiers Day 1○ Teams that meet the participation qualifications in Section 1 ELIGIBILITY
may enter. The top 8 teams from Day 1 of the Japan Tournament March
Qualifiers will be eligible to participate in Day 2 of the Japan Tournament
March Qualifiers.

●

Japan Tournament March Qualifiers Day 2○ The 8 teams that qualified to participate on Day 1 of the Japan Tournament
March Qualifiers may enter. The top 3 teams from Day 2 of the Japan
Tournament March Qualifiers will be eligible to participate in the PJCS 2024
Pokémon UNITE Division.

●

Japan Tournament April Qualifiers Day 1○ Teams that meet the participation qualifications in Section 1 ELIGIBILITY
may enter. The top 8 teams from Day 1 of the Japan Tournament April
Qualifiers will be eligible to participate in Day 2 of the Japan Tournament
April Qualifiers.

●

Japan Tournament April Qualifiers Day 2○ The 8 teams that qualified to participate on Day 1 of the Japan Tournament
April Qualifiers may enter. The top 3 teams from Day 2 of the Japan
Tournament April Qualifiers will be eligible to participate in the PJCS 2024
Pokémon UNITE Division.

●

Japan Tournament May Qualifiers Day 1○ Teams that meet the participation qualifications in Section 1 ELIGIBILITY
may enter. The top 8 teams from Day 1 of the Japan Tournament May
Qualifiers will be eligible to participate in Day 2 of the Japan Tournament May
Qualifiers.

●

Japan Tournament May Qualifiers Day 2○ The 8 teams that qualified to participate on Day 1 of the Japan Tournament
May Qualifiers may enter. The top 2 teams from Day 2 of the Japan
Tournament May Qualifiers will be eligible to participate in the PJCS 2024
Pokémon UNITE Division.
○ In the event that a team that qualified to participate in the PJCS 2024
Pokémon UNITE Division on Day 2 of the Japan Tournament March/first April
Qualifiers withdraws, the 3rd/4th place team from Day 2 of the Japan
Tournament May Qualifiers is promoted and made eligible for participation in
the PJCS 2024 Pokémon UNITE Division. Teams ranking 5th or lower will notadvance. If the 4th place team from Day 2 of the Japan Tournament May
Qualifiers withdraws, the PJCS 2024 Pokémon UNITE Division may be heldwith 7 or fewer teams.
In order for the 8 teams that qualified for Day 1 of the Japan Tournament
March/April/May Qualifiers to maintain their eligibility for Day 2 of the Japan
Tournament March/April/May Qualifiers, all players on the team must remain on theteam. If any of the 8 teams that qualified on Day 1 of each qualifier withdraw, theteams that ranked 9th or lower on Day 1 of each qualifier will not advance.
If a team has 5 members and has qualified to participate in Day 1 of the PJCS 2024
Pokémon UNITE Division on Day 2 of the Japan Tournament March/April/May
Qualifiers, said team must register a sixth player as a reserve as per the prescribedmethod specified by the Management Company. Reserve Players cannot belong tomore than 1 team at the same time.
●

PJCS 2024 Pokémon UNITE Division, Day 1○ The 8 teams that qualified on Day 2 of the Japan Tournament
March/April/May Qualifiers will appear.
○ PJCS 2024 Pokémon UNITE Division Day 1 will be held offline, so players
will need to gather at the venue designated by the Management Company on
the day of the tournament.
○ If a specific team has 4 or fewer members gathered at the venue designatedby the Management Company, that team’s entry for Day 1 of the PJCS 2024
Pokémon Unite Division may be invalidated.

●

PJCS 2024 Pokémon UNITE Division, Day 2○ The top 3 teams from Day 2 of the PJCS 2024 Pokémon UNITE Division will
be eligible to participate in the WCS2024 Honolulu Tournament.
○ PJCS 2024 Pokémon UNITE Division Day 2 will be held offline, so players
will need to gather at the venue designated by the Management Company on
the day of the tournament.
○ If a specific team has 4 or fewer members gathered at the venue designatedby the Management Company, that team’s entry for Day 2 of the PJCS 2024
Pokémon Unite Division may be invalidated.
*Announcements regarding the PJCS 2024 Pokémon UNITE Division will be madeindividually to players who have obtained the right to participate from theManagement Company. If there is a discrepancy between these Official Rules andan announcement, the individual announcements will take precedence over these
Official Rules.

Regional Tournament (excluding Japan/Philippines)● Regional Tournament (excluding Japan/Philippines) Day 1○ Teams that meet the participation qualifications in Section 1 ELIGIBILITY
may enter. The top 8 teams in the qualifiers (excluding Japan and thePhilippines) will be eligible to participate in Day 2 of the qualifiers (excludingJapan and the Philippines).
●

Regional Tournament (excluding Japan/Philippines), Day 2○ The 8 teams that qualified on Day 2 of the qualifier (excluding Japan and thePhilippines) can enter. The winning team on Day 2 of the qualifiers(excluding Japan and the Philippines) will be eligible to participate in the
WCS2024 Honolulu Tournament.

Regional Tournament Tournament (Philippines)● Regional Tournament (Philippines) Day 1○ Teams that meet the participation qualifications in Section 1 ELIGIBILITY
may enter. The top 8 teams in the qualifiers (Philippines) will be eligible toparticipate in Day 2 of the qualifiers (Philippines).
●

Regional Tournament (Philippines) Day 2○ The 8 teams that qualified on Day 2 of the qualifier (Philippines) can enter.
The top 2 teams on Day 2 of the Regional Tournament (Philippines) will be
eligible to participate in the WCS2024 Honolulu Tournament.
Each of the 8 teams that qualified to participate in Day 1 of the Regional Tournament(excluding Japan) must retain all of its members to maintain its eligibility toparticipate in Day 2. If 1 of the 8 teams that qualified for Day 2 on Day 1 of eachqualifier withdraws, teams that ranked 9th or lower on Day 1 of each qualifier will notadvance.

LCQ Asia Pacific East/West● LCQ Asia Pacific East/West Day 1○ Teams that meet the participation qualifications in Section 1 ELIGIBILITY
may enter. The top 8 teams from LCQ Asia Pacific East/West Day 1 will be
eligible to participate in LCQ Asia Pacific East/West Day 2.
● LCQ Asia Pacific East/West Day 2○ The 8 teams that qualified to participate in LCQ Asia Pacific East/West Day 2
may enter. The winning team from each of the LCQ Asia Pacific East/West
Day 2 Tournaments will be eligible to participate in the WCS2024 Honolulu
Tournament.
WCS2024 Honolulu Tournament○ Teams that have qualified to participate through the Program can enterusing the method specified by the Management Company. Further details
will be provided by the WCS2024 Honolulu Rulebook.
In order for a team that has qualified to participate in the WCS2024 Honolulu
Tournament through the Program to maintain its qualification, all 5 or 6 players on
the team must remain on the team. Players who qualify to participate in the
WCS2024 Honolulu Tournament through the Program must prepare and submit
their passports and other necessary travel documents by the date specified by theManagement Company. If a team member does not have a passport, said member

must obtain one by the deadline set by the Management Company. If a teammember refuses or fails to submit these documents within the deadline,
disqualification from participation in the WCS2024 Honolulu Tournament may
result.
Roster Lock
"Roster lock" refers to a situation in which players on a team cannot be changed
after the roster is locked. Starters and reserve players cannot be changed afterroster lock.
For the Japan Tournament March/April/May Qualifiers, the Korea Tournament, theRegional Tournament (excluding Japan/Korea), and the LCQ Asia PacificEast/West, the roster will be locked as soon as check-in for Day 1 is completed.
The rosters will continue to be locked until the end of Day 2 of each tournament.
As a general rule, at the WCS2024 Honolulu Tournament, the roster locks
submitted on Day 2 of each Regional Qualifier, Day 2 of each LCQ, and Day 2 of
the PJCS will be applied. Additionally, a 6th player must be registered as a reserve
player using the prescribed method as instructed by the Management Company.
However, the requirements stipulated in the new rulebook issued for WCS2024
Honolulu will take precedence.
Promoting Sponsors
When appearing in the stream of the Management Companies, teams and players
participating in this Tournament cannot wear clothing with company names,
likenesses, or logos other than sponsored items and official Pokémon goods thatthey have received independently, without the permission of the Management
Companies. If teams and players stream the Tournament independently, the above
restrictions will not apply. Players who stream the Tournament must follow the"Guidelines for Using Videos and Still Images of Pokémon UNITE"(https://support.pokemon.com/hc/en-us/articles/4405450873620-Pok%C3%A9mon-UNITE-Game-Content-Guidelines-for-Online-Platforms)
Other Points to Note
Each team and player shall use the team name and player name they used in theCompetition Designated by the Management Companies. Name changes are notpermitted unless approved by the Management Companies in certain extenuating
circumstances and approved prior to use in the game. The Management
Companies reserve the right, at their sole discretion, to request changes to player
names or team names.

9. TOURNAMENT RESTRICTIONSThe following restrictions will apply to all regions:
●
●

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Players are only allowed to play matches on one of the Tournament authorized
devices: Nintendo Switch, Apple iOS, and Google Android.
Players are prohibited from using an emulator. Also, when playing on asmartphone or tablet, players are prohibited from connecting a controller to thedevice.
Management Companies reserve the right to prohibit the use of specific Pokémon
from competition.
Player usernames cannot be changed on Discord or entry sites without the priorapproval of Management Companies.
Players may only be on one Team at any given point in a Tournament
Player’s Ineligibility
If at any time Management Companies in its sole discretion determines a player is not
eligible to participate in the Program, Management Companies in its sole discretion may
eliminate the player from the tournament and forfeit all potential prizing.
Oversight of matches
All Pokémon UNITE matches will be overseen by referees ("Staff") who referee matches
on behalf of the Management Companies. The Staff's judgements on matches are final
and binding and are made at the sole discretion of the Staff.

10. ADDITIONAL PLAYER EXPECTATIONSThe Management Companies reserve the right to broadcast every match of the
program. Players cannot refuse any broadcast permitted by the Management
Companies. The Management Companies may reschedule matches in the program forspecific broadcast times, and players may not refuse to allow such rescheduling.
The Management Companies may require players to take additional reasonableactions in order to facilitate the broadcast of tournament matches (hereinafter, eachreferred to as a “Broadcast Match”). Players are expected to cooperate with andcomply with Management Companies. These expectations include, but are not limited
to the following. Management Companies may use all footage, including game play,during the Tournament for promotional purposes.
● Being online and ready to play up to 30 minutes before the start of the scheduled Match;● Inviting spectators/observers or other designated accounts into the game lobby;● Utilizing a Management Companies-designated communications server for Team
communications or other coordination;● Participation in Technical Rehearsals, participation in Dress Rehearsals;● Participating in pre-/post-game interviews;

●
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●

Staging and starting matches upon designated instruction or timing as indicated by
Management Companies; and,No surrendering in matches specified by the Management Companies;
No spreading of undetermined information on social media, etc. prior to the final
decision by the Management Companies;
No spreading of false information after the final decision by the Management
Companies;
No match-fixing and cheating that may affect the outcome of that match and;Any other reasonable instructions given by the Management Companies.
Players shall respond to interviews and appearances in the media indicated wearing
attire specified by the Management Company (including whether or not to wear a mask).
If the scheduling of a broadcast or match conducted by the Management Companies
is refused, a penalty may be imposed as detailed in Section 12 PENALTIES for failure
to comply with reasonable behavior expected of the players.

11. TOURNAMENT RULES
Players must comply with all applicable laws and regulations at all times. Players mustalso observe the highest standards of human decency and good sportsmanship andconduct themselves in a manner consistent with these Official Rules and the bestinterests of the Management Companies. Players must behave in a sportsmanlike
manner when communicating with other players and the Management Companies andmust avoid any behavior that detracts from the gaming nature of the Tournament.
Players may not make obscene or insulting gestures or use profanity in their accountname, user name, in-game name, screen name, email address, in the Tournament chator communication, in filmed match play, or in any other kind of public communication.
The Management Companies will independently determine whether the content isobscene or insulting. These rules apply to English and all other languages, including
abbreviations and ambiguous expressions.
Disagreements arising between players (whether physical or non-physical) must be
resolved politely without resorting to violence, threats, or intimidation. Violence mustnever be committed against any person, including other players, fans, Staff, or otherofficials or representatives of the Management Companies, at any time or place.
●Sportsmanship○ Participants in the Tournament are expected to conduct themselves to thehigh standards of conduct, communication, and behavior that apply to
in-game communication, Discord use, other official communication platforms
used in the Tournament, and all social media platforms. Participants are
expected to represent the Tournament in a courteous manner and are strictly
prohibited under any circumstances from engaging in any rude, harmful,

●

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●

hostile, inflammatory, distracting, threatening, or any other communication or
conduct in relation to the Tournament that could be considered tomisrepresent the Management Companies to the public.
Tournament software○ Players’ intentional use or attempted use of bugs or exploits in the software
related to this Tournament (including but not limited to the game Pokémon
UNITE, and chat platform Discord) is strictly prohibited, and such players may
be disqualified by the Management Companies.
Cheating and the integrity of the Tournament○ Players must compete to the best of their skills and abilities at all times. Anycheating by a player will not be tolerated and may lead to disqualification.
Players are not allowed to influence or manipulate this or any other aspect of
the game in the Tournament.
Prohibition of harassment○ The Management Companies promise to provide a competitive environment
free of harassment and discrimination. In furtherance of this commitment,
players are prohibited from engaging in any form of harassment or
discrimination (whether within or outside the Tournament), including but notlimited to those based on race, color, religion, gender, nationality, age,disability, sexual orientation, gender identity, or any other classification or
characteristic.
Prohibition of slander and defamation○ Players are entitled to express their opinions in a professional andsportsmanship-oriented manner. However, players must not make any publicstatements that question the integrity or competence of other players, theManagement Companies, or their agents, affiliates, subsidiaries,
representatives, or service providers. Players may not at any time make,post, publish or communicate to any person or entity or in any public forum
any false, defamatory, libelous, or slanderous remarks, comments orstatements concerning Management Companies, Hosts, or any of theirrespective agents, affiliates, subsidiaries, representatives or service
providers, other players, the Tournament, or any other product or service ofManagement Companies or its agents, affiliates, subsidiaries, orrepresentatives. Players must also not encourage the public to engage inany conduct prohibited by this Section. Nothing in this Section shall in any
way restrict or prevent the player from complying with any applicable law,valid order of a court of competent jurisdiction, or competent governmental
authority. However, such compliance must not exceed the extent required bylaw or order.
Gambling○ Gambling in the Tournament is strictly prohibited. Players are also prohibitedfrom providing inside information, influencing, or in any way directly or
indirectly participating in gaming activities.
Confidentiality○ The Management Companies may share confidential and secret information
with Participants. The sharing or distribution of confidential information ormaterials provided to Participants by the Management Companies, whether
intentionally or unintentionally, is strictly prohibited. Confidential information

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includes, but is not limited to, information or material that has not yet been
made available to the public that a reasonable person would know or should
reasonably understand to be confidential or information or material designatedas confidential by the Management Companies.
Illegal and/or harmful behavior○ A player may not engage in any activity or practice which (i) brings him or her
into public disrepute, scandal or ridicule, or shocks or offends a portion orgroup of the public, or derogates from his or her public image, or (ii) is, or
could reasonably be expected to be, detrimental to the image or reputation of,or result in public criticism of or reflect badly on, Management Companies,
Hosts, or any of their respective agents, affiliates, subsidiaries,
representatives or service providers, other players, the Tournament or any
other product or service of Management Companies or its agents, affiliates,
subsidiaries, or representatives. For the avoidance of doubt, player affiliation
with individuals, entities or brands that are detrimental to the image orreputation of Management Companies, Hosts, or their respective agents,
affiliates, subsidiaries, representatives or service providers, other players, theTournament or any other product or service of Management Companies or its
agents, affiliates, subsidiaries or representatives, as determined by
Management Companies in its sole discretion, will be deemed as a violation ofthis provision and these Official Rules. The following is a list of this type of
misconduct (which is not exhaustive).
Actual or threatened violence toward a person, including domestic violence,
partner violence, dating violence and child abuse;
Sexual assault and other types of sexual offenses;
Conduct that poses a danger to the safety of another person;
Animal cruelty;
Theft and other property crimes; andCrimes involving dishonesty.
○ Each player acknowledges that in jurisdictions where a suspected breach oflaw has occurred, the Management Companies may be obliged underapplicable law to report illegal activity to local law enforcement authorities or
respond to formal inquiries from law enforcement or judicial authorities.
In the event that any player is suspected of violating any of the above tournament
rules, Management Companies may, in its sole discretion, impose penalties stipulated
in Section 12 PENALTIES to such players at any time during the Tournament.

12. PENALTIESThe Management Companies reserve the right to consider or implement penalties on acase-by-case basis. The Management Companies will consider the totality of theinfraction, including the severity, circumstances, history, consequences/impact, or otherrelevant factor of the infraction to make a decision or enforce a penalty in the bestinterest of the integrity of the Program. Penalties imposed in this Program may affectthe eligibility for future Tournaments. In addition, penalties imposed in the previous

Tournament may affect the entries for this Program.
The Management Companies may impose any of the following penalties on any
participant or team found to be in breach of these Official Rules
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Forfeiture of Game;
Forfeiture of Match;
Removal of player or team from this Program (Disqualification);
Forfeiture of prizing;
Elimination of a player or team from the Tournament (disqualification from participating in
the Tournament to be held after this Program).

13. BROADCAST SUBMISSION REQUIREMENTSManagement Companies may require players to submit photographs and/or recordand submit audio/video to Management Companies (each a “Submission” andcollectively the “Submissions”). The Management Companies may, in anticipation of
the possibility of public broadcasting of the Tournament, at their sole discretion, edit
the Players' Submissions and broadcast or otherwise publish the Submissions as partof the coverage and publicity of the Tournament by the Management Companies. The
Management Companies may also prohibit players from live-streaming matches andrequire players to keep the results of matches confidential until they are broadcast
publicly by the Management Companies. All submissions shall comply with thefollowing.
●●●(i) MUST NOT contain material which is (or promote activities which are) inManagement Companies’ sole discretion, hateful, slanderous, libelous, tortious,
sexually explicit, obscene, pornographic, inappropriate, violent, self-mutilating (e.g.,
relating to murder, the sales of weapons, cruelty, abuse, etc.), discriminatory(based on race, color, religion, gender, national origin, age, disability, sexual
orientation, gender identity, or any other class or characteristic), illegal (e.g.,underage drinking, substance abuse, computer hacking, etc.), offensive,
threatening, profane, or harassing; or contain material that is threatening to (ii) any
person, place, business, group or world peace; or contain words or symbols thatare widely considered offensive to (iii) individuals of a certain race, ethnicity,religion, sexual orientation, gender identity or expression, or socioeconomic group;
or contain images, words or text portraying (iv) nudity, acts of violence, or acts thatare or appear to be unlawful or dangerous or in violation of, or contrary to the laws
or regulations in any jurisdiction where the Submission is created.
MUST NOT contain material that violates or infringes another’s rights, including but
not limited to material that violates privacy, publicity, or intellectual property rights,
or that constitutes copyright infringement. Without limiting the foregoing,
Submissions must not include any third party trademarks, logos, insignias, location
signs, photographs, artwork, or engravings, except those of the Management
Companies.
MUST NOT include mention or performance of any copyrighted media production

including but not limited to books, articles, photographs, artwork, music, etc., or
identifying descriptions of any media property other than those of Management
Companies. Submissions must not include commercial music.
In the event that any player is suspected of violating any of the above broadcast
submission requirements, Management Companies may, in its sole discretion,
disqualify such player at any time during the Tournament and/or require the return of
any prize won.

14. INTELLECTUAL PROPERTY LICENSE AND ASSIGNMENT
By submitting a Submission, you agree that such Submission, including all rights
embodied therein, are deemed to be non-confidential and non-proprietary andManagement Companies shall have no obligation of any kind with respect to such
Submission. The Management Companies may edit, utilize, modify, publish,
reproduce, use, disclose, publish, and distribute the Submissions to others in all
media, known or unknown, worldwide, in perpetuity, for any purpose, withoutcompensation to you or any third party, without limitation. You hereby grant theManagement Companies and their legal representatives, successors, and assigns anirrevocable, worldwide license to use and modify the Submission in perpetuity in any
form or manner. You also acknowledge and agree that you are not entitled to any
credit, consideration, notice, or payment of any kind in the event that the Management
Companies use the Submission. You waive any moral rights to your Submission andagree that if the Management Companies choose to use your Submission for any
purpose, then any copyright or other intellectual property rights arising with respect toyour Submission or any rights under copyright or other intellectual property rights
arising from the Management Companies' use of your Submission shall become theexclusive property of the Management Companies. You further agree that if
Management Companies elect to use your Submission, you (or your parent or the
person equivalent thereto if you are a minor) will execute any documents requested
by Management Companies regarding this assignment. If the Management
Companies' use of the Submission results in liability to any third party, you agree toindemnify the Management Companies and its agents, employees, affiliates,
subsidiaries, representatives, and all related parties for any damages, costs,
judgments, and expenses (including reasonable legal fees) incurred by theManagement Companies as a result of their use of the Submission.

15. PUBLICITY RELEASE
Except where prohibited by law, by participating in the Tournament, you grant toManagement Companies, Hosts, and their respective agents, affiliates, subsidiaries,
representatives or service providers (which grant will be confirmed in writing on
Management Company's request), the right and permission to print, publish, broadcast,and use, worldwide in any media now known or hereafter developed, including but notlimited to the World Wide Web, at any time or times, your name, Account username,portrait, picture, avatar, voice, likeness, social media handle(s), opinions andbiographical information (including but not limited to hometown and state/country) for
advertising, trade, and promotional purposes without additional consideration,compensation, permission, or notification.

16. LIMIT
One entry per person (regardless of the number of email addresses or registeredmember accounts), or per email address (regardless of whether more than 1 person
uses the same email address). Only entries received online in accordance with these
Official Rules will be accepted. No other forms of entry - fax, mail, email, phone orother - will be accepted. Entry materials/data that have been tampered with or alteredare void.

17. CASH PRIZES, PARTICIPATION FEE, SELECTION OF WINNERS
Prize Money
Those eligible will be awarded cash in the amounts shown in the table below. All cash
prizes will be paid in US dollars. Cash prizes will be distributed only to the top teams
in each Day 2 of the Regional Tournament (except Japan), PJCS 2024, Day 2 of theJapan Tournament March/April/May Qualifiers, LCQ East/West. Cash prizes will be
paid to each player of the teams as specified in the “Amount per player” column. The
breakdown of the cash prizes is as follows.

Day 2 of Regional Tournament / PJCS 2024
Rank

Total Prize

Amount per player

1$15,000.00$3,000.00

2$7,500.00$1,500.00

3$6,000.00$1,200.00

4$3,000.00$600.00

5$1,500.00$300.00

5$1,500.00$300.00

5$1,500.00$300.00

5$1,500.00$300.00

Total$37,500.00-

Japan Tournament March/April/May Qualifiers Day 2; LCQ East/West Day2
Rank

Total Prize

Amount per Player

1$7,500.00$1,500.00

2$3,750.00$750.00

3$3,000.00$600.00

4$1,500.00$300.005$750.00$150.005$750.00$150.005$750.00$150.005$750.00$150.00

Total$18,750.00-

Cash Prizes for Reserve Players

●A reserve player in the PJCS2024 is eligible to receive a cash prize under the following
circumstances:○ If a starter and reserve player swapped places before the 1st match of the
PJCS2024■ The reserve player who swapped places can receive the fullper-player amount of a cash prize.
■ The starter who swapped places cannot receive any amount of acash prize.
○ If a starter and reserve player swapped places between matches■ The reserve player and starter who swapped places will each
receive half of the per-player amount of a cash prize.
○ If a player participated in the PJCS2024 as a reserve player, but did notplay in any of the matches■ A cash prize will only be awarded to the starters. The reserve player
cannot receive any amount of a cash prize.

Cash Prize Restrictions
The taxes, fees, and expenses applicable to the receipt and use of any prize notexplicitly stated in these official rules shall be the sole responsibility of the winner.
Prizes are non-transferable and non-exchangeable for cash. However, theManagement Companies may, at its sole discretion, replace a prize with a prize ofequal or greater value. The Management Companies shall not be responsible forreplacing lost or stolen prizes, or for exchanging any part of a prize. Prizes cannot be
used in conjunction with any other promotion or offer. Only the number of prizes
stated in these official rules can be awarded in the Tournament. Except whereprohibited by law, each winner will be required to complete and return an Affidavit of
Eligibility, Liability and Publicity Release (the "Affidavit"), within 10 days of the date of
notification, or for any winner who is a minor in their place of residence, their parent or
the person equivalent thereto must complete and return the Affidavit.
18. ENTRY ERRORS / NO RETURN OF ENTRIES:Neither Management Companies nor Hosts are responsible for lost, late, incomplete,damaged, stolen, invalid, unintelligible or misdirected registrations, which will bedisqualified. Neither Management Companies nor Host are responsible for any
unavailability of or interruptions to any service or equipment used in connection with
the Tournament, including, without limitation, (1) interruptions to any network, server,
Internet, website, telephone, satellite, computer or other connections (2) failures ofany telephone, satellite, hardware, software or other equipment, (3) garbled,
misdirected or jumbled transmissions, or traffic congestion, or (4) other errors of any
kind, whether human, technical, mechanical or electronic, or (5) the incorrect or
inaccurate capture of entry or other information or the failure to capture any suchinformation.
Once submitted, submissions and registrations become the sole property ofManagement Companies and will not be acknowledged or returned. Potential winners
may be required to show proof of identification. Management Companies may requirethat the potential winner provide proof that he/she is the authorized account holder ofthe e-mail address and/or password associated with the winning entry.

19. POTENTIAL WINNERS
All potential winners are subject to verification by Management Companies, whose
decisions are final. The Management Companies will determine the method ofverification independently. A player is not a winner of any prize unless and until theplayer's eligibility has been verified and the player has been notified that verification iscomplete. The Management Companies shall not accept screenshots, Affidavit, orother proof of wins as a substitute for the verification process they conduct. Potential
winners will be notified via email (or overnight mail) sent within 15 business days
following the end of the Tournament period to the address provided on the registration
form. A potential winner will be disqualified if (i) they do not comply with these Official
Rules (or is otherwise determined to be ineligible), (ii) they do not respond to the prize
notice within 10 days of its transmission (or receipt, if mailed), or if the emailed prize
notice, after 3 attempts, is returned as undeliverable, or (iii) the prize is undeliverable
for any reason. If Management Companies notifies, or seeks to deliver a prize to orotherwise attempts to contact a potential winner, and such potential winner issubsequently disqualified, then Management Companies shall use its reasonablebusiness judgement to determine, in its sole discretion, the disposition of the prize(e.g., may choose to donate the prize to another entity, at its sole discretion). To
receive cash prizes, prize-winners must meet all of the requirements set forth in these
Official Rules. All expenses (cost of meals, tips, etc.) related to participating in the
Tournament (including receipt of cash prizes), which are not specified in these Official
Rules, shall solely be borne by prize-winners.
20. ADDITIONAL CONDITIONSParticipation constitutes Participant’s full and unconditional agreement to these
Official Rules and to Management Companies’ decisions, whose decisions are final
and binding in all matters related to the Tournament.
Management Companies reserves the right to conduct a background check of any
and all records of any potential winners and their companions, including without
limitation, civil and criminal court records and police reports, and the potential winner
and their companion agree to submit to such background checks. To the extent legallyrequired, the potential winner and their companion must authorize the implementationof these background checks. Management Companies may also take all steps
necessary to corroborate any information provided to Management Companies by thepotential winner and their companions in their interview. In that regard, the potential
winner and their companions will be obligated to provide necessary contacts andinformation so that Management Companies may conduct such investigation. Basedon background checks, the Management Companies reserve the right (at their sole
discretion) to disqualify potential winners and their companions from receiving cash

prizes and to select others to receive the cash prizes in their place.
CAUTION: Any person who attempts deliberately to undermine the legitimate
operation of the Tournament or to alter or damage a website may be subject to civil
and/or criminal penalties and fines; and Management Companies reserves the right toseek damages from any such person to the fullest extent permitted by law.

21. RELEASE AND INDEMNITY
By participating in this Tournament and/or receiving a cash prize, players agree torelease and to indemnify and hold harmless Management Companies, Hosts, andeach of their respective related companies, and all of their respective officers,
directors, employees and agents (collectively, the “Released Parties”) for
any liability, injury, death, loss or damages to Participant or any person or entity,
including without limitation damage to personal or real property, caused in whole or inpart, directly or indirectly, by participation in this Tournament (or related activities) or
the acceptance, possession or use/misuse of a cash prize.
22. LIMITATIONS OF LIABILITY
The Released Parties will have no liability whatsoever for, and shall be held harmlessby you against, any liability for any incorrect or inaccurate information, whether
caused by players errors or by any equipment, hardware, software or programming
associated with the Tournament, injuries, losses or damages of any kind to persons,
including personal injury or death, or property resulting in whole or in part, directly or
indirectly, from acceptance, possession, misuse, or use of a prize, registration or
participation in this Tournament or in any tournament related activity, or any claims
based on publicity rights, defamation or invasion of privacy, or merchandise delivery. If
the Tournament cannot take place as scheduled or the cash prizes cannot beawarded due to cancellation, delay, or interruption caused by natural calamities, actsof war, natural disasters, potential or actual public health hazards (including, but notlimited to, contagious diseases, pandemics, and related suspension of businesses
and stay-at-home orders), weather, or acts of terrorism, the indemnified parties will not
be liable whatsoever. The Released Parties are not responsible for any unavailabilityof or interruptions to any service or equipment used in connection with theTournament, including without limitation (1) interruptions to any network, server,internet, website, telephone, satellite, computer or other connections (2) failures ofany telephone, satellite, hardware, software or other equipment, (3) garbled,
misdirected or jumbled transmissions, or traffic congestion, or (4) other errors of any
kind, whether human, technical, mechanical or electronic, or (5) the incorrect or
inaccurate capture of entry or other information or the failure to capture any suchinformation. By participating in the Tournament, you agree that the indemnified parties
will not be liable for any injury, damage, or loss of any kind (such as direct, indirect,
incidental, consequential, or punitive damages to persons or property, including death,that arise out of access to or use of any website or software platform in connection
with the Tournament, or downloading or printing downloaded materials from thesewebsites or software platforms). Without limiting the foregoing, everything related to
the Tournament (including any website or software platform associated with thecompetition and all cash prizes) is provided as is without guarantee of any kind,
whether explicit or implied (including, but not limited to, implied guarantees ofmerchantability, compatibility for a particular purpose, and non-infringement). Sincesome jurisdictions do not allow the limitation or exclusion of liability for incidental orconsequential damages or the exclusion of implied guarantees, some of the above
limitations or exclusions may not apply. Local laws should be checked for any
restrictions or constraints regarding these limitations or exclusions.

23. DISPUTES/SELECTION OF LEGISLATURE
These Official Rules are governed by Japanese law and shall be interpreted inaccordance with it. Players shall be subject to the jurisdiction of Japanese courts.
Players irrevocably agree that the courts located in Japan shall have exclusive
jurisdiction to settle any dispute that has arisen or may arise in connection with these
Official Rules, arising out of or in connection with any claim that a player has against
the Company. The Company shall have non-exclusive jurisdiction over any claim
made against a player. Players also agree to accept service of process by mail, to theaddress they have provided to the Company, in the country or region of theirresidence. The parties hereto waive any right to a trial by jury.
24. PRIVACY
The personal information submitted by the player will be used to administer the
Program, select prize-winners, and grant cash prizes, and is subject to TPC's privacy
policy on their website (https://www.pokemon.co.jp/privacy/english/), Carry’s privacy
policyon
theirwebsite(https://drive.google.com/file/d/1u4vuATADPF9PqMyd5GZLVOGiYD2zA7mS/view),
CBZN’sprivacy
policyon
theirwebsite(https://cbzncorp.com/events-privacypokemonunite/), DeNA's privacy policy on theirwebsite (https://dena.com/jp/privacy/), ESL’s privacy policy on their website(https://esl.com/privacypolicy/),JCG's
privacy
policyon
theirwebsite(https://jcg.co.jp/privacy-policy), Start.gg's privacy policy on their website(https://www.start.gg/about/privacy).
25. CHANGES TO THESE OFFICIAL RULES
The Management Companies reserve the right to change these Official Rules. The
Management Companies will notify the teams of any changes to these Official Rules
and announce them on the official website and by other means.
The changed Official Rules will enter into force from the time of the announcement.
26. LANGUAGES

These Official Rules are available in various languages. In the event of any
inconsistency arising from the translation of these rules, the Japanese version of thisset of rules shall prevail.
27. COPYRIGHT©2021 Pokémon. ©1995-2021 Nintendo/Creatures Inc./GAME FREAK inc.
©2021 Tencent.
TM, ® Nintendo.
28. REGIONS
●
●

●
●
●

Asia Pacific East
○ Philippines○ Taiwan/Hong Kong/Macau
Asia Pacific West
○ Indonesia○ Malaysia/Singapore○ Thailand
India Region○ India
Japan Region○ Japan
Korea Region○ South Korea
Supplementary provision
05/04/2024: These “Official Rules” are hereby established and implemented.