Giftbringer is a free Print&Play game. To play it you’ll need 4 six-sided dice, this rulebook and number ofpens and Player Sheets equal to the number of players.
You’ll find Player Sheet at the end of this file – print it number of times equal to the number of players.
You are the leader of the mighty Viking Horde which came to the shores of The Grateful Island. Your goal is to visit
homes of its inhabitants and – obviously - give them presents and take express of gratitude from them!
Game consists of 10 rounds. After completing the last round player with the most points will be the winner of thegame.
Give each player a pen and one player sheet. Then, randomly determine the Merry Leader.
At the beginning of each round, Merry Leader roll four six-sided dice once. Each player writes down all results inthe appropriate slots on their Player Sheets. The results of the roll determines which results all players can usethat round.

RECRUIT
When you cross all results corresponding to a Viking you Recruit them. Mark it by crossing white space over theRecruited Viking. Recruited Vikings join your forces - each Viking helps you Visit houses of polite children (grantinggiven number of Presents) and may take a Gratitude given number of times (represented by empty slots belowa Viking).

VISIT(This Action is Available if you have at least one Recruited Viking).
When you cross all results corresponding to a road/house you may Visit it.
You may only Visit road/houses adjancent to your Viking Ship or a previously Visited road/house.

1

REMEMBER: If this your first Visit you have to choose in which harbor you would like to land. To do so –cross one of the Viking Ships. This is a starting point for your Visiting. After you choose your starting Viking
Ship, you are not able to choose a new one.

Note that most houses require to bring Presents (visible in the small circles near the houses) instead or inaddition to crossing results. To bring Presents you have to cross equal number of them from your Recruited
Vikings. If you cannot cross required number of Presents you cannot Visit given house.

2

GRATITUDE
In some houses polite children left expresses of Gratitude. You have an opportunity to take them when you Visit
such houses. When you cross all results and Presents in a given house take the express of Gratitude (Cookies,Glas- ses of Milk, Muffins or any combination of them) by crossing them down. Then, write down all expresses of
Gratitude from the house in an empty spaces below any of your Recruited Viking (write the first letter in the box
below the Viking – C for cookies, G for Glass of Milk, M for Muffins).

Note that each expression of Gratitude occupies one space and if you don’t have enough empty spaces to take all
Gratitude from Visited house the remaining Gratitude is lost.

HAPPINESS
Some houses give you an opportunity to bring extreme Happiness when you Visit them. When you cross all resultsand Presents in a given house you may cross down Happiness symbol in the house and on appropriate track. You’llscore 10/25/50 points at the end of the game for achieving 3rd/6th/9th level of Happiness.

3

SANTA’S BLESSING
Each player has 4 Santa’s Blessing actions which help them achieve desired outcome from Merry Leader rolls.
You may spend any result as any other result. Cross this action after use.
You may spend any 2 results as any other 1 result. Cross this action after use.
You may spend any 2 results as a sum of its results (If a sum result would
be above „6” treat it as a „6”). Cross this action after use.
You may spend any 2 results as a difference of its results (If a difference would
be below „1” treat it as a „1”). Cross this action after use.

SCORINGAt the end of the game each players gains Victory Points based on the taken Gratitude:• 4 points for each Glass of Milk
• 5 points for each Cookie• 6 points for each Muffin• 10/25/50 points if you gained 3rd/6th/9th Level of Happinness• 15 points if you gained 7 Glasses of Milk
• 15 points if you gained 8 Cookies• 15 points if you gained 9 Muffins.
The player with the most points is the winner of the game.

Game Author: Radek Ignatów
Project Manager: Kamil ‚Sanex’ Cieśla
Gameplay development: Tomasz Zawadzki
Illustrations: Krzysztof Piasek

4CREDITS:

Graphic design: Michał Lechowski
Testers: Kamil ‚Sanex’ Cieśla, Anna Czajka,Łukasz Krawiec, Krzysztof Piasek, Filip Tomaszewski,
Hubert Tynda, Tomasz Zawadzki,
Manual: Tomasz Zawadzki