Emerging Media: collecting,preservation and access challenges
Stephen McConnachie
Erwin Verbruggen
Judy Wilcocks
Patricia Falcao
Caylin Smith

British Film Institute
Netherlands Institute for Sound and Vision
Central Saint Martins
Tate
British Library and the Legal Deposit
Libraries Committee

1. Introduction
2. Case study - Interactive Documentary
3. Case study - Interactive Narrative
4. Panel discussion
5. Next steps

Introduction
The background is huge economic growth and substantial public funding to incubate,innovate, train, develop audience engagement and creative capacity
1. Economic growth predictions – search ‘Immerse UK report’● $1 billion in revenue in 2018
● $95 billion in 2025 (Goldman Sachs)● $108 billion in 2021 (TechCrunch)● $569 billion in 2025 (Citi)
2. Major UK government funding programme - search ‘UKRI Audience of the Future’● Industry Centre of Excellence (ICE) in Immersive Storytelling● Demonstrator programme for immersive innovation

A FESTIVAL APPROACH TO
PRESERVING EMERGING &INTERACTIVE STORYTELLING FEATSerwin verbruggen
netherlands institute for sound and visionJonathan Harrisanniversary

MAIN INGREDIENTSSTORYINTERACTIONDIGITAL TECHNOLOGYCAPTURED REALITYhttp://publications.beeldengeluid.nl

BreatheA Ghost Story by Kate Pullinger
Caylin Smith, Legal Deposit Libraries Senior Project Manager
No Time to Wait, BFI, London, October 25th 2018

Outline●Context○UK Non-Print Legal Deposit○Emerging Formats project●About Breathe○https://breathe-story.com/●Capturing Breathe using web
archiving tools○Heritrix○WebrecorderUK Non-Print Legal Deposit●Legal Deposit has existed in the UK in some form since 1662
●The Legal Deposit Libraries Act 2003
○ 1 copy of a publication sent to the British Library and any of the other libraries thatclaim it●The Legal Deposit Libraries (Non-Print Works) Regulations 2013
○ Allowed the libraries to collect publications created in digital formats○ Publishers must deposit a digital file that is suitable for long-term preservation●Currently collect eBooks (EPUB and PDF), eJournals (PDF), maps (raster and vectorformats), notated music (PDF), and the UK web domain (WARC)●Preserved within the British Library’s digital repository●Access provided onsite on designated desktop terminals at each LDL

Emerging Formats project●Two year project (April 2017 – present)●Identifying publications that are in scope to collect under legal deposit●Exploring the collection management needs of more-complex digitalpublications●Focused on three types of content○eBook mobile apps (e.g. academic books, dictionaries, children’s literature)○Web-based interactive narratives (e.g. narrative games, ambient literature,literature written for platforms like Twine)○Structured data (e.g. statistics, official reports)

About Breathe● Created by Kate Pullinger in collaboration
with Editions at Play (Visual Editions +Google’s Creative Lab)● Read time 15-20 minutes; 105 pages in total● Browser-based work of ambient fiction
written in HTML that is best viewed on mobiledevices● Reader progresses the narrative by swiping
left on their mobile device, or touching icon inbottom right corner● Uses APIs to personalise the narrative to thereader’s surroundings○ Use of device’s camera, GPS, andweather data
■ a “book that comes to you”

Observations●Mainly textual, but does include some images○ Use of device’s camera to create
background imagery●Different types of interaction (e.g. tilting thescreen) are required to reveal the full story○ The narrative does not always appear
immediately onscreen●Behavior is impacted by type of device (mobilephone, tablet), operating system (iOS,Android), browser

Breathe as displayed in Chrome

Breathe as displayed in Safari

Capturing Breathe• Heritrix• Web RecorderHeritrix

Screen capture of Breathe within the BL’s Annotation Curation Tool, an open source, selective web archiving workflow
management application

Screen capture of the UK Web Archive showing the amount of crawls for Breathe

Screen capture of Breathe as displayed in the UK Web Archive

WebrecorderScreen capture of Breathe (cover page) in Chrome DevTools on Linux desktop computerScreen capture of Breathe (cover page) within Chrome (v60) within Webrecorder Player

Screen capture of Breathe (page 1) in Chrome DevTools on Linux desktop computerScreen capture of Breathe (page 1) within Chrome (v60) within Webrecorder Player

Next steps• Identify URLs of individual pages to crawl with Heritrix
o Engage with Editions at Play to better understand how Breathewas created• Engage with Webrecorder community to see whether andhow the text of the narrative can be captured

Thank you!
@caylinssmith, #uknpld
caylin.smith@bl.uk
emerging-formats@bl.uk

Acknowledgements: Nicola Bingham, Ian Cooke, Maureen Pennock,and Adam LeggottPanel discussion
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Learning from previous experiences
Creating a body of knowledge - with case studies
Organising events to accrue knowledge, form networks
Working with creators and industry, including tech companies
Standards and standardisation:• how soon is too soon for standards?
• opportunities for open source advocacy?
• what is our role as preservation professionals?
System suppliers and service suppliers
Emulators and emulation for operating systems etc
Leveraging developer tools for digipres outcomesNext steps●Organise events to build knowledge and form networks●

Create working groups to co-ordinate activities in the networks●

Create forums for discussion by the networks - Slack workspaces / channels?

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Invite industry / makers to present their work / expertise●

Talk to creators about preservation - explain our work to them, in clear language

Don’t miss: 9 March 2019, CSM London - Vanishing Point: The Curation and Preservation of Virtual Reality
http://bit.ly/VanishingPoint_CSM