PRIME Drum Module
User GuideTable of Contents(1.0) Introduction ............................................................................. 5(1.1) About this User Guide .................................................................... 5(1.2) Box Contents .................................................................................... 5(1.3) Support ............................................................................................... 6(1.4) Setup ................................................................................................... 6(1.4.1) Connection Diagram..................................................................................... 7(2.0) Features .................................................................................. 8(2.1) Top Panel ........................................................................................... 8(2.2) Rear Panel ........................................................................................ 12(2.3) Front Panel ..................................................................................... 14(2.4) Bottom Panel ................................................................................. 14(3.0) Operation ............................................................................... 15(3.1) Kit Browser Overview ................................................................... 15(3.1.1) Kit Browser Functions ................................................................................. 18(3.2) Kit Edit Mode Overview ............................................................ 20(3.3) Kit Edit Mode Functions.............................................................26(3.3.1) Changing Kit Pieces for a Trigger Slot ............................................... 27(3.3.2) Saving and Reverting Kits ...................................................................... 28(3.3.3) Class ................................................................................................................ 28(3.3.4) Library ............................................................................................................ 28(3.3.5) Favs ................................................................................................................. 28(3.3.6) Importing Samples ....................................................................................292

(3.4) Mixer Mode Overview ................................................................ 30(3.5) Backing Track Mode Overview ................................................ 37(3.6) Trigger Edit Mode Overview ................................................... 40(3.6.1) Trigger Zones .............................................................................................. 43(3.6.2) Crosstalk ...................................................................................................... 43(3.6.2.1) Learn XTalk ................................................................................................................. 44(3.6.3) Hi-Hat Setup ............................................................................................... 46(3.6.4) Trigger Input Tweaks ...............................................................................47(3.6.4.1) KD (Kick)...................................................................................................................... 47(3.6.4.2) SD (Snare), T1-T4 (Toms), Aux ........................................................................ 48(3.6.4.3) HH (Hi-Hat), C1 – C4 (Cymbals) ....................................................................... 49(3.6.5) Trigger Input Advanced Settings ....................................................... 50(3.6.5.1) KD (Kick) ...................................................................................................................... 50(3.6.5.2) SD (Snare), T1 – T4 (Toms), Aux ....................................................................... 51(3.6.5.3) HH (Hi-Hat) .................................................................................................................52(3.6.5.4) R (Ride), C1 – C4 (Cymbals) .............................................................................. 54(3.6.6) Stacks ............................................................................................................. 55(3.7) USB Recording ..............................................................................59(4.0) Settings ................................................................................. 60(4.1) Info .................................................................................................... 60(4.2) WI-FI................................................................................................. 61(4.3) Bluetooth ........................................................................................ 61(4.4) MIDI .................................................................................................. 62(4.5) Hardware ....................................................................................... 63(4.6) General ........................................................................................... 64(5.0) Troubleshooting ................................................................... 65

3

(6.0) Appendix ............................................................................... 66(6.1) Technical Specifications ............................................................ 66(6.2) Trademarks & Licenses...............................................................674

(1.0) Introduction
Features:•10.1” (257 mm) color touch screen•

BFD drum sample library•

128 GB of internal storage•

Multi-layered samples•

Hi-hat with magnetic open/closemechanism and 360° triggering•

Dual trigger drums with quiet mesh
heads

•

14” (355 mm) snare drum withrimshot and cross-sticking•

20” (508 mm) kick drum•

4-post heavy-duty rack system(1.1) About this User Guide
This manual will help you get familiar with using your PRIME drum module. For
consistency, the terminology throughout is based on electronic drum kit nomenclature.
We also used specific formatting to indicate particular topics of significance:
Important/Note: Important or helpful information on a given topic.
Names of buttons, controls, parameters, settings, and other options are written in boldcharacters throughout the manual.
Examples: Tap the KIT button to see a list of the different Kits.
To change the settings, tap the area to highlight the field and turn the Main
Encoder.
Some parts of this manual refer to other relevant chapters or sections, which are citedin bold, italic blue characters. Click the text to skip immediately to that section.
Examples: Items not listed in Introduction > Box Contents are soldseparately.
See the section Operation > Mixer Mode for more details on Mixer mode.

(1.2) Box Contents
PRIME Drum Module
Quickstart Guide
Assembly Guide
Box Contents Sheet
Safety & Warranty Manual5(1.3) Support
For guides, firmware updates, and other content, visit:
alesis.com/strataprime/downloads.
For the latest information about this product (system requirements, compatibility
information, etc.) and product registration, visit alesis.com.
For additional product support, visit support.alesis.com.

(1.4) Setup
Your PRIME drum module runs the powerful BFD software sound engine with tons ofediting capabilities, easily accessible from the 10.1” touchscreen. Editing is made easy,
following the steps below.
Note: Some parameters have multiple pages. Swipe right on the lower part of thescreen to go to the next page; swipe left to go to the previous page.
Follow these steps to start playing a Kit in the PRIME drum module:
1.

Study the Connection Diagram section.

2. See the Hi-hat Setup section for proper calibration.
3. Load a Preset Kit or a Playlist from the Kit Browser mode.
4. Use Kit Edit mode to assemble a custom kit or further modify the underlying drumsounds.
5. Each Trigger Zone has presets already set to optimize each of the Trigger inputs.
You can select from a list of known/tested triggers or hi-hat control pedals. The
presets contain basic settings, Tweak “behind the scenes” settings, and Advanced
settings. If needed, you can save your own trigger presets. See the Trigger Input
Tweak section for more details.
6. Use Mixer mode to process the sounds, adjusting sound volume levels, panning,
and add Insert Effects.
7. Audition a Drum sound by using the drum pads or pedal, or by tapping the Kit
display graphic in Kit Edit mode.
Note: If you experience crosstalk symptoms (vibrations of a struck pad are picked
up by other pads' trigger sensors causing double triggering of sounds), follow thetroubleshooting tips in the Crosstalk and Learn XTalk sections.
8. Use Backing Track mode to record your drumming to a track or load a song topractice your drumming along to your favorite music.
Consult the Operation section for a more detailed guide to the main aspects of using
the PRIME drum module.

6(1.4.1) Connection Diagram
Items not listed in Introduction > Box Contents are sold separately.
Note: Refer to the Assembly Guide and Box Contents sheet included with yourpurchase for full kit setup instructions.

Audio Smartphone
InterfaceComputer

Power
USB
Drive
Speakers

SD Card
MIDI
Keyboard

7

(2.0) Features(2.1) Top Panel

1
1 4
1 3
2
1
5
1

1.

DisplayThis full-color 10.1” (257 mm) multi-touch display shows information relevant tothe current operation. Touch the display (and use the hardware controls) tocontrol the interface. See the following Operation section to learn more about
using PRIME drum module’s interface.

2.

Main
Turn this knob to adjust the level of the Main Outputs.

3.

Aux InTurn this knob to adjust the level of the Aux Inputs.

4.

PhonesTurn this knob to adjust the level of the Headphone Outputs.

5.

Transport Controls
Use these controls to start/stop playback and recording of a sequence.

8

1
6

6.

1
7

Click
Press this button to turn the click on or off. Press and hold this button to view theclick settings listed below. To change the settings, tap the area to highlight thefield and turn the Main Encoder.

7.

•

BPM: Use the Tempo button to set the BPM in this mode (20-999.)•

Beats: Selects the number of beats in a measure. If this is set to 4, the firstbeat will be articulation one, followed by three articulation twos (1-30).

•

Division: Select the note value of each beat, relative to the BPM (1/4, 1/4T,
1/8, 1/8T, 1/16, 1/16T, 1/32, 1/32T).

•Sound: Select the preset sound that will be used for the click (Clap,
Metroclick, Drum Module Click, Shake, Sidestick 1, Sidestick 2, Tambourine,
Cowbell).

•

Output Volume: Sets the overall output volume for the click sound (-INF –+6 dB). Double tap the Volume slider to reset the level to 0 dB.

•

Main Out 1/2: Selects the volume level that the click will be routed to Main
Out 1/2 (0-100). Double tap the Trim slider to reset the level to 80.

•

Headphones: Selects the volume level that the click will be routed to the
Headphones (0-100). Double tap the Trim slider to reset the level to 80.

•

Assign Out 3/4: Selects the volume level that the click will be routed toAssign Out 3/4 (0-100). Double tap the Trim slider to reset the level to 80.

•

Assign Out 5/6: Selects the volume level that the click will be routed toAssign 5/6 (0-100). Double tap the Trim slider to reset the level to 80.

Tempo
Press this button at least three times in succession to set the BPM.

9

8
9

8.

Main Encoder
Turn and press this encoder to change kits, edit on-screen parameters, etc.

9.

Kit Button
Press this button to toggle between the Kit Mode/Menu screen and whatever thelast selected Mode/Menu window screen that was selected.

10•

Kit Browser: The Kit Browser is a kind of home page that lets you select kits
but also navigate to other “Modes.” This window also includes controls for
Kit Volume, Track Volume, Click Volume, Ambience Volume, Reverb Volume
and Snare Rim Sound. See the section Operation > Kit Browser for moredetails.

•

Kit Edit Mode: Opens Kit Edit mode, where you can make changes toindividual kit pieces. See the section Operation > Kit Edit Mode for moredetails.

•

Mixer Mode: Opens Mixer mode, where you can apply effects, mix, and route
your audio outputs. See the section Operation > Mixer Mode for more details.

•

Backing Track Mode: Opens the Backing Track mode to record yourself
playing or recording from the Aux Inputs, or load a recorded performanceor audio track from a connected USB drive or SD card.

•

Trigger Edit Mode: Opens Trigger Settings mode where you can adjust awide variety of parameters to customize the feel of your electronic triggers,
as well as calibrate your hi-hat and crosstalk settings. See the section
Operation > Trigger Edit Mode Overview for more details.

•

Settings: Opens Global Settings where general info like the firmware version
can be found and changes to WiFi, Bluetooth, MIDI, Hardware and General
settings can be made. See the section Settings for more details.

1011
10. +/- Buttons
The +/- buttons select the primary items in each mode. Please see each mode’s
operation section for more details.
11.

Small Encoders
Turn these 360° potentiometers to adjust the various parameters found at thebottom of the touchscreen display. Additionally, when multiple banks ofparameters are available above the Small Encoders, swipe left/right on thetouchscreen to change the banks. Double tap any parameter to reset it back todefault values.

11(2.2) Rear Panel

1
1 6
8
1
3

1 1 10
2

1
7
1.

11

1
1 5
4

USB-A PortUse this to connect a MIDI controller or update the firmware.

2. USB-B Port
Connect to a computer’s USB port to send/receive MIDI data, update firmware, ortransfer files.
3. SD Card Slot
Insert an SD, SDHC, or SDXC card (ex-FAT or FAT32 formatted) to import samples.
4. MIDI Input
Connect this MIDI input to external MIDI devices, such as an electronic percussion
pad, or other MIDI controller devices.
5. MIDI Output
Connect this MIDI output to external MIDI devices, such as a synthesizer, drum
machine, sequencer, or sound module.
6. Aux Inputs (1/4” TRS [6.35 mm])
Connect these inputs to an audio source (smartphone, mixer, etc.). Use these
inputs to record to an audio track, sample a sound, or for use as a live play-along.
7. Trigger Inputs (1/4” TRS [6.35 mm])
Note: Refer to the included Assembly Guide for more assistance on connecting
Strata PRIME kit drums and cymbals.
Connect cables here to receive signals from drum and cymbal triggers, and a hihat pedal.
8. Assignable Out
Route these physical outputs to Main, Assign 3/4, or Assign 5/6 (configured in the
Mixer menu) to assign individual Instruments or Busses.

12

9
10
11

9. Main Outputs (XLR)
Connect these outputs to your monitors, mixer, recorder, etc. By default, Outputs
1/2 are routed here.
10. Power Input
Connect the included 19V 3.42A center positive power adapter here.
11. Power Button
Press this button to power the PRIME drum module on or off. When powering
PRIME off, the system will ask if you want to save your changes (see image below).
Do not disconnect the power cable while the module is still shutting down.

13

(2.3) Front Panel
1.

Headphone Output
Connect your 1/4" (6.35 mm) headphones
here. You can customize the mix to theheadphones in Mixer mode.

2. Headphone Output
Connect your 1/8" (3.5 mm) headphones
here. You can customize the mix to theheadphones in Mixer mode.

1
1 2(2.4) Bottom Panel
1.

Module Mount
Connect the included module mount to PRIME’s bottom
panel using the supplied 4 screws to secure to the rack.
Use M5x14 mm Phillips head screws only. Do not use
longer screws.

114

(3.0) Operation(3.1) Kit Browser Overview
The main Kit Browser is the “home page” that you will see when you first power on
the PRIME drum module and where you can easily access other Modes.
Important: To start using the PRIME drum module, first make sure you have properly
set up the drum kit and connected the trigger cables to the PRIME drum module. See
the Assembly Guide and Box Contents sheet included with your purchase for moredetails.

A Kit is comprised of Trigger Slots (snare head, snare rimshot, snare rim only, kick,ride bow, ride bell, ride edge, etc.). You assign Kit Pieces or individual Articulations(from the Trigger Edit Mode > Stacks menu) to those Trigger Slots.
All Kits are grouped into Playlists, which is an ordered collection of Kits. Out of thebox these two playlists below are already setup for you:•

Factory Preset Playlist: This contains 75 Kits. Each kit is editable, though theorder of this playlist is not editable. These kits cannot be deleted.

•

Every time you save your own custom kit, it is automatically added to this User
Playlist, in the order that you added it.

Within a Kit, all the Samples, the User Playlist, and the Mixer settings are saved.

15

All Kit list items contain a playlist number, a kit name, a library name, and an options
button. These components are detailed below.

1

5

1.

6

2

3

7

8

4

9

10

Playlist Number: A sequential number of the kit in the playlist.

2. Kit Name: Displays the name of the kit.
3. Library Name: The original library from which the kit is derived, which will always
be from the Factory Library or the User Library.
4. Options Button: Tap this to access kit and playlist management options as follows.
5. Kit Volume: Use the first 360° Small Encoder to adjust the loaded kit’s overall
output volume (-INF – 0.00 – +6.00 dB).
6. Track Volume: Use the second 360° Small Encoder to adjust the playback volume
for a loaded backing track (-INF – 0.00 – +6.00 dB). This is the same volume thatis seen in Backing Track mode > Track Volume.
7. Click Volume: Use the third 360° Small Encoder to adjust the volume of the clickplayback (-INF – 0.00 – +6.00 dB).
8. Ambience Volume: Use the fourth 360° Small Encoder to adjust the ambience
effect volume (-INF – 0.00 – +6.00 dB).
9. Reverb Volume: Use the fifth 360° Small Encoder to adjust the reverb effectvolume (-INF – 0.00 – +6.00 dB).
Note: Double-tap a parameter to reset it to the default value.
10. Snare Rim: Use the sixth 360° Small Encoder to select to use a Side Stick or Clicksound when triggering the snare rim.

16

Use the left side of the Kit Browser view to access the following modes:

1
2
3
4
5

1.

Kit Edit: Use this mode to assemble a custom kit or further modify the underlying
drum sounds.

2. Mixer: Use this mode to adjust the volume balance of your kit, apply effects, androute your sounds to various outputs of the PRIME drum module.
3. Backing Track: Use this mode to record, play, save, and load audio files. You canalso practice your drumming and play along to your favorite music, or record yourperformance.
4. Trigger Edit: Use this mode to customize the drum kit to your playing style.
5. Settings: Use this menu to configure the PRIME drum module’s overall operation.

17

(3.1.1) Kit Browser Functions
To scroll through kits or edit on-screen parameters, turn the Main Encoder.
To immediately load the next or previous kit, use the +/– buttons.
To toggle between the main Kit menu and other active modes, press the Kit button.
Adding a Kit to a Playlist:
1.

In the main Kit Browser, scroll to find a Kit
from the Factory Kits using the Encoder.

2. Tap the 3 vertical dots at the end of a kit toselect.
3. Tap the option Add to Playlist option.
4. Tap the + icon to create and name your new
Playlist (using the touchscreen keyboard).
5. Tap the check mark on the keyboard to add
the kit to the playlist.
Saving a Kit to your User Library:1.

In the main Kit Browser, scroll to find a
Kit from the Factory Kits using the
Encoder.

2. Tap the 3 vertical dots at the end of theselected kit.
3. Tap the option Save As option.
4. Name the Kit and press the checkmarkon the touchscreen keyboard to savethe Kit to your User Library.
Renaming a User Kit:
1.

In the main Kit Browser, tap the Playlist
icon to access the Playlist feature.

2. Tap the list of User Kits.
3. Tap the 3 vertical dots at the end of theUser kit.
5. Select Rename and name the Kit fromthe touchscreen keyboard.
6. Press the checkmark on the touchscreen
keyboard to rename the Kit.

18

Reverting a User Kit:
1.

In the main Kit Browser, tap thePlaylist icon to access the Playlist
feature.

2. Tap the list of User Kits.
3. Tap the 3 vertical dots at the end of theUser kit.
4. Select Revert to go back to the way
the kit was since loading the kit.

To change to another Playlist:
1.

In the main Kit Browser, tap thePlaylist icon to access the Playlist
feature.

2. In the Playlist Selection page, selectfrom the available Playlists by either
tapping a Playlist item or turning theMain Encoder to move the cursor to adifferent Playlist.
3. Press the Main Encoder or tap on
screen to enter the Playlist and view allof the Kits in it.

Creating a New Playlist:
1.

In the main Kit Browser, tap thePlaylist icon to access the Playlist
feature.

2. Tap the + icon to create and name yournew Playlist (using the touchscreen
keyboard).
3. Tap the Save icon to save a copy ofthe current Preset Kit to your User
Library.

19

(3.2) Kit Edit Mode Overview
To open Kit Edit Mode, press the Kit button and then tap Kit Edit on the left edge ofthe screen.

1

1.

SearchThe Search Bar shows the contents of the Browser List. There can only be four
different types of filters in the search bar at one time:• Class (Snare, Percussion, etc.).
• Library (NY Maple Kit, Roto Kit, Vintage Kit 2, User, etc.)• Favs (Favorites) Kit Pieces that you have starred.
• User defined search (via touch keyboard entry): This is used to manually
search for Kit Pieces. A numerical list of the current search results is shown
next to KIT PIECES above the Search bar.
To manually search for kit pieces:
1.

Press the area near the magnifying glass icon in the filter box. An overlay witha generic keyboard will appear.

2. Enter a search term.
3. Tap the check mark at the bottom right of the keyboard or cancel the action
by tapping the back arrow at the top left.
Filtering out content from the Search Bar
For example, if you only want Kick references to show up in the Search, tap “Class”
and select “Kick” from the class menu. This will filter out all other classes of kit
pieces (snares, toms, cymbals, etc.) from your search results. If you would like toremove a filter, click the X next to that filter in the search bar. Clicking the X next
to the Kick filter will now show all pieces including Kicks. The search results list will
update automatically.
20

Note: When a Kit Piece is highlighted in the
search results window, you can tap from left toright on the highlighted Kit Piece to hear thedifferent velocity/dynamics of the Kit Piece.
This is useful if you want to hear how a Kit
Piece will play at different dynamics. You canalso tap on the drum kit graphic to audition
one velocity. This can be toggled on or off in
the Settings menu.

2
3
4
5

2. Class
Tap this option to see a list of the different Kit Piece categories (All, Kick, Snare,
Tom, Cymbal, Hi-hat, Ride, Crash, China, Splash, Stack, Gong, Percussion,
Sequenced, Pitched, and SFX).
3. Library
Tap this option to see a list of the different Kits (NY Maple Kit, Roto Kit, Vintage
Kit 2, User, etc.).
4. Favs
Tap this option to see a list of Kit Pieces you have favorited. You can favorite Kit
Pieces by tapping the star icon. See the Favs section for more details.
5. Import
Tap to import samples and Kit Pieces from an SD card or USB flash drive. See thesection Importing Samples for more details.
21

6

8

7

9

6. Current Kit Name
This shows the name of the loaded kit. Tap the save icon next to the kit name tosave it.
7. Kit Display
This shows a visual representation of the Strata Prime Kit. Tap on any of the kit pieces
in the UI to select that drum or cymbal pad for editing its assigned kit piece sound.
8. Hit SelectThis feature gives the ability to hit a drum/cymbal/pedal attached to that trigger
input and the drum module focus will change to that Trigger Slot. This is the sameas if you were to tap the Kit displayed in the UI.
In the Settings mode you can choose to have the Hit Select button be set to
momentary instead of latch. When set to Momentary, the Hit Select button
defaults to off, and you can tap and hold the Hit Select button in the UI to keep
the Hit Select button temporarily active. When Hit Select is off, the currently
selected Trigger Slot never changes based on incoming trigger events. However,you can still change the Trigger Slot by tapping the Kit displayed in the UI. Whenset to Latch, tap the Hit Select button to toggle the “note chase” feature on or off.
You can also adjust the minimum velocity / threshold next to the momentary/latch
option for the Hit Select feature. A higher setting will take more velocity to trigger.
A lower setting will more easily trigger.
Note: By default, the Hit Select feature only responds to hits coming from thetrigger inputs. It does not respond to incoming MIDI In port or USB MIDI signals.
You can adjust this in the Settings > General menu.
9. Current Kit Piece Name
Shows the name of the loaded Kit Piece. A Kit Piece can be loaded to a pad by
double-tapping a Kit Piece, pressing the Encoder on the currently selected Kit Piece
or by tapping the check mark (icon) next to the currently highlighted Kit Piece.

22

12
11

13

10

10. Preset Kit Save
Save the current Kit Piece as a duplicate in a user library of choice.
11. Stacks
Browse and layer Articulations on top of the main Kit Piece, and directly to theindividual Trigger Slots.
12. Kit Pieces Number
Shows the number of Kit Pieces available from the filtered Search results.
13. Tweaks
This shows various sample playback parameters that can be adjusted using the
Small Encoders.
•

Kit Piece Volume: This is the overall volume of the loaded Kit Piece (-INF –0.00 – +6.00 dB).

•

Damping: This will naturally reduce the sustain time from the Kit Piece, similar
to muffling acoustic drums or cymbals with tape or gel (0 % - 100 %).

•Attack: This will increase or decrease the amount of attack for the Kit Piece,
without affecting the natural dynamics (-100 % – 100 %).

•Tuning: This adjusts the tuning for the drums and their pitch, giving a higher
or lower sound to the drum (-12.00 st – 12.00 st).

•Dynamics: This adjusts how sensitive the Kit Piece is to your performance.
Higher settings will reduce dynamic range, allowing your performance to cut
through more easily when needed. Conversely, lower settings will increase
dynamic range (-100 % - 100 %).

•Pan: This controls the pan of the Kit Piece in the Mixer (100 L – C – 100 R).

23

13

14

14. Mics
This shows the individual mic channels, which are adjusted using the Small
Encoders, and how much of the channel is sent to the Mixer.
•

Kit Piece Volume: The overall volume of the loaded Kit Piece (-INF – 0.00 –+6.00 dB).
Important: The following is a list of all controllable parameters. The Kit Piecethat is selected determines which parameters will be shown.
The volume parameters for any mic channel are -INF – 0.00 – +6.00 dB. The
names of the mic channels vary depending on the types of mic techniques
used in the Kit Piece library you are playing. Some common mic channel
names you will find are:24•

Direct (-INF – 0.00 – +6.00 dB): Controls the mic channel’s volume forthe direct volume of the Kit Piece being sent to the Mixer.

•

KickIn (-INF – 0.00 – +6.00 dB): Controls the mic channel’s volume forthe inside microphone volume of the Kick Drum being sent to the Mixer.

•

KickOut (-INF – 0.00 – +6.00 dB): Controls the mic channel’s volume forthe outside microphone volume of the Kick Drum being sent to the Mixer.

•

Snare Bottom (-INF – 0.00 – +6.00 dB): Controls the mic channel’svolume for the bottom microphone volume of the Snare Drum being sent
to the Mixer.

•

Snare Top (-INF – 0.00 – +6.00 dB): Controls the mic channel’s volume forthe top/head microphone volume of the Snare Drum being sent to the Mixer.

•

OH (-INF – 0.00 – +6.00 dB): Controls the mic channel’s volume for theoverhead microphone volume of the Kit Piece being sent to the Mixer.

•

Room (-INF – 0.00 – +6.00 dB): Controls the mic channel’s volume forthe room microphone volume of the Kit Piece being sent to the Mixer.

1516

15. Advanced
This shows more advanced tone and sample playback settings that can be
adjusted using the Small Encoders.
•

Kit Piece Volume: The overall volume of the loaded Kit Piece (-INF – 0.00 –+6.00 dB).

•

Vel to Damp: The louder the drum sound is, the more the sound will be
dampened (-I00 – 100%). Positive values will increase damping with higher
velocities, while negative values will reduce damping with higher velocities.

•

Vel to Pitch: This determines how much the velocity of a strike will affect thelayer’s tuning (-I00 – 100%). Positive values will increase pitch with higher
velocities, while negative values will decrease pitch with higher velocities.

•

Choke Time: Sets the time it takes for the Choke Group to decay when muting
each other (0.000 – 1.000).

•

Choke Group: Any Kit Pieces assigned to the same Choke Group will muteeach other (OFF, 0-19, ALL).

16. Save Preset Kit Piece
Saves a copy of the current Preset Kit Piece to your User Library.
To Save a Kit Piece:1.

Tap the disk icon in the top right corner next to the current kit name. A popup
prompt will appear.

2. Select Yes (or select No to discard changes) and enter a kit name to save it asa User Kit.

25

(3.3) Kit Edit Mode Functions
From the main Kit menu, tap the Kit Edit
option to access this mode. This is where
you can edit/customize kits by changing the
Kit Pieces for each Trigger Slot, as well aschange the playback/tone of those
Instruments (sounds).
The right-side image shows the Kit display
graphical interface in Kit Edit mode
representing the pads and cymbals
connected to PRIME’s trigger inputs.

Cymbal 1

Cymbal 2
Cymbal 3

Hi-HatTom 1
Tom 2
Cymbal 4
Kick

Tom 3

Snare
Aux
Drum

Tom 4
Ride

Below is a table showing the Trigger Slots,
the available Trigger Zones, and which
Trigger Zone is auditioned/played when thegraphic is tapped.

26

Trigger Slot

Trigger Zone 1

Trigger Zone 2

Trigger Zone 3

Audition Zone

Snare

Head

Rimshot

N/A

Rim Only

Kick

Head

N/A

N/A

Rim Only

Tom 1

Head

Rimshot

N/A

Rim Only

Tom 2

Head

Rimshot

N/A

Rim Only

Tom 3

Head

Rimshot

N/A

Rim Only

Tom 4

Head

Rimshot

N/A

Rim Only

Aux

Head

Rimshot

N/A

Rim Only

Hi-hat

Bow

Edge

Bell

Bow

Ride

Bow

Edge

Bell

Bow

Cymbal 1

Bow

Edge

Bell

Edge

Cymbal 2

Bow

Edge

Bell

Edge

Cymbal 3

Bow

Edge

Bell

Edge

Cymbal 4

Bow

Edge

Bell

Edge

(3.3.1) Changing Kit Pieces for a Trigger Slot
To change a Kit Piece within a Trigger Slot, use one of these three options:
Via Main Encoder
While in Kit Edit mode, select the Trigger Slot you would like to change
by either tapping on the Kit display or by using the Hit Select feature.
Turn the Main Encoder to navigate the list of Kit Pieces. Once the new
Kit Piece is selected, push the Main Encoder to load the Kit Piece.
Via +/- Buttons
Press the +/- buttons to immediately load the next/previous Kit Piecein the list.
Via “Tap to Load”
Select the Trigger Slot via the Kit display
graphic or use the Hit Select feature.
Browse the list of Kit Pieces by swiping
through the list. To highlight an item inthe list, simply tap it.
To load the Kit Piece, tap the checkmark.

Note: When a Kit Piece is highlighted in the search results window, you can tap fromleft to right on the highlighted Kit Piece to hear the different velocity/dynamics of theKit Piece. This is good if you want to hear how a Kit Piece will play at different
dynamics. You can also tap on the drum kit graphic to audition one velocity. This canbe toggled on or off in the Settings menu.

27

(3.3.2) Saving and Reverting Kits
To save a Kit to your User Library, tap the
Save button at the top right corner of theKit Edit page.
Alternatively, tap the Options icon andthen select Save As to save a copy of thecurrent Preset Kit to your User Library.
To undo any changes made since loading
the kit, tap the Save button and selectRevert.

(3.3.3) Class
Tap the Class option to view a list of thedifferent Kit Piece categories (All, Kick,
Snare, Tom, Cymbal, Hi-hat, Ride, Crash,
China, Splash, Stack, Gong, Percussion,
Sequenced, Pitched, and SFX).

(3.3.4) Library
Tap the Library option to view a list of
the different Kits (NY Maple Kit, Roto Kit,
Vintage Kit 2, User).

(3.3.5) Favs
Tap the Favs icon to view a list of kit
pieces you have favorited. Swipe or use
the Encoder to quickly scroll through thelist, and then tap or press the Encoder toload your preferred Kit Pieces.
To add Kit Pieces to the Favs list, tap thestar icon found in the Library.

28

(3.3.6) Importing Samples
The PRIME drum module allows
you to import your audio files andassign them to any slot of your Kit.

To import a file from a device:1.

Tap the Import option.

2. Scroll with the Encoder to search for samples and Kit Pieces on a connected USB
drive or inserted SD card.
3. Press the Encoder to load the selected file.
The following file types are supported:•.WAV, .MP3, and .AIFF files (44.1, 48, 88.2, 96 kHz sample rates that are 24, 16, or
8-bit)•.bfd3 (BFD3 Preset)•.bfd3kit (BFD3 Kit)•

.bfd3custkp (BFD3 “Processed” Kit Piece)

Use the file browser to look for the type of file you want to load.

Play : Previews the audio file without
loading it.

Back : Go to the previous folder in thecurrent folder navigation.

Select: If a folder is highlighted, double
tap the folder or press the Encoder toenter that folder. If a file is highlighted,
double tap the file or press the Encoder
to select and load the file.

Audio files will be converted into Kit
Pieces and put into the User Kit Piece
Library, and Kits/Presets will be put into
the User Kit Library.

29

(3.4) Mixer Mode Overview
In the Mixer Mode, you have the power of the BFD sound engine at your fingertips.
Here you can use the touchscreen to adjust the volume balance of your kit, apply
effects, and route your sounds to various outputs of the PRIME drum module.
To open Mixer Mode, press the Kit button and then tap Mixer on the left edge ofthe screen.

1

1.

Drum Mics
This grouping of the drum trigger slots shows the corresponding mixer channel.
•

Kick

•

Snare

•

Tom 1

•

Tom 2

•

Tom 3

•

Tom 4

•

Aux

Kick, Snare, Tom 1, Tom 2, Tom 3, Tom 4, Aux Parameters
Parameter

Description

Value Range

VolumeChannel volume

INF dB, – -99.19 – 0 – 6.00 dB

Pan

Channel Pan

100 L – C – 100 R

Headphone Trim Adjusts the volume going to the-100 – 0 – 100 %Headphone Out based on the Main
Out’s volume.
Reverb AmountControls the send level of thechannel to the reverb bus

0 – 100 %Reverb Preset

Displays the Reverb plugin preset
name

Click on the Reverb Preset > to selectfrom a list of effects.

FX AmountControls the percent of the sendlevel going to the FX bus

0 – 100 %30

2

2. Cymbal Mics
This grouping of the cymbal trigger slots shows the corresponding mixer channel.
•

Hi-hat•Ride•

Cym1 (Cymbal 1)•

Cym2 (Cymbal 2)•

Cym3 (Cymbal 3)•

Cym4 (Cymbal 4)

Hi-hat, Ride, Cymbals 1-4 Parameters
Parameter

Description

Value Range

VolumeChannel volume-INF – 0.00 – +6.00 dB

Pan

Channel Pan

100 L – C – 100 R

Headphone Trim

Adjusts the volume going to the
Headphone Out based on theMain Out’s volume.

-100 – 0 – 100 %Reverb AmountControls the send level of thechannel to the reverb bus

0 – 100 %Reverb Preset

Displays the Reverb plugin preset Click on the Reverb Preset > to selectnamefrom a list of effects.

FX AmountControls the percent of the sendlevel going to the FX bus

0 – 100 %

31

3
B

A

C

3. Ambience & FX
This has the grouping of the Reverb and Effects Sends for the Drums Mix, Assign
3/4, and Assign 5/6.
A.

Reverb: This channel includes 3 insertable Effects that can be added to the
Reverb channel. The amount of Kit Piece audio being set to this channel iscontrolled via the Small Encoder controlling the Reverb Amount value.

B.

Effects: This channel includes 3 insertable Effects that can be added to the
Effect channel. The amount of Kit Piece audio being set to this channel iscontrolled via the Small Encoder controlling the FX Amount value.

C.

AmbiMix (Ambient Mix): Shows This channel includes 3 insertable Effects thatcan be added to the AmbMix channel. The amount of Kit Piece audio being
set to this channel is controlled via the Small Encoders controlling the OG
and Room values in the Kit Edit’s Mics page.

Note: For the Reverb, Effects, AmbMix, additional parameters may be available
depending on what effects are added to the FX slots.
Reverb, Effects, and AmbMix Parameters
Parameter

Description

Value Range

VolumeChannel volume-INF – 0.00 – +6.00 dB

Pan

Channel Pan

100 L – C – 100 R

Headphone Trim

Adjusts the volume going to the
Headphone Out based on theMain Out’s volume.

-100 – 0 – 100 %

32

4

5

6

7

4. Ins & Outs
This section routes the Drum Mix, Aux In, Main L/R, Assign 3/4, and Assign 5/6 to
the Main L/R, Assign 3/4, or Assign 5/6 outputs.
5. MutePress to mute a Reverb/Effects/AmbMix slot mixer channel.
6. SoloPress to solo a mixer channel. All other channels will be muted.
7. FaderAdjust this to control the volume level of the Reverb/Effects/AmbMix sent to theMixer.

33

8

8. Output Routing
You can select from Main L/R (this default setting receives all channels), Assign
3/4, or Assign 5/6.
To route audio from different outputs:
1.

In the Mixer page “groups” of mixer channels, tap on the tabs to select a
different mixer channel group. When an instrument track that has a dropdown
arrow is pressed, you will see the Mixer levels for all of the microphones
available for that Kit Piece.

2. Tap the Drums Mix button. Select to route the audio to the different hardware
outputs (Assign 3/4 or Assign 5/6).
Drums Mix, Aux In, Main L/R, Assign 3/4, Assign 5/6 Parameters
Parameter

Description

Value Range

VolumeChannel volume-INF – 0.00 – +6.00 dB

Pan

Channel Pan

100 L – C – 100 R

Headphone Trim
(Aux In only)

Adjusts the volume going to the
Headphone Out based on theMain Out’s volume.

-100 – 0 – 100 %34

9

9. Insert FX Slots
To assign an Insert effect to achannel, tap the + button to open
the effect select screen. Once inthe Effect Select screen you will
see the list of available effects.
You can select an effect bytapping the + or by tapping theeffect’s name.
To select an effect’s preset, tap SELECT PRESET on the screen. Once you haveentered the Select Preset window you will see a list of the available effect presets
for the selected effect.
You can tap any of these effect presets to load it. Once you have found one thatyou like, you can then back out of the Effect Select screen by tapping the < iconin the top left of the screen until you return to the Mixer window.
To add effects to a channel, tap the power button on a tab to enable an effect.
Then tap any other area of the “tab” besides the power button to select the effect.
Tap any other area of the “tab” a second time to bring up an overlay for browsing
and managing effects. Here you can browse all effects and presets. Tap any ofthese to load it. Back out of the Effect Select screen by tapping the < icon in the
top left of the screen until you return to the Mixer window.
To control the amount of effect for each Pad, adjust the slider for the channel.

35

To adjust an effect’s parameters:
1.

In the Mixer window tap the effect in the Effect Slot you would like to change.

2. Once an effect has been selected it will be highlighted in red, and its parameters
will be shown above and will be controllable by the six Small Encoders. If
additional parameter pages for an effect are available, there will be page
indicators above the parameters.
3. Slide your finger left or right on the parameters to go to a different page.
To Save an Effect Preset:
1.

Tap the effect slot with the currently loaded effect you would like to save toenter into the effects select screen.

2. In the effects select screen, tap the Save icon in the top right.
3. Once you have tapped the Save icon, a keyboard will appear where you will beable to name your preset effect.
4. Once you have entered in the name of your new effect preset, tap the checkmark. You will now be brought back to the Mixer window and your new effectpreset will be saved to that effect preset’s User folder.

36

(3.5) Backing Track Mode Overview
Backing Track Mode lets you record, play, save, and load audio files. Use this mode topractice your drumming and play along to your favorite music, or record yourperformance.
To open Backing Track Mode, press the Kit button and then tap Backing Trackon the left edge of the screen.

1

2

3

4

1.

5

Headphone Monitoring
Select to monitor audio from the Aux In or the Drums Mix.

2. Browse
Import .WAV, .AIFF, or .MP3 files from storage (SD/USB), or listen to previous
Recordings by tapping Browse.
3. Recording
Press the Record button to record audio here.
4. Kit Volume
Adjusts the overall drum kit volume using the Small Encoders.
5. Track Volume
Adjusts the audio track’s playback volume using the Small Encoders.

37

To load an audio track:1.

Select and load a kit from the Kit Browser.

2. Enter Backing Track mode and tap the Browse button to load an audio track froma source (external USB drive or SD storage). Select Drums Mix from the
Headphone Monitor dropdown list to monitor the audio.
3. Play the audio by pressing the Play button and begin playing drums along with it.

38

To rename an audio track, click the pencil icon and use the keyboard that appears torename your recording.

To delete an audio track, click the trash can icon and use the keyboard that appears
to rename your recording.

39

(3.6) Trigger Edit Mode Overview
To open Trigger Edit Mode, press the Kit button and then tap Trigger Edit on the leftedge of the screen.

1
3
2

6
4

5

1.

SearchTap the magnifying glass icon to bring up the keyboard and enter the name of thetrigger preset you are searching for.

2. Library
Tap to select a preset drum trigger from this list.
3. Browser
Shows a list of the Trigger Presets as filtered by the Search bar.
4. Favs
Tap to see a list of Kit Pieces that you have favorited to easily recall when needed.
5. Trigger Preset
Displays the currently loaded trigger preset name.
6. Favorite
Tap the star icon to favorite a Kit Piece to easily recall when needed.

40

7

8

9

10
11

12

7. Hit SelectSelects a Trigger Slot on-screen by hitting the trigger connected to that trigger
input. When set to Latch Mode, toggle this setting on or off by tapping the button.
When set to Momentary Mode, press and hold this button to enable Hit Select.
8. HH Setup
Press to bring up the hi-hat calibration procedure overlay to adjust the hi-hat’s
open position optimally. See the section Hi-Hat Setup for more details.
9. Learn XTalkEnter this mode to learn to filter out vibrations which are causing unwanted
triggering. See the section Learn XTalk for more details.
10. Trigger Meters
Shows bars for the incoming trigger signals. A vertical block displays the incoming
trigger event with the height of it corresponding to the MIDI velocity.
11. Threshold Indicator
These white dashes show what the Head Threshold, Rim Threshold, and cymbal
Threshold is set to. An incoming trigger event will only be heard if the signal goes
above the threshold setting.
12. Tweaks
Shows various trigger settings for the trigger inputs. See the section Trigger Input
Tweaks for more details.
41

13
14

13. Advanced
Shows more advanced trigger settings for the trigger inputs. See the section
Trigger Input Advanced Settings for more details.
14. Save
Save a copy of the current trigger preset to your User Library, or revert changes
you have made since loading.

42

(3.6.1) Trigger Zones
Trigger Zones are the arrival point to the software for data from the Trigger Inputs.
Voltage is used for high-resolution velocity.
In Trigger mode, you can tap the zone objects to bring up Trigger settings for editing.
Each Trigger Zone is broken down into multiple articulations. Articulations are chosen
based on the analysis of the Trigger Input signal. Kit Pieces are the collection ofarticulations that comprise an instrument. For example, a snare drum is a Kit Piece,
and is comprised of the articulations Head, Rimshot, Rim Click, and XStick. Eacharticulation is assigned a MIDI note and plays the sound in that Trigger Zone.
To select the different Trigger Slots, tap the Hit Select option or tap the letters at
the bottom of the meter section as seen below.

(3.6.2) Crosstalk
When striking a trigger causes another trigger to sound unexpectedly, it is referred toas crosstalk (or XTalk). This is a normal part of all electronic drum kits, and Alesis hascreated a new easy and automatic method for removing it.
Out of the box, the PRIME drum module has default crosstalk filter sections that should
work well in most instances. If there is any remaining crosstalk (such as if a cymbal ismounted in an unexpected position), then you can either listen for the crosstalk,and/or look at the meters on the trigger mode to see if crosstalk is occurring. If it is,then select the trigger that is CAUSING the crosstalk, and begin XTalk Learn on that.
Follow these tips to further troubleshoot crosstalk:•

Make sure your drum and cymbal pads aren’t touching each other or their clamps.

•

Firmly tighten (but do not overtighten) the clamps that fasten the pad to thestand to ensure it is securely attached.

•

Adjust the tightness of the cymbal wingnuts. Wingnuts that are too loose can let
the cymbal overly “bounce,” which can cause unwanted vibrations through theboom arm and rack. Alternatively, wingnuts that are too tight do not allow
enough “bounce,” so the force from a strike will transfer directly to the rack.

•

If possible, set up your kit on a soft, carpeted surface. Hard floors will generally
cause more vibration through the drum rack.

43

(3.6.2.1) Learn XTalk

3

1

4

5

2

The Crosstalk Elimination page is accessed by tapping Learn XTalk in Trigger Editmode. This allows you to quickly filter out vibrations across the drum kit which cancause unwanted triggering. Only one Trigger Slot can be programmed at a time.
1.

XTalk Filter
Turn this on or off to enable or disable crosstalk filtering.

2. XTalk Boost
This setting adjusts the offset between when the crosstalk signal is received andwhen the crosstalk filtering occurs.
3. Save
Stores all current crosstalk values and exits to Trigger Edit main mode.
4. Cancel
Reverts back to the crosstalk values learned before most recently entering themode, and returns to Trigger Edit main mode.
5. Clear
Erases any learned crosstalk values.

44

To remove crosstalk:1.

From the Kit Browser, go to Trigger Edit Mode.

2. Select Learn XTalk and follow the on-screen instructions.

Trigger Zone

3. Hit all of the Trigger Zones on the selected Trigger Input a
few times. For best results, avoid hitting other triggers. The
Trigger Zone info will be shown as well as the Trigger Meter
and Peak Marker for the Trigger Slot.
4. Little red dashes will appear indicate the crosstalk values
that were learned and will be filtered once you complete thecalibration.

Trigger Meter

5. Once changes have been made, tap Save. Repeat thisprocess for any other drums or cymbals you areexperiencing crosstalk with.

Peak Meter45

(3.6.3) Hi-Hat Setup
The hi-hat controller mounts on a normal hi-hat stand underneath the cymbal pad,and tracks the relative position of the cymbal as you move the hi-hat pedal. The PRIME
drum module will detect the position of the pedal.
To adjust the playability to personal preference, use this calibration procedure below.
1.

Tap the HH Setup button at the top right of
the Trigger Edit menu. This will bring up aquick calibration procedure overlay with
instructions.
• A live meter of the hi-hat controller data
will be seen, indicated by a vertical bar.

2. Loosen the clutch of the hi-hat, allowing it
to freely move up and down the pull rod.
Then, let the cymbal rest down on thecontroller.
3. Tap the SET button.
4. Without pushing down on your hi-hat
pedal, raise the cymbal to the preferredheight and tighten the clutch. It is
recommended to not set the hi-hat cymbal
too high with a gap between the cymbal
and the hi-hat controller “piston.” Oncecomplete, press the FINISH button.
5. Once you have completed the calibration,
you may want to fine tune the Pedal Closed
value, found in the Advanced settings for
the Hi-hat Trigger Input. This value iscritical to getting comfortable with theposition where open sounds transition toclosed sounds, and how easy it is for you to
execute the pedal “splash” and “chick”
sounds.

46

(3.6.4) Trigger Input Tweaks
This section of the Trigger Edit menu allows you to fine-tune each of the trigger input’s
response based on your style of playing. See the trigger input parameters below thatcan be adjusted using the Small Encoders.
(3.6.4.1) KD (Kick)
Parameter

Description

Value Range

Curve

This determines how a sound’s volume is affected by
how hard you strike it—that is, how responsive thetrigger’s dynamics are to changes in your playing.

Linear
Log 1
Log 2
Log 3
Log 4
Exp 1
Exp 2
Exp 3
Exp 4
Spline 1
Spline 2
Spline 3
Spline 4
OffsetConstant

Head Sensitivity

Controls how responsive the pad’s head is when hit.
The higher the value, the less forcefully you need toplay to generate a loud hit.

1.0 – 32.0

Head Threshold

This sets at what point a trigger signal is received
1 – 127
when a pad is struck above the set velocity. Thisparameter is useful if you have a nearby speaker orother loud interference which is causing yourdrum/cymbal to falsely trigger. In the Trigger Editmode, you can use the signal meters to identify which
triggers are receiving the interference, then turn up
the Threshold for that Trigger Input until it isremoved. Careful! If you turn up the Threshold too
high, you will lose the ability to play softer dynamic
levels.

47

(3.6.4.2) SD (Snare), T1-T4 (Toms), Aux
Parameter

Description

Value Range

Curve

This determines how a sound’s volume is affected by
how hard you strike it—that is, how responsive thetrigger’s dynamics are to changes in your playing.

Linear
Log 1
Log 2
Log 3
Log 4
Exp 1
Exp 2
Exp 3
Exp 4
Spline 1
Spline 2
Spline 3
Spline 4
OffsetConstant

Head Sensitivity

Controls how responsive the pad’s head is when hit.
The higher the value, the less forcefully you need toplay to generate a loud hit.

1.0 – 32.0

Rim Sensitivity

This adjusts the sensitivity of a dual zone drum pad’s
rim when triggered.

1.0 – 32.0

Head Threshold

This sets at what point a trigger signal is received
when a pad is struck above the set velocity. This sets
at what point a trigger signal is received when a padis struck above the set velocity. This parameter isuseful if you have a nearby speaker or other loudinterference which is causing your drum/cymbal tofalsely trigger. In the Trigger Edit mode, you can use
the signal meters to identify which triggers arereceiving the interference, then turn up the Thresholdfor that Trigger Input until it is removed. Careful! If
you turn up the Threshold too high, you will lose theability to play softer dynamic levels.

1 – 127

Rim Threshold

This adjusts how hard you have to hit the dual zone
pad to generate a sound from the rim. The higher thevalue, the harder you have to hit it.

1 – 12748

(3.6.4.3) HH (Hi-Hat), C1 – C4 (Cymbals)
Parameter

Description

Value Range

Curve

This determines how a sound’s volume is affected by
how hard you strike it—that is, how responsive thetrigger’s dynamics are to changes in your playing.

Linear
Log 1
Log 2
Log 3
Log 4
Exp 1
Exp 2
Exp 3
Exp 4
Spline 1
Spline 2
Spline 3
Spline 4
OffsetConstant

Bow Sensitivityn/aThis adjusts the sensitivity for the bow 1.0 – 32.0
(outer half of the cymbal) to have ahigher response with lighter hits.

Edge Sensitivityn/aThis adjusts the sensitivity for the
1.0 – 32.0
edge (rim area, furthest from thecenter) to have a higher response withlighter hits.

Thresholdn/aThis sets the minimum trigger velocity
required to pass a signal through. Anyvalues below this setting will not beplayed. This is used to filter out
noise/vibrations in the environment,such as if the kit is next to a
speaker/subwoofer.

1 – 12749

(3.6.5) Trigger Input Advanced Settings
This section of the Trigger Edit menu has advanced parameters to fine-tune each of
the trigger input’s responses based on your style of playing. See the parameters belowthat can be adjusted using the Small Encoders.
Note: Some parameters have multiple pages. Swipe right on the lower part of thescreen to go to the next page; swipe left to go to the previous page.
Note: These Advanced settings are helpful if you want to program a new drum or
cymbal trigger from scratch, such as a third-party trigger that is not included as apreset. The Advanced settings are not normally needed for the factory trigger presets.

(3.6.5.1) KD (Kick)
Parameter

Description

Value Range

Scan Time

This specifies the detection time for the trigger signal.
Increasing this will increase latency/delay, so thefactory presets are set low, and it is notrecommended to change them. If you areprogramming a new trigger, settings that are too low
will yield very unpredictable dynamics, and difficulty
getting loud hits. Values that are too high may cause
difficulty with rimshots, and as mentioned, will
increase latency.

0.4 – 15.0 ms

Mask Time

Adjust this to prevent false triggers that occur verysoon after the initial trigger, causing a “flamming”
sound. Turning this up too high will cause notes to me
missed during faster playings or buzz rolls.

1 – 128 ms

Mask Decay

Adjust this in conjunction with the Mask Time toprevent false triggers that happen shortly after the
initial trigger (after 20 ms). For example, if you areprogramming an acoustic drum trigger and the drum
it is attached to has a long ringing sound, this setting
will help filter false triggers due to the late ringing.

1 – 12750

(3.6.5.2) SD (Snare), T1 – T4 (Toms), Aux
Parameter

Description

Value Range

Scan Time

This specifies the detection time for the trigger signal.
Increasing this will increase latency/delay, so thefactory presets are set low, and it is notrecommended to change them. If you areprogramming a new trigger, settings that are too low
will yield very unpredictable dynamics, and difficulty
getting loud hits. Values that are too high may cause
difficulty with rimshots, and as mentioned, will
increase latency.

0.4 – 15.0 ms

Mask Time

Adjust this to prevent false triggers that occur verysoon after the initial trigger, causing a “flamming”
sound. Turning this up too high will cause notes to me
missed during faster playings or buzz rolls.

1 – 128 ms

Mask Decay

Adjust this in conjunction with the Mask Time toprevent false triggers that happen shortly after the
initial trigger (after 20 ms). For example, if you areprogramming an acoustic drum trigger and the drum
it is attached to has a long ringing sound, this setting
will help filter false triggers due to the late ringing.

1 – 127

Zone BalanceThis determines the balance between head hits and-64 – 63
rim hits. This should generally not need to be adjusted
for factory presets, although if you tune your meshdrum heads very low, it may need adjustment. Lower
values will favor head hits, and higher values rim hits.

Rim Balance

When playing on the rim, this will adjust the balance-64 – 63
between a rimshot sound and a rim click or crossstick sound. Lower values will make rimshots easierand more likely, and higher values will make rim clicks
more likely. For the factory presets, this is preferential
and based on your technique. For example, some may
prefer to only get rimshot sounds on the rim, which
can be achieved by turning this value all the way up.

XTalk Decay

This helps to remove false triggers that occur when
you hit one zone, and shortly after, a nearby zone isfalsely triggered. For example, if your drum has aloose tension rod which is rattling, hitting the meshhead may result in a false trigger later on the rim.
While you should fix this by tightening the tension
rod, this would be an example of using XTalk Decay.
Again, this is an advanced parameter that generally
does not need to be adjusted unless you areprogramming a new 3rd party trigger from scratch.

0 – 12751

(3.6.5.3) HH (Hi-Hat)
Parameter

Description

Scan Time

This specifies the detection time for the trigger
0.4 – 15.0 ms
signal. Increasing this will increase latency/delay,
so the factory presets are set low, and it is notrecommended to change them. If you areprogramming a new trigger, settings that are too
low will yield very unpredictable dynamics, anddifficulty getting loud hits. Values that are toohigh may cause difficulty with rimshots, and as
mentioned, will increase latency.

Mask Time

Adjust this to prevent false triggers that occur
very soon after the initial trigger, causing a“flamming” sound. Turning this up too high willcause notes to me missed during faster playingsor buzz rolls.

1 – 128 ms

Mask Decay

Adjust this in conjunction with the Mask Time toprevent false triggers that happen shortly after
the initial trigger (after 20 ms). For example, if
you are programming an acoustic drum trigger
and the drum it is attached to has a long ringing
sound, this setting will help filter false triggers
due to the late ringing.

1 – 127

Pedal Bottom

Important: This is an important adjustment forthe playability of your hi-hat. It determines thepoint at which the hi-hat’s open sounds
transition to closed sounds, and also where the“chick” or “splash” sounds are started. Higher
settings will make the “chick” or “splash” sounds
more sensitive, but may also make closed/open
hi-hat patterns more difficult to play. Lower
settings will make closed/open patterns more
realistic, but going too low will make the “chick”
and “splash” more difficult.

100 – 2048

Pedal Top

This will generally not need adjustment after thehi-hat calibration is completed. This determines
where the fully open hi-hat sound will play.
Adjusting this will subtly affect how easy it is to
get the various semi-open hi-hat sounds reliably.

2048 – 4095

Chick Gain

Adjust the volume sensitivity of the pedal ‘chick’technique.

0 – 200

Splash Sensitivity

Controls how responsive the “splash” effect iswhen you hit the pedal. To create this sound, tap
your foot on the pedal and lift it up immediately.
Higher values will generally require your splash
to be quicker, while lower settings will be a bit
more forgiving to your technique.

2.6 – 1638.2

Splash Gain

Adjust the volume sensitivity of the pedal‘splash’ technique.

0 – 200

52

Value Range

Parameter

Description

Value Range

Choke Time

Sets the minimum time you must grab and hold 1 – 200 ms
the edge of a cymbal in order for it to register acymbal choke/mute. Lower values will make iteasier to choke, but may also cause unintended
chokes from your drumstick. Values that are toohigh may cause an uncomfortable delay fromthe moment of grabbing the cymbal until thechoke occurs.

Invert Bell & Edge

Swaps the trigger input for the bell and theedge. This setting is only needed with certain
cymbal pad brands.

Off, On

Edge Decay Boost

Provides an extra false trigger filter decay forcymbal edges, intended to prevent any false
triggers due to the cymbal swinging on thestand. This is only required if you get very latefalse triggers after a very hard cymbal crash.
Generally, this shouldn’t need to be adjusted.

0 – 100

53

(3.6.5.4) R (Ride), C1 – C4 (Cymbals)
Parameter

Description

Value Range

Scan Time

This specifies the detection time for the trigger
signal. Increasing this will increase latency/delay,
so the factory presets are set low, and it is notrecommended to change them. If you areprogramming a new trigger, settings that are too
low will yield very unpredictable dynamics, anddifficulty getting loud hits. Values that are toohigh may cause difficulty with rimshots, and as
mentioned, will increase latency.

0.4 – 15.0 ms

Mask Time

Adjust this to prevent false triggers that occur
very soon after the initial trigger, causing a“flamming” sound. Turning this up too high willcause notes to me missed during faster playingsor buzz rolls.

1 – 128 ms

Mask Decay

Adjust this in conjunction with the Mask Time to1 – 127
prevent false triggers that happen shortly after
the initial trigger (after 20 ms). For example, if
you are programming an acoustic drum trigger
and the drum it is attached to has a long ringing
sound, this setting will help filter false triggers dueto the late ringing.

Edge Decay Boost

Provides an extra false trigger filter decay forcymbal edges, intended to prevent any false
triggers due to the cymbal swinging on the stand.
This is only required if you get very late false
triggers after a very hard cymbal crash. Generally,
this shouldn’t need to be adjusted.

0 – 100

Choke Time

Sets the minimum time you must grab and holdthe edge of a cymbal in order for it to register acymbal choke/mute. Lower values will make iteasier to choke, but may also cause unintended
chokes from your drumstick. Values that are toohigh may cause an uncomfortable delay from themoment of grabbing the cymbal until the chokeoccurs.

1 – 200 ms

Invert Bell & Edge

Swaps the trigger input for the bell and the edge.
This setting is only needed with certain cymbal
pad brands.

Off, On54

(3.6.6) Stacks

1

2

The Stacks allows you to layer up to three extra sounds/articulations on top of themain Kit Piece sound. You can also browse and load individual sounds or articulations(for example, Ludwig 14x5 Snare Rimshot) directly to an individual Trigger Zone (suchas Snare Center or Snare Rim).
1.

Articulation Browser
While the Kit Edit default mode deals with Kit Pieces (collections of Articulations),
the Stacks mode deals with all the individual Articulations. All searching/filteringfeatures are the same, but the content in the browser will just show Articulations.
Example:•Kit Piece: Ludwig Acrolite 14” Acro Snareo

Articulations: Ludwig Acrolite 14” Snare On Hit
 Ludwig Acrolite 14” Snare On Rim
 Ludwig Acrolite 14” Snare On Rim Click Ludwig Acrolite 14” Snare On SS

2. Stack 1-3
Select the Stack to be edited by tapping this object, which includes an image of thecurrently loaded Articulation or Kit Piece. The parameter carousel represents theparameters for the articulation of the stack, NOT the main kit piece.

55

To create layered kit pieces (multiple sounds stacked on each other):
1.

From Kit Edit Mode, tap the Stacks option.

2. Tap to enable to Hit Select function.
3. Hit a drum to jump to that trigger input.
4. Tap a Stack number and select the Articulation you want to assign to that stackfrom the browser list.
5. Tap the checkmark or press the Main Encoder to assign the Articulation to thestack. Repeat this for each of the stacks.

56

7
4
5
3

6

3. Velocity Threshold
Tap to open and set the MIDI Velocity value with theslider (0-127).
4. FadeThe Stack will begin playback starting at the set MIDI Velocity Threshold andchange the audio playback volume dynamically up to 127. If the slider is set to 0
(leftmost), the audio playback is unchanged from the original state. If the slider is
set to 127 (rightmost), the Stack will play at velocity 127 at normal playback volume.
5. Switch
This is the same as Fade except that the Stack does not sound until the slider value
is reached, then it will begin playback dynamically as normal. If you set the slider to0, audio playback is unchanged from the original state. If you set the slider to 127,
the Stack will play at velocity 127 at normal playback volume.
6. MuteTap to mute the selected Stack.
7. Trigger Zone
This graphically shows which Trigger Zone is currently selected. All drums have
head, rimshot, and rim only. All cymbals have bow, edge, and bell zones. The Hi-hat
has bow, edge, bell, and pedal zones. It also shows the articulation assigned to themain kit piece for that zone (the darker/smaller grey text below the zone name).

57

8

9

10

11

12

8. Main Kit Piece Articulation Volume
Use the touch slider to adjust the volume of the Articulation assigned to the main
Kit Piece (-INF – 0.00 – +6.00 dB). For example, if you want to assign a cowbell
layer to the snare rim and only want the cowbell to sound (not mixed with theoriginal rim sound), turn this slider all the way down.
9. Tweaks
This shows various sample playback parameters that can be adjusted using the
Small Encoders.
10. Mics
This shows the individual mic channels, which are adjusted using the Small
Encoders, and how much of the channel is sent to the Mixer.
11. Advanced
This shows more advanced tone and sample playback settings that can be
adjusted using the Small Encoders.
12. Save
Save a copy of the current preset or user kit piece to your user library.

58

(3.7) USB Recording
If you connect a USB cable (sold separately) from the PRIME drum module’s rear panel
USB-B Port to a USB port on your computer, you’ll be able to use your DAW softwareto record your performance (MIDI data) from the PRIME drum module.

PRIME uses 16 channels for the USB MIDI output. Select PRIME Drum Module MIDI as
the MIDI output device in your DAW.
To record MIDI data from PRIME to your computer’s DAW:
1.

Use a USB cable (sold separately) to connect the USB-B Port on the module to a
USB port on your computer.

2. Open your sequencer software.
3. In your software’s MIDI setup options, select PRIME Drum Module MIDI as the MIDI
input device.
4. Create a MIDI track in the DAW and set the MIDI track’s MIDI channel to the samechannel in PRIME’s Settings > MIDI > MIDI Output > MIDI Channel.
5. Record arm your MIDI track in your software and start recording.

59

(4.0) Settings
Use the Settings menu to configure the PRIME drum module’s overall operation.
To show the settings, press the Kit button and then tap Settings on the left edgeof the screen.
To switch through each tab of the settings, tap the tabs along the left edge ofthe screen.

(4.1) InfoOn this tab you can view the PRIME drum module’s current Firmware version, access
PRIME’s Serial Number, as well as the Control Surface number. This menu also allows
you to update PRIME’s firmware and perform a factory reset. Press the Up arrow inthe bottom-left corner to see Credits, Legal Info, and Version Info.
Update: Press to update your module to the latest available firmware. Select Online
Update to download an available update through your connected Wi-Fi network.
Select USB Drive Update to download a firmware update that you have manually
downloaded from alesis.com. Select Switch to Update to install the update from a
USB connection to your computer.
Factory Reset: Press to restore the module to a new out-of-box state.
Important: A reset will permanently erase all of your User Content (Kits, Kit Pieces,
Samples, etc.).
Restore Settings: Press to reset your module’s default settings, including Wi-Fi
network connections.
60

(4.2) WI-FI
PRIME features an integrated Wi-Fi connection, enabling you to connect PRIME to a
local network so that you can receive new firmware updates.
To connect PRIME to your local Wi-Fi network, tap the ON button at the top of
the screen. Then, tap the local network that you would like to connect to. Tap the
CONNECT button and enter the password for the network when prompted.
To disconnect PRIME from your local network, tap the DISCONNECT button.
To forget the Wi-Fi network, tap the FORGET button.
To disable Wi-Fi, tap the OFF button.
Press the Up arrow in the bottom-left corner to get Info for your connected Wi-Fi
network such as IP Address, Security, and Wi-Fi Strength.

(4.3) Bluetooth
PRIME features an integrated Bluetooth connection, enabling you to connect to asupported MIDI device.
To enable Bluetooth for pairing to your MIDI device, tap the ON button at the topof the screen. Select your Bluetooth device from the list of AVAILABLE DEVICES
and select PAIR. Then, search for “PRIME” in the Bluetooth Settings menu on yourdevice and connect to it.
To connect to a previously paired Bluetooth device, tap the device’s name in thelist of PAIRED DEVICES and tap the CONNECT button.
Note: If your Bluetooth device is only capable of BT Audio (and not MIDI), it may
not be detected and may fail to connect. This does not necessarily mean it’s a bad
Bluetooth connection, it might just be a device that does not have supported
features (yet).
To disconnect a paired Bluetooth device, tap the device’s name in the list of
PAIRED DEVICES and tap the DISCONNECT button.
To have PRIME forget a previously connected device, tap the device’s name, andthen tap REMOVE.

61

(4.4) MIDI

These settings determine how the PRIME drum module sends and receives MIDI
information to and from external devices.
MIDI Input
MIDI Channel: This setting determines the MIDI channel(s) that PRIME will receive
MIDI messages. Tap this field and turn the Main Encoder to select from channels
1–16, or All.
MIDI Output
MIDI Channel: This setting determines the MIDI channel(s) that PRIME will send
MIDI messages. Tap this field and turn the Main Encoder to select from channels
1–16.
MIDI DIN Output: Merge (both kit and MIDI input signals will pass to the MIDI DIN
output), Kit Only (Kit MIDI signals are only sent to the MIDI DIN output), Input
Thru (MIDI DIN input signals are only sent to the MIDI DIN output).
Hi-Hat: Change this field to have the hi-hat send Note+CC4 to transmit the MIDI
note for the hi-hat and pedal aftertouch messages. Select Note + CC10 totransmit the MIDI note for the hi-hat and the Pan left/right balance setting for thesound.
Hi-Hat Splash: This setting determines whether or not the hi-hat “splash” note
(generated by quickly pressing then releasing the pedal) will be sent.
Hi-Hat Pedal: This setting determines whether or not the hi-hat “chick” note
(generated by quickly pressing then releasing the pedal) will be sent.
Cymbal Choke: Select Note to have the pad send a specified note for a chokemessage. Select Aftertouch to send a polyphonic aftertouch event for a chokemessage. Select Off to not transmit any MIDI data for choke messages.
62

(4.5) Hardware

ScreenScreen Dimming: This setting determines how long it will take the screen to dim
when it is untouched. Tap this field and select from Never, 1, 2, 5, or 10 minutes.
Screen Brightness: This setting determines the brightness of the screen. SelectDay (Bright) or Night (Dim).
Tap Tempo: Select how many taps (2-4) it will take to calculate the track’s BPM.
Flash Tap Tempo Light: Check this box to have the tap tempo light flash whenfinding the BPM when using the Tap Tempo feature.
Date & Time
Date: Tap these fields to enter the Month, Day, and Year.
Time: Tap this field to enter the time’s Hour and Min.
Time Zone: Tap this field to enter the time zone. The Time and Day fields willautomatically update based on the time zone that is set.

63

(4.6) General

Collect Usage Statistics: Check this box to allow your usage statistics to be sent to
us occasionally to improve the PRIME experience.
Kit Edit Browsing
Sample Import Auditioning: Select which output to use when auditioning kits.
Select from Headphones, Main, Out 3,4, or Out 5,6.
Audition On Tapping Kit Piece Graphic: Tick this box to play the loaded kit piecesound when the kit piece graphic is tapped.
Hit Select Source: Selects whether the input for the Hit Select feature is the
Triggers or Triggers and Midi.
Hit Select Behavior: Select whether the Hit Select feature in Kit Edit mode is set
to Latch or Momentary mode. If set to Latch, press and release the Hit Selectbutton to turn Hit Select on or off. If set to Momentary, press and hold the Hit
Select button to enable or disable the Hit Select.
Hit Select Min Velocity: Tap the bar and slide with your finger to select theminimum velocity required to trigger the Hit Select feature. (1-127).

64

(5.0) Troubleshooting
My pad is triggering intermittently.
•

Disconnect and reconnect the trigger cable, inserting it securely.

•

Adjust the Head Sensitivity and Threshold settings in Kit Edit Mode > Tweaks.

I can’t hear sound when I trigger a pad.
•Make sure headphones or speakers are connected to PRIME.

•

Adjust the Main and Phones volume knobs.

•

Make sure a Kit Piece is assigned to a Trigger Slot. See the section Kit Edit Modefor more details.

•

Confirm that the pad is connected to the correct trigger input.

I can’t hear the click.
•Press and hold the Click button to open the click menu. Make sure the Output
Volume is turned up for the output you are monitoring the click through (Main
Out 1/2, Headphones, Assign Out 3/4, or Assign Out 5/6).

My hi-hat pedal behaves in an opposite manner.
•

Connect the hi-hat pedal first, and then power on PRIME.

My pad is triggering even when no pads are hit.
•

Lower the trigger input’s gain setting in Kit Edit mode > Kit Piece Volume.

•

Raise the Threshold setting for the trigger input in Kit Edit mode > Tweaks.

•

Place the drum kit on a carpet or drum rug to reduce vibration and prevent itfrom moving.

A pad triggers when another pad is hit.
•

Adjust the crosstalk settings to prevent double triggering. Refer to the Learn
XTalk section for more details.

Some sounds are louder than others.
•

In Kit Edit mode, adjust each Kit Piece Volume.

•

In Mixer mode, adjust the volume mixes for each output assignment.

The cymbal is not sending a choke MIDI message.
•

Make sure you are triggering a dual zone cymbal and not a single zone cymbal.

•

In the Settings menu > MIDI tab > Cymbal Choke, select Note to send a specified
MIDI note for a choke message. Select Aftertouch to send a polyphonicaftertouch event for a choke message.

65

(6.0) Appendix(6.1) Technical Specifications
Trigger Inputs
1/4” (6.35 mm)

Type: Balanced 1/4” TRS or unbalanced 1/4” TS
Frequency Response: 20 Hz – 20 kHz (+0.2 dB)
Dynamic Range: 111 dB (A-weighted)
Signal-to-Noise Ratio: 110 dB (1 kHz, +4 dBu, A-weighted)
THD+N: 0.003% (1 kHz, +4 dBu, -1 dBFS)
Max Input Level: +20 dBu
Input Impedance: 1 MΩSensitivity: -20 dBu
Gain Range: 40 dB

Main Outputs (XLR)

Type: Balanced XLRFrequency Response: 20 Hz – 20 kHz (+0.2 dB)
Dynamic Range: 113 dB (A-weighted)
THD+N: 0.001% (1 kHz, -1 dBFS)
Maximum Output Level: +20 dBu
Output Impedance: 100 Ω

Audio Outputs(1/4”, 6.35 mm)

Type: Impedance-balanced 1/4” TRS
Frequency Response: 20 Hz – 20 kHz (+0.2 dB)
Dynamic Range: 113 dB (A-weighted)
THD+N: 0.003% (1 kHz, -1 dBFS)
Maximum Output Level: +20 dBu
Output Impedance: 100 Ω

Headphone Output(1/4”, 6.35 mm)

Type: (1/8” / 3.5 mm TRS)
Frequency Response: 20 Hz – 20 kHz (+0.2 dB)
Dynamic Range: 112 dB (A-weighted)
THD+N: 0.008% (1 kHz, 10mW per channel into 32)
Maximum Output Level: +20 dBu (unloaded)Power Output: 100 mW RMS (per channel into 32 Ω)
Output Impedance: 32 Ω

PowerInput Voltage: 19V 3.42A Center Positive

Dimensions

14.05” x 8.97” x 4.09”(width x depth x height)

357 x 228 x 104 mm

Weight6.35 lbs.
2.88 kg

Specifications are subject to change without notice.

66

(6.2) Trademarks & Licenses
Alesis is a trademark of inMusic Brands, Inc., registered in the U.S. and other countries.
The Bluetooth word mark and logos are registered trademarks owned by Bluetooth
SIG, Inc., and any use of such marks by Alesis is under license.
Kensington is a registered trademark of ACCO brands.
SD and SDHC are registered trademarks of SD-3C, LLC.
All other product names, company names, trademarks, or trade names are those of
their respective owners.

67alesis.com

Manual Version 1.0.1