Toon Boom Harmony 11.1
Preferences Guide (Sketch)1

Toon Boom Harmony 11.1 Preferences Guide (Sketch)

Legal Notices
Toon Boom Animation Inc.
4200 Saint-Laurent, Suite 1020
Montreal, Quebec, Canada
H2W 2R2
Tel: +1 514 278 8666
Fax: +1 514 278 2666
toonboom.com
Disclaimer
The content of this guide is covered by a specific limited warranty and exclusions and limit of liability
under the applicable License Agreement as supplemented by the special terms and conditions for
Adobe®Flash® File Format (SWF). For details, refer to the License Agreement and to those special
terms and conditions.
The content of this guide is the property of Toon Boom Animation Inc. and is copyrighted.
Any reproduction in whole or in part is strictly prohibited.
Trademarks
Toon Boom® is a registered trademark and Harmony™ is a trademark of Toon Boom Animation Inc.
Credits
Art Development: Tania Gray
Technical Editor: Peter Cawthorne, Liven Tam
Technical Reviewer: Lindsay Brown, Steve Masson, Lilly Vogelesang
Technical Writer: Marie-Eve Chartrand, Liven Tam, Tamu Townsend, Phoebe Wang-Chao, Anouk
WhissellPublication Date
2014-11-28
Copyright © 2014 Toon Boom Animation Inc. All rights reserved.

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Toon Boom Harmony 11.1 Preferences Guide (Sketch)Contents
Toon Boom Harmony 11.1 Preferences Guide (Sketch)
Legal Notices

1
2

Contents

3

Chapter 1: Interface Preferences

55

Chapter 2: Shortcut Preferences

7

Chapter 3: General Preferences

9

Chapter 4: Camera Preferences

13

Chapter 5: Exposure Sheet Preferences

15

Chapter 6: Drawing Preferences

19

Chapter 7: Timeline Preferences

23

Chapter 8: Sound Preferences

25

Chapter 9: OpenGL Preferences

27

Chapter 10: Advanced Preferences

31

Layer Tab

32

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Chapter 1: Interface Preferences
Adjusting preferences to suit your work style allows you to work more efficiently. Harmony has aseries of preferences you can adjust to customize your personal workflow.

The Preferences dialog box is divided into the following tabs:•

Shortcuts•

General•

Camera

•

Layer

•

Exposure Sheet•

Drawing•

Timeline

•

Sound

•

OpenGL•

Advanced

Some preferences require you to exit and restart the application or to close a view and reopen it.

How to access the Preferences dialog box
Do one of the following:‣

From the top menu, select Edit > Preferences (Windows/Linux) or Stage > Preferences(Mac OS X).

‣

Press Ctrl + U (Windows/Linux) or ⌘ + U (Mac OS X).

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Chapter 2: Shortcut Preferences
To speed up your work, all of the keyboard shortcuts can be customized. You can even choose othersoftware keyboard shortcut sets.
In Toon Boom Harmony, you can choose a set of default keyboard shortcuts you are familiar with. You
can choose between the following:•

Adobe Flash•Toon Boom Harmony•

Toon Boom Studio

You can also customize most of the shortcuts.

How to switch keyboard shortcut sets
1. Do one of the following:‣

Windows: Select Edit > Preferences‣

Mac OS X: Select Stage> Preferences.

‣

Press Ctrl + U (Windows/Linux) or ⌘ + U (Mac OS X).

2. In the Preferences dialog box, select the Shortcuts tab.
3. From the Shortcut Set list, select the desired set.

How to set a keyboard shortcut
1. Do one of the following:‣

Windows: Select Edit > Preferences‣

Mac OS X: Select Stage> Preferences.

‣

Press Ctrl + U (Windows/Linux) or ⌘ + U (Mac OS X).

2. In the Preferences dialog box, select the Shortcuts tab.
3. In the left pane, select a category and then select a command to modify.
4. Click on the shortcut rectangle (above the right pane).

77Chapter 2: Shortcut Preferences

5. On your keyboard, click the desired shortcut.
‣

To remove any keyboard shortcut associated to a command, click Clear.

‣

To reset a command’s default keyboard shortcut, click Default.

6. Click OK.
If a keyboard shortcut is already in use, the Conflict Detected dialog box will appear notifying youof the command to which it is already associated. You can continue to associate the shortcut orcancel the operation and choose another command.

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Toon Boom Harmony 11.1 Preferences Guide (Sketch)

Chapter 3: General Preferences

To customize your interface, you will use some of the preferences located in the General tab as well as
the Camera tab.
Parameter

Description

Open in Read Only
Opens scenes that contain plugin module errors in read-only mode to prevent
mode if plugin syntax
you from losing plugin information on subsequent saves.
errors are detected

Automatically Save
Workspace

This option is enabled by default. Every time you add a view to your workspace,remove a toolbar or change a view’s width, these modifications are saved whenyou quit the application. If you do not want the system to save these modifications, disable the preference. This preference does not require you to restart
the application.

Save
Auto-Save:
Interval (minutes): This is the frequency at which the auto-savetakes place.
Inactivity Interval (seconds): When Auto-save is about to takeplace, it verify if you are drawing or doing anything in theapplication. If so, Auto-save waits this number of seconds before
attempting another save.
Ask Before Saving: Before performing an auto-save, the system
will prompt you with a message to confirm if you want to save ornot. You can choose to turn off this option.
99Chapter 3: General Preferences

Enabled: This enables the Auto-save feature. If you do not want thesystem to automatically save your work, deselect this option. The
auto-save is off by default.
Touch Interface
Support Gestures: Enable the gestural touch interface for the
OpenGL views. Note, on Mac OS, this determines whether a 2 finger
drag gesture is interpreted as a zoom or a pan.
Invert Scroll Direction: Invert the scroll direction.
Touch Sensitivity: Control touch sensitivity. On Mac OS, higher
numbers give a slower response to pans. On Windows, higher
numbers favour scale/rotates over pans.
Colour Management
Default to Element Palette Lists: When this option is enabled thenew, cloned, duplicated, imported and linked palettes will be stored in
the Element Palette list instead of the Scene Palette List.
Interactive Colour Recovery: If a colour palette for your scene isdeleted or cannot be found, you will be asked if you want to recover
colours from the program’s memory. If this option is unchecked, theprogram recovers missing colours without displaying a dialog box foryour input.

Colour Recovery: If this option is unchecked, colour recovery will notoccur.
Replacement Colours: If colours are no longer available for yourscene, these colours are automatically replaced with the ones
indicated by the Replacement Colour swatch. The default colour is red,
as it acts as a missing colour warning device.
Colours
The Colours preference allows you to modify the colours of thedifferent user interface views and elements. For example, you canchange the Camera view’s background colour from grey to white.
Altering these preferences requires you to restart the application or toclose a view and reopen it for the modifications to be applied.

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Current View Border: Sets the colour of the frame around theworkspace view you are currently using, also known as focus. By
default, the colour is red. Click on the red colour swatch to select a
new colour in the Colour Picker window.
Edit Colours Button: Click on the Edit Colours button to open the
Colours window.
Options
Native Windows Playback: When enabled, the native Windows
functions are used for play back in Enable Cache mode.
Editors Always on Top: When enabled, the Layers and Function
Editors are on top of the main window.
Close Previous Editors: Closes previously opened editors.
Automatically Save Workspace: This option is enabled by default.
Every time you add a view to your workspace, remove a toolbar orchange a view’s width, these modifications are saved when you quit
the application. If you do not want the system to save thesemodifications, disable the preference. This preference does not
require you to restart the application.
Focus on Mouse Enter: Disabled by default. In Toon Boom Harmony,for the operations or keyboard shortcuts to work in the view in which
you are working, the focus must be in that view. When the focus is on aparticular view, a red rectangle appears around its frame. You mustclick in the view or on the view’s header for the focus to be done.
If you enable the Focus on Mouse Enter preference, you will not needto click in the view to get the focus. It will be done as soon as yourmouse enters the view.
Note: If you enable the Focus On Mouse Enter preference, certain
operations from the top menu may not be available since the view
focus may change as you make your way to the top menu. In this caseuse keyboard shortcuts and quick access menus (right-click menus).
Shortcut Zooms on Mouse: When enabled, shortcut zooming will
centre on the cursor location.
Cycle Exposure: Make navigation in the Xsheet View wrap-aroundfrom the last frame or the last column to the first.
Flat Tool Toolbar (Requires Relaunch): Lets you expand the toolbar
so there are no nested toolsets in the toolbar. You will need to close
Harmony and relaunch it for the new interface to be displayed. A
default set of tools will appear in the toolbar. However, you cancustomize which tool icons appear in the toolbar to fit your own work
pattern.
Once you have enabled the Flat Tool Toolbar preference, you cancustomize the tools that appear in the toolbar. This means you canchange the default set of tools and replace the tools which you use lessfrequently with ones which are used more often. This customizing isdone through the Toolbar Manager.

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Chapter 3: General Preferences

Use Dark StyleSheet (Requires Relaunch): Application loads a darkskin for the User Interface.
Settings
Field Chart:
X: Default value for the number of units in the X axis (east-west) of
the field chart used for new scenes. This value should be half thetotal number of units in the X axis of the field chart. This value willappear by default in the Alignment dialog box.
Y: Default value for the number of units in the Y axis (north-south)of the field chart used for new scenes. This value should be half thetotal number of units in the Y axis of the field chart. This value willappear by default in the Alignment dialog box.
Z: Default value for the number of units in the Z axis (front-back) of
the field chart used for new scenes. This value will appear by default
in the Alignment dialog box.
Levels of Undo: Determines the number of actions retained by the
Undo list. By default, 50 actions are stored in the list. You can alter thenumber if you want to.

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Toon Boom Harmony 11.1 Preferences Guide (Sketch)

Chapter 4: Camera Preferences

Parameter

Description

Tools
Show Locked Drawings As Outlines: In the Camera view,
locked elements are displayed as outlines only.
Settings
Small Bitmap Resolution: The size, in pixels, of the smaller
bitmap version of your image. When you import a bitmap
image into a scene, a smaller version of it is created by thesystem in order to accelerate the compositing and playback
processes.
Override Small Bitmap Files: Enable this option if you want
the system to generate new versions of the already existingsmaller bitmap files, every time you modify the Small Bitmap
Resolution value. When the option is disabled, the alreadyexisting smaller bitmap versions will not be regenerated andwill keep the same resolution as when they were created.
TV Safety: The ratio value for the TV Safety frame inproportion to the regular camera frame.
Wash Background
Wash Background Percentage: The Wash Percentage value.

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Toon Boom Harmony 11.1 Preferences Guide (Sketch)

Chapter 5: Exposure Sheet Preferences

Parameter

Description

Filtering
These preferences are used to display or hide certain layer
types in the Xsheet view.
Show Drawing Columns: Displays the Drawing layers in the
Xsheet view.
Show Sound Columns: Displays the Sound columns in the
Xsheet view.
Show Annotation Columns: Displays the Annotation columns
layers in the Xsheet view.
Show Selection: Sets the Show Selection option On or Off bydefault in the Xsheet view.
Centre of Current Frame: Turns auto-centering on or off whenplaying back a scene. Auto-centering is to be used duringsound breakdown with the ShuttleXpress device.
Options
Default Add Columns: The default position where the newcolumn will be added.
Default Column Width: The default width value for the newcolumn being created.
Drawing Creation
Use Current Frame as Drawing Name: Automatically names

15Chapter 5: Exposure Sheet Preferences

the drawing corresponding to the frame position. This avoids
numbering conflicts while animating.

For example, using the default preferences, you start with thefirst drawing on frame 1, this drawing is called 1. You thendraw the extreme position drawing on frame 10, this drawing
is called 2. Next, the in-between pose is drawn on frame 5,
this drawing is called 3 and so on.
At the end, you have a sequence like this: 1-9-4-6-3-8-5-7-10-2.

Instead, using the Use Current Frame as Drawing Name
preference, each drawing is automatically named by its frame
number and the sequence looks like: 1-2-3-4-5-6-7-8-9-10.
Zoom Levels
You can set the minimum and maximum zoom levels to view the
Xsheet, depending on the number of columns and rows in the
project. Once you set a level, close and reopen the Xsheet so
the new values take effect.
Minimum Zoom Level: Lets you set the lowest level of zoom.
Choose a value between 1 and 6.
Maximum Zoom Level: Lets you set the highest level of zoom.
Choose a value between 14 and 20.
Tip: You can set a keyboard shortcut to view the entire
Xsheet.
Gestural Drag
Default Setting for Gestural Drag: This is the default value enabling gestural dragging of cells in the Xsheet view.
Apply/Next
From Left to Right: When clicking the Apply/Next button in
the Xsheet view Column Properties, the next column to be
displayed in the Column Properties will be the one on the right.

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Toon Boom Harmony 11.1 Preferences Guide (Sketch)

From Right to Left: When clicking the Apply/Next button in
the Xsheet view Column Properties, the next column to be
displayed in the Column Properties will be the one on the left.
New Element
Bitmap Format: By default, when you create a new empty bitmap
column, it will use the file format indicated in the field as the new column
format. The default value is SCAN, which means that it is set for scannedin drawings.

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Toon Boom Harmony 11.1 Preferences Guide (Sketch)

Chapter 6: Drawing Preferences
Adjusting preferences to suit your techniques allows you to paint your drawings more efficiently.
In the Preferences panel, you will find the following preferences that are related to adding colours toyour project.

Parameter

Description

Light Table
Light Table: Opacity (0,0-1,0):Light Table: Wash (0,0-1,0): The washed-out value for the lighttable display.
Light Table: Shade in Camera View: When enabled, thedrawings appearing on other layers are displayed in washedout colours in the Camera view. When this option is disabled,
the drawings appearing on other layers are displayed using
normal colours. This option is for the Camera view only.
Onion Skin Render Style:
Normal: The onion skinned drawings is displayed in washedout colours.
Enable Shade: The previous onion skinned drawings are
displayed in washed out red shades and the next onion
skinned drawings are displayed in washed out green
shades.

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Chapter 6: Drawing Preferences

Outlines Only: The onion skinned drawings are displayed
as outlines only.
Onion Skin: Maximum Wash Value (0,0-1,0): The maximum
washed-out value for onion skinned drawings.
Onion Skin: Minimum Wash Value (0,0-1,0): The minimum
washed-out value for onion skinned drawings.
Onion Skin: Maximum Opacity (0,0-1,0): The maximum
opacity value for onion skinned drawings. (0 = transparent).
Onion Skin: Minimum Opacity (0,0-1,0): The minimum opacity
value for onion skinned drawings. (0 = transparent).
Options
Grid On By Default: When opening the Drawing view, the griddisplays automatically.
Select Tool is Lasso: When this option is enabled, the Selecttool behaves as a lasso selector. When this option is disabled,
the Select tool behaves as a rectangle selector.
Brush Size Cursor: When this option is enabled, the brush tool
displays the brush size as a circle around the cursor.
Default Multiwheel Colour Picker: Displays the Mutliwheel
Colour Picker window instead of the regular Colour Picker.
Auto Save Pencil Styles: When this option is enabled, newpens and pen styles are automatically saved.
Sticky Eye Dropper: Keeps the Colour Picker’s Dropper tool
active until it is released by clicking on the Dropper icon again.
Default Pencil Line Tip: Sets the default pencil line tip to either
Round, Flat, or Bevel.
New Colour Pots
Create New Colour Pots Using Default Colour: Set the default colourfor creating a new colour swatch. Enable the option so that this default
colour is used each time you add a new colour in your palettes. This
option is useful for when you create new colour pots so that a more recognizable colour is created and not just a duplicate of the currently selectedcolour. Choosing a colour that is the opposite of your intended colour
palette is recommended, such as grey if your palette will be filled withbright, primary colours.

Paint
Auto Gap Closing on Startup: The values for automatic gap
closing while painting drawings are: 0 = Disabled, 1=Small,
2=Medium, 3=Big.
Auto Gap Closing in Pixel Units: Disabling this option willcause your gap to be zoom dependent. Zoom dependent20

Toon Boom Harmony 11.1 Preferences Guide (Sketch)means that the more you zoom in, the smaller the gap you canclose with the Close Gap tools. By enabling this option, youchoose to make the gap display available in pixel units, which is
not zoom dependent.
Zoom
Quick Close Up Zoom Factor: Sets the zoom level for the
Quick Close up Zoom keyboard shortcut.

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Chapter 7: Timeline Preferences

Parameter

Description

Defaults
Show Sound: Displays the Sound layers in the Timeline.
Show Sound Waveforms: Displays the imported sounds
waveform in the Timeline.
Note: You can always toggle the visibility of the waveformin the Timeline view by adding the Show Sound Waveform
button from the Toolbar Manager. This button will work
whether you have the Show Sound Waveform option
enabled or disabled in the Preferences panel.
Show End of Scene Marker: Displays the red bracket thatdelineates the end of your scene in the Timeline view. If you
know that many different hands will be working on your scene,
you may want to deselect this option so the scene length is notincreased or decreased by accident.

Reduce Indentation: When this option is enabled, thehorizontal indentation for parented modules in the Timeline isreduced to optimize the amount of space taken in the Timeline.
When you have a cut-out character and there is a long cascadeof parented modules, you can enable this option so that theTimeline (left side) does not have expand too wide to see all
your modules.

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Chapter 7: Timeline Preferences

Always Display Unconnected Modules: Enable thispreference if you prefer to see elements in the Timeline thathave not yet been connected to a particular Display, even whenin Normal View mode. This preference is not on by default.
Paste/Drag & Drop
Add Keyframes at Beginning and End: Select this option to copy andpaste a set of frames that includes an interpolated sequence between
two keyframes, but only extracts a partial section. Under normal circumstances, cutting and pasting a function without either the start or end
keyframe would render the function null. This option caps the partial function with a new keyframe when you perform the paste.

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Toon Boom Harmony 11.1 Preferences Guide (Sketch)

Chapter 8: Sound Preferences

Parameter

Description
Analog Sound Scrubbing: Switches from digital to analog
sound scrubbing.

Settings

Analog Jog Speed: Lets you control the sensitivity of the jog
slider or dial. Choose a value between 1 and 20; the higher thejog speed value, the slower you can scrub to have the soundplay at an average pace.
Analog Jog Dampening: Lets you choose a value between 1
and 100 for the Analog Jog Dampening. The greater the value,
the less precise Harmony is at responding to the jog's changes
in speed. However, the greater the value, the more smooth theplay back is using the jog slider or dial.

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Chapter 9: OpenGL Preferences

Parameter

Description

Settings
Conservative Texture Management: Turns on and off
conservative memory management for bitmap texture files.
Performance will improve when this is enabled. If disabled, youwill have a better on-screen rendering of bitmap files at theexpense of slower performance.
Smooth Textures: Smooths out the pixels of bitmap images
when zooming in; this improves bitmap image quality.
Alternate Gradient and Cutter: This is an alternative way todisable write in the OpenGL Backbuffer, required for somevideo cards (i.e. GeForce FX5200). Do not enable this option
unless you are experiencing problems with gradients andcutters in OpenGL.
Use PBuffer for Picking: This will use an off-screen buffer for
picking, resulting in a quicker response. This option should not
be enabled if using a small capacity video card (32MB).
Support Triple Buffer: Enable this option for a better
compatibility with Windows Vista if your video card driver does
not allow to disable the triple buffering option. Not enabling
this option may result in a dashing line when drawing a brushstroke.
Support Desktop Effects: Enable this option for better
compatibility with Windows 7, Windows Vista and Mac OS X
desktop effects. This will prevent graphic compositing27

Chapter 9: OpenGL Preferences

problems from happening when the full-scene anti-aliasing
option is enabled.
Enable Mipmapping on Bitmap Layers: Generate anti-aliased
mipmap textures. Disable this option for increased
performance when working on Bitmap layers with nonstandard graphic cards.
Maximum Texture Size: The size that the bitmap file will be
reduced to when using the Conservative Texture Management.
Texture Memory: The amount of temporary memory used tostore bitmap texture files.
Vector Drawing Maximum Texture Size: This is the size thatthe .tvg file will be reduced to for better performance when in
OpenGL render mode.
Full Scene Antialiasing
The Full Scene Antialiasing is generated by your computer’s
graphic card. It provides a smooth line display in OpenGL. Thisantialiasing will not only antialias your drawings but all thedifferent views in the interface.
This option lets you see smooth lines as you draw as well as anantialiased drawing area. You can change the value of the Full
Scene Antialiasing using the Preferences dialog box to fit thecurrent level used in the Camera or Drawing view.
Enable: By default, this option is off. Select to turn on the Full
Scene Antialiasing option. You'll need to restart Toon Boom
Harmony.
Number or samples: Enter the number of samples you want to
be used for the antialiasing process. The number of samples isbasically equivalent to the amount of time a pixel will beenlarged to calculate the antialiasing. This technique is calledsupersampling. The higher the number of samples, the betterthe antialiasing quality will be, but the longer it will take tocalculate. The recommended value is 4.
Note: If you are using Windows or Linux, you must enable yourgraphic card’s antialiasing parameter. Refer to user guide ofyour graphics card. For example, the parameters for an NVIDIA
GeForce card may look like this:28

Toon Boom Harmony 11.1 Preferences Guide (Sketch)

Playback Images
Enable Playback Caching: Enable image caching for
OpenGL playback.
Playback Cache Size (in Mb): Cache size in for playback images
in Mb.
Drawings
Support Transparency in Pencil Lines: When the option isenabled, the pencil lines are displayed normally. The lines will
be opaque (unless there are transparencies). Disabling thisoption will reduce rendering times, but will display additive
opacities for overlapping pencil lines and unevenly filled curved
pencil lines.
Enable Textures in Pencil Lines: Disabling this will produce adrawing performance improvement in OpenGL views.

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Chapter 10: Advanced Preferences

Parameter

Description

Advanced Options
Use Advanced Art Mode: When enabled, more options tomanipulate line and color art are available. You need to restart
the application and show the Art Layer toolbar.
Advanced Palette Lists: In the Advanced section, you will findthe Advanced Palette Lists option. Enable this feature to switch
your palette list to advanced mode. The Advanced Palette Lists
mode is used to create and store palettes in the Scene or
Element Palette List.
Restore Current Selected Drawing On Undo: If a drawing
other than the current one is being affected by an Undo
command, the system will display the affected drawing when
this is enabled.
Compress Saved Keyframes: Compress key frame values
when there are no changes between adjacent key frames. The
resulting project is not compatible with versions of Harmony
prior to Harmony 11.

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Chapter 10: Advanced Preferences Layer Tab

Layer Tab

Parameter

Description

Layer Drawing Options
Antialiasing Quality: Smoothness setting applied to colour art.
The higher the setting, the greater the amount of antialiasingthat is applied. Higher quality images require more time torender and more system memory. Choose a lower quality if you
are rendering a Pencil Test.
Low: No antialiasing
Medium Low: Some antialiasing
Medium: Medium antialiasing
High: Extensive antialiasing
Antialiasing Exponent: Controls the amount of area aroundthe Line and Colour Art edges that is used in the antialiasing
process. A higher value uses less area, resulting in sharperedges, while a lower value uses more area, resulting in softeredges. If the Antialiasing Quality value is set to Low (noantialiasing), this value is ignored.
Read Colour: Reads colour information from bitmap images. If
this module reads 3 or 4-channel bitmaps, this selection
determines whether the colour should be read or ignored. If
this module reads 1-channel bitmaps, this selection determines
whether the channel should be read as colour. When thisoption is selected with 1-channel images, the resulting image
will be a greyscale image.
Read Transparency: Reads of alpha information from bitmap
images. If this module reads a 1 or 3-channel image, this option
will create a matte from the colour values in the image. If themodule reads a 4-channel image and this option is not selected,
the alpha information in the image will be ignored.
Alignment Rule: The Alignment position for the element
module. The new element module will be created following thisdefault rule of alignment.

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Transparency Type:
Premultiplied with Black: Pixels at the edge of an image
are blended with black.
Straight: Pixels at the edge of an image are blended withblack, white and greys.
Premultiplied with White: Pixels at the edge of an image
are blended with white.
Clamp Colour to Alpha: Select this option when you wantto premultiply the colour value with the alpha value. Whenthe colour is clamped to the alpha, the colour value cannot
be higher than the alpha value. It calculates the real colour
value faster. When the RGB values are multiplied with thealpha value, that is to say, if you have a pixel of value R=247,
G=188, B=29 and the alpha is 50% or the image has a 50%
transparency, then the actual RGB values output would be
half of the amounts listed above.
Art Layer Options:Line Art:- Vector: Determines if a newly created element will havethis layer as vector or bitmap.
- Bitmap: Determines if a newly created element will havethis layer as vector or bitmap.
Colour Art:
- Vector: Determines if a newly created element will havethis layer as vector or bitmap.
- Bitmap: Determines if a newly created element will havethis layer as vector or bitmap.

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