Emerging Technologies
Tuesday, 03 November
09:30 – 16:30

Session
Kobe Int’l Exhibition Hall No. 2, Convention Hall, Level 1
Emerging Technologies- A Practical Ball Sports Platform Combining Dynamic Body Action with Real-time
Computer Graphics during Ball Play- Ballumiere: Real-time Tracking and Projection System for High-Speed Flying Balls- Bump Ahead: Easy-to-Design Haptic Surface using Magnet Array- CalibraTable: Tabletop System for Influencing Eating Behavior- ChameleonMask: A Human-Surrogate System with a Telepresence Face
- Consistent Desktop Sharing Based on Document Coordinate System for Face-toFace Online Meeting- Diminishable Visual Markers on Fabricated Projection Object for Dynamic Spatial
Augmented Reality- Dollhouse VR: A Multi-view, Multi-user Collaborative Design Workspace with VRTechnology‫‏‏‬- Ear Ball for Empathy: Research into the Simulation of Sensory Experiences
Common to Developmental
Disorders- Elastylus: Flexible Haptic Painting Stylus- Electric Bow Interface 3D- fVisiOn: Interactive Glasses-free Tabletop 3D Images Floated by Conical Screen andModular Projector Arrays- Interactive Volumetric Fog Display- JackIn Head: An Immersive Human-Human Telepresence System- Ketsuro-Graffiti: A Canvas with Computer Generated Water Condensation- Living Book of Anatomy Project : See your Insides in Motion!
- MUBASE and SASR System- Novel 3D Head-Up-Display for Automobile- Peeling Museum- Please Show Me Inside: Improving the Depth Perception Using Virtual Mask in
Stereoscopic AR- R2D2 w/ AIRR: Real Time & Real Space Double-Layered Display with Aerial Imaging
by Retro-Reflection- Scope+ : A Stereoscopic Video See-Through Augmented Reality Microscope- SkinWatch: Adapting Skin as a Gesture Surface- Sticky Projection Mapping: 450-fps Tracking Projection onto a Moving PlanarSurface- ThirdHand: Wearing a Robotic Arm to Experience Rich Force Feedback- TransformTable- Twech: A Mobile Platform to Search and Share Visuo-tactile Experiences- WholeGrip: Grip Type Master Hand with the Whole Hand Tactile Feedback- X-Dimensional Display: Superimposing 2D Cross Sectional Image inside 3D
Wireframe Aerial Image- Yubi-Toko: Finger Walking

Emerging Technologies
Tuesday, 03 November
13:00 – 13:15

13:15 – 14:15

14:25 – 15:45

SessionEmerging Technologies Talk
Emerging Technologies Welcome and Introduction: Including anOverview of Review Process and Results
Emerging Technologies Talk
Session One: Enhance Real World by Projection Mapping- Interactive Volumetric Fog Display- Diminishable Visual Markers on Fabricated Projection Object for
Dynamic Spatial Augmented Reality- Sticky Projection Mapping: 450-fps Tracking Projection onto aMoving Planar Surface
Emerging Technologies Talk
Session Two: Displays – Beyond Pixels- Ketsuro-Graffiti: A Canvas with Computer Generated Water
Condensation- fVisiOn: Interactive Glasses-free Tabletop 3D Images Floated byConical Screen and Modular Projector Arrays- R2D2 w/ AIRR: Real Time & Real Space Double-Layered Display withAerial Imaging by Retro-Reflection- X-Dimensional Display: Superimposing 2D Cross Sectional Image
inside 3D Wireframe Aerial Image

Emerging Technologies
Wednesday, 04 November Session
09:30 – 16:30
Kobe Int’l Exhibition Hall No. 2, Convention Hall, Level 1
Emerging Technologies- A Practical Ball Sports Platform Combining Dynamic Body Action with Real-time
Computer Graphics during Ball Play- Ballumiere: Real-time Tracking and Projection System for High-Speed Flying Balls- Bump Ahead: Easy-to-Design Haptic Surface using Magnet Array- CalibraTable: Tabletop System for Influencing Eating Behavior- ChameleonMask: A Human-Surrogate System with a Telepresence Face- Consistent Desktop Sharing Based on Document Coordinate System for Face-toFace Online Meeting- Diminishable Visual Markers on Fabricated Projection Object for Dynamic Spatial
Augmented Reality- Dollhouse VR: A Multi-view, Multi-user Collaborative Design Workspace with VRTechnology‫‏‏‬- Ear Ball for Empathy: Research into the Simulation of Sensory Experiences
Common to Developmental
Disorders- Elastylus: Flexible Haptic Painting Stylus- Electric Bow Interface 3D- fVisiOn: Interactive Glasses-free Tabletop 3D Images Floated by Conical Screen
and Modular Projector Arrays- Interactive Volumetric Fog Display- JackIn Head: An Immersive Human-Human Telepresence System- Ketsuro-Graffiti: A Canvas with Computer Generated Water Condensation- Living Book of Anatomy Project : See your Insides in Motion!
- MUBASE and SASR System- Novel 3D Head-Up-Display for Automobile- Peeling Museum- Please Show Me Inside: Improving the Depth Perception Using Virtual Mask in
Stereoscopic AR- R2D2 w/ AIRR: Real Time & Real Space Double-Layered Display with Aerial Imaging
by Retro-Reflection- Scope+ : A Stereoscopic Video See-Through Augmented Reality Microscope- SkinWatch: Adapting Skin as a Gesture Surface- Sticky Projection Mapping: 450-fps Tracking Projection onto a Moving Planar
Surface- ThirdHand: Wearing a Robotic Arm to Experience Rich Force Feedback- TransformTable- Twech: A Mobile Platform to Search and Share Visuo-tactile Experiences- WholeGrip: Grip Type Master Hand with the Whole Hand Tactile Feedback- X-Dimensional Display: Superimposing 2D Cross Sectional Image inside 3D
Wireframe Aerial Image- Yubi-Toko: Finger Walking in Snowy Scene using Pseudo-haptic Technique onTouchpad

Emerging Technologies
Wednesday, 04 November Session
11:00 – 12:00
Emerging Technologies Talk
Session Three: Touch the Surface- Yubi-Toko: Finger Walking in Snowy Scene using Pseudo-haptic
Technique on Touchpad- Twech: A Mobile Platform to Search and Share Visuo-tactile
Experiences- Elastylus: Flexible Haptic Painting Stylus
13:00 – 14:20
Emerging Technologies Talk
Session Four: Human Interfaces- ChameleonMask: A Human-Surrogate System with a TelepresenceFace- JackIn Head: An Immersive Human-Human Telepresence System- SkinWatch: Adapting Skin as a Gesture Surface- Ear Ball for Empathy: Research into the Simulation of Sensory
Experiences Common to Developmental Disorders
14:30 – 15:50
Emerging Technologies Talk
Session Five: AR for Various Scenes- CalibraTable: Tabletop System for Influencing Eating Behavior- Living Book of Anatomy Project: See your Insides in Motion!
- Please Show Me Inside: Improving the Depth Perception Using
Virtual Mask in Stereoscopic AR- Scope+: A Stereoscopic Video See-Through Augmented Reality
Microscope

Emerging Technologies
Thursday, 05 November Session
09:30 – 16:30
Kobe Int’l Exhibition Hall No. 2, Convention Hall, Level 1
Emerging Technologies- A Practical Ball Sports Platform Combining Dynamic Body Action with Real-time
Computer Graphics during Ball Play- Ballumiere: Real-time Tracking and Projection System for High-Speed Flying Balls- Bump Ahead: Easy-to-Design Haptic Surface using Magnet Array- CalibraTable: Tabletop System for Influencing Eating Behavior- ChameleonMask: A Human-Surrogate System with a Telepresence Face
- Consistent Desktop Sharing Based on Document Coordinate System for Face-toFace Online Meeting- Diminishable Visual Markers on Fabricated Projection Object for Dynamic Spatial
Augmented Reality- Dollhouse VR: A Multi-view, Multi-user Collaborative Design Workspace with VRTechnology‫‏‏‬- Ear Ball for Empathy: Research into the Simulation of Sensory Experiences
Common to Developmental
Disorders- Elastylus: Flexible Haptic Painting Stylus- Electric Bow Interface 3D- fVisiOn: Interactive Glasses-free Tabletop 3D Images Floated by Conical Screen
and Modular Projector Arrays- Interactive Volumetric Fog Display- JackIn Head: An Immersive Human-Human Telepresence System- Ketsuro-Graffiti: A Canvas with Computer Generated Water Condensation- Living Book of Anatomy Project : See your Insides in Motion!
- MUBASE and SASR System- Novel 3D Head-Up-Display for Automobile- Peeling Museum- Please Show Me Inside: Improving the Depth Perception Using Virtual Mask in
Stereoscopic AR- R2D2 w/ AIRR: Real Time & Real Space Double-Layered Display with Aerial Imaging
by Retro-Reflection- Scope+ : A Stereoscopic Video See-Through Augmented Reality Microscope-SkinWatch: Adapting Skin as a Gesture Surface- Sticky Projection Mapping: 450-fps Tracking Projection onto a Moving PlanarSurface- ThirdHand: Wearing a Robotic Arm to Experience Rich Force Feedback- TransformTable-Twech: A Mobile Platform to Search and Share Visuo-tactile Experiences- WholeGrip: Grip Type Master Hand with the Whole Hand Tactile Feedback- X-Dimensional Display: Superimposing 2D Cross Sectional Image inside 3D
Wireframe Aerial Image- Yubi-Toko: Finger Walking in Snowy Scene using Pseudo-haptic Technique onTouchpad

Emerging Technologies
Thursday, 05 November
11:00 – 12:00

13:00 – 14:20

14:30 – 15:50

16:00 – 16:15

SessionEmerging Technologies Talk
Session Six: Sports – Toward 2020
- A Practical Ball Sports Platform Combining Dynamic Body Action
with Real-time Computer Graphics during Ball Play- Ballumiere: Real-time Tracking and Projection System for High-Speed
Flying Balls- Electric Bow Interface 3D
Emerging Technologies Talk
Session Seven: Feel It!
- ThirdHand: Wearing a Robotic Arm to Experience Rich ForceFeedback- WholeGrip: Grip Type Master Hand with the Whole Hand TactileFeedback- Bump Ahead: Easy-to-Design Haptic Surface using Magnet Array- Peeling Museum
Emerging Technologies Talk
Session Eight: Cool Collaborative Technologies- TransformTable- Dollhouse VR: A Multi-view, Multi-user Collaborative Design
Workspace with VR Technology‫‏‏‬- Consistent Desktop Sharing Based on Document Coordinate Systemfor Face-to-Face Online Meeting- MUBASE and SASR System
Kobe Int’l Exhibition Hall No. 2, Convention Hall, Level 1
Emerging Technologies Talk
Emerging Technologies Prize Ceremony- Yuichi Itoh, Emerging Technologies Chair